main_2020_show.js 2.6 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. window.common = null;
  5. window.MathLight = null;
  6. window.math = null
  7. window.easing = null
  8. window.lerp = null
  9. window.transitions = null
  10. window.browser = null
  11. window.momentTourBlackNewType = 0//true
  12. window.myTimer = null;
  13. g_playAudio = null
  14. // 全屏热点退出按钮
  15. exit = null
  16. g_tourAudio = new Audio
  17. g_tourAudio.loop = !1
  18. g_tourAudio.crossOrigin = "anonymous"
  19. g_tourAudio.addEventListener("ended", function() {
  20. var e = document.createEvent("MouseEvent");
  21. e.initEvent("tourAudioEnded", !0, !0),
  22. window.dispatchEvent(e)
  23. })
  24. g_tourAudio.oncanplaythrough = function() {
  25. if(g_tourAudio.shouldPlay){
  26. g_tourAudio.play();
  27. g_playAudio = g_tourAudio;
  28. }
  29. }
  30. var musicList = {
  31. "0102cp":'3458d3c7ca764ecaa13c88aaa8e0a1a8, 1107bf848a6146059249cc109c6d1472, 8c0e5bcc4a69470aa5f189edde162973, 2d00ef76d93f4a578b356c593da889b0, 61afb8aaf45046be865b1b30d0357754, 0a73cf23993d4f4cbb48337708f8c7b7, 9a32f7d9b29f427182b453b1a8009efc'.split(','),
  32. "04CP":'48930ada7d02438a846f6f6cf5a8693f, d3e00453736549e392ca91e9bd31ee72, b99ae9d8d19144f7866d49ed863a4b84, 14f349b0dd3d4646b2bd98c2ebfeb643'.split(','),
  33. "03cp":'d9b104d7df9244fca5ad5af4d5fca8f7, 2860b361da9246949ab6f57cbb8ce82d, 491d8cce5dfa441db5a52eb248bf4a63'.split(','),
  34. "19CP":'73a354895dc74c30beeb02a8d8bfe328, 256aedca55d6417fb696156279424d42, 10210bebd78b4d33ad05e0bef22cf0a3'.split(','),
  35. "2021cp":'10793e907fa7493c83f73fdcfd7df706, 2e2da10199634b5188c5469c0f52f9f6, 449196f2aa014f9db6a6cda675df7b70'.split(','),
  36. "22cp":'cf2d9fa92e8443aabbcc1a01736a052e, 08967bbdacec4ecf8ff44b219408ac9a, 8d20c6dd62c04564a172430705ba0295, a8a7d94bb9b84e8cb45556bbd548961d'.split(','),
  37. "23cp":'90197f7926e2466498135ef053147aaa, 6138d5511fe546e396a51408dfc9f6c5'.split(','),
  38. "0506CP":'6cee9744a41942f384ca0a9130f65ae8, a1f9e4436ea24f99a360ac327979e555, 8d216c8512264564bcde41c544fdfc69, f8769828fe9f4dda8449cd5d9506eeb4, 12142ab7fbb74122ba0df52eaa5a5363, fb3b381371d04864ab99dfd30a08fe89, 0921140bde3f428180b2d6b603775f51'.split(','),
  39. "07cp":'8902a763387040b2ad15a6325508cfca, 5adf5343a38340de998a0210cc97c00f'.split(','),
  40. "08CP":'f9e6d48c697f455f9b294523a5222624, 4f912bc6dc2848ce924064d025635b81, 518612bb1c884d9bb7aff8d431904f8d'.split(','),
  41. "09cp":'cb5887f7f3da43bf9ce383fbe4bae99b, d236fb56ac954bb29b3a6d0bdbe85588'.split(','),
  42. "10cp":'dca81dee239e4f7e9d8b69c3af629f00, 69ef058f04474e3fbfd4cd22bb440934, 42fe939bbf7c42058f9c32356a08f319'.split(','),
  43. "11cp":'fd62c35e2572460b88fb934e56888a2d, 4836763c382a45dcba1210f616e9e3be'.split(','),
  44. "1213CP":'06fcab3ccc204198ba04bc226d6a049a, c72fe82506234db6bd75919ac0e61ec5, 884d594255f54a88b36f078ec2842669, 921eaf2a769c4f069e9588b0fa99f170, 02abef88316e482b9d4c4f3cb2a34c64'.split(','),
  45. "15cp":'6e4c35329ba1470c8ebdf2ad3f1e92cd'.split(','),
  46. "14cp":'0b168caa5f1848e1b614e97b3cc22923, a05cc1124331484c9d852f4918a3248d'.split(','),
  47. "16cp":'506d2f805551425d938f488746730060, 21fbd2534bc840ebac3a5fac50e54cf5'.split(','),
  48. "17cp":'d756e9288311440599eab62bde2e017e'.split(','),
  49. "18cp":'11bb3c4c831a4151b8c7086f39086878'.split(','),
  50. }
  51. var playMusic = function(pano){//根据漫游点切换bgm
  52. //var describe = player.director.describe();
  53. //manage.bgmShouldPlay
  54. if( g_tourAudio.shouldPlay /* !g_tourAudio.paused */ || g_currentHot )return;
  55. var shouldplayMusic
  56. for(let i in musicList){
  57. if(musicList[i].find(e=>e.includes(pano.id))){
  58. shouldplayMusic = i;
  59. break
  60. }
  61. }
  62. if(shouldplayMusic){
  63. if(!g_bgAudio.src.includes(shouldplayMusic)){
  64. g_bgAudio.src = "music/"+shouldplayMusic+'.mp3'
  65. }
  66. manage.switchBgmState(true)
  67. }else{
  68. g_bgAudio.src = ''
  69. }
  70. }
  71. var dealMap = (map)=>{//使不resize when image is not power of two
  72. map.wrapS = map.wrapT = THREE.ClampToEdgeWrapping;
  73. map.minFilter = THREE.LinearFilter;
  74. map.magFilter = THREE.LinearFilter;
  75. map.generateMipmaps = true;
  76. }
  77. var dom = {//许钟文add
  78. getOffset: function(type, element, parent) {
  79. left = (type == "left") ? element.offsetLeft : element.offsetTop;
  80. if (!parent) parent = $("body")[0];
  81. while (element = element.offsetParent) {
  82. if (element == parent) break;
  83. left += (type == "left") ? element.offsetLeft : element.offsetTop;
  84. }
  85. return left;
  86. }
  87. };
  88. var getTransformSid = function(){
  89. var name
  90. if(player.mode == 'panorama'){
  91. name = player.currentPano ? player.currentPano.id : 'outside'
  92. }else{
  93. name = 'outside'
  94. }
  95. return name
  96. }
  97. var convertTool = {
  98. getPos2d : function(point, camera, dom){//获取一个三维坐标对应屏幕中的二维坐标
  99. var camera = camera || player.camera;
  100. var dom = dom || player.domElement;
  101. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  102. var x,y;
  103. x = (pos.x + 1) / 2 * dom.clientWidth;
  104. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  105. var inSight = x <= dom.clientWidth && x >= 0 //是否在屏幕中
  106. && y <= dom.clientHeight && y >= 0
  107. return {
  108. pos: new THREE.Vector2(x,y), // 屏幕像素坐标
  109. vector: pos, //(范围 -1 ~ 1)
  110. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  111. inSight : inSight //在屏幕范围内可见
  112. };
  113. },
  114. ifShelter: function(pos3d){//检测某点在视线中是否被mesh遮挡
  115. var ori = player.position
  116. var dir = pos3d.clone().sub(ori).normalize()
  117. var ray = new THREE.Raycaster(ori, dir) //由外向里 因为模型从内侧是可见的所以从外侧
  118. /* if(config.isEdit && publicObjectSet.editor.mainDesign.editing){
  119. var o = ray.intersectObjects(publicObjectSet.editor.mainDesign.wallMeshes);
  120. }else{ */
  121. var o = ray.intersectObjects(player.model.colliders);
  122. //}
  123. var len = pos3d.distanceTo(ori);
  124. if (o && o.length) {
  125. for(var i=0;i<o.length;i++){
  126. if(o[i].distance < len){ return true; }//有遮挡
  127. }
  128. }
  129. },
  130. /*
  131. 拖拽时,获取鼠标在拖拽面上的位置(需要借助另一个intersectPlane面来计算,即和相机方向一样的面,可保证铺满屏幕)
  132. 但是不一定能获取到,比如鼠标射线不朝向拖拽面时,即使获取也会是一个意外的反方向的交点。
  133. */
  134. getPosAtPlane : function(pos, info/* , mouse, camera */){ //pos:与intersectPlane的交点 见笔记
  135. var A = pos;
  136. var player = player;
  137. var mouse = player.mouse;
  138. var O = new THREE.Vector3(mouse.x, mouse.y, -1).unproject(player.camera);
  139. if(info.y != void 0){//地面线的
  140. var y = info.y;
  141. if(player.mode == "floorplan"/* || Math.abs(O.x-pos.x)<0.0001 && Math.abs(O.z-pos.z)<0.0001) */){
  142. //intersectPlane和地面平行,无交点
  143. var x = pos.x, z = pos.z;
  144. }else{
  145. if(y<player.camera.position.y && O.y <= A.y /* || y>player.camera.position.y && O.y >= A.y */)return null; //鼠标射线向上。因为相机一定位于地面以上(地面不会抬高到相机上吧?),所以无交点。
  146. if(O.y == A.y){console.log('一样??');return;}
  147. if(A.y == y){console.log('一样2??');return;}
  148. var r = (O.y-y)/(A.y-y);
  149. var x = (r*A.x-O.x)/(r-1);
  150. var z = (r*A.z-O.z)/(r-1);
  151. }
  152. }else{//垂直的也有越过消失点以后反向变化的情况,但使用时影响不大
  153. var N = info.normalVec;
  154. var P = info.pullPos;
  155. if(N.y != 0 ){console.log('N.y != 0');return;} //仅仅支持垂直于地面的的墙壁,目前都是
  156. if(O.z==A.z){console.log('O.z==A.z?');return;}
  157. if(N.z!=0 && N.x != 0){//直接用这个通用的也可以,支持斜线的墙
  158. //console.log('N.z==0 && N.x == 0?');
  159. var c = ( N.x*(A.x-O.x) + N.y*(A.y-O.y) + N.z*(A.z-O.z));
  160. if(c == 0){console.log("分母为0?? return;");return;}
  161. var t = -((N.x*O.x + N.y*O.y + N.z*O.z) - (P.x*N.x + P.y*N.y + P.z*N.z) ) / c
  162. var x = t * (A.x - O.x) + O.x;
  163. var y = t * (A.y - O.y) + O.y;
  164. var z = t * (A.z - O.z) + O.z;
  165. /*原理: 已知空间直线L:(x-a)/m=(x-b)/n=(z-c)/p和空间平面π:Ax+By+Cz+D=0;
  166. 求直线L与平面π的交点的坐标。
  167. 把直线方程改写成参数形式:设(x-a)/m=(x-b)/n=(z-c)/p=t;
  168. 则x=mt+a;y=nt+b;z=pt+c;代入平面π的方程得:
  169. A(mt+a)+B(nt+b)+C(pt+c)+D=0
  170. 由此解得t=-(Aa+Bb+Cc+D)/(Am+Bn+Cp)
  171. 再代入参数方程即得交点的坐标(x,y,z). */
  172. }else if(N.x ==0 ){ //z与pullPos相等
  173. var z = P.z;
  174. if(O.y == A.y){console.log('一样??');return;}
  175. if(A.y == y){console.log('一样2??');return;}
  176. if(A.z == z){console.log('一样3??');return;}
  177. var r = (O.z-z)/(A.z-z);
  178. var x = (r*A.x-O.x)/(r-1);
  179. var y = (r*A.y-O.y)/(r-1);
  180. }else if(N.z == 0){//x与pullPos相等
  181. var x = P.x;
  182. if(O.y == A.y){console.log('一样??');return;}
  183. if(A.y == y){console.log('一样2??');return;}
  184. if(A.x == x){console.log('一样3??');return;}
  185. var r = (O.x-x)/(A.x-x);
  186. var y = (r*A.y-O.y)/(r-1);
  187. var z = (r*A.z-O.z)/(r-1);
  188. }
  189. }
  190. return new THREE.Vector3(x,y,z);
  191. },
  192. getMouseIntersect : function(camera, meshes, mouse){//获取鼠标和meshes交点
  193. var raycaster = new THREE.Raycaster;
  194. camera.updateMatrixWorld();
  195. var origin = new THREE.Vector3(mouse.x,mouse.y,-1).unproject(camera)
  196. , end = new THREE.Vector3(mouse.x,mouse.y,1).unproject(camera);
  197. var dir = end.sub(origin).normalize()
  198. raycaster.set(origin, dir);
  199. var n = raycaster.intersectObjects(meshes);
  200. if (0 === n.length)
  201. return null;
  202. return n[0];
  203. },
  204. ifIntersectChunks : function(A,B,options={}){//获取某个线段/射线和meshes的交点
  205. var dir = B.clone().sub(A).normalize();
  206. var len = options.InfinityLen ? Infinity : A.distanceTo(B) + (options.extLen||0);
  207. var ray = new THREE.Raycaster(A.clone(), dir, 0, len);
  208. var o = ray.intersectObjects(options.model || player.model.colliders);
  209. if (o && o.length)return o;
  210. if(options.throughWidth){ //允许最小宽度,防止穿过极小的缝隙导致撞墙感
  211. var normal = math.getNormal({points:[{x:A.x, y:A.z},{x:B.x, y:B.z}]});//线段法线
  212. normal.multiplyScalar(options.throughWidth)
  213. var normalVec3 = new THREE.Vector3(normal.x, 0, normal.y);
  214. var A2 = A.clone().add(normalVec3)
  215. ray.set(A2, dir);
  216. var o2 = ray.intersectObjects(options.model || player.model.colliders);
  217. ray.set(A.clone().add(normalVec3.negate()), dir);
  218. if (o2 && o2.length)return o2;
  219. var o3 = ray.intersectObjects(options.model || player.model.colliders);
  220. if (o3 && o3.length)return o3;
  221. }
  222. return null;
  223. },
  224. getPosAtSphere : function(pos3d, toPanoPos){
  225. var dir = pos3d.clone().sub(toPanoPos);
  226. dir.normalize();//然后计算在球中
  227. dir.multiplyScalar(Constants.skyRadius);
  228. dir.add(toPanoPos);
  229. return dir;
  230. }
  231. }
  232. var videoPosInfo = {
  233. /* "3458d3c7ca764ecaa13c88aaa8e0a1a8" : [-0.10965598660414333, -0.26776671083073333, 0.2265850992680396],
  234. "1107bf848a6146059249cc109c6d1472":[-0.10965598660414333, -0.26776671083073333, 0.2265850992680396],
  235. "8c0e5bcc4a69470aa5f189edde162973":[-0.10965598660414333, -0.26776671083073333, 0.2265850992680396],//多出的左前
  236. "10444ea5b3ed4629915c3f449b790c58":[0.03080183370988987, -0.26776671083073333, 0.2865850992680396],
  237. "9a32f7d9b29f427182b453b1a8009efc":[0.03080183370988987, -0.26776671083073333, 0.2265850992680396],
  238. "988a92b36f544326896b101b54a69290":[-0.034905996796551514, -0.26776671083073333, 0.3680810776239348],
  239. "a812006399af4c73b6b19941485597a2":[-0.06490599679655151, -0.26776671083073333, 0.3380810776239347],
  240. "9438aaa08cc94456a432ee3a7fa3378f":[-0.06490599679655151, -0.26776671083073333, 0.3380810776239347],
  241. "491d8cce5dfa441db5a52eb248bf4a63": [-0.3375152936642509, -0.26776671083073333, 0.27173181146902703],
  242. */
  243. "3458d3c7ca764ecaa13c88aaa8e0a1a8": [0.15, -0.3, 0.37]
  244. , "1107bf848a6146059249cc109c6d1472" :[0.15, -0.3,0.23]
  245. ,"8c0e5bcc4a69470aa5f189edde162973":[0.08, -0.3,0.25]
  246. ,"9a32f7d9b29f427182b453b1a8009efc" :[ 0.13, -0.3, 0.26]
  247. ,"491d8cce5dfa441db5a52eb248bf4a63":[0.05,-0.3, 0.27 ]
  248. ,"0a73cf23993d4f4cbb48337708f8c7b7":[0.09,-0.3, 0.25 ]
  249. ,"61afb8aaf45046be865b1b30d0357754":[0.290,-0.3,0.38]
  250. ,"58ea5816c49b4c759c26b262f403eab1":[0.034,-0.3,0.38]
  251. ,"6c455875e3834d53b43a2beaba11aa4d":[-0.04,-0.3,0.39]
  252. ,"2d00ef76d93f4a578b356c593da889b0":[0.35,-0.3,0.38]
  253. }
  254. var videoOffset
  255. var videoScale
  256. var loadedVideo = false
  257. var videoMat;
  258. //add 将其中一个曲面材质改成视频
  259. var loadVideo = ()=>{
  260. videoOffset = new THREE.Vector3(0.2638254165649414, -0.039959073066711426, 0.17957305908203125)
  261. videoScale = new THREE.Vector3(1.0199999809265137, 1.0199999809265137, 1.0199999809265137)
  262. //videoScale = new THREE.Vector3(1.02,1.02,1.02)
  263. var video = $('<video controls="controls" loop autoplay x5-playsinline="" webkit-playsinline="true" playsinline="true" controlslist="nodownload"></video>')[0]
  264. video.setAttribute("crossOrigin", 'Anonymous')//要在src设置好前解决跨域
  265. $(video).on('contextmenu', function () { return false; });//禁止右键点击出
  266. setTimeout(()=>{
  267. video.src = manage.dealURL("images/video/濠江战旗别样红_x264.mp4");
  268. },3000)
  269. videoMat = new THREE.MeshBasicMaterial({
  270. map : new THREE.VideoTexture( video )
  271. })
  272. videoMat.map.wrapS = videoMat.map.wrapT = THREE.ClampToEdgeWrapping;
  273. videoMat.map.minFilter = THREE.LinearFilter;
  274. videoMat.map.magFilter = THREE.LinearFilter;
  275. videoMat.map.generateMipmaps = true;
  276. video.volume = 0
  277. video.muted = true
  278. window.videoPlane = player.model.chunks[1];
  279. player.model.chunks.splice(1,1)
  280. window.videoShow = video
  281. //playVideo()
  282. window.videoPlane.name = 'videoPlane'
  283. video.addEventListener('loadeddata', ()=>{
  284. console.log( "video loaded!!!")
  285. loadedVideo = true
  286. })
  287. var btn = addSoundBtn(video)
  288. window.videoPlane.add(btn)
  289. video.btn = btn; btn.video = video
  290. btn.position.set(-11.6,1.02,-8.5);
  291. btn.rotation.y = -0.4
  292. }
  293. var playVideo = (()=>{
  294. var shouldPlay = true //只和用户点击有关,不点击时都是true
  295. return (state)=>{
  296. if(state != void 0) shouldPlay = state
  297. if(shouldPlay){
  298. window.videoShow && window.videoShow.play()
  299. }else{
  300. window.videoShow && window.videoShow.pause()
  301. }
  302. loadedVideo && changeVideoMat()
  303. }
  304. })()
  305. var changeVideoMat = function(){
  306. window.videoPlane.material = videoMat;
  307. }
  308. var updateVideo = (o)=>{//因为漫游中点位不准,所以在不同点更新视频位置
  309. if(!window.videoShow)return;
  310. if(o.type != "flyDone"){
  311. clearInterval(window.transformVideoTimer)
  312. }
  313. if(o.type == "beforeFlyOut"){
  314. window.videoPlane.visible = true;
  315. playVideo()
  316. changeVideoPos(new THREE.Vector3, o.dur/3)
  317. videoPlane.scale.set(1,1,1)
  318. }else{
  319. if( o.type == "beforeFlyIn"){
  320. videoPlane.scale.copy(videoScale)
  321. }
  322. if( o.type == "flyDone"){
  323. if(videoPosInfo[o.pano.id]){
  324. window.videoPlane.visible = true;
  325. playVideo()
  326. }else{
  327. window.videoPlane.visible = false
  328. window.videoShow.pause()
  329. }
  330. }else{
  331. if(videoPosInfo[o.pano.id]){
  332. window.videoPlane.visible = true;
  333. playVideo()
  334. var end = new THREE.Vector3().fromArray(videoPosInfo[o.pano.id])//.add(videoOffset)
  335. changeVideoPos(end, o.dur)
  336. }else{
  337. }
  338. }
  339. }
  340. }
  341. var easeInOutQuad = function(e, t, i, n) {
  342. return e /= n / 2,
  343. e < 1 ? i / 2 * e * e + t : (e--,
  344. -i / 2 * (e * (e - 2) - 1) + t)
  345. }
  346. var linearTween = function(e, t, i, n) {
  347. return i * e / n + t
  348. }
  349. var changeVideoPos = function(end, dur){//开始渐变位置
  350. var start = window.videoPlane.position.clone();
  351. var startTime = new Date().getTime();
  352. window.transformVideoTimer = setInterval(()=>{
  353. var progress = (new Date().getTime() - startTime) / dur;
  354. progress = Math.min(progress, 1);
  355. progress = linearTween(progress,0,1,1)
  356. if(progress >= 1)clearInterval(window.transformVideoTimer)
  357. window.videoPlane.position.copy(new THREE.Vector3().lerpVectors(start, end, progress))
  358. },20)
  359. }
  360. var getScale = function(){
  361. var s = 1.02;
  362. var center = videoPlane.geometry.boundingBox.center()
  363. var matrix1 = new THREE.Matrix4().setPosition(center.clone().negate());
  364. var scaleM = new THREE.Matrix4().makeScale(s,s,s);
  365. var matrix2 = new THREE.Matrix4().setPosition(center.clone());
  366. var scaleMatrix = new THREE.Matrix4().multiplyMatrices(scaleM, matrix1)
  367. scaleMatrix = new THREE.Matrix4().multiplyMatrices(matrix2, scaleMatrix)
  368. var quaterion = new THREE.Quaternion;
  369. var scale = new THREE.Vector3
  370. var position = new THREE.Vector3
  371. scaleMatrix.decompose(position, quaterion, scale)
  372. console.log(scale.toArray())
  373. console.log(position.toArray())
  374. }
  375. var btnMat;
  376. var btnGeo
  377. var soundOnMat, soundOffMat;
  378. var addSoundBtn = function(video){
  379. if(!soundOffMat){
  380. var videoMusicOffMap = Texture.load("images/videoMusicOff.png")
  381. var videoMusicOnMap = Texture.load("images/videoMusicOn.png")
  382. soundOffMat = new THREE.MeshBasicMaterial({
  383. map : videoMusicOffMap ,
  384. transparent:true,
  385. })
  386. soundOnMat = new THREE.MeshBasicMaterial({
  387. map : videoMusicOnMap ,
  388. transparent:true,
  389. })
  390. btnGeo = new THREE.PlaneGeometry(0.17, 0.17,1,1);
  391. }
  392. var btn = new THREE.Mesh(btnGeo, soundOffMat);
  393. btn.name = 'soundBtn'
  394. btn.video = video;
  395. video.btn = btn;
  396. return btn
  397. }
  398. var SoundOnVideo;
  399. var switchSoundBtn = function(video, belong){
  400. if(video.btn.material == soundOffMat){ //开启
  401. if(SoundOnVideo){
  402. SoundOnVideo.btn.material = soundOffMat,
  403. SoundOnVideo.volume = 0,
  404. SoundOnVideo.muted = true
  405. }else{
  406. if(g_bgAudio && !g_bgAudio.paused){
  407. manage.switchBgmState(false);
  408. g_bgAudio.pauseByVideo = true
  409. }
  410. }
  411. video.btn.material = soundOnMat
  412. video.volume = 1
  413. //从头开始放:
  414. video.currentTime = 0
  415. video.muted = false;
  416. if(g_tourAudio){
  417. g_tourAudio.pause()
  418. g_tourAudio.shouldPlay = false
  419. }
  420. SoundOnVideo = video
  421. video.pauseByHot = video.pauseByTour = false
  422. if(belong instanceof Overlay){
  423. belong.switchPlay(true)
  424. }else{
  425. video.play()
  426. }
  427. }else{//关闭
  428. video.btn.material = soundOffMat
  429. video.volume = 0
  430. video.muted = true
  431. SoundOnVideo = null
  432. if(g_bgAudio && g_bgAudio.pauseByVideo && !video.pauseByHot && !video.pauseByTour){
  433. manage.switchBgmState(true)
  434. }
  435. }
  436. }
  437. var checkSoundBtnClick = function(intersect){
  438. if(intersect && intersect.object.name == "soundBtn"){
  439. switchSoundBtn(intersect.object.video, intersect.object.parent);
  440. return true
  441. }
  442. }
  443. !function() {
  444. "use strict";
  445. function t(t, i) {
  446. return typeof t === i
  447. }
  448. function i(t, i) {
  449. return t instanceof i
  450. }
  451. function n(t) {
  452. return t && t.nodeType
  453. }
  454. function e(t) {
  455. return n(t) ? t : i(t, g) ? t[0] : void 0
  456. }
  457. function o(t, i, n) {
  458. return g.each(t, function(t, e) {
  459. n = i.call(e, n, t, e)
  460. }),
  461. n
  462. }
  463. function r(t, i, n) {
  464. var e, o, r;
  465. if (t === i)
  466. return !0;
  467. if (!t || !i || t.constructor !== i.constructor)
  468. return !1;
  469. for (e = 0,
  470. o = n.length; o > e; e += 1) {
  471. if (r = n[e],
  472. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  473. return !1;
  474. if (t[r] !== i[r])
  475. return !1
  476. }
  477. return !0
  478. }
  479. function s(t, i, n, e) {
  480. this.left = E(t),
  481. this.top = E(i),
  482. this.width = E(n),
  483. this.height = E(e),
  484. this.right = this.left + this.width,
  485. this.bottom = this.top + this.height
  486. }
  487. function h(t, i, n, e) {
  488. this.visible = t || 0,
  489. this.viewport = i || 0,
  490. this.possible = n || 0,
  491. this.rects = e && T({}, e) || null
  492. }
  493. function l(t, i) {
  494. this.els = t,
  495. this.viewport = i
  496. }
  497. function c(t, i, n) {
  498. var e;
  499. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  500. e ? e[n] : 0
  501. }
  502. function u(t, i) {
  503. return t.val - i.val
  504. }
  505. function a(t, i) {
  506. return i.val - t.val
  507. }
  508. function f(t) {
  509. var i = s.ofContent(t, !0)
  510. , n = s.ofViewport(t, !0)
  511. , e = i.width - n.width
  512. , o = i.height - n.height;
  513. this.content = i,
  514. this.viewport = n,
  515. this.width = 0 >= e ? null : n.left / e,
  516. this.height = 0 >= o ? null : n.top / o,
  517. this.left = n.left,
  518. this.top = n.top,
  519. this.right = i.right - n.right,
  520. this.bottom = i.bottom - n.bottom
  521. }
  522. function p(t) {
  523. this.el = t || window
  524. }
  525. function d(t, i) {
  526. this.context = t,
  527. this.viewport = i,
  528. this.init()
  529. }
  530. function v(t, i, n, e) {
  531. this.context = new l(t,i),
  532. this.property = n,
  533. this.descending = e,
  534. this.init()
  535. }
  536. function w(t) {
  537. t && t !== window && t !== document ? (this.context = t,
  538. this.$autoTarget = g(t)) : this.context = window,
  539. this.init()
  540. }
  541. var g = jQuery
  542. , m = g(window)
  543. , b = g(document)
  544. , T = g.extend
  545. , y = g.isFunction
  546. , k = Math.max
  547. , V = Math.min
  548. , E = Math.round
  549. , x = function() {
  550. var t = {}
  551. , i = 1;
  552. return function(n) {
  553. return n ? (t[n] || (t[n] = i,
  554. i += 1),
  555. t[n]) : 0
  556. }
  557. }();
  558. T(s.prototype, {
  559. equals: function(t) {
  560. return r(this, t, ["left", "top", "width", "height"])
  561. },
  562. area: function() {
  563. return this.width * this.height
  564. },
  565. relativeTo: function(t) {
  566. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  567. },
  568. intersection: function(t) {
  569. if (!i(t, s))
  570. return null;
  571. var n = k(this.left, t.left)
  572. , e = V(this.right, t.right)
  573. , o = k(this.top, t.top)
  574. , r = V(this.bottom, t.bottom)
  575. , h = e - n
  576. , l = r - o;
  577. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  578. },
  579. envelope: function(t) {
  580. if (!i(t, s))
  581. return this;
  582. var n = V(this.left, t.left)
  583. , e = k(this.right, t.right)
  584. , o = V(this.top, t.top)
  585. , r = k(this.bottom, t.bottom)
  586. , h = e - n
  587. , l = r - o;
  588. return new s(n,o,h,l)
  589. }
  590. }),
  591. T(s, {
  592. ofContent: function(t, i) {
  593. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  594. },
  595. ofViewport: function(t, i) {
  596. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  597. },
  598. ofElement: function(t) {
  599. var i = g(t);
  600. if (!i.is(":visible"))
  601. return null;
  602. var n = i.offset();
  603. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  604. }
  605. }),
  606. T(h.prototype, {
  607. equals: function(t) {
  608. return this.fracsEqual(t) && this.rectsEqual(t)
  609. },
  610. fracsEqual: function(t) {
  611. return r(this, t, ["visible", "viewport", "possible"])
  612. },
  613. rectsEqual: function(t) {
  614. return r(this.rects, t.rects, ["document", "element", "viewport"])
  615. }
  616. }),
  617. T(h, {
  618. of: function(t, i) {
  619. var e, o, r;
  620. return t = n(t) && s.ofElement(t) || t,
  621. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  622. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  623. r = V(t.width, i.width) * V(t.height, i.height),
  624. new h(o / t.area(),o / i.area(),o / r,{
  625. document: e,
  626. element: e.relativeTo(t),
  627. viewport: e.relativeTo(i)
  628. })) : new h
  629. }
  630. });
  631. var q = ["width", "height", "left", "right", "top", "bottom"]
  632. , S = ["possible", "visible", "viewport"];
  633. T(l.prototype, {
  634. sorted: function(t, i) {
  635. var n = this.viewport;
  636. return g.map(this.els, function(i) {
  637. return {
  638. el: i,
  639. val: c(i, n, t)
  640. }
  641. }).sort(i ? a : u)
  642. },
  643. best: function(t, i) {
  644. return this.els.length ? this.sorted(t, i)[0] : null
  645. }
  646. }),
  647. T(f.prototype, {
  648. equals: function(t) {
  649. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  650. }
  651. }),
  652. T(p.prototype, {
  653. equals: function(t) {
  654. return r(this, t, ["el"])
  655. },
  656. scrollState: function() {
  657. return new f(this.el)
  658. },
  659. scrollTo: function(t, i, n) {
  660. var e = g(this.el === window ? "html,body" : this.el);
  661. t = t || 0,
  662. i = i || 0,
  663. n = isNaN(n) ? 1e3 : n,
  664. e.stop(!0).animate({
  665. scrollLeft: t,
  666. scrollTop: i
  667. }, n)
  668. },
  669. scroll: function(t, i, n) {
  670. var e = this.el === window ? m : g(this.el);
  671. t = t || 0,
  672. i = i || 0,
  673. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  674. },
  675. scrollToRect: function(t, i, n, e) {
  676. i = i || 0,
  677. n = n || 0,
  678. this.scrollTo(t.left - i, t.top - n, e)
  679. },
  680. scrollToElement: function(t, i, n, e) {
  681. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  682. this.scrollToRect(o, i, n, e)
  683. }
  684. });
  685. var C = {
  686. init: function() {
  687. this.callbacks = g.Callbacks("memory unique"),
  688. this.currVal = null,
  689. this.prevVal = null,
  690. this.checkProxy = g.proxy(this.check, this),
  691. this.autoCheck()
  692. },
  693. bind: function(t) {
  694. this.callbacks.add(t)
  695. },
  696. unbind: function(t) {
  697. t ? this.callbacks.remove(t) : this.callbacks.empty()
  698. },
  699. trigger: function() {
  700. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  701. },
  702. check: function(t) {
  703. var i = this.updatedValue(t);
  704. return void 0 !== i && (this.prevVal = this.currVal,
  705. this.currVal = i,
  706. this.trigger(),
  707. !0)
  708. },
  709. $autoTarget: m,
  710. autoEvents: "load resize scroll",
  711. autoCheck: function(t) {
  712. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  713. }
  714. };
  715. T(d.prototype, C, {
  716. updatedValue: function() {
  717. var t = h.of(this.context, this.viewport);
  718. return this.currVal && this.currVal.equals(t) ? void 0 : t
  719. }
  720. }),
  721. T(v.prototype, C, {
  722. updatedValue: function() {
  723. var t = this.context.best(this.property, this.descending);
  724. return t && (t = t.val > 0 ? t.el : null,
  725. this.currVal !== t) ? t : void 0
  726. }
  727. }),
  728. T(w.prototype, C, {
  729. updatedValue: function() {
  730. var t = new f(this.context);
  731. return this.currVal && this.currVal.equals(t) ? void 0 : t
  732. }
  733. });
  734. var L = function(t, i) {
  735. var n = [].slice
  736. , e = jQuery
  737. , o = e.extend
  738. , r = e.isFunction
  739. , s = o({}, i)
  740. , h = function(i, n, o, s) {
  741. return o = r(o) ? o.apply(i, n) : o,
  742. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  743. }
  744. , l = function() {
  745. return h(this, n.call(arguments), s.defaultStatic, l)
  746. }
  747. , c = function(t) {
  748. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  749. }
  750. , u = function(t) {
  751. t && (o(l, t.statics),
  752. o(c, t.methods)),
  753. l.modplug = u
  754. };
  755. u.prev = {
  756. statics: e[t],
  757. methods: e.fn[t]
  758. },
  759. u(i),
  760. e[t] = l,
  761. e.fn[t] = c
  762. }
  763. , M = "fracs";
  764. L(M, {
  765. statics: {
  766. version: "0.15.0",
  767. Rect: s,
  768. Fractions: h,
  769. Group: l,
  770. ScrollState: f,
  771. Viewport: p,
  772. FracsCallbacks: d,
  773. GroupCallbacks: v,
  774. ScrollStateCallbacks: w,
  775. fracs: function(t, i) {
  776. return h.of(t, i)
  777. }
  778. },
  779. methods: {
  780. content: function(t) {
  781. return this.length ? s.ofContent(this[0], t) : null
  782. },
  783. envelope: function() {
  784. return o(this, function(t) {
  785. var i = s.ofElement(this);
  786. return t ? t.envelope(i) : i
  787. })
  788. },
  789. fracs: function(i, n, o) {
  790. t(i, "string") || (o = n,
  791. n = i,
  792. i = null),
  793. y(n) || (o = n,
  794. n = null),
  795. o = e(o);
  796. var r = M + ".fracs." + x(o);
  797. return "unbind" === i ? this.each(function() {
  798. var t = g(this).data(r);
  799. t && t.unbind(n)
  800. }) : "check" === i ? this.each(function() {
  801. var t = g(this).data(r);
  802. t && t.check()
  803. }) : y(n) ? this.each(function() {
  804. var t = g(this)
  805. , i = t.data(r);
  806. i || (i = new d(this,o),
  807. t.data(r, i)),
  808. i.bind(n)
  809. }) : this.length ? h.of(this[0], o) : null
  810. },
  811. intersection: function() {
  812. return o(this, function(t) {
  813. var i = s.ofElement(this);
  814. return t ? t.intersection(i) : i
  815. })
  816. },
  817. max: function(t, i, n) {
  818. return y(i) || (n = i,
  819. i = null),
  820. n = e(n),
  821. i ? (new v(this,n,t,!0).bind(i),
  822. this) : this.pushStack(new l(this,n).best(t, !0).el)
  823. },
  824. min: function(t, i, n) {
  825. return y(i) || (n = i,
  826. i = null),
  827. n = e(n),
  828. i ? (new v(this,n,t).bind(i),
  829. this) : this.pushStack(new l(this,n).best(t).el)
  830. },
  831. rect: function() {
  832. return this.length ? s.ofElement(this[0]) : null
  833. },
  834. scrollState: function(i, n) {
  835. var e = M + ".scrollState";
  836. return t(i, "string") || (n = i,
  837. i = null),
  838. "unbind" === i ? this.each(function() {
  839. var t = g(this).data(e);
  840. t && t.unbind(n)
  841. }) : "check" === i ? this.each(function() {
  842. var t = g(this).data(e);
  843. t && t.check()
  844. }) : y(n) ? this.each(function() {
  845. var t = g(this)
  846. , i = t.data(e);
  847. i || (i = new w(this),
  848. t.data(e, i)),
  849. i.bind(n)
  850. }) : this.length ? new f(this[0]) : null
  851. },
  852. scroll: function(t, i, n) {
  853. return this.each(function() {
  854. new p(this).scroll(t, i, n)
  855. })
  856. },
  857. scrollTo: function(t, i, n, o) {
  858. return g.isNumeric(t) && (o = n,
  859. n = i,
  860. i = t,
  861. t = null),
  862. t = e(t),
  863. this.each(function() {
  864. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  865. })
  866. },
  867. scrollToThis: function(t, i, n, o) {
  868. return o = new p(e(o)),
  869. o.scrollToElement(this[0], t, i, n),
  870. this
  871. },
  872. softLink: function(t, i, n, o) {
  873. return o = new p(e(o)),
  874. this.filter("a[href^=#]").each(function() {
  875. var e = g(this);
  876. e.on("click", function() {
  877. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  878. })
  879. })
  880. },
  881. sort: function(i, n, o) {
  882. return t(n, "boolean") || (o = n,
  883. n = null),
  884. o = e(o),
  885. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  886. return t.el
  887. }))
  888. },
  889. viewport: function(t) {
  890. return this.length ? s.ofViewport(this[0], t) : null
  891. }
  892. },
  893. defaultStatic: "fracs",
  894. defaultMethod: "fracs"
  895. })
  896. }();
  897. if ("undefined" == typeof jQuery)
  898. throw new Error("Bootstrap's JavaScript requires jQuery");
  899. +function(t) {
  900. "use strict";
  901. function e(e) {
  902. return this.each(function() {
  903. var o = t(this)
  904. , s = o.data("bs.tooltip")
  905. , n = "object" == typeof e && e;
  906. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  907. "string" == typeof e && s[e]())
  908. })
  909. }
  910. var i = function(t, e) {
  911. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  912. this.init("tooltip", t, e)
  913. };
  914. i.VERSION = "3.2.0",
  915. i.DEFAULTS = {
  916. animation: !0,
  917. placement: "top",
  918. selector: !1,
  919. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  920. trigger: "hover focus",
  921. title: "",
  922. delay: 0,
  923. html: !1,
  924. container: !1,
  925. viewport: {
  926. selector: "body",
  927. padding: 0
  928. }
  929. },
  930. i.prototype.init = function(e, i, o) {
  931. this.enabled = !0,
  932. this.type = e,
  933. this.$element = t(i),
  934. this.options = this.getOptions(o),
  935. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  936. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  937. var r = s[n];
  938. if ("click" == r)
  939. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  940. else if ("manual" != r) {
  941. var a = "hover" == r ? "mouseenter" : "focusin"
  942. , l = "hover" == r ? "mouseleave" : "focusout";
  943. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  944. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  945. }
  946. }
  947. this.options.selector ? this._options = t.extend({}, this.options, {
  948. trigger: "manual",
  949. selector: ""
  950. }) : this.fixTitle()
  951. }
  952. ,
  953. i.prototype.getDefaults = function() {
  954. return i.DEFAULTS
  955. }
  956. ,
  957. i.prototype.getOptions = function(e) {
  958. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  959. e.delay && "number" == typeof e.delay && (e.delay = {
  960. show: e.delay,
  961. hide: e.delay
  962. }),
  963. e
  964. }
  965. ,
  966. i.prototype.getDelegateOptions = function() {
  967. var e = {}
  968. , i = this.getDefaults();
  969. return this._options && t.each(this._options, function(t, o) {
  970. i[t] != o && (e[t] = o)
  971. }),
  972. e
  973. }
  974. ,
  975. i.prototype.enter = function(e) {
  976. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  977. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  978. t(e.currentTarget).data("bs." + this.type, i)),
  979. clearTimeout(i.timeout),
  980. i.hoverState = "in",
  981. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  982. // "in" == i.hoverState && i.show()
  983. }, i.options.delay.show)) : i.show()
  984. }
  985. ,
  986. i.prototype.leave = function(e) {
  987. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  988. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  989. t(e.currentTarget).data("bs." + this.type, i)),
  990. clearTimeout(i.timeout),
  991. i.hoverState = "out",
  992. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  993. "out" == i.hoverState && i.hide()
  994. }, i.options.delay.hide)) : i.hide()
  995. }
  996. ,
  997. i.prototype.show = function() {
  998. var e = t.Event("show.bs." + this.type);
  999. if (this.hasContent() && this.enabled) {
  1000. this.$element.trigger(e);
  1001. var i = t.contains(document.documentElement, this.$element[0]);
  1002. if (e.isDefaultPrevented() || !i)
  1003. return;
  1004. var o = this
  1005. , s = this.tip()
  1006. , n = this.getUID(this.type);
  1007. this.setContent(),
  1008. s.attr("id", n),
  1009. this.$element.attr("aria-describedby", n),
  1010. this.options.animation && s.addClass("fade");
  1011. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  1012. , a = /\s?auto?\s?/i
  1013. , l = a.test(r);
  1014. l && (r = r.replace(a, "") || "top"),
  1015. s.detach().css({
  1016. top: 0,
  1017. left: 0,
  1018. display: "block"
  1019. }).addClass(r).data("bs." + this.type, this),
  1020. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  1021. var p = this.getPosition()
  1022. , h = s[0].offsetWidth
  1023. , f = s[0].offsetHeight;
  1024. if (l) {
  1025. var u = r
  1026. , c = this.$element.parent()
  1027. , d = this.getPosition(c);
  1028. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  1029. s.removeClass(u).addClass(r)
  1030. }
  1031. var g = this.getCalculatedOffset(r, p, h, f);
  1032. this.applyPlacement(g, r);
  1033. var y = function() {
  1034. o.$element.trigger("shown.bs." + o.type),
  1035. o.hoverState = null
  1036. };
  1037. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  1038. }
  1039. }
  1040. ,
  1041. i.prototype.applyPlacement = function(e, i) {
  1042. var o = this.tip()
  1043. , s = o[0].offsetWidth
  1044. , n = o[0].offsetHeight
  1045. , r = parseInt(o.css("margin-top"), 10)
  1046. , a = parseInt(o.css("margin-left"), 10);
  1047. isNaN(r) && (r = 0),
  1048. isNaN(a) && (a = 0),
  1049. e.top = e.top + r,
  1050. e.left = e.left + a,
  1051. t.offset.setOffset(o[0], t.extend({
  1052. using: function(t) {
  1053. o.css({
  1054. top: Math.round(t.top),
  1055. left: Math.round(t.left)
  1056. })
  1057. }
  1058. }, e), 0),
  1059. o.addClass("in");
  1060. var l = o[0].offsetWidth
  1061. , p = o[0].offsetHeight;
  1062. "top" == i && p != n && (e.top = e.top + n - p);
  1063. var h = this.getViewportAdjustedDelta(i, e, l, p);
  1064. h.left ? e.left += h.left : e.top += h.top;
  1065. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  1066. , u = h.left ? "left" : "top"
  1067. , c = h.left ? "offsetWidth" : "offsetHeight";
  1068. o.offset(e),
  1069. this.replaceArrow(f, o[0][c], u)
  1070. }
  1071. ,
  1072. i.prototype.replaceArrow = function(t, e, i) {
  1073. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  1074. }
  1075. ,
  1076. i.prototype.setContent = function() {
  1077. var t = this.tip()
  1078. , e = this.getTitle();
  1079. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  1080. t.removeClass("fade in top bottom left right")
  1081. }
  1082. ,
  1083. i.prototype.hide = function() {
  1084. function e() {
  1085. "in" != i.hoverState && o.detach(),
  1086. i.$element.trigger("hidden.bs." + i.type)
  1087. }
  1088. var i = this
  1089. , o = this.tip()
  1090. , s = t.Event("hide.bs." + this.type);
  1091. if (this.$element.removeAttr("aria-describedby"),
  1092. this.$element.trigger(s),
  1093. !s.isDefaultPrevented())
  1094. return o.removeClass("in"),
  1095. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  1096. this.hoverState = null,
  1097. this
  1098. }
  1099. ,
  1100. i.prototype.fixTitle = function() {
  1101. var t = this.$element;
  1102. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  1103. }
  1104. ,
  1105. i.prototype.hasContent = function() {
  1106. return this.getTitle()
  1107. }
  1108. ,
  1109. i.prototype.getPosition = function(e) {
  1110. e = e || this.$element;
  1111. var i = e[0]
  1112. , o = "BODY" == i.tagName;
  1113. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  1114. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  1115. width: o ? t(window).width() : e.outerWidth(),
  1116. height: o ? t(window).height() : e.outerHeight()
  1117. }, o ? {
  1118. top: 0,
  1119. left: 0
  1120. } : e.offset())
  1121. }
  1122. ,
  1123. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  1124. return "bottom" == t ? {
  1125. top: e.top + e.height,
  1126. left: e.left + e.width / 2 - i / 2
  1127. } : "top" == t ? {
  1128. top: e.top - o,
  1129. left: e.left + e.width / 2 - i / 2
  1130. } : "left" == t ? {
  1131. top: e.top + e.height / 2 - o / 2,
  1132. left: e.left - i
  1133. } : {
  1134. top: e.top + e.height / 2 - o / 2,
  1135. left: e.left + e.width
  1136. }
  1137. }
  1138. ,
  1139. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  1140. var s = {
  1141. top: 0,
  1142. left: 0
  1143. };
  1144. if (!this.$viewport)
  1145. return s;
  1146. var n = this.options.viewport && this.options.viewport.padding || 0
  1147. , r = this.getPosition(this.$viewport);
  1148. if (/right|left/.test(t)) {
  1149. var a = e.top - n - r.scroll
  1150. , l = e.top + n - r.scroll + o;
  1151. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  1152. } else {
  1153. var p = e.left - n
  1154. , h = e.left + n + i;
  1155. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  1156. }
  1157. return s
  1158. }
  1159. ,
  1160. i.prototype.getTitle = function() {
  1161. var t, e = this.$element, i = this.options;
  1162. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  1163. }
  1164. ,
  1165. i.prototype.getUID = function(t) {
  1166. do
  1167. t += ~~(1e6 * Math.random());
  1168. while (document.getElementById(t));return t
  1169. }
  1170. ,
  1171. i.prototype.tip = function() {
  1172. return this.$tip = this.$tip || t(this.options.template)
  1173. }
  1174. ,
  1175. i.prototype.arrow = function() {
  1176. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  1177. }
  1178. ,
  1179. i.prototype.validate = function() {
  1180. this.$element[0].parentNode || (this.hide(),
  1181. this.$element = null,
  1182. this.options = null)
  1183. }
  1184. ,
  1185. i.prototype.enable = function() {
  1186. this.enabled = !0
  1187. }
  1188. ,
  1189. i.prototype.disable = function() {
  1190. this.enabled = !1
  1191. }
  1192. ,
  1193. i.prototype.toggleEnabled = function() {
  1194. this.enabled = !this.enabled
  1195. }
  1196. ,
  1197. i.prototype.toggle = function(e) {
  1198. var i = this;
  1199. e && (i = t(e.currentTarget).data("bs." + this.type),
  1200. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  1201. t(e.currentTarget).data("bs." + this.type, i))),
  1202. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  1203. }
  1204. ,
  1205. i.prototype.destroy = function() {
  1206. clearTimeout(this.timeout),
  1207. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  1208. }
  1209. ;
  1210. var o = t.fn.tooltip;
  1211. t.fn.tooltip = e,
  1212. t.fn.tooltip.Constructor = i,
  1213. t.fn.tooltip.noConflict = function() {
  1214. return t.fn.tooltip = o,
  1215. this
  1216. }
  1217. }(jQuery);
  1218. !function(e, t, n) {
  1219. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1220. }("Keen", this, function() {
  1221. "use strict";
  1222. function Keen() {
  1223. return _init.apply(this, arguments)
  1224. }
  1225. function _init(e) {
  1226. if (_isUndefined(e))
  1227. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1228. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  1229. throw new Error("Please provide a projectId");
  1230. this.configure(e)
  1231. }
  1232. function _extend(e) {
  1233. for (var t = 1; t < arguments.length; t++)
  1234. for (var n in arguments[t])
  1235. e[n] = arguments[t][n];
  1236. return e
  1237. }
  1238. function _isUndefined(e) {
  1239. return void 0 === e
  1240. }
  1241. function _type(e) {
  1242. var t = e && e.constructor ? e.constructor.toString() : void 0;
  1243. return t ? t.match(/function (.*)\(/)[1] : "Null"
  1244. }
  1245. function _each(e, t, n) {
  1246. var r;
  1247. if (!e)
  1248. return 0;
  1249. if (n = n ? n : e,
  1250. "array" === _type(e)) {
  1251. for (r = 0; r < e.length; r++)
  1252. if (t.call(n, e[r], r, e) === !1)
  1253. return 0
  1254. } else
  1255. for (r in e)
  1256. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  1257. return 0;
  1258. return 1
  1259. }
  1260. function _parse_params(e) {
  1261. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  1262. return decodeURIComponent(e.replace(r, " "))
  1263. }, a = e.split("?")[1]; t = i.exec(a); )
  1264. n[o(t[1])] = o(t[2]);
  1265. return n
  1266. }
  1267. function _set_protocol(e) {
  1268. switch (e) {
  1269. case "http":
  1270. return "http";
  1271. case "auto":
  1272. return location.protocol.replace(/:/g, "");
  1273. case "https":
  1274. case void 0:
  1275. default:
  1276. return "https"
  1277. }
  1278. }
  1279. function _set_request_type(e) {
  1280. var t = e || "jsonp"
  1281. , n = !1;
  1282. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  1283. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  1284. }
  1285. function _build_url(e) {
  1286. return this.client.endpoint + "/projects/" + this.client.projectId + e
  1287. }
  1288. function _uploadEvent(e, t, n, r, i) {
  1289. var o = _build_url.apply(this, ["/events/" + e])
  1290. , a = {};
  1291. n = n !== !1,
  1292. this.client.globalProperties && (a = this.client.globalProperties(e));
  1293. for (var c in t)
  1294. t.hasOwnProperty(c) && (a[c] = t[c]);
  1295. switch (this.client.requestType) {
  1296. case "xhr":
  1297. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  1298. break;
  1299. case "jsonp":
  1300. var s = JSON.stringify(a)
  1301. , l = Keen.Base64.encode(s);
  1302. o = o + "?api_key=" + this.client.writeKey,
  1303. o = o + "&data=" + l,
  1304. o = o + "&modified=" + (new Date).getTime(),
  1305. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  1306. break;
  1307. case "beacon":
  1308. var s = JSON.stringify(a)
  1309. , l = Keen.Base64.encode(s);
  1310. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  1311. o = o + "&data=" + encodeURIComponent(l),
  1312. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  1313. o += "&c=clv1",
  1314. _request.beacon.apply(this, [o, null, r, i])
  1315. }
  1316. }
  1317. Keen.prototype.configure = function(e) {
  1318. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  1319. e.protocol = _set_protocol(e.protocol),
  1320. e.requestType = _set_request_type(e.requestType),
  1321. this.client = {
  1322. projectId: e.projectId,
  1323. writeKey: e.writeKey,
  1324. readKey: e.readKey,
  1325. globalProperties: null,
  1326. endpoint: e.protocol + "://" + e.host,
  1327. requestType: e.requestType
  1328. },
  1329. Keen.trigger("client", this, e),
  1330. this.trigger("ready"),
  1331. this
  1332. }
  1333. ;
  1334. var _request = {
  1335. xhr: function(e, t, n, r, i, o, a, c) {
  1336. if (!i)
  1337. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1338. var s = new XMLHttpRequest;
  1339. if (s.onreadystatechange = function() {
  1340. if (4 == s.readyState)
  1341. if (s.status >= 200 && s.status < 300) {
  1342. var e;
  1343. try {
  1344. e = JSON.parse(s.responseText)
  1345. } catch (e) {
  1346. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  1347. c && c(s, e)
  1348. }
  1349. a && e && a(e)
  1350. } else
  1351. Keen.log("HTTP request failed."),
  1352. c && c(s, null)
  1353. }
  1354. ,
  1355. s.open(e, t, o),
  1356. i && s.setRequestHeader("Authorization", i),
  1357. r && s.setRequestHeader("Content-Type", "application/json"),
  1358. n)
  1359. for (var l in n)
  1360. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  1361. var u = r ? JSON.stringify(r) : null;
  1362. s.send(u)
  1363. },
  1364. jsonp: function(e, t, n, r) {
  1365. if (!t)
  1366. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1367. if (t && e.indexOf("api_key") < 0) {
  1368. var i = e.indexOf("?") > 0 ? "&" : "?";
  1369. e = e + i + "api_key=" + t
  1370. }
  1371. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  1372. o += "a";
  1373. var a = !1;
  1374. window[o] = function(e) {
  1375. a = !0,
  1376. n && e && n(e),
  1377. window[o] = void 0
  1378. }
  1379. ,
  1380. e = e + "&jsonp=" + o;
  1381. var c = document.createElement("script");
  1382. c.id = "keen-jsonp",
  1383. c.src = e,
  1384. document.getElementsByTagName("head")[0].appendChild(c),
  1385. c.onreadystatechange = function() {
  1386. a === !1 && "loaded" === this.readyState && (a = !0,
  1387. r && r())
  1388. }
  1389. ,
  1390. c.onerror = function() {
  1391. a === !1 && (a = !0,
  1392. r && r())
  1393. }
  1394. },
  1395. beacon: function(e, t, n, r) {
  1396. if (t && e.indexOf("api_key") < 0) {
  1397. var i = e.indexOf("?") > 0 ? "&" : "?";
  1398. e = e + i + "api_key=" + t
  1399. }
  1400. var o = !1
  1401. , a = document.createElement("img");
  1402. a.onload = function() {
  1403. if (o = !0,
  1404. "naturalHeight"in this) {
  1405. if (this.naturalHeight + this.naturalWidth === 0)
  1406. return void this.onerror()
  1407. } else if (this.width + this.height === 0)
  1408. return void this.onerror();
  1409. n && n({
  1410. created: !0
  1411. })
  1412. }
  1413. ,
  1414. a.onerror = function() {
  1415. o = !0,
  1416. r && r()
  1417. }
  1418. ,
  1419. a.src = e
  1420. }
  1421. }
  1422. , Events = Keen.Events = {
  1423. on: function(e, t) {
  1424. this.listeners || (this.listeners = {});
  1425. var n = this.listeners[e] || (this.listeners[e] = []);
  1426. return n.push({
  1427. callback: t
  1428. }),
  1429. this
  1430. },
  1431. off: function(e, t) {
  1432. if (!e && !t)
  1433. return this.listeners = void 0,
  1434. delete this.listeners,
  1435. this;
  1436. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1437. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1438. t && 0 != n.length || (this.listeners[e] = void 0,
  1439. delete this.listeners[e]);
  1440. return this
  1441. },
  1442. trigger: function(e) {
  1443. if (!this.listeners)
  1444. return this;
  1445. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1446. n[r].callback.apply(this, t);
  1447. return this
  1448. }
  1449. };
  1450. _extend(Keen.prototype, Events),
  1451. _extend(Keen, Events),
  1452. Keen.loaded = !0,
  1453. Keen.utils = {
  1454. each: _each,
  1455. extend: _extend,
  1456. parseParams: _parse_params
  1457. },
  1458. Keen.ready = function(e) {
  1459. Keen.loaded ? e() : Keen.on("ready", e)
  1460. }
  1461. ,
  1462. Keen.log = function(e) {
  1463. "object" == typeof console && console.log("[Keen IO]", e)
  1464. }
  1465. ;
  1466. var Plugins = Keen.Plugins = {};
  1467. Keen.prototype.addEvent = function() {
  1468. _uploadEvent.apply(this, arguments)
  1469. }
  1470. ,
  1471. Keen.prototype.addEventSync = function(e, t, n, r) {
  1472. _uploadEvent.apply(this, [e, t, !1, n, r])
  1473. }
  1474. ,
  1475. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1476. var o = e
  1477. , a = o.metaKey
  1478. , c = o.target
  1479. , s = !1
  1480. , l = function() {};
  1481. return void 0 === r && (r = 500),
  1482. "A" === c.nodeName ? l = function() {
  1483. a || s || (s = !0,
  1484. window.location = c.href)
  1485. }
  1486. : "FORM" === c.nodeName && (l = function() {
  1487. s || (s = !0,
  1488. c.submit())
  1489. }
  1490. ),
  1491. i && (l = function() {
  1492. s || (s = !0,
  1493. i())
  1494. }
  1495. ),
  1496. _uploadEvent.call(this, t, n, l, l),
  1497. setTimeout(function() {
  1498. l()
  1499. }, r),
  1500. !!a && void 0
  1501. }
  1502. ,
  1503. Keen.prototype.setGlobalProperties = function(e) {
  1504. if (!this.client)
  1505. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1506. if (!e || "function" != typeof e)
  1507. throw new Error("Invalid value for global properties: " + e);
  1508. this.client.globalProperties = e
  1509. }
  1510. ,
  1511. Keen.Base64 = {
  1512. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1513. encode: function(e) {
  1514. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1515. for (e = this.utf8.encode(e); l < e.length; )
  1516. t = e.charCodeAt(l++),
  1517. n = e.charCodeAt(l++),
  1518. r = e.charCodeAt(l++),
  1519. i = t >> 2,
  1520. o = (3 & t) << 4 | n >> 4,
  1521. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1522. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1523. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1524. return s
  1525. },
  1526. decode: function(e) {
  1527. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1528. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1529. t = u.indexOf(e.charAt(l++)),
  1530. n = u.indexOf(e.charAt(l++)),
  1531. r = u.indexOf(e.charAt(l++)),
  1532. i = u.indexOf(e.charAt(l++)),
  1533. o = t << 2 | n >> 4,
  1534. a = (15 & n) << 4 | r >> 2,
  1535. c = (3 & r) << 6 | i,
  1536. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1537. return this.utf8.decode(s)
  1538. },
  1539. utf8: {
  1540. encode: function(e) {
  1541. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1542. t = e.charCodeAt(r++),
  1543. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1544. return n
  1545. },
  1546. decode: function(e) {
  1547. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1548. n = e.charCodeAt(i),
  1549. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1550. return r
  1551. }
  1552. }
  1553. },
  1554. "object" != typeof JSON && (JSON = {}),
  1555. function() {
  1556. function f(e) {
  1557. return 10 > e ? "0" + e : e
  1558. }
  1559. function quote(e) {
  1560. return escapable.lastIndex = 0,
  1561. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1562. var t = meta[e];
  1563. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1564. }) + '"' : '"' + e + '"'
  1565. }
  1566. function str(e, t) {
  1567. var n, r, i, o, a, c = gap, s = t[e];
  1568. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1569. "function" == typeof rep && (s = rep.call(t, e, s)),
  1570. typeof s) {
  1571. case "string":
  1572. return quote(s);
  1573. case "number":
  1574. return isFinite(s) ? String(s) : "null";
  1575. case "boolean":
  1576. case "null":
  1577. return String(s);
  1578. case "object":
  1579. if (!s)
  1580. return "null";
  1581. if (gap += indent,
  1582. a = [],
  1583. "[object Array]" === Object.prototype.toString.apply(s)) {
  1584. for (o = s.length,
  1585. n = 0; o > n; n += 1)
  1586. a[n] = str(n, s) || "null";
  1587. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1588. gap = c,
  1589. i
  1590. }
  1591. if (rep && "object" == typeof rep)
  1592. for (o = rep.length,
  1593. n = 0; o > n; n += 1)
  1594. "string" == typeof rep[n] && (r = rep[n],
  1595. i = str(r, s),
  1596. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1597. else
  1598. for (r in s)
  1599. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1600. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1601. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1602. gap = c,
  1603. i
  1604. }
  1605. }
  1606. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1607. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1608. }
  1609. ,
  1610. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1611. return this.valueOf()
  1612. }
  1613. );
  1614. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1615. "\b": "\\b",
  1616. "\t": "\\t",
  1617. "\n": "\\n",
  1618. "\f": "\\f",
  1619. "\r": "\\r",
  1620. '"': '\\"',
  1621. "\\": "\\\\"
  1622. }, rep;
  1623. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1624. var r;
  1625. if (gap = "",
  1626. indent = "",
  1627. "number" == typeof n)
  1628. for (r = 0; n > r; r += 1)
  1629. indent += " ";
  1630. else
  1631. "string" == typeof n && (indent = n);
  1632. if (rep = t,
  1633. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1634. throw new Error("JSON.stringify");
  1635. return str("", {
  1636. "": e
  1637. })
  1638. }
  1639. ),
  1640. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1641. function walk(e, t) {
  1642. var n, r, i = e[t];
  1643. if (i && "object" == typeof i)
  1644. for (n in i)
  1645. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1646. void 0 !== r ? i[n] = r : delete i[n]);
  1647. return reviver.call(e, t, i)
  1648. }
  1649. var j;
  1650. if (text = String(text),
  1651. cx.lastIndex = 0,
  1652. cx.test(text) && (text = text.replace(cx, function(e) {
  1653. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1654. })),
  1655. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1656. return j = eval("(" + text + ")"),
  1657. "function" == typeof reviver ? walk({
  1658. "": j
  1659. }, "") : j;
  1660. throw new SyntaxError("JSON.parse")
  1661. }
  1662. )
  1663. }(),
  1664. !function(e, t, n) {
  1665. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1666. }("domready", Keen.utils, function(e) {
  1667. function t(e) {
  1668. for (d = 1; e = r.shift(); )
  1669. e()
  1670. }
  1671. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1672. return o[l] && o[l](s, n = function() {
  1673. o.removeEventListener(s, n, i),
  1674. t()
  1675. }
  1676. , i),
  1677. c && o.attachEvent(u, n = function() {
  1678. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1679. t())
  1680. }
  1681. ),
  1682. e = c ? function(t) {
  1683. self != top ? d ? t() : r.push(t) : function() {
  1684. try {
  1685. a.doScroll("left")
  1686. } catch (n) {
  1687. return setTimeout(function() {
  1688. e(t)
  1689. }, 50)
  1690. }
  1691. t()
  1692. }()
  1693. }
  1694. : function(e) {
  1695. d ? e() : r.push(e)
  1696. }
  1697. });
  1698. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1699. if (loaded && cached) {
  1700. clients = cached.clients || {},
  1701. ready = cached.ready || [];
  1702. for (var instance in clients)
  1703. if (clients.hasOwnProperty(instance)) {
  1704. var client = clients[instance];
  1705. for (var method in Keen.prototype)
  1706. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1707. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1708. ,
  1709. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1710. ,
  1711. client._config && (client.configure.call(client, client._config),
  1712. delete client._config),
  1713. client._setGlobalProperties) {
  1714. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1715. client.setGlobalProperties.apply(client, globals[i]);
  1716. delete client._setGlobalProperties
  1717. }
  1718. if (client._addEvent) {
  1719. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1720. client.addEvent.apply(client, queue[i]);
  1721. delete client._addEvent
  1722. }
  1723. var callback = client._on || [];
  1724. if (client._on) {
  1725. for (var i = 0; i < callback.length; i++)
  1726. client.on.apply(client, callback[i]);
  1727. client.trigger("ready"),
  1728. delete client._on
  1729. }
  1730. }
  1731. for (var i = 0; i < ready.length; i++) {
  1732. var callback = ready[i];
  1733. Keen.on("ready", function() {
  1734. callback()
  1735. })
  1736. }
  1737. }
  1738. return Keen.loaded && setTimeout(function() {
  1739. Keen.utils.domready(function() {
  1740. Keen.trigger("ready")
  1741. })
  1742. }, 0),
  1743. Keen
  1744. });
  1745. !function() {
  1746. var t = window.analytics = window.analytics || [];
  1747. if (!t.initialize) {
  1748. if (t.invoked)
  1749. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1750. t.invoked = !0,
  1751. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1752. t.factory = function(e) {
  1753. return function() {
  1754. var n = Array.prototype.slice.call(arguments);
  1755. return n.unshift(e),
  1756. t.push(n),
  1757. t
  1758. }
  1759. }
  1760. ;
  1761. for (var e = 0; e < t.methods.length; e++) {
  1762. var n = t.methods[e];
  1763. t[n] = t.factory(n)
  1764. }
  1765. t.load = function(t) {
  1766. var e = document.createElement("script");
  1767. e.type = "text/javascript",
  1768. e.async = !0,
  1769. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1770. var n = document.getElementsByTagName("script")[0];
  1771. n.parentNode.insertBefore(e, n)
  1772. }
  1773. ,
  1774. t.SNIPPET_VERSION = "4.0.0"
  1775. }
  1776. }();
  1777. !function(i, e) {
  1778. "use strict";
  1779. var s = ""
  1780. , r = "?"
  1781. , o = "function"
  1782. , a = "undefined"
  1783. , n = "object"
  1784. , t = "major"
  1785. , d = "model"
  1786. , w = "name"
  1787. , l = "type"
  1788. , p = "vendor"
  1789. , m = "version"
  1790. , c = "architecture"
  1791. , u = "console"
  1792. , g = "mobile"
  1793. , f = "tablet"
  1794. , h = "smarttv"
  1795. , b = {
  1796. has: function(i, e) {
  1797. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1798. },
  1799. lowerize: function(i) {
  1800. return i.toLowerCase()
  1801. }
  1802. }
  1803. , y = {
  1804. rgx: function() {
  1805. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1806. var c = m[p]
  1807. , u = m[p + 1];
  1808. if (typeof i === a) {
  1809. i = {};
  1810. for (t in u)
  1811. d = u[t],
  1812. typeof d === n ? i[d[0]] = e : i[d] = e
  1813. }
  1814. for (s = r = 0; s < c.length; s++)
  1815. if (w = c[s].exec(this.getUA())) {
  1816. for (t = 0; t < u.length; t++)
  1817. l = w[++r],
  1818. d = u[t],
  1819. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1820. break
  1821. }
  1822. if (w)
  1823. break
  1824. }
  1825. return i
  1826. },
  1827. str: function(i, s) {
  1828. for (var o in s)
  1829. if (typeof s[o] === n && s[o].length > 0) {
  1830. for (var a = 0; a < s[o].length; a++)
  1831. if (b.has(s[o][a], i))
  1832. return o === r ? e : o
  1833. } else if (b.has(s[o], i))
  1834. return o === r ? e : o;
  1835. return i
  1836. }
  1837. }
  1838. , v = {
  1839. browser: {
  1840. oldsafari: {
  1841. major: {
  1842. 1: ["/8", "/1", "/3"],
  1843. 2: "/4",
  1844. "?": "/"
  1845. },
  1846. version: {
  1847. "1.0": "/8",
  1848. 1.2: "/1",
  1849. 1.3: "/3",
  1850. "2.0": "/412",
  1851. "2.0.2": "/416",
  1852. "2.0.3": "/417",
  1853. "2.0.4": "/419",
  1854. "?": "/"
  1855. }
  1856. }
  1857. },
  1858. device: {
  1859. sprint: {
  1860. model: {
  1861. "Evo Shift 4G": "7373KT"
  1862. },
  1863. vendor: {
  1864. HTC: "APA",
  1865. Sprint: "Sprint"
  1866. }
  1867. }
  1868. },
  1869. os: {
  1870. windows: {
  1871. version: {
  1872. ME: "4.90",
  1873. "NT 3.11": "NT3.51",
  1874. "NT 4.0": "NT4.0",
  1875. 2e3: "NT 5.0",
  1876. XP: ["NT 5.1", "NT 5.2"],
  1877. Vista: "NT 6.0",
  1878. 7: "NT 6.1",
  1879. 8: "NT 6.2",
  1880. 8.1: "NT 6.3",
  1881. RT: "ARM"
  1882. }
  1883. }
  1884. }
  1885. }
  1886. , k = {
  1887. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1888. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1889. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1890. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1891. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1892. }
  1893. , x = function(e) {
  1894. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1895. return this instanceof x ? (this.getBrowser = function() {
  1896. return y.rgx.apply(this, k.browser)
  1897. }
  1898. ,
  1899. this.getCPU = function() {
  1900. return y.rgx.apply(this, k.cpu)
  1901. }
  1902. ,
  1903. this.getDevice = function() {
  1904. return y.rgx.apply(this, k.device)
  1905. }
  1906. ,
  1907. this.getEngine = function() {
  1908. return y.rgx.apply(this, k.engine)
  1909. }
  1910. ,
  1911. this.getOS = function() {
  1912. return y.rgx.apply(this, k.os)
  1913. }
  1914. ,
  1915. this.getResult = function() {
  1916. return {
  1917. ua: this.getUA(),
  1918. browser: this.getBrowser(),
  1919. engine: this.getEngine(),
  1920. os: this.getOS(),
  1921. device: this.getDevice(),
  1922. cpu: this.getCPU()
  1923. }
  1924. }
  1925. ,
  1926. this.getUA = function() {
  1927. return r
  1928. }
  1929. ,
  1930. this.setUA = function(i) {
  1931. return r = i,
  1932. this
  1933. }
  1934. ,
  1935. void this.setUA(r)) : new x(e).getResult()
  1936. };
  1937. if (typeof exports !== a)
  1938. typeof module !== a && module.exports && (exports = module.exports = x),
  1939. exports.UAParser = x;
  1940. else if (i.UAParser = x,
  1941. typeof define === o && define.amd && define(function() {
  1942. return x
  1943. }),
  1944. typeof i.jQuery !== a) {
  1945. var A = i.jQuery
  1946. , _ = new x;
  1947. A.ua = _.getResult(),
  1948. A.ua.get = function() {
  1949. return _.getUA()
  1950. }
  1951. ,
  1952. A.ua.set = function(i) {
  1953. _.setUA(i);
  1954. var e = _.getResult();
  1955. for (var s in e)
  1956. A.ua[s] = e[s]
  1957. }
  1958. }
  1959. }(this);
  1960. window.Modernizr = function(n, e, t) {
  1961. function o(n) {
  1962. d.cssText = n
  1963. }
  1964. function r(n, e) {
  1965. return typeof n === e
  1966. }
  1967. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1968. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1969. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1970. return e in n && r(n.constructor.prototype[e], "undefined")
  1971. }
  1972. : function(n, e) {
  1973. return v.call(n, e)
  1974. }
  1975. ,
  1976. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1977. var e = this;
  1978. if ("function" != typeof e)
  1979. throw new TypeError;
  1980. var t = b.call(arguments, 1)
  1981. , o = function() {
  1982. if (this instanceof o) {
  1983. var r = function() {};
  1984. r.prototype = e.prototype;
  1985. var i = new r
  1986. , c = e.apply(i, t.concat(b.call(arguments)));
  1987. return Object(c) === c ? c : i
  1988. }
  1989. return e.apply(n, t.concat(b.call(arguments)))
  1990. };
  1991. return o
  1992. }
  1993. ),
  1994. y.webgl = function() {
  1995. return !!n.WebGLRenderingContext
  1996. }
  1997. ;
  1998. for (var h in y)
  1999. u(y, h) && (c = h.toLowerCase(),
  2000. f[c] = y[h](),
  2001. w.push((f[c] ? "" : "no-") + c));
  2002. return f.addTest = function(n, e) {
  2003. if ("object" == typeof n)
  2004. for (var o in n)
  2005. u(n, o) && f.addTest(o, n[o]);
  2006. else {
  2007. if (n = n.toLowerCase(),
  2008. f[n] !== t)
  2009. return f;
  2010. e = "function" == typeof e ? e() : e,
  2011. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  2012. f[n] = e
  2013. }
  2014. return f
  2015. }
  2016. ,
  2017. o(""),
  2018. p = i = null,
  2019. f._version = a,
  2020. f
  2021. }(this, this.document);
  2022. !function(e, t, a) {
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  2027. , i = Ee.length;
  2028. if (Ce.old = e.extend({}, Ce),
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  2031. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2032. Ee.length = 0,
  2033. Ce.start = 0,
  2034. Ce.end = q(ze - Ie, 0),
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  2037. qe = Pe.children(ge.itemSelector),
  2038. Ne.length = 0;
  2039. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  2040. ze = 0,
  2041. qe.each(function(t, a) {
  2042. var n = e(a)
  2043. , i = a.getBoundingClientRect()
  2044. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  2045. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  2046. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  2047. , h = l + d + p
  2048. , m = !d || !p
  2049. , g = {};
  2050. g.el = a,
  2051. g.size = m ? l : h,
  2052. g.half = g.size / 2,
  2053. g.start = ze + (m ? d : 0),
  2054. g.center = g.start - E(Ie / 2 - g.size / 2),
  2055. g.end = g.start - Ie + g.size,
  2056. t || (ze += s),
  2057. ze += h,
  2058. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  2059. t === v && (g.end += o,
  2060. ze += o,
  2061. f = m ? p : 0),
  2062. Ne.push(g),
  2063. r = g
  2064. }),
  2065. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  2066. ze -= f,
  2067. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  2068. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  2069. }
  2070. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  2071. Q(),
  2072. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  2073. Te = d(Te, ge.minHandleSize, ke),
  2074. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2075. xe.end = ke - Te,
  2076. it || j()),
  2077. !we && Ie > 0) {
  2078. var p = Ce.start
  2079. , h = "";
  2080. if (Re)
  2081. e.each(Ne, function(e, t) {
  2082. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  2083. Ee.push(p),
  2084. p += Ie,
  2085. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  2086. });
  2087. else
  2088. for (; p - Ie < Ce.end; )
  2089. Ee.push(p),
  2090. p += Ie;
  2091. if (De[0] && i !== Ee.length) {
  2092. for (var m = 0; m < Ee.length; m++)
  2093. h += ge.pageBuilder.call(ye, m);
  2094. Ae = De.html(h).children(),
  2095. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  2096. }
  2097. }
  2098. if (Oe.slideeSize = ze,
  2099. Oe.frameSize = Ie,
  2100. Oe.sbSize = ke,
  2101. Oe.handleSize = Te,
  2102. Re) {
  2103. a && null != ge.startAt && (W(ge.startAt),
  2104. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  2105. var g = Ne[Oe.activeItem];
  2106. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  2107. } else
  2108. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  2109. pe("load")
  2110. }
  2111. function X(e, t, a) {
  2112. if (Re && at.released && !a) {
  2113. var n = $(e)
  2114. , i = e > Ce.start && e < Ce.end;
  2115. Le ? (i && (e = Ne[n.centerItem].center),
  2116. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  2117. }
  2118. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  2119. et.start = +new Date,
  2120. et.time = 0,
  2121. et.from = Ce.cur,
  2122. et.to = e,
  2123. et.delta = e - Ce.cur,
  2124. et.tweesing = at.tweese || at.init && !at.slidee,
  2125. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  2126. at.tweese = 0,
  2127. e !== Ce.dest && (Ce.dest = e,
  2128. pe("change"),
  2129. it || Y()),
  2130. K(),
  2131. Q(),
  2132. Z(),
  2133. F()
  2134. }
  2135. function Y() {
  2136. if (ye.initialized) {
  2137. if (!it)
  2138. return it = w(Y),
  2139. void (at.released && pe("moveStart"));
  2140. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  2141. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  2142. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  2143. et.to === Ce.cur ? (Ce.cur = et.to,
  2144. at.tweese = it = 0) : it = w(Y),
  2145. pe("move"),
  2146. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  2147. !it && at.released && pe("moveEnd"),
  2148. j()
  2149. }
  2150. }
  2151. function j() {
  2152. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  2153. xe.cur = d(E(xe.cur), xe.start, xe.end),
  2154. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  2155. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  2156. }
  2157. function F() {
  2158. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  2159. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  2160. pe("activePage", _e.page))
  2161. }
  2162. function M() {
  2163. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  2164. ot = at.init ? w(M) : 0,
  2165. tt.now = +new Date,
  2166. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  2167. X(at.init ? tt.pos : E(tt.pos)),
  2168. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  2169. tt.lastTime = tt.now
  2170. }
  2171. function L(e, t, n) {
  2172. if ("boolean" === i(t) && (n = t,
  2173. t = a),
  2174. t === a)
  2175. X(Ce[e], n);
  2176. else {
  2177. if (Le && "center" !== e)
  2178. return;
  2179. var r = ye.getPos(t);
  2180. r && X(r[e], n, !Le)
  2181. }
  2182. }
  2183. function R(e) {
  2184. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  2185. }
  2186. function U(e) {
  2187. return R(l(e) && 0 > e ? e + Ne.length : e)
  2188. }
  2189. function W(e, t) {
  2190. var a = R(e);
  2191. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2192. qe.eq(a).addClass(ge.activeClass),
  2193. _e.active = Oe.activeItem = a,
  2194. Z(),
  2195. pe("active", a)),
  2196. a)
  2197. }
  2198. function $(e) {
  2199. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  2200. var t = {}
  2201. , a = Me ? 0 : Ie / 2;
  2202. if (!we)
  2203. for (var n = 0, i = Ee.length; i > n; n++) {
  2204. if (e >= Ce.end || n === Ee.length - 1) {
  2205. t.activePage = Ee.length - 1;
  2206. break
  2207. }
  2208. if (e <= Ee[n] + a) {
  2209. t.activePage = n;
  2210. break
  2211. }
  2212. }
  2213. if (Re) {
  2214. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  2215. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  2216. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  2217. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  2218. s = c;
  2219. break
  2220. }
  2221. t.firstItem = l(r) ? r : 0,
  2222. t.centerItem = l(o) ? o : t.firstItem,
  2223. t.lastItem = l(s) ? s : t.centerItem
  2224. }
  2225. return t
  2226. }
  2227. function Q(t) {
  2228. e.extend(Oe, $(t))
  2229. }
  2230. function Z() {
  2231. var e = Ce.dest <= Ce.start
  2232. , t = Ce.dest >= Ce.end
  2233. , a = (e ? 1 : 0) | (t ? 2 : 0);
  2234. if (_e.slideePosState !== a && (_e.slideePosState = a,
  2235. Je.is("button,input") && Je.prop("disabled", e),
  2236. Ke.is("button,input") && Ke.prop("disabled", t),
  2237. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  2238. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  2239. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  2240. Qe.is("button,input") && Qe.prop("disabled", e),
  2241. $e.is("button,input") && $e.prop("disabled", t)),
  2242. Re && null != Oe.activeItem) {
  2243. var n = 0 === Oe.activeItem
  2244. , i = Oe.activeItem >= Ne.length - 1
  2245. , r = (n ? 1 : 0) | (i ? 2 : 0);
  2246. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  2247. Ze.is("button,input") && Ze.prop("disabled", n),
  2248. Ge.is("button,input") && Ge.prop("disabled", i),
  2249. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  2250. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  2251. }
  2252. }
  2253. function G(e, t, a) {
  2254. if (e = U(e),
  2255. t = U(t),
  2256. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  2257. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  2258. var n = t > e ? e : a ? t : t - 1
  2259. , i = e > t ? e : a ? t + 1 : t
  2260. , r = e > t;
  2261. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  2262. H()
  2263. }
  2264. }
  2265. function J(e, t) {
  2266. for (var a = 0, n = Ve[e].length; n > a; a++)
  2267. if (Ve[e][a] === t)
  2268. return a;
  2269. return -1
  2270. }
  2271. function K() {
  2272. at.released && !ye.isPaused && ye.resume()
  2273. }
  2274. function V(e) {
  2275. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  2276. }
  2277. function _() {
  2278. at.history[0] = at.history[1],
  2279. at.history[1] = at.history[2],
  2280. at.history[2] = at.history[3],
  2281. at.history[3] = at.delta
  2282. }
  2283. function ee(e) {
  2284. at.released = 0,
  2285. at.source = e,
  2286. at.slidee = "slidee" === e
  2287. }
  2288. function te(t) {
  2289. var a = "touchstart" === t.type
  2290. , n = t.data.source
  2291. , i = "slidee" === n;
  2292. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  2293. ee(n),
  2294. at.init = 0,
  2295. at.$source = e(t.target),
  2296. at.touch = a,
  2297. at.pointer = a ? t.originalEvent.touches[0] : t,
  2298. at.initX = at.pointer.pageX,
  2299. at.initY = at.pointer.pageY,
  2300. at.initPos = i ? Ce.cur : xe.cur,
  2301. at.start = +new Date,
  2302. at.time = 0,
  2303. at.path = 0,
  2304. at.delta = 0,
  2305. at.locked = 0,
  2306. at.history = [0, 0, 0, 0],
  2307. at.pathToLock = i ? a ? 30 : 10 : 0,
  2308. b.on(a ? z : I, ae),
  2309. ye.pause(1),
  2310. (i ? Pe : Se).addClass(ge.draggedClass),
  2311. pe("moveStart"),
  2312. i && (rt = setInterval(_, 10)))
  2313. }
  2314. function ae(e) {
  2315. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  2316. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  2317. at.pathX = at.pointer.pageX - at.initX,
  2318. at.pathY = at.pointer.pageY - at.initY,
  2319. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  2320. at.delta = ge.horizontal ? at.pathX : at.pathY,
  2321. at.released || !(at.path < 1)) {
  2322. if (!at.init) {
  2323. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  2324. return ne();
  2325. at.init = 1
  2326. }
  2327. r(e),
  2328. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  2329. at.$source.on(B, s)),
  2330. at.released && (ne(),
  2331. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  2332. at.delta += at.swing,
  2333. at.tweese = x(at.swing) > 10)),
  2334. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  2335. }
  2336. }
  2337. function ne() {
  2338. clearInterval(rt),
  2339. at.released = !0,
  2340. b.off(at.touch ? z : I, ae),
  2341. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  2342. setTimeout(function() {
  2343. at.$source.off(B, s)
  2344. }),
  2345. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  2346. ye.resume(1),
  2347. at.init = 0
  2348. }
  2349. function ie(t) {
  2350. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  2351. }
  2352. function re() {
  2353. ye.stop(),
  2354. b.off("mouseup", re)
  2355. }
  2356. function se(e) {
  2357. switch (r(e),
  2358. this) {
  2359. case $e[0]:
  2360. case Qe[0]:
  2361. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  2362. b.on("mouseup", re);
  2363. break;
  2364. case Ze[0]:
  2365. ye.prev();
  2366. break;
  2367. case Ge[0]:
  2368. ye.next();
  2369. break;
  2370. case Je[0]:
  2371. ye.prevPage();
  2372. break;
  2373. case Ke[0]:
  2374. ye.nextPage()
  2375. }
  2376. }
  2377. function oe(e) {
  2378. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2379. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2380. Re ? (p = +new Date,
  2381. nt.last < p - nt.resetTime && (nt.delta = 0),
  2382. nt.last = p,
  2383. nt.delta += nt.curDelta,
  2384. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  2385. nt.delta %= 1),
  2386. nt.finalDelta) : nt.curDelta
  2387. }
  2388. function le(e) {
  2389. e.originalEvent[g] = ye;
  2390. var t = +new Date;
  2391. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2392. return void (O = t);
  2393. if (ge.scrollBy && Ce.start !== Ce.end) {
  2394. var a = oe(e.originalEvent);
  2395. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2396. ye.slideBy(ge.scrollBy * a)
  2397. }
  2398. }
  2399. function ce(e) {
  2400. ge.clickBar && e.target === Be[0] && (r(e),
  2401. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2402. }
  2403. function de(e) {
  2404. if (ge.keyboardNavBy)
  2405. switch (e.which) {
  2406. case ge.horizontal ? 37 : 38:
  2407. r(e),
  2408. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2409. break;
  2410. case ge.horizontal ? 39 : 40:
  2411. r(e),
  2412. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2413. }
  2414. }
  2415. function ue(e) {
  2416. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2417. }
  2418. function fe() {
  2419. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2420. }
  2421. function ve(e) {
  2422. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2423. }
  2424. function pe(e, t) {
  2425. if (Ve[e]) {
  2426. for (me = Ve[e].length,
  2427. T.length = 0,
  2428. he = 0; me > he; he++)
  2429. T.push(Ve[e][he]);
  2430. for (he = 0; me > he; he++)
  2431. T[he].call(ye, e, t)
  2432. }
  2433. }
  2434. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2435. start: 0,
  2436. center: 0,
  2437. end: 0,
  2438. cur: 0,
  2439. dest: 0
  2440. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2441. start: 0,
  2442. end: 0,
  2443. cur: 0
  2444. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2445. firstItem: 0,
  2446. lastItem: 0,
  2447. centerItem: 0,
  2448. activeItem: null,
  2449. activePage: 0
  2450. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2451. released: 1
  2452. }, nt = {
  2453. last: 0,
  2454. delta: 0,
  2455. resetTime: 200
  2456. }, it = 0, rt = 0, st = 0, ot = 0;
  2457. we || (t = be[0]),
  2458. ye.initialized = 0,
  2459. ye.frame = t,
  2460. ye.slidee = Pe[0],
  2461. ye.pos = Ce,
  2462. ye.rel = Oe,
  2463. ye.items = Ne,
  2464. ye.pages = Ee,
  2465. ye.isPaused = 0,
  2466. ye.options = ge,
  2467. ye.dragging = at,
  2468. ye.reload = function() {
  2469. H()
  2470. }
  2471. ,
  2472. ye.getPos = function(e) {
  2473. if (Re) {
  2474. var t = R(e);
  2475. return -1 !== t && Ne[t]
  2476. }
  2477. var a = Pe.find(e).eq(0);
  2478. if (a[0]) {
  2479. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2480. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2481. return {
  2482. start: n,
  2483. center: n - Ie / 2 + i / 2,
  2484. end: n - Ie + i,
  2485. size: i
  2486. }
  2487. }
  2488. return !1
  2489. }
  2490. ,
  2491. ye.moveBy = function(e) {
  2492. tt.speed = e,
  2493. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2494. tt.startPos = Ce.cur,
  2495. ee("button"),
  2496. at.init = 1,
  2497. pe("moveStart"),
  2498. y(ot),
  2499. M())
  2500. }
  2501. ,
  2502. ye.stop = function() {
  2503. "button" === at.source && (at.init = 0,
  2504. at.released = 1)
  2505. }
  2506. ,
  2507. ye.prev = function() {
  2508. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2509. }
  2510. ,
  2511. ye.next = function() {
  2512. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2513. }
  2514. ,
  2515. ye.prevPage = function() {
  2516. ye.activatePage(Oe.activePage - 1)
  2517. }
  2518. ,
  2519. ye.nextPage = function() {
  2520. ye.activatePage(Oe.activePage + 1)
  2521. }
  2522. ,
  2523. ye.slideBy = function(e, t) {
  2524. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2525. }
  2526. ,
  2527. ye.slideTo = function(e, t) {
  2528. X(e, t)
  2529. }
  2530. ,
  2531. ye.toStart = function(e, t) {
  2532. L("start", e, t)
  2533. }
  2534. ,
  2535. ye.toEnd = function(e, t) {
  2536. L("end", e, t)
  2537. }
  2538. ,
  2539. ye.toCenter = function(e, t) {
  2540. L("center", e, t)
  2541. }
  2542. ,
  2543. ye.getIndex = R,
  2544. ye.activate = function(e, t) {
  2545. var a = W(e);
  2546. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2547. }
  2548. ,
  2549. ye.activatePage = function(e, t) {
  2550. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2551. }
  2552. ,
  2553. ye.resume = function(e) {
  2554. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2555. st ? st = clearTimeout(st) : pe("resume"),
  2556. st = setTimeout(function() {
  2557. switch (pe("cycle"),
  2558. ge.cycleBy) {
  2559. case "items":
  2560. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2561. break;
  2562. case "pages":
  2563. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2564. }
  2565. }, ge.cycleInterval))
  2566. }
  2567. ,
  2568. ye.pause = function(e) {
  2569. e < ye.isPaused || (ye.isPaused = e || 100,
  2570. st && (st = clearTimeout(st),
  2571. pe("pause")))
  2572. }
  2573. ,
  2574. ye.toggle = function() {
  2575. ye[st ? "pause" : "resume"]()
  2576. }
  2577. ,
  2578. ye.set = function(t, a) {
  2579. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2580. }
  2581. ,
  2582. ye.add = function(t, a) {
  2583. var n = e(t);
  2584. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2585. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2586. H()
  2587. }
  2588. ,
  2589. ye.remove = function(t) {
  2590. if (Re) {
  2591. var a = U(t);
  2592. if (a > -1) {
  2593. qe.eq(a).remove();
  2594. var n = a === Oe.activeItem;
  2595. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2596. H(),
  2597. n && (_e.active = null,
  2598. ye.activate(Oe.activeItem))
  2599. }
  2600. } else
  2601. e(t).remove(),
  2602. H()
  2603. }
  2604. ,
  2605. ye.moveAfter = function(e, t) {
  2606. G(e, t, 1)
  2607. }
  2608. ,
  2609. ye.moveBefore = function(e, t) {
  2610. G(e, t)
  2611. }
  2612. ,
  2613. ye.on = function(e, t) {
  2614. if ("object" === i(e))
  2615. for (var a in e)
  2616. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2617. else if ("function" === i(t))
  2618. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2619. Ve[n[r]] = Ve[n[r]] || [],
  2620. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2621. else if ("array" === i(t))
  2622. for (var o = 0, l = t.length; l > o; o++)
  2623. ye.on(e, t[o])
  2624. }
  2625. ,
  2626. ye.one = function(e, t) {
  2627. function a() {
  2628. t.apply(ye, arguments),
  2629. ye.off(e, a)
  2630. }
  2631. ye.on(e, a)
  2632. }
  2633. ,
  2634. ye.off = function(e, t) {
  2635. if (t instanceof Array)
  2636. for (var a = 0, n = t.length; n > a; a++)
  2637. ye.off(e, t[a]);
  2638. else
  2639. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2640. if (Ve[i[r]] = Ve[i[r]] || [],
  2641. null == t)
  2642. Ve[i[r]].length = 0;
  2643. else {
  2644. var o = J(i[r], t);
  2645. -1 !== o && Ve[i[r]].splice(o, 1)
  2646. }
  2647. }
  2648. ,
  2649. ye.destroy = function() {
  2650. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2651. b.off("keydown", de),
  2652. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2653. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2654. De.empty(),
  2655. we || (be.off("." + g),
  2656. He.restore(),
  2657. Xe.restore(),
  2658. Ye.restore(),
  2659. je.restore(),
  2660. e.removeData(t, g)),
  2661. Ne.length = Ee.length = 0,
  2662. _e = {},
  2663. ye.initialized = 0,
  2664. ye
  2665. }
  2666. ,
  2667. ye.init = function() {
  2668. if (!ye.initialized) {
  2669. ye.on(m);
  2670. var e = ["overflow", "position"]
  2671. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2672. He.save.apply(He, e),
  2673. Ye.save.apply(Ye, e),
  2674. Xe.save.apply(Xe, t),
  2675. je.save.apply(je, t);
  2676. var a = Se;
  2677. return we || (a = a.add(Pe),
  2678. be.css("overflow", "hidden"),
  2679. f || "static" !== be.css("position") || be.css("position", "relative")),
  2680. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2681. a.css({
  2682. position: "absolute"
  2683. })),
  2684. ge.forward && $e.on(S, se),
  2685. ge.backward && Qe.on(S, se),
  2686. ge.prev && Ze.on(B, se),
  2687. ge.next && Ge.on(B, se),
  2688. ge.prevPage && Je.on(B, se),
  2689. ge.nextPage && Ke.on(B, se),
  2690. Ue.on(C, le),
  2691. Be[0] && Be.on(B, ce),
  2692. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2693. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2694. We.on(P, {
  2695. source: "slidee"
  2696. }, te),
  2697. Se && Se.on(P, {
  2698. source: "handle"
  2699. }, te),
  2700. b.on("keydown", de),
  2701. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2702. be.on("scroll." + g, o)),
  2703. ye.initialized = 1,
  2704. H(!0),
  2705. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2706. ye
  2707. }
  2708. }
  2709. }
  2710. function i(e) {
  2711. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2712. }
  2713. function r(e, t) {
  2714. e.preventDefault(),
  2715. t && e.stopPropagation()
  2716. }
  2717. function s(t) {
  2718. r(t, 1),
  2719. e(this).off(t.type, s)
  2720. }
  2721. function o() {
  2722. this.scrollLeft = 0,
  2723. this.scrollTop = 0
  2724. }
  2725. function l(e) {
  2726. return !isNaN(parseFloat(e)) && isFinite(e)
  2727. }
  2728. function c(e, t) {
  2729. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2730. }
  2731. function d(e, t, a) {
  2732. return t > e ? t : e > a ? a : e
  2733. }
  2734. function u(e) {
  2735. var t = {};
  2736. return t.style = {},
  2737. t.save = function() {
  2738. if (e && e.nodeType) {
  2739. for (var a = 0; a < arguments.length; a++)
  2740. t.style[arguments[a]] = e.style[arguments[a]];
  2741. return t
  2742. }
  2743. }
  2744. ,
  2745. t.restore = function() {
  2746. if (e && e.nodeType) {
  2747. for (var a in t.style)
  2748. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2749. return t
  2750. }
  2751. }
  2752. ,
  2753. t
  2754. }
  2755. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2756. b.on(C, function(e) {
  2757. var t = e.originalEvent[g]
  2758. , a = +new Date;
  2759. (!t || t.options.scrollHijack < a - O) && (O = a)
  2760. }),
  2761. function(e) {
  2762. function t(e) {
  2763. var t = (new Date).getTime()
  2764. , n = Math.max(0, 16 - (t - a))
  2765. , i = setTimeout(e, n);
  2766. return a = t,
  2767. i
  2768. }
  2769. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2770. var a = (new Date).getTime()
  2771. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2772. y = function(t) {
  2773. n.call(e, t)
  2774. }
  2775. }(window),
  2776. function() {
  2777. function e(e) {
  2778. for (var n = 0, i = t.length; i > n; n++) {
  2779. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2780. if (null != a.style[r])
  2781. return r
  2782. }
  2783. }
  2784. var t = ["", "webkit", "moz", "ms", "o"]
  2785. , a = document.createElement("div");
  2786. f = e("transform"),
  2787. v = e("perspective") ? "translateZ(0) " : ""
  2788. }(),
  2789. t[m] = n,
  2790. e.fn[h] = function(t, a) {
  2791. var r, s;
  2792. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2793. s = Array.prototype.slice.call(arguments, 1)),
  2794. t = {}),
  2795. this.each(function(i, o) {
  2796. var l = e.data(o, g);
  2797. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2798. })
  2799. }
  2800. ,
  2801. n.defaults = {
  2802. slidee: null,
  2803. horizontal: !1,
  2804. itemNav: null,
  2805. itemSelector: null,
  2806. smart: !1,
  2807. activateOn: null,
  2808. activateMiddle: !1,
  2809. scrollSource: null,
  2810. scrollBy: 0,
  2811. scrollHijack: 300,
  2812. scrollTrap: !1,
  2813. dragSource: null,
  2814. mouseDragging: !1,
  2815. touchDragging: !1,
  2816. releaseSwing: !1,
  2817. swingSpeed: .2,
  2818. elasticBounds: !1,
  2819. interactive: null,
  2820. scrollBar: null,
  2821. dragHandle: !1,
  2822. dynamicHandle: !1,
  2823. minHandleSize: 50,
  2824. clickBar: !1,
  2825. syncSpeed: .5,
  2826. pagesBar: null,
  2827. activatePageOn: null,
  2828. pageBuilder: function(e) {
  2829. return "<li>" + (e + 1) + "</li>"
  2830. },
  2831. forward: null,
  2832. backward: null,
  2833. prev: null,
  2834. next: null,
  2835. prevPage: null,
  2836. nextPage: null,
  2837. cycleBy: null,
  2838. cycleInterval: 5e3,
  2839. pauseOnHover: !1,
  2840. startPaused: !1,
  2841. moveBy: 300,
  2842. speed: 0,
  2843. easing: "swing",
  2844. startAt: null,
  2845. keyboardNavBy: null,
  2846. draggedClass: "dragged",
  2847. activeClass: "active",
  2848. disabledClass: "disabled"
  2849. }
  2850. }(jQuery, window);
  2851. !function e(t, i, n) {
  2852. function r(a, s) {
  2853. if (!i[a]) {
  2854. if (!t[a]) {
  2855. var l = "function" == typeof require && require;
  2856. if (!s && l)
  2857. return l(a, !0);
  2858. if (o)
  2859. return o(a, !0);
  2860. var c = new Error("Cannot find module '" + a + "'");
  2861. throw c.code = "MODULE_NOT_FOUND",
  2862. c
  2863. }
  2864. var h = i[a] = {
  2865. exports: {}
  2866. };
  2867. t[a][0].call(h.exports, function(e) {
  2868. var i = t[a][1][e];
  2869. return r(i ? i : e)
  2870. }, h, h.exports, e, t, i, n)
  2871. }
  2872. return i[a].exports
  2873. }
  2874. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2875. r(n[a]);
  2876. return r
  2877. }({
  2878. 1: [function(e, t, i) {
  2879. (function(i) {
  2880. "use strict";
  2881. function n(e) {
  2882. this.player = null,
  2883. this.director = null,
  2884. this.modelManager = null,
  2885. this.container = null,
  2886. this.tagManager = null,
  2887. this.fadeInSpeed = e,
  2888. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2889. }
  2890. var r = e("three")
  2891. , o = e("./util/logger")
  2892. , a = (e("./util/common"),
  2893. e("./enum/PlayerEvents"))
  2894. , s = e("./enum/DirectorEvents")
  2895. , l = e("./settings")
  2896. , c = e("./enum/Viewmode")
  2897. , h = (e("./enum/WarpStyle"),
  2898. e("./enum/BlackoutStyle"),
  2899. e("./enum/ModelManagerEvents"))
  2900. , u = e("./enum/tagEvents")
  2901. , d = e("./util/transitions")
  2902. , p = e("./util/lerp")
  2903. , f = new o(i);
  2904. //window.THREE = r;
  2905. n.prototype.init = function(e, t, i, n, r) {
  2906. window.app = this;
  2907. this.player = t,
  2908. this.director = e,
  2909. this.modelManager = i,
  2910. this.tagManager = n,
  2911. this.container = r,
  2912. this.updateModel(),
  2913. this.bindEvents()
  2914. }
  2915. ,
  2916. n.prototype.bindEvents = function() {
  2917. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2918. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2919. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2920. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2921. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2922. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2923. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2924. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2925. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2926. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2927. }
  2928. ,
  2929. n.prototype.updateModel = function() {
  2930. //模型this.model
  2931. this.model = this.modelManager.getActiveModel()
  2932. }
  2933. ,
  2934. n.prototype.handleWarpStarted = function() {
  2935. this.hidePlayerReticule()
  2936. }
  2937. ,
  2938. n.prototype.ontagActivated = function() {
  2939. this.hidePlayerReticule()
  2940. }
  2941. ,
  2942. n.prototype.onNavigationTotag = function() {
  2943. this.hidePlayerReticule()
  2944. }
  2945. ,
  2946. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2947. var n = this.modelManager.getActiveModel()
  2948. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2949. n.fadePanoMarkers(r),
  2950. n.setMode(t)
  2951. }
  2952. ,
  2953. n.prototype.handlePlayerModeChanged = function(e, t) {
  2954. var i = this.modelManager.getActiveModel()
  2955. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2956. i.setSide(n),
  2957. i.setMode(t)
  2958. }
  2959. ,
  2960. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2961. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2962. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2963. }
  2964. ,
  2965. n.prototype.handleActionInterruption = function() {}
  2966. ,
  2967. n.prototype.handleStartInside = function(e) {
  2968. var t = l[this.player.mode]
  2969. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2970. this.fadeIn(this.fadeInSpeed),
  2971. this.model.alpha = 0,
  2972. this.model.skybox.material.uniforms.opacity.value = 1,
  2973. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2974. var n = this.player.reticule;
  2975. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2976. }
  2977. ,
  2978. n.prototype.handleStartOutside = function(e) {
  2979. this.fadeIn(e)
  2980. }
  2981. ,
  2982. n.prototype.fadeIn = function(e) {
  2983. null !== e && void 0 !== e || (e = 2e3,
  2984. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2985. $(this.container).fadeIn(e)
  2986. }
  2987. ,
  2988. n.prototype.hidePlayerReticule = function() {
  2989. this.player.reticule.hide()
  2990. }
  2991. ,
  2992. t.exports = n
  2993. }
  2994. ).call(this, "/js/DisplayController.js")
  2995. }
  2996. , {
  2997. "./enum/BlackoutStyle": 18,
  2998. "./enum/DirectorEvents": 23,
  2999. "./enum/tagEvents": 32,
  3000. "./enum/ModelManagerEvents": 33,
  3001. "./enum/PlayerEvents": 40,
  3002. "./enum/Viewmode": 51,
  3003. "./enum/WarpStyle": 52,
  3004. "./settings": 166,
  3005. "./util/common": 185,
  3006. "./util/lerp": 188,
  3007. "./util/logger": 189,
  3008. "./util/transitions": 195,
  3009. three: 217
  3010. }],
  3011. 2: [function(e, t, i) {
  3012. "use strict";
  3013. function n() {
  3014. this.baseStartTime = performance.timing.navigationStart,
  3015. this.loadingStartTime = null,
  3016. this.waitingStartTime = null,
  3017. this.appReadyTime = null
  3018. }
  3019. n.prototype.setBaseStartTime = function(e) {
  3020. this.baseStartTime = e || Date.now()
  3021. }
  3022. ,
  3023. n.prototype.setWaitingStartTime = function(e) {
  3024. this.waitingStartTime = e || Date.now()
  3025. }
  3026. ,
  3027. n.prototype.setLoadingStartTime = function(e) {
  3028. this.loadingStartTime = e || Date.now()
  3029. }
  3030. ,
  3031. n.prototype.setAppReadyTime = function(e) {
  3032. this.appReadyTime = e || Date.now()
  3033. }
  3034. ,
  3035. n.prototype.calcFullLoadingTime = function() {
  3036. var e = this.appReadyTime - this.baseStartTime;
  3037. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  3038. e
  3039. }
  3040. ,
  3041. t.exports = n
  3042. }
  3043. , {}],
  3044. 3: [function(e, t, i) {
  3045. (function(i) {
  3046. "use strict";
  3047. function n() {
  3048. return 100 * Math.random()
  3049. }
  3050. var r = e("./util/logger")
  3051. , o = e("./util/browser")
  3052. , a = new r(i)
  3053. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  3054. initialized: !1,
  3055. init: function(e, t) {
  3056. if (t = t || {},
  3057. !this.initialized) {
  3058. this.initialized = !0,
  3059. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  3060. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  3061. for (var i in e) {
  3062. var r = i.match("^sc_tilegen_([0-9]+)$");
  3063. r && (s.tilegen = n() < parseInt(r[1]));
  3064. var l = i.match("^sc_imgopt_([0-9]+)$");
  3065. l && (s.imgopt = n() < parseInt(l[1]))
  3066. }
  3067. for (var c in t)
  3068. s[c] = t[c],
  3069. a.debug("A/B override:", c, s[c])
  3070. }
  3071. },
  3072. changeIfTileGenerating: function(e) {
  3073. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  3074. e += ""),
  3075. e
  3076. },
  3077. changeIfImageOptimzing: function(e) {
  3078. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  3079. e += ""),
  3080. e
  3081. },
  3082. tilegen: !1,
  3083. imgopt: !1
  3084. };
  3085. t.exports = s
  3086. }
  3087. ).call(this, "/js/ab.js")
  3088. }
  3089. , {
  3090. "./util/browser": 182,
  3091. "./util/logger": 189
  3092. }],
  3093. 4: [function(e, t, i) {
  3094. (function(i) {
  3095. "use strict";
  3096. function n() {
  3097. return {
  3098. addons: [{
  3099. name: "keen:ua_parser",
  3100. input: {
  3101. ua_string: "user_agent"
  3102. },
  3103. output: "parsed_user_agent"
  3104. }]
  3105. }
  3106. }
  3107. function r(e, t, i, n) {
  3108. function r(t) {
  3109. l[t.sid] = !0;
  3110. var i = t.billboard.media && t.billboard.media.type
  3111. , n = {
  3112. tag_id: t.sid,
  3113. tags_visited: Object.keys(l).length,
  3114. tag_count: Object.keys(e.tags).length,
  3115. tag_view_count: ++E,
  3116. has_media: !!i
  3117. };
  3118. i && (n.media_type = i),
  3119. u("tag_opened", n)
  3120. }
  3121. var l = {}
  3122. , h = Date.now() - N
  3123. , f = null;
  3124. n && (f = Date.now() - window.navigationStart);
  3125. var g;
  3126. try {
  3127. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  3128. } catch (e) {
  3129. g = !1
  3130. }
  3131. var v, A = e.supportsVR;
  3132. A || (v = "VR disabled at the model/account level",
  3133. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  3134. u("model_loaded", {
  3135. duration: h,
  3136. duration_from_navigation_start: f,
  3137. has_hlr: g,
  3138. has_vr: A,
  3139. vr_reason: v
  3140. });
  3141. var I = 0;
  3142. e.panos.forEach(function(e) {
  3143. e.on("enter", function() {
  3144. c("pano_viewed", {
  3145. pano_id: e.id,
  3146. pano_view_count: ++I,
  3147. alignment_type: e.alignmentType,
  3148. interaction_source: O,
  3149. navigation_source: p
  3150. })
  3151. })
  3152. });
  3153. var E = 0;
  3154. for (var T in e.tags)
  3155. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  3156. t.on("tour_auto", function(e) {
  3157. p = "tour_" + e
  3158. }),
  3159. t.on("tour_manual", function(e) {
  3160. O = "gui-" + e,
  3161. p = "tour_manual"
  3162. }),
  3163. i.on(C.InteractionKey, function() {
  3164. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  3165. }),
  3166. i.on(C.InteractionDirect, function() {
  3167. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  3168. }),
  3169. o(t),
  3170. a(),
  3171. s()
  3172. }
  3173. function o(e) {
  3174. I.on(T.OPENED, function() {
  3175. c("showcase_share_intent", {
  3176. pano_id: e.currentPano && e.currentPano.id
  3177. })
  3178. }),
  3179. I.on(T.LINK_CLICKED, function(t) {
  3180. c("showcase_share_action", {
  3181. channel: t.channel,
  3182. pano_id: e.currentPano && e.currentPano.id
  3183. })
  3184. }),
  3185. E.on(x.ORIGIN_LINK_CLICKED, function() {
  3186. c("showcase_share_origin_link_clicked")
  3187. })
  3188. }
  3189. function a() {}
  3190. function s() {
  3191. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  3192. gui_action: "click_vr_button"
  3193. })),
  3194. b.on(S.LAUNCH, function(e) {
  3195. c("showcase_gui", {
  3196. gui_action: "launch_vr",
  3197. vr_platform: e.vr_platform,
  3198. vr_app: e.vr_app
  3199. })
  3200. }),
  3201. b.on(S.PREV, c.bind(this, "showcase_gui", {
  3202. gui_action: "vr_modal_prev"
  3203. })),
  3204. b.on(S.NEXT, function(e) {
  3205. c("showcase_gui", {
  3206. gui_action: e.nextAction
  3207. })
  3208. }),
  3209. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  3210. gui_action: "vr_modal_close"
  3211. })),
  3212. b.on(S.falseICECHOSEN, function(e) {
  3213. c("showcase_gui", {
  3214. gui_action: e.name + " "
  3215. })
  3216. }),
  3217. b.on(S.STORE, function(e) {
  3218. c("showcase_gui", {
  3219. gui_action: "launch_store",
  3220. store: e
  3221. })
  3222. })
  3223. }
  3224. function l(e, t) {
  3225. if (f)
  3226. try {
  3227. f.addEvent(e, v.extendObject({
  3228. host: window.location.host,
  3229. keen: n(),
  3230. user_agent: "${keen.user_agent}",
  3231. referrer: {
  3232. url: v.normalizeUrl(document.referrer),
  3233. domain: v.domainFromUrl(document.referrer),
  3234. url_original: document.referrer
  3235. },
  3236. embedded: m.inIframe(),
  3237. is_mobile: m.isMobile(),
  3238. version: "2.25.6-0-gd87e5b1"
  3239. }, t))
  3240. } catch (e) {
  3241. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  3242. }
  3243. }
  3244. function c(e, t) {
  3245. if (t = t || {},
  3246. L)
  3247. try {
  3248. window.analytics.track(e, v.extendObject(t, B), {
  3249. context: {
  3250. app: {
  3251. name: "showcase",
  3252. version: "2.25.6-0-gd87e5b1"
  3253. },
  3254. screen: {
  3255. width: window.screen.width,
  3256. height: window.screen.height,
  3257. density: window.devicePixelRatio
  3258. }
  3259. }
  3260. })
  3261. } catch (t) {
  3262. console.warn("Failed to send data to segment for " + e)
  3263. }
  3264. }
  3265. function h(e, t) {
  3266. if (t = t || {},
  3267. navigator.sendBeacon && L)
  3268. try {
  3269. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  3270. event: e,
  3271. anonymousId: window.analytics.user().anonymousId(),
  3272. properties: v.extendObject(t, B),
  3273. writeKey: L,
  3274. sentAt: Date.now(),
  3275. type: "track",
  3276. context: {
  3277. userAgent: m.userAgent(),
  3278. library: {
  3279. name: "showcase-beacon",
  3280. version: "2.25.6-0-gd87e5b1"
  3281. },
  3282. app: {
  3283. name: "showcase",
  3284. version: "2.25.6-0-gd87e5b1"
  3285. }
  3286. }
  3287. }))
  3288. } catch (e) {
  3289. console.warn("Failed to send async segment request")
  3290. }
  3291. }
  3292. function u(e, t) {
  3293. t = t || {},
  3294. c(e, t)
  3295. }
  3296. function d(e, t) {
  3297. O = e === C.InteractionGui ? "gui-" + t : e,
  3298. p = "self_guided"
  3299. }
  3300. var p, f, g = (e("three"),
  3301. e("./util/ajax"),
  3302. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  3303. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  3304. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  3305. t.exports = {
  3306. report: function(e, t, i, n) {
  3307. l("Session starts", {
  3308. model: e,
  3309. status: t,
  3310. loadtime: Date.now() - (N || Date.now()),
  3311. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  3312. autoplay: i,
  3313. quickstart: n,
  3314. ab_tilegen: g.tilegen,
  3315. ab_imgopt: g.imgopt
  3316. })
  3317. },
  3318. impression: function(e) {
  3319. e = e || {};
  3320. var t = void 0 === e.isVisible || e.isVisible
  3321. , i = (void 0 !== e.immediate && e.immediate,
  3322. window.location.search.substr(1).split("&"));
  3323. u("impression", {
  3324. visible: t,
  3325. url_params: i
  3326. })
  3327. },
  3328. initKeen: function(e) {
  3329. return e.token && e.appId ? void (f = new Keen({
  3330. projectId: e.appId,
  3331. writeKey: e.token,
  3332. readKey: "",
  3333. requestType: "xhr"
  3334. })) : void P.warn("no keen token/appId")
  3335. },
  3336. initSegment: function(e) {
  3337. return e.token ? (L = e.token,
  3338. window.analytics.load(e.token),
  3339. B = {
  3340. model_id: e.model,
  3341. start_source: e.startSource,
  3342. autoplay: e.autoplay,
  3343. quickstart: e.quickstart,
  3344. language_tag: A.languageTag,
  3345. is_mobile: m.isMobile(),
  3346. iframe: m.inIframe(),
  3347. aspect_ratio: m.aspectRatio(),
  3348. session_id: F,
  3349. window: {
  3350. width: $("#player").width(),
  3351. height: $("#player").height()
  3352. },
  3353. platform: {
  3354. browser: {
  3355. name: $.ua.browser.name,
  3356. major: $.ua.browser.major,
  3357. version: $.ua.browser.version
  3358. },
  3359. os: {
  3360. name: $.ua.os.name,
  3361. version: $.ua.os.version
  3362. },
  3363. device: {
  3364. vendor: $.ua.device.vendor,
  3365. model: $.ua.device.model,
  3366. type: $.ua.device.type
  3367. }
  3368. }
  3369. },
  3370. D = Math.random() < A.analytics.sessionTrackingRate,
  3371. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  3372. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  3373. },
  3374. sessionStart: function(e) {
  3375. P.debug("analytics user_session_start"),
  3376. c("session_started"),
  3377. N = Date.now(),
  3378. window.addEventListener("unload", function() {
  3379. h("session_ended", {
  3380. duration: Date.now() - N
  3381. })
  3382. })
  3383. },
  3384. modelLoaded: function(e, t, i, n) {
  3385. r(e, t, i, n)
  3386. },
  3387. loadComplete: function(e) {
  3388. var t = {
  3389. time_to_app_start: e
  3390. };
  3391. c("load_times", t)
  3392. },
  3393. track: function(e, t) {
  3394. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3395. c(e, t))
  3396. },
  3397. trackAlways: function(e, t) {
  3398. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3399. c(e, t)
  3400. },
  3401. getSessionId: function() {
  3402. return F
  3403. },
  3404. updateInteraction: d
  3405. }
  3406. }
  3407. ).call(this, "/js/analytics.js")
  3408. }
  3409. , {
  3410. "./ab": 3,
  3411. "./enum/ControlEvents": 21,
  3412. "./enum/PlayerEvents": 40,
  3413. "./enum/VROption": 47,
  3414. "./enum/VRPlatforms": 49,
  3415. "./enum/Viewmode": 51,
  3416. "./gui/sharing/ShareEvents": 76,
  3417. "./gui/sharing/modal": 77,
  3418. "./gui/title/TitleEvents": 80,
  3419. "./gui/title/titleBar": 82,
  3420. "./gui/vr/vrEvent": 85,
  3421. "./gui/vr/vrModal": 87,
  3422. "./localization/localize": 108,
  3423. "./tag/Billboard/BillboardEvent": 120,
  3424. "./settings": 166,
  3425. "./util/ajax": 181,
  3426. "./util/browser": 182,
  3427. "./util/common": 185,
  3428. "./util/logger": 189,
  3429. three: 217
  3430. }],
  3431. 5: [function(e, t, i) {
  3432. "use strict";
  3433. function n() {
  3434. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3435. this.controls = null
  3436. }
  3437. var r = e("three")
  3438. , o = e("../constants")
  3439. , a = e("../util/cameraLight");
  3440. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3441. n.prototype.updateAspect = function(e) {
  3442. this.aspect = e,
  3443. this.updateProjectionMatrix()
  3444. }
  3445. ,
  3446. t.exports = n
  3447. }
  3448. , {
  3449. "../constants": 8,
  3450. "../util/cameraLight": 184,
  3451. three: 217
  3452. }],
  3453. 6: [function(e, t, i) {
  3454. "use strict";
  3455. function n() {
  3456. var e = $("#player").width() / $("#player").height();
  3457. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3458. this.controls = null,
  3459. this.updateAspect(e)
  3460. }
  3461. var r = e("three")
  3462. , o = e("../constants");
  3463. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3464. n.prototype.updateAspect = function(e) {
  3465. this.aspect = e,
  3466. this.top = o.orthoBase / e,
  3467. this.bottom = -o.orthoBase / e,
  3468. this.updateProjectionMatrix()
  3469. }
  3470. ,
  3471. t.exports = n
  3472. }
  3473. , {
  3474. "../constants": 8,
  3475. three: 217
  3476. }],
  3477. 7: [function(e, t, i) {
  3478. "use strict";
  3479. function n() {
  3480. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3481. this.controls = null
  3482. }
  3483. var r = e("three")
  3484. , o = e("../settings")
  3485. , a = e("../util/cameraLight");
  3486. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3487. n.prototype.updateAspect = function(e) {
  3488. this.aspect = e,
  3489. this.updateProjectionMatrix()
  3490. }
  3491. ,
  3492. t.exports = n
  3493. }
  3494. , {
  3495. "../settings": 166,
  3496. "../util/cameraLight": 184,
  3497. three: 217
  3498. }],
  3499. 8: [function(e, t, i) {
  3500. "use strict";
  3501. t.exports = {
  3502. signedUrlDefaultExpireTime: 24e4,
  3503. signedUrlCheckInterval: 1e4,
  3504. signedUrlRefreshBuffer: 15e3,
  3505. dollhouseFOV: 70,
  3506. dollhouseNear: 1,
  3507. dollhouseFar: 5e3,
  3508. insideFOV: 70,
  3509. insideFOVMax: 120,
  3510. insideNear: .1,
  3511. insideFar: 5e3,
  3512. insideLookSpeed: .12,
  3513. insideLookLimitUp: 40,
  3514. insideLookLimitDown: -40,
  3515. orthoNear: 1,
  3516. orthoFar: 5e3,
  3517. orthoBase: 10,
  3518. narrowLandscapeHeight: 290,
  3519. reallyNarrowLandscapeHeight: 250,
  3520. visionTilingStartDate: new Date("8/26/2016"),
  3521. visionTilingStartVersion: "1.1.407.13667",
  3522. windowHeightHighQualityThreshold: 900,
  3523. tourStepDelayDefault: 3500,
  3524. tourStepDelaySlideShow: 5e3,
  3525. workshopApsect: 9 / 16,
  3526. highQualityMaxZoom: 2,
  3527. ultraHighQualityMaxZoom: 3
  3528. }
  3529. }
  3530. , {}],
  3531. 9: [function(e, t, i) {
  3532. "use strict";
  3533. function n() {
  3534. this.activeControl = null,
  3535. this.controls = {},
  3536. this.cameras = {}
  3537. }
  3538. var r = e("./PanoramaControls")
  3539. , o = e("./DollhouseControls")
  3540. , a = e("./FloorplanControls")
  3541. , s = e("../cameras/PanoramaCamera")
  3542. , l = e("../cameras/DollhouseCamera")
  3543. , c = e("../cameras/FloorplanCamera")
  3544. , h = e("events").EventEmitter
  3545. , u = e("../enum/ControlEvents")
  3546. , d = e("../enum/ModelManagerEvents")
  3547. , p = e("../enum/Viewmode")
  3548. , f = e("../settings");
  3549. n.prototype = Object.create(h.prototype),
  3550. n.prototype.init = function(e, t) {
  3551. this.setUpControls(),
  3552. this.bindEvents(e, t)
  3553. }
  3554. ,
  3555. n.prototype.activateControls = function(e) {
  3556. this.activeControl && (this.activeControl.reset(),
  3557. this.activeControl.enabled = !1),
  3558. this.controls[e] && (this.controls[e].enabled = !0),
  3559. this.activeControl = this.controls[e]
  3560. }
  3561. ,
  3562. n.prototype.setUpControls = function() {
  3563. var e = {}
  3564. , t = {}
  3565. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3566. , n = [s, l, c]
  3567. , h = [r, o, a];
  3568. i.forEach(function(i, r) {
  3569. e[i] = new n[r],
  3570. t[i] = new h[r](e[i]),
  3571. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3572. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3573. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3574. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3575. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3576. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3577. }
  3578. .bind(this)),
  3579. this.controls = t,
  3580. this.cameras = e
  3581. }
  3582. ,
  3583. n.prototype.bindEvents = function(e, t) {
  3584. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3585. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3586. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3587. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3588. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3589. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3590. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3591. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3592. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3593. e.addEventListener("contextmenu", function(e) {
  3594. e.preventDefault()
  3595. }),
  3596. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3597. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3598. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3599. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3600. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3601. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3602. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3603. t.on(d.ActiveModelChanged, function(e) {
  3604. this.setModelForControls(e.model)
  3605. }
  3606. .bind(this))
  3607. }
  3608. ,
  3609. n.prototype.setModelForControls = function(e) {
  3610. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3611. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3612. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3613. this.controls[e].setBounds(t)
  3614. }
  3615. .bind(this))
  3616. }
  3617. ,
  3618. n.prototype.onMouseDown = function(e) {
  3619. e.preventDefault(),
  3620. this.activeControl && this.activeControl.onMouseDown(e)
  3621. }
  3622. ,
  3623. n.prototype.onMouseMove = function(e) {
  3624. e.preventDefault(),
  3625. this.activeControl && this.activeControl.onMouseMove(e)
  3626. }
  3627. ,
  3628. n.prototype.onMouseUp = function(e) {
  3629. e.preventDefault(),
  3630. this.activeControl && this.activeControl.onMouseUp(e)
  3631. }
  3632. ,
  3633. n.prototype.onMouseOver = function(e) {
  3634. e.preventDefault(),
  3635. this.activeControl && this.activeControl.onMouseOver(e)
  3636. }
  3637. ,
  3638. n.prototype.onMouseWheel = function(e) {
  3639. e.preventDefault(),
  3640. this.activeControl && this.activeControl.onMouseWheel(e)
  3641. }
  3642. ,
  3643. n.prototype.onTouchStart = function(e) {
  3644. e.preventDefault(),
  3645. this.activeControl && this.activeControl.onTouchStart(e);
  3646. var hotList = $('#hotListWrap')[0];
  3647. hotList.classList.remove('hotListActive');
  3648. $('#hotListContent ul .active').removeClass('active');
  3649. $('#hotList')[0].classList.remove('active')
  3650. }
  3651. ,
  3652. n.prototype.onTouchMove = function(e) {
  3653. e.preventDefault(),
  3654. this.activeControl && this.activeControl.onTouchMove(e)
  3655. }
  3656. ,
  3657. n.prototype.onTouchEnd = function(e) {
  3658. e.preventDefault(),
  3659. this.activeControl && this.activeControl.onTouchEnd(e)
  3660. }
  3661. ,
  3662. n.prototype.onPointerDown = function(e) {
  3663. if (e.preventDefault(),
  3664. this.activeControl)
  3665. switch (e.pointerType) {
  3666. case "mouse":
  3667. this.activeControl.onMouseDown(e);
  3668. break;
  3669. default:
  3670. this.activeControl.onPointerDown(e)
  3671. }
  3672. }
  3673. ,
  3674. n.prototype.onPointerMove = function(e) {
  3675. if (e.preventDefault(),
  3676. this.activeControl)
  3677. switch (e.pointerType) {
  3678. case "mouse":
  3679. this.activeControl.onMouseMove(e);
  3680. break;
  3681. default:
  3682. this.activeControl.onPointerMove(e)
  3683. }
  3684. }
  3685. ,
  3686. n.prototype.onPointerUp = function(e) {
  3687. if (e.preventDefault(),
  3688. this.activeControl)
  3689. switch (e.pointerType) {
  3690. case "mouse":
  3691. this.activeControl.onMouseUp(e);
  3692. break;
  3693. default:
  3694. this.activeControl.onPointerUp(e)
  3695. }
  3696. }
  3697. ,
  3698. n.prototype.onPointerCancel = function(e) {
  3699. e.preventDefault(),
  3700. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3701. }
  3702. ,
  3703. n.prototype.onKeyDown = function(e) {
  3704. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3705. this.activeControl && this.activeControl.onKeyDown(e))
  3706. }
  3707. ,
  3708. n.prototype.onKeyUp = function(e) {
  3709. e.preventDefault(),
  3710. this.activeControl && this.activeControl.onKeyUp(e)
  3711. }
  3712. ,
  3713. t.exports = n
  3714. }
  3715. , {
  3716. "../cameras/DollhouseCamera": 5,
  3717. "../cameras/FloorplanCamera": 6,
  3718. "../cameras/PanoramaCamera": 7,
  3719. "../enum/ControlEvents": 21,
  3720. "../enum/ModelManagerEvents": 33,
  3721. "../enum/Viewmode": 51,
  3722. "../settings": 166,
  3723. "./DollhouseControls": 10,
  3724. "./FloorplanControls": 11,
  3725. "./PanoramaControls": 13,
  3726. events: 202
  3727. }],
  3728. 10: [function(e, t, i) {
  3729. "use strict";
  3730. function n(e) {
  3731. a.call(this, e),
  3732. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3733. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3734. this.minDistance = o.dollhouseDefault.minDistance,
  3735. this.maxDistance = o.dollhouseDefault.maxDistance,
  3736. this.adjustedMinDistance = this.minDistance,
  3737. this.adjustedMaxDistance = this.maxDistance
  3738. }
  3739. var r = e("three")
  3740. , o = e("../settings")
  3741. , a = e("./OutsideControls");
  3742. n.prototype = Object.create(a.prototype),
  3743. n.prototype.pan = function(e, t) {
  3744. this.camera.updateMatrix();
  3745. var i = this.camera.position.clone().sub(this.target).length();
  3746. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3747. this.panLeft(2 * e * i / $("#player").height()),
  3748. this.panUp(-2 * t * i / $("#player").height())
  3749. }
  3750. ,
  3751. n.prototype.updateZoom = function() {
  3752. var e = this.offset.length();
  3753. return e * this.scale
  3754. }
  3755. ,
  3756. n.prototype.setZoomBounds = function(e) {
  3757. var t = e.min.distanceTo(e.max);
  3758. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3759. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3760. this.minDistance = this.adjustedMinDistance,
  3761. this.maxDistance = this.adjustedMaxDistance
  3762. }
  3763. ,
  3764. n.prototype.resetRanges = function(e, t) {
  3765. e ? (this.minDistance = Math.min(e, this.minDistance),
  3766. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3767. this.maxDistance = this.adjustedMaxDistance),
  3768. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3769. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3770. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3771. }
  3772. ,
  3773. n.prototype.toJSON = function() {
  3774. return a.prototype.toJSON.call(this)
  3775. }
  3776. ,
  3777. t.exports = n
  3778. }
  3779. , {
  3780. "../settings": 166,
  3781. "./OutsideControls": 12,
  3782. three: 217
  3783. }],
  3784. 11: [function(e, t, i) {
  3785. "use strict";
  3786. function n(e) {
  3787. a.call(this, e),
  3788. this.minDistance = 15,
  3789. this.maxDistance = 50,
  3790. this.noRotateUpDown = !0,
  3791. this.minPolarAngle = 0,
  3792. this.maxPolarAngle = 0,
  3793. this.mouseActions[l.LEFT] = s.PAN,
  3794. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3795. this.mouseActions[l.RIGHT] = s.ROTATE,
  3796. this.touchActions[1] = s.PAN,
  3797. this.touchActions[2] = s.ROTATE_DOLLY,
  3798. this.absoluteScale = 1,
  3799. this.currentScale = 1
  3800. }
  3801. var r = e("three")
  3802. , o = e("../settings")
  3803. , a = e("./OutsideControls")
  3804. , s = e("../enum/ControlActions")
  3805. , l = e("../enum/MouseButton")
  3806. , c = e("../util/math")
  3807. , h = e("../util/browser");
  3808. n.prototype = Object.create(a.prototype),
  3809. n.prototype.zoomToContain = function(e) {
  3810. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3811. this.currentScale = this.absoluteScale
  3812. }
  3813. ,
  3814. n.prototype.getDefaultAbsoluteScale = function(modelSize) {
  3815. var t = Math.max(modelSize.x, modelSize.z)
  3816. , i = Math.min(modelSize.x, modelSize.z)
  3817. , n = Math.max(t, i * this.camera.aspect)
  3818. , r = Math.max(i, t * this.camera.aspect);
  3819. var absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2
  3820. return absoluteScale
  3821. },
  3822. n.prototype.rotateToView = function(e, t) {
  3823. var i = 0
  3824. , n = h.aspectRatio() < 1
  3825. , r = e.x < e.z;
  3826. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3827. this.rotateLeft(i),
  3828. this.update(0)
  3829. }
  3830. ,
  3831. n.prototype.pan = function(e, t) {
  3832. this.camera.updateMatrix(),
  3833. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3834. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3835. }
  3836. ,
  3837. n.prototype.updateZoom = function() {
  3838. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3839. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3840. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3841. this.camera.left = -o.orthoBase * this.currentScale,
  3842. this.camera.right = o.orthoBase * this.currentScale,
  3843. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3844. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3845. this.camera.updateProjectionMatrix(),
  3846. this.offset.length()
  3847. }
  3848. ,
  3849. n.prototype.toJSON = function() {
  3850. var e = new r.Quaternion
  3851. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3852. , i = new r.Quaternion;
  3853. return function() {
  3854. var n = a.prototype.toJSON.call(this);
  3855. return e.copy(n.camera_quaternion),
  3856. i.copy(t),
  3857. i.multiply(e),
  3858. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3859. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3860. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3861. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3862. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3863. n
  3864. }
  3865. }(),
  3866. t.exports = n
  3867. }
  3868. , {
  3869. "../enum/ControlActions": 20,
  3870. "../enum/MouseButton": 34,
  3871. "../settings": 166,
  3872. "../util/browser": 182,
  3873. "../util/math": 190,
  3874. "./OutsideControls": 12,
  3875. three: 217
  3876. }],
  3877. 12: [function(e, t, i) {
  3878. "use strict";
  3879. function n(e) {
  3880. this.camera = e,
  3881. this.camera.controls = this,
  3882. this.enabled = !1,
  3883. this.target = new r.Vector3,
  3884. this.targetBounds = new r.Box3,
  3885. this.zoomSpeed = 1,
  3886. this.minDistance = 0,
  3887. this.maxDistance = 1 / 0,
  3888. this.noRotateUpDown = !1,
  3889. this.rotateSpeed = 1,
  3890. this.keyboardZoomSpeed = 0,
  3891. this.keyPanSpeed = 7,
  3892. this.autoRotate = !1,
  3893. this.autoRotateSpeed = 2,
  3894. this.autoPan = !1,
  3895. this.autoPanPosition = new r.Vector3,
  3896. this.minPolarAngle = r.Math.degToRad(25),
  3897. this.maxPolarAngle = r.Math.degToRad(65),
  3898. this.rotationAcceleration = new r.Vector2,
  3899. this.rotationSpeed = new r.Vector2,
  3900. this.panAcceleration = new r.Vector2,
  3901. this.panSpeed = new r.Vector2,
  3902. this.rotateStart = new r.Vector2,
  3903. this.rotateEnd = new r.Vector2,
  3904. this.rotateDelta = new r.Vector2,
  3905. this.panStart = new r.Vector2,
  3906. this.panEnd = new r.Vector2,
  3907. this.panDelta = new r.Vector2,
  3908. this.panOffset = new r.Vector3,
  3909. this.offset = new r.Vector3,
  3910. this.dollyStart = new r.Vector2,
  3911. this.dollyEnd = new r.Vector2,
  3912. this.dollyDelta = new r.Vector2,
  3913. this.phiDelta = 0,
  3914. this.thetaDelta = 0,
  3915. this.scale = 1,
  3916. this.panVector = new r.Vector3,
  3917. this.lastPosition = new r.Vector3,
  3918. this.state = c.NONE,
  3919. this.mouseActions = {},
  3920. this.mouseActions[h.LEFT] = c.ROTATE,
  3921. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3922. this.mouseActions[h.RIGHT] = c.PAN,
  3923. this.touchActions = {},
  3924. this.touchActions[1] = c.ROTATE,
  3925. this.touchActions[2] = c.PAN_DOLLY,
  3926. this.lastMoveTime = 0,
  3927. this.pointersLimit = 2,
  3928. this.pointers = []
  3929. }
  3930. var r = e("three")
  3931. , o = e("../settings")
  3932. , a = e("../util/common")
  3933. , s = e("../util/math")
  3934. , l = e("../enum/Vectors")
  3935. , c = e("../enum/ControlActions")
  3936. , h = e("../enum/MouseButton")
  3937. , u = e("../enum/Keys")
  3938. , d = e("../enum/ControlEvents")
  3939. , p = e("events").EventEmitter
  3940. , f = 1e-6;
  3941. n.prototype = Object.create(p.prototype),
  3942. n.prototype.setBounds = function(e) {
  3943. this.targetBounds = e
  3944. }
  3945. ,
  3946. n.prototype.isEngaged = function() {
  3947. return this.state !== c.NONE
  3948. }
  3949. ,
  3950. n.prototype.rotateLeft = function(e) {
  3951. void 0 === e && (e = this.getAutoRotationAngle()),
  3952. this.thetaDelta -= e
  3953. }
  3954. ,
  3955. n.prototype.rotateUp = function(e) {
  3956. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3957. this.phiDelta -= e)
  3958. }
  3959. ,
  3960. n.prototype.panLeft = function(e) {
  3961. var t = this.camera.matrix.elements;
  3962. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3963. this.panOffset.multiplyScalar(-e),
  3964. this.panVector.add(this.panOffset)
  3965. }
  3966. ,
  3967. n.prototype.panUp = function(e) {
  3968. var t = this.camera.matrix.elements;
  3969. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3970. this.panOffset.multiplyScalar(-e),
  3971. this.panVector.add(this.panOffset)
  3972. }
  3973. ,
  3974. n.prototype.startRotating = function(e, t) {
  3975. e && this.navRotationAcc("x", e),
  3976. t && this.navRotationAcc("y", t)
  3977. }
  3978. ,
  3979. n.prototype.stopRotating = function(e) {
  3980. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3981. this.navRotationAcc("x", 0),
  3982. this.navRotationAcc("y", 0)
  3983. }
  3984. ,
  3985. n.prototype.setAutoPanPosition = function(e, t) {
  3986. var i = new r.Vector3
  3987. , n = new r.Vector3;
  3988. return function(e, t) {
  3989. i.copy(this.camera.position),
  3990. void 0 === e && null === e || i.setX(e),
  3991. void 0 === t && null === t || i.setZ(t);
  3992. var r = this.camera.position.distanceTo(this.target)
  3993. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3994. this.targetClamped = !1,
  3995. n.copy(i).addScaledVector(o, r),
  3996. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3997. i.copy(n).addScaledVector(o, -r),
  3998. this.targetClamped = !0),
  3999. this.autoPanPosition.x = i.x,
  4000. this.autoPanPosition.z = i.z,
  4001. this.autoPan && this.stopAutoPanning()
  4002. }
  4003. }(),
  4004. n.prototype.stopAutoPanning = function() {
  4005. var e = this.autoPan;
  4006. this.autoPan = !1,
  4007. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  4008. }
  4009. ,
  4010. n.prototype.dollyIn = function(e) {
  4011. void 0 === e && (e = this.getZoomScale()),
  4012. this.scale /= e
  4013. }
  4014. ,
  4015. n.prototype.dollyOut = function(e) {
  4016. void 0 === e && (e = this.getZoomScale()),
  4017. this.scale *= e
  4018. }
  4019. ,
  4020. n.prototype.updatePan = function(e) {
  4021. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  4022. this.pan(-this.panSpeed.x, this.panSpeed.y),
  4023. this.autoPan) {
  4024. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  4025. t.setY(0).clampLength(0, 50 * e),
  4026. this.target.add(t),
  4027. this.camera.position.add(t),
  4028. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  4029. this.stopAutoPanning())
  4030. }
  4031. }
  4032. ,
  4033. n.prototype.update = function(e) {
  4034. e || (e = 1 / 60),
  4035. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  4036. this.rotateLeft(-this.rotationSpeed.x),
  4037. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  4038. this.updatePan(e);
  4039. var t = this.camera.position;
  4040. this.offset.copy(t).sub(this.target);
  4041. var i = Math.atan2(this.offset.x, this.offset.z)
  4042. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  4043. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  4044. i += this.thetaDelta,
  4045. n += this.phiDelta,
  4046. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  4047. n = Math.max(f, Math.min(Math.PI - f, n));
  4048. var r = this.updateZoom();
  4049. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  4050. this.target.add(this.panVector),
  4051. this.targetBounds.clampPoint(this.target, this.target),
  4052. this.offset.x = r * Math.sin(n) * Math.sin(i),
  4053. this.offset.y = r * Math.cos(n),
  4054. this.offset.z = r * Math.sin(n) * Math.cos(i),
  4055. t.copy(this.target).add(this.offset),
  4056. this.camera.lookAt(this.target),
  4057. this.thetaDelta = 0,
  4058. this.phiDelta = 0,
  4059. this.scale = 1,
  4060. this.panVector.set(0, 0, 0),
  4061. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  4062. }
  4063. ,
  4064. n.prototype.getAutoRotationAngle = function() {
  4065. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  4066. }
  4067. ,
  4068. n.prototype.getZoomScale = function() {
  4069. return Math.pow(.95, this.zoomSpeed)
  4070. }
  4071. ,
  4072. n.prototype.onMouseDown = function(e) {
  4073. if (this.enabled) {
  4074. switch (e.preventDefault(),
  4075. this.stopAutoPanning(),
  4076. this.mouseDown = !0,
  4077. this.state = this.mouseActions[e.button],
  4078. this.state) {
  4079. case c.ROTATE:
  4080. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4081. this.rotationSpeed.set(0, 0);
  4082. break;
  4083. case c.DOLLY:
  4084. this.dollyStart.set(e.clientX, e.clientY);
  4085. break;
  4086. case c.PAN:
  4087. this.panStart.set(e.clientX, e.clientY)
  4088. }
  4089. this.emit(d.InputStart, "mouse")
  4090. }
  4091. }
  4092. ,
  4093. n.prototype.onMouseMove = function(e) {
  4094. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  4095. switch (e.preventDefault(),
  4096. this.state) {
  4097. case c.ROTATE:
  4098. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4099. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4100. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4101. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4102. this.rotateStart.copy(this.rotateEnd);
  4103. break;
  4104. case c.DOLLY:
  4105. this.dollyEnd.set(e.clientX, e.clientY),
  4106. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  4107. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  4108. t.call(this),
  4109. this.dollyStart.copy(this.dollyEnd);
  4110. break;
  4111. case c.PAN:
  4112. this.panEnd.set(e.clientX, e.clientY),
  4113. this.panDelta.subVectors(this.panEnd, this.panStart),
  4114. this.pan(this.panDelta.x, this.panDelta.y),
  4115. this.panStart.copy(this.panEnd)
  4116. }
  4117. this.emit(d.Move, "mouse"),
  4118. this.lastMoveTime = e.timeStamp,
  4119. this.update()
  4120. }
  4121. }
  4122. ,
  4123. n.prototype.onMouseUp = function(e) {
  4124. this.enabled && (this.mouseDown = !1,
  4125. this.state = c.NONE,
  4126. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4127. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  4128. this.update(),
  4129. this.rotationAcceleration.set(0, 0),
  4130. this.rotateDelta.set(0, 0)))
  4131. }
  4132. ,
  4133. n.prototype.onMouseOver = function(e) {
  4134. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4135. }
  4136. ,
  4137. n.prototype.onMouseWheel = function(e) {
  4138. if (this.enabled && o.useWheel) {
  4139. this.emit(d.Move, "wheel");
  4140. var t = e.wheelDelta || -e.detail
  4141. , i = t > 0 ? this.dollyOut : this.dollyIn;
  4142. i.call(this),
  4143. this.update()
  4144. }
  4145. }
  4146. ,
  4147. n.prototype.onKeyDown = function(e) {
  4148. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4149. this.handleKeyDown(e.which)))
  4150. }
  4151. ,
  4152. n.prototype.navRotationAcc = function(e, t) {
  4153. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  4154. }
  4155. ,
  4156. n.prototype.navPanAcc = function(e, t) {
  4157. this.stopAutoPanning(),
  4158. this.panAcceleration[e] = t
  4159. }
  4160. ,
  4161. n.prototype.handleKeyDown = function(e) {
  4162. var t = !0;
  4163. switch (e) {
  4164. case u.UPARROW:
  4165. case u.I:
  4166. this.navRotationAcc("y", 1);
  4167. break;
  4168. case u.DOWNARROW:
  4169. case u.K:
  4170. this.navRotationAcc("y", -1);
  4171. break;
  4172. case u.LEFTARROW:
  4173. case u.J:
  4174. this.navRotationAcc("x", -1);
  4175. break;
  4176. case u.RIGHTARROW:
  4177. case u.L:
  4178. this.navRotationAcc("x", 1);
  4179. break;
  4180. case u.W:
  4181. this.navPanAcc("y", 1);
  4182. break;
  4183. case u.S:
  4184. this.navPanAcc("y", -1);
  4185. break;
  4186. case u.A:
  4187. this.navPanAcc("x", -1);
  4188. break;
  4189. case u.D:
  4190. this.navPanAcc("x", 1);
  4191. break;
  4192. default:
  4193. t = !1
  4194. }
  4195. t && this.emit(d.Move, "key")
  4196. }
  4197. ,
  4198. n.prototype.onKeyUp = function(e) {
  4199. this.enabled && (e.preventDefault(),
  4200. e.stopPropagation(),
  4201. this.handleKeyUp(e.which))
  4202. }
  4203. ,
  4204. n.prototype.handleKeyUp = function(e) {
  4205. switch (e) {
  4206. case u.I:
  4207. case u.K:
  4208. case u.UPARROW:
  4209. case u.DOWNARROW:
  4210. this.keyboardZoomSpeed = 0,
  4211. this.rotationAcceleration.y = 0;
  4212. break;
  4213. case u.J:
  4214. case u.L:
  4215. case u.LEFTARROW:
  4216. case u.RIGHTARROW:
  4217. this.rotationAcceleration.x = 0;
  4218. break;
  4219. case u.S:
  4220. case u.W:
  4221. this.panAcceleration.y = 0;
  4222. break;
  4223. case u.A:
  4224. case u.D:
  4225. this.panAcceleration.x = 0
  4226. }
  4227. }
  4228. ,
  4229. n.prototype.onTouchStart = function(e) {
  4230. if (this.enabled || this.state === c.NONE) {
  4231. e.preventDefault(),
  4232. e.stopPropagation(),
  4233. this.stopAutoPanning();
  4234. var t = function() {
  4235. if (2 === e.touches.length) {
  4236. var t = e.touches[0].pageX - e.touches[1].pageX
  4237. , i = e.touches[0].pageY - e.touches[1].pageY;
  4238. this.dollyStart.set(t, i)
  4239. }
  4240. }
  4241. .bind(this)
  4242. , i = function() {
  4243. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4244. }
  4245. .bind(this)
  4246. , n = function() {
  4247. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4248. }
  4249. .bind(this);
  4250. switch (this.state = this.touchActions[e.touches.length],
  4251. this.state) {
  4252. case c.PAN_DOLLY:
  4253. t();
  4254. case c.PAN:
  4255. i();
  4256. break;
  4257. case c.ROTATE_DOLLY:
  4258. t();
  4259. case c.ROTATE:
  4260. n()
  4261. }
  4262. this.rotationSpeed.set(0, 0),
  4263. this.emit(d.InputStart, "touch")
  4264. }
  4265. }
  4266. ,
  4267. n.prototype.onTouchMove = function(e) {
  4268. if (this.enabled && this.state !== c.NONE) {
  4269. e.preventDefault(),
  4270. e.stopPropagation();
  4271. var t = function() {
  4272. var t = e.touches[0].pageX - e.touches[1].pageX
  4273. , i = e.touches[0].pageY - e.touches[1].pageY;
  4274. this.dollyEnd.set(t, i);
  4275. var n = this.dollyStart.length() - this.dollyEnd.length();
  4276. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  4277. this.dollyStart.copy(this.dollyEnd)
  4278. }
  4279. .bind(this)
  4280. , i = function() {
  4281. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4282. this.panDelta.subVectors(this.panEnd, this.panStart),
  4283. this.pan(this.panDelta.x, this.panDelta.y),
  4284. this.panStart.copy(this.panEnd),
  4285. this.rotateDelta.set(0, 0)
  4286. }
  4287. .bind(this)
  4288. , n = function() {
  4289. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4290. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4291. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4292. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4293. this.rotateStart.copy(this.rotateEnd)
  4294. }
  4295. .bind(this)
  4296. , r = function() {
  4297. if (2 === e.touches.length) {
  4298. var i = window.devicePixelRatio || 1
  4299. , r = e.touches[1].pageX - e.touches[0].pageX
  4300. , s = e.touches[1].pageY - e.touches[0].pageY
  4301. , l = Math.sqrt(r * r + s * s)
  4302. , h = Math.abs(this.dollyStart.length() - l);
  4303. if (h > o.input.touchMoveThreshold * i)
  4304. this.state = c.DOLLY,
  4305. t();
  4306. else {
  4307. var u = a.average(e.touches, "pageX")
  4308. , d = a.average(e.touches, "pageY")
  4309. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  4310. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  4311. this.rotateStart.set(u, d),
  4312. n())
  4313. }
  4314. }
  4315. }
  4316. .bind(this);
  4317. switch (this.state) {
  4318. case c.PAN_DOLLY:
  4319. t();
  4320. case c.PAN:
  4321. i();
  4322. break;
  4323. case c.ROTATE_DOLLY:
  4324. r();
  4325. break;
  4326. case c.DOLLY:
  4327. t();
  4328. break;
  4329. case c.ROTATE:
  4330. n();
  4331. break;
  4332. default:
  4333. this.state = c.NONE
  4334. }
  4335. this.lastMoveTime = e.timeStamp,
  4336. this.emit(d.Move, "touch")
  4337. }
  4338. }
  4339. ,
  4340. n.prototype.onTouchEnd = function(e) {
  4341. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4342. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  4343. this.state = c.NONE,
  4344. this.update(),
  4345. this.rotationAcceleration.set(0, 0),
  4346. this.rotateDelta.set(0, 0))
  4347. }
  4348. ,
  4349. n.prototype.onPointerDown = function(e) {
  4350. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4351. id: e.pointerId,
  4352. pageX: e.pageX,
  4353. pageY: e.pageY
  4354. }),
  4355. e.touches = this.pointers,
  4356. this.onTouchStart(e)),
  4357. this.emit(d.InputStart, "pointer"))
  4358. }
  4359. ,
  4360. n.prototype.onPointerMove = function(e) {
  4361. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4362. e.pointerId === t.id && (t.pageX = e.pageX,
  4363. t.pageY = e.pageY)
  4364. }),
  4365. e.touches = this.pointers,
  4366. this.onTouchMove(e))
  4367. }
  4368. ,
  4369. n.prototype.onPointerUp = function(e) {
  4370. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4371. e.pointerId === t.id && this.pointers.splice(i, 1)
  4372. }
  4373. .bind(this)),
  4374. e.touches = this.pointers,
  4375. this.onTouchEnd(e))
  4376. }
  4377. ,
  4378. n.prototype.reset = function() {
  4379. this.state = c.NONE,
  4380. this.stopAutoPanning(),
  4381. this.rotationSpeed.set(0, 0),
  4382. this.rotationAcceleration.set(0, 0),
  4383. this.panSpeed.set(0, 0),
  4384. this.panAcceleration.set(0, 0)
  4385. }
  4386. ,
  4387. n.prototype.toJSON = function() {
  4388. var e = {
  4389. camera_position: {
  4390. x: s.toPrecision(this.camera.position.x, 4),
  4391. y: s.toPrecision(this.camera.position.y, 4),
  4392. z: s.toPrecision(this.camera.position.z, 4)
  4393. },
  4394. camera_quaternion: {
  4395. x: s.toPrecision(this.camera.quaternion.x, 4),
  4396. y: s.toPrecision(this.camera.quaternion.y, 4),
  4397. z: s.toPrecision(this.camera.quaternion.z, 4),
  4398. w: s.toPrecision(this.camera.quaternion.w, 4)
  4399. }
  4400. };
  4401. return e
  4402. }
  4403. ,
  4404. t.exports = n
  4405. }
  4406. , {
  4407. "../enum/ControlActions": 20,
  4408. "../enum/ControlEvents": 21,
  4409. "../enum/Keys": 30,
  4410. "../enum/MouseButton": 34,
  4411. "../enum/Vectors": 50,
  4412. "../settings": 166,
  4413. "../util/common": 185,
  4414. "../util/math": 190,
  4415. events: 202,
  4416. three: 217
  4417. }],
  4418. 13: [function(e, t, i) {
  4419. (function(i) {
  4420. "use strict";
  4421. function n(e) {
  4422. this.camera = e,
  4423. this.camera.controls = this,
  4424. this.target = new r.Vector3(0,0,0),
  4425. this.lookVector = new r.Vector3,
  4426. this.lookSpeed = .05,
  4427. this.rotationAcc = new r.Vector2,
  4428. this.rotationSpeed = new r.Vector2,
  4429. this.lat = 0,
  4430. this.lon = 0,
  4431. this.phi = 0,
  4432. this.theta = 0,
  4433. this.enabled = !1,
  4434. this.locked = !1,
  4435. this.pointer = new r.Vector2(0,0),
  4436. this.rotationHistory = [],
  4437. this.rotationDifference = new r.Vector2,
  4438. this.pointerDragOn = !1,
  4439. this.pointerDragStart = new r.Vector2(0,0),
  4440. this.pinchDistance = 0,
  4441. this.moveStart = new r.Vector2,
  4442. this.moveTolerance = .01,
  4443. this.pointersLimit = 2,
  4444. this.pointers = []
  4445. }
  4446. var r = e("three")
  4447. , o = e("../util/logger")
  4448. , a = e("../settings")
  4449. , s = e("../util/common")
  4450. , l = e("../util/math")
  4451. , c = (e("../enum/Vectors"),
  4452. e("../enum/MouseButton"))
  4453. , h = e("../enum/Keys")
  4454. , u = e("../enum/ControlEvents")
  4455. , d = e("events").EventEmitter;
  4456. new o(i);
  4457. n.prototype = Object.create(d.prototype),
  4458. n.prototype.usable = function() {
  4459. return this.enabled && !this.locked
  4460. }
  4461. ,
  4462. n.prototype.lookAt = function(e) {
  4463. var t = this.camera.position.clone().sub(e)
  4464. , i = Math.atan(t.z / t.x);
  4465. i += t.x < 0 ? Math.PI : 0,
  4466. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4467. this.lon = r.Math.radToDeg(i) + 180;
  4468. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4469. , o = Math.atan(t.y / n);
  4470. this.lat = -r.Math.radToDeg(o)
  4471. }
  4472. ,
  4473. n.prototype.startRotationFrom = function(e, t) {
  4474. l.convertScreenPositionToNDC(e, t, this.pointer),
  4475. this.pointerDragOn = !0,
  4476. this.pointerDragStart.copy(this.pointer),
  4477. this.moveStart.copy(this.pointer),
  4478. this.rotationHistory = [],
  4479. this.rotationSpeed.set(0, 0)
  4480. }
  4481. ,
  4482. n.prototype.onMouseOver = function(e) {
  4483. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4484. }
  4485. ,
  4486. n.prototype.onTouchStart = function(e) {
  4487. if (this.usable()) {
  4488. switch (e.preventDefault(),
  4489. e.stopPropagation(),
  4490. e.touches.length) {
  4491. case 1:
  4492. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4493. break;
  4494. case 2:
  4495. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4496. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4497. this.pinchDistance = Math.sqrt(t * t + i * i)
  4498. }
  4499. this.emit(u.InputStart, "touch")
  4500. }
  4501. }
  4502. ,
  4503. n.prototype.onPointerDown = function(e) {
  4504. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4505. id: e.pointerId,
  4506. clientX: e.clientX,
  4507. clientY: e.clientY
  4508. }),
  4509. e.touches = this.pointers,
  4510. this.onTouchStart(e),
  4511. this.emit(u.InputStart, "pointer"))
  4512. }
  4513. ,
  4514. n.prototype.onMouseDown = function(e) {
  4515. if (this.usable()) {
  4516. switch (e.preventDefault(),
  4517. e.stopPropagation(),
  4518. e.button) {
  4519. case c.LEFT:
  4520. this.startRotationFrom(e.clientX, e.clientY)
  4521. }
  4522. this.emit(u.InputStart, "mouse")
  4523. }
  4524. }
  4525. ,
  4526. n.prototype.updateRotation = function() {
  4527. if (this.usable() && this.pointerDragOn) {
  4528. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4529. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4530. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4531. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4532. , o = Math.atan2(e.y, i)
  4533. , a = Math.atan2(t.y, n);
  4534. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4535. e.y = 0,
  4536. t.y = 0;
  4537. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4538. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4539. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4540. this.pointerDragStart.copy(this.pointer)
  4541. }
  4542. }
  4543. ,
  4544. n.prototype.onMouseMove = function(e) {
  4545. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4546. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4547. }
  4548. ,
  4549. n.prototype.onTouchMove = function(e) {
  4550. if (this.usable())
  4551. switch (this.emit(u.Move, "touch"),
  4552. e.touches.length) {
  4553. case 1:
  4554. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4555. break;
  4556. case 2:
  4557. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4558. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4559. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4560. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4561. this.emit(u.Pinch, n),
  4562. this.pinchDistance -= n)
  4563. }
  4564. }
  4565. ,
  4566. n.prototype.onPointerMove = function(e) {
  4567. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4568. e.pointerId === t.id && (t.clientX = e.clientX,
  4569. t.clientY = e.clientY)
  4570. }),
  4571. e.touches = this.pointers,
  4572. this.onTouchMove(e))
  4573. }
  4574. ,
  4575. n.prototype.endRotation = function() {
  4576. this.pointerDragOn = !1;
  4577. var e = s.averageVectors(this.rotationHistory);
  4578. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4579. }
  4580. ,
  4581. n.prototype.onTouchEnd = function(e) {
  4582. this.usable() && (e.preventDefault(),
  4583. e.stopPropagation(),
  4584. this.endRotation())
  4585. }
  4586. ,
  4587. n.prototype.onMouseUp = function(e) {
  4588. this.usable() && (e.preventDefault(),
  4589. e.stopPropagation(),
  4590. this.endRotation())
  4591. }
  4592. ,
  4593. n.prototype.onPointerUp = function(e) {
  4594. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4595. e.pointerId === t.id && this.pointers.splice(i, 1)
  4596. }
  4597. .bind(this)),
  4598. e.touches = this.pointers,
  4599. this.onTouchEnd(e))
  4600. }
  4601. ,
  4602. n.prototype.update = function(e) {
  4603. this.lon,
  4604. this.lat;
  4605. for (this.updateRotation(),
  4606. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4607. this.rotationHistory.shift();
  4608. this.lon += this.rotationDifference.x,
  4609. this.lat += this.rotationDifference.y,
  4610. this.rotationDifference.set(0, 0),
  4611. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4612. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4613. this.lon += this.rotationSpeed.x * e,
  4614. this.lat += this.rotationSpeed.y * e
  4615. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4616. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4617. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4618. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4619. this.phi = r.Math.degToRad(90 - this.lat),
  4620. this.theta = r.Math.degToRad(this.lon),
  4621. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4622. this.lookVector.y = Math.cos(this.phi),
  4623. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4624. this.target.copy(this.lookVector).add(this.camera.position),
  4625. this.camera.lookAt(this.target)
  4626. }
  4627. ,
  4628. n.prototype.onMouseWheel = function(e) {
  4629. if (this.usable()) {
  4630. var t = e.wheelDelta || -e.detail;
  4631. this.emit(u.InteractionDirect),
  4632. this.emit(u.Scroll, t)
  4633. }
  4634. }
  4635. ,
  4636. n.prototype.onKeyDown = function(e) {
  4637. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4638. this.handleKeyDown(e.which)))
  4639. }
  4640. ,
  4641. n.prototype.handleKeyDown = function(e) {
  4642. var t = function(e, t) {
  4643. this.rotationAcc[e] = t
  4644. }
  4645. .bind(this);
  4646. this.emit(u.InteractionKey);
  4647. var i = !0;
  4648. switch (e) {
  4649. case h.LEFTARROW:
  4650. case h.J:
  4651. t("x", -1);
  4652. break;
  4653. case h.RIGHTARROW:
  4654. case h.L:
  4655. t("x", 1);
  4656. break;
  4657. case h.I:
  4658. t("y", 1);
  4659. break;
  4660. case h.K:
  4661. t("y", -1);
  4662. break;
  4663. default:
  4664. i = !1
  4665. }
  4666. i && this.emit(u.Move, "key")
  4667. if(e == 27){
  4668. if(exit){
  4669. $(exit).click()
  4670. }
  4671. window.player.closePopup()
  4672. }
  4673. }
  4674. ,
  4675. n.prototype.onKeyUp = function(e) {
  4676. this.usable() && (e.preventDefault(),
  4677. e.stopPropagation(),
  4678. this.handleKeyUp(e.which))
  4679. }
  4680. ,
  4681. n.prototype.handleKeyUp = function(e) {
  4682. switch (e) {
  4683. case h.LEFTARROW:
  4684. case h.J:
  4685. case h.RIGHTARROW:
  4686. case h.L:
  4687. this.rotationAcc.x = 0;
  4688. break;
  4689. case h.I:
  4690. case h.K:
  4691. this.rotationAcc.y = 0
  4692. }
  4693. }
  4694. ,
  4695. n.prototype.startRotating = function(e, t) {
  4696. e && (this.rotationAcc.x = e),
  4697. t && (this.rotationAcc.y = t)
  4698. }
  4699. ,
  4700. n.prototype.stopRotating = function(e) {
  4701. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4702. this.rotationAcc.set(0, 0)
  4703. }
  4704. ,
  4705. n.prototype.reset = function() {
  4706. this.pointerDragOn = !1,
  4707. this.rotationAcc.set(0, 0),
  4708. this.rotationSpeed.set(0, 0),
  4709. this.pointers = []
  4710. }
  4711. ,
  4712. n.prototype.toJSON = function() {
  4713. var e = {
  4714. camera_position: {
  4715. x: l.toPrecision(this.camera.position.x, 4),
  4716. y: l.toPrecision(this.camera.position.y, 4),
  4717. z: l.toPrecision(this.camera.position.z, 4)
  4718. },
  4719. camera_quaternion: {
  4720. x: l.toPrecision(this.camera.quaternion.x, 4),
  4721. y: l.toPrecision(this.camera.quaternion.y, 4),
  4722. z: l.toPrecision(this.camera.quaternion.z, 4),
  4723. w: l.toPrecision(this.camera.quaternion.w, 4)
  4724. }
  4725. };
  4726. return e
  4727. }
  4728. ,
  4729. n.prototype.setStateFromJSON = function(e) {
  4730. this.camera.position.copy(e.camera_position),
  4731. this.camera.quaternion.copy(e.camera_quaternion)
  4732. }
  4733. ,
  4734. t.exports = n
  4735. }
  4736. ).call(this, "/js/controls/PanoramaControls.js")
  4737. }
  4738. , {
  4739. "../enum/ControlEvents": 21,
  4740. "../enum/Keys": 30,
  4741. "../enum/MouseButton": 34,
  4742. "../enum/Vectors": 50,
  4743. "../settings": 166,
  4744. "../util/common": 185,
  4745. "../util/logger": 189,
  4746. "../util/math": 190,
  4747. events: 202,
  4748. three: 217
  4749. }],
  4750. 14: [function(e, t, i) {
  4751. (function(i) {
  4752. "use strict";
  4753. var n = e("three")
  4754. , r = e("../enum/Viewmode")
  4755. , o = e("../util/logger")
  4756. , a = new o(i);
  4757. t.exports = {
  4758. serialize: function(e) {
  4759. return encodeURI(JSON.stringify(e))
  4760. },
  4761. deserialize: function(e) {
  4762. function t(e) {
  4763. function t(e, t) {
  4764. return e && "number" == typeof t && !isNaN(t)
  4765. }
  4766. return e.reduce(t, !0)
  4767. }
  4768. try {
  4769. var i = JSON.parse(decodeURI(e))
  4770. , o = {
  4771. mode: r.fromInt(i.camera_mode),
  4772. panoId: i.scan_id,
  4773. position: (new n.Vector3).copy(i.camera_position),
  4774. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4775. zoom: i.ortho_zoom,
  4776. floorVisibility: i.floor_visibility
  4777. }
  4778. , s = o.position;
  4779. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4780. var l = o.quaternion;
  4781. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4782. o
  4783. } catch (i) {
  4784. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4785. try {
  4786. var c = e.split(",")
  4787. , h = {
  4788. x: parseFloat(c[2]),
  4789. y: parseFloat(c[3]),
  4790. z: parseFloat(c[4])
  4791. }
  4792. , u = {
  4793. x: parseFloat(c[5]),
  4794. y: parseFloat(c[6]),
  4795. z: parseFloat(c[7]),
  4796. w: parseFloat(c[8])
  4797. };
  4798. return t([h.x, h.y, h.z]) || (h.x = 0,
  4799. h.y = 0,
  4800. h.z = 0),
  4801. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4802. u.y = 0,
  4803. u.z = 0,
  4804. u.w = 1),
  4805. {
  4806. mode: r.fromInt(c[0]),
  4807. panoId: c[1],
  4808. position: (new n.Vector3).copy(h),
  4809. quaternion: (new n.Quaternion).copy(u)
  4810. }
  4811. } catch (t) {
  4812. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4813. }
  4814. }
  4815. return null
  4816. }
  4817. }
  4818. }
  4819. ).call(this, "/js/controls/serializer.js")
  4820. }
  4821. , {
  4822. "../enum/Viewmode": 51,
  4823. "../util/logger": 189,
  4824. three: 217
  4825. }],
  4826. 15: [function(e, t, i) {
  4827. (function(i) {
  4828. "use strict";
  4829. function n() {
  4830. this.endlessLoop = a.warp.loop,
  4831. this.clock = new r.Clock(!0),
  4832. this.model = null,
  4833. this.player = null,
  4834. this.currentItem = null,
  4835. this.destinationItem = null,
  4836. this.tourIsPlaying = !1,
  4837. this.transitionStage = y.None,
  4838. this.nextFunc = null,
  4839. this.onTheBus = !1,
  4840. this.tourInProgress = !1,
  4841. this.reachSource = null,
  4842. this.interrupted = !1,
  4843. this.nItems = 0,
  4844. this.walkingSectionPaused = !1
  4845. }
  4846. var r = e("three")
  4847. , o = e("./util/logger")
  4848. , a = e("./settings")
  4849. , s = e("./util/transitions")
  4850. , l = e("events").EventEmitter
  4851. , c = e("./enum/Viewmode")
  4852. , h = e("./analytics")
  4853. , u = e("./enum/WarpStyle")
  4854. , s = e("./util/transitions")
  4855. , d = (e("./model/ModelManager"),
  4856. e("./enum/ModelManagerEvents"))
  4857. , p = e("./enum/DirectorEvents")
  4858. , f = e("./enum/PlayerEvents")
  4859. , g = (e("./enum/ControlEvents"),
  4860. e("./enum/BlackoutStyle"))
  4861. , m = e("./enum/PathDiscardMode")
  4862. , v = e("./enum/PathDisplayMode")
  4863. , A = (e("./player"),
  4864. new o(i))
  4865. , y = Object.freeze({
  4866. None: 0,
  4867. Moving: 1,
  4868. Aiming: 2,
  4869. Interlude: 3
  4870. })
  4871. , C = Object.freeze({
  4872. Forward: 1,
  4873. NoChange: 0,
  4874. Backwards: -1
  4875. })
  4876. , I = s.getUniqueId();
  4877. n.prototype = Object.create(l.prototype),
  4878. n.prototype.init = function(e, t) {
  4879. this.player = e,
  4880. this.modelManager = t,
  4881. this.updateModel(),
  4882. this.resetAll(),
  4883. this.bindEvents()
  4884. }
  4885. ,
  4886. n.prototype.resetAll = function() {
  4887. if (this.currentItem = null,
  4888. this.destinationItem = null,
  4889. this.tourIsPlaying = !1,
  4890. this.bgmReplay(),//xzw
  4891. this.transitionStage = y.None,
  4892. this.nextFunc = null,
  4893. this.onTheBus = !1,
  4894. this.reachSource = null,
  4895. this.interrupted = !1,
  4896. this.model) {
  4897. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4898. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4899. } else
  4900. this.defaultWarpStyle = u.BLACK,
  4901. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4902. this.resetSpecialTransition()
  4903. }
  4904. ,
  4905. n.prototype.updateModel = function() {
  4906. this.model = this.modelManager.getActiveModel(),
  4907. this.nItems = this.model.heroLocations.length
  4908. }
  4909. ,
  4910. n.prototype.bindEvents = function() {
  4911. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4912. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4913. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4914. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4915. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4916. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4917. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4918. this.player.once(f.Move, function() {
  4919. s.cancelById(I)
  4920. })
  4921. }
  4922. ,
  4923. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {
  4924. return e === u.WALK && (this.interrupt(g.NONE),
  4925. this.pauseWalkingSection(),
  4926. this.player.fastForwardActivePanoFlight(),
  4927. !0)
  4928. }
  4929. ,
  4930. n.prototype.handlePlayerMove = function(e) {
  4931. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4932. this.emit("update.controls")
  4933. }
  4934. ,
  4935. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4936. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4937. this.emit("update.controls"))
  4938. }
  4939. ,
  4940. n.prototype.handlePlayerModeChanged = function(e, t) {
  4941. this.intermediateState() || e === t || (this.onTheBus = !1,
  4942. this.emit("update.controls"))
  4943. }
  4944. ,
  4945. n.prototype.handlePlayerInputStart = function(e) {
  4946. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4947. }
  4948. ,
  4949. n.prototype.handlePlayerFlyingStarted = function() {
  4950. this.clearWalkingSectionPaused()
  4951. }
  4952. ,
  4953. n.prototype.describe = function() {
  4954. return {
  4955. nItems: this.nItems,
  4956. currentItem: this.currentItem,
  4957. destinationItem: this.destinationItem,
  4958. tourIsPlaying: this.tourIsPlaying,
  4959. onTheBus: this.onTheBus,
  4960. endlessLoop: this.endlessLoop,
  4961. viewMode: this.player.mode,
  4962. inTransition: this._inTransition(),
  4963. transitionStage: this.transitionStage,
  4964. tourInProgress: this.tourInProgress
  4965. }
  4966. }
  4967. ,
  4968. n.prototype._inTransition = function() {
  4969. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4970. }
  4971. ,
  4972. n.prototype.bounceable = function() {
  4973. var e = this.clock.getDelta();
  4974. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4975. }
  4976. ,
  4977. n.prototype.itemCompare = function(item1, item2, type){//add
  4978. if(type == 'equal'){//==
  4979. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4980. }else if(type == 'less'){//<
  4981. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4982. }
  4983. }
  4984. n.prototype.currentMoveDirection = function() {
  4985. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4986. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4987. }
  4988. ,
  4989. n.prototype.clearPath = function() {
  4990. this._inTransition() || this.player.path.discardPathObject()
  4991. }
  4992. ,
  4993. n.prototype.allFloors = function() {
  4994. this.model.toggleAllFloors()
  4995. }
  4996. ,
  4997. n.prototype.actionComplete = function(e) {
  4998. if (this.interrupted = !1,
  4999. this.transitionStage = y.None,
  5000. this.resetSpecialTransition(),
  5001. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  5002. this.tourIsPlaying || (this.player.disablePreRendering(),
  5003. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  5004. this.emit("update.controls"),
  5005. this.nextFunc) {
  5006. var t = this.nextFunc;
  5007. this.nextFunc = null,
  5008. t()
  5009. }
  5010. }
  5011. ,
  5012. n.prototype.awaitCompletion = function(e, t) {
  5013. this.nextFunc = t,
  5014. e()
  5015. }
  5016. ,
  5017. n.prototype.updateSuccessFunction = function(e) {
  5018. this.nextFunc = e
  5019. }
  5020. ,
  5021. n.prototype.interrupt = function(e, t) {
  5022. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5023. this.tourIsPlaying = !1,
  5024. this.bgmReplay(),//xzw
  5025. this.interrupted = !0,
  5026. this.nextFunc = null,
  5027. this.emit(p.ActionInterrupted),
  5028. null !== e && void 0 !== e || (e = g.BEGINNING),
  5029. this.player.interruptAndFastForward(e, t),
  5030. !0)
  5031. }
  5032. ,
  5033. n.prototype.wouldInterrupt = function() {
  5034. return this.transitionStage !== y.None
  5035. }
  5036. ,
  5037. n.prototype.intermediateState = function() {
  5038. return this.transitionStage !== y.None
  5039. }
  5040. ,
  5041. n.prototype.isInterrupted = function() {
  5042. return this.interrupted
  5043. }
  5044. ,
  5045. n.prototype.pauseWalkingSection = function() {
  5046. this.walkingSectionPaused = !0
  5047. }
  5048. ,
  5049. n.prototype.clearWalkingSectionPaused = function() {
  5050. this.walkingSectionPaused = !1
  5051. }
  5052. ,
  5053. n.prototype.autoTour = function() {
  5054. var e = Date.now();
  5055. this.model.auxDataPromise.then(function() {
  5056. e = Date.now() - e;
  5057. var t = a.warp.auto
  5058. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  5059. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  5060. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  5061. done: function() {
  5062. this.playTour()
  5063. }
  5064. .bind(this),
  5065. name: "_atr",
  5066. id: I
  5067. })
  5068. }
  5069. .bind(this))
  5070. }
  5071. ,
  5072. n.prototype.atDestinationPano = function() {
  5073. if (!this.player.currentPano || null === this.destinationItem)
  5074. return !1;
  5075. var e = this.player.currentPano.id;
  5076. if (void 0 === e)
  5077. return !1;
  5078. var t = this.model.heroLocations;
  5079. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  5080. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  5081. return destination && destination.panoId == e
  5082. }
  5083. ,
  5084. n.prototype.redirectToItem = function(e, t) {
  5085. if (null === e || void 0 === e)
  5086. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  5087. if (!this.wouldInterrupt())
  5088. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  5089. if (this.player.mode === c.TRANSITIONING)
  5090. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  5091. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  5092. var i = function() {
  5093. s.setTimeout(function() {
  5094. this.setDestinationItem(e),
  5095. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  5096. }
  5097. .bind(this), 0)
  5098. }
  5099. .bind(this);
  5100. this.interrupt(g.END, 0),
  5101. this.updateSuccessFunction(i)
  5102. }
  5103. ,
  5104. n.prototype.useSpecialTransition = function(e) {
  5105. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  5106. this.nextWarpStyle = u.BLACK
  5107. }
  5108. ,
  5109. n.prototype.resetSpecialTransition = function() {
  5110. this.nextWarpStyle = this.defaultWarpStyle
  5111. }
  5112. ,
  5113. n.prototype.arrivedAtDestination = function(e) {
  5114. if (this.player.flying || this.player.isWarping())
  5115. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  5116. else {
  5117. this.transitionStage = y.Aiming;
  5118. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  5119. this.player.model.fadePanoMarkers(0),
  5120. this.awaitCompletion(function() {
  5121. this.resetSpecialTransition(),
  5122. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  5123. }
  5124. .bind(this), t)
  5125. }
  5126. }
  5127. ,
  5128. n.prototype.goToDestination = function(e, t, i, n) {
  5129. //音频
  5130. //if(this.destinationItem[1] == 0){//如果是每个folder的起始
  5131. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  5132. if(musicInfo && musicInfo.music){
  5133. var o = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  5134. let audioSrc1 = g_tourAudio.src.split('/').pop();
  5135. let audioSrc2 = o.split('/').pop();
  5136. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  5137. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  5138. g_tourAudio.currentTime = 0; g_tourAudio.play();
  5139. }else if(g_tourAudio.paused && g_tourAudio.currentTime < g_tourAudio.duration){//未播完
  5140. g_tourAudio.play();
  5141. }
  5142. g_tourAudio.shouldPlay = true
  5143. }else{//很可能是该folder的起始
  5144. g_tourAudio.src = manage.dealURL(o);
  5145. g_tourAudio.shouldPlay = true
  5146. g_tourAudio.load()
  5147. }
  5148. if(g_bgAudio && !g_bgAudio.paused){
  5149. manage.switchBgmState(false);
  5150. g_bgAudio.pauseByTour = true
  5151. }
  5152. }
  5153. //}
  5154. if (this.onTheBus = !0,
  5155. this.emit("update.controls"),
  5156. this.player.updateLastView(),
  5157. !n && this.atDestinationPano()){
  5158. /*
  5159. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  5160. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5161. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  5162. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5163. } */
  5164. return void this.arrivedAtDestination(!0);
  5165. }
  5166. if (this.player.flying || this.player.isWarping())
  5167. A.warn("Cannot go to new destination while player is flying or warping.");
  5168. else {
  5169. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5170. , o = null
  5171. , a1 = null;
  5172. if (r.isPano()) {
  5173. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  5174. //var walk = window.MP_PREFETCHED_MODELDATA.black ? 'black' : 'walk';
  5175. var s = this.getMomentTour(this.destinationItem) //window.MP_PREFETCHED_MODELDATA.momentTour || "walk";
  5176. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  5177. o = this.arrivedAtDestination.bind(this, !0)
  5178. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  5179. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5180. }
  5181. } else{
  5182. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  5183. o = this.arrivedAtDestination.bind(this, !1);
  5184. }
  5185. this.transitionStage = y.Moving,
  5186. this.model.fadePanoMarkers(0),
  5187. this.awaitCompletion(function() {
  5188. a1();
  5189. }
  5190. .bind(this), o),
  5191. this.emit("update.controls")
  5192. }
  5193. }
  5194. ,
  5195. n.prototype.tourInterlude = function() {
  5196. if (h.trackAlways("reach_highlight", {
  5197. reach_source: this.reachSource
  5198. }),
  5199. this.model.fadePanoMarkers(0),
  5200. this.emit("update.controls"),
  5201. this.tourIsPlaying)
  5202. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  5203. this.stopTour(true),
  5204. this.emit(p.TourEnd),
  5205. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  5206. this.transitionStage = y.Interlude,
  5207. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  5208. }
  5209. .bind(this), this.goNext.bind(this))
  5210. }
  5211. ,
  5212. n.prototype.playTour = function() {
  5213. if (!this.bounceable())
  5214. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  5215. this.tourInProgress = !0,
  5216. this.reachSource = "play",
  5217. this.tourIsPlaying = !0,
  5218. this.wasZoomEnabled = this.player.zoomEnabled,
  5219. this.player.zoomEnabled = !1,
  5220. this.resetSpecialTransition(),
  5221. this.emit("update.controls"),
  5222. this.emit(p.TourStart),
  5223. this.player.enablePreRendering(),
  5224. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  5225. this.goToDestination()) : this.goNext()))
  5226. }
  5227. ,
  5228. n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  5229. //if(g_tourAudio && g_tourAudio.paused && g_bgAudio && g_bgAudio.paused){
  5230. if(g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour){
  5231. g_playAudio = g_bgAudio;
  5232. g_tourAudio && (g_tourAudio.pause(), g_tourAudio.shouldPlay = false)
  5233. //window.tourAudio && window.tourAudio.pause();
  5234. //manage.switchBgmState(true);
  5235. playMusic(player.currentPano)
  5236. }
  5237. }
  5238. ,
  5239. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  5240. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5241. this.tourIsPlaying = !1,
  5242. (!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  5243. this.interrupt(),
  5244. this.clearWalkingSectionPaused(),
  5245. this.resetSpecialTransition(),
  5246. this.emit("update.controls"))
  5247. //window.tourAudio && window.tourAudio.pause();
  5248. if(!isAutoStop && g_tourAudio && g_tourAudio.paused == false )
  5249. {
  5250. g_tourAudio.pause();
  5251. g_tourAudio.shouldPlay = false
  5252. //g_tourAudio.src = ""
  5253. }
  5254. }
  5255. ,
  5256. n.prototype.endTourProgress = function() {
  5257. this.tourInProgress = !1,
  5258. this.emit("update.controls"),
  5259. this.emit(p.TourEnd)
  5260. }
  5261. ,
  5262. n.prototype.goToHighlight = function(e) {
  5263. if (this.wouldInterrupt())
  5264. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  5265. else {
  5266. if (A.debug("<tour.goto " + e + ">"),
  5267. this.isInterrupted())
  5268. return;
  5269. this.clearWalkingSectionPaused(),
  5270. this.setDestinationItem(e),
  5271. this.useSpecialTransition("Hilight"),
  5272. this.goToDestination(),
  5273. h.trackAlways("reach_highlight", {
  5274. reach_source: "thumb"
  5275. })
  5276. }
  5277. }
  5278. ,
  5279. n.prototype.prevHighlight = function() {
  5280. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  5281. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5282. this.reachSource = "prev",
  5283. this.goPrev()))
  5284. }
  5285. ,
  5286. n.prototype.nextHighlight = function() {
  5287. this.bounceable() || (this.player.emit("tour_manual", "next"),
  5288. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5289. this.reachSource = "next",
  5290. this.goNext()))
  5291. }
  5292. ,
  5293. n.prototype.changeMode = function(e) {
  5294. var t = $.Deferred()
  5295. , i = t.resolve.bind(t)
  5296. , n = t.reject.bind(t);
  5297. this.emit(p.StartModeChange);
  5298. var r = function() {
  5299. return this.clearWalkingSectionPaused(),
  5300. !!this.wouldInterrupt() && (this.interrupt(),
  5301. !0)
  5302. }
  5303. .bind(this);
  5304. if (!r()) {
  5305. switch (e) {
  5306. case c.PANORAMA:
  5307. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5308. break;
  5309. case c.DOLLHOUSE:
  5310. case c.FLOORPLAN:
  5311. this.player.flyToNewMode({
  5312. mode: e
  5313. }).done(i).fail(n);
  5314. break;
  5315. case c.OUTDOOR:
  5316. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5317. }
  5318. return t.promise()
  5319. }
  5320. }
  5321. ,
  5322. n.prototype.atEndOfTour = function() {
  5323. //return this.currentItem >= this.nItems - 1
  5324. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  5325. if(end){
  5326. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  5327. if(heroLocations){
  5328. end = this.currentItem[1] >= heroLocations.length - 1
  5329. }
  5330. }
  5331. return end;
  5332. }
  5333. ,
  5334. n.prototype.firstDestination = function() {
  5335. //return 0 < this.nItems ? 0 : null
  5336. return 0 < this.nItems ? [0,0]: null
  5337. }
  5338. ,
  5339. n.prototype.finalDestination = function() {
  5340. //return 0 < this.nItems ? this.nItems - 1 : null
  5341. return 0 < this.nItems ? [this.nItems - 1,0]: null
  5342. }
  5343. ,
  5344. n.prototype.goPrev = function() {
  5345. this.tourAdvance(-1)
  5346. }
  5347. ,
  5348. n.prototype.goNext = function() {
  5349. this.tourAdvance(1)
  5350. }
  5351. ,
  5352. n.prototype.setDestinationItem = function(e) {
  5353. this.destinationItem = e,
  5354. this.emit("update.controls")
  5355. }
  5356. ,
  5357. n.prototype.setCurrentItem = function(e) {
  5358. this.currentItem = e,
  5359. this.emit("update.controls")
  5360. }
  5361. ,
  5362. n.prototype.nextItem = function(currentItem) {
  5363. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5364. if(currentItem == void 0)return this.firstDestination()
  5365. var currentLocation = this.model.heroLocations[currentItem[0]];
  5366. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5367. var item;
  5368. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5369. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5370. }else{
  5371. item = [currentItem[0] , currentItem[1]+1]
  5372. }
  5373. if(item[0] >= this.nItems ){
  5374. item = this.firstDestination()
  5375. }
  5376. return item;
  5377. //暂时不理会endlessLoop,默认为false
  5378. }
  5379. ,
  5380. n.prototype.prevItem = function(currentItem) {
  5381. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5382. if(currentItem == void 0)return this.firstDestination()
  5383. var item;
  5384. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  5385. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5386. else{
  5387. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5388. if(this.currentItem[1] == 0){//子目录中第一个
  5389. return [currentItem[0] - 1, lastChildNum-1]
  5390. }else{
  5391. return [currentItem[0], currentItem[1]-1]
  5392. }
  5393. }
  5394. }
  5395. ,
  5396. n.prototype.tourAdvance = function(e) {//e是1或-1
  5397. A.debug("tourAdvance(" + e + ")")
  5398. if(null === this.currentItem || void 0 === this.currentItem){
  5399. this.setDestinationItem(this.firstDestination())
  5400. }else{
  5401. var item
  5402. if(e == 1){
  5403. item = this.nextItem(this.currentItem)
  5404. }else if(e == -1){
  5405. item = this.prevItem(this.currentItem)
  5406. }
  5407. this.setDestinationItem(item)
  5408. }
  5409. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  5410. this.useSpecialTransition("reverse-looping to end")
  5411. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5412. this.useSpecialTransition("looping back to start")
  5413. }
  5414. /* var momentTour = this.getMomentTour(this.destinationItem);
  5415. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5416. var zoomLevel = this.player.zoomLevel;
  5417. this.player.zoomEnabled = true;
  5418. var zoom = function(e, d) {
  5419. this.player.zoomTo((1-e)*zoomLevel, true)
  5420. }.bind(this)
  5421. s.start(zoom, 1500, function(){
  5422. }, 0, d.easeOutQuad, "zoom")
  5423. } */
  5424. this.goToDestination()
  5425. }
  5426. ,
  5427. n.prototype.getMomentTour = function(destinationItem) {//add
  5428. var wholeMomentTour = window.MP_PREFETCHED_MODELDATA.momentTour || "walk"; //最外层
  5429. if(!destinationItem) return wholeMomentTour
  5430. else{
  5431. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5432. if(currentLocation.momentTour)return currentLocation.momentTour;
  5433. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5434. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5435. }
  5436. }
  5437. ,
  5438. t.exports = n
  5439. }
  5440. ).call(this, "/js/director.js")
  5441. }
  5442. , {
  5443. "./analytics": 4,
  5444. "./enum/BlackoutStyle": 18,
  5445. "./enum/ControlEvents": 21,
  5446. "./enum/DirectorEvents": 23,
  5447. "./enum/ModelManagerEvents": 33,
  5448. "./enum/PathDiscardMode": 38,
  5449. "./enum/PathDisplayMode": 39,
  5450. "./enum/PlayerEvents": 40,
  5451. "./enum/Viewmode": 51,
  5452. "./enum/WarpStyle": 52,
  5453. "./model/ModelManager": 140,
  5454. "./player": 155,
  5455. "./settings": 166,
  5456. "./util/logger": 189,
  5457. "./util/transitions": 195,
  5458. events: 202,
  5459. three: 217
  5460. }],
  5461. 16: [function(e, t, i) {
  5462. "use strict";
  5463. var n = e("three")
  5464. , r = e("./enum/Viewmode")
  5465. , o = (e("./settings"),
  5466. e("./util/transitions"))
  5467. , a = e("./enum/PlayerEvents")
  5468. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5469. , l = new n.ShaderPass(n.VerticalBlurShader);
  5470. l.renderToScreen = !0;
  5471. var c = $("#player").width() / $("#player").height();
  5472. isNaN(c) && (c = 1);
  5473. //initTransitionPass(n)
  5474. var h = {
  5475. currentBlur: 0,
  5476. aspect: c,
  5477. blurStrength: 1,
  5478. hblurPass: s,
  5479. vblurPass: l,
  5480. // transitionMaskPass : new n.TransitionPass()
  5481. bindEvents: function(e) {
  5482. e.on(a.ModeChanged, function(e, t) {
  5483. e === r.PANORAMA && (o.cancel(h.blur),
  5484. o.cancel(h.addBlur),
  5485. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5486. })
  5487. },
  5488. blur: function(e) {
  5489. h.currentBlur = e;
  5490. var t = e * h.blurStrength;
  5491. l.uniforms.v.value = t / 512 * h.aspect,
  5492. s.uniforms.h.value = t / 512
  5493. },
  5494. addBlur: function(e) {
  5495. e = Math.max(e, h.currentBlur),
  5496. h.blur(e)
  5497. },
  5498. removeBlur: function(e) {
  5499. e = Math.min(1 - e, h.currentBlur),
  5500. h.blur(e)
  5501. }
  5502. };
  5503. h.blur(0),
  5504. t.exports = h
  5505. }
  5506. , {
  5507. "./enum/PlayerEvents": 40,
  5508. "./enum/Viewmode": 51,
  5509. "./settings": 166,
  5510. "./util/transitions": 195,
  5511. three: 217
  5512. }],
  5513. 17: [function(e, t, i) {
  5514. "use strict";
  5515. t.exports = {
  5516. UNKNOWN: 0,
  5517. ALIGNED: 1,
  5518. UNALIGNED: 2,
  5519. PLACED: 3
  5520. }
  5521. }
  5522. , {}],
  5523. 18: [function(e, t, i) {
  5524. "use strict";
  5525. t.exports = {
  5526. NONE: 0,
  5527. MIDDLE: 1,
  5528. END: 2,
  5529. BEGINNING: 3,
  5530. FADEIN: 4
  5531. }
  5532. }
  5533. , {}],
  5534. 19: [function(e, t, i) {
  5535. "use strict";
  5536. var n = e("three");
  5537. t.exports = {
  5538. newBlue: new n.Color(4967932),
  5539. altBlue: new n.Color(47355),
  5540. tagDefault: new n.Color(223357),
  5541. classicBlue: new n.Color(53759),
  5542. mpYellow: new n.Color(16502016),
  5543. mpOrange: new n.Color(16428055),
  5544. mpBlue: new n.Color(12096),
  5545. mpLtGrey: new n.Color(13751252),
  5546. mpDkGrey: new n.Color(10000019),
  5547. mpRed: new n.Color(12525854),
  5548. mpOrangeDesat: new n.Color(16764529),
  5549. mpBlueDesat: new n.Color(4034734),
  5550. mpRedDesat: new n.Color(14705505),
  5551. white: new n.Color(16777215),
  5552. black: new n.Color(0),
  5553. _desat: function(e, t) {
  5554. var i = t || .3
  5555. , r = (new n.Color).copy(e).getHSL();
  5556. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5557. },
  5558. _darken: function(e, t) {
  5559. var i = t || .2
  5560. , r = e.getHSL();
  5561. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5562. }
  5563. }
  5564. }
  5565. , {
  5566. three: 217
  5567. }],
  5568. 20: [function(e, t, i) {
  5569. "use strict";
  5570. t.exports = {
  5571. NONE: -1,
  5572. ROTATE: 0,
  5573. DOLLY: 1,
  5574. PAN: 2,
  5575. ROTATE_DOLLY: 3,
  5576. PAN_DOLLY: 4
  5577. }
  5578. }
  5579. , {}],
  5580. 21: [function(e, t, i) {
  5581. "use strict";
  5582. t.exports = {
  5583. Move: "move",
  5584. InteractionDirect: "interaction.direct",
  5585. InteractionKey: "interaction.key",
  5586. InteractionGui: "interaction.gui",
  5587. FlyInDirection: "fly.direction",
  5588. InputStart: "input.start",
  5589. Pinch: "input.pinch",
  5590. Scroll: "input.scroll",
  5591. AutoPanInterrupt: "autopan.interrupt",
  5592. AutoPanComplete: "autopan.complete",
  5593. AutoPanClamped: "autopan.clamped",
  5594. LongTap: "longtap"
  5595. }
  5596. }
  5597. , {}],
  5598. 22: [function(e, t, i) {
  5599. "use strict";
  5600. t.exports = Object.freeze({
  5601. FORWARD: "FORWARD",
  5602. LEFT: "LEFT",
  5603. RIGHT: "RIGHT",
  5604. BACK: "BACK",
  5605. UP: "UP",
  5606. DOWN: "DOWN"
  5607. })
  5608. }
  5609. , {}],
  5610. 23: [function(e, t, i) {
  5611. "use strict";
  5612. t.exports = {
  5613. ActionInterrupted: "action.interrupted",
  5614. TourStart: "tour.start",
  5615. TourEnd: "tour.end",
  5616. StartModeChange: "mode.startChange"
  5617. }
  5618. }
  5619. , {}],
  5620. 24: [function(e, t, i) {
  5621. "use strict";
  5622. t.exports = Object.freeze({
  5623. None: 0,
  5624. Queued: 1,
  5625. ForceQueued: 2,
  5626. Downloading: 3,
  5627. Downloaded: 4,
  5628. DownloadFailed: 5
  5629. })
  5630. }
  5631. , {}],
  5632. 25: [function(e, t, i) {
  5633. "use strict";
  5634. t.exports = {
  5635. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5636. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5637. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5638. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5639. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5640. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5641. }
  5642. }
  5643. , {}],
  5644. 26: [function(e, t, i) {
  5645. "use strict";
  5646. t.exports = {
  5647. Texture2D: 0,
  5648. TextureCube: 1
  5649. }
  5650. }
  5651. , {}],
  5652. 27: [function(e, t, i) {
  5653. "use strict";
  5654. t.exports = {
  5655. SMALL: "small",
  5656. LARGE: "large"
  5657. }
  5658. }
  5659. , {}],
  5660. 28: [function(e, t, i) {
  5661. "use strict";
  5662. var n = e("./Viewmode")
  5663. , r = {
  5664. LANDING: {},
  5665. NAVIGATION: "navigation",
  5666. MORE_HELP: "moreHelp",
  5667. TOUR_INTERACTION: {}
  5668. };
  5669. r.LANDING[n.PANORAMA] = "panorama.landing",
  5670. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5671. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5672. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5673. r.TOUR_INTERACTION.standard = "standard.tour",
  5674. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5675. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5676. t.exports = r
  5677. }
  5678. , {
  5679. "./Viewmode": 51
  5680. }],
  5681. 29: [function(e, t, i) {
  5682. "use strict";
  5683. var n = {
  5684. UP: 1,
  5685. DOWN: -1,
  5686. LEFT: "L",
  5687. RIGHT: "R",
  5688. FORWARD: "F",
  5689. BACK: "B",
  5690. reverse: {},
  5691. opposite: function(e) {
  5692. return this.reverse[e.toString()]
  5693. }
  5694. };
  5695. !function() {
  5696. n.reverse[n.UP] = n.DOWN,
  5697. n.reverse[n.DOWN] = n.UP,
  5698. n.reverse[n.LEFT] = n.RIGHT,
  5699. n.reverse[n.RIGHT] = n.LEFT,
  5700. n.reverse[n.FORWARD] = n.BACK,
  5701. n.reverse[n.BACK] = n.FORWARD
  5702. }(),
  5703. t.exports = n
  5704. }
  5705. , {}],
  5706. 30: [function(e, t, i) {
  5707. "use strict";
  5708. var n = e("../util/browser")
  5709. , r = {
  5710. ZERO: 48,
  5711. ONE: 49,
  5712. TWO: 50,
  5713. THREE: 51,
  5714. FOUR: 52,
  5715. FIVE: 53,
  5716. SIX: 54,
  5717. SEVEN: 55,
  5718. EIGHT: 56,
  5719. NINE: 57,
  5720. LEFTARROW: 37,
  5721. UPARROW: 38,
  5722. RIGHTARROW: 39,
  5723. DOWNARROW: 40,
  5724. A: 65,
  5725. B: 66,
  5726. C: 67,
  5727. D: 68,
  5728. E: 69,
  5729. F: 70,
  5730. G: 71,
  5731. H: 72,
  5732. I: 73,
  5733. J: 74,
  5734. K: 75,
  5735. L: 76,
  5736. M: 77,
  5737. N: 78,
  5738. O: 79,
  5739. P: 80,
  5740. Q: 81,
  5741. R: 82,
  5742. S: 83,
  5743. T: 84,
  5744. U: 85,
  5745. V: 86,
  5746. W: 87,
  5747. X: 88,
  5748. Y: 89,
  5749. Z: 90,
  5750. SPACE: 32,
  5751. RETURN: 13,
  5752. SEMICOLON: 186,
  5753. PLUSEQUALS: 187,
  5754. DASHUNDERSCORE: 189,
  5755. OPENBRACKET: 219
  5756. };
  5757. n.detectFirefox() && (r.SEMICOLON = 59,
  5758. r.PLUSEQUALS = 61,
  5759. r.DASHUNDERSCORE = 173),
  5760. t.exports = r
  5761. }
  5762. , {
  5763. "../util/browser": 182
  5764. }],
  5765. 31: [function(e, t, i) {
  5766. "use strict";
  5767. t.exports = {
  5768. EN_US: "en-US",
  5769. ES_MX: "es-MX",
  5770. FR_FR: "fr-FR",
  5771. DE_DE: "de-DE",
  5772. RU_RU: "ru-RU",
  5773. CN_CN: "cn-CN",
  5774. JP_JP: "jp-JP"
  5775. }
  5776. }
  5777. , {}],
  5778. 32: [function(e, t, i) {
  5779. "use strict";
  5780. t.exports = {
  5781. TagActivated: "tag.activated",
  5782. TagDismissed: "tag.dismissed",
  5783. TagNavigation: "tag.navigation"
  5784. }
  5785. }
  5786. , {}],
  5787. 33: [function(e, t, i) {
  5788. "use strict";
  5789. t.exports = {
  5790. ModelAdded: "model-added",
  5791. ActiveModelChanged: "active-model-changed"
  5792. }
  5793. }
  5794. , {}],
  5795. 34: [function(e, t, i) {
  5796. "use strict";
  5797. t.exports = {
  5798. LEFT: 0,
  5799. MIDDLE: 1,
  5800. RIGHT: 2
  5801. }
  5802. }
  5803. , {}],
  5804. 35: [function(e, t, i) {
  5805. "use strict";
  5806. t.exports = {
  5807. PanoRenderComplete: "panorama.render.complete",
  5808. TileRenderFailure: "panorama.tile.render.failed",
  5809. TileRenderSuccess: "panorama.tile.render.success",
  5810. TileUploadAttempted: "panorama.tile.upload.attempted",
  5811. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5812. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5813. }
  5814. }
  5815. , {}],
  5816. 36: [function(e, t, i) {
  5817. "use strict";
  5818. t.exports = {
  5819. BASE: 1,
  5820. STANDARD: 2,
  5821. HIGH: 3,
  5822. ULTRAHIGH: 4
  5823. }
  5824. }
  5825. , {}],
  5826. 37: [function(e, t, i) {
  5827. "use strict";
  5828. t.exports = {
  5829. LoadComplete: "panorama.load.complete",
  5830. LoadFailed: "panorama.load.failed",
  5831. TileLoaded: "panorama.tile.loaded"
  5832. }
  5833. }
  5834. , {}],
  5835. 38: [function(e, t, i) {
  5836. "use strict";
  5837. t.exports = Object.freeze({
  5838. Standard: 0,
  5839. Slow: 1,
  5840. Retain: 2
  5841. })
  5842. }
  5843. , {}],
  5844. 39: [function(e, t, i) {
  5845. "use strict";
  5846. t.exports = Object.freeze({
  5847. Show: 0,
  5848. Hide: 1,
  5849. Retain: 2
  5850. })
  5851. }
  5852. , {}],
  5853. 40: [function(e, t, i) {
  5854. "use strict";
  5855. t.exports = {
  5856. Move: "move",
  5857. MoveComplete: "move.complete",
  5858. ModeChanged: "mode.changed",
  5859. ModeChanging: "mode.changing",
  5860. PanoChosen: "pano.chosen",
  5861. ClosestPanoChanging: "closest.pano.changing",
  5862. WarpStarted: "warp.started",
  5863. WarpInterrupted: "warp.interrupted",
  5864. WarpEnded: "warp.ended",
  5865. FlyinFinished: "flyin.finished",
  5866. FlyingStarted: "flying.started",
  5867. FlyingInterrupted: "flying.interrupted",
  5868. FlyingEnded: "flying.ended",
  5869. Ready: "ready",
  5870. StartInside: "start.inside",
  5871. StartOutside: "start.outside",
  5872. ViewChanged: "view.changed",
  5873. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5874. InputStart: "input.start"
  5875. }
  5876. }
  5877. , {}],
  5878. 41: [function(e, t, i) {
  5879. "use strict";
  5880. t.exports = Object.freeze({
  5881. DEFAULT: 0,
  5882. PANOMARKERS: 1,
  5883. RETICULE: 2,
  5884. TAG: 3
  5885. })
  5886. }
  5887. , {}],
  5888. 42: [function(e, t, i) {
  5889. "use strict";
  5890. t.exports = {
  5891. visibleFloor: 1,
  5892. ghostFloor: 3,
  5893. boundingSkybox: 1,
  5894. panoMarker: 2,
  5895. reticule: 3,
  5896. tagStem: 4,
  5897. tagDisc: 5,
  5898. ribbon: 100
  5899. }
  5900. }
  5901. , {}],
  5902. 43: [function(e, t, i) {
  5903. "use strict";
  5904. t.exports = {
  5905. ContextCreated: "scene-renderer-context-created",
  5906. AfterRender: "after-render",
  5907. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5908. }
  5909. }
  5910. , {}],
  5911. 44: [function(e, t, i) {
  5912. "use strict";
  5913. t.exports = {
  5914. IDLE: "idle",
  5915. BROWSE: "browse",
  5916. EXAMINE: "examine"
  5917. }
  5918. }
  5919. , {}],
  5920. 45: [function(e, t, i) {
  5921. "use strict";
  5922. t.exports = {
  5923. TileDownloadSuccess: "tiledownloader.download.success",
  5924. TileDownloadFailure: "tiledownloader.download.failure",
  5925. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5926. }
  5927. }
  5928. , {}],
  5929. 46: [function(e, t, i) {
  5930. "use strict";
  5931. t.exports = {
  5932. CardboardAndroid: "googlevr",
  5933. GearVR: "gearvr",
  5934. CardboardIOS: "googlevrios",
  5935. Cardboard: "googlevr"
  5936. }
  5937. }
  5938. , {}],
  5939. 47: [function(e, t, i) {
  5940. "use strict";
  5941. t.exports = {
  5942. NONE: 0,
  5943. CONTEXTUAL: 1,
  5944. ANDROID: 2
  5945. }
  5946. }
  5947. , {}],
  5948. 48: [function(e, t, i) {
  5949. "use strict";
  5950. var n = {
  5951. Title: 0,
  5952. Cardboard: 1
  5953. }
  5954. , r = {
  5955. Title: 0,
  5956. Cardboard: 1,
  5957. Gear: 2
  5958. };
  5959. !function() {
  5960. [n, r].forEach(function(e) {
  5961. e.pageCount = Object.keys(e).length
  5962. })
  5963. }(),
  5964. t.exports.ios = n,
  5965. t.exports.standard = r
  5966. }
  5967. , {}],
  5968. 49: [function(e, t, i) {
  5969. "use strict";
  5970. t.exports = {
  5971. Android: "android",
  5972. IOS: "ios",
  5973. Desktop: "desktop",
  5974. UnsupportedAndroid: "android-unsupported"
  5975. }
  5976. }
  5977. , {}],
  5978. 50: [function(e, t, i) {
  5979. "use strict";
  5980. var n = e("three");
  5981. t.exports = {
  5982. UP: new n.Vector3(0,1,0),
  5983. DOWN: new n.Vector3(0,-1,0),
  5984. LEFT: new n.Vector3(-1,0,0),
  5985. RIGHT: new n.Vector3(1,0,0),
  5986. FORWARD: new n.Vector3(0,0,-1),
  5987. BACK: new n.Vector3(0,0,1)
  5988. }
  5989. }
  5990. , {
  5991. three: 217
  5992. }],
  5993. 51: [function(e, t, i) {
  5994. "use strict";
  5995. var n = e("../exception/ViewmodeConvertException")
  5996. , r = e("./coreViewmodes")
  5997. , o = e("../util/common")
  5998. , a = {
  5999. MESH: "mesh",
  6000. OUTDOOR: "outdoor",
  6001. TRANSITIONING: "transitioning",
  6002. toInt: function(e) {
  6003. switch (e) {
  6004. case this.PANORAMA:
  6005. return 1;
  6006. case this.DOLLHOUSE:
  6007. return 2;
  6008. case this.FLOORPLAN:
  6009. return 3;
  6010. case this.OUTDOOR:
  6011. return 4;
  6012. case this.TRANSITIONING:
  6013. return -1
  6014. }
  6015. throw new n("No known conversion for Viewmode to int for mode: " + e)
  6016. },
  6017. fromInt: function(e) {
  6018. switch (e) {
  6019. case "1":
  6020. case 1:
  6021. return this.PANORAMA;
  6022. case "2":
  6023. case 2:
  6024. return this.DOLLHOUSE;
  6025. case "3":
  6026. case 3:
  6027. return this.FLOORPLAN;
  6028. case "4":
  6029. case 4:
  6030. return this.OUTDOOR
  6031. }
  6032. throw new n("No known conversion for int to viewmode for int: " + e)
  6033. },
  6034. convertWorkshopModeInt: function(e) {
  6035. switch (e) {
  6036. case "0":
  6037. case 0:
  6038. case undefined: //xzw add
  6039. return this.PANORAMA;
  6040. case "1":
  6041. case 1:
  6042. return this.FLOORPLAN;
  6043. case "2":
  6044. case 2:
  6045. return this.DOLLHOUSE;
  6046. case "3":
  6047. case 3:
  6048. return this.MESH
  6049. }
  6050. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  6051. }
  6052. };
  6053. o.extendObject(a, r),
  6054. t.exports = a
  6055. }
  6056. , {
  6057. "../exception/ViewmodeConvertException": 58,
  6058. "../util/common": 185,
  6059. "./coreViewmodes": 54
  6060. }],
  6061. 52: [function(e, t, i) {
  6062. "use strict";
  6063. t.exports = {
  6064. BLACK: "black",
  6065. STD: "std",
  6066. WALK: "walk"
  6067. }
  6068. }
  6069. , {}],
  6070. 53: [function(e, t, i) {
  6071. "use strict";
  6072. t.exports = {
  6073. ZoomIn: "zoom.in",
  6074. ZoomOut: "zoom.out",
  6075. ZoomMax: "zoom.max",
  6076. ZoomMin: "zoom.min"
  6077. }
  6078. }
  6079. , {}],
  6080. 54: [function(e, t, i) {
  6081. "use strict";
  6082. t.exports = {
  6083. PANORAMA: "panorama",
  6084. DOLLHOUSE: "dollhouse",
  6085. FLOORPLAN: "floorplan"
  6086. }
  6087. }
  6088. , {}],
  6089. 55: [function(e, t, i) {
  6090. "use strict";
  6091. function n(e) {
  6092. this.message = e
  6093. }
  6094. t.exports = n
  6095. }
  6096. , {}],
  6097. 56: [function(e, t, i) {
  6098. "use strict";
  6099. function n(e) {
  6100. r.call(this, e)
  6101. }
  6102. var r = e("./BasicException");
  6103. n.prototype = Object.create(r.prototype),
  6104. t.exports = n
  6105. }
  6106. , {
  6107. "./BasicException": 55
  6108. }],
  6109. 57: [function(e, t, i) {
  6110. "use strict";
  6111. function n(e) {
  6112. r.call(this, e)
  6113. }
  6114. var r = e("./BasicException");
  6115. n.prototype = Object.create(r.prototype),
  6116. t.exports = n
  6117. }
  6118. , {
  6119. "./BasicException": 55
  6120. }],
  6121. 58: [function(e, t, i) {
  6122. "use strict";
  6123. function n(e) {
  6124. r.call(this, e)
  6125. }
  6126. var r = e("./BasicException");
  6127. n.prototype = Object.create(r.prototype),
  6128. t.exports = n
  6129. }
  6130. , {
  6131. "./BasicException": 55
  6132. }],
  6133. 59: [function(e, t, i) {
  6134. (function(i) {
  6135. "use strict";
  6136. function n(e) {
  6137. var t = {};
  6138. if (e) {
  6139. var i = e.flags;
  6140. if (i)
  6141. for (var n in i)
  6142. i.hasOwnProperty(n) && (t[i[n]] = !0);
  6143. return t
  6144. }
  6145. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  6146. null
  6147. }
  6148. var r = e("./util/ajax")
  6149. , o = e("./util/showcase")
  6150. , a = e("./util/logger")
  6151. , s = ""
  6152. , l = new a(i)
  6153. , c = {};
  6154. t.exports = {
  6155. loadFeatureFlags: function(e) {
  6156. var t = $.Deferred();
  6157. return r.get(e.urlBase + s, {
  6158. responseType: "json",
  6159. prefetchFrom: "user",
  6160. auth: o.getAuthorizationHeader()
  6161. }).done(function(e) {
  6162. c = n(e),
  6163. c ? t.resolve(c) : t.reject("loading-failed")
  6164. }).fail(function() {
  6165. l.debug("Retrieval of feature flags failed."),
  6166. t.reject("loading-failed")
  6167. }),
  6168. t.promise()
  6169. },
  6170. getFlags: function() {
  6171. return c
  6172. },
  6173. updateDependentSettings: function(e, t) {
  6174. e = e || c,
  6175. e.labels && (t.labels.enabled = !0),
  6176. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  6177. e.showcase_sdk && (t.sdkInit = !0),
  6178. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  6179. e.showcase_webvr && (t.vr.allowWebVR = !0),
  6180. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  6181. e.hide_sc_sharing && (t.share.enabled = !1)
  6182. }
  6183. }
  6184. }
  6185. ).call(this, "/js/featureflags.js")
  6186. }
  6187. , {
  6188. "./util/ajax": 181,
  6189. "./util/logger": 189,
  6190. "./util/showcase": 193
  6191. }],
  6192. 60: [function(e, t, i) {
  6193. "use strict";
  6194. var n = (e("../util/common"),
  6195. {
  6196. status: 0,
  6197. set: function(e) {
  6198. if (isNaN(e))
  6199. return !1;
  6200. var t = $('.progressbar');
  6201. 0 > e && (e = 0);
  6202. e > 100 && (e = 100);
  6203. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  6204. var barperc = e*width;
  6205. var perc = Math.round(e);
  6206. var labelpos = (parseInt(barperc)-15);
  6207. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  6208. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  6209. t.find('.perc').text(perc+'%'); //具体数字的百分比
  6210. this.status = e
  6211. },
  6212. done: function(e) {
  6213. return e || this.status ? (this.status = null,
  6214. this.set(100)) : this
  6215. }
  6216. });
  6217. t.exports.circleLoader = n
  6218. }
  6219. , {
  6220. "../util/common": 185
  6221. }],
  6222. 61: [function(e, t, i) {
  6223. "use strict";
  6224. t.exports = Object.freeze({
  6225. CLOSE: "modal.closer.close"
  6226. })
  6227. }
  6228. , {}],
  6229. 62: [function(e, t, i) {
  6230. "use strict";
  6231. function n(e, t) {
  6232. t && (t.stopPropagation(),
  6233. t.preventDefault()),
  6234. e && this.emit(l.CLOSE, e),
  6235. g.reset()
  6236. }
  6237. function r(e, t) {
  6238. function i() {
  6239. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  6240. t !== f && (f = t,
  6241. t ? (e.classList.add("closeByFooter"),
  6242. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  6243. h.classList.remove("closeByFooter")))
  6244. }
  6245. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  6246. }
  6247. var o = e("../../settings")
  6248. , a = (e("../../tag/Media/MediaEvent"),
  6249. e("../../util/browser"))
  6250. , s = e("../../util/common")
  6251. , l = e("./ModalCloserEvent")
  6252. , c = e("events").EventEmitter
  6253. , h = document.getElementsByClassName("footer")[0]
  6254. , u = h.querySelectorAll(".close")[0]
  6255. , d = null
  6256. , p = null
  6257. , f = null
  6258. , g = (a.isMobile(),
  6259. {
  6260. open: function(e) {
  6261. e && (r(e),
  6262. d && u.removeEventListener("click", d, !0),
  6263. d = n.bind(this, e.id),
  6264. u.addEventListener("click", d, !0),
  6265. p && window.removeEventListener("resize", p, !0),
  6266. p = r.bind(this, e),
  6267. window.addEventListener("resize", p, !0))
  6268. },
  6269. reset: function() {
  6270. h.classList.remove("closeByFooter"),
  6271. u.removeEventListener("click", d, !0),
  6272. window.removeEventListener("resize", p, !0),
  6273. d = p = f = null
  6274. }
  6275. });
  6276. s.extendObject(g, c.prototype),
  6277. t.exports = g
  6278. }
  6279. , {
  6280. "../../tag/Media/MediaEvent": 131,
  6281. "../../settings": 166,
  6282. "../../util/browser": 182,
  6283. "../../util/common": 185,
  6284. "./ModalCloserEvent": 61,
  6285. events: 202
  6286. }],
  6287. 63: [function(e, t, i) {
  6288. "use strict";
  6289. function n(e, t, i) {
  6290. var n = new r.GUI({
  6291. width: 400
  6292. })
  6293. , u = n.addFolder("Flydown from Dollhouse");
  6294. u.add(h.flydown, "movementEasing", Object.keys(a)),
  6295. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  6296. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  6297. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  6298. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  6299. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  6300. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  6301. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  6302. var d = n.addFolder("Transition between panos");
  6303. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  6304. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6305. h.transition.flyTime = 0,
  6306. d.__controllers.forEach(function(e) {
  6307. e.updateDisplay()
  6308. })
  6309. }),
  6310. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  6311. h.transition.flySpeed = 0,
  6312. d.__controllers.forEach(function(e) {
  6313. e.updateDisplay()
  6314. })
  6315. }),
  6316. d.add(h.transition, "aimTime", 500, 2500).step(50),
  6317. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  6318. d.add(h.transition, "movementEasing", Object.keys(a));
  6319. var p = n.addFolder("Path Display");
  6320. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  6321. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  6322. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  6323. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  6324. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6325. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  6326. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6327. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  6328. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  6329. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  6330. h.path.color = l[h.path.color],
  6331. h.path.colorUp = l._desat(h.path.color),
  6332. h.path.colorDown = l.darken(h.path.color)
  6333. }),
  6334. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  6335. h.reticuleColor = l[h.reticuleColor]
  6336. });
  6337. var f = n.addFolder("Warping")
  6338. , g = f.addFolder("Warp/Teleport");
  6339. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  6340. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6341. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  6342. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  6343. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6344. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  6345. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  6346. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  6347. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6348. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6349. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  6350. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6351. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6352. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  6353. h.path.typ = c[h.path.typ]
  6354. }),
  6355. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  6356. t.endlessLoop = h.warp.loop
  6357. }),
  6358. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6359. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6360. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6361. var m = f.addFolder("Long Warp Only");
  6362. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6363. h.warp.flySpeed = 0,
  6364. m.__controllers.forEach(function(e) {
  6365. e.updateDisplay()
  6366. })
  6367. }),
  6368. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6369. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6370. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6371. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6372. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6373. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6374. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6375. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6376. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6377. var v = n.addFolder("Warp Esoterica");
  6378. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6379. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6380. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6381. h.warp.minWarpTime = 0,
  6382. v.__controllers.forEach(function(e) {
  6383. e.updateDisplay()
  6384. })
  6385. }),
  6386. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6387. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6388. v.add(h.warp, "movementEasing", Object.keys(a));
  6389. var A = n.addFolder("Misc");
  6390. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6391. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6392. }),
  6393. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6394. i.cameras[s.PANORAMA].fov = h.insideFOV
  6395. }),
  6396. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6397. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6398. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6399. var y = n.addFolder("Navigation");
  6400. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6401. h.navigation.panoScores || e.panos.forEach(function(e) {
  6402. e.floor.remove(e.text3d),
  6403. e.text3d = null
  6404. })
  6405. }),
  6406. y.add(h.navigation, "mouseDirection"),
  6407. y.add(h.navigation, "filterStrictness", 0, 1),
  6408. y.add(h.navigation, "angleFactor", -60, 0),
  6409. y.add(h.navigation, "directionFactor", 1, 20),
  6410. y.add(h.navigation, "distanceFactor", -5, 5),
  6411. y.add(h.navigation, "optionalityFactor", .1, 10);
  6412. var C = n.addFolder("tags")
  6413. , I = C.addFolder("Tag Creation");
  6414. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6415. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6416. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6417. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6418. var E = C.addFolder("Visibility");
  6419. E.add(h.tags.visibility, "anyDistance"),
  6420. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6421. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6422. E.add(h.tags.visibility, "hideViaFloor"),
  6423. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6424. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6425. var b = C.addFolder("Disc Parameters");
  6426. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6427. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6428. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6429. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6430. }),
  6431. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6432. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6433. }),
  6434. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6435. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6436. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6437. var w = C.addFolder("Navigate");
  6438. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6439. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6440. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6441. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6442. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6443. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6444. var _ = n.addFolder("Debug");
  6445. _.add(h, "wireframe").onFinishChange(function() {
  6446. e.chunks.forEach(function(t) {
  6447. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6448. t.wireframeTwin.material.depthWrite = !1,
  6449. t.wireframeTwin.material.depthTest = !1,
  6450. t.wireframeTwin.material.opacity = .5,
  6451. t.wireframeTwin.material.transparent = !0),
  6452. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6453. })
  6454. }),
  6455. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6456. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6457. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6458. e.skybox.wireframe = null)
  6459. }),
  6460. _.add(h, "showSweeps").onFinishChange(function() {
  6461. e.setSweepVisibility(h.showSweeps)
  6462. }),
  6463. _.add(h, "showMesh").onFinishChange(function() {
  6464. e.chunks.forEach(function(e) {
  6465. e.visible = h.showMesh
  6466. })
  6467. }),
  6468. _.add(h, "showFloors").onFinishChange(function() {
  6469. e.floors.forEach(function(e) {
  6470. e.collider.children.forEach(function(e) {
  6471. e.material.visible = h.showFloors
  6472. })
  6473. })
  6474. }),
  6475. _.add(h, "showSkyboxes").onFinishChange(function() {
  6476. e.panos.forEach(function(e) {
  6477. e.skyboxMesh.visible = h.showSkyboxes
  6478. })
  6479. }),
  6480. _.add(h, "showNeighbors").onChange(function() {}),
  6481. _.add(e, "alpha", 0, 1)
  6482. }
  6483. var r = e("../lib/dat.gui")
  6484. , o = e("three")
  6485. , a = e("../util/easing")
  6486. , s = e("../enum/Viewmode")
  6487. , l = e("../enum/Colors")
  6488. , c = e("../enum/WarpStyle")
  6489. , h = e("../settings");
  6490. e("../tag/tag");
  6491. r.GUI.prototype.removeFolder = function(e) {
  6492. var t = this.__folders[e];
  6493. t && (t.close(),
  6494. this.__ul.removeChild(t.domElement.parentNode),
  6495. delete this.__folders[e],
  6496. this.onResize())
  6497. }
  6498. ,
  6499. t.exports.toggle = n
  6500. }
  6501. , {
  6502. "../enum/Colors": 19,
  6503. "../enum/Viewmode": 51,
  6504. "../enum/WarpStyle": 52,
  6505. "../lib/dat.gui": 93,
  6506. "../tag/tag": 123,
  6507. "../settings": 166,
  6508. "../util/easing": 186,
  6509. three: 217
  6510. }],
  6511. 64: [function(e, t, i) {
  6512. (function(i) {
  6513. "use strict";
  6514. function n(e, t, i, n) {
  6515. $(".gui-error .error-problem-text").text(e),
  6516. $(".gui-error .error-solution-text").text(t),
  6517. $(".gui-error .error-explanation").text(i),
  6518. $(".gui-error .error-actions").html(n),
  6519. $(window).resize(),
  6520. $(".gui-error").fadeIn(),
  6521. $("#bottom-logo").fadeIn()
  6522. }
  6523. function r(e) {
  6524. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6525. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6526. s.isMobile() || $("[rel=tiletip]").tooltip({
  6527. placement: "bottom",
  6528. delay: {
  6529. show: 50,
  6530. hide: 0
  6531. },
  6532. trigger: "hover",
  6533. viewport: {
  6534. selector: "body",
  6535. padding: 10
  6536. }
  6537. })
  6538. }
  6539. function o() {
  6540. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6541. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6542. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6543. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6544. e.preventDefault(),
  6545. e.stopPropagation(),
  6546. r(" ")
  6547. })
  6548. }
  6549. function a(e) {
  6550. if ($("head title").text(c.pageTitle),
  6551. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6552. $("#gui-loading").fadeOut(250),
  6553. $("#quick-blackout").hide(),
  6554. l.track("showcase_error", {
  6555. error_key: e
  6556. }),
  6557. h.locale || h.init(),
  6558. "webgl-unsupported" === e)
  6559. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6560. else if ("webgl-ios" === e)
  6561. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6562. else if ("webgl-safari" === e)
  6563. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6564. else if ("webgl-generic" === e)
  6565. o();
  6566. else if ("missing-urls" === e)
  6567. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6568. else if ("loading-failed" === e)
  6569. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6570. else {
  6571. if ("loading-failed-maintenance" !== e)
  6572. return void d.error("Unhandled error: " + e);
  6573. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6574. }
  6575. }
  6576. var s = e("./../util/browser")
  6577. , l = e("./../analytics")
  6578. , c = e("./../settings")
  6579. , h = e("../localization/localize")
  6580. , u = e("./../util/logger")
  6581. , d = new u(i)
  6582. , p = '"https://support.port.com/hc/articles/208220058"';
  6583. t.exports.error = a
  6584. }
  6585. ).call(this, "/js/gui/error.js")
  6586. }
  6587. , {
  6588. "../localization/localize": 108,
  6589. "./../analytics": 4,
  6590. "./../settings": 166,
  6591. "./../util/browser": 182,
  6592. "./../util/logger": 189
  6593. }],
  6594. 65: [function(e, t, i) {
  6595. (function(i) {
  6596. "use strict";
  6597. function n() {
  6598. Ue = [],
  6599. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6600. Ue.push(".hideTarget", ".pinTop.right")
  6601. }
  6602. function r() {
  6603. for (var e in je)
  6604. if (je.hasOwnProperty(e)) {
  6605. var t = je[e];
  6606. if (!t.visible)
  6607. for (var i = 0; i < t.elements.length; i++)
  6608. $(t.elements[i]).hide()
  6609. }
  6610. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6611. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6612. n()
  6613. }
  6614. function o(e, t) {
  6615. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6616. $("#gui-zoomin").toggle(i),
  6617. $("#gui-zoomout").toggle(i)
  6618. }
  6619. function a() {
  6620. c(),
  6621. $(".pinBottom").toggleClass("open"),
  6622. $("#drawer").toggleClass("open"),
  6623. $(".footer").toggleClass("open"),
  6624. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6625. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6626. ie.resetDrawer()),
  6627. setTimeout(function() {
  6628. $("#pullTab").toggleClass("opened");
  6629. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6630. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6631. }
  6632. function s(e) {
  6633. var t;
  6634. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6635. t = e.position().top + e.outerHeight(),
  6636. e.attr("style", "display: none"));
  6637. var i = $("#player").outerHeight()
  6638. , n = i - 130;
  6639. return n < t + 25
  6640. }
  6641. function l(e) {
  6642. "touchstart" === e.type && e.preventDefault(),
  6643. e.stopPropagation()
  6644. }
  6645. function c() {
  6646. W && (W.reload(),
  6647. W.init())
  6648. }
  6649. function h(e) {
  6650. ne.show(e),
  6651. r()
  6652. }
  6653. function u(e) {
  6654. ne.progress(e)
  6655. }
  6656. function d(e, t, i) {
  6657. var n = t.player;
  6658. $("#gui-thumb").fadeOut(2500),
  6659. ne.hide(function() {
  6660. Ge = !1
  6661. }),
  6662. me.init(e, i),
  6663. de.finishSetup(Object.keys(e.tags).length),
  6664. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6665. var s = function() {
  6666. i.dismissExaminedTag(),
  6667. i.disableHovering()
  6668. };
  6669. Ae.on(ye.OPENED, s),
  6670. Ce.on(Me.OPENED, s),
  6671. he.on(ue.OPENED, s),
  6672. fe.on(ge.OPENED, s);
  6673. var l = i.enableHovering.bind(i);
  6674. if (Ae.on(ye.CLOSED, l),
  6675. Ce.on(Me.CLOSED, l),
  6676. he.on(ue.CLOSED, l),
  6677. fe.on(ge.CLOSED, l),
  6678. Q.labels.enabled && Object.keys(e.labels).length,
  6679. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6680. C(e.currentFloor, n.mode)),
  6681. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6682. r(),
  6683. o(t, t.player),
  6684. $("#gui").fadeIn(1500),
  6685. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6686. a(),
  6687. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6688. }, 2e3),
  6689. !K.isMobile())
  6690. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6691. $(c[h]).addClass("hasHover");
  6692. O(e),
  6693. de.setupToggling();
  6694. //xzw:
  6695. window.editHotPanel && editHotPanel();
  6696. //czj
  6697. navBorderRadius(e);
  6698. //czj 编辑界面
  6699. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6700. window.EditTools && new EditTools(n.sceneRenderer);
  6701. }
  6702. function navBorderRadius(e){
  6703. var pullTab = $("#pullTab"),
  6704. mobileRadius = {
  6705. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6706. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6707. },
  6708. topRadius = {
  6709. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6710. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6711. };
  6712. function BorderRadius(bottom,top){
  6713. $("#gui-modes-map > div:visible:last").css(bottom);
  6714. if(pullTab.is(':visible')){
  6715. $(".viewContainer > div:visible:first").css(top);
  6716. }else{
  6717. $("#gui-modes-map > div:visible:first").css(top);
  6718. }
  6719. }
  6720. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6721. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6722. }else{
  6723. BorderRadius(topRadius.bottom,topRadius.top);
  6724. }
  6725. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6726. if(window.MP_PREFETCHED_MODELDATA.model.special || window.MP_PREFETCHED_MODELDATA.special){
  6727. window.specialScene && specialScene.special().afterImplement();
  6728. }
  6729. }
  6730. function p(e) {
  6731. e || (e = 0),
  6732. We = !1,
  6733. window.setTimeout(function() {
  6734. We || (ze = !0,
  6735. $("#gui-spinner").stop(!0, !0).show())
  6736. }
  6737. .bind(this), e)
  6738. }
  6739. function f() {
  6740. $("#gui-spinner").stop(!0, !0),
  6741. $("#gui-spinner").fadeOut(1e3),
  6742. We = !0,
  6743. ze = !1
  6744. }
  6745. function g(e, t) {
  6746. // $('#gui-modes-inside img').attr('src','images/inside1.png')
  6747. // $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6748. // $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6749. var i = e.mode
  6750. , n = t || e.currentPano;
  6751. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6752. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6753. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6754. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6755. Q.show360Views.enabled && !n.isAligned() ? (
  6756. $(".gui-floor").addClass("hidden"),
  6757. $("#gui-modes-outside").addClass("desktop-only")) : (
  6758. $(".gui-floor").removeClass("hidden"),
  6759. $("#gui-modes-outside").removeClass("desktop-only")),
  6760. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6761. Be = i,
  6762. $("#gui-modes-outside").addClass("hidden"),
  6763. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6764. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6765. setTimeout(()=>{
  6766. // console.log(1111111,$('#gui-modes-inside').attr('class'));
  6767. if($('#gui-modes-inside').attr('class')==='active'){
  6768. $('#gui-modes-inside img').attr('src','images/inside1.png')
  6769. $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6770. $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6771. }
  6772. },500)
  6773. }
  6774. function m(e, t) {
  6775. // console.log(1111111);
  6776. var i = t.player;
  6777. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6778. l(e),
  6779. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6780. J.track("USER", {
  6781. event_type: "showcase_gui",
  6782. gui_action: "click_inside_mode_button"
  6783. }),
  6784. t.changeMode(_e.PANORAMA);
  6785. // console.log(333333);
  6786. $('#gui-modes-inside img').attr('src','images/inside1.png')
  6787. $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6788. $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6789. }),
  6790. // $("#gui-modes-inside").on("click", function(e) {
  6791. // $('#gui-modes-inside img').attr('src','images/inside1.png')
  6792. // $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6793. // $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6794. // }),
  6795. $("#gui-modes-outside").find("a").on("click", function(e) {
  6796. l(e),
  6797. J.track("showcase_gui", {
  6798. gui_action: "click_outside_mode_button"
  6799. }),
  6800. t.changeMode(Be)
  6801. }),
  6802. $("#gui-modes-floorplan").on("click", function(e) {
  6803. l(e),
  6804. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6805. gui_action: "click_floorplan_mode_button"
  6806. }),
  6807. t.changeMode(_e.FLOORPLAN));
  6808. $('#gui-modes-inside img').attr('src','images/inside.png')
  6809. $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6810. $('#gui-modes-floorplan img').attr('src','images/floor1.png')
  6811. }),
  6812. $("#gui-modes-dollhouse").on("click", function(e) {
  6813. l(e),
  6814. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6815. gui_action: "click_dollhouse_mode_button"
  6816. }),
  6817. t.changeMode(_e.DOLLHOUSE));
  6818. $('#gui-modes-inside img').attr('src','images/inside.png')
  6819. $('#gui-modes-dollhouse img').attr('src','images/dollhouse1.png')
  6820. $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6821. })
  6822. }
  6823. function v(e, t) {
  6824. function i() {
  6825. document.getElementById("vr").classList.remove("hidden"),
  6826. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6827. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6828. $(".improper-embed").toggleClass("hidden", !1),
  6829. r())
  6830. }, function(e) {
  6831. r()
  6832. }) : r()
  6833. }
  6834. function n(i) {
  6835. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6836. Ie.init(e.data, t, i, q),
  6837. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6838. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6839. }
  6840. function r() {
  6841. De.info("WebVR support not found, VR button activates native app VR modal"),
  6842. Ae.init(e.data, q),
  6843. Ae.on(ye.OPENED, function() {
  6844. var e = document.getElementById("vr-modal");
  6845. return function() {
  6846. Ze("vr"),
  6847. le.open(e)
  6848. }
  6849. }()),
  6850. Ae.on(ye.CLOSED, le.reset)
  6851. }
  6852. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6853. /*********************** 方奕卓 VR功能事件监听 ********************/
  6854. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6855. switch (Q.vr.option) {
  6856. case Pe.CONTEXTUAL:
  6857. i();
  6858. break;
  6859. case Pe.ANDROID:
  6860. K.detectAndroid() && i();
  6861. break;
  6862. case Pe.NONE:
  6863. }
  6864. }
  6865. }
  6866. function A(e, t) {
  6867. $("#play").on("mousedown touchstart", function(e) {
  6868. l(e);
  6869. Ze("tour");
  6870. ve.play();
  6871. J.trackAlways("showcase_gui", {
  6872. gui_action: "play_highlights"
  6873. })
  6874. }),
  6875. window.startAndPlay = function(e) {
  6876. // l(e);
  6877. Ze("tour");
  6878. ve.play();
  6879. J.trackAlways("showcase_gui", {
  6880. gui_action: "play_highlights"
  6881. })
  6882. };
  6883. $("#pause").on("mousedown touchstart", function(e) {
  6884. l(e),
  6885. ve.pause(),
  6886. J.trackAlways("showcase_gui", {
  6887. gui_action: "pause_highlights"
  6888. })
  6889. }),
  6890. $("#gui-zoomin").find("a").on("click", function(e) {
  6891. l(e),
  6892. t.player.zoomInIncrementally()
  6893. }),
  6894. $("#gui-zoomout").find("a").on("click", function(e) {
  6895. l(e),
  6896. t.player.zoomOutIncrementally()
  6897. })
  6898. }
  6899. function y(e, t) {
  6900. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6901. if(getQueryVariable('m') === '372') continue;
  6902. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6903. $(".gui-floor").find(".container").prepend(r)
  6904. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6905. }
  6906. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6907. i.on("click", function(e) {
  6908. l(e),
  6909. Ze("floor"),
  6910. i.toggleClass("open")
  6911. }),
  6912. $(".floorChoice").on("click", function(e) {
  6913. l(e);
  6914. var n = $(this).data("index");
  6915. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6916. t.player.gotoFloor(n),
  6917. J.track("showcase_gui", {
  6918. gui_action: "click_floor_select_button",
  6919. interaction_source: "gui"
  6920. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6921. Ze("move"),
  6922. t.allFloors(),
  6923. J.track("showcase_gui", {
  6924. gui_action: "click_toggle_all_floors_button",
  6925. interaction_source: "gui"
  6926. })),
  6927. i.removeClass("open")
  6928. })
  6929. }
  6930. function C(e, t) {
  6931. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6932. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6933. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6934. $(".floorChoice").removeClass("active"),
  6935. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6936. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6937. $(".floorChoice").removeClass("active"),
  6938. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6939. }
  6940. function I(e) {
  6941. return e.describe().inTransition
  6942. }
  6943. function b(e, t, i) {
  6944. Fe = e.heroLocations.length;
  6945. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6946. , r = 100 / Fe + "%"
  6947. , o = $("#thumb-container")
  6948. , a = $("#progressBar");
  6949. $("#status").find(".totalSteps").text(Fe);
  6950. for (var s = 0; s < Fe; s++) {
  6951. var c = e.heroLocations[s]
  6952. , h = $(n);
  6953. var thumbUrl
  6954. if(c.heroLocations){//有子项,选第一张截图
  6955. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6956. }else{
  6957. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6958. }
  6959. h.attr("data-index", s)
  6960. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6961. if (c.name) {
  6962. var u = $('<div class="overlay"></div>').text(c.name);
  6963. h.prepend(u)
  6964. }
  6965. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6966. var d = e.panos.get(c.panoId)
  6967. , p = d && !d.isAligned()
  6968. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6969. h.prepend(f)
  6970. }
  6971. o.append(h),
  6972. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6973. }
  6974. j = 144 * Fe,
  6975. Y = 111 * Fe,
  6976. $(".thumbImg").on("mouseover", function() {
  6977. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6978. }),
  6979. $(".thumbImg").on("mouseout", function() {
  6980. t.clearPath()
  6981. }),
  6982. //节流处理
  6983. $(".thumbImg").on("click", function(e) {
  6984. if(window.myTimer!==null) return;
  6985. window.myTimer = setTimeout(() => {
  6986. l(e);
  6987. var i = $(this);
  6988. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6989. J.trackAlways("showcase_gui", {
  6990. gui_action: "click_highlight"
  6991. }),
  6992. t.goToHighlight([i.data("index"),0])//改
  6993. //当定时器执行完毕,重新发开节流阀
  6994. window.myTimer =null;
  6995. },1000);
  6996. }),
  6997. $(".previous").find("a").on("click", function(e) {
  6998. l(e),
  6999. J.trackAlways("showcase_gui", {
  7000. gui_action: "prev_highlight"
  7001. }),
  7002. t.prevHighlight()
  7003. }),
  7004. $(".next").find("a").on("click", function(e) {
  7005. l(e),
  7006. J.trackAlways("showcase_gui", {
  7007. gui_action: "next_highlight"
  7008. }),
  7009. t.nextHighlight()
  7010. }),
  7011. $("#drawer").on("mouseleave", function(e) {
  7012. l(e);
  7013. var t;
  7014. try {
  7015. t = new MouseEvent("mouseup",{
  7016. clientX: e.clientX,
  7017. clientY: e.clientY,
  7018. screenX: e.screenX,
  7019. screenY: e.screenY
  7020. })
  7021. } catch (i) {
  7022. t = document.createEvent("MouseEvents"),
  7023. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  7024. }
  7025. document.dispatchEvent(t)
  7026. }),
  7027. W = new Sly($("#scrollFrame"),{
  7028. horizontal: !0,
  7029. itemNav: "centered",
  7030. smart: !0,
  7031. scrollTrap: !0,
  7032. scrollBy: 1,
  7033. mouseDragging: !0,
  7034. touchDragging: !0,
  7035. speed: 300,
  7036. dragHandle: !0,
  7037. dynamicHandle: !0,
  7038. clickBar: !0,
  7039. scrollBar: $("#scroller"),
  7040. activateOn: null
  7041. }).init(),
  7042. W.on("active", function(e, t) {
  7043. Ve = t,
  7044. Ze("tour"),
  7045. $(".step").removeClass("active"),
  7046. $("#status").find(".curIdx").text(t + 1);
  7047. for (var i = 0; i <= t; i++)
  7048. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  7049. }),
  7050. w()
  7051. }
  7052. function w() {
  7053. var e = $("#player").width() - 20
  7054. , t = $("#scroller")
  7055. , i = $("#drawer")
  7056. , n = $(".pinBottom");
  7057. if ($("#player").width() < 488 || $("#player").height() < 488)
  7058. t.addClass("hidden"),
  7059. i.addClass("noScroll"),
  7060. n.addClass("noScroll");
  7061. else {
  7062. var r = j > e
  7063. , o = !i.hasClass("noScroll")
  7064. , a = r !== o;
  7065. a && (t.toggleClass("hidden"),
  7066. i.toggleClass("noScroll"),
  7067. n.toggleClass("noScroll"))
  7068. }
  7069. }
  7070. function _(e) {
  7071. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  7072. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  7073. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  7074. }
  7075. function T(e) {
  7076. function t(t, i) {
  7077. return !!e.player_options[t] && e[i || t]
  7078. }
  7079. $(".model-title").text(e.name);
  7080. var i = Q.pageTitle;
  7081. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  7082. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  7083. document.title = i ,
  7084. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  7085. delay: {
  7086. show: 50,
  7087. hide: 0
  7088. },
  7089. trigger: "hover",
  7090. html: !1,
  7091. viewport: {
  7092. selector: "body",
  7093. padding: 10
  7094. }
  7095. }),
  7096. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  7097. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  7098. de.populate({
  7099. name: t("model_name", "name"),
  7100. coBrand: t("presented_by"),
  7101. description: t("model_summary", "summary") || "暂无内容",
  7102. contactName: t("contact_name"),
  7103. address: t("address"),
  7104. phone: t("contact_phone"),
  7105. formattedPhone: e.formatted_contact_phone,
  7106. email: t("contact_email"),
  7107. url: t("external_url"),
  7108. socialSharing: e.enable_social_sharing && e.is_public
  7109. })
  7110. }
  7111. function x(e, t, i, n, r, o) {
  7112. function a() {
  7113. o.setLoadingStartTime(),
  7114. H(),
  7115. r ? (re.showMessage(t, i, je.coBrand.visible),
  7116. l()) : h(l)
  7117. }
  7118. var s = $.Deferred()
  7119. , l = s.resolve.bind(s);
  7120. return Ge = !0,
  7121. O(e),
  7122. e.data.player_options && _(e.data.player_options),
  7123. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  7124. Re.localizeGUI(),
  7125. T(e.data),
  7126. r || $(".quick").addClass("hidden"),
  7127. //e.data.image && !r && E(e.data.image),
  7128. n ? (J.impression(),
  7129. a()) : (o.setWaitingStartTime(),
  7130. oe.show(r, a)),
  7131. s
  7132. }
  7133. function S(e, t, i, n, r, a, s) {
  7134. q = s,
  7135. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  7136. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  7137. ae.init(),
  7138. re.init(e, a),
  7139. Oe.init(e, t, n),
  7140. $(".icon").on("mouseover", function() {
  7141. t.player && t.player.reticule.hide()
  7142. }),
  7143. m(e, t),
  7144. A(e, t),
  7145. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(MP_PREFETCHED_MODELDATA.name/* e.data.name */),
  7146. Ce.on(Me.OPENED, function() {
  7147. var e = document.getElementById("share-modal");
  7148. return function() {
  7149. Ze("share"),
  7150. le.open(e)
  7151. }
  7152. }()),
  7153. Ce.on(Me.CLOSED, le.reset)),
  7154. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  7155. je.tourControls.visible = !1),
  7156. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  7157. z(),
  7158. g(i),
  7159. v(e, r),
  7160. e.on("floor.changed", C),
  7161. e.on("waiting", R.bind(this, e)),
  7162. e.on("waiting-done", P.bind(this, e)),
  7163. i.on(xe.ModeChanged, function(e, n) {
  7164. g(i),
  7165. o(t, i),
  7166. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  7167. he.updateMode(n)
  7168. }),
  7169. n.on(Se.Move, Ze.bind(this, "move")),
  7170. i.on(xe.Ready, function() {
  7171. ie.init(n, i, i.tagManager, t),
  7172. i.on(xe.ModeChanged, function(e, t) {
  7173. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  7174. })
  7175. }),
  7176. i.on(xe.PanoChosen, function(e, t) {
  7177. g(i, t),
  7178. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  7179. }),
  7180. le.on(ce.CLOSE, function(e) {
  7181. switch (e) {
  7182. case "vr-modal":
  7183. Ae.dismiss();
  7184. break;
  7185. case "share-modal":
  7186. Ce.hide();
  7187. break;
  7188. case "terms-modal":
  7189. fe.hide()
  7190. }
  7191. });
  7192. var l = $("#play").eq(0)
  7193. , c = $("#pause").eq(0)
  7194. , h = $(".pinBottom").toArray()
  7195. , u = $("#drawer").eq(0)
  7196. , d = $("#playHead").eq(0)
  7197. , p = $("#progressBar").eq(0)
  7198. , f = $("#thumb-container").eq(0)
  7199. , y = f.children()
  7200. , I = p.children();
  7201. t.on("update.controls", function() {
  7202. var n = t.describe();
  7203. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  7204. c.show()),
  7205. n.tourInProgress && (h.forEach(function(e) {
  7206. e.classList.add("playing")
  7207. }),
  7208. u.addClass("playing"),
  7209. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  7210. c.hide()),
  7211. n.tourInProgress || (ve.stopTour(),
  7212. h.forEach(function(e) {
  7213. e.classList.remove("playing")
  7214. }),
  7215. u.removeClass("playing"),
  7216. d.removeClass("playing")));
  7217. var r, a, s;
  7218. if (null !== n.currentItem) {
  7219. var p, f;
  7220. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  7221. n.onTheBus ? (p = "active",
  7222. f = "recent") : (f = "active",
  7223. p = "recent");
  7224. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  7225. for (r = 0; r < e.heroLocations.length; r += 1)
  7226. s = y.eq(r),
  7227. a = I.eq(r),
  7228. s.removeClass(f),
  7229. a.removeClass(f),
  7230. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  7231. a.addClass(p),
  7232. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  7233. a.addClass(p)) : (s.removeClass(p),
  7234. a.removeClass(p))
  7235. } else
  7236. for (r = 0; r < e.heroLocations.length; r += 1)
  7237. s = y.eq(r),
  7238. a = I.eq(r),
  7239. s.removeClass("active recent"),
  7240. a.removeClass("active recent");
  7241. o(t, i)
  7242. }),
  7243. document.addEventListener("keydown", function(n) {
  7244. switch (J.updateInteraction(Se.InteractionKey),
  7245. n.which) {
  7246. case we.ZERO:
  7247. Q.debug && e.toggleAlpha();
  7248. break;
  7249. case we.NINE:
  7250. Q.debug && se.toggle();
  7251. break;
  7252. case we.ONE:
  7253. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  7254. break;
  7255. case we.TWO:
  7256. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  7257. break;
  7258. case we.THREE:
  7259. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  7260. break;
  7261. case we.FOUR:
  7262. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  7263. break;
  7264. case we.SPACE:
  7265. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  7266. break;
  7267. case we.RETURN:
  7268. Q.debug && e.toggleExplodeUp();
  7269. break;
  7270. case we.P:
  7271. k();
  7272. break;
  7273. case we.U:
  7274. B();
  7275. break;
  7276. case we.X:
  7277. Q.debug && e.toggleExplode();
  7278. break;
  7279. case we.PLUSEQUALS:
  7280. t.player.activatePersistentZooming(!0),
  7281. ie.hideUi();
  7282. break;
  7283. case we.DASHUNDERSCORE:
  7284. t.player.activatePersistentZooming(!1),
  7285. ie.hideUi();
  7286. break;
  7287. case we.SEVEN:
  7288. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  7289. break;
  7290. case we.EIGHT:
  7291. t.player.decreaseZoomSpeed();
  7292. break;
  7293. case we.NINE:
  7294. t.player.increaseZoomSpeed()
  7295. }
  7296. return i && i.reticule.hide(),
  7297. !0
  7298. }
  7299. .bind(this)),
  7300. document.addEventListener("keyup", function(e) {
  7301. switch (e.which) {
  7302. case we.PLUSEQUALS:
  7303. t.player.deactivatePersistentZooming();
  7304. break;
  7305. case we.DASHUNDERSCORE:
  7306. t.player.deactivatePersistentZooming()
  7307. }
  7308. }
  7309. .bind(this)),
  7310. F(e),
  7311. L(e, t.player),
  7312. M(i),
  7313. te.setAutoPlay(e.heroCount()),
  7314. he.init(i, a.mode),
  7315. he.on(ue.OPENED, Ze.bind(this, "help")),
  7316. fe.init(),
  7317. fe.on(ge.OPENED, function() {
  7318. var e = document.getElementById("terms-modal");
  7319. return function() {
  7320. Ze("terms"),
  7321. le.open(e)
  7322. }
  7323. }()),
  7324. fe.on(ge.CLOSED, le.reset),
  7325. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  7326. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  7327. Q.profiling.enabled && se.show(),
  7328. ve.init(t)
  7329. }
  7330. function M(e) {
  7331. var t = function(e, t) {
  7332. $(e).find("a").each(function(e, i) {
  7333. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7334. i.style.pointerEvents = t ? "auto" : "none"
  7335. })
  7336. }
  7337. , i = function() {
  7338. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7339. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7340. };
  7341. e.on(Ne.ZoomMax, function() {
  7342. t("#gui-zoomin", !1),
  7343. t("#gui-zoomout", !0)
  7344. }),
  7345. e.on(Ne.ZoomMin, function() {
  7346. t("#gui-zoomin", !0),
  7347. t("#gui-zoomout", !1)
  7348. }),
  7349. e.on(Ne.ZoomIn, function() {
  7350. t("#gui-zoomout", !0)
  7351. }),
  7352. e.on(Ne.ZoomOut, function() {
  7353. t("#gui-zoomin", !0)
  7354. }),
  7355. i()
  7356. }
  7357. function R(e) {
  7358. O(e)
  7359. }
  7360. function P(e) {
  7361. O(e)
  7362. }
  7363. function O(e) {
  7364. var t = e.waitQueue.length;
  7365. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7366. }
  7367. function L(e, t) {
  7368. He = {
  7369. gui: null,
  7370. visible: !1,
  7371. model: e,
  7372. player: t
  7373. }
  7374. }
  7375. function D(e, t) {
  7376. function i() {
  7377. var i = t.toJSON();
  7378. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7379. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7380. }
  7381. var n = {}
  7382. , r = new Le.GUI({
  7383. autoPlace: !0,
  7384. width: "60%"
  7385. });
  7386. i(),
  7387. t.on(xe.ViewChanged, i),
  7388. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7389. r.domElement.id = "datLinks";
  7390. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7391. return o.forEach(function(e) {
  7392. if (!K.detectSafari()) {
  7393. var t = document.createElement("button");
  7394. t.classList.add("btn-deep-link"),
  7395. t.innerText = Re.MENU_COPY,
  7396. e.nextSibling.appendChild(t);
  7397. var i = function() {
  7398. alert(Re.LINK_ALERT_COPY),
  7399. t.hide()
  7400. };
  7401. t.addEventListener("click", function(e) {
  7402. try {
  7403. var t = e.target.parentNode.childNodes[0];
  7404. t.select();
  7405. var n = document.execCommand("copy");
  7406. t.blur(),
  7407. n || i()
  7408. } catch (e) {
  7409. i()
  7410. }
  7411. })
  7412. }
  7413. }),
  7414. $(r.__closeButton).hide(),
  7415. r
  7416. }
  7417. function N(e) {
  7418. He.gui || (He.gui = D(He.model, He.player)),
  7419. He.visible = e,
  7420. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7421. }
  7422. function B() {
  7423. N(!He.visible)
  7424. }
  7425. function F(e) {
  7426. ke = {
  7427. gui: null,
  7428. visible: !1,
  7429. model: e
  7430. }
  7431. }
  7432. function V(e) {
  7433. var t = new Le.GUI;
  7434. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7435. e.setSweepVisibility(Q.showSweeps)
  7436. }),
  7437. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7438. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7439. Q.transition.flySpeed = 0,
  7440. t.__controllers.forEach(function(e) {
  7441. e.updateDisplay()
  7442. })
  7443. }),
  7444. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7445. $(t.__closeButton).hide(),
  7446. t
  7447. }
  7448. function U(e) {
  7449. ke.gui || (ke.gui = V(ke.model)),
  7450. ke.visible = e,
  7451. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7452. }
  7453. function k() {
  7454. U(!ke.visible)
  7455. }
  7456. function H() {
  7457. function e(e) {
  7458. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7459. }
  7460. $("body").css("touch-action", "none"),
  7461. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7462. // e.preventDefault()
  7463. });
  7464. var t = document.getElementById("terms-text")
  7465. , i = document.getElementById("more-help-wrapper")
  7466. , n = (document.getElementById("navigation-help-wrapper"),
  7467. document.getElementById("help-dialog"),
  7468. document.getElementById("tag-billboards"));
  7469. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7470. document.body.addEventListener("DOMMouseScroll", e)),
  7471. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7472. e.stopPropagation()
  7473. })
  7474. }
  7475. function G(e, t) {
  7476. for (var i = []; e; )
  7477. i.push(e),
  7478. e = e.parentNode;
  7479. for (; t && i.indexOf(t) === -1; )
  7480. t = t.parentNode;
  7481. return t
  7482. }
  7483. function z() {
  7484. var e, t = function(t) {
  7485. e = 0 === t.button || 1 === t.which ? t.target : null
  7486. }, i = function(t) {
  7487. e !== t.target && (e = G(e, t.target));
  7488. var i = document.getElementById("gui-parent");
  7489. if (G(i, e) !== i && (e = null),
  7490. e) {
  7491. var n;
  7492. try {
  7493. n = new MouseEvent("click",t)
  7494. } catch (e) {
  7495. n = document.createEvent("MouseEvents"),
  7496. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7497. }
  7498. n.syntheticClick = !0,
  7499. e.dispatchEvent(n),
  7500. e = null
  7501. }
  7502. };
  7503. document.body.addEventListener("mousedown", t, !0),
  7504. document.body.addEventListener("mouseup", i, !0),
  7505. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7506. e.syntheticClick || (e.stopPropagation(),
  7507. "A" === e.target.nodeName && e.preventDefault())
  7508. }, !0)
  7509. }
  7510. var W, j, Y, X, Z, q, K = (e("three"),
  7511. e("../util/ajax"),
  7512. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7513. e("../util/camera"),
  7514. e("../util/logger")), te = (e("../objects/Snapshot"),
  7515. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7516. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7517. e("../enum/PathDisplayMode"),
  7518. e("../enum/DirectorEvents"),
  7519. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7520. e("../enum/WarpStyle"),
  7521. e("../enum/AlignmentType"),
  7522. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7523. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7524. coBrand: {
  7525. visible: !0,
  7526. elements: [".co-brand", "#loaderCoBrand"]
  7527. },
  7528. help: {
  7529. visible: !0,
  7530. elements: [".nav-help", "#nav-help"]
  7531. },
  7532. tourControls: {
  7533. visible: !0,
  7534. elements: [".next", ".previous", "#play"]
  7535. },
  7536. highlight: {
  7537. visible: !0,
  7538. elements: ["#drawer", "#pullTab"]
  7539. },
  7540. share: {
  7541. visible: !0,
  7542. elements: [".socialButton", "#share"]
  7543. },
  7544. fullScreen: {
  7545. visible: !0,
  7546. elements: ["#gui-fullscreen"]
  7547. },
  7548. floors: {
  7549. visible: !0,
  7550. elements: [".gui-floor"]
  7551. }
  7552. }, Ye = function() {
  7553. var e = document.getElementById("drawer");
  7554. return function() {
  7555. $("#player").height() < 400 && e.classList.contains("open") && a()
  7556. }
  7557. }(), Xe = function() {
  7558. var e = document.getElementById("meta-info");
  7559. return function() {
  7560. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7561. }
  7562. }(), Ze = function(e) {
  7563. function t() {
  7564. u.classList.contains("expand") && de.toggleMeta(!0)
  7565. }
  7566. function i() {
  7567. fe.hide()
  7568. }
  7569. function n() {
  7570. he.close()
  7571. }
  7572. function r() {
  7573. Ae.dismiss()
  7574. }
  7575. function o() {
  7576. p.hasClass("open") && a(!0)
  7577. }
  7578. function l() {
  7579. Ce.hide()
  7580. }
  7581. function c() {
  7582. f.hasClass("open") && f.removeClass("open")
  7583. }
  7584. function h() {
  7585. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7586. }
  7587. var u = document.getElementById("meta-info")
  7588. , d = document.getElementById("interaction-modal")
  7589. , p = $("#drawer").eq(0)
  7590. , f = $(".gui-floor").eq(0)
  7591. , g = $(".vr-popup").eq(0);
  7592. return function(e) {
  7593. switch (e) {
  7594. case "info":
  7595. i(),
  7596. n(),
  7597. Ye(),
  7598. l(),
  7599. c(),
  7600. r(),
  7601. h();
  7602. break;
  7603. case "terms":
  7604. t(),
  7605. n(),
  7606. o(),
  7607. l(),
  7608. c(),
  7609. r(),
  7610. h();
  7611. break;
  7612. case "help":
  7613. t(),
  7614. i(),
  7615. l(),
  7616. c(),
  7617. r(),
  7618. h();
  7619. break;
  7620. case "vr":
  7621. t(),
  7622. i(),
  7623. l(),
  7624. c(),
  7625. n(),
  7626. h(),
  7627. s(g) && o();
  7628. break;
  7629. case "highlights":
  7630. Xe(),
  7631. i(),
  7632. l(),
  7633. c();
  7634. break;
  7635. case "share":
  7636. t(),
  7637. i(),
  7638. n(),
  7639. c(),
  7640. r(),
  7641. h();
  7642. break;
  7643. case "floor":
  7644. i(),
  7645. l(),
  7646. r();
  7647. break;
  7648. case "view":
  7649. c(),
  7650. l(),
  7651. i(),
  7652. r();
  7653. break;
  7654. case "tour":
  7655. i(),
  7656. l(),
  7657. c(),
  7658. r();
  7659. break;
  7660. case "move":
  7661. i(),
  7662. l(),
  7663. c(),
  7664. r();
  7665. break;
  7666. case "resize":
  7667. t(),
  7668. Ye(),
  7669. c();
  7670. break;
  7671. case "tag":
  7672. i(),
  7673. n(),
  7674. l(),
  7675. c(),
  7676. r()
  7677. }
  7678. }
  7679. }();
  7680. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7681. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7682. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7683. setTimeout(function() {
  7684. $(".icon:visible").hide().show(0)
  7685. }, 100)
  7686. }),
  7687. $("#gui-fullscreen").find("a").on("click", function(e) {
  7688. l(e),
  7689. K.requestFullscreen($("body")[0]),
  7690. J.track("showcase_gui", {
  7691. gui_action: "click_enter_fullscreen",
  7692. interaction_source: "gui"
  7693. })
  7694. //czj
  7695. //W.reload()
  7696. }),
  7697. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7698. l(e),
  7699. K.exitFullscreen(),
  7700. J.track("showcase_gui", {
  7701. gui_action: "click_exit_fullscreen",
  7702. interaction_source: "gui"
  7703. })
  7704. })
  7705. $(window).on("resize", function(e) {
  7706. var t = e.target.innerHeight
  7707. , i = e.target.innerWidth;
  7708. t === X && i === Z || (je.highlight.visible && w(),
  7709. Ze("resize"),
  7710. $(".pinTop.right").removeClass("hideUnderMeta"),
  7711. c(),
  7712. X = t,
  7713. Z = i)
  7714. }).resize(),
  7715. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7716. $("#pullTab").on("click", function(e) {
  7717. l(e),
  7718. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7719. gui_action: "hide_highlight_reel"
  7720. }),
  7721. $(this).addClass("open").children("img").attr("src","images/auto.png")) : (J.trackAlways("showcase_gui", {
  7722. gui_action: "show_highlight_reel"
  7723. }),
  7724. $(this).removeClass("open").children("img").attr("src","images/auto-suspend.png"));
  7725. a()
  7726. });
  7727. /***********************方奕卓 热点列表事件监听 ************************/
  7728. if(window.MP_PREFETCHED_MODELDATA.showHotListSta) {
  7729. $('#hotList').css('display', '');
  7730. $('#hotList').on('click',function(e){
  7731. l(e);
  7732. var hotList = $('#hotListWrap')[0];
  7733. var isActive = hotList.classList.contains('hotListActive');
  7734. if(isActive){
  7735. hotList.classList.remove('hotListActive');
  7736. this.classList.remove('active')
  7737. }else{
  7738. hotList.classList.add('hotListActive');
  7739. this.classList.add('active')
  7740. }
  7741. }),
  7742. $('#hotListContent ul').on('mouseover', function(e){
  7743. l(e);
  7744. var target = e.target;
  7745. var hotList = document.getElementById('hotListWrap');
  7746. if(target.tagName === 'SPAN'){
  7747. var targetParent = target.parentElement.parentElement;
  7748. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7749. hotList.style.width = target.offsetWidth + 116 + 'px';
  7750. }else{
  7751. hotList.style.width = '';
  7752. }
  7753. }else if(target.tagName === 'LI'){
  7754. var targetParent = target.parentElement;
  7755. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7756. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7757. }else{
  7758. hotList.style.width = ''
  7759. }
  7760. }else {
  7761. hotList.style.width = '';
  7762. }
  7763. });
  7764. $('#hotListContent ul').on('click', function(e){
  7765. l(e);
  7766. this.preElem && this.preElem.classList.remove('active');
  7767. if(e.target.tagName === 'SPAN'){
  7768. e.target.parentElement.classList.add('active');
  7769. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7770. this.preElem = e.target.parentElement;
  7771. }else{
  7772. e.target.classList.add('active');
  7773. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7774. this.preElem = e.target;
  7775. }
  7776. })
  7777. $('#hotListClose').on('click', function(e){
  7778. l(e);
  7779. var hotList = $('#hotListWrap')[0];
  7780. hotList.classList.remove('hotListActive');
  7781. $('#hotListContent ul .active').removeClass('active');
  7782. $('#hotList')[0].classList.remove('active')
  7783. })
  7784. }
  7785. /*****************************************************************/
  7786. $("#more-menu-button").on("click", function(e) {
  7787. l(e);
  7788. var t = $("#more-menu");
  7789. t.toggleClass("open")
  7790. }),
  7791. t.exports.init = S,
  7792. t.exports.startLoading = x,
  7793. t.exports.endLoading = d,
  7794. t.exports.onProgress = u
  7795. }
  7796. ).call(this, "/js/gui/gui.js")
  7797. }
  7798. , {
  7799. "../analytics": 4,
  7800. "../controls/serializer": 14,
  7801. "../enum/AlignmentType": 17,
  7802. "../enum/BlackoutStyle": 18,
  7803. "../enum/ControlEvents": 21,
  7804. "../enum/DirectorEvents": 23,
  7805. "../enum/Keys": 30,
  7806. "../enum/PathDiscardMode": 38,
  7807. "../enum/PathDisplayMode": 39,
  7808. "../enum/PlayerEvents": 40,
  7809. "../enum/VROption": 47,
  7810. "../enum/Vectors": 50,
  7811. "../enum/Viewmode": 51,
  7812. "../enum/WarpStyle": 52,
  7813. "../enum/ZoomEvents": 53,
  7814. "../lib/dat.gui": 93,
  7815. "../localization/localize": 108,
  7816. "../tag/Media/MediaEvent": 131,
  7817. "../objects/Snapshot": 153,
  7818. "../settings": 166,
  7819. "../util/ajax": 181,
  7820. "../util/browser": 182,
  7821. "../util/camera": 183,
  7822. "../util/logger": 189,
  7823. "../util/showcase": 193,
  7824. "../util/transitions": 195,
  7825. "./closer/ModalCloserEvent": 61,
  7826. "./closer/modalCloser": 62,
  7827. "./help/HelpEvent": 66,
  7828. "./help/help": 67,
  7829. "./helpManager": 68,
  7830. "./immersiveMode": 69,
  7831. "./konami": 70,
  7832. "./landingScreen": 71,
  7833. "./loadingScreen": 72,
  7834. "./memoryUsage": 73,
  7835. "./playButton": 74,
  7836. "./populateModal": 75,
  7837. "./sharing/ShareEvents": 76,
  7838. "./sharing/modal": 77,
  7839. "./terms/TermsEvent": 78,
  7840. "./terms/terms": 79,
  7841. "./title/TitleEvents": 80,
  7842. "./title/tagToggle": 81,
  7843. "./title/titleBar": 82,
  7844. "./tourInteraction": 84,
  7845. "./vr/vrEvent": 85,
  7846. "./vr/vrModal": 87,
  7847. "./webvr/WebVrEvent": 88,
  7848. "./webvr/webVRgui": 89,
  7849. three: 217
  7850. }],
  7851. 66: [function(e, t, i) {
  7852. "use strict";
  7853. t.exports = Object.freeze({
  7854. OPENED: "help.opened",
  7855. CLOSED: "help.closed"
  7856. })
  7857. }
  7858. , {}],
  7859. 67: [function(e, t, i) {
  7860. "use strict";
  7861. function n() {
  7862. g.on("click", function(e) {
  7863. if (S && S !== l.TRANSITIONING) {
  7864. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7865. t && !M ? R.close() : r()
  7866. }
  7867. }),
  7868. w.on("click", function(e) {
  7869. R.close()
  7870. }),
  7871. E.on("click", function(e) {
  7872. S && S !== l.TRANSITIONING && (s(),
  7873. o())
  7874. }),
  7875. b.on("click", function(e) {
  7876. s(),
  7877. a()
  7878. })
  7879. }
  7880. function r() {
  7881. S && S !== l.TRANSITIONING && (M = !0,
  7882. setTimeout(function() {
  7883. M = !1
  7884. }, d.help.modalStayDuration),
  7885. R.emit(h.OPENED),
  7886. m.addClass("open " + S),
  7887. g.addClass("open"),
  7888. s(),
  7889. o(),
  7890. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7891. y.classList.add("fadeIn"))
  7892. }
  7893. function o() {
  7894. E.addClass("underline-tab"),
  7895. u.fill(_, c.NAVIGATION, S),
  7896. m.addClass(S)
  7897. }
  7898. function a() {
  7899. b.addClass("underline-tab"),
  7900. u.fill(T, c.MORE_HELP),
  7901. m.addClass("more-help")
  7902. }
  7903. function s(e, t) {
  7904. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7905. I.forEach(function(e) {
  7906. e.classList.remove("underline-tab")
  7907. })
  7908. }
  7909. var l = e("../../enum/Viewmode")
  7910. , c = e("../../enum/HelpModalType")
  7911. , h = e("./HelpEvent")
  7912. , u = (e("../helpManager"),
  7913. e("./../populateModal"))
  7914. , d = e("../../settings")
  7915. , p = e("../../util/common")
  7916. , f = e("events").EventEmitter
  7917. , g = $(".footer-help").eq(0)
  7918. , m = $("#help-dialog").eq(0)
  7919. , v = document.querySelector("#quick-logo")
  7920. , A = document.querySelector("#loaderCoBrand")
  7921. , y = document.querySelector("#help-dialog")
  7922. , C = document.querySelector(".footer")
  7923. , I = $(".help-tabs").children().toArray()
  7924. , E = $(".navigation-tab").eq(0)
  7925. , b = $(".more-help-tab").eq(0)
  7926. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7927. m.find(".close").eq(0))
  7928. , _ = m.find(".interactions").toArray()
  7929. , T = m.find(".ui-instructions").toArray()
  7930. , x = l.PANORAMA
  7931. , S = l.PANORAMA
  7932. , M = !1
  7933. , R = {
  7934. init: function(e, t) {
  7935. S = t,
  7936. x = t,
  7937. [y, A, v, C].forEach(function(e) {
  7938. e.classList.add(u.deviceType)
  7939. }),
  7940. n()
  7941. },
  7942. close: function() {
  7943. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7944. g.removeClass("open"),
  7945. m.removeClass("open"),
  7946. y.classList.contains("fadeIn"))) {
  7947. y.classList.remove("fadeIn");
  7948. var e = S === l.TRANSITIONING ? x : S;
  7949. u.clear(_, c.NAVIGATION, e)
  7950. }
  7951. },
  7952. updateMode: function(e) {
  7953. x = S,
  7954. S = e
  7955. }
  7956. };
  7957. p.extendObject(R, f.prototype),
  7958. t.exports = R
  7959. }
  7960. , {
  7961. "../../enum/HelpModalType": 28,
  7962. "../../enum/Viewmode": 51,
  7963. "../../settings": 166,
  7964. "../../util/common": 185,
  7965. "../helpManager": 68,
  7966. "./../populateModal": 75,
  7967. "./HelpEvent": 66,
  7968. events: 202
  7969. }],
  7970. 68: [function(e, t, i) {
  7971. (function(i) {
  7972. "use strict";
  7973. var n = e("../util/browser")
  7974. , r = e("./../util/logger")
  7975. , o = e("./../settings")
  7976. , a = new r(i)
  7977. , s = function() {
  7978. var e;
  7979. try {
  7980. return e = window.localStorage.getItem("visitCount") || "0",
  7981. e = (parseFloat(e) + 1).toString(),
  7982. window.localStorage.setItem("visitCount", e),
  7983. a.debug("visitCount = " + e),
  7984. e
  7985. } catch (t) {
  7986. e = "1",
  7987. a.debug("couldn't set local storage")
  7988. }
  7989. }()
  7990. , l = !1;
  7991. t.exports = {
  7992. isHelpDisabled: function() {
  7993. return "0" === n.valueFromHash("help", null) || l
  7994. },
  7995. isLargeHelpEnabled: function() {
  7996. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7997. },
  7998. isSmallHelpEnabled: function() {
  7999. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  8000. },
  8001. isHelpEnabled: function() {
  8002. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  8003. },
  8004. setAutoPlay: function(e) {
  8005. l = o.warp.auto >= 0 && e > 1
  8006. }
  8007. }
  8008. }
  8009. ).call(this, "/js/gui/helpManager.js")
  8010. }
  8011. , {
  8012. "../util/browser": 182,
  8013. "./../settings": 166,
  8014. "./../util/logger": 189
  8015. }],
  8016. 69: [function(e, t, i) {
  8017. "use strict";
  8018. function n(e, t, i, n) {
  8019. F = n,
  8020. r(e, t, i, F),
  8021. o(),
  8022. N = t.mode
  8023. }
  8024. function r(e, t, i, n) {
  8025. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  8026. e.controls[t].on(v.Move, a),
  8027. e.controls[t].on(v.LongTap, c)
  8028. }),
  8029. M.on("mousewheel DOMMouseScroll", a),
  8030. i.on(m.TagActivated, a),
  8031. i.on(m.TagNavigation, a),
  8032. t.on(A.FlyingEnded, s),
  8033. t.on(A.ModeChanging, function(e, t) {
  8034. B = t !== C.PANORAMA && e !== C.PANORAMA
  8035. }),
  8036. t.on(A.ModeChanged, function(e, i) {
  8037. N = t.mode,
  8038. i !== C.TRANSITIONING ? l() : a("modeChange")
  8039. }),
  8040. n.on(y.TourStart, function() {
  8041. L = !0,
  8042. a()
  8043. }),
  8044. n.on(y.TourEnd, function() {
  8045. L = !1,
  8046. l()
  8047. }),
  8048. n.on(y.ActionInterrupted, function() {
  8049. L = !1
  8050. }),
  8051. R.addEventListener("touchend", function() {
  8052. $("#pullTab").hasClass("opened") && !L && l()
  8053. }, !0)
  8054. }
  8055. function o() {
  8056. p.isMobile() ? (b.forEach(function(e) {
  8057. e.classList.add("mobile")
  8058. }),
  8059. w.click(l)) : (b.forEach(function(e) {
  8060. e.addEventListener("mouseleave", function() {
  8061. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  8062. }, !0)
  8063. }),
  8064. M.mouseleave(function() {
  8065. b[0].classList.contains("detectHover") && l()
  8066. }))
  8067. }
  8068. function a(e) {
  8069. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  8070. P = !0,
  8071. g.close(),
  8072. h(e),
  8073. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  8074. _.hasClass("playing") || (b.forEach(function(e) {
  8075. e.classList.add("detectHover")
  8076. }),
  8077. O = setTimeout(l, f.immersive.timeToShowAgain))))
  8078. }
  8079. function s() {
  8080. _.hasClass("playing") || (clearTimeout(O),
  8081. O = setTimeout(l, f.immersive.timeToShowAgain))
  8082. }
  8083. function l() {
  8084. clearTimeout(O),
  8085. P = !1,
  8086. I.forEach(function(e) {
  8087. e.classList.remove("drawerOpen")
  8088. }),
  8089. L || E.forEach(function(e) {
  8090. e.classList.remove("duringTour")
  8091. }),
  8092. b.forEach(function(e) {
  8093. e.classList.remove("detectHover")
  8094. })
  8095. }
  8096. function c() {
  8097. P ? l() : a(),
  8098. D = !0,
  8099. setTimeout(function() {
  8100. D = !1
  8101. }, f.immersive.uiStayDuration)
  8102. }
  8103. function h(e) {
  8104. !d(e) && L ? E.forEach(function(e) {
  8105. e.classList.remove("drawerOpen"),
  8106. e.classList.add("duringTour")
  8107. }) : _.hasClass("open") ? E.forEach(function(e) {
  8108. e.classList.remove("duringTour"),
  8109. e.classList.add("drawerOpen")
  8110. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  8111. e.classList.add("fadeOut")
  8112. })
  8113. }
  8114. function u() {
  8115. T.hasClass("duringTour") || (L = !1,
  8116. a("gui"),
  8117. l())
  8118. }
  8119. function d(e) {
  8120. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  8121. }
  8122. var p = e("../util/browser")
  8123. , f = e("../settings")
  8124. , g = e("./help/help")
  8125. , m = e("../enum/tagEvents")
  8126. , v = e("../enum/ControlEvents")
  8127. , A = e("../enum/PlayerEvents")
  8128. , y = e("../enum/DirectorEvents")
  8129. , A = e("../enum/PlayerEvents")
  8130. , C = e("../enum/Viewmode")
  8131. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  8132. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  8133. , b = $("#hover-bottom, #hover-top").toArray()
  8134. , w = ($("#pullTab").eq(0),
  8135. $("#playHead").eq(0),
  8136. $(".pinBottom-container").eq(0))
  8137. , _ = $("#drawer").eq(0)
  8138. , T = $("#drawer-container").eq(0)
  8139. , x = $("#meta-info").eq(0)
  8140. , S = $(".pinTop.left").eq(0)
  8141. , M = $("#player").eq(0)
  8142. , R = document.getElementById("pullTab")
  8143. , P = !1
  8144. , O = null
  8145. , L = !1
  8146. , D = !1
  8147. , N = null
  8148. , B = !1
  8149. , F = null;
  8150. t.exports.init = n,
  8151. t.exports.hideUi = a,
  8152. t.exports.resetDrawer = u
  8153. }
  8154. , {
  8155. "../enum/ControlEvents": 21,
  8156. "../enum/DirectorEvents": 23,
  8157. "../enum/tagEvents": 32,
  8158. "../enum/PlayerEvents": 40,
  8159. "../enum/Viewmode": 51,
  8160. "../settings": 166,
  8161. "../util/browser": 182,
  8162. "./help/help": 67
  8163. }],
  8164. 70: [function(e, t, i) {
  8165. (function(i) {
  8166. "use strict";
  8167. function n(e, t, i) {
  8168. l.debug("konami has the modelInstance");
  8169. var n = [];
  8170. $(window).on("keydown", function(e) {
  8171. n.push(e.which),
  8172. n.length > o.secretPanelWord.length && n.shift(),
  8173. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  8174. o.debug = !0)
  8175. }),
  8176. $(window).on("keydown", function n(r) {
  8177. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  8178. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  8179. })
  8180. }
  8181. var r = e("./../util/logger")
  8182. , o = e("./../settings")
  8183. , a = e("./debug")
  8184. , s = e("./../util/common")
  8185. , l = (e("./gui"),
  8186. new r(i));
  8187. o.console && $("body").append('<div id="debug-console"></div>'),
  8188. t.exports.init = n
  8189. }
  8190. ).call(this, "/js/gui/konami.js")
  8191. }
  8192. , {
  8193. "./../settings": 166,
  8194. "./../util/common": 185,
  8195. "./../util/logger": 189,
  8196. "./debug": 63,
  8197. "./gui": 65
  8198. }],
  8199. 71: [function(e, t, i) {
  8200. "use strict";
  8201. function n(e, t) {
  8202. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  8203. }
  8204. function r(e) {
  8205. var t = $.Deferred();
  8206. e || t.resolve();
  8207. var i = c.startupFlyinDelay;
  8208. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  8209. setTimeout(t.resolve.bind(t), i),
  8210. t
  8211. }
  8212. function o(e, t, i) {
  8213. var n = 0;
  8214. c.quickstart.enabled && (a(i),
  8215. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  8216. var r = function() {
  8217. e.once(g.Move, l),
  8218. t.once(f.TourStart, l)
  8219. };
  8220. s(n, r)
  8221. }
  8222. function a(e) {
  8223. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  8224. v.before(y),
  8225. A = $(".quick-brand").toArray()),*/
  8226. m.addClass("fadeOut"),
  8227. setTimeout(function() {
  8228. A.forEach(function(e) {
  8229. e.classList.add("fadeIn")
  8230. })
  8231. }, c.quickstart.showTextDelay),
  8232. setTimeout(function() {
  8233. A.forEach(function(e) {
  8234. e.classList.add("fadeOut")
  8235. })
  8236. }, c.quickstart.fadeOutDelay),
  8237. !0
  8238. }
  8239. function s(e, t) {
  8240. setTimeout(function() {
  8241. if (h.isHelpEnabled()) {
  8242. if (t(),
  8243. u.init(),
  8244. C.addClass("fadeIn landing " + u.deviceType),
  8245. h.isSmallHelpEnabled())
  8246. return void C.addClass("small");
  8247. u.fill(I, d.LANDING[E]),
  8248. C.addClass(E)
  8249. }
  8250. }, e)
  8251. //csz 用户引导界面
  8252. var helpData = {
  8253. "pc":["images/pc_step1.png","images/pc_step2.png","images/pc_step3.png"],
  8254. "mobile":["images/phone_step1.png","images/phone_step2.png","images/phone_step3.png"]
  8255. }
  8256. var navIcon = $(".nav-icon .icon");
  8257. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  8258. function paging(id){
  8259. id.on("click",function(){
  8260. var navPage = null;
  8261. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  8262. if(navPage > helpData.length || navPage < 1) return false
  8263. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  8264. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  8265. }else{
  8266. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  8267. }
  8268. })
  8269. };
  8270. paging($(".next-button"));
  8271. paging($(".prev-button"));
  8272. }
  8273. function l() {
  8274. u.clear(I, d.LANDING[E]),
  8275. C.removeClass("fadeIn")
  8276. }
  8277. var c = e("../settings")
  8278. , h = (e("./help/help"),
  8279. e("./helpManager"))
  8280. , u = e("./populateModal")
  8281. , d = e("../enum/HelpModalType")
  8282. , p = e("../enum/Viewmode")
  8283. , f = e("../enum/DirectorEvents")
  8284. , g = e("../enum/PlayerEvents")
  8285. , m = $("#quick-blackout").eq(0)
  8286. , v = $("#quick-logo").eq(0)
  8287. , A = $(".quick-brand").toArray()
  8288. , y = $("#loaderCoBrand").eq(0)
  8289. , C = $("#interaction-modal").eq(0)
  8290. , I = C.find(".interaction").toArray()
  8291. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  8292. "");
  8293. t.exports.delayLanding = r,
  8294. t.exports.showMessage = o,
  8295. t.exports.init = n,
  8296. t.exports.dismissModal = l
  8297. }
  8298. , {
  8299. "../enum/DirectorEvents": 23,
  8300. "../enum/HelpModalType": 28,
  8301. "../enum/PlayerEvents": 40,
  8302. "../enum/Viewmode": 51,
  8303. "../settings": 166,
  8304. "./help/help": 67,
  8305. "./helpManager": 68,
  8306. "./populateModal": 75
  8307. }],
  8308. 72: [function(e, t, i) {
  8309. "use strict";
  8310. var n = e("./circleLoader").circleLoader;
  8311. t.exports = {
  8312. element: $("#gui-loading"),
  8313. hide: function(e) {
  8314. n.done(),
  8315. this.element.fadeOut(1500, e)
  8316. },
  8317. show: function(e) {
  8318. this.element.fadeIn(500, function() {
  8319. this.element.css("display", "table"),
  8320. e && e()
  8321. }
  8322. .bind(this))
  8323. },
  8324. progress: function(e) {
  8325. n.set(e)
  8326. }
  8327. }
  8328. }
  8329. , {
  8330. "./circleLoader": 60
  8331. }],
  8332. 73: [function(e, t, i) {
  8333. "use strict";
  8334. var n = e("../settings")
  8335. , r = $("#memory-info")
  8336. , o = r.find("#memory-gpu")
  8337. , a = !1;
  8338. t.exports = {
  8339. show: function() {
  8340. n.profiling.enabled && (r.show(),
  8341. a = !0)
  8342. },
  8343. hide: function() {
  8344. r.hide(),
  8345. a = !1
  8346. },
  8347. toggle: function() {
  8348. a ? this.hide() : this.show()
  8349. },
  8350. update: function(e) {
  8351. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  8352. }
  8353. }
  8354. }
  8355. , {
  8356. "../settings": 166
  8357. }],
  8358. 74: [function(e, t, i) {
  8359. "use strict";
  8360. var n = e("../util/browser")
  8361. , r = e("../analytics");
  8362. e("../settings");
  8363. t.exports = {
  8364. show: function(e, t) {
  8365. $("#gui-message").fadeOut(500, function() {
  8366. t()
  8367. })
  8368. }
  8369. }
  8370. }
  8371. , {
  8372. "../analytics": 4,
  8373. "../settings": 166,
  8374. "../util/browser": 182
  8375. }],
  8376. 75: [function(e, t, i) {
  8377. "use strict";
  8378. function n(e, t, i, n) {
  8379. function r(e) {
  8380. return e.classList.contains(a)
  8381. }
  8382. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8383. //for (var a in o) {
  8384. //var s = e.find(r);
  8385. //for (var l in o[a]) {
  8386. //var c = o[a][l];
  8387. //if ("top-info" === l || "bottom-info" === l) {
  8388. //var h = n ? c : "";
  8389. //czj 注释掉第一次打开的用户引导
  8390. //s.querySelector("." + l).textContent = h
  8391. //} else {
  8392. //var u = n ? c : "";
  8393. //, d = s.querySelector("." + l);
  8394. //d.src = u,
  8395. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8396. //}
  8397. //}
  8398. //}
  8399. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8400. // p.forEach(function(e) {
  8401. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8402. // })
  8403. }
  8404. var r = e("../util/browser")
  8405. , o = e("../localization/localize")
  8406. , a = e("../enum/HelpModalType")
  8407. , s = (e("../enum/HelpModalSize"),
  8408. e("../enum/Viewmode"));
  8409. t.exports = {
  8410. init: function() {
  8411. if (!this.hasInitialized) {
  8412. this.hasInitialized = !0,
  8413. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8414. this.assets = {},
  8415. this.assets[a.LANDING[s.PANORAMA]] = {
  8416. desktop: {
  8417. left: {
  8418. "top-info": o.ROTATE,
  8419. "big-image": "images/nav_help_mouse_drag_left.png",
  8420. keyboard: "images/nav_help_keyboard_left_right.png"
  8421. },
  8422. middle: {
  8423. "top-info": o.MOVE,
  8424. "big-image": "images/nav_help_mouse_click.png",
  8425. keyboard: "images/nav_help_keyboard_up_down.png"
  8426. },
  8427. right: {
  8428. "top-info": o.ZOOM,
  8429. "big-image": "images/nav_help_mouse_zoom.png",
  8430. keyboard: "images/nav_help_zoom_keys.png"
  8431. }
  8432. },
  8433. mobile: {
  8434. left: {
  8435. "top-info": o.ROTATE,
  8436. "big-image": "images/nav_help_gesture_drag.png"
  8437. },
  8438. middle: {
  8439. "top-info": o.MOVE,
  8440. "big-image": "images/nav_help_gesture_tap.png"
  8441. },
  8442. right: {
  8443. "top-info": o.ZOOM,
  8444. "big-image": "images/nav_help_gesture_pinch.png"
  8445. }
  8446. }
  8447. },
  8448. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8449. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8450. desktop: {
  8451. left: {
  8452. "top-info": o.ROTATE,
  8453. "big-image": "images/nav_help_mouse_drag_left.png",
  8454. keyboard: "images/nav_help_keyboard_left_right.png"
  8455. },
  8456. middle: {
  8457. "top-info": o.MOVE,
  8458. "big-image": "images/nav_help_mouse_position_right.png"
  8459. }
  8460. },
  8461. mobile: {
  8462. left: {
  8463. "top-info": o.ROTATE,
  8464. "big-image": "images/nav_help_gesture_drag.png"
  8465. },
  8466. middle: {
  8467. "top-info": o.MOVE,
  8468. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8469. }
  8470. }
  8471. },
  8472. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8473. desktop: {
  8474. left: {
  8475. "top-info": o.MOVE,
  8476. "big-image": "images/nav_help_mouse_position_left.png"
  8477. },
  8478. middle: {
  8479. "top-info": o.ROTATE,
  8480. "big-image": "images/nav_help_mouse_drag_right.png",
  8481. keyboard: "images/nav_help_keyboard_left_right.png"
  8482. }
  8483. },
  8484. mobile: {
  8485. left: {
  8486. "top-info": o.MOVE,
  8487. "big-image": "images/nav_help_gesture_position.png"
  8488. },
  8489. middle: {
  8490. "top-info": o.ROTATE,
  8491. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8492. }
  8493. }
  8494. };
  8495. var e = {
  8496. "top-info": o.INSIDE,
  8497. "big-image": "images/nav_help_click_inside.png",
  8498. keyboard: "images/nav_help_inside_key.png"
  8499. };
  8500. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8501. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8502. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8503. var t = {
  8504. "top-info": o.INSIDE,
  8505. "big-image": "images/nav_help_tap_inside.png"
  8506. };
  8507. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8508. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8509. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8510. this.assets[a.NAVIGATION] = {},
  8511. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8512. desktop: {
  8513. left: {
  8514. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8515. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8516. "big-image": "images/nav_help_mouse_drag_left.png",
  8517. keyboard: "images/nav_help_keyboard_left_right.png"
  8518. },
  8519. middle: {
  8520. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8521. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8522. "big-image": "images/nav_help_mouse_click.png",
  8523. keyboard: "images/nav_help_keyboard_up_down.png"
  8524. },
  8525. right: {
  8526. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8527. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8528. "big-image": "images/nav_help_mouse_zoom.png",
  8529. keyboard: "images/nav_help_zoom_keys.png"
  8530. }
  8531. },
  8532. mobile: {
  8533. left: {
  8534. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8535. "big-image": "images/nav_help_gesture_drag.png"
  8536. },
  8537. middle: {
  8538. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8539. "big-image": "images/nav_help_gesture_tap.png"
  8540. },
  8541. right: {
  8542. "top-info": o.HELP_MOBILE_3,
  8543. "big-image": "images/nav_help_gesture_pinch.png"
  8544. }
  8545. }
  8546. },
  8547. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8548. desktop: {
  8549. left: {
  8550. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8551. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8552. "big-image": "images/nav_help_mouse_drag_left.png",
  8553. keyboard: "images/nav_help_keyboard_all.png"
  8554. },
  8555. middle: {
  8556. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8557. "big-image": "images/nav_help_mouse_position_right.png"
  8558. },
  8559. right: {
  8560. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8561. "big-image": "images/nav_help_mouse_zoom.png"
  8562. }
  8563. },
  8564. mobile: {
  8565. left: {
  8566. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8567. "big-image": "images/nav_help_gesture_drag.png"
  8568. },
  8569. middle: {
  8570. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8571. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8572. },
  8573. right: {
  8574. "top-info": o.HELP_MOBILE_3,
  8575. "big-image": "images/nav_help_gesture_pinch.png"
  8576. }
  8577. }
  8578. },
  8579. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8580. desktop: {
  8581. left: {
  8582. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8583. "big-image": "images/nav_help_mouse_position_left.png"
  8584. },
  8585. middle: {
  8586. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8587. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8588. "big-image": "images/nav_help_mouse_drag_right.png",
  8589. keyboard: "images/nav_help_keyboard_left_right.png"
  8590. },
  8591. right: {
  8592. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8593. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8594. "big-image": "images/nav_help_mouse_zoom.png",
  8595. keyboard: "images/nav_help_keyboard_up_down.png"
  8596. }
  8597. },
  8598. mobile: {
  8599. left: {
  8600. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8601. "big-image": "images/nav_help_gesture_position.png"
  8602. },
  8603. middle: {
  8604. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8605. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8606. },
  8607. right: {
  8608. "top-info": o.HELP_MOBILE_3,
  8609. "big-image": "images/nav_help_gesture_pinch.png"
  8610. }
  8611. }
  8612. },
  8613. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8614. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8615. "top-info": o.HELP_DESKTOP_360_2A,
  8616. "bottom-info": o.HELP_DESKTOP_360_2B,
  8617. "big-image": "images/nav_help_click_inside.png",
  8618. keyboard: "images/nav_help_inside_key.png"
  8619. },
  8620. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8621. "top-info": o.HELP_MOBILE_360_2,
  8622. "big-image": "images/nav_help_tap_inside.png"
  8623. },
  8624. this.assets[a.MORE_HELP] = {
  8625. desktop: {
  8626. "more-help-hlr": {
  8627. "top-info": o.HELP_MORE_HLR_A,
  8628. "big-image": "images/nav_help_expand.svg",
  8629. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8630. },
  8631. "more-help-dollhouse": {
  8632. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8633. "big-image": "images/nav_help_dollhouse.svg",
  8634. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8635. },
  8636. "more-help-floors": {
  8637. "top-info": o.HELP_MORE_FLOORS_A,
  8638. "big-image": "images/nav_help_floor picker.svg",
  8639. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8640. },
  8641. "more-help-tag": {
  8642. "top-info": o.HELP_MORE_TAG_A,
  8643. "big-image": "images/nav_help_tag.svg",
  8644. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8645. },
  8646. "more-help-zoom": {
  8647. "top-info": o.HELP_MORE_ZOOM_A,
  8648. "big-image": "images/nav_help_zoom.svg",
  8649. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8650. },
  8651. "more-help-tour": {
  8652. "top-info": o.HELP_MORE_TOUR_A,
  8653. "big-image": "images/nav_help_play.png",
  8654. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8655. },
  8656. "more-help-inside": {
  8657. "top-info": o.HELP_MORE_INSIDE_A,
  8658. "big-image": "images/nav_help_inside.svg",
  8659. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8660. },
  8661. "more-help-vr": {
  8662. "top-info": o.HELP_MORE_VR_A,
  8663. "big-image": "images/nav_help_vr.svg",
  8664. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8665. },
  8666. "more-help-360": {
  8667. "top-info": o.HELP_MORE_360_A,
  8668. "big-image": "images/nav_help_360.svg",
  8669. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8670. },
  8671. "more-help-fullscreen": {
  8672. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8673. "big-image": "images/nav_help_fullscreen.svg",
  8674. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8675. }
  8676. },
  8677. mobile: {
  8678. "more-help-hlr": {
  8679. "top-info": o.HELP_MORE_HLR_A,
  8680. "big-image": "images/nav_help_expand.svg",
  8681. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8682. },
  8683. "more-help-dollhouse": {
  8684. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8685. "big-image": "images/nav_help_dollhouse.svg",
  8686. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8687. },
  8688. "more-help-floors": {
  8689. "top-info": o.HELP_MORE_FLOORS_A,
  8690. "big-image": "images/nav_help_floor picker.svg",
  8691. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8692. },
  8693. "more-help-tag": {
  8694. "top-info": o.HELP_MORE_TAG_A,
  8695. "big-image": "images/nav_help_tag.svg",
  8696. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8697. },
  8698. "more-help-tour": {
  8699. "top-info": o.HELP_MORE_TOUR_A,
  8700. "big-image": "images/nav_help_play.png",
  8701. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8702. },
  8703. "more-help-inside": {
  8704. "top-info": o.HELP_MORE_INSIDE_A,
  8705. "big-image": "images/nav_help_inside.svg",
  8706. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8707. },
  8708. "more-help-vr": {
  8709. "top-info": o.HELP_MORE_VR_A,
  8710. "big-image": "images/webvr.svg",
  8711. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8712. },
  8713. "more-help-360": {
  8714. "top-info": o.HELP_MORE_360_A,
  8715. "big-image": "images/nav_help_360.svg",
  8716. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8717. }
  8718. }
  8719. },
  8720. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8721. desktop: {
  8722. left: {
  8723. "top-info": o.ROTATE,
  8724. "big-image": "images/nav_help_mouse_drag_left.png",
  8725. keyboard: "images/nav_help_keyboard_left_right.png"
  8726. },
  8727. middle: {
  8728. "top-info": o.MOVE,
  8729. "big-image": "images/nav_help_mouse_click.png",
  8730. keyboard: "images/nav_help_keyboard_up_down.png"
  8731. },
  8732. right: {
  8733. "top-info": o.PLAY,
  8734. "big-image": "images/Desktop-help-play-button.svg",
  8735. keyboard: "images/Desktop-help-spacebar-2.svg"
  8736. }
  8737. },
  8738. mobile: {
  8739. left: {
  8740. "top-info": o.ROTATE,
  8741. "big-image": "images/nav_help_gesture_drag.png"
  8742. },
  8743. middle: {
  8744. "top-info": o.MOVE,
  8745. "big-image": "images/nav_help_gesture_tap.png"
  8746. },
  8747. right: {
  8748. "top-info": o.PLAY,
  8749. "big-image": "images/mobile-help-play-button.svg"
  8750. }
  8751. }
  8752. },
  8753. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8754. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8755. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8756. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8757. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8758. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8759. }
  8760. },
  8761. fill: function(e, t, i) {
  8762. n.call(this, e, t, i, !0)
  8763. },
  8764. clear: function(e, t, i) {
  8765. n.call(this, e, t, i, !1)
  8766. }
  8767. }
  8768. }
  8769. , {
  8770. "../enum/HelpModalSize": 27,
  8771. "../enum/HelpModalType": 28,
  8772. "../enum/Viewmode": 51,
  8773. "../localization/localize": 108,
  8774. "../util/browser": 182
  8775. }],
  8776. 76: [function(e, t, i) {
  8777. "use strict";
  8778. t.exports = Object.freeze({
  8779. OPENED: "share.open",
  8780. CLOSED: "share.closed",
  8781. LINK_CLICKED: "share.linked"
  8782. })
  8783. }
  8784. , {}],
  8785. 77: [function(e, t, i) {
  8786. "use strict";
  8787. function n(e) {
  8788. function t(t, i) {
  8789. var n = window.screenY + ($("#player").height() - i) / 2
  8790. , r = window.screenX + ($("#player").width() - t) / 2
  8791. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8792. I.emit(l.LINK_CLICKED, {
  8793. channel: e
  8794. }),
  8795. window.open(C[e], "shareWindow", o)
  8796. }
  8797. switch (e) {
  8798. case y.FACEBOOK:
  8799. t(580, 420);
  8800. break;
  8801. case y.TWITTER:
  8802. t(550, 440);
  8803. break;
  8804. case y.MAIL:
  8805. I.emit(l.LINK_CLICKED, {
  8806. channel: "email"
  8807. }),
  8808. window.open(C[e], "_blank");
  8809. break;
  8810. case y.LINKEDIN:
  8811. }
  8812. }
  8813. function r(e) {
  8814. I.emit(l.LINK_CLICKED, {
  8815. channel: "copylink"
  8816. });
  8817. var t = document.createRange();
  8818. t.selectNodeContents(v);
  8819. var i = window.getSelection();
  8820. i.removeAllRanges(),
  8821. i.addRange(t),
  8822. document.execCommand("copy"),
  8823. A.classList.remove("hidden"),
  8824. v.classList.add("highlighted")
  8825. }
  8826. function o(e) {
  8827. e && (e.stopPropagation(),
  8828. e.target === v) || (window.getSelection().removeAllRanges(),
  8829. v.classList.remove("highlighted"),
  8830. A.classList.add("hidden"))
  8831. }
  8832. var a = e("../../util/browser")
  8833. , s = e("../../localization/localize")
  8834. , l = e("./ShareEvents")
  8835. , c = e("../../util/common")
  8836. , h = e("events").EventEmitter
  8837. , u = document.getElementById("sharing")
  8838. , d = document.getElementById("share-modal")
  8839. , p = document.getElementById("share-close")
  8840. , f = document.getElementById("facebook-share")
  8841. , g = document.getElementById("twitter-share")
  8842. , m = document.getElementById("mail-share")
  8843. , v = document.getElementById("share-url-text")
  8844. , A = document.getElementById("copy-success")
  8845. , y = Object.freeze({
  8846. FACEBOOK: "facebook",
  8847. TWITTER: "twitter",
  8848. MAIL: "mail",
  8849. LINKEDIN: "linkedin"
  8850. })
  8851. , C = {};
  8852. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8853. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8854. C[y.MAIL] = "mailto:?subject=";
  8855. var I = {
  8856. init: function(e) {
  8857. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8858. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8859. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8860. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8861. u.addEventListener("click", this.toggle.bind(this)),
  8862. p.addEventListener("click", this.hide.bind(this)),
  8863. v.addEventListener("click", r),
  8864. d.addEventListener("click", o),
  8865. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8866. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8867. m.addEventListener("click", n.bind(this, y.MAIL)),
  8868. v.textContent = window.location.href + "&utm_source=4",
  8869. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8870. u.classList.remove("hidden")
  8871. },
  8872. show: function() {
  8873. this.emit(l.OPENED),
  8874. d.classList.add("fadeIn")
  8875. },
  8876. hide: function() {
  8877. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8878. document.selection && document.selection.empty(),
  8879. window.getSelection().removeAllRanges(),
  8880. o(),
  8881. d.classList.remove("fadeIn"))
  8882. },
  8883. toggle: function() {
  8884. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8885. }
  8886. };
  8887. c.extendObject(I, h.prototype),
  8888. t.exports = I
  8889. }
  8890. , {
  8891. "../../localization/localize": 108,
  8892. "../../util/browser": 182,
  8893. "../../util/common": 185,
  8894. "./ShareEvents": 76,
  8895. events: 202
  8896. }],
  8897. 78: [function(e, t, i) {
  8898. "use strict";
  8899. t.exports = Object.freeze({
  8900. OPENED: "terms.opened",
  8901. CLOSED: "terms.closed"
  8902. })
  8903. }
  8904. , {}],
  8905. 79: [function(e, t, i) {
  8906. "use strict";
  8907. var n = e("./TermsEvent")
  8908. , r = e("../../localization/localize")
  8909. , o = e("../../analytics")
  8910. , a = e("../../util/ajax")
  8911. , s = e("../../util/common")
  8912. , l = e("events").EventEmitter
  8913. , c = document.getElementById("terms-modal")
  8914. , h = {
  8915. init: function() {
  8916. $(".footer-terms").on("click", function(e) {
  8917. e.preventDefault(),
  8918. this.show()
  8919. }
  8920. .bind(this)),
  8921. $("#terms-modal .close").on("click", this.hide.bind(this))
  8922. },
  8923. show: function() {
  8924. this.emit(n.OPENED),
  8925. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8926. var t = $("#terms-text").html(e);
  8927. o.track("showcase_gui", {
  8928. gui_action: "click_terms_button",
  8929. interaction_source: "gui"
  8930. }),
  8931. t.find("a").attr("target", "_blank")
  8932. }).fail(function() {
  8933. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8934. }),
  8935. c.classList.add("fadeIn")
  8936. },
  8937. hide: function(e) {
  8938. e && e.preventDefault(),
  8939. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8940. c.classList.remove("fadeIn")
  8941. }
  8942. };
  8943. s.extendObject(h, l.prototype),
  8944. t.exports = h
  8945. }
  8946. , {
  8947. "../../analytics": 4,
  8948. "../../localization/localize": 108,
  8949. "../../util/ajax": 181,
  8950. "../../util/common": 185,
  8951. "./TermsEvent": 78,
  8952. events: 202
  8953. }],
  8954. 80: [function(e, t, i) {
  8955. "use strict";
  8956. t.exports = Object.freeze({
  8957. OPEN_INFO: "title.open.info",
  8958. CLOSE_INFO: "title.close.info",
  8959. SHOW_INFO: "title.show.info",
  8960. HIDE_INFO: "title.hide.info",
  8961. LINK_CLICKED: "title.link.click",
  8962. CONTACT_LINK_CLICKED: "title.contact.click",
  8963. ORIGIN_LINK_CLICKED: "title.origin.click"
  8964. })
  8965. }
  8966. , {}],
  8967. 81: [function(e, t, i) {
  8968. "use strict";
  8969. function n(e, t) {
  8970. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8971. }
  8972. function r(e, t) {
  8973. function i(i) {
  8974. e.shouldShowtags = "show" === this.value,
  8975. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8976. }
  8977. document.getElementById("tag-toggles").classList.remove("hidden"),
  8978. document.getElementById("radio-tag-show").checked = !0;
  8979. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8980. n[r].addEventListener("change", i)
  8981. }
  8982. var o = e("../../settings");
  8983. t.exports.init = n
  8984. }
  8985. , {
  8986. "../../settings": 166
  8987. }],
  8988. 82: [function(e, t, i) {
  8989. (function(i) {
  8990. "use strict";
  8991. function n(e, t) {
  8992. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8993. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8994. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8995. document.getElementById("gui-name").classList.add("noCoBrand"),
  8996. document.getElementById("cobrandTitle").classList.add("hidden")),
  8997. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8998. !1)
  8999. }
  9000. function r(e) {
  9001. return e ? (L = !0,
  9002. void (_.innerHTML = e)) : void _.classList.add("hidden")
  9003. }
  9004. function o(e, t, i, n) {
  9005. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  9006. return void T.classList.add("hidden");
  9007. L = !0;
  9008. var r = []
  9009. , o = c(r, "<br>");
  9010. if (e && o('<span id="contactName">' + e + "</span>"),
  9011. t) {
  9012. var a = n || t
  9013. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  9014. o(s)
  9015. }
  9016. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  9017. r[0] = "",
  9018. x.innerHTML = r.join("")
  9019. }
  9020. function a(e) {
  9021. if ("string" == typeof e)
  9022. try {
  9023. e = JSON.parse(e)
  9024. } catch (e) {
  9025. return y.warn("Unable to parse address data"),
  9026. void S.parentElement.classList.add("hidden")
  9027. }
  9028. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  9029. return void S.parentElement.classList.add("hidden");
  9030. L = !0;
  9031. var t = []
  9032. , i = c(t, " ");
  9033. e.address_1 && i(e.address_1),
  9034. e.address_2 && i(e.address_2),
  9035. e.city && i(e.city, ", "),
  9036. e.state && i(e.state, ", "),
  9037. e.zip && i(e.zip, e.state ? " " : ", "),
  9038. t[0] = "",
  9039. S.innerText = t.join("")
  9040. }
  9041. function s(e) {
  9042. var t = document.createElement("a");
  9043. return t.id = "url",
  9044. t.target = "_blank",
  9045. t.href = e,
  9046. t.innerText = e,
  9047. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  9048. t
  9049. }
  9050. function l(e) {
  9051. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  9052. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  9053. P.appendChild(s(e)),
  9054. O.forEach(function(e) {
  9055. e.classList.add("share-link")
  9056. }),
  9057. !0)
  9058. }
  9059. function c(e, t) {
  9060. var i = e
  9061. , n = t;
  9062. return function(e, t) {
  9063. i.push(t || n, e)
  9064. }
  9065. }
  9066. function h() {
  9067. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  9068. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  9069. var e = [].slice.call(_.querySelectorAll("a"));
  9070. e.forEach(function(e) {
  9071. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  9072. });
  9073. var t = [].slice.call(T.querySelectorAll("a"));
  9074. t.forEach(function(e) {
  9075. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  9076. contact_type: e.getAttribute("id")
  9077. }))
  9078. })
  9079. }
  9080. var u = e("../../util/browser")
  9081. , d = e("../../util/common")
  9082. , p = e("../../util/logger")
  9083. , f = e("../../localization/localize")
  9084. , g = e("./titleBarSettings")
  9085. , m = e("../../settings")
  9086. , v = e("./TitleEvents")
  9087. , A = e("events").EventEmitter
  9088. , y = new p(i)
  9089. , C = document.querySelector(".pinTop.left")
  9090. , I = document.getElementsByClassName("title-container")[0]
  9091. , E = document.getElementById("title-toggle").querySelector("i")
  9092. , b = document.getElementById("meta-info-wrapper")
  9093. , w = document.getElementById("meta-info")
  9094. , _ = document.getElementById("meta-description")
  9095. , T = document.getElementsByClassName("contact-info")[0]
  9096. , x = document.getElementById("contact-data")
  9097. , S = document.getElementById("addressTxt")
  9098. , M = document.getElementById("tag-toggles")
  9099. , R = document.getElementById("share-origin")
  9100. , P = document.getElementById("share-link-wrapper")
  9101. , O = [w, b, I]
  9102. , L = !1
  9103. , D = !1
  9104. , N = {
  9105. populate: function(e) {
  9106. if (n(MP_PREFETCHED_MODELDATA.name, e.coBrand)) {
  9107. if (r(e.description),
  9108. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  9109. a(e.address),
  9110. L) {
  9111. var t = document.createElement("br");
  9112. M.insertBefore(t, M.firstElementChild)
  9113. }
  9114. e.socialSharing && m.share.enabled && (D = l(e.url))
  9115. }
  9116. },
  9117. finishSetup: function(e) {
  9118. L = L || !!e,
  9119. h(),
  9120. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  9121. },
  9122. toggleMeta: function(e, t) {
  9123. var title = document.getElementById("model-title");
  9124. t && t.preventDefault();
  9125. var i = w.classList.contains("expand");
  9126. e && !i || (i ? (O.forEach(function(e) {
  9127. e.classList.remove("expand")
  9128. }),
  9129. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  9130. e.classList.add("expand");
  9131. }),
  9132. title.classList.add("expand"),
  9133. this.emit(v.OPEN_INFO)))
  9134. },
  9135. setupToggling: function() {
  9136. b.style.height = w.offsetHeight + "px",
  9137. w.addEventListener("transitionend", function() {
  9138. b.style.height = w.offsetHeight + "px"
  9139. })
  9140. },
  9141. toggleTitle: function(e) {
  9142. e && e.preventDefault(),
  9143. C.classList.contains("closed") ? (C.classList.add("open"),
  9144. E.classList.remove("icon-dpad-right"),
  9145. E.classList.add("icon-dpad-left"),
  9146. this.emit(v.SHOW_INFO),
  9147. setTimeout(function() {
  9148. C.classList.remove("closed"),
  9149. C.classList.remove("open")
  9150. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  9151. E.classList.remove("icon-dpad-left"),
  9152. E.classList.add("icon-dpad-right"),
  9153. this.emit(v.HIDE_INFO))
  9154. }
  9155. };
  9156. d.extendObject(N, A.prototype),
  9157. t.exports = N
  9158. }
  9159. ).call(this, "/js/gui/title/titleBar.js")
  9160. }
  9161. , {
  9162. "../../localization/localize": 108,
  9163. "../../settings": 166,
  9164. "../../util/browser": 182,
  9165. "../../util/common": 185,
  9166. "../../util/logger": 189,
  9167. "./TitleEvents": 80,
  9168. "./titleBarSettings": 83,
  9169. events: 202
  9170. }],
  9171. 83: [function(e, t, i) {
  9172. "use strict";
  9173. t.exports = Object.freeze({
  9174. minTooltipCharacters: 19,
  9175. removeAnimationClasses: 500
  9176. })
  9177. }
  9178. , {}],
  9179. 84: [function(e, t, i) {
  9180. "use strict";
  9181. function n(e) {
  9182. C = e,
  9183. P.forEach(function(e) {
  9184. b.addEventListener(e, u.bind(this, !1), !0),
  9185. w.addEventListener(e, u.bind(this, !0), !0),
  9186. E.addEventListener(e, o, !0),
  9187. S.forEach(function(t) {
  9188. t.addEventListener(e, a, !0)
  9189. }),
  9190. $("#drawer img").on(e, a)
  9191. }),
  9192. document.addEventListener("keydown", u.bind(this, !1), !0),
  9193. C.on(v.TourStart, function() {
  9194. E.classList.add("playing")
  9195. })
  9196. }
  9197. function r() {
  9198. C.playTour(),
  9199. I && clearTimeout(I),
  9200. d(),
  9201. _.removeClass("fadeIn")
  9202. }
  9203. function o() {
  9204. E.classList.contains("playing") && (C.stopTour(),
  9205. _.addClass("fadeIn"),
  9206. setTimeout(function() {
  9207. _.removeClass("fadeIn")
  9208. }, p.tourInteraction.showPauseButton),
  9209. O || (clearTimeout(I),
  9210. I = setTimeout(h, p.tourInteraction.showModal)),
  9211. setTimeout(function() {
  9212. E.classList.remove("playing")
  9213. }, p.tourInteraction.allowNextClick))
  9214. }
  9215. function a() {
  9216. C.tourInProgress && (C.stopTour(),
  9217. C.endTourProgress(),
  9218. E.classList.remove("playing"))
  9219. }
  9220. function s() {
  9221. T.is(":visible") ? r() : o()
  9222. }
  9223. function l() {
  9224. x.hasClass("playing") && (clearTimeout(I),
  9225. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  9226. }
  9227. function c() {
  9228. E.classList.remove("playing"),
  9229. h()
  9230. }
  9231. function h() {//去掉导览结束时的提示
  9232. /* if (!p.tourInteraction.disabled) {
  9233. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  9234. M.addClass("fadeIn tour " + m.deviceType);
  9235. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  9236. if (!p.tourInteraction.smallModal) {
  9237. var t;
  9238. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  9239. m.fill(R, A.TOUR_INTERACTION[t]),
  9240. M.addClass(t)
  9241. }
  9242. M.addClass(e)
  9243. } */
  9244. }
  9245. function u(e, t) {
  9246. if (t) {
  9247. var i = "keydown" === t.type
  9248. , n = t.which === f.SPACE || C.tourIsPlaying;
  9249. i && n || e || (O = !0),
  9250. C.atEndOfTour() && d(),
  9251. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  9252. d(),
  9253. t.which !== f.SPACE && a()),
  9254. i && n && s()
  9255. }
  9256. }
  9257. function d() {
  9258. M.removeClass("fadeIn")
  9259. }
  9260. var p = (e("../util/browser"),
  9261. e("../settings"))
  9262. , f = e("../enum/Keys")
  9263. , g = e("../enum/Viewmode")
  9264. , m = (e("./helpManager"),
  9265. e("./populateModal"))
  9266. , v = e("../enum/DirectorEvents")
  9267. , A = e("../enum/HelpModalType")
  9268. , y = e("../enum/HelpModalSize")
  9269. , C = null
  9270. , I = null
  9271. , E = document.getElementById("pause-overlay")
  9272. , b = document.getElementById("player")
  9273. , w = document.getElementById("gui")
  9274. , _ = $("#pause-icon").eq(0)
  9275. , T = $("#play").eq(0)
  9276. , x = $("#playHead").eq(0)
  9277. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  9278. , M = $("#interaction-modal").eq(0)
  9279. , R = $("#interaction-modal .interaction").toArray()
  9280. , P = ["touchstart", "mousedown", "pointerdown"]
  9281. , O = !1;
  9282. t.exports.init = n,
  9283. t.exports.play = r,
  9284. t.exports.pause = o,
  9285. t.exports.pauseWithoutCTA = a,
  9286. t.exports.togglePlay = s,
  9287. t.exports.stopTour = l,
  9288. t.exports.dismissModal = d
  9289. }
  9290. , {
  9291. "../enum/DirectorEvents": 23,
  9292. "../enum/HelpModalSize": 27,
  9293. "../enum/HelpModalType": 28,
  9294. "../enum/Keys": 30,
  9295. "../enum/Viewmode": 51,
  9296. "../settings": 166,
  9297. "../util/browser": 182,
  9298. "./helpManager": 68,
  9299. "./populateModal": 75
  9300. }],
  9301. 85: [function(e, t, i) {
  9302. "use strict";
  9303. t.exports = Object.freeze({
  9304. OPENED: "vr.modal.opened",
  9305. LAUNCH: "vr.modal.launch",
  9306. CLOSED: "vr.modal.closed",
  9307. NEXT: "vr.modal.next",
  9308. PREV: "vr.modal.prev",
  9309. STORE: "vr.modal.store",
  9310. falseICECHOSEN: "vr.modal.device"
  9311. })
  9312. }
  9313. , {}],
  9314. 86: [function(e, t, i) {
  9315. "use strict";
  9316. function n(e, t, i) {
  9317. function n(e, t, n, r) {
  9318. function o() {
  9319. return p + "&m=" + t + "&display=" + e
  9320. }
  9321. function s() {
  9322. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  9323. , t = "&utm_source=" + u
  9324. , n = "&utm_showcase_session_id=" + i;
  9325. return e + t + n
  9326. }
  9327. function l() {
  9328. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  9329. }
  9330. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  9331. }
  9332. function r(e, t, i, r) {
  9333. var o = "https://api.branch.io/v1/url"
  9334. , a = n(e, t, i, r)
  9335. , s = {
  9336. responseType: "json",
  9337. data: {
  9338. branch_key: h.appConfig.branch_key,
  9339. data: {
  9340. m: t,
  9341. full_url: a,
  9342. $desktop_url: m,
  9343. $og_app_id: "331853976762864119",
  9344. $og_title: i,
  9345. $og_description: r,
  9346. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  9347. $canonical_url: window.location.href
  9348. }
  9349. }
  9350. };
  9351. c.post(o, s).done(function(t) {
  9352. f[e] = t.url
  9353. }).fail(function(t) {
  9354. f[e] = t
  9355. }
  9356. .bind(this, a))
  9357. }
  9358. function o(e, t, i) {
  9359. for (var r in s) {
  9360. var o = s[r]
  9361. , a = n(o, e, t, i);
  9362. f[o] = a
  9363. }
  9364. }
  9365. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9366. , d = g + "/vr/dlist/?ret=" + u
  9367. , p = g + "/vr/show/?ret=" + u
  9368. , m = "";
  9369. switch (e) {
  9370. case l.IOS:
  9371. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9372. break;
  9373. default:
  9374. o(t.sid, t.name, t.summary)
  9375. }
  9376. }
  9377. function r(e) {
  9378. var t = f[e];
  9379. window.open(t, "_blank")
  9380. }
  9381. function o(e) {
  9382. var t = u[e];
  9383. window.open(t, "_blank")
  9384. }
  9385. var a = e("../../util/browser")
  9386. , s = e("../../enum/VRApps")
  9387. , l = e("../../enum/VRPlatforms")
  9388. , c = e("../../util/ajax")
  9389. , h = e("../../settings")
  9390. , u = {};
  9391. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9392. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9393. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9394. for (var d in s) {
  9395. var p = s[d];
  9396. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9397. }
  9398. var f = {}
  9399. , g = function() {
  9400. var e = window.location.host;
  9401. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9402. "https://" + e
  9403. }();
  9404. t.exports.init = n,
  9405. t.exports.launch = r,
  9406. t.exports.launchStore = o
  9407. }
  9408. , {
  9409. "../../enum/VRApps": 46,
  9410. "../../enum/VRPlatforms": 49,
  9411. "../../settings": 166,
  9412. "../../util/ajax": 181,
  9413. "../../util/browser": 182
  9414. }],
  9415. 87: [function(e, t, i) {
  9416. "use strict";
  9417. function n(e) {
  9418. var t;
  9419. switch (e) {
  9420. case m.IOS:
  9421. return t = p.iosVersion(),
  9422. t.major > 9 || 9 === t.major && t.minor >= 1;
  9423. case m.Android:
  9424. return t = p.androidVersion(),
  9425. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9426. }
  9427. return !1
  9428. }
  9429. function r(e, t) {
  9430. function i(e) {
  9431. K.emit(A.STORE, {
  9432. type: e
  9433. }),
  9434. f.launchStore(e)
  9435. }
  9436. function r(e) {
  9437. switch (e !== _.pageCount && (a(e),
  9438. N.text(e + 1 + " / " + _.pageCount)),
  9439. e) {
  9440. case _.Title:
  9441. O.css("display", "none"),
  9442. L.text(u[e]),
  9443. o(s);
  9444. break;
  9445. case _.Cardboard:
  9446. O.css("display", "block"),
  9447. L.text(u[e]),
  9448. M.filter(".cardboard").off(),
  9449. M.filter(".gearvr").off(),
  9450. c(e, s),
  9451. h(H, X, Z);
  9452. break;
  9453. case _.Gear:
  9454. L.text(u[e]),
  9455. c(e, s),
  9456. T.addClass("lastPage"),
  9457. h(G, X, Z);
  9458. break;
  9459. case _.pageCount:
  9460. T.removeClass("fadeIn"),
  9461. K.emit(A.CLOSED)
  9462. }
  9463. B.filter("[src='']").hide()
  9464. }
  9465. var s = function() {
  9466. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9467. w = ".show-supported",
  9468. m.Android) : (T.addClass("unsupported"),
  9469. w = ".show-unsupported",
  9470. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9471. w = ".show-ios",
  9472. _ = v.ios,
  9473. m.IOS) : (T.addClass("desktop"),
  9474. w = ".show-desktop",
  9475. m.Desktop)
  9476. }();
  9477. f.init(s, e, t),
  9478. s !== m.Desktop && T.addClass("mobile");
  9479. var l = function(e) {
  9480. K.emit(A.LAUNCH, {
  9481. vr_platform: s,
  9482. vr_app: e
  9483. }),
  9484. f.launch(e)
  9485. };
  9486. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9487. q.gear = l.bind(this, g.GearVR),
  9488. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9489. d(),
  9490. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9491. $(w).show();
  9492. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9493. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9494. s === m.IOS && (u.splice(1, 1),
  9495. y.splice(1, 1)),
  9496. $("#vr").on("click", function(e) {
  9497. e.preventDefault();
  9498. if(!window.vrEnabled) { // 开启VR
  9499. window.vrEnabled = true;
  9500. this.classList.add('active');
  9501. $('#gui div').not('#vrOff').addClass('vrHide');
  9502. $('#vrOffImg').css({'display':'inline-block'});
  9503. }else{
  9504. }
  9505. // T.hasClass("fadeIn") ? K.dismiss() : (b = 0,
  9506. // r(b),
  9507. // T.addClass("fadeIn"),
  9508. // K.emit(A.OPENED))
  9509. });
  9510. $('#vrOff').on('click', function(){
  9511. window.vrEnabled = false;
  9512. $('#gui div').not('#vrOff').removeClass('vrHide');
  9513. $('#vrOffImg').css({'display':'none'});
  9514. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9515. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9516. })
  9517. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9518. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9519. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9520. $("span.modelLink").text(I),
  9521. O.on("click", function(e) {
  9522. K.emit(A.PREV),
  9523. b--,
  9524. r(b)
  9525. }),
  9526. L.on("click", function(e) {
  9527. L.text();
  9528. K.emit(A.NEXT, {
  9529. nextAction: y[b]
  9530. }),
  9531. b++,
  9532. r(b)
  9533. }),
  9534. T.find(".close").on("click", K.dismiss)
  9535. }
  9536. function o(e) {
  9537. switch (e) {
  9538. case m.Android:
  9539. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9540. M.filter(".gearvr").off().on("click", q.gear),
  9541. s(H, G, "logo-button", "same-line");
  9542. break;
  9543. case m.UnsupportedAndroid:
  9544. s("", z, "", "");
  9545. break;
  9546. case m.IOS:
  9547. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9548. s(H, "", "logo-button", "");
  9549. break;
  9550. case m.Desktop:
  9551. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9552. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9553. s(H, G, "logo-button", "same-line"),
  9554. Q.cardboard()
  9555. }
  9556. }
  9557. function a(e) {
  9558. $(".p1, .p2, .p3").hide(),
  9559. x.insertAfter(S),
  9560. T.removeClass("front-page"),
  9561. T.removeClass("details-page"),
  9562. T.removeClass("lastPage"),
  9563. M.removeClass("logo-button"),
  9564. M.removeClass("same-line"),
  9565. S.removeClass("headsetOptions"),
  9566. R.attr("src", ""),
  9567. R.filter(".second").removeClass("gear"),
  9568. R.css("display", "inline-block"),
  9569. R.off(),
  9570. P.filter(".second").css("display", ""),
  9571. D.css("display", "none"),
  9572. $(".p" + (e + 1) + w).show(),
  9573. R.filter(".third").insertBefore(P.filter(".third"))
  9574. }
  9575. function s(e, t, i, n) {
  9576. T.addClass("front-page"),
  9577. R.filter(".first").attr("src", e),
  9578. R.filter(".second").attr("src", t),
  9579. M.filter(".first").addClass(i),
  9580. M.filter(".second").addClass(i),
  9581. M.addClass(n),
  9582. ".show-desktop" === w && S.insertAfter(x)
  9583. }
  9584. function l(e, t, i) {
  9585. S.addClass("headsetOptions"),
  9586. M.off(),
  9587. R.filter(".second").attr("src", t),
  9588. D.css("display", "block"),
  9589. P.filter(".second").css("display", "none"),
  9590. D.on("click", function() {
  9591. a(_.Title),
  9592. o(m.Desktop)
  9593. }),
  9594. e && (K.emit(A.falseICECHOSEN, {
  9595. name: g.GearVR
  9596. }),
  9597. R.filter(".first").attr("src", e),
  9598. R.filter(".second").addClass("gear"),
  9599. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9600. Q.gearvr()),
  9601. i && (K.emit(A.falseICECHOSEN, {
  9602. name: g.Cardboard
  9603. }),
  9604. R.filter(".third").attr("src", i),
  9605. R.filter(".third").show(),
  9606. R.filter(".third").insertAfter(R.filter(".second")),
  9607. R.filter(".third").addClass("link"),
  9608. R.filter(".second").addClass("link"),
  9609. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9610. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9611. Q.cardboard())
  9612. }
  9613. function c(e, t) {
  9614. switch (t) {
  9615. case m.IOS:
  9616. X = Y,
  9617. Z = j;
  9618. break;
  9619. case m.Desktop:
  9620. e === _.Cardboard ? (X = F,
  9621. Z = U,
  9622. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9623. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9624. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9625. Z = "");
  9626. break;
  9627. default:
  9628. e === _.Cardboard ? (X = z,
  9629. Z = j) : (X = k,
  9630. Z = W)
  9631. }
  9632. }
  9633. function h(e, t, i) {
  9634. T.find(".inner").addClass("details-page"),
  9635. T.addClass("details-page"),
  9636. R.filter(".first").attr("src", e),
  9637. R.filter(".second").attr("src", t),
  9638. R.filter(".third").attr("src", i)
  9639. }
  9640. function u() {
  9641. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9642. K.emit(A.CLOSED))
  9643. }
  9644. function d() {
  9645. var e = p.aspectRatio() > 1 && p.isMobile();
  9646. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9647. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9648. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9649. }
  9650. var p = e("../../util/browser")
  9651. , f = e("./vrLink")
  9652. , g = e("../../enum/VRApps")
  9653. , m = e("../../enum/VRPlatforms")
  9654. , v = e("../../enum/VRPages")
  9655. , A = e("./vrEvent")
  9656. , y = (e("../../settings"),
  9657. e("../../constants"))
  9658. , C = e("../../localization/localize")
  9659. , I = e("../../util/common")
  9660. , E = e("events").EventEmitter
  9661. , b = 0
  9662. , w = null
  9663. , _ = v.standard
  9664. , T = $(".vr-popup")
  9665. , x = T.find(".vr-popup-body")
  9666. , S = T.find(".vr-images")
  9667. , M = T.find(".img-container")
  9668. , R = T.find(".vr-sm-image")
  9669. , P = M.find(".vr-img-caption")
  9670. , O = $(".vr-buttons").find(".prev-button")
  9671. , L = $(".vr-buttons").find(".next-button")
  9672. , D = S.find(".front-close")
  9673. , N = $(".vr-page")
  9674. , B = T.find("img")
  9675. , F = "images/apple-store.png"
  9676. , V = "images/badge-oculus.png"
  9677. , U = "images/badge-cardboard.png"
  9678. , k = "images/logo-samsung.png"
  9679. , H = "images/headset-cardboard.png"
  9680. , G = "images/headset-gearvr.png"
  9681. , z = "images/ico-android-robot.png"
  9682. , W = "images/ico-gearvr.png"
  9683. , j = "images/ico-vr.png"
  9684. , Y = "images/apple-logo-white.svg"
  9685. , X = null
  9686. , Z = null
  9687. , q = {}
  9688. , K = {
  9689. init: r,
  9690. dismiss: u,
  9691. isDeviceSupported: n
  9692. };
  9693. I.extendObject(K, E.prototype),
  9694. $(window).resize(d);
  9695. var Q = function() {
  9696. var e = P.filter(".first").find(".cardboard")
  9697. , t = P.filter(".first").find(".gearvr");
  9698. return {
  9699. cardboard: function() {
  9700. t.addClass("hidden"),
  9701. e.removeClass("hidden")
  9702. },
  9703. gearvr: function() {
  9704. e.addClass("hidden"),
  9705. t.removeClass("hidden")
  9706. }
  9707. }
  9708. }();
  9709. t.exports = K
  9710. }
  9711. , {
  9712. "../../constants": 8,
  9713. "../../enum/VRApps": 46,
  9714. "../../enum/VRPages": 48,
  9715. "../../enum/VRPlatforms": 49,
  9716. "../../localization/localize": 108,
  9717. "../../settings": 166,
  9718. "../../util/browser": 182,
  9719. "../../util/common": 185,
  9720. "./vrEvent": 85,
  9721. "./vrLink": 86,
  9722. events: 202
  9723. }],
  9724. 88: [function(e, t, i) {
  9725. "use strict";
  9726. t.exports = Object.freeze({
  9727. OPENED: "webvr.modal.opened",
  9728. SHOW_TERMS: "webvr.footer.show.terms"
  9729. })
  9730. }
  9731. , {}],
  9732. 89: [function(e, t, i) {
  9733. (function(i) {
  9734. "use strict";
  9735. function n(e, t, i, n) {
  9736. function r(e) {
  9737. e.preventDefault(),
  9738. a(e.currentTarget.id)
  9739. }
  9740. function a(e) {
  9741. ne[e](),
  9742. Object.keys(ne).map(function(t, i) {
  9743. $("#" + t).toggleClass("tabs-underlined", t === e)
  9744. })
  9745. }
  9746. y = i,
  9747. v = t,
  9748. w.init(E.Android, e, n),
  9749. m();
  9750. var l = new RegExp("daydream","i")
  9751. , c = l.test(y.displayName);
  9752. c ? (a("tabdaydream"),
  9753. B.filter(".device-headset-side").attr("src", H),
  9754. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9755. B.filter(".device-headset-side").attr("src", Y),
  9756. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9757. $("#vr").on("click", function(e) {
  9758. e.preventDefault(),
  9759. g("click_webvr_button"),
  9760. L.is(":hidden") && (ie.emit(_.OPENED),
  9761. o())
  9762. }),
  9763. $(".webvr-popup .close").on("click", function(e) {
  9764. e.preventDefault(),
  9765. D.hasClass("hidden") ? (g("webvr_help_close"),
  9766. p()) : s()
  9767. }),
  9768. $("#tabcardboard").on("click", r),
  9769. $("#tabdaydream").on("click", r),
  9770. $("#tabnative").on("click", r),
  9771. $(".webvr-popup .open-with-app").on("click", function(e) {
  9772. e.preventDefault(),
  9773. g("webvr_learn_more"),
  9774. a("tabnative"),
  9775. p()
  9776. }),
  9777. $(".webvr-popup .help").on("click", function(e) {
  9778. e.preventDefault(),
  9779. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9780. p()
  9781. }),
  9782. $(".webvr-popup .terms").on("click", function(e) {
  9783. e.preventDefault(),
  9784. g("webvr_click_terms"),
  9785. s(),
  9786. ie.emit(_.SHOW_TERMS)
  9787. }),
  9788. F.on("click", function(e) {
  9789. e.preventDefault(),
  9790. g(ee),
  9791. window.open(J, "_blank")
  9792. }),
  9793. V.on("click", function(e) {
  9794. e.preventDefault(),
  9795. g("webvr_phone_link"),
  9796. window.open(te, "_blank")
  9797. }),
  9798. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9799. e.preventDefault(),
  9800. g("webvr_cardboard_link"),
  9801. w.launch(b.CardboardAndroid)
  9802. }),
  9803. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9804. e.preventDefault(),
  9805. g("webvr_oculus_link"),
  9806. w.launch(b.GearVR)
  9807. })
  9808. }
  9809. function r() {
  9810. function e() {
  9811. y.isPresenting || (f(),
  9812. window.removeEventListener("vrdisplaypresentchange", e))
  9813. }
  9814. R.info("Headset mounted"),
  9815. v.suspend();
  9816. var t = document.createElement("canvas");
  9817. for (t.getContext("webgl"),
  9818. t.className = "webvr-canvas",
  9819. document.bgColor = "#000",
  9820. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9821. document.body.removeChild(document.body.firstChild);
  9822. document.body.appendChild(t),
  9823. g("webvr_enter_app"),
  9824. y.requestPresent([{
  9825. source: t,
  9826. predistorted: !0
  9827. }]).catch(function(t) {
  9828. R.error("Failed to present: " + t),
  9829. g("webvr_exit_calibrate"),
  9830. e()
  9831. }),
  9832. A.then(function() {
  9833. window.dispatchEvent(new Event("vrapp-start"))
  9834. }),
  9835. window.addEventListener("vrdisplaypresentchange", e)
  9836. }
  9837. function o() {
  9838. O.fadeOut(I.guiAnimationSpeed),
  9839. L.fadeIn(I.guiAnimationSpeed),
  9840. a()
  9841. }
  9842. function a() {
  9843. if (!A) {
  9844. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9845. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9846. A = new Promise(function(e, i) {
  9847. var n = document.createElement("script");
  9848. n.type = "text/javascript",
  9849. n.src = t,
  9850. n.onload = e,
  9851. document.head.appendChild(n)
  9852. }
  9853. )
  9854. }
  9855. D.find(".enter-button").on("click", r)
  9856. }
  9857. function s() {
  9858. g("webvr_modal_close"),
  9859. D.find(".enter-button").off("click", r),
  9860. L.fadeOut(I.guiAnimationSpeed, function() {
  9861. D.toggleClass("hidden", !1),
  9862. N.toggleClass("hidden", !0),
  9863. C.exitFullscreen()
  9864. }),
  9865. O.fadeIn(I.guiAnimationSpeed)
  9866. }
  9867. function l() {
  9868. k.toggleClass("hidden", !1),
  9869. U.toggleClass("hidden", !0)
  9870. }
  9871. function c() {
  9872. k.toggleClass("hidden", !0),
  9873. U.toggleClass("hidden", !1)
  9874. }
  9875. function h() {
  9876. B.filter(".device-headset").attr("src", G),
  9877. B.filter(".device-phone").attr("src", z),
  9878. J = Z,
  9879. ee = K,
  9880. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9881. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9882. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9883. c()
  9884. }
  9885. function u() {
  9886. B.filter(".badge-cardboard").attr("src", j),
  9887. B.filter(".badge-oculus").attr("src", X),
  9888. l()
  9889. }
  9890. function d() {
  9891. B.filter(".device-headset").attr("src", Y),
  9892. B.filter(".device-phone").attr("src", W),
  9893. J = q,
  9894. ee = Q,
  9895. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9896. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9897. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9898. c()
  9899. }
  9900. function p() {
  9901. D.toggleClass("hidden"),
  9902. N.toggleClass("hidden")
  9903. }
  9904. function f() {
  9905. R.info("exiting webVR"),
  9906. g("webvr_exit_app"),
  9907. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9908. }
  9909. function g(e) {
  9910. var t = C.isLandscape() ? "landscape" : "portrait";
  9911. T.trackAlways("showcase_gui", {
  9912. gui_action: e,
  9913. orientation: t
  9914. })
  9915. }
  9916. function m() {
  9917. var e = C.isLandscape();
  9918. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9919. }
  9920. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9921. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9922. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "images/device-daydream-side.png", G = "images/device-daydream.png", z = "images/device-pixel.png", W = "images/ico-android-robot.png", j = "images/badge-cardboard.png", Y = "images/headset-cardboard.png", X = "images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9923. init: n
  9924. }, ne = {
  9925. tabcardboard: d,
  9926. tabdaydream: h,
  9927. tabnative: u
  9928. };
  9929. S.extendObject(ie, P.prototype),
  9930. $(window).resize(m),
  9931. t.exports = ie
  9932. }
  9933. ).call(this, "/js/gui/webvr/webVRgui.js")
  9934. }
  9935. , {
  9936. "../../analytics": 4,
  9937. "../../constants": 8,
  9938. "../../enum/VRApps": 46,
  9939. "../../enum/VRPlatforms": 49,
  9940. "../../localization/localize": 108,
  9941. "../../settings": 166,
  9942. "../../util/browser": 182,
  9943. "../../util/common": 185,
  9944. "../../util/logger": 189,
  9945. "./../gui": 65,
  9946. "./../vr/vrLink": 86,
  9947. "./WebVrEvent": 88,
  9948. events: 202
  9949. }],
  9950. 90: [function(e, t, i) {
  9951. "use strict";
  9952. function n(e, t, i, n, o) {
  9953. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9954. this.roomId = o || "",
  9955. this.labelId = e,
  9956. this.position = (new r.Vector3).copy(t),
  9957. this.text = i
  9958. }
  9959. var r = e("three")
  9960. , o = e("../util/browser");
  9961. n.prototype.build = function() {
  9962. var e = window.document.createElement("div");
  9963. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9964. var t = window.document.createElement("div");
  9965. t.setAttribute("class", "gui-floorplan-label-text");
  9966. var i = window.document.createTextNode(this.text);
  9967. t.appendChild(i),
  9968. e.appendChild(t),
  9969. window.document.body.appendChild(e),
  9970. this.labelGui = e,
  9971. this.textBlock = t,
  9972. $(this.labelGui).hide();
  9973. var n = window.getComputedStyle(this.labelGui);
  9974. this.initialTransform = n.transform || n.webkitTransform
  9975. }
  9976. ,
  9977. t.exports = n
  9978. }
  9979. , {
  9980. "../util/browser": 182,
  9981. three: 217
  9982. }],
  9983. 91: [function(e, t, i) {
  9984. "use strict";
  9985. function n() {
  9986. this.player = null,
  9987. this.modelManager = null,
  9988. this.container = null
  9989. }
  9990. var r = e("three")
  9991. , o = (e("../util/common"),
  9992. e("../enum/PlayerEvents"))
  9993. , a = (e("../enum/DirectorEvents"),
  9994. e("../enum/ModelManagerEvents"))
  9995. , s = e("../settings")
  9996. , l = e("../enum/Viewmode")
  9997. , c = (e("../enum/WarpStyle"),
  9998. e("../util/transitions"),
  9999. e("../util/lerp"),
  10000. e("../util/browser"));
  10001. //场景初始化
  10002. n.prototype.init = function(e, t, i) {
  10003. this.player = e,
  10004. this.modelManager = t,
  10005. this.container = i,
  10006. this.updateModel(),
  10007. this.bindEvents()
  10008. }
  10009. ,
  10010. n.prototype.bindEvents = function() {
  10011. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  10012. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  10013. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  10014. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  10015. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  10016. }
  10017. ,
  10018. n.prototype.updateModel = function() {
  10019. this.model = this.modelManager.getActiveModel()
  10020. }
  10021. ,
  10022. n.prototype.handlePlayerViewChanged = function() {
  10023. this.updateLabelVisibility(),
  10024. this.updateLabelDisplay()
  10025. }
  10026. ,
  10027. n.prototype.getLabelsForFloor = function(e, t) {
  10028. return t = t || [],
  10029. t.length = 0,
  10030. this.model.labels.forEach(function(i) {
  10031. this.labelVisibleForFloor(i, e) && t.push(i)
  10032. }
  10033. .bind(this)),
  10034. t
  10035. }
  10036. ,
  10037. n.prototype.getLabelsForCurrentFloor = function(e) {
  10038. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  10039. }
  10040. ,
  10041. n.prototype.labelVisibleForFloor = function(e, t) {
  10042. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  10043. if (!this.model.showingLabels || !e.labelGui || !i)
  10044. return !1;
  10045. var n = e.floorId === this.model.floors.size() - 1;
  10046. return this.model.allFloorsVisible ? n : e.floorId === t
  10047. }
  10048. ,
  10049. n.prototype.updateLabelVisibility = function(e) {
  10050. this.model.labels.forEach(function(e) {
  10051. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  10052. }
  10053. .bind(this))
  10054. }
  10055. ,
  10056. n.prototype.showAllLabels = function(e, t) {
  10057. this.model.labels.forEach(function(i) {
  10058. this.showLabel(i, e, t)
  10059. }
  10060. .bind(this))
  10061. }
  10062. ,
  10063. n.prototype.hideAllLabels = function(e, t) {
  10064. this.model.labels.forEach(function(i) {
  10065. this.hideLabel(i, e, t)
  10066. }
  10067. .bind(this))
  10068. }
  10069. ,
  10070. n.prototype.showLabel = function(e, t, i) {
  10071. this.model.showingLabels && (e.visible || (e.visible = !0,
  10072. e.labelGui.style.display = "block",
  10073. e.labelGui.style.opacity = 0,
  10074. $(e.labelGui).delay(t).fadeTo(i, 1)))
  10075. }
  10076. ,
  10077. n.prototype.hideLabel = function(e, t, i) {
  10078. e.visible && (e.visible = !1,
  10079. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  10080. }
  10081. ,
  10082. n.prototype.supportedMode = function() {
  10083. return this.player.mode === l.FLOORPLAN
  10084. }
  10085. ,
  10086. n.prototype.updateLabelDisplay = function() {
  10087. var e = (new r.Vector3,
  10088. new r.Vector3,
  10089. []);
  10090. return function() {
  10091. var t = this.player.getLabelScaleFactor()
  10092. , i = .6
  10093. , n = 1.2
  10094. , r = (1 - t) * n + i
  10095. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  10096. this.getLabelsForCurrentFloor(e);
  10097. for (var a = 0; a < e.length; a++) {
  10098. var l = e[a];
  10099. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  10100. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  10101. }
  10102. }
  10103. }(),
  10104. n.prototype.updateProjectedGuiElement = function() {
  10105. var e = new r.Vector3;
  10106. new r.Vector3;
  10107. return function(t, i, n, r, o) {
  10108. i.style.fontSize = 100 * o + "%";
  10109. var a = $("#player").width()
  10110. , s = $("#player").height()
  10111. , l = .5 * a
  10112. , c = .5 * s;
  10113. e.copy(n),
  10114. e.project(this.player.camera);
  10115. var h = e.x * l + l
  10116. , u = -(e.y * c) + c;
  10117. h -= t.offsetWidth / 2,
  10118. u -= t.offsetHeight / 2,
  10119. t.style.left = h + "px",
  10120. t.style.top = u + "px"
  10121. }
  10122. }(),
  10123. n.prototype.handleStartInside = function(e) {
  10124. this.updateLabelVisibility()
  10125. }
  10126. ,
  10127. n.prototype.handleStartOutside = function() {
  10128. this.updateLabelVisibility()
  10129. }
  10130. ,
  10131. t.exports = n
  10132. }
  10133. , {
  10134. "../enum/DirectorEvents": 23,
  10135. "../enum/ModelManagerEvents": 33,
  10136. "../enum/PlayerEvents": 40,
  10137. "../enum/Viewmode": 51,
  10138. "../enum/WarpStyle": 52,
  10139. "../settings": 166,
  10140. "../util/browser": 182,
  10141. "../util/common": 185,
  10142. "../util/lerp": 188,
  10143. "../util/transitions": 195,
  10144. three: 217
  10145. }],
  10146. 92: [function(e, t, i) {
  10147. "use strict";
  10148. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  10149. if (null == this)
  10150. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  10151. if ("function" != typeof e)
  10152. throw new TypeError("predicate must be a function");
  10153. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  10154. if (t = i[o],
  10155. e.call(r, t, o, i))
  10156. return o;
  10157. return -1
  10158. }
  10159. ),
  10160. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  10161. value: function(e) {
  10162. if (null == this)
  10163. throw new TypeError('"this" is null or not defined');
  10164. var t = Object(this)
  10165. , i = t.length >>> 0;
  10166. if ("function" != typeof e)
  10167. throw new TypeError("predicate must be a function");
  10168. for (var n = arguments[1], r = 0; r < i; ) {
  10169. var o = t[r];
  10170. if (e.call(n, o, r, t))
  10171. return o;
  10172. r++
  10173. }
  10174. }
  10175. })
  10176. }
  10177. , {}],
  10178. 93: [function(e, t, i) {
  10179. "use strict";
  10180. var n = n || {};
  10181. t.exports = n,
  10182. n.gui = n.gui || {},
  10183. n.utils = n.utils || {},
  10184. n.controllers = n.controllers || {},
  10185. n.dom = n.dom || {},
  10186. n.color = n.color || {},
  10187. n.utils.css = function() {
  10188. return {
  10189. load: function(e, t) {
  10190. t = t || document;
  10191. var i = t.createElement("link");
  10192. i.type = "text/css",
  10193. i.rel = "stylesheet",
  10194. i.href = e,
  10195. t.getElementsByTagName("head")[0].appendChild(i)
  10196. },
  10197. inject: function(e, t) {
  10198. t = t || document;
  10199. var i = document.createElement("style");
  10200. i.type = "text/css",
  10201. i.innerHTML = e,
  10202. t.getElementsByTagName("head")[0].appendChild(i)
  10203. }
  10204. }
  10205. }(),
  10206. n.utils.common = function() {
  10207. var e = Array.prototype.forEach
  10208. , t = Array.prototype.slice;
  10209. return {
  10210. BREAK: {},
  10211. extend: function(e) {
  10212. return this.each(t.call(arguments, 1), function(t) {
  10213. for (var i in t)
  10214. this.isUndefined(t[i]) || (e[i] = t[i])
  10215. }, this),
  10216. e
  10217. },
  10218. defaults: function(e) {
  10219. return this.each(t.call(arguments, 1), function(t) {
  10220. for (var i in t)
  10221. this.isUndefined(e[i]) && (e[i] = t[i])
  10222. }, this),
  10223. e
  10224. },
  10225. compose: function() {
  10226. var e = t.call(arguments);
  10227. return function() {
  10228. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  10229. i = [e[n].apply(this, i)];
  10230. return i[0]
  10231. }
  10232. },
  10233. each: function(t, i, n) {
  10234. if (t)
  10235. if (e && t.forEach && t.forEach === e)
  10236. t.forEach(i, n);
  10237. else if (t.length === t.length + 0) {
  10238. for (var r = 0, o = t.length; r < o; r++)
  10239. if (r in t && i.call(n, t[r], r) === this.BREAK)
  10240. return
  10241. } else
  10242. for (var r in t)
  10243. if (i.call(n, t[r], r) === this.BREAK)
  10244. return
  10245. },
  10246. defer: function(e) {
  10247. setTimeout(e, 0)
  10248. },
  10249. toArray: function(e) {
  10250. return e.toArray ? e.toArray() : t.call(e)
  10251. },
  10252. isUndefined: function(e) {
  10253. return void 0 === e
  10254. },
  10255. isNull: function(e) {
  10256. return null === e
  10257. },
  10258. isNaN: function(e) {
  10259. return e !== e
  10260. },
  10261. isArray: Array.isArray || function(e) {
  10262. return e.constructor === Array
  10263. }
  10264. ,
  10265. isObject: function(e) {
  10266. return e === Object(e)
  10267. },
  10268. isNumber: function(e) {
  10269. return e === e + 0
  10270. },
  10271. isString: function(e) {
  10272. return e === e + ""
  10273. },
  10274. isBoolean: function(e) {
  10275. return e === !1 || e === !0
  10276. },
  10277. isFunction: function(e) {
  10278. return "[object Function]" === Object.prototype.toString.call(e)
  10279. }
  10280. }
  10281. }(),
  10282. n.controllers.Controller = function(e) {
  10283. var t = function(e, t) {
  10284. this.initialValue = e[t],
  10285. this.domElement = document.createElement("div"),
  10286. this.object = e,
  10287. this.property = t,
  10288. this.__onChange = void 0,
  10289. this.__onFinishChange = void 0
  10290. };
  10291. return e.extend(t.prototype, {
  10292. onChange: function(e) {
  10293. return this.__onChange = e,
  10294. this
  10295. },
  10296. onFinishChange: function(e) {
  10297. return this.__onFinishChange = e,
  10298. this
  10299. },
  10300. setValue: function(e) {
  10301. return this.object[this.property] = e,
  10302. this.__onChange && this.__onChange.call(this, e),
  10303. this.updateDisplay(),
  10304. this
  10305. },
  10306. getValue: function() {
  10307. return this.object[this.property]
  10308. },
  10309. updateDisplay: function() {
  10310. return this
  10311. },
  10312. isModified: function() {
  10313. return this.initialValue !== this.getValue()
  10314. }
  10315. }),
  10316. t
  10317. }(n.utils.common),
  10318. n.dom.dom = function(e) {
  10319. function t(t) {
  10320. if ("0" === t || e.isUndefined(t))
  10321. return 0;
  10322. var i = t.match(r);
  10323. return e.isNull(i) ? 0 : parseFloat(i[1])
  10324. }
  10325. var i = {
  10326. HTMLEvents: ["change"],
  10327. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  10328. KeyboardEvents: ["keydown"]
  10329. }
  10330. , n = {};
  10331. e.each(i, function(t, i) {
  10332. e.each(t, function(e) {
  10333. n[e] = i
  10334. })
  10335. });
  10336. var r = /(\d+(\.\d+)?)px/
  10337. , o = {
  10338. makeSelectable: function(e, t) {
  10339. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  10340. return !1
  10341. }
  10342. : function() {}
  10343. ,
  10344. e.style.MozUserSelect = t ? "auto" : "none",
  10345. e.style.KhtmlUserSelect = t ? "auto" : "none",
  10346. e.unselectable = t ? "on" : "off")
  10347. },
  10348. makeFullscreen: function(t, i, n) {
  10349. e.isUndefined(i) && (i = !0),
  10350. e.isUndefined(n) && (n = !0),
  10351. t.style.position = "absolute",
  10352. i && (t.style.left = 0,
  10353. t.style.right = 0),
  10354. n && (t.style.top = 0,
  10355. t.style.bottom = 0)
  10356. },
  10357. fakeEvent: function(t, i, r, o) {
  10358. r = r || {};
  10359. var a = n[i];
  10360. if (!a)
  10361. throw new Error("Event type " + i + " not supported.");
  10362. var s = document.createEvent(a);
  10363. switch (a) {
  10364. case "MouseEvents":
  10365. var l = r.x || r.clientX || 0
  10366. , c = r.y || r.clientY || 0;
  10367. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10368. break;
  10369. case "KeyboardEvents":
  10370. var h = s.initKeyboardEvent || s.initKeyEvent;
  10371. e.defaults(r, {
  10372. cancelable: !0,
  10373. ctrlKey: !1,
  10374. altKey: !1,
  10375. shiftKey: !1,
  10376. metaKey: !1,
  10377. keyCode: void 0,
  10378. charCode: void 0
  10379. }),
  10380. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10381. break;
  10382. default:
  10383. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10384. }
  10385. e.defaults(s, o),
  10386. t.dispatchEvent(s)
  10387. },
  10388. bind: function(e, t, i, n) {
  10389. return n = n || !1,
  10390. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10391. o
  10392. },
  10393. unbind: function(e, t, i, n) {
  10394. return n = n || !1,
  10395. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10396. o
  10397. },
  10398. addClass: function(e, t) {
  10399. if (void 0 === e.className)
  10400. e.className = t;
  10401. else if (e.className !== t) {
  10402. var i = e.className.split(/ +/);
  10403. i.indexOf(t) == -1 && (i.push(t),
  10404. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10405. }
  10406. return o
  10407. },
  10408. removeClass: function(e, t) {
  10409. if (t)
  10410. if (void 0 === e.className)
  10411. ;
  10412. else if (e.className === t)
  10413. e.removeAttribute("class");
  10414. else {
  10415. var i = e.className.split(/ +/)
  10416. , n = i.indexOf(t);
  10417. n != -1 && (i.splice(n, 1),
  10418. e.className = i.join(" "))
  10419. }
  10420. else
  10421. e.className = void 0;
  10422. return o
  10423. },
  10424. hasClass: function(e, t) {
  10425. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10426. },
  10427. getWidth: function(e) {
  10428. var i = getComputedStyle(e);
  10429. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10430. },
  10431. getHeight: function(e) {
  10432. var i = getComputedStyle(e);
  10433. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10434. },
  10435. getOffset: function(e) {
  10436. var t = {
  10437. left: 0,
  10438. top: 0
  10439. };
  10440. if (e.offsetParent)
  10441. do
  10442. t.left += e.offsetLeft,
  10443. t.top += e.offsetTop;
  10444. while (e = e.offsetParent);return t
  10445. },
  10446. isActive: function(e) {
  10447. return e === document.activeElement && (e.type || e.href)
  10448. }
  10449. };
  10450. return o
  10451. }(n.utils.common),
  10452. n.controllers.OptionController = function(e, t, i) {
  10453. var n = function(e, r, o) {
  10454. n.superclass.call(this, e, r);
  10455. var a = this;
  10456. if (this.__select = document.createElement("select"),
  10457. i.isArray(o)) {
  10458. var s = {};
  10459. i.each(o, function(e) {
  10460. s[e] = e
  10461. }),
  10462. o = s
  10463. }
  10464. i.each(o, function(e, t) {
  10465. var i = document.createElement("option");
  10466. i.innerHTML = t,
  10467. i.setAttribute("value", e),
  10468. a.__select.appendChild(i)
  10469. }),
  10470. this.updateDisplay(),
  10471. t.bind(this.__select, "change", function() {
  10472. var e = this.options[this.selectedIndex].value;
  10473. a.setValue(e)
  10474. }),
  10475. this.domElement.appendChild(this.__select)
  10476. };
  10477. return n.superclass = e,
  10478. i.extend(n.prototype, e.prototype, {
  10479. setValue: function(e) {
  10480. var t = n.superclass.prototype.setValue.call(this, e);
  10481. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10482. t
  10483. },
  10484. updateDisplay: function() {
  10485. return this.__select.value = this.getValue(),
  10486. n.superclass.prototype.updateDisplay.call(this)
  10487. }
  10488. }),
  10489. n
  10490. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10491. n.controllers.NumberController = function(e, t) {
  10492. function i(e) {
  10493. return e = e.toString(),
  10494. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10495. }
  10496. var n = function(e, r, o) {
  10497. n.superclass.call(this, e, r),
  10498. o = o || {},
  10499. this.__min = o.min,
  10500. this.__max = o.max,
  10501. this.__step = o.step,
  10502. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10503. this.__precision = i(this.__impliedStep)
  10504. };
  10505. return n.superclass = e,
  10506. t.extend(n.prototype, e.prototype, {
  10507. setValue: function(e) {
  10508. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10509. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10510. n.superclass.prototype.setValue.call(this, e)
  10511. },
  10512. min: function(e) {
  10513. return this.__min = e,
  10514. this
  10515. },
  10516. max: function(e) {
  10517. return this.__max = e,
  10518. this
  10519. },
  10520. step: function(e) {
  10521. return this.__step = e,
  10522. this.__impliedStep = e,
  10523. this.__precision = i(e),
  10524. this
  10525. }
  10526. }),
  10527. n
  10528. }(n.controllers.Controller, n.utils.common),
  10529. n.controllers.NumberControllerBox = function(e, t, i) {
  10530. function n(e, t) {
  10531. var i = Math.pow(10, t);
  10532. return Math.round(e * i) / i
  10533. }
  10534. var r = function(e, n, o) {
  10535. function a() {
  10536. var e = parseFloat(d.__input.value);
  10537. i.isNaN(e) || d.setValue(e)
  10538. }
  10539. function s() {
  10540. a(),
  10541. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10542. }
  10543. function l(e) {
  10544. t.bind(window, "mousemove", c),
  10545. t.bind(window, "mouseup", h),
  10546. u = e.clientY
  10547. }
  10548. function c(e) {
  10549. var t = u - e.clientY;
  10550. d.setValue(d.getValue() + t * d.__impliedStep),
  10551. u = e.clientY
  10552. }
  10553. function h() {
  10554. t.unbind(window, "mousemove", c),
  10555. t.unbind(window, "mouseup", h)
  10556. }
  10557. this.__truncationSuspended = !1,
  10558. r.superclass.call(this, e, n, o);
  10559. var u, d = this;
  10560. this.__input = document.createElement("input"),
  10561. this.__input.setAttribute("type", "text"),
  10562. t.bind(this.__input, "change", a),
  10563. t.bind(this.__input, "blur", s),
  10564. t.bind(this.__input, "mousedown", l),
  10565. t.bind(this.__input, "keydown", function(e) {
  10566. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10567. this.blur(),
  10568. d.__truncationSuspended = !1)
  10569. }),
  10570. this.updateDisplay(),
  10571. this.domElement.appendChild(this.__input)
  10572. };
  10573. return r.superclass = e,
  10574. i.extend(r.prototype, e.prototype, {
  10575. updateDisplay: function() {
  10576. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10577. r.superclass.prototype.updateDisplay.call(this)
  10578. }
  10579. }),
  10580. r
  10581. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10582. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10583. function o(e, t, i, n, r) {
  10584. return n + (r - n) * ((e - t) / (i - t))
  10585. }
  10586. var a = function(e, i, n, r, s) {
  10587. function l(e) {
  10588. t.bind(window, "mousemove", c),
  10589. t.bind(window, "mouseup", h),
  10590. c(e)
  10591. }
  10592. function c(e) {
  10593. e.preventDefault();
  10594. var i = t.getOffset(u.__background)
  10595. , n = t.getWidth(u.__background);
  10596. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10597. !1
  10598. }
  10599. function h() {
  10600. t.unbind(window, "mousemove", c),
  10601. t.unbind(window, "mouseup", h),
  10602. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10603. }
  10604. a.superclass.call(this, e, i, {
  10605. min: n,
  10606. max: r,
  10607. step: s
  10608. });
  10609. var u = this;
  10610. this.__background = document.createElement("div"),
  10611. this.__foreground = document.createElement("div"),
  10612. t.bind(this.__background, "mousedown", l),
  10613. t.addClass(this.__background, "slider"),
  10614. t.addClass(this.__foreground, "slider-fg"),
  10615. this.updateDisplay(),
  10616. this.__background.appendChild(this.__foreground),
  10617. this.domElement.appendChild(this.__background)
  10618. };
  10619. return a.superclass = e,
  10620. a.useDefaultStyles = function() {
  10621. i.inject(r)
  10622. }
  10623. ,
  10624. n.extend(a.prototype, e.prototype, {
  10625. updateDisplay: function() {
  10626. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10627. return this.__foreground.style.width = 100 * e + "%",
  10628. a.superclass.prototype.updateDisplay.call(this)
  10629. }
  10630. }),
  10631. a
  10632. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10633. n.controllers.FunctionController = function(e, t, i) {
  10634. var n = function(e, i, r) {
  10635. n.superclass.call(this, e, i);
  10636. var o = this;
  10637. this.__button = document.createElement("div"),
  10638. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10639. t.bind(this.__button, "click", function(e) {
  10640. return e.preventDefault(),
  10641. o.fire(),
  10642. !1
  10643. }),
  10644. t.addClass(this.__button, "button"),
  10645. this.domElement.appendChild(this.__button)
  10646. };
  10647. return n.superclass = e,
  10648. i.extend(n.prototype, e.prototype, {
  10649. fire: function() {
  10650. this.__onChange && this.__onChange.call(this),
  10651. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10652. this.getValue().call(this.object)
  10653. }
  10654. }),
  10655. n
  10656. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10657. n.controllers.BooleanController = function(e, t, i) {
  10658. var n = function(e, i) {
  10659. function r() {
  10660. o.setValue(!o.__prev)
  10661. }
  10662. n.superclass.call(this, e, i);
  10663. var o = this;
  10664. this.__prev = this.getValue(),
  10665. this.__checkbox = document.createElement("input"),
  10666. this.__checkbox.setAttribute("type", "checkbox"),
  10667. t.bind(this.__checkbox, "change", r, !1),
  10668. this.domElement.appendChild(this.__checkbox),
  10669. this.updateDisplay()
  10670. };
  10671. return n.superclass = e,
  10672. i.extend(n.prototype, e.prototype, {
  10673. setValue: function(e) {
  10674. var t = n.superclass.prototype.setValue.call(this, e);
  10675. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10676. this.__prev = this.getValue(),
  10677. t
  10678. },
  10679. updateDisplay: function() {
  10680. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10681. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10682. n.superclass.prototype.updateDisplay.call(this)
  10683. }
  10684. }),
  10685. n
  10686. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10687. n.color.toString = function(e) {
  10688. return function(t) {
  10689. if (1 == t.a || e.isUndefined(t.a)) {
  10690. for (var i = t.hex.toString(16); i.length < 6; )
  10691. i = "0" + i;
  10692. return "#" + i
  10693. }
  10694. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10695. }
  10696. }(n.utils.common),
  10697. n.color.interpret = function(e, t) {
  10698. var i, n, r = function() {
  10699. n = !1;
  10700. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10701. return t.each(o, function(r) {
  10702. if (r.litmus(e))
  10703. return t.each(r.conversions, function(r, o) {
  10704. if (i = r.read(e),
  10705. n === !1 && i !== !1)
  10706. return n = i,
  10707. i.conversionName = o,
  10708. i.conversion = r,
  10709. t.BREAK
  10710. }),
  10711. t.BREAK
  10712. }),
  10713. n
  10714. }, o = [{
  10715. litmus: t.isString,
  10716. conversions: {
  10717. THREE_CHAR_HEX: {
  10718. read: function(e) {
  10719. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10720. return null !== t && {
  10721. space: "HEX",
  10722. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10723. }
  10724. },
  10725. write: e
  10726. },
  10727. SIX_CHAR_HEX: {
  10728. read: function(e) {
  10729. var t = e.match(/^#([A-F0-9]{6})$/i);
  10730. return null !== t && {
  10731. space: "HEX",
  10732. hex: parseInt("0x" + t[1].toString())
  10733. }
  10734. },
  10735. write: e
  10736. },
  10737. CSS_RGB: {
  10738. read: function(e) {
  10739. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10740. return null !== t && {
  10741. space: "RGB",
  10742. r: parseFloat(t[1]),
  10743. g: parseFloat(t[2]),
  10744. b: parseFloat(t[3])
  10745. }
  10746. },
  10747. write: e
  10748. },
  10749. CSS_RGBA: {
  10750. read: function(e) {
  10751. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10752. return null !== t && {
  10753. space: "RGB",
  10754. r: parseFloat(t[1]),
  10755. g: parseFloat(t[2]),
  10756. b: parseFloat(t[3]),
  10757. a: parseFloat(t[4])
  10758. }
  10759. },
  10760. write: e
  10761. }
  10762. }
  10763. }, {
  10764. litmus: t.isNumber,
  10765. conversions: {
  10766. HEX: {
  10767. read: function(e) {
  10768. return {
  10769. space: "HEX",
  10770. hex: e,
  10771. conversionName: "HEX"
  10772. }
  10773. },
  10774. write: function(e) {
  10775. return e.hex
  10776. }
  10777. }
  10778. }
  10779. }, {
  10780. litmus: t.isArray,
  10781. conversions: {
  10782. RGB_ARRAY: {
  10783. read: function(e) {
  10784. return 3 == e.length && {
  10785. space: "RGB",
  10786. r: e[0],
  10787. g: e[1],
  10788. b: e[2]
  10789. }
  10790. },
  10791. write: function(e) {
  10792. return [e.r, e.g, e.b]
  10793. }
  10794. },
  10795. RGBA_ARRAY: {
  10796. read: function(e) {
  10797. return 4 == e.length && {
  10798. space: "RGB",
  10799. r: e[0],
  10800. g: e[1],
  10801. b: e[2],
  10802. a: e[3]
  10803. }
  10804. },
  10805. write: function(e) {
  10806. return [e.r, e.g, e.b, e.a]
  10807. }
  10808. }
  10809. }
  10810. }, {
  10811. litmus: t.isObject,
  10812. conversions: {
  10813. RGBA_OBJ: {
  10814. read: function(e) {
  10815. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10816. space: "RGB",
  10817. r: e.r,
  10818. g: e.g,
  10819. b: e.b,
  10820. a: e.a
  10821. }
  10822. },
  10823. write: function(e) {
  10824. return {
  10825. r: e.r,
  10826. g: e.g,
  10827. b: e.b,
  10828. a: e.a
  10829. }
  10830. }
  10831. },
  10832. RGB_OBJ: {
  10833. read: function(e) {
  10834. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10835. space: "RGB",
  10836. r: e.r,
  10837. g: e.g,
  10838. b: e.b
  10839. }
  10840. },
  10841. write: function(e) {
  10842. return {
  10843. r: e.r,
  10844. g: e.g,
  10845. b: e.b
  10846. }
  10847. }
  10848. },
  10849. HSVA_OBJ: {
  10850. read: function(e) {
  10851. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10852. space: "HSV",
  10853. h: e.h,
  10854. s: e.s,
  10855. v: e.v,
  10856. a: e.a
  10857. }
  10858. },
  10859. write: function(e) {
  10860. return {
  10861. h: e.h,
  10862. s: e.s,
  10863. v: e.v,
  10864. a: e.a
  10865. }
  10866. }
  10867. },
  10868. HSV_OBJ: {
  10869. read: function(e) {
  10870. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10871. space: "HSV",
  10872. h: e.h,
  10873. s: e.s,
  10874. v: e.v
  10875. }
  10876. },
  10877. write: function(e) {
  10878. return {
  10879. h: e.h,
  10880. s: e.s,
  10881. v: e.v
  10882. }
  10883. }
  10884. }
  10885. }
  10886. }];
  10887. return r
  10888. }(n.color.toString, n.utils.common),
  10889. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10890. function g(e, t, i, o) {
  10891. if (void 0 === t[i])
  10892. throw new Error("Object " + t + ' has no property "' + i + '"');
  10893. var a;
  10894. if (o.color)
  10895. a = new h(t,i);
  10896. else {
  10897. var s = [t, i].concat(o.factoryArgs);
  10898. a = n.apply(e, s)
  10899. }
  10900. o.before instanceof r && (o.before = o.before.__li),
  10901. A(e, a),
  10902. p.addClass(a.domElement, "c");
  10903. var l = document.createElement("span");
  10904. p.addClass(l, "property-name"),
  10905. l.innerHTML = a.property;
  10906. var c = document.createElement("div");
  10907. c.appendChild(l),
  10908. c.appendChild(a.domElement);
  10909. var u = m(e, c, o.before);
  10910. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10911. p.addClass(u, typeof a.getValue()),
  10912. v(e, u, a),
  10913. e.__controllers.push(a),
  10914. a
  10915. }
  10916. function m(e, t, i) {
  10917. var n = document.createElement("li");
  10918. return t && n.appendChild(t),
  10919. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10920. e.onResize(),
  10921. n
  10922. }
  10923. function v(e, t, i) {
  10924. if (i.__li = t,
  10925. i.__gui = e,
  10926. f.extend(i, {
  10927. options: function(t) {
  10928. return arguments.length > 1 ? (i.remove(),
  10929. g(e, i.object, i.property, {
  10930. before: i.__li.nextElementSibling,
  10931. factoryArgs: [f.toArray(arguments)]
  10932. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10933. g(e, i.object, i.property, {
  10934. before: i.__li.nextElementSibling,
  10935. factoryArgs: [t]
  10936. })) : void 0
  10937. },
  10938. name: function(e) {
  10939. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10940. i
  10941. },
  10942. listen: function() {
  10943. return i.__gui.listen(i),
  10944. i
  10945. },
  10946. remove: function() {
  10947. return i.__gui.remove(i),
  10948. i
  10949. }
  10950. }),
  10951. i instanceof l) {
  10952. var n = new s(i.object,i.property,{
  10953. min: i.__min,
  10954. max: i.__max,
  10955. step: i.__step
  10956. });
  10957. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10958. var t = i[e]
  10959. , r = n[e];
  10960. i[e] = n[e] = function() {
  10961. var e = Array.prototype.slice.call(arguments);
  10962. return t.apply(i, e),
  10963. r.apply(n, e)
  10964. }
  10965. }),
  10966. p.addClass(t, "has-slider"),
  10967. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10968. } else if (i instanceof s) {
  10969. var r = function(t) {
  10970. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10971. g(e, i.object, i.property, {
  10972. before: i.__li.nextElementSibling,
  10973. factoryArgs: [i.__min, i.__max, i.__step]
  10974. })) : t
  10975. };
  10976. i.min = f.compose(r, i.min),
  10977. i.max = f.compose(r, i.max)
  10978. } else
  10979. i instanceof o ? (p.bind(t, "click", function() {
  10980. p.fakeEvent(i.__checkbox, "click")
  10981. }),
  10982. p.bind(i.__checkbox, "click", function(e) {
  10983. e.stopPropagation()
  10984. })) : i instanceof a ? (p.bind(t, "click", function() {
  10985. p.fakeEvent(i.__button, "click")
  10986. }),
  10987. p.bind(t, "mouseover", function() {
  10988. p.addClass(i.__button, "hover")
  10989. }),
  10990. p.bind(t, "mouseout", function() {
  10991. p.removeClass(i.__button, "hover")
  10992. })) : i instanceof h && (p.addClass(t, "color"),
  10993. i.updateDisplay = f.compose(function(e) {
  10994. return t.style.borderLeftColor = i.__color.toString(),
  10995. e
  10996. }, i.updateDisplay),
  10997. i.updateDisplay());
  10998. i.setValue = f.compose(function(t) {
  10999. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  11000. t
  11001. }, i.setValue)
  11002. }
  11003. function A(e, t) {
  11004. var i = e.getRoot()
  11005. , n = i.__rememberedObjects.indexOf(t.object);
  11006. if (n != -1) {
  11007. var r = i.__rememberedObjectIndecesToControllers[n];
  11008. if (void 0 === r && (r = {},
  11009. i.__rememberedObjectIndecesToControllers[n] = r),
  11010. r[t.property] = t,
  11011. i.load && i.load.remembered) {
  11012. var o, a = i.load.remembered;
  11013. if (a[e.preset])
  11014. o = a[e.preset];
  11015. else {
  11016. if (!a[L])
  11017. return;
  11018. o = a[L]
  11019. }
  11020. if (o[n] && void 0 !== o[n][t.property]) {
  11021. var s = o[n][t.property];
  11022. t.initialValue = s,
  11023. t.setValue(s)
  11024. }
  11025. }
  11026. }
  11027. }
  11028. function y(e, t) {
  11029. return document.location.href + "." + t
  11030. }
  11031. function C(e) {
  11032. var t = e.__save_row = document.createElement("li");
  11033. p.addClass(e.domElement, "has-save"),
  11034. e.__ul.insertBefore(t, e.__ul.firstChild),
  11035. p.addClass(t, "save-row");
  11036. var i = document.createElement("span");
  11037. i.innerHTML = "&nbsp;",
  11038. p.addClass(i, "button gears");
  11039. var n = document.createElement("span");
  11040. n.innerHTML = "Save",
  11041. p.addClass(n, "button"),
  11042. p.addClass(n, "save");
  11043. var r = document.createElement("span");
  11044. r.innerHTML = "New",
  11045. p.addClass(r, "button"),
  11046. p.addClass(r, "save-as");
  11047. var o = document.createElement("span");
  11048. o.innerHTML = "Revert",
  11049. p.addClass(o, "button"),
  11050. p.addClass(o, "revert");
  11051. var a = e.__preset_select = document.createElement("select");
  11052. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  11053. w(e, i, i == e.preset)
  11054. }) : w(e, L, !1),
  11055. p.bind(a, "change", function() {
  11056. for (var t = 0; t < e.__preset_select.length; t++)
  11057. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  11058. e.preset = this.value
  11059. }),
  11060. t.appendChild(a),
  11061. t.appendChild(i),
  11062. t.appendChild(n),
  11063. t.appendChild(r),
  11064. t.appendChild(o),
  11065. D) {
  11066. var s = document.getElementById("dg-save-locally")
  11067. , l = document.getElementById("dg-local-explain");
  11068. s.style.display = "block";
  11069. var c = document.getElementById("dg-local-storage");
  11070. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  11071. var h = function() {
  11072. l.style.display = e.useLocalStorage ? "block" : "none"
  11073. };
  11074. h(),
  11075. p.bind(c, "change", function() {
  11076. e.useLocalStorage = !e.useLocalStorage,
  11077. h()
  11078. })
  11079. }
  11080. var u = document.getElementById("dg-new-constructor");
  11081. p.bind(u, "keydown", function(e) {
  11082. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  11083. }),
  11084. p.bind(i, "click", function() {
  11085. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  11086. S.show(),
  11087. u.focus(),
  11088. u.select()
  11089. }),
  11090. p.bind(n, "click", function() {
  11091. e.save()
  11092. }),
  11093. p.bind(r, "click", function() {
  11094. var t = prompt("Enter a new preset name.");
  11095. t && e.saveAs(t)
  11096. }),
  11097. p.bind(o, "click", function() {
  11098. e.revert()
  11099. })
  11100. }
  11101. function I(e) {
  11102. function t(t) {
  11103. return t.preventDefault(),
  11104. r = t.clientX,
  11105. p.addClass(e.__closeButton, V.CLASS_DRAG),
  11106. p.bind(window, "mousemove", i),
  11107. p.bind(window, "mouseup", n),
  11108. !1
  11109. }
  11110. function i(t) {
  11111. return t.preventDefault(),
  11112. e.width += r - t.clientX,
  11113. e.onResize(),
  11114. r = t.clientX,
  11115. !1
  11116. }
  11117. function n() {
  11118. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  11119. p.unbind(window, "mousemove", i),
  11120. p.unbind(window, "mouseup", n)
  11121. }
  11122. e.__resize_handle = document.createElement("div"),
  11123. f.extend(e.__resize_handle.style, {
  11124. width: "6px",
  11125. marginLeft: "-3px",
  11126. height: "200px",
  11127. cursor: "ew-resize",
  11128. position: "absolute"
  11129. });
  11130. var r;
  11131. p.bind(e.__resize_handle, "mousedown", t),
  11132. p.bind(e.__closeButton, "mousedown", t),
  11133. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  11134. }
  11135. function E(e, t) {
  11136. e.domElement.style.width = t + "px",
  11137. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  11138. e.__closeButton && (e.__closeButton.style.width = t + "px")
  11139. }
  11140. function b(e, t) {
  11141. var i = {};
  11142. return f.each(e.__rememberedObjects, function(n, r) {
  11143. var o = {}
  11144. , a = e.__rememberedObjectIndecesToControllers[r];
  11145. f.each(a, function(e, i) {
  11146. o[i] = t ? e.initialValue : e.getValue()
  11147. }),
  11148. i[r] = o
  11149. }),
  11150. i
  11151. }
  11152. function w(e, t, i) {
  11153. var n = document.createElement("option");
  11154. n.innerHTML = t,
  11155. n.value = t,
  11156. e.__preset_select.appendChild(n),
  11157. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  11158. }
  11159. function _(e) {
  11160. for (var t = 0; t < e.__preset_select.length; t++)
  11161. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  11162. }
  11163. function T(e, t) {
  11164. var i = e.__preset_select[e.__preset_select.selectedIndex];
  11165. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  11166. }
  11167. function x(e) {
  11168. 0 != e.length && u(function() {
  11169. x(e)
  11170. }),
  11171. f.each(e, function(e) {
  11172. e.updateDisplay()
  11173. })
  11174. }
  11175. e.inject(i);
  11176. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  11177. try {
  11178. return "localStorage"in window && null !== window.localStorage
  11179. } catch (e) {
  11180. return !1
  11181. }
  11182. }(), N = !0, B = !1, F = [], V = function(e) {
  11183. function t() {
  11184. var e = i.getRoot();
  11185. e.width += 1,
  11186. f.defer(function() {
  11187. e.width -= 1
  11188. })
  11189. }
  11190. var i = this;
  11191. this.domElement = document.createElement("div"),
  11192. this.__ul = document.createElement("ul"),
  11193. this.domElement.appendChild(this.__ul),
  11194. p.addClass(this.domElement, R),
  11195. this.__folders = {},
  11196. this.__controllers = [],
  11197. this.__rememberedObjects = [],
  11198. this.__rememberedObjectIndecesToControllers = [],
  11199. this.__listening = [],
  11200. e = e || {},
  11201. e = f.defaults(e, {
  11202. autoPlace: !0,
  11203. width: V.DEFAULT_WIDTH
  11204. }),
  11205. e = f.defaults(e, {
  11206. resizable: e.autoPlace,
  11207. hideable: e.autoPlace
  11208. }),
  11209. f.isUndefined(e.load) ? e.load = {
  11210. preset: L
  11211. } : e.preset && (e.load.preset = e.preset),
  11212. f.isUndefined(e.parent) && e.hideable && F.push(this),
  11213. e.resizable = f.isUndefined(e.parent) && e.resizable,
  11214. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  11215. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  11216. if (Object.defineProperties(this, {
  11217. parent: {
  11218. get: function() {
  11219. return e.parent
  11220. }
  11221. },
  11222. scrollable: {
  11223. get: function() {
  11224. return e.scrollable
  11225. }
  11226. },
  11227. autoPlace: {
  11228. get: function() {
  11229. return e.autoPlace
  11230. }
  11231. },
  11232. preset: {
  11233. get: function() {
  11234. return i.parent ? i.getRoot().preset : e.load.preset
  11235. },
  11236. set: function(t) {
  11237. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  11238. _(this),
  11239. i.revert()
  11240. }
  11241. },
  11242. width: {
  11243. get: function() {
  11244. return e.width
  11245. },
  11246. set: function(t) {
  11247. e.width = t,
  11248. E(i, t)
  11249. }
  11250. },
  11251. name: {
  11252. get: function() {
  11253. return e.name
  11254. },
  11255. set: function(t) {
  11256. e.name = t,
  11257. a && (a.innerHTML = e.name)
  11258. }
  11259. },
  11260. closed: {
  11261. get: function() {
  11262. return e.closed
  11263. },
  11264. set: function(t) {
  11265. e.closed = t,
  11266. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  11267. this.onResize(),
  11268. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  11269. }
  11270. },
  11271. load: {
  11272. get: function() {
  11273. return e.load
  11274. }
  11275. },
  11276. useLocalStorage: {
  11277. get: function() {
  11278. return r
  11279. },
  11280. set: function(e) {
  11281. D && (r = e,
  11282. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  11283. localStorage.setItem(y(i, "isLocal"), e))
  11284. }
  11285. }
  11286. }),
  11287. f.isUndefined(e.parent)) {
  11288. if (e.closed = !1,
  11289. p.addClass(this.domElement, V.CLASS_MAIN),
  11290. p.makeSelectable(this.domElement, !1),
  11291. D && r) {
  11292. i.useLocalStorage = !0;
  11293. var o = localStorage.getItem(y(this, "gui"));
  11294. o && (e.load = JSON.parse(o))
  11295. }
  11296. this.__closeButton = document.createElement("div"),
  11297. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  11298. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  11299. this.domElement.appendChild(this.__closeButton),
  11300. p.bind(this.__closeButton, "click", function() {
  11301. i.closed = !i.closed
  11302. })
  11303. } else {
  11304. void 0 === e.closed && (e.closed = !0);
  11305. var a = document.createTextNode(e.name);
  11306. p.addClass(a, "controller-name");
  11307. var s = m(i, a)
  11308. , l = function(e) {
  11309. return e.preventDefault(),
  11310. i.closed = !i.closed,
  11311. !1
  11312. };
  11313. p.addClass(this.__ul, V.CLASS_CLOSED),
  11314. p.addClass(s, "title"),
  11315. p.bind(s, "click", l),
  11316. e.closed || (this.closed = !1)
  11317. }
  11318. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  11319. p.addClass(M, R),
  11320. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  11321. document.body.appendChild(M),
  11322. N = !1),
  11323. M.appendChild(this.domElement),
  11324. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  11325. this.parent || E(i, e.width)),
  11326. p.bind(window, "resize", function() {
  11327. i.onResize()
  11328. }),
  11329. p.bind(this.__ul, "webkitTransitionEnd", function() {
  11330. i.onResize()
  11331. }),
  11332. p.bind(this.__ul, "transitionend", function() {
  11333. i.onResize()
  11334. }),
  11335. p.bind(this.__ul, "oTransitionEnd", function() {
  11336. i.onResize()
  11337. }),
  11338. this.onResize(),
  11339. e.resizable && I(this),
  11340. n = function() {
  11341. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  11342. }
  11343. ,
  11344. this.saveToLocalStorageIfPossible = n;
  11345. i.getRoot();
  11346. e.parent || t()
  11347. };
  11348. return V.toggleHide = function() {
  11349. B = !B,
  11350. f.each(F, function(e) {
  11351. e.domElement.style.zIndex = B ? -999 : 999,
  11352. e.domElement.style.opacity = B ? 0 : 1
  11353. })
  11354. }
  11355. ,
  11356. V.CLASS_AUTO_PLACE = "a",
  11357. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  11358. V.CLASS_MAIN = "main",
  11359. V.CLASS_CONTROLLER_ROW = "cr",
  11360. V.CLASS_TOO_TALL = "taller-than-window",
  11361. V.CLASS_CLOSED = "closed",
  11362. V.CLASS_CLOSE_BUTTON = "close-button",
  11363. V.CLASS_DRAG = "drag",
  11364. V.DEFAULT_WIDTH = 245,
  11365. V.TEXT_CLOSED = "Close Controls",
  11366. V.TEXT_OPEN = "Open Controls",
  11367. p.bind(window, "keydown", function(e) {
  11368. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11369. }, !1),
  11370. f.extend(V.prototype, {
  11371. add: function(e, t) {
  11372. return g(this, e, t, {
  11373. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11374. })
  11375. },
  11376. addColor: function(e, t) {
  11377. return g(this, e, t, {
  11378. color: !0
  11379. })
  11380. },
  11381. remove: function(e) {
  11382. this.__ul.removeChild(e.__li),
  11383. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11384. var t = this;
  11385. f.defer(function() {
  11386. t.onResize()
  11387. })
  11388. },
  11389. destroy: function() {
  11390. this.autoPlace && M.removeChild(this.domElement)
  11391. },
  11392. addFolder: function(e) {
  11393. if (void 0 !== this.__folders[e])
  11394. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11395. var t = {
  11396. name: e,
  11397. parent: this
  11398. };
  11399. t.autoPlace = this.autoPlace,
  11400. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11401. t.load = this.load.folders[e]);
  11402. var i = new V(t);
  11403. this.__folders[e] = i;
  11404. var n = m(this, i.domElement);
  11405. return p.addClass(n, "folder"),
  11406. i
  11407. },
  11408. open: function() {
  11409. this.closed = !1
  11410. },
  11411. close: function() {
  11412. this.closed = !0
  11413. },
  11414. onResize: function() {
  11415. var e = this.getRoot();
  11416. if (e.scrollable) {
  11417. var t = p.getOffset(e.__ul).top
  11418. , i = 0;
  11419. f.each(e.__ul.childNodes, function(t) {
  11420. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11421. }),
  11422. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11423. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11424. e.__ul.style.height = "auto")
  11425. }
  11426. e.__resize_handle && f.defer(function() {
  11427. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11428. }),
  11429. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11430. },
  11431. remember: function() {
  11432. if (f.isUndefined(S) && (S = new d,
  11433. S.domElement.innerHTML = t),
  11434. this.parent)
  11435. throw new Error("You can only call remember on a top level GUI.");
  11436. var e = this;
  11437. f.each(Array.prototype.slice.call(arguments), function(t) {
  11438. 0 == e.__rememberedObjects.length && C(e),
  11439. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11440. }),
  11441. this.autoPlace && E(this, this.width)
  11442. },
  11443. getRoot: function() {
  11444. for (var e = this; e.parent; )
  11445. e = e.parent;
  11446. return e
  11447. },
  11448. getSaveObject: function() {
  11449. var e = this.load;
  11450. return e.closed = this.closed,
  11451. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11452. e.remembered || (e.remembered = {}),
  11453. e.remembered[this.preset] = b(this)),
  11454. e.folders = {},
  11455. f.each(this.__folders, function(t, i) {
  11456. e.folders[i] = t.getSaveObject()
  11457. }),
  11458. e
  11459. },
  11460. save: function() {
  11461. this.load.remembered || (this.load.remembered = {}),
  11462. this.load.remembered[this.preset] = b(this),
  11463. T(this, !1),
  11464. this.saveToLocalStorageIfPossible()
  11465. },
  11466. saveAs: function(e) {
  11467. this.load.remembered || (this.load.remembered = {},
  11468. this.load.remembered[L] = b(this, !0)),
  11469. this.load.remembered[e] = b(this),
  11470. this.preset = e,
  11471. w(this, e, !0),
  11472. this.saveToLocalStorageIfPossible()
  11473. },
  11474. revert: function(e) {
  11475. f.each(this.__controllers, function(t) {
  11476. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11477. }, this),
  11478. f.each(this.__folders, function(e) {
  11479. e.revert(e)
  11480. }),
  11481. e || T(this.getRoot(), !1)
  11482. },
  11483. listen: function(e) {
  11484. var t = 0 == this.__listening.length;
  11485. this.__listening.push(e),
  11486. t && x(this.__listening)
  11487. }
  11488. }),
  11489. V
  11490. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11491. return function(s, l) {
  11492. var c = s[l];
  11493. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11494. min: arguments[2],
  11495. max: arguments[3]
  11496. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11497. }
  11498. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11499. var n = function(e, i) {
  11500. function r() {
  11501. a.setValue(a.__input.value)
  11502. }
  11503. function o() {
  11504. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11505. }
  11506. n.superclass.call(this, e, i);
  11507. var a = this;
  11508. this.__input = document.createElement("input"),
  11509. this.__input.setAttribute("type", "text"),
  11510. t.bind(this.__input, "keyup", r),
  11511. t.bind(this.__input, "change", r),
  11512. t.bind(this.__input, "blur", o),
  11513. t.bind(this.__input, "keydown", function(e) {
  11514. 13 === e.keyCode && this.blur()
  11515. }),
  11516. this.updateDisplay(),
  11517. this.domElement.appendChild(this.__input)
  11518. };
  11519. return n.superclass = e,
  11520. i.extend(n.prototype, e.prototype, {
  11521. updateDisplay: function() {
  11522. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11523. n.superclass.prototype.updateDisplay.call(this)
  11524. }
  11525. }),
  11526. n
  11527. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11528. function o(e, t, i, n) {
  11529. e.style.background = "",
  11530. r.each(l, function(r) {
  11531. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11532. })
  11533. }
  11534. function a(e) {
  11535. e.style.background = "",
  11536. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11537. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11538. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11539. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11540. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11541. }
  11542. var s = function(e, l) {
  11543. function c(e) {
  11544. p(e),
  11545. t.bind(window, "mousemove", p),
  11546. t.bind(window, "mouseup", h)
  11547. }
  11548. function h() {
  11549. t.unbind(window, "mousemove", p),
  11550. t.unbind(window, "mouseup", h)
  11551. }
  11552. function u() {
  11553. var e = n(this.value);
  11554. e !== !1 ? (g.__color.__state = e,
  11555. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11556. }
  11557. function d() {
  11558. t.unbind(window, "mousemove", f),
  11559. t.unbind(window, "mouseup", d)
  11560. }
  11561. function p(e) {
  11562. e.preventDefault();
  11563. var i = t.getWidth(g.__saturation_field)
  11564. , n = t.getOffset(g.__saturation_field)
  11565. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11566. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11567. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11568. r > 1 ? r = 1 : r < 0 && (r = 0),
  11569. g.__color.v = o,
  11570. g.__color.s = r,
  11571. g.setValue(g.__color.toOriginal()),
  11572. !1
  11573. }
  11574. function f(e) {
  11575. e.preventDefault();
  11576. var i = t.getHeight(g.__hue_field)
  11577. , n = t.getOffset(g.__hue_field)
  11578. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11579. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11580. g.__color.h = 360 * r,
  11581. g.setValue(g.__color.toOriginal()),
  11582. !1
  11583. }
  11584. s.superclass.call(this, e, l),
  11585. this.__color = new i(this.getValue()),
  11586. this.__temp = new i(0);
  11587. var g = this;
  11588. this.domElement = document.createElement("div"),
  11589. t.makeSelectable(this.domElement, !1),
  11590. this.__selector = document.createElement("div"),
  11591. this.__selector.className = "selector",
  11592. this.__saturation_field = document.createElement("div"),
  11593. this.__saturation_field.className = "saturation-field",
  11594. this.__field_knob = document.createElement("div"),
  11595. this.__field_knob.className = "field-knob",
  11596. this.__field_knob_border = "2px solid ",
  11597. this.__hue_knob = document.createElement("div"),
  11598. this.__hue_knob.className = "hue-knob",
  11599. this.__hue_field = document.createElement("div"),
  11600. this.__hue_field.className = "hue-field",
  11601. this.__input = document.createElement("input"),
  11602. this.__input.type = "text",
  11603. this.__input_textShadow = "0 1px 1px ",
  11604. t.bind(this.__input, "keydown", function(e) {
  11605. 13 === e.keyCode && u.call(this)
  11606. }),
  11607. t.bind(this.__input, "blur", u),
  11608. t.bind(this.__selector, "mousedown", function(e) {
  11609. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11610. t.removeClass(g.__selector, "drag")
  11611. })
  11612. });
  11613. var m = document.createElement("div");
  11614. r.extend(this.__selector.style, {
  11615. width: "122px",
  11616. height: "102px",
  11617. padding: "3px",
  11618. backgroundColor: "#222",
  11619. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11620. }),
  11621. r.extend(this.__field_knob.style, {
  11622. position: "absolute",
  11623. width: "12px",
  11624. height: "12px",
  11625. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11626. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11627. borderRadius: "12px",
  11628. zIndex: 1
  11629. }),
  11630. r.extend(this.__hue_knob.style, {
  11631. position: "absolute",
  11632. width: "15px",
  11633. height: "2px",
  11634. borderRight: "4px solid #fff",
  11635. zIndex: 1
  11636. }),
  11637. r.extend(this.__saturation_field.style, {
  11638. width: "100px",
  11639. height: "100px",
  11640. border: "1px solid #555",
  11641. marginRight: "3px",
  11642. display: "inline-block",
  11643. cursor: "pointer"
  11644. }),
  11645. r.extend(m.style, {
  11646. width: "100%",
  11647. height: "100%",
  11648. background: "none"
  11649. }),
  11650. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11651. r.extend(this.__hue_field.style, {
  11652. width: "15px",
  11653. height: "100px",
  11654. display: "inline-block",
  11655. border: "1px solid #555",
  11656. cursor: "ns-resize"
  11657. }),
  11658. a(this.__hue_field),
  11659. r.extend(this.__input.style, {
  11660. outline: "none",
  11661. textAlign: "center",
  11662. color: "#fff",
  11663. border: 0,
  11664. fontWeight: "bold",
  11665. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11666. }),
  11667. t.bind(this.__saturation_field, "mousedown", c),
  11668. t.bind(this.__field_knob, "mousedown", c),
  11669. t.bind(this.__hue_field, "mousedown", function(e) {
  11670. f(e),
  11671. t.bind(window, "mousemove", f),
  11672. t.bind(window, "mouseup", d)
  11673. }),
  11674. this.__saturation_field.appendChild(m),
  11675. this.__selector.appendChild(this.__field_knob),
  11676. this.__selector.appendChild(this.__saturation_field),
  11677. this.__selector.appendChild(this.__hue_field),
  11678. this.__hue_field.appendChild(this.__hue_knob),
  11679. this.domElement.appendChild(this.__input),
  11680. this.domElement.appendChild(this.__selector),
  11681. this.updateDisplay()
  11682. };
  11683. s.superclass = e,
  11684. r.extend(s.prototype, e.prototype, {
  11685. updateDisplay: function() {
  11686. var e = n(this.getValue());
  11687. if (e !== !1) {
  11688. var t = !1;
  11689. r.each(i.COMPONENTS, function(i) {
  11690. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11691. return t = !0,
  11692. {}
  11693. }, this),
  11694. t && r.extend(this.__color.__state, e)
  11695. }
  11696. r.extend(this.__temp.__state, this.__color.__state),
  11697. this.__temp.a = 1;
  11698. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11699. , s = 255 - a;
  11700. r.extend(this.__field_knob.style, {
  11701. marginLeft: 100 * this.__color.s - 7 + "px",
  11702. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11703. backgroundColor: this.__temp.toString(),
  11704. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11705. }),
  11706. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11707. this.__temp.s = 1,
  11708. this.__temp.v = 1,
  11709. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11710. r.extend(this.__input.style, {
  11711. backgroundColor: this.__input.value = this.__color.toString(),
  11712. color: "rgb(" + a + "," + a + "," + a + ")",
  11713. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11714. })
  11715. }
  11716. });
  11717. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11718. return s
  11719. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11720. function r(e, t, i) {
  11721. Object.defineProperty(e, t, {
  11722. get: function() {
  11723. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11724. this.__state[t])
  11725. },
  11726. set: function(e) {
  11727. "RGB" !== this.__state.space && (a(this, t, i),
  11728. this.__state.space = "RGB"),
  11729. this.__state[t] = e
  11730. }
  11731. })
  11732. }
  11733. function o(e, t) {
  11734. Object.defineProperty(e, t, {
  11735. get: function() {
  11736. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11737. this.__state[t])
  11738. },
  11739. set: function(e) {
  11740. "HSV" !== this.__state.space && (s(this),
  11741. this.__state.space = "HSV"),
  11742. this.__state[t] = e
  11743. }
  11744. })
  11745. }
  11746. function a(e, i, r) {
  11747. if ("HEX" === e.__state.space)
  11748. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11749. else {
  11750. if ("HSV" !== e.__state.space)
  11751. throw "Corrupted color state";
  11752. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11753. }
  11754. }
  11755. function s(e) {
  11756. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11757. n.extend(e.__state, {
  11758. s: i.s,
  11759. v: i.v
  11760. }),
  11761. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11762. }
  11763. var l = function() {
  11764. if (this.__state = e.apply(this, arguments),
  11765. this.__state === !1)
  11766. throw "Failed to interpret color arguments";
  11767. this.__state.a = this.__state.a || 1
  11768. };
  11769. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11770. n.extend(l.prototype, {
  11771. toString: function() {
  11772. return i(this)
  11773. },
  11774. toOriginal: function() {
  11775. return this.__state.conversion.write(this)
  11776. }
  11777. }),
  11778. r(l.prototype, "r", 2),
  11779. r(l.prototype, "g", 1),
  11780. r(l.prototype, "b", 0),
  11781. o(l.prototype, "h"),
  11782. o(l.prototype, "s"),
  11783. o(l.prototype, "v"),
  11784. Object.defineProperty(l.prototype, "a", {
  11785. get: function() {
  11786. return this.__state.a
  11787. },
  11788. set: function(e) {
  11789. this.__state.a = e
  11790. }
  11791. }),
  11792. Object.defineProperty(l.prototype, "hex", {
  11793. get: function() {
  11794. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11795. this.__state.hex
  11796. },
  11797. set: function(e) {
  11798. this.__state.space = "HEX",
  11799. this.__state.hex = e
  11800. }
  11801. }),
  11802. l
  11803. }(n.color.interpret, n.color.math = function() {
  11804. var e;
  11805. return {
  11806. hsv_to_rgb: function(e, t, i) {
  11807. var n = Math.floor(e / 60) % 6
  11808. , r = e / 60 - Math.floor(e / 60)
  11809. , o = i * (1 - t)
  11810. , a = i * (1 - r * t)
  11811. , s = i * (1 - (1 - r) * t)
  11812. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11813. return {
  11814. r: 255 * l[0],
  11815. g: 255 * l[1],
  11816. b: 255 * l[2]
  11817. }
  11818. },
  11819. rgb_to_hsv: function(e, t, i) {
  11820. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11821. return 0 == a ? {
  11822. h: NaN,
  11823. s: 0,
  11824. v: 0
  11825. } : (r = s / a,
  11826. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11827. n /= 6,
  11828. n < 0 && (n += 1),
  11829. {
  11830. h: 360 * n,
  11831. s: r,
  11832. v: a / 255
  11833. })
  11834. },
  11835. rgb_to_hex: function(e, t, i) {
  11836. var n = this.hex_with_component(0, 2, e);
  11837. return n = this.hex_with_component(n, 1, t),
  11838. n = this.hex_with_component(n, 0, i)
  11839. },
  11840. component_from_hex: function(e, t) {
  11841. return e >> 8 * t & 255
  11842. },
  11843. hex_with_component: function(t, i, n) {
  11844. return n << (e = 8 * i) | t & ~(255 << e)
  11845. }
  11846. }
  11847. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11848. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11849. window.setTimeout(e, 1e3 / 60)
  11850. }
  11851. }(), n.dom.CenteredDiv = function(e, t) {
  11852. var i = function() {
  11853. this.backgroundElement = document.createElement("div"),
  11854. t.extend(this.backgroundElement.style, {
  11855. backgroundColor: "rgba(0,0,0,0.8)",
  11856. top: 0,
  11857. left: 0,
  11858. display: "none",
  11859. zIndex: "1000",
  11860. opacity: 0,
  11861. WebkitTransition: "opacity 0.2s linear"
  11862. }),
  11863. e.makeFullscreen(this.backgroundElement),
  11864. this.backgroundElement.style.position = "fixed",
  11865. this.domElement = document.createElement("div"),
  11866. t.extend(this.domElement.style, {
  11867. position: "fixed",
  11868. display: "none",
  11869. zIndex: "1001",
  11870. opacity: 0,
  11871. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11872. }),
  11873. document.body.appendChild(this.backgroundElement),
  11874. document.body.appendChild(this.domElement);
  11875. var i = this;
  11876. e.bind(this.backgroundElement, "click", function() {
  11877. i.hide()
  11878. })
  11879. };
  11880. return i.prototype.show = function() {
  11881. var e = this;
  11882. this.backgroundElement.style.display = "block",
  11883. this.domElement.style.display = "block",
  11884. this.domElement.style.opacity = 0,
  11885. this.domElement.style.webkitTransform = "scale(1.1)",
  11886. this.layout(),
  11887. t.defer(function() {
  11888. e.backgroundElement.style.opacity = 1,
  11889. e.domElement.style.opacity = 1,
  11890. e.domElement.style.webkitTransform = "scale(1)"
  11891. })
  11892. }
  11893. ,
  11894. i.prototype.hide = function() {
  11895. var t = this
  11896. , i = function() {
  11897. t.domElement.style.display = "none",
  11898. t.backgroundElement.style.display = "none",
  11899. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11900. e.unbind(t.domElement, "transitionend", i),
  11901. e.unbind(t.domElement, "oTransitionEnd", i)
  11902. };
  11903. e.bind(this.domElement, "webkitTransitionEnd", i),
  11904. e.bind(this.domElement, "transitionend", i),
  11905. e.bind(this.domElement, "oTransitionEnd", i),
  11906. this.backgroundElement.style.opacity = 0,
  11907. this.domElement.style.opacity = 0,
  11908. this.domElement.style.webkitTransform = "scale(1.1)"
  11909. }
  11910. ,
  11911. i.prototype.layout = function() {
  11912. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11913. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11914. }
  11915. ,
  11916. i
  11917. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11918. }
  11919. , {}],
  11920. 94: [function(e, t, i) {
  11921. (function(e) {
  11922. "use strict";
  11923. function i(t) {
  11924. function i(e) {
  11925. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11926. var n = _((t[i] * e + 50) / 100);
  11927. n < 1 ? n = 1 : n > 255 && (n = 255),
  11928. T[G[i]] = n
  11929. }
  11930. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11931. var a = _((r[o] * e + 50) / 100);
  11932. a < 1 ? a = 1 : a > 255 && (a = 255),
  11933. x[G[o]] = a
  11934. }
  11935. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11936. for (var h = 0; h < 8; h++)
  11937. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11938. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11939. l++
  11940. }
  11941. function n(e, t) {
  11942. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11943. for (var a = 1; a <= e[o]; a++)
  11944. r[t[n]] = [],
  11945. r[t[n]][0] = i,
  11946. r[t[n]][1] = o,
  11947. n++,
  11948. i++;
  11949. i *= 2
  11950. }
  11951. return r
  11952. }
  11953. function r() {
  11954. C = n(z, W),
  11955. I = n(X, Z),
  11956. E = n(j, Y),
  11957. b = n(q, K)
  11958. }
  11959. function o() {
  11960. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11961. for (var n = e; n < t; n++)
  11962. P[32767 + n] = i,
  11963. R[32767 + n] = [],
  11964. R[32767 + n][1] = i,
  11965. R[32767 + n][0] = n;
  11966. for (var r = -(t - 1); r <= -e; r++)
  11967. P[32767 + r] = i,
  11968. R[32767 + r] = [],
  11969. R[32767 + r][1] = i,
  11970. R[32767 + r][0] = t - 1 + r;
  11971. e <<= 1,
  11972. t <<= 1
  11973. }
  11974. }
  11975. function a() {
  11976. for (var e = 0; e < 256; e++)
  11977. H[e] = 19595 * e,
  11978. H[e + 256 >> 0] = 38470 * e,
  11979. H[e + 512 >> 0] = 7471 * e + 32768,
  11980. H[e + 768 >> 0] = -11059 * e,
  11981. H[e + 1024 >> 0] = -21709 * e,
  11982. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11983. H[e + 1536 >> 0] = -27439 * e,
  11984. H[e + 1792 >> 0] = -5329 * e
  11985. }
  11986. function s(e) {
  11987. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11988. t & 1 << i && (N |= 1 << B),
  11989. i--,
  11990. B--,
  11991. B < 0 && (255 == N ? (l(255),
  11992. l(0)) : l(N),
  11993. B = 7,
  11994. N = 0)
  11995. }
  11996. function l(e) {
  11997. D.push(e)
  11998. }
  11999. function c(e) {
  12000. l(e >> 8 & 255),
  12001. l(255 & e)
  12002. }
  12003. function h(e, t) {
  12004. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  12005. for (h = 0; h < d; ++h) {
  12006. i = e[u],
  12007. n = e[u + 1],
  12008. r = e[u + 2],
  12009. o = e[u + 3],
  12010. a = e[u + 4],
  12011. s = e[u + 5],
  12012. l = e[u + 6],
  12013. c = e[u + 7];
  12014. var f = i + c
  12015. , g = i - c
  12016. , m = n + l
  12017. , v = n - l
  12018. , A = r + s
  12019. , y = r - s
  12020. , C = o + a
  12021. , I = o - a
  12022. , E = f + C
  12023. , b = f - C
  12024. , w = m + A
  12025. , _ = m - A;
  12026. e[u] = E + w,
  12027. e[u + 4] = E - w;
  12028. var T = .707106781 * (_ + b);
  12029. e[u + 2] = b + T,
  12030. e[u + 6] = b - T,
  12031. E = I + y,
  12032. w = y + v,
  12033. _ = v + g;
  12034. var x = .382683433 * (E - _)
  12035. , S = .5411961 * E + x
  12036. , M = 1.306562965 * _ + x
  12037. , R = .707106781 * w
  12038. , P = g + R
  12039. , L = g - R;
  12040. e[u + 5] = L + S,
  12041. e[u + 3] = L - S,
  12042. e[u + 1] = P + M,
  12043. e[u + 7] = P - M,
  12044. u += 8
  12045. }
  12046. for (u = 0,
  12047. h = 0; h < d; ++h) {
  12048. i = e[u],
  12049. n = e[u + 8],
  12050. r = e[u + 16],
  12051. o = e[u + 24],
  12052. a = e[u + 32],
  12053. s = e[u + 40],
  12054. l = e[u + 48],
  12055. c = e[u + 56];
  12056. var D = i + c
  12057. , N = i - c
  12058. , B = n + l
  12059. , F = n - l
  12060. , V = r + s
  12061. , U = r - s
  12062. , k = o + a
  12063. , H = o - a
  12064. , G = D + k
  12065. , z = D - k
  12066. , W = B + V
  12067. , j = B - V;
  12068. e[u] = G + W,
  12069. e[u + 32] = G - W;
  12070. var Y = .707106781 * (j + z);
  12071. e[u + 16] = z + Y,
  12072. e[u + 48] = z - Y,
  12073. G = H + U,
  12074. W = U + F,
  12075. j = F + N;
  12076. var X = .382683433 * (G - j)
  12077. , Z = .5411961 * G + X
  12078. , q = 1.306562965 * j + X
  12079. , K = .707106781 * W
  12080. , Q = N + K
  12081. , J = N - K;
  12082. e[u + 40] = J + Z,
  12083. e[u + 24] = J - Z,
  12084. e[u + 8] = Q + q,
  12085. e[u + 56] = Q - q,
  12086. u++
  12087. }
  12088. var $;
  12089. for (h = 0; h < p; ++h)
  12090. $ = e[h] * t[h],
  12091. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  12092. return O
  12093. }
  12094. function u() {
  12095. c(65504),
  12096. c(16),
  12097. l(74),
  12098. l(70),
  12099. l(73),
  12100. l(70),
  12101. l(0),
  12102. l(1),
  12103. l(1),
  12104. l(0),
  12105. c(1),
  12106. c(1),
  12107. l(0),
  12108. l(0)
  12109. }
  12110. function d(e, t) {
  12111. c(65472),
  12112. c(17),
  12113. l(8),
  12114. c(t),
  12115. c(e),
  12116. l(3),
  12117. l(1),
  12118. l(17),
  12119. l(0),
  12120. l(2),
  12121. l(17),
  12122. l(1),
  12123. l(3),
  12124. l(17),
  12125. l(1)
  12126. }
  12127. function p() {
  12128. c(65499),
  12129. c(132),
  12130. l(0);
  12131. for (var e = 0; e < 64; e++)
  12132. l(T[e]);
  12133. l(1);
  12134. for (var t = 0; t < 64; t++)
  12135. l(x[t])
  12136. }
  12137. function f() {
  12138. c(65476),
  12139. c(418),
  12140. l(0);
  12141. for (var e = 0; e < 16; e++)
  12142. l(z[e + 1]);
  12143. for (var t = 0; t <= 11; t++)
  12144. l(W[t]);
  12145. l(16);
  12146. for (var i = 0; i < 16; i++)
  12147. l(j[i + 1]);
  12148. for (var n = 0; n <= 161; n++)
  12149. l(Y[n]);
  12150. l(1);
  12151. for (var r = 0; r < 16; r++)
  12152. l(X[r + 1]);
  12153. for (var o = 0; o <= 11; o++)
  12154. l(Z[o]);
  12155. l(17);
  12156. for (var a = 0; a < 16; a++)
  12157. l(q[a + 1]);
  12158. for (var s = 0; s <= 161; s++)
  12159. l(K[s])
  12160. }
  12161. function g() {
  12162. c(65498),
  12163. c(12),
  12164. l(3),
  12165. l(1),
  12166. l(0),
  12167. l(2),
  12168. l(17),
  12169. l(3),
  12170. l(17),
  12171. l(0),
  12172. l(63),
  12173. l(0)
  12174. }
  12175. function m(e, t, i, n, r) {
  12176. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  12177. L[G[f]] = p[f];
  12178. var g = L[0] - i;
  12179. i = L[0],
  12180. 0 == g ? s(n[0]) : (o = 32767 + g,
  12181. s(n[P[o]]),
  12182. s(R[o]));
  12183. for (var m = 63; m > 0 && 0 == L[m]; m--)
  12184. ;
  12185. if (0 == m)
  12186. return s(a),
  12187. i;
  12188. for (var v, A = 1; A <= m; ) {
  12189. for (var y = A; 0 == L[A] && A <= m; ++A)
  12190. ;
  12191. var C = A - y;
  12192. if (C >= c) {
  12193. v = C >> 4;
  12194. for (var I = 1; I <= v; ++I)
  12195. s(l);
  12196. C &= 15
  12197. }
  12198. o = 32767 + L[A],
  12199. s(r[(C << 4) + P[o]]),
  12200. s(R[o]),
  12201. A++
  12202. }
  12203. return m != u && s(a),
  12204. i
  12205. }
  12206. function v() {
  12207. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  12208. k[t] = e(t)
  12209. }
  12210. function A(e) {
  12211. if (e <= 0 && (e = 1),
  12212. e > 100 && (e = 100),
  12213. w != e) {
  12214. var t = 0;
  12215. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  12216. i(t),
  12217. w = e
  12218. }
  12219. }
  12220. function y() {
  12221. var e = (new Date).getTime();
  12222. t || (t = 50),
  12223. v(),
  12224. r(),
  12225. o(),
  12226. a(),
  12227. A(t);
  12228. (new Date).getTime() - e
  12229. }
  12230. var C, I, E, b, w, _ = (Math.round,
  12231. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  12232. this.encode = function(t, i) {
  12233. var n = ((new Date).getTime(),
  12234. i.quality);
  12235. n && A(n),
  12236. D = new Array,
  12237. N = 0,
  12238. B = 7,
  12239. c(65496),
  12240. u(),
  12241. p(),
  12242. d(t.width, t.height),
  12243. f(),
  12244. g();
  12245. var r = 0
  12246. , o = 0
  12247. , a = 0;
  12248. N = 0,
  12249. B = 7,
  12250. this.encode.displayName = "_encode_";
  12251. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  12252. for (l = 0; l < G; ) {
  12253. for (w = G * z + l,
  12254. _ = w,
  12255. T = -1,
  12256. x = 0,
  12257. R = 0; R < 64; R++)
  12258. x = (k ? 63 - R : R) >> 3,
  12259. T = 4 * (7 & R),
  12260. _ = w + x * G + T,
  12261. z + x >= L && (_ -= G * (z + 1 + x - L)),
  12262. l + T >= G && (_ -= l + T - G + 4),
  12263. h = P[_++],
  12264. v = P[_++],
  12265. y = P[_++],
  12266. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  12267. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  12268. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  12269. r = m(F, S, r, C, E),
  12270. o = m(V, M, o, I, b),
  12271. a = m(U, M, a, I, b),
  12272. l += 32
  12273. }
  12274. z += W
  12275. }
  12276. if (B >= 0) {
  12277. var j = [];
  12278. j[1] = B + 1,
  12279. j[0] = (1 << B + 1) - 1,
  12280. s(j)
  12281. }
  12282. return c(65497),
  12283. new e(D)
  12284. }
  12285. ,
  12286. y()
  12287. }
  12288. function n(e, t) {
  12289. t = t || {},
  12290. t.quality = t.quality || 50;
  12291. var n = t.quality
  12292. , r = new i(n)
  12293. , o = r.encode(e, t);
  12294. return {
  12295. data: o,
  12296. width: e.width,
  12297. height: e.height
  12298. }
  12299. }
  12300. t.exports.encode = n
  12301. }
  12302. ).call(this, e("buffer").Buffer)
  12303. }
  12304. , {
  12305. buffer: 198
  12306. }],
  12307. 95: [function(e, t, i) {
  12308. "use strict";
  12309. !function() {
  12310. if ("performance"in window == !1 && (window.performance = {}),
  12311. Date.now = Date.now || function() {
  12312. return (new Date).getTime()
  12313. }
  12314. ,
  12315. "now"in window.performance == !1) {
  12316. var e = Date.now();
  12317. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12318. window.performance.now = function() {
  12319. return Date.now() - e
  12320. }
  12321. }
  12322. }()
  12323. }
  12324. , {}],
  12325. 96: [function(e, t, i) {
  12326. "use strict";
  12327. var n = e("three");
  12328. n.EffectComposer = function(e, t) {
  12329. if (this.renderer = e,
  12330. void 0 === t) {
  12331. var i = {
  12332. minFilter: n.LinearFilter,
  12333. magFilter: n.LinearFilter,
  12334. format: n.RGBAFormat,
  12335. stencilBuffer: !1
  12336. }
  12337. , r = e.getSize();
  12338. t = new n.WebGLRenderTarget(r.width,r.height,i)
  12339. }
  12340. this.renderTarget1 = t,
  12341. this.renderTarget2 = t.clone(),
  12342. this.writeBuffer = this.renderTarget1,
  12343. this.readBuffer = this.renderTarget2,
  12344. this.passes = [],
  12345. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  12346. this.copyPass = new n.ShaderPass(n.CopyShader)
  12347. }
  12348. ,
  12349. n.EffectComposer.prototype = {
  12350. swapBuffers: function() {
  12351. var e = this.readBuffer;
  12352. this.readBuffer = this.writeBuffer,
  12353. this.writeBuffer = e
  12354. },
  12355. addPass: function(e) {
  12356. this.passes.push(e)
  12357. },
  12358. insertPass: function(e, t) {
  12359. this.passes.splice(t, 0, e)
  12360. },
  12361. render: function(e) {
  12362. this.writeBuffer = this.renderTarget1,
  12363. this.readBuffer = this.renderTarget2;
  12364. var t, i, r = !1, o = this.passes.length;
  12365. for (i = 0; i < o; i++)
  12366. if (t = this.passes[i],
  12367. t.enabled) {
  12368. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12369. t.needsSwap) {
  12370. if (r) {
  12371. var a = this.renderer.context;
  12372. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12373. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12374. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12375. }
  12376. this.swapBuffers()
  12377. }
  12378. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12379. }
  12380. },
  12381. reset: function(e) {
  12382. if (void 0 === e) {
  12383. var t = this.renderer.getSize();
  12384. e = this.renderTarget1.clone(),
  12385. e.setSize(t.width, t.height)
  12386. }
  12387. this.renderTarget1.dispose(),
  12388. this.renderTarget2.dispose(),
  12389. this.renderTarget1 = e,
  12390. this.renderTarget2 = e.clone(),
  12391. this.writeBuffer = this.renderTarget1,
  12392. this.readBuffer = this.renderTarget2
  12393. },
  12394. setSize: function(e, t) {
  12395. this.renderTarget1.setSize(e, t),
  12396. this.renderTarget2.setSize(e, t)
  12397. }
  12398. }
  12399. }
  12400. , {
  12401. three: 217
  12402. }],
  12403. 97: [function(e, t, i) {
  12404. "use strict";
  12405. var n = e("three");
  12406. n.MaskPass = function(e, t) {
  12407. this.scene = e,
  12408. this.camera = t,
  12409. this.enabled = !0,
  12410. this.clear = !0,
  12411. this.needsSwap = !1,
  12412. this.inverse = !1
  12413. }
  12414. ,
  12415. n.MaskPass.prototype = {
  12416. render: function(e, t, i, n) {
  12417. var r = e.context;
  12418. r.colorMask(!1, !1, !1, !1),
  12419. r.depthMask(!1);
  12420. var o, a;
  12421. this.inverse ? (o = 0,
  12422. a = 1) : (o = 1,
  12423. a = 0),
  12424. r.enable(r.STENCIL_TEST),
  12425. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12426. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12427. r.clearStencil(a),
  12428. e.render(this.scene, this.camera, i, this.clear),
  12429. e.render(this.scene, this.camera, t, this.clear),
  12430. r.colorMask(!0, !0, !0, !0),
  12431. r.depthMask(!0),
  12432. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12433. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12434. }
  12435. },
  12436. n.ClearMaskPass = function() {
  12437. this.enabled = !0
  12438. }
  12439. ,
  12440. n.ClearMaskPass.prototype = {
  12441. render: function(e, t, i, n) {
  12442. var r = e.context;
  12443. r.disable(r.STENCIL_TEST)
  12444. }
  12445. }
  12446. }
  12447. , {
  12448. three: 217
  12449. }],
  12450. 98: [function(e, t, i) {
  12451. "use strict";
  12452. var n = e("three");
  12453. n.RenderPass = function(e, t, i, r, o) {
  12454. this.scene = e,
  12455. this.camera = t,
  12456. this.overrideMaterial = i,
  12457. this.clearColor = r,
  12458. this.clearAlpha = void 0 !== o ? o : 1,
  12459. this.oldClearColor = new n.Color,
  12460. this.oldClearAlpha = 1,
  12461. this.enabled = !0,
  12462. this.clear = !0,
  12463. this.needsSwap = !1
  12464. }
  12465. ,
  12466. n.RenderPass.prototype = {
  12467. render: function(e, t, i, n) {
  12468. this.scene.overrideMaterial = this.overrideMaterial,
  12469. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12470. this.oldClearAlpha = e.getClearAlpha(),
  12471. e.setClearColor(this.clearColor, this.clearAlpha)),
  12472. e.render(this.scene, this.camera, i, this.clear),
  12473. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12474. this.scene.overrideMaterial = null
  12475. }
  12476. }
  12477. }
  12478. , {
  12479. three: 217
  12480. }],
  12481. 99: [function(e, t, i) {
  12482. "use strict";
  12483. var n = e("three");
  12484. n.ShaderPass = function(e, t) {
  12485. this.textureID = void 0 !== t ? t : "tDiffuse",
  12486. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12487. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12488. this.material = new n.ShaderMaterial({
  12489. defines: e.defines || {},
  12490. uniforms: this.uniforms,
  12491. vertexShader: e.vertexShader,
  12492. fragmentShader: e.fragmentShader
  12493. })),
  12494. this.renderToScreen = !1,
  12495. this.enabled = !0,
  12496. this.needsSwap = !0,
  12497. this.clear = !1,
  12498. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12499. this.scene = new n.Scene,
  12500. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12501. this.scene.add(this.quad)
  12502. }
  12503. ,
  12504. n.ShaderPass.prototype = {
  12505. render: function(e, t, i, n) {
  12506. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12507. this.quad.material = this.material,
  12508. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12509. }
  12510. }
  12511. }
  12512. , {
  12513. three: 217
  12514. }],
  12515. 100: [function(e, t, i) {
  12516. "use strict";
  12517. var n = e("three");
  12518. n.CopyShader = {
  12519. uniforms: {
  12520. tDiffuse: {
  12521. type: "t",
  12522. value: null
  12523. },
  12524. opacity: {
  12525. type: "f",
  12526. value: 1
  12527. }
  12528. },
  12529. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12530. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12531. }
  12532. }
  12533. , {
  12534. three: 217
  12535. }],
  12536. 101: [function(e, t, i) {
  12537. "use strict";
  12538. var n = e("three");
  12539. n.HorizontalBlurShader = {
  12540. uniforms: {
  12541. tDiffuse: {
  12542. type: "t",
  12543. value: null
  12544. },
  12545. h: {
  12546. type: "f",
  12547. value: 1 / 512
  12548. }
  12549. },
  12550. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12551. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12552. }
  12553. }
  12554. , {
  12555. three: 217
  12556. }],
  12557. 102: [function(e, t, i) {
  12558. "use strict";
  12559. var n = e("three");
  12560. n.VerticalBlurShader = {
  12561. uniforms: {
  12562. tDiffuse: {
  12563. type: "t",
  12564. value: null
  12565. },
  12566. v: {
  12567. type: "f",
  12568. value: 1 / 512
  12569. }
  12570. },
  12571. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12572. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12573. }
  12574. }
  12575. , {
  12576. three: 217
  12577. }],
  12578. 103: [function(e, t, i) {
  12579. "use strict";
  12580. var n = e("three");
  12581. !function() {
  12582. if ("performance"in window == 0 && (window.performance = {}),
  12583. "now"in window.performance == 0) {
  12584. var e = Date.now();
  12585. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12586. window.performance.now = function() {
  12587. return Date.now() - e
  12588. }
  12589. }
  12590. }(),
  12591. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12592. var t, i = this.extensions, r = this.context;
  12593. if (e === n.RepeatWrapping)
  12594. return r.REPEAT;
  12595. if (e === n.ClampToEdgeWrapping)
  12596. return r.CLAMP_TO_EDGE;
  12597. if (e === n.MirroredRepeatWrapping)
  12598. return r.MIRRORED_REPEAT;
  12599. if (e === n.NearestFilter)
  12600. return r.NEAREST;
  12601. if (e === n.NearestMipMapNearestFilter)
  12602. return r.NEAREST_MIPMAP_NEAREST;
  12603. if (e === n.NearestMipMapLinearFilter)
  12604. return r.NEAREST_MIPMAP_LINEAR;
  12605. if (e === n.LinearFilter)
  12606. return r.LINEAR;
  12607. if (e === n.LinearMipMapNearestFilter)
  12608. return r.LINEAR_MIPMAP_NEAREST;
  12609. if (e === n.LinearMipMapLinearFilter)
  12610. return r.LINEAR_MIPMAP_LINEAR;
  12611. if (e === n.UnsignedByteType)
  12612. return r.UNSIGNED_BYTE;
  12613. if (e === n.UnsignedShort4444Type)
  12614. return r.UNSIGNED_SHORT_4_4_4_4;
  12615. if (e === n.UnsignedShort5551Type)
  12616. return r.UNSIGNED_SHORT_5_5_5_1;
  12617. if (e === n.UnsignedShort565Type)
  12618. return r.UNSIGNED_SHORT_5_6_5;
  12619. if (e === n.ByteType)
  12620. return r.BYTE;
  12621. if (e === n.ShortType)
  12622. return r.SHORT;
  12623. if (e === n.UnsignedShortType)
  12624. return r.UNSIGNED_SHORT;
  12625. if (e === n.IntType)
  12626. return r.INT;
  12627. if (e === n.UnsignedIntType)
  12628. return r.UNSIGNED_INT;
  12629. if (e === n.FloatType)
  12630. return r.FLOAT;
  12631. if (t = i.get("OES_texture_half_float"),
  12632. null !== t && e === n.HalfFloatType)
  12633. return t.HALF_FLOAT_OES;
  12634. if (e === n.AlphaFormat)
  12635. return r.ALPHA;
  12636. if (e === n.RGBFormat)
  12637. return r.RGB;
  12638. if (e === n.RGBAFormat)
  12639. return r.RGBA;
  12640. if (e === n.LuminanceFormat)
  12641. return r.LUMINANCE;
  12642. if (e === n.LuminanceAlphaFormat)
  12643. return r.LUMINANCE_ALPHA;
  12644. if (e === n.AddEquation)
  12645. return r.FUNC_ADD;
  12646. if (e === n.SubtractEquation)
  12647. return r.FUNC_SUBTRACT;
  12648. if (e === n.ReverseSubtractEquation)
  12649. return r.FUNC_REVERSE_SUBTRACT;
  12650. if (e === n.ZeroFactor)
  12651. return r.ZERO;
  12652. if (e === n.OneFactor)
  12653. return r.ONE;
  12654. if (e === n.SrcColorFactor)
  12655. return r.SRC_COLOR;
  12656. if (e === n.OneMinusSrcColorFactor)
  12657. return r.ONE_MINUS_SRC_COLOR;
  12658. if (e === n.SrcAlphaFactor)
  12659. return r.SRC_ALPHA;
  12660. if (e === n.OneMinusSrcAlphaFactor)
  12661. return r.ONE_MINUS_SRC_ALPHA;
  12662. if (e === n.DstAlphaFactor)
  12663. return r.DST_ALPHA;
  12664. if (e === n.OneMinusDstAlphaFactor)
  12665. return r.ONE_MINUS_DST_ALPHA;
  12666. if (e === n.DstColorFactor)
  12667. return r.DST_COLOR;
  12668. if (e === n.OneMinusDstColorFactor)
  12669. return r.ONE_MINUS_DST_COLOR;
  12670. if (e === n.SrcAlphaSaturateFactor)
  12671. return r.SRC_ALPHA_SATURATE;
  12672. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12673. null !== t) {
  12674. if (e === n.RGB_S3TC_DXT1_Format)
  12675. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12676. if (e === n.RGBA_S3TC_DXT1_Format)
  12677. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12678. if (e === n.RGBA_S3TC_DXT3_Format)
  12679. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12680. if (e === n.RGBA_S3TC_DXT5_Format)
  12681. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12682. }
  12683. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12684. null !== t) {
  12685. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12686. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12687. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12688. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12689. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12690. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12691. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12692. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12693. }
  12694. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12695. null !== t && e === n.RGB_ETC1_Format)
  12696. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12697. if (t = i.get("EXT_blend_minmax"),
  12698. null !== t) {
  12699. if (e === n.MinEquation)
  12700. return t.MIN_EXT;
  12701. if (e === n.MaxEquation)
  12702. return t.MAX_EXT
  12703. }
  12704. return 0
  12705. }
  12706. ,
  12707. n.WebGLState = function(e, t, i) {
  12708. var r = this
  12709. , o = new n.Vector4
  12710. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12711. , s = new Uint8Array(a)
  12712. , l = new Uint8Array(a)
  12713. , c = new Uint8Array(a)
  12714. , h = {}
  12715. , u = null
  12716. , d = null
  12717. , p = null
  12718. , f = null
  12719. , g = null
  12720. , m = null
  12721. , v = null
  12722. , A = null
  12723. , y = !1
  12724. , C = null
  12725. , I = null
  12726. , E = null
  12727. , b = null
  12728. , w = null
  12729. , _ = null
  12730. , T = null
  12731. , x = null
  12732. , S = null
  12733. , M = null
  12734. , R = null
  12735. , P = null
  12736. , O = null
  12737. , L = null
  12738. , D = null
  12739. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12740. , B = void 0
  12741. , F = {}
  12742. , V = new n.Vector4
  12743. , U = null
  12744. , k = null
  12745. , H = new n.Vector4
  12746. , G = new n.Vector4;
  12747. this.init = function() {
  12748. this.clearColor(0, 0, 0, 1),
  12749. this.clearDepth(1),
  12750. this.clearStencil(0),
  12751. this.enable(e.DEPTH_TEST),
  12752. e.depthFunc(e.LEQUAL),
  12753. e.frontFace(e.CCW),
  12754. e.cullFace(e.BACK),
  12755. this.enable(e.CULL_FACE),
  12756. this.enable(e.BLEND),
  12757. e.blendEquation(e.FUNC_ADD),
  12758. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12759. }
  12760. ,
  12761. this.initAttributes = function() {
  12762. for (var e = 0, t = s.length; e < t; e++)
  12763. s[e] = 0
  12764. }
  12765. ,
  12766. this.enableAttribute = function(i) {
  12767. if (s[i] = 1,
  12768. 0 === l[i] && (e.enableVertexAttribArray(i),
  12769. l[i] = 1),
  12770. 0 !== c[i]) {
  12771. var n = t.get("ANGLE_instanced_arrays");
  12772. n.vertexAttribDivisorANGLE(i, 0),
  12773. c[i] = 0
  12774. }
  12775. }
  12776. ,
  12777. this.enableAttributeAndDivisor = function(t, i, n) {
  12778. s[t] = 1,
  12779. 0 === l[t] && (e.enableVertexAttribArray(t),
  12780. l[t] = 1),
  12781. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12782. c[t] = i)
  12783. }
  12784. ,
  12785. this.disableUnusedAttributes = function() {
  12786. for (var t = 0, i = l.length; t < i; t++)
  12787. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12788. l[t] = 0)
  12789. }
  12790. ,
  12791. this.enable = function(t) {
  12792. h[t] !== !0 && (e.enable(t),
  12793. h[t] = !0)
  12794. }
  12795. ,
  12796. this.disable = function(t) {
  12797. h[t] !== !1 && (e.disable(t),
  12798. h[t] = !1)
  12799. }
  12800. ,
  12801. this.getCompressedTextureFormats = function() {
  12802. if (null === u && (u = [],
  12803. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12804. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12805. u.push(i[n]);
  12806. return u
  12807. }
  12808. ,
  12809. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12810. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12811. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12812. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12813. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12814. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12815. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12816. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12817. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12818. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12819. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12820. d = t,
  12821. y = h),
  12822. t === n.CustomBlending ? (s = s || r,
  12823. l = l || o,
  12824. c = c || a,
  12825. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12826. p = r,
  12827. m = s),
  12828. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12829. f = o,
  12830. g = a,
  12831. v = l,
  12832. A = c)) : (p = null,
  12833. f = null,
  12834. g = null,
  12835. m = null,
  12836. v = null,
  12837. A = null)
  12838. }
  12839. ,
  12840. this.setDepthFunc = function(t) {
  12841. if (C !== t) {
  12842. if (t)
  12843. switch (t) {
  12844. case n.NeverDepth:
  12845. e.depthFunc(e.NEVER);
  12846. break;
  12847. case n.AlwaysDepth:
  12848. e.depthFunc(e.ALWAYS);
  12849. break;
  12850. case n.LessDepth:
  12851. e.depthFunc(e.LESS);
  12852. break;
  12853. case n.LessEqualDepth:
  12854. e.depthFunc(e.LEQUAL);
  12855. break;
  12856. case n.EqualDepth:
  12857. e.depthFunc(e.EQUAL);
  12858. break;
  12859. case n.GreaterEqualDepth:
  12860. e.depthFunc(e.GEQUAL);
  12861. break;
  12862. case n.GreaterDepth:
  12863. e.depthFunc(e.GREATER);
  12864. break;
  12865. case n.NotEqualDepth:
  12866. e.depthFunc(e.NOTEQUAL);
  12867. break;
  12868. default:
  12869. e.depthFunc(e.LEQUAL)
  12870. }
  12871. else
  12872. e.depthFunc(e.LEQUAL);
  12873. C = t
  12874. }
  12875. }
  12876. ,
  12877. this.setDepthTest = function(t) {
  12878. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12879. }
  12880. ,
  12881. this.setDepthWrite = function(t) {
  12882. I !== t && (e.depthMask(t),
  12883. I = t)
  12884. }
  12885. ,
  12886. this.setColorWrite = function(t) {
  12887. E !== t && (e.colorMask(t, t, t, t),
  12888. E = t)
  12889. }
  12890. ,
  12891. this.setStencilFunc = function(t, i, n) {
  12892. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12893. w = t,
  12894. _ = i,
  12895. T = n)
  12896. }
  12897. ,
  12898. this.setStencilOp = function(t, i, n) {
  12899. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12900. x = t,
  12901. S = i,
  12902. M = n)
  12903. }
  12904. ,
  12905. this.setStencilTest = function(t) {
  12906. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12907. }
  12908. ,
  12909. this.setStencilWrite = function(t) {
  12910. b !== t && (e.stencilMask(t),
  12911. b = t)
  12912. }
  12913. ,
  12914. this.setFlipSided = function(t) {
  12915. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12916. R = t)
  12917. }
  12918. ,
  12919. this.setLineWidth = function(t) {
  12920. t !== P && (e.lineWidth(t),
  12921. P = t)
  12922. }
  12923. ,
  12924. this.setPolygonOffset = function(t, i, n) {
  12925. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12926. !t || O === i && L === n || (e.polygonOffset(i, n),
  12927. O = i,
  12928. L = n)
  12929. }
  12930. ,
  12931. this.getScissorTest = function() {
  12932. return D
  12933. }
  12934. ,
  12935. this.setScissorTest = function(t) {
  12936. D = t,
  12937. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12938. }
  12939. ,
  12940. this.activeTexture = function(t) {
  12941. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12942. B !== t && (e.activeTexture(t),
  12943. B = t)
  12944. }
  12945. ,
  12946. this.bindTexture = function(t, i) {
  12947. void 0 === B && r.activeTexture();
  12948. var n = F[B];
  12949. void 0 === n && (n = {
  12950. type: void 0,
  12951. texture: void 0
  12952. },
  12953. F[B] = n),
  12954. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12955. n.type = t,
  12956. n.texture = i)
  12957. }
  12958. ,
  12959. this.compressedTexImage2D = function() {
  12960. try {
  12961. e.compressedTexImage2D.apply(e, arguments)
  12962. } catch (e) {
  12963. console.error(e)
  12964. }
  12965. }
  12966. ,
  12967. this.texImage2D = function() {
  12968. try {
  12969. e.texImage2D.apply(e, arguments)
  12970. } catch (e) {
  12971. console.error(e)
  12972. }
  12973. }
  12974. ,
  12975. this.clearColor = function(t, i, n, r) {
  12976. o.set(t, i, n, r),
  12977. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12978. V.copy(o))
  12979. }
  12980. ,
  12981. this.clearDepth = function(t) {
  12982. U !== t && (e.clearDepth(t),
  12983. U = t)
  12984. }
  12985. ,
  12986. this.clearStencil = function(t) {
  12987. k !== t && (e.clearStencil(t),
  12988. k = t)
  12989. }
  12990. ,
  12991. this.scissor = function(t) {
  12992. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12993. H.copy(t))
  12994. }
  12995. ,
  12996. this.viewport = function(t) {
  12997. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12998. G.copy(t))
  12999. }
  13000. ,
  13001. this.reset = function() {
  13002. for (var t = 0; t < l.length; t++)
  13003. 1 === l[t] && (e.disableVertexAttribArray(t),
  13004. l[t] = 0);
  13005. h = {},
  13006. u = null,
  13007. B = void 0,
  13008. F = {},
  13009. d = null,
  13010. E = null,
  13011. I = null,
  13012. b = null,
  13013. R = null
  13014. }
  13015. }
  13016. }
  13017. , {
  13018. three: 217
  13019. }],
  13020. 104: [function(e, t, i) {
  13021. (function(i, n) {
  13022. "use strict";
  13023. function r(e) {
  13024. this.urls = e;
  13025. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  13026. this.builder = a.loadProto(t),
  13027. this.decoder = this.builder.build("binary_mesh")
  13028. }
  13029. var o = e("three")
  13030. , a = e("protobufjs")
  13031. , s = e("../util/logger")
  13032. , l = (e("../util/common"),
  13033. e("../util/ajax"))
  13034. , c = e("../objects/Chunk")
  13035. , h = new s(n);
  13036. r.prototype = {
  13037. constructor: r,
  13038. load: function(e, t, i, n) {
  13039. return h.time("download"),
  13040. l.get(e, {
  13041. responseType: "arraybuffer"
  13042. }).done(function(r) {
  13043. h.timeEnd("download"),
  13044. this.parse(r, e, t, i, n)
  13045. }
  13046. .bind(this)).fail(n)
  13047. },
  13048. parse: function(e, t, i, n, r) {
  13049. var o = this.readProtobuf(e);
  13050. if (!o)
  13051. return r();
  13052. try {
  13053. h.time("convert to webgl"),
  13054. this.convertProtobufToSceneObject(o, t, i, n, r),
  13055. h.timeEnd("convert to webgl")
  13056. } catch (e) {
  13057. return h.error("failed parsing .dam"),
  13058. h.error(e.message),
  13059. r()
  13060. }
  13061. },
  13062. readProtobuf: function(e) {
  13063. var t;
  13064. try {
  13065. h.time("parse proto"),
  13066. t = this.decoder.decode(e),
  13067. h.timeEnd("parse proto")
  13068. } catch (e) {
  13069. return h.error("failed parsing proto for .dam"),
  13070. h.error(e.message),
  13071. null
  13072. }
  13073. return t
  13074. },
  13075. convertProtobufToSceneObject: function(e, t, i, n, r) {
  13076. function a(e) {
  13077. var i = new o.BufferGeometry;
  13078. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  13079. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  13080. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  13081. i.applyMatrix(s),
  13082. i.computeBoundingBox(),
  13083. new c({
  13084. geometry: i,
  13085. textureName: e.material_name,
  13086. name: e.chunk_name,
  13087. meshUrl: t
  13088. })
  13089. }
  13090. if (0 === e.chunk.length)
  13091. return h.warn("No chunks in damfile..."),
  13092. i([]);
  13093. var s = new o.Matrix4;
  13094. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  13095. var l = e.chunk.map(a);
  13096. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  13097. r())
  13098. }
  13099. },
  13100. t.exports = r
  13101. }
  13102. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  13103. }
  13104. , {
  13105. "../objects/Chunk": 144,
  13106. "../util/ajax": 181,
  13107. "../util/common": 185,
  13108. "../util/logger": 189,
  13109. buffer: 198,
  13110. protobufjs: 214,
  13111. three: 217
  13112. }],
  13113. 105: [function(e, t, i) {
  13114. (function(i) {
  13115. "use strict";
  13116. var n = (e("three"),
  13117. e("../settings"),
  13118. e("../util/browser"),
  13119. e("./DamLoader"))
  13120. , r = e("../util/logger")
  13121. , o = (e("../ab"),
  13122. new r(i));
  13123. t.exports = {
  13124. getLoaders: function() {
  13125. return [["_50k", ".dam", n], ["", ".dam", n]]
  13126. },
  13127. load: function(e, t, i, n, r, a) {
  13128. var s = this.getLoaders();
  13129. a = a || 0;
  13130. var l = s[a];
  13131. if (!l)
  13132. return void (r && r("No suitable model file found..."));
  13133. var c = l[0]
  13134. , h = l[1]
  13135. , u = new l[2](t)
  13136. , d = t.get(e + c + h);
  13137. d ? (o.debug("Trying " + c + h),
  13138. u.load(d, i, n, function() {
  13139. this.load(e, t, i, n, r, ++a)
  13140. }
  13141. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  13142. this.load(e, t, i, n, r, ++a))
  13143. }
  13144. }
  13145. }
  13146. ).call(this, "/js/loaders/ModelLoader.js")
  13147. }
  13148. , {
  13149. "../ab": 3,
  13150. "../settings": 166,
  13151. "../util/browser": 182,
  13152. "../util/logger": 189,
  13153. "./DamLoader": 104,
  13154. three: 217
  13155. }],
  13156. 106: [function(e, t, i) {
  13157. (function(i) {
  13158. "use strict";
  13159. var n = e("../util/common")
  13160. , r = e("../util/texture")
  13161. , o = e("../util/browser")
  13162. , a = e("../util/logger")
  13163. , s = e("../settings")
  13164. , l = new a(i);
  13165. t.exports = {
  13166. load: function(e, t) {
  13167. function i(e, i) {
  13168. e || (t.push(i),
  13169. p++,
  13170. d.notify(p, a),
  13171. p === a && d.resolve())
  13172. }
  13173. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  13174. return $.when();
  13175. var a = n.countUnique(e.chunks.map(function(e) {
  13176. return e.textureName
  13177. }))
  13178. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  13179. , h = "_50k" === c ? "high" : "low";
  13180. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  13181. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  13182. h = "low"));
  13183. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  13184. , d = $.Deferred()
  13185. , p = 0;
  13186. return e.chunks.forEach(function(t) {
  13187. if (!t.material.map && t.textureName) {
  13188. var n = e.urls.get(u + t.textureName);
  13189. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  13190. }
  13191. }),
  13192. d.promise()
  13193. }
  13194. }
  13195. }
  13196. ).call(this, "/js/loaders/ModelTextureLoader.js")
  13197. }
  13198. , {
  13199. "../settings": 166,
  13200. "../util/browser": 182,
  13201. "../util/common": 185,
  13202. "../util/logger": 189,
  13203. "../util/texture": 194
  13204. }],
  13205. 107: [function(e, t, i) {
  13206. (function(i, n) {
  13207. "use strict";
  13208. function r(e) {
  13209. this.model = e,
  13210. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  13211. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  13212. var t = i("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", "base64")
  13213. , n = o.loadProto(t);
  13214. this.decoder = n.build("VisionModeldata")
  13215. }
  13216. var o = e("protobufjs")
  13217. , a = e("../util/ajax")
  13218. , s = (e("../util/common"),
  13219. e("../util/math"))
  13220. , l = e("../util/logger")
  13221. , c = new l(n);
  13222. r.prototype.load = function() {
  13223. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  13224. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  13225. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  13226. $.when([]))
  13227. }
  13228. ,
  13229. r.prototype.loadVisionModelData = function() {
  13230. return a.get(this.modelDataPath, {
  13231. responseType: "arraybuffer"
  13232. }).then(function(e) {
  13233. var t;
  13234. try {
  13235. t = this.decoder.decode(e)
  13236. } catch (e) {
  13237. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  13238. this.loadSweepLocationsCSV()
  13239. }
  13240. var i = t.sweepLocations.map(function(e) {
  13241. return {
  13242. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  13243. position: {
  13244. x: e.pose.translation.x,
  13245. y: e.pose.translation.y,
  13246. z: e.pose.translation.z
  13247. },
  13248. quaternion: {
  13249. x: e.pose.rotation.x,
  13250. y: e.pose.rotation.y,
  13251. z: e.pose.rotation.z,
  13252. w: e.pose.rotation.w
  13253. },
  13254. puck: {
  13255. x: e.puck.x,
  13256. y: e.puck.y,
  13257. z: e.puck.z
  13258. },
  13259. floor: e.group,
  13260. neighbours: e.visibles,
  13261. alignmentType: e.alignment_type
  13262. }
  13263. }).map(function(e) {
  13264. return e.position = s.convertVisionVector(e.position),
  13265. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13266. e.puck = s.convertVisionVector(e.puck),
  13267. e
  13268. });
  13269. return i.forEach(function(e) {
  13270. e.neighbours = e.neighbours.map(function(e) {
  13271. return i[e].uuid
  13272. })
  13273. }),
  13274. i
  13275. }
  13276. .bind(this), function() {
  13277. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  13278. this.loadSweepLocationsCSV()
  13279. }
  13280. .bind(this))
  13281. }
  13282. ,
  13283. r.prototype.loadSweepLocationsCSV = function() {
  13284. return a.get(this.sweepLocationsPath).then(function(e) {
  13285. var t = e.split("\n").map(function(e) {
  13286. return e.split(", ")
  13287. }).filter(function(e) {
  13288. return e.length > 1
  13289. }).map(function(e) {
  13290. return {
  13291. uuid: e[0],
  13292. position: {
  13293. x: parseFloat(e[1]),
  13294. y: parseFloat(e[2]),
  13295. z: parseFloat(e[3])
  13296. },
  13297. quaternion: {
  13298. x: parseFloat(e[4]),
  13299. y: parseFloat(e[5]),
  13300. z: parseFloat(e[6]),
  13301. w: parseFloat(e[7])
  13302. }
  13303. }
  13304. }).map(function(e) {
  13305. return e.position = s.convertVisionVector(e.position),
  13306. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13307. e
  13308. });
  13309. return t
  13310. }).fail(function() {
  13311. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  13312. })
  13313. }
  13314. ,
  13315. t.exports = r
  13316. }
  13317. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  13318. }
  13319. , {
  13320. "../util/ajax": 181,
  13321. "../util/common": 185,
  13322. "../util/logger": 189,
  13323. "../util/math": 190,
  13324. buffer: 198,
  13325. protobufjs: 214
  13326. }],
  13327. 108: [function(e, t, i) {
  13328. (function(i) {
  13329. "use strict";
  13330. function n() {
  13331. this.locale = null
  13332. }
  13333. var r = e("../settings")
  13334. , o = e("../util/common")
  13335. , a = e("../util/logger")
  13336. , s = e("../enum/Locale")
  13337. , l = new a(i);
  13338. n.prototype.init = function() {
  13339. var t;
  13340. switch (r.languageTag) {
  13341. case null:
  13342. case "en":
  13343. case s.EN_US:
  13344. this.locale = s.EN_US,
  13345. t = e("./strings-en-US");
  13346. break;
  13347. case "es":
  13348. case s.ES_MX:
  13349. this.locale = s.ES_MX,
  13350. t = e("./strings-es-MX");
  13351. break;
  13352. case "fr":
  13353. case s.FR_FR:
  13354. this.locale = s.FR_FR,
  13355. t = e("./strings-fr-FR");
  13356. break;
  13357. case "de":
  13358. case s.DE_DE:
  13359. this.locale = s.DE_DE,
  13360. t = e("./strings-de-DE");
  13361. break;
  13362. case "ru":
  13363. case s.RU_RU:
  13364. this.locale = s.RU_RU,
  13365. t = e("./strings-ru-RU");
  13366. break;
  13367. case "cn":
  13368. case s.CN_CN:
  13369. this.locale = s.CN_CN,
  13370. t = e("./strings-cn-CN");
  13371. break;
  13372. case "jp":
  13373. case s.JP_JP:
  13374. this.locale = s.JP_JP,
  13375. t = e("./strings-jp-JP");
  13376. break;
  13377. default:
  13378. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13379. this.locale = s.EN_US,
  13380. t = e("./strings-en-US")
  13381. }
  13382. l.info("Using locale '" + this.locale + "'"),
  13383. o.extendObject(this, t)
  13384. }
  13385. ,
  13386. n.prototype.localizeGUI = function() {
  13387. var e = document.querySelector("#gui-parent");
  13388. this.localizeTree(e),
  13389. this.localizeLoadingText()
  13390. }
  13391. ,
  13392. n.prototype.localizeLoadingText = function() {
  13393. // var e = document.querySelector("#loader-cont")
  13394. // , t = e.getAttribute("title");
  13395. // e.removeAttribute("title"),
  13396. // e.setAttribute("data-status", t),
  13397. // e.classList.add(this.locale),
  13398. document.querySelector("#help-dialog").classList.add(this.locale),
  13399. document.querySelector("#interaction-modal").classList.add(this.locale),
  13400. document.querySelector("#gui").classList.add(this.locale);
  13401. }
  13402. ,
  13403. n.prototype.localizeTree = function(e) {
  13404. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13405. if (e.nodeType === Node.TEXT_NODE)
  13406. t = e.data.match(n),
  13407. t && (i = t[1],
  13408. e.data = this.localizeText(i) || i);
  13409. else if (e.nodeType === Node.ELEMENT_NODE) {
  13410. var r = e.getAttribute("title");
  13411. r && (t = r.match(n),
  13412. t && (i = t[1],
  13413. e.setAttribute("title", this.localizeText(i) || i)))
  13414. }
  13415. for (e = e.firstChild; e; )
  13416. this.localizeTree(e),
  13417. e = e.nextSibling
  13418. }
  13419. ,
  13420. n.prototype.localizeText = function(t) {
  13421. var i = this[t];
  13422. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13423. i = e("./strings-en-US")[t]),
  13424. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13425. i
  13426. }
  13427. ,
  13428. t.exports = new n
  13429. }
  13430. ).call(this, "/js/localization/localize.js")
  13431. }
  13432. , {
  13433. "../enum/Locale": 31,
  13434. "../settings": 166,
  13435. "../util/common": 185,
  13436. "../util/logger": 189,
  13437. "./strings-cn-CN": 109,
  13438. "./strings-de-DE": 110,
  13439. "./strings-en-US": 111,
  13440. "./strings-es-MX": 112,
  13441. "./strings-fr-FR": 113,
  13442. "./strings-jp-JP": 114,
  13443. "./strings-ru-RU": 115
  13444. }],
  13445. 109: [function(e, t, i) {
  13446. "use strict";
  13447. t.exports = {
  13448. PAGE_TITLE: "",
  13449. LOADING: "正在加载",
  13450. PRESENTED_BY_CAPS: "呈现者:",
  13451. POWERED_BY: "技术支持:",
  13452. POWERED_BY_CAPS: "技术支持:",
  13453. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13454. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13455. PRESENTED_BY: "呈现者:",
  13456. MORE: "更多 ",
  13457. LESS: "更少 ",
  13458. TAG_CONTENT: "tag™ 内容",
  13459. SHOW: "显示",
  13460. HIDE: "隐藏",
  13461. DOLLHOUSE: "场景屋",
  13462. FLOOR_PLAN: "楼层平面图",
  13463. OPEN_HIGHLIGHTS: "打开精彩片段",
  13464. CLOSE_HIGHLIGHTS: "关闭",
  13465. PREVIOUS: "上一个",
  13466. PLAY: "播放",
  13467. PAUSE: "暂停",
  13468. NEXT: "下一个",
  13469. EXPLORE_3D_SPACE: "探索 3D 空间",
  13470. VIEW_DOLLHOUSE: "观看场景屋",
  13471. SOCIAL_SHARING: "分享这个空间",
  13472. VIEW_IN_VR: "以 VR 观看",
  13473. VIEW_FULLSCREEN: "全屏观看",
  13474. EXIT_FULLSCREEN: " 退出全屏",
  13475. ZOOM_IN: "放大",
  13476. ZOOM_OUT: "缩小",
  13477. FLOOR_NAME: "楼层",
  13478. FLOOR_ALL: "ALL",
  13479. FLOOR_Lang: ["Floor",""],
  13480. TERMS: "条款",
  13481. PORT_TERMS: "port 条款",
  13482. TERMS_OF_USE: "使用条款",
  13483. CLOSE_TERMS: "关闭",
  13484. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13485. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13486. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13487. WEBVR_ENTER_WEBVR: "进入 VR",
  13488. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13489. WEBVR_LEARN_MORE: "了解更多",
  13490. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13491. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13492. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13493. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13494. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13495. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13496. VR_LEARN_MORE_CAPS: "了解更多",
  13497. VR_PREVIOUS_CAPS: "上一个’,",
  13498. VR_NEXT_CAPS: "下一个",
  13499. VR_GOT_IT_CAPS: "明白了",
  13500. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13501. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13502. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13503. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13504. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13505. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13506. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13507. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13508. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13509. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13510. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13511. VR_APP: "port VR 应用程序",
  13512. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13513. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13514. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13515. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13516. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13517. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13518. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13519. VR_ANDROID_DVICES: "Android 设备",
  13520. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13521. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13522. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13523. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13524. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13525. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13526. VR_DOWNLOAD_HERE: "在此下载",
  13527. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13528. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13529. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13530. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13531. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13532. SHARE_TO: "分享到",
  13533. SHARE_LINK: "直接链接",
  13534. SHARE_EXPLORE: "探索",
  13535. SHARE_AT: "在",
  13536. SHARE_WITH: "使用",
  13537. SHARE_3D: "以 3D",
  13538. SHARE_COPIED: "已复制!",
  13539. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13540. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13541. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13542. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13543. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13544. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13545. ERROR_GENERIC_ACTIONS_3: " 或",
  13546. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13547. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13548. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13549. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13550. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13551. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13552. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13553. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13554. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13555. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13556. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13557. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13558. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13559. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13560. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13561. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13562. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13563. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13564. LINK_TO_LOCATION: "地点链接",
  13565. MENU_COPY: "复制",
  13566. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13567. ROTATE: "旋转",
  13568. MOVE: "移动",
  13569. INSIDE: "内部",
  13570. ZOOM: "缩放",
  13571. HELP: "小帮手",
  13572. HELP_NAVIGATION_TAB: "导航",
  13573. HELP_MORE_HELP_TAB: "更多帮助",
  13574. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13575. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13576. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13577. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13578. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13579. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13580. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13581. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13582. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13583. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13584. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13585. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13586. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13587. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13588. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13589. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13590. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13591. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13592. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13593. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13594. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13595. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13596. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13597. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13598. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13599. HELP_MORE_HLR_A: "精彩片段集锦",
  13600. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13601. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13602. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13603. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13604. HELP_MORE_FLOORS_A: "楼层选择器",
  13605. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13606. HELP_MORE_TAG_A: "tag™ 贴文",
  13607. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13608. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13609. HELP_MORE_ZOOM_A: "缩放控件",
  13610. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13611. HELP_MORE_TOUR_A: "导览控件",
  13612. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13613. HELP_MORE_INSIDE_A: "内部视图",
  13614. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13615. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13616. HELP_MORE_VR_A: "VR 模式",
  13617. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13618. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13619. HELP_MORE_360_A: "360° 视图",
  13620. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13621. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13622. HELP_MORE_FULLSCREEN_A: "全屏",
  13623. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13624. CLOSE: "关闭"
  13625. }
  13626. }
  13627. , {}],
  13628. 110: [function(e, t, i) {
  13629. "use strict";
  13630. t.exports = {
  13631. PAGE_TITLE: "",
  13632. LOADING: "Lädt",
  13633. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13634. POWERED_BY: "Angetrieben von",
  13635. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13636. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13637. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13638. PRESENTED_BY: "Präsentiert von ",
  13639. MORE: "Mehr ",
  13640. LESS: "Weniger ",
  13641. TAG_CONTENT: "tag™ Inhalt",
  13642. SHOW: "Anzeigen",
  13643. HIDE: "Verbergen",
  13644. DOLLHOUSE: "Puppenhaus",
  13645. FLOOR_PLAN: "Grundriss",
  13646. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13647. CLOSE_HIGHLIGHTS: "Schließen",
  13648. PREVIOUS: "Vorheriges",
  13649. PLAY: "Abspielen",
  13650. PAUSE: "Pausieren",
  13651. NEXT: "Nächstes",
  13652. EXPLORE_3D_SPACE: "Innenraum betreten",
  13653. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13654. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13655. VIEW_IN_VR: "In VR ansehen",
  13656. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13657. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13658. ZOOM_IN: "Vergrößern",
  13659. ZOOM_OUT: "Verkleinern",
  13660. FLOOR_NAME: "Etage ",
  13661. FLOOR_ALL: "Alle",
  13662. TERMS: "Bedingungen",
  13663. PORT_TERMS: "port Bedingungen",
  13664. TERMS_OF_USE: "Nutzungsbedingungen",
  13665. TERMS_TEXT_FILE: "terms-de-DE.html",
  13666. CLOSE_TERMS: "Schließen",
  13667. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13668. HELP: "Hilfe",
  13669. HELP_NAVIGATION_TAB: "Navigation",
  13670. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13671. CLOSE: "Schließen",
  13672. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13673. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13674. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13675. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13676. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13677. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13678. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13679. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13680. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13681. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13682. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13683. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13684. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13685. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13686. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13687. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13688. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13689. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13690. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13691. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13692. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13693. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13694. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13695. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13696. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13697. HELP_MORE_HLR_A: "Liste das Highlight",
  13698. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13699. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13700. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13701. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13702. HELP_MORE_FLOORS_A: "Etage auswählen",
  13703. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13704. HELP_MORE_TAG_A: "tag™ Posts",
  13705. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13706. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13707. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13708. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13709. HELP_MORE_TOUR_A: "Tour Steuerung",
  13710. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13711. HELP_MORE_INSIDE_A: "Innenansicht",
  13712. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13713. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13714. HELP_MORE_VR_A: "VR Modus",
  13715. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13716. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13717. HELP_MORE_360_A: "360° Views Ansicht ",
  13718. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13719. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13720. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13721. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13722. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13723. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13724. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13725. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13726. WEBVR_LEARN_MORE: "Mehr Infos",
  13727. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13728. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13729. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13730. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13731. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13732. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13733. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13734. VR_APP: "port VR App",
  13735. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13736. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13737. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13738. VR_APP_FOR_ANDROID: "port VR app für Android",
  13739. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13740. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13741. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13742. VR_PREVIOUS_CAPS: "ZURÜCK",
  13743. VR_NEXT_CAPS: "WEITER",
  13744. VR_GOT_IT_CAPS: "VERSTANDEN",
  13745. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13746. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13747. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13748. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13749. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13750. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13751. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13752. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13753. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13754. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13755. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13756. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13757. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13758. VR_ANDROID_DVICES: "Android Geräte",
  13759. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13760. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13761. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13762. VR_DOWNLOAD_HERE: "Hier runterladen",
  13763. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13764. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13765. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13766. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13767. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13768. SHARE_TO: "Teilen auf",
  13769. SHARE_LINK: "Direkter Link",
  13770. SHARE_EXPLORE: "Umsehen",
  13771. SHARE_AT: "auf",
  13772. SHARE_WITH: "mit",
  13773. SHARE_3D: "in 3D",
  13774. SHARE_COPIED: "Kopiert!",
  13775. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13776. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13777. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13778. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13779. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13780. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13781. ERROR_GENERIC_ACTIONS_3: " oder ",
  13782. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13783. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13784. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13785. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13786. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13787. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13788. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13789. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13790. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13791. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13792. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13793. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13794. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13795. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13796. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13797. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13798. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13799. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13800. LINK_TO_LOCATION: "Link zu",
  13801. MENU_COPY: "Kopieren",
  13802. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13803. ROTATE: "Drehen",
  13804. INSIDE: "Drinnen",
  13805. MOVE: "Bewegen",
  13806. ZOOM: "Vergrößern"
  13807. }
  13808. }
  13809. , {}],
  13810. 111: [function(e, t, i) {
  13811. "use strict";
  13812. t.exports = {
  13813. PAGE_TITLE: "",
  13814. LOADING: "Loading",
  13815. PRESENTED_BY_CAPS: "PRESENTED BY",
  13816. POWERED_BY: "powered by ",
  13817. POWERED_BY_CAPS: "POWERED BY",
  13818. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13819. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13820. PRESENTED_BY: "Presented by ",
  13821. MORE: "More ",
  13822. LESS: "Less ",
  13823. TAG_CONTENT: "tag™ Content",
  13824. SHOW: "Show",
  13825. HIDE: "Hide",
  13826. DOLLHOUSE: "Dollhouse",
  13827. FLOOR_PLAN: "Floor plan",
  13828. OPEN_HIGHLIGHTS: "Open Highlights",
  13829. CLOSE_HIGHLIGHTS: "Close",
  13830. PREVIOUS: "Previous",
  13831. PLAY: "Play",
  13832. PAUSE: "Pause",
  13833. NEXT: "Next",
  13834. EXPLORE_3D_SPACE: "Explore 3D Space",
  13835. VIEW_DOLLHOUSE: "View dollhouse",
  13836. SOCIAL_SHARING: "Share this Space",
  13837. VIEW_IN_VR: "View in VR",
  13838. VIEW_FULLSCREEN: "全屏",
  13839. EXIT_FULLSCREEN: "退出全屏",
  13840. ZOOM_IN: "Zoom in",
  13841. ZOOM_OUT: "Zoom out",
  13842. FLOOR_NAME: "Floor ",
  13843. FLOOR_ALL: "全部",
  13844. TERMS: "Terms",
  13845. PORT_TERMS: "port terms",
  13846. TERMS_OF_USE: "Terms of Use",
  13847. TERMS_TEXT_FILE: "terms-en-US.html",
  13848. CLOSE_TERMS: "Close",
  13849. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13850. HELP: "Help",
  13851. HELP_NAVIGATION_TAB: "Navigation",
  13852. HELP_MORE_HELP_TAB: "More Help",
  13853. CLOSE: "Close",
  13854. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13855. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13856. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13857. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13858. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13859. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13860. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13861. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13862. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13863. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13864. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13865. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13866. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13867. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13868. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13869. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13870. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13871. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13872. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13873. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13874. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13875. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13876. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13877. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13878. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13879. HELP_MORE_HLR_A: "Highlight Reel",
  13880. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13881. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13882. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13883. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13884. HELP_MORE_FLOORS_A: "Floor Selector",
  13885. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13886. HELP_MORE_TAG_A: "tag™ Posts",
  13887. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13888. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13889. HELP_MORE_ZOOM_A: "Zoom Controls",
  13890. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13891. HELP_MORE_TOUR_A: "Tour Controls",
  13892. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13893. HELP_MORE_INSIDE_A: "Inside View",
  13894. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13895. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13896. HELP_MORE_VR_A: "VR Mode",
  13897. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13898. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13899. HELP_MORE_360_A: "360° Views",
  13900. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13901. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13902. HELP_MORE_FULLSCREEN_A: "Full screen",
  13903. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13904. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13905. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13906. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13907. WEBVR_ENTER_WEBVR: "ENTER VR",
  13908. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13909. WEBVR_LEARN_MORE: "Learn more",
  13910. WEBVR_VIEW_SPACE: "View Space in VR",
  13911. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13912. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13913. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13914. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13915. VR_PREVIOUS_CAPS: "PREVIOUS",
  13916. VR_NEXT_CAPS: "NEXT",
  13917. VR_GOT_IT_CAPS: "GOT IT",
  13918. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13919. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13920. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13921. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13922. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13923. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13924. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13925. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13926. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13927. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13928. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13929. VR_APP: "port VR App",
  13930. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13931. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13932. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13933. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13934. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13935. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13936. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13937. VR_ANDROID_DVICES: "Android Devices",
  13938. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13939. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13940. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13941. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13942. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13943. VR_APP_OPEN: "Open with the port VR app instead",
  13944. VR_DOWNLOAD_HERE: "Download here",
  13945. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13946. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13947. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13948. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13949. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13950. SHARE_TO: "Share to",
  13951. SHARE_LINK: "Direct Link",
  13952. SHARE_EXPLORE: "Explore ",
  13953. SHARE_AT: "at",
  13954. SHARE_WITH: "with",
  13955. SHARE_3D: " in 3D",
  13956. SHARE_COPIED: "Copied!",
  13957. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13958. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13959. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13960. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13961. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13962. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13963. ERROR_GENERIC_ACTIONS_3: " or ",
  13964. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13965. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13966. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13967. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13968. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13969. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13970. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13971. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13972. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13973. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13974. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13975. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13976. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13977. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13978. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13979. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13980. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13981. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13982. LINK_TO_LOCATION: "Link to location",
  13983. MENU_COPY: "Copy",
  13984. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13985. ROTATE: "Rotate",
  13986. INSIDE: "Inside",
  13987. MOVE: "Move",
  13988. ZOOM: "Zoom"
  13989. }
  13990. }
  13991. , {}],
  13992. 112: [function(e, t, i) {
  13993. "use strict";
  13994. t.exports = {
  13995. PAGE_TITLE: "",
  13996. LOADING: "Cargando",
  13997. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13998. POWERED_BY: "potenciando por ",
  13999. POWERED_BY_CAPS: "POTENCIADO POR ",
  14000. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  14001. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  14002. PRESENTED_BY: "Presentado por ",
  14003. MORE: "Más ",
  14004. LESS: "Menos ",
  14005. TAG_CONTENT: "Contenido de tag™",
  14006. SHOW: "Mostrar",
  14007. HIDE: "Ocultar",
  14008. DOLLHOUSE: "Dollhouse",
  14009. FLOOR_PLAN: "Planos",
  14010. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  14011. CLOSE_HIGHLIGHTS: "Cerrar",
  14012. PREVIOUS: "Anterior",
  14013. PLAY: "Play",
  14014. PAUSE: "Pausa",
  14015. NEXT: "Siguiente",
  14016. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  14017. VIEW_DOLLHOUSE: "Ver dollhouse",
  14018. SOCIAL_SHARING: "Compartir este espacio",
  14019. VIEW_IN_VR: "Ver en realidad virtual",
  14020. VIEW_FULLSCREEN: "Ver en pantalla completa",
  14021. EXIT_FULLSCREEN: "Salir de pantalla completa",
  14022. ZOOM_IN: "Acercar",
  14023. ZOOM_OUT: "Alejar",
  14024. FLOOR_NAME: "Piso ",
  14025. FLOOR_ALL: "Todas",
  14026. TERMS: "Condiciones",
  14027. PORT_TERMS: "port términos de uso",
  14028. TERMS_OF_USE: "Términos de uso",
  14029. TERMS_TEXT_FILE: "terms-es-MX.html",
  14030. CLOSE_TERMS: "Cerrar",
  14031. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  14032. HELP: "Ayuda",
  14033. HELP_NAVIGATION_TAB: "Navegación",
  14034. HELP_MORE_HELP_TAB: "Más Ayuda",
  14035. CLOSE: "Cerrar",
  14036. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  14037. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  14038. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14039. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  14040. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  14041. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  14042. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  14043. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  14044. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  14045. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  14046. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14047. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  14048. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  14049. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  14050. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14051. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  14052. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  14053. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  14054. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  14055. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  14056. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  14057. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  14058. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  14059. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  14060. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  14061. HELP_MORE_HLR_A: "Galería destacada",
  14062. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  14063. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  14064. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  14065. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  14066. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  14067. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  14068. HELP_MORE_TAG_A: "tag™ Posts",
  14069. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  14070. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  14071. HELP_MORE_ZOOM_A: "Controles de zoom",
  14072. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  14073. HELP_MORE_TOUR_A: "Controles de recorrido",
  14074. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  14075. HELP_MORE_INSIDE_A: "Vista interior",
  14076. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  14077. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  14078. HELP_MORE_VR_A: "Modo de realidad virtual",
  14079. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14080. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14081. HELP_MORE_360_A: "360° Views",
  14082. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  14083. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  14084. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  14085. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  14086. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  14087. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  14088. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  14089. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  14090. WEBVR_LEARN_MORE: "Más información",
  14091. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  14092. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14093. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  14094. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  14095. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  14096. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  14097. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  14098. VR_APP: "port VR App",
  14099. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  14100. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  14101. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  14102. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  14103. VR_LEARN_MORE_CAPS: "SABER MÁS",
  14104. VR_PREVIOUS_CAPS: "ANTERIOR",
  14105. VR_NEXT_CAPS: "SIGUIENTE",
  14106. VR_GOT_IT_CAPS: "COMPRENDIDO",
  14107. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  14108. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  14109. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  14110. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  14111. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  14112. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  14113. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  14114. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14115. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14116. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14117. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  14118. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14119. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  14120. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  14121. VR_ANDROID_DVICES: "Dispositivos Android",
  14122. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  14123. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  14124. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  14125. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  14126. VR_DOWNLOAD_HERE: "Descargar aquí",
  14127. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  14128. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  14129. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  14130. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  14131. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  14132. SHARE_TO: "Compartir en",
  14133. SHARE_LINK: "Enlace directo",
  14134. SHARE_EXPLORE: "Explorar ",
  14135. SHARE_AT: "en",
  14136. SHARE_WITH: "con",
  14137. SHARE_3D: " en 3D",
  14138. SHARE_COPIED: "¡Copiado!",
  14139. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  14140. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  14141. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  14142. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  14143. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  14144. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  14145. ERROR_GENERIC_ACTIONS_3: " o ",
  14146. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  14147. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  14148. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  14149. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  14150. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  14151. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  14152. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  14153. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  14154. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  14155. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  14156. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  14157. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  14158. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  14159. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  14160. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  14161. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  14162. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  14163. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  14164. LINK_TO_LOCATION: "Enlace a la ubicación",
  14165. MENU_COPY: "Copiar",
  14166. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  14167. ROTATE: "Girar",
  14168. INSIDE: "Interior",
  14169. MOVE: "Moverse",
  14170. ZOOM: "Acercar o alejar"
  14171. }
  14172. }
  14173. , {}],
  14174. 113: [function(e, t, i) {
  14175. "use strict";
  14176. t.exports = {
  14177. PAGE_TITLE: "",
  14178. LOADING: "Chargement",
  14179. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  14180. POWERED_BY: "alimenté par ",
  14181. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  14182. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14183. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14184. PRESENTED_BY: "Présenté par ",
  14185. MORE: "Plus ",
  14186. LESS: "Moins ",
  14187. TAG_CONTENT: "Contenu tag™",
  14188. SHOW: "Montrer",
  14189. HIDE: "Cacher",
  14190. DOLLHOUSE: "Dollhouse",
  14191. FLOOR_PLAN: "Plan de sol",
  14192. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  14193. CLOSE_HIGHLIGHTS: "Fermer",
  14194. PREVIOUS: "Précédent",
  14195. PLAY: "Lecture",
  14196. PAUSE: "Pause",
  14197. NEXT: "Suivant",
  14198. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  14199. VIEW_DOLLHOUSE: "Voir dollhouse",
  14200. SOCIAL_SHARING: "Partager cet espace",
  14201. VIEW_IN_VR: "Voir en VR",
  14202. VIEW_FULLSCREEN: "Plein écran",
  14203. EXIT_FULLSCREEN: "Fermer plein écran",
  14204. ZOOM_IN: "Zoom avant",
  14205. ZOOM_OUT: "Zoom arrière",
  14206. FLOOR_NAME: "Étage ",
  14207. FLOOR_ALL: "Tous",
  14208. TERMS: "Mentions légales",
  14209. PORT_TERMS: "port mentions légales",
  14210. TERMS_OF_USE: "Conditions d'utilisation",
  14211. TERMS_TEXT_FILE: "terms-fr-FR.html",
  14212. CLOSE_TERMS: "Fermer",
  14213. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  14214. HELP: "Aide",
  14215. HELP_NAVIGATION_TAB: "Navigation",
  14216. HELP_MORE_HELP_TAB: "Aide",
  14217. CLOSE: "Fermer",
  14218. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  14219. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  14220. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  14221. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  14222. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  14223. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  14224. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14225. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  14226. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  14227. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  14228. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  14229. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  14230. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  14231. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  14232. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  14233. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  14234. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  14235. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  14236. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  14237. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  14238. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14239. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  14240. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  14241. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  14242. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  14243. HELP_MORE_HLR_A: "Carrousel",
  14244. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  14245. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  14246. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  14247. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  14248. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  14249. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  14250. HELP_MORE_TAG_A: "tag™ Posts",
  14251. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  14252. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  14253. HELP_MORE_ZOOM_A: "Commandes de zoom",
  14254. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  14255. HELP_MORE_TOUR_A: "Commandes de la visite",
  14256. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  14257. HELP_MORE_INSIDE_A: "Vue intérieure",
  14258. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  14259. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  14260. HELP_MORE_VR_A: "Mode RV",
  14261. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  14262. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  14263. HELP_MORE_360_A: "Vues 360°",
  14264. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14265. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14266. HELP_MORE_FULLSCREEN_A: "Plein écran",
  14267. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  14268. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  14269. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  14270. WEBVR_ENTER_WEBVR: "ENTRER VR",
  14271. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  14272. WEBVR_LEARN_MORE: "En savoir plus",
  14273. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  14274. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14275. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  14276. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  14277. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  14278. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  14279. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  14280. VR_NEXT_CAPS: "SUIVANT",
  14281. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  14282. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  14283. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  14284. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  14285. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  14286. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  14287. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  14288. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  14289. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  14290. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  14291. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14292. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14293. VR_APP: "port VR App",
  14294. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14295. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14296. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  14297. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14298. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  14299. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  14300. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  14301. VR_ANDROID_DVICES: "Appareils Android",
  14302. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  14303. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  14304. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  14305. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  14306. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  14307. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  14308. VR_DOWNLOAD_HERE: "Télécharger ici",
  14309. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  14310. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  14311. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  14312. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  14313. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  14314. SHARE_TO: "Partager sur",
  14315. SHARE_LINK: "Lien direct",
  14316. SHARE_EXPLORE: "Explorer ",
  14317. SHARE_AT: "à",
  14318. SHARE_WITH: "avec",
  14319. SHARE_3D: " en 3D",
  14320. SHARE_COPIED: "Copié!",
  14321. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  14322. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  14323. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  14324. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  14325. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  14326. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  14327. ERROR_GENERIC_ACTIONS_3: " ou ",
  14328. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  14329. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  14330. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  14331. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  14332. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  14333. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  14334. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  14335. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  14336. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  14337. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  14338. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  14339. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  14340. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  14341. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  14342. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  14343. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  14344. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  14345. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  14346. LINK_TO_LOCATION: "Lien vers l'emplacement",
  14347. MENU_COPY: "Copie",
  14348. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  14349. ROTATE: "Faire pivoter",
  14350. INSIDE: "Intérieure",
  14351. MOVE: "Se déplacer",
  14352. ZOOM: "Zoom"
  14353. }
  14354. }
  14355. , {}],
  14356. 114: [function(e, t, i) {
  14357. "use strict";
  14358. t.exports = {
  14359. PAGE_TITLE: "",
  14360. LOADING: "読み込み中",
  14361. PRESENTED_BY_CAPS: "PRESENTED BY",
  14362. POWERED_BY: "powered by",
  14363. POWERED_BY_CAPS: "POWERED BY",
  14364. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14365. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14366. PRESENTED_BY: "Presented by ",
  14367. MORE: "全て表示 ",
  14368. LESS: "閉じる ",
  14369. TAG_CONTENT: "tag™コンテンツ ",
  14370. SHOW: "表示",
  14371. HIDE: "非表示",
  14372. DOLLHOUSE: "ドールハウス",
  14373. FLOOR_PLAN: "フロアプラン",
  14374. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14375. CLOSE_HIGHLIGHTS: "閉じる",
  14376. PREVIOUS: "前へ",
  14377. PLAY: "再生",
  14378. PAUSE: "一時停止",
  14379. NEXT: "次へ",
  14380. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14381. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14382. SOCIAL_SHARING: "このSpaceを共有する",
  14383. VIEW_IN_VR: "VRで表示",
  14384. VIEW_FULLSCREEN: "フルスクリーン表示",
  14385. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14386. ZOOM_IN: "ズームイン",
  14387. ZOOM_OUT: "ズームアウト",
  14388. FLOOR_NAME: "フロア ",
  14389. FLOOR_ALL: "すべて",
  14390. TERMS: "規約",
  14391. PORT_TERMS: "port規約",
  14392. TERMS_OF_USE: "利用規約",
  14393. CLOSE_TERMS: "閉じる",
  14394. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14395. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14396. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14397. WEBVR_ENTER_WEBVR: "VRに入る",
  14398. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14399. WEBVR_LEARN_MORE: "もっと詳しく",
  14400. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14401. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14402. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14403. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14404. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14405. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14406. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14407. VR_PREVIOUS_CAPS: "前へ",
  14408. VR_NEXT_CAPS: "次へ",
  14409. VR_GOT_IT_CAPS: "了解",
  14410. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14411. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14412. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14413. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14414. VR_WHAT_YOU_NEED: "必要なもの",
  14415. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14416. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14417. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14418. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14419. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14420. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14421. VR_APP: "port VRアプリ",
  14422. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14423. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14424. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14425. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14426. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14427. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14428. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14429. VR_ANDROID_DVICES: "Androidデバイス",
  14430. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14431. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14432. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14433. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14434. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14435. VR_APP_OPEN: "port VRアプリで開く",
  14436. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14437. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14438. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14439. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14440. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14441. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14442. SHARE_TO: "共有先",
  14443. SHARE_LINK: "ダイレクトリンク",
  14444. SHARE_EXPLORE: "探索",
  14445. SHARE_AT: "場所",
  14446. SHARE_WITH: "使用アプリ",
  14447. SHARE_3D: "3Dで",
  14448. SHARE_COPIED: "コピーされました!",
  14449. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14450. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14451. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14452. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14453. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14454. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14455. ERROR_GENERIC_ACTIONS_3: "または",
  14456. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14457. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14458. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14459. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14460. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14461. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14462. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14463. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14464. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14465. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14466. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14467. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14468. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14469. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14470. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14471. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14472. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14473. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14474. LINK_TO_LOCATION: "ロケーションへのリンク",
  14475. MENU_COPY: "コピー",
  14476. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14477. ROTATE: "回転",
  14478. MOVE: "移動",
  14479. INSIDE: "内側",
  14480. ZOOM: "ズーム",
  14481. HELP: "ヘルプ",
  14482. HELP_NAVIGATION_TAB: "ナビゲーション",
  14483. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14484. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14485. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14486. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14487. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14488. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14489. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14490. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14491. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14492. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14493. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14494. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14495. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14496. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14497. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14498. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14499. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14500. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14501. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14502. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14503. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14504. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14505. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14506. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14507. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14508. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14509. HELP_MORE_HLR_A: "ハイライト",
  14510. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14511. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14512. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14513. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14514. HELP_MORE_FLOORS_A: "フロアセレクター",
  14515. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14516. HELP_MORE_TAG_A: "tag™ Posts",
  14517. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14518. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14519. HELP_MORE_ZOOM_A: "ズームコントロール",
  14520. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14521. HELP_MORE_TOUR_A: "ツアーコントロール",
  14522. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14523. HELP_MORE_INSIDE_A: "内側ビュー",
  14524. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14525. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14526. HELP_MORE_VR_A: "VRモード",
  14527. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14528. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14529. HELP_MORE_360_A: "360° Views",
  14530. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14531. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14532. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14533. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14534. CLOSE: "閉じる"
  14535. }
  14536. }
  14537. , {}],
  14538. 115: [function(e, t, i) {
  14539. "use strict";
  14540. t.exports = {
  14541. PAGE_TITLE: "",
  14542. LOADING: "Загрузка",
  14543. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14544. POWERED_BY: "разработано на платформе ",
  14545. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14546. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14547. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14548. PRESENTED_BY: "Представлено ",
  14549. MORE: "Больше ",
  14550. LESS: "Меньше ",
  14551. TAG_CONTENT: "tag™ Контент",
  14552. SHOW: "Показать",
  14553. HIDE: "Скрыть",
  14554. DOLLHOUSE: "Dollhouse",
  14555. FLOOR_PLAN: "Планировка",
  14556. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14557. CLOSE_HIGHLIGHTS: "Закрыть",
  14558. PREVIOUS: "Предыдущий",
  14559. PLAY: "Воспроизвести",
  14560. PAUSE: "Пауза",
  14561. NEXT: "Следующий",
  14562. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14563. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14564. SOCIAL_SHARING: "Поделиться этой моделью",
  14565. VIEW_IN_VR: "Посмотреть в VR",
  14566. VIEW_FULLSCREEN: "Полный экран",
  14567. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14568. ZOOM_IN: "Увеличить",
  14569. ZOOM_OUT: "Уменьшить",
  14570. FLOOR_NAME: "Этаж ",
  14571. FLOOR_ALL: "Все",
  14572. TERMS: "Условия",
  14573. PORT_TERMS: "Правила пользования",
  14574. TERMS_OF_USE: "Условия использования",
  14575. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14576. CLOSE_TERMS: "Закрыть",
  14577. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14578. HELP: "Помощь",
  14579. HELP_NAVIGATION_TAB: "Навигация",
  14580. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14581. CLOSE: "Закрыть",
  14582. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14583. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14584. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14585. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14586. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14587. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14588. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14589. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14590. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14591. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14592. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14593. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14594. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14595. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14596. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14597. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14598. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14599. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14600. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14601. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14602. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14603. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14604. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14605. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14606. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14607. HELP_MORE_HLR_A: "Фотоколлаж",
  14608. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14609. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14610. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14611. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14612. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14613. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14614. HELP_MORE_TAG_A: "tag™ Posts",
  14615. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14616. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14617. HELP_MORE_ZOOM_A: "Масштаб",
  14618. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14619. HELP_MORE_TOUR_A: "Управление Туром",
  14620. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14621. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14622. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14623. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14624. HELP_MORE_VR_A: "Режим VR",
  14625. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14626. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14627. HELP_MORE_360_A: "360° Views",
  14628. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14629. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14630. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14631. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14632. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14633. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14634. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14635. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14636. WEBVR_LEARN_MORE: "Узнать больше",
  14637. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14638. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14639. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14640. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14641. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14642. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14643. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14644. VR_APP: "port VR App",
  14645. VR_APP_OPEN: "Или открыть через приложение port VR",
  14646. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14647. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14648. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14649. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14650. VR_VIEW_SPACE: "Запустить модель в VR",
  14651. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14652. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14653. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14654. VR_GOT_IT_CAPS: "ЯСНО",
  14655. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14656. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14657. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14658. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14659. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14660. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14661. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14662. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14663. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14664. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14665. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14666. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14667. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14668. VR_ANDROID_DVICES: "Android устройства",
  14669. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14670. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14671. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14672. VR_DOWNLOAD_HERE: "Скачать здесь",
  14673. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14674. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14675. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14676. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14677. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14678. SHARE_TO: "Поделиться",
  14679. SHARE_LINK: "Прямая ссылка",
  14680. SHARE_EXPLORE: "просмотреть",
  14681. SHARE_AT: "на",
  14682. SHARE_WITH: "с",
  14683. SHARE_3D: "в 3D",
  14684. SHARE_COPIED: "Скопировано!",
  14685. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14686. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14687. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14688. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14689. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14690. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14691. ERROR_GENERIC_ACTIONS_3: " или ",
  14692. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14693. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14694. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14695. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14696. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14697. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14698. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14699. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14700. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14701. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14702. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14703. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14704. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14705. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14706. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14707. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14708. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14709. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14710. LINK_TO_LOCATION: "Ссылка на местоположение",
  14711. MENU_COPY: "Копировать",
  14712. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14713. ROTATE: "Вращать",
  14714. MOVE: "Передвигаться",
  14715. INSIDE: "Вид изнутри",
  14716. ZOOM: "Масштаб"
  14717. }
  14718. }
  14719. , {}],
  14720. 116: [function(e, t, i) {//main.js
  14721. (function(t) {
  14722. "use strict";
  14723. var modelProgressBase = 0.4;
  14724. var progressUpdate = function(e){ // 0 <= e <= 1
  14725. console.log('e1:'+e)
  14726. e = Math.round(modelProgressBase * e * 100);
  14727. console.log('e2:'+e)
  14728. var t = $('.progressbar');
  14729. t.find('.bar').css('width',e+'%');
  14730. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14731. t.find('.perc').text(e +'%'); //具体数字的百分比
  14732. }
  14733. $('#gui-loading').fadeIn(200);
  14734. progressUpdate(0.1)
  14735. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14736. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14737. var data = matcher(e);
  14738. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14739. data.user = {
  14740. "is_authenticated": false,
  14741. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14742. }
  14743. try{//处理一下导览数据
  14744. data.model.images = data.model.images.filter(e=>{
  14745. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14746. if(e.locations && e.locations.length == 0)return;
  14747. return e
  14748. })
  14749. }catch(e){console.log(e) }
  14750. window.MP_PREFETCHED_MODELDATA = data;
  14751. data.model.summary = data.summary
  14752. data.model.name = data.name
  14753. for(let i in data){
  14754. data[i] == "false" && (data[i] = false)
  14755. }
  14756. progressUpdate(0.7);
  14757. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14758. if(data.weixinDesc){
  14759. g_weixinObj.desc = data.weixinDesc;
  14760. }
  14761. if(data.shareImgUrl){
  14762. g_weixinObj.imgUrl = data.shareImgUrl
  14763. }
  14764. window.wx && manage.weixinShare();
  14765. //初始画面
  14766. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14767. function E(e) {
  14768. $("<img/>").attr("src", e).on("load", function() {
  14769. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14770. $(this).remove()
  14771. })
  14772. }
  14773. })
  14774. function StartLoad(){//当加载完data后
  14775. function i() {
  14776. var e = Y.getModelIDFromQueryString();
  14777. if (!e)
  14778. return b(null, "loading-failed");
  14779. var t = Y.parseSidUrl(e)
  14780. , i = l()
  14781. , a = c()
  14782. , s = o()
  14783. , u = V.quickstart.enabled
  14784. , g = null
  14785. , m = null
  14786. , v = null
  14787. , w = null
  14788. , T = null
  14789. , x = null
  14790. , S = null
  14791. , M = null
  14792. , R = null
  14793. , P = null
  14794. , O = null
  14795. , L = null
  14796. , N = new ue;
  14797. r(s);
  14798. h({ //MP开头写法
  14799. urlBase: t.urlBase
  14800. }).then(function() {
  14801. return re.init(),
  14802. d(t, e) //getModel and load
  14803. }).then(function(e) {
  14804. progressUpdate(0.9)
  14805. return P = e,
  14806. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14807. startSource: i,
  14808. autoplay: V.autoplay,
  14809. quickstart: u
  14810. }),
  14811. P.urls.init()
  14812. }).then(function() {
  14813. return P.loadPanos()
  14814. }).then(function() {
  14815. m = X.getStartCameraOptions(P, P.panos),
  14816. S = A(P),
  14817. O = y(u, m.mode),
  14818. v = O.controls,
  14819. w = O.player,
  14820. T = O.director,
  14821. x = O.tagManager,
  14822. M = O.tileDownloader,
  14823. R = O.qualityManager,
  14824. L = O.panoRenderer,
  14825. C(P, S, O, s),
  14826. w.director = T,//xzw add
  14827. P.supportsTiles && M.start(),
  14828. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14829. u = !1);
  14830. var e = null;
  14831. if (u) {
  14832. de.warn("Quickstart engaged. Hold on to your knickers.");
  14833. var t = v.controls[D.PANORAMA];
  14834. g = new ie(R,S.scene,S.camera,t,s),
  14835. _(S, s, P),
  14836. e = g.load(m).then(function() {
  14837. S.addComponent(g),
  14838. S.once(le.AfterRender, function() {
  14839. de.warn("First render after quickstart load finished.")
  14840. })
  14841. })
  14842. }
  14843. window.flyToFirst = function(){//xzw add
  14844. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14845. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14846. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14847. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14848. };
  14849. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14850. }).then(function() {
  14851. return f(P, U.onProgress, i, !u, a)
  14852. }).then(function() {
  14853. if (m.quickstart = u,
  14854. I(P, S, O, s),
  14855. S.started || _(S, s, P),
  14856. H.modelLoaded(P, w, v, V.autoplay),
  14857. E(w, P, m, V.autoplay).done(function() {
  14858. T.autoTour()
  14859. }),
  14860. !P.supportsTiles) {
  14861. var e = new Z(P,w);
  14862. e.start()
  14863. }
  14864. u && (S.removeComponent(g),
  14865. g.destroy(),
  14866. m.pano.enter()),
  14867. U.init(P, T, w, v, S, m, H.getSessionId()),
  14868. U.endLoading(P, T, x),
  14869. S.once(le.AfterRender, function() {
  14870. N.setAppReadyTime();
  14871. var e = N.calcFullLoadingTime();
  14872. de.warn("Total load time: " + e / 1e3),
  14873. H.loadComplete(e),
  14874. de.warn("First render after model load finished.")
  14875. }),
  14876. S.on(le.MemoryUsageUpdated, n)
  14877. }).fail(b.bind(this, e))
  14878. }
  14879. function n(e) {
  14880. ce.update(e)
  14881. }
  14882. function r(e) {
  14883. de.info("Version", "2.25.6-0-gd87e5b1"),
  14884. q.defaultMaxListeners = 1e3,
  14885. a(e),
  14886. s()
  14887. }
  14888. function o() {
  14889. return document.getElementById("player")
  14890. }
  14891. function a(e) {
  14892. e.addEventListener("dragenter", T, !1),
  14893. e.addEventListener("dragover", T, !1)
  14894. }
  14895. function s() {
  14896. F.valueFromHash("title", !0) || $(document).ready(function() {
  14897. var e = $(".model-title");
  14898. e.hide()
  14899. })
  14900. }
  14901. function l() {
  14902. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14903. }
  14904. function c() {
  14905. return {
  14906. panoElementsToLoad: 6,
  14907. modelElementsToLoad: 0,
  14908. totalElementsLoaded: 0,
  14909. totalElementsToLoad: 0,
  14910. totalPercentageLoaded: 0,
  14911. progressCallback: null
  14912. }
  14913. }
  14914. function h(e) {
  14915. return K.loadFeatureFlags(e).done(function(e) {
  14916. K.updateDependentSettings(e, V)
  14917. })
  14918. }
  14919. // function u(e) {
  14920. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14921. // responseType: "json",
  14922. // prefetchFrom: "config"
  14923. // }).then(function(e) {
  14924. // return e ? void j.extendObject(V.appConfig, e) : {}
  14925. // }, function(e) {
  14926. // return de.warn("Failed loading runtime config, using defaults."),
  14927. // $.when({})
  14928. // })
  14929. // }
  14930. function d(e, t) {
  14931. var i = B.getModel({
  14932. url: t,
  14933. floors: F.valueFromHash("f", !0),
  14934. autoload: !1
  14935. })
  14936. ;
  14937. return $.when(i, n).then(null, function(e) {
  14938. return this
  14939. })
  14940. }
  14941. function p(e, t, i, n, r) {
  14942. de.info("Model data loaded"),
  14943. de.debug("UUID: " + e.data.job.uuid),
  14944. J.init(K.getFlags()),
  14945. i && H.initKeen({
  14946. token: i,
  14947. appId: n
  14948. }),
  14949. H.initSegment({
  14950. model: e.sid,
  14951. version: "2.25.6-0-gd87e5b1",
  14952. startSource: r.startSource,
  14953. token: t,
  14954. autoplay: r.autoplay,
  14955. quickstart: r.quickstart
  14956. })
  14957. }
  14958. function f(e, t, i, n, r) {
  14959. return r.progressCallback = t,
  14960. H.sessionStart(),
  14961. e.load(n).progress(g.bind(this, r))
  14962. }
  14963. function g(e, t) {
  14964. e.modelElementsToLoad = t[1],
  14965. v(e),
  14966. m(e)
  14967. }
  14968. function m(e) {
  14969. e.totalElementsLoaded++,
  14970. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14971. //----许钟文-----------------模型进度条向后调整
  14972. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14973. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14974. console.log('pro:'+e.totalPercentageLoaded)
  14975. //---------------------------
  14976. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14977. }
  14978. function v(e) {
  14979. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14980. }
  14981. function A(e) {
  14982. var t = new x.PerspectiveCamera;
  14983. t.layers.enable(he.PANOMARKERS),
  14984. t.layers.enable(he.RETICULE),
  14985. t.layers.enable(he.TAG);
  14986. var i = new x.Scene
  14987. , n = new x.AmbientLight(16777215);
  14988. i.add(n),
  14989. // i.skybox = new W,
  14990. // i.add(i.skybox),
  14991. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14992. side: x.DoubleSide
  14993. })),
  14994. i.plane.position.y = 0,
  14995. i.plane.rotateX(-Math.PI / 2),
  14996. i.plane.material.visible = !1,
  14997. i.add(i.plane),
  14998. i.updateMatrixWorld(),
  14999. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  15000. if (e.metadata && e.metadata.camera_position) {
  15001. var t = e.metadata.camera_position
  15002. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  15003. n.position = t.clone(),
  15004. i.add(n);
  15005. var r = e.metadata.camera_quaternion
  15006. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  15007. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  15008. }
  15009. }),
  15010. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  15011. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  15012. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  15013. var r = new te(i,t,z);
  15014. return r
  15015. }
  15016. function y(e, t) {
  15017. var i = e ? 1 : 1e3
  15018. , n = J.tilegen || J.imgopt ? 6 : 2;
  15019. n = F.valueFromHash("tileconc", n);
  15020. var r = new ne
  15021. , o = new ae({
  15022. concurrentDownloads: n
  15023. })
  15024. , a = new se
  15025. , s = new P
  15026. , l = new M
  15027. , c = new S(t)
  15028. , h = new R
  15029. , u = new O(i)
  15030. , d = new L
  15031. , p = new oe;
  15032. return {
  15033. qualityManager: r,
  15034. panoRenderer: a,
  15035. tileDownloader: o,
  15036. player: c,
  15037. director: l,
  15038. modelManager: s,
  15039. tagManager: p,
  15040. displayController: u,
  15041. labelDisplayController: d,
  15042. controls: h
  15043. }
  15044. }
  15045. function C(e, t, i, n) {
  15046. var r = i.controls
  15047. , o = i.qualityManager
  15048. , a = i.panoRenderer
  15049. , s = i.tileDownloader
  15050. , l = i.modelManager;
  15051. r.init(n, l),
  15052. ee.init(i.director, r, i.player, l, t),
  15053. o.init(l),
  15054. s.init(o),
  15055. a.init(t, s, o),
  15056. l.init(s, a, o),
  15057. l.addModel(e),
  15058. t.addComponent(G)
  15059. }
  15060. function I(e, t, i, n) {
  15061. var r = i.qualityManager
  15062. , o = i.panoRenderer
  15063. , a = i.tileDownloader
  15064. , s = i.modelManager
  15065. , l = i.player
  15066. , c = i.director
  15067. , h = i.tagManager
  15068. , u = i.displayController
  15069. , d = i.labelDisplayController
  15070. , p = i.controls;
  15071. t.scene.add(e),
  15072. t.qualityManager = r;
  15073. var f = {
  15074. camera: t.camera,
  15075. director: c,
  15076. modelManager: s,
  15077. tileDownloader: a,
  15078. panoRenderer: o,
  15079. qualityManager: r,
  15080. tagManager: h,
  15081. container: n,
  15082. controls: p
  15083. };
  15084. l.init(f),
  15085. l.setScene(t.scene),
  15086. h.init(s, l),
  15087. c.init(l, s),
  15088. u.init(c, l, s, h, n),
  15089. d.init(l, s, n),
  15090. z.bindEvents(l),
  15091. t.addComponent(h),
  15092. t.addComponent(l),
  15093. t.addComponent(o),
  15094. l.sceneRenderer = t; //xzw add 方便resize
  15095. }
  15096. function E(e, t, i, n) {
  15097. return de.info("Starting player in " + i.mode),
  15098. H.report(t.sid, "started-playing", n, i.quickstart),
  15099. e.start(i)
  15100. }
  15101. function b(e, t) {
  15102. de.error(t),
  15103. k.error(t),
  15104. H.report(e, "error-" + t)
  15105. }
  15106. function w(e) {
  15107. var t = F.details();
  15108. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  15109. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  15110. H.report(e, "error-webgl-generic"))
  15111. }
  15112. function _(e, t, i) {
  15113. try {
  15114. e.start(t)
  15115. } catch (e) {
  15116. throw de.warn(e.message),
  15117. w(i.sid),
  15118. e
  15119. }
  15120. }
  15121. function T(e) {
  15122. e.stopPropagation(),
  15123. e.preventDefault()
  15124. }
  15125. //czj 判断someData 有没有hoticon字段 修改热点的样式
  15126. if (window.MP_PREFETCHED_MODELDATA.hoticon){
  15127. g_HotImage = {
  15128. point: window.MP_PREFETCHED_MODELDATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png",
  15129. point2: window.MP_PREFETCHED_MODELDATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png"
  15130. } ;
  15131. }
  15132. //czj 判断someData 有没有backgroundMusic 添加音乐
  15133. if (window.MP_PREFETCHED_MODELDATA.backgroundMusic) {
  15134. if(window.isLocal) g_bgAudio.src = manage.dealURL(window.MP_PREFETCHED_MODELDATA.backgroundMusic) ;
  15135. //else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic.substr(0,4)=="http" ? window.MP_PREFETCHED_MODELDATA.backgroundMusic : "//" + window.MP_PREFETCHED_MODELDATA.backgroundMusic;
  15136. else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic
  15137. $("#volume").show();
  15138. }else if (g_version === "one"){
  15139. g_bgAudio.src = g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3";
  15140. //g_bgAudio.src = manage.dealURL(src) ;
  15141. }
  15142. //隐藏公司logo
  15143. if(window.MP_PREFETCHED_MODELDATA.loadlogo){
  15144. showLogo();
  15145. }
  15146. e("./lib/three75-shim"),
  15147. e("./lib/array-polyfill"),
  15148. e("./lib/performance-polyfill"),
  15149. e("./lib/shaders/CopyShader.js"),
  15150. e("./lib/shaders/HorizontalBlurShader.js"),
  15151. e("./lib/shaders/VerticalBlurShader.js"),
  15152. e("./lib/postprocessing/EffectComposer.js"),
  15153. e("./lib/postprocessing/RenderPass.js"),
  15154. e("./lib/postprocessing/MaskPass.js"),
  15155. e("./lib/postprocessing/ShaderPass.js"),
  15156. window.Promise || (window.Promise = e("promise-polyfill"));
  15157. var x = e("three")
  15158. , _x = e("three")
  15159. , S = (e("./util/sentry"),
  15160. e("./player"))
  15161. , M = e("./director")
  15162. , R = e("./controls/CameraControls")
  15163. , P = e("./model/ModelManager")
  15164. , O = e("./DisplayController")
  15165. , L = e("./label/LabelDisplayController")
  15166. , D = e("./enum/Viewmode")
  15167. , N = e("./util/logger")
  15168. , B = e("./showcase")
  15169. , F = e("./util/browser")
  15170. , V = e("./settings")
  15171. , U = e("./gui/gui")
  15172. , k = e("./gui/error")
  15173. , H = e("./analytics")
  15174. , G = e("./util/transitions")
  15175. , z = e("./effects")
  15176. , W = e("./objects/Skybox")
  15177. , j = e("./util/common")
  15178. , Y = (e("./util/PanoramaCollection"),
  15179. e("./util/math"),
  15180. e("./util/showcase"))
  15181. , X = e("./util/camera")
  15182. , Z = (e("./objects/Panorama"),
  15183. e("./cameras/PanoramaCamera"),
  15184. e("./preloaders"))
  15185. , q = e("events").EventEmitter
  15186. , K = e("./featureflags")
  15187. , Q = (e("./util/lerp"),
  15188. e("./util/ajax"))
  15189. , J = e("./ab")
  15190. , ee = e("./sdk/automation.js")
  15191. , te = e("./scene/SceneRenderer")
  15192. , ie = e("./scene/QuickstartManager")
  15193. , ne = e("./tile/QualityManager.js")
  15194. , re = e("./localization/localize")
  15195. , oe = e("./tag/tagManager")
  15196. , ae = e("./tile/TileDownloader")
  15197. , se = e("./tile/PanoRenderer")
  15198. , le = (e("./enum/PanoSizeClass"),
  15199. e("./enum/PanoramaEvents"),
  15200. e("./enum/SceneRendererEvents"))
  15201. , ce = e("./gui/memoryUsage")
  15202. , he = e("./enum/RenderLayers")
  15203. , ue = e("./TimingData")
  15204. , de = new N(t);
  15205. N.level = V.logLevel,
  15206. N.consoleEnabled = V.console,
  15207. i()
  15208. }
  15209. }
  15210. ).call(this, "/js/main.js")
  15211. }
  15212. , {
  15213. "./DisplayController": 1,
  15214. "./TimingData": 2,
  15215. "./ab": 3,
  15216. "./analytics": 4,
  15217. "./cameras/PanoramaCamera": 7,
  15218. "./controls/CameraControls": 9,
  15219. "./director": 15,
  15220. "./effects": 16,
  15221. "./enum/PanoSizeClass": 36,
  15222. "./enum/PanoramaEvents": 37,
  15223. "./enum/RenderLayers": 41,
  15224. "./enum/SceneRendererEvents": 43,
  15225. "./enum/Viewmode": 51,
  15226. "./featureflags": 59,
  15227. "./gui/error": 64,
  15228. "./gui/gui": 65,
  15229. "./gui/memoryUsage": 73,
  15230. "./label/LabelDisplayController": 91,
  15231. "./lib/array-polyfill": 92,
  15232. "./lib/performance-polyfill": 95,
  15233. "./lib/postprocessing/EffectComposer.js": 96,
  15234. "./lib/postprocessing/MaskPass.js": 97,
  15235. "./lib/postprocessing/RenderPass.js": 98,
  15236. "./lib/postprocessing/ShaderPass.js": 99,
  15237. "./lib/shaders/CopyShader.js": 100,
  15238. "./lib/shaders/HorizontalBlurShader.js": 101,
  15239. "./lib/shaders/VerticalBlurShader.js": 102,
  15240. "./lib/three75-shim": 103,
  15241. "./localization/localize": 108,
  15242. "./tag/tagManager": 124,
  15243. "./model/ModelManager": 140,
  15244. "./objects/Panorama": 148,
  15245. "./objects/Skybox": 152,
  15246. "./player": 155,
  15247. "./preloaders": 156,
  15248. "./scene/QuickstartManager": 157,
  15249. "./scene/SceneRenderer": 158,
  15250. "./sdk/automation.js": 164,
  15251. "./settings": 166,
  15252. "./showcase": 168,
  15253. "./tile/PanoRenderer": 169,
  15254. "./tile/QualityManager.js": 170,
  15255. "./tile/TileDownloader": 171,
  15256. "./util/PanoramaCollection": 178,
  15257. "./util/ajax": 181,
  15258. "./util/browser": 182,
  15259. "./util/camera": 183,
  15260. "./util/common": 185,
  15261. "./util/lerp": 188,
  15262. "./util/logger": 189,
  15263. "./util/math": 190,
  15264. "./util/sentry": 192,
  15265. "./util/showcase": 193,
  15266. "./util/transitions": 195,
  15267. events: 202,
  15268. "promise-polyfill": 213,
  15269. three: 217
  15270. }],
  15271. 117: [function(e, t, i) {
  15272. "use strict";
  15273. function n(e) {
  15274. e = e || {}
  15275. r.RawShaderMaterial.call(this, a.extendObject({
  15276. fragmentShader: o.cube.fragmentShader,
  15277. vertexShader: o.cube.vertexShader,
  15278. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  15279. name: "CubemapMaterial",
  15280. }, e))
  15281. }
  15282. var r = e("three")
  15283. , o = e("../shaders")
  15284. , a = e("../util/common");
  15285. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15286. n.prototype.constructor = n,
  15287. t.exports = n
  15288. }
  15289. , {
  15290. "../shaders": 167,
  15291. "../util/common": 185,
  15292. three: 217
  15293. }],
  15294. 118: [function(e, t, i) {
  15295. "use strict";
  15296. function n(e) {
  15297. e = e || {}
  15298. r.RawShaderMaterial.call(this, a.extendObject({
  15299. fragmentShader: o.model.fragmentShader,
  15300. vertexShader: o.model.vertexShader,
  15301. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  15302. name: "ModelTextureMaterial",
  15303. }, e))
  15304. }
  15305. var r = e("three")
  15306. , o = e("../shaders")
  15307. , a = e("../util/common");
  15308. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15309. n.prototype.constructor = n,
  15310. n.prototype.setProjectedPanos = function(e, t, i) {
  15311. i && (this.uniforms.progress.value = 0),
  15312. e.ensureSkyboxReadyForRender(),
  15313. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  15314. this.uniforms.pano0Position.value.copy(e.position),
  15315. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  15316. t.ensureSkyboxReadyForRender(),
  15317. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  15318. this.uniforms.pano1Position.value.copy(t.position),
  15319. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  15320. }
  15321. /* n.prototype.setEyeDir = function(dir, pos) {//加
  15322. this.uniforms.eyeDir.value.copy(dir)
  15323. this.uniforms.eyePos.value.copy(pos)
  15324. }
  15325. n.prototype.setBendCameraQua = function(matrix) {//加
  15326. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  15327. } */
  15328. ,
  15329. t.exports = n
  15330. }
  15331. , {
  15332. "../shaders": 167,
  15333. "../util/common": 185,
  15334. three: 217
  15335. }],
  15336. 119: [function(e, t, i) {
  15337. (function(i) {
  15338. "use strict";
  15339. function n(e, t, i, n) {
  15340. this.div = null,
  15341. this.body = null,
  15342. this.label = e,
  15343. this.description = t,
  15344. this.parsedDescription = [],
  15345. this.media = i || {
  15346. type: null
  15347. },
  15348. this.loadingSpinner = null,
  15349. this.parser = new r({
  15350. supportLinks: !u.valueFromHash("mls"),
  15351. keepLinkLabels: !0
  15352. }),
  15353. this.state = I.CLOSED,
  15354. this.orientation = "",
  15355. this.initialTransform = "",
  15356. this.hovering = !1,
  15357. this.openTransition = null,
  15358. this.closeTransition = null,
  15359. this.openPromise = null,
  15360. this.closePromise = null,
  15361. this.animationTransition = null,
  15362. this.animationScale = 0
  15363. }
  15364. var r = e("../Parser/DescriptionParser")
  15365. , o = e("../Media/Link")
  15366. , a = e("../Media/Image")
  15367. , s = e("../Media/EmbedlyPlayer")
  15368. , l = e("../Media/EmbedlyEmbed")
  15369. , c = e("../../util/transitions")
  15370. , h = e("../../util/lerp")
  15371. , u = e("../../util/browser")
  15372. , d = e("./BillboardEvent")
  15373. , p = e("../Media/MediaEvent")
  15374. , f = e("../Parser/DescriptionChunkType")
  15375. , g = e("events").EventEmitter
  15376. , m = e("./billboardSettings")
  15377. , v = e("./overlaySettings")
  15378. , A = e("../../util/logger")
  15379. , y = new A(i)
  15380. , C = document.getElementById("tag-billboards");
  15381. C.addEventListener("touchend", function(e) {
  15382. C.style.pointerEvents = "none"
  15383. }),
  15384. C.addEventListener("touchcancel", function(e) {
  15385. C.style.pointerEvents = "none"
  15386. });
  15387. var I = {
  15388. CLOSED: "closed",
  15389. OPENING: "opening",
  15390. OPEN: "open",
  15391. CLOSING: "closing",
  15392. ACTIVE: "active"
  15393. };
  15394. n.prototype = Object.create(g.prototype),
  15395. n.prototype.build = function(e) {
  15396. this.parsedDescription = this.parser.parse(this.description);
  15397. var t = document.createElement("div");
  15398. t.className = "tag-container has-hotzone",
  15399. this.div = t,
  15400. this.body = document.createElement("div"),
  15401. this.body.className = "tag-body";
  15402. var i = document.createElement("div");
  15403. i.classList.add("tag-content");
  15404. var n = document.createElement("div");
  15405. n.classList.add("tag-text-content");
  15406. var r = document.createElement("div");
  15407. r.className = "tag-label",
  15408. r.textContent = this.label,
  15409. n.appendChild(r);
  15410. var o = document.createElement("div");
  15411. o.className = "tag-desc",
  15412. n.appendChild(o),
  15413. i.appendChild(n),
  15414. this.body.appendChild(i),
  15415. this.appendDescriptionElements(this.parsedDescription, o),
  15416. this.appendMedia(),
  15417. t.appendChild(this.body),
  15418. C.appendChild(t),
  15419. this.bindEvents(t, this.body)
  15420. }
  15421. ,
  15422. n.prototype.bindEvents = function(e, t) {
  15423. var i = function(e) {
  15424. return function(t) {
  15425. if (!this.div.classList.contains("overlay")) {
  15426. var i, n = document.getElementById("player");
  15427. try {
  15428. i = new MouseEvent(e,t)
  15429. } catch (n) {
  15430. i = document.createEvent("MouseEvents"),
  15431. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15432. }
  15433. n.dispatchEvent(i)
  15434. }
  15435. }
  15436. };
  15437. t.addEventListener("mousedown", function(e) {
  15438. e.stopPropagation()
  15439. }),
  15440. t.addEventListener("mouseup", function(e) {
  15441. e.stopPropagation()
  15442. }),
  15443. e.addEventListener("touchstart", function(e) {
  15444. C.style.pointerEvents = "auto"
  15445. }),
  15446. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15447. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15448. t.addEventListener("mouseover", function(t) {
  15449. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15450. }
  15451. .bind(this)),
  15452. e.addEventListener("mouseenter", function(e) {
  15453. this.state !== I.CLOSING && (this.hovering = !0,
  15454. this.emit(d.ENTER))
  15455. }
  15456. .bind(this)),
  15457. e.addEventListener("mouseleave", function(e) {
  15458. this.hovering = !1,
  15459. this.emit(d.LEAVE)
  15460. }
  15461. .bind(this)),
  15462. e.addEventListener("gesturestart", function(e) {
  15463. e.preventDefault()
  15464. });
  15465. var n = e.querySelector(".tag-text-content")
  15466. , r = 0;
  15467. n.addEventListener("touchstart", function(e) {
  15468. r = e.changedTouches[0].clientY
  15469. }),
  15470. n.addEventListener("touchmove", function(t) {
  15471. function i(e) {
  15472. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15473. }
  15474. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15475. }),
  15476. e.addEventListener("touchmove", function(e) {
  15477. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15478. })
  15479. }
  15480. ,
  15481. n.prototype.appendDescriptionElements = function(e, t) {
  15482. e.length > 0 && this.div.classList.add("has-text"),
  15483. e.forEach(function(e, i) {
  15484. switch (e.type) {
  15485. case f.TEXT:
  15486. t.appendChild(this.createTextElement(e.text));
  15487. break;
  15488. case f.LINK:
  15489. t.appendChild(this.createLinkElement(e.link))
  15490. }
  15491. }
  15492. .bind(this))
  15493. }
  15494. ,
  15495. n.prototype.appendLoadingSpinner = function() {
  15496. this.loadingSpinner = document.createElement("div"),
  15497. this.loadingSpinner.classList.add("loading-spinner");
  15498. var e = document.createElement("div");
  15499. e.classList.add("gui-spinner-icon"),
  15500. this.loadingSpinner.appendChild(e),
  15501. this.body.appendChild(this.loadingSpinner)
  15502. }
  15503. ,
  15504. n.prototype.onMediaLoadFinished = function() {
  15505. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15506. this.applyOrientation(this.orientation),
  15507. this.loadingSpinner = null)
  15508. }
  15509. ,
  15510. n.prototype.appendMedia = function() {
  15511. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15512. this.appendLoadingSpinner();
  15513. var e = document.createElement("div");
  15514. e.classList.add("tag-media-content");
  15515. var t = document.createElement("i");
  15516. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15517. t.classList.add(e)
  15518. }),
  15519. this.body.appendChild(t),
  15520. this.body.appendChild(e),
  15521. this.media.type) {
  15522. case f.IMAGE:
  15523. e.appendChild(this.createImageElement(this.media, this.body));
  15524. break;
  15525. case f.VIDEO:
  15526. e.appendChild(this.createVideoElement(this.media, this.body));
  15527. break;
  15528. case f.RICH:
  15529. e.appendChild(this.createEmbedElement(this.media, this.body))
  15530. }
  15531. }
  15532. }
  15533. ,
  15534. n.prototype.createTextElement = function(e) {
  15535. var t = document.createElement("span");
  15536. return t.textContent = e,
  15537. t
  15538. }
  15539. ;
  15540. n.prototype.createLinkElement = function(e) {
  15541. var t = new o(e);
  15542. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15543. t.createDomElement()
  15544. }
  15545. ,
  15546. n.prototype.createImageElement = function(e, t) {
  15547. function i() {
  15548. function e() {
  15549. m || (r.classList.remove("view-image"),
  15550. c.classList.add("overlay"),
  15551. i(),
  15552. window.addEventListener("resize", b),
  15553. c.addEventListener("click", a),
  15554. g.addEventListener("click", l),
  15555. f.addEventListener("click", s),
  15556. m = !0,
  15557. o.emit(p.IMAGE_OPENED))
  15558. }
  15559. function i() {
  15560. t.classList.add("show-info"),
  15561. h.classList.remove("collapsible"),
  15562. h.style.height = "";
  15563. var e = parseFloat(getComputedStyle(I).lineHeight)
  15564. , i = y + e
  15565. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15566. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15567. , s = a
  15568. , l = s * n.aspect;
  15569. l > r && (l = r,
  15570. s = l / n.aspect),
  15571. s > a && (s = a,
  15572. l = s * n.aspect),
  15573. l += C,
  15574. s += C + i,
  15575. t.style.width = l + "px",
  15576. t.style.height = s + "px",
  15577. u.style.paddingTop = e + C + "px",
  15578. o.description.length > 0 && (h.classList.add("collapsible"),
  15579. h.style.height = h.clientHeight + 12 + "px",
  15580. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15581. }
  15582. function a(e) {
  15583. e.target === c && s()
  15584. }
  15585. function s() {
  15586. m && (m = !1,
  15587. r.classList.add("view-image"),
  15588. c.classList.remove("overlay"),
  15589. h.style.height = "",
  15590. u.style.paddingTop = "",
  15591. t.style.width = "",
  15592. t.style.height = "",
  15593. window.removeEventListener("resize", b),
  15594. c.removeEventListener("click", a),
  15595. g.removeEventListener("click", l),
  15596. f.removeEventListener("click", s),
  15597. o.emit(p.IMAGE_CLOSED),
  15598. o.close(!0))
  15599. }
  15600. function l(e) {
  15601. t.classList.toggle("show-info")
  15602. }
  15603. var c = o.div
  15604. , h = c.getElementsByClassName("tag-content")[0]
  15605. , u = c.getElementsByClassName("tag-media-content")[0]
  15606. , f = t.getElementsByClassName("close")[0]
  15607. , g = h.getElementsByClassName("tag-label")[0];
  15608. c.classList.add("has-image"),
  15609. r.classList.add("view-image"),
  15610. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15611. o.applyOrientation(o.orientation);
  15612. var m = !1
  15613. , A = getComputedStyle(h)
  15614. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15615. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15616. , I = h.querySelector(".tag-label")
  15617. , E = h.querySelector(".tag-desc")
  15618. , b = function() {
  15619. var e, t, n = 0;
  15620. return function() {
  15621. clearInterval(e),
  15622. clearTimeout(t),
  15623. e = setInterval(function() {
  15624. var e = c.clientHeight;
  15625. n !== e && (i(),
  15626. n = e)
  15627. }, 100),
  15628. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15629. }
  15630. }();
  15631. n.on(p.IMAGE_OPENING, e),
  15632. o.on(d.ACTIVATE, e),
  15633. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15634. o.on(d.CLOSING, s)
  15635. }
  15636. var n = new a
  15637. , r = n.createDomElement();
  15638. this.once(d.OPENED, function() {
  15639. n.load(e.src).then(i).catch(function(t) {
  15640. y.warn("Failed to load image:", e.src),
  15641. y.warn("with error:", t)
  15642. }).then(this.onMediaLoadFinished.bind(this))
  15643. });
  15644. var o = this;
  15645. return r
  15646. }
  15647. ,
  15648. n.prototype.createVideoElement = function(e, t) {
  15649. var i = new s({
  15650. autoPlay: !0,
  15651. autoResume: !0,
  15652. startMuted: !1,
  15653. loop: !1
  15654. })
  15655. , n = i.createDomElement();
  15656. return this.once(d.OPENED, function() {
  15657. i.load(e.src).then(function() {
  15658. this.div.classList.add("has-video"),
  15659. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15660. i.play()),
  15661. this.on(d.OPENING, i.show.bind(i)),
  15662. this.on(d.OPENED, i.play.bind(i)),
  15663. this.on(d.CLOSING, i.pause.bind(i)),
  15664. this.on(d.CLOSED, i.hide.bind(i))
  15665. }
  15666. .bind(this)).catch(function(t) {
  15667. y.warn("Failed to embed video:", e.src),
  15668. y.warn("with error:", t)
  15669. }).then(this.onMediaLoadFinished.bind(this))
  15670. }
  15671. .bind(this)),
  15672. n
  15673. }
  15674. ,
  15675. n.prototype.createEmbedElement = function(e, t) {
  15676. var i = new l
  15677. , n = i.createDomElement();
  15678. return this.once(d.OPENED, function() {
  15679. i.load(e.src).then(function() {
  15680. this.div.classList.add("has-embed"),
  15681. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15682. this.applyOrientation(this.orientation),
  15683. this.on(d.OPENING, i.show.bind(i)),
  15684. this.on(d.CLOSED, i.hide.bind(i))
  15685. }
  15686. .bind(this)).catch(function(t) {
  15687. y.warn("Failed to embed:", e.src),
  15688. y.warn("with error:", t)
  15689. }).then(this.onMediaLoadFinished.bind(this))
  15690. }
  15691. .bind(this)),
  15692. n
  15693. }
  15694. ,
  15695. n.prototype.open = function(e) {
  15696. return this.openPromise = $.Deferred(),
  15697. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15698. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15699. this.state !== I.OPEN && (this.emit(d.OPENING),
  15700. e && this.emit(d.ACTIVATING),
  15701. this.state = I.OPENING,
  15702. this.animateOpen(function() {
  15703. e && this.setActiveState(),
  15704. this.openPromise.resolve()
  15705. }
  15706. .bind(this)))
  15707. }
  15708. .bind(this), m.animation.openDelay),
  15709. c.cancel(this.closeTransition),
  15710. this.closePromise && this.closePromise.reject(),
  15711. this.closeTransition = void 0,
  15712. this.openPromise.promise())
  15713. }
  15714. ,
  15715. n.prototype.close = function(e) {
  15716. return this.closePromise = $.Deferred(),
  15717. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15718. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15719. this.state = I.CLOSING,
  15720. this.animateClose())
  15721. }
  15722. .bind(this), m.animation.closeDelay)),
  15723. c.cancel(this.openTransition),
  15724. this.openPromise && this.openPromise.reject(),
  15725. this.openTransition = void 0,
  15726. this.closePromise.resolve(),
  15727. this.closePromise.promise())
  15728. }
  15729. ,
  15730. n.prototype.setActiveState = function() {
  15731. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15732. this.emit(d.ACTIVATE),
  15733. this.div.classList.remove("has-hotzone"))
  15734. }
  15735. ,
  15736. n.prototype.animateOpen = function(e) {
  15737. if (this.state === I.OPENING) {
  15738. if (c.cancel(this.animationTransition),
  15739. u.detectSamsungNative())
  15740. return this.boardOrientation = null,
  15741. this.div.style.visibility = "visible",
  15742. this.emit(d.OPENED),
  15743. this.state = I.OPEN,
  15744. void (e && e());
  15745. this.div.style.webkitTransform = "scale(0)",
  15746. this.div.style.transform = "scale(0)",
  15747. this.div.style.visibility = "visible",
  15748. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15749. this.emit(d.OPENED),
  15750. this.state = I.OPEN,
  15751. e && e()
  15752. }
  15753. .bind(this))
  15754. }
  15755. }
  15756. ,
  15757. n.prototype.animateClose = function(e) {
  15758. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15759. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15760. this.emit(d.CLOSED),
  15761. this.state = I.CLOSED,
  15762. this.div.style.visibility = "hidden",
  15763. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15764. e && e()
  15765. }
  15766. .bind(this)))
  15767. }
  15768. ,
  15769. n.prototype.needsUpdate = function() {
  15770. return this.state !== I.CLOSED
  15771. }
  15772. ,
  15773. n.prototype.update = function(e, t) {
  15774. if (this.needsUpdate()) {
  15775. var i = (this.updateOrientation(e),
  15776. this.calcScale(t))
  15777. , n = {
  15778. x: (e.x + 1) * $("#player").width() / 2,
  15779. y: (e.y + 1) * $("#player").height() / 2
  15780. };
  15781. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15782. this.div.style.webkitTransform = this.div.screenTransform,
  15783. this.div.style.transform = this.div.screenTransform
  15784. }
  15785. }
  15786. ,
  15787. n.prototype.getDimensions = function() {
  15788. return this.div.getBoundingClientRect()
  15789. }
  15790. ,
  15791. n.prototype.calcScale = function(e) {
  15792. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15793. }
  15794. ,
  15795. n.prototype.updateOrientation = function(e) {
  15796. if (this.state !== I.ACTIVE) {
  15797. var t = 1 / 3
  15798. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15799. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15800. , r = "";
  15801. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15802. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15803. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15804. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15805. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15806. }
  15807. }
  15808. ,
  15809. n.prototype.applyOrientation = function(e) {
  15810. this.div.style.transform = this.div.style.webkitTransform = "",
  15811. this.div.classList.remove("tag-container-" + this.orientation),
  15812. this.div.classList.add("tag-container-" + e);
  15813. var t = window.getComputedStyle(this.div);
  15814. this.initialTransform = t.transform || t.webkitTransform,
  15815. "none" === this.initialTransform && (this.initialTransform = "");
  15816. var i = t.transform.slice(7, -1).split(",")
  15817. , n = -i[4]
  15818. , r = -i[5];
  15819. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15820. this.div.style.transformOrigin = n + "px " + r + "px",
  15821. this.orientation = e
  15822. }
  15823. ,
  15824. t.exports = n
  15825. }
  15826. ).call(this, "/js/tag/Billboard/Billboard.js")
  15827. }
  15828. , {
  15829. "../../util/browser": 182,
  15830. "../../util/lerp": 188,
  15831. "../../util/logger": 189,
  15832. "../../util/transitions": 195,
  15833. "../Media/EmbedlyEmbed": 125,
  15834. "../Media/EmbedlyPlayer": 126,
  15835. "../Media/Image": 128,
  15836. "../Media/Link": 129,
  15837. "../Media/MediaEvent": 131,
  15838. "../Parser/DescriptionChunkType": 133,
  15839. "../Parser/DescriptionParser": 134,
  15840. "./BillboardEvent": 120,
  15841. "./billboardSettings": 121,
  15842. "./overlaySettings": 122,
  15843. events: 202
  15844. }],
  15845. 120: [function(e, t, i) {
  15846. "use strict";
  15847. t.exports = Object.freeze({
  15848. ENTER: "billboard.enter",
  15849. LEAVE: "billboard.leave",
  15850. OPENING: "billboard.opening",
  15851. OPENED: "billboard.open",
  15852. CLOSING: "billboard.closing",
  15853. CLOSED: "billboard.closed",
  15854. ACTIVATING: "billboard.activating",
  15855. ACTIVATE: "billboard.activate"
  15856. })
  15857. }
  15858. , {}],
  15859. 121: [function(e, t, i) {
  15860. "use strict";
  15861. t.exports = Object.freeze({
  15862. animation: Object.freeze({
  15863. hoverOnClosing: !1,
  15864. openDelay: 100,
  15865. closeDelay: 50,
  15866. openDuration: 200,
  15867. closeDuration: 100
  15868. }),
  15869. boardToDiscRatio: 1.2
  15870. })
  15871. }
  15872. , {}],
  15873. 122: [function(e, t, i) {
  15874. "use strict";
  15875. t.exports = Object.freeze({
  15876. boundaryWidth: 30,
  15877. boundaryHeight: 0
  15878. })
  15879. }
  15880. , {}],
  15881. /*********************************创建热点模型************************************************** */
  15882. "hot": [function(e, t, i) {//热点
  15883. "use strict";
  15884. function hot(sid,d,model){
  15885. this.sid = sid;
  15886. /* this.position = (new r.Vector3).fromArray( this.conversionArray(d.position) )
  15887. if(d.quaternion){
  15888. this.quaternion = d.quaternion;
  15889. }else{
  15890. this.rotation = this.conversionArray(d.rotation)
  15891. } */
  15892. this.position = this.convertValue(d.position, r.Vector3)
  15893. if(d.quaternion){
  15894. this.quaternion = this.convertValue(d.quaternion, r.Quaternion)
  15895. }else{
  15896. this.rotation = new r.Euler().setFromVector3(this.convertValue(d.rotation, r.Vector3 ))
  15897. }
  15898. this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
  15899. this.isSprite = d.isSprite
  15900. this.actionType = (d.noAction ? 'noAction' : d.actionType) || "common"
  15901. this.linkType = d.linkType || "common"
  15902. this.link = d.link;
  15903. this.model = model;
  15904. this.size = d.size;
  15905. this.infoAttribute = d.infoAttribute || {};
  15906. this.styleImg = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img
  15907. this.transformAtPanos = d.transformAtPanos || {}
  15908. for (let i in this.transformAtPanos) {
  15909. this.transformAtPanos[i].pos = new THREE.Vector3().fromArray(this.transformAtPanos[i].pos)
  15910. this.transformAtPanos[i].qua && (this.transformAtPanos[i].qua = new THREE.Quaternion().fromArray(this.transformAtPanos[i].qua))
  15911. }
  15912. this.build();
  15913. d.infoAttribute && d.infoAttribute.title && this.setTitleElem(d.infoAttribute.title)
  15914. this.changeTex()
  15915. this.visibleData = d.visiblePanos
  15916. //this.setVisiblePanos(d.visiblePanos);
  15917. }
  15918. var r = e("three")
  15919. , f = e("../shaders")
  15920. , a = e("../settings")
  15921. , s = e("../enum/Viewmode")
  15922. , p = e("../objects/Panorama")
  15923. , math = e("../util/math")
  15924. , te = e("../util/texture");
  15925. var raycaster = new r.Raycaster;
  15926. //热点大小
  15927. var geometry = new r.PlaneBufferGeometry( g_HotMeshSize.g_HotMeshWidth, g_HotMeshSize.g_HotMeshHeight,1,1);
  15928. var defaultTex1 = te.load(g_HotImage.point);
  15929. var defaultTex2 = te.load(g_HotImage.point2);
  15930. hot.prototype.changeTex = function(){
  15931. var u = this.mesh.material.uniforms
  15932. if(this.styleImg.length){
  15933. u.texture1.value = te.load(this.styleImg[0].src);
  15934. u.texture2.value = te.load(this.styleImg[1]&&this.styleImg[1].src || this.styleImg[0].src);
  15935. }else{
  15936. u.texture1.value = defaultTex1;
  15937. u.texture2.value = defaultTex2;
  15938. }
  15939. }
  15940. hot.prototype.initStyleImg = function(t){
  15941. this.styleImg = []
  15942. t.styleImg = t.styleImg || [];
  15943. t.styleImg.forEach((src)=>{
  15944. this.styleImg.push({src:manage.dealURL(src)})
  15945. })
  15946. this.changeTex()
  15947. }
  15948. hot.prototype.update = function(camera) {
  15949. if(this.isSprite){
  15950. this.mesh.quaternion.copy(camera.quaternion)
  15951. }
  15952. //this.showTitle()
  15953. }
  15954. hot.prototype.setVisiblePanos = function(visibleData){
  15955. this.visiblePanos = [];
  15956. this.model.panos.list.forEach((pano)=>{// 模型遮挡的, 直接不可见
  15957. if(visibleData && !visibleData.includes(pano.id))return; //在热点可视中设置过,不可见
  15958. var isShelter = convertTool.ifIntersectChunks(pano.position, this.position, {model: this.model.colliders});
  15959. if(!isShelter){
  15960. this.visiblePanos.push(pano.id)
  15961. }
  15962. })
  15963. }
  15964. //绘制热点
  15965. hot.prototype.build = function(){
  15966. var t = r.UniformsUtils.clone(f.hot.uniforms);
  15967. var shaderMaterial = new r.ShaderMaterial({
  15968. uniforms: t,
  15969. vertexShader: f.hot.vertexShader,
  15970. fragmentShader: f.hot.fragmentShader,
  15971. transparent: !0
  15972. })
  15973. var sprite = new r.Mesh( geometry, shaderMaterial );
  15974. var hotIconScale = parseFloat(this.infoAttribute.hotIconScale || window.MP_PREFETCHED_MODELDATA.hotIconScale);
  15975. sprite.dynamic = true;
  15976. sprite.position.copy(this.position);
  15977. sprite.quaternion.copy(this.quaternion)
  15978. hotIconScale && sprite.scale.set(hotIconScale, hotIconScale, hotIconScale)
  15979. // this.size && sprite.scale.set(this.size,this.size,this.size);
  15980. sprite.name = this.sid;
  15981. sprite.type = "hotSprite";
  15982. sprite.belongHot = this;
  15983. if(this.link) sprite.hotLink = this.link;
  15984. this.mesh = sprite;
  15985. this.model.add(sprite);
  15986. g_HotMeshes.push(sprite);
  15987. }
  15988. hot.prototype.setTitleElem = function(title){
  15989. var root = $("#hot");
  15990. var elem = $(`<div> ${title}</div>`)
  15991. root.append(elem);
  15992. this.titleElem = elem;
  15993. }
  15994. hot.prototype.showTitle = function(){
  15995. if(!this.titleElem)return;
  15996. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15997. if(pos.trueSide){//inSight
  15998. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15999. this.titleElem.css("display","block");
  16000. }else{
  16001. this.titleElem.css("display","none");
  16002. }
  16003. }
  16004. /* hot.prototype.showTitle = function(){//一直显示title的话
  16005. if(!this.titleElem)return;
  16006. var unvisi = ()=>{
  16007. this.titleElem.css("display","none");
  16008. }
  16009. var visi = ()=>{
  16010. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  16011. if(pos.trueSide){//inSight
  16012. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  16013. this.titleElem.css("display","block");
  16014. }else{
  16015. unvisi()
  16016. }
  16017. }
  16018. if(this.mesh.visible){
  16019. if(player.mode == 'panorama'){
  16020. visi()
  16021. }else{
  16022. var ifShelter = convertTool.ifShelter(this.position)
  16023. if(ifShelter)unvisi()
  16024. else visi()
  16025. }
  16026. }else{
  16027. unvisi()
  16028. }
  16029. }
  16030. */
  16031. hot.prototype.hideTitle = function(){
  16032. if(!this.titleElem)return;
  16033. this.titleElem.css("display","none");
  16034. }
  16035. hot.prototype.closestPanoTowardTag = function(e, t) {
  16036. var i = []
  16037. , o = []
  16038. , l = this.mesh.position;
  16039. if (e === s.PANORAMA) {
  16040. var c = .5
  16041. , h = t.position.clone().sub(l).normalize();
  16042. // 方奕卓 注释掉下面的筛选条件, 使热点列表能点击过渡
  16043. // i.push(p.filters.isPanoAligned()),
  16044. // i.push(p.filters.inPanoDirection(l, h, c)),
  16045. // i.push(p.filters.isNeighbourPanoTo(t)),
  16046. o.push(p.scoreFunctions.direction(l, h))
  16047. }
  16048. var u = new r.Vector3
  16049. , d = function(e) {
  16050. u.copy(l).sub(e.position);
  16051. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16052. , i = a.tags.navigate.tiltTolerance;
  16053. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16054. }
  16055. , f = function(e) {
  16056. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16057. };
  16058. i.push(f, d, (pano)=>{ // add
  16059. return player.checkHasNeighbor(pano)
  16060. }),
  16061. o.push(p.scoreFunctions.distanceSquared(this.mesh, -2));
  16062. var g = t.model.panos.sortByScore(i, o);
  16063. if (g && a.tags.navigate.lineOfSight) {
  16064. for (var m = 0; m < g.length; m++) {
  16065. var v = g[m].pano
  16066. , A = v.position.distanceTo(l);
  16067. raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16068. var y = raycaster.intersectObjects(t.model.colliders);
  16069. // return g[0].pano;
  16070. if (0 === y.length || y[0].distance > A) {
  16071. console.log(m);
  16072. return v
  16073. }
  16074. }
  16075. return null
  16076. }
  16077. return g && g.length > 0 && g[0].pano
  16078. }
  16079. var getLink = function(link){
  16080. var src = '';
  16081. var r = link.substring(link.indexOf("html") + 4)//给热点后面加上随机数,让热点确保是最新的
  16082. , o = "en" == manage.number("lang") ? "&lang=" + manage.number("lang") : "";//如果热点的内容是英文版的
  16083. -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
  16084. return src
  16085. }
  16086. var musicOff = function(){
  16087. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  16088. //g_bgAudio && g_bgAudio.pause();
  16089. if(g_bgAudio && !g_bgAudio.paused){
  16090. manage.switchBgmState(false);
  16091. g_bgAudio.pauseByHot = true
  16092. }
  16093. if(SoundOnVideo){
  16094. SoundOnVideo.pauseByHot = true
  16095. switchSoundBtn(SoundOnVideo)
  16096. }
  16097. if(g_tourAudio){
  16098. g_tourAudio.pause()
  16099. g_tourAudio.shouldPlay = false
  16100. }
  16101. }
  16102. hot.prototype.examine = function(e, options) {
  16103. try{
  16104. window.parent.postMessage("clickHot",'*')
  16105. //$("#app .aside li" , parent.document)[0].click();
  16106. }catch(e){
  16107. console.log(e)
  16108. }
  16109. options = options || {}
  16110. if(this.actionType == 'noAction' )return;
  16111. if(this.linkType!="common" && this.infoAttribute.iframe && this.infoAttribute.iframe[0] && !options.dontOpen){
  16112. var src = getLink(this.infoAttribute.iframe[0]);
  16113. if(this.linkType=="jumpLink"){
  16114. /* var newPage = window.open(src, "_blank" );
  16115. newPage.focus(); */
  16116. var href = window.location.href
  16117. var index = href.indexOf("&")
  16118. if(index>-1) href = href.substr(0,index) /* pushState replaceState*/
  16119. history.pushState(null, "", href+'&qs=1&firstView=pano:'+player.currentPano.id+',qua:'+ player.quaternion.toArray());
  16120. window.location.href = src
  16121. }else if(this.linkType=="iframeDiv"){
  16122. var div = document.createElement("div");
  16123. $("body").append(div);
  16124. div.style.position = 'fixed';
  16125. div.style.width = div.style.height = "100%";
  16126. div.style.left = div.style.top = '0';
  16127. div.style["z-index"] = "999"
  16128. exit = document.createElement("div");
  16129. exit.id ='myColne'
  16130. exit.style["background-image"] = "url(images/close1.png)";
  16131. exit.style.position = 'absolute';
  16132. exit.style.width = exit.style.height = "50px";
  16133. exit.style.right = '17px'; exit.style.top = "20px"
  16134. exit.style.cursor = "pointer";
  16135. exit.style["background-repeat"] = "no-repeat";
  16136. exit.style["background-size"] = "100%,100%";
  16137. exit.style["background-position"] = "center center";
  16138. exit.style["background-color"] = "rgba(0, 0, 0, 0.2)";
  16139. exit.style["border-radius"] = "50%";
  16140. exit.style["z-index"] = "3"
  16141. exit.onclick = ()=>{
  16142. $(div).remove()
  16143. if(g_bgAudio && g_bgAudio.pauseByHot){
  16144. manage.switchBgmState(true)
  16145. }
  16146. try{
  16147. window.parent.postMessage("closeHot",'*')
  16148. }catch(e){
  16149. console.log(e)
  16150. }
  16151. }
  16152. var myElement = document.createElement("iframe");
  16153. myElement.style.position = 'absolute';
  16154. myElement.style.width = myElement.style.height = "100%";
  16155. myElement.style.left = myElement.style.top = '0';
  16156. myElement.src = src
  16157. div.appendChild(exit);
  16158. div.appendChild(myElement)
  16159. musicOff()
  16160. /* //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  16161. //g_bgAudio && g_bgAudio.pause();
  16162. if(g_bgAudio && !g_bgAudio.paused){
  16163. manage.switchBgmState(false);
  16164. g_bgAudio.pauseByHot = true
  16165. }
  16166. if(g_tourAudio)g_tourAudio.pause()
  16167. */
  16168. }
  16169. return;
  16170. }
  16171. if(settings.dontExamHot || this.actionType == 'dontExam'){
  16172. o();
  16173. return;
  16174. }
  16175. if(!player.currentPano)return;
  16176. var hotPop = document.getElementById('popup');
  16177. //获取那个热点的链接
  16178. if(this.link){
  16179. g_currentHot = this;
  16180. hotPop.style.display = "block";
  16181. hotPop.classList.add("wait");
  16182. var myElement = document.createElement("iframe");
  16183. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  16184. //g_bgAudio && g_bgAudio.pause();
  16185. /* if(g_bgAudio && !g_bgAudio.paused){
  16186. manage.switchBgmState(false);
  16187. g_bgAudio.pauseByHot = true
  16188. }
  16189. if(g_tourAudio)g_tourAudio.pause()*/
  16190. musicOff()
  16191. var src = getLink(this.link )
  16192. myElement.src = src;
  16193. myElement.id = "id1";
  16194. myElement.allowTransparency = "true";
  16195. // myElement.scrolling = "no";
  16196. var element=document.getElementById("id1"); //判断页面是否有iframe
  16197. if (typeof(element)== "undefined" || element == null){
  16198. document.querySelector(".popup-content").appendChild(myElement);
  16199. //移动端自动播放
  16200. var videoLoaddingResult = false
  16201. window.loaddingSuccess = function() {
  16202. videoLoaddingResult = true
  16203. }
  16204. setTimeout(function func() {
  16205. if (videoLoaddingResult) {
  16206. var $iframe = document.querySelector('#id1').contentWindow.document;
  16207. if($iframe.querySelector('video')){
  16208. $iframe.querySelector('video').play();
  16209. // alert($iframe.querySelector('video'));
  16210. if(!$iframe.querySelector('video').paused && $iframe.querySelector('.playPause')){
  16211. $iframe.querySelector('.playPause').classList.add("fa-pause");
  16212. }
  16213. }
  16214. if($iframe.querySelector('audio')){
  16215. $iframe.querySelector('audio').play();
  16216. }
  16217. } else {
  16218. setTimeout(func, 300)
  16219. }
  16220. }, 800);
  16221. }
  16222. //setTimeout(function(){$('#player').on("click",e.closePopup);},20)
  16223. }
  16224. // if(hotListSta) {
  16225. // hotPop.classList.remove("wait");
  16226. // return;
  16227. // }
  16228. var t = e.mode
  16229. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16230. , n = this.mesh.position;
  16231. e.flyingToTag = true;
  16232. var o = function() {
  16233. e.flyingToTag = false;
  16234. if(this.link){
  16235. hotPop.classList.remove("wait");
  16236. }
  16237. }.bind(this);
  16238. if(settings.dontExamHot){
  16239. o();
  16240. return;
  16241. }
  16242. if (t === s.PANORAMA){
  16243. var l = {
  16244. pano: i,
  16245. lookAtPoint: n,
  16246. duration: null,
  16247. maxDistanceOverride: null,
  16248. skipWarpingCheck: !1
  16249. };
  16250. e.flyToPano(l, o)
  16251. }else {
  16252. var c = {
  16253. pano: i
  16254. };
  16255. if (n) {
  16256. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16257. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16258. }
  16259. c.callback = o,
  16260. c.duration = 1500,
  16261. c.mode = s.PANORAMA,
  16262. e.flyToNewMode(c)
  16263. }
  16264. },
  16265. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  16266. // if(window.MP_PREFETCHED_MODELDATA.special){
  16267. // specialScene.special().beforeImplement();
  16268. // }
  16269. //czj 判断是否是数组 如果不是将对象转换为数组
  16270. /* hot.prototype.conversionArray = function(obj){
  16271. if(Object.prototype.toString.call(obj)=='[object Array]') return obj;
  16272. var arr = []
  16273. for (var i in obj) {
  16274. arr.push(obj[i]); //属性
  16275. }
  16276. return arr
  16277. } */
  16278. hot.prototype.convertValue = function(v ,Type){
  16279. var value;
  16280. if(v instanceof Array){
  16281. v.forEach((v1)=>{v1 = parseFloat(v1)})
  16282. value = new Type().fromArray(v);
  16283. }else{
  16284. for(let i in v){v[i] = parseFloat(v[i])}
  16285. value = new Type().copy(v);
  16286. }
  16287. return value
  16288. }
  16289. t.exports = hot;
  16290. }
  16291. , {
  16292. three: 217,
  16293. "../shaders":167,
  16294. "../enum/Viewmode":51,
  16295. "../objects/Panorama":148,
  16296. "../util/texture":194,
  16297. "../settings":166,
  16298. "../util/math": 190,
  16299. }],
  16300. /************************************创建热点模型************************************ */
  16301. 123: [function(e, t, i) {//tag
  16302. (function(i) {
  16303. "use strict";
  16304. function n(e, t, i) {
  16305. var n = i.version || "0";
  16306. "0" !== n && I.info("tag defined using version " + n),
  16307. this.model = e,
  16308. this.sid = t,
  16309. this.color = (new r.Color).set(i.color || l.tagDefault),
  16310. this.hoverColor = l._darken(this.color, .2),
  16311. this.floor = null,
  16312. this.floorIndex = i.floor,
  16313. this.mode = s.PANORAMA,
  16314. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  16315. this.obj3d = null,
  16316. this.disc = null,
  16317. this.materials = {
  16318. disc: null,
  16319. pole: null
  16320. },
  16321. this.position = (new r.Vector3).copy(i.position),
  16322. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  16323. this.discWorldPosition = null,
  16324. this.discScale = .05,
  16325. this.poleEnabled = i.stem.enabled,
  16326. this.billboard = new o(i.label,i.description,i.media,this),
  16327. this.visibleTransition = null,
  16328. this.hoveringDisc = !1
  16329. }
  16330. var r = e("three")
  16331. , o = e("./Billboard/Billboard")
  16332. , a = e("../settings")
  16333. , s = e("../enum/Viewmode")
  16334. , l = e("../enum/Colors")
  16335. , c = e("../enum/RenderLayers")
  16336. , h = e("../enum/RenderOrder")
  16337. , u = (e("../util/common"),
  16338. e("../util/math"))
  16339. , d = e("../util/texture")
  16340. , p = e("../objects/Panorama")
  16341. , f = e("../shaders")
  16342. , g = e("../util/transitions")
  16343. , m = e("../util/lerp")
  16344. , v = e("../util/easing")
  16345. , A = e("./Billboard/BillboardEvent")
  16346. , y = e("events").EventEmitter
  16347. , C = e("../util/logger")
  16348. , I = new C(i)
  16349. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  16350. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  16351. , w = new r.PlaneBufferGeometry(1,1);
  16352. n.prototype = Object.create(y.prototype),
  16353. n.raycaster = new r.Raycaster,
  16354. n.prototype.bindEvents = function() {
  16355. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  16356. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  16357. }
  16358. ,
  16359. n.prototype.build = function() {
  16360. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  16361. this.floor && (this.billboard.build(this.model.sid),
  16362. this.obj3d = this.buildObject3D(),
  16363. this.floor.add(this.obj3d)),
  16364. this
  16365. }
  16366. ,
  16367. n.prototype.buildObject3D = function() {
  16368. var e = new r.Object3D;
  16369. e.position.copy(this.position);
  16370. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  16371. t.bg.value = b,
  16372. t.mask.value = E,
  16373. t.color.value.copy(this.color),
  16374. this.materials.disc = new r.RawShaderMaterial({
  16375. transparent: !0,
  16376. vertexShader: f.tagDisc.vertexShader,
  16377. fragmentShader: f.tagDisc.fragmentShader,
  16378. uniforms: t
  16379. }),
  16380. this.disc = new r.Mesh(w,this.materials.disc),
  16381. this.disc.layers.set(c.TAG),
  16382. this.disc.position.copy(this.discPosition),
  16383. this.disc.renderOrder = h.tagDisc,
  16384. this.disc.tag = this;
  16385. var i = this.buildPole();
  16386. return i.layers.set(c.TAG),
  16387. i.renderOrder = h.tagStem,
  16388. e.add(i),
  16389. e.layers.set(c.TAG),
  16390. e.add(this.disc)
  16391. }
  16392. ,
  16393. n.prototype.buildPole = function() {
  16394. var e = new r.BufferGeometry
  16395. , t = new Float32Array(6);
  16396. return t[0] = t[1] = t[2] = 0,
  16397. t[3] = this.discPosition.x,
  16398. t[4] = this.discPosition.y,
  16399. t[5] = this.discPosition.z,
  16400. e.addAttribute("position", new r.BufferAttribute(t,3)),
  16401. this.materials.pole = new r.LineBasicMaterial({
  16402. linewidth: a.tags.pole.width,
  16403. color: a.tags.pole.color,
  16404. opacity: 0,
  16405. visible: this.poleEnabled,
  16406. transparent: !0,
  16407. depthWrite: !1
  16408. }),
  16409. new r.Line(e,this.materials.pole)
  16410. }
  16411. ,
  16412. n.prototype.setFreeState = function(e) {
  16413. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  16414. this.materials.disc.uniforms.color.value = this.color
  16415. }
  16416. .bind(this))
  16417. }
  16418. ,
  16419. n.prototype.setHoverState = function(e) {
  16420. this.billboard.open(e),
  16421. this.materials.disc.uniforms.color.value = this.hoverColor
  16422. }
  16423. ,
  16424. n.prototype.hide = function(e, t) {
  16425. var i = $.Deferred();
  16426. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  16427. return i.resolve().promise();
  16428. e = e || 0,
  16429. t = t || 0,
  16430. g.cancel(this.visibleTransition);
  16431. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  16432. , r = t + e
  16433. , o = t / r;
  16434. return this.visibleTransition = g.start(function(e) {
  16435. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  16436. , i = m.property(e.materials.pole, "opacity", 0);
  16437. return function(n) {
  16438. t(n),
  16439. e.materials.pole && i(n)
  16440. }
  16441. }(this), r * n, function() {
  16442. i.resolve()
  16443. }, o, v[a.warp.blendEasing]),
  16444. i.promise()
  16445. }
  16446. ,
  16447. n.prototype.show = function(e, t) {
  16448. var i = $.Deferred();
  16449. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  16450. return i.resolve().promise();
  16451. e = e || 0,
  16452. t = t || 0,
  16453. g.cancel(this.visibleTransition);
  16454. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  16455. , r = t + e
  16456. , o = t / r;
  16457. return this.visibleTransition = g.start(function(e) {
  16458. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  16459. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  16460. return function(n) {
  16461. t(n),
  16462. e.materials.pole && i(n)
  16463. }
  16464. }(this), r * n, function() {
  16465. i.resolve()
  16466. }, o, v[a.warp.blendEasing]),
  16467. i.promise()
  16468. }
  16469. ,
  16470. n.prototype.closestPanoTowardTag = function(e, t) {
  16471. var i = []
  16472. , o = []
  16473. , l = this.disc.getWorldPosition();
  16474. if (e === s.PANORAMA) {
  16475. var c = .5
  16476. , h = t.position.clone().sub(l).normalize();
  16477. i.push(p.filters.isPanoAligned()),
  16478. i.push(p.filters.inPanoDirection(l, h, c)),
  16479. i.push(p.filters.isNeighbourPanoTo(t)),
  16480. o.push(p.scoreFunctions.direction(l, h))
  16481. }
  16482. var u = new r.Vector3
  16483. , d = function(e) {
  16484. u.copy(l).sub(e.position);
  16485. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16486. , i = a.tags.navigate.tiltTolerance;
  16487. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16488. }
  16489. , f = function(e) {
  16490. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16491. };
  16492. i.push(f, d),
  16493. o.push(p.scoreFunctions.distanceSquared(this, -2));
  16494. var g = this.model.panos.sortByScore(i, o);
  16495. if (a.tags.navigate.lineOfSight) {
  16496. for (var m = 0; m < g.length; m++) {
  16497. var v = g[m].pano
  16498. , A = v.position.distanceTo(l);
  16499. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  16500. return null;
  16501. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16502. var y = n.raycaster.intersectObjects(this.model.colliders);
  16503. if (0 === y.length || y[0].distance > A)
  16504. return v
  16505. }
  16506. return null
  16507. }
  16508. return g.length > 0 && g[0].pano
  16509. }
  16510. ,
  16511. n.prototype.examine = function(e) {
  16512. var t = e.mode
  16513. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16514. , n = this.disc.getWorldPosition();
  16515. this.billboard.setActiveState();
  16516. var o = function() {
  16517. var t = this.billboard.getDimensions()
  16518. , n = new r.Vector3;
  16519. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  16520. n.unproject(e.camera),
  16521. e.flyToPano({
  16522. pano: i,
  16523. lookAtPoint: n
  16524. })
  16525. }
  16526. .bind(this);
  16527. if (t === s.PANORAMA)
  16528. if (i !== e.currentPano) {
  16529. var l = {
  16530. pano: i,
  16531. lookAtPoint: n,
  16532. duration: null,
  16533. maxDistanceOverride: null,
  16534. skipWarpingCheck: !1
  16535. };
  16536. e.flyToPano(l, o)
  16537. } else
  16538. setTimeout(function() {
  16539. this.billboard.open().then(function() {
  16540. o()
  16541. })
  16542. }
  16543. .bind(this), 0);
  16544. else {
  16545. var c = {
  16546. pano: i
  16547. };
  16548. if (n) {
  16549. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16550. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16551. }
  16552. c.callback = o,
  16553. c.duration = 1500,
  16554. c.mode = s.PANORAMA,
  16555. e.flyToNewMode(c)
  16556. }
  16557. }
  16558. ,
  16559. n.prototype.update = function(e, t) {
  16560. var i = new r.Vector3;
  16561. return function(e, t) {
  16562. this.discWorldPosition = this.disc.getWorldPosition(),
  16563. this.updateDisc(e, t),
  16564. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16565. i.z < 1 && (i.y *= -1,
  16566. this.billboard.update(i, this.getDiscRadius(i, t))))
  16567. }
  16568. }(),
  16569. n.prototype.updateDisc = function(e, t) {
  16570. var i = new r.Vector3
  16571. , o = new r.Vector3
  16572. , l = new r.Vector3
  16573. , c = new r.Vector3
  16574. , h = new r.Vector3;
  16575. return function(e, t) {
  16576. var u = a.tags.visibility
  16577. , d = a.tags.disc.scale
  16578. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16579. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16580. this.obj3d.visible) {
  16581. this.disc.quaternion.copy(t.quaternion);
  16582. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16583. i.copy(this.discWorldPosition).project(t),
  16584. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16585. l.set(f / 2, 0, 0).add(o),
  16586. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16587. h.copy(c).unproject(t);
  16588. var g = h.distanceTo(this.discWorldPosition)
  16589. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16590. this.discScale = g * m,
  16591. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16592. }
  16593. }
  16594. }(),
  16595. n.prototype.getDiscRadius = function(e, t) {
  16596. var i = new r.Vector3;
  16597. return function(e, t) {
  16598. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16599. Math.abs(e.x - i.x) * $("#player").width()
  16600. }
  16601. }(),
  16602. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16603. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16604. }
  16605. ,
  16606. n.prototype.offScreen = function(e, t) {
  16607. var i = e.getWorldPosition().project(t);
  16608. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16609. }
  16610. ,
  16611. n.viewportScale = function() {
  16612. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16613. n.viewportHeight = $("#player").height(),
  16614. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16615. n.currentViewportScale
  16616. }
  16617. ,
  16618. t.exports = n
  16619. }
  16620. ).call(this, "/js/tag/tag.js")
  16621. }
  16622. , {
  16623. "../enum/Colors": 19,
  16624. "../enum/RenderLayers": 41,
  16625. "../enum/RenderOrder": 42,
  16626. "../enum/Viewmode": 51,
  16627. "../objects/Panorama": 148,
  16628. "../settings": 166,
  16629. "../shaders": 167,
  16630. "../util/common": 185,
  16631. "../util/easing": 186,
  16632. "../util/lerp": 188,
  16633. "../util/logger": 189,
  16634. "../util/math": 190,
  16635. "../util/texture": 194,
  16636. "../util/transitions": 195,
  16637. "./Billboard/Billboard": 119,
  16638. "./Billboard/BillboardEvent": 120,
  16639. events: 202,
  16640. three: 217
  16641. }],
  16642. 124: [function(e, t, i) {
  16643. (function(i) {
  16644. "use strict";
  16645. function n() {
  16646. this.tagState = y.IDLE,
  16647. this.intersectTag = null,
  16648. this.hoveredTag = null,
  16649. this.activeTag = null,
  16650. this.tagDiscs = [],
  16651. this.raycaster = new r.Raycaster,
  16652. this.modelManager = null,
  16653. this.player = null,
  16654. this.totaltags = 0,
  16655. this.navigatingViaTag = !1,
  16656. this.enabled = !1
  16657. }
  16658. var r = e("three")
  16659. , o = e("../util/logger")
  16660. , a = e("../util/common")
  16661. , s = e("../controls/serializer")
  16662. , l = e("../objects/Snapshot")
  16663. , c = e("../settings")
  16664. , h = e("./Billboard/BillboardEvent")
  16665. , u = e("./Media/MediaEvent")
  16666. , d = e("./Media/LinkType")
  16667. , p = e("../enum/Viewmode")
  16668. , f = e("../enum/WarpStyle")
  16669. , g = e("../enum/BlackoutStyle")
  16670. , m = e("../enum/ModelManagerEvents")
  16671. , v = e("../enum/tagEvents")
  16672. , A = e("../enum/PlayerEvents")
  16673. , y = (e("../util/lerp"),
  16674. e("../enum/TagStates"))
  16675. , C = e("events").EventEmitter
  16676. , I = new o(i);
  16677. a.extend(n, C),
  16678. n.prototype.init = function(e, t) {
  16679. this.modelManager = e,
  16680. this.player = t,
  16681. this.updateModel(),
  16682. this.bindEvents()
  16683. }
  16684. ,
  16685. n.prototype.update = function(e) {
  16686. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16687. }
  16688. ,
  16689. n.prototype.updateTags = function(e, t, i, n) {
  16690. for (var r in this.model.tags)
  16691. this.model.tags[r].update(e, t, i, n)
  16692. }
  16693. ,
  16694. n.prototype.updateModel = function() {
  16695. this.model = this.modelManager.getActiveModel(),
  16696. this.gettagsFromModel(),
  16697. this.totaltags = Object.keys(this.model.tags).length
  16698. }
  16699. ,
  16700. n.prototype.gettagsFromModel = function() {
  16701. this.tagDiscs = [];
  16702. for (var e in this.model.tags) {
  16703. var t = this.model.tags[e].disc;
  16704. t && this.tagDiscs.push(t)
  16705. }
  16706. }
  16707. ,
  16708. n.prototype.bindEvents = function() {
  16709. function e() {
  16710. Object.keys(this.model.tags).forEach(function(e) {
  16711. var t = this.model.tags[e];
  16712. t.bindEvents(),
  16713. t.billboard.on(u.LINK_CLICK, function(e) {
  16714. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16715. }
  16716. .bind(this)),
  16717. t.billboard.on(u.IMAGE_OPENED, function() {
  16718. this.tagState = y.EXAMINE,
  16719. this.emit(u.IMAGE_OPENED)
  16720. }
  16721. .bind(this)),
  16722. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16723. }
  16724. .bind(this))
  16725. }
  16726. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16727. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16728. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16729. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16730. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16731. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16732. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16733. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16734. e.call(this)
  16735. }
  16736. ,
  16737. n.prototype.navigateViaLink = function(e) {
  16738. var t = s.deserialize(e);
  16739. if (t)
  16740. if (t.mode === p.PANORAMA) {
  16741. try {
  16742. this.player.model.panos.get(t.panoId)
  16743. } catch (e) {
  16744. return void I.warn("Unable to find panorama location", t.panoId)
  16745. }
  16746. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16747. } else {
  16748. var i = {
  16749. cameraMode: t.mode,
  16750. position: t.position,
  16751. quaternion: t.quaternion,
  16752. scanId: t.panoId,
  16753. orthoZoom: t.zoom,
  16754. floorVisibility: t.floorVisibility,
  16755. thumbUrl: null,
  16756. name: null
  16757. };
  16758. this.player.flyToNewMode({
  16759. mode: t.mode,
  16760. duration: c.warp.outsideTime,
  16761. warpDest: new l(i),
  16762. force: !0
  16763. })
  16764. }
  16765. }
  16766. ,
  16767. n.prototype.handleWarpStart = function(e, t, i, n) {
  16768. this.dismissExaminedTag(),
  16769. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16770. e && (i = g.END),
  16771. this.hideShowTagsForBlackoutStyle(i, n))
  16772. }
  16773. ,
  16774. n.prototype.handleWarpInterruption = function(e, t, i) {
  16775. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16776. this.hideShowTagsForBlackoutStyle(t, i)
  16777. }
  16778. ,
  16779. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16780. var i = 0
  16781. , n = 0
  16782. , r = t / 2;
  16783. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16784. e) {
  16785. case g.END:
  16786. this.hideAlltags(r);
  16787. break;
  16788. case g.BEGINNING:
  16789. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16790. break;
  16791. case g.NONE:
  16792. break;
  16793. case g.MIDDLE:
  16794. i = r,
  16795. n = r,
  16796. this.hideAlltags(n),
  16797. setTimeout(function() {
  16798. this.showAlltags(i)
  16799. }
  16800. .bind(this), n);
  16801. break;
  16802. case g.FADEIN:
  16803. setTimeout(function() {
  16804. this.showAlltags(r)
  16805. }
  16806. .bind(this), r)
  16807. }
  16808. }
  16809. ,
  16810. n.prototype.onPlayerModeChanging = function(e, t) {
  16811. t !== p.PANORAMA && this.dismissExaminedTag(),
  16812. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16813. var i = t !== p.OUTDOOR;
  16814. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16815. }
  16816. ,
  16817. n.prototype.onPanoChange = function(e, t) {
  16818. var i = this.navigatingViaTag;
  16819. if (this.navigatingViaTag = !1,
  16820. !i) {
  16821. this.dismissExaminedTag();
  16822. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16823. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16824. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16825. }
  16826. }
  16827. ,
  16828. n.prototype.onPlayerReady = function(e, t, i) {
  16829. this.startAlltags(e, t ? i : null)
  16830. }
  16831. ,
  16832. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16833. this.updateClosestTags(e)
  16834. }
  16835. ,
  16836. n.prototype.dismissExaminedTag = function() {
  16837. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16838. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16839. this.hoveredTag = null)
  16840. }
  16841. ,
  16842. n.prototype.startAlltags = function(e, t) {
  16843. this.model.shouldShowtags = c.tags.enabled,
  16844. this.enabled = !0,
  16845. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16846. t && setTimeout(function() {
  16847. this.activateTag(this.model.getTagBySid(t))
  16848. }
  16849. .bind(this), c.tags.startup.fadeInDuration / 2))
  16850. }
  16851. ,
  16852. n.prototype.showAlltags = function(e, t, i) {
  16853. function n() {
  16854. o++,
  16855. o === this.totaltags && (this.model.tagsShown = !0,
  16856. r.resolve())
  16857. }
  16858. var r = $.Deferred();
  16859. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16860. return r.resolve().promise();
  16861. var o = 0;
  16862. for (var a in this.model.tags) {
  16863. var s = this.model.tags[a];
  16864. s.show(e, t).done(n.bind(this))
  16865. }
  16866. return r.promise()
  16867. }
  16868. ,
  16869. n.prototype.hideAlltags = function(e, t) {
  16870. function i() {
  16871. r++,
  16872. r === this.totaltags && (this.model.tagsShown = !1,
  16873. n.resolve())
  16874. }
  16875. var n = $.Deferred()
  16876. , r = 0;
  16877. for (var o in this.model.tags) {
  16878. var a = this.model.tags[o];
  16879. a.hide(e, t).done(i.bind(this)),
  16880. a === this.activeTag && this.dismissActiveTag()
  16881. }
  16882. return n.promise()
  16883. }
  16884. ,
  16885. n.prototype.enableHovering = function() {
  16886. this.enabled = !0
  16887. }
  16888. ,
  16889. n.prototype.disableHovering = function() {
  16890. this.enabled = !1
  16891. }
  16892. ,
  16893. n.prototype.activateTag = function(e, t) {
  16894. t = t || y.EXAMINE,
  16895. this.activeTag = e,
  16896. this.activeTag.hoveringDisc = !0,
  16897. this.activeTag.setHoverState(t === y.EXAMINE),
  16898. this.tagState = t,
  16899. this.emit(v.TagActivated, e)
  16900. }
  16901. ,
  16902. n.prototype.dismissActiveTag = function() {
  16903. this.activeTag.hoveringDisc = !1,
  16904. this.activeTag.setFreeState(!0);
  16905. var e = this.activeTag;
  16906. this.activeTag = null,
  16907. this.tagState = y.IDLE,
  16908. this.emit(v.TagDismissed, e)
  16909. }
  16910. ,
  16911. n.prototype.clickedOnTag = function(e) {
  16912. var t = function() {
  16913. this.navigatingViaTag = !0,
  16914. this.activeTag.examine(this.player),
  16915. this.emit(v.TagNavigation, this.activeTag)
  16916. }
  16917. .bind(this);
  16918. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16919. this.activeTag = this.intersectTag,
  16920. t(),
  16921. !0) : (this.dismissActiveTag(),
  16922. !1)
  16923. }
  16924. ,
  16925. n.prototype.intersecttag = function() {
  16926. var e = new r.Vector3
  16927. , t = new r.Vector3
  16928. , i = new r.Vector3;
  16929. return function(n, r, o) {
  16930. if (!this.enabled)
  16931. return null;
  16932. var a = null
  16933. , s = this.tagDiscs.filter(function(e) {
  16934. return e.parent.visible
  16935. });
  16936. if (s.length > 0) {
  16937. var l = this.model.floors.reduce(function(e, t) {
  16938. return t.hidden ? e : e.concat(t.collider.children)
  16939. }, s);
  16940. e.set(n.x, n.y, -1).unproject(o),
  16941. t.set(n.x, n.y, 1).unproject(o),
  16942. i.copy(t).sub(e).normalize(),
  16943. this.raycaster.set(e, i);
  16944. var c = this.raycaster.intersectObjects(l);
  16945. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16946. }
  16947. return this.intersectTag = a,
  16948. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16949. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16950. this.hoveredTag = a
  16951. }
  16952. .bind(this)),
  16953. a.billboard.on(h.LEAVE, function() {
  16954. this.hoveredTag = null
  16955. }
  16956. .bind(this))),
  16957. this.activateTag(a, y.BROWSE))),
  16958. a
  16959. }
  16960. }(),
  16961. n.prototype.rankedtagInDirection = function() {
  16962. var e = []
  16963. , t = []
  16964. , i = new r.Vector3
  16965. , n = new r.Vector3
  16966. , o = new r.Vector3;
  16967. return function(r, a, s, l) {
  16968. var c = 0;
  16969. t.length = 0;
  16970. for (var h = 0; h < this.closesttags.length; h++) {
  16971. var u = this.closesttags[h];
  16972. n.copy(u.position),
  16973. n.add(u.discPosition),
  16974. i.copy(a),
  16975. i.sub(n).negate(),
  16976. i.normalize();
  16977. var d = i.dot(l);
  16978. if (d >= 0) {
  16979. o.copy(n),
  16980. o.project(s);
  16981. var p = this.intersecttag(o, !1, s);
  16982. if (p) {
  16983. if (c >= e.length)
  16984. for (var f = 0; f < 64; f++)
  16985. e.push({
  16986. tag: u,
  16987. dot: d
  16988. });
  16989. var g = e[c];
  16990. g.tag = u,
  16991. g.dot = d,
  16992. g.position = math.projectPositionToCanvas(n, s),
  16993. t.push(g),
  16994. c++
  16995. }
  16996. }
  16997. }
  16998. return t.sort(function(e, t) {
  16999. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  17000. }),
  17001. r < t.length ? t[r].tag : null
  17002. }
  17003. }(),
  17004. n.prototype.updateClosestTags = function() {
  17005. var e = new r.Vector3
  17006. , t = 30;
  17007. return function(i) {
  17008. this.closesttags || (this.closesttags = []),
  17009. this.closesttags.length = 0;
  17010. var n = this.model.tags;
  17011. if (n)
  17012. for (var r in n)
  17013. if (n.hasOwnProperty(r)) {
  17014. var o = n[r]
  17015. , a = o.position;
  17016. e.copy(i),
  17017. e.sub(a).negate();
  17018. var s = e.lengthSq();
  17019. s < t && this.closesttags.push(o)
  17020. }
  17021. }
  17022. }(),
  17023. t.exports = n
  17024. }
  17025. ).call(this, "/js/tag/tagManager.js")
  17026. }
  17027. , {
  17028. "../controls/serializer": 14,
  17029. "../enum/BlackoutStyle": 18,
  17030. "../enum/tagEvents": 32,
  17031. "../enum/ModelManagerEvents": 33,
  17032. "../enum/PlayerEvents": 40,
  17033. "../enum/TagStates": 44,
  17034. "../enum/Viewmode": 51,
  17035. "../enum/WarpStyle": 52,
  17036. "../objects/Snapshot": 153,
  17037. "../settings": 166,
  17038. "../util/common": 185,
  17039. "../util/lerp": 188,
  17040. "../util/logger": 189,
  17041. "./Billboard/BillboardEvent": 120,
  17042. "./Media/LinkType": 130,
  17043. "./Media/MediaEvent": 131,
  17044. events: 202,
  17045. three: 217
  17046. }],
  17047. 125: [function(e, t, i) {
  17048. (function(i) {
  17049. "use strict";
  17050. function n() {
  17051. this.embedWrapper = null,
  17052. this.embedElement = null
  17053. }
  17054. var r = e("../../util/ajax")
  17055. , o = e("./mediaSettings")
  17056. , a = e("../../settings")
  17057. , s = e("../../util/logger")
  17058. , l = new s(i);
  17059. n.prototype.createDomElement = function() {
  17060. return this.embedWrapper = document.createElement("div"),
  17061. this.embedWrapper.classList.add("tag-embed"),
  17062. this.embedWrapper.classList.add("hidden"),
  17063. this.embedWrapper
  17064. }
  17065. ,
  17066. n.prototype.load = function(e) {
  17067. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  17068. return new Promise(function(e, i) {
  17069. r.get(t).then(function(t) {
  17070. if (t = JSON.parse(t),
  17071. t.html && t.html.indexOf("<script") === -1) {
  17072. this.embedWrapper.innerHTML = t.html;
  17073. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  17074. if (this.embedWrapper.style.width = n + "px",
  17075. t.height) {
  17076. var r = t.height / t.width;
  17077. this.embedWrapper.style.height = n * r + "px"
  17078. }
  17079. this.embedElement = this.embedWrapper.firstChild;
  17080. var a = [];
  17081. try {
  17082. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  17083. } catch (e) {
  17084. l.debug("Error getting `a` elements for embed; was it an iframe?")
  17085. }
  17086. a.forEach(function(e) {
  17087. e.setAttribute("target", "_blank")
  17088. }),
  17089. this.embedElement.classList.add("hidden"),
  17090. this.embedWrapper.classList.remove("hidden"),
  17091. e()
  17092. } else
  17093. i("Not a valid embed")
  17094. }
  17095. .bind(this), function(e) {
  17096. i(e.response)
  17097. })
  17098. }
  17099. .bind(this))
  17100. }
  17101. ,
  17102. n.prototype.show = function() {
  17103. this.embedElement && this.embedElement.classList.remove("hidden")
  17104. }
  17105. ,
  17106. n.prototype.hide = function() {
  17107. this.embedElement && this.embedElement.classList.add("hidden")
  17108. }
  17109. ,
  17110. t.exports = n
  17111. }
  17112. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  17113. }
  17114. , {
  17115. "../../settings": 166,
  17116. "../../util/ajax": 181,
  17117. "../../util/logger": 189,
  17118. "./mediaSettings": 132
  17119. }],
  17120. 126: [function(e, t, i) {
  17121. (function(i) {
  17122. "use strict";
  17123. function n(e) {
  17124. o.call(this),
  17125. this.options = e,
  17126. this.playerControls = null,
  17127. this.state = s.NOT_READY
  17128. }
  17129. var r = e("../../util/browser")
  17130. , o = e("./EmbedlyEmbed")
  17131. , a = e("../../util/logger")
  17132. , s = (new a(i),
  17133. Object.freeze({
  17134. NOT_READY: "player.not.ready",
  17135. CUED: "player.cued",
  17136. PLAYING: "player.playing",
  17137. PAUSED: "player.paused"
  17138. }));
  17139. n.prototype = Object.create(o.prototype),
  17140. n.prototype.createDomElement = function() {
  17141. return this.embedWrapper = document.createElement("div"),
  17142. this.embedWrapper.classList.add("tag-video"),
  17143. this.embedWrapper.classList.add("hidden"),
  17144. this.embedWrapper
  17145. }
  17146. ,
  17147. n.prototype.load = function(e) {
  17148. var t = function() {
  17149. function e(e) {
  17150. this.playerState = s.CUED,
  17151. this.options.startMuted && this.playerControls.mute()
  17152. }
  17153. function t(e) {
  17154. this.playerState = e
  17155. }
  17156. function i(e) {
  17157. this.playerControls.setCurrentTime(0),
  17158. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  17159. }
  17160. this.playerControls = new playerjs.Player(this.embedElement),
  17161. this.playerControls.on("ready", e.bind(this)),
  17162. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  17163. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  17164. this.playerControls.on("ended", i.bind(this))
  17165. }
  17166. .bind(this);
  17167. return o.prototype.load.call(this, e).then(t.bind(this))
  17168. }
  17169. ,
  17170. n.prototype.play = function() {
  17171. var e = r.isMobile();
  17172. return function() {
  17173. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  17174. }
  17175. }(),
  17176. n.prototype.pause = function() {
  17177. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  17178. }
  17179. ,
  17180. t.exports = n
  17181. }
  17182. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  17183. }
  17184. , {
  17185. "../../util/browser": 182,
  17186. "../../util/logger": 189,
  17187. "./EmbedlyEmbed": 125
  17188. }],
  17189. 127: [function(e, t, i) {
  17190. (function(i) {
  17191. "use strict";
  17192. function n(e) {
  17193. function t() {
  17194. return a.debug("requesting file from embedly:", e.href),
  17195. r.get(e.href, {
  17196. responseType: e.responseType
  17197. }).then(function(t) {
  17198. return a.debug("requesting file finished:", e.href),
  17199. t
  17200. })
  17201. }
  17202. function i() {}
  17203. return s = new Promise(function(e, n) {
  17204. s.catch(i).then(function() {
  17205. t().then(e, n)
  17206. })
  17207. }
  17208. )
  17209. }
  17210. var r = e("../../util/ajax")
  17211. , o = (e("./mediaSettings"),
  17212. e("../../util/logger"))
  17213. , a = new o(i)
  17214. , s = Promise.resolve();
  17215. t.exports.enqueue = n
  17216. }
  17217. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  17218. }
  17219. , {
  17220. "../../util/ajax": 181,
  17221. "../../util/logger": 189,
  17222. "./mediaSettings": 132
  17223. }],
  17224. 128: [function(e, t, i) {
  17225. (function(i) {
  17226. "use strict";
  17227. function n() {
  17228. this.imageWrapper = null,
  17229. this.width = 0,
  17230. this.height = 0,
  17231. this.aspect = 1
  17232. }
  17233. var r = e("./MediaEvent")
  17234. , o = e("./EmbedlyQueue")
  17235. , a = e("events").EventEmitter
  17236. , s = e("../../util/logger")
  17237. , l = e("../../settings");
  17238. new s(i);
  17239. n.prototype = Object.create(a.prototype),
  17240. n.prototype.createDomElement = function() {
  17241. return this.imageWrapper = document.createElement("div"),
  17242. this.imageWrapper.classList.add("tag-image"),
  17243. this.imageWrapper.classList.add("hidden"),
  17244. this.imageWrapper.addEventListener("click", function(e) {
  17245. e.stopPropagation(),
  17246. this.emit(r.IMAGE_OPENING),
  17247. this.imageWrapper.style.pointerEvents = "none"
  17248. }
  17249. .bind(this)),
  17250. this.imageWrapper
  17251. }
  17252. ,
  17253. n.prototype.onClosed = function() {
  17254. this.imageWrapper.style.pointerEvents = "auto"
  17255. }
  17256. ,
  17257. n.prototype.load = function(e) {
  17258. var t = Math.max(window.screen.height, window.screen.width)
  17259. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  17260. return new Promise(function(e, t) {
  17261. function n(t) {
  17262. var i = t.target;
  17263. this.width = i.naturalWidth,
  17264. this.height = i.naturalHeight,
  17265. this.aspect = this.width / this.height;
  17266. var n = t.target.src;
  17267. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  17268. this.imageWrapper.style.width = this.width + "px",
  17269. this.imageWrapper.style.height = this.height + "px",
  17270. this.imageWrapper.classList.remove("hidden"),
  17271. e()
  17272. }
  17273. o.enqueue({
  17274. href: i,
  17275. responseType: "arraybuffer"
  17276. }).then(function(e) {
  17277. var t = new Uint8Array(e)
  17278. , i = new Blob([t])
  17279. , r = new window.Image;
  17280. r.addEventListener("load", n.bind(this));
  17281. var o = URL.createObjectURL(i);
  17282. r.src = o
  17283. }
  17284. .bind(this), t)
  17285. }
  17286. .bind(this))
  17287. }
  17288. ,
  17289. t.exports = n
  17290. }
  17291. ).call(this, "/js/tag/Media/Image.js")
  17292. }
  17293. , {
  17294. "../../settings": 166,
  17295. "../../util/logger": 189,
  17296. "./EmbedlyQueue": 127,
  17297. "./MediaEvent": 131,
  17298. events: 202
  17299. }],
  17300. 129: [function(e, t, i) {
  17301. "use strict";
  17302. function n(e) {
  17303. this.label = e.label,
  17304. this.href = e.url,
  17305. this.type = this.updateLinkForType(),
  17306. this.domElement = null,
  17307. this.id = c++
  17308. }
  17309. var r = e("./LinkType")
  17310. , o = e("./MediaEvent")
  17311. , a = e("../../util/browser")
  17312. , s = e("../../analytics")
  17313. , l = e("events").EventEmitter
  17314. , c = 0;
  17315. n.prototype = Object.create(l.prototype),
  17316. n.prototype.updateLinkForType = function() {
  17317. function e(e) {
  17318. var t = new RegExp("[#&?]start=([^#&?]*)")
  17319. , i = t.exec(e);
  17320. return i[1]
  17321. }
  17322. function t(e) {
  17323. return e + "&play=1"
  17324. }
  17325. var i = a.valueFromHash("m") || a.valueFromHash("model");
  17326. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  17327. r.NAVIGATION) : (this.href = t(this.href),
  17328. r.MODEL) : r.EXT_LINK
  17329. }
  17330. ;
  17331. var h = {};
  17332. n.prototype.createDomElement = function() {
  17333. function e(e) {
  17334. switch (e.stopPropagation(),
  17335. h[this.id] = !0,
  17336. s.trackAlways("click_tag_link", {
  17337. link_type: this.type,
  17338. link_count: c,
  17339. links_clicked: Object.keys(h).length
  17340. }),
  17341. this.type) {
  17342. case r.MODEL:
  17343. window.location.replace(this.href);
  17344. break;
  17345. case r.EXT_LINK:
  17346. window.open(this.href, "_blank")
  17347. }
  17348. this.emit(o.LINK_CLICK, {
  17349. type: this.type,
  17350. url: this.href
  17351. })
  17352. }
  17353. if (this.domElement = document.createElement("a"),
  17354. this.domElement.classList.add("tag-link"),
  17355. this.domElement.textContent = this.label,
  17356. this.type === r.EXT_LINK) {
  17357. this.domElement.textContent += " ";
  17358. var t = document.createElement("i");
  17359. t.classList.add("icon-ext-link"),
  17360. t.title = "Link to external web site",
  17361. this.domElement.appendChild(t)
  17362. }
  17363. return this.domElement.addEventListener("click", e.bind(this)),
  17364. this.domElement
  17365. }
  17366. ,
  17367. t.exports = n
  17368. }
  17369. , {
  17370. "../../analytics": 4,
  17371. "../../util/browser": 182,
  17372. "./LinkType": 130,
  17373. "./MediaEvent": 131,
  17374. events: 202
  17375. }],
  17376. 130: [function(e, t, i) {
  17377. "use strict";
  17378. t.exports = {
  17379. NAVIGATION: "navigation",
  17380. MODEL: "model",
  17381. EXT_LINK: "ext-link"
  17382. }
  17383. }
  17384. , {}],
  17385. 131: [function(e, t, i) {
  17386. "use strict";
  17387. t.exports = Object.freeze({
  17388. LINK_CLICK: "mtmedia.link",
  17389. IMAGE_LOADED: "mtmedia.image.loaded",
  17390. IMAGE_OPENING: "mtmedia.image.opening",
  17391. IMAGE_OPENED: "mtmedia.image.opened",
  17392. IMAGE_CLOSING: "mtmedia.image.closing",
  17393. IMAGE_CLOSED: "mtmedia.image.closed",
  17394. VIDEO_START: "mtmedia.video.start",
  17395. VIDEO_PAUSE: "mtmedia.video.pause",
  17396. VIDEO_ENDED: "mtmedia.video.end"
  17397. })
  17398. }
  17399. , {}],
  17400. 132: [function(e, t, i) {
  17401. "use strict";
  17402. t.exports = Object.freeze({
  17403. maxEmbedWidth: 350,
  17404. defaultAspectRatio: .75
  17405. })
  17406. }
  17407. , {}],
  17408. 133: [function(e, t, i) {
  17409. "use strict";
  17410. t.exports = Object.freeze({
  17411. TEXT: "text",
  17412. LINK: "link",
  17413. IMAGE: "photo",
  17414. VIDEO: "video",
  17415. RICH: "rich"
  17416. })
  17417. }
  17418. , {}],
  17419. 134: [function(e, t, i) {
  17420. "use strict";
  17421. function n(e) {
  17422. this.capabilities = {
  17423. links: {
  17424. enable: e.supportLinks,
  17425. keepLabels: e.keepLinkLabels
  17426. }
  17427. }
  17428. }
  17429. var r = e("./DescriptionChunkType");
  17430. n.prototype.parse = function(e, t) {
  17431. var i = []
  17432. , n = e.split("[").map(function(e, t) {
  17433. return 0 === t ? e : "[" + e
  17434. });
  17435. return n.forEach(function(e) {
  17436. var n = this.findMarkdown(e);
  17437. if (n) {
  17438. if (n.url.indexOf("javascript:") !== -1)
  17439. return;
  17440. this.addLinkChunk(i, n, t),
  17441. this.addTextChunk(i, e.slice(n.markdown.length))
  17442. } else
  17443. this.addTextChunk(i, e)
  17444. }
  17445. .bind(this)),
  17446. i
  17447. }
  17448. ,
  17449. n.prototype.findMarkdown = function(e) {
  17450. var t = /\[([^\]]*)\]\((.*)\)/
  17451. , i = e.match(t);
  17452. if (i) {
  17453. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  17454. 0 !== r); )
  17455. o++;
  17456. var a = n.length - o;
  17457. return {
  17458. markdown: i[0].substring(0, i[0].length - a),
  17459. label: i[1],
  17460. url: i[2].substring(0, o)
  17461. }
  17462. }
  17463. }
  17464. ,
  17465. n.prototype.addTextChunk = function(e, t) {
  17466. 0 !== t.length && e.push({
  17467. type: r.TEXT,
  17468. text: t
  17469. })
  17470. }
  17471. ,
  17472. n.prototype.addLinkChunk = function(e, t) {
  17473. if (!this.capabilities.links.enable)
  17474. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  17475. var i = {
  17476. label: t.label,
  17477. url: t.url
  17478. };
  17479. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  17480. e.push({
  17481. type: r.LINK,
  17482. link: i
  17483. })
  17484. }
  17485. ,
  17486. t.exports = n
  17487. }
  17488. , {
  17489. "./DescriptionChunkType": 133
  17490. }],
  17491. 135: [function(e, t, i) {
  17492. (function(i) {
  17493. "use strict";
  17494. var n = e("../util/logger")
  17495. , r = new n(i)
  17496. , o = {
  17497. parseIdsFromChunkName: function(e, t) {
  17498. t.floorId = o.parseFloor(e),
  17499. t.roomId = o.parseRoom(e)
  17500. },
  17501. parseFloor: function(e) {
  17502. var t = e.match(/_group([0-9]+)/);
  17503. if (!t)
  17504. return 0;
  17505. try {
  17506. return parseInt(t[1], 10)
  17507. } catch (e) {
  17508. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  17509. 0
  17510. }
  17511. },
  17512. parseRoom: function(e) {
  17513. var t = e.match(/_sub([0-9]+)/);
  17514. if (!t)
  17515. return -1;
  17516. try {
  17517. return parseInt(t[1], 10)
  17518. } catch (e) {
  17519. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  17520. 0
  17521. }
  17522. }
  17523. };
  17524. t.exports = o
  17525. }
  17526. ).call(this, "/js/model/Chunks.js")
  17527. }
  17528. , {
  17529. "../util/logger": 189
  17530. }],
  17531. 136: [function(e, t, i) {
  17532. (function(i) {
  17533. "use strict";
  17534. function n(e) {
  17535. s.call(this),
  17536. this.model = e,
  17537. this.exploded = !1
  17538. }
  17539. var r = e("../objects/Floor")
  17540. , o = (e("../settings"),
  17541. e("../util/logger"))
  17542. , a = e("../util/transitions")
  17543. , s = e("../util/IndexedCollection")
  17544. , l = e("../util/common")
  17545. , c = e("../util/easing");
  17546. new o(i);
  17547. l.inherit(n, s),
  17548. n.prototype.add = function(e) {
  17549. s.prototype.add.call(this, e),
  17550. this.model.add(e)
  17551. }
  17552. ,
  17553. n.prototype.getIndex = function(e) {
  17554. return e.floorIndex
  17555. }
  17556. ,
  17557. n.prototype.build = function() {
  17558. this.list.forEach(function(e) {
  17559. e.build()
  17560. })
  17561. }
  17562. ,
  17563. n.prototype.size = function() {
  17564. return this.length
  17565. }
  17566. ,
  17567. n.prototype.sort = function() {
  17568. s.prototype.sort.call(this, function(e, t) {
  17569. return e.floorIndex - t.floorIndex
  17570. })
  17571. }
  17572. ,
  17573. n.prototype.nextFloor = function(e, t) {
  17574. return this.index[e.floorIndex + t] || null
  17575. }
  17576. ,
  17577. n.prototype.getFloorAtPoint = function(e) {
  17578. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17579. var r = this.list[n]
  17580. , o = r.distanceToPoint(e);
  17581. (!t || i > o) && (i = o,
  17582. t = r)
  17583. }
  17584. return t
  17585. }
  17586. ,
  17587. n.prototype.getOrMakeFloor = function(e) {
  17588. var t = this.index[e];
  17589. return t || (t = new r(this.model,e),
  17590. this.add(t)),
  17591. t
  17592. }
  17593. ,
  17594. n.prototype.hide = function() {
  17595. this.list.forEach(function(e) {
  17596. e.hide()
  17597. })
  17598. }
  17599. ,
  17600. n.prototype.show = function() {
  17601. this.list.forEach(function(e) {
  17602. e.show()
  17603. })
  17604. }
  17605. ,
  17606. n.prototype.names = function() {
  17607. return this.list.reduce(function(e, t) {
  17608. return e.concat(t.name)
  17609. }, [])
  17610. }
  17611. ,
  17612. n.prototype.toggleExplodeHorizontal = function() {
  17613. function e(e, t) {
  17614. r.copy(e.position),
  17615. e.position.x = i[e.floorIndex] * t,
  17616. e.position.y = 1 * e.floorIndex * t,
  17617. r.sub(e.position).multiplyScalar(-1),
  17618. e.panos.forEach(function(e) {
  17619. e.translate(r)
  17620. })
  17621. }
  17622. var t, i = [], n = 0;
  17623. this.list.forEach(function(e, r, o) {
  17624. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17625. n += t,
  17626. i[r] = n
  17627. }),
  17628. i = i.map(function(e) {
  17629. return e - n / 2
  17630. });
  17631. var r = this.list[0].position.clone();
  17632. this.exploded ? this.list.forEach(function(t) {
  17633. a.start(function(i) {
  17634. e(t, 1 - i)
  17635. }, 1500, null, 0, c.easeOutExpo)
  17636. }) : this.list.forEach(function(t) {
  17637. a.start(function(i) {
  17638. e(t, i)
  17639. }, 1500, null, 0, c.easeOutExpo)
  17640. }),
  17641. this.exploded = !this.exploded
  17642. }
  17643. ,
  17644. n.prototype.toggleExplodeVertical = function() {
  17645. function e(e, i) {
  17646. var n = n.copy(e.position);
  17647. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17648. n.sub(e.position).multiplyScalar(-1),
  17649. e.panos.forEach(function(e) {
  17650. e.translate(n)
  17651. })
  17652. }
  17653. var t = this.model.size;
  17654. this.list[0].position.clone();
  17655. this.exploded ? this.list.forEach(function(t) {
  17656. a.start(function(i) {
  17657. e(t, 1 - i)
  17658. }, 1500, null, 0, c.easeOutExpo)
  17659. }) : this.list.forEach(function(t) {
  17660. a.start(function(i) {
  17661. e(t, i)
  17662. }, 1500, null, 0, c.easeOutExpo)
  17663. }),
  17664. this.exploded = !this.exploded
  17665. }
  17666. ,
  17667. t.exports = n
  17668. }
  17669. ).call(this, "/js/model/FloorCollection.js")
  17670. }
  17671. , {
  17672. "../objects/Floor": 146,
  17673. "../settings": 166,
  17674. "../util/IndexedCollection": 175,
  17675. "../util/common": 185,
  17676. "../util/easing": 186,
  17677. "../util/logger": 189,
  17678. "../util/transitions": 195
  17679. }],
  17680. 137: [function(e, t, i) {
  17681. (function(i) {
  17682. "use strict";
  17683. function n() {
  17684. c.call(this)
  17685. }
  17686. var r = e("../settings")
  17687. , o = e("../util/logger")
  17688. , a = e("../enum/Viewmode")
  17689. , s = e("../objects/Snapshot")
  17690. , l = (e("../util/math"),
  17691. e("../util/common"))
  17692. , c = e("../util/IndexedCollection")
  17693. , h = new o(i);
  17694. l.inherit(n, c),
  17695. n.prototype.getImage = function(e) {
  17696. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17697. }
  17698. ,
  17699. n.prototype.filterByModesAndReel = function(e, t) {
  17700. for (var i = [], n = 0; n < t.length; n += 1) {
  17701. var r = t[n]
  17702. , o = this.index[r.sid];
  17703. o && i.push(o)
  17704. }
  17705. var s = e[a.DOLLHOUSE]
  17706. , l = e[a.FLOORPLAN];
  17707. i = i.filter(function(e) {
  17708. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17709. return !0;
  17710. var t;
  17711. try {
  17712. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17713. } catch (e) {
  17714. return h.debug(e.message),
  17715. !1
  17716. }
  17717. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17718. }),
  17719. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17720. this.list = i,
  17721. this.reIndex()
  17722. }
  17723. ,
  17724. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  17725. if (0 === this.list.length)
  17726. return [];
  17727. var locations = [];
  17728. var deal = (info, container)=>{
  17729. var src = info.thumbnail_signed_src,
  17730. o = info.name || "";
  17731. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17732. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17733. let a = panos.get(info.metadata.scan_id);
  17734. if (a && !a.isAligned()) return
  17735. }
  17736. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17737. if (cameraMode === a.MESH) return
  17738. if(window.isLocal)src = manage.dealURL(src)
  17739. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17740. var l = {
  17741. cameraMode: cameraMode,
  17742. position: info.metadata.camera_position,
  17743. quaternion: info.metadata.camera_quaternion,
  17744. zoom: info.metadata.zoom,
  17745. panoId: info.metadata.scan_id,
  17746. orthoZoom: info.metadata.ortho_zoom,
  17747. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17748. thumbUrl: src,
  17749. name: n.filterImageName(o),
  17750. sid: info.sid
  17751. }
  17752. var item = new s(l);
  17753. item.momentTour = info.momentTour
  17754. container.push(item)
  17755. return item
  17756. }
  17757. }
  17758. this.list.forEach(image=>{
  17759. if(image.images){
  17760. var folder = $.extend({}, image )
  17761. folder.heroLocations = [];
  17762. image.images.list.forEach(child=>{
  17763. deal(child, folder.heroLocations);
  17764. })
  17765. folder.musicInfo = folder.musicInfo || {}
  17766. locations.push(folder)
  17767. delete folder.images;
  17768. delete folder.locations;
  17769. }else{
  17770. var item = deal(image, locations);
  17771. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17772. }
  17773. })
  17774. return locations
  17775. }
  17776. ,
  17777. n.prototype.getIndex = function(e) {
  17778. return e.sid
  17779. }
  17780. ,
  17781. n.filterImageName = function(e) {
  17782. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17783. }
  17784. ,
  17785. t.exports = n
  17786. }
  17787. ).call(this, "/js/model/ImageCollection.js")
  17788. }
  17789. , {
  17790. "../enum/Viewmode": 51,
  17791. "../objects/Snapshot": 153,
  17792. "../settings": 166,
  17793. "../util/IndexedCollection": 175,
  17794. "../util/common": 185,
  17795. "../util/logger": 189,
  17796. "../util/math": 190
  17797. }],
  17798. 138: [function(e, t, i) {
  17799. (function(i) {
  17800. "use strict";
  17801. function n() {
  17802. u.call(this)
  17803. }
  17804. var r = e("../label/Label")
  17805. , o = e("../settings")
  17806. , a = e("../util/logger")
  17807. , s = e("../util/math")
  17808. , l = e("../util/ajax")
  17809. , c = e("./RoomCollection")
  17810. , h = e("../util/common")
  17811. , u = e("../util/IndexedCollection");
  17812. new a(i);
  17813. h.inherit(n, u),
  17814. n.prototype.getIndex = function(e) {
  17815. return e.labelId
  17816. }
  17817. ,
  17818. n.prototype.associateWithRooms = function(e) {
  17819. this.forEach(function(t) {
  17820. e.forEach(function(e) {
  17821. e.roomId === t.roomId && (t.room = e)
  17822. })
  17823. })
  17824. }
  17825. ,
  17826. n.prototype.createFromLabelData = function(e) {
  17827. e.forEach(function(e) {
  17828. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17829. t = c.generateRoomId(e.floorId, t);
  17830. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17831. i.position = s.convertWorkshopVector(i.position),
  17832. this.add(i),
  17833. i.build()
  17834. }
  17835. .bind(this))
  17836. }
  17837. ,
  17838. n.prototype.load = function(e, t) {
  17839. return l.get(e, {
  17840. responseType: "json",
  17841. auth: t ? o.authorizationHeader : null
  17842. }).done(function(e) {
  17843. var t = [];
  17844. for (var i in e) {
  17845. var n = e[i];
  17846. t.push(n)
  17847. }
  17848. this.createFromLabelData(t)
  17849. }
  17850. .bind(this))
  17851. }
  17852. ,
  17853. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17854. var t = -1;
  17855. if (e) {
  17856. if(typeof e == 'number'){
  17857. t = parseInt(e)
  17858. }else{
  17859. var i = e.split("_");
  17860. t = parseInt(i[0])
  17861. }
  17862. }
  17863. return t
  17864. }
  17865. ,
  17866. t.exports = n
  17867. }
  17868. ).call(this, "/js/model/LabelCollection.js")
  17869. }
  17870. , {
  17871. "../label/Label": 90,
  17872. "../settings": 166,
  17873. "../util/IndexedCollection": 175,
  17874. "../util/ajax": 181,
  17875. "../util/common": 185,
  17876. "../util/logger": 189,
  17877. "../util/math": 190,
  17878. "./RoomCollection": 141
  17879. }],
  17880. 139: [function(e, t, i) {
  17881. (function(i) {
  17882. "use strict";
  17883. function n(e, t) {
  17884. o.Object3D.call(this)
  17885. this.sid = window.number;//t.sid,
  17886. this.data = t,
  17887. this.options = e,
  17888. this.urls = new s(e.urlFiles),
  17889. this.isPublic = void 0 !== t.is_public && t.is_public,
  17890. //创建heroLocations
  17891. this.images = new _(this),
  17892. this.images.extend(t.images),
  17893. this.images.forEach((info)=>{
  17894. if(info.locations){
  17895. info.images = new _(this);
  17896. info.images.extend(info.locations)
  17897. }
  17898. })
  17899. this.heroLocations = []
  17900. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17901. this.outdoorPanoLocations = [],
  17902. this.floors = new d(this),
  17903. this.floorsEnabled = void 0 === e.floors || e.floors,
  17904. this.changingFloor = !1,
  17905. this.chunks = [],
  17906. this.panos = new A,
  17907. this.colliders = [],
  17908. this.loadPanosPromise = null,
  17909. this.loadMeshTexturesPromise = null,
  17910. this.auxDataPromise = null,
  17911. this.meshTexturesLoaded = !1,
  17912. this.meshTextures = [],
  17913. this.tags = {},
  17914. this.tagsShown = !1,
  17915. this.shouldShowtags = !1,
  17916. this.has360Views = !1,
  17917. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17918. this.supportedModes = {},
  17919. this.supportedModes[c.PANORAMA] = !0,
  17920. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17921. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17922. this.supportedModes[c.TRANSITIONING] = !0,
  17923. this.supportsTiles = this.configureTiling(),
  17924. // this.supportsVR = t.is_vr,
  17925. this.supportsVR = window.MP_PREFETCHED_MODELDATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17926. this.mode = c.DOLLHOUSE,
  17927. this.size = null,
  17928. this.center = null,
  17929. this.boundingBox = new o.Box3,
  17930. this.currentFloor = null,
  17931. this.allFloorsVisible = !0,
  17932. this.projectedPano0 = null,
  17933. this.projectedPano1 = null,
  17934. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17935. this.addFloor(new u(this,t,e.trim()))
  17936. }
  17937. .bind(this)),
  17938. this.waitQueue = [],
  17939. this.on("load", function(e) {
  17940. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17941. return !e.isLoadedCallback()
  17942. }),
  17943. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17944. }
  17945. .bind(this)),
  17946. this.setupCustomProperties()
  17947. this.hots = {};
  17948. }
  17949. function r() {
  17950. try {
  17951. var e = document.createElement("canvas")
  17952. , t = e.getContext("webgl");
  17953. t || (t = e.getContext("experimental-webgl"));
  17954. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17955. return i
  17956. } catch (e) {
  17957. return 0
  17958. }
  17959. }
  17960. var o = e("three")
  17961. , a = e("../util/ajax")
  17962. , s = e("../util/ModelUrls")
  17963. , l = e("../objects/BoundingTextureSkybox")
  17964. , c = e("../enum/Viewmode")
  17965. , h = e("../enum/RenderOrder")
  17966. , u = (e("../enum/AlignmentType"),
  17967. e("../objects/Floor"))
  17968. , d = e("./FloorCollection")
  17969. , p = e("../objects/Chunk")
  17970. , f = (e("../objects/Room"),
  17971. e("../objects/Snapshot"),
  17972. e("../label/Label"),
  17973. e("../util/math"),
  17974. e("../settings"))
  17975. ,ss = e("../shaders")
  17976. , g = e("../util/logger")
  17977. , m = e("../tag/tag")
  17978. , v = (e("../tag/tagManager"),
  17979. e("../objects/Panorama"))
  17980. , A = e("../util/PanoramaCollection")
  17981. , y = e("../loaders/ModelLoader")
  17982. , C = e("../loaders/ModelTextureLoader")
  17983. , I = e("../loaders/SweepDataLoader")
  17984. , E = e("../util/transitions")
  17985. , b = e("../util/common")
  17986. , es = e("../util/easing")
  17987. ,lerp = e("../util/lerp")
  17988. ,tex = e("../util/texture")
  17989. , w = e("./../util/browser")
  17990. , _ = e("./ImageCollection")
  17991. , T = e("./RoomCollection")
  17992. , x = e("./LabelCollection")
  17993. , S = e("./Chunks")
  17994. , M = e("./../util/showcase")
  17995. , R = e("../exception/BasicException")
  17996. , P = (e("../constants")
  17997. ,e("events").EventEmitter)
  17998. ,Hot = e("hot")
  17999. , O = new g(i);
  18000. n.prototype = Object.create(o.Object3D.prototype),
  18001. b.extend(n, P),
  18002. n.prototype.setupCustomProperties = function() {
  18003. var e = f.modelAlpha;
  18004. Object.defineProperty(this, "alpha", {
  18005. get: function() {
  18006. return e
  18007. },
  18008. set: function(t) {
  18009. e = t,
  18010. this.chunks.forEach(function(t) {
  18011. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  18012. })
  18013. }
  18014. })
  18015. }
  18016. ,
  18017. n.prototype.configureTiling = function() {
  18018. var e = r();
  18019. if (e < 2048)
  18020. return !1;
  18021. O.warn("Max cube texture size: " + e);
  18022. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  18023. var i = f.tiling.tilingFlagNames[t];
  18024. if ("1" === w.valueFromHash(i, null))
  18025. return !0;
  18026. if ("0" === w.valueFromHash(i, null))
  18027. return !1
  18028. }
  18029. //--------------------------------------------许钟文-------------------------------------------
  18030. //return true;
  18031. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  18032. //--------------------------------------------e n d -------------------------------------------
  18033. }
  18034. ,
  18035. n.prototype.toggleAlpha = function() {
  18036. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  18037. }
  18038. ,
  18039. n.prototype.load = function(e) {
  18040. var t = function() {
  18041. return $.when(this.loadPanos(), this.loadMesh())
  18042. }
  18043. , i = this.urls.init().then(t.bind(this));
  18044. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  18045. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  18046. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  18047. }
  18048. ,
  18049. n.prototype.loadMesh = function() {
  18050. function e(e) {
  18051. O.error(e),
  18052. n.reject("loading-failed")
  18053. }
  18054. function t(e, t) {
  18055. n.notify(e, t)
  18056. }
  18057. function i(e, t) {
  18058. if (0 === e.length) {
  18059. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  18060. r.supportedModes[c.DOLLHOUSE] = !1,
  18061. r.supportedModes[c.FLOORPLAN] = !1;
  18062. var i = new p({
  18063. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  18064. });
  18065. i.material.visible = !1,
  18066. i.rotateX(-Math.PI / 2),
  18067. i.geometry.computeBoundingBox(),
  18068. e = [i]
  18069. }
  18070. e.forEach(function(e) {
  18071. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  18072. r.addChunk(t, e)
  18073. }),
  18074. r.floors.sort(),
  18075. n.resolve(r)
  18076. }
  18077. var n = $.Deferred()
  18078. , r = this;
  18079. return y.load(r.data.job.uuid, r.urls, i, t, e),
  18080. n.promise()
  18081. }
  18082. ,
  18083. n.prototype.loadMeshTextures = function() {
  18084. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  18085. this.meshTexturesLoaded = !0
  18086. }
  18087. .bind(this)),
  18088. this.loadTexturesPromise)
  18089. }
  18090. ,
  18091. /* n.prototype.loadtags = function() {//xzw改
  18092. var e = $.Deferred();
  18093. if (!f.tags.enabled)
  18094. return e.resolve();
  18095. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  18096. t = "data/" + this.sid + "/tags.json"
  18097. return a.get(t, {
  18098. responseType: "json",
  18099. auth: this.isPublic ? null : f.authorizationHeader
  18100. }).done(function(t) {
  18101. var i = 0
  18102. , n = 0;
  18103. for (var r in t) {
  18104. var o = t[r];
  18105. o.enabled && (n++,
  18106. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  18107. i++))
  18108. }
  18109. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  18110. e.resolve()
  18111. }
  18112. .bind(this)).fail(function() {
  18113. O.warn("Getting tags failed, not displaying tags."),
  18114. e.resolve()
  18115. }),
  18116. e
  18117. } */
  18118. n.prototype.shineHots = function(){ //xzw
  18119. E.trigger({
  18120. func: function(e) {
  18121. var opa = e <= .5 ? 2 * e : -2 * e + 2
  18122. for(var i in this.hots){
  18123. this.hots[i].mesh.material.uniforms.opac.value = opa;
  18124. }
  18125. }.bind(this),
  18126. cycling: true,
  18127. duration: 3000,
  18128. //easing: "easeInOutQuad",
  18129. name: "hotShine"
  18130. })
  18131. },
  18132. n.prototype.createHotItem = function(data, hots) {
  18133. var docFragment = document.createDocumentFragment();
  18134. var keyAry = Object.keys(data);
  18135. for(var i = 0; i < keyAry.length; i++){
  18136. var li = document.createElement('li');
  18137. var span = document.createElement('span');
  18138. span.innerHTML = data[keyAry[i]].title || data[keyAry[i]].infoAttribute.title || '热点';
  18139. // console.log(span.innerHTML);
  18140. li.hot = hots[keyAry[i]]; // 列表每一项对应一个热点
  18141. li.appendChild(span);
  18142. docFragment.appendChild(li);
  18143. }
  18144. var ul = document.querySelector('#hotListContent ul');
  18145. ul.appendChild(docFragment);
  18146. console.log(docFragment);
  18147. }
  18148. n.prototype.loadOverlays = function(overlays){
  18149. var overlays = window.data2 && window.data2.overlays
  18150. overlays && overlays.forEach((info)=>{
  18151. //if(info.file.includes('20210312_112357584.mp4') /* || info.animateInfo */ )return;
  18152. new Overlay(info)
  18153. })
  18154. setTimeout(Overlay.load, 300)
  18155. }
  18156. n.prototype.loadhots = function() {//xzw
  18157. var e = $.Deferred();
  18158. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  18159. return a.get(t, {
  18160. responseType: "json",
  18161. auth: this.isPublic ? null : f.authorizationHeader
  18162. }).done(function(t) {
  18163. window.data2 = t;
  18164. if(!t){
  18165. console.error("data2 is null")
  18166. }else{
  18167. g_data2 = hotMatcher(t);
  18168. this.hotsCount = 0;
  18169. /* for(var i in t.hots){
  18170. this.hotsCount ++;
  18171. this.hots[i] = new Hot(i, t.hots[i], this);
  18172. t.hots[i].infoAttribute || (t.hots[i].infoAttribute = {})
  18173. this.hots[i].initStyleImg(t.hots[i].infoAttribute);
  18174. };
  18175. window.hotData = t.hots
  18176. t.hots && this.createHotItem(t.hots, this.hots); */
  18177. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  18178. window.hotData = {}
  18179. if(t.hots){
  18180. var sids = Object.keys(t.hots).sort((a,b)=>{return t.hots[a].order - t.hots[b].order});
  18181. sids.forEach((sid)=>{
  18182. this.hotsCount++,
  18183. this.hots[sid] = new Hot(sid,t.hots[sid] ,this);
  18184. t.hots[sid].infoAttribute || (t.hots[sid].infoAttribute = {})
  18185. this.hots[sid].initStyleImg(t.hots[sid].infoAttribute);
  18186. window.hotData[sid] = t.hots[sid];
  18187. })
  18188. }
  18189. this.createHotItem(window.hotData, this.hots);
  18190. g_index = w.valueFromHash("m");
  18191. /* if(t.tourAudio){
  18192. g_tourAudio = new Audio;
  18193. g_tourAudio.loop = false;
  18194. g_tourAudio.addEventListener('ended', function () {
  18195. var ev = document.createEvent("MouseEvent");
  18196. ev.initEvent("tourAudioEnded",true,true);
  18197. window.dispatchEvent(ev);
  18198. });
  18199. }; */
  18200. }
  18201. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  18202. /* var dataJsPromise = $.Deferred();
  18203. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  18204. a.get(dataJsUrl,{
  18205. responseType: "json",
  18206. auth: this.isPublic ? null : f.authorizationHeader
  18207. }).done(function(data) {
  18208. window.hotData = data;
  18209. this.createHotItem(data, this.hots);
  18210. for(let i in this.hots){//add
  18211. data[i] && this.hots[i].initStyleImg(data[i]);
  18212. }
  18213. dataJsPromise.resolve();
  18214. }.bind(this)).fail(function(){
  18215. console.log('Data.js is empty');
  18216. dataJsPromise.resolve();
  18217. }) */
  18218. e.resolve();
  18219. }.bind(this)).fail(function() {
  18220. console.log('没有热点');
  18221. e.resolve()
  18222. }),
  18223. e
  18224. }
  18225. ,
  18226. n.prototype.loadPanos = function() {
  18227. if (this.loadPanosPromise)
  18228. return this.loadPanosPromise;
  18229. var e = new I(this);
  18230. return this.loadPanosPromise = e.load().then(function(e) {
  18231. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  18232. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  18233. else console.log(e.uuid)
  18234. }
  18235. .bind(this))),
  18236. this.panos.extend(e.map(function(e) {
  18237. return new v(this,e.uuid,e,this.supportsTiles)
  18238. }
  18239. .bind(this))),
  18240. this.panos.forEach(function(e) {
  18241. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  18242. var i = this.panos.get(t);
  18243. i && this.panos.setNeighbour(e, i, !0)
  18244. }
  18245. .bind(this)),
  18246. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  18247. }
  18248. .bind(this)),
  18249. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  18250. this.supportedModes[c.PANORAMA] = !1),
  18251. $.when(this)
  18252. }
  18253. .bind(this)),
  18254. this.loadPanosPromise
  18255. }
  18256. ,
  18257. n.prototype.loadHighlightReel = function() {//xzw
  18258. var e = $.Deferred()
  18259. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  18260. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  18261. return a.get(t, {
  18262. responseType: "json",
  18263. auth: this.isPublic ? null : f.authorizationHeader
  18264. }).done(function(t) {
  18265. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  18266. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  18267. e.resolve()
  18268. }
  18269. .bind(this)).fail(function() {
  18270. O.warn("Getting highlight reel failed, no highlights available"),
  18271. e.resolve()
  18272. }),
  18273. e
  18274. }
  18275. ,
  18276. n.prototype.waitForLoad = function(e, t) {
  18277. t() || (this.waitQueue.push({
  18278. object: e,
  18279. isLoadedCallback: t
  18280. }),
  18281. 1 === this.waitQueue.length && this.emit("waiting"))
  18282. }
  18283. ,
  18284. n.prototype.hide = function() {
  18285. this.floors.hide()
  18286. }
  18287. ,
  18288. n.prototype.show = function() {
  18289. this.floors.show()
  18290. }
  18291. ,
  18292. n.prototype.floorNames = function() {
  18293. return this.floors.names()
  18294. }
  18295. ,
  18296. n.prototype.warpDestFloors = function(e, t) {
  18297. if (!e || this.floors.length !== e.length)
  18298. return void this.toggleAllFloors(!0);
  18299. var i = e.findIndex(function(e) {
  18300. return e
  18301. }
  18302. .bind(this));
  18303. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  18304. }
  18305. ,
  18306. n.prototype.setFloor = function(e, t, i) {
  18307. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  18308. this.allFloorsVisible = !1,
  18309. this._setFloor(e, t, i)
  18310. }
  18311. ,
  18312. n.prototype.toggleAllFloors = function(e) {
  18313. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  18314. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  18315. this._setFloor(this.currentFloor)
  18316. }
  18317. ,
  18318. n.prototype._setFloor = function(e, t, i) {
  18319. t = t || this.mode,
  18320. this.emit("floor.changed", e, t, this.currentFloor),
  18321. this.currentFloor = e;
  18322. var n;
  18323. if (t === c.PANORAMA) {
  18324. if (this.show(),
  18325. this.shouldShowtags && this.tagsShown)
  18326. for (n in this.tags)
  18327. this.tags[n].show(f.showFloorDuration)
  18328. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  18329. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  18330. }
  18331. .bind(this)),
  18332. this.shouldShowtags && this.tagsShown))
  18333. for (n in this.tags) {
  18334. var r = this.tags[n];
  18335. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  18336. }
  18337. var o = this
  18338. , a = e;
  18339. E.start(function() {}, f.showFloorDelay, function() {
  18340. o.floors.forEach(function(e) {
  18341. e.chunks.forEach(function(t) {
  18342. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  18343. })
  18344. })
  18345. }
  18346. .bind(this))
  18347. }
  18348. ,
  18349. n.prototype.toggleExplode = function() {
  18350. this.floors.toggleExplodeHorizontal()
  18351. }
  18352. ,
  18353. n.prototype.toggleExplodeUp = function() {
  18354. this.floors.toggleExplodeVertical()
  18355. }
  18356. ,
  18357. n.prototype.nextFloor = function(e) {
  18358. return this.floors.nextFloor(this.currentFloor, e)
  18359. }
  18360. ,
  18361. n.prototype.addFloor = function(e) {
  18362. this.floors.add(e)
  18363. }
  18364. ,
  18365. n.prototype.getFloorAtPoint = function(e) {
  18366. return this.floors.getFloorAtPoint(e)
  18367. }
  18368. ,
  18369. n.prototype.getTagBySid = function(e) {
  18370. return this.tags[e]
  18371. }
  18372. ,
  18373. n.prototype.addChunk = function(e, t) {
  18374. this.floors.getOrMakeFloor(e).addChunk(t),
  18375. this.chunks.push(t)
  18376. }
  18377. ,
  18378. n.prototype.setMode = function(e) {
  18379. if (!this.supportedModes[e])
  18380. throw new R("Mode not supported for this model: " + e);
  18381. this.mode = e;
  18382. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  18383. this.chunks.forEach(function(t) {
  18384. t.setMode(e)
  18385. })
  18386. }
  18387. ,
  18388. n.prototype.build = function() {
  18389. this.heroLocations = this.images.getHeroLocations(this.panos);
  18390. var e = function() {
  18391. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  18392. }
  18393. .bind(this)();
  18394. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  18395. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  18396. }
  18397. .bind(this)) || e,
  18398. null === this.heroImage && O.warn("No hero image defined."),
  18399. this.currentFloor = this.floors.last(),
  18400. this.floors.build(),
  18401. this.colliders = this.floors.reduce(function(e, t) {
  18402. return e.concat(t.collider.children)
  18403. }, []),
  18404. this.panos.forEach(function(e) {
  18405. e.build1(),
  18406. e.on("enter", function() {
  18407. e.floor !== this.currentFloor && this.setFloor(e.floor)
  18408. }
  18409. .bind(this))
  18410. }
  18411. .bind(this)),
  18412. this.panos.forEach(function(e) {
  18413. e.build2()
  18414. }),
  18415. this.floors.forEach(function(e) {
  18416. this.boundingBox.union(e.boundingBox)
  18417. }
  18418. .bind(this)),
  18419. this.size = this.boundingBox.size(),
  18420. this.center = this.boundingBox.center(),
  18421. this.floors.forEach(function(e) {
  18422. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  18423. }
  18424. .bind(this)),
  18425. this.panos.populate_path_graph(),
  18426. this.skybox = new l(this.boundingBox),
  18427. this.skybox.matrixWorldNeedsUpdate = !0,
  18428. this.add(this.skybox);
  18429. setTimeout(function(){
  18430. this.hotsCount && this.shineHots();
  18431. }.bind(this),1300);//xzw 热点开始闪烁
  18432. for (var t in this.tags)
  18433. this.tags[t].build();
  18434. //add-----
  18435. for(let i in this.hots){
  18436. this.hots[i].setVisiblePanos(this.hots[i].visibleData);
  18437. }
  18438. //---------
  18439. this.createFloorLogo()
  18440. return O.debug("Done building model"),
  18441. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  18442. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  18443. this.buildRooms(),
  18444. this.labels.associateWithRooms(this.rooms),
  18445. $.when(this)
  18446. }
  18447. ,
  18448. n.prototype.createFloorLogo = function(){
  18449. console.log('createFloorLogo')
  18450. if(this.floorLogos || !settings.floorlogoURL)return;
  18451. var url = settings.floorlogoURL
  18452. var map = tex.load(url);//可以追加done
  18453. this.floorLogos = [];
  18454. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  18455. var material = new o.MeshBasicMaterial({
  18456. opacity:0,
  18457. map:map,
  18458. side: o.DoubleSide,
  18459. transparent: !0,
  18460. depthWrite: !1,
  18461. depthTest:false//改 在chunk\skybox外也可看到
  18462. });
  18463. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  18464. //var s = (Store.metadata.floorLogoSize || 100)/100;
  18465. //logo.scale.set(s,s,s);
  18466. logo.position.set(0,-1.5,0);
  18467. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  18468. logo.renderOrder = 100;//cover the videoSkybox
  18469. //logo.layers.set(0)
  18470. this.add(logo);
  18471. this.floorLogos.push(logo);
  18472. }
  18473. this.floorLogos[1].visible = false;
  18474. }
  18475. n.prototype.adjustfloorLogoHeight = function(o){
  18476. var h = player.currentPano.floorPosition.y + 0.01;
  18477. this.floorLogos[1].position.setY(h);
  18478. this.floorLogos[0].position.setY(h);
  18479. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  18480. },
  18481. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  18482. if(!this.floorLogos) return;
  18483. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  18484. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  18485. if(!o.dur){//立刻
  18486. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  18487. this.floorLogos[o.index].material.opacity = o.opa;
  18488. }else{
  18489. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  18490. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  18491. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  18492. }
  18493. },
  18494. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  18495. var lastQ, lastP;
  18496. var equals = function(v1, v2, min){
  18497. return Math.abs(v1-v2) < min
  18498. }
  18499. var isSame = function(now, last, k){//如果和上次相同就不改变
  18500. if(!last)return false;
  18501. var R = k.sceneRenderer;
  18502. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  18503. //暂时:
  18504. var min = 0.0008
  18505. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  18506. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  18507. return same;
  18508. }
  18509. return function(Q, k){
  18510. if(!Q)return;
  18511. /* if(Config.ifFish && window.lowFPS){
  18512. this.fLCompute++;
  18513. if(R.AFPS < 38){
  18514. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  18515. else if(k.flying && k.fLCompute%2 !=1) return;
  18516. k.fLCompute %= 4;
  18517. }else if(R.AFPS < 45){
  18518. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  18519. else if(k.flying && k.fLCompute%2 !=1) return;
  18520. k.fLCompute %= 6;
  18521. }else{
  18522. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  18523. //else if(k.flying && k.fLCompute%2 !=1) return;
  18524. k.fLCompute %= 2;
  18525. }
  18526. } */
  18527. var sameQ, sameP, quaternion, visible;
  18528. for(var i=0;i<2;i++){
  18529. var logo = this.floorLogos[i];
  18530. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  18531. visible = true;
  18532. }
  18533. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  18534. var c = k.cameraControls.activeControl;
  18535. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  18536. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18537. for(var i=0;i<2;i++){
  18538. var logo = this.floorLogos[i];
  18539. if(!sameQ){
  18540. if(!quaternion){
  18541. var a = new THREE.Vector3(0,0,-1);
  18542. a.applyQuaternion(Q);
  18543. a.setY(0);
  18544. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  18545. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18546. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  18547. quaternion.multiply(a);
  18548. }
  18549. logo.quaternion.copy(quaternion);
  18550. }
  18551. }
  18552. }
  18553. }()
  18554. n.prototype.loadLabels = function() {//xzw
  18555. this.labels = new x(this);
  18556. var e = $.Deferred();
  18557. //加载俯视图的标签 注释这个备注就会加载
  18558. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  18559. //window.MP_PREFETCHED_MODELDATA.showingLabels ? this.showingLabels = true : '';
  18560. /* if (!this.showingLabels)
  18561. return e.resolve(); */
  18562. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18563. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18564. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  18565. O.warn("Getting labels failed, not displaying labels."),
  18566. e.resolve()
  18567. }),
  18568. e
  18569. }
  18570. ,
  18571. n.prototype.buildRooms = function() {
  18572. this.rooms = new T(this),
  18573. this.rooms.createFromChunks(this.chunks),
  18574. this.rooms.calcRoomBoundaries()
  18575. }
  18576. ,
  18577. n.prototype.updateProjectedPanos = function() {
  18578. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18579. }
  18580. ,
  18581. n.prototype.setProjectedPanos = function(e, t, i) {
  18582. void 0 !== i && null !== i || (i = !0),
  18583. i = !!i,
  18584. this.projectedPano0 = e,
  18585. this.projectedPano1 = t,
  18586. this.skybox.material.setProjectedPanos(e, t, i),
  18587. this.chunks.forEach(function(n) {
  18588. n.materialInside.setProjectedPanos(e, t, i)
  18589. })
  18590. }
  18591. ,
  18592. n.prototype.setSide = function(e) {
  18593. this.floors.forEach(function(t) {
  18594. t.collider.material.side = e
  18595. })
  18596. }
  18597. ,
  18598. n.prototype.heroCount = function() {
  18599. return this.heroLocations ? this.heroLocations.length : 0
  18600. }
  18601. ,
  18602. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  18603. if (e[0] < 0)
  18604. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18605. null;
  18606. if (this.heroCount() < 1)
  18607. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18608. null;
  18609. var t = this.heroLocations[e[0]];
  18610. if(t.heroLocations && e[1]!=void 0){
  18611. t = t.heroLocations[e[1]];
  18612. }
  18613. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18614. null) : t
  18615. }
  18616. ,
  18617. n.prototype.findPanoramicHero = function() {
  18618. for (var e in this.heroLocations)
  18619. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18620. return this.heroLocations[e];
  18621. return null
  18622. }
  18623. ,
  18624. n.prototype.listImagePanos = function() {
  18625. var e = []
  18626. , t = this;
  18627. return this.images.forEach(function(i) {
  18628. if (i.metadata && i.metadata.scan_id) {
  18629. var n = t.panos.get(i.metadata.scan_id);
  18630. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18631. }
  18632. }),
  18633. e
  18634. }
  18635. ,
  18636. n.prototype.fadePanoMarkers = function(e, t) {
  18637. this.panos.fadeMarkerOpacity(e, t)
  18638. }
  18639. ,
  18640. n.prototype.setSweepVisibility = function(e) {
  18641. this.panos.forEach(function(t) {
  18642. t.marker && (t.marker.visible = e)
  18643. })
  18644. }
  18645. ,
  18646. n.prototype.outsideAllowed = function() {
  18647. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18648. }
  18649. ,
  18650. t.exports = n
  18651. }
  18652. ).call(this, "/js/model/Model.js")
  18653. }
  18654. , {
  18655. "../constants": 8,
  18656. "../enum/AlignmentType": 17,
  18657. "../enum/RenderOrder": 42,
  18658. "../enum/Viewmode": 51,
  18659. "../exception/BasicException": 55,
  18660. "../label/Label": 90,
  18661. "../loaders/ModelLoader": 105,
  18662. "../loaders/ModelTextureLoader": 106,
  18663. "../loaders/SweepDataLoader": 107,
  18664. "../tag/tag": 123,
  18665. "../tag/tagManager": 124,
  18666. "../objects/BoundingTextureSkybox": 143,
  18667. "../objects/Chunk": 144,
  18668. "../objects/Floor": 146,
  18669. "../objects/Panorama": 148,
  18670. "../objects/Room": 150,
  18671. "../objects/Snapshot": 153,
  18672. "../settings": 166,
  18673. "../shaders": 167,
  18674. "../util/ModelUrls": 177,
  18675. "../util/PanoramaCollection": 178,
  18676. "../util/ajax": 181,
  18677. "../util/common": 185,
  18678. "../util/easing": 186,
  18679. "../util/lerp": 188,
  18680. "../util/logger": 189,
  18681. "../util/math": 190,
  18682. "../util/texture": 194,
  18683. "../util/transitions": 195,
  18684. "./../util/browser": 182,
  18685. "./../util/showcase": 193,
  18686. "./Chunks": 135,
  18687. "./FloorCollection": 136,
  18688. "./ImageCollection": 137,
  18689. "./LabelCollection": 138,
  18690. "./RoomCollection": 141,
  18691. events: 202,
  18692. three: 217,
  18693. "hot": "hot"
  18694. }],
  18695. 140: [function(e, t, i) {
  18696. "use strict";
  18697. function n() {
  18698. this.modelMap = {},
  18699. this.activeModel = null,
  18700. this.modelCount = 0,
  18701. this.tileDownloader = null,
  18702. this.panoRenderer = null
  18703. }
  18704. var r = (e("three"),
  18705. e("../util/common"))
  18706. , o = e("../exception/BasicException")
  18707. , a = e("../enum/ModelManagerEvents")
  18708. , s = e("../enum/PanoRendererEvents")
  18709. , l = e("events").EventEmitter;
  18710. n.prototype.init = function(e, t, i) {
  18711. this.tileDownloader = e,
  18712. this.panoRenderer = t,
  18713. this.qualityManager = i,
  18714. this.bindEvents()
  18715. }
  18716. ,
  18717. n.prototype.bindEvents = function() {
  18718. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18719. }
  18720. ,
  18721. n.prototype.onTileRendered = function(e, t, i, n) {}
  18722. ,
  18723. n.prototype.addModel = function(e) {
  18724. this.modelMap[e.sid] = e,
  18725. 0 === this.modelCount && this.activateModel(e.sid),
  18726. this.modelCount++,
  18727. this.emit(a.ModelAdded)
  18728. }
  18729. ,
  18730. n.prototype.getModel = function(e) {
  18731. return this.modelMap[e]
  18732. }
  18733. ,
  18734. n.prototype.activateModel = function(e) {
  18735. var t = this.modelMap[e];
  18736. if (!t)
  18737. throw new o("Tried to activate invalid model!");
  18738. var i = this.activeModel;
  18739. this.activeModel = t,
  18740. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18741. this.tileDownloader.setUrls(t.urls),
  18742. t.panos.forEach(function(e) {
  18743. e.attachToPanoRenderer(this.panoRenderer),
  18744. e.tileDownloader = this.tileDownloader,
  18745. e.qualityManager = this.qualityManager
  18746. }
  18747. .bind(this)),
  18748. this.emit(a.ActiveModelChanged, {
  18749. oldModel: i,
  18750. model: t
  18751. })
  18752. }
  18753. ,
  18754. n.prototype.getActiveModel = function() {
  18755. return this.activeModel
  18756. }
  18757. ,
  18758. r.extend(n, l),
  18759. t.exports = n
  18760. }
  18761. , {
  18762. "../enum/ModelManagerEvents": 33,
  18763. "../enum/PanoRendererEvents": 35,
  18764. "../exception/BasicException": 55,
  18765. "../util/common": 185,
  18766. events: 202,
  18767. three: 217
  18768. }],
  18769. 141: [function(e, t, i) {
  18770. (function(i) {
  18771. "use strict";
  18772. function n() {
  18773. s.call(this)
  18774. }
  18775. var r = e("../objects/Room")
  18776. , o = (e("../settings"),
  18777. e("../util/logger"))
  18778. , a = (e("../util/transitions"),
  18779. e("../util/easing"),
  18780. e("../util/common"))
  18781. , s = e("../util/IndexedCollection")
  18782. , l = e("./Chunks");
  18783. new o(i);
  18784. a.inherit(n, s),
  18785. n.prototype.getIndex = function(e) {
  18786. return e.roomId
  18787. }
  18788. ,
  18789. n.prototype.calcRoomBoundaries = function() {
  18790. this.forEach(function(e) {
  18791. e.calcBoundaries()
  18792. })
  18793. }
  18794. ,
  18795. n.prototype.createFromChunks = function(e) {
  18796. var t = {
  18797. floorId: -1,
  18798. roomId: -1
  18799. }
  18800. , i = {};
  18801. e.forEach(function(e) {
  18802. l.parseIdsFromChunkName(e.name, t);
  18803. var o = i[t.roomId];
  18804. if (!o) {
  18805. var a = n.generateRoomId(t.floorId, t.roomId);
  18806. o = new r(t.floorId,a),
  18807. this.add(o),
  18808. i[t.roomId] = o
  18809. }
  18810. o.addChunk(e)
  18811. }
  18812. .bind(this)),
  18813. this.calcRoomBoundaries()
  18814. }
  18815. ,
  18816. n.generateRoomId = function(e, t) {
  18817. return e + "_" + t
  18818. }
  18819. ,
  18820. t.exports = n
  18821. }
  18822. ).call(this, "/js/model/RoomCollection.js")
  18823. }
  18824. , {
  18825. "../objects/Room": 150,
  18826. "../settings": 166,
  18827. "../util/IndexedCollection": 175,
  18828. "../util/common": 185,
  18829. "../util/easing": 186,
  18830. "../util/logger": 189,
  18831. "../util/transitions": 195,
  18832. "./Chunks": 135
  18833. }],
  18834. 142: [function(e, t, i) {
  18835. "use strict";
  18836. function n(e, t, i) {
  18837. e = e.clone().expandByScalar(0.01);//改
  18838. var n = e.size()
  18839. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18840. o.boundingBox = e,
  18841. r.Mesh.call(this, o, t),
  18842. this.position.copy(e.center()),
  18843. this.frustumCulled = !1,
  18844. i && this.add(new r.WireframeHelper(this))
  18845. }
  18846. var r = e("three");
  18847. n.prototype = Object.create(r.Mesh.prototype),
  18848. n.prototype.constructor = n,
  18849. t.exports = n
  18850. }
  18851. , {
  18852. three: 217
  18853. }],
  18854. 143: [function(e, t, i) {
  18855. (function(i) {
  18856. "use strict";
  18857. function n(e) {
  18858. h.time("Computing a nice bounding cubemap");
  18859. var t = new a({
  18860. side: r.BackSide,
  18861. transparent: !0
  18862. });
  18863. t.uniforms.modelAlpha.value = 0,
  18864. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18865. this.renderOrder = l.boundingSkybox,
  18866. o.call(this, e, t),
  18867. h.timeEnd("Computing a nice bounding cubemap")
  18868. }
  18869. var r = e("three")
  18870. , o = (e("../enum/Viewmode"),
  18871. e("../shaders"),
  18872. e("./BoundingMesh"))
  18873. , a = e("../materials/ModelTextureMaterial")
  18874. , s = e("../settings")
  18875. , l = e("../enum/RenderOrder")
  18876. , c = e("../util/logger")
  18877. , h = new c(i);
  18878. n.prototype = Object.create(o.prototype),
  18879. n.prototype.constructor = n,
  18880. t.exports = n
  18881. }
  18882. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18883. }
  18884. , {
  18885. "../enum/RenderOrder": 42,
  18886. "../enum/Viewmode": 51,
  18887. "../materials/ModelTextureMaterial": 118,
  18888. "../settings": 166,
  18889. "../shaders": 167,
  18890. "../util/logger": 189,
  18891. "./BoundingMesh": 142,
  18892. three: 217
  18893. }],
  18894. 144: [function(e, t, i) {
  18895. "use strict";
  18896. function n(e) {
  18897. this.materialInside = new s({
  18898. side: r.DoubleSide
  18899. });
  18900. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18901. this.materialOutside = new r.RawShaderMaterial({
  18902. fragmentShader: o.modelOutside.fragmentShader,
  18903. vertexShader: o.modelOutside.vertexShader,
  18904. uniforms: t,
  18905. side: r.FrontSide,
  18906. name: "chunkOut"
  18907. }),
  18908. r.Mesh.call(this, e.geometry, this.materialInside),
  18909. this.name = e.name || "",
  18910. this.textureName = e.textureName,
  18911. this.meshUrl = e.meshUrl
  18912. }
  18913. var r = e("three")
  18914. , o = e("../shaders")
  18915. , a = e("../enum/Viewmode")
  18916. , s = e("../materials/ModelTextureMaterial");
  18917. n.prototype = Object.create(r.Mesh.prototype),
  18918. n.prototype.setTextureMap = function(e) {
  18919. this.materialInside.uniforms.map.value = e,
  18920. this.materialOutside.uniforms.map.value = e
  18921. }
  18922. ,
  18923. n.prototype.setMode = function(e) {
  18924. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18925. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18926. t.transparent = this.material.transparent,
  18927. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18928. this.material = t
  18929. }
  18930. ,
  18931. t.exports = n
  18932. }
  18933. , {
  18934. "../enum/Viewmode": 51,
  18935. "../materials/ModelTextureMaterial": 118,
  18936. "../shaders": 167,
  18937. three: 217
  18938. }],
  18939. 145: [function(e, t, i) {
  18940. "use strict";
  18941. function n(e) {
  18942. this.chunksize = e || 10,
  18943. this.chunks = {},
  18944. this.boundingBoxes = {},
  18945. this.children = [],
  18946. this.offset = new r.Vector3(0,.5,0),
  18947. this.material = new r.MeshBasicMaterial({
  18948. color: 16777215 * Math.random(),
  18949. side: r.DoubleSide
  18950. })
  18951. }
  18952. var r = e("three");
  18953. e("../enum/Viewmode");
  18954. n.prototype.add = function(e) {
  18955. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18956. m ? (t = m.position.array,
  18957. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18958. n = e.faces);
  18959. var v = new r.Vector3;
  18960. if (i)
  18961. for (o = 0,
  18962. a = i.length; o < a; o += 3) {
  18963. var A = 3 * i[o]
  18964. , y = 3 * i[o + 1]
  18965. , C = 3 * i[o + 2];
  18966. s = (t[A] + t[y] + t[C]) / 3,
  18967. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18968. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18969. h = Math.floor(s / this.chunksize),
  18970. u = Math.floor(l / this.chunksize),
  18971. d = Math.floor(c / this.chunksize),
  18972. p = h + "." + u + "." + d,
  18973. p in this.chunks ? (g = this.chunks[p],
  18974. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18975. f = this.boundingBoxes[p] = new r.Box3),
  18976. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18977. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18978. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18979. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18980. }
  18981. else
  18982. for (o = 0,
  18983. a = t.length; o < a; o += 9)
  18984. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18985. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18986. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18987. h = Math.floor(s / this.chunksize),
  18988. u = Math.floor(l / this.chunksize),
  18989. d = Math.floor(c / this.chunksize),
  18990. p = h + "." + u + "." + d,
  18991. p in this.chunks ? (g = this.chunks[p],
  18992. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18993. f = this.boundingBoxes[p] = new r.Box3),
  18994. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18995. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18996. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18997. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18998. }
  18999. ,
  19000. n.prototype.build = function() {
  19001. var e = new r.Object3D;
  19002. e.material = this.material;
  19003. for (var t in this.chunks) {
  19004. var i = this.chunks[t]
  19005. , n = new r.BufferGeometry;
  19006. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  19007. n.boundingBox = this.boundingBoxes[t];
  19008. var o = new r.Mesh(n,this.material);
  19009. o.material.visible = !1,
  19010. e.add(o),
  19011. this.chunks[t] = []
  19012. }
  19013. return e
  19014. }
  19015. ,
  19016. t.exports = n
  19017. }
  19018. , {
  19019. "../enum/Viewmode": 51,
  19020. three: 217
  19021. }],
  19022. 146: [function(e, t, i) {
  19023. "use strict";
  19024. var r = e("three")
  19025. , o = e("../settings")
  19026. , a = e("../util/common")
  19027. , s = e("../util/lerp")
  19028. , l = e("./ChunkedCollider")
  19029. , c = e("../util/transitions")
  19030. , h = e("../util/easing")
  19031. , u = (e("../objects/Panorama"),
  19032. e("../enum/RenderOrder"))
  19033. , d = e("../localization/localize");
  19034. function n(e, t, i) {
  19035. r.Object3D.call(this),
  19036. this.model = e,
  19037. this.floorIndex = t,
  19038. this.lang = o.languageTag,
  19039. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  19040. this.panos = [],
  19041. this.chunks = [],
  19042. this.colliderBuilder = new l(3),
  19043. this.collider = null,
  19044. this.center = null,
  19045. this.boundingBox = new r.Box3,
  19046. this.size = null,
  19047. this.hidden = !1,
  19048. this.conservativeBoundingBox = new r.Box3,
  19049. this.debugColor = 16777215 * Math.random(),
  19050. this.transition = null
  19051. }
  19052. n.prototype = Object.create(r.Object3D.prototype),
  19053. n.prototype.enter = function(e) {
  19054. this.model.setFloor(this, e)
  19055. }
  19056. ,
  19057. n.prototype.hide = function(e) {
  19058. if (!this.hidden || this.transition) {
  19059. this.chunks.forEach(function(e) {
  19060. e.material.transparent = !0
  19061. }),
  19062. c.cancel(this.transition);
  19063. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  19064. , i = e ? 0 : o.hideFloorDelay / t;
  19065. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  19066. this.hidden = !0
  19067. }
  19068. .bind(this), i, h.easeInOutQuad)
  19069. }
  19070. }
  19071. ,
  19072. n.prototype.show = function(e) {
  19073. if (this.hidden || this.transition) {
  19074. this.hidden = !1,
  19075. c.cancel(this.transition);
  19076. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  19077. , i = e ? 0 : o.showFloorDelay / t;
  19078. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  19079. this.hidden || this.chunks.forEach(function(e) {
  19080. e.material.transparent = !1
  19081. })
  19082. }
  19083. .bind(this), i, h.easeInOutQuad)
  19084. }
  19085. }
  19086. ,
  19087. n.prototype.toggle = function(e, t) {
  19088. e = void 0 === e ? this.hidden : e,
  19089. e ? this.show(t) : this.hide(t)
  19090. }
  19091. ,
  19092. n.prototype.containsPoint = function(e) {
  19093. return this.collider.children.some(function(t) {
  19094. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  19095. t.geometry.boundingBox.containsPoint(e)
  19096. })
  19097. }
  19098. ,
  19099. n.prototype.distanceToPoint = function(e) {
  19100. var t = null
  19101. , i = 1 / 0;
  19102. return this.collider.children.forEach(function(n) {
  19103. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  19104. var r = n.geometry.boundingBox.distanceToPoint(e);
  19105. (!t || i > r) && (i = r,
  19106. t = n)
  19107. }),
  19108. i
  19109. }
  19110. ,
  19111. n.prototype.addChunk = function(e) {
  19112. e.renderOrder = u.ghostFloor,
  19113. this.add(e),
  19114. this.chunks.push(e),
  19115. this.boundingBox.union(e.geometry.boundingBox),
  19116. this.size = this.boundingBox.size(),
  19117. this.colliderBuilder.add(e.geometry)
  19118. }
  19119. ,
  19120. n.prototype.addPano = function(e) {
  19121. this.panos.push(e),
  19122. this.add(e.skyboxMesh),
  19123. e.marker && this.add(e.marker);
  19124. var t = new r.Vector3(1,1,1)
  19125. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  19126. this.boundingBox.union(i)
  19127. }
  19128. ,
  19129. n.prototype.build = function() {
  19130. this.collider = this.colliderBuilder.build(!0),
  19131. this.add(this.collider),
  19132. this.center = this.boundingBox.center(),
  19133. this.conservativeBoundingBox.copy(this.boundingBox),
  19134. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  19135. return e.geometry.boundingBox.min.y
  19136. }), 5),
  19137. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  19138. return e.geometry.boundingBox.max.y
  19139. }), 5),
  19140. this.colliderBuilder = null
  19141. }
  19142. ,
  19143. n.prototype.toShortString = function() {
  19144. return a.nth(this.floorIndex + 1)
  19145. }
  19146. ,
  19147. n.prototype.toString = function() {
  19148. return this.name
  19149. }
  19150. ,
  19151. t.exports = n
  19152. }
  19153. , {
  19154. "../enum/RenderOrder": 42,
  19155. "../localization/localize": 108,
  19156. "./strings-cn-CN": 109,
  19157. "../objects/Panorama": 148,
  19158. "../settings": 166,
  19159. "../util/common": 185,
  19160. "../util/easing": 186,
  19161. "../util/lerp": 188,
  19162. "../util/transitions": 195,
  19163. "./ChunkedCollider": 145,
  19164. three: 217
  19165. }],
  19166. 147: [function(e, t, i) {
  19167. "use strict";
  19168. function n(e) {
  19169. this.player = e,
  19170. this.obj3d = null,
  19171. this.UP = new r.Vector3(0,1,0)
  19172. }
  19173. var r = e("three")
  19174. , o = e("../settings");
  19175. n.prototype.prefs = {
  19176. linewidth: 3,
  19177. height: .07,
  19178. opacity: .45,
  19179. endScale: .05
  19180. },
  19181. n.prototype.discard = function() {
  19182. if (this.obj3d) {
  19183. var e = this.obj3d.parent;
  19184. e && e.remove(this.obj3d)
  19185. }
  19186. this.obj3d = null
  19187. }
  19188. ,
  19189. n.prototype.draw = function() {
  19190. if (this.discard(),
  19191. o.showNeighbors) {
  19192. var e = this.player.currentPano.floor;
  19193. this.obj3d = new r.Object3D;
  19194. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  19195. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  19196. i.y += this.prefs.height;
  19197. var n = .1525
  19198. , a = .127
  19199. , s = .0127
  19200. , l = .1
  19201. , c = .19
  19202. , h = .2032
  19203. , u = .2286
  19204. , d = .255
  19205. , p = new r.Matrix4;
  19206. for (var f in t)
  19207. if (t[f]) {
  19208. var g = this.player.model.panos.get(f)
  19209. , m = (g.position.clone().sub(this.player.model.position),
  19210. g.position.clone().sub(g.floorPosition))
  19211. , v = g.floorPosition.clone().sub(this.player.model.position);
  19212. v.y += this.prefs.height;
  19213. var A = new r.Geometry;
  19214. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  19215. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  19216. p.identity().setPosition(m),
  19217. A.applyMatrix(p),
  19218. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  19219. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  19220. p.lookAt(v, i, this.UP).setPosition(v),
  19221. A.applyMatrix(p),
  19222. A.vertices.push(v, i);
  19223. var y = new r.Line(A,new r.LineBasicMaterial({
  19224. color: g.debugColor.getHex(),
  19225. transparent: !0,
  19226. opacity: this.prefs.opacity,
  19227. depthWrite: !1,
  19228. name: "sLine" + f,
  19229. linewidth: this.prefs.linewidth
  19230. }));
  19231. this.obj3d.add(y)
  19232. }
  19233. e.add(this.obj3d)
  19234. }
  19235. }
  19236. ,
  19237. n.prototype.update = function() {
  19238. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  19239. }
  19240. ,
  19241. t.exports = n
  19242. }
  19243. , {
  19244. "../settings": 166,
  19245. three: 217
  19246. }],
  19247. 148: [function(e, t, i) {
  19248. (function(i) {
  19249. "use strict";
  19250. function n(e, t, i, n) {
  19251. this.model = e,
  19252. this.id = t,
  19253. this.alignmentType = i.alignmentType || l.ALIGNED,
  19254. this.neighbourUUIDs = i.neighbours || null,
  19255. this.neighbourPanos = null,
  19256. this.floor = null,
  19257. this.floorIndex = i.floor,
  19258. this.failedLoadingAt = 0,
  19259. this.maxLoadRetries = 4,
  19260. this.origin = i.position.clone(),
  19261. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  19262. this.quaternion = i.quaternion.clone(),
  19263. this.skyboxMesh = new r.Mesh(E),
  19264. this.skyboxMesh.position.copy(this.position),
  19265. this.skyboxMesh.quaternion.copy(this.quaternion),
  19266. this.skyboxMesh.name = "skybox",
  19267. this.skyboxMesh.visible = !1,
  19268. this.skyboxMesh.updateMatrix(),
  19269. this.skyboxMesh.updateMatrixWorld(),
  19270. this.marker = null,
  19271. this.showFloorMarker = !window.MP_PREFETCHED_MODELDATA.hideFloorMarker;
  19272. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  19273. map: w,
  19274. side: r.DoubleSide,
  19275. opacity: 0,
  19276. transparent: !0,
  19277. depthWrite: !1
  19278. })),
  19279. this.marker.visible = this.showFloorMarker,
  19280. this.marker.renderOrder = s.panoMarker,
  19281. this.marker.name = "marker",
  19282. this.marker.pano = this,
  19283. this.marker.layers.set(v.PANOMARKERS),
  19284. this.marker.updateMatrixWorld(),
  19285. a.colorMarkerOnLoad && this.on("load", function() {
  19286. this.marker.material.color.set(65280)
  19287. })),
  19288. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  19289. this.floorPosition = i.puck ? i.puck.clone() : null,
  19290. this.tiled = n,
  19291. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  19292. this.solidSkybox.flipY = !1,
  19293. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  19294. this.solidSkybox.magFilter = r.LinearFilter,
  19295. this.solidSkybox.generateMipmaps = !1)),
  19296. this.zoomed = !1,
  19297. this.panoRenderer = null,
  19298. this.qualityManager = null,
  19299. this.tileDownloader = null,
  19300. this.tiledPanoRenderTarget = null,
  19301. this.minimumTiledPanoLoaded = !1,
  19302. this.highestPartialTileRenderOpCompleted = 0,
  19303. this.highestFullTileRenderOpCompleted = 0,
  19304. this.shouldRedrawOnBaseLoaded = !1,
  19305. this.lockUntilRenderingComplete = !1,
  19306. a.colorMarkerOnLoad && this.on("load", function() {
  19307. this.marker.material.color.set(65280)
  19308. });
  19309. /********************************************************************fyz改vr from徐世廷*************************************************************/
  19310. var e = new r.TextureLoader;
  19311. e.setCrossOrigin(!0);
  19312. var g = e.load("images/texture.jpg");
  19313. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  19314. color: 16777215,
  19315. transparent: !0,
  19316. opacity: .75,
  19317. map: g
  19318. })),
  19319. this.vrMarker.boluoType = "vr",
  19320. this.vrMarker.position.z = 1,
  19321. this.vrMarker.enabled = !0,
  19322. this.vrMarker.visible = !1,
  19323. window.vrMarkers = window.vrMarkers || [],
  19324. window.vrMarkers.push(this.vrMarker),
  19325. this.marker && this.marker.add(this.vrMarker),
  19326. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  19327. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  19328. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  19329. this.adjustAngleEnable) {
  19330. var i = new r.Quaternion;
  19331. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  19332. this.skyboxMesh.quaternion.multiply(i);
  19333. var m = new r.Quaternion;
  19334. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  19335. this.skyboxMesh.quaternion.multiply(m);
  19336. var n = new r.Quaternion;
  19337. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  19338. this.skyboxMesh.quaternion.multiply(n),
  19339. this.skyboxMesh.updateMatrix(),
  19340. this.skyboxMesh.updateMatrixWorld(),
  19341. this.model.updateProjectedPanos()
  19342. }
  19343. /**************************************************************************************************************************************/
  19344. }
  19345. var r = e("three")
  19346. , o = e("../util/logger")
  19347. , a = e("../settings")
  19348. , s = (e("../enum/Viewmode"),
  19349. e("../enum/RenderOrder"))
  19350. , l = e("../enum/AlignmentType")
  19351. , c = (e("../util/common"),
  19352. e("../util/transitions"))
  19353. , h = e("../util/lerp")
  19354. , u = e("../util/ajax")
  19355. , d = e("../util/texture")
  19356. , p = e("../util/panorama")
  19357. , f = (e("../enum/TileDownloaderEvents"),
  19358. e("../enum/PanoramaEvents"))
  19359. , g = e("../enum/PanoRendererEvents")
  19360. , m = e("../enum/PanoSizeClass")
  19361. , v = e("../enum/RenderLayers")
  19362. , A = (e("../scene/SceneRenderer"),
  19363. e("../enum/GLCubeFaces"),
  19364. e("../exception/BasicException"))
  19365. , y = e("../tile/TileUtils")
  19366. , C = e("events").EventEmitter
  19367. , I = new o(i)
  19368. , E = new r.SphereBufferGeometry(.1)
  19369. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  19370. , w = d.load("images/marker-256x256.png");
  19371. n.prototype = Object.create(C.prototype),
  19372. n.prototype.enter = function() {
  19373. var e = null;
  19374. return function() {
  19375. this.setZoomed(!1),
  19376. this.emit("enter", {
  19377. oldPano: e,
  19378. newPano: this
  19379. }),
  19380. e = this
  19381. playMusic(this)
  19382. }
  19383. }(),
  19384. n.prototype.exit = function() {
  19385. this.tiled ? (this.clearWaitDeferreds(),
  19386. this.minimumTiledPanoLoaded = !1,
  19387. this.tiledPanoRenderTarget = null,
  19388. this.setZoomed(!1),
  19389. this.panoRenderer.deactivateTiledPano(this),
  19390. this.highestPartialTileRenderOpCompleted = 0,
  19391. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  19392. this.solidSkybox.loaded = !1,
  19393. this.solidSkybox.version = 0),
  19394. this.emit("exit")
  19395. }
  19396. ,
  19397. n.prototype.hoverOn = function(e) {
  19398. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  19399. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  19400. }
  19401. ,
  19402. n.prototype.hoverOff = function(e) {
  19403. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  19404. }
  19405. ,
  19406. n.prototype.build1 = function() {
  19407. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  19408. this.floor.addPano(this),
  19409. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  19410. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  19411. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19412. }
  19413. ,
  19414. n.prototype.build2 = function() {
  19415. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19416. this.height = this.position.distanceTo(this.floorPosition),
  19417. this.placeMarker()
  19418. }
  19419. ,
  19420. n.prototype.interpolateFloorPosition = function() {
  19421. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  19422. return !!e.floorPosition
  19423. }).sort(function(e, t) {
  19424. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19425. }
  19426. .bind(this))
  19427. , t = this.position.clone();
  19428. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19429. t
  19430. }
  19431. ,
  19432. n.prototype.raycastFloorPosition = function() {
  19433. I.warn("Performance warning: Raycasting to find floor position");
  19434. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  19435. , t = e.intersectObjects(this.model.colliders);
  19436. return t.length ? t[0].point : null
  19437. }
  19438. ,
  19439. n.prototype.raycastToFindFloor = function() {
  19440. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  19441. return function() {
  19442. I.warn("Performance warning: Raycasting to find floor index");
  19443. for (var t = 0; t < e.length; t++) {
  19444. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  19445. , n = i.intersectObjects(this.model.colliders);
  19446. if (n.length)
  19447. return n[0].object.parent.parent
  19448. }
  19449. return null
  19450. }
  19451. }(),
  19452. n.prototype.placeMarker = function() {
  19453. this.marker && (this.marker.position.copy(this.floorPosition),
  19454. this.marker.position.y += .05,
  19455. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  19456. }
  19457. ,
  19458. n.prototype.translate = function(e) {
  19459. this.position.add(e),
  19460. this.floorPosition.add(e)
  19461. }
  19462. ,
  19463. n.prototype.findClosestMidtpointPanoTo = function(e) {
  19464. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19465. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19466. }
  19467. ,
  19468. n.prototype.attachToPanoRenderer = function(e) {
  19469. this.panoRenderer = e,
  19470. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19471. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19472. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19473. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19474. }
  19475. ;
  19476. var _ = {};
  19477. n.prototype.getWaitDeferred = function(e) {
  19478. var t = _[this.id];
  19479. t || (t = {},
  19480. _[this.id] = t);
  19481. var i = t[e];
  19482. return i || (i = {
  19483. deferred: $.Deferred(),
  19484. active: !1
  19485. },
  19486. t[e] = i),
  19487. i
  19488. }
  19489. ,
  19490. n.prototype.resetWaitDeferred = function(e) {
  19491. var t = this.getWaitDeferred(e);
  19492. t.active = !1,
  19493. t.deferred = $.Deferred()
  19494. }
  19495. ,
  19496. n.prototype.clearWaitDeferreds = function() {
  19497. var e = _[this.id];
  19498. e || (e = {},
  19499. _[this.id] = e);
  19500. for (var t in e)
  19501. if (e.hasOwnProperty(t)) {
  19502. var i = e[t];
  19503. i.active = !1,
  19504. i.deferred = $.Deferred()
  19505. }
  19506. }
  19507. ,
  19508. n.prototype.loadTiledPano = function() {
  19509. var e = (new r.Vector3,
  19510. [])
  19511. , t = [];
  19512. return function(i, n, r, o, a, s) {
  19513. null !== o && void 0 !== o || (o = !0),
  19514. null !== a && void 0 !== a || (a = !0);
  19515. var l = this.getWaitDeferred(i)
  19516. , c = l.deferred
  19517. , h = null
  19518. , u = null;
  19519. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19520. u = r.vFov)),
  19521. !this.isLoaded(i)) {
  19522. if (!l.active) {
  19523. if (l.active = !0,
  19524. r) {
  19525. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19526. e[this.id + ":" + i] = {
  19527. tileCount: 0,
  19528. targetTileCount: d
  19529. },
  19530. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19531. }
  19532. t[this.id] || (t[this.id] = !0,
  19533. this.on(f.LoadComplete, function(e, t) {
  19534. var i = this.getWaitDeferred(e).deferred;
  19535. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19536. this.resetWaitDeferred(e))
  19537. }
  19538. .bind(this)),
  19539. this.on(f.LoadFailed, function(e) {
  19540. var t = this.getWaitDeferred(e).deferred;
  19541. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19542. this.resetWaitDeferred(e))
  19543. }
  19544. .bind(this)),
  19545. this.on(f.TileLoaded, function(t, i, n) {
  19546. var r = this.getWaitDeferred(t).deferred;
  19547. if (r && "pending" === r.state()) {
  19548. r.notify(t, i, n);
  19549. var o = e[this.id + ":" + t];
  19550. o && (o.tileCount++,
  19551. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19552. r.resolve(t, n),
  19553. this.resetWaitDeferred(t)))
  19554. }
  19555. }
  19556. .bind(this)))
  19557. }
  19558. this.tileDownloader.clearForceQueue(),
  19559. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19560. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19561. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19562. }
  19563. return c.promise()
  19564. }
  19565. }(),
  19566. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19567. if (e === this.id) {
  19568. var n = this.qualityManager.getPanoSize(m.BASE);
  19569. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19570. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19571. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19572. }
  19573. }
  19574. ,
  19575. n.prototype.onTileRendered = function(e, t, i, n) {
  19576. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19577. }
  19578. ,
  19579. n.prototype.onPanoRendered = function(e, t, i, n) {
  19580. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19581. this.updateSkyboxForZoomLevel(),
  19582. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19583. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19584. this.emit("load", t),
  19585. this.model.emit("load", this),
  19586. this.emit(f.LoadComplete, t, i))
  19587. }
  19588. ,
  19589. n.prototype.setZoomed = function(e) {
  19590. this.zoomed = e,
  19591. this.updateSkyboxForZoomLevel()
  19592. }
  19593. ,
  19594. n.prototype.ensureSkyboxReadyForRender = function() {
  19595. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19596. this.solidSkybox.loaded = !0)
  19597. }
  19598. ,
  19599. n.prototype.updateSkyboxForZoomLevel = function() {
  19600. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19601. }
  19602. ,
  19603. n.prototype.getSkyboxTexture = function() {
  19604. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19605. }
  19606. ,
  19607. n.prototype.onTileRenderFail = function(e, t, i) {
  19608. e === this.id && this.emit(f.LoadFailed, t)
  19609. }
  19610. ,
  19611. n.prototype.isLoaded = function(e) {
  19612. if (this.tiled) {
  19613. if (e && "string" == typeof e)
  19614. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19615. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19616. }
  19617. if (e && "number" == typeof e)
  19618. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19619. return !!this.solidSkybox.high || e in this.solidSkybox
  19620. }
  19621. ,
  19622. n.prototype.loadCube = function(e) {
  19623. if (this.isLoaded(e))
  19624. return I.info("Skipping load of pano, already loaded"),
  19625. $.when();
  19626. this.emit("loading", e),
  19627. this.model.emit("loading", this);
  19628. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19629. , i = t.filter(function(e) {
  19630. return !e
  19631. });
  19632. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19633. e = "high",
  19634. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19635. var n = 0
  19636. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19637. return u.getImage(t[i])
  19638. }
  19639. .bind(this));
  19640. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19641. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19642. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19643. this.solidSkybox.low = null),
  19644. this.solidSkybox.needsUpdate = !0,
  19645. this.emit("load", e),
  19646. this.model.emit("load", this),
  19647. this
  19648. }
  19649. .bind(this), function() {
  19650. I.error("Downloading cubemap for pano", this.id, "failed"),
  19651. this.failedLoadingAt = Date.now()
  19652. }
  19653. .bind(this), function() {
  19654. return $.when(++n, 6)
  19655. })
  19656. }
  19657. ,
  19658. n.raycastsSkipped = 0,
  19659. n.raycastsDone = 0,
  19660. n.prototype.findNeighourPanos = function() {
  19661. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19662. this.model.panos.forEach(function(e) {
  19663. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19664. var t = this.position.distanceTo(e.position);
  19665. if (t > a.panoramaNeighbourMaxDistance)
  19666. return this.model.panos.setNeighbour(this, e, !1),
  19667. void n.raycastsSkipped++;
  19668. var i = e.position.clone().sub(this.position).normalize()
  19669. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19670. , s = o.intersectObjects(this.model.colliders);
  19671. n.raycastsDone++,
  19672. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19673. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19674. }
  19675. }
  19676. .bind(this)),
  19677. this.model.panos.neighbourMap[this.id]
  19678. }
  19679. ,
  19680. n.prototype.worldPosition = function() {
  19681. return this.position
  19682. }
  19683. ,
  19684. n.prototype.addTextSprite = function(e, t) {
  19685. this.removeTextSprite();
  19686. var i = document.createElement("canvas")
  19687. , n = i.getContext("2d");
  19688. i.width = 256,
  19689. i.height = 256;
  19690. var o = "Arial"
  19691. , a = 60;
  19692. n.font = "bold " + a + "px " + o,
  19693. n.fillStyle = "white";
  19694. var s = n.measureText(e).width;
  19695. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19696. var l = new r.Texture(i);
  19697. l.needsUpdate = !0;
  19698. var c = new r.SpriteMaterial({
  19699. map: l,
  19700. color: t || 16428055
  19701. });
  19702. this.text3d = new r.Sprite(c),
  19703. this.text3d.position.copy(this.skyboxMesh.position),
  19704. this.floor.add(this.text3d)
  19705. }
  19706. ,
  19707. n.prototype.removeTextSprite = function() {
  19708. this.text3d && (this.floor.remove(this.text3d),
  19709. this.text3d = null)
  19710. }
  19711. ,
  19712. n.prototype.isAligned = function() {
  19713. return this.alignmentType === l.ALIGNED
  19714. }
  19715. ,
  19716. n.filters = {
  19717. inDirection: function(e, t, i) {
  19718. return function(n) {
  19719. var r = n.position.clone().sub(e).normalize();
  19720. return r.dot(t) > i
  19721. }
  19722. },
  19723. inFloorDirection: function(e, t, i) {
  19724. return function(n) {
  19725. var r = n.floorPosition.clone().sub(e).normalize();
  19726. return r.dot(t) > i
  19727. }
  19728. },
  19729. inPanoDirection: function(e, t, i) {
  19730. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19731. function(n) {
  19732. var r = n.floorPosition.clone().sub(e).normalize()
  19733. , o = n.position.clone().sub(e).normalize();
  19734. return r.dot(t) > i || o.dot(t) > i
  19735. }
  19736. },
  19737. atFloor: function(e) {
  19738. return function(t) {
  19739. return !e || t.floor === e
  19740. }
  19741. },
  19742. not: function(e) {
  19743. return function(t) {
  19744. return t !== e
  19745. }
  19746. },
  19747. notIn: function(e) {
  19748. return function(t) {
  19749. return e.indexOf(t) === -1
  19750. }
  19751. },
  19752. isLoaded: function() {
  19753. return function(e) {
  19754. return e.isLoaded()
  19755. }
  19756. },
  19757. isNotLoaded: function() {
  19758. return function(e) {
  19759. return !e.isLoaded()
  19760. }
  19761. },
  19762. isCloseEnoughTo: function(e, t) {
  19763. return function(i) {
  19764. return e.distanceTo(i.floorPosition) < t
  19765. }
  19766. },
  19767. hasMinimumHeightDifferenceTo: function(e, t) {
  19768. return function(i) {
  19769. return Math.abs(i.position.y - e.y) > t
  19770. }
  19771. },
  19772. isNotBehindNormal: function(e, t) {
  19773. var i = new r.Vector3;
  19774. return t = t.clone(),
  19775. function(n) {
  19776. var r = i.copy(n.position).sub(e).normalize();
  19777. return r.dot(t) > 0
  19778. }
  19779. },
  19780. isNeighbourPanoTo: function(e) {
  19781. return function(t) {
  19782. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19783. }
  19784. },
  19785. isNeighbourOfNeighbourTo: function(e) {
  19786. return function(t) {
  19787. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19788. var n = e.model.panos.get(i);
  19789. return !!n && n.neighbourPanos[t.id]
  19790. })
  19791. }
  19792. },
  19793. isNotRecentlyFailed: function(e) {
  19794. return function(t) {
  19795. return Date.now() - t.failedLoadingAt > e
  19796. }
  19797. },
  19798. isOnVisibleFloor: function() {
  19799. return function(e) {
  19800. return !e.floor.hidden
  19801. }
  19802. },
  19803. isPanoAligned: function() {
  19804. return function(e) {
  19805. return e.isAligned()
  19806. }
  19807. }
  19808. },
  19809. n.sortFunctions = {
  19810. distanceToPoint: function(e) {
  19811. return function(t, i) {
  19812. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19813. }
  19814. },
  19815. floorDistanceToPoint: function(e) {
  19816. return function(t, i) {
  19817. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19818. }
  19819. },
  19820. choose: function(e) {
  19821. return function(t, i) {
  19822. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19823. }
  19824. }
  19825. },
  19826. n.scoreFunctions = {
  19827. distance: function(e, t) {
  19828. return t = t || a.navigation.distanceFactor,
  19829. function(i) {
  19830. return e ? e.position.distanceTo(i.position) * t : 0
  19831. }
  19832. },
  19833. distanceSquared: function(e, t) {
  19834. return t = t || a.navigation.distanceFactor,
  19835. function(i) {
  19836. return e ? e.position.distanceToSquared(i.position) * t : 0
  19837. }
  19838. },
  19839. direction: function(e, t) {
  19840. return function(i) {
  19841. var n = i.position.clone().sub(e).normalize();
  19842. return n.dot(t) * a.navigation.directionFactor
  19843. }
  19844. },
  19845. angle: function(e, t) {
  19846. return function(i) {
  19847. var n = i.position.clone().sub(e).normalize();
  19848. return n.angleTo(t) * a.navigation.angleFactor
  19849. }
  19850. },
  19851. inFieldOfView: function(e, t) {
  19852. return function(i) {
  19853. var n = i.position.clone().sub(e).normalize();
  19854. return n.dot(t) > .75 ? 10 : -1
  19855. }
  19856. },
  19857. optionality: function(e) {
  19858. return function(t) {
  19859. var i = t.neighbourUUIDs.filter(function(t) {
  19860. return !(t in e.neighbourUUIDs) && t !== e.id
  19861. });
  19862. return i.length * a.navigation.optionalityFactor
  19863. }
  19864. },
  19865. penalizeHeightDifferenceUnder: function(e, t) {
  19866. return function(i) {
  19867. return e.y - i.position.y < t ? -20 : 0
  19868. }
  19869. }
  19870. },
  19871. t.exports = n
  19872. }
  19873. ).call(this, "/js/objects/Panorama.js")
  19874. }
  19875. , {
  19876. "../enum/AlignmentType": 17,
  19877. "../enum/GLCubeFaces": 25,
  19878. "../enum/PanoRendererEvents": 35,
  19879. "../enum/PanoSizeClass": 36,
  19880. "../enum/PanoramaEvents": 37,
  19881. "../enum/RenderLayers": 41,
  19882. "../enum/RenderOrder": 42,
  19883. "../enum/TileDownloaderEvents": 45,
  19884. "../enum/Viewmode": 51,
  19885. "../exception/BasicException": 55,
  19886. "../scene/SceneRenderer": 158,
  19887. "../settings": 166,
  19888. "../tile/TileUtils": 174,
  19889. "../util/ajax": 181,
  19890. "../util/common": 185,
  19891. "../util/lerp": 188,
  19892. "../util/logger": 189,
  19893. "../util/panorama": 191,
  19894. "../util/texture": 194,
  19895. "../util/transitions": 195,
  19896. events: 202,
  19897. three: 217
  19898. }],
  19899. 149: [function(e, t, i) {
  19900. "use strict";
  19901. function n(e) {
  19902. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19903. t.map.value = d,
  19904. t.opacity.value = 0,
  19905. t.color.value.set(o.reticuleColor),
  19906. t.showMouseMarker = !window.MP_PREFETCHED_MODELDATA.hideMouseMarker;
  19907. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19908. side: r.DoubleSide,
  19909. depthWrite: !1,
  19910. depthTest: !1,
  19911. transparent: !0,
  19912. vertexShader: c.waypoint.vertexShader,
  19913. fragmentShader: c.waypoint.fragmentShader,
  19914. uniforms: t,
  19915. name: "waypoint",
  19916. opacity: 0,
  19917. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19918. })),
  19919. this.layers.set(h.RETICULE),
  19920. this.renderOrder = u.reticule,
  19921. this.player = e,
  19922. this.direction = new r.Vector3,
  19923. this.hidden = !0,
  19924. this.mouseLastMoveTime = Date.now()
  19925. }
  19926. var r = e("three")
  19927. , o = e("../settings")
  19928. , a = e("../util/transitions")
  19929. , s = e("../util/texture")
  19930. , l = e("../util/lerp")
  19931. , c = e("../shaders")
  19932. , h = e("../enum/RenderLayers")
  19933. , u = e("../enum/RenderOrder")
  19934. , d = s.load("images/reticule-256x256.png");
  19935. n.prototype = Object.create(r.Mesh.prototype),
  19936. n.prototype.move = function(e, t, i) {
  19937. this.hidden = i,
  19938. this.mouseLastMoveTime = Date.now()
  19939. }
  19940. ,
  19941. n.prototype.hide = function() {
  19942. this.hidden || (this.hidden = !0,
  19943. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19944. }
  19945. ,
  19946. n.prototype.show = function() {
  19947. this.hidden = !1,
  19948. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19949. }
  19950. ,
  19951. n.prototype.update = function() {
  19952. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19953. }
  19954. ,
  19955. n.prototype.updatePosition = function(e, t) {
  19956. if (!this.hidden) {
  19957. if (!t)
  19958. return this.hide();
  19959. var i = t.point
  19960. , n = e.distanceTo(i)
  19961. , r = 1 + .01 * n;
  19962. n < 1 && (r -= 1 - n),
  19963. this.show(),
  19964. this.scale.set(r, r, r),
  19965. this.direction = this.direction.multiplyScalar(.8),
  19966. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19967. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19968. this.lookAt(this.position.clone().add(this.direction))
  19969. }
  19970. }
  19971. ,
  19972. n.prototype.writeAstag = function() {
  19973. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19974. , t = new Date;
  19975. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19976. var i = {
  19977. enabled: !0,
  19978. version: "0",
  19979. created: t.toISOString(),
  19980. created_by: "APITest",
  19981. position: this.position.clone(),
  19982. stem: {
  19983. enabled: o.tags.pole.enabled,
  19984. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19985. },
  19986. label: "tag " + this.tagCount,
  19987. description: "Description " + e,
  19988. floor: function(e) {
  19989. if (e.currentFloor) {
  19990. var t = e.floors.indexOf(e.currentFloor);
  19991. return t > -1 ? t : void 0
  19992. }
  19993. }(this.player.model),
  19994. type: "info",
  19995. metadata: {
  19996. preferred_camera: {
  19997. mode: this.player.mode
  19998. }
  19999. }
  20000. };
  20001. console.log("--------------------------"),
  20002. console.log(JSON.stringify(i));
  20003. var n = this.player.model.addtag(e, i).build();
  20004. n && (n.disc && this.player.tagDiscs.push(n.disc),
  20005. n.visible || n.show(o.tags.startup.fadeInDuration))
  20006. }
  20007. ,
  20008. t.exports = n
  20009. }
  20010. , {
  20011. "../enum/RenderLayers": 41,
  20012. "../enum/RenderOrder": 42,
  20013. "../settings": 166,
  20014. "../shaders": 167,
  20015. "../util/lerp": 188,
  20016. "../util/texture": 194,
  20017. "../util/transitions": 195,
  20018. three: 217
  20019. }],
  20020. 150: [function(e, t, i) {
  20021. "use strict";
  20022. function n(e, t) {
  20023. this.chunks = [],
  20024. this.floorId = e,
  20025. this.roomId = t,
  20026. this.position = new r.Vector3
  20027. }
  20028. var r = e("three");
  20029. n.prototype.addChunk = function(e) {
  20030. this.chunks.push(e)
  20031. }
  20032. ,
  20033. n.prototype.calcBoundaries = function() {
  20034. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  20035. var s = this.chunks[a]
  20036. , l = s.geometry.attributes.position;
  20037. if (l)
  20038. for (var c = 0; c < l.array.length; c += 3)
  20039. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  20040. t.add(e),
  20041. 0 === c ? (i.copy(e),
  20042. n.copy(e)) : (i.max(e),
  20043. n.min(e)),
  20044. o++
  20045. }
  20046. o > 0 ? (t.multiplyScalar(1 / o),
  20047. this.average = t) : this.average = null,
  20048. this.boundsMax = i,
  20049. this.boundsMin = n,
  20050. this.center = new r.Vector3,
  20051. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  20052. }
  20053. ,
  20054. t.exports = n
  20055. }
  20056. , {
  20057. three: 217
  20058. }],
  20059. 151: [function(e, t, i) {
  20060. (function(i) {
  20061. "use strict";
  20062. function n(e, t, i) {
  20063. this.obj3d = null,
  20064. this.nodes = [],
  20065. this.colorHull = [],
  20066. this.shortPaths = {},
  20067. this.floorHull = null,
  20068. this.cameraHull = null,
  20069. this.floorPathDistance = 0,
  20070. this.floorCurvePoints = null,
  20071. this.floorCurveColors = null,
  20072. this.camCurvePoints = null,
  20073. this.warpDestHeroLoc = null,
  20074. this.warpDestPano = null,
  20075. this.warpPathPoints = null,
  20076. this.warpPathLengths = [0],
  20077. this.warpLength = 0,
  20078. this.closeWarpDistance = 4,
  20079. this.UP = A.UP.clone(),
  20080. this.longestStep = 0,
  20081. this.upcomingTransType = null,
  20082. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  20083. this.prevNextDist = 0,
  20084. this.nextI = 0,
  20085. this.activeTransType = null,
  20086. this.lastTransType = null,
  20087. this.bunnyObj = null,
  20088. this.director = e,
  20089. this.player = t,
  20090. this.playerControls = i,
  20091. this.modelManager = t.modelManager,
  20092. this.updateModel(),
  20093. this.updateDefaultsFromModelData(),
  20094. this.bindEvents(),
  20095. this.warping = !1,
  20096. this.waitingToWarp = !1,
  20097. this.warpInterrupted = !1,
  20098. this.warpInterruptionBlackoutStyle = null,
  20099. this.warpInterruptionTravelTime = null
  20100. }
  20101. var r = e("three")
  20102. , o = e("../util/logger")
  20103. , a = e("../enum/Viewmode")
  20104. , s = e("../enum/RenderOrder")
  20105. , l = e("../enum/WarpStyle")
  20106. , c = e("../settings")
  20107. , h = e("../util/math")
  20108. , u = e("../util/lerp")
  20109. , d = e("../util/easing")
  20110. , p = e("../util/transitions")
  20111. , f = e("../objects/Snapshot")
  20112. , g = e("../effects")
  20113. , m = e("../shaders")
  20114. , v = (e("../gui/gui"),
  20115. e("../util/texture"))
  20116. , A = e("../enum/Vectors")
  20117. , y = (e("../model/ModelManager"),
  20118. new o(i))
  20119. , C = e("../enum/PlayerEvents")
  20120. , I = e("../enum/BlackoutStyle")
  20121. , E = e("../enum/ModelManagerEvents")
  20122. , b = e("../constants")
  20123. , w = {
  20124. path: v.loadBase64("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")
  20127. };
  20128. n.prototype.setScene = function(e) {
  20129. this.createCpm(e),
  20130. this.createBunnyObj(e)
  20131. }
  20132. ,
  20133. n.prototype.updateModel = function() {
  20134. this.model = this.modelManager.getActiveModel()
  20135. }
  20136. ,
  20137. n.prototype.bindEvents = function() {
  20138. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  20139. }
  20140. ,
  20141. n.prototype.updateDefaultsFromModelData = function() {
  20142. this.model.data
  20143. }
  20144. ,
  20145. n.prototype.pointPathDistance = function(e) {
  20146. for (var t = 0, i = 1; i < e.length; i += 1)
  20147. t += e[i - 1].distanceTo(e[i]);
  20148. return t
  20149. }
  20150. ,
  20151. n.prototype.pointPathLengths = function(e) {
  20152. for (var t = [0], i = 1; i < e.length; i += 1)
  20153. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  20154. return t
  20155. }
  20156. ,
  20157. n.prototype.interpAlongPath = function(e, t, i) {
  20158. var n, o = new r.Vector3, a = t[t.length - 1];
  20159. if (i < 1) {
  20160. n = i * a;
  20161. for (var s = 1; s < t.length; s += 1)
  20162. if (t[s] > n) {
  20163. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  20164. return o.copy(e[s]),
  20165. o.sub(e[s - 1]),
  20166. o.multiplyScalar(l),
  20167. o.add(e[s - 1]),
  20168. o
  20169. }
  20170. } else
  20171. o.copy(e[e.length - 1]);
  20172. return o
  20173. }
  20174. ,
  20175. n.prototype.pathHeight = function() {
  20176. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  20177. }
  20178. ,
  20179. n.prototype.createBunnyObj = function(e) {
  20180. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  20181. this.bunnyObj.visible = c.warp.showBunny),
  20182. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  20183. e.add(this.bunnyObj)
  20184. }
  20185. ,
  20186. n.prototype.createCpm = function(e) {
  20187. if (!this.currentPanoMarker) {
  20188. var t = this.makeWaypointObj(w.pathEnd, "Current");
  20189. t.material.uniforms.opacity.value = 0,
  20190. this.currentPanoMarker = {
  20191. mesh: t,
  20192. placed: !1
  20193. }
  20194. }
  20195. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20196. this.placeCpm(),
  20197. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  20198. }
  20199. ,
  20200. n.prototype.placeCpm = function() {
  20201. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  20202. var e = this.player.currentPano.floor;
  20203. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20204. e.add(this.currentPanoMarker.mesh)),
  20205. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  20206. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  20207. this.currentPanoMarker.placed = !0
  20208. } else
  20209. this.popOutCpm()
  20210. }
  20211. ,
  20212. n.prototype.fadeInCpm = function(e) {
  20213. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  20214. }
  20215. ,
  20216. n.prototype.fadeOutCpm = function(e) {
  20217. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  20218. }
  20219. ,
  20220. n.prototype.popInCpm = function() {
  20221. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  20222. }
  20223. ,
  20224. n.prototype.popOutCpm = function() {
  20225. this.fadeOutCpm(2)
  20226. }
  20227. ,
  20228. n.prototype.brushPrefs = {
  20229. linewidth: 7,
  20230. strokeWidth: 15,
  20231. cvSegments: 48,
  20232. paveStep: .1,
  20233. paveWidth: .2,
  20234. lookBlendDist: 3,
  20235. maxTurn: r.Math.degToRad(2)
  20236. },
  20237. n.prototype.panoPathDistance = function(e) {
  20238. var t = this.model.panos;
  20239. if (!e || e.length < 2)
  20240. return 0;
  20241. for (var i = [], n = 0; n < e.length; n += 1)
  20242. i.push(t.get(e[n]).floorPosition);
  20243. return this.pointPathDistance(i)
  20244. }
  20245. ,
  20246. n.prototype.loadTileTexture = function(e) {
  20247. var t = v.load(e, function(t) {
  20248. t.wrapS = r.RepeatWrapping,
  20249. t.wrapT = r.RepeatWrapping,
  20250. t.needsUpdate = !0,
  20251. y.debug('path texture "' + e + '" is ready')
  20252. }, function() {
  20253. y.error('path texture "' + e + '" failed')
  20254. });
  20255. return t.mapping = r.UVMapping,
  20256. t
  20257. }
  20258. ,
  20259. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  20260. var a = {
  20261. cameraMode: n,
  20262. position: e,
  20263. quaternion: t,
  20264. panoId: i,
  20265. orthoZoom: o,
  20266. floorVisibility: r,
  20267. thumbUrl: null,
  20268. name: null
  20269. };
  20270. return new f(a)
  20271. }
  20272. ,
  20273. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  20274. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  20275. }
  20276. ,
  20277. n.prototype.setWarpDestination = function(e) {
  20278. this.warpDestHeroLoc = e
  20279. }
  20280. ,
  20281. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  20282. var t = this.getHeroDescriptorByHeroIndex(e);
  20283. return null !== t && (this.setWarpDestination(t),
  20284. !0)
  20285. }
  20286. ,
  20287. n.prototype.setWarpDestinationByPano = function(e, t) {
  20288. var i = this.model.panos.get(e.id);
  20289. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  20290. }
  20291. ,
  20292. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  20293. var i = this.model.panos.get(e);
  20294. if (i) {
  20295. t = t || new r.Quaternion;
  20296. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  20297. return this.setWarpDestination(n),
  20298. !0
  20299. }
  20300. return !1
  20301. }
  20302. ,
  20303. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  20304. var t = this.model.heroCount();
  20305. /* if (null !== this.warpDestHeroLoc && t < 2)
  20306. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  20307. this.model.getHeroDescriptorByIndex(0); */
  20308. var i = this.model.getHeroDescriptorByIndex(e);
  20309. if (i) {
  20310. var n = i.isPano() ? i.panoId : i.cameraMode;
  20311. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  20312. }
  20313. return i
  20314. }
  20315. ,
  20316. n.prototype.getHeroDescriptorByPano = function(e) {
  20317. var t = this.model.panos.get(e.id);
  20318. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  20319. }
  20320. ,
  20321. n.prototype.getHeroDescriptorByPanoId = function(e) {
  20322. var t = this.getHeroIndexFromPanoId(e);
  20323. return this.getHeroDescriptorByHeroIndex(t)
  20324. }
  20325. ,
  20326. n.prototype.getHeroIndexFromPanoId = function(e) {
  20327. for (var t = 0; t < this.model.heroLocations.length; t++) {
  20328. var i = this.model.heroLocations[t]
  20329. , n = this.getHeroId(i);
  20330. if (n && n === e)
  20331. return t
  20332. }
  20333. return -1
  20334. }
  20335. ,
  20336. n.prototype.getHeroPano = function(e) {
  20337. if (null === e)
  20338. return y.warn("getHeroPano(): no destination"),
  20339. null;
  20340. var t = this.getHeroId(e)
  20341. , i = this.model.panos.get(t);
  20342. return void 0 === i && (i = null,
  20343. "" !== t && y.debug('unable to find pano "' + t + '"')),
  20344. i
  20345. }
  20346. ,
  20347. n.prototype.getHeroId = function(e) {
  20348. return e.panoId
  20349. }
  20350. ,
  20351. n.prototype.setWarpDestPano = function() {
  20352. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  20353. this.warpDestPano
  20354. }
  20355. ,
  20356. n.prototype.brushToWarpPano = function(e, t) {
  20357. if (this.discardPathObject(),
  20358. !this.setWarpDestPano())
  20359. return !1;
  20360. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  20361. !this.warpDestPano)
  20362. return y.info("No brush"),
  20363. !1;
  20364. if (!this.player.currentPano)
  20365. return y.debug("No current pano, visibility undefined"),
  20366. !1;
  20367. if (!this.warpDestPano)
  20368. return y.info("No wPano, visibility undefined"),
  20369. !1;
  20370. if (!this.warpDestPano.isAligned())
  20371. return y.debug("Cannot brush to unaligned pano"),
  20372. !1;
  20373. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  20374. , n = !0;
  20375. if (this.player.currentPano.id === this.warpDestPano.id)
  20376. y.debug("Already at destination pano");
  20377. else {
  20378. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20379. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  20380. this.obj3d = new r.Object3D,
  20381. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  20382. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  20383. e = t) : (this.setPathHulls(this.nodes),
  20384. this.setFloorCurves(),
  20385. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  20386. this.player.currentPano.floor.add(this.obj3d);
  20387. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  20388. , s = e === l.STD;
  20389. if (!n && (i || s)) {
  20390. if (o) {
  20391. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  20392. this.obj3d.add(h)
  20393. }
  20394. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  20395. this.obj3d.add(u)
  20396. }
  20397. this.appearSlow()
  20398. }
  20399. return this.upcomingTransType = e,
  20400. !n
  20401. }
  20402. ,
  20403. n.prototype.findShortestPath = function(e, t) {
  20404. if (!e || !t)
  20405. return null;
  20406. var i = c.warp.walkExtraPanosDistance
  20407. , n = e.id + ":" + t.id + ":" + i;
  20408. if (this.shortPaths.hasOwnProperty(n))
  20409. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  20410. var r = t.id + ":" + e.id + ":" + i;
  20411. if (this.shortPaths.hasOwnProperty(r))
  20412. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20413. var o = this.model.panos.aStarSearch(e, t);
  20414. return this.model.panos.includeNodesNearPath(o, i),
  20415. this.shortPaths[n] = o ? o.slice() : null,
  20416. o
  20417. }
  20418. ,
  20419. n.prototype.makePathHulls = function(e) {
  20420. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20421. t = u.get(e[0]),
  20422. r = t.floor.floorIndex;
  20423. for (var d = 0; d < e.length; d += 1)
  20424. t = u.get(e[d]),
  20425. i = t.floorPosition.clone().sub(this.model.position),
  20426. i.y += this.pathHeight(),
  20427. s.push(i),
  20428. l.push(t.position.clone()),
  20429. n = t.floor.floorIndex,
  20430. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20431. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20432. o > a && (a = o));
  20433. return a > this.longestStep && (this.longestStep = a,
  20434. y.debug("path contains " + a + " meter segment")),
  20435. {
  20436. floor: s,
  20437. camera: l,
  20438. color: h
  20439. }
  20440. }
  20441. ,
  20442. n.prototype.makeFloorCurves = function(e, t, i) {
  20443. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20444. , o = this.pointPathDistance(e) - 2 * n
  20445. , s = e.slice(0)
  20446. , l = s[1].clone().sub(s[0]);
  20447. l.y = 0,
  20448. l.normalize().multiplyScalar(n),
  20449. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20450. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20451. l.y = 0,
  20452. l.normalize().multiplyScalar(n),
  20453. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20454. var h = new r.CatmullRomCurve3(s)
  20455. , u = Math.floor(o / i);
  20456. u = 4 * Math.floor(u / 4),
  20457. u = Math.max(4, u);
  20458. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20459. f = 0,
  20460. d = g[A].distanceTo(e[0]);
  20461. for (var y = 1; y < e.length; y += 1)
  20462. v.copy(g[A]).sub(e[y]),
  20463. v.y *= 4,
  20464. p = v.length(),
  20465. p < d && (f = y);
  20466. m.push(t[f])
  20467. }
  20468. return {
  20469. distance: o,
  20470. points: g,
  20471. colors: m
  20472. }
  20473. }
  20474. ,
  20475. n.prototype.makeCameraCurvePoints = function(e, t) {
  20476. var i = this.pointPathDistance(e)
  20477. , n = new r.CatmullRomCurve3(e);
  20478. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20479. }
  20480. ,
  20481. n.prototype.makeCameraCurveTangents = function(e, t) {
  20482. var i = this.pointPathDistance(e)
  20483. , n = new r.CatmullRomCurve3(e)
  20484. , o = Math.max(2, Math.floor(i / t));
  20485. o || (o = 5);
  20486. for (var a = [], s = 0; s <= o; s++)
  20487. a.push(n.getTangentAt(s / o));
  20488. return a
  20489. }
  20490. ,
  20491. n.prototype.setPathHulls = function(e) {
  20492. var t = this.makePathHulls(e);
  20493. this.floorHull = t.floor,
  20494. this.cameraHull = t.camera,
  20495. this.colorHull = t.color
  20496. }
  20497. ,
  20498. n.prototype.setFloorCurves = function() {
  20499. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20500. this.floorPathDistance = e.distance,
  20501. this.floorCurvePoints = e.points,
  20502. this.floorCurveColors = e.colors
  20503. }
  20504. ,
  20505. n.prototype.setCameraCurvePoints = function() {
  20506. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20507. }
  20508. ,
  20509. n.prototype.chooseWarpPath = function(e) {
  20510. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20511. if (this.player.currentPano === this.warpDestPano || !e)
  20512. return this.warpPathPoints = null,
  20513. this.warpLength = 0,
  20514. !1;
  20515. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20516. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20517. t = this.warpDestPano.position.clone().sub(o.position),
  20518. i = t.clone().negate(),
  20519. t.multiplyScalar(.15).add(o.position),
  20520. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20521. t.y = o.position.y,
  20522. i.y = this.warpDestPano.position.y,
  20523. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20524. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20525. this.setCameraCurvePoints(),
  20526. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20527. this.warpLength = 0,
  20528. this.warpPathLengths = [0];
  20529. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20530. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20531. var p = s.length();
  20532. s.y *= c.warp.climbEffort;
  20533. var f = s.length() / p;
  20534. if (d > 1) {
  20535. s.setY(0).normalize(),
  20536. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20537. var g = Math.min(1, s.dot(l))
  20538. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20539. f = Math.max(m, f)
  20540. }
  20541. this.warpLength += p * f,
  20542. this.warpPathLengths[d] = this.warpLength
  20543. }
  20544. return !0
  20545. }
  20546. ,
  20547. n.prototype.drawPathRibbon = function(e, t) {
  20548. this.bunnyObj.visible = c.warp.showBunny;
  20549. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20550. h.copy(e[u]),
  20551. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20552. h.normalize(),
  20553. n.crossVectors(h, A.UP),
  20554. n.multiplyScalar(i);
  20555. var d = (new r.Vector3).copy(e[u]).add(o);
  20556. d.sub(n),
  20557. l.vertices.push(d),
  20558. d = (new r.Vector3).copy(e[u]).add(o),
  20559. d.add(n),
  20560. l.vertices.push(d)
  20561. }
  20562. var p, f = 0;
  20563. for (u = 0; u < e.length - 1; u += 1) {
  20564. var g = 2 * u
  20565. , v = f;
  20566. f += e[u + 1].distanceTo(e[u]);
  20567. var y = f
  20568. , C = t[u]
  20569. , I = t[u + 1];
  20570. p = new r.Face3(g,g + 1,g + 2),
  20571. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20572. l.faces.push(p),
  20573. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20574. p = new r.Face3(g + 2,g + 1,g + 3),
  20575. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20576. l.faces.push(p),
  20577. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20578. }
  20579. l.computeFaceNormals(),
  20580. l.computeVertexNormals();
  20581. var E, b;
  20582. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20583. b.map.value = w.path,
  20584. b.opacity.value = 0,
  20585. b.color.value.set(c.path.color),
  20586. E = new r.RawShaderMaterial({
  20587. side: r.DoubleSide,
  20588. depthWrite: !1,
  20589. transparent: !0,
  20590. vertexShader: m.ribbon.vertexShader,
  20591. fragmentShader: m.ribbon.fragmentShader,
  20592. uniforms: b,
  20593. name: "ribbonT",
  20594. opacity: 0
  20595. })) : E = new r.MeshBasicMaterial({
  20596. color: 16777215,
  20597. side: r.DoubleSide,
  20598. name: "ribbonOut",
  20599. vertexColors: r.VertexColors
  20600. });
  20601. var _ = new r.Mesh(l,E);
  20602. return _.name = "ribbon",
  20603. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20604. _
  20605. }
  20606. ,
  20607. n.prototype.drawPathPavement = function(e) {
  20608. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20609. s.copy(e[l]),
  20610. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20611. s.normalize(),
  20612. n.crossVectors(s, A.UP),
  20613. n.multiplyScalar(this.brushPrefs.paveWidth),
  20614. t = (new r.Vector3).copy(e[l]),
  20615. t.sub(n),
  20616. o.vertices.push(t),
  20617. o.vertices.push((new r.Vector3).copy(e[l])),
  20618. t = (new r.Vector3).copy(e[l]),
  20619. t.add(n),
  20620. o.vertices.push(t);
  20621. var h, u, d;
  20622. for (l = 0; l < e.length - 1; l += 1)
  20623. h = 3 * l + 1,
  20624. u = l * i,
  20625. d = u + i,
  20626. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20627. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20628. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20629. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20630. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20631. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20632. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20633. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20634. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20635. color: c.path.color,
  20636. side: r.DoubleSide,
  20637. transparent: !0,
  20638. depthWrite: !1,
  20639. opacity: 0,
  20640. name: "paveT",
  20641. map: w.path
  20642. }) : new r.MeshBasicMaterial({
  20643. color: c.path.color,
  20644. side: r.DoubleSide,
  20645. transparent: !0,
  20646. depthWrite: !1,
  20647. opacity: 1,
  20648. name: "paveO",
  20649. map: w.path
  20650. });
  20651. return new r.Mesh(o,p)
  20652. }
  20653. ,
  20654. n.prototype.hintPrefs = {
  20655. rad: .18,
  20656. width: .0125,
  20657. depth: .0625,
  20658. setBack: -.04,
  20659. markRad: .25,
  20660. markInnerRad: .16
  20661. },
  20662. n.prototype.makeWaypointObj = function(e, t) {
  20663. var i = new r.Geometry
  20664. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20665. , o = this.pathHeight();
  20666. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20667. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20668. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20669. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20670. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20671. s.map.value = e,
  20672. s.opacity.value = 0,
  20673. s.color.value.set(c.path.color);
  20674. var l = {
  20675. side: r.DoubleSide,
  20676. depthWrite: !1,
  20677. transparent: !0,
  20678. vertexShader: m.waypoint.vertexShader,
  20679. fragmentShader: m.waypoint.fragmentShader,
  20680. uniforms: s,
  20681. name: "waypoint",
  20682. opacity: 0
  20683. };
  20684. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20685. l.name = "wayPtOut");
  20686. var h = new r.RawShaderMaterial(l)
  20687. , u = new r.Mesh(i,h);
  20688. return u.name = t,
  20689. u
  20690. }
  20691. ,
  20692. n.prototype.makeStartMarker = function(e, t) {
  20693. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20694. i.y = 0,
  20695. i.normalize();
  20696. var n = Math.acos(i.x)
  20697. , o = this.makeWaypointObj(w.pathStart, "Start");
  20698. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20699. o.position.copy(e),
  20700. o
  20701. }
  20702. ,
  20703. n.prototype.makeEndMarker = function(e) {
  20704. var t = this.makeWaypointObj(w.pathEnd, "End")
  20705. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20706. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20707. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20708. t.position.copy(e),
  20709. t
  20710. }
  20711. ,
  20712. n.prototype.pathClean = function(e) {
  20713. if (e) {
  20714. for (var t in e.children)
  20715. this.pathClean(e.children[t]);
  20716. e.geometry && e.geometry.dispose(),
  20717. e.material && e.material.dispose()
  20718. }
  20719. }
  20720. ,
  20721. n.prototype.discardPathObject = function() {
  20722. if (this.obj3d) {
  20723. var e = this.obj3d.parent;
  20724. e && e.remove(this.obj3d),
  20725. this.pathClean(this.obj3d)
  20726. }
  20727. this.obj3d = null,
  20728. this.popInCpm()
  20729. }
  20730. ,
  20731. n.prototype.discardSlow = function() {
  20732. if (this.obj3d) {
  20733. if (this.player.mode !== a.PANORAMA)
  20734. return void this.discardPathObject();
  20735. for (var e, t = this, i = 0, n = function() {
  20736. this.discardPathObject()
  20737. }
  20738. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20739. e = t.obj3d.children[r],
  20740. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20741. i += 1,
  20742. n = null);
  20743. 0 === i && this.discardPathObject(),
  20744. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20745. }
  20746. }
  20747. ,
  20748. n.prototype.appearSlow = function() {
  20749. var e, t = this;
  20750. this.fadeOutCpm(c.path.fadeInTime);
  20751. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20752. e = t.obj3d.children[n],
  20753. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20754. }
  20755. ,
  20756. n.prototype.update = function() {
  20757. this.obj3d && this.obj3d.updateMatrixWorld()
  20758. }
  20759. ,
  20760. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  20761. var t = r.Math.degToRad(c.warp.burnsAngle);
  20762. if (this.player.mode === a.PANORAMA) {
  20763. var i = this.burnsDir * t;
  20764. if (this.upcomingTransType === l.BLACK)
  20765. return i;
  20766. var n = e;
  20767. if (null === n)
  20768. return y.warn("Transition request for non-highlight"),
  20769. i;
  20770. var o = this.getHeroDescriptorByHeroIndex(n);
  20771. if (null === o)
  20772. return i;
  20773. if (!o.isPano())
  20774. return i;
  20775. var s = this.getHeroPano(o)
  20776. , h = this.playerControls.cameras[a.PANORAMA]
  20777. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20778. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20779. , p = function(e) {
  20780. var i = Math.acos(Math.min(1, e.dot(u)))
  20781. , n = (new r.Vector3).crossVectors(u, e);
  20782. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20783. };
  20784. if (s === this.player.currentPano)
  20785. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20786. var f = this.findShortestPath(this.player.currentPano, s);
  20787. if (void 0 === f || null === f || f.length < 1)
  20788. return y.debug("Empty path ahead..."),
  20789. i;
  20790. var g = this.makePathHulls(f)
  20791. , m = new r.CatmullRomCurve3(g.camera)
  20792. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20793. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20794. }
  20795. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20796. }
  20797. ,
  20798. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20799. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20800. i || (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20801. var n = new r.Euler
  20802. , o = new r.Vector3;
  20803. y.debug("Starting wait: " + (void 0 !== t));
  20804. var s = this.calcBurnsAmount(e)
  20805. , h = function() {
  20806. this.endWarpState(),
  20807. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20808. t && t()
  20809. }
  20810. .bind(this)
  20811. , u = function(e, t) {
  20812. if (this.warpInterrupted)
  20813. return h(),
  20814. !0;
  20815. var r = t || 1e3 / 60;
  20816. if (c.warp.doBurns)
  20817. if (this.player.mode === a.PANORAMA) {
  20818. var l = this.playerControls.cameras[a.PANORAMA];
  20819. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20820. var u = r * s / i;
  20821. //u = /* Math.sign(u) * */ Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20822. u = -1* Math.abs(u);
  20823. n.y += u,
  20824. o.set(0, 0, -1),
  20825. o.applyEuler(n),
  20826. o.add(l.position),
  20827. l.controls.lookAt(o),
  20828. l.controls.lookVector.copy(o)
  20829. ,l.lookAt(o)
  20830. } else
  20831. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20832. }
  20833. .bind(this);
  20834. this.startWarpState(),
  20835. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20836. }
  20837. ,
  20838. n.prototype.warpToNonPano = function(e) {
  20839. if (this.discardPathObject(),
  20840. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20841. var t = function() {
  20842. e && e()
  20843. }
  20844. .bind(this);
  20845. this.player.flyToNewMode({
  20846. mode: this.warpDestHeroLoc.cameraMode,
  20847. duration: c.warp.outsideTime,
  20848. warpDest: this.warpDestHeroLoc,
  20849. callback: t,
  20850. force: !0
  20851. })
  20852. } else
  20853. y.warn("no warp destination!!!"),
  20854. e && e()
  20855. }
  20856. ,
  20857. n.prototype._resetWarpShaderParams = function(e) {//
  20858. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20859. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20860. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20861. delete e.material.defines.newBlack;
  20862. e.material.needsUpdate = true
  20863. } */
  20864. }
  20865. ,
  20866. n.prototype._clearWarpShading = function() {
  20867. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20868. this._resetWarpShaderParams(e[t]),
  20869. e[t].visible = !0;
  20870. this._resetWarpShaderParams(this.model.skybox)
  20871. }
  20872. ,
  20873. n.prototype._warpStopFlying = function() {
  20874. this.activeTransType = null,
  20875. this.placeCpm()
  20876. }
  20877. ,
  20878. n.prototype._wrapupTravelOnlyBits = function() {
  20879. this._warpStopFlying(),
  20880. this.warpPathPoints && (this.player.currentPano.exit(),
  20881. this.warpDestPano.enter(),
  20882. this.player.currentPano = this.warpDestPano),
  20883. this.player.spider.draw(),
  20884. this.placeCpm()
  20885. }
  20886. ,
  20887. n.prototype._wrapupTravel = function(e) {
  20888. this._wrapupTravelOnlyBits(),
  20889. this.warpCameraAim(e)
  20890. }
  20891. ,
  20892. n.prototype._wrapupWarpShading = function(e) {
  20893. this._clearWarpShading(),
  20894. this._wrapupTravel(e)
  20895. }
  20896. ,
  20897. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20898. t !== I.END && this._clearWarpShading(),
  20899. this._wrapupTravelOnlyBits(),
  20900. this.upcomingTransType = null,
  20901. e && e()
  20902. }
  20903. ,
  20904. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20905. var i = this.warpDestHeroLoc.quaternion
  20906. , n = this.playerControls.cameras[a.PANORAMA]
  20907. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20908. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20909. , l = s.dot(o)
  20910. , u = r.Math.radToDeg(Math.acos(l))
  20911. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20912. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20913. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20914. m.y = h.constrainedTurn(m.y),
  20915. this.burnsDir = Math.sign(m.y);
  20916. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20917. , A = new r.Vector3
  20918. , C = function(e, t) {
  20919. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20920. v.y = g.y + e * m.y,
  20921. v.z = g.z + e * m.z,
  20922. A.set(0, 0, -1),
  20923. A.applyEuler(v),
  20924. A.add(n.position),
  20925. n.controls.lookAt(A),
  20926. n.controls.lookVector.copy(A),
  20927. void n.lookAt(A))
  20928. }
  20929. .bind(this);
  20930. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20931. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20932. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20933. ):
  20934. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20935. ,void (t && t())
  20936. ) */
  20937. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20938. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20939. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20940. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20941. ,void (t && t())
  20942. )
  20943. }
  20944. ,
  20945. n.prototype._warpBendAim = function(e, t, i, n) {
  20946. var o = n || 0
  20947. , s = this.playerControls.cameras[a.PANORAMA]
  20948. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20949. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20950. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20951. f.y = h.constrainedTurn(f.y);
  20952. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20953. f.x = g * Math.sign(f.x),
  20954. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20955. this.burnsDir = Math.sign(f.y),
  20956. g *= Math.sign(f.y),
  20957. f.y = g;
  20958. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20959. , v = new r.Vector3
  20960. , A = function(e, t) {
  20961. if (e < .5)
  20962. m.x = u.x + e * f.x,
  20963. m.y = u.y + e * f.y,
  20964. m.z = u.z + e * f.z;
  20965. else {
  20966. var i = (1 - e) * c.warp.softBendEnd;
  20967. m.x = l.x - i * f.x,
  20968. m.y = l.y - i * f.y,
  20969. m.z = l.z - i * f.z
  20970. }
  20971. v.set(0, 0, -1),
  20972. v.applyEuler(m),
  20973. v.add(s.position);
  20974. s.controls.lookAt(v),
  20975. s.controls.lookVector.copy(v),
  20976. s.lookAt(v);
  20977. }
  20978. .bind(this);
  20979. if(momentTourBlackNewType){
  20980. A(1)
  20981. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20982. }
  20983. ,
  20984. n.prototype._warpStepCameraAim = function(e, t, i) {
  20985. var n = this.playerControls.cameras[a.PANORAMA]
  20986. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20987. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20988. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20989. l.y = h.constrainedTurn(l.y),
  20990. this.burnsDir = Math.sign(l.y);
  20991. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20992. , f = new r.Vector3
  20993. , g = function(e, t) {
  20994. e < .5 ? u.copy(s) : u.copy(o),
  20995. f.set(0, 0, -1),
  20996. f.applyEuler(u),
  20997. f.add(n.position),
  20998. n.controls.lookAt(f),
  20999. n.controls.lookVector.copy(f),
  21000. n.lookAt(f)
  21001. }
  21002. .bind(this);
  21003. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  21004. }
  21005. ,
  21006. n.prototype.setBurnsDir = function() {
  21007. var e = this.playerControls.cameras[a.PANORAMA]
  21008. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  21009. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  21010. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  21011. n.y = h.constrainedTurn(n.y),
  21012. this.burnsDir = Math.sign(n.y)
  21013. }
  21014. ,
  21015. n.prototype.stepWarpPath = function(e, t) {
  21016. var i = this.playerControls.cameras[a.PANORAMA];
  21017. if (!this.warpPathPoints)
  21018. return i.position.copy(this.warpDestPano.position),
  21019. !0;
  21020. var n = this.warpPathPoints[0]
  21021. , o = this.warpDestPano.position;
  21022. if (null !== this.nodes && this.cameraHull.length > 1) {
  21023. var s = new r.Vector3;
  21024. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  21025. i.position.copy(s)
  21026. } else
  21027. e < .5 ? i.position.copy(n) : i.position.copy(o)
  21028. }
  21029. ,
  21030. n.prototype.interruptAndFastForward = function(e, t) {
  21031. this.warping && (this.warpInterrupted = !0,
  21032. this.warpInterruptionBlackoutStyle = e,
  21033. this.warpInterruptionTravelTime = t,
  21034. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  21035. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  21036. }
  21037. ,
  21038. n.prototype.warpCameraAim = function(e) {
  21039. var t = c.warp.minWarpTime;
  21040. if (this.upcomingTransType === l.BLACK)
  21041. t = c.warp.teleportTime;
  21042. else {
  21043. var i = this.playerControls.cameras[a.PANORAMA]
  21044. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  21045. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  21046. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  21047. s.y = h.constrainedTurn(s.y);
  21048. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  21049. t = Math.max(t, u)
  21050. }
  21051. var d = function() {
  21052. this._warpStopFlying(),
  21053. this.discardSlow(),
  21054. e && e()
  21055. }
  21056. .bind(this);
  21057. this._warpCameraAim(t, d)
  21058. }
  21059. ,
  21060. n.prototype.warpCommonParameters = function(e, t, i, n) {
  21061. this.model.skybox.material.uniforms.blackout.value = n;
  21062. var r = u.uniform(this.model.skybox, "progress", 1)
  21063. , o = u.allUniforms(this.model.chunks, "progress", 1)
  21064. , a = !1
  21065. , s = function() {
  21066. if (this.warpInterrupted)
  21067. return a = !0,
  21068. !0
  21069. }
  21070. .bind(this)
  21071. , l = function(e, t) {
  21072. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  21073. !0) : void r(e, t)
  21074. }
  21075. .bind(this)
  21076. , h = function(e, t) {
  21077. return i && a ? (o(0),
  21078. !0) : void o(e, t)
  21079. }
  21080. .bind(this);
  21081. p.start(s, e, null, t, null, "safeHaltWatch"),
  21082. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  21083. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  21084. }
  21085. ,
  21086. n.prototype.warpTravel_STD = function(e) {
  21087. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  21088. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  21089. w += this.warpLength * c.warp.timePerMeter,
  21090. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  21091. var _ = !1
  21092. , T = this.warpDestHeroLoc.quaternion
  21093. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  21094. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  21095. , M = S.dot(x)
  21096. , R = r.Math.radToDeg(Math.acos(M))
  21097. , P = function(e) {
  21098. var t = o
  21099. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  21100. return i
  21101. }
  21102. , O = function() {
  21103. return E.lookAt(C, t, A.UP),
  21104. s.setFromRotationMatrix(E, c.warp.eOrder),
  21105. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  21106. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  21107. h.constrainedTurn(b.y)
  21108. }
  21109. .bind(this)
  21110. , L = function(e, t) {
  21111. if (this.warpInterrupted)
  21112. return _ = !0,
  21113. !0
  21114. }
  21115. .bind(this)
  21116. , D = function(e, t) {
  21117. return _ || !this.warpPathPoints ? (g.blur(0),
  21118. !0) : void g.blur(e)
  21119. }
  21120. .bind(this)
  21121. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  21122. , B = function(e, t) {
  21123. return _ || !this.warpPathPoints ? (N(0),
  21124. !0) : void N(e, t)
  21125. }
  21126. .bind(this)
  21127. , F = function(e, t) {
  21128. if (!this.warpPathPoints)
  21129. return n.position.copy(this.warpDestPano.position),
  21130. !0;
  21131. if (_)
  21132. return !0;
  21133. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  21134. n.position.copy(i),
  21135. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  21136. }
  21137. .bind(this)
  21138. , V = function(e, n) {
  21139. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  21140. !0)
  21141. }
  21142. .bind(this)
  21143. , U = function(e, o) {
  21144. if (_)
  21145. return y.debug(">>>> Walkthrough interupted at t=" + e),
  21146. !0;
  21147. if (!this.warpPathPoints)
  21148. return !0;
  21149. var a = this.warpLength * e
  21150. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  21151. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  21152. c.warp.matchCam && (l *= 1 - u),
  21153. E.lookAt(C, t, A.UP),
  21154. s.setFromRotationMatrix(E, c.warp.eOrder),
  21155. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  21156. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  21157. b.y = h.constrainedTurn(b.y),
  21158. s.x = m.x + l * b.x,
  21159. s.y = m.y + l * b.y,
  21160. s.z = m.z + l * b.z,
  21161. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  21162. b.y = h.constrainedTurn(b.y);
  21163. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  21164. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  21165. v.x = v.x + b.x * c.warp.turnFriction,
  21166. v.y = v.y + b.y * c.warp.turnFriction,
  21167. v.z = v.z + b.z * c.warp.turnFriction,
  21168. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  21169. var p = t.clone().sub(C).normalize();
  21170. if (R < c.warp.maxAimRotation && u > 0) {
  21171. var g = 1 - u;
  21172. p.x = p.x * g + u * S.x,
  21173. p.y = p.y * g + u * S.y,
  21174. p.z = p.z * g + u * S.z,
  21175. p.normalize()
  21176. }
  21177. this.bunnyObj.position.copy(n.position).add(p),
  21178. f.set(0, 0, -1).applyEuler(v).normalize(),
  21179. f.multiplyScalar(8),
  21180. f.add(n.position),
  21181. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  21182. n.controls.lookVector.copy(f),
  21183. n.lookAt(f))
  21184. }
  21185. .bind(this)
  21186. , k = function() {
  21187. _ ? (this.discardSlow(),
  21188. this.upcomingTransType = l.BLACK,
  21189. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  21190. }
  21191. .bind(this);
  21192. V(0);
  21193. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  21194. w += H;
  21195. var G = H / w;
  21196. this.warpCommonParameters(w, G, !0, I.NONE),
  21197. p.start(L, w, null, 0, null, "_haltWatcher"),
  21198. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  21199. p.start(D, w, null, G, P, "blurring")),
  21200. p.start(B, w, null, G, P, "modelAlpha"),
  21201. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  21202. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  21203. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  21204. }
  21205. ,
  21206. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  21207. var r = e || 0;
  21208. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  21209. updateVideo({type:"beforeFlytopano", pano : player.model.panos.index[this.warpDestHeroLoc.panoId], dur:t})//add
  21210. if(momentTourBlackNewType){
  21211. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  21212. var camera = this.playerControls.cameras[a.PANORAMA];
  21213. var end = this.warpDestHeroLoc.position
  21214. camera.position.copy(end)
  21215. setTimeout(()=>{
  21216. player.sceneRenderer.effects.transitionMaskPass.stop()
  21217. updateVideo({type:"flyDone", pano : player.currentPano})//add
  21218. this.wrapupWarpShadingOnly(n, i);
  21219. },t)
  21220. }else{
  21221. var o = function() {
  21222. this.wrapupWarpShadingOnly(n, i);
  21223. updateVideo({type:"flyDone", pano:player.currentPano})//add
  21224. }
  21225. .bind(this);
  21226. p.start(this.stepWarpPath.bind(this), t, o, r, d[c.warp.blendEasing], "stepMotion")
  21227. }
  21228. this.warpCommonParameters(t, r, !1, i)
  21229. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  21230. if(window.momentTourBlackNewType){
  21231. e.material.uniforms.blackout.value = 5//i 改
  21232. //e.material.defines.newBlack = ''
  21233. //e.material.needsUpdate = true
  21234. }else{
  21235. e.material.uniforms.blackout.value = i
  21236. }
  21237. }),
  21238. this._warpBendAim(null, t, null, r);
  21239. }
  21240. ,
  21241. n.prototype.flightStepWalk = function(e, t, i) {
  21242. var n = .001
  21243. , o = 1
  21244. , a = 1.2
  21245. , s = new r.Vector3
  21246. , h = new r.Vector3
  21247. , u = function(e, t) {
  21248. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  21249. , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  21250. h.copy(A.FORWARD),
  21251. this.player.getDirection(h),
  21252. s.copy(t).sub(e.position).normalize();
  21253. var l = s.dot(h)
  21254. , u = Math.acos(l)
  21255. , d = u / r;
  21256. return d > n && (r *= d / n,
  21257. u < o && (r *= a)),
  21258. r
  21259. };
  21260. return function(e, t, i) {
  21261. if (this.warpInterrupted)
  21262. i && i();
  21263. else if (this.activeTransType !== l.WALK)
  21264. this._clearWarpShading(),
  21265. this._warpStopFlying(),
  21266. this.player.spider.draw(),
  21267. this.placeCpm(),
  21268. i && i();
  21269. else if (this.player.currentPano !== e) {
  21270. var n = {
  21271. pano: e,
  21272. lookAtPoint: t,
  21273. duration: null,
  21274. maxDistanceOverride: c.warp.walkMaxDist,
  21275. skipWarpingCheck: !1,
  21276. constantMoveSpeed: !0
  21277. };
  21278. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  21279. n.zoomLevel = this.warpDestHeroLoc.zoom
  21280. }
  21281. n.duration = u.call(this, e, t),
  21282. this.player.nonInterruptingFlyToPano(n, i)
  21283. } else
  21284. i && i()
  21285. }
  21286. }(),
  21287. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  21288. return this.flightStepWalk.bind(this, e, t, i)
  21289. }
  21290. ,
  21291. n.prototype.warpTravel_WALK = function() {
  21292. var e = [];
  21293. return function(t) {
  21294. var i = this.player.model.panos;
  21295. e.length = 0;
  21296. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  21297. var s = this.nodes[a]
  21298. , l = i.get(s);
  21299. a === this.nodes.length - 1;
  21300. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  21301. n && o || (e.push(s),
  21302. n = l)
  21303. }
  21304. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  21305. var h = e.length
  21306. , u = i.get(e[h - 1])
  21307. , d = new Array(h + 1);
  21308. d[d.length - 1] = function() {
  21309. t && t()
  21310. }
  21311. .bind(this);
  21312. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  21313. var g = e[p];
  21314. u = i.get(g);
  21315. var m = new r.Vector3;
  21316. this.getLookAtForWalkingTourNode(e, p, m),
  21317. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  21318. p--
  21319. }
  21320. d[0]()
  21321. }
  21322. }(),
  21323. n.prototype.getLookAtForWalkingTourNode = function() {
  21324. var e = new r.Vector3
  21325. , t = new r.Vector3
  21326. , i = new r.Vector3
  21327. , n = new r.Vector3
  21328. , o = new r.Vector3
  21329. , a = .65
  21330. , s = .75
  21331. , l = .2
  21332. , c = .4
  21333. , h = .2
  21334. , u = 3;
  21335. return function(r, d, p) {
  21336. var f = r.length;
  21337. if (d >= f)
  21338. return !1;
  21339. var g = 1
  21340. , m = 1;
  21341. t.set(0, 0, 0),
  21342. o.set(0, 0, 0);
  21343. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  21344. if (v = this.player.model.panos.get(r[A]),
  21345. this.getOrientationForWalkingTourNode(r, A, i),
  21346. A === d && e.copy(i),
  21347. n.copy(i),
  21348. A > d) {
  21349. var y = n.dot(e) < a;
  21350. g *= y ? l : s,
  21351. m *= y ? h : c
  21352. }
  21353. i.multiplyScalar(g),
  21354. t.add(i),
  21355. o.lerp(v.position, m)
  21356. }
  21357. return t.normalize(),
  21358. p.copy(o),
  21359. p.add(t),
  21360. !0
  21361. }
  21362. }(),
  21363. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  21364. var n = e.length;
  21365. if (t >= n)
  21366. return !1;
  21367. if (t === n - 1)
  21368. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  21369. else {
  21370. var r = this.player.model.panos.get(e[t])
  21371. , o = this.player.model.panos.get(e[t + 1]);
  21372. i.copy(o.position).sub(r.position)
  21373. }
  21374. return i.normalize(),
  21375. !0
  21376. }
  21377. ,
  21378. n.prototype.warpCameraTravel = function(e, t, i, n) {
  21379. if (this.activeTransType = this.upcomingTransType,
  21380. this.lastTransType = this.activeTransType,
  21381. this.upcomingTransType = null,
  21382. !e) {
  21383. var r = function() {
  21384. this._wrapupTravel(n)
  21385. }
  21386. .bind(this)
  21387. , o = {
  21388. pano: this.warpDestPano,
  21389. lookAtPoint: null,
  21390. duration: null,
  21391. maxDistanceOverride: null,
  21392. skipWarpingCheck: !1
  21393. };
  21394. return void this.player.flyToPano(o, r)
  21395. }
  21396. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  21397. this._clearWarpShading(),
  21398. this._warpStopFlying(),
  21399. this.player.spider.draw(),
  21400. this.placeCpm(),
  21401. n && n()
  21402. }
  21403. .bind(this)) : this.warpTravel_STD(n)
  21404. }
  21405. ,
  21406. n.prototype.startWarpState = function() {
  21407. this.warping = !0,
  21408. this.warpInterrupted = !1,
  21409. this.warpInterruptionBlackoutStyle = null,
  21410. this.warpInterruptionTravelTime = null
  21411. }
  21412. ,
  21413. n.prototype.endWarpState = function() {
  21414. this.warping = !1
  21415. }
  21416. ,
  21417. n.prototype.warpToPano = function(e, t, i, n) {
  21418. if (this.warping)
  21419. return void y.warn("Cannot warp when already warping");
  21420. if (this.upcomingTransType = e,
  21421. this.activeTransType = null,
  21422. !this.setWarpDestPano())
  21423. return this.upcomingTransType = null,
  21424. void this.warpToNonPano(n);
  21425. if (this.player.mode !== a.PANORAMA)
  21426. return this.upcomingTransType = null,
  21427. this.discardSlow(),
  21428. void this.player.flyToNewMode({
  21429. mode: a.PANORAMA,
  21430. pano: this.warpDestPano,
  21431. duration: c.warp.outsideTime,
  21432. warpDest: this.warpDestHeroLoc,
  21433. callback: n,
  21434. force: !0
  21435. });
  21436. if (!this.warpDestPano)
  21437. return y.warn("no warp destination, callback dropped"),
  21438. void (this.upcomingTransType = null);
  21439. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21440. , o = this.chooseWarpPath(r);
  21441. if (o && this.upcomingTransType !== l.WALK) {
  21442. var s = function() {
  21443. this.waitingToWarp = !1,
  21444. this.warpToPano(e, t, i, n)
  21445. }
  21446. .bind(this);
  21447. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21448. return void (this.waitingToWarp = !0)
  21449. }
  21450. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21451. this.player.currentPano = this.warpDestPano,
  21452. this.placeCpm(),
  21453. this.fadeOutCpm(c.path.fadeOutTime),
  21454. this.player.spider.draw()),
  21455. y.debug("Warping to pano ", this.warpDestPano.position),
  21456. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21457. this.startWarpState();
  21458. var h = function() {
  21459. this.endWarpState(),
  21460. n && n()
  21461. }
  21462. .bind(this);
  21463. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21464. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21465. }
  21466. ,
  21467. t.exports = n
  21468. }
  21469. ).call(this, "/js/objects/ShowPath.js")
  21470. }
  21471. , {
  21472. "../constants": 8,
  21473. "../effects": 16,
  21474. "../enum/BlackoutStyle": 18,
  21475. "../enum/ModelManagerEvents": 33,
  21476. "../enum/PlayerEvents": 40,
  21477. "../enum/RenderOrder": 42,
  21478. "../enum/Vectors": 50,
  21479. "../enum/Viewmode": 51,
  21480. "../enum/WarpStyle": 52,
  21481. "../gui/gui": 65,
  21482. "../model/ModelManager": 140,
  21483. "../objects/Snapshot": 153,
  21484. "../settings": 166,
  21485. "../shaders": 167,
  21486. "../util/easing": 186,
  21487. "../util/lerp": 188,
  21488. "../util/logger": 189,
  21489. "../util/math": 190,
  21490. "../util/texture": 194,
  21491. "../util/transitions": 195,
  21492. three: 217
  21493. }],
  21494. 152: [function(e, t, i) {
  21495. "use strict";
  21496. function n() {
  21497. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  21498. , t = new r.RawShaderMaterial({
  21499. fragmentShader: o.skysphere.fragmentShader,
  21500. vertexShader: o.skysphere.vertexShader,
  21501. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21502. side: r.BackSide,
  21503. name: "skysphere"
  21504. });
  21505. t.uniforms.radius.value = e.parameters.radius,
  21506. r.Mesh.call(this, e, t)
  21507. }
  21508. var r = e("three")
  21509. , o = e("../shaders")
  21510. , a = e("../settings");
  21511. n.prototype = Object.create(r.Mesh.prototype),
  21512. n.prototype.constructor = n,
  21513. t.exports = n
  21514. }
  21515. , {
  21516. "../settings": 166,
  21517. "../shaders": 167,
  21518. three: 217
  21519. }],
  21520. 153: [function(e, t, i) {
  21521. (function(i) {
  21522. "use strict";
  21523. function n(e) {
  21524. o.call(this, e),
  21525. this.sid = e.sid,//xzw add
  21526. this.panoId = e.panoId,
  21527. this.orthoZoom = e.orthoZoom,
  21528. this.floorVisibility = e.floorVisibility,
  21529. this.thumbUrl = e.thumbUrl,
  21530. this.name = e.name,
  21531. this.zoom = e.zoom
  21532. }
  21533. var r = (e("three"),
  21534. e("../util/logger"))
  21535. , o = (e("../settings"),
  21536. e("../enum/Viewmode"),
  21537. e("../util/common"),
  21538. e("../util/transitions"),
  21539. e("../util/lerp"),
  21540. e("../util/ajax"),
  21541. e("../util/texture"),
  21542. e("./View"));
  21543. e("events").EventEmitter,
  21544. new r(i);
  21545. n.prototype = Object.create(o.prototype),
  21546. n.prototype.isPano = function() {
  21547. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21548. }
  21549. ,
  21550. t.exports = n
  21551. }
  21552. ).call(this, "/js/objects/Snapshot.js")
  21553. }
  21554. , {
  21555. "../enum/Viewmode": 51,
  21556. "../settings": 166,
  21557. "../util/ajax": 181,
  21558. "../util/common": 185,
  21559. "../util/lerp": 188,
  21560. "../util/logger": 189,
  21561. "../util/texture": 194,
  21562. "../util/transitions": 195,
  21563. "./View": 154,
  21564. events: 202,
  21565. three: 217
  21566. }],
  21567. 154: [function(e, t, i) {
  21568. (function(i) {
  21569. "use strict";
  21570. function n(e) {
  21571. e = e || {},
  21572. this.position = new r.Vector3,
  21573. this.quaternion = new r.Quaternion,
  21574. this.update(e)
  21575. }
  21576. var r = e("three")
  21577. , o = e("../util/logger")
  21578. , a = (e("../settings"),
  21579. e("../enum/Viewmode"),
  21580. e("../util/common"),
  21581. e("../util/transitions"),
  21582. e("../util/lerp"),
  21583. e("../util/ajax"),
  21584. e("../util/texture"),
  21585. e("events").EventEmitter);
  21586. new o(i);
  21587. n.prototype = Object.create(a.prototype),
  21588. n.prototype.isValid = function() {
  21589. return !!this.cameraMode
  21590. }
  21591. ,
  21592. n.prototype.update = function(e) {
  21593. return this.cameraMode = e.cameraMode || this.cameraMode,
  21594. this.pano = e.pano || this.pano,
  21595. e.position && this.position.copy(e.position),
  21596. e.quaternion && this.quaternion.copy(e.quaternion),
  21597. this
  21598. }
  21599. ,
  21600. t.exports = n
  21601. }
  21602. ).call(this, "/js/objects/View.js")
  21603. }
  21604. , {
  21605. "../enum/Viewmode": 51,
  21606. "../settings": 166,
  21607. "../util/ajax": 181,
  21608. "../util/common": 185,
  21609. "../util/lerp": 188,
  21610. "../util/logger": 189,
  21611. "../util/texture": 194,
  21612. "../util/transitions": 195,
  21613. events: 202,
  21614. three: 217
  21615. }],
  21616. 155: [function(e, t, i) {//player.js
  21617. (function(i) {
  21618. "use strict";
  21619. function n(e) {
  21620. this.currentPano = null,
  21621. this.nextPano = null,
  21622. this.camera = null,
  21623. this.paused = !1,
  21624. this.flying = !1,
  21625. this.sceneIntersectionPlane = null,
  21626. this.target = new r.Vector3,
  21627. this.mouse = new r.Vector3(1.1,1.1,.5),
  21628. this.mouseAtMouseDown = new r.Vector2,
  21629. this.mouseCouldBeClickToMove = !1,
  21630. this.mouseLastMoveTime = Date.now(),
  21631. this.mouseDown = !1,
  21632. this.mouseDownTimer = null,
  21633. this.couldBeLongTap = !1,
  21634. this.containsMouse = !1, //
  21635. this.isTouchEvent = !1,
  21636. this.isPanoHover = !1,
  21637. this.reticule = new a(this),
  21638. this.panoMarkers = [],
  21639. this.spider = new h(this),
  21640. this.quaternion = new r.Quaternion,
  21641. this.position = new r.Vector3(15,10,15),
  21642. this.previousState = null,
  21643. this.lastInsideView = new c,
  21644. this.last360View = new c,
  21645. this.raycaster = new r.Raycaster,
  21646. this.intersect = null,
  21647. this.lastChangeTime = Date.now(),
  21648. this.history = new I,
  21649. this.cameraControls = null,
  21650. this.path = null,
  21651. this.model = null,
  21652. this.domElement = null,
  21653. this.cachedPanoCandidates = null,
  21654. this.basePanoSize = 0,
  21655. this.standardPanoSize = 0,
  21656. this.highPanoSize = 0,
  21657. this.ultraHighPanoSize = 0,
  21658. this.zoomLevel = 1,
  21659. this.zooming = 0,
  21660. this.zoomSpeed = .5,
  21661. this.scrollZoomSpeed = .06,
  21662. this.zoomSpeedAdjust = .05,
  21663. this.defaultZoomIncrement = .2,
  21664. this.baseFov = f.insideFOV,
  21665. this.zoomFov = this.baseFov,
  21666. this.zoomEnabled = !0,
  21667. this.preRenderingEnabled = !1,
  21668. this.setupCustomProperties(e),
  21669. this.zoomStats = new L
  21670. }
  21671. var r = e("three")
  21672. , o = e("./util/logger")
  21673. , a = e("./objects/Reticule")
  21674. , s = e("./objects/Panorama")
  21675. , l = e("./objects/ShowPath")
  21676. , c = e("./objects/View")
  21677. , h = (e("./objects/Snapshot"),
  21678. e("./objects/NSpider"))
  21679. , u = e("./enum/Viewmode")
  21680. , d = (e("./enum/TagStates"),
  21681. e("./enum/Vectors"))
  21682. , p = e("./enum/Keys")
  21683. , f = (e("./enum/AlignmentType"),
  21684. e("./settings"))
  21685. , g = e("./util/common")
  21686. , m = (e("./util/browser"),
  21687. e("./util/math"))
  21688. , v = e("./util/lerp")
  21689. , A = e("./util/easing")
  21690. , y = e("./util/transitions")
  21691. , C = e("events").EventEmitter
  21692. , I = (e("./shaders"),
  21693. e("./util/history"))
  21694. , E = (e("./util/camera"),
  21695. e("./model/ModelManager"),
  21696. e("./enum/PathDiscardMode"))
  21697. , b = e("./enum/PathDisplayMode")
  21698. , w = e("./enum/PlayerEvents")
  21699. , _ = e("./enum/ControlEvents")
  21700. , T = e("./enum/ModelManagerEvents")
  21701. , x = e("./enum/WarpStyle")
  21702. , S = e("./enum/BlackoutStyle")
  21703. , M = e("./exception/BasicException")
  21704. , R = e("./enum/PanoSizeClass")
  21705. , P = (e("./tile/TileDownloader"),
  21706. e("./tile/TilePrioritizer"))
  21707. , O = (e("./enum/PanoramaEvents"),
  21708. e("./enum/ZoomEvents"))
  21709. , L = e("./util/ZoomStats")
  21710. , D = e("./constants")
  21711. , N = e("./util/common")
  21712. , B = e("./util/cameraLight")
  21713. , Hot = e('hot')
  21714. , F = new o(i)
  21715. , V = Object.freeze({
  21716. FlyToPano: y.getUniqueId(),
  21717. FlyToNewMode: y.getUniqueId(),
  21718. FlyToSameMode: y.getUniqueId(),
  21719. FlyToViewFloor: y.getUniqueId(),
  21720. LookTransition: y.getUniqueId(),
  21721. ZoomTransition: y.getUniqueId()
  21722. });
  21723. n.prototype = Object.create(C.prototype),
  21724. n.prototype.init = function(e) {
  21725. window.player = this
  21726. this.modelManager = e.modelManager,
  21727. this.tileDownloader = e.tileDownloader,
  21728. this.panoRenderer = e.panoRenderer,
  21729. this.qualityManager = e.qualityManager,
  21730. this.domElement = e.container,
  21731. this.camera = e.camera,
  21732. this.tagManager = e.tagManager,
  21733. this.cameraControls = e.controls,
  21734. this.path = new l(e.director,this,e.controls),
  21735. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21736. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21737. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21738. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21739. this.tileDownloader.processPriorityQueue = !1,
  21740. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21741. this.bindEvents(e.container),
  21742. this.updateModel()
  21743. }
  21744. //xzw add: 截图
  21745. function dataURLtoBlob(dataurl) {
  21746. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21747. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21748. while(n--){
  21749. u8arr[n] = bstr.charCodeAt(n);
  21750. };
  21751. return new Blob([u8arr], {type:mime});
  21752. }
  21753. n.prototype.screenShot = function(o){
  21754. if(this.flying || this.flyingToTag) return;
  21755. var R = this.sceneRenderer;
  21756. R.updateScreenSize(o);
  21757. for(var i in this.model.panos.index){
  21758. if(!this.model.panos.index[i].marker) continue;
  21759. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21760. this.model.panos.index[i].marker.visible = false;
  21761. }
  21762. for(var i in this.model.hots){
  21763. this.model.hots[i].mesh.visible = false;
  21764. }
  21765. this.reticule.visible = false;
  21766. this.reticule.forceUnvisible = true;
  21767. this.path.currentPanoMarker.mesh.visible = false;
  21768. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21769. R.renderer.clear(true,true,true);
  21770. R.renderer.render(R.scene, R.camera);
  21771. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21772. o.f && o.f(imgData)
  21773. R.updateScreenSize({resize:true});
  21774. this.reticule.visible = true;
  21775. for(var i in this.model.hots){
  21776. this.model.hots[i].mesh.visible = true;
  21777. }
  21778. for(var i in this.model.panos.index){
  21779. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21780. }
  21781. this.path.currentPanoMarker.mesh.visible = true;
  21782. R.renderer.render(R.scene, R.camera);
  21783. }.bind(this),30) //这个数字不能太小
  21784. }
  21785. var scaleImg = e("scaleImg");
  21786. var ResizeImg = function(img, option){
  21787. var img2; //不能直接改img 否则可能触发第二次img.onload
  21788. var compress = function(ratio,type){
  21789. var image = img2 || img;
  21790. var c = document.createElement('canvas');
  21791. c.width = image.width; c.height = image.height;
  21792. var ctx = c.getContext('2d');
  21793. ctx.drawImage(image,0,0,image.width,image.height);
  21794. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21795. }
  21796. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21797. var image = img2 || img;
  21798. var blob = dataURLtoBlob(image.src);
  21799. if(option.maxWeight && blob.size > option.maxWeight){
  21800. compress(option.maxWeight/blob.size, "jpeg")
  21801. blob = dataURLtoBlob(image.src);
  21802. }
  21803. if(!img2){
  21804. img2 = new Image();
  21805. }
  21806. img2.base64Src = image.src;
  21807. img2.src = window.URL.createObjectURL(blob);
  21808. }
  21809. var oldSize = Math.max(img.width, img.height);
  21810. if(option.toType != "png"){//不是非要png的话
  21811. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21812. if(oldSize > option.maxSize){
  21813. compress(option.maxSize/oldSize, "jpeg");
  21814. }
  21815. reCom();
  21816. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21817. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21818. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21819. reCom();
  21820. }
  21821. }
  21822. }else{
  21823. //?貌似png会越压缩越大?
  21824. }
  21825. return img2 || img;
  21826. }
  21827. var _fixType=function(type) {
  21828. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21829. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21830. return 'image/' + r;
  21831. };
  21832. var saveFile=function(data, filename){
  21833. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21834. save_link.href = data;
  21835. save_link.download = filename;
  21836. var event = document.createEvent('MouseEvents');
  21837. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21838. save_link.dispatchEvent(event);
  21839. };
  21840. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21841. var info = this.getSnapAngleInfo();
  21842. var str = ',{\r\t' + info;
  21843. var arg = arguments[0];
  21844. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21845. if (arg && arg.__callback) {
  21846. return arg.__callback(imgData, info)
  21847. }
  21848. var img = new Image();
  21849. img.src = imgData;
  21850. img.onload = function(){
  21851. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21852. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21853. var filename = "snap" + (new Date()).getTime();
  21854. saveFile(img2.src,filename + ".jpg");
  21855. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21856. str +=('\r\t"sid":"'+filename+'",');
  21857. str +=('\r\t"name":"'+filename+'"\r}');
  21858. logData(str)
  21859. }
  21860. }});
  21861. }
  21862. ,
  21863. n.prototype.getSnapAngleInfo = function(){
  21864. var info = {};
  21865. var str = '"metadata":{';
  21866. var q = this.camera.quaternion.clone();
  21867. switch (this.mode) {
  21868. case "panorama":
  21869. info.scan_id = this.currentPano.id;
  21870. str += ('"scan_id":"'+this.currentPano.id+'",');
  21871. break;
  21872. case "floorplan":
  21873. info.camera_mode = 1;
  21874. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21875. q.multiply(this.camera.quaternion);
  21876. str += ('"camera_mode":1,');
  21877. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21878. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21879. break;
  21880. case "dollhouse":
  21881. info.camera_mode = 2;
  21882. str += ('"camera_mode":2,');
  21883. break;
  21884. }
  21885. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21886. console.log(info.camera_position)
  21887. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21888. /**fyz 对相机截屏的角度进行校对 */
  21889. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21890. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21891. out.x *= -1;
  21892. out.w *= -1;
  21893. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21894. }else{
  21895. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21896. }
  21897. info.zoom = this.zoomLevel;
  21898. console.log(info.camera_quaternion)
  21899. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21900. // fyz 扩展编辑页面, 加上导览点缩放值
  21901. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21902. return str;
  21903. }
  21904. //------end
  21905. n.prototype.closePopup = function() {//xzw 关闭热点页面
  21906. if(!g_currentHot) return;
  21907. g_currentHot = null;
  21908. var hotPop = document.getElementById('popup');
  21909. hotPop.style.display = "none";
  21910. document.querySelector(".popup-content").removeChild(document.getElementById("id1"));
  21911. $("#popup iframe:last").remove();
  21912. var _bgaudio = document.getElementById("bgaudio");
  21913. try{
  21914. window.parent.postMessage("closeHot",'*')
  21915. }catch(e){
  21916. console.log(e)
  21917. }
  21918. //判断音乐是否暂停或者是否存在
  21919. /* if(g_bgAudio && g_bgAudio.paused && g_bgAudio.readyState != 0 && g_play === 1)
  21920. {
  21921. //g_bgAudio.play();
  21922. manage.switchBgmState(true)
  21923. }; */
  21924. if(g_bgAudio && g_bgAudio.pauseByHot){
  21925. manage.switchBgmState(true)
  21926. }
  21927. playMusic(player.currentPano)
  21928. //$('#player').off("click",this.closePopup);
  21929. return false
  21930. }
  21931. n.prototype.setupCustomProperties = function(e) {
  21932. var t = e || u.PANORAMA;
  21933. Object.defineProperty(this, "mode", {
  21934. get: function() {
  21935. return t
  21936. },
  21937. set: function(e) {
  21938. var i = t;
  21939. t = e,
  21940. this.onModeUpdated(i, t)
  21941. }
  21942. })
  21943. }
  21944. ,
  21945. n.prototype.isInMode = function() {
  21946. for (var e = 0; e < arguments.length; e++)
  21947. if (this.mode === arguments[e])
  21948. return !0;
  21949. return !1
  21950. }
  21951. ,
  21952. n.prototype.isOutsideMode = function(e) {
  21953. return e = e || this.mode,
  21954. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21955. }
  21956. ,
  21957. n.prototype.is360View = function(e, t) {
  21958. return e === u.PANORAMA && t && !t.isAligned()
  21959. }
  21960. ,
  21961. n.prototype.setScene = function(e) {
  21962. this.sceneIntersectionPlane = e.plane,
  21963. this.path.setScene(e),
  21964. this.moveReticuleToScene(e)
  21965. }
  21966. ,
  21967. n.prototype.moveReticuleToScene = function(e) {
  21968. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21969. e.add(this.reticule)
  21970. }
  21971. ,
  21972. n.prototype.updateModel = function() {
  21973. function e(e, t, n) {
  21974. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21975. }
  21976. function t(e, t) {
  21977. if (this.mode === u.DOLLHOUSE) {
  21978. var n = e ? this.model.center.y : n = t.center.y;
  21979. i.call(this, n)
  21980. }
  21981. }
  21982. function i(e) {
  21983. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21984. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21985. , n = t.position.y + (e - i.target.y)
  21986. , r = f.showFloorDuration + f.showFloorDelay;
  21987. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21988. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21989. }
  21990. this.model = this.modelManager.getActiveModel(),
  21991. this.model.on("floor.changed", e.bind(this)),
  21992. this.model.on("allfloors.toggled", t.bind(this)),
  21993. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21994. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21995. var e2 = this;
  21996. this.model.panos.list.forEach(function(a) {
  21997. a.vrMarker.addEventListener("click", function() {
  21998. e2.flyToPano({
  21999. pano: a
  22000. })
  22001. })
  22002. })
  22003. /********************************************************************************************************************************************/
  22004. }
  22005. ,
  22006. n.prototype.updateModelDependentData = function() {
  22007. this.cameraControls.setModelForControls(this.model),
  22008. this.getPanoMarkersFromModel(this.model)
  22009. }
  22010. ,
  22011. n.prototype.onModelChanged = function() {
  22012. this.updateModel(),
  22013. this.updateModelDependentData()
  22014. }
  22015. ,
  22016. n.prototype.getPanoMarkersFromModel = function(e) {
  22017. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  22018. return t.marker ? e.concat(t.marker) : e
  22019. }, [])
  22020. }
  22021. ,
  22022. n.prototype.handleControlMove = function(e) {
  22023. this.emit(w.Move, e)
  22024. }
  22025. ,
  22026. n.prototype.handleControlInputStart = function(e) {
  22027. this.emit(w.InputStart, e)
  22028. }
  22029. ,
  22030. n.prototype.onModeUpdated = function(e, t) {
  22031. this.cameraControls.activateControls(t),
  22032. this.emit(w.ModeChanged, e, t)
  22033. }
  22034. ,
  22035. n.prototype.isWarping = function() {
  22036. return this.path.warping
  22037. }
  22038. ,
  22039. n.prototype.isWaitingToWarp = function() {
  22040. return this.path.waitingToWarp
  22041. }
  22042. ,
  22043. n.prototype.getLabelScaleFactor = function() {
  22044. if (this.isOutsideMode()) {
  22045. var e = 10
  22046. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  22047. return t
  22048. }
  22049. return .5
  22050. }
  22051. ,
  22052. n.prototype.changeMusic = function() {//xzw add
  22053. /* if(!this.director.tourIsPlaying && g_play && g_bgAudio){
  22054. g_playAudio = g_bgAudio;
  22055. //g_bgAudio.play();
  22056. manage.switchBgmState(true)
  22057. }else{
  22058. if(!g_play){
  22059. g_playAudio = g_bgAudio;
  22060. }else{//防止再次播放时重播一遍
  22061. g_playAudio = null;
  22062. }
  22063. } */
  22064. /* if(!this.director.tourIsPlaying && g_bgAudio){
  22065. manage.switchBgmState(true)
  22066. } */
  22067. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  22068. }
  22069. ,
  22070. n.prototype.bindEvents = function(e) {
  22071. e !== document && e.setAttribute("tabindex", -1),
  22072. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  22073. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  22074. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  22075. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  22076. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  22077. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  22078. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  22079. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  22080. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  22081. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  22082. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  22083. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  22084. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  22085. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  22086. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  22087. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  22088. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  22089. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  22090. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  22091. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  22092. window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  22093. // lzb
  22094. window.getSeft && getSeft(this);
  22095. //判断是否是移动端,如果是给关闭按钮添加touchstart事件
  22096. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  22097. $('#closepop').on("touchstart",this.closePopup.bind(this));
  22098. }else{
  22099. $('#closepop').on("click",this.closePopup.bind(this));
  22100. }
  22101. }
  22102. ,
  22103. n.prototype.onMouseDown = function(e) {
  22104. e.currentTarget !== document && e.currentTarget.focus(),
  22105. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  22106. this.updateIntersect())
  22107. }
  22108. ,
  22109. n.prototype.onMouseMove = function(e) {
  22110. this.isTouchEvent = !1,
  22111. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  22112. }
  22113. ,
  22114. n.prototype.onMouseOver = function(e) {
  22115. this.containsMouse = !0,
  22116. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  22117. }
  22118. ,
  22119. n.prototype.onMouseOut = function(e) {
  22120. this.containsMouse = !1
  22121. }
  22122. ,
  22123. n.prototype.onMouseUp = function(e) {
  22124. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  22125. }
  22126. ,
  22127. n.prototype.onTouchStart = function(e) {
  22128. if (e.currentTarget !== document && e.currentTarget.focus(),
  22129. !this.mouseDown) {
  22130. this.couldBeLongTap = !0;
  22131. var t = g.average(e.changedTouches, "clientX")
  22132. , i = g.average(e.changedTouches, "clientY");
  22133. this.handleInputStart.call(this, t, i, !0),
  22134. this.mouseDownTimer = setTimeout(function() {
  22135. this.updateIntersect(),
  22136. this.handleInputEnd.call(this, t, i, !0)
  22137. }
  22138. .bind(this), f.input.longTapThreshold)
  22139. }
  22140. }
  22141. ,
  22142. n.prototype.onTouchMove = function(e) {
  22143. var t = g.average(e.changedTouches, "clientX")
  22144. , i = g.average(e.changedTouches, "clientY");
  22145. this.handleInputMove.call(this, t, i, !0)
  22146. }
  22147. ,
  22148. n.prototype.onTouchEnd = function(e) {
  22149. if (clearTimeout(this.mouseDownTimer),
  22150. this.mouseDown) {
  22151. this.couldBeLongTap = !1,
  22152. this.updateIntersect();
  22153. var t = g.average(e.changedTouches, "clientX")
  22154. , i = g.average(e.changedTouches, "clientY");
  22155. this.handleInputEnd.call(this, t, i, !0)
  22156. }
  22157. }
  22158. ,
  22159. n.prototype.onPointerDown = function(e) {
  22160. return e.currentTarget !== document && e.currentTarget.focus(),
  22161. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  22162. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  22163. void (this.mouseDownTimer = setTimeout(function() {
  22164. this.updateIntersect(),
  22165. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  22166. }
  22167. .bind(this), f.input.longTapThreshold)))
  22168. }
  22169. ,
  22170. n.prototype.onPointerMove = function(e) {
  22171. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  22172. }
  22173. ,
  22174. n.prototype.onPointerUp = function(e) {
  22175. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  22176. this.couldBeLongTap = !1,
  22177. this.updateIntersect(),
  22178. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  22179. }
  22180. ,
  22181. n.prototype.onPointerOut = function(e) {
  22182. this.mouseDown = !1
  22183. }
  22184. ,
  22185. n.prototype.onPointerCancel = function(e) {
  22186. this.mouseDown = !1
  22187. }
  22188. ,
  22189. n.prototype.onKeyDown = function(e) {
  22190. var t = function() {
  22191. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  22192. }
  22193. .bind(this)
  22194. , i = e.which;
  22195. switch (i) {
  22196. case p.F:
  22197. t(),
  22198. this.changeFloor(-1);
  22199. break;
  22200. case p.R:
  22201. t(),
  22202. this.changeFloor(1)
  22203. }
  22204. if (this.mode === u.PANORAMA)
  22205. switch (i) {
  22206. case p.UPARROW:
  22207. case p.W:
  22208. this.flyLocalDirection(d.FORWARD.clone());
  22209. break;
  22210. case p.DOWNARROW:
  22211. case p.S:
  22212. this.flyLocalDirection(d.BACK.clone());
  22213. break;
  22214. case p.A:
  22215. this.flyLocalDirection(d.LEFT.clone());
  22216. break;
  22217. case p.D:
  22218. this.flyLocalDirection(d.RIGHT.clone())
  22219. }
  22220. }
  22221. ,
  22222. n.prototype.handleScrollPinchZoom = function() {
  22223. return function(e) {
  22224. var t = e
  22225. , i = this.zoomLevel;
  22226. this.zoomBy(t),
  22227. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  22228. }
  22229. }(),
  22230. n.prototype.handleControlPinch = function(e) {
  22231. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  22232. }
  22233. ,
  22234. n.prototype.handleControlScroll = function(e) {
  22235. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  22236. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  22237. }
  22238. ,
  22239. n.prototype.handleInputStart = function(e, t, i) {
  22240. //许钟文加
  22241. var pad = this.handelPadding(e, t);
  22242. e = pad.x;
  22243. t = pad.y;
  22244. this.isTouchEvent = i,
  22245. m.convertScreenPositionToNDC(e, t, this.mouse),
  22246. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  22247. this.mouseCouldBeClickToMove = !0,
  22248. this.mouseDown = !0;
  22249. if (this.mouseCouldBeClickToMove) {
  22250. //window.DownInterface && new DownInterface().state(this,Hot);
  22251. window.Hotpoint && new Hotpoint().state(this,Hot);
  22252. }
  22253. if(!this.overlayInitedPlay /* && !settings.isEdit */ && this.overlayGroup.children.length){
  22254. this.overlayGroup.children.forEach((overlay)=>{
  22255. overlay.overlayType == "video" && overlay.plane.material.map.image.play()
  22256. })
  22257. this.overlayInitedPlay = true
  22258. playVideo()//add
  22259. }
  22260. /* this.overlayGroup.children.forEach((overlay)=>{
  22261. overlay.overlayType == "video" && overlay.visible && overlay.inSight() && overlay.videoControl(true)
  22262. }) */
  22263. }
  22264. ,
  22265. n.prototype.handelPadding = function(x, y) {
  22266. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  22267. if (!this.pad)
  22268. this.pad = {
  22269. x: dom.getOffset("left", $("#player")[0]),
  22270. y: dom.getOffset("top", $("#player")[0])
  22271. }
  22272. return {
  22273. x: x - this.pad.x,
  22274. y: y - this.pad.y
  22275. }
  22276. }
  22277. n.prototype.handleInputMove = function(e, t, i) {
  22278. //许钟文加
  22279. var pad = this.handelPadding(e, t);
  22280. e = pad.x;
  22281. t = pad.y;
  22282. this.isTouchEvent = i,
  22283. m.convertScreenPositionToNDC(e, t, this.mouse),
  22284. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  22285. this.couldBeLongTap = !1,
  22286. clearTimeout(this.mouseDownTimer)),
  22287. this.mouseLastMoveTime = Date.now(),
  22288. this.reticule.move(e, t, i)
  22289. }
  22290. ,
  22291. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  22292. if (this.isTouchEvent = i,
  22293. this.mouseDown = !1,
  22294. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  22295. !i && this.couldBeLongTap)
  22296. return !0;
  22297. if (this.handleLongTap())
  22298. return !0;
  22299. if (this.mouseCouldBeClickToMove) {
  22300. if (this.flying)
  22301. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  22302. !0;
  22303. //add----
  22304. if(this.checkHotClick())//add
  22305. return !0;
  22306. if(checkSoundBtnClick(this.intersect))//add
  22307. return !0;
  22308. if(this.hoveringPlane){
  22309. this.clickOverlay(this.hoveringPlane)
  22310. return;
  22311. }
  22312. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  22313. this.history.invalidate(),
  22314. this.intersect)
  22315. return this.flyToPanoClosestToMouse();
  22316. if (this.mode === u.PANORAMA) {
  22317. var n = this.closestPanoInDirection(this.getMouseDirection());
  22318. return n ? this.flyToPano({
  22319. pano: n
  22320. }) : this.bump(this.getMouseDirection())
  22321. }
  22322. }
  22323. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  22324. }
  22325. ,
  22326. n.prototype.handleLongTap = function() {
  22327. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  22328. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  22329. !0
  22330. }
  22331. ,
  22332. n.prototype.checktagClick = function() {
  22333. if (this.tagManager.intersectTag) {
  22334. var e = this.isTouchEvent
  22335. , t = this.tagManager.clickedOnTag(e, this);
  22336. return e || t || y.cancelById(V.LookTransition),
  22337. !0
  22338. }
  22339. if (this.tagManager.activeTag)
  22340. return this.tagManager.dismissActiveTag(),
  22341. !1
  22342. }
  22343. ,
  22344. n.prototype.rankedtagInDirection = function(e, t) {
  22345. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  22346. }
  22347. ,
  22348. n.prototype.start = function(e) {
  22349. //-------------------
  22350. window.initOverlay(r)
  22351. this.model.loadOverlays()
  22352. loadVideo();//add
  22353. //-------------------
  22354. var t = e.mode
  22355. , i = e.pano
  22356. , n = e.position
  22357. , rr = e.quaternion
  22358. , o = e.tag
  22359. , a = e.quickstart
  22360. , s = $.Deferred();
  22361. this.updateModelDependentData(),
  22362. this.updateFromControls(),
  22363. this.findDefaultViews();
  22364. var l = this.is360View(t, i);
  22365. return !this.model.outsideAllowed() || l || a ? (updateVideo({type:"beforeFlyIn", pano:i, dur:0}),
  22366. this.startInside(i, n, rr, o, s)) : this.startOutside(e, s),
  22367. s.done(function(e) {
  22368. this.emit(w.Ready, l, e, o)
  22369. }
  22370. .bind(this)),
  22371. s.promise()
  22372. }
  22373. ,
  22374. n.prototype.startOutside = function(e, t) {
  22375. var i = e.mode
  22376. , n = e.pano
  22377. , r = e.position
  22378. , o = e.quaternion
  22379. , a = e.zoom
  22380. , s = e.floorVisibility
  22381. , l = e.tag;
  22382. this.emit(w.StartOutside, f[i].transitionTime),
  22383. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  22384. y.cancelById(V.FlyToViewFloor),
  22385. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  22386. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  22387. }
  22388. ,
  22389. n.prototype.startInside = function(e, t, i, n, r) {
  22390. r = r || $.Deferred(),
  22391. this.currentPano = e;
  22392. var o = e && !e.isAligned();
  22393. if (t = o ? e.position : t || e.position,
  22394. i = i || e.quaternion,
  22395. e) {
  22396. var a = this.startInside.bind(this, e, t, i, n, r);
  22397. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  22398. return
  22399. }
  22400. //add
  22401. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  22402. this.updateHotVisible()
  22403. return this.mode = u.PANORAMA,
  22404. e.floor.enter(this.mode),
  22405. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  22406. this.switchCameraMode(this.mode, i),
  22407. this.emit(w.StartInside, o),
  22408. r.resolve(!0),
  22409. r
  22410. }
  22411. ,
  22412. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  22413. if (r = r || $.Deferred(),
  22414. this.dollhouseMode(),
  22415. !e)
  22416. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  22417. r.resolve(!1),
  22418. r;
  22419. t = t || e.position;
  22420. var o = i || this.cameraControls.activeControl.camera.quaternion
  22421. , a = e.position;
  22422. return this.fitDollhouse(a, t, o),
  22423. setTimeout(function(t) {
  22424. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  22425. var n = {
  22426. mode: u.PANORAMA,
  22427. pano: e,
  22428. quaternion: i,
  22429. callback: function() {
  22430. this.emit(w.FlyinFinished),
  22431. r.resolve(!0)
  22432. }
  22433. .bind(this)
  22434. };
  22435. this.flyToNewMode(n)
  22436. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  22437. r
  22438. }
  22439. ,
  22440. n.prototype.checkAndWaitForPanoLoad = function() {
  22441. var e = {}
  22442. , t = {}
  22443. , i = 5e3
  22444. , n = function() {
  22445. for (var n in e)
  22446. if (e.hasOwnProperty(n) && e[n]) {
  22447. var r = performance.now() - t[n];
  22448. if (r < i)
  22449. return !0
  22450. }
  22451. return !1
  22452. };
  22453. return function(r, o, a, s, l, c, h, u, d, p) {
  22454. if (n())
  22455. return !0;
  22456. var f = function(t, i, n) {
  22457. N.delayOneFrame(function() {
  22458. e[t] = !1,
  22459. l && l(i, n)
  22460. }
  22461. .bind(this))
  22462. }
  22463. .bind(this, r.id)
  22464. , g = function(t, i) {
  22465. N.delayOneFrame(function() {
  22466. e[t] = !1,
  22467. c && c(i)
  22468. }
  22469. .bind(this))
  22470. }
  22471. .bind(this, r.id);
  22472. try {
  22473. return null !== u && void 0 !== u || (u = !0),
  22474. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22475. e[r.id] && (t[r.id] = performance.now()),
  22476. e[r.id]
  22477. } catch (n) {
  22478. throw e[r.id] = !1,
  22479. t[r.id] = performance.now() - i,
  22480. n
  22481. }
  22482. }
  22483. }(),
  22484. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  22485. if (!e)
  22486. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22487. return r && this.model.waitForLoad(e, function() {
  22488. return e.isLoaded(i)
  22489. }),
  22490. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22491. !0)
  22492. }
  22493. ,
  22494. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  22495. var e = new r.Vector3;
  22496. return function(t, i, n, r, o, a, s, l) {
  22497. if (!t)
  22498. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22499. return e.copy(d.FORWARD),
  22500. this.getDirection(e),
  22501. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  22502. return t.isLoaded(i)
  22503. }),
  22504. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  22505. n && n(e, t)
  22506. }
  22507. .bind(this)).fail(function(e) {
  22508. r && r(e)
  22509. }
  22510. .bind(this)).progress(function(e, t, i) {
  22511. o && o(e, t, i)
  22512. }
  22513. .bind(this)),
  22514. !0)
  22515. }
  22516. }(),
  22517. n.prototype.switchCameraMode = function(e, t) {
  22518. var i = this.cameraControls.controls[e]
  22519. , n = i.camera;
  22520. switch (e) {
  22521. case u.PANORAMA:
  22522. n.position.copy(this.currentPano.position);
  22523. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22524. i.lookAt(o.add(n.position));
  22525. break;
  22526. case u.DOLLHOUSE:
  22527. /* var a = this.position.clone();
  22528. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22529. n.position.copy(a),
  22530. i.target.copy(this.target.clone().setY(this.model.center.y));
  22531. break; */
  22532. //for多楼层 且 让模型刚好适应屏幕
  22533. var box = this.model.boundingBox.clone();
  22534. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22535. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22536. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22537. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22538. console.log(boxSize.x,distance, boxSize.length() / 2)
  22539. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22540. if(this.mode === u.PANORAMA){
  22541. i.target.copy(this.model.center);
  22542. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22543. }else{
  22544. i.target.copy(this.target.clone().setY(this.model.center.y))
  22545. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22546. }
  22547. vec.multiplyScalar(distance )
  22548. n.position.copy(i.target.clone().add(vec))
  22549. break
  22550. case u.FLOORPLAN:
  22551. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22552. i.target.copy(this.model.center).setY(0),
  22553. i.zoomToContain(this.model.size),
  22554. i.rotateToView(this.model.size, this.getDirection())
  22555. }
  22556. i.update(0)
  22557. }
  22558. ,
  22559. n.prototype.update = function() {
  22560. var e = (new r.Vector3,
  22561. {})
  22562. , t = [];
  22563. return function(i) {
  22564. this.updatePersistentZooming(i),
  22565. this.updateFromControls(i),
  22566. this.getCurrentNodePanos(t)
  22567. if(this.hasChanged(e) ) {
  22568. this.lastChangeTime = Date.now(),
  22569. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22570. this.emit(w.ViewChanged),
  22571. this.intersectHot && this.intersectHot.showTitle()
  22572. this.intersect && this.magnifier && this.magnifier.update(this.intersect.point)
  22573. }
  22574. if(e.cameraChanged){
  22575. //this.controlVideosPlay()
  22576. for(var i in this.model.hots){
  22577. this.model.hots[i].update(this.camera)
  22578. }
  22579. this.overlayGroup.children.forEach(overlay=>{
  22580. overlay.update()
  22581. })
  22582. }
  22583. this.model.supportsTiles && (this.updateTileDownloader(t),
  22584. this.updatePanoRenderer(t)),
  22585. this.updatePreRendering(t),
  22586. this.reticule.update(),
  22587. this.path.update(),
  22588. this.spider.update(),
  22589. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22590. this.updateControlLocks(),
  22591. this.model.supportsTiles && this.updateZoomPano()
  22592. }
  22593. }(),
  22594. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22595. var lastMode, lastPano;
  22596. return function(){
  22597. var mode = this.mode;
  22598. var pano = mode == "panorama" ? this.currentPano : "";
  22599. if(mode != "panorama" || pano != lastPano){
  22600. overlay.noBlock = null
  22601. }
  22602. this.overlayGroup.children.forEach((overlay)=>{
  22603. if(overlay.overlayType == "video" ){
  22604. var matrix = overlay.plane.matrixWorld;
  22605. var inSight = false;
  22606. var cameraDir = this.getDirection();
  22607. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22608. var vertexes = []
  22609. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22610. for(let i=0; i<4; i++){
  22611. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22612. vertexes.push(vertex)
  22613. if(overlay.noBlock == null){
  22614. if(!m.ifShelter(vertex)){
  22615. overlay.noBlock = true
  22616. }
  22617. inSight = true; break;
  22618. }else{
  22619. overlay.noBlock = true
  22620. }
  22621. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22622. inSight = true; break;
  22623. }
  22624. }
  22625. }
  22626. overlay.inSight = inSight
  22627. if(!inSight)overlay.plane.material.map.image.pause()
  22628. else overlay.plane.material.map.image.play()//maybe fail
  22629. }
  22630. })
  22631. lastMode = mode, lastPano = pano
  22632. }
  22633. }() */
  22634. n.prototype.updatePersistentZooming = function(e) {
  22635. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22636. }
  22637. ,
  22638. n.prototype.updateControlLocks = function() {
  22639. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22640. }
  22641. ,
  22642. n.prototype.updatePanoRenderer = function() {
  22643. var e = new r.Vector3;
  22644. return function(t) {
  22645. var i = this.nextPano || this.currentPano;
  22646. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22647. this.getDirection(e),
  22648. this.panoRenderer.updateDirection(e))
  22649. }
  22650. }(),
  22651. n.prototype.cleanupInactivePanos = function() {
  22652. var e = []
  22653. , t = [];
  22654. return function() {
  22655. e.length = 0,
  22656. e.push(this.currentPano),
  22657. this.nextPano && e.push(this.nextPano),
  22658. t.length = 0;
  22659. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22660. t.push(this.panoRenderer.activePanos[i]);
  22661. for (var n = 0; n < t.length; n++) {
  22662. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22663. r.id === e[a].id && (o = !1);
  22664. o && r.exit()
  22665. }
  22666. }
  22667. }(),
  22668. n.prototype.updatePreRendering = function() {
  22669. var e = {};
  22670. return function(t) {
  22671. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22672. var i = this.nextPano || this.currentPano;
  22673. if (i && t && t.length > 1) {
  22674. var n = t.findIndex(function(e) {
  22675. if (e.id === i.id)
  22676. return !0
  22677. });
  22678. if (n >= 0 && n + 1 < t.length) {
  22679. var r = t[n + 1];
  22680. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22681. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22682. window.setTimeout(function(t) {
  22683. e[t.id] = !1
  22684. }
  22685. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22686. }
  22687. .bind(this, r), f.tiling.panoPreRenderDelay),
  22688. e[r.id] = !0)
  22689. }
  22690. }
  22691. }
  22692. }
  22693. }(),
  22694. n.prototype.enablePreRendering = function() {
  22695. this.preRenderingEnabled = !0
  22696. }
  22697. ,
  22698. n.prototype.disablePreRendering = function() {
  22699. this.preRenderingEnabled = !1,
  22700. this.cleanupInactivePanos()
  22701. }
  22702. ,
  22703. n.prototype.updateTileDownloader = function() {
  22704. var e = new r.Vector3;
  22705. return function(t) {
  22706. var i = this.nextPano || this.currentPano;
  22707. i && (e.copy(d.FORWARD),
  22708. this.getDirection(e),
  22709. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22710. this.tileDownloader.processPriorityQueue = !0)
  22711. }
  22712. }(),
  22713. n.prototype.updateFromControls = function(e) {
  22714. null !== e && void 0 !== e || (e = 0),
  22715. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22716. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22717. this.position.copy(this.cameraControls.activeControl.camera.position),
  22718. this.target.copy(this.cameraControls.activeControl.target),
  22719. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22720. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22721. this.camera.position.copy(this.position),
  22722. this.camera.quaternion.copy(this.quaternion),
  22723. this.camera.updateMatrix(),
  22724. this.camera.updateMatrixWorld()
  22725. }
  22726. ,
  22727. n.prototype.hasChanged = function(e) {
  22728. /* if (!this.previousState)
  22729. return this.previousState = {
  22730. allFloorsVisible: this.model.allFloorsVisible,
  22731. position: this.position.clone(),
  22732. quaternion: this.quaternion.clone(),
  22733. mouse: this.mouse.clone(),
  22734. labelScaleFactor: this.getLabelScaleFactor(),
  22735. currentFloor: this.model.currentFloor,
  22736. projectionMatrix: this.camera.projectionMatrix.clone(),
  22737. worldMatrix: this.camera.matrixWorld.clone(),
  22738. mode: this.mode,
  22739. modelPosition: this.model.position.clone(),
  22740. modelCenter: this.model.center.clone(),
  22741. zoomLevel: this.zoomLevel
  22742. },
  22743. !0;
  22744. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22745. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22746. e.moved = !this.position.equals(this.previousState.position),
  22747. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22748. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22749. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22750. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22751. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22752. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22753. e.modeChanged = this.mode !== this.previousState.mode,
  22754. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22755. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22756. e.nextPanoActive = null !== this.nextPano,
  22757. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22758. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22759. this.previousState.position.copy(this.position),
  22760. this.previousState.quaternion.copy(this.quaternion),
  22761. this.previousState.mouse.copy(this.mouse),
  22762. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22763. this.previousState.currentFloor = this.model.currentFloor,
  22764. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22765. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22766. this.previousState.mode = this.mode,
  22767. this.previousState.modelPosition.copy(this.model.position),
  22768. this.previousState.modelCenter.copy(this.model.center),
  22769. this.previousState.zoomLevel = this.zoomLevel,
  22770. !t */
  22771. if (!this.previousState)
  22772. {
  22773. this.previousState = {
  22774. allFloorsVisible: this.model.allFloorsVisible,
  22775. position: this.position.clone(),
  22776. quaternion: this.quaternion.clone(),
  22777. mouse: this.mouse.clone(),
  22778. //labelScaleFactor: this.getLabelScaleFactor(),
  22779. currentFloor: this.model.currentFloor,
  22780. projectionMatrix: this.camera.projectionMatrix.clone(),
  22781. worldMatrix: this.camera.matrixWorld.clone(),
  22782. mode: this.mode,
  22783. modelPosition: this.model.position.clone(),
  22784. modelCenter: this.model.center.clone(),
  22785. zoomLevel: this.zoomLevel
  22786. };
  22787. return !0;
  22788. }
  22789. //许钟文改 分成相机是否改变cameraChanged 和其他
  22790. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22791. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22792. e.cameraChanged = !a;
  22793. /* if(!t){//主要判断相机是否旋转
  22794. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22795. }else e.cameraChanged2 = false */
  22796. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22797. e.moved = !this.position.equals(this.previousState.position),
  22798. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22799. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22800. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22801. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22802. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22803. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22804. e.modeChanged = this.mode !== this.previousState.mode,
  22805. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22806. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22807. e.nextPanoActive = null !== this.nextPano,
  22808. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22809. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22810. this.previousState.position.copy(this.position),
  22811. this.previousState.quaternion.copy(this.quaternion),
  22812. this.previousState.mouse.copy(this.mouse),
  22813. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22814. this.previousState.currentFloor = this.model.currentFloor,
  22815. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22816. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22817. this.previousState.mode = this.mode,
  22818. this.previousState.modelPosition.copy(this.model.position),
  22819. this.previousState.modelCenter.copy(this.model.center),
  22820. this.previousState.zoomLevel = this.zoomLevel;
  22821. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22822. return !t
  22823. }
  22824. ,
  22825. n.prototype.updateIntersect = function() {
  22826. var e = this.flying || this.isWarping()
  22827. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22828. , i = y.getById(V.LookTransition)
  22829. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22830. //this.tagManager.intersecttag(this.mouse, n, this.camera) || (this.intersect = this.getMouseIntersect(),//--MP
  22831. this.intersect = this.getMouseIntersect(); //xzw change
  22832. this.intersect && this.updateClosestPano(this.intersect),
  22833. // this.intersect && console.log(this.intersect.point),
  22834. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22835. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22836. }
  22837. ,
  22838. n.prototype.checkHotClick = function() {
  22839. if(this.intersectHot){
  22840. this.intersectHot.examine(this)
  22841. /* g_touraudio.pause();
  22842. g_bgaudio = false;
  22843. document.getElementById("bgaudio").pause();
  22844. var sWidth = document.body.scrollWidth;
  22845. var sHeight = document.body.scrollHeight;
  22846. var pop1 = document.getElementById('popup');
  22847. pop1.style.display = "block";
  22848. var myElement = document.createElement("iframe");
  22849. myElement.src = g_HotMeshes[i].hotLink;
  22850. myElement.id = "id1";
  22851. myElement.allowTransparency = "true";
  22852. myElement.style.width = "100%";
  22853. myElement.style.height = "100%";
  22854. myElement.scrolling = "no";
  22855. var element=document.getElementById("id1");
  22856. if (typeof(element)== "undefined" || element == null){
  22857. document.getElementById("popup").appendChild(myElement);
  22858. }
  22859. var oClose = document.getElementById("closepop");
  22860. oClose.onclick = function() {
  22861. pop1.style.display = "none";
  22862. document.getElementById("popup").removeChild(document.getElementById("id1"));
  22863. $("#popup iframe:last").remove();
  22864. document.getElementById("bgaudio").play();
  22865. } */
  22866. return true;
  22867. }
  22868. },
  22869. n.prototype.getMouseDirection = function(e) {
  22870. e = e || this.mouse;
  22871. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22872. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22873. return i.sub(t).normalize()
  22874. }
  22875. ,
  22876. n.prototype.hoverOverlay = function(mesh){
  22877. if(!mesh){
  22878. this.hoveringPlane = null;
  22879. $("#player").css("cursor",this.currentCursor || "" );
  22880. }else{
  22881. var overlay = mesh.parent;
  22882. $("#player").css("cursor","pointer");
  22883. this.hoveringPlane = overlay;
  22884. return true;
  22885. }
  22886. },
  22887. n.prototype.clickOverlay = function(overlay){
  22888. if(this.openOverlay && !overlay)return;
  22889. if(overlay == window.videoPlane){
  22890. if(overlay.material.map.image.paused) playVideo(true)
  22891. else playVideo(false)
  22892. return
  22893. }
  22894. var plane = overlay.plane;
  22895. if(overlay.overlayType == "video"){
  22896. /* if(plane.material.map.image.paused) plane.material.map.image.play()
  22897. else plane.material.map.image.pause() */
  22898. overlay.switchPlay(!!overlay.pausedByUser)
  22899. }
  22900. /* if(window.EditOverlay &&EditOverlay.editing){
  22901. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22902. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22903. EditOverlay.endAddPlane();
  22904. EditOverlay.updateOverlayPanel(overlay)
  22905. EditOverlay.controlSelectOverlay(overlay)
  22906. return;
  22907. } */
  22908. },
  22909. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22910. e = e || this.mouse.clone(),
  22911. t = t || this.model.floors.reduce(function(e, t) {
  22912. return t.hidden ? e : e.concat(t.collider.children)
  22913. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22914. for(var i in this.model.hots){
  22915. t.push(this.model.hots[i].mesh);
  22916. }
  22917. window.videoPlane && t.push(window.videoPlane)
  22918. this.overlayGroup && (t = t.concat(this.overlayGroup.children.filter(e=>e.overlayType == "video")));
  22919. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22920. this.raycaster.set(i, this.getMouseDirection(e));
  22921. var n = this.raycaster.intersectObjects(t, true);//add true
  22922. // n[0] && console.log(n[0].point);
  22923. if(g_HotStatus=="add"){
  22924. var points = this.raycaster.intersectObjects(window.player.model.chunks);
  22925. console.log(points[0]);
  22926. points.length >= 1? ($('#player').css('cursor', 'cell'),window.hotPointPos = points[0].point): ($('#player').css('cursor', 'not-allowed'), window.hotPointsPos = false)
  22927. }
  22928. this.intersectHot && this.intersectHot.hideTitle()
  22929. if (0 === n.length){
  22930. this.intersectHot = null; //add
  22931. if(g_HotStatus!="add") $("#player").css("cursor","");
  22932. return null;
  22933. }
  22934. var o = n[0];
  22935. if(o.object.type == "hotSprite"){ //add
  22936. this.intersectHot = o.object.belongHot;
  22937. this.intersectHot.showTitle()
  22938. this.intersectHot.actionType == 'noAction' || $("#player").css("cursor","pointer");
  22939. return;
  22940. }
  22941. this.intersectHot = null;
  22942. if(o.object == window.videoPlane){
  22943. this.hoveringPlane = window.videoPlane;
  22944. $("#player").css("cursor","pointer");
  22945. return
  22946. }
  22947. var intersect = this.hoverOverlay(this.overlayGroup && o && o.object.parent.parent == this.overlayGroup && o.object)
  22948. if(!intersect && g_HotStatus!="add") $("#player").css("cursor","");
  22949. if (o.face) {
  22950. o.normal = o.face.normal.applyQuaternion(o.object.quaternion);
  22951. var a = this.position.clone().sub(o.point);
  22952. a.dot(o.normal) < 0 && o.normal.negate(),
  22953. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22954. o.horizontal = o.normal.y > .8
  22955. }
  22956. // console.log(o.point);
  22957. return o
  22958. }
  22959. ,
  22960. n.prototype.updateClosestPano = function(e) {
  22961. var t = [s.filters.isPanoAligned()];
  22962. if (this.mode === u.PANORAMA) {
  22963. if (!this.currentPano)
  22964. return;
  22965. t.push(s.filters.not(this.currentPano)),
  22966. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22967. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22968. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22969. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22970. } else{
  22971. t.push((pano)=>{ // add
  22972. return this.checkHasNeighbor(pano)
  22973. })
  22974. t.push(s.filters.isOnVisibleFloor()),
  22975. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22976. }
  22977. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22978. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22979. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22980. this.closestPano = i) : this.isPanoHover = !1
  22981. }
  22982. ,
  22983. n.prototype.dollhouseMode = function(e, t) {
  22984. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22985. this.mode = u.DOLLHOUSE,
  22986. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22987. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22988. , n = new r.Vector3(15,10,15);
  22989. if (e && t) {
  22990. var o = d.FORWARD.clone().applyQuaternion(t)
  22991. , a = this.model.center.clone().sub(e)
  22992. , s = a.dot(o);
  22993. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22994. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22995. }
  22996. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22997. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22998. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22999. this.updateFromControls(),
  23000. this.model.alpha = 1,
  23001. this.model.skybox.material.uniforms.opacity.value = 0
  23002. }
  23003. ,
  23004. n.prototype.insideMode = function(e, t) {
  23005. var i = $.Deferred()
  23006. , n = t || null;
  23007. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  23008. var r = [s.filters.isPanoAligned()];
  23009. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  23010. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  23011. this.flyToNewMode({
  23012. mode: u.PANORAMA,
  23013. pano: e,
  23014. callback: n
  23015. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  23016. } else {
  23017. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  23018. i.reject(o)
  23019. }
  23020. return i.promise()
  23021. }
  23022. ,
  23023. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  23024. //if(urlHasValue('oldEntry')){
  23025. //搬自一代。
  23026. var maxY = this.model.boundingBox.max.y;
  23027. var n = d.FORWARD.clone().applyQuaternion(i)
  23028. , i = n.clone().add(e);
  23029. this.cameraControls.activeControl.target.copy(i),
  23030. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  23031. //return;
  23032. /* //this.camera.position.copy(this.model.center);
  23033. //this.camera.updateMatrixWorld()
  23034. this.switchCameraMode("dollhouse", i) */
  23035. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  23036. //直接用一代的这个 效果和二代几乎一样,且不会甩
  23037. /* var n = d.FORWARD.clone().applyQuaternion(i);
  23038. this.cameraControls.activeControl.target.copy(n).add(e);
  23039. var o = d.RIGHT.clone().applyQuaternion(i)
  23040. , a = d.UP.clone()
  23041. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  23042. , l = this.model.boundingBox.max.clone()
  23043. , c = this.model.boundingBox.min.clone()
  23044. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  23045. , u = 0
  23046. , p = 0
  23047. , g = 0;
  23048. h.forEach(function(e, t, i) {
  23049. var n = Math.abs(e.dot(o))
  23050. , r = e.dot(s);
  23051. n > u && (u = n,
  23052. p = r),
  23053. r > g && (g = r)
  23054. });
  23055. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  23056. , v = s.clone().multiplyScalar(p).add(t)
  23057. , A = s.clone().multiplyScalar(g).add(t);
  23058. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  23059. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  23060. p = Math.max(p, 10),
  23061. g = Math.max(g, 10);
  23062. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  23063. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  23064. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  23065. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  23066. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  23067. */
  23068. }
  23069. ,
  23070. n.prototype.floorplanMode = function(e, t, i) {
  23071. this.mode = u.FLOORPLAN;
  23072. var n = this.cameraControls.controls[u.FLOORPLAN];
  23073. n.reset();
  23074. var r = e ? e : this.model.center;
  23075. if (n.target.copy(r).setY(0),
  23076. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  23077. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  23078. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  23079. t) {
  23080. var o = d.LEFT.clone().applyQuaternion(t);
  23081. n.rotateLeft(-Math.atan2(o.x, o.z))
  23082. } else
  23083. n.rotateToView(this.model.size, this.getDirection());
  23084. n.update(0)
  23085. }
  23086. ,
  23087. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  23088. return e.skipWarpingCheck = !0,
  23089. this.flyToPano(e, t)
  23090. }
  23091. ,
  23092. n.prototype.updateMarkerVisi = function() {//加
  23093. if(this.mode != "panorama")return;
  23094. this.model.panos.list.forEach((pano)=>{
  23095. if(!pano.marker)return;
  23096. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  23097. })
  23098. }
  23099. ,
  23100. n.prototype.updateHotVisible = function(pano){
  23101. var hots = this.model.hots;
  23102. pano = pano || this.currentPano;
  23103. for (var index in hots){
  23104. var visible;
  23105. if(this.mode != "panorama"){
  23106. visible = true;
  23107. }else{
  23108. //hots[index].mesh.material.depthTest = false;
  23109. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  23110. }
  23111. hots[index].mesh.visible = visible;
  23112. }
  23113. }
  23114. n.prototype.flyToPano = function(e, t) {
  23115. var i = e.pano
  23116. , aim = e.lookAtPoint
  23117. , aimQua = e.quaternion //ADD
  23118. , o = e.duration
  23119. , a = e.aimDuration
  23120. , s = e.maxDistanceOverride
  23121. , l = e.skipWarpingCheck
  23122. , c = e.constantMoveSpeed
  23123. , h = null
  23124. , p = null
  23125. if (aim){
  23126. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  23127. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  23128. }
  23129. else aimQua = aimQua
  23130. var zoomLevel = e.zoomLevel || 1 //add
  23131. if(this.flying) return t && t(e)
  23132. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  23133. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  23134. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  23135. t && t(),
  23136. !1;
  23137. if (this.updateLastView(),
  23138. this.mode !== u.PANORAMA) {
  23139. var m;
  23140. void this.flyToNewMode({
  23141. mode: u.PANORAMA,
  23142. pano: i,
  23143. duration: o,
  23144. quaternion: aimQua ,
  23145. callback: t
  23146. })
  23147. }
  23148. if (!i || (h = g.deepExtend(e),
  23149. p = function() {
  23150. N.delayOneFrame(function() {
  23151. this.flyToPano(h, t)
  23152. }
  23153. .bind(this))
  23154. }
  23155. .bind(this),
  23156. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  23157. var C = function(e) {
  23158. t && t(e)
  23159. }
  23160. .bind(this);
  23161. this.currentPano || (this.currentPano = i,
  23162. this.path.placeCpm(),
  23163. this.path.fadeOutCpm(f.path.fadeOutTime),
  23164. this.spider.draw());
  23165. var I = o;
  23166. if ("number" != typeof o) {
  23167. var E = s || f.transition.flytimeMaxDistanceThreshold;
  23168. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  23169. }
  23170. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  23171. zoomLevel !== this.zoomLevel)
  23172. switch (f.zoom.transitionStyle) {
  23173. case 1:
  23174. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  23175. break;
  23176. case 2:
  23177. return h = g.deepExtend(e),
  23178. p = this.flyToPano.bind(this, h, t),
  23179. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  23180. }
  23181. if (aimQua) {
  23182. y.cancelById(V.LookTransition),
  23183. I *= f.transition.aimSlowFactor;
  23184. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  23185. , S = b.clone()
  23186. , M = new r.Vector3;
  23187. if (i === this.currentPano) {
  23188. var R = d.FORWARD.clone().applyQuaternion(b)
  23189. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  23190. , O = R.angleTo(P);
  23191. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  23192. void y.start(function(e) {
  23193. S.copy(b),
  23194. v.quaternion(S, aimQua)(e),
  23195. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  23196. this.cameraControls.activeControl.lookAt(M)
  23197. }
  23198. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  23199. }
  23200. }
  23201. if (i === this.currentPano || this.flying)
  23202. return void C();
  23203. this.flying = !0;
  23204. var L = this.position.clone()
  23205. , D = this.currentPano;
  23206. F.debug("Flying to pano ", i.position),
  23207. this.emit(w.PanoChosen, this.currentPano, i),
  23208. this.emit(w.FlyingStarted, i.position, L, i, D)
  23209. //---------before fly--------------- add
  23210. this.updateHotVisible(i); //更新热点显示
  23211. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  23212. Overlay.updateVisibles([this.currentPano, i])
  23213. //地标变化
  23214. if(this.model.floorLogos){
  23215. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  23216. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  23217. //this.model.adjustfloorLogoHeight();
  23218. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  23219. this.model.floorLogos[1].visible = true;
  23220. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  23221. }
  23222. //=======================================
  23223. aimQua && y.start(function(e) {
  23224. S.copy(b),
  23225. v.quaternion(S, aimQua)(e),
  23226. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  23227. this.cameraControls.activeControl.lookAt(M)
  23228. }
  23229. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  23230. var B = c ? null : A[f.transition.movementEasing];
  23231. this.nextPano = i
  23232. //===========================
  23233. updateVideo({type:"beforeFlytopano", pano:i, dur:I})//add
  23234. //===========================
  23235. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  23236. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  23237. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  23238. this.flying = !1,
  23239. this.currentPano !== i && this.currentPano.exit(),
  23240. i.enter(),
  23241. this.currentPano = i,
  23242. this.nextPano = null,
  23243. this.path.placeCpm(),
  23244. this.path.fadeOutCpm(f.path.fadeOutTime),
  23245. this.spider.draw(),
  23246. this.emit(w.FlyingEnded, i.position, L, i, D),
  23247. this.updateMarkerVisi(),//add
  23248. C(e)
  23249. //add:
  23250. if(this.mode == "panorama" ){
  23251. if(this.model.floorLogos){
  23252. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  23253. //this.model.adjustfloorLogoHeight()
  23254. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  23255. this.model.floorLogos[1].visible = false;
  23256. }
  23257. updateVideo({type:"flyDone", pano:i})//add
  23258. Overlay.updateVisibles([this.currentPano])//add
  23259. }
  23260. }
  23261. .bind(this), 0, B, "camFly", V.FlyToPano)
  23262. }
  23263. }
  23264. ,
  23265. window._transitionPosId = 9999
  23266. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  23267. y.cancelById(_transitionPosId)
  23268. var begin = function(object, pos, qua, scale){
  23269. if(pos){
  23270. if(!same(object.position, pos, 0.01)){
  23271. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  23272. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23273. }
  23274. if(qua && !same(object.quaternion, qua, 1e-6)){
  23275. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  23276. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23277. }
  23278. if(scale && !same(object.scale, scale, 0.001)){
  23279. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  23280. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23281. }
  23282. }
  23283. }
  23284. var same = function(vec1, vec2, diff){
  23285. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  23286. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  23287. return s
  23288. }
  23289. var sid = o.pano != void 0 ? o.pano.id : "outside";
  23290. this.overlayGroup.children.forEach(overlay=>{
  23291. var panoData = overlay.transformAtPanos[sid]
  23292. var useCustom = !panoData
  23293. //if(overlay.usingTransformData || !useCustom){
  23294. var pos = useCustom ? overlay.posCustom : panoData.pos;
  23295. var qua = useCustom ? overlay.quaCustom : panoData.qua;
  23296. var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) :
  23297. overlay.getScaleBySize(panoData.width , panoData.height)
  23298. scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z)
  23299. begin(overlay, pos, qua, scale )
  23300. //}
  23301. overlay.usingTransformData = !useCustom
  23302. })
  23303. for(let i in this.model.hots){//是否判断visible?
  23304. var hot = this.model.hots[i];
  23305. var panoData = hot.transformAtPanos[sid];
  23306. var useCustom = !panoData
  23307. //if(hot.usingTransformData || !useCustom){
  23308. var pos = useCustom ? hot.position : panoData.pos;
  23309. var qua = hot.isSprite ? null : (useCustom ? hot.quaternion : panoData.qua);
  23310. begin(hot.mesh, pos, qua )
  23311. //}
  23312. hot.usingTransformData = !useCustom;
  23313. }
  23314. }
  23315. window._tranOutsideFocus = 4399
  23316. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  23317. console.log("focusPoint")
  23318. if(this.mode == "floorplan"){
  23319. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  23320. var control = this.cameraControls.controls.floorplan;
  23321. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  23322. var currentScale = control.absoluteScale;
  23323. var currentTarget = control.target.clone()
  23324. y.cancelById(window._tranOutsideFocus, true);
  23325. y.start(function(progress){
  23326. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  23327. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23328. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  23329. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23330. }else if(player.mode == "dollhouse"){
  23331. var control = player.cameraControls.controls.dollhouse;
  23332. var radius = o.radius || 8;
  23333. var currentTarget = control.target.clone()
  23334. var dir = control.offset.clone().normalize()
  23335. var currentRadius = control.offset.length();
  23336. y.cancelById(window._tranOutsideFocus, true);
  23337. y.start(function(progress){
  23338. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23339. let radius_ = radius*progress+currentRadius*(1-progress)
  23340. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  23341. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23342. }else if(this.mode == 'panorama'){
  23343. this.flyToPano({
  23344. lookAtPoint: o.aim.clone() ,
  23345. pano: this.currentPano,
  23346. aimDuration: o.dur || 600
  23347. })
  23348. }
  23349. }
  23350. n.prototype.fastForwardActivePanoFlight = function(e) {
  23351. e = e || f.transition.fastForwardFactor / 10 * 4 + 1,
  23352. y.adjustSpeed(V.FlyToPano, e),
  23353. y.adjustSpeed(V.LookTransition, e)
  23354. }
  23355. ,
  23356. n.prototype.flyToPanoClosestToMouse = function() {
  23357. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  23358. this.intersect && this.updateClosestPano(this.intersect)),
  23359. this.closestPano)
  23360. return this.flyToPano({
  23361. pano: this.closestPano
  23362. });
  23363. var e = this.getMouseDirection();
  23364. this.flyDirection(e) || this.flyToPano({
  23365. pano: this.currentPano
  23366. })
  23367. }
  23368. ,
  23369. n.prototype.flyLocalDirection = function(e) {
  23370. var t = this.getDirection(e)
  23371. , i = 1 === e.z ? .4 : .75
  23372. , n = 1 === Math.abs(e.x);
  23373. return this.flyDirection(t, i, n)
  23374. }
  23375. ,
  23376. n.prototype.flyDirection = function(e, t, i) {
  23377. this.closePopup();//xzw add
  23378. var n = $.Deferred();
  23379. this.history.invalidate();
  23380. var r = this.closestPanoInDirection(e, t, i);
  23381. return r ? this.flyToPano({
  23382. pano: r
  23383. }, n.resolve.bind(n, !0)) : (this.bump(e),
  23384. n.resolve(!1)),
  23385. n.promise()
  23386. }
  23387. ,
  23388. n.prototype.closestPanoInDirection = function(e, t, i) {
  23389. return this.rankedPanoInDirection(0, e, t, i)
  23390. }
  23391. ,
  23392. n.prototype.rankedPanoInDirection = function() {
  23393. var e = {
  23394. pano: null,
  23395. candidates: []
  23396. };
  23397. return function(t, i, n, r) {
  23398. t || (t = 0),
  23399. n = void 0 !== n ? n : .75;
  23400. var o = r ? "angle" : "direction";
  23401. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  23402. this.cachedPanoCandidates = e.candidates,
  23403. e.pano
  23404. }
  23405. }(),
  23406. n.prototype.bump = function(e) {
  23407. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  23408. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  23409. if (s)
  23410. t = function() {
  23411. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  23412. }
  23413. .bind(this),
  23414. i = function() {
  23415. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  23416. }
  23417. .bind(this);
  23418. else {
  23419. var l = this.camera.position.clone()
  23420. , c = e.clone();
  23421. this.raycaster.set(l, c);
  23422. var h = this.model.floors.reduce(function(e, t) {
  23423. return e.concat(t.collider.children)
  23424. }, [])
  23425. , d = this.raycaster.intersectObjects(h)
  23426. , p = d.length > 0 ? d[0].distance / 25 : .04
  23427. , g = l.clone().add(c.multiplyScalar(p));
  23428. t = function() {
  23429. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  23430. }
  23431. .bind(this),
  23432. i = function() {
  23433. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  23434. }
  23435. .bind(this)
  23436. }
  23437. n = function() {
  23438. this.flying = !1
  23439. }
  23440. .bind(this),
  23441. this.flying = !0,
  23442. t()
  23443. }
  23444. }
  23445. ,
  23446. n.prototype.changeFloor = function(e) {
  23447. if (!this.is360View(this.mode, this.currentPano))
  23448. if (this.mode === u.PANORAMA) {
  23449. var t = this.history.reversePano(e);
  23450. t && t.isAligned() ? this.flyToPano({
  23451. pano: t
  23452. }) : this.changeFloorByScore(e)
  23453. } else
  23454. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  23455. }
  23456. ,
  23457. n.prototype.changeFloorByScore = function() {
  23458. var e = {
  23459. pano: null,
  23460. candidates: []
  23461. };
  23462. return function(t) {
  23463. var i = this.model.nextFloor(t);
  23464. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  23465. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  23466. this.history.push(t, this.currentPano),
  23467. this.flyToPano({
  23468. pano: e.pano
  23469. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  23470. }
  23471. }(),
  23472. n.prototype.gotoFloor = function(e) {
  23473. var t = e - this.model.currentFloor.floorIndex;
  23474. this.changeFloor(t)
  23475. }
  23476. ,
  23477. n.prototype.getDirection = function(e) {
  23478. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23479. e.applyQuaternion(this.camera.quaternion)
  23480. }
  23481. ,
  23482. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  23483. if (o = o || $.Deferred(),
  23484. this.mode === u.TRANSITIONING)
  23485. return F.warn("should not be transitioning here"),
  23486. n && n(!1),
  23487. o.reject().promise();
  23488. var a = i || !1
  23489. , s = i ? i.position : this.position
  23490. , l = this.position.clone()
  23491. , c = this.currentPano;
  23492. if (F.debug("New pose in mode " + this.mode),
  23493. !e || (retryCallback = function() {
  23494. N.delayOneFrame(function() {
  23495. this.flyToSameMode(e, t, i, n, o)
  23496. }
  23497. .bind(this))
  23498. }
  23499. .bind(this),
  23500. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23501. var h = function() {
  23502. this.emit(w.FlyingEnded, s, l, e, c),
  23503. n && n(!0)
  23504. }
  23505. .bind(this)
  23506. , d = f[this.mode]
  23507. , p = void 0 !== t ? t : d.transitionTime
  23508. , g = new r.Vector3
  23509. , C = new r.Vector3;
  23510. if (this.emit(w.FlyingStarted, s, l, e, c),
  23511. this.mode === u.PANORAMA)
  23512. F.warn("we should not be here for panorama views");
  23513. else if (this.mode === u.DOLLHOUSE)
  23514. if (a) {
  23515. var I = new r.Vector3(0,1,0);
  23516. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23517. this.model.warpDestFloors(i.floorVisibility),
  23518. C.copy(i.position);
  23519. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  23520. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  23521. , _ = b.intersectObjects(this.model.colliders)
  23522. , T = 3;
  23523. _.length ? (g.copy(_[0].point),
  23524. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23525. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23526. var x = (new r.Matrix4).lookAt(C, g, I)
  23527. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23528. , M = g.distanceTo(C)
  23529. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23530. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23531. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23532. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23533. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  23534. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23535. this.path.burnsDir = Math.sign(L.y);
  23536. var D = new r.Euler(0,0,0,f.warp.eOrder)
  23537. , B = new r.Vector3;
  23538. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23539. y.start(function(e, t) {
  23540. D.x = P.x + e * L.x,
  23541. D.y = P.y + e * L.y,
  23542. D.z = P.z + e * L.z;
  23543. var i = O + e * (M - O);
  23544. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23545. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23546. }
  23547. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23548. y.start(function(e, t) {
  23549. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23550. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23551. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23552. }
  23553. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23554. } else
  23555. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23556. else if (this.path.placeCpm(),
  23557. this.path.fadeInCpm(f.path.fadeInTime),
  23558. i) {
  23559. this.model.warpDestFloors(i.floorVisibility);
  23560. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23561. , k = this.cameraControls.controls[u.FLOORPLAN]
  23562. , H = k.target.clone()
  23563. , G = i.position.clone().sub(H)
  23564. , z = U.position.clone().sub(k.target)
  23565. , W = z.length()
  23566. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23567. , Y = Math.atan2(k.offset.x, k.offset.z)
  23568. , X = Math.atan2(j.x, j.z)
  23569. , Z = k.absoluteScale
  23570. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23571. y.start(function(e, t) {
  23572. k.target.copy(G).multiplyScalar(e).add(H);
  23573. var i = Y + (X - Y) * e;
  23574. k.offset.x = W * Math.sin(i),
  23575. k.offset.z = W * Math.cos(i),
  23576. U.position.copy(k.target).add(k.offset),
  23577. k.absoluteScale = Z + e * (q - Z),
  23578. k.update(),
  23579. this.quaternion.copy(U.quaternion),
  23580. this.position.copy(U.position),
  23581. this.target.copy(k.target),
  23582. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23583. }
  23584. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23585. } else
  23586. F.info("flyToSameMode() funny floorplan view? skipping");
  23587. return y.setTimeout(function(e) {
  23588. this.mode = e,
  23589. h(),
  23590. o.resolve(!0)
  23591. }
  23592. .bind(this, this.mode), p, V.FlyToSameMode),
  23593. this.mode = u.TRANSITIONING,
  23594. o.promise()
  23595. }
  23596. }
  23597. ,
  23598. n.prototype.flyToNewMode = function(e, t) {
  23599. e = e || {};
  23600. var i = e.mode
  23601. , n = e.pano
  23602. , o = e.duration
  23603. , a = e.warpDest
  23604. , s = e.callback
  23605. , l = e.force
  23606. , c = e.quaternion;
  23607. if (t = t || $.Deferred(),
  23608. this.isWarping())
  23609. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23610. s && s(!1),
  23611. t.reject("Cannot change mode during tour transition").promise();
  23612. if (this.mode === u.TRANSITIONING)
  23613. return s && s(!1),
  23614. t.reject("Cannot change mode during mode transition").promise();
  23615. if (i === this.mode)
  23616. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23617. t.promise()) : (s && s(!1),
  23618. t.reject("Already in " + i + " mode").promise());
  23619. var h = a || !1;
  23620. F.debug("Switching mode to " + i);
  23621. var d = function() {
  23622. N.delayOneFrame(function() {
  23623. this.flyToNewMode(e, t)
  23624. }
  23625. .bind(this))
  23626. }
  23627. .bind(this);
  23628. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23629. return t.promise();
  23630. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23631. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23632. this.model.waitForLoad(this.model, function() {
  23633. return this.model.meshTexturesLoaded;
  23634. }
  23635. .bind(this)),
  23636. this.model.loadMeshTextures().done(d),
  23637. t.promise();
  23638. this.history.invalidate(),
  23639. this.updateLastView();
  23640. var p = this.mode
  23641. , C = this.cameraControls.cameras[i];
  23642. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23643. var I = void 0 !== o ? o : e.transitionTime;
  23644. this.emit(w.ModeChanging, p, i, n),
  23645. n && (this.currentPano = n),
  23646. this.switchCameraMode(i, c),
  23647. y.cancelById(V.LookTransition);
  23648. //before fly---------------------
  23649. if(this.mode == "panorama"){
  23650. if(this.model.floorLogos){
  23651. this.model.floorLogos[0].visible = false;
  23652. this.model.floorLogos[1].visible = false;
  23653. }
  23654. }
  23655. if(i == "panorama"){
  23656. updateVideo({type:"beforeFlyIn", pano:this.currentPano, dur:I})//add
  23657. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23658. }else{
  23659. updateVideo({type:"beforeFlyOut", dur:I})//add
  23660. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23661. }
  23662. //------------------------------------
  23663. var _ = (new r.Vector3).copy(this.position);
  23664. if (i === u.PANORAMA){
  23665. this.emit(w.PanoChosen, n, n),
  23666. setTimeout(function() {
  23667. n.floor.enter(i)
  23668. }
  23669. .bind(this), I / 2),
  23670. this.path.fadeOutCpm(f.path.fadeOutTime);
  23671. if(this.model.floorLogos){
  23672. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23673. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23674. }
  23675. }else if (i === u.DOLLHOUSE) {
  23676. if (h && (this.model.stayPut = !0),
  23677. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23678. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23679. this.path.placeCpm(),
  23680. this.path.fadeInCpm(f.path.fadeInTime),
  23681. h) {
  23682. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23683. _.set(15, 10, 15);
  23684. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23685. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23686. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23687. P.length ? (T.copy(P[0].point),
  23688. _.copy(a.position),
  23689. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23690. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23691. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23692. _.add(this.model.position),
  23693. C.position.copy(_),
  23694. this.cameraControls.controls[u.DOLLHOUSE].update()
  23695. }
  23696. } else if (this.path.placeCpm(),
  23697. this.path.fadeInCpm(f.path.fadeInTime),
  23698. a) {
  23699. this.model.warpDestFloors(a.floorVisibility);
  23700. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23701. , L = this.cameraControls.controls[u.FLOORPLAN]
  23702. , D = O.position.clone().sub(L.target)
  23703. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23704. , U = Math.atan2(B.x, B.z);
  23705. L.target.copy(a.position);
  23706. var k = D.length();
  23707. L.offset.x = k * Math.sin(U),
  23708. L.offset.y = 0,
  23709. L.offset.z = k * Math.cos(U),
  23710. O.position.copy(L.target).add(L.offset);
  23711. L.target.clone().sub(C.position);
  23712. C.quaternion.copy(a.quaternion),
  23713. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23714. L.absoluteScale = L.currentScale,
  23715. L.update()
  23716. } else
  23717. this.model.currentFloor.enter(i);
  23718. var H = this.currentPano
  23719. , G = this.position.clone();
  23720. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23721. this.flying = !0,
  23722. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23723. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23724. C.controls.update()),
  23725. e.blackoutStyle = S.FADEIN,
  23726. I = f.show360Views.transitionTime,
  23727. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23728. this.mode = i,
  23729. this.path && this.path.popOutCpm(),
  23730. e.blackoutStyle = S.END,
  23731. I = f.show360Views.transitionTime,
  23732. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23733. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23734. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23735. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23736. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23737. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23738. y.setTimeout(function() {
  23739. this.flying = !1,
  23740. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23741. this.currentPano.enter(),
  23742. this.path.placeCpm(),
  23743. this.path.fadeOutCpm(f.path.fadeOutTime),
  23744. this.spider.draw()),
  23745. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23746. this.mode = i,
  23747. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23748. //add:
  23749. this.updateMarkerVisi() ;
  23750. (this.mode == u.PANORAMA) && this.updateHotVisible(),
  23751. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23752. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23753. this.model.floorLogos[0].visible = true
  23754. )
  23755. if(this.mode == u.PANORAMA){
  23756. Overlay.updateVisibles([this.currentPano])
  23757. updateVideo({type:"flyDone", pano:this.currentPano})//add
  23758. }else{
  23759. Overlay.updateVisibles(true)
  23760. }
  23761. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23762. t.resolve())
  23763. }
  23764. .bind(this), I, V.FlyToNewMode),
  23765. this.mode = u.TRANSITIONING,
  23766. p == "panorama" && this.updateHotVisible(),
  23767. t.promise()
  23768. }
  23769. ,
  23770. n.prototype.fade360View = function(e, t, i) {
  23771. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23772. $(this.domElement).fadeOut(.5 * e, function() {
  23773. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23774. this.model.alpha = i.modelAlpha,
  23775. this.position.copy(t.position),
  23776. this.quaternion.copy(t.quaternion),
  23777. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23778. $(this.domElement).fadeIn(.5 * e)
  23779. }
  23780. .bind(this))
  23781. }
  23782. ,
  23783. n.prototype.findDefaultViews = function() {
  23784. this.findDefaultView(this.lastInsideView, !0),
  23785. this.findDefaultView(this.last360View, !1)
  23786. }
  23787. ,
  23788. n.prototype.findDefaultView = function(e, t) {
  23789. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23790. if (e.cameraMode !== u.PANORAMA)
  23791. return !1;
  23792. var i = r.get(e.panoId);
  23793. return i && i.isAligned() === t
  23794. });
  23795. o >= 0 ? (i = r.get(n[o].panoId),
  23796. e.update({
  23797. cameraMode: u.PANORAMA,
  23798. pano: i,
  23799. position: n[o].position,
  23800. quaternion: n[o].quaternion
  23801. })) : (o = r.list.findIndex(function(e) {
  23802. return e.isAligned() === t
  23803. }),
  23804. o >= 0 ? (i = r.list[o],
  23805. e.update({
  23806. cameraMode: u.PANORAMA,
  23807. pano: i,
  23808. position: i.position
  23809. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23810. }
  23811. ,
  23812. n.prototype.updateLastView = function() {
  23813. if (this.mode === u.PANORAMA) {
  23814. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23815. e.update({
  23816. pano: this.currentPano,
  23817. position: this.position,
  23818. quaternion: this.quaternion
  23819. })
  23820. }
  23821. }
  23822. ,
  23823. n.prototype.goToLastView = function(e, t) {
  23824. var i = $.Deferred()
  23825. , n = i.resolve.bind(i)
  23826. , r = i.reject.bind(i)
  23827. , o = e ? this.lastInsideView : this.last360View;
  23828. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23829. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23830. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23831. mode: o.cameraMode,
  23832. pano: o.pano,
  23833. quaternion: o.quaternion,
  23834. callback: t
  23835. }).done(n).fail(r),
  23836. i.promise()
  23837. }
  23838. ,
  23839. n.prototype.fadeToView = function(e, t, i, n) {
  23840. var r = $.Deferred()
  23841. , o = r.resolve.bind(r)
  23842. , a = r.reject.bind(r);
  23843. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23844. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23845. a("Cannot go to illegal view"),
  23846. r.promise();
  23847. var s = (f[t.cameraMode],
  23848. function() {
  23849. $(this.domElement).fadeIn(.5 * i),
  23850. n && n(),
  23851. o()
  23852. }
  23853. .bind(this))
  23854. , l = e ? S.FADEIN : S.END;
  23855. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23856. $(this.domElement).fadeOut(.5 * i, function() {
  23857. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23858. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23859. pano: t.pano,
  23860. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23861. duration: 0
  23862. }, s) : this.flyToNewMode({
  23863. mode: t.cameraMode,
  23864. quaternion: t.quaternion,
  23865. duration: 0,
  23866. callback: s
  23867. })
  23868. }
  23869. .bind(this)),
  23870. r.promise()
  23871. }
  23872. ,
  23873. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23874. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23875. this.flying)
  23876. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23877. o && o(),
  23878. !1;
  23879. null !== e && void 0 !== e || (e = b.Show),
  23880. this.history.invalidate()
  23881. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23882. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23883. return this.emit(w.WarpStarted, a, i, n, r),
  23884. n = n || S.MIDDLE,
  23885. this.path.warpToPano(i, n, r, function() {
  23886. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23887. this.emit(w.WarpEnded, i),
  23888. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23889. o && o()
  23890. }
  23891. .bind(this)),
  23892. e === b.Hide && this.path.discardPathObject(),
  23893. !0
  23894. }
  23895. ,
  23896. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23897. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23898. s && s(),
  23899. !1)
  23900. }
  23901. ,
  23902. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23903. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23904. a && a(),
  23905. !1)
  23906. }
  23907. ,
  23908. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23909. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23910. }
  23911. ,
  23912. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23913. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23914. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23915. t && t(),
  23916. !1)
  23917. }
  23918. ,
  23919. n.prototype.aimTourCamera = function(e, t, i, n) {
  23920. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23921. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23922. }
  23923. ,
  23924. n.prototype.showPathToHeroLocation = function(e) {
  23925. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23926. }
  23927. ,
  23928. n.prototype.tourInterlude = function(e, t) {
  23929. this.history.invalidate();
  23930. this.path.discardSlow();
  23931. //xzw:
  23932. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23933. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23934. var current = g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23935. var rotTime = currentLocation && currentLocation.musicInfo.music ? currentLocation.musicInfo.time - current : 2e3;
  23936. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23937. var timeEachItem = 2000;//假设每个item飞的时间
  23938. var rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23939. }
  23940. rotTime = Math.max(0, rotTime)
  23941. console.log("rotTime "+rotTime +" at item "+this.director.currentItem + ",musicCurrentTime:"+current)
  23942. this.path.waitNextStep(e, function() {
  23943. t && t()
  23944. }.bind(this), rotTime)
  23945. }
  23946. ,
  23947. n.prototype.stopInterlude = function() {
  23948. this.interruptAndFastForward(null, 0)
  23949. }
  23950. ,
  23951. n.prototype.interruptAndFastForward = function(e, t) {
  23952. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23953. this.flying && this.emit(w.FlyingInterrupted),
  23954. this.path.interruptAndFastForward(e, t)
  23955. }
  23956. ,
  23957. n.prototype.setSize = function(e, t) {
  23958. var i = e / t;
  23959. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23960. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23961. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23962. for (var r in this.cameraControls.cameras) {
  23963. var o = this.cameraControls.cameras[r];
  23964. o.fov = this.baseFov * (1 / this.zoomLevel),
  23965. o.updateAspect(i)
  23966. }
  23967. }
  23968. ,
  23969. n.prototype.toJSON = function() {
  23970. var e = {};
  23971. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23972. e.camera_mode = u.toInt(this.mode),
  23973. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23974. return e.hidden ? 0 : 1
  23975. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23976. e) : e
  23977. }
  23978. ,
  23979. n.prototype.getCurrentNodePanos = function(e) {
  23980. this.model.panos.map;
  23981. if (e.length = 0, this.path.nodes){
  23982. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23983. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23984. if(this.path.nodes.length){
  23985. e.push(this.model.panos.get(this.path.nodes[0]))
  23986. }
  23987. if(this.path.nodes.length>1){
  23988. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23989. }
  23990. }else{
  23991. for (var t = 0; t < this.path.nodes.length; t++) {
  23992. var i = this.path.nodes[t];
  23993. e.push(this.model.panos.get(i))
  23994. }
  23995. }
  23996. }
  23997. }
  23998. ,
  23999. n.prototype.zoomIncrementally = function(e) {
  24000. var t = this.zoomLevel;
  24001. this.zoomTo(this.zoomLevel + e),
  24002. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  24003. }
  24004. ,
  24005. n.prototype.zoomInIncrementally = function(e) {
  24006. e = e || this.defaultZoomIncrement,
  24007. this.zoomIncrementally(e)
  24008. }
  24009. ,
  24010. n.prototype.zoomOutIncrementally = function(e) {
  24011. e = e || -this.defaultZoomIncrement,
  24012. this.zoomIncrementally(e)
  24013. }
  24014. ,
  24015. n.prototype.zoomBy = function(e) {
  24016. this.zoomTo(this.zoomLevel * e)
  24017. }
  24018. ,
  24019. n.prototype.zoomIn = function() {
  24020. this.zoomBy(1 + this.zoomSpeed)
  24021. }
  24022. ,
  24023. n.prototype.zoomOut = function() {
  24024. this.zoomBy(1 - this.zoomSpeed)
  24025. }
  24026. ,
  24027. n.prototype.zoomTo = function(e, t) {
  24028. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  24029. if (e < f.zoom.min && (e = f.zoom.min),
  24030. e > f.zoom.max && (e = f.zoom.max),
  24031. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  24032. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  24033. e === f.zoom.min && this.emit(O.ZoomMin)),
  24034. this.cameraControls.activeControl) {
  24035. var i = this.cameraControls.activeControl.camera;
  24036. this.zoomLevel = e,
  24037. i.fov = this.baseFov * (1 / this.zoomLevel),
  24038. i.updateProjectionMatrix(),
  24039. this.zoomFov = i.fov
  24040. }
  24041. }
  24042. }
  24043. ,
  24044. n.prototype.increaseZoomSpeed = function() {
  24045. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  24046. }
  24047. ,
  24048. n.prototype.decreaseZoomSpeed = function() {
  24049. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  24050. }
  24051. ,
  24052. n.prototype.clampZoomSpeed = function(e) {
  24053. return e < 0 ? 0 : e
  24054. }
  24055. ,
  24056. n.prototype.activatePersistentZooming = function(e) {
  24057. this.zooming = e ? 1 : -1
  24058. }
  24059. ,
  24060. n.prototype.deactivatePersistentZooming = function() {
  24061. this.zooming = 0
  24062. }
  24063. ,
  24064. n.prototype.zoomDefault = function() {
  24065. this.zoomTo(1, !0)
  24066. }
  24067. ,
  24068. window.fovTranId = 333;//add
  24069. n.prototype.smoothZoomToDefault = function(e, t) {
  24070. y.cancelById(window.fovTranId)
  24071. var i, n = this.zoomLevel,
  24072. r = function(e) {
  24073. e > 1 && (e = 1),
  24074. i = n * (1 - e) + e,
  24075. this.zoomTo(i, !0)
  24076. }.bind(this),
  24077. o = function() {
  24078. this.zoomDefault(),
  24079. t && window.setTimeout(t, 50)
  24080. }.bind(this);
  24081. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  24082. }
  24083. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  24084. y.cancelById(window.fovTranId)
  24085. console.log("smoothZoomFovTo "+zoomLevel)
  24086. var i,
  24087. n = this.zoomLevel,
  24088. aimLevel = zoomLevel || this.baseFov / fov
  24089. if (n == aimLevel) return
  24090. var fun = function (e) {
  24091. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  24092. this.zoomTo(i, !0)
  24093. }.bind(this)
  24094. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  24095. }
  24096. ,
  24097. n.prototype.updateZoomPano = function() {
  24098. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  24099. var e = this.currentPano;
  24100. if (e) {
  24101. var t = this.zoomLevel > f.zoom.activationThreshold
  24102. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  24103. , n = !i && !this.isWarping()
  24104. , r = t /*&& n*/; // 允许flying状态下加载4K图
  24105. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  24106. this.panoRenderer.setZoomingActive(r, e, !0);
  24107. var o = function(e, t) {
  24108. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  24109. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  24110. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  24111. e.setZoomed(t)
  24112. }
  24113. .bind(this);
  24114. r && !e.zoomed ? (o(e, !0),
  24115. this.panoRenderer.enableUltraHighQualityMode(function() {
  24116. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  24117. r && o(e, !0)
  24118. }
  24119. .bind(this))) : !t && e.zoomed && o(e, !1)
  24120. }
  24121. }
  24122. },
  24123. n.prototype.checkHasNeighbor = function(pano){//add
  24124. for(var i in pano.neighbourPanos ){
  24125. if(i == pano.id)continue;
  24126. if(pano.neighbourPanos[i]){
  24127. return true;
  24128. }
  24129. }
  24130. }
  24131. ,
  24132. t.exports = n
  24133. }
  24134. ).call(this, "/js/player.js")
  24135. }
  24136. , {
  24137. "./constants": 8,
  24138. "./enum/AlignmentType": 17,
  24139. "./enum/BlackoutStyle": 18,
  24140. "./enum/ControlEvents": 21,
  24141. "./enum/Keys": 30,
  24142. "./enum/ModelManagerEvents": 33,
  24143. "./enum/PanoSizeClass": 36,
  24144. "./enum/PanoramaEvents": 37,
  24145. "./enum/PathDiscardMode": 38,
  24146. "./enum/PathDisplayMode": 39,
  24147. "./enum/PlayerEvents": 40,
  24148. "./enum/TagStates": 44,
  24149. "./enum/Vectors": 50,
  24150. "./enum/Viewmode": 51,
  24151. "./enum/WarpStyle": 52,
  24152. "./enum/ZoomEvents": 53,
  24153. "./exception/BasicException": 55,
  24154. "./model/ModelManager": 140,
  24155. "./objects/NSpider": 147,
  24156. "./objects/Panorama": 148,
  24157. "./objects/Reticule": 149,
  24158. "./objects/ShowPath": 151,
  24159. "./objects/Snapshot": 153,
  24160. "./objects/View": 154,
  24161. "./settings": 166,
  24162. "./shaders": 167,
  24163. "./tile/TileDownloader": 171,
  24164. "./tile/TilePrioritizer": 172,
  24165. "./util/ZoomStats": 179,
  24166. "./util/browser": 182,
  24167. "./util/camera": 183,
  24168. "./util/cameraLight": 184,
  24169. "./util/common": 185,
  24170. "./util/easing": 186,
  24171. "./util/history": 187,
  24172. "./util/lerp": 188,
  24173. "./util/logger": 189,
  24174. "./util/math": 190,
  24175. "./util/transitions": 195,
  24176. "hot":"hot",
  24177. "scaleImg":"scaleImg",
  24178. events: 202,
  24179. three: 217
  24180. }],
  24181. "scaleImg":[function(t, e){// xzw
  24182. var OUTPUT = e;
  24183. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  24184. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  24185. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  24186. return G.getImageData(0,0,s,f)}
  24187. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  24188. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  24189. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  24190. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  24191. else
  24192. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  24193. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  24194. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  24195. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  24196. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  24197. W=new Float32Array(at);else
  24198. for(W=[],et=0;at>et;++et)
  24199. W[et]=0;for(b=0;w>b;b++)
  24200. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  24201. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  24202. delete p,h(),J=n(W)}
  24203. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  24204. if("png-src"===i||"jpeg-src"===i)
  24205. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  24206. return B}
  24207. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  24208. OUTPUT.exports = c;
  24209. }, {}
  24210. ],
  24211. 156: [function(e, t, i) {
  24212. (function(i) {
  24213. "use strict";
  24214. function n(e, t) {
  24215. this.model = e,
  24216. this.panos = e.panos,
  24217. this.player = t,
  24218. this.imagePanos = this.listImagePanos(),
  24219. this.retryMinimumTime = 1e4
  24220. }
  24221. var r = (e("three"),
  24222. e("./enum/Viewmode"))
  24223. , o = (e("./settings"),
  24224. e("./objects/Panorama"))
  24225. , a = e("./util/logger")
  24226. , s = new a(i);
  24227. n.prototype.start = function() {
  24228. this.loadNextPano(function(e) {
  24229. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  24230. setTimeout(function() {
  24231. this.start()
  24232. }
  24233. .bind(this), 1e3))
  24234. }
  24235. .bind(this))
  24236. }
  24237. ,
  24238. n.prototype.validLoadTarget = function(e) {
  24239. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  24240. }
  24241. ,
  24242. n.prototype.listImagePanos = function() {
  24243. var e = []
  24244. , t = this;
  24245. return this.model.images.forEach(function(i) {
  24246. if (i.metadata && i.metadata.scan_id) {
  24247. var n = t.model.panos.get(i.metadata.scan_id);
  24248. n && !n.isLoaded("high") && e.push(n)
  24249. }
  24250. }),
  24251. e
  24252. }
  24253. ,
  24254. n.prototype.nextNotLoadedImage = function() {
  24255. for (; this.imagePanos.length > 0; ) {
  24256. var e = this.imagePanos[0];
  24257. if (!e.isLoaded("high"))
  24258. return e;
  24259. this.imagePanos.shift()
  24260. }
  24261. return null
  24262. }
  24263. ,
  24264. n.prototype.loadNextPano = function(e) {
  24265. var t, i, n = this.model.waitQueue.filter(function(e) {
  24266. return e.object instanceof o
  24267. });
  24268. n.length > 0 ? (t = n[0].object,
  24269. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  24270. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  24271. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  24272. t = this.imagePanos[0],
  24273. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  24274. t && s.debug("Normal pano selection: neighbor " + t.id)),
  24275. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  24276. s.debug("Preloading " + i + "-res pano " + t.id),
  24277. t.loadCube(i).done(e).fail(function() {
  24278. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  24279. e()
  24280. })) : e && e(null)
  24281. }
  24282. ,
  24283. t.exports = n
  24284. }
  24285. ).call(this, "/js/preloaders.js")
  24286. }
  24287. , {
  24288. "./enum/Viewmode": 51,
  24289. "./objects/Panorama": 148,
  24290. "./settings": 166,
  24291. "./util/logger": 189,
  24292. three: 217
  24293. }],
  24294. 157: [function(e, t, i) {
  24295. (function(i) {
  24296. "use strict";
  24297. function n(e, t, i, n, r) {
  24298. this.qualityManager = e,
  24299. this.scene = t,
  24300. this.camera = i,
  24301. this.container = r,
  24302. this.controls = n,
  24303. this.controls.enabled = !0,
  24304. this.controls.locked = !0,
  24305. this.quickstartCamera = n.camera,
  24306. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  24307. this.skybox = null
  24308. }
  24309. var r = e("three")
  24310. , o = e("../util/logger")
  24311. , a = e("../constants")
  24312. , s = (e("../util/transitions"),
  24313. e("../util/lerp"),
  24314. e("../util/easing"),
  24315. e("../enum/Vectors"))
  24316. , l = e("../enum/PanoSizeClass")
  24317. , c = (e("../materials/ModelTextureMaterial"),
  24318. e("../materials/CubemapMaterial"))
  24319. , h = (e("../cameras/PanoramaCamera"),
  24320. e("../controls/PanoramaControls"),
  24321. e("../tile/TileUtils"),
  24322. e("../util/camera"),
  24323. e("../util/cameraLight"))
  24324. , u = (e("../util/browser"),
  24325. e("../settings"),
  24326. e("../gui/helpManager"),
  24327. new o(i));
  24328. n.prototype.load = function(e) {
  24329. e.pano.shouldRedrawOnBaseLoaded = !0;
  24330. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  24331. this.controls.lookAt(r.add(this.quickstartCamera.position));
  24332. var a = this.qualityManager.getPanoSize(l.BASE)
  24333. , c = this.qualityManager.getPanoSize(l.STANDARD);
  24334. if (e.pano.tiled) {
  24335. u.warn("Loading startPano, TILED", e.pano.id);
  24336. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  24337. , p = this.quickstartCamera.fov;
  24338. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  24339. t = e.pano.loadTiledPano(c, r, {
  24340. hFov: d,
  24341. vFov: p
  24342. }, !1, !1, !0),
  24343. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  24344. } else
  24345. u.warn("Loading startPano", e.pano.id),
  24346. t = e.pano.loadCube("high");
  24347. return $.when(t).then(function() {
  24348. n.init(e.pano, e.quaternion),
  24349. e.pano.tiled ? i.done(function() {
  24350. e.pano.lockUntilRenderingComplete = !1,
  24351. this.controls.locked = !1
  24352. }
  24353. .bind(this)) : this.controls.locked = !1
  24354. }
  24355. .bind(this))
  24356. }
  24357. ,
  24358. n.prototype.init = function(e, t) {
  24359. u.info("Quickstart done loading, adding scene objects"),
  24360. e.lockUntilRenderingComplete = !0,
  24361. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  24362. side: r.BackSide
  24363. })),
  24364. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  24365. this.skybox.quaternion.copy(e.quaternion),
  24366. this.scene.add(this.skybox),
  24367. $(this.container).show()
  24368. }
  24369. ,
  24370. n.prototype.update = function(e) {
  24371. this.controls.update(e),
  24372. this.camera.copy(this.quickstartCamera)
  24373. }
  24374. ,
  24375. n.prototype.setSize = function(e, t) {
  24376. this.quickstartCamera.updateAspect(e / t)
  24377. }
  24378. ,
  24379. n.prototype.destroy = function() {
  24380. this.scene.remove(this.skybox)
  24381. }
  24382. ,
  24383. t.exports = n
  24384. }
  24385. ).call(this, "/js/scene/QuickstartManager.js")
  24386. }
  24387. , {
  24388. "../cameras/PanoramaCamera": 7,
  24389. "../constants": 8,
  24390. "../controls/PanoramaControls": 13,
  24391. "../enum/PanoSizeClass": 36,
  24392. "../enum/Vectors": 50,
  24393. "../gui/helpManager": 68,
  24394. "../materials/CubemapMaterial": 117,
  24395. "../materials/ModelTextureMaterial": 118,
  24396. "../settings": 166,
  24397. "../tile/TileUtils": 174,
  24398. "../util/browser": 182,
  24399. "../util/camera": 183,
  24400. "../util/cameraLight": 184,
  24401. "../util/easing": 186,
  24402. "../util/lerp": 188,
  24403. "../util/logger": 189,
  24404. "../util/transitions": 195,
  24405. three: 217
  24406. }],
  24407. 158: [function(e, t, i) {
  24408. "use strict";
  24409. function n(e, t, i) {
  24410. this.scene = e,
  24411. this.camera = t,
  24412. this.renderer = null,
  24413. this.effects = i,
  24414. this.animateCallback = null,
  24415. this.composer = null,
  24416. this.qualityManager = null,
  24417. e.renderWidth = 0,
  24418. e.renderHeight = 0,
  24419. this.updateClock = new r.Clock,
  24420. this.components = [],
  24421. this.updateListeners = [],
  24422. this.resizeListeners = [],
  24423. this.forceUpdateSize = !1,
  24424. this.started = !1,
  24425. this.textures = {},
  24426. this.suspendedObjects = []
  24427. }
  24428. var r = e("three")
  24429. , o = e("../shaders")
  24430. , a = e("../enum/SceneRendererEvents")
  24431. , s = e("../enum/GLTextureType")
  24432. , l = e("../enum/GLCubeFaces")
  24433. , c = e("../exception/BasicException")
  24434. , h = e("../exception/RendererCreationException")
  24435. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  24436. , m = e("../util/browser")
  24437. /**************************************************************************************************************************************************/
  24438. , u = e("../settings")
  24439. , d = e("events").EventEmitter;
  24440. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  24441. n.prototype = Object.create(d.prototype),
  24442. n.prototype.addComponent = function(e) {
  24443. this.components.push(e),
  24444. e.update && this.updateListeners.push(e),
  24445. e.setSize && (this.resizeListeners.push(e),
  24446. this.forceUpdateSize = !0)
  24447. }
  24448. ,
  24449. n.prototype.removeComponent = function(e) {
  24450. var t = function(t) {
  24451. return t !== e
  24452. };
  24453. this.components = this.components.filter(t),
  24454. this.updateListeners = this.updateListeners.filter(t),
  24455. this.resizeListeners = this.resizeListeners.filter(t)
  24456. }
  24457. ,
  24458. n.prototype.start = function(e) {
  24459. if (this.started)
  24460. throw new c("Can't start SceneRenderer, already started");
  24461. this.createContext(e),
  24462. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  24463. m.isMobile() && this.boluoVrInit(),
  24464. /*******************************************************************************************************************************/
  24465. this.initComposer(),
  24466. this.started = !0,
  24467. (p = p.bind(this))()
  24468. }
  24469. ,
  24470. n.prototype.createContext = function(e) {
  24471. try {
  24472. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:true}),//透明
  24473. this.renderer.autoClear = !0,
  24474. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  24475. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  24476. this.renderer.setClearColor( 0x000000, 0 ); //透明
  24477. this.emit(a.ContextCreated)
  24478. } catch (e) {
  24479. throw new h("Unable to create a WebGL rendering context")
  24480. }
  24481. u.profiling.enabled && this.overrideTextures(),
  24482. e.appendChild(this.renderer.domElement)
  24483. /* window.stats = new Stats();
  24484. e.appendChild( stats.dom ); */
  24485. }
  24486. ,
  24487. n.prototype.overrideTextures = function() {
  24488. var e = this.renderer.context
  24489. , t = 0
  24490. , i = e.createTexture;
  24491. e.createTexture = function() {
  24492. var n = i.call(e);
  24493. return n.id = t++,
  24494. this.textures[n.id] = n,
  24495. n
  24496. }
  24497. .bind(this);
  24498. var n = e.texImage2D;
  24499. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  24500. var d, p = this.getTextureTypeFromTarget(e, t);
  24501. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24502. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24503. h = a,
  24504. u = l,
  24505. o = u.naturalWidth,
  24506. a = u.naturalHeight,
  24507. n.call(e, t, i, r, c, h, u));
  24508. var f = this.textures[d.id];
  24509. f.width = p === s.TextureCube ? 6 * o : o,
  24510. f.height = a
  24511. }
  24512. .bind(this);
  24513. var r = e.deleteTexture;
  24514. e.deleteTexture = function(t) {
  24515. delete this.textures[t.id],
  24516. r.call(e, t)
  24517. }
  24518. .bind(this)
  24519. }
  24520. ,
  24521. n.prototype.updateTextureMemory = function() {
  24522. var e = null;
  24523. return function() {
  24524. var t = 0;
  24525. for (var i in this.textures) {
  24526. var n = this.textures[i];
  24527. n.width && n.height && (t += n.width * n.height * 4)
  24528. }
  24529. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24530. e = t
  24531. }
  24532. }(),
  24533. n.prototype.getTextureTypeFromTarget = function(e, t) {
  24534. switch (t) {
  24535. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24536. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24537. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24538. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24539. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24540. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24541. return s.TextureCube;
  24542. case e.TEXTURE_2D:
  24543. return s.Texture2D;
  24544. default:
  24545. return null
  24546. }
  24547. }
  24548. ,
  24549. n.prototype.initComposer = function() {
  24550. this.composer = new r.EffectComposer(this.renderer),
  24551. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24552. //this.composer.addPass(this.effects.hblurPass),
  24553. //this.composer.addPass(this.effects.vblurPass)
  24554. this.composer.addPass(this.effects.transitionMaskPass)//add
  24555. }
  24556. ,
  24557. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24558. this.renderWidth = e,
  24559. this.renderHeight = t,
  24560. this.effects.aspect = e / t,
  24561. /* this.renderer.setSize(e, t), -----MP */
  24562. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24563. this.composer.setSize(e, t);
  24564. for (var i = 0; i < this.resizeListeners.length; i++)
  24565. this.resizeListeners[i].setSize(e, t)
  24566. }
  24567. ,
  24568. n.prototype.render = function() {
  24569. this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24570. //this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24571. }
  24572. /******************************************************************************************************徐世廷**********************************************************************/
  24573. var vrPermission = {};
  24574. var vrPermissionCallBack = function(info1,info2){
  24575. if(info1 == "reset"){
  24576. vrPermission = {};
  24577. }else{
  24578. vrPermission[info1] = info2
  24579. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24580. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24581. }
  24582. }
  24583. }
  24584. n.prototype.boluoVrInit = function() {
  24585. console.log("boluoVrInit")
  24586. this.isHuawei5X = m.detectHUAWEI5X(),
  24587. this.oldRenderer = this.renderer,
  24588. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24589. window.panoCamera = this.camera;
  24590. var a = this;
  24591. window._vrEnabled = !1,
  24592. Object.defineProperty(window, "vrEnabled", {
  24593. get: function() {
  24594. return window._vrEnabled
  24595. },
  24596. set: function(b) {
  24597. b = !!b,
  24598. b ? (a.renderer = a.newRenderer,
  24599. window.vrMarkers.forEach(function(a) {
  24600. a.visible = !0
  24601. })) : (a.renderer = a.oldRenderer,
  24602. window.vrMarkers.forEach(function(a) {
  24603. a.visible = !1
  24604. })),
  24605. a.cursor.visible = b,
  24606. a.setSize(window.innerWidth, window.innerHeight),
  24607. window._vrEnabled = b
  24608. if(b){
  24609. setTimeout(function(){
  24610. console.log("orientEnable"+window.orientEnable)
  24611. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24612. if(m.detectIOS()/* && m.detectSafari() */){
  24613. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24614. console.log("开始获取权限 major"+b.major)
  24615. if(b.major == 12 && b.minor>=2){
  24616. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24617. else{//app??
  24618. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24619. }
  24620. }else if(b.major >= 13){
  24621. if(!window.location.href.includes("https://")){
  24622. console.log("需要https");
  24623. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24624. return;
  24625. }
  24626. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24627. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24628. if(!window.vrEnabled || window.orientEnable)return;
  24629. vrPermissionCallBack("reset")
  24630. console.log(window.DeviceMotionEvent)
  24631. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24632. console.log("开始获取权限1")
  24633. ///注意:需要https 本地服务器permissionState会得到denied
  24634. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24635. console.log("permissionState1: "+permissionState)
  24636. vrPermissionCallBack("deviceMotion", permissionState)
  24637. }).catch(function(e){
  24638. vrPermissionCallBack("deviceMotion", false)
  24639. console.log(e)
  24640. })
  24641. }else{
  24642. console.log("window.DeviceMotionEvent undefined")
  24643. vrPermissionCallBack("deviceMotion", false)
  24644. }
  24645. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24646. console.log("开始获取权限2")
  24647. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24648. console.log("permissionState2: "+permissionState)
  24649. vrPermissionCallBack("deviceOrientation", permissionState)
  24650. }).catch(function(e){
  24651. vrPermissionCallBack("deviceOrientation", false)
  24652. console.log(e)
  24653. })
  24654. }else{
  24655. console.log("window.DeviceOrientationEvent undefined")
  24656. vrPermissionCallBack("deviceOrientation", false)
  24657. }
  24658. },hasFailed ? 0 : 150)
  24659. /* /* setTimeout(function(){
  24660. if(settings.vrEnabled && !window.orientEnable){
  24661. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24662. }
  24663. },4000) */
  24664. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24665. }else{
  24666. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24667. }
  24668. }else{
  24669. //已经触发了
  24670. }
  24671. },200);
  24672. }
  24673. }
  24674. }),
  24675. this.createCursor(.5, !1, 1, 16777215, 0);
  24676. var b = {
  24677. setSize: function(b, c) {
  24678. a.camera.aspect = b / c
  24679. }
  24680. };
  24681. this.resizeListeners.push(b),
  24682. this.vrLoadingInit()
  24683. }
  24684. ,
  24685. n.prototype.vrLoadingInit = function() {
  24686. var a = function(camera) {
  24687. var a = this
  24688. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24689. , c = new r.MeshBasicMaterial({
  24690. color: 4967932,
  24691. side: r.DoubleSide
  24692. })
  24693. , d = new r.Mesh(b,c);
  24694. this.mesh = d,
  24695. d.position.z = -2,
  24696. d.scale.set(.08, .08, .08),
  24697. d.visible = !1,
  24698. camera.add(d),
  24699. //window.player.camera.add(d),
  24700. a.enabled = !1,
  24701. this.update = function(b) {
  24702. 1 == a.enabled && (d.rotation.z += 15 * b)
  24703. }
  24704. }
  24705. , a = new a(this.camera);
  24706. window.Loading = a,
  24707. this.updateListeners.push(a)
  24708. }
  24709. ,
  24710. n.prototype.createCursor = function(a, b, c, d, e) {
  24711. var g, h = new r.SpriteMaterial({
  24712. opacity: c,
  24713. color: d,
  24714. transparent: b,
  24715. map: this.boluoGetTexture("images/cursor.png"),
  24716. needsUpdate: !0,
  24717. side: r.DoubleSide
  24718. });
  24719. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24720. h.map.repeat = new r.Vector2(1 / 17,1),
  24721. h.depthTest = !1,
  24722. h.blending = r.AdditiveBlending,
  24723. g = new r.Sprite(h),
  24724. // g.scale.set(a, a, a),
  24725. g.scale.set(.3,.3,.3)
  24726. g.position.z = -2,
  24727. g.visible = !1,
  24728. g.name = "cursor",
  24729. this.camera.add(g),
  24730. this.scene.add(this.camera),
  24731. this.cursor = g;
  24732. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24733. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24734. this.updateListeners.push(i)
  24735. }
  24736. ,
  24737. window.orientEnable = 0; //是否能触发deviceorientation
  24738. n.prototype.CursorAnimation = function(a, b, c) {
  24739. function d() {
  24740. g.orient = r.Math.degToRad(window.orientation || 0)
  24741. }
  24742. function e(a) {
  24743. if(!window.vrEnabled && window.orientEnable) return;
  24744. window.orientEnable || (window.orientEnable = 1);
  24745. var b = r.Math.degToRad(a.alpha)
  24746. , c = r.Math.degToRad(a.beta)
  24747. , d = r.Math.degToRad(a.gamma);
  24748. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24749. -1e3 === g.beta && (g.beta = c),
  24750. -1e3 === g.gamma && (g.gamma = d),
  24751. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24752. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24753. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24754. g.beta = c,
  24755. g.gamma = d),
  24756. n.vrDebug) {
  24757. $("#info-device-orientation").css("display", "block");
  24758. var e = "";
  24759. e += "alpha=(" + g.alpha + ")<BR/>",
  24760. e += "beta=(" + g.beta + ")<BR/>",
  24761. e += "gamma=" + g.gamma + "<BR/>",
  24762. document.getElementById("info-device-orientation").innerHTML = e
  24763. }
  24764. }
  24765. this.cursor = b,
  24766. this.raycaster = new r.Raycaster,
  24767. this.targetEventObj = {},
  24768. this.type = 1,
  24769. this.tweenFlag = !0;
  24770. var g = this;
  24771. this.target = c,
  24772. console.log(c.uuid),
  24773. this.euler = new r.Euler,
  24774. this.q0 = new r.Quaternion,
  24775. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24776. this.zee = new r.Vector3(0,0,1),
  24777. this.alpha = -1e3,
  24778. this.beta = -1e3,
  24779. this.gamma = -1e3,
  24780. this.orient = r.Math.degToRad(window.orientation || 0),
  24781. window.addEventListener("orientationchange", d),
  24782. window.addEventListener("deviceorientation", e),
  24783. this.setObjectQuaternion = function(a, b, d, e, f) {
  24784. g.euler.set(d, b, -e, "YXZ"),
  24785. a.setFromEuler(g.euler),
  24786. a.multiply(g.q1),
  24787. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24788. c.updateMatrixWorld()
  24789. }
  24790. ,
  24791. parent !== window && window.addEventListener("message", function(a) {
  24792. var b = JSON.parse(a.data)
  24793. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24794. b && b.alpha && b.beta && b.gamma && function(a) {
  24795. var c = r.Math.degToRad(b.alpha)
  24796. , d = r.Math.degToRad(b.beta)
  24797. , e = r.Math.degToRad(b.gamma);
  24798. a ? (-1e3 === g.alpha && (g.alpha = c),
  24799. -1e3 === g.beta && (g.beta = d),
  24800. -1e3 === g.gamma && (g.gamma = e),
  24801. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24802. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24803. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24804. g.beta = d,
  24805. g.gamma = e)
  24806. }(c)
  24807. }),
  24808. this.update = function(a) {
  24809. TWEEN.update();
  24810. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24811. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24812. this.triggerTargetEvent())
  24813. }
  24814. ,
  24815. this.triggerTargetEvent = function() {
  24816. var a = this.choseObj()
  24817. , b = a ? a.object : void 0;
  24818. this.targetEventObj.currentObj = b,
  24819. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24820. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24821. b && b.enabled && this.startAnimate(function() {
  24822. this.clickCallback(b)
  24823. }
  24824. .bind(this))) : this.type,
  24825. this.targetEventObj.lastObj = b)
  24826. }
  24827. ,
  24828. this.choseObj = function() {
  24829. this.raycaster.setFromCamera({
  24830. x: 0,
  24831. y: 0
  24832. }, c);
  24833. var a = (this.raycaster.ray,
  24834. window.vrMarkers)
  24835. , b = this.raycaster.intersectObjects(a);
  24836. if (b.length > 0)
  24837. return b[0]
  24838. }
  24839. ,
  24840. this.clickCallback = function(a) {
  24841. this.runTHREEAction(a, "onclick")
  24842. }
  24843. ,
  24844. this.runTHREEAction = function(a, b) {
  24845. switch (b) {
  24846. case "onclick":
  24847. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24848. a()
  24849. });
  24850. break;
  24851. case "onhover":
  24852. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24853. a()
  24854. });
  24855. break;
  24856. case "onout":
  24857. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24858. a()
  24859. })
  24860. }
  24861. }
  24862. ,
  24863. this.startAnimate = function(a) {
  24864. this.tweenFlag && this.initAnimation(a)
  24865. }
  24866. ,
  24867. this.initAnimation = function(a) {
  24868. var b = this
  24869. , c = this.cursor.material.map.offset
  24870. , d = function(a) {
  24871. return Math.floor(17 * a) / 17
  24872. };
  24873. b.tweenFlag = !1,
  24874. this.cursorAnimate = new TWEEN.Tween(c).to({
  24875. x: 1
  24876. }, 1e3).onStart(function() {
  24877. b.tweenFlag = !1
  24878. }).onStop(function() {
  24879. b.tweenFlag = !0,
  24880. this.x = 0,
  24881. c.x = 0
  24882. }).onUpdate(function() {}).onComplete(function() {
  24883. a(),
  24884. c.x = 0,
  24885. setTimeout(function() {
  24886. b.tweenFlag = !0
  24887. }, 1500)
  24888. }),
  24889. this.cursorAnimate.easing(d),
  24890. this.cursorAnimate.start()
  24891. }
  24892. ,
  24893. this.autoCursorPosition = function(a) {
  24894. // var b = Math.abs(a.distance - 10);
  24895. // this.cursor.position.z = -b,
  24896. // b /= 10;
  24897. // alert(b);
  24898. // this.cursor.scale.set(b, b, b)
  24899. this.cursor.scale.set(.3,.3,.3)
  24900. }
  24901. }
  24902. ,
  24903. n.prototype.vrRenderer = function(a, b, c) {
  24904. var d = new b.vrCamera(c);
  24905. d.bananaAspect = .8,
  24906. this.width,
  24907. this.height;
  24908. var b = this;
  24909. this.setSize = function(c, d) {
  24910. a.setSize.call(this, c, d),
  24911. b.width = c,
  24912. b.height = d
  24913. }
  24914. ,
  24915. this.render = function(b, c, e, f) {
  24916. window.cameraQua = c.quaternion.clone();
  24917. var g, h;
  24918. if (c.__RESS__SKIP__STEREO__)
  24919. return a.render(b, c, e, f);
  24920. if ("PerspectiveCamera" === c.type)
  24921. g = d.cameraL,
  24922. h = d.cameraR,
  24923. b.updateMatrixWorld(),
  24924. null === c.parent && c.updateMatrixWorld(),
  24925. d.vrCameraUpdate(c);
  24926. else {
  24927. if ("OrthographicCamera" !== c.type)
  24928. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24929. g = h = c
  24930. }
  24931. a.setScissorTest(!0),
  24932. a.setScissor(0, 0, this.width / 2, this.height),
  24933. a.setViewport(0, 0, this.width / 2, this.height),
  24934. a.render.call(this, b, g, e, f),
  24935. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24936. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24937. a.render.call(this, b, h, e, f),
  24938. a.setScissorTest(!1)
  24939. }
  24940. ,
  24941. this.__proto__ = {
  24942. __proto__: a
  24943. }
  24944. }
  24945. ,
  24946. n.prototype.vrCamera = function(a) {
  24947. this.type = "StereoCamera",
  24948. this._aspect = 1,
  24949. this._overlap = .064,
  24950. this.cameraL = new r.PerspectiveCamera,
  24951. this.cameraL.layers.enable(1),
  24952. this.cameraL.near = 0.01,//xzw add
  24953. this.cameraL.matrixAutoUpdate = !1,
  24954. this.cameraR = new r.PerspectiveCamera,
  24955. this.cameraR.layers.enable(2),
  24956. this.cameraR.near = 0.01,//xzw add
  24957. this.cameraR.matrixAutoUpdate = !1,
  24958. this.eyeRight = new r.Matrix4,
  24959. this.eyeLeft = new r.Matrix4,
  24960. this.vrCameraNeedsUpdate = !0,
  24961. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24962. Object.defineProperty(this, "bananaAspect", {
  24963. get: function() {
  24964. return this._aspect
  24965. },
  24966. set: function(a) {
  24967. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24968. this._aspect = a
  24969. }
  24970. }),
  24971. Object.defineProperty(this, "overlap", {
  24972. get: function() {
  24973. return this._overlap
  24974. },
  24975. set: function(a) {
  24976. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24977. this._overlap = a
  24978. }
  24979. }),
  24980. this.vrCameraUpdate = function(a) {
  24981. this.vrCameraNeedsUpdate = true;
  24982. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24983. this.vrCameraNeedsUpdate) {
  24984. this.vrCameraNeedsUpdate = !1,
  24985. //console.debug("vrCameraUpdate"),
  24986. this.bananaFocus = a.focus,
  24987. this.bananaFov = a.fov,
  24988. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24989. this.bananaNear = a.near,
  24990. this.bananaFar = a.far,
  24991. //console.debug(a.aspect),
  24992. this.bananaFocus = 10;
  24993. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24994. this.eyeLeft.elements[12] = -e,
  24995. this.eyeRight.elements[12] = e,
  24996. b = -g * this.bananaReal_aspect + f,
  24997. c = g * this.bananaReal_aspect + f,
  24998. d.elements[0] = 2 * this.bananaNear / (c - b),
  24999. d.elements[8] = (c + b) / (c - b),
  25000. this.cameraL.projectionMatrix.copy(d),
  25001. b = -g * this.bananaReal_aspect - f,
  25002. c = g * this.bananaReal_aspect - f,
  25003. d.elements[0] = 2 * this.bananaNear / (c - b),
  25004. d.elements[8] = (c + b) / (c - b),
  25005. this.cameraR.projectionMatrix.copy(d)
  25006. }
  25007. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  25008. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  25009. }
  25010. }
  25011. ,
  25012. n.prototype.boluoGetTexture = function(a) {
  25013. var b = new r.TextureLoader;
  25014. return b.crossOrigin = "anonymous",
  25015. b.load(a)
  25016. }
  25017. ,
  25018. /***********************************************************************************************************************************************************************************/
  25019. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  25020. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  25021. return function(o){
  25022. var render = false;
  25023. var ratio;
  25024. var w, h; //记录应当render的大小
  25025. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  25026. w = o.width, h = o.height, render = true, ratio=1;
  25027. }else{
  25028. w = $('#player').width();
  25029. h = $('#player').height();
  25030. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  25031. (w !== W || h !== H || this.forceUpdateSize) &&
  25032. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  25033. }
  25034. if(render){
  25035. this.setSize(w, h, ratio);
  25036. this.forceUpdateSize = !1
  25037. }
  25038. }
  25039. }()
  25040. ,
  25041. n.prototype.updateComponents = function() {
  25042. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  25043. this.updateListeners[t].update(e)
  25044. }
  25045. ,
  25046. n.prototype.suspend = function() {
  25047. this.started = !1,
  25048. this.suspendedObjects = this.scene.children.map(function(e) {
  25049. return this.scene.remove(e),
  25050. e
  25051. }
  25052. .bind(this)),
  25053. this.render()
  25054. }
  25055. ,
  25056. n.prototype.resume = function() {
  25057. this.suspendedObjects.forEach(function(e) {
  25058. this.scene.add(e)
  25059. }
  25060. .bind(this)),
  25061. this.suspendedObjects = [],
  25062. this.started = !0,
  25063. p()
  25064. }
  25065. ;
  25066. var p = function() {
  25067. this.started && (window.requestAnimationFrame(p),
  25068. this.updateScreenSize(), // fyz resize
  25069. this.updateComponents(),
  25070. this.updateTextureMemory(),
  25071. this.render(),
  25072. window.stats && (window.fps = stats.update()),
  25073. this.emit(a.AfterRender))
  25074. };
  25075. n.prototype.getImageData = function() {
  25076. var e = document.createElement("canvas")
  25077. , t = e.getContext("2d");
  25078. return function(i, n, r) {
  25079. return e.width === n && e.height === r || (e.width = n,
  25080. e.height = r),
  25081. t.drawImage(i, 0, 0, n, r),
  25082. t.getImageData(0, 0, n, r)
  25083. }
  25084. }(),
  25085. n.prototype.initSizedTexture2D = function(e, t, i) {
  25086. var n = this.renderer
  25087. , o = n.context
  25088. , a = n.state
  25089. , s = new r.Texture(null);
  25090. s.flipY = !1,
  25091. i !== !0 && (i = !1),
  25092. s.generateMipmaps = i;
  25093. var l = n.paramThreeToGL(s.format)
  25094. , c = n.paramThreeToGL(s.type)
  25095. , h = n.properties.get(s)
  25096. , u = o.createTexture();
  25097. a.bindTexture(o.TEXTURE_2D, u),
  25098. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  25099. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  25100. s.wrapS = t,
  25101. s.wrapT = t;
  25102. var d = n.paramThreeToGL(t);
  25103. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  25104. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  25105. i ? (s.magFilter = r.LinearFilter,
  25106. s.minFilter = r.LinearMipMapLinearFilter,
  25107. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  25108. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  25109. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  25110. s.minFilter = r.LinearFilter,
  25111. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  25112. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  25113. a.bindTexture(o.TEXTURE_2D, null),
  25114. h.__webglTexture = u,
  25115. s
  25116. }
  25117. ,
  25118. n.prototype.initSizedCubeMap = function(e, t) {
  25119. var i = this.renderer
  25120. , n = i.context
  25121. , o = i.state
  25122. , a = new r.CubeTexture([null, null, null, null, null, null]);
  25123. a.flipY = !1,
  25124. a.generateMipmaps = t;
  25125. var s = i.paramThreeToGL(a.format)
  25126. , l = i.paramThreeToGL(a.type)
  25127. , c = i.properties.get(a)
  25128. , h = n.createTexture();
  25129. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  25130. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  25131. for (var u = 0; u < 6; u++)
  25132. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  25133. return t ? (a.magFilter = r.LinearFilter,
  25134. a.minFilter = r.LinearMipMapLinearFilter,
  25135. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  25136. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  25137. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  25138. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  25139. a.minFilter = r.LinearFilter,
  25140. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  25141. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  25142. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  25143. c.__image__webglTextureCube = h,
  25144. a
  25145. }
  25146. ,
  25147. n.prototype.deallocateCubeTexture = function(e) {
  25148. var t = this.renderer
  25149. , i = t.context
  25150. , n = t.properties.get(e);
  25151. i.deleteTexture(n.__image__webglTextureCube)
  25152. }
  25153. ,
  25154. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  25155. var a = this.renderer
  25156. , s = a.context
  25157. , l = a.state
  25158. , c = a.properties.get(t);
  25159. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  25160. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  25161. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  25162. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  25163. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  25164. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  25165. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  25166. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  25167. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  25168. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  25169. l.bindTexture(s.TEXTURE_2D, null)
  25170. }
  25171. ,
  25172. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  25173. var s = this.renderer
  25174. , l = s.context
  25175. , c = s.state
  25176. , h = s.properties.get(t);
  25177. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  25178. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  25179. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  25180. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  25181. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  25182. }
  25183. ,
  25184. n.prototype.rebuildMipMaps2D = function(e) {
  25185. var t = this.renderer
  25186. , i = t.context
  25187. , n = t.state;
  25188. t.properties.get(e);
  25189. i.generateMipmap(i.TEXTURE_2D),
  25190. n.bindTexture(i.TEXTURE_2D, null)
  25191. }
  25192. ,
  25193. n.prototype.rebuildMipMaps3D = function(e) {
  25194. var t = this.renderer
  25195. , i = t.context
  25196. , n = t.state
  25197. , r = t.properties.get(e);
  25198. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  25199. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  25200. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  25201. }
  25202. ,
  25203. n.prototype.renderToCubeMap = function() {
  25204. var e = !1
  25205. , t = null
  25206. , i = null
  25207. , n = null
  25208. , a = null
  25209. , s = null
  25210. , l = 1;
  25211. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  25212. var _ = this.renderer;
  25213. _.context;
  25214. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  25215. i.position.z = 150,
  25216. t = new r.Scene,
  25217. t.add(i),
  25218. n = new r.ShaderMaterial({
  25219. uniforms: {
  25220. tDiffuse: {
  25221. type: "t",
  25222. value: null
  25223. },
  25224. alpha: {
  25225. type: "f",
  25226. value: 1
  25227. }
  25228. },
  25229. vertexShader: o.basicTextured.vertexShader,
  25230. fragmentShader: o.basicTextured.fragmentShader,
  25231. depthWrite: !1,
  25232. depthTest: !1,
  25233. side: r.DoubleSide
  25234. }),
  25235. a = new r.PlaneBufferGeometry(l,l),
  25236. s = new r.Mesh(a,n),
  25237. s.position.z = 0,
  25238. t.add(s),
  25239. e = !0);
  25240. var T = a.getAttribute("uv");
  25241. T.setDynamic(!0),
  25242. T.needsUpdate = !0;
  25243. var x = T.array
  25244. , S = p / u
  25245. , M = f / d
  25246. , R = g / u
  25247. , P = m / d;
  25248. x[0] = S,
  25249. x[1] = M + P,
  25250. x[2] = S + R,
  25251. x[3] = M + P,
  25252. x[4] = S,
  25253. x[5] = M,
  25254. x[6] = S + R,
  25255. x[7] = M;
  25256. var O = a.getAttribute("position");
  25257. O.setDynamic(!0),
  25258. O.needsUpdate = !0;
  25259. var L = O.array
  25260. , D = v / h.width - l / 2
  25261. , N = A / h.height - l / 2
  25262. , B = y / h.width
  25263. , F = C / h.height;
  25264. L[0] = D,
  25265. L[1] = N + F,
  25266. L[3] = D + B,
  25267. L[4] = N + F,
  25268. L[6] = D,
  25269. L[7] = N,
  25270. L[9] = D + B,
  25271. L[10] = N;
  25272. this.renderer.properties.get(c);
  25273. n.uniforms.tDiffuse.value = c,
  25274. n.blending = E || r.NoBlending,
  25275. n.transparent = !!b,
  25276. void 0 !== w && null !== w || (w = 1),
  25277. n.uniforms.alpha.value = w,
  25278. n.needUpdate = !0,
  25279. h.activeCubeFace = I,
  25280. h.viewport.set(0, 0, h.width, h.height);
  25281. var V = this.renderer.autoClear;
  25282. this.renderer.autoClear = !1,
  25283. this.renderer.render(t, i, h, !1),
  25284. this.renderer.autoClear = V
  25285. }
  25286. }(),
  25287. n.prototype.copyCubeMap = function() {
  25288. var e = !1
  25289. , t = null
  25290. , i = null
  25291. , a = null
  25292. , s = null
  25293. , l = null
  25294. , c = new r.Euler;
  25295. new r.Vector3;
  25296. return function(h, u, d, p, f, g, m, v, A) {
  25297. this.renderer;
  25298. if (!e) {
  25299. var y = 2;
  25300. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  25301. i.position.set(0, 0, 0),
  25302. t = new r.Scene,
  25303. t.add(i),
  25304. a = new r.ShaderMaterial({
  25305. uniforms: {
  25306. tDiffuse: {
  25307. type: "t",
  25308. value: null
  25309. },
  25310. alpha: {
  25311. type: "f",
  25312. value: 1
  25313. }
  25314. },
  25315. vertexShader: o.copyCubeMap.vertexShader,
  25316. fragmentShader: o.copyCubeMap.fragmentShader,
  25317. depthWrite: !1,
  25318. depthTest: !1,
  25319. side: r.DoubleSide
  25320. }),
  25321. s = new r.BoxGeometry(y,y,y),
  25322. l = new r.Mesh(s,a),
  25323. t.add(l),
  25324. e = !0
  25325. }
  25326. for (var C = 0; C < 6; C++)
  25327. n.getCubeOrientationForCubeFace(C, c),
  25328. l.rotation.copy(c),
  25329. l.matrixWorldNeedsUpdate = !0,
  25330. l.updateMatrixWorld(),
  25331. a.uniforms.tDiffuse.value = h,
  25332. a.blending = m || r.NoBlending,
  25333. a.transparent = !!v,
  25334. void 0 !== A && null !== A || (A = 1),
  25335. a.uniforms.alpha.value = A,
  25336. a.needUpdate = !0,
  25337. u.activeCubeFace = C,
  25338. u.viewport.set(0, 0, f, g),
  25339. this.renderer.render(t, i, u, !1)
  25340. }
  25341. }(),
  25342. n.getLookAtForCubeFace = function(e, t) {
  25343. switch (e) {
  25344. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25345. t.set(1, 0, 0);
  25346. break;
  25347. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25348. t.set(-1, 0, 0);
  25349. break;
  25350. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25351. t.set(0, 1, 0);
  25352. break;
  25353. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25354. t.set(0, -1, 0);
  25355. break;
  25356. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25357. t.set(0, 0, 1);
  25358. break;
  25359. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25360. t.set(0, 0, -1)
  25361. }
  25362. }
  25363. ,
  25364. n.getCubeOrientationForCubeFace = function(e, t) {
  25365. switch (e) {
  25366. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25367. t.set(0, -Math.PI / 2, 0);
  25368. break;
  25369. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25370. t.set(0, Math.PI / 2, 0);
  25371. break;
  25372. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25373. t.set(Math.PI / 2, Math.PI, 0);
  25374. break;
  25375. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25376. t.set(-Math.PI / 2, Math.PI, 0);
  25377. break;
  25378. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25379. t.set(0, -Math.PI, 0);
  25380. break;
  25381. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25382. t.set(0, 0, 0)
  25383. }
  25384. }
  25385. ,
  25386. t.exports = n
  25387. }
  25388. , {
  25389. "../enum/GLCubeFaces": 25,
  25390. "../enum/GLTextureType": 26,
  25391. "../enum/SceneRendererEvents": 43,
  25392. "../exception/BasicException": 55,
  25393. "../exception/RendererCreationException": 57,
  25394. "../settings": 166,
  25395. "../shaders": 167,
  25396. /********************************************************************fyz改 from徐世廷**********************************************************************/
  25397. "../util/browser": 182,
  25398. /************************************************************************************************************************************************/
  25399. events: 202,
  25400. three: 217
  25401. }],
  25402. 159: [function(e, t, i) {
  25403. "use strict";
  25404. function n(e) {
  25405. this.messenger = new a(e),
  25406. this.clientKey = null
  25407. }
  25408. var r = e("../util/ajax")
  25409. , o = e("./PostMessageType")
  25410. , a = e("./postmessage")
  25411. , s = e("./VersionInfo")
  25412. , l = e("events").EventEmitter
  25413. , c = window.location.origin + "/api/v1/user/";
  25414. n.prototype = Object.create(l.prototype),
  25415. n.prototype.bindEvents = function() {
  25416. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  25417. }
  25418. ,
  25419. n.prototype.waitForConnection = function() {
  25420. var e = new Promise(function(e, t) {
  25421. this.messenger.on(o.CONNECT, function(i) {
  25422. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  25423. }
  25424. .bind(this))
  25425. }
  25426. .bind(this));
  25427. return e
  25428. }
  25429. ,
  25430. n.prototype.onConnectionReceived = function(e) {
  25431. return this.messenger.setTarget(e.source, e.origin),
  25432. this.verifyConnection(e).then(function(t, i) {
  25433. this.messenger.send({
  25434. type: o.ACCEPT,
  25435. toId: e.fromId,
  25436. warning: i
  25437. }),
  25438. this.clientKey = t,
  25439. this.messenger.removeAllListeners(o.CONNECT),
  25440. this.bindEvents()
  25441. }
  25442. .bind(this), function(t) {
  25443. this.messenger.send({
  25444. type: o.REJECT,
  25445. toId: e.fromId,
  25446. reason: t
  25447. }),
  25448. this.messenger.setTarget()
  25449. }
  25450. .bind(this))
  25451. }
  25452. ,
  25453. n.prototype.verifyConnection = function(e) {
  25454. return new Promise(function(t, i) {
  25455. var n;
  25456. if (s.isDeprecated(e.sdkVersion))
  25457. n = "这个版本正在被弃用";
  25458. else if (!s.isSupported(e.sdkVersion))
  25459. return i("不支持此版本的SDK");
  25460. var o = {
  25461. cache: !1,
  25462. headers: {
  25463. "X-port-Application-Key": e.applicationKey,
  25464. "X-port-Referrer": e.origin
  25465. }
  25466. };
  25467. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  25468. }
  25469. )
  25470. }
  25471. ,
  25472. n.prototype.onMessageReceived = function(e) {
  25473. if (this.validateClientApplicationKey(e.applicationKey)) {
  25474. var t = this;
  25475. e.onDone = function(i) {
  25476. i.toId = e.fromId,
  25477. i.uid = e.uid,
  25478. i.type = o.RESPONSE,
  25479. t.messenger.send(i)
  25480. }
  25481. ,
  25482. this.emit(o.ACTION, e)
  25483. }
  25484. }
  25485. ,
  25486. n.prototype.validateClientApplicationKey = function(e) {
  25487. return this.clientKey === e
  25488. }
  25489. ,
  25490. n.prototype.sendEvent = function(e, t) {
  25491. this.messenger.send({
  25492. type: o.EVENT,
  25493. eventType: e,
  25494. eventData: t
  25495. })
  25496. }
  25497. ,
  25498. t.exports = n
  25499. }
  25500. , {
  25501. "../util/ajax": 181,
  25502. "./PostMessageType": 160,
  25503. "./VersionInfo": 163,
  25504. "./postmessage": 165,
  25505. events: 202
  25506. }],
  25507. 160: [function(e, t, i) {
  25508. "use strict";
  25509. t.exports = Object.freeze({
  25510. CONNECT: "postmessage.connect",
  25511. ACCEPT: "postmessage.accept",
  25512. REJECT: "postmessage.reject",
  25513. ACTION: "postmessage.action",
  25514. RESPONSE: "postmessage.response",
  25515. EVENT: "postmessage.event"
  25516. })
  25517. }
  25518. , {}],
  25519. 161: [function(e, t, i) {
  25520. "use strict";
  25521. t.exports = Object.freeze({
  25522. MOVE: "sdk.move",
  25523. ENTER_PANO: "sdk.enterpano",
  25524. MODEL_LOADED: "sdk.modelloaded"
  25525. })
  25526. }
  25527. , {}],
  25528. 162: [function(e, t, i) {
  25529. "use strict";
  25530. t.exports = Object.freeze({
  25531. FLY: "transition.fly",
  25532. FADEOUT: "transition.fade",
  25533. INSTANT: "transition.instant"
  25534. })
  25535. }
  25536. , {}],
  25537. 163: [function(e, t, i) {
  25538. "use strict";
  25539. t.exports = {
  25540. current: "1.0",
  25541. supported: ["1.0"],
  25542. deprecated: [],
  25543. isSupported: function(e) {
  25544. return this.supported.indexOf(e) !== -1
  25545. },
  25546. isDeprecated: function(e) {
  25547. return this.deprecated.indexOf(e) !== -1
  25548. },
  25549. isValid: function(e) {
  25550. return this.isSupported(e) || this.isDeprecated(e)
  25551. }
  25552. }
  25553. }
  25554. , {}],
  25555. 164: [function(e, t, i) {
  25556. (function(i) {
  25557. "use strict";
  25558. function n(e, t, i) {
  25559. e && (e = e.toLowerCase().trim());
  25560. var n = new I.UP.clone
  25561. , r = Math.PI / 3
  25562. , o = Math.PI / 2;
  25563. switch (e) {
  25564. case "left":
  25565. i.copy(t),
  25566. i.applyAxisAngle(n, o);
  25567. break;
  25568. case "right":
  25569. i.copy(t),
  25570. i.applyAxisAngle(n, -o);
  25571. break;
  25572. case "forwardleft":
  25573. i.copy(t),
  25574. i.applyAxisAngle(n, r);
  25575. break;
  25576. case "forwardright":
  25577. i.copy(t),
  25578. i.applyAxisAngle(n, -r);
  25579. break;
  25580. case "forward":
  25581. default:
  25582. i.copy(t)
  25583. }
  25584. return i
  25585. }
  25586. function r(e, t) {
  25587. if (e) {
  25588. var i = {
  25589. pano: e,
  25590. lookAtPoint: null,
  25591. duration: null,
  25592. maxDistanceOverride: null,
  25593. skipWarpingCheck: !1
  25594. };
  25595. this.player.flyToPano(i, function() {
  25596. t && t({
  25597. success: !0,
  25598. message: "Transition complete."
  25599. })
  25600. })
  25601. } else
  25602. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25603. t && t({
  25604. success: !1,
  25605. error: "Unable to find pano."
  25606. })
  25607. }
  25608. function o(e, t) {
  25609. var i = this.findRankedPano(e, t);
  25610. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25611. null)
  25612. }
  25613. function a(e, t) {
  25614. var i = this.findRankedtag(e, t);
  25615. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25616. null)
  25617. }
  25618. function s(e, t) {
  25619. t.copy(I.FORWARD),
  25620. e.getDirection(t)
  25621. }
  25622. function l(e) {
  25623. function t(e) {
  25624. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25625. return {
  25626. x: c.Math.radToDeg(t._x),
  25627. y: c.Math.radToDeg(t._y),
  25628. z: c.Math.radToDeg(t._z)
  25629. }
  25630. }
  25631. var i = function(e) {
  25632. return e.alignmentType !== m.ALIGNED ? null : {
  25633. x: e.position.x,
  25634. y: e.position.y,
  25635. z: e.position.z
  25636. }
  25637. };
  25638. return {
  25639. panos: e.panos.list.map(function(n) {
  25640. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25641. return {
  25642. uuid: n.id,
  25643. aligned: n.alignmentType === m.ALIGNED,
  25644. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25645. position: i(n),
  25646. rotation: t(n),
  25647. thumbnail: r
  25648. }
  25649. })
  25650. }
  25651. }
  25652. var c = e("three")
  25653. , h = e("./ApiHost")
  25654. , u = e("../util/logger")
  25655. , d = e("../util/common")
  25656. , p = e("../util/math")
  25657. , f = e("../enum/ModelManagerEvents")
  25658. , g = e("./PostMessageType")
  25659. , m = e("../enum/AlignmentType")
  25660. , v = e("../enum/Direction")
  25661. , A = e("./TransitionStyles")
  25662. , y = e("../util/panorama")
  25663. , C = e("../enum/GLCubeFaces")
  25664. , I = e("../enum/Vectors")
  25665. , E = e("../enum/Viewmode")
  25666. , b = e("../enum/WarpStyle")
  25667. , w = (e("../enum/Keys"),
  25668. e("../enum/PlayerEvents"))
  25669. , _ = e("../sdk/SdkEvents")
  25670. , I = e("../enum/Vectors")
  25671. , T = e("../enum/ControlEvents")
  25672. , x = e("../enum/RenderLayers")
  25673. , S = (e("../constants"),
  25674. e("../settings"))
  25675. , M = e("../lib/jpeg_encoder")
  25676. , R = new u(i)
  25677. , P = function() {
  25678. var e = function e() {
  25679. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25680. e.player.getDirection(e.playerDirection),
  25681. e.projectVectors();
  25682. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25683. if (e.angleTravelled += Math.abs(t),
  25684. e.angleTravelled >= Math.abs(e.angle)) {
  25685. if (e.active = !1,
  25686. e.onDone) {
  25687. var i = e.onDone;
  25688. i()
  25689. }
  25690. } else
  25691. e.lastFacingDirection.copy(e.playerDirection),
  25692. window.setTimeout(e, 4)
  25693. };
  25694. return e.active = !1,
  25695. e.angle = 0,
  25696. e.angleTravelled = 0,
  25697. e.playerDirection = new c.Vector3,
  25698. e.lastFacingDirection = new c.Vector3,
  25699. e.onDone = null,
  25700. e.player = null,
  25701. e.start = function(t, i, n, r) {
  25702. e.active = !0,
  25703. t && i && (i = 0),
  25704. e.angle = t || i,
  25705. e.xAngle = t,
  25706. e.yAngle = i,
  25707. e.angleTravelled = 0,
  25708. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25709. n.getDirection(e.playerDirection),
  25710. e.lastFacingDirection.copy(e.playerDirection),
  25711. e.projectVectors(),
  25712. e.onDone = r,
  25713. e.player = n,
  25714. e()
  25715. }
  25716. ,
  25717. e.projectVectors = function() {
  25718. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25719. e.lastFacingDirection.projectOnPlane(I.UP))
  25720. }
  25721. ,
  25722. e
  25723. }()
  25724. , O = function() {
  25725. var e = new c.Vector3;
  25726. return function(t) {
  25727. t ? (e.copy(t.position),
  25728. e.add(t.discPosition),
  25729. p.projectPositionToCanvas(e, this.player.camera, e),
  25730. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25731. }
  25732. }()
  25733. , L = function() {
  25734. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25735. }
  25736. , D = function() {
  25737. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25738. }
  25739. , N = function(e) {
  25740. var t = new c.Vector3;
  25741. return function(e) {
  25742. var i = this.player.getDirection();
  25743. t.copy(i);
  25744. var n = t.y;
  25745. t.y = 0,
  25746. t.normalize();
  25747. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25748. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25749. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25750. 0;
  25751. this.player.mode === E.DOLLHOUSE && (r = -r);
  25752. var o = L.call(this) - .1
  25753. , a = D.call(this) + .1
  25754. , s = r + e;
  25755. s > o ? s = o : s < a && (s = a);
  25756. var l = s - r;
  25757. return e > 0 && l < .01 && (l = 0),
  25758. e < 0 && l > -.01 && (l = 0),
  25759. l
  25760. }
  25761. }()
  25762. , B = function() {
  25763. var e = new c.Euler;
  25764. return function(t) {
  25765. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25766. {
  25767. position: {
  25768. x: t.position.x,
  25769. y: t.position.y,
  25770. z: t.position.z
  25771. },
  25772. rotation: {
  25773. x: c.Math.radToDeg(e.x),
  25774. y: c.Math.radToDeg(e.y),
  25775. z: 0
  25776. },
  25777. pano: t.currentPano ? t.currentPano.id : null,
  25778. mode: t.mode
  25779. }
  25780. }
  25781. }()
  25782. , F = null;
  25783. t.exports = {
  25784. init: function(e, t, i, n, r) {
  25785. V.init(e, t, i, r),
  25786. F = new Promise(function(e, t) {
  25787. i.on(w.Ready, function() {
  25788. e()
  25789. })
  25790. }
  25791. .bind(this));
  25792. var o = new h(window)
  25793. , a = o.waitForConnection();
  25794. a.then(function(e) {
  25795. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25796. });
  25797. var s = function() {
  25798. var e = Date.now();
  25799. return function() {
  25800. if (!(Date.now() - e < 100)) {
  25801. var t = B(i);
  25802. o.sendEvent(_.MOVE, {
  25803. state: t
  25804. }),
  25805. e = Date.now()
  25806. }
  25807. }
  25808. }();
  25809. i.on(w.Move, s),
  25810. i.on(w.ViewChanged, s),
  25811. n.on(f.ActiveModelChanged, function(e) {
  25812. function t(e) {
  25813. var t, i = e.newPano.id;
  25814. e.oldPano && (t = e.oldPano.id),
  25815. i !== t && o.sendEvent(_.ENTER_PANO, {
  25816. oldPano: t,
  25817. newPano: i
  25818. })
  25819. }
  25820. var i = e.model
  25821. , n = e.oldModel;
  25822. V.model = i,
  25823. a.then(function() {
  25824. o.sendEvent(_.MODEL_LOADED, {
  25825. metadata: l(i)
  25826. })
  25827. }),
  25828. n && n.panos.forEach(function(e) {
  25829. e.removeEventListener("enter", t)
  25830. }),
  25831. i.panos.forEach(function(e) {
  25832. e.on("enter", t)
  25833. })
  25834. })
  25835. }
  25836. };
  25837. var V = {
  25838. director: null,
  25839. player: null,
  25840. controls: null,
  25841. sceneRenderer: null,
  25842. model: null,
  25843. init: function(e, t, i, n) {
  25844. this.director = e,
  25845. this.player = i,
  25846. this.controls = t,
  25847. this.sceneRenderer = n
  25848. },
  25849. handleToObject: {},
  25850. objectToHandle: {},
  25851. handleCount: 0,
  25852. onMessageReceive: function(e) {
  25853. if (e) {
  25854. var t = e.targetFunction
  25855. , i = e.params
  25856. , n = e.onDone;
  25857. t && this[t] && this[t](i, n)
  25858. }
  25859. },
  25860. waitForInit: function(e, t) {
  25861. F.then(t.bind({
  25862. success: !0,
  25863. message: "Init complete."
  25864. }))
  25865. },
  25866. moveToPano: function(e, t) {
  25867. var i = new c.Euler(0,0,0,"YXZ")
  25868. , n = new c.Quaternion;
  25869. return function(e, t) {
  25870. var r = e.pano
  25871. , o = e.rotation
  25872. , a = e.transition;
  25873. if (!this.model)
  25874. return t({
  25875. success: !1,
  25876. error: "The model has not been loaded yet"
  25877. });
  25878. var s = this.model.panos.get(r);
  25879. if (!s)
  25880. return t({
  25881. success: !1,
  25882. error: r + " does not exist in this model"
  25883. });
  25884. if (!o)
  25885. return t({
  25886. sucess: !1,
  25887. erorr: o + " is not a valid rotation"
  25888. });
  25889. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25890. console.log(o.z);
  25891. var l = {
  25892. success: !0,
  25893. message: r
  25894. };
  25895. if (a === A.FADEOUT)
  25896. n.setFromEuler(i),
  25897. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25898. else {
  25899. var h, u;
  25900. a === A.INSTANT && (h = 0,
  25901. u = 0);
  25902. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25903. this.player.flyToPano({
  25904. pano: s,
  25905. lookAtPoint: d,
  25906. duration: h,
  25907. aimDuration: u
  25908. }, t.bind(this, l))
  25909. }
  25910. }
  25911. }(),
  25912. moveInDirection: function(e, t) {
  25913. var i = e.direction;
  25914. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25915. void (t && t({
  25916. success: !1,
  25917. error: "Invalid direction."
  25918. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25919. t(e ? {
  25920. success: !0,
  25921. message: "moved " + i
  25922. } : {
  25923. success: !1,
  25924. error: "Cannot move in direction: " + i
  25925. })
  25926. })
  25927. },
  25928. getPose: function(e, t) {
  25929. this.player.camera.position,
  25930. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25931. return t({
  25932. success: !0,
  25933. message: B(this.player)
  25934. })
  25935. },
  25936. takeScreenShot: function() {
  25937. var e = new c.PerspectiveCamera
  25938. , t = new c.WebGLRenderTarget;
  25939. return function(i, n) {
  25940. if (!i.resolution)
  25941. return n({
  25942. success: !1,
  25943. error: "An invalid resolution was specified"
  25944. });
  25945. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25946. var r = this.sceneRenderer.renderer.getSize();
  25947. i.resolution.width = r.width,
  25948. i.resolution.height = r.height
  25949. }
  25950. e.layers.set(x.DEFAULT),
  25951. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25952. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25953. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25954. var o = i.resolution.width
  25955. , a = i.resolution.height
  25956. , s = o / a;
  25957. e.position.copy(this.sceneRenderer.camera.position),
  25958. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25959. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25960. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25961. t.setSize(o, a),
  25962. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25963. var l = new Uint8Array(o * a * 4);
  25964. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25965. var c = M.encode({
  25966. data: l,
  25967. width: o,
  25968. height: a,
  25969. heading: 180,
  25970. pitch: 0
  25971. }, {
  25972. quality: 75,
  25973. flipY: !0
  25974. })
  25975. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25976. n({
  25977. success: !0,
  25978. message: h
  25979. })
  25980. }
  25981. }(),
  25982. findRankedPano: function(e, t) {
  25983. var i = new c.Vector3
  25984. , r = new c.Vector3;
  25985. return function(e, t) {
  25986. s(this.player, r),
  25987. n(t, r, i);
  25988. var o = this.player.rankedPanoInDirection(e, i);
  25989. if (o) {
  25990. var a = this.objectToHandle[o.id];
  25991. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25992. this.handleToObject[a] = o),
  25993. a
  25994. }
  25995. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25996. -1
  25997. }
  25998. }(),
  25999. findRankedtag: function(e, t) {
  26000. var i = new c.Vector3
  26001. , r = new c.Vector3;
  26002. return function(e, t) {
  26003. s(this.player, r),
  26004. n(t, r, i);
  26005. var o = this.player.rankedtagInDirection(e, i);
  26006. if (o) {
  26007. var a = this.objectToHandle[o.sid];
  26008. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  26009. this.handleToObject[a] = o),
  26010. a
  26011. }
  26012. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  26013. -1
  26014. }
  26015. }(),
  26016. clickNearesttag: function(e) {
  26017. this.clickRankedtag(0, e)
  26018. },
  26019. clickRankedtag: function(e, t) {
  26020. var i = a.call(this, e, t);
  26021. i && O.call(this, i)
  26022. },
  26023. clickNearestPano: function(e, t) {
  26024. this.clickRankedPano(0, e, t)
  26025. },
  26026. clickRankedPano: function(e, t, i) {
  26027. var n = o.call(this, e, t);
  26028. n ? r.call(this, n, i) : i(null)
  26029. },
  26030. clickPano: function(e, t) {
  26031. var i = this.handleTable[e];
  26032. i ? r.call(this, i, t) : t(null)
  26033. },
  26034. rotateDirection: function() {
  26035. return function(e, t) {
  26036. var i = e.direction
  26037. , n = e.angle;
  26038. if (!P.active) {
  26039. var r = 0
  26040. , o = 0
  26041. , a = 0
  26042. , s = 0;
  26043. if (!n || isNaN(n))
  26044. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  26045. void (t && t({
  26046. success: !1,
  26047. error: "Invalid rotation angle."
  26048. }));
  26049. if (this.player.mode === E.TRANSITIONING)
  26050. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  26051. void (t && t({
  26052. success: !1,
  26053. error: "Cannot rotate while transitioning"
  26054. }));
  26055. if (i === v.RIGHT || i === v.LEFT)
  26056. i === v.RIGHT && (n = -n),
  26057. r = n > 0 ? -1 : 1,
  26058. a = n;
  26059. else {
  26060. if (i !== v.UP && i !== v.DOWN)
  26061. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  26062. void (t && t({
  26063. success: !1,
  26064. error: "Invalid direction for rotation."
  26065. }));
  26066. if (this.player.mode === E.FLOORPLAN)
  26067. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  26068. void (t && t({
  26069. success: !1,
  26070. error: "Cannot rotate " + i + " in floorplan mode"
  26071. }));
  26072. if (i === v.DOWN && (n = -n),
  26073. n = N.call(this, n),
  26074. 0 === n)
  26075. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  26076. void (t && t({
  26077. success: !1,
  26078. error: "Already at maximum rotation in direction: " + i
  26079. }));
  26080. o = n > 0 ? 1 : -1,
  26081. s = n
  26082. }
  26083. var l = n;
  26084. n = c.Math.degToRad(n),
  26085. a = c.Math.degToRad(a),
  26086. s = c.Math.degToRad(s);
  26087. var h = this.controls.activeControl
  26088. , u = function() {
  26089. h.stopRotating(!0),
  26090. t && t({
  26091. success: !0,
  26092. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  26093. })
  26094. };
  26095. h.startRotating(r, o),
  26096. P.start(a, s, this.player, u)
  26097. }
  26098. }
  26099. }(),
  26100. rotate: function() {
  26101. var e = new c.Vector3
  26102. , t = new c.Vector3;
  26103. return function(i, n) {
  26104. var r = i.xAngle
  26105. , o = i.yAngle;
  26106. if (!P.active) {
  26107. if (r = r || 0,
  26108. o = o || 0,
  26109. isNaN(r) || isNaN(o))
  26110. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  26111. void (n && n({
  26112. success: !1,
  26113. error: "Invalid rotation angle."
  26114. }));
  26115. if (this.player.mode === E.TRANSITIONING)
  26116. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  26117. void (n && n({
  26118. success: !1,
  26119. error: "Cannot rotate while transitioning"
  26120. }));
  26121. Math.abs(r) < .01 && (r = 0),
  26122. Math.abs(o) < .01 && (o = 0);
  26123. var a = o;
  26124. o = N.call(this, o),
  26125. r = -r;
  26126. var s = a > 0 ? "UP" : "DOWN";
  26127. if (!r && a && !o)
  26128. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  26129. void (n && n({
  26130. success: !1,
  26131. error: "Already at maximum rotation in direction: " + s
  26132. }));
  26133. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  26134. var l = o;
  26135. o = c.Math.degToRad(o),
  26136. r = c.Math.degToRad(r),
  26137. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  26138. this.player.getDirection(e),
  26139. t.copy(e).applyAxisAngle(I.UP, r),
  26140. t.applyAxisAngle(I.RIGHT, o);
  26141. var h = (e.angleTo(t),
  26142. r > 0 ? -1 : r < 0 ? 1 : 0)
  26143. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  26144. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  26145. var d = this.controls.activeControl
  26146. , p = function() {
  26147. d.stopRotating(!0),
  26148. n && n({
  26149. success: !0,
  26150. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  26151. })
  26152. };
  26153. d.startRotating(h, u),
  26154. P.start(r, o, this.player, p)
  26155. }
  26156. }
  26157. }(),
  26158. panCamera: function(e, t) {
  26159. function i(e) {
  26160. switch (r.removeAllListeners(T.AutoPanComplete),
  26161. r.removeAllListeners(T.AutoPanInterrupt),
  26162. r.removeAllListeners(T.AutoPanClamped),
  26163. e) {
  26164. case T.AutoPanInterrupt:
  26165. t({
  26166. success: !0,
  26167. message: "Camera panning interrupted."
  26168. });
  26169. break;
  26170. case T.AutoPanClamped:
  26171. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  26172. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  26173. return void t({
  26174. success: !1,
  26175. error: "Already at edge of current model bounds."
  26176. });
  26177. var i = "The view point is outside the bounds for the current model. ";
  26178. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  26179. console.warn(i)
  26180. }
  26181. case T.AutoPanComplete:
  26182. t({
  26183. success: !0,
  26184. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  26185. })
  26186. }
  26187. }
  26188. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  26189. return t({
  26190. success: !1,
  26191. error: "Camera panning is not available in the current mode: " + this.player.mode
  26192. });
  26193. var n = e.position
  26194. , r = this.player.control;
  26195. r.setAutoPanPosition(n.x, n.z),
  26196. r.autoPan = !0;
  26197. var o = function(e, t) {
  26198. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  26199. };
  26200. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  26201. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  26202. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  26203. },
  26204. click: function(e, t) {
  26205. var i = e.x
  26206. , n = e.y
  26207. , r = e.percentage;
  26208. r === !0 && (i = i / 100 * $("#player").width(),
  26209. n = n / 100 * $("#player").height()),
  26210. this.player.handleInputStart(i, n),
  26211. this.player.updateIntersect(),
  26212. this.player.handleInputEnd(i, n)
  26213. },
  26214. mouseOver: function(e, t) {
  26215. var i = e.x
  26216. , n = e.y
  26217. , r = e.percentage;
  26218. r === !0 && (i = i / 100 * $("#player").width(),
  26219. n = n / 100 * $("#player").height()),
  26220. this.player.handleInputMove(i, n),
  26221. this.player.updateIntersect()
  26222. },
  26223. moveToMode: function(e, t) {
  26224. function i(e) {
  26225. t(e ? {
  26226. success: !1,
  26227. error: "Failed to load new mode: " + e
  26228. } : {
  26229. success: !0,
  26230. message: "Moved to new mode: " + n
  26231. })
  26232. }
  26233. var n = e.mode;
  26234. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  26235. i()
  26236. }, function(e) {
  26237. i(e)
  26238. }) : t({
  26239. success: !1,
  26240. error: "Invalid mode selection"
  26241. })
  26242. }
  26243. }
  26244. }
  26245. ).call(this, "/js/sdk/automation.js")
  26246. }
  26247. , {
  26248. "../constants": 8,
  26249. "../enum/AlignmentType": 17,
  26250. "../enum/ControlEvents": 21,
  26251. "../enum/Direction": 22,
  26252. "../enum/GLCubeFaces": 25,
  26253. "../enum/Keys": 30,
  26254. "../enum/ModelManagerEvents": 33,
  26255. "../enum/PlayerEvents": 40,
  26256. "../enum/RenderLayers": 41,
  26257. "../enum/Vectors": 50,
  26258. "../enum/Viewmode": 51,
  26259. "../enum/WarpStyle": 52,
  26260. "../lib/jpeg_encoder": 94,
  26261. "../sdk/SdkEvents": 161,
  26262. "../settings": 166,
  26263. "../util/common": 185,
  26264. "../util/logger": 189,
  26265. "../util/math": 190,
  26266. "../util/panorama": 191,
  26267. "./ApiHost": 159,
  26268. "./PostMessageType": 160,
  26269. "./TransitionStyles": 162,
  26270. three: 217
  26271. }],
  26272. 165: [function(e, t, i) {
  26273. "use strict";
  26274. function n(e) {
  26275. this.sourceWindow = e,
  26276. this.targetWindow = null,
  26277. this.targetOrigin = null,
  26278. this.id = Math.floor(1e5 * Math.random()),
  26279. this.bindEvents()
  26280. }
  26281. var r = e("./PostMessageType")
  26282. , o = e("events").EventEmitter;
  26283. n.prototype = Object.create(o.prototype),
  26284. n.prototype.bindEvents = function() {
  26285. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  26286. }
  26287. ,
  26288. n.prototype.setTarget = function(e, t) {
  26289. this.targetWindow = e,
  26290. this.targetOrigin = t
  26291. }
  26292. ,
  26293. n.prototype.onPostmessageReceived = function(e) {
  26294. var t = e.origin || e.originalEvent.origin
  26295. , i = e.source;
  26296. switch (e.data.type) {
  26297. case r.CONNECT:
  26298. break;
  26299. case r.RESPONSE:
  26300. if (this.id !== e.data.toId)
  26301. return;
  26302. default:
  26303. if (!this.validateMessageOrigin(t))
  26304. return
  26305. }
  26306. var n = e.data;
  26307. n.source = i,
  26308. n.origin = t,
  26309. n.timestamp = Date.now(),
  26310. this.emit(e.data.type, n)
  26311. }
  26312. ,
  26313. n.prototype.validateMessageOrigin = function(e) {
  26314. return "*" === this.targetOrigin || e === this.targetOrigin
  26315. }
  26316. ,
  26317. n.prototype.send = function(e) {
  26318. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  26319. this.targetWindow.postMessage(e, this.targetOrigin))
  26320. }
  26321. ,
  26322. t.exports = n
  26323. }
  26324. , {
  26325. "./PostMessageType": 160,
  26326. events: 202
  26327. }],
  26328. 166: [function(e, t, i) {
  26329. "use strict";
  26330. var n = e("three")
  26331. , r = e("./util/browser")
  26332. , o = e("./enum/Viewmode")
  26333. , a = e("./enum/VROption")
  26334. , s = e("./enum/Colors")
  26335. , l = e("./enum/WarpStyle")
  26336. , c = e("./util/easing")
  26337. , h = e("./util/common")
  26338. , u = e("./util/showcase")
  26339. , d = e("./constants")
  26340. , p = {
  26341. debug: !1,
  26342. version: "2.25.6-0-gd87e5b1",
  26343. languageTag: r.valueFromHash("lang", null),
  26344. pageTitle: "四维虚拟漫游",
  26345. authorizationHeader: u.getAuthorizationHeader(),
  26346. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  26347. logLevel: r.valueFromHash("log", 2),
  26348. skyboxRadius: 2500,
  26349. modelBoundsPadding: 5,
  26350. showNeighbors: !1,
  26351. brand: r.valueFromHash("brand", !0),
  26352. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  26353. startHighlights: r.valueFromHash("hl", -1),
  26354. specialEdition: r.valueFromHash("bn", 0),
  26355. useWheel: r.valueFromHash("wh", !0),
  26356. crossOrigin: "anonymous",
  26357. fancierTransition: !1,
  26358. wireframe: !1,
  26359. skyboxWireframe: !1,
  26360. modelAlpha: 1,
  26361. highlightPanoSelection: !1,
  26362. showSweeps: !0,
  26363. showSkyboxes: !1,
  26364. showMesh: !0,
  26365. showFloors: !1,
  26366. showFloorDuration: 300,
  26367. showFloorDelay: 300,
  26368. hideFloorDuration: 300,
  26369. hideFloorDelay: 0,
  26370. reticuleOpacityTransitionTime: 250,
  26371. reticuleColor: window.MP_PREFETCHED_MODELDATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  26372. markerOpacityTransitionTime: 500,
  26373. guiAnimationSpeed: 250,
  26374. highlightAnimationDuration: 500,
  26375. modelComponentLoadSpinnerDelay: 150,
  26376. captureErrors: !1,
  26377. maxMobileTextures: 6,
  26378. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  26379. startupFlyinDelay: 3e3,
  26380. dollhouseDefault: {
  26381. minDistance: 15,
  26382. maxDistance: 50,
  26383. minPolarAngle: n.Math.degToRad(10),
  26384. maxPolarAngle: n.Math.degToRad(90)
  26385. },
  26386. hideReticuleTimeout: 1e3,
  26387. analytics: {
  26388. inactivityThreshold: 30,
  26389. sessionTrackingRate: .15,
  26390. maxTrackedErrors: 20,
  26391. sessionDurationPingFrequency: 10,
  26392. sessionDurationTimeout: 15
  26393. },
  26394. flydown: {
  26395. movementEasing: "easeInOutQuad",
  26396. movementDelay: .001,
  26397. rotationEasing: "easeInOutQuad",
  26398. rotationDelay: .5,
  26399. modelTextureDelay: .75,
  26400. skyboxDelay: .75
  26401. },
  26402. transition: {
  26403. flySpeed: .001,
  26404. flyTime: 750,
  26405. flytimeMaxDistanceThreshold: 5,
  26406. flytimeDistanceMultiplier: 150,
  26407. aimTime: 1500,
  26408. aimSlowFactor: 1.5,
  26409. blur: 0.8,
  26410. movementEasing: "easeInOutQuad",
  26411. blendEasing: "easeInOutQuad",
  26412. fastForwardFactor: 3//r.valueFromHash("mfis", 3)
  26413. },
  26414. show360Views: {
  26415. enabled: !0,
  26416. transitionTime: 1e3
  26417. },
  26418. quickstart: {
  26419. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  26420. animation: 1400,
  26421. showTextDelay: 500,
  26422. fadeOutDelay: 3e3,
  26423. fovChange: 10
  26424. },
  26425. appConfig: {
  26426. webvr_version: null,
  26427. segment_key: null,
  26428. embedly_key: null,
  26429. branch_key: null,
  26430. keen_write_key: null,
  26431. keen_project_id: null
  26432. },
  26433. vr: {
  26434. enabled: !0,
  26435. allowWebVR: !1,
  26436. option: r.valueFromHash("vr", a.CONTEXTUAL)
  26437. },
  26438. share: {
  26439. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  26440. },
  26441. input: {
  26442. longTapThreshold: 200,
  26443. moveToleranceNDC: .08,
  26444. touchMoveThreshold: 25
  26445. },
  26446. help: {
  26447. modalStayDuration: 600
  26448. },
  26449. immersive: {
  26450. timeToShowAgain: 1250,
  26451. uiStayDuration: 600
  26452. },
  26453. tourInteraction: {
  26454. disabled: "0" === r.valueFromHash("tourcta", null),
  26455. showPauseButton: 1e3,
  26456. showModal: 1500,
  26457. allowNextClick: 200,
  26458. largeModal: "1" === r.valueFromHash("tourcta", null),
  26459. smallModal: "2" === r.valueFromHash("tourcta", null)
  26460. },
  26461. labels: {
  26462. enabled: !1,
  26463. hideUntilStart: !0,
  26464. fadeInDuration: 250,
  26465. fadeInDelay: 250,
  26466. fadeOutDuration: 250,
  26467. fadeOutDelay: 0,
  26468. zoomHideThreshhold: {
  26469. mobile: r.isSmallScreen() ? .45 : .6,
  26470. desktop: 2
  26471. },
  26472. zoomTruncateThreshhold: {
  26473. mobile: r.isSmallScreen() ? .35 : .45,
  26474. desktop: .85
  26475. },
  26476. minLengthForTruncate: 16,
  26477. truncateLength: 12,
  26478. truncateSuffix: "..."
  26479. },
  26480. tags: {
  26481. enabled: r.valueFromHash("mt", 1),
  26482. startup: {
  26483. hideUntilStart: !0,
  26484. fadeInDuration: 500,
  26485. fadeInDelay: 100
  26486. },
  26487. visibility: {
  26488. anyDistance: !0,
  26489. visibleDistance: 8,
  26490. cameraClearance: .1,
  26491. alphaTestLevel: .05,
  26492. hideViaFloor: !0,
  26493. hideOffScreenDisc: !1,
  26494. hideOffScreenObject: !1
  26495. },
  26496. disc: {
  26497. opacity: 1,
  26498. disabledOpacity: .5,
  26499. scale: {
  26500. nearBound: 1.5,
  26501. farBound: 4.8,
  26502. linkFarBound: !1,
  26503. linkPercent: 40,
  26504. maxSize: 80,
  26505. minSize: 40,
  26506. baseViewportSize: 800,
  26507. responsiveness: 100
  26508. }
  26509. },
  26510. pole: {
  26511. enabled: !0,
  26512. height: .5,
  26513. width: 2,
  26514. opacity: .5,
  26515. color: "white"
  26516. },
  26517. navigate: {
  26518. nearestPano: !0,
  26519. lineOfSight: !0,
  26520. reactivate: !0,
  26521. aimAt: "disc",
  26522. tiltTolerance: 25,
  26523. rotateSpeedFactor: .6
  26524. }
  26525. },
  26526. path: {
  26527. color: window.MP_PREFETCHED_MODELDATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26528. colorUp: s._desat(s.newBlue, .5),
  26529. colorDown: s._darken(s.newBlue, .35),
  26530. opacity: .5,
  26531. style: "ribbon",
  26532. height: .025,
  26533. ribbonWidth: .24,
  26534. outsideHeight: .5,
  26535. waypointRadius: .5,
  26536. waypointIndoorRadius: .24,
  26537. waypointPulse: 1e3,
  26538. typ: l.BLACK,
  26539. meshFree: r.valueFromHash("mf", 1),
  26540. mapGuides: r.valueFromHash("guides", !0),
  26541. fadeInTime: 400,
  26542. fadeOutTime: 300
  26543. },
  26544. warp: {
  26545. nearPanoDist: .1,
  26546. matchCam: !1,
  26547. blur: .33,
  26548. fastTime: 1500,
  26549. teleportTime: 1500,
  26550. outsideTime: 2e3,
  26551. lookAheadMax: .3,
  26552. lookAheadDist: 2.5,
  26553. softPushDist: .37,
  26554. softPushEnd: .3,
  26555. softBendAngle: 8,
  26556. softBendTilt: 4,
  26557. softBendEnd: .3,
  26558. doBurns: true, //r.valueFromHash("kb", !0),
  26559. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26560. minBurnsAngle: 35,
  26561. minDownAngle: -35,
  26562. maxTurnPerSec: 280,
  26563. maxAimPerSec: 35,
  26564. minRotation: 12,
  26565. maxAimRotation: 33.2,
  26566. turnFriction: .2,
  26567. flySpeed: .01,
  26568. minWarpTime: 1200,
  26569. warpInterruptionRedirectTime: 500,
  26570. tourStepDelay: r.valueFromHash("st", 0),
  26571. walkDelay: 0,
  26572. walkMaxDist: 50,
  26573. walkMinDist: .8,
  26574. walkSlideShowThreshhold: 3000,
  26575. walkExtraPanosDistance: .4,
  26576. timePerMeter: 1200,
  26577. motionLeadTime: 5000,
  26578. movementEasing: "easeInOutQuad",
  26579. blendEasing: "easeInOutQuad",
  26580. showBunny: !1,
  26581. loop: r.valueFromHash("lp", !1),
  26582. auto: r.valueFromHash("ts", -1),
  26583. eOrder: 'YXZ', //"YXZ",
  26584. stepFactor: .25,
  26585. brakeStrength: 2,
  26586. minBrakeAngle: .1,
  26587. maxBrakeAngle: 1.8,
  26588. climbEffort: 4
  26589. },
  26590. rotationFriction: .05,
  26591. rotationAccelerationInside: 4.5,
  26592. rotationAccelerationOutside: .15,
  26593. rotationAfterMoveMultiplier: 40,
  26594. rotationAfterMoveHistoryCount: 5,
  26595. panFriction: .09,
  26596. panAccelerationOutside: 60,
  26597. onload: r.valueFromHash("onload", o.PANORAMA),
  26598. zoomNearLimit: .1,
  26599. zoomFarLimit: 50,
  26600. navigation: {
  26601. panoScores: !1,
  26602. mouseDirection: !0,
  26603. filterStrictness: .75,
  26604. angleFactor: -30,
  26605. directionFactor: 10,
  26606. distanceFactor: -1,
  26607. optionalityFactor: 3
  26608. },
  26609. sdkInit: !1,
  26610. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26611. console: r.valueFromHash("console", !1),
  26612. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26613. panoramaNeighbourMaxDistance: 5,
  26614. panoFloorClickRadius: .35,
  26615. showScreenshotLocations: !1,
  26616. showAxis: !1,
  26617. showNeighbourRaycasts: !1,
  26618. colorMarkerOnLoad: !1,
  26619. colorMarkerByFloor: !1,
  26620. tiling: {
  26621. panoPreRenderRepeatDelay: 2500,
  26622. panoPreRenderDelay: 500,
  26623. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26624. tilingFlagNames: ["usetiles", "tiles"],
  26625. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26626. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26627. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26628. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26629. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26630. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  26631. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26632. customCompression: r.valueFromHash("tilecustcomp", 0),
  26633. // mobileHighQualityOverride: !1,
  26634. mobileHighQualityOverride: 1,
  26635. allowUltraHighResolution: true
  26636. },
  26637. zoom: {
  26638. enabled: true,
  26639. forceOff: r.valueFromHash("nozoom", 0),
  26640. overridemax: r.valueFromHash("maxzoom", null),
  26641. overridemin: r.valueFromHash("minzoom", null),
  26642. max: d.highQualityMaxZoom,
  26643. min: 1,
  26644. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26645. activationThreshold: 1.1,
  26646. restoreTime: 500
  26647. },
  26648. profiling: {
  26649. enabled: r.valueFromHash("mem", !1)
  26650. }
  26651. };
  26652. p = h.deepExtend(p, d, {
  26653. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26654. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26655. panorama: {
  26656. transitionTime: 1e3,
  26657. modelAlpha: 0,
  26658. modelAlphaDelay: p.flydown.modelTextureDelay,
  26659. modelAlphaLength: 1,
  26660. skyboxOpacity: 1,
  26661. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26662. skyboxOpacityLength: .9,
  26663. fovLength: 1,
  26664. fovDelay: 0,
  26665. cameraMatrixDuration: .8,
  26666. cameraMatrixDelay: 0,
  26667. cameraMatrixEase: c.easeInCubic,
  26668. reticuleOpacity: 1,
  26669. markerOpacity: .3,
  26670. markerOpacityOnHover: 1
  26671. },
  26672. dollhouse: {
  26673. transitionTime: 1e3,
  26674. modelAlpha: 1,
  26675. modelAlphaDelay: 0,
  26676. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26677. skyboxOpacity: 0,
  26678. skyboxOpacityDelay: 0,
  26679. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26680. fovLength: 1,
  26681. fovDelay: 0,
  26682. cameraMatrixDuration: .8,
  26683. cameraMatrixDelay: .3,
  26684. cameraMatrixEase: c.easeInCubic,
  26685. reticuleOpacity: 1,
  26686. markerOpacity: 0,
  26687. markerOpacityOnHover: 0
  26688. },
  26689. floorplan: {
  26690. transitionTime: 1e3,
  26691. modelAlpha: 1,
  26692. modelAlphaDelay: 0,
  26693. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26694. skyboxOpacity: 0,
  26695. skyboxOpacityDelay: 0,
  26696. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26697. fovLength: 1,
  26698. fovDelay: 0,
  26699. cameraMatrixDuration: .5,
  26700. cameraMatrixDelay: 0,
  26701. cameraMatrixEase: c.easeOutCubic,
  26702. reticuleOpacity: 1,
  26703. markerOpacity: 0,
  26704. markerOpacityOnHover: 0,
  26705. cameraHeight: 50
  26706. },
  26707. transitioning: {
  26708. reticuleOpacity: 0,
  26709. markerOpacity: .3,
  26710. markerOpacityOnHover: 1
  26711. },
  26712. "floorplan-dollhouse": {
  26713. rotationDelay: 0,
  26714. rotationDuration: 1
  26715. },
  26716. "floorplan-panorama": {
  26717. rotationDelay: .5,
  26718. rotationDuration: 1
  26719. },
  26720. "dollhouse-panorama": {
  26721. rotationDelay: .5,
  26722. rotationDuration: 1
  26723. },
  26724. "dollhouse-floorplan": {
  26725. rotationDelay: 0,
  26726. rotationDuration: 1,
  26727. cameraMatrixDuration: 1.05,
  26728. cameraMatrixDelay: .5
  26729. },
  26730. "panorama-dollhouse": {
  26731. rotationDelay: 0,
  26732. rotationDuration: .5
  26733. },
  26734. "panorama-floorplan": {
  26735. transitionTime: 1500,
  26736. rotationDelay: 0,
  26737. rotationDuration: .5
  26738. }
  26739. }),
  26740. p.path.meshFree && (p.path.typ = l.WALK),
  26741. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26742. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26743. t.exports = p
  26744. }
  26745. , {
  26746. "./constants": 8,
  26747. "./enum/Colors": 19,
  26748. "./enum/VROption": 47,
  26749. "./enum/Viewmode": 51,
  26750. "./enum/WarpStyle": 52,
  26751. "./util/browser": 182,
  26752. "./util/common": 185,
  26753. "./util/easing": 186,
  26754. "./util/showcase": 193,
  26755. three: 217
  26756. }],
  26757. 167: [function(e, t, i) {
  26758. "use strict";
  26759. var n = e("three")
  26760. , r = e("./settings")
  26761. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26762. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26763. t.exports = {
  26764. basicTextured: {
  26765. uniforms: {
  26766. tDiffuse: {
  26767. type: "t",
  26768. value: null
  26769. },
  26770. alpha: {
  26771. type: "f",
  26772. value: 1
  26773. }
  26774. },
  26775. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26776. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26777. },
  26778. copyCubeMap: {
  26779. uniforms: {
  26780. tDiffuse: {
  26781. type: "t",
  26782. value: null
  26783. },
  26784. alpha: {
  26785. type: "f",
  26786. value: 1
  26787. }
  26788. },
  26789. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26790. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26791. },
  26792. cube: {
  26793. uniforms: {
  26794. map: {
  26795. type: "t",
  26796. value: null
  26797. },
  26798. opacity: {
  26799. type: "f",
  26800. value: 1
  26801. }
  26802. },
  26803. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26804. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26805. },
  26806. model: {
  26807. uniforms: {
  26808. map: {
  26809. type: "t",
  26810. value: null
  26811. },
  26812. modelAlpha: {
  26813. type: "f",
  26814. value: r.modelAlpha
  26815. },
  26816. opacity: {
  26817. type: "f",
  26818. value: 1
  26819. },
  26820. progress: {
  26821. type: "f",
  26822. value: 0
  26823. },
  26824. blackout: {
  26825. type: "i",
  26826. value: 0
  26827. },
  26828. pano0Map: {
  26829. type: "t",
  26830. value: null
  26831. },
  26832. pano0Position: {
  26833. type: "v3",
  26834. value: new n.Vector3
  26835. },
  26836. pano0Matrix: {
  26837. type: "m4",
  26838. value: new n.Matrix4
  26839. },
  26840. pano1Map: {
  26841. type: "t",
  26842. value: null
  26843. },
  26844. pano1Position: {
  26845. type: "v3",
  26846. value: new n.Vector3
  26847. },
  26848. pano1Matrix: {
  26849. type: "m4",
  26850. value: new n.Matrix4
  26851. }
  26852. },
  26853. vertexShader: o + `uniform vec3 pano0Position;
  26854. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26855. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26856. varying vec3 vWorldPosition0;
  26857. varying vec3 vWorldPosition1;
  26858. uniform int blackout;
  26859. void main() {
  26860. vUv = uv;
  26861. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26862. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26863. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26864. vWorldPosition0.x *= -1.0;
  26865. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26866. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26867. vWorldPosition1.x *= -1.0;
  26868. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26869. }`,
  26870. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26871. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26872. void main() {
  26873. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26874. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26875. vec4 colorFromPanos;
  26876. if (blackout == 5){
  26877. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26878. }else{
  26879. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26880. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26881. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26882. else if (blackout == 1) {
  26883. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26884. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26885. }
  26886. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26887. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26888. }
  26889. vec4 colorFromTexture = texture2D( map, vUv );
  26890. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26891. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26892. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26893. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26894. }`
  26895. },
  26896. hot:{
  26897. uniforms:{
  26898. color:{
  26899. type: "c",
  26900. value: new n.Color( 0xff2200 )
  26901. },
  26902. opac:{
  26903. type: "f",
  26904. value: 0
  26905. },
  26906. texture1:{
  26907. type: "t",
  26908. value: null
  26909. },
  26910. texture2:{
  26911. type: "t",
  26912. value: null
  26913. }
  26914. },
  26915. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26916. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26917. },
  26918. modelOutside: {
  26919. uniforms: {
  26920. map: {
  26921. type: "t",
  26922. value: null
  26923. },
  26924. opacity: {
  26925. type: "f",
  26926. value: 1
  26927. }
  26928. },
  26929. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26930. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26931. },
  26932. ribbon: {
  26933. uniforms: {
  26934. map: {
  26935. type: "t",
  26936. value: null
  26937. },
  26938. opacity: {
  26939. type: "f",
  26940. value: 1
  26941. },
  26942. color: {
  26943. type: "c",
  26944. value: new n.Color(r.path.color)
  26945. }
  26946. },
  26947. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26948. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26949. },
  26950. waypoint: {
  26951. uniforms: {
  26952. map: {
  26953. type: "t",
  26954. value: null
  26955. },
  26956. opacity: {
  26957. type: "f",
  26958. value: 1
  26959. },
  26960. pulse: {
  26961. type: "f",
  26962. value: 1
  26963. },
  26964. nearFade: {
  26965. type: "v2",
  26966. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26967. },
  26968. color: {
  26969. type: "c",
  26970. value: new n.Color(r.reticuleColor)
  26971. }
  26972. },
  26973. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26974. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26975. },
  26976. modelDebug: {
  26977. uniforms: {
  26978. map: {
  26979. type: "t",
  26980. value: null
  26981. },
  26982. modelAlpha: {
  26983. type: "f",
  26984. value: r.modelAlpha
  26985. },
  26986. depthmapRatio: {
  26987. type: "f",
  26988. value: 0
  26989. },
  26990. opacity: {
  26991. type: "f",
  26992. value: 1
  26993. },
  26994. progress: {
  26995. type: "f",
  26996. value: 0
  26997. },
  26998. considerOcclusion: {
  26999. type: "i",
  27000. value: r.fancierTransition
  27001. },
  27002. highlightPanoSelection: {
  27003. type: "i",
  27004. value: 0
  27005. },
  27006. useThirdPano: {
  27007. type: "i",
  27008. value: r.useThirdPano
  27009. },
  27010. pano0Map: {
  27011. type: "t",
  27012. value: null
  27013. },
  27014. pano0Depth: {
  27015. type: "t",
  27016. value: null
  27017. },
  27018. pano0Position: {
  27019. type: "v3",
  27020. value: new n.Vector3
  27021. },
  27022. pano0Matrix: {
  27023. type: "m4",
  27024. value: new n.Matrix4
  27025. },
  27026. pano0Weight: {
  27027. type: "f",
  27028. value: r.transition.pano0Weight
  27029. },
  27030. pano1Map: {
  27031. type: "t",
  27032. value: null
  27033. },
  27034. pano1Depth: {
  27035. type: "t",
  27036. value: null
  27037. },
  27038. pano1Position: {
  27039. type: "v3",
  27040. value: new n.Vector3
  27041. },
  27042. pano1Matrix: {
  27043. type: "m4",
  27044. value: new n.Matrix4
  27045. },
  27046. pano1Weight: {
  27047. type: "f",
  27048. value: r.transition.pano1Weight
  27049. },
  27050. pano2Map: {
  27051. type: "t",
  27052. value: null
  27053. },
  27054. pano2Depth: {
  27055. type: "t",
  27056. value: null
  27057. },
  27058. pano2Position: {
  27059. type: "v3",
  27060. value: new n.Vector3
  27061. },
  27062. pano2Matrix: {
  27063. type: "m4",
  27064. value: new n.Matrix4
  27065. },
  27066. pano2Weight: {
  27067. type: "f",
  27068. value: r.transition.pano2Weight
  27069. }
  27070. },
  27071. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27072. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  27073. },
  27074. customDepth: {
  27075. uniforms: {
  27076. panoPosition: {
  27077. type: "v3",
  27078. value: new n.Vector3
  27079. }
  27080. },
  27081. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27082. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  27083. },
  27084. skysphere: {
  27085. uniforms: {
  27086. radius: {
  27087. type: "f",
  27088. value: 0
  27089. }
  27090. },
  27091. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27092. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  27093. },
  27094. tagDisc: {
  27095. uniforms: {
  27096. opacity: {
  27097. type: "f",
  27098. value: 0
  27099. },
  27100. color: {
  27101. type: "c",
  27102. value: new n.Color
  27103. },
  27104. bg: {
  27105. type: "t",
  27106. value: null
  27107. },
  27108. mask: {
  27109. type: "t",
  27110. value: null
  27111. }
  27112. },
  27113. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  27114. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  27115. }
  27116. }
  27117. }
  27118. , {
  27119. "./settings": 166,
  27120. three: 217
  27121. }],
  27122. 168: [function(e, t, i) {
  27123. (function(i) {
  27124. "use strict";
  27125. var n = e("three")
  27126. , r = (e("url"),
  27127. e("./util/ajax"))
  27128. , o = e("./settings")
  27129. , a = e("./util/logger")
  27130. , s = e("./util/math")
  27131. , l = e("./util/showcase")
  27132. , c = e("./objects/Panorama")
  27133. , h = new a(i)
  27134. , u = e("./model/Model")
  27135. , d = e("./shaders")
  27136. , p = e("./util/transitions")
  27137. , f = e("./objects/Chunk")
  27138. , g = e("./objects/Reticule")
  27139. , m = e("./objects/Skybox")
  27140. , v = e("./objects/Floor")
  27141. , A = e("./cameras/DollhouseCamera")
  27142. , y = e("./cameras/FloorplanCamera")
  27143. , C = e("./cameras/PanoramaCamera")
  27144. , I = e("./controls/DollhouseControls")
  27145. , E = e("./controls/FloorplanControls")
  27146. , b = e("./controls/PanoramaControls");
  27147. n.ImageUtils.crossOrigin = o.crossOrigin,
  27148. t.exports = {
  27149. shaders: d,
  27150. transitions: p,
  27151. Model: u,
  27152. Chunk: f,
  27153. Floor: v,
  27154. Skybox: m,
  27155. Reticule: g,
  27156. Panorama: c,
  27157. DollhouseCamera: A,
  27158. FloorplanCamera: y,
  27159. PanoramaCamera: C,
  27160. DollhouseControls: I,
  27161. FloorplanControls: E,
  27162. PanoramaControls: b,
  27163. getModel: function(e) {
  27164. if (!e.url)
  27165. throw 'getModel(): missing parameter "url"';
  27166. e.autoload = void 0 === e.autoload || e.autoload;
  27167. var t = l.parseSidUrl(e.url);
  27168. e.urlBase = t.urlBase,
  27169. e.urlModel = t.urlModel,
  27170. e.urlFiles = t.urlFiles;
  27171. var i = this._getPlatformError();
  27172. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  27173. this._loadModel().then(this._buildModel.bind(this)))
  27174. },
  27175. _getPlatformError: function() {
  27176. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  27177. },
  27178. _loadModel: function() {
  27179. return r.get(this.options.urlModel, {
  27180. responseType: "json",
  27181. prefetchFrom: "model",
  27182. auth: l.getAuthorizationHeader()
  27183. }).then(null, function() {
  27184. return h.warn("Model loading failed at initial metadata load"),
  27185. "loading-failed"
  27186. })
  27187. },
  27188. _buildModel: function(e) {
  27189. e = l.normalizeModeldata(e, s);
  27190. var t = new u(this.options,e);
  27191. return this.options.autoload ? t.load(!0) : $.when(t)
  27192. }
  27193. }
  27194. }
  27195. ).call(this, "/js/showcase.js")
  27196. }
  27197. , {
  27198. "./cameras/DollhouseCamera": 5,
  27199. "./cameras/FloorplanCamera": 6,
  27200. "./cameras/PanoramaCamera": 7,
  27201. "./controls/DollhouseControls": 10,
  27202. "./controls/FloorplanControls": 11,
  27203. "./controls/PanoramaControls": 13,
  27204. "./model/Model": 139,
  27205. "./objects/Chunk": 144,
  27206. "./objects/Floor": 146,
  27207. "./objects/Panorama": 148,
  27208. "./objects/Reticule": 149,
  27209. "./objects/Skybox": 152,
  27210. "./settings": 166,
  27211. "./shaders": 167,
  27212. "./util/ajax": 181,
  27213. "./util/logger": 189,
  27214. "./util/math": 190,
  27215. "./util/showcase": 193,
  27216. "./util/transitions": 195,
  27217. three: 217,
  27218. url: 208
  27219. }],
  27220. 169: [function(e, t, i) {
  27221. "use strict";
  27222. function n() {
  27223. var e = {
  27224. renderTarget: null,
  27225. inUse: !1,
  27226. size: -1,
  27227. pano: null
  27228. };
  27229. return e
  27230. }
  27231. function r(e) {
  27232. M.push(e)
  27233. }
  27234. function o(e) {
  27235. var t = n();
  27236. return t.inUse = !0,
  27237. t.size = e,
  27238. r(t),
  27239. t
  27240. }
  27241. function a(e) {
  27242. for (var t = 0; t < M.length; t++) {
  27243. var i = M[t];
  27244. if (!i.inUse && i.size === e)
  27245. return i.inUse = !0,
  27246. i
  27247. }
  27248. return null
  27249. }
  27250. function s(e) {
  27251. for (var t = 0; t < M.length; t++) {
  27252. var i = M[t];
  27253. if (i.renderTarget === e)
  27254. return i.inUse = !1,
  27255. !0
  27256. }
  27257. return !1
  27258. }
  27259. function l() {
  27260. this.tileDirectory = {},
  27261. this.activeRenderTargetDescriptors = {},
  27262. this.activePanos = [],
  27263. this.panoLODDescriptors = {},
  27264. this.panoDescriptors = {},
  27265. this.tileTrees = {},
  27266. this.sceneRenderer = null,
  27267. this.tileDownloader = null,
  27268. this.forceQueue = [],
  27269. this.uploadQueues = {},
  27270. this.uploadInterval = null,
  27271. this.uploadIntervalCancelled = !1,
  27272. this.usingTileOverlay = !1,
  27273. this.overlayTilesLoaded = !1,
  27274. this.overlayTileBase = null,
  27275. this.overlayTilesBasic = {},
  27276. this.overlayTilesEnhanced = {},
  27277. this.zoomRenderTarget = null,
  27278. this.zoomPano = null,
  27279. this.zoomingActive = !1,
  27280. this.zoomPanoId = null,
  27281. this.zoomPanoRenderingDisabled = !1,
  27282. this.direction = new h.Vector3,
  27283. this.initTime = -1,
  27284. this.maxBaseUploadsPerFrame = x,
  27285. this.maxNonBaseUploadsPerFrame = T
  27286. }
  27287. function c() {
  27288. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  27289. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27290. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  27291. }
  27292. var h = e("three")
  27293. , u = e("../exception/BasicException")
  27294. , d = e("../settings")
  27295. , p = e("../enum/PanoSizeClass")
  27296. , f = (e("../objects/Panorama"),
  27297. e("../enum/PanoRendererEvents"))
  27298. , g = e("../enum/SceneRendererEvents")
  27299. , m = e("../enum/TileDownloaderEvents")
  27300. , v = e("../enum/Vectors")
  27301. , A = (e("../enum/GLCubeFaces"),
  27302. e("../objects/Panorama"),
  27303. e("./TileTree"))
  27304. , y = (e("./TileDownloader"),
  27305. e("./TilePrioritizer"))
  27306. , C = e("./TileUtils")
  27307. , p = e("../enum/PanoSizeClass")
  27308. , I = (e("../util/browser"),
  27309. e("../util/panorama"))
  27310. , E = e("events").EventEmitter
  27311. , b = !1
  27312. , w = d.tiling.uploadIntervalDelay
  27313. , _ = d.tiling.initialIntervalDelay
  27314. , T = d.tiling.maxNonBaseUploadsPerFrame
  27315. , x = d.tiling.maxBaseUploadsPerFrame
  27316. , S = {
  27317. Base: 0,
  27318. Remaining: 1
  27319. }
  27320. , M = [];
  27321. l.prototype = Object.create(E.prototype),
  27322. l.prototype.init = function(e, t, i) {
  27323. this.sceneRenderer = e,
  27324. this.tileDownloader = t,
  27325. this.qualityManager = i,
  27326. this.bindEvents(),
  27327. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  27328. this.initTime = performance.now()
  27329. }
  27330. ,
  27331. l.prototype.getActivePanoTextures = function(e) {
  27332. e = e || [];
  27333. for (var t = 0; t < M.length; t++) {
  27334. var i = M[t];
  27335. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  27336. }
  27337. }
  27338. ,
  27339. l.prototype.hasQueuedTiles = function() {
  27340. var e = this.peekNextFromUploadQueue();
  27341. return null !== e && void 0 !== e
  27342. }
  27343. ,
  27344. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  27345. return this.activeRenderTargetDescriptors[e]
  27346. }
  27347. ,
  27348. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  27349. this.activeRenderTargetDescriptors[e] = t
  27350. }
  27351. ,
  27352. l.prototype.loadOverlayTiles = function() {
  27353. if (0 !== d.tiling.overlayStyle) {
  27354. var e = 0
  27355. , t = function(t, n, r) {
  27356. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  27357. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  27358. e++,
  27359. e === i.length && (this.overlayTilesLoaded = !0)
  27360. }
  27361. .bind(this)
  27362. , i = [["images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  27363. i.forEach(function(e) {
  27364. this.tileDownloader.loadImage(e[0], 0, e[1])
  27365. }
  27366. .bind(this)),
  27367. this.usingTileOverlay = !0
  27368. } else
  27369. this.usingTileOverlay = !1
  27370. }
  27371. ,
  27372. l.prototype.bindEvents = function() {
  27373. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  27374. }
  27375. ,
  27376. l.prototype.setupZoomRenderTarget = function() {
  27377. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  27378. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  27379. return;
  27380. var e = this.zoomRenderTarget;
  27381. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  27382. e) {
  27383. var t = e.width
  27384. , i = this.zoomRenderTarget.width;
  27385. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  27386. e.texture.dispose(),
  27387. e.texture.loaded = !1,
  27388. e.texture.version = 0,
  27389. this.sceneRenderer.deallocateCubeTexture(e.texture),
  27390. e.texture = null
  27391. }
  27392. this.zoomPanoRenderingDisabled = !1
  27393. } else
  27394. this.zoomPanoRenderingDisabled = !0
  27395. }
  27396. ,
  27397. l.prototype.enableUltraHighQualityMode = function(e) {
  27398. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  27399. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  27400. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  27401. t && (this.qualityManager.enableUltraHighQualityMode(),
  27402. this.setupZoomRenderTarget(),
  27403. e())
  27404. }
  27405. .bind(this))
  27406. }
  27407. }
  27408. ,
  27409. l.prototype.activateTiledPano = function(e, t, i) {
  27410. i && this.clearAllQueuedUploads();
  27411. for (var n = 0; n < C.FACES_PER_PANO; n++)
  27412. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  27413. this.linkAllTilesAndNodes(e);
  27414. var r = this.getActiveRenderTargetDescriptor(e.id)
  27415. , l = t;
  27416. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  27417. !r || l !== r.size) {
  27418. if (r && s(r.renderTarget),
  27419. r = a(l),
  27420. !r) {
  27421. var c = this.initTiledPano(l, !1);
  27422. r = o(c.width),
  27423. r.renderTarget = c
  27424. }
  27425. r.pano = e,
  27426. this.resetPanoDescriptor(e.id),
  27427. this.resetPanoLODDescriptors(e.id),
  27428. this.resetRenderStatus(e.id, !0, !0)
  27429. }
  27430. this.setActiveRenderTargetDescriptor(e.id, r);
  27431. var h = i ? 0 : 1;
  27432. return this.updateActivePanos(e, h),
  27433. r.renderTarget
  27434. }
  27435. ,
  27436. l.prototype.deactivateTiledPano = function(e) {
  27437. var t = this.getActiveRenderTargetDescriptor(e.id);
  27438. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  27439. this.setActiveRenderTargetDescriptor(e.id, null);
  27440. var i = this.getUploadQueueForPano(e.id);
  27441. this.clearUploadQueue(i),
  27442. this.updateActivePanos()
  27443. }
  27444. ,
  27445. l.prototype.updateActivePanos = function() {
  27446. var e = [];
  27447. return function(t, i) {
  27448. e.length = 0;
  27449. for (var n = 0; n < this.activePanos.length; n++) {
  27450. t && e.length === i && e.push(t);
  27451. var r = this.activePanos[n]
  27452. , o = this.getActiveRenderTargetDescriptor(r.id);
  27453. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  27454. }
  27455. t && i >= e.length && e.push(t),
  27456. this.activePanos.length = 0,
  27457. this.activePanos.push.apply(this.activePanos, e)
  27458. }
  27459. }(),
  27460. l.prototype.getActivePanoCount = function() {
  27461. return this.activePanos.length
  27462. }
  27463. ,
  27464. l.prototype.resetRenderStatus = function(e, t, i, n) {
  27465. var r = null;
  27466. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  27467. for (var o = function(e, n, r, o) {
  27468. i && (n.tile.zoomUploaded = !1),
  27469. t && (n.tile.uploaded = !1)
  27470. }, a = 0; a < C.FACES_PER_PANO; a++) {
  27471. var s = this.getTileTree(e, a);
  27472. s.breadthFirst({
  27473. callback: o.bind(this, a),
  27474. minLevel: r
  27475. })
  27476. }
  27477. }
  27478. ,
  27479. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  27480. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  27481. t.tile.zoomUploaded = t.tile.uploaded,
  27482. t.zoomCovered = t.covered
  27483. }, n = 0; n < C.FACES_PER_PANO; n++) {
  27484. var r = this.getTileTree(e, n);
  27485. r.breadthFirst({
  27486. callback: i.bind(this, n),
  27487. maxLevel: t
  27488. })
  27489. }
  27490. }
  27491. ,
  27492. l.prototype.renderPanoTiles = function() {
  27493. var e = [];
  27494. return function(t, i, n, r) {
  27495. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27496. i = i || this.direction || v.FORWARD;
  27497. var o = this.getActiveRenderTargetDescriptor(t);
  27498. if (!this.isRenderTargetDescriptorValid(o))
  27499. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27500. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27501. var s = this.getTileTree(t, a);
  27502. e.length = 0,
  27503. s.breadthFirst({
  27504. saveVisited: e
  27505. });
  27506. for (var l = 0; l < e.length; l++) {
  27507. var c = e[l];
  27508. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27509. }
  27510. }
  27511. this.updateDirection(i)
  27512. }
  27513. }(),
  27514. l.prototype.isRenderTargetDescriptorValid = function(e) {
  27515. return e && e.renderTarget
  27516. }
  27517. ,
  27518. l.prototype.isPanoActive = function(e) {
  27519. var t = this.getActiveRenderTargetDescriptor(e);
  27520. return this.isRenderTargetDescriptorValid(t)
  27521. }
  27522. ,
  27523. l.prototype.isPanoZoomed = function(e) {
  27524. return this.zoomingActive && this.zoomPanoId === e
  27525. }
  27526. ,
  27527. l.prototype.initTileTree = function(e, t, i) {
  27528. var n = this.tileTrees[e];
  27529. n || (n = [],
  27530. this.tileTrees[e] = n);
  27531. var r = n[t];
  27532. if (!r) {
  27533. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27534. r = new A(C.TILE_SIZE,o),
  27535. n[t] = r
  27536. }
  27537. }
  27538. ,
  27539. l.prototype.getTileTree = function(e, t) {
  27540. var i = this.tileTrees[e];
  27541. if (!i)
  27542. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27543. var n = i[t];
  27544. if (!n)
  27545. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27546. return n
  27547. }
  27548. ,
  27549. l.prototype.initTiledPano = function(e, t) {
  27550. var i = this.sceneRenderer.renderer
  27551. , n = (i.context,
  27552. new h.WebGLRenderTargetCube(e,e,{
  27553. stencilBuffer: !1
  27554. }))
  27555. , r = new h.CubeTexture([]);
  27556. n.texture = r,
  27557. r.image = [null, null, null, null, null, null],
  27558. r.flipY = !0,
  27559. t ? (r.generateMipmaps = !0,
  27560. r.magFilter = h.LinearFilter,
  27561. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27562. r.magFilter = h.LinearFilter,
  27563. r.minFilter = h.LinearFilter),
  27564. r.format = h.RGBAFormat,
  27565. i.setRenderTarget(n),
  27566. i.setRenderTarget(null);
  27567. var o = i.properties.get(r);
  27568. return o.__image__webglTextureCube = o.__webglTexture,
  27569. n
  27570. }
  27571. ,
  27572. l.prototype.getUploadQueueForPano = function(e) {
  27573. var t = this.uploadQueues[e];
  27574. return t || (t = [],
  27575. this.uploadQueues[e] = t),
  27576. t
  27577. }
  27578. ,
  27579. l.prototype.isTileUploaded = function(e) {
  27580. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27581. }
  27582. ,
  27583. l.prototype.setUploaded = function(e, t) {
  27584. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27585. }
  27586. ,
  27587. l.prototype.queueTileUpload = function(e, t, i) {
  27588. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27589. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27590. var r = this.getUploadQueueForPano(e.panoId);
  27591. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27592. e.uploadQueued = !0,
  27593. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27594. }
  27595. }
  27596. ,
  27597. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27598. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27599. }
  27600. ,
  27601. l.prototype.getTopUploadQueue = function() {
  27602. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27603. for (var n = 0; n < this.activePanos.length; n++)
  27604. if (e = this.activePanos[n],
  27605. t = this.getUploadQueueForPano(e.id),
  27606. t.length > 0)
  27607. switch (i) {
  27608. case S.Base:
  27609. if (0 === t[0].level)
  27610. return t;
  27611. break;
  27612. case S.Remaining:
  27613. return t
  27614. }
  27615. return null
  27616. }
  27617. ,
  27618. l.prototype.getNextFromUploadQueue = function() {
  27619. var e = function(e) {
  27620. var t = e.shift();
  27621. return t.uploadQueued = !1,
  27622. t
  27623. };
  27624. return function() {
  27625. if (this.forceQueue.length > 0)
  27626. return e(this.forceQueue);
  27627. var t = this.getTopUploadQueue();
  27628. return t && t.length > 0 ? e(t) : null
  27629. }
  27630. }(),
  27631. l.prototype.peekNextFromUploadQueue = function() {
  27632. if (this.forceQueue.length > 0)
  27633. return this.forceQueue[0];
  27634. var e = this.getTopUploadQueue();
  27635. return e && e.length > 0 ? e[0] : null
  27636. }
  27637. ,
  27638. l.prototype.clearAllQueuedUploads = function() {
  27639. this.clearAllUploadQueues(null, 0)
  27640. }
  27641. ,
  27642. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27643. this.clearAllUploadQueues(e, 0)
  27644. }
  27645. ,
  27646. l.prototype.clearAllUploadQueues = function(e, t) {
  27647. if (e)
  27648. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27649. this.clearUploadQueue(this.forceQueue, t, e);
  27650. else {
  27651. for (var i = 0; i < this.activePanos.length; i++) {
  27652. var n = this.activePanos[i];
  27653. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27654. }
  27655. this.clearUploadQueue(this.forceQueue, t)
  27656. }
  27657. }
  27658. ,
  27659. l.prototype.clearUploadQueue = function(e, t, i) {
  27660. void 0 !== t && null !== t || (t = 0);
  27661. for (var n = 0; n < e.length; ) {
  27662. var r = e[n]; //切换场景导览的时候卡住了,一直报错 r.tile undefined???
  27663. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27664. e.splice(n, 1)) : n++
  27665. }
  27666. }
  27667. ,
  27668. l.prototype.refreshUploadInterval = function() {
  27669. var e = null;
  27670. return function(t) {
  27671. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27672. null !== t && void 0 !== t || (t = w),
  27673. b || (t = _),
  27674. this.uploadInterval = window.setTimeout(e, t),
  27675. this.uploadIntervalDelay = t)
  27676. }
  27677. }(),
  27678. l.prototype.update = function() {
  27679. var e = performance.now()
  27680. , t = 0;
  27681. return function() {
  27682. this.uploadIntervalCancelled = !0,
  27683. window.clearTimeout(this.uploadInterval),
  27684. this.uploadInterval = null;
  27685. var i = performance.now() - e;
  27686. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27687. e = performance.now()),
  27688. t++
  27689. }
  27690. }(),
  27691. l.prototype.updateUploadQueue = function(e, t) {
  27692. e || (e = 1);
  27693. for (var i = 0, n = 0; ; ) {
  27694. if (n >= t || i >= e)
  27695. break;
  27696. var r = this.getNextFromUploadQueue();
  27697. if (!r)
  27698. break;
  27699. if (0 !== r.level ? i++ : n++,
  27700. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27701. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27702. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27703. }
  27704. }
  27705. }
  27706. ,
  27707. l.prototype.updateDirection = function(e) {
  27708. if (e = e || this.direction) {
  27709. this.direction = e;
  27710. for (var t = 0; t < this.activePanos.length; t++) {
  27711. var i = this.activePanos[t]
  27712. , n = this.getUploadQueueForPano(i.id);
  27713. y.sortPanoTiles(n, i, this.direction)
  27714. }
  27715. }
  27716. }
  27717. ,
  27718. l.prototype.uploadTile = function() {
  27719. var e = {}
  27720. , t = (new h.Vector4,
  27721. d.tiling.overlayStyle);
  27722. return function(i, n) {
  27723. var r = i.panoId
  27724. , o = i.image
  27725. , a = i.tileSize
  27726. , s = i.panoSize
  27727. , l = i.tileIndex
  27728. , c = (i.faceTileIndex,
  27729. i.totalTiles)
  27730. , u = (i.face,
  27731. i.tileX)
  27732. , d = i.tileY
  27733. , p = !0
  27734. , g = !1
  27735. , m = (this.getPanoDescriptor(r),
  27736. this.getPanoLODDescriptor(r, s))
  27737. , v = this.getActiveRenderTargetDescriptor(r)
  27738. , A = v.renderTarget
  27739. , y = v.size;
  27740. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27741. y = this.qualityManager.getMaxZoomPanoSize()),
  27742. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27743. g = !1),
  27744. n || (this.anyUploaded(i.node) && (p = !1,
  27745. g = !0),
  27746. this.isTileUploaded(i) && (p = !1,
  27747. g = !1)),
  27748. p) {
  27749. var C = u * a
  27750. , I = d * a
  27751. , E = a / s * y
  27752. , b = C / s * y
  27753. , w = I / s * y;
  27754. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27755. var _ = e[a];
  27756. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27757. 1 === t || 2 === t) {
  27758. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27759. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27760. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27761. } else
  27762. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27763. m.uploadCount++,
  27764. this.emit(f.TileRenderSuccess, r, s, l, c),
  27765. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27766. this.setUploaded(i, !0),
  27767. this.addCoverageForNode(i.node)
  27768. } else
  27769. this.setUploaded(i, !1);
  27770. return i.uploadAttempted || (m.uploadAttempts++,
  27771. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27772. i.uploadAttempted = !0,
  27773. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27774. g
  27775. }
  27776. }(),
  27777. l.prototype.linkTileAndNode = function(e, t) {
  27778. t.tile = e,
  27779. e.node = t
  27780. }
  27781. ,
  27782. l.prototype.linkAllTilesAndNodes = function(e) {
  27783. for (var t = function(t, i, n, r, o) {
  27784. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27785. this.linkTileAndNode(a, n)
  27786. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27787. var n = this.getTileTree(e.id, i);
  27788. n.breadthFirst({
  27789. callback: t.bind(this, n, i)
  27790. })
  27791. }
  27792. }
  27793. ,
  27794. l.prototype.anyUploaded = function(e) {
  27795. if (!e)
  27796. return !1;
  27797. if (e.tile && this.isTileUploaded(e.tile))
  27798. return !0;
  27799. if (e.children)
  27800. for (var t = 0; t < e.children.length; t++) {
  27801. var i = e.children[t];
  27802. if (this.anyUploaded(i))
  27803. return !0
  27804. }
  27805. return !1
  27806. }
  27807. ,
  27808. l.prototype.setNodeCovered = function(e, t) {
  27809. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27810. }
  27811. ,
  27812. l.prototype.isNodeCovered = function(e) {
  27813. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27814. }
  27815. ,
  27816. l.prototype.addCoverageForNode = function(e) {
  27817. if (this.setNodeCovered(e, !0),
  27818. e.parent && e.covered) {
  27819. var t = e.parent;
  27820. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27821. }
  27822. }
  27823. ,
  27824. l.prototype.calcFullCoverage = function(e) {
  27825. var t = !1;
  27826. if (e.children)
  27827. for (var i = 0; i < e.children.length; i++) {
  27828. var n = e.children[i];
  27829. t = t || this.calcFullCoverage(n)
  27830. }
  27831. e.covered = e.tile.uploaded || t
  27832. }
  27833. ,
  27834. l.prototype.nodeSubcovered = function(e) {
  27835. if (!e.children)
  27836. return !1;
  27837. for (var t = 0; t < e.children.length; t++)
  27838. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27839. return !1;
  27840. return !0
  27841. }
  27842. ,
  27843. l.prototype.resetPanoDescriptor = function(e) {
  27844. this.getPanoDescriptor(e)
  27845. }
  27846. ,
  27847. l.prototype.getPanoDescriptor = function(e) {
  27848. var t = this.panoDescriptors[e];
  27849. return t || (t = {},
  27850. this.panoDescriptors[e] = t),
  27851. t
  27852. }
  27853. ,
  27854. l.prototype.resetPanoLODDescriptors = function(e) {
  27855. var t = this.getPanoLODDescriptors(e);
  27856. for (var i in t)
  27857. if (t.hasOwnProperty(i)) {
  27858. var n = t[i];
  27859. n.uploadCount = 0,
  27860. n.uploadAttempts = 0
  27861. }
  27862. }
  27863. ,
  27864. l.prototype.getPanoLODDescriptor = function(e, t) {
  27865. var i = this.getPanoLODDescriptors(e)
  27866. , n = i[t];
  27867. return n || (n = {
  27868. uploadCount: 0,
  27869. uploadAttempts: 0
  27870. },
  27871. i[t] = n),
  27872. n
  27873. }
  27874. ,
  27875. l.prototype.getPanoLODDescriptors = function(e) {
  27876. var t = this.panoLODDescriptors[e];
  27877. return t || (t = {},
  27878. this.panoLODDescriptors[e] = t),
  27879. t
  27880. }
  27881. ,
  27882. l.prototype.onTileDownloaded = function(e) {
  27883. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27884. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27885. if (i.downloaded = !0,
  27886. i.image = e.image,
  27887. i.panoSize = e.panoSize,
  27888. i.tileX = e.tileX,
  27889. i.tileY = e.tileY,
  27890. i.totalTiles = e.totalTiles,
  27891. i.tileIndex = e.tileIndex,
  27892. i.faceTileIndex = e.faceTileIndex,
  27893. i.face = e.face,
  27894. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27895. i.panoId = e.panoId,
  27896. i.tileSize = e.tileSize,
  27897. i.direction = (new h.Vector3).copy(e.direction),
  27898. i.node = null,
  27899. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27900. this.isPanoActive(i.panoId)) {
  27901. var n = this.getTileTree(i.panoId, i.face)
  27902. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27903. this.linkTileAndNode(i, r),
  27904. this.queueTileUpload(i, !0)
  27905. }
  27906. }
  27907. ,
  27908. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27909. var r = this.tileDirectory[e];
  27910. r || (r = {},
  27911. this.tileDirectory[e] = r);
  27912. var o = 16384 * t + 1024 * i + n
  27913. , a = r[o];
  27914. return a || (a = {
  27915. downloaded: !1,
  27916. uploaded: !1,
  27917. zoomUploaded: !1
  27918. },
  27919. r[o] = a),
  27920. a._key = e + ":" + t + ":" + i + ":" + n,
  27921. a._tileKey = o,
  27922. a
  27923. }
  27924. ,
  27925. l.prototype.setZoomingActive = function(e, t, i) {
  27926. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27927. this.zoomPanoId = t.id,
  27928. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27929. }
  27930. ,
  27931. l.prototype.updateZoomedPanoFromBase = function(e) {
  27932. if (!this.zoomPanoRenderingDisabled) {
  27933. var t = this.getActiveRenderTargetDescriptor(e.id);
  27934. if (t && t.renderTarget) {
  27935. var i = this.qualityManager.getMaxZoomPanoSize()
  27936. , n = t.renderTarget
  27937. , r = t.size;
  27938. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27939. this.copyBaseRenderStatusToZoomed(e.id)
  27940. }
  27941. }
  27942. }
  27943. ,
  27944. t.exports = l
  27945. }
  27946. , {
  27947. "../enum/GLCubeFaces": 25,
  27948. "../enum/PanoRendererEvents": 35,
  27949. "../enum/PanoSizeClass": 36,
  27950. "../enum/SceneRendererEvents": 43,
  27951. "../enum/TileDownloaderEvents": 45,
  27952. "../enum/Vectors": 50,
  27953. "../exception/BasicException": 55,
  27954. "../objects/Panorama": 148,
  27955. "../settings": 166,
  27956. "../util/browser": 182,
  27957. "../util/panorama": 191,
  27958. "./TileDownloader": 171,
  27959. "./TilePrioritizer": 172,
  27960. "./TileTree": 173,
  27961. "./TileUtils": 174,
  27962. events: 202,
  27963. three: 217
  27964. }],
  27965. 170: [function(e, t, i) {
  27966. "use strict";
  27967. function n(e, t, i) {
  27968. this.maxNavPanoSize = -1,
  27969. this.maxZoomPanoSize = -1,
  27970. this.devicePixelDensity = e,
  27971. this.deviceScreenSize = t,
  27972. this.clientBandwidth = i,
  27973. this.panoSizeClassMap = {},
  27974. this.useHighResolutionPanos = !0,
  27975. this.useUltraHighResolutionPanos = !1,
  27976. this.modelHasUltraHighPanos = !1
  27977. }
  27978. var r = e("../enum/PanoSizeClass")
  27979. , o = e("../settings")
  27980. , a = e("../util/browser")
  27981. , s = e("../constants")
  27982. , l = e("../util/showcase")
  27983. , c = e("../enum/ModelManagerEvents");
  27984. n.prototype.init = function(e) {
  27985. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27986. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27987. this.highSize = this.getPanoSize(r.HIGH),
  27988. this.standardSize = this.getPanoSize(r.STANDARD),
  27989. this.baseSize = this.getPanoSize(r.BASE),
  27990. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27991. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27992. this.updateMaximums(),
  27993. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27994. }
  27995. ,
  27996. n.prototype.updateFromModel = function(e) {
  27997. this.updateHighResolutionSettings(e),
  27998. this.updateUltraHighResolutionSettings(e)
  27999. }
  28000. ,
  28001. n.prototype.updateHighResolutionSettings = function(e) {
  28002. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  28003. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  28004. //this.useHighResolutionPanos = !0;
  28005. //----------------------e n d -----------------------------------------------------------------
  28006. this.updateMaximums()
  28007. }
  28008. ,
  28009. n.prototype.updateUltraHighResolutionSettings = function(e) {
  28010. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  28011. this.updateMaximums()
  28012. }
  28013. ,
  28014. n.prototype.enableUltraHighQualityMode = function() {
  28015. this.modelHasUltraHighPanos = !0,
  28016. this.updateUltraHighResolutionSettings(null)
  28017. }
  28018. ,
  28019. n.prototype.ultraHighQualityModeEnabled = function() {
  28020. return this.modelHasUltraHighPanos
  28021. }
  28022. ,
  28023. n.prototype.onModelChanged = function(e) {
  28024. this.updateFromModel(e.model),
  28025. this.updateMaximums()
  28026. }
  28027. ,
  28028. n.prototype.updateMaximums = function() {
  28029. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  28030. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  28031. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  28032. }
  28033. ,
  28034. n.prototype.buildPanoSizeClassMap = function() {
  28035. this.panoSizeClassMap[r.BASE] = 512,
  28036. this.panoSizeClassMap[r.STANDARD] = 1024,
  28037. this.panoSizeClassMap[r.HIGH] = 2048,
  28038. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  28039. }
  28040. ,
  28041. n.prototype.getPanoSize = function(e) {
  28042. return this.panoSizeClassMap[e]
  28043. }
  28044. ,
  28045. n.prototype.getMaxPossiblePanoSize = function() {
  28046. return this.getPanoSize(r.ULTRAHIGH)
  28047. }
  28048. ,
  28049. n.prototype.getMaxPanoSize = function() {
  28050. return this.maxZoomPanoSize
  28051. }
  28052. ,
  28053. n.prototype.getMaxNavPanoSize = function() {
  28054. return this.maxNavPanoSize
  28055. }
  28056. ,
  28057. n.prototype.getMaxZoomPanoSize = function() {
  28058. return this.maxZoomPanoSize
  28059. }
  28060. ,
  28061. n.prototype.detectMaxNavPanoSizeClass = function() {
  28062. if(settings.mobileNavHigh)return r.HIGH //改
  28063. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  28064. }
  28065. ,
  28066. n.prototype.detectMaxNavPanoSize = function() {
  28067. var e = this.detectMaxNavPanoSizeClass();
  28068. return this.getPanoSize(e)
  28069. }
  28070. ,
  28071. n.prototype.detectMaxZoomPanoSize = function() {
  28072. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  28073. }
  28074. ,
  28075. t.exports = n
  28076. }
  28077. , {
  28078. "../constants": 8,
  28079. "../enum/ModelManagerEvents": 33,
  28080. "../enum/PanoSizeClass": 36,
  28081. "../settings": 166,
  28082. "../util/browser": 182,
  28083. "../util/showcase": 193
  28084. }],
  28085. 171: [function(e, t, i) {
  28086. (function(i) {
  28087. "use strict";
  28088. function n(e) {
  28089. this.panos = null,
  28090. this.retryMinimumTime = 1e4,
  28091. this.urls = null,
  28092. this.panoLoadCallbacks = {},
  28093. this.downloadDescriptors = {},
  28094. this.priorityQueue = [],
  28095. this.forceQueue = [],
  28096. this.activeDownloads = [],
  28097. this.qualityManager = null,
  28098. this.tilePrioritizer = null,
  28099. this.refreshInterval = null,
  28100. this.processPriorityQueue = !1,
  28101. this.concurrentDownloads = e.concurrentDownloads || 1,
  28102. this.downloadTestResults = {}
  28103. }
  28104. var r = e("three")
  28105. , o = (e("../enum/Viewmode"),
  28106. e("../settings"))
  28107. , a = (e("../objects/Panorama"),
  28108. e("../util/logger"))
  28109. , s = (e("../enum/Vectors"),
  28110. e("../enum/PanoSizeClass"),
  28111. e("../enum/TileDownloaderEvents"))
  28112. , l = e("./TilePrioritizer")
  28113. , c = e("./TileUtils")
  28114. , h = (e("../enum/GLCubeFaces"),
  28115. e("../enum/DownloadStatus"))
  28116. , u = e("../util/panorama")
  28117. , d = e("../util/ajax")
  28118. , p = e("../ab")
  28119. , f = e("events").EventEmitter
  28120. , g = (new a(i),
  28121. Object.freeze({
  28122. Testing: 1,
  28123. Success: 2,
  28124. Fail: 3
  28125. }));
  28126. n.prototype = Object.create(f.prototype),
  28127. n.IDLE_REFRESH_DELAY = 500,
  28128. n.ACTIVE_REFRESH_DELAY = 16,
  28129. n.DOWNLOAD_RETRIES = 4,
  28130. n.prototype.init = function(e) {
  28131. this.qualityManager = e
  28132. }
  28133. ,
  28134. n.prototype.setUrls = function(e) {
  28135. this.urls = e
  28136. }
  28137. ,
  28138. n.prototype.setPanoData = function(e, t, i) {
  28139. this.panos = e,
  28140. this.imagePanos = t,
  28141. this.panoGroupId = i
  28142. }
  28143. ,
  28144. n.prototype.start = function() {
  28145. this.refreshUpdateInterval(0)
  28146. }
  28147. ,
  28148. n.prototype.stop = function() {
  28149. window.cancel(this.refreshInterval)
  28150. }
  28151. ,
  28152. n.prototype.refreshUpdateInterval = function(e) {
  28153. e || (e = 0),
  28154. this.refreshInterval = window.setTimeout(function() {
  28155. var e = this.update();
  28156. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  28157. }
  28158. .bind(this), e)
  28159. }
  28160. ,
  28161. n.prototype.update = function() {
  28162. var e = this.forceQueue.length > 0;
  28163. return this.processQueueForDownloading(this.forceQueue),
  28164. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  28165. this.priorityQueue.length > 0 && (e = !0),
  28166. this.processQueueForDownloading(this.priorityQueue)),
  28167. e
  28168. }
  28169. ,
  28170. n.prototype.forceQueueTilesForPano = function() {
  28171. var e = []
  28172. , t = [];
  28173. return function(i, n, r, o, a, s) {
  28174. e.length = 0;
  28175. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  28176. var p = u[d];
  28177. p.status !== h.None && p.status !== h.Queued || e.push(p)
  28178. }
  28179. if (r && e.length > 0) {
  28180. l.sortPanoTiles(e, i, r),
  28181. t.length = 0,
  28182. c.matchingTilesInDirection(i, n, r, o, a, t);
  28183. for (var f = 0, g = function(e) {
  28184. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  28185. }; f < e.length; ) {
  28186. var m = e[f]
  28187. , v = t.findIndex(g);
  28188. v < 0 ? e.splice(f, 1) : f++
  28189. }
  28190. }
  28191. for (var A = 0; A < e.length; A++)
  28192. this.forceQueue.push(e[A]);
  28193. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  28194. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  28195. s && this.processQueueForDownloading(this.forceQueue, !0)
  28196. }
  28197. }(),
  28198. n.prototype.clearForceQueue = function() {
  28199. this.clearQueue(this.forceQueue)
  28200. }
  28201. ,
  28202. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  28203. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  28204. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  28205. this.clearFromQueue(this.priorityQueue, h.None, !0),
  28206. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  28207. }
  28208. ,
  28209. n.prototype.clearQueue = function(e) {
  28210. this.setStatusForAllDescriptors(e, h.None),
  28211. e.length = 0
  28212. }
  28213. ,
  28214. n.prototype.clearFromQueue = function(e, t, i) {
  28215. for (var n = 0; n < e.length; n++) {
  28216. var r = e[n];
  28217. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  28218. }
  28219. }
  28220. ,
  28221. n.prototype.setStatusForAllDescriptors = function(e, t) {
  28222. for (var i = 0; i < e.length; i++) {
  28223. var n = e[i];
  28224. n && (n.status = t)
  28225. }
  28226. }
  28227. ,
  28228. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  28229. for (var i = 0; i < e.length; i++) {
  28230. var n = e[i];
  28231. n && (n.status !== t ? n.status = t : e[i] = null)
  28232. }
  28233. }
  28234. ,
  28235. n.prototype.getTileDownloadDescriptors = function(e, t) {
  28236. var i = this.getAllTileDownloadDescriptorsForPano(e)
  28237. , n = i[t];
  28238. return n || (n = this.buildDownloadDescriptorArray(t),
  28239. i[t] = n,
  28240. this.initTileDownloadDescriptors(n, e, t)),
  28241. n
  28242. }
  28243. ,
  28244. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  28245. var t = this.downloadDescriptors[e.id];
  28246. return t || (t = {},
  28247. this.downloadDescriptors[e.id] = t),
  28248. t
  28249. }
  28250. ,
  28251. n.prototype.processQueueForDownloading = function(e, t) {
  28252. if (this.cleanupActiveDownloads(),
  28253. this.activeDownloads.length < this.concurrentDownloads || t)
  28254. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  28255. var o = e.shift();
  28256. o && (this.startDownload(o),
  28257. n++)
  28258. }
  28259. }
  28260. ,
  28261. n.prototype.testDownload = function(e, t, i) {
  28262. var n = this.downloadTestResults[e];
  28263. if (n)
  28264. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  28265. this.downloadTestResults[e] = g.Testing;
  28266. var r = this.panos.list[0]
  28267. , o = this.getTileUrl(r.id, e, t, 0)
  28268. , a = function(t) {
  28269. this.downloadTestResults[e] = g.Success,
  28270. i(!0)
  28271. }
  28272. .bind(this)
  28273. , s = function() {
  28274. this.downloadTestResults[e] = g.Fail,
  28275. i(!1)
  28276. }
  28277. .bind(this);
  28278. this.loadImage(o, 0, a, s)
  28279. }
  28280. ,
  28281. n.prototype.startDownload = function(e) {
  28282. e.status = h.Downloading;
  28283. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  28284. this.activeDownloads.push(e),
  28285. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  28286. }
  28287. ,
  28288. n.prototype.downloadFailed = function(e, t) {}
  28289. ,
  28290. n.prototype.downloadComplete = function(e, t) {
  28291. if (e.panoGroupId === this.panoGroupId) {
  28292. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  28293. e.status = h.Downloaded,
  28294. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  28295. var n = {
  28296. panoId: e.pano.id,
  28297. image: t,
  28298. tileSize: e.tileSize,
  28299. panoSize: e.panoSize,
  28300. tileIndex: e.tileIndex,
  28301. faceTileIndex: e.faceTileIndex,
  28302. totalTiles: e.totalTiles,
  28303. face: e.face,
  28304. tileX: e.tileX,
  28305. tileY: e.tileY,
  28306. direction: e.direction
  28307. };
  28308. e.image = t,
  28309. this.emit(s.TileDownloadSuccess, n),
  28310. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  28311. panoId: e.pano.id,
  28312. tileSize: e.tileSize,
  28313. panoSize: e.panoSize
  28314. },
  28315. this.emit(s.PanoDownloadComplete, n),
  28316. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  28317. }
  28318. }
  28319. ,
  28320. n.prototype.cleanupActiveDownloads = function() {
  28321. var e = [];
  28322. return function() {
  28323. e.length = 0;
  28324. for (var t = 0; t < this.activeDownloads.length; t++) {
  28325. var i = this.activeDownloads[t];
  28326. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  28327. }
  28328. this.activeDownloads.length = 0,
  28329. this.activeDownloads.push.apply(this.activeDownloads, e)
  28330. }
  28331. }(),
  28332. n.prototype.isPanoDownloaded = function(e, t) {
  28333. var i = this.getTileDownloadDescriptors(e, t);
  28334. if (i.length <= 0)
  28335. return !1;
  28336. for (var n = 0; n < i.length; n++) {
  28337. var r = i[n];
  28338. if (r.status !== h.Downloaded)
  28339. return !1
  28340. }
  28341. return !0
  28342. }
  28343. ,
  28344. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  28345. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  28346. this.panoLoadCallbacks[o] = {
  28347. onLoad: i,
  28348. onFail: n,
  28349. onProgress: r
  28350. }
  28351. }
  28352. ,
  28353. n.prototype.getPanoLoadCallbacks = function(e, t) {
  28354. var i = e.id + ":" + t;
  28355. return this.panoLoadCallbacks[i]
  28356. }
  28357. ,
  28358. n.prototype.buildDownloadDescriptorArray = function(e) {
  28359. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  28360. var r = this.buildDownloadDescriptor();
  28361. i.push(r)
  28362. }
  28363. return i
  28364. }
  28365. ,
  28366. n.prototype.buildDownloadDescriptor = function() {
  28367. var e = {
  28368. panoGroupId: null,
  28369. pano: null,
  28370. panoSize: -1,
  28371. tileSize: -1,
  28372. tileIndex: -1,
  28373. totalTiles: -1,
  28374. faceTileIndex: -1,
  28375. status: h.None,
  28376. url: null,
  28377. image: null,
  28378. direction: new r.Vector3,
  28379. face: -1,
  28380. cubeFace: -1,
  28381. tileX: -1,
  28382. tileY: -1
  28383. };
  28384. return e
  28385. }
  28386. ,
  28387. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  28388. for (var n = 0; n < e.length; n++) {
  28389. var r = e[n];
  28390. this.initTileDownloadDescriptor(r, t, i, n)
  28391. }
  28392. }
  28393. ,
  28394. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  28395. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  28396. e.face = c.getFaceForTile(i, n),
  28397. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  28398. e.panoGroupId = this.panoGroupId,
  28399. e.pano = t,
  28400. e.panoSize = i,
  28401. e.tileSize = r,
  28402. e.tileIndex = n,
  28403. e.totalTiles = c.getTileCountForSize(i),
  28404. e.status = h.None,
  28405. e.image = null,
  28406. c.getTileLocation(e.panoSize, e.tileIndex, e),
  28407. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  28408. }
  28409. ,
  28410. n.prototype.getTileUrl = function() {
  28411. var e = {
  28412. 256: "256",
  28413. 512: "512",
  28414. 1024: "1k",
  28415. 2048: "2k",
  28416. 4096: "4k"
  28417. }
  28418. , t = {
  28419. face: -1,
  28420. faceTileIndex: -1,
  28421. tileX: -1,
  28422. tileY: -1
  28423. };
  28424. return function(i, n, r, a) {
  28425. c.getTileLocation(n, a, t);
  28426. var s = Math.floor(n / r)
  28427. , l = s * s
  28428. , h = Math.floor(a / l)
  28429. , u = "";
  28430. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  28431. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  28432. return d = p.changeIfTileGenerating(d)
  28433. }
  28434. }(),
  28435. n.prototype.loadImage = function(e, t, i, n) {
  28436. d.getImage(e, t).then(function(e) {
  28437. i(e)
  28438. }).fail(n)
  28439. }
  28440. ,
  28441. t.exports = n
  28442. }
  28443. ).call(this, "/js/tile/TileDownloader.js")
  28444. }
  28445. , {
  28446. "../ab": 3,
  28447. "../enum/DownloadStatus": 24,
  28448. "../enum/GLCubeFaces": 25,
  28449. "../enum/PanoSizeClass": 36,
  28450. "../enum/TileDownloaderEvents": 45,
  28451. "../enum/Vectors": 50,
  28452. "../enum/Viewmode": 51,
  28453. "../objects/Panorama": 148,
  28454. "../settings": 166,
  28455. "../util/ajax": 181,
  28456. "../util/logger": 189,
  28457. "../util/panorama": 191,
  28458. "./TilePrioritizer": 172,
  28459. "./TileUtils": 174,
  28460. events: 202,
  28461. three: 217
  28462. }],
  28463. 172: [function(e, t, i) {
  28464. (function(i) {
  28465. "use strict";
  28466. function n(e, t, i, o, a) {
  28467. this.qualityManager = e,
  28468. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28469. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  28470. this.baseSize = t,
  28471. this.standardSize = i,
  28472. this.highSize = o,
  28473. this.ultraHighSize = a,
  28474. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  28475. }
  28476. var r = e("three")
  28477. , o = (e("../enum/Viewmode"),
  28478. e("../settings"),
  28479. e("../settings"),
  28480. e("../objects/Panorama"))
  28481. , a = e("../util/logger")
  28482. , s = (e("../enum/Vectors"),
  28483. e("../enum/PanoSizeClass"),
  28484. e("../enum/ModelManagerEvents"),
  28485. e("../enum/GLCubeFaces"),
  28486. e("../enum/DownloadStatus"))
  28487. , l = (e("../util/browser"),
  28488. e("./TileUtils"))
  28489. , c = e("../util/math")
  28490. , h = (e("events").EventEmitter,
  28491. new a(i),
  28492. Object.freeze({
  28493. None: 0,
  28494. DirectionalFOV: 1
  28495. }));
  28496. n.PriorityCriteria = function(e, t, i, n, o) {
  28497. this.pano = e,
  28498. this.cameraPosition = (new r.Vector3).copy(t),
  28499. this.cameraDir = (new r.Vector3).copy(i),
  28500. this.panoSpaceDir = (new r.Vector3).copy(n),
  28501. this.upcomingPanos = o,
  28502. this.copy = function(e) {
  28503. this.pano = e.pano,
  28504. this.cameraPosition.copy(e.cameraPosition),
  28505. this.cameraDir.copy(e.cameraDir),
  28506. this.panoSpaceDir.copy(e.panoSpaceDir),
  28507. this.upcomingPanos = o
  28508. }
  28509. ,
  28510. this.zoomingActive = !1
  28511. }
  28512. ,
  28513. n.DIRECTIONAL_FOV = 180,
  28514. n.DIRECTIONAL_FOV_NARROW = 120,
  28515. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28516. n.MAX_SCORED_PANOS_TOADD = 2,
  28517. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28518. n.DIRECTION_SCORE_STRICTNESS = .75,
  28519. n.appendQueue = function(e, t) {
  28520. if (e && t)
  28521. for (var i = 0; i < t.length; i++)
  28522. e.push(t[i])
  28523. }
  28524. ,
  28525. n.prototype.updateCriteria = function(e, t, i, n) {
  28526. this.priorityCriteria.pano = e,
  28527. this.priorityCriteria.cameraPosition.copy(t),
  28528. this.priorityCriteria.cameraDir.copy(i),
  28529. this.priorityCriteria.upcomingPanos = n,
  28530. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28531. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28532. }
  28533. ,
  28534. n.prototype.filterAndPrioritize = function() {
  28535. var e = []
  28536. , t = []
  28537. , i = [];
  28538. return function(r, o, a) {
  28539. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28540. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28541. var s = this.baseSize
  28542. , l = this.standardSize
  28543. , c = this.highSize
  28544. , h = this.ultraHighSize;
  28545. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28546. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28547. i.length = 0,
  28548. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28549. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28550. n.appendQueue(r, i),
  28551. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28552. i.length = 0,
  28553. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28554. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28555. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28556. n.appendQueue(r, i),
  28557. i.length = 0,
  28558. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28559. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28560. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28561. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28562. n.appendQueue(r, i),
  28563. this.queueTilesForPanos(r, e, a, s)
  28564. }
  28565. }(),
  28566. n.prototype.canDownloadSize = function(e) {
  28567. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28568. }
  28569. ,
  28570. n.prototype.populateNeighborPanos = function(e, t, i) {
  28571. i = i || [],
  28572. i.length = 0;
  28573. var n = t.getNeighbours(e);
  28574. for (var r in n)
  28575. if (n.hasOwnProperty(r)) {
  28576. var o = t.get(r);
  28577. i.push(o)
  28578. }
  28579. return i
  28580. }
  28581. ,
  28582. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28583. i = i || [],
  28584. i.length = 0;
  28585. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28586. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28587. , c = t.sortByScore(s, l);
  28588. if (c)
  28589. for (var h = 0; h < c.length && h < a; h++) {
  28590. var u = c[h].pano;
  28591. i.push(u)
  28592. }
  28593. return i
  28594. }
  28595. ,
  28596. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28597. for (var o = 0, a = 0; a < t.length; a++) {
  28598. var s = t[a]
  28599. , l = this.queueTilesForPano(e, i, s, n);
  28600. if (o += l > 0 ? 1 : 0,
  28601. r && o >= r)
  28602. break
  28603. }
  28604. return o
  28605. }
  28606. ,
  28607. n.prototype.queueTilesForPano = function() {
  28608. var e = {
  28609. filter: h.None
  28610. };
  28611. return function(t, i, n, r) {
  28612. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28613. }
  28614. }(),
  28615. n.prototype.queueTilesForPanosInDirection = function() {
  28616. var e = new r.Vector3;
  28617. return function(t, i, n, r, o, a, s, l) {
  28618. for (var h = 0, u = 0; u < n.length; u++) {
  28619. var d = n[u];
  28620. e.copy(d.position),
  28621. e.sub(o),
  28622. e.normalize();
  28623. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28624. , f = c.getFOVDotThreshold(s);
  28625. if (p >= f) {
  28626. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28627. if (h += g > 0 ? 1 : 0,
  28628. l && h >= l)
  28629. break
  28630. }
  28631. }
  28632. return h
  28633. }
  28634. }(),
  28635. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28636. for (var l = 0, c = 0; c < i.length; c++) {
  28637. var h = i[c]
  28638. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28639. if (l += u > 0 ? 1 : 0,
  28640. s && l >= s)
  28641. break
  28642. }
  28643. return l
  28644. }
  28645. ,
  28646. n.prototype.queueTilesInDirectionForPano = function() {
  28647. var e = {
  28648. filter: h.DirectionalFOV,
  28649. direction: new r.Vector3,
  28650. fov: 60
  28651. }
  28652. , t = new r.Vector3;
  28653. return function(i, n, r, o, a, s, c) {
  28654. return t.copy(s),
  28655. l.getRelativeDirection(r.quaternion, t),
  28656. e.direction.copy(t),
  28657. e.fov = c,
  28658. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28659. }
  28660. }(),
  28661. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28662. var e = [];
  28663. return function(t, i, n, r, o) {
  28664. var a = i.getTileDownloadDescriptors(n, r);
  28665. e.length = 0,
  28666. this.filterTileDownloadDescriptors(n, a, e, o);
  28667. for (var s = 0, l = 0; l < e.length; l++) {
  28668. var c = e[l];
  28669. c && (t.push(c),
  28670. s++)
  28671. }
  28672. return s
  28673. }
  28674. }(),
  28675. n.prototype.filterTileDownloadDescriptors = function() {
  28676. new r.Vector3;
  28677. return function(e, t, i, n) {
  28678. var r, o;
  28679. switch (n.filter) {
  28680. case h.DirectionalFOV:
  28681. for (r = 0; r < t.length; r++)
  28682. o = t[r],
  28683. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28684. break;
  28685. default:
  28686. for (r = 0; r < t.length; r++)
  28687. o = t[r],
  28688. i.push(o)
  28689. }
  28690. for (r = 0; r < i.length; r++)
  28691. o = i[r],
  28692. this.canIncludeDescriptor(o) || (i[r] = null)
  28693. }
  28694. }(),
  28695. n.prototype.canIncludeDescriptor = function(e) {
  28696. return e.status !== s.Downloading && e.status !== s.Downloaded
  28697. }
  28698. ,
  28699. n.prototype.canIncludePano = function(e, t) {
  28700. return !e.isLoaded(t)
  28701. }
  28702. ,
  28703. n.getFOVDotThreshold = function(e) {
  28704. return Math.cos(r.Math.degToRad(e / 2))
  28705. }
  28706. ;
  28707. var u = function() {
  28708. var e = function e(t, i) {
  28709. var n = e._panoSpaceDir
  28710. , r = e._fovThreshold
  28711. , o = e._fovThresholdNarrow
  28712. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28713. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28714. return t._dot = a,
  28715. i._dot = s,
  28716. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28717. };
  28718. return e._panoSpaceDir = new r.Vector3,
  28719. e._fovThreshold = -1,
  28720. e._fovThresholdNarrow = -1,
  28721. e
  28722. }();
  28723. n.sortPanoTiles = function(e, t, i) {
  28724. u._panoSpaceDir.copy(i),
  28725. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28726. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28727. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28728. e.sort(u)
  28729. }
  28730. ,
  28731. n.insertSortedPanoTile = function(e, t, i, r) {
  28732. u._panoSpaceDir.copy(r),
  28733. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28734. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28735. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28736. for (var o = -1, a = 0; a < e.length; a++) {
  28737. var s = u(t, e[a]);
  28738. if (s <= 0) {
  28739. o = a;
  28740. break
  28741. }
  28742. }
  28743. if (o === -1)
  28744. e[e.length] = t;
  28745. else {
  28746. for (var h = e.length; h > o; h--)
  28747. e[h] = e[h - 1];
  28748. e[o] = t
  28749. }
  28750. }
  28751. ,
  28752. n.prototype.setZoomingActive = function(e) {
  28753. e !== this.zoomingActive && (this.zoomingActive = e)
  28754. }
  28755. ,
  28756. t.exports = n
  28757. }
  28758. ).call(this, "/js/tile/TilePrioritizer.js")
  28759. }
  28760. , {
  28761. "../enum/DownloadStatus": 24,
  28762. "../enum/GLCubeFaces": 25,
  28763. "../enum/ModelManagerEvents": 33,
  28764. "../enum/PanoSizeClass": 36,
  28765. "../enum/Vectors": 50,
  28766. "../enum/Viewmode": 51,
  28767. "../objects/Panorama": 148,
  28768. "../settings": 166,
  28769. "../util/browser": 182,
  28770. "../util/logger": 189,
  28771. "../util/math": 190,
  28772. "./TileUtils": 174,
  28773. events: 202,
  28774. three: 217
  28775. }],
  28776. 173: [function(e, t, i) {
  28777. "use strict";
  28778. function n(e, t) {
  28779. this.levels = t,
  28780. this.tileSize = e,
  28781. this.root = null,
  28782. this.allNodes = [],
  28783. a(this)
  28784. }
  28785. function r(e, t) {
  28786. this.tree = e,
  28787. this.parent = t,
  28788. this.children = [],
  28789. this.id = ++u
  28790. }
  28791. function o(e, t, i, r, a, s, l, h) {
  28792. if (e) {
  28793. l = l || n.TraversalType.PreOrder;
  28794. var u = r * c + i;
  28795. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28796. s && s.push(e)),
  28797. e.children && 0 !== e.children.length) {
  28798. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28799. for (var g = 0; g < c; g++)
  28800. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28801. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28802. s && s.push(e))
  28803. }
  28804. }
  28805. }
  28806. function a(e) {
  28807. e.root = s(e, null, 0)
  28808. }
  28809. function s(e, t, i) {
  28810. if (i > e.levels)
  28811. return null;
  28812. var n = new r(e,t);
  28813. e.allNodes.push(n);
  28814. for (var o = 0; o < h; o++)
  28815. n.children[o] = s(e, n, i + 1);
  28816. return n
  28817. }
  28818. function l(e, t, i, n, r) {
  28819. if (!e)
  28820. return null;
  28821. if (0 === i)
  28822. return e;
  28823. if (!e.children || 0 === e.children.length)
  28824. return null;
  28825. var o = Math.pow(c, i)
  28826. , a = o / c
  28827. , s = n % a
  28828. , h = r % a
  28829. , u = Math.floor(r / a)
  28830. , d = Math.floor(n / a)
  28831. , p = u * c + d
  28832. , f = e.children[p];
  28833. return l(f, t + 1, i - 1, s, h)
  28834. }
  28835. var c = (e("three"),
  28836. e("./TileUtils"),
  28837. e("../objects/Panorama"),
  28838. e("../util/panorama"),
  28839. e("events").EventEmitter,
  28840. 2)
  28841. , h = c * c;
  28842. n.TraversalType = Object.freeze({
  28843. PreOrder: 0,
  28844. PostOrder: 1
  28845. });
  28846. var u = 0;
  28847. n.getLevelCountForSize = function(e, t) {
  28848. var i = 0;
  28849. for (t < e && (t = e); ; ) {
  28850. if (t /= c,
  28851. t < e)
  28852. break;
  28853. i++
  28854. }
  28855. return i
  28856. }
  28857. ,
  28858. n.getSizeForLevel = function(e, t) {
  28859. return Math.pow(c, t) * e
  28860. }
  28861. ,
  28862. n.prototype.getSubNode = function(e, t, i) {
  28863. (!t || e < this.tileSize) && (t = 0),
  28864. (!i || e < this.tileSize) && (i = 0),
  28865. e < this.tileSize && (e = this.tileSize);
  28866. var r = n.getLevelCountForSize(this.tileSize, e)
  28867. , o = l(this.root, 0, r, t, i);
  28868. return o
  28869. }
  28870. ,
  28871. n.prototype.breadthFirst = function(e) {
  28872. e = e || {};
  28873. var t = !!e.nullLevelEnd
  28874. , i = e.maxLevel
  28875. , n = e.minLevel
  28876. , r = e.callback
  28877. , o = e.saveVisited
  28878. , a = []
  28879. , s = {}
  28880. , l = 0
  28881. , c = 0;
  28882. for (a.push(this.root),
  28883. a.push(s); a.length > 0 && !(i && l > i); ) {
  28884. var h = a.shift();
  28885. if (h === s)
  28886. (!n || l >= n) && (r && t && r(null),
  28887. o && t && o.push(null)),
  28888. a.length > 0 && a.push(s),
  28889. l++,
  28890. c = 0;
  28891. else {
  28892. if (h.children)
  28893. for (var u = 0; u < h.children.length; u++) {
  28894. var d = h.children[u];
  28895. d && a.push(h.children[u])
  28896. }
  28897. var p = this.getFaceIndexFromNode(h);
  28898. (!n || l >= n) && (r && r(h, l, p),
  28899. o && o.push(h)),
  28900. c++
  28901. }
  28902. }
  28903. }
  28904. ,
  28905. n.prototype.getFaceIndexFromNode = function(e) {
  28906. if (!e)
  28907. return -1;
  28908. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28909. var o = i.parent;
  28910. if (!o)
  28911. break;
  28912. for (var a = -1, s = 0; s < o.children.length; s++)
  28913. o.children[s] === i && (a = s);
  28914. var l = a % c
  28915. , h = Math.floor(a / c);
  28916. n = l * t + n,
  28917. r = h * t + r,
  28918. t *= c,
  28919. i = o
  28920. }
  28921. return r * t + n
  28922. }
  28923. ,
  28924. n.prototype.depthFirst = function(e, t, i) {
  28925. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28926. }
  28927. ,
  28928. t.exports = n
  28929. }
  28930. , {
  28931. "../objects/Panorama": 148,
  28932. "../util/panorama": 191,
  28933. "./TileUtils": 174,
  28934. events: 202,
  28935. three: 217
  28936. }],
  28937. 174: [function(e, t, i) {
  28938. "use strict";
  28939. var n = e("../enum/GLCubeFaces")
  28940. , r = e("../util/MathLight")
  28941. , o = {};
  28942. o.TILE_SIZE = 512,
  28943. o.FACES_PER_PANO = 6,
  28944. o.LocationOnTile = {
  28945. Center: 0,
  28946. UpperLeft: 1,
  28947. UpperRight: 2,
  28948. LowerRight: 3,
  28949. LowerLeft: 4
  28950. },
  28951. o.getTileVector = function() {
  28952. return function(e, t, i, a, s, l, c, h) {
  28953. l = l || o.LocationOnTile.Center;
  28954. var u = e / t
  28955. , d = a / u;
  28956. s = -s + (u - 1);
  28957. var p = s / u
  28958. , f = t / e
  28959. , g = 2 * f
  28960. , m = g / 2
  28961. , v = 2 * d - 1 + m
  28962. , A = 2 * p - 1 + m;
  28963. switch (l) {
  28964. case o.LocationOnTile.UpperLeft:
  28965. v -= m,
  28966. A += m,
  28967. v += c * g;
  28968. break;
  28969. case o.LocationOnTile.UpperRight:
  28970. v += m,
  28971. A += m,
  28972. A -= c * g;
  28973. break;
  28974. case o.LocationOnTile.LowerRight:
  28975. v += m,
  28976. A -= m,
  28977. v -= c * g;
  28978. break;
  28979. case o.LocationOnTile.LowerLeft:
  28980. v -= m,
  28981. A -= m,
  28982. A += c * g;
  28983. break;
  28984. case o.LocationOnTile.Center:
  28985. }
  28986. switch (i) {
  28987. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28988. r.setVector(h, -1, A, -v);
  28989. break;
  28990. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28991. r.setVector(h, 1, A, v);
  28992. break;
  28993. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28994. r.setVector(h, -v, 1, -A);
  28995. break;
  28996. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28997. r.setVector(h, -v, -1, A);
  28998. break;
  28999. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  29000. r.setVector(h, -v, A, 1);
  29001. break;
  29002. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  29003. r.setVector(h, v, A, -1)
  29004. }
  29005. r.normalize(h)
  29006. }
  29007. }(),
  29008. o.getFaceForTile = function(e, t) {
  29009. var i = o.TILE_SIZE;
  29010. e < o.TILE_SIZE && (i = e);
  29011. var n = Math.floor(e / i)
  29012. , r = n * n;
  29013. return Math.floor(t / r)
  29014. }
  29015. ,
  29016. o.getTileLocation = function(e, t, i) {
  29017. var n = o.TILE_SIZE;
  29018. e < o.TILE_SIZE && (n = e);
  29019. var r = o.getFaceForTile(e, t)
  29020. , a = Math.floor(e / n)
  29021. , s = a * a
  29022. , l = t - r * s;
  29023. i.tileX = l % a,
  29024. i.tileY = Math.floor(l / a),
  29025. i.face = r,
  29026. i.faceTileIndex = l
  29027. }
  29028. ,
  29029. o.getTileCountForSize = function(e) {
  29030. if (e <= o.TILE_SIZE)
  29031. return o.FACES_PER_PANO;
  29032. var t = Math.floor(e / o.TILE_SIZE)
  29033. , i = t * t
  29034. , n = i * o.FACES_PER_PANO;
  29035. return n
  29036. }
  29037. ,
  29038. o.getRelativeDirection = function() {
  29039. var e = new r.Matrix4
  29040. , t = new r.Quaternion;
  29041. return function(i, n) {
  29042. t.copy(i),
  29043. t.inverse(),
  29044. e.makeRotationFromQuaternion(t),
  29045. e.applyToVector3(n),
  29046. r.normalize(n)
  29047. }
  29048. }(),
  29049. o.matchingTilesInDirection = function() {
  29050. var e = new r.Vector3
  29051. , t = new r.Vector3(0,0,-1)
  29052. , i = new r.Quaternion
  29053. , n = function(e, t) {
  29054. e.push({
  29055. face: t.face,
  29056. faceTileIndex: t.faceTileIndex,
  29057. tileX: t.tileX,
  29058. tileY: t.tileY
  29059. })
  29060. }
  29061. , a = function() {
  29062. var e = {
  29063. face: -1,
  29064. faceTileIndex: -1,
  29065. tileX: -1,
  29066. tileY: -1
  29067. };
  29068. return function(t, i, r) {
  29069. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  29070. o.getTileLocation(t, l, e),
  29071. i && !i(e) || (s++,
  29072. r && n(r, e));
  29073. return s
  29074. }
  29075. }();
  29076. return function(n, s, l, c, h, u) {
  29077. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  29078. o.getTileCountForSize(s);
  29079. if (!c && !h)
  29080. return a(s, null, u);
  29081. var p = !!h;
  29082. if (h = h || c,
  29083. h = Math.max(0, Math.min(h, 360)),
  29084. c = Math.max(0, Math.min(c, 360)),
  29085. r.copyVector(l, e),
  29086. o.getRelativeDirection(n.quaternion, e),
  29087. p) {
  29088. i.setFromUnitVectors(e, t);
  29089. var f = function(e) {
  29090. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  29091. };
  29092. return a(s, f, u)
  29093. }
  29094. var g = function(t) {
  29095. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  29096. };
  29097. return a(s, g, u)
  29098. }
  29099. }(),
  29100. o.isTileWithinFrustum = function() {
  29101. var e = new r.Vector3
  29102. , t = 1e-5;
  29103. return function(i, n, a, s, l, c, h, u) {
  29104. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  29105. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  29106. r.applyQuaternionToVector(c, e),
  29107. e.z >= -t)
  29108. I++;
  29109. else {
  29110. var w = -1 / e.z
  29111. , _ = e.x * w
  29112. , T = e.y * w;
  29113. T > d ? v++ : T < p && A++,
  29114. _ > f ? y++ : _ < g && C++,
  29115. E++
  29116. }
  29117. return A !== E && v !== E && y !== E && C !== E
  29118. }
  29119. }(),
  29120. o.isTileWithinFOV = function() {
  29121. var e = new r.Vector3
  29122. , t = new r.Vector3(0,1,0)
  29123. , i = new r.Vector3(1,0,0);
  29124. return function(n, a, s, l, c, h, u) {
  29125. var d = o.mapFaceToCubemapFace(s);
  29126. if (r.cross(h, t, i),
  29127. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  29128. o.isWithinFOV(e, h, u, null))
  29129. return !0;
  29130. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  29131. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  29132. if (o.getTileVector(n, a, d, l, c, v, g, e),
  29133. o.isWithinFOV(e, h, u, null))
  29134. return !0;
  29135. g += p
  29136. }
  29137. return !1
  29138. }
  29139. }(),
  29140. o.isWithinFOV = function() {
  29141. var e = new r.Vector3
  29142. , t = new r.Vector3;
  29143. return function(i, n, o, a) {
  29144. if (r.copyVector(i, t),
  29145. a) {
  29146. r.copyVector(a, e),
  29147. r.normalize(e);
  29148. var s = r.dot(e, i);
  29149. e.x *= s,
  29150. e.y *= s,
  29151. e.z *= s,
  29152. r.subVector(t, e)
  29153. }
  29154. var l = o / 2 * r.RADIANS_PER_DEGREE
  29155. , c = Math.cos(l)
  29156. , h = r.dot(t, n);
  29157. return h >= c
  29158. }
  29159. }(),
  29160. o.mapFaceToCubemapFace = function() {
  29161. var e = {
  29162. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  29163. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  29164. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  29165. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  29166. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  29167. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  29168. };
  29169. return function(t) {
  29170. return e[t]
  29171. }
  29172. }(),
  29173. t.exports = o
  29174. }
  29175. , {
  29176. "../enum/GLCubeFaces": 25,
  29177. "../util/MathLight": 176
  29178. }],
  29179. 175: [function(e, t, i) {
  29180. (function(i) {
  29181. "use strict";
  29182. function n() {
  29183. this.list = [],
  29184. this.index = {},
  29185. Object.defineProperty(this, "length", {
  29186. get: function() {
  29187. return this.list.length
  29188. }
  29189. })
  29190. }
  29191. var r = (e("./common"),
  29192. e("./logger"));
  29193. new r(i);
  29194. n.prototype.forEach = function(e) {
  29195. this.list.forEach(e)
  29196. }
  29197. ,
  29198. n.prototype.add = function(e) {
  29199. this.list.push(e),
  29200. this.index[this.getIndex(e)] = e
  29201. }
  29202. ,
  29203. n.prototype.getIndex = function(e) {
  29204. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  29205. }
  29206. ,
  29207. n.prototype.extend = function(e) {
  29208. for (var t = 0; t < e.length; t++)
  29209. this.add(e[t])
  29210. }
  29211. ,
  29212. n.prototype.get = function(e) {
  29213. return this.index[e]
  29214. }
  29215. ,
  29216. n.prototype.first = function() {
  29217. return this.list[0]
  29218. }
  29219. ,
  29220. n.prototype.last = function() {
  29221. return this.list[this.list.length - 1]
  29222. }
  29223. ,
  29224. n.prototype.reIndex = function() {
  29225. this.index = {};
  29226. var e = this;
  29227. this.forEach(function(t) {
  29228. e.index[e.getIndex(t)] = t
  29229. })
  29230. }
  29231. ,
  29232. n.prototype.filter = function(e) {
  29233. var t = this.list.filter(e);
  29234. return this.reIndex(),
  29235. t
  29236. }
  29237. ,
  29238. n.prototype.reduce = function(e, t) {
  29239. return this.list.reduce(e, t)
  29240. }
  29241. ,
  29242. n.prototype.sort = function(e) {
  29243. return this.list.sort(e)
  29244. }
  29245. ,
  29246. n.prototype.indexOf = function(e) {
  29247. for (var t = 0; t < this.list.length; ++t)
  29248. if (this.list[t] === e)
  29249. return t;
  29250. return -1
  29251. }
  29252. ,
  29253. t.exports = n
  29254. }
  29255. ).call(this, "/js/util/IndexedCollection.js")
  29256. }
  29257. , {
  29258. "./common": 185,
  29259. "./logger": 189
  29260. }],
  29261. 176: [function(e, t, i) {
  29262. "use strict";
  29263. var n = e("../constants")
  29264. , r = {};
  29265. r.RADIANS_PER_DEGREE = Math.PI / 180,
  29266. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  29267. r.Vector3 = function(e, t, i) {
  29268. this.x = e || 0,
  29269. this.y = t || 0,
  29270. this.z = i || 0
  29271. }
  29272. ,
  29273. r.Matrix4 = function() {
  29274. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  29275. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  29276. }
  29277. ,
  29278. r.Matrix4.prototype = {
  29279. identity: function() {
  29280. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  29281. this
  29282. },
  29283. copy: function(e) {
  29284. return this.elements.set(e.elements),
  29285. this
  29286. },
  29287. applyToVector3: function(e) {
  29288. var t = e.x
  29289. , i = e.y
  29290. , n = e.z
  29291. , r = this.elements;
  29292. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  29293. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  29294. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  29295. this
  29296. },
  29297. getInverse: function(e, t) {
  29298. var i = this.elements
  29299. , n = e.elements
  29300. , r = n[0]
  29301. , o = n[1]
  29302. , a = n[2]
  29303. , s = n[3]
  29304. , l = n[4]
  29305. , c = n[5]
  29306. , h = n[6]
  29307. , u = n[7]
  29308. , d = n[8]
  29309. , p = n[9]
  29310. , f = n[10]
  29311. , g = n[11]
  29312. , m = n[12]
  29313. , v = n[13]
  29314. , A = n[14]
  29315. , y = n[15]
  29316. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  29317. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  29318. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  29319. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  29320. , w = r * C + o * I + a * E + s * b;
  29321. if (0 === w) {
  29322. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  29323. if (t)
  29324. throw new Error(_);
  29325. return console.warn(_),
  29326. this.identity()
  29327. }
  29328. var T = 1 / w;
  29329. return i[0] = C * T,
  29330. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  29331. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  29332. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  29333. i[4] = I * T,
  29334. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  29335. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  29336. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  29337. i[8] = E * T,
  29338. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  29339. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  29340. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  29341. i[12] = b * T,
  29342. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  29343. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  29344. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  29345. this
  29346. },
  29347. makeRotationFromQuaternion: function(e) {
  29348. var t = this.elements
  29349. , i = e.x
  29350. , n = e.y
  29351. , r = e.z
  29352. , o = e.w
  29353. , a = i + i
  29354. , s = n + n
  29355. , l = r + r
  29356. , c = i * a
  29357. , h = i * s
  29358. , u = i * l
  29359. , d = n * s
  29360. , p = n * l
  29361. , f = r * l
  29362. , g = o * a
  29363. , m = o * s
  29364. , v = o * l;
  29365. return t[0] = 1 - (d + f),
  29366. t[4] = h - v,
  29367. t[8] = u + m,
  29368. t[1] = h + v,
  29369. t[5] = 1 - (c + f),
  29370. t[9] = p - g,
  29371. t[2] = u - m,
  29372. t[6] = p + g,
  29373. t[10] = 1 - (c + d),
  29374. t[3] = 0,
  29375. t[7] = 0,
  29376. t[11] = 0,
  29377. t[12] = 0,
  29378. t[13] = 0,
  29379. t[14] = 0,
  29380. t[15] = 1,
  29381. this
  29382. }
  29383. },
  29384. r.Quaternion = function(e, t, i, n) {
  29385. this._x = e || 0,
  29386. this._y = t || 0,
  29387. this._z = i || 0,
  29388. this._w = void 0 !== n ? n : 1
  29389. }
  29390. ,
  29391. r.Quaternion.prototype = {
  29392. get x() {
  29393. return this._x
  29394. },
  29395. set x(e) {
  29396. this._x = e
  29397. },
  29398. get y() {
  29399. return this._y
  29400. },
  29401. set y(e) {
  29402. this._y = e
  29403. },
  29404. get z() {
  29405. return this._z
  29406. },
  29407. set z(e) {
  29408. this._z = e
  29409. },
  29410. get w() {
  29411. return this._w
  29412. },
  29413. set w(e) {
  29414. this._w = e
  29415. },
  29416. copy: function(e) {
  29417. this._x = e.x,
  29418. this._y = e.y,
  29419. this._z = e.z,
  29420. this._w = e.w
  29421. },
  29422. inverse: function() {
  29423. return this.conjugate().normalize()
  29424. },
  29425. conjugate: function() {
  29426. return this._x *= -1,
  29427. this._y *= -1,
  29428. this._z *= -1,
  29429. this
  29430. },
  29431. length: function() {
  29432. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  29433. },
  29434. normalize: function() {
  29435. var e = this.length();
  29436. return 0 === e ? (this._x = 0,
  29437. this._y = 0,
  29438. this._z = 0,
  29439. this._w = 1) : (e = 1 / e,
  29440. this._x = this._x * e,
  29441. this._y = this._y * e,
  29442. this._z = this._z * e,
  29443. this._w = this._w * e),
  29444. this
  29445. },
  29446. setFromAxisAngle: function(e, t) {
  29447. var i = t / 2
  29448. , n = Math.sin(i);
  29449. return this._x = e.x * n,
  29450. this._y = e.y * n,
  29451. this._z = e.z * n,
  29452. this._w = Math.cos(i),
  29453. this
  29454. },
  29455. setFromUnitVectors: function() {
  29456. var e, t, i = 1e-6;
  29457. return function(n, o) {
  29458. return void 0 === e && (e = new r.Vector3),
  29459. t = r.dot(n, o) + 1,
  29460. t < i ? (t = 0,
  29461. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  29462. this._x = e.x,
  29463. this._y = e.y,
  29464. this._z = e.z,
  29465. this._w = t,
  29466. this.normalize()
  29467. }
  29468. }(),
  29469. multiply: function(e) {
  29470. return this.multiplyQuaternions(this, e)
  29471. },
  29472. premultiply: function(e) {
  29473. return this.multiplyQuaternions(e, this)
  29474. },
  29475. multiplyQuaternions: function(e, t) {
  29476. var i = e._x
  29477. , n = e._y
  29478. , r = e._z
  29479. , o = e._w
  29480. , a = t._x
  29481. , s = t._y
  29482. , l = t._z
  29483. , c = t._w;
  29484. return this._x = i * c + o * a + n * l - r * s,
  29485. this._y = n * c + o * s + r * a - i * l,
  29486. this._z = r * c + o * l + i * s - n * a,
  29487. this._w = o * c - i * a - n * s - r * l,
  29488. this
  29489. }
  29490. },
  29491. r.convertWorkshopVector = function(e) {
  29492. return new r.Vector3(-e.x,e.y,e.z)
  29493. }
  29494. ,
  29495. r.convertWorkshopQuaternion = function(e) {
  29496. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29497. }
  29498. ;
  29499. r.convertWorkshopOrthoZoom = function(e) {//xzw
  29500. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29501. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29502. }
  29503. ,
  29504. r.convertWorkshopPanoramaQuaternion = function(e) {
  29505. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  29506. }
  29507. ,
  29508. r.normalize = function(e) {
  29509. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29510. , i = Math.sqrt(t);
  29511. e.x /= i,
  29512. e.y /= i,
  29513. e.z /= i
  29514. }
  29515. ,
  29516. r.dot = function(e, t) {
  29517. return e.x * t.x + e.y * t.y + e.z * t.z
  29518. }
  29519. ,
  29520. r.cross = function(e, t, i) {
  29521. var n = e.x
  29522. , r = e.y
  29523. , o = e.z;
  29524. i.x = r * t.z - o * t.y,
  29525. i.y = o * t.x - n * t.z,
  29526. i.z = n * t.y - r * t.x
  29527. }
  29528. ,
  29529. r.setVector = function(e, t, i, n) {
  29530. e.x = t,
  29531. e.y = i,
  29532. e.z = n
  29533. }
  29534. ,
  29535. r.copyVector = function(e, t) {
  29536. t.x = e.x,
  29537. t.y = e.y,
  29538. t.z = e.z
  29539. }
  29540. ,
  29541. r.addVector = function(e, t) {
  29542. e.x += t.x,
  29543. e.y += t.y,
  29544. e.z += t.z
  29545. }
  29546. ,
  29547. r.subVector = function(e, t) {
  29548. e.x -= t.x,
  29549. e.y -= t.y,
  29550. e.z -= t.z
  29551. }
  29552. ,
  29553. r.applyQuaternionToVector = function(e, t) {
  29554. var i = t.x
  29555. , n = t.y
  29556. , r = t.z
  29557. , o = e.x
  29558. , a = e.y
  29559. , s = e.z
  29560. , l = e.w
  29561. , c = l * i + a * r - s * n
  29562. , h = l * n + s * i - o * r
  29563. , u = l * r + o * n - a * i
  29564. , d = -o * i - a * n - s * r;
  29565. t.x = c * l + d * -o + h * -s - u * -a,
  29566. t.y = h * l + d * -a + u * -o - c * -s,
  29567. t.z = u * l + d * -s + c * -a - h * -o
  29568. }
  29569. ,
  29570. r.angleBetweenVectors = function(e, t) {
  29571. return Math.acos(r.dot(e, t))
  29572. }
  29573. ,
  29574. t.exports = r
  29575. }
  29576. , {
  29577. "../constants": 8
  29578. }],
  29579. 177: [function(e, t, i) {
  29580. (function(i) {
  29581. "use strict";
  29582. function n(e) {
  29583. this.cache = null,
  29584. this.expires = 0
  29585. }
  29586. function r() {
  29587. this.baseUrl = null,
  29588. this.cache = null,
  29589. this.expires = 0
  29590. }
  29591. function o() {
  29592. this.baseUrl = null,
  29593. this.expires = 0
  29594. }
  29595. function a(e) {
  29596. this.initialLoadingPromise = null,
  29597. this.endpoint = e + "?type=3",
  29598. this.urlContainer = null,
  29599. this.authorizationHeader = h.getAuthorizationHeader(),
  29600. this.containerClasses = [o, r, n]
  29601. }
  29602. var s = e("./ajax")
  29603. , l = e("./logger")
  29604. , c = e("../constants")
  29605. , h = e("./showcase")
  29606. , u = (e("../ab"),
  29607. new l(i));
  29608. n.prototype = {
  29609. version: 1,
  29610. validate: function(e) {
  29611. return "catalog.json"in e && Object.keys(e).length > 0
  29612. },
  29613. update: function(e) {
  29614. return this.cache = e,
  29615. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29616. $.when()
  29617. },
  29618. get: function(e) {
  29619. return this.cache[e]
  29620. }
  29621. },
  29622. r.prototype = {
  29623. version: 2,
  29624. validate: function(e) {
  29625. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29626. },
  29627. update: function(e) {
  29628. return this.baseUrl = e["base.url"],
  29629. this.cache = e,
  29630. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29631. $.when()
  29632. },
  29633. get: function(e) {
  29634. var t = this.cache[e];
  29635. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29636. }
  29637. },
  29638. o.prototype = {
  29639. version: 3,
  29640. validate: function(e) {
  29641. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29642. },
  29643. update: function(e) {
  29644. return this.baseUrl = e.templates[0],
  29645. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29646. $.when()
  29647. },
  29648. get: function(e) {
  29649. return this.baseUrl.replace("{{filename}}", e)
  29650. }
  29651. },
  29652. a.prototype = {
  29653. init: function() {
  29654. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29655. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29656. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29657. this.refresh().done(function() {
  29658. u.debug("Refreshed")
  29659. }).fail(function() {
  29660. u.error("Failed url refresh, urls might go stale soon")
  29661. }))
  29662. }
  29663. .bind(this), c.signedUrlCheckInterval),
  29664. this.initialLoadingPromise = this.refresh(),
  29665. this.initialLoadingPromise)
  29666. },
  29667. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29668. e = e || {};
  29669. /*var t = void 0 === e.cache || e.cache;
  29670. return s.get( this.endpoint , { //file
  29671. responseType: "json",
  29672. prefetchFrom: t ? "files" : null,
  29673. cache: t,
  29674. auth: this.authorizationHeader
  29675. }).then(function(e) {
  29676. if (this.urlContainer && this.urlContainer.validate(e))
  29677. return this.urlContainer.update(e);
  29678. for (var i = 0; i < this.containerClasses.length; i++) {
  29679. var n = this.containerClasses[i]
  29680. , r = new n;
  29681. if (r.validate(e))
  29682. return u.info("Using urls version " + r.version),
  29683. this.urlContainer = r,
  29684. this.urlContainer.update(e)
  29685. }
  29686. return t ? this.refresh({
  29687. cache: !1
  29688. }) : $.Deferred().reject("missing-urls")
  29689. }
  29690. .bind(this), function(e) {
  29691. return "loading-failed"
  29692. }) */
  29693. return $.Deferred().resolve();
  29694. },
  29695. get: function(e) {
  29696. //return this.urlContainer.get(e)
  29697. return window.MP_PREFETCHED_MODELDATA.files.templates[0].replace("{{filename}}", e)
  29698. }
  29699. },
  29700. t.exports = a
  29701. }
  29702. ).call(this, "/js/util/ModelUrls.js")
  29703. }
  29704. , {
  29705. "../ab": 3,
  29706. "../constants": 8,
  29707. "./ajax": 181,
  29708. "./logger": 189,
  29709. "./showcase": 193
  29710. }],
  29711. 178: [function(e, t, i) {
  29712. (function(i) {
  29713. "use strict";
  29714. function n() {
  29715. u.call(this),
  29716. this.neighbourMap = {},
  29717. this.map = null
  29718. }
  29719. var r = e("three")
  29720. , o = e("./common")
  29721. , a = e("../settings")
  29722. , s = e("../objects/Panorama")
  29723. , a = e("../settings")
  29724. , l = e("./aStar")
  29725. , c = e("./logger")
  29726. , h = new c(i)
  29727. , u = e("./IndexedCollection")
  29728. , d = e("./transitions");
  29729. o.inherit(n, u),
  29730. n.prototype.getIndex = function(e) {
  29731. return e.id
  29732. }
  29733. ,
  29734. n.prototype.find = function(e, t) {
  29735. var i = o.filterAll(this.list, e);
  29736. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29737. i = o.stableSort(i, e)
  29738. }),
  29739. i[0])
  29740. }
  29741. ,
  29742. n.prototype.sortByScore = function(e, t) {
  29743. var i = o.filterAll(this.list, e);
  29744. return 0 === i.length ? null : i = i.map(function(e) {
  29745. return {
  29746. pano: e,
  29747. score: t.reduce(function(t, i) {
  29748. return t + i(e)
  29749. }, 0)
  29750. }
  29751. }).sort(function(e, t) {
  29752. return t.score - e.score;
  29753. })
  29754. }
  29755. ,
  29756. n.prototype.lowestByScore = function(e, t, i) {
  29757. return this.findRankedByScore(0, e, t, i)
  29758. }
  29759. ,
  29760. n.prototype.findRankedByScore = function(e, t, i, n) {
  29761. n && (n.candidates = null,
  29762. n.pano = null),
  29763. e || (e = 0);
  29764. var r = this.sortByScore(t, i);
  29765. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29766. n.pano = r[e].pano),
  29767. r[e].pano)
  29768. }
  29769. ,
  29770. n.prototype.showPanoScores = function(e) {
  29771. this.list.forEach(function(e) {
  29772. e.removeTextSprite()
  29773. });
  29774. var t = 6344768;
  29775. e.forEach(function(e) {
  29776. e.pano.addTextSprite(e.score.toFixed(2), t),
  29777. t = 16428055
  29778. })
  29779. }
  29780. ,
  29781. n.prototype.isNeighbour = function(e, t) {
  29782. return this.neighbourMap[e.id][t.id]
  29783. }
  29784. ,
  29785. n.prototype.getNeighbours = function(e) {
  29786. return this.neighbourMap[e.id]
  29787. }
  29788. ,
  29789. n.prototype.setNeighbour = function(e, t, i) {
  29790. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29791. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29792. this.neighbourMap[e.id][e.id] = !0,
  29793. this.neighbourMap[t.id][t.id] = !0,
  29794. this.neighbourMap[e.id][t.id] = i,
  29795. this.neighbourMap[t.id][e.id] = i,
  29796. this.neighbourMap[e.id]
  29797. }
  29798. ,
  29799. n.prototype.findClosest = function(e, t) {
  29800. var i = [s.filters.isPanoAligned()];
  29801. return t && i.push(s.filters.inDirection(e, t, .75)),
  29802. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29803. }
  29804. ,
  29805. n.prototype.dualNeighbors = function(e, t) {
  29806. var i, n = [];
  29807. for (i in this.neighbourMap[e.id])
  29808. this.neighbourMap[t.id][i] && n.push(i);
  29809. return n
  29810. }
  29811. ,
  29812. n.prototype.populate_path_graph = function() {
  29813. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29814. for (e = 0; e < this.list.length; e += 1) {
  29815. o = this.list[e],
  29816. s = {},
  29817. l = !1,
  29818. i = o.neighbourPanos || o.findNeighourPanos();
  29819. for (t in i)
  29820. if (i[t]) {
  29821. a = this.index[t],
  29822. p.copy(o.floorPosition),
  29823. p.sub(a.floorPosition);
  29824. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29825. , v = (Math.abs(p.y) / Math.max(m, .01),
  29826. Math.max(0, Math.abs(p.y) - .2));
  29827. v > 0 ? (f += 1,
  29828. v = Math.pow(4 * v, 2),
  29829. m = Math.pow(m, 2),
  29830. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29831. n = p.length()),
  29832. s[a.id] = n,
  29833. l = !0
  29834. }
  29835. l ? u[o.id] = s : d += 1
  29836. }
  29837. this.map = u,
  29838. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29839. }
  29840. ,
  29841. n.prototype.aStarSearch = function(e, t) {
  29842. var i = Date.now()
  29843. , n = new l({
  29844. start: e,
  29845. isEnd: function(e) {
  29846. return e === t
  29847. },
  29848. neighbor: function(e) {
  29849. var t = e.neighbourPanos || e.findNeighourPanos()
  29850. , i = [];
  29851. for (var n in t)
  29852. t[n] && i.push(this.index[n]); //add: t[n] &&
  29853. return i
  29854. }
  29855. .bind(this),
  29856. distance: function(e, t) {
  29857. var i = this.map[e.id]
  29858. , n = i[t.id];
  29859. return n
  29860. }
  29861. .bind(this),
  29862. heuristic: function(e, t) {
  29863. return 1
  29864. }
  29865. .bind(this),
  29866. hash: function(e) {
  29867. return e.id
  29868. },
  29869. timeout: 5e3
  29870. });
  29871. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29872. "success" !== n.status)
  29873. return h.debug("Did not find A* path from " + e + " to " + t),
  29874. null;
  29875. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29876. var r = [];
  29877. return n.path.forEach(function(e) {
  29878. r.push(e.id)
  29879. }),
  29880. r
  29881. }
  29882. ,
  29883. n.prototype.includeNodesNearPath = function() {
  29884. var e = new r.Vector3
  29885. , t = new r.Vector3
  29886. , i = new r.Vector3
  29887. , n = new r.Vector3
  29888. , o = new r.Vector3
  29889. , a = new r.Vector3
  29890. , s = new r.Vector3
  29891. , l = new r.Vector3
  29892. , c = []
  29893. , h = new r.Vector3
  29894. , u = new r.Vector3;
  29895. return function(r, d) {
  29896. if (r)
  29897. for (var p = function(e, t, i) {
  29898. return o.copy(t).sub(e),
  29899. o.dot(i)
  29900. }, f = function(e, t) {
  29901. return p(h, e.position, i) - p(h, t.position, i)
  29902. }, g = 0; g < r.length - 1; ) {
  29903. var m = r[g]
  29904. , v = r[g + 1]
  29905. , A = this.index[m]
  29906. , y = this.index[v];
  29907. h.copy(A.position),
  29908. u.copy(y.position),
  29909. c.length = 0,
  29910. e.copy(u).sub(h),
  29911. i.copy(e).normalize();
  29912. for (var C = 0; C < this.list.length; C++) {
  29913. var I = this.list[C];
  29914. o.copy(I.position).sub(h);
  29915. var E = o.dot(i);
  29916. if (E > 0) {
  29917. s.copy(i),
  29918. s.multiplyScalar(E),
  29919. a.copy(o),
  29920. a.sub(s);
  29921. var b = a.length();
  29922. if (b < d) {
  29923. t.copy(e).negate(),
  29924. n.copy(t).normalize(),
  29925. l.copy(I.position).sub(u);
  29926. var w = l.dot(n);
  29927. w > 0 && c.push(I)
  29928. }
  29929. }
  29930. }
  29931. if (c.length > 0) {
  29932. c.sort(f);
  29933. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29934. r[_] = r[_ - c.length];
  29935. for (var T = 0; T < c.length; T++)
  29936. r[T + g + 1] = c[T].id
  29937. }
  29938. g += c.length + 1
  29939. }
  29940. }
  29941. }(),
  29942. n.prototype.fadeMarkerOpacity = function(e, t) {
  29943. var i = void 0 === e ? a.panorama.markerOpacity : e
  29944. , n = this.list.findIndex(function(e) {
  29945. return e.marker
  29946. });
  29947. if (!(n < 0)) {
  29948. var r = this.list[n].marker.material.opacity;
  29949. if (r !== e) {
  29950. var o = i - r;
  29951. d.trigger({
  29952. func: function(e, t) {
  29953. var i = r + e * o;
  29954. this.forEach(function(e) {
  29955. e.marker && (e.marker.material.opacity = i)
  29956. })
  29957. }
  29958. .bind(this),
  29959. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29960. name: "_fpm"
  29961. })
  29962. }
  29963. }
  29964. }
  29965. ,
  29966. t.exports = n
  29967. }
  29968. ).call(this, "/js/util/PanoramaCollection.js")
  29969. }
  29970. , {
  29971. "../objects/Panorama": 148,
  29972. "../settings": 166,
  29973. "./IndexedCollection": 175,
  29974. "./aStar": 180,
  29975. "./common": 185,
  29976. "./logger": 189,
  29977. "./transitions": 195,
  29978. three: 217
  29979. }],
  29980. 179: [function(e, t, i) {
  29981. "use strict";
  29982. function n() {
  29983. this.actionSequence = [],
  29984. this.actionSequenceInProgress = !1
  29985. }
  29986. function r(e, t, i, n) {
  29987. s.trackAlways("zoom_" + e, {
  29988. from: t,
  29989. to: i,
  29990. pano: n
  29991. })
  29992. }
  29993. function o(e, t) {
  29994. r("initial", 1, e, t)
  29995. }
  29996. function a(e, t, i) {
  29997. r("followup", e, t, i)
  29998. }
  29999. var s = e("../analytics");
  30000. n.prototype.reset = function(e) {
  30001. this.actionSequenceInProgress = !1,
  30002. this.actionSequence.length = 0
  30003. }
  30004. ,
  30005. n.prototype.addZoomAction = function() {
  30006. var e = null
  30007. , t = null
  30008. , i = !1
  30009. , n = function() {
  30010. if (e = null,
  30011. this.actionSequence.length > 0) {
  30012. var i = this.actionSequence[0].start
  30013. , n = this.actionSequence[this.actionSequence.length - 1].end;
  30014. 1 === i ? o(n, t) : a(i, n, t)
  30015. }
  30016. this.reset()
  30017. };
  30018. return function(r, o, a) {
  30019. if (r !== o) {
  30020. i || (n = n.bind(this),
  30021. i = !0),
  30022. e && (window.clearTimeout(e),
  30023. e = null),
  30024. a === t && this.actionSequenceInProgress || (this.reset(),
  30025. t = a),
  30026. this.actionSequenceInProgress = !0;
  30027. var s = {
  30028. start: r,
  30029. end: o
  30030. };
  30031. this.actionSequence.push(s),
  30032. e = window.setTimeout(n, 150)
  30033. }
  30034. }
  30035. }(),
  30036. t.exports = n
  30037. }
  30038. , {
  30039. "../analytics": 4
  30040. }],
  30041. 180: [function(e, t, i) {
  30042. "use strict";
  30043. function n(e) {
  30044. void 0 === e.timeout && (e.timeout = 1 / 0);
  30045. var t = e.hash || o
  30046. , i = {
  30047. data: e.start,
  30048. g: 0,
  30049. h: e.heuristic(e.start)
  30050. }
  30051. , n = i;
  30052. i.f = i.h;
  30053. var h = new s
  30054. , u = new l(a)
  30055. , d = c();
  30056. u.push(i),
  30057. d.set(t(i.data), i);
  30058. for (var p = new Date; u.size(); ) {
  30059. if (new Date - p > e.timeout)
  30060. return {
  30061. status: "timeout",
  30062. cost: n.g,
  30063. path: r(n)
  30064. };
  30065. var f = u.pop();
  30066. if (d.delete(t(f.data)),
  30067. e.isEnd(f.data))
  30068. return {
  30069. status: "success",
  30070. cost: f.g,
  30071. path: r(f)
  30072. };
  30073. h.add(t(f.data));
  30074. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  30075. var v = g[m];
  30076. if (!h.contains(t(v))) {
  30077. var A = f.g + e.distance(f.data, v)
  30078. , y = d.get(t(v))
  30079. , C = !1;
  30080. if (void 0 === y)
  30081. y = {
  30082. data: v
  30083. },
  30084. d.set(t(v), y);
  30085. else {
  30086. if (y.g < A)
  30087. continue;
  30088. C = !0
  30089. }
  30090. y.parent = f,
  30091. y.g = A,
  30092. y.h = e.heuristic(v),
  30093. y.f = A + y.h,
  30094. y.h < n.h && (n = y),
  30095. C ? u.heapify() : u.push(y)
  30096. }
  30097. }
  30098. }
  30099. return {
  30100. status: "noPath",
  30101. cost: n.g,
  30102. path: r(n)
  30103. }
  30104. }
  30105. function r(e) {
  30106. if (void 0 !== e.parent) {
  30107. var t = r(e.parent);
  30108. return t.push(e.data),
  30109. t
  30110. }
  30111. return [e.data]
  30112. }
  30113. function o(e) {
  30114. return e.toString()
  30115. }
  30116. function a(e, t) {
  30117. return e.f - t.f
  30118. }
  30119. var s = e("Set")
  30120. , l = e("heap")
  30121. , c = e("dict");
  30122. t.exports = n
  30123. }
  30124. , {
  30125. Set: 196,
  30126. dict: 210,
  30127. heap: 211
  30128. }],
  30129. 181: [function(e, t, i) {
  30130. (function(i) {
  30131. "use strict";
  30132. function n(e, t, i) {
  30133. var n = new XMLHttpRequest;
  30134. if (i && "withCredentials"in n)
  30135. n.open(e, t, i);
  30136. else if ("undefined" != typeof XDomainRequest)
  30137. n = new XDomainRequest,
  30138. n.open(e, t);
  30139. else {
  30140. if (i)
  30141. throw "Browser does not support CORS!";
  30142. n.open(e, t)
  30143. }
  30144. return n
  30145. }
  30146. function r(e, t, i) {
  30147. function o() {
  30148. u.warn("Retrying ", t),
  30149. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  30150. }
  30151. function a(e, t) {
  30152. var i = e.response;
  30153. if ("json" === t && "object" != typeof i)
  30154. try {
  30155. i = JSON.parse(e.responseText)
  30156. } catch (e) {
  30157. return void c.reject({
  30158. error: "Failed parsing JSON"
  30159. })
  30160. }
  30161. else if ("image/jpeg" === t) {
  30162. var n = new Uint8Array(e.response)
  30163. , r = new Blob([n],{
  30164. type: "image/jpeg"
  30165. })
  30166. , o = URL.createObjectURL(r);
  30167. i = new Image,
  30168. i.src = o,
  30169. i.crossOrigin = "Anonymous",
  30170. i.onload = function() {
  30171. URL.revokeObjectURL(o)
  30172. }
  30173. }
  30174. return i
  30175. }
  30176. var s = n(e, t, !1);
  30177. if (i = i || {},
  30178. i.retries = void 0 !== i.retries ? i.retries : 0,
  30179. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  30180. i.responseType)
  30181. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  30182. s.responseType = i.responseType;
  30183. else {
  30184. if ("image/jpeg" !== i.responseType)
  30185. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  30186. s.responseType = "arraybuffer"
  30187. }
  30188. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  30189. i.auth && s.setRequestHeader("Authorization", i.auth),
  30190. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  30191. s.setRequestHeader("Content-Type", "application/json")),
  30192. "object" == typeof i.headers)
  30193. for (var l in i.headers)
  30194. s.setRequestHeader(l, i.headers[l]);
  30195. var c = $.Deferred();
  30196. return s.onreadystatechange = function(e) {
  30197. if (4 === this.readyState)
  30198. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  30199. i.retries++,
  30200. setTimeout(o, 1e3);
  30201. else if (200 === this.status) {
  30202. var t = a(this, i.responseType);
  30203. c.resolve(t)
  30204. } else
  30205. c.reject(this)
  30206. }
  30207. ,
  30208. s.onprogress = function(e) {
  30209. c.notify(e)
  30210. }
  30211. ,
  30212. s.send(i.data),
  30213. c.promise()
  30214. }
  30215. function o(e) {
  30216. return Object.keys(e).sort().map(function(t) {
  30217. return {
  30218. key: t,
  30219. value: e[t]
  30220. }
  30221. })
  30222. }
  30223. function a(e, t) {
  30224. var i = t.responseType || null
  30225. , n = t.auth || null
  30226. , r = t.prefetchFrom || null
  30227. , a = e + "__" + i + "__" + n + "__" + r;
  30228. return t.headers && o(t.headers).forEach(function(e) {
  30229. a += "__" + e.key + ":" + e.value
  30230. }),
  30231. a
  30232. }
  30233. function s(e, t) {
  30234. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  30235. }
  30236. function l(e, t, i) {
  30237. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  30238. }
  30239. var c = e("./logger")
  30240. , h = e("../ab")
  30241. , u = new c(i);
  30242. window.URL = window.URL || window.webkitURL,
  30243. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  30244. window.MP_PREFETCHED_MODELDATA = window.MP_PREFETCHED_MODELDATA || {}
  30245. /* setTimeout(function() {//MP-- xzw delete
  30246. window.MP_REQUEST_CACHE = null,
  30247. window.MP_PREFETCHED_MODELDATA = {}
  30248. }, 6e4),
  30249. window.onpageshow = function(e) {
  30250. e.persisted && (window.MP_REQUEST_CACHE = null,
  30251. window.MP_PREFETCHED_MODELDATA = {})
  30252. } */
  30253. ,
  30254. t.exports = {
  30255. get: function(e, t) {
  30256. t = t || {};
  30257. var i = void 0 === t.cache || t.cache;
  30258. if (i) {
  30259. var n = s(e, t);
  30260. if (n)
  30261. return n
  30262. }
  30263. var o;
  30264. return o = t.prefetchFrom && window.MP_PREFETCHED_MODELDATA[t.prefetchFrom] ? $.when(window.MP_PREFETCHED_MODELDATA[t.prefetchFrom]) : r("GET", e, t),
  30265. i && l(e, t, o),
  30266. o
  30267. },
  30268. post: function(e, t) {
  30269. return r("POST", e, t)
  30270. },
  30271. patch: function(e, t) {
  30272. return r("PATCH", e, t)
  30273. },
  30274. getImage: function(e, t) {
  30275. function i() {
  30276. u.warn("Retrying ", e),
  30277. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  30278. }
  30279. var n = $.Deferred()
  30280. , r = new Image
  30281. , o = this;
  30282. return e = h.changeIfImageOptimzing(e),
  30283. null !== t && void 0 !== t || (t = 3),
  30284. r.onerror = function() {
  30285. t > 0 ? setTimeout(i, 1e3) : n.reject()
  30286. }
  30287. ,
  30288. r.onload = function() {
  30289. n.resolve(r)
  30290. }
  30291. ,
  30292. r.crossOrigin = "anonymous",
  30293. r.src = e,
  30294. n
  30295. }
  30296. }
  30297. }
  30298. ).call(this, "/js/util/ajax.js")
  30299. }
  30300. , {
  30301. "../ab": 3,
  30302. "./logger": 189
  30303. }],
  30304. 182: [function(e, t, i) {
  30305. "use strict";
  30306. function n(e, t) {
  30307. var i = window.navigator.userAgent
  30308. , n = i.match(e);
  30309. return n = n ? n[1].split(t) : [],
  30310. {
  30311. major: parseInt(n[0]) || 0,
  30312. minor: parseInt(n[1]) || 0,
  30313. patch: parseInt(n[2]) || 0
  30314. }
  30315. }
  30316. var r = e("../exception/DeviceMismatchException");
  30317. window.browser = t.exports = {
  30318. isFullscreen: function() {
  30319. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  30320. },
  30321. supportsFullscreen: function() {
  30322. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  30323. },
  30324. isPointerLocked: function() {
  30325. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  30326. },
  30327. requestFullscreen: function(e, t) {
  30328. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  30329. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  30330. },
  30331. requestPointerLock: function() {
  30332. var e;
  30333. if (document.fullscreenElement)
  30334. e = document.fullscreenElement();
  30335. else if (document.mozFullscreenElement)
  30336. e = document.mozFullscreenElement();
  30337. else if (document.mozFullScreenElement)
  30338. e = document.mozFullScreenElement();
  30339. else {
  30340. if (!document.webkitFullscreenElement)
  30341. return;
  30342. e = document.webkitFullscreenElement()
  30343. }
  30344. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  30345. e.requestPointerLock(),
  30346. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  30347. },
  30348. exitPointerLock: function() {
  30349. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  30350. document.exitPointerLock()
  30351. },
  30352. exitFullscreen: function() {
  30353. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  30354. },
  30355. details: function() {
  30356. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  30357. return e ? {
  30358. name: e[1],
  30359. version: parseInt(e[2]),
  30360. platform: navigator.platform
  30361. } : {}
  30362. },
  30363. is: function(e) {
  30364. return this.details() && this.details().name === e
  30365. },
  30366. inIframe: function() {
  30367. return window.parent !== window
  30368. },
  30369. aspectRatio: function() {
  30370. var e = $("#player").width() / $("#player").height();
  30371. return isFinite(e) ? e : 0
  30372. },
  30373. userAgent: function() {
  30374. return window.navigator.userAgent
  30375. },
  30376. isMobile: function() {
  30377. var e = navigator.userAgent || navigator.vendor || window.opera;
  30378. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  30379. },
  30380. isLandscape: function() {
  30381. return this.isMobile && this.aspectRatio() > 1
  30382. },
  30383. isSmallScreen: function() {
  30384. var e = screen.width / window.devicePixelRatio;
  30385. return e < 240
  30386. },
  30387. detectIE: function() {
  30388. var e = window.navigator.userAgent
  30389. , t = e.indexOf("MSIE ");
  30390. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  30391. },
  30392. detectSafari: function() {
  30393. var e = window.navigator.userAgent
  30394. , t = e.indexOf("Safari");
  30395. return t !== -1 && !this.detectChrome()
  30396. },
  30397. detectFirefox: function() {
  30398. var e = window.navigator.userAgent;
  30399. return e.indexOf("Firefox") !== -1
  30400. },
  30401. detectChrome: function() {
  30402. var e = window.navigator.userAgent;
  30403. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  30404. },
  30405. detectOpera: function() {
  30406. var e = window.navigator.userAgent;
  30407. return e.indexOf("OPR") !== -1
  30408. },
  30409. detectIOS: function() {
  30410. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  30411. },
  30412. detectIPad: function() {
  30413. var e = window.navigator.userAgent
  30414. , t = /iPad/;
  30415. return t.test(e)
  30416. },
  30417. detectIPod: function() {
  30418. var e = window.navigator.userAgent
  30419. , t = /iPod/;
  30420. return t.test(e)
  30421. },
  30422. detectIPhone: function() {
  30423. var e = window.navigator.userAgent
  30424. , t = /iPhone/;
  30425. return t.test(e)
  30426. },
  30427. detectAndroid: function() {
  30428. var e = window.navigator.userAgent;
  30429. return e.indexOf("Android") !== -1
  30430. },
  30431. detectAndroidMobile: function() {
  30432. var e = window.navigator.userAgent;
  30433. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  30434. },
  30435. detectSamsungNative: function() {
  30436. var e = window.navigator.userAgent;
  30437. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  30438. },
  30439. detectSamsungS6: function() {
  30440. var e = window.navigator.userAgent;
  30441. return e.indexOf("SM-G92") !== -1
  30442. },
  30443. /************************************************************fyz改from徐世廷*************************************************************/
  30444. detectHUAWEI5X: function() {
  30445. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  30446. },
  30447. /*******************************************************************************************************************************/
  30448. detectWebVR: function() {
  30449. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  30450. },
  30451. getVRDisplay: function() {
  30452. var e = $.Deferred();
  30453. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  30454. t.length >= 1 && e.resolve(t[0]),
  30455. e.reject(null)
  30456. }),
  30457. e) : e.reject(null)
  30458. },
  30459. iosVersion: function() {
  30460. if (!this.detectIOS())
  30461. throw new r("Did not detect an iDevice");
  30462. var e = /((?:\d+\_?){1,3}) like Mac OS/
  30463. , t = "_";
  30464. return n(e, t)
  30465. },
  30466. androidVersion: function() {
  30467. if (!this.detectAndroid())
  30468. throw new r("Did not detect an Android based device");
  30469. var e = /Android ((?:\d+\.?){1,3})/
  30470. , t = ".";
  30471. return n(e, t)
  30472. },
  30473. valueFromCookie: function(e, t) {
  30474. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  30475. if (!i)
  30476. return t;
  30477. var n = i[1];
  30478. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  30479. },
  30480. valueFromHash: function(e, t) {
  30481. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  30482. , n = i.exec(window.location.href);
  30483. if (!n)
  30484. return t;
  30485. var r = n[1];
  30486. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  30487. }
  30488. }
  30489. //changeLog()
  30490. }
  30491. , {
  30492. "../exception/DeviceMismatchException": 56
  30493. }],
  30494. 183: [function(e, t, i) {
  30495. (function(i) {
  30496. "use strict";
  30497. function n(e, t) {
  30498. var i = r(t);
  30499. var replaceAll = function (str, f, e) {
  30500. //f全部替换成e
  30501. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30502. return str.replace(reg, e);
  30503. };
  30504. var urlFirstView = c.valueFromHash('firstView');
  30505. if(urlFirstView){
  30506. try{
  30507. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  30508. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  30509. urlFirstView = "{"+urlFirstView+"]}"
  30510. let info = JSON.parse(urlFirstView);
  30511. i.pano = t.index[info.pano] //panos.get(info.pano)
  30512. if(!i.pano){
  30513. urlFirstView = false
  30514. console.error('检测到firstView但是 找不到该pano')
  30515. }else{
  30516. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30517. i.zoom = -1;
  30518. i.mode = "panorama"
  30519. i.setByUrl = true
  30520. }
  30521. }catch(e){
  30522. urlFirstView = false
  30523. console.error('检测到firstView但是解析出错'+e)
  30524. }
  30525. }
  30526. if (Object.keys(i).length > 0)
  30527. return i;
  30528. if (e.heroImage)
  30529. i = o(e, t);
  30530. else if (window.MP_PREFETCHED_MODELDATA.camera_start) {
  30531. var n = window.MP_PREFETCHED_MODELDATA.camera_start;
  30532. try {
  30533. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30534. i.position = n.camera.position,
  30535. //i.quaternion = n.camera.quaternion,
  30536. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30537. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30538. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30539. d.debug("Using camera_start"),
  30540. d.debug("Modeldata pano: ", i.pano.quaternion),
  30541. d.debug("Camera start pano: ", n.pano.quaternion)),
  30542. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30543. } catch (e) {
  30544. d.warn(e.message)
  30545. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  30546. }
  30547. }
  30548. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30549. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30550. i.pano = t.findClosest(i.position),
  30551. i.quaternion = i.pano.quaternion),
  30552. 0 === Object.keys(i).length) {
  30553. var a = t.list[0];
  30554. a && (i.mode = h.PANORAMA,
  30555. i.pano = a,
  30556. i.position = a.position,
  30557. i.quaternion = a.quaternion,
  30558. d.info("Starting at 1st pano " + a.id))
  30559. }
  30560. return i.mode = i.mode || h.DOLLHOUSE,
  30561. i
  30562. }
  30563. function r(e) {
  30564. var t = c.valueFromHash("start", "")
  30565. , i = {};
  30566. if ("" !== t) {
  30567. d.debug("Start override found in parameters, trying to parse..."),
  30568. i = a(t) || {};
  30569. var n = c.valueFromHash("tag", null);
  30570. n && (i.tag = n),
  30571. i.panoId && (i.pano = e.get(i.panoId))
  30572. }
  30573. return i
  30574. }
  30575. function o(e, t) {
  30576. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30577. return {};
  30578. var i = {}
  30579. , n = e.heroImage.metadata;
  30580. d.debug("Using start position from thumbnail image"),
  30581. i.position = n.camera_position,
  30582. i.quaternion = n.camera_quaternion;
  30583. try {
  30584. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30585. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30586. } catch (e) {
  30587. d.debug(e.message)
  30588. }
  30589. return i
  30590. }
  30591. function a(e) {
  30592. return s.deserialize(e)
  30593. }
  30594. var s = e("../controls/serializer")
  30595. , l = e("../util/math")
  30596. , c = e("./browser")
  30597. , h = e("../enum/Viewmode")
  30598. , u = e("../util/logger")
  30599. , th = e("three")//xzw
  30600. , d = new u(i);
  30601. t.exports = {
  30602. getStartCameraOptions: n
  30603. }
  30604. }
  30605. ).call(this, "/js/util/camera.js")
  30606. }
  30607. , {
  30608. "../controls/serializer": 14,
  30609. "../enum/Viewmode": 51,
  30610. "../util/logger": 189,
  30611. "../util/math": 190,
  30612. "./browser": 182,
  30613. "three": 217
  30614. }],
  30615. 184: [function(e, t, i) {
  30616. "use strict";
  30617. function n(e, t, i) {
  30618. return o(e.fov, t, i)
  30619. }
  30620. var r = e("./MathLight")
  30621. , o = function(e, t, i) {
  30622. var n = t
  30623. , o = i
  30624. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30625. return a
  30626. }
  30627. , a = function(e, t, i) {
  30628. var n = t
  30629. , o = i
  30630. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30631. return a
  30632. }
  30633. , s = function(e, t, i, n) {
  30634. var r = o(e, i, n);
  30635. return r > t ? a(t, i, n) : e
  30636. };
  30637. t.exports = {
  30638. clampVFOV: s,
  30639. getHFOVForCamera: n,
  30640. getHFOVFromVFOV: o,
  30641. getVFOVFromHFOV: a
  30642. }
  30643. window.MathLight = t.exports
  30644. }
  30645. , {
  30646. "./MathLight": 176
  30647. }],
  30648. 185: [function(e, t, i) {
  30649. "use strict";
  30650. var n = e("three");
  30651. t.exports = {
  30652. delayOneFrame: function(e) {
  30653. window.setTimeout(e, 1)
  30654. },
  30655. normalizeUrl: function(e) {
  30656. return e.replace("https://", "http://")
  30657. },
  30658. domainFromUrl: function(e) {
  30659. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30660. return t ? t[3] : e
  30661. },
  30662. average: function(e, t) {
  30663. if (0 === e.length)
  30664. return null;
  30665. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30666. var o = t ? e[r][t] : e[r];
  30667. i += o,
  30668. n++
  30669. }
  30670. return i / n
  30671. },
  30672. countUnique: function(e) {
  30673. for (var t = {}, i = 0; i < e.length; i++)
  30674. t[e[i]] = 1 + (t[e[i]] || 0);
  30675. return Object.keys(t).length
  30676. },
  30677. averageVectors: function(e, t) {
  30678. var i = new n.Vector3;
  30679. if (0 === e.length)
  30680. return i;
  30681. for (var r = 0, o = 0; o < e.length; o++) {
  30682. var a = t ? e[o][t] : e[o];
  30683. i.add(a),
  30684. r++
  30685. }
  30686. return i.divideScalar(r)
  30687. },
  30688. equalLists: function(e, t) {
  30689. if (e.length !== t.length)
  30690. return !1;
  30691. for (var i = 0; i < e.length; i++)
  30692. if (e[i] !== t[i])
  30693. return !1;
  30694. return !0
  30695. },
  30696. lowerMedian: function(e, t) {
  30697. if (0 === e.length)
  30698. return null;
  30699. t = t || 2,
  30700. e.sort(function(e, t) {
  30701. return e - t
  30702. });
  30703. var i = Math.floor(e.length / t);
  30704. return e[i]
  30705. },
  30706. stableSort: function(e, t) {
  30707. return e.map(function(e, t) {
  30708. return {
  30709. value: e,
  30710. index: t
  30711. }
  30712. }).sort(function(e, i) {
  30713. var n = t(e.value, i.value);
  30714. return 0 !== n ? n : e.index - i.index
  30715. }).map(function(e) {
  30716. return e.value
  30717. })
  30718. },
  30719. filterAll: function(e, t) {
  30720. return e.filter(function(e) {
  30721. return t.every(function(t) {
  30722. return t(e)
  30723. })
  30724. })
  30725. },
  30726. formatDate: function(e) {
  30727. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30728. },
  30729. formatDatetime: function(e) {
  30730. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30731. },
  30732. randomString: function(e) {
  30733. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30734. t += i.charAt(Math.floor(Math.random() * i.length));
  30735. return t
  30736. },
  30737. uint8ToBase64: function(e, t) {
  30738. t && "number" == typeof t || (t = 8192);
  30739. for (var i = [], n = 0; n < e.length; n += t)
  30740. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30741. return btoa(i.join(""))
  30742. },
  30743. uuid4: function e(t) {
  30744. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30745. },
  30746. nth: function(e) {
  30747. return e %= 10,
  30748. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30749. },
  30750. extendObject: function(e, t) {
  30751. return Object.keys(t).forEach(function(i) {
  30752. e[i] = t[i]
  30753. }),
  30754. e
  30755. },
  30756. deepExtend: function e(t) {
  30757. t = t || {};
  30758. for (var i = 1; i < arguments.length; i++) {
  30759. var n = arguments[i];
  30760. if (n)
  30761. for (var r in n)
  30762. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30763. }
  30764. return t
  30765. },
  30766. inherit: function(e, t) {
  30767. e.prototype = Object.create(t.prototype),
  30768. e.prototype.constructor = e
  30769. },
  30770. extend: function(e, t) {
  30771. for (var i in t.prototype)
  30772. e.prototype[i] = t.prototype[i]
  30773. }
  30774. ,
  30775. getVisiblePano : function(positions = [], options={}){//add
  30776. var visiblePanos = [];
  30777. var panos = options.panos || player.model.panos.list;
  30778. options.posAtPanos = options.posAtPanos || {}//在不同漫游点的positions
  30779. panos.forEach((pano)=>{
  30780. if(!pano.isAligned())return;
  30781. var A = pano.position.clone();
  30782. var posB = options.posAtPanos[pano.id] || positions;
  30783. var posLength = posB.length
  30784. for(let i=0;i<posLength;i++){
  30785. var B = posB[i];
  30786. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  30787. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30788. if (!o || !o.length){ //只要有一点可见,就算整体可见
  30789. visiblePanos.push(pano );
  30790. break;
  30791. }
  30792. }
  30793. })
  30794. return visiblePanos
  30795. }
  30796. ,
  30797. sortByScore : function(list, request, rank) {
  30798. var i = this.filterAll(list, request);
  30799. return 0 === i.length ? null : i = i.map(function(e) {
  30800. return {
  30801. item: e,
  30802. score: rank.reduce(function(t, i) {
  30803. return t + i(e);
  30804. }, 0)
  30805. };
  30806. }).sort(function(e, t) {
  30807. return t.score - e.score;
  30808. });
  30809. }
  30810. },
  30811. Math.sign = function(e) {
  30812. return e < 0 ? -1 : 1
  30813. }
  30814. window.common = t.exports
  30815. }
  30816. , {
  30817. three: 217
  30818. }],
  30819. 186: [function(e, t, i) {
  30820. "use strict";
  30821. var n = {};
  30822. n.linearTween = function(e, t, i, n) {
  30823. return i * e / n + t
  30824. }
  30825. ,
  30826. n.easeInQuad = function(e, t, i, n) {
  30827. return e /= n,
  30828. i * e * e + t
  30829. }
  30830. ,
  30831. n.easeOutQuad = function(e, t, i, n) {
  30832. return e /= n,
  30833. -i * e * (e - 2) + t
  30834. }
  30835. ,
  30836. n.easeInOutQuad = function(e, t, i, n) {
  30837. return e /= n / 2,
  30838. e < 1 ? i / 2 * e * e + t : (e--,
  30839. -i / 2 * (e * (e - 2) - 1) + t)
  30840. }
  30841. ,
  30842. n.easeInCubic = function(e, t, i, n) {
  30843. return e /= n,
  30844. i * e * e * e + t
  30845. }
  30846. ,
  30847. n.easeOutCubic = function(e, t, i, n) {
  30848. return e /= n,
  30849. e--,
  30850. i * (e * e * e + 1) + t
  30851. }
  30852. ,
  30853. n.easeInOutCubic = function(e, t, i, n) {
  30854. return e /= n / 2,
  30855. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30856. i / 2 * (e * e * e + 2) + t)
  30857. }
  30858. ,
  30859. n.easeInQuart = function(e, t, i, n) {
  30860. return e /= n,
  30861. i * e * e * e * e + t
  30862. }
  30863. ,
  30864. n.easeOutQuart = function(e, t, i, n) {
  30865. return e /= n,
  30866. e--,
  30867. -i * (e * e * e * e - 1) + t
  30868. }
  30869. ,
  30870. n.easeInOutQuart = function(e, t, i, n) {
  30871. return e /= n / 2,
  30872. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30873. -i / 2 * (e * e * e * e - 2) + t)
  30874. }
  30875. ,
  30876. n.easeInQuint = function(e, t, i, n) {
  30877. return e /= n,
  30878. i * e * e * e * e * e + t
  30879. }
  30880. ,
  30881. n.easeOutQuint = function(e, t, i, n) {
  30882. return e /= n,
  30883. e--,
  30884. i * (e * e * e * e * e + 1) + t
  30885. }
  30886. ,
  30887. n.easeInOutQuint = function(e, t, i, n) {
  30888. return e /= n / 2,
  30889. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30890. i / 2 * (e * e * e * e * e + 2) + t)
  30891. }
  30892. ,
  30893. n.easeInSine = function(e, t, i, n) {
  30894. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30895. }
  30896. ,
  30897. n.easeOutSine = function(e, t, i, n) {
  30898. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30899. }
  30900. ,
  30901. n.easeInOutSine = function(e, t, i, n) {
  30902. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30903. }
  30904. ,
  30905. n.easeInExpo = function(e, t, i, n) {
  30906. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30907. }
  30908. ,
  30909. n.easeOutExpo = function(e, t, i, n) {
  30910. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30911. }
  30912. ,
  30913. n.easeInOutExpo = function(e, t, i, n) {
  30914. return e /= n / 2,
  30915. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30916. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30917. }
  30918. ,
  30919. n.easeInCirc = function(e, t, i, n) {
  30920. return e /= n,
  30921. -i * (Math.sqrt(1 - e * e) - 1) + t
  30922. }
  30923. ,
  30924. n.easeOutCirc = function(e, t, i, n) {
  30925. return e /= n,
  30926. e--,
  30927. i * Math.sqrt(1 - e * e) + t
  30928. }
  30929. ,
  30930. n.easeInOutCirc = function(e, t, i, n) {
  30931. return e /= n / 2,
  30932. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30933. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30934. }
  30935. ,
  30936. n.easeInElastic = function(e, t, i, n) {
  30937. var r = 1.70158
  30938. , o = 0
  30939. , a = i;
  30940. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30941. a < Math.abs(i) ? (a = i,
  30942. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30943. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30944. }
  30945. ,
  30946. n.easeOutElastic = function(e, t, i, n) {
  30947. var r = 1.70158
  30948. , o = 0
  30949. , a = i;
  30950. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30951. a < Math.abs(i) ? (a = i,
  30952. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30953. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30954. }
  30955. ,
  30956. n.easeInOutElastic = function(e, t, i, n) {
  30957. var r = 1.70158
  30958. , o = 0
  30959. , a = i;
  30960. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30961. a < Math.abs(i) ? (a = i,
  30962. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30963. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30964. }
  30965. ,
  30966. n.easeInBack = function(e, t, i, n, r) {
  30967. return void 0 === r && (r = 1.70158),
  30968. i * (e /= n) * e * ((r + 1) * e - r) + t
  30969. }
  30970. ,
  30971. n.easeOutBack = function(e, t, i, n, r) {
  30972. return void 0 === r && (r = 1.70158),
  30973. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30974. }
  30975. ,
  30976. n.easeInOutBack = function(e, t, i, n, r) {
  30977. return void 0 === r && (r = 1.70158),
  30978. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30979. }
  30980. ,
  30981. n.easeOutBounce = function(e, t, i, n) {
  30982. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30983. }
  30984. ,
  30985. n.easeInBounce = function(e, t, i, r) {
  30986. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30987. }
  30988. ,
  30989. n.easeInOutBounce = function(e, t, i, r) {
  30990. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30991. }
  30992. ,
  30993. t.exports = n
  30994. window.easing = n
  30995. }
  30996. , {}],
  30997. 187: [function(e, t, i) {
  30998. "use strict";
  30999. function n() {
  31000. this.events = [],
  31001. this.valid = !1
  31002. }
  31003. var r = e("../enum/Joystick");
  31004. n.prototype.push = function(e, t) {
  31005. this.events.push({
  31006. direction: e,
  31007. pano: t
  31008. }),
  31009. this.valid = !0
  31010. }
  31011. ,
  31012. n.prototype.pop = function(e) {
  31013. var t = this.events.pop();
  31014. return this.events.length < 1 && (this.valid = !1),
  31015. t
  31016. }
  31017. ,
  31018. n.prototype.peek = function() {
  31019. return this.events.length ? this.events[this.events.length - 1] : {
  31020. direction: null,
  31021. pano: null
  31022. }
  31023. }
  31024. ,
  31025. n.prototype.invalidate = function() {
  31026. this.events = [],
  31027. this.valid = !1
  31028. }
  31029. ,
  31030. n.prototype.reversePano = function(e) {
  31031. if (!this.valid)
  31032. return null;
  31033. var t = this.peek();
  31034. return r.opposite(e) === t.direction ? (this.pop(),
  31035. t.pano) : null
  31036. }
  31037. ,
  31038. t.exports = n
  31039. }
  31040. , {
  31041. "../enum/Joystick": 29
  31042. }],
  31043. 188: [function(e, t, i) {
  31044. "use strict";
  31045. window.lerp = t.exports = {
  31046. vector: function(e, t) {
  31047. var i = e.clone();
  31048. return t = t.clone(),
  31049. function(n) {
  31050. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  31051. }
  31052. },
  31053. quaternion: function(e, t) {
  31054. var i = e.clone();
  31055. return function(n) {
  31056. e.copy(i).slerp(t, n)
  31057. }
  31058. },
  31059. property: function(e, t, i, n) {
  31060. var r = e[t];
  31061. return function(o) {
  31062. e[t] = r * (1 - o) + i * o,
  31063. n && n(e[t])
  31064. }
  31065. },
  31066. uniform: function(e, t, i) {
  31067. var n = e.material.uniforms[t].value;
  31068. return function(r) {
  31069. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  31070. }
  31071. },
  31072. matrix4: function(e, t) {
  31073. var i = e.clone();
  31074. return function(n) {
  31075. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  31076. r[s] = o[s] * (1 - n) + a[s] * n
  31077. }
  31078. },
  31079. allUniforms: function(e, t, i) {
  31080. var n = e.map(function(e) {
  31081. return this.uniform(e, t, i)
  31082. }
  31083. .bind(this));
  31084. return function(e) {
  31085. n.forEach(function(t) {
  31086. t(e)
  31087. })
  31088. }
  31089. }
  31090. }
  31091. }
  31092. , {}],
  31093. 189: [function(e, t, i) {
  31094. "use strict";
  31095. function n(e) {
  31096. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  31097. if (n.consoleEnabled) {
  31098. var h = function(e) {
  31099. $("#debug-console").append("<p>" + e + "</p>"),
  31100. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  31101. };
  31102. t = function(e) {
  31103. h(Array.prototype.slice.call(arguments).join(" "))
  31104. }
  31105. ,
  31106. i = function(e) {
  31107. h(Array.prototype.slice.call(arguments).join(" "))
  31108. }
  31109. ,
  31110. o = function(e) {
  31111. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  31112. }
  31113. ,
  31114. a = function(e) {
  31115. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  31116. }
  31117. } else
  31118. console.log ? (t = console.log,
  31119. i = console.info ? console.info : console.log,
  31120. o = console.warn ? console.warn : console.log,
  31121. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  31122. ;
  31123. var u = function(e) {
  31124. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  31125. }
  31126. , d = function(t, i) {
  31127. if (r) {
  31128. var o = Array.prototype.slice.call(t).join(" ");
  31129. r.captureMessage(o, {
  31130. level: i,
  31131. path: e,
  31132. timestamp: n.timestamp()
  31133. })
  31134. }
  31135. }
  31136. , p = function(t, i) {
  31137. if (r) {
  31138. var o = Array.prototype.slice.call(t).join(" ");
  31139. r.captureException(new Error(o), {
  31140. level: i,
  31141. path: e,
  31142. timestamp: n.timestamp()
  31143. })
  31144. }
  31145. };
  31146. return {
  31147. debug: function() {
  31148. n.level >= n.levels.debug && t.apply(console, u(arguments))
  31149. },
  31150. info: function() {
  31151. n.level >= n.levels.info && i.apply(console, u(arguments))
  31152. },
  31153. warn: function() {
  31154. d(arguments, "warn"),
  31155. n.level >= n.levels.warn && o.apply(console, u(arguments))
  31156. },
  31157. error: function() {
  31158. p(arguments, "error"),
  31159. n.level >= n.levels.error && a.apply(console, u(arguments))
  31160. },
  31161. v3str: function(e, t) {
  31162. var i = void 0 === t ? 2 : t;
  31163. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  31164. },
  31165. eulstr: function(e, t) {
  31166. var i = void 0 === t ? 2 : t;
  31167. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  31168. },
  31169. time: function(e) {
  31170. n.level >= n.levels.debug && (c[e] = Date.now())
  31171. },
  31172. timeEnd: function(e) {
  31173. if (n.level >= n.levels.debug) {
  31174. var t = c[e];
  31175. if (!t)
  31176. return;
  31177. var i = (Date.now() - t) / 1e3;
  31178. this.debug(e, i + "s")
  31179. }
  31180. }
  31181. }
  31182. }
  31183. var r = window.Raven;
  31184. n.timestamp = function() {
  31185. return (Date.now() - window.navigationStart) / 1e3 + "s"
  31186. }
  31187. ,
  31188. n.levels = {
  31189. debug: 3,
  31190. info: 2,
  31191. warn: 1,
  31192. error: 0
  31193. },
  31194. n.level = n.levels.info,
  31195. t.exports = n
  31196. }
  31197. , {}],
  31198. 190: [function(e, t, i) {
  31199. "use strict";
  31200. var n = e("three")
  31201. , r = e("../enum/GLCubeFaces")
  31202. , o = e("../constants");
  31203. t.exports = {
  31204. convertVisionVector: function(e) {
  31205. return new n.Vector3(e.x,e.z,-e.y)
  31206. },
  31207. convertVisionQuaternion: function(e) {
  31208. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  31209. },
  31210. convertWorkshopVector: function(e) {
  31211. return new n.Vector3(-e.x,e.y,e.z)
  31212. },
  31213. convertWorkshopQuaternion: function(e) {
  31214. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  31215. },
  31216. convertWorkshopPanoramaQuaternion: function(e) {
  31217. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  31218. },
  31219. convertWorkshopOrthoZoom: function(e) {// xzw
  31220. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  31221. //return e;
  31222. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  31223. },
  31224. toPrecision: function(e, t) {//xzw change
  31225. var f = function(e, t){
  31226. var i = Math.pow(10, t);
  31227. return Math.round(e * i) / i
  31228. }
  31229. if(e instanceof Array){
  31230. for(var s=0; s<e.length; s++){
  31231. e[s] = f(e[s],t);
  31232. }
  31233. return e;
  31234. }
  31235. else return f(e,t)
  31236. },
  31237. isEmptyQuaternion: function(e) {
  31238. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  31239. },
  31240. projectPositionToCanvas: function(e, t, i) {
  31241. i = i || new n.Vector3,
  31242. i.copy(e);
  31243. var r = .5 * $("#player").width()
  31244. , o = .5 * $("#player").height();
  31245. return i.project(t),
  31246. i.x = i.x * r + r,
  31247. i.y = -(i.y * o) + o,
  31248. i
  31249. },
  31250. convertScreenPositionToNDC: function(e, t, i) {
  31251. return i = i || new n.Vector2,
  31252. i.x = e / $("#player").width() * 2 - 1,
  31253. i.y = 2 * -(t / $("#player").height()) + 1,
  31254. i
  31255. },
  31256. constrainedTurn: function(e) {
  31257. var t = e % (2 * Math.PI);
  31258. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  31259. },
  31260. getFOVDotThreshold: function(e) {
  31261. return Math.cos(n.Math.degToRad(e / 2))
  31262. },
  31263. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  31264. switch (e) {
  31265. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  31266. i.set(1, t.y, t.x);
  31267. break;
  31268. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  31269. i.set(-1, t.y, -t.x);
  31270. break;
  31271. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  31272. i.set(-t.x, 1, -t.y);
  31273. break;
  31274. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  31275. i.set(-t.x, -1, t.y);
  31276. break;
  31277. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  31278. i.set(-t.x, t.y, 1);
  31279. break;
  31280. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  31281. i.set(t.x, t.y, -1)
  31282. }
  31283. n && i.normalize()
  31284. },
  31285. //add:
  31286. getPos2d : function(point, camera, dom){
  31287. var camera = camera ;
  31288. var dom = dom;
  31289. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  31290. var x,y;
  31291. x = (pos.x + 1) / 2 * dom.clientWidth;
  31292. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  31293. var inSight = x <= dom.clientWidth && x >= 0
  31294. && y <= dom.clientHeight && y >= 0
  31295. return {
  31296. pos: new THREE.Vector2(x,y),
  31297. vector: pos,
  31298. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  31299. inSight : inSight //在屏幕范围内可见
  31300. };
  31301. }
  31302. }
  31303. window.math = t.exports
  31304. }
  31305. , {
  31306. "../constants": 8,
  31307. "../enum/GLCubeFaces": 25,
  31308. three: 217
  31309. }],
  31310. 191: [function(e, t, i) {
  31311. "use strict";
  31312. function n(e, t, i) {
  31313. return a.map(function(n, o) {
  31314. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  31315. }
  31316. .bind(this))
  31317. }
  31318. function r(e) {
  31319. return s[e]
  31320. }
  31321. var o = e("../enum/GLCubeFaces")
  31322. , a = [0, 1, 2, 3, 4, 5]
  31323. , s = {
  31324. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  31325. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  31326. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  31327. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  31328. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  31329. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  31330. };
  31331. t.exports = {
  31332. mapFaceToCubemapFace: r,
  31333. getCubemapUrls: n
  31334. }
  31335. }
  31336. , {
  31337. "../enum/GLCubeFaces": 25
  31338. }],
  31339. 192: [function(e, t, i) {
  31340. "use strict";
  31341. t.exports = {
  31342. captureErrors: function(e, t, i) {
  31343. if ("Raven"in window) {
  31344. Raven.config(e, t).install(),
  31345. i && Raven.setTagsContext(i);
  31346. var n = console.warn
  31347. , r = console.error;
  31348. console.warn = function() {
  31349. var e = Array.prototype.slice.call(arguments);
  31350. Raven.captureMessage(e.join(" "), {
  31351. level: "warning"
  31352. }),
  31353. n.apply(console, e)
  31354. }
  31355. ,
  31356. console.error = function() {
  31357. var e = Array.prototype.slice.call(arguments);
  31358. Raven.captureException(new Error(e.join(" ")), {
  31359. level: "error"
  31360. }),
  31361. r.apply(console, e)
  31362. }
  31363. } else
  31364. console.error("Raven not found, not capturing errors.")
  31365. }
  31366. }
  31367. }
  31368. , {}],
  31369. 193: [function(e, t, i) {
  31370. (function(i) {
  31371. "use strict";
  31372. var n = e("./browser")
  31373. , r = e("../constants")
  31374. , o = e("url")
  31375. , a = e("./logger")
  31376. , ss = e('three')
  31377. , s = new a(i)
  31378. , l = {
  31379. getAuthorizationHeader: function() {
  31380. var e = n.valueFromHash("auth");
  31381. if (e)
  31382. return e.replace(",", " ");
  31383. var t = n.valueFromCookie("token");
  31384. return t ? "Token " + t : null
  31385. },
  31386. parseSidUrl: function(e) {
  31387. var t, i;
  31388. t=g_Prefix;
  31389. if (e = e || "",
  31390. e.match(/^https?/)) {
  31391. var n = o.parse(e);
  31392. t = g_Prefix,
  31393. i = e
  31394. } else{
  31395. //xzw 原先的不能用
  31396. //t = window.location.protocol + "//" + window.location.host, //MP
  31397. t = g_Prefix
  31398. //i = t + "/api/player/models/" + e; //MP
  31399. i = t + "data/" + e;
  31400. }
  31401. return {
  31402. urlBase: t,
  31403. urlModel: i,
  31404. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  31405. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  31406. }
  31407. },
  31408. getModelIDFromQueryString: function() {
  31409. return n.valueFromHash("model") || n.valueFromHash("m")
  31410. },
  31411. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31412. e = JSON.parse(JSON.stringify(e));
  31413. var i = null;
  31414. if (e.images.forEach(function(n) {
  31415. if(!n.metadata) return;
  31416. if ("string" == typeof n.metadata)
  31417. try {
  31418. n.metadata = JSON.parse(n.metadata)
  31419. } catch (e) {
  31420. s.warn("Unable to parse image metadata"),
  31421. n.metadata = null
  31422. }
  31423. else{
  31424. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31425. }
  31426. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31427. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31428. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31429. }else{
  31430. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31431. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  31432. n.metadata.zoom = n.metadata.zoom || 1;
  31433. }
  31434. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31435. }),
  31436. //icon初始视角的:
  31437. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31438. var n = {};
  31439. n.pano = {
  31440. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31441. position: t.convertWorkshopVector(i.scan_position),
  31442. uuid: i.scan_id
  31443. },
  31444. n.camera = {
  31445. quaternion: i.camera_quaternion,
  31446. position: i.camera_position
  31447. },
  31448. e.startPano = n
  31449. }
  31450. return e
  31451. },
  31452. */
  31453. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31454. e = JSON.parse(JSON.stringify(e));
  31455. var i = null;
  31456. var deal = function(n) {
  31457. if(!n.metadata) return;
  31458. if ("string" == typeof n.metadata)
  31459. try {
  31460. n.metadata = JSON.parse(n.metadata)
  31461. } catch (e) {
  31462. s.warn("Unable to parse image metadata"),
  31463. n.metadata = null
  31464. }
  31465. else{
  31466. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31467. }
  31468. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31469. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31470. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31471. }else{
  31472. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  31473. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  31474. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31475. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  31476. }
  31477. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31478. }
  31479. //改
  31480. e.images.forEach(info=>{
  31481. if(info.locations){
  31482. info.locations.forEach(a=>deal(a))
  31483. }else{
  31484. deal(info)
  31485. }
  31486. })
  31487. //icon初始视角的:
  31488. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31489. var n = {};
  31490. n.pano = {
  31491. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31492. position: t.convertWorkshopVector(i.scan_position),
  31493. uuid: i.scan_id
  31494. },
  31495. n.camera = {
  31496. quaternion: i.camera_quaternion,
  31497. position: i.camera_position
  31498. },
  31499. e.startPano = n
  31500. }
  31501. return e
  31502. },
  31503. visionVersionToInt: function() {
  31504. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  31505. return function(t) {
  31506. if (!t)
  31507. throw new Error("Vision version is required");
  31508. var i = e.exec(t);
  31509. if (null === i)
  31510. throw new Error("String is not a vision version: " + t);
  31511. return parseInt(i[1])
  31512. }
  31513. }(),
  31514. modelDataPromisesTiles: function(e) {
  31515. var vision_version = e.vision_version || window.MP_PREFETCHED_MODELDATA.vision_version
  31516. if (vision_version)
  31517. try {
  31518. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  31519. } catch (t) {
  31520. s.warn("Invalid vision version: " + vision_version)
  31521. }
  31522. // var t = e.created ? new Date(e.created) : null;
  31523. // return t && t >= r.visionTilingStartDate
  31524. return false
  31525. }
  31526. };
  31527. t.exports = l
  31528. }
  31529. ).call(this, "/js/util/showcase.js")
  31530. }
  31531. , {
  31532. "../constants": 8,
  31533. "./browser": 182,
  31534. "./logger": 189,
  31535. three:217,
  31536. url: 208
  31537. }],
  31538. 194: [function(e, t, i) {
  31539. "use strict";
  31540. var n = e("../util/ajax")
  31541. , r = e("three")
  31542. , o = e("../settings")
  31543. , a = {};
  31544. t.exports = {
  31545. load: function(e, t, i) {
  31546. var s = a[e];
  31547. return s ? (t && setTimeout(function() {
  31548. t(s)
  31549. }, 1),
  31550. s) : (s = new r.Texture,
  31551. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31552. s.magFilter = r.LinearFilter,
  31553. s.generateMipmaps = !1),
  31554. s.sourceFile = e,
  31555. a[e] = s,
  31556. n.getImage(e).then(function(e) {
  31557. s.image = e,
  31558. s.needsUpdate = !0,
  31559. t && t(s)
  31560. }).fail(i),
  31561. s)
  31562. },
  31563. loadBase64: function(e, t) {
  31564. t = t || "png";
  31565. var i = new r.Texture;
  31566. return i.image = document.createElement("img"),
  31567. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31568. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31569. i.magFilter = r.LinearFilter,
  31570. i.generateMipmaps = !1),
  31571. i.needsUpdate = !0,
  31572. i
  31573. },
  31574. isLoaded: function(e) {
  31575. return !!a[e]
  31576. }
  31577. }
  31578. window.Texture = t.exports
  31579. }
  31580. , {
  31581. "../settings": 166,
  31582. "../util/ajax": 181,
  31583. three: 217
  31584. }],
  31585. 195: [function(e, t, i) {
  31586. "use strict";
  31587. var n = e("./easing");
  31588. window.transitions = t.exports = {
  31589. globalDone: null,
  31590. funcs: [],
  31591. counter: 0,
  31592. uniqueID: 0,
  31593. start: function(e, t, i, r, o, a, s) {
  31594. return r = r || 0,
  31595. this.funcs.push({
  31596. func: e,
  31597. current: -r * Math.abs(t),
  31598. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31599. done: i,
  31600. easing: o || n.linearTween,
  31601. cycling: t < 0,
  31602. running: !0,
  31603. debug: r < 0,
  31604. name: a || "T" + this.counter,
  31605. id: void 0 === s ? this.counter : s,
  31606. paused: !1
  31607. }),
  31608. e(0, 16),
  31609. this.counter += 1,
  31610. e
  31611. },
  31612. trigger: function(e) {
  31613. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31614. , i = e.func || function() {}
  31615. , r = void 0 === e.duration ? 0 : e.duration;
  31616. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31617. var o = e.done || null
  31618. , a = e.easing || n.linearTween
  31619. , s = e.name || "R" + this.counter
  31620. , l = void 0 === e.id ? this.counter : e.id;
  31621. return this.start(i, r, o, t, a, s, l)
  31622. },
  31623. setTimeout: function(e, t, i) {
  31624. var n = void 0 === i ? this.counter : i;
  31625. return this.trigger({
  31626. done: e,
  31627. duration: void 0 === t ? 0 : t,
  31628. name: "O" + this.counter,
  31629. id: n
  31630. })
  31631. },
  31632. pause: function() {
  31633. this.paused = !0
  31634. },
  31635. resume: function() {
  31636. this.paused = !1
  31637. },
  31638. update: function(e) {
  31639. this.funcs.forEach(function(t) {
  31640. if (!(t.paused || (t.current += 1e3 * e,
  31641. t.current < 0)))
  31642. if (t.current >= t.duration && !t.cycling) {
  31643. var i = t.easing(1, 0, 1, 1);
  31644. t.func(i, 1e3 * e),
  31645. t.done && t.done(),
  31646. t.running = !1
  31647. } else {
  31648. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31649. , r = t.func(n, 1e3 * e) || !1;
  31650. r && (t.done && t.done(),
  31651. t.running = !1)
  31652. }
  31653. });
  31654. var t = this.funcs.length;
  31655. this.funcs = this.funcs.filter(function(e) {
  31656. return e.running
  31657. });
  31658. var i = this.funcs.length;
  31659. if (t > 0 && 0 === i && this.globalDone) {
  31660. var n = this.globalDone;
  31661. this.globalDone = null,
  31662. n()
  31663. }
  31664. },
  31665. adjustSpeed: function(e, t) {
  31666. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31667. var r = i[n];
  31668. r.duration /= t,
  31669. r.current /= t
  31670. }
  31671. },
  31672. getById: function(e) {
  31673. return this.funcs.filter(function(t) {
  31674. return e === t.id
  31675. })
  31676. },
  31677. get: function(e) {
  31678. for (var t = 0; t < this.funcs.length; t += 1)
  31679. if (this.funcs[t].func === e)
  31680. return this.funcs[t];
  31681. return null
  31682. },
  31683. isRunning: function(e) {
  31684. var t = this.get(e);
  31685. return null !== t && t.running
  31686. },
  31687. countActive: function() {
  31688. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31689. e += this.funcs[t].running;
  31690. return e
  31691. },
  31692. listActive: function() {
  31693. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31694. this.funcs[t].running && e.push(this.funcs[t].name);
  31695. return e
  31696. },
  31697. done: function(e) {
  31698. this.globalDone = e
  31699. },
  31700. cancelById: function(e) {
  31701. var t = void 0 === e ? 0 : e;
  31702. this.funcs = this.funcs.filter(function(e) {
  31703. return e.id !== t
  31704. })
  31705. },
  31706. cancel: function(e) {
  31707. this.funcs = this.funcs.filter(function(t) {
  31708. return t.func !== e
  31709. })
  31710. },
  31711. getUniqueId: function() {
  31712. return this.uniqueID -= 1,
  31713. this.uniqueID
  31714. }
  31715. }
  31716. }
  31717. , {
  31718. "./easing": 186
  31719. }],
  31720. 196: [function(e, t, i) {
  31721. function n(e) {
  31722. if (this.set = {},
  31723. this.infContains = function() {
  31724. return !0
  31725. }
  31726. ,
  31727. "object" == typeof e)
  31728. if (e instanceof Array)
  31729. for (var t = 0; t < e.length; t++)
  31730. this.set[e[t]] = !0;
  31731. else
  31732. this.set = e;
  31733. else if ("function" == typeof e)
  31734. this.infContains = e;
  31735. else if ("undefined" != typeof e)
  31736. throw new Error("set must be either an array or an object.")
  31737. }
  31738. t.exports = n,
  31739. n.prototype.contains = function(e) {
  31740. return !!this.set[e]
  31741. }
  31742. ,
  31743. n.prototype.has = n.prototype.contains,
  31744. n.prototype.add = function(e) {
  31745. if (1 == arguments.length)
  31746. this.set[e] = !0;
  31747. else
  31748. for (var t = 0; t < arguments.length; t++)
  31749. this.set[arguments[t]] = !0
  31750. }
  31751. ,
  31752. n.prototype.addAll = function(e) {
  31753. if ("object" != typeof e && !(e instanceof Array))
  31754. throw new Error("arr must be an array.");
  31755. for (var t = 0; t < e.length; t++)
  31756. this.add(e[t])
  31757. }
  31758. ,
  31759. n.prototype.remove = function(e) {
  31760. if (1 == arguments.length)
  31761. delete this.set[e];
  31762. else
  31763. for (var t = 0; t < arguments.length; t++)
  31764. delete this.set[arguments[t]]
  31765. }
  31766. ,
  31767. n.prototype.delete = n.prototype.remove,
  31768. n.prototype.clear = function() {
  31769. this.set = {}
  31770. }
  31771. ,
  31772. n.prototype.size = function() {
  31773. return Object.keys(this.set).length
  31774. }
  31775. ,
  31776. n.prototype.toString = function() {
  31777. return "{" + Object.keys(this.set).toString() + "}"
  31778. }
  31779. ,
  31780. n.prototype.toArray = function() {
  31781. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31782. }
  31783. ,
  31784. n.prototype["*values"] = n.prototype.toArray
  31785. }
  31786. , {}],
  31787. 197: [function(e, t, i) {}
  31788. , {}],
  31789. 198: [function(e, t, i) {
  31790. (function(t) {
  31791. "use strict";
  31792. function n() {
  31793. try {
  31794. var e = new Uint8Array(1);
  31795. return e.__proto__ = {
  31796. __proto__: Uint8Array.prototype,
  31797. foo: function() {
  31798. return 42
  31799. }
  31800. },
  31801. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31802. } catch (e) {
  31803. return !1
  31804. }
  31805. }
  31806. function r() {
  31807. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31808. }
  31809. function o(e, t) {
  31810. if (r() < t)
  31811. throw new RangeError("Invalid typed array length");
  31812. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31813. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31814. e.length = t),
  31815. e
  31816. }
  31817. function a(e, t, i) {
  31818. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31819. return new a(e,t,i);
  31820. if ("number" == typeof e) {
  31821. if ("string" == typeof t)
  31822. throw new Error("If encoding is specified then the first argument must be a string");
  31823. return h(this, e)
  31824. }
  31825. return s(this, e, t, i)
  31826. }
  31827. function s(e, t, i, n) {
  31828. if ("number" == typeof t)
  31829. throw new TypeError('"value" argument must not be a number');
  31830. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31831. }
  31832. function l(e) {
  31833. if ("number" != typeof e)
  31834. throw new TypeError('"size" argument must be a number');
  31835. if (e < 0)
  31836. throw new RangeError('"size" argument must not be negative')
  31837. }
  31838. function c(e, t, i, n) {
  31839. return l(t),
  31840. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31841. }
  31842. function h(e, t) {
  31843. if (l(t),
  31844. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31845. !a.TYPED_ARRAY_SUPPORT)
  31846. for (var i = 0; i < t; ++i)
  31847. e[i] = 0;
  31848. return e
  31849. }
  31850. function u(e, t, i) {
  31851. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31852. !a.isEncoding(i))
  31853. throw new TypeError('"encoding" must be a valid string encoding');
  31854. var n = 0 | v(t, i);
  31855. e = o(e, n);
  31856. var r = e.write(t, i);
  31857. return r !== n && (e = e.slice(0, r)),
  31858. e
  31859. }
  31860. function d(e, t) {
  31861. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31862. e = o(e, i);
  31863. for (var n = 0; n < i; n += 1)
  31864. e[n] = 255 & t[n];
  31865. return e
  31866. }
  31867. function p(e, t, i, n) {
  31868. if (t.byteLength,
  31869. i < 0 || t.byteLength < i)
  31870. throw new RangeError("'offset' is out of bounds");
  31871. if (t.byteLength < i + (n || 0))
  31872. throw new RangeError("'length' is out of bounds");
  31873. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31874. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31875. e.__proto__ = a.prototype) : e = d(e, t),
  31876. e
  31877. }
  31878. function f(e, t) {
  31879. if (a.isBuffer(t)) {
  31880. var i = 0 | g(t.length);
  31881. return e = o(e, i),
  31882. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31883. e)
  31884. }
  31885. if (t) {
  31886. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31887. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31888. if ("Buffer" === t.type && $(t.data))
  31889. return d(e, t.data)
  31890. }
  31891. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31892. }
  31893. function g(e) {
  31894. if (e >= r())
  31895. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31896. return 0 | e
  31897. }
  31898. function m(e) {
  31899. return +e != e && (e = 0),
  31900. a.alloc(+e)
  31901. }
  31902. function v(e, t) {
  31903. if (a.isBuffer(e))
  31904. return e.length;
  31905. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31906. return e.byteLength;
  31907. "string" != typeof e && (e = "" + e);
  31908. var i = e.length;
  31909. if (0 === i)
  31910. return 0;
  31911. for (var n = !1; ; )
  31912. switch (t) {
  31913. case "ascii":
  31914. case "latin1":
  31915. case "binary":
  31916. return i;
  31917. case "utf8":
  31918. case "utf-8":
  31919. case void 0:
  31920. return j(e).length;
  31921. case "ucs2":
  31922. case "ucs-2":
  31923. case "utf16le":
  31924. case "utf-16le":
  31925. return 2 * i;
  31926. case "hex":
  31927. return i >>> 1;
  31928. case "base64":
  31929. return Z(e).length;
  31930. default:
  31931. if (n)
  31932. return j(e).length;
  31933. t = ("" + t).toLowerCase(),
  31934. n = !0
  31935. }
  31936. }
  31937. function A(e, t, i) {
  31938. var n = !1;
  31939. if ((void 0 === t || t < 0) && (t = 0),
  31940. t > this.length)
  31941. return "";
  31942. if ((void 0 === i || i > this.length) && (i = this.length),
  31943. i <= 0)
  31944. return "";
  31945. if (i >>>= 0,
  31946. t >>>= 0,
  31947. i <= t)
  31948. return "";
  31949. for (e || (e = "utf8"); ; )
  31950. switch (e) {
  31951. case "hex":
  31952. return L(this, t, i);
  31953. case "utf8":
  31954. case "utf-8":
  31955. return M(this, t, i);
  31956. case "ascii":
  31957. return P(this, t, i);
  31958. case "latin1":
  31959. case "binary":
  31960. return O(this, t, i);
  31961. case "base64":
  31962. return S(this, t, i);
  31963. case "ucs2":
  31964. case "ucs-2":
  31965. case "utf16le":
  31966. case "utf-16le":
  31967. return D(this, t, i);
  31968. default:
  31969. if (n)
  31970. throw new TypeError("Unknown encoding: " + e);
  31971. e = (e + "").toLowerCase(),
  31972. n = !0
  31973. }
  31974. }
  31975. function y(e, t, i) {
  31976. var n = e[t];
  31977. e[t] = e[i],
  31978. e[i] = n
  31979. }
  31980. function C(e, t, i, n, r) {
  31981. if (0 === e.length)
  31982. return -1;
  31983. if ("string" == typeof i ? (n = i,
  31984. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31985. i = +i,
  31986. isNaN(i) && (i = r ? 0 : e.length - 1),
  31987. i < 0 && (i = e.length + i),
  31988. i >= e.length) {
  31989. if (r)
  31990. return -1;
  31991. i = e.length - 1
  31992. } else if (i < 0) {
  31993. if (!r)
  31994. return -1;
  31995. i = 0
  31996. }
  31997. if ("string" == typeof t && (t = a.from(t, n)),
  31998. a.isBuffer(t))
  31999. return 0 === t.length ? -1 : I(e, t, i, n, r);
  32000. if ("number" == typeof t)
  32001. return t &= 255,
  32002. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  32003. throw new TypeError("val must be string, number or Buffer")
  32004. }
  32005. function I(e, t, i, n, r) {
  32006. function o(e, t) {
  32007. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  32008. }
  32009. var a = 1
  32010. , s = e.length
  32011. , l = t.length;
  32012. if (void 0 !== n && (n = String(n).toLowerCase(),
  32013. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  32014. if (e.length < 2 || t.length < 2)
  32015. return -1;
  32016. a = 2,
  32017. s /= 2,
  32018. l /= 2,
  32019. i /= 2
  32020. }
  32021. var c;
  32022. if (r) {
  32023. var h = -1;
  32024. for (c = i; c < s; c++)
  32025. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  32026. if (h === -1 && (h = c),
  32027. c - h + 1 === l)
  32028. return h * a
  32029. } else
  32030. h !== -1 && (c -= c - h),
  32031. h = -1
  32032. } else
  32033. for (i + l > s && (i = s - l),
  32034. c = i; c >= 0; c--) {
  32035. for (var u = !0, d = 0; d < l; d++)
  32036. if (o(e, c + d) !== o(t, d)) {
  32037. u = !1;
  32038. break
  32039. }
  32040. if (u)
  32041. return c
  32042. }
  32043. return -1
  32044. }
  32045. function E(e, t, i, n) {
  32046. i = Number(i) || 0;
  32047. var r = e.length - i;
  32048. n ? (n = Number(n),
  32049. n > r && (n = r)) : n = r;
  32050. var o = t.length;
  32051. if (o % 2 !== 0)
  32052. throw new TypeError("Invalid hex string");
  32053. n > o / 2 && (n = o / 2);
  32054. for (var a = 0; a < n; ++a) {
  32055. var s = parseInt(t.substr(2 * a, 2), 16);
  32056. if (isNaN(s))
  32057. return a;
  32058. e[i + a] = s
  32059. }
  32060. return a
  32061. }
  32062. function b(e, t, i, n) {
  32063. return q(j(t, e.length - i), e, i, n)
  32064. }
  32065. function w(e, t, i, n) {
  32066. return q(Y(t), e, i, n)
  32067. }
  32068. function _(e, t, i, n) {
  32069. return w(e, t, i, n)
  32070. }
  32071. function T(e, t, i, n) {
  32072. return q(Z(t), e, i, n)
  32073. }
  32074. function x(e, t, i, n) {
  32075. return q(X(t, e.length - i), e, i, n)
  32076. }
  32077. function S(e, t, i) {
  32078. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  32079. }
  32080. function M(e, t, i) {
  32081. i = Math.min(e.length, i);
  32082. for (var n = [], r = t; r < i; ) {
  32083. var o = e[r]
  32084. , a = null
  32085. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  32086. if (r + s <= i) {
  32087. var l, c, h, u;
  32088. switch (s) {
  32089. case 1:
  32090. o < 128 && (a = o);
  32091. break;
  32092. case 2:
  32093. l = e[r + 1],
  32094. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  32095. u > 127 && (a = u));
  32096. break;
  32097. case 3:
  32098. l = e[r + 1],
  32099. c = e[r + 2],
  32100. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  32101. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  32102. break;
  32103. case 4:
  32104. l = e[r + 1],
  32105. c = e[r + 2],
  32106. h = e[r + 3],
  32107. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  32108. u > 65535 && u < 1114112 && (a = u))
  32109. }
  32110. }
  32111. null === a ? (a = 65533,
  32112. s = 1) : a > 65535 && (a -= 65536,
  32113. n.push(a >>> 10 & 1023 | 55296),
  32114. a = 56320 | 1023 & a),
  32115. n.push(a),
  32116. r += s
  32117. }
  32118. return R(n)
  32119. }
  32120. function R(e) {
  32121. var t = e.length;
  32122. if (t <= ee)
  32123. return String.fromCharCode.apply(String, e);
  32124. for (var i = "", n = 0; n < t; )
  32125. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  32126. return i
  32127. }
  32128. function P(e, t, i) {
  32129. var n = "";
  32130. i = Math.min(e.length, i);
  32131. for (var r = t; r < i; ++r)
  32132. n += String.fromCharCode(127 & e[r]);
  32133. return n
  32134. }
  32135. function O(e, t, i) {
  32136. var n = "";
  32137. i = Math.min(e.length, i);
  32138. for (var r = t; r < i; ++r)
  32139. n += String.fromCharCode(e[r]);
  32140. return n
  32141. }
  32142. function L(e, t, i) {
  32143. var n = e.length;
  32144. (!t || t < 0) && (t = 0),
  32145. (!i || i < 0 || i > n) && (i = n);
  32146. for (var r = "", o = t; o < i; ++o)
  32147. r += W(e[o]);
  32148. return r
  32149. }
  32150. function D(e, t, i) {
  32151. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  32152. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  32153. return r
  32154. }
  32155. function N(e, t, i) {
  32156. if (e % 1 !== 0 || e < 0)
  32157. throw new RangeError("offset is not uint");
  32158. if (e + t > i)
  32159. throw new RangeError("Trying to access beyond buffer length")
  32160. }
  32161. function B(e, t, i, n, r, o) {
  32162. if (!a.isBuffer(e))
  32163. throw new TypeError('"buffer" argument must be a Buffer instance');
  32164. if (t > r || t < o)
  32165. throw new RangeError('"value" argument is out of bounds');
  32166. if (i + n > e.length)
  32167. throw new RangeError("Index out of range")
  32168. }
  32169. function F(e, t, i, n) {
  32170. t < 0 && (t = 65535 + t + 1);
  32171. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  32172. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  32173. }
  32174. function V(e, t, i, n) {
  32175. t < 0 && (t = 4294967295 + t + 1);
  32176. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  32177. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  32178. }
  32179. function U(e, t, i, n, r, o) {
  32180. if (i + n > e.length)
  32181. throw new RangeError("Index out of range");
  32182. if (i < 0)
  32183. throw new RangeError("Index out of range")
  32184. }
  32185. function k(e, t, i, n, r) {
  32186. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  32187. J.write(e, t, i, n, 23, 4),
  32188. i + 4
  32189. }
  32190. function H(e, t, i, n, r) {
  32191. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  32192. J.write(e, t, i, n, 52, 8),
  32193. i + 8
  32194. }
  32195. function G(e) {
  32196. if (e = z(e).replace(te, ""),
  32197. e.length < 2)
  32198. return "";
  32199. for (; e.length % 4 !== 0; )
  32200. e += "=";
  32201. return e
  32202. }
  32203. function z(e) {
  32204. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  32205. }
  32206. function W(e) {
  32207. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  32208. }
  32209. function j(e, t) {
  32210. t = t || 1 / 0;
  32211. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  32212. if (i = e.charCodeAt(a),
  32213. i > 55295 && i < 57344) {
  32214. if (!r) {
  32215. if (i > 56319) {
  32216. (t -= 3) > -1 && o.push(239, 191, 189);
  32217. continue
  32218. }
  32219. if (a + 1 === n) {
  32220. (t -= 3) > -1 && o.push(239, 191, 189);
  32221. continue
  32222. }
  32223. r = i;
  32224. continue
  32225. }
  32226. if (i < 56320) {
  32227. (t -= 3) > -1 && o.push(239, 191, 189),
  32228. r = i;
  32229. continue
  32230. }
  32231. i = (r - 55296 << 10 | i - 56320) + 65536
  32232. } else
  32233. r && (t -= 3) > -1 && o.push(239, 191, 189);
  32234. if (r = null,
  32235. i < 128) {
  32236. if ((t -= 1) < 0)
  32237. break;
  32238. o.push(i)
  32239. } else if (i < 2048) {
  32240. if ((t -= 2) < 0)
  32241. break;
  32242. o.push(i >> 6 | 192, 63 & i | 128)
  32243. } else if (i < 65536) {
  32244. if ((t -= 3) < 0)
  32245. break;
  32246. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  32247. } else {
  32248. if (!(i < 1114112))
  32249. throw new Error("Invalid code point");
  32250. if ((t -= 4) < 0)
  32251. break;
  32252. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  32253. }
  32254. }
  32255. return o
  32256. }
  32257. function Y(e) {
  32258. for (var t = [], i = 0; i < e.length; ++i)
  32259. t.push(255 & e.charCodeAt(i));
  32260. return t
  32261. }
  32262. function X(e, t) {
  32263. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  32264. i = e.charCodeAt(a),
  32265. n = i >> 8,
  32266. r = i % 256,
  32267. o.push(r),
  32268. o.push(n);
  32269. return o
  32270. }
  32271. function Z(e) {
  32272. return Q.toByteArray(G(e))
  32273. }
  32274. function q(e, t, i, n) {
  32275. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  32276. t[r + i] = e[r];
  32277. return r
  32278. }
  32279. function K(e) {
  32280. return e !== e
  32281. }
  32282. var Q = e("base64-js")
  32283. , J = e("ieee754")
  32284. , $ = e("isarray");
  32285. i.Buffer = a,
  32286. i.SlowBuffer = m,
  32287. i.INSPECT_MAX_BYTES = 50,
  32288. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  32289. i.kMaxLength = r(),
  32290. a.poolSize = 8192,
  32291. a._augment = function(e) {
  32292. return e.__proto__ = a.prototype,
  32293. e
  32294. }
  32295. ,
  32296. a.from = function(e, t, i) {
  32297. return s(null, e, t, i)
  32298. }
  32299. ,
  32300. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  32301. a.__proto__ = Uint8Array,
  32302. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  32303. value: null,
  32304. configurable: !0
  32305. })),
  32306. a.alloc = function(e, t, i) {
  32307. return c(null, e, t, i)
  32308. }
  32309. ,
  32310. a.allocUnsafe = function(e) {
  32311. return h(null, e)
  32312. }
  32313. ,
  32314. a.allocUnsafeSlow = function(e) {
  32315. return h(null, e)
  32316. }
  32317. ,
  32318. a.isBuffer = function(e) {
  32319. return !(null == e || !e._isBuffer)
  32320. }
  32321. ,
  32322. a.compare = function(e, t) {
  32323. if (!a.isBuffer(e) || !a.isBuffer(t))
  32324. throw new TypeError("Arguments must be Buffers");
  32325. if (e === t)
  32326. return 0;
  32327. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  32328. if (e[r] !== t[r]) {
  32329. i = e[r],
  32330. n = t[r];
  32331. break
  32332. }
  32333. return i < n ? -1 : n < i ? 1 : 0
  32334. }
  32335. ,
  32336. a.isEncoding = function(e) {
  32337. switch (String(e).toLowerCase()) {
  32338. case "hex":
  32339. case "utf8":
  32340. case "utf-8":
  32341. case "ascii":
  32342. case "latin1":
  32343. case "binary":
  32344. case "base64":
  32345. case "ucs2":
  32346. case "ucs-2":
  32347. case "utf16le":
  32348. case "utf-16le":
  32349. return !0;
  32350. default:
  32351. return !1
  32352. }
  32353. }
  32354. ,
  32355. a.concat = function(e, t) {
  32356. if (!$(e))
  32357. throw new TypeError('"list" argument must be an Array of Buffers');
  32358. if (0 === e.length)
  32359. return a.alloc(0);
  32360. var i;
  32361. if (void 0 === t)
  32362. for (t = 0,
  32363. i = 0; i < e.length; ++i)
  32364. t += e[i].length;
  32365. var n = a.allocUnsafe(t)
  32366. , r = 0;
  32367. for (i = 0; i < e.length; ++i) {
  32368. var o = e[i];
  32369. if (!a.isBuffer(o))
  32370. throw new TypeError('"list" argument must be an Array of Buffers');
  32371. o.copy(n, r),
  32372. r += o.length
  32373. }
  32374. return n
  32375. }
  32376. ,
  32377. a.byteLength = v,
  32378. a.prototype._isBuffer = !0,
  32379. a.prototype.swap16 = function() {
  32380. var e = this.length;
  32381. if (e % 2 !== 0)
  32382. throw new RangeError("Buffer size must be a multiple of 16-bits");
  32383. for (var t = 0; t < e; t += 2)
  32384. y(this, t, t + 1);
  32385. return this
  32386. }
  32387. ,
  32388. a.prototype.swap32 = function() {
  32389. var e = this.length;
  32390. if (e % 4 !== 0)
  32391. throw new RangeError("Buffer size must be a multiple of 32-bits");
  32392. for (var t = 0; t < e; t += 4)
  32393. y(this, t, t + 3),
  32394. y(this, t + 1, t + 2);
  32395. return this
  32396. }
  32397. ,
  32398. a.prototype.swap64 = function() {
  32399. var e = this.length;
  32400. if (e % 8 !== 0)
  32401. throw new RangeError("Buffer size must be a multiple of 64-bits");
  32402. for (var t = 0; t < e; t += 8)
  32403. y(this, t, t + 7),
  32404. y(this, t + 1, t + 6),
  32405. y(this, t + 2, t + 5),
  32406. y(this, t + 3, t + 4);
  32407. return this
  32408. }
  32409. ,
  32410. a.prototype.toString = function() {
  32411. var e = 0 | this.length;
  32412. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  32413. }
  32414. ,
  32415. a.prototype.equals = function(e) {
  32416. if (!a.isBuffer(e))
  32417. throw new TypeError("Argument must be a Buffer");
  32418. return this === e || 0 === a.compare(this, e)
  32419. }
  32420. ,
  32421. a.prototype.inspect = function() {
  32422. var e = ""
  32423. , t = i.INSPECT_MAX_BYTES;
  32424. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  32425. this.length > t && (e += " ... ")),
  32426. "<Buffer " + e + ">"
  32427. }
  32428. ,
  32429. a.prototype.compare = function(e, t, i, n, r) {
  32430. if (!a.isBuffer(e))
  32431. throw new TypeError("Argument must be a Buffer");
  32432. if (void 0 === t && (t = 0),
  32433. void 0 === i && (i = e ? e.length : 0),
  32434. void 0 === n && (n = 0),
  32435. void 0 === r && (r = this.length),
  32436. t < 0 || i > e.length || n < 0 || r > this.length)
  32437. throw new RangeError("out of range index");
  32438. if (n >= r && t >= i)
  32439. return 0;
  32440. if (n >= r)
  32441. return -1;
  32442. if (t >= i)
  32443. return 1;
  32444. if (t >>>= 0,
  32445. i >>>= 0,
  32446. n >>>= 0,
  32447. r >>>= 0,
  32448. this === e)
  32449. return 0;
  32450. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  32451. if (c[u] !== h[u]) {
  32452. o = c[u],
  32453. s = h[u];
  32454. break
  32455. }
  32456. return o < s ? -1 : s < o ? 1 : 0
  32457. }
  32458. ,
  32459. a.prototype.includes = function(e, t, i) {
  32460. return this.indexOf(e, t, i) !== -1
  32461. }
  32462. ,
  32463. a.prototype.indexOf = function(e, t, i) {
  32464. return C(this, e, t, i, !0)
  32465. }
  32466. ,
  32467. a.prototype.lastIndexOf = function(e, t, i) {
  32468. return C(this, e, t, i, !1)
  32469. }
  32470. ,
  32471. a.prototype.write = function(e, t, i, n) {
  32472. if (void 0 === t)
  32473. n = "utf8",
  32474. i = this.length,
  32475. t = 0;
  32476. else if (void 0 === i && "string" == typeof t)
  32477. n = t,
  32478. i = this.length,
  32479. t = 0;
  32480. else {
  32481. if (!isFinite(t))
  32482. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  32483. t |= 0,
  32484. isFinite(i) ? (i |= 0,
  32485. void 0 === n && (n = "utf8")) : (n = i,
  32486. i = void 0)
  32487. }
  32488. var r = this.length - t;
  32489. if ((void 0 === i || i > r) && (i = r),
  32490. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  32491. throw new RangeError("Attempt to write outside buffer bounds");
  32492. n || (n = "utf8");
  32493. for (var o = !1; ; )
  32494. switch (n) {
  32495. case "hex":
  32496. return E(this, e, t, i);
  32497. case "utf8":
  32498. case "utf-8":
  32499. return b(this, e, t, i);
  32500. case "ascii":
  32501. return w(this, e, t, i);
  32502. case "latin1":
  32503. case "binary":
  32504. return _(this, e, t, i);
  32505. case "base64":
  32506. return T(this, e, t, i);
  32507. case "ucs2":
  32508. case "ucs-2":
  32509. case "utf16le":
  32510. case "utf-16le":
  32511. return x(this, e, t, i);
  32512. default:
  32513. if (o)
  32514. throw new TypeError("Unknown encoding: " + n);
  32515. n = ("" + n).toLowerCase(),
  32516. o = !0
  32517. }
  32518. }
  32519. ,
  32520. a.prototype.toJSON = function() {
  32521. return {
  32522. type: "Buffer",
  32523. data: Array.prototype.slice.call(this._arr || this, 0)
  32524. }
  32525. }
  32526. ;
  32527. var ee = 4096;
  32528. a.prototype.slice = function(e, t) {
  32529. var i = this.length;
  32530. e = ~~e,
  32531. t = void 0 === t ? i : ~~t,
  32532. e < 0 ? (e += i,
  32533. e < 0 && (e = 0)) : e > i && (e = i),
  32534. t < 0 ? (t += i,
  32535. t < 0 && (t = 0)) : t > i && (t = i),
  32536. t < e && (t = e);
  32537. var n;
  32538. if (a.TYPED_ARRAY_SUPPORT)
  32539. n = this.subarray(e, t),
  32540. n.__proto__ = a.prototype;
  32541. else {
  32542. var r = t - e;
  32543. n = new a(r,void 0);
  32544. for (var o = 0; o < r; ++o)
  32545. n[o] = this[o + e]
  32546. }
  32547. return n
  32548. }
  32549. ,
  32550. a.prototype.readUIntLE = function(e, t, i) {
  32551. e |= 0,
  32552. t |= 0,
  32553. i || N(e, t, this.length);
  32554. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32555. n += this[e + o] * r;
  32556. return n
  32557. }
  32558. ,
  32559. a.prototype.readUIntBE = function(e, t, i) {
  32560. e |= 0,
  32561. t |= 0,
  32562. i || N(e, t, this.length);
  32563. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  32564. n += this[e + --t] * r;
  32565. return n
  32566. }
  32567. ,
  32568. a.prototype.readUInt8 = function(e, t) {
  32569. return t || N(e, 1, this.length),
  32570. this[e]
  32571. }
  32572. ,
  32573. a.prototype.readUInt16LE = function(e, t) {
  32574. return t || N(e, 2, this.length),
  32575. this[e] | this[e + 1] << 8
  32576. }
  32577. ,
  32578. a.prototype.readUInt16BE = function(e, t) {
  32579. return t || N(e, 2, this.length),
  32580. this[e] << 8 | this[e + 1]
  32581. }
  32582. ,
  32583. a.prototype.readUInt32LE = function(e, t) {
  32584. return t || N(e, 4, this.length),
  32585. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32586. }
  32587. ,
  32588. a.prototype.readUInt32BE = function(e, t) {
  32589. return t || N(e, 4, this.length),
  32590. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32591. }
  32592. ,
  32593. a.prototype.readIntLE = function(e, t, i) {
  32594. e |= 0,
  32595. t |= 0,
  32596. i || N(e, t, this.length);
  32597. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32598. n += this[e + o] * r;
  32599. return r *= 128,
  32600. n >= r && (n -= Math.pow(2, 8 * t)),
  32601. n
  32602. }
  32603. ,
  32604. a.prototype.readIntBE = function(e, t, i) {
  32605. e |= 0,
  32606. t |= 0,
  32607. i || N(e, t, this.length);
  32608. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  32609. o += this[e + --n] * r;
  32610. return r *= 128,
  32611. o >= r && (o -= Math.pow(2, 8 * t)),
  32612. o
  32613. }
  32614. ,
  32615. a.prototype.readInt8 = function(e, t) {
  32616. return t || N(e, 1, this.length),
  32617. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32618. }
  32619. ,
  32620. a.prototype.readInt16LE = function(e, t) {
  32621. t || N(e, 2, this.length);
  32622. var i = this[e] | this[e + 1] << 8;
  32623. return 32768 & i ? 4294901760 | i : i
  32624. }
  32625. ,
  32626. a.prototype.readInt16BE = function(e, t) {
  32627. t || N(e, 2, this.length);
  32628. var i = this[e + 1] | this[e] << 8;
  32629. return 32768 & i ? 4294901760 | i : i
  32630. }
  32631. ,
  32632. a.prototype.readInt32LE = function(e, t) {
  32633. return t || N(e, 4, this.length),
  32634. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32635. }
  32636. ,
  32637. a.prototype.readInt32BE = function(e, t) {
  32638. return t || N(e, 4, this.length),
  32639. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32640. }
  32641. ,
  32642. a.prototype.readFloatLE = function(e, t) {
  32643. return t || N(e, 4, this.length),
  32644. J.read(this, e, !0, 23, 4)
  32645. }
  32646. ,
  32647. a.prototype.readFloatBE = function(e, t) {
  32648. return t || N(e, 4, this.length),
  32649. J.read(this, e, !1, 23, 4)
  32650. }
  32651. ,
  32652. a.prototype.readDoubleLE = function(e, t) {
  32653. return t || N(e, 8, this.length),
  32654. J.read(this, e, !0, 52, 8)
  32655. }
  32656. ,
  32657. a.prototype.readDoubleBE = function(e, t) {
  32658. return t || N(e, 8, this.length),
  32659. J.read(this, e, !1, 52, 8)
  32660. }
  32661. ,
  32662. a.prototype.writeUIntLE = function(e, t, i, n) {
  32663. if (e = +e,
  32664. t |= 0,
  32665. i |= 0,
  32666. !n) {
  32667. var r = Math.pow(2, 8 * i) - 1;
  32668. B(this, e, t, i, r, 0)
  32669. }
  32670. var o = 1
  32671. , a = 0;
  32672. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32673. this[t + a] = e / o & 255;
  32674. return t + i
  32675. }
  32676. ,
  32677. a.prototype.writeUIntBE = function(e, t, i, n) {
  32678. if (e = +e,
  32679. t |= 0,
  32680. i |= 0,
  32681. !n) {
  32682. var r = Math.pow(2, 8 * i) - 1;
  32683. B(this, e, t, i, r, 0)
  32684. }
  32685. var o = i - 1
  32686. , a = 1;
  32687. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32688. this[t + o] = e / a & 255;
  32689. return t + i
  32690. }
  32691. ,
  32692. a.prototype.writeUInt8 = function(e, t, i) {
  32693. return e = +e,
  32694. t |= 0,
  32695. i || B(this, e, t, 1, 255, 0),
  32696. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32697. this[t] = 255 & e,
  32698. t + 1
  32699. }
  32700. ,
  32701. a.prototype.writeUInt16LE = function(e, t, i) {
  32702. return e = +e,
  32703. t |= 0,
  32704. i || B(this, e, t, 2, 65535, 0),
  32705. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32706. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32707. t + 2
  32708. }
  32709. ,
  32710. a.prototype.writeUInt16BE = function(e, t, i) {
  32711. return e = +e,
  32712. t |= 0,
  32713. i || B(this, e, t, 2, 65535, 0),
  32714. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32715. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32716. t + 2
  32717. }
  32718. ,
  32719. a.prototype.writeUInt32LE = function(e, t, i) {
  32720. return e = +e,
  32721. t |= 0,
  32722. i || B(this, e, t, 4, 4294967295, 0),
  32723. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32724. this[t + 2] = e >>> 16,
  32725. this[t + 1] = e >>> 8,
  32726. this[t] = 255 & e) : V(this, e, t, !0),
  32727. t + 4
  32728. }
  32729. ,
  32730. a.prototype.writeUInt32BE = function(e, t, i) {
  32731. return e = +e,
  32732. t |= 0,
  32733. i || B(this, e, t, 4, 4294967295, 0),
  32734. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32735. this[t + 1] = e >>> 16,
  32736. this[t + 2] = e >>> 8,
  32737. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32738. t + 4
  32739. }
  32740. ,
  32741. a.prototype.writeIntLE = function(e, t, i, n) {
  32742. if (e = +e,
  32743. t |= 0,
  32744. !n) {
  32745. var r = Math.pow(2, 8 * i - 1);
  32746. B(this, e, t, i, r - 1, -r)
  32747. }
  32748. var o = 0
  32749. , a = 1
  32750. , s = 0;
  32751. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32752. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32753. this[t + o] = (e / a >> 0) - s & 255;
  32754. return t + i
  32755. }
  32756. ,
  32757. a.prototype.writeIntBE = function(e, t, i, n) {
  32758. if (e = +e,
  32759. t |= 0,
  32760. !n) {
  32761. var r = Math.pow(2, 8 * i - 1);
  32762. B(this, e, t, i, r - 1, -r)
  32763. }
  32764. var o = i - 1
  32765. , a = 1
  32766. , s = 0;
  32767. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32768. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32769. this[t + o] = (e / a >> 0) - s & 255;
  32770. return t + i
  32771. }
  32772. ,
  32773. a.prototype.writeInt8 = function(e, t, i) {
  32774. return e = +e,
  32775. t |= 0,
  32776. i || B(this, e, t, 1, 127, -128),
  32777. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32778. e < 0 && (e = 255 + e + 1),
  32779. this[t] = 255 & e,
  32780. t + 1
  32781. }
  32782. ,
  32783. a.prototype.writeInt16LE = function(e, t, i) {
  32784. return e = +e,
  32785. t |= 0,
  32786. i || B(this, e, t, 2, 32767, -32768),
  32787. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32788. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32789. t + 2
  32790. }
  32791. ,
  32792. a.prototype.writeInt16BE = function(e, t, i) {
  32793. return e = +e,
  32794. t |= 0,
  32795. i || B(this, e, t, 2, 32767, -32768),
  32796. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32797. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32798. t + 2
  32799. }
  32800. ,
  32801. a.prototype.writeInt32LE = function(e, t, i) {
  32802. return e = +e,
  32803. t |= 0,
  32804. i || B(this, e, t, 4, 2147483647, -2147483648),
  32805. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32806. this[t + 1] = e >>> 8,
  32807. this[t + 2] = e >>> 16,
  32808. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32809. t + 4
  32810. }
  32811. ,
  32812. a.prototype.writeInt32BE = function(e, t, i) {
  32813. return e = +e,
  32814. t |= 0,
  32815. i || B(this, e, t, 4, 2147483647, -2147483648),
  32816. e < 0 && (e = 4294967295 + e + 1),
  32817. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32818. this[t + 1] = e >>> 16,
  32819. this[t + 2] = e >>> 8,
  32820. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32821. t + 4
  32822. }
  32823. ,
  32824. a.prototype.writeFloatLE = function(e, t, i) {
  32825. return k(this, e, t, !0, i)
  32826. }
  32827. ,
  32828. a.prototype.writeFloatBE = function(e, t, i) {
  32829. return k(this, e, t, !1, i)
  32830. }
  32831. ,
  32832. a.prototype.writeDoubleLE = function(e, t, i) {
  32833. return H(this, e, t, !0, i)
  32834. }
  32835. ,
  32836. a.prototype.writeDoubleBE = function(e, t, i) {
  32837. return H(this, e, t, !1, i)
  32838. }
  32839. ,
  32840. a.prototype.copy = function(e, t, i, n) {
  32841. if (i || (i = 0),
  32842. n || 0 === n || (n = this.length),
  32843. t >= e.length && (t = e.length),
  32844. t || (t = 0),
  32845. n > 0 && n < i && (n = i),
  32846. n === i)
  32847. return 0;
  32848. if (0 === e.length || 0 === this.length)
  32849. return 0;
  32850. if (t < 0)
  32851. throw new RangeError("targetStart out of bounds");
  32852. if (i < 0 || i >= this.length)
  32853. throw new RangeError("sourceStart out of bounds");
  32854. if (n < 0)
  32855. throw new RangeError("sourceEnd out of bounds");
  32856. n > this.length && (n = this.length),
  32857. e.length - t < n - i && (n = e.length - t + i);
  32858. var r, o = n - i;
  32859. if (this === e && i < t && t < n)
  32860. for (r = o - 1; r >= 0; --r)
  32861. e[r + t] = this[r + i];
  32862. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32863. for (r = 0; r < o; ++r)
  32864. e[r + t] = this[r + i];
  32865. else
  32866. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32867. return o
  32868. }
  32869. ,
  32870. a.prototype.fill = function(e, t, i, n) {
  32871. if ("string" == typeof e) {
  32872. if ("string" == typeof t ? (n = t,
  32873. t = 0,
  32874. i = this.length) : "string" == typeof i && (n = i,
  32875. i = this.length),
  32876. 1 === e.length) {
  32877. var r = e.charCodeAt(0);
  32878. r < 256 && (e = r)
  32879. }
  32880. if (void 0 !== n && "string" != typeof n)
  32881. throw new TypeError("encoding must be a string");
  32882. if ("string" == typeof n && !a.isEncoding(n))
  32883. throw new TypeError("Unknown encoding: " + n)
  32884. } else
  32885. "number" == typeof e && (e &= 255);
  32886. if (t < 0 || this.length < t || this.length < i)
  32887. throw new RangeError("Out of range index");
  32888. if (i <= t)
  32889. return this;
  32890. t >>>= 0,
  32891. i = void 0 === i ? this.length : i >>> 0,
  32892. e || (e = 0);
  32893. var o;
  32894. if ("number" == typeof e)
  32895. for (o = t; o < i; ++o)
  32896. this[o] = e;
  32897. else {
  32898. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32899. , l = s.length;
  32900. for (o = 0; o < i - t; ++o)
  32901. this[o + t] = s[o % l]
  32902. }
  32903. return this
  32904. }
  32905. ;
  32906. var te = /[^+\/0-9A-Za-z-_]/g
  32907. }
  32908. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32909. }
  32910. , {
  32911. "base64-js": 199,
  32912. ieee754: 200,
  32913. isarray: 201
  32914. }],
  32915. 199: [function(e, t, i) {
  32916. "use strict";
  32917. function n(e) {
  32918. var t = e.length;
  32919. if (t % 4 > 0)
  32920. throw new Error("Invalid string. Length must be a multiple of 4");
  32921. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32922. }
  32923. function r(e) {
  32924. return 3 * e.length / 4 - n(e)
  32925. }
  32926. function o(e) {
  32927. var t, i, r, o, a, s, l = e.length;
  32928. a = n(e),
  32929. s = new u(3 * l / 4 - a),
  32930. r = a > 0 ? l - 4 : l;
  32931. var c = 0;
  32932. for (t = 0,
  32933. i = 0; t < r; t += 4,
  32934. i += 3)
  32935. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32936. s[c++] = o >> 16 & 255,
  32937. s[c++] = o >> 8 & 255,
  32938. s[c++] = 255 & o;
  32939. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32940. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32941. s[c++] = o >> 8 & 255,
  32942. s[c++] = 255 & o),
  32943. s
  32944. }
  32945. function a(e) {
  32946. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32947. }
  32948. function s(e, t, i) {
  32949. for (var n, r = [], o = t; o < i; o += 3)
  32950. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32951. r.push(a(n));
  32952. return r.join("")
  32953. }
  32954. function l(e) {
  32955. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32956. o.push(s(e, l, l + a > h ? h : l + a));
  32957. return 1 === n ? (t = e[i - 1],
  32958. r += c[t >> 2],
  32959. r += c[t << 4 & 63],
  32960. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32961. r += c[t >> 10],
  32962. r += c[t >> 4 & 63],
  32963. r += c[t << 2 & 63],
  32964. r += "="),
  32965. o.push(r),
  32966. o.join("")
  32967. }
  32968. i.byteLength = r,
  32969. i.toByteArray = o,
  32970. i.fromByteArray = l;
  32971. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32972. c[p] = d[p],
  32973. h[d.charCodeAt(p)] = p;
  32974. h["-".charCodeAt(0)] = 62,
  32975. h["_".charCodeAt(0)] = 63
  32976. }
  32977. , {}],
  32978. 200: [function(e, t, i) {
  32979. i.read = function(e, t, i, n, r) {
  32980. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32981. for (u += d,
  32982. o = p & (1 << -h) - 1,
  32983. p >>= -h,
  32984. h += s; h > 0; o = 256 * o + e[t + u],
  32985. u += d,
  32986. h -= 8)
  32987. ;
  32988. for (a = o & (1 << -h) - 1,
  32989. o >>= -h,
  32990. h += n; h > 0; a = 256 * a + e[t + u],
  32991. u += d,
  32992. h -= 8)
  32993. ;
  32994. if (0 === o)
  32995. o = 1 - c;
  32996. else {
  32997. if (o === l)
  32998. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32999. a += Math.pow(2, n),
  33000. o -= c
  33001. }
  33002. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  33003. }
  33004. ,
  33005. i.write = function(e, t, i, n, r, o) {
  33006. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  33007. for (t = Math.abs(t),
  33008. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  33009. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  33010. t * (l = Math.pow(2, -a)) < 1 && (a--,
  33011. l *= 2),
  33012. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  33013. t * l >= 2 && (a++,
  33014. l /= 2),
  33015. a + u >= h ? (s = 0,
  33016. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  33017. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  33018. a = 0)); r >= 8; e[i + p] = 255 & s,
  33019. p += f,
  33020. s /= 256,
  33021. r -= 8)
  33022. ;
  33023. for (a = a << r | s,
  33024. c += r; c > 0; e[i + p] = 255 & a,
  33025. p += f,
  33026. a /= 256,
  33027. c -= 8)
  33028. ;
  33029. e[i + p - f] |= 128 * g
  33030. }
  33031. }
  33032. , {}],
  33033. 201: [function(e, t, i) {
  33034. var n = {}.toString;
  33035. t.exports = Array.isArray || function(e) {
  33036. return "[object Array]" == n.call(e)
  33037. }
  33038. }
  33039. , {}],
  33040. 202: [function(e, t, i) {
  33041. function n() {
  33042. this._events = this._events || {},
  33043. this._maxListeners = this._maxListeners || void 0
  33044. }
  33045. function r(e) {
  33046. return "function" == typeof e
  33047. }
  33048. function o(e) {
  33049. return "number" == typeof e
  33050. }
  33051. function a(e) {
  33052. return "object" == typeof e && null !== e
  33053. }
  33054. function s(e) {
  33055. return void 0 === e
  33056. }
  33057. t.exports = n,
  33058. n.EventEmitter = n,
  33059. n.prototype._events = void 0,
  33060. n.prototype._maxListeners = void 0,
  33061. n.defaultMaxListeners = 10,
  33062. n.prototype.setMaxListeners = function(e) {
  33063. if (!o(e) || e < 0 || isNaN(e))
  33064. throw TypeError("n must be a positive number");
  33065. return this._maxListeners = e,
  33066. this
  33067. }
  33068. ,
  33069. n.prototype.emit = function(e) {
  33070. var t, i, n, o, l, c;
  33071. if (this._events || (this._events = {}),
  33072. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  33073. if (t = arguments[1],
  33074. t instanceof Error)
  33075. throw t;
  33076. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  33077. throw h.context = t,
  33078. h
  33079. }
  33080. if (i = this._events[e],
  33081. s(i))
  33082. return !1;
  33083. if (r(i))
  33084. switch (arguments.length) {
  33085. case 1:
  33086. i.call(this);
  33087. break;
  33088. case 2:
  33089. i.call(this, arguments[1]);
  33090. break;
  33091. case 3:
  33092. i.call(this, arguments[1], arguments[2]);
  33093. break;
  33094. default:
  33095. o = Array.prototype.slice.call(arguments, 1),
  33096. i.apply(this, o)
  33097. }
  33098. else if (a(i))
  33099. for (o = Array.prototype.slice.call(arguments, 1),
  33100. c = i.slice(),
  33101. n = c.length,
  33102. l = 0; l < n; l++)
  33103. c[l].apply(this, o);
  33104. return !0
  33105. }
  33106. ,
  33107. n.prototype.addListener = function(e, t) {
  33108. var i;
  33109. if (!r(t))
  33110. throw TypeError("listener must be a function");
  33111. return this._events || (this._events = {}),
  33112. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  33113. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  33114. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  33115. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  33116. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  33117. "function" == typeof console.trace && console.trace())),
  33118. this
  33119. }
  33120. ,
  33121. n.prototype.on = n.prototype.addListener,
  33122. n.prototype.once = function(e, t) {
  33123. function i() {
  33124. this.removeListener(e, i),
  33125. n || (n = !0,
  33126. t.apply(this, arguments))
  33127. }
  33128. if (!r(t))
  33129. throw TypeError("listener must be a function");
  33130. var n = !1;
  33131. return i.listener = t,
  33132. this.on(e, i),
  33133. this
  33134. }
  33135. ,
  33136. n.prototype.removeListener = function(e, t) {
  33137. var i, n, o, s;
  33138. if (!r(t))
  33139. throw TypeError("listener must be a function");
  33140. if (!this._events || !this._events[e])
  33141. return this;
  33142. if (i = this._events[e],
  33143. o = i.length,
  33144. n = -1,
  33145. i === t || r(i.listener) && i.listener === t)
  33146. delete this._events[e],
  33147. this._events.removeListener && this.emit("removeListener", e, t);
  33148. else if (a(i)) {
  33149. for (s = o; s-- > 0; )
  33150. if (i[s] === t || i[s].listener && i[s].listener === t) {
  33151. n = s;
  33152. break
  33153. }
  33154. if (n < 0)
  33155. return this;
  33156. 1 === i.length ? (i.length = 0,
  33157. delete this._events[e]) : i.splice(n, 1),
  33158. this._events.removeListener && this.emit("removeListener", e, t)
  33159. }
  33160. return this
  33161. }
  33162. ,
  33163. n.prototype.removeAllListeners = function(e) {
  33164. var t, i;
  33165. if (!this._events)
  33166. return this;
  33167. if (!this._events.removeListener)
  33168. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  33169. this;
  33170. if (0 === arguments.length) {
  33171. for (t in this._events)
  33172. "removeListener" !== t && this.removeAllListeners(t);
  33173. return this.removeAllListeners("removeListener"),
  33174. this._events = {},
  33175. this
  33176. }
  33177. if (i = this._events[e],
  33178. r(i))
  33179. this.removeListener(e, i);
  33180. else if (i)
  33181. for (; i.length; )
  33182. this.removeListener(e, i[i.length - 1]);
  33183. return delete this._events[e],
  33184. this
  33185. }
  33186. ,
  33187. n.prototype.listeners = function(e) {
  33188. var t;
  33189. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  33190. }
  33191. ,
  33192. n.prototype.listenerCount = function(e) {
  33193. if (this._events) {
  33194. var t = this._events[e];
  33195. if (r(t))
  33196. return 1;
  33197. if (t)
  33198. return t.length
  33199. }
  33200. return 0
  33201. }
  33202. ,
  33203. n.listenerCount = function(e, t) {
  33204. return e.listenerCount(t)
  33205. }
  33206. }
  33207. , {}],
  33208. 203: [function(e, t, i) {
  33209. function n() {
  33210. throw new Error("setTimeout has not been defined")
  33211. }
  33212. function r() {
  33213. throw new Error("clearTimeout has not been defined")
  33214. }
  33215. function o(e) {
  33216. if (u === setTimeout)
  33217. return setTimeout(e, 0);
  33218. if ((u === n || !u) && setTimeout)
  33219. return u = setTimeout,
  33220. setTimeout(e, 0);
  33221. try {
  33222. return u(e, 0)
  33223. } catch (t) {
  33224. try {
  33225. return u.call(null, e, 0)
  33226. } catch (t) {
  33227. return u.call(this, e, 0)
  33228. }
  33229. }
  33230. }
  33231. function a(e) {
  33232. if (d === clearTimeout)
  33233. return clearTimeout(e);
  33234. if ((d === r || !d) && clearTimeout)
  33235. return d = clearTimeout,
  33236. clearTimeout(e);
  33237. try {
  33238. return d(e)
  33239. } catch (t) {
  33240. try {
  33241. return d.call(null, e)
  33242. } catch (t) {
  33243. return d.call(this, e)
  33244. }
  33245. }
  33246. }
  33247. function s() {
  33248. m && f && (m = !1,
  33249. f.length ? g = f.concat(g) : v = -1,
  33250. g.length && l())
  33251. }
  33252. function l() {
  33253. if (!m) {
  33254. var e = o(s);
  33255. m = !0;
  33256. for (var t = g.length; t; ) {
  33257. for (f = g,
  33258. g = []; ++v < t; )
  33259. f && f[v].run();
  33260. v = -1,
  33261. t = g.length
  33262. }
  33263. f = null,
  33264. m = !1,
  33265. a(e)
  33266. }
  33267. }
  33268. function c(e, t) {
  33269. this.fun = e,
  33270. this.array = t
  33271. }
  33272. function h() {}
  33273. var u, d, p = t.exports = {};
  33274. !function() {
  33275. try {
  33276. u = "function" == typeof setTimeout ? setTimeout : n
  33277. } catch (e) {
  33278. u = n
  33279. }
  33280. try {
  33281. d = "function" == typeof clearTimeout ? clearTimeout : r
  33282. } catch (e) {
  33283. d = r
  33284. }
  33285. }();
  33286. var f, g = [], m = !1, v = -1;
  33287. p.nextTick = function(e) {
  33288. var t = new Array(arguments.length - 1);
  33289. if (arguments.length > 1)
  33290. for (var i = 1; i < arguments.length; i++)
  33291. t[i - 1] = arguments[i];
  33292. g.push(new c(e,t)),
  33293. 1 !== g.length || m || o(l)
  33294. }
  33295. ,
  33296. c.prototype.run = function() {
  33297. this.fun.apply(null, this.array)
  33298. }
  33299. ,
  33300. p.title = "browser",
  33301. p.browser = !0,
  33302. p.env = {},
  33303. p.argv = [],
  33304. p.version = "",
  33305. p.versions = {},
  33306. p.on = h,
  33307. p.addListener = h,
  33308. p.once = h,
  33309. p.off = h,
  33310. p.removeListener = h,
  33311. p.removeAllListeners = h,
  33312. p.emit = h,
  33313. p.binding = function(e) {
  33314. throw new Error("process.binding is not supported")
  33315. }
  33316. ,
  33317. p.cwd = function() {
  33318. return "/"
  33319. }
  33320. ,
  33321. p.chdir = function(e) {
  33322. throw new Error("process.chdir is not supported")
  33323. }
  33324. ,
  33325. p.umask = function() {
  33326. return 0
  33327. }
  33328. }
  33329. , {}],
  33330. 204: [function(e, t, i) {
  33331. (function(e) {
  33332. !function(n) {
  33333. function r(e) {
  33334. throw new RangeError(L[e])
  33335. }
  33336. function o(e, t) {
  33337. for (var i = e.length, n = []; i--; )
  33338. n[i] = t(e[i]);
  33339. return n
  33340. }
  33341. function a(e, t) {
  33342. var i = e.split("@")
  33343. , n = "";
  33344. i.length > 1 && (n = i[0] + "@",
  33345. e = i[1]),
  33346. e = e.replace(O, ".");
  33347. var r = e.split(".")
  33348. , a = o(r, t).join(".");
  33349. return n + a
  33350. }
  33351. function s(e) {
  33352. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  33353. t = e.charCodeAt(r++),
  33354. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  33355. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  33356. r--)) : n.push(t);
  33357. return n
  33358. }
  33359. function l(e) {
  33360. return o(e, function(e) {
  33361. var t = "";
  33362. return e > 65535 && (e -= 65536,
  33363. t += B(e >>> 10 & 1023 | 55296),
  33364. e = 56320 | 1023 & e),
  33365. t += B(e)
  33366. }).join("")
  33367. }
  33368. function c(e) {
  33369. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  33370. }
  33371. function h(e, t) {
  33372. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  33373. }
  33374. function u(e, t, i) {
  33375. var n = 0;
  33376. for (e = i ? N(e / T) : e >> 1,
  33377. e += N(e / t); e > D * w >> 1; n += E)
  33378. e = N(e / D);
  33379. return N(n + (D + 1) * e / (e + _))
  33380. }
  33381. function d(e) {
  33382. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  33383. for (i = e.lastIndexOf(M),
  33384. i < 0 && (i = 0),
  33385. n = 0; n < i; ++n)
  33386. e.charCodeAt(n) >= 128 && r("not-basic"),
  33387. g.push(e.charCodeAt(n));
  33388. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  33389. for (a = v,
  33390. s = 1,
  33391. h = E; o >= m && r("invalid-input"),
  33392. d = c(e.charCodeAt(o++)),
  33393. (d >= E || d > N((I - v) / s)) && r("overflow"),
  33394. v += d * s,
  33395. p = h <= y ? b : h >= y + w ? w : h - y,
  33396. !(d < p); h += E)
  33397. f = E - p,
  33398. s > N(I / f) && r("overflow"),
  33399. s *= f;
  33400. t = g.length + 1,
  33401. y = u(v - a, t, 0 == a),
  33402. N(v / t) > I - A && r("overflow"),
  33403. A += N(v / t),
  33404. v %= t,
  33405. g.splice(v++, 0, A)
  33406. }
  33407. return l(g)
  33408. }
  33409. function p(e) {
  33410. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  33411. for (e = s(e),
  33412. m = e.length,
  33413. t = S,
  33414. i = 0,
  33415. a = x,
  33416. l = 0; l < m; ++l)
  33417. g = e[l],
  33418. g < 128 && C.push(B(g));
  33419. for (n = o = C.length,
  33420. o && C.push(M); n < m; ) {
  33421. for (c = I,
  33422. l = 0; l < m; ++l)
  33423. g = e[l],
  33424. g >= t && g < c && (c = g);
  33425. for (v = n + 1,
  33426. c - t > N((I - i) / v) && r("overflow"),
  33427. i += (c - t) * v,
  33428. t = c,
  33429. l = 0; l < m; ++l)
  33430. if (g = e[l],
  33431. g < t && ++i > I && r("overflow"),
  33432. g == t) {
  33433. for (d = i,
  33434. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  33435. !(d < f); p += E)
  33436. y = d - f,
  33437. A = E - f,
  33438. C.push(B(h(f + y % A, 0))),
  33439. d = N(y / A);
  33440. C.push(B(h(d, 0))),
  33441. a = u(i, v, n == o),
  33442. i = 0,
  33443. ++n
  33444. }
  33445. ++i,
  33446. ++t
  33447. }
  33448. return C.join("")
  33449. }
  33450. function f(e) {
  33451. return a(e, function(e) {
  33452. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  33453. })
  33454. }
  33455. function g(e) {
  33456. return a(e, function(e) {
  33457. return P.test(e) ? "xn--" + p(e) : e
  33458. })
  33459. }
  33460. var m = "object" == typeof i && i && !i.nodeType && i
  33461. , v = "object" == typeof t && t && !t.nodeType && t
  33462. , A = "object" == typeof e && e;
  33463. A.global !== A && A.window !== A && A.self !== A || (n = A);
  33464. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  33465. overflow: "Overflow: input needs wider integers to process",
  33466. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  33467. "invalid-input": "Invalid input"
  33468. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  33469. if (y = {
  33470. version: "1.4.1",
  33471. ucs2: {
  33472. decode: s,
  33473. encode: l
  33474. },
  33475. decode: d,
  33476. encode: p,
  33477. toASCII: g,
  33478. toUnicode: f
  33479. },
  33480. "function" == typeof define && "object" == typeof define.amd && define.amd)
  33481. define("punycode", function() {
  33482. return y
  33483. });
  33484. else if (m && v)
  33485. if (t.exports == m)
  33486. v.exports = y;
  33487. else
  33488. for (C in y)
  33489. y.hasOwnProperty(C) && (m[C] = y[C]);
  33490. else
  33491. n.punycode = y
  33492. }(this)
  33493. }
  33494. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  33495. }
  33496. , {}],
  33497. 205: [function(e, t, i) {
  33498. "use strict";
  33499. function n(e, t) {
  33500. return Object.prototype.hasOwnProperty.call(e, t)
  33501. }
  33502. t.exports = function(e, t, i, o) {
  33503. t = t || "&",
  33504. i = i || "=";
  33505. var a = {};
  33506. if ("string" != typeof e || 0 === e.length)
  33507. return a;
  33508. var s = /\+/g;
  33509. e = e.split(t);
  33510. var l = 1e3;
  33511. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  33512. var c = e.length;
  33513. l > 0 && c > l && (c = l);
  33514. for (var h = 0; h < c; ++h) {
  33515. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  33516. m >= 0 ? (u = g.substr(0, m),
  33517. d = g.substr(m + 1)) : (u = g,
  33518. d = ""),
  33519. p = decodeURIComponent(u),
  33520. f = decodeURIComponent(d),
  33521. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  33522. }
  33523. return a
  33524. }
  33525. ;
  33526. var r = Array.isArray || function(e) {
  33527. return "[object Array]" === Object.prototype.toString.call(e)
  33528. }
  33529. }
  33530. , {}],
  33531. 206: [function(e, t, i) {
  33532. "use strict";
  33533. function n(e, t) {
  33534. if (e.map)
  33535. return e.map(t);
  33536. for (var i = [], n = 0; n < e.length; n++)
  33537. i.push(t(e[n], n));
  33538. return i
  33539. }
  33540. var r = function(e) {
  33541. switch (typeof e) {
  33542. case "string":
  33543. return e;
  33544. case "boolean":
  33545. return e ? "true" : "false";
  33546. case "number":
  33547. return isFinite(e) ? e : "";
  33548. default:
  33549. return ""
  33550. }
  33551. };
  33552. t.exports = function(e, t, i, s) {
  33553. return t = t || "&",
  33554. i = i || "=",
  33555. null === e && (e = void 0),
  33556. "object" == typeof e ? n(a(e), function(a) {
  33557. var s = encodeURIComponent(r(a)) + i;
  33558. return o(e[a]) ? n(e[a], function(e) {
  33559. return s + encodeURIComponent(r(e))
  33560. }).join(t) : s + encodeURIComponent(r(e[a]))
  33561. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33562. }
  33563. ;
  33564. var o = Array.isArray || function(e) {
  33565. return "[object Array]" === Object.prototype.toString.call(e)
  33566. }
  33567. , a = Object.keys || function(e) {
  33568. var t = [];
  33569. for (var i in e)
  33570. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33571. return t
  33572. }
  33573. }
  33574. , {}],
  33575. 207: [function(e, t, i) {
  33576. "use strict";
  33577. i.decode = i.parse = e("./decode"),
  33578. i.encode = i.stringify = e("./encode")
  33579. }
  33580. , {
  33581. "./decode": 205,
  33582. "./encode": 206
  33583. }],
  33584. 208: [function(e, t, i) {
  33585. "use strict";
  33586. function n() {
  33587. this.protocol = null,
  33588. this.slashes = null,
  33589. this.auth = null,
  33590. this.host = null,
  33591. this.port = null,
  33592. this.hostname = null,
  33593. this.hash = null,
  33594. this.search = null,
  33595. this.query = null,
  33596. this.pathname = null,
  33597. this.path = null,
  33598. this.href = null
  33599. }
  33600. function r(e, t, i) {
  33601. if (e && c.isObject(e) && e instanceof n)
  33602. return e;
  33603. var r = new n;
  33604. return r.parse(e, t, i),
  33605. r
  33606. }
  33607. function o(e) {
  33608. return c.isString(e) && (e = r(e)),
  33609. e instanceof n ? e.format() : n.prototype.format.call(e)
  33610. }
  33611. function a(e, t) {
  33612. return r(e, !1, !0).resolve(t)
  33613. }
  33614. function s(e, t) {
  33615. return e ? r(e, !1, !0).resolveObject(t) : t
  33616. }
  33617. var l = e("punycode")
  33618. , c = e("./util");
  33619. i.parse = r,
  33620. i.resolve = a,
  33621. i.resolveObject = s,
  33622. i.format = o,
  33623. i.Url = n;
  33624. var h = /^([a-z0-9.+-]+:)/i
  33625. , u = /:[0-9]*$/
  33626. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33627. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33628. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33629. , g = ["'"].concat(f)
  33630. , m = ["%", "/", "?", ";", "#"].concat(g)
  33631. , v = ["/", "?", "#"]
  33632. , A = 255
  33633. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33634. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33635. , I = {
  33636. javascript: !0,
  33637. "javascript:": !0
  33638. }
  33639. , E = {
  33640. javascript: !0,
  33641. "javascript:": !0
  33642. }
  33643. , b = {
  33644. http: !0,
  33645. https: !0,
  33646. ftp: !0,
  33647. gopher: !0,
  33648. file: !0,
  33649. "http:": !0,
  33650. "https:": !0,
  33651. "ftp:": !0,
  33652. "gopher:": !0,
  33653. "file:": !0
  33654. }
  33655. , w = e("querystring");
  33656. n.prototype.parse = function(e, t, i) {
  33657. if (!c.isString(e))
  33658. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33659. var n = e.indexOf("?")
  33660. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33661. , o = e.split(r)
  33662. , a = /\\/g;
  33663. o[0] = o[0].replace(a, "/"),
  33664. e = o.join(r);
  33665. var s = e;
  33666. if (s = s.trim(),
  33667. !i && 1 === e.split("#").length) {
  33668. var u = d.exec(s);
  33669. if (u)
  33670. return this.path = s,
  33671. this.href = s,
  33672. this.pathname = u[1],
  33673. u[2] ? (this.search = u[2],
  33674. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33675. this.query = {}),
  33676. this
  33677. }
  33678. var p = h.exec(s);
  33679. if (p) {
  33680. p = p[0];
  33681. var f = p.toLowerCase();
  33682. this.protocol = f,
  33683. s = s.substr(p.length)
  33684. }
  33685. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33686. var _ = "//" === s.substr(0, 2);
  33687. !_ || p && E[p] || (s = s.substr(2),
  33688. this.slashes = !0)
  33689. }
  33690. if (!E[p] && (_ || p && !b[p])) {
  33691. for (var T = -1, x = 0; x < v.length; x++) {
  33692. var S = s.indexOf(v[x]);
  33693. S !== -1 && (T === -1 || S < T) && (T = S)
  33694. }
  33695. var M, R;
  33696. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33697. R !== -1 && (M = s.slice(0, R),
  33698. s = s.slice(R + 1),
  33699. this.auth = decodeURIComponent(M)),
  33700. T = -1;
  33701. for (var x = 0; x < m.length; x++) {
  33702. var S = s.indexOf(m[x]);
  33703. S !== -1 && (T === -1 || S < T) && (T = S)
  33704. }
  33705. T === -1 && (T = s.length),
  33706. this.host = s.slice(0, T),
  33707. s = s.slice(T),
  33708. this.parseHost(),
  33709. this.hostname = this.hostname || "";
  33710. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33711. if (!P)
  33712. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33713. var D = O[x];
  33714. if (D && !D.match(y)) {
  33715. for (var N = "", B = 0, F = D.length; B < F; B++)
  33716. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33717. if (!N.match(y)) {
  33718. var V = O.slice(0, x)
  33719. , U = O.slice(x + 1)
  33720. , k = D.match(C);
  33721. k && (V.push(k[1]),
  33722. U.unshift(k[2])),
  33723. U.length && (s = "/" + U.join(".") + s),
  33724. this.hostname = V.join(".");
  33725. break
  33726. }
  33727. }
  33728. }
  33729. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33730. P || (this.hostname = l.toASCII(this.hostname));
  33731. var H = this.port ? ":" + this.port : ""
  33732. , G = this.hostname || "";
  33733. this.host = G + H,
  33734. this.href += this.host,
  33735. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33736. "/" !== s[0] && (s = "/" + s))
  33737. }
  33738. if (!I[f])
  33739. for (var x = 0, L = g.length; x < L; x++) {
  33740. var z = g[x];
  33741. if (s.indexOf(z) !== -1) {
  33742. var W = encodeURIComponent(z);
  33743. W === z && (W = escape(z)),
  33744. s = s.split(z).join(W)
  33745. }
  33746. }
  33747. var j = s.indexOf("#");
  33748. j !== -1 && (this.hash = s.substr(j),
  33749. s = s.slice(0, j));
  33750. var Y = s.indexOf("?");
  33751. if (Y !== -1 ? (this.search = s.substr(Y),
  33752. this.query = s.substr(Y + 1),
  33753. t && (this.query = w.parse(this.query)),
  33754. s = s.slice(0, Y)) : t && (this.search = "",
  33755. this.query = {}),
  33756. s && (this.pathname = s),
  33757. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33758. this.pathname || this.search) {
  33759. var H = this.pathname || ""
  33760. , X = this.search || "";
  33761. this.path = H + X
  33762. }
  33763. return this.href = this.format(),
  33764. this
  33765. }
  33766. ,
  33767. n.prototype.format = function() {
  33768. var e = this.auth || "";
  33769. e && (e = encodeURIComponent(e),
  33770. e = e.replace(/%3A/i, ":"),
  33771. e += "@");
  33772. var t = this.protocol || ""
  33773. , i = this.pathname || ""
  33774. , n = this.hash || ""
  33775. , r = !1
  33776. , o = "";
  33777. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33778. this.port && (r += ":" + this.port)),
  33779. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33780. var a = this.search || o && "?" + o || "";
  33781. return t && ":" !== t.substr(-1) && (t += ":"),
  33782. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33783. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33784. n && "#" !== n.charAt(0) && (n = "#" + n),
  33785. a && "?" !== a.charAt(0) && (a = "?" + a),
  33786. i = i.replace(/[?#]/g, function(e) {
  33787. return encodeURIComponent(e)
  33788. }),
  33789. a = a.replace("#", "%23"),
  33790. t + r + i + a + n
  33791. }
  33792. ,
  33793. n.prototype.resolve = function(e) {
  33794. return this.resolveObject(r(e, !1, !0)).format()
  33795. }
  33796. ,
  33797. n.prototype.resolveObject = function(e) {
  33798. if (c.isString(e)) {
  33799. var t = new n;
  33800. t.parse(e, !1, !0),
  33801. e = t
  33802. }
  33803. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33804. var a = r[o];
  33805. i[a] = this[a]
  33806. }
  33807. if (i.hash = e.hash,
  33808. "" === e.href)
  33809. return i.href = i.format(),
  33810. i;
  33811. if (e.slashes && !e.protocol) {
  33812. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33813. var h = s[l];
  33814. "protocol" !== h && (i[h] = e[h])
  33815. }
  33816. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33817. i.href = i.format(),
  33818. i
  33819. }
  33820. if (e.protocol && e.protocol !== i.protocol) {
  33821. if (!b[e.protocol]) {
  33822. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33823. var p = u[d];
  33824. i[p] = e[p]
  33825. }
  33826. return i.href = i.format(),
  33827. i
  33828. }
  33829. if (i.protocol = e.protocol,
  33830. e.host || E[e.protocol])
  33831. i.pathname = e.pathname;
  33832. else {
  33833. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33834. ;
  33835. e.host || (e.host = ""),
  33836. e.hostname || (e.hostname = ""),
  33837. "" !== f[0] && f.unshift(""),
  33838. f.length < 2 && f.unshift(""),
  33839. i.pathname = f.join("/")
  33840. }
  33841. if (i.search = e.search,
  33842. i.query = e.query,
  33843. i.host = e.host || "",
  33844. i.auth = e.auth,
  33845. i.hostname = e.hostname || e.host,
  33846. i.port = e.port,
  33847. i.pathname || i.search) {
  33848. var g = i.pathname || ""
  33849. , m = i.search || "";
  33850. i.path = g + m
  33851. }
  33852. return i.slashes = i.slashes || e.slashes,
  33853. i.href = i.format(),
  33854. i
  33855. }
  33856. var v = i.pathname && "/" === i.pathname.charAt(0)
  33857. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33858. , y = A || v || i.host && e.pathname
  33859. , C = y
  33860. , I = i.pathname && i.pathname.split("/") || []
  33861. , f = e.pathname && e.pathname.split("/") || []
  33862. , w = i.protocol && !b[i.protocol];
  33863. if (w && (i.hostname = "",
  33864. i.port = null,
  33865. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33866. i.host = "",
  33867. e.protocol && (e.hostname = null,
  33868. e.port = null,
  33869. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33870. e.host = null),
  33871. y = y && ("" === f[0] || "" === I[0])),
  33872. A)
  33873. i.host = e.host || "" === e.host ? e.host : i.host,
  33874. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33875. i.search = e.search,
  33876. i.query = e.query,
  33877. I = f;
  33878. else if (f.length)
  33879. I || (I = []),
  33880. I.pop(),
  33881. I = I.concat(f),
  33882. i.search = e.search,
  33883. i.query = e.query;
  33884. else if (!c.isNullOrUndefined(e.search)) {
  33885. if (w) {
  33886. i.hostname = i.host = I.shift();
  33887. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33888. _ && (i.auth = _.shift(),
  33889. i.host = i.hostname = _.shift())
  33890. }
  33891. return i.search = e.search,
  33892. i.query = e.query,
  33893. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33894. i.href = i.format(),
  33895. i
  33896. }
  33897. if (!I.length)
  33898. return i.pathname = null,
  33899. i.search ? i.path = "/" + i.search : i.path = null,
  33900. i.href = i.format(),
  33901. i;
  33902. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33903. T = I[M],
  33904. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33905. S++) : S && (I.splice(M, 1),
  33906. S--);
  33907. if (!y && !C)
  33908. for (; S--; S)
  33909. I.unshift("..");
  33910. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33911. x && "/" !== I.join("/").substr(-1) && I.push("");
  33912. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33913. if (w) {
  33914. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33915. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33916. _ && (i.auth = _.shift(),
  33917. i.host = i.hostname = _.shift())
  33918. }
  33919. return y = y || i.host && I.length,
  33920. y && !R && I.unshift(""),
  33921. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33922. i.path = null),
  33923. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33924. i.auth = e.auth || i.auth,
  33925. i.slashes = i.slashes || e.slashes,
  33926. i.href = i.format(),
  33927. i
  33928. }
  33929. ,
  33930. n.prototype.parseHost = function() {
  33931. var e = this.host
  33932. , t = u.exec(e);
  33933. t && (t = t[0],
  33934. ":" !== t && (this.port = t.substr(1)),
  33935. e = e.substr(0, e.length - t.length)),
  33936. e && (this.hostname = e)
  33937. }
  33938. }
  33939. , {
  33940. "./util": 209,
  33941. punycode: 204,
  33942. querystring: 207
  33943. }],
  33944. 209: [function(e, t, i) {
  33945. "use strict";
  33946. t.exports = {
  33947. isString: function(e) {
  33948. return "string" == typeof e
  33949. },
  33950. isObject: function(e) {
  33951. return "object" == typeof e && null !== e
  33952. },
  33953. isNull: function(e) {
  33954. return null === e
  33955. },
  33956. isNullOrUndefined: function(e) {
  33957. return null == e
  33958. }
  33959. }
  33960. }
  33961. , {}],
  33962. 210: [function(e, t, i) {
  33963. "use strict";
  33964. function n(e) {
  33965. return l + e
  33966. }
  33967. function r(e) {
  33968. return e.substring(l.length)
  33969. }
  33970. function o(e, t) {
  33971. for (var i in t)
  33972. Object.defineProperty(e, i, {
  33973. value: t[i],
  33974. configurable: !0,
  33975. writable: !0
  33976. })
  33977. }
  33978. function a(e) {
  33979. if ("string" != typeof e)
  33980. throw new TypeError("key must be a string.")
  33981. }
  33982. var s = Object.prototype.hasOwnProperty
  33983. , l = "~";
  33984. t.exports = function(e) {
  33985. var t = Object.create(null)
  33986. , i = 0
  33987. , l = {};
  33988. return o(l, {
  33989. get: function(e, i) {
  33990. a(e);
  33991. var r = n(e);
  33992. return r in t ? t[r] : i
  33993. },
  33994. set: function(e, r) {
  33995. a(e);
  33996. var o = n(e);
  33997. return o in t || ++i,
  33998. t[o] = r
  33999. },
  34000. has: function(e) {
  34001. return a(e),
  34002. n(e)in t
  34003. },
  34004. delete: function(e) {
  34005. a(e);
  34006. var r = n(e);
  34007. return r in t && (--i,
  34008. delete t[r],
  34009. !0)
  34010. },
  34011. clear: function() {
  34012. t = Object.create(null),
  34013. i = 0
  34014. },
  34015. forEach: function(e, i) {
  34016. if ("function" != typeof e)
  34017. throw new TypeError("`callback` must be a function");
  34018. for (var n in t)
  34019. if (s.call(t, n)) {
  34020. var o = r(n)
  34021. , a = t[n];
  34022. e.call(i, a, o, l)
  34023. }
  34024. }
  34025. }),
  34026. Object.defineProperty(l, "size", {
  34027. get: function() {
  34028. return i
  34029. },
  34030. configurable: !0
  34031. }),
  34032. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  34033. l.set(t, e[t])
  34034. }),
  34035. l
  34036. }
  34037. }
  34038. , {}],
  34039. 211: [function(e, t, i) {
  34040. t.exports = e("./lib/heap")
  34041. }
  34042. , {
  34043. "./lib/heap": 212
  34044. }],
  34045. 212: [function(e, t, i) {
  34046. (function() {
  34047. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  34048. r = Math.floor,
  34049. u = Math.min,
  34050. n = function(e, t) {
  34051. return e < t ? -1 : e > t ? 1 : 0
  34052. }
  34053. ,
  34054. h = function(e, t, i, o, a) {
  34055. var s;
  34056. if (null == i && (i = 0),
  34057. null == a && (a = n),
  34058. i < 0)
  34059. throw new Error("lo must be non-negative");
  34060. for (null == o && (o = e.length); i < o; )
  34061. s = r((i + o) / 2),
  34062. a(t, e[s]) < 0 ? o = s : i = s + 1;
  34063. return [].splice.apply(e, [i, i - i].concat(t)),
  34064. t
  34065. }
  34066. ,
  34067. s = function(e, t, i) {
  34068. return null == i && (i = n),
  34069. e.push(t),
  34070. g(e, 0, e.length - 1, i)
  34071. }
  34072. ,
  34073. a = function(e, t) {
  34074. var i, r;
  34075. return null == t && (t = n),
  34076. i = e.pop(),
  34077. e.length ? (r = e[0],
  34078. e[0] = i,
  34079. m(e, 0, t)) : r = i,
  34080. r
  34081. }
  34082. ,
  34083. c = function(e, t, i) {
  34084. var r;
  34085. return null == i && (i = n),
  34086. r = e[0],
  34087. e[0] = t,
  34088. m(e, 0, i),
  34089. r
  34090. }
  34091. ,
  34092. l = function(e, t, i) {
  34093. var r;
  34094. return null == i && (i = n),
  34095. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  34096. t = r[0],
  34097. e[0] = r[1],
  34098. m(e, 0, i)),
  34099. t
  34100. }
  34101. ,
  34102. o = function(e, t) {
  34103. var i, o, a, s, l, c;
  34104. for (null == t && (t = n),
  34105. s = function() {
  34106. c = [];
  34107. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  34108. c.push(t);
  34109. return c
  34110. }
  34111. .apply(this).reverse(),
  34112. l = [],
  34113. o = 0,
  34114. a = s.length; o < a; o++)
  34115. i = s[o],
  34116. l.push(m(e, i, t));
  34117. return l
  34118. }
  34119. ,
  34120. f = function(e, t, i) {
  34121. var r;
  34122. if (null == i && (i = n),
  34123. r = e.indexOf(t),
  34124. r !== -1)
  34125. return g(e, 0, r, i),
  34126. m(e, r, i)
  34127. }
  34128. ,
  34129. d = function(e, t, i) {
  34130. var r, a, s, c, h;
  34131. if (null == i && (i = n),
  34132. a = e.slice(0, t),
  34133. !a.length)
  34134. return a;
  34135. for (o(a, i),
  34136. h = e.slice(t),
  34137. s = 0,
  34138. c = h.length; s < c; s++)
  34139. r = h[s],
  34140. l(a, r, i);
  34141. return a.sort(i).reverse()
  34142. }
  34143. ,
  34144. p = function(e, t, i) {
  34145. var r, s, l, c, d, p, f, g, m, v;
  34146. if (null == i && (i = n),
  34147. 10 * t <= e.length) {
  34148. if (c = e.slice(0, t).sort(i),
  34149. !c.length)
  34150. return c;
  34151. for (l = c[c.length - 1],
  34152. g = e.slice(t),
  34153. d = 0,
  34154. f = g.length; d < f; d++)
  34155. r = g[d],
  34156. i(r, l) < 0 && (h(c, r, 0, null, i),
  34157. c.pop(),
  34158. l = c[c.length - 1]);
  34159. return c
  34160. }
  34161. for (o(e, i),
  34162. v = [],
  34163. s = p = 0,
  34164. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  34165. v.push(a(e, i));
  34166. return v
  34167. }
  34168. ,
  34169. g = function(e, t, i, r) {
  34170. var o, a, s;
  34171. for (null == r && (r = n),
  34172. o = e[i]; i > t && (s = i - 1 >> 1,
  34173. a = e[s],
  34174. r(o, a) < 0); )
  34175. e[i] = a,
  34176. i = s;
  34177. return e[i] = o
  34178. }
  34179. ,
  34180. m = function(e, t, i) {
  34181. var r, o, a, s, l;
  34182. for (null == i && (i = n),
  34183. o = e.length,
  34184. l = t,
  34185. a = e[t],
  34186. r = 2 * t + 1; r < o; )
  34187. s = r + 1,
  34188. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  34189. e[t] = e[r],
  34190. t = r,
  34191. r = 2 * t + 1;
  34192. return e[t] = a,
  34193. g(e, l, t, i)
  34194. }
  34195. ,
  34196. e = function() {
  34197. function e(e) {
  34198. this.cmp = null != e ? e : n,
  34199. this.nodes = []
  34200. }
  34201. return e.push = s,
  34202. e.pop = a,
  34203. e.replace = c,
  34204. e.pushpop = l,
  34205. e.heapify = o,
  34206. e.updateItem = f,
  34207. e.nlargest = d,
  34208. e.nsmallest = p,
  34209. e.prototype.push = function(e) {
  34210. return s(this.nodes, e, this.cmp)
  34211. }
  34212. ,
  34213. e.prototype.pop = function() {
  34214. return a(this.nodes, this.cmp)
  34215. }
  34216. ,
  34217. e.prototype.peek = function() {
  34218. return this.nodes[0]
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  34220. ,
  34221. e.prototype.contains = function(e) {
  34222. return this.nodes.indexOf(e) !== -1
  34223. }
  34224. ,
  34225. e.prototype.replace = function(e) {
  34226. return c(this.nodes, e, this.cmp)
  34227. }
  34228. ,
  34229. e.prototype.pushpop = function(e) {
  34230. return l(this.nodes, e, this.cmp)
  34231. }
  34232. ,
  34233. e.prototype.heapify = function() {
  34234. return o(this.nodes, this.cmp)
  34235. }
  34236. ,
  34237. e.prototype.updateItem = function(e) {
  34238. return f(this.nodes, e, this.cmp)
  34239. }
  34240. ,
  34241. e.prototype.clear = function() {
  34242. return this.nodes = []
  34243. }
  34244. ,
  34245. e.prototype.empty = function() {
  34246. return 0 === this.nodes.length
  34247. }
  34248. ,
  34249. e.prototype.size = function() {
  34250. return this.nodes.length
  34251. }
  34252. ,
  34253. e.prototype.clone = function() {
  34254. var t;
  34255. return t = new e,
  34256. t.nodes = this.nodes.slice(0),
  34257. t
  34258. }
  34259. ,
  34260. e.prototype.toArray = function() {
  34261. return this.nodes.slice(0)
  34262. }
  34263. ,
  34264. e.prototype.insert = e.prototype.push,
  34265. e.prototype.top = e.prototype.peek,
  34266. e.prototype.front = e.prototype.peek,
  34267. e.prototype.has = e.prototype.contains,
  34268. e.prototype.copy = e.prototype.clone,
  34269. e
  34270. }(),
  34271. function(e, n) {
  34272. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  34273. }(this, function() {
  34274. return e
  34275. })
  34276. }
  34277. ).call(this)
  34278. }
  34279. , {}],
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  34281. !function(e) {
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  34283. function n(e, t) {
  34284. return function() {
  34285. e.apply(t, arguments)
  34286. }
  34287. }
  34288. function r(e) {
  34289. if ("object" != typeof this)
  34290. throw new TypeError("Promises must be constructed via new");
  34291. if ("function" != typeof e)
  34292. throw new TypeError("not a function");
  34293. this._state = 0,
  34294. this._handled = !1,
  34295. this._value = void 0,
  34296. this._deferreds = [],
  34297. h(e, this)
  34298. }
  34299. function o(e, t) {
  34300. for (; 3 === e._state; )
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  34302. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  34303. void r._immediateFn(function() {
  34304. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  34305. if (null === i)
  34306. return void (1 === e._state ? a : s)(t.promise, e._value);
  34307. var n;
  34308. try {
  34309. n = i(e._value)
  34310. } catch (e) {
  34311. return void s(t.promise, e)
  34312. }
  34313. a(t.promise, n)
  34314. }))
  34315. }
  34316. function a(e, t) {
  34317. try {
  34318. if (t === e)
  34319. throw new TypeError("A promise cannot be resolved with itself.");
  34320. if (t && ("object" == typeof t || "function" == typeof t)) {
  34321. var i = t.then;
  34322. if (t instanceof r)
  34323. return e._state = 3,
  34324. e._value = t,
  34325. void l(e);
  34326. if ("function" == typeof i)
  34327. return void h(n(i, t), e)
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  34329. e._state = 1,
  34330. e._value = t,
  34331. l(e)
  34332. } catch (t) {
  34333. s(e, t)
  34334. }
  34335. }
  34336. function s(e, t) {
  34337. e._state = 2,
  34338. e._value = t,
  34339. l(e)
  34340. }
  34341. function l(e) {
  34342. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  34343. e._handled || r._unhandledRejectionFn(e._value)
  34344. });
  34345. for (var t = 0, i = e._deferreds.length; t < i; t++)
  34346. o(e, e._deferreds[t]);
  34347. e._deferreds = null
  34348. }
  34349. function c(e, t, i) {
  34350. this.onFulfilled = "function" == typeof e ? e : null,
  34351. this.onRejected = "function" == typeof t ? t : null,
  34352. this.promise = i
  34353. }
  34354. function h(e, t) {
  34355. var i = !1;
  34356. try {
  34357. e(function(e) {
  34358. i || (i = !0,
  34359. a(t, e))
  34360. }, function(e) {
  34361. i || (i = !0,
  34362. s(t, e))
  34363. })
  34364. } catch (e) {
  34365. if (i)
  34366. return;
  34367. i = !0,
  34368. s(t, e)
  34369. }
  34370. }
  34371. var u = setTimeout;
  34372. r.prototype.catch = function(e) {
  34373. return this.then(null, e)
  34374. }
  34375. ,
  34376. r.prototype.then = function(e, t) {
  34377. var n = new this.constructor(i);
  34378. return o(this, new c(e,t,n)),
  34379. n
  34380. }
  34381. ,
  34382. r.all = function(e) {
  34383. var t = Array.prototype.slice.call(e);
  34384. return new r(function(e, i) {
  34385. function n(o, a) {
  34386. try {
  34387. if (a && ("object" == typeof a || "function" == typeof a)) {
  34388. var s = a.then;
  34389. if ("function" == typeof s)
  34390. return void s.call(a, function(e) {
  34391. n(o, e)
  34392. }, i)
  34393. }
  34394. t[o] = a,
  34395. 0 === --r && e(t)
  34396. } catch (e) {
  34397. i(e)
  34398. }
  34399. }
  34400. if (0 === t.length)
  34401. return e([]);
  34402. for (var r = t.length, o = 0; o < t.length; o++)
  34403. n(o, t[o])
  34404. }
  34405. )
  34406. }
  34407. ,
  34408. r.resolve = function(e) {
  34409. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  34410. t(e)
  34411. }
  34412. )
  34413. }
  34414. ,
  34415. r.reject = function(e) {
  34416. return new r(function(t, i) {
  34417. i(e)
  34418. }
  34419. )
  34420. }
  34421. ,
  34422. r.race = function(e) {
  34423. return new r(function(t, i) {
  34424. for (var n = 0, r = e.length; n < r; n++)
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  34426. }
  34427. )
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  34429. ,
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  34431. setImmediate(e)
  34432. }
  34433. || function(e) {
  34434. u(e, 0)
  34435. }
  34436. ,
  34437. r._unhandledRejectionFn = function(e) {
  34438. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  34439. }
  34440. ,
  34441. r._setImmediateFn = function(e) {
  34442. r._immediateFn = e
  34443. }
  34444. ,
  34445. r._setUnhandledRejectionFn = function(e) {
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  34447. }
  34448. ,
  34449. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  34450. }(this)
  34451. }
  34452. , {}],
  34453. 214: [function(e, t, i) {
  34454. (function(i) {
  34455. !function(i, n) {
  34456. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  34457. }(this, function(t, n) {
  34458. "use strict";
  34459. var r = {};
  34460. return r.ByteBuffer = t,
  34461. r.Long = t.Long || null,
  34462. r.VERSION = "5.0.1",
  34463. r.WIRE_TYPES = {},
  34464. r.WIRE_TYPES.VARINT = 0,
  34465. r.WIRE_TYPES.BITS64 = 1,
  34466. r.WIRE_TYPES.LDELIM = 2,
  34467. r.WIRE_TYPES.STARTGROUP = 3,
  34468. r.WIRE_TYPES.ENDGROUP = 4,
  34469. r.WIRE_TYPES.BITS32 = 5,
  34470. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
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  34473. name: "int32",
  34474. wireType: r.WIRE_TYPES.VARINT,
  34475. defaultValue: 0
  34476. },
  34477. uint32: {
  34478. name: "uint32",
  34479. wireType: r.WIRE_TYPES.VARINT,
  34480. defaultValue: 0
  34481. },
  34482. sint32: {
  34483. name: "sint32",
  34484. wireType: r.WIRE_TYPES.VARINT,
  34485. defaultValue: 0
  34486. },
  34487. int64: {
  34488. name: "int64",
  34489. wireType: r.WIRE_TYPES.VARINT,
  34490. defaultValue: r.Long ? r.Long.ZERO : void 0
  34491. },
  34492. uint64: {
  34493. name: "uint64",
  34494. wireType: r.WIRE_TYPES.VARINT,
  34495. defaultValue: r.Long ? r.Long.UZERO : void 0
  34496. },
  34497. sint64: {
  34498. name: "sint64",
  34499. wireType: r.WIRE_TYPES.VARINT,
  34500. defaultValue: r.Long ? r.Long.ZERO : void 0
  34501. },
  34502. bool: {
  34503. name: "bool",
  34504. wireType: r.WIRE_TYPES.VARINT,
  34505. defaultValue: !1
  34506. },
  34507. double: {
  34508. name: "double",
  34509. wireType: r.WIRE_TYPES.BITS64,
  34510. defaultValue: 0
  34511. },
  34512. string: {
  34513. name: "string",
  34514. wireType: r.WIRE_TYPES.LDELIM,
  34515. defaultValue: ""
  34516. },
  34517. bytes: {
  34518. name: "bytes",
  34519. wireType: r.WIRE_TYPES.LDELIM,
  34520. defaultValue: null
  34521. },
  34522. fixed32: {
  34523. name: "fixed32",
  34524. wireType: r.WIRE_TYPES.BITS32,
  34525. defaultValue: 0
  34526. },
  34527. sfixed32: {
  34528. name: "sfixed32",
  34529. wireType: r.WIRE_TYPES.BITS32,
  34530. defaultValue: 0
  34531. },
  34532. fixed64: {
  34533. name: "fixed64",
  34534. wireType: r.WIRE_TYPES.BITS64,
  34535. defaultValue: r.Long ? r.Long.UZERO : void 0
  34536. },
  34537. sfixed64: {
  34538. name: "sfixed64",
  34539. wireType: r.WIRE_TYPES.BITS64,
  34540. defaultValue: r.Long ? r.Long.ZERO : void 0
  34541. },
  34542. float: {
  34543. name: "float",
  34544. wireType: r.WIRE_TYPES.BITS32,
  34545. defaultValue: 0
  34546. },
  34547. enum: {
  34548. name: "enum",
  34549. wireType: r.WIRE_TYPES.VARINT,
  34550. defaultValue: 0
  34551. },
  34552. message: {
  34553. name: "message",
  34554. wireType: r.WIRE_TYPES.LDELIM,
  34555. defaultValue: null
  34556. },
  34557. group: {
  34558. name: "group",
  34559. wireType: r.WIRE_TYPES.STARTGROUP,
  34560. defaultValue: null
  34561. }
  34562. },
  34563. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34564. r.ID_MIN = 1,
  34565. r.ID_MAX = 536870911,
  34566. r.convertFieldsToCamelCase = !1,
  34567. r.populateAccessors = !0,
  34568. r.populateDefaults = !0,
  34569. r.Util = function() {
  34570. var t = {};
  34571. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34572. t.XHR = function() {
  34573. for (var e = [function() {
  34574. return new XMLHttpRequest
  34575. }
  34576. , function() {
  34577. return new ActiveXObject("Msxml2.XMLHTTP")
  34578. }
  34579. , function() {
  34580. return new ActiveXObject("Msxml3.XMLHTTP")
  34581. }
  34582. , function() {
  34583. return new ActiveXObject("Microsoft.XMLHTTP")
  34584. }
  34585. ], t = null, i = 0; i < e.length; i++) {
  34586. try {
  34587. t = e[i]()
  34588. } catch (e) {
  34589. continue
  34590. }
  34591. break
  34592. }
  34593. if (!t)
  34594. throw Error("XMLHttpRequest is not supported");
  34595. return t
  34596. }
  34597. ,
  34598. t.fetch = function(i, n) {
  34599. if (n && "function" != typeof n && (n = null),
  34600. t.IS_NODE) {
  34601. var r = e("fs");
  34602. if (n)
  34603. r.readFile(i, function(e, t) {
  34604. n(e ? null : "" + t)
  34605. });
  34606. else
  34607. try {
  34608. return r.readFileSync(i)
  34609. } catch (e) {
  34610. return null
  34611. }
  34612. } else {
  34613. var o = t.XHR();
  34614. if (o.open("GET", i, !!n),
  34615. o.setRequestHeader("Accept", "text/plain"),
  34616. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34617. !n)
  34618. return o.send(null),
  34619. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34620. if (o.onreadystatechange = function() {
  34621. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34622. }
  34623. ,
  34624. 4 == o.readyState)
  34625. return;
  34626. o.send(null)
  34627. }
  34628. }
  34629. ,
  34630. t.toCamelCase = function(e) {
  34631. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34632. return t.toUpperCase()
  34633. })
  34634. }
  34635. ,
  34636. t
  34637. }(),
  34638. r.Lang = {
  34639. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34640. RULE: /^(?:required|optional|repeated|map)$/,
  34641. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34642. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34643. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34644. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34645. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34646. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34647. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34648. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34649. NUMBER_OCT: /^0[0-7]+$/,
  34650. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34651. BOOL: /^(?:true|false)$/i,
  34652. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34653. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34654. WHITESPACE: /\s/,
  34655. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34656. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34657. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34658. },
  34659. r.DotProto = function(e, t) {
  34660. function i(e, i) {
  34661. var n = -1
  34662. , r = 1;
  34663. if ("-" == e.charAt(0) && (r = -1,
  34664. e = e.substring(1)),
  34665. t.NUMBER_DEC.test(e))
  34666. n = parseInt(e);
  34667. else if (t.NUMBER_HEX.test(e))
  34668. n = parseInt(e.substring(2), 16);
  34669. else {
  34670. if (!t.NUMBER_OCT.test(e))
  34671. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34672. n = parseInt(e.substring(1), 8)
  34673. }
  34674. if (n = r * n | 0,
  34675. !i && n < 0)
  34676. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34677. return n
  34678. }
  34679. function n(e) {
  34680. var i = 1;
  34681. if ("-" == e.charAt(0) && (i = -1,
  34682. e = e.substring(1)),
  34683. t.NUMBER_DEC.test(e))
  34684. return i * parseInt(e, 10);
  34685. if (t.NUMBER_HEX.test(e))
  34686. return i * parseInt(e.substring(2), 16);
  34687. if (t.NUMBER_OCT.test(e))
  34688. return i * parseInt(e.substring(1), 8);
  34689. if ("inf" === e)
  34690. return i * (1 / 0);
  34691. if ("nan" === e)
  34692. return NaN;
  34693. if (t.NUMBER_FLT.test(e))
  34694. return i * parseFloat(e);
  34695. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34696. }
  34697. function r(e, t, i) {
  34698. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34699. e[t].push(i))
  34700. }
  34701. var o = {}
  34702. , a = function(e) {
  34703. this.source = e + "",
  34704. this.index = 0,
  34705. this.line = 1,
  34706. this.stack = [],
  34707. this._stringOpen = null
  34708. }
  34709. , s = a.prototype;
  34710. s._readString = function() {
  34711. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34712. e.lastIndex = this.index - 1;
  34713. var i = e.exec(this.source);
  34714. if (!i)
  34715. throw Error("unterminated string");
  34716. return this.index = e.lastIndex,
  34717. this.stack.push(this._stringOpen),
  34718. this._stringOpen = null,
  34719. i[1]
  34720. }
  34721. ,
  34722. s.next = function() {
  34723. if (this.stack.length > 0)
  34724. return this.stack.shift();
  34725. if (this.index >= this.source.length)
  34726. return null;
  34727. if (null !== this._stringOpen)
  34728. return this._readString();
  34729. var e, i, n;
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  34731. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34732. if ("\n" === n && ++this.line,
  34733. ++this.index === this.source.length)
  34734. return null;
  34735. if ("/" === this.source.charAt(this.index))
  34736. if (++this.index,
  34737. "/" === this.source.charAt(this.index)) {
  34738. for (; "\n" !== this.source.charAt(++this.index); )
  34739. if (this.index == this.source.length)
  34740. return null;
  34741. ++this.index,
  34742. ++this.line,
  34743. e = !0
  34744. } else {
  34745. if ("*" !== (n = this.source.charAt(this.index)))
  34746. return "/";
  34747. do {
  34748. if ("\n" === n && ++this.line,
  34749. ++this.index === this.source.length)
  34750. return null;
  34751. i = n,
  34752. n = this.source.charAt(this.index)
  34753. } while ("*" !== i || "/" !== n);++this.index,
  34754. e = !0
  34755. }
  34756. } while (e);if (this.index === this.source.length)
  34757. return null;
  34758. var r = this.index;
  34759. t.DELIM.lastIndex = 0;
  34760. var o = t.DELIM.test(this.source.charAt(r++));
  34761. if (!o)
  34762. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34763. ++r;
  34764. var a = this.source.substring(this.index, this.index = r);
  34765. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34766. a
  34767. }
  34768. ,
  34769. s.peek = function() {
  34770. if (0 === this.stack.length) {
  34771. var e = this.next();
  34772. if (null === e)
  34773. return null;
  34774. this.stack.push(e)
  34775. }
  34776. return this.stack[0]
  34777. }
  34778. ,
  34779. s.skip = function(e) {
  34780. var t = this.next();
  34781. if (t !== e)
  34782. throw Error("illegal '" + t + "', '" + e + "' expected")
  34783. }
  34784. ,
  34785. s.omit = function(e) {
  34786. return this.peek() === e && (this.next(),
  34787. !0)
  34788. }
  34789. ,
  34790. s.toString = function() {
  34791. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34792. }
  34793. ,
  34794. o.Tokenizer = a;
  34795. var l = function(e) {
  34796. this.tn = new a(e),
  34797. this.proto3 = !1
  34798. }
  34799. , c = l.prototype;
  34800. return c.parse = function() {
  34801. var e, i, n = {
  34802. name: "[ROOT]",
  34803. package: null,
  34804. messages: [],
  34805. enums: [],
  34806. imports: [],
  34807. options: {},
  34808. services: []
  34809. }, r = !0;
  34810. try {
  34811. for (; e = this.tn.next(); )
  34812. switch (e) {
  34813. case "package":
  34814. if (!r || null !== n.package)
  34815. throw Error("unexpected 'package'");
  34816. if (e = this.tn.next(),
  34817. !t.TYPEREF.test(e))
  34818. throw Error("illegal package name: " + e);
  34819. this.tn.skip(";"),
  34820. n.package = e;
  34821. break;
  34822. case "import":
  34823. if (!r)
  34824. throw Error("unexpected 'import'");
  34825. e = this.tn.peek(),
  34826. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34827. e = this._readString(),
  34828. this.tn.skip(";"),
  34829. i || n.imports.push(e);
  34830. break;
  34831. case "syntax":
  34832. if (!r)
  34833. throw Error("unexpected 'syntax'");
  34834. this.tn.skip("="),
  34835. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34836. this.tn.skip(";");
  34837. break;
  34838. case "message":
  34839. this._parseMessage(n, null),
  34840. r = !1;
  34841. break;
  34842. case "enum":
  34843. this._parseEnum(n),
  34844. r = !1;
  34845. break;
  34846. case "option":
  34847. this._parseOption(n);
  34848. break;
  34849. case "service":
  34850. this._parseService(n);
  34851. break;
  34852. case "extend":
  34853. this._parseExtend(n);
  34854. break;
  34855. default:
  34856. throw Error("unexpected '" + e + "'")
  34857. }
  34858. } catch (e) {
  34859. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34860. e
  34861. }
  34862. return delete n.name,
  34863. n
  34864. }
  34865. ,
  34866. l.parse = function(e) {
  34867. return new l(e).parse()
  34868. }
  34869. ,
  34870. c._readString = function() {
  34871. var e, t, i = "";
  34872. do {
  34873. if (t = this.tn.next(),
  34874. "'" !== t && '"' !== t)
  34875. throw Error("illegal string delimiter: " + t);
  34876. i += this.tn.next(),
  34877. this.tn.skip(t),
  34878. e = this.tn.peek()
  34879. } while ('"' === e || '"' === e);return i
  34880. }
  34881. ,
  34882. c._readValue = function(e) {
  34883. var i = this.tn.peek();
  34884. if ('"' === i || "'" === i)
  34885. return this._readString();
  34886. if (this.tn.next(),
  34887. t.NUMBER.test(i))
  34888. return n(i);
  34889. if (t.BOOL.test(i))
  34890. return "true" === i.toLowerCase();
  34891. if (e && t.TYPEREF.test(i))
  34892. return i;
  34893. throw Error("illegal value: " + i)
  34894. }
  34895. ,
  34896. c._parseOption = function(e, i) {
  34897. var n = this.tn.next()
  34898. , r = !1;
  34899. if ("(" === n && (r = !0,
  34900. n = this.tn.next()),
  34901. !t.TYPEREF.test(n))
  34902. throw Error("illegal option name: " + n);
  34903. var o = n;
  34904. r && (this.tn.skip(")"),
  34905. o = "(" + o + ")",
  34906. n = this.tn.peek(),
  34907. t.FQTYPEREF.test(n) && (o += n,
  34908. this.tn.next())),
  34909. this.tn.skip("="),
  34910. this._parseOptionValue(e, o),
  34911. i || this.tn.skip(";")
  34912. }
  34913. ,
  34914. c._parseOptionValue = function(e, i) {
  34915. var n = this.tn.peek();
  34916. if ("{" !== n)
  34917. r(e.options, i, this._readValue(!0));
  34918. else
  34919. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34920. if (!t.NAME.test(n))
  34921. throw Error("illegal option name: " + i + "." + n);
  34922. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34923. }
  34924. }
  34925. ,
  34926. c._parseService = function(e) {
  34927. var i = this.tn.next();
  34928. if (!t.NAME.test(i))
  34929. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34930. var n = i
  34931. , r = {
  34932. name: n,
  34933. rpc: {},
  34934. options: {}
  34935. };
  34936. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34937. if ("option" === i)
  34938. this._parseOption(r);
  34939. else {
  34940. if ("rpc" !== i)
  34941. throw Error("illegal service token: " + i);
  34942. this._parseServiceRPC(r)
  34943. }
  34944. this.tn.omit(";"),
  34945. e.services.push(r)
  34946. }
  34947. ,
  34948. c._parseServiceRPC = function(e) {
  34949. var i = "rpc"
  34950. , n = this.tn.next();
  34951. if (!t.NAME.test(n))
  34952. throw Error("illegal rpc service method name: " + n);
  34953. var r = n
  34954. , o = {
  34955. request: null,
  34956. response: null,
  34957. request_stream: !1,
  34958. response_stream: !1,
  34959. options: {}
  34960. };
  34961. if (this.tn.skip("("),
  34962. n = this.tn.next(),
  34963. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34964. n = this.tn.next()),
  34965. !t.TYPEREF.test(n))
  34966. throw Error("illegal rpc service request type: " + n);
  34967. if (o.request = n,
  34968. this.tn.skip(")"),
  34969. n = this.tn.next(),
  34970. "returns" !== n.toLowerCase())
  34971. throw Error("illegal rpc service request type delimiter: " + n);
  34972. if (this.tn.skip("("),
  34973. n = this.tn.next(),
  34974. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34975. n = this.tn.next()),
  34976. o.response = n,
  34977. this.tn.skip(")"),
  34978. n = this.tn.peek(),
  34979. "{" === n) {
  34980. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34981. if ("option" !== n)
  34982. throw Error("illegal rpc service token: " + n);
  34983. this._parseOption(o)
  34984. }
  34985. this.tn.omit(";")
  34986. } else
  34987. this.tn.skip(";");
  34988. "undefined" == typeof e[i] && (e[i] = {}),
  34989. e[i][r] = o
  34990. }
  34991. ,
  34992. c._parseMessage = function(e, n) {
  34993. var r = !!n
  34994. , o = this.tn.next()
  34995. , a = {
  34996. name: "",
  34997. fields: [],
  34998. enums: [],
  34999. messages: [],
  35000. options: {},
  35001. services: [],
  35002. oneofs: {}
  35003. };
  35004. if (!t.NAME.test(o))
  35005. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  35006. for (a.name = o,
  35007. r && (this.tn.skip("="),
  35008. n.id = i(this.tn.next()),
  35009. a.isGroup = !0),
  35010. o = this.tn.peek(),
  35011. "[" === o && n && this._parseFieldOptions(n),
  35012. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  35013. if (t.RULE.test(o))
  35014. this._parseMessageField(a, o);
  35015. else if ("oneof" === o)
  35016. this._parseMessageOneOf(a);
  35017. else if ("enum" === o)
  35018. this._parseEnum(a);
  35019. else if ("message" === o)
  35020. this._parseMessage(a);
  35021. else if ("option" === o)
  35022. this._parseOption(a);
  35023. else if ("service" === o)
  35024. this._parseService(a);
  35025. else if ("extensions" === o)
  35026. a.extensions = this._parseExtensionRanges();
  35027. else if ("reserved" === o)
  35028. this._parseIgnored();
  35029. else if ("extend" === o)
  35030. this._parseExtend(a);
  35031. else {
  35032. if (!t.TYPEREF.test(o))
  35033. throw Error("illegal message token: " + o);
  35034. if (!this.proto3)
  35035. throw Error("illegal field rule: " + o);
  35036. this._parseMessageField(a, "optional", o)
  35037. }
  35038. return this.tn.omit(";"),
  35039. e.messages.push(a),
  35040. a
  35041. }
  35042. ,
  35043. c._parseIgnored = function() {
  35044. for (; ";" !== this.tn.peek(); )
  35045. this.tn.next();
  35046. this.tn.skip(";")
  35047. }
  35048. ,
  35049. c._parseMessageField = function(e, n, r) {
  35050. if (!t.RULE.test(n))
  35051. throw Error("illegal message field rule: " + n);
  35052. var o, a = {
  35053. rule: n,
  35054. type: "",
  35055. name: "",
  35056. options: {},
  35057. id: 0
  35058. };
  35059. if ("map" === n) {
  35060. if (r)
  35061. throw Error("illegal type: " + r);
  35062. if (this.tn.skip("<"),
  35063. o = this.tn.next(),
  35064. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  35065. throw Error("illegal message field type: " + o);
  35066. if (a.keytype = o,
  35067. this.tn.skip(","),
  35068. o = this.tn.next(),
  35069. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  35070. throw Error("illegal message field: " + o);
  35071. if (a.type = o,
  35072. this.tn.skip(">"),
  35073. o = this.tn.next(),
  35074. !t.NAME.test(o))
  35075. throw Error("illegal message field name: " + o);
  35076. a.name = o,
  35077. this.tn.skip("="),
  35078. a.id = i(this.tn.next()),
  35079. o = this.tn.peek(),
  35080. "[" === o && this._parseFieldOptions(a),
  35081. this.tn.skip(";")
  35082. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  35083. "group" === r) {
  35084. var s = this._parseMessage(e, a);
  35085. if (!/^[A-Z]/.test(s.name))
  35086. throw Error("illegal group name: " + s.name);
  35087. a.type = s.name,
  35088. a.name = s.name.toLowerCase(),
  35089. this.tn.omit(";")
  35090. } else {
  35091. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  35092. throw Error("illegal message field type: " + r);
  35093. if (a.type = r,
  35094. o = this.tn.next(),
  35095. !t.NAME.test(o))
  35096. throw Error("illegal message field name: " + o);
  35097. a.name = o,
  35098. this.tn.skip("="),
  35099. a.id = i(this.tn.next()),
  35100. o = this.tn.peek(),
  35101. "[" === o && this._parseFieldOptions(a),
  35102. this.tn.skip(";")
  35103. }
  35104. return e.fields.push(a),
  35105. a
  35106. }
  35107. ,
  35108. c._parseMessageOneOf = function(e) {
  35109. var i = this.tn.next();
  35110. if (!t.NAME.test(i))
  35111. throw Error("illegal oneof name: " + i);
  35112. var n, r = i, o = [];
  35113. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  35114. n = this._parseMessageField(e, "optional", i),
  35115. n.oneof = r,
  35116. o.push(n.id);
  35117. this.tn.omit(";"),
  35118. e.oneofs[r] = o
  35119. }
  35120. ,
  35121. c._parseFieldOptions = function(e) {
  35122. this.tn.skip("[");
  35123. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  35124. i || this.tn.skip(","),
  35125. this._parseOption(e, !0),
  35126. i = !1;
  35127. this.tn.next()
  35128. }
  35129. ,
  35130. c._parseEnum = function(e) {
  35131. var n = {
  35132. name: "",
  35133. values: [],
  35134. options: {}
  35135. }
  35136. , r = this.tn.next();
  35137. if (!t.NAME.test(r))
  35138. throw Error("illegal name: " + r);
  35139. for (n.name = r,
  35140. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  35141. if ("option" === r)
  35142. this._parseOption(n);
  35143. else {
  35144. if (!t.NAME.test(r))
  35145. throw Error("illegal name: " + r);
  35146. this.tn.skip("=");
  35147. var o = {
  35148. name: r,
  35149. id: i(this.tn.next(), !0)
  35150. };
  35151. r = this.tn.peek(),
  35152. "[" === r && this._parseFieldOptions({
  35153. options: {}
  35154. }),
  35155. this.tn.skip(";"),
  35156. n.values.push(o)
  35157. }
  35158. this.tn.omit(";"),
  35159. e.enums.push(n)
  35160. }
  35161. ,
  35162. c._parseExtensionRanges = function() {
  35163. var t, i, r, o = [];
  35164. do {
  35165. for (i = []; ; ) {
  35166. switch (t = this.tn.next()) {
  35167. case "min":
  35168. r = e.ID_MIN;
  35169. break;
  35170. case "max":
  35171. r = e.ID_MAX;
  35172. break;
  35173. default:
  35174. r = n(t)
  35175. }
  35176. if (i.push(r),
  35177. 2 === i.length)
  35178. break;
  35179. if ("to" !== this.tn.peek()) {
  35180. i.push(r);
  35181. break
  35182. }
  35183. this.tn.next()
  35184. }
  35185. o.push(i)
  35186. } while (this.tn.omit(","));return this.tn.skip(";"),
  35187. o
  35188. }
  35189. ,
  35190. c._parseExtend = function(e) {
  35191. var i = this.tn.next();
  35192. if (!t.TYPEREF.test(i))
  35193. throw Error("illegal extend reference: " + i);
  35194. var n = {
  35195. ref: i,
  35196. fields: []
  35197. };
  35198. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  35199. if (t.RULE.test(i))
  35200. this._parseMessageField(n, i);
  35201. else {
  35202. if (!t.TYPEREF.test(i))
  35203. throw Error("illegal extend token: " + i);
  35204. if (!this.proto3)
  35205. throw Error("illegal field rule: " + i);
  35206. this._parseMessageField(n, "optional", i)
  35207. }
  35208. return this.tn.omit(";"),
  35209. e.messages.push(n),
  35210. n
  35211. }
  35212. ,
  35213. c.toString = function() {
  35214. return "Parser at line " + this.tn.line
  35215. }
  35216. ,
  35217. o.Parser = l,
  35218. o
  35219. }(r, r.Lang),
  35220. r.Reflect = function(e) {
  35221. function i(i) {
  35222. if ("string" == typeof i && (i = e.TYPES[i]),
  35223. "undefined" == typeof i.defaultValue)
  35224. throw Error("default value for type " + i.name + " is not supported");
  35225. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  35226. }
  35227. function n(t, i) {
  35228. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  35229. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  35230. if ("string" == typeof t)
  35231. return e.Long.fromString(t, i || !1, 10);
  35232. if ("number" == typeof t)
  35233. return e.Long.fromNumber(t, i || !1);
  35234. throw Error("not convertible to Long")
  35235. }
  35236. function r(t, i) {
  35237. var n = i.readVarint32()
  35238. , o = 7 & n
  35239. , a = n >>> 3;
  35240. switch (o) {
  35241. case e.WIRE_TYPES.VARINT:
  35242. do
  35243. n = i.readUint8();
  35244. while (128 === (128 & n));break;
  35245. case e.WIRE_TYPES.BITS64:
  35246. i.offset += 8;
  35247. break;
  35248. case e.WIRE_TYPES.LDELIM:
  35249. n = i.readVarint32(),
  35250. i.offset += n;
  35251. break;
  35252. case e.WIRE_TYPES.STARTGROUP:
  35253. r(a, i);
  35254. break;
  35255. case e.WIRE_TYPES.ENDGROUP:
  35256. if (a === t)
  35257. return !1;
  35258. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  35259. case e.WIRE_TYPES.BITS32:
  35260. i.offset += 4;
  35261. break;
  35262. default:
  35263. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  35264. }
  35265. return !0
  35266. }
  35267. var o = {}
  35268. , a = function(e, t, i) {
  35269. this.builder = e,
  35270. this.parent = t,
  35271. this.name = i,
  35272. this.className
  35273. }
  35274. , s = a.prototype;
  35275. s.fqn = function() {
  35276. for (var e = this.name, t = this; ; ) {
  35277. if (t = t.parent,
  35278. null == t)
  35279. break;
  35280. e = t.name + "." + e
  35281. }
  35282. return e
  35283. }
  35284. ,
  35285. s.toString = function(e) {
  35286. return (e ? this.className + " " : "") + this.fqn()
  35287. }
  35288. ,
  35289. s.build = function() {
  35290. throw Error(this.toString(!0) + " cannot be built directly")
  35291. }
  35292. ,
  35293. o.T = a;
  35294. var l = function(e, t, i, n, r) {
  35295. a.call(this, e, t, i),
  35296. this.className = "Namespace",
  35297. this.children = [],
  35298. this.options = n || {},
  35299. this.syntax = r || "proto2"
  35300. }
  35301. , c = l.prototype = Object.create(a.prototype);
  35302. c.getChildren = function(e) {
  35303. if (e = e || null,
  35304. null == e)
  35305. return this.children.slice();
  35306. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  35307. this.children[i]instanceof e && t.push(this.children[i]);
  35308. return t
  35309. }
  35310. ,
  35311. c.addChild = function(e) {
  35312. var t;
  35313. if (t = this.getChild(e.name))
  35314. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  35315. t.name = t.originalName;
  35316. else {
  35317. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  35318. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  35319. e.name = e.originalName
  35320. }
  35321. this.children.push(e)
  35322. }
  35323. ,
  35324. c.getChild = function(e) {
  35325. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  35326. if (this.children[i][t] === e)
  35327. return this.children[i];
  35328. return null
  35329. }
  35330. ,
  35331. c.resolve = function(e, t) {
  35332. var i = "string" == typeof e ? e.split(".") : e
  35333. , n = this
  35334. , r = 0;
  35335. if ("" === i[r]) {
  35336. for (; null !== n.parent; )
  35337. n = n.parent;
  35338. r++
  35339. }
  35340. var a;
  35341. do {
  35342. do {
  35343. if (!(n instanceof o.Namespace)) {
  35344. n = null;
  35345. break
  35346. }
  35347. if (a = n.getChild(i[r]),
  35348. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  35349. n = null;
  35350. break
  35351. }
  35352. n = a,
  35353. r++
  35354. } while (r < i.length);if (null != n)
  35355. break;
  35356. if (null !== this.parent)
  35357. return this.parent.resolve(e, t)
  35358. } while (null != n);return n
  35359. }
  35360. ,
  35361. c.qn = function(e) {
  35362. var t = []
  35363. , i = e;
  35364. do
  35365. t.unshift(i.name),
  35366. i = i.parent;
  35367. while (null !== i);for (var n = 1; n <= t.length; n++) {
  35368. var r = t.slice(t.length - n);
  35369. if (e === this.resolve(r, e instanceof o.Namespace))
  35370. return r.join(".")
  35371. }
  35372. return e.fqn()
  35373. }
  35374. ,
  35375. c.build = function() {
  35376. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  35377. e = i[n],
  35378. e instanceof l && (t[e.name] = e.build());
  35379. return Object.defineProperty && Object.defineProperty(t, "$options", {
  35380. value: this.buildOpt()
  35381. }),
  35382. t
  35383. }
  35384. ,
  35385. c.buildOpt = function() {
  35386. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  35387. var r = t[i]
  35388. , o = this.options[t[i]];
  35389. e[r] = o
  35390. }
  35391. return e
  35392. }
  35393. ,
  35394. c.getOption = function(e) {
  35395. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  35396. }
  35397. ,
  35398. o.Namespace = l;
  35399. var h = function(t, i, n, r) {
  35400. if (this.type = t,
  35401. this.resolvedType = i,
  35402. this.isMapKey = n,
  35403. this.syntax = r,
  35404. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  35405. throw Error("Invalid map key type: " + t.name)
  35406. }
  35407. , u = h.prototype;
  35408. h.defaultFieldValue = i,
  35409. u.verifyValue = function(i) {
  35410. function r(e, t) {
  35411. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  35412. }
  35413. var o = this;
  35414. switch (this.type) {
  35415. case e.TYPES.int32:
  35416. case e.TYPES.sint32:
  35417. case e.TYPES.sfixed32:
  35418. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35419. i > 4294967295 ? 0 | i : i;
  35420. case e.TYPES.uint32:
  35421. case e.TYPES.fixed32:
  35422. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35423. i < 0 ? i >>> 0 : i;
  35424. case e.TYPES.int64:
  35425. case e.TYPES.sint64:
  35426. case e.TYPES.sfixed64:
  35427. if (e.Long)
  35428. try {
  35429. return n(i, !1)
  35430. } catch (e) {
  35431. r(typeof i, e.message)
  35432. }
  35433. else
  35434. r(typeof i, "requires Long.js");
  35435. case e.TYPES.uint64:
  35436. case e.TYPES.fixed64:
  35437. if (e.Long)
  35438. try {
  35439. return n(i, !0)
  35440. } catch (e) {
  35441. r(typeof i, e.message)
  35442. }
  35443. else
  35444. r(typeof i, "requires Long.js");
  35445. case e.TYPES.bool:
  35446. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  35447. i;
  35448. case e.TYPES.float:
  35449. case e.TYPES.double:
  35450. return "number" != typeof i && r(typeof i, "not a number"),
  35451. i;
  35452. case e.TYPES.string:
  35453. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  35454. "" + i;
  35455. case e.TYPES.bytes:
  35456. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  35457. case e.TYPES.enum:
  35458. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  35459. for (l = 0; l < a.length; l++) {
  35460. if (a[l].name == i)
  35461. return a[l].id;
  35462. if (a[l].id == i)
  35463. return a[l].id
  35464. }
  35465. if ("proto3" === this.syntax)
  35466. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35467. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  35468. i;
  35469. r(i, "not a valid enum value");
  35470. case e.TYPES.group:
  35471. case e.TYPES.message:
  35472. if (i && "object" == typeof i || r(typeof i, "object expected"),
  35473. i instanceof this.resolvedType.clazz)
  35474. return i;
  35475. if (i instanceof e.Builder.Message) {
  35476. var s = {};
  35477. for (var l in i)
  35478. i.hasOwnProperty(l) && (s[l] = i[l]);
  35479. i = s
  35480. }
  35481. return new this.resolvedType.clazz(i)
  35482. }
  35483. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  35484. }
  35485. ,
  35486. u.calculateLength = function(i, n) {
  35487. if (null === n)
  35488. return 0;
  35489. var r;
  35490. switch (this.type) {
  35491. case e.TYPES.int32:
  35492. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  35493. case e.TYPES.uint32:
  35494. return t.calculateVarint32(n);
  35495. case e.TYPES.sint32:
  35496. return t.calculateVarint32(t.zigZagEncode32(n));
  35497. case e.TYPES.fixed32:
  35498. case e.TYPES.sfixed32:
  35499. case e.TYPES.float:
  35500. return 4;
  35501. case e.TYPES.int64:
  35502. case e.TYPES.uint64:
  35503. return t.calculateVarint64(n);
  35504. case e.TYPES.sint64:
  35505. return t.calculateVarint64(t.zigZagEncode64(n));
  35506. case e.TYPES.fixed64:
  35507. case e.TYPES.sfixed64:
  35508. return 8;
  35509. case e.TYPES.bool:
  35510. return 1;
  35511. case e.TYPES.enum:
  35512. return t.calculateVarint32(n);
  35513. case e.TYPES.double:
  35514. return 8;
  35515. case e.TYPES.string:
  35516. return r = t.calculateUTF8Bytes(n),
  35517. t.calculateVarint32(r) + r;
  35518. case e.TYPES.bytes:
  35519. if (n.remaining() < 0)
  35520. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35521. return t.calculateVarint32(n.remaining()) + n.remaining();
  35522. case e.TYPES.message:
  35523. return r = this.resolvedType.calculate(n),
  35524. t.calculateVarint32(r) + r;
  35525. case e.TYPES.group:
  35526. return r = this.resolvedType.calculate(n),
  35527. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  35528. }
  35529. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35530. }
  35531. ,
  35532. u.encodeValue = function(i, n, r) {
  35533. if (null === n)
  35534. return r;
  35535. switch (this.type) {
  35536. case e.TYPES.int32:
  35537. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35538. break;
  35539. case e.TYPES.uint32:
  35540. r.writeVarint32(n);
  35541. break;
  35542. case e.TYPES.sint32:
  35543. r.writeVarint32ZigZag(n);
  35544. break;
  35545. case e.TYPES.fixed32:
  35546. r.writeUint32(n);
  35547. break;
  35548. case e.TYPES.sfixed32:
  35549. r.writeInt32(n);
  35550. break;
  35551. case e.TYPES.int64:
  35552. case e.TYPES.uint64:
  35553. r.writeVarint64(n);
  35554. break;
  35555. case e.TYPES.sint64:
  35556. r.writeVarint64ZigZag(n);
  35557. break;
  35558. case e.TYPES.fixed64:
  35559. r.writeUint64(n);
  35560. break;
  35561. case e.TYPES.sfixed64:
  35562. r.writeInt64(n);
  35563. break;
  35564. case e.TYPES.bool:
  35565. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35566. break;
  35567. case e.TYPES.enum:
  35568. r.writeVarint32(n);
  35569. break;
  35570. case e.TYPES.float:
  35571. r.writeFloat32(n);
  35572. break;
  35573. case e.TYPES.double:
  35574. r.writeFloat64(n);
  35575. break;
  35576. case e.TYPES.string:
  35577. r.writeVString(n);
  35578. break;
  35579. case e.TYPES.bytes:
  35580. if (n.remaining() < 0)
  35581. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35582. var o = n.offset;
  35583. r.writeVarint32(n.remaining()),
  35584. r.append(n),
  35585. n.offset = o;
  35586. break;
  35587. case e.TYPES.message:
  35588. var a = (new t).LE();
  35589. this.resolvedType.encode(n, a),
  35590. r.writeVarint32(a.offset),
  35591. r.append(a.flip());
  35592. break;
  35593. case e.TYPES.group:
  35594. this.resolvedType.encode(n, r),
  35595. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35596. break;
  35597. default:
  35598. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35599. }
  35600. return r
  35601. }
  35602. ,
  35603. u.decode = function(t, i, n) {
  35604. if (i != this.type.wireType)
  35605. throw Error("Unexpected wire type for element");
  35606. var r, o;
  35607. switch (this.type) {
  35608. case e.TYPES.int32:
  35609. return 0 | t.readVarint32();
  35610. case e.TYPES.uint32:
  35611. return t.readVarint32() >>> 0;
  35612. case e.TYPES.sint32:
  35613. return 0 | t.readVarint32ZigZag();
  35614. case e.TYPES.fixed32:
  35615. return t.readUint32() >>> 0;
  35616. case e.TYPES.sfixed32:
  35617. return 0 | t.readInt32();
  35618. case e.TYPES.int64:
  35619. return t.readVarint64();
  35620. case e.TYPES.uint64:
  35621. return t.readVarint64().toUnsigned();
  35622. case e.TYPES.sint64:
  35623. return t.readVarint64ZigZag();
  35624. case e.TYPES.fixed64:
  35625. return t.readUint64();
  35626. case e.TYPES.sfixed64:
  35627. return t.readInt64();
  35628. case e.TYPES.bool:
  35629. return !!t.readVarint32();
  35630. case e.TYPES.enum:
  35631. return t.readVarint32();
  35632. case e.TYPES.float:
  35633. return t.readFloat();
  35634. case e.TYPES.double:
  35635. return t.readDouble();
  35636. case e.TYPES.string:
  35637. return t.readVString();
  35638. case e.TYPES.bytes:
  35639. if (o = t.readVarint32(),
  35640. t.remaining() < o)
  35641. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35642. return r = t.clone(),
  35643. r.limit = r.offset + o,
  35644. t.offset += o,
  35645. r;
  35646. case e.TYPES.message:
  35647. return o = t.readVarint32(),
  35648. this.resolvedType.decode(t, o);
  35649. case e.TYPES.group:
  35650. return this.resolvedType.decode(t, -1, n)
  35651. }
  35652. throw Error("[INTERNAL] Illegal decode type")
  35653. }
  35654. ,
  35655. u.valueFromString = function(i) {
  35656. if (!this.isMapKey)
  35657. throw Error("valueFromString() called on non-map-key element");
  35658. switch (this.type) {
  35659. case e.TYPES.int32:
  35660. case e.TYPES.sint32:
  35661. case e.TYPES.sfixed32:
  35662. case e.TYPES.uint32:
  35663. case e.TYPES.fixed32:
  35664. return this.verifyValue(parseInt(i));
  35665. case e.TYPES.int64:
  35666. case e.TYPES.sint64:
  35667. case e.TYPES.sfixed64:
  35668. case e.TYPES.uint64:
  35669. case e.TYPES.fixed64:
  35670. return this.verifyValue(i);
  35671. case e.TYPES.bool:
  35672. return "true" === i;
  35673. case e.TYPES.string:
  35674. return this.verifyValue(i);
  35675. case e.TYPES.bytes:
  35676. return t.fromBinary(i)
  35677. }
  35678. }
  35679. ,
  35680. u.valueToString = function(t) {
  35681. if (!this.isMapKey)
  35682. throw Error("valueToString() called on non-map-key element");
  35683. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35684. }
  35685. ,
  35686. o.Element = h;
  35687. var d = function(e, t, i, n, r, o) {
  35688. l.call(this, e, t, i, n, o),
  35689. this.className = "Message",
  35690. this.extensions = void 0,
  35691. this.clazz = null,
  35692. this.isGroup = !!r,
  35693. this._fields = null,
  35694. this._fieldsById = null,
  35695. this._fieldsByName = null
  35696. }
  35697. , p = d.prototype = Object.create(l.prototype);
  35698. p.build = function(i) {
  35699. if (this.clazz && !i)
  35700. return this.clazz;
  35701. var n = function(e, i) {
  35702. function n(i, r, o, a) {
  35703. if (null === i || "object" != typeof i) {
  35704. if (a && a instanceof e.Reflect.Enum) {
  35705. var s = e.Reflect.Enum.getName(a.object, i);
  35706. if (null !== s)
  35707. return s
  35708. }
  35709. return i
  35710. }
  35711. if (t.isByteBuffer(i))
  35712. return r ? i.toBase64() : i.toBuffer();
  35713. if (e.Long.isLong(i))
  35714. return o ? i.toString() : e.Long.fromValue(i);
  35715. var l;
  35716. if (Array.isArray(i))
  35717. return l = [],
  35718. i.forEach(function(e, t) {
  35719. l[t] = n(e, r, o, a)
  35720. }),
  35721. l;
  35722. if (l = {},
  35723. i instanceof e.Map) {
  35724. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35725. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35726. return l
  35727. }
  35728. var u = i.$type
  35729. , d = void 0;
  35730. for (var p in i)
  35731. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35732. return l
  35733. }
  35734. var r = i.getChildren(e.Reflect.Message.Field)
  35735. , o = i.getChildren(e.Reflect.Message.OneOf)
  35736. , a = function(n, s) {
  35737. e.Builder.Message.call(this);
  35738. for (var l = 0, c = o.length; l < c; ++l)
  35739. this[o[l].name] = null;
  35740. for (l = 0,
  35741. c = r.length; l < c; ++l) {
  35742. var h = r[l];
  35743. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35744. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35745. }
  35746. if (arguments.length > 0) {
  35747. var u;
  35748. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35749. for (l = 0,
  35750. c = arguments.length; l < c; ++l)
  35751. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35752. else
  35753. this.$set(n)
  35754. }
  35755. }
  35756. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35757. s.add = function(t, n, r) {
  35758. var o = i._fieldsByName[t];
  35759. if (!r) {
  35760. if (!o)
  35761. throw Error(this + "#" + t + " is undefined");
  35762. if (!(o instanceof e.Reflect.Message.Field))
  35763. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35764. if (!o.repeated)
  35765. throw Error(this + "#" + t + " is not a repeated field");
  35766. n = o.verifyValue(n, !0)
  35767. }
  35768. return null === this[t] && (this[t] = []),
  35769. this[t].push(n),
  35770. this
  35771. }
  35772. ,
  35773. s.$add = s.add,
  35774. s.set = function(t, n, r) {
  35775. if (t && "object" == typeof t) {
  35776. r = n;
  35777. for (var o in t)
  35778. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35779. return this
  35780. }
  35781. var a = i._fieldsByName[t];
  35782. if (r)
  35783. this[t] = n;
  35784. else {
  35785. if (!a)
  35786. throw Error(this + "#" + t + " is not a field: undefined");
  35787. if (!(a instanceof e.Reflect.Message.Field))
  35788. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35789. this[a.name] = n = a.verifyValue(n)
  35790. }
  35791. if (a && a.oneof) {
  35792. var s = this[a.oneof.name];
  35793. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35794. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35795. }
  35796. return this
  35797. }
  35798. ,
  35799. s.$set = s.set,
  35800. s.get = function(t, n) {
  35801. if (n)
  35802. return this[t];
  35803. var r = i._fieldsByName[t];
  35804. if (!(r && r instanceof e.Reflect.Message.Field))
  35805. throw Error(this + "#" + t + " is not a field: undefined");
  35806. if (!(r instanceof e.Reflect.Message.Field))
  35807. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35808. return this[r.name]
  35809. }
  35810. ,
  35811. s.$get = s.get;
  35812. for (var l = 0; l < r.length; l++) {
  35813. var c = r[l];
  35814. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35815. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35816. return e.toUpperCase().replace("_", "")
  35817. });
  35818. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35819. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35820. return "_" + e
  35821. })
  35822. , r = function(t, i) {
  35823. return this[e.name] = i ? t : e.verifyValue(t),
  35824. this
  35825. }
  35826. , o = function() {
  35827. return this[e.name]
  35828. };
  35829. null === i.getChild("set" + t) && (s["set" + t] = r),
  35830. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35831. null === i.getChild("get" + t) && (s["get" + t] = o),
  35832. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35833. }(c)
  35834. }
  35835. s.encode = function(e, n) {
  35836. "boolean" == typeof e && (n = e,
  35837. e = void 0);
  35838. var r = !1;
  35839. e || (e = new t,
  35840. r = !0);
  35841. var o = e.littleEndian;
  35842. try {
  35843. return i.encode(this, e.LE(), n),
  35844. (r ? e.flip() : e).LE(o)
  35845. } catch (t) {
  35846. throw e.LE(o),
  35847. t
  35848. }
  35849. }
  35850. ,
  35851. a.encode = function(e, t, i) {
  35852. return new a(e).encode(t, i)
  35853. }
  35854. ,
  35855. s.calculate = function() {
  35856. return i.calculate(this)
  35857. }
  35858. ,
  35859. s.encodeDelimited = function(e, n) {
  35860. var r = !1;
  35861. e || (e = new t,
  35862. r = !0);
  35863. var o = (new t).LE();
  35864. return i.encode(this, o, n).flip(),
  35865. e.writeVarint32(o.remaining()),
  35866. e.append(o),
  35867. r ? e.flip() : e
  35868. }
  35869. ,
  35870. s.encodeAB = function() {
  35871. try {
  35872. return this.encode().toArrayBuffer()
  35873. } catch (e) {
  35874. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35875. e
  35876. }
  35877. }
  35878. ,
  35879. s.toArrayBuffer = s.encodeAB,
  35880. s.encodeNB = function() {
  35881. try {
  35882. return this.encode().toBuffer()
  35883. } catch (e) {
  35884. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35885. e
  35886. }
  35887. }
  35888. ,
  35889. s.toBuffer = s.encodeNB,
  35890. s.encode64 = function() {
  35891. try {
  35892. return this.encode().toBase64()
  35893. } catch (e) {
  35894. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35895. e
  35896. }
  35897. }
  35898. ,
  35899. s.toBase64 = s.encode64,
  35900. s.encodeHex = function() {
  35901. try {
  35902. return this.encode().toHex()
  35903. } catch (e) {
  35904. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35905. e
  35906. }
  35907. }
  35908. ,
  35909. s.toHex = s.encodeHex,
  35910. s.toRaw = function(e, t) {
  35911. return n(this, !!e, !!t, this.$type)
  35912. }
  35913. ,
  35914. s.encodeJSON = function() {
  35915. return JSON.stringify(n(this, !0, !0, this.$type))
  35916. }
  35917. ,
  35918. a.decode = function(e, n, r) {
  35919. "string" == typeof n && (r = n,
  35920. n = -1),
  35921. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35922. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35923. var o = e.littleEndian;
  35924. try {
  35925. var a = i.decode(e.LE());
  35926. return e.LE(o),
  35927. a
  35928. } catch (t) {
  35929. throw e.LE(o),
  35930. t
  35931. }
  35932. }
  35933. ,
  35934. a.decodeDelimited = function(e, n) {
  35935. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35936. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35937. e.remaining() < 1)
  35938. return null;
  35939. var r = e.offset
  35940. , o = e.readVarint32();
  35941. if (e.remaining() < o)
  35942. return e.offset = r,
  35943. null;
  35944. try {
  35945. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35946. return e.offset += o,
  35947. a
  35948. } catch (t) {
  35949. throw e.offset += o,
  35950. t
  35951. }
  35952. }
  35953. ,
  35954. a.decode64 = function(e) {
  35955. return a.decode(e, "base64")
  35956. }
  35957. ,
  35958. a.decodeHex = function(e) {
  35959. return a.decode(e, "hex")
  35960. }
  35961. ,
  35962. a.decodeJSON = function(e) {
  35963. return new a(JSON.parse(e))
  35964. }
  35965. ,
  35966. s.toString = function() {
  35967. return i.toString()
  35968. }
  35969. ;
  35970. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35971. value: i.buildOpt()
  35972. }),
  35973. Object.defineProperty(s, "$options", {
  35974. value: a.$options
  35975. }),
  35976. Object.defineProperty(a, "$type", {
  35977. value: i
  35978. }),
  35979. Object.defineProperty(s, "$type", {
  35980. value: i
  35981. })),
  35982. a
  35983. }(e, this);
  35984. this._fields = [],
  35985. this._fieldsById = {},
  35986. this._fieldsByName = {};
  35987. for (var r, o = 0, a = this.children.length; o < a; o++)
  35988. if (r = this.children[o],
  35989. r instanceof A || r instanceof d || r instanceof E) {
  35990. if (n.hasOwnProperty(r.name))
  35991. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35992. n[r.name] = r.build()
  35993. } else if (r instanceof d.Field)
  35994. r.build(),
  35995. this._fields.push(r),
  35996. this._fieldsById[r.id] = r,
  35997. this._fieldsByName[r.name] = r;
  35998. else if (!(r instanceof d.OneOf || r instanceof I))
  35999. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  36000. return this.clazz = n
  36001. }
  36002. ,
  36003. p.encode = function(e, t, i) {
  36004. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  36005. n = this._fields[a],
  36006. r = e[n.name],
  36007. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  36008. if (null !== o) {
  36009. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  36010. throw l.encoded = t,
  36011. l
  36012. }
  36013. return t
  36014. }
  36015. ,
  36016. p.calculate = function(e) {
  36017. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  36018. if (t = this._fields[r],
  36019. i = e[t.name],
  36020. t.required && null === i)
  36021. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  36022. n += t.calculate(i, e)
  36023. }
  36024. return n
  36025. }
  36026. ,
  36027. p.decode = function(t, i, n) {
  36028. i = "number" == typeof i ? i : -1;
  36029. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  36030. if (o = t.readVarint32(),
  36031. a = 7 & o,
  36032. s = o >>> 3,
  36033. a === e.WIRE_TYPES.ENDGROUP) {
  36034. if (s !== n)
  36035. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  36036. break
  36037. }
  36038. if (l = this._fieldsById[s]) {
  36039. if (l.repeated && !l.options.packed)
  36040. h[l.name].push(l.decode(a, t));
  36041. else if (l.map) {
  36042. var u = l.decode(a, t);
  36043. h[l.name].set(u[0], u[1])
  36044. } else if (h[l.name] = l.decode(a, t),
  36045. l.oneof) {
  36046. var d = h[l.oneof.name];
  36047. null !== d && d !== l.name && (h[d] = null),
  36048. h[l.oneof.name] = l.name
  36049. }
  36050. } else
  36051. switch (a) {
  36052. case e.WIRE_TYPES.VARINT:
  36053. t.readVarint32();
  36054. break;
  36055. case e.WIRE_TYPES.BITS32:
  36056. t.offset += 4;
  36057. break;
  36058. case e.WIRE_TYPES.BITS64:
  36059. t.offset += 8;
  36060. break;
  36061. case e.WIRE_TYPES.LDELIM:
  36062. var p = t.readVarint32();
  36063. t.offset += p;
  36064. break;
  36065. case e.WIRE_TYPES.STARTGROUP:
  36066. for (; r(s, t); )
  36067. ;
  36068. break;
  36069. default:
  36070. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  36071. }
  36072. }
  36073. for (var f = 0, g = this._fields.length; f < g; ++f)
  36074. if (l = this._fields[f],
  36075. null === h[l.name])
  36076. if ("proto3" === this.syntax)
  36077. h[l.name] = l.defaultValue;
  36078. else {
  36079. if (l.required) {
  36080. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  36081. throw m.decoded = h,
  36082. m
  36083. }
  36084. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  36085. }
  36086. return h
  36087. }
  36088. ,
  36089. o.Message = d;
  36090. var f = function(t, i, n, r, o, s, l, c, h, u) {
  36091. a.call(this, t, i, s),
  36092. this.className = "Message.Field",
  36093. this.required = "required" === n,
  36094. this.repeated = "repeated" === n,
  36095. this.map = "map" === n,
  36096. this.keyType = r || null,
  36097. this.type = o,
  36098. this.resolvedType = null,
  36099. this.id = l,
  36100. this.options = c || {},
  36101. this.defaultValue = null,
  36102. this.oneof = h || null,
  36103. this.syntax = u || "proto2",
  36104. this.originalName = this.name,
  36105. this.element = null,
  36106. this.keyElement = null,
  36107. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  36108. }
  36109. , g = f.prototype = Object.create(a.prototype);
  36110. g.build = function() {
  36111. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  36112. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  36113. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  36114. }
  36115. ,
  36116. g.verifyValue = function(t, i) {
  36117. function n(e, t) {
  36118. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  36119. }
  36120. i = i || !1;
  36121. var r = this;
  36122. if (null === t)
  36123. return this.required && n(typeof t, "required"),
  36124. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  36125. null;
  36126. var o;
  36127. if (this.repeated && !i) {
  36128. Array.isArray(t) || (t = [t]);
  36129. var a = [];
  36130. for (o = 0; o < t.length; o++)
  36131. a.push(this.element.verifyValue(t[o]));
  36132. return a
  36133. }
  36134. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  36135. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  36136. this.element.verifyValue(t))
  36137. }
  36138. ,
  36139. g.hasWirePresence = function(t, i) {
  36140. if ("proto3" !== this.syntax)
  36141. return null !== t;
  36142. if (this.oneof && i[this.oneof.name] === this.name)
  36143. return !0;
  36144. switch (this.type) {
  36145. case e.TYPES.int32:
  36146. case e.TYPES.sint32:
  36147. case e.TYPES.sfixed32:
  36148. case e.TYPES.uint32:
  36149. case e.TYPES.fixed32:
  36150. return 0 !== t;
  36151. case e.TYPES.int64:
  36152. case e.TYPES.sint64:
  36153. case e.TYPES.sfixed64:
  36154. case e.TYPES.uint64:
  36155. case e.TYPES.fixed64:
  36156. return 0 !== t.low || 0 !== t.high;
  36157. case e.TYPES.bool:
  36158. return t;
  36159. case e.TYPES.float:
  36160. case e.TYPES.double:
  36161. return 0 !== t;
  36162. case e.TYPES.string:
  36163. return t.length > 0;
  36164. case e.TYPES.bytes:
  36165. return t.remaining() > 0;
  36166. case e.TYPES.enum:
  36167. return 0 !== t;
  36168. case e.TYPES.message:
  36169. return null !== t;
  36170. default:
  36171. return !0
  36172. }
  36173. }
  36174. ,
  36175. g.encode = function(i, n, r) {
  36176. if (null === this.type || "object" != typeof this.type)
  36177. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36178. if (null === i || this.repeated && 0 == i.length)
  36179. return n;
  36180. try {
  36181. if (this.repeated) {
  36182. var o;
  36183. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36184. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36185. n.ensureCapacity(n.offset += 1);
  36186. var a = n.offset;
  36187. for (o = 0; o < i.length; o++)
  36188. this.element.encodeValue(this.id, i[o], n);
  36189. var s = n.offset - a
  36190. , l = t.calculateVarint32(s);
  36191. if (l > 1) {
  36192. var c = n.slice(a, n.offset);
  36193. a += l - 1,
  36194. n.offset = a,
  36195. n.append(c)
  36196. }
  36197. n.writeVarint32(s, a - l)
  36198. } else
  36199. for (o = 0; o < i.length; o++)
  36200. n.writeVarint32(this.id << 3 | this.type.wireType),
  36201. this.element.encodeValue(this.id, i[o], n)
  36202. } else
  36203. this.map ? i.forEach(function(i, r, o) {
  36204. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36205. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36206. n.writeVarint32(a),
  36207. n.writeVarint32(8 | this.keyType.wireType),
  36208. this.keyElement.encodeValue(1, r, n),
  36209. n.writeVarint32(16 | this.type.wireType),
  36210. this.element.encodeValue(2, i, n)
  36211. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  36212. this.element.encodeValue(this.id, i, n))
  36213. } catch (e) {
  36214. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36215. }
  36216. return n
  36217. }
  36218. ,
  36219. g.calculate = function(i, n) {
  36220. if (i = this.verifyValue(i),
  36221. null === this.type || "object" != typeof this.type)
  36222. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36223. if (null === i || this.repeated && 0 == i.length)
  36224. return 0;
  36225. var r = 0;
  36226. try {
  36227. if (this.repeated) {
  36228. var o, a;
  36229. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36230. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36231. a = 0,
  36232. o = 0; o < i.length; o++)
  36233. a += this.element.calculateLength(this.id, i[o]);
  36234. r += t.calculateVarint32(a),
  36235. r += a
  36236. } else
  36237. for (o = 0; o < i.length; o++)
  36238. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36239. r += this.element.calculateLength(this.id, i[o])
  36240. } else
  36241. this.map ? i.forEach(function(i, n, o) {
  36242. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36243. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36244. r += t.calculateVarint32(a),
  36245. r += a
  36246. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36247. r += this.element.calculateLength(this.id, i))
  36248. } catch (e) {
  36249. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36250. }
  36251. return r
  36252. }
  36253. ,
  36254. g.decode = function(t, i, n) {
  36255. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  36256. if (!a)
  36257. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  36258. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  36259. o = i.readVarint32(),
  36260. o = i.offset + o;
  36261. for (var s = []; i.offset < o; )
  36262. s.push(this.decode(this.type.wireType, i, !0));
  36263. return s
  36264. }
  36265. if (this.map) {
  36266. var l = h.defaultFieldValue(this.keyType);
  36267. if (r = h.defaultFieldValue(this.type),
  36268. o = i.readVarint32(),
  36269. i.remaining() < o)
  36270. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  36271. var c = i.clone();
  36272. for (c.limit = c.offset + o,
  36273. i.offset += o; c.remaining() > 0; ) {
  36274. var u = c.readVarint32();
  36275. t = 7 & u;
  36276. var d = u >>> 3;
  36277. if (1 === d)
  36278. l = this.keyElement.decode(c, t, d);
  36279. else {
  36280. if (2 !== d)
  36281. throw Error("Unexpected tag in map field key/value submessage");
  36282. r = this.element.decode(c, t, d)
  36283. }
  36284. }
  36285. return [l, r]
  36286. }
  36287. return this.element.decode(i, t, this.id)
  36288. }
  36289. ,
  36290. o.Message.Field = f;
  36291. var m = function(e, t, i, n, r, o, a) {
  36292. f.call(this, e, t, i, null, n, r, o, a),
  36293. this.extension
  36294. };
  36295. m.prototype = Object.create(f.prototype),
  36296. o.Message.ExtensionField = m;
  36297. var v = function(e, t, i) {
  36298. a.call(this, e, t, i),
  36299. this.fields = []
  36300. };
  36301. o.Message.OneOf = v;
  36302. var A = function(e, t, i, n, r) {
  36303. l.call(this, e, t, i, n, r),
  36304. this.className = "Enum",
  36305. this.object = null
  36306. };
  36307. A.getName = function(e, t) {
  36308. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  36309. if (e[i = n[r]] === t)
  36310. return i;
  36311. return null
  36312. }
  36313. ;
  36314. var y = A.prototype = Object.create(l.prototype);
  36315. y.build = function(t) {
  36316. if (this.object && !t)
  36317. return this.object;
  36318. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  36319. i[n[r].name] = n[r].id;
  36320. return Object.defineProperty && Object.defineProperty(i, "$options", {
  36321. value: this.buildOpt(),
  36322. enumerable: !1
  36323. }),
  36324. this.object = i
  36325. }
  36326. ,
  36327. o.Enum = A;
  36328. var C = function(e, t, i, n) {
  36329. a.call(this, e, t, i),
  36330. this.className = "Enum.Value",
  36331. this.id = n
  36332. };
  36333. C.prototype = Object.create(a.prototype),
  36334. o.Enum.Value = C;
  36335. var I = function(e, t, i, n) {
  36336. a.call(this, e, t, i),
  36337. this.field = n
  36338. };
  36339. I.prototype = Object.create(a.prototype),
  36340. o.Extension = I;
  36341. var E = function(e, t, i, n) {
  36342. l.call(this, e, t, i, n),
  36343. this.className = "Service",
  36344. this.clazz = null
  36345. }
  36346. , b = E.prototype = Object.create(l.prototype);
  36347. b.build = function(i) {
  36348. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  36349. for (var n = function(t) {
  36350. e.Builder.Service.call(this),
  36351. this.rpcImpl = t || function(e, t, i) {
  36352. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  36353. }
  36354. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  36355. !function(e) {
  36356. r[e.name] = function(n, r) {
  36357. try {
  36358. try {
  36359. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  36360. } catch (e) {
  36361. if (!(e instanceof TypeError))
  36362. throw e
  36363. }
  36364. if (null === n || "object" != typeof n)
  36365. throw Error("Illegal arguments");
  36366. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  36367. this.rpcImpl(e.fqn(), n, function(t, n) {
  36368. if (t)
  36369. return void r(t);
  36370. null === n && (n = "");
  36371. try {
  36372. n = e.resolvedResponseType.clazz.decode(n)
  36373. } catch (e) {}
  36374. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  36375. })
  36376. } catch (e) {
  36377. setTimeout(r.bind(this, e), 0)
  36378. }
  36379. }
  36380. ,
  36381. n[e.name] = function(t, i, r) {
  36382. new n(t)[e.name](i, r)
  36383. }
  36384. ,
  36385. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  36386. value: e.buildOpt()
  36387. }),
  36388. Object.defineProperty(r[e.name], "$options", {
  36389. value: n[e.name].$options
  36390. }))
  36391. }(o[a]);
  36392. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  36393. value: i.buildOpt()
  36394. }),
  36395. Object.defineProperty(r, "$options", {
  36396. value: n.$options
  36397. }),
  36398. Object.defineProperty(n, "$type", {
  36399. value: i
  36400. }),
  36401. Object.defineProperty(r, "$type", {
  36402. value: i
  36403. })),
  36404. n
  36405. }(e, this)
  36406. }
  36407. ,
  36408. o.Service = E;
  36409. var w = function(e, t, i, n) {
  36410. a.call(this, e, t, i),
  36411. this.className = "Service.Method",
  36412. this.options = n || {}
  36413. }
  36414. , _ = w.prototype = Object.create(a.prototype);
  36415. _.buildOpt = c.buildOpt,
  36416. o.Service.Method = w;
  36417. var T = function(e, t, i, n, r, o, a, s) {
  36418. w.call(this, e, t, i, s),
  36419. this.className = "Service.RPCMethod",
  36420. this.requestName = n,
  36421. this.responseName = r,
  36422. this.requestStream = o,
  36423. this.responseStream = a,
  36424. this.resolvedRequestType = null,
  36425. this.resolvedResponseType = null
  36426. };
  36427. return T.prototype = Object.create(w.prototype),
  36428. o.Service.RPCMethod = T,
  36429. o
  36430. }(r),
  36431. r.Builder = function(t, i, n) {
  36432. function r(e) {
  36433. e.messages && e.messages.forEach(function(t) {
  36434. t.syntax = e.syntax,
  36435. r(t)
  36436. }),
  36437. e.enums && e.enums.forEach(function(t) {
  36438. t.syntax = e.syntax
  36439. })
  36440. }
  36441. var o = function(e) {
  36442. this.ns = new n.Namespace(this,null,""),
  36443. this.ptr = this.ns,
  36444. this.resolved = !1,
  36445. this.result = null,
  36446. this.files = {},
  36447. this.importRoot = null,
  36448. this.options = e || {}
  36449. }
  36450. , a = o.prototype;
  36451. return o.isMessage = function(e) {
  36452. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  36453. }
  36454. ,
  36455. o.isMessageField = function(e) {
  36456. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  36457. }
  36458. ,
  36459. o.isEnum = function(e) {
  36460. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  36461. }
  36462. ,
  36463. o.isService = function(e) {
  36464. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  36465. }
  36466. ,
  36467. o.isExtend = function(e) {
  36468. return "string" == typeof e.ref
  36469. }
  36470. ,
  36471. a.reset = function() {
  36472. return this.ptr = this.ns,
  36473. this
  36474. }
  36475. ,
  36476. a.define = function(e) {
  36477. if ("string" != typeof e || !i.TYPEREF.test(e))
  36478. throw Error("illegal namespace: " + e);
  36479. return e.split(".").forEach(function(e) {
  36480. var t = this.ptr.getChild(e);
  36481. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  36482. this.ptr = t
  36483. }, this),
  36484. this
  36485. }
  36486. ,
  36487. a.create = function(e) {
  36488. if (!e)
  36489. return this;
  36490. if (Array.isArray(e)) {
  36491. if (0 === e.length)
  36492. return this;
  36493. e = e.slice()
  36494. } else
  36495. e = [e];
  36496. for (var i = [e]; i.length > 0; ) {
  36497. if (e = i.pop(),
  36498. !Array.isArray(e))
  36499. throw Error("not a valid namespace: " + JSON.stringify(e));
  36500. for (; e.length > 0; ) {
  36501. var r = e.shift();
  36502. if (o.isMessage(r)) {
  36503. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  36504. , s = {};
  36505. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  36506. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  36507. }, this),
  36508. r.fields && r.fields.forEach(function(e) {
  36509. if (null !== a.getChild(0 | e.id))
  36510. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  36511. if (e.options && "object" != typeof e.options)
  36512. throw Error("illegal field options in " + a.name + "#" + e.name);
  36513. var t = null;
  36514. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  36515. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  36516. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  36517. t && t.fields.push(e),
  36518. a.addChild(e)
  36519. }, this);
  36520. var l = [];
  36521. if (r.enums && r.enums.forEach(function(e) {
  36522. l.push(e)
  36523. }),
  36524. r.messages && r.messages.forEach(function(e) {
  36525. l.push(e)
  36526. }),
  36527. r.services && r.services.forEach(function(e) {
  36528. l.push(e)
  36529. }),
  36530. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  36531. this.ptr.addChild(a),
  36532. l.length > 0) {
  36533. i.push(e),
  36534. e = l,
  36535. l = null,
  36536. this.ptr = a,
  36537. a = null;
  36538. continue
  36539. }
  36540. l = null
  36541. } else if (o.isEnum(r))
  36542. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  36543. r.values.forEach(function(e) {
  36544. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  36545. }, this),
  36546. this.ptr.addChild(a);
  36547. else if (o.isService(r))
  36548. a = new n.Service(this,this.ptr,r.name,r.options),
  36549. Object.keys(r.rpc).forEach(function(e) {
  36550. var t = r.rpc[e];
  36551. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  36552. }, this),
  36553. this.ptr.addChild(a);
  36554. else {
  36555. if (!o.isExtend(r))
  36556. throw Error("not a valid definition: " + JSON.stringify(r));
  36557. if (a = this.ptr.resolve(r.ref, !0))
  36558. r.fields.forEach(function(e) {
  36559. if (null !== a.getChild(0 | e.id))
  36560. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36561. if (a.extensions) {
  36562. var i = !1;
  36563. if (a.extensions.forEach(function(t) {
  36564. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36565. }),
  36566. !i)
  36567. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36568. }
  36569. var r = e.name;
  36570. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36571. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  36572. , s = new n.Extension(this,this.ptr,e.name,o);
  36573. o.extension = s,
  36574. this.ptr.addChild(s),
  36575. a.addChild(o)
  36576. }, this);
  36577. else if (!/\.?google\.protobuf\./.test(r.ref))
  36578. throw Error("extended message " + r.ref + " is not defined")
  36579. }
  36580. r = null,
  36581. a = null
  36582. }
  36583. e = null,
  36584. this.ptr = this.ptr.parent
  36585. }
  36586. return this.resolved = !1,
  36587. this.result = null,
  36588. this
  36589. }
  36590. ,
  36591. a.import = function(i, n) {
  36592. var o = "/";
  36593. if ("string" == typeof n) {
  36594. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36595. this.files[n] === !0)
  36596. return this.reset();
  36597. this.files[n] = !0
  36598. } else if ("object" == typeof n) {
  36599. var a = n.root;
  36600. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36601. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36602. var s = a + o + n.file;
  36603. if (this.files[s] === !0)
  36604. return this.reset();
  36605. this.files[s] = !0
  36606. }
  36607. if (i.imports && i.imports.length > 0) {
  36608. var l, c = !1;
  36609. "object" == typeof n ? (this.importRoot = n.root,
  36610. c = !0,
  36611. l = this.importRoot,
  36612. n = n.file,
  36613. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36614. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36615. o = "\\") : l = "." : l = null;
  36616. for (var h = 0; h < i.imports.length; h++)
  36617. if ("string" == typeof i.imports[h]) {
  36618. if (!l)
  36619. throw Error("cannot determine import root");
  36620. var u = i.imports[h];
  36621. if ("google/protobuf/descriptor.proto" === u)
  36622. continue;
  36623. if (u = l + o + u,
  36624. this.files[u] === !0)
  36625. continue;
  36626. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36627. var d = t.Util.fetch(u);
  36628. if (null === d)
  36629. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36630. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36631. } else
  36632. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36633. return t + "_import" + h + "." + i
  36634. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36635. c && (this.importRoot = null)
  36636. }
  36637. i.package && this.define(i.package),
  36638. i.syntax && r(i);
  36639. var p = this.ptr;
  36640. return i.options && Object.keys(i.options).forEach(function(e) {
  36641. p.options[e] = i.options[e]
  36642. }),
  36643. i.messages && (this.create(i.messages),
  36644. this.ptr = p),
  36645. i.enums && (this.create(i.enums),
  36646. this.ptr = p),
  36647. i.services && (this.create(i.services),
  36648. this.ptr = p),
  36649. i.extends && this.create(i.extends),
  36650. this.reset()
  36651. }
  36652. ,
  36653. a.resolveAll = function() {
  36654. var e;
  36655. if (null == this.ptr || "object" == typeof this.ptr.type)
  36656. return this;
  36657. if (this.ptr instanceof n.Namespace)
  36658. this.ptr.children.forEach(function(e) {
  36659. this.ptr = e,
  36660. this.resolveAll()
  36661. }, this);
  36662. else if (this.ptr instanceof n.Message.Field) {
  36663. if (i.TYPE.test(this.ptr.type))
  36664. this.ptr.type = t.TYPES[this.ptr.type];
  36665. else {
  36666. if (!i.TYPEREF.test(this.ptr.type))
  36667. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36668. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36669. !e)
  36670. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36671. if (this.ptr.resolvedType = e,
  36672. e instanceof n.Enum) {
  36673. if (this.ptr.type = t.TYPES.enum,
  36674. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36675. throw Error("proto3 message cannot reference proto2 enum")
  36676. } else {
  36677. if (!(e instanceof n.Message))
  36678. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36679. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36680. }
  36681. }
  36682. if (this.ptr.map) {
  36683. if (!i.TYPE.test(this.ptr.keyType))
  36684. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36685. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36686. }
  36687. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36688. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36689. throw Error("illegal service type in " + this.ptr.toString(!0));
  36690. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36691. !(e && e instanceof t.Reflect.Message))
  36692. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36693. if (this.ptr.resolvedRequestType = e,
  36694. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36695. !(e && e instanceof t.Reflect.Message))
  36696. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36697. this.ptr.resolvedResponseType = e
  36698. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36699. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36700. return this.reset()
  36701. }
  36702. ,
  36703. a.build = function(e) {
  36704. if (this.reset(),
  36705. this.resolved || (this.resolveAll(),
  36706. this.resolved = !0,
  36707. this.result = null),
  36708. null === this.result && (this.result = this.ns.build()),
  36709. !e)
  36710. return this.result;
  36711. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36712. if (!i[t[n]]) {
  36713. i = null;
  36714. break
  36715. }
  36716. i = i[t[n]]
  36717. }
  36718. return i
  36719. }
  36720. ,
  36721. a.lookup = function(e, t) {
  36722. return e ? this.ns.resolve(e, t) : this.ns
  36723. }
  36724. ,
  36725. a.toString = function() {
  36726. return "Builder"
  36727. }
  36728. ,
  36729. o.Message = function() {}
  36730. ,
  36731. o.Enum = function() {}
  36732. ,
  36733. o.Service = function() {}
  36734. ,
  36735. o
  36736. }(r, r.Lang, r.Reflect),
  36737. r.Map = function(e, t) {
  36738. function i(e) {
  36739. var t = 0;
  36740. return {
  36741. next: function() {
  36742. return t < e.length ? {
  36743. done: !1,
  36744. value: e[t++]
  36745. } : {
  36746. done: !0
  36747. }
  36748. }
  36749. }
  36750. }
  36751. var n = function(e, i) {
  36752. if (!e.map)
  36753. throw Error("field is not a map");
  36754. if (this.field = e,
  36755. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36756. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36757. this.map = {},
  36758. Object.defineProperty(this, "size", {
  36759. get: function() {
  36760. return Object.keys(this.map).length
  36761. }
  36762. }),
  36763. i)
  36764. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36765. var o = this.keyElem.valueFromString(n[r])
  36766. , a = this.valueElem.verifyValue(i[n[r]]);
  36767. this.map[this.keyElem.valueToString(o)] = {
  36768. key: o,
  36769. value: a
  36770. }
  36771. }
  36772. }
  36773. , r = n.prototype;
  36774. return r.clear = function() {
  36775. this.map = {}
  36776. }
  36777. ,
  36778. r.delete = function(e) {
  36779. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36780. , i = t in this.map;
  36781. return delete this.map[t],
  36782. i
  36783. }
  36784. ,
  36785. r.entries = function() {
  36786. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36787. t.push([(e = this.map[n[r]]).key, e.value]);
  36788. return i(t)
  36789. }
  36790. ,
  36791. r.keys = function() {
  36792. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36793. e.push(this.map[t[n]].key);
  36794. return i(e)
  36795. }
  36796. ,
  36797. r.values = function() {
  36798. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36799. e.push(this.map[t[n]].value);
  36800. return i(e)
  36801. }
  36802. ,
  36803. r.forEach = function(e, t) {
  36804. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36805. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36806. }
  36807. ,
  36808. r.set = function(e, t) {
  36809. var i = this.keyElem.verifyValue(e)
  36810. , n = this.valueElem.verifyValue(t);
  36811. return this.map[this.keyElem.valueToString(i)] = {
  36812. key: i,
  36813. value: n
  36814. },
  36815. this
  36816. }
  36817. ,
  36818. r.get = function(e) {
  36819. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36820. if (t in this.map)
  36821. return this.map[t].value
  36822. }
  36823. ,
  36824. r.has = function(e) {
  36825. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36826. return t in this.map
  36827. }
  36828. ,
  36829. n
  36830. }(r, r.Reflect),
  36831. r.loadProto = function(e, t, i) {
  36832. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36833. t = void 0),
  36834. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36835. }
  36836. ,
  36837. r.protoFromString = r.loadProto,
  36838. r.loadProtoFile = function(e, t, i) {
  36839. if (t && "object" == typeof t ? (i = t,
  36840. t = null) : t && "function" == typeof t || (t = null),
  36841. t)
  36842. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36843. if (null === n)
  36844. return void t(Error("Failed to fetch file"));
  36845. try {
  36846. t(null, r.loadProto(n, i, e))
  36847. } catch (e) {
  36848. t(e)
  36849. }
  36850. });
  36851. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36852. return null === n ? null : r.loadProto(n, i, e)
  36853. }
  36854. ,
  36855. r.protoFromFile = r.loadProtoFile,
  36856. r.newBuilder = function(e) {
  36857. return e = e || {},
  36858. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36859. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36860. new r.Builder(e)
  36861. }
  36862. ,
  36863. r.loadJson = function(e, t, i) {
  36864. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36865. t = null),
  36866. t && "object" == typeof t || (t = r.newBuilder()),
  36867. "string" == typeof e && (e = JSON.parse(e)),
  36868. t.import(e, i),
  36869. t.resolveAll(),
  36870. t
  36871. }
  36872. ,
  36873. r.loadJsonFile = function(e, t, i) {
  36874. if (t && "object" == typeof t ? (i = t,
  36875. t = null) : t && "function" == typeof t || (t = null),
  36876. t)
  36877. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36878. if (null === n)
  36879. return void t(Error("Failed to fetch file"));
  36880. try {
  36881. t(null, r.loadJson(JSON.parse(n), i, e))
  36882. } catch (e) {
  36883. t(e)
  36884. }
  36885. });
  36886. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36887. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36888. }
  36889. ,
  36890. r
  36891. })
  36892. }
  36893. ).call(this, e("_process"))
  36894. }
  36895. , {
  36896. _process: 203,
  36897. bytebuffer: 215,
  36898. fs: 197,
  36899. path: 197
  36900. }],
  36901. 215: [function(e, t, i) {
  36902. !function(i, n) {
  36903. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36904. var t;
  36905. try {
  36906. t = e("long")
  36907. } catch (e) {}
  36908. return n(t)
  36909. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36910. }(this, function(e) {
  36911. "use strict";
  36912. function t(e) {
  36913. var t = 0;
  36914. return function() {
  36915. return t < e.length ? e.charCodeAt(t++) : null
  36916. }
  36917. }
  36918. function i() {
  36919. var e = []
  36920. , t = [];
  36921. return function() {
  36922. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36923. e.length = 0),
  36924. void Array.prototype.push.apply(e, arguments))
  36925. }
  36926. }
  36927. function n(e, t, i, n, r) {
  36928. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36929. for (u += d,
  36930. o = p & (1 << -h) - 1,
  36931. p >>= -h,
  36932. h += s; h > 0; o = 256 * o + e[t + u],
  36933. u += d,
  36934. h -= 8)
  36935. ;
  36936. for (a = o & (1 << -h) - 1,
  36937. o >>= -h,
  36938. h += n; h > 0; a = 256 * a + e[t + u],
  36939. u += d,
  36940. h -= 8)
  36941. ;
  36942. if (0 === o)
  36943. o = 1 - c;
  36944. else {
  36945. if (o === l)
  36946. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36947. a += Math.pow(2, n),
  36948. o -= c
  36949. }
  36950. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36951. }
  36952. function r(e, t, i, n, r, o) {
  36953. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36954. for (t = Math.abs(t),
  36955. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36956. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36957. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36958. l *= 2),
  36959. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36960. t * l >= 2 && (a++,
  36961. l /= 2),
  36962. a + u >= h ? (s = 0,
  36963. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36964. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36965. a = 0)); r >= 8; e[i + p] = 255 & s,
  36966. p += f,
  36967. s /= 256,
  36968. r -= 8)
  36969. ;
  36970. for (a = a << r | s,
  36971. c += r; c > 0; e[i + p] = 255 & a,
  36972. p += f,
  36973. a /= 256,
  36974. c -= 8)
  36975. ;
  36976. e[i + p - f] |= 128 * g
  36977. }
  36978. var o = function(e, t, i) {
  36979. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36980. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36981. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36982. !i) {
  36983. if (e |= 0,
  36984. e < 0)
  36985. throw RangeError("Illegal capacity");
  36986. t = !!t,
  36987. i = !!i
  36988. }
  36989. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36990. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36991. this.offset = 0,
  36992. this.markedOffset = -1,
  36993. this.limit = e,
  36994. this.littleEndian = t,
  36995. this.noAssert = i
  36996. };
  36997. o.VERSION = "5.0.1",
  36998. o.LITTLE_ENDIAN = !0,
  36999. o.BIG_ENDIAN = !1,
  37000. o.DEFAULT_CAPACITY = 16,
  37001. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  37002. o.DEFAULT_NOASSERT = !1,
  37003. o.Long = e || null;
  37004. var a = o.prototype;
  37005. a.__isByteBuffer__,
  37006. Object.defineProperty(a, "__isByteBuffer__", {
  37007. value: !0,
  37008. enumerable: !1,
  37009. configurable: !1
  37010. });
  37011. var s = new ArrayBuffer(0)
  37012. , l = String.fromCharCode;
  37013. o.accessor = function() {
  37014. return Uint8Array
  37015. }
  37016. ,
  37017. o.allocate = function(e, t, i) {
  37018. return new o(e,t,i)
  37019. }
  37020. ,
  37021. o.concat = function(e, t, i, n) {
  37022. "boolean" != typeof t && "string" == typeof t || (n = i,
  37023. i = t,
  37024. t = void 0);
  37025. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  37026. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  37027. r = e[s].limit - e[s].offset,
  37028. r > 0 && (a += r);
  37029. if (0 === a)
  37030. return new o(0,i,n);
  37031. var c, h = new o(a,i,n);
  37032. for (s = 0; s < l; )
  37033. c = e[s++],
  37034. r = c.limit - c.offset,
  37035. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  37036. h.offset += r);
  37037. return h.limit = h.offset,
  37038. h.offset = 0,
  37039. h
  37040. }
  37041. ,
  37042. o.isByteBuffer = function(e) {
  37043. return (e && e.__isByteBuffer__) === !0
  37044. }
  37045. ,
  37046. o.type = function() {
  37047. return ArrayBuffer
  37048. }
  37049. ,
  37050. o.wrap = function(e, t, i, n) {
  37051. if ("string" != typeof t && (n = i,
  37052. i = t,
  37053. t = void 0),
  37054. "string" == typeof e)
  37055. switch ("undefined" == typeof t && (t = "utf8"),
  37056. t) {
  37057. case "base64":
  37058. return o.fromBase64(e, i);
  37059. case "hex":
  37060. return o.fromHex(e, i);
  37061. case "binary":
  37062. return o.fromBinary(e, i);
  37063. case "utf8":
  37064. return o.fromUTF8(e, i);
  37065. case "debug":
  37066. return o.fromDebug(e, i);
  37067. default:
  37068. throw Error("Unsupported encoding: " + t)
  37069. }
  37070. if (null === e || "object" != typeof e)
  37071. throw TypeError("Illegal buffer");
  37072. var r;
  37073. if (o.isByteBuffer(e))
  37074. return r = a.clone.call(e),
  37075. r.markedOffset = -1,
  37076. r;
  37077. if (e instanceof Uint8Array)
  37078. r = new o(0,i,n),
  37079. e.length > 0 && (r.buffer = e.buffer,
  37080. r.offset = e.byteOffset,
  37081. r.limit = e.byteOffset + e.byteLength,
  37082. r.view = new Uint8Array(e.buffer));
  37083. else if (e instanceof ArrayBuffer)
  37084. r = new o(0,i,n),
  37085. e.byteLength > 0 && (r.buffer = e,
  37086. r.offset = 0,
  37087. r.limit = e.byteLength,
  37088. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  37089. else {
  37090. if ("[object Array]" !== Object.prototype.toString.call(e))
  37091. throw TypeError("Illegal buffer");
  37092. r = new o(e.length,i,n),
  37093. r.limit = e.length;
  37094. for (var s = 0; s < e.length; ++s)
  37095. r.view[s] = e[s]
  37096. }
  37097. return r
  37098. }
  37099. ,
  37100. a.writeBitSet = function(e, t) {
  37101. var i = "undefined" == typeof t;
  37102. if (i && (t = this.offset),
  37103. !this.noAssert) {
  37104. if (!(e instanceof Array))
  37105. throw TypeError("Illegal BitSet: Not an array");
  37106. if ("number" != typeof t || t % 1 !== 0)
  37107. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37108. if (t >>>= 0,
  37109. t < 0 || t + 0 > this.buffer.byteLength)
  37110. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37111. }
  37112. var n, r = t, o = e.length, a = o >> 3, s = 0;
  37113. for (t += this.writeVarint32(o, t); a--; )
  37114. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  37115. this.writeByte(n, t++);
  37116. if (s < o) {
  37117. var l = 0;
  37118. for (n = 0; s < o; )
  37119. n |= (1 & !!e[s++]) << l++;
  37120. this.writeByte(n, t++)
  37121. }
  37122. return i ? (this.offset = t,
  37123. this) : t - r
  37124. }
  37125. ,
  37126. a.readBitSet = function(e) {
  37127. var t = "undefined" == typeof e;
  37128. t && (e = this.offset);
  37129. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  37130. for (e += n.length; o--; )
  37131. i = this.readByte(e++),
  37132. s[a++] = !!(1 & i),
  37133. s[a++] = !!(2 & i),
  37134. s[a++] = !!(4 & i),
  37135. s[a++] = !!(8 & i),
  37136. s[a++] = !!(16 & i),
  37137. s[a++] = !!(32 & i),
  37138. s[a++] = !!(64 & i),
  37139. s[a++] = !!(128 & i);
  37140. if (a < r) {
  37141. var l = 0;
  37142. for (i = this.readByte(e++); a < r; )
  37143. s[a++] = !!(i >> l++ & 1)
  37144. }
  37145. return t && (this.offset = e),
  37146. s
  37147. }
  37148. ,
  37149. a.readBytes = function(e, t) {
  37150. var i = "undefined" == typeof t;
  37151. if (i && (t = this.offset),
  37152. !this.noAssert) {
  37153. if ("number" != typeof t || t % 1 !== 0)
  37154. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37155. if (t >>>= 0,
  37156. t < 0 || t + e > this.buffer.byteLength)
  37157. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  37158. }
  37159. var n = this.slice(t, t + e);
  37160. return i && (this.offset += e),
  37161. n
  37162. }
  37163. ,
  37164. a.writeBytes = a.append,
  37165. a.writeInt8 = function(e, t) {
  37166. var i = "undefined" == typeof t;
  37167. if (i && (t = this.offset),
  37168. !this.noAssert) {
  37169. if ("number" != typeof e || e % 1 !== 0)
  37170. throw TypeError("Illegal value: " + e + " (not an integer)");
  37171. if (e |= 0,
  37172. "number" != typeof t || t % 1 !== 0)
  37173. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37174. if (t >>>= 0,
  37175. t < 0 || t + 0 > this.buffer.byteLength)
  37176. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37177. }
  37178. t += 1;
  37179. var n = this.buffer.byteLength;
  37180. return t > n && this.resize((n *= 2) > t ? n : t),
  37181. t -= 1,
  37182. this.view[t] = e,
  37183. i && (this.offset += 1),
  37184. this
  37185. }
  37186. ,
  37187. a.writeByte = a.writeInt8,
  37188. a.readInt8 = function(e) {
  37189. var t = "undefined" == typeof e;
  37190. if (t && (e = this.offset),
  37191. !this.noAssert) {
  37192. if ("number" != typeof e || e % 1 !== 0)
  37193. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37194. if (e >>>= 0,
  37195. e < 0 || e + 1 > this.buffer.byteLength)
  37196. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37197. }
  37198. var i = this.view[e];
  37199. return 128 === (128 & i) && (i = -(255 - i + 1)),
  37200. t && (this.offset += 1),
  37201. i
  37202. }
  37203. ,
  37204. a.readByte = a.readInt8,
  37205. a.writeUint8 = function(e, t) {
  37206. var i = "undefined" == typeof t;
  37207. if (i && (t = this.offset),
  37208. !this.noAssert) {
  37209. if ("number" != typeof e || e % 1 !== 0)
  37210. throw TypeError("Illegal value: " + e + " (not an integer)");
  37211. if (e >>>= 0,
  37212. "number" != typeof t || t % 1 !== 0)
  37213. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37214. if (t >>>= 0,
  37215. t < 0 || t + 0 > this.buffer.byteLength)
  37216. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37217. }
  37218. t += 1;
  37219. var n = this.buffer.byteLength;
  37220. return t > n && this.resize((n *= 2) > t ? n : t),
  37221. t -= 1,
  37222. this.view[t] = e,
  37223. i && (this.offset += 1),
  37224. this
  37225. }
  37226. ,
  37227. a.writeUInt8 = a.writeUint8,
  37228. a.readUint8 = function(e) {
  37229. var t = "undefined" == typeof e;
  37230. if (t && (e = this.offset),
  37231. !this.noAssert) {
  37232. if ("number" != typeof e || e % 1 !== 0)
  37233. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37234. if (e >>>= 0,
  37235. e < 0 || e + 1 > this.buffer.byteLength)
  37236. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37237. }
  37238. var i = this.view[e];
  37239. return t && (this.offset += 1),
  37240. i
  37241. }
  37242. ,
  37243. a.readUInt8 = a.readUint8,
  37244. a.writeInt16 = function(e, t) {
  37245. var i = "undefined" == typeof t;
  37246. if (i && (t = this.offset),
  37247. !this.noAssert) {
  37248. if ("number" != typeof e || e % 1 !== 0)
  37249. throw TypeError("Illegal value: " + e + " (not an integer)");
  37250. if (e |= 0,
  37251. "number" != typeof t || t % 1 !== 0)
  37252. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37253. if (t >>>= 0,
  37254. t < 0 || t + 0 > this.buffer.byteLength)
  37255. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37256. }
  37257. t += 2;
  37258. var n = this.buffer.byteLength;
  37259. return t > n && this.resize((n *= 2) > t ? n : t),
  37260. t -= 2,
  37261. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37262. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37263. this.view[t + 1] = 255 & e),
  37264. i && (this.offset += 2),
  37265. this
  37266. }
  37267. ,
  37268. a.writeShort = a.writeInt16,
  37269. a.readInt16 = function(e) {
  37270. var t = "undefined" == typeof e;
  37271. if (t && (e = this.offset),
  37272. !this.noAssert) {
  37273. if ("number" != typeof e || e % 1 !== 0)
  37274. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37275. if (e >>>= 0,
  37276. e < 0 || e + 2 > this.buffer.byteLength)
  37277. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37278. }
  37279. var i = 0;
  37280. return this.littleEndian ? (i = this.view[e],
  37281. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37282. i |= this.view[e + 1]),
  37283. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  37284. t && (this.offset += 2),
  37285. i
  37286. }
  37287. ,
  37288. a.readShort = a.readInt16,
  37289. a.writeUint16 = function(e, t) {
  37290. var i = "undefined" == typeof t;
  37291. if (i && (t = this.offset),
  37292. !this.noAssert) {
  37293. if ("number" != typeof e || e % 1 !== 0)
  37294. throw TypeError("Illegal value: " + e + " (not an integer)");
  37295. if (e >>>= 0,
  37296. "number" != typeof t || t % 1 !== 0)
  37297. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37298. if (t >>>= 0,
  37299. t < 0 || t + 0 > this.buffer.byteLength)
  37300. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37301. }
  37302. t += 2;
  37303. var n = this.buffer.byteLength;
  37304. return t > n && this.resize((n *= 2) > t ? n : t),
  37305. t -= 2,
  37306. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37307. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37308. this.view[t + 1] = 255 & e),
  37309. i && (this.offset += 2),
  37310. this
  37311. }
  37312. ,
  37313. a.writeUInt16 = a.writeUint16,
  37314. a.readUint16 = function(e) {
  37315. var t = "undefined" == typeof e;
  37316. if (t && (e = this.offset),
  37317. !this.noAssert) {
  37318. if ("number" != typeof e || e % 1 !== 0)
  37319. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37320. if (e >>>= 0,
  37321. e < 0 || e + 2 > this.buffer.byteLength)
  37322. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37323. }
  37324. var i = 0;
  37325. return this.littleEndian ? (i = this.view[e],
  37326. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37327. i |= this.view[e + 1]),
  37328. t && (this.offset += 2),
  37329. i
  37330. }
  37331. ,
  37332. a.readUInt16 = a.readUint16,
  37333. a.writeInt32 = function(e, t) {
  37334. var i = "undefined" == typeof t;
  37335. if (i && (t = this.offset),
  37336. !this.noAssert) {
  37337. if ("number" != typeof e || e % 1 !== 0)
  37338. throw TypeError("Illegal value: " + e + " (not an integer)");
  37339. if (e |= 0,
  37340. "number" != typeof t || t % 1 !== 0)
  37341. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37342. if (t >>>= 0,
  37343. t < 0 || t + 0 > this.buffer.byteLength)
  37344. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37345. }
  37346. t += 4;
  37347. var n = this.buffer.byteLength;
  37348. return t > n && this.resize((n *= 2) > t ? n : t),
  37349. t -= 4,
  37350. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37351. this.view[t + 2] = e >>> 16 & 255,
  37352. this.view[t + 1] = e >>> 8 & 255,
  37353. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37354. this.view[t + 1] = e >>> 16 & 255,
  37355. this.view[t + 2] = e >>> 8 & 255,
  37356. this.view[t + 3] = 255 & e),
  37357. i && (this.offset += 4),
  37358. this
  37359. }
  37360. ,
  37361. a.writeInt = a.writeInt32,
  37362. a.readInt32 = function(e) {
  37363. var t = "undefined" == typeof e;
  37364. if (t && (e = this.offset),
  37365. !this.noAssert) {
  37366. if ("number" != typeof e || e % 1 !== 0)
  37367. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37368. if (e >>>= 0,
  37369. e < 0 || e + 4 > this.buffer.byteLength)
  37370. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37371. }
  37372. var i = 0;
  37373. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37374. i |= this.view[e + 1] << 8,
  37375. i |= this.view[e],
  37376. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37377. i |= this.view[e + 2] << 8,
  37378. i |= this.view[e + 3],
  37379. i += this.view[e] << 24 >>> 0),
  37380. i |= 0,
  37381. t && (this.offset += 4),
  37382. i
  37383. }
  37384. ,
  37385. a.readInt = a.readInt32,
  37386. a.writeUint32 = function(e, t) {
  37387. var i = "undefined" == typeof t;
  37388. if (i && (t = this.offset),
  37389. !this.noAssert) {
  37390. if ("number" != typeof e || e % 1 !== 0)
  37391. throw TypeError("Illegal value: " + e + " (not an integer)");
  37392. if (e >>>= 0,
  37393. "number" != typeof t || t % 1 !== 0)
  37394. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37395. if (t >>>= 0,
  37396. t < 0 || t + 0 > this.buffer.byteLength)
  37397. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37398. }
  37399. t += 4;
  37400. var n = this.buffer.byteLength;
  37401. return t > n && this.resize((n *= 2) > t ? n : t),
  37402. t -= 4,
  37403. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37404. this.view[t + 2] = e >>> 16 & 255,
  37405. this.view[t + 1] = e >>> 8 & 255,
  37406. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37407. this.view[t + 1] = e >>> 16 & 255,
  37408. this.view[t + 2] = e >>> 8 & 255,
  37409. this.view[t + 3] = 255 & e),
  37410. i && (this.offset += 4),
  37411. this
  37412. }
  37413. ,
  37414. a.writeUInt32 = a.writeUint32,
  37415. a.readUint32 = function(e) {
  37416. var t = "undefined" == typeof e;
  37417. if (t && (e = this.offset),
  37418. !this.noAssert) {
  37419. if ("number" != typeof e || e % 1 !== 0)
  37420. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37421. if (e >>>= 0,
  37422. e < 0 || e + 4 > this.buffer.byteLength)
  37423. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37424. }
  37425. var i = 0;
  37426. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37427. i |= this.view[e + 1] << 8,
  37428. i |= this.view[e],
  37429. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37430. i |= this.view[e + 2] << 8,
  37431. i |= this.view[e + 3],
  37432. i += this.view[e] << 24 >>> 0),
  37433. t && (this.offset += 4),
  37434. i
  37435. }
  37436. ,
  37437. a.readUInt32 = a.readUint32,
  37438. e && (a.writeInt64 = function(t, i) {
  37439. var n = "undefined" == typeof i;
  37440. if (n && (i = this.offset),
  37441. !this.noAssert) {
  37442. if ("number" == typeof t)
  37443. t = e.fromNumber(t);
  37444. else if ("string" == typeof t)
  37445. t = e.fromString(t);
  37446. else if (!(t && t instanceof e))
  37447. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37448. if ("number" != typeof i || i % 1 !== 0)
  37449. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37450. if (i >>>= 0,
  37451. i < 0 || i + 0 > this.buffer.byteLength)
  37452. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37453. }
  37454. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37455. i += 8;
  37456. var r = this.buffer.byteLength;
  37457. i > r && this.resize((r *= 2) > i ? r : i),
  37458. i -= 8;
  37459. var o = t.low
  37460. , a = t.high;
  37461. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37462. this.view[i + 2] = o >>> 16 & 255,
  37463. this.view[i + 1] = o >>> 8 & 255,
  37464. this.view[i] = 255 & o,
  37465. i += 4,
  37466. this.view[i + 3] = a >>> 24 & 255,
  37467. this.view[i + 2] = a >>> 16 & 255,
  37468. this.view[i + 1] = a >>> 8 & 255,
  37469. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37470. this.view[i + 1] = a >>> 16 & 255,
  37471. this.view[i + 2] = a >>> 8 & 255,
  37472. this.view[i + 3] = 255 & a,
  37473. i += 4,
  37474. this.view[i] = o >>> 24 & 255,
  37475. this.view[i + 1] = o >>> 16 & 255,
  37476. this.view[i + 2] = o >>> 8 & 255,
  37477. this.view[i + 3] = 255 & o),
  37478. n && (this.offset += 8),
  37479. this
  37480. }
  37481. ,
  37482. a.writeLong = a.writeInt64,
  37483. a.readInt64 = function(t) {
  37484. var i = "undefined" == typeof t;
  37485. if (i && (t = this.offset),
  37486. !this.noAssert) {
  37487. if ("number" != typeof t || t % 1 !== 0)
  37488. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37489. if (t >>>= 0,
  37490. t < 0 || t + 8 > this.buffer.byteLength)
  37491. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37492. }
  37493. var n = 0
  37494. , r = 0;
  37495. this.littleEndian ? (n = this.view[t + 2] << 16,
  37496. n |= this.view[t + 1] << 8,
  37497. n |= this.view[t],
  37498. n += this.view[t + 3] << 24 >>> 0,
  37499. t += 4,
  37500. r = this.view[t + 2] << 16,
  37501. r |= this.view[t + 1] << 8,
  37502. r |= this.view[t],
  37503. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37504. r |= this.view[t + 2] << 8,
  37505. r |= this.view[t + 3],
  37506. r += this.view[t] << 24 >>> 0,
  37507. t += 4,
  37508. n = this.view[t + 1] << 16,
  37509. n |= this.view[t + 2] << 8,
  37510. n |= this.view[t + 3],
  37511. n += this.view[t] << 24 >>> 0);
  37512. var o = new e(n,r,!1);
  37513. return i && (this.offset += 8),
  37514. o
  37515. }
  37516. ,
  37517. a.readLong = a.readInt64,
  37518. a.writeUint64 = function(t, i) {
  37519. var n = "undefined" == typeof i;
  37520. if (n && (i = this.offset),
  37521. !this.noAssert) {
  37522. if ("number" == typeof t)
  37523. t = e.fromNumber(t);
  37524. else if ("string" == typeof t)
  37525. t = e.fromString(t);
  37526. else if (!(t && t instanceof e))
  37527. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37528. if ("number" != typeof i || i % 1 !== 0)
  37529. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37530. if (i >>>= 0,
  37531. i < 0 || i + 0 > this.buffer.byteLength)
  37532. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37533. }
  37534. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37535. i += 8;
  37536. var r = this.buffer.byteLength;
  37537. i > r && this.resize((r *= 2) > i ? r : i),
  37538. i -= 8;
  37539. var o = t.low
  37540. , a = t.high;
  37541. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37542. this.view[i + 2] = o >>> 16 & 255,
  37543. this.view[i + 1] = o >>> 8 & 255,
  37544. this.view[i] = 255 & o,
  37545. i += 4,
  37546. this.view[i + 3] = a >>> 24 & 255,
  37547. this.view[i + 2] = a >>> 16 & 255,
  37548. this.view[i + 1] = a >>> 8 & 255,
  37549. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37550. this.view[i + 1] = a >>> 16 & 255,
  37551. this.view[i + 2] = a >>> 8 & 255,
  37552. this.view[i + 3] = 255 & a,
  37553. i += 4,
  37554. this.view[i] = o >>> 24 & 255,
  37555. this.view[i + 1] = o >>> 16 & 255,
  37556. this.view[i + 2] = o >>> 8 & 255,
  37557. this.view[i + 3] = 255 & o),
  37558. n && (this.offset += 8),
  37559. this
  37560. }
  37561. ,
  37562. a.writeUInt64 = a.writeUint64,
  37563. a.readUint64 = function(t) {
  37564. var i = "undefined" == typeof t;
  37565. if (i && (t = this.offset),
  37566. !this.noAssert) {
  37567. if ("number" != typeof t || t % 1 !== 0)
  37568. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37569. if (t >>>= 0,
  37570. t < 0 || t + 8 > this.buffer.byteLength)
  37571. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37572. }
  37573. var n = 0
  37574. , r = 0;
  37575. this.littleEndian ? (n = this.view[t + 2] << 16,
  37576. n |= this.view[t + 1] << 8,
  37577. n |= this.view[t],
  37578. n += this.view[t + 3] << 24 >>> 0,
  37579. t += 4,
  37580. r = this.view[t + 2] << 16,
  37581. r |= this.view[t + 1] << 8,
  37582. r |= this.view[t],
  37583. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37584. r |= this.view[t + 2] << 8,
  37585. r |= this.view[t + 3],
  37586. r += this.view[t] << 24 >>> 0,
  37587. t += 4,
  37588. n = this.view[t + 1] << 16,
  37589. n |= this.view[t + 2] << 8,
  37590. n |= this.view[t + 3],
  37591. n += this.view[t] << 24 >>> 0);
  37592. var o = new e(n,r,!0);
  37593. return i && (this.offset += 8),
  37594. o
  37595. }
  37596. ,
  37597. a.readUInt64 = a.readUint64),
  37598. a.writeFloat32 = function(e, t) {
  37599. var i = "undefined" == typeof t;
  37600. if (i && (t = this.offset),
  37601. !this.noAssert) {
  37602. if ("number" != typeof e)
  37603. throw TypeError("Illegal value: " + e + " (not a number)");
  37604. if ("number" != typeof t || t % 1 !== 0)
  37605. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37606. if (t >>>= 0,
  37607. t < 0 || t + 0 > this.buffer.byteLength)
  37608. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37609. }
  37610. t += 4;
  37611. var n = this.buffer.byteLength;
  37612. return t > n && this.resize((n *= 2) > t ? n : t),
  37613. t -= 4,
  37614. r(this.view, e, t, this.littleEndian, 23, 4),
  37615. i && (this.offset += 4),
  37616. this
  37617. }
  37618. ,
  37619. a.writeFloat = a.writeFloat32,
  37620. a.readFloat32 = function(e) {
  37621. var t = "undefined" == typeof e;
  37622. if (t && (e = this.offset),
  37623. !this.noAssert) {
  37624. if ("number" != typeof e || e % 1 !== 0)
  37625. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37626. if (e >>>= 0,
  37627. e < 0 || e + 4 > this.buffer.byteLength)
  37628. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37629. }
  37630. var i = n(this.view, e, this.littleEndian, 23, 4);
  37631. return t && (this.offset += 4),
  37632. i
  37633. }
  37634. ,
  37635. a.readFloat = a.readFloat32,
  37636. a.writeFloat64 = function(e, t) {
  37637. var i = "undefined" == typeof t;
  37638. if (i && (t = this.offset),
  37639. !this.noAssert) {
  37640. if ("number" != typeof e)
  37641. throw TypeError("Illegal value: " + e + " (not a number)");
  37642. if ("number" != typeof t || t % 1 !== 0)
  37643. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37644. if (t >>>= 0,
  37645. t < 0 || t + 0 > this.buffer.byteLength)
  37646. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37647. }
  37648. t += 8;
  37649. var n = this.buffer.byteLength;
  37650. return t > n && this.resize((n *= 2) > t ? n : t),
  37651. t -= 8,
  37652. r(this.view, e, t, this.littleEndian, 52, 8),
  37653. i && (this.offset += 8),
  37654. this
  37655. }
  37656. ,
  37657. a.writeDouble = a.writeFloat64,
  37658. a.readFloat64 = function(e) {
  37659. var t = "undefined" == typeof e;
  37660. if (t && (e = this.offset),
  37661. !this.noAssert) {
  37662. if ("number" != typeof e || e % 1 !== 0)
  37663. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37664. if (e >>>= 0,
  37665. e < 0 || e + 8 > this.buffer.byteLength)
  37666. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37667. }
  37668. var i = n(this.view, e, this.littleEndian, 52, 8);
  37669. return t && (this.offset += 8),
  37670. i
  37671. }
  37672. ,
  37673. a.readDouble = a.readFloat64,
  37674. o.MAX_VARINT32_BYTES = 5,
  37675. o.calculateVarint32 = function(e) {
  37676. return e >>>= 0,
  37677. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37678. }
  37679. ,
  37680. o.zigZagEncode32 = function(e) {
  37681. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37682. }
  37683. ,
  37684. o.zigZagDecode32 = function(e) {
  37685. return e >>> 1 ^ -(1 & e) | 0
  37686. }
  37687. ,
  37688. a.writeVarint32 = function(e, t) {
  37689. var i = "undefined" == typeof t;
  37690. if (i && (t = this.offset),
  37691. !this.noAssert) {
  37692. if ("number" != typeof e || e % 1 !== 0)
  37693. throw TypeError("Illegal value: " + e + " (not an integer)");
  37694. if (e |= 0,
  37695. "number" != typeof t || t % 1 !== 0)
  37696. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37697. if (t >>>= 0,
  37698. t < 0 || t + 0 > this.buffer.byteLength)
  37699. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37700. }
  37701. var n, r = o.calculateVarint32(e);
  37702. t += r;
  37703. var a = this.buffer.byteLength;
  37704. for (t > a && this.resize((a *= 2) > t ? a : t),
  37705. t -= r,
  37706. e >>>= 0; e >= 128; )
  37707. n = 127 & e | 128,
  37708. this.view[t++] = n,
  37709. e >>>= 7;
  37710. return this.view[t++] = e,
  37711. i ? (this.offset = t,
  37712. this) : r
  37713. }
  37714. ,
  37715. a.writeVarint32ZigZag = function(e, t) {
  37716. return this.writeVarint32(o.zigZagEncode32(e), t)
  37717. }
  37718. ,
  37719. a.readVarint32 = function(e) {
  37720. var t = "undefined" == typeof e;
  37721. if (t && (e = this.offset),
  37722. !this.noAssert) {
  37723. if ("number" != typeof e || e % 1 !== 0)
  37724. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37725. if (e >>>= 0,
  37726. e < 0 || e + 1 > this.buffer.byteLength)
  37727. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37728. }
  37729. var i, n = 0, r = 0;
  37730. do {
  37731. if (!this.noAssert && e > this.limit) {
  37732. var o = Error("Truncated");
  37733. throw o.truncated = !0,
  37734. o
  37735. }
  37736. i = this.view[e++],
  37737. n < 5 && (r |= (127 & i) << 7 * n),
  37738. ++n
  37739. } while (0 !== (128 & i));return r |= 0,
  37740. t ? (this.offset = e,
  37741. r) : {
  37742. value: r,
  37743. length: n
  37744. }
  37745. }
  37746. ,
  37747. a.readVarint32ZigZag = function(e) {
  37748. var t = this.readVarint32(e);
  37749. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37750. t
  37751. }
  37752. ,
  37753. e && (o.MAX_VARINT64_BYTES = 10,
  37754. o.calculateVarint64 = function(t) {
  37755. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37756. var i = t.toInt() >>> 0
  37757. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37758. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37759. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37760. }
  37761. ,
  37762. o.zigZagEncode64 = function(t) {
  37763. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37764. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37765. }
  37766. ,
  37767. o.zigZagDecode64 = function(t) {
  37768. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37769. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37770. }
  37771. ,
  37772. a.writeVarint64 = function(t, i) {
  37773. var n = "undefined" == typeof i;
  37774. if (n && (i = this.offset),
  37775. !this.noAssert) {
  37776. if ("number" == typeof t)
  37777. t = e.fromNumber(t);
  37778. else if ("string" == typeof t)
  37779. t = e.fromString(t);
  37780. else if (!(t && t instanceof e))
  37781. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37782. if ("number" != typeof i || i % 1 !== 0)
  37783. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37784. if (i >>>= 0,
  37785. i < 0 || i + 0 > this.buffer.byteLength)
  37786. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37787. }
  37788. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37789. var r = o.calculateVarint64(t)
  37790. , a = t.toInt() >>> 0
  37791. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37792. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37793. i += r;
  37794. var c = this.buffer.byteLength;
  37795. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37796. i -= r,
  37797. r) {
  37798. case 10:
  37799. this.view[i + 9] = l >>> 7 & 1;
  37800. case 9:
  37801. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37802. case 8:
  37803. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37804. case 7:
  37805. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37806. case 6:
  37807. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37808. case 5:
  37809. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37810. case 4:
  37811. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37812. case 3:
  37813. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37814. case 2:
  37815. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37816. case 1:
  37817. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37818. }
  37819. return n ? (this.offset += r,
  37820. this) : r
  37821. }
  37822. ,
  37823. a.writeVarint64ZigZag = function(e, t) {
  37824. return this.writeVarint64(o.zigZagEncode64(e), t)
  37825. }
  37826. ,
  37827. a.readVarint64 = function(t) {
  37828. var i = "undefined" == typeof t;
  37829. if (i && (t = this.offset),
  37830. !this.noAssert) {
  37831. if ("number" != typeof t || t % 1 !== 0)
  37832. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37833. if (t >>>= 0,
  37834. t < 0 || t + 1 > this.buffer.byteLength)
  37835. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37836. }
  37837. var n = t
  37838. , r = 0
  37839. , o = 0
  37840. , a = 0
  37841. , s = 0;
  37842. if (s = this.view[t++],
  37843. r = 127 & s,
  37844. 128 & s && (s = this.view[t++],
  37845. r |= (127 & s) << 7,
  37846. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37847. r |= (127 & s) << 14,
  37848. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37849. r |= (127 & s) << 21,
  37850. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37851. o = 127 & s,
  37852. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37853. o |= (127 & s) << 7,
  37854. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37855. o |= (127 & s) << 14,
  37856. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37857. o |= (127 & s) << 21,
  37858. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37859. a = 127 & s,
  37860. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37861. a |= (127 & s) << 7,
  37862. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37863. throw Error("Buffer overrun");
  37864. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37865. return i ? (this.offset = t,
  37866. l) : {
  37867. value: l,
  37868. length: t - n
  37869. }
  37870. }
  37871. ,
  37872. a.readVarint64ZigZag = function(t) {
  37873. var i = this.readVarint64(t);
  37874. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37875. i
  37876. }
  37877. ),
  37878. a.writeCString = function(e, i) {
  37879. var n = "undefined" == typeof i;
  37880. n && (i = this.offset);
  37881. var r, o = e.length;
  37882. if (!this.noAssert) {
  37883. if ("string" != typeof e)
  37884. throw TypeError("Illegal str: Not a string");
  37885. for (r = 0; r < o; ++r)
  37886. if (0 === e.charCodeAt(r))
  37887. throw RangeError("Illegal str: Contains NULL-characters");
  37888. if ("number" != typeof i || i % 1 !== 0)
  37889. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37890. if (i >>>= 0,
  37891. i < 0 || i + 0 > this.buffer.byteLength)
  37892. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37893. }
  37894. o = h.calculateUTF16asUTF8(t(e))[1],
  37895. i += o + 1;
  37896. var a = this.buffer.byteLength;
  37897. return i > a && this.resize((a *= 2) > i ? a : i),
  37898. i -= o + 1,
  37899. h.encodeUTF16toUTF8(t(e), function(e) {
  37900. this.view[i++] = e
  37901. }
  37902. .bind(this)),
  37903. this.view[i++] = 0,
  37904. n ? (this.offset = i,
  37905. this) : o
  37906. }
  37907. ,
  37908. a.readCString = function(e) {
  37909. var t = "undefined" == typeof e;
  37910. if (t && (e = this.offset),
  37911. !this.noAssert) {
  37912. if ("number" != typeof e || e % 1 !== 0)
  37913. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37914. if (e >>>= 0,
  37915. e < 0 || e + 1 > this.buffer.byteLength)
  37916. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37917. }
  37918. var n, r = e, o = -1;
  37919. return h.decodeUTF8toUTF16(function() {
  37920. if (0 === o)
  37921. return null;
  37922. if (e >= this.limit)
  37923. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37924. return o = this.view[e++],
  37925. 0 === o ? null : o
  37926. }
  37927. .bind(this), n = i(), !0),
  37928. t ? (this.offset = e,
  37929. n()) : {
  37930. string: n(),
  37931. length: e - r
  37932. }
  37933. }
  37934. ,
  37935. a.writeIString = function(e, i) {
  37936. var n = "undefined" == typeof i;
  37937. if (n && (i = this.offset),
  37938. !this.noAssert) {
  37939. if ("string" != typeof e)
  37940. throw TypeError("Illegal str: Not a string");
  37941. if ("number" != typeof i || i % 1 !== 0)
  37942. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37943. if (i >>>= 0,
  37944. i < 0 || i + 0 > this.buffer.byteLength)
  37945. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37946. }
  37947. var r, o = i;
  37948. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37949. i += 4 + r;
  37950. var a = this.buffer.byteLength;
  37951. if (i > a && this.resize((a *= 2) > i ? a : i),
  37952. i -= 4 + r,
  37953. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37954. this.view[i + 2] = r >>> 16 & 255,
  37955. this.view[i + 1] = r >>> 8 & 255,
  37956. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37957. this.view[i + 1] = r >>> 16 & 255,
  37958. this.view[i + 2] = r >>> 8 & 255,
  37959. this.view[i + 3] = 255 & r),
  37960. i += 4,
  37961. h.encodeUTF16toUTF8(t(e), function(e) {
  37962. this.view[i++] = e
  37963. }
  37964. .bind(this)),
  37965. i !== o + 4 + r)
  37966. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37967. return n ? (this.offset = i,
  37968. this) : i - o
  37969. }
  37970. ,
  37971. a.readIString = function(e) {
  37972. var t = "undefined" == typeof e;
  37973. if (t && (e = this.offset),
  37974. !this.noAssert) {
  37975. if ("number" != typeof e || e % 1 !== 0)
  37976. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37977. if (e >>>= 0,
  37978. e < 0 || e + 4 > this.buffer.byteLength)
  37979. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37980. }
  37981. var i = e
  37982. , n = this.readUint32(e)
  37983. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37984. return e += r.length,
  37985. t ? (this.offset = e,
  37986. r.string) : {
  37987. string: r.string,
  37988. length: e - i
  37989. }
  37990. }
  37991. ,
  37992. o.METRICS_CHARS = "c",
  37993. o.METRICS_BYTES = "b",
  37994. a.writeUTF8String = function(e, i) {
  37995. var n = "undefined" == typeof i;
  37996. if (n && (i = this.offset),
  37997. !this.noAssert) {
  37998. if ("number" != typeof i || i % 1 !== 0)
  37999. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38000. if (i >>>= 0,
  38001. i < 0 || i + 0 > this.buffer.byteLength)
  38002. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38003. }
  38004. var r, o = i;
  38005. r = h.calculateUTF16asUTF8(t(e))[1],
  38006. i += r;
  38007. var a = this.buffer.byteLength;
  38008. return i > a && this.resize((a *= 2) > i ? a : i),
  38009. i -= r,
  38010. h.encodeUTF16toUTF8(t(e), function(e) {
  38011. this.view[i++] = e
  38012. }
  38013. .bind(this)),
  38014. n ? (this.offset = i,
  38015. this) : i - o
  38016. }
  38017. ,
  38018. a.writeString = a.writeUTF8String,
  38019. o.calculateUTF8Chars = function(e) {
  38020. return h.calculateUTF16asUTF8(t(e))[0]
  38021. }
  38022. ,
  38023. o.calculateUTF8Bytes = function(e) {
  38024. return h.calculateUTF16asUTF8(t(e))[1]
  38025. }
  38026. ,
  38027. o.calculateString = o.calculateUTF8Bytes,
  38028. a.readUTF8String = function(e, t, n) {
  38029. "number" == typeof t && (n = t,
  38030. t = void 0);
  38031. var r = "undefined" == typeof n;
  38032. if (r && (n = this.offset),
  38033. "undefined" == typeof t && (t = o.METRICS_CHARS),
  38034. !this.noAssert) {
  38035. if ("number" != typeof e || e % 1 !== 0)
  38036. throw TypeError("Illegal length: " + e + " (not an integer)");
  38037. if (e |= 0,
  38038. "number" != typeof n || n % 1 !== 0)
  38039. throw TypeError("Illegal offset: " + n + " (not an integer)");
  38040. if (n >>>= 0,
  38041. n < 0 || n + 0 > this.buffer.byteLength)
  38042. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  38043. }
  38044. var a, s = 0, l = n;
  38045. if (t === o.METRICS_CHARS) {
  38046. if (a = i(),
  38047. h.decodeUTF8(function() {
  38048. return s < e && n < this.limit ? this.view[n++] : null
  38049. }
  38050. .bind(this), function(e) {
  38051. ++s,
  38052. h.UTF8toUTF16(e, a)
  38053. }),
  38054. s !== e)
  38055. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  38056. return r ? (this.offset = n,
  38057. a()) : {
  38058. string: a(),
  38059. length: n - l
  38060. }
  38061. }
  38062. if (t === o.METRICS_BYTES) {
  38063. if (!this.noAssert) {
  38064. if ("number" != typeof n || n % 1 !== 0)
  38065. throw TypeError("Illegal offset: " + n + " (not an integer)");
  38066. if (n >>>= 0,
  38067. n < 0 || n + e > this.buffer.byteLength)
  38068. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  38069. }
  38070. var c = n + e;
  38071. if (h.decodeUTF8toUTF16(function() {
  38072. return n < c ? this.view[n++] : null
  38073. }
  38074. .bind(this), a = i(), this.noAssert),
  38075. n !== c)
  38076. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  38077. return r ? (this.offset = n,
  38078. a()) : {
  38079. string: a(),
  38080. length: n - l
  38081. }
  38082. }
  38083. throw TypeError("Unsupported metrics: " + t)
  38084. }
  38085. ,
  38086. a.readString = a.readUTF8String,
  38087. a.writeVString = function(e, i) {
  38088. var n = "undefined" == typeof i;
  38089. if (n && (i = this.offset),
  38090. !this.noAssert) {
  38091. if ("string" != typeof e)
  38092. throw TypeError("Illegal str: Not a string");
  38093. if ("number" != typeof i || i % 1 !== 0)
  38094. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38095. if (i >>>= 0,
  38096. i < 0 || i + 0 > this.buffer.byteLength)
  38097. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38098. }
  38099. var r, a, s = i;
  38100. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  38101. a = o.calculateVarint32(r),
  38102. i += a + r;
  38103. var l = this.buffer.byteLength;
  38104. if (i > l && this.resize((l *= 2) > i ? l : i),
  38105. i -= a + r,
  38106. i += this.writeVarint32(r, i),
  38107. h.encodeUTF16toUTF8(t(e), function(e) {
  38108. this.view[i++] = e
  38109. }
  38110. .bind(this)),
  38111. i !== s + r + a)
  38112. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  38113. return n ? (this.offset = i,
  38114. this) : i - s
  38115. }
  38116. ,
  38117. a.readVString = function(e) {
  38118. var t = "undefined" == typeof e;
  38119. if (t && (e = this.offset),
  38120. !this.noAssert) {
  38121. if ("number" != typeof e || e % 1 !== 0)
  38122. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38123. if (e >>>= 0,
  38124. e < 0 || e + 1 > this.buffer.byteLength)
  38125. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  38126. }
  38127. var i = e
  38128. , n = this.readVarint32(e)
  38129. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  38130. return e += r.length,
  38131. t ? (this.offset = e,
  38132. r.string) : {
  38133. string: r.string,
  38134. length: e - i
  38135. }
  38136. }
  38137. ,
  38138. a.append = function(e, t, i) {
  38139. "number" != typeof t && "string" == typeof t || (i = t,
  38140. t = void 0);
  38141. var n = "undefined" == typeof i;
  38142. if (n && (i = this.offset),
  38143. !this.noAssert) {
  38144. if ("number" != typeof i || i % 1 !== 0)
  38145. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38146. if (i >>>= 0,
  38147. i < 0 || i + 0 > this.buffer.byteLength)
  38148. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38149. }
  38150. e instanceof o || (e = o.wrap(e, t));
  38151. var r = e.limit - e.offset;
  38152. if (r <= 0)
  38153. return this;
  38154. i += r;
  38155. var a = this.buffer.byteLength;
  38156. return i > a && this.resize((a *= 2) > i ? a : i),
  38157. i -= r,
  38158. this.view.set(e.view.subarray(e.offset, e.limit), i),
  38159. e.offset += r,
  38160. n && (this.offset += r),
  38161. this
  38162. }
  38163. ,
  38164. a.appendTo = function(e, t) {
  38165. return e.append(this, t),
  38166. this
  38167. }
  38168. ,
  38169. a.assert = function(e) {
  38170. return this.noAssert = !e,
  38171. this
  38172. }
  38173. ,
  38174. a.capacity = function() {
  38175. return this.buffer.byteLength
  38176. }
  38177. ,
  38178. a.clear = function() {
  38179. return this.offset = 0,
  38180. this.limit = this.buffer.byteLength,
  38181. this.markedOffset = -1,
  38182. this
  38183. }
  38184. ,
  38185. a.clone = function(e) {
  38186. var t = new o(0,this.littleEndian,this.noAssert);
  38187. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  38188. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  38189. t.view = this.view),
  38190. t.offset = this.offset,
  38191. t.markedOffset = this.markedOffset,
  38192. t.limit = this.limit,
  38193. t
  38194. }
  38195. ,
  38196. a.compact = function(e, t) {
  38197. if ("undefined" == typeof e && (e = this.offset),
  38198. "undefined" == typeof t && (t = this.limit),
  38199. !this.noAssert) {
  38200. if ("number" != typeof e || e % 1 !== 0)
  38201. throw TypeError("Illegal begin: Not an integer");
  38202. if (e >>>= 0,
  38203. "number" != typeof t || t % 1 !== 0)
  38204. throw TypeError("Illegal end: Not an integer");
  38205. if (t >>>= 0,
  38206. e < 0 || e > t || t > this.buffer.byteLength)
  38207. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38208. }
  38209. if (0 === e && t === this.buffer.byteLength)
  38210. return this;
  38211. var i = t - e;
  38212. if (0 === i)
  38213. return this.buffer = s,
  38214. this.view = null,
  38215. this.markedOffset >= 0 && (this.markedOffset -= e),
  38216. this.offset = 0,
  38217. this.limit = 0,
  38218. this;
  38219. var n = new ArrayBuffer(i)
  38220. , r = new Uint8Array(n);
  38221. return r.set(this.view.subarray(e, t)),
  38222. this.buffer = n,
  38223. this.view = r,
  38224. this.markedOffset >= 0 && (this.markedOffset -= e),
  38225. this.offset = 0,
  38226. this.limit = i,
  38227. this
  38228. }
  38229. ,
  38230. a.copy = function(e, t) {
  38231. if ("undefined" == typeof e && (e = this.offset),
  38232. "undefined" == typeof t && (t = this.limit),
  38233. !this.noAssert) {
  38234. if ("number" != typeof e || e % 1 !== 0)
  38235. throw TypeError("Illegal begin: Not an integer");
  38236. if (e >>>= 0,
  38237. "number" != typeof t || t % 1 !== 0)
  38238. throw TypeError("Illegal end: Not an integer");
  38239. if (t >>>= 0,
  38240. e < 0 || e > t || t > this.buffer.byteLength)
  38241. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38242. }
  38243. if (e === t)
  38244. return new o(0,this.littleEndian,this.noAssert);
  38245. var i = t - e
  38246. , n = new o(i,this.littleEndian,this.noAssert);
  38247. return n.offset = 0,
  38248. n.limit = i,
  38249. n.markedOffset >= 0 && (n.markedOffset -= e),
  38250. this.copyTo(n, 0, e, t),
  38251. n
  38252. }
  38253. ,
  38254. a.copyTo = function(e, t, i, n) {
  38255. var r, a;
  38256. if (!this.noAssert && !o.isByteBuffer(e))
  38257. throw TypeError("Illegal target: Not a ByteBuffer");
  38258. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  38259. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  38260. n = "undefined" == typeof n ? this.limit : 0 | n,
  38261. t < 0 || t > e.buffer.byteLength)
  38262. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  38263. if (i < 0 || n > this.buffer.byteLength)
  38264. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  38265. var s = n - i;
  38266. return 0 === s ? e : (e.ensureCapacity(t + s),
  38267. e.view.set(this.view.subarray(i, n), t),
  38268. r && (this.offset += s),
  38269. a && (e.offset += s),
  38270. this)
  38271. }
  38272. ,
  38273. a.ensureCapacity = function(e) {
  38274. var t = this.buffer.byteLength;
  38275. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  38276. }
  38277. ,
  38278. a.fill = function(e, t, i) {
  38279. var n = "undefined" == typeof t;
  38280. if (n && (t = this.offset),
  38281. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  38282. "undefined" == typeof t && (t = this.offset),
  38283. "undefined" == typeof i && (i = this.limit),
  38284. !this.noAssert) {
  38285. if ("number" != typeof e || e % 1 !== 0)
  38286. throw TypeError("Illegal value: " + e + " (not an integer)");
  38287. if (e |= 0,
  38288. "number" != typeof t || t % 1 !== 0)
  38289. throw TypeError("Illegal begin: Not an integer");
  38290. if (t >>>= 0,
  38291. "number" != typeof i || i % 1 !== 0)
  38292. throw TypeError("Illegal end: Not an integer");
  38293. if (i >>>= 0,
  38294. t < 0 || t > i || i > this.buffer.byteLength)
  38295. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38296. }
  38297. if (t >= i)
  38298. return this;
  38299. for (; t < i; )
  38300. this.view[t++] = e;
  38301. return n && (this.offset = t),
  38302. this
  38303. }
  38304. ,
  38305. a.flip = function() {
  38306. return this.limit = this.offset,
  38307. this.offset = 0,
  38308. this
  38309. }
  38310. ,
  38311. a.mark = function(e) {
  38312. if (e = "undefined" == typeof e ? this.offset : e,
  38313. !this.noAssert) {
  38314. if ("number" != typeof e || e % 1 !== 0)
  38315. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38316. if (e >>>= 0,
  38317. e < 0 || e + 0 > this.buffer.byteLength)
  38318. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  38319. }
  38320. return this.markedOffset = e,
  38321. this
  38322. }
  38323. ,
  38324. a.order = function(e) {
  38325. if (!this.noAssert && "boolean" != typeof e)
  38326. throw TypeError("Illegal littleEndian: Not a boolean");
  38327. return this.littleEndian = !!e,
  38328. this
  38329. }
  38330. ,
  38331. a.LE = function(e) {
  38332. return this.littleEndian = "undefined" == typeof e || !!e,
  38333. this
  38334. }
  38335. ,
  38336. a.BE = function(e) {
  38337. return this.littleEndian = "undefined" != typeof e && !e,
  38338. this
  38339. }
  38340. ,
  38341. a.prepend = function(e, t, i) {
  38342. "number" != typeof t && "string" == typeof t || (i = t,
  38343. t = void 0);
  38344. var n = "undefined" == typeof i;
  38345. if (n && (i = this.offset),
  38346. !this.noAssert) {
  38347. if ("number" != typeof i || i % 1 !== 0)
  38348. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38349. if (i >>>= 0,
  38350. i < 0 || i + 0 > this.buffer.byteLength)
  38351. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38352. }
  38353. e instanceof o || (e = o.wrap(e, t));
  38354. var r = e.limit - e.offset;
  38355. if (r <= 0)
  38356. return this;
  38357. var a = r - i;
  38358. if (a > 0) {
  38359. var s = new ArrayBuffer(this.buffer.byteLength + a)
  38360. , l = new Uint8Array(s);
  38361. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  38362. this.buffer = s,
  38363. this.view = l,
  38364. this.offset += a,
  38365. this.markedOffset >= 0 && (this.markedOffset += a),
  38366. this.limit += a,
  38367. i += a
  38368. } else {
  38369. new Uint8Array(this.buffer)
  38370. }
  38371. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  38372. e.offset = e.limit,
  38373. n && (this.offset -= r),
  38374. this
  38375. }
  38376. ,
  38377. a.prependTo = function(e, t) {
  38378. return e.prepend(this, t),
  38379. this
  38380. }
  38381. ,
  38382. a.printDebug = function(e) {
  38383. "function" != typeof e && (e = console.log.bind(console)),
  38384. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  38385. }
  38386. ,
  38387. a.remaining = function() {
  38388. return this.limit - this.offset
  38389. }
  38390. ,
  38391. a.reset = function() {
  38392. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  38393. this.markedOffset = -1) : this.offset = 0,
  38394. this
  38395. }
  38396. ,
  38397. a.resize = function(e) {
  38398. if (!this.noAssert) {
  38399. if ("number" != typeof e || e % 1 !== 0)
  38400. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  38401. if (e |= 0,
  38402. e < 0)
  38403. throw RangeError("Illegal capacity: 0 <= " + e)
  38404. }
  38405. if (this.buffer.byteLength < e) {
  38406. var t = new ArrayBuffer(e)
  38407. , i = new Uint8Array(t);
  38408. i.set(this.view),
  38409. this.buffer = t,
  38410. this.view = i
  38411. }
  38412. return this
  38413. }
  38414. ,
  38415. a.reverse = function(e, t) {
  38416. if ("undefined" == typeof e && (e = this.offset),
  38417. "undefined" == typeof t && (t = this.limit),
  38418. !this.noAssert) {
  38419. if ("number" != typeof e || e % 1 !== 0)
  38420. throw TypeError("Illegal begin: Not an integer");
  38421. if (e >>>= 0,
  38422. "number" != typeof t || t % 1 !== 0)
  38423. throw TypeError("Illegal end: Not an integer");
  38424. if (t >>>= 0,
  38425. e < 0 || e > t || t > this.buffer.byteLength)
  38426. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38427. }
  38428. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  38429. this)
  38430. }
  38431. ,
  38432. a.skip = function(e) {
  38433. if (!this.noAssert) {
  38434. if ("number" != typeof e || e % 1 !== 0)
  38435. throw TypeError("Illegal length: " + e + " (not an integer)");
  38436. e |= 0
  38437. }
  38438. var t = this.offset + e;
  38439. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  38440. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  38441. return this.offset = t,
  38442. this
  38443. }
  38444. ,
  38445. a.slice = function(e, t) {
  38446. if ("undefined" == typeof e && (e = this.offset),
  38447. "undefined" == typeof t && (t = this.limit),
  38448. !this.noAssert) {
  38449. if ("number" != typeof e || e % 1 !== 0)
  38450. throw TypeError("Illegal begin: Not an integer");
  38451. if (e >>>= 0,
  38452. "number" != typeof t || t % 1 !== 0)
  38453. throw TypeError("Illegal end: Not an integer");
  38454. if (t >>>= 0,
  38455. e < 0 || e > t || t > this.buffer.byteLength)
  38456. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38457. }
  38458. var i = this.clone();
  38459. return i.offset = e,
  38460. i.limit = t,
  38461. i
  38462. }
  38463. ,
  38464. a.toBuffer = function(e) {
  38465. var t = this.offset
  38466. , i = this.limit;
  38467. if (!this.noAssert) {
  38468. if ("number" != typeof t || t % 1 !== 0)
  38469. throw TypeError("Illegal offset: Not an integer");
  38470. if (t >>>= 0,
  38471. "number" != typeof i || i % 1 !== 0)
  38472. throw TypeError("Illegal limit: Not an integer");
  38473. if (i >>>= 0,
  38474. t < 0 || t > i || i > this.buffer.byteLength)
  38475. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38476. }
  38477. if (!e && 0 === t && i === this.buffer.byteLength)
  38478. return this.buffer;
  38479. if (t === i)
  38480. return s;
  38481. var n = new ArrayBuffer(i - t);
  38482. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  38483. n
  38484. }
  38485. ,
  38486. a.toArrayBuffer = a.toBuffer,
  38487. a.toString = function(e, t, i) {
  38488. if ("undefined" == typeof e)
  38489. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  38490. switch ("number" == typeof e && (e = "utf8",
  38491. t = e,
  38492. i = t),
  38493. e) {
  38494. case "utf8":
  38495. return this.toUTF8(t, i);
  38496. case "base64":
  38497. return this.toBase64(t, i);
  38498. case "hex":
  38499. return this.toHex(t, i);
  38500. case "binary":
  38501. return this.toBinary(t, i);
  38502. case "debug":
  38503. return this.toDebug();
  38504. case "columns":
  38505. return this.toColumns();
  38506. default:
  38507. throw Error("Unsupported encoding: " + e)
  38508. }
  38509. }
  38510. ;
  38511. var c = function() {
  38512. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  38513. i[t[n]] = n;
  38514. return e.encode = function(e, i) {
  38515. for (var n, r; null !== (n = e()); )
  38516. i(t[n >> 2 & 63]),
  38517. r = (3 & n) << 4,
  38518. null !== (n = e()) ? (r |= n >> 4 & 15,
  38519. i(t[63 & (r | n >> 4 & 15)]),
  38520. r = (15 & n) << 2,
  38521. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  38522. i(t[63 & n])) : (i(t[63 & r]),
  38523. i(61))) : (i(t[63 & r]),
  38524. i(61),
  38525. i(61))
  38526. }
  38527. ,
  38528. e.decode = function(e, t) {
  38529. function n(e) {
  38530. throw Error("Illegal character code: " + e)
  38531. }
  38532. for (var r, o, a; null !== (r = e()); )
  38533. if (o = i[r],
  38534. "undefined" == typeof o && n(r),
  38535. null !== (r = e()) && (a = i[r],
  38536. "undefined" == typeof a && n(r),
  38537. t(o << 2 >>> 0 | (48 & a) >> 4),
  38538. null !== (r = e()))) {
  38539. if (o = i[r],
  38540. "undefined" == typeof o) {
  38541. if (61 === r)
  38542. break;
  38543. n(r)
  38544. }
  38545. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38546. null !== (r = e())) {
  38547. if (a = i[r],
  38548. "undefined" == typeof a) {
  38549. if (61 === r)
  38550. break;
  38551. n(r)
  38552. }
  38553. t((3 & o) << 6 >>> 0 | a)
  38554. }
  38555. }
  38556. }
  38557. ,
  38558. e.test = function(e) {
  38559. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38560. }
  38561. ,
  38562. e
  38563. }();
  38564. a.toBase64 = function(e, t) {
  38565. if ("undefined" == typeof e && (e = this.offset),
  38566. "undefined" == typeof t && (t = this.limit),
  38567. e |= 0,
  38568. t |= 0,
  38569. e < 0 || t > this.capacity || e > t)
  38570. throw RangeError("begin, end");
  38571. var n;
  38572. return c.encode(function() {
  38573. return e < t ? this.view[e++] : null
  38574. }
  38575. .bind(this), n = i()),
  38576. n()
  38577. }
  38578. ,
  38579. o.fromBase64 = function(e, i) {
  38580. if ("string" != typeof e)
  38581. throw TypeError("str");
  38582. var n = new o(e.length / 4 * 3,i)
  38583. , r = 0;
  38584. return c.decode(t(e), function(e) {
  38585. n.view[r++] = e
  38586. }),
  38587. n.limit = r,
  38588. n
  38589. }
  38590. ,
  38591. o.btoa = function(e) {
  38592. return o.fromBinary(e).toBase64()
  38593. }
  38594. ,
  38595. o.atob = function(e) {
  38596. return o.fromBase64(e).toBinary()
  38597. }
  38598. ,
  38599. a.toBinary = function(e, t) {
  38600. if ("undefined" == typeof e && (e = this.offset),
  38601. "undefined" == typeof t && (t = this.limit),
  38602. e |= 0,
  38603. t |= 0,
  38604. e < 0 || t > this.capacity() || e > t)
  38605. throw RangeError("begin, end");
  38606. if (e === t)
  38607. return "";
  38608. for (var i = [], n = []; e < t; )
  38609. i.push(this.view[e++]),
  38610. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38611. i = []);
  38612. return n.join("") + String.fromCharCode.apply(String, i)
  38613. }
  38614. ,
  38615. o.fromBinary = function(e, t) {
  38616. if ("string" != typeof e)
  38617. throw TypeError("str");
  38618. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  38619. if (i = e.charCodeAt(n),
  38620. i > 255)
  38621. throw RangeError("illegal char code: " + i);
  38622. a.view[n++] = i
  38623. }
  38624. return a.limit = r,
  38625. a
  38626. }
  38627. ,
  38628. a.toDebug = function(e) {
  38629. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38630. if (i !== -1 && (t = this.view[i],
  38631. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38632. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38633. ++i,
  38634. e && i > 0 && i % 16 === 0 && i !== n) {
  38635. for (; r.length < 51; )
  38636. r += " ";
  38637. a += r + o + "\n",
  38638. r = o = ""
  38639. }
  38640. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38641. }
  38642. if (e && " " !== r) {
  38643. for (; r.length < 51; )
  38644. r += " ";
  38645. a += r + o + "\n"
  38646. }
  38647. return e ? a : r
  38648. }
  38649. ,
  38650. o.fromDebug = function(e, t, i) {
  38651. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38652. switch (n = e.charAt(l++)) {
  38653. case "!":
  38654. if (!i) {
  38655. if (u || d || p) {
  38656. f = !0;
  38657. break
  38658. }
  38659. u = d = p = !0
  38660. }
  38661. s.offset = s.markedOffset = s.limit = c,
  38662. h = !1;
  38663. break;
  38664. case "|":
  38665. if (!i) {
  38666. if (u || p) {
  38667. f = !0;
  38668. break
  38669. }
  38670. u = p = !0
  38671. }
  38672. s.offset = s.limit = c,
  38673. h = !1;
  38674. break;
  38675. case "[":
  38676. if (!i) {
  38677. if (u || d) {
  38678. f = !0;
  38679. break
  38680. }
  38681. u = d = !0
  38682. }
  38683. s.offset = s.markedOffset = c,
  38684. h = !1;
  38685. break;
  38686. case "<":
  38687. if (!i) {
  38688. if (u) {
  38689. f = !0;
  38690. break
  38691. }
  38692. u = !0
  38693. }
  38694. s.offset = c,
  38695. h = !1;
  38696. break;
  38697. case "]":
  38698. if (!i) {
  38699. if (p || d) {
  38700. f = !0;
  38701. break
  38702. }
  38703. p = d = !0
  38704. }
  38705. s.limit = s.markedOffset = c,
  38706. h = !1;
  38707. break;
  38708. case ">":
  38709. if (!i) {
  38710. if (p) {
  38711. f = !0;
  38712. break
  38713. }
  38714. p = !0
  38715. }
  38716. s.limit = c,
  38717. h = !1;
  38718. break;
  38719. case "'":
  38720. if (!i) {
  38721. if (d) {
  38722. f = !0;
  38723. break
  38724. }
  38725. d = !0
  38726. }
  38727. s.markedOffset = c,
  38728. h = !1;
  38729. break;
  38730. case " ":
  38731. h = !1;
  38732. break;
  38733. default:
  38734. if (!i && h) {
  38735. f = !0;
  38736. break
  38737. }
  38738. if (r = parseInt(n + e.charAt(l++), 16),
  38739. !i && (isNaN(r) || r < 0 || r > 255))
  38740. throw TypeError("Illegal str: Not a debug encoded string");
  38741. s.view[c++] = r,
  38742. h = !0
  38743. }
  38744. if (f)
  38745. throw TypeError("Illegal str: Invalid symbol at " + l)
  38746. }
  38747. if (!i) {
  38748. if (!u || !p)
  38749. throw TypeError("Illegal str: Missing offset or limit");
  38750. if (c < s.buffer.byteLength)
  38751. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38752. }
  38753. return s
  38754. }
  38755. ,
  38756. a.toHex = function(e, t) {
  38757. if (e = "undefined" == typeof e ? this.offset : e,
  38758. t = "undefined" == typeof t ? this.limit : t,
  38759. !this.noAssert) {
  38760. if ("number" != typeof e || e % 1 !== 0)
  38761. throw TypeError("Illegal begin: Not an integer");
  38762. if (e >>>= 0,
  38763. "number" != typeof t || t % 1 !== 0)
  38764. throw TypeError("Illegal end: Not an integer");
  38765. if (t >>>= 0,
  38766. e < 0 || e > t || t > this.buffer.byteLength)
  38767. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38768. }
  38769. for (var i, n = new Array(t - e); e < t; )
  38770. i = this.view[e++],
  38771. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38772. return n.join("")
  38773. }
  38774. ,
  38775. o.fromHex = function(e, t, i) {
  38776. if (!i) {
  38777. if ("string" != typeof e)
  38778. throw TypeError("Illegal str: Not a string");
  38779. if (e.length % 2 !== 0)
  38780. throw TypeError("Illegal str: Length not a multiple of 2")
  38781. }
  38782. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38783. if (n = parseInt(e.substring(s, s + 2), 16),
  38784. !i && (!isFinite(n) || n < 0 || n > 255))
  38785. throw TypeError("Illegal str: Contains non-hex characters");
  38786. a.view[l++] = n
  38787. }
  38788. return a.limit = l,
  38789. a
  38790. }
  38791. ;
  38792. var h = function() {
  38793. var e = {};
  38794. return e.MAX_CODEPOINT = 1114111,
  38795. e.encodeUTF8 = function(e, t) {
  38796. var i = null;
  38797. for ("number" == typeof e && (i = e,
  38798. e = function() {
  38799. return null
  38800. }
  38801. ); null !== i || null !== (i = e()); )
  38802. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38803. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38804. t(i >> 6 & 63 | 128),
  38805. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38806. t(i >> 12 & 63 | 128),
  38807. t(i >> 6 & 63 | 128),
  38808. t(63 & i | 128)),
  38809. i = null
  38810. }
  38811. ,
  38812. e.decodeUTF8 = function(e, t) {
  38813. for (var i, n, r, o, a = function(e) {
  38814. e = e.slice(0, e.indexOf(null));
  38815. var t = Error(e.toString());
  38816. throw t.name = "TruncatedError",
  38817. t.bytes = e,
  38818. t
  38819. }; null !== (i = e()); )
  38820. if (0 === (128 & i))
  38821. t(i);
  38822. else if (192 === (224 & i))
  38823. null === (n = e()) && a([i, n]),
  38824. t((31 & i) << 6 | 63 & n);
  38825. else if (224 === (240 & i))
  38826. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38827. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38828. else {
  38829. if (240 !== (248 & i))
  38830. throw RangeError("Illegal starting byte: " + i);
  38831. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38832. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38833. }
  38834. }
  38835. ,
  38836. e.UTF16toUTF8 = function(e, t) {
  38837. for (var i, n = null; ; ) {
  38838. if (null === (i = null !== n ? n : e()))
  38839. break;
  38840. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38841. n = null) : t(i)
  38842. }
  38843. null !== n && t(n)
  38844. }
  38845. ,
  38846. e.UTF8toUTF16 = function(e, t) {
  38847. var i = null;
  38848. for ("number" == typeof e && (i = e,
  38849. e = function() {
  38850. return null
  38851. }
  38852. ); null !== i || null !== (i = e()); )
  38853. i <= 65535 ? t(i) : (i -= 65536,
  38854. t((i >> 10) + 55296),
  38855. t(i % 1024 + 56320)),
  38856. i = null
  38857. }
  38858. ,
  38859. e.encodeUTF16toUTF8 = function(t, i) {
  38860. e.UTF16toUTF8(t, function(t) {
  38861. e.encodeUTF8(t, i)
  38862. })
  38863. }
  38864. ,
  38865. e.decodeUTF8toUTF16 = function(t, i) {
  38866. e.decodeUTF8(t, function(t) {
  38867. e.UTF8toUTF16(t, i)
  38868. })
  38869. }
  38870. ,
  38871. e.calculateCodePoint = function(e) {
  38872. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38873. }
  38874. ,
  38875. e.calculateUTF8 = function(e) {
  38876. for (var t, i = 0; null !== (t = e()); )
  38877. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38878. return i
  38879. }
  38880. ,
  38881. e.calculateUTF16asUTF8 = function(t) {
  38882. var i = 0
  38883. , n = 0;
  38884. return e.UTF16toUTF8(t, function(e) {
  38885. ++i,
  38886. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38887. }),
  38888. [i, n]
  38889. }
  38890. ,
  38891. e
  38892. }();
  38893. return a.toUTF8 = function(e, t) {
  38894. if ("undefined" == typeof e && (e = this.offset),
  38895. "undefined" == typeof t && (t = this.limit),
  38896. !this.noAssert) {
  38897. if ("number" != typeof e || e % 1 !== 0)
  38898. throw TypeError("Illegal begin: Not an integer");
  38899. if (e >>>= 0,
  38900. "number" != typeof t || t % 1 !== 0)
  38901. throw TypeError("Illegal end: Not an integer");
  38902. if (t >>>= 0,
  38903. e < 0 || e > t || t > this.buffer.byteLength)
  38904. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38905. }
  38906. var n;
  38907. try {
  38908. h.decodeUTF8toUTF16(function() {
  38909. return e < t ? this.view[e++] : null
  38910. }
  38911. .bind(this), n = i())
  38912. } catch (i) {
  38913. if (e !== t)
  38914. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38915. }
  38916. return n()
  38917. }
  38918. ,
  38919. o.fromUTF8 = function(e, i, n) {
  38920. if (!n && "string" != typeof e)
  38921. throw TypeError("Illegal str: Not a string");
  38922. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38923. , a = 0;
  38924. return h.encodeUTF16toUTF8(t(e), function(e) {
  38925. r.view[a++] = e
  38926. }),
  38927. r.limit = a,
  38928. r
  38929. }
  38930. ,
  38931. o
  38932. })
  38933. }
  38934. , {
  38935. long: 216
  38936. }],
  38937. 216: [function(e, t, i) {
  38938. !function(i, n) {
  38939. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38940. }(this, function() {
  38941. "use strict";
  38942. function e(e, t, i) {
  38943. this.low = 0 | e,
  38944. this.high = 0 | t,
  38945. this.unsigned = !!i
  38946. }
  38947. function t(e) {
  38948. return (e && e.__isLong__) === !0
  38949. }
  38950. function i(e, t) {
  38951. var i, n, o;
  38952. return t ? (e >>>= 0,
  38953. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38954. o && (l[e] = i),
  38955. i)) : (e |= 0,
  38956. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38957. o && (s[e] = i),
  38958. i))
  38959. }
  38960. function n(e, t) {
  38961. if (isNaN(e) || !isFinite(e))
  38962. return t ? m : g;
  38963. if (t) {
  38964. if (e < 0)
  38965. return m;
  38966. if (e >= d)
  38967. return I
  38968. } else {
  38969. if (e <= -p)
  38970. return E;
  38971. if (e + 1 >= p)
  38972. return C
  38973. }
  38974. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38975. }
  38976. function r(t, i, n) {
  38977. return new e(t,i,n)
  38978. }
  38979. function o(e, t, i) {
  38980. if (0 === e.length)
  38981. throw Error("empty string");
  38982. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38983. return g;
  38984. if ("number" == typeof t ? (i = t,
  38985. t = !1) : t = !!t,
  38986. i = i || 10,
  38987. i < 2 || 36 < i)
  38988. throw RangeError("radix");
  38989. var r;
  38990. if ((r = e.indexOf("-")) > 0)
  38991. throw Error("interior hyphen");
  38992. if (0 === r)
  38993. return o(e.substring(1), t, i).neg();
  38994. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38995. var h = Math.min(8, e.length - l)
  38996. , u = parseInt(e.substring(l, l + h), i);
  38997. if (h < 8) {
  38998. var d = n(c(i, h));
  38999. s = s.mul(d).add(n(u))
  39000. } else
  39001. s = s.mul(a),
  39002. s = s.add(n(u))
  39003. }
  39004. return s.unsigned = t,
  39005. s
  39006. }
  39007. function a(t) {
  39008. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  39009. }
  39010. e.prototype.__isLong__,
  39011. Object.defineProperty(e.prototype, "__isLong__", {
  39012. value: !0,
  39013. enumerable: !1,
  39014. configurable: !1
  39015. }),
  39016. e.isLong = t;
  39017. var s = {}
  39018. , l = {};
  39019. e.fromInt = i,
  39020. e.fromNumber = n,
  39021. e.fromBits = r;
  39022. var c = Math.pow;
  39023. e.fromString = o,
  39024. e.fromValue = a;
  39025. var h = 1 << 24
  39026. , u = 4294967296
  39027. , d = 0x10000000000000000
  39028. , p = d / 2
  39029. , f = i(h)
  39030. , g = i(0);
  39031. e.ZERO = g;
  39032. var m = i(0, !0);
  39033. e.UZERO = m;
  39034. var v = i(1);
  39035. e.ONE = v;
  39036. var A = i(1, !0);
  39037. e.UONE = A;
  39038. var y = i(-1);
  39039. e.NEG_ONE = y;
  39040. var C = r(-1, 2147483647, !1);
  39041. e.MAX_VALUE = C;
  39042. var I = r(-1, -1, !0);
  39043. e.MAX_UNSIGNED_VALUE = I;
  39044. var E = r(0, -2147483648, !1);
  39045. e.MIN_VALUE = E;
  39046. var b = e.prototype;
  39047. return b.toInt = function() {
  39048. return this.unsigned ? this.low >>> 0 : this.low
  39049. }
  39050. ,
  39051. b.toNumber = function() {
  39052. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  39053. }
  39054. ,
  39055. b.toString = function(e) {
  39056. if (e = e || 10,
  39057. e < 2 || 36 < e)
  39058. throw RangeError("radix");
  39059. if (this.isZero())
  39060. return "0";
  39061. if (this.isNegative()) {
  39062. if (this.eq(E)) {
  39063. var t = n(e)
  39064. , i = this.div(t)
  39065. , r = i.mul(t).sub(this);
  39066. return i.toString(e) + r.toInt().toString(e)
  39067. }
  39068. return "-" + this.neg().toString(e)
  39069. }
  39070. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  39071. var l = a.div(o)
  39072. , h = a.sub(l.mul(o)).toInt() >>> 0
  39073. , u = h.toString(e);
  39074. if (a = l,
  39075. a.isZero())
  39076. return u + s;
  39077. for (; u.length < 6; )
  39078. u = "0" + u;
  39079. s = "" + u + s
  39080. }
  39081. }
  39082. ,
  39083. b.getHighBits = function() {
  39084. return this.high
  39085. }
  39086. ,
  39087. b.getHighBitsUnsigned = function() {
  39088. return this.high >>> 0
  39089. }
  39090. ,
  39091. b.getLowBits = function() {
  39092. return this.low
  39093. }
  39094. ,
  39095. b.getLowBitsUnsigned = function() {
  39096. return this.low >>> 0
  39097. }
  39098. ,
  39099. b.getNumBitsAbs = function() {
  39100. if (this.isNegative())
  39101. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  39102. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  39103. ;
  39104. return 0 != this.high ? t + 33 : t + 1
  39105. }
  39106. ,
  39107. b.isZero = function() {
  39108. return 0 === this.high && 0 === this.low
  39109. }
  39110. ,
  39111. b.isNegative = function() {
  39112. return !this.unsigned && this.high < 0
  39113. }
  39114. ,
  39115. b.isPositive = function() {
  39116. return this.unsigned || this.high >= 0
  39117. }
  39118. ,
  39119. b.isOdd = function() {
  39120. return 1 === (1 & this.low)
  39121. }
  39122. ,
  39123. b.isEven = function() {
  39124. return 0 === (1 & this.low)
  39125. }
  39126. ,
  39127. b.equals = function(e) {
  39128. return t(e) || (e = a(e)),
  39129. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  39130. }
  39131. ,
  39132. b.eq = b.equals,
  39133. b.notEquals = function(e) {
  39134. return !this.eq(e)
  39135. }
  39136. ,
  39137. b.neq = b.notEquals,
  39138. b.lessThan = function(e) {
  39139. return this.comp(e) < 0
  39140. }
  39141. ,
  39142. b.lt = b.lessThan,
  39143. b.lessThanOrEqual = function(e) {
  39144. return this.comp(e) <= 0
  39145. }
  39146. ,
  39147. b.lte = b.lessThanOrEqual,
  39148. b.greaterThan = function(e) {
  39149. return this.comp(e) > 0
  39150. }
  39151. ,
  39152. b.gt = b.greaterThan,
  39153. b.greaterThanOrEqual = function(e) {
  39154. return this.comp(e) >= 0
  39155. }
  39156. ,
  39157. b.gte = b.greaterThanOrEqual,
  39158. b.compare = function(e) {
  39159. if (t(e) || (e = a(e)),
  39160. this.eq(e))
  39161. return 0;
  39162. var i = this.isNegative()
  39163. , n = e.isNegative();
  39164. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  39165. }
  39166. ,
  39167. b.comp = b.compare,
  39168. b.negate = function() {
  39169. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  39170. }
  39171. ,
  39172. b.neg = b.negate,
  39173. b.add = function(e) {
  39174. t(e) || (e = a(e));
  39175. var i = this.high >>> 16
  39176. , n = 65535 & this.high
  39177. , o = this.low >>> 16
  39178. , s = 65535 & this.low
  39179. , l = e.high >>> 16
  39180. , c = 65535 & e.high
  39181. , h = e.low >>> 16
  39182. , u = 65535 & e.low
  39183. , d = 0
  39184. , p = 0
  39185. , f = 0
  39186. , g = 0;
  39187. return g += s + u,
  39188. f += g >>> 16,
  39189. g &= 65535,
  39190. f += o + h,
  39191. p += f >>> 16,
  39192. f &= 65535,
  39193. p += n + c,
  39194. d += p >>> 16,
  39195. p &= 65535,
  39196. d += i + l,
  39197. d &= 65535,
  39198. r(f << 16 | g, d << 16 | p, this.unsigned)
  39199. }
  39200. ,
  39201. b.subtract = function(e) {
  39202. return t(e) || (e = a(e)),
  39203. this.add(e.neg())
  39204. }
  39205. ,
  39206. b.sub = b.subtract,
  39207. b.multiply = function(e) {
  39208. if (this.isZero())
  39209. return g;
  39210. if (t(e) || (e = a(e)),
  39211. e.isZero())
  39212. return g;
  39213. if (this.eq(E))
  39214. return e.isOdd() ? E : g;
  39215. if (e.eq(E))
  39216. return this.isOdd() ? E : g;
  39217. if (this.isNegative())
  39218. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  39219. if (e.isNegative())
  39220. return this.mul(e.neg()).neg();
  39221. if (this.lt(f) && e.lt(f))
  39222. return n(this.toNumber() * e.toNumber(), this.unsigned);
  39223. var i = this.high >>> 16
  39224. , o = 65535 & this.high
  39225. , s = this.low >>> 16
  39226. , l = 65535 & this.low
  39227. , c = e.high >>> 16
  39228. , h = 65535 & e.high
  39229. , u = e.low >>> 16
  39230. , d = 65535 & e.low
  39231. , p = 0
  39232. , m = 0
  39233. , v = 0
  39234. , A = 0;
  39235. return A += l * d,
  39236. v += A >>> 16,
  39237. A &= 65535,
  39238. v += s * d,
  39239. m += v >>> 16,
  39240. v &= 65535,
  39241. v += l * u,
  39242. m += v >>> 16,
  39243. v &= 65535,
  39244. m += o * d,
  39245. p += m >>> 16,
  39246. m &= 65535,
  39247. m += s * u,
  39248. p += m >>> 16,
  39249. m &= 65535,
  39250. m += l * h,
  39251. p += m >>> 16,
  39252. m &= 65535,
  39253. p += i * d + o * u + s * h + l * c,
  39254. p &= 65535,
  39255. r(v << 16 | A, p << 16 | m, this.unsigned)
  39256. }
  39257. ,
  39258. b.mul = b.multiply,
  39259. b.divide = function(e) {
  39260. if (t(e) || (e = a(e)),
  39261. e.isZero())
  39262. throw Error("division by zero");
  39263. if (this.isZero())
  39264. return this.unsigned ? m : g;
  39265. var i, r, o;
  39266. if (this.unsigned) {
  39267. if (e.unsigned || (e = e.toUnsigned()),
  39268. e.gt(this))
  39269. return m;
  39270. if (e.gt(this.shru(1)))
  39271. return A;
  39272. o = m
  39273. } else {
  39274. if (this.eq(E)) {
  39275. if (e.eq(v) || e.eq(y))
  39276. return E;
  39277. if (e.eq(E))
  39278. return v;
  39279. var s = this.shr(1);
  39280. return i = s.div(e).shl(1),
  39281. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  39282. o = i.add(r.div(e)))
  39283. }
  39284. if (e.eq(E))
  39285. return this.unsigned ? m : g;
  39286. if (this.isNegative())
  39287. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  39288. if (e.isNegative())
  39289. return this.div(e.neg()).neg();
  39290. o = g
  39291. }
  39292. for (r = this; r.gte(e); ) {
  39293. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  39294. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  39295. i -= h,
  39296. u = n(i, this.unsigned),
  39297. d = u.mul(e);
  39298. u.isZero() && (u = v),
  39299. o = o.add(u),
  39300. r = r.sub(d)
  39301. }
  39302. return o
  39303. }
  39304. ,
  39305. b.div = b.divide,
  39306. b.modulo = function(e) {
  39307. return t(e) || (e = a(e)),
  39308. this.sub(this.div(e).mul(e))
  39309. }
  39310. ,
  39311. b.mod = b.modulo,
  39312. b.not = function() {
  39313. return r(~this.low, ~this.high, this.unsigned)
  39314. }
  39315. ,
  39316. b.and = function(e) {
  39317. return t(e) || (e = a(e)),
  39318. r(this.low & e.low, this.high & e.high, this.unsigned)
  39319. }
  39320. ,
  39321. b.or = function(e) {
  39322. return t(e) || (e = a(e)),
  39323. r(this.low | e.low, this.high | e.high, this.unsigned)
  39324. }
  39325. ,
  39326. b.xor = function(e) {
  39327. return t(e) || (e = a(e)),
  39328. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  39329. }
  39330. ,
  39331. b.shiftLeft = function(e) {
  39332. return t(e) && (e = e.toInt()),
  39333. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  39334. }
  39335. ,
  39336. b.shl = b.shiftLeft,
  39337. b.shiftRight = function(e) {
  39338. return t(e) && (e = e.toInt()),
  39339. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  39340. }
  39341. ,
  39342. b.shr = b.shiftRight,
  39343. b.shiftRightUnsigned = function(e) {
  39344. if (t(e) && (e = e.toInt()),
  39345. e &= 63,
  39346. 0 === e)
  39347. return this;
  39348. var i = this.high;
  39349. if (e < 32) {
  39350. var n = this.low;
  39351. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  39352. }
  39353. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  39354. }
  39355. ,
  39356. b.shru = b.shiftRightUnsigned,
  39357. b.toSigned = function() {
  39358. return this.unsigned ? r(this.low, this.high, !1) : this
  39359. }
  39360. ,
  39361. b.toUnsigned = function() {
  39362. return this.unsigned ? this : r(this.low, this.high, !0)
  39363. }
  39364. ,
  39365. b.toBytes = function(e) {
  39366. return e ? this.toBytesLE() : this.toBytesBE()
  39367. }
  39368. ,
  39369. b.toBytesLE = function() {
  39370. var e = this.high
  39371. , t = this.low;
  39372. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  39373. }
  39374. ,
  39375. b.toBytesBE = function() {
  39376. var e = this.high
  39377. , t = this.low;
  39378. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  39379. }
  39380. ,
  39381. e
  39382. })
  39383. }
  39384. , {}],
  39385. 217: [function(e, t, i) {
  39386. var n = {
  39387. REVISION: "75"
  39388. };
  39389. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  39390. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  39391. void 0 === Math.sign && (Math.sign = function(e) {
  39392. return e < 0 ? -1 : e > 0 ? 1 : +e
  39393. }
  39394. ),
  39395. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  39396. get: function() {
  39397. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  39398. }
  39399. }),
  39400. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  39401. writable: !0,
  39402. configurable: !0,
  39403. value: function(e) {
  39404. "use strict";
  39405. if (void 0 === e || null === e)
  39406. throw new TypeError("Cannot convert first argument to object");
  39407. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  39408. var r = arguments[i];
  39409. if (void 0 !== r && null !== r) {
  39410. r = Object(r);
  39411. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  39412. var l = o[a]
  39413. , c = Object.getOwnPropertyDescriptor(r, l);
  39414. void 0 !== c && c.enumerable && (t[l] = r[l])
  39415. }
  39416. }
  39417. }
  39418. return t
  39419. }
  39420. }),
  39421. n.MOUSE = {
  39422. LEFT: 0,
  39423. MIDDLE: 1,
  39424. RIGHT: 2
  39425. },
  39426. n.CullFaceNone = 0,
  39427. n.CullFaceBack = 1,
  39428. n.CullFaceFront = 2,
  39429. n.CullFaceFrontBack = 3,
  39430. n.FrontFaceDirectionCW = 0,
  39431. n.FrontFaceDirectionCCW = 1,
  39432. n.BasicShadowMap = 0,
  39433. n.PCFShadowMap = 1,
  39434. n.PCFSoftShadowMap = 2,
  39435. n.FrontSide = 0,
  39436. n.BackSide = 1,
  39437. n.DoubleSide = 2,
  39438. n.FlatShading = 1,
  39439. n.SmoothShading = 2,
  39440. n.NoColors = 0,
  39441. n.FaceColors = 1,
  39442. n.VertexColors = 2,
  39443. n.NoBlending = 0,
  39444. n.NormalBlending = 1,
  39445. n.AdditiveBlending = 2,
  39446. n.SubtractiveBlending = 3,
  39447. n.MultiplyBlending = 4,
  39448. n.CustomBlending = 5,
  39449. n.AddEquation = 100,
  39450. n.SubtractEquation = 101,
  39451. n.ReverseSubtractEquation = 102,
  39452. n.MinEquation = 103,
  39453. n.MaxEquation = 104,
  39454. n.ZeroFactor = 200,
  39455. n.OneFactor = 201,
  39456. n.SrcColorFactor = 202,
  39457. n.OneMinusSrcColorFactor = 203,
  39458. n.SrcAlphaFactor = 204,
  39459. n.OneMinusSrcAlphaFactor = 205,
  39460. n.DstAlphaFactor = 206,
  39461. n.OneMinusDstAlphaFactor = 207,
  39462. n.DstColorFactor = 208,
  39463. n.OneMinusDstColorFactor = 209,
  39464. n.SrcAlphaSaturateFactor = 210,
  39465. n.NeverDepth = 0,
  39466. n.AlwaysDepth = 1,
  39467. n.LessDepth = 2,
  39468. n.LessEqualDepth = 3,
  39469. n.EqualDepth = 4,
  39470. n.GreaterEqualDepth = 5,
  39471. n.GreaterDepth = 6,
  39472. n.NotEqualDepth = 7,
  39473. n.MultiplyOperation = 0,
  39474. n.MixOperation = 1,
  39475. n.AddOperation = 2,
  39476. n.NoToneMapping = 0,
  39477. n.LinearToneMapping = 1,
  39478. n.ReinhardToneMapping = 2,
  39479. n.Uncharted2ToneMapping = 3,
  39480. n.CineonToneMapping = 4,
  39481. n.UVMapping = 300,
  39482. n.CubeReflectionMapping = 301,
  39483. n.CubeRefractionMapping = 302,
  39484. n.EquirectangularReflectionMapping = 303,
  39485. n.EquirectangularRefractionMapping = 304,
  39486. n.SphericalReflectionMapping = 305,
  39487. n.CubeUVReflectionMapping = 306,
  39488. n.CubeUVRefractionMapping = 307,
  39489. n.RepeatWrapping = 1e3,
  39490. n.ClampToEdgeWrapping = 1001,
  39491. n.MirroredRepeatWrapping = 1002,
  39492. n.NearestFilter = 1003,
  39493. n.NearestMipMapNearestFilter = 1004,
  39494. n.NearestMipMapLinearFilter = 1005,
  39495. n.LinearFilter = 1006,
  39496. n.LinearMipMapNearestFilter = 1007,
  39497. n.LinearMipMapLinearFilter = 1008,
  39498. n.UnsignedByteType = 1009,
  39499. n.ByteType = 1010,
  39500. n.ShortType = 1011,
  39501. n.UnsignedShortType = 1012,
  39502. n.IntType = 1013,
  39503. n.UnsignedIntType = 1014,
  39504. n.FloatType = 1015,
  39505. n.HalfFloatType = 1025,
  39506. n.UnsignedShort4444Type = 1016,
  39507. n.UnsignedShort5551Type = 1017,
  39508. n.UnsignedShort565Type = 1018,
  39509. n.AlphaFormat = 1019,
  39510. n.RGBFormat = 1020,
  39511. n.RGBAFormat = 1021,
  39512. n.LuminanceFormat = 1022,
  39513. n.LuminanceAlphaFormat = 1023,
  39514. n.RGBEFormat = n.RGBAFormat,
  39515. n.RGB_S3TC_DXT1_Format = 2001,
  39516. n.RGBA_S3TC_DXT1_Format = 2002,
  39517. n.RGBA_S3TC_DXT3_Format = 2003,
  39518. n.RGBA_S3TC_DXT5_Format = 2004,
  39519. n.RGB_PVRTC_4BPPV1_Format = 2100,
  39520. n.RGB_PVRTC_2BPPV1_Format = 2101,
  39521. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  39522. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  39523. n.RGB_ETC1_Format = 2151,
  39524. n.LoopOnce = 2200,
  39525. n.LoopRepeat = 2201,
  39526. n.LoopPingPong = 2202,
  39527. n.InterpolateDiscrete = 2300,
  39528. n.InterpolateLinear = 2301,
  39529. n.InterpolateSmooth = 2302,
  39530. n.ZeroCurvatureEnding = 2400,
  39531. n.ZeroSlopeEnding = 2401,
  39532. n.WrapAroundEnding = 2402,
  39533. n.TrianglesDrawMode = 0,
  39534. n.TriangleStripDrawMode = 1,
  39535. n.TriangleFanDrawMode = 2,
  39536. n.LinearEncoding = 3e3,
  39537. n.sRGBEncoding = 3001,
  39538. n.GammaEncoding = 3007,
  39539. n.RGBEEncoding = 3002,
  39540. n.LogLuvEncoding = 3003,
  39541. n.RGBM7Encoding = 3004,
  39542. n.RGBM16Encoding = 3005,
  39543. n.RGBDEncoding = 3006,
  39544. n.Color = function(e) {
  39545. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39546. }
  39547. ,
  39548. n.Color.prototype = {
  39549. constructor: n.Color,
  39550. r: 1,
  39551. g: 1,
  39552. b: 1,
  39553. set: function(e) {
  39554. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39555. this
  39556. },
  39557. setScalar: function(e) {
  39558. this.r = e,
  39559. this.g = e,
  39560. this.b = e
  39561. },
  39562. setHex: function(e) {
  39563. return e = Math.floor(e),
  39564. this.r = (e >> 16 & 255) / 255,
  39565. this.g = (e >> 8 & 255) / 255,
  39566. this.b = (255 & e) / 255,
  39567. this
  39568. },
  39569. setRGB: function(e, t, i) {
  39570. return this.r = e,
  39571. this.g = t,
  39572. this.b = i,
  39573. this
  39574. },
  39575. setHSL: function() {
  39576. function e(e, t, i) {
  39577. return i < 0 && (i += 1),
  39578. i > 1 && (i -= 1),
  39579. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39580. }
  39581. return function(t, i, r) {
  39582. if (t = n.Math.euclideanModulo(t, 1),
  39583. i = n.Math.clamp(i, 0, 1),
  39584. r = n.Math.clamp(r, 0, 1),
  39585. 0 === i)
  39586. this.r = this.g = this.b = r;
  39587. else {
  39588. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39589. , a = 2 * r - o;
  39590. this.r = e(a, o, t + 1 / 3),
  39591. this.g = e(a, o, t),
  39592. this.b = e(a, o, t - 1 / 3)
  39593. }
  39594. return this
  39595. }
  39596. }(),
  39597. setStyle: function(e) {
  39598. function t(t) {
  39599. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39600. }
  39601. var i;
  39602. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39603. var r, o = i[1], a = i[2];
  39604. switch (o) {
  39605. case "rgb":
  39606. case "rgba":
  39607. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39608. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39609. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39610. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39611. t(r[5]),
  39612. this;
  39613. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39614. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39615. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39616. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39617. t(r[5]),
  39618. this;
  39619. break;
  39620. case "hsl":
  39621. case "hsla":
  39622. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39623. var s = parseFloat(r[1]) / 360
  39624. , l = parseInt(r[2], 10) / 100
  39625. , c = parseInt(r[3], 10) / 100;
  39626. return t(r[5]),
  39627. this.setHSL(s, l, c)
  39628. }
  39629. }
  39630. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39631. var h = i[1]
  39632. , u = h.length;
  39633. if (3 === u)
  39634. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39635. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39636. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39637. this;
  39638. if (6 === u)
  39639. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39640. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39641. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39642. this
  39643. }
  39644. if (e && e.length > 0) {
  39645. var h = n.ColorKeywords[e];
  39646. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39647. }
  39648. return this
  39649. },
  39650. clone: function() {
  39651. return new this.constructor(this.r,this.g,this.b)
  39652. },
  39653. copy: function(e) {
  39654. return this.r = e.r,
  39655. this.g = e.g,
  39656. this.b = e.b,
  39657. this
  39658. },
  39659. copyGammaToLinear: function(e, t) {
  39660. return void 0 === t && (t = 2),
  39661. this.r = Math.pow(e.r, t),
  39662. this.g = Math.pow(e.g, t),
  39663. this.b = Math.pow(e.b, t),
  39664. this
  39665. },
  39666. copyLinearToGamma: function(e, t) {
  39667. void 0 === t && (t = 2);
  39668. var i = t > 0 ? 1 / t : 1;
  39669. return this.r = Math.pow(e.r, i),
  39670. this.g = Math.pow(e.g, i),
  39671. this.b = Math.pow(e.b, i),
  39672. this
  39673. },
  39674. convertGammaToLinear: function() {
  39675. var e = this.r
  39676. , t = this.g
  39677. , i = this.b;
  39678. return this.r = e * e,
  39679. this.g = t * t,
  39680. this.b = i * i,
  39681. this
  39682. },
  39683. convertLinearToGamma: function() {
  39684. return this.r = Math.sqrt(this.r),
  39685. this.g = Math.sqrt(this.g),
  39686. this.b = Math.sqrt(this.b),
  39687. this
  39688. },
  39689. getHex: function() {
  39690. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39691. },
  39692. getHexString: function() {
  39693. return ("000000" + this.getHex().toString(16)).slice(-6)
  39694. },
  39695. getHSL: function(e) {
  39696. var t, i, n = e || {
  39697. h: 0,
  39698. s: 0,
  39699. l: 0
  39700. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39701. if (l === s)
  39702. t = 0,
  39703. i = 0;
  39704. else {
  39705. var h = s - l;
  39706. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39707. s) {
  39708. case r:
  39709. t = (o - a) / h + (o < a ? 6 : 0);
  39710. break;
  39711. case o:
  39712. t = (a - r) / h + 2;
  39713. break;
  39714. case a:
  39715. t = (r - o) / h + 4
  39716. }
  39717. t /= 6
  39718. }
  39719. return n.h = t,
  39720. n.s = i,
  39721. n.l = c,
  39722. n
  39723. },
  39724. getStyle: function() {
  39725. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39726. },
  39727. offsetHSL: function(e, t, i) {
  39728. var n = this.getHSL();
  39729. return n.h += e,
  39730. n.s += t,
  39731. n.l += i,
  39732. this.setHSL(n.h, n.s, n.l),
  39733. this
  39734. },
  39735. add: function(e) {
  39736. return this.r += e.r,
  39737. this.g += e.g,
  39738. this.b += e.b,
  39739. this
  39740. },
  39741. addColors: function(e, t) {
  39742. return this.r = e.r + t.r,
  39743. this.g = e.g + t.g,
  39744. this.b = e.b + t.b,
  39745. this
  39746. },
  39747. addScalar: function(e) {
  39748. return this.r += e,
  39749. this.g += e,
  39750. this.b += e,
  39751. this
  39752. },
  39753. multiply: function(e) {
  39754. return this.r *= e.r,
  39755. this.g *= e.g,
  39756. this.b *= e.b,
  39757. this
  39758. },
  39759. multiplyScalar: function(e) {
  39760. return this.r *= e,
  39761. this.g *= e,
  39762. this.b *= e,
  39763. this
  39764. },
  39765. lerp: function(e, t) {
  39766. return this.r += (e.r - this.r) * t,
  39767. this.g += (e.g - this.g) * t,
  39768. this.b += (e.b - this.b) * t,
  39769. this
  39770. },
  39771. equals: function(e) {
  39772. return e.r === this.r && e.g === this.g && e.b === this.b
  39773. },
  39774. fromArray: function(e, t) {
  39775. return void 0 === t && (t = 0),
  39776. this.r = e[t],
  39777. this.g = e[t + 1],
  39778. this.b = e[t + 2],
  39779. this
  39780. },
  39781. toArray: function(e, t) {
  39782. return void 0 === e && (e = []),
  39783. void 0 === t && (t = 0),
  39784. e[t] = this.r,
  39785. e[t + 1] = this.g,
  39786. e[t + 2] = this.b,
  39787. e
  39788. }
  39789. },
  39790. n.ColorKeywords = {
  39791. aliceblue: 15792383,
  39792. antiquewhite: 16444375,
  39793. aqua: 65535,
  39794. aquamarine: 8388564,
  39795. azure: 15794175,
  39796. beige: 16119260,
  39797. bisque: 16770244,
  39798. black: 0,
  39799. blanchedalmond: 16772045,
  39800. blue: 255,
  39801. blueviolet: 9055202,
  39802. brown: 10824234,
  39803. burlywood: 14596231,
  39804. cadetblue: 6266528,
  39805. chartreuse: 8388352,
  39806. chocolate: 13789470,
  39807. coral: 16744272,
  39808. cornflowerblue: 6591981,
  39809. cornsilk: 16775388,
  39810. crimson: 14423100,
  39811. cyan: 65535,
  39812. darkblue: 139,
  39813. darkcyan: 35723,
  39814. darkgoldenrod: 12092939,
  39815. darkgray: 11119017,
  39816. darkgreen: 25600,
  39817. darkgrey: 11119017,
  39818. darkkhaki: 12433259,
  39819. darkmagenta: 9109643,
  39820. darkolivegreen: 5597999,
  39821. darkorange: 16747520,
  39822. darkorchid: 10040012,
  39823. darkred: 9109504,
  39824. darksalmon: 15308410,
  39825. darkseagreen: 9419919,
  39826. darkslateblue: 4734347,
  39827. darkslategray: 3100495,
  39828. darkslategrey: 3100495,
  39829. darkturquoise: 52945,
  39830. darkviolet: 9699539,
  39831. deeppink: 16716947,
  39832. deepskyblue: 49151,
  39833. dimgray: 6908265,
  39834. dimgrey: 6908265,
  39835. dodgerblue: 2003199,
  39836. firebrick: 11674146,
  39837. floralwhite: 16775920,
  39838. forestgreen: 2263842,
  39839. fuchsia: 16711935,
  39840. gainsboro: 14474460,
  39841. ghostwhite: 16316671,
  39842. gold: 16766720,
  39843. goldenrod: 14329120,
  39844. gray: 8421504,
  39845. green: 32768,
  39846. greenyellow: 11403055,
  39847. grey: 8421504,
  39848. honeydew: 15794160,
  39849. hotpink: 16738740,
  39850. indianred: 13458524,
  39851. indigo: 4915330,
  39852. ivory: 16777200,
  39853. khaki: 15787660,
  39854. lavender: 15132410,
  39855. lavenderblush: 16773365,
  39856. lawngreen: 8190976,
  39857. lemonchiffon: 16775885,
  39858. lightblue: 11393254,
  39859. lightcoral: 15761536,
  39860. lightcyan: 14745599,
  39861. lightgoldenrodyellow: 16448210,
  39862. lightgray: 13882323,
  39863. lightgreen: 9498256,
  39864. lightgrey: 13882323,
  39865. lightpink: 16758465,
  39866. lightsalmon: 16752762,
  39867. lightseagreen: 2142890,
  39868. lightskyblue: 8900346,
  39869. lightslategray: 7833753,
  39870. lightslategrey: 7833753,
  39871. lightsteelblue: 11584734,
  39872. lightyellow: 16777184,
  39873. lime: 65280,
  39874. limegreen: 3329330,
  39875. linen: 16445670,
  39876. magenta: 16711935,
  39877. maroon: 8388608,
  39878. mediumaquamarine: 6737322,
  39879. mediumblue: 205,
  39880. mediumorchid: 12211667,
  39881. mediumpurple: 9662683,
  39882. mediumseagreen: 3978097,
  39883. mediumslateblue: 8087790,
  39884. mediumspringgreen: 64154,
  39885. mediumturquoise: 4772300,
  39886. mediumvioletred: 13047173,
  39887. midnightblue: 1644912,
  39888. mintcream: 16121850,
  39889. mistyrose: 16770273,
  39890. moccasin: 16770229,
  39891. navajowhite: 16768685,
  39892. navy: 128,
  39893. oldlace: 16643558,
  39894. olive: 8421376,
  39895. olivedrab: 7048739,
  39896. orange: 16753920,
  39897. orangered: 16729344,
  39898. orchid: 14315734,
  39899. palegoldenrod: 15657130,
  39900. palegreen: 10025880,
  39901. paleturquoise: 11529966,
  39902. palevioletred: 14381203,
  39903. papayawhip: 16773077,
  39904. peachpuff: 16767673,
  39905. peru: 13468991,
  39906. pink: 16761035,
  39907. plum: 14524637,
  39908. powderblue: 11591910,
  39909. purple: 8388736,
  39910. red: 16711680,
  39911. rosybrown: 12357519,
  39912. royalblue: 4286945,
  39913. saddlebrown: 9127187,
  39914. salmon: 16416882,
  39915. sandybrown: 16032864,
  39916. seagreen: 3050327,
  39917. seashell: 16774638,
  39918. sienna: 10506797,
  39919. silver: 12632256,
  39920. skyblue: 8900331,
  39921. slateblue: 6970061,
  39922. slategray: 7372944,
  39923. slategrey: 7372944,
  39924. snow: 16775930,
  39925. springgreen: 65407,
  39926. steelblue: 4620980,
  39927. tan: 13808780,
  39928. teal: 32896,
  39929. thistle: 14204888,
  39930. tomato: 16737095,
  39931. turquoise: 4251856,
  39932. violet: 15631086,
  39933. wheat: 16113331,
  39934. white: 16777215,
  39935. whitesmoke: 16119285,
  39936. yellow: 16776960,
  39937. yellowgreen: 10145074
  39938. },
  39939. n.Quaternion = function(e, t, i, n) {
  39940. this._x = e || 0,
  39941. this._y = t || 0,
  39942. this._z = i || 0,
  39943. this._w = void 0 !== n ? n : 1
  39944. }
  39945. ,
  39946. n.Quaternion.prototype = {
  39947. constructor: n.Quaternion,
  39948. get x() {
  39949. return this._x
  39950. },
  39951. set x(e) {
  39952. this._x = e,
  39953. this.onChangeCallback()
  39954. },
  39955. get y() {
  39956. return this._y
  39957. },
  39958. set y(e) {
  39959. this._y = e,
  39960. this.onChangeCallback()
  39961. },
  39962. get z() {
  39963. return this._z
  39964. },
  39965. set z(e) {
  39966. this._z = e,
  39967. this.onChangeCallback()
  39968. },
  39969. get w() {
  39970. return this._w
  39971. },
  39972. set w(e) {
  39973. this._w = e,
  39974. this.onChangeCallback()
  39975. },
  39976. set: function(e, t, i, n) {
  39977. return this._x = e,
  39978. this._y = t,
  39979. this._z = i,
  39980. this._w = n,
  39981. this.onChangeCallback(),
  39982. this
  39983. },
  39984. clone: function() {
  39985. return new this.constructor(this._x,this._y,this._z,this._w)
  39986. },
  39987. copy: function(e) {
  39988. return this._x = e.x,
  39989. this._y = e.y,
  39990. this._z = e.z,
  39991. this._w = e.w,
  39992. this.onChangeCallback(),
  39993. this
  39994. },
  39995. setFromEuler: function(e, t) {
  39996. if (e instanceof n.Euler == !1)
  39997. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39998. var i = Math.cos(e._x / 2)
  39999. , r = Math.cos(e._y / 2)
  40000. , o = Math.cos(e._z / 2)
  40001. , a = Math.sin(e._x / 2)
  40002. , s = Math.sin(e._y / 2)
  40003. , l = Math.sin(e._z / 2)
  40004. , c = e.order;
  40005. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  40006. this._y = i * s * o - a * r * l,
  40007. this._z = i * r * l + a * s * o,
  40008. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  40009. this._y = i * s * o - a * r * l,
  40010. this._z = i * r * l - a * s * o,
  40011. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  40012. this._y = i * s * o + a * r * l,
  40013. this._z = i * r * l + a * s * o,
  40014. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  40015. this._y = i * s * o + a * r * l,
  40016. this._z = i * r * l - a * s * o,
  40017. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  40018. this._y = i * s * o + a * r * l,
  40019. this._z = i * r * l - a * s * o,
  40020. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  40021. this._y = i * s * o - a * r * l,
  40022. this._z = i * r * l + a * s * o,
  40023. this._w = i * r * o + a * s * l),
  40024. t !== !1 && this.onChangeCallback(),
  40025. this
  40026. },
  40027. setFromAxisAngle: function(e, t) {
  40028. var i = t / 2
  40029. , n = Math.sin(i);
  40030. return this._x = e.x * n,
  40031. this._y = e.y * n,
  40032. this._z = e.z * n,
  40033. this._w = Math.cos(i),
  40034. this.onChangeCallback(),
  40035. this
  40036. },
  40037. setFromRotationMatrix: function(e) {
  40038. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  40039. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  40040. this._w = .25 / t,
  40041. this._x = (h - l) * t,
  40042. this._y = (o - c) * t,
  40043. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  40044. this._w = (h - l) / t,
  40045. this._x = .25 * t,
  40046. this._y = (r + a) / t,
  40047. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  40048. this._w = (o - c) / t,
  40049. this._x = (r + a) / t,
  40050. this._y = .25 * t,
  40051. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  40052. this._w = (a - r) / t,
  40053. this._x = (o + c) / t,
  40054. this._y = (l + h) / t,
  40055. this._z = .25 * t),
  40056. this.onChangeCallback(),
  40057. this
  40058. },
  40059. setFromUnitVectors: function() {
  40060. var e, t, i = 1e-6;
  40061. return function(r, o) {
  40062. return void 0 === e && (e = new n.Vector3),
  40063. t = r.dot(o) + 1,
  40064. t < i ? (t = 0,
  40065. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  40066. this._x = e.x,
  40067. this._y = e.y,
  40068. this._z = e.z,
  40069. this._w = t,
  40070. this.normalize(),
  40071. this
  40072. }
  40073. }(),
  40074. inverse: function() {
  40075. return this.conjugate().normalize(),
  40076. this
  40077. },
  40078. conjugate: function() {
  40079. return this._x *= -1,
  40080. this._y *= -1,
  40081. this._z *= -1,
  40082. this.onChangeCallback(),
  40083. this
  40084. },
  40085. dot: function(e) {
  40086. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  40087. },
  40088. lengthSq: function() {
  40089. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  40090. },
  40091. length: function() {
  40092. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  40093. },
  40094. normalize: function() {
  40095. var e = this.length();
  40096. return 0 === e ? (this._x = 0,
  40097. this._y = 0,
  40098. this._z = 0,
  40099. this._w = 1) : (e = 1 / e,
  40100. this._x = this._x * e,
  40101. this._y = this._y * e,
  40102. this._z = this._z * e,
  40103. this._w = this._w * e),
  40104. this.onChangeCallback(),
  40105. this
  40106. },
  40107. multiply: function(e, t) {
  40108. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  40109. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  40110. },
  40111. multiplyQuaternions: function(e, t) {
  40112. var i = e._x
  40113. , n = e._y
  40114. , r = e._z
  40115. , o = e._w
  40116. , a = t._x
  40117. , s = t._y
  40118. , l = t._z
  40119. , c = t._w;
  40120. return this._x = i * c + o * a + n * l - r * s,
  40121. this._y = n * c + o * s + r * a - i * l,
  40122. this._z = r * c + o * l + i * s - n * a,
  40123. this._w = o * c - i * a - n * s - r * l,
  40124. this.onChangeCallback(),
  40125. this
  40126. },
  40127. slerp: function(e, t) {
  40128. if (0 === t)
  40129. return this;
  40130. if (1 === t)
  40131. return this.copy(e);
  40132. var i = this._x
  40133. , n = this._y
  40134. , r = this._z
  40135. , o = this._w
  40136. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  40137. if (a < 0 ? (this._w = -e._w,
  40138. this._x = -e._x,
  40139. this._y = -e._y,
  40140. this._z = -e._z,
  40141. a = -a) : this.copy(e),
  40142. a >= 1)
  40143. return this._w = o,
  40144. this._x = i,
  40145. this._y = n,
  40146. this._z = r,
  40147. this;
  40148. var s = Math.sqrt(1 - a * a);
  40149. if (Math.abs(s) < .001)
  40150. return this._w = .5 * (o + this._w),
  40151. this._x = .5 * (i + this._x),
  40152. this._y = .5 * (n + this._y),
  40153. this._z = .5 * (r + this._z),
  40154. this;
  40155. var l = Math.atan2(s, a)
  40156. , c = Math.sin((1 - t) * l) / s
  40157. , h = Math.sin(t * l) / s;
  40158. return this._w = o * c + this._w * h,
  40159. this._x = i * c + this._x * h,
  40160. this._y = n * c + this._y * h,
  40161. this._z = r * c + this._z * h,
  40162. this.onChangeCallback(),
  40163. this
  40164. },
  40165. equals: function(e) {
  40166. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  40167. },
  40168. fromArray: function(e, t) {
  40169. return void 0 === t && (t = 0),
  40170. this._x = e[t],
  40171. this._y = e[t + 1],
  40172. this._z = e[t + 2],
  40173. this._w = e[t + 3],
  40174. this.onChangeCallback(),
  40175. this
  40176. },
  40177. toArray: function(e, t) {
  40178. return void 0 === e && (e = []),
  40179. void 0 === t && (t = 0),
  40180. e[t] = this._x,
  40181. e[t + 1] = this._y,
  40182. e[t + 2] = this._z,
  40183. e[t + 3] = this._w,
  40184. e
  40185. },
  40186. onChange: function(e) {
  40187. return this.onChangeCallback = e,
  40188. this
  40189. },
  40190. onChangeCallback: function() {}
  40191. },
  40192. Object.assign(n.Quaternion, {
  40193. slerp: function(e, t, i, n) {
  40194. return i.copy(e).slerp(t, n)
  40195. },
  40196. slerpFlat: function(e, t, i, n, r, o, a) {
  40197. var s = i[n + 0]
  40198. , l = i[n + 1]
  40199. , c = i[n + 2]
  40200. , h = i[n + 3]
  40201. , u = r[o + 0]
  40202. , d = r[o + 1]
  40203. , p = r[o + 2]
  40204. , f = r[o + 3];
  40205. if (h !== f || s !== u || l !== d || c !== p) {
  40206. var g = 1 - a
  40207. , m = s * u + l * d + c * p + h * f
  40208. , v = m >= 0 ? 1 : -1
  40209. , A = 1 - m * m;
  40210. if (A > Number.EPSILON) {
  40211. var y = Math.sqrt(A)
  40212. , C = Math.atan2(y, m * v);
  40213. g = Math.sin(g * C) / y,
  40214. a = Math.sin(a * C) / y
  40215. }
  40216. var I = a * v;
  40217. if (s = s * g + u * I,
  40218. l = l * g + d * I,
  40219. c = c * g + p * I,
  40220. h = h * g + f * I,
  40221. g === 1 - a) {
  40222. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  40223. s *= E,
  40224. l *= E,
  40225. c *= E,
  40226. h *= E
  40227. }
  40228. }
  40229. e[t] = s,
  40230. e[t + 1] = l,
  40231. e[t + 2] = c,
  40232. e[t + 3] = h
  40233. }
  40234. }),
  40235. n.Vector2 = function(e, t) {
  40236. this.x = e || 0,
  40237. this.y = t || 0
  40238. }
  40239. ,
  40240. n.Vector2.prototype = {
  40241. constructor: n.Vector2,
  40242. get width() {
  40243. return this.x
  40244. },
  40245. set width(e) {
  40246. this.x = e
  40247. },
  40248. get height() {
  40249. return this.y
  40250. },
  40251. set height(e) {
  40252. this.y = e
  40253. },
  40254. set: function(e, t) {
  40255. return this.x = e,
  40256. this.y = t,
  40257. this
  40258. },
  40259. setScalar: function(e) {
  40260. return this.x = e,
  40261. this.y = e,
  40262. this
  40263. },
  40264. setX: function(e) {
  40265. return this.x = e,
  40266. this
  40267. },
  40268. setY: function(e) {
  40269. return this.y = e,
  40270. this
  40271. },
  40272. setComponent: function(e, t) {
  40273. switch (e) {
  40274. case 0:
  40275. this.x = t;
  40276. break;
  40277. case 1:
  40278. this.y = t;
  40279. break;
  40280. default:
  40281. throw new Error("index is out of range: " + e)
  40282. }
  40283. },
  40284. getComponent: function(e) {
  40285. switch (e) {
  40286. case 0:
  40287. return this.x;
  40288. case 1:
  40289. return this.y;
  40290. default:
  40291. throw new Error("index is out of range: " + e)
  40292. }
  40293. },
  40294. clone: function() {
  40295. return new this.constructor(this.x,this.y)
  40296. },
  40297. copy: function(e) {
  40298. return this.x = e.x,
  40299. this.y = e.y,
  40300. this
  40301. },
  40302. add: function(e, t) {
  40303. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40304. this.addVectors(e, t)) : (this.x += e.x,
  40305. this.y += e.y,
  40306. this)
  40307. },
  40308. addScalar: function(e) {
  40309. return this.x += e,
  40310. this.y += e,
  40311. this
  40312. },
  40313. addVectors: function(e, t) {
  40314. return this.x = e.x + t.x,
  40315. this.y = e.y + t.y,
  40316. this
  40317. },
  40318. addScaledVector: function(e, t) {
  40319. return this.x += e.x * t,
  40320. this.y += e.y * t,
  40321. this
  40322. },
  40323. sub: function(e, t) {
  40324. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40325. this.subVectors(e, t)) : (this.x -= e.x,
  40326. this.y -= e.y,
  40327. this)
  40328. },
  40329. subScalar: function(e) {
  40330. return this.x -= e,
  40331. this.y -= e,
  40332. this
  40333. },
  40334. subVectors: function(e, t) {
  40335. return this.x = e.x - t.x,
  40336. this.y = e.y - t.y,
  40337. this
  40338. },
  40339. multiply: function(e) {
  40340. return this.x *= e.x,
  40341. this.y *= e.y,
  40342. this
  40343. },
  40344. multiplyScalar: function(e) {
  40345. return isFinite(e) ? (this.x *= e,
  40346. this.y *= e) : (this.x = 0,
  40347. this.y = 0),
  40348. this
  40349. },
  40350. divide: function(e) {
  40351. return this.x /= e.x,
  40352. this.y /= e.y,
  40353. this
  40354. },
  40355. divideScalar: function(e) {
  40356. return this.multiplyScalar(1 / e)
  40357. },
  40358. min: function(e) {
  40359. return this.x = Math.min(this.x, e.x),
  40360. this.y = Math.min(this.y, e.y),
  40361. this
  40362. },
  40363. max: function(e) {
  40364. return this.x = Math.max(this.x, e.x),
  40365. this.y = Math.max(this.y, e.y),
  40366. this
  40367. },
  40368. clamp: function(e, t) {
  40369. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40370. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40371. this
  40372. },
  40373. clampScalar: function() {
  40374. var e, t;
  40375. return function(i, r) {
  40376. return void 0 === e && (e = new n.Vector2,
  40377. t = new n.Vector2),
  40378. e.set(i, i),
  40379. t.set(r, r),
  40380. this.clamp(e, t)
  40381. }
  40382. }(),
  40383. clampLength: function(e, t) {
  40384. var i = this.length();
  40385. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40386. this
  40387. },
  40388. floor: function() {
  40389. return this.x = Math.floor(this.x),
  40390. this.y = Math.floor(this.y),
  40391. this
  40392. },
  40393. ceil: function() {
  40394. return this.x = Math.ceil(this.x),
  40395. this.y = Math.ceil(this.y),
  40396. this
  40397. },
  40398. round: function() {
  40399. return this.x = Math.round(this.x),
  40400. this.y = Math.round(this.y),
  40401. this
  40402. },
  40403. roundToZero: function() {
  40404. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40405. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40406. this
  40407. },
  40408. negate: function() {
  40409. return this.x = -this.x,
  40410. this.y = -this.y,
  40411. this
  40412. },
  40413. dot: function(e) {
  40414. return this.x * e.x + this.y * e.y
  40415. },
  40416. lengthSq: function() {
  40417. return this.x * this.x + this.y * this.y
  40418. },
  40419. length: function() {
  40420. return Math.sqrt(this.x * this.x + this.y * this.y)
  40421. },
  40422. lengthManhattan: function() {
  40423. return Math.abs(this.x) + Math.abs(this.y)
  40424. },
  40425. normalize: function() {
  40426. return this.divideScalar(this.length())
  40427. },
  40428. angle: function() {
  40429. var e = Math.atan2(this.y, this.x);
  40430. return e < 0 && (e += 2 * Math.PI),
  40431. e
  40432. },
  40433. distanceTo: function(e) {
  40434. return Math.sqrt(this.distanceToSquared(e))
  40435. },
  40436. distanceToSquared: function(e) {
  40437. var t = this.x - e.x
  40438. , i = this.y - e.y;
  40439. return t * t + i * i
  40440. },
  40441. setLength: function(e) {
  40442. return this.multiplyScalar(e / this.length())
  40443. },
  40444. lerp: function(e, t) {
  40445. return this.x += (e.x - this.x) * t,
  40446. this.y += (e.y - this.y) * t,
  40447. this
  40448. },
  40449. lerpVectors: function(e, t, i) {
  40450. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40451. this
  40452. },
  40453. equals: function(e) {
  40454. return e.x === this.x && e.y === this.y
  40455. },
  40456. fromArray: function(e, t) {
  40457. return void 0 === t && (t = 0),
  40458. this.x = e[t],
  40459. this.y = e[t + 1],
  40460. this
  40461. },
  40462. toArray: function(e, t) {
  40463. return void 0 === e && (e = []),
  40464. void 0 === t && (t = 0),
  40465. e[t] = this.x,
  40466. e[t + 1] = this.y,
  40467. e
  40468. },
  40469. fromAttribute: function(e, t, i) {
  40470. return void 0 === i && (i = 0),
  40471. t = t * e.itemSize + i,
  40472. this.x = e.array[t],
  40473. this.y = e.array[t + 1],
  40474. this
  40475. },
  40476. rotateAround: function(e, t) {
  40477. var i = Math.cos(t)
  40478. , n = Math.sin(t)
  40479. , r = this.x - e.x
  40480. , o = this.y - e.y;
  40481. return this.x = r * i - o * n + e.x,
  40482. this.y = r * n + o * i + e.y,
  40483. this
  40484. }
  40485. },
  40486. n.Vector3 = function(e, t, i) {
  40487. this.x = e || 0,
  40488. this.y = t || 0,
  40489. this.z = i || 0
  40490. }
  40491. ,
  40492. n.Vector3.prototype = {
  40493. constructor: n.Vector3,
  40494. set: function(e, t, i) {
  40495. return this.x = e,
  40496. this.y = t,
  40497. this.z = i,
  40498. this
  40499. },
  40500. setScalar: function(e) {
  40501. return this.x = e,
  40502. this.y = e,
  40503. this.z = e,
  40504. this
  40505. },
  40506. setX: function(e) {
  40507. return this.x = e,
  40508. this
  40509. },
  40510. setY: function(e) {
  40511. return this.y = e,
  40512. this
  40513. },
  40514. setZ: function(e) {
  40515. return this.z = e,
  40516. this
  40517. },
  40518. setComponent: function(e, t) {
  40519. switch (e) {
  40520. case 0:
  40521. this.x = t;
  40522. break;
  40523. case 1:
  40524. this.y = t;
  40525. break;
  40526. case 2:
  40527. this.z = t;
  40528. break;
  40529. default:
  40530. throw new Error("index is out of range: " + e)
  40531. }
  40532. },
  40533. getComponent: function(e) {
  40534. switch (e) {
  40535. case 0:
  40536. return this.x;
  40537. case 1:
  40538. return this.y;
  40539. case 2:
  40540. return this.z;
  40541. default:
  40542. throw new Error("index is out of range: " + e)
  40543. }
  40544. },
  40545. clone: function() {
  40546. return new this.constructor(this.x,this.y,this.z)
  40547. },
  40548. copy: function(e) {
  40549. return this.x = e.x,
  40550. this.y = e.y,
  40551. this.z = e.z,
  40552. this
  40553. },
  40554. add: function(e, t) {
  40555. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40556. this.addVectors(e, t)) : (this.x += e.x,
  40557. this.y += e.y,
  40558. this.z += e.z,
  40559. this)
  40560. },
  40561. addScalar: function(e) {
  40562. return this.x += e,
  40563. this.y += e,
  40564. this.z += e,
  40565. this
  40566. },
  40567. addVectors: function(e, t) {
  40568. return this.x = e.x + t.x,
  40569. this.y = e.y + t.y,
  40570. this.z = e.z + t.z,
  40571. this
  40572. },
  40573. addScaledVector: function(e, t) {
  40574. return this.x += e.x * t,
  40575. this.y += e.y * t,
  40576. this.z += e.z * t,
  40577. this
  40578. },
  40579. sub: function(e, t) {
  40580. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40581. this.subVectors(e, t)) : (this.x -= e.x,
  40582. this.y -= e.y,
  40583. this.z -= e.z,
  40584. this)
  40585. },
  40586. subScalar: function(e) {
  40587. return this.x -= e,
  40588. this.y -= e,
  40589. this.z -= e,
  40590. this
  40591. },
  40592. subVectors: function(e, t) {
  40593. return this.x = e.x - t.x,
  40594. this.y = e.y - t.y,
  40595. this.z = e.z - t.z,
  40596. this
  40597. },
  40598. multiply: function(e, t) {
  40599. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40600. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40601. this.y *= e.y,
  40602. this.z *= e.z,
  40603. this)
  40604. },
  40605. multiplyScalar: function(e) {
  40606. return isFinite(e) ? (this.x *= e,
  40607. this.y *= e,
  40608. this.z *= e) : (this.x = 0,
  40609. this.y = 0,
  40610. this.z = 0),
  40611. this
  40612. },
  40613. multiplyVectors: function(e, t) {
  40614. return this.x = e.x * t.x,
  40615. this.y = e.y * t.y,
  40616. this.z = e.z * t.z,
  40617. this
  40618. },
  40619. applyEuler: function() {
  40620. var e;
  40621. return function(t) {
  40622. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40623. void 0 === e && (e = new n.Quaternion),
  40624. this.applyQuaternion(e.setFromEuler(t)),
  40625. this
  40626. }
  40627. }(),
  40628. applyAxisAngle: function() {
  40629. var e;
  40630. return function(t, i) {
  40631. return void 0 === e && (e = new n.Quaternion),
  40632. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40633. this
  40634. }
  40635. }(),
  40636. applyMatrix3: function(e) {
  40637. var t = this.x
  40638. , i = this.y
  40639. , n = this.z
  40640. , r = e.elements;
  40641. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40642. this.y = r[1] * t + r[4] * i + r[7] * n,
  40643. this.z = r[2] * t + r[5] * i + r[8] * n,
  40644. this
  40645. },
  40646. applyMatrix4: function(e) {
  40647. var t = this.x
  40648. , i = this.y
  40649. , n = this.z
  40650. , r = e.elements;
  40651. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40652. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40653. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40654. this
  40655. },
  40656. applyProjection: function(e) {
  40657. var t = this.x
  40658. , i = this.y
  40659. , n = this.z
  40660. , r = e.elements
  40661. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40662. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40663. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40664. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40665. this
  40666. },
  40667. applyQuaternion: function(e) {
  40668. var t = this.x
  40669. , i = this.y
  40670. , n = this.z
  40671. , r = e.x
  40672. , o = e.y
  40673. , a = e.z
  40674. , s = e.w
  40675. , l = s * t + o * n - a * i
  40676. , c = s * i + a * t - r * n
  40677. , h = s * n + r * i - o * t
  40678. , u = -r * t - o * i - a * n;
  40679. return this.x = l * s + u * -r + c * -a - h * -o,
  40680. this.y = c * s + u * -o + h * -r - l * -a,
  40681. this.z = h * s + u * -a + l * -o - c * -r,
  40682. this
  40683. },
  40684. project: function() {
  40685. var e;
  40686. return function(t) {
  40687. return void 0 === e && (e = new n.Matrix4),
  40688. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40689. this.applyProjection(e)
  40690. }
  40691. }(),
  40692. unproject: function() {
  40693. var e;
  40694. return function(t) {
  40695. return void 0 === e && (e = new n.Matrix4),
  40696. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40697. this.applyProjection(e)
  40698. }
  40699. }(),
  40700. transformDirection: function(e) {
  40701. var t = this.x
  40702. , i = this.y
  40703. , n = this.z
  40704. , r = e.elements;
  40705. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40706. this.y = r[1] * t + r[5] * i + r[9] * n,
  40707. this.z = r[2] * t + r[6] * i + r[10] * n,
  40708. this.normalize(),
  40709. this
  40710. },
  40711. divide: function(e) {
  40712. return this.x /= e.x,
  40713. this.y /= e.y,
  40714. this.z /= e.z,
  40715. this
  40716. },
  40717. divideScalar: function(e) {
  40718. return this.multiplyScalar(1 / e)
  40719. },
  40720. min: function(e) {
  40721. return this.x = Math.min(this.x, e.x),
  40722. this.y = Math.min(this.y, e.y),
  40723. this.z = Math.min(this.z, e.z),
  40724. this
  40725. },
  40726. max: function(e) {
  40727. return this.x = Math.max(this.x, e.x),
  40728. this.y = Math.max(this.y, e.y),
  40729. this.z = Math.max(this.z, e.z),
  40730. this
  40731. },
  40732. clamp: function(e, t) {
  40733. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40734. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40735. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40736. this
  40737. },
  40738. clampScalar: function() {
  40739. var e, t;
  40740. return function(i, r) {
  40741. return void 0 === e && (e = new n.Vector3,
  40742. t = new n.Vector3),
  40743. e.set(i, i, i),
  40744. t.set(r, r, r),
  40745. this.clamp(e, t)
  40746. }
  40747. }(),
  40748. clampLength: function(e, t) {
  40749. var i = this.length();
  40750. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40751. this
  40752. },
  40753. floor: function() {
  40754. return this.x = Math.floor(this.x),
  40755. this.y = Math.floor(this.y),
  40756. this.z = Math.floor(this.z),
  40757. this
  40758. },
  40759. ceil: function() {
  40760. return this.x = Math.ceil(this.x),
  40761. this.y = Math.ceil(this.y),
  40762. this.z = Math.ceil(this.z),
  40763. this
  40764. },
  40765. round: function() {
  40766. return this.x = Math.round(this.x),
  40767. this.y = Math.round(this.y),
  40768. this.z = Math.round(this.z),
  40769. this
  40770. },
  40771. roundToZero: function() {
  40772. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40773. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40774. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40775. this
  40776. },
  40777. negate: function() {
  40778. return this.x = -this.x,
  40779. this.y = -this.y,
  40780. this.z = -this.z,
  40781. this
  40782. },
  40783. dot: function(e) {
  40784. return this.x * e.x + this.y * e.y + this.z * e.z
  40785. },
  40786. lengthSq: function() {
  40787. return this.x * this.x + this.y * this.y + this.z * this.z
  40788. },
  40789. length: function() {
  40790. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40791. },
  40792. lengthManhattan: function() {
  40793. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40794. },
  40795. normalize: function() {
  40796. return this.divideScalar(this.length())
  40797. },
  40798. setLength: function(e) {
  40799. return this.multiplyScalar(e / this.length())
  40800. },
  40801. lerp: function(e, t) {
  40802. return this.x += (e.x - this.x) * t,
  40803. this.y += (e.y - this.y) * t,
  40804. this.z += (e.z - this.z) * t,
  40805. this
  40806. },
  40807. lerpVectors: function(e, t, i) {
  40808. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40809. this
  40810. },
  40811. cross: function(e, t) {
  40812. if (void 0 !== t)
  40813. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40814. this.crossVectors(e, t);
  40815. var i = this.x
  40816. , n = this.y
  40817. , r = this.z;
  40818. return this.x = n * e.z - r * e.y,
  40819. this.y = r * e.x - i * e.z,
  40820. this.z = i * e.y - n * e.x,
  40821. this
  40822. },
  40823. crossVectors: function(e, t) {
  40824. var i = e.x
  40825. , n = e.y
  40826. , r = e.z
  40827. , o = t.x
  40828. , a = t.y
  40829. , s = t.z;
  40830. return this.x = n * s - r * a,
  40831. this.y = r * o - i * s,
  40832. this.z = i * a - n * o,
  40833. this
  40834. },
  40835. projectOnVector: function() {
  40836. var e, t;
  40837. return function(i) {
  40838. return void 0 === e && (e = new n.Vector3),
  40839. e.copy(i).normalize(),
  40840. t = this.dot(e),
  40841. this.copy(e).multiplyScalar(t)
  40842. }
  40843. }(),
  40844. projectOnPlane: function() {
  40845. var e;
  40846. return function(t) {
  40847. return void 0 === e && (e = new n.Vector3),
  40848. e.copy(this).projectOnVector(t),
  40849. this.sub(e)
  40850. }
  40851. }(),
  40852. reflect: function() {
  40853. var e;
  40854. return function(t) {
  40855. return void 0 === e && (e = new n.Vector3),
  40856. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40857. }
  40858. }(),
  40859. angleTo: function(e) {
  40860. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40861. return Math.acos(n.Math.clamp(t, -1, 1))
  40862. },
  40863. distanceTo: function(e) {
  40864. return Math.sqrt(this.distanceToSquared(e))
  40865. },
  40866. distanceToSquared: function(e) {
  40867. var t = this.x - e.x
  40868. , i = this.y - e.y
  40869. , n = this.z - e.z;
  40870. return t * t + i * i + n * n
  40871. },
  40872. setFromSpherical: function(e) {
  40873. var t = Math.sin(e.phi) * e.radius;
  40874. return this.x = t * Math.sin(e.theta),
  40875. this.y = Math.cos(e.phi) * e.radius,
  40876. this.z = t * Math.cos(e.theta),
  40877. this
  40878. },
  40879. setFromMatrixPosition: function(e) {
  40880. return this.setFromMatrixColumn(e, 3)
  40881. },
  40882. setFromMatrixScale: function(e) {
  40883. var t = this.setFromMatrixColumn(e, 0).length()
  40884. , i = this.setFromMatrixColumn(e, 1).length()
  40885. , n = this.setFromMatrixColumn(e, 2).length();
  40886. return this.x = t,
  40887. this.y = i,
  40888. this.z = n,
  40889. this
  40890. },
  40891. setFromMatrixColumn: function(e, t) {
  40892. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40893. e = arguments[1],
  40894. t = arguments[0]),
  40895. this.fromArray(e.elements, 4 * t)
  40896. },
  40897. equals: function(e) {
  40898. return e.x === this.x && e.y === this.y && e.z === this.z
  40899. },
  40900. fromArray: function(e, t) {
  40901. return void 0 === t && (t = 0),
  40902. this.x = e[t],
  40903. this.y = e[t + 1],
  40904. this.z = e[t + 2],
  40905. this
  40906. },
  40907. toArray: function(e, t) {
  40908. return void 0 === e && (e = []),
  40909. void 0 === t && (t = 0),
  40910. e[t] = this.x,
  40911. e[t + 1] = this.y,
  40912. e[t + 2] = this.z,
  40913. e
  40914. },
  40915. fromAttribute: function(e, t, i) {
  40916. return void 0 === i && (i = 0),
  40917. t = t * e.itemSize + i,
  40918. this.x = e.array[t],
  40919. this.y = e.array[t + 1],
  40920. this.z = e.array[t + 2],
  40921. this
  40922. }
  40923. },
  40924. n.Vector4 = function(e, t, i, n) {
  40925. this.x = e || 0,
  40926. this.y = t || 0,
  40927. this.z = i || 0,
  40928. this.w = void 0 !== n ? n : 1
  40929. }
  40930. ,
  40931. n.Vector4.prototype = {
  40932. constructor: n.Vector4,
  40933. set: function(e, t, i, n) {
  40934. return this.x = e,
  40935. this.y = t,
  40936. this.z = i,
  40937. this.w = n,
  40938. this
  40939. },
  40940. setScalar: function(e) {
  40941. return this.x = e,
  40942. this.y = e,
  40943. this.z = e,
  40944. this.w = e,
  40945. this
  40946. },
  40947. setX: function(e) {
  40948. return this.x = e,
  40949. this
  40950. },
  40951. setY: function(e) {
  40952. return this.y = e,
  40953. this
  40954. },
  40955. setZ: function(e) {
  40956. return this.z = e,
  40957. this
  40958. },
  40959. setW: function(e) {
  40960. return this.w = e,
  40961. this
  40962. },
  40963. setComponent: function(e, t) {
  40964. switch (e) {
  40965. case 0:
  40966. this.x = t;
  40967. break;
  40968. case 1:
  40969. this.y = t;
  40970. break;
  40971. case 2:
  40972. this.z = t;
  40973. break;
  40974. case 3:
  40975. this.w = t;
  40976. break;
  40977. default:
  40978. throw new Error("index is out of range: " + e)
  40979. }
  40980. },
  40981. getComponent: function(e) {
  40982. switch (e) {
  40983. case 0:
  40984. return this.x;
  40985. case 1:
  40986. return this.y;
  40987. case 2:
  40988. return this.z;
  40989. case 3:
  40990. return this.w;
  40991. default:
  40992. throw new Error("index is out of range: " + e)
  40993. }
  40994. },
  40995. clone: function() {
  40996. return new this.constructor(this.x,this.y,this.z,this.w)
  40997. },
  40998. copy: function(e) {
  40999. return this.x = e.x,
  41000. this.y = e.y,
  41001. this.z = e.z,
  41002. this.w = void 0 !== e.w ? e.w : 1,
  41003. this
  41004. },
  41005. add: function(e, t) {
  41006. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  41007. this.addVectors(e, t)) : (this.x += e.x,
  41008. this.y += e.y,
  41009. this.z += e.z,
  41010. this.w += e.w,
  41011. this)
  41012. },
  41013. addScalar: function(e) {
  41014. return this.x += e,
  41015. this.y += e,
  41016. this.z += e,
  41017. this.w += e,
  41018. this
  41019. },
  41020. addVectors: function(e, t) {
  41021. return this.x = e.x + t.x,
  41022. this.y = e.y + t.y,
  41023. this.z = e.z + t.z,
  41024. this.w = e.w + t.w,
  41025. this
  41026. },
  41027. addScaledVector: function(e, t) {
  41028. return this.x += e.x * t,
  41029. this.y += e.y * t,
  41030. this.z += e.z * t,
  41031. this.w += e.w * t,
  41032. this
  41033. },
  41034. sub: function(e, t) {
  41035. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  41036. this.subVectors(e, t)) : (this.x -= e.x,
  41037. this.y -= e.y,
  41038. this.z -= e.z,
  41039. this.w -= e.w,
  41040. this)
  41041. },
  41042. subScalar: function(e) {
  41043. return this.x -= e,
  41044. this.y -= e,
  41045. this.z -= e,
  41046. this.w -= e,
  41047. this
  41048. },
  41049. subVectors: function(e, t) {
  41050. return this.x = e.x - t.x,
  41051. this.y = e.y - t.y,
  41052. this.z = e.z - t.z,
  41053. this.w = e.w - t.w,
  41054. this
  41055. },
  41056. multiplyScalar: function(e) {
  41057. return isFinite(e) ? (this.x *= e,
  41058. this.y *= e,
  41059. this.z *= e,
  41060. this.w *= e) : (this.x = 0,
  41061. this.y = 0,
  41062. this.z = 0,
  41063. this.w = 0),
  41064. this
  41065. },
  41066. applyMatrix4: function(e) {
  41067. var t = this.x
  41068. , i = this.y
  41069. , n = this.z
  41070. , r = this.w
  41071. , o = e.elements;
  41072. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  41073. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  41074. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  41075. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  41076. this
  41077. },
  41078. divideScalar: function(e) {
  41079. return this.multiplyScalar(1 / e)
  41080. },
  41081. setAxisAngleFromQuaternion: function(e) {
  41082. this.w = 2 * Math.acos(e.w);
  41083. var t = Math.sqrt(1 - e.w * e.w);
  41084. return t < 1e-4 ? (this.x = 1,
  41085. this.y = 0,
  41086. this.z = 0) : (this.x = e.x / t,
  41087. this.y = e.y / t,
  41088. this.z = e.z / t),
  41089. this
  41090. },
  41091. setAxisAngleFromRotationMatrix: function(e) {
  41092. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  41093. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  41094. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  41095. return this.set(1, 0, 0, 0),
  41096. this;
  41097. t = Math.PI;
  41098. var v = (l + 1) / 2
  41099. , A = (d + 1) / 2
  41100. , y = (m + 1) / 2
  41101. , C = (c + u) / 4
  41102. , I = (h + f) / 4
  41103. , E = (p + g) / 4;
  41104. return v > A && v > y ? v < o ? (i = 0,
  41105. n = .707106781,
  41106. r = .707106781) : (i = Math.sqrt(v),
  41107. n = C / i,
  41108. r = I / i) : A > y ? A < o ? (i = .707106781,
  41109. n = 0,
  41110. r = .707106781) : (n = Math.sqrt(A),
  41111. i = C / n,
  41112. r = E / n) : y < o ? (i = .707106781,
  41113. n = .707106781,
  41114. r = 0) : (r = Math.sqrt(y),
  41115. i = I / r,
  41116. n = E / r),
  41117. this.set(i, n, r, t),
  41118. this
  41119. }
  41120. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  41121. return Math.abs(b) < .001 && (b = 1),
  41122. this.x = (g - p) / b,
  41123. this.y = (h - f) / b,
  41124. this.z = (u - c) / b,
  41125. this.w = Math.acos((l + d + m - 1) / 2),
  41126. this
  41127. },
  41128. min: function(e) {
  41129. return this.x = Math.min(this.x, e.x),
  41130. this.y = Math.min(this.y, e.y),
  41131. this.z = Math.min(this.z, e.z),
  41132. this.w = Math.min(this.w, e.w),
  41133. this
  41134. },
  41135. max: function(e) {
  41136. return this.x = Math.max(this.x, e.x),
  41137. this.y = Math.max(this.y, e.y),
  41138. this.z = Math.max(this.z, e.z),
  41139. this.w = Math.max(this.w, e.w),
  41140. this
  41141. },
  41142. clamp: function(e, t) {
  41143. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  41144. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  41145. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  41146. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  41147. this
  41148. },
  41149. clampScalar: function() {
  41150. var e, t;
  41151. return function(i, r) {
  41152. return void 0 === e && (e = new n.Vector4,
  41153. t = new n.Vector4),
  41154. e.set(i, i, i, i),
  41155. t.set(r, r, r, r),
  41156. this.clamp(e, t)
  41157. }
  41158. }(),
  41159. floor: function() {
  41160. return this.x = Math.floor(this.x),
  41161. this.y = Math.floor(this.y),
  41162. this.z = Math.floor(this.z),
  41163. this.w = Math.floor(this.w),
  41164. this
  41165. },
  41166. ceil: function() {
  41167. return this.x = Math.ceil(this.x),
  41168. this.y = Math.ceil(this.y),
  41169. this.z = Math.ceil(this.z),
  41170. this.w = Math.ceil(this.w),
  41171. this
  41172. },
  41173. round: function() {
  41174. return this.x = Math.round(this.x),
  41175. this.y = Math.round(this.y),
  41176. this.z = Math.round(this.z),
  41177. this.w = Math.round(this.w),
  41178. this
  41179. },
  41180. roundToZero: function() {
  41181. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  41182. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  41183. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  41184. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  41185. this
  41186. },
  41187. negate: function() {
  41188. return this.x = -this.x,
  41189. this.y = -this.y,
  41190. this.z = -this.z,
  41191. this.w = -this.w,
  41192. this
  41193. },
  41194. dot: function(e) {
  41195. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  41196. },
  41197. lengthSq: function() {
  41198. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  41199. },
  41200. length: function() {
  41201. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  41202. },
  41203. lengthManhattan: function() {
  41204. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  41205. },
  41206. normalize: function() {
  41207. return this.divideScalar(this.length())
  41208. },
  41209. setLength: function(e) {
  41210. return this.multiplyScalar(e / this.length())
  41211. },
  41212. lerp: function(e, t) {
  41213. return this.x += (e.x - this.x) * t,
  41214. this.y += (e.y - this.y) * t,
  41215. this.z += (e.z - this.z) * t,
  41216. this.w += (e.w - this.w) * t,
  41217. this
  41218. },
  41219. lerpVectors: function(e, t, i) {
  41220. return this.subVectors(t, e).multiplyScalar(i).add(e),
  41221. this
  41222. },
  41223. equals: function(e) {
  41224. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  41225. },
  41226. fromArray: function(e, t) {
  41227. return void 0 === t && (t = 0),
  41228. this.x = e[t],
  41229. this.y = e[t + 1],
  41230. this.z = e[t + 2],
  41231. this.w = e[t + 3],
  41232. this
  41233. },
  41234. toArray: function(e, t) {
  41235. return void 0 === e && (e = []),
  41236. void 0 === t && (t = 0),
  41237. e[t] = this.x,
  41238. e[t + 1] = this.y,
  41239. e[t + 2] = this.z,
  41240. e[t + 3] = this.w,
  41241. e
  41242. },
  41243. fromAttribute: function(e, t, i) {
  41244. return void 0 === i && (i = 0),
  41245. t = t * e.itemSize + i,
  41246. this.x = e.array[t],
  41247. this.y = e.array[t + 1],
  41248. this.z = e.array[t + 2],
  41249. this.w = e.array[t + 3],
  41250. this
  41251. }
  41252. },
  41253. n.Euler = function(e, t, i, r) {
  41254. this._x = e || 0,
  41255. this._y = t || 0,
  41256. this._z = i || 0,
  41257. this._order = r || n.Euler.DefaultOrder
  41258. }
  41259. ,
  41260. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  41261. n.Euler.DefaultOrder = "XYZ",
  41262. n.Euler.prototype = {
  41263. constructor: n.Euler,
  41264. get x() {
  41265. return this._x
  41266. },
  41267. set x(e) {
  41268. this._x = e,
  41269. this.onChangeCallback()
  41270. },
  41271. get y() {
  41272. return this._y
  41273. },
  41274. set y(e) {
  41275. this._y = e,
  41276. this.onChangeCallback()
  41277. },
  41278. get z() {
  41279. return this._z
  41280. },
  41281. set z(e) {
  41282. this._z = e,
  41283. this.onChangeCallback()
  41284. },
  41285. get order() {
  41286. return this._order
  41287. },
  41288. set order(e) {
  41289. this._order = e,
  41290. this.onChangeCallback()
  41291. },
  41292. set: function(e, t, i, n) {
  41293. return this._x = e,
  41294. this._y = t,
  41295. this._z = i,
  41296. this._order = n || this._order,
  41297. this.onChangeCallback(),
  41298. this
  41299. },
  41300. clone: function() {
  41301. return new this.constructor(this._x,this._y,this._z,this._order)
  41302. },
  41303. copy: function(e) {
  41304. return this._x = e._x,
  41305. this._y = e._y,
  41306. this._z = e._z,
  41307. this._order = e._order,
  41308. this.onChangeCallback(),
  41309. this
  41310. },
  41311. setFromRotationMatrix: function(e, t, i) {
  41312. var r = n.Math.clamp
  41313. , o = e.elements
  41314. , a = o[0]
  41315. , s = o[4]
  41316. , l = o[8]
  41317. , c = o[1]
  41318. , h = o[5]
  41319. , u = o[9]
  41320. , d = o[2]
  41321. , p = o[6]
  41322. , f = o[10];
  41323. return t = t || this._order,
  41324. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  41325. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  41326. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  41327. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  41328. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  41329. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  41330. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  41331. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  41332. this._z = Math.atan2(-s, h)) : (this._y = 0,
  41333. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  41334. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  41335. this._z = Math.atan2(c, a)) : (this._x = 0,
  41336. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  41337. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  41338. this._y = Math.atan2(-d, a)) : (this._x = 0,
  41339. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  41340. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  41341. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  41342. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  41343. this._order = t,
  41344. i !== !1 && this.onChangeCallback(),
  41345. this
  41346. },
  41347. setFromQuaternion: function() {
  41348. var e;
  41349. return function(t, i, r) {
  41350. return void 0 === e && (e = new n.Matrix4),
  41351. e.makeRotationFromQuaternion(t),
  41352. this.setFromRotationMatrix(e, i, r),
  41353. this
  41354. }
  41355. }(),
  41356. setFromVector3: function(e, t) {
  41357. return this.set(e.x, e.y, e.z, t || this._order)
  41358. },
  41359. reorder: function() {
  41360. var e = new n.Quaternion;
  41361. return function(t) {
  41362. e.setFromEuler(this),
  41363. this.setFromQuaternion(e, t)
  41364. }
  41365. }(),
  41366. equals: function(e) {
  41367. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  41368. },
  41369. fromArray: function(e) {
  41370. return this._x = e[0],
  41371. this._y = e[1],
  41372. this._z = e[2],
  41373. void 0 !== e[3] && (this._order = e[3]),
  41374. this.onChangeCallback(),
  41375. this
  41376. },
  41377. toArray: function(e, t) {
  41378. return void 0 === e && (e = []),
  41379. void 0 === t && (t = 0),
  41380. e[t] = this._x,
  41381. e[t + 1] = this._y,
  41382. e[t + 2] = this._z,
  41383. e[t + 3] = this._order,
  41384. e
  41385. },
  41386. toVector3: function(e) {
  41387. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  41388. },
  41389. onChange: function(e) {
  41390. return this.onChangeCallback = e,
  41391. this
  41392. },
  41393. onChangeCallback: function() {}
  41394. },
  41395. n.Line3 = function(e, t) {
  41396. this.start = void 0 !== e ? e : new n.Vector3,
  41397. this.end = void 0 !== t ? t : new n.Vector3
  41398. }
  41399. ,
  41400. n.Line3.prototype = {
  41401. constructor: n.Line3,
  41402. set: function(e, t) {
  41403. return this.start.copy(e),
  41404. this.end.copy(t),
  41405. this
  41406. },
  41407. clone: function() {
  41408. return (new this.constructor).copy(this)
  41409. },
  41410. copy: function(e) {
  41411. return this.start.copy(e.start),
  41412. this.end.copy(e.end),
  41413. this
  41414. },
  41415. center: function(e) {
  41416. var t = e || new n.Vector3;
  41417. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  41418. },
  41419. delta: function(e) {
  41420. var t = e || new n.Vector3;
  41421. return t.subVectors(this.end, this.start)
  41422. },
  41423. distanceSq: function() {
  41424. return this.start.distanceToSquared(this.end)
  41425. },
  41426. distance: function() {
  41427. return this.start.distanceTo(this.end)
  41428. },
  41429. at: function(e, t) {
  41430. var i = t || new n.Vector3;
  41431. return this.delta(i).multiplyScalar(e).add(this.start)
  41432. },
  41433. closestPointToPointParameter: function() {
  41434. var e = new n.Vector3
  41435. , t = new n.Vector3;
  41436. return function(i, r) {
  41437. e.subVectors(i, this.start),
  41438. t.subVectors(this.end, this.start);
  41439. var o = t.dot(t)
  41440. , a = t.dot(e)
  41441. , s = a / o;
  41442. return r && (s = n.Math.clamp(s, 0, 1)),
  41443. s
  41444. }
  41445. }(),
  41446. closestPointToPoint: function(e, t, i) {
  41447. var r = this.closestPointToPointParameter(e, t)
  41448. , o = i || new n.Vector3;
  41449. return this.delta(o).multiplyScalar(r).add(this.start)
  41450. },
  41451. applyMatrix4: function(e) {
  41452. return this.start.applyMatrix4(e),
  41453. this.end.applyMatrix4(e),
  41454. this
  41455. },
  41456. equals: function(e) {
  41457. return e.start.equals(this.start) && e.end.equals(this.end)
  41458. }
  41459. },
  41460. n.Box2 = function(e, t) {
  41461. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  41462. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  41463. }
  41464. ,
  41465. n.Box2.prototype = {
  41466. constructor: n.Box2,
  41467. set: function(e, t) {
  41468. return this.min.copy(e),
  41469. this.max.copy(t),
  41470. this
  41471. },
  41472. setFromPoints: function(e) {
  41473. this.makeEmpty();
  41474. for (var t = 0, i = e.length; t < i; t++)
  41475. this.expandByPoint(e[t]);
  41476. return this
  41477. },
  41478. setFromCenterAndSize: function() {
  41479. var e = new n.Vector2;
  41480. return function(t, i) {
  41481. var n = e.copy(i).multiplyScalar(.5);
  41482. return this.min.copy(t).sub(n),
  41483. this.max.copy(t).add(n),
  41484. this
  41485. }
  41486. }(),
  41487. clone: function() {
  41488. return (new this.constructor).copy(this)
  41489. },
  41490. copy: function(e) {
  41491. return this.min.copy(e.min),
  41492. this.max.copy(e.max),
  41493. this
  41494. },
  41495. makeEmpty: function() {
  41496. return this.min.x = this.min.y = +(1 / 0),
  41497. this.max.x = this.max.y = -(1 / 0),
  41498. this
  41499. },
  41500. isEmpty: function() {
  41501. return this.max.x < this.min.x || this.max.y < this.min.y
  41502. },
  41503. center: function(e) {
  41504. var t = e || new n.Vector2;
  41505. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41506. },
  41507. size: function(e) {
  41508. var t = e || new n.Vector2;
  41509. return t.subVectors(this.max, this.min)
  41510. },
  41511. expandByPoint: function(e) {
  41512. return this.min.min(e),
  41513. this.max.max(e),
  41514. this
  41515. },
  41516. expandByVector: function(e) {
  41517. return this.min.sub(e),
  41518. this.max.add(e),
  41519. this
  41520. },
  41521. expandByScalar: function(e) {
  41522. return this.min.addScalar(-e),
  41523. this.max.addScalar(e),
  41524. this
  41525. },
  41526. containsPoint: function(e) {
  41527. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  41528. },
  41529. containsBox: function(e) {
  41530. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  41531. },
  41532. getParameter: function(e, t) {
  41533. var i = t || new n.Vector2;
  41534. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  41535. },
  41536. intersectsBox: function(e) {
  41537. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41538. },
  41539. clampPoint: function(e, t) {
  41540. var i = t || new n.Vector2;
  41541. return i.copy(e).clamp(this.min, this.max)
  41542. },
  41543. distanceToPoint: function() {
  41544. var e = new n.Vector2;
  41545. return function(t) {
  41546. var i = e.copy(t).clamp(this.min, this.max);
  41547. return i.sub(t).length()
  41548. }
  41549. }(),
  41550. intersect: function(e) {
  41551. return this.min.max(e.min),
  41552. this.max.min(e.max),
  41553. this
  41554. },
  41555. union: function(e) {
  41556. return this.min.min(e.min),
  41557. this.max.max(e.max),
  41558. this
  41559. },
  41560. translate: function(e) {
  41561. return this.min.add(e),
  41562. this.max.add(e),
  41563. this
  41564. },
  41565. equals: function(e) {
  41566. return e.min.equals(this.min) && e.max.equals(this.max)
  41567. }
  41568. },
  41569. n.Box3 = function(e, t) {
  41570. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  41571. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  41572. }
  41573. ,
  41574. n.Box3.prototype = {
  41575. constructor: n.Box3,
  41576. set: function(e, t) {
  41577. return this.min.copy(e),
  41578. this.max.copy(t),
  41579. this
  41580. },
  41581. setFromArray: function(e) {
  41582. this.makeEmpty();
  41583. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41584. var c = e[s]
  41585. , h = e[s + 1]
  41586. , u = e[s + 2];
  41587. c < t && (t = c),
  41588. h < i && (i = h),
  41589. u < n && (n = u),
  41590. c > r && (r = c),
  41591. h > o && (o = h),
  41592. u > a && (a = u)
  41593. }
  41594. this.min.set(t, i, n),
  41595. this.max.set(r, o, a)
  41596. },
  41597. setFromPoints: function(e) {
  41598. this.makeEmpty();
  41599. for (var t = 0, i = e.length; t < i; t++)
  41600. this.expandByPoint(e[t]);
  41601. return this
  41602. },
  41603. setFromCenterAndSize: function() {
  41604. var e = new n.Vector3;
  41605. return function(t, i) {
  41606. var n = e.copy(i).multiplyScalar(.5);
  41607. return this.min.copy(t).sub(n),
  41608. this.max.copy(t).add(n),
  41609. this
  41610. }
  41611. }(),
  41612. setFromObject: function() {
  41613. var e;
  41614. return function(t) {
  41615. void 0 === e && (e = new n.Box3);
  41616. var i = this;
  41617. return this.makeEmpty(),
  41618. t.updateMatrixWorld(!0),
  41619. t.traverse(function(t) {
  41620. var n = t.geometry;
  41621. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41622. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41623. e.applyMatrix4(t.matrixWorld),
  41624. i.union(e)))
  41625. }),
  41626. this
  41627. }
  41628. }(),
  41629. clone: function() {
  41630. return (new this.constructor).copy(this)
  41631. },
  41632. copy: function(e) {
  41633. return this.min.copy(e.min),
  41634. this.max.copy(e.max),
  41635. this
  41636. },
  41637. makeEmpty: function() {
  41638. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41639. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41640. this
  41641. },
  41642. isEmpty: function() {
  41643. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41644. },
  41645. center: function(e) {
  41646. var t = e || new n.Vector3;
  41647. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41648. },
  41649. size: function(e) {
  41650. var t = e || new n.Vector3;
  41651. return t.subVectors(this.max, this.min)
  41652. },
  41653. expandByPoint: function(e) {
  41654. return this.min.min(e),
  41655. this.max.max(e),
  41656. this
  41657. },
  41658. expandByVector: function(e) {
  41659. return this.min.sub(e),
  41660. this.max.add(e),
  41661. this
  41662. },
  41663. expandByScalar: function(e) {
  41664. return this.min.addScalar(-e),
  41665. this.max.addScalar(e),
  41666. this
  41667. },
  41668. containsPoint: function(e) {
  41669. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41670. },
  41671. containsBox: function(e) {
  41672. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41673. },
  41674. getParameter: function(e, t) {
  41675. var i = t || new n.Vector3;
  41676. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41677. },
  41678. intersectsBox: function(e) {
  41679. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41680. },
  41681. intersectsSphere: function() {
  41682. var e;
  41683. return function(t) {
  41684. return void 0 === e && (e = new n.Vector3),
  41685. this.clampPoint(t.center, e),
  41686. e.distanceToSquared(t.center) <= t.radius * t.radius
  41687. }
  41688. }(),
  41689. intersectsPlane: function(e) {
  41690. var t, i;
  41691. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41692. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41693. i = e.normal.x * this.min.x),
  41694. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41695. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41696. i += e.normal.y * this.min.y),
  41697. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41698. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41699. i += e.normal.z * this.min.z),
  41700. t <= e.constant && i >= e.constant
  41701. },
  41702. clampPoint: function(e, t) {
  41703. var i = t || new n.Vector3;
  41704. return i.copy(e).clamp(this.min, this.max)
  41705. },
  41706. distanceToPoint: function() {
  41707. var e = new n.Vector3;
  41708. return function(t) {
  41709. var i = e.copy(t).clamp(this.min, this.max);
  41710. return i.sub(t).length()
  41711. }
  41712. }(),
  41713. getBoundingSphere: function() {
  41714. var e = new n.Vector3;
  41715. return function(t) {
  41716. var i = t || new n.Sphere;
  41717. return i.center = this.center(),
  41718. i.radius = .5 * this.size(e).length(),
  41719. i
  41720. }
  41721. }(),
  41722. intersect: function(e) {
  41723. return this.min.max(e.min),
  41724. this.max.min(e.max),
  41725. this
  41726. },
  41727. union: function(e) {
  41728. return this.min.min(e.min),
  41729. this.max.max(e.max),
  41730. this
  41731. },
  41732. applyMatrix4: function() {
  41733. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41734. return function(t) {
  41735. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41736. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41737. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41738. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41739. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41740. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41741. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41742. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41743. this.makeEmpty(),
  41744. this.setFromPoints(e),
  41745. this
  41746. }
  41747. }(),
  41748. translate: function(e) {
  41749. return this.min.add(e),
  41750. this.max.add(e),
  41751. this
  41752. },
  41753. equals: function(e) {
  41754. return e.min.equals(this.min) && e.max.equals(this.max)
  41755. }
  41756. },
  41757. n.Matrix3 = function() {
  41758. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41759. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41760. }
  41761. ,
  41762. n.Matrix3.prototype = {
  41763. constructor: n.Matrix3,
  41764. set: function(e, t, i, n, r, o, a, s, l) {
  41765. var c = this.elements;
  41766. return c[0] = e,
  41767. c[1] = n,
  41768. c[2] = a,
  41769. c[3] = t,
  41770. c[4] = r,
  41771. c[5] = s,
  41772. c[6] = i,
  41773. c[7] = o,
  41774. c[8] = l,
  41775. this
  41776. },
  41777. identity: function() {
  41778. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41779. this
  41780. },
  41781. clone: function() {
  41782. return (new this.constructor).fromArray(this.elements)
  41783. },
  41784. copy: function(e) {
  41785. var t = e.elements;
  41786. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41787. this
  41788. },
  41789. setFromMatrix4: function(e) {
  41790. var t = e.elements;
  41791. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41792. this
  41793. },
  41794. applyToVector3Array: function() {
  41795. var e;
  41796. return function(t, i, r) {
  41797. void 0 === e && (e = new n.Vector3),
  41798. void 0 === i && (i = 0),
  41799. void 0 === r && (r = t.length);
  41800. for (var o = 0, a = i; o < r; o += 3,
  41801. a += 3)
  41802. e.fromArray(t, a),
  41803. e.applyMatrix3(this),
  41804. e.toArray(t, a);
  41805. return t
  41806. }
  41807. }(),
  41808. applyToBuffer: function() {
  41809. var e;
  41810. return function(t, i, r) {
  41811. void 0 === e && (e = new n.Vector3),
  41812. void 0 === i && (i = 0),
  41813. void 0 === r && (r = t.length / t.itemSize);
  41814. for (var o = 0, a = i; o < r; o++,
  41815. a++)
  41816. e.x = t.getX(a),
  41817. e.y = t.getY(a),
  41818. e.z = t.getZ(a),
  41819. e.applyMatrix3(this),
  41820. t.setXYZ(e.x, e.y, e.z);
  41821. return t
  41822. }
  41823. }(),
  41824. multiplyScalar: function(e) {
  41825. var t = this.elements;
  41826. return t[0] *= e,
  41827. t[3] *= e,
  41828. t[6] *= e,
  41829. t[1] *= e,
  41830. t[4] *= e,
  41831. t[7] *= e,
  41832. t[2] *= e,
  41833. t[5] *= e,
  41834. t[8] *= e,
  41835. this
  41836. },
  41837. determinant: function() {
  41838. var e = this.elements
  41839. , t = e[0]
  41840. , i = e[1]
  41841. , n = e[2]
  41842. , r = e[3]
  41843. , o = e[4]
  41844. , a = e[5]
  41845. , s = e[6]
  41846. , l = e[7]
  41847. , c = e[8];
  41848. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41849. },
  41850. getInverse: function(e, t) {
  41851. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41852. var i = e.elements
  41853. , r = this.elements
  41854. , o = i[0]
  41855. , a = i[1]
  41856. , s = i[2]
  41857. , l = i[3]
  41858. , c = i[4]
  41859. , h = i[5]
  41860. , u = i[6]
  41861. , d = i[7]
  41862. , p = i[8]
  41863. , f = p * c - h * d
  41864. , g = h * u - p * l
  41865. , m = d * l - c * u
  41866. , v = o * f + a * g + s * m;
  41867. if (0 === v) {
  41868. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41869. if (t)
  41870. throw new Error(A);
  41871. return console.warn(A),
  41872. this.identity()
  41873. }
  41874. return r[0] = f,
  41875. r[1] = s * d - p * a,
  41876. r[2] = h * a - s * c,
  41877. r[3] = g,
  41878. r[4] = p * o - s * u,
  41879. r[5] = s * l - h * o,
  41880. r[6] = m,
  41881. r[7] = a * u - d * o,
  41882. r[8] = c * o - a * l,
  41883. this.multiplyScalar(1 / v)
  41884. },
  41885. transpose: function() {
  41886. var e, t = this.elements;
  41887. return e = t[1],
  41888. t[1] = t[3],
  41889. t[3] = e,
  41890. e = t[2],
  41891. t[2] = t[6],
  41892. t[6] = e,
  41893. e = t[5],
  41894. t[5] = t[7],
  41895. t[7] = e,
  41896. this
  41897. },
  41898. flattenToArrayOffset: function(e, t) {
  41899. var i = this.elements;
  41900. return e[t] = i[0],
  41901. e[t + 1] = i[1],
  41902. e[t + 2] = i[2],
  41903. e[t + 3] = i[3],
  41904. e[t + 4] = i[4],
  41905. e[t + 5] = i[5],
  41906. e[t + 6] = i[6],
  41907. e[t + 7] = i[7],
  41908. e[t + 8] = i[8],
  41909. e
  41910. },
  41911. getNormalMatrix: function(e) {
  41912. return this.setFromMatrix4(e).getInverse(this).transpose()
  41913. },
  41914. transposeIntoArray: function(e) {
  41915. var t = this.elements;
  41916. return e[0] = t[0],
  41917. e[1] = t[3],
  41918. e[2] = t[6],
  41919. e[3] = t[1],
  41920. e[4] = t[4],
  41921. e[5] = t[7],
  41922. e[6] = t[2],
  41923. e[7] = t[5],
  41924. e[8] = t[8],
  41925. this
  41926. },
  41927. fromArray: function(e) {
  41928. return this.elements.set(e),
  41929. this
  41930. },
  41931. toArray: function() {
  41932. var e = this.elements;
  41933. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41934. }
  41935. },
  41936. n.Matrix4 = function() {
  41937. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41938. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41939. }
  41940. ,
  41941. n.Matrix4.prototype = {
  41942. constructor: n.Matrix4,
  41943. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41944. var m = this.elements;
  41945. return m[0] = e,
  41946. m[4] = t,
  41947. m[8] = i,
  41948. m[12] = n,
  41949. m[1] = r,
  41950. m[5] = o,
  41951. m[9] = a,
  41952. m[13] = s,
  41953. m[2] = l,
  41954. m[6] = c,
  41955. m[10] = h,
  41956. m[14] = u,
  41957. m[3] = d,
  41958. m[7] = p,
  41959. m[11] = f,
  41960. m[15] = g,
  41961. this
  41962. },
  41963. identity: function() {
  41964. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41965. this
  41966. },
  41967. clone: function() {
  41968. return (new n.Matrix4).fromArray(this.elements)
  41969. },
  41970. copy: function(e) {
  41971. return this.elements.set(e.elements),
  41972. this
  41973. },
  41974. copyPosition: function(e) {
  41975. var t = this.elements
  41976. , i = e.elements;
  41977. return t[12] = i[12],
  41978. t[13] = i[13],
  41979. t[14] = i[14],
  41980. this
  41981. },
  41982. extractBasis: function(e, t, i) {
  41983. return e.setFromMatrixColumn(this, 0),
  41984. t.setFromMatrixColumn(this, 1),
  41985. i.setFromMatrixColumn(this, 2),
  41986. this
  41987. },
  41988. makeBasis: function(e, t, i) {
  41989. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41990. this
  41991. },
  41992. extractRotation: function() {
  41993. var e;
  41994. return function(t) {
  41995. void 0 === e && (e = new n.Vector3);
  41996. var i = this.elements
  41997. , r = t.elements
  41998. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41999. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  42000. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  42001. return i[0] = r[0] * o,
  42002. i[1] = r[1] * o,
  42003. i[2] = r[2] * o,
  42004. i[4] = r[4] * a,
  42005. i[5] = r[5] * a,
  42006. i[6] = r[6] * a,
  42007. i[8] = r[8] * s,
  42008. i[9] = r[9] * s,
  42009. i[10] = r[10] * s,
  42010. this
  42011. }
  42012. }(),
  42013. makeRotationFromEuler: function(e) {
  42014. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  42015. var t = this.elements
  42016. , i = e.x
  42017. , r = e.y
  42018. , o = e.z
  42019. , a = Math.cos(i)
  42020. , s = Math.sin(i)
  42021. , l = Math.cos(r)
  42022. , c = Math.sin(r)
  42023. , h = Math.cos(o)
  42024. , u = Math.sin(o);
  42025. if ("XYZ" === e.order) {
  42026. var d = a * h
  42027. , p = a * u
  42028. , f = s * h
  42029. , g = s * u;
  42030. t[0] = l * h,
  42031. t[4] = -l * u,
  42032. t[8] = c,
  42033. t[1] = p + f * c,
  42034. t[5] = d - g * c,
  42035. t[9] = -s * l,
  42036. t[2] = g - d * c,
  42037. t[6] = f + p * c,
  42038. t[10] = a * l
  42039. } else if ("YXZ" === e.order) {
  42040. var m = l * h
  42041. , v = l * u
  42042. , A = c * h
  42043. , y = c * u;
  42044. t[0] = m + y * s,
  42045. t[4] = A * s - v,
  42046. t[8] = a * c,
  42047. t[1] = a * u,
  42048. t[5] = a * h,
  42049. t[9] = -s,
  42050. t[2] = v * s - A,
  42051. t[6] = y + m * s,
  42052. t[10] = a * l
  42053. } else if ("ZXY" === e.order) {
  42054. var m = l * h
  42055. , v = l * u
  42056. , A = c * h
  42057. , y = c * u;
  42058. t[0] = m - y * s,
  42059. t[4] = -a * u,
  42060. t[8] = A + v * s,
  42061. t[1] = v + A * s,
  42062. t[5] = a * h,
  42063. t[9] = y - m * s,
  42064. t[2] = -a * c,
  42065. t[6] = s,
  42066. t[10] = a * l
  42067. } else if ("ZYX" === e.order) {
  42068. var d = a * h
  42069. , p = a * u
  42070. , f = s * h
  42071. , g = s * u;
  42072. t[0] = l * h,
  42073. t[4] = f * c - p,
  42074. t[8] = d * c + g,
  42075. t[1] = l * u,
  42076. t[5] = g * c + d,
  42077. t[9] = p * c - f,
  42078. t[2] = -c,
  42079. t[6] = s * l,
  42080. t[10] = a * l
  42081. } else if ("YZX" === e.order) {
  42082. var C = a * l
  42083. , I = a * c
  42084. , E = s * l
  42085. , b = s * c;
  42086. t[0] = l * h,
  42087. t[4] = b - C * u,
  42088. t[8] = E * u + I,
  42089. t[1] = u,
  42090. t[5] = a * h,
  42091. t[9] = -s * h,
  42092. t[2] = -c * h,
  42093. t[6] = I * u + E,
  42094. t[10] = C - b * u
  42095. } else if ("XZY" === e.order) {
  42096. var C = a * l
  42097. , I = a * c
  42098. , E = s * l
  42099. , b = s * c;
  42100. t[0] = l * h,
  42101. t[4] = -u,
  42102. t[8] = c * h,
  42103. t[1] = C * u + b,
  42104. t[5] = a * h,
  42105. t[9] = I * u - E,
  42106. t[2] = E * u - I,
  42107. t[6] = s * h,
  42108. t[10] = b * u + C
  42109. }
  42110. return t[3] = 0,
  42111. t[7] = 0,
  42112. t[11] = 0,
  42113. t[12] = 0,
  42114. t[13] = 0,
  42115. t[14] = 0,
  42116. t[15] = 1,
  42117. this
  42118. },
  42119. makeRotationFromQuaternion: function(e) {
  42120. var t = this.elements
  42121. , i = e.x
  42122. , n = e.y
  42123. , r = e.z
  42124. , o = e.w
  42125. , a = i + i
  42126. , s = n + n
  42127. , l = r + r
  42128. , c = i * a
  42129. , h = i * s
  42130. , u = i * l
  42131. , d = n * s
  42132. , p = n * l
  42133. , f = r * l
  42134. , g = o * a
  42135. , m = o * s
  42136. , v = o * l;
  42137. return t[0] = 1 - (d + f),
  42138. t[4] = h - v,
  42139. t[8] = u + m,
  42140. t[1] = h + v,
  42141. t[5] = 1 - (c + f),
  42142. t[9] = p - g,
  42143. t[2] = u - m,
  42144. t[6] = p + g,
  42145. t[10] = 1 - (c + d),
  42146. t[3] = 0,
  42147. t[7] = 0,
  42148. t[11] = 0,
  42149. t[12] = 0,
  42150. t[13] = 0,
  42151. t[14] = 0,
  42152. t[15] = 1,
  42153. this
  42154. },
  42155. lookAt: function() {
  42156. var e, t, i;
  42157. return function(r, o, a) {
  42158. void 0 === e && (e = new n.Vector3),
  42159. void 0 === t && (t = new n.Vector3),
  42160. void 0 === i && (i = new n.Vector3);
  42161. var s = this.elements;
  42162. return i.subVectors(r, o).normalize(),
  42163. 0 === i.lengthSq() && (i.z = 1),
  42164. e.crossVectors(a, i).normalize(),
  42165. 0 === e.lengthSq() && (i.x += 1e-4,
  42166. e.crossVectors(a, i).normalize()),
  42167. t.crossVectors(i, e),
  42168. s[0] = e.x,
  42169. s[4] = t.x,
  42170. s[8] = i.x,
  42171. s[1] = e.y,
  42172. s[5] = t.y,
  42173. s[9] = i.y,
  42174. s[2] = e.z,
  42175. s[6] = t.z,
  42176. s[10] = i.z,
  42177. this
  42178. }
  42179. }(),
  42180. multiply: function(e, t) {
  42181. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  42182. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  42183. },
  42184. multiplyMatrices: function(e, t) {
  42185. var i = e.elements
  42186. , n = t.elements
  42187. , r = this.elements
  42188. , o = i[0]
  42189. , a = i[4]
  42190. , s = i[8]
  42191. , l = i[12]
  42192. , c = i[1]
  42193. , h = i[5]
  42194. , u = i[9]
  42195. , d = i[13]
  42196. , p = i[2]
  42197. , f = i[6]
  42198. , g = i[10]
  42199. , m = i[14]
  42200. , v = i[3]
  42201. , A = i[7]
  42202. , y = i[11]
  42203. , C = i[15]
  42204. , I = n[0]
  42205. , E = n[4]
  42206. , b = n[8]
  42207. , w = n[12]
  42208. , _ = n[1]
  42209. , T = n[5]
  42210. , x = n[9]
  42211. , S = n[13]
  42212. , M = n[2]
  42213. , R = n[6]
  42214. , P = n[10]
  42215. , O = n[14]
  42216. , L = n[3]
  42217. , D = n[7]
  42218. , N = n[11]
  42219. , B = n[15];
  42220. return r[0] = o * I + a * _ + s * M + l * L,
  42221. r[4] = o * E + a * T + s * R + l * D,
  42222. r[8] = o * b + a * x + s * P + l * N,
  42223. r[12] = o * w + a * S + s * O + l * B,
  42224. r[1] = c * I + h * _ + u * M + d * L,
  42225. r[5] = c * E + h * T + u * R + d * D,
  42226. r[9] = c * b + h * x + u * P + d * N,
  42227. r[13] = c * w + h * S + u * O + d * B,
  42228. r[2] = p * I + f * _ + g * M + m * L,
  42229. r[6] = p * E + f * T + g * R + m * D,
  42230. r[10] = p * b + f * x + g * P + m * N,
  42231. r[14] = p * w + f * S + g * O + m * B,
  42232. r[3] = v * I + A * _ + y * M + C * L,
  42233. r[7] = v * E + A * T + y * R + C * D,
  42234. r[11] = v * b + A * x + y * P + C * N,
  42235. r[15] = v * w + A * S + y * O + C * B,
  42236. this
  42237. },
  42238. multiplyToArray: function(e, t, i) {
  42239. var n = this.elements;
  42240. return this.multiplyMatrices(e, t),
  42241. i[0] = n[0],
  42242. i[1] = n[1],
  42243. i[2] = n[2],
  42244. i[3] = n[3],
  42245. i[4] = n[4],
  42246. i[5] = n[5],
  42247. i[6] = n[6],
  42248. i[7] = n[7],
  42249. i[8] = n[8],
  42250. i[9] = n[9],
  42251. i[10] = n[10],
  42252. i[11] = n[11],
  42253. i[12] = n[12],
  42254. i[13] = n[13],
  42255. i[14] = n[14],
  42256. i[15] = n[15],
  42257. this
  42258. },
  42259. multiplyScalar: function(e) {
  42260. var t = this.elements;
  42261. return t[0] *= e,
  42262. t[4] *= e,
  42263. t[8] *= e,
  42264. t[12] *= e,
  42265. t[1] *= e,
  42266. t[5] *= e,
  42267. t[9] *= e,
  42268. t[13] *= e,
  42269. t[2] *= e,
  42270. t[6] *= e,
  42271. t[10] *= e,
  42272. t[14] *= e,
  42273. t[3] *= e,
  42274. t[7] *= e,
  42275. t[11] *= e,
  42276. t[15] *= e,
  42277. this
  42278. },
  42279. applyToVector3Array: function() {
  42280. var e;
  42281. return function(t, i, r) {
  42282. void 0 === e && (e = new n.Vector3),
  42283. void 0 === i && (i = 0),
  42284. void 0 === r && (r = t.length);
  42285. for (var o = 0, a = i; o < r; o += 3,
  42286. a += 3)
  42287. e.fromArray(t, a),
  42288. e.applyMatrix4(this),
  42289. e.toArray(t, a);
  42290. return t
  42291. }
  42292. }(),
  42293. applyToBuffer: function() {
  42294. var e;
  42295. return function(t, i, r) {
  42296. void 0 === e && (e = new n.Vector3),
  42297. void 0 === i && (i = 0),
  42298. void 0 === r && (r = t.length / t.itemSize);
  42299. for (var o = 0, a = i; o < r; o++,
  42300. a++)
  42301. e.x = t.getX(a),
  42302. e.y = t.getY(a),
  42303. e.z = t.getZ(a),
  42304. e.applyMatrix4(this),
  42305. t.setXYZ(e.x, e.y, e.z);
  42306. return t
  42307. }
  42308. }(),
  42309. determinant: function() {
  42310. var e = this.elements
  42311. , t = e[0]
  42312. , i = e[4]
  42313. , n = e[8]
  42314. , r = e[12]
  42315. , o = e[1]
  42316. , a = e[5]
  42317. , s = e[9]
  42318. , l = e[13]
  42319. , c = e[2]
  42320. , h = e[6]
  42321. , u = e[10]
  42322. , d = e[14]
  42323. , p = e[3]
  42324. , f = e[7]
  42325. , g = e[11]
  42326. , m = e[15];
  42327. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  42328. },
  42329. transpose: function() {
  42330. var e, t = this.elements;
  42331. return e = t[1],
  42332. t[1] = t[4],
  42333. t[4] = e,
  42334. e = t[2],
  42335. t[2] = t[8],
  42336. t[8] = e,
  42337. e = t[6],
  42338. t[6] = t[9],
  42339. t[9] = e,
  42340. e = t[3],
  42341. t[3] = t[12],
  42342. t[12] = e,
  42343. e = t[7],
  42344. t[7] = t[13],
  42345. t[13] = e,
  42346. e = t[11],
  42347. t[11] = t[14],
  42348. t[14] = e,
  42349. this
  42350. },
  42351. flattenToArrayOffset: function(e, t) {
  42352. var i = this.elements;
  42353. return e[t] = i[0],
  42354. e[t + 1] = i[1],
  42355. e[t + 2] = i[2],
  42356. e[t + 3] = i[3],
  42357. e[t + 4] = i[4],
  42358. e[t + 5] = i[5],
  42359. e[t + 6] = i[6],
  42360. e[t + 7] = i[7],
  42361. e[t + 8] = i[8],
  42362. e[t + 9] = i[9],
  42363. e[t + 10] = i[10],
  42364. e[t + 11] = i[11],
  42365. e[t + 12] = i[12],
  42366. e[t + 13] = i[13],
  42367. e[t + 14] = i[14],
  42368. e[t + 15] = i[15],
  42369. e
  42370. },
  42371. getPosition: function() {
  42372. var e;
  42373. return function() {
  42374. return void 0 === e && (e = new n.Vector3),
  42375. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  42376. e.setFromMatrixColumn(this, 3)
  42377. }
  42378. }(),
  42379. setPosition: function(e) {
  42380. var t = this.elements;
  42381. return t[12] = e.x,
  42382. t[13] = e.y,
  42383. t[14] = e.z,
  42384. this
  42385. },
  42386. getInverse: function(e, t) {
  42387. var i = this.elements
  42388. , n = e.elements
  42389. , r = n[0]
  42390. , o = n[1]
  42391. , a = n[2]
  42392. , s = n[3]
  42393. , l = n[4]
  42394. , c = n[5]
  42395. , h = n[6]
  42396. , u = n[7]
  42397. , d = n[8]
  42398. , p = n[9]
  42399. , f = n[10]
  42400. , g = n[11]
  42401. , m = n[12]
  42402. , v = n[13]
  42403. , A = n[14]
  42404. , y = n[15]
  42405. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  42406. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  42407. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  42408. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  42409. , w = r * C + o * I + a * E + s * b;
  42410. if (0 === w) {
  42411. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  42412. if (t)
  42413. throw new Error(_);
  42414. return console.warn(_),
  42415. this.identity()
  42416. }
  42417. return i[0] = C,
  42418. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  42419. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  42420. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  42421. i[4] = I,
  42422. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  42423. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  42424. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  42425. i[8] = E,
  42426. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  42427. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  42428. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  42429. i[12] = b,
  42430. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  42431. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  42432. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  42433. this.multiplyScalar(1 / w)
  42434. },
  42435. scale: function(e) {
  42436. var t = this.elements
  42437. , i = e.x
  42438. , n = e.y
  42439. , r = e.z;
  42440. return t[0] *= i,
  42441. t[4] *= n,
  42442. t[8] *= r,
  42443. t[1] *= i,
  42444. t[5] *= n,
  42445. t[9] *= r,
  42446. t[2] *= i,
  42447. t[6] *= n,
  42448. t[10] *= r,
  42449. t[3] *= i,
  42450. t[7] *= n,
  42451. t[11] *= r,
  42452. this
  42453. },
  42454. getMaxScaleOnAxis: function() {
  42455. var e = this.elements
  42456. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  42457. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  42458. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  42459. return Math.sqrt(Math.max(t, i, n))
  42460. },
  42461. makeTranslation: function(e, t, i) {
  42462. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  42463. this
  42464. },
  42465. makeRotationX: function(e) {
  42466. var t = Math.cos(e)
  42467. , i = Math.sin(e);
  42468. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  42469. this
  42470. },
  42471. makeRotationY: function(e) {
  42472. var t = Math.cos(e)
  42473. , i = Math.sin(e);
  42474. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  42475. this
  42476. },
  42477. makeRotationZ: function(e) {
  42478. var t = Math.cos(e)
  42479. , i = Math.sin(e);
  42480. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42481. this
  42482. },
  42483. makeRotationAxis: function(e, t) {
  42484. var i = Math.cos(t)
  42485. , n = Math.sin(t)
  42486. , r = 1 - i
  42487. , o = e.x
  42488. , a = e.y
  42489. , s = e.z
  42490. , l = r * o
  42491. , c = r * a;
  42492. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  42493. this
  42494. },
  42495. makeScale: function(e, t, i) {
  42496. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  42497. this
  42498. },
  42499. compose: function(e, t, i) {
  42500. return this.makeRotationFromQuaternion(t),
  42501. this.scale(i),
  42502. this.setPosition(e),
  42503. this
  42504. },
  42505. decompose: function() {
  42506. var e, t;
  42507. return function(i, r, o) {
  42508. void 0 === e && (e = new n.Vector3),
  42509. void 0 === t && (t = new n.Matrix4);
  42510. var a = this.elements
  42511. , s = e.set(a[0], a[1], a[2]).length()
  42512. , l = e.set(a[4], a[5], a[6]).length()
  42513. , c = e.set(a[8], a[9], a[10]).length()
  42514. , h = this.determinant();
  42515. h < 0 && (s = -s),
  42516. i.x = a[12],
  42517. i.y = a[13],
  42518. i.z = a[14],
  42519. t.elements.set(this.elements);
  42520. var u = 1 / s
  42521. , d = 1 / l
  42522. , p = 1 / c;
  42523. return t.elements[0] *= u,
  42524. t.elements[1] *= u,
  42525. t.elements[2] *= u,
  42526. t.elements[4] *= d,
  42527. t.elements[5] *= d,
  42528. t.elements[6] *= d,
  42529. t.elements[8] *= p,
  42530. t.elements[9] *= p,
  42531. t.elements[10] *= p,
  42532. r.setFromRotationMatrix(t),
  42533. o.x = s,
  42534. o.y = l,
  42535. o.z = c,
  42536. this
  42537. }
  42538. }(),
  42539. makeFrustum: function(e, t, i, n, r, o) {
  42540. var a = this.elements
  42541. , s = 2 * r / (t - e)
  42542. , l = 2 * r / (n - i)
  42543. , c = (t + e) / (t - e)
  42544. , h = (n + i) / (n - i)
  42545. , u = -(o + r) / (o - r)
  42546. , d = -2 * o * r / (o - r);
  42547. return a[0] = s,
  42548. a[4] = 0,
  42549. a[8] = c,
  42550. a[12] = 0,
  42551. a[1] = 0,
  42552. a[5] = l,
  42553. a[9] = h,
  42554. a[13] = 0,
  42555. a[2] = 0,
  42556. a[6] = 0,
  42557. a[10] = u,
  42558. a[14] = d,
  42559. a[3] = 0,
  42560. a[7] = 0,
  42561. a[11] = -1,
  42562. a[15] = 0,
  42563. this
  42564. },
  42565. makePerspective: function(e, t, i, r) {
  42566. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42567. , a = -o
  42568. , s = a * t
  42569. , l = o * t;
  42570. return this.makeFrustum(s, l, a, o, i, r)
  42571. },
  42572. makeOrthographic: function(e, t, i, n, r, o) {
  42573. var a = this.elements
  42574. , s = 1 / (t - e)
  42575. , l = 1 / (i - n)
  42576. , c = 1 / (o - r)
  42577. , h = (t + e) * s
  42578. , u = (i + n) * l
  42579. , d = (o + r) * c;
  42580. return a[0] = 2 * s,
  42581. a[4] = 0,
  42582. a[8] = 0,
  42583. a[12] = -h,
  42584. a[1] = 0,
  42585. a[5] = 2 * l,
  42586. a[9] = 0,
  42587. a[13] = -u,
  42588. a[2] = 0,
  42589. a[6] = 0,
  42590. a[10] = -2 * c,
  42591. a[14] = -d,
  42592. a[3] = 0,
  42593. a[7] = 0,
  42594. a[11] = 0,
  42595. a[15] = 1,
  42596. this
  42597. },
  42598. equals: function(e) {
  42599. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42600. if (t[n] !== i[n])
  42601. return !1;
  42602. return !0
  42603. },
  42604. fromArray: function(e) {
  42605. return this.elements.set(e),
  42606. this
  42607. },
  42608. toArray: function() {
  42609. var e = this.elements;
  42610. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42611. }
  42612. },
  42613. n.Ray = function(e, t) {
  42614. this.origin = void 0 !== e ? e : new n.Vector3,
  42615. this.direction = void 0 !== t ? t : new n.Vector3
  42616. }
  42617. ,
  42618. n.Ray.prototype = {
  42619. constructor: n.Ray,
  42620. set: function(e, t) {
  42621. return this.origin.copy(e),
  42622. this.direction.copy(t),
  42623. this
  42624. },
  42625. clone: function() {
  42626. return (new this.constructor).copy(this)
  42627. },
  42628. copy: function(e) {
  42629. return this.origin.copy(e.origin),
  42630. this.direction.copy(e.direction),
  42631. this
  42632. },
  42633. at: function(e, t) {
  42634. var i = t || new n.Vector3;
  42635. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42636. },
  42637. lookAt: function(e) {
  42638. this.direction.copy(e).sub(this.origin).normalize()
  42639. },
  42640. recast: function() {
  42641. var e = new n.Vector3;
  42642. return function(t) {
  42643. return this.origin.copy(this.at(t, e)),
  42644. this
  42645. }
  42646. }(),
  42647. closestPointToPoint: function(e, t) {
  42648. var i = t || new n.Vector3;
  42649. i.subVectors(e, this.origin);
  42650. var r = i.dot(this.direction);
  42651. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42652. },
  42653. distanceToPoint: function(e) {
  42654. return Math.sqrt(this.distanceSqToPoint(e))
  42655. },
  42656. distanceSqToPoint: function() {
  42657. var e = new n.Vector3;
  42658. return function(t) {
  42659. var i = e.subVectors(t, this.origin).dot(this.direction);
  42660. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42661. e.distanceToSquared(t))
  42662. }
  42663. }(),
  42664. distanceSqToSegment: function() {
  42665. var e = new n.Vector3
  42666. , t = new n.Vector3
  42667. , i = new n.Vector3;
  42668. return function(n, r, o, a) {
  42669. e.copy(n).add(r).multiplyScalar(.5),
  42670. t.copy(r).sub(n).normalize(),
  42671. i.copy(this.origin).sub(e);
  42672. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42673. if (m > 0)
  42674. if (s = d * f - p,
  42675. l = d * p - f,
  42676. h = u * m,
  42677. s >= 0)
  42678. if (l >= -h)
  42679. if (l <= h) {
  42680. var v = 1 / m;
  42681. s *= v,
  42682. l *= v,
  42683. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42684. } else
  42685. l = u,
  42686. s = Math.max(0, -(d * l + p)),
  42687. c = -s * s + l * (l + 2 * f) + g;
  42688. else
  42689. l = -u,
  42690. s = Math.max(0, -(d * l + p)),
  42691. c = -s * s + l * (l + 2 * f) + g;
  42692. else
  42693. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42694. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42695. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42696. l = Math.min(Math.max(-u, -f), u),
  42697. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42698. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42699. c = -s * s + l * (l + 2 * f) + g);
  42700. else
  42701. l = d > 0 ? -u : u,
  42702. s = Math.max(0, -(d * l + p)),
  42703. c = -s * s + l * (l + 2 * f) + g;
  42704. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42705. a && a.copy(t).multiplyScalar(l).add(e),
  42706. c
  42707. }
  42708. }(),
  42709. intersectSphere: function() {
  42710. var e = new n.Vector3;
  42711. return function(t, i) {
  42712. e.subVectors(t.center, this.origin);
  42713. var n = e.dot(this.direction)
  42714. , r = e.dot(e) - n * n
  42715. , o = t.radius * t.radius;
  42716. if (r > o)
  42717. return null;
  42718. var a = Math.sqrt(o - r)
  42719. , s = n - a
  42720. , l = n + a;
  42721. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42722. }
  42723. }(),
  42724. intersectsSphere: function(e) {
  42725. return this.distanceToPoint(e.center) <= e.radius
  42726. },
  42727. distanceToPlane: function(e) {
  42728. var t = e.normal.dot(this.direction);
  42729. if (0 === t)
  42730. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42731. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42732. return i >= 0 ? i : null
  42733. },
  42734. intersectPlane: function(e, t) {
  42735. var i = this.distanceToPlane(e);
  42736. return null === i ? null : this.at(i, t)
  42737. },
  42738. intersectsPlane: function(e) {
  42739. var t = e.distanceToPoint(this.origin);
  42740. if (0 === t)
  42741. return !0;
  42742. var i = e.normal.dot(this.direction);
  42743. return i * t < 0
  42744. },
  42745. intersectBox: function(e, t) {
  42746. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42747. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42748. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42749. n = (e.min.x - u.x) * l),
  42750. c >= 0 ? (r = (e.min.y - u.y) * c,
  42751. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42752. o = (e.min.y - u.y) * c),
  42753. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42754. (o < n || n !== n) && (n = o),
  42755. h >= 0 ? (a = (e.min.z - u.z) * h,
  42756. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42757. s = (e.min.z - u.z) * h),
  42758. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42759. (s < n || n !== n) && (n = s),
  42760. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42761. },
  42762. intersectsBox: function() {
  42763. var e = new n.Vector3;
  42764. return function(t) {
  42765. return null !== this.intersectBox(t, e)
  42766. }
  42767. }(),
  42768. intersectTriangle: function() {
  42769. var e = new n.Vector3
  42770. , t = new n.Vector3
  42771. , i = new n.Vector3
  42772. , r = new n.Vector3;
  42773. return function(n, o, a, s, l) {
  42774. t.subVectors(o, n),
  42775. i.subVectors(a, n),
  42776. r.crossVectors(t, i);
  42777. var c, h = this.direction.dot(r);
  42778. if (h > 0) {
  42779. if (s)
  42780. return null;
  42781. c = 1
  42782. } else {
  42783. if (!(h < 0))
  42784. return null;
  42785. c = -1,
  42786. h = -h
  42787. }
  42788. e.subVectors(this.origin, n);
  42789. var u = c * this.direction.dot(i.crossVectors(e, i));
  42790. if (u < 0)
  42791. return null;
  42792. var d = c * this.direction.dot(t.cross(e));
  42793. if (d < 0)
  42794. return null;
  42795. if (u + d > h)
  42796. return null;
  42797. var p = -c * e.dot(r);
  42798. return p < 0 ? null : this.at(p / h, l)
  42799. }
  42800. }(),
  42801. applyMatrix4: function(e) {
  42802. return this.direction.add(this.origin).applyMatrix4(e),
  42803. this.origin.applyMatrix4(e),
  42804. this.direction.sub(this.origin),
  42805. this.direction.normalize(),
  42806. this
  42807. },
  42808. equals: function(e) {
  42809. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42810. }
  42811. },
  42812. n.Sphere = function(e, t) {
  42813. this.center = void 0 !== e ? e : new n.Vector3,
  42814. this.radius = void 0 !== t ? t : 0
  42815. }
  42816. ,
  42817. n.Sphere.prototype = {
  42818. constructor: n.Sphere,
  42819. set: function(e, t) {
  42820. return this.center.copy(e),
  42821. this.radius = t,
  42822. this
  42823. },
  42824. setFromPoints: function() {
  42825. var e = new n.Box3;
  42826. return function(t, i) {
  42827. var n = this.center;
  42828. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42829. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42830. r = Math.max(r, n.distanceToSquared(t[o]));
  42831. return this.radius = Math.sqrt(r),
  42832. this
  42833. }
  42834. }(),
  42835. clone: function() {
  42836. return (new this.constructor).copy(this)
  42837. },
  42838. copy: function(e) {
  42839. return this.center.copy(e.center),
  42840. this.radius = e.radius,
  42841. this
  42842. },
  42843. empty: function() {
  42844. return this.radius <= 0
  42845. },
  42846. containsPoint: function(e) {
  42847. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42848. },
  42849. distanceToPoint: function(e) {
  42850. return e.distanceTo(this.center) - this.radius
  42851. },
  42852. intersectsSphere: function(e) {
  42853. var t = this.radius + e.radius;
  42854. return e.center.distanceToSquared(this.center) <= t * t
  42855. },
  42856. intersectsBox: function(e) {
  42857. return e.intersectsSphere(this)
  42858. },
  42859. intersectsPlane: function(e) {
  42860. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42861. },
  42862. clampPoint: function(e, t) {
  42863. var i = this.center.distanceToSquared(e)
  42864. , r = t || new n.Vector3;
  42865. return r.copy(e),
  42866. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42867. r.multiplyScalar(this.radius).add(this.center)),
  42868. r
  42869. },
  42870. getBoundingBox: function(e) {
  42871. var t = e || new n.Box3;
  42872. return t.set(this.center, this.center),
  42873. t.expandByScalar(this.radius),
  42874. t
  42875. },
  42876. applyMatrix4: function(e) {
  42877. return this.center.applyMatrix4(e),
  42878. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42879. this
  42880. },
  42881. translate: function(e) {
  42882. return this.center.add(e),
  42883. this
  42884. },
  42885. equals: function(e) {
  42886. return e.center.equals(this.center) && e.radius === this.radius
  42887. }
  42888. },
  42889. n.Frustum = function(e, t, i, r, o, a) {
  42890. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42891. }
  42892. ,
  42893. n.Frustum.prototype = {
  42894. constructor: n.Frustum,
  42895. set: function(e, t, i, n, r, o) {
  42896. var a = this.planes;
  42897. return a[0].copy(e),
  42898. a[1].copy(t),
  42899. a[2].copy(i),
  42900. a[3].copy(n),
  42901. a[4].copy(r),
  42902. a[5].copy(o),
  42903. this
  42904. },
  42905. clone: function() {
  42906. return (new this.constructor).copy(this)
  42907. },
  42908. copy: function(e) {
  42909. for (var t = this.planes, i = 0; i < 6; i++)
  42910. t[i].copy(e.planes[i]);
  42911. return this
  42912. },
  42913. setFromMatrix: function(e) {
  42914. var t = this.planes
  42915. , i = e.elements
  42916. , n = i[0]
  42917. , r = i[1]
  42918. , o = i[2]
  42919. , a = i[3]
  42920. , s = i[4]
  42921. , l = i[5]
  42922. , c = i[6]
  42923. , h = i[7]
  42924. , u = i[8]
  42925. , d = i[9]
  42926. , p = i[10]
  42927. , f = i[11]
  42928. , g = i[12]
  42929. , m = i[13]
  42930. , v = i[14]
  42931. , A = i[15];
  42932. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42933. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42934. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42935. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42936. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42937. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42938. this
  42939. },
  42940. intersectsObject: function() {
  42941. var e = new n.Sphere;
  42942. return function(t) {
  42943. var i = t.geometry;
  42944. return null === i.boundingSphere && i.computeBoundingSphere(),
  42945. e.copy(i.boundingSphere),
  42946. e.applyMatrix4(t.matrixWorld),
  42947. this.intersectsSphere(e)
  42948. }
  42949. }(),
  42950. intersectsSphere: function(e) {
  42951. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42952. var o = t[r].distanceToPoint(i);
  42953. if (o < n)
  42954. return !1
  42955. }
  42956. return !0
  42957. },
  42958. intersectsBox: function() {
  42959. var e = new n.Vector3
  42960. , t = new n.Vector3;
  42961. return function(i) {
  42962. for (var n = this.planes, r = 0; r < 6; r++) {
  42963. var o = n[r];
  42964. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42965. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42966. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42967. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42968. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42969. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42970. var a = o.distanceToPoint(e)
  42971. , s = o.distanceToPoint(t);
  42972. if (a < 0 && s < 0)
  42973. return !1
  42974. }
  42975. return !0
  42976. }
  42977. }(),
  42978. containsPoint: function(e) {
  42979. for (var t = this.planes, i = 0; i < 6; i++)
  42980. if (t[i].distanceToPoint(e) < 0)
  42981. return !1;
  42982. return !0
  42983. }
  42984. },
  42985. n.Plane = function(e, t) {
  42986. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42987. this.constant = void 0 !== t ? t : 0
  42988. }
  42989. ,
  42990. n.Plane.prototype = {
  42991. constructor: n.Plane,
  42992. set: function(e, t) {
  42993. return this.normal.copy(e),
  42994. this.constant = t,
  42995. this
  42996. },
  42997. setComponents: function(e, t, i, n) {
  42998. return this.normal.set(e, t, i),
  42999. this.constant = n,
  43000. this
  43001. },
  43002. setFromNormalAndCoplanarPoint: function(e, t) {
  43003. return this.normal.copy(e),
  43004. this.constant = -t.dot(this.normal),
  43005. this
  43006. },
  43007. setFromCoplanarPoints: function() {
  43008. var e = new n.Vector3
  43009. , t = new n.Vector3;
  43010. return function(i, n, r) {
  43011. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  43012. return this.setFromNormalAndCoplanarPoint(o, i),
  43013. this
  43014. }
  43015. }(),
  43016. clone: function() {
  43017. return (new this.constructor).copy(this)
  43018. },
  43019. copy: function(e) {
  43020. return this.normal.copy(e.normal),
  43021. this.constant = e.constant,
  43022. this
  43023. },
  43024. normalize: function() {
  43025. var e = 1 / this.normal.length();
  43026. return this.normal.multiplyScalar(e),
  43027. this.constant *= e,
  43028. this
  43029. },
  43030. negate: function() {
  43031. return this.constant *= -1,
  43032. this.normal.negate(),
  43033. this
  43034. },
  43035. distanceToPoint: function(e) {
  43036. return this.normal.dot(e) + this.constant
  43037. },
  43038. distanceToSphere: function(e) {
  43039. return this.distanceToPoint(e.center) - e.radius
  43040. },
  43041. projectPoint: function(e, t) {
  43042. return this.orthoPoint(e, t).sub(e).negate()
  43043. },
  43044. orthoPoint: function(e, t) {
  43045. var i = this.distanceToPoint(e)
  43046. , r = t || new n.Vector3;
  43047. return r.copy(this.normal).multiplyScalar(i)
  43048. },
  43049. intersectLine: function() {
  43050. var e = new n.Vector3;
  43051. return function(t, i) {
  43052. var r = i || new n.Vector3
  43053. , o = t.delta(e)
  43054. , a = this.normal.dot(o);
  43055. if (0 !== a) {
  43056. var s = -(t.start.dot(this.normal) + this.constant) / a;
  43057. if (!(s < 0 || s > 1))
  43058. return r.copy(o).multiplyScalar(s).add(t.start)
  43059. } else if (0 === this.distanceToPoint(t.start))
  43060. return r.copy(t.start)
  43061. }
  43062. }(),
  43063. intersectsLine: function(e) {
  43064. var t = this.distanceToPoint(e.start)
  43065. , i = this.distanceToPoint(e.end);
  43066. return t < 0 && i > 0 || i < 0 && t > 0
  43067. },
  43068. intersectsBox: function(e) {
  43069. return e.intersectsPlane(this)
  43070. },
  43071. intersectsSphere: function(e) {
  43072. return e.intersectsPlane(this)
  43073. },
  43074. coplanarPoint: function(e) {
  43075. var t = e || new n.Vector3;
  43076. return t.copy(this.normal).multiplyScalar(-this.constant)
  43077. },
  43078. applyMatrix4: function() {
  43079. var e = new n.Vector3
  43080. , t = new n.Vector3
  43081. , i = new n.Matrix3;
  43082. return function(n, r) {
  43083. var o = r || i.getNormalMatrix(n)
  43084. , a = e.copy(this.normal).applyMatrix3(o)
  43085. , s = this.coplanarPoint(t);
  43086. return s.applyMatrix4(n),
  43087. this.setFromNormalAndCoplanarPoint(a, s),
  43088. this
  43089. }
  43090. }(),
  43091. translate: function(e) {
  43092. return this.constant = this.constant - e.dot(this.normal),
  43093. this
  43094. },
  43095. equals: function(e) {
  43096. return e.normal.equals(this.normal) && e.constant === this.constant
  43097. }
  43098. },
  43099. n.Spherical = function(e, t, i) {
  43100. return this.radius = void 0 !== e ? e : 1,
  43101. this.phi = void 0 !== t ? t : 0,
  43102. this.theta = void 0 !== i ? i : 0,
  43103. this
  43104. }
  43105. ,
  43106. n.Spherical.prototype = {
  43107. constructor: n.Spherical,
  43108. set: function(e, t, i) {
  43109. this.radius = e,
  43110. this.phi = t,
  43111. this.theta = i
  43112. },
  43113. clone: function() {
  43114. return (new this.constructor).copy(this)
  43115. },
  43116. copy: function(e) {
  43117. return this.radius.copy(e.radius),
  43118. this.phi.copy(e.phi),
  43119. this.theta.copy(e.theta),
  43120. this
  43121. },
  43122. makeSafe: function() {
  43123. var e = 1e-6;
  43124. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  43125. },
  43126. setFromVector3: function(e) {
  43127. return this.radius = e.length(),
  43128. 0 === this.radius ? (this.theta = 0,
  43129. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  43130. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  43131. this
  43132. }
  43133. },
  43134. n.Math = {
  43135. generateUUID: function() {
  43136. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  43137. return function() {
  43138. for (var r = 0; r < 36; r++)
  43139. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  43140. e = 15 & n,
  43141. n >>= 4,
  43142. i[r] = t[19 === r ? 3 & e | 8 : e]);
  43143. return i.join("")
  43144. }
  43145. }(),
  43146. clamp: function(e, t, i) {
  43147. return Math.max(t, Math.min(i, e))
  43148. },
  43149. euclideanModulo: function(e, t) {
  43150. return (e % t + t) % t
  43151. },
  43152. mapLinear: function(e, t, i, n, r) {
  43153. return n + (e - t) * (r - n) / (i - t)
  43154. },
  43155. smoothstep: function(e, t, i) {
  43156. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  43157. e * e * (3 - 2 * e))
  43158. },
  43159. smootherstep: function(e, t, i) {
  43160. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  43161. e * e * e * (e * (6 * e - 15) + 10))
  43162. },
  43163. random16: function() {
  43164. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  43165. Math.random()
  43166. },
  43167. randInt: function(e, t) {
  43168. return e + Math.floor(Math.random() * (t - e + 1))
  43169. },
  43170. randFloat: function(e, t) {
  43171. return e + Math.random() * (t - e)
  43172. },
  43173. randFloatSpread: function(e) {
  43174. return e * (.5 - Math.random())
  43175. },
  43176. degToRad: function() {
  43177. var e = Math.PI / 180;
  43178. return function(t) {
  43179. return t * e
  43180. }
  43181. }(),
  43182. radToDeg: function() {
  43183. var e = 180 / Math.PI;
  43184. return function(t) {
  43185. return t * e
  43186. }
  43187. }(),
  43188. isPowerOfTwo: function(e) {
  43189. return 0 === (e & e - 1) && 0 !== e
  43190. },
  43191. nearestPowerOfTwo: function(e) {
  43192. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  43193. },
  43194. nextPowerOfTwo: function(e) {
  43195. return e--,
  43196. e |= e >> 1,
  43197. e |= e >> 2,
  43198. e |= e >> 4,
  43199. e |= e >> 8,
  43200. e |= e >> 16,
  43201. e++,
  43202. e
  43203. }
  43204. },
  43205. n.Spline = function(e) {
  43206. function t(e, t, i, n, r, o, a) {
  43207. var s = .5 * (i - e)
  43208. , l = .5 * (n - t);
  43209. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  43210. }
  43211. this.points = e;
  43212. var i, r, o, a, s, l, c, h, u, d = [], p = {
  43213. x: 0,
  43214. y: 0,
  43215. z: 0
  43216. };
  43217. this.initFromArray = function(e) {
  43218. this.points = [];
  43219. for (var t = 0; t < e.length; t++)
  43220. this.points[t] = {
  43221. x: e[t][0],
  43222. y: e[t][1],
  43223. z: e[t][2]
  43224. }
  43225. }
  43226. ,
  43227. this.getPoint = function(e) {
  43228. return i = (this.points.length - 1) * e,
  43229. r = Math.floor(i),
  43230. o = i - r,
  43231. d[0] = 0 === r ? r : r - 1,
  43232. d[1] = r,
  43233. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  43234. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  43235. l = this.points[d[0]],
  43236. c = this.points[d[1]],
  43237. h = this.points[d[2]],
  43238. u = this.points[d[3]],
  43239. a = o * o,
  43240. s = o * a,
  43241. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  43242. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  43243. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  43244. p
  43245. }
  43246. ,
  43247. this.getControlPointsArray = function() {
  43248. var e, t, i = this.points.length, n = [];
  43249. for (e = 0; e < i; e++)
  43250. t = this.points[e],
  43251. n[e] = [t.x, t.y, t.z];
  43252. return n
  43253. }
  43254. ,
  43255. this.getLength = function(e) {
  43256. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  43257. for (u[0] = 0,
  43258. e || (e = 100),
  43259. r = this.points.length * e,
  43260. c.copy(this.points[0]),
  43261. t = 1; t < r; t++)
  43262. i = t / r,
  43263. o = this.getPoint(i),
  43264. h.copy(o),
  43265. d += h.distanceTo(c),
  43266. c.copy(o),
  43267. a = (this.points.length - 1) * i,
  43268. s = Math.floor(a),
  43269. s !== l && (u[s] = d,
  43270. l = s);
  43271. return u[u.length] = d,
  43272. {
  43273. chunks: u,
  43274. total: d
  43275. }
  43276. }
  43277. ,
  43278. this.reparametrizeByArcLength = function(e) {
  43279. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  43280. for (h.push(u.copy(this.points[0]).clone()),
  43281. t = 1; t < this.points.length; t++) {
  43282. for (s = d.chunks[t] - d.chunks[t - 1],
  43283. l = Math.ceil(e * s / d.total),
  43284. o = (t - 1) / (this.points.length - 1),
  43285. a = t / (this.points.length - 1),
  43286. i = 1; i < l - 1; i++)
  43287. r = o + i * (1 / l) * (a - o),
  43288. c = this.getPoint(r),
  43289. h.push(u.copy(c).clone());
  43290. h.push(u.copy(this.points[t]).clone())
  43291. }
  43292. this.points = h
  43293. }
  43294. }
  43295. ,
  43296. n.Triangle = function(e, t, i) {
  43297. this.a = void 0 !== e ? e : new n.Vector3,
  43298. this.b = void 0 !== t ? t : new n.Vector3,
  43299. this.c = void 0 !== i ? i : new n.Vector3
  43300. }
  43301. ,
  43302. n.Triangle.normal = function() {
  43303. var e = new n.Vector3;
  43304. return function(t, i, r, o) {
  43305. var a = o || new n.Vector3;
  43306. a.subVectors(r, i),
  43307. e.subVectors(t, i),
  43308. a.cross(e);
  43309. var s = a.lengthSq();
  43310. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  43311. }
  43312. }(),
  43313. n.Triangle.barycoordFromPoint = function() {
  43314. var e = new n.Vector3
  43315. , t = new n.Vector3
  43316. , i = new n.Vector3;
  43317. return function(r, o, a, s, l) {
  43318. e.subVectors(s, o),
  43319. t.subVectors(a, o),
  43320. i.subVectors(r, o);
  43321. var c = e.dot(e)
  43322. , h = e.dot(t)
  43323. , u = e.dot(i)
  43324. , d = t.dot(t)
  43325. , p = t.dot(i)
  43326. , f = c * d - h * h
  43327. , g = l || new n.Vector3;
  43328. if (0 === f)
  43329. return g.set(-2, -1, -1);
  43330. var m = 1 / f
  43331. , v = (d * u - h * p) * m
  43332. , A = (c * p - h * u) * m;
  43333. return g.set(1 - v - A, A, v)
  43334. }
  43335. }(),
  43336. n.Triangle.containsPoint = function() {
  43337. var e = new n.Vector3;
  43338. return function(t, i, r, o) {
  43339. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  43340. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  43341. }
  43342. }(),
  43343. n.Triangle.prototype = {
  43344. constructor: n.Triangle,
  43345. set: function(e, t, i) {
  43346. return this.a.copy(e),
  43347. this.b.copy(t),
  43348. this.c.copy(i),
  43349. this
  43350. },
  43351. setFromPointsAndIndices: function(e, t, i, n) {
  43352. return this.a.copy(e[t]),
  43353. this.b.copy(e[i]),
  43354. this.c.copy(e[n]),
  43355. this
  43356. },
  43357. clone: function() {
  43358. return (new this.constructor).copy(this)
  43359. },
  43360. copy: function(e) {
  43361. return this.a.copy(e.a),
  43362. this.b.copy(e.b),
  43363. this.c.copy(e.c),
  43364. this
  43365. },
  43366. area: function() {
  43367. var e = new n.Vector3
  43368. , t = new n.Vector3;
  43369. return function() {
  43370. return e.subVectors(this.c, this.b),
  43371. t.subVectors(this.a, this.b),
  43372. .5 * e.cross(t).length()
  43373. }
  43374. }(),
  43375. midpoint: function(e) {
  43376. var t = e || new n.Vector3;
  43377. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  43378. },
  43379. normal: function(e) {
  43380. return n.Triangle.normal(this.a, this.b, this.c, e)
  43381. },
  43382. plane: function(e) {
  43383. var t = e || new n.Plane;
  43384. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  43385. },
  43386. barycoordFromPoint: function(e, t) {
  43387. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  43388. },
  43389. containsPoint: function(e) {
  43390. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  43391. },
  43392. equals: function(e) {
  43393. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  43394. }
  43395. },
  43396. n.Interpolant = function(e, t, i, n) {
  43397. this.parameterPositions = e,
  43398. this._cachedIndex = 0,
  43399. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  43400. this.sampleValues = t,
  43401. this.valueSize = i
  43402. }
  43403. ,
  43404. n.Interpolant.prototype = {
  43405. constructor: n.Interpolant,
  43406. evaluate: function(e) {
  43407. var t = this.parameterPositions
  43408. , i = this._cachedIndex
  43409. , n = t[i]
  43410. , r = t[i - 1];
  43411. e: {
  43412. t: {
  43413. var o;
  43414. i: {
  43415. n: if (!(e < n)) {
  43416. for (var a = i + 2; ; ) {
  43417. if (void 0 === n) {
  43418. if (e < r)
  43419. break n;
  43420. return i = t.length,
  43421. this._cachedIndex = i,
  43422. this.afterEnd_(i - 1, e, r)
  43423. }
  43424. if (i === a)
  43425. break;
  43426. if (r = n,
  43427. n = t[++i],
  43428. e < n)
  43429. break t
  43430. }
  43431. o = t.length;
  43432. break i
  43433. }
  43434. {
  43435. if (e >= r)
  43436. break e;
  43437. var s = t[1];
  43438. e < s && (i = 2,
  43439. r = s);
  43440. for (var a = i - 2; ; ) {
  43441. if (void 0 === r)
  43442. return this._cachedIndex = 0,
  43443. this.beforeStart_(0, e, n);
  43444. if (i === a)
  43445. break;
  43446. if (n = r,
  43447. r = t[--i - 1],
  43448. e >= r)
  43449. break t
  43450. }
  43451. o = i,
  43452. i = 0
  43453. }
  43454. }
  43455. for (; i < o; ) {
  43456. var l = i + o >>> 1;
  43457. e < t[l] ? o = l : i = l + 1
  43458. }
  43459. if (n = t[i],
  43460. r = t[i - 1],
  43461. void 0 === r)
  43462. return this._cachedIndex = 0,
  43463. this.beforeStart_(0, e, n);
  43464. if (void 0 === n)
  43465. return i = t.length,
  43466. this._cachedIndex = i,
  43467. this.afterEnd_(i - 1, r, e)
  43468. }
  43469. this._cachedIndex = i,
  43470. this.intervalChanged_(i, r, n)
  43471. }
  43472. return this.interpolate_(i, r, e, n)
  43473. },
  43474. settings: null,
  43475. DefaultSettings_: {},
  43476. getSettings_: function() {
  43477. return this.settings || this.DefaultSettings_
  43478. },
  43479. copySampleValue_: function(e) {
  43480. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  43481. t[o] = i[r + o];
  43482. return t
  43483. },
  43484. interpolate_: function(e, t, i, n) {
  43485. throw new Error("call to abstract method")
  43486. },
  43487. intervalChanged_: function(e, t, i) {}
  43488. },
  43489. Object.assign(n.Interpolant.prototype, {
  43490. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  43491. afterEnd_: n.Interpolant.prototype.copySampleValue_
  43492. }),
  43493. n.CubicInterpolant = function(e, t, i, r) {
  43494. n.Interpolant.call(this, e, t, i, r),
  43495. this._weightPrev = -0,
  43496. this._offsetPrev = -0,
  43497. this._weightNext = -0,
  43498. this._offsetNext = -0
  43499. }
  43500. ,
  43501. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43502. constructor: n.CubicInterpolant,
  43503. DefaultSettings_: {
  43504. endingStart: n.ZeroCurvatureEnding,
  43505. endingEnd: n.ZeroCurvatureEnding
  43506. },
  43507. intervalChanged_: function(e, t, i) {
  43508. var r = this.parameterPositions
  43509. , o = e - 2
  43510. , a = e + 1
  43511. , s = r[o]
  43512. , l = r[a];
  43513. if (void 0 === s)
  43514. switch (this.getSettings_().endingStart) {
  43515. case n.ZeroSlopeEnding:
  43516. o = e,
  43517. s = 2 * t - i;
  43518. break;
  43519. case n.WrapAroundEnding:
  43520. o = r.length - 2,
  43521. s = t + r[o] - r[o + 1];
  43522. break;
  43523. default:
  43524. o = e,
  43525. s = i
  43526. }
  43527. if (void 0 === l)
  43528. switch (this.getSettings_().endingEnd) {
  43529. case n.ZeroSlopeEnding:
  43530. a = e,
  43531. l = 2 * i - t;
  43532. break;
  43533. case n.WrapAroundEnding:
  43534. a = 1,
  43535. l = i + r[1] - r[0];
  43536. break;
  43537. default:
  43538. a = e - 1,
  43539. l = t
  43540. }
  43541. var c = .5 * (i - t)
  43542. , h = this.valueSize;
  43543. this._weightPrev = c / (t - s),
  43544. this._weightNext = c / (l - i),
  43545. this._offsetPrev = o * h,
  43546. this._offsetNext = a * h
  43547. },
  43548. interpolate_: function(e, t, i, n) {
  43549. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43550. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43551. return r
  43552. }
  43553. }),
  43554. n.DiscreteInterpolant = function(e, t, i, r) {
  43555. n.Interpolant.call(this, e, t, i, r)
  43556. }
  43557. ,
  43558. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43559. constructor: n.DiscreteInterpolant,
  43560. interpolate_: function(e, t, i, n) {
  43561. return this.copySampleValue_(e - 1)
  43562. }
  43563. }),
  43564. n.LinearInterpolant = function(e, t, i, r) {
  43565. n.Interpolant.call(this, e, t, i, r)
  43566. }
  43567. ,
  43568. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43569. constructor: n.LinearInterpolant,
  43570. interpolate_: function(e, t, i, n) {
  43571. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43572. r[u] = o[l + u] * h + o[s + u] * c;
  43573. return r
  43574. }
  43575. }),
  43576. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  43577. n.Interpolant.call(this, e, t, i, r)
  43578. }
  43579. ,
  43580. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43581. constructor: n.QuaternionLinearInterpolant,
  43582. interpolate_: function(e, t, i, r) {
  43583. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43584. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43585. return o
  43586. }
  43587. }),
  43588. n.Clock = function(e) {
  43589. this.autoStart = void 0 === e || e,
  43590. this.startTime = 0,
  43591. this.oldTime = 0,
  43592. this.elapsedTime = 0,
  43593. this.running = !1
  43594. }
  43595. ,
  43596. n.Clock.prototype = {
  43597. constructor: n.Clock,
  43598. start: function() {
  43599. this.startTime = performance.now(),
  43600. this.oldTime = this.startTime,
  43601. this.running = !0
  43602. },
  43603. stop: function() {
  43604. this.getElapsedTime(),
  43605. this.running = !1
  43606. },
  43607. getElapsedTime: function() {
  43608. return this.getDelta(),
  43609. this.elapsedTime
  43610. },
  43611. getDelta: function() {
  43612. var e = 0;
  43613. if (this.autoStart && !this.running && this.start(),
  43614. this.running) {
  43615. var t = performance.now();
  43616. e = .001 * (t - this.oldTime),
  43617. this.oldTime = t,
  43618. this.elapsedTime += e
  43619. }
  43620. return e
  43621. }
  43622. },
  43623. n.EventDispatcher = function() {}
  43624. ,
  43625. n.EventDispatcher.prototype = {
  43626. constructor: n.EventDispatcher,
  43627. apply: function(e) {
  43628. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43629. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43630. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43631. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43632. },
  43633. addEventListener: function(e, t) {
  43634. void 0 === this._listeners && (this._listeners = {});
  43635. var i = this._listeners;
  43636. void 0 === i[e] && (i[e] = []),
  43637. i[e].indexOf(t) === -1 && i[e].push(t)
  43638. },
  43639. hasEventListener: function(e, t) {
  43640. if (void 0 === this._listeners)
  43641. return !1;
  43642. var i = this._listeners;
  43643. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43644. },
  43645. removeEventListener: function(e, t) {
  43646. if (void 0 !== this._listeners) {
  43647. var i = this._listeners
  43648. , n = i[e];
  43649. if (void 0 !== n) {
  43650. var r = n.indexOf(t);
  43651. r !== -1 && n.splice(r, 1)
  43652. }
  43653. }
  43654. },
  43655. dispatchEvent: function(e) {
  43656. if (void 0 !== this._listeners) {
  43657. var t = this._listeners
  43658. , i = t[e.type];
  43659. if (void 0 !== i) {
  43660. e.target = this;
  43661. for (var n = [], r = i.length, o = 0; o < r; o++)
  43662. n[o] = i[o];
  43663. for (var o = 0; o < r; o++)
  43664. n[o].call(this, e)
  43665. }
  43666. }
  43667. }
  43668. },
  43669. n.Layers = function() {
  43670. this.mask = 1
  43671. }
  43672. ,
  43673. n.Layers.prototype = {
  43674. constructor: n.Layers,
  43675. set: function(e) {
  43676. this.mask = 1 << e
  43677. },
  43678. enable: function(e) {
  43679. this.mask |= 1 << e
  43680. },
  43681. toggle: function(e) {
  43682. this.mask ^= 1 << e
  43683. },
  43684. disable: function(e) {
  43685. this.mask &= ~(1 << e)
  43686. },
  43687. test: function(e) {
  43688. return 0 !== (this.mask & e.mask)
  43689. }
  43690. },
  43691. function(e) {
  43692. function t(e, t) {
  43693. return e.distance - t.distance
  43694. }
  43695. function i(e, t, n, r) {
  43696. if (e.visible !== !1 && (e.raycast(t, n),
  43697. r === !0))
  43698. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43699. i(o[a], t, n, !0)
  43700. }
  43701. e.Raycaster = function(t, i, n, r) {
  43702. this.ray = new e.Ray(t,i),
  43703. this.near = n || 0,
  43704. this.far = r || 1 / 0,
  43705. this.params = {
  43706. Mesh: {},
  43707. Line: {},
  43708. LOD: {},
  43709. Points: {
  43710. threshold: 1
  43711. },
  43712. Sprite: {}
  43713. },
  43714. Object.defineProperties(this.params, {
  43715. PointCloud: {
  43716. get: function() {
  43717. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43718. this.Points
  43719. }
  43720. }
  43721. })
  43722. }
  43723. ,
  43724. e.Raycaster.prototype = {
  43725. constructor: e.Raycaster,
  43726. linePrecision: 1,
  43727. set: function(e, t) {
  43728. this.ray.set(e, t)
  43729. },
  43730. setFromCamera: function(t, i) {
  43731. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43732. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43733. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43734. },
  43735. intersectObject: function(e, n) {
  43736. var r = [];
  43737. return i(e, this, r, n),
  43738. r.sort(t),
  43739. r
  43740. },
  43741. intersectObjects: function(e, n) {
  43742. var r = [];
  43743. if (Array.isArray(e) === !1)
  43744. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43745. r;
  43746. for (var o = 0, a = e.length; o < a; o++)
  43747. i(e[o], this, r, n);
  43748. return r.sort(t),
  43749. r
  43750. }
  43751. }
  43752. }(n),
  43753. n.Object3D = function() {
  43754. function e() {
  43755. o.setFromEuler(r, !1)
  43756. }
  43757. function t() {
  43758. r.setFromQuaternion(o, void 0, !1)
  43759. }
  43760. Object.defineProperty(this, "id", {
  43761. value: n.Object3DIdCount++
  43762. }),
  43763. this.uuid = n.Math.generateUUID(),
  43764. this.name = "",
  43765. this.type = "Object3D",
  43766. this.parent = null,
  43767. this.children = [],
  43768. this.up = n.Object3D.DefaultUp.clone();
  43769. var i = new n.Vector3
  43770. , r = new n.Euler
  43771. , o = new n.Quaternion
  43772. , a = new n.Vector3(1,1,1);
  43773. r.onChange(e),
  43774. o.onChange(t),
  43775. Object.defineProperties(this, {
  43776. position: {
  43777. enumerable: !0,
  43778. value: i
  43779. },
  43780. rotation: {
  43781. enumerable: !0,
  43782. value: r
  43783. },
  43784. quaternion: {
  43785. enumerable: !0,
  43786. value: o
  43787. },
  43788. scale: {
  43789. enumerable: !0,
  43790. value: a
  43791. },
  43792. modelViewMatrix: {
  43793. value: new n.Matrix4
  43794. },
  43795. normalMatrix: {
  43796. value: new n.Matrix3
  43797. }
  43798. }),
  43799. this.rotationAutoUpdate = !0,
  43800. this.matrix = new n.Matrix4,
  43801. this.matrixWorld = new n.Matrix4,
  43802. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43803. this.matrixWorldNeedsUpdate = !1,
  43804. this.layers = new n.Layers,
  43805. this.visible = !0,
  43806. this.castShadow = !1,
  43807. this.receiveShadow = !1,
  43808. this.frustumCulled = !0,
  43809. this.renderOrder = 0,
  43810. this.userData = {}
  43811. }
  43812. ,
  43813. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43814. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43815. n.Object3D.prototype = {
  43816. constructor: n.Object3D,
  43817. applyMatrix: function(e) {
  43818. this.matrix.multiplyMatrices(e, this.matrix),
  43819. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43820. },
  43821. setRotationFromAxisAngle: function(e, t) {
  43822. this.quaternion.setFromAxisAngle(e, t)
  43823. },
  43824. setRotationFromEuler: function(e) {
  43825. this.quaternion.setFromEuler(e, !0)
  43826. },
  43827. setRotationFromMatrix: function(e) {
  43828. this.quaternion.setFromRotationMatrix(e)
  43829. },
  43830. setRotationFromQuaternion: function(e) {
  43831. this.quaternion.copy(e)
  43832. },
  43833. rotateOnAxis: function() {
  43834. var e = new n.Quaternion;
  43835. return function(t, i) {
  43836. return e.setFromAxisAngle(t, i),
  43837. this.quaternion.multiply(e),
  43838. this
  43839. }
  43840. }(),
  43841. rotateX: function() {
  43842. var e = new n.Vector3(1,0,0);
  43843. return function(t) {
  43844. return this.rotateOnAxis(e, t)
  43845. }
  43846. }(),
  43847. rotateY: function() {
  43848. var e = new n.Vector3(0,1,0);
  43849. return function(t) {
  43850. return this.rotateOnAxis(e, t)
  43851. }
  43852. }(),
  43853. rotateZ: function() {
  43854. var e = new n.Vector3(0,0,1);
  43855. return function(t) {
  43856. return this.rotateOnAxis(e, t)
  43857. }
  43858. }(),
  43859. translateOnAxis: function() {
  43860. var e = new n.Vector3;
  43861. return function(t, i) {
  43862. return e.copy(t).applyQuaternion(this.quaternion),
  43863. this.position.add(e.multiplyScalar(i)),
  43864. this
  43865. }
  43866. }(),
  43867. translateX: function() {
  43868. var e = new n.Vector3(1,0,0);
  43869. return function(t) {
  43870. return this.translateOnAxis(e, t)
  43871. }
  43872. }(),
  43873. translateY: function() {
  43874. var e = new n.Vector3(0,1,0);
  43875. return function(t) {
  43876. return this.translateOnAxis(e, t)
  43877. }
  43878. }(),
  43879. translateZ: function() {
  43880. var e = new n.Vector3(0,0,1);
  43881. return function(t) {
  43882. return this.translateOnAxis(e, t)
  43883. }
  43884. }(),
  43885. localToWorld: function(e) {
  43886. return e.applyMatrix4(this.matrixWorld)
  43887. },
  43888. worldToLocal: function() {
  43889. var e = new n.Matrix4;
  43890. return function(t) {
  43891. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43892. }
  43893. }(),
  43894. lookAt: function() {
  43895. var e = new n.Matrix4;
  43896. return function(t) {
  43897. e.lookAt(t, this.position, this.up),
  43898. this.quaternion.setFromRotationMatrix(e)
  43899. }
  43900. }(),
  43901. add: function(e) {
  43902. if (arguments.length > 1) {
  43903. for (var t = 0; t < arguments.length; t++)
  43904. this.add(arguments[t]);
  43905. return this
  43906. }
  43907. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43908. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43909. e.parent = this,
  43910. e.dispatchEvent({
  43911. type: "added"
  43912. }),
  43913. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43914. this)
  43915. },
  43916. remove: function(e) {
  43917. if (arguments.length > 1)
  43918. for (var t = 0; t < arguments.length; t++)
  43919. this.remove(arguments[t]);
  43920. var i = this.children.indexOf(e);
  43921. i !== -1 && (e.parent = null,
  43922. e.dispatchEvent({
  43923. type: "removed"
  43924. }),
  43925. this.children.splice(i, 1))
  43926. },
  43927. getObjectById: function(e) {
  43928. return this.getObjectByProperty("id", e)
  43929. },
  43930. getObjectByName: function(e) {
  43931. return this.getObjectByProperty("name", e)
  43932. },
  43933. getObjectByProperty: function(e, t) {
  43934. if (this[e] === t)
  43935. return this;
  43936. for (var i = 0, n = this.children.length; i < n; i++) {
  43937. var r = this.children[i]
  43938. , o = r.getObjectByProperty(e, t);
  43939. if (void 0 !== o)
  43940. return o
  43941. }
  43942. },
  43943. getWorldPosition: function(e) {
  43944. var t = e || new n.Vector3;
  43945. return this.updateMatrixWorld(!0),
  43946. t.setFromMatrixPosition(this.matrixWorld)
  43947. },
  43948. getWorldQuaternion: function() {
  43949. var e = new n.Vector3
  43950. , t = new n.Vector3;
  43951. return function(i) {
  43952. var r = i || new n.Quaternion;
  43953. return this.updateMatrixWorld(!0),
  43954. this.matrixWorld.decompose(e, r, t),
  43955. r
  43956. }
  43957. }(),
  43958. getWorldRotation: function() {
  43959. var e = new n.Quaternion;
  43960. return function(t) {
  43961. var i = t || new n.Euler;
  43962. return this.getWorldQuaternion(e),
  43963. i.setFromQuaternion(e, this.rotation.order, !1)
  43964. }
  43965. }(),
  43966. getWorldScale: function() {
  43967. var e = new n.Vector3
  43968. , t = new n.Quaternion;
  43969. return function(i) {
  43970. var r = i || new n.Vector3;
  43971. return this.updateMatrixWorld(!0),
  43972. this.matrixWorld.decompose(e, t, r),
  43973. r
  43974. }
  43975. }(),
  43976. getWorldDirection: function() {
  43977. var e = new n.Quaternion;
  43978. return function(t) {
  43979. var i = t || new n.Vector3;
  43980. return this.getWorldQuaternion(e),
  43981. i.set(0, 0, 1).applyQuaternion(e)
  43982. }
  43983. }(),
  43984. raycast: function() {},
  43985. traverse: function(e) {
  43986. e(this);
  43987. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43988. t[i].traverse(e)
  43989. },
  43990. traverseVisible: function(e) {
  43991. if (this.visible !== !1) {
  43992. e(this);
  43993. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43994. t[i].traverseVisible(e)
  43995. }
  43996. },
  43997. traverseAncestors: function(e) {
  43998. var t = this.parent;
  43999. null !== t && (e(t),
  44000. t.traverseAncestors(e))
  44001. },
  44002. updateMatrix: function() {
  44003. this.matrix.compose(this.position, this.quaternion, this.scale),
  44004. this.matrixWorldNeedsUpdate = !0
  44005. },
  44006. updateMatrixWorld: function(e) {
  44007. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  44008. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  44009. this.matrixWorldNeedsUpdate = !1,
  44010. e = !0);
  44011. for (var t = 0, i = this.children.length; t < i; t++)
  44012. this.children[t].updateMatrixWorld(e)
  44013. },
  44014. toJSON: function(e) {
  44015. function t(e) {
  44016. var t = [];
  44017. for (var i in e) {
  44018. var n = e[i];
  44019. delete n.metadata,
  44020. t.push(n)
  44021. }
  44022. return t
  44023. }
  44024. var i = void 0 === e
  44025. , n = {};
  44026. i && (e = {
  44027. geometries: {},
  44028. materials: {},
  44029. textures: {},
  44030. images: {}
  44031. },
  44032. n.metadata = {
  44033. version: 4.4,
  44034. type: "Object",
  44035. generator: "Object3D.toJSON"
  44036. });
  44037. var r = {};
  44038. if (r.uuid = this.uuid,
  44039. r.type = this.type,
  44040. "" !== this.name && (r.name = this.name),
  44041. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  44042. this.castShadow === !0 && (r.castShadow = !0),
  44043. this.receiveShadow === !0 && (r.receiveShadow = !0),
  44044. this.visible === !1 && (r.visible = !1),
  44045. r.matrix = this.matrix.toArray(),
  44046. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  44047. r.geometry = this.geometry.uuid),
  44048. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  44049. r.material = this.material.uuid),
  44050. this.children.length > 0) {
  44051. r.children = [];
  44052. for (var o = 0; o < this.children.length; o++)
  44053. r.children.push(this.children[o].toJSON(e).object)
  44054. }
  44055. if (i) {
  44056. var a = t(e.geometries)
  44057. , s = t(e.materials)
  44058. , l = t(e.textures)
  44059. , c = t(e.images);
  44060. a.length > 0 && (n.geometries = a),
  44061. s.length > 0 && (n.materials = s),
  44062. l.length > 0 && (n.textures = l),
  44063. c.length > 0 && (n.images = c)
  44064. }
  44065. return n.object = r,
  44066. n
  44067. },
  44068. clone: function(e) {
  44069. return (new this.constructor).copy(this, e)
  44070. },
  44071. copy: function(e, t) {
  44072. if (void 0 === t && (t = !0),
  44073. this.name = e.name,
  44074. this.up.copy(e.up),
  44075. this.position.copy(e.position),
  44076. this.quaternion.copy(e.quaternion),
  44077. this.scale.copy(e.scale),
  44078. this.rotationAutoUpdate = e.rotationAutoUpdate,
  44079. this.matrix.copy(e.matrix),
  44080. this.matrixWorld.copy(e.matrixWorld),
  44081. this.matrixAutoUpdate = e.matrixAutoUpdate,
  44082. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  44083. this.visible = e.visible,
  44084. this.castShadow = e.castShadow,
  44085. this.receiveShadow = e.receiveShadow,
  44086. this.frustumCulled = e.frustumCulled,
  44087. this.renderOrder = e.renderOrder,
  44088. this.userData = JSON.parse(JSON.stringify(e.userData)),
  44089. t === !0)
  44090. for (var i = 0; i < e.children.length; i++) {
  44091. var n = e.children[i];
  44092. this.add(n.clone())
  44093. }
  44094. return this
  44095. }
  44096. },
  44097. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  44098. n.Object3DIdCount = 0,
  44099. n.Face3 = function(e, t, i, r, o, a) {
  44100. this.a = e,
  44101. this.b = t,
  44102. this.c = i,
  44103. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  44104. this.vertexNormals = Array.isArray(r) ? r : [],
  44105. this.color = o instanceof n.Color ? o : new n.Color,
  44106. this.vertexColors = Array.isArray(o) ? o : [],
  44107. this.materialIndex = void 0 !== a ? a : 0
  44108. }
  44109. ,
  44110. n.Face3.prototype = {
  44111. constructor: n.Face3,
  44112. clone: function() {
  44113. return (new this.constructor).copy(this)
  44114. },
  44115. copy: function(e) {
  44116. this.a = e.a,
  44117. this.b = e.b,
  44118. this.c = e.c,
  44119. this.normal.copy(e.normal),
  44120. this.color.copy(e.color),
  44121. this.materialIndex = e.materialIndex;
  44122. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  44123. this.vertexNormals[t] = e.vertexNormals[t].clone();
  44124. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  44125. this.vertexColors[t] = e.vertexColors[t].clone();
  44126. return this
  44127. }
  44128. },
  44129. n.BufferAttribute = function(e, t) {
  44130. this.uuid = n.Math.generateUUID(),
  44131. this.array = e,
  44132. this.itemSize = t,
  44133. this.dynamic = !1,
  44134. this.updateRange = {
  44135. offset: 0,
  44136. count: -1
  44137. },
  44138. this.version = 0
  44139. }
  44140. ,
  44141. n.BufferAttribute.prototype = {
  44142. constructor: n.BufferAttribute,
  44143. get count() {
  44144. return this.array.length / this.itemSize
  44145. },
  44146. set needsUpdate(e) {
  44147. e === !0 && this.version++
  44148. },
  44149. setDynamic: function(e) {
  44150. return this.dynamic = e,
  44151. this
  44152. },
  44153. copy: function(e) {
  44154. return this.array = new e.array.constructor(e.array),
  44155. this.itemSize = e.itemSize,
  44156. this.dynamic = e.dynamic,
  44157. this
  44158. },
  44159. copyAt: function(e, t, i) {
  44160. e *= this.itemSize,
  44161. i *= t.itemSize;
  44162. for (var n = 0, r = this.itemSize; n < r; n++)
  44163. this.array[e + n] = t.array[i + n];
  44164. return this
  44165. },
  44166. copyArray: function(e) {
  44167. return this.array.set(e),
  44168. this
  44169. },
  44170. copyColorsArray: function(e) {
  44171. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44172. var a = e[r];
  44173. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  44174. a = new n.Color),
  44175. t[i++] = a.r,
  44176. t[i++] = a.g,
  44177. t[i++] = a.b
  44178. }
  44179. return this
  44180. },
  44181. copyIndicesArray: function(e) {
  44182. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  44183. var o = e[n];
  44184. t[i++] = o.a,
  44185. t[i++] = o.b,
  44186. t[i++] = o.c
  44187. }
  44188. return this
  44189. },
  44190. copyVector2sArray: function(e) {
  44191. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44192. var a = e[r];
  44193. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  44194. a = new n.Vector2),
  44195. t[i++] = a.x,
  44196. t[i++] = a.y
  44197. }
  44198. return this
  44199. },
  44200. copyVector3sArray: function(e) {
  44201. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44202. var a = e[r];
  44203. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  44204. a = new n.Vector3),
  44205. t[i++] = a.x,
  44206. t[i++] = a.y,
  44207. t[i++] = a.z
  44208. }
  44209. return this
  44210. },
  44211. copyVector4sArray: function(e) {
  44212. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44213. var a = e[r];
  44214. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  44215. a = new n.Vector4),
  44216. t[i++] = a.x,
  44217. t[i++] = a.y,
  44218. t[i++] = a.z,
  44219. t[i++] = a.w
  44220. }
  44221. return this
  44222. },
  44223. set: function(e, t) {
  44224. return void 0 === t && (t = 0),
  44225. this.array.set(e, t),
  44226. this
  44227. },
  44228. getX: function(e) {
  44229. return this.array[e * this.itemSize]
  44230. },
  44231. setX: function(e, t) {
  44232. return this.array[e * this.itemSize] = t,
  44233. this
  44234. },
  44235. getY: function(e) {
  44236. return this.array[e * this.itemSize + 1]
  44237. },
  44238. setY: function(e, t) {
  44239. return this.array[e * this.itemSize + 1] = t,
  44240. this
  44241. },
  44242. getZ: function(e) {
  44243. return this.array[e * this.itemSize + 2]
  44244. },
  44245. setZ: function(e, t) {
  44246. return this.array[e * this.itemSize + 2] = t,
  44247. this
  44248. },
  44249. getW: function(e) {
  44250. return this.array[e * this.itemSize + 3]
  44251. },
  44252. setW: function(e, t) {
  44253. return this.array[e * this.itemSize + 3] = t,
  44254. this
  44255. },
  44256. setXY: function(e, t, i) {
  44257. return e *= this.itemSize,
  44258. this.array[e + 0] = t,
  44259. this.array[e + 1] = i,
  44260. this
  44261. },
  44262. setXYZ: function(e, t, i, n) {
  44263. return e *= this.itemSize,
  44264. this.array[e + 0] = t,
  44265. this.array[e + 1] = i,
  44266. this.array[e + 2] = n,
  44267. this
  44268. },
  44269. setXYZW: function(e, t, i, n, r) {
  44270. return e *= this.itemSize,
  44271. this.array[e + 0] = t,
  44272. this.array[e + 1] = i,
  44273. this.array[e + 2] = n,
  44274. this.array[e + 3] = r,
  44275. this
  44276. },
  44277. clone: function() {
  44278. return (new this.constructor).copy(this)
  44279. }
  44280. },
  44281. n.Int8Attribute = function(e, t) {
  44282. return new n.BufferAttribute(new Int8Array(e),t)
  44283. }
  44284. ,
  44285. n.Uint8Attribute = function(e, t) {
  44286. return new n.BufferAttribute(new Uint8Array(e),t)
  44287. }
  44288. ,
  44289. n.Uint8ClampedAttribute = function(e, t) {
  44290. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  44291. }
  44292. ,
  44293. n.Int16Attribute = function(e, t) {
  44294. return new n.BufferAttribute(new Int16Array(e),t)
  44295. }
  44296. ,
  44297. n.Uint16Attribute = function(e, t) {
  44298. return new n.BufferAttribute(new Uint16Array(e),t)
  44299. }
  44300. ;
  44301. n.Int32Attribute = function(e, t) {
  44302. return new n.BufferAttribute(new Int32Array(e),t)
  44303. }
  44304. ;
  44305. n.Uint32Attribute = function(e, t) {
  44306. return new n.BufferAttribute(new Uint32Array(e),t)
  44307. }
  44308. ,
  44309. n.Float32Attribute = function(e, t) {
  44310. return new n.BufferAttribute(new Float32Array(e),t)
  44311. }
  44312. ,
  44313. n.Float64Attribute = function(e, t) {
  44314. return new n.BufferAttribute(new Float64Array(e),t)
  44315. }
  44316. ,
  44317. n.DynamicBufferAttribute = function(e, t) {
  44318. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  44319. new n.BufferAttribute(e,t).setDynamic(!0)
  44320. }
  44321. ,
  44322. n.InstancedBufferAttribute = function(e, t, i) {
  44323. n.BufferAttribute.call(this, e, t),
  44324. this.meshPerAttribute = i || 1
  44325. }
  44326. ,
  44327. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  44328. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  44329. n.InstancedBufferAttribute.prototype.copy = function(e) {
  44330. return n.BufferAttribute.prototype.copy.call(this, e),
  44331. this.meshPerAttribute = e.meshPerAttribute,
  44332. this
  44333. }
  44334. ,
  44335. n.InterleavedBuffer = function(e, t) {
  44336. this.uuid = n.Math.generateUUID(),
  44337. this.array = e,
  44338. this.stride = t,
  44339. this.dynamic = !1,
  44340. this.updateRange = {
  44341. offset: 0,
  44342. count: -1
  44343. },
  44344. this.version = 0
  44345. }
  44346. ,
  44347. n.InterleavedBuffer.prototype = {
  44348. constructor: n.InterleavedBuffer,
  44349. get length() {
  44350. return this.array.length
  44351. },
  44352. get count() {
  44353. return this.array.length / this.stride
  44354. },
  44355. set needsUpdate(e) {
  44356. e === !0 && this.version++
  44357. },
  44358. setDynamic: function(e) {
  44359. return this.dynamic = e,
  44360. this
  44361. },
  44362. copy: function(e) {
  44363. return this.array = new e.array.constructor(e.array),
  44364. this.stride = e.stride,
  44365. this.dynamic = e.dynamic,
  44366. this
  44367. },
  44368. copyAt: function(e, t, i) {
  44369. e *= this.stride,
  44370. i *= t.stride;
  44371. for (var n = 0, r = this.stride; n < r; n++)
  44372. this.array[e + n] = t.array[i + n];
  44373. return this
  44374. },
  44375. set: function(e, t) {
  44376. return void 0 === t && (t = 0),
  44377. this.array.set(e, t),
  44378. this
  44379. },
  44380. clone: function() {
  44381. return (new this.constructor).copy(this)
  44382. }
  44383. },
  44384. n.InstancedInterleavedBuffer = function(e, t, i) {
  44385. n.InterleavedBuffer.call(this, e, t),
  44386. this.meshPerAttribute = i || 1
  44387. }
  44388. ,
  44389. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  44390. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  44391. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  44392. return n.InterleavedBuffer.prototype.copy.call(this, e),
  44393. this.meshPerAttribute = e.meshPerAttribute,
  44394. this
  44395. }
  44396. ,
  44397. n.InterleavedBufferAttribute = function(e, t, i) {
  44398. this.uuid = n.Math.generateUUID(),
  44399. this.data = e,
  44400. this.itemSize = t,
  44401. this.offset = i
  44402. }
  44403. ,
  44404. n.InterleavedBufferAttribute.prototype = {
  44405. constructor: n.InterleavedBufferAttribute,
  44406. get length() {
  44407. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  44408. this.array.length
  44409. },
  44410. get count() {
  44411. return this.data.count
  44412. },
  44413. setX: function(e, t) {
  44414. return this.data.array[e * this.data.stride + this.offset] = t,
  44415. this
  44416. },
  44417. setY: function(e, t) {
  44418. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  44419. this
  44420. },
  44421. setZ: function(e, t) {
  44422. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  44423. this
  44424. },
  44425. setW: function(e, t) {
  44426. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  44427. this
  44428. },
  44429. getX: function(e) {
  44430. return this.data.array[e * this.data.stride + this.offset]
  44431. },
  44432. getY: function(e) {
  44433. return this.data.array[e * this.data.stride + this.offset + 1]
  44434. },
  44435. getZ: function(e) {
  44436. return this.data.array[e * this.data.stride + this.offset + 2]
  44437. },
  44438. getW: function(e) {
  44439. return this.data.array[e * this.data.stride + this.offset + 3]
  44440. },
  44441. setXY: function(e, t, i) {
  44442. return e = e * this.data.stride + this.offset,
  44443. this.data.array[e + 0] = t,
  44444. this.data.array[e + 1] = i,
  44445. this
  44446. },
  44447. setXYZ: function(e, t, i, n) {
  44448. return e = e * this.data.stride + this.offset,
  44449. this.data.array[e + 0] = t,
  44450. this.data.array[e + 1] = i,
  44451. this.data.array[e + 2] = n,
  44452. this
  44453. },
  44454. setXYZW: function(e, t, i, n, r) {
  44455. return e = e * this.data.stride + this.offset,
  44456. this.data.array[e + 0] = t,
  44457. this.data.array[e + 1] = i,
  44458. this.data.array[e + 2] = n,
  44459. this.data.array[e + 3] = r,
  44460. this
  44461. }
  44462. },
  44463. n.Geometry = function() {
  44464. Object.defineProperty(this, "id", {
  44465. value: n.GeometryIdCount++
  44466. }),
  44467. this.uuid = n.Math.generateUUID(),
  44468. this.name = "",
  44469. this.type = "Geometry",
  44470. this.vertices = [],
  44471. this.colors = [],
  44472. this.faces = [],
  44473. this.faceVertexUvs = [[]],
  44474. this.morphTargets = [],
  44475. this.morphNormals = [],
  44476. this.skinWeights = [],
  44477. this.skinIndices = [],
  44478. this.lineDistances = [],
  44479. this.boundingBox = null,
  44480. this.boundingSphere = null,
  44481. this.verticesNeedUpdate = !1,
  44482. this.elementsNeedUpdate = !1,
  44483. this.uvsNeedUpdate = !1,
  44484. this.normalsNeedUpdate = !1,
  44485. this.colorsNeedUpdate = !1,
  44486. this.lineDistancesNeedUpdate = !1,
  44487. this.groupsNeedUpdate = !1
  44488. }
  44489. ,
  44490. n.Geometry.prototype = {
  44491. constructor: n.Geometry,
  44492. applyMatrix: function(e) {
  44493. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  44494. var o = this.vertices[i];
  44495. o.applyMatrix4(e)
  44496. }
  44497. for (var i = 0, r = this.faces.length; i < r; i++) {
  44498. var a = this.faces[i];
  44499. a.normal.applyMatrix3(t).normalize();
  44500. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  44501. a.vertexNormals[s].applyMatrix3(t).normalize()
  44502. }
  44503. return null !== this.boundingBox && this.computeBoundingBox(),
  44504. null !== this.boundingSphere && this.computeBoundingSphere(),
  44505. this.verticesNeedUpdate = !0,
  44506. this.normalsNeedUpdate = !0,
  44507. this
  44508. },
  44509. rotateX: function() {
  44510. var e;
  44511. return function(t) {
  44512. return void 0 === e && (e = new n.Matrix4),
  44513. e.makeRotationX(t),
  44514. this.applyMatrix(e),
  44515. this
  44516. }
  44517. }(),
  44518. rotateY: function() {
  44519. var e;
  44520. return function(t) {
  44521. return void 0 === e && (e = new n.Matrix4),
  44522. e.makeRotationY(t),
  44523. this.applyMatrix(e),
  44524. this
  44525. }
  44526. }(),
  44527. rotateZ: function() {
  44528. var e;
  44529. return function(t) {
  44530. return void 0 === e && (e = new n.Matrix4),
  44531. e.makeRotationZ(t),
  44532. this.applyMatrix(e),
  44533. this
  44534. }
  44535. }(),
  44536. translate: function() {
  44537. var e;
  44538. return function(t, i, r) {
  44539. return void 0 === e && (e = new n.Matrix4),
  44540. e.makeTranslation(t, i, r),
  44541. this.applyMatrix(e),
  44542. this
  44543. }
  44544. }(),
  44545. scale: function() {
  44546. var e;
  44547. return function(t, i, r) {
  44548. return void 0 === e && (e = new n.Matrix4),
  44549. e.makeScale(t, i, r),
  44550. this.applyMatrix(e),
  44551. this
  44552. }
  44553. }(),
  44554. lookAt: function() {
  44555. var e;
  44556. return function(t) {
  44557. void 0 === e && (e = new n.Object3D),
  44558. e.lookAt(t),
  44559. e.updateMatrix(),
  44560. this.applyMatrix(e.matrix)
  44561. }
  44562. }(),
  44563. fromBufferGeometry: function(e) {
  44564. function t(e, t, r, o) {
  44565. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44566. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44567. , g = new n.Face3(e,t,r,a,f,o);
  44568. i.faces.push(g),
  44569. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44570. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44571. }
  44572. var i = this
  44573. , r = null !== e.index ? e.index.array : void 0
  44574. , o = e.attributes
  44575. , a = o.position.array
  44576. , s = void 0 !== o.normal ? o.normal.array : void 0
  44577. , l = void 0 !== o.color ? o.color.array : void 0
  44578. , c = void 0 !== o.uv ? o.uv.array : void 0
  44579. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44580. void 0 !== h && (this.faceVertexUvs[1] = []);
  44581. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44582. g += 2)
  44583. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  44584. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  44585. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  44586. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  44587. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  44588. if (void 0 !== r) {
  44589. var m = e.groups;
  44590. if (m.length > 0)
  44591. for (var f = 0; f < m.length; f++)
  44592. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44593. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44594. else
  44595. for (var f = 0; f < r.length; f += 3)
  44596. t(r[f], r[f + 1], r[f + 2])
  44597. } else
  44598. for (var f = 0; f < a.length / 3; f += 3)
  44599. t(f, f + 1, f + 2);
  44600. return this.computeFaceNormals(),
  44601. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44602. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44603. this
  44604. },
  44605. center: function() {
  44606. this.computeBoundingBox();
  44607. var e = this.boundingBox.center().negate();
  44608. return this.translate(e.x, e.y, e.z),
  44609. e
  44610. },
  44611. normalize: function() {
  44612. this.computeBoundingSphere();
  44613. var e = this.boundingSphere.center
  44614. , t = this.boundingSphere.radius
  44615. , i = 0 === t ? 1 : 1 / t
  44616. , r = new n.Matrix4;
  44617. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44618. this.applyMatrix(r),
  44619. this
  44620. },
  44621. computeFaceNormals: function() {
  44622. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44623. var o = this.faces[i]
  44624. , a = this.vertices[o.a]
  44625. , s = this.vertices[o.b]
  44626. , l = this.vertices[o.c];
  44627. e.subVectors(l, s),
  44628. t.subVectors(a, s),
  44629. e.cross(t),
  44630. e.normalize(),
  44631. o.normal.copy(e)
  44632. }
  44633. },
  44634. computeVertexNormals: function(e) {
  44635. void 0 === e && (e = !0);
  44636. var t, i, r, o, a, s;
  44637. for (s = new Array(this.vertices.length),
  44638. t = 0,
  44639. i = this.vertices.length; t < i; t++)
  44640. s[t] = new n.Vector3;
  44641. if (e) {
  44642. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44643. for (r = 0,
  44644. o = this.faces.length; r < o; r++)
  44645. a = this.faces[r],
  44646. l = this.vertices[a.a],
  44647. c = this.vertices[a.b],
  44648. h = this.vertices[a.c],
  44649. u.subVectors(h, c),
  44650. d.subVectors(l, c),
  44651. u.cross(d),
  44652. s[a.a].add(u),
  44653. s[a.b].add(u),
  44654. s[a.c].add(u)
  44655. } else
  44656. for (r = 0,
  44657. o = this.faces.length; r < o; r++)
  44658. a = this.faces[r],
  44659. s[a.a].add(a.normal),
  44660. s[a.b].add(a.normal),
  44661. s[a.c].add(a.normal);
  44662. for (t = 0,
  44663. i = this.vertices.length; t < i; t++)
  44664. s[t].normalize();
  44665. for (r = 0,
  44666. o = this.faces.length; r < o; r++) {
  44667. a = this.faces[r];
  44668. var p = a.vertexNormals;
  44669. 3 === p.length ? (p[0].copy(s[a.a]),
  44670. p[1].copy(s[a.b]),
  44671. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44672. p[1] = s[a.b].clone(),
  44673. p[2] = s[a.c].clone())
  44674. }
  44675. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44676. },
  44677. computeMorphNormals: function() {
  44678. var e, t, i, r, o;
  44679. for (i = 0,
  44680. r = this.faces.length; i < r; i++)
  44681. for (o = this.faces[i],
  44682. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44683. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44684. e = 0,
  44685. t = o.vertexNormals.length; e < t; e++)
  44686. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44687. var a = new n.Geometry;
  44688. for (a.faces = this.faces,
  44689. e = 0,
  44690. t = this.morphTargets.length; e < t; e++) {
  44691. if (!this.morphNormals[e]) {
  44692. this.morphNormals[e] = {},
  44693. this.morphNormals[e].faceNormals = [],
  44694. this.morphNormals[e].vertexNormals = [];
  44695. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44696. for (i = 0,
  44697. r = this.faces.length; i < r; i++)
  44698. s = new n.Vector3,
  44699. l = {
  44700. a: new n.Vector3,
  44701. b: new n.Vector3,
  44702. c: new n.Vector3
  44703. },
  44704. c.push(s),
  44705. h.push(l)
  44706. }
  44707. var u = this.morphNormals[e];
  44708. a.vertices = this.morphTargets[e].vertices,
  44709. a.computeFaceNormals(),
  44710. a.computeVertexNormals();
  44711. var s, l;
  44712. for (i = 0,
  44713. r = this.faces.length; i < r; i++)
  44714. o = this.faces[i],
  44715. s = u.faceNormals[i],
  44716. l = u.vertexNormals[i],
  44717. s.copy(o.normal),
  44718. l.a.copy(o.vertexNormals[0]),
  44719. l.b.copy(o.vertexNormals[1]),
  44720. l.c.copy(o.vertexNormals[2])
  44721. }
  44722. for (i = 0,
  44723. r = this.faces.length; i < r; i++)
  44724. o = this.faces[i],
  44725. o.normal = o.__originalFaceNormal,
  44726. o.vertexNormals = o.__originalVertexNormals
  44727. },
  44728. computeTangents: function() {
  44729. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44730. },
  44731. computeLineDistances: function() {
  44732. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44733. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44734. this.lineDistances[i] = e
  44735. },
  44736. computeBoundingBox: function() {
  44737. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44738. this.boundingBox.setFromPoints(this.vertices)
  44739. },
  44740. computeBoundingSphere: function() {
  44741. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44742. this.boundingSphere.setFromPoints(this.vertices)
  44743. },
  44744. merge: function(e, t, i) {
  44745. if (e instanceof n.Geometry == !1)
  44746. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44747. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44748. void 0 === i && (i = 0),
  44749. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44750. for (var d = 0, p = s.length; d < p; d++) {
  44751. var f = s[d]
  44752. , g = f.clone();
  44753. void 0 !== t && g.applyMatrix4(t),
  44754. a.push(g)
  44755. }
  44756. for (d = 0,
  44757. p = c.length; d < p; d++) {
  44758. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44759. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44760. m.normal.copy(y.normal),
  44761. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44762. for (var E = 0, b = C.length; E < b; E++)
  44763. v = C[E].clone(),
  44764. void 0 !== r && v.applyMatrix3(r).normalize(),
  44765. m.vertexNormals.push(v);
  44766. m.color.copy(y.color);
  44767. for (var E = 0, b = I.length; E < b; E++)
  44768. A = I[E],
  44769. m.vertexColors.push(A.clone());
  44770. m.materialIndex = y.materialIndex + i,
  44771. l.push(m)
  44772. }
  44773. for (d = 0,
  44774. p = u.length; d < p; d++) {
  44775. var w = u[d]
  44776. , _ = [];
  44777. if (void 0 !== w) {
  44778. for (var E = 0, b = w.length; E < b; E++)
  44779. _.push(w[E].clone());
  44780. h.push(_)
  44781. }
  44782. }
  44783. },
  44784. mergeMesh: function(e) {
  44785. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44786. void this.merge(e.geometry, e.matrix))
  44787. },
  44788. mergeVertices: function() {
  44789. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44790. for (i = 0,
  44791. n = this.vertices.length; i < n; i++)
  44792. e = this.vertices[i],
  44793. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44794. void 0 === l[t] ? (l[t] = i,
  44795. c.push(this.vertices[i]),
  44796. h[i] = c.length - 1) : h[i] = h[l[t]];
  44797. var p = [];
  44798. for (i = 0,
  44799. n = this.faces.length; i < n; i++) {
  44800. r = this.faces[i],
  44801. r.a = h[r.a],
  44802. r.b = h[r.b],
  44803. r.c = h[r.c],
  44804. o = [r.a, r.b, r.c];
  44805. for (var f = -1, g = 0; g < 3; g++)
  44806. if (o[g] === o[(g + 1) % 3]) {
  44807. f = g,
  44808. p.push(i);
  44809. break
  44810. }
  44811. }
  44812. for (i = p.length - 1; i >= 0; i--) {
  44813. var m = p[i];
  44814. for (this.faces.splice(m, 1),
  44815. a = 0,
  44816. s = this.faceVertexUvs.length; a < s; a++)
  44817. this.faceVertexUvs[a].splice(m, 1)
  44818. }
  44819. var v = this.vertices.length - c.length;
  44820. return this.vertices = c,
  44821. v
  44822. },
  44823. sortFacesByMaterialIndex: function() {
  44824. function e(e, t) {
  44825. return e.materialIndex - t.materialIndex
  44826. }
  44827. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44828. t[n]._id = n;
  44829. t.sort(e);
  44830. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44831. a && a.length === i && (r = []),
  44832. s && s.length === i && (o = []);
  44833. for (var n = 0; n < i; n++) {
  44834. var l = t[n]._id;
  44835. r && r.push(a[l]),
  44836. o && o.push(s[l])
  44837. }
  44838. r && (this.faceVertexUvs[0] = r),
  44839. o && (this.faceVertexUvs[1] = o)
  44840. },
  44841. toJSON: function() {
  44842. function e(e, t, i) {
  44843. return i ? e | 1 << t : e & ~(1 << t)
  44844. }
  44845. function t(e) {
  44846. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44847. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44848. u.push(e.x, e.y, e.z),
  44849. d[t])
  44850. }
  44851. function i(e) {
  44852. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44853. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44854. p.push(e.getHex()),
  44855. f[t])
  44856. }
  44857. function n(e) {
  44858. var t = e.x.toString() + e.y.toString();
  44859. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44860. g.push(e.x, e.y),
  44861. m[t])
  44862. }
  44863. var r = {
  44864. metadata: {
  44865. version: 4.4,
  44866. type: "Geometry",
  44867. generator: "Geometry.toJSON"
  44868. }
  44869. };
  44870. if (r.uuid = this.uuid,
  44871. r.type = this.type,
  44872. "" !== this.name && (r.name = this.name),
  44873. void 0 !== this.parameters) {
  44874. var o = this.parameters;
  44875. for (var a in o)
  44876. void 0 !== o[a] && (r[a] = o[a]);
  44877. return r
  44878. }
  44879. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44880. var c = this.vertices[l];
  44881. s.push(c.x, c.y, c.z)
  44882. }
  44883. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44884. var v = this.faces[l]
  44885. , A = !0
  44886. , y = !1
  44887. , C = void 0 !== this.faceVertexUvs[0][l]
  44888. , I = v.normal.length() > 0
  44889. , E = v.vertexNormals.length > 0
  44890. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44891. , w = v.vertexColors.length > 0
  44892. , _ = 0;
  44893. if (_ = e(_, 0, 0),
  44894. _ = e(_, 1, A),
  44895. _ = e(_, 2, y),
  44896. _ = e(_, 3, C),
  44897. _ = e(_, 4, I),
  44898. _ = e(_, 5, E),
  44899. _ = e(_, 6, b),
  44900. _ = e(_, 7, w),
  44901. h.push(_),
  44902. h.push(v.a, v.b, v.c),
  44903. h.push(v.materialIndex),
  44904. C) {
  44905. var T = this.faceVertexUvs[0][l];
  44906. h.push(n(T[0]), n(T[1]), n(T[2]))
  44907. }
  44908. if (I && h.push(t(v.normal)),
  44909. E) {
  44910. var x = v.vertexNormals;
  44911. h.push(t(x[0]), t(x[1]), t(x[2]))
  44912. }
  44913. if (b && h.push(i(v.color)),
  44914. w) {
  44915. var S = v.vertexColors;
  44916. h.push(i(S[0]), i(S[1]), i(S[2]))
  44917. }
  44918. }
  44919. return r.data = {},
  44920. r.data.vertices = s,
  44921. r.data.normals = u,
  44922. p.length > 0 && (r.data.colors = p),
  44923. g.length > 0 && (r.data.uvs = [g]),
  44924. r.data.faces = h,
  44925. r
  44926. },
  44927. clone: function() {
  44928. return (new n.Geometry).copy(this)
  44929. },
  44930. copy: function(e) {
  44931. this.vertices = [],
  44932. this.faces = [],
  44933. this.faceVertexUvs = [[]];
  44934. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44935. this.vertices.push(t[i].clone());
  44936. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44937. this.faces.push(r[i].clone());
  44938. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44939. var o = e.faceVertexUvs[i];
  44940. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44941. for (var a = 0, s = o.length; a < s; a++) {
  44942. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44943. var d = l[h];
  44944. c.push(d.clone())
  44945. }
  44946. this.faceVertexUvs[i].push(c)
  44947. }
  44948. }
  44949. return this
  44950. },
  44951. dispose: function() {
  44952. this.dispatchEvent({
  44953. type: "dispose"
  44954. })
  44955. }
  44956. },
  44957. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44958. n.GeometryIdCount = 0,
  44959. n.DirectGeometry = function() {
  44960. Object.defineProperty(this, "id", {
  44961. value: n.GeometryIdCount++
  44962. }),
  44963. this.uuid = n.Math.generateUUID(),
  44964. this.name = "",
  44965. this.type = "DirectGeometry",
  44966. this.indices = [],
  44967. this.vertices = [],
  44968. this.normals = [],
  44969. this.colors = [],
  44970. this.uvs = [],
  44971. this.uvs2 = [],
  44972. this.groups = [],
  44973. this.morphTargets = {},
  44974. this.skinWeights = [],
  44975. this.skinIndices = [],
  44976. this.boundingBox = null,
  44977. this.boundingSphere = null,
  44978. this.verticesNeedUpdate = !1,
  44979. this.normalsNeedUpdate = !1,
  44980. this.colorsNeedUpdate = !1,
  44981. this.uvsNeedUpdate = !1,
  44982. this.groupsNeedUpdate = !1
  44983. }
  44984. ,
  44985. n.DirectGeometry.prototype = {
  44986. constructor: n.DirectGeometry,
  44987. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44988. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44989. computeFaceNormals: function() {
  44990. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44991. },
  44992. computeVertexNormals: function() {
  44993. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44994. },
  44995. computeGroups: function(e) {
  44996. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44997. var a = r[o];
  44998. a.materialIndex !== i && (i = a.materialIndex,
  44999. void 0 !== t && (t.count = 3 * o - t.start,
  45000. n.push(t)),
  45001. t = {
  45002. start: 3 * o,
  45003. materialIndex: i
  45004. })
  45005. }
  45006. void 0 !== t && (t.count = 3 * o - t.start,
  45007. n.push(t)),
  45008. this.groups = n
  45009. },
  45010. fromGeometry: function(e) {
  45011. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  45012. if (c > 0) {
  45013. t = [];
  45014. for (var h = 0; h < c; h++)
  45015. t[h] = [];
  45016. this.morphTargets.position = t
  45017. }
  45018. var u, d = e.morphNormals, p = d.length;
  45019. if (p > 0) {
  45020. u = [];
  45021. for (var h = 0; h < p; h++)
  45022. u[h] = [];
  45023. this.morphTargets.normal = u
  45024. }
  45025. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  45026. var A = i[h];
  45027. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  45028. var y = A.vertexNormals;
  45029. if (3 === y.length)
  45030. this.normals.push(y[0], y[1], y[2]);
  45031. else {
  45032. var C = A.normal;
  45033. this.normals.push(C, C, C)
  45034. }
  45035. var I = A.vertexColors;
  45036. if (3 === I.length)
  45037. this.colors.push(I[0], I[1], I[2]);
  45038. else {
  45039. var E = A.color;
  45040. this.colors.push(E, E, E)
  45041. }
  45042. if (a === !0) {
  45043. var b = o[0][h];
  45044. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  45045. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  45046. }
  45047. if (s === !0) {
  45048. var b = o[1][h];
  45049. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  45050. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  45051. }
  45052. for (var w = 0; w < c; w++) {
  45053. var _ = l[w].vertices;
  45054. t[w].push(_[A.a], _[A.b], _[A.c])
  45055. }
  45056. for (var w = 0; w < p; w++) {
  45057. var T = d[w].vertexNormals[h];
  45058. u[w].push(T.a, T.b, T.c)
  45059. }
  45060. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  45061. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  45062. }
  45063. return this.computeGroups(e),
  45064. this.verticesNeedUpdate = e.verticesNeedUpdate,
  45065. this.normalsNeedUpdate = e.normalsNeedUpdate,
  45066. this.colorsNeedUpdate = e.colorsNeedUpdate,
  45067. this.uvsNeedUpdate = e.uvsNeedUpdate,
  45068. this.groupsNeedUpdate = e.groupsNeedUpdate,
  45069. this
  45070. },
  45071. dispose: function() {
  45072. this.dispatchEvent({
  45073. type: "dispose"
  45074. })
  45075. }
  45076. },
  45077. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  45078. n.BufferGeometry = function() {
  45079. Object.defineProperty(this, "id", {
  45080. value: n.GeometryIdCount++
  45081. }),
  45082. this.uuid = n.Math.generateUUID(),
  45083. this.name = "",
  45084. this.type = "BufferGeometry",
  45085. this.index = null,
  45086. this.attributes = {},
  45087. this.morphAttributes = {},
  45088. this.groups = [],
  45089. this.boundingBox = null,
  45090. this.boundingSphere = null,
  45091. this.drawRange = {
  45092. start: 0,
  45093. count: 1 / 0
  45094. }
  45095. }
  45096. ,
  45097. n.BufferGeometry.prototype = {
  45098. constructor: n.BufferGeometry,
  45099. getIndex: function() {
  45100. return this.index
  45101. },
  45102. setIndex: function(e) {
  45103. this.index = e
  45104. },
  45105. addAttribute: function(e, t) {
  45106. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  45107. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  45108. void this.setIndex(t)) : (this.attributes[e] = t,
  45109. this)
  45110. },
  45111. getAttribute: function(e) {
  45112. return this.attributes[e]
  45113. },
  45114. removeAttribute: function(e) {
  45115. return delete this.attributes[e],
  45116. this
  45117. },
  45118. addGroup: function(e, t, i) {
  45119. this.groups.push({
  45120. start: e,
  45121. count: t,
  45122. materialIndex: void 0 !== i ? i : 0
  45123. })
  45124. },
  45125. clearGroups: function() {
  45126. this.groups = []
  45127. },
  45128. setDrawRange: function(e, t) {
  45129. this.drawRange.start = e,
  45130. this.drawRange.count = t
  45131. },
  45132. applyMatrix: function(e) {
  45133. var t = this.attributes.position;
  45134. void 0 !== t && (e.applyToVector3Array(t.array),
  45135. t.needsUpdate = !0);
  45136. var i = this.attributes.normal;
  45137. if (void 0 !== i) {
  45138. var r = (new n.Matrix3).getNormalMatrix(e);
  45139. r.applyToVector3Array(i.array),
  45140. i.needsUpdate = !0
  45141. }
  45142. return null !== this.boundingBox && this.computeBoundingBox(),
  45143. null !== this.boundingSphere && this.computeBoundingSphere(),
  45144. this
  45145. },
  45146. rotateX: function() {
  45147. var e;
  45148. return function(t) {
  45149. return void 0 === e && (e = new n.Matrix4),
  45150. e.makeRotationX(t),
  45151. this.applyMatrix(e),
  45152. this
  45153. }
  45154. }(),
  45155. rotateY: function() {
  45156. var e;
  45157. return function(t) {
  45158. return void 0 === e && (e = new n.Matrix4),
  45159. e.makeRotationY(t),
  45160. this.applyMatrix(e),
  45161. this
  45162. }
  45163. }(),
  45164. rotateZ: function() {
  45165. var e;
  45166. return function(t) {
  45167. return void 0 === e && (e = new n.Matrix4),
  45168. e.makeRotationZ(t),
  45169. this.applyMatrix(e),
  45170. this
  45171. }
  45172. }(),
  45173. translate: function() {
  45174. var e;
  45175. return function(t, i, r) {
  45176. return void 0 === e && (e = new n.Matrix4),
  45177. e.makeTranslation(t, i, r),
  45178. this.applyMatrix(e),
  45179. this
  45180. }
  45181. }(),
  45182. scale: function() {
  45183. var e;
  45184. return function(t, i, r) {
  45185. return void 0 === e && (e = new n.Matrix4),
  45186. e.makeScale(t, i, r),
  45187. this.applyMatrix(e),
  45188. this
  45189. }
  45190. }(),
  45191. lookAt: function() {
  45192. var e;
  45193. return function(t) {
  45194. void 0 === e && (e = new n.Object3D),
  45195. e.lookAt(t),
  45196. e.updateMatrix(),
  45197. this.applyMatrix(e.matrix)
  45198. }
  45199. }(),
  45200. center: function() {
  45201. this.computeBoundingBox();
  45202. var e = this.boundingBox.center().negate();
  45203. return this.translate(e.x, e.y, e.z),
  45204. e
  45205. },
  45206. setFromObject: function(e) {
  45207. var t = e.geometry;
  45208. if (e instanceof n.Points || e instanceof n.Line) {
  45209. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  45210. , r = new n.Float32Attribute(3 * t.colors.length,3);
  45211. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  45212. this.addAttribute("color", r.copyColorsArray(t.colors)),
  45213. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  45214. var o = new n.Float32Attribute(t.lineDistances.length,1);
  45215. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  45216. }
  45217. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  45218. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  45219. } else
  45220. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  45221. return this
  45222. },
  45223. updateFromObject: function(e) {
  45224. var t = e.geometry;
  45225. if (e instanceof n.Mesh) {
  45226. var i = t.__directGeometry;
  45227. if (void 0 === i)
  45228. return this.fromGeometry(t);
  45229. i.verticesNeedUpdate = t.verticesNeedUpdate,
  45230. i.normalsNeedUpdate = t.normalsNeedUpdate,
  45231. i.colorsNeedUpdate = t.colorsNeedUpdate,
  45232. i.uvsNeedUpdate = t.uvsNeedUpdate,
  45233. i.groupsNeedUpdate = t.groupsNeedUpdate,
  45234. t.verticesNeedUpdate = !1,
  45235. t.normalsNeedUpdate = !1,
  45236. t.colorsNeedUpdate = !1,
  45237. t.uvsNeedUpdate = !1,
  45238. t.groupsNeedUpdate = !1,
  45239. t = i
  45240. }
  45241. if (t.verticesNeedUpdate === !0) {
  45242. var r = this.attributes.position;
  45243. void 0 !== r && (r.copyVector3sArray(t.vertices),
  45244. r.needsUpdate = !0),
  45245. t.verticesNeedUpdate = !1
  45246. }
  45247. if (t.normalsNeedUpdate === !0) {
  45248. var r = this.attributes.normal;
  45249. void 0 !== r && (r.copyVector3sArray(t.normals),
  45250. r.needsUpdate = !0),
  45251. t.normalsNeedUpdate = !1
  45252. }
  45253. if (t.colorsNeedUpdate === !0) {
  45254. var r = this.attributes.color;
  45255. void 0 !== r && (r.copyColorsArray(t.colors),
  45256. r.needsUpdate = !0),
  45257. t.colorsNeedUpdate = !1
  45258. }
  45259. if (t.uvsNeedUpdate) {
  45260. var r = this.attributes.uv;
  45261. void 0 !== r && (r.copyVector2sArray(t.uvs),
  45262. r.needsUpdate = !0),
  45263. t.uvsNeedUpdate = !1
  45264. }
  45265. if (t.lineDistancesNeedUpdate) {
  45266. var r = this.attributes.lineDistance;
  45267. void 0 !== r && (r.copyArray(t.lineDistances),
  45268. r.needsUpdate = !0),
  45269. t.lineDistancesNeedUpdate = !1
  45270. }
  45271. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  45272. this.groups = t.groups,
  45273. t.groupsNeedUpdate = !1),
  45274. this
  45275. },
  45276. fromGeometry: function(e) {
  45277. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  45278. this.fromDirectGeometry(e.__directGeometry)
  45279. },
  45280. fromDirectGeometry: function(e) {
  45281. var t = new Float32Array(3 * e.vertices.length);
  45282. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  45283. e.normals.length > 0) {
  45284. var i = new Float32Array(3 * e.normals.length);
  45285. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  45286. }
  45287. if (e.colors.length > 0) {
  45288. var r = new Float32Array(3 * e.colors.length);
  45289. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  45290. }
  45291. if (e.uvs.length > 0) {
  45292. var o = new Float32Array(2 * e.uvs.length);
  45293. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  45294. }
  45295. if (e.uvs2.length > 0) {
  45296. var a = new Float32Array(2 * e.uvs2.length);
  45297. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  45298. }
  45299. if (e.indices.length > 0) {
  45300. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  45301. , l = new s(3 * e.indices.length);
  45302. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  45303. }
  45304. this.groups = e.groups;
  45305. for (var c in e.morphTargets) {
  45306. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  45307. var f = u[d]
  45308. , g = new n.Float32Attribute(3 * f.length,3);
  45309. h.push(g.copyVector3sArray(f))
  45310. }
  45311. this.morphAttributes[c] = h
  45312. }
  45313. if (e.skinIndices.length > 0) {
  45314. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  45315. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  45316. }
  45317. if (e.skinWeights.length > 0) {
  45318. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  45319. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  45320. }
  45321. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  45322. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  45323. this
  45324. },
  45325. computeBoundingBox: function() {
  45326. new n.Vector3;
  45327. return function() {
  45328. null === this.boundingBox && (this.boundingBox = new n.Box3);
  45329. var e = this.attributes.position.array;
  45330. e && this.boundingBox.setFromArray(e),
  45331. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  45332. this.boundingBox.max.set(0, 0, 0)),
  45333. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  45334. }
  45335. }(),
  45336. computeBoundingSphere: function() {
  45337. var e = new n.Box3
  45338. , t = new n.Vector3;
  45339. return function() {
  45340. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  45341. var i = this.attributes.position.array;
  45342. if (i) {
  45343. var r = this.boundingSphere.center;
  45344. e.setFromArray(i),
  45345. e.center(r);
  45346. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  45347. t.fromArray(i, a),
  45348. o = Math.max(o, r.distanceToSquared(t));
  45349. this.boundingSphere.radius = Math.sqrt(o),
  45350. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  45351. }
  45352. }
  45353. }(),
  45354. computeFaceNormals: function() {},
  45355. computeVertexNormals: function() {
  45356. var e = this.index
  45357. , t = this.attributes
  45358. , i = this.groups;
  45359. if (t.position) {
  45360. var r = t.position.array;
  45361. if (void 0 === t.normal)
  45362. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  45363. else
  45364. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  45365. o[a] = 0;
  45366. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  45367. if (e) {
  45368. var v = e.array;
  45369. 0 === i.length && this.addGroup(0, v.length);
  45370. for (var A = 0, y = i.length; A < y; ++A)
  45371. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  45372. l = 3 * v[a + 0],
  45373. c = 3 * v[a + 1],
  45374. h = 3 * v[a + 2],
  45375. d.fromArray(r, l),
  45376. p.fromArray(r, c),
  45377. f.fromArray(r, h),
  45378. g.subVectors(f, p),
  45379. m.subVectors(d, p),
  45380. g.cross(m),
  45381. u[l] += g.x,
  45382. u[l + 1] += g.y,
  45383. u[l + 2] += g.z,
  45384. u[c] += g.x,
  45385. u[c + 1] += g.y,
  45386. u[c + 2] += g.z,
  45387. u[h] += g.x,
  45388. u[h + 1] += g.y,
  45389. u[h + 2] += g.z
  45390. } else
  45391. for (var a = 0, s = r.length; a < s; a += 9)
  45392. d.fromArray(r, a),
  45393. p.fromArray(r, a + 3),
  45394. f.fromArray(r, a + 6),
  45395. g.subVectors(f, p),
  45396. m.subVectors(d, p),
  45397. g.cross(m),
  45398. u[a] = g.x,
  45399. u[a + 1] = g.y,
  45400. u[a + 2] = g.z,
  45401. u[a + 3] = g.x,
  45402. u[a + 4] = g.y,
  45403. u[a + 5] = g.z,
  45404. u[a + 6] = g.x,
  45405. u[a + 7] = g.y,
  45406. u[a + 8] = g.z;
  45407. this.normalizeNormals(),
  45408. t.normal.needsUpdate = !0
  45409. }
  45410. },
  45411. merge: function(e, t) {
  45412. if (e instanceof n.BufferGeometry == !1)
  45413. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  45414. void 0 === t && (t = 0);
  45415. var i = this.attributes;
  45416. for (var r in i)
  45417. if (void 0 !== e.attributes[r])
  45418. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  45419. u++)
  45420. a[u] = l[h];
  45421. return this
  45422. },
  45423. normalizeNormals: function() {
  45424. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  45425. e = r[o],
  45426. t = r[o + 1],
  45427. i = r[o + 2],
  45428. n = 1 / Math.sqrt(e * e + t * t + i * i),
  45429. r[o] *= n,
  45430. r[o + 1] *= n,
  45431. r[o + 2] *= n
  45432. },
  45433. toNonIndexed: function() {
  45434. if (null === this.index)
  45435. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  45436. this;
  45437. var e = new n.BufferGeometry
  45438. , t = this.index.array
  45439. , i = this.attributes;
  45440. for (var r in i) {
  45441. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  45442. c = t[u] * s;
  45443. for (var p = 0; p < s; p++)
  45444. l[h++] = a[c++]
  45445. }
  45446. e.addAttribute(r, new n.BufferAttribute(l,s))
  45447. }
  45448. return e
  45449. },
  45450. toJSON: function() {
  45451. var e = {
  45452. metadata: {
  45453. version: 4.4,
  45454. type: "BufferGeometry",
  45455. generator: "BufferGeometry.toJSON"
  45456. }
  45457. };
  45458. if (e.uuid = this.uuid,
  45459. e.type = this.type,
  45460. "" !== this.name && (e.name = this.name),
  45461. void 0 !== this.parameters) {
  45462. var t = this.parameters;
  45463. for (var i in t)
  45464. void 0 !== t[i] && (e[i] = t[i]);
  45465. return e
  45466. }
  45467. e.data = {
  45468. attributes: {}
  45469. };
  45470. var n = this.index;
  45471. if (null !== n) {
  45472. var r = Array.prototype.slice.call(n.array);
  45473. e.data.index = {
  45474. type: n.array.constructor.name,
  45475. array: r
  45476. }
  45477. }
  45478. var o = this.attributes;
  45479. for (var i in o) {
  45480. var a = o[i]
  45481. , r = Array.prototype.slice.call(a.array);
  45482. e.data.attributes[i] = {
  45483. itemSize: a.itemSize,
  45484. type: a.array.constructor.name,
  45485. array: r
  45486. }
  45487. }
  45488. var s = this.groups;
  45489. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  45490. var l = this.boundingSphere;
  45491. return null !== l && (e.data.boundingSphere = {
  45492. center: l.center.toArray(),
  45493. radius: l.radius
  45494. }),
  45495. e
  45496. },
  45497. clone: function() {
  45498. return (new n.BufferGeometry).copy(this)
  45499. },
  45500. copy: function(e) {
  45501. var t = e.index;
  45502. null !== t && this.setIndex(t.clone());
  45503. var i = e.attributes;
  45504. for (var n in i) {
  45505. var r = i[n];
  45506. this.addAttribute(n, r.clone())
  45507. }
  45508. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45509. var l = o[a];
  45510. this.addGroup(l.start, l.count)
  45511. }
  45512. return this
  45513. },
  45514. dispose: function() {
  45515. this.dispatchEvent({
  45516. type: "dispose"
  45517. })
  45518. }
  45519. },
  45520. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  45521. n.BufferGeometry.MaxIndex = 65535,
  45522. n.InstancedBufferGeometry = function() {
  45523. n.BufferGeometry.call(this),
  45524. this.type = "InstancedBufferGeometry",
  45525. this.maxInstancedCount = void 0
  45526. }
  45527. ,
  45528. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  45529. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  45530. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  45531. this.groups.push({
  45532. start: e,
  45533. count: t,
  45534. instances: i
  45535. })
  45536. }
  45537. ,
  45538. n.InstancedBufferGeometry.prototype.copy = function(e) {
  45539. var t = e.index;
  45540. null !== t && this.setIndex(t.clone());
  45541. var i = e.attributes;
  45542. for (var n in i) {
  45543. var r = i[n];
  45544. this.addAttribute(n, r.clone())
  45545. }
  45546. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45547. var l = o[a];
  45548. this.addGroup(l.start, l.count, l.instances)
  45549. }
  45550. return this
  45551. }
  45552. ,
  45553. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45554. n.Uniform = function(e, t) {
  45555. this.type = e,
  45556. this.value = t,
  45557. this.dynamic = !1
  45558. }
  45559. ,
  45560. n.Uniform.prototype = {
  45561. constructor: n.Uniform,
  45562. onUpdate: function(e) {
  45563. return this.dynamic = !0,
  45564. this.onUpdateCallback = e,
  45565. this
  45566. }
  45567. },
  45568. n.AnimationClip = function(e, t, i) {
  45569. this.name = e || n.Math.generateUUID(),
  45570. this.tracks = i,
  45571. this.duration = void 0 !== t ? t : -1,
  45572. this.duration < 0 && this.resetDuration(),
  45573. this.trim(),
  45574. this.optimize()
  45575. }
  45576. ,
  45577. n.AnimationClip.prototype = {
  45578. constructor: n.AnimationClip,
  45579. resetDuration: function() {
  45580. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45581. var r = this.tracks[i];
  45582. t = Math.max(t, r.times[r.times.length - 1])
  45583. }
  45584. this.duration = t
  45585. },
  45586. trim: function() {
  45587. for (var e = 0; e < this.tracks.length; e++)
  45588. this.tracks[e].trim(0, this.duration);
  45589. return this
  45590. },
  45591. optimize: function() {
  45592. for (var e = 0; e < this.tracks.length; e++)
  45593. this.tracks[e].optimize();
  45594. return this
  45595. }
  45596. },
  45597. Object.assign(n.AnimationClip, {
  45598. parse: function(e) {
  45599. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45600. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45601. return new n.AnimationClip(e.name,e.duration,t)
  45602. },
  45603. toJSON: function(e) {
  45604. for (var t = [], i = e.tracks, r = {
  45605. name: e.name,
  45606. duration: e.duration,
  45607. tracks: t
  45608. }, o = 0, a = i.length; o !== a; ++o)
  45609. t.push(n.KeyframeTrack.toJSON(i[o]));
  45610. return r
  45611. },
  45612. CreateFromMorphTargetSequence: function(e, t, i) {
  45613. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45614. var s = []
  45615. , l = [];
  45616. s.push((a + r - 1) % r, a, (a + 1) % r),
  45617. l.push(0, 1, 0);
  45618. var c = n.AnimationUtils.getKeyframeOrder(s);
  45619. s = n.AnimationUtils.sortedArray(s, 1, c),
  45620. l = n.AnimationUtils.sortedArray(l, 1, c),
  45621. 0 === s[0] && (s.push(r),
  45622. l.push(l[0])),
  45623. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  45624. }
  45625. return new n.AnimationClip(e,-1,o)
  45626. },
  45627. findByName: function(e, t) {
  45628. for (var i = 0; i < e.length; i++)
  45629. if (e[i].name === t)
  45630. return e[i];
  45631. return null
  45632. },
  45633. CreateClipsFromMorphTargetSequences: function(e, t) {
  45634. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45635. var s = e[o]
  45636. , l = s.name.match(r);
  45637. if (l && l.length > 1) {
  45638. var c = l[1]
  45639. , h = i[c];
  45640. h || (i[c] = h = []),
  45641. h.push(s)
  45642. }
  45643. }
  45644. var u = [];
  45645. for (var c in i)
  45646. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45647. return u
  45648. },
  45649. parseAnimation: function(e, t, i) {
  45650. if (!e)
  45651. return console.error(" no animation in JSONLoader data"),
  45652. null;
  45653. for (var r = function(e, t, i, r, o) {
  45654. if (0 !== i.length) {
  45655. var a = []
  45656. , s = [];
  45657. n.AnimationUtils.flattenJSON(i, a, s, r),
  45658. 0 !== a.length && o.push(new e(t,a,s))
  45659. }
  45660. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45661. var u = c[h].keys;
  45662. if (u && 0 != u.length)
  45663. if (u[0].morphTargets) {
  45664. for (var d = {}, p = 0; p < u.length; p++)
  45665. if (u[p].morphTargets)
  45666. for (var f = 0; f < u[p].morphTargets.length; f++)
  45667. d[u[p].morphTargets[f]] = -1;
  45668. for (var g in d) {
  45669. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45670. var A = u[p];
  45671. m.push(A.time),
  45672. v.push(A.morphTarget === g ? 1 : 0)
  45673. }
  45674. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45675. }
  45676. s = d.length * (l || 1)
  45677. } else {
  45678. var y = ".bones[" + t[h].name + "]";
  45679. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45680. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45681. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45682. }
  45683. }
  45684. if (0 === o.length)
  45685. return null;
  45686. var C = new n.AnimationClip(a,s,o);
  45687. return C
  45688. }
  45689. }),
  45690. n.AnimationMixer = function(e) {
  45691. this._root = e,
  45692. this._initMemoryManager(),
  45693. this._accuIndex = 0,
  45694. this.time = 0,
  45695. this.timeScale = 1
  45696. }
  45697. ,
  45698. n.AnimationMixer.prototype = {
  45699. constructor: n.AnimationMixer,
  45700. clipAction: function(e, t) {
  45701. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45702. if (void 0 !== l) {
  45703. var c = l.actionByRoot[o];
  45704. if (void 0 !== c)
  45705. return c;
  45706. if (i = l.knownActions[0],
  45707. s = i._clip,
  45708. e !== a && e !== s)
  45709. throw new Error("Different clips with the same name detected!")
  45710. }
  45711. if (null === s)
  45712. return null;
  45713. var h = new n.AnimationMixer._Action(this,s,t);
  45714. return this._bindAction(h, i),
  45715. this._addInactiveAction(h, a, o),
  45716. h
  45717. },
  45718. existingAction: function(e, t) {
  45719. var i = t || this._root
  45720. , n = i.uuid
  45721. , r = "string" == typeof e ? e : e.name
  45722. , o = this._actionsByClip[r];
  45723. return void 0 !== o ? o.actionByRoot[n] || null : null
  45724. },
  45725. stopAllAction: function() {
  45726. var e = this._actions
  45727. , t = this._nActiveActions
  45728. , i = this._bindings
  45729. , n = this._nActiveBindings;
  45730. this._nActiveActions = 0,
  45731. this._nActiveBindings = 0;
  45732. for (var r = 0; r !== t; ++r)
  45733. e[r].reset();
  45734. for (var r = 0; r !== n; ++r)
  45735. i[r].useCount = 0;
  45736. return this
  45737. },
  45738. update: function(e) {
  45739. e *= this.timeScale;
  45740. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45741. var s = t[a];
  45742. s.enabled && s._update(n, e, r, o)
  45743. }
  45744. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45745. l[a].apply(o);
  45746. return this
  45747. },
  45748. getRoot: function() {
  45749. return this._root
  45750. },
  45751. uncacheClip: function(e) {
  45752. var t = this._actions
  45753. , i = e.name
  45754. , n = this._actionsByClip
  45755. , r = n[i];
  45756. if (void 0 !== r) {
  45757. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45758. var l = o[a];
  45759. this._deactivateAction(l);
  45760. var c = l._cacheIndex
  45761. , h = t[t.length - 1];
  45762. l._cacheIndex = null,
  45763. l._byClipCacheIndex = null,
  45764. h._cacheIndex = c,
  45765. t[c] = h,
  45766. t.pop(),
  45767. this._removeInactiveBindingsForAction(l)
  45768. }
  45769. delete n[i]
  45770. }
  45771. },
  45772. uncacheRoot: function(e) {
  45773. var t = e.uuid
  45774. , i = this._actionsByClip;
  45775. for (var n in i) {
  45776. var r = i[n].actionByRoot
  45777. , o = r[t];
  45778. void 0 !== o && (this._deactivateAction(o),
  45779. this._removeInactiveAction(o))
  45780. }
  45781. var a = this._bindingsByRootAndName
  45782. , s = a[t];
  45783. if (void 0 !== s)
  45784. for (var l in s) {
  45785. var c = s[l];
  45786. c.restoreOriginalState(),
  45787. this._removeInactiveBinding(c)
  45788. }
  45789. },
  45790. uncacheAction: function(e, t) {
  45791. var i = this.existingAction(e, t);
  45792. null !== i && (this._deactivateAction(i),
  45793. this._removeInactiveAction(i))
  45794. }
  45795. },
  45796. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45797. n.AnimationMixer._Action = function(e, t, i) {
  45798. this._mixer = e,
  45799. this._clip = t,
  45800. this._localRoot = i || null;
  45801. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45802. endingStart: n.ZeroCurvatureEnding,
  45803. endingEnd: n.ZeroCurvatureEnding
  45804. }, l = 0; l !== o; ++l) {
  45805. var c = r[l].createInterpolant(null);
  45806. a[l] = c,
  45807. c.settings = s
  45808. }
  45809. this._interpolantSettings = s,
  45810. this._interpolants = a,
  45811. this._propertyBindings = new Array(o),
  45812. this._cacheIndex = null,
  45813. this._byClipCacheIndex = null,
  45814. this._timeScaleInterpolant = null,
  45815. this._weightInterpolant = null,
  45816. this.loop = n.LoopRepeat,
  45817. this._loopCount = -1,
  45818. this._startTime = null,
  45819. this.time = 0,
  45820. this.timeScale = 1,
  45821. this._effectiveTimeScale = 1,
  45822. this.weight = 1,
  45823. this._effectiveWeight = 1,
  45824. this.repetitions = 1 / 0,
  45825. this.paused = !1,
  45826. this.enabled = !0,
  45827. this.clampWhenFinished = !1,
  45828. this.zeroSlopeAtStart = !0,
  45829. this.zeroSlopeAtEnd = !0
  45830. }
  45831. ,
  45832. n.AnimationMixer._Action.prototype = {
  45833. constructor: n.AnimationMixer._Action,
  45834. play: function() {
  45835. return this._mixer._activateAction(this),
  45836. this
  45837. },
  45838. stop: function() {
  45839. return this._mixer._deactivateAction(this),
  45840. this.reset()
  45841. },
  45842. reset: function() {
  45843. return this.paused = !1,
  45844. this.enabled = !0,
  45845. this.time = 0,
  45846. this._loopCount = -1,
  45847. this._startTime = null,
  45848. this.stopFading().stopWarping()
  45849. },
  45850. isRunning: function() {
  45851. this._startTime;
  45852. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45853. },
  45854. isScheduled: function() {
  45855. return this._mixer._isActiveAction(this)
  45856. },
  45857. startAt: function(e) {
  45858. return this._startTime = e,
  45859. this
  45860. },
  45861. setLoop: function(e, t) {
  45862. return this.loop = e,
  45863. this.repetitions = t,
  45864. this
  45865. },
  45866. setEffectiveWeight: function(e) {
  45867. return this.weight = e,
  45868. this._effectiveWeight = this.enabled ? e : 0,
  45869. this.stopFading()
  45870. },
  45871. getEffectiveWeight: function() {
  45872. return this._effectiveWeight
  45873. },
  45874. fadeIn: function(e) {
  45875. return this._scheduleFading(e, 0, 1)
  45876. },
  45877. fadeOut: function(e) {
  45878. return this._scheduleFading(e, 1, 0)
  45879. },
  45880. crossFadeFrom: function(e, t, i) {
  45881. this._mixer;
  45882. if (e.fadeOut(t),
  45883. this.fadeIn(t),
  45884. i) {
  45885. var n = this._clip.duration
  45886. , r = e._clip.duration
  45887. , o = r / n
  45888. , a = n / r;
  45889. e.warp(1, o, t),
  45890. this.warp(a, 1, t)
  45891. }
  45892. return this
  45893. },
  45894. crossFadeTo: function(e, t, i) {
  45895. return e.crossFadeFrom(this, t, i)
  45896. },
  45897. stopFading: function() {
  45898. var e = this._weightInterpolant;
  45899. return null !== e && (this._weightInterpolant = null,
  45900. this._mixer._takeBackControlInterpolant(e)),
  45901. this
  45902. },
  45903. setEffectiveTimeScale: function(e) {
  45904. return this.timeScale = e,
  45905. this._effectiveTimeScale = this.paused ? 0 : e,
  45906. this.stopWarping()
  45907. },
  45908. getEffectiveTimeScale: function() {
  45909. return this._effectiveTimeScale
  45910. },
  45911. setDuration: function(e) {
  45912. return this.timeScale = this._clip.duration / e,
  45913. this.stopWarping()
  45914. },
  45915. syncWith: function(e) {
  45916. return this.time = e.time,
  45917. this.timeScale = e.timeScale,
  45918. this.stopWarping()
  45919. },
  45920. halt: function(e) {
  45921. return this.warp(this._currentTimeScale, 0, e)
  45922. },
  45923. warp: function(e, t, i) {
  45924. var n = this._mixer
  45925. , r = n.time
  45926. , o = this._timeScaleInterpolant
  45927. , a = this.timeScale;
  45928. null === o && (o = n._lendControlInterpolant(),
  45929. this._timeScaleInterpolant = o);
  45930. var s = o.parameterPositions
  45931. , l = o.sampleValues;
  45932. return s[0] = r,
  45933. s[1] = r + i,
  45934. l[0] = e / a,
  45935. l[1] = t / a,
  45936. this
  45937. },
  45938. stopWarping: function() {
  45939. var e = this._timeScaleInterpolant;
  45940. return null !== e && (this._timeScaleInterpolant = null,
  45941. this._mixer._takeBackControlInterpolant(e)),
  45942. this
  45943. },
  45944. getMixer: function() {
  45945. return this._mixer
  45946. },
  45947. getClip: function() {
  45948. return this._clip
  45949. },
  45950. getRoot: function() {
  45951. return this._localRoot || this._mixer._root
  45952. },
  45953. _update: function(e, t, i, n) {
  45954. var r = this._startTime;
  45955. if (null !== r) {
  45956. var o = (e - r) * i;
  45957. if (o < 0 || 0 === i)
  45958. return;
  45959. this._startTime = null,
  45960. t = i * o
  45961. }
  45962. t *= this._updateTimeScale(e);
  45963. var a = this._updateTime(t)
  45964. , s = this._updateWeight(e);
  45965. if (s > 0)
  45966. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45967. l[h].evaluate(a),
  45968. c[h].accumulate(n, s)
  45969. },
  45970. _updateWeight: function(e) {
  45971. var t = 0;
  45972. if (this.enabled) {
  45973. t = this.weight;
  45974. var i = this._weightInterpolant;
  45975. if (null !== i) {
  45976. var n = i.evaluate(e)[0];
  45977. t *= n,
  45978. e > i.parameterPositions[1] && (this.stopFading(),
  45979. 0 === n && (this.enabled = !1))
  45980. }
  45981. }
  45982. return this._effectiveWeight = t,
  45983. t
  45984. },
  45985. _updateTimeScale: function(e) {
  45986. var t = 0;
  45987. if (!this.paused) {
  45988. t = this.timeScale;
  45989. var i = this._timeScaleInterpolant;
  45990. if (null !== i) {
  45991. var n = i.evaluate(e)[0];
  45992. t *= n,
  45993. e > i.parameterPositions[1] && (this.stopWarping(),
  45994. 0 === t ? this.pause = !0 : this.timeScale = t)
  45995. }
  45996. }
  45997. return this._effectiveTimeScale = t,
  45998. t
  45999. },
  46000. _updateTime: function(e) {
  46001. var t = this.time + e;
  46002. if (0 === e)
  46003. return t;
  46004. var i = this._clip.duration
  46005. , r = this.loop
  46006. , o = this._loopCount
  46007. , a = !1;
  46008. switch (r) {
  46009. case n.LoopOnce:
  46010. if (o === -1 && (this.loopCount = 0,
  46011. this._setEndings(!0, !0, !1)),
  46012. t >= i)
  46013. t = i;
  46014. else {
  46015. if (!(t < 0))
  46016. break;
  46017. t = 0
  46018. }
  46019. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  46020. this._mixer.dispatchEvent({
  46021. type: "finished",
  46022. action: this,
  46023. direction: e < 0 ? -1 : 1
  46024. });
  46025. break;
  46026. case n.LoopPingPong:
  46027. a = !0;
  46028. case n.LoopRepeat:
  46029. if (o === -1 && (e > 0 ? (o = 0,
  46030. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  46031. t >= i || t < 0) {
  46032. var s = Math.floor(t / i);
  46033. t -= i * s,
  46034. o += Math.abs(s);
  46035. var l = this.repetitions - o;
  46036. if (l < 0) {
  46037. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  46038. t = e > 0 ? i : 0,
  46039. this._mixer.dispatchEvent({
  46040. type: "finished",
  46041. action: this,
  46042. direction: e > 0 ? 1 : -1
  46043. });
  46044. break
  46045. }
  46046. if (0 === l) {
  46047. var c = e < 0;
  46048. this._setEndings(c, !c, a)
  46049. } else
  46050. this._setEndings(!1, !1, a);
  46051. this._loopCount = o,
  46052. this._mixer.dispatchEvent({
  46053. type: "loop",
  46054. action: this,
  46055. loopDelta: s
  46056. })
  46057. }
  46058. if (r === n.LoopPingPong && 1 === (1 & o))
  46059. return this.time = t,
  46060. i - t
  46061. }
  46062. return this.time = t,
  46063. t
  46064. },
  46065. _setEndings: function(e, t, i) {
  46066. var r = this._interpolantSettings;
  46067. i ? (r.endingStart = n.ZeroSlopeEnding,
  46068. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  46069. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  46070. },
  46071. _scheduleFading: function(e, t, i) {
  46072. var n = this._mixer
  46073. , r = n.time
  46074. , o = this._weightInterpolant;
  46075. null === o && (o = n._lendControlInterpolant(),
  46076. this._weightInterpolant = o);
  46077. var a = o.parameterPositions
  46078. , s = o.sampleValues;
  46079. return a[0] = r,
  46080. s[0] = t,
  46081. a[1] = r + e,
  46082. s[1] = i,
  46083. this
  46084. }
  46085. },
  46086. Object.assign(n.AnimationMixer.prototype, {
  46087. _bindAction: function(e, t) {
  46088. var i = e._localRoot || this._root
  46089. , r = e._clip.tracks
  46090. , o = r.length
  46091. , a = e._propertyBindings
  46092. , s = e._interpolants
  46093. , l = i.uuid
  46094. , c = this._bindingsByRootAndName
  46095. , h = c[l];
  46096. void 0 === h && (h = {},
  46097. c[l] = h);
  46098. for (var u = 0; u !== o; ++u) {
  46099. var d = r[u]
  46100. , p = d.name
  46101. , f = h[p];
  46102. if (void 0 !== f)
  46103. a[u] = f;
  46104. else {
  46105. if (f = a[u],
  46106. void 0 !== f) {
  46107. null === f._cacheIndex && (++f.referenceCount,
  46108. this._addInactiveBinding(f, l, p));
  46109. continue
  46110. }
  46111. var g = t && t._propertyBindings[u].binding.parsedPath;
  46112. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  46113. ++f.referenceCount,
  46114. this._addInactiveBinding(f, l, p),
  46115. a[u] = f
  46116. }
  46117. s[u].resultBuffer = f.buffer
  46118. }
  46119. },
  46120. _activateAction: function(e) {
  46121. if (!this._isActiveAction(e)) {
  46122. if (null === e._cacheIndex) {
  46123. var t = (e._localRoot || this._root).uuid
  46124. , i = e._clip.name
  46125. , n = this._actionsByClip[i];
  46126. this._bindAction(e, n && n.knownActions[0]),
  46127. this._addInactiveAction(e, i, t)
  46128. }
  46129. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  46130. var s = r[o];
  46131. 0 === s.useCount++ && (this._lendBinding(s),
  46132. s.saveOriginalState())
  46133. }
  46134. this._lendAction(e)
  46135. }
  46136. },
  46137. _deactivateAction: function(e) {
  46138. if (this._isActiveAction(e)) {
  46139. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46140. var r = t[i];
  46141. 0 === --r.useCount && (r.restoreOriginalState(),
  46142. this._takeBackBinding(r))
  46143. }
  46144. this._takeBackAction(e)
  46145. }
  46146. },
  46147. _initMemoryManager: function() {
  46148. this._actions = [],
  46149. this._nActiveActions = 0,
  46150. this._actionsByClip = {},
  46151. this._bindings = [],
  46152. this._nActiveBindings = 0,
  46153. this._bindingsByRootAndName = {},
  46154. this._controlInterpolants = [],
  46155. this._nActiveControlInterpolants = 0;
  46156. var e = this;
  46157. this.stats = {
  46158. actions: {
  46159. get total() {
  46160. return e._actions.length
  46161. },
  46162. get inUse() {
  46163. return e._nActiveActions
  46164. }
  46165. },
  46166. bindings: {
  46167. get total() {
  46168. return e._bindings.length
  46169. },
  46170. get inUse() {
  46171. return e._nActiveBindings
  46172. }
  46173. },
  46174. controlInterpolants: {
  46175. get total() {
  46176. return e._controlInterpolants.length
  46177. },
  46178. get inUse() {
  46179. return e._nActiveControlInterpolants
  46180. }
  46181. }
  46182. }
  46183. },
  46184. _isActiveAction: function(e) {
  46185. var t = e._cacheIndex;
  46186. return null !== t && t < this._nActiveActions
  46187. },
  46188. _addInactiveAction: function(e, t, i) {
  46189. var n = this._actions
  46190. , r = this._actionsByClip
  46191. , o = r[t];
  46192. if (void 0 === o)
  46193. o = {
  46194. knownActions: [e],
  46195. actionByRoot: {}
  46196. },
  46197. e._byClipCacheIndex = 0,
  46198. r[t] = o;
  46199. else {
  46200. var a = o.knownActions;
  46201. e._byClipCacheIndex = a.length,
  46202. a.push(e)
  46203. }
  46204. e._cacheIndex = n.length,
  46205. n.push(e),
  46206. o.actionByRoot[i] = e
  46207. },
  46208. _removeInactiveAction: function(e) {
  46209. var t = this._actions
  46210. , i = t[t.length - 1]
  46211. , n = e._cacheIndex;
  46212. i._cacheIndex = n,
  46213. t[n] = i,
  46214. t.pop(),
  46215. e._cacheIndex = null;
  46216. var r = e._clip.name
  46217. , o = this._actionsByClip
  46218. , a = o[r]
  46219. , s = a.knownActions
  46220. , l = s[s.length - 1]
  46221. , c = e._byClipCacheIndex;
  46222. l._byClipCacheIndex = c,
  46223. s[c] = l,
  46224. s.pop(),
  46225. e._byClipCacheIndex = null;
  46226. var h = a.actionByRoot
  46227. , u = (t._localRoot || this._root).uuid;
  46228. delete h[u],
  46229. 0 === s.length && delete o[r],
  46230. this._removeInactiveBindingsForAction(e)
  46231. },
  46232. _removeInactiveBindingsForAction: function(e) {
  46233. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46234. var r = t[i];
  46235. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  46236. }
  46237. },
  46238. _lendAction: function(e) {
  46239. var t = this._actions
  46240. , i = e._cacheIndex
  46241. , n = this._nActiveActions++
  46242. , r = t[n];
  46243. e._cacheIndex = n,
  46244. t[n] = e,
  46245. r._cacheIndex = i,
  46246. t[i] = r
  46247. },
  46248. _takeBackAction: function(e) {
  46249. var t = this._actions
  46250. , i = e._cacheIndex
  46251. , n = --this._nActiveActions
  46252. , r = t[n];
  46253. e._cacheIndex = n,
  46254. t[n] = e,
  46255. r._cacheIndex = i,
  46256. t[i] = r
  46257. },
  46258. _addInactiveBinding: function(e, t, i) {
  46259. var n = this._bindingsByRootAndName
  46260. , r = n[t]
  46261. , o = this._bindings;
  46262. void 0 === r && (r = {},
  46263. n[t] = r),
  46264. r[i] = e,
  46265. e._cacheIndex = o.length,
  46266. o.push(e)
  46267. },
  46268. _removeInactiveBinding: function(e) {
  46269. var t = this._bindings
  46270. , i = e.binding
  46271. , n = i.rootNode.uuid
  46272. , r = i.path
  46273. , o = this._bindingsByRootAndName
  46274. , a = o[n]
  46275. , s = t[t.length - 1]
  46276. , l = e._cacheIndex;
  46277. s._cacheIndex = l,
  46278. t[l] = s,
  46279. t.pop(),
  46280. delete a[r];
  46281. e: {
  46282. for (var c in a)
  46283. break e;
  46284. delete o[n]
  46285. }
  46286. },
  46287. _lendBinding: function(e) {
  46288. var t = this._bindings
  46289. , i = e._cacheIndex
  46290. , n = this._nActiveBindings++
  46291. , r = t[n];
  46292. e._cacheIndex = n,
  46293. t[n] = e,
  46294. r._cacheIndex = i,
  46295. t[i] = r
  46296. },
  46297. _takeBackBinding: function(e) {
  46298. var t = this._bindings
  46299. , i = e._cacheIndex
  46300. , n = --this._nActiveBindings
  46301. , r = t[n];
  46302. e._cacheIndex = n,
  46303. t[n] = e,
  46304. r._cacheIndex = i,
  46305. t[i] = r
  46306. },
  46307. _lendControlInterpolant: function() {
  46308. var e = this._controlInterpolants
  46309. , t = this._nActiveControlInterpolants++
  46310. , i = e[t];
  46311. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  46312. i.__cacheIndex = t,
  46313. e[t] = i),
  46314. i
  46315. },
  46316. _takeBackControlInterpolant: function(e) {
  46317. var t = this._controlInterpolants
  46318. , i = e.__cacheIndex
  46319. , n = --this._nActiveControlInterpolants
  46320. , r = t[n];
  46321. e.__cacheIndex = n,
  46322. t[n] = e,
  46323. r.__cacheIndex = i,
  46324. t[i] = r
  46325. },
  46326. _controlInterpolantsResultBuffer: new Float32Array(1)
  46327. }),
  46328. n.AnimationObjectGroup = function(e) {
  46329. this.uuid = n.Math.generateUUID(),
  46330. this._objects = Array.prototype.slice.call(arguments),
  46331. this.nCachedObjects_ = 0;
  46332. var t = {};
  46333. this._indicesByUUID = t;
  46334. for (var i = 0, r = arguments.length; i !== r; ++i)
  46335. t[arguments[i].uuid] = i;
  46336. this._paths = [],
  46337. this._parsedPaths = [],
  46338. this._bindings = [],
  46339. this._bindingsIndicesByPath = {};
  46340. var o = this;
  46341. this.stats = {
  46342. objects: {
  46343. get total() {
  46344. return o._objects.length
  46345. },
  46346. get inUse() {
  46347. return this.total - o.nCachedObjects_
  46348. }
  46349. },
  46350. get bindingsPerObject() {
  46351. return o._bindings.length
  46352. }
  46353. }
  46354. }
  46355. ,
  46356. n.AnimationObjectGroup.prototype = {
  46357. constructor: n.AnimationObjectGroup,
  46358. add: function(e) {
  46359. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  46360. var d = arguments[h]
  46361. , p = d.uuid
  46362. , f = o[p];
  46363. if (void 0 === f) {
  46364. f = i++,
  46365. o[p] = f,
  46366. t.push(d);
  46367. for (var g = 0, m = c; g !== m; ++g)
  46368. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  46369. } else if (f < r) {
  46370. var v = t[f]
  46371. , A = --r
  46372. , y = t[A];
  46373. o[y.uuid] = f,
  46374. t[f] = y,
  46375. o[p] = A,
  46376. t[A] = d;
  46377. for (var g = 0, m = c; g !== m; ++g) {
  46378. var C = l[g]
  46379. , I = C[A]
  46380. , E = C[f];
  46381. C[f] = I,
  46382. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  46383. C[A] = E
  46384. }
  46385. } else
  46386. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  46387. }
  46388. this.nCachedObjects_ = r
  46389. },
  46390. remove: function(e) {
  46391. for (var t = this._objects, i = (t.length,
  46392. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  46393. var l = arguments[a]
  46394. , c = l.uuid
  46395. , h = n[c];
  46396. if (void 0 !== h && h >= i) {
  46397. var u = i++
  46398. , d = t[u];
  46399. n[d.uuid] = h,
  46400. t[h] = d,
  46401. n[c] = u,
  46402. t[u] = l;
  46403. for (var p = 0, f = o; p !== f; ++p) {
  46404. var g = r[p]
  46405. , m = g[u]
  46406. , v = g[h];
  46407. g[h] = m,
  46408. g[u] = v
  46409. }
  46410. }
  46411. }
  46412. this.nCachedObjects_ = i
  46413. },
  46414. uncache: function(e) {
  46415. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  46416. var c = arguments[s]
  46417. , h = c.uuid
  46418. , u = r[h];
  46419. if (void 0 !== u)
  46420. if (delete r[h],
  46421. u < n) {
  46422. var d = --n
  46423. , p = t[d]
  46424. , f = --i
  46425. , g = t[f];
  46426. r[p.uuid] = u,
  46427. t[u] = p,
  46428. r[g.uuid] = d,
  46429. t[d] = g,
  46430. t.pop();
  46431. for (var m = 0, v = a; m !== v; ++m) {
  46432. var A = o[m]
  46433. , y = A[d]
  46434. , C = A[f];
  46435. A[u] = y,
  46436. A[d] = C,
  46437. A.pop()
  46438. }
  46439. } else {
  46440. var f = --i
  46441. , g = t[f];
  46442. r[g.uuid] = u,
  46443. t[u] = g,
  46444. t.pop();
  46445. for (var m = 0, v = a; m !== v; ++m) {
  46446. var A = o[m];
  46447. A[u] = A[f],
  46448. A.pop()
  46449. }
  46450. }
  46451. }
  46452. this.nCachedObjects_ = n
  46453. },
  46454. subscribe_: function(e, t) {
  46455. var i = this._bindingsIndicesByPath
  46456. , r = i[e]
  46457. , o = this._bindings;
  46458. if (void 0 !== r)
  46459. return o[r];
  46460. var a = this._paths
  46461. , s = this._parsedPaths
  46462. , l = this._objects
  46463. , c = l.length
  46464. , h = this.nCachedObjects_
  46465. , u = new Array(c);
  46466. r = o.length,
  46467. i[e] = r,
  46468. a.push(e),
  46469. s.push(t),
  46470. o.push(u);
  46471. for (var d = h, p = l.length; d !== p; ++d) {
  46472. var f = l[d];
  46473. u[d] = new n.PropertyBinding(f,e,t)
  46474. }
  46475. return u
  46476. },
  46477. unsubscribe_: function(e) {
  46478. var t = this._bindingsIndicesByPath
  46479. , i = t[e];
  46480. if (void 0 !== i) {
  46481. var n = this._paths
  46482. , r = this._parsedPaths
  46483. , o = this._bindings
  46484. , a = o.length - 1
  46485. , s = o[a]
  46486. , l = e[a];
  46487. t[l] = i,
  46488. o[i] = s,
  46489. o.pop(),
  46490. r[i] = r[a],
  46491. r.pop(),
  46492. n[i] = n[a],
  46493. n.pop()
  46494. }
  46495. }
  46496. },
  46497. n.AnimationUtils = {
  46498. arraySlice: function(e, t, i) {
  46499. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  46500. },
  46501. convertArray: function(e, t, i) {
  46502. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  46503. },
  46504. isTypedArray: function(e) {
  46505. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  46506. },
  46507. getKeyframeOrder: function(e) {
  46508. function t(t, i) {
  46509. return e[t] - e[i]
  46510. }
  46511. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  46512. n[r] = r;
  46513. return n.sort(t),
  46514. n
  46515. },
  46516. sortedArray: function(e, t, i) {
  46517. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  46518. for (var s = i[o] * t, l = 0; l !== t; ++l)
  46519. r[a++] = e[s + l];
  46520. return r
  46521. },
  46522. flattenJSON: function(e, t, i, n) {
  46523. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  46524. o = e[r++];
  46525. if (void 0 !== o) {
  46526. var a = o[n];
  46527. if (void 0 !== a)
  46528. if (Array.isArray(a)) {
  46529. do
  46530. a = o[n],
  46531. void 0 !== a && (t.push(o.time),
  46532. i.push.apply(i, a)),
  46533. o = e[r++];
  46534. while (void 0 !== o)
  46535. } else if (void 0 !== a.toArray) {
  46536. do
  46537. a = o[n],
  46538. void 0 !== a && (t.push(o.time),
  46539. a.toArray(i, i.length)),
  46540. o = e[r++];
  46541. while (void 0 !== o)
  46542. } else
  46543. do
  46544. a = o[n],
  46545. void 0 !== a && (t.push(o.time),
  46546. i.push(a)),
  46547. o = e[r++];
  46548. while (void 0 !== o)
  46549. }
  46550. }
  46551. },
  46552. n.KeyframeTrack = function(e, t, i, r) {
  46553. if (void 0 === e)
  46554. throw new Error("track name is undefined");
  46555. if (void 0 === t || 0 === t.length)
  46556. throw new Error("no keyframes in track named " + e);
  46557. this.name = e,
  46558. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46559. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46560. this.setInterpolation(r || this.DefaultInterpolation),
  46561. this.validate(),
  46562. this.optimize()
  46563. }
  46564. ,
  46565. n.KeyframeTrack.prototype = {
  46566. constructor: n.KeyframeTrack,
  46567. TimeBufferType: Float32Array,
  46568. ValueBufferType: Float32Array,
  46569. DefaultInterpolation: n.InterpolateLinear,
  46570. InterpolantFactoryMethodDiscrete: function(e) {
  46571. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  46572. },
  46573. InterpolantFactoryMethodLinear: function(e) {
  46574. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46575. },
  46576. InterpolantFactoryMethodSmooth: function(e) {
  46577. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  46578. },
  46579. setInterpolation: function(e) {
  46580. var t = void 0;
  46581. switch (e) {
  46582. case n.InterpolateDiscrete:
  46583. t = this.InterpolantFactoryMethodDiscrete;
  46584. break;
  46585. case n.InterpolateLinear:
  46586. t = this.InterpolantFactoryMethodLinear;
  46587. break;
  46588. case n.InterpolateSmooth:
  46589. t = this.InterpolantFactoryMethodSmooth
  46590. }
  46591. if (void 0 === t) {
  46592. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46593. if (void 0 === this.createInterpolant) {
  46594. if (e === this.DefaultInterpolation)
  46595. throw new Error(i);
  46596. this.setInterpolation(this.DefaultInterpolation)
  46597. }
  46598. return void console.warn(i)
  46599. }
  46600. this.createInterpolant = t
  46601. },
  46602. getInterpolation: function() {
  46603. switch (this.createInterpolant) {
  46604. case this.InterpolantFactoryMethodDiscrete:
  46605. return n.InterpolateDiscrete;
  46606. case this.InterpolantFactoryMethodLinear:
  46607. return n.InterpolateLinear;
  46608. case this.InterpolantFactoryMethodSmooth:
  46609. return n.InterpolateSmooth
  46610. }
  46611. },
  46612. getValueSize: function() {
  46613. return this.values.length / this.times.length
  46614. },
  46615. shift: function(e) {
  46616. if (0 !== e)
  46617. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46618. t[i] += e;
  46619. return this
  46620. },
  46621. scale: function(e) {
  46622. if (1 !== e)
  46623. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46624. t[i] *= e;
  46625. return this
  46626. },
  46627. trim: function(e, t) {
  46628. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46629. ++o;
  46630. for (; a !== -1 && i[a] > t; )
  46631. --a;
  46632. if (++a,
  46633. 0 !== o || a !== r) {
  46634. o >= a && (a = Math.max(a, 1),
  46635. o = a - 1);
  46636. var s = this.getValueSize();
  46637. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46638. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46639. }
  46640. return this
  46641. },
  46642. validate: function() {
  46643. var e = !0
  46644. , t = this.getValueSize();
  46645. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46646. e = !1);
  46647. var i = this.times
  46648. , r = this.values
  46649. , o = i.length;
  46650. 0 === o && (console.error("track is empty", this),
  46651. e = !1);
  46652. for (var a = null, s = 0; s !== o; s++) {
  46653. var l = i[s];
  46654. if ("number" == typeof l && isNaN(l)) {
  46655. console.error("time is not a valid number", this, s, l),
  46656. e = !1;
  46657. break
  46658. }
  46659. if (null !== a && a > l) {
  46660. console.error("out of order keys", this, s, l, a),
  46661. e = !1;
  46662. break
  46663. }
  46664. a = l
  46665. }
  46666. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46667. for (var s = 0, c = r.length; s !== c; ++s) {
  46668. var h = r[s];
  46669. if (isNaN(h)) {
  46670. console.error("value is not a valid number", this, s, h),
  46671. e = !1;
  46672. break
  46673. }
  46674. }
  46675. return e
  46676. },
  46677. optimize: function() {
  46678. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46679. var s = !1
  46680. , l = e[o]
  46681. , c = e[o + 1];
  46682. if (l !== c && (1 !== o || l !== l[0]))
  46683. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46684. var f = t[h + p];
  46685. if (f !== t[u + p] || f !== t[d + p]) {
  46686. s = !0;
  46687. break
  46688. }
  46689. }
  46690. if (s) {
  46691. if (o !== r) {
  46692. e[r] = e[o];
  46693. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46694. t[m + p] = t[g + p]
  46695. }
  46696. ++r
  46697. }
  46698. }
  46699. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46700. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46701. this
  46702. }
  46703. },
  46704. Object.assign(n.KeyframeTrack, {
  46705. parse: function(e) {
  46706. if (void 0 === e.type)
  46707. throw new Error("track type undefined, can not parse");
  46708. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46709. if (void 0 === e.times) {
  46710. console.warn("legacy JSON format detected, converting");
  46711. var i = []
  46712. , r = [];
  46713. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46714. e.times = i,
  46715. e.values = r
  46716. }
  46717. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46718. },
  46719. toJSON: function(e) {
  46720. var t, i = e.constructor;
  46721. if (void 0 !== i.toJSON)
  46722. t = i.toJSON(e);
  46723. else {
  46724. t = {
  46725. name: e.name,
  46726. times: n.AnimationUtils.convertArray(e.times, Array),
  46727. values: n.AnimationUtils.convertArray(e.values, Array)
  46728. };
  46729. var r = e.getInterpolation();
  46730. r !== e.DefaultInterpolation && (t.interpolation = r)
  46731. }
  46732. return t.type = e.ValueTypeName,
  46733. t
  46734. },
  46735. _getTrackTypeForValueTypeName: function(e) {
  46736. switch (e.toLowerCase()) {
  46737. case "scalar":
  46738. case "double":
  46739. case "float":
  46740. case "number":
  46741. case "integer":
  46742. return n.NumberKeyframeTrack;
  46743. case "vector":
  46744. case "vector2":
  46745. case "vector3":
  46746. case "vector4":
  46747. return n.VectorKeyframeTrack;
  46748. case "color":
  46749. return n.ColorKeyframeTrack;
  46750. case "quaternion":
  46751. return n.QuaternionKeyframeTrack;
  46752. case "bool":
  46753. case "boolean":
  46754. return n.BooleanKeyframeTrack;
  46755. case "string":
  46756. return n.StringKeyframeTrack
  46757. }
  46758. throw new Error("Unsupported typeName: " + e)
  46759. }
  46760. }),
  46761. n.PropertyBinding = function(e, t, i) {
  46762. this.path = t,
  46763. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46764. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46765. this.rootNode = e
  46766. }
  46767. ,
  46768. n.PropertyBinding.prototype = {
  46769. constructor: n.PropertyBinding,
  46770. getValue: function(e, t) {
  46771. this.bind(),
  46772. this.getValue(e, t)
  46773. },
  46774. setValue: function(e, t) {
  46775. this.bind(),
  46776. this.setValue(e, t)
  46777. },
  46778. bind: function() {
  46779. var e = this.node
  46780. , t = this.parsedPath
  46781. , i = t.objectName
  46782. , r = t.propertyName
  46783. , o = t.propertyIndex;
  46784. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46785. this.node = e),
  46786. this.getValue = this._getValue_unavailable,
  46787. this.setValue = this._setValue_unavailable,
  46788. !e)
  46789. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46790. if (i) {
  46791. var a = t.objectIndex;
  46792. switch (i) {
  46793. case "materials":
  46794. if (!e.material)
  46795. return void console.error(" can not bind to material as node does not have a material", this);
  46796. if (!e.material.materials)
  46797. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46798. e = e.material.materials;
  46799. break;
  46800. case "bones":
  46801. if (!e.skeleton)
  46802. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46803. e = e.skeleton.bones;
  46804. for (var s = 0; s < e.length; s++)
  46805. if (e[s].name === a) {
  46806. a = s;
  46807. break
  46808. }
  46809. break;
  46810. default:
  46811. if (void 0 === e[i])
  46812. return void console.error(" can not bind to objectName of node, undefined", this);
  46813. e = e[i]
  46814. }
  46815. if (void 0 !== a) {
  46816. if (void 0 === e[a])
  46817. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46818. e = e[a]
  46819. }
  46820. }
  46821. var l = e[r];
  46822. if (!l) {
  46823. var c = t.nodeName;
  46824. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46825. }
  46826. var h = this.Versioning.None;
  46827. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46828. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46829. this.targetObject = e);
  46830. var u = this.BindingType.Direct;
  46831. if (void 0 !== o) {
  46832. if ("morphTargetInfluences" === r) {
  46833. if (!e.geometry)
  46834. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46835. if (!e.geometry.morphTargets)
  46836. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46837. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46838. if (e.geometry.morphTargets[s].name === o) {
  46839. o = s;
  46840. break
  46841. }
  46842. }
  46843. u = this.BindingType.ArrayElement,
  46844. this.resolvedProperty = l,
  46845. this.propertyIndex = o
  46846. } else
  46847. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46848. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46849. this.resolvedProperty = l) : this.propertyName = r;
  46850. this.getValue = this.GetterByBindingType[u],
  46851. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46852. },
  46853. unbind: function() {
  46854. this.node = null,
  46855. this.getValue = this._getValue_unbound,
  46856. this.setValue = this._setValue_unbound
  46857. }
  46858. },
  46859. Object.assign(n.PropertyBinding.prototype, {
  46860. _getValue_unavailable: function() {},
  46861. _setValue_unavailable: function() {},
  46862. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46863. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46864. BindingType: {
  46865. Direct: 0,
  46866. EntireArray: 1,
  46867. ArrayElement: 2,
  46868. HasFromToArray: 3
  46869. },
  46870. Versioning: {
  46871. None: 0,
  46872. NeedsUpdate: 1,
  46873. MatrixWorldNeedsUpdate: 2
  46874. },
  46875. GetterByBindingType: [function(e, t) {
  46876. e[t] = this.node[this.propertyName]
  46877. }
  46878. , function(e, t) {
  46879. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46880. e[t++] = i[n]
  46881. }
  46882. , function(e, t) {
  46883. e[t] = this.resolvedProperty[this.propertyIndex]
  46884. }
  46885. , function(e, t) {
  46886. this.resolvedProperty.toArray(e, t)
  46887. }
  46888. ],
  46889. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46890. this.node[this.propertyName] = e[t]
  46891. }
  46892. , function(e, t) {
  46893. this.node[this.propertyName] = e[t],
  46894. this.targetObject.needsUpdate = !0
  46895. }
  46896. , function(e, t) {
  46897. this.node[this.propertyName] = e[t],
  46898. this.targetObject.matrixWorldNeedsUpdate = !0
  46899. }
  46900. ], [function(e, t) {
  46901. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46902. i[n] = e[t++]
  46903. }
  46904. , function(e, t) {
  46905. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46906. i[n] = e[t++];
  46907. this.targetObject.needsUpdate = !0
  46908. }
  46909. , function(e, t) {
  46910. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46911. i[n] = e[t++];
  46912. this.targetObject.matrixWorldNeedsUpdate = !0
  46913. }
  46914. ], [function(e, t) {
  46915. this.resolvedProperty[this.propertyIndex] = e[t]
  46916. }
  46917. , function(e, t) {
  46918. this.resolvedProperty[this.propertyIndex] = e[t],
  46919. this.targetObject.needsUpdate = !0
  46920. }
  46921. , function(e, t) {
  46922. this.resolvedProperty[this.propertyIndex] = e[t],
  46923. this.targetObject.matrixWorldNeedsUpdate = !0
  46924. }
  46925. ], [function(e, t) {
  46926. this.resolvedProperty.fromArray(e, t)
  46927. }
  46928. , function(e, t) {
  46929. this.resolvedProperty.fromArray(e, t),
  46930. this.targetObject.needsUpdate = !0
  46931. }
  46932. , function(e, t) {
  46933. this.resolvedProperty.fromArray(e, t),
  46934. this.targetObject.matrixWorldNeedsUpdate = !0
  46935. }
  46936. ]]
  46937. }),
  46938. n.PropertyBinding.Composite = function(e, t, i) {
  46939. var r = i || n.PropertyBinding.parseTrackName(t);
  46940. this._targetGroup = e,
  46941. this._bindings = e.subscribe_(t, r)
  46942. }
  46943. ,
  46944. n.PropertyBinding.Composite.prototype = {
  46945. constructor: n.PropertyBinding.Composite,
  46946. getValue: function(e, t) {
  46947. this.bind();
  46948. var i = this._targetGroup.nCachedObjects_
  46949. , n = this._bindings[i];
  46950. void 0 !== n && n.getValue(e, t)
  46951. },
  46952. setValue: function(e, t) {
  46953. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46954. i[n].setValue(e, t)
  46955. },
  46956. bind: function() {
  46957. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46958. e[t].bind()
  46959. },
  46960. unbind: function() {
  46961. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46962. e[t].unbind()
  46963. }
  46964. },
  46965. n.PropertyBinding.create = function(e, t, i) {
  46966. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46967. }
  46968. ,
  46969. n.PropertyBinding.parseTrackName = function(e) {
  46970. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46971. , i = t.exec(e);
  46972. if (!i)
  46973. throw new Error("cannot parse trackName at all: " + e);
  46974. i.index === t.lastIndex && t.lastIndex++;
  46975. var n = {
  46976. nodeName: i[3],
  46977. objectName: i[5],
  46978. objectIndex: i[7],
  46979. propertyName: i[9],
  46980. propertyIndex: i[11]
  46981. };
  46982. if (null === n.propertyName || 0 === n.propertyName.length)
  46983. throw new Error("can not parse propertyName from trackName: " + e);
  46984. return n
  46985. }
  46986. ,
  46987. n.PropertyBinding.findNode = function(e, t) {
  46988. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46989. return e;
  46990. if (e.skeleton) {
  46991. var i = function(e) {
  46992. for (var i = 0; i < e.bones.length; i++) {
  46993. var n = e.bones[i];
  46994. if (n.name === t)
  46995. return n
  46996. }
  46997. return null
  46998. }
  46999. , n = i(e.skeleton);
  47000. if (n)
  47001. return n
  47002. }
  47003. if (e.children) {
  47004. var r = function(e) {
  47005. for (var i = 0; i < e.length; i++) {
  47006. var n = e[i];
  47007. if (n.name === t || n.uuid === t)
  47008. return n;
  47009. var o = r(n.children);
  47010. if (o)
  47011. return o
  47012. }
  47013. return null
  47014. }
  47015. , o = r(e.children);
  47016. if (o)
  47017. return o
  47018. }
  47019. return null
  47020. }
  47021. ,
  47022. n.PropertyMixer = function(e, t, i) {
  47023. this.binding = e,
  47024. this.valueSize = i;
  47025. var n, r = Float64Array;
  47026. switch (t) {
  47027. case "quaternion":
  47028. n = this._slerp;
  47029. break;
  47030. case "string":
  47031. case "bool":
  47032. r = Array,
  47033. n = this._select;
  47034. break;
  47035. default:
  47036. n = this._lerp
  47037. }
  47038. this.buffer = new r(4 * i),
  47039. this._mixBufferRegion = n,
  47040. this.cumulativeWeight = 0,
  47041. this.useCount = 0,
  47042. this.referenceCount = 0
  47043. }
  47044. ,
  47045. n.PropertyMixer.prototype = {
  47046. constructor: n.PropertyMixer,
  47047. accumulate: function(e, t) {
  47048. var i = this.buffer
  47049. , n = this.valueSize
  47050. , r = e * n + n
  47051. , o = this.cumulativeWeight;
  47052. if (0 === o) {
  47053. for (var a = 0; a !== n; ++a)
  47054. i[r + a] = i[a];
  47055. o = t
  47056. } else {
  47057. o += t;
  47058. var s = t / o;
  47059. this._mixBufferRegion(i, r, 0, s, n)
  47060. }
  47061. this.cumulativeWeight = o
  47062. },
  47063. apply: function(e) {
  47064. var t = this.valueSize
  47065. , i = this.buffer
  47066. , n = e * t + t
  47067. , r = this.cumulativeWeight
  47068. , o = this.binding;
  47069. if (this.cumulativeWeight = 0,
  47070. r < 1) {
  47071. var a = 3 * t;
  47072. this._mixBufferRegion(i, n, a, 1 - r, t)
  47073. }
  47074. for (var s = t, l = t + t; s !== l; ++s)
  47075. if (i[s] !== i[s + t]) {
  47076. o.setValue(i, n);
  47077. break
  47078. }
  47079. },
  47080. saveOriginalState: function() {
  47081. var e = this.binding
  47082. , t = this.buffer
  47083. , i = this.valueSize
  47084. , n = 3 * i;
  47085. e.getValue(t, n);
  47086. for (var r = i, o = n; r !== o; ++r)
  47087. t[r] = t[n + r % i];
  47088. this.cumulativeWeight = 0
  47089. },
  47090. restoreOriginalState: function() {
  47091. var e = 3 * this.valueSize;
  47092. this.binding.setValue(this.buffer, e)
  47093. },
  47094. _select: function(e, t, i, n, r) {
  47095. if (n >= .5)
  47096. for (var o = 0; o !== r; ++o)
  47097. e[t + o] = e[i + o]
  47098. },
  47099. _slerp: function(e, t, i, r, o) {
  47100. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  47101. },
  47102. _lerp: function(e, t, i, n, r) {
  47103. for (var o = 1 - n, a = 0; a !== r; ++a) {
  47104. var s = t + a;
  47105. e[s] = e[s] * o + e[i + a] * n
  47106. }
  47107. }
  47108. },
  47109. n.BooleanKeyframeTrack = function(e, t, i) {
  47110. n.KeyframeTrack.call(this, e, t, i)
  47111. }
  47112. ,
  47113. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47114. constructor: n.BooleanKeyframeTrack,
  47115. ValueTypeName: "bool",
  47116. ValueBufferType: Array,
  47117. DefaultInterpolation: n.IntepolateDiscrete,
  47118. InterpolantFactoryMethodLinear: void 0,
  47119. InterpolantFactoryMethodSmooth: void 0
  47120. }),
  47121. n.NumberKeyframeTrack = function(e, t, i, r) {
  47122. n.KeyframeTrack.call(this, e, t, i, r)
  47123. }
  47124. ,
  47125. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47126. constructor: n.NumberKeyframeTrack,
  47127. ValueTypeName: "number"
  47128. }),
  47129. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  47130. n.KeyframeTrack.call(this, e, t, i, r)
  47131. }
  47132. ,
  47133. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47134. constructor: n.QuaternionKeyframeTrack,
  47135. ValueTypeName: "quaternion",
  47136. DefaultInterpolation: n.InterpolateLinear,
  47137. InterpolantFactoryMethodLinear: function(e) {
  47138. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  47139. },
  47140. InterpolantFactoryMethodSmooth: void 0
  47141. }),
  47142. n.StringKeyframeTrack = function(e, t, i, r) {
  47143. n.KeyframeTrack.call(this, e, t, i, r)
  47144. }
  47145. ,
  47146. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47147. constructor: n.StringKeyframeTrack,
  47148. ValueTypeName: "string",
  47149. ValueBufferType: Array,
  47150. DefaultInterpolation: n.IntepolateDiscrete,
  47151. InterpolantFactoryMethodLinear: void 0,
  47152. InterpolantFactoryMethodSmooth: void 0
  47153. }),
  47154. n.VectorKeyframeTrack = function(e, t, i, r) {
  47155. n.KeyframeTrack.call(this, e, t, i, r)
  47156. }
  47157. ,
  47158. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47159. constructor: n.VectorKeyframeTrack,
  47160. ValueTypeName: "vector"
  47161. }),
  47162. n.Audio = function(e) {
  47163. n.Object3D.call(this),
  47164. this.type = "Audio",
  47165. this.context = e.context,
  47166. this.source = this.context.createBufferSource(),
  47167. this.source.onended = this.onEnded.bind(this),
  47168. this.gain = this.context.createGain(),
  47169. this.gain.connect(e.getInput()),
  47170. this.autoplay = !1,
  47171. this.startTime = 0,
  47172. this.playbackRate = 1,
  47173. this.isPlaying = !1,
  47174. this.hasPlaybackControl = !0,
  47175. this.sourceType = "empty",
  47176. this.filter = null
  47177. }
  47178. ,
  47179. n.Audio.prototype = Object.create(n.Object3D.prototype),
  47180. n.Audio.prototype.constructor = n.Audio,
  47181. n.Audio.prototype.getOutput = function() {
  47182. return this.gain
  47183. }
  47184. ,
  47185. n.Audio.prototype.load = function(e) {
  47186. var t = new n.AudioBuffer(this.context);
  47187. return t.load(e),
  47188. this.setBuffer(t),
  47189. this
  47190. }
  47191. ,
  47192. n.Audio.prototype.setNodeSource = function(e) {
  47193. return this.hasPlaybackControl = !1,
  47194. this.sourceType = "audioNode",
  47195. this.source = e,
  47196. this.connect(),
  47197. this
  47198. }
  47199. ,
  47200. n.Audio.prototype.setBuffer = function(e) {
  47201. var t = this;
  47202. return e.onReady(function(e) {
  47203. t.source.buffer = e,
  47204. t.sourceType = "buffer",
  47205. t.autoplay && t.play()
  47206. }),
  47207. this
  47208. }
  47209. ,
  47210. n.Audio.prototype.play = function() {
  47211. if (this.isPlaying === !0)
  47212. return void console.warn("THREE.Audio: Audio is already playing.");
  47213. if (this.hasPlaybackControl === !1)
  47214. return void console.warn("THREE.Audio: this Audio has no playback control.");
  47215. var e = this.context.createBufferSource();
  47216. e.buffer = this.source.buffer,
  47217. e.loop = this.source.loop,
  47218. e.onended = this.source.onended,
  47219. e.start(0, this.startTime),
  47220. e.playbackRate.value = this.playbackRate,
  47221. this.isPlaying = !0,
  47222. this.source = e,
  47223. this.connect()
  47224. }
  47225. ,
  47226. n.Audio.prototype.pause = function() {
  47227. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47228. void (this.startTime = this.context.currentTime))
  47229. }
  47230. ,
  47231. n.Audio.prototype.stop = function() {
  47232. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47233. void (this.startTime = 0))
  47234. }
  47235. ,
  47236. n.Audio.prototype.connect = function() {
  47237. null !== this.filter ? (this.source.connect(this.filter),
  47238. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  47239. }
  47240. ,
  47241. n.Audio.prototype.disconnect = function() {
  47242. null !== this.filter ? (this.source.disconnect(this.filter),
  47243. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  47244. }
  47245. ,
  47246. n.Audio.prototype.getFilter = function() {
  47247. return this.filter
  47248. }
  47249. ,
  47250. n.Audio.prototype.setFilter = function(e) {
  47251. void 0 === e && (e = null),
  47252. this.isPlaying === !0 ? (this.disconnect(),
  47253. this.filter = e,
  47254. this.connect()) : this.filter = e
  47255. }
  47256. ,
  47257. n.Audio.prototype.setPlaybackRate = function(e) {
  47258. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  47259. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  47260. }
  47261. ,
  47262. n.Audio.prototype.getPlaybackRate = function() {
  47263. return this.playbackRate
  47264. }
  47265. ,
  47266. n.Audio.prototype.onEnded = function() {
  47267. this.isPlaying = !1
  47268. }
  47269. ,
  47270. n.Audio.prototype.setLoop = function(e) {
  47271. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  47272. }
  47273. ,
  47274. n.Audio.prototype.getLoop = function() {
  47275. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  47276. !1) : this.source.loop
  47277. }
  47278. ,
  47279. n.Audio.prototype.setVolume = function(e) {
  47280. this.gain.gain.value = e
  47281. }
  47282. ,
  47283. n.Audio.prototype.getVolume = function() {
  47284. return this.gain.gain.value
  47285. }
  47286. ,
  47287. n.AudioAnalyser = function(e, t) {
  47288. this.analyser = e.context.createAnalyser(),
  47289. this.analyser.fftSize = void 0 !== t ? t : 2048,
  47290. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  47291. e.getOutput().connect(this.analyser)
  47292. }
  47293. ,
  47294. n.AudioAnalyser.prototype = {
  47295. constructor: n.AudioAnalyser,
  47296. getData: function() {
  47297. return this.analyser.getByteFrequencyData(this.data),
  47298. this.data
  47299. }
  47300. },
  47301. n.AudioBuffer = function(e) {
  47302. this.context = e,
  47303. this.ready = !1,
  47304. this.readyCallbacks = []
  47305. }
  47306. ,
  47307. n.AudioBuffer.prototype.load = function(e) {
  47308. var t = this
  47309. , i = new XMLHttpRequest;
  47310. return i.open("GET", e, !0),
  47311. i.responseType = "arraybuffer",
  47312. i.onload = function(e) {
  47313. t.context.decodeAudioData(this.response, function(e) {
  47314. t.buffer = e,
  47315. t.ready = !0;
  47316. for (var i = 0; i < t.readyCallbacks.length; i++)
  47317. t.readyCallbacks[i](t.buffer);
  47318. t.readyCallbacks = []
  47319. })
  47320. }
  47321. ,
  47322. i.send(),
  47323. this
  47324. }
  47325. ,
  47326. n.AudioBuffer.prototype.onReady = function(e) {
  47327. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  47328. }
  47329. ,
  47330. n.PositionalAudio = function(e) {
  47331. n.Audio.call(this, e),
  47332. this.panner = this.context.createPanner(),
  47333. this.panner.connect(this.gain)
  47334. }
  47335. ,
  47336. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  47337. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  47338. n.PositionalAudio.prototype.getOutput = function() {
  47339. return this.panner
  47340. }
  47341. ,
  47342. n.PositionalAudio.prototype.setRefDistance = function(e) {
  47343. this.panner.refDistance = e
  47344. }
  47345. ,
  47346. n.PositionalAudio.prototype.getRefDistance = function() {
  47347. return this.panner.refDistance
  47348. }
  47349. ,
  47350. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  47351. this.panner.rolloffFactor = e
  47352. }
  47353. ,
  47354. n.PositionalAudio.prototype.getRolloffFactor = function() {
  47355. return this.panner.rolloffFactor
  47356. }
  47357. ,
  47358. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  47359. this.panner.distanceModel = e
  47360. }
  47361. ,
  47362. n.PositionalAudio.prototype.getDistanceModel = function() {
  47363. return this.panner.distanceModel
  47364. }
  47365. ,
  47366. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  47367. this.panner.maxDistance = e
  47368. }
  47369. ,
  47370. n.PositionalAudio.prototype.getMaxDistance = function() {
  47371. return this.panner.maxDistance
  47372. }
  47373. ,
  47374. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  47375. var e = new n.Vector3;
  47376. return function(t) {
  47377. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  47378. e.setFromMatrixPosition(this.matrixWorld),
  47379. this.panner.setPosition(e.x, e.y, e.z)
  47380. }
  47381. }(),
  47382. n.AudioListener = function() {
  47383. n.Object3D.call(this),
  47384. this.type = "AudioListener",
  47385. this.context = new (window.AudioContext || window.webkitAudioContext),
  47386. this.gain = this.context.createGain(),
  47387. this.gain.connect(this.context.destination),
  47388. this.filter = null
  47389. }
  47390. ,
  47391. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  47392. n.AudioListener.prototype.constructor = n.AudioListener,
  47393. n.AudioListener.prototype.getInput = function() {
  47394. return this.gain
  47395. }
  47396. ,
  47397. n.AudioListener.prototype.removeFilter = function() {
  47398. null !== this.filter && (this.gain.disconnect(this.filter),
  47399. this.filter.disconnect(this.context.destination),
  47400. this.gain.connect(this.context.destination),
  47401. this.filter = null)
  47402. }
  47403. ,
  47404. n.AudioListener.prototype.setFilter = function(e) {
  47405. null !== this.filter ? (this.gain.disconnect(this.filter),
  47406. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  47407. this.filter = e,
  47408. this.gain.connect(this.filter),
  47409. this.filter.connect(this.context.destination)
  47410. }
  47411. ,
  47412. n.AudioListener.prototype.getFilter = function() {
  47413. return this.filter
  47414. }
  47415. ,
  47416. n.AudioListener.prototype.setMasterVolume = function(e) {
  47417. this.gain.gain.value = e
  47418. }
  47419. ,
  47420. n.AudioListener.prototype.getMasterVolume = function() {
  47421. return this.gain.gain.value
  47422. }
  47423. ,
  47424. n.AudioListener.prototype.updateMatrixWorld = function() {
  47425. var e = new n.Vector3
  47426. , t = new n.Quaternion
  47427. , i = new n.Vector3
  47428. , r = new n.Vector3;
  47429. return function(o) {
  47430. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  47431. var a = this.context.listener
  47432. , s = this.up;
  47433. this.matrixWorld.decompose(e, t, i),
  47434. r.set(0, 0, -1).applyQuaternion(t),
  47435. a.setPosition(e.x, e.y, e.z),
  47436. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  47437. }
  47438. }(),
  47439. n.Camera = function() {
  47440. n.Object3D.call(this),
  47441. this.type = "Camera",
  47442. this.matrixWorldInverse = new n.Matrix4,
  47443. this.projectionMatrix = new n.Matrix4
  47444. }
  47445. ,
  47446. n.Camera.prototype = Object.create(n.Object3D.prototype),
  47447. n.Camera.prototype.constructor = n.Camera,
  47448. n.Camera.prototype.getWorldDirection = function() {
  47449. var e = new n.Quaternion;
  47450. return function(t) {
  47451. var i = t || new n.Vector3;
  47452. return this.getWorldQuaternion(e),
  47453. i.set(0, 0, -1).applyQuaternion(e)
  47454. }
  47455. }(),
  47456. n.Camera.prototype.lookAt = function() {
  47457. var e = new n.Matrix4;
  47458. return function(t) {
  47459. e.lookAt(this.position, t, this.up),
  47460. this.quaternion.setFromRotationMatrix(e)
  47461. }
  47462. }(),
  47463. n.Camera.prototype.clone = function() {
  47464. return (new this.constructor).copy(this)
  47465. }
  47466. ,
  47467. n.Camera.prototype.copy = function(e) {
  47468. return n.Object3D.prototype.copy.call(this, e),
  47469. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  47470. this.projectionMatrix.copy(e.projectionMatrix),
  47471. this
  47472. }
  47473. ,
  47474. n.CubeCamera = function(e, t, i) {
  47475. n.Object3D.call(this),
  47476. this.type = "CubeCamera";
  47477. var r = 90
  47478. , o = 1
  47479. , a = new n.PerspectiveCamera(r,o,e,t);
  47480. a.up.set(0, -1, 0),
  47481. a.lookAt(new n.Vector3(1,0,0)),
  47482. this.add(a);
  47483. var s = new n.PerspectiveCamera(r,o,e,t);
  47484. s.up.set(0, -1, 0),
  47485. s.lookAt(new n.Vector3(-1,0,0)),
  47486. this.add(s);
  47487. var l = new n.PerspectiveCamera(r,o,e,t);
  47488. l.up.set(0, 0, 1),
  47489. l.lookAt(new n.Vector3(0,1,0)),
  47490. this.add(l);
  47491. var c = new n.PerspectiveCamera(r,o,e,t);
  47492. c.up.set(0, 0, -1),
  47493. c.lookAt(new n.Vector3(0,-1,0)),
  47494. this.add(c);
  47495. var h = new n.PerspectiveCamera(r,o,e,t);
  47496. h.up.set(0, -1, 0),
  47497. h.lookAt(new n.Vector3(0,0,1)),
  47498. this.add(h);
  47499. var u = new n.PerspectiveCamera(r,o,e,t);
  47500. u.up.set(0, -1, 0),
  47501. u.lookAt(new n.Vector3(0,0,-1)),
  47502. this.add(u);
  47503. var d = {
  47504. format: n.RGBFormat,
  47505. magFilter: n.LinearFilter,
  47506. minFilter: n.LinearFilter
  47507. };
  47508. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  47509. this.updateCubeMap = function(e, t) {
  47510. null === this.parent && this.updateMatrixWorld();
  47511. var i = this.renderTarget
  47512. , n = i.texture.generateMipmaps;
  47513. i.texture.generateMipmaps = !1,
  47514. i.activeCubeFace = 0,
  47515. e.render(t, a, i),
  47516. i.activeCubeFace = 1,
  47517. e.render(t, s, i),
  47518. i.activeCubeFace = 2,
  47519. e.render(t, l, i),
  47520. i.activeCubeFace = 3,
  47521. e.render(t, c, i),
  47522. i.activeCubeFace = 4,
  47523. e.render(t, h, i),
  47524. i.texture.generateMipmaps = n,
  47525. i.activeCubeFace = 5,
  47526. e.render(t, u, i),
  47527. e.setRenderTarget(null)
  47528. }
  47529. }
  47530. ,
  47531. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  47532. n.CubeCamera.prototype.constructor = n.CubeCamera,
  47533. n.OrthographicCamera = function(e, t, i, r, o, a) {
  47534. n.Camera.call(this),
  47535. this.type = "OrthographicCamera",
  47536. this.zoom = 1,
  47537. this.left = e,
  47538. this.right = t,
  47539. this.top = i,
  47540. this.bottom = r,
  47541. this.near = void 0 !== o ? o : .1,
  47542. this.far = void 0 !== a ? a : 2e3,
  47543. this.updateProjectionMatrix()
  47544. }
  47545. ,
  47546. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47547. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47548. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  47549. var e = (this.right - this.left) / (2 * this.zoom)
  47550. , t = (this.top - this.bottom) / (2 * this.zoom)
  47551. , i = (this.right + this.left) / 2
  47552. , n = (this.top + this.bottom) / 2;
  47553. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47554. }
  47555. ,
  47556. n.OrthographicCamera.prototype.copy = function(e) {
  47557. return n.Camera.prototype.copy.call(this, e),
  47558. this.left = e.left,
  47559. this.right = e.right,
  47560. this.top = e.top,
  47561. this.bottom = e.bottom,
  47562. this.near = e.near,
  47563. this.far = e.far,
  47564. this.zoom = e.zoom,
  47565. this
  47566. }
  47567. ,
  47568. n.OrthographicCamera.prototype.toJSON = function(e) {
  47569. var t = n.Object3D.prototype.toJSON.call(this, e);
  47570. return t.object.zoom = this.zoom,
  47571. t.object.left = this.left,
  47572. t.object.right = this.right,
  47573. t.object.top = this.top,
  47574. t.object.bottom = this.bottom,
  47575. t.object.near = this.near,
  47576. t.object.far = this.far,
  47577. t
  47578. }
  47579. ,
  47580. n.PerspectiveCamera = function(e, t, i, r) {
  47581. n.Camera.call(this),
  47582. this.type = "PerspectiveCamera",
  47583. this.focalLength = 10,
  47584. this.zoom = 1,
  47585. this.fov = void 0 !== e ? e : 50,
  47586. this.aspect = void 0 !== t ? t : 1,
  47587. this.near = void 0 !== i ? i : .1,
  47588. this.far = void 0 !== r ? r : 2e3,
  47589. this.updateProjectionMatrix()
  47590. }
  47591. ,
  47592. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47593. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47594. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  47595. void 0 === t && (t = 24),
  47596. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47597. this.updateProjectionMatrix()
  47598. }
  47599. ,
  47600. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  47601. this.fullWidth = e,
  47602. this.fullHeight = t,
  47603. this.x = i,
  47604. this.y = n,
  47605. this.width = r,
  47606. this.height = o,
  47607. this.updateProjectionMatrix()
  47608. }
  47609. ,
  47610. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  47611. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47612. if (this.fullWidth) {
  47613. var t = this.fullWidth / this.fullHeight
  47614. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47615. , r = -i
  47616. , o = t * r
  47617. , a = t * i
  47618. , s = Math.abs(a - o)
  47619. , l = Math.abs(i - r);
  47620. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47621. } else
  47622. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47623. }
  47624. ,
  47625. n.PerspectiveCamera.prototype.copy = function(e) {
  47626. return n.Camera.prototype.copy.call(this, e),
  47627. this.focalLength = e.focalLength,
  47628. this.zoom = e.zoom,
  47629. this.fov = e.fov,
  47630. this.aspect = e.aspect,
  47631. this.near = e.near,
  47632. this.far = e.far,
  47633. this
  47634. }
  47635. ,
  47636. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47637. var t = n.Object3D.prototype.toJSON.call(this, e);
  47638. return t.object.focalLength = this.focalLength,
  47639. t.object.zoom = this.zoom,
  47640. t.object.fov = this.fov,
  47641. t.object.aspect = this.aspect,
  47642. t.object.near = this.near,
  47643. t.object.far = this.far,
  47644. t
  47645. }
  47646. ,
  47647. n.StereoCamera = function() {
  47648. this.type = "StereoCamera",
  47649. this.aspect = 1,
  47650. this.cameraL = new n.PerspectiveCamera,
  47651. this.cameraL.layers.enable(1),
  47652. this.cameraL.matrixAutoUpdate = !1,
  47653. this.cameraR = new n.PerspectiveCamera,
  47654. this.cameraR.layers.enable(2),
  47655. this.cameraR.matrixAutoUpdate = !1
  47656. }
  47657. ,
  47658. n.StereoCamera.prototype = {
  47659. constructor: n.StereoCamera,
  47660. update: function() {
  47661. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47662. return function(l) {
  47663. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47664. if (c) {
  47665. e = l.focalLength,
  47666. t = l.fov,
  47667. i = l.aspect * this.aspect,
  47668. r = l.near,
  47669. o = l.far;
  47670. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47671. s.elements[12] = -p,
  47672. a.elements[12] = p,
  47673. h = -g * i + f,
  47674. u = g * i + f,
  47675. d.elements[0] = 2 * r / (u - h),
  47676. d.elements[8] = (u + h) / (u - h),
  47677. this.cameraL.projectionMatrix.copy(d),
  47678. h = -g * i - f,
  47679. u = g * i - f,
  47680. d.elements[0] = 2 * r / (u - h),
  47681. d.elements[8] = (u + h) / (u - h),
  47682. this.cameraR.projectionMatrix.copy(d)
  47683. }
  47684. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47685. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47686. }
  47687. }()
  47688. },
  47689. n.Light = function(e, t) {
  47690. n.Object3D.call(this),
  47691. this.type = "Light",
  47692. this.color = new n.Color(e),
  47693. this.intensity = void 0 !== t ? t : 1,
  47694. this.receiveShadow = void 0
  47695. }
  47696. ,
  47697. n.Light.prototype = Object.create(n.Object3D.prototype),
  47698. n.Light.prototype.constructor = n.Light,
  47699. n.Light.prototype.copy = function(e) {
  47700. return n.Object3D.prototype.copy.call(this, e),
  47701. this.color.copy(e.color),
  47702. this.intensity = e.intensity,
  47703. this
  47704. }
  47705. ,
  47706. n.Light.prototype.toJSON = function(e) {
  47707. var t = n.Object3D.prototype.toJSON.call(this, e);
  47708. return t.object.color = this.color.getHex(),
  47709. t.object.intensity = this.intensity,
  47710. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47711. void 0 !== this.distance && (t.object.distance = this.distance),
  47712. void 0 !== this.angle && (t.object.angle = this.angle),
  47713. void 0 !== this.decay && (t.object.decay = this.decay),
  47714. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47715. t
  47716. }
  47717. ,
  47718. n.LightShadow = function(e) {
  47719. this.camera = e,
  47720. this.bias = 0,
  47721. this.radius = 1,
  47722. this.mapSize = new n.Vector2(512,512),
  47723. this.map = null,
  47724. this.matrix = new n.Matrix4
  47725. }
  47726. ,
  47727. n.LightShadow.prototype = {
  47728. constructor: n.LightShadow,
  47729. copy: function(e) {
  47730. return this.camera = e.camera.clone(),
  47731. this.bias = e.bias,
  47732. this.radius = e.radius,
  47733. this.mapSize.copy(e.mapSize),
  47734. this
  47735. },
  47736. clone: function() {
  47737. return (new this.constructor).copy(this)
  47738. }
  47739. },
  47740. n.AmbientLight = function(e, t) {
  47741. n.Light.call(this, e, t),
  47742. this.type = "AmbientLight",
  47743. this.castShadow = void 0
  47744. }
  47745. ,
  47746. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47747. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47748. n.DirectionalLight = function(e, t) {
  47749. n.Light.call(this, e, t),
  47750. this.type = "DirectionalLight",
  47751. this.position.set(0, 1, 0),
  47752. this.updateMatrix(),
  47753. this.target = new n.Object3D,
  47754. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47755. }
  47756. ,
  47757. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47758. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47759. n.DirectionalLight.prototype.copy = function(e) {
  47760. return n.Light.prototype.copy.call(this, e),
  47761. this.target = e.target.clone(),
  47762. this.shadow = e.shadow.clone(),
  47763. this
  47764. }
  47765. ,
  47766. n.HemisphereLight = function(e, t, i) {
  47767. n.Light.call(this, e, i),
  47768. this.type = "HemisphereLight",
  47769. this.castShadow = void 0,
  47770. this.position.set(0, 1, 0),
  47771. this.updateMatrix(),
  47772. this.groundColor = new n.Color(t)
  47773. }
  47774. ,
  47775. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47776. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47777. n.HemisphereLight.prototype.copy = function(e) {
  47778. return n.Light.prototype.copy.call(this, e),
  47779. this.groundColor.copy(e.groundColor),
  47780. this
  47781. }
  47782. ,
  47783. n.PointLight = function(e, t, i, r) {
  47784. n.Light.call(this, e, t),
  47785. this.type = "PointLight",
  47786. this.distance = void 0 !== i ? i : 0,
  47787. this.decay = void 0 !== r ? r : 1,
  47788. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47789. }
  47790. ,
  47791. n.PointLight.prototype = Object.create(n.Light.prototype),
  47792. n.PointLight.prototype.constructor = n.PointLight,
  47793. Object.defineProperty(n.PointLight.prototype, "power", {
  47794. get: function() {
  47795. return 4 * this.intensity * Math.PI
  47796. },
  47797. set: function(e) {
  47798. this.intensity = e / (4 * Math.PI)
  47799. }
  47800. }),
  47801. n.PointLight.prototype.copy = function(e) {
  47802. return n.Light.prototype.copy.call(this, e),
  47803. this.distance = e.distance,
  47804. this.decay = e.decay,
  47805. this.shadow = e.shadow.clone(),
  47806. this
  47807. }
  47808. ,
  47809. n.SpotLight = function(e, t, i, r, o, a) {
  47810. n.Light.call(this, e, t),
  47811. this.type = "SpotLight",
  47812. this.position.set(0, 1, 0),
  47813. this.updateMatrix(),
  47814. this.target = new n.Object3D,
  47815. this.distance = void 0 !== i ? i : 0,
  47816. this.angle = void 0 !== r ? r : Math.PI / 3,
  47817. this.penumbra = void 0 !== o ? o : 0,
  47818. this.decay = void 0 !== a ? a : 1,
  47819. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47820. }
  47821. ,
  47822. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47823. n.SpotLight.prototype.constructor = n.SpotLight,
  47824. Object.defineProperty(n.SpotLight.prototype, "power", {
  47825. get: function() {
  47826. return this.intensity * Math.PI
  47827. },
  47828. set: function(e) {
  47829. this.intensity = e / Math.PI
  47830. }
  47831. }),
  47832. n.SpotLight.prototype.copy = function(e) {
  47833. return n.Light.prototype.copy.call(this, e),
  47834. this.distance = e.distance,
  47835. this.angle = e.angle,
  47836. this.penumbra = e.penumbra,
  47837. this.decay = e.decay,
  47838. this.target = e.target.clone(),
  47839. this.shadow = e.shadow.clone(),
  47840. this
  47841. }
  47842. ,
  47843. n.Cache = {
  47844. enabled: !1,
  47845. files: {},
  47846. add: function(e, t) {
  47847. this.enabled !== !1 && (this.files[e] = t)
  47848. },
  47849. get: function(e) {
  47850. if (this.enabled !== !1)
  47851. return this.files[e]
  47852. },
  47853. remove: function(e) {
  47854. delete this.files[e]
  47855. },
  47856. clear: function() {
  47857. this.files = {}
  47858. }
  47859. },
  47860. n.Loader = function() {
  47861. this.onLoadStart = function() {}
  47862. ,
  47863. this.onLoadProgress = function() {}
  47864. ,
  47865. this.onLoadComplete = function() {}
  47866. }
  47867. ,
  47868. n.Loader.prototype = {
  47869. constructor: n.Loader,
  47870. crossOrigin: void 0,
  47871. extractUrlBase: function(e) {
  47872. var t = e.split("/");
  47873. return 1 === t.length ? "./" : (t.pop(),
  47874. t.join("/") + "/")
  47875. },
  47876. initMaterials: function(e, t, i) {
  47877. for (var n = [], r = 0; r < e.length; ++r)
  47878. n[r] = this.createMaterial(e[r], t, i);
  47879. return n
  47880. },
  47881. createMaterial: function() {
  47882. var e, t, i;
  47883. return function(r, o, a) {
  47884. function s(e, i, r, s, c) {
  47885. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47886. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47887. h = t.load(u)),
  47888. void 0 !== i && (h.repeat.fromArray(i),
  47889. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47890. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47891. void 0 !== r && h.offset.fromArray(r),
  47892. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47893. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47894. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47895. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47896. void 0 !== c && (h.anisotropy = c);
  47897. var p = n.Math.generateUUID();
  47898. return l[p] = h,
  47899. p
  47900. }
  47901. void 0 === e && (e = new n.Color),
  47902. void 0 === t && (t = new n.TextureLoader),
  47903. void 0 === i && (i = new n.MaterialLoader);
  47904. var l = {}
  47905. , c = {
  47906. uuid: n.Math.generateUUID(),
  47907. type: "MeshLambertMaterial"
  47908. };
  47909. for (var h in r) {
  47910. var u = r[h];
  47911. switch (h) {
  47912. case "DbgColor":
  47913. case "DbgIndex":
  47914. case "opticalDensity":
  47915. case "illumination":
  47916. break;
  47917. case "DbgName":
  47918. c.name = u;
  47919. break;
  47920. case "blending":
  47921. c.blending = n[u];
  47922. break;
  47923. case "colorAmbient":
  47924. case "mapAmbient":
  47925. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47926. break;
  47927. case "colorDiffuse":
  47928. c.color = e.fromArray(u).getHex();
  47929. break;
  47930. case "colorSpecular":
  47931. c.specular = e.fromArray(u).getHex();
  47932. break;
  47933. case "colorEmissive":
  47934. c.emissive = e.fromArray(u).getHex();
  47935. break;
  47936. case "specularCoef":
  47937. c.shininess = u;
  47938. break;
  47939. case "shading":
  47940. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47941. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47942. break;
  47943. case "mapDiffuse":
  47944. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47945. break;
  47946. case "mapDiffuseRepeat":
  47947. case "mapDiffuseOffset":
  47948. case "mapDiffuseWrap":
  47949. case "mapDiffuseAnisotropy":
  47950. break;
  47951. case "mapLight":
  47952. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47953. break;
  47954. case "mapLightRepeat":
  47955. case "mapLightOffset":
  47956. case "mapLightWrap":
  47957. case "mapLightAnisotropy":
  47958. break;
  47959. case "mapAO":
  47960. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47961. break;
  47962. case "mapAORepeat":
  47963. case "mapAOOffset":
  47964. case "mapAOWrap":
  47965. case "mapAOAnisotropy":
  47966. break;
  47967. case "mapBump":
  47968. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47969. break;
  47970. case "mapBumpScale":
  47971. c.bumpScale = u;
  47972. break;
  47973. case "mapBumpRepeat":
  47974. case "mapBumpOffset":
  47975. case "mapBumpWrap":
  47976. case "mapBumpAnisotropy":
  47977. break;
  47978. case "mapNormal":
  47979. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47980. break;
  47981. case "mapNormalFactor":
  47982. c.normalScale = [u, u];
  47983. break;
  47984. case "mapNormalRepeat":
  47985. case "mapNormalOffset":
  47986. case "mapNormalWrap":
  47987. case "mapNormalAnisotropy":
  47988. break;
  47989. case "mapSpecular":
  47990. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47991. break;
  47992. case "mapSpecularRepeat":
  47993. case "mapSpecularOffset":
  47994. case "mapSpecularWrap":
  47995. case "mapSpecularAnisotropy":
  47996. break;
  47997. case "mapAlpha":
  47998. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47999. break;
  48000. case "mapAlphaRepeat":
  48001. case "mapAlphaOffset":
  48002. case "mapAlphaWrap":
  48003. case "mapAlphaAnisotropy":
  48004. break;
  48005. case "flipSided":
  48006. c.side = n.BackSide;
  48007. break;
  48008. case "doubleSided":
  48009. c.side = n.DoubleSide;
  48010. break;
  48011. case "transparency":
  48012. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  48013. c.opacity = u;
  48014. break;
  48015. case "depthTest":
  48016. case "depthWrite":
  48017. case "colorWrite":
  48018. case "opacity":
  48019. case "reflectivity":
  48020. case "transparent":
  48021. case "visible":
  48022. case "wireframe":
  48023. c[h] = u;
  48024. break;
  48025. case "vertexColors":
  48026. u === !0 && (c.vertexColors = n.VertexColors),
  48027. "face" === u && (c.vertexColors = n.FaceColors);
  48028. break;
  48029. default:
  48030. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  48031. }
  48032. }
  48033. return "MeshBasicMaterial" === c.type && delete c.emissive,
  48034. "MeshPhongMaterial" !== c.type && delete c.specular,
  48035. c.opacity < 1 && (c.transparent = !0),
  48036. i.setTextures(l),
  48037. i.parse(c)
  48038. }
  48039. }()
  48040. },
  48041. n.Loader.Handlers = {
  48042. handlers: [],
  48043. add: function(e, t) {
  48044. this.handlers.push(e, t)
  48045. },
  48046. get: function(e) {
  48047. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  48048. var r = t[i]
  48049. , o = t[i + 1];
  48050. if (r.test(e))
  48051. return o
  48052. }
  48053. return null
  48054. }
  48055. },
  48056. n.XHRLoader = function(e) {
  48057. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48058. }
  48059. ,
  48060. n.XHRLoader.prototype = {
  48061. constructor: n.XHRLoader,
  48062. load: function(e, t, i, r) {
  48063. void 0 !== this.path && (e = this.path + e);
  48064. var o = this
  48065. , a = n.Cache.get(e);
  48066. if (void 0 !== a)
  48067. return t && setTimeout(function() {
  48068. t(a)
  48069. }, 0),
  48070. a;
  48071. var s = new XMLHttpRequest;
  48072. return s.overrideMimeType("text/plain"),
  48073. s.open("GET", e, !0),
  48074. s.addEventListener("load", function(i) {
  48075. var a = i.target.response;
  48076. n.Cache.add(e, a),
  48077. 200 === this.status ? (t && t(a),
  48078. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  48079. t && t(a),
  48080. o.manager.itemEnd(e)) : (r && r(i),
  48081. o.manager.itemError(e))
  48082. }, !1),
  48083. void 0 !== i && s.addEventListener("progress", function(e) {
  48084. i(e)
  48085. }, !1),
  48086. s.addEventListener("error", function(t) {
  48087. r && r(t),
  48088. o.manager.itemError(e)
  48089. }, !1),
  48090. void 0 !== this.responseType && (s.responseType = this.responseType),
  48091. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  48092. s.send(null),
  48093. o.manager.itemStart(e),
  48094. s
  48095. },
  48096. setPath: function(e) {
  48097. this.path = e
  48098. },
  48099. setResponseType: function(e) {
  48100. this.responseType = e
  48101. },
  48102. setWithCredentials: function(e) {
  48103. this.withCredentials = e
  48104. }
  48105. },
  48106. n.FontLoader = function(e) {
  48107. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48108. }
  48109. ,
  48110. n.FontLoader.prototype = {
  48111. constructor: n.FontLoader,
  48112. load: function(e, t, i, r) {
  48113. var o = new n.XHRLoader(this.manager);
  48114. o.load(e, function(e) {
  48115. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  48116. }, i, r)
  48117. }
  48118. },
  48119. n.ImageLoader = function(e) {
  48120. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48121. }
  48122. ,
  48123. n.ImageLoader.prototype = {
  48124. constructor: n.ImageLoader,
  48125. load: function(e, t, i, r) {
  48126. void 0 !== this.path && (e = this.path + e);
  48127. var o = this
  48128. , a = n.Cache.get(e);
  48129. if (void 0 !== a)
  48130. return o.manager.itemStart(e),
  48131. t ? setTimeout(function() {
  48132. t(a),
  48133. o.manager.itemEnd(e)
  48134. }, 0) : o.manager.itemEnd(e),
  48135. a;
  48136. var s = document.createElement("img");
  48137. return s.addEventListener("load", function(i) {
  48138. n.Cache.add(e, this),
  48139. t && t(this),
  48140. o.manager.itemEnd(e)
  48141. }, !1),
  48142. void 0 !== i && s.addEventListener("progress", function(e) {
  48143. i(e)
  48144. }, !1),
  48145. s.addEventListener("error", function(t) {
  48146. r && r(t),
  48147. o.manager.itemError(e)
  48148. }, !1),
  48149. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  48150. o.manager.itemStart(e),
  48151. s.src = e,
  48152. s
  48153. },
  48154. setCrossOrigin: function(e) {
  48155. this.crossOrigin = e
  48156. },
  48157. setPath: function(e) {
  48158. this.path = e
  48159. }
  48160. },
  48161. n.JSONLoader = function(e) {
  48162. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  48163. e = void 0),
  48164. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48165. this.withCredentials = !1
  48166. }
  48167. ,
  48168. n.JSONLoader.prototype = {
  48169. constructor: n.JSONLoader,
  48170. get statusDomElement() {
  48171. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  48172. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  48173. this._statusDomElement
  48174. },
  48175. load: function(e, t, i, r) {
  48176. var o = this
  48177. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  48178. , s = new n.XHRLoader(this.manager);
  48179. s.setWithCredentials(this.withCredentials),
  48180. s.load(e, function(i) {
  48181. var n = JSON.parse(i)
  48182. , r = n.metadata;
  48183. if (void 0 !== r) {
  48184. var s = r.type;
  48185. if (void 0 !== s) {
  48186. if ("object" === s.toLowerCase())
  48187. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  48188. if ("scene" === s.toLowerCase())
  48189. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  48190. }
  48191. }
  48192. var l = o.parse(n, a);
  48193. t(l.geometry, l.materials)
  48194. }, i, r)
  48195. },
  48196. setTexturePath: function(e) {
  48197. this.texturePath = e
  48198. },
  48199. parse: function(e, t) {
  48200. function i(t) {
  48201. function i(e, t) {
  48202. return e & 1 << t
  48203. }
  48204. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  48205. if (void 0 !== e.uvs) {
  48206. for (r = 0; r < e.uvs.length; r++)
  48207. e.uvs[r].length && B++;
  48208. for (r = 0; r < B; r++)
  48209. s.faceVertexUvs[r] = []
  48210. }
  48211. for (l = 0,
  48212. c = L.length; l < c; )
  48213. E = new n.Vector3,
  48214. E.x = L[l++] * t,
  48215. E.y = L[l++] * t,
  48216. E.z = L[l++] * t,
  48217. s.vertices.push(E);
  48218. for (l = 0,
  48219. c = O.length; l < c; )
  48220. if (f = O[l++],
  48221. g = i(f, 0),
  48222. m = i(f, 1),
  48223. v = i(f, 3),
  48224. A = i(f, 4),
  48225. y = i(f, 5),
  48226. C = i(f, 6),
  48227. I = i(f, 7),
  48228. g) {
  48229. if (w = new n.Face3,
  48230. w.a = O[l],
  48231. w.b = O[l + 1],
  48232. w.c = O[l + 3],
  48233. _ = new n.Face3,
  48234. _.a = O[l + 1],
  48235. _.b = O[l + 2],
  48236. _.c = O[l + 3],
  48237. l += 4,
  48238. m && (p = O[l++],
  48239. w.materialIndex = p,
  48240. _.materialIndex = p),
  48241. a = s.faces.length,
  48242. v)
  48243. for (r = 0; r < B; r++)
  48244. for (S = e.uvs[r],
  48245. s.faceVertexUvs[r][a] = [],
  48246. s.faceVertexUvs[r][a + 1] = [],
  48247. o = 0; o < 4; o++)
  48248. d = O[l++],
  48249. R = S[2 * d],
  48250. P = S[2 * d + 1],
  48251. M = new n.Vector2(R,P),
  48252. 2 !== o && s.faceVertexUvs[r][a].push(M),
  48253. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  48254. if (A && (u = 3 * O[l++],
  48255. w.normal.set(D[u++], D[u++], D[u]),
  48256. _.normal.copy(w.normal)),
  48257. y)
  48258. for (r = 0; r < 4; r++)
  48259. u = 3 * O[l++],
  48260. x = new n.Vector3(D[u++],D[u++],D[u]),
  48261. 2 !== r && w.vertexNormals.push(x),
  48262. 0 !== r && _.vertexNormals.push(x);
  48263. if (C && (h = O[l++],
  48264. T = N[h],
  48265. w.color.setHex(T),
  48266. _.color.setHex(T)),
  48267. I)
  48268. for (r = 0; r < 4; r++)
  48269. h = O[l++],
  48270. T = N[h],
  48271. 2 !== r && w.vertexColors.push(new n.Color(T)),
  48272. 0 !== r && _.vertexColors.push(new n.Color(T));
  48273. s.faces.push(w),
  48274. s.faces.push(_)
  48275. } else {
  48276. if (b = new n.Face3,
  48277. b.a = O[l++],
  48278. b.b = O[l++],
  48279. b.c = O[l++],
  48280. m && (p = O[l++],
  48281. b.materialIndex = p),
  48282. a = s.faces.length,
  48283. v)
  48284. for (r = 0; r < B; r++)
  48285. for (S = e.uvs[r],
  48286. s.faceVertexUvs[r][a] = [],
  48287. o = 0; o < 3; o++)
  48288. d = O[l++],
  48289. R = S[2 * d],
  48290. P = S[2 * d + 1],
  48291. M = new n.Vector2(R,P),
  48292. s.faceVertexUvs[r][a].push(M);
  48293. if (A && (u = 3 * O[l++],
  48294. b.normal.set(D[u++], D[u++], D[u])),
  48295. y)
  48296. for (r = 0; r < 3; r++)
  48297. u = 3 * O[l++],
  48298. x = new n.Vector3(D[u++],D[u++],D[u]),
  48299. b.vertexNormals.push(x);
  48300. if (C && (h = O[l++],
  48301. b.color.setHex(N[h])),
  48302. I)
  48303. for (r = 0; r < 3; r++)
  48304. h = O[l++],
  48305. b.vertexColors.push(new n.Color(N[h]));
  48306. s.faces.push(b)
  48307. }
  48308. }
  48309. function r() {
  48310. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  48311. if (e.skinWeights)
  48312. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  48313. var o = e.skinWeights[i]
  48314. , a = t > 1 ? e.skinWeights[i + 1] : 0
  48315. , l = t > 2 ? e.skinWeights[i + 2] : 0
  48316. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  48317. s.skinWeights.push(new n.Vector4(o,a,l,c))
  48318. }
  48319. if (e.skinIndices)
  48320. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  48321. var h = e.skinIndices[i]
  48322. , u = t > 1 ? e.skinIndices[i + 1] : 0
  48323. , d = t > 2 ? e.skinIndices[i + 2] : 0
  48324. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  48325. s.skinIndices.push(new n.Vector4(h,u,d,p))
  48326. }
  48327. s.bones = e.bones,
  48328. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  48329. }
  48330. function o(t) {
  48331. if (void 0 !== e.morphTargets)
  48332. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  48333. s.morphTargets[i] = {},
  48334. s.morphTargets[i].name = e.morphTargets[i].name,
  48335. s.morphTargets[i].vertices = [];
  48336. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  48337. var h = new n.Vector3;
  48338. h.x = a[l] * t,
  48339. h.y = a[l + 1] * t,
  48340. h.z = a[l + 2] * t,
  48341. o.push(h)
  48342. }
  48343. }
  48344. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  48345. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  48346. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  48347. u[i].color.fromArray(d, 3 * i)
  48348. }
  48349. }
  48350. function a() {
  48351. var t = []
  48352. , i = [];
  48353. void 0 !== e.animation && i.push(e.animation),
  48354. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  48355. for (var r = 0; r < i.length; r++) {
  48356. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  48357. o && t.push(o)
  48358. }
  48359. if (s.morphTargets) {
  48360. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  48361. t = t.concat(a)
  48362. }
  48363. t.length > 0 && (s.animations = t)
  48364. }
  48365. var s = new n.Geometry
  48366. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  48367. if (i(l),
  48368. r(),
  48369. o(l),
  48370. a(),
  48371. s.computeFaceNormals(),
  48372. s.computeBoundingSphere(),
  48373. void 0 === e.materials || 0 === e.materials.length)
  48374. return {
  48375. geometry: s
  48376. };
  48377. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  48378. return {
  48379. geometry: s,
  48380. materials: c
  48381. }
  48382. }
  48383. },
  48384. n.LoadingManager = function(e, t, i) {
  48385. var n = this
  48386. , r = !1
  48387. , o = 0
  48388. , a = 0;
  48389. this.onStart = void 0,
  48390. this.onLoad = e,
  48391. this.onProgress = t,
  48392. this.onError = i,
  48393. this.itemStart = function(e) {
  48394. a++,
  48395. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  48396. r = !0
  48397. }
  48398. ,
  48399. this.itemEnd = function(e) {
  48400. o++,
  48401. void 0 !== n.onProgress && n.onProgress(e, o, a),
  48402. o === a && (r = !1,
  48403. void 0 !== n.onLoad && n.onLoad())
  48404. }
  48405. ,
  48406. this.itemError = function(e) {
  48407. void 0 !== n.onError && n.onError(e)
  48408. }
  48409. }
  48410. ,
  48411. n.DefaultLoadingManager = new n.LoadingManager,
  48412. n.BufferGeometryLoader = function(e) {
  48413. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48414. }
  48415. ,
  48416. n.BufferGeometryLoader.prototype = {
  48417. constructor: n.BufferGeometryLoader,
  48418. load: function(e, t, i, r) {
  48419. var o = this
  48420. , a = new n.XHRLoader(o.manager);
  48421. a.load(e, function(e) {
  48422. t(o.parse(JSON.parse(e)))
  48423. }, i, r)
  48424. },
  48425. parse: function(e) {
  48426. var t = new n.BufferGeometry
  48427. , i = e.data.index
  48428. , r = {
  48429. Int8Array: Int8Array,
  48430. Uint8Array: Uint8Array,
  48431. Uint8ClampedArray: Uint8ClampedArray,
  48432. Int16Array: Int16Array,
  48433. Uint16Array: Uint16Array,
  48434. Int32Array: Int32Array,
  48435. Uint32Array: Uint32Array,
  48436. Float32Array: Float32Array,
  48437. Float64Array: Float64Array
  48438. };
  48439. if (void 0 !== i) {
  48440. var o = new r[i.type](i.array);
  48441. t.setIndex(new n.BufferAttribute(o,1))
  48442. }
  48443. var a = e.data.attributes;
  48444. for (var s in a) {
  48445. var l = a[s]
  48446. , o = new r[l.type](l.array);
  48447. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  48448. }
  48449. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  48450. if (void 0 !== c)
  48451. for (var h = 0, u = c.length; h !== u; ++h) {
  48452. var d = c[h];
  48453. t.addGroup(d.start, d.count, d.materialIndex)
  48454. }
  48455. var p = e.data.boundingSphere;
  48456. if (void 0 !== p) {
  48457. var f = new n.Vector3;
  48458. void 0 !== p.center && f.fromArray(p.center),
  48459. t.boundingSphere = new n.Sphere(f,p.radius)
  48460. }
  48461. return t
  48462. }
  48463. },
  48464. n.MaterialLoader = function(e) {
  48465. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48466. this.textures = {}
  48467. }
  48468. ,
  48469. n.MaterialLoader.prototype = {
  48470. constructor: n.MaterialLoader,
  48471. load: function(e, t, i, r) {
  48472. var o = this
  48473. , a = new n.XHRLoader(o.manager);
  48474. a.load(e, function(e) {
  48475. t(o.parse(JSON.parse(e)))
  48476. }, i, r)
  48477. },
  48478. setTextures: function(e) {
  48479. this.textures = e
  48480. },
  48481. getTexture: function(e) {
  48482. var t = this.textures;
  48483. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  48484. t[e]
  48485. },
  48486. parse: function(e) {
  48487. var t = new n[e.type];
  48488. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  48489. void 0 !== e.name && (t.name = e.name),
  48490. void 0 !== e.color && t.color.setHex(e.color),
  48491. void 0 !== e.roughness && (t.roughness = e.roughness),
  48492. void 0 !== e.metalness && (t.metalness = e.metalness),
  48493. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  48494. void 0 !== e.specular && t.specular.setHex(e.specular),
  48495. void 0 !== e.shininess && (t.shininess = e.shininess),
  48496. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  48497. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  48498. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  48499. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  48500. void 0 !== e.shading && (t.shading = e.shading),
  48501. void 0 !== e.blending && (t.blending = e.blending),
  48502. void 0 !== e.side && (t.side = e.side),
  48503. void 0 !== e.opacity && (t.opacity = e.opacity),
  48504. void 0 !== e.transparent && (t.transparent = e.transparent),
  48505. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  48506. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  48507. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  48508. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  48509. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  48510. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  48511. void 0 !== e.size && (t.size = e.size),
  48512. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  48513. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  48514. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  48515. t.transparent = !0),
  48516. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  48517. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  48518. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  48519. void 0 !== e.normalScale) {
  48520. var i = e.normalScale;
  48521. Array.isArray(i) === !1 && (i = [i, i]),
  48522. t.normalScale = (new n.Vector2).fromArray(i)
  48523. }
  48524. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  48525. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  48526. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  48527. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  48528. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  48529. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  48530. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  48531. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  48532. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  48533. t.combine = n.MultiplyOperation),
  48534. e.reflectivity && (t.reflectivity = e.reflectivity),
  48535. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  48536. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48537. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48538. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48539. void 0 !== e.materials)
  48540. for (var r = 0, o = e.materials.length; r < o; r++)
  48541. t.materials.push(this.parse(e.materials[r]));
  48542. return t
  48543. }
  48544. },
  48545. n.ObjectLoader = function(e) {
  48546. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48547. this.texturePath = ""
  48548. }
  48549. ,
  48550. n.ObjectLoader.prototype = {
  48551. constructor: n.ObjectLoader,
  48552. load: function(e, t, i, r) {
  48553. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48554. var o = this
  48555. , a = new n.XHRLoader(o.manager);
  48556. a.load(e, function(e) {
  48557. o.parse(JSON.parse(e), t)
  48558. }, i, r)
  48559. },
  48560. setTexturePath: function(e) {
  48561. this.texturePath = e
  48562. },
  48563. setCrossOrigin: function(e) {
  48564. this.crossOrigin = e
  48565. },
  48566. parse: function(e, t) {
  48567. var i = this.parseGeometries(e.geometries)
  48568. , n = this.parseImages(e.images, function() {
  48569. void 0 !== t && t(a)
  48570. })
  48571. , r = this.parseTextures(e.textures, n)
  48572. , o = this.parseMaterials(e.materials, r)
  48573. , a = this.parseObject(e.object, i, o);
  48574. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48575. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48576. a
  48577. },
  48578. parseGeometries: function(e) {
  48579. var t = {};
  48580. if (void 0 !== e)
  48581. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48582. var s, l = e[o];
  48583. switch (l.type) {
  48584. case "PlaneGeometry":
  48585. case "PlaneBufferGeometry":
  48586. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  48587. break;
  48588. case "BoxGeometry":
  48589. case "BoxBufferGeometry":
  48590. case "CubeGeometry":
  48591. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  48592. break;
  48593. case "CircleGeometry":
  48594. case "CircleBufferGeometry":
  48595. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  48596. break;
  48597. case "CylinderGeometry":
  48598. case "CylinderBufferGeometry":
  48599. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  48600. break;
  48601. case "SphereGeometry":
  48602. case "SphereBufferGeometry":
  48603. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  48604. break;
  48605. case "DodecahedronGeometry":
  48606. s = new n.DodecahedronGeometry(l.radius,l.detail);
  48607. break;
  48608. case "IcosahedronGeometry":
  48609. s = new n.IcosahedronGeometry(l.radius,l.detail);
  48610. break;
  48611. case "OctahedronGeometry":
  48612. s = new n.OctahedronGeometry(l.radius,l.detail);
  48613. break;
  48614. case "TetrahedronGeometry":
  48615. s = new n.TetrahedronGeometry(l.radius,l.detail);
  48616. break;
  48617. case "RingGeometry":
  48618. case "RingBufferGeometry":
  48619. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  48620. break;
  48621. case "TorusGeometry":
  48622. case "TorusBufferGeometry":
  48623. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  48624. break;
  48625. case "TorusKnotGeometry":
  48626. case "TorusKnotBufferGeometry":
  48627. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48628. break;
  48629. case "LatheGeometry":
  48630. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48631. break;
  48632. case "BufferGeometry":
  48633. s = r.parse(l);
  48634. break;
  48635. case "Geometry":
  48636. s = i.parse(l.data, this.texturePath).geometry;
  48637. break;
  48638. default:
  48639. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48640. continue
  48641. }
  48642. s.uuid = l.uuid,
  48643. void 0 !== l.name && (s.name = l.name),
  48644. t[l.uuid] = s
  48645. }
  48646. return t
  48647. },
  48648. parseMaterials: function(e, t) {
  48649. var i = {};
  48650. if (void 0 !== e) {
  48651. var r = new n.MaterialLoader;
  48652. r.setTextures(t);
  48653. for (var o = 0, a = e.length; o < a; o++) {
  48654. var s = r.parse(e[o]);
  48655. i[s.uuid] = s
  48656. }
  48657. }
  48658. return i
  48659. },
  48660. parseAnimations: function(e) {
  48661. for (var t = [], i = 0; i < e.length; i++) {
  48662. var r = n.AnimationClip.parse(e[i]);
  48663. t.push(r)
  48664. }
  48665. return t
  48666. },
  48667. parseImages: function(e, t) {
  48668. function i(e) {
  48669. return r.manager.itemStart(e),
  48670. s.load(e, function() {
  48671. r.manager.itemEnd(e)
  48672. })
  48673. }
  48674. var r = this
  48675. , o = {};
  48676. if (void 0 !== e && e.length > 0) {
  48677. var a = new n.LoadingManager(t)
  48678. , s = new n.ImageLoader(a);
  48679. s.setCrossOrigin(this.crossOrigin);
  48680. for (var l = 0, c = e.length; l < c; l++) {
  48681. var h = e[l]
  48682. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48683. o[h.uuid] = i(u)
  48684. }
  48685. }
  48686. return o
  48687. },
  48688. parseTextures: function(e, t) {
  48689. function i(e) {
  48690. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48691. n[e])
  48692. }
  48693. var r = {};
  48694. if (void 0 !== e)
  48695. for (var o = 0, a = e.length; o < a; o++) {
  48696. var s = e[o];
  48697. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48698. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48699. var l = new n.Texture(t[s.image]);
  48700. l.needsUpdate = !0,
  48701. l.uuid = s.uuid,
  48702. void 0 !== s.name && (l.name = s.name),
  48703. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48704. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48705. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48706. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48707. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48708. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48709. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48710. l.wrapT = i(s.wrap[1])),
  48711. r[s.uuid] = l
  48712. }
  48713. return r
  48714. },
  48715. parseObject: function() {
  48716. var e = new n.Matrix4;
  48717. return function(t, i, r) {
  48718. function o(e) {
  48719. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48720. i[e]
  48721. }
  48722. function a(e) {
  48723. if (void 0 !== e)
  48724. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48725. r[e]
  48726. }
  48727. var s;
  48728. switch (t.type) {
  48729. case "Scene":
  48730. s = new n.Scene;
  48731. break;
  48732. case "PerspectiveCamera":
  48733. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48734. break;
  48735. case "OrthographicCamera":
  48736. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48737. break;
  48738. case "AmbientLight":
  48739. s = new n.AmbientLight(t.color,t.intensity);
  48740. break;
  48741. case "DirectionalLight":
  48742. s = new n.DirectionalLight(t.color,t.intensity);
  48743. break;
  48744. case "PointLight":
  48745. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48746. break;
  48747. case "SpotLight":
  48748. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48749. break;
  48750. case "HemisphereLight":
  48751. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48752. break;
  48753. case "Mesh":
  48754. var l = o(t.geometry)
  48755. , c = a(t.material);
  48756. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48757. break;
  48758. case "LOD":
  48759. s = new n.LOD;
  48760. break;
  48761. case "Line":
  48762. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48763. break;
  48764. case "PointCloud":
  48765. case "Points":
  48766. s = new n.Points(o(t.geometry),a(t.material));
  48767. break;
  48768. case "Sprite":
  48769. s = new n.Sprite(a(t.material));
  48770. break;
  48771. case "Group":
  48772. s = new n.Group;
  48773. break;
  48774. default:
  48775. s = new n.Object3D
  48776. }
  48777. if (s.uuid = t.uuid,
  48778. void 0 !== t.name && (s.name = t.name),
  48779. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48780. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48781. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48782. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48783. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48784. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48785. void 0 !== t.visible && (s.visible = t.visible),
  48786. void 0 !== t.userData && (s.userData = t.userData),
  48787. void 0 !== t.children)
  48788. for (var h in t.children)
  48789. s.add(this.parseObject(t.children[h], i, r));
  48790. if ("LOD" === t.type)
  48791. for (var u = t.levels, d = 0; d < u.length; d++) {
  48792. var p = u[d]
  48793. , h = s.getObjectByProperty("uuid", p.object);
  48794. void 0 !== h && s.addLevel(h, p.distance)
  48795. }
  48796. return s
  48797. }
  48798. }()
  48799. },
  48800. n.TextureLoader = function(e) {
  48801. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48802. }
  48803. ,
  48804. n.TextureLoader.prototype = {
  48805. constructor: n.TextureLoader,
  48806. load: function(e, t, i, r) {
  48807. var o = new n.Texture
  48808. , a = new n.ImageLoader(this.manager);
  48809. return a.setCrossOrigin(this.crossOrigin),
  48810. a.setPath(this.path),
  48811. a.load(e, function(e) {
  48812. o.image = e,
  48813. o.needsUpdate = !0,
  48814. void 0 !== t && t(o)
  48815. }, i, r),
  48816. o
  48817. },
  48818. setCrossOrigin: function(e) {
  48819. this.crossOrigin = e
  48820. },
  48821. setPath: function(e) {
  48822. this.path = e
  48823. }
  48824. },
  48825. n.CubeTextureLoader = function(e) {
  48826. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48827. }
  48828. ,
  48829. n.CubeTextureLoader.prototype = {
  48830. constructor: n.CubeTextureLoader,
  48831. load: function(e, t, i, r) {
  48832. function o(i) {
  48833. s.load(e[i], function(e) {
  48834. a.images[i] = e,
  48835. l++,
  48836. 6 === l && (a.needsUpdate = !0,
  48837. t && t(a))
  48838. }, void 0, r)
  48839. }
  48840. var a = new n.CubeTexture
  48841. , s = new n.ImageLoader(this.manager);
  48842. s.setCrossOrigin(this.crossOrigin),
  48843. s.setPath(this.path);
  48844. for (var l = 0, c = 0; c < e.length; ++c)
  48845. o(c);
  48846. return a
  48847. },
  48848. setCrossOrigin: function(e) {
  48849. this.crossOrigin = e
  48850. },
  48851. setPath: function(e) {
  48852. this.path = e
  48853. }
  48854. },
  48855. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48856. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48857. this._parser = null
  48858. }
  48859. ,
  48860. n.BinaryTextureLoader.prototype = {
  48861. constructor: n.BinaryTextureLoader,
  48862. load: function(e, t, i, r) {
  48863. var o = this
  48864. , a = new n.DataTexture
  48865. , s = new n.XHRLoader(this.manager);
  48866. return s.setResponseType("arraybuffer"),
  48867. s.load(e, function(e) {
  48868. var i = o._parser(e);
  48869. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48870. a.image.height = i.height,
  48871. a.image.data = i.data),
  48872. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48873. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48874. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48875. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48876. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48877. void 0 !== i.format && (a.format = i.format),
  48878. void 0 !== i.type && (a.type = i.type),
  48879. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48880. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48881. a.needsUpdate = !0,
  48882. t && t(a, i))
  48883. }, i, r),
  48884. a
  48885. }
  48886. },
  48887. n.CompressedTextureLoader = function(e) {
  48888. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48889. this._parser = null
  48890. }
  48891. ;
  48892. n.CompressedTextureLoader.prototype = {
  48893. constructor: n.CompressedTextureLoader,
  48894. load: function(e, t, i, r) {
  48895. function o(o) {
  48896. c.load(e[o], function(e) {
  48897. var i = a._parser(e, !0);
  48898. s[o] = {
  48899. width: i.width,
  48900. height: i.height,
  48901. format: i.format,
  48902. mipmaps: i.mipmaps
  48903. },
  48904. h += 1,
  48905. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48906. l.format = i.format,
  48907. l.needsUpdate = !0,
  48908. t && t(l))
  48909. }, i, r)
  48910. }
  48911. var a = this
  48912. , s = []
  48913. , l = new n.CompressedTexture;
  48914. l.image = s;
  48915. var c = new n.XHRLoader(this.manager);
  48916. if (c.setPath(this.path),
  48917. c.setResponseType("arraybuffer"),
  48918. Array.isArray(e))
  48919. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48920. o(u);
  48921. else
  48922. c.load(e, function(e) {
  48923. var i = a._parser(e, !0);
  48924. if (i.isCubemap)
  48925. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48926. s[o] = {
  48927. mipmaps: []
  48928. };
  48929. for (var c = 0; c < i.mipmapCount; c++)
  48930. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48931. s[o].format = i.format,
  48932. s[o].width = i.width,
  48933. s[o].height = i.height
  48934. }
  48935. else
  48936. l.image.width = i.width,
  48937. l.image.height = i.height,
  48938. l.mipmaps = i.mipmaps;
  48939. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48940. l.format = i.format,
  48941. l.needsUpdate = !0,
  48942. t && t(l)
  48943. }, i, r);
  48944. return l
  48945. },
  48946. setPath: function(e) {
  48947. this.path = e
  48948. }
  48949. };
  48950. n.Material = function() {
  48951. Object.defineProperty(this, "id", {
  48952. value: n.MaterialIdCount++
  48953. }),
  48954. this.uuid = n.Math.generateUUID(),
  48955. this.name = "",
  48956. this.type = "Material",
  48957. this.side = n.FrontSide,
  48958. this.opacity = 1,
  48959. this.transparent = !1,
  48960. this.blending = n.NormalBlending,
  48961. this.blendSrc = n.SrcAlphaFactor,
  48962. this.blendDst = n.OneMinusSrcAlphaFactor,
  48963. this.blendEquation = n.AddEquation,
  48964. this.blendSrcAlpha = null,
  48965. this.blendDstAlpha = null,
  48966. this.blendEquationAlpha = null,
  48967. this.depthFunc = n.LessEqualDepth,
  48968. this.depthTest = !0,
  48969. this.depthWrite = !0,
  48970. this.colorWrite = !0,
  48971. this.precision = null,
  48972. this.polygonOffset = !1,
  48973. this.polygonOffsetFactor = 0,
  48974. this.polygonOffsetUnits = 0,
  48975. this.alphaTest = 0,
  48976. this.premultipliedAlpha = !1,
  48977. this.overdraw = 0,
  48978. this.visible = !0,
  48979. this._needsUpdate = !0
  48980. }
  48981. ,
  48982. n.Material.prototype = {
  48983. constructor: n.Material,
  48984. get needsUpdate() {
  48985. return this._needsUpdate
  48986. },
  48987. set needsUpdate(e) {
  48988. e === !0 && this.update(),
  48989. this._needsUpdate = e
  48990. },
  48991. setValues: function(e) {
  48992. if (void 0 !== e)
  48993. for (var t in e) {
  48994. var i = e[t];
  48995. if (void 0 !== i) {
  48996. var r = this[t];
  48997. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48998. } else
  48999. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  49000. }
  49001. },
  49002. toJSON: function(e) {
  49003. function t(e) {
  49004. var t = [];
  49005. for (var i in e) {
  49006. var n = e[i];
  49007. delete n.metadata,
  49008. t.push(n)
  49009. }
  49010. return t
  49011. }
  49012. var i = void 0 === e;
  49013. i && (e = {
  49014. textures: {},
  49015. images: {}
  49016. });
  49017. var r = {
  49018. metadata: {
  49019. version: 4.4,
  49020. type: "Material",
  49021. generator: "Material.toJSON"
  49022. }
  49023. };
  49024. if (r.uuid = this.uuid,
  49025. r.type = this.type,
  49026. "" !== this.name && (r.name = this.name),
  49027. this.color instanceof n.Color && (r.color = this.color.getHex()),
  49028. .5 !== this.roughness && (r.roughness = this.roughness),
  49029. .5 !== this.metalness && (r.metalness = this.metalness),
  49030. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  49031. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  49032. void 0 !== this.shininess && (r.shininess = this.shininess),
  49033. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  49034. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  49035. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  49036. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  49037. r.bumpScale = this.bumpScale),
  49038. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  49039. r.normalScale = this.normalScale.toArray()),
  49040. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  49041. r.displacementScale = this.displacementScale,
  49042. r.displacementBias = this.displacementBias),
  49043. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  49044. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  49045. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  49046. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  49047. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  49048. r.reflectivity = this.reflectivity),
  49049. void 0 !== this.size && (r.size = this.size),
  49050. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  49051. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  49052. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  49053. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  49054. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  49055. this.opacity < 1 && (r.opacity = this.opacity),
  49056. this.transparent === !0 && (r.transparent = this.transparent),
  49057. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  49058. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  49059. this.wireframe === !0 && (r.wireframe = this.wireframe),
  49060. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  49061. i) {
  49062. var o = t(e.textures)
  49063. , a = t(e.images);
  49064. o.length > 0 && (r.textures = o),
  49065. a.length > 0 && (r.images = a)
  49066. }
  49067. return r
  49068. },
  49069. clone: function() {
  49070. return (new this.constructor).copy(this)
  49071. },
  49072. copy: function(e) {
  49073. return this.name = e.name,
  49074. this.side = e.side,
  49075. this.opacity = e.opacity,
  49076. this.transparent = e.transparent,
  49077. this.blending = e.blending,
  49078. this.blendSrc = e.blendSrc,
  49079. this.blendDst = e.blendDst,
  49080. this.blendEquation = e.blendEquation,
  49081. this.blendSrcAlpha = e.blendSrcAlpha,
  49082. this.blendDstAlpha = e.blendDstAlpha,
  49083. this.blendEquationAlpha = e.blendEquationAlpha,
  49084. this.depthFunc = e.depthFunc,
  49085. this.depthTest = e.depthTest,
  49086. this.depthWrite = e.depthWrite,
  49087. this.colorWrite = e.colorWrite,
  49088. this.precision = e.precision,
  49089. this.polygonOffset = e.polygonOffset,
  49090. this.polygonOffsetFactor = e.polygonOffsetFactor,
  49091. this.polygonOffsetUnits = e.polygonOffsetUnits,
  49092. this.alphaTest = e.alphaTest,
  49093. this.premultipliedAlpha = e.premultipliedAlpha,
  49094. this.overdraw = e.overdraw,
  49095. this.visible = e.visible,
  49096. this
  49097. },
  49098. update: function() {
  49099. this.dispatchEvent({
  49100. type: "update"
  49101. })
  49102. },
  49103. dispose: function() {
  49104. this.dispatchEvent({
  49105. type: "dispose"
  49106. })
  49107. }
  49108. },
  49109. n.EventDispatcher.prototype.apply(n.Material.prototype),
  49110. n.MaterialIdCount = 0,
  49111. n.LineBasicMaterial = function(e) {
  49112. n.Material.call(this),
  49113. this.type = "LineBasicMaterial",
  49114. this.color = new n.Color(16777215),
  49115. this.linewidth = 1,
  49116. this.linecap = "round",
  49117. this.linejoin = "round",
  49118. this.blending = n.NormalBlending,
  49119. this.vertexColors = n.NoColors,
  49120. this.fog = !0,
  49121. this.setValues(e)
  49122. }
  49123. ,
  49124. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  49125. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  49126. n.LineBasicMaterial.prototype.copy = function(e) {
  49127. return n.Material.prototype.copy.call(this, e),
  49128. this.color.copy(e.color),
  49129. this.linewidth = e.linewidth,
  49130. this.linecap = e.linecap,
  49131. this.linejoin = e.linejoin,
  49132. this.vertexColors = e.vertexColors,
  49133. this.fog = e.fog,
  49134. this
  49135. }
  49136. ,
  49137. n.LineDashedMaterial = function(e) {
  49138. n.Material.call(this),
  49139. this.type = "LineDashedMaterial",
  49140. this.color = new n.Color(16777215),
  49141. this.linewidth = 1,
  49142. this.scale = 1,
  49143. this.dashSize = 3,
  49144. this.gapSize = 1,
  49145. this.blending = n.NormalBlending,
  49146. this.vertexColors = n.NoColors,
  49147. this.fog = !0,
  49148. this.setValues(e)
  49149. }
  49150. ,
  49151. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  49152. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  49153. n.LineDashedMaterial.prototype.copy = function(e) {
  49154. return n.Material.prototype.copy.call(this, e),
  49155. this.color.copy(e.color),
  49156. this.linewidth = e.linewidth,
  49157. this.scale = e.scale,
  49158. this.dashSize = e.dashSize,
  49159. this.gapSize = e.gapSize,
  49160. this.vertexColors = e.vertexColors,
  49161. this.fog = e.fog,
  49162. this
  49163. }
  49164. ,
  49165. n.MeshBasicMaterial = function(e) {
  49166. n.Material.call(this),
  49167. this.type = "MeshBasicMaterial",
  49168. this.color = new n.Color(16777215),
  49169. this.map = null,
  49170. this.aoMap = null,
  49171. this.aoMapIntensity = 1,
  49172. this.specularMap = null,
  49173. this.alphaMap = null,
  49174. this.envMap = null,
  49175. this.combine = n.MultiplyOperation,
  49176. this.reflectivity = 1,
  49177. this.refractionRatio = .98,
  49178. this.fog = !0,
  49179. this.shading = n.SmoothShading,
  49180. this.blending = n.NormalBlending,
  49181. this.wireframe = !1,
  49182. this.wireframeLinewidth = 1,
  49183. this.wireframeLinecap = "round",
  49184. this.wireframeLinejoin = "round",
  49185. this.vertexColors = n.NoColors,
  49186. this.skinning = !1,
  49187. this.morphTargets = !1,
  49188. this.setValues(e)
  49189. }
  49190. ,
  49191. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  49192. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  49193. n.MeshBasicMaterial.prototype.copy = function(e) {
  49194. return n.Material.prototype.copy.call(this, e),
  49195. this.color.copy(e.color),
  49196. this.map = e.map,
  49197. this.aoMap = e.aoMap,
  49198. this.aoMapIntensity = e.aoMapIntensity,
  49199. this.specularMap = e.specularMap,
  49200. this.alphaMap = e.alphaMap,
  49201. this.envMap = e.envMap,
  49202. this.combine = e.combine,
  49203. this.reflectivity = e.reflectivity,
  49204. this.refractionRatio = e.refractionRatio,
  49205. this.fog = e.fog,
  49206. this.shading = e.shading,
  49207. this.wireframe = e.wireframe,
  49208. this.wireframeLinewidth = e.wireframeLinewidth,
  49209. this.wireframeLinecap = e.wireframeLinecap,
  49210. this.wireframeLinejoin = e.wireframeLinejoin,
  49211. this.vertexColors = e.vertexColors,
  49212. this.skinning = e.skinning,
  49213. this.morphTargets = e.morphTargets,
  49214. this
  49215. }
  49216. ,
  49217. n.MeshLambertMaterial = function(e) {
  49218. n.Material.call(this),
  49219. this.type = "MeshLambertMaterial",
  49220. this.color = new n.Color(16777215),
  49221. this.map = null,
  49222. this.lightMap = null,
  49223. this.lightMapIntensity = 1,
  49224. this.aoMap = null,
  49225. this.aoMapIntensity = 1,
  49226. this.emissive = new n.Color(0),
  49227. this.emissiveIntensity = 1,
  49228. this.emissiveMap = null,
  49229. this.specularMap = null,
  49230. this.alphaMap = null,
  49231. this.envMap = null,
  49232. this.combine = n.MultiplyOperation,
  49233. this.reflectivity = 1,
  49234. this.refractionRatio = .98,
  49235. this.fog = !0,
  49236. this.blending = n.NormalBlending,
  49237. this.wireframe = !1,
  49238. this.wireframeLinewidth = 1,
  49239. this.wireframeLinecap = "round",
  49240. this.wireframeLinejoin = "round",
  49241. this.vertexColors = n.NoColors,
  49242. this.skinning = !1,
  49243. this.morphTargets = !1,
  49244. this.morphNormals = !1,
  49245. this.setValues(e)
  49246. }
  49247. ,
  49248. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  49249. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  49250. n.MeshLambertMaterial.prototype.copy = function(e) {
  49251. return n.Material.prototype.copy.call(this, e),
  49252. this.color.copy(e.color),
  49253. this.map = e.map,
  49254. this.lightMap = e.lightMap,
  49255. this.lightMapIntensity = e.lightMapIntensity,
  49256. this.aoMap = e.aoMap,
  49257. this.aoMapIntensity = e.aoMapIntensity,
  49258. this.emissive.copy(e.emissive),
  49259. this.emissiveMap = e.emissiveMap,
  49260. this.emissiveIntensity = e.emissiveIntensity,
  49261. this.specularMap = e.specularMap,
  49262. this.alphaMap = e.alphaMap,
  49263. this.envMap = e.envMap,
  49264. this.combine = e.combine,
  49265. this.reflectivity = e.reflectivity,
  49266. this.refractionRatio = e.refractionRatio,
  49267. this.fog = e.fog,
  49268. this.wireframe = e.wireframe,
  49269. this.wireframeLinewidth = e.wireframeLinewidth,
  49270. this.wireframeLinecap = e.wireframeLinecap,
  49271. this.wireframeLinejoin = e.wireframeLinejoin,
  49272. this.vertexColors = e.vertexColors,
  49273. this.skinning = e.skinning,
  49274. this.morphTargets = e.morphTargets,
  49275. this.morphNormals = e.morphNormals,
  49276. this
  49277. }
  49278. ,
  49279. n.MeshPhongMaterial = function(e) {
  49280. n.Material.call(this),
  49281. this.type = "MeshPhongMaterial",
  49282. this.color = new n.Color(16777215),
  49283. this.specular = new n.Color(1118481),
  49284. this.shininess = 30,
  49285. this.map = null,
  49286. this.lightMap = null,
  49287. this.lightMapIntensity = 1,
  49288. this.aoMap = null,
  49289. this.aoMapIntensity = 1,
  49290. this.emissive = new n.Color(0),
  49291. this.emissiveIntensity = 1,
  49292. this.emissiveMap = null,
  49293. this.bumpMap = null,
  49294. this.bumpScale = 1,
  49295. this.normalMap = null,
  49296. this.normalScale = new n.Vector2(1,1),
  49297. this.displacementMap = null,
  49298. this.displacementScale = 1,
  49299. this.displacementBias = 0,
  49300. this.specularMap = null,
  49301. this.alphaMap = null,
  49302. this.envMap = null,
  49303. this.combine = n.MultiplyOperation,
  49304. this.reflectivity = 1,
  49305. this.refractionRatio = .98,
  49306. this.fog = !0,
  49307. this.shading = n.SmoothShading,
  49308. this.blending = n.NormalBlending,
  49309. this.wireframe = !1,
  49310. this.wireframeLinewidth = 1,
  49311. this.wireframeLinecap = "round",
  49312. this.wireframeLinejoin = "round",
  49313. this.vertexColors = n.NoColors,
  49314. this.skinning = !1,
  49315. this.morphTargets = !1,
  49316. this.morphNormals = !1,
  49317. this.setValues(e)
  49318. }
  49319. ,
  49320. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  49321. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  49322. n.MeshPhongMaterial.prototype.copy = function(e) {
  49323. return n.Material.prototype.copy.call(this, e),
  49324. this.color.copy(e.color),
  49325. this.specular.copy(e.specular),
  49326. this.shininess = e.shininess,
  49327. this.map = e.map,
  49328. this.lightMap = e.lightMap,
  49329. this.lightMapIntensity = e.lightMapIntensity,
  49330. this.aoMap = e.aoMap,
  49331. this.aoMapIntensity = e.aoMapIntensity,
  49332. this.emissive.copy(e.emissive),
  49333. this.emissiveMap = e.emissiveMap,
  49334. this.emissiveIntensity = e.emissiveIntensity,
  49335. this.bumpMap = e.bumpMap,
  49336. this.bumpScale = e.bumpScale,
  49337. this.normalMap = e.normalMap,
  49338. this.normalScale.copy(e.normalScale),
  49339. this.displacementMap = e.displacementMap,
  49340. this.displacementScale = e.displacementScale,
  49341. this.displacementBias = e.displacementBias,
  49342. this.specularMap = e.specularMap,
  49343. this.alphaMap = e.alphaMap,
  49344. this.envMap = e.envMap,
  49345. this.combine = e.combine,
  49346. this.reflectivity = e.reflectivity,
  49347. this.refractionRatio = e.refractionRatio,
  49348. this.fog = e.fog,
  49349. this.shading = e.shading,
  49350. this.wireframe = e.wireframe,
  49351. this.wireframeLinewidth = e.wireframeLinewidth,
  49352. this.wireframeLinecap = e.wireframeLinecap,
  49353. this.wireframeLinejoin = e.wireframeLinejoin,
  49354. this.vertexColors = e.vertexColors,
  49355. this.skinning = e.skinning,
  49356. this.morphTargets = e.morphTargets,
  49357. this.morphNormals = e.morphNormals,
  49358. this
  49359. }
  49360. ,
  49361. n.MeshStandardMaterial = function(e) {
  49362. n.Material.call(this),
  49363. this.type = "MeshStandardMaterial",
  49364. this.color = new n.Color(16777215),
  49365. this.roughness = .5,
  49366. this.metalness = .5,
  49367. this.map = null,
  49368. this.lightMap = null,
  49369. this.lightMapIntensity = 1,
  49370. this.aoMap = null,
  49371. this.aoMapIntensity = 1,
  49372. this.emissive = new n.Color(0),
  49373. this.emissiveIntensity = 1,
  49374. this.emissiveMap = null,
  49375. this.bumpMap = null,
  49376. this.bumpScale = 1,
  49377. this.normalMap = null,
  49378. this.normalScale = new n.Vector2(1,1),
  49379. this.displacementMap = null,
  49380. this.displacementScale = 1,
  49381. this.displacementBias = 0,
  49382. this.roughnessMap = null,
  49383. this.metalnessMap = null,
  49384. this.alphaMap = null,
  49385. this.envMap = null,
  49386. this.envMapIntensity = 1,
  49387. this.refractionRatio = .98,
  49388. this.fog = !0,
  49389. this.shading = n.SmoothShading,
  49390. this.blending = n.NormalBlending,
  49391. this.wireframe = !1,
  49392. this.wireframeLinewidth = 1,
  49393. this.wireframeLinecap = "round",
  49394. this.wireframeLinejoin = "round",
  49395. this.vertexColors = n.NoColors,
  49396. this.skinning = !1,
  49397. this.morphTargets = !1,
  49398. this.morphNormals = !1,
  49399. this.setValues(e)
  49400. }
  49401. ,
  49402. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  49403. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  49404. n.MeshStandardMaterial.prototype.copy = function(e) {
  49405. return n.Material.prototype.copy.call(this, e),
  49406. this.color.copy(e.color),
  49407. this.roughness = e.roughness,
  49408. this.metalness = e.metalness,
  49409. this.map = e.map,
  49410. this.lightMap = e.lightMap,
  49411. this.lightMapIntensity = e.lightMapIntensity,
  49412. this.aoMap = e.aoMap,
  49413. this.aoMapIntensity = e.aoMapIntensity,
  49414. this.emissive.copy(e.emissive),
  49415. this.emissiveMap = e.emissiveMap,
  49416. this.emissiveIntensity = e.emissiveIntensity,
  49417. this.bumpMap = e.bumpMap,
  49418. this.bumpScale = e.bumpScale,
  49419. this.normalMap = e.normalMap,
  49420. this.normalScale.copy(e.normalScale),
  49421. this.displacementMap = e.displacementMap,
  49422. this.displacementScale = e.displacementScale,
  49423. this.displacementBias = e.displacementBias,
  49424. this.roughnessMap = e.roughnessMap,
  49425. this.metalnessMap = e.metalnessMap,
  49426. this.alphaMap = e.alphaMap,
  49427. this.envMap = e.envMap,
  49428. this.envMapIntensity = e.envMapIntensity,
  49429. this.refractionRatio = e.refractionRatio,
  49430. this.fog = e.fog,
  49431. this.shading = e.shading,
  49432. this.wireframe = e.wireframe,
  49433. this.wireframeLinewidth = e.wireframeLinewidth,
  49434. this.wireframeLinecap = e.wireframeLinecap,
  49435. this.wireframeLinejoin = e.wireframeLinejoin,
  49436. this.vertexColors = e.vertexColors,
  49437. this.skinning = e.skinning,
  49438. this.morphTargets = e.morphTargets,
  49439. this.morphNormals = e.morphNormals,
  49440. this
  49441. }
  49442. ,
  49443. n.MeshDepthMaterial = function(e) {
  49444. n.Material.call(this),
  49445. this.type = "MeshDepthMaterial",
  49446. this.morphTargets = !1,
  49447. this.wireframe = !1,
  49448. this.wireframeLinewidth = 1,
  49449. this.setValues(e)
  49450. }
  49451. ,
  49452. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  49453. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  49454. n.MeshDepthMaterial.prototype.copy = function(e) {
  49455. return n.Material.prototype.copy.call(this, e),
  49456. this.wireframe = e.wireframe,
  49457. this.wireframeLinewidth = e.wireframeLinewidth,
  49458. this
  49459. }
  49460. ,
  49461. n.MeshNormalMaterial = function(e) {
  49462. n.Material.call(this, e),
  49463. this.type = "MeshNormalMaterial",
  49464. this.wireframe = !1,
  49465. this.wireframeLinewidth = 1,
  49466. this.morphTargets = !1,
  49467. this.setValues(e)
  49468. }
  49469. ,
  49470. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  49471. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  49472. n.MeshNormalMaterial.prototype.copy = function(e) {
  49473. return n.Material.prototype.copy.call(this, e),
  49474. this.wireframe = e.wireframe,
  49475. this.wireframeLinewidth = e.wireframeLinewidth,
  49476. this
  49477. }
  49478. ,
  49479. n.MultiMaterial = function(e) {
  49480. this.uuid = n.Math.generateUUID(),
  49481. this.type = "MultiMaterial",
  49482. this.materials = e instanceof Array ? e : [],
  49483. this.visible = !0
  49484. }
  49485. ,
  49486. n.MultiMaterial.prototype = {
  49487. constructor: n.MultiMaterial,
  49488. toJSON: function(e) {
  49489. for (var t = {
  49490. metadata: {
  49491. version: 4.2,
  49492. type: "material",
  49493. generator: "MaterialExporter"
  49494. },
  49495. uuid: this.uuid,
  49496. type: this.type,
  49497. materials: []
  49498. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  49499. var o = i[n].toJSON(e);
  49500. delete o.metadata,
  49501. t.materials.push(o)
  49502. }
  49503. return t.visible = this.visible,
  49504. t
  49505. },
  49506. clone: function() {
  49507. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  49508. e.materials.push(this.materials[t].clone());
  49509. return e.visible = this.visible,
  49510. e
  49511. }
  49512. },
  49513. n.PointsMaterial = function(e) {
  49514. n.Material.call(this),
  49515. this.type = "PointsMaterial",
  49516. this.color = new n.Color(16777215),
  49517. this.map = null,
  49518. this.size = 1,
  49519. this.sizeAttenuation = !0,
  49520. this.blending = n.NormalBlending,
  49521. this.vertexColors = n.NoColors,
  49522. this.fog = !0,
  49523. this.setValues(e)
  49524. }
  49525. ,
  49526. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  49527. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  49528. n.PointsMaterial.prototype.copy = function(e) {
  49529. return n.Material.prototype.copy.call(this, e),
  49530. this.color.copy(e.color),
  49531. this.map = e.map,
  49532. this.size = e.size,
  49533. this.sizeAttenuation = e.sizeAttenuation,
  49534. this.vertexColors = e.vertexColors,
  49535. this.fog = e.fog,
  49536. this
  49537. }
  49538. ,
  49539. n.ShaderMaterial = function(e) {
  49540. n.Material.call(this),
  49541. this.type = "ShaderMaterial",
  49542. this.defines = {},
  49543. this.uniforms = {},
  49544. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49545. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49546. this.shading = n.SmoothShading,
  49547. this.linewidth = 1,
  49548. this.wireframe = !1,
  49549. this.wireframeLinewidth = 1,
  49550. this.fog = !1,
  49551. this.lights = !1,
  49552. this.vertexColors = n.NoColors,
  49553. this.skinning = !1,
  49554. this.morphTargets = !1,
  49555. this.morphNormals = !1,
  49556. this.extensions = {
  49557. derivatives: !1,
  49558. fragDepth: !1,
  49559. drawBuffers: !1,
  49560. shaderTextureLOD: !1
  49561. },
  49562. this.defaultAttributeValues = {
  49563. color: [1, 1, 1],
  49564. uv: [0, 0],
  49565. uv2: [0, 0]
  49566. },
  49567. this.index0AttributeName = void 0,
  49568. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49569. this.setValues(e))
  49570. }
  49571. ,
  49572. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49573. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49574. n.ShaderMaterial.prototype.copy = function(e) {
  49575. return n.Material.prototype.copy.call(this, e),
  49576. this.fragmentShader = e.fragmentShader,
  49577. this.vertexShader = e.vertexShader,
  49578. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49579. this.defines = e.defines,
  49580. this.shading = e.shading,
  49581. this.wireframe = e.wireframe,
  49582. this.wireframeLinewidth = e.wireframeLinewidth,
  49583. this.fog = e.fog,
  49584. this.lights = e.lights,
  49585. this.vertexColors = e.vertexColors,
  49586. this.skinning = e.skinning,
  49587. this.morphTargets = e.morphTargets,
  49588. this.morphNormals = e.morphNormals,
  49589. this.extensions = e.extensions,
  49590. this
  49591. }
  49592. ,
  49593. n.ShaderMaterial.prototype.toJSON = function(e) {
  49594. var t = n.Material.prototype.toJSON.call(this, e);
  49595. return t.uniforms = this.uniforms,
  49596. t.vertexShader = this.vertexShader,
  49597. t.fragmentShader = this.fragmentShader,
  49598. t
  49599. }
  49600. ,
  49601. n.RawShaderMaterial = function(e) {
  49602. n.ShaderMaterial.call(this, e),
  49603. this.type = "RawShaderMaterial"
  49604. }
  49605. ,
  49606. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49607. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49608. n.SpriteMaterial = function(e) {
  49609. n.Material.call(this),
  49610. this.type = "SpriteMaterial",
  49611. this.color = new n.Color(16777215),
  49612. this.map = null,
  49613. this.rotation = 0,
  49614. this.fog = !1,
  49615. this.setValues(e)
  49616. }
  49617. ,
  49618. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49619. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49620. n.SpriteMaterial.prototype.copy = function(e) {
  49621. return n.Material.prototype.copy.call(this, e),
  49622. this.color.copy(e.color),
  49623. this.map = e.map,
  49624. this.rotation = e.rotation,
  49625. this.fog = e.fog,
  49626. this
  49627. }
  49628. ,
  49629. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49630. Object.defineProperty(this, "id", {
  49631. value: n.TextureIdCount++
  49632. }),
  49633. this.uuid = n.Math.generateUUID(),
  49634. this.name = "",
  49635. this.sourceFile = "",
  49636. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49637. this.mipmaps = [],
  49638. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49639. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49640. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49641. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49642. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49643. this.anisotropy = void 0 !== c ? c : 1,
  49644. this.format = void 0 !== s ? s : n.RGBAFormat,
  49645. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49646. this.offset = new n.Vector2(0,0),
  49647. this.repeat = new n.Vector2(1,1),
  49648. this.generateMipmaps = !0,
  49649. this.premultiplyAlpha = !1,
  49650. this.flipY = !0,
  49651. this.unpackAlignment = 4,
  49652. this.encoding = n.LinearEncoding,
  49653. this.version = 0,
  49654. this.onUpdate = null
  49655. }
  49656. ,
  49657. n.Texture.DEFAULT_IMAGE = void 0,
  49658. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49659. n.Texture.prototype = {
  49660. constructor: n.Texture,
  49661. set needsUpdate(e) {
  49662. e === !0 && this.version++
  49663. },
  49664. clone: function() {
  49665. return (new this.constructor).copy(this)
  49666. },
  49667. copy: function(e) {
  49668. return this.image = e.image,
  49669. this.mipmaps = e.mipmaps.slice(0),
  49670. this.mapping = e.mapping,
  49671. this.wrapS = e.wrapS,
  49672. this.wrapT = e.wrapT,
  49673. this.magFilter = e.magFilter,
  49674. this.minFilter = e.minFilter,
  49675. this.anisotropy = e.anisotropy,
  49676. this.format = e.format,
  49677. this.type = e.type,
  49678. this.offset.copy(e.offset),
  49679. this.repeat.copy(e.repeat),
  49680. this.generateMipmaps = e.generateMipmaps,
  49681. this.premultiplyAlpha = e.premultiplyAlpha,
  49682. this.flipY = e.flipY,
  49683. this.unpackAlignment = e.unpackAlignment,
  49684. this.encoding = e.encoding,
  49685. this
  49686. },
  49687. toJSON: function(e) {
  49688. function t(e) {
  49689. var t;
  49690. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49691. t.width = e.width,
  49692. t.height = e.height,
  49693. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49694. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49695. }
  49696. if (void 0 !== e.textures[this.uuid])
  49697. return e.textures[this.uuid];
  49698. var i = {
  49699. metadata: {
  49700. version: 4.4,
  49701. type: "Texture",
  49702. generator: "Texture.toJSON"
  49703. },
  49704. uuid: this.uuid,
  49705. name: this.name,
  49706. mapping: this.mapping,
  49707. repeat: [this.repeat.x, this.repeat.y],
  49708. offset: [this.offset.x, this.offset.y],
  49709. wrap: [this.wrapS, this.wrapT],
  49710. minFilter: this.minFilter,
  49711. magFilter: this.magFilter,
  49712. anisotropy: this.anisotropy
  49713. };
  49714. if (void 0 !== this.image) {
  49715. var r = this.image;
  49716. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49717. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49718. uuid: r.uuid,
  49719. url: t(r)
  49720. }),
  49721. i.image = r.uuid
  49722. }
  49723. return e.textures[this.uuid] = i,
  49724. i
  49725. },
  49726. dispose: function() {
  49727. this.dispatchEvent({
  49728. type: "dispose"
  49729. })
  49730. },
  49731. transformUv: function(e) {
  49732. if (this.mapping === n.UVMapping) {
  49733. if (e.multiply(this.repeat),
  49734. e.add(this.offset),
  49735. e.x < 0 || e.x > 1)
  49736. switch (this.wrapS) {
  49737. case n.RepeatWrapping:
  49738. e.x = e.x - Math.floor(e.x);
  49739. break;
  49740. case n.ClampToEdgeWrapping:
  49741. e.x = e.x < 0 ? 0 : 1;
  49742. break;
  49743. case n.MirroredRepeatWrapping:
  49744. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49745. }
  49746. if (e.y < 0 || e.y > 1)
  49747. switch (this.wrapT) {
  49748. case n.RepeatWrapping:
  49749. e.y = e.y - Math.floor(e.y);
  49750. break;
  49751. case n.ClampToEdgeWrapping:
  49752. e.y = e.y < 0 ? 0 : 1;
  49753. break;
  49754. case n.MirroredRepeatWrapping:
  49755. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49756. }
  49757. this.flipY && (e.y = 1 - e.y)
  49758. }
  49759. }
  49760. },
  49761. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49762. n.TextureIdCount = 0,
  49763. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49764. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49765. this.needsUpdate = !0
  49766. }
  49767. ,
  49768. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49769. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49770. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49771. e = void 0 !== e ? e : [],
  49772. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49773. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49774. this.flipY = !1
  49775. }
  49776. ,
  49777. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49778. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49779. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49780. get: function() {
  49781. return this.image
  49782. },
  49783. set: function(e) {
  49784. this.image = e
  49785. }
  49786. }),
  49787. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49788. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49789. this.image = {
  49790. width: t,
  49791. height: i
  49792. },
  49793. this.mipmaps = e,
  49794. this.flipY = !1,
  49795. this.generateMipmaps = !1
  49796. }
  49797. ,
  49798. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49799. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49800. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49801. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49802. this.image = {
  49803. data: e,
  49804. width: t,
  49805. height: i
  49806. },
  49807. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49808. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49809. this.flipY = !1,
  49810. this.generateMipmaps = !1
  49811. }
  49812. ,
  49813. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49814. n.DataTexture.prototype.constructor = n.DataTexture,
  49815. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49816. function h() {
  49817. requestAnimationFrame(h)
  49818. if( !e.paused && e.readyState === e.HAVE_ENOUGH_DATA){//改 add !e.paused
  49819. u.needsUpdate = !0
  49820. }
  49821. }
  49822. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49823. this.generateMipmaps = !1;
  49824. var u = this;
  49825. h()
  49826. }
  49827. ,
  49828. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49829. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49830. n.Group = function() {
  49831. n.Object3D.call(this),
  49832. this.type = "Group"
  49833. }
  49834. ,
  49835. n.Group.prototype = Object.create(n.Object3D.prototype),
  49836. n.Group.prototype.constructor = n.Group,
  49837. n.Points = function(e, t) {
  49838. n.Object3D.call(this),
  49839. this.type = "Points",
  49840. this.geometry = void 0 !== e ? e : new n.Geometry,
  49841. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49842. color: 16777215 * Math.random()
  49843. })
  49844. }
  49845. ,
  49846. n.Points.prototype = Object.create(n.Object3D.prototype),
  49847. n.Points.prototype.constructor = n.Points,
  49848. n.Points.prototype.raycast = function() {
  49849. var e = new n.Matrix4
  49850. , t = new n.Ray
  49851. , i = new n.Sphere;
  49852. return function(r, o) {
  49853. function a(e, i) {
  49854. var n = t.distanceSqToPoint(e);
  49855. if (n < d) {
  49856. var a = t.closestPointToPoint(e);
  49857. a.applyMatrix4(c);
  49858. var l = r.ray.origin.distanceTo(a);
  49859. if (l < r.near || l > r.far)
  49860. return;
  49861. o.push({
  49862. distance: l,
  49863. distanceToRay: Math.sqrt(n),
  49864. point: a.clone(),
  49865. index: i,
  49866. face: null,
  49867. object: s
  49868. })
  49869. }
  49870. }
  49871. var s = this
  49872. , l = this.geometry
  49873. , c = this.matrixWorld
  49874. , h = r.params.Points.threshold;
  49875. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49876. i.copy(l.boundingSphere),
  49877. i.applyMatrix4(c),
  49878. r.ray.intersectsSphere(i) !== !1) {
  49879. e.getInverse(c),
  49880. t.copy(r.ray).applyMatrix4(e);
  49881. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49882. , d = u * u
  49883. , p = new n.Vector3;
  49884. if (l instanceof n.BufferGeometry) {
  49885. var f = l.index
  49886. , g = l.attributes
  49887. , m = g.position.array;
  49888. if (null !== f)
  49889. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49890. var C = v[A];
  49891. p.fromArray(m, 3 * C),
  49892. a(p, C)
  49893. }
  49894. else
  49895. for (var A = 0, I = m.length / 3; A < I; A++)
  49896. p.fromArray(m, 3 * A),
  49897. a(p, A)
  49898. } else
  49899. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49900. a(E[A], A)
  49901. }
  49902. }
  49903. }(),
  49904. n.Points.prototype.clone = function() {
  49905. return new this.constructor(this.geometry,this.material).copy(this)
  49906. }
  49907. ,
  49908. n.Line = function(e, t, i) {
  49909. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49910. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49911. this.type = "Line",
  49912. this.geometry = void 0 !== e ? e : new n.Geometry,
  49913. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49914. color: 16777215 * Math.random()
  49915. })))
  49916. }
  49917. ,
  49918. n.Line.prototype = Object.create(n.Object3D.prototype),
  49919. n.Line.prototype.constructor = n.Line,
  49920. n.Line.prototype.raycast = function() {
  49921. var e = new n.Matrix4
  49922. , t = new n.Ray
  49923. , i = new n.Sphere;
  49924. return function(r, o) {
  49925. var a = r.linePrecision
  49926. , s = a * a
  49927. , l = this.geometry
  49928. , c = this.matrixWorld;
  49929. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49930. i.copy(l.boundingSphere),
  49931. i.applyMatrix4(c),
  49932. r.ray.intersectsSphere(i) !== !1) {
  49933. e.getInverse(c),
  49934. t.copy(r.ray).applyMatrix4(e);
  49935. var h = new n.Vector3
  49936. , u = new n.Vector3
  49937. , d = new n.Vector3
  49938. , p = new n.Vector3
  49939. , f = this instanceof n.LineSegments ? 2 : 1;
  49940. if (l instanceof n.BufferGeometry) {
  49941. var g = l.index
  49942. , m = l.attributes
  49943. , v = m.position.array;
  49944. if (null !== g)
  49945. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49946. var I = A[y]
  49947. , E = A[y + 1];
  49948. h.fromArray(v, 3 * I),
  49949. u.fromArray(v, 3 * E);
  49950. var b = t.distanceSqToSegment(h, u, p, d);
  49951. if (!(b > s)) {
  49952. p.applyMatrix4(this.matrixWorld);
  49953. var w = r.ray.origin.distanceTo(p);
  49954. w < r.near || w > r.far || o.push({
  49955. distance: w,
  49956. point: d.clone().applyMatrix4(this.matrixWorld),
  49957. index: y,
  49958. face: null,
  49959. faceIndex: null,
  49960. object: this
  49961. })
  49962. }
  49963. }
  49964. else
  49965. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49966. h.fromArray(v, 3 * y),
  49967. u.fromArray(v, 3 * y + 3);
  49968. var b = t.distanceSqToSegment(h, u, p, d);
  49969. if (!(b > s)) {
  49970. p.applyMatrix4(this.matrixWorld);
  49971. var w = r.ray.origin.distanceTo(p);
  49972. w < r.near || w > r.far || o.push({
  49973. distance: w,
  49974. point: d.clone().applyMatrix4(this.matrixWorld),
  49975. index: y,
  49976. face: null,
  49977. faceIndex: null,
  49978. object: this
  49979. })
  49980. }
  49981. }
  49982. } else if (l instanceof n.Geometry)
  49983. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49984. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49985. if (!(b > s)) {
  49986. p.applyMatrix4(this.matrixWorld);
  49987. var w = r.ray.origin.distanceTo(p);
  49988. w < r.near || w > r.far || o.push({
  49989. distance: w,
  49990. point: d.clone().applyMatrix4(this.matrixWorld),
  49991. index: y,
  49992. face: null,
  49993. faceIndex: null,
  49994. object: this
  49995. })
  49996. }
  49997. }
  49998. }
  49999. }
  50000. }(),
  50001. n.Line.prototype.clone = function() {
  50002. return new this.constructor(this.geometry,this.material).copy(this)
  50003. }
  50004. ,
  50005. n.LineStrip = 0,
  50006. n.LinePieces = 1,
  50007. n.LineSegments = function(e, t) {
  50008. n.Line.call(this, e, t),
  50009. this.type = "LineSegments"
  50010. }
  50011. ,
  50012. n.LineSegments.prototype = Object.create(n.Line.prototype),
  50013. n.LineSegments.prototype.constructor = n.LineSegments,
  50014. n.Mesh = function(e, t) {
  50015. n.Object3D.call(this),
  50016. this.type = "Mesh",
  50017. this.geometry = void 0 !== e ? e : new n.Geometry,
  50018. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  50019. color: 16777215 * Math.random()
  50020. }),
  50021. this.drawMode = n.TrianglesDrawMode,
  50022. this.updateMorphTargets()
  50023. }
  50024. ,
  50025. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  50026. n.Mesh.prototype.constructor = n.Mesh,
  50027. n.Mesh.prototype.setDrawMode = function(e) {
  50028. this.drawMode = e
  50029. }
  50030. ,
  50031. n.Mesh.prototype.updateMorphTargets = function() {
  50032. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  50033. this.morphTargetBase = -1,
  50034. this.morphTargetInfluences = [],
  50035. this.morphTargetDictionary = {};
  50036. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  50037. this.morphTargetInfluences.push(0),
  50038. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  50039. }
  50040. }
  50041. ,
  50042. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  50043. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  50044. 0)
  50045. }
  50046. ,
  50047. n.Mesh.prototype.raycast = function() {
  50048. function e(e, t, i, r, o, a, s) {
  50049. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  50050. o.multiplyScalar(m.x),
  50051. a.multiplyScalar(m.y),
  50052. s.multiplyScalar(m.z),
  50053. o.add(a).add(s),
  50054. o.clone()
  50055. }
  50056. function t(e, t, i, r, o, a, s) {
  50057. var l, c = e.material;
  50058. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  50059. null === l)
  50060. return null;
  50061. A.copy(s),
  50062. A.applyMatrix4(e.matrixWorld);
  50063. var h = t.ray.origin.distanceTo(A);
  50064. return h < t.near || h > t.far ? null : {
  50065. distance: h,
  50066. point: A.clone(),
  50067. object: e
  50068. }
  50069. }
  50070. function i(i, r, o, a, h, u, d, m) {
  50071. s.fromArray(a, 3 * u),
  50072. l.fromArray(a, 3 * d),
  50073. c.fromArray(a, 3 * m);
  50074. var A = t(i, r, o, s, l, c, v);
  50075. return A && (h && (p.fromArray(h, 2 * u),
  50076. f.fromArray(h, 2 * d),
  50077. g.fromArray(h, 2 * m),
  50078. A.uv = e(v, s, l, c, p, f, g)),
  50079. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  50080. A.faceIndex = u),
  50081. A
  50082. }
  50083. var r = new n.Matrix4
  50084. , o = new n.Ray
  50085. , a = new n.Sphere
  50086. , s = new n.Vector3
  50087. , l = new n.Vector3
  50088. , c = new n.Vector3
  50089. , h = new n.Vector3
  50090. , u = new n.Vector3
  50091. , d = new n.Vector3
  50092. , p = new n.Vector2
  50093. , f = new n.Vector2
  50094. , g = new n.Vector2
  50095. , m = new n.Vector3
  50096. , v = new n.Vector3
  50097. , A = new n.Vector3;
  50098. return function(m, A) {
  50099. var y = this.geometry
  50100. , C = this.material
  50101. , I = this.matrixWorld;
  50102. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  50103. a.copy(y.boundingSphere),
  50104. a.applyMatrix4(I),
  50105. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  50106. o.copy(m.ray).applyMatrix4(r),
  50107. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  50108. var E, b;
  50109. if (y instanceof n.BufferGeometry) {
  50110. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  50111. if (void 0 !== S.uv && (E = S.uv.array),
  50112. null !== x)
  50113. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  50114. w = R[P],
  50115. _ = R[P + 1],
  50116. T = R[P + 2],
  50117. b = i(this, m, o, M, E, w, _, T),
  50118. b && (b.faceIndex = Math.floor(P / 3),
  50119. A.push(b));
  50120. else
  50121. for (var P = 0, O = M.length; P < O; P += 9)
  50122. w = P / 3,
  50123. _ = w + 1,
  50124. T = w + 2,
  50125. b = i(this, m, o, M, E, w, _, T),
  50126. b && (b.index = w,
  50127. A.push(b))
  50128. } else if (y instanceof n.Geometry) {
  50129. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  50130. k.length > 0 && (E = k);
  50131. for (var H = 0, G = U.length; H < G; H++) {
  50132. var z = U[H]
  50133. , W = B === !0 ? F[z.materialIndex] : C;
  50134. if (void 0 !== W) {
  50135. if (L = V[z.a],
  50136. D = V[z.b],
  50137. N = V[z.c],
  50138. W.morphTargets === !0) {
  50139. var j = y.morphTargets
  50140. , Y = this.morphTargetInfluences;
  50141. s.set(0, 0, 0),
  50142. l.set(0, 0, 0),
  50143. c.set(0, 0, 0);
  50144. for (var X = 0, Z = j.length; X < Z; X++) {
  50145. var q = Y[X];
  50146. if (0 !== q) {
  50147. var K = j[X].vertices;
  50148. s.addScaledVector(h.subVectors(K[z.a], L), q),
  50149. l.addScaledVector(u.subVectors(K[z.b], D), q),
  50150. c.addScaledVector(d.subVectors(K[z.c], N), q)
  50151. }
  50152. }
  50153. s.add(L),
  50154. l.add(D),
  50155. c.add(N),
  50156. L = s,
  50157. D = l,
  50158. N = c
  50159. }
  50160. if (b = t(this, m, o, L, D, N, v)) {
  50161. if (E) {
  50162. var Q = E[H];
  50163. p.copy(Q[0]),
  50164. f.copy(Q[1]),
  50165. g.copy(Q[2]),
  50166. b.uv = e(v, L, D, N, p, f, g)
  50167. }
  50168. b.face = z,
  50169. b.faceIndex = H,
  50170. A.push(b)
  50171. }
  50172. }
  50173. }
  50174. }
  50175. }
  50176. }
  50177. }(),
  50178. n.Mesh.prototype.clone = function() {
  50179. return new this.constructor(this.geometry,this.material).copy(this)
  50180. }
  50181. ,
  50182. n.Bone = function(e) {
  50183. n.Object3D.call(this),
  50184. this.type = "Bone",
  50185. this.skin = e
  50186. }
  50187. ,
  50188. n.Bone.prototype = Object.create(n.Object3D.prototype),
  50189. n.Bone.prototype.constructor = n.Bone,
  50190. n.Bone.prototype.copy = function(e) {
  50191. return n.Object3D.prototype.copy.call(this, e),
  50192. this.skin = e.skin,
  50193. this
  50194. }
  50195. ,
  50196. n.Skeleton = function(e, t, i) {
  50197. if (this.useVertexTexture = void 0 === i || i,
  50198. this.identityMatrix = new n.Matrix4,
  50199. e = e || [],
  50200. this.bones = e.slice(0),
  50201. this.useVertexTexture) {
  50202. var r = Math.sqrt(4 * this.bones.length);
  50203. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  50204. r = Math.max(r, 4),
  50205. this.boneTextureWidth = r,
  50206. this.boneTextureHeight = r,
  50207. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  50208. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  50209. } else
  50210. this.boneMatrices = new Float32Array(16 * this.bones.length);
  50211. if (void 0 === t)
  50212. this.calculateInverses();
  50213. else if (this.bones.length === t.length)
  50214. this.boneInverses = t.slice(0);
  50215. else {
  50216. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  50217. this.boneInverses = [];
  50218. for (var o = 0, a = this.bones.length; o < a; o++)
  50219. this.boneInverses.push(new n.Matrix4)
  50220. }
  50221. }
  50222. ,
  50223. n.Skeleton.prototype.calculateInverses = function() {
  50224. this.boneInverses = [];
  50225. for (var e = 0, t = this.bones.length; e < t; e++) {
  50226. var i = new n.Matrix4;
  50227. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  50228. this.boneInverses.push(i)
  50229. }
  50230. }
  50231. ,
  50232. n.Skeleton.prototype.pose = function() {
  50233. for (var e, t = 0, i = this.bones.length; t < i; t++)
  50234. e = this.bones[t],
  50235. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  50236. for (var t = 0, i = this.bones.length; t < i; t++)
  50237. e = this.bones[t],
  50238. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  50239. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  50240. e.matrix.decompose(e.position, e.quaternion, e.scale));
  50241. }
  50242. ,
  50243. n.Skeleton.prototype.update = function() {
  50244. var e = new n.Matrix4;
  50245. return function() {
  50246. for (var t = 0, i = this.bones.length; t < i; t++) {
  50247. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  50248. e.multiplyMatrices(n, this.boneInverses[t]),
  50249. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  50250. }
  50251. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  50252. }
  50253. }(),
  50254. n.Skeleton.prototype.clone = function() {
  50255. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  50256. }
  50257. ,
  50258. n.SkinnedMesh = function(e, t, i) {
  50259. n.Mesh.call(this, e, t),
  50260. this.type = "SkinnedMesh",
  50261. this.bindMode = "attached",
  50262. this.bindMatrix = new n.Matrix4,
  50263. this.bindMatrixInverse = new n.Matrix4;
  50264. var r = [];
  50265. if (this.geometry && void 0 !== this.geometry.bones) {
  50266. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  50267. a = this.geometry.bones[s],
  50268. o = new n.Bone(this),
  50269. r.push(o),
  50270. o.name = a.name,
  50271. o.position.fromArray(a.pos),
  50272. o.quaternion.fromArray(a.rotq),
  50273. void 0 !== a.scl && o.scale.fromArray(a.scl);
  50274. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  50275. a = this.geometry.bones[s],
  50276. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  50277. }
  50278. this.normalizeSkinWeights(),
  50279. this.updateMatrixWorld(!0),
  50280. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  50281. }
  50282. ,
  50283. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  50284. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  50285. n.SkinnedMesh.prototype.bind = function(e, t) {
  50286. this.skeleton = e,
  50287. void 0 === t && (this.updateMatrixWorld(!0),
  50288. this.skeleton.calculateInverses(),
  50289. t = this.matrixWorld),
  50290. this.bindMatrix.copy(t),
  50291. this.bindMatrixInverse.getInverse(t)
  50292. }
  50293. ,
  50294. n.SkinnedMesh.prototype.pose = function() {
  50295. this.skeleton.pose()
  50296. }
  50297. ,
  50298. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  50299. if (this.geometry instanceof n.Geometry)
  50300. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  50301. var t = this.geometry.skinWeights[e]
  50302. , i = 1 / t.lengthManhattan();
  50303. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  50304. }
  50305. else if (this.geometry instanceof n.BufferGeometry)
  50306. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  50307. r.x = o.getX(e),
  50308. r.y = o.getY(e),
  50309. r.z = o.getZ(e),
  50310. r.w = o.getW(e);
  50311. var i = 1 / r.lengthManhattan();
  50312. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  50313. o.setXYZW(e, r.x, r.y, r.z, r.w)
  50314. }
  50315. }
  50316. ,
  50317. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  50318. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  50319. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  50320. }
  50321. ,
  50322. n.SkinnedMesh.prototype.clone = function() {
  50323. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  50324. }
  50325. ,
  50326. n.LOD = function() {
  50327. n.Object3D.call(this),
  50328. this.type = "LOD",
  50329. Object.defineProperties(this, {
  50330. levels: {
  50331. enumerable: !0,
  50332. value: []
  50333. },
  50334. objects: {
  50335. get: function() {
  50336. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  50337. this.levels
  50338. }
  50339. }
  50340. })
  50341. }
  50342. ,
  50343. n.LOD.prototype = Object.create(n.Object3D.prototype),
  50344. n.LOD.prototype.constructor = n.LOD,
  50345. n.LOD.prototype.addLevel = function(e, t) {
  50346. void 0 === t && (t = 0),
  50347. t = Math.abs(t);
  50348. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  50349. ;
  50350. i.splice(n, 0, {
  50351. distance: t,
  50352. object: e
  50353. }),
  50354. this.add(e)
  50355. }
  50356. ,
  50357. n.LOD.prototype.getObjectForDistance = function(e) {
  50358. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  50359. ;
  50360. return t[i - 1].object
  50361. }
  50362. ,
  50363. n.LOD.prototype.raycast = function() {
  50364. var e = new n.Vector3;
  50365. return function(t, i) {
  50366. e.setFromMatrixPosition(this.matrixWorld);
  50367. var n = t.ray.origin.distanceTo(e);
  50368. this.getObjectForDistance(n).raycast(t, i)
  50369. }
  50370. }(),
  50371. n.LOD.prototype.update = function() {
  50372. var e = new n.Vector3
  50373. , t = new n.Vector3;
  50374. return function(i) {
  50375. var n = this.levels;
  50376. if (n.length > 1) {
  50377. e.setFromMatrixPosition(i.matrixWorld),
  50378. t.setFromMatrixPosition(this.matrixWorld);
  50379. var r = e.distanceTo(t);
  50380. n[0].object.visible = !0;
  50381. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  50382. n[o - 1].object.visible = !1,
  50383. n[o].object.visible = !0;
  50384. for (; o < a; o++)
  50385. n[o].object.visible = !1
  50386. }
  50387. }
  50388. }(),
  50389. n.LOD.prototype.copy = function(e) {
  50390. n.Object3D.prototype.copy.call(this, e, !1);
  50391. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  50392. var o = t[i];
  50393. this.addLevel(o.object.clone(), o.distance)
  50394. }
  50395. return this
  50396. }
  50397. ,
  50398. n.LOD.prototype.toJSON = function(e) {
  50399. var t = n.Object3D.prototype.toJSON.call(this, e);
  50400. t.object.levels = [];
  50401. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  50402. var a = i[r];
  50403. t.object.levels.push({
  50404. object: a.object.uuid,
  50405. distance: a.distance
  50406. })
  50407. }
  50408. return t
  50409. }
  50410. ,
  50411. n.Sprite = function() {
  50412. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  50413. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  50414. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  50415. , r = new n.BufferGeometry;
  50416. return r.setIndex(new n.BufferAttribute(e,1)),
  50417. r.addAttribute("position", new n.BufferAttribute(t,3)),
  50418. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  50419. function(e) {
  50420. n.Object3D.call(this),
  50421. this.type = "Sprite",
  50422. this.geometry = r,
  50423. this.material = void 0 !== e ? e : new n.SpriteMaterial
  50424. }
  50425. }(),
  50426. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  50427. n.Sprite.prototype.constructor = n.Sprite,
  50428. n.Sprite.prototype.raycast = function() {
  50429. var e = new n.Vector3;
  50430. return function(t, i) {
  50431. e.setFromMatrixPosition(this.matrixWorld);
  50432. var n = t.ray.distanceSqToPoint(e)
  50433. , r = this.scale.x * this.scale.y;
  50434. n > r || i.push({
  50435. distance: Math.sqrt(n),
  50436. point: this.position,
  50437. face: null,
  50438. object: this
  50439. })
  50440. }
  50441. }(),
  50442. n.Sprite.prototype.clone = function() {
  50443. return new this.constructor(this.material).copy(this)
  50444. }
  50445. ,
  50446. n.Particle = n.Sprite,
  50447. n.LensFlare = function(e, t, i, r, o) {
  50448. n.Object3D.call(this),
  50449. this.lensFlares = [],
  50450. this.positionScreen = new n.Vector3,
  50451. this.customUpdateCallback = void 0,
  50452. void 0 !== e && this.add(e, t, i, r, o)
  50453. }
  50454. ,
  50455. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  50456. n.LensFlare.prototype.constructor = n.LensFlare,
  50457. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  50458. void 0 === t && (t = -1),
  50459. void 0 === i && (i = 0),
  50460. void 0 === a && (a = 1),
  50461. void 0 === o && (o = new n.Color(16777215)),
  50462. void 0 === r && (r = n.NormalBlending),
  50463. i = Math.min(i, Math.max(0, i)),
  50464. this.lensFlares.push({
  50465. texture: e,
  50466. size: t,
  50467. distance: i,
  50468. x: 0,
  50469. y: 0,
  50470. z: 0,
  50471. scale: 1,
  50472. rotation: 0,
  50473. opacity: a,
  50474. color: o,
  50475. blending: r
  50476. })
  50477. }
  50478. ,
  50479. n.LensFlare.prototype.updateLensFlares = function() {
  50480. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  50481. for (e = 0; e < i; e++)
  50482. t = this.lensFlares[e],
  50483. t.x = this.positionScreen.x + n * t.distance,
  50484. t.y = this.positionScreen.y + r * t.distance,
  50485. t.wantedRotation = t.x * Math.PI * .25,
  50486. t.rotation += .25 * (t.wantedRotation - t.rotation)
  50487. }
  50488. ,
  50489. n.LensFlare.prototype.copy = function(e) {
  50490. n.Object3D.prototype.copy.call(this, e),
  50491. this.positionScreen.copy(e.positionScreen),
  50492. this.customUpdateCallback = e.customUpdateCallback;
  50493. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  50494. this.lensFlares.push(e.lensFlares[t]);
  50495. return this
  50496. }
  50497. ,
  50498. n.Scene = function() {
  50499. n.Object3D.call(this),
  50500. this.type = "Scene",
  50501. this.fog = null,
  50502. this.overrideMaterial = null,
  50503. this.autoUpdate = !0
  50504. }
  50505. ,
  50506. n.Scene.prototype = Object.create(n.Object3D.prototype),
  50507. n.Scene.prototype.constructor = n.Scene,
  50508. n.Scene.prototype.copy = function(e, t) {
  50509. return n.Object3D.prototype.copy.call(this, e, t),
  50510. null !== e.fog && (this.fog = e.fog.clone()),
  50511. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  50512. this.autoUpdate = e.autoUpdate,
  50513. this.matrixAutoUpdate = e.matrixAutoUpdate,
  50514. this
  50515. }
  50516. ,
  50517. n.Fog = function(e, t, i) {
  50518. this.name = "",
  50519. this.color = new n.Color(e),
  50520. this.near = void 0 !== t ? t : 1,
  50521. this.far = void 0 !== i ? i : 1e3
  50522. }
  50523. ,
  50524. n.Fog.prototype.clone = function() {
  50525. return new n.Fog(this.color.getHex(),this.near,this.far)
  50526. }
  50527. ,
  50528. n.FogExp2 = function(e, t) {
  50529. this.name = "",
  50530. this.color = new n.Color(e),
  50531. this.density = void 0 !== t ? t : 25e-5
  50532. }
  50533. ,
  50534. n.FogExp2.prototype.clone = function() {
  50535. return new n.FogExp2(this.color.getHex(),this.density)
  50536. }
  50537. ,
  50538. n.ShaderChunk = {},
  50539. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50540. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50541. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50542. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50543. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50544. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50545. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50546. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50547. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50548. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50549. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50550. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50551. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50552. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50553. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50554. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50555. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50556. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50557. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50558. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50559. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50560. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50561. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50562. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50563. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50564. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50565. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50566. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50567. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50568. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50569. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50570. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50571. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50572. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50573. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50574. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50575. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50576. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50577. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50578. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50579. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50580. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50581. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50582. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50583. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50584. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50585. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50586. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50587. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50588. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50589. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50590. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50591. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50592. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50593. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50594. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50595. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50596. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50597. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50598. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50599. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50600. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50601. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50602. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50603. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50604. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50605. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50606. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50607. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50608. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50609. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50610. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50611. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50612. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50613. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50614. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50615. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50616. n.UniformsUtils = {
  50617. merge: function(e) {
  50618. for (var t = {}, i = 0; i < e.length; i++) {
  50619. var n = this.clone(e[i]);
  50620. for (var r in n)
  50621. t[r] = n[r]
  50622. }
  50623. return t
  50624. },
  50625. clone: function(e) {
  50626. var t = {};
  50627. for (var i in e) {
  50628. t[i] = {};
  50629. for (var r in e[i]) {
  50630. var o = e[i][r];
  50631. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50632. }
  50633. }
  50634. return t
  50635. }
  50636. },
  50637. n.UniformsLib = {
  50638. common: {
  50639. diffuse: {
  50640. type: "c",
  50641. value: new n.Color(15658734)
  50642. },
  50643. opacity: {
  50644. type: "f",
  50645. value: 1
  50646. },
  50647. map: {
  50648. type: "t",
  50649. value: null
  50650. },
  50651. offsetRepeat: {
  50652. type: "v4",
  50653. value: new n.Vector4(0,0,1,1)
  50654. },
  50655. specularMap: {
  50656. type: "t",
  50657. value: null
  50658. },
  50659. alphaMap: {
  50660. type: "t",
  50661. value: null
  50662. },
  50663. envMap: {
  50664. type: "t",
  50665. value: null
  50666. },
  50667. flipEnvMap: {
  50668. type: "f",
  50669. value: -1
  50670. },
  50671. reflectivity: {
  50672. type: "f",
  50673. value: 1
  50674. },
  50675. refractionRatio: {
  50676. type: "f",
  50677. value: .98
  50678. }
  50679. },
  50680. aomap: {
  50681. aoMap: {
  50682. type: "t",
  50683. value: null
  50684. },
  50685. aoMapIntensity: {
  50686. type: "f",
  50687. value: 1
  50688. }
  50689. },
  50690. lightmap: {
  50691. lightMap: {
  50692. type: "t",
  50693. value: null
  50694. },
  50695. lightMapIntensity: {
  50696. type: "f",
  50697. value: 1
  50698. }
  50699. },
  50700. emissivemap: {
  50701. emissiveMap: {
  50702. type: "t",
  50703. value: null
  50704. }
  50705. },
  50706. bumpmap: {
  50707. bumpMap: {
  50708. type: "t",
  50709. value: null
  50710. },
  50711. bumpScale: {
  50712. type: "f",
  50713. value: 1
  50714. }
  50715. },
  50716. normalmap: {
  50717. normalMap: {
  50718. type: "t",
  50719. value: null
  50720. },
  50721. normalScale: {
  50722. type: "v2",
  50723. value: new n.Vector2(1,1)
  50724. }
  50725. },
  50726. displacementmap: {
  50727. displacementMap: {
  50728. type: "t",
  50729. value: null
  50730. },
  50731. displacementScale: {
  50732. type: "f",
  50733. value: 1
  50734. },
  50735. displacementBias: {
  50736. type: "f",
  50737. value: 0
  50738. }
  50739. },
  50740. roughnessmap: {
  50741. roughnessMap: {
  50742. type: "t",
  50743. value: null
  50744. }
  50745. },
  50746. metalnessmap: {
  50747. metalnessMap: {
  50748. type: "t",
  50749. value: null
  50750. }
  50751. },
  50752. fog: {
  50753. fogDensity: {
  50754. type: "f",
  50755. value: 25e-5
  50756. },
  50757. fogNear: {
  50758. type: "f",
  50759. value: 1
  50760. },
  50761. fogFar: {
  50762. type: "f",
  50763. value: 2e3
  50764. },
  50765. fogColor: {
  50766. type: "c",
  50767. value: new n.Color(16777215)
  50768. }
  50769. },
  50770. lights: {
  50771. ambientLightColor: {
  50772. type: "fv",
  50773. value: []
  50774. },
  50775. directionalLights: {
  50776. type: "sa",
  50777. value: [],
  50778. properties: {
  50779. direction: {
  50780. type: "v3"
  50781. },
  50782. color: {
  50783. type: "c"
  50784. },
  50785. shadow: {
  50786. type: "i"
  50787. },
  50788. shadowBias: {
  50789. type: "f"
  50790. },
  50791. shadowRadius: {
  50792. type: "f"
  50793. },
  50794. shadowMapSize: {
  50795. type: "v2"
  50796. }
  50797. }
  50798. },
  50799. directionalShadowMap: {
  50800. type: "tv",
  50801. value: []
  50802. },
  50803. directionalShadowMatrix: {
  50804. type: "m4v",
  50805. value: []
  50806. },
  50807. spotLights: {
  50808. type: "sa",
  50809. value: [],
  50810. properties: {
  50811. color: {
  50812. type: "c"
  50813. },
  50814. position: {
  50815. type: "v3"
  50816. },
  50817. direction: {
  50818. type: "v3"
  50819. },
  50820. distance: {
  50821. type: "f"
  50822. },
  50823. coneCos: {
  50824. type: "f"
  50825. },
  50826. penumbraCos: {
  50827. type: "f"
  50828. },
  50829. decay: {
  50830. type: "f"
  50831. },
  50832. shadow: {
  50833. type: "i"
  50834. },
  50835. shadowBias: {
  50836. type: "f"
  50837. },
  50838. shadowRadius: {
  50839. type: "f"
  50840. },
  50841. shadowMapSize: {
  50842. type: "v2"
  50843. }
  50844. }
  50845. },
  50846. spotShadowMap: {
  50847. type: "tv",
  50848. value: []
  50849. },
  50850. spotShadowMatrix: {
  50851. type: "m4v",
  50852. value: []
  50853. },
  50854. pointLights: {
  50855. type: "sa",
  50856. value: [],
  50857. properties: {
  50858. color: {
  50859. type: "c"
  50860. },
  50861. position: {
  50862. type: "v3"
  50863. },
  50864. decay: {
  50865. type: "f"
  50866. },
  50867. distance: {
  50868. type: "f"
  50869. },
  50870. shadow: {
  50871. type: "i"
  50872. },
  50873. shadowBias: {
  50874. type: "f"
  50875. },
  50876. shadowRadius: {
  50877. type: "f"
  50878. },
  50879. shadowMapSize: {
  50880. type: "v2"
  50881. }
  50882. }
  50883. },
  50884. pointShadowMap: {
  50885. type: "tv",
  50886. value: []
  50887. },
  50888. pointShadowMatrix: {
  50889. type: "m4v",
  50890. value: []
  50891. },
  50892. hemisphereLights: {
  50893. type: "sa",
  50894. value: [],
  50895. properties: {
  50896. direction: {
  50897. type: "v3"
  50898. },
  50899. skyColor: {
  50900. type: "c"
  50901. },
  50902. groundColor: {
  50903. type: "c"
  50904. }
  50905. }
  50906. }
  50907. },
  50908. points: {
  50909. diffuse: {
  50910. type: "c",
  50911. value: new n.Color(15658734)
  50912. },
  50913. opacity: {
  50914. type: "f",
  50915. value: 1
  50916. },
  50917. size: {
  50918. type: "f",
  50919. value: 1
  50920. },
  50921. scale: {
  50922. type: "f",
  50923. value: 1
  50924. },
  50925. map: {
  50926. type: "t",
  50927. value: null
  50928. },
  50929. offsetRepeat: {
  50930. type: "v4",
  50931. value: new n.Vector4(0,0,1,1)
  50932. }
  50933. }
  50934. },
  50935. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50936. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50937. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50938. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50939. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50940. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50941. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50942. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50943. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50944. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50945. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50946. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50947. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50948. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50949. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50950. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50951. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50952. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50953. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50954. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50955. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50956. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50957. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50958. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50959. n.ShaderLib = {
  50960. basic: {
  50961. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50962. vertexShader: n.ShaderChunk.meshbasic_vert,
  50963. fragmentShader: n.ShaderChunk.meshbasic_frag
  50964. },
  50965. lambert: {
  50966. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50967. emissive: {
  50968. type: "c",
  50969. value: new n.Color(0)
  50970. }
  50971. }]),
  50972. vertexShader: n.ShaderChunk.meshlambert_vert,
  50973. fragmentShader: n.ShaderChunk.meshlambert_frag
  50974. },
  50975. phong: {
  50976. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50977. emissive: {
  50978. type: "c",
  50979. value: new n.Color(0)
  50980. },
  50981. specular: {
  50982. type: "c",
  50983. value: new n.Color(1118481)
  50984. },
  50985. shininess: {
  50986. type: "f",
  50987. value: 30
  50988. }
  50989. }]),
  50990. vertexShader: n.ShaderChunk.meshphong_vert,
  50991. fragmentShader: n.ShaderChunk.meshphong_frag
  50992. },
  50993. standard: {
  50994. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50995. emissive: {
  50996. type: "c",
  50997. value: new n.Color(0)
  50998. },
  50999. roughness: {
  51000. type: "f",
  51001. value: .5
  51002. },
  51003. metalness: {
  51004. type: "f",
  51005. value: 0
  51006. },
  51007. envMapIntensity: {
  51008. type: "f",
  51009. value: 1
  51010. }
  51011. }]),
  51012. vertexShader: n.ShaderChunk.meshstandard_vert,
  51013. fragmentShader: n.ShaderChunk.meshstandard_frag
  51014. },
  51015. points: {
  51016. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  51017. vertexShader: n.ShaderChunk.points_vert,
  51018. fragmentShader: n.ShaderChunk.points_frag
  51019. },
  51020. dashed: {
  51021. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  51022. scale: {
  51023. type: "f",
  51024. value: 1
  51025. },
  51026. dashSize: {
  51027. type: "f",
  51028. value: 1
  51029. },
  51030. totalSize: {
  51031. type: "f",
  51032. value: 2
  51033. }
  51034. }]),
  51035. vertexShader: n.ShaderChunk.linedashed_vert,
  51036. fragmentShader: n.ShaderChunk.linedashed_frag
  51037. },
  51038. depth: {
  51039. uniforms: {
  51040. mNear: {
  51041. type: "f",
  51042. value: 1
  51043. },
  51044. mFar: {
  51045. type: "f",
  51046. value: 2e3
  51047. },
  51048. opacity: {
  51049. type: "f",
  51050. value: 1
  51051. }
  51052. },
  51053. vertexShader: n.ShaderChunk.depth_vert,
  51054. fragmentShader: n.ShaderChunk.depth_frag
  51055. },
  51056. normal: {
  51057. uniforms: {
  51058. opacity: {
  51059. type: "f",
  51060. value: 1
  51061. }
  51062. },
  51063. vertexShader: n.ShaderChunk.normal_vert,
  51064. fragmentShader: n.ShaderChunk.normal_frag
  51065. },
  51066. cube: {
  51067. uniforms: {
  51068. tCube: {
  51069. type: "t",
  51070. value: null
  51071. },
  51072. tFlip: {
  51073. type: "f",
  51074. value: -1
  51075. }
  51076. },
  51077. vertexShader: n.ShaderChunk.cube_vert,
  51078. fragmentShader: n.ShaderChunk.cube_frag
  51079. },
  51080. equirect: {
  51081. uniforms: {
  51082. tEquirect: {
  51083. type: "t",
  51084. value: null
  51085. },
  51086. tFlip: {
  51087. type: "f",
  51088. value: -1
  51089. }
  51090. },
  51091. vertexShader: n.ShaderChunk.equirect_vert,
  51092. fragmentShader: n.ShaderChunk.equirect_frag
  51093. },
  51094. depthRGBA: {
  51095. uniforms: {},
  51096. vertexShader: n.ShaderChunk.depthRGBA_vert,
  51097. fragmentShader: n.ShaderChunk.depthRGBA_frag
  51098. },
  51099. distanceRGBA: {
  51100. uniforms: {
  51101. lightPos: {
  51102. type: "v3",
  51103. value: new n.Vector3(0,0,0)
  51104. }
  51105. },
  51106. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  51107. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  51108. }
  51109. },
  51110. n.WebGLRenderer = function(e) {
  51111. function t() {
  51112. return null === ye ? Oe : 1
  51113. }
  51114. function i(e, t, i, n) {
  51115. se === !0 && (e *= n,
  51116. t *= n,
  51117. i *= n),
  51118. Ye.clearColor(e, t, i, n)
  51119. }
  51120. function r() {
  51121. Ye.init(),
  51122. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  51123. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  51124. i(Se.r, Se.g, Se.b, Me)
  51125. }
  51126. function o() {
  51127. Ae = null,
  51128. be = null,
  51129. Ee = "",
  51130. Ie = -1,
  51131. Ye.reset()
  51132. }
  51133. function a(e) {
  51134. e.preventDefault(),
  51135. o(),
  51136. r(),
  51137. Xe.clear()
  51138. }
  51139. function s(e) {
  51140. var t = e.target;
  51141. t.removeEventListener("dispose", s),
  51142. h(t),
  51143. ke.textures--
  51144. }
  51145. function l(e) {
  51146. var t = e.target;
  51147. t.removeEventListener("dispose", l),
  51148. u(t),
  51149. ke.textures--
  51150. }
  51151. function c(e) {
  51152. var t = e.target;
  51153. t.removeEventListener("dispose", c),
  51154. d(t)
  51155. }
  51156. function h(e) {
  51157. var t = Xe.get(e);
  51158. if (e.image && t.__image__webglTextureCube)
  51159. Ge.deleteTexture(t.__image__webglTextureCube);
  51160. else {
  51161. if (void 0 === t.__webglInit)
  51162. return;
  51163. Ge.deleteTexture(t.__webglTexture)
  51164. }
  51165. Xe.delete(e)
  51166. }
  51167. function u(e) {
  51168. var t = Xe.get(e)
  51169. , i = Xe.get(e.texture);
  51170. if (e && void 0 !== i.__webglTexture) {
  51171. if (Ge.deleteTexture(i.__webglTexture),
  51172. e instanceof n.WebGLRenderTargetCube)
  51173. for (var r = 0; r < 6; r++)
  51174. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  51175. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  51176. else
  51177. Ge.deleteFramebuffer(t.__webglFramebuffer),
  51178. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  51179. Xe.delete(e.texture),
  51180. Xe.delete(e)
  51181. }
  51182. }
  51183. function d(e) {
  51184. p(e),
  51185. Xe.delete(e)
  51186. }
  51187. function p(e) {
  51188. var t = Xe.get(e).program;
  51189. e.program = void 0,
  51190. void 0 !== t && qe.releaseProgram(t)
  51191. }
  51192. function f(e, t, i, r) {
  51193. var o;
  51194. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  51195. null === o))
  51196. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51197. void 0 === r && (r = 0),
  51198. Ye.initAttributes();
  51199. var a = i.attributes
  51200. , s = t.getAttributes()
  51201. , l = e.defaultAttributeValues;
  51202. for (var c in s) {
  51203. var h = s[c];
  51204. if (h >= 0) {
  51205. var u = a[c];
  51206. if (void 0 !== u) {
  51207. var d = u.itemSize
  51208. , p = Ze.getAttributeBuffer(u);
  51209. if (u instanceof n.InterleavedBufferAttribute) {
  51210. var f = u.data
  51211. , g = f.stride
  51212. , m = u.offset;
  51213. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  51214. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  51215. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51216. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  51217. } else
  51218. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  51219. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  51220. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51221. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  51222. } else if (void 0 !== l) {
  51223. var v = l[c];
  51224. if (void 0 !== v)
  51225. switch (v.length) {
  51226. case 2:
  51227. Ge.vertexAttrib2fv(h, v);
  51228. break;
  51229. case 3:
  51230. Ge.vertexAttrib3fv(h, v);
  51231. break;
  51232. case 4:
  51233. Ge.vertexAttrib4fv(h, v);
  51234. break;
  51235. default:
  51236. Ge.vertexAttrib1fv(h, v)
  51237. }
  51238. }
  51239. }
  51240. }
  51241. Ye.disableUnusedAttributes()
  51242. }
  51243. function g(e, t) {
  51244. return Math.abs(t[0]) - Math.abs(e[0])
  51245. }
  51246. function m(e, t) {
  51247. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  51248. }
  51249. function v(e, t) {
  51250. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  51251. }
  51252. function A(e, t, i, n, r) {
  51253. var o, a;
  51254. i.transparent ? (o = de,
  51255. a = ++pe) : (o = he,
  51256. a = ++ue);
  51257. var s = o[a];
  51258. void 0 !== s ? (s.id = e.id,
  51259. s.object = e,
  51260. s.geometry = t,
  51261. s.material = i,
  51262. s.z = Ve.z,
  51263. s.group = r) : (s = {
  51264. id: e.id,
  51265. object: e,
  51266. geometry: t,
  51267. material: i,
  51268. z: Ve.z,
  51269. group: r
  51270. },
  51271. o.push(s))
  51272. }
  51273. function y(e, t) {
  51274. if (e.visible !== !1) {
  51275. if (e.layers.test(t.layers))
  51276. if (e instanceof n.Light)
  51277. ce.push(e);
  51278. else if (e instanceof n.Sprite)
  51279. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  51280. else if (e instanceof n.LensFlare)
  51281. me.push(e);
  51282. else if (e instanceof n.ImmediateRenderObject)
  51283. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51284. Ve.applyProjection(Fe)),
  51285. A(e, null, e.material, Ve.z, null);
  51286. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  51287. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  51288. var i = e.material;
  51289. if (i.visible === !0) {
  51290. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51291. Ve.applyProjection(Fe));
  51292. var r = Ze.update(e);
  51293. if (i instanceof n.MultiMaterial)
  51294. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  51295. var c = o[s]
  51296. , h = a[c.materialIndex];
  51297. h.visible === !0 && A(e, r, h, Ve.z, c)
  51298. }
  51299. else
  51300. A(e, r, i, Ve.z, null)
  51301. }
  51302. }
  51303. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  51304. y(u[s], t)
  51305. }
  51306. }
  51307. function C(e, t, i, r) {
  51308. for (var o = 0, a = e.length; o < a; o++) {
  51309. var s = e[o]
  51310. , l = s.object
  51311. , c = s.geometry
  51312. , h = void 0 === r ? s.material : r
  51313. , u = s.group;
  51314. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  51315. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  51316. l instanceof n.ImmediateRenderObject) {
  51317. E(h);
  51318. var d = w(t, i, h, l);
  51319. Ee = "",
  51320. l.render(function(e) {
  51321. ve.renderBufferImmediate(e, d, h)
  51322. })
  51323. } else
  51324. ve.renderBufferDirect(t, i, c, h, l, u)
  51325. }
  51326. }
  51327. function I(e, t, i) {
  51328. var r = Xe.get(e)
  51329. , o = qe.getParameters(e, Ue, t, i)
  51330. , a = qe.getProgramCode(e, o)
  51331. , s = r.program
  51332. , l = !0;
  51333. if (void 0 === s)
  51334. e.addEventListener("dispose", c);
  51335. else if (s.code !== a)
  51336. p(e);
  51337. else {
  51338. if (void 0 !== o.shaderID)
  51339. return;
  51340. l = !1
  51341. }
  51342. if (l) {
  51343. if (o.shaderID) {
  51344. var h = n.ShaderLib[o.shaderID];
  51345. r.__webglShader = {
  51346. name: e.type,
  51347. uniforms: n.UniformsUtils.clone(h.uniforms),
  51348. vertexShader: h.vertexShader,
  51349. fragmentShader: h.fragmentShader
  51350. }
  51351. } else
  51352. r.__webglShader = {
  51353. name: e.type,
  51354. uniforms: e.uniforms,
  51355. vertexShader: e.vertexShader,
  51356. fragmentShader: e.fragmentShader
  51357. };
  51358. e.__webglShader = r.__webglShader,
  51359. s = qe.acquireProgram(e, o, a),
  51360. r.program = s,
  51361. e.program = s
  51362. }
  51363. var u = s.getAttributes();
  51364. if (e.morphTargets) {
  51365. e.numSupportedMorphTargets = 0;
  51366. for (var d = 0; d < ve.maxMorphTargets; d++)
  51367. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  51368. }
  51369. if (e.morphNormals) {
  51370. e.numSupportedMorphNormals = 0;
  51371. for (var d = 0; d < ve.maxMorphNormals; d++)
  51372. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  51373. }
  51374. r.uniformsList = [];
  51375. var f = r.__webglShader.uniforms
  51376. , g = r.program.getUniforms();
  51377. for (var m in f) {
  51378. var v = g[m];
  51379. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  51380. }
  51381. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  51382. f.ambientLightColor.value = Ue.ambient,
  51383. f.directionalLights.value = Ue.directional,
  51384. f.spotLights.value = Ue.spot,
  51385. f.pointLights.value = Ue.point,
  51386. f.hemisphereLights.value = Ue.hemi,
  51387. f.directionalShadowMap.value = Ue.directionalShadowMap,
  51388. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  51389. f.spotShadowMap.value = Ue.spotShadowMap,
  51390. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  51391. f.pointShadowMap.value = Ue.pointShadowMap,
  51392. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  51393. r.hasDynamicUniforms = !1;
  51394. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  51395. var C = r.uniformsList[A][0];
  51396. if (C.dynamic === !0) {
  51397. r.hasDynamicUniforms = !0;
  51398. break
  51399. }
  51400. }
  51401. }
  51402. function E(e) {
  51403. b(e),
  51404. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  51405. Ye.setDepthFunc(e.depthFunc),
  51406. Ye.setDepthTest(e.depthTest),
  51407. Ye.setDepthWrite(e.depthWrite),
  51408. Ye.setColorWrite(e.colorWrite),
  51409. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  51410. }
  51411. function b(e) {
  51412. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  51413. Ye.setFlipSided(e.side === n.BackSide)
  51414. }
  51415. function w(e, t, i, r) {
  51416. xe = 0;
  51417. var o = Xe.get(i);
  51418. void 0 === o.program && (i.needsUpdate = !0),
  51419. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  51420. i.needsUpdate && (I(i, t, r),
  51421. i.needsUpdate = !1);
  51422. var a = !1
  51423. , s = !1
  51424. , l = !1
  51425. , c = o.program
  51426. , h = c.getUniforms()
  51427. , u = o.__webglShader.uniforms;
  51428. if (c.id !== Ae && (Ge.useProgram(c.program),
  51429. Ae = c.id,
  51430. a = !0,
  51431. s = !0,
  51432. l = !0),
  51433. i.id !== Ie && (Ie = i.id,
  51434. s = !0),
  51435. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  51436. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  51437. e !== be && (be = e,
  51438. s = !0,
  51439. l = !0),
  51440. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  51441. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  51442. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  51443. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  51444. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  51445. i.skinning)
  51446. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  51447. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  51448. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  51449. if (void 0 !== h.boneTexture) {
  51450. var d = B();
  51451. Ge.uniform1i(h.boneTexture, d),
  51452. ve.setTexture(r.skeleton.boneTexture, d)
  51453. }
  51454. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  51455. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  51456. } else
  51457. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  51458. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  51459. t && i.fog && R(u, t),
  51460. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  51461. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  51462. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  51463. u.mFar.value = e.far,
  51464. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  51465. V(o.uniformsList)),
  51466. N(h, r),
  51467. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  51468. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  51469. c
  51470. }
  51471. function _(e, t, i) {
  51472. for (var n = [], r = 0, o = e.length; r < o; r++) {
  51473. var a = e[r][0]
  51474. , s = a.onUpdateCallback;
  51475. void 0 !== s && (s.bind(a)(t, i),
  51476. n.push(e[r]))
  51477. }
  51478. V(n)
  51479. }
  51480. function T(e, t) {
  51481. e.opacity.value = t.opacity,
  51482. e.diffuse.value = t.color,
  51483. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  51484. e.map.value = t.map,
  51485. e.specularMap.value = t.specularMap,
  51486. e.alphaMap.value = t.alphaMap,
  51487. t.aoMap && (e.aoMap.value = t.aoMap,
  51488. e.aoMapIntensity.value = t.aoMapIntensity);
  51489. var i;
  51490. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  51491. void 0 !== i) {
  51492. i instanceof n.WebGLRenderTarget && (i = i.texture);
  51493. var r = i.offset
  51494. , o = i.repeat;
  51495. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  51496. }
  51497. e.envMap.value = t.envMap,
  51498. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  51499. e.reflectivity.value = t.reflectivity,
  51500. e.refractionRatio.value = t.refractionRatio
  51501. }
  51502. function x(e, t) {
  51503. e.diffuse.value = t.color,
  51504. e.opacity.value = t.opacity
  51505. }
  51506. function S(e, t) {
  51507. e.dashSize.value = t.dashSize,
  51508. e.totalSize.value = t.dashSize + t.gapSize,
  51509. e.scale.value = t.scale
  51510. }
  51511. function M(e, t) {
  51512. if (e.diffuse.value = t.color,
  51513. e.opacity.value = t.opacity,
  51514. e.size.value = t.size * Oe,
  51515. e.scale.value = te.clientHeight / 2,
  51516. e.map.value = t.map,
  51517. null !== t.map) {
  51518. var i = t.map.offset
  51519. , n = t.map.repeat;
  51520. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  51521. }
  51522. }
  51523. function R(e, t) {
  51524. e.fogColor.value = t.color,
  51525. t instanceof n.Fog ? (e.fogNear.value = t.near,
  51526. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  51527. }
  51528. function P(e, t) {
  51529. t.lightMap && (e.lightMap.value = t.lightMap,
  51530. e.lightMapIntensity.value = t.lightMapIntensity),
  51531. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  51532. }
  51533. function O(e, t) {
  51534. e.specular.value = t.specular,
  51535. e.shininess.value = Math.max(t.shininess, 1e-4),
  51536. t.lightMap && (e.lightMap.value = t.lightMap,
  51537. e.lightMapIntensity.value = t.lightMapIntensity),
  51538. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51539. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51540. e.bumpScale.value = t.bumpScale),
  51541. t.normalMap && (e.normalMap.value = t.normalMap,
  51542. e.normalScale.value.copy(t.normalScale)),
  51543. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51544. e.displacementScale.value = t.displacementScale,
  51545. e.displacementBias.value = t.displacementBias)
  51546. }
  51547. function L(e, t) {
  51548. e.roughness.value = t.roughness,
  51549. e.metalness.value = t.metalness,
  51550. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51551. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51552. t.lightMap && (e.lightMap.value = t.lightMap,
  51553. e.lightMapIntensity.value = t.lightMapIntensity),
  51554. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51555. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51556. e.bumpScale.value = t.bumpScale),
  51557. t.normalMap && (e.normalMap.value = t.normalMap,
  51558. e.normalScale.value.copy(t.normalScale)),
  51559. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51560. e.displacementScale.value = t.displacementScale,
  51561. e.displacementBias.value = t.displacementBias),
  51562. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51563. }
  51564. function D(e, t) {
  51565. e.ambientLightColor.needsUpdate = t,
  51566. e.directionalLights.needsUpdate = t,
  51567. e.pointLights.needsUpdate = t,
  51568. e.spotLights.needsUpdate = t,
  51569. e.hemisphereLights.needsUpdate = t
  51570. }
  51571. function N(e, t) {
  51572. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51573. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51574. }
  51575. function B() {
  51576. var e = xe;
  51577. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51578. xe += 1,
  51579. e
  51580. }
  51581. function F(e, t, i, r) {
  51582. var o, a;
  51583. if ("1i" === t)
  51584. Ge.uniform1i(i, r);
  51585. else if ("1f" === t)
  51586. Ge.uniform1f(i, r);
  51587. else if ("2f" === t)
  51588. Ge.uniform2f(i, r[0], r[1]);
  51589. else if ("3f" === t)
  51590. Ge.uniform3f(i, r[0], r[1], r[2]);
  51591. else if ("4f" === t)
  51592. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51593. else if ("1iv" === t)
  51594. Ge.uniform1iv(i, r);
  51595. else if ("3iv" === t)
  51596. Ge.uniform3iv(i, r);
  51597. else if ("1fv" === t)
  51598. Ge.uniform1fv(i, r);
  51599. else if ("2fv" === t)
  51600. Ge.uniform2fv(i, r);
  51601. else if ("3fv" === t)
  51602. Ge.uniform3fv(i, r);
  51603. else if ("4fv" === t)
  51604. Ge.uniform4fv(i, r);
  51605. else if ("Matrix2fv" === t)
  51606. Ge.uniformMatrix2fv(i, !1, r);
  51607. else if ("Matrix3fv" === t)
  51608. Ge.uniformMatrix3fv(i, !1, r);
  51609. else if ("Matrix4fv" === t)
  51610. Ge.uniformMatrix4fv(i, !1, r);
  51611. else if ("i" === t)
  51612. Ge.uniform1i(i, r);
  51613. else if ("f" === t)
  51614. Ge.uniform1f(i, r);
  51615. else if ("v2" === t)
  51616. Ge.uniform2f(i, r.x, r.y);
  51617. else if ("v3" === t)
  51618. Ge.uniform3f(i, r.x, r.y, r.z);
  51619. else if ("v4" === t)
  51620. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51621. else if ("c" === t)
  51622. Ge.uniform3f(i, r.r, r.g, r.b);
  51623. else if ("s" === t) {
  51624. var s = e.properties;
  51625. for (var l in s) {
  51626. var c = s[l]
  51627. , h = i[l]
  51628. , u = r[l];
  51629. F(c, c.type, h, u)
  51630. }
  51631. } else if ("sa" === t)
  51632. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51633. for (var l in s) {
  51634. var c = s[l]
  51635. , h = i[d][l]
  51636. , u = r[d][l];
  51637. F(c, c.type, h, u)
  51638. }
  51639. else if ("iv1" === t)
  51640. Ge.uniform1iv(i, r);
  51641. else if ("iv" === t)
  51642. Ge.uniform3iv(i, r);
  51643. else if ("fv1" === t)
  51644. Ge.uniform1fv(i, r);
  51645. else if ("fv" === t)
  51646. Ge.uniform3fv(i, r);
  51647. else if ("v2v" === t) {
  51648. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51649. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51650. f += 2)
  51651. e._array[f + 0] = r[d].x,
  51652. e._array[f + 1] = r[d].y;
  51653. Ge.uniform2fv(i, e._array)
  51654. } else if ("v3v" === t) {
  51655. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51656. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51657. m += 3)
  51658. e._array[m + 0] = r[d].x,
  51659. e._array[m + 1] = r[d].y,
  51660. e._array[m + 2] = r[d].z;
  51661. Ge.uniform3fv(i, e._array)
  51662. } else if ("v4v" === t) {
  51663. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51664. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51665. v += 4)
  51666. e._array[v + 0] = r[d].x,
  51667. e._array[v + 1] = r[d].y,
  51668. e._array[v + 2] = r[d].z,
  51669. e._array[v + 3] = r[d].w;
  51670. Ge.uniform4fv(i, e._array)
  51671. } else if ("m2" === t)
  51672. Ge.uniformMatrix2fv(i, !1, r.elements);
  51673. else if ("m3" === t)
  51674. Ge.uniformMatrix3fv(i, !1, r.elements);
  51675. else if ("m3v" === t) {
  51676. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51677. for (var d = 0, g = r.length; d < g; d++)
  51678. r[d].flattenToArrayOffset(e._array, 9 * d);
  51679. Ge.uniformMatrix3fv(i, !1, e._array)
  51680. } else if ("m4" === t)
  51681. Ge.uniformMatrix4fv(i, !1, r.elements);
  51682. else if ("m4v" === t) {
  51683. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51684. for (var d = 0, g = r.length; d < g; d++)
  51685. r[d].flattenToArrayOffset(e._array, 16 * d);
  51686. Ge.uniformMatrix4fv(i, !1, e._array)
  51687. } else if ("t" === t) {
  51688. if (o = r,
  51689. a = B(),
  51690. Ge.uniform1i(i, a),
  51691. !o)
  51692. return;
  51693. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51694. } else if ("tv" === t) {
  51695. void 0 === e._array && (e._array = []);
  51696. for (var d = 0, g = e.value.length; d < g; d++)
  51697. e._array[d] = B();
  51698. Ge.uniform1iv(i, e._array);
  51699. for (var d = 0, g = e.value.length; d < g; d++)
  51700. o = e.value[d],
  51701. a = e._array[d],
  51702. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51703. } else
  51704. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51705. }
  51706. function V(e) {
  51707. for (var t = 0, i = e.length; t < i; t++) {
  51708. var n = e[t][0];
  51709. if (n.needsUpdate !== !1) {
  51710. var r = n.type
  51711. , o = e[t][1]
  51712. , a = n.value;
  51713. F(n, r, o, a)
  51714. }
  51715. }
  51716. }
  51717. function U(e, t) {
  51718. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51719. for (Ue.shadowsPointLight = 0,
  51720. i = 0,
  51721. r = e.length; i < r; i++)
  51722. if (o = e[i],
  51723. a = o.color,
  51724. s = o.intensity,
  51725. l = o.distance,
  51726. o instanceof n.AmbientLight)
  51727. c += a.r * s,
  51728. h += a.g * s,
  51729. u += a.b * s;
  51730. else if (o instanceof n.DirectionalLight) {
  51731. var A = Ke.get(o);
  51732. A.color.copy(o.color).multiplyScalar(o.intensity),
  51733. A.direction.setFromMatrixPosition(o.matrixWorld),
  51734. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51735. A.direction.sub(Ve),
  51736. A.direction.transformDirection(d),
  51737. A.shadow = o.castShadow,
  51738. o.castShadow && (A.shadowBias = o.shadow.bias,
  51739. A.shadowRadius = o.shadow.radius,
  51740. A.shadowMapSize = o.shadow.mapSize,
  51741. Ue.shadows[v++] = o),
  51742. Ue.directionalShadowMap[p] = o.shadow.map,
  51743. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51744. Ue.directional[p++] = A
  51745. } else if (o instanceof n.SpotLight) {
  51746. var A = Ke.get(o);
  51747. A.position.setFromMatrixPosition(o.matrixWorld),
  51748. A.position.applyMatrix4(d),
  51749. A.color.copy(a).multiplyScalar(s),
  51750. A.distance = l,
  51751. A.direction.setFromMatrixPosition(o.matrixWorld),
  51752. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51753. A.direction.sub(Ve),
  51754. A.direction.transformDirection(d),
  51755. A.coneCos = Math.cos(o.angle),
  51756. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51757. A.decay = 0 === o.distance ? 0 : o.decay,
  51758. A.shadow = o.castShadow,
  51759. o.castShadow && (A.shadowBias = o.shadow.bias,
  51760. A.shadowRadius = o.shadow.radius,
  51761. A.shadowMapSize = o.shadow.mapSize,
  51762. Ue.shadows[v++] = o),
  51763. Ue.spotShadowMap[g] = o.shadow.map,
  51764. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51765. Ue.spot[g++] = A
  51766. } else if (o instanceof n.PointLight) {
  51767. var A = Ke.get(o);
  51768. A.position.setFromMatrixPosition(o.matrixWorld),
  51769. A.position.applyMatrix4(d),
  51770. A.color.copy(o.color).multiplyScalar(o.intensity),
  51771. A.distance = o.distance,
  51772. A.decay = 0 === o.distance ? 0 : o.decay,
  51773. A.shadow = o.castShadow,
  51774. o.castShadow && (A.shadowBias = o.shadow.bias,
  51775. A.shadowRadius = o.shadow.radius,
  51776. A.shadowMapSize = o.shadow.mapSize,
  51777. Ue.shadows[v++] = o),
  51778. Ue.pointShadowMap[f] = o.shadow.map,
  51779. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51780. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51781. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51782. Ue.point[f++] = A
  51783. } else if (o instanceof n.HemisphereLight) {
  51784. var A = Ke.get(o);
  51785. A.direction.setFromMatrixPosition(o.matrixWorld),
  51786. A.direction.transformDirection(d),
  51787. A.direction.normalize(),
  51788. A.skyColor.copy(o.color).multiplyScalar(s),
  51789. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51790. Ue.hemi[m++] = A
  51791. }
  51792. Ue.ambient[0] = c,
  51793. Ue.ambient[1] = h,
  51794. Ue.ambient[2] = u,
  51795. Ue.directional.length = p,
  51796. Ue.spot.length = g,
  51797. Ue.point.length = f,
  51798. Ue.hemi.length = m,
  51799. Ue.shadows.length = v,
  51800. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51801. }
  51802. function k(e, t, i) {
  51803. var r;
  51804. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51805. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51806. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51807. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51808. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51809. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51810. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51811. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51812. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51813. r = We.get("EXT_texture_filter_anisotropic")) {
  51814. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51815. return;
  51816. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51817. return;
  51818. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51819. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51820. }
  51821. }
  51822. function H(e, t, i) {
  51823. void 0 === e.__webglInit && (e.__webglInit = !0,
  51824. t.addEventListener("dispose", s),
  51825. e.__webglTexture = Ge.createTexture(),
  51826. ke.textures++),
  51827. Ye.activeTexture(Ge.TEXTURE0 + i),
  51828. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51829. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51830. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51831. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51832. var r = G(t.image, je.maxTextureSize);
  51833. W(t) && z(r) === !1 && (r = j(r));
  51834. var o = z(r)
  51835. , a = ee(t.format)
  51836. , l = ee(t.type);
  51837. k(Ge.TEXTURE_2D, t, o);
  51838. var c, h = t.mipmaps;
  51839. if (t instanceof n.DataTexture)
  51840. if (h.length > 0 && o) {
  51841. for (var u = 0, d = h.length; u < d; u++)
  51842. c = h[u],
  51843. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51844. t.generateMipmaps = !1
  51845. } else
  51846. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51847. else if (t instanceof n.CompressedTexture)
  51848. for (var u = 0, d = h.length; u < d; u++)
  51849. c = h[u],
  51850. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51851. else if (h.length > 0 && o) {
  51852. for (var u = 0, d = h.length; u < d; u++)
  51853. c = h[u],
  51854. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51855. t.generateMipmaps = !1
  51856. } else
  51857. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51858. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51859. e.__version = t.version,
  51860. t.onUpdate && t.onUpdate(t)
  51861. }
  51862. function G(e, t) {
  51863. if (e.width > t || e.height > t) {
  51864. var i = t / Math.max(e.width, e.height)
  51865. , n = document.createElement("canvas");
  51866. n.width = Math.floor(e.width * i),
  51867. n.height = Math.floor(e.height * i);
  51868. var r = n.getContext("2d");
  51869. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51870. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51871. n
  51872. }
  51873. return e
  51874. }
  51875. function z(e) {
  51876. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51877. }
  51878. function W(e) {
  51879. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51880. }
  51881. function j(e) {
  51882. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51883. var t = document.createElement("canvas");
  51884. t.width = n.Math.nearestPowerOfTwo(e.width),
  51885. t.height = n.Math.nearestPowerOfTwo(e.height);
  51886. var i = t.getContext("2d");
  51887. return i.drawImage(e, 0, 0, t.width, t.height),
  51888. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51889. t
  51890. }
  51891. return e
  51892. }
  51893. function Y(e, t) {
  51894. var i = Xe.get(e);
  51895. if (6 === e.image.length)
  51896. if (e.version > 0 && i.__version !== e.version) {
  51897. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51898. i.__image__webglTextureCube = Ge.createTexture(),
  51899. ke.textures++),
  51900. Ye.activeTexture(Ge.TEXTURE0 + t),
  51901. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51902. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51903. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51904. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51905. var c = a[0]
  51906. , h = z(c)
  51907. , u = ee(e.format)
  51908. , d = ee(e.type);
  51909. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51910. for (var l = 0; l < 6; l++)
  51911. if (r)
  51912. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51913. p = f[g],
  51914. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51915. else
  51916. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51917. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51918. i.__version = e.version,
  51919. e.onUpdate && e.onUpdate(e)
  51920. } else
  51921. Ye.activeTexture(Ge.TEXTURE0 + t),
  51922. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51923. }
  51924. function X(e, t) {
  51925. Ye.activeTexture(Ge.TEXTURE0 + t),
  51926. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51927. }
  51928. function Z(e, t, i, n) {
  51929. var r = ee(t.texture.format)
  51930. , o = ee(t.texture.type);
  51931. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51932. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51933. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51934. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51935. }
  51936. function q(e, t) {
  51937. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51938. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51939. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51940. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51941. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51942. }
  51943. function K(e) {
  51944. var t = Xe.get(e)
  51945. , i = e instanceof n.WebGLRenderTargetCube;
  51946. if (i) {
  51947. t.__webglDepthbuffer = [];
  51948. for (var r = 0; r < 6; r++)
  51949. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51950. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51951. q(t.__webglDepthbuffer[r], e)
  51952. } else
  51953. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51954. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51955. q(t.__webglDepthbuffer, e);
  51956. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51957. }
  51958. function Q(e) {
  51959. var t = Xe.get(e)
  51960. , i = Xe.get(e.texture);
  51961. e.addEventListener("dispose", l),
  51962. i.__webglTexture = Ge.createTexture(),
  51963. ke.textures++;
  51964. var r = e instanceof n.WebGLRenderTargetCube
  51965. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51966. if (r) {
  51967. t.__webglFramebuffer = [];
  51968. for (var a = 0; a < 6; a++)
  51969. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51970. } else
  51971. t.__webglFramebuffer = Ge.createFramebuffer();
  51972. if (r) {
  51973. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51974. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51975. for (var a = 0; a < 6; a++)
  51976. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51977. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51978. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51979. } else
  51980. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51981. k(Ge.TEXTURE_2D, e.texture, o),
  51982. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51983. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51984. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51985. e.depthBuffer && K(e)
  51986. }
  51987. function J(e) {
  51988. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51989. , i = Xe.get(e.texture).__webglTexture;
  51990. Ye.bindTexture(t, i),
  51991. Ge.generateMipmap(t),
  51992. Ye.bindTexture(t, null)
  51993. }
  51994. function $(e) {
  51995. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51996. }
  51997. function ee(e) {
  51998. var t;
  51999. if (e === n.RepeatWrapping)
  52000. return Ge.REPEAT;
  52001. if (e === n.ClampToEdgeWrapping)
  52002. return Ge.CLAMP_TO_EDGE;
  52003. if (e === n.MirroredRepeatWrapping)
  52004. return Ge.MIRRORED_REPEAT;
  52005. if (e === n.NearestFilter)
  52006. return Ge.NEAREST;
  52007. if (e === n.NearestMipMapNearestFilter)
  52008. return Ge.NEAREST_MIPMAP_NEAREST;
  52009. if (e === n.NearestMipMapLinearFilter)
  52010. return Ge.NEAREST_MIPMAP_LINEAR;
  52011. if (e === n.LinearFilter)
  52012. return Ge.LINEAR;
  52013. if (e === n.LinearMipMapNearestFilter)
  52014. return Ge.LINEAR_MIPMAP_NEAREST;
  52015. if (e === n.LinearMipMapLinearFilter)
  52016. return Ge.LINEAR_MIPMAP_LINEAR;
  52017. if (e === n.UnsignedByteType)
  52018. return Ge.UNSIGNED_BYTE;
  52019. if (e === n.UnsignedShort4444Type)
  52020. return Ge.UNSIGNED_SHORT_4_4_4_4;
  52021. if (e === n.UnsignedShort5551Type)
  52022. return Ge.UNSIGNED_SHORT_5_5_5_1;
  52023. if (e === n.UnsignedShort565Type)
  52024. return Ge.UNSIGNED_SHORT_5_6_5;
  52025. if (e === n.ByteType)
  52026. return Ge.BYTE;
  52027. if (e === n.ShortType)
  52028. return Ge.SHORT;
  52029. if (e === n.UnsignedShortType)
  52030. return Ge.UNSIGNED_SHORT;
  52031. if (e === n.IntType)
  52032. return Ge.INT;
  52033. if (e === n.UnsignedIntType)
  52034. return Ge.UNSIGNED_INT;
  52035. if (e === n.FloatType)
  52036. return Ge.FLOAT;
  52037. if (t = We.get("OES_texture_half_float"),
  52038. null !== t && e === n.HalfFloatType)
  52039. return t.HALF_FLOAT_OES;
  52040. if (e === n.AlphaFormat)
  52041. return Ge.ALPHA;
  52042. if (e === n.RGBFormat)
  52043. return Ge.RGB;
  52044. if (e === n.RGBAFormat)
  52045. return Ge.RGBA;
  52046. if (e === n.LuminanceFormat)
  52047. return Ge.LUMINANCE;
  52048. if (e === n.LuminanceAlphaFormat)
  52049. return Ge.LUMINANCE_ALPHA;
  52050. if (e === n.AddEquation)
  52051. return Ge.FUNC_ADD;
  52052. if (e === n.SubtractEquation)
  52053. return Ge.FUNC_SUBTRACT;
  52054. if (e === n.ReverseSubtractEquation)
  52055. return Ge.FUNC_REVERSE_SUBTRACT;
  52056. if (e === n.ZeroFactor)
  52057. return Ge.ZERO;
  52058. if (e === n.OneFactor)
  52059. return Ge.ONE;
  52060. if (e === n.SrcColorFactor)
  52061. return Ge.SRC_COLOR;
  52062. if (e === n.OneMinusSrcColorFactor)
  52063. return Ge.ONE_MINUS_SRC_COLOR;
  52064. if (e === n.SrcAlphaFactor)
  52065. return Ge.SRC_ALPHA;
  52066. if (e === n.OneMinusSrcAlphaFactor)
  52067. return Ge.ONE_MINUS_SRC_ALPHA;
  52068. if (e === n.DstAlphaFactor)
  52069. return Ge.DST_ALPHA;
  52070. if (e === n.OneMinusDstAlphaFactor)
  52071. return Ge.ONE_MINUS_DST_ALPHA;
  52072. if (e === n.DstColorFactor)
  52073. return Ge.DST_COLOR;
  52074. if (e === n.OneMinusDstColorFactor)
  52075. return Ge.ONE_MINUS_DST_COLOR;
  52076. if (e === n.SrcAlphaSaturateFactor)
  52077. return Ge.SRC_ALPHA_SATURATE;
  52078. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  52079. null !== t) {
  52080. if (e === n.RGB_S3TC_DXT1_Format)
  52081. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  52082. if (e === n.RGBA_S3TC_DXT1_Format)
  52083. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  52084. if (e === n.RGBA_S3TC_DXT3_Format)
  52085. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  52086. if (e === n.RGBA_S3TC_DXT5_Format)
  52087. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  52088. }
  52089. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  52090. null !== t) {
  52091. if (e === n.RGB_PVRTC_4BPPV1_Format)
  52092. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  52093. if (e === n.RGB_PVRTC_2BPPV1_Format)
  52094. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  52095. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  52096. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  52097. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  52098. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  52099. }
  52100. if (t = We.get("WEBGL_compressed_texture_etc1"),
  52101. null !== t && e === n.RGB_ETC1_Format)
  52102. return t.COMPRESSED_RGB_ETC1_WEBGL;
  52103. if (t = We.get("EXT_blend_minmax"),
  52104. null !== t) {
  52105. if (e === n.MinEquation)
  52106. return t.MIN_EXT;
  52107. if (e === n.MaxEquation)
  52108. return t.MAX_EXT
  52109. }
  52110. return 0
  52111. }
  52112. console.log("THREE.WebGLRenderer", n.REVISION),
  52113. e = e || {};
  52114. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  52115. , ie = void 0 !== e.context ? e.context : null
  52116. , ne = void 0 !== e.alpha && e.alpha
  52117. , re = void 0 === e.depth || e.depth
  52118. , oe = void 0 === e.stencil || e.stencil
  52119. , ae = void 0 !== e.antialias && e.antialias
  52120. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  52121. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  52122. , ce = []
  52123. , he = []
  52124. , ue = -1
  52125. , de = []
  52126. , pe = -1
  52127. , fe = new Float32Array(8)
  52128. , ge = []
  52129. , me = [];
  52130. this.domElement = te,
  52131. this.context = null,
  52132. this.autoClear = !0,
  52133. this.autoClearColor = !0,
  52134. this.autoClearDepth = !0,
  52135. this.autoClearStencil = !0,
  52136. this.sortObjects = !0,
  52137. this.gammaFactor = 2,
  52138. this.gammaInput = !1,
  52139. this.gammaOutput = !1,
  52140. this.physicallyCorrectLights = !1,
  52141. this.toneMapping = n.LinearToneMapping,
  52142. this.toneMappingExposure = 1,
  52143. this.toneMappingWhitePoint = 1,
  52144. this.maxMorphTargets = 8,
  52145. this.maxMorphNormals = 4,
  52146. this.autoScaleCubemaps = !0;
  52147. var ve = this
  52148. , Ae = null
  52149. , ye = null
  52150. , Ce = null
  52151. , Ie = -1
  52152. , Ee = ""
  52153. , be = null
  52154. , we = new n.Vector4
  52155. , _e = null
  52156. , Te = new n.Vector4
  52157. , xe = 0
  52158. , Se = new n.Color(0)
  52159. , Me = 0
  52160. , Re = te.width
  52161. , Pe = te.height
  52162. , Oe = 1
  52163. , Le = new n.Vector4(0,0,Re,Pe)
  52164. , De = !1
  52165. , Ne = new n.Vector4(0,0,Re,Pe)
  52166. , Be = new n.Frustum
  52167. , Fe = new n.Matrix4
  52168. , Ve = new n.Vector3
  52169. , Ue = {
  52170. hash: "",
  52171. ambient: [0, 0, 0],
  52172. directional: [],
  52173. directionalShadowMap: [],
  52174. directionalShadowMatrix: [],
  52175. spot: [],
  52176. spotShadowMap: [],
  52177. spotShadowMatrix: [],
  52178. point: [],
  52179. pointShadowMap: [],
  52180. pointShadowMatrix: [],
  52181. hemi: [],
  52182. shadows: [],
  52183. shadowsPointLight: 0
  52184. }
  52185. , ke = {
  52186. geometries: 0,
  52187. textures: 0
  52188. }
  52189. , He = {
  52190. calls: 0,
  52191. vertices: 0,
  52192. faces: 0,
  52193. points: 0
  52194. };
  52195. this.info = {
  52196. render: He,
  52197. memory: ke,
  52198. programs: null
  52199. };
  52200. var Ge;
  52201. try {
  52202. var ze = {
  52203. alpha: ne,
  52204. depth: re,
  52205. stencil: oe,
  52206. antialias: ae,
  52207. premultipliedAlpha: se,
  52208. preserveDrawingBuffer: le
  52209. };
  52210. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  52211. null === Ge)
  52212. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  52213. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  52214. return {
  52215. rangeMin: 1,
  52216. rangeMax: 1,
  52217. precision: 1
  52218. }
  52219. }
  52220. ),
  52221. te.addEventListener("webglcontextlost", a, !1)
  52222. } catch (e) {
  52223. console.error("THREE.WebGLRenderer: " + e)
  52224. }
  52225. var We = new n.WebGLExtensions(Ge);
  52226. We.get("OES_texture_float"),
  52227. We.get("OES_texture_float_linear"),
  52228. We.get("OES_texture_half_float"),
  52229. We.get("OES_texture_half_float_linear"),
  52230. We.get("OES_standard_derivatives"),
  52231. We.get("ANGLE_instanced_arrays"),
  52232. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  52233. var je = new n.WebGLCapabilities(Ge,We,e)
  52234. , Ye = new n.WebGLState(Ge,We,ee)
  52235. , Xe = new n.WebGLProperties
  52236. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  52237. , qe = new n.WebGLPrograms(this,je)
  52238. , Ke = new n.WebGLLights;
  52239. this.info.programs = qe.programs;
  52240. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  52241. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  52242. r(),
  52243. this.context = Ge,
  52244. this.capabilities = je,
  52245. this.extensions = We,
  52246. this.properties = Xe,
  52247. this.state = Ye;
  52248. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  52249. this.shadowMap = $e;
  52250. var et = new n.SpritePlugin(this,ge)
  52251. , tt = new n.LensFlarePlugin(this,me);
  52252. this.getContext = function() {
  52253. return Ge
  52254. }
  52255. ,
  52256. this.getContextAttributes = function() {
  52257. return Ge.getContextAttributes()
  52258. }
  52259. ,
  52260. this.forceContextLoss = function() {
  52261. We.get("WEBGL_lose_context").loseContext()
  52262. }
  52263. ,
  52264. this.getMaxAnisotropy = function() {
  52265. var e;
  52266. return function() {
  52267. if (void 0 !== e)
  52268. return e;
  52269. var t = We.get("EXT_texture_filter_anisotropic");
  52270. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  52271. }
  52272. }(),
  52273. this.getPrecision = function() {
  52274. return je.precision
  52275. }
  52276. ,
  52277. this.getPixelRatio = function() {
  52278. return Oe
  52279. }
  52280. ,
  52281. this.setPixelRatio = function(e) {
  52282. void 0 !== e && (Oe = e,
  52283. this.setSize(Ne.z, Ne.w, !1))
  52284. }
  52285. ,
  52286. this.getSize = function() {
  52287. return {
  52288. width: Re,
  52289. height: Pe
  52290. }
  52291. }
  52292. ,
  52293. this.setSize = function(e, t, i, devicePixelRatio) {
  52294. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  52295. Re = e,
  52296. Pe = t,
  52297. te.width = e * Oe,
  52298. te.height = t * Oe,
  52299. i !== !1 && (te.style.width = e + "px",
  52300. te.style.height = t + "px"),
  52301. this.setViewport(0, 0, e, t)
  52302. }
  52303. ,
  52304. this.setViewport = function(e, t, i, n) {
  52305. Ye.viewport(Ne.set(e, t, i, n))
  52306. }
  52307. ,
  52308. this.setScissor = function(e, t, i, n) {
  52309. Ye.scissor(Le.set(e, t, i, n))
  52310. }
  52311. ,
  52312. this.setScissorTest = function(e) {
  52313. Ye.setScissorTest(De = e)
  52314. }
  52315. ,
  52316. this.getClearColor = function() {
  52317. return Se
  52318. }
  52319. ,
  52320. this.setClearColor = function(e, t) {
  52321. Se.set(e),
  52322. Me = void 0 !== t ? t : 1,
  52323. i(Se.r, Se.g, Se.b, Me)
  52324. }
  52325. ,
  52326. this.getClearAlpha = function() {
  52327. return Me
  52328. }
  52329. ,
  52330. this.setClearAlpha = function(e) {
  52331. Me = e,
  52332. i(Se.r, Se.g, Se.b, Me)
  52333. }
  52334. ,
  52335. this.clear = function(e, t, i) {
  52336. var n = 0;
  52337. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  52338. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  52339. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  52340. Ge.clear(n)
  52341. }
  52342. ,
  52343. this.clearColor = function() {
  52344. this.clear(!0, !1, !1)
  52345. }
  52346. ,
  52347. this.clearDepth = function() {
  52348. this.clear(!1, !0, !1)
  52349. }
  52350. ,
  52351. this.clearStencil = function() {
  52352. this.clear(!1, !1, !0)
  52353. }
  52354. ,
  52355. this.clearTarget = function(e, t, i, n) {
  52356. this.setRenderTarget(e),
  52357. this.clear(t, i, n)
  52358. }
  52359. ,
  52360. this.resetGLState = o,
  52361. this.dispose = function() {
  52362. te.removeEventListener("webglcontextlost", a, !1)
  52363. }
  52364. ,
  52365. this.renderBufferImmediate = function(e, t, i) {
  52366. Ye.initAttributes();
  52367. var r = Xe.get(e);
  52368. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  52369. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  52370. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  52371. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  52372. var o = t.getAttributes();
  52373. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  52374. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  52375. Ye.enableAttribute(o.position),
  52376. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  52377. e.hasNormals) {
  52378. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  52379. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  52380. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  52381. var l = e.normalArray
  52382. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  52383. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  52384. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  52385. l[a + 0] = c,
  52386. l[a + 1] = h,
  52387. l[a + 2] = u,
  52388. l[a + 3] = c,
  52389. l[a + 4] = h,
  52390. l[a + 5] = u,
  52391. l[a + 6] = c,
  52392. l[a + 7] = h,
  52393. l[a + 8] = u
  52394. }
  52395. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  52396. Ye.enableAttribute(o.normal),
  52397. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  52398. }
  52399. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  52400. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  52401. Ye.enableAttribute(o.uv),
  52402. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  52403. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  52404. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  52405. Ye.enableAttribute(o.color),
  52406. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  52407. Ye.disableUnusedAttributes(),
  52408. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  52409. e.count = 0
  52410. }
  52411. ,
  52412. this.renderBufferDirect = function(e, i, r, o, a, s) {
  52413. E(o);
  52414. var l = w(e, i, o, a)
  52415. , c = !1
  52416. , h = r.id + "_" + l.id + "_" + o.wireframe;
  52417. h !== Ee && (Ee = h,
  52418. c = !0);
  52419. var u = a.morphTargetInfluences;
  52420. if (void 0 !== u) {
  52421. for (var d = [], p = 0, m = u.length; p < m; p++) {
  52422. var v = u[p];
  52423. d.push([v, p])
  52424. }
  52425. d.sort(g),
  52426. d.length > 8 && (d.length = 8);
  52427. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  52428. var v = d[p];
  52429. if (fe[p] = v[0],
  52430. 0 !== v[0]) {
  52431. var y = v[1];
  52432. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  52433. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  52434. } else
  52435. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  52436. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  52437. }
  52438. var C = l.getUniforms();
  52439. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  52440. c = !0
  52441. }
  52442. var y = r.index
  52443. , I = r.attributes.position;
  52444. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  52445. var b;
  52446. null !== y ? (b = Je,
  52447. b.setIndex(y)) : b = Qe,
  52448. c && (f(o, l, r),
  52449. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  52450. var _ = 0
  52451. , T = 1 / 0;
  52452. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  52453. var x = r.drawRange.start
  52454. , S = r.drawRange.count
  52455. , M = null !== s ? s.start : 0
  52456. , R = null !== s ? s.count : 1 / 0
  52457. , P = Math.max(_, x, M)
  52458. , O = Math.min(_ + T, x + S, M + R) - 1
  52459. , L = Math.max(0, O - P + 1);
  52460. if (a instanceof n.Mesh)
  52461. if (o.wireframe === !0)
  52462. Ye.setLineWidth(o.wireframeLinewidth * t()),
  52463. b.setMode(Ge.LINES);
  52464. else
  52465. switch (a.drawMode) {
  52466. case n.TrianglesDrawMode:
  52467. b.setMode(Ge.TRIANGLES);
  52468. break;
  52469. case n.TriangleStripDrawMode:
  52470. b.setMode(Ge.TRIANGLE_STRIP);
  52471. break;
  52472. case n.TriangleFanDrawMode:
  52473. b.setMode(Ge.TRIANGLE_FAN)
  52474. }
  52475. else if (a instanceof n.Line) {
  52476. var D = o.linewidth;
  52477. void 0 === D && (D = 1),
  52478. Ye.setLineWidth(D * t()),
  52479. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  52480. } else
  52481. a instanceof n.Points && b.setMode(Ge.POINTS);
  52482. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  52483. }
  52484. ,
  52485. this.render = function(e, t, i, r) {
  52486. if (t instanceof n.Camera == !1)
  52487. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  52488. var o = e.fog;
  52489. if (Ee = "",
  52490. Ie = -1,
  52491. be = null,
  52492. e.autoUpdate === !0 && e.updateMatrixWorld(),
  52493. null === t.parent && t.updateMatrixWorld(),
  52494. t.matrixWorldInverse.getInverse(t.matrixWorld),
  52495. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  52496. Be.setFromMatrix(Fe),
  52497. ce.length = 0,
  52498. ue = -1,
  52499. pe = -1,
  52500. ge.length = 0,
  52501. me.length = 0,
  52502. y(e, t),
  52503. he.length = ue + 1,
  52504. de.length = pe + 1,
  52505. ve.sortObjects === !0 && (he.sort(m),
  52506. de.sort(v)),
  52507. U(ce, t),
  52508. $e.render(e, t),
  52509. He.calls = 0,
  52510. He.vertices = 0,
  52511. He.faces = 0,
  52512. He.points = 0,
  52513. void 0 === i && (i = null),
  52514. this.setRenderTarget(i),
  52515. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  52516. e.overrideMaterial) {
  52517. var a = e.overrideMaterial;
  52518. C(he, t, o, a),
  52519. C(de, t, o, a)
  52520. } else
  52521. Ye.setBlending(n.NoBlending),
  52522. C(he, t, o),
  52523. C(de, t, o);
  52524. if (et.render(e, t),
  52525. tt.render(e, t, Te),
  52526. i) {
  52527. var s = i.texture;
  52528. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  52529. }
  52530. Ye.setDepthTest(!0),
  52531. Ye.setDepthWrite(!0),
  52532. Ye.setColorWrite(!0)
  52533. }
  52534. ,
  52535. this.setFaceCulling = function(e, t) {
  52536. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  52537. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  52538. Ye.enable(Ge.CULL_FACE))
  52539. }
  52540. ,
  52541. this.setTexture = function(e, t) {
  52542. var i = Xe.get(e);
  52543. if (e.version > 0 && i.__version !== e.version) {
  52544. var n = e.image;
  52545. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52546. }
  52547. Ye.activeTexture(Ge.TEXTURE0 + t),
  52548. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52549. }
  52550. ,
  52551. this.getCurrentRenderTarget = function() {
  52552. return ye
  52553. }
  52554. ,
  52555. this.setRenderTarget = function(e) {
  52556. ye = e,
  52557. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52558. var t, i = e instanceof n.WebGLRenderTargetCube;
  52559. if (e) {
  52560. var r = Xe.get(e);
  52561. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52562. we.copy(e.scissor),
  52563. _e = e.scissorTest,
  52564. Te.copy(e.viewport)
  52565. } else
  52566. t = null,
  52567. we.copy(Le).multiplyScalar(Oe),
  52568. _e = De,
  52569. Te.copy(Ne).multiplyScalar(Oe);
  52570. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52571. Ce = t),
  52572. Ye.scissor(we),
  52573. Ye.setScissorTest(_e),
  52574. Ye.viewport(Te),
  52575. i) {
  52576. var o = Xe.get(e.texture);
  52577. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52578. }
  52579. }
  52580. ,
  52581. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  52582. if (e instanceof n.WebGLRenderTarget == !1)
  52583. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52584. var s = Xe.get(e).__webglFramebuffer;
  52585. if (s) {
  52586. var l = !1;
  52587. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52588. l = !0);
  52589. try {
  52590. var c = e.texture;
  52591. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52592. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52593. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52594. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52595. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52596. } finally {
  52597. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52598. }
  52599. }
  52600. }
  52601. }
  52602. ,
  52603. n.WebGLRenderTarget = function(e, t, i) {
  52604. this.uuid = n.Math.generateUUID(),
  52605. this.width = e,
  52606. this.height = t,
  52607. this.scissor = new n.Vector4(0,0,e,t),
  52608. this.scissorTest = !1,
  52609. this.viewport = new n.Vector4(0,0,e,t),
  52610. i = i || {},
  52611. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52612. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  52613. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52614. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52615. }
  52616. ,
  52617. n.WebGLRenderTarget.prototype = {
  52618. constructor: n.WebGLRenderTarget,
  52619. setSize: function(e, t) {
  52620. this.width === e && this.height === t || (this.width = e,
  52621. this.height = t,
  52622. this.dispose()),
  52623. this.viewport.set(0, 0, e, t),
  52624. this.scissor.set(0, 0, e, t)
  52625. },
  52626. clone: function() {
  52627. return (new this.constructor).copy(this)
  52628. },
  52629. copy: function(e) {
  52630. return this.width = e.width,
  52631. this.height = e.height,
  52632. this.viewport.copy(e.viewport),
  52633. this.texture = e.texture.clone(),
  52634. this.depthBuffer = e.depthBuffer,
  52635. this.stencilBuffer = e.stencilBuffer,
  52636. this
  52637. },
  52638. dispose: function() {
  52639. this.dispatchEvent({
  52640. type: "dispose"
  52641. })
  52642. }
  52643. },
  52644. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52645. n.WebGLRenderTargetCube = function(e, t, i) {
  52646. n.WebGLRenderTarget.call(this, e, t, i),
  52647. this.activeCubeFace = 0,
  52648. this.activeMipMapLevel = 0
  52649. }
  52650. ,
  52651. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52652. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52653. n.WebGLBufferRenderer = function(e, t, i) {
  52654. function r(e) {
  52655. s = e
  52656. }
  52657. function o(t, n) {
  52658. e.drawArrays(s, t, n),
  52659. i.calls++,
  52660. i.vertices += n,
  52661. s === e.TRIANGLES && (i.faces += n / 3)
  52662. }
  52663. function a(r) {
  52664. var o = t.get("ANGLE_instanced_arrays");
  52665. if (null === o)
  52666. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52667. var a = r.attributes.position
  52668. , l = 0;
  52669. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52670. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52671. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52672. i.calls++,
  52673. i.vertices += l * r.maxInstancedCount,
  52674. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52675. }
  52676. var s;
  52677. this.setMode = r,
  52678. this.render = o,
  52679. this.renderInstances = a
  52680. }
  52681. ,
  52682. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52683. function n(e) {
  52684. s = e
  52685. }
  52686. function r(i) {
  52687. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52688. c = 4) : (l = e.UNSIGNED_SHORT,
  52689. c = 2)
  52690. }
  52691. function o(t, n) {
  52692. e.drawElements(s, n, l, t * c),
  52693. i.calls++,
  52694. i.vertices += n,
  52695. s === e.TRIANGLES && (i.faces += n / 3)
  52696. }
  52697. function a(n, r, o) {
  52698. var a = t.get("ANGLE_instanced_arrays");
  52699. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52700. i.calls++,
  52701. i.vertices += o * n.maxInstancedCount,
  52702. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52703. }
  52704. var s, l, c;
  52705. this.setMode = n,
  52706. this.setIndex = r,
  52707. this.render = o,
  52708. this.renderInstances = a
  52709. }
  52710. ,
  52711. n.WebGLExtensions = function(e) {
  52712. var t = {};
  52713. this.get = function(i) {
  52714. if (void 0 !== t[i])
  52715. return t[i];
  52716. var n;
  52717. switch (i) {
  52718. case "EXT_texture_filter_anisotropic":
  52719. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52720. break;
  52721. case "WEBGL_compressed_texture_s3tc":
  52722. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52723. break;
  52724. case "WEBGL_compressed_texture_pvrtc":
  52725. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52726. break;
  52727. case "WEBGL_compressed_texture_etc1":
  52728. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52729. break;
  52730. default:
  52731. n = e.getExtension(i)
  52732. }
  52733. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52734. t[i] = n,
  52735. n
  52736. }
  52737. }
  52738. ,
  52739. n.WebGLCapabilities = function(e, t, i) {
  52740. function n(t) {
  52741. if ("highp" === t) {
  52742. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52743. return "highp";
  52744. t = "mediump"
  52745. }
  52746. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52747. }
  52748. this.getMaxPrecision = n,
  52749. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52750. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52751. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52752. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52753. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52754. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52755. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52756. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52757. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52758. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52759. this.vertexTextures = this.maxVertexTextures > 0,
  52760. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52761. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52762. var r = n(this.precision);
  52763. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52764. this.precision = r),
  52765. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52766. }
  52767. ,
  52768. n.WebGLGeometries = function(e, t, i) {
  52769. function r(e) {
  52770. var t = e.geometry;
  52771. if (void 0 !== h[t.id])
  52772. return h[t.id];
  52773. t.addEventListener("dispose", o);
  52774. var r;
  52775. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52776. r = t._bufferGeometry),
  52777. h[t.id] = r,
  52778. i.memory.geometries++,
  52779. r
  52780. }
  52781. function o(e) {
  52782. var n = e.target
  52783. , r = h[n.id];
  52784. null !== r.index && s(r.index),
  52785. l(r.attributes),
  52786. n.removeEventListener("dispose", o),
  52787. delete h[n.id];
  52788. var a = t.get(n);
  52789. a.wireframe && s(a.wireframe),
  52790. t.delete(n);
  52791. var c = t.get(r);
  52792. c.wireframe && s(c.wireframe),
  52793. t.delete(r),
  52794. i.memory.geometries--
  52795. }
  52796. function a(e) {
  52797. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52798. }
  52799. function s(t) {
  52800. var i = a(t);
  52801. void 0 !== i && (e.deleteBuffer(i),
  52802. c(t))
  52803. }
  52804. function l(e) {
  52805. for (var t in e)
  52806. s(e[t])
  52807. }
  52808. function c(e) {
  52809. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52810. }
  52811. var h = {};
  52812. this.get = r
  52813. }
  52814. ,
  52815. n.WebGLLights = function() {
  52816. var e = {};
  52817. this.get = function(t) {
  52818. if (void 0 !== e[t.id])
  52819. return e[t.id];
  52820. var i;
  52821. switch (t.type) {
  52822. case "DirectionalLight":
  52823. i = {
  52824. direction: new n.Vector3,
  52825. color: new n.Color,
  52826. shadow: !1,
  52827. shadowBias: 0,
  52828. shadowRadius: 1,
  52829. shadowMapSize: new n.Vector2
  52830. };
  52831. break;
  52832. case "SpotLight":
  52833. i = {
  52834. position: new n.Vector3,
  52835. direction: new n.Vector3,
  52836. color: new n.Color,
  52837. distance: 0,
  52838. coneCos: 0,
  52839. penumbraCos: 0,
  52840. decay: 0,
  52841. shadow: !1,
  52842. shadowBias: 0,
  52843. shadowRadius: 1,
  52844. shadowMapSize: new n.Vector2
  52845. };
  52846. break;
  52847. case "PointLight":
  52848. i = {
  52849. position: new n.Vector3,
  52850. color: new n.Color,
  52851. distance: 0,
  52852. decay: 0,
  52853. shadow: !1,
  52854. shadowBias: 0,
  52855. shadowRadius: 1,
  52856. shadowMapSize: new n.Vector2
  52857. };
  52858. break;
  52859. case "HemisphereLight":
  52860. i = {
  52861. direction: new n.Vector3,
  52862. skyColor: new n.Color,
  52863. groundColor: new n.Color
  52864. }
  52865. }
  52866. return e[t.id] = i,
  52867. i
  52868. }
  52869. }
  52870. ,
  52871. n.WebGLObjects = function(e, t, i) {
  52872. function r(t) {
  52873. var i = u.get(t);
  52874. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52875. var r = i.index
  52876. , a = i.attributes;
  52877. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52878. for (var s in a)
  52879. o(a[s], e.ARRAY_BUFFER);
  52880. var l = i.morphAttributes;
  52881. for (var s in l)
  52882. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52883. o(c[h], e.ARRAY_BUFFER);
  52884. return i
  52885. }
  52886. function o(e, i) {
  52887. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52888. , o = t.get(r);
  52889. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52890. }
  52891. function a(t, i, n) {
  52892. t.__webglBuffer = e.createBuffer(),
  52893. e.bindBuffer(n, t.__webglBuffer);
  52894. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52895. e.bufferData(n, i.array, r),
  52896. t.version = i.version
  52897. }
  52898. function s(t, i, n) {
  52899. e.bindBuffer(n, t.__webglBuffer),
  52900. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52901. i.updateRange.count = 0),
  52902. t.version = i.version
  52903. }
  52904. function l(e) {
  52905. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52906. }
  52907. function c(i) {
  52908. var r = t.get(i);
  52909. if (void 0 !== r.wireframe)
  52910. return r.wireframe;
  52911. var a = []
  52912. , s = i.index
  52913. , l = i.attributes
  52914. , c = l.position;
  52915. if (null !== s)
  52916. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52917. var g = d[p + 0]
  52918. , m = d[p + 1]
  52919. , v = d[p + 2];
  52920. h(u, g, m) && a.push(g, m),
  52921. h(u, m, v) && a.push(m, v),
  52922. h(u, v, g) && a.push(v, g)
  52923. }
  52924. else
  52925. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52926. var g = p + 0
  52927. , m = p + 1
  52928. , v = p + 2;
  52929. a.push(g, m, m, v, v, g)
  52930. }
  52931. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52932. , y = new n.BufferAttribute(new A(a),1);
  52933. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52934. r.wireframe = y,
  52935. y
  52936. }
  52937. function h(e, t, i) {
  52938. if (t > i) {
  52939. var n = t;
  52940. t = i,
  52941. i = n
  52942. }
  52943. var r = e[t];
  52944. return void 0 === r ? (e[t] = [i],
  52945. !0) : r.indexOf(i) === -1 && (r.push(i),
  52946. !0)
  52947. }
  52948. var u = new n.WebGLGeometries(e,t,i);
  52949. this.getAttributeBuffer = l,
  52950. this.getWireframeAttribute = c,
  52951. this.update = r
  52952. }
  52953. ,
  52954. n.WebGLProgram = function() {
  52955. function e(e) {
  52956. switch (e) {
  52957. case n.LinearEncoding:
  52958. return ["Linear", "( value )"];
  52959. case n.sRGBEncoding:
  52960. return ["sRGB", "( value )"];
  52961. case n.RGBEEncoding:
  52962. return ["RGBE", "( value )"];
  52963. case n.RGBM7Encoding:
  52964. return ["RGBM", "( value, 7.0 )"];
  52965. case n.RGBM16Encoding:
  52966. return ["RGBM", "( value, 16.0 )"];
  52967. case n.RGBDEncoding:
  52968. return ["RGBD", "( value, 256.0 )"];
  52969. case n.GammaEncoding:
  52970. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52971. default:
  52972. throw new Error("unsupported encoding: " + e)
  52973. }
  52974. }
  52975. function t(t, i) {
  52976. var n = e(i);
  52977. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52978. }
  52979. function i(t, i) {
  52980. var n = e(i);
  52981. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52982. }
  52983. function r(e, t) {
  52984. var i;
  52985. switch (t) {
  52986. case n.LinearToneMapping:
  52987. i = "Linear";
  52988. break;
  52989. case n.ReinhardToneMapping:
  52990. i = "Reinhard";
  52991. break;
  52992. case n.Uncharted2ToneMapping:
  52993. i = "Uncharted2";
  52994. break;
  52995. case n.CineonToneMapping:
  52996. i = "OptimizedCineon";
  52997. break;
  52998. default:
  52999. throw new Error("unsupported toneMapping: " + t)
  53000. }
  53001. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  53002. }
  53003. function o(e, t, i) {
  53004. e = e || {};
  53005. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  53006. return n.filter(c).join("\n")
  53007. }
  53008. function a(e) {
  53009. var t = [];
  53010. for (var i in e) {
  53011. var n = e[i];
  53012. n !== !1 && t.push("#define " + i + " " + n)
  53013. }
  53014. return t.join("\n")
  53015. }
  53016. function s(e, t, i) {
  53017. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  53018. var a = e.getActiveUniform(t, o)
  53019. , s = a.name
  53020. , l = e.getUniformLocation(t, s)
  53021. , c = f.exec(s);
  53022. if (c) {
  53023. var h = c[1]
  53024. , u = c[2]
  53025. , d = n[h];
  53026. d || (d = n[h] = {}),
  53027. d[u] = l
  53028. } else if (c = g.exec(s)) {
  53029. var p = c[1]
  53030. , v = c[2]
  53031. , A = c[3]
  53032. , y = n[p];
  53033. y || (y = n[p] = []);
  53034. var C = y[v];
  53035. C || (C = y[v] = {}),
  53036. C[A] = l
  53037. } else if (c = m.exec(s)) {
  53038. var p = c[1];
  53039. n[p] = l
  53040. } else
  53041. n[s] = l
  53042. }
  53043. return n
  53044. }
  53045. function l(e, t, i) {
  53046. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  53047. var a = e.getActiveAttrib(t, o)
  53048. , s = a.name;
  53049. n[s] = e.getAttribLocation(t, s)
  53050. }
  53051. return n
  53052. }
  53053. function c(e) {
  53054. return "" !== e
  53055. }
  53056. function h(e, t) {
  53057. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  53058. }
  53059. function u(e) {
  53060. function t(e, t) {
  53061. var i = n.ShaderChunk[t];
  53062. if (void 0 === i)
  53063. throw new Error("Can not resolve #include <" + t + ">");
  53064. return u(i)
  53065. }
  53066. var i = /#include +<([\w\d.]+)>/g;
  53067. return e.replace(i, t)
  53068. }
  53069. function d(e) {
  53070. function t(e, t, i, n) {
  53071. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  53072. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  53073. return r
  53074. }
  53075. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  53076. return e.replace(i, t)
  53077. }
  53078. var p = 0
  53079. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  53080. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  53081. , m = /^([\w\d_]+)\[0\]$/;
  53082. return function(e, f, g, m) {
  53083. var v = e.context
  53084. , A = g.extensions
  53085. , y = g.defines
  53086. , C = g.__webglShader.vertexShader
  53087. , I = g.__webglShader.fragmentShader
  53088. , E = "SHADOWMAP_TYPE_BASIC";
  53089. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  53090. var b = "ENVMAP_TYPE_CUBE"
  53091. , w = "ENVMAP_MODE_REFLECTION"
  53092. , _ = "ENVMAP_BLENDING_MULTIPLY";
  53093. if (m.envMap) {
  53094. switch (g.envMap.mapping) {
  53095. case n.CubeReflectionMapping:
  53096. case n.CubeRefractionMapping:
  53097. b = "ENVMAP_TYPE_CUBE";
  53098. break;
  53099. case n.CubeUVReflectionMapping:
  53100. case n.CubeUVRefractionMapping:
  53101. b = "ENVMAP_TYPE_CUBE_UV";
  53102. break;
  53103. case n.EquirectangularReflectionMapping:
  53104. case n.EquirectangularRefractionMapping:
  53105. b = "ENVMAP_TYPE_EQUIREC";
  53106. break;
  53107. case n.SphericalReflectionMapping:
  53108. b = "ENVMAP_TYPE_SPHERE"
  53109. }
  53110. switch (g.envMap.mapping) {
  53111. case n.CubeRefractionMapping:
  53112. case n.EquirectangularRefractionMapping:
  53113. w = "ENVMAP_MODE_REFRACTION"
  53114. }
  53115. switch (g.combine) {
  53116. case n.MultiplyOperation:
  53117. _ = "ENVMAP_BLENDING_MULTIPLY";
  53118. break;
  53119. case n.MixOperation:
  53120. _ = "ENVMAP_BLENDING_MIX";
  53121. break;
  53122. case n.AddOperation:
  53123. _ = "ENVMAP_BLENDING_ADD"
  53124. }
  53125. }
  53126. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  53127. g instanceof n.RawShaderMaterial ? (T = "",
  53128. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  53129. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  53130. C = u(C, m),
  53131. C = h(C, m),
  53132. I = u(I, m),
  53133. I = h(I, m),
  53134. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  53135. I = d(I));
  53136. var O = T + C
  53137. , L = x + I
  53138. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  53139. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  53140. v.attachShader(P, D),
  53141. v.attachShader(P, N),
  53142. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  53143. v.linkProgram(P);
  53144. var B = v.getProgramInfoLog(P)
  53145. , F = v.getShaderInfoLog(D)
  53146. , V = v.getShaderInfoLog(N)
  53147. , U = !0
  53148. , k = !0;
  53149. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  53150. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  53151. k && (this.diagnostics = {
  53152. runnable: U,
  53153. material: g,
  53154. programLog: B,
  53155. vertexShader: {
  53156. log: F,
  53157. prefix: T
  53158. },
  53159. fragmentShader: {
  53160. log: V,
  53161. prefix: x
  53162. }
  53163. }),
  53164. v.deleteShader(D),
  53165. v.deleteShader(N);
  53166. var H;
  53167. this.getUniforms = function() {
  53168. return void 0 === H && (H = s(v, P)),
  53169. H
  53170. }
  53171. ;
  53172. var G;
  53173. return this.getAttributes = function() {
  53174. return void 0 === G && (G = l(v, P)),
  53175. G
  53176. }
  53177. ,
  53178. this.destroy = function() {
  53179. v.deleteProgram(P),
  53180. this.program = void 0
  53181. }
  53182. ,
  53183. Object.defineProperties(this, {
  53184. uniforms: {
  53185. get: function() {
  53186. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  53187. this.getUniforms()
  53188. }
  53189. },
  53190. attributes: {
  53191. get: function() {
  53192. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  53193. this.getAttributes()
  53194. }
  53195. }
  53196. }),
  53197. this.id = p++,
  53198. this.code = f,
  53199. this.usedTimes = 1,
  53200. this.program = P,
  53201. this.vertexShader = D,
  53202. this.fragmentShader = N,
  53203. this
  53204. }
  53205. }(),
  53206. n.WebGLPrograms = function(e, t) {
  53207. function i(e) {
  53208. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  53209. return 1024;
  53210. var i = t.maxVertexUniforms
  53211. , r = Math.floor((i - 20) / 4)
  53212. , o = r;
  53213. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  53214. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  53215. o
  53216. }
  53217. function r(e, t) {
  53218. var i;
  53219. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  53220. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  53221. i
  53222. }
  53223. var o = []
  53224. , a = {
  53225. MeshDepthMaterial: "depth",
  53226. MeshNormalMaterial: "normal",
  53227. MeshBasicMaterial: "basic",
  53228. MeshLambertMaterial: "lambert",
  53229. MeshPhongMaterial: "phong",
  53230. MeshStandardMaterial: "standard",
  53231. LineBasicMaterial: "basic",
  53232. LineDashedMaterial: "dashed",
  53233. PointsMaterial: "points"
  53234. }
  53235. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  53236. this.getParameters = function(o, s, l, c) {
  53237. var h = a[o.type]
  53238. , u = i(c)
  53239. , d = e.getPrecision();
  53240. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  53241. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  53242. var p = {
  53243. shaderID: h,
  53244. precision: d,
  53245. supportsVertexTextures: t.vertexTextures,
  53246. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  53247. map: !!o.map,
  53248. mapEncoding: r(o.map, e.gammaInput),
  53249. envMap: !!o.envMap,
  53250. envMapMode: o.envMap && o.envMap.mapping,
  53251. envMapEncoding: r(o.envMap, e.gammaInput),
  53252. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  53253. lightMap: !!o.lightMap,
  53254. aoMap: !!o.aoMap,
  53255. emissiveMap: !!o.emissiveMap,
  53256. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  53257. bumpMap: !!o.bumpMap,
  53258. normalMap: !!o.normalMap,
  53259. displacementMap: !!o.displacementMap,
  53260. roughnessMap: !!o.roughnessMap,
  53261. metalnessMap: !!o.metalnessMap,
  53262. specularMap: !!o.specularMap,
  53263. alphaMap: !!o.alphaMap,
  53264. combine: o.combine,
  53265. vertexColors: o.vertexColors,
  53266. fog: l,
  53267. useFog: o.fog,
  53268. fogExp: l instanceof n.FogExp2,
  53269. flatShading: o.shading === n.FlatShading,
  53270. sizeAttenuation: o.sizeAttenuation,
  53271. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  53272. skinning: o.skinning,
  53273. maxBones: u,
  53274. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  53275. morphTargets: o.morphTargets,
  53276. morphNormals: o.morphNormals,
  53277. maxMorphTargets: e.maxMorphTargets,
  53278. maxMorphNormals: e.maxMorphNormals,
  53279. numDirLights: s.directional.length,
  53280. numPointLights: s.point.length,
  53281. numSpotLights: s.spot.length,
  53282. numHemiLights: s.hemi.length,
  53283. pointLightShadows: s.shadowsPointLight,
  53284. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  53285. shadowMapType: e.shadowMap.type,
  53286. toneMapping: e.toneMapping,
  53287. physicallyCorrectLights: e.physicallyCorrectLights,
  53288. premultipliedAlpha: o.premultipliedAlpha,
  53289. alphaTest: o.alphaTest,
  53290. doubleSided: o.side === n.DoubleSide,
  53291. flipSided: o.side === n.BackSide
  53292. };
  53293. return p
  53294. }
  53295. ,
  53296. this.getProgramCode = function(e, t) {
  53297. var i = [];
  53298. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  53299. i.push(e.vertexShader)),
  53300. void 0 !== e.defines)
  53301. for (var n in e.defines)
  53302. i.push(n),
  53303. i.push(e.defines[n]);
  53304. for (var r = 0; r < s.length; r++) {
  53305. var o = s[r];
  53306. i.push(o),
  53307. i.push(t[o])
  53308. }
  53309. return i.join()
  53310. }
  53311. ,
  53312. this.acquireProgram = function(t, i, r) {
  53313. for (var a, s = 0, l = o.length; s < l; s++) {
  53314. var c = o[s];
  53315. if (c.code === r) {
  53316. a = c,
  53317. ++a.usedTimes;
  53318. break
  53319. }
  53320. }
  53321. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  53322. o.push(a)),
  53323. a
  53324. }
  53325. ,
  53326. this.releaseProgram = function(e) {
  53327. if (0 === --e.usedTimes) {
  53328. var t = o.indexOf(e);
  53329. o[t] = o[o.length - 1],
  53330. o.pop(),
  53331. e.destroy()
  53332. }
  53333. }
  53334. ,
  53335. this.programs = o
  53336. }
  53337. ,
  53338. n.WebGLProperties = function() {
  53339. var e = {};
  53340. this.get = function(t) {
  53341. var i = t.uuid
  53342. , n = e[i];
  53343. return void 0 === n && (n = {},
  53344. e[i] = n),
  53345. n
  53346. }
  53347. ,
  53348. this.delete = function(t) {
  53349. delete e[t.uuid]
  53350. }
  53351. ,
  53352. this.clear = function() {
  53353. e = {}
  53354. }
  53355. }
  53356. ,
  53357. n.WebGLShader = function() {
  53358. function e(e) {
  53359. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  53360. t[i] = i + 1 + ": " + t[i];
  53361. return t.join("\n")
  53362. }
  53363. return function(t, i, n) {
  53364. var r = t.createShader(i);
  53365. return t.shaderSource(r, n),
  53366. t.compileShader(r),
  53367. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  53368. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  53369. r
  53370. }
  53371. }(),
  53372. n.WebGLShadowMap = function(e, t, i) {
  53373. function r(e, t, i, r) {
  53374. var o = e.geometry
  53375. , a = null
  53376. , s = v
  53377. , l = e.customDepthMaterial;
  53378. if (i && (s = A,
  53379. l = e.customDistanceMaterial),
  53380. l)
  53381. a = l;
  53382. else {
  53383. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  53384. , h = e instanceof n.SkinnedMesh && t.skinning
  53385. , u = 0;
  53386. c && (u |= f),
  53387. h && (u |= g),
  53388. a = s[u]
  53389. }
  53390. return a.visible = t.visible,
  53391. a.wireframe = t.wireframe,
  53392. a.wireframeLinewidth = t.wireframeLinewidth,
  53393. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  53394. a
  53395. }
  53396. function o(e, t, i) {
  53397. if (e.visible !== !1) {
  53398. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  53399. var r = e.material;
  53400. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  53401. p.push(e))
  53402. }
  53403. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  53404. o(a[s], t, i)
  53405. }
  53406. }
  53407. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  53408. var x = 0 !== (T & f)
  53409. , S = 0 !== (T & g)
  53410. , M = new n.ShaderMaterial({
  53411. uniforms: b,
  53412. vertexShader: E.vertexShader,
  53413. fragmentShader: E.fragmentShader,
  53414. morphTargets: x,
  53415. skinning: S
  53416. });
  53417. v[T] = M;
  53418. var R = new n.ShaderMaterial({
  53419. defines: {
  53420. USE_SHADOWMAP: ""
  53421. },
  53422. uniforms: _,
  53423. vertexShader: w.vertexShader,
  53424. fragmentShader: w.fragmentShader,
  53425. morphTargets: x,
  53426. skinning: S
  53427. });
  53428. A[T] = R
  53429. }
  53430. var P = this;
  53431. this.enabled = !1,
  53432. this.autoUpdate = !0,
  53433. this.needsUpdate = !1,
  53434. this.type = n.PCFShadowMap,
  53435. this.cullFace = n.CullFaceFront,
  53436. this.render = function(f, g) {
  53437. var m, v, A = t.shadows;
  53438. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  53439. s.clearColor(1, 1, 1, 1),
  53440. s.disable(a.BLEND),
  53441. s.enable(a.CULL_FACE),
  53442. a.frontFace(a.CCW),
  53443. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  53444. s.setDepthTest(!0),
  53445. s.setScissorTest(!1);
  53446. for (var E = 0, b = A.length; E < b; E++) {
  53447. var w = A[E]
  53448. , _ = w.shadow
  53449. , T = _.camera;
  53450. if (h.copy(_.mapSize),
  53451. w instanceof n.PointLight) {
  53452. m = 6,
  53453. v = !0;
  53454. var x = h.x
  53455. , S = h.y;
  53456. I[0].set(2 * x, S, x, S),
  53457. I[1].set(0, S, x, S),
  53458. I[2].set(3 * x, S, x, S),
  53459. I[3].set(x, S, x, S),
  53460. I[4].set(3 * x, 0, x, S),
  53461. I[5].set(x, 0, x, S),
  53462. h.x *= 4,
  53463. h.y *= 2
  53464. } else
  53465. m = 1,
  53466. v = !1;
  53467. if (null === _.map) {
  53468. var M = {
  53469. minFilter: n.NearestFilter,
  53470. magFilter: n.NearestFilter,
  53471. format: n.RGBAFormat
  53472. };
  53473. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  53474. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  53475. T.updateProjectionMatrix()
  53476. }
  53477. var R = _.map
  53478. , O = _.matrix;
  53479. d.setFromMatrixPosition(w.matrixWorld),
  53480. T.position.copy(d),
  53481. e.setRenderTarget(R),
  53482. e.clear();
  53483. for (var L = 0; L < m; L++) {
  53484. if (v) {
  53485. u.copy(T.position),
  53486. u.add(y[L]),
  53487. T.up.copy(C[L]),
  53488. T.lookAt(u);
  53489. var D = I[L];
  53490. s.viewport(D)
  53491. } else
  53492. u.setFromMatrixPosition(w.target.matrixWorld),
  53493. T.lookAt(u);
  53494. T.updateMatrixWorld(),
  53495. T.matrixWorldInverse.getInverse(T.matrixWorld),
  53496. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  53497. O.multiply(T.projectionMatrix),
  53498. O.multiply(T.matrixWorldInverse),
  53499. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  53500. l.setFromMatrix(c),
  53501. p.length = 0,
  53502. o(f, g, T);
  53503. for (var N = 0, B = p.length; N < B; N++) {
  53504. var F = p[N]
  53505. , V = i.update(F)
  53506. , U = F.material;
  53507. if (U instanceof n.MultiMaterial)
  53508. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  53509. var W = k[G]
  53510. , j = H[W.materialIndex];
  53511. if (j.visible === !0) {
  53512. var Y = r(F, j, v, d);
  53513. e.renderBufferDirect(T, null, V, Y, F, W)
  53514. }
  53515. }
  53516. else {
  53517. var Y = r(F, U, v, d);
  53518. e.renderBufferDirect(T, null, V, Y, F, null)
  53519. }
  53520. }
  53521. }
  53522. }
  53523. var X = e.getClearColor()
  53524. , Z = e.getClearAlpha();
  53525. e.setClearColor(X, Z),
  53526. s.enable(a.BLEND),
  53527. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  53528. P.needsUpdate = !1
  53529. }
  53530. }
  53531. }
  53532. ,
  53533. n.WebGLState = function(e, t, i) {
  53534. var r = this
  53535. , o = new n.Vector4
  53536. , a = new Uint8Array(16)
  53537. , s = new Uint8Array(16)
  53538. , l = new Uint8Array(16)
  53539. , c = {}
  53540. , h = null
  53541. , u = null
  53542. , d = null
  53543. , p = null
  53544. , f = null
  53545. , g = null
  53546. , m = null
  53547. , v = null
  53548. , A = !1
  53549. , y = null
  53550. , C = null
  53551. , I = null
  53552. , E = null
  53553. , b = null
  53554. , w = null
  53555. , _ = null
  53556. , T = null
  53557. , x = null
  53558. , S = null
  53559. , M = null
  53560. , R = null
  53561. , P = null
  53562. , O = null
  53563. , L = null
  53564. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53565. , N = void 0
  53566. , B = {}
  53567. , F = new n.Vector4
  53568. , V = null
  53569. , U = null
  53570. , k = new n.Vector4
  53571. , H = new n.Vector4
  53572. , G = e.createTexture();
  53573. e.bindTexture(e.TEXTURE_2D, G),
  53574. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53575. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53576. this.init = function() {
  53577. this.clearColor(0, 0, 0, 1),
  53578. this.clearDepth(1),
  53579. this.clearStencil(0),
  53580. this.enable(e.DEPTH_TEST),
  53581. e.depthFunc(e.LEQUAL),
  53582. e.frontFace(e.CCW),
  53583. e.cullFace(e.BACK),
  53584. this.enable(e.CULL_FACE),
  53585. this.enable(e.BLEND),
  53586. e.blendEquation(e.FUNC_ADD),
  53587. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53588. }
  53589. ,
  53590. this.initAttributes = function() {
  53591. for (var e = 0, t = a.length; e < t; e++)
  53592. a[e] = 0
  53593. }
  53594. ,
  53595. this.enableAttribute = function(i) {
  53596. if (a[i] = 1,
  53597. 0 === s[i] && (e.enableVertexAttribArray(i),
  53598. s[i] = 1),
  53599. 0 !== l[i]) {
  53600. var n = t.get("ANGLE_instanced_arrays");
  53601. n.vertexAttribDivisorANGLE(i, 0),
  53602. l[i] = 0
  53603. }
  53604. }
  53605. ,
  53606. this.enableAttributeAndDivisor = function(t, i, n) {
  53607. a[t] = 1,
  53608. 0 === s[t] && (e.enableVertexAttribArray(t),
  53609. s[t] = 1),
  53610. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53611. l[t] = i)
  53612. }
  53613. ,
  53614. this.disableUnusedAttributes = function() {
  53615. for (var t = 0, i = s.length; t < i; t++)
  53616. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53617. s[t] = 0)
  53618. }
  53619. ,
  53620. this.enable = function(t) {
  53621. c[t] !== !0 && (e.enable(t),
  53622. c[t] = !0)
  53623. }
  53624. ,
  53625. this.disable = function(t) {
  53626. c[t] !== !1 && (e.disable(t),
  53627. c[t] = !1)
  53628. }
  53629. ,
  53630. this.getCompressedTextureFormats = function() {
  53631. if (null === h && (h = [],
  53632. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53633. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53634. h.push(i[n]);
  53635. return h
  53636. }
  53637. ,
  53638. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53639. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53640. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53641. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53642. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53643. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53644. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53645. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53646. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53647. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53648. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53649. u = t,
  53650. A = h),
  53651. t === n.CustomBlending ? (s = s || r,
  53652. l = l || o,
  53653. c = c || a,
  53654. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53655. d = r,
  53656. g = s),
  53657. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53658. p = o,
  53659. f = a,
  53660. m = l,
  53661. v = c)) : (d = null,
  53662. p = null,
  53663. f = null,
  53664. g = null,
  53665. m = null,
  53666. v = null)
  53667. }
  53668. ,
  53669. this.setDepthFunc = function(t) {
  53670. if (y !== t) {
  53671. if (t)
  53672. switch (t) {
  53673. case n.NeverDepth:
  53674. e.depthFunc(e.NEVER);
  53675. break;
  53676. case n.AlwaysDepth:
  53677. e.depthFunc(e.ALWAYS);
  53678. break;
  53679. case n.LessDepth:
  53680. e.depthFunc(e.LESS);
  53681. break;
  53682. case n.LessEqualDepth:
  53683. e.depthFunc(e.LEQUAL);
  53684. break;
  53685. case n.EqualDepth:
  53686. e.depthFunc(e.EQUAL);
  53687. break;
  53688. case n.GreaterEqualDepth:
  53689. e.depthFunc(e.GEQUAL);
  53690. break;
  53691. case n.GreaterDepth:
  53692. e.depthFunc(e.GREATER);
  53693. break;
  53694. case n.NotEqualDepth:
  53695. e.depthFunc(e.NOTEQUAL);
  53696. break;
  53697. default:
  53698. e.depthFunc(e.LEQUAL)
  53699. }
  53700. else
  53701. e.depthFunc(e.LEQUAL);
  53702. y = t
  53703. }
  53704. }
  53705. ,
  53706. this.setDepthTest = function(t) {
  53707. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53708. }
  53709. ,
  53710. this.setDepthWrite = function(t) {
  53711. C !== t && (e.depthMask(t),
  53712. C = t)
  53713. }
  53714. ,
  53715. this.setColorWrite = function(t) {
  53716. I !== t && (e.colorMask(t, t, t, t),
  53717. I = t)
  53718. }
  53719. ,
  53720. this.setStencilFunc = function(t, i, n) {
  53721. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53722. b = t,
  53723. w = i,
  53724. _ = n)
  53725. }
  53726. ,
  53727. this.setStencilOp = function(t, i, n) {
  53728. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53729. T = t,
  53730. x = i,
  53731. S = n)
  53732. }
  53733. ,
  53734. this.setStencilTest = function(t) {
  53735. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53736. }
  53737. ,
  53738. this.setStencilWrite = function(t) {
  53739. E !== t && (e.stencilMask(t),
  53740. E = t)
  53741. }
  53742. ,
  53743. this.setFlipSided = function(t) {
  53744. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53745. M = t)
  53746. }
  53747. ,
  53748. this.setLineWidth = function(t) {
  53749. t !== R && (e.lineWidth(t),
  53750. R = t)
  53751. }
  53752. ,
  53753. this.setPolygonOffset = function(t, i, n) {
  53754. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53755. !t || P === i && O === n || (e.polygonOffset(i, n),
  53756. P = i,
  53757. O = n)
  53758. }
  53759. ,
  53760. this.getScissorTest = function() {
  53761. return L
  53762. }
  53763. ,
  53764. this.setScissorTest = function(t) {
  53765. L = t,
  53766. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53767. }
  53768. ,
  53769. this.activeTexture = function(t) {
  53770. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53771. N !== t && (e.activeTexture(t),
  53772. N = t)
  53773. }
  53774. ,
  53775. this.bindTexture = function(t, i) {
  53776. void 0 === N && r.activeTexture();
  53777. var n = B[N];
  53778. void 0 === n && (n = {
  53779. type: void 0,
  53780. texture: void 0
  53781. },
  53782. B[N] = n),
  53783. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53784. n.type = t,
  53785. n.texture = i)
  53786. }
  53787. ,
  53788. this.compressedTexImage2D = function() {
  53789. try {
  53790. e.compressedTexImage2D.apply(e, arguments)
  53791. } catch (e) {
  53792. console.error(e)
  53793. }
  53794. }
  53795. ,
  53796. this.texImage2D = function() {
  53797. try {
  53798. e.texImage2D.apply(e, arguments)
  53799. } catch (e) {
  53800. console.error(e)
  53801. }
  53802. }
  53803. ,
  53804. this.clearColor = function(t, i, n, r) {
  53805. o.set(t, i, n, r),
  53806. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53807. F.copy(o))
  53808. }
  53809. ,
  53810. this.clearDepth = function(t) {
  53811. V !== t && (e.clearDepth(t),
  53812. V = t)
  53813. }
  53814. ,
  53815. this.clearStencil = function(t) {
  53816. U !== t && (e.clearStencil(t),
  53817. U = t)
  53818. }
  53819. ,
  53820. this.scissor = function(t) {
  53821. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53822. k.copy(t))
  53823. }
  53824. ,
  53825. this.viewport = function(t) {
  53826. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53827. H.copy(t))
  53828. }
  53829. ,
  53830. this.reset = function() {
  53831. for (var t = 0; t < s.length; t++)
  53832. 1 === s[t] && (e.disableVertexAttribArray(t),
  53833. s[t] = 0);
  53834. c = {},
  53835. h = null,
  53836. N = void 0,
  53837. B = {},
  53838. u = null,
  53839. I = null,
  53840. C = null,
  53841. E = null,
  53842. M = null
  53843. }
  53844. }
  53845. ,
  53846. n.LensFlarePlugin = function(e, t) {
  53847. function i() {
  53848. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53849. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53850. o = p.createBuffer(),
  53851. a = p.createBuffer(),
  53852. p.bindBuffer(p.ARRAY_BUFFER, o),
  53853. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53854. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53855. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53856. u = p.createTexture(),
  53857. d = p.createTexture(),
  53858. f.bindTexture(p.TEXTURE_2D, u),
  53859. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53860. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53861. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53862. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53863. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53864. f.bindTexture(p.TEXTURE_2D, d),
  53865. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53866. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53867. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53868. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53869. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53870. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53871. var i;
  53872. i = h ? {
  53873. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53874. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53875. } : {
  53876. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53877. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53878. },
  53879. s = r(i),
  53880. l = {
  53881. vertex: p.getAttribLocation(s, "position"),
  53882. uv: p.getAttribLocation(s, "uv")
  53883. },
  53884. c = {
  53885. renderType: p.getUniformLocation(s, "renderType"),
  53886. map: p.getUniformLocation(s, "map"),
  53887. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53888. opacity: p.getUniformLocation(s, "opacity"),
  53889. color: p.getUniformLocation(s, "color"),
  53890. scale: p.getUniformLocation(s, "scale"),
  53891. rotation: p.getUniformLocation(s, "rotation"),
  53892. screenPosition: p.getUniformLocation(s, "screenPosition")
  53893. }
  53894. }
  53895. function r(t) {
  53896. var i = p.createProgram()
  53897. , n = p.createShader(p.FRAGMENT_SHADER)
  53898. , r = p.createShader(p.VERTEX_SHADER)
  53899. , o = "precision " + e.getPrecision() + " float;\n";
  53900. return p.shaderSource(n, o + t.fragmentShader),
  53901. p.shaderSource(r, o + t.vertexShader),
  53902. p.compileShader(n),
  53903. p.compileShader(r),
  53904. p.attachShader(i, n),
  53905. p.attachShader(i, r),
  53906. p.linkProgram(i),
  53907. i
  53908. }
  53909. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53910. this.render = function(r, g, m) {
  53911. if (0 !== t.length) {
  53912. var v = new n.Vector3
  53913. , A = m.w / m.z
  53914. , y = .5 * m.z
  53915. , C = .5 * m.w
  53916. , I = 16 / m.w
  53917. , E = new n.Vector2(I * A,I)
  53918. , b = new n.Vector3(1,1,0)
  53919. , w = new n.Vector2(1,1);
  53920. void 0 === s && i(),
  53921. p.useProgram(s),
  53922. f.initAttributes(),
  53923. f.enableAttribute(l.vertex),
  53924. f.enableAttribute(l.uv),
  53925. f.disableUnusedAttributes(),
  53926. p.uniform1i(c.occlusionMap, 0),
  53927. p.uniform1i(c.map, 1),
  53928. p.bindBuffer(p.ARRAY_BUFFER, o),
  53929. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53930. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53931. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53932. f.disable(p.CULL_FACE),
  53933. f.setDepthWrite(!1);
  53934. for (var _ = 0, T = t.length; _ < T; _++) {
  53935. I = 16 / m.w,
  53936. E.set(I * A, I);
  53937. var x = t[_];
  53938. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53939. v.applyMatrix4(g.matrixWorldInverse),
  53940. v.applyProjection(g.projectionMatrix),
  53941. b.copy(v),
  53942. w.x = b.x * y + y,
  53943. w.y = b.y * C + C,
  53944. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53945. f.activeTexture(p.TEXTURE0),
  53946. f.bindTexture(p.TEXTURE_2D, null),
  53947. f.activeTexture(p.TEXTURE1),
  53948. f.bindTexture(p.TEXTURE_2D, u),
  53949. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53950. p.uniform1i(c.renderType, 0),
  53951. p.uniform2f(c.scale, E.x, E.y),
  53952. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53953. f.disable(p.BLEND),
  53954. f.enable(p.DEPTH_TEST),
  53955. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53956. f.activeTexture(p.TEXTURE0),
  53957. f.bindTexture(p.TEXTURE_2D, d),
  53958. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53959. p.uniform1i(c.renderType, 1),
  53960. f.disable(p.DEPTH_TEST),
  53961. f.activeTexture(p.TEXTURE1),
  53962. f.bindTexture(p.TEXTURE_2D, u),
  53963. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53964. x.positionScreen.copy(b),
  53965. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53966. p.uniform1i(c.renderType, 2),
  53967. f.enable(p.BLEND);
  53968. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53969. var R = x.lensFlares[S];
  53970. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53971. b.y = R.y,
  53972. b.z = R.z,
  53973. I = R.size * R.scale / m.w,
  53974. E.x = I * A,
  53975. E.y = I,
  53976. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53977. p.uniform2f(c.scale, E.x, E.y),
  53978. p.uniform1f(c.rotation, R.rotation),
  53979. p.uniform1f(c.opacity, R.opacity),
  53980. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53981. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53982. e.setTexture(R.texture, 1),
  53983. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53984. }
  53985. }
  53986. }
  53987. f.enable(p.CULL_FACE),
  53988. f.enable(p.DEPTH_TEST),
  53989. f.setDepthWrite(!0),
  53990. e.resetGLState()
  53991. }
  53992. }
  53993. }
  53994. ,
  53995. n.SpritePlugin = function(e, t) {
  53996. function i() {
  53997. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53998. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53999. a = d.createBuffer(),
  54000. s = d.createBuffer(),
  54001. d.bindBuffer(d.ARRAY_BUFFER, a),
  54002. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  54003. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  54004. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  54005. l = r(),
  54006. c = {
  54007. position: d.getAttribLocation(l, "position"),
  54008. uv: d.getAttribLocation(l, "uv")
  54009. },
  54010. h = {
  54011. uvOffset: d.getUniformLocation(l, "uvOffset"),
  54012. uvScale: d.getUniformLocation(l, "uvScale"),
  54013. rotation: d.getUniformLocation(l, "rotation"),
  54014. scale: d.getUniformLocation(l, "scale"),
  54015. color: d.getUniformLocation(l, "color"),
  54016. map: d.getUniformLocation(l, "map"),
  54017. opacity: d.getUniformLocation(l, "opacity"),
  54018. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  54019. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  54020. fogType: d.getUniformLocation(l, "fogType"),
  54021. fogDensity: d.getUniformLocation(l, "fogDensity"),
  54022. fogNear: d.getUniformLocation(l, "fogNear"),
  54023. fogFar: d.getUniformLocation(l, "fogFar"),
  54024. fogColor: d.getUniformLocation(l, "fogColor"),
  54025. alphaTest: d.getUniformLocation(l, "alphaTest")
  54026. };
  54027. var i = document.createElement("canvas");
  54028. i.width = 8,
  54029. i.height = 8;
  54030. var o = i.getContext("2d");
  54031. o.fillStyle = "white",
  54032. o.fillRect(0, 0, 8, 8),
  54033. u = new n.Texture(i),
  54034. u.needsUpdate = !0
  54035. }
  54036. function r() {
  54037. var t = d.createProgram()
  54038. , i = d.createShader(d.VERTEX_SHADER)
  54039. , n = d.createShader(d.FRAGMENT_SHADER);
  54040. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  54041. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  54042. d.compileShader(i),
  54043. d.compileShader(n),
  54044. d.attachShader(t, i),
  54045. d.attachShader(t, n),
  54046. d.linkProgram(t),
  54047. t
  54048. }
  54049. function o(e, t) {
  54050. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  54051. }
  54052. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  54053. this.render = function(r, v) {
  54054. if (0 !== t.length) {
  54055. void 0 === l && i(),
  54056. d.useProgram(l),
  54057. p.initAttributes(),
  54058. p.enableAttribute(c.position),
  54059. p.enableAttribute(c.uv),
  54060. p.disableUnusedAttributes(),
  54061. p.disable(d.CULL_FACE),
  54062. p.enable(d.BLEND),
  54063. d.bindBuffer(d.ARRAY_BUFFER, a),
  54064. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  54065. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  54066. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  54067. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  54068. p.activeTexture(d.TEXTURE0),
  54069. d.uniform1i(h.map, 0);
  54070. var A = 0
  54071. , y = 0
  54072. , C = r.fog;
  54073. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  54074. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  54075. d.uniform1f(h.fogFar, C.far),
  54076. d.uniform1i(h.fogType, 1),
  54077. A = 1,
  54078. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  54079. d.uniform1i(h.fogType, 2),
  54080. A = 2,
  54081. y = 2)) : (d.uniform1i(h.fogType, 0),
  54082. A = 0,
  54083. y = 0);
  54084. for (var I = 0, E = t.length; I < E; I++) {
  54085. var b = t[I];
  54086. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  54087. b.z = -b.modelViewMatrix.elements[14]
  54088. }
  54089. t.sort(o);
  54090. for (var w = [], I = 0, E = t.length; I < E; I++) {
  54091. var b = t[I]
  54092. , _ = b.material;
  54093. d.uniform1f(h.alphaTest, _.alphaTest),
  54094. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  54095. b.matrixWorld.decompose(f, g, m),
  54096. w[0] = m.x,
  54097. w[1] = m.y;
  54098. var T = 0;
  54099. r.fog && _.fog && (T = y),
  54100. A !== T && (d.uniform1i(h.fogType, T),
  54101. A = T),
  54102. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  54103. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  54104. d.uniform2f(h.uvScale, 1, 1)),
  54105. d.uniform1f(h.opacity, _.opacity),
  54106. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  54107. d.uniform1f(h.rotation, _.rotation),
  54108. d.uniform2fv(h.scale, w),
  54109. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  54110. p.setDepthTest(_.depthTest),
  54111. p.setDepthWrite(_.depthWrite),
  54112. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  54113. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  54114. }
  54115. p.enable(d.CULL_FACE),
  54116. e.resetGLState()
  54117. }
  54118. }
  54119. }
  54120. ,
  54121. Object.defineProperties(n.Box2.prototype, {
  54122. empty: {
  54123. value: function() {
  54124. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  54125. this.isEmpty()
  54126. }
  54127. },
  54128. isIntersectionBox: {
  54129. value: function(e) {
  54130. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54131. this.intersectsBox(e)
  54132. }
  54133. }
  54134. }),
  54135. Object.defineProperties(n.Box3.prototype, {
  54136. empty: {
  54137. value: function() {
  54138. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  54139. this.isEmpty()
  54140. }
  54141. },
  54142. isIntersectionBox: {
  54143. value: function(e) {
  54144. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54145. this.intersectsBox(e)
  54146. }
  54147. },
  54148. isIntersectionSphere: {
  54149. value: function(e) {
  54150. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54151. this.intersectsSphere(e)
  54152. }
  54153. }
  54154. }),
  54155. Object.defineProperties(n.Matrix3.prototype, {
  54156. multiplyVector3: {
  54157. value: function(e) {
  54158. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  54159. e.applyMatrix3(this)
  54160. }
  54161. },
  54162. multiplyVector3Array: {
  54163. value: function(e) {
  54164. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54165. this.applyToVector3Array(e)
  54166. }
  54167. }
  54168. }),
  54169. Object.defineProperties(n.Matrix4.prototype, {
  54170. extractPosition: {
  54171. value: function(e) {
  54172. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  54173. this.copyPosition(e)
  54174. }
  54175. },
  54176. setRotationFromQuaternion: {
  54177. value: function(e) {
  54178. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  54179. this.makeRotationFromQuaternion(e)
  54180. }
  54181. },
  54182. multiplyVector3: {
  54183. value: function(e) {
  54184. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  54185. e.applyProjection(this)
  54186. }
  54187. },
  54188. multiplyVector4: {
  54189. value: function(e) {
  54190. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54191. e.applyMatrix4(this)
  54192. }
  54193. },
  54194. multiplyVector3Array: {
  54195. value: function(e) {
  54196. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54197. this.applyToVector3Array(e)
  54198. }
  54199. },
  54200. rotateAxis: {
  54201. value: function(e) {
  54202. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  54203. e.transformDirection(this)
  54204. }
  54205. },
  54206. crossVector: {
  54207. value: function(e) {
  54208. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54209. e.applyMatrix4(this)
  54210. }
  54211. },
  54212. translate: {
  54213. value: function(e) {
  54214. console.error("THREE.Matrix4: .translate() has been removed.")
  54215. }
  54216. },
  54217. rotateX: {
  54218. value: function(e) {
  54219. console.error("THREE.Matrix4: .rotateX() has been removed.")
  54220. }
  54221. },
  54222. rotateY: {
  54223. value: function(e) {
  54224. console.error("THREE.Matrix4: .rotateY() has been removed.")
  54225. }
  54226. },
  54227. rotateZ: {
  54228. value: function(e) {
  54229. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  54230. }
  54231. },
  54232. rotateByAxis: {
  54233. value: function(e, t) {
  54234. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  54235. }
  54236. }
  54237. }),
  54238. Object.defineProperties(n.Plane.prototype, {
  54239. isIntersectionLine: {
  54240. value: function(e) {
  54241. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  54242. this.intersectsLine(e)
  54243. }
  54244. }
  54245. }),
  54246. Object.defineProperties(n.Quaternion.prototype, {
  54247. multiplyVector3: {
  54248. value: function(e) {
  54249. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  54250. e.applyQuaternion(this)
  54251. }
  54252. }
  54253. }),
  54254. Object.defineProperties(n.Ray.prototype, {
  54255. isIntersectionBox: {
  54256. value: function(e) {
  54257. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54258. this.intersectsBox(e)
  54259. }
  54260. },
  54261. isIntersectionPlane: {
  54262. value: function(e) {
  54263. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  54264. this.intersectsPlane(e)
  54265. }
  54266. },
  54267. isIntersectionSphere: {
  54268. value: function(e) {
  54269. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54270. this.intersectsSphere(e)
  54271. }
  54272. }
  54273. }),
  54274. Object.defineProperties(n.Vector3.prototype, {
  54275. setEulerFromRotationMatrix: {
  54276. value: function() {
  54277. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  54278. }
  54279. },
  54280. setEulerFromQuaternion: {
  54281. value: function() {
  54282. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  54283. }
  54284. },
  54285. getPositionFromMatrix: {
  54286. value: function(e) {
  54287. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  54288. this.setFromMatrixPosition(e)
  54289. }
  54290. },
  54291. getScaleFromMatrix: {
  54292. value: function(e) {
  54293. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  54294. this.setFromMatrixScale(e)
  54295. }
  54296. },
  54297. getColumnFromMatrix: {
  54298. value: function(e, t) {
  54299. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  54300. this.setFromMatrixColumn(e, t)
  54301. }
  54302. }
  54303. }),
  54304. n.Face4 = function(e, t, i, r, o, a, s) {
  54305. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  54306. new n.Face3(e,t,i,o,a,s)
  54307. }
  54308. ,
  54309. n.Vertex = function(e, t, i) {
  54310. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  54311. new n.Vector3(e,t,i)
  54312. }
  54313. ,
  54314. Object.defineProperties(n.Object3D.prototype, {
  54315. eulerOrder: {
  54316. get: function() {
  54317. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54318. this.rotation.order
  54319. },
  54320. set: function(e) {
  54321. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54322. this.rotation.order = e
  54323. }
  54324. },
  54325. getChildByName: {
  54326. value: function(e) {
  54327. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  54328. this.getObjectByName(e)
  54329. }
  54330. },
  54331. renderDepth: {
  54332. set: function(e) {
  54333. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  54334. }
  54335. },
  54336. translate: {
  54337. value: function(e, t) {
  54338. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  54339. this.translateOnAxis(t, e)
  54340. }
  54341. },
  54342. useQuaternion: {
  54343. get: function() {
  54344. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54345. },
  54346. set: function(e) {
  54347. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54348. }
  54349. }
  54350. }),
  54351. Object.defineProperties(n, {
  54352. PointCloud: {
  54353. value: function(e, t) {
  54354. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  54355. new n.Points(e,t)
  54356. }
  54357. },
  54358. ParticleSystem: {
  54359. value: function(e, t) {
  54360. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  54361. new n.Points(e,t)
  54362. }
  54363. }
  54364. }),
  54365. Object.defineProperties(n.Light.prototype, {
  54366. onlyShadow: {
  54367. set: function(e) {
  54368. console.warn("THREE.Light: .onlyShadow has been removed.")
  54369. }
  54370. },
  54371. shadowCameraFov: {
  54372. set: function(e) {
  54373. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  54374. this.shadow.camera.fov = e
  54375. }
  54376. },
  54377. shadowCameraLeft: {
  54378. set: function(e) {
  54379. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  54380. this.shadow.camera.left = e
  54381. }
  54382. },
  54383. shadowCameraRight: {
  54384. set: function(e) {
  54385. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  54386. this.shadow.camera.right = e
  54387. }
  54388. },
  54389. shadowCameraTop: {
  54390. set: function(e) {
  54391. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  54392. this.shadow.camera.top = e
  54393. }
  54394. },
  54395. shadowCameraBottom: {
  54396. set: function(e) {
  54397. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  54398. this.shadow.camera.bottom = e
  54399. }
  54400. },
  54401. shadowCameraNear: {
  54402. set: function(e) {
  54403. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  54404. this.shadow.camera.near = e
  54405. }
  54406. },
  54407. shadowCameraFar: {
  54408. set: function(e) {
  54409. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  54410. this.shadow.camera.far = e
  54411. }
  54412. },
  54413. shadowCameraVisible: {
  54414. set: function(e) {
  54415. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  54416. }
  54417. },
  54418. shadowBias: {
  54419. set: function(e) {
  54420. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  54421. this.shadow.bias = e
  54422. }
  54423. },
  54424. shadowDarkness: {
  54425. set: function(e) {
  54426. console.warn("THREE.Light: .shadowDarkness has been removed.")
  54427. }
  54428. },
  54429. shadowMapWidth: {
  54430. set: function(e) {
  54431. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  54432. this.shadow.mapSize.width = e
  54433. }
  54434. },
  54435. shadowMapHeight: {
  54436. set: function(e) {
  54437. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  54438. this.shadow.mapSize.height = e
  54439. }
  54440. }
  54441. }),
  54442. Object.defineProperties(n.BufferAttribute.prototype, {
  54443. length: {
  54444. get: function() {
  54445. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  54446. this.array.length
  54447. }
  54448. }
  54449. }),
  54450. Object.defineProperties(n.BufferGeometry.prototype, {
  54451. drawcalls: {
  54452. get: function() {
  54453. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  54454. this.groups
  54455. }
  54456. },
  54457. offsets: {
  54458. get: function() {
  54459. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  54460. this.groups
  54461. }
  54462. },
  54463. addIndex: {
  54464. value: function(e) {
  54465. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  54466. this.setIndex(e)
  54467. }
  54468. },
  54469. addDrawCall: {
  54470. value: function(e, t, i) {
  54471. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  54472. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  54473. this.addGroup(e, t)
  54474. }
  54475. },
  54476. clearDrawCalls: {
  54477. value: function() {
  54478. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  54479. this.clearGroups()
  54480. }
  54481. },
  54482. computeTangents: {
  54483. value: function() {
  54484. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  54485. }
  54486. },
  54487. computeOffsets: {
  54488. value: function() {
  54489. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  54490. }
  54491. }
  54492. }),
  54493. Object.defineProperties(n.Material.prototype, {
  54494. wrapAround: {
  54495. get: function() {
  54496. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54497. },
  54498. set: function(e) {
  54499. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54500. }
  54501. },
  54502. wrapRGB: {
  54503. get: function() {
  54504. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  54505. new n.Color
  54506. }
  54507. }
  54508. }),
  54509. Object.defineProperties(n, {
  54510. PointCloudMaterial: {
  54511. value: function(e) {
  54512. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  54513. new n.PointsMaterial(e)
  54514. }
  54515. },
  54516. ParticleBasicMaterial: {
  54517. value: function(e) {
  54518. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  54519. new n.PointsMaterial(e)
  54520. }
  54521. },
  54522. ParticleSystemMaterial: {
  54523. value: function(e) {
  54524. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  54525. new n.PointsMaterial(e)
  54526. }
  54527. }
  54528. }),
  54529. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  54530. metal: {
  54531. get: function() {
  54532. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  54533. !1
  54534. },
  54535. set: function(e) {
  54536. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  54537. }
  54538. }
  54539. }),
  54540. Object.defineProperties(n.ShaderMaterial.prototype, {
  54541. derivatives: {
  54542. get: function() {
  54543. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54544. this.extensions.derivatives
  54545. },
  54546. set: function(e) {
  54547. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54548. this.extensions.derivatives = e
  54549. }
  54550. }
  54551. }),
  54552. Object.defineProperties(n.WebGLRenderer.prototype, {
  54553. supportsFloatTextures: {
  54554. value: function() {
  54555. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54556. this.extensions.get("OES_texture_float")
  54557. }
  54558. },
  54559. supportsHalfFloatTextures: {
  54560. value: function() {
  54561. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54562. this.extensions.get("OES_texture_half_float")
  54563. }
  54564. },
  54565. supportsStandardDerivatives: {
  54566. value: function() {
  54567. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54568. this.extensions.get("OES_standard_derivatives")
  54569. }
  54570. },
  54571. supportsCompressedTextureS3TC: {
  54572. value: function() {
  54573. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54574. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54575. }
  54576. },
  54577. supportsCompressedTexturePVRTC: {
  54578. value: function() {
  54579. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54580. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54581. }
  54582. },
  54583. supportsBlendMinMax: {
  54584. value: function() {
  54585. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54586. this.extensions.get("EXT_blend_minmax")
  54587. }
  54588. },
  54589. supportsVertexTextures: {
  54590. value: function() {
  54591. return this.capabilities.vertexTextures
  54592. }
  54593. },
  54594. supportsInstancedArrays: {
  54595. value: function() {
  54596. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54597. this.extensions.get("ANGLE_instanced_arrays")
  54598. }
  54599. },
  54600. enableScissorTest: {
  54601. value: function(e) {
  54602. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54603. this.setScissorTest(e)
  54604. }
  54605. },
  54606. initMaterial: {
  54607. value: function() {
  54608. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54609. }
  54610. },
  54611. addPrePlugin: {
  54612. value: function() {
  54613. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54614. }
  54615. },
  54616. addPostPlugin: {
  54617. value: function() {
  54618. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54619. }
  54620. },
  54621. updateShadowMap: {
  54622. value: function() {
  54623. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54624. }
  54625. },
  54626. shadowMapEnabled: {
  54627. get: function() {
  54628. return this.shadowMap.enabled
  54629. },
  54630. set: function(e) {
  54631. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54632. this.shadowMap.enabled = e
  54633. }
  54634. },
  54635. shadowMapType: {
  54636. get: function() {
  54637. return this.shadowMap.type
  54638. },
  54639. set: function(e) {
  54640. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54641. this.shadowMap.type = e
  54642. }
  54643. },
  54644. shadowMapCullFace: {
  54645. get: function() {
  54646. return this.shadowMap.cullFace
  54647. },
  54648. set: function(e) {
  54649. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54650. this.shadowMap.cullFace = e
  54651. }
  54652. }
  54653. }),
  54654. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54655. wrapS: {
  54656. get: function() {
  54657. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54658. this.texture.wrapS
  54659. },
  54660. set: function(e) {
  54661. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54662. this.texture.wrapS = e
  54663. }
  54664. },
  54665. wrapT: {
  54666. get: function() {
  54667. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54668. this.texture.wrapT
  54669. },
  54670. set: function(e) {
  54671. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54672. this.texture.wrapT = e
  54673. }
  54674. },
  54675. magFilter: {
  54676. get: function() {
  54677. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54678. this.texture.magFilter
  54679. },
  54680. set: function(e) {
  54681. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54682. this.texture.magFilter = e
  54683. }
  54684. },
  54685. minFilter: {
  54686. get: function() {
  54687. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54688. this.texture.minFilter
  54689. },
  54690. set: function(e) {
  54691. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54692. this.texture.minFilter = e
  54693. }
  54694. },
  54695. anisotropy: {
  54696. get: function() {
  54697. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54698. this.texture.anisotropy
  54699. },
  54700. set: function(e) {
  54701. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54702. this.texture.anisotropy = e
  54703. }
  54704. },
  54705. offset: {
  54706. get: function() {
  54707. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54708. this.texture.offset
  54709. },
  54710. set: function(e) {
  54711. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54712. this.texture.offset = e
  54713. }
  54714. },
  54715. repeat: {
  54716. get: function() {
  54717. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54718. this.texture.repeat
  54719. },
  54720. set: function(e) {
  54721. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54722. this.texture.repeat = e
  54723. }
  54724. },
  54725. format: {
  54726. get: function() {
  54727. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54728. this.texture.format
  54729. },
  54730. set: function(e) {
  54731. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54732. this.texture.format = e
  54733. }
  54734. },
  54735. type: {
  54736. get: function() {
  54737. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54738. this.texture.type
  54739. },
  54740. set: function(e) {
  54741. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54742. this.texture.type = e
  54743. }
  54744. },
  54745. generateMipmaps: {
  54746. get: function() {
  54747. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54748. this.texture.generateMipmaps
  54749. },
  54750. set: function(e) {
  54751. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54752. this.texture.generateMipmaps = e
  54753. }
  54754. }
  54755. }),
  54756. n.GeometryUtils = {
  54757. merge: function(e, t, i) {
  54758. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54759. var r;
  54760. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54761. r = t.matrix,
  54762. t = t.geometry),
  54763. e.merge(t, r, i)
  54764. },
  54765. center: function(e) {
  54766. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54767. e.center()
  54768. }
  54769. },
  54770. n.ImageUtils = {
  54771. crossOrigin: void 0,
  54772. loadTexture: function(e, t, i, r) {
  54773. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54774. var o = new n.TextureLoader;
  54775. o.setCrossOrigin(this.crossOrigin);
  54776. var a = o.load(e, i, void 0, r);
  54777. return t && (a.mapping = t),
  54778. a
  54779. },
  54780. loadTextureCube: function(e, t, i, r) {
  54781. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54782. var o = new n.CubeTextureLoader;
  54783. o.setCrossOrigin(this.crossOrigin);
  54784. var a = o.load(e, i, void 0, r);
  54785. return t && (a.mapping = t),
  54786. a
  54787. },
  54788. loadCompressedTexture: function() {
  54789. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54790. },
  54791. loadCompressedTextureCube: function() {
  54792. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54793. }
  54794. },
  54795. n.Projector = function() {
  54796. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54797. this.projectVector = function(e, t) {
  54798. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54799. e.project(t)
  54800. }
  54801. ,
  54802. this.unprojectVector = function(e, t) {
  54803. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54804. e.unproject(t)
  54805. }
  54806. ,
  54807. this.pickingRay = function(e, t) {
  54808. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54809. }
  54810. }
  54811. ,
  54812. n.CanvasRenderer = function() {
  54813. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54814. this.domElement = document.createElement("canvas"),
  54815. this.clear = function() {}
  54816. ,
  54817. this.render = function() {}
  54818. ,
  54819. this.setClearColor = function() {}
  54820. ,
  54821. this.setSize = function() {}
  54822. }
  54823. ,
  54824. n.MeshFaceMaterial = n.MultiMaterial,
  54825. n.CurveUtils = {
  54826. tangentQuadraticBezier: function(e, t, i, n) {
  54827. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54828. },
  54829. tangentCubicBezier: function(e, t, i, n, r) {
  54830. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54831. },
  54832. tangentSpline: function(e, t, i, n, r) {
  54833. var o = 6 * e * e - 6 * e
  54834. , a = 3 * e * e - 4 * e + 1
  54835. , s = -6 * e * e + 6 * e
  54836. , l = 3 * e * e - 2 * e;
  54837. return o + a + s + l
  54838. },
  54839. interpolate: function(e, t, i, n, r) {
  54840. var o = .5 * (i - e)
  54841. , a = .5 * (n - t)
  54842. , s = r * r
  54843. , l = r * s;
  54844. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54845. }
  54846. },
  54847. n.SceneUtils = {
  54848. createMultiMaterialObject: function(e, t) {
  54849. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54850. i.add(new n.Mesh(e,t[r]));
  54851. return i
  54852. },
  54853. detach: function(e, t, i) {
  54854. e.applyMatrix(t.matrixWorld),
  54855. t.remove(e),
  54856. i.add(e)
  54857. },
  54858. attach: function(e, t, i) {
  54859. var r = new n.Matrix4;
  54860. r.getInverse(i.matrixWorld),
  54861. e.applyMatrix(r),
  54862. t.remove(e),
  54863. i.add(e)
  54864. }
  54865. },
  54866. n.ShapeUtils = {
  54867. area: function(e) {
  54868. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54869. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54870. return .5 * i
  54871. },
  54872. triangulate: function() {
  54873. function e(e, t, i, n, r, o) {
  54874. var a, s, l, c, h, u, d, p, f;
  54875. if (s = e[o[t]].x,
  54876. l = e[o[t]].y,
  54877. c = e[o[i]].x,
  54878. h = e[o[i]].y,
  54879. u = e[o[n]].x,
  54880. d = e[o[n]].y,
  54881. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54882. return !1;
  54883. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54884. for (g = u - c,
  54885. m = d - h,
  54886. v = s - u,
  54887. A = l - d,
  54888. y = c - s,
  54889. C = h - l,
  54890. a = 0; a < r; a++)
  54891. if (p = e[o[a]].x,
  54892. f = e[o[a]].y,
  54893. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54894. E = f - l,
  54895. b = p - c,
  54896. w = f - h,
  54897. _ = p - u,
  54898. T = f - d,
  54899. M = g * w - m * b,
  54900. x = y * E - C * I,
  54901. S = v * T - A * _,
  54902. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54903. return !1;
  54904. return !0
  54905. }
  54906. return function(t, i) {
  54907. var r = t.length;
  54908. if (r < 3)
  54909. return null;
  54910. var o, a, s, l = [], c = [], h = [];
  54911. if (n.ShapeUtils.area(t) > 0)
  54912. for (a = 0; a < r; a++)
  54913. c[a] = a;
  54914. else
  54915. for (a = 0; a < r; a++)
  54916. c[a] = r - 1 - a;
  54917. var u = r
  54918. , d = 2 * u;
  54919. for (a = u - 1; u > 2; ) {
  54920. if (d-- <= 0)
  54921. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54922. i ? h : l;
  54923. if (o = a,
  54924. u <= o && (o = 0),
  54925. a = o + 1,
  54926. u <= a && (a = 0),
  54927. s = a + 1,
  54928. u <= s && (s = 0),
  54929. e(t, o, a, s, u, c)) {
  54930. var p, f, g, m, v;
  54931. for (p = c[o],
  54932. f = c[a],
  54933. g = c[s],
  54934. l.push([t[p], t[f], t[g]]),
  54935. h.push([c[o], c[a], c[s]]),
  54936. m = a,
  54937. v = a + 1; v < u; m++,
  54938. v++)
  54939. c[m] = c[v];
  54940. u--,
  54941. d = 2 * u
  54942. }
  54943. }
  54944. return i ? h : l
  54945. }
  54946. }(),
  54947. triangulateShape: function(e, t) {
  54948. function i(e, t, i) {
  54949. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54950. }
  54951. function r(e, t, n, r, o) {
  54952. var a = t.x - e.x
  54953. , s = t.y - e.y
  54954. , l = r.x - n.x
  54955. , c = r.y - n.y
  54956. , h = e.x - n.x
  54957. , u = e.y - n.y
  54958. , d = s * l - a * c
  54959. , p = s * h - a * u;
  54960. if (Math.abs(d) > Number.EPSILON) {
  54961. var f;
  54962. if (d > 0) {
  54963. if (p < 0 || p > d)
  54964. return [];
  54965. if (f = c * h - l * u,
  54966. f < 0 || f > d)
  54967. return []
  54968. } else {
  54969. if (p > 0 || p < d)
  54970. return [];
  54971. if (f = c * h - l * u,
  54972. f > 0 || f < d)
  54973. return []
  54974. }
  54975. if (0 === f)
  54976. return !o || 0 !== p && p !== d ? [e] : [];
  54977. if (f === d)
  54978. return !o || 0 !== p && p !== d ? [t] : [];
  54979. if (0 === p)
  54980. return [n];
  54981. if (p === d)
  54982. return [r];
  54983. var g = f / d;
  54984. return [{
  54985. x: e.x + g * a,
  54986. y: e.y + g * s
  54987. }]
  54988. }
  54989. if (0 !== p || c * h !== l * u)
  54990. return [];
  54991. var m = 0 === a && 0 === s
  54992. , v = 0 === l && 0 === c;
  54993. if (m && v)
  54994. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54995. if (m)
  54996. return i(n, r, e) ? [e] : [];
  54997. if (v)
  54998. return i(e, t, n) ? [n] : [];
  54999. var A, y, C, I, E, b, w, _;
  55000. return 0 !== a ? (e.x < t.x ? (A = e,
  55001. C = e.x,
  55002. y = t,
  55003. I = t.x) : (A = t,
  55004. C = t.x,
  55005. y = e,
  55006. I = e.x),
  55007. n.x < r.x ? (E = n,
  55008. w = n.x,
  55009. b = r,
  55010. _ = r.x) : (E = r,
  55011. w = r.x,
  55012. b = n,
  55013. _ = n.x)) : (e.y < t.y ? (A = e,
  55014. C = e.y,
  55015. y = t,
  55016. I = t.y) : (A = t,
  55017. C = t.y,
  55018. y = e,
  55019. I = e.y),
  55020. n.y < r.y ? (E = n,
  55021. w = n.y,
  55022. b = r,
  55023. _ = r.y) : (E = r,
  55024. w = r.y,
  55025. b = n,
  55026. _ = n.y)),
  55027. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  55028. }
  55029. function o(e, t, i, n) {
  55030. var r = t.x - e.x
  55031. , o = t.y - e.y
  55032. , a = i.x - e.x
  55033. , s = i.y - e.y
  55034. , l = n.x - e.x
  55035. , c = n.y - e.y
  55036. , h = r * s - o * a
  55037. , u = r * c - o * l;
  55038. if (Math.abs(h) > Number.EPSILON) {
  55039. var d = l * s - c * a;
  55040. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  55041. }
  55042. return u > 0
  55043. }
  55044. function a(e, t) {
  55045. function i(e, t) {
  55046. var i = A.length - 1
  55047. , n = e - 1;
  55048. n < 0 && (n = i);
  55049. var r = e + 1;
  55050. r > i && (r = 0);
  55051. var a = o(A[e], A[n], A[r], s[t]);
  55052. if (!a)
  55053. return !1;
  55054. var l = s.length - 1
  55055. , c = t - 1;
  55056. c < 0 && (c = l);
  55057. var h = t + 1;
  55058. return h > l && (h = 0),
  55059. a = o(s[t], s[c], s[h], A[e]),
  55060. !!a
  55061. }
  55062. function n(e, t) {
  55063. var i, n, o;
  55064. for (i = 0; i < A.length; i++)
  55065. if (n = i + 1,
  55066. n %= A.length,
  55067. o = r(e, t, A[i], A[n], !0),
  55068. o.length > 0)
  55069. return !0;
  55070. return !1
  55071. }
  55072. function a(e, i) {
  55073. var n, o, a, s, l;
  55074. for (n = 0; n < y.length; n++)
  55075. for (o = t[y[n]],
  55076. a = 0; a < o.length; a++)
  55077. if (s = a + 1,
  55078. s %= o.length,
  55079. l = r(e, i, o[a], o[s], !0),
  55080. l.length > 0)
  55081. return !0;
  55082. return !1
  55083. }
  55084. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  55085. y.push(I);
  55086. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  55087. if (w--,
  55088. w < 0) {
  55089. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  55090. break
  55091. }
  55092. for (c = b; c < A.length; c++) {
  55093. h = A[c],
  55094. l = -1;
  55095. for (var I = 0; I < y.length; I++)
  55096. if (d = y[I],
  55097. p = h.x + ":" + h.y + ":" + d,
  55098. void 0 === C[p]) {
  55099. s = t[d];
  55100. for (var _ = 0; _ < s.length; _++)
  55101. if (u = s[_],
  55102. i(c, _) && !n(h, u) && !a(h, u)) {
  55103. l = _,
  55104. y.splice(I, 1),
  55105. f = A.slice(0, c + 1),
  55106. g = A.slice(c),
  55107. m = s.slice(l),
  55108. v = s.slice(0, l + 1),
  55109. A = f.concat(m).concat(v).concat(g),
  55110. b = c;
  55111. break
  55112. }
  55113. if (l >= 0)
  55114. break;
  55115. C[p] = !0
  55116. }
  55117. if (l >= 0)
  55118. break
  55119. }
  55120. }
  55121. return A
  55122. }
  55123. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  55124. Array.prototype.push.apply(f, t[g]);
  55125. for (s = 0,
  55126. l = f.length; s < l; s++)
  55127. u = f[s].x + ":" + f[s].y,
  55128. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  55129. p[u] = s;
  55130. var v = a(e, t)
  55131. , A = n.ShapeUtils.triangulate(v, !1);
  55132. for (s = 0,
  55133. l = A.length; s < l; s++)
  55134. for (h = A[s],
  55135. c = 0; c < 3; c++)
  55136. u = h[c].x + ":" + h[c].y,
  55137. d = p[u],
  55138. void 0 !== d && (h[c] = d);
  55139. return A.concat()
  55140. },
  55141. isClockWise: function(e) {
  55142. return n.ShapeUtils.area(e) < 0
  55143. },
  55144. b2: function() {
  55145. function e(e, t) {
  55146. var i = 1 - e;
  55147. return i * i * t
  55148. }
  55149. function t(e, t) {
  55150. return 2 * (1 - e) * e * t
  55151. }
  55152. function i(e, t) {
  55153. return e * e * t
  55154. }
  55155. return function(n, r, o, a) {
  55156. return e(n, r) + t(n, o) + i(n, a)
  55157. }
  55158. }(),
  55159. b3: function() {
  55160. function e(e, t) {
  55161. var i = 1 - e;
  55162. return i * i * i * t
  55163. }
  55164. function t(e, t) {
  55165. var i = 1 - e;
  55166. return 3 * i * i * e * t
  55167. }
  55168. function i(e, t) {
  55169. var i = 1 - e;
  55170. return 3 * i * e * e * t
  55171. }
  55172. function n(e, t) {
  55173. return e * e * e * t
  55174. }
  55175. return function(r, o, a, s, l) {
  55176. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  55177. }
  55178. }()
  55179. },
  55180. n.Curve = function() {}
  55181. ,
  55182. n.Curve.prototype = {
  55183. constructor: n.Curve,
  55184. getPoint: function(e) {
  55185. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  55186. null
  55187. },
  55188. getPointAt: function(e) {
  55189. var t = this.getUtoTmapping(e);
  55190. return this.getPoint(t)
  55191. },
  55192. getPoints: function(e) {
  55193. e || (e = 5);
  55194. var t, i = [];
  55195. for (t = 0; t <= e; t++)
  55196. i.push(this.getPoint(t / e));
  55197. return i
  55198. },
  55199. getSpacedPoints: function(e) {
  55200. e || (e = 5);
  55201. var t, i = [];
  55202. for (t = 0; t <= e; t++)
  55203. i.push(this.getPointAt(t / e));
  55204. return i
  55205. },
  55206. getLength: function() {
  55207. var e = this.getLengths();
  55208. return e[e.length - 1]
  55209. },
  55210. getLengths: function(e) {
  55211. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  55212. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  55213. return this.cacheArcLengths;
  55214. this.needsUpdate = !1;
  55215. var t, i, n = [], r = this.getPoint(0), o = 0;
  55216. for (n.push(0),
  55217. i = 1; i <= e; i++)
  55218. t = this.getPoint(i / e),
  55219. o += t.distanceTo(r),
  55220. n.push(o),
  55221. r = t;
  55222. return this.cacheArcLengths = n,
  55223. n
  55224. },
  55225. updateArcLengths: function() {
  55226. this.needsUpdate = !0,
  55227. this.getLengths()
  55228. },
  55229. getUtoTmapping: function(e, t) {
  55230. var i, n = this.getLengths(), r = 0, o = n.length;
  55231. i = t ? t : e * n[o - 1];
  55232. for (var a, s = 0, l = o - 1; s <= l; )
  55233. if (r = Math.floor(s + (l - s) / 2),
  55234. a = n[r] - i,
  55235. a < 0)
  55236. s = r + 1;
  55237. else {
  55238. if (!(a > 0)) {
  55239. l = r;
  55240. break
  55241. }
  55242. l = r - 1
  55243. }
  55244. if (r = l,
  55245. n[r] === i) {
  55246. var c = r / (o - 1);
  55247. return c
  55248. }
  55249. var h = n[r]
  55250. , u = n[r + 1]
  55251. , d = u - h
  55252. , p = (i - h) / d
  55253. , c = (r + p) / (o - 1);
  55254. return c
  55255. },
  55256. getTangent: function(e) {
  55257. var t = 1e-4
  55258. , i = e - t
  55259. , n = e + t;
  55260. i < 0 && (i = 0),
  55261. n > 1 && (n = 1);
  55262. var r = this.getPoint(i)
  55263. , o = this.getPoint(n)
  55264. , a = o.clone().sub(r);
  55265. return a.normalize()
  55266. },
  55267. getTangentAt: function(e) {
  55268. var t = this.getUtoTmapping(e);
  55269. return this.getTangent(t)
  55270. }
  55271. },
  55272. n.Curve.create = function(e, t) {
  55273. return e.prototype = Object.create(n.Curve.prototype),
  55274. e.prototype.constructor = e,
  55275. e.prototype.getPoint = t,
  55276. e
  55277. }
  55278. ,
  55279. n.CurvePath = function() {
  55280. this.curves = [],
  55281. this.autoClose = !1
  55282. }
  55283. ,
  55284. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  55285. n.CurvePath.prototype.constructor = n.CurvePath,
  55286. n.CurvePath.prototype.add = function(e) {
  55287. this.curves.push(e)
  55288. }
  55289. ,
  55290. n.CurvePath.prototype.closePath = function() {
  55291. var e = this.curves[0].getPoint(0)
  55292. , t = this.curves[this.curves.length - 1].getPoint(1);
  55293. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  55294. }
  55295. ,
  55296. n.CurvePath.prototype.getPoint = function(e) {
  55297. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  55298. if (i[n] >= t) {
  55299. var r = i[n] - t
  55300. , o = this.curves[n]
  55301. , a = 1 - r / o.getLength();
  55302. return o.getPointAt(a)
  55303. }
  55304. n++
  55305. }
  55306. return null
  55307. }
  55308. ,
  55309. n.CurvePath.prototype.getLength = function() {
  55310. var e = this.getCurveLengths();
  55311. return e[e.length - 1]
  55312. }
  55313. ,
  55314. n.CurvePath.prototype.getCurveLengths = function() {
  55315. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  55316. return this.cacheLengths;
  55317. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  55318. t += this.curves[i].getLength(),
  55319. e.push(t);
  55320. return this.cacheLengths = e,
  55321. e
  55322. }
  55323. ,
  55324. n.CurvePath.prototype.createPointsGeometry = function(e) {
  55325. var t = this.getPoints(e);
  55326. return this.createGeometry(t)
  55327. }
  55328. ,
  55329. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  55330. var t = this.getSpacedPoints(e);
  55331. return this.createGeometry(t)
  55332. }
  55333. ,
  55334. n.CurvePath.prototype.createGeometry = function(e) {
  55335. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  55336. var o = e[i];
  55337. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  55338. }
  55339. return t
  55340. }
  55341. ,
  55342. n.Font = function(e) {
  55343. this.data = e
  55344. }
  55345. ,
  55346. n.Font.prototype = {
  55347. constructor: n.Font,
  55348. generateShapes: function(e, t, i) {
  55349. function r(e) {
  55350. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  55351. var c = o(i[l], n, r);
  55352. r += c.offset,
  55353. s.push(c.path)
  55354. }
  55355. return s
  55356. }
  55357. function o(e, t, r) {
  55358. var o = a.glyphs[e] || a.glyphs["?"];
  55359. if (o) {
  55360. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  55361. if (o.o)
  55362. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  55363. var _ = E[b++];
  55364. switch (_) {
  55365. case "m":
  55366. s = E[b++] * t + r,
  55367. l = E[b++] * t,
  55368. A.moveTo(s, l);
  55369. break;
  55370. case "l":
  55371. s = E[b++] * t + r,
  55372. l = E[b++] * t,
  55373. A.lineTo(s, l);
  55374. break;
  55375. case "q":
  55376. if (c = E[b++] * t + r,
  55377. h = E[b++] * t,
  55378. p = E[b++] * t + r,
  55379. f = E[b++] * t,
  55380. A.quadraticCurveTo(p, f, c, h),
  55381. v = y[y.length - 1]) {
  55382. u = v.x,
  55383. d = v.y;
  55384. for (var T = 1; T <= i; T++) {
  55385. var x = T / i;
  55386. C(x, u, p, c),
  55387. C(x, d, f, h)
  55388. }
  55389. }
  55390. break;
  55391. case "b":
  55392. if (c = E[b++] * t + r,
  55393. h = E[b++] * t,
  55394. p = E[b++] * t + r,
  55395. f = E[b++] * t,
  55396. g = E[b++] * t + r,
  55397. m = E[b++] * t,
  55398. A.bezierCurveTo(p, f, g, m, c, h),
  55399. v = y[y.length - 1]) {
  55400. u = v.x,
  55401. d = v.y;
  55402. for (var T = 1; T <= i; T++) {
  55403. var x = T / i;
  55404. I(x, u, p, g, c),
  55405. I(x, d, f, m, h)
  55406. }
  55407. }
  55408. }
  55409. }
  55410. return {
  55411. offset: o.ha * t,
  55412. path: A
  55413. }
  55414. }
  55415. }
  55416. void 0 === t && (t = 100),
  55417. void 0 === i && (i = 4);
  55418. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  55419. Array.prototype.push.apply(l, s[c].toShapes());
  55420. return l
  55421. }
  55422. },
  55423. n.Path = function(e) {
  55424. n.CurvePath.call(this),
  55425. this.actions = [],
  55426. e && this.fromPoints(e)
  55427. }
  55428. ,
  55429. n.Path.prototype = Object.create(n.CurvePath.prototype),
  55430. n.Path.prototype.constructor = n.Path,
  55431. n.Path.prototype.fromPoints = function(e) {
  55432. this.moveTo(e[0].x, e[0].y);
  55433. for (var t = 1, i = e.length; t < i; t++)
  55434. this.lineTo(e[t].x, e[t].y)
  55435. }
  55436. ,
  55437. n.Path.prototype.moveTo = function(e, t) {
  55438. this.actions.push({
  55439. action: "moveTo",
  55440. args: [e, t]
  55441. })
  55442. }
  55443. ,
  55444. n.Path.prototype.lineTo = function(e, t) {
  55445. var i = this.actions[this.actions.length - 1].args
  55446. , r = i[i.length - 2]
  55447. , o = i[i.length - 1]
  55448. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  55449. this.curves.push(a),
  55450. this.actions.push({
  55451. action: "lineTo",
  55452. args: [e, t]
  55453. })
  55454. }
  55455. ,
  55456. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  55457. var o = this.actions[this.actions.length - 1].args
  55458. , a = o[o.length - 2]
  55459. , s = o[o.length - 1]
  55460. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  55461. this.curves.push(l),
  55462. this.actions.push({
  55463. action: "quadraticCurveTo",
  55464. args: [e, t, i, r]
  55465. })
  55466. }
  55467. ,
  55468. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  55469. var s = this.actions[this.actions.length - 1].args
  55470. , l = s[s.length - 2]
  55471. , c = s[s.length - 1]
  55472. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  55473. this.curves.push(h),
  55474. this.actions.push({
  55475. action: "bezierCurveTo",
  55476. args: [e, t, i, r, o, a]
  55477. })
  55478. }
  55479. ,
  55480. n.Path.prototype.splineThru = function(e) {
  55481. var t = Array.prototype.slice.call(arguments)
  55482. , i = this.actions[this.actions.length - 1].args
  55483. , r = i[i.length - 2]
  55484. , o = i[i.length - 1]
  55485. , a = [new n.Vector2(r,o)];
  55486. Array.prototype.push.apply(a, e);
  55487. var s = new n.SplineCurve(a);
  55488. this.curves.push(s),
  55489. this.actions.push({
  55490. action: "splineThru",
  55491. args: t
  55492. })
  55493. }
  55494. ,
  55495. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  55496. var a = this.actions[this.actions.length - 1].args
  55497. , s = a[a.length - 2]
  55498. , l = a[a.length - 1];
  55499. this.absarc(e + s, t + l, i, n, r, o)
  55500. }
  55501. ,
  55502. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  55503. this.absellipse(e, t, i, i, n, r, o)
  55504. }
  55505. ,
  55506. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  55507. var l = this.actions[this.actions.length - 1].args
  55508. , c = l[l.length - 2]
  55509. , h = l[l.length - 1];
  55510. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  55511. }
  55512. ,
  55513. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  55514. var c = [e, t, i, r, o, a, s, l || 0]
  55515. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  55516. this.curves.push(h);
  55517. var u = h.getPoint(1);
  55518. c.push(u.x),
  55519. c.push(u.y),
  55520. this.actions.push({
  55521. action: "ellipse",
  55522. args: c
  55523. })
  55524. }
  55525. ,
  55526. n.Path.prototype.getSpacedPoints = function(e) {
  55527. e || (e = 40);
  55528. for (var t = [], i = 0; i < e; i++)
  55529. t.push(this.getPoint(i / e));
  55530. return this.autoClose && t.push(t[0]),
  55531. t
  55532. }
  55533. ,
  55534. n.Path.prototype.getPoints = function(e) {
  55535. e = e || 12;
  55536. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  55537. var A = this.actions[m]
  55538. , y = A.action
  55539. , C = A.args;
  55540. switch (y) {
  55541. case "moveTo":
  55542. g.push(new n.Vector2(C[0],C[1]));
  55543. break;
  55544. case "lineTo":
  55545. g.push(new n.Vector2(C[0],C[1]));
  55546. break;
  55547. case "quadraticCurveTo":
  55548. t = C[2],
  55549. i = C[3],
  55550. a = C[0],
  55551. s = C[1],
  55552. g.length > 0 ? (h = g[g.length - 1],
  55553. l = h.x,
  55554. c = h.y) : (h = this.actions[m - 1].args,
  55555. l = h[h.length - 2],
  55556. c = h[h.length - 1]);
  55557. for (var I = 1; I <= e; I++) {
  55558. var E = I / e;
  55559. u = p(E, l, a, t),
  55560. d = p(E, c, s, i),
  55561. g.push(new n.Vector2(u,d))
  55562. }
  55563. break;
  55564. case "bezierCurveTo":
  55565. t = C[4],
  55566. i = C[5],
  55567. a = C[0],
  55568. s = C[1],
  55569. r = C[2],
  55570. o = C[3],
  55571. g.length > 0 ? (h = g[g.length - 1],
  55572. l = h.x,
  55573. c = h.y) : (h = this.actions[m - 1].args,
  55574. l = h[h.length - 2],
  55575. c = h[h.length - 1]);
  55576. for (var I = 1; I <= e; I++) {
  55577. var E = I / e;
  55578. u = f(E, l, a, r, t),
  55579. d = f(E, c, s, o, i),
  55580. g.push(new n.Vector2(u,d))
  55581. }
  55582. break;
  55583. case "splineThru":
  55584. h = this.actions[m - 1].args;
  55585. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  55586. , w = [b]
  55587. , _ = e * C[0].length;
  55588. w = w.concat(C[0]);
  55589. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55590. g.push(T.getPointAt(I / _));
  55591. break;
  55592. case "arc":
  55593. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55594. var E = I / N;
  55595. L || (E = 1 - E),
  55596. x = P + E * D,
  55597. u = S + R * Math.cos(x),
  55598. d = M + R * Math.sin(x),
  55599. g.push(new n.Vector2(u,d))
  55600. }
  55601. break;
  55602. case "ellipse":
  55603. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55604. 0 !== k && (B = Math.cos(k),
  55605. F = Math.sin(k));
  55606. for (var I = 1; I <= N; I++) {
  55607. var E = I / N;
  55608. if (L || (E = 1 - E),
  55609. x = P + E * D,
  55610. u = S + V * Math.cos(x),
  55611. d = M + U * Math.sin(x),
  55612. 0 !== k) {
  55613. var H = u
  55614. , G = d;
  55615. u = (H - S) * B - (G - M) * F + S,
  55616. d = (H - S) * F + (G - M) * B + M
  55617. }
  55618. g.push(new n.Vector2(u,d))
  55619. }
  55620. }
  55621. }
  55622. var z = g[g.length - 1];
  55623. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55624. this.autoClose && g.push(g[0]),
  55625. g
  55626. }
  55627. ,
  55628. n.Path.prototype.toShapes = function(e, t) {
  55629. function i(e) {
  55630. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55631. var a = e[r]
  55632. , s = a.args
  55633. , l = a.action;
  55634. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55635. i = new n.Path),
  55636. i[l].apply(i, s)
  55637. }
  55638. return 0 !== i.actions.length && t.push(i),
  55639. t
  55640. }
  55641. function r(e) {
  55642. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55643. var o = e[i]
  55644. , a = new n.Shape;
  55645. a.actions = o.actions,
  55646. a.curves = o.curves,
  55647. t.push(a)
  55648. }
  55649. return t
  55650. }
  55651. function o(e, t) {
  55652. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55653. var a = t[r]
  55654. , s = t[o]
  55655. , l = s.x - a.x
  55656. , c = s.y - a.y;
  55657. if (Math.abs(c) > Number.EPSILON) {
  55658. if (c < 0 && (a = t[o],
  55659. l = -l,
  55660. s = t[r],
  55661. c = -c),
  55662. e.y < a.y || e.y > s.y)
  55663. continue;
  55664. if (e.y === a.y) {
  55665. if (e.x === a.x)
  55666. return !0
  55667. } else {
  55668. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55669. if (0 === h)
  55670. return !0;
  55671. if (h < 0)
  55672. continue;
  55673. n = !n
  55674. }
  55675. } else {
  55676. if (e.y !== a.y)
  55677. continue;
  55678. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55679. return !0
  55680. }
  55681. }
  55682. return n
  55683. }
  55684. var a = n.ShapeUtils.isClockWise
  55685. , s = i(this.actions);
  55686. if (0 === s.length)
  55687. return [];
  55688. if (t === !0)
  55689. return r(s);
  55690. var l, c, h, u = [];
  55691. if (1 === s.length)
  55692. return c = s[0],
  55693. h = new n.Shape,
  55694. h.actions = c.actions,
  55695. h.curves = c.curves,
  55696. u.push(h),
  55697. u;
  55698. var d = !a(s[0].getPoints());
  55699. d = e ? !d : d;
  55700. var p, f = [], g = [], m = [], v = 0;
  55701. g[v] = void 0,
  55702. m[v] = [];
  55703. for (var A = 0, y = s.length; A < y; A++)
  55704. c = s[A],
  55705. p = c.getPoints(),
  55706. l = a(p),
  55707. l = e ? !l : l,
  55708. l ? (!d && g[v] && v++,
  55709. g[v] = {
  55710. s: new n.Shape,
  55711. p: p
  55712. },
  55713. g[v].s.actions = c.actions,
  55714. g[v].s.curves = c.curves,
  55715. d && v++,
  55716. m[v] = []) : m[v].push({
  55717. h: c,
  55718. p: p[0]
  55719. });
  55720. if (!g[0])
  55721. return r(s);
  55722. if (g.length > 1) {
  55723. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55724. f[E] = [];
  55725. for (var E = 0, b = g.length; E < b; E++)
  55726. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55727. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55728. o(T.p, g[S].p) && (E !== S && I.push({
  55729. froms: E,
  55730. tos: S,
  55731. hole: _
  55732. }),
  55733. x ? (x = !1,
  55734. f[S].push(T)) : C = !0);
  55735. x && f[E].push(T)
  55736. }
  55737. I.length > 0 && (C || (m = f))
  55738. }
  55739. for (var M, A = 0, R = g.length; A < R; A++) {
  55740. h = g[A].s,
  55741. u.push(h),
  55742. M = m[A];
  55743. for (var P = 0, O = M.length; P < O; P++)
  55744. h.holes.push(M[P].h)
  55745. }
  55746. return u
  55747. }
  55748. ,
  55749. n.Shape = function() {
  55750. n.Path.apply(this, arguments),
  55751. this.holes = []
  55752. }
  55753. ,
  55754. n.Shape.prototype = Object.create(n.Path.prototype),
  55755. n.Shape.prototype.constructor = n.Shape,
  55756. n.Shape.prototype.extrude = function(e) {
  55757. return new n.ExtrudeGeometry(this,e)
  55758. }
  55759. ,
  55760. n.Shape.prototype.makeGeometry = function(e) {
  55761. return new n.ShapeGeometry(this,e)
  55762. }
  55763. ,
  55764. n.Shape.prototype.getPointsHoles = function(e) {
  55765. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55766. t[i] = this.holes[i].getPoints(e);
  55767. return t
  55768. }
  55769. ,
  55770. n.Shape.prototype.extractAllPoints = function(e) {
  55771. return {
  55772. shape: this.getPoints(e),
  55773. holes: this.getPointsHoles(e)
  55774. }
  55775. }
  55776. ,
  55777. n.Shape.prototype.extractPoints = function(e) {
  55778. return this.extractAllPoints(e)
  55779. }
  55780. ,
  55781. n.LineCurve = function(e, t) {
  55782. this.v1 = e,
  55783. this.v2 = t
  55784. }
  55785. ,
  55786. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55787. n.LineCurve.prototype.constructor = n.LineCurve,
  55788. n.LineCurve.prototype.getPoint = function(e) {
  55789. var t = this.v2.clone().sub(this.v1);
  55790. return t.multiplyScalar(e).add(this.v1),
  55791. t
  55792. }
  55793. ,
  55794. n.LineCurve.prototype.getPointAt = function(e) {
  55795. return this.getPoint(e)
  55796. }
  55797. ,
  55798. n.LineCurve.prototype.getTangent = function(e) {
  55799. var t = this.v2.clone().sub(this.v1);
  55800. return t.normalize()
  55801. }
  55802. ,
  55803. n.QuadraticBezierCurve = function(e, t, i) {
  55804. this.v0 = e,
  55805. this.v1 = t,
  55806. this.v2 = i
  55807. }
  55808. ,
  55809. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55810. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55811. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55812. var t = n.ShapeUtils.b2;
  55813. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55814. }
  55815. ,
  55816. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55817. var t = n.CurveUtils.tangentQuadraticBezier;
  55818. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55819. }
  55820. ,
  55821. n.CubicBezierCurve = function(e, t, i, n) {
  55822. this.v0 = e,
  55823. this.v1 = t,
  55824. this.v2 = i,
  55825. this.v3 = n
  55826. }
  55827. ,
  55828. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55829. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55830. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55831. var t = n.ShapeUtils.b3;
  55832. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55833. }
  55834. ,
  55835. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55836. var t = n.CurveUtils.tangentCubicBezier;
  55837. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55838. }
  55839. ,
  55840. n.SplineCurve = function(e) {
  55841. this.points = void 0 == e ? [] : e
  55842. }
  55843. ,
  55844. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55845. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55846. n.SplineCurve.prototype.getPoint = function(e) {
  55847. var t = this.points
  55848. , i = (t.length - 1) * e
  55849. , r = Math.floor(i)
  55850. , o = i - r
  55851. , a = t[0 === r ? r : r - 1]
  55852. , s = t[r]
  55853. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55854. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55855. , h = n.CurveUtils.interpolate;
  55856. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55857. }
  55858. ,
  55859. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55860. this.aX = e,
  55861. this.aY = t,
  55862. this.xRadius = i,
  55863. this.yRadius = n,
  55864. this.aStartAngle = r,
  55865. this.aEndAngle = o,
  55866. this.aClockwise = a,
  55867. this.aRotation = s || 0
  55868. }
  55869. ,
  55870. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55871. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55872. n.EllipseCurve.prototype.getPoint = function(e) {
  55873. var t = this.aEndAngle - this.aStartAngle;
  55874. t < 0 && (t += 2 * Math.PI),
  55875. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55876. var i;
  55877. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55878. var r = this.aX + this.xRadius * Math.cos(i)
  55879. , o = this.aY + this.yRadius * Math.sin(i);
  55880. if (0 !== this.aRotation) {
  55881. var a = Math.cos(this.aRotation)
  55882. , s = Math.sin(this.aRotation)
  55883. , l = r
  55884. , c = o;
  55885. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55886. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55887. }
  55888. return new n.Vector2(r,o)
  55889. }
  55890. ,
  55891. n.ArcCurve = function(e, t, i, r, o, a) {
  55892. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55893. }
  55894. ,
  55895. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55896. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55897. n.LineCurve3 = n.Curve.create(function(e, t) {
  55898. this.v1 = e,
  55899. this.v2 = t
  55900. }, function(e) {
  55901. var t = new n.Vector3;
  55902. return t.subVectors(this.v2, this.v1),
  55903. t.multiplyScalar(e),
  55904. t.add(this.v1),
  55905. t
  55906. }),
  55907. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55908. this.v0 = e,
  55909. this.v1 = t,
  55910. this.v2 = i
  55911. }, function(e) {
  55912. var t = n.ShapeUtils.b2;
  55913. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55914. }),
  55915. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55916. this.v0 = e,
  55917. this.v1 = t,
  55918. this.v2 = i,
  55919. this.v3 = n
  55920. }, function(e) {
  55921. var t = n.ShapeUtils.b3;
  55922. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55923. }),
  55924. n.SplineCurve3 = n.Curve.create(function(e) {
  55925. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55926. this.points = void 0 == e ? [] : e
  55927. }, function(e) {
  55928. var t = this.points
  55929. , i = (t.length - 1) * e
  55930. , r = Math.floor(i)
  55931. , o = i - r
  55932. , a = t[0 == r ? r : r - 1]
  55933. , s = t[r]
  55934. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55935. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55936. , h = n.CurveUtils.interpolate;
  55937. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55938. }),
  55939. n.CatmullRomCurve3 = function() {
  55940. function e() {}
  55941. var t = new n.Vector3
  55942. , i = new e
  55943. , r = new e
  55944. , o = new e;
  55945. return e.prototype.init = function(e, t, i, n) {
  55946. this.c0 = e,
  55947. this.c1 = i,
  55948. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55949. this.c3 = 2 * e - 2 * t + i + n
  55950. }
  55951. ,
  55952. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55953. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55954. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55955. s *= o,
  55956. l *= o,
  55957. this.init(t, i, s, l)
  55958. }
  55959. ,
  55960. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55961. this.init(t, i, r * (i - e), r * (n - t))
  55962. }
  55963. ,
  55964. e.prototype.calc = function(e) {
  55965. var t = e * e
  55966. , i = t * e;
  55967. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55968. }
  55969. ,
  55970. n.Curve.create(function(e) {
  55971. this.points = e || [],
  55972. this.closed = !1
  55973. }, function(e) {
  55974. var a, s, l, c, h = this.points;
  55975. c = h.length,
  55976. c < 2 && console.log("duh, you need at least 2 points"),
  55977. a = (c - (this.closed ? 0 : 1)) * e,
  55978. s = Math.floor(a),
  55979. l = a - s,
  55980. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55981. l = 1);
  55982. var u, d, p, f;
  55983. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55984. u = t),
  55985. d = h[s % c],
  55986. p = h[(s + 1) % c],
  55987. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55988. f = t),
  55989. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55990. var g = "chordal" === this.type ? .5 : .25
  55991. , m = Math.pow(u.distanceToSquared(d), g)
  55992. , v = Math.pow(d.distanceToSquared(p), g)
  55993. , A = Math.pow(p.distanceToSquared(f), g);
  55994. v < 1e-4 && (v = 1),
  55995. m < 1e-4 && (m = v),
  55996. A < 1e-4 && (A = v),
  55997. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55998. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55999. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  56000. } else if ("catmullrom" === this.type) {
  56001. var y = void 0 !== this.tension ? this.tension : .5;
  56002. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  56003. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  56004. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  56005. }
  56006. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  56007. return C
  56008. })
  56009. }(),
  56010. n.ClosedSplineCurve3 = function(e) {
  56011. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  56012. n.CatmullRomCurve3.call(this, e),
  56013. this.type = "catmullrom",
  56014. this.closed = !0
  56015. }
  56016. ,
  56017. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  56018. n.BoxGeometry = function(e, t, i, r, o, a) {
  56019. n.Geometry.call(this),
  56020. this.type = "BoxGeometry",
  56021. this.parameters = {
  56022. width: e,
  56023. height: t,
  56024. depth: i,
  56025. widthSegments: r,
  56026. heightSegments: o,
  56027. depthSegments: a
  56028. },
  56029. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  56030. this.mergeVertices()
  56031. }
  56032. ,
  56033. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  56034. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  56035. n.CubeGeometry = n.BoxGeometry,
  56036. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  56037. function s(e, t, i) {
  56038. var n = 0;
  56039. return n += e * t * 2,
  56040. n += e * i * 2,
  56041. n += i * t * 2,
  56042. 4 * n
  56043. }
  56044. function l(e, t, i, r, o, a, s, l, h, u, I) {
  56045. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  56046. for (var L = O * b - _, D = 0; D < x; D++) {
  56047. var N = D * E - w;
  56048. P[e] = N * r,
  56049. P[t] = L * o,
  56050. P[i] = T,
  56051. p[m] = P.x,
  56052. p[m + 1] = P.y,
  56053. p[m + 2] = P.z,
  56054. P[e] = 0,
  56055. P[t] = 0,
  56056. P[i] = l > 0 ? 1 : -1,
  56057. f[m] = P.x,
  56058. f[m + 1] = P.y,
  56059. f[m + 2] = P.z,
  56060. g[v] = D / h,
  56061. g[v + 1] = 1 - O / u,
  56062. m += 3,
  56063. v += 2,
  56064. M += 1
  56065. }
  56066. for (O = 0; O < u; O++)
  56067. for (D = 0; D < h; D++) {
  56068. var B = y + D + x * O
  56069. , F = y + D + x * (O + 1)
  56070. , V = y + (D + 1) + x * (O + 1)
  56071. , U = y + (D + 1) + x * O;
  56072. d[A] = B,
  56073. d[A + 1] = F,
  56074. d[A + 2] = U,
  56075. d[A + 3] = F,
  56076. d[A + 4] = V,
  56077. d[A + 5] = U,
  56078. A += 6,
  56079. R += 6
  56080. }
  56081. c.addGroup(C, R, I),
  56082. C += R,
  56083. y += M
  56084. }
  56085. n.BufferGeometry.call(this),
  56086. this.type = "BoxBufferGeometry",
  56087. this.parameters = {
  56088. width: e,
  56089. height: t,
  56090. depth: i,
  56091. widthSegments: r,
  56092. heightSegments: o,
  56093. depthSegments: a
  56094. };
  56095. var c = this;
  56096. r = Math.floor(r) || 1,
  56097. o = Math.floor(o) || 1,
  56098. a = Math.floor(a) || 1;
  56099. var h = s(r, o, a)
  56100. , u = h / 4 * 6
  56101. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  56102. , p = new Float32Array(3 * h)
  56103. , f = new Float32Array(3 * h)
  56104. , g = new Float32Array(2 * h)
  56105. , m = 0
  56106. , v = 0
  56107. , A = 0
  56108. , y = 0
  56109. , C = 0;
  56110. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  56111. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  56112. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  56113. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  56114. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  56115. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  56116. this.setIndex(new n.BufferAttribute(d,1)),
  56117. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56118. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56119. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56120. }
  56121. ,
  56122. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56123. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  56124. n.CircleGeometry = function(e, t, i, r) {
  56125. n.Geometry.call(this),
  56126. this.type = "CircleGeometry",
  56127. this.parameters = {
  56128. radius: e,
  56129. segments: t,
  56130. thetaStart: i,
  56131. thetaLength: r
  56132. },
  56133. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  56134. }
  56135. ,
  56136. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  56137. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  56138. n.CircleBufferGeometry = function(e, t, i, r) {
  56139. n.BufferGeometry.call(this),
  56140. this.type = "CircleBufferGeometry",
  56141. this.parameters = {
  56142. radius: e,
  56143. segments: t,
  56144. thetaStart: i,
  56145. thetaLength: r
  56146. },
  56147. e = e || 50,
  56148. t = void 0 !== t ? Math.max(3, t) : 8,
  56149. i = void 0 !== i ? i : 0,
  56150. r = void 0 !== r ? r : 2 * Math.PI;
  56151. var o = t + 2
  56152. , a = new Float32Array(3 * o)
  56153. , s = new Float32Array(3 * o)
  56154. , l = new Float32Array(2 * o);
  56155. s[2] = 1,
  56156. l[0] = .5,
  56157. l[1] = .5;
  56158. for (var c = 0, h = 3, u = 2; c <= t; c++,
  56159. h += 3,
  56160. u += 2) {
  56161. var d = i + c / t * r;
  56162. a[h] = e * Math.cos(d),
  56163. a[h + 1] = e * Math.sin(d),
  56164. s[h + 2] = 1,
  56165. l[u] = (a[h] / e + 1) / 2,
  56166. l[u + 1] = (a[h + 1] / e + 1) / 2
  56167. }
  56168. for (var p = [], h = 1; h <= t; h++)
  56169. p.push(h, h + 1, 0);
  56170. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  56171. this.addAttribute("position", new n.BufferAttribute(a,3)),
  56172. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  56173. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  56174. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56175. }
  56176. ,
  56177. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56178. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  56179. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  56180. function c() {
  56181. var e = (r + 1) * (o + 1);
  56182. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  56183. e
  56184. }
  56185. function h() {
  56186. var e = r * o * 2 * 3;
  56187. return a === !1 && (e += 2 * r * 3),
  56188. e
  56189. }
  56190. function u() {
  56191. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  56192. for (c = 0; c <= o; c++) {
  56193. var p = []
  56194. , f = c / o
  56195. , b = f * (t - e) + e;
  56196. for (a = 0; a <= r; a++) {
  56197. var w = a / r;
  56198. u.x = b * Math.sin(w * l + s),
  56199. u.y = -f * i + E,
  56200. u.z = b * Math.cos(w * l + s),
  56201. m.setXYZ(y, u.x, u.y, u.z),
  56202. h.copy(u),
  56203. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  56204. h.z = Math.cos(w * l + s)),
  56205. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  56206. v.setXYZ(y, h.x, h.y, h.z),
  56207. A.setXY(y, w, 1 - f),
  56208. p.push(y),
  56209. y++
  56210. }
  56211. I.push(p)
  56212. }
  56213. for (a = 0; a < r; a++)
  56214. for (c = 0; c < o; c++) {
  56215. var _ = I[c][a]
  56216. , T = I[c + 1][a]
  56217. , x = I[c + 1][a + 1]
  56218. , S = I[c][a + 1];
  56219. g.setX(C, _),
  56220. C++,
  56221. g.setX(C, T),
  56222. C++,
  56223. g.setX(C, S),
  56224. C++,
  56225. g.setX(C, T),
  56226. C++,
  56227. g.setX(C, x),
  56228. C++,
  56229. g.setX(C, S),
  56230. C++
  56231. }
  56232. }
  56233. function d(i) {
  56234. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  56235. for (a = y,
  56236. o = 1; o <= r; o++)
  56237. m.setXYZ(y, 0, E * p, 0),
  56238. v.setXYZ(y, 0, p, 0),
  56239. i === !0 ? (h.x = o / r,
  56240. h.y = 0) : (h.x = (o - 1) / r,
  56241. h.y = 1),
  56242. A.setXY(y, h.x, h.y),
  56243. y++;
  56244. for (c = y,
  56245. o = 0; o <= r; o++) {
  56246. var f = o / r;
  56247. u.x = d * Math.sin(f * l + s),
  56248. u.y = E * p,
  56249. u.z = d * Math.cos(f * l + s),
  56250. m.setXYZ(y, u.x, u.y, u.z),
  56251. v.setXYZ(y, 0, p, 0),
  56252. A.setXY(y, f, i === !0 ? 1 : 0),
  56253. y++
  56254. }
  56255. for (o = 0; o < r; o++) {
  56256. var I = a + o
  56257. , b = c + o;
  56258. i === !0 ? (g.setX(C, b),
  56259. C++,
  56260. g.setX(C, b + 1),
  56261. C++,
  56262. g.setX(C, I),
  56263. C++) : (g.setX(C, b + 1),
  56264. C++,
  56265. g.setX(C, b),
  56266. C++,
  56267. g.setX(C, I),
  56268. C++)
  56269. }
  56270. }
  56271. n.BufferGeometry.call(this),
  56272. this.type = "CylinderBufferGeometry",
  56273. this.parameters = {
  56274. radiusTop: e,
  56275. radiusBottom: t,
  56276. height: i,
  56277. radialSegments: r,
  56278. heightSegments: o,
  56279. openEnded: a,
  56280. thetaStart: s,
  56281. thetaLength: l
  56282. },
  56283. e = void 0 !== e ? e : 20,
  56284. t = void 0 !== t ? t : 20,
  56285. i = void 0 !== i ? i : 100,
  56286. r = Math.floor(r) || 8,
  56287. o = Math.floor(o) || 1,
  56288. a = void 0 !== a && a,
  56289. s = void 0 !== s ? s : 0,
  56290. l = void 0 !== l ? l : 2 * Math.PI;
  56291. var p = c()
  56292. , f = h()
  56293. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  56294. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  56295. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  56296. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  56297. , y = 0
  56298. , C = 0
  56299. , I = []
  56300. , E = i / 2;
  56301. u(),
  56302. a === !1 && (e > 0 && d(!0),
  56303. t > 0 && d(!1)),
  56304. this.setIndex(g),
  56305. this.addAttribute("position", m),
  56306. this.addAttribute("normal", v),
  56307. this.addAttribute("uv", A)
  56308. }
  56309. ,
  56310. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56311. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  56312. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  56313. n.Geometry.call(this),
  56314. this.type = "CylinderGeometry",
  56315. this.parameters = {
  56316. radiusTop: e,
  56317. radiusBottom: t,
  56318. height: i,
  56319. radialSegments: r,
  56320. heightSegments: o,
  56321. openEnded: a,
  56322. thetaStart: s,
  56323. thetaLength: l
  56324. },
  56325. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  56326. this.mergeVertices()
  56327. }
  56328. ,
  56329. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  56330. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  56331. n.EdgesGeometry = function(e, t) {
  56332. function i(e, t) {
  56333. return e - t
  56334. }
  56335. n.BufferGeometry.call(this),
  56336. t = void 0 !== t ? t : 1;
  56337. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  56338. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  56339. r.fromBufferGeometry(e)) : r = e.clone(),
  56340. r.mergeVertices(),
  56341. r.computeFaceNormals();
  56342. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  56343. for (var p = h[u], f = 0; f < 3; f++) {
  56344. a[0] = p[l[f]],
  56345. a[1] = p[l[(f + 1) % 3]],
  56346. a.sort(i);
  56347. var g = a.toString();
  56348. void 0 === s[g] ? s[g] = {
  56349. vert1: a[0],
  56350. vert2: a[1],
  56351. face1: u,
  56352. face2: void 0
  56353. } : s[g].face2 = u
  56354. }
  56355. var m = [];
  56356. for (var g in s) {
  56357. var v = s[g];
  56358. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  56359. var A = c[v.vert1];
  56360. m.push(A.x),
  56361. m.push(A.y),
  56362. m.push(A.z),
  56363. A = c[v.vert2],
  56364. m.push(A.x),
  56365. m.push(A.y),
  56366. m.push(A.z)
  56367. }
  56368. }
  56369. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  56370. }
  56371. ,
  56372. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56373. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  56374. n.ExtrudeGeometry = function(e, t) {
  56375. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  56376. this.type = "ExtrudeGeometry",
  56377. e = Array.isArray(e) ? e : [e],
  56378. this.addShapeList(e, t),
  56379. void this.computeFaceNormals())
  56380. }
  56381. ;
  56382. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  56383. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  56384. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  56385. for (var i = e.length, n = 0; n < i; n++) {
  56386. var r = e[n];
  56387. this.addShape(r, t)
  56388. }
  56389. }
  56390. ,
  56391. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  56392. function i(e, t, i) {
  56393. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  56394. t.clone().multiplyScalar(i).add(e)
  56395. }
  56396. function r(e, t, i) {
  56397. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  56398. if (Math.abs(d) > Number.EPSILON) {
  56399. var p = Math.sqrt(u)
  56400. , f = Math.sqrt(c * c + h * h)
  56401. , g = t.x - l / p
  56402. , m = t.y + s / p
  56403. , v = i.x - h / f
  56404. , A = i.y + c / f
  56405. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  56406. r = g + s * y - e.x,
  56407. o = m + l * y - e.y;
  56408. var C = r * r + o * o;
  56409. if (C <= 2)
  56410. return new n.Vector2(r,o);
  56411. a = Math.sqrt(C / 2)
  56412. } else {
  56413. var I = !1;
  56414. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  56415. I ? (r = -l,
  56416. o = s,
  56417. a = Math.sqrt(u)) : (r = s,
  56418. o = l,
  56419. a = Math.sqrt(u / 2))
  56420. }
  56421. return new n.Vector2(r / a,o / a)
  56422. }
  56423. function o() {
  56424. if (C) {
  56425. var e = 0
  56426. , t = z * e;
  56427. for (Y = 0; Y < W; Y++)
  56428. G = N[Y],
  56429. c(G[2] + t, G[1] + t, G[0] + t);
  56430. for (e = E + 2 * y,
  56431. t = z * e,
  56432. Y = 0; Y < W; Y++)
  56433. G = N[Y],
  56434. c(G[0] + t, G[1] + t, G[2] + t)
  56435. } else {
  56436. for (Y = 0; Y < W; Y++)
  56437. G = N[Y],
  56438. c(G[2], G[1], G[0]);
  56439. for (Y = 0; Y < W; Y++)
  56440. G = N[Y],
  56441. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  56442. }
  56443. }
  56444. function a() {
  56445. var e = 0;
  56446. for (s(B, e),
  56447. e += B.length,
  56448. x = 0,
  56449. S = L.length; x < S; x++)
  56450. T = L[x],
  56451. s(T, e),
  56452. e += T.length
  56453. }
  56454. function s(e, t) {
  56455. var i, n;
  56456. for (Y = e.length; --Y >= 0; ) {
  56457. i = Y,
  56458. n = Y - 1,
  56459. n < 0 && (n = e.length - 1);
  56460. var r = 0
  56461. , o = E + 2 * y;
  56462. for (r = 0; r < o; r++) {
  56463. var a = z * r
  56464. , s = z * (r + 1)
  56465. , l = t + i + a
  56466. , c = t + n + a
  56467. , u = t + n + s
  56468. , d = t + i + s;
  56469. h(l, c, u, d, e, r, o, i, n)
  56470. }
  56471. }
  56472. }
  56473. function l(e, t, i) {
  56474. M.vertices.push(new n.Vector3(e,t,i))
  56475. }
  56476. function c(e, t, i) {
  56477. e += R,
  56478. t += R,
  56479. i += R,
  56480. M.faces.push(new n.Face3(e,t,i,null,null,0));
  56481. var r = _.generateTopUV(M, e, t, i);
  56482. M.faceVertexUvs[0].push(r)
  56483. }
  56484. function h(e, t, i, r, o, a, s, l, c) {
  56485. e += R,
  56486. t += R,
  56487. i += R,
  56488. r += R,
  56489. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  56490. M.faces.push(new n.Face3(t,i,r,null,null,1));
  56491. var h = _.generateSideWallUV(M, e, t, i, r);
  56492. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  56493. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  56494. }
  56495. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  56496. b && (u = b.getSpacedPoints(E),
  56497. w = !0,
  56498. C = !1,
  56499. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  56500. p = new n.Vector3,
  56501. f = new n.Vector3,
  56502. g = new n.Vector3),
  56503. C || (y = 0,
  56504. v = 0,
  56505. A = 0);
  56506. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  56507. if (D) {
  56508. for (O = O.reverse(),
  56509. x = 0,
  56510. S = L.length; x < S; x++)
  56511. T = L[x],
  56512. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  56513. D = !1
  56514. }
  56515. var N = n.ShapeUtils.triangulateShape(O, L)
  56516. , B = O;
  56517. for (x = 0,
  56518. S = L.length; x < S; x++)
  56519. T = L[x],
  56520. O = O.concat(T);
  56521. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  56522. Z++,
  56523. q++)
  56524. Z === X && (Z = 0),
  56525. q === X && (q = 0),
  56526. j[Y] = r(B[Y], B[Z], B[q]);
  56527. var K, Q = [], J = j.concat();
  56528. for (x = 0,
  56529. S = L.length; x < S; x++) {
  56530. for (T = L[x],
  56531. K = [],
  56532. Y = 0,
  56533. X = T.length,
  56534. Z = X - 1,
  56535. q = Y + 1; Y < X; Y++,
  56536. Z++,
  56537. q++)
  56538. Z === X && (Z = 0),
  56539. q === X && (q = 0),
  56540. K[Y] = r(T[Y], T[Z], T[q]);
  56541. Q.push(K),
  56542. J = J.concat(K)
  56543. }
  56544. for (F = 0; F < y; F++) {
  56545. for (U = F / y,
  56546. k = v * (1 - U),
  56547. V = A * Math.sin(U * Math.PI / 2),
  56548. Y = 0,
  56549. X = B.length; Y < X; Y++)
  56550. H = i(B[Y], j[Y], V),
  56551. l(H.x, H.y, -k);
  56552. for (x = 0,
  56553. S = L.length; x < S; x++)
  56554. for (T = L[x],
  56555. K = Q[x],
  56556. Y = 0,
  56557. X = T.length; Y < X; Y++)
  56558. H = i(T[Y], K[Y], V),
  56559. l(H.x, H.y, -k)
  56560. }
  56561. for (V = A,
  56562. Y = 0; Y < z; Y++)
  56563. H = C ? i(O[Y], J[Y], V) : O[Y],
  56564. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56565. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56566. g.copy(u[0]).add(f).add(p),
  56567. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56568. var $;
  56569. for ($ = 1; $ <= E; $++)
  56570. for (Y = 0; Y < z; Y++)
  56571. H = C ? i(O[Y], J[Y], V) : O[Y],
  56572. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56573. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56574. g.copy(u[$]).add(f).add(p),
  56575. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56576. for (F = y - 1; F >= 0; F--) {
  56577. for (U = F / y,
  56578. k = v * (1 - U),
  56579. V = A * Math.sin(U * Math.PI / 2),
  56580. Y = 0,
  56581. X = B.length; Y < X; Y++)
  56582. H = i(B[Y], j[Y], V),
  56583. l(H.x, H.y, m + k);
  56584. for (x = 0,
  56585. S = L.length; x < S; x++)
  56586. for (T = L[x],
  56587. K = Q[x],
  56588. Y = 0,
  56589. X = T.length; Y < X; Y++)
  56590. H = i(T[Y], K[Y], V),
  56591. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56592. }
  56593. o(),
  56594. a()
  56595. }
  56596. ,
  56597. n.ExtrudeGeometry.WorldUVGenerator = {
  56598. generateTopUV: function(e, t, i, r) {
  56599. var o = e.vertices
  56600. , a = o[t]
  56601. , s = o[i]
  56602. , l = o[r];
  56603. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  56604. },
  56605. generateSideWallUV: function(e, t, i, r, o) {
  56606. var a = e.vertices
  56607. , s = a[t]
  56608. , l = a[i]
  56609. , c = a[r]
  56610. , h = a[o];
  56611. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  56612. }
  56613. },
  56614. n.ShapeGeometry = function(e, t) {
  56615. n.Geometry.call(this),
  56616. this.type = "ShapeGeometry",
  56617. Array.isArray(e) === !1 && (e = [e]),
  56618. this.addShapeList(e, t),
  56619. this.computeFaceNormals()
  56620. }
  56621. ,
  56622. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56623. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56624. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  56625. for (var i = 0, n = e.length; i < n; i++)
  56626. this.addShape(e[i], t);
  56627. return this
  56628. }
  56629. ,
  56630. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56631. void 0 === t && (t = {});
  56632. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56633. if (p) {
  56634. for (u = u.reverse(),
  56635. i = 0,
  56636. r = d.length; i < r; i++)
  56637. o = d[i],
  56638. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56639. p = !1
  56640. }
  56641. var f = n.ShapeUtils.triangulateShape(u, d);
  56642. for (i = 0,
  56643. r = d.length; i < r; i++)
  56644. o = d[i],
  56645. u = u.concat(o);
  56646. var g, m, v = u.length, A = f.length;
  56647. for (i = 0; i < v; i++)
  56648. g = u[i],
  56649. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56650. for (i = 0; i < A; i++) {
  56651. m = f[i];
  56652. var y = m[0] + c
  56653. , C = m[1] + c
  56654. , I = m[2] + c;
  56655. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56656. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56657. }
  56658. }
  56659. ,
  56660. n.LatheBufferGeometry = function(e, t, i, r) {
  56661. n.BufferGeometry.call(this),
  56662. this.type = "LatheBufferGeometry",
  56663. this.parameters = {
  56664. points: e,
  56665. segments: t,
  56666. phiStart: i,
  56667. phiLength: r
  56668. },
  56669. t = Math.floor(t) || 12,
  56670. i = i || 0,
  56671. r = r || 2 * Math.PI,
  56672. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56673. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56674. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56675. for (a = 0; a <= t; a++) {
  56676. var A = i + a * g * r
  56677. , y = Math.sin(A)
  56678. , C = Math.cos(A);
  56679. for (s = 0; s <= e.length - 1; s++)
  56680. m.x = e[s].x * y,
  56681. m.y = e[s].y,
  56682. m.z = e[s].x * C,
  56683. u.setXYZ(p, m.x, m.y, m.z),
  56684. v.x = a / t,
  56685. v.y = s / (e.length - 1),
  56686. d.setXY(p, v.x, v.y),
  56687. p++
  56688. }
  56689. for (a = 0; a < t; a++)
  56690. for (s = 0; s < e.length - 1; s++) {
  56691. o = s + a * e.length;
  56692. var I = o
  56693. , E = o + e.length
  56694. , b = o + e.length + 1
  56695. , w = o + 1;
  56696. h.setX(f, I),
  56697. f++,
  56698. h.setX(f, E),
  56699. f++,
  56700. h.setX(f, w),
  56701. f++,
  56702. h.setX(f, E),
  56703. f++,
  56704. h.setX(f, b),
  56705. f++,
  56706. h.setX(f, w),
  56707. f++
  56708. }
  56709. if (this.setIndex(h),
  56710. this.addAttribute("position", u),
  56711. this.addAttribute("uv", d),
  56712. this.computeVertexNormals(),
  56713. r === 2 * Math.PI) {
  56714. var _ = this.attributes.normal.array
  56715. , T = new n.Vector3
  56716. , x = new n.Vector3
  56717. , S = new n.Vector3;
  56718. for (o = t * e.length * 3,
  56719. a = 0,
  56720. s = 0; a < e.length; a++,
  56721. s += 3)
  56722. T.x = _[s + 0],
  56723. T.y = _[s + 1],
  56724. T.z = _[s + 2],
  56725. x.x = _[o + s + 0],
  56726. x.y = _[o + s + 1],
  56727. x.z = _[o + s + 2],
  56728. S.addVectors(T, x).normalize(),
  56729. _[s + 0] = _[o + s + 0] = S.x,
  56730. _[s + 1] = _[o + s + 1] = S.y,
  56731. _[s + 2] = _[o + s + 2] = S.z
  56732. }
  56733. }
  56734. ,
  56735. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56736. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56737. n.LatheGeometry = function(e, t, i, r) {
  56738. n.Geometry.call(this),
  56739. this.type = "LatheGeometry",
  56740. this.parameters = {
  56741. points: e,
  56742. segments: t,
  56743. phiStart: i,
  56744. phiLength: r
  56745. },
  56746. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56747. this.mergeVertices()
  56748. }
  56749. ,
  56750. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56751. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56752. n.PlaneGeometry = function(e, t, i, r) {
  56753. n.Geometry.call(this),
  56754. this.type = "PlaneGeometry",
  56755. this.parameters = {
  56756. width: e,
  56757. height: t,
  56758. widthSegments: i,
  56759. heightSegments: r
  56760. },
  56761. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56762. }
  56763. ,
  56764. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56765. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56766. n.PlaneBufferGeometry = function(e, t, i, r) {
  56767. n.BufferGeometry.call(this),
  56768. this.type = "PlaneBufferGeometry",
  56769. this.parameters = {
  56770. width: e,
  56771. height: t,
  56772. widthSegments: i,
  56773. heightSegments: r
  56774. };
  56775. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56776. for (var y = A * d - a, C = 0; C < c; C++) {
  56777. var I = C * u - o;
  56778. p[m] = I,
  56779. p[m + 1] = -y,
  56780. f[m + 2] = 1,
  56781. g[v] = C / s,
  56782. g[v + 1] = 1 - A / l,
  56783. m += 3,
  56784. v += 2
  56785. }
  56786. m = 0;
  56787. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56788. for (var C = 0; C < s; C++) {
  56789. var b = C + c * A
  56790. , w = C + c * (A + 1)
  56791. , _ = C + 1 + c * (A + 1)
  56792. , T = C + 1 + c * A;
  56793. E[m] = b,
  56794. E[m + 1] = w,
  56795. E[m + 2] = T,
  56796. E[m + 3] = w,
  56797. E[m + 4] = _,
  56798. E[m + 5] = T,
  56799. m += 6
  56800. }
  56801. this.setIndex(new n.BufferAttribute(E,1)),
  56802. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56803. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56804. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56805. }
  56806. ,
  56807. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56808. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56809. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56810. n.BufferGeometry.call(this),
  56811. this.type = "RingBufferGeometry",
  56812. this.parameters = {
  56813. innerRadius: e,
  56814. outerRadius: t,
  56815. thetaSegments: i,
  56816. phiSegments: r,
  56817. thetaStart: o,
  56818. thetaLength: a
  56819. },
  56820. e = e || 20,
  56821. t = t || 50,
  56822. o = void 0 !== o ? o : 0,
  56823. a = void 0 !== a ? a : 2 * Math.PI,
  56824. i = void 0 !== i ? Math.max(3, i) : 8,
  56825. r = void 0 !== r ? Math.max(1, r) : 1;
  56826. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56827. for (l = 0; l <= r; l++) {
  56828. for (c = 0; c <= i; c++)
  56829. s = o + c / i * a,
  56830. C.x = A * Math.cos(s),
  56831. C.y = A * Math.sin(s),
  56832. p.setXYZ(m, C.x, C.y, C.z),
  56833. f.setXYZ(m, 0, 0, 1),
  56834. I.x = (C.x / t + 1) / 2,
  56835. I.y = (C.y / t + 1) / 2,
  56836. g.setXY(m, I.x, I.y),
  56837. m++;
  56838. A += y
  56839. }
  56840. for (l = 0; l < r; l++) {
  56841. var E = l * (i + 1);
  56842. for (c = 0; c < i; c++) {
  56843. s = c + E;
  56844. var b = s
  56845. , w = s + i + 1
  56846. , _ = s + i + 2
  56847. , T = s + 1;
  56848. d.setX(v, b),
  56849. v++,
  56850. d.setX(v, w),
  56851. v++,
  56852. d.setX(v, _),
  56853. v++,
  56854. d.setX(v, b),
  56855. v++,
  56856. d.setX(v, _),
  56857. v++,
  56858. d.setX(v, T),
  56859. v++
  56860. }
  56861. }
  56862. this.setIndex(d),
  56863. this.addAttribute("position", p),
  56864. this.addAttribute("normal", f),
  56865. this.addAttribute("uv", g)
  56866. }
  56867. ,
  56868. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56869. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56870. n.RingGeometry = function(e, t, i, r, o, a) {
  56871. n.Geometry.call(this),
  56872. this.type = "RingGeometry",
  56873. this.parameters = {
  56874. innerRadius: e,
  56875. outerRadius: t,
  56876. thetaSegments: i,
  56877. phiSegments: r,
  56878. thetaStart: o,
  56879. thetaLength: a
  56880. },
  56881. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56882. }
  56883. ,
  56884. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56885. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56886. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56887. n.Geometry.call(this),
  56888. this.type = "SphereGeometry",
  56889. this.parameters = {
  56890. radius: e,
  56891. widthSegments: t,
  56892. heightSegments: i,
  56893. phiStart: r,
  56894. phiLength: o,
  56895. thetaStart: a,
  56896. thetaLength: s
  56897. },
  56898. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56899. }
  56900. ,
  56901. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56902. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56903. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56904. n.BufferGeometry.call(this),
  56905. this.type = "SphereBufferGeometry",
  56906. this.parameters = {
  56907. radius: e,
  56908. widthSegments: t,
  56909. heightSegments: i,
  56910. phiStart: r,
  56911. phiLength: o,
  56912. thetaStart: a,
  56913. thetaLength: s
  56914. },
  56915. e = e || 50,
  56916. t = Math.max(3, Math.floor(t) || 8),
  56917. i = Math.max(2, Math.floor(i) || 6),
  56918. r = void 0 !== r ? r : 0,
  56919. o = void 0 !== o ? o : 2 * Math.PI,
  56920. a = void 0 !== a ? a : 0,
  56921. s = void 0 !== s ? s : Math.PI;
  56922. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56923. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56924. var C = y / t
  56925. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56926. , E = e * Math.cos(a + A * s)
  56927. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56928. g.set(I, E, b).normalize(),
  56929. h.setXYZ(p, I, E, b),
  56930. u.setXYZ(p, g.x, g.y, g.z),
  56931. d.setXY(p, C, 1 - A),
  56932. v.push(p),
  56933. p++
  56934. }
  56935. f.push(v)
  56936. }
  56937. for (var w = [], m = 0; m < i; m++)
  56938. for (var y = 0; y < t; y++) {
  56939. var _ = f[m][y + 1]
  56940. , T = f[m][y]
  56941. , x = f[m + 1][y]
  56942. , S = f[m + 1][y + 1];
  56943. (0 !== m || a > 0) && w.push(_, T, S),
  56944. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56945. }
  56946. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56947. this.addAttribute("position", h),
  56948. this.addAttribute("normal", u),
  56949. this.addAttribute("uv", d),
  56950. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56951. }
  56952. ,
  56953. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56954. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56955. n.TextGeometry = function(e, t) {
  56956. t = t || {};
  56957. var i = t.font;
  56958. if (i instanceof n.Font == !1)
  56959. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56960. new n.Geometry;
  56961. var r = i.generateShapes(e, t.size, t.curveSegments);
  56962. t.amount = void 0 !== t.height ? t.height : 50,
  56963. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56964. void 0 === t.bevelSize && (t.bevelSize = 8),
  56965. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56966. n.ExtrudeGeometry.call(this, r, t),
  56967. this.type = "TextGeometry"
  56968. }
  56969. ,
  56970. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56971. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56972. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56973. n.BufferGeometry.call(this),
  56974. this.type = "TorusBufferGeometry",
  56975. this.parameters = {
  56976. radius: e,
  56977. tube: t,
  56978. radialSegments: i,
  56979. tubularSegments: r,
  56980. arc: o
  56981. },
  56982. e = e || 100,
  56983. t = t || 40,
  56984. i = Math.floor(i) || 8,
  56985. r = Math.floor(r) || 6,
  56986. o = o || 2 * Math.PI;
  56987. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56988. for (a = 0; a <= i; a++)
  56989. for (s = 0; s <= r; s++) {
  56990. var C = s / r * o
  56991. , I = a / i * Math.PI * 2;
  56992. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56993. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56994. A.z = t * Math.sin(I),
  56995. u[f] = A.x,
  56996. u[f + 1] = A.y,
  56997. u[f + 2] = A.z,
  56998. v.x = e * Math.cos(C),
  56999. v.y = e * Math.sin(C),
  57000. y.subVectors(A, v).normalize(),
  57001. d[f] = y.x,
  57002. d[f + 1] = y.y,
  57003. d[f + 2] = y.z,
  57004. p[g] = s / r,
  57005. p[g + 1] = a / i,
  57006. f += 3,
  57007. g += 2
  57008. }
  57009. for (a = 1; a <= i; a++)
  57010. for (s = 1; s <= r; s++) {
  57011. var E = (r + 1) * a + s - 1
  57012. , b = (r + 1) * (a - 1) + s - 1
  57013. , w = (r + 1) * (a - 1) + s
  57014. , _ = (r + 1) * a + s;
  57015. h[m] = E,
  57016. h[m + 1] = b,
  57017. h[m + 2] = _,
  57018. h[m + 3] = b,
  57019. h[m + 4] = w,
  57020. h[m + 5] = _,
  57021. m += 6
  57022. }
  57023. this.setIndex(new n.BufferAttribute(h,1)),
  57024. this.addAttribute("position", new n.BufferAttribute(u,3)),
  57025. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  57026. this.addAttribute("uv", new n.BufferAttribute(p,2))
  57027. }
  57028. ,
  57029. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57030. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  57031. n.TorusGeometry = function(e, t, i, r, o) {
  57032. n.Geometry.call(this),
  57033. this.type = "TorusGeometry",
  57034. this.parameters = {
  57035. radius: e,
  57036. tube: t,
  57037. radialSegments: i,
  57038. tubularSegments: r,
  57039. arc: o
  57040. },
  57041. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  57042. }
  57043. ,
  57044. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  57045. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  57046. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  57047. function s(e, t, i, n, r) {
  57048. var o = Math.cos(e)
  57049. , a = Math.sin(e)
  57050. , s = i / t * e
  57051. , l = Math.cos(s);
  57052. r.x = n * (2 + l) * .5 * o,
  57053. r.y = n * (2 + l) * a * .5,
  57054. r.z = n * Math.sin(s) * .5
  57055. }
  57056. n.BufferGeometry.call(this),
  57057. this.type = "TorusKnotBufferGeometry",
  57058. this.parameters = {
  57059. radius: e,
  57060. tube: t,
  57061. tubularSegments: i,
  57062. radialSegments: r,
  57063. p: o,
  57064. q: a
  57065. },
  57066. e = e || 100,
  57067. t = t || 40,
  57068. i = Math.floor(i) || 64,
  57069. r = Math.floor(r) || 8,
  57070. o = o || 2,
  57071. a = a || 3;
  57072. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  57073. for (l = 0; l <= i; ++l) {
  57074. var T = l / i * o * Math.PI * 2;
  57075. for (s(T, o, a, e, I),
  57076. s(T + .01, o, a, e, E),
  57077. w.subVectors(E, I),
  57078. _.addVectors(E, I),
  57079. b.crossVectors(w, _),
  57080. _.crossVectors(b, w),
  57081. b.normalize(),
  57082. _.normalize(),
  57083. c = 0; c <= r; ++c) {
  57084. var x = c / r * Math.PI * 2
  57085. , S = -t * Math.cos(x)
  57086. , M = t * Math.sin(x);
  57087. A.x = I.x + (S * _.x + M * b.x),
  57088. A.y = I.y + (S * _.y + M * b.y),
  57089. A.z = I.z + (S * _.z + M * b.z),
  57090. p.setXYZ(m, A.x, A.y, A.z),
  57091. y.subVectors(A, I).normalize(),
  57092. f.setXYZ(m, y.x, y.y, y.z),
  57093. C.x = l / i,
  57094. C.y = c / r,
  57095. g.setXY(m, C.x, C.y),
  57096. m++
  57097. }
  57098. }
  57099. for (c = 1; c <= i; c++)
  57100. for (l = 1; l <= r; l++) {
  57101. var R = (r + 1) * (c - 1) + (l - 1)
  57102. , P = (r + 1) * c + (l - 1)
  57103. , O = (r + 1) * c + l
  57104. , L = (r + 1) * (c - 1) + l;
  57105. d.setX(v, R),
  57106. v++,
  57107. d.setX(v, P),
  57108. v++,
  57109. d.setX(v, L),
  57110. v++,
  57111. d.setX(v, P),
  57112. v++,
  57113. d.setX(v, O),
  57114. v++,
  57115. d.setX(v, L),
  57116. v++
  57117. }
  57118. this.setIndex(d),
  57119. this.addAttribute("position", p),
  57120. this.addAttribute("normal", f),
  57121. this.addAttribute("uv", g)
  57122. }
  57123. ,
  57124. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57125. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  57126. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  57127. n.Geometry.call(this),
  57128. this.type = "TorusKnotGeometry",
  57129. this.parameters = {
  57130. radius: e,
  57131. tube: t,
  57132. tubularSegments: i,
  57133. radialSegments: r,
  57134. p: o,
  57135. q: a
  57136. },
  57137. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  57138. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  57139. this.mergeVertices()
  57140. }
  57141. ,
  57142. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  57143. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  57144. n.TubeGeometry = function(e, t, i, r, o, a) {
  57145. function s(e, t, i) {
  57146. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  57147. }
  57148. n.Geometry.call(this),
  57149. this.type = "TubeGeometry",
  57150. this.parameters = {
  57151. path: e,
  57152. segments: t,
  57153. radius: i,
  57154. radialSegments: r,
  57155. closed: o,
  57156. taper: a
  57157. },
  57158. t = t || 64,
  57159. i = i || 1,
  57160. r = r || 8,
  57161. o = o || !1,
  57162. a = a || n.TubeGeometry.NoTaper;
  57163. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  57164. for (this.tangents = D,
  57165. this.normals = N,
  57166. this.binormals = B,
  57167. v = 0; v < P; v++)
  57168. for (M[v] = [],
  57169. u = v / (P - 1),
  57170. m = e.getPointAt(u),
  57171. l = D[v],
  57172. c = N[v],
  57173. h = B[v],
  57174. p = i * a(u),
  57175. A = 0; A < r; A++)
  57176. d = A / r * 2 * Math.PI,
  57177. f = -p * Math.cos(d),
  57178. g = p * Math.sin(d),
  57179. O.copy(m),
  57180. O.x += f * c.x + g * h.x,
  57181. O.y += f * c.y + g * h.y,
  57182. O.z += f * c.z + g * h.z,
  57183. M[v][A] = s(O.x, O.y, O.z);
  57184. for (v = 0; v < t; v++)
  57185. for (A = 0; A < r; A++)
  57186. y = o ? (v + 1) % t : v + 1,
  57187. C = (A + 1) % r,
  57188. I = M[v][A],
  57189. E = M[y][A],
  57190. b = M[y][C],
  57191. w = M[v][C],
  57192. _ = new n.Vector2(v / t,A / r),
  57193. T = new n.Vector2((v + 1) / t,A / r),
  57194. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  57195. S = new n.Vector2(v / t,(A + 1) / r),
  57196. this.faces.push(new n.Face3(I,E,w)),
  57197. this.faceVertexUvs[0].push([_, T, S]),
  57198. this.faces.push(new n.Face3(E,b,w)),
  57199. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  57200. this.computeFaceNormals(),
  57201. this.computeVertexNormals()
  57202. }
  57203. ,
  57204. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  57205. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  57206. n.TubeGeometry.NoTaper = function(e) {
  57207. return 1
  57208. }
  57209. ,
  57210. n.TubeGeometry.SinusoidalTaper = function(e) {
  57211. return Math.sin(Math.PI * e)
  57212. }
  57213. ,
  57214. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  57215. function r() {
  57216. f[0] = new n.Vector3,
  57217. g[0] = new n.Vector3,
  57218. a = Number.MAX_VALUE,
  57219. s = Math.abs(p[0].x),
  57220. l = Math.abs(p[0].y),
  57221. c = Math.abs(p[0].z),
  57222. s <= a && (a = s,
  57223. d.set(1, 0, 0)),
  57224. l <= a && (a = l,
  57225. d.set(0, 1, 0)),
  57226. c <= a && d.set(0, 0, 1),
  57227. m.crossVectors(p[0], d).normalize(),
  57228. f[0].crossVectors(p[0], m),
  57229. g[0].crossVectors(p[0], f[0])
  57230. }
  57231. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  57232. for (this.tangents = p,
  57233. this.normals = f,
  57234. this.binormals = g,
  57235. h = 0; h < A; h++)
  57236. u = h / (A - 1),
  57237. p[h] = e.getTangentAt(u),
  57238. p[h].normalize();
  57239. for (r(),
  57240. h = 1; h < A; h++)
  57241. f[h] = f[h - 1].clone(),
  57242. g[h] = g[h - 1].clone(),
  57243. m.crossVectors(p[h - 1], p[h]),
  57244. m.length() > Number.EPSILON && (m.normalize(),
  57245. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  57246. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  57247. g[h].crossVectors(p[h], f[h]);
  57248. if (i)
  57249. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  57250. o /= A - 1,
  57251. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  57252. h = 1; h < A; h++)
  57253. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  57254. g[h].crossVectors(p[h], f[h])
  57255. }
  57256. ,
  57257. n.PolyhedronGeometry = function(e, t, i, r) {
  57258. function o(e) {
  57259. var t = e.normalize().clone();
  57260. t.index = u.vertices.push(t) - 1;
  57261. var i = l(e) / 2 / Math.PI + .5
  57262. , r = c(e) / Math.PI + .5;
  57263. return t.uv = new n.Vector2(i,1 - r),
  57264. t
  57265. }
  57266. function a(e, t, i, r) {
  57267. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  57268. u.faces.push(o),
  57269. C.copy(e).add(t).add(i).divideScalar(3);
  57270. var a = l(C);
  57271. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  57272. }
  57273. function s(e, t) {
  57274. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  57275. l[h] = [];
  57276. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  57277. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  57278. }
  57279. for (var h = 0; h < i; h++)
  57280. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  57281. var m = Math.floor(g / 2);
  57282. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  57283. }
  57284. }
  57285. function l(e) {
  57286. return Math.atan2(e.z, -e.x)
  57287. }
  57288. function c(e) {
  57289. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  57290. }
  57291. function h(e, t, i) {
  57292. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  57293. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  57294. e.clone()
  57295. }
  57296. n.Geometry.call(this),
  57297. this.type = "PolyhedronGeometry",
  57298. this.parameters = {
  57299. vertices: e,
  57300. indices: t,
  57301. radius: i,
  57302. detail: r
  57303. },
  57304. i = i || 1,
  57305. r = r || 0;
  57306. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  57307. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  57308. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  57309. m++) {
  57310. var v = f[t[d]]
  57311. , A = f[t[d + 1]]
  57312. , y = f[t[d + 2]];
  57313. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  57314. }
  57315. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  57316. s(g[d], r);
  57317. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  57318. var I = this.faceVertexUvs[0][d]
  57319. , E = I[0].x
  57320. , b = I[1].x
  57321. , w = I[2].x
  57322. , _ = Math.max(E, b, w)
  57323. , T = Math.min(E, b, w);
  57324. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  57325. b < .2 && (I[1].x += 1),
  57326. w < .2 && (I[2].x += 1))
  57327. }
  57328. for (var d = 0, p = this.vertices.length; d < p; d++)
  57329. this.vertices[d].multiplyScalar(i);
  57330. this.mergeVertices(),
  57331. this.computeFaceNormals(),
  57332. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  57333. }
  57334. ,
  57335. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  57336. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  57337. n.DodecahedronGeometry = function(e, t) {
  57338. var i = (1 + Math.sqrt(5)) / 2
  57339. , r = 1 / i
  57340. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  57341. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  57342. n.PolyhedronGeometry.call(this, o, a, e, t),
  57343. this.type = "DodecahedronGeometry",
  57344. this.parameters = {
  57345. radius: e,
  57346. detail: t
  57347. }
  57348. }
  57349. ,
  57350. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57351. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  57352. n.IcosahedronGeometry = function(e, t) {
  57353. var i = (1 + Math.sqrt(5)) / 2
  57354. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  57355. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  57356. n.PolyhedronGeometry.call(this, r, o, e, t),
  57357. this.type = "IcosahedronGeometry",
  57358. this.parameters = {
  57359. radius: e,
  57360. detail: t
  57361. }
  57362. }
  57363. ,
  57364. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57365. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  57366. n.OctahedronGeometry = function(e, t) {
  57367. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  57368. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  57369. n.PolyhedronGeometry.call(this, i, r, e, t),
  57370. this.type = "OctahedronGeometry",
  57371. this.parameters = {
  57372. radius: e,
  57373. detail: t
  57374. }
  57375. }
  57376. ,
  57377. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57378. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  57379. n.TetrahedronGeometry = function(e, t) {
  57380. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  57381. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  57382. n.PolyhedronGeometry.call(this, i, r, e, t),
  57383. this.type = "TetrahedronGeometry",
  57384. this.parameters = {
  57385. radius: e,
  57386. detail: t
  57387. }
  57388. }
  57389. ,
  57390. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57391. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  57392. n.ParametricGeometry = function(e, t, i) {
  57393. n.Geometry.call(this),
  57394. this.type = "ParametricGeometry",
  57395. this.parameters = {
  57396. func: e,
  57397. slices: t,
  57398. stacks: i
  57399. };
  57400. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  57401. for (r = 0; r <= i; r++)
  57402. for (l = r / i,
  57403. o = 0; o <= t; o++)
  57404. s = o / t,
  57405. a = e(s, l),
  57406. c.push(a);
  57407. var p, f, g, m, v, A, y, C;
  57408. for (r = 0; r < i; r++)
  57409. for (o = 0; o < t; o++)
  57410. p = r * d + o,
  57411. f = r * d + o + 1,
  57412. g = (r + 1) * d + o + 1,
  57413. m = (r + 1) * d + o,
  57414. v = new n.Vector2(o / t,r / i),
  57415. A = new n.Vector2((o + 1) / t,r / i),
  57416. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  57417. C = new n.Vector2(o / t,(r + 1) / i),
  57418. h.push(new n.Face3(p,f,m)),
  57419. u.push([v, A, C]),
  57420. h.push(new n.Face3(f,g,m)),
  57421. u.push([A.clone(), y, C.clone()]);
  57422. this.computeFaceNormals(),
  57423. this.computeVertexNormals()
  57424. }
  57425. ,
  57426. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  57427. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  57428. n.WireframeGeometry = function(e) {
  57429. function t(e, t) {
  57430. return e - t
  57431. }
  57432. n.BufferGeometry.call(this);
  57433. var i = [0, 0]
  57434. , r = {}
  57435. , o = ["a", "b", "c"];
  57436. if (e instanceof n.Geometry) {
  57437. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  57438. for (var d = s[h], p = 0; p < 3; p++) {
  57439. i[0] = d[o[p]],
  57440. i[1] = d[o[(p + 1) % 3]],
  57441. i.sort(t);
  57442. var f = i.toString();
  57443. void 0 === r[f] && (c[2 * l] = i[0],
  57444. c[2 * l + 1] = i[1],
  57445. r[f] = !0,
  57446. l++)
  57447. }
  57448. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57449. for (var p = 0; p < 2; p++) {
  57450. var m = a[c[2 * h + p]]
  57451. , v = 6 * h + 3 * p;
  57452. g[v + 0] = m.x,
  57453. g[v + 1] = m.y,
  57454. g[v + 2] = m.z
  57455. }
  57456. this.addAttribute("position", new n.BufferAttribute(g,3))
  57457. } else if (e instanceof n.BufferGeometry)
  57458. if (null !== e.index) {
  57459. var A = e.index.array
  57460. , a = e.attributes.position
  57461. , y = e.groups
  57462. , l = 0;
  57463. 0 === y.length && e.addGroup(0, A.length);
  57464. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  57465. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  57466. for (var p = 0; p < 3; p++) {
  57467. i[0] = A[h + p],
  57468. i[1] = A[h + (p + 1) % 3],
  57469. i.sort(t);
  57470. var f = i.toString();
  57471. void 0 === r[f] && (c[2 * l] = i[0],
  57472. c[2 * l + 1] = i[1],
  57473. r[f] = !0,
  57474. l++)
  57475. }
  57476. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57477. for (var p = 0; p < 2; p++) {
  57478. var v = 6 * h + 3 * p
  57479. , T = c[2 * h + p];
  57480. g[v + 0] = a.getX(T),
  57481. g[v + 1] = a.getY(T),
  57482. g[v + 2] = a.getZ(T)
  57483. }
  57484. this.addAttribute("position", new n.BufferAttribute(g,3))
  57485. } else {
  57486. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  57487. for (var p = 0; p < 3; p++) {
  57488. var v = 18 * h + 6 * p
  57489. , S = 9 * h + 3 * p;
  57490. g[v + 0] = a[S],
  57491. g[v + 1] = a[S + 1],
  57492. g[v + 2] = a[S + 2];
  57493. var T = 9 * h + 3 * ((p + 1) % 3);
  57494. g[v + 3] = a[T],
  57495. g[v + 4] = a[T + 1],
  57496. g[v + 5] = a[T + 2]
  57497. }
  57498. this.addAttribute("position", new n.BufferAttribute(g,3))
  57499. }
  57500. }
  57501. ,
  57502. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57503. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  57504. n.AxisHelper = function(e) {
  57505. e = e || 1;
  57506. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  57507. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  57508. , r = new n.BufferGeometry;
  57509. r.addAttribute("position", new n.BufferAttribute(t,3)),
  57510. r.addAttribute("color", new n.BufferAttribute(i,3));
  57511. var o = new n.LineBasicMaterial({
  57512. vertexColors: n.VertexColors
  57513. });
  57514. n.LineSegments.call(this, r, o)
  57515. }
  57516. ,
  57517. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  57518. n.AxisHelper.prototype.constructor = n.AxisHelper,
  57519. n.ArrowHelper = function() {
  57520. var e = new n.Geometry;
  57521. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  57522. var t = new n.CylinderGeometry(0,.5,1,5,1);
  57523. return t.translate(0, -.5, 0),
  57524. function(i, r, o, a, s, l) {
  57525. n.Object3D.call(this),
  57526. void 0 === a && (a = 16776960),
  57527. void 0 === o && (o = 1),
  57528. void 0 === s && (s = .2 * o),
  57529. void 0 === l && (l = .2 * s),
  57530. this.position.copy(r),
  57531. this.line = new n.Line(e,new n.LineBasicMaterial({
  57532. color: a
  57533. })),
  57534. this.line.matrixAutoUpdate = !1,
  57535. this.add(this.line),
  57536. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  57537. color: a
  57538. })),
  57539. this.cone.matrixAutoUpdate = !1,
  57540. this.add(this.cone),
  57541. this.setDirection(i),
  57542. this.setLength(o, s, l)
  57543. }
  57544. }(),
  57545. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57546. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57547. n.ArrowHelper.prototype.setDirection = function() {
  57548. var e, t = new n.Vector3;
  57549. return function(i) {
  57550. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57551. e = Math.acos(i.y),
  57552. this.quaternion.setFromAxisAngle(t, e))
  57553. }
  57554. }(),
  57555. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  57556. void 0 === t && (t = .2 * e),
  57557. void 0 === i && (i = .2 * t),
  57558. this.line.scale.set(1, Math.max(0, e - t), 1),
  57559. this.line.updateMatrix(),
  57560. this.cone.scale.set(i, t, i),
  57561. this.cone.position.y = e,
  57562. this.cone.updateMatrix()
  57563. }
  57564. ,
  57565. n.ArrowHelper.prototype.setColor = function(e) {
  57566. this.line.material.color.set(e),
  57567. this.cone.material.color.set(e)
  57568. }
  57569. ,
  57570. n.BoxHelper = function(e) {
  57571. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57572. , i = new Float32Array(24)
  57573. , r = new n.BufferGeometry;
  57574. r.setIndex(new n.BufferAttribute(t,1)),
  57575. r.addAttribute("position", new n.BufferAttribute(i,3)),
  57576. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57577. color: 16776960
  57578. })),
  57579. void 0 !== e && this.update(e)
  57580. }
  57581. ,
  57582. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57583. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57584. n.BoxHelper.prototype.update = function() {
  57585. var e = new n.Box3;
  57586. return function(t) {
  57587. if (e.setFromObject(t),
  57588. !e.isEmpty()) {
  57589. var i = e.min
  57590. , n = e.max
  57591. , r = this.geometry.attributes.position
  57592. , o = r.array;
  57593. o[0] = n.x,
  57594. o[1] = n.y,
  57595. o[2] = n.z,
  57596. o[3] = i.x,
  57597. o[4] = n.y,
  57598. o[5] = n.z,
  57599. o[6] = i.x,
  57600. o[7] = i.y,
  57601. o[8] = n.z,
  57602. o[9] = n.x,
  57603. o[10] = i.y,
  57604. o[11] = n.z,
  57605. o[12] = n.x,
  57606. o[13] = n.y,
  57607. o[14] = i.z,
  57608. o[15] = i.x,
  57609. o[16] = n.y,
  57610. o[17] = i.z,
  57611. o[18] = i.x,
  57612. o[19] = i.y,
  57613. o[20] = i.z,
  57614. o[21] = n.x,
  57615. o[22] = i.y,
  57616. o[23] = i.z,
  57617. r.needsUpdate = !0,
  57618. this.geometry.computeBoundingSphere()
  57619. }
  57620. }
  57621. }(),
  57622. n.BoundingBoxHelper = function(e, t) {
  57623. var i = void 0 !== t ? t : 8947848;
  57624. this.object = e,
  57625. this.box = new n.Box3,
  57626. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57627. color: i,
  57628. wireframe: !0
  57629. }))
  57630. }
  57631. ,
  57632. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57633. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57634. n.BoundingBoxHelper.prototype.update = function() {
  57635. this.box.setFromObject(this.object),
  57636. this.box.size(this.scale),
  57637. this.box.center(this.position)
  57638. }
  57639. ,
  57640. n.CameraHelper = function(e) {
  57641. function t(e, t, n) {
  57642. i(e, n),
  57643. i(t, n)
  57644. }
  57645. function i(e, t) {
  57646. r.vertices.push(new n.Vector3),
  57647. r.colors.push(new n.Color(t)),
  57648. void 0 === a[e] && (a[e] = []),
  57649. a[e].push(r.vertices.length - 1)
  57650. }
  57651. var r = new n.Geometry
  57652. , o = new n.LineBasicMaterial({
  57653. color: 16777215,
  57654. vertexColors: n.FaceColors
  57655. })
  57656. , a = {}
  57657. , s = 16755200
  57658. , l = 16711680
  57659. , c = 43775
  57660. , h = 16777215
  57661. , u = 3355443;
  57662. t("n1", "n2", s),
  57663. t("n2", "n4", s),
  57664. t("n4", "n3", s),
  57665. t("n3", "n1", s),
  57666. t("f1", "f2", s),
  57667. t("f2", "f4", s),
  57668. t("f4", "f3", s),
  57669. t("f3", "f1", s),
  57670. t("n1", "f1", s),
  57671. t("n2", "f2", s),
  57672. t("n3", "f3", s),
  57673. t("n4", "f4", s),
  57674. t("p", "n1", l),
  57675. t("p", "n2", l),
  57676. t("p", "n3", l),
  57677. t("p", "n4", l),
  57678. t("u1", "u2", c),
  57679. t("u2", "u3", c),
  57680. t("u3", "u1", c),
  57681. t("c", "t", h),
  57682. t("p", "c", u),
  57683. t("cn1", "cn2", u),
  57684. t("cn3", "cn4", u),
  57685. t("cf1", "cf2", u),
  57686. t("cf3", "cf4", u),
  57687. n.LineSegments.call(this, r, o),
  57688. this.camera = e,
  57689. this.camera.updateProjectionMatrix(),
  57690. this.matrix = e.matrixWorld,
  57691. this.matrixAutoUpdate = !1,
  57692. this.pointMap = a,
  57693. this.update()
  57694. }
  57695. ,
  57696. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57697. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57698. n.CameraHelper.prototype.update = function() {
  57699. function e(e, n, a, s) {
  57700. r.set(n, a, s).unproject(o);
  57701. var l = i[e];
  57702. if (void 0 !== l)
  57703. for (var c = 0, h = l.length; c < h; c++)
  57704. t.vertices[l[c]].copy(r)
  57705. }
  57706. var t, i, r = new n.Vector3, o = new n.Camera;
  57707. return function() {
  57708. t = this.geometry,
  57709. i = this.pointMap;
  57710. var n = 1
  57711. , r = 1;
  57712. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57713. e("c", 0, 0, -1),
  57714. e("t", 0, 0, 1),
  57715. e("n1", -n, -r, -1),
  57716. e("n2", n, -r, -1),
  57717. e("n3", -n, r, -1),
  57718. e("n4", n, r, -1),
  57719. e("f1", -n, -r, 1),
  57720. e("f2", n, -r, 1),
  57721. e("f3", -n, r, 1),
  57722. e("f4", n, r, 1),
  57723. e("u1", .7 * n, 1.1 * r, -1),
  57724. e("u2", .7 * -n, 1.1 * r, -1),
  57725. e("u3", 0, 2 * r, -1),
  57726. e("cf1", -n, 0, 1),
  57727. e("cf2", n, 0, 1),
  57728. e("cf3", 0, -r, 1),
  57729. e("cf4", 0, r, 1),
  57730. e("cn1", -n, 0, -1),
  57731. e("cn2", n, 0, -1),
  57732. e("cn3", 0, -r, -1),
  57733. e("cn4", 0, r, -1),
  57734. t.verticesNeedUpdate = !0
  57735. }
  57736. }(),
  57737. n.DirectionalLightHelper = function(e, t) {
  57738. n.Object3D.call(this),
  57739. this.light = e,
  57740. this.light.updateMatrixWorld(),
  57741. this.matrix = e.matrixWorld,
  57742. this.matrixAutoUpdate = !1,
  57743. t = t || 1;
  57744. var i = new n.Geometry;
  57745. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57746. var r = new n.LineBasicMaterial({
  57747. fog: !1
  57748. });
  57749. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57750. this.lightPlane = new n.Line(i,r),
  57751. this.add(this.lightPlane),
  57752. i = new n.Geometry,
  57753. i.vertices.push(new n.Vector3, new n.Vector3),
  57754. r = new n.LineBasicMaterial({
  57755. fog: !1
  57756. }),
  57757. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57758. this.targetLine = new n.Line(i,r),
  57759. this.add(this.targetLine),
  57760. this.update()
  57761. }
  57762. ,
  57763. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57764. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57765. n.DirectionalLightHelper.prototype.dispose = function() {
  57766. this.lightPlane.geometry.dispose(),
  57767. this.lightPlane.material.dispose(),
  57768. this.targetLine.geometry.dispose(),
  57769. this.targetLine.material.dispose()
  57770. }
  57771. ,
  57772. n.DirectionalLightHelper.prototype.update = function() {
  57773. var e = new n.Vector3
  57774. , t = new n.Vector3
  57775. , i = new n.Vector3;
  57776. return function() {
  57777. e.setFromMatrixPosition(this.light.matrixWorld),
  57778. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57779. i.subVectors(t, e),
  57780. this.lightPlane.lookAt(i),
  57781. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57782. this.targetLine.geometry.vertices[1].copy(i),
  57783. this.targetLine.geometry.verticesNeedUpdate = !0,
  57784. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57785. }
  57786. }(),
  57787. n.EdgesHelper = function(e, t, i) {
  57788. var r = void 0 !== t ? t : 16777215;
  57789. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57790. color: r
  57791. })),
  57792. this.matrix = e.matrixWorld,
  57793. this.matrixAutoUpdate = !1
  57794. }
  57795. ,
  57796. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57797. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57798. n.FaceNormalsHelper = function(e, t, i, r) {
  57799. this.object = e,
  57800. this.size = void 0 !== t ? t : 1;
  57801. var o = void 0 !== i ? i : 16776960
  57802. , a = void 0 !== r ? r : 1
  57803. , s = 0
  57804. , l = this.object.geometry;
  57805. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57806. var c = new n.BufferGeometry
  57807. , h = new n.Float32Attribute(2 * s * 3,3);
  57808. c.addAttribute("position", h),
  57809. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57810. color: o,
  57811. linewidth: a
  57812. })),
  57813. this.matrixAutoUpdate = !1,
  57814. this.update()
  57815. }
  57816. ,
  57817. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57818. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57819. n.FaceNormalsHelper.prototype.update = function() {
  57820. var e = new n.Vector3
  57821. , t = new n.Vector3
  57822. , i = new n.Matrix3;
  57823. return function() {
  57824. this.object.updateMatrixWorld(!0),
  57825. i.getNormalMatrix(this.object.matrixWorld);
  57826. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57827. var u = s[c]
  57828. , d = u.normal;
  57829. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57830. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57831. r.setXYZ(l, e.x, e.y, e.z),
  57832. l += 1,
  57833. r.setXYZ(l, t.x, t.y, t.z),
  57834. l += 1
  57835. }
  57836. return r.needsUpdate = !0,
  57837. this
  57838. }
  57839. }(),
  57840. n.GridHelper = function(e, t) {
  57841. var i = new n.Geometry
  57842. , r = new n.LineBasicMaterial({
  57843. vertexColors: n.VertexColors
  57844. });
  57845. this.color1 = new n.Color(4473924),
  57846. this.color2 = new n.Color(8947848);
  57847. for (var o = -e; o <= e; o += t) {
  57848. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57849. var a = 0 === o ? this.color1 : this.color2;
  57850. i.colors.push(a, a, a, a)
  57851. }
  57852. n.LineSegments.call(this, i, r)
  57853. }
  57854. ,
  57855. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57856. n.GridHelper.prototype.constructor = n.GridHelper,
  57857. n.GridHelper.prototype.setColors = function(e, t) {
  57858. this.color1.set(e),
  57859. this.color2.set(t),
  57860. this.geometry.colorsNeedUpdate = !0
  57861. }
  57862. ,
  57863. n.HemisphereLightHelper = function(e, t) {
  57864. n.Object3D.call(this),
  57865. this.light = e,
  57866. this.light.updateMatrixWorld(),
  57867. this.matrix = e.matrixWorld,
  57868. this.matrixAutoUpdate = !1,
  57869. this.colors = [new n.Color, new n.Color];
  57870. var i = new n.SphereGeometry(t,4,2);
  57871. i.rotateX(-Math.PI / 2);
  57872. for (var r = 0, o = 8; r < o; r++)
  57873. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57874. var a = new n.MeshBasicMaterial({
  57875. vertexColors: n.FaceColors,
  57876. wireframe: !0
  57877. });
  57878. this.lightSphere = new n.Mesh(i,a),
  57879. this.add(this.lightSphere),
  57880. this.update()
  57881. }
  57882. ,
  57883. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57884. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57885. n.HemisphereLightHelper.prototype.dispose = function() {
  57886. this.lightSphere.geometry.dispose(),
  57887. this.lightSphere.material.dispose()
  57888. }
  57889. ,
  57890. n.HemisphereLightHelper.prototype.update = function() {
  57891. var e = new n.Vector3;
  57892. return function() {
  57893. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57894. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57895. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57896. this.lightSphere.geometry.colorsNeedUpdate = !0
  57897. }
  57898. }(),
  57899. n.PointLightHelper = function(e, t) {
  57900. this.light = e,
  57901. this.light.updateMatrixWorld();
  57902. var i = new n.SphereGeometry(t,4,2)
  57903. , r = new n.MeshBasicMaterial({
  57904. wireframe: !0,
  57905. fog: !1
  57906. });
  57907. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57908. n.Mesh.call(this, i, r),
  57909. this.matrix = this.light.matrixWorld,
  57910. this.matrixAutoUpdate = !1
  57911. }
  57912. ,
  57913. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57914. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57915. n.PointLightHelper.prototype.dispose = function() {
  57916. this.geometry.dispose(),
  57917. this.material.dispose()
  57918. }
  57919. ,
  57920. n.PointLightHelper.prototype.update = function() {
  57921. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57922. }
  57923. ,
  57924. n.SkeletonHelper = function(e) {
  57925. this.bones = this.getBoneList(e);
  57926. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57927. var r = this.bones[i];
  57928. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57929. t.vertices.push(new n.Vector3),
  57930. t.colors.push(new n.Color(0,0,1)),
  57931. t.colors.push(new n.Color(0,1,0)))
  57932. }
  57933. t.dynamic = !0;
  57934. var o = new n.LineBasicMaterial({
  57935. vertexColors: n.VertexColors,
  57936. depthTest: !1,
  57937. depthWrite: !1,
  57938. transparent: !0
  57939. });
  57940. n.LineSegments.call(this, t, o),
  57941. this.root = e,
  57942. this.matrix = e.matrixWorld,
  57943. this.matrixAutoUpdate = !1,
  57944. this.update()
  57945. }
  57946. ,
  57947. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57948. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57949. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57950. var t = [];
  57951. e instanceof n.Bone && t.push(e);
  57952. for (var i = 0; i < e.children.length; i++)
  57953. t.push.apply(t, this.getBoneList(e.children[i]));
  57954. return t
  57955. }
  57956. ,
  57957. n.SkeletonHelper.prototype.update = function() {
  57958. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57959. var a = this.bones[o];
  57960. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57961. e.vertices[r].setFromMatrixPosition(i),
  57962. i.multiplyMatrices(t, a.parent.matrixWorld),
  57963. e.vertices[r + 1].setFromMatrixPosition(i),
  57964. r += 2)
  57965. }
  57966. e.verticesNeedUpdate = !0,
  57967. e.computeBoundingSphere()
  57968. }
  57969. ,
  57970. n.SpotLightHelper = function(e) {
  57971. n.Object3D.call(this),
  57972. this.light = e,
  57973. this.light.updateMatrixWorld(),
  57974. this.matrix = e.matrixWorld,
  57975. this.matrixAutoUpdate = !1;
  57976. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57977. t.translate(0, -.5, 0),
  57978. t.rotateX(-Math.PI / 2);
  57979. var i = new n.MeshBasicMaterial({
  57980. wireframe: !0,
  57981. fog: !1
  57982. });
  57983. this.cone = new n.Mesh(t,i),
  57984. this.add(this.cone),
  57985. this.update()
  57986. }
  57987. ,
  57988. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57989. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57990. n.SpotLightHelper.prototype.dispose = function() {
  57991. this.cone.geometry.dispose(),
  57992. this.cone.material.dispose()
  57993. }
  57994. ,
  57995. n.SpotLightHelper.prototype.update = function() {
  57996. var e = new n.Vector3
  57997. , t = new n.Vector3;
  57998. return function() {
  57999. var i = this.light.distance ? this.light.distance : 1e4
  58000. , n = i * Math.tan(this.light.angle);
  58001. this.cone.scale.set(n, n, i),
  58002. e.setFromMatrixPosition(this.light.matrixWorld),
  58003. t.setFromMatrixPosition(this.light.target.matrixWorld),
  58004. this.cone.lookAt(t.sub(e)),
  58005. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  58006. }
  58007. }(),
  58008. n.VertexNormalsHelper = function(e, t, i, r) {
  58009. this.object = e,
  58010. this.size = void 0 !== t ? t : 1;
  58011. var o = void 0 !== i ? i : 16711680
  58012. , a = void 0 !== r ? r : 1
  58013. , s = 0
  58014. , l = this.object.geometry;
  58015. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  58016. var c = new n.BufferGeometry
  58017. , h = new n.Float32Attribute(2 * s * 3,3);
  58018. c.addAttribute("position", h),
  58019. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  58020. color: o,
  58021. linewidth: a
  58022. })),
  58023. this.matrixAutoUpdate = !1,
  58024. this.update()
  58025. }
  58026. ,
  58027. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  58028. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  58029. n.VertexNormalsHelper.prototype.update = function() {
  58030. var e = new n.Vector3
  58031. , t = new n.Vector3
  58032. , i = new n.Matrix3;
  58033. return function() {
  58034. var r = ["a", "b", "c"];
  58035. this.object.updateMatrixWorld(!0),
  58036. i.getNormalMatrix(this.object.matrixWorld);
  58037. var o = this.object.matrixWorld
  58038. , a = this.geometry.attributes.position
  58039. , s = this.object.geometry;
  58040. if (s instanceof n.Geometry)
  58041. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  58042. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  58043. var m = l[p[r[f]]]
  58044. , v = p.vertexNormals[f];
  58045. e.copy(m).applyMatrix4(o),
  58046. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  58047. a.setXYZ(h, e.x, e.y, e.z),
  58048. h += 1,
  58049. a.setXYZ(h, t.x, t.y, t.z),
  58050. h += 1
  58051. }
  58052. else if (s instanceof n.BufferGeometry)
  58053. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  58054. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  58055. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  58056. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  58057. a.setXYZ(h, e.x, e.y, e.z),
  58058. h += 1,
  58059. a.setXYZ(h, t.x, t.y, t.z),
  58060. h += 1;
  58061. return a.needsUpdate = !0,
  58062. this
  58063. }
  58064. }(),
  58065. n.WireframeHelper = function(e, t) {
  58066. var i = void 0 !== t ? t : 16777215;
  58067. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  58068. color: i
  58069. })),
  58070. this.matrix = e.matrixWorld,
  58071. this.matrixAutoUpdate = !1
  58072. }
  58073. ,
  58074. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  58075. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  58076. n.ImmediateRenderObject = function(e) {
  58077. n.Object3D.call(this),
  58078. this.material = e,
  58079. this.render = function(e) {}
  58080. }
  58081. ,
  58082. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  58083. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  58084. n.MorphBlendMesh = function(e, t) {
  58085. n.Mesh.call(this, e, t),
  58086. this.animationsMap = {},
  58087. this.animationsList = [];
  58088. var i = this.geometry.morphTargets.length
  58089. , r = "__default"
  58090. , o = 0
  58091. , a = i - 1
  58092. , s = i / 1;
  58093. this.createAnimation(r, o, a, s),
  58094. this.setAnimationWeight(r, 1)
  58095. }
  58096. ,
  58097. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  58098. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  58099. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  58100. var r = {
  58101. start: t,
  58102. end: i,
  58103. length: i - t + 1,
  58104. fps: n,
  58105. duration: (i - t) / n,
  58106. lastFrame: 0,
  58107. currentFrame: 0,
  58108. active: !1,
  58109. time: 0,
  58110. direction: 1,
  58111. weight: 1,
  58112. directionBackwards: !1,
  58113. mirroredLoop: !1
  58114. };
  58115. this.animationsMap[e] = r,
  58116. this.animationsList.push(r)
  58117. }
  58118. ,
  58119. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  58120. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  58121. var s = r.morphTargets[o]
  58122. , l = s.name.match(i);
  58123. if (l && l.length > 1) {
  58124. var c = l[1];
  58125. n[c] || (n[c] = {
  58126. start: 1 / 0,
  58127. end: -(1 / 0)
  58128. });
  58129. var h = n[c];
  58130. o < h.start && (h.start = o),
  58131. o > h.end && (h.end = o),
  58132. t || (t = c)
  58133. }
  58134. }
  58135. for (var c in n) {
  58136. var h = n[c];
  58137. this.createAnimation(c, h.start, h.end, e)
  58138. }
  58139. this.firstAnimation = t
  58140. }
  58141. ,
  58142. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  58143. var t = this.animationsMap[e];
  58144. t && (t.direction = 1,
  58145. t.directionBackwards = !1)
  58146. }
  58147. ,
  58148. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  58149. var t = this.animationsMap[e];
  58150. t && (t.direction = -1,
  58151. t.directionBackwards = !0)
  58152. }
  58153. ,
  58154. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  58155. var i = this.animationsMap[e];
  58156. i && (i.fps = t,
  58157. i.duration = (i.end - i.start) / i.fps)
  58158. }
  58159. ,
  58160. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  58161. var i = this.animationsMap[e];
  58162. i && (i.duration = t,
  58163. i.fps = (i.end - i.start) / i.duration)
  58164. }
  58165. ,
  58166. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  58167. var i = this.animationsMap[e];
  58168. i && (i.weight = t)
  58169. }
  58170. ,
  58171. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  58172. var i = this.animationsMap[e];
  58173. i && (i.time = t)
  58174. }
  58175. ,
  58176. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  58177. var t = 0
  58178. , i = this.animationsMap[e];
  58179. return i && (t = i.time),
  58180. t
  58181. }
  58182. ,
  58183. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  58184. var t = -1
  58185. , i = this.animationsMap[e];
  58186. return i && (t = i.duration),
  58187. t
  58188. }
  58189. ,
  58190. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  58191. var t = this.animationsMap[e];
  58192. t ? (t.time = 0,
  58193. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  58194. }
  58195. ,
  58196. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  58197. var t = this.animationsMap[e];
  58198. t && (t.active = !1)
  58199. }
  58200. ,
  58201. n.MorphBlendMesh.prototype.update = function(e) {
  58202. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  58203. var r = this.animationsList[t];
  58204. if (r.active) {
  58205. var o = r.duration / r.length;
  58206. r.time += r.direction * e,
  58207. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  58208. r.time > r.duration && (r.time = r.duration,
  58209. r.directionBackwards = !0),
  58210. r.time < 0 && (r.time = 0,
  58211. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  58212. r.time < 0 && (r.time += r.duration));
  58213. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  58214. , s = r.weight;
  58215. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  58216. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  58217. this.morphTargetInfluences[a] = 0,
  58218. r.lastFrame = r.currentFrame,
  58219. r.currentFrame = a);
  58220. var l = r.time % o / o;
  58221. r.directionBackwards && (l = 1 - l),
  58222. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  58223. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  58224. }
  58225. }
  58226. }
  58227. ,
  58228. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  58229. i.THREE = n) : this.THREE = n
  58230. window.THREE = n
  58231. }
  58232. , {}]
  58233. }, {}, [116]);
  58234. function initTransitionPass(THREE){
  58235. THREE.TransitionPass = function ( scene, camera ) {
  58236. this.renderScene = scene;
  58237. this.renderCamera = camera;
  58238. this.coverRenderTarget = new THREE.WebGLRenderTarget( 100, 100, {
  58239. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  58240. format: THREE.RGBAFormat
  58241. });
  58242. this.coverTex = this.coverRenderTarget.texture;
  58243. this.enabled = false;
  58244. this.oldClearColor = new THREE.Color();
  58245. this.oldClearAlpha = 1;
  58246. this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
  58247. this.scene = new THREE.Scene();
  58248. this.material = this.getMaskMaterial()
  58249. var copyShader = THREE.CopyShader;
  58250. this.materialCopy = new THREE.ShaderMaterial( {
  58251. uniforms: this.copyUniforms,
  58252. vertexShader: copyShader.vertexShader,
  58253. fragmentShader: copyShader.fragmentShader,
  58254. blending: THREE.NoBlending,
  58255. depthTest: false,
  58256. depthWrite: false,
  58257. transparent: true
  58258. } );
  58259. this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), this.material);
  58260. this.quad.frustumCulled = false; // Avoid getting clipped
  58261. this.scene.add( this.quad );
  58262. }
  58263. THREE.TransitionPass.prototype = {//波形扩散,出下一个画面
  58264. constructor: THREE.TransitionPass,
  58265. setSize: function ( width, height ) {
  58266. this.coverRenderTarget.setSize( width, height );
  58267. },
  58268. render: function ( renderer, writeBuffer, readBuffer, delta, maskActive ) {
  58269. var oldAutoClear = renderer.autoClear;
  58270. renderer.autoClear = false;
  58271. var uniforms = this.quad.material.uniforms
  58272. uniforms.bgTex.value = readBuffer.texture;
  58273. uniforms.coverTex.value = this.coverTex;
  58274. uniforms.progress.value = player.model.skybox.material.uniforms.progress.value//
  58275. uniforms.screenRatio.value = player.domElement.clientWidth / player.domElement.clientHeight;// 使波纹为圆形
  58276. uniforms.screenRatio.value *= uniforms.screenRatio.value
  58277. renderer.render( this.scene, this.camera);
  58278. renderer.autoClear = oldAutoClear;
  58279. },
  58280. start:function(sceneRenderer){
  58281. this.enabled = true
  58282. //draw coverTex
  58283. this.quad.material.uniforms.progress.value = 1;
  58284. sceneRenderer.renderer.render( sceneRenderer.scene, sceneRenderer.camera, this.coverRenderTarget, true );
  58285. },
  58286. stop:function(){
  58287. this.enabled = false
  58288. }
  58289. ,
  58290. getMaskMaterial :function(){
  58291. return new THREE.ShaderMaterial( {
  58292. uniforms: {
  58293. coverTex: {
  58294. type: "t",
  58295. value: null
  58296. },
  58297. bgTex: {
  58298. type: "t",
  58299. value: null
  58300. },
  58301. progress:{
  58302. type: "f",
  58303. value: 0
  58304. },
  58305. screenRatio:{
  58306. type: "f",
  58307. value: 1
  58308. }
  58309. },
  58310. vertexShader: `
  58311. varying vec2 vUv;
  58312. void main()
  58313. {
  58314. vUv = uv;
  58315. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  58316. }
  58317. `,
  58318. fragmentShader: `
  58319. uniform sampler2D coverTex;
  58320. uniform sampler2D bgTex;
  58321. uniform float progress;
  58322. uniform float screenRatio;
  58323. varying vec2 vUv;
  58324. void main() {
  58325. const float maxRadius = 0.708; // sqrt(0.5^2+0.5^2)
  58326. const float minRadius = 0.0 ;
  58327. float radius = sqrt((vUv.x - 0.5)*(vUv.x - 0.5) + (vUv.y - 0.5)*(vUv.y - 0.5)/screenRatio);
  58328. float diff = 0.15;
  58329. float radiusIn = maxRadius * progress + minRadius * (1.0-progress);
  58330. float radiusOut = radiusIn + diff;
  58331. if(radius < radiusIn) {
  58332. gl_FragColor = texture2D(bgTex, vUv);
  58333. //gl_FragColor = vec4(0.0,0.0,1.0,1.0);//
  58334. }else if(radius>radiusOut){
  58335. gl_FragColor = texture2D(coverTex, vUv) ;
  58336. //gl_FragColor = vec4(1.0,1.0,0.0,1.0);//
  58337. }else{
  58338. vec4 color1 = texture2D(bgTex, vUv);
  58339. vec4 color2 = texture2D(coverTex, vUv);
  58340. float rotio = smoothstep(radiusIn ,radiusOut,radius);
  58341. gl_FragColor = mix(color1, color2, rotio);
  58342. }
  58343. }
  58344. `
  58345. } );
  58346. },
  58347. }
  58348. }
  58349. /*
  58350. 笔记:
  58351. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  58352. */