main_2020_show.js 2.5 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. !function() {
  5. "use strict";
  6. function t(t, i) {
  7. return typeof t === i
  8. }
  9. function i(t, i) {
  10. return t instanceof i
  11. }
  12. function n(t) {
  13. return t && t.nodeType
  14. }
  15. function e(t) {
  16. return n(t) ? t : i(t, g) ? t[0] : void 0
  17. }
  18. function o(t, i, n) {
  19. return g.each(t, function(t, e) {
  20. n = i.call(e, n, t, e)
  21. }),
  22. n
  23. }
  24. function r(t, i, n) {
  25. var e, o, r;
  26. if (t === i)
  27. return !0;
  28. if (!t || !i || t.constructor !== i.constructor)
  29. return !1;
  30. for (e = 0,
  31. o = n.length; o > e; e += 1) {
  32. if (r = n[e],
  33. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  34. return !1;
  35. if (t[r] !== i[r])
  36. return !1
  37. }
  38. return !0
  39. }
  40. function s(t, i, n, e) {
  41. this.left = E(t),
  42. this.top = E(i),
  43. this.width = E(n),
  44. this.height = E(e),
  45. this.right = this.left + this.width,
  46. this.bottom = this.top + this.height
  47. }
  48. function h(t, i, n, e) {
  49. this.visible = t || 0,
  50. this.viewport = i || 0,
  51. this.possible = n || 0,
  52. this.rects = e && T({}, e) || null
  53. }
  54. function l(t, i) {
  55. this.els = t,
  56. this.viewport = i
  57. }
  58. function c(t, i, n) {
  59. var e;
  60. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  61. e ? e[n] : 0
  62. }
  63. function u(t, i) {
  64. return t.val - i.val
  65. }
  66. function a(t, i) {
  67. return i.val - t.val
  68. }
  69. function f(t) {
  70. var i = s.ofContent(t, !0)
  71. , n = s.ofViewport(t, !0)
  72. , e = i.width - n.width
  73. , o = i.height - n.height;
  74. this.content = i,
  75. this.viewport = n,
  76. this.width = 0 >= e ? null : n.left / e,
  77. this.height = 0 >= o ? null : n.top / o,
  78. this.left = n.left,
  79. this.top = n.top,
  80. this.right = i.right - n.right,
  81. this.bottom = i.bottom - n.bottom
  82. }
  83. function p(t) {
  84. this.el = t || window
  85. }
  86. function d(t, i) {
  87. this.context = t,
  88. this.viewport = i,
  89. this.init()
  90. }
  91. function v(t, i, n, e) {
  92. this.context = new l(t,i),
  93. this.property = n,
  94. this.descending = e,
  95. this.init()
  96. }
  97. function w(t) {
  98. t && t !== window && t !== document ? (this.context = t,
  99. this.$autoTarget = g(t)) : this.context = window,
  100. this.init()
  101. }
  102. var g = jQuery
  103. , m = g(window)
  104. , b = g(document)
  105. , T = g.extend
  106. , y = g.isFunction
  107. , k = Math.max
  108. , V = Math.min
  109. , E = Math.round
  110. , x = function() {
  111. var t = {}
  112. , i = 1;
  113. return function(n) {
  114. return n ? (t[n] || (t[n] = i,
  115. i += 1),
  116. t[n]) : 0
  117. }
  118. }();
  119. T(s.prototype, {
  120. equals: function(t) {
  121. return r(this, t, ["left", "top", "width", "height"])
  122. },
  123. area: function() {
  124. return this.width * this.height
  125. },
  126. relativeTo: function(t) {
  127. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  128. },
  129. intersection: function(t) {
  130. if (!i(t, s))
  131. return null;
  132. var n = k(this.left, t.left)
  133. , e = V(this.right, t.right)
  134. , o = k(this.top, t.top)
  135. , r = V(this.bottom, t.bottom)
  136. , h = e - n
  137. , l = r - o;
  138. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  139. },
  140. envelope: function(t) {
  141. if (!i(t, s))
  142. return this;
  143. var n = V(this.left, t.left)
  144. , e = k(this.right, t.right)
  145. , o = V(this.top, t.top)
  146. , r = k(this.bottom, t.bottom)
  147. , h = e - n
  148. , l = r - o;
  149. return new s(n,o,h,l)
  150. }
  151. }),
  152. T(s, {
  153. ofContent: function(t, i) {
  154. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  155. },
  156. ofViewport: function(t, i) {
  157. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  158. },
  159. ofElement: function(t) {
  160. var i = g(t);
  161. if (!i.is(":visible"))
  162. return null;
  163. var n = i.offset();
  164. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  165. }
  166. }),
  167. T(h.prototype, {
  168. equals: function(t) {
  169. return this.fracsEqual(t) && this.rectsEqual(t)
  170. },
  171. fracsEqual: function(t) {
  172. return r(this, t, ["visible", "viewport", "possible"])
  173. },
  174. rectsEqual: function(t) {
  175. return r(this.rects, t.rects, ["document", "element", "viewport"])
  176. }
  177. }),
  178. T(h, {
  179. of: function(t, i) {
  180. var e, o, r;
  181. return t = n(t) && s.ofElement(t) || t,
  182. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  183. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  184. r = V(t.width, i.width) * V(t.height, i.height),
  185. new h(o / t.area(),o / i.area(),o / r,{
  186. document: e,
  187. element: e.relativeTo(t),
  188. viewport: e.relativeTo(i)
  189. })) : new h
  190. }
  191. });
  192. var q = ["width", "height", "left", "right", "top", "bottom"]
  193. , S = ["possible", "visible", "viewport"];
  194. T(l.prototype, {
  195. sorted: function(t, i) {
  196. var n = this.viewport;
  197. return g.map(this.els, function(i) {
  198. return {
  199. el: i,
  200. val: c(i, n, t)
  201. }
  202. }).sort(i ? a : u)
  203. },
  204. best: function(t, i) {
  205. return this.els.length ? this.sorted(t, i)[0] : null
  206. }
  207. }),
  208. T(f.prototype, {
  209. equals: function(t) {
  210. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  211. }
  212. }),
  213. T(p.prototype, {
  214. equals: function(t) {
  215. return r(this, t, ["el"])
  216. },
  217. scrollState: function() {
  218. return new f(this.el)
  219. },
  220. scrollTo: function(t, i, n) {
  221. var e = g(this.el === window ? "html,body" : this.el);
  222. t = t || 0,
  223. i = i || 0,
  224. n = isNaN(n) ? 1e3 : n,
  225. e.stop(!0).animate({
  226. scrollLeft: t,
  227. scrollTop: i
  228. }, n)
  229. },
  230. scroll: function(t, i, n) {
  231. var e = this.el === window ? m : g(this.el);
  232. t = t || 0,
  233. i = i || 0,
  234. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  235. },
  236. scrollToRect: function(t, i, n, e) {
  237. i = i || 0,
  238. n = n || 0,
  239. this.scrollTo(t.left - i, t.top - n, e)
  240. },
  241. scrollToElement: function(t, i, n, e) {
  242. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  243. this.scrollToRect(o, i, n, e)
  244. }
  245. });
  246. var C = {
  247. init: function() {
  248. this.callbacks = g.Callbacks("memory unique"),
  249. this.currVal = null,
  250. this.prevVal = null,
  251. this.checkProxy = g.proxy(this.check, this),
  252. this.autoCheck()
  253. },
  254. bind: function(t) {
  255. this.callbacks.add(t)
  256. },
  257. unbind: function(t) {
  258. t ? this.callbacks.remove(t) : this.callbacks.empty()
  259. },
  260. trigger: function() {
  261. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  262. },
  263. check: function(t) {
  264. var i = this.updatedValue(t);
  265. return void 0 !== i && (this.prevVal = this.currVal,
  266. this.currVal = i,
  267. this.trigger(),
  268. !0)
  269. },
  270. $autoTarget: m,
  271. autoEvents: "load resize scroll",
  272. autoCheck: function(t) {
  273. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  274. }
  275. };
  276. T(d.prototype, C, {
  277. updatedValue: function() {
  278. var t = h.of(this.context, this.viewport);
  279. return this.currVal && this.currVal.equals(t) ? void 0 : t
  280. }
  281. }),
  282. T(v.prototype, C, {
  283. updatedValue: function() {
  284. var t = this.context.best(this.property, this.descending);
  285. return t && (t = t.val > 0 ? t.el : null,
  286. this.currVal !== t) ? t : void 0
  287. }
  288. }),
  289. T(w.prototype, C, {
  290. updatedValue: function() {
  291. var t = new f(this.context);
  292. return this.currVal && this.currVal.equals(t) ? void 0 : t
  293. }
  294. });
  295. var L = function(t, i) {
  296. var n = [].slice
  297. , e = jQuery
  298. , o = e.extend
  299. , r = e.isFunction
  300. , s = o({}, i)
  301. , h = function(i, n, o, s) {
  302. return o = r(o) ? o.apply(i, n) : o,
  303. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  304. }
  305. , l = function() {
  306. return h(this, n.call(arguments), s.defaultStatic, l)
  307. }
  308. , c = function(t) {
  309. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  310. }
  311. , u = function(t) {
  312. t && (o(l, t.statics),
  313. o(c, t.methods)),
  314. l.modplug = u
  315. };
  316. u.prev = {
  317. statics: e[t],
  318. methods: e.fn[t]
  319. },
  320. u(i),
  321. e[t] = l,
  322. e.fn[t] = c
  323. }
  324. , M = "fracs";
  325. L(M, {
  326. statics: {
  327. version: "0.15.0",
  328. Rect: s,
  329. Fractions: h,
  330. Group: l,
  331. ScrollState: f,
  332. Viewport: p,
  333. FracsCallbacks: d,
  334. GroupCallbacks: v,
  335. ScrollStateCallbacks: w,
  336. fracs: function(t, i) {
  337. return h.of(t, i)
  338. }
  339. },
  340. methods: {
  341. content: function(t) {
  342. return this.length ? s.ofContent(this[0], t) : null
  343. },
  344. envelope: function() {
  345. return o(this, function(t) {
  346. var i = s.ofElement(this);
  347. return t ? t.envelope(i) : i
  348. })
  349. },
  350. fracs: function(i, n, o) {
  351. t(i, "string") || (o = n,
  352. n = i,
  353. i = null),
  354. y(n) || (o = n,
  355. n = null),
  356. o = e(o);
  357. var r = M + ".fracs." + x(o);
  358. return "unbind" === i ? this.each(function() {
  359. var t = g(this).data(r);
  360. t && t.unbind(n)
  361. }) : "check" === i ? this.each(function() {
  362. var t = g(this).data(r);
  363. t && t.check()
  364. }) : y(n) ? this.each(function() {
  365. var t = g(this)
  366. , i = t.data(r);
  367. i || (i = new d(this,o),
  368. t.data(r, i)),
  369. i.bind(n)
  370. }) : this.length ? h.of(this[0], o) : null
  371. },
  372. intersection: function() {
  373. return o(this, function(t) {
  374. var i = s.ofElement(this);
  375. return t ? t.intersection(i) : i
  376. })
  377. },
  378. max: function(t, i, n) {
  379. return y(i) || (n = i,
  380. i = null),
  381. n = e(n),
  382. i ? (new v(this,n,t,!0).bind(i),
  383. this) : this.pushStack(new l(this,n).best(t, !0).el)
  384. },
  385. min: function(t, i, n) {
  386. return y(i) || (n = i,
  387. i = null),
  388. n = e(n),
  389. i ? (new v(this,n,t).bind(i),
  390. this) : this.pushStack(new l(this,n).best(t).el)
  391. },
  392. rect: function() {
  393. return this.length ? s.ofElement(this[0]) : null
  394. },
  395. scrollState: function(i, n) {
  396. var e = M + ".scrollState";
  397. return t(i, "string") || (n = i,
  398. i = null),
  399. "unbind" === i ? this.each(function() {
  400. var t = g(this).data(e);
  401. t && t.unbind(n)
  402. }) : "check" === i ? this.each(function() {
  403. var t = g(this).data(e);
  404. t && t.check()
  405. }) : y(n) ? this.each(function() {
  406. var t = g(this)
  407. , i = t.data(e);
  408. i || (i = new w(this),
  409. t.data(e, i)),
  410. i.bind(n)
  411. }) : this.length ? new f(this[0]) : null
  412. },
  413. scroll: function(t, i, n) {
  414. return this.each(function() {
  415. new p(this).scroll(t, i, n)
  416. })
  417. },
  418. scrollTo: function(t, i, n, o) {
  419. return g.isNumeric(t) && (o = n,
  420. n = i,
  421. i = t,
  422. t = null),
  423. t = e(t),
  424. this.each(function() {
  425. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  426. })
  427. },
  428. scrollToThis: function(t, i, n, o) {
  429. return o = new p(e(o)),
  430. o.scrollToElement(this[0], t, i, n),
  431. this
  432. },
  433. softLink: function(t, i, n, o) {
  434. return o = new p(e(o)),
  435. this.filter("a[href^=#]").each(function() {
  436. var e = g(this);
  437. e.on("click", function() {
  438. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  439. })
  440. })
  441. },
  442. sort: function(i, n, o) {
  443. return t(n, "boolean") || (o = n,
  444. n = null),
  445. o = e(o),
  446. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  447. return t.el
  448. }))
  449. },
  450. viewport: function(t) {
  451. return this.length ? s.ofViewport(this[0], t) : null
  452. }
  453. },
  454. defaultStatic: "fracs",
  455. defaultMethod: "fracs"
  456. })
  457. }();
  458. if ("undefined" == typeof jQuery)
  459. throw new Error("Bootstrap's JavaScript requires jQuery");
  460. +function(t) {
  461. "use strict";
  462. function e(e) {
  463. return this.each(function() {
  464. var o = t(this)
  465. , s = o.data("bs.tooltip")
  466. , n = "object" == typeof e && e;
  467. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  468. "string" == typeof e && s[e]())
  469. })
  470. }
  471. var i = function(t, e) {
  472. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  473. this.init("tooltip", t, e)
  474. };
  475. i.VERSION = "3.2.0",
  476. i.DEFAULTS = {
  477. animation: !0,
  478. placement: "top",
  479. selector: !1,
  480. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  481. trigger: "hover focus",
  482. title: "",
  483. delay: 0,
  484. html: !1,
  485. container: !1,
  486. viewport: {
  487. selector: "body",
  488. padding: 0
  489. }
  490. },
  491. i.prototype.init = function(e, i, o) {
  492. this.enabled = !0,
  493. this.type = e,
  494. this.$element = t(i),
  495. this.options = this.getOptions(o),
  496. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  497. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  498. var r = s[n];
  499. if ("click" == r)
  500. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  501. else if ("manual" != r) {
  502. var a = "hover" == r ? "mouseenter" : "focusin"
  503. , l = "hover" == r ? "mouseleave" : "focusout";
  504. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  505. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  506. }
  507. }
  508. this.options.selector ? this._options = t.extend({}, this.options, {
  509. trigger: "manual",
  510. selector: ""
  511. }) : this.fixTitle()
  512. }
  513. ,
  514. i.prototype.getDefaults = function() {
  515. return i.DEFAULTS
  516. }
  517. ,
  518. i.prototype.getOptions = function(e) {
  519. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  520. e.delay && "number" == typeof e.delay && (e.delay = {
  521. show: e.delay,
  522. hide: e.delay
  523. }),
  524. e
  525. }
  526. ,
  527. i.prototype.getDelegateOptions = function() {
  528. var e = {}
  529. , i = this.getDefaults();
  530. return this._options && t.each(this._options, function(t, o) {
  531. i[t] != o && (e[t] = o)
  532. }),
  533. e
  534. }
  535. ,
  536. i.prototype.enter = function(e) {
  537. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  538. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  539. t(e.currentTarget).data("bs." + this.type, i)),
  540. clearTimeout(i.timeout),
  541. i.hoverState = "in",
  542. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  543. // "in" == i.hoverState && i.show()
  544. }, i.options.delay.show)) : i.show()
  545. }
  546. ,
  547. i.prototype.leave = function(e) {
  548. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  549. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  550. t(e.currentTarget).data("bs." + this.type, i)),
  551. clearTimeout(i.timeout),
  552. i.hoverState = "out",
  553. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  554. "out" == i.hoverState && i.hide()
  555. }, i.options.delay.hide)) : i.hide()
  556. }
  557. ,
  558. i.prototype.show = function() {
  559. var e = t.Event("show.bs." + this.type);
  560. if (this.hasContent() && this.enabled) {
  561. this.$element.trigger(e);
  562. var i = t.contains(document.documentElement, this.$element[0]);
  563. if (e.isDefaultPrevented() || !i)
  564. return;
  565. var o = this
  566. , s = this.tip()
  567. , n = this.getUID(this.type);
  568. this.setContent(),
  569. s.attr("id", n),
  570. this.$element.attr("aria-describedby", n),
  571. this.options.animation && s.addClass("fade");
  572. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  573. , a = /\s?auto?\s?/i
  574. , l = a.test(r);
  575. l && (r = r.replace(a, "") || "top"),
  576. s.detach().css({
  577. top: 0,
  578. left: 0,
  579. display: "block"
  580. }).addClass(r).data("bs." + this.type, this),
  581. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  582. var p = this.getPosition()
  583. , h = s[0].offsetWidth
  584. , f = s[0].offsetHeight;
  585. if (l) {
  586. var u = r
  587. , c = this.$element.parent()
  588. , d = this.getPosition(c);
  589. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  590. s.removeClass(u).addClass(r)
  591. }
  592. var g = this.getCalculatedOffset(r, p, h, f);
  593. this.applyPlacement(g, r);
  594. var y = function() {
  595. o.$element.trigger("shown.bs." + o.type),
  596. o.hoverState = null
  597. };
  598. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  599. }
  600. }
  601. ,
  602. i.prototype.applyPlacement = function(e, i) {
  603. var o = this.tip()
  604. , s = o[0].offsetWidth
  605. , n = o[0].offsetHeight
  606. , r = parseInt(o.css("margin-top"), 10)
  607. , a = parseInt(o.css("margin-left"), 10);
  608. isNaN(r) && (r = 0),
  609. isNaN(a) && (a = 0),
  610. e.top = e.top + r,
  611. e.left = e.left + a,
  612. t.offset.setOffset(o[0], t.extend({
  613. using: function(t) {
  614. o.css({
  615. top: Math.round(t.top),
  616. left: Math.round(t.left)
  617. })
  618. }
  619. }, e), 0),
  620. o.addClass("in");
  621. var l = o[0].offsetWidth
  622. , p = o[0].offsetHeight;
  623. "top" == i && p != n && (e.top = e.top + n - p);
  624. var h = this.getViewportAdjustedDelta(i, e, l, p);
  625. h.left ? e.left += h.left : e.top += h.top;
  626. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  627. , u = h.left ? "left" : "top"
  628. , c = h.left ? "offsetWidth" : "offsetHeight";
  629. o.offset(e),
  630. this.replaceArrow(f, o[0][c], u)
  631. }
  632. ,
  633. i.prototype.replaceArrow = function(t, e, i) {
  634. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  635. }
  636. ,
  637. i.prototype.setContent = function() {
  638. var t = this.tip()
  639. , e = this.getTitle();
  640. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  641. t.removeClass("fade in top bottom left right")
  642. }
  643. ,
  644. i.prototype.hide = function() {
  645. function e() {
  646. "in" != i.hoverState && o.detach(),
  647. i.$element.trigger("hidden.bs." + i.type)
  648. }
  649. var i = this
  650. , o = this.tip()
  651. , s = t.Event("hide.bs." + this.type);
  652. if (this.$element.removeAttr("aria-describedby"),
  653. this.$element.trigger(s),
  654. !s.isDefaultPrevented())
  655. return o.removeClass("in"),
  656. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  657. this.hoverState = null,
  658. this
  659. }
  660. ,
  661. i.prototype.fixTitle = function() {
  662. var t = this.$element;
  663. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  664. }
  665. ,
  666. i.prototype.hasContent = function() {
  667. return this.getTitle()
  668. }
  669. ,
  670. i.prototype.getPosition = function(e) {
  671. e = e || this.$element;
  672. var i = e[0]
  673. , o = "BODY" == i.tagName;
  674. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  675. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  676. width: o ? t(window).width() : e.outerWidth(),
  677. height: o ? t(window).height() : e.outerHeight()
  678. }, o ? {
  679. top: 0,
  680. left: 0
  681. } : e.offset())
  682. }
  683. ,
  684. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  685. return "bottom" == t ? {
  686. top: e.top + e.height,
  687. left: e.left + e.width / 2 - i / 2
  688. } : "top" == t ? {
  689. top: e.top - o,
  690. left: e.left + e.width / 2 - i / 2
  691. } : "left" == t ? {
  692. top: e.top + e.height / 2 - o / 2,
  693. left: e.left - i
  694. } : {
  695. top: e.top + e.height / 2 - o / 2,
  696. left: e.left + e.width
  697. }
  698. }
  699. ,
  700. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  701. var s = {
  702. top: 0,
  703. left: 0
  704. };
  705. if (!this.$viewport)
  706. return s;
  707. var n = this.options.viewport && this.options.viewport.padding || 0
  708. , r = this.getPosition(this.$viewport);
  709. if (/right|left/.test(t)) {
  710. var a = e.top - n - r.scroll
  711. , l = e.top + n - r.scroll + o;
  712. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  713. } else {
  714. var p = e.left - n
  715. , h = e.left + n + i;
  716. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  717. }
  718. return s
  719. }
  720. ,
  721. i.prototype.getTitle = function() {
  722. var t, e = this.$element, i = this.options;
  723. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  724. }
  725. ,
  726. i.prototype.getUID = function(t) {
  727. do
  728. t += ~~(1e6 * Math.random());
  729. while (document.getElementById(t));return t
  730. }
  731. ,
  732. i.prototype.tip = function() {
  733. return this.$tip = this.$tip || t(this.options.template)
  734. }
  735. ,
  736. i.prototype.arrow = function() {
  737. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  738. }
  739. ,
  740. i.prototype.validate = function() {
  741. this.$element[0].parentNode || (this.hide(),
  742. this.$element = null,
  743. this.options = null)
  744. }
  745. ,
  746. i.prototype.enable = function() {
  747. this.enabled = !0
  748. }
  749. ,
  750. i.prototype.disable = function() {
  751. this.enabled = !1
  752. }
  753. ,
  754. i.prototype.toggleEnabled = function() {
  755. this.enabled = !this.enabled
  756. }
  757. ,
  758. i.prototype.toggle = function(e) {
  759. var i = this;
  760. e && (i = t(e.currentTarget).data("bs." + this.type),
  761. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  762. t(e.currentTarget).data("bs." + this.type, i))),
  763. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  764. }
  765. ,
  766. i.prototype.destroy = function() {
  767. clearTimeout(this.timeout),
  768. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  769. }
  770. ;
  771. var o = t.fn.tooltip;
  772. t.fn.tooltip = e,
  773. t.fn.tooltip.Constructor = i,
  774. t.fn.tooltip.noConflict = function() {
  775. return t.fn.tooltip = o,
  776. this
  777. }
  778. }(jQuery);
  779. !function(e, t, n) {
  780. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  781. }("Keen", this, function() {
  782. "use strict";
  783. function Keen() {
  784. return _init.apply(this, arguments)
  785. }
  786. function _init(e) {
  787. if (_isUndefined(e))
  788. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  789. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  790. throw new Error("Please provide a projectId");
  791. this.configure(e)
  792. }
  793. function _extend(e) {
  794. for (var t = 1; t < arguments.length; t++)
  795. for (var n in arguments[t])
  796. e[n] = arguments[t][n];
  797. return e
  798. }
  799. function _isUndefined(e) {
  800. return void 0 === e
  801. }
  802. function _type(e) {
  803. var t = e && e.constructor ? e.constructor.toString() : void 0;
  804. return t ? t.match(/function (.*)\(/)[1] : "Null"
  805. }
  806. function _each(e, t, n) {
  807. var r;
  808. if (!e)
  809. return 0;
  810. if (n = n ? n : e,
  811. "array" === _type(e)) {
  812. for (r = 0; r < e.length; r++)
  813. if (t.call(n, e[r], r, e) === !1)
  814. return 0
  815. } else
  816. for (r in e)
  817. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  818. return 0;
  819. return 1
  820. }
  821. function _parse_params(e) {
  822. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  823. return decodeURIComponent(e.replace(r, " "))
  824. }, a = e.split("?")[1]; t = i.exec(a); )
  825. n[o(t[1])] = o(t[2]);
  826. return n
  827. }
  828. function _set_protocol(e) {
  829. switch (e) {
  830. case "http":
  831. return "http";
  832. case "auto":
  833. return location.protocol.replace(/:/g, "");
  834. case "https":
  835. case void 0:
  836. default:
  837. return "https"
  838. }
  839. }
  840. function _set_request_type(e) {
  841. var t = e || "jsonp"
  842. , n = !1;
  843. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  844. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  845. }
  846. function _build_url(e) {
  847. return this.client.endpoint + "/projects/" + this.client.projectId + e
  848. }
  849. function _uploadEvent(e, t, n, r, i) {
  850. var o = _build_url.apply(this, ["/events/" + e])
  851. , a = {};
  852. n = n !== !1,
  853. this.client.globalProperties && (a = this.client.globalProperties(e));
  854. for (var c in t)
  855. t.hasOwnProperty(c) && (a[c] = t[c]);
  856. switch (this.client.requestType) {
  857. case "xhr":
  858. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  859. break;
  860. case "jsonp":
  861. var s = JSON.stringify(a)
  862. , l = Keen.Base64.encode(s);
  863. o = o + "?api_key=" + this.client.writeKey,
  864. o = o + "&data=" + l,
  865. o = o + "&modified=" + (new Date).getTime(),
  866. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  867. break;
  868. case "beacon":
  869. var s = JSON.stringify(a)
  870. , l = Keen.Base64.encode(s);
  871. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  872. o = o + "&data=" + encodeURIComponent(l),
  873. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  874. o += "&c=clv1",
  875. _request.beacon.apply(this, [o, null, r, i])
  876. }
  877. }
  878. Keen.prototype.configure = function(e) {
  879. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  880. e.protocol = _set_protocol(e.protocol),
  881. e.requestType = _set_request_type(e.requestType),
  882. this.client = {
  883. projectId: e.projectId,
  884. writeKey: e.writeKey,
  885. readKey: e.readKey,
  886. globalProperties: null,
  887. endpoint: e.protocol + "://" + e.host,
  888. requestType: e.requestType
  889. },
  890. Keen.trigger("client", this, e),
  891. this.trigger("ready"),
  892. this
  893. }
  894. ;
  895. var _request = {
  896. xhr: function(e, t, n, r, i, o, a, c) {
  897. if (!i)
  898. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  899. var s = new XMLHttpRequest;
  900. if (s.onreadystatechange = function() {
  901. if (4 == s.readyState)
  902. if (s.status >= 200 && s.status < 300) {
  903. var e;
  904. try {
  905. e = JSON.parse(s.responseText)
  906. } catch (e) {
  907. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  908. c && c(s, e)
  909. }
  910. a && e && a(e)
  911. } else
  912. Keen.log("HTTP request failed."),
  913. c && c(s, null)
  914. }
  915. ,
  916. s.open(e, t, o),
  917. i && s.setRequestHeader("Authorization", i),
  918. r && s.setRequestHeader("Content-Type", "application/json"),
  919. n)
  920. for (var l in n)
  921. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  922. var u = r ? JSON.stringify(r) : null;
  923. s.send(u)
  924. },
  925. jsonp: function(e, t, n, r) {
  926. if (!t)
  927. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  928. if (t && e.indexOf("api_key") < 0) {
  929. var i = e.indexOf("?") > 0 ? "&" : "?";
  930. e = e + i + "api_key=" + t
  931. }
  932. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  933. o += "a";
  934. var a = !1;
  935. window[o] = function(e) {
  936. a = !0,
  937. n && e && n(e),
  938. window[o] = void 0
  939. }
  940. ,
  941. e = e + "&jsonp=" + o;
  942. var c = document.createElement("script");
  943. c.id = "keen-jsonp",
  944. c.src = e,
  945. document.getElementsByTagName("head")[0].appendChild(c),
  946. c.onreadystatechange = function() {
  947. a === !1 && "loaded" === this.readyState && (a = !0,
  948. r && r())
  949. }
  950. ,
  951. c.onerror = function() {
  952. a === !1 && (a = !0,
  953. r && r())
  954. }
  955. },
  956. beacon: function(e, t, n, r) {
  957. if (t && e.indexOf("api_key") < 0) {
  958. var i = e.indexOf("?") > 0 ? "&" : "?";
  959. e = e + i + "api_key=" + t
  960. }
  961. var o = !1
  962. , a = document.createElement("img");
  963. a.onload = function() {
  964. if (o = !0,
  965. "naturalHeight"in this) {
  966. if (this.naturalHeight + this.naturalWidth === 0)
  967. return void this.onerror()
  968. } else if (this.width + this.height === 0)
  969. return void this.onerror();
  970. n && n({
  971. created: !0
  972. })
  973. }
  974. ,
  975. a.onerror = function() {
  976. o = !0,
  977. r && r()
  978. }
  979. ,
  980. a.src = e
  981. }
  982. }
  983. , Events = Keen.Events = {
  984. on: function(e, t) {
  985. this.listeners || (this.listeners = {});
  986. var n = this.listeners[e] || (this.listeners[e] = []);
  987. return n.push({
  988. callback: t
  989. }),
  990. this
  991. },
  992. off: function(e, t) {
  993. if (!e && !t)
  994. return this.listeners = void 0,
  995. delete this.listeners,
  996. this;
  997. for (var n = this.listeners[e] || [], r = n.length; r--; )
  998. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  999. t && 0 != n.length || (this.listeners[e] = void 0,
  1000. delete this.listeners[e]);
  1001. return this
  1002. },
  1003. trigger: function(e) {
  1004. if (!this.listeners)
  1005. return this;
  1006. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1007. n[r].callback.apply(this, t);
  1008. return this
  1009. }
  1010. };
  1011. _extend(Keen.prototype, Events),
  1012. _extend(Keen, Events),
  1013. Keen.loaded = !0,
  1014. Keen.utils = {
  1015. each: _each,
  1016. extend: _extend,
  1017. parseParams: _parse_params
  1018. },
  1019. Keen.ready = function(e) {
  1020. Keen.loaded ? e() : Keen.on("ready", e)
  1021. }
  1022. ,
  1023. Keen.log = function(e) {
  1024. "object" == typeof console && console.log("[Keen IO]", e)
  1025. }
  1026. ;
  1027. var Plugins = Keen.Plugins = {};
  1028. Keen.prototype.addEvent = function() {
  1029. _uploadEvent.apply(this, arguments)
  1030. }
  1031. ,
  1032. Keen.prototype.addEventSync = function(e, t, n, r) {
  1033. _uploadEvent.apply(this, [e, t, !1, n, r])
  1034. }
  1035. ,
  1036. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1037. var o = e
  1038. , a = o.metaKey
  1039. , c = o.target
  1040. , s = !1
  1041. , l = function() {};
  1042. return void 0 === r && (r = 500),
  1043. "A" === c.nodeName ? l = function() {
  1044. a || s || (s = !0,
  1045. window.location = c.href)
  1046. }
  1047. : "FORM" === c.nodeName && (l = function() {
  1048. s || (s = !0,
  1049. c.submit())
  1050. }
  1051. ),
  1052. i && (l = function() {
  1053. s || (s = !0,
  1054. i())
  1055. }
  1056. ),
  1057. _uploadEvent.call(this, t, n, l, l),
  1058. setTimeout(function() {
  1059. l()
  1060. }, r),
  1061. !!a && void 0
  1062. }
  1063. ,
  1064. Keen.prototype.setGlobalProperties = function(e) {
  1065. if (!this.client)
  1066. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1067. if (!e || "function" != typeof e)
  1068. throw new Error("Invalid value for global properties: " + e);
  1069. this.client.globalProperties = e
  1070. }
  1071. ,
  1072. Keen.Base64 = {
  1073. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1074. encode: function(e) {
  1075. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1076. for (e = this.utf8.encode(e); l < e.length; )
  1077. t = e.charCodeAt(l++),
  1078. n = e.charCodeAt(l++),
  1079. r = e.charCodeAt(l++),
  1080. i = t >> 2,
  1081. o = (3 & t) << 4 | n >> 4,
  1082. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1083. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1084. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1085. return s
  1086. },
  1087. decode: function(e) {
  1088. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1089. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1090. t = u.indexOf(e.charAt(l++)),
  1091. n = u.indexOf(e.charAt(l++)),
  1092. r = u.indexOf(e.charAt(l++)),
  1093. i = u.indexOf(e.charAt(l++)),
  1094. o = t << 2 | n >> 4,
  1095. a = (15 & n) << 4 | r >> 2,
  1096. c = (3 & r) << 6 | i,
  1097. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1098. return this.utf8.decode(s)
  1099. },
  1100. utf8: {
  1101. encode: function(e) {
  1102. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1103. t = e.charCodeAt(r++),
  1104. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1105. return n
  1106. },
  1107. decode: function(e) {
  1108. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1109. n = e.charCodeAt(i),
  1110. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1111. return r
  1112. }
  1113. }
  1114. },
  1115. "object" != typeof JSON && (JSON = {}),
  1116. function() {
  1117. function f(e) {
  1118. return 10 > e ? "0" + e : e
  1119. }
  1120. function quote(e) {
  1121. return escapable.lastIndex = 0,
  1122. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1123. var t = meta[e];
  1124. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1125. }) + '"' : '"' + e + '"'
  1126. }
  1127. function str(e, t) {
  1128. var n, r, i, o, a, c = gap, s = t[e];
  1129. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1130. "function" == typeof rep && (s = rep.call(t, e, s)),
  1131. typeof s) {
  1132. case "string":
  1133. return quote(s);
  1134. case "number":
  1135. return isFinite(s) ? String(s) : "null";
  1136. case "boolean":
  1137. case "null":
  1138. return String(s);
  1139. case "object":
  1140. if (!s)
  1141. return "null";
  1142. if (gap += indent,
  1143. a = [],
  1144. "[object Array]" === Object.prototype.toString.apply(s)) {
  1145. for (o = s.length,
  1146. n = 0; o > n; n += 1)
  1147. a[n] = str(n, s) || "null";
  1148. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1149. gap = c,
  1150. i
  1151. }
  1152. if (rep && "object" == typeof rep)
  1153. for (o = rep.length,
  1154. n = 0; o > n; n += 1)
  1155. "string" == typeof rep[n] && (r = rep[n],
  1156. i = str(r, s),
  1157. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1158. else
  1159. for (r in s)
  1160. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1161. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1162. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1163. gap = c,
  1164. i
  1165. }
  1166. }
  1167. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1168. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1169. }
  1170. ,
  1171. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1172. return this.valueOf()
  1173. }
  1174. );
  1175. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1176. "\b": "\\b",
  1177. "\t": "\\t",
  1178. "\n": "\\n",
  1179. "\f": "\\f",
  1180. "\r": "\\r",
  1181. '"': '\\"',
  1182. "\\": "\\\\"
  1183. }, rep;
  1184. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1185. var r;
  1186. if (gap = "",
  1187. indent = "",
  1188. "number" == typeof n)
  1189. for (r = 0; n > r; r += 1)
  1190. indent += " ";
  1191. else
  1192. "string" == typeof n && (indent = n);
  1193. if (rep = t,
  1194. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1195. throw new Error("JSON.stringify");
  1196. return str("", {
  1197. "": e
  1198. })
  1199. }
  1200. ),
  1201. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1202. function walk(e, t) {
  1203. var n, r, i = e[t];
  1204. if (i && "object" == typeof i)
  1205. for (n in i)
  1206. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1207. void 0 !== r ? i[n] = r : delete i[n]);
  1208. return reviver.call(e, t, i)
  1209. }
  1210. var j;
  1211. if (text = String(text),
  1212. cx.lastIndex = 0,
  1213. cx.test(text) && (text = text.replace(cx, function(e) {
  1214. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1215. })),
  1216. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1217. return j = eval("(" + text + ")"),
  1218. "function" == typeof reviver ? walk({
  1219. "": j
  1220. }, "") : j;
  1221. throw new SyntaxError("JSON.parse")
  1222. }
  1223. )
  1224. }(),
  1225. !function(e, t, n) {
  1226. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1227. }("domready", Keen.utils, function(e) {
  1228. function t(e) {
  1229. for (d = 1; e = r.shift(); )
  1230. e()
  1231. }
  1232. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1233. return o[l] && o[l](s, n = function() {
  1234. o.removeEventListener(s, n, i),
  1235. t()
  1236. }
  1237. , i),
  1238. c && o.attachEvent(u, n = function() {
  1239. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1240. t())
  1241. }
  1242. ),
  1243. e = c ? function(t) {
  1244. self != top ? d ? t() : r.push(t) : function() {
  1245. try {
  1246. a.doScroll("left")
  1247. } catch (n) {
  1248. return setTimeout(function() {
  1249. e(t)
  1250. }, 50)
  1251. }
  1252. t()
  1253. }()
  1254. }
  1255. : function(e) {
  1256. d ? e() : r.push(e)
  1257. }
  1258. });
  1259. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1260. if (loaded && cached) {
  1261. clients = cached.clients || {},
  1262. ready = cached.ready || [];
  1263. for (var instance in clients)
  1264. if (clients.hasOwnProperty(instance)) {
  1265. var client = clients[instance];
  1266. for (var method in Keen.prototype)
  1267. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1268. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1269. ,
  1270. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1271. ,
  1272. client._config && (client.configure.call(client, client._config),
  1273. delete client._config),
  1274. client._setGlobalProperties) {
  1275. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1276. client.setGlobalProperties.apply(client, globals[i]);
  1277. delete client._setGlobalProperties
  1278. }
  1279. if (client._addEvent) {
  1280. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1281. client.addEvent.apply(client, queue[i]);
  1282. delete client._addEvent
  1283. }
  1284. var callback = client._on || [];
  1285. if (client._on) {
  1286. for (var i = 0; i < callback.length; i++)
  1287. client.on.apply(client, callback[i]);
  1288. client.trigger("ready"),
  1289. delete client._on
  1290. }
  1291. }
  1292. for (var i = 0; i < ready.length; i++) {
  1293. var callback = ready[i];
  1294. Keen.on("ready", function() {
  1295. callback()
  1296. })
  1297. }
  1298. }
  1299. return Keen.loaded && setTimeout(function() {
  1300. Keen.utils.domready(function() {
  1301. Keen.trigger("ready")
  1302. })
  1303. }, 0),
  1304. Keen
  1305. });
  1306. !function() {
  1307. var t = window.analytics = window.analytics || [];
  1308. if (!t.initialize) {
  1309. if (t.invoked)
  1310. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1311. t.invoked = !0,
  1312. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1313. t.factory = function(e) {
  1314. return function() {
  1315. var n = Array.prototype.slice.call(arguments);
  1316. return n.unshift(e),
  1317. t.push(n),
  1318. t
  1319. }
  1320. }
  1321. ;
  1322. for (var e = 0; e < t.methods.length; e++) {
  1323. var n = t.methods[e];
  1324. t[n] = t.factory(n)
  1325. }
  1326. t.load = function(t) {
  1327. var e = document.createElement("script");
  1328. e.type = "text/javascript",
  1329. e.async = !0,
  1330. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1331. var n = document.getElementsByTagName("script")[0];
  1332. n.parentNode.insertBefore(e, n)
  1333. }
  1334. ,
  1335. t.SNIPPET_VERSION = "4.0.0"
  1336. }
  1337. }();
  1338. !function(i, e) {
  1339. "use strict";
  1340. var s = ""
  1341. , r = "?"
  1342. , o = "function"
  1343. , a = "undefined"
  1344. , n = "object"
  1345. , t = "major"
  1346. , d = "model"
  1347. , w = "name"
  1348. , l = "type"
  1349. , p = "vendor"
  1350. , m = "version"
  1351. , c = "architecture"
  1352. , u = "console"
  1353. , g = "mobile"
  1354. , f = "tablet"
  1355. , h = "smarttv"
  1356. , b = {
  1357. has: function(i, e) {
  1358. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1359. },
  1360. lowerize: function(i) {
  1361. return i.toLowerCase()
  1362. }
  1363. }
  1364. , y = {
  1365. rgx: function() {
  1366. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1367. var c = m[p]
  1368. , u = m[p + 1];
  1369. if (typeof i === a) {
  1370. i = {};
  1371. for (t in u)
  1372. d = u[t],
  1373. typeof d === n ? i[d[0]] = e : i[d] = e
  1374. }
  1375. for (s = r = 0; s < c.length; s++)
  1376. if (w = c[s].exec(this.getUA())) {
  1377. for (t = 0; t < u.length; t++)
  1378. l = w[++r],
  1379. d = u[t],
  1380. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1381. break
  1382. }
  1383. if (w)
  1384. break
  1385. }
  1386. return i
  1387. },
  1388. str: function(i, s) {
  1389. for (var o in s)
  1390. if (typeof s[o] === n && s[o].length > 0) {
  1391. for (var a = 0; a < s[o].length; a++)
  1392. if (b.has(s[o][a], i))
  1393. return o === r ? e : o
  1394. } else if (b.has(s[o], i))
  1395. return o === r ? e : o;
  1396. return i
  1397. }
  1398. }
  1399. , v = {
  1400. browser: {
  1401. oldsafari: {
  1402. major: {
  1403. 1: ["/8", "/1", "/3"],
  1404. 2: "/4",
  1405. "?": "/"
  1406. },
  1407. version: {
  1408. "1.0": "/8",
  1409. 1.2: "/1",
  1410. 1.3: "/3",
  1411. "2.0": "/412",
  1412. "2.0.2": "/416",
  1413. "2.0.3": "/417",
  1414. "2.0.4": "/419",
  1415. "?": "/"
  1416. }
  1417. }
  1418. },
  1419. device: {
  1420. sprint: {
  1421. model: {
  1422. "Evo Shift 4G": "7373KT"
  1423. },
  1424. vendor: {
  1425. HTC: "APA",
  1426. Sprint: "Sprint"
  1427. }
  1428. }
  1429. },
  1430. os: {
  1431. windows: {
  1432. version: {
  1433. ME: "4.90",
  1434. "NT 3.11": "NT3.51",
  1435. "NT 4.0": "NT4.0",
  1436. 2e3: "NT 5.0",
  1437. XP: ["NT 5.1", "NT 5.2"],
  1438. Vista: "NT 6.0",
  1439. 7: "NT 6.1",
  1440. 8: "NT 6.2",
  1441. 8.1: "NT 6.3",
  1442. RT: "ARM"
  1443. }
  1444. }
  1445. }
  1446. }
  1447. , k = {
  1448. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1449. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1450. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1451. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1452. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1453. }
  1454. , x = function(e) {
  1455. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1456. return this instanceof x ? (this.getBrowser = function() {
  1457. return y.rgx.apply(this, k.browser)
  1458. }
  1459. ,
  1460. this.getCPU = function() {
  1461. return y.rgx.apply(this, k.cpu)
  1462. }
  1463. ,
  1464. this.getDevice = function() {
  1465. return y.rgx.apply(this, k.device)
  1466. }
  1467. ,
  1468. this.getEngine = function() {
  1469. return y.rgx.apply(this, k.engine)
  1470. }
  1471. ,
  1472. this.getOS = function() {
  1473. return y.rgx.apply(this, k.os)
  1474. }
  1475. ,
  1476. this.getResult = function() {
  1477. return {
  1478. ua: this.getUA(),
  1479. browser: this.getBrowser(),
  1480. engine: this.getEngine(),
  1481. os: this.getOS(),
  1482. device: this.getDevice(),
  1483. cpu: this.getCPU()
  1484. }
  1485. }
  1486. ,
  1487. this.getUA = function() {
  1488. return r
  1489. }
  1490. ,
  1491. this.setUA = function(i) {
  1492. return r = i,
  1493. this
  1494. }
  1495. ,
  1496. void this.setUA(r)) : new x(e).getResult()
  1497. };
  1498. if (typeof exports !== a)
  1499. typeof module !== a && module.exports && (exports = module.exports = x),
  1500. exports.UAParser = x;
  1501. else if (i.UAParser = x,
  1502. typeof define === o && define.amd && define(function() {
  1503. return x
  1504. }),
  1505. typeof i.jQuery !== a) {
  1506. var A = i.jQuery
  1507. , _ = new x;
  1508. A.ua = _.getResult(),
  1509. A.ua.get = function() {
  1510. return _.getUA()
  1511. }
  1512. ,
  1513. A.ua.set = function(i) {
  1514. _.setUA(i);
  1515. var e = _.getResult();
  1516. for (var s in e)
  1517. A.ua[s] = e[s]
  1518. }
  1519. }
  1520. }(this);
  1521. window.Modernizr = function(n, e, t) {
  1522. function o(n) {
  1523. d.cssText = n
  1524. }
  1525. function r(n, e) {
  1526. return typeof n === e
  1527. }
  1528. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1529. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1530. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1531. return e in n && r(n.constructor.prototype[e], "undefined")
  1532. }
  1533. : function(n, e) {
  1534. return v.call(n, e)
  1535. }
  1536. ,
  1537. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1538. var e = this;
  1539. if ("function" != typeof e)
  1540. throw new TypeError;
  1541. var t = b.call(arguments, 1)
  1542. , o = function() {
  1543. if (this instanceof o) {
  1544. var r = function() {};
  1545. r.prototype = e.prototype;
  1546. var i = new r
  1547. , c = e.apply(i, t.concat(b.call(arguments)));
  1548. return Object(c) === c ? c : i
  1549. }
  1550. return e.apply(n, t.concat(b.call(arguments)))
  1551. };
  1552. return o
  1553. }
  1554. ),
  1555. y.webgl = function() {
  1556. return !!n.WebGLRenderingContext
  1557. }
  1558. ;
  1559. for (var h in y)
  1560. u(y, h) && (c = h.toLowerCase(),
  1561. f[c] = y[h](),
  1562. w.push((f[c] ? "" : "no-") + c));
  1563. return f.addTest = function(n, e) {
  1564. if ("object" == typeof n)
  1565. for (var o in n)
  1566. u(n, o) && f.addTest(o, n[o]);
  1567. else {
  1568. if (n = n.toLowerCase(),
  1569. f[n] !== t)
  1570. return f;
  1571. e = "function" == typeof e ? e() : e,
  1572. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1573. f[n] = e
  1574. }
  1575. return f
  1576. }
  1577. ,
  1578. o(""),
  1579. p = i = null,
  1580. f._version = a,
  1581. f
  1582. }(this, this.document);
  1583. !function(e, t, a) {
  1584. "use strict";
  1585. function n(t, h, m) {
  1586. function H(a) {
  1587. var n = 0
  1588. , i = Ee.length;
  1589. if (Ce.old = e.extend({}, Ce),
  1590. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1591. ke = Be[ge.horizontal ? "width" : "height"](),
  1592. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1593. Ee.length = 0,
  1594. Ce.start = 0,
  1595. Ce.end = q(ze - Ie, 0),
  1596. Re) {
  1597. n = Ne.length,
  1598. qe = Pe.children(ge.itemSelector),
  1599. Ne.length = 0;
  1600. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  1601. ze = 0,
  1602. qe.each(function(t, a) {
  1603. var n = e(a)
  1604. , i = a.getBoundingClientRect()
  1605. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1606. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1607. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1608. , h = l + d + p
  1609. , m = !d || !p
  1610. , g = {};
  1611. g.el = a,
  1612. g.size = m ? l : h,
  1613. g.half = g.size / 2,
  1614. g.start = ze + (m ? d : 0),
  1615. g.center = g.start - E(Ie / 2 - g.size / 2),
  1616. g.end = g.start - Ie + g.size,
  1617. t || (ze += s),
  1618. ze += h,
  1619. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1620. t === v && (g.end += o,
  1621. ze += o,
  1622. f = m ? p : 0),
  1623. Ne.push(g),
  1624. r = g
  1625. }),
  1626. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1627. ze -= f,
  1628. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1629. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1630. }
  1631. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1632. Q(),
  1633. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1634. Te = d(Te, ge.minHandleSize, ke),
  1635. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1636. xe.end = ke - Te,
  1637. it || j()),
  1638. !we && Ie > 0) {
  1639. var p = Ce.start
  1640. , h = "";
  1641. if (Re)
  1642. e.each(Ne, function(e, t) {
  1643. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1644. Ee.push(p),
  1645. p += Ie,
  1646. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1647. });
  1648. else
  1649. for (; p - Ie < Ce.end; )
  1650. Ee.push(p),
  1651. p += Ie;
  1652. if (De[0] && i !== Ee.length) {
  1653. for (var m = 0; m < Ee.length; m++)
  1654. h += ge.pageBuilder.call(ye, m);
  1655. Ae = De.html(h).children(),
  1656. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1657. }
  1658. }
  1659. if (Oe.slideeSize = ze,
  1660. Oe.frameSize = Ie,
  1661. Oe.sbSize = ke,
  1662. Oe.handleSize = Te,
  1663. Re) {
  1664. a && null != ge.startAt && (W(ge.startAt),
  1665. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1666. var g = Ne[Oe.activeItem];
  1667. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1668. } else
  1669. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1670. pe("load")
  1671. }
  1672. function X(e, t, a) {
  1673. if (Re && at.released && !a) {
  1674. var n = $(e)
  1675. , i = e > Ce.start && e < Ce.end;
  1676. Le ? (i && (e = Ne[n.centerItem].center),
  1677. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1678. }
  1679. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1680. et.start = +new Date,
  1681. et.time = 0,
  1682. et.from = Ce.cur,
  1683. et.to = e,
  1684. et.delta = e - Ce.cur,
  1685. et.tweesing = at.tweese || at.init && !at.slidee,
  1686. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1687. at.tweese = 0,
  1688. e !== Ce.dest && (Ce.dest = e,
  1689. pe("change"),
  1690. it || Y()),
  1691. K(),
  1692. Q(),
  1693. Z(),
  1694. F()
  1695. }
  1696. function Y() {
  1697. if (ye.initialized) {
  1698. if (!it)
  1699. return it = w(Y),
  1700. void (at.released && pe("moveStart"));
  1701. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1702. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1703. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1704. et.to === Ce.cur ? (Ce.cur = et.to,
  1705. at.tweese = it = 0) : it = w(Y),
  1706. pe("move"),
  1707. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1708. !it && at.released && pe("moveEnd"),
  1709. j()
  1710. }
  1711. }
  1712. function j() {
  1713. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1714. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1715. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1716. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1717. }
  1718. function F() {
  1719. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1720. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1721. pe("activePage", _e.page))
  1722. }
  1723. function M() {
  1724. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1725. ot = at.init ? w(M) : 0,
  1726. tt.now = +new Date,
  1727. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1728. X(at.init ? tt.pos : E(tt.pos)),
  1729. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1730. tt.lastTime = tt.now
  1731. }
  1732. function L(e, t, n) {
  1733. if ("boolean" === i(t) && (n = t,
  1734. t = a),
  1735. t === a)
  1736. X(Ce[e], n);
  1737. else {
  1738. if (Le && "center" !== e)
  1739. return;
  1740. var r = ye.getPos(t);
  1741. r && X(r[e], n, !Le)
  1742. }
  1743. }
  1744. function R(e) {
  1745. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1746. }
  1747. function U(e) {
  1748. return R(l(e) && 0 > e ? e + Ne.length : e)
  1749. }
  1750. function W(e, t) {
  1751. var a = R(e);
  1752. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  1753. qe.eq(a).addClass(ge.activeClass),
  1754. _e.active = Oe.activeItem = a,
  1755. Z(),
  1756. pe("active", a)),
  1757. a)
  1758. }
  1759. function $(e) {
  1760. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  1761. var t = {}
  1762. , a = Me ? 0 : Ie / 2;
  1763. if (!we)
  1764. for (var n = 0, i = Ee.length; i > n; n++) {
  1765. if (e >= Ce.end || n === Ee.length - 1) {
  1766. t.activePage = Ee.length - 1;
  1767. break
  1768. }
  1769. if (e <= Ee[n] + a) {
  1770. t.activePage = n;
  1771. break
  1772. }
  1773. }
  1774. if (Re) {
  1775. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  1776. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  1777. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  1778. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  1779. s = c;
  1780. break
  1781. }
  1782. t.firstItem = l(r) ? r : 0,
  1783. t.centerItem = l(o) ? o : t.firstItem,
  1784. t.lastItem = l(s) ? s : t.centerItem
  1785. }
  1786. return t
  1787. }
  1788. function Q(t) {
  1789. e.extend(Oe, $(t))
  1790. }
  1791. function Z() {
  1792. var e = Ce.dest <= Ce.start
  1793. , t = Ce.dest >= Ce.end
  1794. , a = (e ? 1 : 0) | (t ? 2 : 0);
  1795. if (_e.slideePosState !== a && (_e.slideePosState = a,
  1796. Je.is("button,input") && Je.prop("disabled", e),
  1797. Ke.is("button,input") && Ke.prop("disabled", t),
  1798. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  1799. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  1800. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  1801. Qe.is("button,input") && Qe.prop("disabled", e),
  1802. $e.is("button,input") && $e.prop("disabled", t)),
  1803. Re && null != Oe.activeItem) {
  1804. var n = 0 === Oe.activeItem
  1805. , i = Oe.activeItem >= Ne.length - 1
  1806. , r = (n ? 1 : 0) | (i ? 2 : 0);
  1807. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  1808. Ze.is("button,input") && Ze.prop("disabled", n),
  1809. Ge.is("button,input") && Ge.prop("disabled", i),
  1810. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  1811. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  1812. }
  1813. }
  1814. function G(e, t, a) {
  1815. if (e = U(e),
  1816. t = U(t),
  1817. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  1818. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  1819. var n = t > e ? e : a ? t : t - 1
  1820. , i = e > t ? e : a ? t + 1 : t
  1821. , r = e > t;
  1822. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  1823. H()
  1824. }
  1825. }
  1826. function J(e, t) {
  1827. for (var a = 0, n = Ve[e].length; n > a; a++)
  1828. if (Ve[e][a] === t)
  1829. return a;
  1830. return -1
  1831. }
  1832. function K() {
  1833. at.released && !ye.isPaused && ye.resume()
  1834. }
  1835. function V(e) {
  1836. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  1837. }
  1838. function _() {
  1839. at.history[0] = at.history[1],
  1840. at.history[1] = at.history[2],
  1841. at.history[2] = at.history[3],
  1842. at.history[3] = at.delta
  1843. }
  1844. function ee(e) {
  1845. at.released = 0,
  1846. at.source = e,
  1847. at.slidee = "slidee" === e
  1848. }
  1849. function te(t) {
  1850. var a = "touchstart" === t.type
  1851. , n = t.data.source
  1852. , i = "slidee" === n;
  1853. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  1854. ee(n),
  1855. at.init = 0,
  1856. at.$source = e(t.target),
  1857. at.touch = a,
  1858. at.pointer = a ? t.originalEvent.touches[0] : t,
  1859. at.initX = at.pointer.pageX,
  1860. at.initY = at.pointer.pageY,
  1861. at.initPos = i ? Ce.cur : xe.cur,
  1862. at.start = +new Date,
  1863. at.time = 0,
  1864. at.path = 0,
  1865. at.delta = 0,
  1866. at.locked = 0,
  1867. at.history = [0, 0, 0, 0],
  1868. at.pathToLock = i ? a ? 30 : 10 : 0,
  1869. b.on(a ? z : I, ae),
  1870. ye.pause(1),
  1871. (i ? Pe : Se).addClass(ge.draggedClass),
  1872. pe("moveStart"),
  1873. i && (rt = setInterval(_, 10)))
  1874. }
  1875. function ae(e) {
  1876. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  1877. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  1878. at.pathX = at.pointer.pageX - at.initX,
  1879. at.pathY = at.pointer.pageY - at.initY,
  1880. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  1881. at.delta = ge.horizontal ? at.pathX : at.pathY,
  1882. at.released || !(at.path < 1)) {
  1883. if (!at.init) {
  1884. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  1885. return ne();
  1886. at.init = 1
  1887. }
  1888. r(e),
  1889. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  1890. at.$source.on(B, s)),
  1891. at.released && (ne(),
  1892. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  1893. at.delta += at.swing,
  1894. at.tweese = x(at.swing) > 10)),
  1895. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  1896. }
  1897. }
  1898. function ne() {
  1899. clearInterval(rt),
  1900. at.released = !0,
  1901. b.off(at.touch ? z : I, ae),
  1902. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  1903. setTimeout(function() {
  1904. at.$source.off(B, s)
  1905. }),
  1906. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  1907. ye.resume(1),
  1908. at.init = 0
  1909. }
  1910. function ie(t) {
  1911. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  1912. }
  1913. function re() {
  1914. ye.stop(),
  1915. b.off("mouseup", re)
  1916. }
  1917. function se(e) {
  1918. switch (r(e),
  1919. this) {
  1920. case $e[0]:
  1921. case Qe[0]:
  1922. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  1923. b.on("mouseup", re);
  1924. break;
  1925. case Ze[0]:
  1926. ye.prev();
  1927. break;
  1928. case Ge[0]:
  1929. ye.next();
  1930. break;
  1931. case Je[0]:
  1932. ye.prevPage();
  1933. break;
  1934. case Ke[0]:
  1935. ye.nextPage()
  1936. }
  1937. }
  1938. function oe(e) {
  1939. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  1940. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  1941. Re ? (p = +new Date,
  1942. nt.last < p - nt.resetTime && (nt.delta = 0),
  1943. nt.last = p,
  1944. nt.delta += nt.curDelta,
  1945. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  1946. nt.delta %= 1),
  1947. nt.finalDelta) : nt.curDelta
  1948. }
  1949. function le(e) {
  1950. e.originalEvent[g] = ye;
  1951. var t = +new Date;
  1952. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  1953. return void (O = t);
  1954. if (ge.scrollBy && Ce.start !== Ce.end) {
  1955. var a = oe(e.originalEvent);
  1956. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  1957. ye.slideBy(ge.scrollBy * a)
  1958. }
  1959. }
  1960. function ce(e) {
  1961. ge.clickBar && e.target === Be[0] && (r(e),
  1962. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  1963. }
  1964. function de(e) {
  1965. if (ge.keyboardNavBy)
  1966. switch (e.which) {
  1967. case ge.horizontal ? 37 : 38:
  1968. r(e),
  1969. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  1970. break;
  1971. case ge.horizontal ? 39 : 40:
  1972. r(e),
  1973. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  1974. }
  1975. }
  1976. function ue(e) {
  1977. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  1978. }
  1979. function fe() {
  1980. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  1981. }
  1982. function ve(e) {
  1983. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  1984. }
  1985. function pe(e, t) {
  1986. if (Ve[e]) {
  1987. for (me = Ve[e].length,
  1988. T.length = 0,
  1989. he = 0; me > he; he++)
  1990. T.push(Ve[e][he]);
  1991. for (he = 0; me > he; he++)
  1992. T[he].call(ye, e, t)
  1993. }
  1994. }
  1995. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  1996. start: 0,
  1997. center: 0,
  1998. end: 0,
  1999. cur: 0,
  2000. dest: 0
  2001. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2002. start: 0,
  2003. end: 0,
  2004. cur: 0
  2005. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2006. firstItem: 0,
  2007. lastItem: 0,
  2008. centerItem: 0,
  2009. activeItem: null,
  2010. activePage: 0
  2011. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2012. released: 1
  2013. }, nt = {
  2014. last: 0,
  2015. delta: 0,
  2016. resetTime: 200
  2017. }, it = 0, rt = 0, st = 0, ot = 0;
  2018. we || (t = be[0]),
  2019. ye.initialized = 0,
  2020. ye.frame = t,
  2021. ye.slidee = Pe[0],
  2022. ye.pos = Ce,
  2023. ye.rel = Oe,
  2024. ye.items = Ne,
  2025. ye.pages = Ee,
  2026. ye.isPaused = 0,
  2027. ye.options = ge,
  2028. ye.dragging = at,
  2029. ye.reload = function() {
  2030. H()
  2031. }
  2032. ,
  2033. ye.getPos = function(e) {
  2034. if (Re) {
  2035. var t = R(e);
  2036. return -1 !== t && Ne[t]
  2037. }
  2038. var a = Pe.find(e).eq(0);
  2039. if (a[0]) {
  2040. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2041. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2042. return {
  2043. start: n,
  2044. center: n - Ie / 2 + i / 2,
  2045. end: n - Ie + i,
  2046. size: i
  2047. }
  2048. }
  2049. return !1
  2050. }
  2051. ,
  2052. ye.moveBy = function(e) {
  2053. tt.speed = e,
  2054. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2055. tt.startPos = Ce.cur,
  2056. ee("button"),
  2057. at.init = 1,
  2058. pe("moveStart"),
  2059. y(ot),
  2060. M())
  2061. }
  2062. ,
  2063. ye.stop = function() {
  2064. "button" === at.source && (at.init = 0,
  2065. at.released = 1)
  2066. }
  2067. ,
  2068. ye.prev = function() {
  2069. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2070. }
  2071. ,
  2072. ye.next = function() {
  2073. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2074. }
  2075. ,
  2076. ye.prevPage = function() {
  2077. ye.activatePage(Oe.activePage - 1)
  2078. }
  2079. ,
  2080. ye.nextPage = function() {
  2081. ye.activatePage(Oe.activePage + 1)
  2082. }
  2083. ,
  2084. ye.slideBy = function(e, t) {
  2085. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2086. }
  2087. ,
  2088. ye.slideTo = function(e, t) {
  2089. X(e, t)
  2090. }
  2091. ,
  2092. ye.toStart = function(e, t) {
  2093. L("start", e, t)
  2094. }
  2095. ,
  2096. ye.toEnd = function(e, t) {
  2097. L("end", e, t)
  2098. }
  2099. ,
  2100. ye.toCenter = function(e, t) {
  2101. L("center", e, t)
  2102. }
  2103. ,
  2104. ye.getIndex = R,
  2105. ye.activate = function(e, t) {
  2106. var a = W(e);
  2107. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2108. }
  2109. ,
  2110. ye.activatePage = function(e, t) {
  2111. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2112. }
  2113. ,
  2114. ye.resume = function(e) {
  2115. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2116. st ? st = clearTimeout(st) : pe("resume"),
  2117. st = setTimeout(function() {
  2118. switch (pe("cycle"),
  2119. ge.cycleBy) {
  2120. case "items":
  2121. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2122. break;
  2123. case "pages":
  2124. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2125. }
  2126. }, ge.cycleInterval))
  2127. }
  2128. ,
  2129. ye.pause = function(e) {
  2130. e < ye.isPaused || (ye.isPaused = e || 100,
  2131. st && (st = clearTimeout(st),
  2132. pe("pause")))
  2133. }
  2134. ,
  2135. ye.toggle = function() {
  2136. ye[st ? "pause" : "resume"]()
  2137. }
  2138. ,
  2139. ye.set = function(t, a) {
  2140. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2141. }
  2142. ,
  2143. ye.add = function(t, a) {
  2144. var n = e(t);
  2145. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2146. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2147. H()
  2148. }
  2149. ,
  2150. ye.remove = function(t) {
  2151. if (Re) {
  2152. var a = U(t);
  2153. if (a > -1) {
  2154. qe.eq(a).remove();
  2155. var n = a === Oe.activeItem;
  2156. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2157. H(),
  2158. n && (_e.active = null,
  2159. ye.activate(Oe.activeItem))
  2160. }
  2161. } else
  2162. e(t).remove(),
  2163. H()
  2164. }
  2165. ,
  2166. ye.moveAfter = function(e, t) {
  2167. G(e, t, 1)
  2168. }
  2169. ,
  2170. ye.moveBefore = function(e, t) {
  2171. G(e, t)
  2172. }
  2173. ,
  2174. ye.on = function(e, t) {
  2175. if ("object" === i(e))
  2176. for (var a in e)
  2177. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2178. else if ("function" === i(t))
  2179. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2180. Ve[n[r]] = Ve[n[r]] || [],
  2181. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2182. else if ("array" === i(t))
  2183. for (var o = 0, l = t.length; l > o; o++)
  2184. ye.on(e, t[o])
  2185. }
  2186. ,
  2187. ye.one = function(e, t) {
  2188. function a() {
  2189. t.apply(ye, arguments),
  2190. ye.off(e, a)
  2191. }
  2192. ye.on(e, a)
  2193. }
  2194. ,
  2195. ye.off = function(e, t) {
  2196. if (t instanceof Array)
  2197. for (var a = 0, n = t.length; n > a; a++)
  2198. ye.off(e, t[a]);
  2199. else
  2200. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2201. if (Ve[i[r]] = Ve[i[r]] || [],
  2202. null == t)
  2203. Ve[i[r]].length = 0;
  2204. else {
  2205. var o = J(i[r], t);
  2206. -1 !== o && Ve[i[r]].splice(o, 1)
  2207. }
  2208. }
  2209. ,
  2210. ye.destroy = function() {
  2211. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2212. b.off("keydown", de),
  2213. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2214. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2215. De.empty(),
  2216. we || (be.off("." + g),
  2217. He.restore(),
  2218. Xe.restore(),
  2219. Ye.restore(),
  2220. je.restore(),
  2221. e.removeData(t, g)),
  2222. Ne.length = Ee.length = 0,
  2223. _e = {},
  2224. ye.initialized = 0,
  2225. ye
  2226. }
  2227. ,
  2228. ye.init = function() {
  2229. if (!ye.initialized) {
  2230. ye.on(m);
  2231. var e = ["overflow", "position"]
  2232. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2233. He.save.apply(He, e),
  2234. Ye.save.apply(Ye, e),
  2235. Xe.save.apply(Xe, t),
  2236. je.save.apply(je, t);
  2237. var a = Se;
  2238. return we || (a = a.add(Pe),
  2239. be.css("overflow", "hidden"),
  2240. f || "static" !== be.css("position") || be.css("position", "relative")),
  2241. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2242. a.css({
  2243. position: "absolute"
  2244. })),
  2245. ge.forward && $e.on(S, se),
  2246. ge.backward && Qe.on(S, se),
  2247. ge.prev && Ze.on(B, se),
  2248. ge.next && Ge.on(B, se),
  2249. ge.prevPage && Je.on(B, se),
  2250. ge.nextPage && Ke.on(B, se),
  2251. Ue.on(C, le),
  2252. Be[0] && Be.on(B, ce),
  2253. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2254. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2255. We.on(P, {
  2256. source: "slidee"
  2257. }, te),
  2258. Se && Se.on(P, {
  2259. source: "handle"
  2260. }, te),
  2261. b.on("keydown", de),
  2262. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2263. be.on("scroll." + g, o)),
  2264. ye.initialized = 1,
  2265. H(!0),
  2266. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2267. ye
  2268. }
  2269. }
  2270. }
  2271. function i(e) {
  2272. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2273. }
  2274. function r(e, t) {
  2275. e.preventDefault(),
  2276. t && e.stopPropagation()
  2277. }
  2278. function s(t) {
  2279. r(t, 1),
  2280. e(this).off(t.type, s)
  2281. }
  2282. function o() {
  2283. this.scrollLeft = 0,
  2284. this.scrollTop = 0
  2285. }
  2286. function l(e) {
  2287. return !isNaN(parseFloat(e)) && isFinite(e)
  2288. }
  2289. function c(e, t) {
  2290. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2291. }
  2292. function d(e, t, a) {
  2293. return t > e ? t : e > a ? a : e
  2294. }
  2295. function u(e) {
  2296. var t = {};
  2297. return t.style = {},
  2298. t.save = function() {
  2299. if (e && e.nodeType) {
  2300. for (var a = 0; a < arguments.length; a++)
  2301. t.style[arguments[a]] = e.style[arguments[a]];
  2302. return t
  2303. }
  2304. }
  2305. ,
  2306. t.restore = function() {
  2307. if (e && e.nodeType) {
  2308. for (var a in t.style)
  2309. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2310. return t
  2311. }
  2312. }
  2313. ,
  2314. t
  2315. }
  2316. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2317. b.on(C, function(e) {
  2318. var t = e.originalEvent[g]
  2319. , a = +new Date;
  2320. (!t || t.options.scrollHijack < a - O) && (O = a)
  2321. }),
  2322. function(e) {
  2323. function t(e) {
  2324. var t = (new Date).getTime()
  2325. , n = Math.max(0, 16 - (t - a))
  2326. , i = setTimeout(e, n);
  2327. return a = t,
  2328. i
  2329. }
  2330. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2331. var a = (new Date).getTime()
  2332. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2333. y = function(t) {
  2334. n.call(e, t)
  2335. }
  2336. }(window),
  2337. function() {
  2338. function e(e) {
  2339. for (var n = 0, i = t.length; i > n; n++) {
  2340. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2341. if (null != a.style[r])
  2342. return r
  2343. }
  2344. }
  2345. var t = ["", "webkit", "moz", "ms", "o"]
  2346. , a = document.createElement("div");
  2347. f = e("transform"),
  2348. v = e("perspective") ? "translateZ(0) " : ""
  2349. }(),
  2350. t[m] = n,
  2351. e.fn[h] = function(t, a) {
  2352. var r, s;
  2353. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2354. s = Array.prototype.slice.call(arguments, 1)),
  2355. t = {}),
  2356. this.each(function(i, o) {
  2357. var l = e.data(o, g);
  2358. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2359. })
  2360. }
  2361. ,
  2362. n.defaults = {
  2363. slidee: null,
  2364. horizontal: !1,
  2365. itemNav: null,
  2366. itemSelector: null,
  2367. smart: !1,
  2368. activateOn: null,
  2369. activateMiddle: !1,
  2370. scrollSource: null,
  2371. scrollBy: 0,
  2372. scrollHijack: 300,
  2373. scrollTrap: !1,
  2374. dragSource: null,
  2375. mouseDragging: !1,
  2376. touchDragging: !1,
  2377. releaseSwing: !1,
  2378. swingSpeed: .2,
  2379. elasticBounds: !1,
  2380. interactive: null,
  2381. scrollBar: null,
  2382. dragHandle: !1,
  2383. dynamicHandle: !1,
  2384. minHandleSize: 50,
  2385. clickBar: !1,
  2386. syncSpeed: .5,
  2387. pagesBar: null,
  2388. activatePageOn: null,
  2389. pageBuilder: function(e) {
  2390. return "<li>" + (e + 1) + "</li>"
  2391. },
  2392. forward: null,
  2393. backward: null,
  2394. prev: null,
  2395. next: null,
  2396. prevPage: null,
  2397. nextPage: null,
  2398. cycleBy: null,
  2399. cycleInterval: 5e3,
  2400. pauseOnHover: !1,
  2401. startPaused: !1,
  2402. moveBy: 300,
  2403. speed: 0,
  2404. easing: "swing",
  2405. startAt: null,
  2406. keyboardNavBy: null,
  2407. draggedClass: "dragged",
  2408. activeClass: "active",
  2409. disabledClass: "disabled"
  2410. }
  2411. }(jQuery, window);
  2412. !function e(t, i, n) {
  2413. function r(a, s) {
  2414. if (!i[a]) {
  2415. if (!t[a]) {
  2416. var l = "function" == typeof require && require;
  2417. if (!s && l)
  2418. return l(a, !0);
  2419. if (o)
  2420. return o(a, !0);
  2421. var c = new Error("Cannot find module '" + a + "'");
  2422. throw c.code = "MODULE_NOT_FOUND",
  2423. c
  2424. }
  2425. var h = i[a] = {
  2426. exports: {}
  2427. };
  2428. t[a][0].call(h.exports, function(e) {
  2429. var i = t[a][1][e];
  2430. return r(i ? i : e)
  2431. }, h, h.exports, e, t, i, n)
  2432. }
  2433. return i[a].exports
  2434. }
  2435. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2436. r(n[a]);
  2437. return r
  2438. }({
  2439. 1: [function(e, t, i) {
  2440. (function(i) {
  2441. "use strict";
  2442. function n(e) {
  2443. this.player = null,
  2444. this.director = null,
  2445. this.modelManager = null,
  2446. this.container = null,
  2447. this.tagManager = null,
  2448. this.fadeInSpeed = e,
  2449. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2450. }
  2451. var r = e("three")
  2452. , o = e("./util/logger")
  2453. , a = (e("./util/common"),
  2454. e("./enum/PlayerEvents"))
  2455. , s = e("./enum/DirectorEvents")
  2456. , l = e("./settings")
  2457. , c = e("./enum/Viewmode")
  2458. , h = (e("./enum/WarpStyle"),
  2459. e("./enum/BlackoutStyle"),
  2460. e("./enum/ModelManagerEvents"))
  2461. , u = e("./enum/tagEvents")
  2462. , d = e("./util/transitions")
  2463. , p = e("./util/lerp")
  2464. , f = new o(i);
  2465. //window.THREE = r;
  2466. n.prototype.init = function(e, t, i, n, r) {
  2467. window.app = this;
  2468. this.player = t,
  2469. this.director = e,
  2470. this.modelManager = i,
  2471. this.tagManager = n,
  2472. this.container = r,
  2473. this.updateModel(),
  2474. this.bindEvents()
  2475. }
  2476. ,
  2477. n.prototype.bindEvents = function() {
  2478. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2479. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2480. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2481. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2482. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2483. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2484. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2485. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2486. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2487. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2488. }
  2489. ,
  2490. n.prototype.updateModel = function() {
  2491. //模型this.model
  2492. this.model = this.modelManager.getActiveModel()
  2493. }
  2494. ,
  2495. n.prototype.handleWarpStarted = function() {
  2496. this.hidePlayerReticule()
  2497. }
  2498. ,
  2499. n.prototype.ontagActivated = function() {
  2500. this.hidePlayerReticule()
  2501. }
  2502. ,
  2503. n.prototype.onNavigationTotag = function() {
  2504. this.hidePlayerReticule()
  2505. }
  2506. ,
  2507. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2508. var n = this.modelManager.getActiveModel()
  2509. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2510. n.fadePanoMarkers(r),
  2511. n.setMode(t)
  2512. }
  2513. ,
  2514. n.prototype.handlePlayerModeChanged = function(e, t) {
  2515. var i = this.modelManager.getActiveModel()
  2516. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2517. i.setSide(n),
  2518. i.setMode(t)
  2519. }
  2520. ,
  2521. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2522. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2523. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2524. }
  2525. ,
  2526. n.prototype.handleActionInterruption = function() {}
  2527. ,
  2528. n.prototype.handleStartInside = function(e) {
  2529. var t = l[this.player.mode]
  2530. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2531. this.fadeIn(this.fadeInSpeed),
  2532. this.model.alpha = 0,
  2533. this.model.skybox.material.uniforms.opacity.value = 1,
  2534. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2535. var n = this.player.reticule;
  2536. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2537. }
  2538. ,
  2539. n.prototype.handleStartOutside = function(e) {
  2540. this.fadeIn(e)
  2541. }
  2542. ,
  2543. n.prototype.fadeIn = function(e) {
  2544. null !== e && void 0 !== e || (e = 2e3,
  2545. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2546. $(this.container).fadeIn(e)
  2547. }
  2548. ,
  2549. n.prototype.hidePlayerReticule = function() {
  2550. this.player.reticule.hide()
  2551. }
  2552. ,
  2553. t.exports = n
  2554. }
  2555. ).call(this, "/js/DisplayController.js")
  2556. }
  2557. , {
  2558. "./enum/BlackoutStyle": 18,
  2559. "./enum/DirectorEvents": 23,
  2560. "./enum/tagEvents": 32,
  2561. "./enum/ModelManagerEvents": 33,
  2562. "./enum/PlayerEvents": 40,
  2563. "./enum/Viewmode": 51,
  2564. "./enum/WarpStyle": 52,
  2565. "./settings": 166,
  2566. "./util/common": 185,
  2567. "./util/lerp": 188,
  2568. "./util/logger": 189,
  2569. "./util/transitions": 195,
  2570. three: 217
  2571. }],
  2572. 2: [function(e, t, i) {
  2573. "use strict";
  2574. function n() {
  2575. this.baseStartTime = performance.timing.navigationStart,
  2576. this.loadingStartTime = null,
  2577. this.waitingStartTime = null,
  2578. this.appReadyTime = null
  2579. }
  2580. n.prototype.setBaseStartTime = function(e) {
  2581. this.baseStartTime = e || Date.now()
  2582. }
  2583. ,
  2584. n.prototype.setWaitingStartTime = function(e) {
  2585. this.waitingStartTime = e || Date.now()
  2586. }
  2587. ,
  2588. n.prototype.setLoadingStartTime = function(e) {
  2589. this.loadingStartTime = e || Date.now()
  2590. }
  2591. ,
  2592. n.prototype.setAppReadyTime = function(e) {
  2593. this.appReadyTime = e || Date.now()
  2594. }
  2595. ,
  2596. n.prototype.calcFullLoadingTime = function() {
  2597. var e = this.appReadyTime - this.baseStartTime;
  2598. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2599. e
  2600. }
  2601. ,
  2602. t.exports = n
  2603. }
  2604. , {}],
  2605. 3: [function(e, t, i) {
  2606. (function(i) {
  2607. "use strict";
  2608. function n() {
  2609. return 100 * Math.random()
  2610. }
  2611. var r = e("./util/logger")
  2612. , o = e("./util/browser")
  2613. , a = new r(i)
  2614. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2615. initialized: !1,
  2616. init: function(e, t) {
  2617. if (t = t || {},
  2618. !this.initialized) {
  2619. this.initialized = !0,
  2620. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2621. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2622. for (var i in e) {
  2623. var r = i.match("^sc_tilegen_([0-9]+)$");
  2624. r && (s.tilegen = n() < parseInt(r[1]));
  2625. var l = i.match("^sc_imgopt_([0-9]+)$");
  2626. l && (s.imgopt = n() < parseInt(l[1]))
  2627. }
  2628. for (var c in t)
  2629. s[c] = t[c],
  2630. a.debug("A/B override:", c, s[c])
  2631. }
  2632. },
  2633. changeIfTileGenerating: function(e) {
  2634. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2635. e += ""),
  2636. e
  2637. },
  2638. changeIfImageOptimzing: function(e) {
  2639. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2640. e += ""),
  2641. e
  2642. },
  2643. tilegen: !1,
  2644. imgopt: !1
  2645. };
  2646. t.exports = s
  2647. }
  2648. ).call(this, "/js/ab.js")
  2649. }
  2650. , {
  2651. "./util/browser": 182,
  2652. "./util/logger": 189
  2653. }],
  2654. 4: [function(e, t, i) {
  2655. (function(i) {
  2656. "use strict";
  2657. function n() {
  2658. return {
  2659. addons: [{
  2660. name: "keen:ua_parser",
  2661. input: {
  2662. ua_string: "user_agent"
  2663. },
  2664. output: "parsed_user_agent"
  2665. }]
  2666. }
  2667. }
  2668. function r(e, t, i, n) {
  2669. function r(t) {
  2670. l[t.sid] = !0;
  2671. var i = t.billboard.media && t.billboard.media.type
  2672. , n = {
  2673. tag_id: t.sid,
  2674. tags_visited: Object.keys(l).length,
  2675. tag_count: Object.keys(e.tags).length,
  2676. tag_view_count: ++E,
  2677. has_media: !!i
  2678. };
  2679. i && (n.media_type = i),
  2680. u("tag_opened", n)
  2681. }
  2682. var l = {}
  2683. , h = Date.now() - N
  2684. , f = null;
  2685. n && (f = Date.now() - window.navigationStart);
  2686. var g;
  2687. try {
  2688. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2689. } catch (e) {
  2690. g = !1
  2691. }
  2692. var v, A = e.supportsVR;
  2693. A || (v = "VR disabled at the model/account level",
  2694. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2695. u("model_loaded", {
  2696. duration: h,
  2697. duration_from_navigation_start: f,
  2698. has_hlr: g,
  2699. has_vr: A,
  2700. vr_reason: v
  2701. });
  2702. var I = 0;
  2703. e.panos.forEach(function(e) {
  2704. e.on("enter", function() {
  2705. c("pano_viewed", {
  2706. pano_id: e.id,
  2707. pano_view_count: ++I,
  2708. alignment_type: e.alignmentType,
  2709. interaction_source: O,
  2710. navigation_source: p
  2711. })
  2712. })
  2713. });
  2714. var E = 0;
  2715. for (var T in e.tags)
  2716. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2717. t.on("tour_auto", function(e) {
  2718. p = "tour_" + e
  2719. }),
  2720. t.on("tour_manual", function(e) {
  2721. O = "gui-" + e,
  2722. p = "tour_manual"
  2723. }),
  2724. i.on(C.InteractionKey, function() {
  2725. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2726. }),
  2727. i.on(C.InteractionDirect, function() {
  2728. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2729. }),
  2730. o(t),
  2731. a(),
  2732. s()
  2733. }
  2734. function o(e) {
  2735. I.on(T.OPENED, function() {
  2736. c("showcase_share_intent", {
  2737. pano_id: e.currentPano && e.currentPano.id
  2738. })
  2739. }),
  2740. I.on(T.LINK_CLICKED, function(t) {
  2741. c("showcase_share_action", {
  2742. channel: t.channel,
  2743. pano_id: e.currentPano && e.currentPano.id
  2744. })
  2745. }),
  2746. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2747. c("showcase_share_origin_link_clicked")
  2748. })
  2749. }
  2750. function a() {}
  2751. function s() {
  2752. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  2753. gui_action: "click_vr_button"
  2754. })),
  2755. b.on(S.LAUNCH, function(e) {
  2756. c("showcase_gui", {
  2757. gui_action: "launch_vr",
  2758. vr_platform: e.vr_platform,
  2759. vr_app: e.vr_app
  2760. })
  2761. }),
  2762. b.on(S.PREV, c.bind(this, "showcase_gui", {
  2763. gui_action: "vr_modal_prev"
  2764. })),
  2765. b.on(S.NEXT, function(e) {
  2766. c("showcase_gui", {
  2767. gui_action: e.nextAction
  2768. })
  2769. }),
  2770. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  2771. gui_action: "vr_modal_close"
  2772. })),
  2773. b.on(S.falseICECHOSEN, function(e) {
  2774. c("showcase_gui", {
  2775. gui_action: e.name + " "
  2776. })
  2777. }),
  2778. b.on(S.STORE, function(e) {
  2779. c("showcase_gui", {
  2780. gui_action: "launch_store",
  2781. store: e
  2782. })
  2783. })
  2784. }
  2785. function l(e, t) {
  2786. if (f)
  2787. try {
  2788. f.addEvent(e, v.extendObject({
  2789. host: window.location.host,
  2790. keen: n(),
  2791. user_agent: "${keen.user_agent}",
  2792. referrer: {
  2793. url: v.normalizeUrl(document.referrer),
  2794. domain: v.domainFromUrl(document.referrer),
  2795. url_original: document.referrer
  2796. },
  2797. embedded: m.inIframe(),
  2798. is_mobile: m.isMobile(),
  2799. version: "2.25.6-0-gd87e5b1"
  2800. }, t))
  2801. } catch (e) {
  2802. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  2803. }
  2804. }
  2805. function c(e, t) {
  2806. if (t = t || {},
  2807. L)
  2808. try {
  2809. window.analytics.track(e, v.extendObject(t, B), {
  2810. context: {
  2811. app: {
  2812. name: "showcase",
  2813. version: "2.25.6-0-gd87e5b1"
  2814. },
  2815. screen: {
  2816. width: window.screen.width,
  2817. height: window.screen.height,
  2818. density: window.devicePixelRatio
  2819. }
  2820. }
  2821. })
  2822. } catch (t) {
  2823. console.warn("Failed to send data to segment for " + e)
  2824. }
  2825. }
  2826. function h(e, t) {
  2827. if (t = t || {},
  2828. navigator.sendBeacon && L)
  2829. try {
  2830. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  2831. event: e,
  2832. anonymousId: window.analytics.user().anonymousId(),
  2833. properties: v.extendObject(t, B),
  2834. writeKey: L,
  2835. sentAt: Date.now(),
  2836. type: "track",
  2837. context: {
  2838. userAgent: m.userAgent(),
  2839. library: {
  2840. name: "showcase-beacon",
  2841. version: "2.25.6-0-gd87e5b1"
  2842. },
  2843. app: {
  2844. name: "showcase",
  2845. version: "2.25.6-0-gd87e5b1"
  2846. }
  2847. }
  2848. }))
  2849. } catch (e) {
  2850. console.warn("Failed to send async segment request")
  2851. }
  2852. }
  2853. function u(e, t) {
  2854. t = t || {},
  2855. c(e, t)
  2856. }
  2857. function d(e, t) {
  2858. O = e === C.InteractionGui ? "gui-" + t : e,
  2859. p = "self_guided"
  2860. }
  2861. var p, f, g = (e("three"),
  2862. e("./util/ajax"),
  2863. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  2864. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  2865. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  2866. t.exports = {
  2867. report: function(e, t, i, n) {
  2868. l("Session starts", {
  2869. model: e,
  2870. status: t,
  2871. loadtime: Date.now() - (N || Date.now()),
  2872. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  2873. autoplay: i,
  2874. quickstart: n,
  2875. ab_tilegen: g.tilegen,
  2876. ab_imgopt: g.imgopt
  2877. })
  2878. },
  2879. impression: function(e) {
  2880. e = e || {};
  2881. var t = void 0 === e.isVisible || e.isVisible
  2882. , i = (void 0 !== e.immediate && e.immediate,
  2883. window.location.search.substr(1).split("&"));
  2884. u("impression", {
  2885. visible: t,
  2886. url_params: i
  2887. })
  2888. },
  2889. initKeen: function(e) {
  2890. return e.token && e.appId ? void (f = new Keen({
  2891. projectId: e.appId,
  2892. writeKey: e.token,
  2893. readKey: "",
  2894. requestType: "xhr"
  2895. })) : void P.warn("no keen token/appId")
  2896. },
  2897. initSegment: function(e) {
  2898. return e.token ? (L = e.token,
  2899. window.analytics.load(e.token),
  2900. B = {
  2901. model_id: e.model,
  2902. start_source: e.startSource,
  2903. autoplay: e.autoplay,
  2904. quickstart: e.quickstart,
  2905. language_tag: A.languageTag,
  2906. is_mobile: m.isMobile(),
  2907. iframe: m.inIframe(),
  2908. aspect_ratio: m.aspectRatio(),
  2909. session_id: F,
  2910. window: {
  2911. width: $("#player").width(),
  2912. height: $("#player").height()
  2913. },
  2914. platform: {
  2915. browser: {
  2916. name: $.ua.browser.name,
  2917. major: $.ua.browser.major,
  2918. version: $.ua.browser.version
  2919. },
  2920. os: {
  2921. name: $.ua.os.name,
  2922. version: $.ua.os.version
  2923. },
  2924. device: {
  2925. vendor: $.ua.device.vendor,
  2926. model: $.ua.device.model,
  2927. type: $.ua.device.type
  2928. }
  2929. }
  2930. },
  2931. D = Math.random() < A.analytics.sessionTrackingRate,
  2932. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  2933. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  2934. },
  2935. sessionStart: function(e) {
  2936. P.debug("analytics user_session_start"),
  2937. c("session_started"),
  2938. N = Date.now(),
  2939. window.addEventListener("unload", function() {
  2940. h("session_ended", {
  2941. duration: Date.now() - N
  2942. })
  2943. })
  2944. },
  2945. modelLoaded: function(e, t, i, n) {
  2946. r(e, t, i, n)
  2947. },
  2948. loadComplete: function(e) {
  2949. var t = {
  2950. time_to_app_start: e
  2951. };
  2952. c("load_times", t)
  2953. },
  2954. track: function(e, t) {
  2955. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  2956. c(e, t))
  2957. },
  2958. trackAlways: function(e, t) {
  2959. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  2960. c(e, t)
  2961. },
  2962. getSessionId: function() {
  2963. return F
  2964. },
  2965. updateInteraction: d
  2966. }
  2967. }
  2968. ).call(this, "/js/analytics.js")
  2969. }
  2970. , {
  2971. "./ab": 3,
  2972. "./enum/ControlEvents": 21,
  2973. "./enum/PlayerEvents": 40,
  2974. "./enum/VROption": 47,
  2975. "./enum/VRPlatforms": 49,
  2976. "./enum/Viewmode": 51,
  2977. "./gui/sharing/ShareEvents": 76,
  2978. "./gui/sharing/modal": 77,
  2979. "./gui/title/TitleEvents": 80,
  2980. "./gui/title/titleBar": 82,
  2981. "./gui/vr/vrEvent": 85,
  2982. "./gui/vr/vrModal": 87,
  2983. "./localization/localize": 108,
  2984. "./tag/Billboard/BillboardEvent": 120,
  2985. "./settings": 166,
  2986. "./util/ajax": 181,
  2987. "./util/browser": 182,
  2988. "./util/common": 185,
  2989. "./util/logger": 189,
  2990. three: 217
  2991. }],
  2992. 5: [function(e, t, i) {
  2993. "use strict";
  2994. function n() {
  2995. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  2996. this.controls = null
  2997. }
  2998. var r = e("three")
  2999. , o = e("../constants")
  3000. , a = e("../util/cameraLight");
  3001. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3002. n.prototype.updateAspect = function(e) {
  3003. this.aspect = e,
  3004. this.updateProjectionMatrix()
  3005. }
  3006. ,
  3007. t.exports = n
  3008. }
  3009. , {
  3010. "../constants": 8,
  3011. "../util/cameraLight": 184,
  3012. three: 217
  3013. }],
  3014. 6: [function(e, t, i) {
  3015. "use strict";
  3016. function n() {
  3017. var e = $("#player").width() / $("#player").height();
  3018. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3019. this.controls = null,
  3020. this.updateAspect(e)
  3021. }
  3022. var r = e("three")
  3023. , o = e("../constants");
  3024. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3025. n.prototype.updateAspect = function(e) {
  3026. this.aspect = e,
  3027. this.top = o.orthoBase / e,
  3028. this.bottom = -o.orthoBase / e,
  3029. this.updateProjectionMatrix()
  3030. }
  3031. ,
  3032. t.exports = n
  3033. }
  3034. , {
  3035. "../constants": 8,
  3036. three: 217
  3037. }],
  3038. 7: [function(e, t, i) {
  3039. "use strict";
  3040. function n() {
  3041. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3042. this.controls = null
  3043. }
  3044. var r = e("three")
  3045. , o = e("../settings")
  3046. , a = e("../util/cameraLight");
  3047. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3048. n.prototype.updateAspect = function(e) {
  3049. this.aspect = e,
  3050. this.updateProjectionMatrix()
  3051. }
  3052. ,
  3053. t.exports = n
  3054. }
  3055. , {
  3056. "../settings": 166,
  3057. "../util/cameraLight": 184,
  3058. three: 217
  3059. }],
  3060. 8: [function(e, t, i) {
  3061. "use strict";
  3062. t.exports = {
  3063. signedUrlDefaultExpireTime: 24e4,
  3064. signedUrlCheckInterval: 1e4,
  3065. signedUrlRefreshBuffer: 15e3,
  3066. dollhouseFOV: 70,
  3067. dollhouseNear: 1,
  3068. dollhouseFar: 5e3,
  3069. insideFOV: 70,
  3070. insideFOVMax: 120,
  3071. insideNear: .1,
  3072. insideFar: 5e3,
  3073. insideLookSpeed: .12,
  3074. insideLookLimitUp: 40,
  3075. insideLookLimitDown: -40,
  3076. orthoNear: 1,
  3077. orthoFar: 5e3,
  3078. orthoBase: 10,
  3079. narrowLandscapeHeight: 290,
  3080. reallyNarrowLandscapeHeight: 250,
  3081. visionTilingStartDate: new Date("8/26/2016"),
  3082. visionTilingStartVersion: "1.1.407.13667",
  3083. windowHeightHighQualityThreshold: 900,
  3084. tourStepDelayDefault: 3500,
  3085. tourStepDelaySlideShow: 5e3,
  3086. workshopApsect: 9 / 16,
  3087. highQualityMaxZoom: 2,
  3088. ultraHighQualityMaxZoom: 3
  3089. }
  3090. }
  3091. , {}],
  3092. 9: [function(e, t, i) {
  3093. "use strict";
  3094. function n() {
  3095. this.activeControl = null,
  3096. this.controls = {},
  3097. this.cameras = {}
  3098. }
  3099. var r = e("./PanoramaControls")
  3100. , o = e("./DollhouseControls")
  3101. , a = e("./FloorplanControls")
  3102. , s = e("../cameras/PanoramaCamera")
  3103. , l = e("../cameras/DollhouseCamera")
  3104. , c = e("../cameras/FloorplanCamera")
  3105. , h = e("events").EventEmitter
  3106. , u = e("../enum/ControlEvents")
  3107. , d = e("../enum/ModelManagerEvents")
  3108. , p = e("../enum/Viewmode")
  3109. , f = e("../settings");
  3110. n.prototype = Object.create(h.prototype),
  3111. n.prototype.init = function(e, t) {
  3112. this.setUpControls(),
  3113. this.bindEvents(e, t)
  3114. }
  3115. ,
  3116. n.prototype.activateControls = function(e) {
  3117. this.activeControl && (this.activeControl.reset(),
  3118. this.activeControl.enabled = !1),
  3119. this.controls[e] && (this.controls[e].enabled = !0),
  3120. this.activeControl = this.controls[e]
  3121. }
  3122. ,
  3123. n.prototype.setUpControls = function() {
  3124. var e = {}
  3125. , t = {}
  3126. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3127. , n = [s, l, c]
  3128. , h = [r, o, a];
  3129. i.forEach(function(i, r) {
  3130. e[i] = new n[r],
  3131. t[i] = new h[r](e[i]),
  3132. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3133. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3134. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3135. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3136. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3137. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3138. }
  3139. .bind(this)),
  3140. this.controls = t,
  3141. this.cameras = e
  3142. }
  3143. ,
  3144. n.prototype.bindEvents = function(e, t) {
  3145. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3146. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3147. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3148. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3149. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3150. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3151. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3152. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3153. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3154. e.addEventListener("contextmenu", function(e) {
  3155. e.preventDefault()
  3156. }),
  3157. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3158. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3159. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3160. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3161. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3162. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3163. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3164. t.on(d.ActiveModelChanged, function(e) {
  3165. this.setModelForControls(e.model)
  3166. }
  3167. .bind(this))
  3168. }
  3169. ,
  3170. n.prototype.setModelForControls = function(e) {
  3171. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3172. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3173. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3174. this.controls[e].setBounds(t)
  3175. }
  3176. .bind(this))
  3177. }
  3178. ,
  3179. n.prototype.onMouseDown = function(e) {
  3180. e.preventDefault(),
  3181. this.activeControl && this.activeControl.onMouseDown(e)
  3182. }
  3183. ,
  3184. n.prototype.onMouseMove = function(e) {
  3185. e.preventDefault(),
  3186. this.activeControl && this.activeControl.onMouseMove(e)
  3187. }
  3188. ,
  3189. n.prototype.onMouseUp = function(e) {
  3190. e.preventDefault(),
  3191. this.activeControl && this.activeControl.onMouseUp(e)
  3192. }
  3193. ,
  3194. n.prototype.onMouseOver = function(e) {
  3195. e.preventDefault(),
  3196. this.activeControl && this.activeControl.onMouseOver(e)
  3197. }
  3198. ,
  3199. n.prototype.onMouseWheel = function(e) {
  3200. e.preventDefault(),
  3201. this.activeControl && this.activeControl.onMouseWheel(e)
  3202. }
  3203. ,
  3204. n.prototype.onTouchStart = function(e) {
  3205. e.preventDefault(),
  3206. this.activeControl && this.activeControl.onTouchStart(e);
  3207. var hotList = $('#hotListWrap')[0];
  3208. hotList.classList.remove('hotListActive');
  3209. $('#hotListContent ul .active').removeClass('active');
  3210. $('#hotList')[0].classList.remove('active')
  3211. }
  3212. ,
  3213. n.prototype.onTouchMove = function(e) {
  3214. e.preventDefault(),
  3215. this.activeControl && this.activeControl.onTouchMove(e)
  3216. }
  3217. ,
  3218. n.prototype.onTouchEnd = function(e) {
  3219. e.preventDefault(),
  3220. this.activeControl && this.activeControl.onTouchEnd(e)
  3221. }
  3222. ,
  3223. n.prototype.onPointerDown = function(e) {
  3224. if (e.preventDefault(),
  3225. this.activeControl)
  3226. switch (e.pointerType) {
  3227. case "mouse":
  3228. this.activeControl.onMouseDown(e);
  3229. break;
  3230. default:
  3231. this.activeControl.onPointerDown(e)
  3232. }
  3233. }
  3234. ,
  3235. n.prototype.onPointerMove = function(e) {
  3236. if (e.preventDefault(),
  3237. this.activeControl)
  3238. switch (e.pointerType) {
  3239. case "mouse":
  3240. this.activeControl.onMouseMove(e);
  3241. break;
  3242. default:
  3243. this.activeControl.onPointerMove(e)
  3244. }
  3245. }
  3246. ,
  3247. n.prototype.onPointerUp = function(e) {
  3248. if (e.preventDefault(),
  3249. this.activeControl)
  3250. switch (e.pointerType) {
  3251. case "mouse":
  3252. this.activeControl.onMouseUp(e);
  3253. break;
  3254. default:
  3255. this.activeControl.onPointerUp(e)
  3256. }
  3257. }
  3258. ,
  3259. n.prototype.onPointerCancel = function(e) {
  3260. e.preventDefault(),
  3261. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3262. }
  3263. ,
  3264. n.prototype.onKeyDown = function(e) {
  3265. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3266. this.activeControl && this.activeControl.onKeyDown(e))
  3267. }
  3268. ,
  3269. n.prototype.onKeyUp = function(e) {
  3270. e.preventDefault(),
  3271. this.activeControl && this.activeControl.onKeyUp(e)
  3272. }
  3273. ,
  3274. t.exports = n
  3275. }
  3276. , {
  3277. "../cameras/DollhouseCamera": 5,
  3278. "../cameras/FloorplanCamera": 6,
  3279. "../cameras/PanoramaCamera": 7,
  3280. "../enum/ControlEvents": 21,
  3281. "../enum/ModelManagerEvents": 33,
  3282. "../enum/Viewmode": 51,
  3283. "../settings": 166,
  3284. "./DollhouseControls": 10,
  3285. "./FloorplanControls": 11,
  3286. "./PanoramaControls": 13,
  3287. events: 202
  3288. }],
  3289. 10: [function(e, t, i) {
  3290. "use strict";
  3291. function n(e) {
  3292. a.call(this, e),
  3293. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3294. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3295. this.minDistance = o.dollhouseDefault.minDistance,
  3296. this.maxDistance = o.dollhouseDefault.maxDistance,
  3297. this.adjustedMinDistance = this.minDistance,
  3298. this.adjustedMaxDistance = this.maxDistance
  3299. }
  3300. var r = e("three")
  3301. , o = e("../settings")
  3302. , a = e("./OutsideControls");
  3303. n.prototype = Object.create(a.prototype),
  3304. n.prototype.pan = function(e, t) {
  3305. this.camera.updateMatrix();
  3306. var i = this.camera.position.clone().sub(this.target).length();
  3307. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3308. this.panLeft(2 * e * i / $("#player").height()),
  3309. this.panUp(-2 * t * i / $("#player").height())
  3310. }
  3311. ,
  3312. n.prototype.updateZoom = function() {
  3313. var e = this.offset.length();
  3314. return e * this.scale
  3315. }
  3316. ,
  3317. n.prototype.setZoomBounds = function(e) {
  3318. var t = e.min.distanceTo(e.max);
  3319. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3320. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3321. this.minDistance = this.adjustedMinDistance,
  3322. this.maxDistance = this.adjustedMaxDistance
  3323. }
  3324. ,
  3325. n.prototype.resetRanges = function(e, t) {
  3326. e ? (this.minDistance = Math.min(e, this.minDistance),
  3327. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3328. this.maxDistance = this.adjustedMaxDistance),
  3329. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3330. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3331. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3332. }
  3333. ,
  3334. n.prototype.toJSON = function() {
  3335. return a.prototype.toJSON.call(this)
  3336. }
  3337. ,
  3338. t.exports = n
  3339. }
  3340. , {
  3341. "../settings": 166,
  3342. "./OutsideControls": 12,
  3343. three: 217
  3344. }],
  3345. 11: [function(e, t, i) {
  3346. "use strict";
  3347. function n(e) {
  3348. a.call(this, e),
  3349. this.minDistance = 15,
  3350. this.maxDistance = 50,
  3351. this.noRotateUpDown = !0,
  3352. this.minPolarAngle = 0,
  3353. this.maxPolarAngle = 0,
  3354. this.mouseActions[l.LEFT] = s.PAN,
  3355. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3356. this.mouseActions[l.RIGHT] = s.ROTATE,
  3357. this.touchActions[1] = s.PAN,
  3358. this.touchActions[2] = s.ROTATE_DOLLY,
  3359. this.absoluteScale = 1,
  3360. this.currentScale = 1
  3361. }
  3362. var r = e("three")
  3363. , o = e("../settings")
  3364. , a = e("./OutsideControls")
  3365. , s = e("../enum/ControlActions")
  3366. , l = e("../enum/MouseButton")
  3367. , c = e("../util/math")
  3368. , h = e("../util/browser");
  3369. n.prototype = Object.create(a.prototype),
  3370. n.prototype.zoomToContain = function(e) {
  3371. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3372. this.currentScale = this.absoluteScale
  3373. }
  3374. ,
  3375. n.prototype.getDefaultAbsoluteScale = function(modelSize) {
  3376. var t = Math.max(modelSize.x, modelSize.z)
  3377. , i = Math.min(modelSize.x, modelSize.z)
  3378. , n = Math.max(t, i * this.camera.aspect)
  3379. , r = Math.max(i, t * this.camera.aspect);
  3380. var absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2
  3381. return absoluteScale
  3382. },
  3383. n.prototype.rotateToView = function(e, t) {
  3384. var i = 0
  3385. , n = h.aspectRatio() < 1
  3386. , r = e.x < e.z;
  3387. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3388. this.rotateLeft(i),
  3389. this.update(0)
  3390. }
  3391. ,
  3392. n.prototype.pan = function(e, t) {
  3393. this.camera.updateMatrix(),
  3394. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3395. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3396. }
  3397. ,
  3398. n.prototype.updateZoom = function() {
  3399. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3400. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3401. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3402. this.camera.left = -o.orthoBase * this.currentScale,
  3403. this.camera.right = o.orthoBase * this.currentScale,
  3404. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3405. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3406. this.camera.updateProjectionMatrix(),
  3407. this.offset.length()
  3408. }
  3409. ,
  3410. n.prototype.toJSON = function() {
  3411. var e = new r.Quaternion
  3412. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3413. , i = new r.Quaternion;
  3414. return function() {
  3415. var n = a.prototype.toJSON.call(this);
  3416. return e.copy(n.camera_quaternion),
  3417. i.copy(t),
  3418. i.multiply(e),
  3419. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3420. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3421. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3422. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3423. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3424. n
  3425. }
  3426. }(),
  3427. t.exports = n
  3428. }
  3429. , {
  3430. "../enum/ControlActions": 20,
  3431. "../enum/MouseButton": 34,
  3432. "../settings": 166,
  3433. "../util/browser": 182,
  3434. "../util/math": 190,
  3435. "./OutsideControls": 12,
  3436. three: 217
  3437. }],
  3438. 12: [function(e, t, i) {
  3439. "use strict";
  3440. function n(e) {
  3441. this.camera = e,
  3442. this.camera.controls = this,
  3443. this.enabled = !1,
  3444. this.target = new r.Vector3,
  3445. this.targetBounds = new r.Box3,
  3446. this.zoomSpeed = 1,
  3447. this.minDistance = 0,
  3448. this.maxDistance = 1 / 0,
  3449. this.noRotateUpDown = !1,
  3450. this.rotateSpeed = 1,
  3451. this.keyboardZoomSpeed = 0,
  3452. this.keyPanSpeed = 7,
  3453. this.autoRotate = !1,
  3454. this.autoRotateSpeed = 2,
  3455. this.autoPan = !1,
  3456. this.autoPanPosition = new r.Vector3,
  3457. this.minPolarAngle = r.Math.degToRad(25),
  3458. this.maxPolarAngle = r.Math.degToRad(65),
  3459. this.rotationAcceleration = new r.Vector2,
  3460. this.rotationSpeed = new r.Vector2,
  3461. this.panAcceleration = new r.Vector2,
  3462. this.panSpeed = new r.Vector2,
  3463. this.rotateStart = new r.Vector2,
  3464. this.rotateEnd = new r.Vector2,
  3465. this.rotateDelta = new r.Vector2,
  3466. this.panStart = new r.Vector2,
  3467. this.panEnd = new r.Vector2,
  3468. this.panDelta = new r.Vector2,
  3469. this.panOffset = new r.Vector3,
  3470. this.offset = new r.Vector3,
  3471. this.dollyStart = new r.Vector2,
  3472. this.dollyEnd = new r.Vector2,
  3473. this.dollyDelta = new r.Vector2,
  3474. this.phiDelta = 0,
  3475. this.thetaDelta = 0,
  3476. this.scale = 1,
  3477. this.panVector = new r.Vector3,
  3478. this.lastPosition = new r.Vector3,
  3479. this.state = c.NONE,
  3480. this.mouseActions = {},
  3481. this.mouseActions[h.LEFT] = c.ROTATE,
  3482. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3483. this.mouseActions[h.RIGHT] = c.PAN,
  3484. this.touchActions = {},
  3485. this.touchActions[1] = c.ROTATE,
  3486. this.touchActions[2] = c.PAN_DOLLY,
  3487. this.lastMoveTime = 0,
  3488. this.pointersLimit = 2,
  3489. this.pointers = []
  3490. }
  3491. var r = e("three")
  3492. , o = e("../settings")
  3493. , a = e("../util/common")
  3494. , s = e("../util/math")
  3495. , l = e("../enum/Vectors")
  3496. , c = e("../enum/ControlActions")
  3497. , h = e("../enum/MouseButton")
  3498. , u = e("../enum/Keys")
  3499. , d = e("../enum/ControlEvents")
  3500. , p = e("events").EventEmitter
  3501. , f = 1e-6;
  3502. n.prototype = Object.create(p.prototype),
  3503. n.prototype.setBounds = function(e) {
  3504. this.targetBounds = e
  3505. }
  3506. ,
  3507. n.prototype.isEngaged = function() {
  3508. return this.state !== c.NONE
  3509. }
  3510. ,
  3511. n.prototype.rotateLeft = function(e) {
  3512. void 0 === e && (e = this.getAutoRotationAngle()),
  3513. this.thetaDelta -= e
  3514. }
  3515. ,
  3516. n.prototype.rotateUp = function(e) {
  3517. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3518. this.phiDelta -= e)
  3519. }
  3520. ,
  3521. n.prototype.panLeft = function(e) {
  3522. var t = this.camera.matrix.elements;
  3523. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3524. this.panOffset.multiplyScalar(-e),
  3525. this.panVector.add(this.panOffset)
  3526. }
  3527. ,
  3528. n.prototype.panUp = function(e) {
  3529. var t = this.camera.matrix.elements;
  3530. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3531. this.panOffset.multiplyScalar(-e),
  3532. this.panVector.add(this.panOffset)
  3533. }
  3534. ,
  3535. n.prototype.startRotating = function(e, t) {
  3536. e && this.navRotationAcc("x", e),
  3537. t && this.navRotationAcc("y", t)
  3538. }
  3539. ,
  3540. n.prototype.stopRotating = function(e) {
  3541. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3542. this.navRotationAcc("x", 0),
  3543. this.navRotationAcc("y", 0)
  3544. }
  3545. ,
  3546. n.prototype.setAutoPanPosition = function(e, t) {
  3547. var i = new r.Vector3
  3548. , n = new r.Vector3;
  3549. return function(e, t) {
  3550. i.copy(this.camera.position),
  3551. void 0 === e && null === e || i.setX(e),
  3552. void 0 === t && null === t || i.setZ(t);
  3553. var r = this.camera.position.distanceTo(this.target)
  3554. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3555. this.targetClamped = !1,
  3556. n.copy(i).addScaledVector(o, r),
  3557. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3558. i.copy(n).addScaledVector(o, -r),
  3559. this.targetClamped = !0),
  3560. this.autoPanPosition.x = i.x,
  3561. this.autoPanPosition.z = i.z,
  3562. this.autoPan && this.stopAutoPanning()
  3563. }
  3564. }(),
  3565. n.prototype.stopAutoPanning = function() {
  3566. var e = this.autoPan;
  3567. this.autoPan = !1,
  3568. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3569. }
  3570. ,
  3571. n.prototype.dollyIn = function(e) {
  3572. void 0 === e && (e = this.getZoomScale()),
  3573. this.scale /= e
  3574. }
  3575. ,
  3576. n.prototype.dollyOut = function(e) {
  3577. void 0 === e && (e = this.getZoomScale()),
  3578. this.scale *= e
  3579. }
  3580. ,
  3581. n.prototype.updatePan = function(e) {
  3582. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3583. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3584. this.autoPan) {
  3585. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3586. t.setY(0).clampLength(0, 50 * e),
  3587. this.target.add(t),
  3588. this.camera.position.add(t),
  3589. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3590. this.stopAutoPanning())
  3591. }
  3592. }
  3593. ,
  3594. n.prototype.update = function(e) {
  3595. e || (e = 1 / 60),
  3596. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3597. this.rotateLeft(-this.rotationSpeed.x),
  3598. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3599. this.updatePan(e);
  3600. var t = this.camera.position;
  3601. this.offset.copy(t).sub(this.target);
  3602. var i = Math.atan2(this.offset.x, this.offset.z)
  3603. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3604. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3605. i += this.thetaDelta,
  3606. n += this.phiDelta,
  3607. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3608. n = Math.max(f, Math.min(Math.PI - f, n));
  3609. var r = this.updateZoom();
  3610. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3611. this.target.add(this.panVector),
  3612. this.targetBounds.clampPoint(this.target, this.target),
  3613. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3614. this.offset.y = r * Math.cos(n),
  3615. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3616. t.copy(this.target).add(this.offset),
  3617. this.camera.lookAt(this.target),
  3618. this.thetaDelta = 0,
  3619. this.phiDelta = 0,
  3620. this.scale = 1,
  3621. this.panVector.set(0, 0, 0),
  3622. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3623. }
  3624. ,
  3625. n.prototype.getAutoRotationAngle = function() {
  3626. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3627. }
  3628. ,
  3629. n.prototype.getZoomScale = function() {
  3630. return Math.pow(.95, this.zoomSpeed)
  3631. }
  3632. ,
  3633. n.prototype.onMouseDown = function(e) {
  3634. if (this.enabled) {
  3635. switch (e.preventDefault(),
  3636. this.stopAutoPanning(),
  3637. this.mouseDown = !0,
  3638. this.state = this.mouseActions[e.button],
  3639. this.state) {
  3640. case c.ROTATE:
  3641. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3642. this.rotationSpeed.set(0, 0);
  3643. break;
  3644. case c.DOLLY:
  3645. this.dollyStart.set(e.clientX, e.clientY);
  3646. break;
  3647. case c.PAN:
  3648. this.panStart.set(e.clientX, e.clientY)
  3649. }
  3650. this.emit(d.InputStart, "mouse")
  3651. }
  3652. }
  3653. ,
  3654. n.prototype.onMouseMove = function(e) {
  3655. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3656. switch (e.preventDefault(),
  3657. this.state) {
  3658. case c.ROTATE:
  3659. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3660. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3661. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3662. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3663. this.rotateStart.copy(this.rotateEnd);
  3664. break;
  3665. case c.DOLLY:
  3666. this.dollyEnd.set(e.clientX, e.clientY),
  3667. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3668. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3669. t.call(this),
  3670. this.dollyStart.copy(this.dollyEnd);
  3671. break;
  3672. case c.PAN:
  3673. this.panEnd.set(e.clientX, e.clientY),
  3674. this.panDelta.subVectors(this.panEnd, this.panStart),
  3675. this.pan(this.panDelta.x, this.panDelta.y),
  3676. this.panStart.copy(this.panEnd)
  3677. }
  3678. this.emit(d.Move, "mouse"),
  3679. this.lastMoveTime = e.timeStamp,
  3680. this.update()
  3681. }
  3682. }
  3683. ,
  3684. n.prototype.onMouseUp = function(e) {
  3685. this.enabled && (this.mouseDown = !1,
  3686. this.state = c.NONE,
  3687. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3688. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3689. this.update(),
  3690. this.rotationAcceleration.set(0, 0),
  3691. this.rotateDelta.set(0, 0)))
  3692. }
  3693. ,
  3694. n.prototype.onMouseOver = function(e) {
  3695. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3696. }
  3697. ,
  3698. n.prototype.onMouseWheel = function(e) {
  3699. if (this.enabled && o.useWheel) {
  3700. this.emit(d.Move, "wheel");
  3701. var t = e.wheelDelta || -e.detail
  3702. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3703. i.call(this),
  3704. this.update()
  3705. }
  3706. }
  3707. ,
  3708. n.prototype.onKeyDown = function(e) {
  3709. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3710. this.handleKeyDown(e.which)))
  3711. }
  3712. ,
  3713. n.prototype.navRotationAcc = function(e, t) {
  3714. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3715. }
  3716. ,
  3717. n.prototype.navPanAcc = function(e, t) {
  3718. this.stopAutoPanning(),
  3719. this.panAcceleration[e] = t
  3720. }
  3721. ,
  3722. n.prototype.handleKeyDown = function(e) {
  3723. var t = !0;
  3724. switch (e) {
  3725. case u.UPARROW:
  3726. case u.I:
  3727. this.navRotationAcc("y", 1);
  3728. break;
  3729. case u.DOWNARROW:
  3730. case u.K:
  3731. this.navRotationAcc("y", -1);
  3732. break;
  3733. case u.LEFTARROW:
  3734. case u.J:
  3735. this.navRotationAcc("x", -1);
  3736. break;
  3737. case u.RIGHTARROW:
  3738. case u.L:
  3739. this.navRotationAcc("x", 1);
  3740. break;
  3741. case u.W:
  3742. this.navPanAcc("y", 1);
  3743. break;
  3744. case u.S:
  3745. this.navPanAcc("y", -1);
  3746. break;
  3747. case u.A:
  3748. this.navPanAcc("x", -1);
  3749. break;
  3750. case u.D:
  3751. this.navPanAcc("x", 1);
  3752. break;
  3753. default:
  3754. t = !1
  3755. }
  3756. t && this.emit(d.Move, "key")
  3757. }
  3758. ,
  3759. n.prototype.onKeyUp = function(e) {
  3760. this.enabled && (e.preventDefault(),
  3761. e.stopPropagation(),
  3762. this.handleKeyUp(e.which))
  3763. }
  3764. ,
  3765. n.prototype.handleKeyUp = function(e) {
  3766. switch (e) {
  3767. case u.I:
  3768. case u.K:
  3769. case u.UPARROW:
  3770. case u.DOWNARROW:
  3771. this.keyboardZoomSpeed = 0,
  3772. this.rotationAcceleration.y = 0;
  3773. break;
  3774. case u.J:
  3775. case u.L:
  3776. case u.LEFTARROW:
  3777. case u.RIGHTARROW:
  3778. this.rotationAcceleration.x = 0;
  3779. break;
  3780. case u.S:
  3781. case u.W:
  3782. this.panAcceleration.y = 0;
  3783. break;
  3784. case u.A:
  3785. case u.D:
  3786. this.panAcceleration.x = 0
  3787. }
  3788. }
  3789. ,
  3790. n.prototype.onTouchStart = function(e) {
  3791. if (this.enabled || this.state === c.NONE) {
  3792. e.preventDefault(),
  3793. e.stopPropagation(),
  3794. this.stopAutoPanning();
  3795. var t = function() {
  3796. if (2 === e.touches.length) {
  3797. var t = e.touches[0].pageX - e.touches[1].pageX
  3798. , i = e.touches[0].pageY - e.touches[1].pageY;
  3799. this.dollyStart.set(t, i)
  3800. }
  3801. }
  3802. .bind(this)
  3803. , i = function() {
  3804. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3805. }
  3806. .bind(this)
  3807. , n = function() {
  3808. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3809. }
  3810. .bind(this);
  3811. switch (this.state = this.touchActions[e.touches.length],
  3812. this.state) {
  3813. case c.PAN_DOLLY:
  3814. t();
  3815. case c.PAN:
  3816. i();
  3817. break;
  3818. case c.ROTATE_DOLLY:
  3819. t();
  3820. case c.ROTATE:
  3821. n()
  3822. }
  3823. this.rotationSpeed.set(0, 0),
  3824. this.emit(d.InputStart, "touch")
  3825. }
  3826. }
  3827. ,
  3828. n.prototype.onTouchMove = function(e) {
  3829. if (this.enabled && this.state !== c.NONE) {
  3830. e.preventDefault(),
  3831. e.stopPropagation();
  3832. var t = function() {
  3833. var t = e.touches[0].pageX - e.touches[1].pageX
  3834. , i = e.touches[0].pageY - e.touches[1].pageY;
  3835. this.dollyEnd.set(t, i);
  3836. var n = this.dollyStart.length() - this.dollyEnd.length();
  3837. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  3838. this.dollyStart.copy(this.dollyEnd)
  3839. }
  3840. .bind(this)
  3841. , i = function() {
  3842. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3843. this.panDelta.subVectors(this.panEnd, this.panStart),
  3844. this.pan(this.panDelta.x, this.panDelta.y),
  3845. this.panStart.copy(this.panEnd),
  3846. this.rotateDelta.set(0, 0)
  3847. }
  3848. .bind(this)
  3849. , n = function() {
  3850. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3851. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3852. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3853. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3854. this.rotateStart.copy(this.rotateEnd)
  3855. }
  3856. .bind(this)
  3857. , r = function() {
  3858. if (2 === e.touches.length) {
  3859. var i = window.devicePixelRatio || 1
  3860. , r = e.touches[1].pageX - e.touches[0].pageX
  3861. , s = e.touches[1].pageY - e.touches[0].pageY
  3862. , l = Math.sqrt(r * r + s * s)
  3863. , h = Math.abs(this.dollyStart.length() - l);
  3864. if (h > o.input.touchMoveThreshold * i)
  3865. this.state = c.DOLLY,
  3866. t();
  3867. else {
  3868. var u = a.average(e.touches, "pageX")
  3869. , d = a.average(e.touches, "pageY")
  3870. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  3871. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  3872. this.rotateStart.set(u, d),
  3873. n())
  3874. }
  3875. }
  3876. }
  3877. .bind(this);
  3878. switch (this.state) {
  3879. case c.PAN_DOLLY:
  3880. t();
  3881. case c.PAN:
  3882. i();
  3883. break;
  3884. case c.ROTATE_DOLLY:
  3885. r();
  3886. break;
  3887. case c.DOLLY:
  3888. t();
  3889. break;
  3890. case c.ROTATE:
  3891. n();
  3892. break;
  3893. default:
  3894. this.state = c.NONE
  3895. }
  3896. this.lastMoveTime = e.timeStamp,
  3897. this.emit(d.Move, "touch")
  3898. }
  3899. }
  3900. ,
  3901. n.prototype.onTouchEnd = function(e) {
  3902. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3903. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  3904. this.state = c.NONE,
  3905. this.update(),
  3906. this.rotationAcceleration.set(0, 0),
  3907. this.rotateDelta.set(0, 0))
  3908. }
  3909. ,
  3910. n.prototype.onPointerDown = function(e) {
  3911. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  3912. id: e.pointerId,
  3913. pageX: e.pageX,
  3914. pageY: e.pageY
  3915. }),
  3916. e.touches = this.pointers,
  3917. this.onTouchStart(e)),
  3918. this.emit(d.InputStart, "pointer"))
  3919. }
  3920. ,
  3921. n.prototype.onPointerMove = function(e) {
  3922. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  3923. e.pointerId === t.id && (t.pageX = e.pageX,
  3924. t.pageY = e.pageY)
  3925. }),
  3926. e.touches = this.pointers,
  3927. this.onTouchMove(e))
  3928. }
  3929. ,
  3930. n.prototype.onPointerUp = function(e) {
  3931. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  3932. e.pointerId === t.id && this.pointers.splice(i, 1)
  3933. }
  3934. .bind(this)),
  3935. e.touches = this.pointers,
  3936. this.onTouchEnd(e))
  3937. }
  3938. ,
  3939. n.prototype.reset = function() {
  3940. this.state = c.NONE,
  3941. this.stopAutoPanning(),
  3942. this.rotationSpeed.set(0, 0),
  3943. this.rotationAcceleration.set(0, 0),
  3944. this.panSpeed.set(0, 0),
  3945. this.panAcceleration.set(0, 0)
  3946. }
  3947. ,
  3948. n.prototype.toJSON = function() {
  3949. var e = {
  3950. camera_position: {
  3951. x: s.toPrecision(this.camera.position.x, 4),
  3952. y: s.toPrecision(this.camera.position.y, 4),
  3953. z: s.toPrecision(this.camera.position.z, 4)
  3954. },
  3955. camera_quaternion: {
  3956. x: s.toPrecision(this.camera.quaternion.x, 4),
  3957. y: s.toPrecision(this.camera.quaternion.y, 4),
  3958. z: s.toPrecision(this.camera.quaternion.z, 4),
  3959. w: s.toPrecision(this.camera.quaternion.w, 4)
  3960. }
  3961. };
  3962. return e
  3963. }
  3964. ,
  3965. t.exports = n
  3966. }
  3967. , {
  3968. "../enum/ControlActions": 20,
  3969. "../enum/ControlEvents": 21,
  3970. "../enum/Keys": 30,
  3971. "../enum/MouseButton": 34,
  3972. "../enum/Vectors": 50,
  3973. "../settings": 166,
  3974. "../util/common": 185,
  3975. "../util/math": 190,
  3976. events: 202,
  3977. three: 217
  3978. }],
  3979. 13: [function(e, t, i) {
  3980. (function(i) {
  3981. "use strict";
  3982. function n(e) {
  3983. this.camera = e,
  3984. this.camera.controls = this,
  3985. this.target = new r.Vector3(0,0,0),
  3986. this.lookVector = new r.Vector3,
  3987. this.lookSpeed = .05,
  3988. this.rotationAcc = new r.Vector2,
  3989. this.rotationSpeed = new r.Vector2,
  3990. this.lat = 0,
  3991. this.lon = 0,
  3992. this.phi = 0,
  3993. this.theta = 0,
  3994. this.enabled = !1,
  3995. this.locked = !1,
  3996. this.pointer = new r.Vector2(0,0),
  3997. this.rotationHistory = [],
  3998. this.rotationDifference = new r.Vector2,
  3999. this.pointerDragOn = !1,
  4000. this.pointerDragStart = new r.Vector2(0,0),
  4001. this.pinchDistance = 0,
  4002. this.moveStart = new r.Vector2,
  4003. this.moveTolerance = .01,
  4004. this.pointersLimit = 2,
  4005. this.pointers = []
  4006. }
  4007. var r = e("three")
  4008. , o = e("../util/logger")
  4009. , a = e("../settings")
  4010. , s = e("../util/common")
  4011. , l = e("../util/math")
  4012. , c = (e("../enum/Vectors"),
  4013. e("../enum/MouseButton"))
  4014. , h = e("../enum/Keys")
  4015. , u = e("../enum/ControlEvents")
  4016. , d = e("events").EventEmitter;
  4017. new o(i);
  4018. n.prototype = Object.create(d.prototype),
  4019. n.prototype.usable = function() {
  4020. return this.enabled && !this.locked
  4021. }
  4022. ,
  4023. /* n.prototype.lookAt = function(e) {
  4024. var t = this.camera.position.clone().sub(e)
  4025. , i = Math.atan(t.z / t.x);
  4026. i += t.x < 0 ? Math.PI : 0,
  4027. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4028. this.lon = r.Math.radToDeg(i) + 180;
  4029. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4030. , o = Math.atan(t.y / n);
  4031. this.lat = -r.Math.radToDeg(o)
  4032. }
  4033. */
  4034. n.prototype.lookAt = function(aim, dir) {
  4035. var t = dir || this.camera.position.clone().sub(aim); //aim所指点的笛卡尔坐标系
  4036. var i = Math.atan(t.z / t.x);
  4037. i += t.x < 0 ? Math.PI : 0;
  4038. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0;
  4039. this.lon = r.Math.radToDeg(i) + 180;
  4040. var n = Math.sqrt(t.x * t.x + t.z * t.z),
  4041. o = Math.atan(t.y / n);
  4042. this.lat = -r.Math.radToDeg(o);
  4043. }
  4044. ,
  4045. n.prototype.startRotationFrom = function(e, t) {
  4046. l.convertScreenPositionToNDC(e, t, this.pointer),
  4047. this.pointerDragOn = !0,
  4048. this.pointerDragStart.copy(this.pointer),
  4049. this.moveStart.copy(this.pointer),
  4050. this.rotationHistory = [],
  4051. this.rotationSpeed.set(0, 0)
  4052. }
  4053. ,
  4054. n.prototype.onMouseOver = function(e) {
  4055. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4056. }
  4057. ,
  4058. n.prototype.onTouchStart = function(e) {
  4059. if (this.usable()) {
  4060. switch (e.preventDefault(),
  4061. e.stopPropagation(),
  4062. e.touches.length) {
  4063. case 1:
  4064. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4065. break;
  4066. case 2:
  4067. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4068. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4069. this.pinchDistance = Math.sqrt(t * t + i * i)
  4070. }
  4071. this.emit(u.InputStart, "touch")
  4072. }
  4073. }
  4074. ,
  4075. n.prototype.onPointerDown = function(e) {
  4076. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4077. id: e.pointerId,
  4078. clientX: e.clientX,
  4079. clientY: e.clientY
  4080. }),
  4081. e.touches = this.pointers,
  4082. this.onTouchStart(e),
  4083. this.emit(u.InputStart, "pointer"))
  4084. }
  4085. ,
  4086. n.prototype.onMouseDown = function(e) {
  4087. if (this.usable()) {
  4088. switch (e.preventDefault(),
  4089. e.stopPropagation(),
  4090. e.button) {
  4091. case c.LEFT:
  4092. this.startRotationFrom(e.clientX, e.clientY)
  4093. }
  4094. this.emit(u.InputStart, "mouse")
  4095. }
  4096. }
  4097. ,
  4098. n.prototype.updateRotation = function() {
  4099. if (this.usable() && this.pointerDragOn) {
  4100. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4101. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4102. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4103. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4104. , o = Math.atan2(e.y, i)
  4105. , a = Math.atan2(t.y, n);
  4106. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4107. e.y = 0,
  4108. t.y = 0;
  4109. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4110. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4111. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4112. this.pointerDragStart.copy(this.pointer)
  4113. }
  4114. }
  4115. ,
  4116. n.prototype.onMouseMove = function(e) {
  4117. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4118. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4119. }
  4120. ,
  4121. n.prototype.onTouchMove = function(e) {
  4122. if (this.usable())
  4123. switch (this.emit(u.Move, "touch"),
  4124. e.touches.length) {
  4125. case 1:
  4126. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4127. break;
  4128. case 2:
  4129. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4130. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4131. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4132. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4133. this.emit(u.Pinch, n),
  4134. this.pinchDistance -= n)
  4135. }
  4136. }
  4137. ,
  4138. n.prototype.onPointerMove = function(e) {
  4139. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4140. e.pointerId === t.id && (t.clientX = e.clientX,
  4141. t.clientY = e.clientY)
  4142. }),
  4143. e.touches = this.pointers,
  4144. this.onTouchMove(e))
  4145. }
  4146. ,
  4147. n.prototype.endRotation = function() {
  4148. this.pointerDragOn = !1;
  4149. var e = s.averageVectors(this.rotationHistory);
  4150. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4151. }
  4152. ,
  4153. n.prototype.onTouchEnd = function(e) {
  4154. this.usable() && (e.preventDefault(),
  4155. e.stopPropagation(),
  4156. this.endRotation())
  4157. }
  4158. ,
  4159. n.prototype.onMouseUp = function(e) {
  4160. this.usable() && (e.preventDefault(),
  4161. e.stopPropagation(),
  4162. this.endRotation())
  4163. }
  4164. ,
  4165. n.prototype.onPointerUp = function(e) {
  4166. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4167. e.pointerId === t.id && this.pointers.splice(i, 1)
  4168. }
  4169. .bind(this)),
  4170. e.touches = this.pointers,
  4171. this.onTouchEnd(e))
  4172. }
  4173. ,
  4174. n.prototype.update = function(e) {
  4175. this.lon,
  4176. this.lat;
  4177. for (this.updateRotation(),
  4178. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4179. this.rotationHistory.shift();
  4180. this.lon += this.rotationDifference.x,
  4181. this.lat += this.rotationDifference.y,
  4182. this.rotationDifference.set(0, 0),
  4183. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4184. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4185. this.lon += this.rotationSpeed.x * e,
  4186. this.lat += this.rotationSpeed.y * e
  4187. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4188. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4189. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4190. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4191. this.phi = r.Math.degToRad(90 - this.lat),
  4192. this.theta = r.Math.degToRad(this.lon),
  4193. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4194. this.lookVector.y = Math.cos(this.phi),
  4195. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4196. this.target.copy(this.lookVector).add(this.camera.position),
  4197. this.camera.lookAt(this.target)
  4198. }
  4199. ,
  4200. n.prototype.onMouseWheel = function(e) {
  4201. if (this.usable()) {
  4202. var t = e.wheelDelta || -e.detail;
  4203. this.emit(u.InteractionDirect),
  4204. this.emit(u.Scroll, t)
  4205. }
  4206. }
  4207. ,
  4208. n.prototype.onKeyDown = function(e) {
  4209. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4210. this.handleKeyDown(e.which)))
  4211. }
  4212. ,
  4213. n.prototype.handleKeyDown = function(e) {
  4214. var t = function(e, t) {
  4215. this.rotationAcc[e] = t
  4216. }
  4217. .bind(this);
  4218. this.emit(u.InteractionKey);
  4219. var i = !0;
  4220. switch (e) {
  4221. case h.LEFTARROW:
  4222. case h.J:
  4223. t("x", -1);
  4224. break;
  4225. case h.RIGHTARROW:
  4226. case h.L:
  4227. t("x", 1);
  4228. break;
  4229. case h.I:
  4230. t("y", 1);
  4231. break;
  4232. case h.K:
  4233. t("y", -1);
  4234. break;
  4235. default:
  4236. i = !1
  4237. }
  4238. i && this.emit(u.Move, "key")
  4239. }
  4240. ,
  4241. n.prototype.onKeyUp = function(e) {
  4242. this.usable() && (e.preventDefault(),
  4243. e.stopPropagation(),
  4244. this.handleKeyUp(e.which))
  4245. }
  4246. ,
  4247. n.prototype.handleKeyUp = function(e) {
  4248. switch (e) {
  4249. case h.LEFTARROW:
  4250. case h.J:
  4251. case h.RIGHTARROW:
  4252. case h.L:
  4253. this.rotationAcc.x = 0;
  4254. break;
  4255. case h.I:
  4256. case h.K:
  4257. this.rotationAcc.y = 0
  4258. }
  4259. }
  4260. ,
  4261. n.prototype.startRotating = function(e, t) {
  4262. e && (this.rotationAcc.x = e),
  4263. t && (this.rotationAcc.y = t)
  4264. }
  4265. ,
  4266. n.prototype.stopRotating = function(e) {
  4267. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4268. this.rotationAcc.set(0, 0)
  4269. }
  4270. ,
  4271. n.prototype.reset = function() {
  4272. this.pointerDragOn = !1,
  4273. this.rotationAcc.set(0, 0),
  4274. this.rotationSpeed.set(0, 0),
  4275. this.pointers = []
  4276. }
  4277. ,
  4278. n.prototype.toJSON = function() {
  4279. var e = {
  4280. camera_position: {
  4281. x: l.toPrecision(this.camera.position.x, 4),
  4282. y: l.toPrecision(this.camera.position.y, 4),
  4283. z: l.toPrecision(this.camera.position.z, 4)
  4284. },
  4285. camera_quaternion: {
  4286. x: l.toPrecision(this.camera.quaternion.x, 4),
  4287. y: l.toPrecision(this.camera.quaternion.y, 4),
  4288. z: l.toPrecision(this.camera.quaternion.z, 4),
  4289. w: l.toPrecision(this.camera.quaternion.w, 4)
  4290. }
  4291. };
  4292. return e
  4293. }
  4294. ,
  4295. n.prototype.setStateFromJSON = function(e) {
  4296. this.camera.position.copy(e.camera_position),
  4297. this.camera.quaternion.copy(e.camera_quaternion)
  4298. }
  4299. ,
  4300. t.exports = n
  4301. }
  4302. ).call(this, "/js/controls/PanoramaControls.js")
  4303. }
  4304. , {
  4305. "../enum/ControlEvents": 21,
  4306. "../enum/Keys": 30,
  4307. "../enum/MouseButton": 34,
  4308. "../enum/Vectors": 50,
  4309. "../settings": 166,
  4310. "../util/common": 185,
  4311. "../util/logger": 189,
  4312. "../util/math": 190,
  4313. events: 202,
  4314. three: 217
  4315. }],
  4316. 14: [function(e, t, i) {
  4317. (function(i) {
  4318. "use strict";
  4319. var n = e("three")
  4320. , r = e("../enum/Viewmode")
  4321. , o = e("../util/logger")
  4322. , a = new o(i);
  4323. t.exports = {
  4324. serialize: function(e) {
  4325. return encodeURI(JSON.stringify(e))
  4326. },
  4327. deserialize: function(e) {
  4328. function t(e) {
  4329. function t(e, t) {
  4330. return e && "number" == typeof t && !isNaN(t)
  4331. }
  4332. return e.reduce(t, !0)
  4333. }
  4334. try {
  4335. var i = JSON.parse(decodeURI(e))
  4336. , o = {
  4337. mode: r.fromInt(i.camera_mode),
  4338. panoId: i.scan_id,
  4339. position: (new n.Vector3).copy(i.camera_position),
  4340. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4341. zoom: i.ortho_zoom,
  4342. floorVisibility: i.floor_visibility
  4343. }
  4344. , s = o.position;
  4345. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4346. var l = o.quaternion;
  4347. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4348. o
  4349. } catch (i) {
  4350. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4351. try {
  4352. var c = e.split(",")
  4353. , h = {
  4354. x: parseFloat(c[2]),
  4355. y: parseFloat(c[3]),
  4356. z: parseFloat(c[4])
  4357. }
  4358. , u = {
  4359. x: parseFloat(c[5]),
  4360. y: parseFloat(c[6]),
  4361. z: parseFloat(c[7]),
  4362. w: parseFloat(c[8])
  4363. };
  4364. return t([h.x, h.y, h.z]) || (h.x = 0,
  4365. h.y = 0,
  4366. h.z = 0),
  4367. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4368. u.y = 0,
  4369. u.z = 0,
  4370. u.w = 1),
  4371. {
  4372. mode: r.fromInt(c[0]),
  4373. panoId: c[1],
  4374. position: (new n.Vector3).copy(h),
  4375. quaternion: (new n.Quaternion).copy(u)
  4376. }
  4377. } catch (t) {
  4378. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4379. }
  4380. }
  4381. return null
  4382. }
  4383. }
  4384. }
  4385. ).call(this, "/js/controls/serializer.js")
  4386. }
  4387. , {
  4388. "../enum/Viewmode": 51,
  4389. "../util/logger": 189,
  4390. three: 217
  4391. }],
  4392. 15: [function(e, t, i) {
  4393. (function(i) {
  4394. "use strict";
  4395. function n() {
  4396. this.endlessLoop = a.warp.loop,
  4397. this.clock = new r.Clock(!0),
  4398. this.model = null,
  4399. this.player = null,
  4400. this.currentItem = null,
  4401. this.destinationItem = null,
  4402. this.tourIsPlaying = !1,
  4403. this.transitionStage = y.None,
  4404. this.nextFunc = null,
  4405. this.onTheBus = !1,
  4406. this.tourInProgress = !1,
  4407. this.reachSource = null,
  4408. this.interrupted = !1,
  4409. this.nItems = 0,
  4410. this.walkingSectionPaused = !1
  4411. }
  4412. var r = e("three")
  4413. , o = e("./util/logger")
  4414. , a = e("./settings")
  4415. , s = e("./util/transitions")
  4416. , l = e("events").EventEmitter
  4417. , c = e("./enum/Viewmode")
  4418. , h = e("./analytics")
  4419. , u = e("./enum/WarpStyle")
  4420. , s = e("./util/transitions")
  4421. , d = (e("./model/ModelManager"),
  4422. e("./enum/ModelManagerEvents"))
  4423. , p = e("./enum/DirectorEvents")
  4424. , f = e("./enum/PlayerEvents")
  4425. , g = (e("./enum/ControlEvents"),
  4426. e("./enum/BlackoutStyle"))
  4427. , m = e("./enum/PathDiscardMode")
  4428. , v = e("./enum/PathDisplayMode")
  4429. , A = (e("./player"),
  4430. new o(i))
  4431. , y = Object.freeze({
  4432. None: 0,
  4433. Moving: 1,
  4434. Aiming: 2,
  4435. Interlude: 3
  4436. })
  4437. , C = Object.freeze({
  4438. Forward: 1,
  4439. NoChange: 0,
  4440. Backwards: -1
  4441. })
  4442. , I = s.getUniqueId();
  4443. n.prototype = Object.create(l.prototype),
  4444. n.prototype.init = function(e, t) {
  4445. this.player = e,
  4446. this.modelManager = t,
  4447. this.updateModel(),
  4448. this.resetAll(),
  4449. this.bindEvents()
  4450. }
  4451. ,
  4452. n.prototype.resetAll = function() {
  4453. if (this.currentItem = null,
  4454. this.destinationItem = null,
  4455. this.tourIsPlaying = !1,
  4456. //this.bgmReplay(),//xzw
  4457. this.transitionStage = y.None,
  4458. this.nextFunc = null,
  4459. this.onTheBus = !1,
  4460. this.reachSource = null,
  4461. this.interrupted = !1,
  4462. this.model) {
  4463. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4464. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4465. } else
  4466. this.defaultWarpStyle = u.BLACK,
  4467. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4468. this.resetSpecialTransition()
  4469. }
  4470. ,
  4471. n.prototype.updateModel = function() {
  4472. this.model = this.modelManager.getActiveModel(),
  4473. this.nItems = this.model.heroLocations.length
  4474. }
  4475. ,
  4476. n.prototype.bindEvents = function() {
  4477. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4478. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4479. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4480. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4481. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4482. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4483. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4484. this.player.once(f.Move, function() {
  4485. s.cancelById(I)
  4486. })
  4487. }
  4488. ,
  4489. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {//快速停止。 改:去掉判断nextWarpStyle,因为这个属性改乱了,导致点击停止按钮不执行
  4490. return /* e === u.WALK && ( */this.interrupt(g.NONE),
  4491. this.pauseWalkingSection(),
  4492. this.player.fastForwardActivePanoFlight(),
  4493. !0/* ) */
  4494. }
  4495. ,
  4496. n.prototype.handlePlayerMove = function(e) {
  4497. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4498. this.emit("update.controls")
  4499. }
  4500. ,
  4501. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4502. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4503. this.emit("update.controls"))
  4504. }
  4505. ,
  4506. n.prototype.handlePlayerModeChanged = function(e, t) {
  4507. this.intermediateState() || e === t || (this.onTheBus = !1,
  4508. this.emit("update.controls"))
  4509. }
  4510. ,
  4511. n.prototype.handlePlayerInputStart = function(e) {
  4512. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4513. }
  4514. ,
  4515. n.prototype.handlePlayerFlyingStarted = function() {
  4516. this.clearWalkingSectionPaused()
  4517. }
  4518. ,
  4519. n.prototype.describe = function() {
  4520. return {
  4521. nItems: this.nItems,
  4522. currentItem: this.currentItem,
  4523. destinationItem: this.destinationItem,
  4524. tourIsPlaying: this.tourIsPlaying,
  4525. onTheBus: this.onTheBus,
  4526. endlessLoop: this.endlessLoop,
  4527. viewMode: this.player.mode,
  4528. inTransition: this._inTransition(),
  4529. transitionStage: this.transitionStage,
  4530. tourInProgress: this.tourInProgress
  4531. }
  4532. }
  4533. ,
  4534. n.prototype._inTransition = function() {
  4535. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4536. }
  4537. ,
  4538. n.prototype.bounceable = function() {
  4539. var e = this.clock.getDelta();
  4540. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4541. }
  4542. ,
  4543. n.prototype.itemCompare = function(item1, item2, type){//add
  4544. if(type == 'equal'){//==
  4545. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4546. }else if(type == 'less'){//<
  4547. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4548. }
  4549. }
  4550. n.prototype.currentMoveDirection = function() {
  4551. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4552. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4553. }
  4554. ,
  4555. n.prototype.clearPath = function() {
  4556. this._inTransition() || this.player.path.discardPathObject()
  4557. }
  4558. ,
  4559. n.prototype.allFloors = function() {
  4560. this.model.toggleAllFloors()
  4561. }
  4562. ,
  4563. n.prototype.actionComplete = function(e) {
  4564. if (this.interrupted = !1,
  4565. this.transitionStage = y.None,
  4566. this.resetSpecialTransition(),
  4567. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4568. this.tourIsPlaying || (this.player.disablePreRendering(),
  4569. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4570. this.emit("update.controls"),
  4571. this.nextFunc) {
  4572. var t = this.nextFunc;
  4573. this.nextFunc = null,
  4574. t()
  4575. }
  4576. }
  4577. ,
  4578. n.prototype.awaitCompletion = function(e, t) {
  4579. this.nextFunc = t,
  4580. e()
  4581. }
  4582. ,
  4583. n.prototype.updateSuccessFunction = function(e) {
  4584. this.nextFunc = e
  4585. }
  4586. ,
  4587. n.prototype.interrupt = function(e, t) {
  4588. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4589. this.tourIsPlaying = !1,
  4590. //this.bgmReplay(),//xzw
  4591. this.interrupted = !0,
  4592. this.nextFunc = null,
  4593. this.emit(p.ActionInterrupted),
  4594. null !== e && void 0 !== e || (e = g.BEGINNING),
  4595. this.player.interruptAndFastForward(e, t),
  4596. !0)
  4597. }
  4598. ,
  4599. n.prototype.wouldInterrupt = function() {
  4600. return this.transitionStage !== y.None
  4601. }
  4602. ,
  4603. n.prototype.intermediateState = function() {
  4604. return this.transitionStage !== y.None
  4605. }
  4606. ,
  4607. n.prototype.isInterrupted = function() {
  4608. return this.interrupted
  4609. }
  4610. ,
  4611. n.prototype.pauseWalkingSection = function() {
  4612. this.walkingSectionPaused = !0
  4613. }
  4614. ,
  4615. n.prototype.clearWalkingSectionPaused = function() {
  4616. this.walkingSectionPaused = !1
  4617. }
  4618. ,
  4619. n.prototype.autoTour = function() {
  4620. var e = Date.now();
  4621. this.model.auxDataPromise.then(function() {
  4622. e = Date.now() - e;
  4623. var t = a.warp.auto
  4624. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4625. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4626. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4627. done: function() {
  4628. this.playTour()
  4629. }
  4630. .bind(this),
  4631. name: "_atr",
  4632. id: I
  4633. })
  4634. }
  4635. .bind(this))
  4636. }
  4637. ,
  4638. n.prototype.atDestinationPano = function() {
  4639. if (!this.player.currentPano || null === this.destinationItem)
  4640. return !1;
  4641. var e = this.player.currentPano.id;
  4642. if (void 0 === e)
  4643. return !1;
  4644. var t = this.model.heroLocations;
  4645. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4646. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  4647. return destination && destination.panoId == e
  4648. }
  4649. ,
  4650. n.prototype.redirectToItem = function(e, t) {
  4651. if (null === e || void 0 === e)
  4652. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4653. if (!this.wouldInterrupt())
  4654. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4655. if (this.player.mode === c.TRANSITIONING)
  4656. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4657. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4658. var i = function() {
  4659. s.setTimeout(function() {
  4660. this.setDestinationItem(e),
  4661. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4662. }
  4663. .bind(this), 0)
  4664. }
  4665. .bind(this);
  4666. this.interrupt(g.END, 0),
  4667. this.updateSuccessFunction(i)
  4668. }
  4669. ,
  4670. n.prototype.useSpecialTransition = function(e) {
  4671. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4672. this.nextWarpStyle = u.BLACK
  4673. }
  4674. ,
  4675. n.prototype.resetSpecialTransition = function() {
  4676. this.nextWarpStyle = this.defaultWarpStyle
  4677. }
  4678. ,
  4679. n.prototype.arrivedAtDestination = function(e) {
  4680. if (this.player.flying || this.player.isWarping())
  4681. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4682. else {
  4683. this.transitionStage = y.Aiming;
  4684. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4685. this.player.model.fadePanoMarkers(0),
  4686. this.awaitCompletion(function() {
  4687. this.resetSpecialTransition(),
  4688. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4689. }
  4690. .bind(this), t)
  4691. }
  4692. }
  4693. ,
  4694. n.prototype.goToDestination = function(e, t, i, n) {
  4695. //音频
  4696. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  4697. if(musicInfo && musicInfo.music){
  4698. let src = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  4699. let audioObj = SoundManager.list.find(e=>e.name == 'tour')
  4700. let audioSrc1 = common.getFileNameFromUrl(audioObj.src);
  4701. let audioSrc2 = common.getFileNameFromUrl(src)
  4702. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  4703. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  4704. SoundManager.play('tour',null,0) // currentTime = 0;
  4705. }else if( audioObj.audio.paused && audioObj.audio.currentTime < audioObj.audio.duration ){//未播完
  4706. SoundManager.play('tour')//继续播。为什么会有暂停的情况?如果手动切换到bgm了呢?
  4707. }
  4708. }else{//很可能是该folder的起始
  4709. SoundManager.play('tour', manage.dealURL(src))
  4710. }
  4711. }
  4712. if (this.onTheBus = !0,
  4713. this.emit("update.controls"),
  4714. this.player.updateLastView(),
  4715. !n && this.atDestinationPano()){
  4716. /*
  4717. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  4718. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4719. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  4720. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4721. } */
  4722. return void this.arrivedAtDestination(!0);
  4723. }
  4724. if (this.player.flying || this.player.isWarping())
  4725. A.warn("Cannot go to new destination while player is flying or warping.");
  4726. else {
  4727. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4728. , o = null
  4729. , a1 = null;
  4730. if (r.isPano()) {
  4731. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  4732. //var walk = window.DATA.black ? 'black' : 'walk';
  4733. //若是点击item,直接瞬间过渡。
  4734. var s = e ? 'black' : this.getMomentTour(this.destinationItem) //window.DATA.momentTour || "walk";
  4735. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4736. o = this.arrivedAtDestination.bind(this, !0)
  4737. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  4738. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4739. }
  4740. } else{
  4741. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4742. o = this.arrivedAtDestination.bind(this, !1);
  4743. }
  4744. this.transitionStage = y.Moving,
  4745. this.model.fadePanoMarkers(0),
  4746. this.awaitCompletion(function() {
  4747. a1();
  4748. }
  4749. .bind(this), o),
  4750. this.emit("update.controls")
  4751. }
  4752. }
  4753. ,
  4754. n.prototype.tourInterlude = function() {
  4755. if (h.trackAlways("reach_highlight", {
  4756. reach_source: this.reachSource
  4757. }),
  4758. this.model.fadePanoMarkers(0),
  4759. this.emit("update.controls"),
  4760. this.tourIsPlaying)
  4761. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4762. this.stopTour(true),
  4763. this.emit(p.TourEnd),
  4764. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4765. this.transitionStage = y.Interlude,
  4766. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4767. }
  4768. .bind(this), this.goNext.bind(this))
  4769. }
  4770. ,
  4771. n.prototype.playTour = function() {
  4772. if (!this.bounceable())
  4773. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4774. this.tourInProgress = !0,
  4775. this.reachSource = "play",
  4776. this.tourIsPlaying = !0,
  4777. this.wasZoomEnabled = this.player.zoomEnabled,
  4778. this.player.zoomEnabled = !1,
  4779. this.resetSpecialTransition(),
  4780. this.emit("update.controls"),
  4781. this.emit(p.TourStart),
  4782. this.player.enablePreRendering(),
  4783. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4784. this.goToDestination()) : this.goNext()))
  4785. }
  4786. ,
  4787. /* n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  4788. } */
  4789. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  4790. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4791. this.tourIsPlaying = !1,
  4792. this.interrupt(),
  4793. this.clearWalkingSectionPaused(),
  4794. this.resetSpecialTransition(),
  4795. this.emit("update.controls"))
  4796. }
  4797. ,
  4798. n.prototype.endTourProgress = function() {
  4799. this.tourInProgress = !1,
  4800. this.emit("update.controls"),
  4801. this.emit(p.TourEnd)
  4802. }
  4803. ,
  4804. n.prototype.goToHighlight = function(e) {
  4805. if (this.wouldInterrupt())
  4806. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  4807. else {
  4808. if (A.debug("<tour.goto " + e + ">"),
  4809. this.isInterrupted())
  4810. return;
  4811. this.clearWalkingSectionPaused(),
  4812. this.setDestinationItem(e),
  4813. this.useSpecialTransition("Hilight"),
  4814. this.goToDestination(true),//add true
  4815. h.trackAlways("reach_highlight", {
  4816. reach_source: "thumb"
  4817. })
  4818. }
  4819. }
  4820. ,
  4821. n.prototype.prevHighlight = function() {
  4822. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  4823. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4824. this.reachSource = "prev",
  4825. this.goPrev()))
  4826. }
  4827. ,
  4828. n.prototype.nextHighlight = function() {
  4829. this.bounceable() || (this.player.emit("tour_manual", "next"),
  4830. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4831. this.reachSource = "next",
  4832. this.goNext()))
  4833. }
  4834. ,
  4835. n.prototype.changeMode = function(e) {
  4836. var t = $.Deferred()
  4837. , i = t.resolve.bind(t)
  4838. , n = t.reject.bind(t);
  4839. this.emit(p.StartModeChange);
  4840. var r = function() {
  4841. return this.clearWalkingSectionPaused(),
  4842. !!this.wouldInterrupt() && (this.interrupt(),
  4843. !0)
  4844. }
  4845. .bind(this);
  4846. if (!r()) {
  4847. switch (e) {
  4848. case c.PANORAMA:
  4849. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  4850. break;
  4851. case c.DOLLHOUSE:
  4852. case c.FLOORPLAN:
  4853. this.player.flyToNewMode({
  4854. mode: e
  4855. }).done(i).fail(n);
  4856. break;
  4857. case c.OUTDOOR:
  4858. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  4859. }
  4860. return t.promise()
  4861. }
  4862. }
  4863. ,
  4864. n.prototype.atEndOfTour = function() {
  4865. //return this.currentItem >= this.nItems - 1
  4866. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  4867. if(end){
  4868. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  4869. if(heroLocations){
  4870. end = this.currentItem[1] >= heroLocations.length - 1
  4871. }
  4872. }
  4873. return end;
  4874. }
  4875. ,
  4876. n.prototype.firstDestination = function() {
  4877. //return 0 < this.nItems ? 0 : null
  4878. return 0 < this.nItems ? [0,0]: null
  4879. }
  4880. ,
  4881. n.prototype.finalDestination = function() {
  4882. //return 0 < this.nItems ? this.nItems - 1 : null
  4883. return 0 < this.nItems ? [this.nItems - 1,0]: null
  4884. }
  4885. ,
  4886. n.prototype.goPrev = function() {
  4887. this.tourAdvance(-1)
  4888. }
  4889. ,
  4890. n.prototype.goNext = function() {
  4891. this.tourAdvance(1)
  4892. }
  4893. ,
  4894. n.prototype.setDestinationItem = function(e) {
  4895. this.destinationItem = e,
  4896. this.emit("update.controls")
  4897. }
  4898. ,
  4899. n.prototype.setCurrentItem = function(e) {
  4900. this.currentItem = e,
  4901. this.emit("update.controls")
  4902. }
  4903. ,
  4904. n.prototype.nextItem = function(currentItem) {
  4905. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  4906. if(currentItem == void 0)return this.firstDestination()
  4907. var currentLocation = this.model.heroLocations[currentItem[0]];
  4908. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  4909. var item;
  4910. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  4911. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  4912. }else{
  4913. item = [currentItem[0] , currentItem[1]+1]
  4914. }
  4915. if(item[0] >= this.nItems ){
  4916. item = this.firstDestination()
  4917. }
  4918. return item;
  4919. //暂时不理会endlessLoop,默认为false
  4920. }
  4921. ,
  4922. n.prototype.prevItem = function(currentItem) {
  4923. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  4924. if(currentItem == void 0)return this.firstDestination()
  4925. var item;
  4926. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  4927. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  4928. else{
  4929. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  4930. if(this.currentItem[1] == 0){//子目录中第一个
  4931. return [currentItem[0] - 1, lastChildNum-1]
  4932. }else{
  4933. return [currentItem[0], currentItem[1]-1]
  4934. }
  4935. }
  4936. }
  4937. ,
  4938. n.prototype.tourAdvance = function(e) {//e是1或-1
  4939. A.debug("tourAdvance(" + e + ")")
  4940. if(null === this.currentItem || void 0 === this.currentItem){
  4941. this.setDestinationItem(this.firstDestination())
  4942. }else{
  4943. var item
  4944. if(e == 1){
  4945. item = this.nextItem(this.currentItem)
  4946. }else if(e == -1){
  4947. item = this.prevItem(this.currentItem)
  4948. }
  4949. this.setDestinationItem(item)
  4950. }
  4951. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  4952. this.useSpecialTransition("reverse-looping to end")
  4953. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  4954. this.useSpecialTransition("looping back to start")
  4955. }
  4956. /* var momentTour = this.getMomentTour(this.destinationItem);
  4957. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  4958. var zoomLevel = this.player.zoomLevel;
  4959. this.player.zoomEnabled = true;
  4960. var zoom = function(e, d) {
  4961. this.player.zoomTo((1-e)*zoomLevel, true)
  4962. }.bind(this)
  4963. s.start(zoom, 1500, function(){
  4964. }, 0, d.easeOutQuad, "zoom")
  4965. } */
  4966. this.goToDestination()
  4967. }
  4968. ,
  4969. n.prototype.getMomentTour = function(destinationItem) {//add
  4970. var wholeMomentTour = window.DATA.momentTour || "walk"; //最外层
  4971. if(!destinationItem) return wholeMomentTour
  4972. else{
  4973. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  4974. if(currentLocation.momentTour)return currentLocation.momentTour;
  4975. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  4976. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  4977. }
  4978. }
  4979. ,
  4980. t.exports = n
  4981. }
  4982. ).call(this, "/js/director.js")
  4983. }
  4984. , {
  4985. "./analytics": 4,
  4986. "./enum/BlackoutStyle": 18,
  4987. "./enum/ControlEvents": 21,
  4988. "./enum/DirectorEvents": 23,
  4989. "./enum/ModelManagerEvents": 33,
  4990. "./enum/PathDiscardMode": 38,
  4991. "./enum/PathDisplayMode": 39,
  4992. "./enum/PlayerEvents": 40,
  4993. "./enum/Viewmode": 51,
  4994. "./enum/WarpStyle": 52,
  4995. "./model/ModelManager": 140,
  4996. "./player": 155,
  4997. "./settings": 166,
  4998. "./util/logger": 189,
  4999. "./util/transitions": 195,
  5000. events: 202,
  5001. three: 217
  5002. }],
  5003. 16: [function(e, t, i) {
  5004. "use strict";
  5005. var n = e("three")
  5006. , r = e("./enum/Viewmode")
  5007. , o = (e("./settings"),
  5008. e("./util/transitions"))
  5009. , a = e("./enum/PlayerEvents")
  5010. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5011. , l = new n.ShaderPass(n.VerticalBlurShader);
  5012. l.renderToScreen = !0;
  5013. var c = $("#player").width() / $("#player").height();
  5014. isNaN(c) && (c = 1);
  5015. initTransitionPass(n)
  5016. var h = {
  5017. currentBlur: 0,
  5018. aspect: c,
  5019. blurStrength: 1,
  5020. hblurPass: s,
  5021. vblurPass: l,
  5022. transitionMaskPass : new n.TransitionPass()
  5023. ,
  5024. bindEvents: function(e) {
  5025. e.on(a.ModeChanged, function(e, t) {
  5026. e === r.PANORAMA && (o.cancel(h.blur),
  5027. o.cancel(h.addBlur),
  5028. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5029. })
  5030. },
  5031. blur: function(e) {
  5032. h.currentBlur = e;
  5033. var t = e * h.blurStrength;
  5034. l.uniforms.v.value = t / 512 * h.aspect,
  5035. s.uniforms.h.value = t / 512
  5036. },
  5037. addBlur: function(e) {
  5038. e = Math.max(e, h.currentBlur),
  5039. h.blur(e)
  5040. },
  5041. removeBlur: function(e) {
  5042. e = Math.min(1 - e, h.currentBlur),
  5043. h.blur(e)
  5044. }
  5045. };
  5046. h.blur(0),
  5047. t.exports = h
  5048. }
  5049. , {
  5050. "./enum/PlayerEvents": 40,
  5051. "./enum/Viewmode": 51,
  5052. "./settings": 166,
  5053. "./util/transitions": 195,
  5054. three: 217
  5055. }],
  5056. 17: [function(e, t, i) {
  5057. "use strict";
  5058. t.exports = {
  5059. UNKNOWN: 0,
  5060. ALIGNED: 1,
  5061. UNALIGNED: 2,
  5062. PLACED: 3
  5063. }
  5064. }
  5065. , {}],
  5066. 18: [function(e, t, i) {
  5067. "use strict";
  5068. t.exports = {
  5069. NONE: 0,
  5070. MIDDLE: 1,
  5071. END: 2,
  5072. BEGINNING: 3,
  5073. FADEIN: 4
  5074. }
  5075. }
  5076. , {}],
  5077. 19: [function(e, t, i) {
  5078. "use strict";
  5079. var n = e("three");
  5080. t.exports = {
  5081. newBlue: new n.Color(4967932),
  5082. altBlue: new n.Color(47355),
  5083. tagDefault: new n.Color(223357),
  5084. classicBlue: new n.Color(53759),
  5085. mpYellow: new n.Color(16502016),
  5086. mpOrange: new n.Color(16428055),
  5087. mpBlue: new n.Color(12096),
  5088. mpLtGrey: new n.Color(13751252),
  5089. mpDkGrey: new n.Color(10000019),
  5090. mpRed: new n.Color(12525854),
  5091. mpOrangeDesat: new n.Color(16764529),
  5092. mpBlueDesat: new n.Color(4034734),
  5093. mpRedDesat: new n.Color(14705505),
  5094. white: new n.Color(16777215),
  5095. black: new n.Color(0),
  5096. _desat: function(e, t) {
  5097. var i = t || .3
  5098. , r = (new n.Color).copy(e).getHSL();
  5099. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5100. },
  5101. _darken: function(e, t) {
  5102. var i = t || .2
  5103. , r = e.getHSL();
  5104. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5105. }
  5106. }
  5107. }
  5108. , {
  5109. three: 217
  5110. }],
  5111. 20: [function(e, t, i) {
  5112. "use strict";
  5113. t.exports = {
  5114. NONE: -1,
  5115. ROTATE: 0,
  5116. DOLLY: 1,
  5117. PAN: 2,
  5118. ROTATE_DOLLY: 3,
  5119. PAN_DOLLY: 4
  5120. }
  5121. }
  5122. , {}],
  5123. 21: [function(e, t, i) {
  5124. "use strict";
  5125. t.exports = {
  5126. Move: "move",
  5127. InteractionDirect: "interaction.direct",
  5128. InteractionKey: "interaction.key",
  5129. InteractionGui: "interaction.gui",
  5130. FlyInDirection: "fly.direction",
  5131. InputStart: "input.start",
  5132. Pinch: "input.pinch",
  5133. Scroll: "input.scroll",
  5134. AutoPanInterrupt: "autopan.interrupt",
  5135. AutoPanComplete: "autopan.complete",
  5136. AutoPanClamped: "autopan.clamped",
  5137. LongTap: "longtap"
  5138. }
  5139. }
  5140. , {}],
  5141. 22: [function(e, t, i) {
  5142. "use strict";
  5143. t.exports = Object.freeze({
  5144. FORWARD: "FORWARD",
  5145. LEFT: "LEFT",
  5146. RIGHT: "RIGHT",
  5147. BACK: "BACK",
  5148. UP: "UP",
  5149. DOWN: "DOWN"
  5150. })
  5151. }
  5152. , {}],
  5153. 23: [function(e, t, i) {
  5154. "use strict";
  5155. t.exports = {
  5156. ActionInterrupted: "action.interrupted",
  5157. TourStart: "tour.start",
  5158. TourEnd: "tour.end",
  5159. StartModeChange: "mode.startChange"
  5160. }
  5161. }
  5162. , {}],
  5163. 24: [function(e, t, i) {
  5164. "use strict";
  5165. t.exports = Object.freeze({
  5166. None: 0,
  5167. Queued: 1,
  5168. ForceQueued: 2,
  5169. Downloading: 3,
  5170. Downloaded: 4,
  5171. DownloadFailed: 5
  5172. })
  5173. }
  5174. , {}],
  5175. 25: [function(e, t, i) {
  5176. "use strict";
  5177. t.exports = {
  5178. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5179. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5180. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5181. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5182. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5183. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5184. }
  5185. }
  5186. , {}],
  5187. 26: [function(e, t, i) {
  5188. "use strict";
  5189. t.exports = {
  5190. Texture2D: 0,
  5191. TextureCube: 1
  5192. }
  5193. }
  5194. , {}],
  5195. 27: [function(e, t, i) {
  5196. "use strict";
  5197. t.exports = {
  5198. SMALL: "small",
  5199. LARGE: "large"
  5200. }
  5201. }
  5202. , {}],
  5203. 28: [function(e, t, i) {
  5204. "use strict";
  5205. var n = e("./Viewmode")
  5206. , r = {
  5207. LANDING: {},
  5208. NAVIGATION: "navigation",
  5209. MORE_HELP: "moreHelp",
  5210. TOUR_INTERACTION: {}
  5211. };
  5212. r.LANDING[n.PANORAMA] = "panorama.landing",
  5213. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5214. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5215. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5216. r.TOUR_INTERACTION.standard = "standard.tour",
  5217. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5218. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5219. t.exports = r
  5220. }
  5221. , {
  5222. "./Viewmode": 51
  5223. }],
  5224. 29: [function(e, t, i) {
  5225. "use strict";
  5226. var n = {
  5227. UP: 1,
  5228. DOWN: -1,
  5229. LEFT: "L",
  5230. RIGHT: "R",
  5231. FORWARD: "F",
  5232. BACK: "B",
  5233. reverse: {},
  5234. opposite: function(e) {
  5235. return this.reverse[e.toString()]
  5236. }
  5237. };
  5238. !function() {
  5239. n.reverse[n.UP] = n.DOWN,
  5240. n.reverse[n.DOWN] = n.UP,
  5241. n.reverse[n.LEFT] = n.RIGHT,
  5242. n.reverse[n.RIGHT] = n.LEFT,
  5243. n.reverse[n.FORWARD] = n.BACK,
  5244. n.reverse[n.BACK] = n.FORWARD
  5245. }(),
  5246. t.exports = n
  5247. }
  5248. , {}],
  5249. 30: [function(e, t, i) {
  5250. "use strict";
  5251. var n = e("../util/browser")
  5252. , r = {
  5253. ZERO: 48,
  5254. ONE: 49,
  5255. TWO: 50,
  5256. THREE: 51,
  5257. FOUR: 52,
  5258. FIVE: 53,
  5259. SIX: 54,
  5260. SEVEN: 55,
  5261. EIGHT: 56,
  5262. NINE: 57,
  5263. LEFTARROW: 37,
  5264. UPARROW: 38,
  5265. RIGHTARROW: 39,
  5266. DOWNARROW: 40,
  5267. A: 65,
  5268. B: 66,
  5269. C: 67,
  5270. D: 68,
  5271. E: 69,
  5272. F: 70,
  5273. G: 71,
  5274. H: 72,
  5275. I: 73,
  5276. J: 74,
  5277. K: 75,
  5278. L: 76,
  5279. M: 77,
  5280. N: 78,
  5281. O: 79,
  5282. P: 80,
  5283. Q: 81,
  5284. R: 82,
  5285. S: 83,
  5286. T: 84,
  5287. U: 85,
  5288. V: 86,
  5289. W: 87,
  5290. X: 88,
  5291. Y: 89,
  5292. Z: 90,
  5293. SPACE: 32,
  5294. RETURN: 13,
  5295. SEMICOLON: 186,
  5296. PLUSEQUALS: 187,
  5297. DASHUNDERSCORE: 189,
  5298. OPENBRACKET: 219
  5299. };
  5300. n.detectFirefox() && (r.SEMICOLON = 59,
  5301. r.PLUSEQUALS = 61,
  5302. r.DASHUNDERSCORE = 173),
  5303. t.exports = r
  5304. }
  5305. , {
  5306. "../util/browser": 182
  5307. }],
  5308. 31: [function(e, t, i) {
  5309. "use strict";
  5310. t.exports = {
  5311. EN_US: "en-US",
  5312. ES_MX: "es-MX",
  5313. FR_FR: "fr-FR",
  5314. DE_DE: "de-DE",
  5315. RU_RU: "ru-RU",
  5316. CN_CN: "cn-CN",
  5317. JP_JP: "jp-JP"
  5318. }
  5319. }
  5320. , {}],
  5321. 32: [function(e, t, i) {
  5322. "use strict";
  5323. t.exports = {
  5324. TagActivated: "tag.activated",
  5325. TagDismissed: "tag.dismissed",
  5326. TagNavigation: "tag.navigation"
  5327. }
  5328. }
  5329. , {}],
  5330. 33: [function(e, t, i) {
  5331. "use strict";
  5332. t.exports = {
  5333. ModelAdded: "model-added",
  5334. ActiveModelChanged: "active-model-changed"
  5335. }
  5336. }
  5337. , {}],
  5338. 34: [function(e, t, i) {
  5339. "use strict";
  5340. t.exports = {
  5341. LEFT: 0,
  5342. MIDDLE: 1,
  5343. RIGHT: 2
  5344. }
  5345. }
  5346. , {}],
  5347. 35: [function(e, t, i) {
  5348. "use strict";
  5349. t.exports = {
  5350. PanoRenderComplete: "panorama.render.complete",
  5351. TileRenderFailure: "panorama.tile.render.failed",
  5352. TileRenderSuccess: "panorama.tile.render.success",
  5353. TileUploadAttempted: "panorama.tile.upload.attempted",
  5354. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5355. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5356. }
  5357. }
  5358. , {}],
  5359. 36: [function(e, t, i) {
  5360. "use strict";
  5361. t.exports = {
  5362. BASE: 1,
  5363. STANDARD: 2,
  5364. HIGH: 3,
  5365. ULTRAHIGH: 4
  5366. }
  5367. }
  5368. , {}],
  5369. 37: [function(e, t, i) {
  5370. "use strict";
  5371. t.exports = {
  5372. LoadComplete: "panorama.load.complete",
  5373. LoadFailed: "panorama.load.failed",
  5374. TileLoaded: "panorama.tile.loaded"
  5375. }
  5376. }
  5377. , {}],
  5378. 38: [function(e, t, i) {
  5379. "use strict";
  5380. t.exports = Object.freeze({
  5381. Standard: 0,
  5382. Slow: 1,
  5383. Retain: 2
  5384. })
  5385. }
  5386. , {}],
  5387. 39: [function(e, t, i) {
  5388. "use strict";
  5389. t.exports = Object.freeze({
  5390. Show: 0,
  5391. Hide: 1,
  5392. Retain: 2
  5393. })
  5394. }
  5395. , {}],
  5396. 40: [function(e, t, i) {
  5397. "use strict";
  5398. t.exports = {
  5399. Move: "move",
  5400. MoveComplete: "move.complete",
  5401. ModeChanged: "mode.changed",
  5402. ModeChanging: "mode.changing",
  5403. PanoChosen: "pano.chosen",
  5404. ClosestPanoChanging: "closest.pano.changing",
  5405. WarpStarted: "warp.started",
  5406. WarpInterrupted: "warp.interrupted",
  5407. WarpEnded: "warp.ended",
  5408. FlyinFinished: "flyin.finished",
  5409. FlyingStarted: "flying.started",
  5410. FlyingInterrupted: "flying.interrupted",
  5411. FlyingEnded: "flying.ended",
  5412. Ready: "ready",
  5413. StartInside: "start.inside",
  5414. StartOutside: "start.outside",
  5415. ViewChanged: "view.changed",
  5416. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5417. InputStart: "input.start"
  5418. }
  5419. }
  5420. , {}],
  5421. 41: [function(e, t, i) {
  5422. "use strict";
  5423. t.exports = Object.freeze({
  5424. DEFAULT: 0,
  5425. PANOMARKERS: 1,
  5426. RETICULE: 2,
  5427. TAG: 3
  5428. })
  5429. }
  5430. , {}],
  5431. 42: [function(e, t, i) {
  5432. "use strict";
  5433. t.exports = {
  5434. visibleFloor: 1,
  5435. ghostFloor: 3,
  5436. boundingSkybox: 1,
  5437. panoMarker: 2,
  5438. reticule: 3,
  5439. tagStem: 4,
  5440. tagDisc: 5,
  5441. ribbon: 100
  5442. }
  5443. }
  5444. , {}],
  5445. 43: [function(e, t, i) {
  5446. "use strict";
  5447. t.exports = {
  5448. ContextCreated: "scene-renderer-context-created",
  5449. AfterRender: "after-render",
  5450. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5451. }
  5452. }
  5453. , {}],
  5454. 44: [function(e, t, i) {
  5455. "use strict";
  5456. t.exports = {
  5457. IDLE: "idle",
  5458. BROWSE: "browse",
  5459. EXAMINE: "examine"
  5460. }
  5461. }
  5462. , {}],
  5463. 45: [function(e, t, i) {
  5464. "use strict";
  5465. t.exports = {
  5466. TileDownloadSuccess: "tiledownloader.download.success",
  5467. TileDownloadFailure: "tiledownloader.download.failure",
  5468. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5469. }
  5470. }
  5471. , {}],
  5472. 46: [function(e, t, i) {
  5473. "use strict";
  5474. t.exports = {
  5475. CardboardAndroid: "googlevr",
  5476. GearVR: "gearvr",
  5477. CardboardIOS: "googlevrios",
  5478. Cardboard: "googlevr"
  5479. }
  5480. }
  5481. , {}],
  5482. 47: [function(e, t, i) {
  5483. "use strict";
  5484. t.exports = {
  5485. NONE: 0,
  5486. CONTEXTUAL: 1,
  5487. ANDROID: 2
  5488. }
  5489. }
  5490. , {}],
  5491. 48: [function(e, t, i) {
  5492. "use strict";
  5493. var n = {
  5494. Title: 0,
  5495. Cardboard: 1
  5496. }
  5497. , r = {
  5498. Title: 0,
  5499. Cardboard: 1,
  5500. Gear: 2
  5501. };
  5502. !function() {
  5503. [n, r].forEach(function(e) {
  5504. e.pageCount = Object.keys(e).length
  5505. })
  5506. }(),
  5507. t.exports.ios = n,
  5508. t.exports.standard = r
  5509. }
  5510. , {}],
  5511. 49: [function(e, t, i) {
  5512. "use strict";
  5513. t.exports = {
  5514. Android: "android",
  5515. IOS: "ios",
  5516. Desktop: "desktop",
  5517. UnsupportedAndroid: "android-unsupported"
  5518. }
  5519. }
  5520. , {}],
  5521. 50: [function(e, t, i) {
  5522. "use strict";
  5523. var n = e("three");
  5524. t.exports = {
  5525. UP: new n.Vector3(0,1,0),
  5526. DOWN: new n.Vector3(0,-1,0),
  5527. LEFT: new n.Vector3(-1,0,0),
  5528. RIGHT: new n.Vector3(1,0,0),
  5529. FORWARD: new n.Vector3(0,0,-1),
  5530. BACK: new n.Vector3(0,0,1)
  5531. }
  5532. }
  5533. , {
  5534. three: 217
  5535. }],
  5536. 51: [function(e, t, i) {
  5537. "use strict";
  5538. var n = e("../exception/ViewmodeConvertException")
  5539. , r = e("./coreViewmodes")
  5540. , o = e("../util/common")
  5541. , a = {
  5542. MESH: "mesh",
  5543. OUTDOOR: "outdoor",
  5544. TRANSITIONING: "transitioning",
  5545. toInt: function(e) {
  5546. switch (e) {
  5547. case this.PANORAMA:
  5548. return 1;
  5549. case this.DOLLHOUSE:
  5550. return 2;
  5551. case this.FLOORPLAN:
  5552. return 3;
  5553. case this.OUTDOOR:
  5554. return 4;
  5555. case this.TRANSITIONING:
  5556. return -1
  5557. }
  5558. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5559. },
  5560. fromInt: function(e) {
  5561. switch (e) {
  5562. case "1":
  5563. case 1:
  5564. return this.PANORAMA;
  5565. case "2":
  5566. case 2:
  5567. return this.DOLLHOUSE;
  5568. case "3":
  5569. case 3:
  5570. return this.FLOORPLAN;
  5571. case "4":
  5572. case 4:
  5573. return this.OUTDOOR
  5574. }
  5575. throw new n("No known conversion for int to viewmode for int: " + e)
  5576. },
  5577. convertWorkshopModeInt: function(e) {
  5578. switch (e) {
  5579. case "0":
  5580. case 0:
  5581. case undefined: //xzw add
  5582. return this.PANORAMA;
  5583. case "1":
  5584. case 1:
  5585. return this.FLOORPLAN;
  5586. case "2":
  5587. case 2:
  5588. return this.DOLLHOUSE;
  5589. case "3":
  5590. case 3:
  5591. return this.MESH
  5592. }
  5593. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5594. }
  5595. };
  5596. o.extendObject(a, r),
  5597. t.exports = a
  5598. }
  5599. , {
  5600. "../exception/ViewmodeConvertException": 58,
  5601. "../util/common": 185,
  5602. "./coreViewmodes": 54
  5603. }],
  5604. 52: [function(e, t, i) {
  5605. "use strict";
  5606. t.exports = {
  5607. BLACK: "black",
  5608. STD: "std",
  5609. WALK: "walk"
  5610. }
  5611. }
  5612. , {}],
  5613. 53: [function(e, t, i) {
  5614. "use strict";
  5615. t.exports = {
  5616. ZoomIn: "zoom.in",
  5617. ZoomOut: "zoom.out",
  5618. ZoomMax: "zoom.max",
  5619. ZoomMin: "zoom.min"
  5620. }
  5621. }
  5622. , {}],
  5623. 54: [function(e, t, i) {
  5624. "use strict";
  5625. t.exports = {
  5626. PANORAMA: "panorama",
  5627. DOLLHOUSE: "dollhouse",
  5628. FLOORPLAN: "floorplan"
  5629. }
  5630. }
  5631. , {}],
  5632. 55: [function(e, t, i) {
  5633. "use strict";
  5634. function n(e) {
  5635. this.message = e
  5636. }
  5637. t.exports = n
  5638. }
  5639. , {}],
  5640. 56: [function(e, t, i) {
  5641. "use strict";
  5642. function n(e) {
  5643. r.call(this, e)
  5644. }
  5645. var r = e("./BasicException");
  5646. n.prototype = Object.create(r.prototype),
  5647. t.exports = n
  5648. }
  5649. , {
  5650. "./BasicException": 55
  5651. }],
  5652. 57: [function(e, t, i) {
  5653. "use strict";
  5654. function n(e) {
  5655. r.call(this, e)
  5656. }
  5657. var r = e("./BasicException");
  5658. n.prototype = Object.create(r.prototype),
  5659. t.exports = n
  5660. }
  5661. , {
  5662. "./BasicException": 55
  5663. }],
  5664. 58: [function(e, t, i) {
  5665. "use strict";
  5666. function n(e) {
  5667. r.call(this, e)
  5668. }
  5669. var r = e("./BasicException");
  5670. n.prototype = Object.create(r.prototype),
  5671. t.exports = n
  5672. }
  5673. , {
  5674. "./BasicException": 55
  5675. }],
  5676. 59: [function(e, t, i) {
  5677. (function(i) {
  5678. "use strict";
  5679. function n(e) {
  5680. var t = {};
  5681. if (e) {
  5682. var i = e.flags;
  5683. if (i)
  5684. for (var n in i)
  5685. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5686. return t
  5687. }
  5688. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5689. null
  5690. }
  5691. var r = e("./util/ajax")
  5692. , o = e("./util/showcase")
  5693. , a = e("./util/logger")
  5694. , s = ""
  5695. , l = new a(i)
  5696. , c = {};
  5697. t.exports = {
  5698. loadFeatureFlags: function(e) {
  5699. var t = $.Deferred();
  5700. return r.get(e.urlBase + s, {
  5701. responseType: "json",
  5702. prefetchFrom: "user",
  5703. auth: o.getAuthorizationHeader()
  5704. }).done(function(e) {
  5705. c = n(e),
  5706. c ? t.resolve(c) : t.reject("loading-failed")
  5707. }).fail(function() {
  5708. l.debug("Retrieval of feature flags failed."),
  5709. t.reject("loading-failed")
  5710. }),
  5711. t.promise()
  5712. },
  5713. getFlags: function() {
  5714. return c
  5715. },
  5716. updateDependentSettings: function(e, t) {
  5717. e = e || c,
  5718. e.labels && (t.labels.enabled = !0),
  5719. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5720. e.showcase_sdk && (t.sdkInit = !0),
  5721. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5722. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5723. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5724. e.hide_sc_sharing && (t.share.enabled = !1)
  5725. }
  5726. }
  5727. }
  5728. ).call(this, "/js/featureflags.js")
  5729. }
  5730. , {
  5731. "./util/ajax": 181,
  5732. "./util/logger": 189,
  5733. "./util/showcase": 193
  5734. }],
  5735. 60: [function(e, t, i) {
  5736. "use strict";
  5737. var n = (e("../util/common"),
  5738. {
  5739. status: 0,
  5740. set: function(e) {
  5741. if (isNaN(e))
  5742. return !1;
  5743. var t = $('.progressbar');
  5744. 0 > e && (e = 0);
  5745. e > 100 && (e = 100);
  5746. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  5747. var barperc = e*width;
  5748. var perc = Math.round(e);
  5749. var labelpos = (parseInt(barperc)-15);
  5750. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  5751. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  5752. t.find('.perc').text(perc+'%'); //具体数字的百分比
  5753. this.status = e
  5754. },
  5755. done: function(e) {
  5756. return e || this.status ? (this.status = null,
  5757. this.set(100)) : this
  5758. }
  5759. });
  5760. t.exports.circleLoader = n
  5761. }
  5762. , {
  5763. "../util/common": 185
  5764. }],
  5765. 61: [function(e, t, i) {
  5766. "use strict";
  5767. t.exports = Object.freeze({
  5768. CLOSE: "modal.closer.close"
  5769. })
  5770. }
  5771. , {}],
  5772. 62: [function(e, t, i) {
  5773. "use strict";
  5774. function n(e, t) {
  5775. t && (t.stopPropagation(),
  5776. t.preventDefault()),
  5777. e && this.emit(l.CLOSE, e),
  5778. g.reset()
  5779. }
  5780. function r(e, t) {
  5781. function i() {
  5782. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  5783. t !== f && (f = t,
  5784. t ? (e.classList.add("closeByFooter"),
  5785. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  5786. h.classList.remove("closeByFooter")))
  5787. }
  5788. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  5789. }
  5790. var o = e("../../settings")
  5791. , a = (e("../../tag/Media/MediaEvent"),
  5792. e("../../util/browser"))
  5793. , s = e("../../util/common")
  5794. , l = e("./ModalCloserEvent")
  5795. , c = e("events").EventEmitter
  5796. , h = document.getElementsByClassName("footer")[0]
  5797. , u = h.querySelectorAll(".close")[0]
  5798. , d = null
  5799. , p = null
  5800. , f = null
  5801. , g = (a.isMobile(),
  5802. {
  5803. open: function(e) {
  5804. e && (r(e),
  5805. d && u.removeEventListener("click", d, !0),
  5806. d = n.bind(this, e.id),
  5807. u.addEventListener("click", d, !0),
  5808. p && window.removeEventListener("resize", p, !0),
  5809. p = r.bind(this, e),
  5810. window.addEventListener("resize", p, !0))
  5811. },
  5812. reset: function() {
  5813. h.classList.remove("closeByFooter"),
  5814. u.removeEventListener("click", d, !0),
  5815. window.removeEventListener("resize", p, !0),
  5816. d = p = f = null
  5817. }
  5818. });
  5819. s.extendObject(g, c.prototype),
  5820. t.exports = g
  5821. }
  5822. , {
  5823. "../../tag/Media/MediaEvent": 131,
  5824. "../../settings": 166,
  5825. "../../util/browser": 182,
  5826. "../../util/common": 185,
  5827. "./ModalCloserEvent": 61,
  5828. events: 202
  5829. }],
  5830. 63: [function(e, t, i) {
  5831. "use strict";
  5832. function n(e, t, i) {
  5833. var n = new r.GUI({
  5834. width: 400
  5835. })
  5836. , u = n.addFolder("Flydown from Dollhouse");
  5837. u.add(h.flydown, "movementEasing", Object.keys(a)),
  5838. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  5839. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  5840. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  5841. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  5842. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  5843. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  5844. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  5845. var d = n.addFolder("Transition between panos");
  5846. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  5847. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5848. h.transition.flyTime = 0,
  5849. d.__controllers.forEach(function(e) {
  5850. e.updateDisplay()
  5851. })
  5852. }),
  5853. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  5854. h.transition.flySpeed = 0,
  5855. d.__controllers.forEach(function(e) {
  5856. e.updateDisplay()
  5857. })
  5858. }),
  5859. d.add(h.transition, "aimTime", 500, 2500).step(50),
  5860. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  5861. d.add(h.transition, "movementEasing", Object.keys(a));
  5862. var p = n.addFolder("Path Display");
  5863. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  5864. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  5865. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  5866. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  5867. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5868. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  5869. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5870. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  5871. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  5872. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  5873. h.path.color = l[h.path.color],
  5874. h.path.colorUp = l._desat(h.path.color),
  5875. h.path.colorDown = l.darken(h.path.color)
  5876. }),
  5877. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  5878. h.reticuleColor = l[h.reticuleColor]
  5879. });
  5880. var f = n.addFolder("Warping")
  5881. , g = f.addFolder("Warp/Teleport");
  5882. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  5883. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5884. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  5885. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  5886. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5887. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  5888. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  5889. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  5890. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5891. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5892. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  5893. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5894. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5895. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  5896. h.path.typ = c[h.path.typ]
  5897. }),
  5898. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  5899. t.endlessLoop = h.warp.loop
  5900. }),
  5901. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  5902. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  5903. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  5904. var m = f.addFolder("Long Warp Only");
  5905. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  5906. h.warp.flySpeed = 0,
  5907. m.__controllers.forEach(function(e) {
  5908. e.updateDisplay()
  5909. })
  5910. }),
  5911. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  5912. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  5913. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  5914. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  5915. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  5916. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  5917. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  5918. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  5919. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  5920. var v = n.addFolder("Warp Esoterica");
  5921. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  5922. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  5923. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5924. h.warp.minWarpTime = 0,
  5925. v.__controllers.forEach(function(e) {
  5926. e.updateDisplay()
  5927. })
  5928. }),
  5929. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  5930. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  5931. v.add(h.warp, "movementEasing", Object.keys(a));
  5932. var A = n.addFolder("Misc");
  5933. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  5934. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  5935. }),
  5936. A.add(h, "insideFOV", 10, 180).onChange(function() {
  5937. i.cameras[s.PANORAMA].fov = h.insideFOV
  5938. }),
  5939. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  5940. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  5941. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  5942. var y = n.addFolder("Navigation");
  5943. y.add(h.navigation, "panoScores").onFinishChange(function() {
  5944. h.navigation.panoScores || e.panos.forEach(function(e) {
  5945. e.floor.remove(e.text3d),
  5946. e.text3d = null
  5947. })
  5948. }),
  5949. y.add(h.navigation, "mouseDirection"),
  5950. y.add(h.navigation, "filterStrictness", 0, 1),
  5951. y.add(h.navigation, "angleFactor", -60, 0),
  5952. y.add(h.navigation, "directionFactor", 1, 20),
  5953. y.add(h.navigation, "distanceFactor", -5, 5),
  5954. y.add(h.navigation, "optionalityFactor", .1, 10);
  5955. var C = n.addFolder("tags")
  5956. , I = C.addFolder("Tag Creation");
  5957. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  5958. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  5959. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  5960. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  5961. var E = C.addFolder("Visibility");
  5962. E.add(h.tags.visibility, "anyDistance"),
  5963. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  5964. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  5965. E.add(h.tags.visibility, "hideViaFloor"),
  5966. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  5967. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  5968. var b = C.addFolder("Disc Parameters");
  5969. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  5970. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  5971. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  5972. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  5973. }),
  5974. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  5975. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  5976. }),
  5977. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  5978. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  5979. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  5980. var w = C.addFolder("Navigate");
  5981. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  5982. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  5983. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  5984. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  5985. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  5986. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  5987. var _ = n.addFolder("Debug");
  5988. _.add(h, "wireframe").onFinishChange(function() {
  5989. e.chunks.forEach(function(t) {
  5990. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  5991. t.wireframeTwin.material.depthWrite = !1,
  5992. t.wireframeTwin.material.depthTest = !1,
  5993. t.wireframeTwin.material.opacity = .5,
  5994. t.wireframeTwin.material.transparent = !0),
  5995. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  5996. })
  5997. }),
  5998. _.add(h, "skyboxWireframe").onFinishChange(function() {
  5999. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6000. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6001. e.skybox.wireframe = null)
  6002. }),
  6003. _.add(h, "showSweeps").onFinishChange(function() {
  6004. e.setSweepVisibility(h.showSweeps)
  6005. }),
  6006. _.add(h, "showMesh").onFinishChange(function() {
  6007. e.chunks.forEach(function(e) {
  6008. e.visible = h.showMesh
  6009. })
  6010. }),
  6011. _.add(h, "showFloors").onFinishChange(function() {
  6012. e.floors.forEach(function(e) {
  6013. e.collider.children.forEach(function(e) {
  6014. e.material.visible = h.showFloors
  6015. })
  6016. })
  6017. }),
  6018. _.add(h, "showSkyboxes").onFinishChange(function() {
  6019. e.panos.forEach(function(e) {
  6020. e.skyboxMesh.visible = h.showSkyboxes
  6021. })
  6022. }),
  6023. _.add(h, "showNeighbors").onChange(function() {}),
  6024. _.add(e, "alpha", 0, 1)
  6025. }
  6026. var r = e("../lib/dat.gui")
  6027. , o = e("three")
  6028. , a = e("../util/easing")
  6029. , s = e("../enum/Viewmode")
  6030. , l = e("../enum/Colors")
  6031. , c = e("../enum/WarpStyle")
  6032. , h = e("../settings");
  6033. e("../tag/tag");
  6034. r.GUI.prototype.removeFolder = function(e) {
  6035. var t = this.__folders[e];
  6036. t && (t.close(),
  6037. this.__ul.removeChild(t.domElement.parentNode),
  6038. delete this.__folders[e],
  6039. this.onResize())
  6040. }
  6041. ,
  6042. t.exports.toggle = n
  6043. }
  6044. , {
  6045. "../enum/Colors": 19,
  6046. "../enum/Viewmode": 51,
  6047. "../enum/WarpStyle": 52,
  6048. "../lib/dat.gui": 93,
  6049. "../tag/tag": 123,
  6050. "../settings": 166,
  6051. "../util/easing": 186,
  6052. three: 217
  6053. }],
  6054. 64: [function(e, t, i) {
  6055. (function(i) {
  6056. "use strict";
  6057. function n(e, t, i, n) {
  6058. $(".gui-error .error-problem-text").text(e),
  6059. $(".gui-error .error-solution-text").text(t),
  6060. $(".gui-error .error-explanation").text(i),
  6061. $(".gui-error .error-actions").html(n),
  6062. $(window).resize(),
  6063. $(".gui-error").fadeIn(),
  6064. $("#bottom-logo").fadeIn()
  6065. }
  6066. function r(e) {
  6067. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6068. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6069. s.isMobile() || $("[rel=tiletip]").tooltip({
  6070. placement: "bottom",
  6071. delay: {
  6072. show: 50,
  6073. hide: 0
  6074. },
  6075. trigger: "hover",
  6076. viewport: {
  6077. selector: "body",
  6078. padding: 10
  6079. }
  6080. })
  6081. }
  6082. function o() {
  6083. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6084. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6085. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6086. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6087. e.preventDefault(),
  6088. e.stopPropagation(),
  6089. r(" ")
  6090. })
  6091. }
  6092. function a(e) {
  6093. if ($("head title").text(c.pageTitle),
  6094. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6095. $("#gui-loading").fadeOut(250),
  6096. $("#quick-blackout").hide(),
  6097. l.track("showcase_error", {
  6098. error_key: e
  6099. }),
  6100. h.locale || h.init(),
  6101. "webgl-unsupported" === e)
  6102. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6103. else if ("webgl-ios" === e)
  6104. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6105. else if ("webgl-safari" === e)
  6106. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6107. else if ("webgl-generic" === e)
  6108. o();
  6109. else if ("missing-urls" === e)
  6110. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6111. else if ("loading-failed" === e)
  6112. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6113. else {
  6114. if ("loading-failed-maintenance" !== e)
  6115. return void d.error("Unhandled error: " + e);
  6116. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6117. }
  6118. }
  6119. var s = e("./../util/browser")
  6120. , l = e("./../analytics")
  6121. , c = e("./../settings")
  6122. , h = e("../localization/localize")
  6123. , u = e("./../util/logger")
  6124. , d = new u(i)
  6125. , p = '"https://support.port.com/hc/articles/208220058"';
  6126. t.exports.error = a
  6127. }
  6128. ).call(this, "/js/gui/error.js")
  6129. }
  6130. , {
  6131. "../localization/localize": 108,
  6132. "./../analytics": 4,
  6133. "./../settings": 166,
  6134. "./../util/browser": 182,
  6135. "./../util/logger": 189
  6136. }],
  6137. 65: [function(e, t, i) {
  6138. (function(i) {
  6139. "use strict";
  6140. function n() {
  6141. Ue = [],
  6142. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6143. Ue.push(".hideTarget", ".pinTop.right")
  6144. }
  6145. function r() {
  6146. for (var e in je)
  6147. if (je.hasOwnProperty(e)) {
  6148. var t = je[e];
  6149. if (!t.visible)
  6150. for (var i = 0; i < t.elements.length; i++)
  6151. $(t.elements[i]).hide()
  6152. }
  6153. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6154. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6155. n()
  6156. }
  6157. function o(e, t) {
  6158. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6159. $("#gui-zoomin").toggle(i),
  6160. $("#gui-zoomout").toggle(i)
  6161. }
  6162. function a() {
  6163. c(),
  6164. $(".pinBottom").toggleClass("open"),
  6165. $("#drawer").toggleClass("open"),
  6166. $(".footer").toggleClass("open"),
  6167. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6168. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6169. ie.resetDrawer()),
  6170. setTimeout(function() {
  6171. $("#pullTab").toggleClass("opened");
  6172. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6173. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6174. }
  6175. function s(e) {
  6176. var t;
  6177. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6178. t = e.position().top + e.outerHeight(),
  6179. e.attr("style", "display: none"));
  6180. var i = $("#player").outerHeight()
  6181. , n = i - 130;
  6182. return n < t + 25
  6183. }
  6184. function l(e) {
  6185. "touchstart" === e.type && e.preventDefault(),
  6186. e.stopPropagation()
  6187. }
  6188. function c() {
  6189. W && (W.reload(),
  6190. W.init())
  6191. }
  6192. function h(e) {
  6193. ne.show(e),
  6194. r()
  6195. }
  6196. function u(e) {
  6197. ne.progress(e)
  6198. }
  6199. function d(e, t, i) {
  6200. var n = t.player;
  6201. $("#gui-thumb").fadeOut(2500),
  6202. ne.hide(function() {
  6203. Ge = !1
  6204. }),
  6205. me.init(e, i),
  6206. de.finishSetup(Object.keys(e.tags).length),
  6207. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6208. var s = function() {
  6209. i.dismissExaminedTag(),
  6210. i.disableHovering()
  6211. };
  6212. Ae.on(ye.OPENED, s),
  6213. Ce.on(Me.OPENED, s),
  6214. he.on(ue.OPENED, s),
  6215. fe.on(ge.OPENED, s);
  6216. var l = i.enableHovering.bind(i);
  6217. if (Ae.on(ye.CLOSED, l),
  6218. Ce.on(Me.CLOSED, l),
  6219. he.on(ue.CLOSED, l),
  6220. fe.on(ge.CLOSED, l),
  6221. Q.labels.enabled && Object.keys(e.labels).length,
  6222. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6223. C(e.currentFloor, n.mode)),
  6224. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6225. r(),
  6226. o(t, t.player),
  6227. $("#gui").fadeIn(1500),
  6228. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6229. a(),
  6230. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6231. }, 2e3),
  6232. !K.isMobile())
  6233. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6234. $(c[h]).addClass("hasHover");
  6235. O(e),
  6236. de.setupToggling();
  6237. //xzw:
  6238. window.editHotPanel && editHotPanel();
  6239. //czj
  6240. navBorderRadius(e);
  6241. //czj 编辑界面
  6242. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6243. window.EditTools && new EditTools(n.sceneRenderer);
  6244. }
  6245. function navBorderRadius(e){
  6246. var pullTab = $("#pullTab"),
  6247. mobileRadius = {
  6248. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6249. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6250. },
  6251. topRadius = {
  6252. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6253. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6254. };
  6255. function BorderRadius(bottom,top){
  6256. $("#gui-modes-map > div:visible:last").css(bottom);
  6257. if(pullTab.is(':visible')){
  6258. $(".viewContainer > div:visible:first").css(top);
  6259. }else{
  6260. $("#gui-modes-map > div:visible:first").css(top);
  6261. }
  6262. }
  6263. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6264. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6265. }else{
  6266. BorderRadius(topRadius.bottom,topRadius.top);
  6267. }
  6268. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6269. if(window.DATA.model.special || window.DATA.special){
  6270. window.specialScene && specialScene.special().afterImplement();
  6271. }
  6272. }
  6273. function p(e) {
  6274. e || (e = 0),
  6275. We = !1,
  6276. window.setTimeout(function() {
  6277. We || (ze = !0,
  6278. $("#gui-spinner").stop(!0, !0).show())
  6279. }
  6280. .bind(this), e)
  6281. }
  6282. function f() {
  6283. $("#gui-spinner").stop(!0, !0),
  6284. $("#gui-spinner").fadeOut(1e3),
  6285. We = !0,
  6286. ze = !1
  6287. }
  6288. function g(e, t) {
  6289. var i = e.mode
  6290. , n = t || e.currentPano;
  6291. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6292. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6293. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6294. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6295. Q.show360Views.enabled && !n.isAligned() ? (
  6296. $(".gui-floor").addClass("hidden"),
  6297. $("#gui-modes-outside").addClass("desktop-only")) : (
  6298. $(".gui-floor").removeClass("hidden"),
  6299. $("#gui-modes-outside").removeClass("desktop-only")),
  6300. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6301. Be = i,
  6302. $("#gui-modes-outside").addClass("hidden"),
  6303. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6304. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6305. }
  6306. function m(e, t) {
  6307. var i = t.player;
  6308. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6309. l(e),
  6310. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6311. J.track("USER", {
  6312. event_type: "showcase_gui",
  6313. gui_action: "click_inside_mode_button"
  6314. }),
  6315. t.changeMode(_e.PANORAMA);
  6316. }),
  6317. $("#gui-modes-outside").find("a").on("click", function(e) {
  6318. l(e),
  6319. J.track("showcase_gui", {
  6320. gui_action: "click_outside_mode_button"
  6321. }),
  6322. t.changeMode(Be)
  6323. }),
  6324. $("#gui-modes-floorplan").on("click", function(e) {
  6325. l(e),
  6326. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6327. gui_action: "click_floorplan_mode_button"
  6328. }),
  6329. t.changeMode(_e.FLOORPLAN));
  6330. }),
  6331. $("#gui-modes-dollhouse").on("click", function(e) {
  6332. l(e),
  6333. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6334. gui_action: "click_dollhouse_mode_button"
  6335. }),
  6336. t.changeMode(_e.DOLLHOUSE));
  6337. })
  6338. }
  6339. function v(e, t) {
  6340. function i() {
  6341. document.getElementById("vr").classList.remove("hidden"),
  6342. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6343. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6344. $(".improper-embed").toggleClass("hidden", !1),
  6345. r())
  6346. }, function(e) {
  6347. r()
  6348. }) : r()
  6349. }
  6350. function n(i) {
  6351. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6352. Ie.init(e.data, t, i, q),
  6353. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6354. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6355. }
  6356. function r() {
  6357. De.info("WebVR support not found, VR button activates native app VR modal"),
  6358. Ae.init(e.data, q),
  6359. Ae.on(ye.OPENED, function() {
  6360. var e = document.getElementById("vr-modal");
  6361. return function() {
  6362. Ze("vr"),
  6363. le.open(e)
  6364. }
  6365. }()),
  6366. Ae.on(ye.CLOSED, le.reset)
  6367. }
  6368. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6369. /*********************** 方奕卓 VR功能事件监听 ********************/
  6370. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6371. switch (Q.vr.option) {
  6372. case Pe.CONTEXTUAL:
  6373. i();
  6374. break;
  6375. case Pe.ANDROID:
  6376. K.detectAndroid() && i();
  6377. break;
  6378. case Pe.NONE:
  6379. }
  6380. }
  6381. }
  6382. function A(e, t) {
  6383. $("#play").on("mousedown touchstart", function(e) {
  6384. l(e);
  6385. Ze("tour");
  6386. ve.play();
  6387. J.trackAlways("showcase_gui", {
  6388. gui_action: "play_highlights"
  6389. })
  6390. }),
  6391. window.startAndPlay = function(e) {
  6392. // l(e);
  6393. Ze("tour");
  6394. ve.play();
  6395. J.trackAlways("showcase_gui", {
  6396. gui_action: "play_highlights"
  6397. })
  6398. };
  6399. $("#pause").on("mousedown touchstart", function(e) {
  6400. l(e),
  6401. ve.pause(),
  6402. J.trackAlways("showcase_gui", {
  6403. gui_action: "pause_highlights"
  6404. })
  6405. }),
  6406. $("#gui-zoomin").find("a").on("click", function(e) {
  6407. l(e),
  6408. t.player.zoomInIncrementally()
  6409. }),
  6410. $("#gui-zoomout").find("a").on("click", function(e) {
  6411. l(e),
  6412. t.player.zoomOutIncrementally()
  6413. })
  6414. }
  6415. function y(e, t) {
  6416. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6417. if(getQueryVariable('m') === '372') continue;
  6418. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6419. $(".gui-floor").find(".container").prepend(r)
  6420. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6421. }
  6422. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6423. i.on("click", function(e) {
  6424. l(e),
  6425. Ze("floor"),
  6426. i.toggleClass("open")
  6427. }),
  6428. $(".floorChoice").on("click", function(e) {
  6429. l(e);
  6430. var n = $(this).data("index");
  6431. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6432. t.player.gotoFloor(n),
  6433. J.track("showcase_gui", {
  6434. gui_action: "click_floor_select_button",
  6435. interaction_source: "gui"
  6436. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6437. Ze("move"),
  6438. t.allFloors(),
  6439. J.track("showcase_gui", {
  6440. gui_action: "click_toggle_all_floors_button",
  6441. interaction_source: "gui"
  6442. })),
  6443. i.removeClass("open")
  6444. })
  6445. }
  6446. function C(e, t) {
  6447. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6448. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6449. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6450. $(".floorChoice").removeClass("active"),
  6451. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6452. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6453. $(".floorChoice").removeClass("active"),
  6454. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6455. }
  6456. function I(e) {
  6457. return e.describe().inTransition
  6458. }
  6459. function b(e, t, i) {
  6460. Fe = e.heroLocations.length;
  6461. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6462. , r = 100 / Fe + "%"
  6463. , o = $("#thumb-container")
  6464. , a = $("#progressBar");
  6465. $("#status").find(".totalSteps").text(Fe);
  6466. for (var s = 0; s < Fe; s++) {
  6467. var c = e.heroLocations[s]
  6468. , h = $(n);
  6469. var thumbUrl
  6470. if(c.heroLocations){//有子项,选第一张截图
  6471. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6472. }else{
  6473. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6474. }
  6475. h.attr("data-index", s)
  6476. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6477. if (c.name) {
  6478. var u = $('<div class="overlay"></div>').text(c.name);
  6479. h.prepend(u)
  6480. }
  6481. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6482. var d = e.panos.get(c.panoId)
  6483. , p = d && !d.isAligned()
  6484. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6485. h.prepend(f)
  6486. }
  6487. o.append(h),
  6488. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6489. }
  6490. j = 144 * Fe,
  6491. Y = 111 * Fe,
  6492. $(".thumbImg").on("mouseover", function() {
  6493. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6494. }),
  6495. $(".thumbImg").on("mouseout", function() {
  6496. t.clearPath()
  6497. }),
  6498. $(".thumbImg").on("click", function(e) {
  6499. l(e);
  6500. var i = $(this);
  6501. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6502. J.trackAlways("showcase_gui", {
  6503. gui_action: "click_highlight"
  6504. }),
  6505. t.goToHighlight([i.data("index"),0])//改
  6506. }),
  6507. $(".previous").find("a").on("click", function(e) {
  6508. l(e),
  6509. J.trackAlways("showcase_gui", {
  6510. gui_action: "prev_highlight"
  6511. }),
  6512. t.prevHighlight()
  6513. }),
  6514. $(".next").find("a").on("click", function(e) {
  6515. l(e),
  6516. J.trackAlways("showcase_gui", {
  6517. gui_action: "next_highlight"
  6518. }),
  6519. t.nextHighlight()
  6520. }),
  6521. $("#drawer").on("mouseleave", function(e) {
  6522. l(e);
  6523. var t;
  6524. try {
  6525. t = new MouseEvent("mouseup",{
  6526. clientX: e.clientX,
  6527. clientY: e.clientY,
  6528. screenX: e.screenX,
  6529. screenY: e.screenY
  6530. })
  6531. } catch (i) {
  6532. t = document.createEvent("MouseEvents"),
  6533. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6534. }
  6535. document.dispatchEvent(t)
  6536. }),
  6537. W = new Sly($("#scrollFrame"),{
  6538. horizontal: !0,
  6539. itemNav: "centered",
  6540. smart: !0,
  6541. scrollTrap: !0,
  6542. scrollBy: 1,
  6543. mouseDragging: !0,
  6544. touchDragging: !0,
  6545. speed: 300,
  6546. dragHandle: !0,
  6547. dynamicHandle: !0,
  6548. clickBar: !0,
  6549. scrollBar: $("#scroller"),
  6550. activateOn: null
  6551. }).init(),
  6552. W.on("active", function(e, t) {
  6553. Ve = t,
  6554. Ze("tour"),
  6555. $(".step").removeClass("active"),
  6556. $("#status").find(".curIdx").text(t + 1);
  6557. for (var i = 0; i <= t; i++)
  6558. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6559. }),
  6560. w()
  6561. }
  6562. function w() {
  6563. var e = $("#player").width() - 20
  6564. , t = $("#scroller")
  6565. , i = $("#drawer")
  6566. , n = $(".pinBottom");
  6567. if ($("#player").width() < 488 || $("#player").height() < 488)
  6568. t.addClass("hidden"),
  6569. i.addClass("noScroll"),
  6570. n.addClass("noScroll");
  6571. else {
  6572. var r = j > e
  6573. , o = !i.hasClass("noScroll")
  6574. , a = r !== o;
  6575. a && (t.toggleClass("hidden"),
  6576. i.toggleClass("noScroll"),
  6577. n.toggleClass("noScroll"))
  6578. }
  6579. }
  6580. function _(e) {
  6581. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6582. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6583. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6584. }
  6585. function T(e) {
  6586. function t(t, i) {
  6587. return !!e.player_options[t] && e[i || t]
  6588. }
  6589. $(".model-title").text(e.name);
  6590. var i = Q.pageTitle;
  6591. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6592. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6593. document.title = i ,
  6594. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  6595. delay: {
  6596. show: 50,
  6597. hide: 0
  6598. },
  6599. trigger: "hover",
  6600. html: !1,
  6601. viewport: {
  6602. selector: "body",
  6603. padding: 10
  6604. }
  6605. }),
  6606. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6607. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6608. de.populate({
  6609. name: t("model_name", "name"),
  6610. coBrand: t("presented_by"),
  6611. description: t("model_summary", "summary") || "暂无内容",
  6612. contactName: t("contact_name"),
  6613. address: t("address"),
  6614. phone: t("contact_phone"),
  6615. formattedPhone: e.formatted_contact_phone,
  6616. email: t("contact_email"),
  6617. url: t("external_url"),
  6618. socialSharing: e.enable_social_sharing && e.is_public
  6619. })
  6620. }
  6621. function x(e, t, i, n, r, o) {
  6622. function a() {
  6623. o.setLoadingStartTime(),
  6624. H(),
  6625. r ? (re.showMessage(t, i, je.coBrand.visible),
  6626. l()) : h(l)
  6627. }
  6628. var s = $.Deferred()
  6629. , l = s.resolve.bind(s);
  6630. return Ge = !0,
  6631. O(e),
  6632. e.data.player_options && _(e.data.player_options),
  6633. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6634. Re.localizeGUI(),
  6635. T(e.data),
  6636. r || $(".quick").addClass("hidden"),
  6637. //e.data.image && !r && E(e.data.image),
  6638. n ? (J.impression(),
  6639. a()) : (o.setWaitingStartTime(),
  6640. oe.show(r, a)),
  6641. s
  6642. }
  6643. function S(e, t, i, n, r, a, s) {
  6644. q = s,
  6645. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6646. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6647. ae.init(),
  6648. re.init(e, a),
  6649. Oe.init(e, t, n),
  6650. $(".icon").on("mouseover", function() {
  6651. t.player && t.player.reticule.hide()
  6652. }),
  6653. m(e, t),
  6654. A(e, t),
  6655. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(window.DATA.name/* e.data.name */),
  6656. Ce.on(Me.OPENED, function() {
  6657. var e = document.getElementById("share-modal");
  6658. return function() {
  6659. Ze("share"),
  6660. le.open(e)
  6661. }
  6662. }()),
  6663. Ce.on(Me.CLOSED, le.reset)),
  6664. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  6665. je.tourControls.visible = !1),
  6666. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6667. z(),
  6668. g(i),
  6669. v(e, r),
  6670. e.on("floor.changed", C),
  6671. e.on("waiting", R.bind(this, e)),
  6672. e.on("waiting-done", P.bind(this, e)),
  6673. i.on(xe.ModeChanged, function(e, n) {
  6674. g(i),
  6675. o(t, i),
  6676. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6677. he.updateMode(n)
  6678. }),
  6679. n.on(Se.Move, Ze.bind(this, "move")),
  6680. i.on(xe.Ready, function() {
  6681. ie.init(n, i, i.tagManager, t),
  6682. i.on(xe.ModeChanged, function(e, t) {
  6683. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6684. })
  6685. }),
  6686. i.on(xe.PanoChosen, function(e, t) {
  6687. g(i, t),
  6688. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6689. }),
  6690. le.on(ce.CLOSE, function(e) {
  6691. switch (e) {
  6692. case "vr-modal":
  6693. Ae.dismiss();
  6694. break;
  6695. case "share-modal":
  6696. Ce.hide();
  6697. break;
  6698. case "terms-modal":
  6699. fe.hide()
  6700. }
  6701. });
  6702. var l = $("#play").eq(0)
  6703. , c = $("#pause").eq(0)
  6704. , h = $(".pinBottom").toArray()
  6705. , u = $("#drawer").eq(0)
  6706. , d = $("#playHead").eq(0)
  6707. , p = $("#progressBar").eq(0)
  6708. , f = $("#thumb-container").eq(0)
  6709. , y = f.children()
  6710. , I = p.children();
  6711. t.on("update.controls", function() {
  6712. var n = t.describe();
  6713. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  6714. c.show()),
  6715. n.tourInProgress && (h.forEach(function(e) {
  6716. e.classList.add("playing")
  6717. }),
  6718. u.addClass("playing"),
  6719. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  6720. c.hide()),
  6721. n.tourInProgress || (ve.stopTour(),
  6722. h.forEach(function(e) {
  6723. e.classList.remove("playing")
  6724. }),
  6725. u.removeClass("playing"),
  6726. d.removeClass("playing")));
  6727. var r, a, s;
  6728. if (null !== n.currentItem) {
  6729. var p, f;
  6730. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  6731. n.onTheBus ? (p = "active",
  6732. f = "recent") : (f = "active",
  6733. p = "recent");
  6734. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  6735. for (r = 0; r < e.heroLocations.length; r += 1)
  6736. s = y.eq(r),
  6737. a = I.eq(r),
  6738. s.removeClass(f),
  6739. a.removeClass(f),
  6740. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  6741. a.addClass(p),
  6742. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  6743. a.addClass(p)) : (s.removeClass(p),
  6744. a.removeClass(p))
  6745. } else
  6746. for (r = 0; r < e.heroLocations.length; r += 1)
  6747. s = y.eq(r),
  6748. a = I.eq(r),
  6749. s.removeClass("active recent"),
  6750. a.removeClass("active recent");
  6751. o(t, i)
  6752. }),
  6753. document.addEventListener("keydown", function(n) {
  6754. switch (J.updateInteraction(Se.InteractionKey),
  6755. n.which) {
  6756. case we.ZERO:
  6757. Q.debug && e.toggleAlpha();
  6758. break;
  6759. case we.NINE:
  6760. Q.debug && se.toggle();
  6761. break;
  6762. case we.ONE:
  6763. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  6764. break;
  6765. case we.TWO:
  6766. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  6767. break;
  6768. case we.THREE:
  6769. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  6770. break;
  6771. case we.FOUR:
  6772. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  6773. break;
  6774. case we.SPACE:
  6775. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  6776. break;
  6777. case we.RETURN:
  6778. Q.debug && e.toggleExplodeUp();
  6779. break;
  6780. case we.P:
  6781. k();
  6782. break;
  6783. case we.U:
  6784. B();
  6785. break;
  6786. case we.X:
  6787. Q.debug && e.toggleExplode();
  6788. break;
  6789. case we.PLUSEQUALS:
  6790. t.player.activatePersistentZooming(!0),
  6791. ie.hideUi();
  6792. break;
  6793. case we.DASHUNDERSCORE:
  6794. t.player.activatePersistentZooming(!1),
  6795. ie.hideUi();
  6796. break;
  6797. case we.SEVEN:
  6798. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  6799. break;
  6800. case we.EIGHT:
  6801. t.player.decreaseZoomSpeed();
  6802. break;
  6803. case we.NINE:
  6804. t.player.increaseZoomSpeed()
  6805. }
  6806. return i && i.reticule.hide(),
  6807. !0
  6808. }
  6809. .bind(this)),
  6810. document.addEventListener("keyup", function(e) {
  6811. switch (e.which) {
  6812. case we.PLUSEQUALS:
  6813. t.player.deactivatePersistentZooming();
  6814. break;
  6815. case we.DASHUNDERSCORE:
  6816. t.player.deactivatePersistentZooming()
  6817. }
  6818. }
  6819. .bind(this)),
  6820. F(e),
  6821. L(e, t.player),
  6822. M(i),
  6823. te.setAutoPlay(e.heroCount()),
  6824. he.init(i, a.mode),
  6825. he.on(ue.OPENED, Ze.bind(this, "help")),
  6826. fe.init(),
  6827. fe.on(ge.OPENED, function() {
  6828. var e = document.getElementById("terms-modal");
  6829. return function() {
  6830. Ze("terms"),
  6831. le.open(e)
  6832. }
  6833. }()),
  6834. fe.on(ge.CLOSED, le.reset),
  6835. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  6836. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  6837. Q.profiling.enabled && se.show(),
  6838. ve.init(t)
  6839. }
  6840. function M(e) {
  6841. var t = function(e, t) {
  6842. $(e).find("a").each(function(e, i) {
  6843. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  6844. i.style.pointerEvents = t ? "auto" : "none"
  6845. })
  6846. }
  6847. , i = function() {
  6848. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  6849. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  6850. };
  6851. e.on(Ne.ZoomMax, function() {
  6852. t("#gui-zoomin", !1),
  6853. t("#gui-zoomout", !0)
  6854. }),
  6855. e.on(Ne.ZoomMin, function() {
  6856. t("#gui-zoomin", !0),
  6857. t("#gui-zoomout", !1)
  6858. }),
  6859. e.on(Ne.ZoomIn, function() {
  6860. t("#gui-zoomout", !0)
  6861. }),
  6862. e.on(Ne.ZoomOut, function() {
  6863. t("#gui-zoomin", !0)
  6864. }),
  6865. i()
  6866. }
  6867. function R(e) {
  6868. O(e)
  6869. }
  6870. function P(e) {
  6871. O(e)
  6872. }
  6873. function O(e) {
  6874. var t = e.waitQueue.length;
  6875. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  6876. }
  6877. function L(e, t) {
  6878. He = {
  6879. gui: null,
  6880. visible: !1,
  6881. model: e,
  6882. player: t
  6883. }
  6884. }
  6885. function D(e, t) {
  6886. function i() {
  6887. var i = t.toJSON();
  6888. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  6889. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  6890. }
  6891. var n = {}
  6892. , r = new Le.GUI({
  6893. autoPlace: !0,
  6894. width: "60%"
  6895. });
  6896. i(),
  6897. t.on(xe.ViewChanged, i),
  6898. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  6899. r.domElement.id = "datLinks";
  6900. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  6901. return o.forEach(function(e) {
  6902. if (!K.detectSafari()) {
  6903. var t = document.createElement("button");
  6904. t.classList.add("btn-deep-link"),
  6905. t.innerText = Re.MENU_COPY,
  6906. e.nextSibling.appendChild(t);
  6907. var i = function() {
  6908. alert(Re.LINK_ALERT_COPY),
  6909. t.hide()
  6910. };
  6911. t.addEventListener("click", function(e) {
  6912. try {
  6913. var t = e.target.parentNode.childNodes[0];
  6914. t.select();
  6915. var n = document.execCommand("copy");
  6916. t.blur(),
  6917. n || i()
  6918. } catch (e) {
  6919. i()
  6920. }
  6921. })
  6922. }
  6923. }),
  6924. $(r.__closeButton).hide(),
  6925. r
  6926. }
  6927. function N(e) {
  6928. He.gui || (He.gui = D(He.model, He.player)),
  6929. He.visible = e,
  6930. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  6931. }
  6932. function B() {
  6933. N(!He.visible)
  6934. }
  6935. function F(e) {
  6936. ke = {
  6937. gui: null,
  6938. visible: !1,
  6939. model: e
  6940. }
  6941. }
  6942. function V(e) {
  6943. var t = new Le.GUI;
  6944. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  6945. e.setSweepVisibility(Q.showSweeps)
  6946. }),
  6947. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  6948. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  6949. Q.transition.flySpeed = 0,
  6950. t.__controllers.forEach(function(e) {
  6951. e.updateDisplay()
  6952. })
  6953. }),
  6954. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  6955. $(t.__closeButton).hide(),
  6956. t
  6957. }
  6958. function U(e) {
  6959. ke.gui || (ke.gui = V(ke.model)),
  6960. ke.visible = e,
  6961. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  6962. }
  6963. function k() {
  6964. U(!ke.visible)
  6965. }
  6966. function H() {
  6967. function e(e) {
  6968. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  6969. }
  6970. $("body").css("touch-action", "none"),
  6971. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  6972. // e.preventDefault()
  6973. });
  6974. var t = document.getElementById("terms-text")
  6975. , i = document.getElementById("more-help-wrapper")
  6976. , n = (document.getElementById("navigation-help-wrapper"),
  6977. document.getElementById("help-dialog"),
  6978. document.getElementById("tag-billboards"));
  6979. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  6980. document.body.addEventListener("DOMMouseScroll", e)),
  6981. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  6982. e.stopPropagation()
  6983. })
  6984. }
  6985. function G(e, t) {
  6986. for (var i = []; e; )
  6987. i.push(e),
  6988. e = e.parentNode;
  6989. for (; t && i.indexOf(t) === -1; )
  6990. t = t.parentNode;
  6991. return t
  6992. }
  6993. function z() {
  6994. var e, t = function(t) {
  6995. e = 0 === t.button || 1 === t.which ? t.target : null
  6996. }, i = function(t) {
  6997. e !== t.target && (e = G(e, t.target));
  6998. var i = document.getElementById("gui-parent");
  6999. if (G(i, e) !== i && (e = null),
  7000. e) {
  7001. var n;
  7002. try {
  7003. n = new MouseEvent("click",t)
  7004. } catch (e) {
  7005. n = document.createEvent("MouseEvents"),
  7006. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7007. }
  7008. n.syntheticClick = !0,
  7009. e.dispatchEvent(n),
  7010. e = null
  7011. }
  7012. };
  7013. document.body.addEventListener("mousedown", t, !0),
  7014. document.body.addEventListener("mouseup", i, !0),
  7015. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7016. e.syntheticClick || (e.stopPropagation(),
  7017. "A" === e.target.nodeName && e.preventDefault())
  7018. }, !0)
  7019. }
  7020. var W, j, Y, X, Z, q, K = (e("three"),
  7021. e("../util/ajax"),
  7022. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7023. e("../util/camera"),
  7024. e("../util/logger")), te = (e("../objects/Snapshot"),
  7025. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7026. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7027. e("../enum/PathDisplayMode"),
  7028. e("../enum/DirectorEvents"),
  7029. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7030. e("../enum/WarpStyle"),
  7031. e("../enum/AlignmentType"),
  7032. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7033. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7034. coBrand: {
  7035. visible: !0,
  7036. elements: [".co-brand", "#loaderCoBrand"]
  7037. },
  7038. help: {
  7039. visible: !0,
  7040. elements: [".nav-help", "#nav-help"]
  7041. },
  7042. tourControls: {
  7043. visible: !0,
  7044. elements: [".next", ".previous", "#play"]
  7045. },
  7046. highlight: {
  7047. visible: !0,
  7048. elements: ["#drawer", "#pullTab"]
  7049. },
  7050. share: {
  7051. visible: !0,
  7052. elements: [".socialButton", "#share"]
  7053. },
  7054. fullScreen: {
  7055. visible: !0,
  7056. elements: ["#gui-fullscreen"]
  7057. },
  7058. floors: {
  7059. visible: !0,
  7060. elements: [".gui-floor"]
  7061. }
  7062. }, Ye = function() {
  7063. var e = document.getElementById("drawer");
  7064. return function() {
  7065. $("#player").height() < 400 && e.classList.contains("open") && a()
  7066. }
  7067. }(), Xe = function() {
  7068. var e = document.getElementById("meta-info");
  7069. return function() {
  7070. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7071. }
  7072. }(), Ze = function(e) {
  7073. function t() {
  7074. u.classList.contains("expand") && de.toggleMeta(!0)
  7075. }
  7076. function i() {
  7077. fe.hide()
  7078. }
  7079. function n() {
  7080. he.close()
  7081. }
  7082. function r() {
  7083. Ae.dismiss()
  7084. }
  7085. function o() {
  7086. p.hasClass("open") && a(!0)
  7087. }
  7088. function l() {
  7089. Ce.hide()
  7090. }
  7091. function c() {
  7092. f.hasClass("open") && f.removeClass("open")
  7093. }
  7094. function h() {
  7095. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7096. }
  7097. var u = document.getElementById("meta-info")
  7098. , d = document.getElementById("interaction-modal")
  7099. , p = $("#drawer").eq(0)
  7100. , f = $(".gui-floor").eq(0)
  7101. , g = $(".vr-popup").eq(0);
  7102. return function(e) {
  7103. switch (e) {
  7104. case "info":
  7105. i(),
  7106. n(),
  7107. Ye(),
  7108. l(),
  7109. c(),
  7110. r(),
  7111. h();
  7112. break;
  7113. case "terms":
  7114. t(),
  7115. n(),
  7116. o(),
  7117. l(),
  7118. c(),
  7119. r(),
  7120. h();
  7121. break;
  7122. case "help":
  7123. t(),
  7124. i(),
  7125. l(),
  7126. c(),
  7127. r(),
  7128. h();
  7129. break;
  7130. case "vr":
  7131. t(),
  7132. i(),
  7133. l(),
  7134. c(),
  7135. n(),
  7136. h(),
  7137. s(g) && o();
  7138. break;
  7139. case "highlights":
  7140. Xe(),
  7141. i(),
  7142. l(),
  7143. c();
  7144. break;
  7145. case "share":
  7146. t(),
  7147. i(),
  7148. n(),
  7149. c(),
  7150. r(),
  7151. h();
  7152. break;
  7153. case "floor":
  7154. i(),
  7155. l(),
  7156. r();
  7157. break;
  7158. case "view":
  7159. c(),
  7160. l(),
  7161. i(),
  7162. r();
  7163. break;
  7164. case "tour":
  7165. i(),
  7166. l(),
  7167. c(),
  7168. r();
  7169. break;
  7170. case "move":
  7171. i(),
  7172. l(),
  7173. c(),
  7174. r();
  7175. break;
  7176. case "resize":
  7177. t(),
  7178. Ye(),
  7179. c();
  7180. break;
  7181. case "tag":
  7182. i(),
  7183. n(),
  7184. l(),
  7185. c(),
  7186. r()
  7187. }
  7188. }
  7189. }();
  7190. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7191. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7192. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7193. setTimeout(function() {
  7194. $(".icon:visible").hide().show(0)
  7195. }, 100)
  7196. }),
  7197. $("#gui-fullscreen").find("a").on("click", function(e) {
  7198. l(e),
  7199. K.requestFullscreen($("body")[0]),
  7200. J.track("showcase_gui", {
  7201. gui_action: "click_enter_fullscreen",
  7202. interaction_source: "gui"
  7203. })
  7204. //czj
  7205. //W.reload()
  7206. }),
  7207. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7208. l(e),
  7209. K.exitFullscreen(),
  7210. J.track("showcase_gui", {
  7211. gui_action: "click_exit_fullscreen",
  7212. interaction_source: "gui"
  7213. })
  7214. })
  7215. $(window).on("resize", function(e) {
  7216. var t = e.target.innerHeight
  7217. , i = e.target.innerWidth;
  7218. t === X && i === Z || (je.highlight.visible && w(),
  7219. Ze("resize"),
  7220. $(".pinTop.right").removeClass("hideUnderMeta"),
  7221. c(),
  7222. X = t,
  7223. Z = i)
  7224. }).resize(),
  7225. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7226. $("#pullTab").on("click", function(e) {
  7227. l(e),
  7228. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7229. gui_action: "hide_highlight_reel"
  7230. }),
  7231. $(this).addClass("open").children("img").attr("src","images/auto.png")) : (J.trackAlways("showcase_gui", {
  7232. gui_action: "show_highlight_reel"
  7233. }),
  7234. $(this).removeClass("open").children("img").attr("src","images/auto-suspend.png"));
  7235. a()
  7236. });
  7237. /***********************方奕卓 热点列表事件监听 ************************/
  7238. if(window.DATA.showHotListSta) {
  7239. $('#hotList').css('display', '');
  7240. $('#hotList').on('click',function(e){
  7241. l(e);
  7242. var hotList = $('#hotListWrap')[0];
  7243. var isActive = hotList.classList.contains('hotListActive');
  7244. if(isActive){
  7245. hotList.classList.remove('hotListActive');
  7246. this.classList.remove('active')
  7247. }else{
  7248. hotList.classList.add('hotListActive');
  7249. this.classList.add('active')
  7250. }
  7251. }),
  7252. $('#hotListContent ul').on('mouseover', function(e){
  7253. l(e);
  7254. var target = e.target;
  7255. var hotList = document.getElementById('hotListWrap');
  7256. if(target.tagName === 'SPAN'){
  7257. var targetParent = target.parentElement.parentElement;
  7258. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7259. hotList.style.width = target.offsetWidth + 116 + 'px';
  7260. }else{
  7261. hotList.style.width = '';
  7262. }
  7263. }else if(target.tagName === 'LI'){
  7264. var targetParent = target.parentElement;
  7265. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7266. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7267. }else{
  7268. hotList.style.width = ''
  7269. }
  7270. }else {
  7271. hotList.style.width = '';
  7272. }
  7273. });
  7274. $('#hotListContent ul').on('click', function(e){
  7275. l(e);
  7276. this.preElem && this.preElem.classList.remove('active');
  7277. if(e.target.tagName === 'SPAN'){
  7278. e.target.parentElement.classList.add('active');
  7279. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7280. this.preElem = e.target.parentElement;
  7281. }else{
  7282. e.target.classList.add('active');
  7283. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7284. this.preElem = e.target;
  7285. }
  7286. })
  7287. $('#hotListClose').on('click', function(e){
  7288. l(e);
  7289. var hotList = $('#hotListWrap')[0];
  7290. hotList.classList.remove('hotListActive');
  7291. $('#hotListContent ul .active').removeClass('active');
  7292. $('#hotList')[0].classList.remove('active')
  7293. })
  7294. }
  7295. /*****************************************************************/
  7296. $("#more-menu-button").on("click", function(e) {
  7297. l(e);
  7298. var t = $("#more-menu");
  7299. t.toggleClass("open")
  7300. }),
  7301. t.exports.init = S,
  7302. t.exports.startLoading = x,
  7303. t.exports.endLoading = d,
  7304. t.exports.onProgress = u
  7305. }
  7306. ).call(this, "/js/gui/gui.js")
  7307. }
  7308. , {
  7309. "../analytics": 4,
  7310. "../controls/serializer": 14,
  7311. "../enum/AlignmentType": 17,
  7312. "../enum/BlackoutStyle": 18,
  7313. "../enum/ControlEvents": 21,
  7314. "../enum/DirectorEvents": 23,
  7315. "../enum/Keys": 30,
  7316. "../enum/PathDiscardMode": 38,
  7317. "../enum/PathDisplayMode": 39,
  7318. "../enum/PlayerEvents": 40,
  7319. "../enum/VROption": 47,
  7320. "../enum/Vectors": 50,
  7321. "../enum/Viewmode": 51,
  7322. "../enum/WarpStyle": 52,
  7323. "../enum/ZoomEvents": 53,
  7324. "../lib/dat.gui": 93,
  7325. "../localization/localize": 108,
  7326. "../tag/Media/MediaEvent": 131,
  7327. "../objects/Snapshot": 153,
  7328. "../settings": 166,
  7329. "../util/ajax": 181,
  7330. "../util/browser": 182,
  7331. "../util/camera": 183,
  7332. "../util/logger": 189,
  7333. "../util/showcase": 193,
  7334. "../util/transitions": 195,
  7335. "./closer/ModalCloserEvent": 61,
  7336. "./closer/modalCloser": 62,
  7337. "./help/HelpEvent": 66,
  7338. "./help/help": 67,
  7339. "./helpManager": 68,
  7340. "./immersiveMode": 69,
  7341. "./konami": 70,
  7342. "./landingScreen": 71,
  7343. "./loadingScreen": 72,
  7344. "./memoryUsage": 73,
  7345. "./playButton": 74,
  7346. "./populateModal": 75,
  7347. "./sharing/ShareEvents": 76,
  7348. "./sharing/modal": 77,
  7349. "./terms/TermsEvent": 78,
  7350. "./terms/terms": 79,
  7351. "./title/TitleEvents": 80,
  7352. "./title/tagToggle": 81,
  7353. "./title/titleBar": 82,
  7354. "./tourInteraction": 84,
  7355. "./vr/vrEvent": 85,
  7356. "./vr/vrModal": 87,
  7357. "./webvr/WebVrEvent": 88,
  7358. "./webvr/webVRgui": 89,
  7359. three: 217
  7360. }],
  7361. 66: [function(e, t, i) {
  7362. "use strict";
  7363. t.exports = Object.freeze({
  7364. OPENED: "help.opened",
  7365. CLOSED: "help.closed"
  7366. })
  7367. }
  7368. , {}],
  7369. 67: [function(e, t, i) {
  7370. "use strict";
  7371. function n() {
  7372. g.on("click", function(e) {
  7373. if (S && S !== l.TRANSITIONING) {
  7374. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7375. t && !M ? R.close() : r()
  7376. }
  7377. }),
  7378. w.on("click", function(e) {
  7379. R.close()
  7380. }),
  7381. E.on("click", function(e) {
  7382. S && S !== l.TRANSITIONING && (s(),
  7383. o())
  7384. }),
  7385. b.on("click", function(e) {
  7386. s(),
  7387. a()
  7388. })
  7389. }
  7390. function r() {
  7391. S && S !== l.TRANSITIONING && (M = !0,
  7392. setTimeout(function() {
  7393. M = !1
  7394. }, d.help.modalStayDuration),
  7395. R.emit(h.OPENED),
  7396. m.addClass("open " + S),
  7397. g.addClass("open"),
  7398. s(),
  7399. o(),
  7400. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7401. y.classList.add("fadeIn"))
  7402. }
  7403. function o() {
  7404. E.addClass("underline-tab"),
  7405. u.fill(_, c.NAVIGATION, S),
  7406. m.addClass(S)
  7407. }
  7408. function a() {
  7409. b.addClass("underline-tab"),
  7410. u.fill(T, c.MORE_HELP),
  7411. m.addClass("more-help")
  7412. }
  7413. function s(e, t) {
  7414. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7415. I.forEach(function(e) {
  7416. e.classList.remove("underline-tab")
  7417. })
  7418. }
  7419. var l = e("../../enum/Viewmode")
  7420. , c = e("../../enum/HelpModalType")
  7421. , h = e("./HelpEvent")
  7422. , u = (e("../helpManager"),
  7423. e("./../populateModal"))
  7424. , d = e("../../settings")
  7425. , p = e("../../util/common")
  7426. , f = e("events").EventEmitter
  7427. , g = $(".footer-help").eq(0)
  7428. , m = $("#help-dialog").eq(0)
  7429. , v = document.querySelector("#quick-logo")
  7430. , A = document.querySelector("#loaderCoBrand")
  7431. , y = document.querySelector("#help-dialog")
  7432. , C = document.querySelector(".footer")
  7433. , I = $(".help-tabs").children().toArray()
  7434. , E = $(".navigation-tab").eq(0)
  7435. , b = $(".more-help-tab").eq(0)
  7436. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7437. m.find(".close").eq(0))
  7438. , _ = m.find(".interactions").toArray()
  7439. , T = m.find(".ui-instructions").toArray()
  7440. , x = l.PANORAMA
  7441. , S = l.PANORAMA
  7442. , M = !1
  7443. , R = {
  7444. init: function(e, t) {
  7445. S = t,
  7446. x = t,
  7447. [y, A, v, C].forEach(function(e) {
  7448. e.classList.add(u.deviceType)
  7449. }),
  7450. n()
  7451. },
  7452. close: function() {
  7453. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7454. g.removeClass("open"),
  7455. m.removeClass("open"),
  7456. y.classList.contains("fadeIn"))) {
  7457. y.classList.remove("fadeIn");
  7458. var e = S === l.TRANSITIONING ? x : S;
  7459. u.clear(_, c.NAVIGATION, e)
  7460. }
  7461. },
  7462. updateMode: function(e) {
  7463. x = S,
  7464. S = e
  7465. }
  7466. };
  7467. p.extendObject(R, f.prototype),
  7468. t.exports = R
  7469. }
  7470. , {
  7471. "../../enum/HelpModalType": 28,
  7472. "../../enum/Viewmode": 51,
  7473. "../../settings": 166,
  7474. "../../util/common": 185,
  7475. "../helpManager": 68,
  7476. "./../populateModal": 75,
  7477. "./HelpEvent": 66,
  7478. events: 202
  7479. }],
  7480. 68: [function(e, t, i) {
  7481. (function(i) {
  7482. "use strict";
  7483. var n = e("../util/browser")
  7484. , r = e("./../util/logger")
  7485. , o = e("./../settings")
  7486. , a = new r(i)
  7487. , s = function() {
  7488. var e;
  7489. try {
  7490. return e = window.localStorage.getItem("visitCount") || "0",
  7491. e = (parseFloat(e) + 1).toString(),
  7492. window.localStorage.setItem("visitCount", e),
  7493. a.debug("visitCount = " + e),
  7494. e
  7495. } catch (t) {
  7496. e = "1",
  7497. a.debug("couldn't set local storage")
  7498. }
  7499. }()
  7500. , l = !1;
  7501. t.exports = {
  7502. isHelpDisabled: function() {
  7503. return "0" === n.valueFromHash("help", null) || l
  7504. },
  7505. isLargeHelpEnabled: function() {
  7506. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7507. },
  7508. isSmallHelpEnabled: function() {
  7509. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7510. },
  7511. isHelpEnabled: function() {
  7512. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7513. },
  7514. setAutoPlay: function(e) {
  7515. l = o.warp.auto >= 0 && e > 1
  7516. }
  7517. }
  7518. }
  7519. ).call(this, "/js/gui/helpManager.js")
  7520. }
  7521. , {
  7522. "../util/browser": 182,
  7523. "./../settings": 166,
  7524. "./../util/logger": 189
  7525. }],
  7526. 69: [function(e, t, i) {
  7527. "use strict";
  7528. function n(e, t, i, n) {
  7529. F = n,
  7530. r(e, t, i, F),
  7531. o(),
  7532. N = t.mode
  7533. }
  7534. function r(e, t, i, n) {
  7535. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7536. e.controls[t].on(v.Move, a),
  7537. e.controls[t].on(v.LongTap, c)
  7538. }),
  7539. M.on("mousewheel DOMMouseScroll", a),
  7540. i.on(m.TagActivated, a),
  7541. i.on(m.TagNavigation, a),
  7542. t.on(A.FlyingEnded, s),
  7543. t.on(A.ModeChanging, function(e, t) {
  7544. B = t !== C.PANORAMA && e !== C.PANORAMA
  7545. }),
  7546. t.on(A.ModeChanged, function(e, i) {
  7547. N = t.mode,
  7548. i !== C.TRANSITIONING ? l() : a("modeChange")
  7549. }),
  7550. n.on(y.TourStart, function() {
  7551. L = !0,
  7552. a()
  7553. }),
  7554. n.on(y.TourEnd, function() {
  7555. L = !1,
  7556. l()
  7557. }),
  7558. n.on(y.ActionInterrupted, function() {
  7559. L = !1
  7560. }),
  7561. R.addEventListener("touchend", function() {
  7562. $("#pullTab").hasClass("opened") && !L && l()
  7563. }, !0)
  7564. }
  7565. function o() {
  7566. p.isMobile() ? (b.forEach(function(e) {
  7567. e.classList.add("mobile")
  7568. }),
  7569. w.click(l)) : (b.forEach(function(e) {
  7570. e.addEventListener("mouseleave", function() {
  7571. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7572. }, !0)
  7573. }),
  7574. M.mouseleave(function() {
  7575. b[0].classList.contains("detectHover") && l()
  7576. }))
  7577. }
  7578. function a(e) {
  7579. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7580. P = !0,
  7581. g.close(),
  7582. h(e),
  7583. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7584. _.hasClass("playing") || (b.forEach(function(e) {
  7585. e.classList.add("detectHover")
  7586. }),
  7587. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7588. }
  7589. function s() {
  7590. _.hasClass("playing") || (clearTimeout(O),
  7591. O = setTimeout(l, f.immersive.timeToShowAgain))
  7592. }
  7593. function l() {
  7594. clearTimeout(O),
  7595. P = !1,
  7596. I.forEach(function(e) {
  7597. e.classList.remove("drawerOpen")
  7598. }),
  7599. L || E.forEach(function(e) {
  7600. e.classList.remove("duringTour")
  7601. }),
  7602. b.forEach(function(e) {
  7603. e.classList.remove("detectHover")
  7604. })
  7605. }
  7606. function c() {
  7607. P ? l() : a(),
  7608. D = !0,
  7609. setTimeout(function() {
  7610. D = !1
  7611. }, f.immersive.uiStayDuration)
  7612. }
  7613. function h(e) {
  7614. !d(e) && L ? E.forEach(function(e) {
  7615. e.classList.remove("drawerOpen"),
  7616. e.classList.add("duringTour")
  7617. }) : _.hasClass("open") ? E.forEach(function(e) {
  7618. e.classList.remove("duringTour"),
  7619. e.classList.add("drawerOpen")
  7620. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7621. e.classList.add("fadeOut")
  7622. })
  7623. }
  7624. function u() {
  7625. T.hasClass("duringTour") || (L = !1,
  7626. a("gui"),
  7627. l())
  7628. }
  7629. function d(e) {
  7630. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7631. }
  7632. var p = e("../util/browser")
  7633. , f = e("../settings")
  7634. , g = e("./help/help")
  7635. , m = e("../enum/tagEvents")
  7636. , v = e("../enum/ControlEvents")
  7637. , A = e("../enum/PlayerEvents")
  7638. , y = e("../enum/DirectorEvents")
  7639. , A = e("../enum/PlayerEvents")
  7640. , C = e("../enum/Viewmode")
  7641. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7642. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7643. , b = $("#hover-bottom, #hover-top").toArray()
  7644. , w = ($("#pullTab").eq(0),
  7645. $("#playHead").eq(0),
  7646. $(".pinBottom-container").eq(0))
  7647. , _ = $("#drawer").eq(0)
  7648. , T = $("#drawer-container").eq(0)
  7649. , x = $("#meta-info").eq(0)
  7650. , S = $(".pinTop.left").eq(0)
  7651. , M = $("#player").eq(0)
  7652. , R = document.getElementById("pullTab")
  7653. , P = !1
  7654. , O = null
  7655. , L = !1
  7656. , D = !1
  7657. , N = null
  7658. , B = !1
  7659. , F = null;
  7660. t.exports.init = n,
  7661. t.exports.hideUi = a,
  7662. t.exports.resetDrawer = u
  7663. }
  7664. , {
  7665. "../enum/ControlEvents": 21,
  7666. "../enum/DirectorEvents": 23,
  7667. "../enum/tagEvents": 32,
  7668. "../enum/PlayerEvents": 40,
  7669. "../enum/Viewmode": 51,
  7670. "../settings": 166,
  7671. "../util/browser": 182,
  7672. "./help/help": 67
  7673. }],
  7674. 70: [function(e, t, i) {
  7675. (function(i) {
  7676. "use strict";
  7677. function n(e, t, i) {
  7678. l.debug("konami has the modelInstance");
  7679. var n = [];
  7680. $(window).on("keydown", function(e) {
  7681. n.push(e.which),
  7682. n.length > o.secretPanelWord.length && n.shift(),
  7683. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7684. o.debug = !0)
  7685. }),
  7686. $(window).on("keydown", function n(r) {
  7687. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7688. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7689. })
  7690. }
  7691. var r = e("./../util/logger")
  7692. , o = e("./../settings")
  7693. , a = e("./debug")
  7694. , s = e("./../util/common")
  7695. , l = (e("./gui"),
  7696. new r(i));
  7697. o.console && $("body").append('<div id="debug-console"></div>'),
  7698. t.exports.init = n
  7699. }
  7700. ).call(this, "/js/gui/konami.js")
  7701. }
  7702. , {
  7703. "./../settings": 166,
  7704. "./../util/common": 185,
  7705. "./../util/logger": 189,
  7706. "./debug": 63,
  7707. "./gui": 65
  7708. }],
  7709. 71: [function(e, t, i) {
  7710. "use strict";
  7711. function n(e, t) {
  7712. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7713. }
  7714. function r(e) {
  7715. var t = $.Deferred();
  7716. e || t.resolve();
  7717. var i = c.startupFlyinDelay;
  7718. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7719. setTimeout(t.resolve.bind(t), i),
  7720. t
  7721. }
  7722. function o(e, t, i) {
  7723. var n = 0;
  7724. c.quickstart.enabled && (a(i),
  7725. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  7726. var r = function() {
  7727. e.once(g.Move, l),
  7728. t.once(f.TourStart, l)
  7729. };
  7730. s(n, r)
  7731. }
  7732. function a(e) {
  7733. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7734. v.before(y),
  7735. A = $(".quick-brand").toArray()),*/
  7736. m.addClass("fadeOut"),
  7737. setTimeout(function() {
  7738. A.forEach(function(e) {
  7739. e.classList.add("fadeIn")
  7740. })
  7741. }, c.quickstart.showTextDelay),
  7742. setTimeout(function() {
  7743. A.forEach(function(e) {
  7744. e.classList.add("fadeOut")
  7745. })
  7746. }, c.quickstart.fadeOutDelay),
  7747. !0
  7748. }
  7749. function s(e, t) {
  7750. setTimeout(function() {
  7751. // h.isHelpEnabled()
  7752. if (h.isHelpEnabled()) {
  7753. t(),
  7754. u.init(),
  7755. $('.isHelp').fadeIn();
  7756. $('.isHelp').click(()=>{
  7757. $('.isHelp').fadeOut()
  7758. })
  7759. setTimeout(function() {
  7760. $('.isHelp').fadeOut()
  7761. }, 8000)
  7762. }
  7763. }, e)
  7764. //csz 用户引导界面
  7765. var helpData = {
  7766. "pc":["images/pc_step1.png","images/pc_step2.png","images/pc_step3.png"],
  7767. "mobile":["images/phone_step1.png","images/phone_step2.png","images/phone_step3.png"]
  7768. }
  7769. var navIcon = $(".nav-icon .icon");
  7770. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  7771. function paging(id){
  7772. id.on("click",function(){
  7773. var navPage = null;
  7774. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  7775. if(navPage > helpData.length || navPage < 1) return false
  7776. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  7777. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  7778. }else{
  7779. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  7780. }
  7781. })
  7782. };
  7783. paging($(".next-button"));
  7784. paging($(".prev-button"));
  7785. }
  7786. function l() {
  7787. u.clear(I, d.LANDING[E]),
  7788. C.removeClass("fadeIn")
  7789. }
  7790. var c = e("../settings")
  7791. , h = (e("./help/help"),
  7792. e("./helpManager"))
  7793. , u = e("./populateModal")
  7794. , d = e("../enum/HelpModalType")
  7795. , p = e("../enum/Viewmode")
  7796. , f = e("../enum/DirectorEvents")
  7797. , g = e("../enum/PlayerEvents")
  7798. , m = $("#quick-blackout").eq(0)
  7799. , v = $("#quick-logo").eq(0)
  7800. , A = $(".quick-brand").toArray()
  7801. , y = $("#loaderCoBrand").eq(0)
  7802. , C = $("#interaction-modal").eq(0)
  7803. , I = C.find(".interaction").toArray()
  7804. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  7805. "");
  7806. t.exports.delayLanding = r,
  7807. t.exports.showMessage = o,
  7808. t.exports.init = n,
  7809. t.exports.dismissModal = l
  7810. }
  7811. , {
  7812. "../enum/DirectorEvents": 23,
  7813. "../enum/HelpModalType": 28,
  7814. "../enum/PlayerEvents": 40,
  7815. "../enum/Viewmode": 51,
  7816. "../settings": 166,
  7817. "./help/help": 67,
  7818. "./helpManager": 68,
  7819. "./populateModal": 75
  7820. }],
  7821. 72: [function(e, t, i) {
  7822. "use strict";
  7823. var n = e("./circleLoader").circleLoader;
  7824. t.exports = {
  7825. element: $("#gui-loading"),
  7826. hide: function(e) {
  7827. n.done(),
  7828. this.element.fadeOut(1500, e)
  7829. },
  7830. show: function(e) {
  7831. this.element.fadeIn(500, function() {
  7832. this.element.css("display", "table"),
  7833. e && e()
  7834. }
  7835. .bind(this))
  7836. },
  7837. progress: function(e) {
  7838. n.set(e)
  7839. }
  7840. }
  7841. }
  7842. , {
  7843. "./circleLoader": 60
  7844. }],
  7845. 73: [function(e, t, i) {
  7846. "use strict";
  7847. var n = e("../settings")
  7848. , r = $("#memory-info")
  7849. , o = r.find("#memory-gpu")
  7850. , a = !1;
  7851. t.exports = {
  7852. show: function() {
  7853. n.profiling.enabled && (r.show(),
  7854. a = !0)
  7855. },
  7856. hide: function() {
  7857. r.hide(),
  7858. a = !1
  7859. },
  7860. toggle: function() {
  7861. a ? this.hide() : this.show()
  7862. },
  7863. update: function(e) {
  7864. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  7865. }
  7866. }
  7867. }
  7868. , {
  7869. "../settings": 166
  7870. }],
  7871. 74: [function(e, t, i) {
  7872. "use strict";
  7873. var n = e("../util/browser")
  7874. , r = e("../analytics");
  7875. e("../settings");
  7876. t.exports = {
  7877. show: function(e, t) {
  7878. $("#gui-message").fadeOut(500, function() {
  7879. t()
  7880. })
  7881. }
  7882. }
  7883. }
  7884. , {
  7885. "../analytics": 4,
  7886. "../settings": 166,
  7887. "../util/browser": 182
  7888. }],
  7889. 75: [function(e, t, i) {
  7890. "use strict";
  7891. function n(e, t, i, n) {
  7892. function r(e) {
  7893. return e.classList.contains(a)
  7894. }
  7895. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  7896. //for (var a in o) {
  7897. //var s = e.find(r);
  7898. //for (var l in o[a]) {
  7899. //var c = o[a][l];
  7900. //if ("top-info" === l || "bottom-info" === l) {
  7901. //var h = n ? c : "";
  7902. //czj 注释掉第一次打开的用户引导
  7903. //s.querySelector("." + l).textContent = h
  7904. //} else {
  7905. //var u = n ? c : "";
  7906. //, d = s.querySelector("." + l);
  7907. //d.src = u,
  7908. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  7909. //}
  7910. //}
  7911. //}
  7912. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  7913. // p.forEach(function(e) {
  7914. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  7915. // })
  7916. }
  7917. var r = e("../util/browser")
  7918. , o = e("../localization/localize")
  7919. , a = e("../enum/HelpModalType")
  7920. , s = (e("../enum/HelpModalSize"),
  7921. e("../enum/Viewmode"));
  7922. t.exports = {
  7923. init: function() {
  7924. if (!this.hasInitialized) {
  7925. this.hasInitialized = !0,
  7926. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  7927. this.assets = {},
  7928. this.assets[a.LANDING[s.PANORAMA]] = {
  7929. desktop: {
  7930. left: {
  7931. "top-info": o.ROTATE,
  7932. "big-image": "images/nav_help_mouse_drag_left.png",
  7933. keyboard: "images/nav_help_keyboard_left_right.png"
  7934. },
  7935. middle: {
  7936. "top-info": o.MOVE,
  7937. "big-image": "images/nav_help_mouse_click.png",
  7938. keyboard: "images/nav_help_keyboard_up_down.png"
  7939. },
  7940. right: {
  7941. "top-info": o.ZOOM,
  7942. "big-image": "images/nav_help_mouse_zoom.png",
  7943. keyboard: "images/nav_help_zoom_keys.png"
  7944. }
  7945. },
  7946. mobile: {
  7947. left: {
  7948. "top-info": o.ROTATE,
  7949. "big-image": "images/nav_help_gesture_drag.png"
  7950. },
  7951. middle: {
  7952. "top-info": o.MOVE,
  7953. "big-image": "images/nav_help_gesture_tap.png"
  7954. },
  7955. right: {
  7956. "top-info": o.ZOOM,
  7957. "big-image": "images/nav_help_gesture_pinch.png"
  7958. }
  7959. }
  7960. },
  7961. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  7962. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  7963. desktop: {
  7964. left: {
  7965. "top-info": o.ROTATE,
  7966. "big-image": "images/nav_help_mouse_drag_left.png",
  7967. keyboard: "images/nav_help_keyboard_left_right.png"
  7968. },
  7969. middle: {
  7970. "top-info": o.MOVE,
  7971. "big-image": "images/nav_help_mouse_position_right.png"
  7972. }
  7973. },
  7974. mobile: {
  7975. left: {
  7976. "top-info": o.ROTATE,
  7977. "big-image": "images/nav_help_gesture_drag.png"
  7978. },
  7979. middle: {
  7980. "top-info": o.MOVE,
  7981. "big-image": "images/nav_help_gesture_position_two_finger.png"
  7982. }
  7983. }
  7984. },
  7985. this.assets[a.LANDING[s.FLOORPLAN]] = {
  7986. desktop: {
  7987. left: {
  7988. "top-info": o.MOVE,
  7989. "big-image": "images/nav_help_mouse_position_left.png"
  7990. },
  7991. middle: {
  7992. "top-info": o.ROTATE,
  7993. "big-image": "images/nav_help_mouse_drag_right.png",
  7994. keyboard: "images/nav_help_keyboard_left_right.png"
  7995. }
  7996. },
  7997. mobile: {
  7998. left: {
  7999. "top-info": o.MOVE,
  8000. "big-image": "images/nav_help_gesture_position.png"
  8001. },
  8002. middle: {
  8003. "top-info": o.ROTATE,
  8004. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8005. }
  8006. }
  8007. };
  8008. var e = {
  8009. "top-info": o.INSIDE,
  8010. "big-image": "images/nav_help_click_inside.png",
  8011. keyboard: "images/nav_help_inside_key.png"
  8012. };
  8013. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8014. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8015. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8016. var t = {
  8017. "top-info": o.INSIDE,
  8018. "big-image": "images/nav_help_tap_inside.png"
  8019. };
  8020. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8021. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8022. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8023. this.assets[a.NAVIGATION] = {},
  8024. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8025. desktop: {
  8026. left: {
  8027. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8028. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8029. "big-image": "images/nav_help_mouse_drag_left.png",
  8030. keyboard: "images/nav_help_keyboard_left_right.png"
  8031. },
  8032. middle: {
  8033. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8034. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8035. "big-image": "images/nav_help_mouse_click.png",
  8036. keyboard: "images/nav_help_keyboard_up_down.png"
  8037. },
  8038. right: {
  8039. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8040. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8041. "big-image": "images/nav_help_mouse_zoom.png",
  8042. keyboard: "images/nav_help_zoom_keys.png"
  8043. }
  8044. },
  8045. mobile: {
  8046. left: {
  8047. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8048. "big-image": "images/nav_help_gesture_drag.png"
  8049. },
  8050. middle: {
  8051. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8052. "big-image": "images/nav_help_gesture_tap.png"
  8053. },
  8054. right: {
  8055. "top-info": o.HELP_MOBILE_3,
  8056. "big-image": "images/nav_help_gesture_pinch.png"
  8057. }
  8058. }
  8059. },
  8060. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8061. desktop: {
  8062. left: {
  8063. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8064. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8065. "big-image": "images/nav_help_mouse_drag_left.png",
  8066. keyboard: "images/nav_help_keyboard_all.png"
  8067. },
  8068. middle: {
  8069. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8070. "big-image": "images/nav_help_mouse_position_right.png"
  8071. },
  8072. right: {
  8073. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8074. "big-image": "images/nav_help_mouse_zoom.png"
  8075. }
  8076. },
  8077. mobile: {
  8078. left: {
  8079. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8080. "big-image": "images/nav_help_gesture_drag.png"
  8081. },
  8082. middle: {
  8083. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8084. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8085. },
  8086. right: {
  8087. "top-info": o.HELP_MOBILE_3,
  8088. "big-image": "images/nav_help_gesture_pinch.png"
  8089. }
  8090. }
  8091. },
  8092. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8093. desktop: {
  8094. left: {
  8095. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8096. "big-image": "images/nav_help_mouse_position_left.png"
  8097. },
  8098. middle: {
  8099. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8100. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8101. "big-image": "images/nav_help_mouse_drag_right.png",
  8102. keyboard: "images/nav_help_keyboard_left_right.png"
  8103. },
  8104. right: {
  8105. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8106. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8107. "big-image": "images/nav_help_mouse_zoom.png",
  8108. keyboard: "images/nav_help_keyboard_up_down.png"
  8109. }
  8110. },
  8111. mobile: {
  8112. left: {
  8113. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8114. "big-image": "images/nav_help_gesture_position.png"
  8115. },
  8116. middle: {
  8117. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8118. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8119. },
  8120. right: {
  8121. "top-info": o.HELP_MOBILE_3,
  8122. "big-image": "images/nav_help_gesture_pinch.png"
  8123. }
  8124. }
  8125. },
  8126. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8127. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8128. "top-info": o.HELP_DESKTOP_360_2A,
  8129. "bottom-info": o.HELP_DESKTOP_360_2B,
  8130. "big-image": "images/nav_help_click_inside.png",
  8131. keyboard: "images/nav_help_inside_key.png"
  8132. },
  8133. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8134. "top-info": o.HELP_MOBILE_360_2,
  8135. "big-image": "images/nav_help_tap_inside.png"
  8136. },
  8137. this.assets[a.MORE_HELP] = {
  8138. desktop: {
  8139. "more-help-hlr": {
  8140. "top-info": o.HELP_MORE_HLR_A,
  8141. "big-image": "images/nav_help_expand.svg",
  8142. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8143. },
  8144. "more-help-dollhouse": {
  8145. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8146. "big-image": "images/nav_help_dollhouse.svg",
  8147. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8148. },
  8149. "more-help-floors": {
  8150. "top-info": o.HELP_MORE_FLOORS_A,
  8151. "big-image": "images/nav_help_floor picker.svg",
  8152. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8153. },
  8154. "more-help-tag": {
  8155. "top-info": o.HELP_MORE_TAG_A,
  8156. "big-image": "images/nav_help_tag.svg",
  8157. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8158. },
  8159. "more-help-zoom": {
  8160. "top-info": o.HELP_MORE_ZOOM_A,
  8161. "big-image": "images/nav_help_zoom.svg",
  8162. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8163. },
  8164. "more-help-tour": {
  8165. "top-info": o.HELP_MORE_TOUR_A,
  8166. "big-image": "images/nav_help_play.png",
  8167. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8168. },
  8169. "more-help-inside": {
  8170. "top-info": o.HELP_MORE_INSIDE_A,
  8171. "big-image": "images/nav_help_inside.svg",
  8172. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8173. },
  8174. "more-help-vr": {
  8175. "top-info": o.HELP_MORE_VR_A,
  8176. "big-image": "images/nav_help_vr.svg",
  8177. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8178. },
  8179. "more-help-360": {
  8180. "top-info": o.HELP_MORE_360_A,
  8181. "big-image": "images/nav_help_360.svg",
  8182. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8183. },
  8184. "more-help-fullscreen": {
  8185. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8186. "big-image": "images/nav_help_fullscreen.svg",
  8187. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8188. }
  8189. },
  8190. mobile: {
  8191. "more-help-hlr": {
  8192. "top-info": o.HELP_MORE_HLR_A,
  8193. "big-image": "images/nav_help_expand.svg",
  8194. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8195. },
  8196. "more-help-dollhouse": {
  8197. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8198. "big-image": "images/nav_help_dollhouse.svg",
  8199. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8200. },
  8201. "more-help-floors": {
  8202. "top-info": o.HELP_MORE_FLOORS_A,
  8203. "big-image": "images/nav_help_floor picker.svg",
  8204. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8205. },
  8206. "more-help-tag": {
  8207. "top-info": o.HELP_MORE_TAG_A,
  8208. "big-image": "images/nav_help_tag.svg",
  8209. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8210. },
  8211. "more-help-tour": {
  8212. "top-info": o.HELP_MORE_TOUR_A,
  8213. "big-image": "images/nav_help_play.png",
  8214. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8215. },
  8216. "more-help-inside": {
  8217. "top-info": o.HELP_MORE_INSIDE_A,
  8218. "big-image": "images/nav_help_inside.svg",
  8219. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8220. },
  8221. "more-help-vr": {
  8222. "top-info": o.HELP_MORE_VR_A,
  8223. "big-image": "images/webvr.svg",
  8224. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8225. },
  8226. "more-help-360": {
  8227. "top-info": o.HELP_MORE_360_A,
  8228. "big-image": "images/nav_help_360.svg",
  8229. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8230. }
  8231. }
  8232. },
  8233. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8234. desktop: {
  8235. left: {
  8236. "top-info": o.ROTATE,
  8237. "big-image": "images/nav_help_mouse_drag_left.png",
  8238. keyboard: "images/nav_help_keyboard_left_right.png"
  8239. },
  8240. middle: {
  8241. "top-info": o.MOVE,
  8242. "big-image": "images/nav_help_mouse_click.png",
  8243. keyboard: "images/nav_help_keyboard_up_down.png"
  8244. },
  8245. right: {
  8246. "top-info": o.PLAY,
  8247. "big-image": "images/Desktop-help-play-button.svg",
  8248. keyboard: "images/Desktop-help-spacebar-2.svg"
  8249. }
  8250. },
  8251. mobile: {
  8252. left: {
  8253. "top-info": o.ROTATE,
  8254. "big-image": "images/nav_help_gesture_drag.png"
  8255. },
  8256. middle: {
  8257. "top-info": o.MOVE,
  8258. "big-image": "images/nav_help_gesture_tap.png"
  8259. },
  8260. right: {
  8261. "top-info": o.PLAY,
  8262. "big-image": "images/mobile-help-play-button.svg"
  8263. }
  8264. }
  8265. },
  8266. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8267. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8268. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8269. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8270. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8271. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8272. }
  8273. },
  8274. fill: function(e, t, i) {
  8275. n.call(this, e, t, i, !0)
  8276. },
  8277. clear: function(e, t, i) {
  8278. n.call(this, e, t, i, !1)
  8279. }
  8280. }
  8281. }
  8282. , {
  8283. "../enum/HelpModalSize": 27,
  8284. "../enum/HelpModalType": 28,
  8285. "../enum/Viewmode": 51,
  8286. "../localization/localize": 108,
  8287. "../util/browser": 182
  8288. }],
  8289. 76: [function(e, t, i) {
  8290. "use strict";
  8291. t.exports = Object.freeze({
  8292. OPENED: "share.open",
  8293. CLOSED: "share.closed",
  8294. LINK_CLICKED: "share.linked"
  8295. })
  8296. }
  8297. , {}],
  8298. 77: [function(e, t, i) {
  8299. "use strict";
  8300. function n(e) {
  8301. function t(t, i) {
  8302. var n = window.screenY + ($("#player").height() - i) / 2
  8303. , r = window.screenX + ($("#player").width() - t) / 2
  8304. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8305. I.emit(l.LINK_CLICKED, {
  8306. channel: e
  8307. }),
  8308. window.open(C[e], "shareWindow", o)
  8309. }
  8310. switch (e) {
  8311. case y.FACEBOOK:
  8312. t(580, 420);
  8313. break;
  8314. case y.TWITTER:
  8315. t(550, 440);
  8316. break;
  8317. case y.MAIL:
  8318. I.emit(l.LINK_CLICKED, {
  8319. channel: "email"
  8320. }),
  8321. window.open(C[e], "_blank");
  8322. break;
  8323. case y.LINKEDIN:
  8324. }
  8325. }
  8326. function r(e) {
  8327. I.emit(l.LINK_CLICKED, {
  8328. channel: "copylink"
  8329. });
  8330. var t = document.createRange();
  8331. t.selectNodeContents(v);
  8332. var i = window.getSelection();
  8333. i.removeAllRanges(),
  8334. i.addRange(t),
  8335. document.execCommand("copy"),
  8336. A.classList.remove("hidden"),
  8337. v.classList.add("highlighted")
  8338. }
  8339. function o(e) {
  8340. e && (e.stopPropagation(),
  8341. e.target === v) || (window.getSelection().removeAllRanges(),
  8342. v.classList.remove("highlighted"),
  8343. A.classList.add("hidden"))
  8344. }
  8345. var a = e("../../util/browser")
  8346. , s = e("../../localization/localize")
  8347. , l = e("./ShareEvents")
  8348. , c = e("../../util/common")
  8349. , h = e("events").EventEmitter
  8350. , u = document.getElementById("sharing")
  8351. , d = document.getElementById("share-modal")
  8352. , p = document.getElementById("share-close")
  8353. , f = document.getElementById("facebook-share")
  8354. , g = document.getElementById("twitter-share")
  8355. , m = document.getElementById("mail-share")
  8356. , v = document.getElementById("share-url-text")
  8357. , A = document.getElementById("copy-success")
  8358. , y = Object.freeze({
  8359. FACEBOOK: "facebook",
  8360. TWITTER: "twitter",
  8361. MAIL: "mail",
  8362. LINKEDIN: "linkedin"
  8363. })
  8364. , C = {};
  8365. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8366. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8367. C[y.MAIL] = "mailto:?subject=";
  8368. var I = {
  8369. init: function(e) {
  8370. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8371. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8372. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8373. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8374. u.addEventListener("click", this.toggle.bind(this)),
  8375. p.addEventListener("click", this.hide.bind(this)),
  8376. v.addEventListener("click", r),
  8377. d.addEventListener("click", o),
  8378. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8379. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8380. m.addEventListener("click", n.bind(this, y.MAIL)),
  8381. v.textContent = window.location.href + "&utm_source=4",
  8382. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8383. u.classList.remove("hidden")
  8384. },
  8385. show: function() {
  8386. this.emit(l.OPENED),
  8387. d.classList.add("fadeIn")
  8388. },
  8389. hide: function() {
  8390. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8391. document.selection && document.selection.empty(),
  8392. window.getSelection().removeAllRanges(),
  8393. o(),
  8394. d.classList.remove("fadeIn"))
  8395. },
  8396. toggle: function() {
  8397. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8398. }
  8399. };
  8400. c.extendObject(I, h.prototype),
  8401. t.exports = I
  8402. }
  8403. , {
  8404. "../../localization/localize": 108,
  8405. "../../util/browser": 182,
  8406. "../../util/common": 185,
  8407. "./ShareEvents": 76,
  8408. events: 202
  8409. }],
  8410. 78: [function(e, t, i) {
  8411. "use strict";
  8412. t.exports = Object.freeze({
  8413. OPENED: "terms.opened",
  8414. CLOSED: "terms.closed"
  8415. })
  8416. }
  8417. , {}],
  8418. 79: [function(e, t, i) {
  8419. "use strict";
  8420. var n = e("./TermsEvent")
  8421. , r = e("../../localization/localize")
  8422. , o = e("../../analytics")
  8423. , a = e("../../util/ajax")
  8424. , s = e("../../util/common")
  8425. , l = e("events").EventEmitter
  8426. , c = document.getElementById("terms-modal")
  8427. , h = {
  8428. init: function() {
  8429. $(".footer-terms").on("click", function(e) {
  8430. e.preventDefault(),
  8431. this.show()
  8432. }
  8433. .bind(this)),
  8434. $("#terms-modal .close").on("click", this.hide.bind(this))
  8435. },
  8436. show: function() {
  8437. this.emit(n.OPENED),
  8438. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8439. var t = $("#terms-text").html(e);
  8440. o.track("showcase_gui", {
  8441. gui_action: "click_terms_button",
  8442. interaction_source: "gui"
  8443. }),
  8444. t.find("a").attr("target", "_blank")
  8445. }).fail(function() {
  8446. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8447. }),
  8448. c.classList.add("fadeIn")
  8449. },
  8450. hide: function(e) {
  8451. e && e.preventDefault(),
  8452. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8453. c.classList.remove("fadeIn")
  8454. }
  8455. };
  8456. s.extendObject(h, l.prototype),
  8457. t.exports = h
  8458. }
  8459. , {
  8460. "../../analytics": 4,
  8461. "../../localization/localize": 108,
  8462. "../../util/ajax": 181,
  8463. "../../util/common": 185,
  8464. "./TermsEvent": 78,
  8465. events: 202
  8466. }],
  8467. 80: [function(e, t, i) {
  8468. "use strict";
  8469. t.exports = Object.freeze({
  8470. OPEN_INFO: "title.open.info",
  8471. CLOSE_INFO: "title.close.info",
  8472. SHOW_INFO: "title.show.info",
  8473. HIDE_INFO: "title.hide.info",
  8474. LINK_CLICKED: "title.link.click",
  8475. CONTACT_LINK_CLICKED: "title.contact.click",
  8476. ORIGIN_LINK_CLICKED: "title.origin.click"
  8477. })
  8478. }
  8479. , {}],
  8480. 81: [function(e, t, i) {
  8481. "use strict";
  8482. function n(e, t) {
  8483. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8484. }
  8485. function r(e, t) {
  8486. function i(i) {
  8487. e.shouldShowtags = "show" === this.value,
  8488. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8489. }
  8490. document.getElementById("tag-toggles").classList.remove("hidden"),
  8491. document.getElementById("radio-tag-show").checked = !0;
  8492. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8493. n[r].addEventListener("change", i)
  8494. }
  8495. var o = e("../../settings");
  8496. t.exports.init = n
  8497. }
  8498. , {
  8499. "../../settings": 166
  8500. }],
  8501. 82: [function(e, t, i) {
  8502. (function(i) {
  8503. "use strict";
  8504. function n(e, t) {
  8505. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8506. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8507. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8508. document.getElementById("gui-name").classList.add("noCoBrand"),
  8509. document.getElementById("cobrandTitle").classList.add("hidden")),
  8510. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8511. !1)
  8512. }
  8513. function r(e) {
  8514. return e ? (L = !0,
  8515. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8516. }
  8517. function o(e, t, i, n) {
  8518. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8519. return void T.classList.add("hidden");
  8520. L = !0;
  8521. var r = []
  8522. , o = c(r, "<br>");
  8523. if (e && o('<span id="contactName">' + e + "</span>"),
  8524. t) {
  8525. var a = n || t
  8526. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8527. o(s)
  8528. }
  8529. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8530. r[0] = "",
  8531. x.innerHTML = r.join("")
  8532. }
  8533. function a(e) {
  8534. if ("string" == typeof e)
  8535. try {
  8536. e = JSON.parse(e)
  8537. } catch (e) {
  8538. return y.warn("Unable to parse address data"),
  8539. void S.parentElement.classList.add("hidden")
  8540. }
  8541. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8542. return void S.parentElement.classList.add("hidden");
  8543. L = !0;
  8544. var t = []
  8545. , i = c(t, " ");
  8546. e.address_1 && i(e.address_1),
  8547. e.address_2 && i(e.address_2),
  8548. e.city && i(e.city, ", "),
  8549. e.state && i(e.state, ", "),
  8550. e.zip && i(e.zip, e.state ? " " : ", "),
  8551. t[0] = "",
  8552. S.innerText = t.join("")
  8553. }
  8554. function s(e) {
  8555. var t = document.createElement("a");
  8556. return t.id = "url",
  8557. t.target = "_blank",
  8558. t.href = e,
  8559. t.innerText = e,
  8560. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8561. t
  8562. }
  8563. function l(e) {
  8564. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8565. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8566. P.appendChild(s(e)),
  8567. O.forEach(function(e) {
  8568. e.classList.add("share-link")
  8569. }),
  8570. !0)
  8571. }
  8572. function c(e, t) {
  8573. var i = e
  8574. , n = t;
  8575. return function(e, t) {
  8576. i.push(t || n, e)
  8577. }
  8578. }
  8579. function h() {
  8580. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8581. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8582. var e = [].slice.call(_.querySelectorAll("a"));
  8583. e.forEach(function(e) {
  8584. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8585. });
  8586. var t = [].slice.call(T.querySelectorAll("a"));
  8587. t.forEach(function(e) {
  8588. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8589. contact_type: e.getAttribute("id")
  8590. }))
  8591. })
  8592. }
  8593. var u = e("../../util/browser")
  8594. , d = e("../../util/common")
  8595. , p = e("../../util/logger")
  8596. , f = e("../../localization/localize")
  8597. , g = e("./titleBarSettings")
  8598. , m = e("../../settings")
  8599. , v = e("./TitleEvents")
  8600. , A = e("events").EventEmitter
  8601. , y = new p(i)
  8602. , C = document.querySelector(".pinTop.left")
  8603. , I = document.getElementsByClassName("title-container")[0]
  8604. , E = document.getElementById("title-toggle").querySelector("i")
  8605. , b = document.getElementById("meta-info-wrapper")
  8606. , w = document.getElementById("meta-info")
  8607. , _ = document.getElementById("meta-description")
  8608. , T = document.getElementsByClassName("contact-info")[0]
  8609. , x = document.getElementById("contact-data")
  8610. , S = document.getElementById("addressTxt")
  8611. , M = document.getElementById("tag-toggles")
  8612. , R = document.getElementById("share-origin")
  8613. , P = document.getElementById("share-link-wrapper")
  8614. , O = [w, b, I]
  8615. , L = !1
  8616. , D = !1
  8617. , N = {
  8618. populate: function(e) {
  8619. if (n(window.DATA.name, e.coBrand)) {
  8620. if (r(e.description),
  8621. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8622. a(e.address),
  8623. L) {
  8624. var t = document.createElement("br");
  8625. M.insertBefore(t, M.firstElementChild)
  8626. }
  8627. e.socialSharing && m.share.enabled && (D = l(e.url))
  8628. }
  8629. },
  8630. finishSetup: function(e) {
  8631. L = L || !!e,
  8632. h(),
  8633. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8634. },
  8635. toggleMeta: function(e, t) {
  8636. var title = document.getElementById("model-title");
  8637. t && t.preventDefault();
  8638. var i = w.classList.contains("expand");
  8639. e && !i || (i ? (O.forEach(function(e) {
  8640. e.classList.remove("expand")
  8641. }),
  8642. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8643. e.classList.add("expand");
  8644. }),
  8645. title.classList.add("expand"),
  8646. this.emit(v.OPEN_INFO)))
  8647. },
  8648. setupToggling: function() {
  8649. b.style.height = w.offsetHeight + "px",
  8650. w.addEventListener("transitionend", function() {
  8651. b.style.height = w.offsetHeight + "px"
  8652. })
  8653. },
  8654. toggleTitle: function(e) {
  8655. e && e.preventDefault(),
  8656. C.classList.contains("closed") ? (C.classList.add("open"),
  8657. E.classList.remove("icon-dpad-right"),
  8658. E.classList.add("icon-dpad-left"),
  8659. this.emit(v.SHOW_INFO),
  8660. setTimeout(function() {
  8661. C.classList.remove("closed"),
  8662. C.classList.remove("open")
  8663. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8664. E.classList.remove("icon-dpad-left"),
  8665. E.classList.add("icon-dpad-right"),
  8666. this.emit(v.HIDE_INFO))
  8667. }
  8668. };
  8669. d.extendObject(N, A.prototype),
  8670. t.exports = N
  8671. }
  8672. ).call(this, "/js/gui/title/titleBar.js")
  8673. }
  8674. , {
  8675. "../../localization/localize": 108,
  8676. "../../settings": 166,
  8677. "../../util/browser": 182,
  8678. "../../util/common": 185,
  8679. "../../util/logger": 189,
  8680. "./TitleEvents": 80,
  8681. "./titleBarSettings": 83,
  8682. events: 202
  8683. }],
  8684. 83: [function(e, t, i) {
  8685. "use strict";
  8686. t.exports = Object.freeze({
  8687. minTooltipCharacters: 19,
  8688. removeAnimationClasses: 500
  8689. })
  8690. }
  8691. , {}],
  8692. 84: [function(e, t, i) {
  8693. "use strict";
  8694. function n(e) {
  8695. C = e,
  8696. P.forEach(function(e) {
  8697. b.addEventListener(e, u.bind(this, !1), !0),
  8698. w.addEventListener(e, u.bind(this, !0), !0),
  8699. E.addEventListener(e, o, !0),
  8700. S.forEach(function(t) {
  8701. t.addEventListener(e, a, !0)
  8702. }),
  8703. $("#drawer img").on(e, a)
  8704. }),
  8705. document.addEventListener("keydown", u.bind(this, !1), !0),
  8706. C.on(v.TourStart, function() {
  8707. E.classList.add("playing")
  8708. })
  8709. }
  8710. function r() {
  8711. C.playTour(),
  8712. I && clearTimeout(I),
  8713. d(),
  8714. _.removeClass("fadeIn")
  8715. }
  8716. function o() {
  8717. E.classList.contains("playing") && (C.stopTour(),
  8718. _.addClass("fadeIn"),
  8719. setTimeout(function() {
  8720. _.removeClass("fadeIn")
  8721. }, p.tourInteraction.showPauseButton),
  8722. O || (clearTimeout(I),
  8723. I = setTimeout(h, p.tourInteraction.showModal)),
  8724. setTimeout(function() {
  8725. E.classList.remove("playing")
  8726. }, p.tourInteraction.allowNextClick))
  8727. }
  8728. function a() {
  8729. C.tourInProgress && (C.stopTour(),
  8730. C.endTourProgress(),
  8731. E.classList.remove("playing"))
  8732. }
  8733. function s() {
  8734. T.is(":visible") ? r() : o()
  8735. }
  8736. function l() {
  8737. x.hasClass("playing") && (clearTimeout(I),
  8738. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  8739. }
  8740. function c() {
  8741. E.classList.remove("playing"),
  8742. h()
  8743. }
  8744. function h() {//去掉导览结束时的提示
  8745. /* if (!p.tourInteraction.disabled) {
  8746. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  8747. M.addClass("fadeIn tour " + m.deviceType);
  8748. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  8749. if (!p.tourInteraction.smallModal) {
  8750. var t;
  8751. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  8752. m.fill(R, A.TOUR_INTERACTION[t]),
  8753. M.addClass(t)
  8754. }
  8755. M.addClass(e)
  8756. } */
  8757. }
  8758. function u(e, t) {
  8759. if (t) {
  8760. var i = "keydown" === t.type
  8761. , n = t.which === f.SPACE || C.tourIsPlaying;
  8762. i && n || e || (O = !0),
  8763. C.atEndOfTour() && d(),
  8764. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  8765. d(),
  8766. t.which !== f.SPACE && a()),
  8767. i && n && s()
  8768. }
  8769. }
  8770. function d() {
  8771. M.removeClass("fadeIn")
  8772. }
  8773. var p = (e("../util/browser"),
  8774. e("../settings"))
  8775. , f = e("../enum/Keys")
  8776. , g = e("../enum/Viewmode")
  8777. , m = (e("./helpManager"),
  8778. e("./populateModal"))
  8779. , v = e("../enum/DirectorEvents")
  8780. , A = e("../enum/HelpModalType")
  8781. , y = e("../enum/HelpModalSize")
  8782. , C = null
  8783. , I = null
  8784. , E = document.getElementById("pause-overlay")
  8785. , b = document.getElementById("player")
  8786. , w = document.getElementById("gui")
  8787. , _ = $("#pause-icon").eq(0)
  8788. , T = $("#play").eq(0)
  8789. , x = $("#playHead").eq(0)
  8790. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  8791. , M = $("#interaction-modal").eq(0)
  8792. , R = $("#interaction-modal .interaction").toArray()
  8793. , P = ["touchstart", "mousedown", "pointerdown"]
  8794. , O = !1;
  8795. t.exports.init = n,
  8796. t.exports.play = r,
  8797. t.exports.pause = o,
  8798. t.exports.pauseWithoutCTA = a,
  8799. t.exports.togglePlay = s,
  8800. t.exports.stopTour = l,
  8801. t.exports.dismissModal = d
  8802. }
  8803. , {
  8804. "../enum/DirectorEvents": 23,
  8805. "../enum/HelpModalSize": 27,
  8806. "../enum/HelpModalType": 28,
  8807. "../enum/Keys": 30,
  8808. "../enum/Viewmode": 51,
  8809. "../settings": 166,
  8810. "../util/browser": 182,
  8811. "./helpManager": 68,
  8812. "./populateModal": 75
  8813. }],
  8814. 85: [function(e, t, i) {
  8815. "use strict";
  8816. t.exports = Object.freeze({
  8817. OPENED: "vr.modal.opened",
  8818. LAUNCH: "vr.modal.launch",
  8819. CLOSED: "vr.modal.closed",
  8820. NEXT: "vr.modal.next",
  8821. PREV: "vr.modal.prev",
  8822. STORE: "vr.modal.store",
  8823. falseICECHOSEN: "vr.modal.device"
  8824. })
  8825. }
  8826. , {}],
  8827. 86: [function(e, t, i) {
  8828. "use strict";
  8829. function n(e, t, i) {
  8830. function n(e, t, n, r) {
  8831. function o() {
  8832. return p + "&m=" + t + "&display=" + e
  8833. }
  8834. function s() {
  8835. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  8836. , t = "&utm_source=" + u
  8837. , n = "&utm_showcase_session_id=" + i;
  8838. return e + t + n
  8839. }
  8840. function l() {
  8841. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  8842. }
  8843. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  8844. }
  8845. function r(e, t, i, r) {
  8846. var o = "https://api.branch.io/v1/url"
  8847. , a = n(e, t, i, r)
  8848. , s = {
  8849. responseType: "json",
  8850. data: {
  8851. branch_key: h.appConfig.branch_key,
  8852. data: {
  8853. m: t,
  8854. full_url: a,
  8855. $desktop_url: m,
  8856. $og_app_id: "331853976762864119",
  8857. $og_title: i,
  8858. $og_description: r,
  8859. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  8860. $canonical_url: window.location.href
  8861. }
  8862. }
  8863. };
  8864. c.post(o, s).done(function(t) {
  8865. f[e] = t.url
  8866. }).fail(function(t) {
  8867. f[e] = t
  8868. }
  8869. .bind(this, a))
  8870. }
  8871. function o(e, t, i) {
  8872. for (var r in s) {
  8873. var o = s[r]
  8874. , a = n(o, e, t, i);
  8875. f[o] = a
  8876. }
  8877. }
  8878. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  8879. , d = g + "/vr/dlist/?ret=" + u
  8880. , p = g + "/vr/show/?ret=" + u
  8881. , m = "";
  8882. switch (e) {
  8883. case l.IOS:
  8884. r(s.CardboardIOS, t.sid, t.name, t.summary);
  8885. break;
  8886. default:
  8887. o(t.sid, t.name, t.summary)
  8888. }
  8889. }
  8890. function r(e) {
  8891. var t = f[e];
  8892. window.open(t, "_blank")
  8893. }
  8894. function o(e) {
  8895. var t = u[e];
  8896. window.open(t, "_blank")
  8897. }
  8898. var a = e("../../util/browser")
  8899. , s = e("../../enum/VRApps")
  8900. , l = e("../../enum/VRPlatforms")
  8901. , c = e("../../util/ajax")
  8902. , h = e("../../settings")
  8903. , u = {};
  8904. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  8905. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  8906. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  8907. for (var d in s) {
  8908. var p = s[d];
  8909. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  8910. }
  8911. var f = {}
  8912. , g = function() {
  8913. var e = window.location.host;
  8914. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  8915. "https://" + e
  8916. }();
  8917. t.exports.init = n,
  8918. t.exports.launch = r,
  8919. t.exports.launchStore = o
  8920. }
  8921. , {
  8922. "../../enum/VRApps": 46,
  8923. "../../enum/VRPlatforms": 49,
  8924. "../../settings": 166,
  8925. "../../util/ajax": 181,
  8926. "../../util/browser": 182
  8927. }],
  8928. 87: [function(e, t, i) {
  8929. "use strict";
  8930. function n(e) {
  8931. var t;
  8932. switch (e) {
  8933. case m.IOS:
  8934. return t = p.iosVersion(),
  8935. t.major > 9 || 9 === t.major && t.minor >= 1;
  8936. case m.Android:
  8937. return t = p.androidVersion(),
  8938. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  8939. }
  8940. return !1
  8941. }
  8942. function r(e, t) {
  8943. function i(e) {
  8944. K.emit(A.STORE, {
  8945. type: e
  8946. }),
  8947. f.launchStore(e)
  8948. }
  8949. function r(e) {
  8950. switch (e !== _.pageCount && (a(e),
  8951. N.text(e + 1 + " / " + _.pageCount)),
  8952. e) {
  8953. case _.Title:
  8954. O.css("display", "none"),
  8955. L.text(u[e]),
  8956. o(s);
  8957. break;
  8958. case _.Cardboard:
  8959. O.css("display", "block"),
  8960. L.text(u[e]),
  8961. M.filter(".cardboard").off(),
  8962. M.filter(".gearvr").off(),
  8963. c(e, s),
  8964. h(H, X, Z);
  8965. break;
  8966. case _.Gear:
  8967. L.text(u[e]),
  8968. c(e, s),
  8969. T.addClass("lastPage"),
  8970. h(G, X, Z);
  8971. break;
  8972. case _.pageCount:
  8973. T.removeClass("fadeIn"),
  8974. K.emit(A.CLOSED)
  8975. }
  8976. B.filter("[src='']").hide()
  8977. }
  8978. var s = function() {
  8979. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  8980. w = ".show-supported",
  8981. m.Android) : (T.addClass("unsupported"),
  8982. w = ".show-unsupported",
  8983. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  8984. w = ".show-ios",
  8985. _ = v.ios,
  8986. m.IOS) : (T.addClass("desktop"),
  8987. w = ".show-desktop",
  8988. m.Desktop)
  8989. }();
  8990. f.init(s, e, t),
  8991. s !== m.Desktop && T.addClass("mobile");
  8992. var l = function(e) {
  8993. K.emit(A.LAUNCH, {
  8994. vr_platform: s,
  8995. vr_app: e
  8996. }),
  8997. f.launch(e)
  8998. };
  8999. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9000. q.gear = l.bind(this, g.GearVR),
  9001. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9002. d(),
  9003. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9004. $(w).show();
  9005. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9006. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9007. s === m.IOS && (u.splice(1, 1),
  9008. y.splice(1, 1)),
  9009. $("#vr").on("click", function(e) {
  9010. e.preventDefault();
  9011. player.FlyToMode("panorama", ()=>{
  9012. if(!window.vrEnabled) { // 开启VR
  9013. window.vrEnabled = true;
  9014. this.classList.add('active');
  9015. $('#gui div').not('#vrOff').addClass('vrHide');
  9016. $('#vrOffImg').css({'display':'inline-block'});
  9017. }else{
  9018. }
  9019. })
  9020. });
  9021. $('#vrOff').on('click', function(){
  9022. window.vrEnabled = false;
  9023. $('#gui div').not('#vrOff').removeClass('vrHide');
  9024. $('#vrOffImg').css({'display':'none'});
  9025. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9026. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9027. })
  9028. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9029. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9030. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9031. $("span.modelLink").text(I),
  9032. O.on("click", function(e) {
  9033. K.emit(A.PREV),
  9034. b--,
  9035. r(b)
  9036. }),
  9037. L.on("click", function(e) {
  9038. L.text();
  9039. K.emit(A.NEXT, {
  9040. nextAction: y[b]
  9041. }),
  9042. b++,
  9043. r(b)
  9044. }),
  9045. T.find(".close").on("click", K.dismiss)
  9046. }
  9047. function o(e) {
  9048. switch (e) {
  9049. case m.Android:
  9050. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9051. M.filter(".gearvr").off().on("click", q.gear),
  9052. s(H, G, "logo-button", "same-line");
  9053. break;
  9054. case m.UnsupportedAndroid:
  9055. s("", z, "", "");
  9056. break;
  9057. case m.IOS:
  9058. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9059. s(H, "", "logo-button", "");
  9060. break;
  9061. case m.Desktop:
  9062. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9063. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9064. s(H, G, "logo-button", "same-line"),
  9065. Q.cardboard()
  9066. }
  9067. }
  9068. function a(e) {
  9069. $(".p1, .p2, .p3").hide(),
  9070. x.insertAfter(S),
  9071. T.removeClass("front-page"),
  9072. T.removeClass("details-page"),
  9073. T.removeClass("lastPage"),
  9074. M.removeClass("logo-button"),
  9075. M.removeClass("same-line"),
  9076. S.removeClass("headsetOptions"),
  9077. R.attr("src", ""),
  9078. R.filter(".second").removeClass("gear"),
  9079. R.css("display", "inline-block"),
  9080. R.off(),
  9081. P.filter(".second").css("display", ""),
  9082. D.css("display", "none"),
  9083. $(".p" + (e + 1) + w).show(),
  9084. R.filter(".third").insertBefore(P.filter(".third"))
  9085. }
  9086. function s(e, t, i, n) {
  9087. T.addClass("front-page"),
  9088. R.filter(".first").attr("src", e),
  9089. R.filter(".second").attr("src", t),
  9090. M.filter(".first").addClass(i),
  9091. M.filter(".second").addClass(i),
  9092. M.addClass(n),
  9093. ".show-desktop" === w && S.insertAfter(x)
  9094. }
  9095. function l(e, t, i) {
  9096. S.addClass("headsetOptions"),
  9097. M.off(),
  9098. R.filter(".second").attr("src", t),
  9099. D.css("display", "block"),
  9100. P.filter(".second").css("display", "none"),
  9101. D.on("click", function() {
  9102. a(_.Title),
  9103. o(m.Desktop)
  9104. }),
  9105. e && (K.emit(A.falseICECHOSEN, {
  9106. name: g.GearVR
  9107. }),
  9108. R.filter(".first").attr("src", e),
  9109. R.filter(".second").addClass("gear"),
  9110. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9111. Q.gearvr()),
  9112. i && (K.emit(A.falseICECHOSEN, {
  9113. name: g.Cardboard
  9114. }),
  9115. R.filter(".third").attr("src", i),
  9116. R.filter(".third").show(),
  9117. R.filter(".third").insertAfter(R.filter(".second")),
  9118. R.filter(".third").addClass("link"),
  9119. R.filter(".second").addClass("link"),
  9120. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9121. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9122. Q.cardboard())
  9123. }
  9124. function c(e, t) {
  9125. switch (t) {
  9126. case m.IOS:
  9127. X = Y,
  9128. Z = j;
  9129. break;
  9130. case m.Desktop:
  9131. e === _.Cardboard ? (X = F,
  9132. Z = U,
  9133. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9134. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9135. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9136. Z = "");
  9137. break;
  9138. default:
  9139. e === _.Cardboard ? (X = z,
  9140. Z = j) : (X = k,
  9141. Z = W)
  9142. }
  9143. }
  9144. function h(e, t, i) {
  9145. T.find(".inner").addClass("details-page"),
  9146. T.addClass("details-page"),
  9147. R.filter(".first").attr("src", e),
  9148. R.filter(".second").attr("src", t),
  9149. R.filter(".third").attr("src", i)
  9150. }
  9151. function u() {
  9152. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9153. K.emit(A.CLOSED))
  9154. }
  9155. function d() {
  9156. var e = p.aspectRatio() > 1 && p.isMobile();
  9157. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9158. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9159. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9160. }
  9161. var p = e("../../util/browser")
  9162. , f = e("./vrLink")
  9163. , g = e("../../enum/VRApps")
  9164. , m = e("../../enum/VRPlatforms")
  9165. , v = e("../../enum/VRPages")
  9166. , A = e("./vrEvent")
  9167. , y = (e("../../settings"),
  9168. e("../../constants"))
  9169. , C = e("../../localization/localize")
  9170. , I = e("../../util/common")
  9171. , E = e("events").EventEmitter
  9172. , b = 0
  9173. , w = null
  9174. , _ = v.standard
  9175. , T = $(".vr-popup")
  9176. , x = T.find(".vr-popup-body")
  9177. , S = T.find(".vr-images")
  9178. , M = T.find(".img-container")
  9179. , R = T.find(".vr-sm-image")
  9180. , P = M.find(".vr-img-caption")
  9181. , O = $(".vr-buttons").find(".prev-button")
  9182. , L = $(".vr-buttons").find(".next-button")
  9183. , D = S.find(".front-close")
  9184. , N = $(".vr-page")
  9185. , B = T.find("img")
  9186. , F = "images/apple-store.png"
  9187. , V = "images/badge-oculus.png"
  9188. , U = "images/badge-cardboard.png"
  9189. , k = "images/logo-samsung.png"
  9190. , H = "images/headset-cardboard.png"
  9191. , G = "images/headset-gearvr.png"
  9192. , z = "images/ico-android-robot.png"
  9193. , W = "images/ico-gearvr.png"
  9194. , j = "images/ico-vr.png"
  9195. , Y = "images/apple-logo-white.svg"
  9196. , X = null
  9197. , Z = null
  9198. , q = {}
  9199. , K = {
  9200. init: r,
  9201. dismiss: u,
  9202. isDeviceSupported: n
  9203. };
  9204. I.extendObject(K, E.prototype),
  9205. $(window).resize(d);
  9206. var Q = function() {
  9207. var e = P.filter(".first").find(".cardboard")
  9208. , t = P.filter(".first").find(".gearvr");
  9209. return {
  9210. cardboard: function() {
  9211. t.addClass("hidden"),
  9212. e.removeClass("hidden")
  9213. },
  9214. gearvr: function() {
  9215. e.addClass("hidden"),
  9216. t.removeClass("hidden")
  9217. }
  9218. }
  9219. }();
  9220. t.exports = K
  9221. }
  9222. , {
  9223. "../../constants": 8,
  9224. "../../enum/VRApps": 46,
  9225. "../../enum/VRPages": 48,
  9226. "../../enum/VRPlatforms": 49,
  9227. "../../localization/localize": 108,
  9228. "../../settings": 166,
  9229. "../../util/browser": 182,
  9230. "../../util/common": 185,
  9231. "./vrEvent": 85,
  9232. "./vrLink": 86,
  9233. events: 202
  9234. }],
  9235. 88: [function(e, t, i) {
  9236. "use strict";
  9237. t.exports = Object.freeze({
  9238. OPENED: "webvr.modal.opened",
  9239. SHOW_TERMS: "webvr.footer.show.terms"
  9240. })
  9241. }
  9242. , {}],
  9243. 89: [function(e, t, i) {
  9244. (function(i) {
  9245. "use strict";
  9246. function n(e, t, i, n) {
  9247. function r(e) {
  9248. e.preventDefault(),
  9249. a(e.currentTarget.id)
  9250. }
  9251. function a(e) {
  9252. ne[e](),
  9253. Object.keys(ne).map(function(t, i) {
  9254. $("#" + t).toggleClass("tabs-underlined", t === e)
  9255. })
  9256. }
  9257. y = i,
  9258. v = t,
  9259. w.init(E.Android, e, n),
  9260. m();
  9261. var l = new RegExp("daydream","i")
  9262. , c = l.test(y.displayName);
  9263. c ? (a("tabdaydream"),
  9264. B.filter(".device-headset-side").attr("src", H),
  9265. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9266. B.filter(".device-headset-side").attr("src", Y),
  9267. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9268. $("#vr").on("click", function(e) {
  9269. e.preventDefault(),
  9270. g("click_webvr_button"),
  9271. L.is(":hidden") && (ie.emit(_.OPENED),
  9272. o())
  9273. }),
  9274. $(".webvr-popup .close").on("click", function(e) {
  9275. e.preventDefault(),
  9276. D.hasClass("hidden") ? (g("webvr_help_close"),
  9277. p()) : s()
  9278. }),
  9279. $("#tabcardboard").on("click", r),
  9280. $("#tabdaydream").on("click", r),
  9281. $("#tabnative").on("click", r),
  9282. $(".webvr-popup .open-with-app").on("click", function(e) {
  9283. e.preventDefault(),
  9284. g("webvr_learn_more"),
  9285. a("tabnative"),
  9286. p()
  9287. }),
  9288. $(".webvr-popup .help").on("click", function(e) {
  9289. e.preventDefault(),
  9290. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9291. p()
  9292. }),
  9293. $(".webvr-popup .terms").on("click", function(e) {
  9294. e.preventDefault(),
  9295. g("webvr_click_terms"),
  9296. s(),
  9297. ie.emit(_.SHOW_TERMS)
  9298. }),
  9299. F.on("click", function(e) {
  9300. e.preventDefault(),
  9301. g(ee),
  9302. window.open(J, "_blank")
  9303. }),
  9304. V.on("click", function(e) {
  9305. e.preventDefault(),
  9306. g("webvr_phone_link"),
  9307. window.open(te, "_blank")
  9308. }),
  9309. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9310. e.preventDefault(),
  9311. g("webvr_cardboard_link"),
  9312. w.launch(b.CardboardAndroid)
  9313. }),
  9314. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9315. e.preventDefault(),
  9316. g("webvr_oculus_link"),
  9317. w.launch(b.GearVR)
  9318. })
  9319. }
  9320. function r() {
  9321. function e() {
  9322. y.isPresenting || (f(),
  9323. window.removeEventListener("vrdisplaypresentchange", e))
  9324. }
  9325. R.info("Headset mounted"),
  9326. v.suspend();
  9327. var t = document.createElement("canvas");
  9328. for (t.getContext("webgl"),
  9329. t.className = "webvr-canvas",
  9330. document.bgColor = "#000",
  9331. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9332. document.body.removeChild(document.body.firstChild);
  9333. document.body.appendChild(t),
  9334. g("webvr_enter_app"),
  9335. y.requestPresent([{
  9336. source: t,
  9337. predistorted: !0
  9338. }]).catch(function(t) {
  9339. R.error("Failed to present: " + t),
  9340. g("webvr_exit_calibrate"),
  9341. e()
  9342. }),
  9343. A.then(function() {
  9344. window.dispatchEvent(new Event("vrapp-start"))
  9345. }),
  9346. window.addEventListener("vrdisplaypresentchange", e)
  9347. }
  9348. function o() {
  9349. O.fadeOut(I.guiAnimationSpeed),
  9350. L.fadeIn(I.guiAnimationSpeed),
  9351. a()
  9352. }
  9353. function a() {
  9354. if (!A) {
  9355. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9356. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9357. A = new Promise(function(e, i) {
  9358. var n = document.createElement("script");
  9359. n.type = "text/javascript",
  9360. n.src = t,
  9361. n.onload = e,
  9362. document.head.appendChild(n)
  9363. }
  9364. )
  9365. }
  9366. D.find(".enter-button").on("click", r)
  9367. }
  9368. function s() {
  9369. g("webvr_modal_close"),
  9370. D.find(".enter-button").off("click", r),
  9371. L.fadeOut(I.guiAnimationSpeed, function() {
  9372. D.toggleClass("hidden", !1),
  9373. N.toggleClass("hidden", !0),
  9374. C.exitFullscreen()
  9375. }),
  9376. O.fadeIn(I.guiAnimationSpeed)
  9377. }
  9378. function l() {
  9379. k.toggleClass("hidden", !1),
  9380. U.toggleClass("hidden", !0)
  9381. }
  9382. function c() {
  9383. k.toggleClass("hidden", !0),
  9384. U.toggleClass("hidden", !1)
  9385. }
  9386. function h() {
  9387. B.filter(".device-headset").attr("src", G),
  9388. B.filter(".device-phone").attr("src", z),
  9389. J = Z,
  9390. ee = K,
  9391. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9392. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9393. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9394. c()
  9395. }
  9396. function u() {
  9397. B.filter(".badge-cardboard").attr("src", j),
  9398. B.filter(".badge-oculus").attr("src", X),
  9399. l()
  9400. }
  9401. function d() {
  9402. B.filter(".device-headset").attr("src", Y),
  9403. B.filter(".device-phone").attr("src", W),
  9404. J = q,
  9405. ee = Q,
  9406. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9407. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9408. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9409. c()
  9410. }
  9411. function p() {
  9412. D.toggleClass("hidden"),
  9413. N.toggleClass("hidden")
  9414. }
  9415. function f() {
  9416. R.info("exiting webVR"),
  9417. g("webvr_exit_app"),
  9418. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9419. }
  9420. function g(e) {
  9421. var t = C.isLandscape() ? "landscape" : "portrait";
  9422. T.trackAlways("showcase_gui", {
  9423. gui_action: e,
  9424. orientation: t
  9425. })
  9426. }
  9427. function m() {
  9428. var e = C.isLandscape();
  9429. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9430. }
  9431. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9432. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9433. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "images/device-daydream-side.png", G = "images/device-daydream.png", z = "images/device-pixel.png", W = "images/ico-android-robot.png", j = "images/badge-cardboard.png", Y = "images/headset-cardboard.png", X = "images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9434. init: n
  9435. }, ne = {
  9436. tabcardboard: d,
  9437. tabdaydream: h,
  9438. tabnative: u
  9439. };
  9440. S.extendObject(ie, P.prototype),
  9441. $(window).resize(m),
  9442. t.exports = ie
  9443. }
  9444. ).call(this, "/js/gui/webvr/webVRgui.js")
  9445. }
  9446. , {
  9447. "../../analytics": 4,
  9448. "../../constants": 8,
  9449. "../../enum/VRApps": 46,
  9450. "../../enum/VRPlatforms": 49,
  9451. "../../localization/localize": 108,
  9452. "../../settings": 166,
  9453. "../../util/browser": 182,
  9454. "../../util/common": 185,
  9455. "../../util/logger": 189,
  9456. "./../gui": 65,
  9457. "./../vr/vrLink": 86,
  9458. "./WebVrEvent": 88,
  9459. events: 202
  9460. }],
  9461. 90: [function(e, t, i) {
  9462. "use strict";
  9463. function n(e, t, i, n, o) {
  9464. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9465. this.roomId = o || "",
  9466. this.labelId = e,
  9467. this.position = (new r.Vector3).copy(t),
  9468. this.text = i
  9469. }
  9470. var r = e("three")
  9471. , o = e("../util/browser");
  9472. n.prototype.build = function() {
  9473. var e = window.document.createElement("div");
  9474. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9475. var t = window.document.createElement("div");
  9476. t.setAttribute("class", "gui-floorplan-label-text");
  9477. var i = window.document.createTextNode(this.text);
  9478. t.appendChild(i),
  9479. e.appendChild(t),
  9480. window.document.body.appendChild(e),
  9481. this.labelGui = e,
  9482. this.textBlock = t,
  9483. $(this.labelGui).hide();
  9484. var n = window.getComputedStyle(this.labelGui);
  9485. this.initialTransform = n.transform || n.webkitTransform
  9486. }
  9487. ,
  9488. t.exports = n
  9489. }
  9490. , {
  9491. "../util/browser": 182,
  9492. three: 217
  9493. }],
  9494. 91: [function(e, t, i) {
  9495. "use strict";
  9496. function n() {
  9497. this.player = null,
  9498. this.modelManager = null,
  9499. this.container = null
  9500. }
  9501. var r = e("three")
  9502. , o = (e("../util/common"),
  9503. e("../enum/PlayerEvents"))
  9504. , a = (e("../enum/DirectorEvents"),
  9505. e("../enum/ModelManagerEvents"))
  9506. , s = e("../settings")
  9507. , l = e("../enum/Viewmode")
  9508. , c = (e("../enum/WarpStyle"),
  9509. e("../util/transitions"),
  9510. e("../util/lerp"),
  9511. e("../util/browser"));
  9512. //场景初始化
  9513. n.prototype.init = function(e, t, i) {
  9514. this.player = e,
  9515. this.modelManager = t,
  9516. this.container = i,
  9517. this.updateModel(),
  9518. this.bindEvents()
  9519. }
  9520. ,
  9521. n.prototype.bindEvents = function() {
  9522. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9523. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9524. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9525. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9526. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9527. }
  9528. ,
  9529. n.prototype.updateModel = function() {
  9530. this.model = this.modelManager.getActiveModel()
  9531. }
  9532. ,
  9533. n.prototype.handlePlayerViewChanged = function() {
  9534. this.updateLabelVisibility(),
  9535. this.updateLabelDisplay()
  9536. }
  9537. ,
  9538. n.prototype.getLabelsForFloor = function(e, t) {
  9539. return t = t || [],
  9540. t.length = 0,
  9541. this.model.labels.forEach(function(i) {
  9542. this.labelVisibleForFloor(i, e) && t.push(i)
  9543. }
  9544. .bind(this)),
  9545. t
  9546. }
  9547. ,
  9548. n.prototype.getLabelsForCurrentFloor = function(e) {
  9549. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9550. }
  9551. ,
  9552. n.prototype.labelVisibleForFloor = function(e, t) {
  9553. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9554. if (!this.model.showingLabels || !e.labelGui || !i)
  9555. return !1;
  9556. var n = e.floorId === this.model.floors.size() - 1;
  9557. return this.model.allFloorsVisible ? n : e.floorId === t
  9558. }
  9559. ,
  9560. n.prototype.updateLabelVisibility = function(e) {
  9561. this.model.labels.forEach(function(e) {
  9562. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9563. }
  9564. .bind(this))
  9565. }
  9566. ,
  9567. n.prototype.showAllLabels = function(e, t) {
  9568. this.model.labels.forEach(function(i) {
  9569. this.showLabel(i, e, t)
  9570. }
  9571. .bind(this))
  9572. }
  9573. ,
  9574. n.prototype.hideAllLabels = function(e, t) {
  9575. this.model.labels.forEach(function(i) {
  9576. this.hideLabel(i, e, t)
  9577. }
  9578. .bind(this))
  9579. }
  9580. ,
  9581. n.prototype.showLabel = function(e, t, i) {
  9582. this.model.showingLabels && (e.visible || (e.visible = !0,
  9583. e.labelGui.style.display = "block",
  9584. e.labelGui.style.opacity = 0,
  9585. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9586. }
  9587. ,
  9588. n.prototype.hideLabel = function(e, t, i) {
  9589. e.visible && (e.visible = !1,
  9590. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9591. }
  9592. ,
  9593. n.prototype.supportedMode = function() {
  9594. return this.player.mode === l.FLOORPLAN
  9595. }
  9596. ,
  9597. n.prototype.updateLabelDisplay = function() {
  9598. var e = (new r.Vector3,
  9599. new r.Vector3,
  9600. []);
  9601. return function() {
  9602. var t = this.player.getLabelScaleFactor()
  9603. , i = .6
  9604. , n = 1.2
  9605. , r = (1 - t) * n + i
  9606. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9607. this.getLabelsForCurrentFloor(e);
  9608. for (var a = 0; a < e.length; a++) {
  9609. var l = e[a];
  9610. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9611. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9612. }
  9613. }
  9614. }(),
  9615. n.prototype.updateProjectedGuiElement = function() {
  9616. var e = new r.Vector3;
  9617. new r.Vector3;
  9618. return function(t, i, n, r, o) {
  9619. i.style.fontSize = 100 * o + "%";
  9620. var a = $("#player").width()
  9621. , s = $("#player").height()
  9622. , l = .5 * a
  9623. , c = .5 * s;
  9624. e.copy(n),
  9625. e.project(this.player.camera);
  9626. var h = e.x * l + l
  9627. , u = -(e.y * c) + c;
  9628. h -= t.offsetWidth / 2,
  9629. u -= t.offsetHeight / 2,
  9630. t.style.left = h + "px",
  9631. t.style.top = u + "px"
  9632. }
  9633. }(),
  9634. n.prototype.handleStartInside = function(e) {
  9635. this.updateLabelVisibility()
  9636. }
  9637. ,
  9638. n.prototype.handleStartOutside = function() {
  9639. this.updateLabelVisibility()
  9640. }
  9641. ,
  9642. t.exports = n
  9643. }
  9644. , {
  9645. "../enum/DirectorEvents": 23,
  9646. "../enum/ModelManagerEvents": 33,
  9647. "../enum/PlayerEvents": 40,
  9648. "../enum/Viewmode": 51,
  9649. "../enum/WarpStyle": 52,
  9650. "../settings": 166,
  9651. "../util/browser": 182,
  9652. "../util/common": 185,
  9653. "../util/lerp": 188,
  9654. "../util/transitions": 195,
  9655. three: 217
  9656. }],
  9657. 92: [function(e, t, i) {
  9658. "use strict";
  9659. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9660. if (null == this)
  9661. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9662. if ("function" != typeof e)
  9663. throw new TypeError("predicate must be a function");
  9664. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9665. if (t = i[o],
  9666. e.call(r, t, o, i))
  9667. return o;
  9668. return -1
  9669. }
  9670. ),
  9671. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9672. value: function(e) {
  9673. if (null == this)
  9674. throw new TypeError('"this" is null or not defined');
  9675. var t = Object(this)
  9676. , i = t.length >>> 0;
  9677. if ("function" != typeof e)
  9678. throw new TypeError("predicate must be a function");
  9679. for (var n = arguments[1], r = 0; r < i; ) {
  9680. var o = t[r];
  9681. if (e.call(n, o, r, t))
  9682. return o;
  9683. r++
  9684. }
  9685. }
  9686. })
  9687. }
  9688. , {}],
  9689. 93: [function(e, t, i) {
  9690. "use strict";
  9691. var n = n || {};
  9692. t.exports = n,
  9693. n.gui = n.gui || {},
  9694. n.utils = n.utils || {},
  9695. n.controllers = n.controllers || {},
  9696. n.dom = n.dom || {},
  9697. n.color = n.color || {},
  9698. n.utils.css = function() {
  9699. return {
  9700. load: function(e, t) {
  9701. t = t || document;
  9702. var i = t.createElement("link");
  9703. i.type = "text/css",
  9704. i.rel = "stylesheet",
  9705. i.href = e,
  9706. t.getElementsByTagName("head")[0].appendChild(i)
  9707. },
  9708. inject: function(e, t) {
  9709. t = t || document;
  9710. var i = document.createElement("style");
  9711. i.type = "text/css",
  9712. i.innerHTML = e,
  9713. t.getElementsByTagName("head")[0].appendChild(i)
  9714. }
  9715. }
  9716. }(),
  9717. n.utils.common = function() {
  9718. var e = Array.prototype.forEach
  9719. , t = Array.prototype.slice;
  9720. return {
  9721. BREAK: {},
  9722. extend: function(e) {
  9723. return this.each(t.call(arguments, 1), function(t) {
  9724. for (var i in t)
  9725. this.isUndefined(t[i]) || (e[i] = t[i])
  9726. }, this),
  9727. e
  9728. },
  9729. defaults: function(e) {
  9730. return this.each(t.call(arguments, 1), function(t) {
  9731. for (var i in t)
  9732. this.isUndefined(e[i]) && (e[i] = t[i])
  9733. }, this),
  9734. e
  9735. },
  9736. compose: function() {
  9737. var e = t.call(arguments);
  9738. return function() {
  9739. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  9740. i = [e[n].apply(this, i)];
  9741. return i[0]
  9742. }
  9743. },
  9744. each: function(t, i, n) {
  9745. if (t)
  9746. if (e && t.forEach && t.forEach === e)
  9747. t.forEach(i, n);
  9748. else if (t.length === t.length + 0) {
  9749. for (var r = 0, o = t.length; r < o; r++)
  9750. if (r in t && i.call(n, t[r], r) === this.BREAK)
  9751. return
  9752. } else
  9753. for (var r in t)
  9754. if (i.call(n, t[r], r) === this.BREAK)
  9755. return
  9756. },
  9757. defer: function(e) {
  9758. setTimeout(e, 0)
  9759. },
  9760. toArray: function(e) {
  9761. return e.toArray ? e.toArray() : t.call(e)
  9762. },
  9763. isUndefined: function(e) {
  9764. return void 0 === e
  9765. },
  9766. isNull: function(e) {
  9767. return null === e
  9768. },
  9769. isNaN: function(e) {
  9770. return e !== e
  9771. },
  9772. isArray: Array.isArray || function(e) {
  9773. return e.constructor === Array
  9774. }
  9775. ,
  9776. isObject: function(e) {
  9777. return e === Object(e)
  9778. },
  9779. isNumber: function(e) {
  9780. return e === e + 0
  9781. },
  9782. isString: function(e) {
  9783. return e === e + ""
  9784. },
  9785. isBoolean: function(e) {
  9786. return e === !1 || e === !0
  9787. },
  9788. isFunction: function(e) {
  9789. return "[object Function]" === Object.prototype.toString.call(e)
  9790. }
  9791. }
  9792. }(),
  9793. n.controllers.Controller = function(e) {
  9794. var t = function(e, t) {
  9795. this.initialValue = e[t],
  9796. this.domElement = document.createElement("div"),
  9797. this.object = e,
  9798. this.property = t,
  9799. this.__onChange = void 0,
  9800. this.__onFinishChange = void 0
  9801. };
  9802. return e.extend(t.prototype, {
  9803. onChange: function(e) {
  9804. return this.__onChange = e,
  9805. this
  9806. },
  9807. onFinishChange: function(e) {
  9808. return this.__onFinishChange = e,
  9809. this
  9810. },
  9811. setValue: function(e) {
  9812. return this.object[this.property] = e,
  9813. this.__onChange && this.__onChange.call(this, e),
  9814. this.updateDisplay(),
  9815. this
  9816. },
  9817. getValue: function() {
  9818. return this.object[this.property]
  9819. },
  9820. updateDisplay: function() {
  9821. return this
  9822. },
  9823. isModified: function() {
  9824. return this.initialValue !== this.getValue()
  9825. }
  9826. }),
  9827. t
  9828. }(n.utils.common),
  9829. n.dom.dom = function(e) {
  9830. function t(t) {
  9831. if ("0" === t || e.isUndefined(t))
  9832. return 0;
  9833. var i = t.match(r);
  9834. return e.isNull(i) ? 0 : parseFloat(i[1])
  9835. }
  9836. var i = {
  9837. HTMLEvents: ["change"],
  9838. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  9839. KeyboardEvents: ["keydown"]
  9840. }
  9841. , n = {};
  9842. e.each(i, function(t, i) {
  9843. e.each(t, function(e) {
  9844. n[e] = i
  9845. })
  9846. });
  9847. var r = /(\d+(\.\d+)?)px/
  9848. , o = {
  9849. makeSelectable: function(e, t) {
  9850. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  9851. return !1
  9852. }
  9853. : function() {}
  9854. ,
  9855. e.style.MozUserSelect = t ? "auto" : "none",
  9856. e.style.KhtmlUserSelect = t ? "auto" : "none",
  9857. e.unselectable = t ? "on" : "off")
  9858. },
  9859. makeFullscreen: function(t, i, n) {
  9860. e.isUndefined(i) && (i = !0),
  9861. e.isUndefined(n) && (n = !0),
  9862. t.style.position = "absolute",
  9863. i && (t.style.left = 0,
  9864. t.style.right = 0),
  9865. n && (t.style.top = 0,
  9866. t.style.bottom = 0)
  9867. },
  9868. fakeEvent: function(t, i, r, o) {
  9869. r = r || {};
  9870. var a = n[i];
  9871. if (!a)
  9872. throw new Error("Event type " + i + " not supported.");
  9873. var s = document.createEvent(a);
  9874. switch (a) {
  9875. case "MouseEvents":
  9876. var l = r.x || r.clientX || 0
  9877. , c = r.y || r.clientY || 0;
  9878. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  9879. break;
  9880. case "KeyboardEvents":
  9881. var h = s.initKeyboardEvent || s.initKeyEvent;
  9882. e.defaults(r, {
  9883. cancelable: !0,
  9884. ctrlKey: !1,
  9885. altKey: !1,
  9886. shiftKey: !1,
  9887. metaKey: !1,
  9888. keyCode: void 0,
  9889. charCode: void 0
  9890. }),
  9891. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  9892. break;
  9893. default:
  9894. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  9895. }
  9896. e.defaults(s, o),
  9897. t.dispatchEvent(s)
  9898. },
  9899. bind: function(e, t, i, n) {
  9900. return n = n || !1,
  9901. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  9902. o
  9903. },
  9904. unbind: function(e, t, i, n) {
  9905. return n = n || !1,
  9906. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  9907. o
  9908. },
  9909. addClass: function(e, t) {
  9910. if (void 0 === e.className)
  9911. e.className = t;
  9912. else if (e.className !== t) {
  9913. var i = e.className.split(/ +/);
  9914. i.indexOf(t) == -1 && (i.push(t),
  9915. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  9916. }
  9917. return o
  9918. },
  9919. removeClass: function(e, t) {
  9920. if (t)
  9921. if (void 0 === e.className)
  9922. ;
  9923. else if (e.className === t)
  9924. e.removeAttribute("class");
  9925. else {
  9926. var i = e.className.split(/ +/)
  9927. , n = i.indexOf(t);
  9928. n != -1 && (i.splice(n, 1),
  9929. e.className = i.join(" "))
  9930. }
  9931. else
  9932. e.className = void 0;
  9933. return o
  9934. },
  9935. hasClass: function(e, t) {
  9936. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  9937. },
  9938. getWidth: function(e) {
  9939. var i = getComputedStyle(e);
  9940. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  9941. },
  9942. getHeight: function(e) {
  9943. var i = getComputedStyle(e);
  9944. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  9945. },
  9946. getOffset: function(e) {
  9947. var t = {
  9948. left: 0,
  9949. top: 0
  9950. };
  9951. if (e.offsetParent)
  9952. do
  9953. t.left += e.offsetLeft,
  9954. t.top += e.offsetTop;
  9955. while (e = e.offsetParent);return t
  9956. },
  9957. isActive: function(e) {
  9958. return e === document.activeElement && (e.type || e.href)
  9959. }
  9960. };
  9961. return o
  9962. }(n.utils.common),
  9963. n.controllers.OptionController = function(e, t, i) {
  9964. var n = function(e, r, o) {
  9965. n.superclass.call(this, e, r);
  9966. var a = this;
  9967. if (this.__select = document.createElement("select"),
  9968. i.isArray(o)) {
  9969. var s = {};
  9970. i.each(o, function(e) {
  9971. s[e] = e
  9972. }),
  9973. o = s
  9974. }
  9975. i.each(o, function(e, t) {
  9976. var i = document.createElement("option");
  9977. i.innerHTML = t,
  9978. i.setAttribute("value", e),
  9979. a.__select.appendChild(i)
  9980. }),
  9981. this.updateDisplay(),
  9982. t.bind(this.__select, "change", function() {
  9983. var e = this.options[this.selectedIndex].value;
  9984. a.setValue(e)
  9985. }),
  9986. this.domElement.appendChild(this.__select)
  9987. };
  9988. return n.superclass = e,
  9989. i.extend(n.prototype, e.prototype, {
  9990. setValue: function(e) {
  9991. var t = n.superclass.prototype.setValue.call(this, e);
  9992. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  9993. t
  9994. },
  9995. updateDisplay: function() {
  9996. return this.__select.value = this.getValue(),
  9997. n.superclass.prototype.updateDisplay.call(this)
  9998. }
  9999. }),
  10000. n
  10001. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10002. n.controllers.NumberController = function(e, t) {
  10003. function i(e) {
  10004. return e = e.toString(),
  10005. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10006. }
  10007. var n = function(e, r, o) {
  10008. n.superclass.call(this, e, r),
  10009. o = o || {},
  10010. this.__min = o.min,
  10011. this.__max = o.max,
  10012. this.__step = o.step,
  10013. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10014. this.__precision = i(this.__impliedStep)
  10015. };
  10016. return n.superclass = e,
  10017. t.extend(n.prototype, e.prototype, {
  10018. setValue: function(e) {
  10019. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10020. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10021. n.superclass.prototype.setValue.call(this, e)
  10022. },
  10023. min: function(e) {
  10024. return this.__min = e,
  10025. this
  10026. },
  10027. max: function(e) {
  10028. return this.__max = e,
  10029. this
  10030. },
  10031. step: function(e) {
  10032. return this.__step = e,
  10033. this.__impliedStep = e,
  10034. this.__precision = i(e),
  10035. this
  10036. }
  10037. }),
  10038. n
  10039. }(n.controllers.Controller, n.utils.common),
  10040. n.controllers.NumberControllerBox = function(e, t, i) {
  10041. function n(e, t) {
  10042. var i = Math.pow(10, t);
  10043. return Math.round(e * i) / i
  10044. }
  10045. var r = function(e, n, o) {
  10046. function a() {
  10047. var e = parseFloat(d.__input.value);
  10048. i.isNaN(e) || d.setValue(e)
  10049. }
  10050. function s() {
  10051. a(),
  10052. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10053. }
  10054. function l(e) {
  10055. t.bind(window, "mousemove", c),
  10056. t.bind(window, "mouseup", h),
  10057. u = e.clientY
  10058. }
  10059. function c(e) {
  10060. var t = u - e.clientY;
  10061. d.setValue(d.getValue() + t * d.__impliedStep),
  10062. u = e.clientY
  10063. }
  10064. function h() {
  10065. t.unbind(window, "mousemove", c),
  10066. t.unbind(window, "mouseup", h)
  10067. }
  10068. this.__truncationSuspended = !1,
  10069. r.superclass.call(this, e, n, o);
  10070. var u, d = this;
  10071. this.__input = document.createElement("input"),
  10072. this.__input.setAttribute("type", "text"),
  10073. t.bind(this.__input, "change", a),
  10074. t.bind(this.__input, "blur", s),
  10075. t.bind(this.__input, "mousedown", l),
  10076. t.bind(this.__input, "keydown", function(e) {
  10077. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10078. this.blur(),
  10079. d.__truncationSuspended = !1)
  10080. }),
  10081. this.updateDisplay(),
  10082. this.domElement.appendChild(this.__input)
  10083. };
  10084. return r.superclass = e,
  10085. i.extend(r.prototype, e.prototype, {
  10086. updateDisplay: function() {
  10087. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10088. r.superclass.prototype.updateDisplay.call(this)
  10089. }
  10090. }),
  10091. r
  10092. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10093. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10094. function o(e, t, i, n, r) {
  10095. return n + (r - n) * ((e - t) / (i - t))
  10096. }
  10097. var a = function(e, i, n, r, s) {
  10098. function l(e) {
  10099. t.bind(window, "mousemove", c),
  10100. t.bind(window, "mouseup", h),
  10101. c(e)
  10102. }
  10103. function c(e) {
  10104. e.preventDefault();
  10105. var i = t.getOffset(u.__background)
  10106. , n = t.getWidth(u.__background);
  10107. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10108. !1
  10109. }
  10110. function h() {
  10111. t.unbind(window, "mousemove", c),
  10112. t.unbind(window, "mouseup", h),
  10113. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10114. }
  10115. a.superclass.call(this, e, i, {
  10116. min: n,
  10117. max: r,
  10118. step: s
  10119. });
  10120. var u = this;
  10121. this.__background = document.createElement("div"),
  10122. this.__foreground = document.createElement("div"),
  10123. t.bind(this.__background, "mousedown", l),
  10124. t.addClass(this.__background, "slider"),
  10125. t.addClass(this.__foreground, "slider-fg"),
  10126. this.updateDisplay(),
  10127. this.__background.appendChild(this.__foreground),
  10128. this.domElement.appendChild(this.__background)
  10129. };
  10130. return a.superclass = e,
  10131. a.useDefaultStyles = function() {
  10132. i.inject(r)
  10133. }
  10134. ,
  10135. n.extend(a.prototype, e.prototype, {
  10136. updateDisplay: function() {
  10137. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10138. return this.__foreground.style.width = 100 * e + "%",
  10139. a.superclass.prototype.updateDisplay.call(this)
  10140. }
  10141. }),
  10142. a
  10143. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10144. n.controllers.FunctionController = function(e, t, i) {
  10145. var n = function(e, i, r) {
  10146. n.superclass.call(this, e, i);
  10147. var o = this;
  10148. this.__button = document.createElement("div"),
  10149. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10150. t.bind(this.__button, "click", function(e) {
  10151. return e.preventDefault(),
  10152. o.fire(),
  10153. !1
  10154. }),
  10155. t.addClass(this.__button, "button"),
  10156. this.domElement.appendChild(this.__button)
  10157. };
  10158. return n.superclass = e,
  10159. i.extend(n.prototype, e.prototype, {
  10160. fire: function() {
  10161. this.__onChange && this.__onChange.call(this),
  10162. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10163. this.getValue().call(this.object)
  10164. }
  10165. }),
  10166. n
  10167. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10168. n.controllers.BooleanController = function(e, t, i) {
  10169. var n = function(e, i) {
  10170. function r() {
  10171. o.setValue(!o.__prev)
  10172. }
  10173. n.superclass.call(this, e, i);
  10174. var o = this;
  10175. this.__prev = this.getValue(),
  10176. this.__checkbox = document.createElement("input"),
  10177. this.__checkbox.setAttribute("type", "checkbox"),
  10178. t.bind(this.__checkbox, "change", r, !1),
  10179. this.domElement.appendChild(this.__checkbox),
  10180. this.updateDisplay()
  10181. };
  10182. return n.superclass = e,
  10183. i.extend(n.prototype, e.prototype, {
  10184. setValue: function(e) {
  10185. var t = n.superclass.prototype.setValue.call(this, e);
  10186. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10187. this.__prev = this.getValue(),
  10188. t
  10189. },
  10190. updateDisplay: function() {
  10191. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10192. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10193. n.superclass.prototype.updateDisplay.call(this)
  10194. }
  10195. }),
  10196. n
  10197. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10198. n.color.toString = function(e) {
  10199. return function(t) {
  10200. if (1 == t.a || e.isUndefined(t.a)) {
  10201. for (var i = t.hex.toString(16); i.length < 6; )
  10202. i = "0" + i;
  10203. return "#" + i
  10204. }
  10205. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10206. }
  10207. }(n.utils.common),
  10208. n.color.interpret = function(e, t) {
  10209. var i, n, r = function() {
  10210. n = !1;
  10211. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10212. return t.each(o, function(r) {
  10213. if (r.litmus(e))
  10214. return t.each(r.conversions, function(r, o) {
  10215. if (i = r.read(e),
  10216. n === !1 && i !== !1)
  10217. return n = i,
  10218. i.conversionName = o,
  10219. i.conversion = r,
  10220. t.BREAK
  10221. }),
  10222. t.BREAK
  10223. }),
  10224. n
  10225. }, o = [{
  10226. litmus: t.isString,
  10227. conversions: {
  10228. THREE_CHAR_HEX: {
  10229. read: function(e) {
  10230. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10231. return null !== t && {
  10232. space: "HEX",
  10233. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10234. }
  10235. },
  10236. write: e
  10237. },
  10238. SIX_CHAR_HEX: {
  10239. read: function(e) {
  10240. var t = e.match(/^#([A-F0-9]{6})$/i);
  10241. return null !== t && {
  10242. space: "HEX",
  10243. hex: parseInt("0x" + t[1].toString())
  10244. }
  10245. },
  10246. write: e
  10247. },
  10248. CSS_RGB: {
  10249. read: function(e) {
  10250. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10251. return null !== t && {
  10252. space: "RGB",
  10253. r: parseFloat(t[1]),
  10254. g: parseFloat(t[2]),
  10255. b: parseFloat(t[3])
  10256. }
  10257. },
  10258. write: e
  10259. },
  10260. CSS_RGBA: {
  10261. read: function(e) {
  10262. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10263. return null !== t && {
  10264. space: "RGB",
  10265. r: parseFloat(t[1]),
  10266. g: parseFloat(t[2]),
  10267. b: parseFloat(t[3]),
  10268. a: parseFloat(t[4])
  10269. }
  10270. },
  10271. write: e
  10272. }
  10273. }
  10274. }, {
  10275. litmus: t.isNumber,
  10276. conversions: {
  10277. HEX: {
  10278. read: function(e) {
  10279. return {
  10280. space: "HEX",
  10281. hex: e,
  10282. conversionName: "HEX"
  10283. }
  10284. },
  10285. write: function(e) {
  10286. return e.hex
  10287. }
  10288. }
  10289. }
  10290. }, {
  10291. litmus: t.isArray,
  10292. conversions: {
  10293. RGB_ARRAY: {
  10294. read: function(e) {
  10295. return 3 == e.length && {
  10296. space: "RGB",
  10297. r: e[0],
  10298. g: e[1],
  10299. b: e[2]
  10300. }
  10301. },
  10302. write: function(e) {
  10303. return [e.r, e.g, e.b]
  10304. }
  10305. },
  10306. RGBA_ARRAY: {
  10307. read: function(e) {
  10308. return 4 == e.length && {
  10309. space: "RGB",
  10310. r: e[0],
  10311. g: e[1],
  10312. b: e[2],
  10313. a: e[3]
  10314. }
  10315. },
  10316. write: function(e) {
  10317. return [e.r, e.g, e.b, e.a]
  10318. }
  10319. }
  10320. }
  10321. }, {
  10322. litmus: t.isObject,
  10323. conversions: {
  10324. RGBA_OBJ: {
  10325. read: function(e) {
  10326. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10327. space: "RGB",
  10328. r: e.r,
  10329. g: e.g,
  10330. b: e.b,
  10331. a: e.a
  10332. }
  10333. },
  10334. write: function(e) {
  10335. return {
  10336. r: e.r,
  10337. g: e.g,
  10338. b: e.b,
  10339. a: e.a
  10340. }
  10341. }
  10342. },
  10343. RGB_OBJ: {
  10344. read: function(e) {
  10345. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10346. space: "RGB",
  10347. r: e.r,
  10348. g: e.g,
  10349. b: e.b
  10350. }
  10351. },
  10352. write: function(e) {
  10353. return {
  10354. r: e.r,
  10355. g: e.g,
  10356. b: e.b
  10357. }
  10358. }
  10359. },
  10360. HSVA_OBJ: {
  10361. read: function(e) {
  10362. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10363. space: "HSV",
  10364. h: e.h,
  10365. s: e.s,
  10366. v: e.v,
  10367. a: e.a
  10368. }
  10369. },
  10370. write: function(e) {
  10371. return {
  10372. h: e.h,
  10373. s: e.s,
  10374. v: e.v,
  10375. a: e.a
  10376. }
  10377. }
  10378. },
  10379. HSV_OBJ: {
  10380. read: function(e) {
  10381. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10382. space: "HSV",
  10383. h: e.h,
  10384. s: e.s,
  10385. v: e.v
  10386. }
  10387. },
  10388. write: function(e) {
  10389. return {
  10390. h: e.h,
  10391. s: e.s,
  10392. v: e.v
  10393. }
  10394. }
  10395. }
  10396. }
  10397. }];
  10398. return r
  10399. }(n.color.toString, n.utils.common),
  10400. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10401. function g(e, t, i, o) {
  10402. if (void 0 === t[i])
  10403. throw new Error("Object " + t + ' has no property "' + i + '"');
  10404. var a;
  10405. if (o.color)
  10406. a = new h(t,i);
  10407. else {
  10408. var s = [t, i].concat(o.factoryArgs);
  10409. a = n.apply(e, s)
  10410. }
  10411. o.before instanceof r && (o.before = o.before.__li),
  10412. A(e, a),
  10413. p.addClass(a.domElement, "c");
  10414. var l = document.createElement("span");
  10415. p.addClass(l, "property-name"),
  10416. l.innerHTML = a.property;
  10417. var c = document.createElement("div");
  10418. c.appendChild(l),
  10419. c.appendChild(a.domElement);
  10420. var u = m(e, c, o.before);
  10421. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10422. p.addClass(u, typeof a.getValue()),
  10423. v(e, u, a),
  10424. e.__controllers.push(a),
  10425. a
  10426. }
  10427. function m(e, t, i) {
  10428. var n = document.createElement("li");
  10429. return t && n.appendChild(t),
  10430. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10431. e.onResize(),
  10432. n
  10433. }
  10434. function v(e, t, i) {
  10435. if (i.__li = t,
  10436. i.__gui = e,
  10437. f.extend(i, {
  10438. options: function(t) {
  10439. return arguments.length > 1 ? (i.remove(),
  10440. g(e, i.object, i.property, {
  10441. before: i.__li.nextElementSibling,
  10442. factoryArgs: [f.toArray(arguments)]
  10443. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10444. g(e, i.object, i.property, {
  10445. before: i.__li.nextElementSibling,
  10446. factoryArgs: [t]
  10447. })) : void 0
  10448. },
  10449. name: function(e) {
  10450. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10451. i
  10452. },
  10453. listen: function() {
  10454. return i.__gui.listen(i),
  10455. i
  10456. },
  10457. remove: function() {
  10458. return i.__gui.remove(i),
  10459. i
  10460. }
  10461. }),
  10462. i instanceof l) {
  10463. var n = new s(i.object,i.property,{
  10464. min: i.__min,
  10465. max: i.__max,
  10466. step: i.__step
  10467. });
  10468. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10469. var t = i[e]
  10470. , r = n[e];
  10471. i[e] = n[e] = function() {
  10472. var e = Array.prototype.slice.call(arguments);
  10473. return t.apply(i, e),
  10474. r.apply(n, e)
  10475. }
  10476. }),
  10477. p.addClass(t, "has-slider"),
  10478. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10479. } else if (i instanceof s) {
  10480. var r = function(t) {
  10481. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10482. g(e, i.object, i.property, {
  10483. before: i.__li.nextElementSibling,
  10484. factoryArgs: [i.__min, i.__max, i.__step]
  10485. })) : t
  10486. };
  10487. i.min = f.compose(r, i.min),
  10488. i.max = f.compose(r, i.max)
  10489. } else
  10490. i instanceof o ? (p.bind(t, "click", function() {
  10491. p.fakeEvent(i.__checkbox, "click")
  10492. }),
  10493. p.bind(i.__checkbox, "click", function(e) {
  10494. e.stopPropagation()
  10495. })) : i instanceof a ? (p.bind(t, "click", function() {
  10496. p.fakeEvent(i.__button, "click")
  10497. }),
  10498. p.bind(t, "mouseover", function() {
  10499. p.addClass(i.__button, "hover")
  10500. }),
  10501. p.bind(t, "mouseout", function() {
  10502. p.removeClass(i.__button, "hover")
  10503. })) : i instanceof h && (p.addClass(t, "color"),
  10504. i.updateDisplay = f.compose(function(e) {
  10505. return t.style.borderLeftColor = i.__color.toString(),
  10506. e
  10507. }, i.updateDisplay),
  10508. i.updateDisplay());
  10509. i.setValue = f.compose(function(t) {
  10510. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10511. t
  10512. }, i.setValue)
  10513. }
  10514. function A(e, t) {
  10515. var i = e.getRoot()
  10516. , n = i.__rememberedObjects.indexOf(t.object);
  10517. if (n != -1) {
  10518. var r = i.__rememberedObjectIndecesToControllers[n];
  10519. if (void 0 === r && (r = {},
  10520. i.__rememberedObjectIndecesToControllers[n] = r),
  10521. r[t.property] = t,
  10522. i.load && i.load.remembered) {
  10523. var o, a = i.load.remembered;
  10524. if (a[e.preset])
  10525. o = a[e.preset];
  10526. else {
  10527. if (!a[L])
  10528. return;
  10529. o = a[L]
  10530. }
  10531. if (o[n] && void 0 !== o[n][t.property]) {
  10532. var s = o[n][t.property];
  10533. t.initialValue = s,
  10534. t.setValue(s)
  10535. }
  10536. }
  10537. }
  10538. }
  10539. function y(e, t) {
  10540. return document.location.href + "." + t
  10541. }
  10542. function C(e) {
  10543. var t = e.__save_row = document.createElement("li");
  10544. p.addClass(e.domElement, "has-save"),
  10545. e.__ul.insertBefore(t, e.__ul.firstChild),
  10546. p.addClass(t, "save-row");
  10547. var i = document.createElement("span");
  10548. i.innerHTML = "&nbsp;",
  10549. p.addClass(i, "button gears");
  10550. var n = document.createElement("span");
  10551. n.innerHTML = "Save",
  10552. p.addClass(n, "button"),
  10553. p.addClass(n, "save");
  10554. var r = document.createElement("span");
  10555. r.innerHTML = "New",
  10556. p.addClass(r, "button"),
  10557. p.addClass(r, "save-as");
  10558. var o = document.createElement("span");
  10559. o.innerHTML = "Revert",
  10560. p.addClass(o, "button"),
  10561. p.addClass(o, "revert");
  10562. var a = e.__preset_select = document.createElement("select");
  10563. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10564. w(e, i, i == e.preset)
  10565. }) : w(e, L, !1),
  10566. p.bind(a, "change", function() {
  10567. for (var t = 0; t < e.__preset_select.length; t++)
  10568. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10569. e.preset = this.value
  10570. }),
  10571. t.appendChild(a),
  10572. t.appendChild(i),
  10573. t.appendChild(n),
  10574. t.appendChild(r),
  10575. t.appendChild(o),
  10576. D) {
  10577. var s = document.getElementById("dg-save-locally")
  10578. , l = document.getElementById("dg-local-explain");
  10579. s.style.display = "block";
  10580. var c = document.getElementById("dg-local-storage");
  10581. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10582. var h = function() {
  10583. l.style.display = e.useLocalStorage ? "block" : "none"
  10584. };
  10585. h(),
  10586. p.bind(c, "change", function() {
  10587. e.useLocalStorage = !e.useLocalStorage,
  10588. h()
  10589. })
  10590. }
  10591. var u = document.getElementById("dg-new-constructor");
  10592. p.bind(u, "keydown", function(e) {
  10593. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10594. }),
  10595. p.bind(i, "click", function() {
  10596. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10597. S.show(),
  10598. u.focus(),
  10599. u.select()
  10600. }),
  10601. p.bind(n, "click", function() {
  10602. e.save()
  10603. }),
  10604. p.bind(r, "click", function() {
  10605. var t = prompt("Enter a new preset name.");
  10606. t && e.saveAs(t)
  10607. }),
  10608. p.bind(o, "click", function() {
  10609. e.revert()
  10610. })
  10611. }
  10612. function I(e) {
  10613. function t(t) {
  10614. return t.preventDefault(),
  10615. r = t.clientX,
  10616. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10617. p.bind(window, "mousemove", i),
  10618. p.bind(window, "mouseup", n),
  10619. !1
  10620. }
  10621. function i(t) {
  10622. return t.preventDefault(),
  10623. e.width += r - t.clientX,
  10624. e.onResize(),
  10625. r = t.clientX,
  10626. !1
  10627. }
  10628. function n() {
  10629. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10630. p.unbind(window, "mousemove", i),
  10631. p.unbind(window, "mouseup", n)
  10632. }
  10633. e.__resize_handle = document.createElement("div"),
  10634. f.extend(e.__resize_handle.style, {
  10635. width: "6px",
  10636. marginLeft: "-3px",
  10637. height: "200px",
  10638. cursor: "ew-resize",
  10639. position: "absolute"
  10640. });
  10641. var r;
  10642. p.bind(e.__resize_handle, "mousedown", t),
  10643. p.bind(e.__closeButton, "mousedown", t),
  10644. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10645. }
  10646. function E(e, t) {
  10647. e.domElement.style.width = t + "px",
  10648. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10649. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10650. }
  10651. function b(e, t) {
  10652. var i = {};
  10653. return f.each(e.__rememberedObjects, function(n, r) {
  10654. var o = {}
  10655. , a = e.__rememberedObjectIndecesToControllers[r];
  10656. f.each(a, function(e, i) {
  10657. o[i] = t ? e.initialValue : e.getValue()
  10658. }),
  10659. i[r] = o
  10660. }),
  10661. i
  10662. }
  10663. function w(e, t, i) {
  10664. var n = document.createElement("option");
  10665. n.innerHTML = t,
  10666. n.value = t,
  10667. e.__preset_select.appendChild(n),
  10668. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10669. }
  10670. function _(e) {
  10671. for (var t = 0; t < e.__preset_select.length; t++)
  10672. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10673. }
  10674. function T(e, t) {
  10675. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10676. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10677. }
  10678. function x(e) {
  10679. 0 != e.length && u(function() {
  10680. x(e)
  10681. }),
  10682. f.each(e, function(e) {
  10683. e.updateDisplay()
  10684. })
  10685. }
  10686. e.inject(i);
  10687. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10688. try {
  10689. return "localStorage"in window && null !== window.localStorage
  10690. } catch (e) {
  10691. return !1
  10692. }
  10693. }(), N = !0, B = !1, F = [], V = function(e) {
  10694. function t() {
  10695. var e = i.getRoot();
  10696. e.width += 1,
  10697. f.defer(function() {
  10698. e.width -= 1
  10699. })
  10700. }
  10701. var i = this;
  10702. this.domElement = document.createElement("div"),
  10703. this.__ul = document.createElement("ul"),
  10704. this.domElement.appendChild(this.__ul),
  10705. p.addClass(this.domElement, R),
  10706. this.__folders = {},
  10707. this.__controllers = [],
  10708. this.__rememberedObjects = [],
  10709. this.__rememberedObjectIndecesToControllers = [],
  10710. this.__listening = [],
  10711. e = e || {},
  10712. e = f.defaults(e, {
  10713. autoPlace: !0,
  10714. width: V.DEFAULT_WIDTH
  10715. }),
  10716. e = f.defaults(e, {
  10717. resizable: e.autoPlace,
  10718. hideable: e.autoPlace
  10719. }),
  10720. f.isUndefined(e.load) ? e.load = {
  10721. preset: L
  10722. } : e.preset && (e.load.preset = e.preset),
  10723. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10724. e.resizable = f.isUndefined(e.parent) && e.resizable,
  10725. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  10726. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  10727. if (Object.defineProperties(this, {
  10728. parent: {
  10729. get: function() {
  10730. return e.parent
  10731. }
  10732. },
  10733. scrollable: {
  10734. get: function() {
  10735. return e.scrollable
  10736. }
  10737. },
  10738. autoPlace: {
  10739. get: function() {
  10740. return e.autoPlace
  10741. }
  10742. },
  10743. preset: {
  10744. get: function() {
  10745. return i.parent ? i.getRoot().preset : e.load.preset
  10746. },
  10747. set: function(t) {
  10748. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  10749. _(this),
  10750. i.revert()
  10751. }
  10752. },
  10753. width: {
  10754. get: function() {
  10755. return e.width
  10756. },
  10757. set: function(t) {
  10758. e.width = t,
  10759. E(i, t)
  10760. }
  10761. },
  10762. name: {
  10763. get: function() {
  10764. return e.name
  10765. },
  10766. set: function(t) {
  10767. e.name = t,
  10768. a && (a.innerHTML = e.name)
  10769. }
  10770. },
  10771. closed: {
  10772. get: function() {
  10773. return e.closed
  10774. },
  10775. set: function(t) {
  10776. e.closed = t,
  10777. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  10778. this.onResize(),
  10779. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  10780. }
  10781. },
  10782. load: {
  10783. get: function() {
  10784. return e.load
  10785. }
  10786. },
  10787. useLocalStorage: {
  10788. get: function() {
  10789. return r
  10790. },
  10791. set: function(e) {
  10792. D && (r = e,
  10793. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  10794. localStorage.setItem(y(i, "isLocal"), e))
  10795. }
  10796. }
  10797. }),
  10798. f.isUndefined(e.parent)) {
  10799. if (e.closed = !1,
  10800. p.addClass(this.domElement, V.CLASS_MAIN),
  10801. p.makeSelectable(this.domElement, !1),
  10802. D && r) {
  10803. i.useLocalStorage = !0;
  10804. var o = localStorage.getItem(y(this, "gui"));
  10805. o && (e.load = JSON.parse(o))
  10806. }
  10807. this.__closeButton = document.createElement("div"),
  10808. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  10809. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  10810. this.domElement.appendChild(this.__closeButton),
  10811. p.bind(this.__closeButton, "click", function() {
  10812. i.closed = !i.closed
  10813. })
  10814. } else {
  10815. void 0 === e.closed && (e.closed = !0);
  10816. var a = document.createTextNode(e.name);
  10817. p.addClass(a, "controller-name");
  10818. var s = m(i, a)
  10819. , l = function(e) {
  10820. return e.preventDefault(),
  10821. i.closed = !i.closed,
  10822. !1
  10823. };
  10824. p.addClass(this.__ul, V.CLASS_CLOSED),
  10825. p.addClass(s, "title"),
  10826. p.bind(s, "click", l),
  10827. e.closed || (this.closed = !1)
  10828. }
  10829. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  10830. p.addClass(M, R),
  10831. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  10832. document.body.appendChild(M),
  10833. N = !1),
  10834. M.appendChild(this.domElement),
  10835. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  10836. this.parent || E(i, e.width)),
  10837. p.bind(window, "resize", function() {
  10838. i.onResize()
  10839. }),
  10840. p.bind(this.__ul, "webkitTransitionEnd", function() {
  10841. i.onResize()
  10842. }),
  10843. p.bind(this.__ul, "transitionend", function() {
  10844. i.onResize()
  10845. }),
  10846. p.bind(this.__ul, "oTransitionEnd", function() {
  10847. i.onResize()
  10848. }),
  10849. this.onResize(),
  10850. e.resizable && I(this),
  10851. n = function() {
  10852. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  10853. }
  10854. ,
  10855. this.saveToLocalStorageIfPossible = n;
  10856. i.getRoot();
  10857. e.parent || t()
  10858. };
  10859. return V.toggleHide = function() {
  10860. B = !B,
  10861. f.each(F, function(e) {
  10862. e.domElement.style.zIndex = B ? -999 : 999,
  10863. e.domElement.style.opacity = B ? 0 : 1
  10864. })
  10865. }
  10866. ,
  10867. V.CLASS_AUTO_PLACE = "a",
  10868. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  10869. V.CLASS_MAIN = "main",
  10870. V.CLASS_CONTROLLER_ROW = "cr",
  10871. V.CLASS_TOO_TALL = "taller-than-window",
  10872. V.CLASS_CLOSED = "closed",
  10873. V.CLASS_CLOSE_BUTTON = "close-button",
  10874. V.CLASS_DRAG = "drag",
  10875. V.DEFAULT_WIDTH = 245,
  10876. V.TEXT_CLOSED = "Close Controls",
  10877. V.TEXT_OPEN = "Open Controls",
  10878. p.bind(window, "keydown", function(e) {
  10879. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  10880. }, !1),
  10881. f.extend(V.prototype, {
  10882. add: function(e, t) {
  10883. return g(this, e, t, {
  10884. factoryArgs: Array.prototype.slice.call(arguments, 2)
  10885. })
  10886. },
  10887. addColor: function(e, t) {
  10888. return g(this, e, t, {
  10889. color: !0
  10890. })
  10891. },
  10892. remove: function(e) {
  10893. this.__ul.removeChild(e.__li),
  10894. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  10895. var t = this;
  10896. f.defer(function() {
  10897. t.onResize()
  10898. })
  10899. },
  10900. destroy: function() {
  10901. this.autoPlace && M.removeChild(this.domElement)
  10902. },
  10903. addFolder: function(e) {
  10904. if (void 0 !== this.__folders[e])
  10905. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  10906. var t = {
  10907. name: e,
  10908. parent: this
  10909. };
  10910. t.autoPlace = this.autoPlace,
  10911. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  10912. t.load = this.load.folders[e]);
  10913. var i = new V(t);
  10914. this.__folders[e] = i;
  10915. var n = m(this, i.domElement);
  10916. return p.addClass(n, "folder"),
  10917. i
  10918. },
  10919. open: function() {
  10920. this.closed = !1
  10921. },
  10922. close: function() {
  10923. this.closed = !0
  10924. },
  10925. onResize: function() {
  10926. var e = this.getRoot();
  10927. if (e.scrollable) {
  10928. var t = p.getOffset(e.__ul).top
  10929. , i = 0;
  10930. f.each(e.__ul.childNodes, function(t) {
  10931. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  10932. }),
  10933. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  10934. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  10935. e.__ul.style.height = "auto")
  10936. }
  10937. e.__resize_handle && f.defer(function() {
  10938. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  10939. }),
  10940. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  10941. },
  10942. remember: function() {
  10943. if (f.isUndefined(S) && (S = new d,
  10944. S.domElement.innerHTML = t),
  10945. this.parent)
  10946. throw new Error("You can only call remember on a top level GUI.");
  10947. var e = this;
  10948. f.each(Array.prototype.slice.call(arguments), function(t) {
  10949. 0 == e.__rememberedObjects.length && C(e),
  10950. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  10951. }),
  10952. this.autoPlace && E(this, this.width)
  10953. },
  10954. getRoot: function() {
  10955. for (var e = this; e.parent; )
  10956. e = e.parent;
  10957. return e
  10958. },
  10959. getSaveObject: function() {
  10960. var e = this.load;
  10961. return e.closed = this.closed,
  10962. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  10963. e.remembered || (e.remembered = {}),
  10964. e.remembered[this.preset] = b(this)),
  10965. e.folders = {},
  10966. f.each(this.__folders, function(t, i) {
  10967. e.folders[i] = t.getSaveObject()
  10968. }),
  10969. e
  10970. },
  10971. save: function() {
  10972. this.load.remembered || (this.load.remembered = {}),
  10973. this.load.remembered[this.preset] = b(this),
  10974. T(this, !1),
  10975. this.saveToLocalStorageIfPossible()
  10976. },
  10977. saveAs: function(e) {
  10978. this.load.remembered || (this.load.remembered = {},
  10979. this.load.remembered[L] = b(this, !0)),
  10980. this.load.remembered[e] = b(this),
  10981. this.preset = e,
  10982. w(this, e, !0),
  10983. this.saveToLocalStorageIfPossible()
  10984. },
  10985. revert: function(e) {
  10986. f.each(this.__controllers, function(t) {
  10987. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  10988. }, this),
  10989. f.each(this.__folders, function(e) {
  10990. e.revert(e)
  10991. }),
  10992. e || T(this.getRoot(), !1)
  10993. },
  10994. listen: function(e) {
  10995. var t = 0 == this.__listening.length;
  10996. this.__listening.push(e),
  10997. t && x(this.__listening)
  10998. }
  10999. }),
  11000. V
  11001. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11002. return function(s, l) {
  11003. var c = s[l];
  11004. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11005. min: arguments[2],
  11006. max: arguments[3]
  11007. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11008. }
  11009. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11010. var n = function(e, i) {
  11011. function r() {
  11012. a.setValue(a.__input.value)
  11013. }
  11014. function o() {
  11015. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11016. }
  11017. n.superclass.call(this, e, i);
  11018. var a = this;
  11019. this.__input = document.createElement("input"),
  11020. this.__input.setAttribute("type", "text"),
  11021. t.bind(this.__input, "keyup", r),
  11022. t.bind(this.__input, "change", r),
  11023. t.bind(this.__input, "blur", o),
  11024. t.bind(this.__input, "keydown", function(e) {
  11025. 13 === e.keyCode && this.blur()
  11026. }),
  11027. this.updateDisplay(),
  11028. this.domElement.appendChild(this.__input)
  11029. };
  11030. return n.superclass = e,
  11031. i.extend(n.prototype, e.prototype, {
  11032. updateDisplay: function() {
  11033. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11034. n.superclass.prototype.updateDisplay.call(this)
  11035. }
  11036. }),
  11037. n
  11038. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11039. function o(e, t, i, n) {
  11040. e.style.background = "",
  11041. r.each(l, function(r) {
  11042. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11043. })
  11044. }
  11045. function a(e) {
  11046. e.style.background = "",
  11047. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11048. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11049. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11050. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11051. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11052. }
  11053. var s = function(e, l) {
  11054. function c(e) {
  11055. p(e),
  11056. t.bind(window, "mousemove", p),
  11057. t.bind(window, "mouseup", h)
  11058. }
  11059. function h() {
  11060. t.unbind(window, "mousemove", p),
  11061. t.unbind(window, "mouseup", h)
  11062. }
  11063. function u() {
  11064. var e = n(this.value);
  11065. e !== !1 ? (g.__color.__state = e,
  11066. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11067. }
  11068. function d() {
  11069. t.unbind(window, "mousemove", f),
  11070. t.unbind(window, "mouseup", d)
  11071. }
  11072. function p(e) {
  11073. e.preventDefault();
  11074. var i = t.getWidth(g.__saturation_field)
  11075. , n = t.getOffset(g.__saturation_field)
  11076. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11077. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11078. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11079. r > 1 ? r = 1 : r < 0 && (r = 0),
  11080. g.__color.v = o,
  11081. g.__color.s = r,
  11082. g.setValue(g.__color.toOriginal()),
  11083. !1
  11084. }
  11085. function f(e) {
  11086. e.preventDefault();
  11087. var i = t.getHeight(g.__hue_field)
  11088. , n = t.getOffset(g.__hue_field)
  11089. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11090. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11091. g.__color.h = 360 * r,
  11092. g.setValue(g.__color.toOriginal()),
  11093. !1
  11094. }
  11095. s.superclass.call(this, e, l),
  11096. this.__color = new i(this.getValue()),
  11097. this.__temp = new i(0);
  11098. var g = this;
  11099. this.domElement = document.createElement("div"),
  11100. t.makeSelectable(this.domElement, !1),
  11101. this.__selector = document.createElement("div"),
  11102. this.__selector.className = "selector",
  11103. this.__saturation_field = document.createElement("div"),
  11104. this.__saturation_field.className = "saturation-field",
  11105. this.__field_knob = document.createElement("div"),
  11106. this.__field_knob.className = "field-knob",
  11107. this.__field_knob_border = "2px solid ",
  11108. this.__hue_knob = document.createElement("div"),
  11109. this.__hue_knob.className = "hue-knob",
  11110. this.__hue_field = document.createElement("div"),
  11111. this.__hue_field.className = "hue-field",
  11112. this.__input = document.createElement("input"),
  11113. this.__input.type = "text",
  11114. this.__input_textShadow = "0 1px 1px ",
  11115. t.bind(this.__input, "keydown", function(e) {
  11116. 13 === e.keyCode && u.call(this)
  11117. }),
  11118. t.bind(this.__input, "blur", u),
  11119. t.bind(this.__selector, "mousedown", function(e) {
  11120. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11121. t.removeClass(g.__selector, "drag")
  11122. })
  11123. });
  11124. var m = document.createElement("div");
  11125. r.extend(this.__selector.style, {
  11126. width: "122px",
  11127. height: "102px",
  11128. padding: "3px",
  11129. backgroundColor: "#222",
  11130. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11131. }),
  11132. r.extend(this.__field_knob.style, {
  11133. position: "absolute",
  11134. width: "12px",
  11135. height: "12px",
  11136. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11137. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11138. borderRadius: "12px",
  11139. zIndex: 1
  11140. }),
  11141. r.extend(this.__hue_knob.style, {
  11142. position: "absolute",
  11143. width: "15px",
  11144. height: "2px",
  11145. borderRight: "4px solid #fff",
  11146. zIndex: 1
  11147. }),
  11148. r.extend(this.__saturation_field.style, {
  11149. width: "100px",
  11150. height: "100px",
  11151. border: "1px solid #555",
  11152. marginRight: "3px",
  11153. display: "inline-block",
  11154. cursor: "pointer"
  11155. }),
  11156. r.extend(m.style, {
  11157. width: "100%",
  11158. height: "100%",
  11159. background: "none"
  11160. }),
  11161. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11162. r.extend(this.__hue_field.style, {
  11163. width: "15px",
  11164. height: "100px",
  11165. display: "inline-block",
  11166. border: "1px solid #555",
  11167. cursor: "ns-resize"
  11168. }),
  11169. a(this.__hue_field),
  11170. r.extend(this.__input.style, {
  11171. outline: "none",
  11172. textAlign: "center",
  11173. color: "#fff",
  11174. border: 0,
  11175. fontWeight: "bold",
  11176. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11177. }),
  11178. t.bind(this.__saturation_field, "mousedown", c),
  11179. t.bind(this.__field_knob, "mousedown", c),
  11180. t.bind(this.__hue_field, "mousedown", function(e) {
  11181. f(e),
  11182. t.bind(window, "mousemove", f),
  11183. t.bind(window, "mouseup", d)
  11184. }),
  11185. this.__saturation_field.appendChild(m),
  11186. this.__selector.appendChild(this.__field_knob),
  11187. this.__selector.appendChild(this.__saturation_field),
  11188. this.__selector.appendChild(this.__hue_field),
  11189. this.__hue_field.appendChild(this.__hue_knob),
  11190. this.domElement.appendChild(this.__input),
  11191. this.domElement.appendChild(this.__selector),
  11192. this.updateDisplay()
  11193. };
  11194. s.superclass = e,
  11195. r.extend(s.prototype, e.prototype, {
  11196. updateDisplay: function() {
  11197. var e = n(this.getValue());
  11198. if (e !== !1) {
  11199. var t = !1;
  11200. r.each(i.COMPONENTS, function(i) {
  11201. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11202. return t = !0,
  11203. {}
  11204. }, this),
  11205. t && r.extend(this.__color.__state, e)
  11206. }
  11207. r.extend(this.__temp.__state, this.__color.__state),
  11208. this.__temp.a = 1;
  11209. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11210. , s = 255 - a;
  11211. r.extend(this.__field_knob.style, {
  11212. marginLeft: 100 * this.__color.s - 7 + "px",
  11213. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11214. backgroundColor: this.__temp.toString(),
  11215. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11216. }),
  11217. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11218. this.__temp.s = 1,
  11219. this.__temp.v = 1,
  11220. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11221. r.extend(this.__input.style, {
  11222. backgroundColor: this.__input.value = this.__color.toString(),
  11223. color: "rgb(" + a + "," + a + "," + a + ")",
  11224. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11225. })
  11226. }
  11227. });
  11228. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11229. return s
  11230. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11231. function r(e, t, i) {
  11232. Object.defineProperty(e, t, {
  11233. get: function() {
  11234. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11235. this.__state[t])
  11236. },
  11237. set: function(e) {
  11238. "RGB" !== this.__state.space && (a(this, t, i),
  11239. this.__state.space = "RGB"),
  11240. this.__state[t] = e
  11241. }
  11242. })
  11243. }
  11244. function o(e, t) {
  11245. Object.defineProperty(e, t, {
  11246. get: function() {
  11247. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11248. this.__state[t])
  11249. },
  11250. set: function(e) {
  11251. "HSV" !== this.__state.space && (s(this),
  11252. this.__state.space = "HSV"),
  11253. this.__state[t] = e
  11254. }
  11255. })
  11256. }
  11257. function a(e, i, r) {
  11258. if ("HEX" === e.__state.space)
  11259. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11260. else {
  11261. if ("HSV" !== e.__state.space)
  11262. throw "Corrupted color state";
  11263. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11264. }
  11265. }
  11266. function s(e) {
  11267. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11268. n.extend(e.__state, {
  11269. s: i.s,
  11270. v: i.v
  11271. }),
  11272. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11273. }
  11274. var l = function() {
  11275. if (this.__state = e.apply(this, arguments),
  11276. this.__state === !1)
  11277. throw "Failed to interpret color arguments";
  11278. this.__state.a = this.__state.a || 1
  11279. };
  11280. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11281. n.extend(l.prototype, {
  11282. toString: function() {
  11283. return i(this)
  11284. },
  11285. toOriginal: function() {
  11286. return this.__state.conversion.write(this)
  11287. }
  11288. }),
  11289. r(l.prototype, "r", 2),
  11290. r(l.prototype, "g", 1),
  11291. r(l.prototype, "b", 0),
  11292. o(l.prototype, "h"),
  11293. o(l.prototype, "s"),
  11294. o(l.prototype, "v"),
  11295. Object.defineProperty(l.prototype, "a", {
  11296. get: function() {
  11297. return this.__state.a
  11298. },
  11299. set: function(e) {
  11300. this.__state.a = e
  11301. }
  11302. }),
  11303. Object.defineProperty(l.prototype, "hex", {
  11304. get: function() {
  11305. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11306. this.__state.hex
  11307. },
  11308. set: function(e) {
  11309. this.__state.space = "HEX",
  11310. this.__state.hex = e
  11311. }
  11312. }),
  11313. l
  11314. }(n.color.interpret, n.color.math = function() {
  11315. var e;
  11316. return {
  11317. hsv_to_rgb: function(e, t, i) {
  11318. var n = Math.floor(e / 60) % 6
  11319. , r = e / 60 - Math.floor(e / 60)
  11320. , o = i * (1 - t)
  11321. , a = i * (1 - r * t)
  11322. , s = i * (1 - (1 - r) * t)
  11323. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11324. return {
  11325. r: 255 * l[0],
  11326. g: 255 * l[1],
  11327. b: 255 * l[2]
  11328. }
  11329. },
  11330. rgb_to_hsv: function(e, t, i) {
  11331. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11332. return 0 == a ? {
  11333. h: NaN,
  11334. s: 0,
  11335. v: 0
  11336. } : (r = s / a,
  11337. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11338. n /= 6,
  11339. n < 0 && (n += 1),
  11340. {
  11341. h: 360 * n,
  11342. s: r,
  11343. v: a / 255
  11344. })
  11345. },
  11346. rgb_to_hex: function(e, t, i) {
  11347. var n = this.hex_with_component(0, 2, e);
  11348. return n = this.hex_with_component(n, 1, t),
  11349. n = this.hex_with_component(n, 0, i)
  11350. },
  11351. component_from_hex: function(e, t) {
  11352. return e >> 8 * t & 255
  11353. },
  11354. hex_with_component: function(t, i, n) {
  11355. return n << (e = 8 * i) | t & ~(255 << e)
  11356. }
  11357. }
  11358. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11359. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11360. window.setTimeout(e, 1e3 / 60)
  11361. }
  11362. }(), n.dom.CenteredDiv = function(e, t) {
  11363. var i = function() {
  11364. this.backgroundElement = document.createElement("div"),
  11365. t.extend(this.backgroundElement.style, {
  11366. backgroundColor: "rgba(0,0,0,0.8)",
  11367. top: 0,
  11368. left: 0,
  11369. display: "none",
  11370. zIndex: "1000",
  11371. opacity: 0,
  11372. WebkitTransition: "opacity 0.2s linear"
  11373. }),
  11374. e.makeFullscreen(this.backgroundElement),
  11375. this.backgroundElement.style.position = "fixed",
  11376. this.domElement = document.createElement("div"),
  11377. t.extend(this.domElement.style, {
  11378. position: "fixed",
  11379. display: "none",
  11380. zIndex: "1001",
  11381. opacity: 0,
  11382. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11383. }),
  11384. document.body.appendChild(this.backgroundElement),
  11385. document.body.appendChild(this.domElement);
  11386. var i = this;
  11387. e.bind(this.backgroundElement, "click", function() {
  11388. i.hide()
  11389. })
  11390. };
  11391. return i.prototype.show = function() {
  11392. var e = this;
  11393. this.backgroundElement.style.display = "block",
  11394. this.domElement.style.display = "block",
  11395. this.domElement.style.opacity = 0,
  11396. this.domElement.style.webkitTransform = "scale(1.1)",
  11397. this.layout(),
  11398. t.defer(function() {
  11399. e.backgroundElement.style.opacity = 1,
  11400. e.domElement.style.opacity = 1,
  11401. e.domElement.style.webkitTransform = "scale(1)"
  11402. })
  11403. }
  11404. ,
  11405. i.prototype.hide = function() {
  11406. var t = this
  11407. , i = function() {
  11408. t.domElement.style.display = "none",
  11409. t.backgroundElement.style.display = "none",
  11410. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11411. e.unbind(t.domElement, "transitionend", i),
  11412. e.unbind(t.domElement, "oTransitionEnd", i)
  11413. };
  11414. e.bind(this.domElement, "webkitTransitionEnd", i),
  11415. e.bind(this.domElement, "transitionend", i),
  11416. e.bind(this.domElement, "oTransitionEnd", i),
  11417. this.backgroundElement.style.opacity = 0,
  11418. this.domElement.style.opacity = 0,
  11419. this.domElement.style.webkitTransform = "scale(1.1)"
  11420. }
  11421. ,
  11422. i.prototype.layout = function() {
  11423. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11424. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11425. }
  11426. ,
  11427. i
  11428. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11429. }
  11430. , {}],
  11431. 94: [function(e, t, i) {
  11432. (function(e) {
  11433. "use strict";
  11434. function i(t) {
  11435. function i(e) {
  11436. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11437. var n = _((t[i] * e + 50) / 100);
  11438. n < 1 ? n = 1 : n > 255 && (n = 255),
  11439. T[G[i]] = n
  11440. }
  11441. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11442. var a = _((r[o] * e + 50) / 100);
  11443. a < 1 ? a = 1 : a > 255 && (a = 255),
  11444. x[G[o]] = a
  11445. }
  11446. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11447. for (var h = 0; h < 8; h++)
  11448. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11449. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11450. l++
  11451. }
  11452. function n(e, t) {
  11453. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11454. for (var a = 1; a <= e[o]; a++)
  11455. r[t[n]] = [],
  11456. r[t[n]][0] = i,
  11457. r[t[n]][1] = o,
  11458. n++,
  11459. i++;
  11460. i *= 2
  11461. }
  11462. return r
  11463. }
  11464. function r() {
  11465. C = n(z, W),
  11466. I = n(X, Z),
  11467. E = n(j, Y),
  11468. b = n(q, K)
  11469. }
  11470. function o() {
  11471. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11472. for (var n = e; n < t; n++)
  11473. P[32767 + n] = i,
  11474. R[32767 + n] = [],
  11475. R[32767 + n][1] = i,
  11476. R[32767 + n][0] = n;
  11477. for (var r = -(t - 1); r <= -e; r++)
  11478. P[32767 + r] = i,
  11479. R[32767 + r] = [],
  11480. R[32767 + r][1] = i,
  11481. R[32767 + r][0] = t - 1 + r;
  11482. e <<= 1,
  11483. t <<= 1
  11484. }
  11485. }
  11486. function a() {
  11487. for (var e = 0; e < 256; e++)
  11488. H[e] = 19595 * e,
  11489. H[e + 256 >> 0] = 38470 * e,
  11490. H[e + 512 >> 0] = 7471 * e + 32768,
  11491. H[e + 768 >> 0] = -11059 * e,
  11492. H[e + 1024 >> 0] = -21709 * e,
  11493. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11494. H[e + 1536 >> 0] = -27439 * e,
  11495. H[e + 1792 >> 0] = -5329 * e
  11496. }
  11497. function s(e) {
  11498. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11499. t & 1 << i && (N |= 1 << B),
  11500. i--,
  11501. B--,
  11502. B < 0 && (255 == N ? (l(255),
  11503. l(0)) : l(N),
  11504. B = 7,
  11505. N = 0)
  11506. }
  11507. function l(e) {
  11508. D.push(e)
  11509. }
  11510. function c(e) {
  11511. l(e >> 8 & 255),
  11512. l(255 & e)
  11513. }
  11514. function h(e, t) {
  11515. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11516. for (h = 0; h < d; ++h) {
  11517. i = e[u],
  11518. n = e[u + 1],
  11519. r = e[u + 2],
  11520. o = e[u + 3],
  11521. a = e[u + 4],
  11522. s = e[u + 5],
  11523. l = e[u + 6],
  11524. c = e[u + 7];
  11525. var f = i + c
  11526. , g = i - c
  11527. , m = n + l
  11528. , v = n - l
  11529. , A = r + s
  11530. , y = r - s
  11531. , C = o + a
  11532. , I = o - a
  11533. , E = f + C
  11534. , b = f - C
  11535. , w = m + A
  11536. , _ = m - A;
  11537. e[u] = E + w,
  11538. e[u + 4] = E - w;
  11539. var T = .707106781 * (_ + b);
  11540. e[u + 2] = b + T,
  11541. e[u + 6] = b - T,
  11542. E = I + y,
  11543. w = y + v,
  11544. _ = v + g;
  11545. var x = .382683433 * (E - _)
  11546. , S = .5411961 * E + x
  11547. , M = 1.306562965 * _ + x
  11548. , R = .707106781 * w
  11549. , P = g + R
  11550. , L = g - R;
  11551. e[u + 5] = L + S,
  11552. e[u + 3] = L - S,
  11553. e[u + 1] = P + M,
  11554. e[u + 7] = P - M,
  11555. u += 8
  11556. }
  11557. for (u = 0,
  11558. h = 0; h < d; ++h) {
  11559. i = e[u],
  11560. n = e[u + 8],
  11561. r = e[u + 16],
  11562. o = e[u + 24],
  11563. a = e[u + 32],
  11564. s = e[u + 40],
  11565. l = e[u + 48],
  11566. c = e[u + 56];
  11567. var D = i + c
  11568. , N = i - c
  11569. , B = n + l
  11570. , F = n - l
  11571. , V = r + s
  11572. , U = r - s
  11573. , k = o + a
  11574. , H = o - a
  11575. , G = D + k
  11576. , z = D - k
  11577. , W = B + V
  11578. , j = B - V;
  11579. e[u] = G + W,
  11580. e[u + 32] = G - W;
  11581. var Y = .707106781 * (j + z);
  11582. e[u + 16] = z + Y,
  11583. e[u + 48] = z - Y,
  11584. G = H + U,
  11585. W = U + F,
  11586. j = F + N;
  11587. var X = .382683433 * (G - j)
  11588. , Z = .5411961 * G + X
  11589. , q = 1.306562965 * j + X
  11590. , K = .707106781 * W
  11591. , Q = N + K
  11592. , J = N - K;
  11593. e[u + 40] = J + Z,
  11594. e[u + 24] = J - Z,
  11595. e[u + 8] = Q + q,
  11596. e[u + 56] = Q - q,
  11597. u++
  11598. }
  11599. var $;
  11600. for (h = 0; h < p; ++h)
  11601. $ = e[h] * t[h],
  11602. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11603. return O
  11604. }
  11605. function u() {
  11606. c(65504),
  11607. c(16),
  11608. l(74),
  11609. l(70),
  11610. l(73),
  11611. l(70),
  11612. l(0),
  11613. l(1),
  11614. l(1),
  11615. l(0),
  11616. c(1),
  11617. c(1),
  11618. l(0),
  11619. l(0)
  11620. }
  11621. function d(e, t) {
  11622. c(65472),
  11623. c(17),
  11624. l(8),
  11625. c(t),
  11626. c(e),
  11627. l(3),
  11628. l(1),
  11629. l(17),
  11630. l(0),
  11631. l(2),
  11632. l(17),
  11633. l(1),
  11634. l(3),
  11635. l(17),
  11636. l(1)
  11637. }
  11638. function p() {
  11639. c(65499),
  11640. c(132),
  11641. l(0);
  11642. for (var e = 0; e < 64; e++)
  11643. l(T[e]);
  11644. l(1);
  11645. for (var t = 0; t < 64; t++)
  11646. l(x[t])
  11647. }
  11648. function f() {
  11649. c(65476),
  11650. c(418),
  11651. l(0);
  11652. for (var e = 0; e < 16; e++)
  11653. l(z[e + 1]);
  11654. for (var t = 0; t <= 11; t++)
  11655. l(W[t]);
  11656. l(16);
  11657. for (var i = 0; i < 16; i++)
  11658. l(j[i + 1]);
  11659. for (var n = 0; n <= 161; n++)
  11660. l(Y[n]);
  11661. l(1);
  11662. for (var r = 0; r < 16; r++)
  11663. l(X[r + 1]);
  11664. for (var o = 0; o <= 11; o++)
  11665. l(Z[o]);
  11666. l(17);
  11667. for (var a = 0; a < 16; a++)
  11668. l(q[a + 1]);
  11669. for (var s = 0; s <= 161; s++)
  11670. l(K[s])
  11671. }
  11672. function g() {
  11673. c(65498),
  11674. c(12),
  11675. l(3),
  11676. l(1),
  11677. l(0),
  11678. l(2),
  11679. l(17),
  11680. l(3),
  11681. l(17),
  11682. l(0),
  11683. l(63),
  11684. l(0)
  11685. }
  11686. function m(e, t, i, n, r) {
  11687. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11688. L[G[f]] = p[f];
  11689. var g = L[0] - i;
  11690. i = L[0],
  11691. 0 == g ? s(n[0]) : (o = 32767 + g,
  11692. s(n[P[o]]),
  11693. s(R[o]));
  11694. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11695. ;
  11696. if (0 == m)
  11697. return s(a),
  11698. i;
  11699. for (var v, A = 1; A <= m; ) {
  11700. for (var y = A; 0 == L[A] && A <= m; ++A)
  11701. ;
  11702. var C = A - y;
  11703. if (C >= c) {
  11704. v = C >> 4;
  11705. for (var I = 1; I <= v; ++I)
  11706. s(l);
  11707. C &= 15
  11708. }
  11709. o = 32767 + L[A],
  11710. s(r[(C << 4) + P[o]]),
  11711. s(R[o]),
  11712. A++
  11713. }
  11714. return m != u && s(a),
  11715. i
  11716. }
  11717. function v() {
  11718. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11719. k[t] = e(t)
  11720. }
  11721. function A(e) {
  11722. if (e <= 0 && (e = 1),
  11723. e > 100 && (e = 100),
  11724. w != e) {
  11725. var t = 0;
  11726. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  11727. i(t),
  11728. w = e
  11729. }
  11730. }
  11731. function y() {
  11732. var e = (new Date).getTime();
  11733. t || (t = 50),
  11734. v(),
  11735. r(),
  11736. o(),
  11737. a(),
  11738. A(t);
  11739. (new Date).getTime() - e
  11740. }
  11741. var C, I, E, b, w, _ = (Math.round,
  11742. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11743. this.encode = function(t, i) {
  11744. var n = ((new Date).getTime(),
  11745. i.quality);
  11746. n && A(n),
  11747. D = new Array,
  11748. N = 0,
  11749. B = 7,
  11750. c(65496),
  11751. u(),
  11752. p(),
  11753. d(t.width, t.height),
  11754. f(),
  11755. g();
  11756. var r = 0
  11757. , o = 0
  11758. , a = 0;
  11759. N = 0,
  11760. B = 7,
  11761. this.encode.displayName = "_encode_";
  11762. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  11763. for (l = 0; l < G; ) {
  11764. for (w = G * z + l,
  11765. _ = w,
  11766. T = -1,
  11767. x = 0,
  11768. R = 0; R < 64; R++)
  11769. x = (k ? 63 - R : R) >> 3,
  11770. T = 4 * (7 & R),
  11771. _ = w + x * G + T,
  11772. z + x >= L && (_ -= G * (z + 1 + x - L)),
  11773. l + T >= G && (_ -= l + T - G + 4),
  11774. h = P[_++],
  11775. v = P[_++],
  11776. y = P[_++],
  11777. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  11778. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  11779. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  11780. r = m(F, S, r, C, E),
  11781. o = m(V, M, o, I, b),
  11782. a = m(U, M, a, I, b),
  11783. l += 32
  11784. }
  11785. z += W
  11786. }
  11787. if (B >= 0) {
  11788. var j = [];
  11789. j[1] = B + 1,
  11790. j[0] = (1 << B + 1) - 1,
  11791. s(j)
  11792. }
  11793. return c(65497),
  11794. new e(D)
  11795. }
  11796. ,
  11797. y()
  11798. }
  11799. function n(e, t) {
  11800. t = t || {},
  11801. t.quality = t.quality || 50;
  11802. var n = t.quality
  11803. , r = new i(n)
  11804. , o = r.encode(e, t);
  11805. return {
  11806. data: o,
  11807. width: e.width,
  11808. height: e.height
  11809. }
  11810. }
  11811. t.exports.encode = n
  11812. }
  11813. ).call(this, e("buffer").Buffer)
  11814. }
  11815. , {
  11816. buffer: 198
  11817. }],
  11818. 95: [function(e, t, i) {
  11819. "use strict";
  11820. !function() {
  11821. if ("performance"in window == !1 && (window.performance = {}),
  11822. Date.now = Date.now || function() {
  11823. return (new Date).getTime()
  11824. }
  11825. ,
  11826. "now"in window.performance == !1) {
  11827. var e = Date.now();
  11828. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  11829. window.performance.now = function() {
  11830. return Date.now() - e
  11831. }
  11832. }
  11833. }()
  11834. }
  11835. , {}],
  11836. 96: [function(e, t, i) {
  11837. "use strict";
  11838. var n = e("three");
  11839. n.EffectComposer = function(e, t) {
  11840. if (this.renderer = e,
  11841. void 0 === t) {
  11842. var i = {
  11843. minFilter: n.LinearFilter,
  11844. magFilter: n.LinearFilter,
  11845. format: n.RGBAFormat,
  11846. stencilBuffer: !1
  11847. }
  11848. , r = e.getSize();
  11849. t = new n.WebGLRenderTarget(r.width,r.height,i)
  11850. }
  11851. this.renderTarget1 = t,
  11852. this.renderTarget2 = t.clone(),
  11853. this.writeBuffer = this.renderTarget1,
  11854. this.readBuffer = this.renderTarget2,
  11855. this.passes = [],
  11856. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  11857. this.copyPass = new n.ShaderPass(n.CopyShader)
  11858. }
  11859. ,
  11860. n.EffectComposer.prototype = {
  11861. swapBuffers: function() {
  11862. var e = this.readBuffer;
  11863. this.readBuffer = this.writeBuffer,
  11864. this.writeBuffer = e
  11865. },
  11866. addPass: function(e) {
  11867. this.passes.push(e)
  11868. },
  11869. insertPass: function(e, t) {
  11870. this.passes.splice(t, 0, e)
  11871. },
  11872. render: function(e) {
  11873. this.writeBuffer = this.renderTarget1,
  11874. this.readBuffer = this.renderTarget2;
  11875. var t, i, r = !1, o = this.passes.length;
  11876. for (i = 0; i < o; i++)
  11877. if (t = this.passes[i],
  11878. t.enabled) {
  11879. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  11880. t.needsSwap) {
  11881. if (r) {
  11882. var a = this.renderer.context;
  11883. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  11884. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  11885. a.stencilFunc(a.EQUAL, 1, 4294967295)
  11886. }
  11887. this.swapBuffers()
  11888. }
  11889. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  11890. }
  11891. },
  11892. reset: function(e) {
  11893. if (void 0 === e) {
  11894. var t = this.renderer.getSize();
  11895. e = this.renderTarget1.clone(),
  11896. e.setSize(t.width, t.height)
  11897. }
  11898. this.renderTarget1.dispose(),
  11899. this.renderTarget2.dispose(),
  11900. this.renderTarget1 = e,
  11901. this.renderTarget2 = e.clone(),
  11902. this.writeBuffer = this.renderTarget1,
  11903. this.readBuffer = this.renderTarget2
  11904. },
  11905. setSize: function(e, t) {
  11906. this.renderTarget1.setSize(e, t),
  11907. this.renderTarget2.setSize(e, t)
  11908. this.passes.forEach(a=>{//add
  11909. a.setSize && a.setSize(e, t)
  11910. })
  11911. }
  11912. }
  11913. }
  11914. , {
  11915. three: 217
  11916. }],
  11917. 97: [function(e, t, i) {
  11918. "use strict";
  11919. var n = e("three");
  11920. n.MaskPass = function(e, t) {
  11921. this.scene = e,
  11922. this.camera = t,
  11923. this.enabled = !0,
  11924. this.clear = !0,
  11925. this.needsSwap = !1,
  11926. this.inverse = !1
  11927. }
  11928. ,
  11929. n.MaskPass.prototype = {
  11930. render: function(e, t, i, n) {
  11931. var r = e.context;
  11932. r.colorMask(!1, !1, !1, !1),
  11933. r.depthMask(!1);
  11934. var o, a;
  11935. this.inverse ? (o = 0,
  11936. a = 1) : (o = 1,
  11937. a = 0),
  11938. r.enable(r.STENCIL_TEST),
  11939. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  11940. r.stencilFunc(r.ALWAYS, o, 4294967295),
  11941. r.clearStencil(a),
  11942. e.render(this.scene, this.camera, i, this.clear),
  11943. e.render(this.scene, this.camera, t, this.clear),
  11944. r.colorMask(!0, !0, !0, !0),
  11945. r.depthMask(!0),
  11946. r.stencilFunc(r.EQUAL, 1, 4294967295),
  11947. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  11948. }
  11949. },
  11950. n.ClearMaskPass = function() {
  11951. this.enabled = !0
  11952. }
  11953. ,
  11954. n.ClearMaskPass.prototype = {
  11955. render: function(e, t, i, n) {
  11956. var r = e.context;
  11957. r.disable(r.STENCIL_TEST)
  11958. }
  11959. }
  11960. }
  11961. , {
  11962. three: 217
  11963. }],
  11964. 98: [function(e, t, i) {
  11965. "use strict";
  11966. var n = e("three");
  11967. n.RenderPass = function(e, t, i, r, o) {
  11968. this.scene = e,
  11969. this.camera = t,
  11970. this.overrideMaterial = i,
  11971. this.clearColor = r,
  11972. this.clearAlpha = void 0 !== o ? o : 1,
  11973. this.oldClearColor = new n.Color,
  11974. this.oldClearAlpha = 1,
  11975. this.enabled = !0,
  11976. this.clear = !0,
  11977. this.needsSwap = !1
  11978. }
  11979. ,
  11980. n.RenderPass.prototype = {
  11981. render: function(e, t, i, n) {
  11982. this.scene.overrideMaterial = this.overrideMaterial,
  11983. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  11984. this.oldClearAlpha = e.getClearAlpha(),
  11985. e.setClearColor(this.clearColor, this.clearAlpha)),
  11986. e.render(this.scene, this.camera, i, this.clear),
  11987. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  11988. this.scene.overrideMaterial = null
  11989. }
  11990. }
  11991. }
  11992. , {
  11993. three: 217
  11994. }],
  11995. 99: [function(e, t, i) {
  11996. "use strict";
  11997. var n = e("three");
  11998. n.ShaderPass = function(e, t) {
  11999. this.textureID = void 0 !== t ? t : "tDiffuse",
  12000. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12001. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12002. this.material = new n.ShaderMaterial({
  12003. defines: e.defines || {},
  12004. uniforms: this.uniforms,
  12005. vertexShader: e.vertexShader,
  12006. fragmentShader: e.fragmentShader
  12007. })),
  12008. this.renderToScreen = !1,
  12009. this.enabled = !0,
  12010. this.needsSwap = !0,
  12011. this.clear = !1,
  12012. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12013. this.scene = new n.Scene,
  12014. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12015. this.scene.add(this.quad)
  12016. }
  12017. ,
  12018. n.ShaderPass.prototype = {
  12019. render: function(e, t, i, n) {
  12020. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12021. this.quad.material = this.material,
  12022. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12023. }
  12024. }
  12025. }
  12026. , {
  12027. three: 217
  12028. }],
  12029. 100: [function(e, t, i) {
  12030. "use strict";
  12031. var n = e("three");
  12032. n.CopyShader = {
  12033. uniforms: {
  12034. tDiffuse: {
  12035. type: "t",
  12036. value: null
  12037. },
  12038. opacity: {
  12039. type: "f",
  12040. value: 1
  12041. }
  12042. },
  12043. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12044. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12045. }
  12046. }
  12047. , {
  12048. three: 217
  12049. }],
  12050. 101: [function(e, t, i) {
  12051. "use strict";
  12052. var n = e("three");
  12053. n.HorizontalBlurShader = {
  12054. uniforms: {
  12055. tDiffuse: {
  12056. type: "t",
  12057. value: null
  12058. },
  12059. h: {
  12060. type: "f",
  12061. value: 1 / 512
  12062. }
  12063. },
  12064. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12065. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12066. }
  12067. }
  12068. , {
  12069. three: 217
  12070. }],
  12071. 102: [function(e, t, i) {
  12072. "use strict";
  12073. var n = e("three");
  12074. n.VerticalBlurShader = {
  12075. uniforms: {
  12076. tDiffuse: {
  12077. type: "t",
  12078. value: null
  12079. },
  12080. v: {
  12081. type: "f",
  12082. value: 1 / 512
  12083. }
  12084. },
  12085. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12086. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12087. }
  12088. }
  12089. , {
  12090. three: 217
  12091. }],
  12092. 103: [function(e, t, i) {
  12093. "use strict";
  12094. var n = e("three");
  12095. !function() {
  12096. if ("performance"in window == 0 && (window.performance = {}),
  12097. "now"in window.performance == 0) {
  12098. var e = Date.now();
  12099. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12100. window.performance.now = function() {
  12101. return Date.now() - e
  12102. }
  12103. }
  12104. }(),
  12105. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12106. var t, i = this.extensions, r = this.context;
  12107. if (e === n.RepeatWrapping)
  12108. return r.REPEAT;
  12109. if (e === n.ClampToEdgeWrapping)
  12110. return r.CLAMP_TO_EDGE;
  12111. if (e === n.MirroredRepeatWrapping)
  12112. return r.MIRRORED_REPEAT;
  12113. if (e === n.NearestFilter)
  12114. return r.NEAREST;
  12115. if (e === n.NearestMipMapNearestFilter)
  12116. return r.NEAREST_MIPMAP_NEAREST;
  12117. if (e === n.NearestMipMapLinearFilter)
  12118. return r.NEAREST_MIPMAP_LINEAR;
  12119. if (e === n.LinearFilter)
  12120. return r.LINEAR;
  12121. if (e === n.LinearMipMapNearestFilter)
  12122. return r.LINEAR_MIPMAP_NEAREST;
  12123. if (e === n.LinearMipMapLinearFilter)
  12124. return r.LINEAR_MIPMAP_LINEAR;
  12125. if (e === n.UnsignedByteType)
  12126. return r.UNSIGNED_BYTE;
  12127. if (e === n.UnsignedShort4444Type)
  12128. return r.UNSIGNED_SHORT_4_4_4_4;
  12129. if (e === n.UnsignedShort5551Type)
  12130. return r.UNSIGNED_SHORT_5_5_5_1;
  12131. if (e === n.UnsignedShort565Type)
  12132. return r.UNSIGNED_SHORT_5_6_5;
  12133. if (e === n.ByteType)
  12134. return r.BYTE;
  12135. if (e === n.ShortType)
  12136. return r.SHORT;
  12137. if (e === n.UnsignedShortType)
  12138. return r.UNSIGNED_SHORT;
  12139. if (e === n.IntType)
  12140. return r.INT;
  12141. if (e === n.UnsignedIntType)
  12142. return r.UNSIGNED_INT;
  12143. if (e === n.FloatType)
  12144. return r.FLOAT;
  12145. if (t = i.get("OES_texture_half_float"),
  12146. null !== t && e === n.HalfFloatType)
  12147. return t.HALF_FLOAT_OES;
  12148. if (e === n.AlphaFormat)
  12149. return r.ALPHA;
  12150. if (e === n.RGBFormat)
  12151. return r.RGB;
  12152. if (e === n.RGBAFormat)
  12153. return r.RGBA;
  12154. if (e === n.LuminanceFormat)
  12155. return r.LUMINANCE;
  12156. if (e === n.LuminanceAlphaFormat)
  12157. return r.LUMINANCE_ALPHA;
  12158. if (e === n.AddEquation)
  12159. return r.FUNC_ADD;
  12160. if (e === n.SubtractEquation)
  12161. return r.FUNC_SUBTRACT;
  12162. if (e === n.ReverseSubtractEquation)
  12163. return r.FUNC_REVERSE_SUBTRACT;
  12164. if (e === n.ZeroFactor)
  12165. return r.ZERO;
  12166. if (e === n.OneFactor)
  12167. return r.ONE;
  12168. if (e === n.SrcColorFactor)
  12169. return r.SRC_COLOR;
  12170. if (e === n.OneMinusSrcColorFactor)
  12171. return r.ONE_MINUS_SRC_COLOR;
  12172. if (e === n.SrcAlphaFactor)
  12173. return r.SRC_ALPHA;
  12174. if (e === n.OneMinusSrcAlphaFactor)
  12175. return r.ONE_MINUS_SRC_ALPHA;
  12176. if (e === n.DstAlphaFactor)
  12177. return r.DST_ALPHA;
  12178. if (e === n.OneMinusDstAlphaFactor)
  12179. return r.ONE_MINUS_DST_ALPHA;
  12180. if (e === n.DstColorFactor)
  12181. return r.DST_COLOR;
  12182. if (e === n.OneMinusDstColorFactor)
  12183. return r.ONE_MINUS_DST_COLOR;
  12184. if (e === n.SrcAlphaSaturateFactor)
  12185. return r.SRC_ALPHA_SATURATE;
  12186. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12187. null !== t) {
  12188. if (e === n.RGB_S3TC_DXT1_Format)
  12189. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12190. if (e === n.RGBA_S3TC_DXT1_Format)
  12191. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12192. if (e === n.RGBA_S3TC_DXT3_Format)
  12193. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12194. if (e === n.RGBA_S3TC_DXT5_Format)
  12195. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12196. }
  12197. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12198. null !== t) {
  12199. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12200. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12201. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12202. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12203. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12204. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12205. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12206. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12207. }
  12208. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12209. null !== t && e === n.RGB_ETC1_Format)
  12210. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12211. if (t = i.get("EXT_blend_minmax"),
  12212. null !== t) {
  12213. if (e === n.MinEquation)
  12214. return t.MIN_EXT;
  12215. if (e === n.MaxEquation)
  12216. return t.MAX_EXT
  12217. }
  12218. return 0
  12219. }
  12220. ,
  12221. n.WebGLState = function(e, t, i) {
  12222. var r = this
  12223. , o = new n.Vector4
  12224. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12225. , s = new Uint8Array(a)
  12226. , l = new Uint8Array(a)
  12227. , c = new Uint8Array(a)
  12228. , h = {}
  12229. , u = null
  12230. , d = null
  12231. , p = null
  12232. , f = null
  12233. , g = null
  12234. , m = null
  12235. , v = null
  12236. , A = null
  12237. , y = !1
  12238. , C = null
  12239. , I = null
  12240. , E = null
  12241. , b = null
  12242. , w = null
  12243. , _ = null
  12244. , T = null
  12245. , x = null
  12246. , S = null
  12247. , M = null
  12248. , R = null
  12249. , P = null
  12250. , O = null
  12251. , L = null
  12252. , D = null
  12253. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12254. , B = void 0
  12255. , F = {}
  12256. , V = new n.Vector4
  12257. , U = null
  12258. , k = null
  12259. , H = new n.Vector4
  12260. , G = new n.Vector4;
  12261. this.init = function() {
  12262. this.clearColor(0, 0, 0, 1),
  12263. this.clearDepth(1),
  12264. this.clearStencil(0),
  12265. this.enable(e.DEPTH_TEST),
  12266. e.depthFunc(e.LEQUAL),
  12267. e.frontFace(e.CCW),
  12268. e.cullFace(e.BACK),
  12269. this.enable(e.CULL_FACE),
  12270. this.enable(e.BLEND),
  12271. e.blendEquation(e.FUNC_ADD),
  12272. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12273. }
  12274. ,
  12275. this.initAttributes = function() {
  12276. for (var e = 0, t = s.length; e < t; e++)
  12277. s[e] = 0
  12278. }
  12279. ,
  12280. this.enableAttribute = function(i) {
  12281. if (s[i] = 1,
  12282. 0 === l[i] && (e.enableVertexAttribArray(i),
  12283. l[i] = 1),
  12284. 0 !== c[i]) {
  12285. var n = t.get("ANGLE_instanced_arrays");
  12286. n.vertexAttribDivisorANGLE(i, 0),
  12287. c[i] = 0
  12288. }
  12289. }
  12290. ,
  12291. this.enableAttributeAndDivisor = function(t, i, n) {
  12292. s[t] = 1,
  12293. 0 === l[t] && (e.enableVertexAttribArray(t),
  12294. l[t] = 1),
  12295. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12296. c[t] = i)
  12297. }
  12298. ,
  12299. this.disableUnusedAttributes = function() {
  12300. for (var t = 0, i = l.length; t < i; t++)
  12301. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12302. l[t] = 0)
  12303. }
  12304. ,
  12305. this.enable = function(t) {
  12306. h[t] !== !0 && (e.enable(t),
  12307. h[t] = !0)
  12308. }
  12309. ,
  12310. this.disable = function(t) {
  12311. h[t] !== !1 && (e.disable(t),
  12312. h[t] = !1)
  12313. }
  12314. ,
  12315. this.getCompressedTextureFormats = function() {
  12316. if (null === u && (u = [],
  12317. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12318. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12319. u.push(i[n]);
  12320. return u
  12321. }
  12322. ,
  12323. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12324. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12325. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12326. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12327. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12328. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12329. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12330. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12331. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12332. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12333. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12334. d = t,
  12335. y = h),
  12336. t === n.CustomBlending ? (s = s || r,
  12337. l = l || o,
  12338. c = c || a,
  12339. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12340. p = r,
  12341. m = s),
  12342. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12343. f = o,
  12344. g = a,
  12345. v = l,
  12346. A = c)) : (p = null,
  12347. f = null,
  12348. g = null,
  12349. m = null,
  12350. v = null,
  12351. A = null)
  12352. }
  12353. ,
  12354. this.setDepthFunc = function(t) {
  12355. if (C !== t) {
  12356. if (t)
  12357. switch (t) {
  12358. case n.NeverDepth:
  12359. e.depthFunc(e.NEVER);
  12360. break;
  12361. case n.AlwaysDepth:
  12362. e.depthFunc(e.ALWAYS);
  12363. break;
  12364. case n.LessDepth:
  12365. e.depthFunc(e.LESS);
  12366. break;
  12367. case n.LessEqualDepth:
  12368. e.depthFunc(e.LEQUAL);
  12369. break;
  12370. case n.EqualDepth:
  12371. e.depthFunc(e.EQUAL);
  12372. break;
  12373. case n.GreaterEqualDepth:
  12374. e.depthFunc(e.GEQUAL);
  12375. break;
  12376. case n.GreaterDepth:
  12377. e.depthFunc(e.GREATER);
  12378. break;
  12379. case n.NotEqualDepth:
  12380. e.depthFunc(e.NOTEQUAL);
  12381. break;
  12382. default:
  12383. e.depthFunc(e.LEQUAL)
  12384. }
  12385. else
  12386. e.depthFunc(e.LEQUAL);
  12387. C = t
  12388. }
  12389. }
  12390. ,
  12391. this.setDepthTest = function(t) {
  12392. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12393. }
  12394. ,
  12395. this.setDepthWrite = function(t) {
  12396. I !== t && (e.depthMask(t),
  12397. I = t)
  12398. }
  12399. ,
  12400. this.setColorWrite = function(t) {
  12401. E !== t && (e.colorMask(t, t, t, t),
  12402. E = t)
  12403. }
  12404. ,
  12405. this.setStencilFunc = function(t, i, n) {
  12406. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12407. w = t,
  12408. _ = i,
  12409. T = n)
  12410. }
  12411. ,
  12412. this.setStencilOp = function(t, i, n) {
  12413. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12414. x = t,
  12415. S = i,
  12416. M = n)
  12417. }
  12418. ,
  12419. this.setStencilTest = function(t) {
  12420. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12421. }
  12422. ,
  12423. this.setStencilWrite = function(t) {
  12424. b !== t && (e.stencilMask(t),
  12425. b = t)
  12426. }
  12427. ,
  12428. this.setFlipSided = function(t) {
  12429. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12430. R = t)
  12431. }
  12432. ,
  12433. this.setLineWidth = function(t) {
  12434. t !== P && (e.lineWidth(t),
  12435. P = t)
  12436. }
  12437. ,
  12438. this.setPolygonOffset = function(t, i, n) {
  12439. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12440. !t || O === i && L === n || (e.polygonOffset(i, n),
  12441. O = i,
  12442. L = n)
  12443. }
  12444. ,
  12445. this.getScissorTest = function() {
  12446. return D
  12447. }
  12448. ,
  12449. this.setScissorTest = function(t) {
  12450. D = t,
  12451. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12452. }
  12453. ,
  12454. this.activeTexture = function(t) {
  12455. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12456. B !== t && (e.activeTexture(t),
  12457. B = t)
  12458. }
  12459. ,
  12460. this.bindTexture = function(t, i) {
  12461. void 0 === B && r.activeTexture();
  12462. var n = F[B];
  12463. void 0 === n && (n = {
  12464. type: void 0,
  12465. texture: void 0
  12466. },
  12467. F[B] = n),
  12468. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12469. n.type = t,
  12470. n.texture = i)
  12471. }
  12472. ,
  12473. this.compressedTexImage2D = function() {
  12474. try {
  12475. e.compressedTexImage2D.apply(e, arguments)
  12476. } catch (e) {
  12477. console.error(e)
  12478. }
  12479. }
  12480. ,
  12481. this.texImage2D = function() {
  12482. try {
  12483. e.texImage2D.apply(e, arguments)
  12484. } catch (e) {
  12485. console.error(e)
  12486. }
  12487. }
  12488. ,
  12489. this.clearColor = function(t, i, n, r) {
  12490. o.set(t, i, n, r),
  12491. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12492. V.copy(o))
  12493. }
  12494. ,
  12495. this.clearDepth = function(t) {
  12496. U !== t && (e.clearDepth(t),
  12497. U = t)
  12498. }
  12499. ,
  12500. this.clearStencil = function(t) {
  12501. k !== t && (e.clearStencil(t),
  12502. k = t)
  12503. }
  12504. ,
  12505. this.scissor = function(t) {
  12506. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12507. H.copy(t))
  12508. }
  12509. ,
  12510. this.viewport = function(t) {
  12511. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12512. G.copy(t))
  12513. }
  12514. ,
  12515. this.reset = function() {
  12516. for (var t = 0; t < l.length; t++)
  12517. 1 === l[t] && (e.disableVertexAttribArray(t),
  12518. l[t] = 0);
  12519. h = {},
  12520. u = null,
  12521. B = void 0,
  12522. F = {},
  12523. d = null,
  12524. E = null,
  12525. I = null,
  12526. b = null,
  12527. R = null
  12528. }
  12529. }
  12530. }
  12531. , {
  12532. three: 217
  12533. }],
  12534. 104: [function(e, t, i) {
  12535. (function(i, n) {
  12536. "use strict";
  12537. function r(e) {
  12538. this.urls = e;
  12539. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12540. this.builder = a.loadProto(t),
  12541. this.decoder = this.builder.build("binary_mesh")
  12542. }
  12543. var o = e("three")
  12544. , a = e("protobufjs")
  12545. , s = e("../util/logger")
  12546. , l = (e("../util/common"),
  12547. e("../util/ajax"))
  12548. , c = e("../objects/Chunk")
  12549. , h = new s(n);
  12550. r.prototype = {
  12551. constructor: r,
  12552. load: function(e, t, i, n) {
  12553. return h.time("download"),
  12554. l.get(e, {
  12555. responseType: "arraybuffer"
  12556. }).done(function(r) {
  12557. h.timeEnd("download"),
  12558. this.parse(r, e, t, i, n)
  12559. }
  12560. .bind(this)).fail(n)
  12561. },
  12562. parse: function(e, t, i, n, r) {
  12563. var o = this.readProtobuf(e);
  12564. if (!o)
  12565. return r();
  12566. try {
  12567. h.time("convert to webgl"),
  12568. this.convertProtobufToSceneObject(o, t, i, n, r),
  12569. h.timeEnd("convert to webgl")
  12570. } catch (e) {
  12571. return h.error("failed parsing .dam"),
  12572. h.error(e.message),
  12573. r()
  12574. }
  12575. },
  12576. readProtobuf: function(e) {
  12577. var t;
  12578. try {
  12579. h.time("parse proto"),
  12580. t = this.decoder.decode(e),
  12581. h.timeEnd("parse proto")
  12582. } catch (e) {
  12583. return h.error("failed parsing proto for .dam"),
  12584. h.error(e.message),
  12585. null
  12586. }
  12587. return t
  12588. },
  12589. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12590. function a(e) {
  12591. var i = new o.BufferGeometry;
  12592. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12593. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12594. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12595. i.applyMatrix(s),
  12596. i.computeBoundingBox(),
  12597. new c({
  12598. geometry: i,
  12599. textureName: e.material_name,
  12600. name: e.chunk_name,
  12601. meshUrl: t
  12602. })
  12603. }
  12604. if (0 === e.chunk.length)
  12605. return h.warn("No chunks in damfile..."),
  12606. i([]);
  12607. var s = new o.Matrix4;
  12608. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12609. var l = e.chunk.map(a);
  12610. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12611. r())
  12612. }
  12613. },
  12614. t.exports = r
  12615. }
  12616. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12617. }
  12618. , {
  12619. "../objects/Chunk": 144,
  12620. "../util/ajax": 181,
  12621. "../util/common": 185,
  12622. "../util/logger": 189,
  12623. buffer: 198,
  12624. protobufjs: 214,
  12625. three: 217
  12626. }],
  12627. 105: [function(e, t, i) {
  12628. (function(i) {
  12629. "use strict";
  12630. var n = (e("three"),
  12631. e("../settings"),
  12632. e("../util/browser"),
  12633. e("./DamLoader"))
  12634. , r = e("../util/logger")
  12635. , o = (e("../ab"),
  12636. new r(i));
  12637. t.exports = {
  12638. getLoaders: function() {
  12639. return [["_50k", ".dam", n], ["", ".dam", n]]
  12640. },
  12641. load: function(e, t, i, n, r, a) {
  12642. var s = this.getLoaders();
  12643. a = a || 0;
  12644. var l = s[a];
  12645. if (!l)
  12646. return void (r && r("No suitable model file found..."));
  12647. var c = l[0]
  12648. , h = l[1]
  12649. , u = new l[2](t)
  12650. , d = t.get(e + c + h);
  12651. d ? (o.debug("Trying " + c + h),
  12652. u.load(d, i, n, function() {
  12653. this.load(e, t, i, n, r, ++a)
  12654. }
  12655. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12656. this.load(e, t, i, n, r, ++a))
  12657. }
  12658. }
  12659. }
  12660. ).call(this, "/js/loaders/ModelLoader.js")
  12661. }
  12662. , {
  12663. "../ab": 3,
  12664. "../settings": 166,
  12665. "../util/browser": 182,
  12666. "../util/logger": 189,
  12667. "./DamLoader": 104,
  12668. three: 217
  12669. }],
  12670. 106: [function(e, t, i) {
  12671. (function(i) {
  12672. "use strict";
  12673. var n = e("../util/common")
  12674. , r = e("../util/texture")
  12675. , o = e("../util/browser")
  12676. , a = e("../util/logger")
  12677. , s = e("../settings")
  12678. , l = new a(i);
  12679. t.exports = {
  12680. load: function(e, t) {
  12681. function i(e, i) {
  12682. e || (t.push(i),
  12683. p++,
  12684. d.notify(p, a),
  12685. p === a && d.resolve())
  12686. }
  12687. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12688. return $.when();
  12689. var a = n.countUnique(e.chunks.map(function(e) {
  12690. return e.textureName
  12691. }))
  12692. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12693. , h = "_50k" === c ? "high" : "low";
  12694. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12695. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12696. h = "low"));
  12697. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12698. , d = $.Deferred()
  12699. , p = 0;
  12700. return e.chunks.forEach(function(t) {
  12701. if (!t.material.map && t.textureName) {
  12702. var n = e.urls.get(u + t.textureName);
  12703. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12704. }
  12705. }),
  12706. d.promise()
  12707. }
  12708. }
  12709. }
  12710. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12711. }
  12712. , {
  12713. "../settings": 166,
  12714. "../util/browser": 182,
  12715. "../util/common": 185,
  12716. "../util/logger": 189,
  12717. "../util/texture": 194
  12718. }],
  12719. 107: [function(e, t, i) {
  12720. (function(i, n) {
  12721. "use strict";
  12722. function r(e) {
  12723. this.model = e,
  12724. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12725. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12726. var t = i("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", "base64")
  12727. , n = o.loadProto(t);
  12728. this.decoder = n.build("VisionModeldata")
  12729. }
  12730. var o = e("protobufjs")
  12731. , a = e("../util/ajax")
  12732. , s = (e("../util/common"),
  12733. e("../util/math"))
  12734. , l = e("../util/logger")
  12735. , c = new l(n);
  12736. r.prototype.load = function() {
  12737. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  12738. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  12739. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  12740. $.when([]))
  12741. }
  12742. ,
  12743. r.prototype.loadVisionModelData = function() {
  12744. return a.get(this.modelDataPath, {
  12745. responseType: "arraybuffer"
  12746. }).then(function(e) {
  12747. var t;
  12748. try {
  12749. t = this.decoder.decode(e)
  12750. } catch (e) {
  12751. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12752. this.loadSweepLocationsCSV()
  12753. }
  12754. var i = t.sweepLocations.map(function(e) {
  12755. return {
  12756. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  12757. position: {
  12758. x: e.pose.translation.x,
  12759. y: e.pose.translation.y,
  12760. z: e.pose.translation.z
  12761. },
  12762. quaternion: {
  12763. x: e.pose.rotation.x,
  12764. y: e.pose.rotation.y,
  12765. z: e.pose.rotation.z,
  12766. w: e.pose.rotation.w
  12767. },
  12768. puck: {
  12769. x: e.puck.x,
  12770. y: e.puck.y,
  12771. z: e.puck.z
  12772. },
  12773. floor: e.group,
  12774. neighbours: e.visibles,
  12775. alignmentType: e.alignment_type
  12776. }
  12777. }).map(function(e) {
  12778. return e.position = s.convertVisionVector(e.position),
  12779. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12780. e.puck = s.convertVisionVector(e.puck),
  12781. e
  12782. });
  12783. return i.forEach(function(e) {
  12784. e.neighbours = e.neighbours.map(function(e) {
  12785. return i[e].uuid
  12786. })
  12787. }),
  12788. i
  12789. }
  12790. .bind(this), function() {
  12791. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  12792. this.loadSweepLocationsCSV()
  12793. }
  12794. .bind(this))
  12795. }
  12796. ,
  12797. r.prototype.loadSweepLocationsCSV = function() {
  12798. return a.get(this.sweepLocationsPath).then(function(e) {
  12799. var t = e.split("\n").map(function(e) {
  12800. return e.split(", ")
  12801. }).filter(function(e) {
  12802. return e.length > 1
  12803. }).map(function(e) {
  12804. return {
  12805. uuid: e[0],
  12806. position: {
  12807. x: parseFloat(e[1]),
  12808. y: parseFloat(e[2]),
  12809. z: parseFloat(e[3])
  12810. },
  12811. quaternion: {
  12812. x: parseFloat(e[4]),
  12813. y: parseFloat(e[5]),
  12814. z: parseFloat(e[6]),
  12815. w: parseFloat(e[7])
  12816. }
  12817. }
  12818. }).map(function(e) {
  12819. return e.position = s.convertVisionVector(e.position),
  12820. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12821. e
  12822. });
  12823. return t
  12824. }).fail(function() {
  12825. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  12826. })
  12827. }
  12828. ,
  12829. t.exports = r
  12830. }
  12831. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  12832. }
  12833. , {
  12834. "../util/ajax": 181,
  12835. "../util/common": 185,
  12836. "../util/logger": 189,
  12837. "../util/math": 190,
  12838. buffer: 198,
  12839. protobufjs: 214
  12840. }],
  12841. 108: [function(e, t, i) {
  12842. (function(i) {
  12843. "use strict";
  12844. function n() {
  12845. this.locale = null
  12846. }
  12847. var r = e("../settings")
  12848. , o = e("../util/common")
  12849. , a = e("../util/logger")
  12850. , s = e("../enum/Locale")
  12851. , l = new a(i);
  12852. n.prototype.init = function() {
  12853. var t;
  12854. switch (r.languageTag) {
  12855. case null:
  12856. case "en":
  12857. case s.EN_US:
  12858. this.locale = s.EN_US,
  12859. t = e("./strings-en-US");
  12860. break;
  12861. case "es":
  12862. case s.ES_MX:
  12863. this.locale = s.ES_MX,
  12864. t = e("./strings-es-MX");
  12865. break;
  12866. case "fr":
  12867. case s.FR_FR:
  12868. this.locale = s.FR_FR,
  12869. t = e("./strings-fr-FR");
  12870. break;
  12871. case "de":
  12872. case s.DE_DE:
  12873. this.locale = s.DE_DE,
  12874. t = e("./strings-de-DE");
  12875. break;
  12876. case "ru":
  12877. case s.RU_RU:
  12878. this.locale = s.RU_RU,
  12879. t = e("./strings-ru-RU");
  12880. break;
  12881. case "cn":
  12882. case s.CN_CN:
  12883. this.locale = s.CN_CN,
  12884. t = e("./strings-cn-CN");
  12885. break;
  12886. case "jp":
  12887. case s.JP_JP:
  12888. this.locale = s.JP_JP,
  12889. t = e("./strings-jp-JP");
  12890. break;
  12891. default:
  12892. l.info("Unsupported language tag, defaulting to 'en-US'"),
  12893. this.locale = s.EN_US,
  12894. t = e("./strings-en-US")
  12895. }
  12896. l.info("Using locale '" + this.locale + "'"),
  12897. o.extendObject(this, t)
  12898. }
  12899. ,
  12900. n.prototype.localizeGUI = function() {
  12901. var e = document.querySelector("#gui-parent");
  12902. this.localizeTree(e),
  12903. this.localizeLoadingText()
  12904. }
  12905. ,
  12906. n.prototype.localizeLoadingText = function() {
  12907. // var e = document.querySelector("#loader-cont")
  12908. // , t = e.getAttribute("title");
  12909. // e.removeAttribute("title"),
  12910. // e.setAttribute("data-status", t),
  12911. // e.classList.add(this.locale),
  12912. document.querySelector("#help-dialog").classList.add(this.locale),
  12913. document.querySelector("#interaction-modal").classList.add(this.locale),
  12914. document.querySelector("#gui").classList.add(this.locale);
  12915. }
  12916. ,
  12917. n.prototype.localizeTree = function(e) {
  12918. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  12919. if (e.nodeType === Node.TEXT_NODE)
  12920. t = e.data.match(n),
  12921. t && (i = t[1],
  12922. e.data = this.localizeText(i) || i);
  12923. else if (e.nodeType === Node.ELEMENT_NODE) {
  12924. var r = e.getAttribute("title");
  12925. r && (t = r.match(n),
  12926. t && (i = t[1],
  12927. e.setAttribute("title", this.localizeText(i) || i)))
  12928. }
  12929. for (e = e.firstChild; e; )
  12930. this.localizeTree(e),
  12931. e = e.nextSibling
  12932. }
  12933. ,
  12934. n.prototype.localizeText = function(t) {
  12935. var i = this[t];
  12936. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  12937. i = e("./strings-en-US")[t]),
  12938. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  12939. i
  12940. }
  12941. ,
  12942. t.exports = new n
  12943. }
  12944. ).call(this, "/js/localization/localize.js")
  12945. }
  12946. , {
  12947. "../enum/Locale": 31,
  12948. "../settings": 166,
  12949. "../util/common": 185,
  12950. "../util/logger": 189,
  12951. "./strings-cn-CN": 109,
  12952. "./strings-de-DE": 110,
  12953. "./strings-en-US": 111,
  12954. "./strings-es-MX": 112,
  12955. "./strings-fr-FR": 113,
  12956. "./strings-jp-JP": 114,
  12957. "./strings-ru-RU": 115
  12958. }],
  12959. 109: [function(e, t, i) {
  12960. "use strict";
  12961. t.exports = {
  12962. PAGE_TITLE: "",
  12963. LOADING: "正在加载",
  12964. PRESENTED_BY_CAPS: "呈现者:",
  12965. POWERED_BY: "技术支持:",
  12966. POWERED_BY_CAPS: "技术支持:",
  12967. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  12968. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  12969. PRESENTED_BY: "呈现者:",
  12970. MORE: "更多 ",
  12971. LESS: "更少 ",
  12972. TAG_CONTENT: "tag™ 内容",
  12973. SHOW: "显示",
  12974. HIDE: "隐藏",
  12975. DOLLHOUSE: "场景屋",
  12976. FLOOR_PLAN: "楼层平面图",
  12977. OPEN_HIGHLIGHTS: "打开精彩片段",
  12978. CLOSE_HIGHLIGHTS: "关闭",
  12979. PREVIOUS: "上一个",
  12980. PLAY: "播放",
  12981. PAUSE: "暂停",
  12982. NEXT: "下一个",
  12983. EXPLORE_3D_SPACE: "探索 3D 空间",
  12984. VIEW_DOLLHOUSE: "观看场景屋",
  12985. SOCIAL_SHARING: "分享这个空间",
  12986. VIEW_IN_VR: "以 VR 观看",
  12987. VIEW_FULLSCREEN: "全屏观看",
  12988. EXIT_FULLSCREEN: " 退出全屏",
  12989. ZOOM_IN: "放大",
  12990. ZOOM_OUT: "缩小",
  12991. FLOOR_NAME: "楼层",
  12992. FLOOR_ALL: "ALL",
  12993. FLOOR_Lang: ["Floor",""],
  12994. TERMS: "条款",
  12995. PORT_TERMS: "port 条款",
  12996. TERMS_OF_USE: "使用条款",
  12997. CLOSE_TERMS: "关闭",
  12998. TERMS_TEXT_FILE: "terms-cn-CN.html",
  12999. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13000. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13001. WEBVR_ENTER_WEBVR: "进入 VR",
  13002. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13003. WEBVR_LEARN_MORE: "了解更多",
  13004. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13005. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13006. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13007. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13008. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13009. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13010. VR_LEARN_MORE_CAPS: "了解更多",
  13011. VR_PREVIOUS_CAPS: "上一个’,",
  13012. VR_NEXT_CAPS: "下一个",
  13013. VR_GOT_IT_CAPS: "明白了",
  13014. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13015. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13016. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13017. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13018. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13019. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13020. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13021. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13022. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13023. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13024. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13025. VR_APP: "port VR 应用程序",
  13026. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13027. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13028. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13029. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13030. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13031. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13032. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13033. VR_ANDROID_DVICES: "Android 设备",
  13034. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13035. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13036. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13037. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13038. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13039. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13040. VR_DOWNLOAD_HERE: "在此下载",
  13041. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13042. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13043. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13044. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13045. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13046. SHARE_TO: "分享到",
  13047. SHARE_LINK: "直接链接",
  13048. SHARE_EXPLORE: "探索",
  13049. SHARE_AT: "在",
  13050. SHARE_WITH: "使用",
  13051. SHARE_3D: "以 3D",
  13052. SHARE_COPIED: "已复制!",
  13053. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13054. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13055. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13056. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13057. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13058. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13059. ERROR_GENERIC_ACTIONS_3: " 或",
  13060. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13061. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13062. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13063. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13064. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13065. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13066. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13067. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13068. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13069. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13070. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13071. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13072. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13073. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13074. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13075. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13076. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13077. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13078. LINK_TO_LOCATION: "地点链接",
  13079. MENU_COPY: "复制",
  13080. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13081. ROTATE: "旋转",
  13082. MOVE: "移动",
  13083. INSIDE: "内部",
  13084. ZOOM: "缩放",
  13085. HELP: "小帮手",
  13086. HELP_NAVIGATION_TAB: "导航",
  13087. HELP_MORE_HELP_TAB: "更多帮助",
  13088. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13089. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13090. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13091. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13092. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13093. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13094. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13095. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13096. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13097. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13098. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13099. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13100. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13101. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13102. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13103. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13104. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13105. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13106. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13107. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13108. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13109. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13110. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13111. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13112. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13113. HELP_MORE_HLR_A: "精彩片段集锦",
  13114. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13115. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13116. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13117. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13118. HELP_MORE_FLOORS_A: "楼层选择器",
  13119. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13120. HELP_MORE_TAG_A: "tag™ 贴文",
  13121. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13122. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13123. HELP_MORE_ZOOM_A: "缩放控件",
  13124. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13125. HELP_MORE_TOUR_A: "导览控件",
  13126. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13127. HELP_MORE_INSIDE_A: "内部视图",
  13128. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13129. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13130. HELP_MORE_VR_A: "VR 模式",
  13131. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13132. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13133. HELP_MORE_360_A: "360° 视图",
  13134. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13135. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13136. HELP_MORE_FULLSCREEN_A: "全屏",
  13137. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13138. CLOSE: "关闭"
  13139. }
  13140. }
  13141. , {}],
  13142. 110: [function(e, t, i) {
  13143. "use strict";
  13144. t.exports = {
  13145. PAGE_TITLE: "",
  13146. LOADING: "Lädt",
  13147. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13148. POWERED_BY: "Angetrieben von",
  13149. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13150. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13151. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13152. PRESENTED_BY: "Präsentiert von ",
  13153. MORE: "Mehr ",
  13154. LESS: "Weniger ",
  13155. TAG_CONTENT: "tag™ Inhalt",
  13156. SHOW: "Anzeigen",
  13157. HIDE: "Verbergen",
  13158. DOLLHOUSE: "Puppenhaus",
  13159. FLOOR_PLAN: "Grundriss",
  13160. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13161. CLOSE_HIGHLIGHTS: "Schließen",
  13162. PREVIOUS: "Vorheriges",
  13163. PLAY: "Abspielen",
  13164. PAUSE: "Pausieren",
  13165. NEXT: "Nächstes",
  13166. EXPLORE_3D_SPACE: "Innenraum betreten",
  13167. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13168. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13169. VIEW_IN_VR: "In VR ansehen",
  13170. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13171. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13172. ZOOM_IN: "Vergrößern",
  13173. ZOOM_OUT: "Verkleinern",
  13174. FLOOR_NAME: "Etage ",
  13175. FLOOR_ALL: "Alle",
  13176. TERMS: "Bedingungen",
  13177. PORT_TERMS: "port Bedingungen",
  13178. TERMS_OF_USE: "Nutzungsbedingungen",
  13179. TERMS_TEXT_FILE: "terms-de-DE.html",
  13180. CLOSE_TERMS: "Schließen",
  13181. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13182. HELP: "Hilfe",
  13183. HELP_NAVIGATION_TAB: "Navigation",
  13184. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13185. CLOSE: "Schließen",
  13186. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13187. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13188. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13189. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13190. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13191. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13192. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13193. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13194. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13195. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13196. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13197. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13198. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13199. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13200. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13201. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13202. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13203. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13204. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13205. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13206. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13207. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13208. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13209. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13210. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13211. HELP_MORE_HLR_A: "Liste das Highlight",
  13212. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13213. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13214. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13215. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13216. HELP_MORE_FLOORS_A: "Etage auswählen",
  13217. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13218. HELP_MORE_TAG_A: "tag™ Posts",
  13219. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13220. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13221. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13222. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13223. HELP_MORE_TOUR_A: "Tour Steuerung",
  13224. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13225. HELP_MORE_INSIDE_A: "Innenansicht",
  13226. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13227. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13228. HELP_MORE_VR_A: "VR Modus",
  13229. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13230. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13231. HELP_MORE_360_A: "360° Views Ansicht ",
  13232. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13233. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13234. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13235. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13236. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13237. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13238. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13239. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13240. WEBVR_LEARN_MORE: "Mehr Infos",
  13241. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13242. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13243. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13244. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13245. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13246. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13247. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13248. VR_APP: "port VR App",
  13249. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13250. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13251. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13252. VR_APP_FOR_ANDROID: "port VR app für Android",
  13253. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13254. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13255. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13256. VR_PREVIOUS_CAPS: "ZURÜCK",
  13257. VR_NEXT_CAPS: "WEITER",
  13258. VR_GOT_IT_CAPS: "VERSTANDEN",
  13259. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13260. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13261. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13262. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13263. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13264. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13265. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13266. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13267. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13268. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13269. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13270. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13271. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13272. VR_ANDROID_DVICES: "Android Geräte",
  13273. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13274. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13275. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13276. VR_DOWNLOAD_HERE: "Hier runterladen",
  13277. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13278. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13279. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13280. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13281. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13282. SHARE_TO: "Teilen auf",
  13283. SHARE_LINK: "Direkter Link",
  13284. SHARE_EXPLORE: "Umsehen",
  13285. SHARE_AT: "auf",
  13286. SHARE_WITH: "mit",
  13287. SHARE_3D: "in 3D",
  13288. SHARE_COPIED: "Kopiert!",
  13289. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13290. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13291. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13292. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13293. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13294. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13295. ERROR_GENERIC_ACTIONS_3: " oder ",
  13296. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13297. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13298. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13299. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13300. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13301. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13302. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13303. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13304. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13305. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13306. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13307. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13308. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13309. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13310. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13311. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13312. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13313. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13314. LINK_TO_LOCATION: "Link zu",
  13315. MENU_COPY: "Kopieren",
  13316. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13317. ROTATE: "Drehen",
  13318. INSIDE: "Drinnen",
  13319. MOVE: "Bewegen",
  13320. ZOOM: "Vergrößern"
  13321. }
  13322. }
  13323. , {}],
  13324. 111: [function(e, t, i) {
  13325. "use strict";
  13326. t.exports = {
  13327. PAGE_TITLE: "",
  13328. LOADING: "Loading",
  13329. PRESENTED_BY_CAPS: "PRESENTED BY",
  13330. POWERED_BY: "powered by ",
  13331. POWERED_BY_CAPS: "POWERED BY",
  13332. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13333. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13334. PRESENTED_BY: "Presented by ",
  13335. MORE: "More ",
  13336. LESS: "Less ",
  13337. TAG_CONTENT: "tag™ Content",
  13338. SHOW: "Show",
  13339. HIDE: "Hide",
  13340. DOLLHOUSE: "Dollhouse",
  13341. FLOOR_PLAN: "Floor plan",
  13342. OPEN_HIGHLIGHTS: "Open Highlights",
  13343. CLOSE_HIGHLIGHTS: "Close",
  13344. PREVIOUS: "Previous",
  13345. PLAY: "Play",
  13346. PAUSE: "Pause",
  13347. NEXT: "Next",
  13348. EXPLORE_3D_SPACE: "Explore 3D Space",
  13349. VIEW_DOLLHOUSE: "View dollhouse",
  13350. SOCIAL_SHARING: "Share this Space",
  13351. VIEW_IN_VR: "View in VR",
  13352. VIEW_FULLSCREEN: "全屏",
  13353. EXIT_FULLSCREEN: "退出全屏",
  13354. ZOOM_IN: "Zoom in",
  13355. ZOOM_OUT: "Zoom out",
  13356. FLOOR_NAME: "Floor ",
  13357. FLOOR_ALL: "全部",
  13358. TERMS: "Terms",
  13359. PORT_TERMS: "port terms",
  13360. TERMS_OF_USE: "Terms of Use",
  13361. TERMS_TEXT_FILE: "terms-en-US.html",
  13362. CLOSE_TERMS: "Close",
  13363. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13364. HELP: "Help",
  13365. HELP_NAVIGATION_TAB: "Navigation",
  13366. HELP_MORE_HELP_TAB: "More Help",
  13367. CLOSE: "Close",
  13368. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13369. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13370. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13371. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13372. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13373. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13374. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13375. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13376. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13377. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13378. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13379. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13380. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13381. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13382. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13383. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13384. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13385. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13386. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13387. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13388. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13389. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13390. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13391. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13392. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13393. HELP_MORE_HLR_A: "Highlight Reel",
  13394. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13395. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13396. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13397. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13398. HELP_MORE_FLOORS_A: "Floor Selector",
  13399. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13400. HELP_MORE_TAG_A: "tag™ Posts",
  13401. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13402. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13403. HELP_MORE_ZOOM_A: "Zoom Controls",
  13404. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13405. HELP_MORE_TOUR_A: "Tour Controls",
  13406. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13407. HELP_MORE_INSIDE_A: "Inside View",
  13408. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13409. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13410. HELP_MORE_VR_A: "VR Mode",
  13411. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13412. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13413. HELP_MORE_360_A: "360° Views",
  13414. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13415. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13416. HELP_MORE_FULLSCREEN_A: "Full screen",
  13417. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13418. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13419. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13420. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13421. WEBVR_ENTER_WEBVR: "ENTER VR",
  13422. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13423. WEBVR_LEARN_MORE: "Learn more",
  13424. WEBVR_VIEW_SPACE: "View Space in VR",
  13425. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13426. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13427. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13428. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13429. VR_PREVIOUS_CAPS: "PREVIOUS",
  13430. VR_NEXT_CAPS: "NEXT",
  13431. VR_GOT_IT_CAPS: "GOT IT",
  13432. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13433. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13434. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13435. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13436. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13437. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13438. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13439. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13440. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13441. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13442. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13443. VR_APP: "port VR App",
  13444. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13445. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13446. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13447. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13448. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13449. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13450. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13451. VR_ANDROID_DVICES: "Android Devices",
  13452. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13453. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13454. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13455. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13456. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13457. VR_APP_OPEN: "Open with the port VR app instead",
  13458. VR_DOWNLOAD_HERE: "Download here",
  13459. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13460. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13461. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13462. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13463. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13464. SHARE_TO: "Share to",
  13465. SHARE_LINK: "Direct Link",
  13466. SHARE_EXPLORE: "Explore ",
  13467. SHARE_AT: "at",
  13468. SHARE_WITH: "with",
  13469. SHARE_3D: " in 3D",
  13470. SHARE_COPIED: "Copied!",
  13471. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13472. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13473. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13474. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13475. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13476. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13477. ERROR_GENERIC_ACTIONS_3: " or ",
  13478. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13479. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13480. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13481. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13482. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13483. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13484. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13485. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13486. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13487. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13488. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13489. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13490. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13491. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13492. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13493. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13494. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13495. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13496. LINK_TO_LOCATION: "Link to location",
  13497. MENU_COPY: "Copy",
  13498. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13499. ROTATE: "Rotate",
  13500. INSIDE: "Inside",
  13501. MOVE: "Move",
  13502. ZOOM: "Zoom"
  13503. }
  13504. }
  13505. , {}],
  13506. 112: [function(e, t, i) {
  13507. "use strict";
  13508. t.exports = {
  13509. PAGE_TITLE: "",
  13510. LOADING: "Cargando",
  13511. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13512. POWERED_BY: "potenciando por ",
  13513. POWERED_BY_CAPS: "POTENCIADO POR ",
  13514. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13515. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13516. PRESENTED_BY: "Presentado por ",
  13517. MORE: "Más ",
  13518. LESS: "Menos ",
  13519. TAG_CONTENT: "Contenido de tag™",
  13520. SHOW: "Mostrar",
  13521. HIDE: "Ocultar",
  13522. DOLLHOUSE: "Dollhouse",
  13523. FLOOR_PLAN: "Planos",
  13524. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13525. CLOSE_HIGHLIGHTS: "Cerrar",
  13526. PREVIOUS: "Anterior",
  13527. PLAY: "Play",
  13528. PAUSE: "Pausa",
  13529. NEXT: "Siguiente",
  13530. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13531. VIEW_DOLLHOUSE: "Ver dollhouse",
  13532. SOCIAL_SHARING: "Compartir este espacio",
  13533. VIEW_IN_VR: "Ver en realidad virtual",
  13534. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13535. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13536. ZOOM_IN: "Acercar",
  13537. ZOOM_OUT: "Alejar",
  13538. FLOOR_NAME: "Piso ",
  13539. FLOOR_ALL: "Todas",
  13540. TERMS: "Condiciones",
  13541. PORT_TERMS: "port términos de uso",
  13542. TERMS_OF_USE: "Términos de uso",
  13543. TERMS_TEXT_FILE: "terms-es-MX.html",
  13544. CLOSE_TERMS: "Cerrar",
  13545. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13546. HELP: "Ayuda",
  13547. HELP_NAVIGATION_TAB: "Navegación",
  13548. HELP_MORE_HELP_TAB: "Más Ayuda",
  13549. CLOSE: "Cerrar",
  13550. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13551. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13552. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13553. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13554. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13555. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13556. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13557. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13558. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13559. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13560. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13561. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13562. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13563. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13564. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13565. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13566. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13567. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13568. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13569. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13570. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13571. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13572. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13573. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13574. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13575. HELP_MORE_HLR_A: "Galería destacada",
  13576. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13577. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13578. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13579. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13580. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13581. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13582. HELP_MORE_TAG_A: "tag™ Posts",
  13583. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13584. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13585. HELP_MORE_ZOOM_A: "Controles de zoom",
  13586. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13587. HELP_MORE_TOUR_A: "Controles de recorrido",
  13588. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13589. HELP_MORE_INSIDE_A: "Vista interior",
  13590. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13591. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13592. HELP_MORE_VR_A: "Modo de realidad virtual",
  13593. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13594. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13595. HELP_MORE_360_A: "360° Views",
  13596. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13597. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13598. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13599. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13600. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13601. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13602. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13603. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13604. WEBVR_LEARN_MORE: "Más información",
  13605. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13606. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13607. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13608. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13609. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13610. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13611. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13612. VR_APP: "port VR App",
  13613. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13614. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13615. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13616. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13617. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13618. VR_PREVIOUS_CAPS: "ANTERIOR",
  13619. VR_NEXT_CAPS: "SIGUIENTE",
  13620. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13621. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13622. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13623. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13624. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13625. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13626. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13627. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13628. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13629. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13630. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13631. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13632. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13633. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13634. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13635. VR_ANDROID_DVICES: "Dispositivos Android",
  13636. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13637. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13638. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13639. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13640. VR_DOWNLOAD_HERE: "Descargar aquí",
  13641. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13642. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13643. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13644. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13645. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13646. SHARE_TO: "Compartir en",
  13647. SHARE_LINK: "Enlace directo",
  13648. SHARE_EXPLORE: "Explorar ",
  13649. SHARE_AT: "en",
  13650. SHARE_WITH: "con",
  13651. SHARE_3D: " en 3D",
  13652. SHARE_COPIED: "¡Copiado!",
  13653. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13654. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13655. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13656. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13657. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13658. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13659. ERROR_GENERIC_ACTIONS_3: " o ",
  13660. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13661. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13662. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13663. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13664. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13665. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13666. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13667. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13668. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13669. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13670. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13671. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13672. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13673. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13674. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13675. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13676. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13677. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13678. LINK_TO_LOCATION: "Enlace a la ubicación",
  13679. MENU_COPY: "Copiar",
  13680. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13681. ROTATE: "Girar",
  13682. INSIDE: "Interior",
  13683. MOVE: "Moverse",
  13684. ZOOM: "Acercar o alejar"
  13685. }
  13686. }
  13687. , {}],
  13688. 113: [function(e, t, i) {
  13689. "use strict";
  13690. t.exports = {
  13691. PAGE_TITLE: "",
  13692. LOADING: "Chargement",
  13693. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13694. POWERED_BY: "alimenté par ",
  13695. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13696. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13697. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13698. PRESENTED_BY: "Présenté par ",
  13699. MORE: "Plus ",
  13700. LESS: "Moins ",
  13701. TAG_CONTENT: "Contenu tag™",
  13702. SHOW: "Montrer",
  13703. HIDE: "Cacher",
  13704. DOLLHOUSE: "Dollhouse",
  13705. FLOOR_PLAN: "Plan de sol",
  13706. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13707. CLOSE_HIGHLIGHTS: "Fermer",
  13708. PREVIOUS: "Précédent",
  13709. PLAY: "Lecture",
  13710. PAUSE: "Pause",
  13711. NEXT: "Suivant",
  13712. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13713. VIEW_DOLLHOUSE: "Voir dollhouse",
  13714. SOCIAL_SHARING: "Partager cet espace",
  13715. VIEW_IN_VR: "Voir en VR",
  13716. VIEW_FULLSCREEN: "Plein écran",
  13717. EXIT_FULLSCREEN: "Fermer plein écran",
  13718. ZOOM_IN: "Zoom avant",
  13719. ZOOM_OUT: "Zoom arrière",
  13720. FLOOR_NAME: "Étage ",
  13721. FLOOR_ALL: "Tous",
  13722. TERMS: "Mentions légales",
  13723. PORT_TERMS: "port mentions légales",
  13724. TERMS_OF_USE: "Conditions d'utilisation",
  13725. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13726. CLOSE_TERMS: "Fermer",
  13727. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13728. HELP: "Aide",
  13729. HELP_NAVIGATION_TAB: "Navigation",
  13730. HELP_MORE_HELP_TAB: "Aide",
  13731. CLOSE: "Fermer",
  13732. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13733. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13734. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13735. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13736. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13737. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13738. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13739. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13740. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13741. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13742. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13743. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13744. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13745. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13746. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13747. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13748. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13749. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13750. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13751. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13752. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13753. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13754. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13755. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  13756. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  13757. HELP_MORE_HLR_A: "Carrousel",
  13758. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  13759. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  13760. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  13761. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  13762. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  13763. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  13764. HELP_MORE_TAG_A: "tag™ Posts",
  13765. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  13766. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  13767. HELP_MORE_ZOOM_A: "Commandes de zoom",
  13768. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  13769. HELP_MORE_TOUR_A: "Commandes de la visite",
  13770. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  13771. HELP_MORE_INSIDE_A: "Vue intérieure",
  13772. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  13773. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  13774. HELP_MORE_VR_A: "Mode RV",
  13775. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  13776. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  13777. HELP_MORE_360_A: "Vues 360°",
  13778. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13779. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13780. HELP_MORE_FULLSCREEN_A: "Plein écran",
  13781. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  13782. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  13783. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  13784. WEBVR_ENTER_WEBVR: "ENTRER VR",
  13785. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  13786. WEBVR_LEARN_MORE: "En savoir plus",
  13787. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  13788. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13789. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  13790. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  13791. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  13792. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  13793. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  13794. VR_NEXT_CAPS: "SUIVANT",
  13795. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  13796. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  13797. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  13798. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  13799. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  13800. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  13801. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  13802. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  13803. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  13804. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  13805. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13806. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13807. VR_APP: "port VR App",
  13808. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13809. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13810. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  13811. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13812. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  13813. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  13814. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  13815. VR_ANDROID_DVICES: "Appareils Android",
  13816. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  13817. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  13818. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  13819. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  13820. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  13821. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  13822. VR_DOWNLOAD_HERE: "Télécharger ici",
  13823. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  13824. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  13825. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  13826. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  13827. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  13828. SHARE_TO: "Partager sur",
  13829. SHARE_LINK: "Lien direct",
  13830. SHARE_EXPLORE: "Explorer ",
  13831. SHARE_AT: "à",
  13832. SHARE_WITH: "avec",
  13833. SHARE_3D: " en 3D",
  13834. SHARE_COPIED: "Copié!",
  13835. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  13836. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  13837. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  13838. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  13839. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  13840. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  13841. ERROR_GENERIC_ACTIONS_3: " ou ",
  13842. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  13843. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  13844. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  13845. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  13846. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  13847. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  13848. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  13849. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  13850. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  13851. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  13852. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  13853. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  13854. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  13855. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  13856. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  13857. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  13858. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  13859. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  13860. LINK_TO_LOCATION: "Lien vers l'emplacement",
  13861. MENU_COPY: "Copie",
  13862. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  13863. ROTATE: "Faire pivoter",
  13864. INSIDE: "Intérieure",
  13865. MOVE: "Se déplacer",
  13866. ZOOM: "Zoom"
  13867. }
  13868. }
  13869. , {}],
  13870. 114: [function(e, t, i) {
  13871. "use strict";
  13872. t.exports = {
  13873. PAGE_TITLE: "",
  13874. LOADING: "読み込み中",
  13875. PRESENTED_BY_CAPS: "PRESENTED BY",
  13876. POWERED_BY: "powered by",
  13877. POWERED_BY_CAPS: "POWERED BY",
  13878. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  13879. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  13880. PRESENTED_BY: "Presented by ",
  13881. MORE: "全て表示 ",
  13882. LESS: "閉じる ",
  13883. TAG_CONTENT: "tag™コンテンツ ",
  13884. SHOW: "表示",
  13885. HIDE: "非表示",
  13886. DOLLHOUSE: "ドールハウス",
  13887. FLOOR_PLAN: "フロアプラン",
  13888. OPEN_HIGHLIGHTS: "ハイライトを開く",
  13889. CLOSE_HIGHLIGHTS: "閉じる",
  13890. PREVIOUS: "前へ",
  13891. PLAY: "再生",
  13892. PAUSE: "一時停止",
  13893. NEXT: "次へ",
  13894. EXPLORE_3D_SPACE: "3DSpaceの探索",
  13895. VIEW_DOLLHOUSE: "ドールハウスの表示",
  13896. SOCIAL_SHARING: "このSpaceを共有する",
  13897. VIEW_IN_VR: "VRで表示",
  13898. VIEW_FULLSCREEN: "フルスクリーン表示",
  13899. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  13900. ZOOM_IN: "ズームイン",
  13901. ZOOM_OUT: "ズームアウト",
  13902. FLOOR_NAME: "フロア ",
  13903. FLOOR_ALL: "すべて",
  13904. TERMS: "規約",
  13905. PORT_TERMS: "port規約",
  13906. TERMS_OF_USE: "利用規約",
  13907. CLOSE_TERMS: "閉じる",
  13908. TERMS_TEXT_FILE: "terms-jp-JP.html",
  13909. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  13910. WEBVR_FOR_DAYDREAM: "Daydream View用",
  13911. WEBVR_ENTER_WEBVR: "VRに入る",
  13912. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  13913. WEBVR_LEARN_MORE: "もっと詳しく",
  13914. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  13915. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13916. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  13917. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  13918. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  13919. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  13920. VR_LEARN_MORE_CAPS: "もっと詳しく",
  13921. VR_PREVIOUS_CAPS: "前へ",
  13922. VR_NEXT_CAPS: "次へ",
  13923. VR_GOT_IT_CAPS: "了解",
  13924. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  13925. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  13926. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  13927. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  13928. VR_WHAT_YOU_NEED: "必要なもの",
  13929. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  13930. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  13931. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  13932. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  13933. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13934. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13935. VR_APP: "port VRアプリ",
  13936. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13937. VR_COMPATIBLE_IPHONES_1: "iPhone",
  13938. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  13939. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  13940. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  13941. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  13942. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  13943. VR_ANDROID_DVICES: "Androidデバイス",
  13944. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  13945. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  13946. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  13947. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  13948. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  13949. VR_APP_OPEN: "port VRアプリで開く",
  13950. VR_DOWNLOAD_HERE: "ここからダウンロード",
  13951. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  13952. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  13953. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  13954. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  13955. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  13956. SHARE_TO: "共有先",
  13957. SHARE_LINK: "ダイレクトリンク",
  13958. SHARE_EXPLORE: "探索",
  13959. SHARE_AT: "場所",
  13960. SHARE_WITH: "使用アプリ",
  13961. SHARE_3D: "3Dで",
  13962. SHARE_COPIED: "コピーされました!",
  13963. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  13964. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  13965. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  13966. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  13967. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  13968. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  13969. ERROR_GENERIC_ACTIONS_3: "または",
  13970. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  13971. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  13972. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  13973. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  13974. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  13975. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  13976. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  13977. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  13978. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  13979. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  13980. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  13981. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  13982. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  13983. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  13984. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  13985. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  13986. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  13987. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  13988. LINK_TO_LOCATION: "ロケーションへのリンク",
  13989. MENU_COPY: "コピー",
  13990. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  13991. ROTATE: "回転",
  13992. MOVE: "移動",
  13993. INSIDE: "内側",
  13994. ZOOM: "ズーム",
  13995. HELP: "ヘルプ",
  13996. HELP_NAVIGATION_TAB: "ナビゲーション",
  13997. HELP_MORE_HELP_TAB: "その他のヘルプ",
  13998. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  13999. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14000. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14001. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14002. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14003. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14004. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14005. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14006. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14007. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14008. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14009. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14010. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14011. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14012. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14013. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14014. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14015. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14016. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14017. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14018. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14019. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14020. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14021. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14022. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14023. HELP_MORE_HLR_A: "ハイライト",
  14024. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14025. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14026. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14027. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14028. HELP_MORE_FLOORS_A: "フロアセレクター",
  14029. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14030. HELP_MORE_TAG_A: "tag™ Posts",
  14031. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14032. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14033. HELP_MORE_ZOOM_A: "ズームコントロール",
  14034. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14035. HELP_MORE_TOUR_A: "ツアーコントロール",
  14036. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14037. HELP_MORE_INSIDE_A: "内側ビュー",
  14038. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14039. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14040. HELP_MORE_VR_A: "VRモード",
  14041. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14042. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14043. HELP_MORE_360_A: "360° Views",
  14044. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14045. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14046. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14047. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14048. CLOSE: "閉じる"
  14049. }
  14050. }
  14051. , {}],
  14052. 115: [function(e, t, i) {
  14053. "use strict";
  14054. t.exports = {
  14055. PAGE_TITLE: "",
  14056. LOADING: "Загрузка",
  14057. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14058. POWERED_BY: "разработано на платформе ",
  14059. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14060. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14061. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14062. PRESENTED_BY: "Представлено ",
  14063. MORE: "Больше ",
  14064. LESS: "Меньше ",
  14065. TAG_CONTENT: "tag™ Контент",
  14066. SHOW: "Показать",
  14067. HIDE: "Скрыть",
  14068. DOLLHOUSE: "Dollhouse",
  14069. FLOOR_PLAN: "Планировка",
  14070. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14071. CLOSE_HIGHLIGHTS: "Закрыть",
  14072. PREVIOUS: "Предыдущий",
  14073. PLAY: "Воспроизвести",
  14074. PAUSE: "Пауза",
  14075. NEXT: "Следующий",
  14076. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14077. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14078. SOCIAL_SHARING: "Поделиться этой моделью",
  14079. VIEW_IN_VR: "Посмотреть в VR",
  14080. VIEW_FULLSCREEN: "Полный экран",
  14081. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14082. ZOOM_IN: "Увеличить",
  14083. ZOOM_OUT: "Уменьшить",
  14084. FLOOR_NAME: "Этаж ",
  14085. FLOOR_ALL: "Все",
  14086. TERMS: "Условия",
  14087. PORT_TERMS: "Правила пользования",
  14088. TERMS_OF_USE: "Условия использования",
  14089. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14090. CLOSE_TERMS: "Закрыть",
  14091. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14092. HELP: "Помощь",
  14093. HELP_NAVIGATION_TAB: "Навигация",
  14094. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14095. CLOSE: "Закрыть",
  14096. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14097. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14098. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14099. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14100. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14101. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14102. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14103. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14104. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14105. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14106. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14107. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14108. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14109. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14110. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14111. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14112. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14113. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14114. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14115. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14116. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14117. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14118. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14119. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14120. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14121. HELP_MORE_HLR_A: "Фотоколлаж",
  14122. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14123. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14124. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14125. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14126. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14127. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14128. HELP_MORE_TAG_A: "tag™ Posts",
  14129. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14130. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14131. HELP_MORE_ZOOM_A: "Масштаб",
  14132. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14133. HELP_MORE_TOUR_A: "Управление Туром",
  14134. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14135. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14136. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14137. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14138. HELP_MORE_VR_A: "Режим VR",
  14139. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14140. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14141. HELP_MORE_360_A: "360° Views",
  14142. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14143. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14144. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14145. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14146. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14147. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14148. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14149. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14150. WEBVR_LEARN_MORE: "Узнать больше",
  14151. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14152. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14153. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14154. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14155. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14156. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14157. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14158. VR_APP: "port VR App",
  14159. VR_APP_OPEN: "Или открыть через приложение port VR",
  14160. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14161. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14162. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14163. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14164. VR_VIEW_SPACE: "Запустить модель в VR",
  14165. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14166. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14167. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14168. VR_GOT_IT_CAPS: "ЯСНО",
  14169. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14170. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14171. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14172. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14173. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14174. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14175. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14176. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14177. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14178. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14179. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14180. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14181. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14182. VR_ANDROID_DVICES: "Android устройства",
  14183. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14184. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14185. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14186. VR_DOWNLOAD_HERE: "Скачать здесь",
  14187. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14188. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14189. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14190. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14191. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14192. SHARE_TO: "Поделиться",
  14193. SHARE_LINK: "Прямая ссылка",
  14194. SHARE_EXPLORE: "просмотреть",
  14195. SHARE_AT: "на",
  14196. SHARE_WITH: "с",
  14197. SHARE_3D: "в 3D",
  14198. SHARE_COPIED: "Скопировано!",
  14199. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14200. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14201. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14202. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14203. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14204. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14205. ERROR_GENERIC_ACTIONS_3: " или ",
  14206. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14207. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14208. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14209. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14210. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14211. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14212. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14213. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14214. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14215. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14216. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14217. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14218. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14219. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14220. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14221. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14222. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14223. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14224. LINK_TO_LOCATION: "Ссылка на местоположение",
  14225. MENU_COPY: "Копировать",
  14226. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14227. ROTATE: "Вращать",
  14228. MOVE: "Передвигаться",
  14229. INSIDE: "Вид изнутри",
  14230. ZOOM: "Масштаб"
  14231. }
  14232. }
  14233. , {}],
  14234. 116: [function(e, t, i) {//main.js
  14235. (function(t) {
  14236. "use strict";
  14237. var modelProgressBase = 0.4;
  14238. var progressUpdate = function(e){ // 0 <= e <= 1
  14239. console.log('e1:'+e)
  14240. e = Math.round(modelProgressBase * e * 100);
  14241. console.log('e2:'+e)
  14242. var t = $('.progressbar');
  14243. t.find('.bar').css('width',e+'%');
  14244. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14245. t.find('.perc').text(e +'%'); //具体数字的百分比
  14246. }
  14247. $('#gui-loading').fadeIn(200);
  14248. progressUpdate(0.1)
  14249. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14250. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14251. var data = matcher(e);
  14252. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14253. data.user = {
  14254. "is_authenticated": false,
  14255. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14256. }
  14257. try{//处理一下导览数据
  14258. data.model.images = data.model.images.filter(e=>{
  14259. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14260. if(e.locations && e.locations.length == 0)return;
  14261. return e
  14262. })
  14263. }catch(e){console.log(e) }
  14264. window.DATA = data;
  14265. data.model.summary = data.summary
  14266. data.model.name = data.name
  14267. for(let i in data){
  14268. data[i] == "false" && (data[i] = false)
  14269. }
  14270. progressUpdate(0.7);
  14271. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14272. if(data.weixinDesc){
  14273. g_weixinObj.desc = data.weixinDesc;
  14274. }
  14275. if(data.shareImgUrl){
  14276. g_weixinObj.imgUrl = data.shareImgUrl
  14277. }
  14278. window.wx && manage.weixinShare();
  14279. //初始画面
  14280. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14281. function E(e) {
  14282. $("<img/>").attr("src", e).on("load", function() {
  14283. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14284. $(this).remove()
  14285. })
  14286. }
  14287. //背景
  14288. settings.transparentBg = settings.transparentBg || data.transparentBg || false,
  14289. settings.bgImg = settings.bgImg || data.bgImg || null
  14290. if(settings.bgImg){
  14291. $("#player").css({'background-image': "url("+settings.bgImg+")",
  14292. "background-position": "center center"
  14293. })
  14294. }
  14295. {//初始化导览时间
  14296. if(DATA.tourBlackSpeed == void 0)DATA.tourBlackSpeed = 100
  14297. window._settings.warp.teleportTime = settings.teleportTime / DATA.tourBlackSpeed * 100;
  14298. if(DATA.tourWalkSpeed == void 0)DATA.tourWalkSpeed = 100
  14299. if(DATA.tourRotTime == '' || DATA.tourRotTime == void 0){
  14300. DATA.tourRotTime = settings.tourRotTime; //默认停留2秒
  14301. }
  14302. }
  14303. }).fail(e=>{
  14304. alert("缺少someData文件,请检查场景码是否正确。")
  14305. })
  14306. function StartLoad(){//当加载完data后
  14307. function i() {
  14308. var e = window.number//Y.getModelIDFromQueryString();
  14309. if (!e)
  14310. return b(null, "loading-failed");
  14311. var t = Y.parseSidUrl(e)
  14312. , i = l()
  14313. , a = c()
  14314. , s = o()
  14315. , u = V.quickstart.enabled
  14316. , g = null
  14317. , m = null
  14318. , v = null
  14319. , w = null
  14320. , T = null
  14321. , x = null
  14322. , S = null
  14323. , M = null
  14324. , R = null
  14325. , P = null
  14326. , O = null
  14327. , L = null
  14328. , N = new ue;
  14329. r(s);
  14330. h({ //MP开头写法
  14331. urlBase: t.urlBase
  14332. }).then(function() {
  14333. return re.init(),
  14334. d(t, e) //getModel and load
  14335. }).then(function(e) {
  14336. progressUpdate(0.9)
  14337. return P = e,
  14338. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14339. startSource: i,
  14340. autoplay: V.autoplay,
  14341. quickstart: u
  14342. }),
  14343. P.urls.init()
  14344. }).then(function() {
  14345. return P.loadPanos()
  14346. }).then(function() {
  14347. m = X.getStartCameraOptions(P, P.panos),
  14348. S = A(P),
  14349. O = y(u, m.mode),
  14350. v = O.controls,
  14351. w = O.player,
  14352. T = O.director,
  14353. x = O.tagManager,
  14354. M = O.tileDownloader,
  14355. R = O.qualityManager,
  14356. L = O.panoRenderer,
  14357. C(P, S, O, s),
  14358. w.director = T,//xzw add
  14359. P.supportsTiles && M.start(),
  14360. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14361. u = !1);
  14362. var e = null;
  14363. if (u) {
  14364. de.warn("Quickstart engaged. Hold on to your knickers.");
  14365. var t = v.controls[D.PANORAMA];
  14366. g = new ie(R,S.scene,S.camera,t,s),
  14367. _(S, s, P),
  14368. e = g.load(m).then(function() {
  14369. S.addComponent(g),
  14370. S.once(le.AfterRender, function() {
  14371. de.warn("First render after quickstart load finished.")
  14372. })
  14373. })
  14374. }
  14375. window.flyToFirst = function(){//xzw add
  14376. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14377. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14378. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14379. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14380. };
  14381. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14382. }).then(function() {
  14383. return f(P, U.onProgress, i, !u, a)
  14384. }).then(function() {
  14385. if (m.quickstart = u,
  14386. I(P, S, O, s),
  14387. S.started || _(S, s, P),
  14388. H.modelLoaded(P, w, v, V.autoplay),
  14389. E(w, P, m, V.autoplay).done(function() {
  14390. T.autoTour()
  14391. }),
  14392. !P.supportsTiles) {
  14393. var e = new Z(P,w);
  14394. e.start()
  14395. }
  14396. u && (S.removeComponent(g),
  14397. g.destroy(),
  14398. m.pano.enter()),
  14399. U.init(P, T, w, v, S, m, H.getSessionId()),
  14400. U.endLoading(P, T, x),
  14401. S.once(le.AfterRender, function() {
  14402. N.setAppReadyTime();
  14403. var e = N.calcFullLoadingTime();
  14404. de.warn("Total load time: " + e / 1e3),
  14405. H.loadComplete(e),
  14406. de.warn("First render after model load finished.")
  14407. try{
  14408. window.parent.postMessage({
  14409. source: "loadComplete",
  14410. data: true,
  14411. },'*')
  14412. }catch(e){
  14413. console.log(e)
  14414. }
  14415. }),
  14416. S.on(le.MemoryUsageUpdated, n)
  14417. }).fail(b.bind(this, e))
  14418. }
  14419. function n(e) {
  14420. ce.update(e)
  14421. }
  14422. function r(e) {
  14423. de.info("Version", "2.25.6-0-gd87e5b1"),
  14424. q.defaultMaxListeners = 1e3,
  14425. a(e),
  14426. s()
  14427. }
  14428. function o() {
  14429. return document.getElementById("player")
  14430. }
  14431. function a(e) {
  14432. e.addEventListener("dragenter", T, !1),
  14433. e.addEventListener("dragover", T, !1)
  14434. }
  14435. function s() {
  14436. F.valueFromHash("title", !0) || $(document).ready(function() {
  14437. var e = $(".model-title");
  14438. e.hide()
  14439. })
  14440. }
  14441. function l() {
  14442. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14443. }
  14444. function c() {
  14445. return {
  14446. panoElementsToLoad: 6,
  14447. modelElementsToLoad: 0,
  14448. totalElementsLoaded: 0,
  14449. totalElementsToLoad: 0,
  14450. totalPercentageLoaded: 0,
  14451. progressCallback: null
  14452. }
  14453. }
  14454. function h(e) {
  14455. return K.loadFeatureFlags(e).done(function(e) {
  14456. K.updateDependentSettings(e, V)
  14457. })
  14458. }
  14459. // function u(e) {
  14460. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14461. // responseType: "json",
  14462. // prefetchFrom: "config"
  14463. // }).then(function(e) {
  14464. // return e ? void j.extendObject(V.appConfig, e) : {}
  14465. // }, function(e) {
  14466. // return de.warn("Failed loading runtime config, using defaults."),
  14467. // $.when({})
  14468. // })
  14469. // }
  14470. function d(e, t) {
  14471. var i = B.getModel({
  14472. url: t,
  14473. floors: F.valueFromHash("f", !0),
  14474. autoload: !1
  14475. })
  14476. ;
  14477. return $.when(i, n).then(null, function(e) {
  14478. return this
  14479. })
  14480. }
  14481. function p(e, t, i, n, r) {
  14482. de.info("Model data loaded"),
  14483. de.debug("UUID: " + e.data.job.uuid),
  14484. J.init(K.getFlags()),
  14485. i && H.initKeen({
  14486. token: i,
  14487. appId: n
  14488. }),
  14489. H.initSegment({
  14490. model: e.sid,
  14491. version: "2.25.6-0-gd87e5b1",
  14492. startSource: r.startSource,
  14493. token: t,
  14494. autoplay: r.autoplay,
  14495. quickstart: r.quickstart
  14496. })
  14497. }
  14498. function f(e, t, i, n, r) {
  14499. return r.progressCallback = t,
  14500. H.sessionStart(),
  14501. e.load(n).progress(g.bind(this, r))
  14502. }
  14503. function g(e, t) {
  14504. e.modelElementsToLoad = t[1],
  14505. v(e),
  14506. m(e)
  14507. }
  14508. function m(e) {
  14509. e.totalElementsLoaded++,
  14510. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14511. //----许钟文-----------------模型进度条向后调整
  14512. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14513. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14514. console.log('pro:'+e.totalPercentageLoaded)
  14515. //---------------------------
  14516. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14517. }
  14518. function v(e) {
  14519. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14520. }
  14521. function A(e) {
  14522. var t = new x.PerspectiveCamera;
  14523. t.layers.enable(he.PANOMARKERS),
  14524. t.layers.enable(he.RETICULE),
  14525. t.layers.enable(he.TAG);
  14526. var i = new x.Scene
  14527. , n = new x.AmbientLight(16777215);
  14528. i.add(n),
  14529. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14530. side: x.DoubleSide
  14531. })),
  14532. i.plane.position.y = 0,
  14533. i.plane.rotateX(-Math.PI / 2),
  14534. i.plane.material.visible = !1,
  14535. i.add(i.plane),
  14536. i.updateMatrixWorld(),
  14537. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14538. if (e.metadata && e.metadata.camera_position) {
  14539. var t = e.metadata.camera_position
  14540. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14541. n.position = t.clone(),
  14542. i.add(n);
  14543. var r = e.metadata.camera_quaternion
  14544. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14545. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14546. }
  14547. }),
  14548. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14549. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14550. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14551. //背景
  14552. if(!settings.transparentBg && !settings.bgImg){
  14553. i.skybox = new W
  14554. i.add(i.skybox)
  14555. }
  14556. var r = new te(i,t,z);
  14557. return r
  14558. }
  14559. function y(e, t) {
  14560. var i = e ? 1 : 1e3
  14561. , n = J.tilegen || J.imgopt ? 6 : 2;
  14562. n = F.valueFromHash("tileconc", n);
  14563. var r = new ne
  14564. , o = new ae({
  14565. concurrentDownloads: n
  14566. })
  14567. , a = new se
  14568. , s = new P
  14569. , l = new M
  14570. , c = new S(t)
  14571. , h = new R
  14572. , u = new O(i)
  14573. , d = new L
  14574. , p = new oe;
  14575. return {
  14576. qualityManager: r,
  14577. panoRenderer: a,
  14578. tileDownloader: o,
  14579. player: c,
  14580. director: l,
  14581. modelManager: s,
  14582. tagManager: p,
  14583. displayController: u,
  14584. labelDisplayController: d,
  14585. controls: h
  14586. }
  14587. }
  14588. function C(e, t, i, n) {
  14589. var r = i.controls
  14590. , o = i.qualityManager
  14591. , a = i.panoRenderer
  14592. , s = i.tileDownloader
  14593. , l = i.modelManager;
  14594. r.init(n, l),
  14595. ee.init(i.director, r, i.player, l, t),
  14596. o.init(l),
  14597. s.init(o),
  14598. a.init(t, s, o),
  14599. l.init(s, a, o),
  14600. l.addModel(e),
  14601. t.addComponent(G)
  14602. }
  14603. function I(e, t, i, n) {
  14604. var r = i.qualityManager
  14605. , o = i.panoRenderer
  14606. , a = i.tileDownloader
  14607. , s = i.modelManager
  14608. , l = i.player
  14609. , c = i.director
  14610. , h = i.tagManager
  14611. , u = i.displayController
  14612. , d = i.labelDisplayController
  14613. , p = i.controls;
  14614. t.scene.add(e),
  14615. t.qualityManager = r;
  14616. var f = {
  14617. camera: t.camera,
  14618. director: c,
  14619. modelManager: s,
  14620. tileDownloader: a,
  14621. panoRenderer: o,
  14622. qualityManager: r,
  14623. tagManager: h,
  14624. container: n,
  14625. controls: p
  14626. };
  14627. l.init(f),
  14628. l.setScene(t.scene),
  14629. h.init(s, l),
  14630. c.init(l, s),
  14631. u.init(c, l, s, h, n),
  14632. d.init(l, s, n),
  14633. z.bindEvents(l),
  14634. t.addComponent(h),
  14635. t.addComponent(l),
  14636. t.addComponent(o),
  14637. l.sceneRenderer = t; //xzw add 方便resize
  14638. }
  14639. function E(e, t, i, n) {
  14640. return de.info("Starting player in " + i.mode),
  14641. H.report(t.sid, "started-playing", n, i.quickstart),
  14642. e.start(i)
  14643. }
  14644. function b(e, t) {
  14645. de.error(t),
  14646. k.error(t),
  14647. H.report(e, "error-" + t)
  14648. }
  14649. function w(e) {
  14650. var t = F.details();
  14651. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14652. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14653. H.report(e, "error-webgl-generic"))
  14654. }
  14655. function _(e, t, i) {
  14656. try {
  14657. e.start(t)
  14658. } catch (e) {
  14659. throw de.warn(e.message),
  14660. w(i.sid),
  14661. e
  14662. }
  14663. }
  14664. function T(e) {
  14665. e.stopPropagation(),
  14666. e.preventDefault()
  14667. }
  14668. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14669. if (window.DATA.hoticon){
  14670. g_HotImage = {
  14671. point: window.DATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png",
  14672. point2: window.DATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png"
  14673. } ;
  14674. }
  14675. //czj 判断someData 有没有backgroundMusic 添加音乐
  14676. if (window.DATA.backgroundMusic) {
  14677. if(window.isLocal){
  14678. SoundManager.setSrc('bgm', manage.dealURL(window.DATA.backgroundMusic))
  14679. }else{
  14680. SoundManager.setSrc('bgm', window.DATA.backgroundMusic )
  14681. }
  14682. $("#volume").show();
  14683. }else if (g_version === "one"){
  14684. SoundManager.setSrc('bgm', manage.dealURL( g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3"))
  14685. $("#volume").show();
  14686. }
  14687. //隐藏公司logo
  14688. if(window.DATA.loadlogo){
  14689. showLogo();
  14690. }
  14691. e("./lib/three75-shim"),
  14692. e("./lib/array-polyfill"),
  14693. e("./lib/performance-polyfill"),
  14694. e("./lib/shaders/CopyShader.js"),
  14695. e("./lib/shaders/HorizontalBlurShader.js"),
  14696. e("./lib/shaders/VerticalBlurShader.js"),
  14697. e("./lib/postprocessing/EffectComposer.js"),
  14698. e("./lib/postprocessing/RenderPass.js"),
  14699. e("./lib/postprocessing/MaskPass.js"),
  14700. e("./lib/postprocessing/ShaderPass.js"),
  14701. window.Promise || (window.Promise = e("promise-polyfill"));
  14702. var x = e("three")
  14703. , _x = e("three")
  14704. , S = (e("./util/sentry"),
  14705. e("./player"))
  14706. , M = e("./director")
  14707. , R = e("./controls/CameraControls")
  14708. , P = e("./model/ModelManager")
  14709. , O = e("./DisplayController")
  14710. , L = e("./label/LabelDisplayController")
  14711. , D = e("./enum/Viewmode")
  14712. , N = e("./util/logger")
  14713. , B = e("./showcase")
  14714. , F = e("./util/browser")
  14715. , V = e("./settings")
  14716. , U = e("./gui/gui")
  14717. , k = e("./gui/error")
  14718. , H = e("./analytics")
  14719. , G = e("./util/transitions")
  14720. , z = e("./effects")
  14721. , W = e("./objects/Skybox")
  14722. , j = e("./util/common")
  14723. , Y = (e("./util/PanoramaCollection"),
  14724. e("./util/math"),
  14725. e("./util/showcase"))
  14726. , X = e("./util/camera")
  14727. , Z = (e("./objects/Panorama"),
  14728. e("./cameras/PanoramaCamera"),
  14729. e("./preloaders"))
  14730. , q = e("events").EventEmitter
  14731. , K = e("./featureflags")
  14732. , Q = (e("./util/lerp"),
  14733. e("./util/ajax"))
  14734. , J = e("./ab")
  14735. , ee = e("./sdk/automation.js")
  14736. , te = e("./scene/SceneRenderer")
  14737. , ie = e("./scene/QuickstartManager")
  14738. , ne = e("./tile/QualityManager.js")
  14739. , re = e("./localization/localize")
  14740. , oe = e("./tag/tagManager")
  14741. , ae = e("./tile/TileDownloader")
  14742. , se = e("./tile/PanoRenderer")
  14743. , le = (e("./enum/PanoSizeClass"),
  14744. e("./enum/PanoramaEvents"),
  14745. e("./enum/SceneRendererEvents"))
  14746. , ce = e("./gui/memoryUsage")
  14747. , he = e("./enum/RenderLayers")
  14748. , ue = e("./TimingData")
  14749. , de = new N(t);
  14750. N.level = V.logLevel,
  14751. N.consoleEnabled = V.console,
  14752. i()
  14753. }
  14754. }
  14755. ).call(this, "/js/main.js")
  14756. }
  14757. , {
  14758. "./DisplayController": 1,
  14759. "./TimingData": 2,
  14760. "./ab": 3,
  14761. "./analytics": 4,
  14762. "./cameras/PanoramaCamera": 7,
  14763. "./controls/CameraControls": 9,
  14764. "./director": 15,
  14765. "./effects": 16,
  14766. "./enum/PanoSizeClass": 36,
  14767. "./enum/PanoramaEvents": 37,
  14768. "./enum/RenderLayers": 41,
  14769. "./enum/SceneRendererEvents": 43,
  14770. "./enum/Viewmode": 51,
  14771. "./featureflags": 59,
  14772. "./gui/error": 64,
  14773. "./gui/gui": 65,
  14774. "./gui/memoryUsage": 73,
  14775. "./label/LabelDisplayController": 91,
  14776. "./lib/array-polyfill": 92,
  14777. "./lib/performance-polyfill": 95,
  14778. "./lib/postprocessing/EffectComposer.js": 96,
  14779. "./lib/postprocessing/MaskPass.js": 97,
  14780. "./lib/postprocessing/RenderPass.js": 98,
  14781. "./lib/postprocessing/ShaderPass.js": 99,
  14782. "./lib/shaders/CopyShader.js": 100,
  14783. "./lib/shaders/HorizontalBlurShader.js": 101,
  14784. "./lib/shaders/VerticalBlurShader.js": 102,
  14785. "./lib/three75-shim": 103,
  14786. "./localization/localize": 108,
  14787. "./tag/tagManager": 124,
  14788. "./model/ModelManager": 140,
  14789. "./objects/Panorama": 148,
  14790. "./objects/Skybox": 152,
  14791. "./player": 155,
  14792. "./preloaders": 156,
  14793. "./scene/QuickstartManager": 157,
  14794. "./scene/SceneRenderer": 158,
  14795. "./sdk/automation.js": 164,
  14796. "./settings": 166,
  14797. "./showcase": 168,
  14798. "./tile/PanoRenderer": 169,
  14799. "./tile/QualityManager.js": 170,
  14800. "./tile/TileDownloader": 171,
  14801. "./util/PanoramaCollection": 178,
  14802. "./util/ajax": 181,
  14803. "./util/browser": 182,
  14804. "./util/camera": 183,
  14805. "./util/common": 185,
  14806. "./util/lerp": 188,
  14807. "./util/logger": 189,
  14808. "./util/math": 190,
  14809. "./util/sentry": 192,
  14810. "./util/showcase": 193,
  14811. "./util/transitions": 195,
  14812. events: 202,
  14813. "promise-polyfill": 213,
  14814. three: 217
  14815. }],
  14816. 117: [function(e, t, i) {
  14817. "use strict";
  14818. function n(e) {
  14819. e = e || {}
  14820. r.RawShaderMaterial.call(this, a.extendObject({
  14821. fragmentShader: o.cube.fragmentShader,
  14822. vertexShader: o.cube.vertexShader,
  14823. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  14824. name: "CubemapMaterial",
  14825. }, e))
  14826. }
  14827. var r = e("three")
  14828. , o = e("../shaders")
  14829. , a = e("../util/common");
  14830. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14831. n.prototype.constructor = n,
  14832. t.exports = n
  14833. }
  14834. , {
  14835. "../shaders": 167,
  14836. "../util/common": 185,
  14837. three: 217
  14838. }],
  14839. 118: [function(e, t, i) {
  14840. "use strict";
  14841. function n(e) {
  14842. e = e || {}
  14843. r.RawShaderMaterial.call(this, a.extendObject({
  14844. fragmentShader: o.model.fragmentShader,
  14845. vertexShader: o.model.vertexShader,
  14846. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  14847. name: "ModelTextureMaterial",
  14848. }, e))
  14849. }
  14850. var r = e("three")
  14851. , o = e("../shaders")
  14852. , a = e("../util/common");
  14853. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14854. n.prototype.constructor = n,
  14855. n.prototype.setProjectedPanos = function(e, t, i) {
  14856. i && (this.uniforms.progress.value = 0),
  14857. e.ensureSkyboxReadyForRender(),
  14858. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  14859. this.uniforms.pano0Position.value.copy(e.position),
  14860. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  14861. t.ensureSkyboxReadyForRender(),
  14862. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  14863. this.uniforms.pano1Position.value.copy(t.position),
  14864. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  14865. }
  14866. /* n.prototype.setEyeDir = function(dir, pos) {//加
  14867. this.uniforms.eyeDir.value.copy(dir)
  14868. this.uniforms.eyePos.value.copy(pos)
  14869. }
  14870. n.prototype.setBendCameraQua = function(matrix) {//加
  14871. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  14872. } */
  14873. ,
  14874. t.exports = n
  14875. }
  14876. , {
  14877. "../shaders": 167,
  14878. "../util/common": 185,
  14879. three: 217
  14880. }],
  14881. 119: [function(e, t, i) {
  14882. (function(i) {
  14883. "use strict";
  14884. function n(e, t, i, n) {
  14885. this.div = null,
  14886. this.body = null,
  14887. this.label = e,
  14888. this.description = t,
  14889. this.parsedDescription = [],
  14890. this.media = i || {
  14891. type: null
  14892. },
  14893. this.loadingSpinner = null,
  14894. this.parser = new r({
  14895. supportLinks: !u.valueFromHash("mls"),
  14896. keepLinkLabels: !0
  14897. }),
  14898. this.state = I.CLOSED,
  14899. this.orientation = "",
  14900. this.initialTransform = "",
  14901. this.hovering = !1,
  14902. this.openTransition = null,
  14903. this.closeTransition = null,
  14904. this.openPromise = null,
  14905. this.closePromise = null,
  14906. this.animationTransition = null,
  14907. this.animationScale = 0
  14908. }
  14909. var r = e("../Parser/DescriptionParser")
  14910. , o = e("../Media/Link")
  14911. , a = e("../Media/Image")
  14912. , s = e("../Media/EmbedlyPlayer")
  14913. , l = e("../Media/EmbedlyEmbed")
  14914. , c = e("../../util/transitions")
  14915. , h = e("../../util/lerp")
  14916. , u = e("../../util/browser")
  14917. , d = e("./BillboardEvent")
  14918. , p = e("../Media/MediaEvent")
  14919. , f = e("../Parser/DescriptionChunkType")
  14920. , g = e("events").EventEmitter
  14921. , m = e("./billboardSettings")
  14922. , v = e("./overlaySettings")
  14923. , A = e("../../util/logger")
  14924. , y = new A(i)
  14925. , C = document.getElementById("tag-billboards");
  14926. C.addEventListener("touchend", function(e) {
  14927. C.style.pointerEvents = "none"
  14928. }),
  14929. C.addEventListener("touchcancel", function(e) {
  14930. C.style.pointerEvents = "none"
  14931. });
  14932. var I = {
  14933. CLOSED: "closed",
  14934. OPENING: "opening",
  14935. OPEN: "open",
  14936. CLOSING: "closing",
  14937. ACTIVE: "active"
  14938. };
  14939. n.prototype = Object.create(g.prototype),
  14940. n.prototype.build = function(e) {
  14941. this.parsedDescription = this.parser.parse(this.description);
  14942. var t = document.createElement("div");
  14943. t.className = "tag-container has-hotzone",
  14944. this.div = t,
  14945. this.body = document.createElement("div"),
  14946. this.body.className = "tag-body";
  14947. var i = document.createElement("div");
  14948. i.classList.add("tag-content");
  14949. var n = document.createElement("div");
  14950. n.classList.add("tag-text-content");
  14951. var r = document.createElement("div");
  14952. r.className = "tag-label",
  14953. r.textContent = this.label,
  14954. n.appendChild(r);
  14955. var o = document.createElement("div");
  14956. o.className = "tag-desc",
  14957. n.appendChild(o),
  14958. i.appendChild(n),
  14959. this.body.appendChild(i),
  14960. this.appendDescriptionElements(this.parsedDescription, o),
  14961. this.appendMedia(),
  14962. t.appendChild(this.body),
  14963. C.appendChild(t),
  14964. this.bindEvents(t, this.body)
  14965. }
  14966. ,
  14967. n.prototype.bindEvents = function(e, t) {
  14968. var i = function(e) {
  14969. return function(t) {
  14970. if (!this.div.classList.contains("overlay")) {
  14971. var i, n = document.getElementById("player");
  14972. try {
  14973. i = new MouseEvent(e,t)
  14974. } catch (n) {
  14975. i = document.createEvent("MouseEvents"),
  14976. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  14977. }
  14978. n.dispatchEvent(i)
  14979. }
  14980. }
  14981. };
  14982. t.addEventListener("mousedown", function(e) {
  14983. e.stopPropagation()
  14984. }),
  14985. t.addEventListener("mouseup", function(e) {
  14986. e.stopPropagation()
  14987. }),
  14988. e.addEventListener("touchstart", function(e) {
  14989. C.style.pointerEvents = "auto"
  14990. }),
  14991. e.addEventListener("mousedown", i("mousedown").bind(this)),
  14992. e.addEventListener("mouseup", i("mouseup").bind(this)),
  14993. t.addEventListener("mouseover", function(t) {
  14994. this.state === I.OPEN && e.classList.remove("has-hotzone")
  14995. }
  14996. .bind(this)),
  14997. e.addEventListener("mouseenter", function(e) {
  14998. this.state !== I.CLOSING && (this.hovering = !0,
  14999. this.emit(d.ENTER))
  15000. }
  15001. .bind(this)),
  15002. e.addEventListener("mouseleave", function(e) {
  15003. this.hovering = !1,
  15004. this.emit(d.LEAVE)
  15005. }
  15006. .bind(this)),
  15007. e.addEventListener("gesturestart", function(e) {
  15008. e.preventDefault()
  15009. });
  15010. var n = e.querySelector(".tag-text-content")
  15011. , r = 0;
  15012. n.addEventListener("touchstart", function(e) {
  15013. r = e.changedTouches[0].clientY
  15014. }),
  15015. n.addEventListener("touchmove", function(t) {
  15016. function i(e) {
  15017. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15018. }
  15019. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15020. }),
  15021. e.addEventListener("touchmove", function(e) {
  15022. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15023. })
  15024. }
  15025. ,
  15026. n.prototype.appendDescriptionElements = function(e, t) {
  15027. e.length > 0 && this.div.classList.add("has-text"),
  15028. e.forEach(function(e, i) {
  15029. switch (e.type) {
  15030. case f.TEXT:
  15031. t.appendChild(this.createTextElement(e.text));
  15032. break;
  15033. case f.LINK:
  15034. t.appendChild(this.createLinkElement(e.link))
  15035. }
  15036. }
  15037. .bind(this))
  15038. }
  15039. ,
  15040. n.prototype.appendLoadingSpinner = function() {
  15041. this.loadingSpinner = document.createElement("div"),
  15042. this.loadingSpinner.classList.add("loading-spinner");
  15043. var e = document.createElement("div");
  15044. e.classList.add("gui-spinner-icon"),
  15045. this.loadingSpinner.appendChild(e),
  15046. this.body.appendChild(this.loadingSpinner)
  15047. }
  15048. ,
  15049. n.prototype.onMediaLoadFinished = function() {
  15050. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15051. this.applyOrientation(this.orientation),
  15052. this.loadingSpinner = null)
  15053. }
  15054. ,
  15055. n.prototype.appendMedia = function() {
  15056. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15057. this.appendLoadingSpinner();
  15058. var e = document.createElement("div");
  15059. e.classList.add("tag-media-content");
  15060. var t = document.createElement("i");
  15061. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15062. t.classList.add(e)
  15063. }),
  15064. this.body.appendChild(t),
  15065. this.body.appendChild(e),
  15066. this.media.type) {
  15067. case f.IMAGE:
  15068. e.appendChild(this.createImageElement(this.media, this.body));
  15069. break;
  15070. case f.VIDEO:
  15071. e.appendChild(this.createVideoElement(this.media, this.body));
  15072. break;
  15073. case f.RICH:
  15074. e.appendChild(this.createEmbedElement(this.media, this.body))
  15075. }
  15076. }
  15077. }
  15078. ,
  15079. n.prototype.createTextElement = function(e) {
  15080. var t = document.createElement("span");
  15081. return t.textContent = e,
  15082. t
  15083. }
  15084. ;
  15085. n.prototype.createLinkElement = function(e) {
  15086. var t = new o(e);
  15087. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15088. t.createDomElement()
  15089. }
  15090. ,
  15091. n.prototype.createImageElement = function(e, t) {
  15092. function i() {
  15093. function e() {
  15094. m || (r.classList.remove("view-image"),
  15095. c.classList.add("overlay"),
  15096. i(),
  15097. window.addEventListener("resize", b),
  15098. c.addEventListener("click", a),
  15099. g.addEventListener("click", l),
  15100. f.addEventListener("click", s),
  15101. m = !0,
  15102. o.emit(p.IMAGE_OPENED))
  15103. }
  15104. function i() {
  15105. t.classList.add("show-info"),
  15106. h.classList.remove("collapsible"),
  15107. h.style.height = "";
  15108. var e = parseFloat(getComputedStyle(I).lineHeight)
  15109. , i = y + e
  15110. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15111. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15112. , s = a
  15113. , l = s * n.aspect;
  15114. l > r && (l = r,
  15115. s = l / n.aspect),
  15116. s > a && (s = a,
  15117. l = s * n.aspect),
  15118. l += C,
  15119. s += C + i,
  15120. t.style.width = l + "px",
  15121. t.style.height = s + "px",
  15122. u.style.paddingTop = e + C + "px",
  15123. o.description.length > 0 && (h.classList.add("collapsible"),
  15124. h.style.height = h.clientHeight + 12 + "px",
  15125. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15126. }
  15127. function a(e) {
  15128. e.target === c && s()
  15129. }
  15130. function s() {
  15131. m && (m = !1,
  15132. r.classList.add("view-image"),
  15133. c.classList.remove("overlay"),
  15134. h.style.height = "",
  15135. u.style.paddingTop = "",
  15136. t.style.width = "",
  15137. t.style.height = "",
  15138. window.removeEventListener("resize", b),
  15139. c.removeEventListener("click", a),
  15140. g.removeEventListener("click", l),
  15141. f.removeEventListener("click", s),
  15142. o.emit(p.IMAGE_CLOSED),
  15143. o.close(!0))
  15144. }
  15145. function l(e) {
  15146. t.classList.toggle("show-info")
  15147. }
  15148. var c = o.div
  15149. , h = c.getElementsByClassName("tag-content")[0]
  15150. , u = c.getElementsByClassName("tag-media-content")[0]
  15151. , f = t.getElementsByClassName("close")[0]
  15152. , g = h.getElementsByClassName("tag-label")[0];
  15153. c.classList.add("has-image"),
  15154. r.classList.add("view-image"),
  15155. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15156. o.applyOrientation(o.orientation);
  15157. var m = !1
  15158. , A = getComputedStyle(h)
  15159. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15160. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15161. , I = h.querySelector(".tag-label")
  15162. , E = h.querySelector(".tag-desc")
  15163. , b = function() {
  15164. var e, t, n = 0;
  15165. return function() {
  15166. clearInterval(e),
  15167. clearTimeout(t),
  15168. e = setInterval(function() {
  15169. var e = c.clientHeight;
  15170. n !== e && (i(),
  15171. n = e)
  15172. }, 100),
  15173. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15174. }
  15175. }();
  15176. n.on(p.IMAGE_OPENING, e),
  15177. o.on(d.ACTIVATE, e),
  15178. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15179. o.on(d.CLOSING, s)
  15180. }
  15181. var n = new a
  15182. , r = n.createDomElement();
  15183. this.once(d.OPENED, function() {
  15184. n.load(e.src).then(i).catch(function(t) {
  15185. y.warn("Failed to load image:", e.src),
  15186. y.warn("with error:", t)
  15187. }).then(this.onMediaLoadFinished.bind(this))
  15188. });
  15189. var o = this;
  15190. return r
  15191. }
  15192. ,
  15193. n.prototype.createVideoElement = function(e, t) {
  15194. var i = new s({
  15195. autoPlay: !0,
  15196. autoResume: !0,
  15197. startMuted: !1,
  15198. loop: !1
  15199. })
  15200. , n = i.createDomElement();
  15201. return this.once(d.OPENED, function() {
  15202. i.load(e.src).then(function() {
  15203. this.div.classList.add("has-video"),
  15204. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15205. i.play()),
  15206. this.on(d.OPENING, i.show.bind(i)),
  15207. this.on(d.OPENED, i.play.bind(i)),
  15208. this.on(d.CLOSING, i.pause.bind(i)),
  15209. this.on(d.CLOSED, i.hide.bind(i))
  15210. }
  15211. .bind(this)).catch(function(t) {
  15212. y.warn("Failed to embed video:", e.src),
  15213. y.warn("with error:", t)
  15214. }).then(this.onMediaLoadFinished.bind(this))
  15215. }
  15216. .bind(this)),
  15217. n
  15218. }
  15219. ,
  15220. n.prototype.createEmbedElement = function(e, t) {
  15221. var i = new l
  15222. , n = i.createDomElement();
  15223. return this.once(d.OPENED, function() {
  15224. i.load(e.src).then(function() {
  15225. this.div.classList.add("has-embed"),
  15226. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15227. this.applyOrientation(this.orientation),
  15228. this.on(d.OPENING, i.show.bind(i)),
  15229. this.on(d.CLOSED, i.hide.bind(i))
  15230. }
  15231. .bind(this)).catch(function(t) {
  15232. y.warn("Failed to embed:", e.src),
  15233. y.warn("with error:", t)
  15234. }).then(this.onMediaLoadFinished.bind(this))
  15235. }
  15236. .bind(this)),
  15237. n
  15238. }
  15239. ,
  15240. n.prototype.open = function(e) {
  15241. return this.openPromise = $.Deferred(),
  15242. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15243. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15244. this.state !== I.OPEN && (this.emit(d.OPENING),
  15245. e && this.emit(d.ACTIVATING),
  15246. this.state = I.OPENING,
  15247. this.animateOpen(function() {
  15248. e && this.setActiveState(),
  15249. this.openPromise.resolve()
  15250. }
  15251. .bind(this)))
  15252. }
  15253. .bind(this), m.animation.openDelay),
  15254. c.cancel(this.closeTransition),
  15255. this.closePromise && this.closePromise.reject(),
  15256. this.closeTransition = void 0,
  15257. this.openPromise.promise())
  15258. }
  15259. ,
  15260. n.prototype.close = function(e) {
  15261. return this.closePromise = $.Deferred(),
  15262. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15263. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15264. this.state = I.CLOSING,
  15265. this.animateClose())
  15266. }
  15267. .bind(this), m.animation.closeDelay)),
  15268. c.cancel(this.openTransition),
  15269. this.openPromise && this.openPromise.reject(),
  15270. this.openTransition = void 0,
  15271. this.closePromise.resolve(),
  15272. this.closePromise.promise())
  15273. }
  15274. ,
  15275. n.prototype.setActiveState = function() {
  15276. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15277. this.emit(d.ACTIVATE),
  15278. this.div.classList.remove("has-hotzone"))
  15279. }
  15280. ,
  15281. n.prototype.animateOpen = function(e) {
  15282. if (this.state === I.OPENING) {
  15283. if (c.cancel(this.animationTransition),
  15284. u.detectSamsungNative())
  15285. return this.boardOrientation = null,
  15286. this.div.style.visibility = "visible",
  15287. this.emit(d.OPENED),
  15288. this.state = I.OPEN,
  15289. void (e && e());
  15290. this.div.style.webkitTransform = "scale(0)",
  15291. this.div.style.transform = "scale(0)",
  15292. this.div.style.visibility = "visible",
  15293. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15294. this.emit(d.OPENED),
  15295. this.state = I.OPEN,
  15296. e && e()
  15297. }
  15298. .bind(this))
  15299. }
  15300. }
  15301. ,
  15302. n.prototype.animateClose = function(e) {
  15303. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15304. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15305. this.emit(d.CLOSED),
  15306. this.state = I.CLOSED,
  15307. this.div.style.visibility = "hidden",
  15308. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15309. e && e()
  15310. }
  15311. .bind(this)))
  15312. }
  15313. ,
  15314. n.prototype.needsUpdate = function() {
  15315. return this.state !== I.CLOSED
  15316. }
  15317. ,
  15318. n.prototype.update = function(e, t) {
  15319. if (this.needsUpdate()) {
  15320. var i = (this.updateOrientation(e),
  15321. this.calcScale(t))
  15322. , n = {
  15323. x: (e.x + 1) * $("#player").width() / 2,
  15324. y: (e.y + 1) * $("#player").height() / 2
  15325. };
  15326. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15327. this.div.style.webkitTransform = this.div.screenTransform,
  15328. this.div.style.transform = this.div.screenTransform
  15329. }
  15330. }
  15331. ,
  15332. n.prototype.getDimensions = function() {
  15333. return this.div.getBoundingClientRect()
  15334. }
  15335. ,
  15336. n.prototype.calcScale = function(e) {
  15337. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15338. }
  15339. ,
  15340. n.prototype.updateOrientation = function(e) {
  15341. if (this.state !== I.ACTIVE) {
  15342. var t = 1 / 3
  15343. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15344. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15345. , r = "";
  15346. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15347. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15348. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15349. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15350. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15351. }
  15352. }
  15353. ,
  15354. n.prototype.applyOrientation = function(e) {
  15355. this.div.style.transform = this.div.style.webkitTransform = "",
  15356. this.div.classList.remove("tag-container-" + this.orientation),
  15357. this.div.classList.add("tag-container-" + e);
  15358. var t = window.getComputedStyle(this.div);
  15359. this.initialTransform = t.transform || t.webkitTransform,
  15360. "none" === this.initialTransform && (this.initialTransform = "");
  15361. var i = t.transform.slice(7, -1).split(",")
  15362. , n = -i[4]
  15363. , r = -i[5];
  15364. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15365. this.div.style.transformOrigin = n + "px " + r + "px",
  15366. this.orientation = e
  15367. }
  15368. ,
  15369. t.exports = n
  15370. }
  15371. ).call(this, "/js/tag/Billboard/Billboard.js")
  15372. }
  15373. , {
  15374. "../../util/browser": 182,
  15375. "../../util/lerp": 188,
  15376. "../../util/logger": 189,
  15377. "../../util/transitions": 195,
  15378. "../Media/EmbedlyEmbed": 125,
  15379. "../Media/EmbedlyPlayer": 126,
  15380. "../Media/Image": 128,
  15381. "../Media/Link": 129,
  15382. "../Media/MediaEvent": 131,
  15383. "../Parser/DescriptionChunkType": 133,
  15384. "../Parser/DescriptionParser": 134,
  15385. "./BillboardEvent": 120,
  15386. "./billboardSettings": 121,
  15387. "./overlaySettings": 122,
  15388. events: 202
  15389. }],
  15390. 120: [function(e, t, i) {
  15391. "use strict";
  15392. t.exports = Object.freeze({
  15393. ENTER: "billboard.enter",
  15394. LEAVE: "billboard.leave",
  15395. OPENING: "billboard.opening",
  15396. OPENED: "billboard.open",
  15397. CLOSING: "billboard.closing",
  15398. CLOSED: "billboard.closed",
  15399. ACTIVATING: "billboard.activating",
  15400. ACTIVATE: "billboard.activate"
  15401. })
  15402. }
  15403. , {}],
  15404. 121: [function(e, t, i) {
  15405. "use strict";
  15406. t.exports = Object.freeze({
  15407. animation: Object.freeze({
  15408. hoverOnClosing: !1,
  15409. openDelay: 100,
  15410. closeDelay: 50,
  15411. openDuration: 200,
  15412. closeDuration: 100
  15413. }),
  15414. boardToDiscRatio: 1.2
  15415. })
  15416. }
  15417. , {}],
  15418. 122: [function(e, t, i) {
  15419. "use strict";
  15420. t.exports = Object.freeze({
  15421. boundaryWidth: 30,
  15422. boundaryHeight: 0
  15423. })
  15424. }
  15425. , {}],
  15426. /*********************************创建热点模型************************************************** */
  15427. "hot": [function(e, t, i) {//热点
  15428. "use strict";
  15429. function hot(sid,d,model){
  15430. this.sid = sid;
  15431. /* this.position = (new r.Vector3).fromArray( this.conversionArray(d.position) )
  15432. if(d.quaternion){
  15433. this.quaternion = d.quaternion;
  15434. }else{
  15435. this.rotation = this.conversionArray(d.rotation)
  15436. } */
  15437. this.position = this.convertValue(d.position, r.Vector3)
  15438. if(d.quaternion){
  15439. this.quaternion = this.convertValue(d.quaternion, r.Quaternion)
  15440. }else{
  15441. this.rotation = new r.Euler().setFromVector3(this.convertValue(d.rotation, r.Vector3 ))
  15442. }
  15443. this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
  15444. this.isSprite = d.isSprite
  15445. this.actionType = (d.noAction ? 'noAction' : d.actionType) || "common"
  15446. this.linkType = d.linkType || "common"
  15447. this.link = d.link;
  15448. this.model = model;
  15449. this.size = d.size;
  15450. this.infoAttribute = d.infoAttribute || {};
  15451. this.styleImg = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img
  15452. this.transformAtPanos = d.transformAtPanos || {}
  15453. for (let i in this.transformAtPanos) {
  15454. this.transformAtPanos[i].pos = new THREE.Vector3().fromArray(this.transformAtPanos[i].pos)
  15455. this.transformAtPanos[i].qua && (this.transformAtPanos[i].qua = new THREE.Quaternion().fromArray(this.transformAtPanos[i].qua))
  15456. }
  15457. this.build();
  15458. d.infoAttribute && d.infoAttribute.title && this.setTitleElem(d.infoAttribute.title)
  15459. this.changeTex()
  15460. this.visibleData = d.visiblePanos
  15461. //this.setVisiblePanos(d.visiblePanos);
  15462. }
  15463. var r = e("three")
  15464. , f = e("../shaders")
  15465. , a = e("../settings")
  15466. , s = e("../enum/Viewmode")
  15467. , p = e("../objects/Panorama")
  15468. , math = e("../util/math")
  15469. , te = e("../util/texture");
  15470. var raycaster = new r.Raycaster;
  15471. //热点大小
  15472. var geometry = new r.PlaneBufferGeometry( g_HotMeshSize.g_HotMeshWidth, g_HotMeshSize.g_HotMeshHeight,1,1);
  15473. var defaultTex1 = te.load(g_HotImage.point);
  15474. var defaultTex2 = te.load(g_HotImage.point2);
  15475. hot.prototype.changeTex = function(){
  15476. var u = this.mesh.material.uniforms
  15477. if(this.styleImg.length){
  15478. u.texture1.value = te.load(this.styleImg[0].src);
  15479. u.texture2.value = te.load(this.styleImg[1]&&this.styleImg[1].src || this.styleImg[0].src);
  15480. }else{
  15481. u.texture1.value = defaultTex1;
  15482. u.texture2.value = defaultTex2;
  15483. }
  15484. }
  15485. hot.prototype.initStyleImg = function(t){
  15486. this.styleImg = []
  15487. t.styleImg = t.styleImg || [];
  15488. t.styleImg.forEach((src)=>{
  15489. this.styleImg.push({src:manage.dealURL(src)})
  15490. })
  15491. this.changeTex()
  15492. }
  15493. hot.prototype.update = function(camera) {
  15494. if(this.isSprite){
  15495. this.mesh.quaternion.copy(camera.quaternion)
  15496. }
  15497. //this.showTitle()
  15498. }
  15499. hot.prototype.setVisiblePanos = function(visibleData){
  15500. this.visiblePanos = [];
  15501. let maxCount = browser.isMobile() ? 4000 : 10000
  15502. let c = this.model.panos.list.length * this.model.colliders.length
  15503. if(c < maxCount){
  15504. this.model.panos.list.forEach((pano)=>{// 模型遮挡的, 直接不可见
  15505. if(visibleData && !visibleData.includes(pano.id))return; //在热点可视中设置过,不可见
  15506. var isShelter = convertTool.ifIntersectChunks(pano.position, this.position, {model: this.model.colliders});
  15507. if(!isShelter){
  15508. this.visiblePanos.push(pano.id)
  15509. }
  15510. })
  15511. }else{//防止加载时间过长,分批计算
  15512. let c1 = Math.ceil(maxCount / this.model.colliders.length)
  15513. let start = 0
  15514. let interval = setInterval(()=>{
  15515. let end = start + c1;
  15516. end = Math.min(end, this.model.panos.list.length)
  15517. let i = start
  15518. start = end
  15519. for(;i<end; i++){
  15520. var pano = this.model.panos.list[i]
  15521. if(visibleData && !visibleData.includes(pano.id))return; //在热点可视中设置过,不可见
  15522. var isShelter = convertTool.ifIntersectChunks(pano.position, this.position, {model: this.model.colliders});
  15523. if(!isShelter){
  15524. this.visiblePanos.push(pano.id)
  15525. }
  15526. }
  15527. if(end>=this.model.panos.list.length){
  15528. console.log(window.hotsi ?(++window.hotsi): (window.hotsi = 1))
  15529. clearInterval(interval)
  15530. }
  15531. },20 )
  15532. }
  15533. }
  15534. //绘制热点
  15535. hot.prototype.build = function(){
  15536. var t = r.UniformsUtils.clone(f.hot.uniforms);
  15537. var shaderMaterial = new r.ShaderMaterial({
  15538. uniforms: t,
  15539. vertexShader: f.hot.vertexShader,
  15540. fragmentShader: f.hot.fragmentShader,
  15541. transparent: !0
  15542. })
  15543. var sprite = new r.Mesh( geometry, shaderMaterial );
  15544. var hotIconScale = parseFloat(this.infoAttribute.hotIconScale || window.DATA.hotIconScale);
  15545. sprite.dynamic = true;
  15546. sprite.position.copy(this.position);
  15547. sprite.quaternion.copy(this.quaternion)
  15548. hotIconScale && sprite.scale.set(hotIconScale, hotIconScale, hotIconScale)
  15549. // this.size && sprite.scale.set(this.size,this.size,this.size);
  15550. sprite.name = this.sid;
  15551. sprite.type = "hotSprite";
  15552. sprite.belongHot = this;
  15553. if(this.link) sprite.hotLink = this.link;
  15554. this.mesh = sprite;
  15555. this.model.add(sprite);
  15556. g_HotMeshes.push(sprite);
  15557. }
  15558. hot.prototype.setTitleElem = function(title){
  15559. var root = $("#hot");
  15560. var elem = $(`<div> ${title}</div>`)
  15561. root.append(elem);
  15562. this.titleElem = elem;
  15563. }
  15564. hot.prototype.showTitle = function(){
  15565. if(!this.titleElem)return;
  15566. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15567. if(pos.trueSide){//inSight
  15568. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15569. this.titleElem.css("display","block");
  15570. }else{
  15571. this.titleElem.css("display","none");
  15572. }
  15573. }
  15574. /* hot.prototype.showTitle = function(){//一直显示title的话
  15575. if(!this.titleElem)return;
  15576. var unvisi = ()=>{
  15577. this.titleElem.css("display","none");
  15578. }
  15579. var visi = ()=>{
  15580. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15581. if(pos.trueSide){//inSight
  15582. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15583. this.titleElem.css("display","block");
  15584. }else{
  15585. unvisi()
  15586. }
  15587. }
  15588. if(this.mesh.visible){
  15589. if(player.mode == 'panorama'){
  15590. visi()
  15591. }else{
  15592. var ifShelter = convertTool.ifShelter(this.position)
  15593. if(ifShelter)unvisi()
  15594. else visi()
  15595. }
  15596. }else{
  15597. unvisi()
  15598. }
  15599. }
  15600. */
  15601. hot.prototype.hideTitle = function(){
  15602. if(!this.titleElem)return;
  15603. this.titleElem.css("display","none");
  15604. }
  15605. hot.prototype.closestPanoTowardTag = function(e, t) {
  15606. var i = []
  15607. , o = []
  15608. , l = this.mesh.position;
  15609. if (e === s.PANORAMA) {
  15610. var c = .5
  15611. , h = t.position.clone().sub(l).normalize();
  15612. // 方奕卓 注释掉下面的筛选条件, 使热点列表能点击过渡
  15613. // i.push(p.filters.isPanoAligned()),
  15614. // i.push(p.filters.inPanoDirection(l, h, c)),
  15615. // i.push(p.filters.isNeighbourPanoTo(t)),
  15616. o.push(p.scoreFunctions.direction(l, h))
  15617. }
  15618. var u = new r.Vector3
  15619. , d = function(e) {
  15620. u.copy(l).sub(e.position);
  15621. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15622. , i = a.tags.navigate.tiltTolerance;
  15623. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15624. }
  15625. , f = function(e) {
  15626. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15627. };
  15628. i.push(f, d, (pano)=>{ // add
  15629. return player.checkHasNeighbor(pano)
  15630. }),
  15631. o.push(p.scoreFunctions.distanceSquared(this.mesh, -2));
  15632. var g = t.model.panos.sortByScore(i, o);
  15633. if (g && a.tags.navigate.lineOfSight) {
  15634. for (var m = 0; m < g.length; m++) {
  15635. var v = g[m].pano
  15636. , A = v.position.distanceTo(l);
  15637. raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15638. var y = raycaster.intersectObjects(t.model.colliders);
  15639. // return g[0].pano;
  15640. if (0 === y.length || y[0].distance > A) {
  15641. console.log(m);
  15642. return v
  15643. }
  15644. }
  15645. return null
  15646. }
  15647. return g && g.length > 0 && g[0].pano
  15648. }
  15649. var getLink = function(link){
  15650. var src = '';
  15651. var r = link.substring(link.indexOf("html") + 4)//给热点后面加上随机数,让热点确保是最新的
  15652. , o = "en" == manage.number("lang") ? "&lang=" + manage.number("lang") : "";//如果热点的内容是英文版的
  15653. -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
  15654. return src
  15655. }
  15656. hot.prototype.examine = function(e, options) {
  15657. options = options || {}
  15658. if(this.actionType == 'noAction' )return;
  15659. if(this.linkType!="common" && this.infoAttribute.iframe && this.infoAttribute.iframe[0] && !options.dontOpen){
  15660. var src = getLink(this.infoAttribute.iframe[0]);
  15661. if(this.linkType=="jumpLink"){
  15662. /* var newPage = window.open(src, "_blank" );
  15663. newPage.focus(); */
  15664. var href = window.location.href
  15665. var index = href.indexOf("&")
  15666. if(index>-1) href = href.substr(0,index) /* pushState replaceState*/
  15667. history.pushState(null, "", href+'&qs=1&firstView=pano:'+player.currentPano.id+',qua:'+ player.quaternion.toArray());
  15668. window.location.href = src
  15669. }else if(this.linkType=="iframeDiv"){
  15670. var div = document.createElement("div");
  15671. $("body").append(div);
  15672. div.style.position = 'fixed';
  15673. div.style.width = div.style.height = "100%";
  15674. div.style.left = div.style.top = '0';
  15675. div.style["z-index"] = "999"
  15676. var exit = document.createElement("div");
  15677. exit.style["background-image"] = "url(images/vrOffImg.png)";
  15678. exit.style.position = 'absolute';
  15679. exit.style.width = exit.style.height = "50px";
  15680. exit.style.left = '17px'; exit.style.top = "20px"
  15681. exit.style.cursor = "pointer";
  15682. exit.style["background-repeat"] = "no-repeat";
  15683. exit.style["background-size"] = "25%";
  15684. exit.style["background-position"] = "center center";
  15685. exit.style["background-color"] = "rgba(0, 0, 0, 0.2)";
  15686. exit.style["border-radius"] = "50%";
  15687. exit.style["z-index"] = "3"
  15688. exit.onclick = ()=>{
  15689. $(div).remove()
  15690. if(g_bgAudio && g_bgAudio.pauseByHot){
  15691. manage.switchBgmState(true)
  15692. }
  15693. }
  15694. var myElement = document.createElement("iframe");
  15695. myElement.style.position = 'absolute';
  15696. myElement.style.width = myElement.style.height = "100%";
  15697. myElement.style.left = myElement.style.top = '0';
  15698. myElement.src = src
  15699. div.appendChild(exit);
  15700. div.appendChild(myElement)
  15701. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15702. //g_bgAudio && g_bgAudio.pause();
  15703. if(g_bgAudio && !g_bgAudio.paused){
  15704. manage.switchBgmState(false);
  15705. g_bgAudio.pauseByHot = true
  15706. }
  15707. if(g_tourAudio)g_tourAudio.pause()
  15708. }
  15709. return;
  15710. }
  15711. if(settings.dontExamHot || this.actionType == 'dontExam'){
  15712. o();
  15713. return;
  15714. }
  15715. if(!player.currentPano)return;
  15716. var hotPop = document.getElementById('popup');
  15717. //获取那个热点的链接
  15718. if(this.link){
  15719. g_currentHot = this;
  15720. hotPop.style.display = "block";
  15721. hotPop.classList.add("wait");
  15722. var myElement = document.createElement("iframe");
  15723. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15724. //g_bgAudio && g_bgAudio.pause();
  15725. if(g_bgAudio && !g_bgAudio.paused){
  15726. manage.switchBgmState(false);
  15727. g_bgAudio.pauseByHot = true
  15728. }
  15729. if(g_tourAudio)g_tourAudio.pause()
  15730. var src = getLink(this.link )
  15731. myElement.src = src;
  15732. myElement.id = "id1";
  15733. myElement.allowTransparency = "true";
  15734. // myElement.scrolling = "no";
  15735. var element=document.getElementById("id1"); //判断页面是否有iframe
  15736. if (typeof(element)== "undefined" || element == null){
  15737. document.querySelector(".popup-content").appendChild(myElement);
  15738. //移动端自动播放
  15739. var videoLoaddingResult = false
  15740. window.loaddingSuccess = function() {
  15741. videoLoaddingResult = true
  15742. }
  15743. setTimeout(function func() {
  15744. if (videoLoaddingResult) {
  15745. var $iframe = document.querySelector('#id1').contentWindow.document;
  15746. if($iframe.querySelector('video')){
  15747. $iframe.querySelector('video').play();
  15748. // alert($iframe.querySelector('video'));
  15749. if(!$iframe.querySelector('video').paused && $iframe.querySelector('.playPause')){
  15750. $iframe.querySelector('.playPause').classList.add("fa-pause");
  15751. }
  15752. }
  15753. if($iframe.querySelector('audio')){
  15754. $iframe.querySelector('audio').play();
  15755. }
  15756. } else {
  15757. setTimeout(func, 300)
  15758. }
  15759. }, 800);
  15760. }
  15761. //setTimeout(function(){$('#player').on("click",e.closePopup);},20)
  15762. }
  15763. // if(hotListSta) {
  15764. // hotPop.classList.remove("wait");
  15765. // return;
  15766. // }
  15767. var t = e.mode
  15768. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15769. , n = this.mesh.position;
  15770. e.flyingToTag = true;
  15771. var o = function() {
  15772. e.flyingToTag = false;
  15773. if(this.link){
  15774. hotPop.classList.remove("wait");
  15775. }
  15776. }.bind(this);
  15777. if(settings.dontExamHot){
  15778. o();
  15779. return;
  15780. }
  15781. if (t === s.PANORAMA){
  15782. var l = {
  15783. pano: i,
  15784. lookAtPoint: n,
  15785. duration: null,
  15786. maxDistanceOverride: null,
  15787. skipWarpingCheck: !1
  15788. };
  15789. e.flyToPano(l, o)
  15790. }else {
  15791. var c = {
  15792. pano: i
  15793. };
  15794. if (n) {
  15795. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15796. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15797. }
  15798. c.callback = o,
  15799. c.duration = 1500,
  15800. c.mode = s.PANORAMA,
  15801. e.flyToNewMode(c)
  15802. }
  15803. },
  15804. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  15805. // if(window.DATA.special){
  15806. // specialScene.special().beforeImplement();
  15807. // }
  15808. //czj 判断是否是数组 如果不是将对象转换为数组
  15809. /* hot.prototype.conversionArray = function(obj){
  15810. if(Object.prototype.toString.call(obj)=='[object Array]') return obj;
  15811. var arr = []
  15812. for (var i in obj) {
  15813. arr.push(obj[i]); //属性
  15814. }
  15815. return arr
  15816. } */
  15817. hot.prototype.convertValue = function(v ,Type){
  15818. var value;
  15819. if(v instanceof Array){
  15820. v.forEach((v1)=>{v1 = parseFloat(v1)})
  15821. value = new Type().fromArray(v);
  15822. }else{
  15823. for(let i in v){v[i] = parseFloat(v[i])}
  15824. value = new Type().copy(v);
  15825. }
  15826. return value
  15827. }
  15828. t.exports = hot;
  15829. }
  15830. , {
  15831. three: 217,
  15832. "../shaders":167,
  15833. "../enum/Viewmode":51,
  15834. "../objects/Panorama":148,
  15835. "../util/texture":194,
  15836. "../settings":166,
  15837. "../util/math": 190,
  15838. }],
  15839. /************************************创建热点模型************************************ */
  15840. 123: [function(e, t, i) {//tag
  15841. (function(i) {
  15842. "use strict";
  15843. function n(e, t, i) {
  15844. var n = i.version || "0";
  15845. "0" !== n && I.info("tag defined using version " + n),
  15846. this.model = e,
  15847. this.sid = t,
  15848. this.color = (new r.Color).set(i.color || l.tagDefault),
  15849. this.hoverColor = l._darken(this.color, .2),
  15850. this.floor = null,
  15851. this.floorIndex = i.floor,
  15852. this.mode = s.PANORAMA,
  15853. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15854. this.obj3d = null,
  15855. this.disc = null,
  15856. this.materials = {
  15857. disc: null,
  15858. pole: null
  15859. },
  15860. this.position = (new r.Vector3).copy(i.position),
  15861. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  15862. this.discWorldPosition = null,
  15863. this.discScale = .05,
  15864. this.poleEnabled = i.stem.enabled,
  15865. this.billboard = new o(i.label,i.description,i.media,this),
  15866. this.visibleTransition = null,
  15867. this.hoveringDisc = !1
  15868. }
  15869. var r = e("three")
  15870. , o = e("./Billboard/Billboard")
  15871. , a = e("../settings")
  15872. , s = e("../enum/Viewmode")
  15873. , l = e("../enum/Colors")
  15874. , c = e("../enum/RenderLayers")
  15875. , h = e("../enum/RenderOrder")
  15876. , u = (e("../util/common"),
  15877. e("../util/math"))
  15878. , d = e("../util/texture")
  15879. , p = e("../objects/Panorama")
  15880. , f = e("../shaders")
  15881. , g = e("../util/transitions")
  15882. , m = e("../util/lerp")
  15883. , v = e("../util/easing")
  15884. , A = e("./Billboard/BillboardEvent")
  15885. , y = e("events").EventEmitter
  15886. , C = e("../util/logger")
  15887. , I = new C(i)
  15888. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  15889. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  15890. , w = new r.PlaneBufferGeometry(1,1);
  15891. n.prototype = Object.create(y.prototype),
  15892. n.raycaster = new r.Raycaster,
  15893. n.prototype.bindEvents = function() {
  15894. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  15895. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  15896. }
  15897. ,
  15898. n.prototype.build = function() {
  15899. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  15900. this.floor && (this.billboard.build(this.model.sid),
  15901. this.obj3d = this.buildObject3D(),
  15902. this.floor.add(this.obj3d)),
  15903. this
  15904. }
  15905. ,
  15906. n.prototype.buildObject3D = function() {
  15907. var e = new r.Object3D;
  15908. e.position.copy(this.position);
  15909. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  15910. t.bg.value = b,
  15911. t.mask.value = E,
  15912. t.color.value.copy(this.color),
  15913. this.materials.disc = new r.RawShaderMaterial({
  15914. transparent: !0,
  15915. vertexShader: f.tagDisc.vertexShader,
  15916. fragmentShader: f.tagDisc.fragmentShader,
  15917. uniforms: t
  15918. }),
  15919. this.disc = new r.Mesh(w,this.materials.disc),
  15920. this.disc.layers.set(c.TAG),
  15921. this.disc.position.copy(this.discPosition),
  15922. this.disc.renderOrder = h.tagDisc,
  15923. this.disc.tag = this;
  15924. var i = this.buildPole();
  15925. return i.layers.set(c.TAG),
  15926. i.renderOrder = h.tagStem,
  15927. e.add(i),
  15928. e.layers.set(c.TAG),
  15929. e.add(this.disc)
  15930. }
  15931. ,
  15932. n.prototype.buildPole = function() {
  15933. var e = new r.BufferGeometry
  15934. , t = new Float32Array(6);
  15935. return t[0] = t[1] = t[2] = 0,
  15936. t[3] = this.discPosition.x,
  15937. t[4] = this.discPosition.y,
  15938. t[5] = this.discPosition.z,
  15939. e.addAttribute("position", new r.BufferAttribute(t,3)),
  15940. this.materials.pole = new r.LineBasicMaterial({
  15941. linewidth: a.tags.pole.width,
  15942. color: a.tags.pole.color,
  15943. opacity: 0,
  15944. visible: this.poleEnabled,
  15945. transparent: !0,
  15946. depthWrite: !1
  15947. }),
  15948. new r.Line(e,this.materials.pole)
  15949. }
  15950. ,
  15951. n.prototype.setFreeState = function(e) {
  15952. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  15953. this.materials.disc.uniforms.color.value = this.color
  15954. }
  15955. .bind(this))
  15956. }
  15957. ,
  15958. n.prototype.setHoverState = function(e) {
  15959. this.billboard.open(e),
  15960. this.materials.disc.uniforms.color.value = this.hoverColor
  15961. }
  15962. ,
  15963. n.prototype.hide = function(e, t) {
  15964. var i = $.Deferred();
  15965. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  15966. return i.resolve().promise();
  15967. e = e || 0,
  15968. t = t || 0,
  15969. g.cancel(this.visibleTransition);
  15970. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  15971. , r = t + e
  15972. , o = t / r;
  15973. return this.visibleTransition = g.start(function(e) {
  15974. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  15975. , i = m.property(e.materials.pole, "opacity", 0);
  15976. return function(n) {
  15977. t(n),
  15978. e.materials.pole && i(n)
  15979. }
  15980. }(this), r * n, function() {
  15981. i.resolve()
  15982. }, o, v[a.warp.blendEasing]),
  15983. i.promise()
  15984. }
  15985. ,
  15986. n.prototype.show = function(e, t) {
  15987. var i = $.Deferred();
  15988. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  15989. return i.resolve().promise();
  15990. e = e || 0,
  15991. t = t || 0,
  15992. g.cancel(this.visibleTransition);
  15993. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  15994. , r = t + e
  15995. , o = t / r;
  15996. return this.visibleTransition = g.start(function(e) {
  15997. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  15998. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  15999. return function(n) {
  16000. t(n),
  16001. e.materials.pole && i(n)
  16002. }
  16003. }(this), r * n, function() {
  16004. i.resolve()
  16005. }, o, v[a.warp.blendEasing]),
  16006. i.promise()
  16007. }
  16008. ,
  16009. n.prototype.closestPanoTowardTag = function(e, t) {
  16010. var i = []
  16011. , o = []
  16012. , l = this.disc.getWorldPosition();
  16013. if (e === s.PANORAMA) {
  16014. var c = .5
  16015. , h = t.position.clone().sub(l).normalize();
  16016. i.push(p.filters.isPanoAligned()),
  16017. i.push(p.filters.inPanoDirection(l, h, c)),
  16018. i.push(p.filters.isNeighbourPanoTo(t)),
  16019. o.push(p.scoreFunctions.direction(l, h))
  16020. }
  16021. var u = new r.Vector3
  16022. , d = function(e) {
  16023. u.copy(l).sub(e.position);
  16024. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16025. , i = a.tags.navigate.tiltTolerance;
  16026. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16027. }
  16028. , f = function(e) {
  16029. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16030. };
  16031. i.push(f, d),
  16032. o.push(p.scoreFunctions.distanceSquared(this, -2));
  16033. var g = this.model.panos.sortByScore(i, o);
  16034. if (a.tags.navigate.lineOfSight) {
  16035. for (var m = 0; m < g.length; m++) {
  16036. var v = g[m].pano
  16037. , A = v.position.distanceTo(l);
  16038. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  16039. return null;
  16040. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16041. var y = n.raycaster.intersectObjects(this.model.colliders);
  16042. if (0 === y.length || y[0].distance > A)
  16043. return v
  16044. }
  16045. return null
  16046. }
  16047. return g.length > 0 && g[0].pano
  16048. }
  16049. ,
  16050. n.prototype.examine = function(e) {
  16051. var t = e.mode
  16052. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16053. , n = this.disc.getWorldPosition();
  16054. this.billboard.setActiveState();
  16055. var o = function() {
  16056. var t = this.billboard.getDimensions()
  16057. , n = new r.Vector3;
  16058. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  16059. n.unproject(e.camera),
  16060. e.flyToPano({
  16061. pano: i,
  16062. lookAtPoint: n
  16063. })
  16064. }
  16065. .bind(this);
  16066. if (t === s.PANORAMA)
  16067. if (i !== e.currentPano) {
  16068. var l = {
  16069. pano: i,
  16070. lookAtPoint: n,
  16071. duration: null,
  16072. maxDistanceOverride: null,
  16073. skipWarpingCheck: !1
  16074. };
  16075. e.flyToPano(l, o)
  16076. } else
  16077. setTimeout(function() {
  16078. this.billboard.open().then(function() {
  16079. o()
  16080. })
  16081. }
  16082. .bind(this), 0);
  16083. else {
  16084. var c = {
  16085. pano: i
  16086. };
  16087. if (n) {
  16088. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16089. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16090. }
  16091. c.callback = o,
  16092. c.duration = 1500,
  16093. c.mode = s.PANORAMA,
  16094. e.flyToNewMode(c)
  16095. }
  16096. }
  16097. ,
  16098. n.prototype.update = function(e, t) {
  16099. var i = new r.Vector3;
  16100. return function(e, t) {
  16101. this.discWorldPosition = this.disc.getWorldPosition(),
  16102. this.updateDisc(e, t),
  16103. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16104. i.z < 1 && (i.y *= -1,
  16105. this.billboard.update(i, this.getDiscRadius(i, t))))
  16106. }
  16107. }(),
  16108. n.prototype.updateDisc = function(e, t) {
  16109. var i = new r.Vector3
  16110. , o = new r.Vector3
  16111. , l = new r.Vector3
  16112. , c = new r.Vector3
  16113. , h = new r.Vector3;
  16114. return function(e, t) {
  16115. var u = a.tags.visibility
  16116. , d = a.tags.disc.scale
  16117. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16118. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16119. this.obj3d.visible) {
  16120. this.disc.quaternion.copy(t.quaternion);
  16121. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16122. i.copy(this.discWorldPosition).project(t),
  16123. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16124. l.set(f / 2, 0, 0).add(o),
  16125. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16126. h.copy(c).unproject(t);
  16127. var g = h.distanceTo(this.discWorldPosition)
  16128. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16129. this.discScale = g * m,
  16130. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16131. }
  16132. }
  16133. }(),
  16134. n.prototype.getDiscRadius = function(e, t) {
  16135. var i = new r.Vector3;
  16136. return function(e, t) {
  16137. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16138. Math.abs(e.x - i.x) * $("#player").width()
  16139. }
  16140. }(),
  16141. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16142. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16143. }
  16144. ,
  16145. n.prototype.offScreen = function(e, t) {
  16146. var i = e.getWorldPosition().project(t);
  16147. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16148. }
  16149. ,
  16150. n.viewportScale = function() {
  16151. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16152. n.viewportHeight = $("#player").height(),
  16153. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16154. n.currentViewportScale
  16155. }
  16156. ,
  16157. t.exports = n
  16158. }
  16159. ).call(this, "/js/tag/tag.js")
  16160. }
  16161. , {
  16162. "../enum/Colors": 19,
  16163. "../enum/RenderLayers": 41,
  16164. "../enum/RenderOrder": 42,
  16165. "../enum/Viewmode": 51,
  16166. "../objects/Panorama": 148,
  16167. "../settings": 166,
  16168. "../shaders": 167,
  16169. "../util/common": 185,
  16170. "../util/easing": 186,
  16171. "../util/lerp": 188,
  16172. "../util/logger": 189,
  16173. "../util/math": 190,
  16174. "../util/texture": 194,
  16175. "../util/transitions": 195,
  16176. "./Billboard/Billboard": 119,
  16177. "./Billboard/BillboardEvent": 120,
  16178. events: 202,
  16179. three: 217
  16180. }],
  16181. 124: [function(e, t, i) {
  16182. (function(i) {
  16183. "use strict";
  16184. function n() {
  16185. this.tagState = y.IDLE,
  16186. this.intersectTag = null,
  16187. this.hoveredTag = null,
  16188. this.activeTag = null,
  16189. this.tagDiscs = [],
  16190. this.raycaster = new r.Raycaster,
  16191. this.modelManager = null,
  16192. this.player = null,
  16193. this.totaltags = 0,
  16194. this.navigatingViaTag = !1,
  16195. this.enabled = !1
  16196. }
  16197. var r = e("three")
  16198. , o = e("../util/logger")
  16199. , a = e("../util/common")
  16200. , s = e("../controls/serializer")
  16201. , l = e("../objects/Snapshot")
  16202. , c = e("../settings")
  16203. , h = e("./Billboard/BillboardEvent")
  16204. , u = e("./Media/MediaEvent")
  16205. , d = e("./Media/LinkType")
  16206. , p = e("../enum/Viewmode")
  16207. , f = e("../enum/WarpStyle")
  16208. , g = e("../enum/BlackoutStyle")
  16209. , m = e("../enum/ModelManagerEvents")
  16210. , v = e("../enum/tagEvents")
  16211. , A = e("../enum/PlayerEvents")
  16212. , y = (e("../util/lerp"),
  16213. e("../enum/TagStates"))
  16214. , C = e("events").EventEmitter
  16215. , I = new o(i);
  16216. a.extend(n, C),
  16217. n.prototype.init = function(e, t) {
  16218. this.modelManager = e,
  16219. this.player = t,
  16220. this.updateModel(),
  16221. this.bindEvents()
  16222. }
  16223. ,
  16224. n.prototype.update = function(e) {
  16225. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16226. }
  16227. ,
  16228. n.prototype.updateTags = function(e, t, i, n) {
  16229. for (var r in this.model.tags)
  16230. this.model.tags[r].update(e, t, i, n)
  16231. }
  16232. ,
  16233. n.prototype.updateModel = function() {
  16234. this.model = this.modelManager.getActiveModel(),
  16235. this.gettagsFromModel(),
  16236. this.totaltags = Object.keys(this.model.tags).length
  16237. }
  16238. ,
  16239. n.prototype.gettagsFromModel = function() {
  16240. this.tagDiscs = [];
  16241. for (var e in this.model.tags) {
  16242. var t = this.model.tags[e].disc;
  16243. t && this.tagDiscs.push(t)
  16244. }
  16245. }
  16246. ,
  16247. n.prototype.bindEvents = function() {
  16248. function e() {
  16249. Object.keys(this.model.tags).forEach(function(e) {
  16250. var t = this.model.tags[e];
  16251. t.bindEvents(),
  16252. t.billboard.on(u.LINK_CLICK, function(e) {
  16253. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16254. }
  16255. .bind(this)),
  16256. t.billboard.on(u.IMAGE_OPENED, function() {
  16257. this.tagState = y.EXAMINE,
  16258. this.emit(u.IMAGE_OPENED)
  16259. }
  16260. .bind(this)),
  16261. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16262. }
  16263. .bind(this))
  16264. }
  16265. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16266. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16267. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16268. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16269. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16270. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16271. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16272. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16273. e.call(this)
  16274. }
  16275. ,
  16276. n.prototype.navigateViaLink = function(e) {
  16277. var t = s.deserialize(e);
  16278. if (t)
  16279. if (t.mode === p.PANORAMA) {
  16280. try {
  16281. this.player.model.panos.get(t.panoId)
  16282. } catch (e) {
  16283. return void I.warn("Unable to find panorama location", t.panoId)
  16284. }
  16285. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16286. } else {
  16287. var i = {
  16288. cameraMode: t.mode,
  16289. position: t.position,
  16290. quaternion: t.quaternion,
  16291. scanId: t.panoId,
  16292. orthoZoom: t.zoom,
  16293. floorVisibility: t.floorVisibility,
  16294. thumbUrl: null,
  16295. name: null
  16296. };
  16297. this.player.flyToNewMode({
  16298. mode: t.mode,
  16299. duration: c.warp.outsideTime,
  16300. warpDest: new l(i),
  16301. force: !0
  16302. })
  16303. }
  16304. }
  16305. ,
  16306. n.prototype.handleWarpStart = function(e, t, i, n) {
  16307. this.dismissExaminedTag(),
  16308. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16309. e && (i = g.END),
  16310. this.hideShowTagsForBlackoutStyle(i, n))
  16311. }
  16312. ,
  16313. n.prototype.handleWarpInterruption = function(e, t, i) {
  16314. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16315. this.hideShowTagsForBlackoutStyle(t, i)
  16316. }
  16317. ,
  16318. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16319. var i = 0
  16320. , n = 0
  16321. , r = t / 2;
  16322. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16323. e) {
  16324. case g.END:
  16325. this.hideAlltags(r);
  16326. break;
  16327. case g.BEGINNING:
  16328. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16329. break;
  16330. case g.NONE:
  16331. break;
  16332. case g.MIDDLE:
  16333. i = r,
  16334. n = r,
  16335. this.hideAlltags(n),
  16336. setTimeout(function() {
  16337. this.showAlltags(i)
  16338. }
  16339. .bind(this), n);
  16340. break;
  16341. case g.FADEIN:
  16342. setTimeout(function() {
  16343. this.showAlltags(r)
  16344. }
  16345. .bind(this), r)
  16346. }
  16347. }
  16348. ,
  16349. n.prototype.onPlayerModeChanging = function(e, t) {
  16350. t !== p.PANORAMA && this.dismissExaminedTag(),
  16351. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16352. var i = t !== p.OUTDOOR;
  16353. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16354. }
  16355. ,
  16356. n.prototype.onPanoChange = function(e, t) {
  16357. var i = this.navigatingViaTag;
  16358. if (this.navigatingViaTag = !1,
  16359. !i) {
  16360. this.dismissExaminedTag();
  16361. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16362. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16363. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16364. }
  16365. }
  16366. ,
  16367. n.prototype.onPlayerReady = function(e, t, i) {
  16368. this.startAlltags(e, t ? i : null)
  16369. }
  16370. ,
  16371. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16372. this.updateClosestTags(e)
  16373. }
  16374. ,
  16375. n.prototype.dismissExaminedTag = function() {
  16376. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16377. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16378. this.hoveredTag = null)
  16379. }
  16380. ,
  16381. n.prototype.startAlltags = function(e, t) {
  16382. this.model.shouldShowtags = c.tags.enabled,
  16383. this.enabled = !0,
  16384. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16385. t && setTimeout(function() {
  16386. this.activateTag(this.model.getTagBySid(t))
  16387. }
  16388. .bind(this), c.tags.startup.fadeInDuration / 2))
  16389. }
  16390. ,
  16391. n.prototype.showAlltags = function(e, t, i) {
  16392. function n() {
  16393. o++,
  16394. o === this.totaltags && (this.model.tagsShown = !0,
  16395. r.resolve())
  16396. }
  16397. var r = $.Deferred();
  16398. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16399. return r.resolve().promise();
  16400. var o = 0;
  16401. for (var a in this.model.tags) {
  16402. var s = this.model.tags[a];
  16403. s.show(e, t).done(n.bind(this))
  16404. }
  16405. return r.promise()
  16406. }
  16407. ,
  16408. n.prototype.hideAlltags = function(e, t) {
  16409. function i() {
  16410. r++,
  16411. r === this.totaltags && (this.model.tagsShown = !1,
  16412. n.resolve())
  16413. }
  16414. var n = $.Deferred()
  16415. , r = 0;
  16416. for (var o in this.model.tags) {
  16417. var a = this.model.tags[o];
  16418. a.hide(e, t).done(i.bind(this)),
  16419. a === this.activeTag && this.dismissActiveTag()
  16420. }
  16421. return n.promise()
  16422. }
  16423. ,
  16424. n.prototype.enableHovering = function() {
  16425. this.enabled = !0
  16426. }
  16427. ,
  16428. n.prototype.disableHovering = function() {
  16429. this.enabled = !1
  16430. }
  16431. ,
  16432. n.prototype.activateTag = function(e, t) {
  16433. t = t || y.EXAMINE,
  16434. this.activeTag = e,
  16435. this.activeTag.hoveringDisc = !0,
  16436. this.activeTag.setHoverState(t === y.EXAMINE),
  16437. this.tagState = t,
  16438. this.emit(v.TagActivated, e)
  16439. }
  16440. ,
  16441. n.prototype.dismissActiveTag = function() {
  16442. this.activeTag.hoveringDisc = !1,
  16443. this.activeTag.setFreeState(!0);
  16444. var e = this.activeTag;
  16445. this.activeTag = null,
  16446. this.tagState = y.IDLE,
  16447. this.emit(v.TagDismissed, e)
  16448. }
  16449. ,
  16450. n.prototype.clickedOnTag = function(e) {
  16451. var t = function() {
  16452. this.navigatingViaTag = !0,
  16453. this.activeTag.examine(this.player),
  16454. this.emit(v.TagNavigation, this.activeTag)
  16455. }
  16456. .bind(this);
  16457. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16458. this.activeTag = this.intersectTag,
  16459. t(),
  16460. !0) : (this.dismissActiveTag(),
  16461. !1)
  16462. }
  16463. ,
  16464. n.prototype.intersecttag = function() {
  16465. var e = new r.Vector3
  16466. , t = new r.Vector3
  16467. , i = new r.Vector3;
  16468. return function(n, r, o) {
  16469. if (!this.enabled)
  16470. return null;
  16471. var a = null
  16472. , s = this.tagDiscs.filter(function(e) {
  16473. return e.parent.visible
  16474. });
  16475. if (s.length > 0) {
  16476. var l = this.model.floors.reduce(function(e, t) {
  16477. return t.hidden ? e : e.concat(t.collider.children)
  16478. }, s);
  16479. e.set(n.x, n.y, -1).unproject(o),
  16480. t.set(n.x, n.y, 1).unproject(o),
  16481. i.copy(t).sub(e).normalize(),
  16482. this.raycaster.set(e, i);
  16483. var c = this.raycaster.intersectObjects(l);
  16484. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16485. }
  16486. return this.intersectTag = a,
  16487. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16488. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16489. this.hoveredTag = a
  16490. }
  16491. .bind(this)),
  16492. a.billboard.on(h.LEAVE, function() {
  16493. this.hoveredTag = null
  16494. }
  16495. .bind(this))),
  16496. this.activateTag(a, y.BROWSE))),
  16497. a
  16498. }
  16499. }(),
  16500. n.prototype.rankedtagInDirection = function() {
  16501. var e = []
  16502. , t = []
  16503. , i = new r.Vector3
  16504. , n = new r.Vector3
  16505. , o = new r.Vector3;
  16506. return function(r, a, s, l) {
  16507. var c = 0;
  16508. t.length = 0;
  16509. for (var h = 0; h < this.closesttags.length; h++) {
  16510. var u = this.closesttags[h];
  16511. n.copy(u.position),
  16512. n.add(u.discPosition),
  16513. i.copy(a),
  16514. i.sub(n).negate(),
  16515. i.normalize();
  16516. var d = i.dot(l);
  16517. if (d >= 0) {
  16518. o.copy(n),
  16519. o.project(s);
  16520. var p = this.intersecttag(o, !1, s);
  16521. if (p) {
  16522. if (c >= e.length)
  16523. for (var f = 0; f < 64; f++)
  16524. e.push({
  16525. tag: u,
  16526. dot: d
  16527. });
  16528. var g = e[c];
  16529. g.tag = u,
  16530. g.dot = d,
  16531. g.position = math.projectPositionToCanvas(n, s),
  16532. t.push(g),
  16533. c++
  16534. }
  16535. }
  16536. }
  16537. return t.sort(function(e, t) {
  16538. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16539. }),
  16540. r < t.length ? t[r].tag : null
  16541. }
  16542. }(),
  16543. n.prototype.updateClosestTags = function() {
  16544. var e = new r.Vector3
  16545. , t = 30;
  16546. return function(i) {
  16547. this.closesttags || (this.closesttags = []),
  16548. this.closesttags.length = 0;
  16549. var n = this.model.tags;
  16550. if (n)
  16551. for (var r in n)
  16552. if (n.hasOwnProperty(r)) {
  16553. var o = n[r]
  16554. , a = o.position;
  16555. e.copy(i),
  16556. e.sub(a).negate();
  16557. var s = e.lengthSq();
  16558. s < t && this.closesttags.push(o)
  16559. }
  16560. }
  16561. }(),
  16562. t.exports = n
  16563. }
  16564. ).call(this, "/js/tag/tagManager.js")
  16565. }
  16566. , {
  16567. "../controls/serializer": 14,
  16568. "../enum/BlackoutStyle": 18,
  16569. "../enum/tagEvents": 32,
  16570. "../enum/ModelManagerEvents": 33,
  16571. "../enum/PlayerEvents": 40,
  16572. "../enum/TagStates": 44,
  16573. "../enum/Viewmode": 51,
  16574. "../enum/WarpStyle": 52,
  16575. "../objects/Snapshot": 153,
  16576. "../settings": 166,
  16577. "../util/common": 185,
  16578. "../util/lerp": 188,
  16579. "../util/logger": 189,
  16580. "./Billboard/BillboardEvent": 120,
  16581. "./Media/LinkType": 130,
  16582. "./Media/MediaEvent": 131,
  16583. events: 202,
  16584. three: 217
  16585. }],
  16586. 125: [function(e, t, i) {
  16587. (function(i) {
  16588. "use strict";
  16589. function n() {
  16590. this.embedWrapper = null,
  16591. this.embedElement = null
  16592. }
  16593. var r = e("../../util/ajax")
  16594. , o = e("./mediaSettings")
  16595. , a = e("../../settings")
  16596. , s = e("../../util/logger")
  16597. , l = new s(i);
  16598. n.prototype.createDomElement = function() {
  16599. return this.embedWrapper = document.createElement("div"),
  16600. this.embedWrapper.classList.add("tag-embed"),
  16601. this.embedWrapper.classList.add("hidden"),
  16602. this.embedWrapper
  16603. }
  16604. ,
  16605. n.prototype.load = function(e) {
  16606. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16607. return new Promise(function(e, i) {
  16608. r.get(t).then(function(t) {
  16609. if (t = JSON.parse(t),
  16610. t.html && t.html.indexOf("<script") === -1) {
  16611. this.embedWrapper.innerHTML = t.html;
  16612. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16613. if (this.embedWrapper.style.width = n + "px",
  16614. t.height) {
  16615. var r = t.height / t.width;
  16616. this.embedWrapper.style.height = n * r + "px"
  16617. }
  16618. this.embedElement = this.embedWrapper.firstChild;
  16619. var a = [];
  16620. try {
  16621. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16622. } catch (e) {
  16623. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16624. }
  16625. a.forEach(function(e) {
  16626. e.setAttribute("target", "_blank")
  16627. }),
  16628. this.embedElement.classList.add("hidden"),
  16629. this.embedWrapper.classList.remove("hidden"),
  16630. e()
  16631. } else
  16632. i("Not a valid embed")
  16633. }
  16634. .bind(this), function(e) {
  16635. i(e.response)
  16636. })
  16637. }
  16638. .bind(this))
  16639. }
  16640. ,
  16641. n.prototype.show = function() {
  16642. this.embedElement && this.embedElement.classList.remove("hidden")
  16643. }
  16644. ,
  16645. n.prototype.hide = function() {
  16646. this.embedElement && this.embedElement.classList.add("hidden")
  16647. }
  16648. ,
  16649. t.exports = n
  16650. }
  16651. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16652. }
  16653. , {
  16654. "../../settings": 166,
  16655. "../../util/ajax": 181,
  16656. "../../util/logger": 189,
  16657. "./mediaSettings": 132
  16658. }],
  16659. 126: [function(e, t, i) {
  16660. (function(i) {
  16661. "use strict";
  16662. function n(e) {
  16663. o.call(this),
  16664. this.options = e,
  16665. this.playerControls = null,
  16666. this.state = s.NOT_READY
  16667. }
  16668. var r = e("../../util/browser")
  16669. , o = e("./EmbedlyEmbed")
  16670. , a = e("../../util/logger")
  16671. , s = (new a(i),
  16672. Object.freeze({
  16673. NOT_READY: "player.not.ready",
  16674. CUED: "player.cued",
  16675. PLAYING: "player.playing",
  16676. PAUSED: "player.paused"
  16677. }));
  16678. n.prototype = Object.create(o.prototype),
  16679. n.prototype.createDomElement = function() {
  16680. return this.embedWrapper = document.createElement("div"),
  16681. this.embedWrapper.classList.add("tag-video"),
  16682. this.embedWrapper.classList.add("hidden"),
  16683. this.embedWrapper
  16684. }
  16685. ,
  16686. n.prototype.load = function(e) {
  16687. var t = function() {
  16688. function e(e) {
  16689. this.playerState = s.CUED,
  16690. this.options.startMuted && this.playerControls.mute()
  16691. }
  16692. function t(e) {
  16693. this.playerState = e
  16694. }
  16695. function i(e) {
  16696. this.playerControls.setCurrentTime(0),
  16697. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16698. }
  16699. this.playerControls = new playerjs.Player(this.embedElement),
  16700. this.playerControls.on("ready", e.bind(this)),
  16701. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16702. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16703. this.playerControls.on("ended", i.bind(this))
  16704. }
  16705. .bind(this);
  16706. return o.prototype.load.call(this, e).then(t.bind(this))
  16707. }
  16708. ,
  16709. n.prototype.play = function() {
  16710. var e = r.isMobile();
  16711. return function() {
  16712. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16713. }
  16714. }(),
  16715. n.prototype.pause = function() {
  16716. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16717. }
  16718. ,
  16719. t.exports = n
  16720. }
  16721. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16722. }
  16723. , {
  16724. "../../util/browser": 182,
  16725. "../../util/logger": 189,
  16726. "./EmbedlyEmbed": 125
  16727. }],
  16728. 127: [function(e, t, i) {
  16729. (function(i) {
  16730. "use strict";
  16731. function n(e) {
  16732. function t() {
  16733. return a.debug("requesting file from embedly:", e.href),
  16734. r.get(e.href, {
  16735. responseType: e.responseType
  16736. }).then(function(t) {
  16737. return a.debug("requesting file finished:", e.href),
  16738. t
  16739. })
  16740. }
  16741. function i() {}
  16742. return s = new Promise(function(e, n) {
  16743. s.catch(i).then(function() {
  16744. t().then(e, n)
  16745. })
  16746. }
  16747. )
  16748. }
  16749. var r = e("../../util/ajax")
  16750. , o = (e("./mediaSettings"),
  16751. e("../../util/logger"))
  16752. , a = new o(i)
  16753. , s = Promise.resolve();
  16754. t.exports.enqueue = n
  16755. }
  16756. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16757. }
  16758. , {
  16759. "../../util/ajax": 181,
  16760. "../../util/logger": 189,
  16761. "./mediaSettings": 132
  16762. }],
  16763. 128: [function(e, t, i) {
  16764. (function(i) {
  16765. "use strict";
  16766. function n() {
  16767. this.imageWrapper = null,
  16768. this.width = 0,
  16769. this.height = 0,
  16770. this.aspect = 1
  16771. }
  16772. var r = e("./MediaEvent")
  16773. , o = e("./EmbedlyQueue")
  16774. , a = e("events").EventEmitter
  16775. , s = e("../../util/logger")
  16776. , l = e("../../settings");
  16777. new s(i);
  16778. n.prototype = Object.create(a.prototype),
  16779. n.prototype.createDomElement = function() {
  16780. return this.imageWrapper = document.createElement("div"),
  16781. this.imageWrapper.classList.add("tag-image"),
  16782. this.imageWrapper.classList.add("hidden"),
  16783. this.imageWrapper.addEventListener("click", function(e) {
  16784. e.stopPropagation(),
  16785. this.emit(r.IMAGE_OPENING),
  16786. this.imageWrapper.style.pointerEvents = "none"
  16787. }
  16788. .bind(this)),
  16789. this.imageWrapper
  16790. }
  16791. ,
  16792. n.prototype.onClosed = function() {
  16793. this.imageWrapper.style.pointerEvents = "auto"
  16794. }
  16795. ,
  16796. n.prototype.load = function(e) {
  16797. var t = Math.max(window.screen.height, window.screen.width)
  16798. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16799. return new Promise(function(e, t) {
  16800. function n(t) {
  16801. var i = t.target;
  16802. this.width = i.naturalWidth,
  16803. this.height = i.naturalHeight,
  16804. this.aspect = this.width / this.height;
  16805. var n = t.target.src;
  16806. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16807. this.imageWrapper.style.width = this.width + "px",
  16808. this.imageWrapper.style.height = this.height + "px",
  16809. this.imageWrapper.classList.remove("hidden"),
  16810. e()
  16811. }
  16812. o.enqueue({
  16813. href: i,
  16814. responseType: "arraybuffer"
  16815. }).then(function(e) {
  16816. var t = new Uint8Array(e)
  16817. , i = new Blob([t])
  16818. , r = new window.Image;
  16819. r.addEventListener("load", n.bind(this));
  16820. var o = URL.createObjectURL(i);
  16821. r.src = o
  16822. }
  16823. .bind(this), t)
  16824. }
  16825. .bind(this))
  16826. }
  16827. ,
  16828. t.exports = n
  16829. }
  16830. ).call(this, "/js/tag/Media/Image.js")
  16831. }
  16832. , {
  16833. "../../settings": 166,
  16834. "../../util/logger": 189,
  16835. "./EmbedlyQueue": 127,
  16836. "./MediaEvent": 131,
  16837. events: 202
  16838. }],
  16839. 129: [function(e, t, i) {
  16840. "use strict";
  16841. function n(e) {
  16842. this.label = e.label,
  16843. this.href = e.url,
  16844. this.type = this.updateLinkForType(),
  16845. this.domElement = null,
  16846. this.id = c++
  16847. }
  16848. var r = e("./LinkType")
  16849. , o = e("./MediaEvent")
  16850. , a = e("../../util/browser")
  16851. , s = e("../../analytics")
  16852. , l = e("events").EventEmitter
  16853. , c = 0;
  16854. n.prototype = Object.create(l.prototype),
  16855. n.prototype.updateLinkForType = function() {
  16856. function e(e) {
  16857. var t = new RegExp("[#&?]start=([^#&?]*)")
  16858. , i = t.exec(e);
  16859. return i[1]
  16860. }
  16861. function t(e) {
  16862. return e + "&play=1"
  16863. }
  16864. var i = a.valueFromHash("m") || a.valueFromHash("model");
  16865. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  16866. r.NAVIGATION) : (this.href = t(this.href),
  16867. r.MODEL) : r.EXT_LINK
  16868. }
  16869. ;
  16870. var h = {};
  16871. n.prototype.createDomElement = function() {
  16872. function e(e) {
  16873. switch (e.stopPropagation(),
  16874. h[this.id] = !0,
  16875. s.trackAlways("click_tag_link", {
  16876. link_type: this.type,
  16877. link_count: c,
  16878. links_clicked: Object.keys(h).length
  16879. }),
  16880. this.type) {
  16881. case r.MODEL:
  16882. window.location.replace(this.href);
  16883. break;
  16884. case r.EXT_LINK:
  16885. window.open(this.href, "_blank")
  16886. }
  16887. this.emit(o.LINK_CLICK, {
  16888. type: this.type,
  16889. url: this.href
  16890. })
  16891. }
  16892. if (this.domElement = document.createElement("a"),
  16893. this.domElement.classList.add("tag-link"),
  16894. this.domElement.textContent = this.label,
  16895. this.type === r.EXT_LINK) {
  16896. this.domElement.textContent += " ";
  16897. var t = document.createElement("i");
  16898. t.classList.add("icon-ext-link"),
  16899. t.title = "Link to external web site",
  16900. this.domElement.appendChild(t)
  16901. }
  16902. return this.domElement.addEventListener("click", e.bind(this)),
  16903. this.domElement
  16904. }
  16905. ,
  16906. t.exports = n
  16907. }
  16908. , {
  16909. "../../analytics": 4,
  16910. "../../util/browser": 182,
  16911. "./LinkType": 130,
  16912. "./MediaEvent": 131,
  16913. events: 202
  16914. }],
  16915. 130: [function(e, t, i) {
  16916. "use strict";
  16917. t.exports = {
  16918. NAVIGATION: "navigation",
  16919. MODEL: "model",
  16920. EXT_LINK: "ext-link"
  16921. }
  16922. }
  16923. , {}],
  16924. 131: [function(e, t, i) {
  16925. "use strict";
  16926. t.exports = Object.freeze({
  16927. LINK_CLICK: "mtmedia.link",
  16928. IMAGE_LOADED: "mtmedia.image.loaded",
  16929. IMAGE_OPENING: "mtmedia.image.opening",
  16930. IMAGE_OPENED: "mtmedia.image.opened",
  16931. IMAGE_CLOSING: "mtmedia.image.closing",
  16932. IMAGE_CLOSED: "mtmedia.image.closed",
  16933. VIDEO_START: "mtmedia.video.start",
  16934. VIDEO_PAUSE: "mtmedia.video.pause",
  16935. VIDEO_ENDED: "mtmedia.video.end"
  16936. })
  16937. }
  16938. , {}],
  16939. 132: [function(e, t, i) {
  16940. "use strict";
  16941. t.exports = Object.freeze({
  16942. maxEmbedWidth: 350,
  16943. defaultAspectRatio: .75
  16944. })
  16945. }
  16946. , {}],
  16947. 133: [function(e, t, i) {
  16948. "use strict";
  16949. t.exports = Object.freeze({
  16950. TEXT: "text",
  16951. LINK: "link",
  16952. IMAGE: "photo",
  16953. VIDEO: "video",
  16954. RICH: "rich"
  16955. })
  16956. }
  16957. , {}],
  16958. 134: [function(e, t, i) {
  16959. "use strict";
  16960. function n(e) {
  16961. this.capabilities = {
  16962. links: {
  16963. enable: e.supportLinks,
  16964. keepLabels: e.keepLinkLabels
  16965. }
  16966. }
  16967. }
  16968. var r = e("./DescriptionChunkType");
  16969. n.prototype.parse = function(e, t) {
  16970. var i = []
  16971. , n = e.split("[").map(function(e, t) {
  16972. return 0 === t ? e : "[" + e
  16973. });
  16974. return n.forEach(function(e) {
  16975. var n = this.findMarkdown(e);
  16976. if (n) {
  16977. if (n.url.indexOf("javascript:") !== -1)
  16978. return;
  16979. this.addLinkChunk(i, n, t),
  16980. this.addTextChunk(i, e.slice(n.markdown.length))
  16981. } else
  16982. this.addTextChunk(i, e)
  16983. }
  16984. .bind(this)),
  16985. i
  16986. }
  16987. ,
  16988. n.prototype.findMarkdown = function(e) {
  16989. var t = /\[([^\]]*)\]\((.*)\)/
  16990. , i = e.match(t);
  16991. if (i) {
  16992. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  16993. 0 !== r); )
  16994. o++;
  16995. var a = n.length - o;
  16996. return {
  16997. markdown: i[0].substring(0, i[0].length - a),
  16998. label: i[1],
  16999. url: i[2].substring(0, o)
  17000. }
  17001. }
  17002. }
  17003. ,
  17004. n.prototype.addTextChunk = function(e, t) {
  17005. 0 !== t.length && e.push({
  17006. type: r.TEXT,
  17007. text: t
  17008. })
  17009. }
  17010. ,
  17011. n.prototype.addLinkChunk = function(e, t) {
  17012. if (!this.capabilities.links.enable)
  17013. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  17014. var i = {
  17015. label: t.label,
  17016. url: t.url
  17017. };
  17018. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  17019. e.push({
  17020. type: r.LINK,
  17021. link: i
  17022. })
  17023. }
  17024. ,
  17025. t.exports = n
  17026. }
  17027. , {
  17028. "./DescriptionChunkType": 133
  17029. }],
  17030. 135: [function(e, t, i) {
  17031. (function(i) {
  17032. "use strict";
  17033. var n = e("../util/logger")
  17034. , r = new n(i)
  17035. , o = {
  17036. parseIdsFromChunkName: function(e, t) {
  17037. t.floorId = o.parseFloor(e),
  17038. t.roomId = o.parseRoom(e)
  17039. },
  17040. parseFloor: function(e) {
  17041. var t = e.match(/_group([0-9]+)/);
  17042. if (!t)
  17043. return 0;
  17044. try {
  17045. return parseInt(t[1], 10)
  17046. } catch (e) {
  17047. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  17048. 0
  17049. }
  17050. },
  17051. parseRoom: function(e) {
  17052. var t = e.match(/_sub([0-9]+)/);
  17053. if (!t)
  17054. return -1;
  17055. try {
  17056. return parseInt(t[1], 10)
  17057. } catch (e) {
  17058. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  17059. 0
  17060. }
  17061. }
  17062. };
  17063. t.exports = o
  17064. }
  17065. ).call(this, "/js/model/Chunks.js")
  17066. }
  17067. , {
  17068. "../util/logger": 189
  17069. }],
  17070. 136: [function(e, t, i) {
  17071. (function(i) {
  17072. "use strict";
  17073. function n(e) {
  17074. s.call(this),
  17075. this.model = e,
  17076. this.exploded = !1
  17077. }
  17078. var r = e("../objects/Floor")
  17079. , o = (e("../settings"),
  17080. e("../util/logger"))
  17081. , a = e("../util/transitions")
  17082. , s = e("../util/IndexedCollection")
  17083. , l = e("../util/common")
  17084. , c = e("../util/easing");
  17085. new o(i);
  17086. l.inherit(n, s),
  17087. n.prototype.add = function(e) {
  17088. s.prototype.add.call(this, e),
  17089. this.model.add(e)
  17090. }
  17091. ,
  17092. n.prototype.getIndex = function(e) {
  17093. return e.floorIndex
  17094. }
  17095. ,
  17096. n.prototype.build = function() {
  17097. this.list.forEach(function(e) {
  17098. e.build()
  17099. })
  17100. }
  17101. ,
  17102. n.prototype.size = function() {
  17103. return this.length
  17104. }
  17105. ,
  17106. n.prototype.sort = function() {
  17107. s.prototype.sort.call(this, function(e, t) {
  17108. return e.floorIndex - t.floorIndex
  17109. })
  17110. }
  17111. ,
  17112. n.prototype.nextFloor = function(e, t) {
  17113. return this.index[e.floorIndex + t] || null
  17114. }
  17115. ,
  17116. n.prototype.getFloorAtPoint = function(e) {
  17117. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17118. var r = this.list[n]
  17119. , o = r.distanceToPoint(e);
  17120. (!t || i > o) && (i = o,
  17121. t = r)
  17122. }
  17123. return t
  17124. }
  17125. ,
  17126. n.prototype.getOrMakeFloor = function(e) {
  17127. var t = this.index[e];
  17128. return t || (t = new r(this.model,e),
  17129. this.add(t)),
  17130. t
  17131. }
  17132. ,
  17133. n.prototype.hide = function() {
  17134. this.list.forEach(function(e) {
  17135. e.hide()
  17136. })
  17137. }
  17138. ,
  17139. n.prototype.show = function() {
  17140. this.list.forEach(function(e) {
  17141. e.show()
  17142. })
  17143. }
  17144. ,
  17145. n.prototype.names = function() {
  17146. return this.list.reduce(function(e, t) {
  17147. return e.concat(t.name)
  17148. }, [])
  17149. }
  17150. ,
  17151. n.prototype.toggleExplodeHorizontal = function() {
  17152. function e(e, t) {
  17153. r.copy(e.position),
  17154. e.position.x = i[e.floorIndex] * t,
  17155. e.position.y = 1 * e.floorIndex * t,
  17156. r.sub(e.position).multiplyScalar(-1),
  17157. e.panos.forEach(function(e) {
  17158. e.translate(r)
  17159. })
  17160. }
  17161. var t, i = [], n = 0;
  17162. this.list.forEach(function(e, r, o) {
  17163. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17164. n += t,
  17165. i[r] = n
  17166. }),
  17167. i = i.map(function(e) {
  17168. return e - n / 2
  17169. });
  17170. var r = this.list[0].position.clone();
  17171. this.exploded ? this.list.forEach(function(t) {
  17172. a.start(function(i) {
  17173. e(t, 1 - i)
  17174. }, 1500, null, 0, c.easeOutExpo)
  17175. }) : this.list.forEach(function(t) {
  17176. a.start(function(i) {
  17177. e(t, i)
  17178. }, 1500, null, 0, c.easeOutExpo)
  17179. }),
  17180. this.exploded = !this.exploded
  17181. }
  17182. ,
  17183. n.prototype.toggleExplodeVertical = function() {
  17184. function e(e, i) {
  17185. var n = n.copy(e.position);
  17186. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17187. n.sub(e.position).multiplyScalar(-1),
  17188. e.panos.forEach(function(e) {
  17189. e.translate(n)
  17190. })
  17191. }
  17192. var t = this.model.size;
  17193. this.list[0].position.clone();
  17194. this.exploded ? this.list.forEach(function(t) {
  17195. a.start(function(i) {
  17196. e(t, 1 - i)
  17197. }, 1500, null, 0, c.easeOutExpo)
  17198. }) : this.list.forEach(function(t) {
  17199. a.start(function(i) {
  17200. e(t, i)
  17201. }, 1500, null, 0, c.easeOutExpo)
  17202. }),
  17203. this.exploded = !this.exploded
  17204. }
  17205. ,
  17206. t.exports = n
  17207. }
  17208. ).call(this, "/js/model/FloorCollection.js")
  17209. }
  17210. , {
  17211. "../objects/Floor": 146,
  17212. "../settings": 166,
  17213. "../util/IndexedCollection": 175,
  17214. "../util/common": 185,
  17215. "../util/easing": 186,
  17216. "../util/logger": 189,
  17217. "../util/transitions": 195
  17218. }],
  17219. 137: [function(e, t, i) {
  17220. (function(i) {
  17221. "use strict";
  17222. function n() {
  17223. c.call(this)
  17224. }
  17225. var r = e("../settings")
  17226. , o = e("../util/logger")
  17227. , a = e("../enum/Viewmode")
  17228. , s = e("../objects/Snapshot")
  17229. , l = (e("../util/math"),
  17230. e("../util/common"))
  17231. , c = e("../util/IndexedCollection")
  17232. , h = new o(i);
  17233. l.inherit(n, c),
  17234. n.prototype.getImage = function(e) {
  17235. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17236. }
  17237. ,
  17238. n.prototype.filterByModesAndReel = function(e, t) {
  17239. for (var i = [], n = 0; n < t.length; n += 1) {
  17240. var r = t[n]
  17241. , o = this.index[r.sid];
  17242. o && i.push(o)
  17243. }
  17244. var s = e[a.DOLLHOUSE]
  17245. , l = e[a.FLOORPLAN];
  17246. i = i.filter(function(e) {
  17247. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17248. return !0;
  17249. var t;
  17250. try {
  17251. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17252. } catch (e) {
  17253. return h.debug(e.message),
  17254. !1
  17255. }
  17256. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17257. }),
  17258. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17259. this.list = i,
  17260. this.reIndex()
  17261. }
  17262. ,
  17263. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  17264. if (0 === this.list.length)
  17265. return [];
  17266. var locations = [];
  17267. var deal = (info, container)=>{
  17268. var src = info.thumbnail_signed_src,
  17269. o = info.name || "";
  17270. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17271. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17272. let a = panos.get(info.metadata.scan_id);
  17273. if (a && !a.isAligned()) return
  17274. }
  17275. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17276. if (cameraMode === a.MESH) return
  17277. if(window.isLocal)src = manage.dealURL(src)
  17278. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17279. var l = {
  17280. cameraMode: cameraMode,
  17281. position: info.metadata.camera_position,
  17282. quaternion: info.metadata.camera_quaternion,
  17283. zoom: info.metadata.zoom,
  17284. panoId: info.metadata.scan_id,
  17285. orthoZoom: info.metadata.ortho_zoom,
  17286. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17287. thumbUrl: src,
  17288. name: n.filterImageName(o),
  17289. sid: info.sid
  17290. }
  17291. var item = new s(l);
  17292. item.momentTour = info.momentTour
  17293. item.dontRot = info.dontRot
  17294. item.rotTime = info.rotTime
  17295. container.push(item)
  17296. return item
  17297. }
  17298. }
  17299. this.list.forEach(image=>{
  17300. if(image.images){
  17301. var folder = $.extend({}, image )
  17302. folder.heroLocations = [];
  17303. image.images.list.forEach(child=>{
  17304. deal(child, folder.heroLocations);
  17305. })
  17306. folder.musicInfo = folder.musicInfo || {}
  17307. locations.push(folder)
  17308. delete folder.images;
  17309. delete folder.locations;
  17310. }else{
  17311. var item = deal(image, locations);
  17312. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17313. }
  17314. })
  17315. return locations
  17316. }
  17317. ,
  17318. n.prototype.getIndex = function(e) {
  17319. return e.sid
  17320. }
  17321. ,
  17322. n.filterImageName = function(e) {
  17323. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17324. }
  17325. ,
  17326. t.exports = n
  17327. }
  17328. ).call(this, "/js/model/ImageCollection.js")
  17329. }
  17330. , {
  17331. "../enum/Viewmode": 51,
  17332. "../objects/Snapshot": 153,
  17333. "../settings": 166,
  17334. "../util/IndexedCollection": 175,
  17335. "../util/common": 185,
  17336. "../util/logger": 189,
  17337. "../util/math": 190
  17338. }],
  17339. 138: [function(e, t, i) {
  17340. (function(i) {
  17341. "use strict";
  17342. function n() {
  17343. u.call(this)
  17344. }
  17345. var r = e("../label/Label")
  17346. , o = e("../settings")
  17347. , a = e("../util/logger")
  17348. , s = e("../util/math")
  17349. , l = e("../util/ajax")
  17350. , c = e("./RoomCollection")
  17351. , h = e("../util/common")
  17352. , u = e("../util/IndexedCollection");
  17353. new a(i);
  17354. h.inherit(n, u),
  17355. n.prototype.getIndex = function(e) {
  17356. return e.labelId
  17357. }
  17358. ,
  17359. n.prototype.associateWithRooms = function(e) {
  17360. this.forEach(function(t) {
  17361. e.forEach(function(e) {
  17362. e.roomId === t.roomId && (t.room = e)
  17363. })
  17364. })
  17365. }
  17366. ,
  17367. n.prototype.createFromLabelData = function(e) {
  17368. e.forEach(function(e) {
  17369. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17370. t = c.generateRoomId(e.floorId, t);
  17371. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17372. i.position = s.convertWorkshopVector(i.position),
  17373. this.add(i),
  17374. i.build()
  17375. }
  17376. .bind(this))
  17377. }
  17378. ,
  17379. n.prototype.load = function(e, t) {
  17380. return l.get(e, {
  17381. responseType: "json",
  17382. auth: t ? o.authorizationHeader : null
  17383. }).done(function(e) {
  17384. var t = [];
  17385. for (var i in e) {
  17386. var n = e[i];
  17387. t.push(n)
  17388. }
  17389. this.createFromLabelData(t)
  17390. }
  17391. .bind(this))
  17392. }
  17393. ,
  17394. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17395. var t = -1;
  17396. if (e) {
  17397. if(typeof e == 'number'){//add
  17398. t = parseInt(e)
  17399. }else{
  17400. var i = e.split("_");
  17401. t = parseInt(i[0])
  17402. }
  17403. }
  17404. return t
  17405. },
  17406. t.exports = n
  17407. }
  17408. ).call(this, "/js/model/LabelCollection.js")
  17409. }
  17410. , {
  17411. "../label/Label": 90,
  17412. "../settings": 166,
  17413. "../util/IndexedCollection": 175,
  17414. "../util/ajax": 181,
  17415. "../util/common": 185,
  17416. "../util/logger": 189,
  17417. "../util/math": 190,
  17418. "./RoomCollection": 141
  17419. }],
  17420. 139: [function(e, t, i) {
  17421. (function(i) {
  17422. "use strict";
  17423. function n(e, t) {
  17424. o.Object3D.call(this)
  17425. this.sid = window.number;//t.sid,
  17426. this.data = t,
  17427. this.options = e,
  17428. this.urls = new s(e.urlFiles),
  17429. this.isPublic = void 0 !== t.is_public && t.is_public,
  17430. //创建heroLocations
  17431. this.images = new _(this),
  17432. this.images.extend(t.images),
  17433. this.images.forEach((info)=>{
  17434. if(info.locations){
  17435. info.images = new _(this);
  17436. info.images.extend(info.locations)
  17437. }
  17438. })
  17439. this.heroLocations = []
  17440. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17441. this.outdoorPanoLocations = [],
  17442. this.floors = new d(this),
  17443. this.floorsEnabled = void 0 === e.floors || e.floors,
  17444. this.changingFloor = !1,
  17445. this.chunks = [],
  17446. this.panos = new A,
  17447. this.colliders = [],
  17448. this.loadPanosPromise = null,
  17449. this.loadMeshTexturesPromise = null,
  17450. this.auxDataPromise = null,
  17451. this.meshTexturesLoaded = !1,
  17452. this.meshTextures = [],
  17453. this.tags = {},
  17454. this.tagsShown = !1,
  17455. this.shouldShowtags = !1,
  17456. this.has360Views = !1,
  17457. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17458. this.supportedModes = {},
  17459. this.supportedModes[c.PANORAMA] = !0,
  17460. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17461. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17462. this.supportedModes[c.TRANSITIONING] = !0,
  17463. this.supportsTiles = this.configureTiling(),
  17464. // this.supportsVR = t.is_vr,
  17465. this.supportsVR = window.DATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17466. this.mode = c.DOLLHOUSE,
  17467. this.size = null,
  17468. this.center = null,
  17469. this.boundingBox = new o.Box3,
  17470. this.currentFloor = null,
  17471. this.allFloorsVisible = !0,
  17472. this.projectedPano0 = null,
  17473. this.projectedPano1 = null,
  17474. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17475. this.addFloor(new u(this,t,e.trim()))
  17476. }
  17477. .bind(this)),
  17478. this.waitQueue = [],
  17479. this.on("load", function(e) {
  17480. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17481. return !e.isLoadedCallback()
  17482. }),
  17483. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17484. }
  17485. .bind(this)),
  17486. this.setupCustomProperties()
  17487. this.hots = {};
  17488. }
  17489. function r() {
  17490. try {
  17491. var e = document.createElement("canvas")
  17492. , t = e.getContext("webgl");
  17493. t || (t = e.getContext("experimental-webgl"));
  17494. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17495. return i
  17496. } catch (e) {
  17497. return 0
  17498. }
  17499. }
  17500. var o = e("three")
  17501. , a = e("../util/ajax")
  17502. , s = e("../util/ModelUrls")
  17503. , l = e("../objects/BoundingTextureSkybox")
  17504. , c = e("../enum/Viewmode")
  17505. , h = e("../enum/RenderOrder")
  17506. , u = (e("../enum/AlignmentType"),
  17507. e("../objects/Floor"))
  17508. , d = e("./FloorCollection")
  17509. , p = e("../objects/Chunk")
  17510. , f = (e("../objects/Room"),
  17511. e("../objects/Snapshot"),
  17512. e("../label/Label"),
  17513. e("../util/math"),
  17514. e("../settings"))
  17515. ,ss = e("../shaders")
  17516. , g = e("../util/logger")
  17517. , m = e("../tag/tag")
  17518. , v = (e("../tag/tagManager"),
  17519. e("../objects/Panorama"))
  17520. , A = e("../util/PanoramaCollection")
  17521. , y = e("../loaders/ModelLoader")
  17522. , C = e("../loaders/ModelTextureLoader")
  17523. , I = e("../loaders/SweepDataLoader")
  17524. , E = e("../util/transitions")
  17525. , b = e("../util/common")
  17526. , es = e("../util/easing")
  17527. ,lerp = e("../util/lerp")
  17528. ,tex = e("../util/texture")
  17529. , w = e("./../util/browser")
  17530. , _ = e("./ImageCollection")
  17531. , T = e("./RoomCollection")
  17532. , x = e("./LabelCollection")
  17533. , S = e("./Chunks")
  17534. , M = e("./../util/showcase")
  17535. , R = e("../exception/BasicException")
  17536. , P = (e("../constants")
  17537. ,e("events").EventEmitter)
  17538. //,Hot = e("hot")
  17539. , O = new g(i);
  17540. n.prototype = Object.create(o.Object3D.prototype),
  17541. b.extend(n, P),
  17542. n.prototype.setupCustomProperties = function() {
  17543. var e = f.modelAlpha;
  17544. Object.defineProperty(this, "alpha", {
  17545. get: function() {
  17546. return e
  17547. },
  17548. set: function(t) {
  17549. e = t,
  17550. this.chunks.forEach(function(t) {
  17551. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17552. })
  17553. }
  17554. })
  17555. }
  17556. ,
  17557. n.prototype.configureTiling = function() {
  17558. var e = r();
  17559. if (e < 2048)
  17560. return !1;
  17561. O.warn("Max cube texture size: " + e);
  17562. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17563. var i = f.tiling.tilingFlagNames[t];
  17564. if ("1" === w.valueFromHash(i, null))
  17565. return !0;
  17566. if ("0" === w.valueFromHash(i, null))
  17567. return !1
  17568. }
  17569. //--------------------------------------------许钟文-------------------------------------------
  17570. //return true;
  17571. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17572. //--------------------------------------------e n d -------------------------------------------
  17573. }
  17574. ,
  17575. n.prototype.toggleAlpha = function() {
  17576. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17577. }
  17578. ,
  17579. n.prototype.load = function(e) {
  17580. var t = function() {
  17581. return $.when(this.loadPanos(), this.loadMesh())
  17582. }
  17583. , i = this.urls.init().then(t.bind(this));
  17584. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17585. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17586. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17587. }
  17588. ,
  17589. n.prototype.loadMesh = function() {
  17590. function e(e) {
  17591. O.error(e),
  17592. n.reject("loading-failed")
  17593. }
  17594. function t(e, t) {
  17595. n.notify(e, t)
  17596. }
  17597. function i(e, t) {
  17598. if (0 === e.length) {
  17599. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17600. r.supportedModes[c.DOLLHOUSE] = !1,
  17601. r.supportedModes[c.FLOORPLAN] = !1;
  17602. var i = new p({
  17603. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17604. });
  17605. i.material.visible = !1,
  17606. i.rotateX(-Math.PI / 2),
  17607. i.geometry.computeBoundingBox(),
  17608. e = [i]
  17609. }
  17610. e.forEach(function(e) {
  17611. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17612. r.addChunk(t, e)
  17613. }),
  17614. r.floors.sort(),
  17615. n.resolve(r)
  17616. }
  17617. var n = $.Deferred()
  17618. , r = this;
  17619. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17620. n.promise()
  17621. }
  17622. ,
  17623. n.prototype.loadMeshTextures = function() {
  17624. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17625. this.meshTexturesLoaded = !0
  17626. }
  17627. .bind(this)),
  17628. this.loadTexturesPromise)
  17629. }
  17630. ,
  17631. /* n.prototype.loadtags = function() {//xzw改
  17632. var e = $.Deferred();
  17633. if (!f.tags.enabled)
  17634. return e.resolve();
  17635. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17636. t = "data/" + this.sid + "/tags.json"
  17637. return a.get(t, {
  17638. responseType: "json",
  17639. auth: this.isPublic ? null : f.authorizationHeader
  17640. }).done(function(t) {
  17641. var i = 0
  17642. , n = 0;
  17643. for (var r in t) {
  17644. var o = t[r];
  17645. o.enabled && (n++,
  17646. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17647. i++))
  17648. }
  17649. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17650. e.resolve()
  17651. }
  17652. .bind(this)).fail(function() {
  17653. O.warn("Getting tags failed, not displaying tags."),
  17654. e.resolve()
  17655. }),
  17656. e
  17657. } */
  17658. n.prototype.shineHots = function(){ //xzw
  17659. E.trigger({
  17660. func: function(e) {
  17661. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17662. for(var i in this.hots){
  17663. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17664. }
  17665. }.bind(this),
  17666. cycling: true,
  17667. duration: 3000,
  17668. //easing: "easeInOutQuad",
  17669. name: "hotShine"
  17670. })
  17671. },
  17672. n.prototype.loadhots = function() {//xzw
  17673. initHot(this)
  17674. var r = $.Deferred();
  17675. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17676. return a.get(t, {
  17677. responseType: "json",
  17678. auth: this.isPublic ? null : f.authorizationHeader
  17679. }).done(function(e) {
  17680. window.data2 = e;
  17681. if(!e){
  17682. console.error("data2 is null")
  17683. }else{
  17684. g_data2 = hotMatcher(e);
  17685. this.hotsCount = 0;
  17686. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17687. if(e.hots){
  17688. var sids = Object.keys(e.hots).sort((a,b)=>{return e.hots[a].order - e.hots[b].order});
  17689. sids.forEach((sid)=>{
  17690. e.hots[sid].sid = sid
  17691. new Hot(e.hots[sid], e.hots[sid].version != 'multi' && "byHot" )
  17692. })
  17693. }
  17694. if(e.overlays){
  17695. e.overlays.forEach((info)=>{
  17696. //if(info.file.includes('m/data/762/edit/20210312_112357584.mp4') )return;
  17697. new Hot(info, 'byOverlay')
  17698. })
  17699. }
  17700. Hot.createHotList();
  17701. Hot.startLoad()
  17702. g_index = w.valueFromHash("m");
  17703. /* if(t.tourAudio){
  17704. g_tourAudio = new Audio;
  17705. g_tourAudio.loop = false;
  17706. g_tourAudio.addEventListener('ended', function () {
  17707. var ev = document.createEvent("MouseEvent");
  17708. ev.initEvent("tourAudioEnded",true,true);
  17709. window.dispatchEvent(ev);
  17710. });
  17711. }; */
  17712. }
  17713. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17714. /* var dataJsPromise = $.Deferred();
  17715. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17716. a.get(dataJsUrl,{
  17717. responseType: "json",
  17718. auth: this.isPublic ? null : f.authorizationHeader
  17719. }).done(function(data) {
  17720. window.hotData = data;
  17721. this.createHotItem(data, this.hots);
  17722. for(let i in this.hots){//add
  17723. data[i] && this.hots[i].initStyleImg(data[i]);
  17724. }
  17725. dataJsPromise.resolve();
  17726. }.bind(this)).fail(function(){
  17727. console.log('Data.js is empty');
  17728. dataJsPromise.resolve();
  17729. }) */
  17730. r.resolve();
  17731. }.bind(this)).fail(function() {
  17732. console.log('没有热点');
  17733. r.resolve()
  17734. }),
  17735. r
  17736. }
  17737. ,
  17738. n.prototype.loadPanos = function() {
  17739. if (this.loadPanosPromise)
  17740. return this.loadPanosPromise;
  17741. var e = new I(this);
  17742. return this.loadPanosPromise = e.load().then(function(e) {
  17743. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17744. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17745. else console.log(e.uuid)
  17746. }
  17747. .bind(this))),
  17748. this.panos.extend(e.map(function(e) {
  17749. return new v(this,e.uuid,e,this.supportsTiles)
  17750. }
  17751. .bind(this))),
  17752. this.panos.forEach(function(e) {
  17753. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17754. var i = this.panos.get(t);
  17755. i && this.panos.setNeighbour(e, i, !0)
  17756. }
  17757. .bind(this)),
  17758. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17759. }
  17760. .bind(this)),
  17761. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17762. this.supportedModes[c.PANORAMA] = !1),
  17763. $.when(this)
  17764. }
  17765. .bind(this)),
  17766. this.loadPanosPromise
  17767. }
  17768. ,
  17769. n.prototype.loadHighlightReel = function() {//xzw
  17770. var e = $.Deferred()
  17771. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17772. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17773. return a.get(t, {
  17774. responseType: "json",
  17775. auth: this.isPublic ? null : f.authorizationHeader
  17776. }).done(function(t) {
  17777. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17778. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17779. e.resolve()
  17780. }
  17781. .bind(this)).fail(function() {
  17782. O.warn("Getting highlight reel failed, no highlights available"),
  17783. e.resolve()
  17784. }),
  17785. e
  17786. }
  17787. ,
  17788. n.prototype.waitForLoad = function(e, t) {
  17789. t() || (this.waitQueue.push({
  17790. object: e,
  17791. isLoadedCallback: t
  17792. }),
  17793. 1 === this.waitQueue.length && this.emit("waiting"))
  17794. }
  17795. ,
  17796. n.prototype.hide = function() {
  17797. this.floors.hide()
  17798. }
  17799. ,
  17800. n.prototype.show = function() {
  17801. this.floors.show()
  17802. }
  17803. ,
  17804. n.prototype.floorNames = function() {
  17805. return this.floors.names()
  17806. }
  17807. ,
  17808. n.prototype.warpDestFloors = function(e, t) {
  17809. if (!e || this.floors.length !== e.length)
  17810. return void this.toggleAllFloors(!0);
  17811. var i = e.findIndex(function(e) {
  17812. return e
  17813. }
  17814. .bind(this));
  17815. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17816. }
  17817. ,
  17818. n.prototype.setFloor = function(e, t, i) {
  17819. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17820. this.allFloorsVisible = !1,
  17821. this._setFloor(e, t, i)
  17822. }
  17823. ,
  17824. n.prototype.toggleAllFloors = function(e) {
  17825. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17826. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17827. this._setFloor(this.currentFloor)
  17828. }
  17829. ,
  17830. n.prototype._setFloor = function(e, t, i) {
  17831. t = t || this.mode,
  17832. this.emit("floor.changed", e, t, this.currentFloor),
  17833. this.currentFloor = e;
  17834. var n;
  17835. if (t === c.PANORAMA) {
  17836. if (this.show(),
  17837. this.shouldShowtags && this.tagsShown)
  17838. for (n in this.tags)
  17839. this.tags[n].show(f.showFloorDuration)
  17840. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  17841. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  17842. }
  17843. .bind(this)),
  17844. this.shouldShowtags && this.tagsShown))
  17845. for (n in this.tags) {
  17846. var r = this.tags[n];
  17847. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  17848. }
  17849. var o = this
  17850. , a = e;
  17851. E.start(function() {}, f.showFloorDelay, function() {
  17852. o.floors.forEach(function(e) {
  17853. e.chunks.forEach(function(t) {
  17854. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  17855. })
  17856. })
  17857. }
  17858. .bind(this))
  17859. }
  17860. ,
  17861. n.prototype.toggleExplode = function() {
  17862. this.floors.toggleExplodeHorizontal()
  17863. }
  17864. ,
  17865. n.prototype.toggleExplodeUp = function() {
  17866. this.floors.toggleExplodeVertical()
  17867. }
  17868. ,
  17869. n.prototype.nextFloor = function(e) {
  17870. return this.floors.nextFloor(this.currentFloor, e)
  17871. }
  17872. ,
  17873. n.prototype.addFloor = function(e) {
  17874. this.floors.add(e)
  17875. }
  17876. ,
  17877. n.prototype.getFloorAtPoint = function(e) {
  17878. return this.floors.getFloorAtPoint(e)
  17879. }
  17880. ,
  17881. n.prototype.getTagBySid = function(e) {
  17882. return this.tags[e]
  17883. }
  17884. ,
  17885. n.prototype.addChunk = function(e, t) {
  17886. this.floors.getOrMakeFloor(e).addChunk(t),
  17887. this.chunks.push(t)
  17888. }
  17889. ,
  17890. n.prototype.setMode = function(e) {
  17891. if (!this.supportedModes[e])
  17892. throw new R("Mode not supported for this model: " + e);
  17893. this.mode = e;
  17894. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  17895. this.chunks.forEach(function(t) {
  17896. t.setMode(e)
  17897. })
  17898. }
  17899. ,
  17900. n.prototype.build = function() {
  17901. this.heroLocations = this.images.getHeroLocations(this.panos);
  17902. var e = function() {
  17903. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  17904. }
  17905. .bind(this)();
  17906. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  17907. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  17908. }
  17909. .bind(this)) || e,
  17910. null === this.heroImage && O.warn("No hero image defined."),
  17911. this.currentFloor = this.floors.last(),
  17912. this.floors.build(),
  17913. this.colliders = this.floors.reduce(function(e, t) {
  17914. return e.concat(t.collider.children)
  17915. }, []),
  17916. this.panos.forEach(function(e) {
  17917. e.build1(),
  17918. e.on("enter", function() {
  17919. e.floor !== this.currentFloor && this.setFloor(e.floor)
  17920. }
  17921. .bind(this))
  17922. }
  17923. .bind(this)),
  17924. this.panos.forEach(function(e) {
  17925. e.build2()
  17926. }),
  17927. this.floors.forEach(function(e) {
  17928. this.boundingBox.union(e.boundingBox)
  17929. }
  17930. .bind(this)),
  17931. this.size = this.boundingBox.size(),
  17932. this.center = this.boundingBox.center(),
  17933. this.floors.forEach(function(e) {
  17934. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  17935. }
  17936. .bind(this)),
  17937. this.panos.populate_path_graph(),
  17938. this.skybox = new l(this.boundingBox),
  17939. this.skybox.matrixWorldNeedsUpdate = !0,
  17940. this.add(this.skybox);
  17941. setTimeout(function() {
  17942. //this.hotsCount && this.shineHots()
  17943. Hot.beginShineHot()
  17944. }
  17945. .bind(this), 1300)
  17946. //add-----
  17947. {
  17948. let maxCount = browser.isMobile() ? 200000 : 400000
  17949. let noVisiHots = this.hotGroup.children.filter(e=>!e.info.visiblePanos && e.info.texType != 'shine') //只看非热点的,否则数据太多
  17950. let visiHots = this.hotGroup.children.filter(e=>e.info.visiblePanos)
  17951. let c = this.panos.list.length * this.colliders.length * noVisiHots.length
  17952. if(c > maxCount){ //防止加载时间过长,分批计算
  17953. console.log('hot分批setVisiblePanos')
  17954. Hot.visiPanosCountSlice = Math.ceil(maxCount / this.colliders.length / noVisiHots.length)
  17955. Hot.visiEveryDurSlice = browser.isMobile() ? 25 : 16;
  17956. let dur = Math.ceil(this.panos.list.length / Hot.visiPanosCountSlice) * Hot.visiEveryDurSlice
  17957. console.log(Hot.visiPanosCountSlice, Hot.visiEveryDurSlice, dur, Math.round(dur*noVisiHots.length))
  17958. if(noVisiHots.length){
  17959. let i = 0
  17960. let hotVisiInterval = setInterval(()=>{
  17961. noVisiHots[i].setVisiblePanos(noVisiHots[i].info.visiblePanos);
  17962. i++;
  17963. if(i>=noVisiHots.length){
  17964. clearInterval(hotVisiInterval)
  17965. }
  17966. }, dur)
  17967. }
  17968. }
  17969. }
  17970. //---------
  17971. this.createFloorLogo()
  17972. return O.debug("Done building model"),
  17973. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  17974. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  17975. this.buildRooms(),
  17976. this.labels.associateWithRooms(this.rooms),
  17977. $.when(this)
  17978. }
  17979. ,
  17980. n.prototype.createFloorLogo = function(){
  17981. console.log('createFloorLogo')
  17982. if(this.floorLogos || !settings.floorlogoURL)return;
  17983. var url = settings.floorlogoURL
  17984. var map = tex.load(url);//可以追加done
  17985. this.floorLogos = [];
  17986. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  17987. var material = new o.MeshBasicMaterial({
  17988. opacity:0,
  17989. map:map,
  17990. side: o.DoubleSide,
  17991. transparent: !0,
  17992. depthWrite: !1,
  17993. depthTest:false//改 在chunk\skybox外也可看到
  17994. });
  17995. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  17996. //var s = (Store.metadata.floorLogoSize || 100)/100;
  17997. //logo.scale.set(s,s,s);
  17998. logo.position.set(0,-1.5,0);
  17999. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  18000. logo.renderOrder = 100;//cover the videoSkybox
  18001. //logo.layers.set(0)
  18002. this.add(logo);
  18003. this.floorLogos.push(logo);
  18004. }
  18005. this.floorLogos[1].visible = false;
  18006. }
  18007. n.prototype.adjustfloorLogoHeight = function(o){
  18008. var h = player.currentPano.floorPosition.y + 0.01;
  18009. this.floorLogos[1].position.setY(h);
  18010. this.floorLogos[0].position.setY(h);
  18011. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  18012. },
  18013. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  18014. if(!this.floorLogos) return;
  18015. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  18016. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  18017. if(!o.dur){//立刻
  18018. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  18019. this.floorLogos[o.index].material.opacity = o.opa;
  18020. }else{
  18021. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  18022. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  18023. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  18024. }
  18025. },
  18026. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  18027. var lastQ, lastP;
  18028. var equals = function(v1, v2, min){
  18029. return Math.abs(v1-v2) < min
  18030. }
  18031. var isSame = function(now, last, k){//如果和上次相同就不改变
  18032. if(!last)return false;
  18033. var R = k.sceneRenderer;
  18034. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  18035. //暂时:
  18036. var min = 0.0008
  18037. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  18038. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  18039. return same;
  18040. }
  18041. return function(Q, k){
  18042. if(!Q)return;
  18043. /* if(Config.ifFish && window.lowFPS){
  18044. this.fLCompute++;
  18045. if(R.AFPS < 38){
  18046. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  18047. else if(k.flying && k.fLCompute%2 !=1) return;
  18048. k.fLCompute %= 4;
  18049. }else if(R.AFPS < 45){
  18050. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  18051. else if(k.flying && k.fLCompute%2 !=1) return;
  18052. k.fLCompute %= 6;
  18053. }else{
  18054. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  18055. //else if(k.flying && k.fLCompute%2 !=1) return;
  18056. k.fLCompute %= 2;
  18057. }
  18058. } */
  18059. var sameQ, sameP, quaternion, visible;
  18060. for(var i=0;i<2;i++){
  18061. var logo = this.floorLogos[i];
  18062. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  18063. visible = true;
  18064. }
  18065. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  18066. var c = k.cameraControls.activeControl;
  18067. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  18068. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18069. for(var i=0;i<2;i++){
  18070. var logo = this.floorLogos[i];
  18071. if(!sameQ){
  18072. if(!quaternion){
  18073. var a = new THREE.Vector3(0,0,-1);
  18074. a.applyQuaternion(Q);
  18075. a.setY(0);
  18076. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  18077. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18078. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  18079. quaternion.multiply(a);
  18080. }
  18081. logo.quaternion.copy(quaternion);
  18082. }
  18083. }
  18084. }
  18085. }()
  18086. n.prototype.loadLabels = function() {//xzw
  18087. this.labels = new x(this);
  18088. var e = $.Deferred();
  18089. //加载俯视图的标签 注释这个备注就会加载
  18090. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  18091. window.DATA.showingLabels ? this.showingLabels = true : '';
  18092. if (!this.showingLabels)
  18093. return e.resolve();
  18094. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18095. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18096. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  18097. O.warn("Getting labels failed, not displaying labels."),
  18098. e.resolve()
  18099. }),
  18100. e
  18101. }
  18102. ,
  18103. n.prototype.buildRooms = function() {
  18104. this.rooms = new T(this),
  18105. this.rooms.createFromChunks(this.chunks),
  18106. this.rooms.calcRoomBoundaries()
  18107. }
  18108. ,
  18109. n.prototype.updateProjectedPanos = function() {
  18110. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18111. }
  18112. ,
  18113. n.prototype.setProjectedPanos = function(e, t, i) {
  18114. void 0 !== i && null !== i || (i = !0),
  18115. i = !!i,
  18116. this.projectedPano0 = e,
  18117. this.projectedPano1 = t,
  18118. this.skybox.material.setProjectedPanos(e, t, i),
  18119. this.chunks.forEach(function(n) {
  18120. n.materialInside.setProjectedPanos(e, t, i)
  18121. })
  18122. }
  18123. ,
  18124. n.prototype.setSide = function(e) {
  18125. this.floors.forEach(function(t) {
  18126. t.collider.material.side = e
  18127. })
  18128. }
  18129. ,
  18130. n.prototype.heroCount = function() {
  18131. return this.heroLocations ? this.heroLocations.length : 0
  18132. }
  18133. ,
  18134. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  18135. if (e[0] < 0)
  18136. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18137. null;
  18138. if (this.heroCount() < 1)
  18139. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18140. null;
  18141. var t = this.heroLocations[e[0]];
  18142. if(t.heroLocations && e[1]!=void 0){
  18143. t = t.heroLocations[e[1]];
  18144. }
  18145. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18146. null) : t
  18147. }
  18148. ,
  18149. n.prototype.findPanoramicHero = function() {
  18150. for (var e in this.heroLocations)
  18151. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18152. return this.heroLocations[e];
  18153. return null
  18154. }
  18155. ,
  18156. n.prototype.listImagePanos = function() {
  18157. var e = []
  18158. , t = this;
  18159. return this.images.forEach(function(i) {
  18160. if (i.metadata && i.metadata.scan_id) {
  18161. var n = t.panos.get(i.metadata.scan_id);
  18162. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18163. }
  18164. }),
  18165. e
  18166. }
  18167. ,
  18168. n.prototype.fadePanoMarkers = function(e, t) {
  18169. this.panos.fadeMarkerOpacity(e, t)
  18170. }
  18171. ,
  18172. n.prototype.setSweepVisibility = function(e) {
  18173. this.panos.forEach(function(t) {
  18174. t.marker && (t.marker.visible = e)
  18175. })
  18176. }
  18177. ,
  18178. n.prototype.outsideAllowed = function() {
  18179. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18180. }
  18181. ,
  18182. t.exports = n
  18183. }
  18184. ).call(this, "/js/model/Model.js")
  18185. }
  18186. , {
  18187. "../constants": 8,
  18188. "../enum/AlignmentType": 17,
  18189. "../enum/RenderOrder": 42,
  18190. "../enum/Viewmode": 51,
  18191. "../exception/BasicException": 55,
  18192. "../label/Label": 90,
  18193. "../loaders/ModelLoader": 105,
  18194. "../loaders/ModelTextureLoader": 106,
  18195. "../loaders/SweepDataLoader": 107,
  18196. "../tag/tag": 123,
  18197. "../tag/tagManager": 124,
  18198. "../objects/BoundingTextureSkybox": 143,
  18199. "../objects/Chunk": 144,
  18200. "../objects/Floor": 146,
  18201. "../objects/Panorama": 148,
  18202. "../objects/Room": 150,
  18203. "../objects/Snapshot": 153,
  18204. "../settings": 166,
  18205. "../shaders": 167,
  18206. "../util/ModelUrls": 177,
  18207. "../util/PanoramaCollection": 178,
  18208. "../util/ajax": 181,
  18209. "../util/common": 185,
  18210. "../util/easing": 186,
  18211. "../util/lerp": 188,
  18212. "../util/logger": 189,
  18213. "../util/math": 190,
  18214. "../util/texture": 194,
  18215. "../util/transitions": 195,
  18216. "./../util/browser": 182,
  18217. "./../util/showcase": 193,
  18218. "./Chunks": 135,
  18219. "./FloorCollection": 136,
  18220. "./ImageCollection": 137,
  18221. "./LabelCollection": 138,
  18222. "./RoomCollection": 141,
  18223. events: 202,
  18224. three: 217,
  18225. "hot": "hot"
  18226. }],
  18227. 140: [function(e, t, i) {
  18228. "use strict";
  18229. function n() {
  18230. this.modelMap = {},
  18231. this.activeModel = null,
  18232. this.modelCount = 0,
  18233. this.tileDownloader = null,
  18234. this.panoRenderer = null
  18235. }
  18236. var r = (e("three"),
  18237. e("../util/common"))
  18238. , o = e("../exception/BasicException")
  18239. , a = e("../enum/ModelManagerEvents")
  18240. , s = e("../enum/PanoRendererEvents")
  18241. , l = e("events").EventEmitter;
  18242. n.prototype.init = function(e, t, i) {
  18243. this.tileDownloader = e,
  18244. this.panoRenderer = t,
  18245. this.qualityManager = i,
  18246. this.bindEvents()
  18247. }
  18248. ,
  18249. n.prototype.bindEvents = function() {
  18250. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18251. }
  18252. ,
  18253. n.prototype.onTileRendered = function(e, t, i, n) {}
  18254. ,
  18255. n.prototype.addModel = function(e) {
  18256. this.modelMap[e.sid] = e,
  18257. 0 === this.modelCount && this.activateModel(e.sid),
  18258. this.modelCount++,
  18259. this.emit(a.ModelAdded)
  18260. }
  18261. ,
  18262. n.prototype.getModel = function(e) {
  18263. return this.modelMap[e]
  18264. }
  18265. ,
  18266. n.prototype.activateModel = function(e) {
  18267. var t = this.modelMap[e];
  18268. if (!t)
  18269. throw new o("Tried to activate invalid model!");
  18270. var i = this.activeModel;
  18271. this.activeModel = t,
  18272. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18273. this.tileDownloader.setUrls(t.urls),
  18274. t.panos.forEach(function(e) {
  18275. e.attachToPanoRenderer(this.panoRenderer),
  18276. e.tileDownloader = this.tileDownloader,
  18277. e.qualityManager = this.qualityManager
  18278. }
  18279. .bind(this)),
  18280. this.emit(a.ActiveModelChanged, {
  18281. oldModel: i,
  18282. model: t
  18283. })
  18284. }
  18285. ,
  18286. n.prototype.getActiveModel = function() {
  18287. return this.activeModel
  18288. }
  18289. ,
  18290. r.extend(n, l),
  18291. t.exports = n
  18292. }
  18293. , {
  18294. "../enum/ModelManagerEvents": 33,
  18295. "../enum/PanoRendererEvents": 35,
  18296. "../exception/BasicException": 55,
  18297. "../util/common": 185,
  18298. events: 202,
  18299. three: 217
  18300. }],
  18301. 141: [function(e, t, i) {
  18302. (function(i) {
  18303. "use strict";
  18304. function n() {
  18305. s.call(this)
  18306. }
  18307. var r = e("../objects/Room")
  18308. , o = (e("../settings"),
  18309. e("../util/logger"))
  18310. , a = (e("../util/transitions"),
  18311. e("../util/easing"),
  18312. e("../util/common"))
  18313. , s = e("../util/IndexedCollection")
  18314. , l = e("./Chunks");
  18315. new o(i);
  18316. a.inherit(n, s),
  18317. n.prototype.getIndex = function(e) {
  18318. return e.roomId
  18319. }
  18320. ,
  18321. n.prototype.calcRoomBoundaries = function() {
  18322. this.forEach(function(e) {
  18323. e.calcBoundaries()
  18324. })
  18325. }
  18326. ,
  18327. n.prototype.createFromChunks = function(e) {
  18328. var t = {
  18329. floorId: -1,
  18330. roomId: -1
  18331. }
  18332. , i = {};
  18333. e.forEach(function(e) {
  18334. l.parseIdsFromChunkName(e.name, t);
  18335. var o = i[t.roomId];
  18336. if (!o) {
  18337. var a = n.generateRoomId(t.floorId, t.roomId);
  18338. o = new r(t.floorId,a),
  18339. this.add(o),
  18340. i[t.roomId] = o
  18341. }
  18342. o.addChunk(e)
  18343. }
  18344. .bind(this)),
  18345. this.calcRoomBoundaries()
  18346. }
  18347. ,
  18348. n.generateRoomId = function(e, t) {
  18349. return e + "_" + t
  18350. }
  18351. ,
  18352. t.exports = n
  18353. }
  18354. ).call(this, "/js/model/RoomCollection.js")
  18355. }
  18356. , {
  18357. "../objects/Room": 150,
  18358. "../settings": 166,
  18359. "../util/IndexedCollection": 175,
  18360. "../util/common": 185,
  18361. "../util/easing": 186,
  18362. "../util/logger": 189,
  18363. "../util/transitions": 195,
  18364. "./Chunks": 135
  18365. }],
  18366. 142: [function(e, t, i) {
  18367. "use strict";
  18368. function n(e, t, i) {
  18369. e = e.clone().expandByScalar(0.01);//改
  18370. var n = e.size()
  18371. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18372. o.boundingBox = e,
  18373. r.Mesh.call(this, o, t),
  18374. this.position.copy(e.center()),
  18375. this.frustumCulled = !1,
  18376. i && this.add(new r.WireframeHelper(this))
  18377. }
  18378. var r = e("three");
  18379. n.prototype = Object.create(r.Mesh.prototype),
  18380. n.prototype.constructor = n,
  18381. t.exports = n
  18382. }
  18383. , {
  18384. three: 217
  18385. }],
  18386. 143: [function(e, t, i) {
  18387. (function(i) {
  18388. "use strict";
  18389. function n(e) {
  18390. h.time("Computing a nice bounding cubemap");
  18391. var t = new a({
  18392. side: r.BackSide,
  18393. transparent: !0
  18394. });
  18395. t.uniforms.modelAlpha.value = 0,
  18396. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18397. this.renderOrder = l.boundingSkybox,
  18398. o.call(this, e, t),
  18399. h.timeEnd("Computing a nice bounding cubemap")
  18400. }
  18401. var r = e("three")
  18402. , o = (e("../enum/Viewmode"),
  18403. e("../shaders"),
  18404. e("./BoundingMesh"))
  18405. , a = e("../materials/ModelTextureMaterial")
  18406. , s = e("../settings")
  18407. , l = e("../enum/RenderOrder")
  18408. , c = e("../util/logger")
  18409. , h = new c(i);
  18410. n.prototype = Object.create(o.prototype),
  18411. n.prototype.constructor = n,
  18412. t.exports = n
  18413. }
  18414. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18415. }
  18416. , {
  18417. "../enum/RenderOrder": 42,
  18418. "../enum/Viewmode": 51,
  18419. "../materials/ModelTextureMaterial": 118,
  18420. "../settings": 166,
  18421. "../shaders": 167,
  18422. "../util/logger": 189,
  18423. "./BoundingMesh": 142,
  18424. three: 217
  18425. }],
  18426. 144: [function(e, t, i) {
  18427. "use strict";
  18428. function n(e) {
  18429. this.materialInside = new s({
  18430. side: r.DoubleSide
  18431. });
  18432. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18433. this.materialOutside = new r.RawShaderMaterial({
  18434. fragmentShader: o.modelOutside.fragmentShader,
  18435. vertexShader: o.modelOutside.vertexShader,
  18436. uniforms: t,
  18437. side: r.FrontSide,
  18438. name: "chunkOut"
  18439. }),
  18440. r.Mesh.call(this, e.geometry, this.materialInside),
  18441. this.name = e.name || "",
  18442. this.textureName = e.textureName,
  18443. this.meshUrl = e.meshUrl
  18444. }
  18445. var r = e("three")
  18446. , o = e("../shaders")
  18447. , a = e("../enum/Viewmode")
  18448. , s = e("../materials/ModelTextureMaterial");
  18449. n.prototype = Object.create(r.Mesh.prototype),
  18450. n.prototype.setTextureMap = function(e) {
  18451. this.materialInside.uniforms.map.value = e,
  18452. this.materialOutside.uniforms.map.value = e
  18453. }
  18454. ,
  18455. n.prototype.setMode = function(e) {
  18456. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18457. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18458. t.transparent = this.material.transparent,
  18459. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18460. this.material = t
  18461. }
  18462. ,
  18463. t.exports = n
  18464. }
  18465. , {
  18466. "../enum/Viewmode": 51,
  18467. "../materials/ModelTextureMaterial": 118,
  18468. "../shaders": 167,
  18469. three: 217
  18470. }],
  18471. 145: [function(e, t, i) {
  18472. "use strict";
  18473. function n(e) {
  18474. this.chunksize = e || 10,
  18475. this.chunks = {},
  18476. this.boundingBoxes = {},
  18477. this.children = [],
  18478. this.offset = new r.Vector3(0,.5,0),
  18479. this.material = new r.MeshBasicMaterial({
  18480. color: 16777215 * Math.random(),
  18481. side: r.DoubleSide
  18482. })
  18483. }
  18484. var r = e("three");
  18485. e("../enum/Viewmode");
  18486. n.prototype.add = function(e) {
  18487. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18488. m ? (t = m.position.array,
  18489. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18490. n = e.faces);
  18491. var v = new r.Vector3;
  18492. if (i)
  18493. for (o = 0,
  18494. a = i.length; o < a; o += 3) {
  18495. var A = 3 * i[o]
  18496. , y = 3 * i[o + 1]
  18497. , C = 3 * i[o + 2];
  18498. s = (t[A] + t[y] + t[C]) / 3,
  18499. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18500. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18501. h = Math.floor(s / this.chunksize),
  18502. u = Math.floor(l / this.chunksize),
  18503. d = Math.floor(c / this.chunksize),
  18504. p = h + "." + u + "." + d,
  18505. p in this.chunks ? (g = this.chunks[p],
  18506. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18507. f = this.boundingBoxes[p] = new r.Box3),
  18508. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18509. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18510. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18511. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18512. }
  18513. else
  18514. for (o = 0,
  18515. a = t.length; o < a; o += 9)
  18516. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18517. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18518. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18519. h = Math.floor(s / this.chunksize),
  18520. u = Math.floor(l / this.chunksize),
  18521. d = Math.floor(c / this.chunksize),
  18522. p = h + "." + u + "." + d,
  18523. p in this.chunks ? (g = this.chunks[p],
  18524. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18525. f = this.boundingBoxes[p] = new r.Box3),
  18526. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18527. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18528. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18529. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18530. }
  18531. ,
  18532. n.prototype.build = function() {
  18533. var e = new r.Object3D;
  18534. e.material = this.material;
  18535. for (var t in this.chunks) {
  18536. var i = this.chunks[t]
  18537. , n = new r.BufferGeometry;
  18538. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18539. n.boundingBox = this.boundingBoxes[t];
  18540. var o = new r.Mesh(n,this.material);
  18541. o.material.visible = !1,
  18542. e.add(o),
  18543. this.chunks[t] = []
  18544. }
  18545. return e
  18546. }
  18547. ,
  18548. t.exports = n
  18549. }
  18550. , {
  18551. "../enum/Viewmode": 51,
  18552. three: 217
  18553. }],
  18554. 146: [function(e, t, i) {
  18555. "use strict";
  18556. var r = e("three")
  18557. , o = e("../settings")
  18558. , a = e("../util/common")
  18559. , s = e("../util/lerp")
  18560. , l = e("./ChunkedCollider")
  18561. , c = e("../util/transitions")
  18562. , h = e("../util/easing")
  18563. , u = (e("../objects/Panorama"),
  18564. e("../enum/RenderOrder"))
  18565. , d = e("../localization/localize");
  18566. function n(e, t, i) {
  18567. r.Object3D.call(this),
  18568. this.model = e,
  18569. this.floorIndex = t,
  18570. this.lang = o.languageTag,
  18571. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18572. this.panos = [],
  18573. this.chunks = [],
  18574. this.colliderBuilder = new l(3),
  18575. this.collider = null,
  18576. this.center = null,
  18577. this.boundingBox = new r.Box3,
  18578. this.size = null,
  18579. this.hidden = !1,
  18580. this.conservativeBoundingBox = new r.Box3,
  18581. this.debugColor = 16777215 * Math.random(),
  18582. this.transition = null
  18583. }
  18584. n.prototype = Object.create(r.Object3D.prototype),
  18585. n.prototype.enter = function(e) {
  18586. this.model.setFloor(this, e)
  18587. }
  18588. ,
  18589. n.prototype.hide = function(e) {
  18590. if (!this.hidden || this.transition) {
  18591. this.chunks.forEach(function(e) {
  18592. e.material.transparent = !0
  18593. }),
  18594. c.cancel(this.transition);
  18595. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18596. , i = e ? 0 : o.hideFloorDelay / t;
  18597. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18598. this.hidden = !0
  18599. }
  18600. .bind(this), i, h.easeInOutQuad)
  18601. }
  18602. }
  18603. ,
  18604. n.prototype.show = function(e) {
  18605. if (this.hidden || this.transition) {
  18606. this.hidden = !1,
  18607. c.cancel(this.transition);
  18608. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18609. , i = e ? 0 : o.showFloorDelay / t;
  18610. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18611. this.hidden || this.chunks.forEach(function(e) {
  18612. e.material.transparent = !1
  18613. })
  18614. }
  18615. .bind(this), i, h.easeInOutQuad)
  18616. }
  18617. }
  18618. ,
  18619. n.prototype.toggle = function(e, t) {
  18620. e = void 0 === e ? this.hidden : e,
  18621. e ? this.show(t) : this.hide(t)
  18622. }
  18623. ,
  18624. n.prototype.containsPoint = function(e) {
  18625. return this.collider.children.some(function(t) {
  18626. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18627. t.geometry.boundingBox.containsPoint(e)
  18628. })
  18629. }
  18630. ,
  18631. n.prototype.distanceToPoint = function(e) {
  18632. var t = null
  18633. , i = 1 / 0;
  18634. return this.collider.children.forEach(function(n) {
  18635. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18636. var r = n.geometry.boundingBox.distanceToPoint(e);
  18637. (!t || i > r) && (i = r,
  18638. t = n)
  18639. }),
  18640. i
  18641. }
  18642. ,
  18643. n.prototype.addChunk = function(e) {
  18644. e.renderOrder = u.ghostFloor,
  18645. this.add(e),
  18646. this.chunks.push(e),
  18647. this.boundingBox.union(e.geometry.boundingBox),
  18648. this.size = this.boundingBox.size(),
  18649. this.colliderBuilder.add(e.geometry)
  18650. }
  18651. ,
  18652. n.prototype.addPano = function(e) {
  18653. this.panos.push(e),
  18654. this.add(e.skyboxMesh),
  18655. e.marker && this.add(e.marker);
  18656. if(e.neighbourUUIDs && e.neighbourUUIDs.length){//add 有相邻点才算入bound 因为拍摄有bug,会出现floorPosition为000,且position位置很偏的点,它们一般都是不可见点。
  18657. var t = new r.Vector3(1,1,1)
  18658. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18659. this.boundingBox.union(i)
  18660. }
  18661. }
  18662. ,
  18663. n.prototype.build = function() {
  18664. this.collider = this.colliderBuilder.build(!0),
  18665. this.add(this.collider),
  18666. this.center = this.boundingBox.center(),
  18667. this.conservativeBoundingBox.copy(this.boundingBox),
  18668. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18669. return e.geometry.boundingBox.min.y
  18670. }), 5),
  18671. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18672. return e.geometry.boundingBox.max.y
  18673. }), 5),
  18674. this.colliderBuilder = null
  18675. }
  18676. ,
  18677. n.prototype.toShortString = function() {
  18678. return a.nth(this.floorIndex + 1)
  18679. }
  18680. ,
  18681. n.prototype.toString = function() {
  18682. return this.name
  18683. }
  18684. ,
  18685. t.exports = n
  18686. }
  18687. , {
  18688. "../enum/RenderOrder": 42,
  18689. "../localization/localize": 108,
  18690. "./strings-cn-CN": 109,
  18691. "../objects/Panorama": 148,
  18692. "../settings": 166,
  18693. "../util/common": 185,
  18694. "../util/easing": 186,
  18695. "../util/lerp": 188,
  18696. "../util/transitions": 195,
  18697. "./ChunkedCollider": 145,
  18698. three: 217
  18699. }],
  18700. 147: [function(e, t, i) {
  18701. "use strict";
  18702. function n(e) {
  18703. this.player = e,
  18704. this.obj3d = null,
  18705. this.UP = new r.Vector3(0,1,0)
  18706. }
  18707. var r = e("three")
  18708. , o = e("../settings");
  18709. n.prototype.prefs = {
  18710. linewidth: 3,
  18711. height: .07,
  18712. opacity: .45,
  18713. endScale: .05
  18714. },
  18715. n.prototype.discard = function() {
  18716. if (this.obj3d) {
  18717. var e = this.obj3d.parent;
  18718. e && e.remove(this.obj3d)
  18719. }
  18720. this.obj3d = null
  18721. }
  18722. ,
  18723. n.prototype.draw = function() {
  18724. if (this.discard(),
  18725. o.showNeighbors) {
  18726. var e = this.player.currentPano.floor;
  18727. this.obj3d = new r.Object3D;
  18728. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18729. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18730. i.y += this.prefs.height;
  18731. var n = .1525
  18732. , a = .127
  18733. , s = .0127
  18734. , l = .1
  18735. , c = .19
  18736. , h = .2032
  18737. , u = .2286
  18738. , d = .255
  18739. , p = new r.Matrix4;
  18740. for (var f in t)
  18741. if (t[f]) {
  18742. var g = this.player.model.panos.get(f)
  18743. , m = (g.position.clone().sub(this.player.model.position),
  18744. g.position.clone().sub(g.floorPosition))
  18745. , v = g.floorPosition.clone().sub(this.player.model.position);
  18746. v.y += this.prefs.height;
  18747. var A = new r.Geometry;
  18748. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18749. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18750. p.identity().setPosition(m),
  18751. A.applyMatrix(p),
  18752. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18753. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18754. p.lookAt(v, i, this.UP).setPosition(v),
  18755. A.applyMatrix(p),
  18756. A.vertices.push(v, i);
  18757. var y = new r.Line(A,new r.LineBasicMaterial({
  18758. color: g.debugColor.getHex(),
  18759. transparent: !0,
  18760. opacity: this.prefs.opacity,
  18761. depthWrite: !1,
  18762. name: "sLine" + f,
  18763. linewidth: this.prefs.linewidth
  18764. }));
  18765. this.obj3d.add(y)
  18766. }
  18767. e.add(this.obj3d)
  18768. }
  18769. }
  18770. ,
  18771. n.prototype.update = function() {
  18772. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18773. }
  18774. ,
  18775. t.exports = n
  18776. }
  18777. , {
  18778. "../settings": 166,
  18779. three: 217
  18780. }],
  18781. 148: [function(e, t, i) {
  18782. (function(i) {
  18783. "use strict";
  18784. function n(e, t, i, n) {
  18785. this.model = e,
  18786. this.id = t,
  18787. this.alignmentType = i.alignmentType || l.ALIGNED,
  18788. this.neighbourUUIDs = i.neighbours || null,
  18789. this.neighbourPanos = null,
  18790. this.floor = null,
  18791. this.floorIndex = i.floor,
  18792. this.failedLoadingAt = 0,
  18793. this.maxLoadRetries = 4,
  18794. this.origin = i.position.clone(),
  18795. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18796. this.quaternion = i.quaternion.clone(),
  18797. this.skyboxMesh = new r.Mesh(E),
  18798. this.skyboxMesh.position.copy(this.position),
  18799. this.skyboxMesh.quaternion.copy(this.quaternion),
  18800. this.skyboxMesh.name = "skybox",
  18801. this.skyboxMesh.visible = !1,
  18802. this.skyboxMesh.updateMatrix(),
  18803. this.skyboxMesh.updateMatrixWorld(),
  18804. this.marker = null,
  18805. this.showFloorMarker = !window.DATA.hideFloorMarker;
  18806. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18807. map: w,
  18808. side: r.DoubleSide,
  18809. opacity: 0,
  18810. transparent: !0,
  18811. depthWrite: !1
  18812. })),
  18813. this.marker.visible = this.showFloorMarker,
  18814. this.marker.renderOrder = s.panoMarker,
  18815. this.marker.name = "marker",
  18816. this.marker.pano = this,
  18817. this.marker.layers.set(v.PANOMARKERS),
  18818. this.marker.updateMatrixWorld(),
  18819. a.colorMarkerOnLoad && this.on("load", function() {
  18820. this.marker.material.color.set(65280)
  18821. })),
  18822. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18823. this.floorPosition = i.puck ? i.puck.clone() : null,
  18824. this.tiled = n,
  18825. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  18826. this.solidSkybox.flipY = !1,
  18827. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  18828. this.solidSkybox.magFilter = r.LinearFilter,
  18829. this.solidSkybox.generateMipmaps = !1)),
  18830. this.zoomed = !1,
  18831. this.panoRenderer = null,
  18832. this.qualityManager = null,
  18833. this.tileDownloader = null,
  18834. this.tiledPanoRenderTarget = null,
  18835. this.minimumTiledPanoLoaded = !1,
  18836. this.highestPartialTileRenderOpCompleted = 0,
  18837. this.highestFullTileRenderOpCompleted = 0,
  18838. this.shouldRedrawOnBaseLoaded = !1,
  18839. this.lockUntilRenderingComplete = !1,
  18840. a.colorMarkerOnLoad && this.on("load", function() {
  18841. this.marker.material.color.set(65280)
  18842. });
  18843. /********************************************************************fyz改vr from徐世廷*************************************************************/
  18844. var e = new r.TextureLoader;
  18845. e.setCrossOrigin(!0);
  18846. var g = e.load("images/texture.jpg");
  18847. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  18848. color: 16777215,
  18849. transparent: !0,
  18850. opacity: .75,
  18851. map: g
  18852. })),
  18853. this.vrMarker.boluoType = "vr",
  18854. this.vrMarker.position.z = 1,
  18855. this.vrMarker.enabled = !0,
  18856. this.vrMarker.visible = !1,
  18857. window.vrMarkers = window.vrMarkers || [],
  18858. window.vrMarkers.push(this.vrMarker),
  18859. this.marker && this.marker.add(this.vrMarker),
  18860. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  18861. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  18862. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  18863. this.adjustAngleEnable) {
  18864. var i = new r.Quaternion;
  18865. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  18866. this.skyboxMesh.quaternion.multiply(i);
  18867. var m = new r.Quaternion;
  18868. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  18869. this.skyboxMesh.quaternion.multiply(m);
  18870. var n = new r.Quaternion;
  18871. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  18872. this.skyboxMesh.quaternion.multiply(n),
  18873. this.skyboxMesh.updateMatrix(),
  18874. this.skyboxMesh.updateMatrixWorld(),
  18875. this.model.updateProjectedPanos()
  18876. }
  18877. /**************************************************************************************************************************************/
  18878. }
  18879. var r = e("three")
  18880. , o = e("../util/logger")
  18881. , a = e("../settings")
  18882. , s = (e("../enum/Viewmode"),
  18883. e("../enum/RenderOrder"))
  18884. , l = e("../enum/AlignmentType")
  18885. , c = (e("../util/common"),
  18886. e("../util/transitions"))
  18887. , h = e("../util/lerp")
  18888. , u = e("../util/ajax")
  18889. , d = e("../util/texture")
  18890. , p = e("../util/panorama")
  18891. , f = (e("../enum/TileDownloaderEvents"),
  18892. e("../enum/PanoramaEvents"))
  18893. , g = e("../enum/PanoRendererEvents")
  18894. , m = e("../enum/PanoSizeClass")
  18895. , v = e("../enum/RenderLayers")
  18896. , A = (e("../scene/SceneRenderer"),
  18897. e("../enum/GLCubeFaces"),
  18898. e("../exception/BasicException"))
  18899. , y = e("../tile/TileUtils")
  18900. , C = e("events").EventEmitter
  18901. , I = new o(i)
  18902. , E = new r.SphereBufferGeometry(.1)
  18903. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  18904. , w = d.load("images/marker-256x256.png");
  18905. n.prototype = Object.create(C.prototype),
  18906. n.prototype.enter = function() {
  18907. var e = null;
  18908. return function() {
  18909. this.setZoomed(!1),
  18910. this.emit("enter", {
  18911. oldPano: e,
  18912. newPano: this
  18913. }),
  18914. e = this
  18915. }
  18916. }(),
  18917. n.prototype.exit = function() {
  18918. this.tiled ? (this.clearWaitDeferreds(),
  18919. this.minimumTiledPanoLoaded = !1,
  18920. this.tiledPanoRenderTarget = null,
  18921. this.setZoomed(!1),
  18922. this.panoRenderer.deactivateTiledPano(this),
  18923. this.highestPartialTileRenderOpCompleted = 0,
  18924. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  18925. this.solidSkybox.loaded = !1,
  18926. this.solidSkybox.version = 0),
  18927. this.emit("exit")
  18928. }
  18929. ,
  18930. n.prototype.hoverOn = function(e) {
  18931. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  18932. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  18933. }
  18934. ,
  18935. n.prototype.hoverOff = function(e) {
  18936. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  18937. }
  18938. ,
  18939. n.prototype.build1 = function() {
  18940. this.floor = this.floor || this.model.floors.get(this.floorIndex) || (this.model.floors.list.length == 1 ? this.model.floors.list[0] : this.raycastToFindFloor()) || this.model.getFloorAtPoint(this.position),
  18941. this.floor.addPano(this),
  18942. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  18943. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  18944. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  18945. }
  18946. ,
  18947. n.prototype.build2 = function() {
  18948. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  18949. this.height = this.position.distanceTo(this.floorPosition),
  18950. this.placeMarker()
  18951. }
  18952. ,
  18953. n.prototype.interpolateFloorPosition = function() {
  18954. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  18955. return !!e.floorPosition
  18956. }).sort(function(e, t) {
  18957. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  18958. }
  18959. .bind(this))
  18960. , t = this.position.clone();
  18961. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  18962. t
  18963. }
  18964. ,
  18965. n.prototype.raycastFloorPosition = function() {
  18966. I.warn("Performance warning: Raycasting to find floor position");
  18967. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  18968. , t = e.intersectObjects(this.model.colliders);
  18969. return t.length ? t[0].point : null
  18970. }
  18971. ,
  18972. n.prototype.raycastToFindFloor = function() {
  18973. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  18974. return function() {
  18975. I.warn("Performance warning: Raycasting to find floor index");
  18976. for (var t = 0; t < e.length; t++) {
  18977. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  18978. , n = i.intersectObjects(this.model.colliders);
  18979. if (n.length)
  18980. return n[0].object.parent.parent
  18981. }
  18982. return null
  18983. }
  18984. }(),
  18985. n.prototype.placeMarker = function() {
  18986. this.marker && (this.marker.position.copy(this.floorPosition),
  18987. this.marker.position.y += .05,
  18988. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  18989. }
  18990. ,
  18991. n.prototype.translate = function(e) {
  18992. this.position.add(e),
  18993. this.floorPosition.add(e)
  18994. }
  18995. ,
  18996. n.prototype.findClosestMidtpointPanoTo = function(e) {
  18997. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  18998. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  18999. }
  19000. ,
  19001. n.prototype.attachToPanoRenderer = function(e) {
  19002. this.panoRenderer = e,
  19003. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19004. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19005. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19006. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19007. }
  19008. ;
  19009. var _ = {};
  19010. n.prototype.getWaitDeferred = function(e) {
  19011. var t = _[this.id];
  19012. t || (t = {},
  19013. _[this.id] = t);
  19014. var i = t[e];
  19015. return i || (i = {
  19016. deferred: $.Deferred(),
  19017. active: !1
  19018. },
  19019. t[e] = i),
  19020. i
  19021. }
  19022. ,
  19023. n.prototype.resetWaitDeferred = function(e) {
  19024. var t = this.getWaitDeferred(e);
  19025. t.active = !1,
  19026. t.deferred = $.Deferred()
  19027. }
  19028. ,
  19029. n.prototype.clearWaitDeferreds = function() {
  19030. var e = _[this.id];
  19031. e || (e = {},
  19032. _[this.id] = e);
  19033. for (var t in e)
  19034. if (e.hasOwnProperty(t)) {
  19035. var i = e[t];
  19036. i.active = !1,
  19037. i.deferred = $.Deferred()
  19038. }
  19039. }
  19040. ,
  19041. n.prototype.loadTiledPano = function() {
  19042. var e = (new r.Vector3,
  19043. [])
  19044. , t = [];
  19045. return function(i, n, r, o, a, s) {
  19046. null !== o && void 0 !== o || (o = !0),
  19047. null !== a && void 0 !== a || (a = !0);
  19048. var l = this.getWaitDeferred(i)
  19049. , c = l.deferred
  19050. , h = null
  19051. , u = null;
  19052. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19053. u = r.vFov)),
  19054. !this.isLoaded(i)) {
  19055. if (!l.active) {
  19056. if (l.active = !0,
  19057. r) {
  19058. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19059. e[this.id + ":" + i] = {
  19060. tileCount: 0,
  19061. targetTileCount: d
  19062. },
  19063. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19064. }
  19065. t[this.id] || (t[this.id] = !0,
  19066. this.on(f.LoadComplete, function(e, t) {
  19067. var i = this.getWaitDeferred(e).deferred;
  19068. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19069. this.resetWaitDeferred(e))
  19070. }
  19071. .bind(this)),
  19072. this.on(f.LoadFailed, function(e) {
  19073. var t = this.getWaitDeferred(e).deferred;
  19074. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19075. this.resetWaitDeferred(e))
  19076. }
  19077. .bind(this)),
  19078. this.on(f.TileLoaded, function(t, i, n) {
  19079. var r = this.getWaitDeferred(t).deferred;
  19080. if (r && "pending" === r.state()) {
  19081. r.notify(t, i, n);
  19082. var o = e[this.id + ":" + t];
  19083. o && (o.tileCount++,
  19084. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19085. r.resolve(t, n),
  19086. this.resetWaitDeferred(t)))
  19087. }
  19088. }
  19089. .bind(this)))
  19090. }
  19091. this.tileDownloader.clearForceQueue(),
  19092. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19093. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19094. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19095. }
  19096. return c.promise()
  19097. }
  19098. }(),
  19099. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19100. if (e === this.id) {
  19101. var n = this.qualityManager.getPanoSize(m.BASE);
  19102. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19103. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19104. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19105. }
  19106. }
  19107. ,
  19108. n.prototype.onTileRendered = function(e, t, i, n) {
  19109. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19110. }
  19111. ,
  19112. n.prototype.onPanoRendered = function(e, t, i, n) {
  19113. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19114. this.updateSkyboxForZoomLevel(),
  19115. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19116. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19117. this.emit("load", t),
  19118. this.model.emit("load", this),
  19119. this.emit(f.LoadComplete, t, i))
  19120. }
  19121. ,
  19122. n.prototype.setZoomed = function(e) {
  19123. this.zoomed = e,
  19124. this.updateSkyboxForZoomLevel()
  19125. }
  19126. ,
  19127. n.prototype.ensureSkyboxReadyForRender = function() {
  19128. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19129. this.solidSkybox.loaded = !0)
  19130. }
  19131. ,
  19132. n.prototype.updateSkyboxForZoomLevel = function() {
  19133. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19134. }
  19135. ,
  19136. n.prototype.getSkyboxTexture = function() {
  19137. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19138. }
  19139. ,
  19140. n.prototype.onTileRenderFail = function(e, t, i) {
  19141. e === this.id && this.emit(f.LoadFailed, t)
  19142. }
  19143. ,
  19144. n.prototype.isLoaded = function(e) {
  19145. if (this.tiled) {
  19146. if (e && "string" == typeof e)
  19147. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19148. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19149. }
  19150. if (e && "number" == typeof e)
  19151. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19152. return !!this.solidSkybox.high || e in this.solidSkybox
  19153. }
  19154. ,
  19155. n.prototype.loadCube = function(e) {
  19156. if (this.isLoaded(e))
  19157. return I.info("Skipping load of pano, already loaded"),
  19158. $.when();
  19159. this.emit("loading", e),
  19160. this.model.emit("loading", this);
  19161. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19162. , i = t.filter(function(e) {
  19163. return !e
  19164. });
  19165. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19166. e = "high",
  19167. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19168. var n = 0
  19169. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19170. return u.getImage(t[i])
  19171. }
  19172. .bind(this));
  19173. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19174. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19175. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19176. this.solidSkybox.low = null),
  19177. this.solidSkybox.needsUpdate = !0,
  19178. this.emit("load", e),
  19179. this.model.emit("load", this),
  19180. this
  19181. }
  19182. .bind(this), function() {
  19183. I.error("Downloading cubemap for pano", this.id, "failed"),
  19184. this.failedLoadingAt = Date.now()
  19185. }
  19186. .bind(this), function() {
  19187. return $.when(++n, 6)
  19188. })
  19189. }
  19190. ,
  19191. n.raycastsSkipped = 0,
  19192. n.raycastsDone = 0,
  19193. n.prototype.findNeighourPanos = function() {
  19194. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19195. this.model.panos.forEach(function(e) {
  19196. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19197. var t = this.position.distanceTo(e.position);
  19198. if (t > a.panoramaNeighbourMaxDistance)
  19199. return this.model.panos.setNeighbour(this, e, !1),
  19200. void n.raycastsSkipped++;
  19201. var i = e.position.clone().sub(this.position).normalize()
  19202. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19203. , s = o.intersectObjects(this.model.colliders);
  19204. n.raycastsDone++,
  19205. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19206. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19207. }
  19208. }
  19209. .bind(this)),
  19210. this.model.panos.neighbourMap[this.id]
  19211. }
  19212. ,
  19213. n.prototype.worldPosition = function() {
  19214. return this.position
  19215. }
  19216. ,
  19217. n.prototype.addTextSprite = function(e, t) {
  19218. this.removeTextSprite();
  19219. var i = document.createElement("canvas")
  19220. , n = i.getContext("2d");
  19221. i.width = 256,
  19222. i.height = 256;
  19223. var o = "Arial"
  19224. , a = 60;
  19225. n.font = "bold " + a + "px " + o,
  19226. n.fillStyle = "white";
  19227. var s = n.measureText(e).width;
  19228. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19229. var l = new r.Texture(i);
  19230. l.needsUpdate = !0;
  19231. var c = new r.SpriteMaterial({
  19232. map: l,
  19233. color: t || 16428055
  19234. });
  19235. this.text3d = new r.Sprite(c),
  19236. this.text3d.position.copy(this.skyboxMesh.position),
  19237. this.floor.add(this.text3d)
  19238. }
  19239. ,
  19240. n.prototype.removeTextSprite = function() {
  19241. this.text3d && (this.floor.remove(this.text3d),
  19242. this.text3d = null)
  19243. }
  19244. ,
  19245. n.prototype.isAligned = function() {
  19246. return this.alignmentType === l.ALIGNED
  19247. }
  19248. ,
  19249. n.filters = {
  19250. inDirection: function(e, t, i) {
  19251. return function(n) {
  19252. var r = n.position.clone().sub(e).normalize();
  19253. return r.dot(t) > i
  19254. }
  19255. },
  19256. inFloorDirection: function(e, t, i) {
  19257. return function(n) {
  19258. var r = n.floorPosition.clone().sub(e).normalize();
  19259. return r.dot(t) > i
  19260. }
  19261. },
  19262. inPanoDirection: function(e, t, i) {
  19263. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19264. function(n) {
  19265. var r = n.floorPosition.clone().sub(e).normalize()
  19266. , o = n.position.clone().sub(e).normalize();
  19267. return r.dot(t) > i || o.dot(t) > i
  19268. }
  19269. },
  19270. atFloor: function(e) {
  19271. return function(t) {
  19272. return !e || t.floor === e
  19273. }
  19274. },
  19275. not: function(e) {
  19276. return function(t) {
  19277. return t !== e
  19278. }
  19279. },
  19280. notIn: function(e) {
  19281. return function(t) {
  19282. return e.indexOf(t) === -1
  19283. }
  19284. },
  19285. isLoaded: function() {
  19286. return function(e) {
  19287. return e.isLoaded()
  19288. }
  19289. },
  19290. isNotLoaded: function() {
  19291. return function(e) {
  19292. return !e.isLoaded()
  19293. }
  19294. },
  19295. isCloseEnoughTo: function(e, t) {
  19296. return function(i) {
  19297. return e.distanceTo(i.floorPosition) < t
  19298. }
  19299. },
  19300. hasMinimumHeightDifferenceTo: function(e, t) {
  19301. return function(i) {
  19302. return Math.abs(i.position.y - e.y) > t
  19303. }
  19304. },
  19305. isNotBehindNormal: function(e, t) {
  19306. var i = new r.Vector3;
  19307. return t = t.clone(),
  19308. function(n) {
  19309. var r = i.copy(n.position).sub(e).normalize();
  19310. return r.dot(t) > 0
  19311. }
  19312. },
  19313. isNeighbourPanoTo: function(e) {
  19314. return function(t) {
  19315. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19316. }
  19317. },
  19318. isNeighbourOfNeighbourTo: function(e) {
  19319. return function(t) {
  19320. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19321. var n = e.model.panos.get(i);
  19322. return !!n && n.neighbourPanos[t.id]
  19323. })
  19324. }
  19325. },
  19326. isNotRecentlyFailed: function(e) {
  19327. return function(t) {
  19328. return Date.now() - t.failedLoadingAt > e
  19329. }
  19330. },
  19331. isOnVisibleFloor: function() {
  19332. return function(e) {
  19333. return !e.floor.hidden
  19334. }
  19335. },
  19336. isPanoAligned: function() {
  19337. return function(e) {
  19338. return e.isAligned()
  19339. }
  19340. }
  19341. },
  19342. n.sortFunctions = {
  19343. distanceToPoint: function(e) {
  19344. return function(t, i) {
  19345. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19346. }
  19347. },
  19348. floorDistanceToPoint: function(e) {
  19349. return function(t, i) {
  19350. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19351. }
  19352. },
  19353. choose: function(e) {
  19354. return function(t, i) {
  19355. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19356. }
  19357. }
  19358. },
  19359. n.scoreFunctions = {
  19360. distance: function(e, t) {
  19361. return t = t || a.navigation.distanceFactor,
  19362. function(i) {
  19363. return e ? e.position.distanceTo(i.position) * t : 0
  19364. }
  19365. },
  19366. distanceSquared: function(e, t) {
  19367. return t = t || a.navigation.distanceFactor,
  19368. function(i) {
  19369. return e ? e.position.distanceToSquared(i.position) * t : 0
  19370. }
  19371. },
  19372. direction: function(e, t) {
  19373. return function(i) {
  19374. var n = i.position.clone().sub(e).normalize();
  19375. return n.dot(t) * a.navigation.directionFactor
  19376. }
  19377. },
  19378. angle: function(e, t) {
  19379. return function(i) {
  19380. var n = i.position.clone().sub(e).normalize();
  19381. return n.angleTo(t) * a.navigation.angleFactor
  19382. }
  19383. },
  19384. inFieldOfView: function(e, t) {
  19385. return function(i) {
  19386. var n = i.position.clone().sub(e).normalize();
  19387. return n.dot(t) > .75 ? 10 : -1
  19388. }
  19389. },
  19390. optionality: function(e) {
  19391. return function(t) {
  19392. var i = t.neighbourUUIDs.filter(function(t) {
  19393. return !(t in e.neighbourUUIDs) && t !== e.id
  19394. });
  19395. return i.length * a.navigation.optionalityFactor
  19396. }
  19397. },
  19398. penalizeHeightDifferenceUnder: function(e, t) {
  19399. return function(i) {
  19400. return e.y - i.position.y < t ? -20 : 0
  19401. }
  19402. }
  19403. },
  19404. t.exports = n
  19405. }
  19406. ).call(this, "/js/objects/Panorama.js")
  19407. }
  19408. , {
  19409. "../enum/AlignmentType": 17,
  19410. "../enum/GLCubeFaces": 25,
  19411. "../enum/PanoRendererEvents": 35,
  19412. "../enum/PanoSizeClass": 36,
  19413. "../enum/PanoramaEvents": 37,
  19414. "../enum/RenderLayers": 41,
  19415. "../enum/RenderOrder": 42,
  19416. "../enum/TileDownloaderEvents": 45,
  19417. "../enum/Viewmode": 51,
  19418. "../exception/BasicException": 55,
  19419. "../scene/SceneRenderer": 158,
  19420. "../settings": 166,
  19421. "../tile/TileUtils": 174,
  19422. "../util/ajax": 181,
  19423. "../util/common": 185,
  19424. "../util/lerp": 188,
  19425. "../util/logger": 189,
  19426. "../util/panorama": 191,
  19427. "../util/texture": 194,
  19428. "../util/transitions": 195,
  19429. events: 202,
  19430. three: 217
  19431. }],
  19432. 149: [function(e, t, i) {
  19433. "use strict";
  19434. function n(e) {
  19435. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19436. t.map.value = d,
  19437. t.opacity.value = 0,
  19438. t.color.value.set(o.reticuleColor),
  19439. t.showMouseMarker = !window.DATA.hideMouseMarker;
  19440. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19441. side: r.DoubleSide,
  19442. depthWrite: !1,
  19443. depthTest: !1,
  19444. transparent: !0,
  19445. vertexShader: c.waypoint.vertexShader,
  19446. fragmentShader: c.waypoint.fragmentShader,
  19447. uniforms: t,
  19448. name: "waypoint",
  19449. opacity: 0,
  19450. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19451. })),
  19452. this.layers.set(h.RETICULE),
  19453. this.renderOrder = u.reticule,
  19454. this.player = e,
  19455. this.direction = new r.Vector3,
  19456. this.hidden = !0,
  19457. this.mouseLastMoveTime = Date.now()
  19458. }
  19459. var r = e("three")
  19460. , o = e("../settings")
  19461. , a = e("../util/transitions")
  19462. , s = e("../util/texture")
  19463. , l = e("../util/lerp")
  19464. , c = e("../shaders")
  19465. , h = e("../enum/RenderLayers")
  19466. , u = e("../enum/RenderOrder")
  19467. , d = s.load("images/reticule-256x256.png");
  19468. n.prototype = Object.create(r.Mesh.prototype),
  19469. n.prototype.move = function(e, t, i) {
  19470. this.hidden = i,
  19471. this.mouseLastMoveTime = Date.now()
  19472. }
  19473. ,
  19474. n.prototype.hide = function() {
  19475. this.hidden || (this.hidden = !0,
  19476. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19477. }
  19478. ,
  19479. n.prototype.show = function() {
  19480. this.hidden = !1,
  19481. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19482. }
  19483. ,
  19484. n.prototype.update = function() {
  19485. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19486. }
  19487. ,
  19488. n.prototype.updatePosition = function(e, t) {
  19489. if (!this.hidden) {
  19490. if (!t)
  19491. return this.hide();
  19492. var i = t.point
  19493. , n = e.distanceTo(i)
  19494. , r = 1 + .01 * n;
  19495. n < 1 && (r -= 1 - n),
  19496. this.show(),
  19497. this.scale.set(r, r, r),
  19498. this.direction = this.direction.multiplyScalar(.8),
  19499. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19500. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19501. this.lookAt(this.position.clone().add(this.direction))
  19502. }
  19503. }
  19504. ,
  19505. n.prototype.writeAstag = function() {
  19506. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19507. , t = new Date;
  19508. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19509. var i = {
  19510. enabled: !0,
  19511. version: "0",
  19512. created: t.toISOString(),
  19513. created_by: "APITest",
  19514. position: this.position.clone(),
  19515. stem: {
  19516. enabled: o.tags.pole.enabled,
  19517. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19518. },
  19519. label: "tag " + this.tagCount,
  19520. description: "Description " + e,
  19521. floor: function(e) {
  19522. if (e.currentFloor) {
  19523. var t = e.floors.indexOf(e.currentFloor);
  19524. return t > -1 ? t : void 0
  19525. }
  19526. }(this.player.model),
  19527. type: "info",
  19528. metadata: {
  19529. preferred_camera: {
  19530. mode: this.player.mode
  19531. }
  19532. }
  19533. };
  19534. console.log("--------------------------"),
  19535. console.log(JSON.stringify(i));
  19536. var n = this.player.model.addtag(e, i).build();
  19537. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19538. n.visible || n.show(o.tags.startup.fadeInDuration))
  19539. }
  19540. ,
  19541. t.exports = n
  19542. }
  19543. , {
  19544. "../enum/RenderLayers": 41,
  19545. "../enum/RenderOrder": 42,
  19546. "../settings": 166,
  19547. "../shaders": 167,
  19548. "../util/lerp": 188,
  19549. "../util/texture": 194,
  19550. "../util/transitions": 195,
  19551. three: 217
  19552. }],
  19553. 150: [function(e, t, i) {
  19554. "use strict";
  19555. function n(e, t) {
  19556. this.chunks = [],
  19557. this.floorId = e,
  19558. this.roomId = t,
  19559. this.position = new r.Vector3
  19560. }
  19561. var r = e("three");
  19562. n.prototype.addChunk = function(e) {
  19563. this.chunks.push(e)
  19564. }
  19565. ,
  19566. n.prototype.calcBoundaries = function() {
  19567. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19568. var s = this.chunks[a]
  19569. , l = s.geometry.attributes.position;
  19570. if (l)
  19571. for (var c = 0; c < l.array.length; c += 3)
  19572. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19573. t.add(e),
  19574. 0 === c ? (i.copy(e),
  19575. n.copy(e)) : (i.max(e),
  19576. n.min(e)),
  19577. o++
  19578. }
  19579. o > 0 ? (t.multiplyScalar(1 / o),
  19580. this.average = t) : this.average = null,
  19581. this.boundsMax = i,
  19582. this.boundsMin = n,
  19583. this.center = new r.Vector3,
  19584. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19585. }
  19586. ,
  19587. t.exports = n
  19588. }
  19589. , {
  19590. three: 217
  19591. }],
  19592. 151: [function(e, t, i) {
  19593. (function(i) {
  19594. "use strict";
  19595. function n(e, t, i) {
  19596. this.obj3d = null,
  19597. this.nodes = [],
  19598. this.colorHull = [],
  19599. this.shortPaths = {},
  19600. this.floorHull = null,
  19601. this.cameraHull = null,
  19602. this.floorPathDistance = 0,
  19603. this.floorCurvePoints = null,
  19604. this.floorCurveColors = null,
  19605. this.camCurvePoints = null,
  19606. this.warpDestHeroLoc = null,
  19607. this.warpDestPano = null,
  19608. this.warpPathPoints = null,
  19609. this.warpPathLengths = [0],
  19610. this.warpLength = 0,
  19611. this.closeWarpDistance = 4,
  19612. this.UP = A.UP.clone(),
  19613. this.longestStep = 0,
  19614. this.upcomingTransType = null,
  19615. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19616. this.prevNextDist = 0,
  19617. this.nextI = 0,
  19618. this.activeTransType = null,
  19619. this.lastTransType = null,
  19620. this.bunnyObj = null,
  19621. this.director = e,
  19622. this.player = t,
  19623. this.playerControls = i,
  19624. this.modelManager = t.modelManager,
  19625. this.updateModel(),
  19626. this.updateDefaultsFromModelData(),
  19627. this.bindEvents(),
  19628. this.warping = !1,
  19629. this.waitingToWarp = !1,
  19630. this.warpInterrupted = !1,
  19631. this.warpInterruptionBlackoutStyle = null,
  19632. this.warpInterruptionTravelTime = null
  19633. }
  19634. var r = e("three")
  19635. , o = e("../util/logger")
  19636. , a = e("../enum/Viewmode")
  19637. , s = e("../enum/RenderOrder")
  19638. , l = e("../enum/WarpStyle")
  19639. , c = e("../settings")
  19640. , h = e("../util/math")
  19641. , u = e("../util/lerp")
  19642. , d = e("../util/easing")
  19643. , p = e("../util/transitions")
  19644. , f = e("../objects/Snapshot")
  19645. , g = e("../effects")
  19646. , m = e("../shaders")
  19647. , v = (e("../gui/gui"),
  19648. e("../util/texture"))
  19649. , A = e("../enum/Vectors")
  19650. , y = (e("../model/ModelManager"),
  19651. new o(i))
  19652. , C = e("../enum/PlayerEvents")
  19653. , I = e("../enum/BlackoutStyle")
  19654. , E = e("../enum/ModelManagerEvents")
  19655. , b = e("../constants")
  19656. , w = {
  19657. path: v.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAAAgCAYAAADaInAlAAAACXBIWXMAAAsTAAALEwEAmpwYAAAKxGlDQ1BQaG90b3Nob3AgSUNDIHByb2ZpbGUAAHjarZZnUFP5Gsbfc046CS0hAlJCb4IU6dJrAAXpYCMkIQmEEFJQsKEiruBaEBHBsqIrIAquBZC1IBZsi2DvC7IoqOtiwYbK/cAS7r1z74c7c9+ZM/ObZ97/c57/OV8eAOogRyoVo5oA2RKFLDYskJWcksoi/g54oIEmUMCUw5VLA2JiouA/DwLw4Q4gAAA37TlSqRj+t9Hi8eVcACQGANJ5cm42AHIMAOniSmUKAKwIAMwWKaQKAKwOABiy5JRUAOwkADAE49wNAIz0cf4DABiy+NggAOwTAInK4cgEAFQcALDyuAIFANUcABwlPJEEgBoPAL5cIYcHQC0HgGnZ2Tk8AGo7AFin/5OP4F8801WeHI5AxeN3AQAAUrBILhVz8uH/Pdli5cQ7TAGAKpSFxwKAJQBSl5UTqWJJ+uzoCRbxACZYqAxPmGCuPCh1gnmc4MgJVmYlBEwwRzZ5VqRgx0+wLCdW5c+Xh8Sp/PnsKFUG8WwVZ4hC2RNcIIxPmuA8UeLsCZZnxUVO7gSpdJkyVpU5QxaqumO2fDIblzOZQSGMD5/MlqzKwOMHh6h0SYJqX6oIVHlKxTGqfb44TKXL8+JUZxWyeJWeyYmImfSJUX0fiAchKEECPOCDDNIhB8SgABYEgwjkIAUxcCAfQMFfrAAACMqR5stEAqGCFSCVivkstoTrMI3l7OjkCpCcksoa/+XvmIAAAMK8MqnltgN4lgAggkmNYwZw4hkA/cOkZvYWgLoJ4FQ3VynLG9dwAAB4oIAGMEAPjMAMrMEenMENvMEfQiACoiEeUmABcEEI2SCDRbAUVkIxlMIm2ApVsBv2Qh0cgiPQAifhLFyEq9ANt+Eh9MIAvIRh+ACjCIIQERpCR/QQY8QCsUOcEQ/EFwlBopBYJAVJQwSIBFEiS5HVSClShlQhe5B65BfkBHIWuYz0IPeRPmQIeYt8QTGUijJQQ9QSnY56oAFoJBqPzkcFaC5agBahG9BKtAY9iDajZ9Gr6G20F32JjmCAqWFMzASzxzywICwaS8UyMBm2HCvBKrAarBFrwzqxm1gv9gr7jCPg6DgWzh7njQvHJeC4uFzcctx6XBWuDteMO4+7ievDDeO+42l4A7wd3gvPxifjBfhF+GJ8BX4//jj+Av42fgD/gUAgMAlWBHdCOCGFkElYQlhP2EloIrQTegj9hBEikahHtCP6EKOJHKKCWEzcTjxIPEO8QRwgfiKpkYxJzqRQUipJQlpFqiAdIJ0m3SA9J42SNckWZC9yNJlHzidvJO8jt5GvkwfIoxQtihXFhxJPyaSspFRSGikXKI8o79TU1EzVPNXmqInUCtUq1Q6rXVLrU/tM1abaUoOo86hK6gZqLbWdep/6jkajWdL8aak0BW0DrZ52jvaE9kmdru6gzlbnqa9Qr1ZvVr+h/lqDrGGhEaCxQKNAo0LjqMZ1jVeaZE1LzSBNjuZyzWrNE5p3NUe06FpOWtFa2VrrtQ5oXdYa1CZqW2qHaPO0i7T3ap/T7qdjdDN6EJ1LX03fR79AH2AQGFYMNiOTUco4xOhiDOto68zQSdRZrFOtc0qnl4kxLZlsppi5kXmEeYf5ZYrhlIAp/CnrpjROuTHlo+5UXX9dvm6JbpPubd0veiy9EL0svc16LXqP9XH6tvpz9Bfp79K/oP9qKmOq91Tu1JKpR6Y+MEANbA1iDZYY7DW4ZjBiaGQYZig13G54zvCVEdPI3yjTqNzotNGQMd3Y11hkXG58xvgFS4cVwBKzKlnnWcMmBibhJkqTPSZdJqOmVqYJpqtMm0wfm1HMPMwyzMrNOsyGzY3NZ5kvNW8wf2BBtvCwEFpss+i0+GhpZZlkudayxXLQSteKbVVg1WD1yJpm7Weda11jfcuGYONhk2Wz06bbFrV1tRXaVttet0Pt3OxEdjvteqbhp3lOk0yrmXbXnmofYJ9n32Df58B0iHJY5dDi8Hq6+fTU6Zund07/7ujqKHbc5/jQSdspwmmVU5vTW2dbZ65ztfMtF5pLqMsKl1aXNzPsZvBn7Jpxz5XuOst1rWuH6zc3dzeZW6PbkLu5e5r7Dve7HgyPGI/1Hpc88Z6Bnis8T3p+9nLzUngd8frL2947y/uA9+BMq5n8mftm9vuY+nB89vj0+rJ803x/8u31M/Hj+NX4PfU38+f57/d/HmATkBlwMOB1oGOgLPB44Mcgr6BlQe3BWHBYcElwV4h2SEJIVciTUNNQQWhD6HCYa9iSsPZwfHhk+Obwu2xDNpddzx6OcI9YFnE+khoZF1kV+TTKNkoW1TYLnRUxa8usR7MtZktmt0RDNDt6S/TjGKuY3Jhf5xDmxMypnvMs1il2aWxnHD1uYdyBuA/xgfEb4x8mWCcoEzoSNRLnJdYnfkwKTipL6k2enrws+WqKfooopTWVmJqYuj91ZG7I3K1zB+a5ziued2e+1fzF8y8v0F8gXnBqocZCzsKjafi0pLQDaV850Zwazkg6O31H+jA3iLuN+5LnzyvnDfF9+GX85xk+GWUZgwIfwRbBkNBPWCF8JQoSVYneZIZn7s78mBWdVZs1Jk4SN2WTstOyT0i0JVmS8zlGOYtzeqR20mJpb65X7tbcYVmkbL8ckc+XtyoYCqnimtJauUbZl+ebV533aVHioqOLtRZLFl/Lt81fl/+8ILTg5yW4JdwlHUtNlq5c2rcsYNme5cjy9OUdK8xWFK0YKAwrrFtJWZm18rdVjqvKVr1fnbS6rciwqLCof03YmoZi9WJZ8d213mt3/4D7QfRD1zqXddvXfS/hlVwpdSytKP26nrv+yo9OP1b+OLYhY0PXRreNuzYRNkk23dnst7muTKusoKx/y6wtzeWs8pLy91sXbr1cMaNi9zbKNuW23sqoytbt5ts3bf9aJay6XR1Y3bTDYMe6HR938nbe2OW/q3G34e7S3V9+Ev10b0/YnuYay5qKvYS9eXuf7Uvc1/mzx8/1+/X3l+7/Viup7a2LrTtf715ff8DgwMYGtEHZMHRw3sHuQ8GHWhvtG/c0MZtKD8Nh5eEXv6T9cudI5JGOox5HG49ZHNtxnH68pBlpzm8ebhG29LamtPaciDjR0ebddvxXh19rT5qcrD6lc2rjacrpotNjZwrOjLRL21+dFZzt71jY8fBc8rlb5+ec77oQeeHSxdCL5zoDOs9c8rl08rLX5RNXPK60XHW72nzN9drx31x/O97l1tV83f16a7dnd1vPzJ7TN/xunL0ZfPPiLfatq7dn3+65k3Dn3t15d3vv8e4N3hfff/Mg78How8JH+EcljzUfVzwxeFLzu83vTb1uvaf6gvuuPY17+rCf2//yD/kfXweKntGeVTw3fl4/6Dx4cih0qPvF3BcDL6UvR18V/6n1547X1q+P/eX/17Xh5OGBN7I3Y2/Xv9N7V/t+xvuOkZiRJx+yP4x+LPmk96nus8fnzi9JX56PLvpK/Fr5zeZb2/fI74/GssfGpBwZBwAAMABAMzIA3tYC0FIA6N0AFPXxzvx310cmW/9/4/FeDQAAbgC1/gAJhQBR7QC72gEsCse7dQwAxPsD6uKiev4eeYaL87gXVQaA/zQ29s4QgNgG8E02Nja6c2zs2z4A7D5Ae+54VwcAIGgClFnpWusMd8e8L/z3zvwPWFMLsyHkoksAAD+UaVRYdFhNTDpjb20uYWRvYmUueG1wAAAAAAA8P3hwYWNrZXQgYmVnaW49Iu+7vyIgaWQ9Ilc1TTBNcENlaGlIenJlU3pOVGN6a2M5ZCI/Pgo8eDp4bXBtZXRhIHhtbG5zOng9ImFkb2JlOm5zOm1ldGEvIiB4OnhtcHRrPSJBZG9iZSBYTVAgQ29yZSA1LjYtYzA2NyA3OS4xNTc3NDcsIDIwMTUvMDMvMzAtMjM6NDA6NDIgICAgICAgICI+CiAgIDxyZGY6UkRGIHhtbG5zOnJkZj0iaHR0cDovL3d3dy53My5vcmcvMTk5OS8wMi8yMi1yZGYtc3ludGF4LW5zIyI+CiAgICAgIDxyZGY6RGVzY3JpcHRpb24gcmRmOmFib3V0PSIiCiAgICAgICAgICAgIHhtbG5zOnhtcD0iaHR0cDovL25zLmFkb2JlLmNvbS94YXAvMS4wLyIKICAgICAgICAgICAgeG1sbnM6ZGM9Imh0dHA6Ly9wdXJsLm9yZy9kYy9lbGVtZW50cy8xLjEvIgogICAgICAgICAgICB4bWxuczp4bXBNTT0iaHR0cDovL25zLmFkb2JlLmNvbS94YXAvMS4wL21tLyIKICAgICAgICAgICAgeG1sbnM6c3RFdnQ9Imh0dHA6Ly9ucy5hZG9iZS5jb20veGFwLzEuMC9zVHlwZS9SZXNvdXJjZUV2ZW50IyIKICAgICAgICAgICAgeG1sbnM6c3RSZWY9Imh0dHA6Ly9ucy5hZG9iZS5jb20veGFwLzEuMC9zVHlwZS9SZXNvdXJjZVJlZiMiCiAgICAgICAgICAgIHhtbG5zOnBob3Rvc2hvcD0iaHR0cDovL25zLmFkb2JlLmNvbS9waG90b3Nob3AvMS4wLyIKICAgICAgICAgICAgeG1sbnM6dGlmZj0iaHR0cDovL25zLmFkb2JlLmNvbS90aWZmLzEuMC8iCiAgICAgICAgICAgIHhtbG5zOmV4aWY9Imh0dHA6Ly9ucy5hZG9iZS5jb20vZXhpZi8xLjAvIj4KICAgICAgICAgPHhtcDpDcmVhdG9yVG9vbD5BZG9iZSBQaG90b3Nob3AgQ0MgMjAxNSAoTWFjaW50b3NoKTwveG1wOkNyZWF0b3JUb29sPgogICAgICAgICA8eG1wOkNyZWF0ZURhdGU+MjAxNS0wNy0yMVQxODoyMDo1My0wNz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  19659. pathStart: 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3zYuwZcGchyBZcA0Dj/xuFMPAxrUk7+Sjnz14CGtO+Sn/ZU5T3E7IdsiGgEIjtxdAheE2hJVZQAGjuM5rQLjq+UCZ+pEev341qG6/syK/YtHcmakhn0R99z56yvJ+QDZEtBQEFms1o+WgBwhYUANDAKDjCFCCLY0lp996O9jXfd4xgCAnF4rF/Gd1phun0PYQqOqYS2ZK1I7RjFN0jVKiP2u4DaNqaODEa1Z52T3SHKNO+/ebwArV7b3Y86Xj2KTWzXsVErqlWKsHe3tv/6iw/jqfOLqVcT2jLca5VPA3MpD93IJk0F6xbGHvGDoK2awCRqHa1HYJ+p0GV9ivK+XOXwpTqIy7c5/yUFIHAupc7W1k/JZsi2woCCIX4qq0AQL2hmBZxnuzKo5r2sDqxJ38pCY1fOTlVpnuT05T7b7It2Fi79DjAVy2ftSGorQAQi8Qvln4zRdovLZXcz7BtYFBWSTDBpRGLOOZPVpru0bPJ99XviQjQeZCyH0hKvko+O1HyzL9sBQBNY1/KnF2eu9jY4V/VQZ35ywPzW7MO++V6lp9yeaQgGzOZuEl2be36bN4A0NxjLJX/HHaxQ+zZdbPsheK3fHSSLoaKzsgmBz2jNNmeq/tpBPbswipYsUNuPPi8Ud/NLWXeAICJP1/OTcL/p6Zgl3e2zhvxXxK5JYhGo1dAwlxlrqXTyK2Iz9KRrZHN+SxGXvZ2fDfnMGBT9weHROJTXkeieF5ufiUQ7A/tddFz/GIfFL5Lu/ZUV9Uc8hrahwfmkhk93R8M9r975OON04K1Lj6XUi49a+tN3ocRlM+6RL5ksijL4VRi7xHrGg58NxuxXG8DFolVniO58w8OJRJXZVNO3f8Igcrqgy7J5/yUmtJQ2o9yqm/ZELBsT7DBbM/9vo+yrCAfziVHzgAAc8iZORdhT54JcduGhqq/e8Ir2EzQvOdU/bd1pdPmrB3aIhTyRJbtwQblVjO3D2cNANbMJ85Pk1i5xJBh3CKxfNKI1tyTbIFTH21XIEpLeeymL+d0aRtMyIoByvI08uVs8mUNAKj/n4VM2Z9no+jRfQxZ/Ua9/e2BrXGRdegvG4Vi8mSjFeb7ZINkixLrqKV9OaOIWR2cC35uxhwS3ETnRjKZNH4kgSjSi7Cyd+R/oGG/omBBkcfKW3DG8stAtkg2KavmuXw5YwCwlopyfqqsCqHn9fdq0o+90omyyFfRmC+4PU95KK89LuWdyrJF2KSsKAj4crYl3xkDgB7XzyjGaDwCwOSJlPQzsTzCIicbOvUGrv/5nIlyPURei0auNOqZhUDaJqXcOIR8mXw6U1FlDACoMsrbASTEA+2L4y9mUkbdm4hA1QHVX0bhT5l41/4vyks07Oco35SWTcI2pUUgi0/vFwBqe3t19Bwul1WRZADmYUuBnbVBJHdgow/QKGKzSSkw8FoILn7oNUu7/Minybcnp98vAMxgJ1Lbv3pyQjl+i2fW1cX+KocsckvROnfVmXiDzy5VSqJBtEqlUw7522tjfVgjYGsjDh/wqE779gTW+wUA9GZKW/2HbHdOkF79yIoADotwrAPPSVpZBQ7JA5ltNJNv7xcAMH1QzgAgWIqZI4E5jMRPe27dlliAfpxPOSYDaFk0HSMYYkJko2SrEl6ZfHtCAGjZ2H8YDEfKXX+xPfN6tdWXPavimvY1eyntp3KDpn3uwUlpbR0GW5VSYvi25ePjhJsQAFhV5Snjnsn11TRV9d9Giazc3D9NcOe3byOaRNuGCCqJzLY6yccnBgAm5AwAgvW/Z+x5UFlWfgT0eMX/Qsed48u3iSbRzi+BSmHZKmxWTiQm+viEAKBxJmUAwNvn/icbZg3JCag8UtEwj2DcNScl2pmGkuRBQA5JyFbJZuWQZqIUk318XwCgveIxYah2YnI5fpmmUNV/G0UxwzzhXHT0HG4jaVFJiDbxKCpzmWWS12Z57aivjxbIvgBQUXNkHW7FJCyn99e2r9kooVzSiSQi2pVuC+UFD7d18IJ+2mbf94JXgTxiaV+3su0LAGjjLSyQkCfJsQ/7E2z1ainnWHsCgE0mbduMBmztXW8zedHJiAfxKppAuWSEzVq2K6G+4319XADYf694OWQXG+SQQ24pcLCHYxN/8mnqJa98ssj9XE7bHX8uxL4AgCmM82UEMynkBFEmrFq2DB4JeVZ5KNOqNE8PWQaPlby2+5GvWwFgaVdXFBOAjpUNYuy08tYj9fEXZJNLNnl4VKeTfqNeyUW8iKdX/ILKh2yXbFg6+eHrls9DMCsAVFY2HO3G2HHJigvWBRrAUF3ZEFjc/WolqnSeL9klnsQ7m1zqvoUADqyybFgqOMjXyedJKCsAiAiTsvrPhKna/3lM56D49M9h049D8yRz/jF4WrydpxwuipLa8JjPWwEA87ylnP9vpFQAyOcNmtj/pN98eZx67idvp3Rwm46sNjzm81YA0Bj/uNtAFEH/9fWLKnYUka9ssjRvM5b7ungLi0ssGcoG8cIVTdvw64XndDcHNgo9ijiMNgGEmOMuuyKoC/FcEbnKKosWyX7Sr1dAyCCDV7oWzUdKWxZzSR8rAGAK8Bx8l+pCz992qQSSTJiW3uGPoyOuzW+xSAaSxW85ZOYvpy3zOYSZZvUic5b15BBK5MfFmVABIAfwnEXynfSbI7ejj7C+xJLFUaJhIiajLWModwb5vlYTmzZbRrBTJlcBIEvBnLLprRrU2i7N8tiH2/zSUZl8YB0AlrLaMvm+FhERqy0gG47cNFQAyFIoB1YceCki+AFZHnt+m2QhmTxnHBCGstoy+T76AMzDZcMRbaa9nYuqXpNNLknkwQ7P/HJJZNknRlomvu+G+rIPAbJlsul9N6T5Yh6ucY17P4kkDwBcqPZ/Noha+5Lo+OPzsj337z6fNyqbfxJIzVmIl2STj3yfRgGmyiYYdp5R1f8shYIOJc9W/WURIettmWXLKrRnD/j/84yVfUZTNSbkqwEwCaOlfUzdS9myZeR/4u1/unscSqXMTx+VsVQ64cuPRQHyTWqD76MGIKSrAeAginfCZwKla6Tp8p/WGwQZSy+JwingTft24bncziGmYgzXh4UkefTChor9eZKU3eOm7g8Owcqyz0mvOGS0ZJVeUG8FlNGmyfexnoMd4i0UNriZmgoAk2CKxqq+jFV/VZNuy/cTMlqyyieZvxLJadMHUx+A43vIl4o0TgFSAWA8iDidFx2jgdmAw5JVnSg8vgThZvLZNMqpgkYB5AsAKdUEGG89bUetWoXJNrPG35P5O8lKMssso9eyCTltOo6VwPJtBa5FzAGvC0hmfuhBlnboLxtuQZQ5my5O3JfSpuH71Ako3VkApmGqJkDa6tr6ErWYZSfliU25HINkJtlzpSmnZzLaNPk++gDkawIYmqECQNo7BNMC9/Yfc+wgyz6mg1OfUto0fJ/6AKSrAex+5VUVAFAwy7cMTEeUDuxRXCQ76eCUEwWZjqQ2jRqAuqRFIB6J/xOEky5AFwBYLK1DAVlUUi8RoACQ8JKhHV4zZs/Cevfyvo6774UY2tGunfTrFbqkA+niFT9Z+Uhq0wkaBRiRDTTd1Ms+AHxs7rzzUDbBrz5DB0sX2YzMY3mktGn4voZ1ytLVADRdK/sAoGn+bffttG+ESZdisZHRpsn3aRRAuhoAN8s7ADT3Gqdi1V+IhtB47ahOxbpP8PNJadPwfSn7AFIRVtY1gAjzf7tvp10ujDoVgpGkNp3ARCAxXIgiXqTlJi/bALBy2yCm/PLPeIGztzz4Z0Z185arLNxktGnyfaoBvCcLSGNycGGWbQCIRvTL0fmHF2bILuhk6RYyteyqI6lNv0edgO/YVcKrdFxj1V7xkolPbe/rVVg29iWZZHJUFuhm6ego0WAQk9Gm4ftvowbApdupxGRcul2KvDCz6WLq57GSTr79GRxSnnQjHR0iFygycto0fwfzAOTbfkvj/OhAla5TwoZo6C8rJOWgYwblpbRp+D71AUhXAxBCHJMBw1Dfau0xVuCcPWz6Ge6LdCRdw63l/tpJatNva8KUrwaAI6/LrwbAwzf0t78bpO+Uk65jIEho0+T7qAFob4zJKMsnVpFNadkyeKQs8rgtR1P38CcQ9Frd5iMNfehq6SyNQO4KQrZMNu0ul2Koa29oKZ7aWUxWt/MITS+bZoAWi14JA8G/8rhIV9K5PLTFxvuS2jL5vtaf2POKjAUR0cqjH6BlyzsHoBp2iYxl4KZMpDPp7iYPWWjLasvk+9qTDbOGhGC7ZQFrTA7sWFoeNQC95gt495ffxCfSmXQvg0tGWyafJ99HIKZL7LI+JPoP1cTwB4DVqzUutMslgt1TUSzdgYGnTH1gJqctj/p8GnwuXz8A5yf4UFaesmxu+84/YHLMxz1lKhEz0p0wkEgkd0SR0pZHfd4KADi04GV3NC+J6swVW4YlPAa7JJ0mZMbrP7Abfk5QpIQfYccgbcMzS4DIlaxjPj8aAEzzeVe4lEhUj2jLSiQhbfaVPSPHY7us0OpnF3jCgLCwmz5o6WS1YZH2eSsA8BR7VkpgeXgDQJTLf9KvVzYRaiwkteExn7cCwNBQ90tYGSTdzkDoHW+EEaIPJVzX8q0fHgqlLgyXVsVrQ1gQJsVTkDYnZj5bNiyVgOTr5PMklBUAHm9sTDIhXpRKSggDwzgM1cPjZJOrVHnikcrLoFxlqXRCkx9YWJiERqFRRVp70cyDDUunFnzd8nkIZgWAUQG5lM2AaMjayUu7uqIIbf8snVH4LhD/51FsfBfEQQF4o4PEHCT1ka/vCwA4zFHKAABnWeag5r6TqpzScBaGv8pmnYNdwAkTwsZu+mCkk9N2x/v6uADAtsoIKnqJT2MhmiyiRYJ71p/b9hEqbGiSF9muhBf6APb5+r4AMNz/Wi9kle6MAMh0UHPbt5dIiGPBIjVvS9SjRrO44Ixlk4EvHsUo+AqnbfYgCTVJpH3dEm1fAHi8cS52BxZ9EgrMcLDERTLKVahMEU29/fNhFhaM5LVZ0Tfq66MlsS8A0E9TsM35CsiP51ywsxd3vxroXvOm3r2Ho+p1jh/4BYknYURYBUnmybKSrZLNTr4vw+/JPj4hAKB6KmUAwJBZzcH6tDNlALBYGaIs9k/o6NKLzV8u+QgjwirI+lq2Sqsdpbwm+vjEADA4JGcAICA1LbDNgJaOHXHB+VektAcJhSKsCDMJRbMnksy2OsnHJwSAziU1b2FCkJTrArjgK1q3DcywVwJypeLTZ5+PCSHT5JJKXmkIK8JMXgmzS0Y2SraaPYWPT+Dblo+PE2FCAKD72Cigc9xzeb7SaTla/AJ5BCpAEsHLftVfAWiNJg0qZmSjkp7slMm39wsAaIPJGQBgFpAtcM2A1m3GEowHLyjYAco8A2FG2AUNBpltNJNv7xcAdrNnNgH0ATmB5ye29SWCdWx2pIy2+3baaAKG3aht8hOdhsEhegNp355Abr8A0FdXZ+AQg8cmpJLph+DXySROLllaNw/NRnvw07nSqGfZESDsCMPsKSR7IrFtkk+Tb09GbL8AYCUQQtpmANoBq9qeHDl2siIy/hbxaDhP+vUKbLSlLQy94lcCH8smYZslkHA3axafzhgAjBHjIUzIwD8pL03EIt+SUrJxQq1ct3sKJoPLfdIvjfhIOuozBiVhSFiO/Zb1M22TGf3Jb5nJl8mnM8mRUeD1p055nQtBfQFyXoKdv3Lr0Fw5hRuVKnLoIdRhKd1ccPQEv4u//5tKmSe31+kn0B99p3v0TEJMD0pjKaFooyJZtgiblFVA8mXy6UzyZQwAlBCbBt6bKYMM99CbGdWjusx9ATgOnktz8g0cmzZ86UCd7pxXXt5+eEdd9F/WnhzrGStL+k736BmlobRWnrEEPn+mscT0ADkvskWySTmly+3LWUFdvmVgeoVeQVEja5DwWeHE0EjiqA0NVX/3WY792Df3GU0Rxtfu98DrG6jeC87uZKmR33acXF3Q4S/WpKtI/POY034R+l1837QzxUTz2lp9ndcQ5uO3rHvwiMp47GWki+VL69Nzc9gYnvnYouo3M/HP6tyUAT2HT2TKJMm9WKWuXyOJLBPEAKj+TfwR7B1hsv8jkmY9Ve87avWbC3V+UobyUF6iQbSIJmoH70xQ1MMfvmKaQ8+0Dcrq/KjMiSeyOT+plTUAWDoLeZsBlnycX0YR2PouyX+tW4ePxpSlZi/Foeo6CrrdNNlnd728fWZHffTyjoUx2t/BkYtoEU2iTTyIl/dNBN48iq0jKjlCxLI92KAjxNwikseHc7ZbUsbQHyKxKT9D+6bCLflKostZVWUs9lPQkGeZrebhSb+jPfh3jCRHfpsrypeE8bjML5xzXOIFxu7HrfutJmI0/nl8v9iLJgLaqjhJzDpR+PJxIvn61bI92KCvQuRgjiA9TD6cIwltvJv7au1N3oUAIPUcfFOIps46/ZHcmrj/9PTedw+M8wNeA6dq17hRNZyz32P3htvba2NSbOAyOgNOuwRNhPMhm5vbew+MiA+PfLTukA9cw9cm4ZZeYyWGKKXrkxgvPgLA3ejczbn9fO4mAKjBuX45nqiM3zXO/l2G5aMxVvNF4OO486er+A+jHX42VcPba6NXyOL8ZA8kC8lEspGMaCI87FIToTqNsa9mSLZGNuerEDaY2/HdvDUA4tPWZ7yEGtg8Gzx9SwJlv4dawI2+CYBNINv+4Tt/wxtwrlMywJGewySOOxLJkd95UcV3Sm6iQ02EWDT+ORjYxVjYc4JjtAXb2f7wDz6BjWJNx2gWSAhv/+/i7f/9ArN5nFzsaK/V0R+V+7IVAFp6jGuxx9mPcpPy+algQ0bKOO6RhZU7/ZCkpTd5Jt4K/1Uyb1TxYdl3m6jir6uL/bVkehIQaOpNfFJj2iWobtJS2ZKbCNjW6jOdddEH/VCNJv3oEf0F6FHpB3+7PE1TfLOzXv9xvvR5mwBEIJUYvh1Vuv0WEuQj7ulzFEg0Ev2FpzzHMdNY8Sf9WlV8Jh5iKXYWVaNh3FeGxfkJItKFdCLdSEfsS/9QKU2EUrAeV2RFfbVsTHLnJ18ln7WjoK0aABFq7UveicTU6yv1hTbomRiy+pOXQjZvGZkf0SPPFMrTOqBBsDuSI8O/e+SUmj2F5g9y+pWb+6dF4xWfw5v0YhygN79QXVJG6sS1i+KeHmbjWC2vUGULTI9m4287aqM0FT3vZTsANG1NnBiNak/npeh3AsHeFObwgmImvxQreltf8tfI+wVb+QV7G45/N9r3t3fWx56ylSfkiVp6Eiehn+ASBAJqIky1qe5/ouOROl09uaytvrSKpyHfdE8YlsAkmTQXrFsYs/VCstUEIFlGCYpHS5DLm6xUQFr8bq9OE1ra++FUVLlyDpOOVnfFn1OMrdrNnp7ZUad/VTn/R+ZAWBAmhA1hhNnrf87XRCDMCfuPqLj4jU6mIpsKgPMDu0ftOj8hZrsGQImlmeNOwuS5hClu6KjXV+dJVvLjth7j20zjP8hMSDwDOe4QQyO/m7wZY+b06u4YAi0b+w/jlRhF0PjFMNMTx+5P+DTFd9rr9TUT7rnwo7XHWA05rneBtOMkC10zUVAAIGlbe41nHR3WcRyCfQQxa1Ws6KzVN+y74/CX2t5efQZfsAtkZ+4jPVrFvwsTKG7vODkmf5Npn+DyfmndlliAIHsJmggX4pU1/q3/+m7x9JxMO904pU1Ln7EMqxHXg57t2rJTvAulQ8PGqEkV1J9SsFJgckuhgvmUXsOWUnfReLRb/KeLE84G7ZmojtI2an+i4al0Ff9ryvmdQ52whGF/jbAljAlrwpywT5eBc8zGUSLbIRvCrYL9ZBwZ774KcXOhzApWrHPng3ehADAxSP4LU5hnVOjxu1zrD9Aip2G8/ioxOHQEDPRMGpt2820kP+LuSkjYEsaENWFO2DOUgStc0e4n2yEbcoW+w0TJJzt2Pnh3oWQLbgIQg9aekfO5FimYWaHCOZZeiOuxrPX7jtFThEKPQFuv8T0scrohKIoKM3VBR30ca0QKuwquARD5jvab7sVCYywMC8aFo6ZWN/eMnBcMaZWUfiNAtkI247cctvnDFy2ftJ3ho4RF1QAoe2tP8izse3X/R6Tk/ma1GYVow8gAdeioSyGQEQH0+K/Am78dVX89YwIJb9ICLEx++2MxohUdAMCMY0TgrxgRWFAMY5/yDGB3m0YnN8vwSQ/F1gUEWrcm6nhU6wJpx1d0uiCuRRJtf+og/SR+iGJ4FNUESDPChDZ2bTFMfcxTzaJah2w7y/iIh2KdRsCyCdgGfgbG+S3RR32wKOen/KUEAEbVaVrYYQkSkP9Q5TmMRaPrmnr3Hh4QkZWYLiNg2QJswrINl3k5SZ58r9QmbUkBgJQxjNTV+Eg4qZjbtFDQcyIstm5p13sHuc1L0ZcbAbIBsgWyCbkl3U+6RNr39ntQyI2SA8D6RRU7sBnHzwthKkNams1YdUB1uwoCMpSGPzJQ2ZMNBGRm6wSQyOfI9ybcLOJHyQHA4pn88EY0QgK3nBVTSxuqaqo3quZAEZYT8CxU5lT2ZANBU8XyNficE3I7EgA6Fx36IUuZMp/UkxUriv4RHu9WHYNZIQrdAyprKvMgvvmtwoCvWT7nQMmg6ePchWHBDQC10TmK3lFCVH2LJc1WNUToHeZ+cKKhPhoJguEf5gf/Unli2K8Lw37LSqUzlt+RGsAYsVQidRmGBofGfgfpkwyCxoCtiSBBElzJahsBKlsq46A6P/mW5WO2Nc6f0NEAsK6h4m/onFidn620KappFpiaNixt+RQtmFWmKFsQCNY4/ziNybfIx8bdKvmrowGApBka2PQTVFMCu9UVTQHVsNDJWgxCO8GoK9gI0HbtWNhDZRqk6b2TQSefIt+afL/U36gNOX+N7vGmbQ0y4KOoiMeGjZELg7Ynv/MlGkyK1vFltByc8eXB1CBthdZ+E+ZCN7aRc+UNR4IKbgZtmnAGG+HL49GKp2lXmAwP1S2JEaAyo7ILuvMTxORLbjg/0XYlABDhztrYz1Bt8XR7buLr9IVazAzaEor2hXNtYxGnhS5neqjyU1lRmVHZBR0K8iHyJbf0cKUJMCZs21/eP1hUVT8FJrPH7gX5E4XRxcyRC7zccjzIeHktO23dTbv3BnUoejJeGJp+hQ8OnNT+qYPem/zMqd+uBgASsrU3sRAVjb8Evz8gDTmdOyDYV7w+fMSpAg8rHexP8WnY2H9g01DX9oD0ErvRPQ/NT3XUxba6ydf1AEDCY4LQ1xGVb3VTEa9pozbQnkwlr/DrLEKv9ZWVH53VR8d1wb7aZJWxGLlgX1djwo/jvf6TZfEkABDT1j7jz5h3fcZkAQL9GxMzsCTzX8WeXTd3ts4bCbQuAROejujm0+Z8Azb1v/HWl/qgzkKhtZb51ur/WGi+YtK71gk4WZjUyOAlmMn035PvB/o3DA9vnhu16XOew5HRKwOtS4CEJ6wJc8I+bM5PPmL5ikfl4VkNgPRp3mos1iJ8I9pqUY/085aNYH8YSiSu2tBQ9XdvGZcHt2Xdg0dUxmI/hdN/Nowao92fNFNiydqF+pNe6edpACCl0BSgalvec8u9AsBxPoINYsfk24YM4xYVCJxB13J8Xb8G07Qvg/NXOUNVPiqo+l/bUasXfLhHKZp4HgAgLEcQuB9BAIdAhvpKYBjnN8mk8SPVUVhcOVMHnx7VaZn5JfiLFUclGLng/A/A+emkKZiNd5cfAYAt7dpZUXXAkdiGiS/xTlV/OFG1Dm+t3/NE6qb2xfEX/ZEiWFzbnhw5VsQi34IrnB/a5uK4IoHzbxz88LWmxxvnDo+77clXXwIAaXZ677sHxngN7chS0GGGnqDiDhOcVSoeYFz8sL021ucOi2BTbetL1GLe63Wo6lPt0LMOaj9Rg/M/mxD9Sx6tO+QDP+TwLQCQsrQtk7UzC2Nz/FDeP544NlywOzGr8O5yn1WYnr13Ad70F6F1mPkYcP8KylXOqOvvSomRhnV1U95wlVEO4r4GAJJrxZbheboe3QxBArlDSw5s8z8SLCW4WM9M8873jD0PPtkwK5CbqeRXdGKKxd2vVh6sTzuTadpFOH0XJ/GwyMQU4f8F53/LMJKnOLGxZylo+R4ASPggnshSCugZ8wrWLzi73zTFnWvb12zEwiMzY7qg3sQinea2by/RNA6nZ2fD6WuCqooDcktzQpUUAYAAbesxTmeatWNLqHt7bRrP+5gK+gQ6hDckhdjwSH38BeTztHfYppy5kvGVPSPHRTlfhqr9MkzaOQ2J1TkMdIaGKdra6/VHc4Hn1TNpAgApTNs2WTu3wGK8AiAIfKi6CPfvYsLcYKTMDX5XG7NhZjXnItoyxumPNaIQy69Zlw0c3Ec5ChPHeK+tj9+TI5mnj6RztLbexBUwoMAdNOJpqTH2OkYUnoNBbedMbE+ZfDs3je2di6pe80KOli2DRwpNPyaiiWME48fAiI5Bz/0J4D3TC/6B5SHMK9vrYr+QSX7pAgCBg4lC12N4cLVMQAVBFgSEvVyI7XBK/IkdGhNvo1+hn5ka+hdEv0ixfi1iDpiG2W9oRv/uV17tJ71mzJ5Vo5t6jaZrNWZKq+YRVoPOuRqmmfhkNSbjU1Ee8xBsjhHccvgpQcBDKhmFuL69Tv++VDJBGCkDAIFENQHBtX+DgNLKKFthKnnkQ4Cq/VyYX5XtzT+GlNTORX0CES1yB4RVHYNjJaY+g4RAImWmLpapzT8ZPKkDAAmbHh34L3wN7H7uk0FXv8sCgQH09n9Glt7+bIhLHwBI8KAf55QNfHU/nAig2h+YY+YCEQDITNIzBh+BwHPCaTZKqzAgAOffhRl+K2Udqp2McWAWXBCgNG+aFk9MVkL9VgjIgADZJtloUJyfMAtMACBhadEErZwC0Bvpt7oUArIgQDZJtunnwp5isAhUACAFadkkrZ0G4A8Uo7DKoxBwGgGyRbJJv5b0lqJPYPoAMijJW3qwvRjna8ph04gM+qtbPiNAm71gzca3O+utbbzQ/A/eFeQAYKFNG41GIvweTBf6WPDgVxIHFgHavTclzvNyA083sApcE2AyCFQAycTek1ANe2jyM/VbIeAGAmRrZHNBd37CJvA1gHEFzLFf/NcxZ/0mNAn0cffVV4WAIwigym/A+b/VOXpiTyCr/JOBCFMAsHSzziLk2r1QbPZkZdVvhUCxCMDbX8Fi3nPdPquvWPmKzRf4JsBkxamA6ERVdM4E/mjyybqp3/4gQLZENhU25yc0Q1cDGG8irT2Jq7C3wI9Uk2A8Kuq7XQSoyo+3/jc76nEaUUivUAcAKrOWnsRJGCr8Nf5OCmkZKrVcQABv/afw98XO+thTLpCXhmTomgCTkaUCHOzfdDI22/wm9mQqi113J2OgfheAAGyEbIVsJuzOT6iEvgYwvuibuoc/EYlFbkNtoHH8ffVdIUAI4I3flUqkLlvXUPG3ckGkrALAWKGiWfAFrmk3QflpY/fUZ/kigB7+PSxlXtdxcuw35YZC6JsAmQoUVbv/FMYH80whbsHzRKY06l5ZIJAgGyBbKEfnpxIuyxrAeNMe3WcgcismEJ0x/r76Hm4EaDafYaSuDtLSXTdKpOwDwBiorT0GHVH1Y/QPLBi7pz7DhwDa+U+jM/jajnp9ffi0K1wjFQAmYsZbe5KrOBc3YJ/74yY+Ur8CjYAQLwjBr++oj9IycjT71UUIlGUfQI6iFzCQP7Y/vGa+wAkueFu8lCOtehQABKgMqSypTKlsIbJy/nHlpmoA48DY7+t990Va5p55ocb5N1AjOH6/5+qGvAgI8Tw6+G7u3PngXeycc1LyCuqvZCoA2MS/uc9owhnW16Df9HSbWVQyXxAQj8Lbb1lbq6/zhX3AmKoAUGCBNW1NnBiJalejInmeWmNQIHguJbfm7HN2Typp3rpuYewZl9iEkqwKAEUW6/ItA9NjkfjFmsa+hFrBvCLJqGwlISB2mCb7VSI1csdji6rfLIlUmWZWAcCBgm/uMZain+DLGEY8C4DGHSCpSGRBAD14I6h9/RHt+1+urdcfz5JM3baJgAoANoGyk6yp+4NDIrHKc1AjOAfzCU5DHjXKYge4/Gng7+IJdODfl0oM3beu4cB382dRKewgoAKAHZSKSNO6bWAGi8TOwjHb5+JI7VMBtMK6ABzxpsepumIT/ruXpRJ/7Di5encB2VVSmwgoo7QJVCnJVmzaO1OP62dgKLEFNYPloKUOOs0M6ADe9I9hWV6nMWI8tP7UKa9nTqbuOoWACgBOIWmTznH3vRCbc9TRp6DnGsGAtZT9/AKM1wOLTmDRuZs9s6mvrs6wCaVK5gACKgA4AGIpJFo29h/GqipPQY33FI0zfPJa0IuVQlPivFh5KfpMwTZDz81scGhz55KatySWN/SiqQAgWREv7dpZUVFzZB0KZiFWKM6Hw8xHLeFY/A7U6MJob714EY7+LFbe4Y9tHe5/rffxxrnDkkFe1uKoABCA4l/a1RWtrGw4WkTYfGxkcjw6Fo9CYJgL55qDqvMMP1VA9R2dc2IXZNmJDruXhWk+z1Ps2aGh7pceb2xM+imb4p0fARUA8mMkdYrF3a9W1sSmzY6ICAKCeTjX+KEQeCr60PEppqKA6ffBgvEKfMYxFhHDvRjG0qlGMdbUSOD+CN7SCdynDVJGOBP0pn4P996Bc7/NuMAne1uY9Km9keKpnf2JPa882TBL7bMIYIJ6/X8QmpCW0hsGOwAAAABJRU5ErkJggg==")
  19660. };
  19661. n.prototype.setScene = function(e) {
  19662. this.createCpm(e),
  19663. this.createBunnyObj(e)
  19664. }
  19665. ,
  19666. n.prototype.updateModel = function() {
  19667. this.model = this.modelManager.getActiveModel()
  19668. }
  19669. ,
  19670. n.prototype.bindEvents = function() {
  19671. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19672. }
  19673. ,
  19674. n.prototype.updateDefaultsFromModelData = function() {
  19675. this.model.data
  19676. }
  19677. ,
  19678. n.prototype.pointPathDistance = function(e) {
  19679. for (var t = 0, i = 1; i < e.length; i += 1)
  19680. t += e[i - 1].distanceTo(e[i]);
  19681. return t
  19682. }
  19683. ,
  19684. n.prototype.pointPathLengths = function(e) {
  19685. for (var t = [0], i = 1; i < e.length; i += 1)
  19686. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19687. return t
  19688. }
  19689. ,
  19690. n.prototype.interpAlongPath = function(e, t, i) {
  19691. var n, o = new r.Vector3, a = t[t.length - 1];
  19692. if (i < 1) {
  19693. n = i * a;
  19694. for (var s = 1; s < t.length; s += 1)
  19695. if (t[s] > n) {
  19696. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19697. return o.copy(e[s]),
  19698. o.sub(e[s - 1]),
  19699. o.multiplyScalar(l),
  19700. o.add(e[s - 1]),
  19701. o
  19702. }
  19703. } else
  19704. o.copy(e[e.length - 1]);
  19705. return o
  19706. }
  19707. ,
  19708. n.prototype.pathHeight = function() {
  19709. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19710. }
  19711. ,
  19712. n.prototype.createBunnyObj = function(e) {
  19713. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19714. this.bunnyObj.visible = c.warp.showBunny),
  19715. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19716. e.add(this.bunnyObj)
  19717. }
  19718. ,
  19719. n.prototype.createCpm = function(e) {
  19720. if (!this.currentPanoMarker) {
  19721. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19722. t.material.uniforms.opacity.value = 0,
  19723. this.currentPanoMarker = {
  19724. mesh: t,
  19725. placed: !1
  19726. }
  19727. }
  19728. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19729. this.placeCpm(),
  19730. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19731. }
  19732. ,
  19733. n.prototype.placeCpm = function() {
  19734. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19735. var e = this.player.currentPano.floor;
  19736. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19737. e.add(this.currentPanoMarker.mesh)),
  19738. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19739. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19740. this.currentPanoMarker.placed = !0
  19741. } else
  19742. this.popOutCpm()
  19743. }
  19744. ,
  19745. n.prototype.fadeInCpm = function(e) {
  19746. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19747. }
  19748. ,
  19749. n.prototype.fadeOutCpm = function(e) {
  19750. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19751. }
  19752. ,
  19753. n.prototype.popInCpm = function() {
  19754. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19755. }
  19756. ,
  19757. n.prototype.popOutCpm = function() {
  19758. this.fadeOutCpm(2)
  19759. }
  19760. ,
  19761. n.prototype.brushPrefs = {
  19762. linewidth: 7,
  19763. strokeWidth: 15,
  19764. cvSegments: 48,
  19765. paveStep: .1,
  19766. paveWidth: .2,
  19767. lookBlendDist: 3,
  19768. maxTurn: r.Math.degToRad(2)
  19769. },
  19770. n.prototype.panoPathDistance = function(e) {
  19771. var t = this.model.panos;
  19772. if (!e || e.length < 2)
  19773. return 0;
  19774. for (var i = [], n = 0; n < e.length; n += 1)
  19775. i.push(t.get(e[n]).floorPosition);
  19776. return this.pointPathDistance(i)
  19777. }
  19778. ,
  19779. n.prototype.loadTileTexture = function(e) {
  19780. var t = v.load(e, function(t) {
  19781. t.wrapS = r.RepeatWrapping,
  19782. t.wrapT = r.RepeatWrapping,
  19783. t.needsUpdate = !0,
  19784. y.debug('path texture "' + e + '" is ready')
  19785. }, function() {
  19786. y.error('path texture "' + e + '" failed')
  19787. });
  19788. return t.mapping = r.UVMapping,
  19789. t
  19790. }
  19791. ,
  19792. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19793. var a = {
  19794. cameraMode: n,
  19795. position: e,
  19796. quaternion: t,
  19797. panoId: i,
  19798. orthoZoom: o,
  19799. floorVisibility: r,
  19800. thumbUrl: null,
  19801. name: null
  19802. };
  19803. return new f(a)
  19804. }
  19805. ,
  19806. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19807. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19808. }
  19809. ,
  19810. n.prototype.setWarpDestination = function(e) {
  19811. this.warpDestHeroLoc = e
  19812. }
  19813. ,
  19814. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  19815. var t = this.getHeroDescriptorByHeroIndex(e);
  19816. return null !== t && (this.setWarpDestination(t),
  19817. !0)
  19818. }
  19819. ,
  19820. n.prototype.setWarpDestinationByPano = function(e, t) {
  19821. var i = this.model.panos.get(e.id);
  19822. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  19823. }
  19824. ,
  19825. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  19826. var i = this.model.panos.get(e);
  19827. if (i) {
  19828. t = t || new r.Quaternion;
  19829. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  19830. return this.setWarpDestination(n),
  19831. !0
  19832. }
  19833. return !1
  19834. }
  19835. ,
  19836. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  19837. var t = this.model.heroCount();
  19838. /* if (null !== this.warpDestHeroLoc && t < 2)
  19839. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  19840. this.model.getHeroDescriptorByIndex(0); */
  19841. var i = this.model.getHeroDescriptorByIndex(e);
  19842. if (i) {
  19843. var n = i.isPano() ? i.panoId : i.cameraMode;
  19844. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  19845. }
  19846. return i
  19847. }
  19848. ,
  19849. n.prototype.getHeroDescriptorByPano = function(e) {
  19850. var t = this.model.panos.get(e.id);
  19851. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  19852. }
  19853. ,
  19854. n.prototype.getHeroDescriptorByPanoId = function(e) {
  19855. var t = this.getHeroIndexFromPanoId(e);
  19856. return this.getHeroDescriptorByHeroIndex(t)
  19857. }
  19858. ,
  19859. n.prototype.getHeroIndexFromPanoId = function(e) {
  19860. for (var t = 0; t < this.model.heroLocations.length; t++) {
  19861. var i = this.model.heroLocations[t]
  19862. , n = this.getHeroId(i);
  19863. if (n && n === e)
  19864. return t
  19865. }
  19866. return -1
  19867. }
  19868. ,
  19869. n.prototype.getHeroPano = function(e) {
  19870. if (null === e)
  19871. return y.warn("getHeroPano(): no destination"),
  19872. null;
  19873. var t = this.getHeroId(e)
  19874. , i = this.model.panos.get(t);
  19875. return void 0 === i && (i = null,
  19876. "" !== t && y.debug('unable to find pano "' + t + '"')),
  19877. i
  19878. }
  19879. ,
  19880. n.prototype.getHeroId = function(e) {
  19881. return e.panoId
  19882. }
  19883. ,
  19884. n.prototype.setWarpDestPano = function() {
  19885. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  19886. this.warpDestPano
  19887. }
  19888. ,
  19889. n.prototype.brushToWarpPano = function(e, t) {
  19890. if (this.discardPathObject(),
  19891. !this.setWarpDestPano())
  19892. return !1;
  19893. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  19894. !this.warpDestPano)
  19895. return y.info("No brush"),
  19896. !1;
  19897. if (!this.player.currentPano)
  19898. return y.debug("No current pano, visibility undefined"),
  19899. !1;
  19900. if (!this.warpDestPano)
  19901. return y.info("No wPano, visibility undefined"),
  19902. !1;
  19903. if (!this.warpDestPano.isAligned())
  19904. return y.debug("Cannot brush to unaligned pano"),
  19905. !1;
  19906. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  19907. , n = !0;
  19908. if (this.player.currentPano.id === this.warpDestPano.id)
  19909. y.debug("Already at destination pano");
  19910. else {
  19911. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19912. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  19913. this.obj3d = new r.Object3D,
  19914. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  19915. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  19916. e = t) : (this.setPathHulls(this.nodes),
  19917. this.setFloorCurves(),
  19918. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  19919. this.player.currentPano.floor.add(this.obj3d);
  19920. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  19921. , s = e === l.STD;
  19922. if (!n && (i || s)) {
  19923. if (o) {
  19924. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  19925. this.obj3d.add(h)
  19926. }
  19927. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  19928. this.obj3d.add(u)
  19929. }
  19930. this.appearSlow()
  19931. }
  19932. return this.upcomingTransType = e,
  19933. !n
  19934. }
  19935. ,
  19936. n.prototype.findShortestPath = function(e, t) {
  19937. if (!e || !t)
  19938. return null;
  19939. var i = c.warp.walkExtraPanosDistance
  19940. , n = e.id + ":" + t.id + ":" + i;
  19941. if (this.shortPaths.hasOwnProperty(n))
  19942. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  19943. var r = t.id + ":" + e.id + ":" + i;
  19944. if (this.shortPaths.hasOwnProperty(r))
  19945. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  19946. var o = this.model.panos.aStarSearch(e, t);
  19947. return this.model.panos.includeNodesNearPath(o, i),
  19948. this.shortPaths[n] = o ? o.slice() : null,
  19949. o
  19950. }
  19951. ,
  19952. n.prototype.makePathHulls = function(e) {
  19953. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  19954. t = u.get(e[0]),
  19955. r = t.floor.floorIndex;
  19956. for (var d = 0; d < e.length; d += 1)
  19957. t = u.get(e[d]),
  19958. i = t.floorPosition.clone().sub(this.model.position),
  19959. i.y += this.pathHeight(),
  19960. s.push(i),
  19961. l.push(t.position.clone()),
  19962. n = t.floor.floorIndex,
  19963. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  19964. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  19965. o > a && (a = o));
  19966. return a > this.longestStep && (this.longestStep = a,
  19967. y.debug("path contains " + a + " meter segment")),
  19968. {
  19969. floor: s,
  19970. camera: l,
  19971. color: h
  19972. }
  19973. }
  19974. ,
  19975. n.prototype.makeFloorCurves = function(e, t, i) {
  19976. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  19977. , o = this.pointPathDistance(e) - 2 * n
  19978. , s = e.slice(0)
  19979. , l = s[1].clone().sub(s[0]);
  19980. l.y = 0,
  19981. l.normalize().multiplyScalar(n),
  19982. s[0] = (new r.Vector3).copy(s[0]).add(l),
  19983. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  19984. l.y = 0,
  19985. l.normalize().multiplyScalar(n),
  19986. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  19987. var h = new r.CatmullRomCurve3(s)
  19988. , u = Math.floor(o / i);
  19989. u = 4 * Math.floor(u / 4),
  19990. u = Math.max(4, u);
  19991. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  19992. f = 0,
  19993. d = g[A].distanceTo(e[0]);
  19994. for (var y = 1; y < e.length; y += 1)
  19995. v.copy(g[A]).sub(e[y]),
  19996. v.y *= 4,
  19997. p = v.length(),
  19998. p < d && (f = y);
  19999. m.push(t[f])
  20000. }
  20001. return {
  20002. distance: o,
  20003. points: g,
  20004. colors: m
  20005. }
  20006. }
  20007. ,
  20008. n.prototype.makeCameraCurvePoints = function(e, t) {
  20009. var i = this.pointPathDistance(e)
  20010. , n = new r.CatmullRomCurve3(e);
  20011. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20012. }
  20013. ,
  20014. n.prototype.makeCameraCurveTangents = function(e, t) {
  20015. var i = this.pointPathDistance(e)
  20016. , n = new r.CatmullRomCurve3(e)
  20017. , o = Math.max(2, Math.floor(i / t));
  20018. o || (o = 5);
  20019. for (var a = [], s = 0; s <= o; s++)
  20020. a.push(n.getTangentAt(s / o));
  20021. return a
  20022. }
  20023. ,
  20024. n.prototype.setPathHulls = function(e) {
  20025. var t = this.makePathHulls(e);
  20026. this.floorHull = t.floor,
  20027. this.cameraHull = t.camera,
  20028. this.colorHull = t.color
  20029. }
  20030. ,
  20031. n.prototype.setFloorCurves = function() {
  20032. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20033. this.floorPathDistance = e.distance,
  20034. this.floorCurvePoints = e.points,
  20035. this.floorCurveColors = e.colors
  20036. }
  20037. ,
  20038. n.prototype.setCameraCurvePoints = function() {
  20039. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20040. }
  20041. ,
  20042. n.prototype.chooseWarpPath = function(e) {
  20043. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20044. if (this.player.currentPano === this.warpDestPano || !e)
  20045. return this.warpPathPoints = null,
  20046. this.warpLength = 0,
  20047. !1;
  20048. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20049. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20050. t = this.warpDestPano.position.clone().sub(o.position),
  20051. i = t.clone().negate(),
  20052. t.multiplyScalar(.15).add(o.position),
  20053. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20054. t.y = o.position.y,
  20055. i.y = this.warpDestPano.position.y,
  20056. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20057. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20058. this.setCameraCurvePoints(),
  20059. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20060. this.warpLength = 0,
  20061. this.warpPathLengths = [0];
  20062. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20063. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20064. var p = s.length();
  20065. s.y *= c.warp.climbEffort;
  20066. var f = s.length() / p;
  20067. if (d > 1) {
  20068. s.setY(0).normalize(),
  20069. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20070. var g = Math.min(1, s.dot(l))
  20071. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20072. f = Math.max(m, f)
  20073. }
  20074. this.warpLength += p * f,
  20075. this.warpPathLengths[d] = this.warpLength
  20076. }
  20077. return !0
  20078. }
  20079. ,
  20080. n.prototype.drawPathRibbon = function(e, t) {
  20081. this.bunnyObj.visible = c.warp.showBunny;
  20082. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20083. h.copy(e[u]),
  20084. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20085. h.normalize(),
  20086. n.crossVectors(h, A.UP),
  20087. n.multiplyScalar(i);
  20088. var d = (new r.Vector3).copy(e[u]).add(o);
  20089. d.sub(n),
  20090. l.vertices.push(d),
  20091. d = (new r.Vector3).copy(e[u]).add(o),
  20092. d.add(n),
  20093. l.vertices.push(d)
  20094. }
  20095. var p, f = 0;
  20096. for (u = 0; u < e.length - 1; u += 1) {
  20097. var g = 2 * u
  20098. , v = f;
  20099. f += e[u + 1].distanceTo(e[u]);
  20100. var y = f
  20101. , C = t[u]
  20102. , I = t[u + 1];
  20103. p = new r.Face3(g,g + 1,g + 2),
  20104. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20105. l.faces.push(p),
  20106. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20107. p = new r.Face3(g + 2,g + 1,g + 3),
  20108. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20109. l.faces.push(p),
  20110. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20111. }
  20112. l.computeFaceNormals(),
  20113. l.computeVertexNormals();
  20114. var E, b;
  20115. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20116. b.map.value = w.path,
  20117. b.opacity.value = 0,
  20118. b.color.value.set(c.path.color),
  20119. E = new r.RawShaderMaterial({
  20120. side: r.DoubleSide,
  20121. depthWrite: !1,
  20122. transparent: !0,
  20123. vertexShader: m.ribbon.vertexShader,
  20124. fragmentShader: m.ribbon.fragmentShader,
  20125. uniforms: b,
  20126. name: "ribbonT",
  20127. opacity: 0
  20128. })) : E = new r.MeshBasicMaterial({
  20129. color: 16777215,
  20130. side: r.DoubleSide,
  20131. name: "ribbonOut",
  20132. vertexColors: r.VertexColors
  20133. });
  20134. var _ = new r.Mesh(l,E);
  20135. return _.name = "ribbon",
  20136. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20137. _
  20138. }
  20139. ,
  20140. n.prototype.drawPathPavement = function(e) {
  20141. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20142. s.copy(e[l]),
  20143. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20144. s.normalize(),
  20145. n.crossVectors(s, A.UP),
  20146. n.multiplyScalar(this.brushPrefs.paveWidth),
  20147. t = (new r.Vector3).copy(e[l]),
  20148. t.sub(n),
  20149. o.vertices.push(t),
  20150. o.vertices.push((new r.Vector3).copy(e[l])),
  20151. t = (new r.Vector3).copy(e[l]),
  20152. t.add(n),
  20153. o.vertices.push(t);
  20154. var h, u, d;
  20155. for (l = 0; l < e.length - 1; l += 1)
  20156. h = 3 * l + 1,
  20157. u = l * i,
  20158. d = u + i,
  20159. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20160. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20161. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20162. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20163. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20164. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20165. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20166. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20167. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20168. color: c.path.color,
  20169. side: r.DoubleSide,
  20170. transparent: !0,
  20171. depthWrite: !1,
  20172. opacity: 0,
  20173. name: "paveT",
  20174. map: w.path
  20175. }) : new r.MeshBasicMaterial({
  20176. color: c.path.color,
  20177. side: r.DoubleSide,
  20178. transparent: !0,
  20179. depthWrite: !1,
  20180. opacity: 1,
  20181. name: "paveO",
  20182. map: w.path
  20183. });
  20184. return new r.Mesh(o,p)
  20185. }
  20186. ,
  20187. n.prototype.hintPrefs = {
  20188. rad: .18,
  20189. width: .0125,
  20190. depth: .0625,
  20191. setBack: -.04,
  20192. markRad: .25,
  20193. markInnerRad: .16
  20194. },
  20195. n.prototype.makeWaypointObj = function(e, t) {
  20196. var i = new r.Geometry
  20197. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20198. , o = this.pathHeight();
  20199. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20200. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20201. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20202. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20203. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20204. s.map.value = e,
  20205. s.opacity.value = 0,
  20206. s.color.value.set(c.path.color);
  20207. var l = {
  20208. side: r.DoubleSide,
  20209. depthWrite: !1,
  20210. transparent: !0,
  20211. vertexShader: m.waypoint.vertexShader,
  20212. fragmentShader: m.waypoint.fragmentShader,
  20213. uniforms: s,
  20214. name: "waypoint",
  20215. opacity: 0
  20216. };
  20217. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20218. l.name = "wayPtOut");
  20219. var h = new r.RawShaderMaterial(l)
  20220. , u = new r.Mesh(i,h);
  20221. return u.name = t,
  20222. u
  20223. }
  20224. ,
  20225. n.prototype.makeStartMarker = function(e, t) {
  20226. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20227. i.y = 0,
  20228. i.normalize();
  20229. var n = Math.acos(i.x)
  20230. , o = this.makeWaypointObj(w.pathStart, "Start");
  20231. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20232. o.position.copy(e),
  20233. o
  20234. }
  20235. ,
  20236. n.prototype.makeEndMarker = function(e) {
  20237. var t = this.makeWaypointObj(w.pathEnd, "End")
  20238. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20239. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20240. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20241. t.position.copy(e),
  20242. t
  20243. }
  20244. ,
  20245. n.prototype.pathClean = function(e) {
  20246. if (e) {
  20247. for (var t in e.children)
  20248. this.pathClean(e.children[t]);
  20249. e.geometry && e.geometry.dispose(),
  20250. e.material && e.material.dispose()
  20251. }
  20252. }
  20253. ,
  20254. n.prototype.discardPathObject = function() {
  20255. if (this.obj3d) {
  20256. var e = this.obj3d.parent;
  20257. e && e.remove(this.obj3d),
  20258. this.pathClean(this.obj3d)
  20259. }
  20260. this.obj3d = null,
  20261. this.popInCpm()
  20262. }
  20263. ,
  20264. n.prototype.discardSlow = function() {
  20265. if (this.obj3d) {
  20266. if (this.player.mode !== a.PANORAMA)
  20267. return void this.discardPathObject();
  20268. for (var e, t = this, i = 0, n = function() {
  20269. this.discardPathObject()
  20270. }
  20271. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20272. e = t.obj3d.children[r],
  20273. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20274. i += 1,
  20275. n = null);
  20276. 0 === i && this.discardPathObject(),
  20277. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20278. }
  20279. }
  20280. ,
  20281. n.prototype.appearSlow = function() {
  20282. var e, t = this;
  20283. this.fadeOutCpm(c.path.fadeInTime);
  20284. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20285. e = t.obj3d.children[n],
  20286. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20287. }
  20288. ,
  20289. n.prototype.update = function() {
  20290. this.obj3d && this.obj3d.updateMatrixWorld()
  20291. }
  20292. ,
  20293. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  20294. var t = r.Math.degToRad(c.warp.burnsAngle);
  20295. if (this.player.mode === a.PANORAMA) {
  20296. var i = this.burnsDir * t;
  20297. if (this.upcomingTransType === l.BLACK)
  20298. return i;
  20299. var n = e;
  20300. if (null === n)
  20301. return y.warn("Transition request for non-highlight"),
  20302. i;
  20303. var o = this.getHeroDescriptorByHeroIndex(n);
  20304. if (null === o)
  20305. return i;
  20306. if (!o.isPano())
  20307. return i;
  20308. var s = this.getHeroPano(o)
  20309. , h = this.playerControls.cameras[a.PANORAMA]
  20310. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20311. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20312. , p = function(e) {
  20313. var i = Math.acos(Math.min(1, e.dot(u)))
  20314. , n = (new r.Vector3).crossVectors(u, e);
  20315. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20316. };
  20317. if (s === this.player.currentPano)
  20318. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20319. var f = this.findShortestPath(this.player.currentPano, s);
  20320. if (void 0 === f || null === f || f.length < 1)
  20321. return y.debug("Empty path ahead..."),
  20322. i;
  20323. var g = this.makePathHulls(f)
  20324. , m = new r.CatmullRomCurve3(g.camera)
  20325. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20326. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20327. }
  20328. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20329. }
  20330. ,
  20331. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20332. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20333. i==void 0 && (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20334. var n = new r.Euler
  20335. , o = new r.Vector3;
  20336. y.debug("Starting wait: " + (void 0 !== t));
  20337. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  20338. var s = currentLocation.dontRot || this.calcBurnsAmount(e)
  20339. , h = function() {
  20340. this.endWarpState(),
  20341. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20342. t && t()
  20343. }
  20344. .bind(this)
  20345. , u = function(e, t) {
  20346. if (this.warpInterrupted)
  20347. return h(),
  20348. !0;
  20349. var r = t || 1e3 / 60;
  20350. if (c.warp.doBurns && !currentLocation.dontRot )
  20351. if (this.player.mode === a.PANORAMA) {
  20352. var l = this.playerControls.cameras[a.PANORAMA];
  20353. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20354. var u = i == 0 ? s : r * s / i;
  20355. u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20356. n.y += u,
  20357. o.set(0, 0, -1),
  20358. o.applyEuler(n),
  20359. o.add(l.position),
  20360. l.controls.lookAt(o),
  20361. l.controls.lookVector.copy(o)
  20362. ,l.lookAt(o)
  20363. } else
  20364. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20365. }
  20366. .bind(this);
  20367. this.startWarpState(),
  20368. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20369. }
  20370. ,
  20371. n.prototype.warpToNonPano = function(e) {
  20372. if (this.discardPathObject(),
  20373. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20374. var t = function() {
  20375. e && e()
  20376. }
  20377. .bind(this);
  20378. this.player.flyToNewMode({
  20379. mode: this.warpDestHeroLoc.cameraMode,
  20380. duration: c.warp.outsideTime,
  20381. warpDest: this.warpDestHeroLoc,
  20382. callback: t,
  20383. force: !0
  20384. })
  20385. } else
  20386. y.warn("no warp destination!!!"),
  20387. e && e()
  20388. }
  20389. ,
  20390. n.prototype._resetWarpShaderParams = function(e) {//
  20391. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20392. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20393. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20394. delete e.material.defines.newBlack;
  20395. e.material.needsUpdate = true
  20396. } */
  20397. }
  20398. ,
  20399. n.prototype._clearWarpShading = function() {
  20400. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20401. this._resetWarpShaderParams(e[t]),
  20402. e[t].visible = !0;
  20403. this._resetWarpShaderParams(this.model.skybox)
  20404. }
  20405. ,
  20406. n.prototype._warpStopFlying = function() {
  20407. this.activeTransType = null,
  20408. this.placeCpm()
  20409. }
  20410. ,
  20411. n.prototype._wrapupTravelOnlyBits = function() {
  20412. this._warpStopFlying(),
  20413. this.warpPathPoints && (this.player.currentPano.exit(),
  20414. this.warpDestPano.enter(),
  20415. this.player.currentPano = this.warpDestPano),
  20416. this.player.spider.draw(),
  20417. this.placeCpm()
  20418. }
  20419. ,
  20420. n.prototype._wrapupTravel = function(e) {
  20421. this._wrapupTravelOnlyBits(),
  20422. this.warpCameraAim(e)
  20423. }
  20424. ,
  20425. n.prototype._wrapupWarpShading = function(e) {
  20426. this._clearWarpShading(),
  20427. this._wrapupTravel(e)
  20428. }
  20429. ,
  20430. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20431. t !== I.END && this._clearWarpShading(),
  20432. this._wrapupTravelOnlyBits(),
  20433. this.upcomingTransType = null,
  20434. e && e()
  20435. }
  20436. ,
  20437. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20438. var i = this.warpDestHeroLoc.quaternion
  20439. , n = this.playerControls.cameras[a.PANORAMA]
  20440. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20441. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20442. , l = s.dot(o)
  20443. , u = r.Math.radToDeg(Math.acos(l))
  20444. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20445. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20446. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20447. m.y = h.constrainedTurn(m.y),
  20448. this.burnsDir = Math.sign(m.y);
  20449. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20450. , A = new r.Vector3
  20451. , C = function(e, t) {
  20452. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20453. v.y = g.y + e * m.y,
  20454. v.z = g.z + e * m.z,
  20455. A.set(0, 0, -1),
  20456. A.applyEuler(v),
  20457. A.add(n.position),
  20458. n.controls.lookAt(A),
  20459. n.controls.lookVector.copy(A),
  20460. void n.lookAt(A))
  20461. }
  20462. .bind(this);
  20463. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20464. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20465. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20466. ):
  20467. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20468. ,void (t && t())
  20469. ) */
  20470. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20471. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20472. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20473. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20474. ,void (t && t())
  20475. )
  20476. }
  20477. ,
  20478. n.prototype._warpBendAim = function(e, t, i, n) {
  20479. var o = n || 0
  20480. , s = this.playerControls.cameras[a.PANORAMA]
  20481. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20482. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20483. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20484. f.y = h.constrainedTurn(f.y);
  20485. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20486. f.x = g * Math.sign(f.x),
  20487. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20488. this.burnsDir = Math.sign(f.y),
  20489. g *= Math.sign(f.y),
  20490. f.y = g;
  20491. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20492. , v = new r.Vector3
  20493. , A = function(e, t) {
  20494. if (e < .5)
  20495. m.x = u.x + e * f.x,
  20496. m.y = u.y + e * f.y,
  20497. m.z = u.z + e * f.z;
  20498. else {
  20499. var i = (1 - e) * c.warp.softBendEnd;
  20500. m.x = l.x - i * f.x,
  20501. m.y = l.y - i * f.y,
  20502. m.z = l.z - i * f.z
  20503. }
  20504. v.set(0, 0, -1),
  20505. v.applyEuler(m),
  20506. v.add(s.position);
  20507. s.controls.lookAt(v),
  20508. s.controls.lookVector.copy(v),
  20509. s.lookAt(v);
  20510. }
  20511. .bind(this);
  20512. if(momentTourBlackNewType){
  20513. A(1)
  20514. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20515. }
  20516. ,
  20517. n.prototype._warpStepCameraAim = function(e, t, i) {
  20518. var n = this.playerControls.cameras[a.PANORAMA]
  20519. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20520. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20521. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20522. l.y = h.constrainedTurn(l.y),
  20523. this.burnsDir = Math.sign(l.y);
  20524. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20525. , f = new r.Vector3
  20526. , g = function(e, t) {
  20527. e < .5 ? u.copy(s) : u.copy(o),
  20528. f.set(0, 0, -1),
  20529. f.applyEuler(u),
  20530. f.add(n.position),
  20531. n.controls.lookAt(f),
  20532. n.controls.lookVector.copy(f),
  20533. n.lookAt(f)
  20534. }
  20535. .bind(this);
  20536. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20537. }
  20538. ,
  20539. n.prototype.setBurnsDir = function() {
  20540. var e = this.playerControls.cameras[a.PANORAMA]
  20541. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20542. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20543. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20544. n.y = h.constrainedTurn(n.y),
  20545. this.burnsDir = Math.sign(n.y)
  20546. }
  20547. ,
  20548. n.prototype.stepWarpPath = function(firstPos, e ) {
  20549. var i = this.playerControls.cameras[a.PANORAMA];
  20550. var n = this.warpPathPoints ? this.warpPathPoints[0] : firstPos
  20551. if (!n){
  20552. return i.position.copy(this.warpDestPano.position),
  20553. !0;
  20554. }
  20555. /* if (!this.warpPathPoints)
  20556. return i.position.copy(this.warpDestPano.position),
  20557. !0;
  20558. var n = this.warpPathPoints[0] */
  20559. var o = this.warpDestPano.position;
  20560. /* console.log(firstPos)
  20561. console.log(o) */
  20562. if (null !== this.nodes && this.cameraHull && this.cameraHull.length > 1) {
  20563. var s = new r.Vector3;
  20564. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20565. i.position.copy(s)
  20566. } else
  20567. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20568. }
  20569. ,
  20570. n.prototype.interruptAndFastForward = function(e, t) {
  20571. this.warping && (this.warpInterrupted = !0,
  20572. this.warpInterruptionBlackoutStyle = e,
  20573. this.warpInterruptionTravelTime = t,
  20574. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20575. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20576. }
  20577. ,
  20578. n.prototype.warpCameraAim = function(e) {
  20579. var t = c.warp.minWarpTime;
  20580. if (this.upcomingTransType === l.BLACK)
  20581. t = c.warp.teleportTime;
  20582. else {
  20583. var i = this.playerControls.cameras[a.PANORAMA]
  20584. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20585. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20586. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20587. s.y = h.constrainedTurn(s.y);
  20588. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20589. t = Math.max(t, u)
  20590. }
  20591. var d = function() {
  20592. this._warpStopFlying(),
  20593. this.discardSlow(),
  20594. e && e()
  20595. }
  20596. .bind(this);
  20597. this._warpCameraAim(t, d)
  20598. }
  20599. ,
  20600. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20601. this.model.skybox.material.uniforms.blackout.value = n;
  20602. var r = u.uniform(this.model.skybox, "progress", 1)
  20603. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20604. , a = !1
  20605. , s = function() {
  20606. if (this.warpInterrupted)
  20607. return a = !0,
  20608. !0
  20609. }
  20610. .bind(this)
  20611. , l = function(e, t) {
  20612. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20613. !0) : void r(e, t)
  20614. }
  20615. .bind(this)
  20616. , h = function(e, t) {
  20617. return i && a ? (o(0),
  20618. !0) : void o(e, t)
  20619. }
  20620. .bind(this);
  20621. p.start(s, e, null, t, null, "safeHaltWatch"),
  20622. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20623. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20624. }
  20625. ,
  20626. n.prototype.warpTravel_STD = function(e) {
  20627. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20628. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20629. w += this.warpLength * c.warp.timePerMeter,
  20630. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20631. var _ = !1
  20632. , T = this.warpDestHeroLoc.quaternion
  20633. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20634. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20635. , M = S.dot(x)
  20636. , R = r.Math.radToDeg(Math.acos(M))
  20637. , P = function(e) {
  20638. var t = o
  20639. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20640. return i
  20641. }
  20642. , O = function() {
  20643. return E.lookAt(C, t, A.UP),
  20644. s.setFromRotationMatrix(E, c.warp.eOrder),
  20645. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20646. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20647. h.constrainedTurn(b.y)
  20648. }
  20649. .bind(this)
  20650. , L = function(e, t) {
  20651. if (this.warpInterrupted)
  20652. return _ = !0,
  20653. !0
  20654. }
  20655. .bind(this)
  20656. , D = function(e, t) {
  20657. return _ || !this.warpPathPoints ? (g.blur(0),
  20658. !0) : void g.blur(e)
  20659. }
  20660. .bind(this)
  20661. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20662. , B = function(e, t) {
  20663. return _ || !this.warpPathPoints ? (N(0),
  20664. !0) : void N(e, t)
  20665. }
  20666. .bind(this)
  20667. , F = function(e, t) {
  20668. if (!this.warpPathPoints)
  20669. return n.position.copy(this.warpDestPano.position),
  20670. !0;
  20671. if (_)
  20672. return !0;
  20673. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20674. n.position.copy(i),
  20675. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20676. }
  20677. .bind(this)
  20678. , V = function(e, n) {
  20679. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20680. !0)
  20681. }
  20682. .bind(this)
  20683. , U = function(e, o) {
  20684. if (_)
  20685. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20686. !0;
  20687. if (!this.warpPathPoints)
  20688. return !0;
  20689. var a = this.warpLength * e
  20690. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20691. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20692. c.warp.matchCam && (l *= 1 - u),
  20693. E.lookAt(C, t, A.UP),
  20694. s.setFromRotationMatrix(E, c.warp.eOrder),
  20695. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20696. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20697. b.y = h.constrainedTurn(b.y),
  20698. s.x = m.x + l * b.x,
  20699. s.y = m.y + l * b.y,
  20700. s.z = m.z + l * b.z,
  20701. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20702. b.y = h.constrainedTurn(b.y);
  20703. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20704. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20705. v.x = v.x + b.x * c.warp.turnFriction,
  20706. v.y = v.y + b.y * c.warp.turnFriction,
  20707. v.z = v.z + b.z * c.warp.turnFriction,
  20708. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20709. var p = t.clone().sub(C).normalize();
  20710. if (R < c.warp.maxAimRotation && u > 0) {
  20711. var g = 1 - u;
  20712. p.x = p.x * g + u * S.x,
  20713. p.y = p.y * g + u * S.y,
  20714. p.z = p.z * g + u * S.z,
  20715. p.normalize()
  20716. }
  20717. this.bunnyObj.position.copy(n.position).add(p),
  20718. f.set(0, 0, -1).applyEuler(v).normalize(),
  20719. f.multiplyScalar(8),
  20720. f.add(n.position),
  20721. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20722. n.controls.lookVector.copy(f),
  20723. n.lookAt(f))
  20724. }
  20725. .bind(this)
  20726. , k = function() {
  20727. _ ? (this.discardSlow(),
  20728. this.upcomingTransType = l.BLACK,
  20729. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20730. }
  20731. .bind(this);
  20732. V(0);
  20733. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20734. w += H;
  20735. var G = H / w;
  20736. this.warpCommonParameters(w, G, !0, I.NONE),
  20737. p.start(L, w, null, 0, null, "_haltWatcher"),
  20738. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20739. p.start(D, w, null, G, P, "blurring")),
  20740. p.start(B, w, null, G, P, "modelAlpha"),
  20741. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20742. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20743. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20744. }
  20745. ,
  20746. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20747. var r = e || 0;
  20748. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  20749. //add
  20750. var done = ()=>{
  20751. Hot.updateVisibles([this.player.currentPano]) //更新热点显示
  20752. this.player.transitionPos({type:"beforeFlytopano", pano:this.player.currentPano, dur:100})//add
  20753. }
  20754. if(momentTourBlackNewType){
  20755. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  20756. var camera = this.playerControls.cameras[a.PANORAMA];
  20757. var end = this.warpDestHeroLoc.position
  20758. camera.position.copy(end)
  20759. setTimeout(()=>{
  20760. player.sceneRenderer.effects.transitionMaskPass.stop()
  20761. this.wrapupWarpShadingOnly(n, i);
  20762. done()
  20763. },t)
  20764. }else{
  20765. var o = function() {
  20766. this.wrapupWarpShadingOnly(n, i);
  20767. done()
  20768. }
  20769. .bind(this);
  20770. var firstPos = this.player.position.clone()//add
  20771. p.start(this.stepWarpPath.bind(this, firstPos), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20772. }
  20773. this.warpCommonParameters(t, r, !1, i)
  20774. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  20775. if(window.momentTourBlackNewType){
  20776. e.material.uniforms.blackout.value = 5//i 改
  20777. //e.material.defines.newBlack = ''
  20778. //e.material.needsUpdate = true
  20779. }else{
  20780. e.material.uniforms.blackout.value = i
  20781. }
  20782. }),
  20783. this._warpBendAim(null, t, null, r);
  20784. }
  20785. ,
  20786. n.prototype.flightStepWalk = function(e, t, i) {
  20787. var n = .001
  20788. , o = 1
  20789. , a = 1.2
  20790. , s = new r.Vector3
  20791. , h = new r.Vector3
  20792. , u = function(e, t) {
  20793. //导览速度
  20794. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  20795. , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  20796. h.copy(A.FORWARD),
  20797. this.player.getDirection(h),
  20798. s.copy(t).sub(e.position).normalize();
  20799. var l = s.dot(h)
  20800. , u = Math.acos(l)
  20801. , d = u / r;
  20802. d > n && (r *= d / n,
  20803. u < o && (r *= a))
  20804. return r / DATA.tourWalkSpeed * 100 // 改
  20805. };
  20806. return function(e, t, i) {
  20807. if (this.warpInterrupted)
  20808. i && i();
  20809. else if (this.activeTransType !== l.WALK)
  20810. this._clearWarpShading(),
  20811. this._warpStopFlying(),
  20812. this.player.spider.draw(),
  20813. this.placeCpm(),
  20814. i && i();
  20815. else if (this.player.currentPano !== e) {
  20816. var n = {
  20817. pano: e,
  20818. lookAtPoint: t,
  20819. duration: null,
  20820. maxDistanceOverride: c.warp.walkMaxDist,
  20821. skipWarpingCheck: !1,
  20822. constantMoveSpeed: !0
  20823. };
  20824. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  20825. n.zoomLevel = this.warpDestHeroLoc.zoom
  20826. }
  20827. n.duration = u.call(this, e, t),
  20828. this.player.nonInterruptingFlyToPano(n, i)
  20829. } else
  20830. i && i()
  20831. }
  20832. }(),
  20833. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  20834. return this.flightStepWalk.bind(this, e, t, i)
  20835. }
  20836. ,
  20837. n.prototype.warpTravel_WALK = function() {
  20838. var e = [];
  20839. return function(t) {
  20840. var i = this.player.model.panos;
  20841. e.length = 0;
  20842. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  20843. var s = this.nodes[a]
  20844. , l = i.get(s);
  20845. a === this.nodes.length - 1;
  20846. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  20847. n && o || (e.push(s),
  20848. n = l)
  20849. }
  20850. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  20851. var h = e.length
  20852. , u = i.get(e[h - 1])
  20853. , d = new Array(h + 1);
  20854. d[d.length - 1] = function() {
  20855. t && t()
  20856. }
  20857. .bind(this);
  20858. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  20859. var g = e[p];
  20860. u = i.get(g);
  20861. var m = new r.Vector3;
  20862. this.getLookAtForWalkingTourNode(e, p, m),
  20863. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  20864. p--
  20865. }
  20866. d[0]()
  20867. }
  20868. }(),
  20869. n.prototype.getLookAtForWalkingTourNode = function() {
  20870. var e = new r.Vector3
  20871. , t = new r.Vector3
  20872. , i = new r.Vector3
  20873. , n = new r.Vector3
  20874. , o = new r.Vector3
  20875. , a = .65
  20876. , s = .75
  20877. , l = .2
  20878. , c = .4
  20879. , h = .2
  20880. , u = 3;
  20881. return function(r, d, p) {
  20882. var f = r.length;
  20883. if (d >= f)
  20884. return !1;
  20885. var g = 1
  20886. , m = 1;
  20887. t.set(0, 0, 0),
  20888. o.set(0, 0, 0);
  20889. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  20890. if (v = this.player.model.panos.get(r[A]),
  20891. this.getOrientationForWalkingTourNode(r, A, i),
  20892. A === d && e.copy(i),
  20893. n.copy(i),
  20894. A > d) {
  20895. var y = n.dot(e) < a;
  20896. g *= y ? l : s,
  20897. m *= y ? h : c
  20898. }
  20899. i.multiplyScalar(g),
  20900. t.add(i),
  20901. o.lerp(v.position, m)
  20902. }
  20903. return t.normalize(),
  20904. p.copy(o),
  20905. p.add(t),
  20906. !0
  20907. }
  20908. }(),
  20909. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  20910. var n = e.length;
  20911. if (t >= n)
  20912. return !1;
  20913. if (t === n - 1)
  20914. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  20915. else {
  20916. var r = this.player.model.panos.get(e[t])
  20917. , o = this.player.model.panos.get(e[t + 1]);
  20918. i.copy(o.position).sub(r.position)
  20919. }
  20920. return i.normalize(),
  20921. !0
  20922. }
  20923. ,
  20924. n.prototype.warpCameraTravel = function(e, t, i, n) {
  20925. if (this.activeTransType = this.upcomingTransType,
  20926. this.lastTransType = this.activeTransType,
  20927. this.upcomingTransType = null,
  20928. !e) {
  20929. var r = function() {
  20930. this._wrapupTravel(n)
  20931. }
  20932. .bind(this)
  20933. , o = {
  20934. pano: this.warpDestPano,
  20935. lookAtPoint: null,
  20936. duration: null,
  20937. maxDistanceOverride: null,
  20938. skipWarpingCheck: !1
  20939. };
  20940. return void this.player.flyToPano(o, r)
  20941. }
  20942. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  20943. this._clearWarpShading(),
  20944. this._warpStopFlying(),
  20945. this.player.spider.draw(),
  20946. this.placeCpm(),
  20947. n && n()
  20948. }
  20949. .bind(this)) : this.warpTravel_STD(n)
  20950. }
  20951. ,
  20952. n.prototype.startWarpState = function() {
  20953. this.warping = !0,
  20954. this.warpInterrupted = !1,
  20955. this.warpInterruptionBlackoutStyle = null,
  20956. this.warpInterruptionTravelTime = null
  20957. }
  20958. ,
  20959. n.prototype.endWarpState = function() {
  20960. this.warping = !1
  20961. }
  20962. ,
  20963. n.prototype.warpToPano = function(e, t, i, n) {
  20964. if (this.warping)
  20965. return void y.warn("Cannot warp when already warping");
  20966. if (this.upcomingTransType = e,
  20967. this.activeTransType = null,
  20968. !this.setWarpDestPano())
  20969. return this.upcomingTransType = null,
  20970. void this.warpToNonPano(n);
  20971. if (this.player.mode !== a.PANORAMA)
  20972. return this.upcomingTransType = null,
  20973. this.discardSlow(),
  20974. void this.player.flyToNewMode({
  20975. mode: a.PANORAMA,
  20976. pano: this.warpDestPano,
  20977. duration: c.warp.outsideTime,
  20978. warpDest: this.warpDestHeroLoc,
  20979. callback: n,
  20980. force: !0
  20981. });
  20982. if (!this.warpDestPano)
  20983. return y.warn("no warp destination, callback dropped"),
  20984. void (this.upcomingTransType = null);
  20985. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  20986. , o = this.chooseWarpPath(r);
  20987. if (o && this.upcomingTransType !== l.WALK) {
  20988. var s = function() {
  20989. this.waitingToWarp = !1,
  20990. this.warpToPano(e, t, i, n)
  20991. }
  20992. .bind(this);
  20993. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  20994. return void (this.waitingToWarp = !0)
  20995. }
  20996. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  20997. this.player.currentPano = this.warpDestPano,
  20998. this.placeCpm(),
  20999. this.fadeOutCpm(c.path.fadeOutTime),
  21000. this.player.spider.draw()),
  21001. y.debug("Warping to pano ", this.warpDestPano.position),
  21002. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21003. this.startWarpState();
  21004. var h = function() {
  21005. this.endWarpState(),
  21006. n && n()
  21007. }
  21008. .bind(this);
  21009. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21010. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21011. }
  21012. ,
  21013. t.exports = n
  21014. }
  21015. ).call(this, "/js/objects/ShowPath.js")
  21016. }
  21017. , {
  21018. "../constants": 8,
  21019. "../effects": 16,
  21020. "../enum/BlackoutStyle": 18,
  21021. "../enum/ModelManagerEvents": 33,
  21022. "../enum/PlayerEvents": 40,
  21023. "../enum/RenderOrder": 42,
  21024. "../enum/Vectors": 50,
  21025. "../enum/Viewmode": 51,
  21026. "../enum/WarpStyle": 52,
  21027. "../gui/gui": 65,
  21028. "../model/ModelManager": 140,
  21029. "../objects/Snapshot": 153,
  21030. "../settings": 166,
  21031. "../shaders": 167,
  21032. "../util/easing": 186,
  21033. "../util/lerp": 188,
  21034. "../util/logger": 189,
  21035. "../util/math": 190,
  21036. "../util/texture": 194,
  21037. "../util/transitions": 195,
  21038. three: 217
  21039. }],
  21040. 152: [function(e, t, i) {
  21041. "use strict";
  21042. function n() {
  21043. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  21044. , t = new r.RawShaderMaterial({
  21045. fragmentShader: o.skysphere.fragmentShader,
  21046. vertexShader: o.skysphere.vertexShader,
  21047. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21048. side: r.BackSide,
  21049. name: "skysphere"
  21050. });
  21051. t.uniforms.radius.value = e.parameters.radius,
  21052. r.Mesh.call(this, e, t)
  21053. }
  21054. var r = e("three")
  21055. , o = e("../shaders")
  21056. , a = e("../settings");
  21057. n.prototype = Object.create(r.Mesh.prototype),
  21058. n.prototype.constructor = n,
  21059. t.exports = n
  21060. }
  21061. , {
  21062. "../settings": 166,
  21063. "../shaders": 167,
  21064. three: 217
  21065. }],
  21066. 153: [function(e, t, i) {
  21067. (function(i) {
  21068. "use strict";
  21069. function n(e) {
  21070. o.call(this, e),
  21071. this.sid = e.sid,//xzw add
  21072. this.panoId = e.panoId,
  21073. this.orthoZoom = e.orthoZoom,
  21074. this.floorVisibility = e.floorVisibility,
  21075. this.thumbUrl = e.thumbUrl,
  21076. this.name = e.name,
  21077. this.zoom = e.zoom
  21078. }
  21079. var r = (e("three"),
  21080. e("../util/logger"))
  21081. , o = (e("../settings"),
  21082. e("../enum/Viewmode"),
  21083. e("../util/common"),
  21084. e("../util/transitions"),
  21085. e("../util/lerp"),
  21086. e("../util/ajax"),
  21087. e("../util/texture"),
  21088. e("./View"));
  21089. e("events").EventEmitter,
  21090. new r(i);
  21091. n.prototype = Object.create(o.prototype),
  21092. n.prototype.isPano = function() {
  21093. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21094. }
  21095. ,
  21096. t.exports = n
  21097. }
  21098. ).call(this, "/js/objects/Snapshot.js")
  21099. }
  21100. , {
  21101. "../enum/Viewmode": 51,
  21102. "../settings": 166,
  21103. "../util/ajax": 181,
  21104. "../util/common": 185,
  21105. "../util/lerp": 188,
  21106. "../util/logger": 189,
  21107. "../util/texture": 194,
  21108. "../util/transitions": 195,
  21109. "./View": 154,
  21110. events: 202,
  21111. three: 217
  21112. }],
  21113. 154: [function(e, t, i) {
  21114. (function(i) {
  21115. "use strict";
  21116. function n(e) {
  21117. e = e || {},
  21118. this.position = new r.Vector3,
  21119. this.quaternion = new r.Quaternion,
  21120. this.update(e)
  21121. }
  21122. var r = e("three")
  21123. , o = e("../util/logger")
  21124. , a = (e("../settings"),
  21125. e("../enum/Viewmode"),
  21126. e("../util/common"),
  21127. e("../util/transitions"),
  21128. e("../util/lerp"),
  21129. e("../util/ajax"),
  21130. e("../util/texture"),
  21131. e("events").EventEmitter);
  21132. new o(i);
  21133. n.prototype = Object.create(a.prototype),
  21134. n.prototype.isValid = function() {
  21135. return !!this.cameraMode
  21136. }
  21137. ,
  21138. n.prototype.update = function(e) {
  21139. return this.cameraMode = e.cameraMode || this.cameraMode,
  21140. this.pano = e.pano || this.pano,
  21141. e.position && this.position.copy(e.position),
  21142. e.quaternion && this.quaternion.copy(e.quaternion),
  21143. this
  21144. }
  21145. ,
  21146. t.exports = n
  21147. }
  21148. ).call(this, "/js/objects/View.js")
  21149. }
  21150. , {
  21151. "../enum/Viewmode": 51,
  21152. "../settings": 166,
  21153. "../util/ajax": 181,
  21154. "../util/common": 185,
  21155. "../util/lerp": 188,
  21156. "../util/logger": 189,
  21157. "../util/texture": 194,
  21158. "../util/transitions": 195,
  21159. events: 202,
  21160. three: 217
  21161. }],
  21162. 155: [function(e, t, i) {//player.js
  21163. (function(i) {
  21164. "use strict";
  21165. function n(e) {
  21166. this.currentPano = null,
  21167. this.nextPano = null,
  21168. this.camera = null,
  21169. this.paused = !1,
  21170. this.flying = !1,
  21171. this.sceneIntersectionPlane = null,
  21172. this.target = new r.Vector3,
  21173. this.mouse = new r.Vector3(1.1,1.1,.5),
  21174. this.mouseAtMouseDown = new r.Vector2,
  21175. this.mouseCouldBeClickToMove = !1,
  21176. this.mouseLastMoveTime = Date.now(),
  21177. this.mouseDown = !1,
  21178. this.mouseDownTimer = null,
  21179. this.couldBeLongTap = !1,
  21180. this.containsMouse = !1, //
  21181. this.isTouchEvent = !1,
  21182. this.isPanoHover = !1,
  21183. this.reticule = new a(this),
  21184. this.panoMarkers = [],
  21185. this.spider = new h(this),
  21186. this.quaternion = new r.Quaternion,
  21187. this.position = new r.Vector3(15,10,15),
  21188. this.previousState = null,
  21189. this.lastInsideView = new c,
  21190. this.last360View = new c,
  21191. this.raycaster = new r.Raycaster,
  21192. this.intersect = null,
  21193. this.lastChangeTime = Date.now(),
  21194. this.history = new I,
  21195. this.cameraControls = null,
  21196. this.path = null,
  21197. this.model = null,
  21198. this.domElement = null,
  21199. this.cachedPanoCandidates = null,
  21200. this.basePanoSize = 0,
  21201. this.standardPanoSize = 0,
  21202. this.highPanoSize = 0,
  21203. this.ultraHighPanoSize = 0,
  21204. this.zoomLevel = 1,
  21205. this.zooming = 0,
  21206. this.zoomSpeed = .5,
  21207. this.scrollZoomSpeed = .06,
  21208. this.zoomSpeedAdjust = .05,
  21209. this.defaultZoomIncrement = .2,
  21210. this.baseFov = f.insideFOV,
  21211. this.zoomFov = this.baseFov,
  21212. this.zoomEnabled = !0,
  21213. this.preRenderingEnabled = !1,
  21214. this.setupCustomProperties(e),
  21215. this.zoomStats = new L
  21216. }
  21217. var r = e("three")
  21218. , o = e("./util/logger")
  21219. , a = e("./objects/Reticule")
  21220. , s = e("./objects/Panorama")
  21221. , l = e("./objects/ShowPath")
  21222. , c = e("./objects/View")
  21223. , h = (e("./objects/Snapshot"),
  21224. e("./objects/NSpider"))
  21225. , u = e("./enum/Viewmode")
  21226. , d = (e("./enum/TagStates"),
  21227. e("./enum/Vectors"))
  21228. , p = e("./enum/Keys")
  21229. , f = (e("./enum/AlignmentType"),
  21230. e("./settings"))
  21231. , g = e("./util/common")
  21232. , m = (e("./util/browser"),
  21233. e("./util/math"))
  21234. , v = e("./util/lerp")
  21235. , A = e("./util/easing")
  21236. , y = e("./util/transitions")
  21237. , C = e("events").EventEmitter
  21238. , I = (e("./shaders"),
  21239. e("./util/history"))
  21240. , E = (e("./util/camera"),
  21241. e("./model/ModelManager"),
  21242. e("./enum/PathDiscardMode"))
  21243. , b = e("./enum/PathDisplayMode")
  21244. , w = e("./enum/PlayerEvents")
  21245. , _ = e("./enum/ControlEvents")
  21246. , T = e("./enum/ModelManagerEvents")
  21247. , x = e("./enum/WarpStyle")
  21248. , S = e("./enum/BlackoutStyle")
  21249. , M = e("./exception/BasicException")
  21250. , R = e("./enum/PanoSizeClass")
  21251. , P = (e("./tile/TileDownloader"),
  21252. e("./tile/TilePrioritizer"))
  21253. , O = (e("./enum/PanoramaEvents"),
  21254. e("./enum/ZoomEvents"))
  21255. , L = e("./util/ZoomStats")
  21256. , D = e("./constants")
  21257. , N = e("./util/common")
  21258. , B = e("./util/cameraLight")
  21259. //, Hot = e('hot')
  21260. , F = new o(i)
  21261. , V = Object.freeze({
  21262. FlyToPano: y.getUniqueId(),
  21263. FlyToNewMode: y.getUniqueId(),
  21264. FlyToSameMode: y.getUniqueId(),
  21265. FlyToViewFloor: y.getUniqueId(),
  21266. LookTransition: y.getUniqueId(),
  21267. ZoomTransition: y.getUniqueId()
  21268. });
  21269. n.prototype = Object.create(C.prototype),
  21270. n.prototype.init = function(e) {
  21271. window.player = this
  21272. this.modelManager = e.modelManager,
  21273. this.tileDownloader = e.tileDownloader,
  21274. this.panoRenderer = e.panoRenderer,
  21275. this.qualityManager = e.qualityManager,
  21276. this.domElement = e.container,
  21277. this.camera = e.camera,
  21278. this.tagManager = e.tagManager,
  21279. this.cameraControls = e.controls,
  21280. this.path = new l(e.director,this,e.controls),
  21281. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21282. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21283. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21284. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21285. this.tileDownloader.processPriorityQueue = !1,
  21286. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21287. this.bindEvents(e.container),
  21288. this.updateModel()
  21289. this.modeTran = ''
  21290. }
  21291. //xzw add: 截图
  21292. function dataURLtoBlob(dataurl) {
  21293. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21294. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21295. while(n--){
  21296. u8arr[n] = bstr.charCodeAt(n);
  21297. };
  21298. return new Blob([u8arr], {type:mime});
  21299. }
  21300. n.prototype.screenShot = function(o){
  21301. if(this.flying || this.flyingToTag) return;
  21302. var R = this.sceneRenderer;
  21303. R.updateScreenSize(o);
  21304. for(var i in this.model.panos.index){
  21305. if(!this.model.panos.index[i].marker) continue;
  21306. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21307. this.model.panos.index[i].marker.visible = false;
  21308. }
  21309. for(var i in this.model.hots){
  21310. this.model.hots[i].mesh.visible = false;
  21311. }
  21312. this.reticule.visible = false;
  21313. this.reticule.forceUnvisible = true;
  21314. this.path.currentPanoMarker.mesh.visible = false;
  21315. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21316. R.renderer.clear(true,true,true);
  21317. R.renderer.render(R.scene, R.camera);
  21318. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21319. o.f && o.f(imgData)
  21320. R.updateScreenSize({resize:true});
  21321. this.reticule.visible = true;
  21322. for(var i in this.model.hots){
  21323. this.model.hots[i].mesh.visible = true;
  21324. }
  21325. for(var i in this.model.panos.index){
  21326. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21327. }
  21328. this.path.currentPanoMarker.mesh.visible = true;
  21329. R.renderer.render(R.scene, R.camera);
  21330. }.bind(this),30) //这个数字不能太小
  21331. }
  21332. var scaleImg = e("scaleImg");
  21333. var ResizeImg = function(img, option){
  21334. var img2; //不能直接改img 否则可能触发第二次img.onload
  21335. var compress = function(ratio,type){
  21336. var image = img2 || img;
  21337. var c = document.createElement('canvas');
  21338. c.width = image.width; c.height = image.height;
  21339. var ctx = c.getContext('2d');
  21340. ctx.drawImage(image,0,0,image.width,image.height);
  21341. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21342. }
  21343. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21344. var image = img2 || img;
  21345. var blob = dataURLtoBlob(image.src);
  21346. if(option.maxWeight && blob.size > option.maxWeight){
  21347. compress(option.maxWeight/blob.size, "jpeg")
  21348. blob = dataURLtoBlob(image.src);
  21349. }
  21350. if(!img2){
  21351. img2 = new Image();
  21352. }
  21353. img2.base64Src = image.src;
  21354. img2.src = window.URL.createObjectURL(blob);
  21355. }
  21356. var oldSize = Math.max(img.width, img.height);
  21357. if(option.toType != "png"){//不是非要png的话
  21358. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21359. if(oldSize > option.maxSize){
  21360. compress(option.maxSize/oldSize, "jpeg");
  21361. }
  21362. reCom();
  21363. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21364. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21365. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21366. reCom();
  21367. }
  21368. }
  21369. }else{
  21370. //?貌似png会越压缩越大?
  21371. }
  21372. return img2 || img;
  21373. }
  21374. var _fixType=function(type) {
  21375. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21376. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21377. return 'image/' + r;
  21378. };
  21379. var saveFile=function(data, filename){
  21380. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21381. save_link.href = data;
  21382. save_link.download = filename;
  21383. var event = document.createEvent('MouseEvents');
  21384. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21385. save_link.dispatchEvent(event);
  21386. };
  21387. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21388. var info = this.getSnapAngleInfo();
  21389. var str = ',{\r\t' + info;
  21390. var arg = arguments[0];
  21391. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21392. if (arg && arg.__callback) {
  21393. return arg.__callback(imgData, info)
  21394. }
  21395. var img = new Image();
  21396. img.src = imgData;
  21397. img.onload = function(){
  21398. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21399. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21400. var filename = "snap" + (new Date()).getTime();
  21401. saveFile(img2.src,filename + ".jpg");
  21402. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21403. str +=('\r\t"sid":"'+filename+'",');
  21404. str +=('\r\t"name":"'+filename+'"\r}');
  21405. logData(str)
  21406. }
  21407. }});
  21408. }
  21409. ,
  21410. n.prototype.getSnapAngleInfo = function(){
  21411. var info = {};
  21412. var str = '"metadata":{';
  21413. var q = this.camera.quaternion.clone();
  21414. switch (this.mode) {
  21415. case "panorama":
  21416. info.scan_id = this.currentPano.id;
  21417. str += ('"scan_id":"'+this.currentPano.id+'",');
  21418. break;
  21419. case "floorplan":
  21420. info.camera_mode = 1;
  21421. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21422. q.multiply(this.camera.quaternion);
  21423. str += ('"camera_mode":1,');
  21424. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21425. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21426. break;
  21427. case "dollhouse":
  21428. info.camera_mode = 2;
  21429. str += ('"camera_mode":2,');
  21430. break;
  21431. }
  21432. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21433. console.log(info.camera_position)
  21434. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21435. /**fyz 对相机截屏的角度进行校对 */
  21436. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21437. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21438. out.x *= -1;
  21439. out.w *= -1;
  21440. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21441. }else{
  21442. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21443. }
  21444. info.zoom = this.zoomLevel;
  21445. console.log(info.camera_quaternion)
  21446. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21447. // fyz 扩展编辑页面, 加上导览点缩放值
  21448. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21449. return str;
  21450. }
  21451. n.prototype.setupCustomProperties = function(e) {
  21452. var t = e || u.PANORAMA;
  21453. Object.defineProperty(this, "mode", {
  21454. get: function() {
  21455. return t
  21456. },
  21457. set: function(e) {
  21458. var i = t;
  21459. t = e,
  21460. this.onModeUpdated(i, t)
  21461. }
  21462. })
  21463. }
  21464. ,
  21465. n.prototype.isInMode = function() {
  21466. for (var e = 0; e < arguments.length; e++)
  21467. if (this.mode === arguments[e])
  21468. return !0;
  21469. return !1
  21470. }
  21471. ,
  21472. n.prototype.isOutsideMode = function(e) {
  21473. return e = e || this.mode,
  21474. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21475. }
  21476. ,
  21477. n.prototype.is360View = function(e, t) {
  21478. return e === u.PANORAMA && t && !t.isAligned()
  21479. }
  21480. ,
  21481. n.prototype.setScene = function(e) {
  21482. this.sceneIntersectionPlane = e.plane,
  21483. this.path.setScene(e),
  21484. this.moveReticuleToScene(e)
  21485. }
  21486. ,
  21487. n.prototype.moveReticuleToScene = function(e) {
  21488. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21489. e.add(this.reticule)
  21490. }
  21491. ,
  21492. n.prototype.updateModel = function() {
  21493. function e(e, t, n) {
  21494. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21495. }
  21496. function t(e, t) {
  21497. if (this.mode === u.DOLLHOUSE) {
  21498. var n = e ? this.model.center.y : n = t.center.y;
  21499. i.call(this, n)
  21500. }
  21501. }
  21502. function i(e) {
  21503. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21504. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21505. , n = t.position.y + (e - i.target.y)
  21506. , r = f.showFloorDuration + f.showFloorDelay;
  21507. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21508. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21509. }
  21510. this.model = this.modelManager.getActiveModel(),
  21511. this.model.on("floor.changed", e.bind(this)),
  21512. this.model.on("allfloors.toggled", t.bind(this)),
  21513. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21514. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21515. var e2 = this;
  21516. this.model.panos.list.forEach(function(a) {
  21517. a.vrMarker.addEventListener("click", function() {
  21518. e2.flyToPano({
  21519. pano: a
  21520. })
  21521. })
  21522. })
  21523. /********************************************************************************************************************************************/
  21524. }
  21525. ,
  21526. n.prototype.updateModelDependentData = function() {
  21527. this.cameraControls.setModelForControls(this.model),
  21528. this.getPanoMarkersFromModel(this.model)
  21529. }
  21530. ,
  21531. n.prototype.onModelChanged = function() {
  21532. this.updateModel(),
  21533. this.updateModelDependentData()
  21534. }
  21535. ,
  21536. n.prototype.getPanoMarkersFromModel = function(e) {
  21537. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21538. return t.marker ? e.concat(t.marker) : e
  21539. }, [])
  21540. }
  21541. ,
  21542. n.prototype.handleControlMove = function(e) {
  21543. this.emit(w.Move, e)
  21544. }
  21545. ,
  21546. n.prototype.handleControlInputStart = function(e) {
  21547. this.emit(w.InputStart, e)
  21548. }
  21549. ,
  21550. n.prototype.onModeUpdated = function(e, t) {
  21551. this.cameraControls.activateControls(t),
  21552. this.emit(w.ModeChanged, e, t)
  21553. }
  21554. ,
  21555. n.prototype.isWarping = function() {//是否导览缓慢走向某个点
  21556. return this.path.warping
  21557. }
  21558. ,
  21559. n.prototype.isWaitingToWarp = function() {
  21560. return this.path.waitingToWarp
  21561. }
  21562. ,
  21563. n.prototype.getLabelScaleFactor = function() {
  21564. if (this.isOutsideMode()) {
  21565. var e = 10
  21566. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21567. return t
  21568. }
  21569. return .5
  21570. }
  21571. ,
  21572. n.prototype.bindEvents = function(e) {
  21573. e !== document && e.setAttribute("tabindex", -1),
  21574. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21575. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21576. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21577. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21578. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21579. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21580. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21581. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21582. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21583. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21584. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21585. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21586. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21587. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21588. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21589. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21590. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21591. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21592. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21593. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21594. //window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21595. // lzb
  21596. window.getSeft && getSeft(this);
  21597. //window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21598. }
  21599. ,
  21600. n.prototype.onMouseDown = function(e) {
  21601. e.currentTarget !== document && e.currentTarget.focus(),
  21602. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21603. this.updateIntersect())
  21604. }
  21605. ,
  21606. n.prototype.onMouseMove = function(e) {
  21607. this.isTouchEvent = !1,
  21608. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21609. }
  21610. ,
  21611. n.prototype.onMouseOver = function(e) {
  21612. this.containsMouse = !0,
  21613. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21614. }
  21615. ,
  21616. n.prototype.onMouseOut = function(e) {
  21617. this.containsMouse = !1
  21618. }
  21619. ,
  21620. n.prototype.onMouseUp = function(e) {
  21621. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21622. }
  21623. ,
  21624. n.prototype.onTouchStart = function(e) {
  21625. if (e.currentTarget !== document && e.currentTarget.focus(),
  21626. !this.mouseDown) {
  21627. this.couldBeLongTap = !0;
  21628. var t = g.average(e.changedTouches, "clientX")
  21629. , i = g.average(e.changedTouches, "clientY");
  21630. this.handleInputStart.call(this, t, i, !0),
  21631. this.mouseDownTimer = setTimeout(function() {
  21632. this.updateIntersect(),
  21633. this.handleInputEnd.call(this, t, i, !0)
  21634. }
  21635. .bind(this), f.input.longTapThreshold)
  21636. }
  21637. }
  21638. ,
  21639. n.prototype.onTouchMove = function(e) {
  21640. var t = g.average(e.changedTouches, "clientX")
  21641. , i = g.average(e.changedTouches, "clientY");
  21642. this.handleInputMove.call(this, t, i, !0)
  21643. }
  21644. ,
  21645. n.prototype.onTouchEnd = function(e) {
  21646. if (clearTimeout(this.mouseDownTimer),
  21647. this.mouseDown) {
  21648. this.couldBeLongTap = !1,
  21649. this.updateIntersect();
  21650. var t = g.average(e.changedTouches, "clientX")
  21651. , i = g.average(e.changedTouches, "clientY");
  21652. this.handleInputEnd.call(this, t, i, !0)
  21653. }
  21654. }
  21655. ,
  21656. n.prototype.onPointerDown = function(e) {
  21657. return e.currentTarget !== document && e.currentTarget.focus(),
  21658. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21659. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21660. void (this.mouseDownTimer = setTimeout(function() {
  21661. this.updateIntersect(),
  21662. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21663. }
  21664. .bind(this), f.input.longTapThreshold)))
  21665. }
  21666. ,
  21667. n.prototype.onPointerMove = function(e) {
  21668. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21669. }
  21670. ,
  21671. n.prototype.onPointerUp = function(e) {
  21672. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21673. this.couldBeLongTap = !1,
  21674. this.updateIntersect(),
  21675. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21676. }
  21677. ,
  21678. n.prototype.onPointerOut = function(e) {
  21679. this.mouseDown = !1
  21680. }
  21681. ,
  21682. n.prototype.onPointerCancel = function(e) {
  21683. this.mouseDown = !1
  21684. }
  21685. ,
  21686. n.prototype.onKeyDown = function(e) {
  21687. var t = function() {
  21688. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21689. }
  21690. .bind(this)
  21691. , i = e.which;
  21692. switch (i) {
  21693. case p.F:
  21694. t(),
  21695. this.changeFloor(-1);
  21696. break;
  21697. case p.R:
  21698. t(),
  21699. this.changeFloor(1)
  21700. }
  21701. if (this.mode === u.PANORAMA)
  21702. switch (i) {
  21703. case p.UPARROW:
  21704. case p.W:
  21705. this.flyLocalDirection(d.FORWARD.clone());
  21706. break;
  21707. case p.DOWNARROW:
  21708. case p.S:
  21709. this.flyLocalDirection(d.BACK.clone());
  21710. break;
  21711. case p.A:
  21712. this.flyLocalDirection(d.LEFT.clone());
  21713. break;
  21714. case p.D:
  21715. this.flyLocalDirection(d.RIGHT.clone())
  21716. }
  21717. }
  21718. ,
  21719. n.prototype.handleScrollPinchZoom = function() {
  21720. return function(e) {
  21721. var t = e
  21722. , i = this.zoomLevel;
  21723. this.zoomBy(t),
  21724. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21725. }
  21726. }(),
  21727. n.prototype.handleControlPinch = function(e) {
  21728. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21729. }
  21730. ,
  21731. n.prototype.handleControlScroll = function(e) {
  21732. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21733. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21734. }
  21735. ,
  21736. n.prototype.handleInputStart = function(e, t, i) {
  21737. //许钟文加
  21738. var pad = this.handelPadding(e, t);
  21739. e = pad.x;
  21740. t = pad.y;
  21741. this.isTouchEvent = i,
  21742. m.convertScreenPositionToNDC(e, t, this.mouse),
  21743. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21744. this.mouseCouldBeClickToMove = !0,
  21745. this.mouseDown = !0;
  21746. }
  21747. ,
  21748. n.prototype.handelPadding = function(x, y) {
  21749. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21750. if (!this.pad)
  21751. this.pad = {
  21752. x: dom.getOffset("left", $("#player")[0]),
  21753. y: dom.getOffset("top", $("#player")[0])
  21754. }
  21755. return {
  21756. x: x - this.pad.x,
  21757. y: y - this.pad.y
  21758. }
  21759. }
  21760. n.prototype.handleInputMove = function(e, t, i) {
  21761. //许钟文加
  21762. var pad = this.handelPadding(e, t);
  21763. e = pad.x;
  21764. t = pad.y;
  21765. this.isTouchEvent = i,
  21766. m.convertScreenPositionToNDC(e, t, this.mouse),
  21767. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21768. this.couldBeLongTap = !1,
  21769. clearTimeout(this.mouseDownTimer)),
  21770. this.mouseLastMoveTime = Date.now(),
  21771. this.reticule.move(e, t, i)
  21772. }
  21773. ,
  21774. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  21775. if (this.isTouchEvent = i,
  21776. this.mouseDown = !1,
  21777. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  21778. !i && this.couldBeLongTap)
  21779. return !0;
  21780. if (this.handleLongTap())
  21781. return !0;
  21782. if (this.mouseCouldBeClickToMove) {
  21783. if (this.flying)
  21784. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21785. !0;
  21786. //add----
  21787. if(this.checkHotClick())//add
  21788. return !0;
  21789. if(this.hoveringPlane){
  21790. this.clickOverlay(this.hoveringPlane)
  21791. return;
  21792. }
  21793. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  21794. this.history.invalidate(),
  21795. this.intersect)
  21796. return this.flyToPanoClosestToMouse();
  21797. if (this.mode === u.PANORAMA) {
  21798. var n = this.closestPanoInDirection(this.getMouseDirection());
  21799. return n ? this.flyToPano({
  21800. pano: n
  21801. }) : this.bump(this.getMouseDirection())
  21802. }
  21803. }
  21804. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21805. }
  21806. ,
  21807. n.prototype.handleLongTap = function() {
  21808. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  21809. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  21810. !0
  21811. }
  21812. ,
  21813. n.prototype.checktagClick = function() {
  21814. if (this.tagManager.intersectTag) {
  21815. var e = this.isTouchEvent
  21816. , t = this.tagManager.clickedOnTag(e, this);
  21817. return e || t || y.cancelById(V.LookTransition),
  21818. !0
  21819. }
  21820. if (this.tagManager.activeTag)
  21821. return this.tagManager.dismissActiveTag(),
  21822. !1
  21823. }
  21824. ,
  21825. n.prototype.rankedtagInDirection = function(e, t) {
  21826. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  21827. }
  21828. ,
  21829. n.prototype.start = function(e) {
  21830. //-------------------
  21831. //-------------------
  21832. var t = e.mode
  21833. , i = e.pano
  21834. , n = e.position
  21835. , rr = e.quaternion
  21836. , o = e.tag
  21837. , a = e.quickstart
  21838. , s = $.Deferred();
  21839. this.updateModelDependentData(),
  21840. this.updateFromControls(),
  21841. this.findDefaultViews();
  21842. var l = this.is360View(t, i);
  21843. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  21844. s.done(function(e) {
  21845. this.emit(w.Ready, l, e, o)
  21846. }
  21847. .bind(this)),
  21848. s.promise()
  21849. }
  21850. ,
  21851. n.prototype.startOutside = function(e, t) {
  21852. var i = e.mode
  21853. , n = e.pano
  21854. , r = e.position
  21855. , o = e.quaternion
  21856. , a = e.zoom
  21857. , s = e.floorVisibility
  21858. , l = e.tag;
  21859. this.emit(w.StartOutside, f[i].transitionTime),
  21860. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  21861. y.cancelById(V.FlyToViewFloor),
  21862. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  21863. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  21864. }
  21865. ,
  21866. n.prototype.startInside = function(e, t, i, n, r) {
  21867. r = r || $.Deferred(),
  21868. this.currentPano = e;
  21869. var o = e && !e.isAligned();
  21870. if (t = o ? e.position : t || e.position,
  21871. i = i || e.quaternion,
  21872. e) {
  21873. var a = this.startInside.bind(this, e, t, i, n, r);
  21874. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  21875. return
  21876. }
  21877. //add
  21878. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  21879. this.updateHotVisible()
  21880. Hot.updateVisibles([this.currentPano])
  21881. this.modeTran = "panorama-panorama"
  21882. return this.mode = u.PANORAMA,
  21883. e.floor.enter(this.mode),
  21884. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  21885. this.switchCameraMode(this.mode, i),
  21886. this.emit(w.StartInside, o),
  21887. r.resolve(!0),
  21888. r
  21889. }
  21890. ,
  21891. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  21892. if (r = r || $.Deferred(),
  21893. this.dollhouseMode(),
  21894. !e)
  21895. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  21896. r.resolve(!1),
  21897. r;
  21898. t = t || e.position;
  21899. var o = i || this.cameraControls.activeControl.camera.quaternion
  21900. , a = e.position;
  21901. return this.fitDollhouse(a, t, o),
  21902. setTimeout(function(t) {
  21903. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  21904. var n = {
  21905. mode: u.PANORAMA,
  21906. pano: e,
  21907. quaternion: i,
  21908. callback: function() {
  21909. this.emit(w.FlyinFinished),
  21910. r.resolve(!0)
  21911. }
  21912. .bind(this)
  21913. };
  21914. this.flyToNewMode(n)
  21915. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  21916. r
  21917. }
  21918. ,
  21919. n.prototype.checkAndWaitForPanoLoad = function() {
  21920. var e = {}
  21921. , t = {}
  21922. , i = 5e3
  21923. , n = function() {
  21924. for (var n in e)
  21925. if (e.hasOwnProperty(n) && e[n]) {
  21926. var r = performance.now() - t[n];
  21927. if (r < i)
  21928. return !0
  21929. }
  21930. return !1
  21931. };
  21932. return function(r, o, a, s, l, c, h, u, d, p) {
  21933. if (n())
  21934. return !0;
  21935. var f = function(t, i, n) {
  21936. N.delayOneFrame(function() {
  21937. e[t] = !1,
  21938. l && l(i, n)
  21939. }
  21940. .bind(this))
  21941. }
  21942. .bind(this, r.id)
  21943. , g = function(t, i) {
  21944. N.delayOneFrame(function() {
  21945. e[t] = !1,
  21946. c && c(i)
  21947. }
  21948. .bind(this))
  21949. }
  21950. .bind(this, r.id);
  21951. try {
  21952. return null !== u && void 0 !== u || (u = !0),
  21953. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  21954. e[r.id] && (t[r.id] = performance.now()),
  21955. e[r.id]
  21956. } catch (n) {
  21957. throw e[r.id] = !1,
  21958. t[r.id] = performance.now() - i,
  21959. n
  21960. }
  21961. }
  21962. }(),
  21963. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  21964. if (!e)
  21965. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  21966. return r && this.model.waitForLoad(e, function() {
  21967. return e.isLoaded(i)
  21968. }),
  21969. !e.isLoaded(t) && (e.loadCube(t).done(n),
  21970. !0)
  21971. }
  21972. ,
  21973. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  21974. var e = new r.Vector3;
  21975. return function(t, i, n, r, o, a, s, l) {
  21976. if (!t)
  21977. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  21978. return e.copy(d.FORWARD),
  21979. this.getDirection(e),
  21980. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  21981. return t.isLoaded(i)
  21982. }),
  21983. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  21984. n && n(e, t)
  21985. }
  21986. .bind(this)).fail(function(e) {
  21987. r && r(e)
  21988. }
  21989. .bind(this)).progress(function(e, t, i) {
  21990. o && o(e, t, i)
  21991. }
  21992. .bind(this)),
  21993. !0)
  21994. }
  21995. }(),
  21996. n.prototype.switchCameraMode = function(e, t) {
  21997. var i = this.cameraControls.controls[e]
  21998. , n = i.camera;
  21999. switch (e) {
  22000. case u.PANORAMA:
  22001. n.position.copy(this.currentPano.position);
  22002. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22003. i.lookAt(o.add(n.position));
  22004. break;
  22005. case u.DOLLHOUSE:
  22006. /* var a = this.position.clone();
  22007. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22008. n.position.copy(a),
  22009. i.target.copy(this.target.clone().setY(this.model.center.y));
  22010. break; */
  22011. //for多楼层 且 让模型刚好适应屏幕
  22012. var box = this.model.boundingBox.clone();
  22013. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22014. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22015. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22016. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22017. console.log(boxSize.x,distance, boxSize.length() / 2)
  22018. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22019. if(this.mode === u.PANORAMA){
  22020. i.target.copy(this.model.center);
  22021. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22022. }else{
  22023. i.target.copy(this.target.clone().setY(this.model.center.y))
  22024. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22025. }
  22026. vec.multiplyScalar(distance )
  22027. n.position.copy(i.target.clone().add(vec))
  22028. break
  22029. case u.FLOORPLAN:
  22030. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22031. i.target.copy(this.model.center).setY(0),
  22032. i.zoomToContain(this.model.size),
  22033. i.rotateToView(this.model.size, this.getDirection())
  22034. }
  22035. i.update(0)
  22036. }
  22037. ,
  22038. n.prototype.update = function() {
  22039. var e = (new r.Vector3,
  22040. {})
  22041. , t = [];
  22042. return function(i) {
  22043. this.updatePersistentZooming(i),
  22044. this.updateFromControls(i),
  22045. this.getCurrentNodePanos(t)
  22046. if(this.hasChanged(e) ) {
  22047. this.lastChangeTime = Date.now(),
  22048. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22049. this.emit(w.ViewChanged),
  22050. this.intersect && this.magnifier && this.magnifier.update(this.intersect.point)
  22051. }
  22052. if(e.cameraChanged){
  22053. for(var i in this.model.hots){
  22054. this.model.hots[i].updateTitle()
  22055. }
  22056. }
  22057. if(e.cameraChanged2){ //变化要更大些
  22058. for(var i in this.model.hots){
  22059. this.model.hots[i].update(this)
  22060. }
  22061. }
  22062. this.model.supportsTiles && (this.updateTileDownloader(t),
  22063. this.updatePanoRenderer(t)),
  22064. this.updatePreRendering(t),
  22065. this.reticule.update(),
  22066. this.path.update(),
  22067. this.spider.update(),
  22068. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22069. this.updateControlLocks(),
  22070. this.model.supportsTiles && this.updateZoomPano()
  22071. }
  22072. }(),
  22073. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22074. var lastMode, lastPano;
  22075. return function(){
  22076. var mode = this.mode;
  22077. var pano = mode == "panorama" ? this.currentPano : "";
  22078. if(mode != "panorama" || pano != lastPano){
  22079. overlay.noBlock = null
  22080. }
  22081. this.overlayGroup.children.forEach((overlay)=>{
  22082. if(overlay.overlayType == "video" ){
  22083. var matrix = overlay.plane.matrixWorld;
  22084. var inSight = false;
  22085. var cameraDir = this.getDirection();
  22086. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22087. var vertexes = []
  22088. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22089. for(let i=0; i<4; i++){
  22090. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22091. vertexes.push(vertex)
  22092. if(overlay.noBlock == null){
  22093. if(!m.ifShelter(vertex)){
  22094. overlay.noBlock = true
  22095. }
  22096. inSight = true; break;
  22097. }else{
  22098. overlay.noBlock = true
  22099. }
  22100. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22101. inSight = true; break;
  22102. }
  22103. }
  22104. }
  22105. overlay.inSight = inSight
  22106. if(!inSight)overlay.plane.material.map.image.pause()
  22107. else overlay.plane.material.map.image.play()//maybe fail
  22108. }
  22109. })
  22110. lastMode = mode, lastPano = pano
  22111. }
  22112. }() */
  22113. n.prototype.updatePersistentZooming = function(e) {
  22114. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22115. }
  22116. ,
  22117. n.prototype.updateControlLocks = function() {
  22118. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22119. }
  22120. ,
  22121. n.prototype.updatePanoRenderer = function() {
  22122. var e = new r.Vector3;
  22123. return function(t) {
  22124. var i = this.nextPano || this.currentPano;
  22125. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22126. this.getDirection(e),
  22127. this.panoRenderer.updateDirection(e))
  22128. }
  22129. }(),
  22130. n.prototype.cleanupInactivePanos = function() {
  22131. var e = []
  22132. , t = [];
  22133. return function() {
  22134. e.length = 0,
  22135. e.push(this.currentPano),
  22136. this.nextPano && e.push(this.nextPano),
  22137. t.length = 0;
  22138. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22139. t.push(this.panoRenderer.activePanos[i]);
  22140. for (var n = 0; n < t.length; n++) {
  22141. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22142. r.id === e[a].id && (o = !1);
  22143. o && r.exit()
  22144. }
  22145. }
  22146. }(),
  22147. n.prototype.updatePreRendering = function() {
  22148. var e = {};
  22149. return function(t) {
  22150. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22151. var i = this.nextPano || this.currentPano;
  22152. if (i && t && t.length > 1) {
  22153. var n = t.findIndex(function(e) {
  22154. if (e.id === i.id)
  22155. return !0
  22156. });
  22157. if (n >= 0 && n + 1 < t.length) {
  22158. var r = t[n + 1];
  22159. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22160. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22161. window.setTimeout(function(t) {
  22162. e[t.id] = !1
  22163. }
  22164. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22165. }
  22166. .bind(this, r), f.tiling.panoPreRenderDelay),
  22167. e[r.id] = !0)
  22168. }
  22169. }
  22170. }
  22171. }
  22172. }(),
  22173. n.prototype.enablePreRendering = function() {
  22174. this.preRenderingEnabled = !0
  22175. }
  22176. ,
  22177. n.prototype.disablePreRendering = function() {
  22178. this.preRenderingEnabled = !1,
  22179. this.cleanupInactivePanos()
  22180. }
  22181. ,
  22182. n.prototype.updateTileDownloader = function() {
  22183. var e = new r.Vector3;
  22184. return function(t) {
  22185. var i = this.nextPano || this.currentPano;
  22186. i && (e.copy(d.FORWARD),
  22187. this.getDirection(e),
  22188. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22189. this.tileDownloader.processPriorityQueue = !0)
  22190. }
  22191. }(),
  22192. n.prototype.updateFromControls = function(e) {
  22193. null !== e && void 0 !== e || (e = 0),
  22194. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22195. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22196. this.position.copy(this.cameraControls.activeControl.camera.position),
  22197. this.target.copy(this.cameraControls.activeControl.target),
  22198. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22199. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22200. this.camera.position.copy(this.position),
  22201. this.camera.quaternion.copy(this.quaternion),
  22202. this.camera.updateMatrix(),
  22203. this.camera.updateMatrixWorld()
  22204. }
  22205. ,
  22206. n.prototype.hasChanged = function(e) {
  22207. /* if (!this.previousState)
  22208. return this.previousState = {
  22209. allFloorsVisible: this.model.allFloorsVisible,
  22210. position: this.position.clone(),
  22211. quaternion: this.quaternion.clone(),
  22212. mouse: this.mouse.clone(),
  22213. labelScaleFactor: this.getLabelScaleFactor(),
  22214. currentFloor: this.model.currentFloor,
  22215. projectionMatrix: this.camera.projectionMatrix.clone(),
  22216. worldMatrix: this.camera.matrixWorld.clone(),
  22217. mode: this.mode,
  22218. modelPosition: this.model.position.clone(),
  22219. modelCenter: this.model.center.clone(),
  22220. zoomLevel: this.zoomLevel
  22221. },
  22222. !0;
  22223. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22224. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22225. e.moved = !this.position.equals(this.previousState.position),
  22226. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22227. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22228. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22229. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22230. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22231. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22232. e.modeChanged = this.mode !== this.previousState.mode,
  22233. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22234. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22235. e.nextPanoActive = null !== this.nextPano,
  22236. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22237. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22238. this.previousState.position.copy(this.position),
  22239. this.previousState.quaternion.copy(this.quaternion),
  22240. this.previousState.mouse.copy(this.mouse),
  22241. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22242. this.previousState.currentFloor = this.model.currentFloor,
  22243. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22244. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22245. this.previousState.mode = this.mode,
  22246. this.previousState.modelPosition.copy(this.model.position),
  22247. this.previousState.modelCenter.copy(this.model.center),
  22248. this.previousState.zoomLevel = this.zoomLevel,
  22249. !t */
  22250. if (!this.previousState)
  22251. {
  22252. this.previousState = {
  22253. allFloorsVisible: this.model.allFloorsVisible,
  22254. position: this.position.clone(),
  22255. quaternion: this.quaternion.clone(),
  22256. mouse: this.mouse.clone(),
  22257. //labelScaleFactor: this.getLabelScaleFactor(),
  22258. currentFloor: this.model.currentFloor,
  22259. projectionMatrix: this.camera.projectionMatrix.clone(),
  22260. worldMatrix: this.camera.matrixWorld.clone(),
  22261. mode: this.mode,
  22262. modelPosition: this.model.position.clone(),
  22263. modelCenter: this.model.center.clone(),
  22264. zoomLevel: this.zoomLevel
  22265. };
  22266. return !0;
  22267. }
  22268. //许钟文改 分成相机是否改变cameraChanged 和其他
  22269. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22270. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22271. e.cameraChanged = !a;
  22272. if(e.cameraChanged){//
  22273. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4) || !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix)
  22274. }else e.cameraChanged2 = false
  22275. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22276. e.moved = !this.position.equals(this.previousState.position),
  22277. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22278. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22279. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22280. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22281. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22282. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22283. e.modeChanged = this.mode !== this.previousState.mode,
  22284. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22285. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22286. e.nextPanoActive = null !== this.nextPano,
  22287. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22288. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22289. this.previousState.position.copy(this.position),
  22290. this.previousState.quaternion.copy(this.quaternion),
  22291. this.previousState.mouse.copy(this.mouse),
  22292. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22293. this.previousState.currentFloor = this.model.currentFloor,
  22294. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22295. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22296. this.previousState.mode = this.mode,
  22297. this.previousState.modelPosition.copy(this.model.position),
  22298. this.previousState.modelCenter.copy(this.model.center),
  22299. this.previousState.zoomLevel = this.zoomLevel;
  22300. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22301. return !t
  22302. }
  22303. ,
  22304. n.prototype.updateIntersect = function() {
  22305. var e = this.flying || this.isWarping()
  22306. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22307. , i = y.getById(V.LookTransition)
  22308. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22309. {//clear:
  22310. if(this.intersectHot) {
  22311. this.intersectHot.changeHighlightState(false)
  22312. }
  22313. this.intersectHot = null
  22314. $("#player").css("cursor", "")
  22315. }
  22316. var deal = ()=>{
  22317. if(this.intersect && this.intersect.object.visible ){
  22318. if("hotSprite" == this.intersect.object.type){
  22319. this.intersectHot = this.intersect.object
  22320. while(!(this.intersectHot instanceof Hot)){
  22321. this.intersectHot = this.intersectHot.parent
  22322. }
  22323. $(`.toolRight .spotList ul li[data-spid=${this.intersectHot.sid}]`).addClass("active")
  22324. this.intersectHot.changeHighlightState(true)
  22325. }
  22326. }
  22327. }
  22328. if(this.model.hotGroup){
  22329. var hots = this.model.hotGroup.children.filter(e=> e.info.actionType.examine || e.info.actionType.openHot || e.info.actionType.playAndPause)
  22330. this.intersect = this.getMouseIntersect(null, hots.concat(this.model.colliders));
  22331. if(this.intersect){
  22332. deal()
  22333. this.intersectHot && $("#player").css("cursor", "pointer");
  22334. }
  22335. }
  22336. this.intersect = this.getMouseIntersect(),
  22337. this.intersect && this.updateClosestPano(this.intersect),
  22338. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22339. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22340. }
  22341. ,
  22342. n.prototype.checkHotClick = function() {
  22343. if(this.intersectHot){
  22344. if(this.intersectHot.texType == "video" && this.intersectHot.info.actionType.playAndPause){
  22345. this.intersectHot.switchPlay(!!this.intersectHot.pausedByUser)
  22346. }
  22347. this.intersectHot.examine(this)
  22348. return true;
  22349. }
  22350. },
  22351. n.prototype.getMouseDirection = function(e) {
  22352. e = e || this.mouse;
  22353. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22354. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22355. return i.sub(t).normalize()
  22356. }
  22357. ,
  22358. n.prototype.hoverOverlay = function(mesh){
  22359. if(!mesh){
  22360. this.hoveringPlane = null;
  22361. $("#player").css("cursor",this.currentCursor || "" );
  22362. }else{
  22363. var overlay = mesh.parent;
  22364. $("#player").css("cursor","pointer");
  22365. this.hoveringPlane = overlay;
  22366. return true;
  22367. }
  22368. },
  22369. n.prototype.clickOverlay = function(overlay){
  22370. if(this.openOverlay && !overlay)return;
  22371. var plane = overlay.plane;
  22372. /* if(overlay.overlayType == "video"){
  22373. if(plane.material.map.image.paused) plane.material.map.image.play()
  22374. else plane.material.map.image.pause()
  22375. } */
  22376. if(overlay.overlayType == "video"){
  22377. overlay.switchPlay(!!overlay.pausedByUser)
  22378. }
  22379. /* if(window.EditOverlay &&EditOverlay.editing){
  22380. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22381. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22382. EditOverlay.endAddPlane();
  22383. EditOverlay.updateOverlayPanel(overlay)
  22384. EditOverlay.controlSelectOverlay(overlay)
  22385. return;
  22386. } */
  22387. },
  22388. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22389. e = e || this.mouse.clone(),
  22390. t = t || this.model.floors.reduce(function(e, t) {
  22391. return t.hidden ? e : e.concat(t.collider.children)
  22392. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22393. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22394. this.raycaster.set(i, this.getMouseDirection(e));
  22395. var n = this.raycaster.intersectObjects(t, true);//add true
  22396. var o = n[0];
  22397. if(o){
  22398. o.face && (o.normal = o.face.normal.applyQuaternion(o.object.quaternion),
  22399. this.position.clone().sub(o.point).dot(o.normal) < 0 && o.normal.negate(),
  22400. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22401. o.horizontal = .8 < o.normal.y);
  22402. return o
  22403. }
  22404. }
  22405. ,
  22406. n.prototype.updateClosestPano = function(e) {
  22407. var t = [s.filters.isPanoAligned()];
  22408. if (this.mode === u.PANORAMA) {
  22409. if (!this.currentPano)
  22410. return;
  22411. t.push(s.filters.not(this.currentPano)),
  22412. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22413. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22414. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22415. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22416. } else{
  22417. t.push((pano)=>{ // add
  22418. return this.checkHasNeighbor(pano)
  22419. })
  22420. t.push(s.filters.isOnVisibleFloor()),
  22421. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22422. }
  22423. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22424. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22425. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22426. this.closestPano = i) : this.isPanoHover = !1
  22427. }
  22428. ,
  22429. n.prototype.dollhouseMode = function(e, t) {
  22430. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22431. this.mode = u.DOLLHOUSE,
  22432. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22433. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22434. , n = new r.Vector3(15,10,15);
  22435. if (e && t) {
  22436. var o = d.FORWARD.clone().applyQuaternion(t)
  22437. , a = this.model.center.clone().sub(e)
  22438. , s = a.dot(o);
  22439. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22440. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22441. }
  22442. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22443. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22444. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22445. this.updateFromControls(),
  22446. this.model.alpha = 1,
  22447. this.model.skybox.material.uniforms.opacity.value = 0
  22448. }
  22449. ,
  22450. n.prototype.insideMode = function(e, t) {
  22451. var i = $.Deferred()
  22452. , n = t || null;
  22453. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22454. var r = [s.filters.isPanoAligned()];
  22455. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22456. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22457. this.flyToNewMode({
  22458. mode: u.PANORAMA,
  22459. pano: e,
  22460. callback: n
  22461. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22462. } else {
  22463. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22464. i.reject(o)
  22465. }
  22466. return i.promise()
  22467. }
  22468. ,
  22469. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22470. //if(urlHasValue('oldEntry')){
  22471. //搬自一代。
  22472. var maxY = this.model.boundingBox.max.y;
  22473. var n = d.FORWARD.clone().applyQuaternion(i)
  22474. , i = n.clone().add(e);
  22475. this.cameraControls.activeControl.target.copy(i),
  22476. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22477. //return;
  22478. /* //this.camera.position.copy(this.model.center);
  22479. //this.camera.updateMatrixWorld()
  22480. this.switchCameraMode("dollhouse", i) */
  22481. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22482. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22483. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22484. this.cameraControls.activeControl.target.copy(n).add(e);
  22485. var o = d.RIGHT.clone().applyQuaternion(i)
  22486. , a = d.UP.clone()
  22487. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22488. , l = this.model.boundingBox.max.clone()
  22489. , c = this.model.boundingBox.min.clone()
  22490. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22491. , u = 0
  22492. , p = 0
  22493. , g = 0;
  22494. h.forEach(function(e, t, i) {
  22495. var n = Math.abs(e.dot(o))
  22496. , r = e.dot(s);
  22497. n > u && (u = n,
  22498. p = r),
  22499. r > g && (g = r)
  22500. });
  22501. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22502. , v = s.clone().multiplyScalar(p).add(t)
  22503. , A = s.clone().multiplyScalar(g).add(t);
  22504. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22505. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22506. p = Math.max(p, 10),
  22507. g = Math.max(g, 10);
  22508. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22509. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22510. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22511. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22512. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22513. */
  22514. }
  22515. ,
  22516. n.prototype.floorplanMode = function(e, t, i) {
  22517. this.mode = u.FLOORPLAN;
  22518. var n = this.cameraControls.controls[u.FLOORPLAN];
  22519. n.reset();
  22520. var r = e ? e : this.model.center;
  22521. if (n.target.copy(r).setY(0),
  22522. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22523. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22524. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22525. t) {
  22526. var o = d.LEFT.clone().applyQuaternion(t);
  22527. n.rotateLeft(-Math.atan2(o.x, o.z))
  22528. } else
  22529. n.rotateToView(this.model.size, this.getDirection());
  22530. n.update(0)
  22531. }
  22532. ,
  22533. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22534. return e.skipWarpingCheck = !0,
  22535. this.flyToPano(e, t)
  22536. }
  22537. ,
  22538. n.prototype.updateMarkerVisi = function() {//加
  22539. if(this.mode != "panorama")return;
  22540. this.model.panos.list.forEach((pano)=>{
  22541. if(!pano.marker)return;
  22542. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22543. })
  22544. }
  22545. ,
  22546. n.prototype.updateHotVisible = function(pano){
  22547. var hots = this.model.hots;
  22548. pano = pano || this.currentPano;
  22549. for (var index in hots){
  22550. var visible;
  22551. if(this.mode != "panorama"){
  22552. visible = true;
  22553. }else{
  22554. //hots[index].mesh.material.depthTest = false;
  22555. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22556. }
  22557. hots[index].mesh.visible = visible;
  22558. }
  22559. }
  22560. n.prototype.flyToPano = function(e, t) {
  22561. var i = e.pano
  22562. , aim = e.lookAtPoint
  22563. , aimQua = e.quaternion //ADD
  22564. , o = e.duration
  22565. , a = e.aimDuration
  22566. , s = e.maxDistanceOverride
  22567. , l = e.skipWarpingCheck
  22568. , c = e.constantMoveSpeed
  22569. , h = null
  22570. , p = null
  22571. if (aim){
  22572. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  22573. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  22574. }
  22575. else aimQua = aimQua
  22576. var zoomLevel = e.zoomLevel || 1 //add
  22577. if(this.flying) return t && t(e)
  22578. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22579. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22580. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22581. t && t(),
  22582. !1;
  22583. if (this.updateLastView(),
  22584. this.mode !== u.PANORAMA) {
  22585. var m;
  22586. void this.flyToNewMode({
  22587. mode: u.PANORAMA,
  22588. pano: i,
  22589. duration: o,
  22590. quaternion: aimQua ,
  22591. callback: t
  22592. })
  22593. }
  22594. if (!i || (h = g.deepExtend(e),
  22595. p = function() {
  22596. N.delayOneFrame(function() {
  22597. this.flyToPano(h, t)
  22598. }
  22599. .bind(this))
  22600. }
  22601. .bind(this),
  22602. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22603. var C = function(e) {
  22604. t && t(e)
  22605. }
  22606. .bind(this);
  22607. this.currentPano || (this.currentPano = i,
  22608. this.path.placeCpm(),
  22609. this.path.fadeOutCpm(f.path.fadeOutTime),
  22610. this.spider.draw());
  22611. var I = o;
  22612. if ("number" != typeof o) {
  22613. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22614. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22615. }
  22616. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22617. zoomLevel !== this.zoomLevel)
  22618. switch (f.zoom.transitionStyle) {
  22619. case 1:
  22620. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  22621. break;
  22622. case 2:
  22623. return h = g.deepExtend(e),
  22624. p = this.flyToPano.bind(this, h, t),
  22625. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22626. }
  22627. if (aimQua) {
  22628. y.cancelById(V.LookTransition),
  22629. I *= f.transition.aimSlowFactor;
  22630. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22631. , S = b.clone()
  22632. , M = new r.Vector3;
  22633. if (i === this.currentPano) {
  22634. var R = d.FORWARD.clone().applyQuaternion(b)
  22635. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  22636. , O = R.angleTo(P);
  22637. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22638. void y.start(function(e) {
  22639. S.copy(b),
  22640. v.quaternion(S, aimQua)(e),
  22641. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22642. this.cameraControls.activeControl.lookAt(M)
  22643. }
  22644. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22645. }
  22646. }
  22647. if (i === this.currentPano )
  22648. return void C();
  22649. this.flying = !0;
  22650. var L = this.position.clone()
  22651. , D = this.currentPano;
  22652. F.debug("Flying to pano ", i.position),
  22653. this.emit(w.PanoChosen, this.currentPano, i),
  22654. this.emit(w.FlyingStarted, i.position, L, i, D)
  22655. //---------before fly--------------- add
  22656. this.updateHotVisible(i); //更新热点显示
  22657. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22658. Hot.updateVisibles([this.currentPano, i])
  22659. //地标变化
  22660. if(this.model.floorLogos){
  22661. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22662. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22663. //this.model.adjustfloorLogoHeight();
  22664. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22665. this.model.floorLogos[1].visible = true;
  22666. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22667. }
  22668. //=======================================
  22669. aimQua && y.start(function(e) {
  22670. S.copy(b),
  22671. v.quaternion(S, aimQua)(e),
  22672. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22673. this.cameraControls.activeControl.lookAt(M)
  22674. }
  22675. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22676. var B = c ? null : A[f.transition.movementEasing];
  22677. this.nextPano = i,
  22678. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22679. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22680. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22681. this.flying = !1,
  22682. this.currentPano !== i && this.currentPano.exit(),
  22683. i.enter(),
  22684. this.currentPano = i,
  22685. this.nextPano = null,
  22686. this.path.placeCpm(),
  22687. this.path.fadeOutCpm(f.path.fadeOutTime),
  22688. this.spider.draw(),
  22689. this.emit(w.FlyingEnded, i.position, L, i, D),
  22690. this.updateMarkerVisi(),//add
  22691. C(e)
  22692. //add:
  22693. if(this.mode == "panorama" ){
  22694. if(this.model.floorLogos){
  22695. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22696. //this.model.adjustfloorLogoHeight()
  22697. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22698. this.model.floorLogos[1].visible = false;
  22699. }
  22700. Hot.updateVisibles([this.currentPano])//add
  22701. }
  22702. }
  22703. .bind(this), 0, B, "camFly", V.FlyToPano)
  22704. }
  22705. }
  22706. ,
  22707. n.prototype.warpToPano = function(o={}) {
  22708. }
  22709. n.prototype.blackToPano = function(o={}) {//add 瞬间过渡
  22710. //o.panoId = "8bc9156b288d48459e4e0f74d7051ef1"
  22711. if(this.flying || this.isWarping() )return;
  22712. let oldPos = this.position.clone();
  22713. let oldPano = this.currentPano
  22714. let pano = o.pano || this.model.panos.index[o.panoId]
  22715. this.path.warpDestPano = pano
  22716. var retry = ()=>{
  22717. this.waitingToWarp = !1,
  22718. this.blackToPano(o)
  22719. }
  22720. if (this.checkAndWaitForPanoLoad(pano, "high", "low", this.basePanoSize, retry))
  22721. return void (this.waitingToWarp = !0)
  22722. this.emit("pano.chosen", oldPano, pano)
  22723. /* if(window.momentTourBlackNewType == 1) { */
  22724. this.flying = true
  22725. this.path.warpDestHeroLoc = {
  22726. panoId : o.panoId,
  22727. position: pano.position,
  22728. quaternion: o.quaternion || this.quaternion.clone()
  22729. }
  22730. this.path.warpTravel_BLACK(null, 1500,1, ()=>{
  22731. pano != this.currentPano && this.currentPano.exit()
  22732. pano.enter()
  22733. this.currentPano = pano
  22734. this.emit("flying.ended", pano.position, oldPos, pano, oldPano)
  22735. this.flying = false
  22736. } )
  22737. }
  22738. window._transitionPosId = 9999
  22739. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  22740. y.cancelById(_transitionPosId)
  22741. var begin = function(object, pos, qua, scale){
  22742. if(pos){
  22743. if(!same(object.position, pos, 0.01)){
  22744. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  22745. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22746. }
  22747. if(qua && !same(object.quaternion, qua, 1e-6)){
  22748. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  22749. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22750. }
  22751. if(scale && !same(object.scale, scale, 0.001)){
  22752. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  22753. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22754. }
  22755. }
  22756. }
  22757. var same = function(vec1, vec2, diff){
  22758. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  22759. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  22760. return s
  22761. }
  22762. var sid = o.pano != void 0 ? o.pano.id : "outside";
  22763. for(let i in this.model.hots){//是否判断visible?
  22764. var hot = this.model.hots[i];
  22765. var panoData = hot.info.transformAtPanos[sid];
  22766. var useCustom = !panoData
  22767. //if(hot.usingTransformData || !useCustom){
  22768. var pos = useCustom ? hot.info.position : panoData.pos;
  22769. begin(hot, pos/* , qua */ )
  22770. //}
  22771. }
  22772. }
  22773. window._tranOutsideFocus = 4399
  22774. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  22775. console.log("focusPoint")
  22776. if(this.mode == "floorplan"){
  22777. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  22778. var control = this.cameraControls.controls.floorplan;
  22779. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  22780. var currentScale = control.absoluteScale;
  22781. var currentTarget = control.target.clone()
  22782. y.cancelById(window._tranOutsideFocus, true);
  22783. y.start(function(progress){
  22784. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  22785. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22786. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  22787. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22788. }else if(player.mode == "dollhouse"){
  22789. var control = player.cameraControls.controls.dollhouse;
  22790. var radius = o.radius || 8;
  22791. var currentTarget = control.target.clone()
  22792. var dir = control.offset.clone().normalize()
  22793. var currentRadius = control.offset.length();
  22794. y.cancelById(window._tranOutsideFocus, true);
  22795. y.start(function(progress){
  22796. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22797. let radius_ = radius*progress+currentRadius*(1-progress)
  22798. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  22799. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22800. }else if(this.mode == 'panorama'){
  22801. this.flyToPano({
  22802. lookAtPoint: o.aim.clone() ,
  22803. pano: this.currentPano,
  22804. aimDuration: o.dur || 600
  22805. })
  22806. }
  22807. }
  22808. /*
  22809. 切换到某个模式后再执行函数
  22810. */
  22811. n.prototype.FlyToMode = function(mode, f1, duration){
  22812. var f2;
  22813. if (this.mode == mode) {
  22814. f1 && f1()
  22815. } else {
  22816. f2 = f1;
  22817. if (this.mode == "transitioning" && this.modeTran.split('-')[1] != mode) {//正飞向其他模式,就要先飞完再飞进来然后执行
  22818. this.afterCModeFuc = function() {
  22819. /* objects.gui.modeChange[mode](null, {
  22820. fuc: f2 这个写法会使得先添加的回调fuc取代之后添加的afterCModeFuc,所以统一改为afterCModeFuc
  22821. }); */
  22822. this.afterCModeFuc = f2
  22823. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano,
  22824. //callback : f2
  22825. });
  22826. //这个fuc在trainsitioning状态下传入是无效的,所以后面得用afterCModeFuc。但是执行完afterCModeFuc,afterCModeFuc会变为null,所以里面得用fuc。。orz
  22827. }.bind(this)
  22828. } else {
  22829. if(this.afterCModeFuc)console.log("已经有afterCModeFuc了!!!!!!!!!!!!!!!")
  22830. this.afterCModeFuc = f2;//飞入后执行
  22831. try{ //在场景刚开始加载 control还没建好时这句可能会报错所以用try。 不用callback而用 afterCModeFuc也是这个原因,因为会有别的函数可以飞入然后执行它
  22832. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano, duration:duration});
  22833. }catch(e){
  22834. console.log('FlyToMode遇到问题?')
  22835. }
  22836. }
  22837. }
  22838. }
  22839. n.prototype.fastForwardActivePanoFlight = function(e) {
  22840. e = e || f.transition.fastForwardFactor / 10 * 4 + 1
  22841. y.adjustSpeed(V.FlyToPano, e)
  22842. y.adjustSpeed(V.LookTransition, e)
  22843. }
  22844. ,
  22845. n.prototype.flyToPanoClosestToMouse = function() {
  22846. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  22847. this.intersect && this.updateClosestPano(this.intersect)),
  22848. this.closestPano)
  22849. return this.flyToPano({
  22850. pano: this.closestPano
  22851. });
  22852. var e = this.getMouseDirection();
  22853. this.flyDirection(e) || this.flyToPano({
  22854. pano: this.currentPano
  22855. })
  22856. }
  22857. ,
  22858. n.prototype.flyLocalDirection = function(e) {
  22859. var t = this.getDirection(e)
  22860. , i = 1 === e.z ? .4 : .75
  22861. , n = 1 === Math.abs(e.x);
  22862. return this.flyDirection(t, i, n)
  22863. }
  22864. ,
  22865. n.prototype.flyDirection = function(e, t, i) {
  22866. Hot.closePopup();//xzw add
  22867. var n = $.Deferred();
  22868. this.history.invalidate();
  22869. var r = this.closestPanoInDirection(e, t, i);
  22870. return r ? this.flyToPano({
  22871. pano: r
  22872. }, n.resolve.bind(n, !0)) : (this.bump(e),
  22873. n.resolve(!1)),
  22874. n.promise()
  22875. }
  22876. ,
  22877. n.prototype.closestPanoInDirection = function(e, t, i) {
  22878. return this.rankedPanoInDirection(0, e, t, i)
  22879. }
  22880. ,
  22881. n.prototype.rankedPanoInDirection = function() {
  22882. var e = {
  22883. pano: null,
  22884. candidates: []
  22885. };
  22886. return function(t, i, n, r) {
  22887. t || (t = 0),
  22888. n = void 0 !== n ? n : .75;
  22889. var o = r ? "angle" : "direction";
  22890. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  22891. this.cachedPanoCandidates = e.candidates,
  22892. e.pano
  22893. }
  22894. }(),
  22895. n.prototype.bump = function(e) {
  22896. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  22897. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  22898. if (s)
  22899. t = function() {
  22900. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  22901. }
  22902. .bind(this),
  22903. i = function() {
  22904. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  22905. }
  22906. .bind(this);
  22907. else {
  22908. var l = this.camera.position.clone()
  22909. , c = e.clone();
  22910. this.raycaster.set(l, c);
  22911. var h = this.model.floors.reduce(function(e, t) {
  22912. return e.concat(t.collider.children)
  22913. }, [])
  22914. , d = this.raycaster.intersectObjects(h)
  22915. , p = d.length > 0 ? d[0].distance / 25 : .04
  22916. , g = l.clone().add(c.multiplyScalar(p));
  22917. t = function() {
  22918. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  22919. }
  22920. .bind(this),
  22921. i = function() {
  22922. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  22923. }
  22924. .bind(this)
  22925. }
  22926. n = function() {
  22927. this.flying = !1
  22928. }
  22929. .bind(this),
  22930. this.flying = !0,
  22931. t()
  22932. }
  22933. }
  22934. ,
  22935. n.prototype.changeFloor = function(e) {
  22936. if (!this.is360View(this.mode, this.currentPano))
  22937. if (this.mode === u.PANORAMA) {
  22938. var t = this.history.reversePano(e);
  22939. t && t.isAligned() ? this.flyToPano({
  22940. pano: t
  22941. }) : this.changeFloorByScore(e)
  22942. } else
  22943. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  22944. }
  22945. ,
  22946. n.prototype.changeFloorByScore = function() {
  22947. var e = {
  22948. pano: null,
  22949. candidates: []
  22950. };
  22951. return function(t) {
  22952. var i = this.model.nextFloor(t);
  22953. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  22954. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  22955. this.history.push(t, this.currentPano),
  22956. this.flyToPano({
  22957. pano: e.pano
  22958. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  22959. }
  22960. }(),
  22961. n.prototype.gotoFloor = function(e) {
  22962. var t = e - this.model.currentFloor.floorIndex;
  22963. this.changeFloor(t)
  22964. }
  22965. ,
  22966. n.prototype.getDirection = function(e) {
  22967. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  22968. e.applyQuaternion(this.camera.quaternion)
  22969. }
  22970. ,
  22971. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  22972. if (o = o || $.Deferred(),
  22973. this.mode === u.TRANSITIONING)
  22974. return F.warn("should not be transitioning here"),
  22975. n && n(!1),
  22976. o.reject().promise();
  22977. var a = i || !1
  22978. , s = i ? i.position : this.position
  22979. , l = this.position.clone()
  22980. , c = this.currentPano;
  22981. if (F.debug("New pose in mode " + this.mode),
  22982. !e || (retryCallback = function() {
  22983. N.delayOneFrame(function() {
  22984. this.flyToSameMode(e, t, i, n, o)
  22985. }
  22986. .bind(this))
  22987. }
  22988. .bind(this),
  22989. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  22990. var h = function() {
  22991. this.emit(w.FlyingEnded, s, l, e, c),
  22992. n && n(!0)
  22993. }
  22994. .bind(this)
  22995. , d = f[this.mode]
  22996. , p = void 0 !== t ? t : d.transitionTime
  22997. , g = new r.Vector3
  22998. , C = new r.Vector3;
  22999. if (this.emit(w.FlyingStarted, s, l, e, c),
  23000. this.mode === u.PANORAMA)
  23001. F.warn("we should not be here for panorama views");
  23002. else if (this.mode === u.DOLLHOUSE)
  23003. if (a) {
  23004. var I = new r.Vector3(0,1,0);
  23005. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23006. this.model.warpDestFloors(i.floorVisibility),
  23007. C.copy(i.position);
  23008. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  23009. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  23010. , _ = b.intersectObjects(this.model.colliders)
  23011. , T = 3;
  23012. _.length ? (g.copy(_[0].point),
  23013. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23014. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23015. var x = (new r.Matrix4).lookAt(C, g, I)
  23016. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23017. , M = g.distanceTo(C)
  23018. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23019. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23020. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23021. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23022. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  23023. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23024. this.path.burnsDir = Math.sign(L.y);
  23025. var D = new r.Euler(0,0,0,f.warp.eOrder)
  23026. , B = new r.Vector3;
  23027. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23028. y.start(function(e, t) {
  23029. D.x = P.x + e * L.x,
  23030. D.y = P.y + e * L.y,
  23031. D.z = P.z + e * L.z;
  23032. var i = O + e * (M - O);
  23033. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23034. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23035. }
  23036. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23037. y.start(function(e, t) {
  23038. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23039. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23040. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23041. }
  23042. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23043. } else
  23044. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23045. else if (this.path.placeCpm(),
  23046. this.path.fadeInCpm(f.path.fadeInTime),
  23047. i) {
  23048. this.model.warpDestFloors(i.floorVisibility);
  23049. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23050. , k = this.cameraControls.controls[u.FLOORPLAN]
  23051. , H = k.target.clone()
  23052. , G = i.position.clone().sub(H)
  23053. , z = U.position.clone().sub(k.target)
  23054. , W = z.length()
  23055. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23056. , Y = Math.atan2(k.offset.x, k.offset.z)
  23057. , X = Math.atan2(j.x, j.z)
  23058. , Z = k.absoluteScale
  23059. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23060. y.start(function(e, t) {
  23061. k.target.copy(G).multiplyScalar(e).add(H);
  23062. var i = Y + (X - Y) * e;
  23063. k.offset.x = W * Math.sin(i),
  23064. k.offset.z = W * Math.cos(i),
  23065. U.position.copy(k.target).add(k.offset),
  23066. k.absoluteScale = Z + e * (q - Z),
  23067. k.update(),
  23068. this.quaternion.copy(U.quaternion),
  23069. this.position.copy(U.position),
  23070. this.target.copy(k.target),
  23071. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23072. }
  23073. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23074. } else
  23075. F.info("flyToSameMode() funny floorplan view? skipping");
  23076. return y.setTimeout(function(e) {
  23077. this.mode = e,
  23078. h(),
  23079. o.resolve(!0)
  23080. }
  23081. .bind(this, this.mode), p, V.FlyToSameMode),
  23082. this.mode = u.TRANSITIONING,
  23083. o.promise()
  23084. }
  23085. }
  23086. ,
  23087. n.prototype.flyToNewMode = function(e, t) {
  23088. Hot.closePopup();//xzw add
  23089. e = e || {};
  23090. var i = e.mode
  23091. , n = e.pano
  23092. , o = e.duration
  23093. , a = e.warpDest
  23094. , s = e.callback
  23095. , l = e.force
  23096. , c = e.quaternion;
  23097. if (t = t || $.Deferred(),
  23098. this.isWarping())
  23099. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23100. s && s(!1),
  23101. t.reject("Cannot change mode during tour transition").promise();
  23102. if (this.mode === u.TRANSITIONING)
  23103. return s && s(!1),
  23104. t.reject("Cannot change mode during mode transition").promise();
  23105. if (i === this.mode)
  23106. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23107. t.promise()) : (s && s(!1),
  23108. t.reject("Already in " + i + " mode").promise());
  23109. var h = a || !1;
  23110. F.debug("Switching mode to " + i);
  23111. var d = function() {
  23112. N.delayOneFrame(function() {
  23113. this.flyToNewMode(e, t)
  23114. }
  23115. .bind(this))
  23116. }
  23117. .bind(this);
  23118. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23119. return t.promise();
  23120. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23121. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23122. this.model.waitForLoad(this.model, function() {
  23123. return this.model.meshTexturesLoaded;
  23124. }
  23125. .bind(this)),
  23126. this.model.loadMeshTextures().done(d),
  23127. t.promise();
  23128. this.history.invalidate(),
  23129. this.updateLastView();
  23130. var p = this.mode
  23131. , C = this.cameraControls.cameras[i];
  23132. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23133. var I = void 0 !== o ? o : e.transitionTime;
  23134. this.emit(w.ModeChanging, p, i, n),
  23135. n && (this.currentPano = n),
  23136. this.switchCameraMode(i, c),
  23137. y.cancelById(V.LookTransition);
  23138. //before fly---------------------
  23139. this.modeTran = p + "-" + i; //add
  23140. if(this.mode == "panorama"){
  23141. if(this.model.floorLogos){
  23142. this.model.floorLogos[0].visible = false;
  23143. this.model.floorLogos[1].visible = false;
  23144. }
  23145. }
  23146. if(i == "panorama"){
  23147. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23148. }else{
  23149. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23150. }
  23151. //------------------------------------
  23152. var _ = (new r.Vector3).copy(this.position);
  23153. if (i === u.PANORAMA){
  23154. this.emit(w.PanoChosen, n, n),
  23155. setTimeout(function() {
  23156. n.floor.enter(i)
  23157. }
  23158. .bind(this), I / 2),
  23159. this.path.fadeOutCpm(f.path.fadeOutTime);
  23160. if(this.model.floorLogos){
  23161. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23162. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23163. }
  23164. }else if (i === u.DOLLHOUSE) {
  23165. if (h && (this.model.stayPut = !0),
  23166. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23167. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23168. this.path.placeCpm(),
  23169. this.path.fadeInCpm(f.path.fadeInTime),
  23170. h) {
  23171. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23172. _.set(15, 10, 15);
  23173. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23174. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23175. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23176. P.length ? (T.copy(P[0].point),
  23177. _.copy(a.position),
  23178. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23179. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23180. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23181. _.add(this.model.position),
  23182. C.position.copy(_),
  23183. this.cameraControls.controls[u.DOLLHOUSE].update()
  23184. }
  23185. } else if (this.path.placeCpm(),
  23186. this.path.fadeInCpm(f.path.fadeInTime),
  23187. a) {
  23188. this.model.warpDestFloors(a.floorVisibility);
  23189. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23190. , L = this.cameraControls.controls[u.FLOORPLAN]
  23191. , D = O.position.clone().sub(L.target)
  23192. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23193. , U = Math.atan2(B.x, B.z);
  23194. L.target.copy(a.position);
  23195. var k = D.length();
  23196. L.offset.x = k * Math.sin(U),
  23197. L.offset.y = 0,
  23198. L.offset.z = k * Math.cos(U),
  23199. O.position.copy(L.target).add(L.offset);
  23200. L.target.clone().sub(C.position);
  23201. C.quaternion.copy(a.quaternion),
  23202. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23203. L.absoluteScale = L.currentScale,
  23204. L.update()
  23205. } else
  23206. this.model.currentFloor.enter(i);
  23207. var H = this.currentPano
  23208. , G = this.position.clone();
  23209. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23210. this.flying = !0,
  23211. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23212. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23213. C.controls.update()),
  23214. e.blackoutStyle = S.FADEIN,
  23215. I = f.show360Views.transitionTime,
  23216. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23217. this.mode = i,
  23218. this.path && this.path.popOutCpm(),
  23219. e.blackoutStyle = S.END,
  23220. I = f.show360Views.transitionTime,
  23221. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23222. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23223. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23224. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23225. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23226. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23227. y.setTimeout(function() {
  23228. this.flying = !1,
  23229. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23230. this.currentPano.enter(),
  23231. this.path.placeCpm(),
  23232. this.path.fadeOutCpm(f.path.fadeOutTime),
  23233. this.spider.draw()),
  23234. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23235. this.mode = i,
  23236. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23237. //add:
  23238. this.updateMarkerVisi() ;
  23239. (this.mode == u.PANORAMA) && this.updateHotVisible(),
  23240. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23241. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23242. this.model.floorLogos[0].visible = true
  23243. )
  23244. if (this.afterCModeFuc) {
  23245. //手动加的函数
  23246. var cf = this.afterCModeFuc;
  23247. this.afterCModeFuc = null;//因为可能在执行afterCModeFuc时需要再添加afterCModeFuc所以要置空的话提前
  23248. cf();
  23249. }
  23250. if(this.mode == u.PANORAMA){
  23251. Hot.updateVisibles([this.currentPano])
  23252. }else{
  23253. Hot.updateVisibles(true)
  23254. this.model.hotGroup.children.forEach(overlay=>{
  23255. if(overlay.animateInfo){
  23256. GifTexDeal.start(overlay.animation)
  23257. }
  23258. })
  23259. }
  23260. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23261. t.resolve())
  23262. }
  23263. .bind(this), I, V.FlyToNewMode),
  23264. this.mode = u.TRANSITIONING,
  23265. p == "panorama" && this.updateHotVisible(),
  23266. t.promise()
  23267. }
  23268. ,
  23269. n.prototype.fade360View = function(e, t, i) {
  23270. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23271. $(this.domElement).fadeOut(.5 * e, function() {
  23272. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23273. this.model.alpha = i.modelAlpha,
  23274. this.position.copy(t.position),
  23275. this.quaternion.copy(t.quaternion),
  23276. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23277. $(this.domElement).fadeIn(.5 * e)
  23278. }
  23279. .bind(this))
  23280. }
  23281. ,
  23282. n.prototype.findDefaultViews = function() {
  23283. this.findDefaultView(this.lastInsideView, !0),
  23284. this.findDefaultView(this.last360View, !1)
  23285. }
  23286. ,
  23287. n.prototype.findDefaultView = function(e, t) {
  23288. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23289. if (e.cameraMode !== u.PANORAMA)
  23290. return !1;
  23291. var i = r.get(e.panoId);
  23292. return i && i.isAligned() === t
  23293. });
  23294. o >= 0 ? (i = r.get(n[o].panoId),
  23295. e.update({
  23296. cameraMode: u.PANORAMA,
  23297. pano: i,
  23298. position: n[o].position,
  23299. quaternion: n[o].quaternion
  23300. })) : (o = r.list.findIndex(function(e) {
  23301. return e.isAligned() === t
  23302. }),
  23303. o >= 0 ? (i = r.list[o],
  23304. e.update({
  23305. cameraMode: u.PANORAMA,
  23306. pano: i,
  23307. position: i.position
  23308. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23309. }
  23310. ,
  23311. n.prototype.updateLastView = function() {
  23312. if (this.mode === u.PANORAMA) {
  23313. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23314. e.update({
  23315. pano: this.currentPano,
  23316. position: this.position,
  23317. quaternion: this.quaternion
  23318. })
  23319. }
  23320. }
  23321. ,
  23322. n.prototype.goToLastView = function(e, t) {
  23323. var i = $.Deferred()
  23324. , n = i.resolve.bind(i)
  23325. , r = i.reject.bind(i)
  23326. , o = e ? this.lastInsideView : this.last360View;
  23327. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23328. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23329. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23330. mode: o.cameraMode,
  23331. pano: o.pano,
  23332. quaternion: o.quaternion,
  23333. callback: t
  23334. }).done(n).fail(r),
  23335. i.promise()
  23336. }
  23337. ,
  23338. n.prototype.fadeToView = function(e, t, i, n) {
  23339. var r = $.Deferred()
  23340. , o = r.resolve.bind(r)
  23341. , a = r.reject.bind(r);
  23342. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23343. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23344. a("Cannot go to illegal view"),
  23345. r.promise();
  23346. var s = (f[t.cameraMode],
  23347. function() {
  23348. $(this.domElement).fadeIn(.5 * i),
  23349. n && n(),
  23350. o()
  23351. }
  23352. .bind(this))
  23353. , l = e ? S.FADEIN : S.END;
  23354. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23355. $(this.domElement).fadeOut(.5 * i, function() {
  23356. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23357. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23358. pano: t.pano,
  23359. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23360. duration: 0
  23361. }, s) : this.flyToNewMode({
  23362. mode: t.cameraMode,
  23363. quaternion: t.quaternion,
  23364. duration: 0,
  23365. callback: s
  23366. })
  23367. }
  23368. .bind(this)),
  23369. r.promise()
  23370. }
  23371. ,
  23372. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23373. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23374. this.flying)
  23375. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23376. o && o(),
  23377. !1;
  23378. null !== e && void 0 !== e || (e = b.Show),
  23379. this.history.invalidate()
  23380. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23381. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23382. return this.emit(w.WarpStarted, a, i, n, r),
  23383. n = n || S.MIDDLE,
  23384. this.path.warpToPano(i, n, r, function() {
  23385. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23386. this.emit(w.WarpEnded, i),
  23387. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23388. o && o()
  23389. }
  23390. .bind(this)),
  23391. e === b.Hide && this.path.discardPathObject(),
  23392. !0
  23393. }
  23394. ,
  23395. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23396. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23397. s && s(),
  23398. !1)
  23399. }
  23400. ,
  23401. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23402. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23403. a && a(),
  23404. !1)
  23405. }
  23406. ,
  23407. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23408. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23409. }
  23410. ,
  23411. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23412. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23413. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23414. t && t(),
  23415. !1)
  23416. }
  23417. ,
  23418. n.prototype.aimTourCamera = function(e, t, i, n) {
  23419. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23420. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23421. }
  23422. ,
  23423. n.prototype.showPathToHeroLocation = function(e) {
  23424. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23425. }
  23426. ,
  23427. n.prototype.tourInterlude = function(e, t) {
  23428. this.history.invalidate();
  23429. this.path.discardSlow();
  23430. //xzw:
  23431. var defaultRotTime = DATA.tourRotTime * 1000
  23432. var timeEachItem = 2e3 / (DATA.tourWalkSpeed + DATA.tourBlackSpeed) * 200 //预估时间假设每个item飞的时间(如果距离远就少了)
  23433. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23434. var rotTime
  23435. if(currentLocation.rotTime == void 0 || currentLocation.rotTime == ''){
  23436. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23437. var hasMusic = currentLocation && currentLocation.musicInfo.music
  23438. if(hasMusic){
  23439. var audioObj = SoundManager.list.find(e=>e.name == 'tour')
  23440. var current = audioObj.audio.currentTime * 1e3 // || 0 //g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23441. rotTime = currentLocation.musicInfo.time - current
  23442. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23443. rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23444. }
  23445. }else{
  23446. rotTime = defaultRotTime
  23447. }
  23448. rotTime = Math.max(0, rotTime)
  23449. Log("rotTime "+rotTime +" at item "+this.director.currentItem + (hasMusic ? (",musicCurrentTime:"+current+'音乐总长:'+currentLocation.musicInfo.time) : ''),"#E8E")
  23450. }else{
  23451. rotTime = currentLocation.rotTime * 1000
  23452. Log("rotTime "+rotTime +" at item "+this.director.currentItem,"#E8E")
  23453. }
  23454. this.path.waitNextStep(e, function() {
  23455. t && t()
  23456. }.bind(this), rotTime)
  23457. }
  23458. ,
  23459. n.prototype.stopInterlude = function() {
  23460. this.interruptAndFastForward(null, 0)
  23461. }
  23462. ,
  23463. n.prototype.interruptAndFastForward = function(e, t) {
  23464. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23465. this.flying && this.emit(w.FlyingInterrupted),
  23466. this.path.interruptAndFastForward(e, t)
  23467. }
  23468. ,
  23469. n.prototype.setSize = function(e, t) {
  23470. var i = e / t;
  23471. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23472. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23473. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23474. for (var r in this.cameraControls.cameras) {
  23475. var o = this.cameraControls.cameras[r];
  23476. o.fov = this.baseFov * (1 / this.zoomLevel),
  23477. o.updateAspect(i)
  23478. }
  23479. }
  23480. ,
  23481. n.prototype.toJSON = function() {
  23482. var e = {};
  23483. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23484. e.camera_mode = u.toInt(this.mode),
  23485. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23486. return e.hidden ? 0 : 1
  23487. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23488. e) : e
  23489. }
  23490. ,
  23491. n.prototype.getCurrentNodePanos = function(e) {
  23492. this.model.panos.map;
  23493. if (e.length = 0, this.path.nodes){
  23494. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23495. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23496. if(this.path.nodes.length){
  23497. e.push(this.model.panos.get(this.path.nodes[0]))
  23498. }
  23499. if(this.path.nodes.length>1){
  23500. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23501. }
  23502. }else{
  23503. for (var t = 0; t < this.path.nodes.length; t++) {
  23504. var i = this.path.nodes[t];
  23505. e.push(this.model.panos.get(i))
  23506. }
  23507. }
  23508. }
  23509. }
  23510. ,
  23511. n.prototype.zoomIncrementally = function(e) {
  23512. var t = this.zoomLevel;
  23513. this.zoomTo(this.zoomLevel + e),
  23514. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23515. }
  23516. ,
  23517. n.prototype.zoomInIncrementally = function(e) {
  23518. e = e || this.defaultZoomIncrement,
  23519. this.zoomIncrementally(e)
  23520. }
  23521. ,
  23522. n.prototype.zoomOutIncrementally = function(e) {
  23523. e = e || -this.defaultZoomIncrement,
  23524. this.zoomIncrementally(e)
  23525. }
  23526. ,
  23527. n.prototype.zoomBy = function(e) {
  23528. this.zoomTo(this.zoomLevel * e)
  23529. }
  23530. ,
  23531. n.prototype.zoomIn = function() {
  23532. this.zoomBy(1 + this.zoomSpeed)
  23533. }
  23534. ,
  23535. n.prototype.zoomOut = function() {
  23536. this.zoomBy(1 - this.zoomSpeed)
  23537. }
  23538. ,
  23539. n.prototype.zoomTo = function(e, t) {
  23540. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23541. if (e < f.zoom.min && (e = f.zoom.min),
  23542. e > f.zoom.max && (e = f.zoom.max),
  23543. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23544. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23545. e === f.zoom.min && this.emit(O.ZoomMin)),
  23546. this.cameraControls.activeControl) {
  23547. var i = this.cameraControls.activeControl.camera;
  23548. this.zoomLevel = e,
  23549. i.fov = this.baseFov * (1 / this.zoomLevel),
  23550. i.updateProjectionMatrix(),
  23551. this.zoomFov = i.fov
  23552. }
  23553. }
  23554. }
  23555. ,
  23556. n.prototype.increaseZoomSpeed = function() {
  23557. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23558. }
  23559. ,
  23560. n.prototype.decreaseZoomSpeed = function() {
  23561. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23562. }
  23563. ,
  23564. n.prototype.clampZoomSpeed = function(e) {
  23565. return e < 0 ? 0 : e
  23566. }
  23567. ,
  23568. n.prototype.activatePersistentZooming = function(e) {
  23569. this.zooming = e ? 1 : -1
  23570. }
  23571. ,
  23572. n.prototype.deactivatePersistentZooming = function() {
  23573. this.zooming = 0
  23574. }
  23575. ,
  23576. n.prototype.zoomDefault = function() {
  23577. this.zoomTo(1, !0)
  23578. }
  23579. ,
  23580. window.fovTranId = 333;//add
  23581. n.prototype.smoothZoomToDefault = function(e, t) {
  23582. y.cancelById(window.fovTranId)
  23583. var i, n = this.zoomLevel,
  23584. r = function(e) {
  23585. e > 1 && (e = 1),
  23586. i = n * (1 - e) + e,
  23587. this.zoomTo(i, !0)
  23588. }.bind(this),
  23589. o = function() {
  23590. this.zoomDefault(),
  23591. t && window.setTimeout(t, 50)
  23592. }.bind(this);
  23593. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23594. }
  23595. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  23596. y.cancelById(window.fovTranId)
  23597. console.log("smoothZoomFovTo "+zoomLevel)
  23598. var i,
  23599. n = this.zoomLevel,
  23600. aimLevel = zoomLevel || this.baseFov / fov
  23601. if (n == aimLevel) return
  23602. var fun = function (e) {
  23603. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  23604. this.zoomTo(i, !0)
  23605. }.bind(this)
  23606. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23607. }
  23608. ,
  23609. n.prototype.updateZoomPano = function() {
  23610. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23611. var e = this.currentPano;
  23612. if (e) {
  23613. var t = this.zoomLevel > f.zoom.activationThreshold
  23614. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23615. , n = !i && !this.isWarping()
  23616. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23617. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23618. this.panoRenderer.setZoomingActive(r, e, !0);
  23619. var o = function(e, t) {
  23620. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23621. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23622. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23623. e.setZoomed(t)
  23624. }
  23625. .bind(this);
  23626. r && !e.zoomed ? (o(e, !0),
  23627. this.panoRenderer.enableUltraHighQualityMode(function() {
  23628. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23629. r && o(e, !0)
  23630. }
  23631. .bind(this))) : !t && e.zoomed && o(e, !1)
  23632. }
  23633. }
  23634. },
  23635. n.prototype.checkHasNeighbor = function(pano){//add
  23636. for(var i in pano.neighbourPanos ){
  23637. if(i == pano.id)continue;
  23638. if(pano.neighbourPanos[i]){
  23639. return true;
  23640. }
  23641. }
  23642. }
  23643. ,
  23644. t.exports = n
  23645. }
  23646. ).call(this, "/js/player.js")
  23647. }
  23648. , {
  23649. "./constants": 8,
  23650. "./enum/AlignmentType": 17,
  23651. "./enum/BlackoutStyle": 18,
  23652. "./enum/ControlEvents": 21,
  23653. "./enum/Keys": 30,
  23654. "./enum/ModelManagerEvents": 33,
  23655. "./enum/PanoSizeClass": 36,
  23656. "./enum/PanoramaEvents": 37,
  23657. "./enum/PathDiscardMode": 38,
  23658. "./enum/PathDisplayMode": 39,
  23659. "./enum/PlayerEvents": 40,
  23660. "./enum/TagStates": 44,
  23661. "./enum/Vectors": 50,
  23662. "./enum/Viewmode": 51,
  23663. "./enum/WarpStyle": 52,
  23664. "./enum/ZoomEvents": 53,
  23665. "./exception/BasicException": 55,
  23666. "./model/ModelManager": 140,
  23667. "./objects/NSpider": 147,
  23668. "./objects/Panorama": 148,
  23669. "./objects/Reticule": 149,
  23670. "./objects/ShowPath": 151,
  23671. "./objects/Snapshot": 153,
  23672. "./objects/View": 154,
  23673. "./settings": 166,
  23674. "./shaders": 167,
  23675. "./tile/TileDownloader": 171,
  23676. "./tile/TilePrioritizer": 172,
  23677. "./util/ZoomStats": 179,
  23678. "./util/browser": 182,
  23679. "./util/camera": 183,
  23680. "./util/cameraLight": 184,
  23681. "./util/common": 185,
  23682. "./util/easing": 186,
  23683. "./util/history": 187,
  23684. "./util/lerp": 188,
  23685. "./util/logger": 189,
  23686. "./util/math": 190,
  23687. "./util/transitions": 195,
  23688. "hot":"hot",
  23689. "scaleImg":"scaleImg",
  23690. events: 202,
  23691. three: 217
  23692. }],
  23693. "scaleImg":[function(t, e){// xzw
  23694. var OUTPUT = e;
  23695. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23696. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23697. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23698. return G.getImageData(0,0,s,f)}
  23699. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23700. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23701. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23702. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23703. else
  23704. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23705. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23706. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23707. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23708. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23709. W=new Float32Array(at);else
  23710. for(W=[],et=0;at>et;++et)
  23711. W[et]=0;for(b=0;w>b;b++)
  23712. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23713. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23714. delete p,h(),J=n(W)}
  23715. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23716. if("png-src"===i||"jpeg-src"===i)
  23717. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23718. return B}
  23719. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23720. OUTPUT.exports = c;
  23721. }, {}
  23722. ],
  23723. 156: [function(e, t, i) {
  23724. (function(i) {
  23725. "use strict";
  23726. function n(e, t) {
  23727. this.model = e,
  23728. this.panos = e.panos,
  23729. this.player = t,
  23730. this.imagePanos = this.listImagePanos(),
  23731. this.retryMinimumTime = 1e4
  23732. }
  23733. var r = (e("three"),
  23734. e("./enum/Viewmode"))
  23735. , o = (e("./settings"),
  23736. e("./objects/Panorama"))
  23737. , a = e("./util/logger")
  23738. , s = new a(i);
  23739. n.prototype.start = function() {
  23740. this.loadNextPano(function(e) {
  23741. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  23742. setTimeout(function() {
  23743. this.start()
  23744. }
  23745. .bind(this), 1e3))
  23746. }
  23747. .bind(this))
  23748. }
  23749. ,
  23750. n.prototype.validLoadTarget = function(e) {
  23751. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23752. }
  23753. ,
  23754. n.prototype.listImagePanos = function() {
  23755. var e = []
  23756. , t = this;
  23757. return this.model.images.forEach(function(i) {
  23758. if (i.metadata && i.metadata.scan_id) {
  23759. var n = t.model.panos.get(i.metadata.scan_id);
  23760. n && !n.isLoaded("high") && e.push(n)
  23761. }
  23762. }),
  23763. e
  23764. }
  23765. ,
  23766. n.prototype.nextNotLoadedImage = function() {
  23767. for (; this.imagePanos.length > 0; ) {
  23768. var e = this.imagePanos[0];
  23769. if (!e.isLoaded("high"))
  23770. return e;
  23771. this.imagePanos.shift()
  23772. }
  23773. return null
  23774. }
  23775. ,
  23776. n.prototype.loadNextPano = function(e) {
  23777. var t, i, n = this.model.waitQueue.filter(function(e) {
  23778. return e.object instanceof o
  23779. });
  23780. n.length > 0 ? (t = n[0].object,
  23781. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23782. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23783. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23784. t = this.imagePanos[0],
  23785. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  23786. t && s.debug("Normal pano selection: neighbor " + t.id)),
  23787. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  23788. s.debug("Preloading " + i + "-res pano " + t.id),
  23789. t.loadCube(i).done(e).fail(function() {
  23790. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  23791. e()
  23792. })) : e && e(null)
  23793. }
  23794. ,
  23795. t.exports = n
  23796. }
  23797. ).call(this, "/js/preloaders.js")
  23798. }
  23799. , {
  23800. "./enum/Viewmode": 51,
  23801. "./objects/Panorama": 148,
  23802. "./settings": 166,
  23803. "./util/logger": 189,
  23804. three: 217
  23805. }],
  23806. 157: [function(e, t, i) {
  23807. (function(i) {
  23808. "use strict";
  23809. function n(e, t, i, n, r) {
  23810. this.qualityManager = e,
  23811. this.scene = t,
  23812. this.camera = i,
  23813. this.container = r,
  23814. this.controls = n,
  23815. this.controls.enabled = !0,
  23816. this.controls.locked = !0,
  23817. this.quickstartCamera = n.camera,
  23818. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  23819. this.skybox = null
  23820. }
  23821. var r = e("three")
  23822. , o = e("../util/logger")
  23823. , a = e("../constants")
  23824. , s = (e("../util/transitions"),
  23825. e("../util/lerp"),
  23826. e("../util/easing"),
  23827. e("../enum/Vectors"))
  23828. , l = e("../enum/PanoSizeClass")
  23829. , c = (e("../materials/ModelTextureMaterial"),
  23830. e("../materials/CubemapMaterial"))
  23831. , h = (e("../cameras/PanoramaCamera"),
  23832. e("../controls/PanoramaControls"),
  23833. e("../tile/TileUtils"),
  23834. e("../util/camera"),
  23835. e("../util/cameraLight"))
  23836. , u = (e("../util/browser"),
  23837. e("../settings"),
  23838. e("../gui/helpManager"),
  23839. new o(i));
  23840. n.prototype.load = function(e) {
  23841. e.pano.shouldRedrawOnBaseLoaded = !0;
  23842. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  23843. this.controls.lookAt(r.add(this.quickstartCamera.position));
  23844. var a = this.qualityManager.getPanoSize(l.BASE)
  23845. , c = this.qualityManager.getPanoSize(l.STANDARD);
  23846. if (e.pano.tiled) {
  23847. u.warn("Loading startPano, TILED", e.pano.id);
  23848. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  23849. , p = this.quickstartCamera.fov;
  23850. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  23851. t = e.pano.loadTiledPano(c, r, {
  23852. hFov: d,
  23853. vFov: p
  23854. }, !1, !1, !0),
  23855. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  23856. } else
  23857. u.warn("Loading startPano", e.pano.id),
  23858. t = e.pano.loadCube("high");
  23859. return $.when(t).then(function() {
  23860. n.init(e.pano, e.quaternion),
  23861. e.pano.tiled ? i.done(function() {
  23862. e.pano.lockUntilRenderingComplete = !1,
  23863. this.controls.locked = !1
  23864. }
  23865. .bind(this)) : this.controls.locked = !1
  23866. }
  23867. .bind(this))
  23868. }
  23869. ,
  23870. n.prototype.init = function(e, t) {
  23871. u.info("Quickstart done loading, adding scene objects"),
  23872. e.lockUntilRenderingComplete = !0,
  23873. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  23874. side: r.BackSide
  23875. })),
  23876. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  23877. this.skybox.quaternion.copy(e.quaternion),
  23878. this.scene.add(this.skybox),
  23879. $(this.container).show()
  23880. }
  23881. ,
  23882. n.prototype.update = function(e) {
  23883. this.controls.update(e),
  23884. this.camera.copy(this.quickstartCamera)
  23885. }
  23886. ,
  23887. n.prototype.setSize = function(e, t) {
  23888. this.quickstartCamera.updateAspect(e / t)
  23889. }
  23890. ,
  23891. n.prototype.destroy = function() {
  23892. this.scene.remove(this.skybox)
  23893. }
  23894. ,
  23895. t.exports = n
  23896. }
  23897. ).call(this, "/js/scene/QuickstartManager.js")
  23898. }
  23899. , {
  23900. "../cameras/PanoramaCamera": 7,
  23901. "../constants": 8,
  23902. "../controls/PanoramaControls": 13,
  23903. "../enum/PanoSizeClass": 36,
  23904. "../enum/Vectors": 50,
  23905. "../gui/helpManager": 68,
  23906. "../materials/CubemapMaterial": 117,
  23907. "../materials/ModelTextureMaterial": 118,
  23908. "../settings": 166,
  23909. "../tile/TileUtils": 174,
  23910. "../util/browser": 182,
  23911. "../util/camera": 183,
  23912. "../util/cameraLight": 184,
  23913. "../util/easing": 186,
  23914. "../util/lerp": 188,
  23915. "../util/logger": 189,
  23916. "../util/transitions": 195,
  23917. three: 217
  23918. }],
  23919. 158: [function(e, t, i) {
  23920. "use strict";
  23921. function n(e, t, i) {
  23922. this.scene = e,
  23923. this.camera = t,
  23924. this.renderer = null,
  23925. this.effects = i,
  23926. this.animateCallback = null,
  23927. this.composer = null,
  23928. this.qualityManager = null,
  23929. e.renderWidth = 0,
  23930. e.renderHeight = 0,
  23931. this.updateClock = new r.Clock,
  23932. this.components = [],
  23933. this.updateListeners = [],
  23934. this.resizeListeners = [],
  23935. this.forceUpdateSize = !1,
  23936. this.started = !1,
  23937. this.textures = {},
  23938. this.suspendedObjects = []
  23939. }
  23940. var r = e("three")
  23941. , o = e("../shaders")
  23942. , a = e("../enum/SceneRendererEvents")
  23943. , s = e("../enum/GLTextureType")
  23944. , l = e("../enum/GLCubeFaces")
  23945. , c = e("../exception/BasicException")
  23946. , h = e("../exception/RendererCreationException")
  23947. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  23948. , m = e("../util/browser")
  23949. /**************************************************************************************************************************************************/
  23950. , u = e("../settings")
  23951. , d = e("events").EventEmitter;
  23952. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  23953. n.prototype = Object.create(d.prototype),
  23954. n.prototype.addComponent = function(e) {
  23955. this.components.push(e),
  23956. e.update && this.updateListeners.push(e),
  23957. e.setSize && (this.resizeListeners.push(e),
  23958. this.forceUpdateSize = !0)
  23959. }
  23960. ,
  23961. n.prototype.removeComponent = function(e) {
  23962. var t = function(t) {
  23963. return t !== e
  23964. };
  23965. this.components = this.components.filter(t),
  23966. this.updateListeners = this.updateListeners.filter(t),
  23967. this.resizeListeners = this.resizeListeners.filter(t)
  23968. }
  23969. ,
  23970. n.prototype.start = function(e) {
  23971. if (this.started)
  23972. throw new c("Can't start SceneRenderer, already started");
  23973. this.createContext(e),
  23974. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  23975. m.isMobile() && this.boluoVrInit(),
  23976. /*******************************************************************************************************************************/
  23977. this.initComposer(),
  23978. this.started = !0,
  23979. (p = p.bind(this))()
  23980. }
  23981. ,
  23982. n.prototype.createContext = function(e) {
  23983. var transparent = !!(settings.transparentBg || settings.bgImg)
  23984. try {
  23985. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:transparent}),
  23986. this.renderer.autoClear = !0,
  23987. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  23988. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  23989. transparent && this.renderer.setClearColor( 0x000000, 0 ); //透明
  23990. this.emit(a.ContextCreated)
  23991. } catch (e) {
  23992. throw new h("Unable to create a WebGL rendering context")
  23993. }
  23994. u.profiling.enabled && this.overrideTextures(),
  23995. e.appendChild(this.renderer.domElement)
  23996. /* window.stats = new Stats();
  23997. e.appendChild( stats.dom ); */
  23998. }
  23999. ,
  24000. n.prototype.overrideTextures = function() {
  24001. var e = this.renderer.context
  24002. , t = 0
  24003. , i = e.createTexture;
  24004. e.createTexture = function() {
  24005. var n = i.call(e);
  24006. return n.id = t++,
  24007. this.textures[n.id] = n,
  24008. n
  24009. }
  24010. .bind(this);
  24011. var n = e.texImage2D;
  24012. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  24013. var d, p = this.getTextureTypeFromTarget(e, t);
  24014. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24015. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24016. h = a,
  24017. u = l,
  24018. o = u.naturalWidth,
  24019. a = u.naturalHeight,
  24020. n.call(e, t, i, r, c, h, u));
  24021. var f = this.textures[d.id];
  24022. f.width = p === s.TextureCube ? 6 * o : o,
  24023. f.height = a
  24024. }
  24025. .bind(this);
  24026. var r = e.deleteTexture;
  24027. e.deleteTexture = function(t) {
  24028. delete this.textures[t.id],
  24029. r.call(e, t)
  24030. }
  24031. .bind(this)
  24032. }
  24033. ,
  24034. n.prototype.updateTextureMemory = function() {
  24035. var e = null;
  24036. return function() {
  24037. var t = 0;
  24038. for (var i in this.textures) {
  24039. var n = this.textures[i];
  24040. n.width && n.height && (t += n.width * n.height * 4)
  24041. }
  24042. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24043. e = t
  24044. }
  24045. }(),
  24046. n.prototype.getTextureTypeFromTarget = function(e, t) {
  24047. switch (t) {
  24048. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24049. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24050. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24051. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24052. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24053. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24054. return s.TextureCube;
  24055. case e.TEXTURE_2D:
  24056. return s.Texture2D;
  24057. default:
  24058. return null
  24059. }
  24060. }
  24061. ,
  24062. n.prototype.initComposer = function() {
  24063. this.composer = new r.EffectComposer(this.renderer),
  24064. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24065. //this.composer.addPass(this.effects.hblurPass),
  24066. //this.composer.addPass(this.effects.vblurPass)
  24067. this.composer.addPass(this.effects.transitionMaskPass)//add
  24068. }
  24069. ,
  24070. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24071. this.renderWidth = e,
  24072. this.renderHeight = t,
  24073. this.effects.aspect = e / t,
  24074. /* this.renderer.setSize(e, t), -----MP */
  24075. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24076. this.composer.setSize(e, t);
  24077. for (var i = 0; i < this.resizeListeners.length; i++)
  24078. this.resizeListeners[i].setSize(e, t)
  24079. }
  24080. ,
  24081. n.prototype.render = function() {
  24082. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24083. this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24084. }
  24085. /******************************************************************************************************徐世廷**********************************************************************/
  24086. var vrPermission = {};
  24087. var vrPermissionCallBack = function(info1,info2){
  24088. if(info1 == "reset"){
  24089. vrPermission = {};
  24090. }else{
  24091. vrPermission[info1] = info2
  24092. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24093. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24094. }
  24095. }
  24096. }
  24097. n.prototype.boluoVrInit = function() {
  24098. console.log("boluoVrInit")
  24099. this.isHuawei5X = m.detectHUAWEI5X(),
  24100. this.oldRenderer = this.renderer,
  24101. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24102. window.panoCamera = this.camera;
  24103. var a = this;
  24104. window._vrEnabled = !1,
  24105. Object.defineProperty(window, "vrEnabled", {
  24106. get: function() {
  24107. return window._vrEnabled
  24108. },
  24109. set: function(b) {
  24110. b = !!b,
  24111. b ? (a.renderer = a.newRenderer,
  24112. window.vrMarkers.forEach(function(a) {
  24113. a.visible = !0
  24114. })) : (a.renderer = a.oldRenderer,
  24115. window.vrMarkers.forEach(function(a) {
  24116. a.visible = !1
  24117. })),
  24118. a.cursor.visible = b,
  24119. a.setSize(window.innerWidth, window.innerHeight),
  24120. window._vrEnabled = b
  24121. if(b){
  24122. setTimeout(function(){
  24123. console.log("orientEnable"+window.orientEnable)
  24124. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24125. if(m.detectIOS()/* && m.detectSafari() */){
  24126. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24127. console.log("开始获取权限 major"+b.major)
  24128. if(b.major == 12 && b.minor>=2){
  24129. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24130. else{//app??
  24131. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24132. }
  24133. }else if(b.major >= 13){
  24134. if(!window.location.href.includes("https://")){
  24135. console.log("需要https");
  24136. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24137. return;
  24138. }
  24139. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24140. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24141. if(!window.vrEnabled || window.orientEnable)return;
  24142. vrPermissionCallBack("reset")
  24143. console.log(window.DeviceMotionEvent)
  24144. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24145. console.log("开始获取权限1")
  24146. ///注意:需要https 本地服务器permissionState会得到denied
  24147. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24148. console.log("permissionState1: "+permissionState)
  24149. vrPermissionCallBack("deviceMotion", permissionState)
  24150. }).catch(function(e){
  24151. vrPermissionCallBack("deviceMotion", false)
  24152. console.log(e)
  24153. })
  24154. }else{
  24155. console.log("window.DeviceMotionEvent undefined")
  24156. vrPermissionCallBack("deviceMotion", false)
  24157. }
  24158. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24159. console.log("开始获取权限2")
  24160. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24161. console.log("permissionState2: "+permissionState)
  24162. vrPermissionCallBack("deviceOrientation", permissionState)
  24163. }).catch(function(e){
  24164. vrPermissionCallBack("deviceOrientation", false)
  24165. console.log(e)
  24166. })
  24167. }else{
  24168. console.log("window.DeviceOrientationEvent undefined")
  24169. vrPermissionCallBack("deviceOrientation", false)
  24170. }
  24171. },hasFailed ? 0 : 150)
  24172. /* /* setTimeout(function(){
  24173. if(settings.vrEnabled && !window.orientEnable){
  24174. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24175. }
  24176. },4000) */
  24177. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24178. }else{
  24179. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24180. }
  24181. }else{
  24182. //已经触发了
  24183. }
  24184. },200);
  24185. }
  24186. }
  24187. }),
  24188. this.createCursor(.5, !1, 1, 16777215, 0);
  24189. var b = {
  24190. setSize: function(b, c) {
  24191. a.camera.aspect = b / c
  24192. }
  24193. };
  24194. this.resizeListeners.push(b),
  24195. this.vrLoadingInit()
  24196. }
  24197. ,
  24198. n.prototype.vrLoadingInit = function() {
  24199. var a = function(camera) {
  24200. var a = this
  24201. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24202. , c = new r.MeshBasicMaterial({
  24203. color: 4967932,
  24204. side: r.DoubleSide
  24205. })
  24206. , d = new r.Mesh(b,c);
  24207. this.mesh = d,
  24208. d.position.z = -2,
  24209. d.scale.set(.08, .08, .08),
  24210. d.visible = !1,
  24211. camera.add(d),
  24212. //window.player.camera.add(d),
  24213. a.enabled = !1,
  24214. this.update = function(b) {
  24215. 1 == a.enabled && (d.rotation.z += 15 * b)
  24216. }
  24217. }
  24218. , a = new a(this.camera);
  24219. window.Loading = a,
  24220. this.updateListeners.push(a)
  24221. }
  24222. ,
  24223. n.prototype.createCursor = function(a, b, c, d, e) {
  24224. var g, h = new r.SpriteMaterial({
  24225. opacity: c,
  24226. color: d,
  24227. transparent: b,
  24228. map: this.boluoGetTexture("images/cursor.png"),
  24229. needsUpdate: !0,
  24230. side: r.DoubleSide
  24231. });
  24232. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24233. h.map.repeat = new r.Vector2(1 / 17,1),
  24234. h.depthTest = !1,
  24235. h.blending = r.AdditiveBlending,
  24236. g = new r.Sprite(h),
  24237. // g.scale.set(a, a, a),
  24238. g.scale.set(.3,.3,.3)
  24239. g.position.z = -2,
  24240. g.visible = !1,
  24241. g.name = "cursor",
  24242. this.camera.add(g),
  24243. this.scene.add(this.camera),
  24244. this.cursor = g;
  24245. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24246. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24247. this.updateListeners.push(i)
  24248. }
  24249. ,
  24250. window.orientEnable = 0; //是否能触发deviceorientation
  24251. n.prototype.CursorAnimation = function(a, b, c) {
  24252. function d() {
  24253. g.orient = r.Math.degToRad(window.orientation || 0)
  24254. }
  24255. function e(a) {
  24256. if(!window.vrEnabled && window.orientEnable) return;
  24257. window.orientEnable || (window.orientEnable = 1);
  24258. var b = r.Math.degToRad(a.alpha)
  24259. , c = r.Math.degToRad(a.beta)
  24260. , d = r.Math.degToRad(a.gamma);
  24261. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24262. -1e3 === g.beta && (g.beta = c),
  24263. -1e3 === g.gamma && (g.gamma = d),
  24264. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24265. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24266. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24267. g.beta = c,
  24268. g.gamma = d),
  24269. n.vrDebug) {
  24270. $("#info-device-orientation").css("display", "block");
  24271. var e = "";
  24272. e += "alpha=(" + g.alpha + ")<BR/>",
  24273. e += "beta=(" + g.beta + ")<BR/>",
  24274. e += "gamma=" + g.gamma + "<BR/>",
  24275. document.getElementById("info-device-orientation").innerHTML = e
  24276. }
  24277. }
  24278. this.cursor = b,
  24279. this.raycaster = new r.Raycaster,
  24280. this.targetEventObj = {},
  24281. this.type = 1,
  24282. this.tweenFlag = !0;
  24283. var g = this;
  24284. this.target = c,
  24285. console.log(c.uuid),
  24286. this.euler = new r.Euler,
  24287. this.q0 = new r.Quaternion,
  24288. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24289. this.zee = new r.Vector3(0,0,1),
  24290. this.alpha = -1e3,
  24291. this.beta = -1e3,
  24292. this.gamma = -1e3,
  24293. this.orient = r.Math.degToRad(window.orientation || 0),
  24294. window.addEventListener("orientationchange", d),
  24295. window.addEventListener("deviceorientation", e),
  24296. this.setObjectQuaternion = function(a, b, d, e, f) {
  24297. g.euler.set(d, b, -e, "YXZ"),
  24298. a.setFromEuler(g.euler),
  24299. a.multiply(g.q1),
  24300. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24301. c.updateMatrixWorld()
  24302. }
  24303. ,
  24304. parent !== window && window.addEventListener("message", function(a) {
  24305. var b = JSON.parse(a.data)
  24306. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24307. b && b.alpha && b.beta && b.gamma && function(a) {
  24308. var c = r.Math.degToRad(b.alpha)
  24309. , d = r.Math.degToRad(b.beta)
  24310. , e = r.Math.degToRad(b.gamma);
  24311. a ? (-1e3 === g.alpha && (g.alpha = c),
  24312. -1e3 === g.beta && (g.beta = d),
  24313. -1e3 === g.gamma && (g.gamma = e),
  24314. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24315. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24316. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24317. g.beta = d,
  24318. g.gamma = e)
  24319. }(c)
  24320. }),
  24321. this.update = function(a) {
  24322. TWEEN.update();
  24323. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24324. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24325. this.triggerTargetEvent())
  24326. }
  24327. ,
  24328. this.triggerTargetEvent = function() {
  24329. var a = this.choseObj()
  24330. , b = a ? a.object : void 0;
  24331. this.targetEventObj.currentObj = b,
  24332. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24333. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24334. b && b.enabled && this.startAnimate(function() {
  24335. this.clickCallback(b)
  24336. }
  24337. .bind(this))) : this.type,
  24338. this.targetEventObj.lastObj = b)
  24339. }
  24340. ,
  24341. this.choseObj = function() {
  24342. this.raycaster.setFromCamera({
  24343. x: 0,
  24344. y: 0
  24345. }, c);
  24346. var a = (this.raycaster.ray,
  24347. window.vrMarkers)
  24348. , b = this.raycaster.intersectObjects(a);
  24349. if (b.length > 0)
  24350. return b[0]
  24351. }
  24352. ,
  24353. this.clickCallback = function(a) {
  24354. this.runTHREEAction(a, "onclick")
  24355. }
  24356. ,
  24357. this.runTHREEAction = function(a, b) {
  24358. switch (b) {
  24359. case "onclick":
  24360. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24361. a()
  24362. });
  24363. break;
  24364. case "onhover":
  24365. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24366. a()
  24367. });
  24368. break;
  24369. case "onout":
  24370. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24371. a()
  24372. })
  24373. }
  24374. }
  24375. ,
  24376. this.startAnimate = function(a) {
  24377. this.tweenFlag && this.initAnimation(a)
  24378. }
  24379. ,
  24380. this.initAnimation = function(a) {
  24381. var b = this
  24382. , c = this.cursor.material.map.offset
  24383. , d = function(a) {
  24384. return Math.floor(17 * a) / 17
  24385. };
  24386. b.tweenFlag = !1,
  24387. this.cursorAnimate = new TWEEN.Tween(c).to({
  24388. x: 1
  24389. }, 1e3).onStart(function() {
  24390. b.tweenFlag = !1
  24391. }).onStop(function() {
  24392. b.tweenFlag = !0,
  24393. this.x = 0,
  24394. c.x = 0
  24395. }).onUpdate(function() {}).onComplete(function() {
  24396. a(),
  24397. c.x = 0,
  24398. setTimeout(function() {
  24399. b.tweenFlag = !0
  24400. }, 1500)
  24401. }),
  24402. this.cursorAnimate.easing(d),
  24403. this.cursorAnimate.start()
  24404. }
  24405. ,
  24406. this.autoCursorPosition = function(a) {
  24407. // var b = Math.abs(a.distance - 10);
  24408. // this.cursor.position.z = -b,
  24409. // b /= 10;
  24410. // alert(b);
  24411. // this.cursor.scale.set(b, b, b)
  24412. this.cursor.scale.set(.3,.3,.3)
  24413. }
  24414. }
  24415. ,
  24416. n.prototype.vrRenderer = function(a, b, c) {
  24417. var d = new b.vrCamera(c);
  24418. d.bananaAspect = .8,
  24419. this.width,
  24420. this.height;
  24421. var b = this;
  24422. this.setSize = function(c, d) {
  24423. a.setSize.call(this, c, d),
  24424. b.width = c,
  24425. b.height = d
  24426. }
  24427. ,
  24428. this.render = function(b, c, e, f) {
  24429. window.cameraQua = c.quaternion.clone();
  24430. var g, h;
  24431. if (c.__RESS__SKIP__STEREO__)
  24432. return a.render(b, c, e, f);
  24433. if ("PerspectiveCamera" === c.type)
  24434. g = d.cameraL,
  24435. h = d.cameraR,
  24436. b.updateMatrixWorld(),
  24437. null === c.parent && c.updateMatrixWorld(),
  24438. d.vrCameraUpdate(c);
  24439. else {
  24440. if ("OrthographicCamera" !== c.type)
  24441. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24442. g = h = c
  24443. }
  24444. a.setScissorTest(!0),
  24445. a.setScissor(0, 0, this.width / 2, this.height),
  24446. a.setViewport(0, 0, this.width / 2, this.height),
  24447. a.render.call(this, b, g, e, f),
  24448. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24449. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24450. a.render.call(this, b, h, e, f),
  24451. a.setScissorTest(!1)
  24452. }
  24453. ,
  24454. this.__proto__ = {
  24455. __proto__: a
  24456. }
  24457. }
  24458. ,
  24459. n.prototype.vrCamera = function(a) {
  24460. this.type = "StereoCamera",
  24461. this._aspect = 1,
  24462. this._overlap = .064,
  24463. this.cameraL = new r.PerspectiveCamera,
  24464. this.cameraL.layers.enable(1),
  24465. this.cameraL.near = 0.01,//xzw add
  24466. this.cameraL.matrixAutoUpdate = !1,
  24467. this.cameraR = new r.PerspectiveCamera,
  24468. this.cameraR.layers.enable(2),
  24469. this.cameraR.near = 0.01,//xzw add
  24470. this.cameraR.matrixAutoUpdate = !1,
  24471. this.eyeRight = new r.Matrix4,
  24472. this.eyeLeft = new r.Matrix4,
  24473. this.vrCameraNeedsUpdate = !0,
  24474. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24475. Object.defineProperty(this, "bananaAspect", {
  24476. get: function() {
  24477. return this._aspect
  24478. },
  24479. set: function(a) {
  24480. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24481. this._aspect = a
  24482. }
  24483. }),
  24484. Object.defineProperty(this, "overlap", {
  24485. get: function() {
  24486. return this._overlap
  24487. },
  24488. set: function(a) {
  24489. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24490. this._overlap = a
  24491. }
  24492. }),
  24493. this.vrCameraUpdate = function(a) {
  24494. this.vrCameraNeedsUpdate = true;
  24495. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24496. this.vrCameraNeedsUpdate) {
  24497. this.vrCameraNeedsUpdate = !1,
  24498. //console.debug("vrCameraUpdate"),
  24499. this.bananaFocus = a.focus,
  24500. this.bananaFov = a.fov,
  24501. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24502. this.bananaNear = a.near,
  24503. this.bananaFar = a.far,
  24504. //console.debug(a.aspect),
  24505. this.bananaFocus = 10;
  24506. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24507. this.eyeLeft.elements[12] = -e,
  24508. this.eyeRight.elements[12] = e,
  24509. b = -g * this.bananaReal_aspect + f,
  24510. c = g * this.bananaReal_aspect + f,
  24511. d.elements[0] = 2 * this.bananaNear / (c - b),
  24512. d.elements[8] = (c + b) / (c - b),
  24513. this.cameraL.projectionMatrix.copy(d),
  24514. b = -g * this.bananaReal_aspect - f,
  24515. c = g * this.bananaReal_aspect - f,
  24516. d.elements[0] = 2 * this.bananaNear / (c - b),
  24517. d.elements[8] = (c + b) / (c - b),
  24518. this.cameraR.projectionMatrix.copy(d)
  24519. }
  24520. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24521. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24522. }
  24523. }
  24524. ,
  24525. n.prototype.boluoGetTexture = function(a) {
  24526. var b = new r.TextureLoader;
  24527. return b.crossOrigin = "anonymous",
  24528. b.load(a)
  24529. }
  24530. ,
  24531. /***********************************************************************************************************************************************************************************/
  24532. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24533. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24534. return function(o){
  24535. var render = false;
  24536. var ratio;
  24537. var w, h; //记录应当render的大小
  24538. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24539. w = o.width, h = o.height, render = true, ratio=1;
  24540. }else{
  24541. w = $('#player').width();
  24542. h = $('#player').height();
  24543. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24544. (w !== W || h !== H || this.forceUpdateSize) &&
  24545. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24546. }
  24547. if(render){
  24548. this.setSize(w, h, ratio);
  24549. this.forceUpdateSize = !1
  24550. }
  24551. }
  24552. }()
  24553. ,
  24554. n.prototype.updateComponents = function() {
  24555. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24556. this.updateListeners[t].update(e)
  24557. }
  24558. ,
  24559. n.prototype.suspend = function() {
  24560. this.started = !1,
  24561. this.suspendedObjects = this.scene.children.map(function(e) {
  24562. return this.scene.remove(e),
  24563. e
  24564. }
  24565. .bind(this)),
  24566. this.render()
  24567. }
  24568. ,
  24569. n.prototype.resume = function() {
  24570. this.suspendedObjects.forEach(function(e) {
  24571. this.scene.add(e)
  24572. }
  24573. .bind(this)),
  24574. this.suspendedObjects = [],
  24575. this.started = !0,
  24576. p()
  24577. }
  24578. ;
  24579. var p = function() {
  24580. this.started && (window.requestAnimationFrame(p),
  24581. this.updateScreenSize(), // fyz resize
  24582. this.updateComponents(),
  24583. this.updateTextureMemory(),
  24584. this.render(),
  24585. window.stats && (window.fps = stats.update()),
  24586. this.emit(a.AfterRender))
  24587. };
  24588. n.prototype.getImageData = function() {
  24589. var e = document.createElement("canvas")
  24590. , t = e.getContext("2d");
  24591. return function(i, n, r) {
  24592. return e.width === n && e.height === r || (e.width = n,
  24593. e.height = r),
  24594. t.drawImage(i, 0, 0, n, r),
  24595. t.getImageData(0, 0, n, r)
  24596. }
  24597. }(),
  24598. n.prototype.initSizedTexture2D = function(e, t, i) {
  24599. var n = this.renderer
  24600. , o = n.context
  24601. , a = n.state
  24602. , s = new r.Texture(null);
  24603. s.flipY = !1,
  24604. i !== !0 && (i = !1),
  24605. s.generateMipmaps = i;
  24606. var l = n.paramThreeToGL(s.format)
  24607. , c = n.paramThreeToGL(s.type)
  24608. , h = n.properties.get(s)
  24609. , u = o.createTexture();
  24610. a.bindTexture(o.TEXTURE_2D, u),
  24611. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24612. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24613. s.wrapS = t,
  24614. s.wrapT = t;
  24615. var d = n.paramThreeToGL(t);
  24616. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24617. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24618. i ? (s.magFilter = r.LinearFilter,
  24619. s.minFilter = r.LinearMipMapLinearFilter,
  24620. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24621. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24622. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24623. s.minFilter = r.LinearFilter,
  24624. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24625. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24626. a.bindTexture(o.TEXTURE_2D, null),
  24627. h.__webglTexture = u,
  24628. s
  24629. }
  24630. ,
  24631. n.prototype.initSizedCubeMap = function(e, t) {
  24632. var i = this.renderer
  24633. , n = i.context
  24634. , o = i.state
  24635. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24636. a.flipY = !1,
  24637. a.generateMipmaps = t;
  24638. var s = i.paramThreeToGL(a.format)
  24639. , l = i.paramThreeToGL(a.type)
  24640. , c = i.properties.get(a)
  24641. , h = n.createTexture();
  24642. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24643. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24644. for (var u = 0; u < 6; u++)
  24645. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24646. return t ? (a.magFilter = r.LinearFilter,
  24647. a.minFilter = r.LinearMipMapLinearFilter,
  24648. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24649. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24650. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24651. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24652. a.minFilter = r.LinearFilter,
  24653. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24654. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24655. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24656. c.__image__webglTextureCube = h,
  24657. a
  24658. }
  24659. ,
  24660. n.prototype.deallocateCubeTexture = function(e) {
  24661. var t = this.renderer
  24662. , i = t.context
  24663. , n = t.properties.get(e);
  24664. i.deleteTexture(n.__image__webglTextureCube)
  24665. }
  24666. ,
  24667. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24668. var a = this.renderer
  24669. , s = a.context
  24670. , l = a.state
  24671. , c = a.properties.get(t);
  24672. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24673. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24674. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24675. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24676. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24677. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24678. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24679. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24680. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24681. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24682. l.bindTexture(s.TEXTURE_2D, null)
  24683. }
  24684. ,
  24685. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24686. var s = this.renderer
  24687. , l = s.context
  24688. , c = s.state
  24689. , h = s.properties.get(t);
  24690. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24691. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24692. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24693. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24694. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24695. }
  24696. ,
  24697. n.prototype.rebuildMipMaps2D = function(e) {
  24698. var t = this.renderer
  24699. , i = t.context
  24700. , n = t.state;
  24701. t.properties.get(e);
  24702. i.generateMipmap(i.TEXTURE_2D),
  24703. n.bindTexture(i.TEXTURE_2D, null)
  24704. }
  24705. ,
  24706. n.prototype.rebuildMipMaps3D = function(e) {
  24707. var t = this.renderer
  24708. , i = t.context
  24709. , n = t.state
  24710. , r = t.properties.get(e);
  24711. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24712. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24713. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24714. }
  24715. ,
  24716. n.prototype.renderToCubeMap = function() {
  24717. var e = !1
  24718. , t = null
  24719. , i = null
  24720. , n = null
  24721. , a = null
  24722. , s = null
  24723. , l = 1;
  24724. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24725. var _ = this.renderer;
  24726. _.context;
  24727. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24728. i.position.z = 150,
  24729. t = new r.Scene,
  24730. t.add(i),
  24731. n = new r.ShaderMaterial({
  24732. uniforms: {
  24733. tDiffuse: {
  24734. type: "t",
  24735. value: null
  24736. },
  24737. alpha: {
  24738. type: "f",
  24739. value: 1
  24740. }
  24741. },
  24742. vertexShader: o.basicTextured.vertexShader,
  24743. fragmentShader: o.basicTextured.fragmentShader,
  24744. depthWrite: !1,
  24745. depthTest: !1,
  24746. side: r.DoubleSide
  24747. }),
  24748. a = new r.PlaneBufferGeometry(l,l),
  24749. s = new r.Mesh(a,n),
  24750. s.position.z = 0,
  24751. t.add(s),
  24752. e = !0);
  24753. var T = a.getAttribute("uv");
  24754. T.setDynamic(!0),
  24755. T.needsUpdate = !0;
  24756. var x = T.array
  24757. , S = p / u
  24758. , M = f / d
  24759. , R = g / u
  24760. , P = m / d;
  24761. x[0] = S,
  24762. x[1] = M + P,
  24763. x[2] = S + R,
  24764. x[3] = M + P,
  24765. x[4] = S,
  24766. x[5] = M,
  24767. x[6] = S + R,
  24768. x[7] = M;
  24769. var O = a.getAttribute("position");
  24770. O.setDynamic(!0),
  24771. O.needsUpdate = !0;
  24772. var L = O.array
  24773. , D = v / h.width - l / 2
  24774. , N = A / h.height - l / 2
  24775. , B = y / h.width
  24776. , F = C / h.height;
  24777. L[0] = D,
  24778. L[1] = N + F,
  24779. L[3] = D + B,
  24780. L[4] = N + F,
  24781. L[6] = D,
  24782. L[7] = N,
  24783. L[9] = D + B,
  24784. L[10] = N;
  24785. this.renderer.properties.get(c);
  24786. n.uniforms.tDiffuse.value = c,
  24787. n.blending = E || r.NoBlending,
  24788. n.transparent = !!b,
  24789. void 0 !== w && null !== w || (w = 1),
  24790. n.uniforms.alpha.value = w,
  24791. n.needUpdate = !0,
  24792. h.activeCubeFace = I,
  24793. h.viewport.set(0, 0, h.width, h.height);
  24794. var V = this.renderer.autoClear;
  24795. this.renderer.autoClear = !1,
  24796. this.renderer.render(t, i, h, !1),
  24797. this.renderer.autoClear = V
  24798. }
  24799. }(),
  24800. n.prototype.copyCubeMap = function() {
  24801. var e = !1
  24802. , t = null
  24803. , i = null
  24804. , a = null
  24805. , s = null
  24806. , l = null
  24807. , c = new r.Euler;
  24808. new r.Vector3;
  24809. return function(h, u, d, p, f, g, m, v, A) {
  24810. this.renderer;
  24811. if (!e) {
  24812. var y = 2;
  24813. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  24814. i.position.set(0, 0, 0),
  24815. t = new r.Scene,
  24816. t.add(i),
  24817. a = new r.ShaderMaterial({
  24818. uniforms: {
  24819. tDiffuse: {
  24820. type: "t",
  24821. value: null
  24822. },
  24823. alpha: {
  24824. type: "f",
  24825. value: 1
  24826. }
  24827. },
  24828. vertexShader: o.copyCubeMap.vertexShader,
  24829. fragmentShader: o.copyCubeMap.fragmentShader,
  24830. depthWrite: !1,
  24831. depthTest: !1,
  24832. side: r.DoubleSide
  24833. }),
  24834. s = new r.BoxGeometry(y,y,y),
  24835. l = new r.Mesh(s,a),
  24836. t.add(l),
  24837. e = !0
  24838. }
  24839. for (var C = 0; C < 6; C++)
  24840. n.getCubeOrientationForCubeFace(C, c),
  24841. l.rotation.copy(c),
  24842. l.matrixWorldNeedsUpdate = !0,
  24843. l.updateMatrixWorld(),
  24844. a.uniforms.tDiffuse.value = h,
  24845. a.blending = m || r.NoBlending,
  24846. a.transparent = !!v,
  24847. void 0 !== A && null !== A || (A = 1),
  24848. a.uniforms.alpha.value = A,
  24849. a.needUpdate = !0,
  24850. u.activeCubeFace = C,
  24851. u.viewport.set(0, 0, f, g),
  24852. this.renderer.render(t, i, u, !1)
  24853. }
  24854. }(),
  24855. n.getLookAtForCubeFace = function(e, t) {
  24856. switch (e) {
  24857. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24858. t.set(1, 0, 0);
  24859. break;
  24860. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24861. t.set(-1, 0, 0);
  24862. break;
  24863. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24864. t.set(0, 1, 0);
  24865. break;
  24866. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24867. t.set(0, -1, 0);
  24868. break;
  24869. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24870. t.set(0, 0, 1);
  24871. break;
  24872. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24873. t.set(0, 0, -1)
  24874. }
  24875. }
  24876. ,
  24877. n.getCubeOrientationForCubeFace = function(e, t) {
  24878. switch (e) {
  24879. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24880. t.set(0, -Math.PI / 2, 0);
  24881. break;
  24882. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24883. t.set(0, Math.PI / 2, 0);
  24884. break;
  24885. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24886. t.set(Math.PI / 2, Math.PI, 0);
  24887. break;
  24888. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24889. t.set(-Math.PI / 2, Math.PI, 0);
  24890. break;
  24891. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24892. t.set(0, -Math.PI, 0);
  24893. break;
  24894. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24895. t.set(0, 0, 0)
  24896. }
  24897. }
  24898. ,
  24899. t.exports = n
  24900. }
  24901. , {
  24902. "../enum/GLCubeFaces": 25,
  24903. "../enum/GLTextureType": 26,
  24904. "../enum/SceneRendererEvents": 43,
  24905. "../exception/BasicException": 55,
  24906. "../exception/RendererCreationException": 57,
  24907. "../settings": 166,
  24908. "../shaders": 167,
  24909. /********************************************************************fyz改 from徐世廷**********************************************************************/
  24910. "../util/browser": 182,
  24911. /************************************************************************************************************************************************/
  24912. events: 202,
  24913. three: 217
  24914. }],
  24915. 159: [function(e, t, i) {
  24916. "use strict";
  24917. function n(e) {
  24918. this.messenger = new a(e),
  24919. this.clientKey = null
  24920. }
  24921. var r = e("../util/ajax")
  24922. , o = e("./PostMessageType")
  24923. , a = e("./postmessage")
  24924. , s = e("./VersionInfo")
  24925. , l = e("events").EventEmitter
  24926. , c = window.location.origin + "/api/v1/user/";
  24927. n.prototype = Object.create(l.prototype),
  24928. n.prototype.bindEvents = function() {
  24929. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  24930. }
  24931. ,
  24932. n.prototype.waitForConnection = function() {
  24933. var e = new Promise(function(e, t) {
  24934. this.messenger.on(o.CONNECT, function(i) {
  24935. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  24936. }
  24937. .bind(this))
  24938. }
  24939. .bind(this));
  24940. return e
  24941. }
  24942. ,
  24943. n.prototype.onConnectionReceived = function(e) {
  24944. return this.messenger.setTarget(e.source, e.origin),
  24945. this.verifyConnection(e).then(function(t, i) {
  24946. this.messenger.send({
  24947. type: o.ACCEPT,
  24948. toId: e.fromId,
  24949. warning: i
  24950. }),
  24951. this.clientKey = t,
  24952. this.messenger.removeAllListeners(o.CONNECT),
  24953. this.bindEvents()
  24954. }
  24955. .bind(this), function(t) {
  24956. this.messenger.send({
  24957. type: o.REJECT,
  24958. toId: e.fromId,
  24959. reason: t
  24960. }),
  24961. this.messenger.setTarget()
  24962. }
  24963. .bind(this))
  24964. }
  24965. ,
  24966. n.prototype.verifyConnection = function(e) {
  24967. return new Promise(function(t, i) {
  24968. var n;
  24969. if (s.isDeprecated(e.sdkVersion))
  24970. n = "这个版本正在被弃用";
  24971. else if (!s.isSupported(e.sdkVersion))
  24972. return i("不支持此版本的SDK");
  24973. var o = {
  24974. cache: !1,
  24975. headers: {
  24976. "X-port-Application-Key": e.applicationKey,
  24977. "X-port-Referrer": e.origin
  24978. }
  24979. };
  24980. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  24981. }
  24982. )
  24983. }
  24984. ,
  24985. n.prototype.onMessageReceived = function(e) {
  24986. if (this.validateClientApplicationKey(e.applicationKey)) {
  24987. var t = this;
  24988. e.onDone = function(i) {
  24989. i.toId = e.fromId,
  24990. i.uid = e.uid,
  24991. i.type = o.RESPONSE,
  24992. t.messenger.send(i)
  24993. }
  24994. ,
  24995. this.emit(o.ACTION, e)
  24996. }
  24997. }
  24998. ,
  24999. n.prototype.validateClientApplicationKey = function(e) {
  25000. return this.clientKey === e
  25001. }
  25002. ,
  25003. n.prototype.sendEvent = function(e, t) {
  25004. this.messenger.send({
  25005. type: o.EVENT,
  25006. eventType: e,
  25007. eventData: t
  25008. })
  25009. }
  25010. ,
  25011. t.exports = n
  25012. }
  25013. , {
  25014. "../util/ajax": 181,
  25015. "./PostMessageType": 160,
  25016. "./VersionInfo": 163,
  25017. "./postmessage": 165,
  25018. events: 202
  25019. }],
  25020. 160: [function(e, t, i) {
  25021. "use strict";
  25022. t.exports = Object.freeze({
  25023. CONNECT: "postmessage.connect",
  25024. ACCEPT: "postmessage.accept",
  25025. REJECT: "postmessage.reject",
  25026. ACTION: "postmessage.action",
  25027. RESPONSE: "postmessage.response",
  25028. EVENT: "postmessage.event"
  25029. })
  25030. }
  25031. , {}],
  25032. 161: [function(e, t, i) {
  25033. "use strict";
  25034. t.exports = Object.freeze({
  25035. MOVE: "sdk.move",
  25036. ENTER_PANO: "sdk.enterpano",
  25037. MODEL_LOADED: "sdk.modelloaded"
  25038. })
  25039. }
  25040. , {}],
  25041. 162: [function(e, t, i) {
  25042. "use strict";
  25043. t.exports = Object.freeze({
  25044. FLY: "transition.fly",
  25045. FADEOUT: "transition.fade",
  25046. INSTANT: "transition.instant"
  25047. })
  25048. }
  25049. , {}],
  25050. 163: [function(e, t, i) {
  25051. "use strict";
  25052. t.exports = {
  25053. current: "1.0",
  25054. supported: ["1.0"],
  25055. deprecated: [],
  25056. isSupported: function(e) {
  25057. return this.supported.indexOf(e) !== -1
  25058. },
  25059. isDeprecated: function(e) {
  25060. return this.deprecated.indexOf(e) !== -1
  25061. },
  25062. isValid: function(e) {
  25063. return this.isSupported(e) || this.isDeprecated(e)
  25064. }
  25065. }
  25066. }
  25067. , {}],
  25068. 164: [function(e, t, i) {
  25069. (function(i) {
  25070. "use strict";
  25071. function n(e, t, i) {
  25072. e && (e = e.toLowerCase().trim());
  25073. var n = new I.UP.clone
  25074. , r = Math.PI / 3
  25075. , o = Math.PI / 2;
  25076. switch (e) {
  25077. case "left":
  25078. i.copy(t),
  25079. i.applyAxisAngle(n, o);
  25080. break;
  25081. case "right":
  25082. i.copy(t),
  25083. i.applyAxisAngle(n, -o);
  25084. break;
  25085. case "forwardleft":
  25086. i.copy(t),
  25087. i.applyAxisAngle(n, r);
  25088. break;
  25089. case "forwardright":
  25090. i.copy(t),
  25091. i.applyAxisAngle(n, -r);
  25092. break;
  25093. case "forward":
  25094. default:
  25095. i.copy(t)
  25096. }
  25097. return i
  25098. }
  25099. function r(e, t) {
  25100. if (e) {
  25101. var i = {
  25102. pano: e,
  25103. lookAtPoint: null,
  25104. duration: null,
  25105. maxDistanceOverride: null,
  25106. skipWarpingCheck: !1
  25107. };
  25108. this.player.flyToPano(i, function() {
  25109. t && t({
  25110. success: !0,
  25111. message: "Transition complete."
  25112. })
  25113. })
  25114. } else
  25115. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25116. t && t({
  25117. success: !1,
  25118. error: "Unable to find pano."
  25119. })
  25120. }
  25121. function o(e, t) {
  25122. var i = this.findRankedPano(e, t);
  25123. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25124. null)
  25125. }
  25126. function a(e, t) {
  25127. var i = this.findRankedtag(e, t);
  25128. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25129. null)
  25130. }
  25131. function s(e, t) {
  25132. t.copy(I.FORWARD),
  25133. e.getDirection(t)
  25134. }
  25135. function l(e) {
  25136. function t(e) {
  25137. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25138. return {
  25139. x: c.Math.radToDeg(t._x),
  25140. y: c.Math.radToDeg(t._y),
  25141. z: c.Math.radToDeg(t._z)
  25142. }
  25143. }
  25144. var i = function(e) {
  25145. return e.alignmentType !== m.ALIGNED ? null : {
  25146. x: e.position.x,
  25147. y: e.position.y,
  25148. z: e.position.z
  25149. }
  25150. };
  25151. return {
  25152. panos: e.panos.list.map(function(n) {
  25153. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25154. return {
  25155. uuid: n.id,
  25156. aligned: n.alignmentType === m.ALIGNED,
  25157. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25158. position: i(n),
  25159. rotation: t(n),
  25160. thumbnail: r
  25161. }
  25162. })
  25163. }
  25164. }
  25165. var c = e("three")
  25166. , h = e("./ApiHost")
  25167. , u = e("../util/logger")
  25168. , d = e("../util/common")
  25169. , p = e("../util/math")
  25170. , f = e("../enum/ModelManagerEvents")
  25171. , g = e("./PostMessageType")
  25172. , m = e("../enum/AlignmentType")
  25173. , v = e("../enum/Direction")
  25174. , A = e("./TransitionStyles")
  25175. , y = e("../util/panorama")
  25176. , C = e("../enum/GLCubeFaces")
  25177. , I = e("../enum/Vectors")
  25178. , E = e("../enum/Viewmode")
  25179. , b = e("../enum/WarpStyle")
  25180. , w = (e("../enum/Keys"),
  25181. e("../enum/PlayerEvents"))
  25182. , _ = e("../sdk/SdkEvents")
  25183. , I = e("../enum/Vectors")
  25184. , T = e("../enum/ControlEvents")
  25185. , x = e("../enum/RenderLayers")
  25186. , S = (e("../constants"),
  25187. e("../settings"))
  25188. , M = e("../lib/jpeg_encoder")
  25189. , R = new u(i)
  25190. , P = function() {
  25191. var e = function e() {
  25192. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25193. e.player.getDirection(e.playerDirection),
  25194. e.projectVectors();
  25195. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25196. if (e.angleTravelled += Math.abs(t),
  25197. e.angleTravelled >= Math.abs(e.angle)) {
  25198. if (e.active = !1,
  25199. e.onDone) {
  25200. var i = e.onDone;
  25201. i()
  25202. }
  25203. } else
  25204. e.lastFacingDirection.copy(e.playerDirection),
  25205. window.setTimeout(e, 4)
  25206. };
  25207. return e.active = !1,
  25208. e.angle = 0,
  25209. e.angleTravelled = 0,
  25210. e.playerDirection = new c.Vector3,
  25211. e.lastFacingDirection = new c.Vector3,
  25212. e.onDone = null,
  25213. e.player = null,
  25214. e.start = function(t, i, n, r) {
  25215. e.active = !0,
  25216. t && i && (i = 0),
  25217. e.angle = t || i,
  25218. e.xAngle = t,
  25219. e.yAngle = i,
  25220. e.angleTravelled = 0,
  25221. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25222. n.getDirection(e.playerDirection),
  25223. e.lastFacingDirection.copy(e.playerDirection),
  25224. e.projectVectors(),
  25225. e.onDone = r,
  25226. e.player = n,
  25227. e()
  25228. }
  25229. ,
  25230. e.projectVectors = function() {
  25231. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25232. e.lastFacingDirection.projectOnPlane(I.UP))
  25233. }
  25234. ,
  25235. e
  25236. }()
  25237. , O = function() {
  25238. var e = new c.Vector3;
  25239. return function(t) {
  25240. t ? (e.copy(t.position),
  25241. e.add(t.discPosition),
  25242. p.projectPositionToCanvas(e, this.player.camera, e),
  25243. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25244. }
  25245. }()
  25246. , L = function() {
  25247. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25248. }
  25249. , D = function() {
  25250. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25251. }
  25252. , N = function(e) {
  25253. var t = new c.Vector3;
  25254. return function(e) {
  25255. var i = this.player.getDirection();
  25256. t.copy(i);
  25257. var n = t.y;
  25258. t.y = 0,
  25259. t.normalize();
  25260. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25261. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25262. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25263. 0;
  25264. this.player.mode === E.DOLLHOUSE && (r = -r);
  25265. var o = L.call(this) - .1
  25266. , a = D.call(this) + .1
  25267. , s = r + e;
  25268. s > o ? s = o : s < a && (s = a);
  25269. var l = s - r;
  25270. return e > 0 && l < .01 && (l = 0),
  25271. e < 0 && l > -.01 && (l = 0),
  25272. l
  25273. }
  25274. }()
  25275. , B = function() {
  25276. var e = new c.Euler;
  25277. return function(t) {
  25278. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25279. {
  25280. position: {
  25281. x: t.position.x,
  25282. y: t.position.y,
  25283. z: t.position.z
  25284. },
  25285. rotation: {
  25286. x: c.Math.radToDeg(e.x),
  25287. y: c.Math.radToDeg(e.y),
  25288. z: 0
  25289. },
  25290. pano: t.currentPano ? t.currentPano.id : null,
  25291. mode: t.mode
  25292. }
  25293. }
  25294. }()
  25295. , F = null;
  25296. t.exports = {
  25297. init: function(e, t, i, n, r) {
  25298. V.init(e, t, i, r),
  25299. F = new Promise(function(e, t) {
  25300. i.on(w.Ready, function() {
  25301. e()
  25302. })
  25303. }
  25304. .bind(this));
  25305. var o = new h(window)
  25306. , a = o.waitForConnection();
  25307. a.then(function(e) {
  25308. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25309. });
  25310. var s = function() {
  25311. var e = Date.now();
  25312. return function() {
  25313. if (!(Date.now() - e < 100)) {
  25314. var t = B(i);
  25315. o.sendEvent(_.MOVE, {
  25316. state: t
  25317. }),
  25318. e = Date.now()
  25319. }
  25320. }
  25321. }();
  25322. i.on(w.Move, s),
  25323. i.on(w.ViewChanged, s),
  25324. n.on(f.ActiveModelChanged, function(e) {
  25325. function t(e) {
  25326. var t, i = e.newPano.id;
  25327. e.oldPano && (t = e.oldPano.id),
  25328. i !== t && o.sendEvent(_.ENTER_PANO, {
  25329. oldPano: t,
  25330. newPano: i
  25331. })
  25332. }
  25333. var i = e.model
  25334. , n = e.oldModel;
  25335. V.model = i,
  25336. a.then(function() {
  25337. o.sendEvent(_.MODEL_LOADED, {
  25338. metadata: l(i)
  25339. })
  25340. }),
  25341. n && n.panos.forEach(function(e) {
  25342. e.removeEventListener("enter", t)
  25343. }),
  25344. i.panos.forEach(function(e) {
  25345. e.on("enter", t)
  25346. })
  25347. })
  25348. }
  25349. };
  25350. var V = {
  25351. director: null,
  25352. player: null,
  25353. controls: null,
  25354. sceneRenderer: null,
  25355. model: null,
  25356. init: function(e, t, i, n) {
  25357. this.director = e,
  25358. this.player = i,
  25359. this.controls = t,
  25360. this.sceneRenderer = n
  25361. },
  25362. handleToObject: {},
  25363. objectToHandle: {},
  25364. handleCount: 0,
  25365. onMessageReceive: function(e) {
  25366. if (e) {
  25367. var t = e.targetFunction
  25368. , i = e.params
  25369. , n = e.onDone;
  25370. t && this[t] && this[t](i, n)
  25371. }
  25372. },
  25373. waitForInit: function(e, t) {
  25374. F.then(t.bind({
  25375. success: !0,
  25376. message: "Init complete."
  25377. }))
  25378. },
  25379. moveToPano: function(e, t) {
  25380. var i = new c.Euler(0,0,0,"YXZ")
  25381. , n = new c.Quaternion;
  25382. return function(e, t) {
  25383. var r = e.pano
  25384. , o = e.rotation
  25385. , a = e.transition;
  25386. if (!this.model)
  25387. return t({
  25388. success: !1,
  25389. error: "The model has not been loaded yet"
  25390. });
  25391. var s = this.model.panos.get(r);
  25392. if (!s)
  25393. return t({
  25394. success: !1,
  25395. error: r + " does not exist in this model"
  25396. });
  25397. if (!o)
  25398. return t({
  25399. sucess: !1,
  25400. erorr: o + " is not a valid rotation"
  25401. });
  25402. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25403. console.log(o.z);
  25404. var l = {
  25405. success: !0,
  25406. message: r
  25407. };
  25408. if (a === A.FADEOUT)
  25409. n.setFromEuler(i),
  25410. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25411. else {
  25412. var h, u;
  25413. a === A.INSTANT && (h = 0,
  25414. u = 0);
  25415. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25416. this.player.flyToPano({
  25417. pano: s,
  25418. lookAtPoint: d,
  25419. duration: h,
  25420. aimDuration: u
  25421. }, t.bind(this, l))
  25422. }
  25423. }
  25424. }(),
  25425. moveInDirection: function(e, t) {
  25426. var i = e.direction;
  25427. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25428. void (t && t({
  25429. success: !1,
  25430. error: "Invalid direction."
  25431. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25432. t(e ? {
  25433. success: !0,
  25434. message: "moved " + i
  25435. } : {
  25436. success: !1,
  25437. error: "Cannot move in direction: " + i
  25438. })
  25439. })
  25440. },
  25441. getPose: function(e, t) {
  25442. this.player.camera.position,
  25443. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25444. return t({
  25445. success: !0,
  25446. message: B(this.player)
  25447. })
  25448. },
  25449. takeScreenShot: function() {
  25450. var e = new c.PerspectiveCamera
  25451. , t = new c.WebGLRenderTarget;
  25452. return function(i, n) {
  25453. if (!i.resolution)
  25454. return n({
  25455. success: !1,
  25456. error: "An invalid resolution was specified"
  25457. });
  25458. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25459. var r = this.sceneRenderer.renderer.getSize();
  25460. i.resolution.width = r.width,
  25461. i.resolution.height = r.height
  25462. }
  25463. e.layers.set(x.DEFAULT),
  25464. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25465. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25466. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25467. var o = i.resolution.width
  25468. , a = i.resolution.height
  25469. , s = o / a;
  25470. e.position.copy(this.sceneRenderer.camera.position),
  25471. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25472. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25473. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25474. t.setSize(o, a),
  25475. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25476. var l = new Uint8Array(o * a * 4);
  25477. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25478. var c = M.encode({
  25479. data: l,
  25480. width: o,
  25481. height: a,
  25482. heading: 180,
  25483. pitch: 0
  25484. }, {
  25485. quality: 75,
  25486. flipY: !0
  25487. })
  25488. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25489. n({
  25490. success: !0,
  25491. message: h
  25492. })
  25493. }
  25494. }(),
  25495. findRankedPano: function(e, t) {
  25496. var i = new c.Vector3
  25497. , r = new c.Vector3;
  25498. return function(e, t) {
  25499. s(this.player, r),
  25500. n(t, r, i);
  25501. var o = this.player.rankedPanoInDirection(e, i);
  25502. if (o) {
  25503. var a = this.objectToHandle[o.id];
  25504. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25505. this.handleToObject[a] = o),
  25506. a
  25507. }
  25508. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25509. -1
  25510. }
  25511. }(),
  25512. findRankedtag: function(e, t) {
  25513. var i = new c.Vector3
  25514. , r = new c.Vector3;
  25515. return function(e, t) {
  25516. s(this.player, r),
  25517. n(t, r, i);
  25518. var o = this.player.rankedtagInDirection(e, i);
  25519. if (o) {
  25520. var a = this.objectToHandle[o.sid];
  25521. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25522. this.handleToObject[a] = o),
  25523. a
  25524. }
  25525. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25526. -1
  25527. }
  25528. }(),
  25529. clickNearesttag: function(e) {
  25530. this.clickRankedtag(0, e)
  25531. },
  25532. clickRankedtag: function(e, t) {
  25533. var i = a.call(this, e, t);
  25534. i && O.call(this, i)
  25535. },
  25536. clickNearestPano: function(e, t) {
  25537. this.clickRankedPano(0, e, t)
  25538. },
  25539. clickRankedPano: function(e, t, i) {
  25540. var n = o.call(this, e, t);
  25541. n ? r.call(this, n, i) : i(null)
  25542. },
  25543. clickPano: function(e, t) {
  25544. var i = this.handleTable[e];
  25545. i ? r.call(this, i, t) : t(null)
  25546. },
  25547. rotateDirection: function() {
  25548. return function(e, t) {
  25549. var i = e.direction
  25550. , n = e.angle;
  25551. if (!P.active) {
  25552. var r = 0
  25553. , o = 0
  25554. , a = 0
  25555. , s = 0;
  25556. if (!n || isNaN(n))
  25557. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25558. void (t && t({
  25559. success: !1,
  25560. error: "Invalid rotation angle."
  25561. }));
  25562. if (this.player.mode === E.TRANSITIONING)
  25563. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25564. void (t && t({
  25565. success: !1,
  25566. error: "Cannot rotate while transitioning"
  25567. }));
  25568. if (i === v.RIGHT || i === v.LEFT)
  25569. i === v.RIGHT && (n = -n),
  25570. r = n > 0 ? -1 : 1,
  25571. a = n;
  25572. else {
  25573. if (i !== v.UP && i !== v.DOWN)
  25574. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25575. void (t && t({
  25576. success: !1,
  25577. error: "Invalid direction for rotation."
  25578. }));
  25579. if (this.player.mode === E.FLOORPLAN)
  25580. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25581. void (t && t({
  25582. success: !1,
  25583. error: "Cannot rotate " + i + " in floorplan mode"
  25584. }));
  25585. if (i === v.DOWN && (n = -n),
  25586. n = N.call(this, n),
  25587. 0 === n)
  25588. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25589. void (t && t({
  25590. success: !1,
  25591. error: "Already at maximum rotation in direction: " + i
  25592. }));
  25593. o = n > 0 ? 1 : -1,
  25594. s = n
  25595. }
  25596. var l = n;
  25597. n = c.Math.degToRad(n),
  25598. a = c.Math.degToRad(a),
  25599. s = c.Math.degToRad(s);
  25600. var h = this.controls.activeControl
  25601. , u = function() {
  25602. h.stopRotating(!0),
  25603. t && t({
  25604. success: !0,
  25605. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25606. })
  25607. };
  25608. h.startRotating(r, o),
  25609. P.start(a, s, this.player, u)
  25610. }
  25611. }
  25612. }(),
  25613. rotate: function() {
  25614. var e = new c.Vector3
  25615. , t = new c.Vector3;
  25616. return function(i, n) {
  25617. var r = i.xAngle
  25618. , o = i.yAngle;
  25619. if (!P.active) {
  25620. if (r = r || 0,
  25621. o = o || 0,
  25622. isNaN(r) || isNaN(o))
  25623. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25624. void (n && n({
  25625. success: !1,
  25626. error: "Invalid rotation angle."
  25627. }));
  25628. if (this.player.mode === E.TRANSITIONING)
  25629. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25630. void (n && n({
  25631. success: !1,
  25632. error: "Cannot rotate while transitioning"
  25633. }));
  25634. Math.abs(r) < .01 && (r = 0),
  25635. Math.abs(o) < .01 && (o = 0);
  25636. var a = o;
  25637. o = N.call(this, o),
  25638. r = -r;
  25639. var s = a > 0 ? "UP" : "DOWN";
  25640. if (!r && a && !o)
  25641. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25642. void (n && n({
  25643. success: !1,
  25644. error: "Already at maximum rotation in direction: " + s
  25645. }));
  25646. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25647. var l = o;
  25648. o = c.Math.degToRad(o),
  25649. r = c.Math.degToRad(r),
  25650. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25651. this.player.getDirection(e),
  25652. t.copy(e).applyAxisAngle(I.UP, r),
  25653. t.applyAxisAngle(I.RIGHT, o);
  25654. var h = (e.angleTo(t),
  25655. r > 0 ? -1 : r < 0 ? 1 : 0)
  25656. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25657. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25658. var d = this.controls.activeControl
  25659. , p = function() {
  25660. d.stopRotating(!0),
  25661. n && n({
  25662. success: !0,
  25663. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25664. })
  25665. };
  25666. d.startRotating(h, u),
  25667. P.start(r, o, this.player, p)
  25668. }
  25669. }
  25670. }(),
  25671. panCamera: function(e, t) {
  25672. function i(e) {
  25673. switch (r.removeAllListeners(T.AutoPanComplete),
  25674. r.removeAllListeners(T.AutoPanInterrupt),
  25675. r.removeAllListeners(T.AutoPanClamped),
  25676. e) {
  25677. case T.AutoPanInterrupt:
  25678. t({
  25679. success: !0,
  25680. message: "Camera panning interrupted."
  25681. });
  25682. break;
  25683. case T.AutoPanClamped:
  25684. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25685. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25686. return void t({
  25687. success: !1,
  25688. error: "Already at edge of current model bounds."
  25689. });
  25690. var i = "The view point is outside the bounds for the current model. ";
  25691. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25692. console.warn(i)
  25693. }
  25694. case T.AutoPanComplete:
  25695. t({
  25696. success: !0,
  25697. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25698. })
  25699. }
  25700. }
  25701. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25702. return t({
  25703. success: !1,
  25704. error: "Camera panning is not available in the current mode: " + this.player.mode
  25705. });
  25706. var n = e.position
  25707. , r = this.player.control;
  25708. r.setAutoPanPosition(n.x, n.z),
  25709. r.autoPan = !0;
  25710. var o = function(e, t) {
  25711. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25712. };
  25713. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25714. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25715. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25716. },
  25717. click: function(e, t) {
  25718. var i = e.x
  25719. , n = e.y
  25720. , r = e.percentage;
  25721. r === !0 && (i = i / 100 * $("#player").width(),
  25722. n = n / 100 * $("#player").height()),
  25723. this.player.handleInputStart(i, n),
  25724. this.player.updateIntersect(),
  25725. this.player.handleInputEnd(i, n)
  25726. },
  25727. mouseOver: function(e, t) {
  25728. var i = e.x
  25729. , n = e.y
  25730. , r = e.percentage;
  25731. r === !0 && (i = i / 100 * $("#player").width(),
  25732. n = n / 100 * $("#player").height()),
  25733. this.player.handleInputMove(i, n),
  25734. this.player.updateIntersect()
  25735. },
  25736. moveToMode: function(e, t) {
  25737. function i(e) {
  25738. t(e ? {
  25739. success: !1,
  25740. error: "Failed to load new mode: " + e
  25741. } : {
  25742. success: !0,
  25743. message: "Moved to new mode: " + n
  25744. })
  25745. }
  25746. var n = e.mode;
  25747. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  25748. i()
  25749. }, function(e) {
  25750. i(e)
  25751. }) : t({
  25752. success: !1,
  25753. error: "Invalid mode selection"
  25754. })
  25755. }
  25756. }
  25757. }
  25758. ).call(this, "/js/sdk/automation.js")
  25759. }
  25760. , {
  25761. "../constants": 8,
  25762. "../enum/AlignmentType": 17,
  25763. "../enum/ControlEvents": 21,
  25764. "../enum/Direction": 22,
  25765. "../enum/GLCubeFaces": 25,
  25766. "../enum/Keys": 30,
  25767. "../enum/ModelManagerEvents": 33,
  25768. "../enum/PlayerEvents": 40,
  25769. "../enum/RenderLayers": 41,
  25770. "../enum/Vectors": 50,
  25771. "../enum/Viewmode": 51,
  25772. "../enum/WarpStyle": 52,
  25773. "../lib/jpeg_encoder": 94,
  25774. "../sdk/SdkEvents": 161,
  25775. "../settings": 166,
  25776. "../util/common": 185,
  25777. "../util/logger": 189,
  25778. "../util/math": 190,
  25779. "../util/panorama": 191,
  25780. "./ApiHost": 159,
  25781. "./PostMessageType": 160,
  25782. "./TransitionStyles": 162,
  25783. three: 217
  25784. }],
  25785. 165: [function(e, t, i) {
  25786. "use strict";
  25787. function n(e) {
  25788. this.sourceWindow = e,
  25789. this.targetWindow = null,
  25790. this.targetOrigin = null,
  25791. this.id = Math.floor(1e5 * Math.random()),
  25792. this.bindEvents()
  25793. }
  25794. var r = e("./PostMessageType")
  25795. , o = e("events").EventEmitter;
  25796. n.prototype = Object.create(o.prototype),
  25797. n.prototype.bindEvents = function() {
  25798. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  25799. }
  25800. ,
  25801. n.prototype.setTarget = function(e, t) {
  25802. this.targetWindow = e,
  25803. this.targetOrigin = t
  25804. }
  25805. ,
  25806. n.prototype.onPostmessageReceived = function(e) {
  25807. var t = e.origin || e.originalEvent.origin
  25808. , i = e.source;
  25809. switch (e.data.type) {
  25810. case r.CONNECT:
  25811. break;
  25812. case r.RESPONSE:
  25813. if (this.id !== e.data.toId)
  25814. return;
  25815. default:
  25816. if (!this.validateMessageOrigin(t))
  25817. return
  25818. }
  25819. var n = e.data;
  25820. n.source = i,
  25821. n.origin = t,
  25822. n.timestamp = Date.now(),
  25823. this.emit(e.data.type, n)
  25824. }
  25825. ,
  25826. n.prototype.validateMessageOrigin = function(e) {
  25827. return "*" === this.targetOrigin || e === this.targetOrigin
  25828. }
  25829. ,
  25830. n.prototype.send = function(e) {
  25831. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  25832. this.targetWindow.postMessage(e, this.targetOrigin))
  25833. }
  25834. ,
  25835. t.exports = n
  25836. }
  25837. , {
  25838. "./PostMessageType": 160,
  25839. events: 202
  25840. }],
  25841. 166: [function(e, t, i) {
  25842. "use strict";
  25843. var n = e("three")
  25844. , r = e("./util/browser")
  25845. , o = e("./enum/Viewmode")
  25846. , a = e("./enum/VROption")
  25847. , s = e("./enum/Colors")
  25848. , l = e("./enum/WarpStyle")
  25849. , c = e("./util/easing")
  25850. , h = e("./util/common")
  25851. , u = e("./util/showcase")
  25852. , d = e("./constants")
  25853. , p = {
  25854. debug: !1,
  25855. version: "2.25.6-0-gd87e5b1",
  25856. languageTag: r.valueFromHash("lang", null),
  25857. pageTitle: "四维虚拟漫游",
  25858. authorizationHeader: u.getAuthorizationHeader(),
  25859. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  25860. logLevel: r.valueFromHash("log", 2),
  25861. skyboxRadius: 2500,
  25862. modelBoundsPadding: 5,
  25863. showNeighbors: !1,
  25864. brand: r.valueFromHash("brand", !0),
  25865. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  25866. startHighlights: r.valueFromHash("hl", -1),
  25867. specialEdition: r.valueFromHash("bn", 0),
  25868. useWheel: r.valueFromHash("wh", !0),
  25869. crossOrigin: "anonymous",
  25870. fancierTransition: !1,
  25871. wireframe: !1,
  25872. skyboxWireframe: !1,
  25873. modelAlpha: 1,
  25874. highlightPanoSelection: !1,
  25875. showSweeps: !0,
  25876. showSkyboxes: !1,
  25877. showMesh: !0,
  25878. showFloors: !1,
  25879. showFloorDuration: 300,
  25880. showFloorDelay: 300,
  25881. hideFloorDuration: 300,
  25882. hideFloorDelay: 0,
  25883. reticuleOpacityTransitionTime: 250,
  25884. reticuleColor: window.DATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  25885. markerOpacityTransitionTime: 500,
  25886. guiAnimationSpeed: 250,
  25887. highlightAnimationDuration: 500,
  25888. modelComponentLoadSpinnerDelay: 150,
  25889. captureErrors: !1,
  25890. maxMobileTextures: 6,
  25891. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  25892. startupFlyinDelay: 3e3,
  25893. dollhouseDefault: {
  25894. minDistance: 15,
  25895. maxDistance: 50,
  25896. minPolarAngle: n.Math.degToRad(10),
  25897. maxPolarAngle: n.Math.degToRad(90)
  25898. },
  25899. hideReticuleTimeout: 1e3,
  25900. analytics: {
  25901. inactivityThreshold: 30,
  25902. sessionTrackingRate: .15,
  25903. maxTrackedErrors: 20,
  25904. sessionDurationPingFrequency: 10,
  25905. sessionDurationTimeout: 15
  25906. },
  25907. flydown: {
  25908. movementEasing: "easeInOutQuad",
  25909. movementDelay: .001,
  25910. rotationEasing: "easeInOutQuad",
  25911. rotationDelay: .5,
  25912. modelTextureDelay: .75,
  25913. skyboxDelay: .75
  25914. },
  25915. transition: {
  25916. flySpeed: .001,
  25917. flyTime: 750,
  25918. flytimeMaxDistanceThreshold: 5,
  25919. flytimeDistanceMultiplier: 150,
  25920. aimTime: 1500,
  25921. aimSlowFactor: 1.5,
  25922. blur: 0.8,
  25923. movementEasing: "easeInOutQuad",
  25924. blendEasing: "easeInOutQuad",
  25925. fastForwardFactor: 4,//r.valueFromHash("mfis", 3) //快速停止导览的速度,原先是3
  25926. },
  25927. show360Views: {
  25928. enabled: !0,
  25929. transitionTime: 1e3
  25930. },
  25931. quickstart: {
  25932. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  25933. animation: 1400,
  25934. showTextDelay: 500,
  25935. fadeOutDelay: 3e3,
  25936. fovChange: 10
  25937. },
  25938. appConfig: {
  25939. webvr_version: null,
  25940. segment_key: null,
  25941. embedly_key: null,
  25942. branch_key: null,
  25943. keen_write_key: null,
  25944. keen_project_id: null
  25945. },
  25946. vr: {
  25947. enabled: !0,
  25948. allowWebVR: !1,
  25949. option: r.valueFromHash("vr", a.CONTEXTUAL)
  25950. },
  25951. share: {
  25952. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  25953. },
  25954. input: {
  25955. longTapThreshold: 200,
  25956. moveToleranceNDC: .08,
  25957. touchMoveThreshold: 25
  25958. },
  25959. help: {
  25960. modalStayDuration: 600
  25961. },
  25962. immersive: {
  25963. timeToShowAgain: 1250,
  25964. uiStayDuration: 600
  25965. },
  25966. tourInteraction: {
  25967. disabled: "0" === r.valueFromHash("tourcta", null),
  25968. showPauseButton: 1e3,
  25969. showModal: 1500,
  25970. allowNextClick: 200,
  25971. largeModal: "1" === r.valueFromHash("tourcta", null),
  25972. smallModal: "2" === r.valueFromHash("tourcta", null)
  25973. },
  25974. labels: {
  25975. enabled: !1,
  25976. hideUntilStart: !0,
  25977. fadeInDuration: 250,
  25978. fadeInDelay: 250,
  25979. fadeOutDuration: 250,
  25980. fadeOutDelay: 0,
  25981. zoomHideThreshhold: {
  25982. mobile: r.isSmallScreen() ? .45 : .6,
  25983. desktop: 2
  25984. },
  25985. zoomTruncateThreshhold: {
  25986. mobile: r.isSmallScreen() ? .35 : .45,
  25987. desktop: .85
  25988. },
  25989. minLengthForTruncate: 16,
  25990. truncateLength: 12,
  25991. truncateSuffix: "..."
  25992. },
  25993. tags: {
  25994. enabled: r.valueFromHash("mt", 1),
  25995. startup: {
  25996. hideUntilStart: !0,
  25997. fadeInDuration: 500,
  25998. fadeInDelay: 100
  25999. },
  26000. visibility: {
  26001. anyDistance: !0,
  26002. visibleDistance: 8,
  26003. cameraClearance: .1,
  26004. alphaTestLevel: .05,
  26005. hideViaFloor: !0,
  26006. hideOffScreenDisc: !1,
  26007. hideOffScreenObject: !1
  26008. },
  26009. disc: {
  26010. opacity: 1,
  26011. disabledOpacity: .5,
  26012. scale: {
  26013. nearBound: 1.5,
  26014. farBound: 4.8,
  26015. linkFarBound: !1,
  26016. linkPercent: 40,
  26017. maxSize: 80,
  26018. minSize: 40,
  26019. baseViewportSize: 800,
  26020. responsiveness: 100
  26021. }
  26022. },
  26023. pole: {
  26024. enabled: !0,
  26025. height: .5,
  26026. width: 2,
  26027. opacity: .5,
  26028. color: "white"
  26029. },
  26030. navigate: {
  26031. nearestPano: !0,
  26032. lineOfSight: !0,
  26033. reactivate: !0,
  26034. aimAt: "disc",
  26035. tiltTolerance: 25,
  26036. rotateSpeedFactor: .6
  26037. }
  26038. },
  26039. path: {
  26040. color: window.DATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26041. colorUp: s._desat(s.newBlue, .5),
  26042. colorDown: s._darken(s.newBlue, .35),
  26043. opacity: .5,
  26044. style: "ribbon",
  26045. height: .025,
  26046. ribbonWidth: .24,
  26047. outsideHeight: .5,
  26048. waypointRadius: .5,
  26049. waypointIndoorRadius: .24,
  26050. waypointPulse: 1e3,
  26051. typ: l.BLACK,
  26052. meshFree: r.valueFromHash("mf", 1),
  26053. mapGuides: r.valueFromHash("guides", !0),
  26054. fadeInTime: 400,
  26055. fadeOutTime: 300
  26056. },
  26057. warp: {
  26058. nearPanoDist: .1,
  26059. matchCam: !1,
  26060. blur: .33,
  26061. fastTime: 1500,
  26062. teleportTime: 1500,
  26063. outsideTime: 2e3,
  26064. lookAheadMax: .3,
  26065. lookAheadDist: 2.5,
  26066. softPushDist: .37,
  26067. softPushEnd: .3,
  26068. softBendAngle: 8,
  26069. softBendTilt: 4,
  26070. softBendEnd: .3,
  26071. doBurns: true, //r.valueFromHash("kb", !0),
  26072. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26073. minBurnsAngle: 35,
  26074. minDownAngle: -35,
  26075. maxTurnPerSec: 280,
  26076. maxAimPerSec: 35,
  26077. minRotation: 12,
  26078. maxAimRotation: 33.2,
  26079. turnFriction: .2,
  26080. flySpeed: .01,
  26081. minWarpTime: 1200,
  26082. warpInterruptionRedirectTime: 500,
  26083. tourStepDelay: r.valueFromHash("st", 0),
  26084. walkDelay: 0,
  26085. walkMaxDist: 50,
  26086. walkMinDist: .8,
  26087. walkSlideShowThreshhold: 3000,
  26088. walkExtraPanosDistance: .4,
  26089. timePerMeter: 1200,
  26090. motionLeadTime: 5000,
  26091. movementEasing: "easeInOutQuad",
  26092. blendEasing: "easeInOutQuad",
  26093. showBunny: !1,
  26094. loop: r.valueFromHash("lp", !1),
  26095. auto: r.valueFromHash("ts", -1),
  26096. eOrder: 'YXZ', //"YXZ",
  26097. stepFactor: .25,
  26098. brakeStrength: 2,
  26099. minBrakeAngle: .1,
  26100. maxBrakeAngle: 1.8,
  26101. climbEffort: 4
  26102. },
  26103. rotationFriction: .05,
  26104. rotationAccelerationInside: 4.5,
  26105. rotationAccelerationOutside: .15,
  26106. rotationAfterMoveMultiplier: 40,
  26107. rotationAfterMoveHistoryCount: 5,
  26108. panFriction: .09,
  26109. panAccelerationOutside: 60,
  26110. onload: r.valueFromHash("onload", o.PANORAMA),
  26111. zoomNearLimit: .1,
  26112. zoomFarLimit: 50,
  26113. navigation: {
  26114. panoScores: !1,
  26115. mouseDirection: !0,
  26116. filterStrictness: .75,
  26117. angleFactor: -30,
  26118. directionFactor: 10,
  26119. distanceFactor: -1,
  26120. optionalityFactor: 3
  26121. },
  26122. sdkInit: !1,
  26123. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26124. console: r.valueFromHash("console", !1),
  26125. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26126. panoramaNeighbourMaxDistance: 5,
  26127. panoFloorClickRadius: .35,
  26128. showScreenshotLocations: !1,
  26129. showAxis: !1,
  26130. showNeighbourRaycasts: !1,
  26131. colorMarkerOnLoad: !1,
  26132. colorMarkerByFloor: !1,
  26133. tiling: {
  26134. panoPreRenderRepeatDelay: 2500,
  26135. panoPreRenderDelay: 500,
  26136. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26137. tilingFlagNames: ["usetiles", "tiles"],
  26138. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26139. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26140. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26141. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26142. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26143. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  26144. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26145. customCompression: r.valueFromHash("tilecustcomp", 0),
  26146. // mobileHighQualityOverride: !1,
  26147. mobileHighQualityOverride: 1,
  26148. allowUltraHighResolution: true
  26149. },
  26150. zoom: {
  26151. enabled: true,
  26152. forceOff: r.valueFromHash("nozoom", 0),
  26153. overridemax: r.valueFromHash("maxzoom", null),
  26154. overridemin: r.valueFromHash("minzoom", null),
  26155. max: d.highQualityMaxZoom,
  26156. min: 1,
  26157. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26158. activationThreshold: 1.1,
  26159. restoreTime: 500
  26160. },
  26161. profiling: {
  26162. enabled: r.valueFromHash("mem", !1)
  26163. }
  26164. };
  26165. p = h.deepExtend(p, d, {
  26166. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26167. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26168. panorama: {
  26169. transitionTime: 1e3,
  26170. modelAlpha: 0,
  26171. modelAlphaDelay: p.flydown.modelTextureDelay,
  26172. modelAlphaLength: 1,
  26173. skyboxOpacity: 1,
  26174. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26175. skyboxOpacityLength: .9,
  26176. fovLength: 1,
  26177. fovDelay: 0,
  26178. cameraMatrixDuration: .8,
  26179. cameraMatrixDelay: 0,
  26180. cameraMatrixEase: c.easeInCubic,
  26181. reticuleOpacity: 1,
  26182. markerOpacity: .3,
  26183. markerOpacityOnHover: 1
  26184. },
  26185. dollhouse: {
  26186. transitionTime: 1e3,
  26187. modelAlpha: 1,
  26188. modelAlphaDelay: 0,
  26189. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26190. skyboxOpacity: 0,
  26191. skyboxOpacityDelay: 0,
  26192. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26193. fovLength: 1,
  26194. fovDelay: 0,
  26195. cameraMatrixDuration: .8,
  26196. cameraMatrixDelay: .3,
  26197. cameraMatrixEase: c.easeInCubic,
  26198. reticuleOpacity: 1,
  26199. markerOpacity: 0,
  26200. markerOpacityOnHover: 0
  26201. },
  26202. floorplan: {
  26203. transitionTime: 1e3,
  26204. modelAlpha: 1,
  26205. modelAlphaDelay: 0,
  26206. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26207. skyboxOpacity: 0,
  26208. skyboxOpacityDelay: 0,
  26209. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26210. fovLength: 1,
  26211. fovDelay: 0,
  26212. cameraMatrixDuration: .5,
  26213. cameraMatrixDelay: 0,
  26214. cameraMatrixEase: c.easeOutCubic,
  26215. reticuleOpacity: 1,
  26216. markerOpacity: 0,
  26217. markerOpacityOnHover: 0,
  26218. cameraHeight: 50
  26219. },
  26220. transitioning: {
  26221. reticuleOpacity: 0,
  26222. markerOpacity: .3,
  26223. markerOpacityOnHover: 1
  26224. },
  26225. "floorplan-dollhouse": {
  26226. rotationDelay: 0,
  26227. rotationDuration: 1
  26228. },
  26229. "floorplan-panorama": {
  26230. rotationDelay: .5,
  26231. rotationDuration: 1
  26232. },
  26233. "dollhouse-panorama": {
  26234. rotationDelay: .5,
  26235. rotationDuration: 1
  26236. },
  26237. "dollhouse-floorplan": {
  26238. rotationDelay: 0,
  26239. rotationDuration: 1,
  26240. cameraMatrixDuration: 1.05,
  26241. cameraMatrixDelay: .5
  26242. },
  26243. "panorama-dollhouse": {
  26244. rotationDelay: 0,
  26245. rotationDuration: .5
  26246. },
  26247. "panorama-floorplan": {
  26248. transitionTime: 1500,
  26249. rotationDelay: 0,
  26250. rotationDuration: .5
  26251. }
  26252. }),
  26253. p.path.meshFree && (p.path.typ = l.WALK),
  26254. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26255. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26256. window._settings = t.exports = p
  26257. }
  26258. , {
  26259. "./constants": 8,
  26260. "./enum/Colors": 19,
  26261. "./enum/VROption": 47,
  26262. "./enum/Viewmode": 51,
  26263. "./enum/WarpStyle": 52,
  26264. "./util/browser": 182,
  26265. "./util/common": 185,
  26266. "./util/easing": 186,
  26267. "./util/showcase": 193,
  26268. three: 217
  26269. }],
  26270. 167: [function(e, t, i) {
  26271. "use strict";
  26272. var n = e("three")
  26273. , r = e("./settings")
  26274. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26275. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26276. t.exports = {
  26277. basicTextured: {
  26278. uniforms: {
  26279. tDiffuse: {
  26280. type: "t",
  26281. value: null
  26282. },
  26283. alpha: {
  26284. type: "f",
  26285. value: 1
  26286. }
  26287. },
  26288. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26289. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26290. },
  26291. copyCubeMap: {
  26292. uniforms: {
  26293. tDiffuse: {
  26294. type: "t",
  26295. value: null
  26296. },
  26297. alpha: {
  26298. type: "f",
  26299. value: 1
  26300. }
  26301. },
  26302. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26303. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26304. },
  26305. cube: {
  26306. uniforms: {
  26307. map: {
  26308. type: "t",
  26309. value: null
  26310. },
  26311. opacity: {
  26312. type: "f",
  26313. value: 1
  26314. }
  26315. },
  26316. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26317. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26318. },
  26319. model: {
  26320. uniforms: {
  26321. map: {
  26322. type: "t",
  26323. value: null
  26324. },
  26325. modelAlpha: {
  26326. type: "f",
  26327. value: r.modelAlpha
  26328. },
  26329. opacity: {
  26330. type: "f",
  26331. value: 1
  26332. },
  26333. progress: {
  26334. type: "f",
  26335. value: 0
  26336. },
  26337. blackout: {
  26338. type: "i",
  26339. value: 0
  26340. },
  26341. pano0Map: {
  26342. type: "t",
  26343. value: null
  26344. },
  26345. pano0Position: {
  26346. type: "v3",
  26347. value: new n.Vector3
  26348. },
  26349. pano0Matrix: {
  26350. type: "m4",
  26351. value: new n.Matrix4
  26352. },
  26353. pano1Map: {
  26354. type: "t",
  26355. value: null
  26356. },
  26357. pano1Position: {
  26358. type: "v3",
  26359. value: new n.Vector3
  26360. },
  26361. pano1Matrix: {
  26362. type: "m4",
  26363. value: new n.Matrix4
  26364. }
  26365. },
  26366. vertexShader: o + `uniform vec3 pano0Position;
  26367. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26368. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26369. varying vec3 vWorldPosition0;
  26370. varying vec3 vWorldPosition1;
  26371. uniform int blackout;
  26372. void main() {
  26373. vUv = uv;
  26374. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26375. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26376. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26377. vWorldPosition0.x *= -1.0;
  26378. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26379. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26380. vWorldPosition1.x *= -1.0;
  26381. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26382. }`,
  26383. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26384. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26385. void main() {
  26386. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26387. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26388. vec4 colorFromPanos;
  26389. if (blackout == 5){
  26390. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26391. }else{
  26392. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26393. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26394. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26395. else if (blackout == 1) {
  26396. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26397. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26398. }
  26399. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26400. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26401. }
  26402. vec4 colorFromTexture = texture2D( map, vUv );
  26403. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26404. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26405. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26406. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26407. }`
  26408. },
  26409. hot:{
  26410. uniforms:{
  26411. color:{
  26412. type: "c",
  26413. value: new n.Color( 0xff2200 )
  26414. },
  26415. opac:{
  26416. type: "f",
  26417. value: 0
  26418. },
  26419. texture1:{
  26420. type: "t",
  26421. value: null
  26422. },
  26423. texture2:{
  26424. type: "t",
  26425. value: null
  26426. }
  26427. },
  26428. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26429. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26430. },
  26431. modelOutside: {
  26432. uniforms: {
  26433. map: {
  26434. type: "t",
  26435. value: null
  26436. },
  26437. opacity: {
  26438. type: "f",
  26439. value: 1
  26440. }
  26441. },
  26442. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26443. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26444. },
  26445. ribbon: {
  26446. uniforms: {
  26447. map: {
  26448. type: "t",
  26449. value: null
  26450. },
  26451. opacity: {
  26452. type: "f",
  26453. value: 1
  26454. },
  26455. color: {
  26456. type: "c",
  26457. value: new n.Color(r.path.color)
  26458. }
  26459. },
  26460. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26461. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26462. },
  26463. waypoint: {
  26464. uniforms: {
  26465. map: {
  26466. type: "t",
  26467. value: null
  26468. },
  26469. opacity: {
  26470. type: "f",
  26471. value: 1
  26472. },
  26473. pulse: {
  26474. type: "f",
  26475. value: 1
  26476. },
  26477. nearFade: {
  26478. type: "v2",
  26479. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26480. },
  26481. color: {
  26482. type: "c",
  26483. value: new n.Color(r.reticuleColor)
  26484. }
  26485. },
  26486. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26487. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26488. },
  26489. modelDebug: {
  26490. uniforms: {
  26491. map: {
  26492. type: "t",
  26493. value: null
  26494. },
  26495. modelAlpha: {
  26496. type: "f",
  26497. value: r.modelAlpha
  26498. },
  26499. depthmapRatio: {
  26500. type: "f",
  26501. value: 0
  26502. },
  26503. opacity: {
  26504. type: "f",
  26505. value: 1
  26506. },
  26507. progress: {
  26508. type: "f",
  26509. value: 0
  26510. },
  26511. considerOcclusion: {
  26512. type: "i",
  26513. value: r.fancierTransition
  26514. },
  26515. highlightPanoSelection: {
  26516. type: "i",
  26517. value: 0
  26518. },
  26519. useThirdPano: {
  26520. type: "i",
  26521. value: r.useThirdPano
  26522. },
  26523. pano0Map: {
  26524. type: "t",
  26525. value: null
  26526. },
  26527. pano0Depth: {
  26528. type: "t",
  26529. value: null
  26530. },
  26531. pano0Position: {
  26532. type: "v3",
  26533. value: new n.Vector3
  26534. },
  26535. pano0Matrix: {
  26536. type: "m4",
  26537. value: new n.Matrix4
  26538. },
  26539. pano0Weight: {
  26540. type: "f",
  26541. value: r.transition.pano0Weight
  26542. },
  26543. pano1Map: {
  26544. type: "t",
  26545. value: null
  26546. },
  26547. pano1Depth: {
  26548. type: "t",
  26549. value: null
  26550. },
  26551. pano1Position: {
  26552. type: "v3",
  26553. value: new n.Vector3
  26554. },
  26555. pano1Matrix: {
  26556. type: "m4",
  26557. value: new n.Matrix4
  26558. },
  26559. pano1Weight: {
  26560. type: "f",
  26561. value: r.transition.pano1Weight
  26562. },
  26563. pano2Map: {
  26564. type: "t",
  26565. value: null
  26566. },
  26567. pano2Depth: {
  26568. type: "t",
  26569. value: null
  26570. },
  26571. pano2Position: {
  26572. type: "v3",
  26573. value: new n.Vector3
  26574. },
  26575. pano2Matrix: {
  26576. type: "m4",
  26577. value: new n.Matrix4
  26578. },
  26579. pano2Weight: {
  26580. type: "f",
  26581. value: r.transition.pano2Weight
  26582. }
  26583. },
  26584. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26585. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26586. },
  26587. customDepth: {
  26588. uniforms: {
  26589. panoPosition: {
  26590. type: "v3",
  26591. value: new n.Vector3
  26592. }
  26593. },
  26594. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26595. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26596. },
  26597. skysphere: {
  26598. uniforms: {
  26599. radius: {
  26600. type: "f",
  26601. value: 0
  26602. }
  26603. },
  26604. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26605. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26606. },
  26607. tagDisc: {
  26608. uniforms: {
  26609. opacity: {
  26610. type: "f",
  26611. value: 0
  26612. },
  26613. color: {
  26614. type: "c",
  26615. value: new n.Color
  26616. },
  26617. bg: {
  26618. type: "t",
  26619. value: null
  26620. },
  26621. mask: {
  26622. type: "t",
  26623. value: null
  26624. }
  26625. },
  26626. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26627. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26628. }
  26629. }
  26630. }
  26631. , {
  26632. "./settings": 166,
  26633. three: 217
  26634. }],
  26635. 168: [function(e, t, i) {
  26636. (function(i) {
  26637. "use strict";
  26638. var n = e("three")
  26639. , r = (e("url"),
  26640. e("./util/ajax"))
  26641. , o = e("./settings")
  26642. , a = e("./util/logger")
  26643. , s = e("./util/math")
  26644. , l = e("./util/showcase")
  26645. , c = e("./objects/Panorama")
  26646. , h = new a(i)
  26647. , u = e("./model/Model")
  26648. , d = e("./shaders")
  26649. , p = e("./util/transitions")
  26650. , f = e("./objects/Chunk")
  26651. , g = e("./objects/Reticule")
  26652. , m = e("./objects/Skybox")
  26653. , v = e("./objects/Floor")
  26654. , A = e("./cameras/DollhouseCamera")
  26655. , y = e("./cameras/FloorplanCamera")
  26656. , C = e("./cameras/PanoramaCamera")
  26657. , I = e("./controls/DollhouseControls")
  26658. , E = e("./controls/FloorplanControls")
  26659. , b = e("./controls/PanoramaControls");
  26660. n.ImageUtils.crossOrigin = o.crossOrigin,
  26661. t.exports = {
  26662. shaders: d,
  26663. transitions: p,
  26664. Model: u,
  26665. Chunk: f,
  26666. Floor: v,
  26667. Skybox: m,
  26668. Reticule: g,
  26669. Panorama: c,
  26670. DollhouseCamera: A,
  26671. FloorplanCamera: y,
  26672. PanoramaCamera: C,
  26673. DollhouseControls: I,
  26674. FloorplanControls: E,
  26675. PanoramaControls: b,
  26676. getModel: function(e) {
  26677. if (!e.url)
  26678. throw 'getModel(): missing parameter "url"';
  26679. e.autoload = void 0 === e.autoload || e.autoload;
  26680. var t = l.parseSidUrl(e.url);
  26681. e.urlBase = t.urlBase,
  26682. e.urlModel = t.urlModel,
  26683. e.urlFiles = t.urlFiles;
  26684. var i = this._getPlatformError();
  26685. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26686. this._loadModel().then(this._buildModel.bind(this)))
  26687. },
  26688. _getPlatformError: function() {
  26689. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26690. },
  26691. _loadModel: function() {
  26692. return r.get(this.options.urlModel, {
  26693. responseType: "json",
  26694. prefetchFrom: "model",
  26695. auth: l.getAuthorizationHeader()
  26696. }).then(null, function() {
  26697. return h.warn("Model loading failed at initial metadata load"),
  26698. "loading-failed"
  26699. })
  26700. },
  26701. _buildModel: function(e) {
  26702. e = l.normalizeModeldata(e, s);
  26703. var t = new u(this.options,e);
  26704. return this.options.autoload ? t.load(!0) : $.when(t)
  26705. }
  26706. }
  26707. }
  26708. ).call(this, "/js/showcase.js")
  26709. }
  26710. , {
  26711. "./cameras/DollhouseCamera": 5,
  26712. "./cameras/FloorplanCamera": 6,
  26713. "./cameras/PanoramaCamera": 7,
  26714. "./controls/DollhouseControls": 10,
  26715. "./controls/FloorplanControls": 11,
  26716. "./controls/PanoramaControls": 13,
  26717. "./model/Model": 139,
  26718. "./objects/Chunk": 144,
  26719. "./objects/Floor": 146,
  26720. "./objects/Panorama": 148,
  26721. "./objects/Reticule": 149,
  26722. "./objects/Skybox": 152,
  26723. "./settings": 166,
  26724. "./shaders": 167,
  26725. "./util/ajax": 181,
  26726. "./util/logger": 189,
  26727. "./util/math": 190,
  26728. "./util/showcase": 193,
  26729. "./util/transitions": 195,
  26730. three: 217,
  26731. url: 208
  26732. }],
  26733. 169: [function(e, t, i) {
  26734. "use strict";
  26735. function n() {
  26736. var e = {
  26737. renderTarget: null,
  26738. inUse: !1,
  26739. size: -1,
  26740. pano: null
  26741. };
  26742. return e
  26743. }
  26744. function r(e) {
  26745. M.push(e)
  26746. }
  26747. function o(e) {
  26748. var t = n();
  26749. return t.inUse = !0,
  26750. t.size = e,
  26751. r(t),
  26752. t
  26753. }
  26754. function a(e) {
  26755. for (var t = 0; t < M.length; t++) {
  26756. var i = M[t];
  26757. if (!i.inUse && i.size === e)
  26758. return i.inUse = !0,
  26759. i
  26760. }
  26761. return null
  26762. }
  26763. function s(e) {
  26764. for (var t = 0; t < M.length; t++) {
  26765. var i = M[t];
  26766. if (i.renderTarget === e)
  26767. return i.inUse = !1,
  26768. !0
  26769. }
  26770. return !1
  26771. }
  26772. function l() {
  26773. this.tileDirectory = {},
  26774. this.activeRenderTargetDescriptors = {},
  26775. this.activePanos = [],
  26776. this.panoLODDescriptors = {},
  26777. this.panoDescriptors = {},
  26778. this.tileTrees = {},
  26779. this.sceneRenderer = null,
  26780. this.tileDownloader = null,
  26781. this.forceQueue = [],
  26782. this.uploadQueues = {},
  26783. this.uploadInterval = null,
  26784. this.uploadIntervalCancelled = !1,
  26785. this.usingTileOverlay = !1,
  26786. this.overlayTilesLoaded = !1,
  26787. this.overlayTileBase = null,
  26788. this.overlayTilesBasic = {},
  26789. this.overlayTilesEnhanced = {},
  26790. this.zoomRenderTarget = null,
  26791. this.zoomPano = null,
  26792. this.zoomingActive = !1,
  26793. this.zoomPanoId = null,
  26794. this.zoomPanoRenderingDisabled = !1,
  26795. this.direction = new h.Vector3,
  26796. this.initTime = -1,
  26797. this.maxBaseUploadsPerFrame = x,
  26798. this.maxNonBaseUploadsPerFrame = T
  26799. }
  26800. function c() {
  26801. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  26802. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26803. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  26804. }
  26805. var h = e("three")
  26806. , u = e("../exception/BasicException")
  26807. , d = e("../settings")
  26808. , p = e("../enum/PanoSizeClass")
  26809. , f = (e("../objects/Panorama"),
  26810. e("../enum/PanoRendererEvents"))
  26811. , g = e("../enum/SceneRendererEvents")
  26812. , m = e("../enum/TileDownloaderEvents")
  26813. , v = e("../enum/Vectors")
  26814. , A = (e("../enum/GLCubeFaces"),
  26815. e("../objects/Panorama"),
  26816. e("./TileTree"))
  26817. , y = (e("./TileDownloader"),
  26818. e("./TilePrioritizer"))
  26819. , C = e("./TileUtils")
  26820. , p = e("../enum/PanoSizeClass")
  26821. , I = (e("../util/browser"),
  26822. e("../util/panorama"))
  26823. , E = e("events").EventEmitter
  26824. , b = !1
  26825. , w = d.tiling.uploadIntervalDelay
  26826. , _ = d.tiling.initialIntervalDelay
  26827. , T = d.tiling.maxNonBaseUploadsPerFrame
  26828. , x = d.tiling.maxBaseUploadsPerFrame
  26829. , S = {
  26830. Base: 0,
  26831. Remaining: 1
  26832. }
  26833. , M = [];
  26834. l.prototype = Object.create(E.prototype),
  26835. l.prototype.init = function(e, t, i) {
  26836. this.sceneRenderer = e,
  26837. this.tileDownloader = t,
  26838. this.qualityManager = i,
  26839. this.bindEvents(),
  26840. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  26841. this.initTime = performance.now()
  26842. }
  26843. ,
  26844. l.prototype.getActivePanoTextures = function(e) {
  26845. e = e || [];
  26846. for (var t = 0; t < M.length; t++) {
  26847. var i = M[t];
  26848. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  26849. }
  26850. }
  26851. ,
  26852. l.prototype.hasQueuedTiles = function() {
  26853. var e = this.peekNextFromUploadQueue();
  26854. return null !== e && void 0 !== e
  26855. }
  26856. ,
  26857. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  26858. return this.activeRenderTargetDescriptors[e]
  26859. }
  26860. ,
  26861. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  26862. this.activeRenderTargetDescriptors[e] = t
  26863. }
  26864. ,
  26865. l.prototype.loadOverlayTiles = function() {
  26866. if (0 !== d.tiling.overlayStyle) {
  26867. var e = 0
  26868. , t = function(t, n, r) {
  26869. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  26870. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  26871. e++,
  26872. e === i.length && (this.overlayTilesLoaded = !0)
  26873. }
  26874. .bind(this)
  26875. , i = [["images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  26876. i.forEach(function(e) {
  26877. this.tileDownloader.loadImage(e[0], 0, e[1])
  26878. }
  26879. .bind(this)),
  26880. this.usingTileOverlay = !0
  26881. } else
  26882. this.usingTileOverlay = !1
  26883. }
  26884. ,
  26885. l.prototype.bindEvents = function() {
  26886. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  26887. }
  26888. ,
  26889. l.prototype.setupZoomRenderTarget = function() {
  26890. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  26891. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  26892. return;
  26893. var e = this.zoomRenderTarget;
  26894. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  26895. e) {
  26896. var t = e.width
  26897. , i = this.zoomRenderTarget.width;
  26898. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  26899. e.texture.dispose(),
  26900. e.texture.loaded = !1,
  26901. e.texture.version = 0,
  26902. this.sceneRenderer.deallocateCubeTexture(e.texture),
  26903. e.texture = null
  26904. }
  26905. this.zoomPanoRenderingDisabled = !1
  26906. } else
  26907. this.zoomPanoRenderingDisabled = !0
  26908. }
  26909. ,
  26910. l.prototype.enableUltraHighQualityMode = function(e) {
  26911. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  26912. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  26913. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  26914. t && (this.qualityManager.enableUltraHighQualityMode(),
  26915. this.setupZoomRenderTarget(),
  26916. e())
  26917. }
  26918. .bind(this))
  26919. }
  26920. }
  26921. ,
  26922. l.prototype.activateTiledPano = function(e, t, i) {
  26923. i && this.clearAllQueuedUploads();
  26924. for (var n = 0; n < C.FACES_PER_PANO; n++)
  26925. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  26926. this.linkAllTilesAndNodes(e);
  26927. var r = this.getActiveRenderTargetDescriptor(e.id)
  26928. , l = t;
  26929. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  26930. !r || l !== r.size) {
  26931. if (r && s(r.renderTarget),
  26932. r = a(l),
  26933. !r) {
  26934. var c = this.initTiledPano(l, !1);
  26935. r = o(c.width),
  26936. r.renderTarget = c
  26937. }
  26938. r.pano = e,
  26939. this.resetPanoDescriptor(e.id),
  26940. this.resetPanoLODDescriptors(e.id),
  26941. this.resetRenderStatus(e.id, !0, !0)
  26942. }
  26943. this.setActiveRenderTargetDescriptor(e.id, r);
  26944. var h = i ? 0 : 1;
  26945. return this.updateActivePanos(e, h),
  26946. r.renderTarget
  26947. }
  26948. ,
  26949. l.prototype.deactivateTiledPano = function(e) {
  26950. var t = this.getActiveRenderTargetDescriptor(e.id);
  26951. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  26952. this.setActiveRenderTargetDescriptor(e.id, null);
  26953. var i = this.getUploadQueueForPano(e.id);
  26954. this.clearUploadQueue(i),
  26955. this.updateActivePanos()
  26956. }
  26957. ,
  26958. l.prototype.updateActivePanos = function() {
  26959. var e = [];
  26960. return function(t, i) {
  26961. e.length = 0;
  26962. for (var n = 0; n < this.activePanos.length; n++) {
  26963. t && e.length === i && e.push(t);
  26964. var r = this.activePanos[n]
  26965. , o = this.getActiveRenderTargetDescriptor(r.id);
  26966. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  26967. }
  26968. t && i >= e.length && e.push(t),
  26969. this.activePanos.length = 0,
  26970. this.activePanos.push.apply(this.activePanos, e)
  26971. }
  26972. }(),
  26973. l.prototype.getActivePanoCount = function() {
  26974. return this.activePanos.length
  26975. }
  26976. ,
  26977. l.prototype.resetRenderStatus = function(e, t, i, n) {
  26978. var r = null;
  26979. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  26980. for (var o = function(e, n, r, o) {
  26981. i && (n.tile.zoomUploaded = !1),
  26982. t && (n.tile.uploaded = !1)
  26983. }, a = 0; a < C.FACES_PER_PANO; a++) {
  26984. var s = this.getTileTree(e, a);
  26985. s.breadthFirst({
  26986. callback: o.bind(this, a),
  26987. minLevel: r
  26988. })
  26989. }
  26990. }
  26991. ,
  26992. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  26993. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  26994. t.tile.zoomUploaded = t.tile.uploaded,
  26995. t.zoomCovered = t.covered
  26996. }, n = 0; n < C.FACES_PER_PANO; n++) {
  26997. var r = this.getTileTree(e, n);
  26998. r.breadthFirst({
  26999. callback: i.bind(this, n),
  27000. maxLevel: t
  27001. })
  27002. }
  27003. }
  27004. ,
  27005. l.prototype.renderPanoTiles = function() {
  27006. var e = [];
  27007. return function(t, i, n, r) {
  27008. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27009. i = i || this.direction || v.FORWARD;
  27010. var o = this.getActiveRenderTargetDescriptor(t);
  27011. if (!this.isRenderTargetDescriptorValid(o))
  27012. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27013. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27014. var s = this.getTileTree(t, a);
  27015. e.length = 0,
  27016. s.breadthFirst({
  27017. saveVisited: e
  27018. });
  27019. for (var l = 0; l < e.length; l++) {
  27020. var c = e[l];
  27021. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27022. }
  27023. }
  27024. this.updateDirection(i)
  27025. }
  27026. }(),
  27027. l.prototype.isRenderTargetDescriptorValid = function(e) {
  27028. return e && e.renderTarget
  27029. }
  27030. ,
  27031. l.prototype.isPanoActive = function(e) {
  27032. var t = this.getActiveRenderTargetDescriptor(e);
  27033. return this.isRenderTargetDescriptorValid(t)
  27034. }
  27035. ,
  27036. l.prototype.isPanoZoomed = function(e) {
  27037. return this.zoomingActive && this.zoomPanoId === e
  27038. }
  27039. ,
  27040. l.prototype.initTileTree = function(e, t, i) {
  27041. var n = this.tileTrees[e];
  27042. n || (n = [],
  27043. this.tileTrees[e] = n);
  27044. var r = n[t];
  27045. if (!r) {
  27046. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27047. r = new A(C.TILE_SIZE,o),
  27048. n[t] = r
  27049. }
  27050. }
  27051. ,
  27052. l.prototype.getTileTree = function(e, t) {
  27053. var i = this.tileTrees[e];
  27054. if (!i)
  27055. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27056. var n = i[t];
  27057. if (!n)
  27058. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27059. return n
  27060. }
  27061. ,
  27062. l.prototype.initTiledPano = function(e, t) {
  27063. var i = this.sceneRenderer.renderer
  27064. , n = (i.context,
  27065. new h.WebGLRenderTargetCube(e,e,{
  27066. stencilBuffer: !1
  27067. }))
  27068. , r = new h.CubeTexture([]);
  27069. n.texture = r,
  27070. r.image = [null, null, null, null, null, null],
  27071. r.flipY = !0,
  27072. t ? (r.generateMipmaps = !0,
  27073. r.magFilter = h.LinearFilter,
  27074. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27075. r.magFilter = h.LinearFilter,
  27076. r.minFilter = h.LinearFilter),
  27077. r.format = h.RGBAFormat,
  27078. i.setRenderTarget(n),
  27079. i.setRenderTarget(null);
  27080. var o = i.properties.get(r);
  27081. return o.__image__webglTextureCube = o.__webglTexture,
  27082. n
  27083. }
  27084. ,
  27085. l.prototype.getUploadQueueForPano = function(e) {
  27086. var t = this.uploadQueues[e];
  27087. return t || (t = [],
  27088. this.uploadQueues[e] = t),
  27089. t
  27090. }
  27091. ,
  27092. l.prototype.isTileUploaded = function(e) {
  27093. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27094. }
  27095. ,
  27096. l.prototype.setUploaded = function(e, t) {
  27097. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27098. }
  27099. ,
  27100. l.prototype.queueTileUpload = function(e, t, i) {
  27101. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27102. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27103. var r = this.getUploadQueueForPano(e.panoId);
  27104. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27105. e.uploadQueued = !0,
  27106. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27107. }
  27108. }
  27109. ,
  27110. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27111. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27112. }
  27113. ,
  27114. l.prototype.getTopUploadQueue = function() {
  27115. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27116. for (var n = 0; n < this.activePanos.length; n++)
  27117. if (e = this.activePanos[n],
  27118. t = this.getUploadQueueForPano(e.id),
  27119. t.length > 0)
  27120. switch (i) {
  27121. case S.Base:
  27122. if (0 === t[0].level)
  27123. return t;
  27124. break;
  27125. case S.Remaining:
  27126. return t
  27127. }
  27128. return null
  27129. }
  27130. ,
  27131. l.prototype.getNextFromUploadQueue = function() {
  27132. var e = function(e) {
  27133. var t = e.shift();
  27134. return t.uploadQueued = !1,
  27135. t
  27136. };
  27137. return function() {
  27138. if (this.forceQueue.length > 0)
  27139. return e(this.forceQueue);
  27140. var t = this.getTopUploadQueue();
  27141. return t && t.length > 0 ? e(t) : null
  27142. }
  27143. }(),
  27144. l.prototype.peekNextFromUploadQueue = function() {
  27145. if (this.forceQueue.length > 0)
  27146. return this.forceQueue[0];
  27147. var e = this.getTopUploadQueue();
  27148. return e && e.length > 0 ? e[0] : null
  27149. }
  27150. ,
  27151. l.prototype.clearAllQueuedUploads = function() {
  27152. this.clearAllUploadQueues(null, 0)
  27153. }
  27154. ,
  27155. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27156. this.clearAllUploadQueues(e, 0)
  27157. }
  27158. ,
  27159. l.prototype.clearAllUploadQueues = function(e, t) {
  27160. if (e)
  27161. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27162. this.clearUploadQueue(this.forceQueue, t, e);
  27163. else {
  27164. for (var i = 0; i < this.activePanos.length; i++) {
  27165. var n = this.activePanos[i];
  27166. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27167. }
  27168. this.clearUploadQueue(this.forceQueue, t)
  27169. }
  27170. }
  27171. ,
  27172. l.prototype.clearUploadQueue = function(e, t, i) {
  27173. void 0 !== t && null !== t || (t = 0);
  27174. for (var n = 0; n < e.length; ) {
  27175. var r = e[n];
  27176. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27177. e.splice(n, 1)) : n++
  27178. }
  27179. }
  27180. ,
  27181. l.prototype.refreshUploadInterval = function() {
  27182. var e = null;
  27183. return function(t) {
  27184. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27185. null !== t && void 0 !== t || (t = w),
  27186. b || (t = _),
  27187. this.uploadInterval = window.setTimeout(e, t),
  27188. this.uploadIntervalDelay = t)
  27189. }
  27190. }(),
  27191. l.prototype.update = function() {
  27192. var e = performance.now()
  27193. , t = 0;
  27194. return function() {
  27195. this.uploadIntervalCancelled = !0,
  27196. window.clearTimeout(this.uploadInterval),
  27197. this.uploadInterval = null;
  27198. var i = performance.now() - e;
  27199. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27200. e = performance.now()),
  27201. t++
  27202. }
  27203. }(),
  27204. l.prototype.updateUploadQueue = function(e, t) {
  27205. e || (e = 1);
  27206. for (var i = 0, n = 0; ; ) {
  27207. if (n >= t || i >= e)
  27208. break;
  27209. var r = this.getNextFromUploadQueue();
  27210. if (!r)
  27211. break;
  27212. if (0 !== r.level ? i++ : n++,
  27213. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27214. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27215. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27216. }
  27217. }
  27218. }
  27219. ,
  27220. l.prototype.updateDirection = function(e) {
  27221. if (e = e || this.direction) {
  27222. this.direction = e;
  27223. for (var t = 0; t < this.activePanos.length; t++) {
  27224. var i = this.activePanos[t]
  27225. , n = this.getUploadQueueForPano(i.id);
  27226. y.sortPanoTiles(n, i, this.direction)
  27227. }
  27228. }
  27229. }
  27230. ,
  27231. l.prototype.uploadTile = function() {
  27232. var e = {}
  27233. , t = (new h.Vector4,
  27234. d.tiling.overlayStyle);
  27235. return function(i, n) {
  27236. var r = i.panoId
  27237. , o = i.image
  27238. , a = i.tileSize
  27239. , s = i.panoSize
  27240. , l = i.tileIndex
  27241. , c = (i.faceTileIndex,
  27242. i.totalTiles)
  27243. , u = (i.face,
  27244. i.tileX)
  27245. , d = i.tileY
  27246. , p = !0
  27247. , g = !1
  27248. , m = (this.getPanoDescriptor(r),
  27249. this.getPanoLODDescriptor(r, s))
  27250. , v = this.getActiveRenderTargetDescriptor(r)
  27251. , A = v.renderTarget
  27252. , y = v.size;
  27253. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27254. y = this.qualityManager.getMaxZoomPanoSize()),
  27255. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27256. g = !1),
  27257. n || (this.anyUploaded(i.node) && (p = !1,
  27258. g = !0),
  27259. this.isTileUploaded(i) && (p = !1,
  27260. g = !1)),
  27261. p) {
  27262. var C = u * a
  27263. , I = d * a
  27264. , E = a / s * y
  27265. , b = C / s * y
  27266. , w = I / s * y;
  27267. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27268. var _ = e[a];
  27269. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27270. 1 === t || 2 === t) {
  27271. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27272. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27273. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27274. } else
  27275. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27276. m.uploadCount++,
  27277. this.emit(f.TileRenderSuccess, r, s, l, c),
  27278. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27279. this.setUploaded(i, !0),
  27280. this.addCoverageForNode(i.node)
  27281. } else
  27282. this.setUploaded(i, !1);
  27283. return i.uploadAttempted || (m.uploadAttempts++,
  27284. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27285. i.uploadAttempted = !0,
  27286. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27287. g
  27288. }
  27289. }(),
  27290. l.prototype.linkTileAndNode = function(e, t) {
  27291. t.tile = e,
  27292. e.node = t
  27293. }
  27294. ,
  27295. l.prototype.linkAllTilesAndNodes = function(e) {
  27296. for (var t = function(t, i, n, r, o) {
  27297. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27298. this.linkTileAndNode(a, n)
  27299. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27300. var n = this.getTileTree(e.id, i);
  27301. n.breadthFirst({
  27302. callback: t.bind(this, n, i)
  27303. })
  27304. }
  27305. }
  27306. ,
  27307. l.prototype.anyUploaded = function(e) {
  27308. if (!e)
  27309. return !1;
  27310. if (e.tile && this.isTileUploaded(e.tile))
  27311. return !0;
  27312. if (e.children)
  27313. for (var t = 0; t < e.children.length; t++) {
  27314. var i = e.children[t];
  27315. if (this.anyUploaded(i))
  27316. return !0
  27317. }
  27318. return !1
  27319. }
  27320. ,
  27321. l.prototype.setNodeCovered = function(e, t) {
  27322. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27323. }
  27324. ,
  27325. l.prototype.isNodeCovered = function(e) {
  27326. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27327. }
  27328. ,
  27329. l.prototype.addCoverageForNode = function(e) {
  27330. if (this.setNodeCovered(e, !0),
  27331. e.parent && e.covered) {
  27332. var t = e.parent;
  27333. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27334. }
  27335. }
  27336. ,
  27337. l.prototype.calcFullCoverage = function(e) {
  27338. var t = !1;
  27339. if (e.children)
  27340. for (var i = 0; i < e.children.length; i++) {
  27341. var n = e.children[i];
  27342. t = t || this.calcFullCoverage(n)
  27343. }
  27344. e.covered = e.tile.uploaded || t
  27345. }
  27346. ,
  27347. l.prototype.nodeSubcovered = function(e) {
  27348. if (!e.children)
  27349. return !1;
  27350. for (var t = 0; t < e.children.length; t++)
  27351. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27352. return !1;
  27353. return !0
  27354. }
  27355. ,
  27356. l.prototype.resetPanoDescriptor = function(e) {
  27357. this.getPanoDescriptor(e)
  27358. }
  27359. ,
  27360. l.prototype.getPanoDescriptor = function(e) {
  27361. var t = this.panoDescriptors[e];
  27362. return t || (t = {},
  27363. this.panoDescriptors[e] = t),
  27364. t
  27365. }
  27366. ,
  27367. l.prototype.resetPanoLODDescriptors = function(e) {
  27368. var t = this.getPanoLODDescriptors(e);
  27369. for (var i in t)
  27370. if (t.hasOwnProperty(i)) {
  27371. var n = t[i];
  27372. n.uploadCount = 0,
  27373. n.uploadAttempts = 0
  27374. }
  27375. }
  27376. ,
  27377. l.prototype.getPanoLODDescriptor = function(e, t) {
  27378. var i = this.getPanoLODDescriptors(e)
  27379. , n = i[t];
  27380. return n || (n = {
  27381. uploadCount: 0,
  27382. uploadAttempts: 0
  27383. },
  27384. i[t] = n),
  27385. n
  27386. }
  27387. ,
  27388. l.prototype.getPanoLODDescriptors = function(e) {
  27389. var t = this.panoLODDescriptors[e];
  27390. return t || (t = {},
  27391. this.panoLODDescriptors[e] = t),
  27392. t
  27393. }
  27394. ,
  27395. l.prototype.onTileDownloaded = function(e) {
  27396. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27397. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27398. if (i.downloaded = !0,
  27399. i.image = e.image,
  27400. i.panoSize = e.panoSize,
  27401. i.tileX = e.tileX,
  27402. i.tileY = e.tileY,
  27403. i.totalTiles = e.totalTiles,
  27404. i.tileIndex = e.tileIndex,
  27405. i.faceTileIndex = e.faceTileIndex,
  27406. i.face = e.face,
  27407. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27408. i.panoId = e.panoId,
  27409. i.tileSize = e.tileSize,
  27410. i.direction = (new h.Vector3).copy(e.direction),
  27411. i.node = null,
  27412. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27413. this.isPanoActive(i.panoId)) {
  27414. var n = this.getTileTree(i.panoId, i.face)
  27415. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27416. this.linkTileAndNode(i, r),
  27417. this.queueTileUpload(i, !0)
  27418. }
  27419. }
  27420. ,
  27421. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27422. var r = this.tileDirectory[e];
  27423. r || (r = {},
  27424. this.tileDirectory[e] = r);
  27425. var o = 16384 * t + 1024 * i + n
  27426. , a = r[o];
  27427. return a || (a = {
  27428. downloaded: !1,
  27429. uploaded: !1,
  27430. zoomUploaded: !1
  27431. },
  27432. r[o] = a),
  27433. a._key = e + ":" + t + ":" + i + ":" + n,
  27434. a._tileKey = o,
  27435. a
  27436. }
  27437. ,
  27438. l.prototype.setZoomingActive = function(e, t, i) {
  27439. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27440. this.zoomPanoId = t.id,
  27441. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27442. }
  27443. ,
  27444. l.prototype.updateZoomedPanoFromBase = function(e) {
  27445. if (!this.zoomPanoRenderingDisabled) {
  27446. var t = this.getActiveRenderTargetDescriptor(e.id);
  27447. if (t && t.renderTarget) {
  27448. var i = this.qualityManager.getMaxZoomPanoSize()
  27449. , n = t.renderTarget
  27450. , r = t.size;
  27451. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27452. this.copyBaseRenderStatusToZoomed(e.id)
  27453. }
  27454. }
  27455. }
  27456. ,
  27457. t.exports = l
  27458. }
  27459. , {
  27460. "../enum/GLCubeFaces": 25,
  27461. "../enum/PanoRendererEvents": 35,
  27462. "../enum/PanoSizeClass": 36,
  27463. "../enum/SceneRendererEvents": 43,
  27464. "../enum/TileDownloaderEvents": 45,
  27465. "../enum/Vectors": 50,
  27466. "../exception/BasicException": 55,
  27467. "../objects/Panorama": 148,
  27468. "../settings": 166,
  27469. "../util/browser": 182,
  27470. "../util/panorama": 191,
  27471. "./TileDownloader": 171,
  27472. "./TilePrioritizer": 172,
  27473. "./TileTree": 173,
  27474. "./TileUtils": 174,
  27475. events: 202,
  27476. three: 217
  27477. }],
  27478. 170: [function(e, t, i) {
  27479. "use strict";
  27480. function n(e, t, i) {
  27481. this.maxNavPanoSize = -1,
  27482. this.maxZoomPanoSize = -1,
  27483. this.devicePixelDensity = e,
  27484. this.deviceScreenSize = t,
  27485. this.clientBandwidth = i,
  27486. this.panoSizeClassMap = {},
  27487. this.useHighResolutionPanos = !0,
  27488. this.useUltraHighResolutionPanos = !1,
  27489. this.modelHasUltraHighPanos = !1
  27490. }
  27491. var r = e("../enum/PanoSizeClass")
  27492. , o = e("../settings")
  27493. , a = e("../util/browser")
  27494. , s = e("../constants")
  27495. , l = e("../util/showcase")
  27496. , c = e("../enum/ModelManagerEvents");
  27497. n.prototype.init = function(e) {
  27498. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27499. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27500. this.highSize = this.getPanoSize(r.HIGH),
  27501. this.standardSize = this.getPanoSize(r.STANDARD),
  27502. this.baseSize = this.getPanoSize(r.BASE),
  27503. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27504. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27505. this.updateMaximums(),
  27506. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27507. }
  27508. ,
  27509. n.prototype.updateFromModel = function(e) {
  27510. this.updateHighResolutionSettings(e),
  27511. this.updateUltraHighResolutionSettings(e)
  27512. }
  27513. ,
  27514. n.prototype.updateHighResolutionSettings = function(e) {
  27515. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27516. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27517. //this.useHighResolutionPanos = !0;
  27518. //----------------------e n d -----------------------------------------------------------------
  27519. this.updateMaximums()
  27520. }
  27521. ,
  27522. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27523. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27524. this.updateMaximums()
  27525. }
  27526. ,
  27527. n.prototype.enableUltraHighQualityMode = function() {
  27528. this.modelHasUltraHighPanos = !0,
  27529. this.updateUltraHighResolutionSettings(null)
  27530. }
  27531. ,
  27532. n.prototype.ultraHighQualityModeEnabled = function() {
  27533. return this.modelHasUltraHighPanos
  27534. }
  27535. ,
  27536. n.prototype.onModelChanged = function(e) {
  27537. this.updateFromModel(e.model),
  27538. this.updateMaximums()
  27539. }
  27540. ,
  27541. n.prototype.updateMaximums = function() {
  27542. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27543. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27544. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27545. }
  27546. ,
  27547. n.prototype.buildPanoSizeClassMap = function() {
  27548. this.panoSizeClassMap[r.BASE] = 512,
  27549. this.panoSizeClassMap[r.STANDARD] = 1024,
  27550. this.panoSizeClassMap[r.HIGH] = 2048,
  27551. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27552. }
  27553. ,
  27554. n.prototype.getPanoSize = function(e) {
  27555. return this.panoSizeClassMap[e]
  27556. }
  27557. ,
  27558. n.prototype.getMaxPossiblePanoSize = function() {
  27559. return this.getPanoSize(r.ULTRAHIGH)
  27560. }
  27561. ,
  27562. n.prototype.getMaxPanoSize = function() {
  27563. return this.maxZoomPanoSize
  27564. }
  27565. ,
  27566. n.prototype.getMaxNavPanoSize = function() {
  27567. return this.maxNavPanoSize
  27568. }
  27569. ,
  27570. n.prototype.getMaxZoomPanoSize = function() {
  27571. return this.maxZoomPanoSize
  27572. }
  27573. ,
  27574. n.prototype.detectMaxNavPanoSizeClass = function() {
  27575. if(settings.mobileNavHigh)return r.HIGH //改
  27576. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27577. }
  27578. ,
  27579. n.prototype.detectMaxNavPanoSize = function() {
  27580. var e = this.detectMaxNavPanoSizeClass();
  27581. return this.getPanoSize(e)
  27582. }
  27583. ,
  27584. n.prototype.detectMaxZoomPanoSize = function() {
  27585. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27586. }
  27587. ,
  27588. t.exports = n
  27589. }
  27590. , {
  27591. "../constants": 8,
  27592. "../enum/ModelManagerEvents": 33,
  27593. "../enum/PanoSizeClass": 36,
  27594. "../settings": 166,
  27595. "../util/browser": 182,
  27596. "../util/showcase": 193
  27597. }],
  27598. 171: [function(e, t, i) {
  27599. (function(i) {
  27600. "use strict";
  27601. function n(e) {
  27602. this.panos = null,
  27603. this.retryMinimumTime = 1e4,
  27604. this.urls = null,
  27605. this.panoLoadCallbacks = {},
  27606. this.downloadDescriptors = {},
  27607. this.priorityQueue = [],
  27608. this.forceQueue = [],
  27609. this.activeDownloads = [],
  27610. this.qualityManager = null,
  27611. this.tilePrioritizer = null,
  27612. this.refreshInterval = null,
  27613. this.processPriorityQueue = !1,
  27614. this.concurrentDownloads = e.concurrentDownloads || 1,
  27615. this.downloadTestResults = {}
  27616. }
  27617. var r = e("three")
  27618. , o = (e("../enum/Viewmode"),
  27619. e("../settings"))
  27620. , a = (e("../objects/Panorama"),
  27621. e("../util/logger"))
  27622. , s = (e("../enum/Vectors"),
  27623. e("../enum/PanoSizeClass"),
  27624. e("../enum/TileDownloaderEvents"))
  27625. , l = e("./TilePrioritizer")
  27626. , c = e("./TileUtils")
  27627. , h = (e("../enum/GLCubeFaces"),
  27628. e("../enum/DownloadStatus"))
  27629. , u = e("../util/panorama")
  27630. , d = e("../util/ajax")
  27631. , p = e("../ab")
  27632. , f = e("events").EventEmitter
  27633. , g = (new a(i),
  27634. Object.freeze({
  27635. Testing: 1,
  27636. Success: 2,
  27637. Fail: 3
  27638. }));
  27639. n.prototype = Object.create(f.prototype),
  27640. n.IDLE_REFRESH_DELAY = 500,
  27641. n.ACTIVE_REFRESH_DELAY = 16,
  27642. n.DOWNLOAD_RETRIES = 4,
  27643. n.prototype.init = function(e) {
  27644. this.qualityManager = e
  27645. }
  27646. ,
  27647. n.prototype.setUrls = function(e) {
  27648. this.urls = e
  27649. }
  27650. ,
  27651. n.prototype.setPanoData = function(e, t, i) {
  27652. this.panos = e,
  27653. this.imagePanos = t,
  27654. this.panoGroupId = i
  27655. }
  27656. ,
  27657. n.prototype.start = function() {
  27658. this.refreshUpdateInterval(0)
  27659. }
  27660. ,
  27661. n.prototype.stop = function() {
  27662. window.cancel(this.refreshInterval)
  27663. }
  27664. ,
  27665. n.prototype.refreshUpdateInterval = function(e) {
  27666. e || (e = 0),
  27667. this.refreshInterval = window.setTimeout(function() {
  27668. var e = this.update();
  27669. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27670. }
  27671. .bind(this), e)
  27672. }
  27673. ,
  27674. n.prototype.update = function() {
  27675. var e = this.forceQueue.length > 0;
  27676. return this.processQueueForDownloading(this.forceQueue),
  27677. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27678. this.priorityQueue.length > 0 && (e = !0),
  27679. this.processQueueForDownloading(this.priorityQueue)),
  27680. e
  27681. }
  27682. ,
  27683. n.prototype.forceQueueTilesForPano = function() {
  27684. var e = []
  27685. , t = [];
  27686. return function(i, n, r, o, a, s) {
  27687. e.length = 0;
  27688. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27689. var p = u[d];
  27690. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27691. }
  27692. if (r && e.length > 0) {
  27693. l.sortPanoTiles(e, i, r),
  27694. t.length = 0,
  27695. c.matchingTilesInDirection(i, n, r, o, a, t);
  27696. for (var f = 0, g = function(e) {
  27697. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27698. }; f < e.length; ) {
  27699. var m = e[f]
  27700. , v = t.findIndex(g);
  27701. v < 0 ? e.splice(f, 1) : f++
  27702. }
  27703. }
  27704. for (var A = 0; A < e.length; A++)
  27705. this.forceQueue.push(e[A]);
  27706. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27707. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27708. s && this.processQueueForDownloading(this.forceQueue, !0)
  27709. }
  27710. }(),
  27711. n.prototype.clearForceQueue = function() {
  27712. this.clearQueue(this.forceQueue)
  27713. }
  27714. ,
  27715. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  27716. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27717. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27718. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27719. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27720. }
  27721. ,
  27722. n.prototype.clearQueue = function(e) {
  27723. this.setStatusForAllDescriptors(e, h.None),
  27724. e.length = 0
  27725. }
  27726. ,
  27727. n.prototype.clearFromQueue = function(e, t, i) {
  27728. for (var n = 0; n < e.length; n++) {
  27729. var r = e[n];
  27730. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  27731. }
  27732. }
  27733. ,
  27734. n.prototype.setStatusForAllDescriptors = function(e, t) {
  27735. for (var i = 0; i < e.length; i++) {
  27736. var n = e[i];
  27737. n && (n.status = t)
  27738. }
  27739. }
  27740. ,
  27741. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  27742. for (var i = 0; i < e.length; i++) {
  27743. var n = e[i];
  27744. n && (n.status !== t ? n.status = t : e[i] = null)
  27745. }
  27746. }
  27747. ,
  27748. n.prototype.getTileDownloadDescriptors = function(e, t) {
  27749. var i = this.getAllTileDownloadDescriptorsForPano(e)
  27750. , n = i[t];
  27751. return n || (n = this.buildDownloadDescriptorArray(t),
  27752. i[t] = n,
  27753. this.initTileDownloadDescriptors(n, e, t)),
  27754. n
  27755. }
  27756. ,
  27757. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  27758. var t = this.downloadDescriptors[e.id];
  27759. return t || (t = {},
  27760. this.downloadDescriptors[e.id] = t),
  27761. t
  27762. }
  27763. ,
  27764. n.prototype.processQueueForDownloading = function(e, t) {
  27765. if (this.cleanupActiveDownloads(),
  27766. this.activeDownloads.length < this.concurrentDownloads || t)
  27767. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  27768. var o = e.shift();
  27769. o && (this.startDownload(o),
  27770. n++)
  27771. }
  27772. }
  27773. ,
  27774. n.prototype.testDownload = function(e, t, i) {
  27775. var n = this.downloadTestResults[e];
  27776. if (n)
  27777. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  27778. this.downloadTestResults[e] = g.Testing;
  27779. var r = this.panos.list[0]
  27780. , o = this.getTileUrl(r.id, e, t, 0)
  27781. , a = function(t) {
  27782. this.downloadTestResults[e] = g.Success,
  27783. i(!0)
  27784. }
  27785. .bind(this)
  27786. , s = function() {
  27787. this.downloadTestResults[e] = g.Fail,
  27788. i(!1)
  27789. }
  27790. .bind(this);
  27791. this.loadImage(o, 0, a, s)
  27792. }
  27793. ,
  27794. n.prototype.startDownload = function(e) {
  27795. e.status = h.Downloading;
  27796. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  27797. this.activeDownloads.push(e),
  27798. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  27799. }
  27800. ,
  27801. n.prototype.downloadFailed = function(e, t) {}
  27802. ,
  27803. n.prototype.downloadComplete = function(e, t) {
  27804. if (e.panoGroupId === this.panoGroupId) {
  27805. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  27806. e.status = h.Downloaded,
  27807. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  27808. var n = {
  27809. panoId: e.pano.id,
  27810. image: t,
  27811. tileSize: e.tileSize,
  27812. panoSize: e.panoSize,
  27813. tileIndex: e.tileIndex,
  27814. faceTileIndex: e.faceTileIndex,
  27815. totalTiles: e.totalTiles,
  27816. face: e.face,
  27817. tileX: e.tileX,
  27818. tileY: e.tileY,
  27819. direction: e.direction
  27820. };
  27821. e.image = t,
  27822. this.emit(s.TileDownloadSuccess, n),
  27823. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  27824. panoId: e.pano.id,
  27825. tileSize: e.tileSize,
  27826. panoSize: e.panoSize
  27827. },
  27828. this.emit(s.PanoDownloadComplete, n),
  27829. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  27830. }
  27831. }
  27832. ,
  27833. n.prototype.cleanupActiveDownloads = function() {
  27834. var e = [];
  27835. return function() {
  27836. e.length = 0;
  27837. for (var t = 0; t < this.activeDownloads.length; t++) {
  27838. var i = this.activeDownloads[t];
  27839. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  27840. }
  27841. this.activeDownloads.length = 0,
  27842. this.activeDownloads.push.apply(this.activeDownloads, e)
  27843. }
  27844. }(),
  27845. n.prototype.isPanoDownloaded = function(e, t) {
  27846. var i = this.getTileDownloadDescriptors(e, t);
  27847. if (i.length <= 0)
  27848. return !1;
  27849. for (var n = 0; n < i.length; n++) {
  27850. var r = i[n];
  27851. if (r.status !== h.Downloaded)
  27852. return !1
  27853. }
  27854. return !0
  27855. }
  27856. ,
  27857. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  27858. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  27859. this.panoLoadCallbacks[o] = {
  27860. onLoad: i,
  27861. onFail: n,
  27862. onProgress: r
  27863. }
  27864. }
  27865. ,
  27866. n.prototype.getPanoLoadCallbacks = function(e, t) {
  27867. var i = e.id + ":" + t;
  27868. return this.panoLoadCallbacks[i]
  27869. }
  27870. ,
  27871. n.prototype.buildDownloadDescriptorArray = function(e) {
  27872. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  27873. var r = this.buildDownloadDescriptor();
  27874. i.push(r)
  27875. }
  27876. return i
  27877. }
  27878. ,
  27879. n.prototype.buildDownloadDescriptor = function() {
  27880. var e = {
  27881. panoGroupId: null,
  27882. pano: null,
  27883. panoSize: -1,
  27884. tileSize: -1,
  27885. tileIndex: -1,
  27886. totalTiles: -1,
  27887. faceTileIndex: -1,
  27888. status: h.None,
  27889. url: null,
  27890. image: null,
  27891. direction: new r.Vector3,
  27892. face: -1,
  27893. cubeFace: -1,
  27894. tileX: -1,
  27895. tileY: -1
  27896. };
  27897. return e
  27898. }
  27899. ,
  27900. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  27901. for (var n = 0; n < e.length; n++) {
  27902. var r = e[n];
  27903. this.initTileDownloadDescriptor(r, t, i, n)
  27904. }
  27905. }
  27906. ,
  27907. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  27908. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  27909. e.face = c.getFaceForTile(i, n),
  27910. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  27911. e.panoGroupId = this.panoGroupId,
  27912. e.pano = t,
  27913. e.panoSize = i,
  27914. e.tileSize = r,
  27915. e.tileIndex = n,
  27916. e.totalTiles = c.getTileCountForSize(i),
  27917. e.status = h.None,
  27918. e.image = null,
  27919. c.getTileLocation(e.panoSize, e.tileIndex, e),
  27920. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  27921. }
  27922. ,
  27923. n.prototype.getTileUrl = function() {
  27924. var e = {
  27925. 256: "256",
  27926. 512: "512",
  27927. 1024: "1k",
  27928. 2048: "2k",
  27929. 4096: "4k"
  27930. }
  27931. , t = {
  27932. face: -1,
  27933. faceTileIndex: -1,
  27934. tileX: -1,
  27935. tileY: -1
  27936. };
  27937. return function(i, n, r, a) {
  27938. c.getTileLocation(n, a, t);
  27939. var s = Math.floor(n / r)
  27940. , l = s * s
  27941. , h = Math.floor(a / l)
  27942. , u = "";
  27943. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  27944. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  27945. return d = p.changeIfTileGenerating(d)
  27946. }
  27947. }(),
  27948. n.prototype.loadImage = function(e, t, i, n) {
  27949. d.getImage(e, t).then(function(e) {
  27950. i(e)
  27951. }).fail(n)
  27952. }
  27953. ,
  27954. t.exports = n
  27955. }
  27956. ).call(this, "/js/tile/TileDownloader.js")
  27957. }
  27958. , {
  27959. "../ab": 3,
  27960. "../enum/DownloadStatus": 24,
  27961. "../enum/GLCubeFaces": 25,
  27962. "../enum/PanoSizeClass": 36,
  27963. "../enum/TileDownloaderEvents": 45,
  27964. "../enum/Vectors": 50,
  27965. "../enum/Viewmode": 51,
  27966. "../objects/Panorama": 148,
  27967. "../settings": 166,
  27968. "../util/ajax": 181,
  27969. "../util/logger": 189,
  27970. "../util/panorama": 191,
  27971. "./TilePrioritizer": 172,
  27972. "./TileUtils": 174,
  27973. events: 202,
  27974. three: 217
  27975. }],
  27976. 172: [function(e, t, i) {
  27977. (function(i) {
  27978. "use strict";
  27979. function n(e, t, i, o, a) {
  27980. this.qualityManager = e,
  27981. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27982. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  27983. this.baseSize = t,
  27984. this.standardSize = i,
  27985. this.highSize = o,
  27986. this.ultraHighSize = a,
  27987. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  27988. }
  27989. var r = e("three")
  27990. , o = (e("../enum/Viewmode"),
  27991. e("../settings"),
  27992. e("../settings"),
  27993. e("../objects/Panorama"))
  27994. , a = e("../util/logger")
  27995. , s = (e("../enum/Vectors"),
  27996. e("../enum/PanoSizeClass"),
  27997. e("../enum/ModelManagerEvents"),
  27998. e("../enum/GLCubeFaces"),
  27999. e("../enum/DownloadStatus"))
  28000. , l = (e("../util/browser"),
  28001. e("./TileUtils"))
  28002. , c = e("../util/math")
  28003. , h = (e("events").EventEmitter,
  28004. new a(i),
  28005. Object.freeze({
  28006. None: 0,
  28007. DirectionalFOV: 1
  28008. }));
  28009. n.PriorityCriteria = function(e, t, i, n, o) {
  28010. this.pano = e,
  28011. this.cameraPosition = (new r.Vector3).copy(t),
  28012. this.cameraDir = (new r.Vector3).copy(i),
  28013. this.panoSpaceDir = (new r.Vector3).copy(n),
  28014. this.upcomingPanos = o,
  28015. this.copy = function(e) {
  28016. this.pano = e.pano,
  28017. this.cameraPosition.copy(e.cameraPosition),
  28018. this.cameraDir.copy(e.cameraDir),
  28019. this.panoSpaceDir.copy(e.panoSpaceDir),
  28020. this.upcomingPanos = o
  28021. }
  28022. ,
  28023. this.zoomingActive = !1
  28024. }
  28025. ,
  28026. n.DIRECTIONAL_FOV = 180,
  28027. n.DIRECTIONAL_FOV_NARROW = 120,
  28028. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28029. n.MAX_SCORED_PANOS_TOADD = 2,
  28030. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28031. n.DIRECTION_SCORE_STRICTNESS = .75,
  28032. n.appendQueue = function(e, t) {
  28033. if (e && t)
  28034. for (var i = 0; i < t.length; i++)
  28035. e.push(t[i])
  28036. }
  28037. ,
  28038. n.prototype.updateCriteria = function(e, t, i, n) {
  28039. this.priorityCriteria.pano = e,
  28040. this.priorityCriteria.cameraPosition.copy(t),
  28041. this.priorityCriteria.cameraDir.copy(i),
  28042. this.priorityCriteria.upcomingPanos = n,
  28043. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28044. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28045. }
  28046. ,
  28047. n.prototype.filterAndPrioritize = function() {
  28048. var e = []
  28049. , t = []
  28050. , i = [];
  28051. return function(r, o, a) {
  28052. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28053. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28054. var s = this.baseSize
  28055. , l = this.standardSize
  28056. , c = this.highSize
  28057. , h = this.ultraHighSize;
  28058. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28059. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28060. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, 1024 , n.MAX_UPCOMING_PANOS_TOADD),//更清晰些
  28061. i.length = 0,
  28062. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28063. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28064. n.appendQueue(r, i),
  28065. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28066. i.length = 0,
  28067. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28068. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28069. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28070. n.appendQueue(r, i),
  28071. i.length = 0,
  28072. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28073. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28074. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28075. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28076. n.appendQueue(r, i),
  28077. this.queueTilesForPanos(r, e, a, s)
  28078. }
  28079. }(),
  28080. n.prototype.canDownloadSize = function(e) {
  28081. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28082. }
  28083. ,
  28084. n.prototype.populateNeighborPanos = function(e, t, i) {
  28085. i = i || [],
  28086. i.length = 0;
  28087. var n = t.getNeighbours(e);
  28088. for (var r in n)
  28089. if (n.hasOwnProperty(r)) {
  28090. var o = t.get(r);
  28091. i.push(o)
  28092. }
  28093. return i
  28094. }
  28095. ,
  28096. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28097. i = i || [],
  28098. i.length = 0;
  28099. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28100. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28101. , c = t.sortByScore(s, l);
  28102. if (c)
  28103. for (var h = 0; h < c.length && h < a; h++) {
  28104. var u = c[h].pano;
  28105. i.push(u)
  28106. }
  28107. return i
  28108. }
  28109. ,
  28110. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28111. for (var o = 0, a = 0; a < t.length; a++) {
  28112. var s = t[a]
  28113. , l = this.queueTilesForPano(e, i, s, n);
  28114. if (o += l > 0 ? 1 : 0,
  28115. r && o >= r)
  28116. break
  28117. }
  28118. return o
  28119. }
  28120. ,
  28121. n.prototype.queueTilesForPano = function() {
  28122. var e = {
  28123. filter: h.None
  28124. };
  28125. return function(t, i, n, r) {
  28126. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28127. }
  28128. }(),
  28129. n.prototype.queueTilesForPanosInDirection = function() {
  28130. var e = new r.Vector3;
  28131. return function(t, i, n, r, o, a, s, l) {
  28132. for (var h = 0, u = 0; u < n.length; u++) {
  28133. var d = n[u];
  28134. e.copy(d.position),
  28135. e.sub(o),
  28136. e.normalize();
  28137. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28138. , f = c.getFOVDotThreshold(s);
  28139. if (p >= f) {
  28140. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28141. if (h += g > 0 ? 1 : 0,
  28142. l && h >= l)
  28143. break
  28144. }
  28145. }
  28146. return h
  28147. }
  28148. }(),
  28149. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28150. for (var l = 0, c = 0; c < i.length; c++) {
  28151. var h = i[c]
  28152. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28153. if (l += u > 0 ? 1 : 0,
  28154. s && l >= s)
  28155. break
  28156. }
  28157. return l
  28158. }
  28159. ,
  28160. n.prototype.queueTilesInDirectionForPano = function() {
  28161. var e = {
  28162. filter: h.DirectionalFOV,
  28163. direction: new r.Vector3,
  28164. fov: 60
  28165. }
  28166. , t = new r.Vector3;
  28167. return function(i, n, r, o, a, s, c) {
  28168. return t.copy(s),
  28169. l.getRelativeDirection(r.quaternion, t),
  28170. e.direction.copy(t),
  28171. e.fov = c,
  28172. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28173. }
  28174. }(),
  28175. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28176. var e = [];
  28177. return function(t, i, n, r, o) {
  28178. var a = i.getTileDownloadDescriptors(n, r);
  28179. e.length = 0,
  28180. this.filterTileDownloadDescriptors(n, a, e, o);
  28181. for (var s = 0, l = 0; l < e.length; l++) {
  28182. var c = e[l];
  28183. c && (t.push(c),
  28184. s++)
  28185. }
  28186. return s
  28187. }
  28188. }(),
  28189. n.prototype.filterTileDownloadDescriptors = function() {
  28190. new r.Vector3;
  28191. return function(e, t, i, n) {
  28192. var r, o;
  28193. switch (n.filter) {
  28194. case h.DirectionalFOV:
  28195. for (r = 0; r < t.length; r++)
  28196. o = t[r],
  28197. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28198. break;
  28199. default:
  28200. for (r = 0; r < t.length; r++)
  28201. o = t[r],
  28202. i.push(o)
  28203. }
  28204. for (r = 0; r < i.length; r++)
  28205. o = i[r],
  28206. this.canIncludeDescriptor(o) || (i[r] = null)
  28207. }
  28208. }(),
  28209. n.prototype.canIncludeDescriptor = function(e) {
  28210. return e.status !== s.Downloading && e.status !== s.Downloaded
  28211. }
  28212. ,
  28213. n.prototype.canIncludePano = function(e, t) {
  28214. return !e.isLoaded(t)
  28215. }
  28216. ,
  28217. n.getFOVDotThreshold = function(e) {
  28218. return Math.cos(r.Math.degToRad(e / 2))
  28219. }
  28220. ;
  28221. var u = function() {
  28222. var e = function e(t, i) {
  28223. var n = e._panoSpaceDir
  28224. , r = e._fovThreshold
  28225. , o = e._fovThresholdNarrow
  28226. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28227. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28228. return t._dot = a,
  28229. i._dot = s,
  28230. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28231. };
  28232. return e._panoSpaceDir = new r.Vector3,
  28233. e._fovThreshold = -1,
  28234. e._fovThresholdNarrow = -1,
  28235. e
  28236. }();
  28237. n.sortPanoTiles = function(e, t, i) {
  28238. u._panoSpaceDir.copy(i),
  28239. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28240. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28241. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28242. e.sort(u)
  28243. }
  28244. ,
  28245. n.insertSortedPanoTile = function(e, t, i, r) {
  28246. u._panoSpaceDir.copy(r),
  28247. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28248. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28249. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28250. for (var o = -1, a = 0; a < e.length; a++) {
  28251. var s = u(t, e[a]);
  28252. if (s <= 0) {
  28253. o = a;
  28254. break
  28255. }
  28256. }
  28257. if (o === -1)
  28258. e[e.length] = t;
  28259. else {
  28260. for (var h = e.length; h > o; h--)
  28261. e[h] = e[h - 1];
  28262. e[o] = t
  28263. }
  28264. }
  28265. ,
  28266. n.prototype.setZoomingActive = function(e) {
  28267. e !== this.zoomingActive && (this.zoomingActive = e)
  28268. }
  28269. ,
  28270. t.exports = n
  28271. }
  28272. ).call(this, "/js/tile/TilePrioritizer.js")
  28273. }
  28274. , {
  28275. "../enum/DownloadStatus": 24,
  28276. "../enum/GLCubeFaces": 25,
  28277. "../enum/ModelManagerEvents": 33,
  28278. "../enum/PanoSizeClass": 36,
  28279. "../enum/Vectors": 50,
  28280. "../enum/Viewmode": 51,
  28281. "../objects/Panorama": 148,
  28282. "../settings": 166,
  28283. "../util/browser": 182,
  28284. "../util/logger": 189,
  28285. "../util/math": 190,
  28286. "./TileUtils": 174,
  28287. events: 202,
  28288. three: 217
  28289. }],
  28290. 173: [function(e, t, i) {
  28291. "use strict";
  28292. function n(e, t) {
  28293. this.levels = t,
  28294. this.tileSize = e,
  28295. this.root = null,
  28296. this.allNodes = [],
  28297. a(this)
  28298. }
  28299. function r(e, t) {
  28300. this.tree = e,
  28301. this.parent = t,
  28302. this.children = [],
  28303. this.id = ++u
  28304. }
  28305. function o(e, t, i, r, a, s, l, h) {
  28306. if (e) {
  28307. l = l || n.TraversalType.PreOrder;
  28308. var u = r * c + i;
  28309. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28310. s && s.push(e)),
  28311. e.children && 0 !== e.children.length) {
  28312. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28313. for (var g = 0; g < c; g++)
  28314. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28315. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28316. s && s.push(e))
  28317. }
  28318. }
  28319. }
  28320. function a(e) {
  28321. e.root = s(e, null, 0)
  28322. }
  28323. function s(e, t, i) {
  28324. if (i > e.levels)
  28325. return null;
  28326. var n = new r(e,t);
  28327. e.allNodes.push(n);
  28328. for (var o = 0; o < h; o++)
  28329. n.children[o] = s(e, n, i + 1);
  28330. return n
  28331. }
  28332. function l(e, t, i, n, r) {
  28333. if (!e)
  28334. return null;
  28335. if (0 === i)
  28336. return e;
  28337. if (!e.children || 0 === e.children.length)
  28338. return null;
  28339. var o = Math.pow(c, i)
  28340. , a = o / c
  28341. , s = n % a
  28342. , h = r % a
  28343. , u = Math.floor(r / a)
  28344. , d = Math.floor(n / a)
  28345. , p = u * c + d
  28346. , f = e.children[p];
  28347. return l(f, t + 1, i - 1, s, h)
  28348. }
  28349. var c = (e("three"),
  28350. e("./TileUtils"),
  28351. e("../objects/Panorama"),
  28352. e("../util/panorama"),
  28353. e("events").EventEmitter,
  28354. 2)
  28355. , h = c * c;
  28356. n.TraversalType = Object.freeze({
  28357. PreOrder: 0,
  28358. PostOrder: 1
  28359. });
  28360. var u = 0;
  28361. n.getLevelCountForSize = function(e, t) {
  28362. var i = 0;
  28363. for (t < e && (t = e); ; ) {
  28364. if (t /= c,
  28365. t < e)
  28366. break;
  28367. i++
  28368. }
  28369. return i
  28370. }
  28371. ,
  28372. n.getSizeForLevel = function(e, t) {
  28373. return Math.pow(c, t) * e
  28374. }
  28375. ,
  28376. n.prototype.getSubNode = function(e, t, i) {
  28377. (!t || e < this.tileSize) && (t = 0),
  28378. (!i || e < this.tileSize) && (i = 0),
  28379. e < this.tileSize && (e = this.tileSize);
  28380. var r = n.getLevelCountForSize(this.tileSize, e)
  28381. , o = l(this.root, 0, r, t, i);
  28382. return o
  28383. }
  28384. ,
  28385. n.prototype.breadthFirst = function(e) {
  28386. e = e || {};
  28387. var t = !!e.nullLevelEnd
  28388. , i = e.maxLevel
  28389. , n = e.minLevel
  28390. , r = e.callback
  28391. , o = e.saveVisited
  28392. , a = []
  28393. , s = {}
  28394. , l = 0
  28395. , c = 0;
  28396. for (a.push(this.root),
  28397. a.push(s); a.length > 0 && !(i && l > i); ) {
  28398. var h = a.shift();
  28399. if (h === s)
  28400. (!n || l >= n) && (r && t && r(null),
  28401. o && t && o.push(null)),
  28402. a.length > 0 && a.push(s),
  28403. l++,
  28404. c = 0;
  28405. else {
  28406. if (h.children)
  28407. for (var u = 0; u < h.children.length; u++) {
  28408. var d = h.children[u];
  28409. d && a.push(h.children[u])
  28410. }
  28411. var p = this.getFaceIndexFromNode(h);
  28412. (!n || l >= n) && (r && r(h, l, p),
  28413. o && o.push(h)),
  28414. c++
  28415. }
  28416. }
  28417. }
  28418. ,
  28419. n.prototype.getFaceIndexFromNode = function(e) {
  28420. if (!e)
  28421. return -1;
  28422. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28423. var o = i.parent;
  28424. if (!o)
  28425. break;
  28426. for (var a = -1, s = 0; s < o.children.length; s++)
  28427. o.children[s] === i && (a = s);
  28428. var l = a % c
  28429. , h = Math.floor(a / c);
  28430. n = l * t + n,
  28431. r = h * t + r,
  28432. t *= c,
  28433. i = o
  28434. }
  28435. return r * t + n
  28436. }
  28437. ,
  28438. n.prototype.depthFirst = function(e, t, i) {
  28439. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28440. }
  28441. ,
  28442. t.exports = n
  28443. }
  28444. , {
  28445. "../objects/Panorama": 148,
  28446. "../util/panorama": 191,
  28447. "./TileUtils": 174,
  28448. events: 202,
  28449. three: 217
  28450. }],
  28451. 174: [function(e, t, i) {
  28452. "use strict";
  28453. var n = e("../enum/GLCubeFaces")
  28454. , r = e("../util/MathLight")
  28455. , o = {};
  28456. o.TILE_SIZE = 512,
  28457. o.FACES_PER_PANO = 6,
  28458. o.LocationOnTile = {
  28459. Center: 0,
  28460. UpperLeft: 1,
  28461. UpperRight: 2,
  28462. LowerRight: 3,
  28463. LowerLeft: 4
  28464. },
  28465. o.getTileVector = function() {
  28466. return function(e, t, i, a, s, l, c, h) {
  28467. l = l || o.LocationOnTile.Center;
  28468. var u = e / t
  28469. , d = a / u;
  28470. s = -s + (u - 1);
  28471. var p = s / u
  28472. , f = t / e
  28473. , g = 2 * f
  28474. , m = g / 2
  28475. , v = 2 * d - 1 + m
  28476. , A = 2 * p - 1 + m;
  28477. switch (l) {
  28478. case o.LocationOnTile.UpperLeft:
  28479. v -= m,
  28480. A += m,
  28481. v += c * g;
  28482. break;
  28483. case o.LocationOnTile.UpperRight:
  28484. v += m,
  28485. A += m,
  28486. A -= c * g;
  28487. break;
  28488. case o.LocationOnTile.LowerRight:
  28489. v += m,
  28490. A -= m,
  28491. v -= c * g;
  28492. break;
  28493. case o.LocationOnTile.LowerLeft:
  28494. v -= m,
  28495. A -= m,
  28496. A += c * g;
  28497. break;
  28498. case o.LocationOnTile.Center:
  28499. }
  28500. switch (i) {
  28501. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28502. r.setVector(h, -1, A, -v);
  28503. break;
  28504. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28505. r.setVector(h, 1, A, v);
  28506. break;
  28507. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28508. r.setVector(h, -v, 1, -A);
  28509. break;
  28510. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28511. r.setVector(h, -v, -1, A);
  28512. break;
  28513. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28514. r.setVector(h, -v, A, 1);
  28515. break;
  28516. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28517. r.setVector(h, v, A, -1)
  28518. }
  28519. r.normalize(h)
  28520. }
  28521. }(),
  28522. o.getFaceForTile = function(e, t) {
  28523. var i = o.TILE_SIZE;
  28524. e < o.TILE_SIZE && (i = e);
  28525. var n = Math.floor(e / i)
  28526. , r = n * n;
  28527. return Math.floor(t / r)
  28528. }
  28529. ,
  28530. o.getTileLocation = function(e, t, i) {
  28531. var n = o.TILE_SIZE;
  28532. e < o.TILE_SIZE && (n = e);
  28533. var r = o.getFaceForTile(e, t)
  28534. , a = Math.floor(e / n)
  28535. , s = a * a
  28536. , l = t - r * s;
  28537. i.tileX = l % a,
  28538. i.tileY = Math.floor(l / a),
  28539. i.face = r,
  28540. i.faceTileIndex = l
  28541. }
  28542. ,
  28543. o.getTileCountForSize = function(e) {
  28544. if (e <= o.TILE_SIZE)
  28545. return o.FACES_PER_PANO;
  28546. var t = Math.floor(e / o.TILE_SIZE)
  28547. , i = t * t
  28548. , n = i * o.FACES_PER_PANO;
  28549. return n
  28550. }
  28551. ,
  28552. o.getRelativeDirection = function() {
  28553. var e = new r.Matrix4
  28554. , t = new r.Quaternion;
  28555. return function(i, n) {
  28556. t.copy(i),
  28557. t.inverse(),
  28558. e.makeRotationFromQuaternion(t),
  28559. e.applyToVector3(n),
  28560. r.normalize(n)
  28561. }
  28562. }(),
  28563. o.matchingTilesInDirection = function() {
  28564. var e = new r.Vector3
  28565. , t = new r.Vector3(0,0,-1)
  28566. , i = new r.Quaternion
  28567. , n = function(e, t) {
  28568. e.push({
  28569. face: t.face,
  28570. faceTileIndex: t.faceTileIndex,
  28571. tileX: t.tileX,
  28572. tileY: t.tileY
  28573. })
  28574. }
  28575. , a = function() {
  28576. var e = {
  28577. face: -1,
  28578. faceTileIndex: -1,
  28579. tileX: -1,
  28580. tileY: -1
  28581. };
  28582. return function(t, i, r) {
  28583. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28584. o.getTileLocation(t, l, e),
  28585. i && !i(e) || (s++,
  28586. r && n(r, e));
  28587. return s
  28588. }
  28589. }();
  28590. return function(n, s, l, c, h, u) {
  28591. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28592. o.getTileCountForSize(s);
  28593. if (!c && !h)
  28594. return a(s, null, u);
  28595. var p = !!h;
  28596. if (h = h || c,
  28597. h = Math.max(0, Math.min(h, 360)),
  28598. c = Math.max(0, Math.min(c, 360)),
  28599. r.copyVector(l, e),
  28600. o.getRelativeDirection(n.quaternion, e),
  28601. p) {
  28602. i.setFromUnitVectors(e, t);
  28603. var f = function(e) {
  28604. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28605. };
  28606. return a(s, f, u)
  28607. }
  28608. var g = function(t) {
  28609. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28610. };
  28611. return a(s, g, u)
  28612. }
  28613. }(),
  28614. o.isTileWithinFrustum = function() {
  28615. var e = new r.Vector3
  28616. , t = 1e-5;
  28617. return function(i, n, a, s, l, c, h, u) {
  28618. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28619. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28620. r.applyQuaternionToVector(c, e),
  28621. e.z >= -t)
  28622. I++;
  28623. else {
  28624. var w = -1 / e.z
  28625. , _ = e.x * w
  28626. , T = e.y * w;
  28627. T > d ? v++ : T < p && A++,
  28628. _ > f ? y++ : _ < g && C++,
  28629. E++
  28630. }
  28631. return A !== E && v !== E && y !== E && C !== E
  28632. }
  28633. }(),
  28634. o.isTileWithinFOV = function() {
  28635. var e = new r.Vector3
  28636. , t = new r.Vector3(0,1,0)
  28637. , i = new r.Vector3(1,0,0);
  28638. return function(n, a, s, l, c, h, u) {
  28639. var d = o.mapFaceToCubemapFace(s);
  28640. if (r.cross(h, t, i),
  28641. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28642. o.isWithinFOV(e, h, u, null))
  28643. return !0;
  28644. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28645. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28646. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28647. o.isWithinFOV(e, h, u, null))
  28648. return !0;
  28649. g += p
  28650. }
  28651. return !1
  28652. }
  28653. }(),
  28654. o.isWithinFOV = function() {
  28655. var e = new r.Vector3
  28656. , t = new r.Vector3;
  28657. return function(i, n, o, a) {
  28658. if (r.copyVector(i, t),
  28659. a) {
  28660. r.copyVector(a, e),
  28661. r.normalize(e);
  28662. var s = r.dot(e, i);
  28663. e.x *= s,
  28664. e.y *= s,
  28665. e.z *= s,
  28666. r.subVector(t, e)
  28667. }
  28668. var l = o / 2 * r.RADIANS_PER_DEGREE
  28669. , c = Math.cos(l)
  28670. , h = r.dot(t, n);
  28671. return h >= c
  28672. }
  28673. }(),
  28674. o.mapFaceToCubemapFace = function() {
  28675. var e = {
  28676. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28677. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28678. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28679. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28680. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28681. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28682. };
  28683. return function(t) {
  28684. return e[t]
  28685. }
  28686. }(),
  28687. t.exports = o
  28688. }
  28689. , {
  28690. "../enum/GLCubeFaces": 25,
  28691. "../util/MathLight": 176
  28692. }],
  28693. 175: [function(e, t, i) {
  28694. (function(i) {
  28695. "use strict";
  28696. function n() {
  28697. this.list = [],
  28698. this.index = {},
  28699. Object.defineProperty(this, "length", {
  28700. get: function() {
  28701. return this.list.length
  28702. }
  28703. })
  28704. }
  28705. var r = (e("./common"),
  28706. e("./logger"));
  28707. new r(i);
  28708. n.prototype.forEach = function(e) {
  28709. this.list.forEach(e)
  28710. }
  28711. ,
  28712. n.prototype.add = function(e) {
  28713. this.list.push(e),
  28714. this.index[this.getIndex(e)] = e
  28715. }
  28716. ,
  28717. n.prototype.getIndex = function(e) {
  28718. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28719. }
  28720. ,
  28721. n.prototype.extend = function(e) {
  28722. for (var t = 0; t < e.length; t++)
  28723. this.add(e[t])
  28724. }
  28725. ,
  28726. n.prototype.get = function(e) {
  28727. return this.index[e]
  28728. }
  28729. ,
  28730. n.prototype.first = function() {
  28731. return this.list[0]
  28732. }
  28733. ,
  28734. n.prototype.last = function() {
  28735. return this.list[this.list.length - 1]
  28736. }
  28737. ,
  28738. n.prototype.reIndex = function() {
  28739. this.index = {};
  28740. var e = this;
  28741. this.forEach(function(t) {
  28742. e.index[e.getIndex(t)] = t
  28743. })
  28744. }
  28745. ,
  28746. n.prototype.filter = function(e) {
  28747. var t = this.list.filter(e);
  28748. return this.reIndex(),
  28749. t
  28750. }
  28751. ,
  28752. n.prototype.reduce = function(e, t) {
  28753. return this.list.reduce(e, t)
  28754. }
  28755. ,
  28756. n.prototype.sort = function(e) {
  28757. return this.list.sort(e)
  28758. }
  28759. ,
  28760. n.prototype.indexOf = function(e) {
  28761. for (var t = 0; t < this.list.length; ++t)
  28762. if (this.list[t] === e)
  28763. return t;
  28764. return -1
  28765. }
  28766. ,
  28767. t.exports = n
  28768. }
  28769. ).call(this, "/js/util/IndexedCollection.js")
  28770. }
  28771. , {
  28772. "./common": 185,
  28773. "./logger": 189
  28774. }],
  28775. 176: [function(e, t, i) {
  28776. "use strict";
  28777. var n = e("../constants")
  28778. , r = {};
  28779. r.RADIANS_PER_DEGREE = Math.PI / 180,
  28780. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  28781. r.Vector3 = function(e, t, i) {
  28782. this.x = e || 0,
  28783. this.y = t || 0,
  28784. this.z = i || 0
  28785. }
  28786. ,
  28787. r.Matrix4 = function() {
  28788. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  28789. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  28790. }
  28791. ,
  28792. r.Matrix4.prototype = {
  28793. identity: function() {
  28794. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  28795. this
  28796. },
  28797. copy: function(e) {
  28798. return this.elements.set(e.elements),
  28799. this
  28800. },
  28801. applyToVector3: function(e) {
  28802. var t = e.x
  28803. , i = e.y
  28804. , n = e.z
  28805. , r = this.elements;
  28806. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  28807. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  28808. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  28809. this
  28810. },
  28811. getInverse: function(e, t) {
  28812. var i = this.elements
  28813. , n = e.elements
  28814. , r = n[0]
  28815. , o = n[1]
  28816. , a = n[2]
  28817. , s = n[3]
  28818. , l = n[4]
  28819. , c = n[5]
  28820. , h = n[6]
  28821. , u = n[7]
  28822. , d = n[8]
  28823. , p = n[9]
  28824. , f = n[10]
  28825. , g = n[11]
  28826. , m = n[12]
  28827. , v = n[13]
  28828. , A = n[14]
  28829. , y = n[15]
  28830. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  28831. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  28832. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  28833. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  28834. , w = r * C + o * I + a * E + s * b;
  28835. if (0 === w) {
  28836. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  28837. if (t)
  28838. throw new Error(_);
  28839. return console.warn(_),
  28840. this.identity()
  28841. }
  28842. var T = 1 / w;
  28843. return i[0] = C * T,
  28844. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  28845. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  28846. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  28847. i[4] = I * T,
  28848. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  28849. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  28850. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  28851. i[8] = E * T,
  28852. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  28853. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  28854. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  28855. i[12] = b * T,
  28856. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  28857. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  28858. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  28859. this
  28860. },
  28861. makeRotationFromQuaternion: function(e) {
  28862. var t = this.elements
  28863. , i = e.x
  28864. , n = e.y
  28865. , r = e.z
  28866. , o = e.w
  28867. , a = i + i
  28868. , s = n + n
  28869. , l = r + r
  28870. , c = i * a
  28871. , h = i * s
  28872. , u = i * l
  28873. , d = n * s
  28874. , p = n * l
  28875. , f = r * l
  28876. , g = o * a
  28877. , m = o * s
  28878. , v = o * l;
  28879. return t[0] = 1 - (d + f),
  28880. t[4] = h - v,
  28881. t[8] = u + m,
  28882. t[1] = h + v,
  28883. t[5] = 1 - (c + f),
  28884. t[9] = p - g,
  28885. t[2] = u - m,
  28886. t[6] = p + g,
  28887. t[10] = 1 - (c + d),
  28888. t[3] = 0,
  28889. t[7] = 0,
  28890. t[11] = 0,
  28891. t[12] = 0,
  28892. t[13] = 0,
  28893. t[14] = 0,
  28894. t[15] = 1,
  28895. this
  28896. }
  28897. },
  28898. r.Quaternion = function(e, t, i, n) {
  28899. this._x = e || 0,
  28900. this._y = t || 0,
  28901. this._z = i || 0,
  28902. this._w = void 0 !== n ? n : 1
  28903. }
  28904. ,
  28905. r.Quaternion.prototype = {
  28906. get x() {
  28907. return this._x
  28908. },
  28909. set x(e) {
  28910. this._x = e
  28911. },
  28912. get y() {
  28913. return this._y
  28914. },
  28915. set y(e) {
  28916. this._y = e
  28917. },
  28918. get z() {
  28919. return this._z
  28920. },
  28921. set z(e) {
  28922. this._z = e
  28923. },
  28924. get w() {
  28925. return this._w
  28926. },
  28927. set w(e) {
  28928. this._w = e
  28929. },
  28930. copy: function(e) {
  28931. this._x = e.x,
  28932. this._y = e.y,
  28933. this._z = e.z,
  28934. this._w = e.w
  28935. },
  28936. inverse: function() {
  28937. return this.conjugate().normalize()
  28938. },
  28939. conjugate: function() {
  28940. return this._x *= -1,
  28941. this._y *= -1,
  28942. this._z *= -1,
  28943. this
  28944. },
  28945. length: function() {
  28946. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  28947. },
  28948. normalize: function() {
  28949. var e = this.length();
  28950. return 0 === e ? (this._x = 0,
  28951. this._y = 0,
  28952. this._z = 0,
  28953. this._w = 1) : (e = 1 / e,
  28954. this._x = this._x * e,
  28955. this._y = this._y * e,
  28956. this._z = this._z * e,
  28957. this._w = this._w * e),
  28958. this
  28959. },
  28960. setFromAxisAngle: function(e, t) {
  28961. var i = t / 2
  28962. , n = Math.sin(i);
  28963. return this._x = e.x * n,
  28964. this._y = e.y * n,
  28965. this._z = e.z * n,
  28966. this._w = Math.cos(i),
  28967. this
  28968. },
  28969. setFromUnitVectors: function() {
  28970. var e, t, i = 1e-6;
  28971. return function(n, o) {
  28972. return void 0 === e && (e = new r.Vector3),
  28973. t = r.dot(n, o) + 1,
  28974. t < i ? (t = 0,
  28975. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  28976. this._x = e.x,
  28977. this._y = e.y,
  28978. this._z = e.z,
  28979. this._w = t,
  28980. this.normalize()
  28981. }
  28982. }(),
  28983. multiply: function(e) {
  28984. return this.multiplyQuaternions(this, e)
  28985. },
  28986. premultiply: function(e) {
  28987. return this.multiplyQuaternions(e, this)
  28988. },
  28989. multiplyQuaternions: function(e, t) {
  28990. var i = e._x
  28991. , n = e._y
  28992. , r = e._z
  28993. , o = e._w
  28994. , a = t._x
  28995. , s = t._y
  28996. , l = t._z
  28997. , c = t._w;
  28998. return this._x = i * c + o * a + n * l - r * s,
  28999. this._y = n * c + o * s + r * a - i * l,
  29000. this._z = r * c + o * l + i * s - n * a,
  29001. this._w = o * c - i * a - n * s - r * l,
  29002. this
  29003. }
  29004. },
  29005. r.convertWorkshopVector = function(e) {
  29006. return new r.Vector3(-e.x,e.y,e.z)
  29007. }
  29008. ,
  29009. r.convertWorkshopQuaternion = function(e) {
  29010. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29011. }
  29012. ;
  29013. r.convertWorkshopOrthoZoom = function(e) {//xzw
  29014. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29015. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29016. }
  29017. ,
  29018. r.convertWorkshopPanoramaQuaternion = function(e) {
  29019. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  29020. }
  29021. ,
  29022. r.normalize = function(e) {
  29023. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29024. , i = Math.sqrt(t);
  29025. e.x /= i,
  29026. e.y /= i,
  29027. e.z /= i
  29028. }
  29029. ,
  29030. r.dot = function(e, t) {
  29031. return e.x * t.x + e.y * t.y + e.z * t.z
  29032. }
  29033. ,
  29034. r.cross = function(e, t, i) {
  29035. var n = e.x
  29036. , r = e.y
  29037. , o = e.z;
  29038. i.x = r * t.z - o * t.y,
  29039. i.y = o * t.x - n * t.z,
  29040. i.z = n * t.y - r * t.x
  29041. }
  29042. ,
  29043. r.setVector = function(e, t, i, n) {
  29044. e.x = t,
  29045. e.y = i,
  29046. e.z = n
  29047. }
  29048. ,
  29049. r.copyVector = function(e, t) {
  29050. t.x = e.x,
  29051. t.y = e.y,
  29052. t.z = e.z
  29053. }
  29054. ,
  29055. r.addVector = function(e, t) {
  29056. e.x += t.x,
  29057. e.y += t.y,
  29058. e.z += t.z
  29059. }
  29060. ,
  29061. r.subVector = function(e, t) {
  29062. e.x -= t.x,
  29063. e.y -= t.y,
  29064. e.z -= t.z
  29065. }
  29066. ,
  29067. r.applyQuaternionToVector = function(e, t) {
  29068. var i = t.x
  29069. , n = t.y
  29070. , r = t.z
  29071. , o = e.x
  29072. , a = e.y
  29073. , s = e.z
  29074. , l = e.w
  29075. , c = l * i + a * r - s * n
  29076. , h = l * n + s * i - o * r
  29077. , u = l * r + o * n - a * i
  29078. , d = -o * i - a * n - s * r;
  29079. t.x = c * l + d * -o + h * -s - u * -a,
  29080. t.y = h * l + d * -a + u * -o - c * -s,
  29081. t.z = u * l + d * -s + c * -a - h * -o
  29082. }
  29083. ,
  29084. r.angleBetweenVectors = function(e, t) {
  29085. return Math.acos(r.dot(e, t))
  29086. }
  29087. ,
  29088. t.exports = r
  29089. }
  29090. , {
  29091. "../constants": 8
  29092. }],
  29093. 177: [function(e, t, i) {
  29094. (function(i) {
  29095. "use strict";
  29096. function n(e) {
  29097. this.cache = null,
  29098. this.expires = 0
  29099. }
  29100. function r() {
  29101. this.baseUrl = null,
  29102. this.cache = null,
  29103. this.expires = 0
  29104. }
  29105. function o() {
  29106. this.baseUrl = null,
  29107. this.expires = 0
  29108. }
  29109. function a(e) {
  29110. this.initialLoadingPromise = null,
  29111. this.endpoint = e + "?type=3",
  29112. this.urlContainer = null,
  29113. this.authorizationHeader = h.getAuthorizationHeader(),
  29114. this.containerClasses = [o, r, n]
  29115. }
  29116. var s = e("./ajax")
  29117. , l = e("./logger")
  29118. , c = e("../constants")
  29119. , h = e("./showcase")
  29120. , u = (e("../ab"),
  29121. new l(i));
  29122. n.prototype = {
  29123. version: 1,
  29124. validate: function(e) {
  29125. return "catalog.json"in e && Object.keys(e).length > 0
  29126. },
  29127. update: function(e) {
  29128. return this.cache = e,
  29129. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29130. $.when()
  29131. },
  29132. get: function(e) {
  29133. return this.cache[e]
  29134. }
  29135. },
  29136. r.prototype = {
  29137. version: 2,
  29138. validate: function(e) {
  29139. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29140. },
  29141. update: function(e) {
  29142. return this.baseUrl = e["base.url"],
  29143. this.cache = e,
  29144. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29145. $.when()
  29146. },
  29147. get: function(e) {
  29148. var t = this.cache[e];
  29149. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29150. }
  29151. },
  29152. o.prototype = {
  29153. version: 3,
  29154. validate: function(e) {
  29155. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29156. },
  29157. update: function(e) {
  29158. return this.baseUrl = e.templates[0],
  29159. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29160. $.when()
  29161. },
  29162. get: function(e) {
  29163. return this.baseUrl.replace("{{filename}}", e)
  29164. }
  29165. },
  29166. a.prototype = {
  29167. init: function() {
  29168. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29169. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29170. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29171. this.refresh().done(function() {
  29172. u.debug("Refreshed")
  29173. }).fail(function() {
  29174. u.error("Failed url refresh, urls might go stale soon")
  29175. }))
  29176. }
  29177. .bind(this), c.signedUrlCheckInterval),
  29178. this.initialLoadingPromise = this.refresh(),
  29179. this.initialLoadingPromise)
  29180. },
  29181. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29182. e = e || {};
  29183. /*var t = void 0 === e.cache || e.cache;
  29184. return s.get( this.endpoint , { //file
  29185. responseType: "json",
  29186. prefetchFrom: t ? "files" : null,
  29187. cache: t,
  29188. auth: this.authorizationHeader
  29189. }).then(function(e) {
  29190. if (this.urlContainer && this.urlContainer.validate(e))
  29191. return this.urlContainer.update(e);
  29192. for (var i = 0; i < this.containerClasses.length; i++) {
  29193. var n = this.containerClasses[i]
  29194. , r = new n;
  29195. if (r.validate(e))
  29196. return u.info("Using urls version " + r.version),
  29197. this.urlContainer = r,
  29198. this.urlContainer.update(e)
  29199. }
  29200. return t ? this.refresh({
  29201. cache: !1
  29202. }) : $.Deferred().reject("missing-urls")
  29203. }
  29204. .bind(this), function(e) {
  29205. return "loading-failed"
  29206. }) */
  29207. return $.Deferred().resolve();
  29208. },
  29209. get: function(e) {
  29210. //return this.urlContainer.get(e)
  29211. return window.DATA.files.templates[0].replace("{{filename}}", e)
  29212. }
  29213. },
  29214. t.exports = a
  29215. }
  29216. ).call(this, "/js/util/ModelUrls.js")
  29217. }
  29218. , {
  29219. "../ab": 3,
  29220. "../constants": 8,
  29221. "./ajax": 181,
  29222. "./logger": 189,
  29223. "./showcase": 193
  29224. }],
  29225. 178: [function(e, t, i) {
  29226. (function(i) {
  29227. "use strict";
  29228. function n() {
  29229. u.call(this),
  29230. this.neighbourMap = {},
  29231. this.map = null
  29232. }
  29233. var r = e("three")
  29234. , o = e("./common")
  29235. , a = e("../settings")
  29236. , s = e("../objects/Panorama")
  29237. , a = e("../settings")
  29238. , l = e("./aStar")
  29239. , c = e("./logger")
  29240. , h = new c(i)
  29241. , u = e("./IndexedCollection")
  29242. , d = e("./transitions");
  29243. o.inherit(n, u),
  29244. n.prototype.getIndex = function(e) {
  29245. return e.id
  29246. }
  29247. ,
  29248. n.prototype.find = function(e, t) {
  29249. var i = o.filterAll(this.list, e);
  29250. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29251. i = o.stableSort(i, e)
  29252. }),
  29253. i[0])
  29254. }
  29255. ,
  29256. n.prototype.sortByScore = function(e, t) {
  29257. var i = o.filterAll(this.list, e);
  29258. return 0 === i.length ? null : i = i.map(function(e) {
  29259. return {
  29260. pano: e,
  29261. score: t.reduce(function(t, i) {
  29262. return t + i(e)
  29263. }, 0)
  29264. }
  29265. }).sort(function(e, t) {
  29266. return t.score - e.score;
  29267. })
  29268. }
  29269. ,
  29270. n.prototype.lowestByScore = function(e, t, i) {
  29271. return this.findRankedByScore(0, e, t, i)
  29272. }
  29273. ,
  29274. n.prototype.findRankedByScore = function(e, t, i, n) {
  29275. n && (n.candidates = null,
  29276. n.pano = null),
  29277. e || (e = 0);
  29278. var r = this.sortByScore(t, i);
  29279. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29280. n.pano = r[e].pano),
  29281. r[e].pano)
  29282. }
  29283. ,
  29284. n.prototype.showPanoScores = function(e) {
  29285. this.list.forEach(function(e) {
  29286. e.removeTextSprite()
  29287. });
  29288. var t = 6344768;
  29289. e.forEach(function(e) {
  29290. e.pano.addTextSprite(e.score.toFixed(2), t),
  29291. t = 16428055
  29292. })
  29293. }
  29294. ,
  29295. n.prototype.isNeighbour = function(e, t) {
  29296. return this.neighbourMap[e.id][t.id]
  29297. }
  29298. ,
  29299. n.prototype.getNeighbours = function(e) {
  29300. return this.neighbourMap[e.id]
  29301. }
  29302. ,
  29303. n.prototype.setNeighbour = function(e, t, i) {
  29304. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29305. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29306. this.neighbourMap[e.id][e.id] = !0,
  29307. this.neighbourMap[t.id][t.id] = !0,
  29308. this.neighbourMap[e.id][t.id] = i,
  29309. this.neighbourMap[t.id][e.id] = i,
  29310. this.neighbourMap[e.id]
  29311. }
  29312. ,
  29313. n.prototype.findClosest = function(e, t) {
  29314. var i = [s.filters.isPanoAligned()];
  29315. return t && i.push(s.filters.inDirection(e, t, .75)),
  29316. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29317. }
  29318. ,
  29319. n.prototype.dualNeighbors = function(e, t) {
  29320. var i, n = [];
  29321. for (i in this.neighbourMap[e.id])
  29322. this.neighbourMap[t.id][i] && n.push(i);
  29323. return n
  29324. }
  29325. ,
  29326. n.prototype.populate_path_graph = function() {
  29327. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29328. for (e = 0; e < this.list.length; e += 1) {
  29329. o = this.list[e],
  29330. s = {},
  29331. l = !1,
  29332. i = o.neighbourPanos || o.findNeighourPanos();
  29333. for (t in i)
  29334. if (i[t]) {
  29335. a = this.index[t],
  29336. p.copy(o.floorPosition),
  29337. p.sub(a.floorPosition);
  29338. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29339. , v = (Math.abs(p.y) / Math.max(m, .01),
  29340. Math.max(0, Math.abs(p.y) - .2));
  29341. v > 0 ? (f += 1,
  29342. v = Math.pow(4 * v, 2),
  29343. m = Math.pow(m, 2),
  29344. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29345. n = p.length()),
  29346. s[a.id] = n,
  29347. l = !0
  29348. }
  29349. l ? u[o.id] = s : d += 1
  29350. }
  29351. this.map = u,
  29352. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29353. }
  29354. ,
  29355. n.prototype.aStarSearch = function(e, t) {
  29356. var i = Date.now()
  29357. , n = new l({
  29358. start: e,
  29359. isEnd: function(e) {
  29360. return e === t
  29361. },
  29362. neighbor: function(e) {
  29363. var t = e.neighbourPanos || e.findNeighourPanos()
  29364. , i = [];
  29365. for (var n in t)
  29366. t[n] && i.push(this.index[n]); //add: t[n] &&
  29367. return i
  29368. }
  29369. .bind(this),
  29370. distance: function(e, t) {
  29371. var i = this.map[e.id]
  29372. , n = i[t.id];
  29373. return n
  29374. }
  29375. .bind(this),
  29376. heuristic: function(e, t) {
  29377. return 1
  29378. }
  29379. .bind(this),
  29380. hash: function(e) {
  29381. return e.id
  29382. },
  29383. timeout: 5e3
  29384. });
  29385. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29386. "success" !== n.status)
  29387. return h.debug("Did not find A* path from " + e + " to " + t),
  29388. null;
  29389. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29390. var r = [];
  29391. return n.path.forEach(function(e) {
  29392. r.push(e.id)
  29393. }),
  29394. r
  29395. }
  29396. ,
  29397. n.prototype.includeNodesNearPath = function() {
  29398. var e = new r.Vector3
  29399. , t = new r.Vector3
  29400. , i = new r.Vector3
  29401. , n = new r.Vector3
  29402. , o = new r.Vector3
  29403. , a = new r.Vector3
  29404. , s = new r.Vector3
  29405. , l = new r.Vector3
  29406. , c = []
  29407. , h = new r.Vector3
  29408. , u = new r.Vector3;
  29409. return function(r, d) {
  29410. if (r)
  29411. for (var p = function(e, t, i) {
  29412. return o.copy(t).sub(e),
  29413. o.dot(i)
  29414. }, f = function(e, t) {
  29415. return p(h, e.position, i) - p(h, t.position, i)
  29416. }, g = 0; g < r.length - 1; ) {
  29417. var m = r[g]
  29418. , v = r[g + 1]
  29419. , A = this.index[m]
  29420. , y = this.index[v];
  29421. h.copy(A.position),
  29422. u.copy(y.position),
  29423. c.length = 0,
  29424. e.copy(u).sub(h),
  29425. i.copy(e).normalize();
  29426. for (var C = 0; C < this.list.length; C++) {
  29427. var I = this.list[C];
  29428. o.copy(I.position).sub(h);
  29429. var E = o.dot(i);
  29430. if (E > 0) {
  29431. s.copy(i),
  29432. s.multiplyScalar(E),
  29433. a.copy(o),
  29434. a.sub(s);
  29435. var b = a.length();
  29436. if (b < d) {
  29437. t.copy(e).negate(),
  29438. n.copy(t).normalize(),
  29439. l.copy(I.position).sub(u);
  29440. var w = l.dot(n);
  29441. w > 0 && c.push(I)
  29442. }
  29443. }
  29444. }
  29445. if (c.length > 0) {
  29446. c.sort(f);
  29447. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29448. r[_] = r[_ - c.length];
  29449. for (var T = 0; T < c.length; T++)
  29450. r[T + g + 1] = c[T].id
  29451. }
  29452. g += c.length + 1
  29453. }
  29454. }
  29455. }(),
  29456. n.prototype.fadeMarkerOpacity = function(e, t) {
  29457. var i = void 0 === e ? a.panorama.markerOpacity : e
  29458. , n = this.list.findIndex(function(e) {
  29459. return e.marker
  29460. });
  29461. if (!(n < 0)) {
  29462. var r = this.list[n].marker.material.opacity;
  29463. if (r !== e) {
  29464. var o = i - r;
  29465. d.trigger({
  29466. func: function(e, t) {
  29467. var i = r + e * o;
  29468. this.forEach(function(e) {
  29469. e.marker && (e.marker.material.opacity = i)
  29470. })
  29471. }
  29472. .bind(this),
  29473. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29474. name: "_fpm"
  29475. })
  29476. }
  29477. }
  29478. }
  29479. ,
  29480. t.exports = n
  29481. }
  29482. ).call(this, "/js/util/PanoramaCollection.js")
  29483. }
  29484. , {
  29485. "../objects/Panorama": 148,
  29486. "../settings": 166,
  29487. "./IndexedCollection": 175,
  29488. "./aStar": 180,
  29489. "./common": 185,
  29490. "./logger": 189,
  29491. "./transitions": 195,
  29492. three: 217
  29493. }],
  29494. 179: [function(e, t, i) {
  29495. "use strict";
  29496. function n() {
  29497. this.actionSequence = [],
  29498. this.actionSequenceInProgress = !1
  29499. }
  29500. function r(e, t, i, n) {
  29501. s.trackAlways("zoom_" + e, {
  29502. from: t,
  29503. to: i,
  29504. pano: n
  29505. })
  29506. }
  29507. function o(e, t) {
  29508. r("initial", 1, e, t)
  29509. }
  29510. function a(e, t, i) {
  29511. r("followup", e, t, i)
  29512. }
  29513. var s = e("../analytics");
  29514. n.prototype.reset = function(e) {
  29515. this.actionSequenceInProgress = !1,
  29516. this.actionSequence.length = 0
  29517. }
  29518. ,
  29519. n.prototype.addZoomAction = function() {
  29520. var e = null
  29521. , t = null
  29522. , i = !1
  29523. , n = function() {
  29524. if (e = null,
  29525. this.actionSequence.length > 0) {
  29526. var i = this.actionSequence[0].start
  29527. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29528. 1 === i ? o(n, t) : a(i, n, t)
  29529. }
  29530. this.reset()
  29531. };
  29532. return function(r, o, a) {
  29533. if (r !== o) {
  29534. i || (n = n.bind(this),
  29535. i = !0),
  29536. e && (window.clearTimeout(e),
  29537. e = null),
  29538. a === t && this.actionSequenceInProgress || (this.reset(),
  29539. t = a),
  29540. this.actionSequenceInProgress = !0;
  29541. var s = {
  29542. start: r,
  29543. end: o
  29544. };
  29545. this.actionSequence.push(s),
  29546. e = window.setTimeout(n, 150)
  29547. }
  29548. }
  29549. }(),
  29550. t.exports = n
  29551. }
  29552. , {
  29553. "../analytics": 4
  29554. }],
  29555. 180: [function(e, t, i) {
  29556. "use strict";
  29557. function n(e) {
  29558. void 0 === e.timeout && (e.timeout = 1 / 0);
  29559. var t = e.hash || o
  29560. , i = {
  29561. data: e.start,
  29562. g: 0,
  29563. h: e.heuristic(e.start)
  29564. }
  29565. , n = i;
  29566. i.f = i.h;
  29567. var h = new s
  29568. , u = new l(a)
  29569. , d = c();
  29570. u.push(i),
  29571. d.set(t(i.data), i);
  29572. for (var p = new Date; u.size(); ) {
  29573. if (new Date - p > e.timeout)
  29574. return {
  29575. status: "timeout",
  29576. cost: n.g,
  29577. path: r(n)
  29578. };
  29579. var f = u.pop();
  29580. if (d.delete(t(f.data)),
  29581. e.isEnd(f.data))
  29582. return {
  29583. status: "success",
  29584. cost: f.g,
  29585. path: r(f)
  29586. };
  29587. h.add(t(f.data));
  29588. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29589. var v = g[m];
  29590. if (!h.contains(t(v))) {
  29591. var A = f.g + e.distance(f.data, v)
  29592. , y = d.get(t(v))
  29593. , C = !1;
  29594. if (void 0 === y)
  29595. y = {
  29596. data: v
  29597. },
  29598. d.set(t(v), y);
  29599. else {
  29600. if (y.g < A)
  29601. continue;
  29602. C = !0
  29603. }
  29604. y.parent = f,
  29605. y.g = A,
  29606. y.h = e.heuristic(v),
  29607. y.f = A + y.h,
  29608. y.h < n.h && (n = y),
  29609. C ? u.heapify() : u.push(y)
  29610. }
  29611. }
  29612. }
  29613. return {
  29614. status: "noPath",
  29615. cost: n.g,
  29616. path: r(n)
  29617. }
  29618. }
  29619. function r(e) {
  29620. if (void 0 !== e.parent) {
  29621. var t = r(e.parent);
  29622. return t.push(e.data),
  29623. t
  29624. }
  29625. return [e.data]
  29626. }
  29627. function o(e) {
  29628. return e.toString()
  29629. }
  29630. function a(e, t) {
  29631. return e.f - t.f
  29632. }
  29633. var s = e("Set")
  29634. , l = e("heap")
  29635. , c = e("dict");
  29636. t.exports = n
  29637. }
  29638. , {
  29639. Set: 196,
  29640. dict: 210,
  29641. heap: 211
  29642. }],
  29643. 181: [function(e, t, i) {
  29644. (function(i) {
  29645. "use strict";
  29646. function n(e, t, i) {
  29647. var n = new XMLHttpRequest;
  29648. if (i && "withCredentials"in n)
  29649. n.open(e, t, i);
  29650. else if ("undefined" != typeof XDomainRequest)
  29651. n = new XDomainRequest,
  29652. n.open(e, t);
  29653. else {
  29654. if (i)
  29655. throw "Browser does not support CORS!";
  29656. n.open(e, t)
  29657. }
  29658. return n
  29659. }
  29660. function r(e, t, i) {
  29661. function o() {
  29662. u.warn("Retrying ", t),
  29663. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29664. }
  29665. function a(e, t) {
  29666. var i = e.response;
  29667. if ("json" === t && "object" != typeof i)
  29668. try {
  29669. i = JSON.parse(e.responseText)
  29670. } catch (e) {
  29671. return void c.reject({
  29672. error: "Failed parsing JSON"
  29673. })
  29674. }
  29675. else if ("image/jpeg" === t) {
  29676. var n = new Uint8Array(e.response)
  29677. , r = new Blob([n],{
  29678. type: "image/jpeg"
  29679. })
  29680. , o = URL.createObjectURL(r);
  29681. i = new Image,
  29682. i.src = o,
  29683. i.crossOrigin = "Anonymous",
  29684. i.onload = function() {
  29685. URL.revokeObjectURL(o)
  29686. }
  29687. }
  29688. return i
  29689. }
  29690. var s = n(e, t, !1);
  29691. if (i = i || {},
  29692. i.retries = void 0 !== i.retries ? i.retries : 0,
  29693. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29694. i.responseType)
  29695. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29696. s.responseType = i.responseType;
  29697. else {
  29698. if ("image/jpeg" !== i.responseType)
  29699. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29700. s.responseType = "arraybuffer"
  29701. }
  29702. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29703. i.auth && s.setRequestHeader("Authorization", i.auth),
  29704. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29705. s.setRequestHeader("Content-Type", "application/json")),
  29706. "object" == typeof i.headers)
  29707. for (var l in i.headers)
  29708. s.setRequestHeader(l, i.headers[l]);
  29709. var c = $.Deferred();
  29710. return s.onreadystatechange = function(e) {
  29711. if (4 === this.readyState)
  29712. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29713. i.retries++,
  29714. setTimeout(o, 1e3);
  29715. else if (200 === this.status) {
  29716. var t = a(this, i.responseType);
  29717. c.resolve(t)
  29718. } else
  29719. c.reject(this)
  29720. }
  29721. ,
  29722. s.onprogress = function(e) {
  29723. c.notify(e)
  29724. }
  29725. ,
  29726. s.send(i.data),
  29727. c.promise()
  29728. }
  29729. function o(e) {
  29730. return Object.keys(e).sort().map(function(t) {
  29731. return {
  29732. key: t,
  29733. value: e[t]
  29734. }
  29735. })
  29736. }
  29737. function a(e, t) {
  29738. var i = t.responseType || null
  29739. , n = t.auth || null
  29740. , r = t.prefetchFrom || null
  29741. , a = e + "__" + i + "__" + n + "__" + r;
  29742. return t.headers && o(t.headers).forEach(function(e) {
  29743. a += "__" + e.key + ":" + e.value
  29744. }),
  29745. a
  29746. }
  29747. function s(e, t) {
  29748. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  29749. }
  29750. function l(e, t, i) {
  29751. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  29752. }
  29753. var c = e("./logger")
  29754. , h = e("../ab")
  29755. , u = new c(i);
  29756. window.URL = window.URL || window.webkitURL,
  29757. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  29758. window.DATA = window.DATA || {}
  29759. /* setTimeout(function() {//MP-- xzw delete
  29760. window.MP_REQUEST_CACHE = null,
  29761. window.DATA = {}
  29762. }, 6e4),
  29763. window.onpageshow = function(e) {
  29764. e.persisted && (window.MP_REQUEST_CACHE = null,
  29765. window.DATA = {})
  29766. } */
  29767. ,
  29768. t.exports = {
  29769. get: function(e, t) {
  29770. t = t || {};
  29771. var i = void 0 === t.cache || t.cache;
  29772. if (i) {
  29773. var n = s(e, t);
  29774. if (n)
  29775. return n
  29776. }
  29777. var o;
  29778. return o = t.prefetchFrom && window.DATA[t.prefetchFrom] ? $.when(window.DATA[t.prefetchFrom]) : r("GET", e, t),
  29779. i && l(e, t, o),
  29780. o
  29781. },
  29782. post: function(e, t) {
  29783. return r("POST", e, t)
  29784. },
  29785. patch: function(e, t) {
  29786. return r("PATCH", e, t)
  29787. },
  29788. getImage: function(e, t) {
  29789. function i() {
  29790. u.warn("Retrying ", e),
  29791. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  29792. }
  29793. var n = $.Deferred()
  29794. , r = new Image
  29795. , o = this;
  29796. return e = h.changeIfImageOptimzing(e),
  29797. null !== t && void 0 !== t || (t = 3),
  29798. r.onerror = function() {
  29799. t > 0 ? setTimeout(i, 1e3) : n.reject()
  29800. }
  29801. ,
  29802. r.onload = function() {
  29803. n.resolve(r)
  29804. }
  29805. ,
  29806. r.crossOrigin = "anonymous",
  29807. r.src = e,
  29808. n
  29809. }
  29810. }
  29811. }
  29812. ).call(this, "/js/util/ajax.js")
  29813. }
  29814. , {
  29815. "../ab": 3,
  29816. "./logger": 189
  29817. }],
  29818. 182: [function(e, t, i) {
  29819. "use strict";
  29820. function n(e, t) {
  29821. var i = window.navigator.userAgent
  29822. , n = i.match(e);
  29823. return n = n ? n[1].split(t) : [],
  29824. {
  29825. major: parseInt(n[0]) || 0,
  29826. minor: parseInt(n[1]) || 0,
  29827. patch: parseInt(n[2]) || 0
  29828. }
  29829. }
  29830. var r = e("../exception/DeviceMismatchException");
  29831. window.browser = t.exports = {
  29832. isFullscreen: function() {
  29833. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  29834. },
  29835. supportsFullscreen: function() {
  29836. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  29837. },
  29838. isPointerLocked: function() {
  29839. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  29840. },
  29841. requestFullscreen: function(e, t) {
  29842. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  29843. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  29844. },
  29845. requestPointerLock: function() {
  29846. var e;
  29847. if (document.fullscreenElement)
  29848. e = document.fullscreenElement();
  29849. else if (document.mozFullscreenElement)
  29850. e = document.mozFullscreenElement();
  29851. else if (document.mozFullScreenElement)
  29852. e = document.mozFullScreenElement();
  29853. else {
  29854. if (!document.webkitFullscreenElement)
  29855. return;
  29856. e = document.webkitFullscreenElement()
  29857. }
  29858. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  29859. e.requestPointerLock(),
  29860. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  29861. },
  29862. exitPointerLock: function() {
  29863. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  29864. document.exitPointerLock()
  29865. },
  29866. exitFullscreen: function() {
  29867. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  29868. },
  29869. details: function() {
  29870. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  29871. return e ? {
  29872. name: e[1],
  29873. version: parseInt(e[2]),
  29874. platform: navigator.platform
  29875. } : {}
  29876. },
  29877. is: function(e) {
  29878. return this.details() && this.details().name === e
  29879. },
  29880. inIframe: function() {
  29881. return window.parent !== window
  29882. },
  29883. aspectRatio: function() {
  29884. var e = $("#player").width() / $("#player").height();
  29885. return isFinite(e) ? e : 0
  29886. },
  29887. userAgent: function() {
  29888. return window.navigator.userAgent
  29889. },
  29890. isMobile: function() {
  29891. var e = navigator.userAgent || navigator.vendor || window.opera;
  29892. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  29893. },
  29894. isLandscape: function() {
  29895. return this.isMobile && this.aspectRatio() > 1
  29896. },
  29897. isSmallScreen: function() {
  29898. var e = screen.width / window.devicePixelRatio;
  29899. return e < 240
  29900. },
  29901. detectIE: function() {
  29902. var e = window.navigator.userAgent
  29903. , t = e.indexOf("MSIE ");
  29904. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  29905. },
  29906. detectSafari: function() {
  29907. var e = window.navigator.userAgent
  29908. , t = e.indexOf("Safari");
  29909. return t !== -1 && !this.detectChrome()
  29910. },
  29911. detectFirefox: function() {
  29912. var e = window.navigator.userAgent;
  29913. return e.indexOf("Firefox") !== -1
  29914. },
  29915. detectChrome: function() {
  29916. var e = window.navigator.userAgent;
  29917. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  29918. },
  29919. detectOpera: function() {
  29920. var e = window.navigator.userAgent;
  29921. return e.indexOf("OPR") !== -1
  29922. },
  29923. detectIOS: function() {
  29924. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  29925. },
  29926. detectIPad: function() {
  29927. var e = window.navigator.userAgent
  29928. , t = /iPad/;
  29929. return t.test(e)
  29930. },
  29931. detectIPod: function() {
  29932. var e = window.navigator.userAgent
  29933. , t = /iPod/;
  29934. return t.test(e)
  29935. },
  29936. detectIPhone: function() {
  29937. var e = window.navigator.userAgent
  29938. , t = /iPhone/;
  29939. return t.test(e)
  29940. },
  29941. detectAndroid: function() {
  29942. var e = window.navigator.userAgent;
  29943. return e.indexOf("Android") !== -1
  29944. },
  29945. detectAndroidMobile: function() {
  29946. var e = window.navigator.userAgent;
  29947. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  29948. },
  29949. detectSamsungNative: function() {
  29950. var e = window.navigator.userAgent;
  29951. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  29952. },
  29953. detectSamsungS6: function() {
  29954. var e = window.navigator.userAgent;
  29955. return e.indexOf("SM-G92") !== -1
  29956. },
  29957. /************************************************************fyz改from徐世廷*************************************************************/
  29958. detectHUAWEI5X: function() {
  29959. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  29960. },
  29961. /*******************************************************************************************************************************/
  29962. detectWebVR: function() {
  29963. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  29964. },
  29965. getVRDisplay: function() {
  29966. var e = $.Deferred();
  29967. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  29968. t.length >= 1 && e.resolve(t[0]),
  29969. e.reject(null)
  29970. }),
  29971. e) : e.reject(null)
  29972. },
  29973. iosVersion: function() {
  29974. if (!this.detectIOS())
  29975. throw new r("Did not detect an iDevice");
  29976. var e = /((?:\d+\_?){1,3}) like Mac OS/
  29977. , t = "_";
  29978. return n(e, t)
  29979. },
  29980. androidVersion: function() {
  29981. if (!this.detectAndroid())
  29982. throw new r("Did not detect an Android based device");
  29983. var e = /Android ((?:\d+\.?){1,3})/
  29984. , t = ".";
  29985. return n(e, t)
  29986. },
  29987. valueFromCookie: function(e, t) {
  29988. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  29989. if (!i)
  29990. return t;
  29991. var n = i[1];
  29992. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  29993. },
  29994. valueFromHash: function(e, t) {
  29995. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  29996. , n = i.exec(window.location.href);
  29997. if (!n)
  29998. return t;
  29999. var r = n[1];
  30000. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  30001. }
  30002. }
  30003. //changeLog()
  30004. }
  30005. , {
  30006. "../exception/DeviceMismatchException": 56
  30007. }],
  30008. 183: [function(e, t, i) {
  30009. (function(i) {
  30010. "use strict";
  30011. function n(e, t) {
  30012. var i = r(t);
  30013. var replaceAll = function (str, f, e) {
  30014. //f全部替换成e
  30015. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30016. return str.replace(reg, e);
  30017. };
  30018. var urlFirstView = c.valueFromHash('firstView');
  30019. if(urlFirstView){
  30020. try{
  30021. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  30022. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  30023. urlFirstView = "{"+urlFirstView+"]}"
  30024. let info = JSON.parse(urlFirstView);
  30025. i.pano = t.index[info.pano] //panos.get(info.pano)
  30026. if(!i.pano){
  30027. urlFirstView = false
  30028. console.error('检测到firstView但是 找不到该pano')
  30029. }else{
  30030. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30031. i.zoom = -1;
  30032. i.mode = "panorama"
  30033. i.setByUrl = true
  30034. }
  30035. }catch(e){
  30036. urlFirstView = false
  30037. console.error('检测到firstView但是解析出错'+e)
  30038. }
  30039. }
  30040. if (Object.keys(i).length > 0)
  30041. return i;
  30042. if (e.heroImage)
  30043. i = o(e, t);
  30044. else if (window.DATA.camera_start) {
  30045. var n = window.DATA.camera_start;
  30046. try {
  30047. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30048. i.position = n.camera.position,
  30049. //i.quaternion = n.camera.quaternion,
  30050. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30051. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30052. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30053. d.debug("Using camera_start"),
  30054. d.debug("Modeldata pano: ", i.pano.quaternion),
  30055. d.debug("Camera start pano: ", n.pano.quaternion)),
  30056. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30057. } catch (e) {
  30058. d.warn(e.message)
  30059. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  30060. }
  30061. }
  30062. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30063. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30064. i.pano = t.findClosest(i.position),
  30065. i.quaternion = i.pano.quaternion),
  30066. 0 === Object.keys(i).length) {
  30067. var a = t.list[0];
  30068. a && (i.mode = h.PANORAMA,
  30069. i.pano = a,
  30070. i.position = a.position,
  30071. i.quaternion = a.quaternion,
  30072. d.info("Starting at 1st pano " + a.id))
  30073. }
  30074. return i.mode = i.mode || h.DOLLHOUSE,
  30075. i
  30076. }
  30077. function r(e) {
  30078. var t = c.valueFromHash("start", "")
  30079. , i = {};
  30080. if ("" !== t) {
  30081. d.debug("Start override found in parameters, trying to parse..."),
  30082. i = a(t) || {};
  30083. var n = c.valueFromHash("tag", null);
  30084. n && (i.tag = n),
  30085. i.panoId && (i.pano = e.get(i.panoId))
  30086. }
  30087. return i
  30088. }
  30089. function o(e, t) {
  30090. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30091. return {};
  30092. var i = {}
  30093. , n = e.heroImage.metadata;
  30094. d.debug("Using start position from thumbnail image"),
  30095. i.position = n.camera_position,
  30096. i.quaternion = n.camera_quaternion;
  30097. try {
  30098. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30099. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30100. } catch (e) {
  30101. d.debug(e.message)
  30102. }
  30103. return i
  30104. }
  30105. function a(e) {
  30106. return s.deserialize(e)
  30107. }
  30108. var s = e("../controls/serializer")
  30109. , l = e("../util/math")
  30110. , c = e("./browser")
  30111. , h = e("../enum/Viewmode")
  30112. , u = e("../util/logger")
  30113. , th = e("three")//xzw
  30114. , d = new u(i);
  30115. t.exports = {
  30116. getStartCameraOptions: n
  30117. }
  30118. }
  30119. ).call(this, "/js/util/camera.js")
  30120. }
  30121. , {
  30122. "../controls/serializer": 14,
  30123. "../enum/Viewmode": 51,
  30124. "../util/logger": 189,
  30125. "../util/math": 190,
  30126. "./browser": 182,
  30127. "three": 217
  30128. }],
  30129. 184: [function(e, t, i) {
  30130. "use strict";
  30131. function n(e, t, i) {
  30132. return o(e.fov, t, i)
  30133. }
  30134. var r = e("./MathLight")
  30135. , o = function(e, t, i) {
  30136. var n = t
  30137. , o = i
  30138. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30139. return a
  30140. }
  30141. , a = function(e, t, i) {
  30142. var n = t
  30143. , o = i
  30144. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30145. return a
  30146. }
  30147. , s = function(e, t, i, n) {
  30148. var r = o(e, i, n);
  30149. return r > t ? a(t, i, n) : e
  30150. };
  30151. t.exports = {
  30152. clampVFOV: s,
  30153. getHFOVForCamera: n,
  30154. getHFOVFromVFOV: o,
  30155. getVFOVFromHFOV: a
  30156. }
  30157. window.MathLight = t.exports
  30158. MathLight.closeTo = function(e1,e2, precision){//xzw add 判断e1,e2是否接近
  30159. var prec = Math.pow(10, - (precision || 4));
  30160. var s1 = Math.abs(e1.x - e2.x) < prec && Math.abs(e1.y - e2.y) < prec && Math.abs(e1.z - e2.z) < prec
  30161. if(e1.w){
  30162. return s1 && Math.abs(e1.w - e2.w) < prec
  30163. }else return s1
  30164. }
  30165. }
  30166. , {
  30167. "./MathLight": 176
  30168. }],
  30169. 185: [function(e, t, i) {
  30170. "use strict";
  30171. var n = e("three");
  30172. t.exports = {
  30173. delayOneFrame: function(e) {
  30174. window.setTimeout(e, 1)
  30175. },
  30176. normalizeUrl: function(e) {
  30177. return e.replace("https://", "http://")
  30178. },
  30179. domainFromUrl: function(e) {
  30180. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30181. return t ? t[3] : e
  30182. },
  30183. average: function(e, t) {
  30184. if (0 === e.length)
  30185. return null;
  30186. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30187. var o = t ? e[r][t] : e[r];
  30188. i += o,
  30189. n++
  30190. }
  30191. return i / n
  30192. },
  30193. countUnique: function(e) {
  30194. for (var t = {}, i = 0; i < e.length; i++)
  30195. t[e[i]] = 1 + (t[e[i]] || 0);
  30196. return Object.keys(t).length
  30197. },
  30198. averageVectors: function(e, t) {
  30199. var i = new n.Vector3;
  30200. if (0 === e.length)
  30201. return i;
  30202. for (var r = 0, o = 0; o < e.length; o++) {
  30203. var a = t ? e[o][t] : e[o];
  30204. i.add(a),
  30205. r++
  30206. }
  30207. return i.divideScalar(r)
  30208. },
  30209. equalLists: function(e, t) {
  30210. if (e.length !== t.length)
  30211. return !1;
  30212. for (var i = 0; i < e.length; i++)
  30213. if (e[i] !== t[i])
  30214. return !1;
  30215. return !0
  30216. },
  30217. lowerMedian: function(e, t) {
  30218. if (0 === e.length)
  30219. return null;
  30220. t = t || 2,
  30221. e.sort(function(e, t) {
  30222. return e - t
  30223. });
  30224. var i = Math.floor(e.length / t);
  30225. return e[i]
  30226. },
  30227. stableSort: function(e, t) {
  30228. return e.map(function(e, t) {
  30229. return {
  30230. value: e,
  30231. index: t
  30232. }
  30233. }).sort(function(e, i) {
  30234. var n = t(e.value, i.value);
  30235. return 0 !== n ? n : e.index - i.index
  30236. }).map(function(e) {
  30237. return e.value
  30238. })
  30239. },
  30240. filterAll: function(e, t) {
  30241. return e.filter(function(e) {
  30242. return t.every(function(t) {
  30243. return t(e)
  30244. })
  30245. })
  30246. },
  30247. formatDate: function(e) {
  30248. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30249. },
  30250. formatDatetime: function(e) {
  30251. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30252. },
  30253. randomString: function(e) {
  30254. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30255. t += i.charAt(Math.floor(Math.random() * i.length));
  30256. return t
  30257. },
  30258. uint8ToBase64: function(e, t) {
  30259. t && "number" == typeof t || (t = 8192);
  30260. for (var i = [], n = 0; n < e.length; n += t)
  30261. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30262. return btoa(i.join(""))
  30263. },
  30264. uuid4: function e(t) {
  30265. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30266. },
  30267. nth: function(e) {
  30268. return e %= 10,
  30269. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30270. },
  30271. extendObject: function(e, t) {
  30272. return Object.keys(t).forEach(function(i) {
  30273. e[i] = t[i]
  30274. }),
  30275. e
  30276. },
  30277. deepExtend: function e(t) {
  30278. t = t || {};
  30279. for (var i = 1; i < arguments.length; i++) {
  30280. var n = arguments[i];
  30281. if (n)
  30282. for (var r in n)
  30283. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30284. }
  30285. return t
  30286. },
  30287. inherit: function(e, t) {
  30288. e.prototype = Object.create(t.prototype),
  30289. e.prototype.constructor = e
  30290. },
  30291. extend: function(e, t) {
  30292. for (var i in t.prototype)
  30293. e.prototype[i] = t.prototype[i]
  30294. }
  30295. ,
  30296. getVisiblePano : function(positions = [], panos, options={}){//add
  30297. var visiblePanos = [];
  30298. options.posAtPanos = options.posAtPanos || {}//在不同漫游点的positions
  30299. panos.forEach((pano)=>{
  30300. if(!pano.isAligned())return;
  30301. var A = pano.position.clone();
  30302. var posB = options.posAtPanos[pano.id] || positions;
  30303. var posLength = posB.length
  30304. for(let i=0;i<posLength;i++){
  30305. var B = posB[i];
  30306. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  30307. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30308. if (!o || !o.length){ //只要有一点可见,就算整体可见
  30309. visiblePanos.push(pano.id);
  30310. break;
  30311. }
  30312. }
  30313. })
  30314. return visiblePanos
  30315. }
  30316. ,
  30317. sortByScore : function(list, request, rank) {
  30318. var i = this.filterAll(list, request);
  30319. return 0 === i.length ? null : i = i.map(function(e) {
  30320. return {
  30321. item: e,
  30322. score: rank.reduce(function(t, i) {
  30323. return t + i(e);
  30324. }, 0)
  30325. };
  30326. }).sort(function(e, t) {
  30327. return t.score - e.score;
  30328. });
  30329. } ,
  30330. getFileNameFromUrl:function(url){
  30331. return url.split('/').pop();
  30332. }
  30333. },
  30334. Math.sign = function(e) {
  30335. return e < 0 ? -1 : 1
  30336. }
  30337. window.common = t.exports
  30338. }
  30339. , {
  30340. three: 217
  30341. }],
  30342. 186: [function(e, t, i) {
  30343. "use strict";
  30344. var n = {};
  30345. n.linearTween = function(e, t, i, n) {
  30346. return i * e / n + t
  30347. }
  30348. ,
  30349. n.easeInQuad = function(e, t, i, n) {
  30350. return e /= n,
  30351. i * e * e + t
  30352. }
  30353. ,
  30354. n.easeOutQuad = function(e, t, i, n) {
  30355. return e /= n,
  30356. -i * e * (e - 2) + t
  30357. }
  30358. ,
  30359. n.easeInOutQuad = function(e, t, i, n) {
  30360. return e /= n / 2,
  30361. e < 1 ? i / 2 * e * e + t : (e--,
  30362. -i / 2 * (e * (e - 2) - 1) + t)
  30363. }
  30364. ,
  30365. n.easeInCubic = function(e, t, i, n) {
  30366. return e /= n,
  30367. i * e * e * e + t
  30368. }
  30369. ,
  30370. n.easeOutCubic = function(e, t, i, n) {
  30371. return e /= n,
  30372. e--,
  30373. i * (e * e * e + 1) + t
  30374. }
  30375. ,
  30376. n.easeInOutCubic = function(e, t, i, n) {
  30377. return e /= n / 2,
  30378. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30379. i / 2 * (e * e * e + 2) + t)
  30380. }
  30381. ,
  30382. n.easeInQuart = function(e, t, i, n) {
  30383. return e /= n,
  30384. i * e * e * e * e + t
  30385. }
  30386. ,
  30387. n.easeOutQuart = function(e, t, i, n) {
  30388. return e /= n,
  30389. e--,
  30390. -i * (e * e * e * e - 1) + t
  30391. }
  30392. ,
  30393. n.easeInOutQuart = function(e, t, i, n) {
  30394. return e /= n / 2,
  30395. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30396. -i / 2 * (e * e * e * e - 2) + t)
  30397. }
  30398. ,
  30399. n.easeInQuint = function(e, t, i, n) {
  30400. return e /= n,
  30401. i * e * e * e * e * e + t
  30402. }
  30403. ,
  30404. n.easeOutQuint = function(e, t, i, n) {
  30405. return e /= n,
  30406. e--,
  30407. i * (e * e * e * e * e + 1) + t
  30408. }
  30409. ,
  30410. n.easeInOutQuint = function(e, t, i, n) {
  30411. return e /= n / 2,
  30412. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30413. i / 2 * (e * e * e * e * e + 2) + t)
  30414. }
  30415. ,
  30416. n.easeInSine = function(e, t, i, n) {
  30417. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30418. }
  30419. ,
  30420. n.easeOutSine = function(e, t, i, n) {
  30421. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30422. }
  30423. ,
  30424. n.easeInOutSine = function(e, t, i, n) {
  30425. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30426. }
  30427. ,
  30428. n.easeInExpo = function(e, t, i, n) {
  30429. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30430. }
  30431. ,
  30432. n.easeOutExpo = function(e, t, i, n) {
  30433. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30434. }
  30435. ,
  30436. n.easeInOutExpo = function(e, t, i, n) {
  30437. return e /= n / 2,
  30438. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30439. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30440. }
  30441. ,
  30442. n.easeInCirc = function(e, t, i, n) {
  30443. return e /= n,
  30444. -i * (Math.sqrt(1 - e * e) - 1) + t
  30445. }
  30446. ,
  30447. n.easeOutCirc = function(e, t, i, n) {
  30448. return e /= n,
  30449. e--,
  30450. i * Math.sqrt(1 - e * e) + t
  30451. }
  30452. ,
  30453. n.easeInOutCirc = function(e, t, i, n) {
  30454. return e /= n / 2,
  30455. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30456. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30457. }
  30458. ,
  30459. n.easeInElastic = function(e, t, i, n) {
  30460. var r = 1.70158
  30461. , o = 0
  30462. , a = i;
  30463. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30464. a < Math.abs(i) ? (a = i,
  30465. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30466. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30467. }
  30468. ,
  30469. n.easeOutElastic = function(e, t, i, n) {
  30470. var r = 1.70158
  30471. , o = 0
  30472. , a = i;
  30473. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30474. a < Math.abs(i) ? (a = i,
  30475. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30476. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30477. }
  30478. ,
  30479. n.easeInOutElastic = function(e, t, i, n) {
  30480. var r = 1.70158
  30481. , o = 0
  30482. , a = i;
  30483. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30484. a < Math.abs(i) ? (a = i,
  30485. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30486. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30487. }
  30488. ,
  30489. n.easeInBack = function(e, t, i, n, r) {
  30490. return void 0 === r && (r = 1.70158),
  30491. i * (e /= n) * e * ((r + 1) * e - r) + t
  30492. }
  30493. ,
  30494. n.easeOutBack = function(e, t, i, n, r) {
  30495. return void 0 === r && (r = 1.70158),
  30496. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30497. }
  30498. ,
  30499. n.easeInOutBack = function(e, t, i, n, r) {
  30500. return void 0 === r && (r = 1.70158),
  30501. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30502. }
  30503. ,
  30504. n.easeOutBounce = function(e, t, i, n) {
  30505. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30506. }
  30507. ,
  30508. n.easeInBounce = function(e, t, i, r) {
  30509. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30510. }
  30511. ,
  30512. n.easeInOutBounce = function(e, t, i, r) {
  30513. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30514. }
  30515. ,
  30516. t.exports = n
  30517. window.easing = n
  30518. }
  30519. , {}],
  30520. 187: [function(e, t, i) {
  30521. "use strict";
  30522. function n() {
  30523. this.events = [],
  30524. this.valid = !1
  30525. }
  30526. var r = e("../enum/Joystick");
  30527. n.prototype.push = function(e, t) {
  30528. this.events.push({
  30529. direction: e,
  30530. pano: t
  30531. }),
  30532. this.valid = !0
  30533. }
  30534. ,
  30535. n.prototype.pop = function(e) {
  30536. var t = this.events.pop();
  30537. return this.events.length < 1 && (this.valid = !1),
  30538. t
  30539. }
  30540. ,
  30541. n.prototype.peek = function() {
  30542. return this.events.length ? this.events[this.events.length - 1] : {
  30543. direction: null,
  30544. pano: null
  30545. }
  30546. }
  30547. ,
  30548. n.prototype.invalidate = function() {
  30549. this.events = [],
  30550. this.valid = !1
  30551. }
  30552. ,
  30553. n.prototype.reversePano = function(e) {
  30554. if (!this.valid)
  30555. return null;
  30556. var t = this.peek();
  30557. return r.opposite(e) === t.direction ? (this.pop(),
  30558. t.pano) : null
  30559. }
  30560. ,
  30561. t.exports = n
  30562. }
  30563. , {
  30564. "../enum/Joystick": 29
  30565. }],
  30566. 188: [function(e, t, i) {
  30567. "use strict";
  30568. window.lerp = t.exports = {
  30569. vector: function(e, t) {
  30570. var i = e.clone();
  30571. return t = t.clone(),
  30572. function(n) {
  30573. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30574. }
  30575. },
  30576. quaternion: function(e, t) {
  30577. var i = e.clone();
  30578. return function(n) {
  30579. e.copy(i).slerp(t, n)
  30580. }
  30581. },
  30582. property: function(e, t, i, n) {
  30583. var r = e[t];
  30584. return function(o) {
  30585. e[t] = r * (1 - o) + i * o,
  30586. n && n(e[t])
  30587. }
  30588. },
  30589. uniform: function(e, t, i) {
  30590. var n = e.material.uniforms[t].value;
  30591. return function(r) {
  30592. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30593. }
  30594. },
  30595. matrix4: function(e, t) {
  30596. var i = e.clone();
  30597. return function(n) {
  30598. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30599. r[s] = o[s] * (1 - n) + a[s] * n
  30600. }
  30601. },
  30602. allUniforms: function(e, t, i) {
  30603. var n = e.map(function(e) {
  30604. return this.uniform(e, t, i)
  30605. }
  30606. .bind(this));
  30607. return function(e) {
  30608. n.forEach(function(t) {
  30609. t(e)
  30610. })
  30611. }
  30612. }
  30613. }
  30614. }
  30615. , {}],
  30616. 189: [function(e, t, i) {
  30617. "use strict";
  30618. function n(e) {
  30619. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30620. if (n.consoleEnabled) {
  30621. var h = function(e) {
  30622. $("#debug-console").append("<p>" + e + "</p>"),
  30623. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30624. };
  30625. t = function(e) {
  30626. h(Array.prototype.slice.call(arguments).join(" "))
  30627. }
  30628. ,
  30629. i = function(e) {
  30630. h(Array.prototype.slice.call(arguments).join(" "))
  30631. }
  30632. ,
  30633. o = function(e) {
  30634. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30635. }
  30636. ,
  30637. a = function(e) {
  30638. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30639. }
  30640. } else
  30641. console.log ? (t = console.log,
  30642. i = console.info ? console.info : console.log,
  30643. o = console.warn ? console.warn : console.log,
  30644. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30645. ;
  30646. var u = function(e) {
  30647. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30648. }
  30649. , d = function(t, i) {
  30650. if (r) {
  30651. var o = Array.prototype.slice.call(t).join(" ");
  30652. r.captureMessage(o, {
  30653. level: i,
  30654. path: e,
  30655. timestamp: n.timestamp()
  30656. })
  30657. }
  30658. }
  30659. , p = function(t, i) {
  30660. if (r) {
  30661. var o = Array.prototype.slice.call(t).join(" ");
  30662. r.captureException(new Error(o), {
  30663. level: i,
  30664. path: e,
  30665. timestamp: n.timestamp()
  30666. })
  30667. }
  30668. };
  30669. return {
  30670. debug: function() {
  30671. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30672. },
  30673. info: function() {
  30674. n.level >= n.levels.info && i.apply(console, u(arguments))
  30675. },
  30676. warn: function() {
  30677. d(arguments, "warn"),
  30678. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30679. },
  30680. error: function() {
  30681. p(arguments, "error"),
  30682. n.level >= n.levels.error && a.apply(console, u(arguments))
  30683. },
  30684. v3str: function(e, t) {
  30685. var i = void 0 === t ? 2 : t;
  30686. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30687. },
  30688. eulstr: function(e, t) {
  30689. var i = void 0 === t ? 2 : t;
  30690. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30691. },
  30692. time: function(e) {
  30693. n.level >= n.levels.debug && (c[e] = Date.now())
  30694. },
  30695. timeEnd: function(e) {
  30696. if (n.level >= n.levels.debug) {
  30697. var t = c[e];
  30698. if (!t)
  30699. return;
  30700. var i = (Date.now() - t) / 1e3;
  30701. this.debug(e, i + "s")
  30702. }
  30703. }
  30704. }
  30705. }
  30706. var r = window.Raven;
  30707. n.timestamp = function() {
  30708. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30709. }
  30710. ,
  30711. n.levels = {
  30712. debug: 3,
  30713. info: 2,
  30714. warn: 1,
  30715. error: 0
  30716. },
  30717. n.level = n.levels.info,
  30718. t.exports = n
  30719. }
  30720. , {}],
  30721. 190: [function(e, t, i) {
  30722. "use strict";
  30723. var n = e("three")
  30724. , r = e("../enum/GLCubeFaces")
  30725. , o = e("../constants");
  30726. t.exports = {
  30727. convertVisionVector: function(e) {
  30728. return new n.Vector3(e.x,e.z,-e.y)
  30729. },
  30730. convertVisionQuaternion: function(e) {
  30731. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  30732. },
  30733. convertWorkshopVector: function(e) {
  30734. return new n.Vector3(-e.x,e.y,e.z)
  30735. },
  30736. convertWorkshopQuaternion: function(e) {
  30737. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  30738. },
  30739. convertWorkshopPanoramaQuaternion: function(e) {
  30740. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  30741. },
  30742. convertWorkshopOrthoZoom: function(e) {// xzw
  30743. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  30744. //return e;
  30745. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  30746. },
  30747. toPrecision: function(e, t) {//xzw change
  30748. var f = function(e, t){
  30749. var i = Math.pow(10, t);
  30750. return Math.round(e * i) / i
  30751. }
  30752. if(e instanceof Array){
  30753. for(var s=0; s<e.length; s++){
  30754. e[s] = f(e[s],t);
  30755. }
  30756. return e;
  30757. }
  30758. else return f(e,t)
  30759. },
  30760. isEmptyQuaternion: function(e) {
  30761. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  30762. },
  30763. projectPositionToCanvas: function(e, t, i) {
  30764. i = i || new n.Vector3,
  30765. i.copy(e);
  30766. var r = .5 * $("#player").width()
  30767. , o = .5 * $("#player").height();
  30768. return i.project(t),
  30769. i.x = i.x * r + r,
  30770. i.y = -(i.y * o) + o,
  30771. i
  30772. },
  30773. convertScreenPositionToNDC: function(e, t, i) {
  30774. return i = i || new n.Vector2,
  30775. i.x = e / $("#player").width() * 2 - 1,
  30776. i.y = 2 * -(t / $("#player").height()) + 1,
  30777. i
  30778. },
  30779. constrainedTurn: function(e) {
  30780. var t = e % (2 * Math.PI);
  30781. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  30782. },
  30783. getFOVDotThreshold: function(e) {
  30784. return Math.cos(n.Math.degToRad(e / 2))
  30785. },
  30786. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  30787. switch (e) {
  30788. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  30789. i.set(1, t.y, t.x);
  30790. break;
  30791. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  30792. i.set(-1, t.y, -t.x);
  30793. break;
  30794. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  30795. i.set(-t.x, 1, -t.y);
  30796. break;
  30797. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  30798. i.set(-t.x, -1, t.y);
  30799. break;
  30800. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  30801. i.set(-t.x, t.y, 1);
  30802. break;
  30803. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  30804. i.set(t.x, t.y, -1)
  30805. }
  30806. n && i.normalize()
  30807. },
  30808. //add:
  30809. getPos2d : function(point, camera, dom){
  30810. var camera = camera ;
  30811. var dom = dom;
  30812. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  30813. var x,y;
  30814. x = (pos.x + 1) / 2 * dom.clientWidth;
  30815. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  30816. var inSight = x <= dom.clientWidth && x >= 0
  30817. && y <= dom.clientHeight && y >= 0
  30818. return {
  30819. pos: new THREE.Vector2(x,y),
  30820. vector: pos,
  30821. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  30822. inSight : inSight //在屏幕范围内可见
  30823. };
  30824. },
  30825. getDirByLonLat: function(lon, lat) {
  30826. var dir = new THREE.Vector3();
  30827. var phi = THREE.Math.degToRad(90 - lat);
  30828. var theta = THREE.Math.degToRad(lon);
  30829. dir.x = Math.sin(phi) * Math.cos(theta);
  30830. dir.y = Math.cos(phi);
  30831. dir.z = Math.sin(phi) * Math.sin(theta);
  30832. return dir.negate();
  30833. }
  30834. }
  30835. window.math = t.exports
  30836. }
  30837. , {
  30838. "../constants": 8,
  30839. "../enum/GLCubeFaces": 25,
  30840. three: 217
  30841. }],
  30842. 191: [function(e, t, i) {
  30843. "use strict";
  30844. function n(e, t, i) {
  30845. return a.map(function(n, o) {
  30846. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  30847. }
  30848. .bind(this))
  30849. }
  30850. function r(e) {
  30851. return s[e]
  30852. }
  30853. var o = e("../enum/GLCubeFaces")
  30854. , a = [0, 1, 2, 3, 4, 5]
  30855. , s = {
  30856. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  30857. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  30858. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  30859. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  30860. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  30861. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  30862. };
  30863. t.exports = {
  30864. mapFaceToCubemapFace: r,
  30865. getCubemapUrls: n
  30866. }
  30867. }
  30868. , {
  30869. "../enum/GLCubeFaces": 25
  30870. }],
  30871. 192: [function(e, t, i) {
  30872. "use strict";
  30873. t.exports = {
  30874. captureErrors: function(e, t, i) {
  30875. if ("Raven"in window) {
  30876. Raven.config(e, t).install(),
  30877. i && Raven.setTagsContext(i);
  30878. var n = console.warn
  30879. , r = console.error;
  30880. console.warn = function() {
  30881. var e = Array.prototype.slice.call(arguments);
  30882. Raven.captureMessage(e.join(" "), {
  30883. level: "warning"
  30884. }),
  30885. n.apply(console, e)
  30886. }
  30887. ,
  30888. console.error = function() {
  30889. var e = Array.prototype.slice.call(arguments);
  30890. Raven.captureException(new Error(e.join(" ")), {
  30891. level: "error"
  30892. }),
  30893. r.apply(console, e)
  30894. }
  30895. } else
  30896. console.error("Raven not found, not capturing errors.")
  30897. }
  30898. }
  30899. }
  30900. , {}],
  30901. 193: [function(e, t, i) {
  30902. (function(i) {
  30903. "use strict";
  30904. var n = e("./browser")
  30905. , r = e("../constants")
  30906. , o = e("url")
  30907. , a = e("./logger")
  30908. , ss = e('three')
  30909. , s = new a(i)
  30910. , l = {
  30911. getAuthorizationHeader: function() {
  30912. var e = n.valueFromHash("auth");
  30913. if (e)
  30914. return e.replace(",", " ");
  30915. var t = n.valueFromCookie("token");
  30916. return t ? "Token " + t : null
  30917. },
  30918. parseSidUrl: function(e) {
  30919. var t, i;
  30920. t=g_Prefix;
  30921. if (e = e || "",
  30922. e.match(/^https?/)) {
  30923. var n = o.parse(e);
  30924. t = g_Prefix,
  30925. i = e
  30926. } else{
  30927. //xzw 原先的不能用
  30928. //t = window.location.protocol + "//" + window.location.host, //MP
  30929. t = g_Prefix
  30930. //i = t + "/api/player/models/" + e; //MP
  30931. i = t + "data/" + e;
  30932. }
  30933. return {
  30934. urlBase: t,
  30935. urlModel: i,
  30936. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  30937. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  30938. }
  30939. },
  30940. getModelIDFromQueryString: function() {
  30941. return n.valueFromHash("model") || n.valueFromHash("m")
  30942. },
  30943. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30944. e = JSON.parse(JSON.stringify(e));
  30945. var i = null;
  30946. if (e.images.forEach(function(n) {
  30947. if(!n.metadata) return;
  30948. if ("string" == typeof n.metadata)
  30949. try {
  30950. n.metadata = JSON.parse(n.metadata)
  30951. } catch (e) {
  30952. s.warn("Unable to parse image metadata"),
  30953. n.metadata = null
  30954. }
  30955. else{
  30956. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30957. }
  30958. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30959. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30960. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30961. }else{
  30962. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30963. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  30964. n.metadata.zoom = n.metadata.zoom || 1;
  30965. }
  30966. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30967. }),
  30968. //icon初始视角的:
  30969. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30970. var n = {};
  30971. n.pano = {
  30972. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30973. position: t.convertWorkshopVector(i.scan_position),
  30974. uuid: i.scan_id
  30975. },
  30976. n.camera = {
  30977. quaternion: i.camera_quaternion,
  30978. position: i.camera_position
  30979. },
  30980. e.startPano = n
  30981. }
  30982. return e
  30983. },
  30984. */
  30985. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30986. e = JSON.parse(JSON.stringify(e));
  30987. var i = null;
  30988. var deal = function(n) {
  30989. if(!n.metadata) return;
  30990. if ("string" == typeof n.metadata)
  30991. try {
  30992. n.metadata = JSON.parse(n.metadata)
  30993. } catch (e) {
  30994. s.warn("Unable to parse image metadata"),
  30995. n.metadata = null
  30996. }
  30997. else{
  30998. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30999. }
  31000. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31001. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31002. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31003. }else{
  31004. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  31005. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  31006. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31007. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  31008. }
  31009. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31010. }
  31011. //改
  31012. e.images.forEach(info=>{
  31013. if(info.locations){
  31014. info.locations.forEach(a=>deal(a))
  31015. }else{
  31016. deal(info)
  31017. }
  31018. })
  31019. //icon初始视角的:
  31020. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31021. var n = {};
  31022. n.pano = {
  31023. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31024. position: t.convertWorkshopVector(i.scan_position),
  31025. uuid: i.scan_id
  31026. },
  31027. n.camera = {
  31028. quaternion: i.camera_quaternion,
  31029. position: i.camera_position
  31030. },
  31031. e.startPano = n
  31032. }
  31033. return e
  31034. },
  31035. visionVersionToInt: function() {
  31036. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  31037. return function(t) {
  31038. if (!t)
  31039. throw new Error("Vision version is required");
  31040. var i = e.exec(t);
  31041. if (null === i)
  31042. throw new Error("String is not a vision version: " + t);
  31043. return parseInt(i[1])
  31044. }
  31045. }(),
  31046. modelDataPromisesTiles: function(e) {
  31047. var vision_version = e.vision_version || window.DATA.vision_version
  31048. if (vision_version)
  31049. try {
  31050. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  31051. } catch (t) {
  31052. s.warn("Invalid vision version: " + vision_version)
  31053. }
  31054. // var t = e.created ? new Date(e.created) : null;
  31055. // return t && t >= r.visionTilingStartDate
  31056. return false
  31057. }
  31058. };
  31059. t.exports = l
  31060. }
  31061. ).call(this, "/js/util/showcase.js")
  31062. }
  31063. , {
  31064. "../constants": 8,
  31065. "./browser": 182,
  31066. "./logger": 189,
  31067. three:217,
  31068. url: 208
  31069. }],
  31070. 194: [function(e, t, i) {
  31071. "use strict";
  31072. var n = e("../util/ajax")
  31073. , r = e("three")
  31074. , o = e("../settings")
  31075. , a = {};
  31076. t.exports = {
  31077. load: function(e, t, i) {
  31078. var s = a[e];
  31079. return s ? (t && setTimeout(function() {
  31080. t(s)
  31081. }, 1),
  31082. s) : (s = new r.Texture,
  31083. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31084. s.magFilter = r.LinearFilter,
  31085. s.generateMipmaps = !1),
  31086. s.sourceFile = e,
  31087. a[e] = s,
  31088. n.getImage(e).then(function(e) {
  31089. s.image = e,
  31090. s.needsUpdate = !0,
  31091. t && t(s)
  31092. }).fail(i),
  31093. s)
  31094. },
  31095. loadBase64: function(e, t) {
  31096. t = t || "png";
  31097. var i = new r.Texture;
  31098. return i.image = document.createElement("img"),
  31099. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31100. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31101. i.magFilter = r.LinearFilter,
  31102. i.generateMipmaps = !1),
  31103. i.needsUpdate = !0,
  31104. i
  31105. },
  31106. isLoaded: function(e) {
  31107. return !!a[e]
  31108. }
  31109. }
  31110. window.Texture = t.exports
  31111. }
  31112. , {
  31113. "../settings": 166,
  31114. "../util/ajax": 181,
  31115. three: 217
  31116. }],
  31117. 195: [function(e, t, i) {
  31118. "use strict";
  31119. var n = e("./easing");
  31120. window.transitions = t.exports = {
  31121. globalDone: null,
  31122. funcs: [],
  31123. counter: 0,
  31124. uniqueID: 0,
  31125. start: function(e, t, i, r, o, a, s) {
  31126. return r = r || 0,
  31127. this.funcs.push({
  31128. func: e,
  31129. current: -r * Math.abs(t),
  31130. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31131. done: i,
  31132. easing: o || n.linearTween,
  31133. cycling: t < 0,
  31134. running: !0,
  31135. debug: r < 0,
  31136. name: a || "T" + this.counter,
  31137. id: void 0 === s ? this.counter : s,
  31138. paused: !1
  31139. }),
  31140. e(0, 16),
  31141. this.counter += 1,
  31142. e
  31143. },
  31144. trigger: function(e) {
  31145. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31146. , i = e.func || function() {}
  31147. , r = void 0 === e.duration ? 0 : e.duration;
  31148. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31149. var o = e.done || null
  31150. , a = e.easing || n.linearTween
  31151. , s = e.name || "R" + this.counter
  31152. , l = void 0 === e.id ? this.counter : e.id;
  31153. return this.start(i, r, o, t, a, s, l)
  31154. },
  31155. setTimeout: function(e, t, i) {
  31156. var n = void 0 === i ? this.counter : i;
  31157. return this.trigger({
  31158. done: e,
  31159. duration: void 0 === t ? 0 : t,
  31160. name: "O" + this.counter,
  31161. id: n
  31162. })
  31163. },
  31164. pause: function() {
  31165. this.paused = !0
  31166. },
  31167. resume: function() {
  31168. this.paused = !1
  31169. },
  31170. update: function(e) {
  31171. this.funcs.forEach(function(t) {
  31172. if (!(t.paused || (t.current += 1e3 * e,
  31173. t.current < 0)))
  31174. if (t.current >= t.duration && !t.cycling) {
  31175. var i = t.easing(1, 0, 1, 1);
  31176. t.func(i, 1e3 * e),
  31177. t.done && t.done(),
  31178. t.running = !1
  31179. } else {
  31180. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31181. , r = t.func(n, 1e3 * e) || !1;
  31182. r && (t.done && t.done(),
  31183. t.running = !1)
  31184. }
  31185. });
  31186. var t = this.funcs.length;
  31187. this.funcs = this.funcs.filter(function(e) {
  31188. return e.running
  31189. });
  31190. var i = this.funcs.length;
  31191. if (t > 0 && 0 === i && this.globalDone) {
  31192. var n = this.globalDone;
  31193. this.globalDone = null,
  31194. n()
  31195. }
  31196. },
  31197. adjustSpeed: function(e, t) {
  31198. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31199. var r = i[n];
  31200. r.duration /= t,
  31201. r.current /= t
  31202. }
  31203. },
  31204. getById: function(e) {
  31205. return this.funcs.filter(function(t) {
  31206. return e === t.id
  31207. })
  31208. },
  31209. get: function(e) {
  31210. for (var t = 0; t < this.funcs.length; t += 1)
  31211. if (this.funcs[t].func === e)
  31212. return this.funcs[t];
  31213. return null
  31214. },
  31215. isRunning: function(e) {
  31216. var t = this.get(e);
  31217. return null !== t && t.running
  31218. },
  31219. countActive: function() {
  31220. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31221. e += this.funcs[t].running;
  31222. return e
  31223. },
  31224. listActive: function() {
  31225. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31226. this.funcs[t].running && e.push(this.funcs[t].name);
  31227. return e
  31228. },
  31229. done: function(e) {
  31230. this.globalDone = e
  31231. },
  31232. cancelById: function(e) {
  31233. var t = void 0 === e ? 0 : e;
  31234. this.funcs = this.funcs.filter(function(e) {
  31235. return e.id !== t
  31236. })
  31237. },
  31238. cancel: function(e) {
  31239. this.funcs = this.funcs.filter(function(t) {
  31240. return t.func !== e
  31241. })
  31242. },
  31243. getUniqueId: function() {
  31244. return this.uniqueID -= 1,
  31245. this.uniqueID
  31246. }
  31247. }
  31248. }
  31249. , {
  31250. "./easing": 186
  31251. }],
  31252. 196: [function(e, t, i) {
  31253. function n(e) {
  31254. if (this.set = {},
  31255. this.infContains = function() {
  31256. return !0
  31257. }
  31258. ,
  31259. "object" == typeof e)
  31260. if (e instanceof Array)
  31261. for (var t = 0; t < e.length; t++)
  31262. this.set[e[t]] = !0;
  31263. else
  31264. this.set = e;
  31265. else if ("function" == typeof e)
  31266. this.infContains = e;
  31267. else if ("undefined" != typeof e)
  31268. throw new Error("set must be either an array or an object.")
  31269. }
  31270. t.exports = n,
  31271. n.prototype.contains = function(e) {
  31272. return !!this.set[e]
  31273. }
  31274. ,
  31275. n.prototype.has = n.prototype.contains,
  31276. n.prototype.add = function(e) {
  31277. if (1 == arguments.length)
  31278. this.set[e] = !0;
  31279. else
  31280. for (var t = 0; t < arguments.length; t++)
  31281. this.set[arguments[t]] = !0
  31282. }
  31283. ,
  31284. n.prototype.addAll = function(e) {
  31285. if ("object" != typeof e && !(e instanceof Array))
  31286. throw new Error("arr must be an array.");
  31287. for (var t = 0; t < e.length; t++)
  31288. this.add(e[t])
  31289. }
  31290. ,
  31291. n.prototype.remove = function(e) {
  31292. if (1 == arguments.length)
  31293. delete this.set[e];
  31294. else
  31295. for (var t = 0; t < arguments.length; t++)
  31296. delete this.set[arguments[t]]
  31297. }
  31298. ,
  31299. n.prototype.delete = n.prototype.remove,
  31300. n.prototype.clear = function() {
  31301. this.set = {}
  31302. }
  31303. ,
  31304. n.prototype.size = function() {
  31305. return Object.keys(this.set).length
  31306. }
  31307. ,
  31308. n.prototype.toString = function() {
  31309. return "{" + Object.keys(this.set).toString() + "}"
  31310. }
  31311. ,
  31312. n.prototype.toArray = function() {
  31313. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31314. }
  31315. ,
  31316. n.prototype["*values"] = n.prototype.toArray
  31317. }
  31318. , {}],
  31319. 197: [function(e, t, i) {}
  31320. , {}],
  31321. 198: [function(e, t, i) {
  31322. (function(t) {
  31323. "use strict";
  31324. function n() {
  31325. try {
  31326. var e = new Uint8Array(1);
  31327. return e.__proto__ = {
  31328. __proto__: Uint8Array.prototype,
  31329. foo: function() {
  31330. return 42
  31331. }
  31332. },
  31333. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31334. } catch (e) {
  31335. return !1
  31336. }
  31337. }
  31338. function r() {
  31339. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31340. }
  31341. function o(e, t) {
  31342. if (r() < t)
  31343. throw new RangeError("Invalid typed array length");
  31344. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31345. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31346. e.length = t),
  31347. e
  31348. }
  31349. function a(e, t, i) {
  31350. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31351. return new a(e,t,i);
  31352. if ("number" == typeof e) {
  31353. if ("string" == typeof t)
  31354. throw new Error("If encoding is specified then the first argument must be a string");
  31355. return h(this, e)
  31356. }
  31357. return s(this, e, t, i)
  31358. }
  31359. function s(e, t, i, n) {
  31360. if ("number" == typeof t)
  31361. throw new TypeError('"value" argument must not be a number');
  31362. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31363. }
  31364. function l(e) {
  31365. if ("number" != typeof e)
  31366. throw new TypeError('"size" argument must be a number');
  31367. if (e < 0)
  31368. throw new RangeError('"size" argument must not be negative')
  31369. }
  31370. function c(e, t, i, n) {
  31371. return l(t),
  31372. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31373. }
  31374. function h(e, t) {
  31375. if (l(t),
  31376. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31377. !a.TYPED_ARRAY_SUPPORT)
  31378. for (var i = 0; i < t; ++i)
  31379. e[i] = 0;
  31380. return e
  31381. }
  31382. function u(e, t, i) {
  31383. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31384. !a.isEncoding(i))
  31385. throw new TypeError('"encoding" must be a valid string encoding');
  31386. var n = 0 | v(t, i);
  31387. e = o(e, n);
  31388. var r = e.write(t, i);
  31389. return r !== n && (e = e.slice(0, r)),
  31390. e
  31391. }
  31392. function d(e, t) {
  31393. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31394. e = o(e, i);
  31395. for (var n = 0; n < i; n += 1)
  31396. e[n] = 255 & t[n];
  31397. return e
  31398. }
  31399. function p(e, t, i, n) {
  31400. if (t.byteLength,
  31401. i < 0 || t.byteLength < i)
  31402. throw new RangeError("'offset' is out of bounds");
  31403. if (t.byteLength < i + (n || 0))
  31404. throw new RangeError("'length' is out of bounds");
  31405. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31406. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31407. e.__proto__ = a.prototype) : e = d(e, t),
  31408. e
  31409. }
  31410. function f(e, t) {
  31411. if (a.isBuffer(t)) {
  31412. var i = 0 | g(t.length);
  31413. return e = o(e, i),
  31414. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31415. e)
  31416. }
  31417. if (t) {
  31418. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31419. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31420. if ("Buffer" === t.type && $(t.data))
  31421. return d(e, t.data)
  31422. }
  31423. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31424. }
  31425. function g(e) {
  31426. if (e >= r())
  31427. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31428. return 0 | e
  31429. }
  31430. function m(e) {
  31431. return +e != e && (e = 0),
  31432. a.alloc(+e)
  31433. }
  31434. function v(e, t) {
  31435. if (a.isBuffer(e))
  31436. return e.length;
  31437. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31438. return e.byteLength;
  31439. "string" != typeof e && (e = "" + e);
  31440. var i = e.length;
  31441. if (0 === i)
  31442. return 0;
  31443. for (var n = !1; ; )
  31444. switch (t) {
  31445. case "ascii":
  31446. case "latin1":
  31447. case "binary":
  31448. return i;
  31449. case "utf8":
  31450. case "utf-8":
  31451. case void 0:
  31452. return j(e).length;
  31453. case "ucs2":
  31454. case "ucs-2":
  31455. case "utf16le":
  31456. case "utf-16le":
  31457. return 2 * i;
  31458. case "hex":
  31459. return i >>> 1;
  31460. case "base64":
  31461. return Z(e).length;
  31462. default:
  31463. if (n)
  31464. return j(e).length;
  31465. t = ("" + t).toLowerCase(),
  31466. n = !0
  31467. }
  31468. }
  31469. function A(e, t, i) {
  31470. var n = !1;
  31471. if ((void 0 === t || t < 0) && (t = 0),
  31472. t > this.length)
  31473. return "";
  31474. if ((void 0 === i || i > this.length) && (i = this.length),
  31475. i <= 0)
  31476. return "";
  31477. if (i >>>= 0,
  31478. t >>>= 0,
  31479. i <= t)
  31480. return "";
  31481. for (e || (e = "utf8"); ; )
  31482. switch (e) {
  31483. case "hex":
  31484. return L(this, t, i);
  31485. case "utf8":
  31486. case "utf-8":
  31487. return M(this, t, i);
  31488. case "ascii":
  31489. return P(this, t, i);
  31490. case "latin1":
  31491. case "binary":
  31492. return O(this, t, i);
  31493. case "base64":
  31494. return S(this, t, i);
  31495. case "ucs2":
  31496. case "ucs-2":
  31497. case "utf16le":
  31498. case "utf-16le":
  31499. return D(this, t, i);
  31500. default:
  31501. if (n)
  31502. throw new TypeError("Unknown encoding: " + e);
  31503. e = (e + "").toLowerCase(),
  31504. n = !0
  31505. }
  31506. }
  31507. function y(e, t, i) {
  31508. var n = e[t];
  31509. e[t] = e[i],
  31510. e[i] = n
  31511. }
  31512. function C(e, t, i, n, r) {
  31513. if (0 === e.length)
  31514. return -1;
  31515. if ("string" == typeof i ? (n = i,
  31516. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31517. i = +i,
  31518. isNaN(i) && (i = r ? 0 : e.length - 1),
  31519. i < 0 && (i = e.length + i),
  31520. i >= e.length) {
  31521. if (r)
  31522. return -1;
  31523. i = e.length - 1
  31524. } else if (i < 0) {
  31525. if (!r)
  31526. return -1;
  31527. i = 0
  31528. }
  31529. if ("string" == typeof t && (t = a.from(t, n)),
  31530. a.isBuffer(t))
  31531. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31532. if ("number" == typeof t)
  31533. return t &= 255,
  31534. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31535. throw new TypeError("val must be string, number or Buffer")
  31536. }
  31537. function I(e, t, i, n, r) {
  31538. function o(e, t) {
  31539. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31540. }
  31541. var a = 1
  31542. , s = e.length
  31543. , l = t.length;
  31544. if (void 0 !== n && (n = String(n).toLowerCase(),
  31545. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31546. if (e.length < 2 || t.length < 2)
  31547. return -1;
  31548. a = 2,
  31549. s /= 2,
  31550. l /= 2,
  31551. i /= 2
  31552. }
  31553. var c;
  31554. if (r) {
  31555. var h = -1;
  31556. for (c = i; c < s; c++)
  31557. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31558. if (h === -1 && (h = c),
  31559. c - h + 1 === l)
  31560. return h * a
  31561. } else
  31562. h !== -1 && (c -= c - h),
  31563. h = -1
  31564. } else
  31565. for (i + l > s && (i = s - l),
  31566. c = i; c >= 0; c--) {
  31567. for (var u = !0, d = 0; d < l; d++)
  31568. if (o(e, c + d) !== o(t, d)) {
  31569. u = !1;
  31570. break
  31571. }
  31572. if (u)
  31573. return c
  31574. }
  31575. return -1
  31576. }
  31577. function E(e, t, i, n) {
  31578. i = Number(i) || 0;
  31579. var r = e.length - i;
  31580. n ? (n = Number(n),
  31581. n > r && (n = r)) : n = r;
  31582. var o = t.length;
  31583. if (o % 2 !== 0)
  31584. throw new TypeError("Invalid hex string");
  31585. n > o / 2 && (n = o / 2);
  31586. for (var a = 0; a < n; ++a) {
  31587. var s = parseInt(t.substr(2 * a, 2), 16);
  31588. if (isNaN(s))
  31589. return a;
  31590. e[i + a] = s
  31591. }
  31592. return a
  31593. }
  31594. function b(e, t, i, n) {
  31595. return q(j(t, e.length - i), e, i, n)
  31596. }
  31597. function w(e, t, i, n) {
  31598. return q(Y(t), e, i, n)
  31599. }
  31600. function _(e, t, i, n) {
  31601. return w(e, t, i, n)
  31602. }
  31603. function T(e, t, i, n) {
  31604. return q(Z(t), e, i, n)
  31605. }
  31606. function x(e, t, i, n) {
  31607. return q(X(t, e.length - i), e, i, n)
  31608. }
  31609. function S(e, t, i) {
  31610. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31611. }
  31612. function M(e, t, i) {
  31613. i = Math.min(e.length, i);
  31614. for (var n = [], r = t; r < i; ) {
  31615. var o = e[r]
  31616. , a = null
  31617. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31618. if (r + s <= i) {
  31619. var l, c, h, u;
  31620. switch (s) {
  31621. case 1:
  31622. o < 128 && (a = o);
  31623. break;
  31624. case 2:
  31625. l = e[r + 1],
  31626. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31627. u > 127 && (a = u));
  31628. break;
  31629. case 3:
  31630. l = e[r + 1],
  31631. c = e[r + 2],
  31632. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31633. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31634. break;
  31635. case 4:
  31636. l = e[r + 1],
  31637. c = e[r + 2],
  31638. h = e[r + 3],
  31639. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31640. u > 65535 && u < 1114112 && (a = u))
  31641. }
  31642. }
  31643. null === a ? (a = 65533,
  31644. s = 1) : a > 65535 && (a -= 65536,
  31645. n.push(a >>> 10 & 1023 | 55296),
  31646. a = 56320 | 1023 & a),
  31647. n.push(a),
  31648. r += s
  31649. }
  31650. return R(n)
  31651. }
  31652. function R(e) {
  31653. var t = e.length;
  31654. if (t <= ee)
  31655. return String.fromCharCode.apply(String, e);
  31656. for (var i = "", n = 0; n < t; )
  31657. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31658. return i
  31659. }
  31660. function P(e, t, i) {
  31661. var n = "";
  31662. i = Math.min(e.length, i);
  31663. for (var r = t; r < i; ++r)
  31664. n += String.fromCharCode(127 & e[r]);
  31665. return n
  31666. }
  31667. function O(e, t, i) {
  31668. var n = "";
  31669. i = Math.min(e.length, i);
  31670. for (var r = t; r < i; ++r)
  31671. n += String.fromCharCode(e[r]);
  31672. return n
  31673. }
  31674. function L(e, t, i) {
  31675. var n = e.length;
  31676. (!t || t < 0) && (t = 0),
  31677. (!i || i < 0 || i > n) && (i = n);
  31678. for (var r = "", o = t; o < i; ++o)
  31679. r += W(e[o]);
  31680. return r
  31681. }
  31682. function D(e, t, i) {
  31683. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31684. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31685. return r
  31686. }
  31687. function N(e, t, i) {
  31688. if (e % 1 !== 0 || e < 0)
  31689. throw new RangeError("offset is not uint");
  31690. if (e + t > i)
  31691. throw new RangeError("Trying to access beyond buffer length")
  31692. }
  31693. function B(e, t, i, n, r, o) {
  31694. if (!a.isBuffer(e))
  31695. throw new TypeError('"buffer" argument must be a Buffer instance');
  31696. if (t > r || t < o)
  31697. throw new RangeError('"value" argument is out of bounds');
  31698. if (i + n > e.length)
  31699. throw new RangeError("Index out of range")
  31700. }
  31701. function F(e, t, i, n) {
  31702. t < 0 && (t = 65535 + t + 1);
  31703. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31704. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31705. }
  31706. function V(e, t, i, n) {
  31707. t < 0 && (t = 4294967295 + t + 1);
  31708. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31709. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31710. }
  31711. function U(e, t, i, n, r, o) {
  31712. if (i + n > e.length)
  31713. throw new RangeError("Index out of range");
  31714. if (i < 0)
  31715. throw new RangeError("Index out of range")
  31716. }
  31717. function k(e, t, i, n, r) {
  31718. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31719. J.write(e, t, i, n, 23, 4),
  31720. i + 4
  31721. }
  31722. function H(e, t, i, n, r) {
  31723. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31724. J.write(e, t, i, n, 52, 8),
  31725. i + 8
  31726. }
  31727. function G(e) {
  31728. if (e = z(e).replace(te, ""),
  31729. e.length < 2)
  31730. return "";
  31731. for (; e.length % 4 !== 0; )
  31732. e += "=";
  31733. return e
  31734. }
  31735. function z(e) {
  31736. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  31737. }
  31738. function W(e) {
  31739. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  31740. }
  31741. function j(e, t) {
  31742. t = t || 1 / 0;
  31743. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  31744. if (i = e.charCodeAt(a),
  31745. i > 55295 && i < 57344) {
  31746. if (!r) {
  31747. if (i > 56319) {
  31748. (t -= 3) > -1 && o.push(239, 191, 189);
  31749. continue
  31750. }
  31751. if (a + 1 === n) {
  31752. (t -= 3) > -1 && o.push(239, 191, 189);
  31753. continue
  31754. }
  31755. r = i;
  31756. continue
  31757. }
  31758. if (i < 56320) {
  31759. (t -= 3) > -1 && o.push(239, 191, 189),
  31760. r = i;
  31761. continue
  31762. }
  31763. i = (r - 55296 << 10 | i - 56320) + 65536
  31764. } else
  31765. r && (t -= 3) > -1 && o.push(239, 191, 189);
  31766. if (r = null,
  31767. i < 128) {
  31768. if ((t -= 1) < 0)
  31769. break;
  31770. o.push(i)
  31771. } else if (i < 2048) {
  31772. if ((t -= 2) < 0)
  31773. break;
  31774. o.push(i >> 6 | 192, 63 & i | 128)
  31775. } else if (i < 65536) {
  31776. if ((t -= 3) < 0)
  31777. break;
  31778. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  31779. } else {
  31780. if (!(i < 1114112))
  31781. throw new Error("Invalid code point");
  31782. if ((t -= 4) < 0)
  31783. break;
  31784. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  31785. }
  31786. }
  31787. return o
  31788. }
  31789. function Y(e) {
  31790. for (var t = [], i = 0; i < e.length; ++i)
  31791. t.push(255 & e.charCodeAt(i));
  31792. return t
  31793. }
  31794. function X(e, t) {
  31795. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  31796. i = e.charCodeAt(a),
  31797. n = i >> 8,
  31798. r = i % 256,
  31799. o.push(r),
  31800. o.push(n);
  31801. return o
  31802. }
  31803. function Z(e) {
  31804. return Q.toByteArray(G(e))
  31805. }
  31806. function q(e, t, i, n) {
  31807. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  31808. t[r + i] = e[r];
  31809. return r
  31810. }
  31811. function K(e) {
  31812. return e !== e
  31813. }
  31814. var Q = e("base64-js")
  31815. , J = e("ieee754")
  31816. , $ = e("isarray");
  31817. i.Buffer = a,
  31818. i.SlowBuffer = m,
  31819. i.INSPECT_MAX_BYTES = 50,
  31820. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  31821. i.kMaxLength = r(),
  31822. a.poolSize = 8192,
  31823. a._augment = function(e) {
  31824. return e.__proto__ = a.prototype,
  31825. e
  31826. }
  31827. ,
  31828. a.from = function(e, t, i) {
  31829. return s(null, e, t, i)
  31830. }
  31831. ,
  31832. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  31833. a.__proto__ = Uint8Array,
  31834. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  31835. value: null,
  31836. configurable: !0
  31837. })),
  31838. a.alloc = function(e, t, i) {
  31839. return c(null, e, t, i)
  31840. }
  31841. ,
  31842. a.allocUnsafe = function(e) {
  31843. return h(null, e)
  31844. }
  31845. ,
  31846. a.allocUnsafeSlow = function(e) {
  31847. return h(null, e)
  31848. }
  31849. ,
  31850. a.isBuffer = function(e) {
  31851. return !(null == e || !e._isBuffer)
  31852. }
  31853. ,
  31854. a.compare = function(e, t) {
  31855. if (!a.isBuffer(e) || !a.isBuffer(t))
  31856. throw new TypeError("Arguments must be Buffers");
  31857. if (e === t)
  31858. return 0;
  31859. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  31860. if (e[r] !== t[r]) {
  31861. i = e[r],
  31862. n = t[r];
  31863. break
  31864. }
  31865. return i < n ? -1 : n < i ? 1 : 0
  31866. }
  31867. ,
  31868. a.isEncoding = function(e) {
  31869. switch (String(e).toLowerCase()) {
  31870. case "hex":
  31871. case "utf8":
  31872. case "utf-8":
  31873. case "ascii":
  31874. case "latin1":
  31875. case "binary":
  31876. case "base64":
  31877. case "ucs2":
  31878. case "ucs-2":
  31879. case "utf16le":
  31880. case "utf-16le":
  31881. return !0;
  31882. default:
  31883. return !1
  31884. }
  31885. }
  31886. ,
  31887. a.concat = function(e, t) {
  31888. if (!$(e))
  31889. throw new TypeError('"list" argument must be an Array of Buffers');
  31890. if (0 === e.length)
  31891. return a.alloc(0);
  31892. var i;
  31893. if (void 0 === t)
  31894. for (t = 0,
  31895. i = 0; i < e.length; ++i)
  31896. t += e[i].length;
  31897. var n = a.allocUnsafe(t)
  31898. , r = 0;
  31899. for (i = 0; i < e.length; ++i) {
  31900. var o = e[i];
  31901. if (!a.isBuffer(o))
  31902. throw new TypeError('"list" argument must be an Array of Buffers');
  31903. o.copy(n, r),
  31904. r += o.length
  31905. }
  31906. return n
  31907. }
  31908. ,
  31909. a.byteLength = v,
  31910. a.prototype._isBuffer = !0,
  31911. a.prototype.swap16 = function() {
  31912. var e = this.length;
  31913. if (e % 2 !== 0)
  31914. throw new RangeError("Buffer size must be a multiple of 16-bits");
  31915. for (var t = 0; t < e; t += 2)
  31916. y(this, t, t + 1);
  31917. return this
  31918. }
  31919. ,
  31920. a.prototype.swap32 = function() {
  31921. var e = this.length;
  31922. if (e % 4 !== 0)
  31923. throw new RangeError("Buffer size must be a multiple of 32-bits");
  31924. for (var t = 0; t < e; t += 4)
  31925. y(this, t, t + 3),
  31926. y(this, t + 1, t + 2);
  31927. return this
  31928. }
  31929. ,
  31930. a.prototype.swap64 = function() {
  31931. var e = this.length;
  31932. if (e % 8 !== 0)
  31933. throw new RangeError("Buffer size must be a multiple of 64-bits");
  31934. for (var t = 0; t < e; t += 8)
  31935. y(this, t, t + 7),
  31936. y(this, t + 1, t + 6),
  31937. y(this, t + 2, t + 5),
  31938. y(this, t + 3, t + 4);
  31939. return this
  31940. }
  31941. ,
  31942. a.prototype.toString = function() {
  31943. var e = 0 | this.length;
  31944. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  31945. }
  31946. ,
  31947. a.prototype.equals = function(e) {
  31948. if (!a.isBuffer(e))
  31949. throw new TypeError("Argument must be a Buffer");
  31950. return this === e || 0 === a.compare(this, e)
  31951. }
  31952. ,
  31953. a.prototype.inspect = function() {
  31954. var e = ""
  31955. , t = i.INSPECT_MAX_BYTES;
  31956. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  31957. this.length > t && (e += " ... ")),
  31958. "<Buffer " + e + ">"
  31959. }
  31960. ,
  31961. a.prototype.compare = function(e, t, i, n, r) {
  31962. if (!a.isBuffer(e))
  31963. throw new TypeError("Argument must be a Buffer");
  31964. if (void 0 === t && (t = 0),
  31965. void 0 === i && (i = e ? e.length : 0),
  31966. void 0 === n && (n = 0),
  31967. void 0 === r && (r = this.length),
  31968. t < 0 || i > e.length || n < 0 || r > this.length)
  31969. throw new RangeError("out of range index");
  31970. if (n >= r && t >= i)
  31971. return 0;
  31972. if (n >= r)
  31973. return -1;
  31974. if (t >= i)
  31975. return 1;
  31976. if (t >>>= 0,
  31977. i >>>= 0,
  31978. n >>>= 0,
  31979. r >>>= 0,
  31980. this === e)
  31981. return 0;
  31982. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  31983. if (c[u] !== h[u]) {
  31984. o = c[u],
  31985. s = h[u];
  31986. break
  31987. }
  31988. return o < s ? -1 : s < o ? 1 : 0
  31989. }
  31990. ,
  31991. a.prototype.includes = function(e, t, i) {
  31992. return this.indexOf(e, t, i) !== -1
  31993. }
  31994. ,
  31995. a.prototype.indexOf = function(e, t, i) {
  31996. return C(this, e, t, i, !0)
  31997. }
  31998. ,
  31999. a.prototype.lastIndexOf = function(e, t, i) {
  32000. return C(this, e, t, i, !1)
  32001. }
  32002. ,
  32003. a.prototype.write = function(e, t, i, n) {
  32004. if (void 0 === t)
  32005. n = "utf8",
  32006. i = this.length,
  32007. t = 0;
  32008. else if (void 0 === i && "string" == typeof t)
  32009. n = t,
  32010. i = this.length,
  32011. t = 0;
  32012. else {
  32013. if (!isFinite(t))
  32014. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  32015. t |= 0,
  32016. isFinite(i) ? (i |= 0,
  32017. void 0 === n && (n = "utf8")) : (n = i,
  32018. i = void 0)
  32019. }
  32020. var r = this.length - t;
  32021. if ((void 0 === i || i > r) && (i = r),
  32022. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  32023. throw new RangeError("Attempt to write outside buffer bounds");
  32024. n || (n = "utf8");
  32025. for (var o = !1; ; )
  32026. switch (n) {
  32027. case "hex":
  32028. return E(this, e, t, i);
  32029. case "utf8":
  32030. case "utf-8":
  32031. return b(this, e, t, i);
  32032. case "ascii":
  32033. return w(this, e, t, i);
  32034. case "latin1":
  32035. case "binary":
  32036. return _(this, e, t, i);
  32037. case "base64":
  32038. return T(this, e, t, i);
  32039. case "ucs2":
  32040. case "ucs-2":
  32041. case "utf16le":
  32042. case "utf-16le":
  32043. return x(this, e, t, i);
  32044. default:
  32045. if (o)
  32046. throw new TypeError("Unknown encoding: " + n);
  32047. n = ("" + n).toLowerCase(),
  32048. o = !0
  32049. }
  32050. }
  32051. ,
  32052. a.prototype.toJSON = function() {
  32053. return {
  32054. type: "Buffer",
  32055. data: Array.prototype.slice.call(this._arr || this, 0)
  32056. }
  32057. }
  32058. ;
  32059. var ee = 4096;
  32060. a.prototype.slice = function(e, t) {
  32061. var i = this.length;
  32062. e = ~~e,
  32063. t = void 0 === t ? i : ~~t,
  32064. e < 0 ? (e += i,
  32065. e < 0 && (e = 0)) : e > i && (e = i),
  32066. t < 0 ? (t += i,
  32067. t < 0 && (t = 0)) : t > i && (t = i),
  32068. t < e && (t = e);
  32069. var n;
  32070. if (a.TYPED_ARRAY_SUPPORT)
  32071. n = this.subarray(e, t),
  32072. n.__proto__ = a.prototype;
  32073. else {
  32074. var r = t - e;
  32075. n = new a(r,void 0);
  32076. for (var o = 0; o < r; ++o)
  32077. n[o] = this[o + e]
  32078. }
  32079. return n
  32080. }
  32081. ,
  32082. a.prototype.readUIntLE = function(e, t, i) {
  32083. e |= 0,
  32084. t |= 0,
  32085. i || N(e, t, this.length);
  32086. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32087. n += this[e + o] * r;
  32088. return n
  32089. }
  32090. ,
  32091. a.prototype.readUIntBE = function(e, t, i) {
  32092. e |= 0,
  32093. t |= 0,
  32094. i || N(e, t, this.length);
  32095. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  32096. n += this[e + --t] * r;
  32097. return n
  32098. }
  32099. ,
  32100. a.prototype.readUInt8 = function(e, t) {
  32101. return t || N(e, 1, this.length),
  32102. this[e]
  32103. }
  32104. ,
  32105. a.prototype.readUInt16LE = function(e, t) {
  32106. return t || N(e, 2, this.length),
  32107. this[e] | this[e + 1] << 8
  32108. }
  32109. ,
  32110. a.prototype.readUInt16BE = function(e, t) {
  32111. return t || N(e, 2, this.length),
  32112. this[e] << 8 | this[e + 1]
  32113. }
  32114. ,
  32115. a.prototype.readUInt32LE = function(e, t) {
  32116. return t || N(e, 4, this.length),
  32117. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32118. }
  32119. ,
  32120. a.prototype.readUInt32BE = function(e, t) {
  32121. return t || N(e, 4, this.length),
  32122. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32123. }
  32124. ,
  32125. a.prototype.readIntLE = function(e, t, i) {
  32126. e |= 0,
  32127. t |= 0,
  32128. i || N(e, t, this.length);
  32129. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32130. n += this[e + o] * r;
  32131. return r *= 128,
  32132. n >= r && (n -= Math.pow(2, 8 * t)),
  32133. n
  32134. }
  32135. ,
  32136. a.prototype.readIntBE = function(e, t, i) {
  32137. e |= 0,
  32138. t |= 0,
  32139. i || N(e, t, this.length);
  32140. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  32141. o += this[e + --n] * r;
  32142. return r *= 128,
  32143. o >= r && (o -= Math.pow(2, 8 * t)),
  32144. o
  32145. }
  32146. ,
  32147. a.prototype.readInt8 = function(e, t) {
  32148. return t || N(e, 1, this.length),
  32149. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32150. }
  32151. ,
  32152. a.prototype.readInt16LE = function(e, t) {
  32153. t || N(e, 2, this.length);
  32154. var i = this[e] | this[e + 1] << 8;
  32155. return 32768 & i ? 4294901760 | i : i
  32156. }
  32157. ,
  32158. a.prototype.readInt16BE = function(e, t) {
  32159. t || N(e, 2, this.length);
  32160. var i = this[e + 1] | this[e] << 8;
  32161. return 32768 & i ? 4294901760 | i : i
  32162. }
  32163. ,
  32164. a.prototype.readInt32LE = function(e, t) {
  32165. return t || N(e, 4, this.length),
  32166. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32167. }
  32168. ,
  32169. a.prototype.readInt32BE = function(e, t) {
  32170. return t || N(e, 4, this.length),
  32171. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32172. }
  32173. ,
  32174. a.prototype.readFloatLE = function(e, t) {
  32175. return t || N(e, 4, this.length),
  32176. J.read(this, e, !0, 23, 4)
  32177. }
  32178. ,
  32179. a.prototype.readFloatBE = function(e, t) {
  32180. return t || N(e, 4, this.length),
  32181. J.read(this, e, !1, 23, 4)
  32182. }
  32183. ,
  32184. a.prototype.readDoubleLE = function(e, t) {
  32185. return t || N(e, 8, this.length),
  32186. J.read(this, e, !0, 52, 8)
  32187. }
  32188. ,
  32189. a.prototype.readDoubleBE = function(e, t) {
  32190. return t || N(e, 8, this.length),
  32191. J.read(this, e, !1, 52, 8)
  32192. }
  32193. ,
  32194. a.prototype.writeUIntLE = function(e, t, i, n) {
  32195. if (e = +e,
  32196. t |= 0,
  32197. i |= 0,
  32198. !n) {
  32199. var r = Math.pow(2, 8 * i) - 1;
  32200. B(this, e, t, i, r, 0)
  32201. }
  32202. var o = 1
  32203. , a = 0;
  32204. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32205. this[t + a] = e / o & 255;
  32206. return t + i
  32207. }
  32208. ,
  32209. a.prototype.writeUIntBE = function(e, t, i, n) {
  32210. if (e = +e,
  32211. t |= 0,
  32212. i |= 0,
  32213. !n) {
  32214. var r = Math.pow(2, 8 * i) - 1;
  32215. B(this, e, t, i, r, 0)
  32216. }
  32217. var o = i - 1
  32218. , a = 1;
  32219. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32220. this[t + o] = e / a & 255;
  32221. return t + i
  32222. }
  32223. ,
  32224. a.prototype.writeUInt8 = function(e, t, i) {
  32225. return e = +e,
  32226. t |= 0,
  32227. i || B(this, e, t, 1, 255, 0),
  32228. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32229. this[t] = 255 & e,
  32230. t + 1
  32231. }
  32232. ,
  32233. a.prototype.writeUInt16LE = function(e, t, i) {
  32234. return e = +e,
  32235. t |= 0,
  32236. i || B(this, e, t, 2, 65535, 0),
  32237. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32238. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32239. t + 2
  32240. }
  32241. ,
  32242. a.prototype.writeUInt16BE = function(e, t, i) {
  32243. return e = +e,
  32244. t |= 0,
  32245. i || B(this, e, t, 2, 65535, 0),
  32246. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32247. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32248. t + 2
  32249. }
  32250. ,
  32251. a.prototype.writeUInt32LE = function(e, t, i) {
  32252. return e = +e,
  32253. t |= 0,
  32254. i || B(this, e, t, 4, 4294967295, 0),
  32255. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32256. this[t + 2] = e >>> 16,
  32257. this[t + 1] = e >>> 8,
  32258. this[t] = 255 & e) : V(this, e, t, !0),
  32259. t + 4
  32260. }
  32261. ,
  32262. a.prototype.writeUInt32BE = function(e, t, i) {
  32263. return e = +e,
  32264. t |= 0,
  32265. i || B(this, e, t, 4, 4294967295, 0),
  32266. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32267. this[t + 1] = e >>> 16,
  32268. this[t + 2] = e >>> 8,
  32269. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32270. t + 4
  32271. }
  32272. ,
  32273. a.prototype.writeIntLE = function(e, t, i, n) {
  32274. if (e = +e,
  32275. t |= 0,
  32276. !n) {
  32277. var r = Math.pow(2, 8 * i - 1);
  32278. B(this, e, t, i, r - 1, -r)
  32279. }
  32280. var o = 0
  32281. , a = 1
  32282. , s = 0;
  32283. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32284. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32285. this[t + o] = (e / a >> 0) - s & 255;
  32286. return t + i
  32287. }
  32288. ,
  32289. a.prototype.writeIntBE = function(e, t, i, n) {
  32290. if (e = +e,
  32291. t |= 0,
  32292. !n) {
  32293. var r = Math.pow(2, 8 * i - 1);
  32294. B(this, e, t, i, r - 1, -r)
  32295. }
  32296. var o = i - 1
  32297. , a = 1
  32298. , s = 0;
  32299. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32300. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32301. this[t + o] = (e / a >> 0) - s & 255;
  32302. return t + i
  32303. }
  32304. ,
  32305. a.prototype.writeInt8 = function(e, t, i) {
  32306. return e = +e,
  32307. t |= 0,
  32308. i || B(this, e, t, 1, 127, -128),
  32309. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32310. e < 0 && (e = 255 + e + 1),
  32311. this[t] = 255 & e,
  32312. t + 1
  32313. }
  32314. ,
  32315. a.prototype.writeInt16LE = function(e, t, i) {
  32316. return e = +e,
  32317. t |= 0,
  32318. i || B(this, e, t, 2, 32767, -32768),
  32319. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32320. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32321. t + 2
  32322. }
  32323. ,
  32324. a.prototype.writeInt16BE = function(e, t, i) {
  32325. return e = +e,
  32326. t |= 0,
  32327. i || B(this, e, t, 2, 32767, -32768),
  32328. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32329. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32330. t + 2
  32331. }
  32332. ,
  32333. a.prototype.writeInt32LE = function(e, t, i) {
  32334. return e = +e,
  32335. t |= 0,
  32336. i || B(this, e, t, 4, 2147483647, -2147483648),
  32337. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32338. this[t + 1] = e >>> 8,
  32339. this[t + 2] = e >>> 16,
  32340. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32341. t + 4
  32342. }
  32343. ,
  32344. a.prototype.writeInt32BE = function(e, t, i) {
  32345. return e = +e,
  32346. t |= 0,
  32347. i || B(this, e, t, 4, 2147483647, -2147483648),
  32348. e < 0 && (e = 4294967295 + e + 1),
  32349. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32350. this[t + 1] = e >>> 16,
  32351. this[t + 2] = e >>> 8,
  32352. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32353. t + 4
  32354. }
  32355. ,
  32356. a.prototype.writeFloatLE = function(e, t, i) {
  32357. return k(this, e, t, !0, i)
  32358. }
  32359. ,
  32360. a.prototype.writeFloatBE = function(e, t, i) {
  32361. return k(this, e, t, !1, i)
  32362. }
  32363. ,
  32364. a.prototype.writeDoubleLE = function(e, t, i) {
  32365. return H(this, e, t, !0, i)
  32366. }
  32367. ,
  32368. a.prototype.writeDoubleBE = function(e, t, i) {
  32369. return H(this, e, t, !1, i)
  32370. }
  32371. ,
  32372. a.prototype.copy = function(e, t, i, n) {
  32373. if (i || (i = 0),
  32374. n || 0 === n || (n = this.length),
  32375. t >= e.length && (t = e.length),
  32376. t || (t = 0),
  32377. n > 0 && n < i && (n = i),
  32378. n === i)
  32379. return 0;
  32380. if (0 === e.length || 0 === this.length)
  32381. return 0;
  32382. if (t < 0)
  32383. throw new RangeError("targetStart out of bounds");
  32384. if (i < 0 || i >= this.length)
  32385. throw new RangeError("sourceStart out of bounds");
  32386. if (n < 0)
  32387. throw new RangeError("sourceEnd out of bounds");
  32388. n > this.length && (n = this.length),
  32389. e.length - t < n - i && (n = e.length - t + i);
  32390. var r, o = n - i;
  32391. if (this === e && i < t && t < n)
  32392. for (r = o - 1; r >= 0; --r)
  32393. e[r + t] = this[r + i];
  32394. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32395. for (r = 0; r < o; ++r)
  32396. e[r + t] = this[r + i];
  32397. else
  32398. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32399. return o
  32400. }
  32401. ,
  32402. a.prototype.fill = function(e, t, i, n) {
  32403. if ("string" == typeof e) {
  32404. if ("string" == typeof t ? (n = t,
  32405. t = 0,
  32406. i = this.length) : "string" == typeof i && (n = i,
  32407. i = this.length),
  32408. 1 === e.length) {
  32409. var r = e.charCodeAt(0);
  32410. r < 256 && (e = r)
  32411. }
  32412. if (void 0 !== n && "string" != typeof n)
  32413. throw new TypeError("encoding must be a string");
  32414. if ("string" == typeof n && !a.isEncoding(n))
  32415. throw new TypeError("Unknown encoding: " + n)
  32416. } else
  32417. "number" == typeof e && (e &= 255);
  32418. if (t < 0 || this.length < t || this.length < i)
  32419. throw new RangeError("Out of range index");
  32420. if (i <= t)
  32421. return this;
  32422. t >>>= 0,
  32423. i = void 0 === i ? this.length : i >>> 0,
  32424. e || (e = 0);
  32425. var o;
  32426. if ("number" == typeof e)
  32427. for (o = t; o < i; ++o)
  32428. this[o] = e;
  32429. else {
  32430. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32431. , l = s.length;
  32432. for (o = 0; o < i - t; ++o)
  32433. this[o + t] = s[o % l]
  32434. }
  32435. return this
  32436. }
  32437. ;
  32438. var te = /[^+\/0-9A-Za-z-_]/g
  32439. }
  32440. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32441. }
  32442. , {
  32443. "base64-js": 199,
  32444. ieee754: 200,
  32445. isarray: 201
  32446. }],
  32447. 199: [function(e, t, i) {
  32448. "use strict";
  32449. function n(e) {
  32450. var t = e.length;
  32451. if (t % 4 > 0)
  32452. throw new Error("Invalid string. Length must be a multiple of 4");
  32453. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32454. }
  32455. function r(e) {
  32456. return 3 * e.length / 4 - n(e)
  32457. }
  32458. function o(e) {
  32459. var t, i, r, o, a, s, l = e.length;
  32460. a = n(e),
  32461. s = new u(3 * l / 4 - a),
  32462. r = a > 0 ? l - 4 : l;
  32463. var c = 0;
  32464. for (t = 0,
  32465. i = 0; t < r; t += 4,
  32466. i += 3)
  32467. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32468. s[c++] = o >> 16 & 255,
  32469. s[c++] = o >> 8 & 255,
  32470. s[c++] = 255 & o;
  32471. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32472. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32473. s[c++] = o >> 8 & 255,
  32474. s[c++] = 255 & o),
  32475. s
  32476. }
  32477. function a(e) {
  32478. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32479. }
  32480. function s(e, t, i) {
  32481. for (var n, r = [], o = t; o < i; o += 3)
  32482. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32483. r.push(a(n));
  32484. return r.join("")
  32485. }
  32486. function l(e) {
  32487. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32488. o.push(s(e, l, l + a > h ? h : l + a));
  32489. return 1 === n ? (t = e[i - 1],
  32490. r += c[t >> 2],
  32491. r += c[t << 4 & 63],
  32492. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32493. r += c[t >> 10],
  32494. r += c[t >> 4 & 63],
  32495. r += c[t << 2 & 63],
  32496. r += "="),
  32497. o.push(r),
  32498. o.join("")
  32499. }
  32500. i.byteLength = r,
  32501. i.toByteArray = o,
  32502. i.fromByteArray = l;
  32503. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32504. c[p] = d[p],
  32505. h[d.charCodeAt(p)] = p;
  32506. h["-".charCodeAt(0)] = 62,
  32507. h["_".charCodeAt(0)] = 63
  32508. }
  32509. , {}],
  32510. 200: [function(e, t, i) {
  32511. i.read = function(e, t, i, n, r) {
  32512. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32513. for (u += d,
  32514. o = p & (1 << -h) - 1,
  32515. p >>= -h,
  32516. h += s; h > 0; o = 256 * o + e[t + u],
  32517. u += d,
  32518. h -= 8)
  32519. ;
  32520. for (a = o & (1 << -h) - 1,
  32521. o >>= -h,
  32522. h += n; h > 0; a = 256 * a + e[t + u],
  32523. u += d,
  32524. h -= 8)
  32525. ;
  32526. if (0 === o)
  32527. o = 1 - c;
  32528. else {
  32529. if (o === l)
  32530. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32531. a += Math.pow(2, n),
  32532. o -= c
  32533. }
  32534. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32535. }
  32536. ,
  32537. i.write = function(e, t, i, n, r, o) {
  32538. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32539. for (t = Math.abs(t),
  32540. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32541. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32542. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32543. l *= 2),
  32544. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32545. t * l >= 2 && (a++,
  32546. l /= 2),
  32547. a + u >= h ? (s = 0,
  32548. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32549. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32550. a = 0)); r >= 8; e[i + p] = 255 & s,
  32551. p += f,
  32552. s /= 256,
  32553. r -= 8)
  32554. ;
  32555. for (a = a << r | s,
  32556. c += r; c > 0; e[i + p] = 255 & a,
  32557. p += f,
  32558. a /= 256,
  32559. c -= 8)
  32560. ;
  32561. e[i + p - f] |= 128 * g
  32562. }
  32563. }
  32564. , {}],
  32565. 201: [function(e, t, i) {
  32566. var n = {}.toString;
  32567. t.exports = Array.isArray || function(e) {
  32568. return "[object Array]" == n.call(e)
  32569. }
  32570. }
  32571. , {}],
  32572. 202: [function(e, t, i) {
  32573. function n() {
  32574. this._events = this._events || {},
  32575. this._maxListeners = this._maxListeners || void 0
  32576. }
  32577. function r(e) {
  32578. return "function" == typeof e
  32579. }
  32580. function o(e) {
  32581. return "number" == typeof e
  32582. }
  32583. function a(e) {
  32584. return "object" == typeof e && null !== e
  32585. }
  32586. function s(e) {
  32587. return void 0 === e
  32588. }
  32589. t.exports = n,
  32590. n.EventEmitter = n,
  32591. n.prototype._events = void 0,
  32592. n.prototype._maxListeners = void 0,
  32593. n.defaultMaxListeners = 10,
  32594. n.prototype.setMaxListeners = function(e) {
  32595. if (!o(e) || e < 0 || isNaN(e))
  32596. throw TypeError("n must be a positive number");
  32597. return this._maxListeners = e,
  32598. this
  32599. }
  32600. ,
  32601. n.prototype.emit = function(e) {
  32602. var t, i, n, o, l, c;
  32603. if (this._events || (this._events = {}),
  32604. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32605. if (t = arguments[1],
  32606. t instanceof Error)
  32607. throw t;
  32608. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32609. throw h.context = t,
  32610. h
  32611. }
  32612. if (i = this._events[e],
  32613. s(i))
  32614. return !1;
  32615. if (r(i))
  32616. switch (arguments.length) {
  32617. case 1:
  32618. i.call(this);
  32619. break;
  32620. case 2:
  32621. i.call(this, arguments[1]);
  32622. break;
  32623. case 3:
  32624. i.call(this, arguments[1], arguments[2]);
  32625. break;
  32626. default:
  32627. o = Array.prototype.slice.call(arguments, 1),
  32628. i.apply(this, o)
  32629. }
  32630. else if (a(i))
  32631. for (o = Array.prototype.slice.call(arguments, 1),
  32632. c = i.slice(),
  32633. n = c.length,
  32634. l = 0; l < n; l++)
  32635. c[l].apply(this, o);
  32636. return !0
  32637. }
  32638. ,
  32639. n.prototype.addListener = function(e, t) {
  32640. var i;
  32641. if (!r(t))
  32642. throw TypeError("listener must be a function");
  32643. return this._events || (this._events = {}),
  32644. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32645. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32646. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32647. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32648. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32649. "function" == typeof console.trace && console.trace())),
  32650. this
  32651. }
  32652. ,
  32653. n.prototype.on = n.prototype.addListener,
  32654. n.prototype.once = function(e, t) {
  32655. function i() {
  32656. this.removeListener(e, i),
  32657. n || (n = !0,
  32658. t.apply(this, arguments))
  32659. }
  32660. if (!r(t))
  32661. throw TypeError("listener must be a function");
  32662. var n = !1;
  32663. return i.listener = t,
  32664. this.on(e, i),
  32665. this
  32666. }
  32667. ,
  32668. n.prototype.removeListener = function(e, t) {
  32669. var i, n, o, s;
  32670. if (!r(t))
  32671. throw TypeError("listener must be a function");
  32672. if (!this._events || !this._events[e])
  32673. return this;
  32674. if (i = this._events[e],
  32675. o = i.length,
  32676. n = -1,
  32677. i === t || r(i.listener) && i.listener === t)
  32678. delete this._events[e],
  32679. this._events.removeListener && this.emit("removeListener", e, t);
  32680. else if (a(i)) {
  32681. for (s = o; s-- > 0; )
  32682. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32683. n = s;
  32684. break
  32685. }
  32686. if (n < 0)
  32687. return this;
  32688. 1 === i.length ? (i.length = 0,
  32689. delete this._events[e]) : i.splice(n, 1),
  32690. this._events.removeListener && this.emit("removeListener", e, t)
  32691. }
  32692. return this
  32693. }
  32694. ,
  32695. n.prototype.removeAllListeners = function(e) {
  32696. var t, i;
  32697. if (!this._events)
  32698. return this;
  32699. if (!this._events.removeListener)
  32700. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32701. this;
  32702. if (0 === arguments.length) {
  32703. for (t in this._events)
  32704. "removeListener" !== t && this.removeAllListeners(t);
  32705. return this.removeAllListeners("removeListener"),
  32706. this._events = {},
  32707. this
  32708. }
  32709. if (i = this._events[e],
  32710. r(i))
  32711. this.removeListener(e, i);
  32712. else if (i)
  32713. for (; i.length; )
  32714. this.removeListener(e, i[i.length - 1]);
  32715. return delete this._events[e],
  32716. this
  32717. }
  32718. ,
  32719. n.prototype.listeners = function(e) {
  32720. var t;
  32721. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32722. }
  32723. ,
  32724. n.prototype.listenerCount = function(e) {
  32725. if (this._events) {
  32726. var t = this._events[e];
  32727. if (r(t))
  32728. return 1;
  32729. if (t)
  32730. return t.length
  32731. }
  32732. return 0
  32733. }
  32734. ,
  32735. n.listenerCount = function(e, t) {
  32736. return e.listenerCount(t)
  32737. }
  32738. }
  32739. , {}],
  32740. 203: [function(e, t, i) {
  32741. function n() {
  32742. throw new Error("setTimeout has not been defined")
  32743. }
  32744. function r() {
  32745. throw new Error("clearTimeout has not been defined")
  32746. }
  32747. function o(e) {
  32748. if (u === setTimeout)
  32749. return setTimeout(e, 0);
  32750. if ((u === n || !u) && setTimeout)
  32751. return u = setTimeout,
  32752. setTimeout(e, 0);
  32753. try {
  32754. return u(e, 0)
  32755. } catch (t) {
  32756. try {
  32757. return u.call(null, e, 0)
  32758. } catch (t) {
  32759. return u.call(this, e, 0)
  32760. }
  32761. }
  32762. }
  32763. function a(e) {
  32764. if (d === clearTimeout)
  32765. return clearTimeout(e);
  32766. if ((d === r || !d) && clearTimeout)
  32767. return d = clearTimeout,
  32768. clearTimeout(e);
  32769. try {
  32770. return d(e)
  32771. } catch (t) {
  32772. try {
  32773. return d.call(null, e)
  32774. } catch (t) {
  32775. return d.call(this, e)
  32776. }
  32777. }
  32778. }
  32779. function s() {
  32780. m && f && (m = !1,
  32781. f.length ? g = f.concat(g) : v = -1,
  32782. g.length && l())
  32783. }
  32784. function l() {
  32785. if (!m) {
  32786. var e = o(s);
  32787. m = !0;
  32788. for (var t = g.length; t; ) {
  32789. for (f = g,
  32790. g = []; ++v < t; )
  32791. f && f[v].run();
  32792. v = -1,
  32793. t = g.length
  32794. }
  32795. f = null,
  32796. m = !1,
  32797. a(e)
  32798. }
  32799. }
  32800. function c(e, t) {
  32801. this.fun = e,
  32802. this.array = t
  32803. }
  32804. function h() {}
  32805. var u, d, p = t.exports = {};
  32806. !function() {
  32807. try {
  32808. u = "function" == typeof setTimeout ? setTimeout : n
  32809. } catch (e) {
  32810. u = n
  32811. }
  32812. try {
  32813. d = "function" == typeof clearTimeout ? clearTimeout : r
  32814. } catch (e) {
  32815. d = r
  32816. }
  32817. }();
  32818. var f, g = [], m = !1, v = -1;
  32819. p.nextTick = function(e) {
  32820. var t = new Array(arguments.length - 1);
  32821. if (arguments.length > 1)
  32822. for (var i = 1; i < arguments.length; i++)
  32823. t[i - 1] = arguments[i];
  32824. g.push(new c(e,t)),
  32825. 1 !== g.length || m || o(l)
  32826. }
  32827. ,
  32828. c.prototype.run = function() {
  32829. this.fun.apply(null, this.array)
  32830. }
  32831. ,
  32832. p.title = "browser",
  32833. p.browser = !0,
  32834. p.env = {},
  32835. p.argv = [],
  32836. p.version = "",
  32837. p.versions = {},
  32838. p.on = h,
  32839. p.addListener = h,
  32840. p.once = h,
  32841. p.off = h,
  32842. p.removeListener = h,
  32843. p.removeAllListeners = h,
  32844. p.emit = h,
  32845. p.binding = function(e) {
  32846. throw new Error("process.binding is not supported")
  32847. }
  32848. ,
  32849. p.cwd = function() {
  32850. return "/"
  32851. }
  32852. ,
  32853. p.chdir = function(e) {
  32854. throw new Error("process.chdir is not supported")
  32855. }
  32856. ,
  32857. p.umask = function() {
  32858. return 0
  32859. }
  32860. }
  32861. , {}],
  32862. 204: [function(e, t, i) {
  32863. (function(e) {
  32864. !function(n) {
  32865. function r(e) {
  32866. throw new RangeError(L[e])
  32867. }
  32868. function o(e, t) {
  32869. for (var i = e.length, n = []; i--; )
  32870. n[i] = t(e[i]);
  32871. return n
  32872. }
  32873. function a(e, t) {
  32874. var i = e.split("@")
  32875. , n = "";
  32876. i.length > 1 && (n = i[0] + "@",
  32877. e = i[1]),
  32878. e = e.replace(O, ".");
  32879. var r = e.split(".")
  32880. , a = o(r, t).join(".");
  32881. return n + a
  32882. }
  32883. function s(e) {
  32884. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  32885. t = e.charCodeAt(r++),
  32886. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  32887. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  32888. r--)) : n.push(t);
  32889. return n
  32890. }
  32891. function l(e) {
  32892. return o(e, function(e) {
  32893. var t = "";
  32894. return e > 65535 && (e -= 65536,
  32895. t += B(e >>> 10 & 1023 | 55296),
  32896. e = 56320 | 1023 & e),
  32897. t += B(e)
  32898. }).join("")
  32899. }
  32900. function c(e) {
  32901. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  32902. }
  32903. function h(e, t) {
  32904. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  32905. }
  32906. function u(e, t, i) {
  32907. var n = 0;
  32908. for (e = i ? N(e / T) : e >> 1,
  32909. e += N(e / t); e > D * w >> 1; n += E)
  32910. e = N(e / D);
  32911. return N(n + (D + 1) * e / (e + _))
  32912. }
  32913. function d(e) {
  32914. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  32915. for (i = e.lastIndexOf(M),
  32916. i < 0 && (i = 0),
  32917. n = 0; n < i; ++n)
  32918. e.charCodeAt(n) >= 128 && r("not-basic"),
  32919. g.push(e.charCodeAt(n));
  32920. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  32921. for (a = v,
  32922. s = 1,
  32923. h = E; o >= m && r("invalid-input"),
  32924. d = c(e.charCodeAt(o++)),
  32925. (d >= E || d > N((I - v) / s)) && r("overflow"),
  32926. v += d * s,
  32927. p = h <= y ? b : h >= y + w ? w : h - y,
  32928. !(d < p); h += E)
  32929. f = E - p,
  32930. s > N(I / f) && r("overflow"),
  32931. s *= f;
  32932. t = g.length + 1,
  32933. y = u(v - a, t, 0 == a),
  32934. N(v / t) > I - A && r("overflow"),
  32935. A += N(v / t),
  32936. v %= t,
  32937. g.splice(v++, 0, A)
  32938. }
  32939. return l(g)
  32940. }
  32941. function p(e) {
  32942. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  32943. for (e = s(e),
  32944. m = e.length,
  32945. t = S,
  32946. i = 0,
  32947. a = x,
  32948. l = 0; l < m; ++l)
  32949. g = e[l],
  32950. g < 128 && C.push(B(g));
  32951. for (n = o = C.length,
  32952. o && C.push(M); n < m; ) {
  32953. for (c = I,
  32954. l = 0; l < m; ++l)
  32955. g = e[l],
  32956. g >= t && g < c && (c = g);
  32957. for (v = n + 1,
  32958. c - t > N((I - i) / v) && r("overflow"),
  32959. i += (c - t) * v,
  32960. t = c,
  32961. l = 0; l < m; ++l)
  32962. if (g = e[l],
  32963. g < t && ++i > I && r("overflow"),
  32964. g == t) {
  32965. for (d = i,
  32966. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  32967. !(d < f); p += E)
  32968. y = d - f,
  32969. A = E - f,
  32970. C.push(B(h(f + y % A, 0))),
  32971. d = N(y / A);
  32972. C.push(B(h(d, 0))),
  32973. a = u(i, v, n == o),
  32974. i = 0,
  32975. ++n
  32976. }
  32977. ++i,
  32978. ++t
  32979. }
  32980. return C.join("")
  32981. }
  32982. function f(e) {
  32983. return a(e, function(e) {
  32984. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  32985. })
  32986. }
  32987. function g(e) {
  32988. return a(e, function(e) {
  32989. return P.test(e) ? "xn--" + p(e) : e
  32990. })
  32991. }
  32992. var m = "object" == typeof i && i && !i.nodeType && i
  32993. , v = "object" == typeof t && t && !t.nodeType && t
  32994. , A = "object" == typeof e && e;
  32995. A.global !== A && A.window !== A && A.self !== A || (n = A);
  32996. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  32997. overflow: "Overflow: input needs wider integers to process",
  32998. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  32999. "invalid-input": "Invalid input"
  33000. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  33001. if (y = {
  33002. version: "1.4.1",
  33003. ucs2: {
  33004. decode: s,
  33005. encode: l
  33006. },
  33007. decode: d,
  33008. encode: p,
  33009. toASCII: g,
  33010. toUnicode: f
  33011. },
  33012. "function" == typeof define && "object" == typeof define.amd && define.amd)
  33013. define("punycode", function() {
  33014. return y
  33015. });
  33016. else if (m && v)
  33017. if (t.exports == m)
  33018. v.exports = y;
  33019. else
  33020. for (C in y)
  33021. y.hasOwnProperty(C) && (m[C] = y[C]);
  33022. else
  33023. n.punycode = y
  33024. }(this)
  33025. }
  33026. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  33027. }
  33028. , {}],
  33029. 205: [function(e, t, i) {
  33030. "use strict";
  33031. function n(e, t) {
  33032. return Object.prototype.hasOwnProperty.call(e, t)
  33033. }
  33034. t.exports = function(e, t, i, o) {
  33035. t = t || "&",
  33036. i = i || "=";
  33037. var a = {};
  33038. if ("string" != typeof e || 0 === e.length)
  33039. return a;
  33040. var s = /\+/g;
  33041. e = e.split(t);
  33042. var l = 1e3;
  33043. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  33044. var c = e.length;
  33045. l > 0 && c > l && (c = l);
  33046. for (var h = 0; h < c; ++h) {
  33047. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  33048. m >= 0 ? (u = g.substr(0, m),
  33049. d = g.substr(m + 1)) : (u = g,
  33050. d = ""),
  33051. p = decodeURIComponent(u),
  33052. f = decodeURIComponent(d),
  33053. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  33054. }
  33055. return a
  33056. }
  33057. ;
  33058. var r = Array.isArray || function(e) {
  33059. return "[object Array]" === Object.prototype.toString.call(e)
  33060. }
  33061. }
  33062. , {}],
  33063. 206: [function(e, t, i) {
  33064. "use strict";
  33065. function n(e, t) {
  33066. if (e.map)
  33067. return e.map(t);
  33068. for (var i = [], n = 0; n < e.length; n++)
  33069. i.push(t(e[n], n));
  33070. return i
  33071. }
  33072. var r = function(e) {
  33073. switch (typeof e) {
  33074. case "string":
  33075. return e;
  33076. case "boolean":
  33077. return e ? "true" : "false";
  33078. case "number":
  33079. return isFinite(e) ? e : "";
  33080. default:
  33081. return ""
  33082. }
  33083. };
  33084. t.exports = function(e, t, i, s) {
  33085. return t = t || "&",
  33086. i = i || "=",
  33087. null === e && (e = void 0),
  33088. "object" == typeof e ? n(a(e), function(a) {
  33089. var s = encodeURIComponent(r(a)) + i;
  33090. return o(e[a]) ? n(e[a], function(e) {
  33091. return s + encodeURIComponent(r(e))
  33092. }).join(t) : s + encodeURIComponent(r(e[a]))
  33093. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33094. }
  33095. ;
  33096. var o = Array.isArray || function(e) {
  33097. return "[object Array]" === Object.prototype.toString.call(e)
  33098. }
  33099. , a = Object.keys || function(e) {
  33100. var t = [];
  33101. for (var i in e)
  33102. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33103. return t
  33104. }
  33105. }
  33106. , {}],
  33107. 207: [function(e, t, i) {
  33108. "use strict";
  33109. i.decode = i.parse = e("./decode"),
  33110. i.encode = i.stringify = e("./encode")
  33111. }
  33112. , {
  33113. "./decode": 205,
  33114. "./encode": 206
  33115. }],
  33116. 208: [function(e, t, i) {
  33117. "use strict";
  33118. function n() {
  33119. this.protocol = null,
  33120. this.slashes = null,
  33121. this.auth = null,
  33122. this.host = null,
  33123. this.port = null,
  33124. this.hostname = null,
  33125. this.hash = null,
  33126. this.search = null,
  33127. this.query = null,
  33128. this.pathname = null,
  33129. this.path = null,
  33130. this.href = null
  33131. }
  33132. function r(e, t, i) {
  33133. if (e && c.isObject(e) && e instanceof n)
  33134. return e;
  33135. var r = new n;
  33136. return r.parse(e, t, i),
  33137. r
  33138. }
  33139. function o(e) {
  33140. return c.isString(e) && (e = r(e)),
  33141. e instanceof n ? e.format() : n.prototype.format.call(e)
  33142. }
  33143. function a(e, t) {
  33144. return r(e, !1, !0).resolve(t)
  33145. }
  33146. function s(e, t) {
  33147. return e ? r(e, !1, !0).resolveObject(t) : t
  33148. }
  33149. var l = e("punycode")
  33150. , c = e("./util");
  33151. i.parse = r,
  33152. i.resolve = a,
  33153. i.resolveObject = s,
  33154. i.format = o,
  33155. i.Url = n;
  33156. var h = /^([a-z0-9.+-]+:)/i
  33157. , u = /:[0-9]*$/
  33158. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33159. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33160. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33161. , g = ["'"].concat(f)
  33162. , m = ["%", "/", "?", ";", "#"].concat(g)
  33163. , v = ["/", "?", "#"]
  33164. , A = 255
  33165. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33166. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33167. , I = {
  33168. javascript: !0,
  33169. "javascript:": !0
  33170. }
  33171. , E = {
  33172. javascript: !0,
  33173. "javascript:": !0
  33174. }
  33175. , b = {
  33176. http: !0,
  33177. https: !0,
  33178. ftp: !0,
  33179. gopher: !0,
  33180. file: !0,
  33181. "http:": !0,
  33182. "https:": !0,
  33183. "ftp:": !0,
  33184. "gopher:": !0,
  33185. "file:": !0
  33186. }
  33187. , w = e("querystring");
  33188. n.prototype.parse = function(e, t, i) {
  33189. if (!c.isString(e))
  33190. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33191. var n = e.indexOf("?")
  33192. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33193. , o = e.split(r)
  33194. , a = /\\/g;
  33195. o[0] = o[0].replace(a, "/"),
  33196. e = o.join(r);
  33197. var s = e;
  33198. if (s = s.trim(),
  33199. !i && 1 === e.split("#").length) {
  33200. var u = d.exec(s);
  33201. if (u)
  33202. return this.path = s,
  33203. this.href = s,
  33204. this.pathname = u[1],
  33205. u[2] ? (this.search = u[2],
  33206. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33207. this.query = {}),
  33208. this
  33209. }
  33210. var p = h.exec(s);
  33211. if (p) {
  33212. p = p[0];
  33213. var f = p.toLowerCase();
  33214. this.protocol = f,
  33215. s = s.substr(p.length)
  33216. }
  33217. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33218. var _ = "//" === s.substr(0, 2);
  33219. !_ || p && E[p] || (s = s.substr(2),
  33220. this.slashes = !0)
  33221. }
  33222. if (!E[p] && (_ || p && !b[p])) {
  33223. for (var T = -1, x = 0; x < v.length; x++) {
  33224. var S = s.indexOf(v[x]);
  33225. S !== -1 && (T === -1 || S < T) && (T = S)
  33226. }
  33227. var M, R;
  33228. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33229. R !== -1 && (M = s.slice(0, R),
  33230. s = s.slice(R + 1),
  33231. this.auth = decodeURIComponent(M)),
  33232. T = -1;
  33233. for (var x = 0; x < m.length; x++) {
  33234. var S = s.indexOf(m[x]);
  33235. S !== -1 && (T === -1 || S < T) && (T = S)
  33236. }
  33237. T === -1 && (T = s.length),
  33238. this.host = s.slice(0, T),
  33239. s = s.slice(T),
  33240. this.parseHost(),
  33241. this.hostname = this.hostname || "";
  33242. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33243. if (!P)
  33244. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33245. var D = O[x];
  33246. if (D && !D.match(y)) {
  33247. for (var N = "", B = 0, F = D.length; B < F; B++)
  33248. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33249. if (!N.match(y)) {
  33250. var V = O.slice(0, x)
  33251. , U = O.slice(x + 1)
  33252. , k = D.match(C);
  33253. k && (V.push(k[1]),
  33254. U.unshift(k[2])),
  33255. U.length && (s = "/" + U.join(".") + s),
  33256. this.hostname = V.join(".");
  33257. break
  33258. }
  33259. }
  33260. }
  33261. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33262. P || (this.hostname = l.toASCII(this.hostname));
  33263. var H = this.port ? ":" + this.port : ""
  33264. , G = this.hostname || "";
  33265. this.host = G + H,
  33266. this.href += this.host,
  33267. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33268. "/" !== s[0] && (s = "/" + s))
  33269. }
  33270. if (!I[f])
  33271. for (var x = 0, L = g.length; x < L; x++) {
  33272. var z = g[x];
  33273. if (s.indexOf(z) !== -1) {
  33274. var W = encodeURIComponent(z);
  33275. W === z && (W = escape(z)),
  33276. s = s.split(z).join(W)
  33277. }
  33278. }
  33279. var j = s.indexOf("#");
  33280. j !== -1 && (this.hash = s.substr(j),
  33281. s = s.slice(0, j));
  33282. var Y = s.indexOf("?");
  33283. if (Y !== -1 ? (this.search = s.substr(Y),
  33284. this.query = s.substr(Y + 1),
  33285. t && (this.query = w.parse(this.query)),
  33286. s = s.slice(0, Y)) : t && (this.search = "",
  33287. this.query = {}),
  33288. s && (this.pathname = s),
  33289. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33290. this.pathname || this.search) {
  33291. var H = this.pathname || ""
  33292. , X = this.search || "";
  33293. this.path = H + X
  33294. }
  33295. return this.href = this.format(),
  33296. this
  33297. }
  33298. ,
  33299. n.prototype.format = function() {
  33300. var e = this.auth || "";
  33301. e && (e = encodeURIComponent(e),
  33302. e = e.replace(/%3A/i, ":"),
  33303. e += "@");
  33304. var t = this.protocol || ""
  33305. , i = this.pathname || ""
  33306. , n = this.hash || ""
  33307. , r = !1
  33308. , o = "";
  33309. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33310. this.port && (r += ":" + this.port)),
  33311. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33312. var a = this.search || o && "?" + o || "";
  33313. return t && ":" !== t.substr(-1) && (t += ":"),
  33314. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33315. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33316. n && "#" !== n.charAt(0) && (n = "#" + n),
  33317. a && "?" !== a.charAt(0) && (a = "?" + a),
  33318. i = i.replace(/[?#]/g, function(e) {
  33319. return encodeURIComponent(e)
  33320. }),
  33321. a = a.replace("#", "%23"),
  33322. t + r + i + a + n
  33323. }
  33324. ,
  33325. n.prototype.resolve = function(e) {
  33326. return this.resolveObject(r(e, !1, !0)).format()
  33327. }
  33328. ,
  33329. n.prototype.resolveObject = function(e) {
  33330. if (c.isString(e)) {
  33331. var t = new n;
  33332. t.parse(e, !1, !0),
  33333. e = t
  33334. }
  33335. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33336. var a = r[o];
  33337. i[a] = this[a]
  33338. }
  33339. if (i.hash = e.hash,
  33340. "" === e.href)
  33341. return i.href = i.format(),
  33342. i;
  33343. if (e.slashes && !e.protocol) {
  33344. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33345. var h = s[l];
  33346. "protocol" !== h && (i[h] = e[h])
  33347. }
  33348. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33349. i.href = i.format(),
  33350. i
  33351. }
  33352. if (e.protocol && e.protocol !== i.protocol) {
  33353. if (!b[e.protocol]) {
  33354. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33355. var p = u[d];
  33356. i[p] = e[p]
  33357. }
  33358. return i.href = i.format(),
  33359. i
  33360. }
  33361. if (i.protocol = e.protocol,
  33362. e.host || E[e.protocol])
  33363. i.pathname = e.pathname;
  33364. else {
  33365. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33366. ;
  33367. e.host || (e.host = ""),
  33368. e.hostname || (e.hostname = ""),
  33369. "" !== f[0] && f.unshift(""),
  33370. f.length < 2 && f.unshift(""),
  33371. i.pathname = f.join("/")
  33372. }
  33373. if (i.search = e.search,
  33374. i.query = e.query,
  33375. i.host = e.host || "",
  33376. i.auth = e.auth,
  33377. i.hostname = e.hostname || e.host,
  33378. i.port = e.port,
  33379. i.pathname || i.search) {
  33380. var g = i.pathname || ""
  33381. , m = i.search || "";
  33382. i.path = g + m
  33383. }
  33384. return i.slashes = i.slashes || e.slashes,
  33385. i.href = i.format(),
  33386. i
  33387. }
  33388. var v = i.pathname && "/" === i.pathname.charAt(0)
  33389. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33390. , y = A || v || i.host && e.pathname
  33391. , C = y
  33392. , I = i.pathname && i.pathname.split("/") || []
  33393. , f = e.pathname && e.pathname.split("/") || []
  33394. , w = i.protocol && !b[i.protocol];
  33395. if (w && (i.hostname = "",
  33396. i.port = null,
  33397. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33398. i.host = "",
  33399. e.protocol && (e.hostname = null,
  33400. e.port = null,
  33401. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33402. e.host = null),
  33403. y = y && ("" === f[0] || "" === I[0])),
  33404. A)
  33405. i.host = e.host || "" === e.host ? e.host : i.host,
  33406. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33407. i.search = e.search,
  33408. i.query = e.query,
  33409. I = f;
  33410. else if (f.length)
  33411. I || (I = []),
  33412. I.pop(),
  33413. I = I.concat(f),
  33414. i.search = e.search,
  33415. i.query = e.query;
  33416. else if (!c.isNullOrUndefined(e.search)) {
  33417. if (w) {
  33418. i.hostname = i.host = I.shift();
  33419. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33420. _ && (i.auth = _.shift(),
  33421. i.host = i.hostname = _.shift())
  33422. }
  33423. return i.search = e.search,
  33424. i.query = e.query,
  33425. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33426. i.href = i.format(),
  33427. i
  33428. }
  33429. if (!I.length)
  33430. return i.pathname = null,
  33431. i.search ? i.path = "/" + i.search : i.path = null,
  33432. i.href = i.format(),
  33433. i;
  33434. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33435. T = I[M],
  33436. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33437. S++) : S && (I.splice(M, 1),
  33438. S--);
  33439. if (!y && !C)
  33440. for (; S--; S)
  33441. I.unshift("..");
  33442. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33443. x && "/" !== I.join("/").substr(-1) && I.push("");
  33444. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33445. if (w) {
  33446. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33447. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33448. _ && (i.auth = _.shift(),
  33449. i.host = i.hostname = _.shift())
  33450. }
  33451. return y = y || i.host && I.length,
  33452. y && !R && I.unshift(""),
  33453. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33454. i.path = null),
  33455. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33456. i.auth = e.auth || i.auth,
  33457. i.slashes = i.slashes || e.slashes,
  33458. i.href = i.format(),
  33459. i
  33460. }
  33461. ,
  33462. n.prototype.parseHost = function() {
  33463. var e = this.host
  33464. , t = u.exec(e);
  33465. t && (t = t[0],
  33466. ":" !== t && (this.port = t.substr(1)),
  33467. e = e.substr(0, e.length - t.length)),
  33468. e && (this.hostname = e)
  33469. }
  33470. }
  33471. , {
  33472. "./util": 209,
  33473. punycode: 204,
  33474. querystring: 207
  33475. }],
  33476. 209: [function(e, t, i) {
  33477. "use strict";
  33478. t.exports = {
  33479. isString: function(e) {
  33480. return "string" == typeof e
  33481. },
  33482. isObject: function(e) {
  33483. return "object" == typeof e && null !== e
  33484. },
  33485. isNull: function(e) {
  33486. return null === e
  33487. },
  33488. isNullOrUndefined: function(e) {
  33489. return null == e
  33490. }
  33491. }
  33492. }
  33493. , {}],
  33494. 210: [function(e, t, i) {
  33495. "use strict";
  33496. function n(e) {
  33497. return l + e
  33498. }
  33499. function r(e) {
  33500. return e.substring(l.length)
  33501. }
  33502. function o(e, t) {
  33503. for (var i in t)
  33504. Object.defineProperty(e, i, {
  33505. value: t[i],
  33506. configurable: !0,
  33507. writable: !0
  33508. })
  33509. }
  33510. function a(e) {
  33511. if ("string" != typeof e)
  33512. throw new TypeError("key must be a string.")
  33513. }
  33514. var s = Object.prototype.hasOwnProperty
  33515. , l = "~";
  33516. t.exports = function(e) {
  33517. var t = Object.create(null)
  33518. , i = 0
  33519. , l = {};
  33520. return o(l, {
  33521. get: function(e, i) {
  33522. a(e);
  33523. var r = n(e);
  33524. return r in t ? t[r] : i
  33525. },
  33526. set: function(e, r) {
  33527. a(e);
  33528. var o = n(e);
  33529. return o in t || ++i,
  33530. t[o] = r
  33531. },
  33532. has: function(e) {
  33533. return a(e),
  33534. n(e)in t
  33535. },
  33536. delete: function(e) {
  33537. a(e);
  33538. var r = n(e);
  33539. return r in t && (--i,
  33540. delete t[r],
  33541. !0)
  33542. },
  33543. clear: function() {
  33544. t = Object.create(null),
  33545. i = 0
  33546. },
  33547. forEach: function(e, i) {
  33548. if ("function" != typeof e)
  33549. throw new TypeError("`callback` must be a function");
  33550. for (var n in t)
  33551. if (s.call(t, n)) {
  33552. var o = r(n)
  33553. , a = t[n];
  33554. e.call(i, a, o, l)
  33555. }
  33556. }
  33557. }),
  33558. Object.defineProperty(l, "size", {
  33559. get: function() {
  33560. return i
  33561. },
  33562. configurable: !0
  33563. }),
  33564. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33565. l.set(t, e[t])
  33566. }),
  33567. l
  33568. }
  33569. }
  33570. , {}],
  33571. 211: [function(e, t, i) {
  33572. t.exports = e("./lib/heap")
  33573. }
  33574. , {
  33575. "./lib/heap": 212
  33576. }],
  33577. 212: [function(e, t, i) {
  33578. (function() {
  33579. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33580. r = Math.floor,
  33581. u = Math.min,
  33582. n = function(e, t) {
  33583. return e < t ? -1 : e > t ? 1 : 0
  33584. }
  33585. ,
  33586. h = function(e, t, i, o, a) {
  33587. var s;
  33588. if (null == i && (i = 0),
  33589. null == a && (a = n),
  33590. i < 0)
  33591. throw new Error("lo must be non-negative");
  33592. for (null == o && (o = e.length); i < o; )
  33593. s = r((i + o) / 2),
  33594. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33595. return [].splice.apply(e, [i, i - i].concat(t)),
  33596. t
  33597. }
  33598. ,
  33599. s = function(e, t, i) {
  33600. return null == i && (i = n),
  33601. e.push(t),
  33602. g(e, 0, e.length - 1, i)
  33603. }
  33604. ,
  33605. a = function(e, t) {
  33606. var i, r;
  33607. return null == t && (t = n),
  33608. i = e.pop(),
  33609. e.length ? (r = e[0],
  33610. e[0] = i,
  33611. m(e, 0, t)) : r = i,
  33612. r
  33613. }
  33614. ,
  33615. c = function(e, t, i) {
  33616. var r;
  33617. return null == i && (i = n),
  33618. r = e[0],
  33619. e[0] = t,
  33620. m(e, 0, i),
  33621. r
  33622. }
  33623. ,
  33624. l = function(e, t, i) {
  33625. var r;
  33626. return null == i && (i = n),
  33627. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33628. t = r[0],
  33629. e[0] = r[1],
  33630. m(e, 0, i)),
  33631. t
  33632. }
  33633. ,
  33634. o = function(e, t) {
  33635. var i, o, a, s, l, c;
  33636. for (null == t && (t = n),
  33637. s = function() {
  33638. c = [];
  33639. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33640. c.push(t);
  33641. return c
  33642. }
  33643. .apply(this).reverse(),
  33644. l = [],
  33645. o = 0,
  33646. a = s.length; o < a; o++)
  33647. i = s[o],
  33648. l.push(m(e, i, t));
  33649. return l
  33650. }
  33651. ,
  33652. f = function(e, t, i) {
  33653. var r;
  33654. if (null == i && (i = n),
  33655. r = e.indexOf(t),
  33656. r !== -1)
  33657. return g(e, 0, r, i),
  33658. m(e, r, i)
  33659. }
  33660. ,
  33661. d = function(e, t, i) {
  33662. var r, a, s, c, h;
  33663. if (null == i && (i = n),
  33664. a = e.slice(0, t),
  33665. !a.length)
  33666. return a;
  33667. for (o(a, i),
  33668. h = e.slice(t),
  33669. s = 0,
  33670. c = h.length; s < c; s++)
  33671. r = h[s],
  33672. l(a, r, i);
  33673. return a.sort(i).reverse()
  33674. }
  33675. ,
  33676. p = function(e, t, i) {
  33677. var r, s, l, c, d, p, f, g, m, v;
  33678. if (null == i && (i = n),
  33679. 10 * t <= e.length) {
  33680. if (c = e.slice(0, t).sort(i),
  33681. !c.length)
  33682. return c;
  33683. for (l = c[c.length - 1],
  33684. g = e.slice(t),
  33685. d = 0,
  33686. f = g.length; d < f; d++)
  33687. r = g[d],
  33688. i(r, l) < 0 && (h(c, r, 0, null, i),
  33689. c.pop(),
  33690. l = c[c.length - 1]);
  33691. return c
  33692. }
  33693. for (o(e, i),
  33694. v = [],
  33695. s = p = 0,
  33696. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33697. v.push(a(e, i));
  33698. return v
  33699. }
  33700. ,
  33701. g = function(e, t, i, r) {
  33702. var o, a, s;
  33703. for (null == r && (r = n),
  33704. o = e[i]; i > t && (s = i - 1 >> 1,
  33705. a = e[s],
  33706. r(o, a) < 0); )
  33707. e[i] = a,
  33708. i = s;
  33709. return e[i] = o
  33710. }
  33711. ,
  33712. m = function(e, t, i) {
  33713. var r, o, a, s, l;
  33714. for (null == i && (i = n),
  33715. o = e.length,
  33716. l = t,
  33717. a = e[t],
  33718. r = 2 * t + 1; r < o; )
  33719. s = r + 1,
  33720. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33721. e[t] = e[r],
  33722. t = r,
  33723. r = 2 * t + 1;
  33724. return e[t] = a,
  33725. g(e, l, t, i)
  33726. }
  33727. ,
  33728. e = function() {
  33729. function e(e) {
  33730. this.cmp = null != e ? e : n,
  33731. this.nodes = []
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  33733. return e.push = s,
  33734. e.pop = a,
  33735. e.replace = c,
  33736. e.pushpop = l,
  33737. e.heapify = o,
  33738. e.updateItem = f,
  33739. e.nlargest = d,
  33740. e.nsmallest = p,
  33741. e.prototype.push = function(e) {
  33742. return s(this.nodes, e, this.cmp)
  33743. }
  33744. ,
  33745. e.prototype.pop = function() {
  33746. return a(this.nodes, this.cmp)
  33747. }
  33748. ,
  33749. e.prototype.peek = function() {
  33750. return this.nodes[0]
  33751. }
  33752. ,
  33753. e.prototype.contains = function(e) {
  33754. return this.nodes.indexOf(e) !== -1
  33755. }
  33756. ,
  33757. e.prototype.replace = function(e) {
  33758. return c(this.nodes, e, this.cmp)
  33759. }
  33760. ,
  33761. e.prototype.pushpop = function(e) {
  33762. return l(this.nodes, e, this.cmp)
  33763. }
  33764. ,
  33765. e.prototype.heapify = function() {
  33766. return o(this.nodes, this.cmp)
  33767. }
  33768. ,
  33769. e.prototype.updateItem = function(e) {
  33770. return f(this.nodes, e, this.cmp)
  33771. }
  33772. ,
  33773. e.prototype.clear = function() {
  33774. return this.nodes = []
  33775. }
  33776. ,
  33777. e.prototype.empty = function() {
  33778. return 0 === this.nodes.length
  33779. }
  33780. ,
  33781. e.prototype.size = function() {
  33782. return this.nodes.length
  33783. }
  33784. ,
  33785. e.prototype.clone = function() {
  33786. var t;
  33787. return t = new e,
  33788. t.nodes = this.nodes.slice(0),
  33789. t
  33790. }
  33791. ,
  33792. e.prototype.toArray = function() {
  33793. return this.nodes.slice(0)
  33794. }
  33795. ,
  33796. e.prototype.insert = e.prototype.push,
  33797. e.prototype.top = e.prototype.peek,
  33798. e.prototype.front = e.prototype.peek,
  33799. e.prototype.has = e.prototype.contains,
  33800. e.prototype.copy = e.prototype.clone,
  33801. e
  33802. }(),
  33803. function(e, n) {
  33804. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  33805. }(this, function() {
  33806. return e
  33807. })
  33808. }
  33809. ).call(this)
  33810. }
  33811. , {}],
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  33813. !function(e) {
  33814. function i() {}
  33815. function n(e, t) {
  33816. return function() {
  33817. e.apply(t, arguments)
  33818. }
  33819. }
  33820. function r(e) {
  33821. if ("object" != typeof this)
  33822. throw new TypeError("Promises must be constructed via new");
  33823. if ("function" != typeof e)
  33824. throw new TypeError("not a function");
  33825. this._state = 0,
  33826. this._handled = !1,
  33827. this._value = void 0,
  33828. this._deferreds = [],
  33829. h(e, this)
  33830. }
  33831. function o(e, t) {
  33832. for (; 3 === e._state; )
  33833. e = e._value;
  33834. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  33835. void r._immediateFn(function() {
  33836. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  33837. if (null === i)
  33838. return void (1 === e._state ? a : s)(t.promise, e._value);
  33839. var n;
  33840. try {
  33841. n = i(e._value)
  33842. } catch (e) {
  33843. return void s(t.promise, e)
  33844. }
  33845. a(t.promise, n)
  33846. }))
  33847. }
  33848. function a(e, t) {
  33849. try {
  33850. if (t === e)
  33851. throw new TypeError("A promise cannot be resolved with itself.");
  33852. if (t && ("object" == typeof t || "function" == typeof t)) {
  33853. var i = t.then;
  33854. if (t instanceof r)
  33855. return e._state = 3,
  33856. e._value = t,
  33857. void l(e);
  33858. if ("function" == typeof i)
  33859. return void h(n(i, t), e)
  33860. }
  33861. e._state = 1,
  33862. e._value = t,
  33863. l(e)
  33864. } catch (t) {
  33865. s(e, t)
  33866. }
  33867. }
  33868. function s(e, t) {
  33869. e._state = 2,
  33870. e._value = t,
  33871. l(e)
  33872. }
  33873. function l(e) {
  33874. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  33875. e._handled || r._unhandledRejectionFn(e._value)
  33876. });
  33877. for (var t = 0, i = e._deferreds.length; t < i; t++)
  33878. o(e, e._deferreds[t]);
  33879. e._deferreds = null
  33880. }
  33881. function c(e, t, i) {
  33882. this.onFulfilled = "function" == typeof e ? e : null,
  33883. this.onRejected = "function" == typeof t ? t : null,
  33884. this.promise = i
  33885. }
  33886. function h(e, t) {
  33887. var i = !1;
  33888. try {
  33889. e(function(e) {
  33890. i || (i = !0,
  33891. a(t, e))
  33892. }, function(e) {
  33893. i || (i = !0,
  33894. s(t, e))
  33895. })
  33896. } catch (e) {
  33897. if (i)
  33898. return;
  33899. i = !0,
  33900. s(t, e)
  33901. }
  33902. }
  33903. var u = setTimeout;
  33904. r.prototype.catch = function(e) {
  33905. return this.then(null, e)
  33906. }
  33907. ,
  33908. r.prototype.then = function(e, t) {
  33909. var n = new this.constructor(i);
  33910. return o(this, new c(e,t,n)),
  33911. n
  33912. }
  33913. ,
  33914. r.all = function(e) {
  33915. var t = Array.prototype.slice.call(e);
  33916. return new r(function(e, i) {
  33917. function n(o, a) {
  33918. try {
  33919. if (a && ("object" == typeof a || "function" == typeof a)) {
  33920. var s = a.then;
  33921. if ("function" == typeof s)
  33922. return void s.call(a, function(e) {
  33923. n(o, e)
  33924. }, i)
  33925. }
  33926. t[o] = a,
  33927. 0 === --r && e(t)
  33928. } catch (e) {
  33929. i(e)
  33930. }
  33931. }
  33932. if (0 === t.length)
  33933. return e([]);
  33934. for (var r = t.length, o = 0; o < t.length; o++)
  33935. n(o, t[o])
  33936. }
  33937. )
  33938. }
  33939. ,
  33940. r.resolve = function(e) {
  33941. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  33942. t(e)
  33943. }
  33944. )
  33945. }
  33946. ,
  33947. r.reject = function(e) {
  33948. return new r(function(t, i) {
  33949. i(e)
  33950. }
  33951. )
  33952. }
  33953. ,
  33954. r.race = function(e) {
  33955. return new r(function(t, i) {
  33956. for (var n = 0, r = e.length; n < r; n++)
  33957. e[n].then(t, i)
  33958. }
  33959. )
  33960. }
  33961. ,
  33962. r._immediateFn = "function" == typeof setImmediate && function(e) {
  33963. setImmediate(e)
  33964. }
  33965. || function(e) {
  33966. u(e, 0)
  33967. }
  33968. ,
  33969. r._unhandledRejectionFn = function(e) {
  33970. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  33971. }
  33972. ,
  33973. r._setImmediateFn = function(e) {
  33974. r._immediateFn = e
  33975. }
  33976. ,
  33977. r._setUnhandledRejectionFn = function(e) {
  33978. r._unhandledRejectionFn = e
  33979. }
  33980. ,
  33981. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  33982. }(this)
  33983. }
  33984. , {}],
  33985. 214: [function(e, t, i) {
  33986. (function(i) {
  33987. !function(i, n) {
  33988. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  33989. }(this, function(t, n) {
  33990. "use strict";
  33991. var r = {};
  33992. return r.ByteBuffer = t,
  33993. r.Long = t.Long || null,
  33994. r.VERSION = "5.0.1",
  33995. r.WIRE_TYPES = {},
  33996. r.WIRE_TYPES.VARINT = 0,
  33997. r.WIRE_TYPES.BITS64 = 1,
  33998. r.WIRE_TYPES.LDELIM = 2,
  33999. r.WIRE_TYPES.STARTGROUP = 3,
  34000. r.WIRE_TYPES.ENDGROUP = 4,
  34001. r.WIRE_TYPES.BITS32 = 5,
  34002. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  34003. r.TYPES = {
  34004. int32: {
  34005. name: "int32",
  34006. wireType: r.WIRE_TYPES.VARINT,
  34007. defaultValue: 0
  34008. },
  34009. uint32: {
  34010. name: "uint32",
  34011. wireType: r.WIRE_TYPES.VARINT,
  34012. defaultValue: 0
  34013. },
  34014. sint32: {
  34015. name: "sint32",
  34016. wireType: r.WIRE_TYPES.VARINT,
  34017. defaultValue: 0
  34018. },
  34019. int64: {
  34020. name: "int64",
  34021. wireType: r.WIRE_TYPES.VARINT,
  34022. defaultValue: r.Long ? r.Long.ZERO : void 0
  34023. },
  34024. uint64: {
  34025. name: "uint64",
  34026. wireType: r.WIRE_TYPES.VARINT,
  34027. defaultValue: r.Long ? r.Long.UZERO : void 0
  34028. },
  34029. sint64: {
  34030. name: "sint64",
  34031. wireType: r.WIRE_TYPES.VARINT,
  34032. defaultValue: r.Long ? r.Long.ZERO : void 0
  34033. },
  34034. bool: {
  34035. name: "bool",
  34036. wireType: r.WIRE_TYPES.VARINT,
  34037. defaultValue: !1
  34038. },
  34039. double: {
  34040. name: "double",
  34041. wireType: r.WIRE_TYPES.BITS64,
  34042. defaultValue: 0
  34043. },
  34044. string: {
  34045. name: "string",
  34046. wireType: r.WIRE_TYPES.LDELIM,
  34047. defaultValue: ""
  34048. },
  34049. bytes: {
  34050. name: "bytes",
  34051. wireType: r.WIRE_TYPES.LDELIM,
  34052. defaultValue: null
  34053. },
  34054. fixed32: {
  34055. name: "fixed32",
  34056. wireType: r.WIRE_TYPES.BITS32,
  34057. defaultValue: 0
  34058. },
  34059. sfixed32: {
  34060. name: "sfixed32",
  34061. wireType: r.WIRE_TYPES.BITS32,
  34062. defaultValue: 0
  34063. },
  34064. fixed64: {
  34065. name: "fixed64",
  34066. wireType: r.WIRE_TYPES.BITS64,
  34067. defaultValue: r.Long ? r.Long.UZERO : void 0
  34068. },
  34069. sfixed64: {
  34070. name: "sfixed64",
  34071. wireType: r.WIRE_TYPES.BITS64,
  34072. defaultValue: r.Long ? r.Long.ZERO : void 0
  34073. },
  34074. float: {
  34075. name: "float",
  34076. wireType: r.WIRE_TYPES.BITS32,
  34077. defaultValue: 0
  34078. },
  34079. enum: {
  34080. name: "enum",
  34081. wireType: r.WIRE_TYPES.VARINT,
  34082. defaultValue: 0
  34083. },
  34084. message: {
  34085. name: "message",
  34086. wireType: r.WIRE_TYPES.LDELIM,
  34087. defaultValue: null
  34088. },
  34089. group: {
  34090. name: "group",
  34091. wireType: r.WIRE_TYPES.STARTGROUP,
  34092. defaultValue: null
  34093. }
  34094. },
  34095. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34096. r.ID_MIN = 1,
  34097. r.ID_MAX = 536870911,
  34098. r.convertFieldsToCamelCase = !1,
  34099. r.populateAccessors = !0,
  34100. r.populateDefaults = !0,
  34101. r.Util = function() {
  34102. var t = {};
  34103. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34104. t.XHR = function() {
  34105. for (var e = [function() {
  34106. return new XMLHttpRequest
  34107. }
  34108. , function() {
  34109. return new ActiveXObject("Msxml2.XMLHTTP")
  34110. }
  34111. , function() {
  34112. return new ActiveXObject("Msxml3.XMLHTTP")
  34113. }
  34114. , function() {
  34115. return new ActiveXObject("Microsoft.XMLHTTP")
  34116. }
  34117. ], t = null, i = 0; i < e.length; i++) {
  34118. try {
  34119. t = e[i]()
  34120. } catch (e) {
  34121. continue
  34122. }
  34123. break
  34124. }
  34125. if (!t)
  34126. throw Error("XMLHttpRequest is not supported");
  34127. return t
  34128. }
  34129. ,
  34130. t.fetch = function(i, n) {
  34131. if (n && "function" != typeof n && (n = null),
  34132. t.IS_NODE) {
  34133. var r = e("fs");
  34134. if (n)
  34135. r.readFile(i, function(e, t) {
  34136. n(e ? null : "" + t)
  34137. });
  34138. else
  34139. try {
  34140. return r.readFileSync(i)
  34141. } catch (e) {
  34142. return null
  34143. }
  34144. } else {
  34145. var o = t.XHR();
  34146. if (o.open("GET", i, !!n),
  34147. o.setRequestHeader("Accept", "text/plain"),
  34148. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34149. !n)
  34150. return o.send(null),
  34151. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34152. if (o.onreadystatechange = function() {
  34153. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34154. }
  34155. ,
  34156. 4 == o.readyState)
  34157. return;
  34158. o.send(null)
  34159. }
  34160. }
  34161. ,
  34162. t.toCamelCase = function(e) {
  34163. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34164. return t.toUpperCase()
  34165. })
  34166. }
  34167. ,
  34168. t
  34169. }(),
  34170. r.Lang = {
  34171. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34172. RULE: /^(?:required|optional|repeated|map)$/,
  34173. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34174. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34175. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34176. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34177. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34178. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34179. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34180. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34181. NUMBER_OCT: /^0[0-7]+$/,
  34182. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34183. BOOL: /^(?:true|false)$/i,
  34184. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34185. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34186. WHITESPACE: /\s/,
  34187. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34188. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34189. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34190. },
  34191. r.DotProto = function(e, t) {
  34192. function i(e, i) {
  34193. var n = -1
  34194. , r = 1;
  34195. if ("-" == e.charAt(0) && (r = -1,
  34196. e = e.substring(1)),
  34197. t.NUMBER_DEC.test(e))
  34198. n = parseInt(e);
  34199. else if (t.NUMBER_HEX.test(e))
  34200. n = parseInt(e.substring(2), 16);
  34201. else {
  34202. if (!t.NUMBER_OCT.test(e))
  34203. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34204. n = parseInt(e.substring(1), 8)
  34205. }
  34206. if (n = r * n | 0,
  34207. !i && n < 0)
  34208. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34209. return n
  34210. }
  34211. function n(e) {
  34212. var i = 1;
  34213. if ("-" == e.charAt(0) && (i = -1,
  34214. e = e.substring(1)),
  34215. t.NUMBER_DEC.test(e))
  34216. return i * parseInt(e, 10);
  34217. if (t.NUMBER_HEX.test(e))
  34218. return i * parseInt(e.substring(2), 16);
  34219. if (t.NUMBER_OCT.test(e))
  34220. return i * parseInt(e.substring(1), 8);
  34221. if ("inf" === e)
  34222. return i * (1 / 0);
  34223. if ("nan" === e)
  34224. return NaN;
  34225. if (t.NUMBER_FLT.test(e))
  34226. return i * parseFloat(e);
  34227. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34228. }
  34229. function r(e, t, i) {
  34230. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34231. e[t].push(i))
  34232. }
  34233. var o = {}
  34234. , a = function(e) {
  34235. this.source = e + "",
  34236. this.index = 0,
  34237. this.line = 1,
  34238. this.stack = [],
  34239. this._stringOpen = null
  34240. }
  34241. , s = a.prototype;
  34242. s._readString = function() {
  34243. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34244. e.lastIndex = this.index - 1;
  34245. var i = e.exec(this.source);
  34246. if (!i)
  34247. throw Error("unterminated string");
  34248. return this.index = e.lastIndex,
  34249. this.stack.push(this._stringOpen),
  34250. this._stringOpen = null,
  34251. i[1]
  34252. }
  34253. ,
  34254. s.next = function() {
  34255. if (this.stack.length > 0)
  34256. return this.stack.shift();
  34257. if (this.index >= this.source.length)
  34258. return null;
  34259. if (null !== this._stringOpen)
  34260. return this._readString();
  34261. var e, i, n;
  34262. do {
  34263. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34264. if ("\n" === n && ++this.line,
  34265. ++this.index === this.source.length)
  34266. return null;
  34267. if ("/" === this.source.charAt(this.index))
  34268. if (++this.index,
  34269. "/" === this.source.charAt(this.index)) {
  34270. for (; "\n" !== this.source.charAt(++this.index); )
  34271. if (this.index == this.source.length)
  34272. return null;
  34273. ++this.index,
  34274. ++this.line,
  34275. e = !0
  34276. } else {
  34277. if ("*" !== (n = this.source.charAt(this.index)))
  34278. return "/";
  34279. do {
  34280. if ("\n" === n && ++this.line,
  34281. ++this.index === this.source.length)
  34282. return null;
  34283. i = n,
  34284. n = this.source.charAt(this.index)
  34285. } while ("*" !== i || "/" !== n);++this.index,
  34286. e = !0
  34287. }
  34288. } while (e);if (this.index === this.source.length)
  34289. return null;
  34290. var r = this.index;
  34291. t.DELIM.lastIndex = 0;
  34292. var o = t.DELIM.test(this.source.charAt(r++));
  34293. if (!o)
  34294. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34295. ++r;
  34296. var a = this.source.substring(this.index, this.index = r);
  34297. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34298. a
  34299. }
  34300. ,
  34301. s.peek = function() {
  34302. if (0 === this.stack.length) {
  34303. var e = this.next();
  34304. if (null === e)
  34305. return null;
  34306. this.stack.push(e)
  34307. }
  34308. return this.stack[0]
  34309. }
  34310. ,
  34311. s.skip = function(e) {
  34312. var t = this.next();
  34313. if (t !== e)
  34314. throw Error("illegal '" + t + "', '" + e + "' expected")
  34315. }
  34316. ,
  34317. s.omit = function(e) {
  34318. return this.peek() === e && (this.next(),
  34319. !0)
  34320. }
  34321. ,
  34322. s.toString = function() {
  34323. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34324. }
  34325. ,
  34326. o.Tokenizer = a;
  34327. var l = function(e) {
  34328. this.tn = new a(e),
  34329. this.proto3 = !1
  34330. }
  34331. , c = l.prototype;
  34332. return c.parse = function() {
  34333. var e, i, n = {
  34334. name: "[ROOT]",
  34335. package: null,
  34336. messages: [],
  34337. enums: [],
  34338. imports: [],
  34339. options: {},
  34340. services: []
  34341. }, r = !0;
  34342. try {
  34343. for (; e = this.tn.next(); )
  34344. switch (e) {
  34345. case "package":
  34346. if (!r || null !== n.package)
  34347. throw Error("unexpected 'package'");
  34348. if (e = this.tn.next(),
  34349. !t.TYPEREF.test(e))
  34350. throw Error("illegal package name: " + e);
  34351. this.tn.skip(";"),
  34352. n.package = e;
  34353. break;
  34354. case "import":
  34355. if (!r)
  34356. throw Error("unexpected 'import'");
  34357. e = this.tn.peek(),
  34358. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34359. e = this._readString(),
  34360. this.tn.skip(";"),
  34361. i || n.imports.push(e);
  34362. break;
  34363. case "syntax":
  34364. if (!r)
  34365. throw Error("unexpected 'syntax'");
  34366. this.tn.skip("="),
  34367. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34368. this.tn.skip(";");
  34369. break;
  34370. case "message":
  34371. this._parseMessage(n, null),
  34372. r = !1;
  34373. break;
  34374. case "enum":
  34375. this._parseEnum(n),
  34376. r = !1;
  34377. break;
  34378. case "option":
  34379. this._parseOption(n);
  34380. break;
  34381. case "service":
  34382. this._parseService(n);
  34383. break;
  34384. case "extend":
  34385. this._parseExtend(n);
  34386. break;
  34387. default:
  34388. throw Error("unexpected '" + e + "'")
  34389. }
  34390. } catch (e) {
  34391. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34392. e
  34393. }
  34394. return delete n.name,
  34395. n
  34396. }
  34397. ,
  34398. l.parse = function(e) {
  34399. return new l(e).parse()
  34400. }
  34401. ,
  34402. c._readString = function() {
  34403. var e, t, i = "";
  34404. do {
  34405. if (t = this.tn.next(),
  34406. "'" !== t && '"' !== t)
  34407. throw Error("illegal string delimiter: " + t);
  34408. i += this.tn.next(),
  34409. this.tn.skip(t),
  34410. e = this.tn.peek()
  34411. } while ('"' === e || '"' === e);return i
  34412. }
  34413. ,
  34414. c._readValue = function(e) {
  34415. var i = this.tn.peek();
  34416. if ('"' === i || "'" === i)
  34417. return this._readString();
  34418. if (this.tn.next(),
  34419. t.NUMBER.test(i))
  34420. return n(i);
  34421. if (t.BOOL.test(i))
  34422. return "true" === i.toLowerCase();
  34423. if (e && t.TYPEREF.test(i))
  34424. return i;
  34425. throw Error("illegal value: " + i)
  34426. }
  34427. ,
  34428. c._parseOption = function(e, i) {
  34429. var n = this.tn.next()
  34430. , r = !1;
  34431. if ("(" === n && (r = !0,
  34432. n = this.tn.next()),
  34433. !t.TYPEREF.test(n))
  34434. throw Error("illegal option name: " + n);
  34435. var o = n;
  34436. r && (this.tn.skip(")"),
  34437. o = "(" + o + ")",
  34438. n = this.tn.peek(),
  34439. t.FQTYPEREF.test(n) && (o += n,
  34440. this.tn.next())),
  34441. this.tn.skip("="),
  34442. this._parseOptionValue(e, o),
  34443. i || this.tn.skip(";")
  34444. }
  34445. ,
  34446. c._parseOptionValue = function(e, i) {
  34447. var n = this.tn.peek();
  34448. if ("{" !== n)
  34449. r(e.options, i, this._readValue(!0));
  34450. else
  34451. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34452. if (!t.NAME.test(n))
  34453. throw Error("illegal option name: " + i + "." + n);
  34454. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34455. }
  34456. }
  34457. ,
  34458. c._parseService = function(e) {
  34459. var i = this.tn.next();
  34460. if (!t.NAME.test(i))
  34461. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34462. var n = i
  34463. , r = {
  34464. name: n,
  34465. rpc: {},
  34466. options: {}
  34467. };
  34468. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34469. if ("option" === i)
  34470. this._parseOption(r);
  34471. else {
  34472. if ("rpc" !== i)
  34473. throw Error("illegal service token: " + i);
  34474. this._parseServiceRPC(r)
  34475. }
  34476. this.tn.omit(";"),
  34477. e.services.push(r)
  34478. }
  34479. ,
  34480. c._parseServiceRPC = function(e) {
  34481. var i = "rpc"
  34482. , n = this.tn.next();
  34483. if (!t.NAME.test(n))
  34484. throw Error("illegal rpc service method name: " + n);
  34485. var r = n
  34486. , o = {
  34487. request: null,
  34488. response: null,
  34489. request_stream: !1,
  34490. response_stream: !1,
  34491. options: {}
  34492. };
  34493. if (this.tn.skip("("),
  34494. n = this.tn.next(),
  34495. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34496. n = this.tn.next()),
  34497. !t.TYPEREF.test(n))
  34498. throw Error("illegal rpc service request type: " + n);
  34499. if (o.request = n,
  34500. this.tn.skip(")"),
  34501. n = this.tn.next(),
  34502. "returns" !== n.toLowerCase())
  34503. throw Error("illegal rpc service request type delimiter: " + n);
  34504. if (this.tn.skip("("),
  34505. n = this.tn.next(),
  34506. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34507. n = this.tn.next()),
  34508. o.response = n,
  34509. this.tn.skip(")"),
  34510. n = this.tn.peek(),
  34511. "{" === n) {
  34512. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34513. if ("option" !== n)
  34514. throw Error("illegal rpc service token: " + n);
  34515. this._parseOption(o)
  34516. }
  34517. this.tn.omit(";")
  34518. } else
  34519. this.tn.skip(";");
  34520. "undefined" == typeof e[i] && (e[i] = {}),
  34521. e[i][r] = o
  34522. }
  34523. ,
  34524. c._parseMessage = function(e, n) {
  34525. var r = !!n
  34526. , o = this.tn.next()
  34527. , a = {
  34528. name: "",
  34529. fields: [],
  34530. enums: [],
  34531. messages: [],
  34532. options: {},
  34533. services: [],
  34534. oneofs: {}
  34535. };
  34536. if (!t.NAME.test(o))
  34537. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34538. for (a.name = o,
  34539. r && (this.tn.skip("="),
  34540. n.id = i(this.tn.next()),
  34541. a.isGroup = !0),
  34542. o = this.tn.peek(),
  34543. "[" === o && n && this._parseFieldOptions(n),
  34544. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34545. if (t.RULE.test(o))
  34546. this._parseMessageField(a, o);
  34547. else if ("oneof" === o)
  34548. this._parseMessageOneOf(a);
  34549. else if ("enum" === o)
  34550. this._parseEnum(a);
  34551. else if ("message" === o)
  34552. this._parseMessage(a);
  34553. else if ("option" === o)
  34554. this._parseOption(a);
  34555. else if ("service" === o)
  34556. this._parseService(a);
  34557. else if ("extensions" === o)
  34558. a.extensions = this._parseExtensionRanges();
  34559. else if ("reserved" === o)
  34560. this._parseIgnored();
  34561. else if ("extend" === o)
  34562. this._parseExtend(a);
  34563. else {
  34564. if (!t.TYPEREF.test(o))
  34565. throw Error("illegal message token: " + o);
  34566. if (!this.proto3)
  34567. throw Error("illegal field rule: " + o);
  34568. this._parseMessageField(a, "optional", o)
  34569. }
  34570. return this.tn.omit(";"),
  34571. e.messages.push(a),
  34572. a
  34573. }
  34574. ,
  34575. c._parseIgnored = function() {
  34576. for (; ";" !== this.tn.peek(); )
  34577. this.tn.next();
  34578. this.tn.skip(";")
  34579. }
  34580. ,
  34581. c._parseMessageField = function(e, n, r) {
  34582. if (!t.RULE.test(n))
  34583. throw Error("illegal message field rule: " + n);
  34584. var o, a = {
  34585. rule: n,
  34586. type: "",
  34587. name: "",
  34588. options: {},
  34589. id: 0
  34590. };
  34591. if ("map" === n) {
  34592. if (r)
  34593. throw Error("illegal type: " + r);
  34594. if (this.tn.skip("<"),
  34595. o = this.tn.next(),
  34596. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34597. throw Error("illegal message field type: " + o);
  34598. if (a.keytype = o,
  34599. this.tn.skip(","),
  34600. o = this.tn.next(),
  34601. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34602. throw Error("illegal message field: " + o);
  34603. if (a.type = o,
  34604. this.tn.skip(">"),
  34605. o = this.tn.next(),
  34606. !t.NAME.test(o))
  34607. throw Error("illegal message field name: " + o);
  34608. a.name = o,
  34609. this.tn.skip("="),
  34610. a.id = i(this.tn.next()),
  34611. o = this.tn.peek(),
  34612. "[" === o && this._parseFieldOptions(a),
  34613. this.tn.skip(";")
  34614. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34615. "group" === r) {
  34616. var s = this._parseMessage(e, a);
  34617. if (!/^[A-Z]/.test(s.name))
  34618. throw Error("illegal group name: " + s.name);
  34619. a.type = s.name,
  34620. a.name = s.name.toLowerCase(),
  34621. this.tn.omit(";")
  34622. } else {
  34623. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34624. throw Error("illegal message field type: " + r);
  34625. if (a.type = r,
  34626. o = this.tn.next(),
  34627. !t.NAME.test(o))
  34628. throw Error("illegal message field name: " + o);
  34629. a.name = o,
  34630. this.tn.skip("="),
  34631. a.id = i(this.tn.next()),
  34632. o = this.tn.peek(),
  34633. "[" === o && this._parseFieldOptions(a),
  34634. this.tn.skip(";")
  34635. }
  34636. return e.fields.push(a),
  34637. a
  34638. }
  34639. ,
  34640. c._parseMessageOneOf = function(e) {
  34641. var i = this.tn.next();
  34642. if (!t.NAME.test(i))
  34643. throw Error("illegal oneof name: " + i);
  34644. var n, r = i, o = [];
  34645. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34646. n = this._parseMessageField(e, "optional", i),
  34647. n.oneof = r,
  34648. o.push(n.id);
  34649. this.tn.omit(";"),
  34650. e.oneofs[r] = o
  34651. }
  34652. ,
  34653. c._parseFieldOptions = function(e) {
  34654. this.tn.skip("[");
  34655. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34656. i || this.tn.skip(","),
  34657. this._parseOption(e, !0),
  34658. i = !1;
  34659. this.tn.next()
  34660. }
  34661. ,
  34662. c._parseEnum = function(e) {
  34663. var n = {
  34664. name: "",
  34665. values: [],
  34666. options: {}
  34667. }
  34668. , r = this.tn.next();
  34669. if (!t.NAME.test(r))
  34670. throw Error("illegal name: " + r);
  34671. for (n.name = r,
  34672. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34673. if ("option" === r)
  34674. this._parseOption(n);
  34675. else {
  34676. if (!t.NAME.test(r))
  34677. throw Error("illegal name: " + r);
  34678. this.tn.skip("=");
  34679. var o = {
  34680. name: r,
  34681. id: i(this.tn.next(), !0)
  34682. };
  34683. r = this.tn.peek(),
  34684. "[" === r && this._parseFieldOptions({
  34685. options: {}
  34686. }),
  34687. this.tn.skip(";"),
  34688. n.values.push(o)
  34689. }
  34690. this.tn.omit(";"),
  34691. e.enums.push(n)
  34692. }
  34693. ,
  34694. c._parseExtensionRanges = function() {
  34695. var t, i, r, o = [];
  34696. do {
  34697. for (i = []; ; ) {
  34698. switch (t = this.tn.next()) {
  34699. case "min":
  34700. r = e.ID_MIN;
  34701. break;
  34702. case "max":
  34703. r = e.ID_MAX;
  34704. break;
  34705. default:
  34706. r = n(t)
  34707. }
  34708. if (i.push(r),
  34709. 2 === i.length)
  34710. break;
  34711. if ("to" !== this.tn.peek()) {
  34712. i.push(r);
  34713. break
  34714. }
  34715. this.tn.next()
  34716. }
  34717. o.push(i)
  34718. } while (this.tn.omit(","));return this.tn.skip(";"),
  34719. o
  34720. }
  34721. ,
  34722. c._parseExtend = function(e) {
  34723. var i = this.tn.next();
  34724. if (!t.TYPEREF.test(i))
  34725. throw Error("illegal extend reference: " + i);
  34726. var n = {
  34727. ref: i,
  34728. fields: []
  34729. };
  34730. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34731. if (t.RULE.test(i))
  34732. this._parseMessageField(n, i);
  34733. else {
  34734. if (!t.TYPEREF.test(i))
  34735. throw Error("illegal extend token: " + i);
  34736. if (!this.proto3)
  34737. throw Error("illegal field rule: " + i);
  34738. this._parseMessageField(n, "optional", i)
  34739. }
  34740. return this.tn.omit(";"),
  34741. e.messages.push(n),
  34742. n
  34743. }
  34744. ,
  34745. c.toString = function() {
  34746. return "Parser at line " + this.tn.line
  34747. }
  34748. ,
  34749. o.Parser = l,
  34750. o
  34751. }(r, r.Lang),
  34752. r.Reflect = function(e) {
  34753. function i(i) {
  34754. if ("string" == typeof i && (i = e.TYPES[i]),
  34755. "undefined" == typeof i.defaultValue)
  34756. throw Error("default value for type " + i.name + " is not supported");
  34757. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  34758. }
  34759. function n(t, i) {
  34760. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  34761. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  34762. if ("string" == typeof t)
  34763. return e.Long.fromString(t, i || !1, 10);
  34764. if ("number" == typeof t)
  34765. return e.Long.fromNumber(t, i || !1);
  34766. throw Error("not convertible to Long")
  34767. }
  34768. function r(t, i) {
  34769. var n = i.readVarint32()
  34770. , o = 7 & n
  34771. , a = n >>> 3;
  34772. switch (o) {
  34773. case e.WIRE_TYPES.VARINT:
  34774. do
  34775. n = i.readUint8();
  34776. while (128 === (128 & n));break;
  34777. case e.WIRE_TYPES.BITS64:
  34778. i.offset += 8;
  34779. break;
  34780. case e.WIRE_TYPES.LDELIM:
  34781. n = i.readVarint32(),
  34782. i.offset += n;
  34783. break;
  34784. case e.WIRE_TYPES.STARTGROUP:
  34785. r(a, i);
  34786. break;
  34787. case e.WIRE_TYPES.ENDGROUP:
  34788. if (a === t)
  34789. return !1;
  34790. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  34791. case e.WIRE_TYPES.BITS32:
  34792. i.offset += 4;
  34793. break;
  34794. default:
  34795. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  34796. }
  34797. return !0
  34798. }
  34799. var o = {}
  34800. , a = function(e, t, i) {
  34801. this.builder = e,
  34802. this.parent = t,
  34803. this.name = i,
  34804. this.className
  34805. }
  34806. , s = a.prototype;
  34807. s.fqn = function() {
  34808. for (var e = this.name, t = this; ; ) {
  34809. if (t = t.parent,
  34810. null == t)
  34811. break;
  34812. e = t.name + "." + e
  34813. }
  34814. return e
  34815. }
  34816. ,
  34817. s.toString = function(e) {
  34818. return (e ? this.className + " " : "") + this.fqn()
  34819. }
  34820. ,
  34821. s.build = function() {
  34822. throw Error(this.toString(!0) + " cannot be built directly")
  34823. }
  34824. ,
  34825. o.T = a;
  34826. var l = function(e, t, i, n, r) {
  34827. a.call(this, e, t, i),
  34828. this.className = "Namespace",
  34829. this.children = [],
  34830. this.options = n || {},
  34831. this.syntax = r || "proto2"
  34832. }
  34833. , c = l.prototype = Object.create(a.prototype);
  34834. c.getChildren = function(e) {
  34835. if (e = e || null,
  34836. null == e)
  34837. return this.children.slice();
  34838. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  34839. this.children[i]instanceof e && t.push(this.children[i]);
  34840. return t
  34841. }
  34842. ,
  34843. c.addChild = function(e) {
  34844. var t;
  34845. if (t = this.getChild(e.name))
  34846. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  34847. t.name = t.originalName;
  34848. else {
  34849. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  34850. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  34851. e.name = e.originalName
  34852. }
  34853. this.children.push(e)
  34854. }
  34855. ,
  34856. c.getChild = function(e) {
  34857. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  34858. if (this.children[i][t] === e)
  34859. return this.children[i];
  34860. return null
  34861. }
  34862. ,
  34863. c.resolve = function(e, t) {
  34864. var i = "string" == typeof e ? e.split(".") : e
  34865. , n = this
  34866. , r = 0;
  34867. if ("" === i[r]) {
  34868. for (; null !== n.parent; )
  34869. n = n.parent;
  34870. r++
  34871. }
  34872. var a;
  34873. do {
  34874. do {
  34875. if (!(n instanceof o.Namespace)) {
  34876. n = null;
  34877. break
  34878. }
  34879. if (a = n.getChild(i[r]),
  34880. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  34881. n = null;
  34882. break
  34883. }
  34884. n = a,
  34885. r++
  34886. } while (r < i.length);if (null != n)
  34887. break;
  34888. if (null !== this.parent)
  34889. return this.parent.resolve(e, t)
  34890. } while (null != n);return n
  34891. }
  34892. ,
  34893. c.qn = function(e) {
  34894. var t = []
  34895. , i = e;
  34896. do
  34897. t.unshift(i.name),
  34898. i = i.parent;
  34899. while (null !== i);for (var n = 1; n <= t.length; n++) {
  34900. var r = t.slice(t.length - n);
  34901. if (e === this.resolve(r, e instanceof o.Namespace))
  34902. return r.join(".")
  34903. }
  34904. return e.fqn()
  34905. }
  34906. ,
  34907. c.build = function() {
  34908. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  34909. e = i[n],
  34910. e instanceof l && (t[e.name] = e.build());
  34911. return Object.defineProperty && Object.defineProperty(t, "$options", {
  34912. value: this.buildOpt()
  34913. }),
  34914. t
  34915. }
  34916. ,
  34917. c.buildOpt = function() {
  34918. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  34919. var r = t[i]
  34920. , o = this.options[t[i]];
  34921. e[r] = o
  34922. }
  34923. return e
  34924. }
  34925. ,
  34926. c.getOption = function(e) {
  34927. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  34928. }
  34929. ,
  34930. o.Namespace = l;
  34931. var h = function(t, i, n, r) {
  34932. if (this.type = t,
  34933. this.resolvedType = i,
  34934. this.isMapKey = n,
  34935. this.syntax = r,
  34936. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  34937. throw Error("Invalid map key type: " + t.name)
  34938. }
  34939. , u = h.prototype;
  34940. h.defaultFieldValue = i,
  34941. u.verifyValue = function(i) {
  34942. function r(e, t) {
  34943. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  34944. }
  34945. var o = this;
  34946. switch (this.type) {
  34947. case e.TYPES.int32:
  34948. case e.TYPES.sint32:
  34949. case e.TYPES.sfixed32:
  34950. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34951. i > 4294967295 ? 0 | i : i;
  34952. case e.TYPES.uint32:
  34953. case e.TYPES.fixed32:
  34954. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34955. i < 0 ? i >>> 0 : i;
  34956. case e.TYPES.int64:
  34957. case e.TYPES.sint64:
  34958. case e.TYPES.sfixed64:
  34959. if (e.Long)
  34960. try {
  34961. return n(i, !1)
  34962. } catch (e) {
  34963. r(typeof i, e.message)
  34964. }
  34965. else
  34966. r(typeof i, "requires Long.js");
  34967. case e.TYPES.uint64:
  34968. case e.TYPES.fixed64:
  34969. if (e.Long)
  34970. try {
  34971. return n(i, !0)
  34972. } catch (e) {
  34973. r(typeof i, e.message)
  34974. }
  34975. else
  34976. r(typeof i, "requires Long.js");
  34977. case e.TYPES.bool:
  34978. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  34979. i;
  34980. case e.TYPES.float:
  34981. case e.TYPES.double:
  34982. return "number" != typeof i && r(typeof i, "not a number"),
  34983. i;
  34984. case e.TYPES.string:
  34985. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  34986. "" + i;
  34987. case e.TYPES.bytes:
  34988. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  34989. case e.TYPES.enum:
  34990. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  34991. for (l = 0; l < a.length; l++) {
  34992. if (a[l].name == i)
  34993. return a[l].id;
  34994. if (a[l].id == i)
  34995. return a[l].id
  34996. }
  34997. if ("proto3" === this.syntax)
  34998. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34999. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  35000. i;
  35001. r(i, "not a valid enum value");
  35002. case e.TYPES.group:
  35003. case e.TYPES.message:
  35004. if (i && "object" == typeof i || r(typeof i, "object expected"),
  35005. i instanceof this.resolvedType.clazz)
  35006. return i;
  35007. if (i instanceof e.Builder.Message) {
  35008. var s = {};
  35009. for (var l in i)
  35010. i.hasOwnProperty(l) && (s[l] = i[l]);
  35011. i = s
  35012. }
  35013. return new this.resolvedType.clazz(i)
  35014. }
  35015. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  35016. }
  35017. ,
  35018. u.calculateLength = function(i, n) {
  35019. if (null === n)
  35020. return 0;
  35021. var r;
  35022. switch (this.type) {
  35023. case e.TYPES.int32:
  35024. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  35025. case e.TYPES.uint32:
  35026. return t.calculateVarint32(n);
  35027. case e.TYPES.sint32:
  35028. return t.calculateVarint32(t.zigZagEncode32(n));
  35029. case e.TYPES.fixed32:
  35030. case e.TYPES.sfixed32:
  35031. case e.TYPES.float:
  35032. return 4;
  35033. case e.TYPES.int64:
  35034. case e.TYPES.uint64:
  35035. return t.calculateVarint64(n);
  35036. case e.TYPES.sint64:
  35037. return t.calculateVarint64(t.zigZagEncode64(n));
  35038. case e.TYPES.fixed64:
  35039. case e.TYPES.sfixed64:
  35040. return 8;
  35041. case e.TYPES.bool:
  35042. return 1;
  35043. case e.TYPES.enum:
  35044. return t.calculateVarint32(n);
  35045. case e.TYPES.double:
  35046. return 8;
  35047. case e.TYPES.string:
  35048. return r = t.calculateUTF8Bytes(n),
  35049. t.calculateVarint32(r) + r;
  35050. case e.TYPES.bytes:
  35051. if (n.remaining() < 0)
  35052. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35053. return t.calculateVarint32(n.remaining()) + n.remaining();
  35054. case e.TYPES.message:
  35055. return r = this.resolvedType.calculate(n),
  35056. t.calculateVarint32(r) + r;
  35057. case e.TYPES.group:
  35058. return r = this.resolvedType.calculate(n),
  35059. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  35060. }
  35061. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35062. }
  35063. ,
  35064. u.encodeValue = function(i, n, r) {
  35065. if (null === n)
  35066. return r;
  35067. switch (this.type) {
  35068. case e.TYPES.int32:
  35069. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35070. break;
  35071. case e.TYPES.uint32:
  35072. r.writeVarint32(n);
  35073. break;
  35074. case e.TYPES.sint32:
  35075. r.writeVarint32ZigZag(n);
  35076. break;
  35077. case e.TYPES.fixed32:
  35078. r.writeUint32(n);
  35079. break;
  35080. case e.TYPES.sfixed32:
  35081. r.writeInt32(n);
  35082. break;
  35083. case e.TYPES.int64:
  35084. case e.TYPES.uint64:
  35085. r.writeVarint64(n);
  35086. break;
  35087. case e.TYPES.sint64:
  35088. r.writeVarint64ZigZag(n);
  35089. break;
  35090. case e.TYPES.fixed64:
  35091. r.writeUint64(n);
  35092. break;
  35093. case e.TYPES.sfixed64:
  35094. r.writeInt64(n);
  35095. break;
  35096. case e.TYPES.bool:
  35097. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35098. break;
  35099. case e.TYPES.enum:
  35100. r.writeVarint32(n);
  35101. break;
  35102. case e.TYPES.float:
  35103. r.writeFloat32(n);
  35104. break;
  35105. case e.TYPES.double:
  35106. r.writeFloat64(n);
  35107. break;
  35108. case e.TYPES.string:
  35109. r.writeVString(n);
  35110. break;
  35111. case e.TYPES.bytes:
  35112. if (n.remaining() < 0)
  35113. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35114. var o = n.offset;
  35115. r.writeVarint32(n.remaining()),
  35116. r.append(n),
  35117. n.offset = o;
  35118. break;
  35119. case e.TYPES.message:
  35120. var a = (new t).LE();
  35121. this.resolvedType.encode(n, a),
  35122. r.writeVarint32(a.offset),
  35123. r.append(a.flip());
  35124. break;
  35125. case e.TYPES.group:
  35126. this.resolvedType.encode(n, r),
  35127. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35128. break;
  35129. default:
  35130. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35131. }
  35132. return r
  35133. }
  35134. ,
  35135. u.decode = function(t, i, n) {
  35136. if (i != this.type.wireType)
  35137. throw Error("Unexpected wire type for element");
  35138. var r, o;
  35139. switch (this.type) {
  35140. case e.TYPES.int32:
  35141. return 0 | t.readVarint32();
  35142. case e.TYPES.uint32:
  35143. return t.readVarint32() >>> 0;
  35144. case e.TYPES.sint32:
  35145. return 0 | t.readVarint32ZigZag();
  35146. case e.TYPES.fixed32:
  35147. return t.readUint32() >>> 0;
  35148. case e.TYPES.sfixed32:
  35149. return 0 | t.readInt32();
  35150. case e.TYPES.int64:
  35151. return t.readVarint64();
  35152. case e.TYPES.uint64:
  35153. return t.readVarint64().toUnsigned();
  35154. case e.TYPES.sint64:
  35155. return t.readVarint64ZigZag();
  35156. case e.TYPES.fixed64:
  35157. return t.readUint64();
  35158. case e.TYPES.sfixed64:
  35159. return t.readInt64();
  35160. case e.TYPES.bool:
  35161. return !!t.readVarint32();
  35162. case e.TYPES.enum:
  35163. return t.readVarint32();
  35164. case e.TYPES.float:
  35165. return t.readFloat();
  35166. case e.TYPES.double:
  35167. return t.readDouble();
  35168. case e.TYPES.string:
  35169. return t.readVString();
  35170. case e.TYPES.bytes:
  35171. if (o = t.readVarint32(),
  35172. t.remaining() < o)
  35173. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35174. return r = t.clone(),
  35175. r.limit = r.offset + o,
  35176. t.offset += o,
  35177. r;
  35178. case e.TYPES.message:
  35179. return o = t.readVarint32(),
  35180. this.resolvedType.decode(t, o);
  35181. case e.TYPES.group:
  35182. return this.resolvedType.decode(t, -1, n)
  35183. }
  35184. throw Error("[INTERNAL] Illegal decode type")
  35185. }
  35186. ,
  35187. u.valueFromString = function(i) {
  35188. if (!this.isMapKey)
  35189. throw Error("valueFromString() called on non-map-key element");
  35190. switch (this.type) {
  35191. case e.TYPES.int32:
  35192. case e.TYPES.sint32:
  35193. case e.TYPES.sfixed32:
  35194. case e.TYPES.uint32:
  35195. case e.TYPES.fixed32:
  35196. return this.verifyValue(parseInt(i));
  35197. case e.TYPES.int64:
  35198. case e.TYPES.sint64:
  35199. case e.TYPES.sfixed64:
  35200. case e.TYPES.uint64:
  35201. case e.TYPES.fixed64:
  35202. return this.verifyValue(i);
  35203. case e.TYPES.bool:
  35204. return "true" === i;
  35205. case e.TYPES.string:
  35206. return this.verifyValue(i);
  35207. case e.TYPES.bytes:
  35208. return t.fromBinary(i)
  35209. }
  35210. }
  35211. ,
  35212. u.valueToString = function(t) {
  35213. if (!this.isMapKey)
  35214. throw Error("valueToString() called on non-map-key element");
  35215. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35216. }
  35217. ,
  35218. o.Element = h;
  35219. var d = function(e, t, i, n, r, o) {
  35220. l.call(this, e, t, i, n, o),
  35221. this.className = "Message",
  35222. this.extensions = void 0,
  35223. this.clazz = null,
  35224. this.isGroup = !!r,
  35225. this._fields = null,
  35226. this._fieldsById = null,
  35227. this._fieldsByName = null
  35228. }
  35229. , p = d.prototype = Object.create(l.prototype);
  35230. p.build = function(i) {
  35231. if (this.clazz && !i)
  35232. return this.clazz;
  35233. var n = function(e, i) {
  35234. function n(i, r, o, a) {
  35235. if (null === i || "object" != typeof i) {
  35236. if (a && a instanceof e.Reflect.Enum) {
  35237. var s = e.Reflect.Enum.getName(a.object, i);
  35238. if (null !== s)
  35239. return s
  35240. }
  35241. return i
  35242. }
  35243. if (t.isByteBuffer(i))
  35244. return r ? i.toBase64() : i.toBuffer();
  35245. if (e.Long.isLong(i))
  35246. return o ? i.toString() : e.Long.fromValue(i);
  35247. var l;
  35248. if (Array.isArray(i))
  35249. return l = [],
  35250. i.forEach(function(e, t) {
  35251. l[t] = n(e, r, o, a)
  35252. }),
  35253. l;
  35254. if (l = {},
  35255. i instanceof e.Map) {
  35256. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35257. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35258. return l
  35259. }
  35260. var u = i.$type
  35261. , d = void 0;
  35262. for (var p in i)
  35263. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35264. return l
  35265. }
  35266. var r = i.getChildren(e.Reflect.Message.Field)
  35267. , o = i.getChildren(e.Reflect.Message.OneOf)
  35268. , a = function(n, s) {
  35269. e.Builder.Message.call(this);
  35270. for (var l = 0, c = o.length; l < c; ++l)
  35271. this[o[l].name] = null;
  35272. for (l = 0,
  35273. c = r.length; l < c; ++l) {
  35274. var h = r[l];
  35275. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35276. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35277. }
  35278. if (arguments.length > 0) {
  35279. var u;
  35280. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35281. for (l = 0,
  35282. c = arguments.length; l < c; ++l)
  35283. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35284. else
  35285. this.$set(n)
  35286. }
  35287. }
  35288. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35289. s.add = function(t, n, r) {
  35290. var o = i._fieldsByName[t];
  35291. if (!r) {
  35292. if (!o)
  35293. throw Error(this + "#" + t + " is undefined");
  35294. if (!(o instanceof e.Reflect.Message.Field))
  35295. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35296. if (!o.repeated)
  35297. throw Error(this + "#" + t + " is not a repeated field");
  35298. n = o.verifyValue(n, !0)
  35299. }
  35300. return null === this[t] && (this[t] = []),
  35301. this[t].push(n),
  35302. this
  35303. }
  35304. ,
  35305. s.$add = s.add,
  35306. s.set = function(t, n, r) {
  35307. if (t && "object" == typeof t) {
  35308. r = n;
  35309. for (var o in t)
  35310. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35311. return this
  35312. }
  35313. var a = i._fieldsByName[t];
  35314. if (r)
  35315. this[t] = n;
  35316. else {
  35317. if (!a)
  35318. throw Error(this + "#" + t + " is not a field: undefined");
  35319. if (!(a instanceof e.Reflect.Message.Field))
  35320. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35321. this[a.name] = n = a.verifyValue(n)
  35322. }
  35323. if (a && a.oneof) {
  35324. var s = this[a.oneof.name];
  35325. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35326. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35327. }
  35328. return this
  35329. }
  35330. ,
  35331. s.$set = s.set,
  35332. s.get = function(t, n) {
  35333. if (n)
  35334. return this[t];
  35335. var r = i._fieldsByName[t];
  35336. if (!(r && r instanceof e.Reflect.Message.Field))
  35337. throw Error(this + "#" + t + " is not a field: undefined");
  35338. if (!(r instanceof e.Reflect.Message.Field))
  35339. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35340. return this[r.name]
  35341. }
  35342. ,
  35343. s.$get = s.get;
  35344. for (var l = 0; l < r.length; l++) {
  35345. var c = r[l];
  35346. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35347. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35348. return e.toUpperCase().replace("_", "")
  35349. });
  35350. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35351. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35352. return "_" + e
  35353. })
  35354. , r = function(t, i) {
  35355. return this[e.name] = i ? t : e.verifyValue(t),
  35356. this
  35357. }
  35358. , o = function() {
  35359. return this[e.name]
  35360. };
  35361. null === i.getChild("set" + t) && (s["set" + t] = r),
  35362. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35363. null === i.getChild("get" + t) && (s["get" + t] = o),
  35364. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35365. }(c)
  35366. }
  35367. s.encode = function(e, n) {
  35368. "boolean" == typeof e && (n = e,
  35369. e = void 0);
  35370. var r = !1;
  35371. e || (e = new t,
  35372. r = !0);
  35373. var o = e.littleEndian;
  35374. try {
  35375. return i.encode(this, e.LE(), n),
  35376. (r ? e.flip() : e).LE(o)
  35377. } catch (t) {
  35378. throw e.LE(o),
  35379. t
  35380. }
  35381. }
  35382. ,
  35383. a.encode = function(e, t, i) {
  35384. return new a(e).encode(t, i)
  35385. }
  35386. ,
  35387. s.calculate = function() {
  35388. return i.calculate(this)
  35389. }
  35390. ,
  35391. s.encodeDelimited = function(e, n) {
  35392. var r = !1;
  35393. e || (e = new t,
  35394. r = !0);
  35395. var o = (new t).LE();
  35396. return i.encode(this, o, n).flip(),
  35397. e.writeVarint32(o.remaining()),
  35398. e.append(o),
  35399. r ? e.flip() : e
  35400. }
  35401. ,
  35402. s.encodeAB = function() {
  35403. try {
  35404. return this.encode().toArrayBuffer()
  35405. } catch (e) {
  35406. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35407. e
  35408. }
  35409. }
  35410. ,
  35411. s.toArrayBuffer = s.encodeAB,
  35412. s.encodeNB = function() {
  35413. try {
  35414. return this.encode().toBuffer()
  35415. } catch (e) {
  35416. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35417. e
  35418. }
  35419. }
  35420. ,
  35421. s.toBuffer = s.encodeNB,
  35422. s.encode64 = function() {
  35423. try {
  35424. return this.encode().toBase64()
  35425. } catch (e) {
  35426. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35427. e
  35428. }
  35429. }
  35430. ,
  35431. s.toBase64 = s.encode64,
  35432. s.encodeHex = function() {
  35433. try {
  35434. return this.encode().toHex()
  35435. } catch (e) {
  35436. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35437. e
  35438. }
  35439. }
  35440. ,
  35441. s.toHex = s.encodeHex,
  35442. s.toRaw = function(e, t) {
  35443. return n(this, !!e, !!t, this.$type)
  35444. }
  35445. ,
  35446. s.encodeJSON = function() {
  35447. return JSON.stringify(n(this, !0, !0, this.$type))
  35448. }
  35449. ,
  35450. a.decode = function(e, n, r) {
  35451. "string" == typeof n && (r = n,
  35452. n = -1),
  35453. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35454. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35455. var o = e.littleEndian;
  35456. try {
  35457. var a = i.decode(e.LE());
  35458. return e.LE(o),
  35459. a
  35460. } catch (t) {
  35461. throw e.LE(o),
  35462. t
  35463. }
  35464. }
  35465. ,
  35466. a.decodeDelimited = function(e, n) {
  35467. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35468. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35469. e.remaining() < 1)
  35470. return null;
  35471. var r = e.offset
  35472. , o = e.readVarint32();
  35473. if (e.remaining() < o)
  35474. return e.offset = r,
  35475. null;
  35476. try {
  35477. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35478. return e.offset += o,
  35479. a
  35480. } catch (t) {
  35481. throw e.offset += o,
  35482. t
  35483. }
  35484. }
  35485. ,
  35486. a.decode64 = function(e) {
  35487. return a.decode(e, "base64")
  35488. }
  35489. ,
  35490. a.decodeHex = function(e) {
  35491. return a.decode(e, "hex")
  35492. }
  35493. ,
  35494. a.decodeJSON = function(e) {
  35495. return new a(JSON.parse(e))
  35496. }
  35497. ,
  35498. s.toString = function() {
  35499. return i.toString()
  35500. }
  35501. ;
  35502. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35503. value: i.buildOpt()
  35504. }),
  35505. Object.defineProperty(s, "$options", {
  35506. value: a.$options
  35507. }),
  35508. Object.defineProperty(a, "$type", {
  35509. value: i
  35510. }),
  35511. Object.defineProperty(s, "$type", {
  35512. value: i
  35513. })),
  35514. a
  35515. }(e, this);
  35516. this._fields = [],
  35517. this._fieldsById = {},
  35518. this._fieldsByName = {};
  35519. for (var r, o = 0, a = this.children.length; o < a; o++)
  35520. if (r = this.children[o],
  35521. r instanceof A || r instanceof d || r instanceof E) {
  35522. if (n.hasOwnProperty(r.name))
  35523. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35524. n[r.name] = r.build()
  35525. } else if (r instanceof d.Field)
  35526. r.build(),
  35527. this._fields.push(r),
  35528. this._fieldsById[r.id] = r,
  35529. this._fieldsByName[r.name] = r;
  35530. else if (!(r instanceof d.OneOf || r instanceof I))
  35531. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35532. return this.clazz = n
  35533. }
  35534. ,
  35535. p.encode = function(e, t, i) {
  35536. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35537. n = this._fields[a],
  35538. r = e[n.name],
  35539. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35540. if (null !== o) {
  35541. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35542. throw l.encoded = t,
  35543. l
  35544. }
  35545. return t
  35546. }
  35547. ,
  35548. p.calculate = function(e) {
  35549. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35550. if (t = this._fields[r],
  35551. i = e[t.name],
  35552. t.required && null === i)
  35553. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35554. n += t.calculate(i, e)
  35555. }
  35556. return n
  35557. }
  35558. ,
  35559. p.decode = function(t, i, n) {
  35560. i = "number" == typeof i ? i : -1;
  35561. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35562. if (o = t.readVarint32(),
  35563. a = 7 & o,
  35564. s = o >>> 3,
  35565. a === e.WIRE_TYPES.ENDGROUP) {
  35566. if (s !== n)
  35567. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35568. break
  35569. }
  35570. if (l = this._fieldsById[s]) {
  35571. if (l.repeated && !l.options.packed)
  35572. h[l.name].push(l.decode(a, t));
  35573. else if (l.map) {
  35574. var u = l.decode(a, t);
  35575. h[l.name].set(u[0], u[1])
  35576. } else if (h[l.name] = l.decode(a, t),
  35577. l.oneof) {
  35578. var d = h[l.oneof.name];
  35579. null !== d && d !== l.name && (h[d] = null),
  35580. h[l.oneof.name] = l.name
  35581. }
  35582. } else
  35583. switch (a) {
  35584. case e.WIRE_TYPES.VARINT:
  35585. t.readVarint32();
  35586. break;
  35587. case e.WIRE_TYPES.BITS32:
  35588. t.offset += 4;
  35589. break;
  35590. case e.WIRE_TYPES.BITS64:
  35591. t.offset += 8;
  35592. break;
  35593. case e.WIRE_TYPES.LDELIM:
  35594. var p = t.readVarint32();
  35595. t.offset += p;
  35596. break;
  35597. case e.WIRE_TYPES.STARTGROUP:
  35598. for (; r(s, t); )
  35599. ;
  35600. break;
  35601. default:
  35602. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35603. }
  35604. }
  35605. for (var f = 0, g = this._fields.length; f < g; ++f)
  35606. if (l = this._fields[f],
  35607. null === h[l.name])
  35608. if ("proto3" === this.syntax)
  35609. h[l.name] = l.defaultValue;
  35610. else {
  35611. if (l.required) {
  35612. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35613. throw m.decoded = h,
  35614. m
  35615. }
  35616. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35617. }
  35618. return h
  35619. }
  35620. ,
  35621. o.Message = d;
  35622. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35623. a.call(this, t, i, s),
  35624. this.className = "Message.Field",
  35625. this.required = "required" === n,
  35626. this.repeated = "repeated" === n,
  35627. this.map = "map" === n,
  35628. this.keyType = r || null,
  35629. this.type = o,
  35630. this.resolvedType = null,
  35631. this.id = l,
  35632. this.options = c || {},
  35633. this.defaultValue = null,
  35634. this.oneof = h || null,
  35635. this.syntax = u || "proto2",
  35636. this.originalName = this.name,
  35637. this.element = null,
  35638. this.keyElement = null,
  35639. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35640. }
  35641. , g = f.prototype = Object.create(a.prototype);
  35642. g.build = function() {
  35643. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35644. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35645. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35646. }
  35647. ,
  35648. g.verifyValue = function(t, i) {
  35649. function n(e, t) {
  35650. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35651. }
  35652. i = i || !1;
  35653. var r = this;
  35654. if (null === t)
  35655. return this.required && n(typeof t, "required"),
  35656. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35657. null;
  35658. var o;
  35659. if (this.repeated && !i) {
  35660. Array.isArray(t) || (t = [t]);
  35661. var a = [];
  35662. for (o = 0; o < t.length; o++)
  35663. a.push(this.element.verifyValue(t[o]));
  35664. return a
  35665. }
  35666. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35667. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35668. this.element.verifyValue(t))
  35669. }
  35670. ,
  35671. g.hasWirePresence = function(t, i) {
  35672. if ("proto3" !== this.syntax)
  35673. return null !== t;
  35674. if (this.oneof && i[this.oneof.name] === this.name)
  35675. return !0;
  35676. switch (this.type) {
  35677. case e.TYPES.int32:
  35678. case e.TYPES.sint32:
  35679. case e.TYPES.sfixed32:
  35680. case e.TYPES.uint32:
  35681. case e.TYPES.fixed32:
  35682. return 0 !== t;
  35683. case e.TYPES.int64:
  35684. case e.TYPES.sint64:
  35685. case e.TYPES.sfixed64:
  35686. case e.TYPES.uint64:
  35687. case e.TYPES.fixed64:
  35688. return 0 !== t.low || 0 !== t.high;
  35689. case e.TYPES.bool:
  35690. return t;
  35691. case e.TYPES.float:
  35692. case e.TYPES.double:
  35693. return 0 !== t;
  35694. case e.TYPES.string:
  35695. return t.length > 0;
  35696. case e.TYPES.bytes:
  35697. return t.remaining() > 0;
  35698. case e.TYPES.enum:
  35699. return 0 !== t;
  35700. case e.TYPES.message:
  35701. return null !== t;
  35702. default:
  35703. return !0
  35704. }
  35705. }
  35706. ,
  35707. g.encode = function(i, n, r) {
  35708. if (null === this.type || "object" != typeof this.type)
  35709. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35710. if (null === i || this.repeated && 0 == i.length)
  35711. return n;
  35712. try {
  35713. if (this.repeated) {
  35714. var o;
  35715. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35716. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35717. n.ensureCapacity(n.offset += 1);
  35718. var a = n.offset;
  35719. for (o = 0; o < i.length; o++)
  35720. this.element.encodeValue(this.id, i[o], n);
  35721. var s = n.offset - a
  35722. , l = t.calculateVarint32(s);
  35723. if (l > 1) {
  35724. var c = n.slice(a, n.offset);
  35725. a += l - 1,
  35726. n.offset = a,
  35727. n.append(c)
  35728. }
  35729. n.writeVarint32(s, a - l)
  35730. } else
  35731. for (o = 0; o < i.length; o++)
  35732. n.writeVarint32(this.id << 3 | this.type.wireType),
  35733. this.element.encodeValue(this.id, i[o], n)
  35734. } else
  35735. this.map ? i.forEach(function(i, r, o) {
  35736. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35737. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35738. n.writeVarint32(a),
  35739. n.writeVarint32(8 | this.keyType.wireType),
  35740. this.keyElement.encodeValue(1, r, n),
  35741. n.writeVarint32(16 | this.type.wireType),
  35742. this.element.encodeValue(2, i, n)
  35743. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  35744. this.element.encodeValue(this.id, i, n))
  35745. } catch (e) {
  35746. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35747. }
  35748. return n
  35749. }
  35750. ,
  35751. g.calculate = function(i, n) {
  35752. if (i = this.verifyValue(i),
  35753. null === this.type || "object" != typeof this.type)
  35754. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35755. if (null === i || this.repeated && 0 == i.length)
  35756. return 0;
  35757. var r = 0;
  35758. try {
  35759. if (this.repeated) {
  35760. var o, a;
  35761. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35762. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35763. a = 0,
  35764. o = 0; o < i.length; o++)
  35765. a += this.element.calculateLength(this.id, i[o]);
  35766. r += t.calculateVarint32(a),
  35767. r += a
  35768. } else
  35769. for (o = 0; o < i.length; o++)
  35770. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35771. r += this.element.calculateLength(this.id, i[o])
  35772. } else
  35773. this.map ? i.forEach(function(i, n, o) {
  35774. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35775. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35776. r += t.calculateVarint32(a),
  35777. r += a
  35778. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35779. r += this.element.calculateLength(this.id, i))
  35780. } catch (e) {
  35781. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35782. }
  35783. return r
  35784. }
  35785. ,
  35786. g.decode = function(t, i, n) {
  35787. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  35788. if (!a)
  35789. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  35790. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  35791. o = i.readVarint32(),
  35792. o = i.offset + o;
  35793. for (var s = []; i.offset < o; )
  35794. s.push(this.decode(this.type.wireType, i, !0));
  35795. return s
  35796. }
  35797. if (this.map) {
  35798. var l = h.defaultFieldValue(this.keyType);
  35799. if (r = h.defaultFieldValue(this.type),
  35800. o = i.readVarint32(),
  35801. i.remaining() < o)
  35802. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  35803. var c = i.clone();
  35804. for (c.limit = c.offset + o,
  35805. i.offset += o; c.remaining() > 0; ) {
  35806. var u = c.readVarint32();
  35807. t = 7 & u;
  35808. var d = u >>> 3;
  35809. if (1 === d)
  35810. l = this.keyElement.decode(c, t, d);
  35811. else {
  35812. if (2 !== d)
  35813. throw Error("Unexpected tag in map field key/value submessage");
  35814. r = this.element.decode(c, t, d)
  35815. }
  35816. }
  35817. return [l, r]
  35818. }
  35819. return this.element.decode(i, t, this.id)
  35820. }
  35821. ,
  35822. o.Message.Field = f;
  35823. var m = function(e, t, i, n, r, o, a) {
  35824. f.call(this, e, t, i, null, n, r, o, a),
  35825. this.extension
  35826. };
  35827. m.prototype = Object.create(f.prototype),
  35828. o.Message.ExtensionField = m;
  35829. var v = function(e, t, i) {
  35830. a.call(this, e, t, i),
  35831. this.fields = []
  35832. };
  35833. o.Message.OneOf = v;
  35834. var A = function(e, t, i, n, r) {
  35835. l.call(this, e, t, i, n, r),
  35836. this.className = "Enum",
  35837. this.object = null
  35838. };
  35839. A.getName = function(e, t) {
  35840. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  35841. if (e[i = n[r]] === t)
  35842. return i;
  35843. return null
  35844. }
  35845. ;
  35846. var y = A.prototype = Object.create(l.prototype);
  35847. y.build = function(t) {
  35848. if (this.object && !t)
  35849. return this.object;
  35850. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  35851. i[n[r].name] = n[r].id;
  35852. return Object.defineProperty && Object.defineProperty(i, "$options", {
  35853. value: this.buildOpt(),
  35854. enumerable: !1
  35855. }),
  35856. this.object = i
  35857. }
  35858. ,
  35859. o.Enum = A;
  35860. var C = function(e, t, i, n) {
  35861. a.call(this, e, t, i),
  35862. this.className = "Enum.Value",
  35863. this.id = n
  35864. };
  35865. C.prototype = Object.create(a.prototype),
  35866. o.Enum.Value = C;
  35867. var I = function(e, t, i, n) {
  35868. a.call(this, e, t, i),
  35869. this.field = n
  35870. };
  35871. I.prototype = Object.create(a.prototype),
  35872. o.Extension = I;
  35873. var E = function(e, t, i, n) {
  35874. l.call(this, e, t, i, n),
  35875. this.className = "Service",
  35876. this.clazz = null
  35877. }
  35878. , b = E.prototype = Object.create(l.prototype);
  35879. b.build = function(i) {
  35880. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  35881. for (var n = function(t) {
  35882. e.Builder.Service.call(this),
  35883. this.rpcImpl = t || function(e, t, i) {
  35884. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  35885. }
  35886. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  35887. !function(e) {
  35888. r[e.name] = function(n, r) {
  35889. try {
  35890. try {
  35891. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  35892. } catch (e) {
  35893. if (!(e instanceof TypeError))
  35894. throw e
  35895. }
  35896. if (null === n || "object" != typeof n)
  35897. throw Error("Illegal arguments");
  35898. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  35899. this.rpcImpl(e.fqn(), n, function(t, n) {
  35900. if (t)
  35901. return void r(t);
  35902. null === n && (n = "");
  35903. try {
  35904. n = e.resolvedResponseType.clazz.decode(n)
  35905. } catch (e) {}
  35906. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  35907. })
  35908. } catch (e) {
  35909. setTimeout(r.bind(this, e), 0)
  35910. }
  35911. }
  35912. ,
  35913. n[e.name] = function(t, i, r) {
  35914. new n(t)[e.name](i, r)
  35915. }
  35916. ,
  35917. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  35918. value: e.buildOpt()
  35919. }),
  35920. Object.defineProperty(r[e.name], "$options", {
  35921. value: n[e.name].$options
  35922. }))
  35923. }(o[a]);
  35924. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  35925. value: i.buildOpt()
  35926. }),
  35927. Object.defineProperty(r, "$options", {
  35928. value: n.$options
  35929. }),
  35930. Object.defineProperty(n, "$type", {
  35931. value: i
  35932. }),
  35933. Object.defineProperty(r, "$type", {
  35934. value: i
  35935. })),
  35936. n
  35937. }(e, this)
  35938. }
  35939. ,
  35940. o.Service = E;
  35941. var w = function(e, t, i, n) {
  35942. a.call(this, e, t, i),
  35943. this.className = "Service.Method",
  35944. this.options = n || {}
  35945. }
  35946. , _ = w.prototype = Object.create(a.prototype);
  35947. _.buildOpt = c.buildOpt,
  35948. o.Service.Method = w;
  35949. var T = function(e, t, i, n, r, o, a, s) {
  35950. w.call(this, e, t, i, s),
  35951. this.className = "Service.RPCMethod",
  35952. this.requestName = n,
  35953. this.responseName = r,
  35954. this.requestStream = o,
  35955. this.responseStream = a,
  35956. this.resolvedRequestType = null,
  35957. this.resolvedResponseType = null
  35958. };
  35959. return T.prototype = Object.create(w.prototype),
  35960. o.Service.RPCMethod = T,
  35961. o
  35962. }(r),
  35963. r.Builder = function(t, i, n) {
  35964. function r(e) {
  35965. e.messages && e.messages.forEach(function(t) {
  35966. t.syntax = e.syntax,
  35967. r(t)
  35968. }),
  35969. e.enums && e.enums.forEach(function(t) {
  35970. t.syntax = e.syntax
  35971. })
  35972. }
  35973. var o = function(e) {
  35974. this.ns = new n.Namespace(this,null,""),
  35975. this.ptr = this.ns,
  35976. this.resolved = !1,
  35977. this.result = null,
  35978. this.files = {},
  35979. this.importRoot = null,
  35980. this.options = e || {}
  35981. }
  35982. , a = o.prototype;
  35983. return o.isMessage = function(e) {
  35984. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  35985. }
  35986. ,
  35987. o.isMessageField = function(e) {
  35988. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  35989. }
  35990. ,
  35991. o.isEnum = function(e) {
  35992. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  35993. }
  35994. ,
  35995. o.isService = function(e) {
  35996. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  35997. }
  35998. ,
  35999. o.isExtend = function(e) {
  36000. return "string" == typeof e.ref
  36001. }
  36002. ,
  36003. a.reset = function() {
  36004. return this.ptr = this.ns,
  36005. this
  36006. }
  36007. ,
  36008. a.define = function(e) {
  36009. if ("string" != typeof e || !i.TYPEREF.test(e))
  36010. throw Error("illegal namespace: " + e);
  36011. return e.split(".").forEach(function(e) {
  36012. var t = this.ptr.getChild(e);
  36013. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  36014. this.ptr = t
  36015. }, this),
  36016. this
  36017. }
  36018. ,
  36019. a.create = function(e) {
  36020. if (!e)
  36021. return this;
  36022. if (Array.isArray(e)) {
  36023. if (0 === e.length)
  36024. return this;
  36025. e = e.slice()
  36026. } else
  36027. e = [e];
  36028. for (var i = [e]; i.length > 0; ) {
  36029. if (e = i.pop(),
  36030. !Array.isArray(e))
  36031. throw Error("not a valid namespace: " + JSON.stringify(e));
  36032. for (; e.length > 0; ) {
  36033. var r = e.shift();
  36034. if (o.isMessage(r)) {
  36035. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  36036. , s = {};
  36037. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  36038. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  36039. }, this),
  36040. r.fields && r.fields.forEach(function(e) {
  36041. if (null !== a.getChild(0 | e.id))
  36042. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  36043. if (e.options && "object" != typeof e.options)
  36044. throw Error("illegal field options in " + a.name + "#" + e.name);
  36045. var t = null;
  36046. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  36047. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  36048. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  36049. t && t.fields.push(e),
  36050. a.addChild(e)
  36051. }, this);
  36052. var l = [];
  36053. if (r.enums && r.enums.forEach(function(e) {
  36054. l.push(e)
  36055. }),
  36056. r.messages && r.messages.forEach(function(e) {
  36057. l.push(e)
  36058. }),
  36059. r.services && r.services.forEach(function(e) {
  36060. l.push(e)
  36061. }),
  36062. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  36063. this.ptr.addChild(a),
  36064. l.length > 0) {
  36065. i.push(e),
  36066. e = l,
  36067. l = null,
  36068. this.ptr = a,
  36069. a = null;
  36070. continue
  36071. }
  36072. l = null
  36073. } else if (o.isEnum(r))
  36074. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  36075. r.values.forEach(function(e) {
  36076. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  36077. }, this),
  36078. this.ptr.addChild(a);
  36079. else if (o.isService(r))
  36080. a = new n.Service(this,this.ptr,r.name,r.options),
  36081. Object.keys(r.rpc).forEach(function(e) {
  36082. var t = r.rpc[e];
  36083. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  36084. }, this),
  36085. this.ptr.addChild(a);
  36086. else {
  36087. if (!o.isExtend(r))
  36088. throw Error("not a valid definition: " + JSON.stringify(r));
  36089. if (a = this.ptr.resolve(r.ref, !0))
  36090. r.fields.forEach(function(e) {
  36091. if (null !== a.getChild(0 | e.id))
  36092. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36093. if (a.extensions) {
  36094. var i = !1;
  36095. if (a.extensions.forEach(function(t) {
  36096. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36097. }),
  36098. !i)
  36099. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36100. }
  36101. var r = e.name;
  36102. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36103. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  36104. , s = new n.Extension(this,this.ptr,e.name,o);
  36105. o.extension = s,
  36106. this.ptr.addChild(s),
  36107. a.addChild(o)
  36108. }, this);
  36109. else if (!/\.?google\.protobuf\./.test(r.ref))
  36110. throw Error("extended message " + r.ref + " is not defined")
  36111. }
  36112. r = null,
  36113. a = null
  36114. }
  36115. e = null,
  36116. this.ptr = this.ptr.parent
  36117. }
  36118. return this.resolved = !1,
  36119. this.result = null,
  36120. this
  36121. }
  36122. ,
  36123. a.import = function(i, n) {
  36124. var o = "/";
  36125. if ("string" == typeof n) {
  36126. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36127. this.files[n] === !0)
  36128. return this.reset();
  36129. this.files[n] = !0
  36130. } else if ("object" == typeof n) {
  36131. var a = n.root;
  36132. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36133. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36134. var s = a + o + n.file;
  36135. if (this.files[s] === !0)
  36136. return this.reset();
  36137. this.files[s] = !0
  36138. }
  36139. if (i.imports && i.imports.length > 0) {
  36140. var l, c = !1;
  36141. "object" == typeof n ? (this.importRoot = n.root,
  36142. c = !0,
  36143. l = this.importRoot,
  36144. n = n.file,
  36145. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36146. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36147. o = "\\") : l = "." : l = null;
  36148. for (var h = 0; h < i.imports.length; h++)
  36149. if ("string" == typeof i.imports[h]) {
  36150. if (!l)
  36151. throw Error("cannot determine import root");
  36152. var u = i.imports[h];
  36153. if ("google/protobuf/descriptor.proto" === u)
  36154. continue;
  36155. if (u = l + o + u,
  36156. this.files[u] === !0)
  36157. continue;
  36158. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36159. var d = t.Util.fetch(u);
  36160. if (null === d)
  36161. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36162. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36163. } else
  36164. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36165. return t + "_import" + h + "." + i
  36166. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36167. c && (this.importRoot = null)
  36168. }
  36169. i.package && this.define(i.package),
  36170. i.syntax && r(i);
  36171. var p = this.ptr;
  36172. return i.options && Object.keys(i.options).forEach(function(e) {
  36173. p.options[e] = i.options[e]
  36174. }),
  36175. i.messages && (this.create(i.messages),
  36176. this.ptr = p),
  36177. i.enums && (this.create(i.enums),
  36178. this.ptr = p),
  36179. i.services && (this.create(i.services),
  36180. this.ptr = p),
  36181. i.extends && this.create(i.extends),
  36182. this.reset()
  36183. }
  36184. ,
  36185. a.resolveAll = function() {
  36186. var e;
  36187. if (null == this.ptr || "object" == typeof this.ptr.type)
  36188. return this;
  36189. if (this.ptr instanceof n.Namespace)
  36190. this.ptr.children.forEach(function(e) {
  36191. this.ptr = e,
  36192. this.resolveAll()
  36193. }, this);
  36194. else if (this.ptr instanceof n.Message.Field) {
  36195. if (i.TYPE.test(this.ptr.type))
  36196. this.ptr.type = t.TYPES[this.ptr.type];
  36197. else {
  36198. if (!i.TYPEREF.test(this.ptr.type))
  36199. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36200. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36201. !e)
  36202. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36203. if (this.ptr.resolvedType = e,
  36204. e instanceof n.Enum) {
  36205. if (this.ptr.type = t.TYPES.enum,
  36206. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36207. throw Error("proto3 message cannot reference proto2 enum")
  36208. } else {
  36209. if (!(e instanceof n.Message))
  36210. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36211. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36212. }
  36213. }
  36214. if (this.ptr.map) {
  36215. if (!i.TYPE.test(this.ptr.keyType))
  36216. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36217. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36218. }
  36219. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36220. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36221. throw Error("illegal service type in " + this.ptr.toString(!0));
  36222. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36223. !(e && e instanceof t.Reflect.Message))
  36224. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36225. if (this.ptr.resolvedRequestType = e,
  36226. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36227. !(e && e instanceof t.Reflect.Message))
  36228. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36229. this.ptr.resolvedResponseType = e
  36230. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36231. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36232. return this.reset()
  36233. }
  36234. ,
  36235. a.build = function(e) {
  36236. if (this.reset(),
  36237. this.resolved || (this.resolveAll(),
  36238. this.resolved = !0,
  36239. this.result = null),
  36240. null === this.result && (this.result = this.ns.build()),
  36241. !e)
  36242. return this.result;
  36243. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36244. if (!i[t[n]]) {
  36245. i = null;
  36246. break
  36247. }
  36248. i = i[t[n]]
  36249. }
  36250. return i
  36251. }
  36252. ,
  36253. a.lookup = function(e, t) {
  36254. return e ? this.ns.resolve(e, t) : this.ns
  36255. }
  36256. ,
  36257. a.toString = function() {
  36258. return "Builder"
  36259. }
  36260. ,
  36261. o.Message = function() {}
  36262. ,
  36263. o.Enum = function() {}
  36264. ,
  36265. o.Service = function() {}
  36266. ,
  36267. o
  36268. }(r, r.Lang, r.Reflect),
  36269. r.Map = function(e, t) {
  36270. function i(e) {
  36271. var t = 0;
  36272. return {
  36273. next: function() {
  36274. return t < e.length ? {
  36275. done: !1,
  36276. value: e[t++]
  36277. } : {
  36278. done: !0
  36279. }
  36280. }
  36281. }
  36282. }
  36283. var n = function(e, i) {
  36284. if (!e.map)
  36285. throw Error("field is not a map");
  36286. if (this.field = e,
  36287. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36288. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36289. this.map = {},
  36290. Object.defineProperty(this, "size", {
  36291. get: function() {
  36292. return Object.keys(this.map).length
  36293. }
  36294. }),
  36295. i)
  36296. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36297. var o = this.keyElem.valueFromString(n[r])
  36298. , a = this.valueElem.verifyValue(i[n[r]]);
  36299. this.map[this.keyElem.valueToString(o)] = {
  36300. key: o,
  36301. value: a
  36302. }
  36303. }
  36304. }
  36305. , r = n.prototype;
  36306. return r.clear = function() {
  36307. this.map = {}
  36308. }
  36309. ,
  36310. r.delete = function(e) {
  36311. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36312. , i = t in this.map;
  36313. return delete this.map[t],
  36314. i
  36315. }
  36316. ,
  36317. r.entries = function() {
  36318. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36319. t.push([(e = this.map[n[r]]).key, e.value]);
  36320. return i(t)
  36321. }
  36322. ,
  36323. r.keys = function() {
  36324. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36325. e.push(this.map[t[n]].key);
  36326. return i(e)
  36327. }
  36328. ,
  36329. r.values = function() {
  36330. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36331. e.push(this.map[t[n]].value);
  36332. return i(e)
  36333. }
  36334. ,
  36335. r.forEach = function(e, t) {
  36336. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36337. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36338. }
  36339. ,
  36340. r.set = function(e, t) {
  36341. var i = this.keyElem.verifyValue(e)
  36342. , n = this.valueElem.verifyValue(t);
  36343. return this.map[this.keyElem.valueToString(i)] = {
  36344. key: i,
  36345. value: n
  36346. },
  36347. this
  36348. }
  36349. ,
  36350. r.get = function(e) {
  36351. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36352. if (t in this.map)
  36353. return this.map[t].value
  36354. }
  36355. ,
  36356. r.has = function(e) {
  36357. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36358. return t in this.map
  36359. }
  36360. ,
  36361. n
  36362. }(r, r.Reflect),
  36363. r.loadProto = function(e, t, i) {
  36364. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36365. t = void 0),
  36366. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36367. }
  36368. ,
  36369. r.protoFromString = r.loadProto,
  36370. r.loadProtoFile = function(e, t, i) {
  36371. if (t && "object" == typeof t ? (i = t,
  36372. t = null) : t && "function" == typeof t || (t = null),
  36373. t)
  36374. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36375. if (null === n)
  36376. return void t(Error("Failed to fetch file"));
  36377. try {
  36378. t(null, r.loadProto(n, i, e))
  36379. } catch (e) {
  36380. t(e)
  36381. }
  36382. });
  36383. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36384. return null === n ? null : r.loadProto(n, i, e)
  36385. }
  36386. ,
  36387. r.protoFromFile = r.loadProtoFile,
  36388. r.newBuilder = function(e) {
  36389. return e = e || {},
  36390. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36391. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36392. new r.Builder(e)
  36393. }
  36394. ,
  36395. r.loadJson = function(e, t, i) {
  36396. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36397. t = null),
  36398. t && "object" == typeof t || (t = r.newBuilder()),
  36399. "string" == typeof e && (e = JSON.parse(e)),
  36400. t.import(e, i),
  36401. t.resolveAll(),
  36402. t
  36403. }
  36404. ,
  36405. r.loadJsonFile = function(e, t, i) {
  36406. if (t && "object" == typeof t ? (i = t,
  36407. t = null) : t && "function" == typeof t || (t = null),
  36408. t)
  36409. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36410. if (null === n)
  36411. return void t(Error("Failed to fetch file"));
  36412. try {
  36413. t(null, r.loadJson(JSON.parse(n), i, e))
  36414. } catch (e) {
  36415. t(e)
  36416. }
  36417. });
  36418. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36419. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36420. }
  36421. ,
  36422. r
  36423. })
  36424. }
  36425. ).call(this, e("_process"))
  36426. }
  36427. , {
  36428. _process: 203,
  36429. bytebuffer: 215,
  36430. fs: 197,
  36431. path: 197
  36432. }],
  36433. 215: [function(e, t, i) {
  36434. !function(i, n) {
  36435. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36436. var t;
  36437. try {
  36438. t = e("long")
  36439. } catch (e) {}
  36440. return n(t)
  36441. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36442. }(this, function(e) {
  36443. "use strict";
  36444. function t(e) {
  36445. var t = 0;
  36446. return function() {
  36447. return t < e.length ? e.charCodeAt(t++) : null
  36448. }
  36449. }
  36450. function i() {
  36451. var e = []
  36452. , t = [];
  36453. return function() {
  36454. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36455. e.length = 0),
  36456. void Array.prototype.push.apply(e, arguments))
  36457. }
  36458. }
  36459. function n(e, t, i, n, r) {
  36460. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36461. for (u += d,
  36462. o = p & (1 << -h) - 1,
  36463. p >>= -h,
  36464. h += s; h > 0; o = 256 * o + e[t + u],
  36465. u += d,
  36466. h -= 8)
  36467. ;
  36468. for (a = o & (1 << -h) - 1,
  36469. o >>= -h,
  36470. h += n; h > 0; a = 256 * a + e[t + u],
  36471. u += d,
  36472. h -= 8)
  36473. ;
  36474. if (0 === o)
  36475. o = 1 - c;
  36476. else {
  36477. if (o === l)
  36478. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36479. a += Math.pow(2, n),
  36480. o -= c
  36481. }
  36482. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36483. }
  36484. function r(e, t, i, n, r, o) {
  36485. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36486. for (t = Math.abs(t),
  36487. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36488. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36489. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36490. l *= 2),
  36491. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36492. t * l >= 2 && (a++,
  36493. l /= 2),
  36494. a + u >= h ? (s = 0,
  36495. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36496. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36497. a = 0)); r >= 8; e[i + p] = 255 & s,
  36498. p += f,
  36499. s /= 256,
  36500. r -= 8)
  36501. ;
  36502. for (a = a << r | s,
  36503. c += r; c > 0; e[i + p] = 255 & a,
  36504. p += f,
  36505. a /= 256,
  36506. c -= 8)
  36507. ;
  36508. e[i + p - f] |= 128 * g
  36509. }
  36510. var o = function(e, t, i) {
  36511. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36512. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36513. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36514. !i) {
  36515. if (e |= 0,
  36516. e < 0)
  36517. throw RangeError("Illegal capacity");
  36518. t = !!t,
  36519. i = !!i
  36520. }
  36521. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36522. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36523. this.offset = 0,
  36524. this.markedOffset = -1,
  36525. this.limit = e,
  36526. this.littleEndian = t,
  36527. this.noAssert = i
  36528. };
  36529. o.VERSION = "5.0.1",
  36530. o.LITTLE_ENDIAN = !0,
  36531. o.BIG_ENDIAN = !1,
  36532. o.DEFAULT_CAPACITY = 16,
  36533. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36534. o.DEFAULT_NOASSERT = !1,
  36535. o.Long = e || null;
  36536. var a = o.prototype;
  36537. a.__isByteBuffer__,
  36538. Object.defineProperty(a, "__isByteBuffer__", {
  36539. value: !0,
  36540. enumerable: !1,
  36541. configurable: !1
  36542. });
  36543. var s = new ArrayBuffer(0)
  36544. , l = String.fromCharCode;
  36545. o.accessor = function() {
  36546. return Uint8Array
  36547. }
  36548. ,
  36549. o.allocate = function(e, t, i) {
  36550. return new o(e,t,i)
  36551. }
  36552. ,
  36553. o.concat = function(e, t, i, n) {
  36554. "boolean" != typeof t && "string" == typeof t || (n = i,
  36555. i = t,
  36556. t = void 0);
  36557. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36558. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36559. r = e[s].limit - e[s].offset,
  36560. r > 0 && (a += r);
  36561. if (0 === a)
  36562. return new o(0,i,n);
  36563. var c, h = new o(a,i,n);
  36564. for (s = 0; s < l; )
  36565. c = e[s++],
  36566. r = c.limit - c.offset,
  36567. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36568. h.offset += r);
  36569. return h.limit = h.offset,
  36570. h.offset = 0,
  36571. h
  36572. }
  36573. ,
  36574. o.isByteBuffer = function(e) {
  36575. return (e && e.__isByteBuffer__) === !0
  36576. }
  36577. ,
  36578. o.type = function() {
  36579. return ArrayBuffer
  36580. }
  36581. ,
  36582. o.wrap = function(e, t, i, n) {
  36583. if ("string" != typeof t && (n = i,
  36584. i = t,
  36585. t = void 0),
  36586. "string" == typeof e)
  36587. switch ("undefined" == typeof t && (t = "utf8"),
  36588. t) {
  36589. case "base64":
  36590. return o.fromBase64(e, i);
  36591. case "hex":
  36592. return o.fromHex(e, i);
  36593. case "binary":
  36594. return o.fromBinary(e, i);
  36595. case "utf8":
  36596. return o.fromUTF8(e, i);
  36597. case "debug":
  36598. return o.fromDebug(e, i);
  36599. default:
  36600. throw Error("Unsupported encoding: " + t)
  36601. }
  36602. if (null === e || "object" != typeof e)
  36603. throw TypeError("Illegal buffer");
  36604. var r;
  36605. if (o.isByteBuffer(e))
  36606. return r = a.clone.call(e),
  36607. r.markedOffset = -1,
  36608. r;
  36609. if (e instanceof Uint8Array)
  36610. r = new o(0,i,n),
  36611. e.length > 0 && (r.buffer = e.buffer,
  36612. r.offset = e.byteOffset,
  36613. r.limit = e.byteOffset + e.byteLength,
  36614. r.view = new Uint8Array(e.buffer));
  36615. else if (e instanceof ArrayBuffer)
  36616. r = new o(0,i,n),
  36617. e.byteLength > 0 && (r.buffer = e,
  36618. r.offset = 0,
  36619. r.limit = e.byteLength,
  36620. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36621. else {
  36622. if ("[object Array]" !== Object.prototype.toString.call(e))
  36623. throw TypeError("Illegal buffer");
  36624. r = new o(e.length,i,n),
  36625. r.limit = e.length;
  36626. for (var s = 0; s < e.length; ++s)
  36627. r.view[s] = e[s]
  36628. }
  36629. return r
  36630. }
  36631. ,
  36632. a.writeBitSet = function(e, t) {
  36633. var i = "undefined" == typeof t;
  36634. if (i && (t = this.offset),
  36635. !this.noAssert) {
  36636. if (!(e instanceof Array))
  36637. throw TypeError("Illegal BitSet: Not an array");
  36638. if ("number" != typeof t || t % 1 !== 0)
  36639. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36640. if (t >>>= 0,
  36641. t < 0 || t + 0 > this.buffer.byteLength)
  36642. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36643. }
  36644. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36645. for (t += this.writeVarint32(o, t); a--; )
  36646. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36647. this.writeByte(n, t++);
  36648. if (s < o) {
  36649. var l = 0;
  36650. for (n = 0; s < o; )
  36651. n |= (1 & !!e[s++]) << l++;
  36652. this.writeByte(n, t++)
  36653. }
  36654. return i ? (this.offset = t,
  36655. this) : t - r
  36656. }
  36657. ,
  36658. a.readBitSet = function(e) {
  36659. var t = "undefined" == typeof e;
  36660. t && (e = this.offset);
  36661. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36662. for (e += n.length; o--; )
  36663. i = this.readByte(e++),
  36664. s[a++] = !!(1 & i),
  36665. s[a++] = !!(2 & i),
  36666. s[a++] = !!(4 & i),
  36667. s[a++] = !!(8 & i),
  36668. s[a++] = !!(16 & i),
  36669. s[a++] = !!(32 & i),
  36670. s[a++] = !!(64 & i),
  36671. s[a++] = !!(128 & i);
  36672. if (a < r) {
  36673. var l = 0;
  36674. for (i = this.readByte(e++); a < r; )
  36675. s[a++] = !!(i >> l++ & 1)
  36676. }
  36677. return t && (this.offset = e),
  36678. s
  36679. }
  36680. ,
  36681. a.readBytes = function(e, t) {
  36682. var i = "undefined" == typeof t;
  36683. if (i && (t = this.offset),
  36684. !this.noAssert) {
  36685. if ("number" != typeof t || t % 1 !== 0)
  36686. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36687. if (t >>>= 0,
  36688. t < 0 || t + e > this.buffer.byteLength)
  36689. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36690. }
  36691. var n = this.slice(t, t + e);
  36692. return i && (this.offset += e),
  36693. n
  36694. }
  36695. ,
  36696. a.writeBytes = a.append,
  36697. a.writeInt8 = function(e, t) {
  36698. var i = "undefined" == typeof t;
  36699. if (i && (t = this.offset),
  36700. !this.noAssert) {
  36701. if ("number" != typeof e || e % 1 !== 0)
  36702. throw TypeError("Illegal value: " + e + " (not an integer)");
  36703. if (e |= 0,
  36704. "number" != typeof t || t % 1 !== 0)
  36705. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36706. if (t >>>= 0,
  36707. t < 0 || t + 0 > this.buffer.byteLength)
  36708. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36709. }
  36710. t += 1;
  36711. var n = this.buffer.byteLength;
  36712. return t > n && this.resize((n *= 2) > t ? n : t),
  36713. t -= 1,
  36714. this.view[t] = e,
  36715. i && (this.offset += 1),
  36716. this
  36717. }
  36718. ,
  36719. a.writeByte = a.writeInt8,
  36720. a.readInt8 = function(e) {
  36721. var t = "undefined" == typeof e;
  36722. if (t && (e = this.offset),
  36723. !this.noAssert) {
  36724. if ("number" != typeof e || e % 1 !== 0)
  36725. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36726. if (e >>>= 0,
  36727. e < 0 || e + 1 > this.buffer.byteLength)
  36728. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36729. }
  36730. var i = this.view[e];
  36731. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36732. t && (this.offset += 1),
  36733. i
  36734. }
  36735. ,
  36736. a.readByte = a.readInt8,
  36737. a.writeUint8 = function(e, t) {
  36738. var i = "undefined" == typeof t;
  36739. if (i && (t = this.offset),
  36740. !this.noAssert) {
  36741. if ("number" != typeof e || e % 1 !== 0)
  36742. throw TypeError("Illegal value: " + e + " (not an integer)");
  36743. if (e >>>= 0,
  36744. "number" != typeof t || t % 1 !== 0)
  36745. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36746. if (t >>>= 0,
  36747. t < 0 || t + 0 > this.buffer.byteLength)
  36748. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36749. }
  36750. t += 1;
  36751. var n = this.buffer.byteLength;
  36752. return t > n && this.resize((n *= 2) > t ? n : t),
  36753. t -= 1,
  36754. this.view[t] = e,
  36755. i && (this.offset += 1),
  36756. this
  36757. }
  36758. ,
  36759. a.writeUInt8 = a.writeUint8,
  36760. a.readUint8 = function(e) {
  36761. var t = "undefined" == typeof e;
  36762. if (t && (e = this.offset),
  36763. !this.noAssert) {
  36764. if ("number" != typeof e || e % 1 !== 0)
  36765. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36766. if (e >>>= 0,
  36767. e < 0 || e + 1 > this.buffer.byteLength)
  36768. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36769. }
  36770. var i = this.view[e];
  36771. return t && (this.offset += 1),
  36772. i
  36773. }
  36774. ,
  36775. a.readUInt8 = a.readUint8,
  36776. a.writeInt16 = function(e, t) {
  36777. var i = "undefined" == typeof t;
  36778. if (i && (t = this.offset),
  36779. !this.noAssert) {
  36780. if ("number" != typeof e || e % 1 !== 0)
  36781. throw TypeError("Illegal value: " + e + " (not an integer)");
  36782. if (e |= 0,
  36783. "number" != typeof t || t % 1 !== 0)
  36784. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36785. if (t >>>= 0,
  36786. t < 0 || t + 0 > this.buffer.byteLength)
  36787. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36788. }
  36789. t += 2;
  36790. var n = this.buffer.byteLength;
  36791. return t > n && this.resize((n *= 2) > t ? n : t),
  36792. t -= 2,
  36793. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36794. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36795. this.view[t + 1] = 255 & e),
  36796. i && (this.offset += 2),
  36797. this
  36798. }
  36799. ,
  36800. a.writeShort = a.writeInt16,
  36801. a.readInt16 = function(e) {
  36802. var t = "undefined" == typeof e;
  36803. if (t && (e = this.offset),
  36804. !this.noAssert) {
  36805. if ("number" != typeof e || e % 1 !== 0)
  36806. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36807. if (e >>>= 0,
  36808. e < 0 || e + 2 > this.buffer.byteLength)
  36809. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36810. }
  36811. var i = 0;
  36812. return this.littleEndian ? (i = this.view[e],
  36813. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36814. i |= this.view[e + 1]),
  36815. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  36816. t && (this.offset += 2),
  36817. i
  36818. }
  36819. ,
  36820. a.readShort = a.readInt16,
  36821. a.writeUint16 = function(e, t) {
  36822. var i = "undefined" == typeof t;
  36823. if (i && (t = this.offset),
  36824. !this.noAssert) {
  36825. if ("number" != typeof e || e % 1 !== 0)
  36826. throw TypeError("Illegal value: " + e + " (not an integer)");
  36827. if (e >>>= 0,
  36828. "number" != typeof t || t % 1 !== 0)
  36829. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36830. if (t >>>= 0,
  36831. t < 0 || t + 0 > this.buffer.byteLength)
  36832. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36833. }
  36834. t += 2;
  36835. var n = this.buffer.byteLength;
  36836. return t > n && this.resize((n *= 2) > t ? n : t),
  36837. t -= 2,
  36838. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36839. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36840. this.view[t + 1] = 255 & e),
  36841. i && (this.offset += 2),
  36842. this
  36843. }
  36844. ,
  36845. a.writeUInt16 = a.writeUint16,
  36846. a.readUint16 = function(e) {
  36847. var t = "undefined" == typeof e;
  36848. if (t && (e = this.offset),
  36849. !this.noAssert) {
  36850. if ("number" != typeof e || e % 1 !== 0)
  36851. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36852. if (e >>>= 0,
  36853. e < 0 || e + 2 > this.buffer.byteLength)
  36854. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36855. }
  36856. var i = 0;
  36857. return this.littleEndian ? (i = this.view[e],
  36858. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36859. i |= this.view[e + 1]),
  36860. t && (this.offset += 2),
  36861. i
  36862. }
  36863. ,
  36864. a.readUInt16 = a.readUint16,
  36865. a.writeInt32 = function(e, t) {
  36866. var i = "undefined" == typeof t;
  36867. if (i && (t = this.offset),
  36868. !this.noAssert) {
  36869. if ("number" != typeof e || e % 1 !== 0)
  36870. throw TypeError("Illegal value: " + e + " (not an integer)");
  36871. if (e |= 0,
  36872. "number" != typeof t || t % 1 !== 0)
  36873. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36874. if (t >>>= 0,
  36875. t < 0 || t + 0 > this.buffer.byteLength)
  36876. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36877. }
  36878. t += 4;
  36879. var n = this.buffer.byteLength;
  36880. return t > n && this.resize((n *= 2) > t ? n : t),
  36881. t -= 4,
  36882. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36883. this.view[t + 2] = e >>> 16 & 255,
  36884. this.view[t + 1] = e >>> 8 & 255,
  36885. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36886. this.view[t + 1] = e >>> 16 & 255,
  36887. this.view[t + 2] = e >>> 8 & 255,
  36888. this.view[t + 3] = 255 & e),
  36889. i && (this.offset += 4),
  36890. this
  36891. }
  36892. ,
  36893. a.writeInt = a.writeInt32,
  36894. a.readInt32 = function(e) {
  36895. var t = "undefined" == typeof e;
  36896. if (t && (e = this.offset),
  36897. !this.noAssert) {
  36898. if ("number" != typeof e || e % 1 !== 0)
  36899. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36900. if (e >>>= 0,
  36901. e < 0 || e + 4 > this.buffer.byteLength)
  36902. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36903. }
  36904. var i = 0;
  36905. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36906. i |= this.view[e + 1] << 8,
  36907. i |= this.view[e],
  36908. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36909. i |= this.view[e + 2] << 8,
  36910. i |= this.view[e + 3],
  36911. i += this.view[e] << 24 >>> 0),
  36912. i |= 0,
  36913. t && (this.offset += 4),
  36914. i
  36915. }
  36916. ,
  36917. a.readInt = a.readInt32,
  36918. a.writeUint32 = function(e, t) {
  36919. var i = "undefined" == typeof t;
  36920. if (i && (t = this.offset),
  36921. !this.noAssert) {
  36922. if ("number" != typeof e || e % 1 !== 0)
  36923. throw TypeError("Illegal value: " + e + " (not an integer)");
  36924. if (e >>>= 0,
  36925. "number" != typeof t || t % 1 !== 0)
  36926. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36927. if (t >>>= 0,
  36928. t < 0 || t + 0 > this.buffer.byteLength)
  36929. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36930. }
  36931. t += 4;
  36932. var n = this.buffer.byteLength;
  36933. return t > n && this.resize((n *= 2) > t ? n : t),
  36934. t -= 4,
  36935. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36936. this.view[t + 2] = e >>> 16 & 255,
  36937. this.view[t + 1] = e >>> 8 & 255,
  36938. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36939. this.view[t + 1] = e >>> 16 & 255,
  36940. this.view[t + 2] = e >>> 8 & 255,
  36941. this.view[t + 3] = 255 & e),
  36942. i && (this.offset += 4),
  36943. this
  36944. }
  36945. ,
  36946. a.writeUInt32 = a.writeUint32,
  36947. a.readUint32 = function(e) {
  36948. var t = "undefined" == typeof e;
  36949. if (t && (e = this.offset),
  36950. !this.noAssert) {
  36951. if ("number" != typeof e || e % 1 !== 0)
  36952. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36953. if (e >>>= 0,
  36954. e < 0 || e + 4 > this.buffer.byteLength)
  36955. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36956. }
  36957. var i = 0;
  36958. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36959. i |= this.view[e + 1] << 8,
  36960. i |= this.view[e],
  36961. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36962. i |= this.view[e + 2] << 8,
  36963. i |= this.view[e + 3],
  36964. i += this.view[e] << 24 >>> 0),
  36965. t && (this.offset += 4),
  36966. i
  36967. }
  36968. ,
  36969. a.readUInt32 = a.readUint32,
  36970. e && (a.writeInt64 = function(t, i) {
  36971. var n = "undefined" == typeof i;
  36972. if (n && (i = this.offset),
  36973. !this.noAssert) {
  36974. if ("number" == typeof t)
  36975. t = e.fromNumber(t);
  36976. else if ("string" == typeof t)
  36977. t = e.fromString(t);
  36978. else if (!(t && t instanceof e))
  36979. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36980. if ("number" != typeof i || i % 1 !== 0)
  36981. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36982. if (i >>>= 0,
  36983. i < 0 || i + 0 > this.buffer.byteLength)
  36984. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36985. }
  36986. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36987. i += 8;
  36988. var r = this.buffer.byteLength;
  36989. i > r && this.resize((r *= 2) > i ? r : i),
  36990. i -= 8;
  36991. var o = t.low
  36992. , a = t.high;
  36993. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36994. this.view[i + 2] = o >>> 16 & 255,
  36995. this.view[i + 1] = o >>> 8 & 255,
  36996. this.view[i] = 255 & o,
  36997. i += 4,
  36998. this.view[i + 3] = a >>> 24 & 255,
  36999. this.view[i + 2] = a >>> 16 & 255,
  37000. this.view[i + 1] = a >>> 8 & 255,
  37001. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37002. this.view[i + 1] = a >>> 16 & 255,
  37003. this.view[i + 2] = a >>> 8 & 255,
  37004. this.view[i + 3] = 255 & a,
  37005. i += 4,
  37006. this.view[i] = o >>> 24 & 255,
  37007. this.view[i + 1] = o >>> 16 & 255,
  37008. this.view[i + 2] = o >>> 8 & 255,
  37009. this.view[i + 3] = 255 & o),
  37010. n && (this.offset += 8),
  37011. this
  37012. }
  37013. ,
  37014. a.writeLong = a.writeInt64,
  37015. a.readInt64 = function(t) {
  37016. var i = "undefined" == typeof t;
  37017. if (i && (t = this.offset),
  37018. !this.noAssert) {
  37019. if ("number" != typeof t || t % 1 !== 0)
  37020. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37021. if (t >>>= 0,
  37022. t < 0 || t + 8 > this.buffer.byteLength)
  37023. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37024. }
  37025. var n = 0
  37026. , r = 0;
  37027. this.littleEndian ? (n = this.view[t + 2] << 16,
  37028. n |= this.view[t + 1] << 8,
  37029. n |= this.view[t],
  37030. n += this.view[t + 3] << 24 >>> 0,
  37031. t += 4,
  37032. r = this.view[t + 2] << 16,
  37033. r |= this.view[t + 1] << 8,
  37034. r |= this.view[t],
  37035. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37036. r |= this.view[t + 2] << 8,
  37037. r |= this.view[t + 3],
  37038. r += this.view[t] << 24 >>> 0,
  37039. t += 4,
  37040. n = this.view[t + 1] << 16,
  37041. n |= this.view[t + 2] << 8,
  37042. n |= this.view[t + 3],
  37043. n += this.view[t] << 24 >>> 0);
  37044. var o = new e(n,r,!1);
  37045. return i && (this.offset += 8),
  37046. o
  37047. }
  37048. ,
  37049. a.readLong = a.readInt64,
  37050. a.writeUint64 = function(t, i) {
  37051. var n = "undefined" == typeof i;
  37052. if (n && (i = this.offset),
  37053. !this.noAssert) {
  37054. if ("number" == typeof t)
  37055. t = e.fromNumber(t);
  37056. else if ("string" == typeof t)
  37057. t = e.fromString(t);
  37058. else if (!(t && t instanceof e))
  37059. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37060. if ("number" != typeof i || i % 1 !== 0)
  37061. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37062. if (i >>>= 0,
  37063. i < 0 || i + 0 > this.buffer.byteLength)
  37064. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37065. }
  37066. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37067. i += 8;
  37068. var r = this.buffer.byteLength;
  37069. i > r && this.resize((r *= 2) > i ? r : i),
  37070. i -= 8;
  37071. var o = t.low
  37072. , a = t.high;
  37073. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37074. this.view[i + 2] = o >>> 16 & 255,
  37075. this.view[i + 1] = o >>> 8 & 255,
  37076. this.view[i] = 255 & o,
  37077. i += 4,
  37078. this.view[i + 3] = a >>> 24 & 255,
  37079. this.view[i + 2] = a >>> 16 & 255,
  37080. this.view[i + 1] = a >>> 8 & 255,
  37081. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37082. this.view[i + 1] = a >>> 16 & 255,
  37083. this.view[i + 2] = a >>> 8 & 255,
  37084. this.view[i + 3] = 255 & a,
  37085. i += 4,
  37086. this.view[i] = o >>> 24 & 255,
  37087. this.view[i + 1] = o >>> 16 & 255,
  37088. this.view[i + 2] = o >>> 8 & 255,
  37089. this.view[i + 3] = 255 & o),
  37090. n && (this.offset += 8),
  37091. this
  37092. }
  37093. ,
  37094. a.writeUInt64 = a.writeUint64,
  37095. a.readUint64 = function(t) {
  37096. var i = "undefined" == typeof t;
  37097. if (i && (t = this.offset),
  37098. !this.noAssert) {
  37099. if ("number" != typeof t || t % 1 !== 0)
  37100. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37101. if (t >>>= 0,
  37102. t < 0 || t + 8 > this.buffer.byteLength)
  37103. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37104. }
  37105. var n = 0
  37106. , r = 0;
  37107. this.littleEndian ? (n = this.view[t + 2] << 16,
  37108. n |= this.view[t + 1] << 8,
  37109. n |= this.view[t],
  37110. n += this.view[t + 3] << 24 >>> 0,
  37111. t += 4,
  37112. r = this.view[t + 2] << 16,
  37113. r |= this.view[t + 1] << 8,
  37114. r |= this.view[t],
  37115. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37116. r |= this.view[t + 2] << 8,
  37117. r |= this.view[t + 3],
  37118. r += this.view[t] << 24 >>> 0,
  37119. t += 4,
  37120. n = this.view[t + 1] << 16,
  37121. n |= this.view[t + 2] << 8,
  37122. n |= this.view[t + 3],
  37123. n += this.view[t] << 24 >>> 0);
  37124. var o = new e(n,r,!0);
  37125. return i && (this.offset += 8),
  37126. o
  37127. }
  37128. ,
  37129. a.readUInt64 = a.readUint64),
  37130. a.writeFloat32 = function(e, t) {
  37131. var i = "undefined" == typeof t;
  37132. if (i && (t = this.offset),
  37133. !this.noAssert) {
  37134. if ("number" != typeof e)
  37135. throw TypeError("Illegal value: " + e + " (not a number)");
  37136. if ("number" != typeof t || t % 1 !== 0)
  37137. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37138. if (t >>>= 0,
  37139. t < 0 || t + 0 > this.buffer.byteLength)
  37140. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37141. }
  37142. t += 4;
  37143. var n = this.buffer.byteLength;
  37144. return t > n && this.resize((n *= 2) > t ? n : t),
  37145. t -= 4,
  37146. r(this.view, e, t, this.littleEndian, 23, 4),
  37147. i && (this.offset += 4),
  37148. this
  37149. }
  37150. ,
  37151. a.writeFloat = a.writeFloat32,
  37152. a.readFloat32 = function(e) {
  37153. var t = "undefined" == typeof e;
  37154. if (t && (e = this.offset),
  37155. !this.noAssert) {
  37156. if ("number" != typeof e || e % 1 !== 0)
  37157. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37158. if (e >>>= 0,
  37159. e < 0 || e + 4 > this.buffer.byteLength)
  37160. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37161. }
  37162. var i = n(this.view, e, this.littleEndian, 23, 4);
  37163. return t && (this.offset += 4),
  37164. i
  37165. }
  37166. ,
  37167. a.readFloat = a.readFloat32,
  37168. a.writeFloat64 = function(e, t) {
  37169. var i = "undefined" == typeof t;
  37170. if (i && (t = this.offset),
  37171. !this.noAssert) {
  37172. if ("number" != typeof e)
  37173. throw TypeError("Illegal value: " + e + " (not a number)");
  37174. if ("number" != typeof t || t % 1 !== 0)
  37175. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37176. if (t >>>= 0,
  37177. t < 0 || t + 0 > this.buffer.byteLength)
  37178. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37179. }
  37180. t += 8;
  37181. var n = this.buffer.byteLength;
  37182. return t > n && this.resize((n *= 2) > t ? n : t),
  37183. t -= 8,
  37184. r(this.view, e, t, this.littleEndian, 52, 8),
  37185. i && (this.offset += 8),
  37186. this
  37187. }
  37188. ,
  37189. a.writeDouble = a.writeFloat64,
  37190. a.readFloat64 = function(e) {
  37191. var t = "undefined" == typeof e;
  37192. if (t && (e = this.offset),
  37193. !this.noAssert) {
  37194. if ("number" != typeof e || e % 1 !== 0)
  37195. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37196. if (e >>>= 0,
  37197. e < 0 || e + 8 > this.buffer.byteLength)
  37198. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37199. }
  37200. var i = n(this.view, e, this.littleEndian, 52, 8);
  37201. return t && (this.offset += 8),
  37202. i
  37203. }
  37204. ,
  37205. a.readDouble = a.readFloat64,
  37206. o.MAX_VARINT32_BYTES = 5,
  37207. o.calculateVarint32 = function(e) {
  37208. return e >>>= 0,
  37209. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37210. }
  37211. ,
  37212. o.zigZagEncode32 = function(e) {
  37213. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37214. }
  37215. ,
  37216. o.zigZagDecode32 = function(e) {
  37217. return e >>> 1 ^ -(1 & e) | 0
  37218. }
  37219. ,
  37220. a.writeVarint32 = function(e, t) {
  37221. var i = "undefined" == typeof t;
  37222. if (i && (t = this.offset),
  37223. !this.noAssert) {
  37224. if ("number" != typeof e || e % 1 !== 0)
  37225. throw TypeError("Illegal value: " + e + " (not an integer)");
  37226. if (e |= 0,
  37227. "number" != typeof t || t % 1 !== 0)
  37228. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37229. if (t >>>= 0,
  37230. t < 0 || t + 0 > this.buffer.byteLength)
  37231. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37232. }
  37233. var n, r = o.calculateVarint32(e);
  37234. t += r;
  37235. var a = this.buffer.byteLength;
  37236. for (t > a && this.resize((a *= 2) > t ? a : t),
  37237. t -= r,
  37238. e >>>= 0; e >= 128; )
  37239. n = 127 & e | 128,
  37240. this.view[t++] = n,
  37241. e >>>= 7;
  37242. return this.view[t++] = e,
  37243. i ? (this.offset = t,
  37244. this) : r
  37245. }
  37246. ,
  37247. a.writeVarint32ZigZag = function(e, t) {
  37248. return this.writeVarint32(o.zigZagEncode32(e), t)
  37249. }
  37250. ,
  37251. a.readVarint32 = function(e) {
  37252. var t = "undefined" == typeof e;
  37253. if (t && (e = this.offset),
  37254. !this.noAssert) {
  37255. if ("number" != typeof e || e % 1 !== 0)
  37256. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37257. if (e >>>= 0,
  37258. e < 0 || e + 1 > this.buffer.byteLength)
  37259. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37260. }
  37261. var i, n = 0, r = 0;
  37262. do {
  37263. if (!this.noAssert && e > this.limit) {
  37264. var o = Error("Truncated");
  37265. throw o.truncated = !0,
  37266. o
  37267. }
  37268. i = this.view[e++],
  37269. n < 5 && (r |= (127 & i) << 7 * n),
  37270. ++n
  37271. } while (0 !== (128 & i));return r |= 0,
  37272. t ? (this.offset = e,
  37273. r) : {
  37274. value: r,
  37275. length: n
  37276. }
  37277. }
  37278. ,
  37279. a.readVarint32ZigZag = function(e) {
  37280. var t = this.readVarint32(e);
  37281. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37282. t
  37283. }
  37284. ,
  37285. e && (o.MAX_VARINT64_BYTES = 10,
  37286. o.calculateVarint64 = function(t) {
  37287. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37288. var i = t.toInt() >>> 0
  37289. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37290. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37291. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37292. }
  37293. ,
  37294. o.zigZagEncode64 = function(t) {
  37295. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37296. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37297. }
  37298. ,
  37299. o.zigZagDecode64 = function(t) {
  37300. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37301. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37302. }
  37303. ,
  37304. a.writeVarint64 = function(t, i) {
  37305. var n = "undefined" == typeof i;
  37306. if (n && (i = this.offset),
  37307. !this.noAssert) {
  37308. if ("number" == typeof t)
  37309. t = e.fromNumber(t);
  37310. else if ("string" == typeof t)
  37311. t = e.fromString(t);
  37312. else if (!(t && t instanceof e))
  37313. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37314. if ("number" != typeof i || i % 1 !== 0)
  37315. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37316. if (i >>>= 0,
  37317. i < 0 || i + 0 > this.buffer.byteLength)
  37318. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37319. }
  37320. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37321. var r = o.calculateVarint64(t)
  37322. , a = t.toInt() >>> 0
  37323. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37324. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37325. i += r;
  37326. var c = this.buffer.byteLength;
  37327. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37328. i -= r,
  37329. r) {
  37330. case 10:
  37331. this.view[i + 9] = l >>> 7 & 1;
  37332. case 9:
  37333. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37334. case 8:
  37335. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37336. case 7:
  37337. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37338. case 6:
  37339. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37340. case 5:
  37341. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37342. case 4:
  37343. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37344. case 3:
  37345. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37346. case 2:
  37347. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37348. case 1:
  37349. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37350. }
  37351. return n ? (this.offset += r,
  37352. this) : r
  37353. }
  37354. ,
  37355. a.writeVarint64ZigZag = function(e, t) {
  37356. return this.writeVarint64(o.zigZagEncode64(e), t)
  37357. }
  37358. ,
  37359. a.readVarint64 = function(t) {
  37360. var i = "undefined" == typeof t;
  37361. if (i && (t = this.offset),
  37362. !this.noAssert) {
  37363. if ("number" != typeof t || t % 1 !== 0)
  37364. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37365. if (t >>>= 0,
  37366. t < 0 || t + 1 > this.buffer.byteLength)
  37367. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37368. }
  37369. var n = t
  37370. , r = 0
  37371. , o = 0
  37372. , a = 0
  37373. , s = 0;
  37374. if (s = this.view[t++],
  37375. r = 127 & s,
  37376. 128 & s && (s = this.view[t++],
  37377. r |= (127 & s) << 7,
  37378. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37379. r |= (127 & s) << 14,
  37380. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37381. r |= (127 & s) << 21,
  37382. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37383. o = 127 & s,
  37384. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37385. o |= (127 & s) << 7,
  37386. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37387. o |= (127 & s) << 14,
  37388. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37389. o |= (127 & s) << 21,
  37390. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37391. a = 127 & s,
  37392. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37393. a |= (127 & s) << 7,
  37394. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37395. throw Error("Buffer overrun");
  37396. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37397. return i ? (this.offset = t,
  37398. l) : {
  37399. value: l,
  37400. length: t - n
  37401. }
  37402. }
  37403. ,
  37404. a.readVarint64ZigZag = function(t) {
  37405. var i = this.readVarint64(t);
  37406. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37407. i
  37408. }
  37409. ),
  37410. a.writeCString = function(e, i) {
  37411. var n = "undefined" == typeof i;
  37412. n && (i = this.offset);
  37413. var r, o = e.length;
  37414. if (!this.noAssert) {
  37415. if ("string" != typeof e)
  37416. throw TypeError("Illegal str: Not a string");
  37417. for (r = 0; r < o; ++r)
  37418. if (0 === e.charCodeAt(r))
  37419. throw RangeError("Illegal str: Contains NULL-characters");
  37420. if ("number" != typeof i || i % 1 !== 0)
  37421. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37422. if (i >>>= 0,
  37423. i < 0 || i + 0 > this.buffer.byteLength)
  37424. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37425. }
  37426. o = h.calculateUTF16asUTF8(t(e))[1],
  37427. i += o + 1;
  37428. var a = this.buffer.byteLength;
  37429. return i > a && this.resize((a *= 2) > i ? a : i),
  37430. i -= o + 1,
  37431. h.encodeUTF16toUTF8(t(e), function(e) {
  37432. this.view[i++] = e
  37433. }
  37434. .bind(this)),
  37435. this.view[i++] = 0,
  37436. n ? (this.offset = i,
  37437. this) : o
  37438. }
  37439. ,
  37440. a.readCString = function(e) {
  37441. var t = "undefined" == typeof e;
  37442. if (t && (e = this.offset),
  37443. !this.noAssert) {
  37444. if ("number" != typeof e || e % 1 !== 0)
  37445. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37446. if (e >>>= 0,
  37447. e < 0 || e + 1 > this.buffer.byteLength)
  37448. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37449. }
  37450. var n, r = e, o = -1;
  37451. return h.decodeUTF8toUTF16(function() {
  37452. if (0 === o)
  37453. return null;
  37454. if (e >= this.limit)
  37455. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37456. return o = this.view[e++],
  37457. 0 === o ? null : o
  37458. }
  37459. .bind(this), n = i(), !0),
  37460. t ? (this.offset = e,
  37461. n()) : {
  37462. string: n(),
  37463. length: e - r
  37464. }
  37465. }
  37466. ,
  37467. a.writeIString = function(e, i) {
  37468. var n = "undefined" == typeof i;
  37469. if (n && (i = this.offset),
  37470. !this.noAssert) {
  37471. if ("string" != typeof e)
  37472. throw TypeError("Illegal str: Not a string");
  37473. if ("number" != typeof i || i % 1 !== 0)
  37474. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37475. if (i >>>= 0,
  37476. i < 0 || i + 0 > this.buffer.byteLength)
  37477. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37478. }
  37479. var r, o = i;
  37480. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37481. i += 4 + r;
  37482. var a = this.buffer.byteLength;
  37483. if (i > a && this.resize((a *= 2) > i ? a : i),
  37484. i -= 4 + r,
  37485. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37486. this.view[i + 2] = r >>> 16 & 255,
  37487. this.view[i + 1] = r >>> 8 & 255,
  37488. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37489. this.view[i + 1] = r >>> 16 & 255,
  37490. this.view[i + 2] = r >>> 8 & 255,
  37491. this.view[i + 3] = 255 & r),
  37492. i += 4,
  37493. h.encodeUTF16toUTF8(t(e), function(e) {
  37494. this.view[i++] = e
  37495. }
  37496. .bind(this)),
  37497. i !== o + 4 + r)
  37498. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37499. return n ? (this.offset = i,
  37500. this) : i - o
  37501. }
  37502. ,
  37503. a.readIString = function(e) {
  37504. var t = "undefined" == typeof e;
  37505. if (t && (e = this.offset),
  37506. !this.noAssert) {
  37507. if ("number" != typeof e || e % 1 !== 0)
  37508. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37509. if (e >>>= 0,
  37510. e < 0 || e + 4 > this.buffer.byteLength)
  37511. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37512. }
  37513. var i = e
  37514. , n = this.readUint32(e)
  37515. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37516. return e += r.length,
  37517. t ? (this.offset = e,
  37518. r.string) : {
  37519. string: r.string,
  37520. length: e - i
  37521. }
  37522. }
  37523. ,
  37524. o.METRICS_CHARS = "c",
  37525. o.METRICS_BYTES = "b",
  37526. a.writeUTF8String = function(e, i) {
  37527. var n = "undefined" == typeof i;
  37528. if (n && (i = this.offset),
  37529. !this.noAssert) {
  37530. if ("number" != typeof i || i % 1 !== 0)
  37531. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37532. if (i >>>= 0,
  37533. i < 0 || i + 0 > this.buffer.byteLength)
  37534. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37535. }
  37536. var r, o = i;
  37537. r = h.calculateUTF16asUTF8(t(e))[1],
  37538. i += r;
  37539. var a = this.buffer.byteLength;
  37540. return i > a && this.resize((a *= 2) > i ? a : i),
  37541. i -= r,
  37542. h.encodeUTF16toUTF8(t(e), function(e) {
  37543. this.view[i++] = e
  37544. }
  37545. .bind(this)),
  37546. n ? (this.offset = i,
  37547. this) : i - o
  37548. }
  37549. ,
  37550. a.writeString = a.writeUTF8String,
  37551. o.calculateUTF8Chars = function(e) {
  37552. return h.calculateUTF16asUTF8(t(e))[0]
  37553. }
  37554. ,
  37555. o.calculateUTF8Bytes = function(e) {
  37556. return h.calculateUTF16asUTF8(t(e))[1]
  37557. }
  37558. ,
  37559. o.calculateString = o.calculateUTF8Bytes,
  37560. a.readUTF8String = function(e, t, n) {
  37561. "number" == typeof t && (n = t,
  37562. t = void 0);
  37563. var r = "undefined" == typeof n;
  37564. if (r && (n = this.offset),
  37565. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37566. !this.noAssert) {
  37567. if ("number" != typeof e || e % 1 !== 0)
  37568. throw TypeError("Illegal length: " + e + " (not an integer)");
  37569. if (e |= 0,
  37570. "number" != typeof n || n % 1 !== 0)
  37571. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37572. if (n >>>= 0,
  37573. n < 0 || n + 0 > this.buffer.byteLength)
  37574. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37575. }
  37576. var a, s = 0, l = n;
  37577. if (t === o.METRICS_CHARS) {
  37578. if (a = i(),
  37579. h.decodeUTF8(function() {
  37580. return s < e && n < this.limit ? this.view[n++] : null
  37581. }
  37582. .bind(this), function(e) {
  37583. ++s,
  37584. h.UTF8toUTF16(e, a)
  37585. }),
  37586. s !== e)
  37587. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37588. return r ? (this.offset = n,
  37589. a()) : {
  37590. string: a(),
  37591. length: n - l
  37592. }
  37593. }
  37594. if (t === o.METRICS_BYTES) {
  37595. if (!this.noAssert) {
  37596. if ("number" != typeof n || n % 1 !== 0)
  37597. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37598. if (n >>>= 0,
  37599. n < 0 || n + e > this.buffer.byteLength)
  37600. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37601. }
  37602. var c = n + e;
  37603. if (h.decodeUTF8toUTF16(function() {
  37604. return n < c ? this.view[n++] : null
  37605. }
  37606. .bind(this), a = i(), this.noAssert),
  37607. n !== c)
  37608. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37609. return r ? (this.offset = n,
  37610. a()) : {
  37611. string: a(),
  37612. length: n - l
  37613. }
  37614. }
  37615. throw TypeError("Unsupported metrics: " + t)
  37616. }
  37617. ,
  37618. a.readString = a.readUTF8String,
  37619. a.writeVString = function(e, i) {
  37620. var n = "undefined" == typeof i;
  37621. if (n && (i = this.offset),
  37622. !this.noAssert) {
  37623. if ("string" != typeof e)
  37624. throw TypeError("Illegal str: Not a string");
  37625. if ("number" != typeof i || i % 1 !== 0)
  37626. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37627. if (i >>>= 0,
  37628. i < 0 || i + 0 > this.buffer.byteLength)
  37629. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37630. }
  37631. var r, a, s = i;
  37632. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37633. a = o.calculateVarint32(r),
  37634. i += a + r;
  37635. var l = this.buffer.byteLength;
  37636. if (i > l && this.resize((l *= 2) > i ? l : i),
  37637. i -= a + r,
  37638. i += this.writeVarint32(r, i),
  37639. h.encodeUTF16toUTF8(t(e), function(e) {
  37640. this.view[i++] = e
  37641. }
  37642. .bind(this)),
  37643. i !== s + r + a)
  37644. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37645. return n ? (this.offset = i,
  37646. this) : i - s
  37647. }
  37648. ,
  37649. a.readVString = function(e) {
  37650. var t = "undefined" == typeof e;
  37651. if (t && (e = this.offset),
  37652. !this.noAssert) {
  37653. if ("number" != typeof e || e % 1 !== 0)
  37654. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37655. if (e >>>= 0,
  37656. e < 0 || e + 1 > this.buffer.byteLength)
  37657. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37658. }
  37659. var i = e
  37660. , n = this.readVarint32(e)
  37661. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37662. return e += r.length,
  37663. t ? (this.offset = e,
  37664. r.string) : {
  37665. string: r.string,
  37666. length: e - i
  37667. }
  37668. }
  37669. ,
  37670. a.append = function(e, t, i) {
  37671. "number" != typeof t && "string" == typeof t || (i = t,
  37672. t = void 0);
  37673. var n = "undefined" == typeof i;
  37674. if (n && (i = this.offset),
  37675. !this.noAssert) {
  37676. if ("number" != typeof i || i % 1 !== 0)
  37677. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37678. if (i >>>= 0,
  37679. i < 0 || i + 0 > this.buffer.byteLength)
  37680. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37681. }
  37682. e instanceof o || (e = o.wrap(e, t));
  37683. var r = e.limit - e.offset;
  37684. if (r <= 0)
  37685. return this;
  37686. i += r;
  37687. var a = this.buffer.byteLength;
  37688. return i > a && this.resize((a *= 2) > i ? a : i),
  37689. i -= r,
  37690. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37691. e.offset += r,
  37692. n && (this.offset += r),
  37693. this
  37694. }
  37695. ,
  37696. a.appendTo = function(e, t) {
  37697. return e.append(this, t),
  37698. this
  37699. }
  37700. ,
  37701. a.assert = function(e) {
  37702. return this.noAssert = !e,
  37703. this
  37704. }
  37705. ,
  37706. a.capacity = function() {
  37707. return this.buffer.byteLength
  37708. }
  37709. ,
  37710. a.clear = function() {
  37711. return this.offset = 0,
  37712. this.limit = this.buffer.byteLength,
  37713. this.markedOffset = -1,
  37714. this
  37715. }
  37716. ,
  37717. a.clone = function(e) {
  37718. var t = new o(0,this.littleEndian,this.noAssert);
  37719. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37720. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37721. t.view = this.view),
  37722. t.offset = this.offset,
  37723. t.markedOffset = this.markedOffset,
  37724. t.limit = this.limit,
  37725. t
  37726. }
  37727. ,
  37728. a.compact = function(e, t) {
  37729. if ("undefined" == typeof e && (e = this.offset),
  37730. "undefined" == typeof t && (t = this.limit),
  37731. !this.noAssert) {
  37732. if ("number" != typeof e || e % 1 !== 0)
  37733. throw TypeError("Illegal begin: Not an integer");
  37734. if (e >>>= 0,
  37735. "number" != typeof t || t % 1 !== 0)
  37736. throw TypeError("Illegal end: Not an integer");
  37737. if (t >>>= 0,
  37738. e < 0 || e > t || t > this.buffer.byteLength)
  37739. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37740. }
  37741. if (0 === e && t === this.buffer.byteLength)
  37742. return this;
  37743. var i = t - e;
  37744. if (0 === i)
  37745. return this.buffer = s,
  37746. this.view = null,
  37747. this.markedOffset >= 0 && (this.markedOffset -= e),
  37748. this.offset = 0,
  37749. this.limit = 0,
  37750. this;
  37751. var n = new ArrayBuffer(i)
  37752. , r = new Uint8Array(n);
  37753. return r.set(this.view.subarray(e, t)),
  37754. this.buffer = n,
  37755. this.view = r,
  37756. this.markedOffset >= 0 && (this.markedOffset -= e),
  37757. this.offset = 0,
  37758. this.limit = i,
  37759. this
  37760. }
  37761. ,
  37762. a.copy = function(e, t) {
  37763. if ("undefined" == typeof e && (e = this.offset),
  37764. "undefined" == typeof t && (t = this.limit),
  37765. !this.noAssert) {
  37766. if ("number" != typeof e || e % 1 !== 0)
  37767. throw TypeError("Illegal begin: Not an integer");
  37768. if (e >>>= 0,
  37769. "number" != typeof t || t % 1 !== 0)
  37770. throw TypeError("Illegal end: Not an integer");
  37771. if (t >>>= 0,
  37772. e < 0 || e > t || t > this.buffer.byteLength)
  37773. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37774. }
  37775. if (e === t)
  37776. return new o(0,this.littleEndian,this.noAssert);
  37777. var i = t - e
  37778. , n = new o(i,this.littleEndian,this.noAssert);
  37779. return n.offset = 0,
  37780. n.limit = i,
  37781. n.markedOffset >= 0 && (n.markedOffset -= e),
  37782. this.copyTo(n, 0, e, t),
  37783. n
  37784. }
  37785. ,
  37786. a.copyTo = function(e, t, i, n) {
  37787. var r, a;
  37788. if (!this.noAssert && !o.isByteBuffer(e))
  37789. throw TypeError("Illegal target: Not a ByteBuffer");
  37790. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  37791. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  37792. n = "undefined" == typeof n ? this.limit : 0 | n,
  37793. t < 0 || t > e.buffer.byteLength)
  37794. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  37795. if (i < 0 || n > this.buffer.byteLength)
  37796. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  37797. var s = n - i;
  37798. return 0 === s ? e : (e.ensureCapacity(t + s),
  37799. e.view.set(this.view.subarray(i, n), t),
  37800. r && (this.offset += s),
  37801. a && (e.offset += s),
  37802. this)
  37803. }
  37804. ,
  37805. a.ensureCapacity = function(e) {
  37806. var t = this.buffer.byteLength;
  37807. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  37808. }
  37809. ,
  37810. a.fill = function(e, t, i) {
  37811. var n = "undefined" == typeof t;
  37812. if (n && (t = this.offset),
  37813. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  37814. "undefined" == typeof t && (t = this.offset),
  37815. "undefined" == typeof i && (i = this.limit),
  37816. !this.noAssert) {
  37817. if ("number" != typeof e || e % 1 !== 0)
  37818. throw TypeError("Illegal value: " + e + " (not an integer)");
  37819. if (e |= 0,
  37820. "number" != typeof t || t % 1 !== 0)
  37821. throw TypeError("Illegal begin: Not an integer");
  37822. if (t >>>= 0,
  37823. "number" != typeof i || i % 1 !== 0)
  37824. throw TypeError("Illegal end: Not an integer");
  37825. if (i >>>= 0,
  37826. t < 0 || t > i || i > this.buffer.byteLength)
  37827. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37828. }
  37829. if (t >= i)
  37830. return this;
  37831. for (; t < i; )
  37832. this.view[t++] = e;
  37833. return n && (this.offset = t),
  37834. this
  37835. }
  37836. ,
  37837. a.flip = function() {
  37838. return this.limit = this.offset,
  37839. this.offset = 0,
  37840. this
  37841. }
  37842. ,
  37843. a.mark = function(e) {
  37844. if (e = "undefined" == typeof e ? this.offset : e,
  37845. !this.noAssert) {
  37846. if ("number" != typeof e || e % 1 !== 0)
  37847. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37848. if (e >>>= 0,
  37849. e < 0 || e + 0 > this.buffer.byteLength)
  37850. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  37851. }
  37852. return this.markedOffset = e,
  37853. this
  37854. }
  37855. ,
  37856. a.order = function(e) {
  37857. if (!this.noAssert && "boolean" != typeof e)
  37858. throw TypeError("Illegal littleEndian: Not a boolean");
  37859. return this.littleEndian = !!e,
  37860. this
  37861. }
  37862. ,
  37863. a.LE = function(e) {
  37864. return this.littleEndian = "undefined" == typeof e || !!e,
  37865. this
  37866. }
  37867. ,
  37868. a.BE = function(e) {
  37869. return this.littleEndian = "undefined" != typeof e && !e,
  37870. this
  37871. }
  37872. ,
  37873. a.prepend = function(e, t, i) {
  37874. "number" != typeof t && "string" == typeof t || (i = t,
  37875. t = void 0);
  37876. var n = "undefined" == typeof i;
  37877. if (n && (i = this.offset),
  37878. !this.noAssert) {
  37879. if ("number" != typeof i || i % 1 !== 0)
  37880. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37881. if (i >>>= 0,
  37882. i < 0 || i + 0 > this.buffer.byteLength)
  37883. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37884. }
  37885. e instanceof o || (e = o.wrap(e, t));
  37886. var r = e.limit - e.offset;
  37887. if (r <= 0)
  37888. return this;
  37889. var a = r - i;
  37890. if (a > 0) {
  37891. var s = new ArrayBuffer(this.buffer.byteLength + a)
  37892. , l = new Uint8Array(s);
  37893. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  37894. this.buffer = s,
  37895. this.view = l,
  37896. this.offset += a,
  37897. this.markedOffset >= 0 && (this.markedOffset += a),
  37898. this.limit += a,
  37899. i += a
  37900. } else {
  37901. new Uint8Array(this.buffer)
  37902. }
  37903. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  37904. e.offset = e.limit,
  37905. n && (this.offset -= r),
  37906. this
  37907. }
  37908. ,
  37909. a.prependTo = function(e, t) {
  37910. return e.prepend(this, t),
  37911. this
  37912. }
  37913. ,
  37914. a.printDebug = function(e) {
  37915. "function" != typeof e && (e = console.log.bind(console)),
  37916. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  37917. }
  37918. ,
  37919. a.remaining = function() {
  37920. return this.limit - this.offset
  37921. }
  37922. ,
  37923. a.reset = function() {
  37924. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  37925. this.markedOffset = -1) : this.offset = 0,
  37926. this
  37927. }
  37928. ,
  37929. a.resize = function(e) {
  37930. if (!this.noAssert) {
  37931. if ("number" != typeof e || e % 1 !== 0)
  37932. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  37933. if (e |= 0,
  37934. e < 0)
  37935. throw RangeError("Illegal capacity: 0 <= " + e)
  37936. }
  37937. if (this.buffer.byteLength < e) {
  37938. var t = new ArrayBuffer(e)
  37939. , i = new Uint8Array(t);
  37940. i.set(this.view),
  37941. this.buffer = t,
  37942. this.view = i
  37943. }
  37944. return this
  37945. }
  37946. ,
  37947. a.reverse = function(e, t) {
  37948. if ("undefined" == typeof e && (e = this.offset),
  37949. "undefined" == typeof t && (t = this.limit),
  37950. !this.noAssert) {
  37951. if ("number" != typeof e || e % 1 !== 0)
  37952. throw TypeError("Illegal begin: Not an integer");
  37953. if (e >>>= 0,
  37954. "number" != typeof t || t % 1 !== 0)
  37955. throw TypeError("Illegal end: Not an integer");
  37956. if (t >>>= 0,
  37957. e < 0 || e > t || t > this.buffer.byteLength)
  37958. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37959. }
  37960. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  37961. this)
  37962. }
  37963. ,
  37964. a.skip = function(e) {
  37965. if (!this.noAssert) {
  37966. if ("number" != typeof e || e % 1 !== 0)
  37967. throw TypeError("Illegal length: " + e + " (not an integer)");
  37968. e |= 0
  37969. }
  37970. var t = this.offset + e;
  37971. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  37972. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  37973. return this.offset = t,
  37974. this
  37975. }
  37976. ,
  37977. a.slice = function(e, t) {
  37978. if ("undefined" == typeof e && (e = this.offset),
  37979. "undefined" == typeof t && (t = this.limit),
  37980. !this.noAssert) {
  37981. if ("number" != typeof e || e % 1 !== 0)
  37982. throw TypeError("Illegal begin: Not an integer");
  37983. if (e >>>= 0,
  37984. "number" != typeof t || t % 1 !== 0)
  37985. throw TypeError("Illegal end: Not an integer");
  37986. if (t >>>= 0,
  37987. e < 0 || e > t || t > this.buffer.byteLength)
  37988. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37989. }
  37990. var i = this.clone();
  37991. return i.offset = e,
  37992. i.limit = t,
  37993. i
  37994. }
  37995. ,
  37996. a.toBuffer = function(e) {
  37997. var t = this.offset
  37998. , i = this.limit;
  37999. if (!this.noAssert) {
  38000. if ("number" != typeof t || t % 1 !== 0)
  38001. throw TypeError("Illegal offset: Not an integer");
  38002. if (t >>>= 0,
  38003. "number" != typeof i || i % 1 !== 0)
  38004. throw TypeError("Illegal limit: Not an integer");
  38005. if (i >>>= 0,
  38006. t < 0 || t > i || i > this.buffer.byteLength)
  38007. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38008. }
  38009. if (!e && 0 === t && i === this.buffer.byteLength)
  38010. return this.buffer;
  38011. if (t === i)
  38012. return s;
  38013. var n = new ArrayBuffer(i - t);
  38014. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  38015. n
  38016. }
  38017. ,
  38018. a.toArrayBuffer = a.toBuffer,
  38019. a.toString = function(e, t, i) {
  38020. if ("undefined" == typeof e)
  38021. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  38022. switch ("number" == typeof e && (e = "utf8",
  38023. t = e,
  38024. i = t),
  38025. e) {
  38026. case "utf8":
  38027. return this.toUTF8(t, i);
  38028. case "base64":
  38029. return this.toBase64(t, i);
  38030. case "hex":
  38031. return this.toHex(t, i);
  38032. case "binary":
  38033. return this.toBinary(t, i);
  38034. case "debug":
  38035. return this.toDebug();
  38036. case "columns":
  38037. return this.toColumns();
  38038. default:
  38039. throw Error("Unsupported encoding: " + e)
  38040. }
  38041. }
  38042. ;
  38043. var c = function() {
  38044. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  38045. i[t[n]] = n;
  38046. return e.encode = function(e, i) {
  38047. for (var n, r; null !== (n = e()); )
  38048. i(t[n >> 2 & 63]),
  38049. r = (3 & n) << 4,
  38050. null !== (n = e()) ? (r |= n >> 4 & 15,
  38051. i(t[63 & (r | n >> 4 & 15)]),
  38052. r = (15 & n) << 2,
  38053. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  38054. i(t[63 & n])) : (i(t[63 & r]),
  38055. i(61))) : (i(t[63 & r]),
  38056. i(61),
  38057. i(61))
  38058. }
  38059. ,
  38060. e.decode = function(e, t) {
  38061. function n(e) {
  38062. throw Error("Illegal character code: " + e)
  38063. }
  38064. for (var r, o, a; null !== (r = e()); )
  38065. if (o = i[r],
  38066. "undefined" == typeof o && n(r),
  38067. null !== (r = e()) && (a = i[r],
  38068. "undefined" == typeof a && n(r),
  38069. t(o << 2 >>> 0 | (48 & a) >> 4),
  38070. null !== (r = e()))) {
  38071. if (o = i[r],
  38072. "undefined" == typeof o) {
  38073. if (61 === r)
  38074. break;
  38075. n(r)
  38076. }
  38077. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38078. null !== (r = e())) {
  38079. if (a = i[r],
  38080. "undefined" == typeof a) {
  38081. if (61 === r)
  38082. break;
  38083. n(r)
  38084. }
  38085. t((3 & o) << 6 >>> 0 | a)
  38086. }
  38087. }
  38088. }
  38089. ,
  38090. e.test = function(e) {
  38091. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38092. }
  38093. ,
  38094. e
  38095. }();
  38096. a.toBase64 = function(e, t) {
  38097. if ("undefined" == typeof e && (e = this.offset),
  38098. "undefined" == typeof t && (t = this.limit),
  38099. e |= 0,
  38100. t |= 0,
  38101. e < 0 || t > this.capacity || e > t)
  38102. throw RangeError("begin, end");
  38103. var n;
  38104. return c.encode(function() {
  38105. return e < t ? this.view[e++] : null
  38106. }
  38107. .bind(this), n = i()),
  38108. n()
  38109. }
  38110. ,
  38111. o.fromBase64 = function(e, i) {
  38112. if ("string" != typeof e)
  38113. throw TypeError("str");
  38114. var n = new o(e.length / 4 * 3,i)
  38115. , r = 0;
  38116. return c.decode(t(e), function(e) {
  38117. n.view[r++] = e
  38118. }),
  38119. n.limit = r,
  38120. n
  38121. }
  38122. ,
  38123. o.btoa = function(e) {
  38124. return o.fromBinary(e).toBase64()
  38125. }
  38126. ,
  38127. o.atob = function(e) {
  38128. return o.fromBase64(e).toBinary()
  38129. }
  38130. ,
  38131. a.toBinary = function(e, t) {
  38132. if ("undefined" == typeof e && (e = this.offset),
  38133. "undefined" == typeof t && (t = this.limit),
  38134. e |= 0,
  38135. t |= 0,
  38136. e < 0 || t > this.capacity() || e > t)
  38137. throw RangeError("begin, end");
  38138. if (e === t)
  38139. return "";
  38140. for (var i = [], n = []; e < t; )
  38141. i.push(this.view[e++]),
  38142. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38143. i = []);
  38144. return n.join("") + String.fromCharCode.apply(String, i)
  38145. }
  38146. ,
  38147. o.fromBinary = function(e, t) {
  38148. if ("string" != typeof e)
  38149. throw TypeError("str");
  38150. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  38151. if (i = e.charCodeAt(n),
  38152. i > 255)
  38153. throw RangeError("illegal char code: " + i);
  38154. a.view[n++] = i
  38155. }
  38156. return a.limit = r,
  38157. a
  38158. }
  38159. ,
  38160. a.toDebug = function(e) {
  38161. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38162. if (i !== -1 && (t = this.view[i],
  38163. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38164. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38165. ++i,
  38166. e && i > 0 && i % 16 === 0 && i !== n) {
  38167. for (; r.length < 51; )
  38168. r += " ";
  38169. a += r + o + "\n",
  38170. r = o = ""
  38171. }
  38172. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38173. }
  38174. if (e && " " !== r) {
  38175. for (; r.length < 51; )
  38176. r += " ";
  38177. a += r + o + "\n"
  38178. }
  38179. return e ? a : r
  38180. }
  38181. ,
  38182. o.fromDebug = function(e, t, i) {
  38183. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38184. switch (n = e.charAt(l++)) {
  38185. case "!":
  38186. if (!i) {
  38187. if (u || d || p) {
  38188. f = !0;
  38189. break
  38190. }
  38191. u = d = p = !0
  38192. }
  38193. s.offset = s.markedOffset = s.limit = c,
  38194. h = !1;
  38195. break;
  38196. case "|":
  38197. if (!i) {
  38198. if (u || p) {
  38199. f = !0;
  38200. break
  38201. }
  38202. u = p = !0
  38203. }
  38204. s.offset = s.limit = c,
  38205. h = !1;
  38206. break;
  38207. case "[":
  38208. if (!i) {
  38209. if (u || d) {
  38210. f = !0;
  38211. break
  38212. }
  38213. u = d = !0
  38214. }
  38215. s.offset = s.markedOffset = c,
  38216. h = !1;
  38217. break;
  38218. case "<":
  38219. if (!i) {
  38220. if (u) {
  38221. f = !0;
  38222. break
  38223. }
  38224. u = !0
  38225. }
  38226. s.offset = c,
  38227. h = !1;
  38228. break;
  38229. case "]":
  38230. if (!i) {
  38231. if (p || d) {
  38232. f = !0;
  38233. break
  38234. }
  38235. p = d = !0
  38236. }
  38237. s.limit = s.markedOffset = c,
  38238. h = !1;
  38239. break;
  38240. case ">":
  38241. if (!i) {
  38242. if (p) {
  38243. f = !0;
  38244. break
  38245. }
  38246. p = !0
  38247. }
  38248. s.limit = c,
  38249. h = !1;
  38250. break;
  38251. case "'":
  38252. if (!i) {
  38253. if (d) {
  38254. f = !0;
  38255. break
  38256. }
  38257. d = !0
  38258. }
  38259. s.markedOffset = c,
  38260. h = !1;
  38261. break;
  38262. case " ":
  38263. h = !1;
  38264. break;
  38265. default:
  38266. if (!i && h) {
  38267. f = !0;
  38268. break
  38269. }
  38270. if (r = parseInt(n + e.charAt(l++), 16),
  38271. !i && (isNaN(r) || r < 0 || r > 255))
  38272. throw TypeError("Illegal str: Not a debug encoded string");
  38273. s.view[c++] = r,
  38274. h = !0
  38275. }
  38276. if (f)
  38277. throw TypeError("Illegal str: Invalid symbol at " + l)
  38278. }
  38279. if (!i) {
  38280. if (!u || !p)
  38281. throw TypeError("Illegal str: Missing offset or limit");
  38282. if (c < s.buffer.byteLength)
  38283. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38284. }
  38285. return s
  38286. }
  38287. ,
  38288. a.toHex = function(e, t) {
  38289. if (e = "undefined" == typeof e ? this.offset : e,
  38290. t = "undefined" == typeof t ? this.limit : t,
  38291. !this.noAssert) {
  38292. if ("number" != typeof e || e % 1 !== 0)
  38293. throw TypeError("Illegal begin: Not an integer");
  38294. if (e >>>= 0,
  38295. "number" != typeof t || t % 1 !== 0)
  38296. throw TypeError("Illegal end: Not an integer");
  38297. if (t >>>= 0,
  38298. e < 0 || e > t || t > this.buffer.byteLength)
  38299. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38300. }
  38301. for (var i, n = new Array(t - e); e < t; )
  38302. i = this.view[e++],
  38303. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38304. return n.join("")
  38305. }
  38306. ,
  38307. o.fromHex = function(e, t, i) {
  38308. if (!i) {
  38309. if ("string" != typeof e)
  38310. throw TypeError("Illegal str: Not a string");
  38311. if (e.length % 2 !== 0)
  38312. throw TypeError("Illegal str: Length not a multiple of 2")
  38313. }
  38314. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38315. if (n = parseInt(e.substring(s, s + 2), 16),
  38316. !i && (!isFinite(n) || n < 0 || n > 255))
  38317. throw TypeError("Illegal str: Contains non-hex characters");
  38318. a.view[l++] = n
  38319. }
  38320. return a.limit = l,
  38321. a
  38322. }
  38323. ;
  38324. var h = function() {
  38325. var e = {};
  38326. return e.MAX_CODEPOINT = 1114111,
  38327. e.encodeUTF8 = function(e, t) {
  38328. var i = null;
  38329. for ("number" == typeof e && (i = e,
  38330. e = function() {
  38331. return null
  38332. }
  38333. ); null !== i || null !== (i = e()); )
  38334. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38335. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38336. t(i >> 6 & 63 | 128),
  38337. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38338. t(i >> 12 & 63 | 128),
  38339. t(i >> 6 & 63 | 128),
  38340. t(63 & i | 128)),
  38341. i = null
  38342. }
  38343. ,
  38344. e.decodeUTF8 = function(e, t) {
  38345. for (var i, n, r, o, a = function(e) {
  38346. e = e.slice(0, e.indexOf(null));
  38347. var t = Error(e.toString());
  38348. throw t.name = "TruncatedError",
  38349. t.bytes = e,
  38350. t
  38351. }; null !== (i = e()); )
  38352. if (0 === (128 & i))
  38353. t(i);
  38354. else if (192 === (224 & i))
  38355. null === (n = e()) && a([i, n]),
  38356. t((31 & i) << 6 | 63 & n);
  38357. else if (224 === (240 & i))
  38358. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38359. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38360. else {
  38361. if (240 !== (248 & i))
  38362. throw RangeError("Illegal starting byte: " + i);
  38363. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38364. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38365. }
  38366. }
  38367. ,
  38368. e.UTF16toUTF8 = function(e, t) {
  38369. for (var i, n = null; ; ) {
  38370. if (null === (i = null !== n ? n : e()))
  38371. break;
  38372. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38373. n = null) : t(i)
  38374. }
  38375. null !== n && t(n)
  38376. }
  38377. ,
  38378. e.UTF8toUTF16 = function(e, t) {
  38379. var i = null;
  38380. for ("number" == typeof e && (i = e,
  38381. e = function() {
  38382. return null
  38383. }
  38384. ); null !== i || null !== (i = e()); )
  38385. i <= 65535 ? t(i) : (i -= 65536,
  38386. t((i >> 10) + 55296),
  38387. t(i % 1024 + 56320)),
  38388. i = null
  38389. }
  38390. ,
  38391. e.encodeUTF16toUTF8 = function(t, i) {
  38392. e.UTF16toUTF8(t, function(t) {
  38393. e.encodeUTF8(t, i)
  38394. })
  38395. }
  38396. ,
  38397. e.decodeUTF8toUTF16 = function(t, i) {
  38398. e.decodeUTF8(t, function(t) {
  38399. e.UTF8toUTF16(t, i)
  38400. })
  38401. }
  38402. ,
  38403. e.calculateCodePoint = function(e) {
  38404. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38405. }
  38406. ,
  38407. e.calculateUTF8 = function(e) {
  38408. for (var t, i = 0; null !== (t = e()); )
  38409. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38410. return i
  38411. }
  38412. ,
  38413. e.calculateUTF16asUTF8 = function(t) {
  38414. var i = 0
  38415. , n = 0;
  38416. return e.UTF16toUTF8(t, function(e) {
  38417. ++i,
  38418. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38419. }),
  38420. [i, n]
  38421. }
  38422. ,
  38423. e
  38424. }();
  38425. return a.toUTF8 = function(e, t) {
  38426. if ("undefined" == typeof e && (e = this.offset),
  38427. "undefined" == typeof t && (t = this.limit),
  38428. !this.noAssert) {
  38429. if ("number" != typeof e || e % 1 !== 0)
  38430. throw TypeError("Illegal begin: Not an integer");
  38431. if (e >>>= 0,
  38432. "number" != typeof t || t % 1 !== 0)
  38433. throw TypeError("Illegal end: Not an integer");
  38434. if (t >>>= 0,
  38435. e < 0 || e > t || t > this.buffer.byteLength)
  38436. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38437. }
  38438. var n;
  38439. try {
  38440. h.decodeUTF8toUTF16(function() {
  38441. return e < t ? this.view[e++] : null
  38442. }
  38443. .bind(this), n = i())
  38444. } catch (i) {
  38445. if (e !== t)
  38446. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38447. }
  38448. return n()
  38449. }
  38450. ,
  38451. o.fromUTF8 = function(e, i, n) {
  38452. if (!n && "string" != typeof e)
  38453. throw TypeError("Illegal str: Not a string");
  38454. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38455. , a = 0;
  38456. return h.encodeUTF16toUTF8(t(e), function(e) {
  38457. r.view[a++] = e
  38458. }),
  38459. r.limit = a,
  38460. r
  38461. }
  38462. ,
  38463. o
  38464. })
  38465. }
  38466. , {
  38467. long: 216
  38468. }],
  38469. 216: [function(e, t, i) {
  38470. !function(i, n) {
  38471. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38472. }(this, function() {
  38473. "use strict";
  38474. function e(e, t, i) {
  38475. this.low = 0 | e,
  38476. this.high = 0 | t,
  38477. this.unsigned = !!i
  38478. }
  38479. function t(e) {
  38480. return (e && e.__isLong__) === !0
  38481. }
  38482. function i(e, t) {
  38483. var i, n, o;
  38484. return t ? (e >>>= 0,
  38485. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38486. o && (l[e] = i),
  38487. i)) : (e |= 0,
  38488. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38489. o && (s[e] = i),
  38490. i))
  38491. }
  38492. function n(e, t) {
  38493. if (isNaN(e) || !isFinite(e))
  38494. return t ? m : g;
  38495. if (t) {
  38496. if (e < 0)
  38497. return m;
  38498. if (e >= d)
  38499. return I
  38500. } else {
  38501. if (e <= -p)
  38502. return E;
  38503. if (e + 1 >= p)
  38504. return C
  38505. }
  38506. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38507. }
  38508. function r(t, i, n) {
  38509. return new e(t,i,n)
  38510. }
  38511. function o(e, t, i) {
  38512. if (0 === e.length)
  38513. throw Error("empty string");
  38514. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38515. return g;
  38516. if ("number" == typeof t ? (i = t,
  38517. t = !1) : t = !!t,
  38518. i = i || 10,
  38519. i < 2 || 36 < i)
  38520. throw RangeError("radix");
  38521. var r;
  38522. if ((r = e.indexOf("-")) > 0)
  38523. throw Error("interior hyphen");
  38524. if (0 === r)
  38525. return o(e.substring(1), t, i).neg();
  38526. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38527. var h = Math.min(8, e.length - l)
  38528. , u = parseInt(e.substring(l, l + h), i);
  38529. if (h < 8) {
  38530. var d = n(c(i, h));
  38531. s = s.mul(d).add(n(u))
  38532. } else
  38533. s = s.mul(a),
  38534. s = s.add(n(u))
  38535. }
  38536. return s.unsigned = t,
  38537. s
  38538. }
  38539. function a(t) {
  38540. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38541. }
  38542. e.prototype.__isLong__,
  38543. Object.defineProperty(e.prototype, "__isLong__", {
  38544. value: !0,
  38545. enumerable: !1,
  38546. configurable: !1
  38547. }),
  38548. e.isLong = t;
  38549. var s = {}
  38550. , l = {};
  38551. e.fromInt = i,
  38552. e.fromNumber = n,
  38553. e.fromBits = r;
  38554. var c = Math.pow;
  38555. e.fromString = o,
  38556. e.fromValue = a;
  38557. var h = 1 << 24
  38558. , u = 4294967296
  38559. , d = 0x10000000000000000
  38560. , p = d / 2
  38561. , f = i(h)
  38562. , g = i(0);
  38563. e.ZERO = g;
  38564. var m = i(0, !0);
  38565. e.UZERO = m;
  38566. var v = i(1);
  38567. e.ONE = v;
  38568. var A = i(1, !0);
  38569. e.UONE = A;
  38570. var y = i(-1);
  38571. e.NEG_ONE = y;
  38572. var C = r(-1, 2147483647, !1);
  38573. e.MAX_VALUE = C;
  38574. var I = r(-1, -1, !0);
  38575. e.MAX_UNSIGNED_VALUE = I;
  38576. var E = r(0, -2147483648, !1);
  38577. e.MIN_VALUE = E;
  38578. var b = e.prototype;
  38579. return b.toInt = function() {
  38580. return this.unsigned ? this.low >>> 0 : this.low
  38581. }
  38582. ,
  38583. b.toNumber = function() {
  38584. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38585. }
  38586. ,
  38587. b.toString = function(e) {
  38588. if (e = e || 10,
  38589. e < 2 || 36 < e)
  38590. throw RangeError("radix");
  38591. if (this.isZero())
  38592. return "0";
  38593. if (this.isNegative()) {
  38594. if (this.eq(E)) {
  38595. var t = n(e)
  38596. , i = this.div(t)
  38597. , r = i.mul(t).sub(this);
  38598. return i.toString(e) + r.toInt().toString(e)
  38599. }
  38600. return "-" + this.neg().toString(e)
  38601. }
  38602. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38603. var l = a.div(o)
  38604. , h = a.sub(l.mul(o)).toInt() >>> 0
  38605. , u = h.toString(e);
  38606. if (a = l,
  38607. a.isZero())
  38608. return u + s;
  38609. for (; u.length < 6; )
  38610. u = "0" + u;
  38611. s = "" + u + s
  38612. }
  38613. }
  38614. ,
  38615. b.getHighBits = function() {
  38616. return this.high
  38617. }
  38618. ,
  38619. b.getHighBitsUnsigned = function() {
  38620. return this.high >>> 0
  38621. }
  38622. ,
  38623. b.getLowBits = function() {
  38624. return this.low
  38625. }
  38626. ,
  38627. b.getLowBitsUnsigned = function() {
  38628. return this.low >>> 0
  38629. }
  38630. ,
  38631. b.getNumBitsAbs = function() {
  38632. if (this.isNegative())
  38633. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38634. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38635. ;
  38636. return 0 != this.high ? t + 33 : t + 1
  38637. }
  38638. ,
  38639. b.isZero = function() {
  38640. return 0 === this.high && 0 === this.low
  38641. }
  38642. ,
  38643. b.isNegative = function() {
  38644. return !this.unsigned && this.high < 0
  38645. }
  38646. ,
  38647. b.isPositive = function() {
  38648. return this.unsigned || this.high >= 0
  38649. }
  38650. ,
  38651. b.isOdd = function() {
  38652. return 1 === (1 & this.low)
  38653. }
  38654. ,
  38655. b.isEven = function() {
  38656. return 0 === (1 & this.low)
  38657. }
  38658. ,
  38659. b.equals = function(e) {
  38660. return t(e) || (e = a(e)),
  38661. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38662. }
  38663. ,
  38664. b.eq = b.equals,
  38665. b.notEquals = function(e) {
  38666. return !this.eq(e)
  38667. }
  38668. ,
  38669. b.neq = b.notEquals,
  38670. b.lessThan = function(e) {
  38671. return this.comp(e) < 0
  38672. }
  38673. ,
  38674. b.lt = b.lessThan,
  38675. b.lessThanOrEqual = function(e) {
  38676. return this.comp(e) <= 0
  38677. }
  38678. ,
  38679. b.lte = b.lessThanOrEqual,
  38680. b.greaterThan = function(e) {
  38681. return this.comp(e) > 0
  38682. }
  38683. ,
  38684. b.gt = b.greaterThan,
  38685. b.greaterThanOrEqual = function(e) {
  38686. return this.comp(e) >= 0
  38687. }
  38688. ,
  38689. b.gte = b.greaterThanOrEqual,
  38690. b.compare = function(e) {
  38691. if (t(e) || (e = a(e)),
  38692. this.eq(e))
  38693. return 0;
  38694. var i = this.isNegative()
  38695. , n = e.isNegative();
  38696. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38697. }
  38698. ,
  38699. b.comp = b.compare,
  38700. b.negate = function() {
  38701. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38702. }
  38703. ,
  38704. b.neg = b.negate,
  38705. b.add = function(e) {
  38706. t(e) || (e = a(e));
  38707. var i = this.high >>> 16
  38708. , n = 65535 & this.high
  38709. , o = this.low >>> 16
  38710. , s = 65535 & this.low
  38711. , l = e.high >>> 16
  38712. , c = 65535 & e.high
  38713. , h = e.low >>> 16
  38714. , u = 65535 & e.low
  38715. , d = 0
  38716. , p = 0
  38717. , f = 0
  38718. , g = 0;
  38719. return g += s + u,
  38720. f += g >>> 16,
  38721. g &= 65535,
  38722. f += o + h,
  38723. p += f >>> 16,
  38724. f &= 65535,
  38725. p += n + c,
  38726. d += p >>> 16,
  38727. p &= 65535,
  38728. d += i + l,
  38729. d &= 65535,
  38730. r(f << 16 | g, d << 16 | p, this.unsigned)
  38731. }
  38732. ,
  38733. b.subtract = function(e) {
  38734. return t(e) || (e = a(e)),
  38735. this.add(e.neg())
  38736. }
  38737. ,
  38738. b.sub = b.subtract,
  38739. b.multiply = function(e) {
  38740. if (this.isZero())
  38741. return g;
  38742. if (t(e) || (e = a(e)),
  38743. e.isZero())
  38744. return g;
  38745. if (this.eq(E))
  38746. return e.isOdd() ? E : g;
  38747. if (e.eq(E))
  38748. return this.isOdd() ? E : g;
  38749. if (this.isNegative())
  38750. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  38751. if (e.isNegative())
  38752. return this.mul(e.neg()).neg();
  38753. if (this.lt(f) && e.lt(f))
  38754. return n(this.toNumber() * e.toNumber(), this.unsigned);
  38755. var i = this.high >>> 16
  38756. , o = 65535 & this.high
  38757. , s = this.low >>> 16
  38758. , l = 65535 & this.low
  38759. , c = e.high >>> 16
  38760. , h = 65535 & e.high
  38761. , u = e.low >>> 16
  38762. , d = 65535 & e.low
  38763. , p = 0
  38764. , m = 0
  38765. , v = 0
  38766. , A = 0;
  38767. return A += l * d,
  38768. v += A >>> 16,
  38769. A &= 65535,
  38770. v += s * d,
  38771. m += v >>> 16,
  38772. v &= 65535,
  38773. v += l * u,
  38774. m += v >>> 16,
  38775. v &= 65535,
  38776. m += o * d,
  38777. p += m >>> 16,
  38778. m &= 65535,
  38779. m += s * u,
  38780. p += m >>> 16,
  38781. m &= 65535,
  38782. m += l * h,
  38783. p += m >>> 16,
  38784. m &= 65535,
  38785. p += i * d + o * u + s * h + l * c,
  38786. p &= 65535,
  38787. r(v << 16 | A, p << 16 | m, this.unsigned)
  38788. }
  38789. ,
  38790. b.mul = b.multiply,
  38791. b.divide = function(e) {
  38792. if (t(e) || (e = a(e)),
  38793. e.isZero())
  38794. throw Error("division by zero");
  38795. if (this.isZero())
  38796. return this.unsigned ? m : g;
  38797. var i, r, o;
  38798. if (this.unsigned) {
  38799. if (e.unsigned || (e = e.toUnsigned()),
  38800. e.gt(this))
  38801. return m;
  38802. if (e.gt(this.shru(1)))
  38803. return A;
  38804. o = m
  38805. } else {
  38806. if (this.eq(E)) {
  38807. if (e.eq(v) || e.eq(y))
  38808. return E;
  38809. if (e.eq(E))
  38810. return v;
  38811. var s = this.shr(1);
  38812. return i = s.div(e).shl(1),
  38813. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  38814. o = i.add(r.div(e)))
  38815. }
  38816. if (e.eq(E))
  38817. return this.unsigned ? m : g;
  38818. if (this.isNegative())
  38819. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  38820. if (e.isNegative())
  38821. return this.div(e.neg()).neg();
  38822. o = g
  38823. }
  38824. for (r = this; r.gte(e); ) {
  38825. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  38826. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  38827. i -= h,
  38828. u = n(i, this.unsigned),
  38829. d = u.mul(e);
  38830. u.isZero() && (u = v),
  38831. o = o.add(u),
  38832. r = r.sub(d)
  38833. }
  38834. return o
  38835. }
  38836. ,
  38837. b.div = b.divide,
  38838. b.modulo = function(e) {
  38839. return t(e) || (e = a(e)),
  38840. this.sub(this.div(e).mul(e))
  38841. }
  38842. ,
  38843. b.mod = b.modulo,
  38844. b.not = function() {
  38845. return r(~this.low, ~this.high, this.unsigned)
  38846. }
  38847. ,
  38848. b.and = function(e) {
  38849. return t(e) || (e = a(e)),
  38850. r(this.low & e.low, this.high & e.high, this.unsigned)
  38851. }
  38852. ,
  38853. b.or = function(e) {
  38854. return t(e) || (e = a(e)),
  38855. r(this.low | e.low, this.high | e.high, this.unsigned)
  38856. }
  38857. ,
  38858. b.xor = function(e) {
  38859. return t(e) || (e = a(e)),
  38860. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  38861. }
  38862. ,
  38863. b.shiftLeft = function(e) {
  38864. return t(e) && (e = e.toInt()),
  38865. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  38866. }
  38867. ,
  38868. b.shl = b.shiftLeft,
  38869. b.shiftRight = function(e) {
  38870. return t(e) && (e = e.toInt()),
  38871. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  38872. }
  38873. ,
  38874. b.shr = b.shiftRight,
  38875. b.shiftRightUnsigned = function(e) {
  38876. if (t(e) && (e = e.toInt()),
  38877. e &= 63,
  38878. 0 === e)
  38879. return this;
  38880. var i = this.high;
  38881. if (e < 32) {
  38882. var n = this.low;
  38883. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  38884. }
  38885. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  38886. }
  38887. ,
  38888. b.shru = b.shiftRightUnsigned,
  38889. b.toSigned = function() {
  38890. return this.unsigned ? r(this.low, this.high, !1) : this
  38891. }
  38892. ,
  38893. b.toUnsigned = function() {
  38894. return this.unsigned ? this : r(this.low, this.high, !0)
  38895. }
  38896. ,
  38897. b.toBytes = function(e) {
  38898. return e ? this.toBytesLE() : this.toBytesBE()
  38899. }
  38900. ,
  38901. b.toBytesLE = function() {
  38902. var e = this.high
  38903. , t = this.low;
  38904. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  38905. }
  38906. ,
  38907. b.toBytesBE = function() {
  38908. var e = this.high
  38909. , t = this.low;
  38910. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  38911. }
  38912. ,
  38913. e
  38914. })
  38915. }
  38916. , {}],
  38917. 217: [function(e, t, i) {
  38918. var n = {
  38919. REVISION: "75"
  38920. };
  38921. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  38922. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  38923. void 0 === Math.sign && (Math.sign = function(e) {
  38924. return e < 0 ? -1 : e > 0 ? 1 : +e
  38925. }
  38926. ),
  38927. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  38928. get: function() {
  38929. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  38930. }
  38931. }),
  38932. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  38933. writable: !0,
  38934. configurable: !0,
  38935. value: function(e) {
  38936. "use strict";
  38937. if (void 0 === e || null === e)
  38938. throw new TypeError("Cannot convert first argument to object");
  38939. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  38940. var r = arguments[i];
  38941. if (void 0 !== r && null !== r) {
  38942. r = Object(r);
  38943. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  38944. var l = o[a]
  38945. , c = Object.getOwnPropertyDescriptor(r, l);
  38946. void 0 !== c && c.enumerable && (t[l] = r[l])
  38947. }
  38948. }
  38949. }
  38950. return t
  38951. }
  38952. }),
  38953. n.MOUSE = {
  38954. LEFT: 0,
  38955. MIDDLE: 1,
  38956. RIGHT: 2
  38957. },
  38958. n.CullFaceNone = 0,
  38959. n.CullFaceBack = 1,
  38960. n.CullFaceFront = 2,
  38961. n.CullFaceFrontBack = 3,
  38962. n.FrontFaceDirectionCW = 0,
  38963. n.FrontFaceDirectionCCW = 1,
  38964. n.BasicShadowMap = 0,
  38965. n.PCFShadowMap = 1,
  38966. n.PCFSoftShadowMap = 2,
  38967. n.FrontSide = 0,
  38968. n.BackSide = 1,
  38969. n.DoubleSide = 2,
  38970. n.FlatShading = 1,
  38971. n.SmoothShading = 2,
  38972. n.NoColors = 0,
  38973. n.FaceColors = 1,
  38974. n.VertexColors = 2,
  38975. n.NoBlending = 0,
  38976. n.NormalBlending = 1,
  38977. n.AdditiveBlending = 2,
  38978. n.SubtractiveBlending = 3,
  38979. n.MultiplyBlending = 4,
  38980. n.CustomBlending = 5,
  38981. n.AddEquation = 100,
  38982. n.SubtractEquation = 101,
  38983. n.ReverseSubtractEquation = 102,
  38984. n.MinEquation = 103,
  38985. n.MaxEquation = 104,
  38986. n.ZeroFactor = 200,
  38987. n.OneFactor = 201,
  38988. n.SrcColorFactor = 202,
  38989. n.OneMinusSrcColorFactor = 203,
  38990. n.SrcAlphaFactor = 204,
  38991. n.OneMinusSrcAlphaFactor = 205,
  38992. n.DstAlphaFactor = 206,
  38993. n.OneMinusDstAlphaFactor = 207,
  38994. n.DstColorFactor = 208,
  38995. n.OneMinusDstColorFactor = 209,
  38996. n.SrcAlphaSaturateFactor = 210,
  38997. n.NeverDepth = 0,
  38998. n.AlwaysDepth = 1,
  38999. n.LessDepth = 2,
  39000. n.LessEqualDepth = 3,
  39001. n.EqualDepth = 4,
  39002. n.GreaterEqualDepth = 5,
  39003. n.GreaterDepth = 6,
  39004. n.NotEqualDepth = 7,
  39005. n.MultiplyOperation = 0,
  39006. n.MixOperation = 1,
  39007. n.AddOperation = 2,
  39008. n.NoToneMapping = 0,
  39009. n.LinearToneMapping = 1,
  39010. n.ReinhardToneMapping = 2,
  39011. n.Uncharted2ToneMapping = 3,
  39012. n.CineonToneMapping = 4,
  39013. n.UVMapping = 300,
  39014. n.CubeReflectionMapping = 301,
  39015. n.CubeRefractionMapping = 302,
  39016. n.EquirectangularReflectionMapping = 303,
  39017. n.EquirectangularRefractionMapping = 304,
  39018. n.SphericalReflectionMapping = 305,
  39019. n.CubeUVReflectionMapping = 306,
  39020. n.CubeUVRefractionMapping = 307,
  39021. n.RepeatWrapping = 1e3,
  39022. n.ClampToEdgeWrapping = 1001,
  39023. n.MirroredRepeatWrapping = 1002,
  39024. n.NearestFilter = 1003,
  39025. n.NearestMipMapNearestFilter = 1004,
  39026. n.NearestMipMapLinearFilter = 1005,
  39027. n.LinearFilter = 1006,
  39028. n.LinearMipMapNearestFilter = 1007,
  39029. n.LinearMipMapLinearFilter = 1008,
  39030. n.UnsignedByteType = 1009,
  39031. n.ByteType = 1010,
  39032. n.ShortType = 1011,
  39033. n.UnsignedShortType = 1012,
  39034. n.IntType = 1013,
  39035. n.UnsignedIntType = 1014,
  39036. n.FloatType = 1015,
  39037. n.HalfFloatType = 1025,
  39038. n.UnsignedShort4444Type = 1016,
  39039. n.UnsignedShort5551Type = 1017,
  39040. n.UnsignedShort565Type = 1018,
  39041. n.AlphaFormat = 1019,
  39042. n.RGBFormat = 1020,
  39043. n.RGBAFormat = 1021,
  39044. n.LuminanceFormat = 1022,
  39045. n.LuminanceAlphaFormat = 1023,
  39046. n.RGBEFormat = n.RGBAFormat,
  39047. n.RGB_S3TC_DXT1_Format = 2001,
  39048. n.RGBA_S3TC_DXT1_Format = 2002,
  39049. n.RGBA_S3TC_DXT3_Format = 2003,
  39050. n.RGBA_S3TC_DXT5_Format = 2004,
  39051. n.RGB_PVRTC_4BPPV1_Format = 2100,
  39052. n.RGB_PVRTC_2BPPV1_Format = 2101,
  39053. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  39054. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  39055. n.RGB_ETC1_Format = 2151,
  39056. n.LoopOnce = 2200,
  39057. n.LoopRepeat = 2201,
  39058. n.LoopPingPong = 2202,
  39059. n.InterpolateDiscrete = 2300,
  39060. n.InterpolateLinear = 2301,
  39061. n.InterpolateSmooth = 2302,
  39062. n.ZeroCurvatureEnding = 2400,
  39063. n.ZeroSlopeEnding = 2401,
  39064. n.WrapAroundEnding = 2402,
  39065. n.TrianglesDrawMode = 0,
  39066. n.TriangleStripDrawMode = 1,
  39067. n.TriangleFanDrawMode = 2,
  39068. n.LinearEncoding = 3e3,
  39069. n.sRGBEncoding = 3001,
  39070. n.GammaEncoding = 3007,
  39071. n.RGBEEncoding = 3002,
  39072. n.LogLuvEncoding = 3003,
  39073. n.RGBM7Encoding = 3004,
  39074. n.RGBM16Encoding = 3005,
  39075. n.RGBDEncoding = 3006,
  39076. n.Color = function(e) {
  39077. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39078. }
  39079. ,
  39080. n.Color.prototype = {
  39081. constructor: n.Color,
  39082. r: 1,
  39083. g: 1,
  39084. b: 1,
  39085. set: function(e) {
  39086. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39087. this
  39088. },
  39089. setScalar: function(e) {
  39090. this.r = e,
  39091. this.g = e,
  39092. this.b = e
  39093. },
  39094. setHex: function(e) {
  39095. return e = Math.floor(e),
  39096. this.r = (e >> 16 & 255) / 255,
  39097. this.g = (e >> 8 & 255) / 255,
  39098. this.b = (255 & e) / 255,
  39099. this
  39100. },
  39101. setRGB: function(e, t, i) {
  39102. return this.r = e,
  39103. this.g = t,
  39104. this.b = i,
  39105. this
  39106. },
  39107. setHSL: function() {
  39108. function e(e, t, i) {
  39109. return i < 0 && (i += 1),
  39110. i > 1 && (i -= 1),
  39111. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39112. }
  39113. return function(t, i, r) {
  39114. if (t = n.Math.euclideanModulo(t, 1),
  39115. i = n.Math.clamp(i, 0, 1),
  39116. r = n.Math.clamp(r, 0, 1),
  39117. 0 === i)
  39118. this.r = this.g = this.b = r;
  39119. else {
  39120. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39121. , a = 2 * r - o;
  39122. this.r = e(a, o, t + 1 / 3),
  39123. this.g = e(a, o, t),
  39124. this.b = e(a, o, t - 1 / 3)
  39125. }
  39126. return this
  39127. }
  39128. }(),
  39129. setStyle: function(e) {
  39130. function t(t) {
  39131. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39132. }
  39133. var i;
  39134. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39135. var r, o = i[1], a = i[2];
  39136. switch (o) {
  39137. case "rgb":
  39138. case "rgba":
  39139. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39140. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39141. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39142. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39143. t(r[5]),
  39144. this;
  39145. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39146. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39147. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39148. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39149. t(r[5]),
  39150. this;
  39151. break;
  39152. case "hsl":
  39153. case "hsla":
  39154. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39155. var s = parseFloat(r[1]) / 360
  39156. , l = parseInt(r[2], 10) / 100
  39157. , c = parseInt(r[3], 10) / 100;
  39158. return t(r[5]),
  39159. this.setHSL(s, l, c)
  39160. }
  39161. }
  39162. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39163. var h = i[1]
  39164. , u = h.length;
  39165. if (3 === u)
  39166. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39167. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39168. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39169. this;
  39170. if (6 === u)
  39171. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39172. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39173. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39174. this
  39175. }
  39176. if (e && e.length > 0) {
  39177. var h = n.ColorKeywords[e];
  39178. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39179. }
  39180. return this
  39181. },
  39182. clone: function() {
  39183. return new this.constructor(this.r,this.g,this.b)
  39184. },
  39185. copy: function(e) {
  39186. return this.r = e.r,
  39187. this.g = e.g,
  39188. this.b = e.b,
  39189. this
  39190. },
  39191. copyGammaToLinear: function(e, t) {
  39192. return void 0 === t && (t = 2),
  39193. this.r = Math.pow(e.r, t),
  39194. this.g = Math.pow(e.g, t),
  39195. this.b = Math.pow(e.b, t),
  39196. this
  39197. },
  39198. copyLinearToGamma: function(e, t) {
  39199. void 0 === t && (t = 2);
  39200. var i = t > 0 ? 1 / t : 1;
  39201. return this.r = Math.pow(e.r, i),
  39202. this.g = Math.pow(e.g, i),
  39203. this.b = Math.pow(e.b, i),
  39204. this
  39205. },
  39206. convertGammaToLinear: function() {
  39207. var e = this.r
  39208. , t = this.g
  39209. , i = this.b;
  39210. return this.r = e * e,
  39211. this.g = t * t,
  39212. this.b = i * i,
  39213. this
  39214. },
  39215. convertLinearToGamma: function() {
  39216. return this.r = Math.sqrt(this.r),
  39217. this.g = Math.sqrt(this.g),
  39218. this.b = Math.sqrt(this.b),
  39219. this
  39220. },
  39221. getHex: function() {
  39222. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39223. },
  39224. getHexString: function() {
  39225. return ("000000" + this.getHex().toString(16)).slice(-6)
  39226. },
  39227. getHSL: function(e) {
  39228. var t, i, n = e || {
  39229. h: 0,
  39230. s: 0,
  39231. l: 0
  39232. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39233. if (l === s)
  39234. t = 0,
  39235. i = 0;
  39236. else {
  39237. var h = s - l;
  39238. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39239. s) {
  39240. case r:
  39241. t = (o - a) / h + (o < a ? 6 : 0);
  39242. break;
  39243. case o:
  39244. t = (a - r) / h + 2;
  39245. break;
  39246. case a:
  39247. t = (r - o) / h + 4
  39248. }
  39249. t /= 6
  39250. }
  39251. return n.h = t,
  39252. n.s = i,
  39253. n.l = c,
  39254. n
  39255. },
  39256. getStyle: function() {
  39257. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39258. },
  39259. offsetHSL: function(e, t, i) {
  39260. var n = this.getHSL();
  39261. return n.h += e,
  39262. n.s += t,
  39263. n.l += i,
  39264. this.setHSL(n.h, n.s, n.l),
  39265. this
  39266. },
  39267. add: function(e) {
  39268. return this.r += e.r,
  39269. this.g += e.g,
  39270. this.b += e.b,
  39271. this
  39272. },
  39273. addColors: function(e, t) {
  39274. return this.r = e.r + t.r,
  39275. this.g = e.g + t.g,
  39276. this.b = e.b + t.b,
  39277. this
  39278. },
  39279. addScalar: function(e) {
  39280. return this.r += e,
  39281. this.g += e,
  39282. this.b += e,
  39283. this
  39284. },
  39285. multiply: function(e) {
  39286. return this.r *= e.r,
  39287. this.g *= e.g,
  39288. this.b *= e.b,
  39289. this
  39290. },
  39291. multiplyScalar: function(e) {
  39292. return this.r *= e,
  39293. this.g *= e,
  39294. this.b *= e,
  39295. this
  39296. },
  39297. lerp: function(e, t) {
  39298. return this.r += (e.r - this.r) * t,
  39299. this.g += (e.g - this.g) * t,
  39300. this.b += (e.b - this.b) * t,
  39301. this
  39302. },
  39303. equals: function(e) {
  39304. return e.r === this.r && e.g === this.g && e.b === this.b
  39305. },
  39306. fromArray: function(e, t) {
  39307. return void 0 === t && (t = 0),
  39308. this.r = e[t],
  39309. this.g = e[t + 1],
  39310. this.b = e[t + 2],
  39311. this
  39312. },
  39313. toArray: function(e, t) {
  39314. return void 0 === e && (e = []),
  39315. void 0 === t && (t = 0),
  39316. e[t] = this.r,
  39317. e[t + 1] = this.g,
  39318. e[t + 2] = this.b,
  39319. e
  39320. }
  39321. },
  39322. n.ColorKeywords = {
  39323. aliceblue: 15792383,
  39324. antiquewhite: 16444375,
  39325. aqua: 65535,
  39326. aquamarine: 8388564,
  39327. azure: 15794175,
  39328. beige: 16119260,
  39329. bisque: 16770244,
  39330. black: 0,
  39331. blanchedalmond: 16772045,
  39332. blue: 255,
  39333. blueviolet: 9055202,
  39334. brown: 10824234,
  39335. burlywood: 14596231,
  39336. cadetblue: 6266528,
  39337. chartreuse: 8388352,
  39338. chocolate: 13789470,
  39339. coral: 16744272,
  39340. cornflowerblue: 6591981,
  39341. cornsilk: 16775388,
  39342. crimson: 14423100,
  39343. cyan: 65535,
  39344. darkblue: 139,
  39345. darkcyan: 35723,
  39346. darkgoldenrod: 12092939,
  39347. darkgray: 11119017,
  39348. darkgreen: 25600,
  39349. darkgrey: 11119017,
  39350. darkkhaki: 12433259,
  39351. darkmagenta: 9109643,
  39352. darkolivegreen: 5597999,
  39353. darkorange: 16747520,
  39354. darkorchid: 10040012,
  39355. darkred: 9109504,
  39356. darksalmon: 15308410,
  39357. darkseagreen: 9419919,
  39358. darkslateblue: 4734347,
  39359. darkslategray: 3100495,
  39360. darkslategrey: 3100495,
  39361. darkturquoise: 52945,
  39362. darkviolet: 9699539,
  39363. deeppink: 16716947,
  39364. deepskyblue: 49151,
  39365. dimgray: 6908265,
  39366. dimgrey: 6908265,
  39367. dodgerblue: 2003199,
  39368. firebrick: 11674146,
  39369. floralwhite: 16775920,
  39370. forestgreen: 2263842,
  39371. fuchsia: 16711935,
  39372. gainsboro: 14474460,
  39373. ghostwhite: 16316671,
  39374. gold: 16766720,
  39375. goldenrod: 14329120,
  39376. gray: 8421504,
  39377. green: 32768,
  39378. greenyellow: 11403055,
  39379. grey: 8421504,
  39380. honeydew: 15794160,
  39381. hotpink: 16738740,
  39382. indianred: 13458524,
  39383. indigo: 4915330,
  39384. ivory: 16777200,
  39385. khaki: 15787660,
  39386. lavender: 15132410,
  39387. lavenderblush: 16773365,
  39388. lawngreen: 8190976,
  39389. lemonchiffon: 16775885,
  39390. lightblue: 11393254,
  39391. lightcoral: 15761536,
  39392. lightcyan: 14745599,
  39393. lightgoldenrodyellow: 16448210,
  39394. lightgray: 13882323,
  39395. lightgreen: 9498256,
  39396. lightgrey: 13882323,
  39397. lightpink: 16758465,
  39398. lightsalmon: 16752762,
  39399. lightseagreen: 2142890,
  39400. lightskyblue: 8900346,
  39401. lightslategray: 7833753,
  39402. lightslategrey: 7833753,
  39403. lightsteelblue: 11584734,
  39404. lightyellow: 16777184,
  39405. lime: 65280,
  39406. limegreen: 3329330,
  39407. linen: 16445670,
  39408. magenta: 16711935,
  39409. maroon: 8388608,
  39410. mediumaquamarine: 6737322,
  39411. mediumblue: 205,
  39412. mediumorchid: 12211667,
  39413. mediumpurple: 9662683,
  39414. mediumseagreen: 3978097,
  39415. mediumslateblue: 8087790,
  39416. mediumspringgreen: 64154,
  39417. mediumturquoise: 4772300,
  39418. mediumvioletred: 13047173,
  39419. midnightblue: 1644912,
  39420. mintcream: 16121850,
  39421. mistyrose: 16770273,
  39422. moccasin: 16770229,
  39423. navajowhite: 16768685,
  39424. navy: 128,
  39425. oldlace: 16643558,
  39426. olive: 8421376,
  39427. olivedrab: 7048739,
  39428. orange: 16753920,
  39429. orangered: 16729344,
  39430. orchid: 14315734,
  39431. palegoldenrod: 15657130,
  39432. palegreen: 10025880,
  39433. paleturquoise: 11529966,
  39434. palevioletred: 14381203,
  39435. papayawhip: 16773077,
  39436. peachpuff: 16767673,
  39437. peru: 13468991,
  39438. pink: 16761035,
  39439. plum: 14524637,
  39440. powderblue: 11591910,
  39441. purple: 8388736,
  39442. red: 16711680,
  39443. rosybrown: 12357519,
  39444. royalblue: 4286945,
  39445. saddlebrown: 9127187,
  39446. salmon: 16416882,
  39447. sandybrown: 16032864,
  39448. seagreen: 3050327,
  39449. seashell: 16774638,
  39450. sienna: 10506797,
  39451. silver: 12632256,
  39452. skyblue: 8900331,
  39453. slateblue: 6970061,
  39454. slategray: 7372944,
  39455. slategrey: 7372944,
  39456. snow: 16775930,
  39457. springgreen: 65407,
  39458. steelblue: 4620980,
  39459. tan: 13808780,
  39460. teal: 32896,
  39461. thistle: 14204888,
  39462. tomato: 16737095,
  39463. turquoise: 4251856,
  39464. violet: 15631086,
  39465. wheat: 16113331,
  39466. white: 16777215,
  39467. whitesmoke: 16119285,
  39468. yellow: 16776960,
  39469. yellowgreen: 10145074
  39470. },
  39471. n.Quaternion = function(e, t, i, n) {
  39472. this._x = e || 0,
  39473. this._y = t || 0,
  39474. this._z = i || 0,
  39475. this._w = void 0 !== n ? n : 1
  39476. }
  39477. ,
  39478. n.Quaternion.prototype = {
  39479. constructor: n.Quaternion,
  39480. get x() {
  39481. return this._x
  39482. },
  39483. set x(e) {
  39484. this._x = e,
  39485. this.onChangeCallback()
  39486. },
  39487. get y() {
  39488. return this._y
  39489. },
  39490. set y(e) {
  39491. this._y = e,
  39492. this.onChangeCallback()
  39493. },
  39494. get z() {
  39495. return this._z
  39496. },
  39497. set z(e) {
  39498. this._z = e,
  39499. this.onChangeCallback()
  39500. },
  39501. get w() {
  39502. return this._w
  39503. },
  39504. set w(e) {
  39505. this._w = e,
  39506. this.onChangeCallback()
  39507. },
  39508. set: function(e, t, i, n) {
  39509. return this._x = e,
  39510. this._y = t,
  39511. this._z = i,
  39512. this._w = n,
  39513. this.onChangeCallback(),
  39514. this
  39515. },
  39516. clone: function() {
  39517. return new this.constructor(this._x,this._y,this._z,this._w)
  39518. },
  39519. copy: function(e) {
  39520. return this._x = e.x,
  39521. this._y = e.y,
  39522. this._z = e.z,
  39523. this._w = e.w,
  39524. this.onChangeCallback(),
  39525. this
  39526. },
  39527. setFromEuler: function(e, t) {
  39528. if (e instanceof n.Euler == !1)
  39529. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39530. var i = Math.cos(e._x / 2)
  39531. , r = Math.cos(e._y / 2)
  39532. , o = Math.cos(e._z / 2)
  39533. , a = Math.sin(e._x / 2)
  39534. , s = Math.sin(e._y / 2)
  39535. , l = Math.sin(e._z / 2)
  39536. , c = e.order;
  39537. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39538. this._y = i * s * o - a * r * l,
  39539. this._z = i * r * l + a * s * o,
  39540. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39541. this._y = i * s * o - a * r * l,
  39542. this._z = i * r * l - a * s * o,
  39543. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39544. this._y = i * s * o + a * r * l,
  39545. this._z = i * r * l + a * s * o,
  39546. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39547. this._y = i * s * o + a * r * l,
  39548. this._z = i * r * l - a * s * o,
  39549. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39550. this._y = i * s * o + a * r * l,
  39551. this._z = i * r * l - a * s * o,
  39552. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39553. this._y = i * s * o - a * r * l,
  39554. this._z = i * r * l + a * s * o,
  39555. this._w = i * r * o + a * s * l),
  39556. t !== !1 && this.onChangeCallback(),
  39557. this
  39558. },
  39559. setFromAxisAngle: function(e, t) {
  39560. var i = t / 2
  39561. , n = Math.sin(i);
  39562. return this._x = e.x * n,
  39563. this._y = e.y * n,
  39564. this._z = e.z * n,
  39565. this._w = Math.cos(i),
  39566. this.onChangeCallback(),
  39567. this
  39568. },
  39569. setFromRotationMatrix: function(e) {
  39570. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39571. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39572. this._w = .25 / t,
  39573. this._x = (h - l) * t,
  39574. this._y = (o - c) * t,
  39575. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39576. this._w = (h - l) / t,
  39577. this._x = .25 * t,
  39578. this._y = (r + a) / t,
  39579. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39580. this._w = (o - c) / t,
  39581. this._x = (r + a) / t,
  39582. this._y = .25 * t,
  39583. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39584. this._w = (a - r) / t,
  39585. this._x = (o + c) / t,
  39586. this._y = (l + h) / t,
  39587. this._z = .25 * t),
  39588. this.onChangeCallback(),
  39589. this
  39590. },
  39591. setFromUnitVectors: function() {
  39592. var e, t, i = 1e-6;
  39593. return function(r, o) {
  39594. return void 0 === e && (e = new n.Vector3),
  39595. t = r.dot(o) + 1,
  39596. t < i ? (t = 0,
  39597. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39598. this._x = e.x,
  39599. this._y = e.y,
  39600. this._z = e.z,
  39601. this._w = t,
  39602. this.normalize(),
  39603. this
  39604. }
  39605. }(),
  39606. inverse: function() {
  39607. return this.conjugate().normalize(),
  39608. this
  39609. },
  39610. conjugate: function() {
  39611. return this._x *= -1,
  39612. this._y *= -1,
  39613. this._z *= -1,
  39614. this.onChangeCallback(),
  39615. this
  39616. },
  39617. dot: function(e) {
  39618. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39619. },
  39620. lengthSq: function() {
  39621. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39622. },
  39623. length: function() {
  39624. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39625. },
  39626. normalize: function() {
  39627. var e = this.length();
  39628. return 0 === e ? (this._x = 0,
  39629. this._y = 0,
  39630. this._z = 0,
  39631. this._w = 1) : (e = 1 / e,
  39632. this._x = this._x * e,
  39633. this._y = this._y * e,
  39634. this._z = this._z * e,
  39635. this._w = this._w * e),
  39636. this.onChangeCallback(),
  39637. this
  39638. },
  39639. multiply: function(e, t) {
  39640. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39641. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39642. },
  39643. multiplyQuaternions: function(e, t) {
  39644. var i = e._x
  39645. , n = e._y
  39646. , r = e._z
  39647. , o = e._w
  39648. , a = t._x
  39649. , s = t._y
  39650. , l = t._z
  39651. , c = t._w;
  39652. return this._x = i * c + o * a + n * l - r * s,
  39653. this._y = n * c + o * s + r * a - i * l,
  39654. this._z = r * c + o * l + i * s - n * a,
  39655. this._w = o * c - i * a - n * s - r * l,
  39656. this.onChangeCallback(),
  39657. this
  39658. },
  39659. slerp: function(e, t) {
  39660. if (0 === t)
  39661. return this;
  39662. if (1 === t)
  39663. return this.copy(e);
  39664. var i = this._x
  39665. , n = this._y
  39666. , r = this._z
  39667. , o = this._w
  39668. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39669. if (a < 0 ? (this._w = -e._w,
  39670. this._x = -e._x,
  39671. this._y = -e._y,
  39672. this._z = -e._z,
  39673. a = -a) : this.copy(e),
  39674. a >= 1)
  39675. return this._w = o,
  39676. this._x = i,
  39677. this._y = n,
  39678. this._z = r,
  39679. this;
  39680. var s = Math.sqrt(1 - a * a);
  39681. if (Math.abs(s) < .001)
  39682. return this._w = .5 * (o + this._w),
  39683. this._x = .5 * (i + this._x),
  39684. this._y = .5 * (n + this._y),
  39685. this._z = .5 * (r + this._z),
  39686. this;
  39687. var l = Math.atan2(s, a)
  39688. , c = Math.sin((1 - t) * l) / s
  39689. , h = Math.sin(t * l) / s;
  39690. return this._w = o * c + this._w * h,
  39691. this._x = i * c + this._x * h,
  39692. this._y = n * c + this._y * h,
  39693. this._z = r * c + this._z * h,
  39694. this.onChangeCallback(),
  39695. this
  39696. },
  39697. equals: function(e) {
  39698. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39699. },
  39700. fromArray: function(e, t) {
  39701. return void 0 === t && (t = 0),
  39702. this._x = e[t],
  39703. this._y = e[t + 1],
  39704. this._z = e[t + 2],
  39705. this._w = e[t + 3],
  39706. this.onChangeCallback(),
  39707. this
  39708. },
  39709. toArray: function(e, t) {
  39710. return void 0 === e && (e = []),
  39711. void 0 === t && (t = 0),
  39712. e[t] = this._x,
  39713. e[t + 1] = this._y,
  39714. e[t + 2] = this._z,
  39715. e[t + 3] = this._w,
  39716. e
  39717. },
  39718. onChange: function(e) {
  39719. return this.onChangeCallback = e,
  39720. this
  39721. },
  39722. onChangeCallback: function() {}
  39723. },
  39724. Object.assign(n.Quaternion, {
  39725. slerp: function(e, t, i, n) {
  39726. return i.copy(e).slerp(t, n)
  39727. },
  39728. slerpFlat: function(e, t, i, n, r, o, a) {
  39729. var s = i[n + 0]
  39730. , l = i[n + 1]
  39731. , c = i[n + 2]
  39732. , h = i[n + 3]
  39733. , u = r[o + 0]
  39734. , d = r[o + 1]
  39735. , p = r[o + 2]
  39736. , f = r[o + 3];
  39737. if (h !== f || s !== u || l !== d || c !== p) {
  39738. var g = 1 - a
  39739. , m = s * u + l * d + c * p + h * f
  39740. , v = m >= 0 ? 1 : -1
  39741. , A = 1 - m * m;
  39742. if (A > Number.EPSILON) {
  39743. var y = Math.sqrt(A)
  39744. , C = Math.atan2(y, m * v);
  39745. g = Math.sin(g * C) / y,
  39746. a = Math.sin(a * C) / y
  39747. }
  39748. var I = a * v;
  39749. if (s = s * g + u * I,
  39750. l = l * g + d * I,
  39751. c = c * g + p * I,
  39752. h = h * g + f * I,
  39753. g === 1 - a) {
  39754. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  39755. s *= E,
  39756. l *= E,
  39757. c *= E,
  39758. h *= E
  39759. }
  39760. }
  39761. e[t] = s,
  39762. e[t + 1] = l,
  39763. e[t + 2] = c,
  39764. e[t + 3] = h
  39765. }
  39766. }),
  39767. n.Vector2 = function(e, t) {
  39768. this.x = e || 0,
  39769. this.y = t || 0
  39770. }
  39771. ,
  39772. n.Vector2.prototype = {
  39773. constructor: n.Vector2,
  39774. get width() {
  39775. return this.x
  39776. },
  39777. set width(e) {
  39778. this.x = e
  39779. },
  39780. get height() {
  39781. return this.y
  39782. },
  39783. set height(e) {
  39784. this.y = e
  39785. },
  39786. set: function(e, t) {
  39787. return this.x = e,
  39788. this.y = t,
  39789. this
  39790. },
  39791. setScalar: function(e) {
  39792. return this.x = e,
  39793. this.y = e,
  39794. this
  39795. },
  39796. setX: function(e) {
  39797. return this.x = e,
  39798. this
  39799. },
  39800. setY: function(e) {
  39801. return this.y = e,
  39802. this
  39803. },
  39804. setComponent: function(e, t) {
  39805. switch (e) {
  39806. case 0:
  39807. this.x = t;
  39808. break;
  39809. case 1:
  39810. this.y = t;
  39811. break;
  39812. default:
  39813. throw new Error("index is out of range: " + e)
  39814. }
  39815. },
  39816. getComponent: function(e) {
  39817. switch (e) {
  39818. case 0:
  39819. return this.x;
  39820. case 1:
  39821. return this.y;
  39822. default:
  39823. throw new Error("index is out of range: " + e)
  39824. }
  39825. },
  39826. clone: function() {
  39827. return new this.constructor(this.x,this.y)
  39828. },
  39829. copy: function(e) {
  39830. return this.x = e.x,
  39831. this.y = e.y,
  39832. this
  39833. },
  39834. add: function(e, t) {
  39835. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39836. this.addVectors(e, t)) : (this.x += e.x,
  39837. this.y += e.y,
  39838. this)
  39839. },
  39840. addScalar: function(e) {
  39841. return this.x += e,
  39842. this.y += e,
  39843. this
  39844. },
  39845. addVectors: function(e, t) {
  39846. return this.x = e.x + t.x,
  39847. this.y = e.y + t.y,
  39848. this
  39849. },
  39850. addScaledVector: function(e, t) {
  39851. return this.x += e.x * t,
  39852. this.y += e.y * t,
  39853. this
  39854. },
  39855. sub: function(e, t) {
  39856. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39857. this.subVectors(e, t)) : (this.x -= e.x,
  39858. this.y -= e.y,
  39859. this)
  39860. },
  39861. subScalar: function(e) {
  39862. return this.x -= e,
  39863. this.y -= e,
  39864. this
  39865. },
  39866. subVectors: function(e, t) {
  39867. return this.x = e.x - t.x,
  39868. this.y = e.y - t.y,
  39869. this
  39870. },
  39871. multiply: function(e) {
  39872. return this.x *= e.x,
  39873. this.y *= e.y,
  39874. this
  39875. },
  39876. multiplyScalar: function(e) {
  39877. return isFinite(e) ? (this.x *= e,
  39878. this.y *= e) : (this.x = 0,
  39879. this.y = 0),
  39880. this
  39881. },
  39882. divide: function(e) {
  39883. return this.x /= e.x,
  39884. this.y /= e.y,
  39885. this
  39886. },
  39887. divideScalar: function(e) {
  39888. return this.multiplyScalar(1 / e)
  39889. },
  39890. min: function(e) {
  39891. return this.x = Math.min(this.x, e.x),
  39892. this.y = Math.min(this.y, e.y),
  39893. this
  39894. },
  39895. max: function(e) {
  39896. return this.x = Math.max(this.x, e.x),
  39897. this.y = Math.max(this.y, e.y),
  39898. this
  39899. },
  39900. clamp: function(e, t) {
  39901. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39902. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39903. this
  39904. },
  39905. clampScalar: function() {
  39906. var e, t;
  39907. return function(i, r) {
  39908. return void 0 === e && (e = new n.Vector2,
  39909. t = new n.Vector2),
  39910. e.set(i, i),
  39911. t.set(r, r),
  39912. this.clamp(e, t)
  39913. }
  39914. }(),
  39915. clampLength: function(e, t) {
  39916. var i = this.length();
  39917. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39918. this
  39919. },
  39920. floor: function() {
  39921. return this.x = Math.floor(this.x),
  39922. this.y = Math.floor(this.y),
  39923. this
  39924. },
  39925. ceil: function() {
  39926. return this.x = Math.ceil(this.x),
  39927. this.y = Math.ceil(this.y),
  39928. this
  39929. },
  39930. round: function() {
  39931. return this.x = Math.round(this.x),
  39932. this.y = Math.round(this.y),
  39933. this
  39934. },
  39935. roundToZero: function() {
  39936. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39937. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39938. this
  39939. },
  39940. negate: function() {
  39941. return this.x = -this.x,
  39942. this.y = -this.y,
  39943. this
  39944. },
  39945. dot: function(e) {
  39946. return this.x * e.x + this.y * e.y
  39947. },
  39948. lengthSq: function() {
  39949. return this.x * this.x + this.y * this.y
  39950. },
  39951. length: function() {
  39952. return Math.sqrt(this.x * this.x + this.y * this.y)
  39953. },
  39954. lengthManhattan: function() {
  39955. return Math.abs(this.x) + Math.abs(this.y)
  39956. },
  39957. normalize: function() {
  39958. return this.divideScalar(this.length())
  39959. },
  39960. angle: function() {
  39961. var e = Math.atan2(this.y, this.x);
  39962. return e < 0 && (e += 2 * Math.PI),
  39963. e
  39964. },
  39965. distanceTo: function(e) {
  39966. return Math.sqrt(this.distanceToSquared(e))
  39967. },
  39968. distanceToSquared: function(e) {
  39969. var t = this.x - e.x
  39970. , i = this.y - e.y;
  39971. return t * t + i * i
  39972. },
  39973. setLength: function(e) {
  39974. return this.multiplyScalar(e / this.length())
  39975. },
  39976. lerp: function(e, t) {
  39977. return this.x += (e.x - this.x) * t,
  39978. this.y += (e.y - this.y) * t,
  39979. this
  39980. },
  39981. lerpVectors: function(e, t, i) {
  39982. return this.subVectors(t, e).multiplyScalar(i).add(e),
  39983. this
  39984. },
  39985. equals: function(e) {
  39986. return e.x === this.x && e.y === this.y
  39987. },
  39988. fromArray: function(e, t) {
  39989. return void 0 === t && (t = 0),
  39990. this.x = e[t],
  39991. this.y = e[t + 1],
  39992. this
  39993. },
  39994. toArray: function(e, t) {
  39995. return void 0 === e && (e = []),
  39996. void 0 === t && (t = 0),
  39997. e[t] = this.x,
  39998. e[t + 1] = this.y,
  39999. e
  40000. },
  40001. fromAttribute: function(e, t, i) {
  40002. return void 0 === i && (i = 0),
  40003. t = t * e.itemSize + i,
  40004. this.x = e.array[t],
  40005. this.y = e.array[t + 1],
  40006. this
  40007. },
  40008. rotateAround: function(e, t) {
  40009. var i = Math.cos(t)
  40010. , n = Math.sin(t)
  40011. , r = this.x - e.x
  40012. , o = this.y - e.y;
  40013. return this.x = r * i - o * n + e.x,
  40014. this.y = r * n + o * i + e.y,
  40015. this
  40016. }
  40017. },
  40018. n.Vector3 = function(e, t, i) {
  40019. this.x = e || 0,
  40020. this.y = t || 0,
  40021. this.z = i || 0
  40022. }
  40023. ,
  40024. n.Vector3.prototype = {
  40025. constructor: n.Vector3,
  40026. set: function(e, t, i) {
  40027. return this.x = e,
  40028. this.y = t,
  40029. this.z = i,
  40030. this
  40031. },
  40032. setScalar: function(e) {
  40033. return this.x = e,
  40034. this.y = e,
  40035. this.z = e,
  40036. this
  40037. },
  40038. setX: function(e) {
  40039. return this.x = e,
  40040. this
  40041. },
  40042. setY: function(e) {
  40043. return this.y = e,
  40044. this
  40045. },
  40046. setZ: function(e) {
  40047. return this.z = e,
  40048. this
  40049. },
  40050. setComponent: function(e, t) {
  40051. switch (e) {
  40052. case 0:
  40053. this.x = t;
  40054. break;
  40055. case 1:
  40056. this.y = t;
  40057. break;
  40058. case 2:
  40059. this.z = t;
  40060. break;
  40061. default:
  40062. throw new Error("index is out of range: " + e)
  40063. }
  40064. },
  40065. getComponent: function(e) {
  40066. switch (e) {
  40067. case 0:
  40068. return this.x;
  40069. case 1:
  40070. return this.y;
  40071. case 2:
  40072. return this.z;
  40073. default:
  40074. throw new Error("index is out of range: " + e)
  40075. }
  40076. },
  40077. clone: function() {
  40078. return new this.constructor(this.x,this.y,this.z)
  40079. },
  40080. copy: function(e) {
  40081. return this.x = e.x,
  40082. this.y = e.y,
  40083. this.z = e.z,
  40084. this
  40085. },
  40086. add: function(e, t) {
  40087. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40088. this.addVectors(e, t)) : (this.x += e.x,
  40089. this.y += e.y,
  40090. this.z += e.z,
  40091. this)
  40092. },
  40093. addScalar: function(e) {
  40094. return this.x += e,
  40095. this.y += e,
  40096. this.z += e,
  40097. this
  40098. },
  40099. addVectors: function(e, t) {
  40100. return this.x = e.x + t.x,
  40101. this.y = e.y + t.y,
  40102. this.z = e.z + t.z,
  40103. this
  40104. },
  40105. addScaledVector: function(e, t) {
  40106. return this.x += e.x * t,
  40107. this.y += e.y * t,
  40108. this.z += e.z * t,
  40109. this
  40110. },
  40111. sub: function(e, t) {
  40112. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40113. this.subVectors(e, t)) : (this.x -= e.x,
  40114. this.y -= e.y,
  40115. this.z -= e.z,
  40116. this)
  40117. },
  40118. subScalar: function(e) {
  40119. return this.x -= e,
  40120. this.y -= e,
  40121. this.z -= e,
  40122. this
  40123. },
  40124. subVectors: function(e, t) {
  40125. return this.x = e.x - t.x,
  40126. this.y = e.y - t.y,
  40127. this.z = e.z - t.z,
  40128. this
  40129. },
  40130. multiply: function(e, t) {
  40131. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40132. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40133. this.y *= e.y,
  40134. this.z *= e.z,
  40135. this)
  40136. },
  40137. multiplyScalar: function(e) {
  40138. return isFinite(e) ? (this.x *= e,
  40139. this.y *= e,
  40140. this.z *= e) : (this.x = 0,
  40141. this.y = 0,
  40142. this.z = 0),
  40143. this
  40144. },
  40145. multiplyVectors: function(e, t) {
  40146. return this.x = e.x * t.x,
  40147. this.y = e.y * t.y,
  40148. this.z = e.z * t.z,
  40149. this
  40150. },
  40151. applyEuler: function() {
  40152. var e;
  40153. return function(t) {
  40154. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40155. void 0 === e && (e = new n.Quaternion),
  40156. this.applyQuaternion(e.setFromEuler(t)),
  40157. this
  40158. }
  40159. }(),
  40160. applyAxisAngle: function() {
  40161. var e;
  40162. return function(t, i) {
  40163. return void 0 === e && (e = new n.Quaternion),
  40164. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40165. this
  40166. }
  40167. }(),
  40168. applyMatrix3: function(e) {
  40169. var t = this.x
  40170. , i = this.y
  40171. , n = this.z
  40172. , r = e.elements;
  40173. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40174. this.y = r[1] * t + r[4] * i + r[7] * n,
  40175. this.z = r[2] * t + r[5] * i + r[8] * n,
  40176. this
  40177. },
  40178. applyMatrix4: function(e) {
  40179. var t = this.x
  40180. , i = this.y
  40181. , n = this.z
  40182. , r = e.elements;
  40183. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40184. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40185. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40186. this
  40187. },
  40188. applyProjection: function(e) {
  40189. var t = this.x
  40190. , i = this.y
  40191. , n = this.z
  40192. , r = e.elements
  40193. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40194. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40195. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40196. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40197. this
  40198. },
  40199. applyQuaternion: function(e) {
  40200. var t = this.x
  40201. , i = this.y
  40202. , n = this.z
  40203. , r = e.x
  40204. , o = e.y
  40205. , a = e.z
  40206. , s = e.w
  40207. , l = s * t + o * n - a * i
  40208. , c = s * i + a * t - r * n
  40209. , h = s * n + r * i - o * t
  40210. , u = -r * t - o * i - a * n;
  40211. return this.x = l * s + u * -r + c * -a - h * -o,
  40212. this.y = c * s + u * -o + h * -r - l * -a,
  40213. this.z = h * s + u * -a + l * -o - c * -r,
  40214. this
  40215. },
  40216. project: function() {
  40217. var e;
  40218. return function(t) {
  40219. return void 0 === e && (e = new n.Matrix4),
  40220. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40221. this.applyProjection(e)
  40222. }
  40223. }(),
  40224. unproject: function() {
  40225. var e;
  40226. return function(t) {
  40227. return void 0 === e && (e = new n.Matrix4),
  40228. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40229. this.applyProjection(e)
  40230. }
  40231. }(),
  40232. transformDirection: function(e) {
  40233. var t = this.x
  40234. , i = this.y
  40235. , n = this.z
  40236. , r = e.elements;
  40237. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40238. this.y = r[1] * t + r[5] * i + r[9] * n,
  40239. this.z = r[2] * t + r[6] * i + r[10] * n,
  40240. this.normalize(),
  40241. this
  40242. },
  40243. divide: function(e) {
  40244. return this.x /= e.x,
  40245. this.y /= e.y,
  40246. this.z /= e.z,
  40247. this
  40248. },
  40249. divideScalar: function(e) {
  40250. return this.multiplyScalar(1 / e)
  40251. },
  40252. min: function(e) {
  40253. return this.x = Math.min(this.x, e.x),
  40254. this.y = Math.min(this.y, e.y),
  40255. this.z = Math.min(this.z, e.z),
  40256. this
  40257. },
  40258. max: function(e) {
  40259. return this.x = Math.max(this.x, e.x),
  40260. this.y = Math.max(this.y, e.y),
  40261. this.z = Math.max(this.z, e.z),
  40262. this
  40263. },
  40264. clamp: function(e, t) {
  40265. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40266. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40267. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40268. this
  40269. },
  40270. clampScalar: function() {
  40271. var e, t;
  40272. return function(i, r) {
  40273. return void 0 === e && (e = new n.Vector3,
  40274. t = new n.Vector3),
  40275. e.set(i, i, i),
  40276. t.set(r, r, r),
  40277. this.clamp(e, t)
  40278. }
  40279. }(),
  40280. clampLength: function(e, t) {
  40281. var i = this.length();
  40282. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40283. this
  40284. },
  40285. floor: function() {
  40286. return this.x = Math.floor(this.x),
  40287. this.y = Math.floor(this.y),
  40288. this.z = Math.floor(this.z),
  40289. this
  40290. },
  40291. ceil: function() {
  40292. return this.x = Math.ceil(this.x),
  40293. this.y = Math.ceil(this.y),
  40294. this.z = Math.ceil(this.z),
  40295. this
  40296. },
  40297. round: function() {
  40298. return this.x = Math.round(this.x),
  40299. this.y = Math.round(this.y),
  40300. this.z = Math.round(this.z),
  40301. this
  40302. },
  40303. roundToZero: function() {
  40304. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40305. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40306. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40307. this
  40308. },
  40309. negate: function() {
  40310. return this.x = -this.x,
  40311. this.y = -this.y,
  40312. this.z = -this.z,
  40313. this
  40314. },
  40315. dot: function(e) {
  40316. return this.x * e.x + this.y * e.y + this.z * e.z
  40317. },
  40318. lengthSq: function() {
  40319. return this.x * this.x + this.y * this.y + this.z * this.z
  40320. },
  40321. length: function() {
  40322. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40323. },
  40324. lengthManhattan: function() {
  40325. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40326. },
  40327. normalize: function() {
  40328. return this.divideScalar(this.length())
  40329. },
  40330. setLength: function(e) {
  40331. return this.multiplyScalar(e / this.length())
  40332. },
  40333. lerp: function(e, t) {
  40334. return this.x += (e.x - this.x) * t,
  40335. this.y += (e.y - this.y) * t,
  40336. this.z += (e.z - this.z) * t,
  40337. this
  40338. },
  40339. lerpVectors: function(e, t, i) {
  40340. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40341. this
  40342. },
  40343. cross: function(e, t) {
  40344. if (void 0 !== t)
  40345. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40346. this.crossVectors(e, t);
  40347. var i = this.x
  40348. , n = this.y
  40349. , r = this.z;
  40350. return this.x = n * e.z - r * e.y,
  40351. this.y = r * e.x - i * e.z,
  40352. this.z = i * e.y - n * e.x,
  40353. this
  40354. },
  40355. crossVectors: function(e, t) {
  40356. var i = e.x
  40357. , n = e.y
  40358. , r = e.z
  40359. , o = t.x
  40360. , a = t.y
  40361. , s = t.z;
  40362. return this.x = n * s - r * a,
  40363. this.y = r * o - i * s,
  40364. this.z = i * a - n * o,
  40365. this
  40366. },
  40367. projectOnVector: function() {
  40368. var e, t;
  40369. return function(i) {
  40370. return void 0 === e && (e = new n.Vector3),
  40371. e.copy(i).normalize(),
  40372. t = this.dot(e),
  40373. this.copy(e).multiplyScalar(t)
  40374. }
  40375. }(),
  40376. projectOnPlane: function() {
  40377. var e;
  40378. return function(t) {
  40379. return void 0 === e && (e = new n.Vector3),
  40380. e.copy(this).projectOnVector(t),
  40381. this.sub(e)
  40382. }
  40383. }(),
  40384. reflect: function() {
  40385. var e;
  40386. return function(t) {
  40387. return void 0 === e && (e = new n.Vector3),
  40388. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40389. }
  40390. }(),
  40391. angleTo: function(e) {
  40392. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40393. return Math.acos(n.Math.clamp(t, -1, 1))
  40394. },
  40395. distanceTo: function(e) {
  40396. return Math.sqrt(this.distanceToSquared(e))
  40397. },
  40398. distanceToSquared: function(e) {
  40399. var t = this.x - e.x
  40400. , i = this.y - e.y
  40401. , n = this.z - e.z;
  40402. return t * t + i * i + n * n
  40403. },
  40404. setFromSpherical: function(e) {
  40405. var t = Math.sin(e.phi) * e.radius;
  40406. return this.x = t * Math.sin(e.theta),
  40407. this.y = Math.cos(e.phi) * e.radius,
  40408. this.z = t * Math.cos(e.theta),
  40409. this
  40410. },
  40411. setFromMatrixPosition: function(e) {
  40412. return this.setFromMatrixColumn(e, 3)
  40413. },
  40414. setFromMatrixScale: function(e) {
  40415. var t = this.setFromMatrixColumn(e, 0).length()
  40416. , i = this.setFromMatrixColumn(e, 1).length()
  40417. , n = this.setFromMatrixColumn(e, 2).length();
  40418. return this.x = t,
  40419. this.y = i,
  40420. this.z = n,
  40421. this
  40422. },
  40423. setFromMatrixColumn: function(e, t) {
  40424. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40425. e = arguments[1],
  40426. t = arguments[0]),
  40427. this.fromArray(e.elements, 4 * t)
  40428. },
  40429. equals: function(e) {
  40430. return e.x === this.x && e.y === this.y && e.z === this.z
  40431. },
  40432. fromArray: function(e, t) {
  40433. return void 0 === t && (t = 0),
  40434. this.x = e[t],
  40435. this.y = e[t + 1],
  40436. this.z = e[t + 2],
  40437. this
  40438. },
  40439. toArray: function(e, t) {
  40440. return void 0 === e && (e = []),
  40441. void 0 === t && (t = 0),
  40442. e[t] = this.x,
  40443. e[t + 1] = this.y,
  40444. e[t + 2] = this.z,
  40445. e
  40446. },
  40447. fromAttribute: function(e, t, i) {
  40448. return void 0 === i && (i = 0),
  40449. t = t * e.itemSize + i,
  40450. this.x = e.array[t],
  40451. this.y = e.array[t + 1],
  40452. this.z = e.array[t + 2],
  40453. this
  40454. }
  40455. },
  40456. n.Vector4 = function(e, t, i, n) {
  40457. this.x = e || 0,
  40458. this.y = t || 0,
  40459. this.z = i || 0,
  40460. this.w = void 0 !== n ? n : 1
  40461. }
  40462. ,
  40463. n.Vector4.prototype = {
  40464. constructor: n.Vector4,
  40465. set: function(e, t, i, n) {
  40466. return this.x = e,
  40467. this.y = t,
  40468. this.z = i,
  40469. this.w = n,
  40470. this
  40471. },
  40472. setScalar: function(e) {
  40473. return this.x = e,
  40474. this.y = e,
  40475. this.z = e,
  40476. this.w = e,
  40477. this
  40478. },
  40479. setX: function(e) {
  40480. return this.x = e,
  40481. this
  40482. },
  40483. setY: function(e) {
  40484. return this.y = e,
  40485. this
  40486. },
  40487. setZ: function(e) {
  40488. return this.z = e,
  40489. this
  40490. },
  40491. setW: function(e) {
  40492. return this.w = e,
  40493. this
  40494. },
  40495. setComponent: function(e, t) {
  40496. switch (e) {
  40497. case 0:
  40498. this.x = t;
  40499. break;
  40500. case 1:
  40501. this.y = t;
  40502. break;
  40503. case 2:
  40504. this.z = t;
  40505. break;
  40506. case 3:
  40507. this.w = t;
  40508. break;
  40509. default:
  40510. throw new Error("index is out of range: " + e)
  40511. }
  40512. },
  40513. getComponent: function(e) {
  40514. switch (e) {
  40515. case 0:
  40516. return this.x;
  40517. case 1:
  40518. return this.y;
  40519. case 2:
  40520. return this.z;
  40521. case 3:
  40522. return this.w;
  40523. default:
  40524. throw new Error("index is out of range: " + e)
  40525. }
  40526. },
  40527. clone: function() {
  40528. return new this.constructor(this.x,this.y,this.z,this.w)
  40529. },
  40530. copy: function(e) {
  40531. return this.x = e.x,
  40532. this.y = e.y,
  40533. this.z = e.z,
  40534. this.w = void 0 !== e.w ? e.w : 1,
  40535. this
  40536. },
  40537. add: function(e, t) {
  40538. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40539. this.addVectors(e, t)) : (this.x += e.x,
  40540. this.y += e.y,
  40541. this.z += e.z,
  40542. this.w += e.w,
  40543. this)
  40544. },
  40545. addScalar: function(e) {
  40546. return this.x += e,
  40547. this.y += e,
  40548. this.z += e,
  40549. this.w += e,
  40550. this
  40551. },
  40552. addVectors: function(e, t) {
  40553. return this.x = e.x + t.x,
  40554. this.y = e.y + t.y,
  40555. this.z = e.z + t.z,
  40556. this.w = e.w + t.w,
  40557. this
  40558. },
  40559. addScaledVector: function(e, t) {
  40560. return this.x += e.x * t,
  40561. this.y += e.y * t,
  40562. this.z += e.z * t,
  40563. this.w += e.w * t,
  40564. this
  40565. },
  40566. sub: function(e, t) {
  40567. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40568. this.subVectors(e, t)) : (this.x -= e.x,
  40569. this.y -= e.y,
  40570. this.z -= e.z,
  40571. this.w -= e.w,
  40572. this)
  40573. },
  40574. subScalar: function(e) {
  40575. return this.x -= e,
  40576. this.y -= e,
  40577. this.z -= e,
  40578. this.w -= e,
  40579. this
  40580. },
  40581. subVectors: function(e, t) {
  40582. return this.x = e.x - t.x,
  40583. this.y = e.y - t.y,
  40584. this.z = e.z - t.z,
  40585. this.w = e.w - t.w,
  40586. this
  40587. },
  40588. multiplyScalar: function(e) {
  40589. return isFinite(e) ? (this.x *= e,
  40590. this.y *= e,
  40591. this.z *= e,
  40592. this.w *= e) : (this.x = 0,
  40593. this.y = 0,
  40594. this.z = 0,
  40595. this.w = 0),
  40596. this
  40597. },
  40598. applyMatrix4: function(e) {
  40599. var t = this.x
  40600. , i = this.y
  40601. , n = this.z
  40602. , r = this.w
  40603. , o = e.elements;
  40604. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40605. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40606. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40607. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40608. this
  40609. },
  40610. divideScalar: function(e) {
  40611. return this.multiplyScalar(1 / e)
  40612. },
  40613. setAxisAngleFromQuaternion: function(e) {
  40614. this.w = 2 * Math.acos(e.w);
  40615. var t = Math.sqrt(1 - e.w * e.w);
  40616. return t < 1e-4 ? (this.x = 1,
  40617. this.y = 0,
  40618. this.z = 0) : (this.x = e.x / t,
  40619. this.y = e.y / t,
  40620. this.z = e.z / t),
  40621. this
  40622. },
  40623. setAxisAngleFromRotationMatrix: function(e) {
  40624. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40625. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40626. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40627. return this.set(1, 0, 0, 0),
  40628. this;
  40629. t = Math.PI;
  40630. var v = (l + 1) / 2
  40631. , A = (d + 1) / 2
  40632. , y = (m + 1) / 2
  40633. , C = (c + u) / 4
  40634. , I = (h + f) / 4
  40635. , E = (p + g) / 4;
  40636. return v > A && v > y ? v < o ? (i = 0,
  40637. n = .707106781,
  40638. r = .707106781) : (i = Math.sqrt(v),
  40639. n = C / i,
  40640. r = I / i) : A > y ? A < o ? (i = .707106781,
  40641. n = 0,
  40642. r = .707106781) : (n = Math.sqrt(A),
  40643. i = C / n,
  40644. r = E / n) : y < o ? (i = .707106781,
  40645. n = .707106781,
  40646. r = 0) : (r = Math.sqrt(y),
  40647. i = I / r,
  40648. n = E / r),
  40649. this.set(i, n, r, t),
  40650. this
  40651. }
  40652. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40653. return Math.abs(b) < .001 && (b = 1),
  40654. this.x = (g - p) / b,
  40655. this.y = (h - f) / b,
  40656. this.z = (u - c) / b,
  40657. this.w = Math.acos((l + d + m - 1) / 2),
  40658. this
  40659. },
  40660. min: function(e) {
  40661. return this.x = Math.min(this.x, e.x),
  40662. this.y = Math.min(this.y, e.y),
  40663. this.z = Math.min(this.z, e.z),
  40664. this.w = Math.min(this.w, e.w),
  40665. this
  40666. },
  40667. max: function(e) {
  40668. return this.x = Math.max(this.x, e.x),
  40669. this.y = Math.max(this.y, e.y),
  40670. this.z = Math.max(this.z, e.z),
  40671. this.w = Math.max(this.w, e.w),
  40672. this
  40673. },
  40674. clamp: function(e, t) {
  40675. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40676. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40677. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40678. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40679. this
  40680. },
  40681. clampScalar: function() {
  40682. var e, t;
  40683. return function(i, r) {
  40684. return void 0 === e && (e = new n.Vector4,
  40685. t = new n.Vector4),
  40686. e.set(i, i, i, i),
  40687. t.set(r, r, r, r),
  40688. this.clamp(e, t)
  40689. }
  40690. }(),
  40691. floor: function() {
  40692. return this.x = Math.floor(this.x),
  40693. this.y = Math.floor(this.y),
  40694. this.z = Math.floor(this.z),
  40695. this.w = Math.floor(this.w),
  40696. this
  40697. },
  40698. ceil: function() {
  40699. return this.x = Math.ceil(this.x),
  40700. this.y = Math.ceil(this.y),
  40701. this.z = Math.ceil(this.z),
  40702. this.w = Math.ceil(this.w),
  40703. this
  40704. },
  40705. round: function() {
  40706. return this.x = Math.round(this.x),
  40707. this.y = Math.round(this.y),
  40708. this.z = Math.round(this.z),
  40709. this.w = Math.round(this.w),
  40710. this
  40711. },
  40712. roundToZero: function() {
  40713. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40714. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40715. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40716. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40717. this
  40718. },
  40719. negate: function() {
  40720. return this.x = -this.x,
  40721. this.y = -this.y,
  40722. this.z = -this.z,
  40723. this.w = -this.w,
  40724. this
  40725. },
  40726. dot: function(e) {
  40727. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40728. },
  40729. lengthSq: function() {
  40730. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40731. },
  40732. length: function() {
  40733. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40734. },
  40735. lengthManhattan: function() {
  40736. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  40737. },
  40738. normalize: function() {
  40739. return this.divideScalar(this.length())
  40740. },
  40741. setLength: function(e) {
  40742. return this.multiplyScalar(e / this.length())
  40743. },
  40744. lerp: function(e, t) {
  40745. return this.x += (e.x - this.x) * t,
  40746. this.y += (e.y - this.y) * t,
  40747. this.z += (e.z - this.z) * t,
  40748. this.w += (e.w - this.w) * t,
  40749. this
  40750. },
  40751. lerpVectors: function(e, t, i) {
  40752. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40753. this
  40754. },
  40755. equals: function(e) {
  40756. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  40757. },
  40758. fromArray: function(e, t) {
  40759. return void 0 === t && (t = 0),
  40760. this.x = e[t],
  40761. this.y = e[t + 1],
  40762. this.z = e[t + 2],
  40763. this.w = e[t + 3],
  40764. this
  40765. },
  40766. toArray: function(e, t) {
  40767. return void 0 === e && (e = []),
  40768. void 0 === t && (t = 0),
  40769. e[t] = this.x,
  40770. e[t + 1] = this.y,
  40771. e[t + 2] = this.z,
  40772. e[t + 3] = this.w,
  40773. e
  40774. },
  40775. fromAttribute: function(e, t, i) {
  40776. return void 0 === i && (i = 0),
  40777. t = t * e.itemSize + i,
  40778. this.x = e.array[t],
  40779. this.y = e.array[t + 1],
  40780. this.z = e.array[t + 2],
  40781. this.w = e.array[t + 3],
  40782. this
  40783. }
  40784. },
  40785. n.Euler = function(e, t, i, r) {
  40786. this._x = e || 0,
  40787. this._y = t || 0,
  40788. this._z = i || 0,
  40789. this._order = r || n.Euler.DefaultOrder
  40790. }
  40791. ,
  40792. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  40793. n.Euler.DefaultOrder = "XYZ",
  40794. n.Euler.prototype = {
  40795. constructor: n.Euler,
  40796. get x() {
  40797. return this._x
  40798. },
  40799. set x(e) {
  40800. this._x = e,
  40801. this.onChangeCallback()
  40802. },
  40803. get y() {
  40804. return this._y
  40805. },
  40806. set y(e) {
  40807. this._y = e,
  40808. this.onChangeCallback()
  40809. },
  40810. get z() {
  40811. return this._z
  40812. },
  40813. set z(e) {
  40814. this._z = e,
  40815. this.onChangeCallback()
  40816. },
  40817. get order() {
  40818. return this._order
  40819. },
  40820. set order(e) {
  40821. this._order = e,
  40822. this.onChangeCallback()
  40823. },
  40824. set: function(e, t, i, n) {
  40825. return this._x = e,
  40826. this._y = t,
  40827. this._z = i,
  40828. this._order = n || this._order,
  40829. this.onChangeCallback(),
  40830. this
  40831. },
  40832. clone: function() {
  40833. return new this.constructor(this._x,this._y,this._z,this._order)
  40834. },
  40835. copy: function(e) {
  40836. return this._x = e._x,
  40837. this._y = e._y,
  40838. this._z = e._z,
  40839. this._order = e._order,
  40840. this.onChangeCallback(),
  40841. this
  40842. },
  40843. setFromRotationMatrix: function(e, t, i) {
  40844. var r = n.Math.clamp
  40845. , o = e.elements
  40846. , a = o[0]
  40847. , s = o[4]
  40848. , l = o[8]
  40849. , c = o[1]
  40850. , h = o[5]
  40851. , u = o[9]
  40852. , d = o[2]
  40853. , p = o[6]
  40854. , f = o[10];
  40855. return t = t || this._order,
  40856. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  40857. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  40858. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  40859. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  40860. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  40861. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  40862. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  40863. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  40864. this._z = Math.atan2(-s, h)) : (this._y = 0,
  40865. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  40866. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  40867. this._z = Math.atan2(c, a)) : (this._x = 0,
  40868. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  40869. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  40870. this._y = Math.atan2(-d, a)) : (this._x = 0,
  40871. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  40872. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  40873. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  40874. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  40875. this._order = t,
  40876. i !== !1 && this.onChangeCallback(),
  40877. this
  40878. },
  40879. setFromQuaternion: function() {
  40880. var e;
  40881. return function(t, i, r) {
  40882. return void 0 === e && (e = new n.Matrix4),
  40883. e.makeRotationFromQuaternion(t),
  40884. this.setFromRotationMatrix(e, i, r),
  40885. this
  40886. }
  40887. }(),
  40888. setFromVector3: function(e, t) {
  40889. return this.set(e.x, e.y, e.z, t || this._order)
  40890. },
  40891. reorder: function() {
  40892. var e = new n.Quaternion;
  40893. return function(t) {
  40894. e.setFromEuler(this),
  40895. this.setFromQuaternion(e, t)
  40896. }
  40897. }(),
  40898. equals: function(e) {
  40899. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  40900. },
  40901. fromArray: function(e) {
  40902. return this._x = e[0],
  40903. this._y = e[1],
  40904. this._z = e[2],
  40905. void 0 !== e[3] && (this._order = e[3]),
  40906. this.onChangeCallback(),
  40907. this
  40908. },
  40909. toArray: function(e, t) {
  40910. return void 0 === e && (e = []),
  40911. void 0 === t && (t = 0),
  40912. e[t] = this._x,
  40913. e[t + 1] = this._y,
  40914. e[t + 2] = this._z,
  40915. e[t + 3] = this._order,
  40916. e
  40917. },
  40918. toVector3: function(e) {
  40919. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  40920. },
  40921. onChange: function(e) {
  40922. return this.onChangeCallback = e,
  40923. this
  40924. },
  40925. onChangeCallback: function() {}
  40926. },
  40927. n.Line3 = function(e, t) {
  40928. this.start = void 0 !== e ? e : new n.Vector3,
  40929. this.end = void 0 !== t ? t : new n.Vector3
  40930. }
  40931. ,
  40932. n.Line3.prototype = {
  40933. constructor: n.Line3,
  40934. set: function(e, t) {
  40935. return this.start.copy(e),
  40936. this.end.copy(t),
  40937. this
  40938. },
  40939. clone: function() {
  40940. return (new this.constructor).copy(this)
  40941. },
  40942. copy: function(e) {
  40943. return this.start.copy(e.start),
  40944. this.end.copy(e.end),
  40945. this
  40946. },
  40947. center: function(e) {
  40948. var t = e || new n.Vector3;
  40949. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  40950. },
  40951. delta: function(e) {
  40952. var t = e || new n.Vector3;
  40953. return t.subVectors(this.end, this.start)
  40954. },
  40955. distanceSq: function() {
  40956. return this.start.distanceToSquared(this.end)
  40957. },
  40958. distance: function() {
  40959. return this.start.distanceTo(this.end)
  40960. },
  40961. at: function(e, t) {
  40962. var i = t || new n.Vector3;
  40963. return this.delta(i).multiplyScalar(e).add(this.start)
  40964. },
  40965. closestPointToPointParameter: function() {
  40966. var e = new n.Vector3
  40967. , t = new n.Vector3;
  40968. return function(i, r) {
  40969. e.subVectors(i, this.start),
  40970. t.subVectors(this.end, this.start);
  40971. var o = t.dot(t)
  40972. , a = t.dot(e)
  40973. , s = a / o;
  40974. return r && (s = n.Math.clamp(s, 0, 1)),
  40975. s
  40976. }
  40977. }(),
  40978. closestPointToPoint: function(e, t, i) {
  40979. var r = this.closestPointToPointParameter(e, t)
  40980. , o = i || new n.Vector3;
  40981. return this.delta(o).multiplyScalar(r).add(this.start)
  40982. },
  40983. applyMatrix4: function(e) {
  40984. return this.start.applyMatrix4(e),
  40985. this.end.applyMatrix4(e),
  40986. this
  40987. },
  40988. equals: function(e) {
  40989. return e.start.equals(this.start) && e.end.equals(this.end)
  40990. }
  40991. },
  40992. n.Box2 = function(e, t) {
  40993. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  40994. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  40995. }
  40996. ,
  40997. n.Box2.prototype = {
  40998. constructor: n.Box2,
  40999. set: function(e, t) {
  41000. return this.min.copy(e),
  41001. this.max.copy(t),
  41002. this
  41003. },
  41004. setFromPoints: function(e) {
  41005. this.makeEmpty();
  41006. for (var t = 0, i = e.length; t < i; t++)
  41007. this.expandByPoint(e[t]);
  41008. return this
  41009. },
  41010. setFromCenterAndSize: function() {
  41011. var e = new n.Vector2;
  41012. return function(t, i) {
  41013. var n = e.copy(i).multiplyScalar(.5);
  41014. return this.min.copy(t).sub(n),
  41015. this.max.copy(t).add(n),
  41016. this
  41017. }
  41018. }(),
  41019. clone: function() {
  41020. return (new this.constructor).copy(this)
  41021. },
  41022. copy: function(e) {
  41023. return this.min.copy(e.min),
  41024. this.max.copy(e.max),
  41025. this
  41026. },
  41027. makeEmpty: function() {
  41028. return this.min.x = this.min.y = +(1 / 0),
  41029. this.max.x = this.max.y = -(1 / 0),
  41030. this
  41031. },
  41032. isEmpty: function() {
  41033. return this.max.x < this.min.x || this.max.y < this.min.y
  41034. },
  41035. center: function(e) {
  41036. var t = e || new n.Vector2;
  41037. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41038. },
  41039. size: function(e) {
  41040. var t = e || new n.Vector2;
  41041. return t.subVectors(this.max, this.min)
  41042. },
  41043. expandByPoint: function(e) {
  41044. return this.min.min(e),
  41045. this.max.max(e),
  41046. this
  41047. },
  41048. expandByVector: function(e) {
  41049. return this.min.sub(e),
  41050. this.max.add(e),
  41051. this
  41052. },
  41053. expandByScalar: function(e) {
  41054. return this.min.addScalar(-e),
  41055. this.max.addScalar(e),
  41056. this
  41057. },
  41058. containsPoint: function(e) {
  41059. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  41060. },
  41061. containsBox: function(e) {
  41062. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  41063. },
  41064. getParameter: function(e, t) {
  41065. var i = t || new n.Vector2;
  41066. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  41067. },
  41068. intersectsBox: function(e) {
  41069. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41070. },
  41071. clampPoint: function(e, t) {
  41072. var i = t || new n.Vector2;
  41073. return i.copy(e).clamp(this.min, this.max)
  41074. },
  41075. distanceToPoint: function() {
  41076. var e = new n.Vector2;
  41077. return function(t) {
  41078. var i = e.copy(t).clamp(this.min, this.max);
  41079. return i.sub(t).length()
  41080. }
  41081. }(),
  41082. intersect: function(e) {
  41083. return this.min.max(e.min),
  41084. this.max.min(e.max),
  41085. this
  41086. },
  41087. union: function(e) {
  41088. return this.min.min(e.min),
  41089. this.max.max(e.max),
  41090. this
  41091. },
  41092. translate: function(e) {
  41093. return this.min.add(e),
  41094. this.max.add(e),
  41095. this
  41096. },
  41097. equals: function(e) {
  41098. return e.min.equals(this.min) && e.max.equals(this.max)
  41099. }
  41100. },
  41101. n.Box3 = function(e, t) {
  41102. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  41103. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  41104. }
  41105. ,
  41106. n.Box3.prototype = {
  41107. constructor: n.Box3,
  41108. set: function(e, t) {
  41109. return this.min.copy(e),
  41110. this.max.copy(t),
  41111. this
  41112. },
  41113. setFromArray: function(e) {
  41114. this.makeEmpty();
  41115. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41116. var c = e[s]
  41117. , h = e[s + 1]
  41118. , u = e[s + 2];
  41119. c < t && (t = c),
  41120. h < i && (i = h),
  41121. u < n && (n = u),
  41122. c > r && (r = c),
  41123. h > o && (o = h),
  41124. u > a && (a = u)
  41125. }
  41126. this.min.set(t, i, n),
  41127. this.max.set(r, o, a)
  41128. },
  41129. setFromPoints: function(e) {
  41130. this.makeEmpty();
  41131. for (var t = 0, i = e.length; t < i; t++)
  41132. this.expandByPoint(e[t]);
  41133. return this
  41134. },
  41135. setFromCenterAndSize: function() {
  41136. var e = new n.Vector3;
  41137. return function(t, i) {
  41138. var n = e.copy(i).multiplyScalar(.5);
  41139. return this.min.copy(t).sub(n),
  41140. this.max.copy(t).add(n),
  41141. this
  41142. }
  41143. }(),
  41144. setFromObject: function() {
  41145. var e;
  41146. return function(t) {
  41147. void 0 === e && (e = new n.Box3);
  41148. var i = this;
  41149. return this.makeEmpty(),
  41150. t.updateMatrixWorld(!0),
  41151. t.traverse(function(t) {
  41152. var n = t.geometry;
  41153. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41154. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41155. e.applyMatrix4(t.matrixWorld),
  41156. i.union(e)))
  41157. }),
  41158. this
  41159. }
  41160. }(),
  41161. clone: function() {
  41162. return (new this.constructor).copy(this)
  41163. },
  41164. copy: function(e) {
  41165. return this.min.copy(e.min),
  41166. this.max.copy(e.max),
  41167. this
  41168. },
  41169. makeEmpty: function() {
  41170. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41171. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41172. this
  41173. },
  41174. isEmpty: function() {
  41175. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41176. },
  41177. center: function(e) {
  41178. var t = e || new n.Vector3;
  41179. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41180. },
  41181. size: function(e) {
  41182. var t = e || new n.Vector3;
  41183. return t.subVectors(this.max, this.min)
  41184. },
  41185. expandByPoint: function(e) {
  41186. return this.min.min(e),
  41187. this.max.max(e),
  41188. this
  41189. },
  41190. expandByVector: function(e) {
  41191. return this.min.sub(e),
  41192. this.max.add(e),
  41193. this
  41194. },
  41195. expandByScalar: function(e) {
  41196. return this.min.addScalar(-e),
  41197. this.max.addScalar(e),
  41198. this
  41199. },
  41200. containsPoint: function(e) {
  41201. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41202. },
  41203. containsBox: function(e) {
  41204. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41205. },
  41206. getParameter: function(e, t) {
  41207. var i = t || new n.Vector3;
  41208. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41209. },
  41210. intersectsBox: function(e) {
  41211. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41212. },
  41213. intersectsSphere: function() {
  41214. var e;
  41215. return function(t) {
  41216. return void 0 === e && (e = new n.Vector3),
  41217. this.clampPoint(t.center, e),
  41218. e.distanceToSquared(t.center) <= t.radius * t.radius
  41219. }
  41220. }(),
  41221. intersectsPlane: function(e) {
  41222. var t, i;
  41223. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41224. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41225. i = e.normal.x * this.min.x),
  41226. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41227. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41228. i += e.normal.y * this.min.y),
  41229. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41230. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41231. i += e.normal.z * this.min.z),
  41232. t <= e.constant && i >= e.constant
  41233. },
  41234. clampPoint: function(e, t) {
  41235. var i = t || new n.Vector3;
  41236. return i.copy(e).clamp(this.min, this.max)
  41237. },
  41238. distanceToPoint: function() {
  41239. var e = new n.Vector3;
  41240. return function(t) {
  41241. var i = e.copy(t).clamp(this.min, this.max);
  41242. return i.sub(t).length()
  41243. }
  41244. }(),
  41245. getBoundingSphere: function() {
  41246. var e = new n.Vector3;
  41247. return function(t) {
  41248. var i = t || new n.Sphere;
  41249. return i.center = this.center(),
  41250. i.radius = .5 * this.size(e).length(),
  41251. i
  41252. }
  41253. }(),
  41254. intersect: function(e) {
  41255. return this.min.max(e.min),
  41256. this.max.min(e.max),
  41257. this
  41258. },
  41259. union: function(e) {
  41260. return this.min.min(e.min),
  41261. this.max.max(e.max),
  41262. this
  41263. },
  41264. applyMatrix4: function() {
  41265. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41266. return function(t) {
  41267. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41268. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41269. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41270. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41271. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41272. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41273. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41274. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41275. this.makeEmpty(),
  41276. this.setFromPoints(e),
  41277. this
  41278. }
  41279. }(),
  41280. translate: function(e) {
  41281. return this.min.add(e),
  41282. this.max.add(e),
  41283. this
  41284. },
  41285. equals: function(e) {
  41286. return e.min.equals(this.min) && e.max.equals(this.max)
  41287. }
  41288. },
  41289. n.Matrix3 = function() {
  41290. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41291. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41292. }
  41293. ,
  41294. n.Matrix3.prototype = {
  41295. constructor: n.Matrix3,
  41296. set: function(e, t, i, n, r, o, a, s, l) {
  41297. var c = this.elements;
  41298. return c[0] = e,
  41299. c[1] = n,
  41300. c[2] = a,
  41301. c[3] = t,
  41302. c[4] = r,
  41303. c[5] = s,
  41304. c[6] = i,
  41305. c[7] = o,
  41306. c[8] = l,
  41307. this
  41308. },
  41309. identity: function() {
  41310. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41311. this
  41312. },
  41313. clone: function() {
  41314. return (new this.constructor).fromArray(this.elements)
  41315. },
  41316. copy: function(e) {
  41317. var t = e.elements;
  41318. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41319. this
  41320. },
  41321. setFromMatrix4: function(e) {
  41322. var t = e.elements;
  41323. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41324. this
  41325. },
  41326. applyToVector3Array: function() {
  41327. var e;
  41328. return function(t, i, r) {
  41329. void 0 === e && (e = new n.Vector3),
  41330. void 0 === i && (i = 0),
  41331. void 0 === r && (r = t.length);
  41332. for (var o = 0, a = i; o < r; o += 3,
  41333. a += 3)
  41334. e.fromArray(t, a),
  41335. e.applyMatrix3(this),
  41336. e.toArray(t, a);
  41337. return t
  41338. }
  41339. }(),
  41340. applyToBuffer: function() {
  41341. var e;
  41342. return function(t, i, r) {
  41343. void 0 === e && (e = new n.Vector3),
  41344. void 0 === i && (i = 0),
  41345. void 0 === r && (r = t.length / t.itemSize);
  41346. for (var o = 0, a = i; o < r; o++,
  41347. a++)
  41348. e.x = t.getX(a),
  41349. e.y = t.getY(a),
  41350. e.z = t.getZ(a),
  41351. e.applyMatrix3(this),
  41352. t.setXYZ(e.x, e.y, e.z);
  41353. return t
  41354. }
  41355. }(),
  41356. multiplyScalar: function(e) {
  41357. var t = this.elements;
  41358. return t[0] *= e,
  41359. t[3] *= e,
  41360. t[6] *= e,
  41361. t[1] *= e,
  41362. t[4] *= e,
  41363. t[7] *= e,
  41364. t[2] *= e,
  41365. t[5] *= e,
  41366. t[8] *= e,
  41367. this
  41368. },
  41369. determinant: function() {
  41370. var e = this.elements
  41371. , t = e[0]
  41372. , i = e[1]
  41373. , n = e[2]
  41374. , r = e[3]
  41375. , o = e[4]
  41376. , a = e[5]
  41377. , s = e[6]
  41378. , l = e[7]
  41379. , c = e[8];
  41380. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41381. },
  41382. getInverse: function(e, t) {
  41383. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41384. var i = e.elements
  41385. , r = this.elements
  41386. , o = i[0]
  41387. , a = i[1]
  41388. , s = i[2]
  41389. , l = i[3]
  41390. , c = i[4]
  41391. , h = i[5]
  41392. , u = i[6]
  41393. , d = i[7]
  41394. , p = i[8]
  41395. , f = p * c - h * d
  41396. , g = h * u - p * l
  41397. , m = d * l - c * u
  41398. , v = o * f + a * g + s * m;
  41399. if (0 === v) {
  41400. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41401. if (t)
  41402. throw new Error(A);
  41403. return console.warn(A),
  41404. this.identity()
  41405. }
  41406. return r[0] = f,
  41407. r[1] = s * d - p * a,
  41408. r[2] = h * a - s * c,
  41409. r[3] = g,
  41410. r[4] = p * o - s * u,
  41411. r[5] = s * l - h * o,
  41412. r[6] = m,
  41413. r[7] = a * u - d * o,
  41414. r[8] = c * o - a * l,
  41415. this.multiplyScalar(1 / v)
  41416. },
  41417. transpose: function() {
  41418. var e, t = this.elements;
  41419. return e = t[1],
  41420. t[1] = t[3],
  41421. t[3] = e,
  41422. e = t[2],
  41423. t[2] = t[6],
  41424. t[6] = e,
  41425. e = t[5],
  41426. t[5] = t[7],
  41427. t[7] = e,
  41428. this
  41429. },
  41430. flattenToArrayOffset: function(e, t) {
  41431. var i = this.elements;
  41432. return e[t] = i[0],
  41433. e[t + 1] = i[1],
  41434. e[t + 2] = i[2],
  41435. e[t + 3] = i[3],
  41436. e[t + 4] = i[4],
  41437. e[t + 5] = i[5],
  41438. e[t + 6] = i[6],
  41439. e[t + 7] = i[7],
  41440. e[t + 8] = i[8],
  41441. e
  41442. },
  41443. getNormalMatrix: function(e) {
  41444. return this.setFromMatrix4(e).getInverse(this).transpose()
  41445. },
  41446. transposeIntoArray: function(e) {
  41447. var t = this.elements;
  41448. return e[0] = t[0],
  41449. e[1] = t[3],
  41450. e[2] = t[6],
  41451. e[3] = t[1],
  41452. e[4] = t[4],
  41453. e[5] = t[7],
  41454. e[6] = t[2],
  41455. e[7] = t[5],
  41456. e[8] = t[8],
  41457. this
  41458. },
  41459. fromArray: function(e) {
  41460. return this.elements.set(e),
  41461. this
  41462. },
  41463. toArray: function() {
  41464. var e = this.elements;
  41465. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41466. }
  41467. },
  41468. n.Matrix4 = function() {
  41469. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41470. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41471. }
  41472. ,
  41473. n.Matrix4.prototype = {
  41474. constructor: n.Matrix4,
  41475. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41476. var m = this.elements;
  41477. return m[0] = e,
  41478. m[4] = t,
  41479. m[8] = i,
  41480. m[12] = n,
  41481. m[1] = r,
  41482. m[5] = o,
  41483. m[9] = a,
  41484. m[13] = s,
  41485. m[2] = l,
  41486. m[6] = c,
  41487. m[10] = h,
  41488. m[14] = u,
  41489. m[3] = d,
  41490. m[7] = p,
  41491. m[11] = f,
  41492. m[15] = g,
  41493. this
  41494. },
  41495. identity: function() {
  41496. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41497. this
  41498. },
  41499. clone: function() {
  41500. return (new n.Matrix4).fromArray(this.elements)
  41501. },
  41502. copy: function(e) {
  41503. return this.elements.set(e.elements),
  41504. this
  41505. },
  41506. copyPosition: function(e) {
  41507. var t = this.elements
  41508. , i = e.elements;
  41509. return t[12] = i[12],
  41510. t[13] = i[13],
  41511. t[14] = i[14],
  41512. this
  41513. },
  41514. extractBasis: function(e, t, i) {
  41515. return e.setFromMatrixColumn(this, 0),
  41516. t.setFromMatrixColumn(this, 1),
  41517. i.setFromMatrixColumn(this, 2),
  41518. this
  41519. },
  41520. makeBasis: function(e, t, i) {
  41521. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41522. this
  41523. },
  41524. extractRotation: function() {
  41525. var e;
  41526. return function(t) {
  41527. void 0 === e && (e = new n.Vector3);
  41528. var i = this.elements
  41529. , r = t.elements
  41530. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41531. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41532. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41533. return i[0] = r[0] * o,
  41534. i[1] = r[1] * o,
  41535. i[2] = r[2] * o,
  41536. i[4] = r[4] * a,
  41537. i[5] = r[5] * a,
  41538. i[6] = r[6] * a,
  41539. i[8] = r[8] * s,
  41540. i[9] = r[9] * s,
  41541. i[10] = r[10] * s,
  41542. this
  41543. }
  41544. }(),
  41545. makeRotationFromEuler: function(e) {
  41546. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41547. var t = this.elements
  41548. , i = e.x
  41549. , r = e.y
  41550. , o = e.z
  41551. , a = Math.cos(i)
  41552. , s = Math.sin(i)
  41553. , l = Math.cos(r)
  41554. , c = Math.sin(r)
  41555. , h = Math.cos(o)
  41556. , u = Math.sin(o);
  41557. if ("XYZ" === e.order) {
  41558. var d = a * h
  41559. , p = a * u
  41560. , f = s * h
  41561. , g = s * u;
  41562. t[0] = l * h,
  41563. t[4] = -l * u,
  41564. t[8] = c,
  41565. t[1] = p + f * c,
  41566. t[5] = d - g * c,
  41567. t[9] = -s * l,
  41568. t[2] = g - d * c,
  41569. t[6] = f + p * c,
  41570. t[10] = a * l
  41571. } else if ("YXZ" === e.order) {
  41572. var m = l * h
  41573. , v = l * u
  41574. , A = c * h
  41575. , y = c * u;
  41576. t[0] = m + y * s,
  41577. t[4] = A * s - v,
  41578. t[8] = a * c,
  41579. t[1] = a * u,
  41580. t[5] = a * h,
  41581. t[9] = -s,
  41582. t[2] = v * s - A,
  41583. t[6] = y + m * s,
  41584. t[10] = a * l
  41585. } else if ("ZXY" === e.order) {
  41586. var m = l * h
  41587. , v = l * u
  41588. , A = c * h
  41589. , y = c * u;
  41590. t[0] = m - y * s,
  41591. t[4] = -a * u,
  41592. t[8] = A + v * s,
  41593. t[1] = v + A * s,
  41594. t[5] = a * h,
  41595. t[9] = y - m * s,
  41596. t[2] = -a * c,
  41597. t[6] = s,
  41598. t[10] = a * l
  41599. } else if ("ZYX" === e.order) {
  41600. var d = a * h
  41601. , p = a * u
  41602. , f = s * h
  41603. , g = s * u;
  41604. t[0] = l * h,
  41605. t[4] = f * c - p,
  41606. t[8] = d * c + g,
  41607. t[1] = l * u,
  41608. t[5] = g * c + d,
  41609. t[9] = p * c - f,
  41610. t[2] = -c,
  41611. t[6] = s * l,
  41612. t[10] = a * l
  41613. } else if ("YZX" === e.order) {
  41614. var C = a * l
  41615. , I = a * c
  41616. , E = s * l
  41617. , b = s * c;
  41618. t[0] = l * h,
  41619. t[4] = b - C * u,
  41620. t[8] = E * u + I,
  41621. t[1] = u,
  41622. t[5] = a * h,
  41623. t[9] = -s * h,
  41624. t[2] = -c * h,
  41625. t[6] = I * u + E,
  41626. t[10] = C - b * u
  41627. } else if ("XZY" === e.order) {
  41628. var C = a * l
  41629. , I = a * c
  41630. , E = s * l
  41631. , b = s * c;
  41632. t[0] = l * h,
  41633. t[4] = -u,
  41634. t[8] = c * h,
  41635. t[1] = C * u + b,
  41636. t[5] = a * h,
  41637. t[9] = I * u - E,
  41638. t[2] = E * u - I,
  41639. t[6] = s * h,
  41640. t[10] = b * u + C
  41641. }
  41642. return t[3] = 0,
  41643. t[7] = 0,
  41644. t[11] = 0,
  41645. t[12] = 0,
  41646. t[13] = 0,
  41647. t[14] = 0,
  41648. t[15] = 1,
  41649. this
  41650. },
  41651. makeRotationFromQuaternion: function(e) {
  41652. var t = this.elements
  41653. , i = e.x
  41654. , n = e.y
  41655. , r = e.z
  41656. , o = e.w
  41657. , a = i + i
  41658. , s = n + n
  41659. , l = r + r
  41660. , c = i * a
  41661. , h = i * s
  41662. , u = i * l
  41663. , d = n * s
  41664. , p = n * l
  41665. , f = r * l
  41666. , g = o * a
  41667. , m = o * s
  41668. , v = o * l;
  41669. return t[0] = 1 - (d + f),
  41670. t[4] = h - v,
  41671. t[8] = u + m,
  41672. t[1] = h + v,
  41673. t[5] = 1 - (c + f),
  41674. t[9] = p - g,
  41675. t[2] = u - m,
  41676. t[6] = p + g,
  41677. t[10] = 1 - (c + d),
  41678. t[3] = 0,
  41679. t[7] = 0,
  41680. t[11] = 0,
  41681. t[12] = 0,
  41682. t[13] = 0,
  41683. t[14] = 0,
  41684. t[15] = 1,
  41685. this
  41686. },
  41687. lookAt: function() {
  41688. var e, t, i;
  41689. return function(r, o, a) {
  41690. void 0 === e && (e = new n.Vector3),
  41691. void 0 === t && (t = new n.Vector3),
  41692. void 0 === i && (i = new n.Vector3);
  41693. var s = this.elements;
  41694. return i.subVectors(r, o).normalize(),
  41695. 0 === i.lengthSq() && (i.z = 1),
  41696. e.crossVectors(a, i).normalize(),
  41697. 0 === e.lengthSq() && (i.x += 1e-4,
  41698. e.crossVectors(a, i).normalize()),
  41699. t.crossVectors(i, e),
  41700. s[0] = e.x,
  41701. s[4] = t.x,
  41702. s[8] = i.x,
  41703. s[1] = e.y,
  41704. s[5] = t.y,
  41705. s[9] = i.y,
  41706. s[2] = e.z,
  41707. s[6] = t.z,
  41708. s[10] = i.z,
  41709. this
  41710. }
  41711. }(),
  41712. multiply: function(e, t) {
  41713. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41714. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41715. },
  41716. multiplyMatrices: function(e, t) {
  41717. var i = e.elements
  41718. , n = t.elements
  41719. , r = this.elements
  41720. , o = i[0]
  41721. , a = i[4]
  41722. , s = i[8]
  41723. , l = i[12]
  41724. , c = i[1]
  41725. , h = i[5]
  41726. , u = i[9]
  41727. , d = i[13]
  41728. , p = i[2]
  41729. , f = i[6]
  41730. , g = i[10]
  41731. , m = i[14]
  41732. , v = i[3]
  41733. , A = i[7]
  41734. , y = i[11]
  41735. , C = i[15]
  41736. , I = n[0]
  41737. , E = n[4]
  41738. , b = n[8]
  41739. , w = n[12]
  41740. , _ = n[1]
  41741. , T = n[5]
  41742. , x = n[9]
  41743. , S = n[13]
  41744. , M = n[2]
  41745. , R = n[6]
  41746. , P = n[10]
  41747. , O = n[14]
  41748. , L = n[3]
  41749. , D = n[7]
  41750. , N = n[11]
  41751. , B = n[15];
  41752. return r[0] = o * I + a * _ + s * M + l * L,
  41753. r[4] = o * E + a * T + s * R + l * D,
  41754. r[8] = o * b + a * x + s * P + l * N,
  41755. r[12] = o * w + a * S + s * O + l * B,
  41756. r[1] = c * I + h * _ + u * M + d * L,
  41757. r[5] = c * E + h * T + u * R + d * D,
  41758. r[9] = c * b + h * x + u * P + d * N,
  41759. r[13] = c * w + h * S + u * O + d * B,
  41760. r[2] = p * I + f * _ + g * M + m * L,
  41761. r[6] = p * E + f * T + g * R + m * D,
  41762. r[10] = p * b + f * x + g * P + m * N,
  41763. r[14] = p * w + f * S + g * O + m * B,
  41764. r[3] = v * I + A * _ + y * M + C * L,
  41765. r[7] = v * E + A * T + y * R + C * D,
  41766. r[11] = v * b + A * x + y * P + C * N,
  41767. r[15] = v * w + A * S + y * O + C * B,
  41768. this
  41769. },
  41770. multiplyToArray: function(e, t, i) {
  41771. var n = this.elements;
  41772. return this.multiplyMatrices(e, t),
  41773. i[0] = n[0],
  41774. i[1] = n[1],
  41775. i[2] = n[2],
  41776. i[3] = n[3],
  41777. i[4] = n[4],
  41778. i[5] = n[5],
  41779. i[6] = n[6],
  41780. i[7] = n[7],
  41781. i[8] = n[8],
  41782. i[9] = n[9],
  41783. i[10] = n[10],
  41784. i[11] = n[11],
  41785. i[12] = n[12],
  41786. i[13] = n[13],
  41787. i[14] = n[14],
  41788. i[15] = n[15],
  41789. this
  41790. },
  41791. multiplyScalar: function(e) {
  41792. var t = this.elements;
  41793. return t[0] *= e,
  41794. t[4] *= e,
  41795. t[8] *= e,
  41796. t[12] *= e,
  41797. t[1] *= e,
  41798. t[5] *= e,
  41799. t[9] *= e,
  41800. t[13] *= e,
  41801. t[2] *= e,
  41802. t[6] *= e,
  41803. t[10] *= e,
  41804. t[14] *= e,
  41805. t[3] *= e,
  41806. t[7] *= e,
  41807. t[11] *= e,
  41808. t[15] *= e,
  41809. this
  41810. },
  41811. applyToVector3Array: function() {
  41812. var e;
  41813. return function(t, i, r) {
  41814. void 0 === e && (e = new n.Vector3),
  41815. void 0 === i && (i = 0),
  41816. void 0 === r && (r = t.length);
  41817. for (var o = 0, a = i; o < r; o += 3,
  41818. a += 3)
  41819. e.fromArray(t, a),
  41820. e.applyMatrix4(this),
  41821. e.toArray(t, a);
  41822. return t
  41823. }
  41824. }(),
  41825. applyToBuffer: function() {
  41826. var e;
  41827. return function(t, i, r) {
  41828. void 0 === e && (e = new n.Vector3),
  41829. void 0 === i && (i = 0),
  41830. void 0 === r && (r = t.length / t.itemSize);
  41831. for (var o = 0, a = i; o < r; o++,
  41832. a++)
  41833. e.x = t.getX(a),
  41834. e.y = t.getY(a),
  41835. e.z = t.getZ(a),
  41836. e.applyMatrix4(this),
  41837. t.setXYZ(e.x, e.y, e.z);
  41838. return t
  41839. }
  41840. }(),
  41841. determinant: function() {
  41842. var e = this.elements
  41843. , t = e[0]
  41844. , i = e[4]
  41845. , n = e[8]
  41846. , r = e[12]
  41847. , o = e[1]
  41848. , a = e[5]
  41849. , s = e[9]
  41850. , l = e[13]
  41851. , c = e[2]
  41852. , h = e[6]
  41853. , u = e[10]
  41854. , d = e[14]
  41855. , p = e[3]
  41856. , f = e[7]
  41857. , g = e[11]
  41858. , m = e[15];
  41859. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  41860. },
  41861. transpose: function() {
  41862. var e, t = this.elements;
  41863. return e = t[1],
  41864. t[1] = t[4],
  41865. t[4] = e,
  41866. e = t[2],
  41867. t[2] = t[8],
  41868. t[8] = e,
  41869. e = t[6],
  41870. t[6] = t[9],
  41871. t[9] = e,
  41872. e = t[3],
  41873. t[3] = t[12],
  41874. t[12] = e,
  41875. e = t[7],
  41876. t[7] = t[13],
  41877. t[13] = e,
  41878. e = t[11],
  41879. t[11] = t[14],
  41880. t[14] = e,
  41881. this
  41882. },
  41883. flattenToArrayOffset: function(e, t) {
  41884. var i = this.elements;
  41885. return e[t] = i[0],
  41886. e[t + 1] = i[1],
  41887. e[t + 2] = i[2],
  41888. e[t + 3] = i[3],
  41889. e[t + 4] = i[4],
  41890. e[t + 5] = i[5],
  41891. e[t + 6] = i[6],
  41892. e[t + 7] = i[7],
  41893. e[t + 8] = i[8],
  41894. e[t + 9] = i[9],
  41895. e[t + 10] = i[10],
  41896. e[t + 11] = i[11],
  41897. e[t + 12] = i[12],
  41898. e[t + 13] = i[13],
  41899. e[t + 14] = i[14],
  41900. e[t + 15] = i[15],
  41901. e
  41902. },
  41903. getPosition: function() {
  41904. var e;
  41905. return function() {
  41906. return void 0 === e && (e = new n.Vector3),
  41907. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  41908. e.setFromMatrixColumn(this, 3)
  41909. }
  41910. }(),
  41911. setPosition: function(e) {
  41912. var t = this.elements;
  41913. return t[12] = e.x,
  41914. t[13] = e.y,
  41915. t[14] = e.z,
  41916. this
  41917. },
  41918. getInverse: function(e, t) {
  41919. var i = this.elements
  41920. , n = e.elements
  41921. , r = n[0]
  41922. , o = n[1]
  41923. , a = n[2]
  41924. , s = n[3]
  41925. , l = n[4]
  41926. , c = n[5]
  41927. , h = n[6]
  41928. , u = n[7]
  41929. , d = n[8]
  41930. , p = n[9]
  41931. , f = n[10]
  41932. , g = n[11]
  41933. , m = n[12]
  41934. , v = n[13]
  41935. , A = n[14]
  41936. , y = n[15]
  41937. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  41938. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  41939. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  41940. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  41941. , w = r * C + o * I + a * E + s * b;
  41942. if (0 === w) {
  41943. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  41944. if (t)
  41945. throw new Error(_);
  41946. return console.warn(_),
  41947. this.identity()
  41948. }
  41949. return i[0] = C,
  41950. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  41951. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  41952. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  41953. i[4] = I,
  41954. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  41955. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  41956. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  41957. i[8] = E,
  41958. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  41959. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  41960. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  41961. i[12] = b,
  41962. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  41963. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  41964. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  41965. this.multiplyScalar(1 / w)
  41966. },
  41967. scale: function(e) {
  41968. var t = this.elements
  41969. , i = e.x
  41970. , n = e.y
  41971. , r = e.z;
  41972. return t[0] *= i,
  41973. t[4] *= n,
  41974. t[8] *= r,
  41975. t[1] *= i,
  41976. t[5] *= n,
  41977. t[9] *= r,
  41978. t[2] *= i,
  41979. t[6] *= n,
  41980. t[10] *= r,
  41981. t[3] *= i,
  41982. t[7] *= n,
  41983. t[11] *= r,
  41984. this
  41985. },
  41986. getMaxScaleOnAxis: function() {
  41987. var e = this.elements
  41988. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  41989. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  41990. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  41991. return Math.sqrt(Math.max(t, i, n))
  41992. },
  41993. makeTranslation: function(e, t, i) {
  41994. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  41995. this
  41996. },
  41997. makeRotationX: function(e) {
  41998. var t = Math.cos(e)
  41999. , i = Math.sin(e);
  42000. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  42001. this
  42002. },
  42003. makeRotationY: function(e) {
  42004. var t = Math.cos(e)
  42005. , i = Math.sin(e);
  42006. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  42007. this
  42008. },
  42009. makeRotationZ: function(e) {
  42010. var t = Math.cos(e)
  42011. , i = Math.sin(e);
  42012. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42013. this
  42014. },
  42015. makeRotationAxis: function(e, t) {
  42016. var i = Math.cos(t)
  42017. , n = Math.sin(t)
  42018. , r = 1 - i
  42019. , o = e.x
  42020. , a = e.y
  42021. , s = e.z
  42022. , l = r * o
  42023. , c = r * a;
  42024. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  42025. this
  42026. },
  42027. makeScale: function(e, t, i) {
  42028. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  42029. this
  42030. },
  42031. compose: function(e, t, i) {
  42032. return this.makeRotationFromQuaternion(t),
  42033. this.scale(i),
  42034. this.setPosition(e),
  42035. this
  42036. },
  42037. decompose: function() {
  42038. var e, t;
  42039. return function(i, r, o) {
  42040. void 0 === e && (e = new n.Vector3),
  42041. void 0 === t && (t = new n.Matrix4);
  42042. var a = this.elements
  42043. , s = e.set(a[0], a[1], a[2]).length()
  42044. , l = e.set(a[4], a[5], a[6]).length()
  42045. , c = e.set(a[8], a[9], a[10]).length()
  42046. , h = this.determinant();
  42047. h < 0 && (s = -s),
  42048. i.x = a[12],
  42049. i.y = a[13],
  42050. i.z = a[14],
  42051. t.elements.set(this.elements);
  42052. var u = 1 / s
  42053. , d = 1 / l
  42054. , p = 1 / c;
  42055. return t.elements[0] *= u,
  42056. t.elements[1] *= u,
  42057. t.elements[2] *= u,
  42058. t.elements[4] *= d,
  42059. t.elements[5] *= d,
  42060. t.elements[6] *= d,
  42061. t.elements[8] *= p,
  42062. t.elements[9] *= p,
  42063. t.elements[10] *= p,
  42064. r.setFromRotationMatrix(t),
  42065. o.x = s,
  42066. o.y = l,
  42067. o.z = c,
  42068. this
  42069. }
  42070. }(),
  42071. makeFrustum: function(e, t, i, n, r, o) {
  42072. var a = this.elements
  42073. , s = 2 * r / (t - e)
  42074. , l = 2 * r / (n - i)
  42075. , c = (t + e) / (t - e)
  42076. , h = (n + i) / (n - i)
  42077. , u = -(o + r) / (o - r)
  42078. , d = -2 * o * r / (o - r);
  42079. return a[0] = s,
  42080. a[4] = 0,
  42081. a[8] = c,
  42082. a[12] = 0,
  42083. a[1] = 0,
  42084. a[5] = l,
  42085. a[9] = h,
  42086. a[13] = 0,
  42087. a[2] = 0,
  42088. a[6] = 0,
  42089. a[10] = u,
  42090. a[14] = d,
  42091. a[3] = 0,
  42092. a[7] = 0,
  42093. a[11] = -1,
  42094. a[15] = 0,
  42095. this
  42096. },
  42097. makePerspective: function(e, t, i, r) {
  42098. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42099. , a = -o
  42100. , s = a * t
  42101. , l = o * t;
  42102. return this.makeFrustum(s, l, a, o, i, r)
  42103. },
  42104. makeOrthographic: function(e, t, i, n, r, o) {
  42105. var a = this.elements
  42106. , s = 1 / (t - e)
  42107. , l = 1 / (i - n)
  42108. , c = 1 / (o - r)
  42109. , h = (t + e) * s
  42110. , u = (i + n) * l
  42111. , d = (o + r) * c;
  42112. return a[0] = 2 * s,
  42113. a[4] = 0,
  42114. a[8] = 0,
  42115. a[12] = -h,
  42116. a[1] = 0,
  42117. a[5] = 2 * l,
  42118. a[9] = 0,
  42119. a[13] = -u,
  42120. a[2] = 0,
  42121. a[6] = 0,
  42122. a[10] = -2 * c,
  42123. a[14] = -d,
  42124. a[3] = 0,
  42125. a[7] = 0,
  42126. a[11] = 0,
  42127. a[15] = 1,
  42128. this
  42129. },
  42130. equals: function(e) {
  42131. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42132. if (t[n] !== i[n])
  42133. return !1;
  42134. return !0
  42135. },
  42136. fromArray: function(e) {
  42137. return this.elements.set(e),
  42138. this
  42139. },
  42140. toArray: function() {
  42141. var e = this.elements;
  42142. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42143. }
  42144. },
  42145. n.Ray = function(e, t) {
  42146. this.origin = void 0 !== e ? e : new n.Vector3,
  42147. this.direction = void 0 !== t ? t : new n.Vector3
  42148. }
  42149. ,
  42150. n.Ray.prototype = {
  42151. constructor: n.Ray,
  42152. set: function(e, t) {
  42153. return this.origin.copy(e),
  42154. this.direction.copy(t),
  42155. this
  42156. },
  42157. clone: function() {
  42158. return (new this.constructor).copy(this)
  42159. },
  42160. copy: function(e) {
  42161. return this.origin.copy(e.origin),
  42162. this.direction.copy(e.direction),
  42163. this
  42164. },
  42165. at: function(e, t) {
  42166. var i = t || new n.Vector3;
  42167. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42168. },
  42169. lookAt: function(e) {
  42170. this.direction.copy(e).sub(this.origin).normalize()
  42171. },
  42172. recast: function() {
  42173. var e = new n.Vector3;
  42174. return function(t) {
  42175. return this.origin.copy(this.at(t, e)),
  42176. this
  42177. }
  42178. }(),
  42179. closestPointToPoint: function(e, t) {
  42180. var i = t || new n.Vector3;
  42181. i.subVectors(e, this.origin);
  42182. var r = i.dot(this.direction);
  42183. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42184. },
  42185. distanceToPoint: function(e) {
  42186. return Math.sqrt(this.distanceSqToPoint(e))
  42187. },
  42188. distanceSqToPoint: function() {
  42189. var e = new n.Vector3;
  42190. return function(t) {
  42191. var i = e.subVectors(t, this.origin).dot(this.direction);
  42192. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42193. e.distanceToSquared(t))
  42194. }
  42195. }(),
  42196. distanceSqToSegment: function() {
  42197. var e = new n.Vector3
  42198. , t = new n.Vector3
  42199. , i = new n.Vector3;
  42200. return function(n, r, o, a) {
  42201. e.copy(n).add(r).multiplyScalar(.5),
  42202. t.copy(r).sub(n).normalize(),
  42203. i.copy(this.origin).sub(e);
  42204. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42205. if (m > 0)
  42206. if (s = d * f - p,
  42207. l = d * p - f,
  42208. h = u * m,
  42209. s >= 0)
  42210. if (l >= -h)
  42211. if (l <= h) {
  42212. var v = 1 / m;
  42213. s *= v,
  42214. l *= v,
  42215. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42216. } else
  42217. l = u,
  42218. s = Math.max(0, -(d * l + p)),
  42219. c = -s * s + l * (l + 2 * f) + g;
  42220. else
  42221. l = -u,
  42222. s = Math.max(0, -(d * l + p)),
  42223. c = -s * s + l * (l + 2 * f) + g;
  42224. else
  42225. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42226. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42227. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42228. l = Math.min(Math.max(-u, -f), u),
  42229. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42230. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42231. c = -s * s + l * (l + 2 * f) + g);
  42232. else
  42233. l = d > 0 ? -u : u,
  42234. s = Math.max(0, -(d * l + p)),
  42235. c = -s * s + l * (l + 2 * f) + g;
  42236. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42237. a && a.copy(t).multiplyScalar(l).add(e),
  42238. c
  42239. }
  42240. }(),
  42241. intersectSphere: function() {
  42242. var e = new n.Vector3;
  42243. return function(t, i) {
  42244. e.subVectors(t.center, this.origin);
  42245. var n = e.dot(this.direction)
  42246. , r = e.dot(e) - n * n
  42247. , o = t.radius * t.radius;
  42248. if (r > o)
  42249. return null;
  42250. var a = Math.sqrt(o - r)
  42251. , s = n - a
  42252. , l = n + a;
  42253. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42254. }
  42255. }(),
  42256. intersectsSphere: function(e) {
  42257. return this.distanceToPoint(e.center) <= e.radius
  42258. },
  42259. distanceToPlane: function(e) {
  42260. var t = e.normal.dot(this.direction);
  42261. if (0 === t)
  42262. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42263. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42264. return i >= 0 ? i : null
  42265. },
  42266. intersectPlane: function(e, t) {
  42267. var i = this.distanceToPlane(e);
  42268. return null === i ? null : this.at(i, t)
  42269. },
  42270. intersectsPlane: function(e) {
  42271. var t = e.distanceToPoint(this.origin);
  42272. if (0 === t)
  42273. return !0;
  42274. var i = e.normal.dot(this.direction);
  42275. return i * t < 0
  42276. },
  42277. intersectBox: function(e, t) {
  42278. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42279. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42280. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42281. n = (e.min.x - u.x) * l),
  42282. c >= 0 ? (r = (e.min.y - u.y) * c,
  42283. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42284. o = (e.min.y - u.y) * c),
  42285. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42286. (o < n || n !== n) && (n = o),
  42287. h >= 0 ? (a = (e.min.z - u.z) * h,
  42288. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42289. s = (e.min.z - u.z) * h),
  42290. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42291. (s < n || n !== n) && (n = s),
  42292. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42293. },
  42294. intersectsBox: function() {
  42295. var e = new n.Vector3;
  42296. return function(t) {
  42297. return null !== this.intersectBox(t, e)
  42298. }
  42299. }(),
  42300. intersectTriangle: function() {
  42301. var e = new n.Vector3
  42302. , t = new n.Vector3
  42303. , i = new n.Vector3
  42304. , r = new n.Vector3;
  42305. return function(n, o, a, s, l) {
  42306. t.subVectors(o, n),
  42307. i.subVectors(a, n),
  42308. r.crossVectors(t, i);
  42309. var c, h = this.direction.dot(r);
  42310. if (h > 0) {
  42311. if (s)
  42312. return null;
  42313. c = 1
  42314. } else {
  42315. if (!(h < 0))
  42316. return null;
  42317. c = -1,
  42318. h = -h
  42319. }
  42320. e.subVectors(this.origin, n);
  42321. var u = c * this.direction.dot(i.crossVectors(e, i));
  42322. if (u < 0)
  42323. return null;
  42324. var d = c * this.direction.dot(t.cross(e));
  42325. if (d < 0)
  42326. return null;
  42327. if (u + d > h)
  42328. return null;
  42329. var p = -c * e.dot(r);
  42330. return p < 0 ? null : this.at(p / h, l)
  42331. }
  42332. }(),
  42333. applyMatrix4: function(e) {
  42334. return this.direction.add(this.origin).applyMatrix4(e),
  42335. this.origin.applyMatrix4(e),
  42336. this.direction.sub(this.origin),
  42337. this.direction.normalize(),
  42338. this
  42339. },
  42340. equals: function(e) {
  42341. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42342. }
  42343. },
  42344. n.Sphere = function(e, t) {
  42345. this.center = void 0 !== e ? e : new n.Vector3,
  42346. this.radius = void 0 !== t ? t : 0
  42347. }
  42348. ,
  42349. n.Sphere.prototype = {
  42350. constructor: n.Sphere,
  42351. set: function(e, t) {
  42352. return this.center.copy(e),
  42353. this.radius = t,
  42354. this
  42355. },
  42356. setFromPoints: function() {
  42357. var e = new n.Box3;
  42358. return function(t, i) {
  42359. var n = this.center;
  42360. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42361. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42362. r = Math.max(r, n.distanceToSquared(t[o]));
  42363. return this.radius = Math.sqrt(r),
  42364. this
  42365. }
  42366. }(),
  42367. clone: function() {
  42368. return (new this.constructor).copy(this)
  42369. },
  42370. copy: function(e) {
  42371. return this.center.copy(e.center),
  42372. this.radius = e.radius,
  42373. this
  42374. },
  42375. empty: function() {
  42376. return this.radius <= 0
  42377. },
  42378. containsPoint: function(e) {
  42379. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42380. },
  42381. distanceToPoint: function(e) {
  42382. return e.distanceTo(this.center) - this.radius
  42383. },
  42384. intersectsSphere: function(e) {
  42385. var t = this.radius + e.radius;
  42386. return e.center.distanceToSquared(this.center) <= t * t
  42387. },
  42388. intersectsBox: function(e) {
  42389. return e.intersectsSphere(this)
  42390. },
  42391. intersectsPlane: function(e) {
  42392. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42393. },
  42394. clampPoint: function(e, t) {
  42395. var i = this.center.distanceToSquared(e)
  42396. , r = t || new n.Vector3;
  42397. return r.copy(e),
  42398. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42399. r.multiplyScalar(this.radius).add(this.center)),
  42400. r
  42401. },
  42402. getBoundingBox: function(e) {
  42403. var t = e || new n.Box3;
  42404. return t.set(this.center, this.center),
  42405. t.expandByScalar(this.radius),
  42406. t
  42407. },
  42408. applyMatrix4: function(e) {
  42409. return this.center.applyMatrix4(e),
  42410. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42411. this
  42412. },
  42413. translate: function(e) {
  42414. return this.center.add(e),
  42415. this
  42416. },
  42417. equals: function(e) {
  42418. return e.center.equals(this.center) && e.radius === this.radius
  42419. }
  42420. },
  42421. n.Frustum = function(e, t, i, r, o, a) {
  42422. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42423. }
  42424. ,
  42425. n.Frustum.prototype = {
  42426. constructor: n.Frustum,
  42427. set: function(e, t, i, n, r, o) {
  42428. var a = this.planes;
  42429. return a[0].copy(e),
  42430. a[1].copy(t),
  42431. a[2].copy(i),
  42432. a[3].copy(n),
  42433. a[4].copy(r),
  42434. a[5].copy(o),
  42435. this
  42436. },
  42437. clone: function() {
  42438. return (new this.constructor).copy(this)
  42439. },
  42440. copy: function(e) {
  42441. for (var t = this.planes, i = 0; i < 6; i++)
  42442. t[i].copy(e.planes[i]);
  42443. return this
  42444. },
  42445. setFromMatrix: function(e) {
  42446. var t = this.planes
  42447. , i = e.elements
  42448. , n = i[0]
  42449. , r = i[1]
  42450. , o = i[2]
  42451. , a = i[3]
  42452. , s = i[4]
  42453. , l = i[5]
  42454. , c = i[6]
  42455. , h = i[7]
  42456. , u = i[8]
  42457. , d = i[9]
  42458. , p = i[10]
  42459. , f = i[11]
  42460. , g = i[12]
  42461. , m = i[13]
  42462. , v = i[14]
  42463. , A = i[15];
  42464. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42465. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42466. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42467. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42468. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42469. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42470. this
  42471. },
  42472. intersectsObject: function() {
  42473. var e = new n.Sphere;
  42474. return function(t) {
  42475. var i = t.geometry;
  42476. return null === i.boundingSphere && i.computeBoundingSphere(),
  42477. e.copy(i.boundingSphere),
  42478. e.applyMatrix4(t.matrixWorld),
  42479. this.intersectsSphere(e)
  42480. }
  42481. }(),
  42482. intersectsSphere: function(e) {
  42483. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42484. var o = t[r].distanceToPoint(i);
  42485. if (o < n)
  42486. return !1
  42487. }
  42488. return !0
  42489. },
  42490. intersectsBox: function() {
  42491. var e = new n.Vector3
  42492. , t = new n.Vector3;
  42493. return function(i) {
  42494. for (var n = this.planes, r = 0; r < 6; r++) {
  42495. var o = n[r];
  42496. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42497. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42498. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42499. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42500. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42501. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42502. var a = o.distanceToPoint(e)
  42503. , s = o.distanceToPoint(t);
  42504. if (a < 0 && s < 0)
  42505. return !1
  42506. }
  42507. return !0
  42508. }
  42509. }(),
  42510. containsPoint: function(e) {
  42511. for (var t = this.planes, i = 0; i < 6; i++)
  42512. if (t[i].distanceToPoint(e) < 0)
  42513. return !1;
  42514. return !0
  42515. }
  42516. },
  42517. n.Plane = function(e, t) {
  42518. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42519. this.constant = void 0 !== t ? t : 0
  42520. }
  42521. ,
  42522. n.Plane.prototype = {
  42523. constructor: n.Plane,
  42524. set: function(e, t) {
  42525. return this.normal.copy(e),
  42526. this.constant = t,
  42527. this
  42528. },
  42529. setComponents: function(e, t, i, n) {
  42530. return this.normal.set(e, t, i),
  42531. this.constant = n,
  42532. this
  42533. },
  42534. setFromNormalAndCoplanarPoint: function(e, t) {
  42535. return this.normal.copy(e),
  42536. this.constant = -t.dot(this.normal),
  42537. this
  42538. },
  42539. setFromCoplanarPoints: function() {
  42540. var e = new n.Vector3
  42541. , t = new n.Vector3;
  42542. return function(i, n, r) {
  42543. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42544. return this.setFromNormalAndCoplanarPoint(o, i),
  42545. this
  42546. }
  42547. }(),
  42548. clone: function() {
  42549. return (new this.constructor).copy(this)
  42550. },
  42551. copy: function(e) {
  42552. return this.normal.copy(e.normal),
  42553. this.constant = e.constant,
  42554. this
  42555. },
  42556. normalize: function() {
  42557. var e = 1 / this.normal.length();
  42558. return this.normal.multiplyScalar(e),
  42559. this.constant *= e,
  42560. this
  42561. },
  42562. negate: function() {
  42563. return this.constant *= -1,
  42564. this.normal.negate(),
  42565. this
  42566. },
  42567. distanceToPoint: function(e) {
  42568. return this.normal.dot(e) + this.constant
  42569. },
  42570. distanceToSphere: function(e) {
  42571. return this.distanceToPoint(e.center) - e.radius
  42572. },
  42573. projectPoint: function(e, t) {
  42574. return this.orthoPoint(e, t).sub(e).negate()
  42575. },
  42576. orthoPoint: function(e, t) {
  42577. var i = this.distanceToPoint(e)
  42578. , r = t || new n.Vector3;
  42579. return r.copy(this.normal).multiplyScalar(i)
  42580. },
  42581. intersectLine: function() {
  42582. var e = new n.Vector3;
  42583. return function(t, i) {
  42584. var r = i || new n.Vector3
  42585. , o = t.delta(e)
  42586. , a = this.normal.dot(o);
  42587. if (0 !== a) {
  42588. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42589. if (!(s < 0 || s > 1))
  42590. return r.copy(o).multiplyScalar(s).add(t.start)
  42591. } else if (0 === this.distanceToPoint(t.start))
  42592. return r.copy(t.start)
  42593. }
  42594. }(),
  42595. intersectsLine: function(e) {
  42596. var t = this.distanceToPoint(e.start)
  42597. , i = this.distanceToPoint(e.end);
  42598. return t < 0 && i > 0 || i < 0 && t > 0
  42599. },
  42600. intersectsBox: function(e) {
  42601. return e.intersectsPlane(this)
  42602. },
  42603. intersectsSphere: function(e) {
  42604. return e.intersectsPlane(this)
  42605. },
  42606. coplanarPoint: function(e) {
  42607. var t = e || new n.Vector3;
  42608. return t.copy(this.normal).multiplyScalar(-this.constant)
  42609. },
  42610. applyMatrix4: function() {
  42611. var e = new n.Vector3
  42612. , t = new n.Vector3
  42613. , i = new n.Matrix3;
  42614. return function(n, r) {
  42615. var o = r || i.getNormalMatrix(n)
  42616. , a = e.copy(this.normal).applyMatrix3(o)
  42617. , s = this.coplanarPoint(t);
  42618. return s.applyMatrix4(n),
  42619. this.setFromNormalAndCoplanarPoint(a, s),
  42620. this
  42621. }
  42622. }(),
  42623. translate: function(e) {
  42624. return this.constant = this.constant - e.dot(this.normal),
  42625. this
  42626. },
  42627. equals: function(e) {
  42628. return e.normal.equals(this.normal) && e.constant === this.constant
  42629. }
  42630. },
  42631. n.Spherical = function(e, t, i) {
  42632. return this.radius = void 0 !== e ? e : 1,
  42633. this.phi = void 0 !== t ? t : 0,
  42634. this.theta = void 0 !== i ? i : 0,
  42635. this
  42636. }
  42637. ,
  42638. n.Spherical.prototype = {
  42639. constructor: n.Spherical,
  42640. set: function(e, t, i) {
  42641. this.radius = e,
  42642. this.phi = t,
  42643. this.theta = i
  42644. },
  42645. clone: function() {
  42646. return (new this.constructor).copy(this)
  42647. },
  42648. copy: function(e) {
  42649. return this.radius.copy(e.radius),
  42650. this.phi.copy(e.phi),
  42651. this.theta.copy(e.theta),
  42652. this
  42653. },
  42654. makeSafe: function() {
  42655. var e = 1e-6;
  42656. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42657. },
  42658. setFromVector3: function(e) {
  42659. return this.radius = e.length(),
  42660. 0 === this.radius ? (this.theta = 0,
  42661. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42662. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42663. this
  42664. }
  42665. },
  42666. n.Math = {
  42667. generateUUID: function() {
  42668. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42669. return function() {
  42670. for (var r = 0; r < 36; r++)
  42671. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42672. e = 15 & n,
  42673. n >>= 4,
  42674. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42675. return i.join("")
  42676. }
  42677. }(),
  42678. clamp: function(e, t, i) {
  42679. return Math.max(t, Math.min(i, e))
  42680. },
  42681. euclideanModulo: function(e, t) {
  42682. return (e % t + t) % t
  42683. },
  42684. mapLinear: function(e, t, i, n, r) {
  42685. return n + (e - t) * (r - n) / (i - t)
  42686. },
  42687. smoothstep: function(e, t, i) {
  42688. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42689. e * e * (3 - 2 * e))
  42690. },
  42691. smootherstep: function(e, t, i) {
  42692. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42693. e * e * e * (e * (6 * e - 15) + 10))
  42694. },
  42695. random16: function() {
  42696. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42697. Math.random()
  42698. },
  42699. randInt: function(e, t) {
  42700. return e + Math.floor(Math.random() * (t - e + 1))
  42701. },
  42702. randFloat: function(e, t) {
  42703. return e + Math.random() * (t - e)
  42704. },
  42705. randFloatSpread: function(e) {
  42706. return e * (.5 - Math.random())
  42707. },
  42708. degToRad: function() {
  42709. var e = Math.PI / 180;
  42710. return function(t) {
  42711. return t * e
  42712. }
  42713. }(),
  42714. radToDeg: function() {
  42715. var e = 180 / Math.PI;
  42716. return function(t) {
  42717. return t * e
  42718. }
  42719. }(),
  42720. isPowerOfTwo: function(e) {
  42721. return 0 === (e & e - 1) && 0 !== e
  42722. },
  42723. nearestPowerOfTwo: function(e) {
  42724. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42725. },
  42726. nextPowerOfTwo: function(e) {
  42727. return e--,
  42728. e |= e >> 1,
  42729. e |= e >> 2,
  42730. e |= e >> 4,
  42731. e |= e >> 8,
  42732. e |= e >> 16,
  42733. e++,
  42734. e
  42735. }
  42736. },
  42737. n.Spline = function(e) {
  42738. function t(e, t, i, n, r, o, a) {
  42739. var s = .5 * (i - e)
  42740. , l = .5 * (n - t);
  42741. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  42742. }
  42743. this.points = e;
  42744. var i, r, o, a, s, l, c, h, u, d = [], p = {
  42745. x: 0,
  42746. y: 0,
  42747. z: 0
  42748. };
  42749. this.initFromArray = function(e) {
  42750. this.points = [];
  42751. for (var t = 0; t < e.length; t++)
  42752. this.points[t] = {
  42753. x: e[t][0],
  42754. y: e[t][1],
  42755. z: e[t][2]
  42756. }
  42757. }
  42758. ,
  42759. this.getPoint = function(e) {
  42760. return i = (this.points.length - 1) * e,
  42761. r = Math.floor(i),
  42762. o = i - r,
  42763. d[0] = 0 === r ? r : r - 1,
  42764. d[1] = r,
  42765. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  42766. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  42767. l = this.points[d[0]],
  42768. c = this.points[d[1]],
  42769. h = this.points[d[2]],
  42770. u = this.points[d[3]],
  42771. a = o * o,
  42772. s = o * a,
  42773. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  42774. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  42775. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  42776. p
  42777. }
  42778. ,
  42779. this.getControlPointsArray = function() {
  42780. var e, t, i = this.points.length, n = [];
  42781. for (e = 0; e < i; e++)
  42782. t = this.points[e],
  42783. n[e] = [t.x, t.y, t.z];
  42784. return n
  42785. }
  42786. ,
  42787. this.getLength = function(e) {
  42788. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  42789. for (u[0] = 0,
  42790. e || (e = 100),
  42791. r = this.points.length * e,
  42792. c.copy(this.points[0]),
  42793. t = 1; t < r; t++)
  42794. i = t / r,
  42795. o = this.getPoint(i),
  42796. h.copy(o),
  42797. d += h.distanceTo(c),
  42798. c.copy(o),
  42799. a = (this.points.length - 1) * i,
  42800. s = Math.floor(a),
  42801. s !== l && (u[s] = d,
  42802. l = s);
  42803. return u[u.length] = d,
  42804. {
  42805. chunks: u,
  42806. total: d
  42807. }
  42808. }
  42809. ,
  42810. this.reparametrizeByArcLength = function(e) {
  42811. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  42812. for (h.push(u.copy(this.points[0]).clone()),
  42813. t = 1; t < this.points.length; t++) {
  42814. for (s = d.chunks[t] - d.chunks[t - 1],
  42815. l = Math.ceil(e * s / d.total),
  42816. o = (t - 1) / (this.points.length - 1),
  42817. a = t / (this.points.length - 1),
  42818. i = 1; i < l - 1; i++)
  42819. r = o + i * (1 / l) * (a - o),
  42820. c = this.getPoint(r),
  42821. h.push(u.copy(c).clone());
  42822. h.push(u.copy(this.points[t]).clone())
  42823. }
  42824. this.points = h
  42825. }
  42826. }
  42827. ,
  42828. n.Triangle = function(e, t, i) {
  42829. this.a = void 0 !== e ? e : new n.Vector3,
  42830. this.b = void 0 !== t ? t : new n.Vector3,
  42831. this.c = void 0 !== i ? i : new n.Vector3
  42832. }
  42833. ,
  42834. n.Triangle.normal = function() {
  42835. var e = new n.Vector3;
  42836. return function(t, i, r, o) {
  42837. var a = o || new n.Vector3;
  42838. a.subVectors(r, i),
  42839. e.subVectors(t, i),
  42840. a.cross(e);
  42841. var s = a.lengthSq();
  42842. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  42843. }
  42844. }(),
  42845. n.Triangle.barycoordFromPoint = function() {
  42846. var e = new n.Vector3
  42847. , t = new n.Vector3
  42848. , i = new n.Vector3;
  42849. return function(r, o, a, s, l) {
  42850. e.subVectors(s, o),
  42851. t.subVectors(a, o),
  42852. i.subVectors(r, o);
  42853. var c = e.dot(e)
  42854. , h = e.dot(t)
  42855. , u = e.dot(i)
  42856. , d = t.dot(t)
  42857. , p = t.dot(i)
  42858. , f = c * d - h * h
  42859. , g = l || new n.Vector3;
  42860. if (0 === f)
  42861. return g.set(-2, -1, -1);
  42862. var m = 1 / f
  42863. , v = (d * u - h * p) * m
  42864. , A = (c * p - h * u) * m;
  42865. return g.set(1 - v - A, A, v)
  42866. }
  42867. }(),
  42868. n.Triangle.containsPoint = function() {
  42869. var e = new n.Vector3;
  42870. return function(t, i, r, o) {
  42871. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  42872. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  42873. }
  42874. }(),
  42875. n.Triangle.prototype = {
  42876. constructor: n.Triangle,
  42877. set: function(e, t, i) {
  42878. return this.a.copy(e),
  42879. this.b.copy(t),
  42880. this.c.copy(i),
  42881. this
  42882. },
  42883. setFromPointsAndIndices: function(e, t, i, n) {
  42884. return this.a.copy(e[t]),
  42885. this.b.copy(e[i]),
  42886. this.c.copy(e[n]),
  42887. this
  42888. },
  42889. clone: function() {
  42890. return (new this.constructor).copy(this)
  42891. },
  42892. copy: function(e) {
  42893. return this.a.copy(e.a),
  42894. this.b.copy(e.b),
  42895. this.c.copy(e.c),
  42896. this
  42897. },
  42898. area: function() {
  42899. var e = new n.Vector3
  42900. , t = new n.Vector3;
  42901. return function() {
  42902. return e.subVectors(this.c, this.b),
  42903. t.subVectors(this.a, this.b),
  42904. .5 * e.cross(t).length()
  42905. }
  42906. }(),
  42907. midpoint: function(e) {
  42908. var t = e || new n.Vector3;
  42909. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  42910. },
  42911. normal: function(e) {
  42912. return n.Triangle.normal(this.a, this.b, this.c, e)
  42913. },
  42914. plane: function(e) {
  42915. var t = e || new n.Plane;
  42916. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  42917. },
  42918. barycoordFromPoint: function(e, t) {
  42919. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  42920. },
  42921. containsPoint: function(e) {
  42922. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  42923. },
  42924. equals: function(e) {
  42925. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  42926. }
  42927. },
  42928. n.Interpolant = function(e, t, i, n) {
  42929. this.parameterPositions = e,
  42930. this._cachedIndex = 0,
  42931. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  42932. this.sampleValues = t,
  42933. this.valueSize = i
  42934. }
  42935. ,
  42936. n.Interpolant.prototype = {
  42937. constructor: n.Interpolant,
  42938. evaluate: function(e) {
  42939. var t = this.parameterPositions
  42940. , i = this._cachedIndex
  42941. , n = t[i]
  42942. , r = t[i - 1];
  42943. e: {
  42944. t: {
  42945. var o;
  42946. i: {
  42947. n: if (!(e < n)) {
  42948. for (var a = i + 2; ; ) {
  42949. if (void 0 === n) {
  42950. if (e < r)
  42951. break n;
  42952. return i = t.length,
  42953. this._cachedIndex = i,
  42954. this.afterEnd_(i - 1, e, r)
  42955. }
  42956. if (i === a)
  42957. break;
  42958. if (r = n,
  42959. n = t[++i],
  42960. e < n)
  42961. break t
  42962. }
  42963. o = t.length;
  42964. break i
  42965. }
  42966. {
  42967. if (e >= r)
  42968. break e;
  42969. var s = t[1];
  42970. e < s && (i = 2,
  42971. r = s);
  42972. for (var a = i - 2; ; ) {
  42973. if (void 0 === r)
  42974. return this._cachedIndex = 0,
  42975. this.beforeStart_(0, e, n);
  42976. if (i === a)
  42977. break;
  42978. if (n = r,
  42979. r = t[--i - 1],
  42980. e >= r)
  42981. break t
  42982. }
  42983. o = i,
  42984. i = 0
  42985. }
  42986. }
  42987. for (; i < o; ) {
  42988. var l = i + o >>> 1;
  42989. e < t[l] ? o = l : i = l + 1
  42990. }
  42991. if (n = t[i],
  42992. r = t[i - 1],
  42993. void 0 === r)
  42994. return this._cachedIndex = 0,
  42995. this.beforeStart_(0, e, n);
  42996. if (void 0 === n)
  42997. return i = t.length,
  42998. this._cachedIndex = i,
  42999. this.afterEnd_(i - 1, r, e)
  43000. }
  43001. this._cachedIndex = i,
  43002. this.intervalChanged_(i, r, n)
  43003. }
  43004. return this.interpolate_(i, r, e, n)
  43005. },
  43006. settings: null,
  43007. DefaultSettings_: {},
  43008. getSettings_: function() {
  43009. return this.settings || this.DefaultSettings_
  43010. },
  43011. copySampleValue_: function(e) {
  43012. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  43013. t[o] = i[r + o];
  43014. return t
  43015. },
  43016. interpolate_: function(e, t, i, n) {
  43017. throw new Error("call to abstract method")
  43018. },
  43019. intervalChanged_: function(e, t, i) {}
  43020. },
  43021. Object.assign(n.Interpolant.prototype, {
  43022. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  43023. afterEnd_: n.Interpolant.prototype.copySampleValue_
  43024. }),
  43025. n.CubicInterpolant = function(e, t, i, r) {
  43026. n.Interpolant.call(this, e, t, i, r),
  43027. this._weightPrev = -0,
  43028. this._offsetPrev = -0,
  43029. this._weightNext = -0,
  43030. this._offsetNext = -0
  43031. }
  43032. ,
  43033. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43034. constructor: n.CubicInterpolant,
  43035. DefaultSettings_: {
  43036. endingStart: n.ZeroCurvatureEnding,
  43037. endingEnd: n.ZeroCurvatureEnding
  43038. },
  43039. intervalChanged_: function(e, t, i) {
  43040. var r = this.parameterPositions
  43041. , o = e - 2
  43042. , a = e + 1
  43043. , s = r[o]
  43044. , l = r[a];
  43045. if (void 0 === s)
  43046. switch (this.getSettings_().endingStart) {
  43047. case n.ZeroSlopeEnding:
  43048. o = e,
  43049. s = 2 * t - i;
  43050. break;
  43051. case n.WrapAroundEnding:
  43052. o = r.length - 2,
  43053. s = t + r[o] - r[o + 1];
  43054. break;
  43055. default:
  43056. o = e,
  43057. s = i
  43058. }
  43059. if (void 0 === l)
  43060. switch (this.getSettings_().endingEnd) {
  43061. case n.ZeroSlopeEnding:
  43062. a = e,
  43063. l = 2 * i - t;
  43064. break;
  43065. case n.WrapAroundEnding:
  43066. a = 1,
  43067. l = i + r[1] - r[0];
  43068. break;
  43069. default:
  43070. a = e - 1,
  43071. l = t
  43072. }
  43073. var c = .5 * (i - t)
  43074. , h = this.valueSize;
  43075. this._weightPrev = c / (t - s),
  43076. this._weightNext = c / (l - i),
  43077. this._offsetPrev = o * h,
  43078. this._offsetNext = a * h
  43079. },
  43080. interpolate_: function(e, t, i, n) {
  43081. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43082. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43083. return r
  43084. }
  43085. }),
  43086. n.DiscreteInterpolant = function(e, t, i, r) {
  43087. n.Interpolant.call(this, e, t, i, r)
  43088. }
  43089. ,
  43090. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43091. constructor: n.DiscreteInterpolant,
  43092. interpolate_: function(e, t, i, n) {
  43093. return this.copySampleValue_(e - 1)
  43094. }
  43095. }),
  43096. n.LinearInterpolant = function(e, t, i, r) {
  43097. n.Interpolant.call(this, e, t, i, r)
  43098. }
  43099. ,
  43100. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43101. constructor: n.LinearInterpolant,
  43102. interpolate_: function(e, t, i, n) {
  43103. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43104. r[u] = o[l + u] * h + o[s + u] * c;
  43105. return r
  43106. }
  43107. }),
  43108. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  43109. n.Interpolant.call(this, e, t, i, r)
  43110. }
  43111. ,
  43112. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43113. constructor: n.QuaternionLinearInterpolant,
  43114. interpolate_: function(e, t, i, r) {
  43115. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43116. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43117. return o
  43118. }
  43119. }),
  43120. n.Clock = function(e) {
  43121. this.autoStart = void 0 === e || e,
  43122. this.startTime = 0,
  43123. this.oldTime = 0,
  43124. this.elapsedTime = 0,
  43125. this.running = !1
  43126. }
  43127. ,
  43128. n.Clock.prototype = {
  43129. constructor: n.Clock,
  43130. start: function() {
  43131. this.startTime = performance.now(),
  43132. this.oldTime = this.startTime,
  43133. this.running = !0
  43134. },
  43135. stop: function() {
  43136. this.getElapsedTime(),
  43137. this.running = !1
  43138. },
  43139. getElapsedTime: function() {
  43140. return this.getDelta(),
  43141. this.elapsedTime
  43142. },
  43143. getDelta: function() {
  43144. var e = 0;
  43145. if (this.autoStart && !this.running && this.start(),
  43146. this.running) {
  43147. var t = performance.now();
  43148. e = .001 * (t - this.oldTime),
  43149. this.oldTime = t,
  43150. this.elapsedTime += e
  43151. }
  43152. return e
  43153. }
  43154. },
  43155. n.EventDispatcher = function() {}
  43156. ,
  43157. n.EventDispatcher.prototype = {
  43158. constructor: n.EventDispatcher,
  43159. apply: function(e) {
  43160. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43161. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43162. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43163. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43164. },
  43165. addEventListener: function(e, t) {
  43166. void 0 === this._listeners && (this._listeners = {});
  43167. var i = this._listeners;
  43168. void 0 === i[e] && (i[e] = []),
  43169. i[e].indexOf(t) === -1 && i[e].push(t)
  43170. },
  43171. hasEventListener: function(e, t) {
  43172. if (void 0 === this._listeners)
  43173. return !1;
  43174. var i = this._listeners;
  43175. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43176. },
  43177. removeEventListener: function(e, t) {
  43178. if (void 0 !== this._listeners) {
  43179. var i = this._listeners
  43180. , n = i[e];
  43181. if (void 0 !== n) {
  43182. var r = n.indexOf(t);
  43183. r !== -1 && n.splice(r, 1)
  43184. }
  43185. }
  43186. },
  43187. dispatchEvent: function(e) {
  43188. if (void 0 !== this._listeners) {
  43189. var t = this._listeners
  43190. , i = t[e.type];
  43191. if (void 0 !== i) {
  43192. e.target = this;
  43193. for (var n = [], r = i.length, o = 0; o < r; o++)
  43194. n[o] = i[o];
  43195. for (var o = 0; o < r; o++)
  43196. n[o].call(this, e)
  43197. }
  43198. }
  43199. }
  43200. },
  43201. n.Layers = function() {
  43202. this.mask = 1
  43203. }
  43204. ,
  43205. n.Layers.prototype = {
  43206. constructor: n.Layers,
  43207. set: function(e) {
  43208. this.mask = 1 << e
  43209. },
  43210. enable: function(e) {
  43211. this.mask |= 1 << e
  43212. },
  43213. toggle: function(e) {
  43214. this.mask ^= 1 << e
  43215. },
  43216. disable: function(e) {
  43217. this.mask &= ~(1 << e)
  43218. },
  43219. test: function(e) {
  43220. return 0 !== (this.mask & e.mask)
  43221. }
  43222. },
  43223. function(e) {
  43224. function t(e, t) {
  43225. return e.distance - t.distance
  43226. }
  43227. function i(e, t, n, r) {
  43228. if (e.visible !== !1 && (e.raycast(t, n),
  43229. r === !0))
  43230. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43231. i(o[a], t, n, !0)
  43232. }
  43233. e.Raycaster = function(t, i, n, r) {
  43234. this.ray = new e.Ray(t,i),
  43235. this.near = n || 0,
  43236. this.far = r || 1 / 0,
  43237. this.params = {
  43238. Mesh: {},
  43239. Line: {},
  43240. LOD: {},
  43241. Points: {
  43242. threshold: 1
  43243. },
  43244. Sprite: {}
  43245. },
  43246. Object.defineProperties(this.params, {
  43247. PointCloud: {
  43248. get: function() {
  43249. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43250. this.Points
  43251. }
  43252. }
  43253. })
  43254. }
  43255. ,
  43256. e.Raycaster.prototype = {
  43257. constructor: e.Raycaster,
  43258. linePrecision: 1,
  43259. set: function(e, t) {
  43260. this.ray.set(e, t)
  43261. },
  43262. setFromCamera: function(t, i) {
  43263. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43264. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43265. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43266. },
  43267. intersectObject: function(e, n) {
  43268. var r = [];
  43269. return i(e, this, r, n),
  43270. r.sort(t),
  43271. r
  43272. },
  43273. intersectObjects: function(e, n) {
  43274. var r = [];
  43275. if (Array.isArray(e) === !1)
  43276. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43277. r;
  43278. for (var o = 0, a = e.length; o < a; o++)
  43279. i(e[o], this, r, n);
  43280. return r.sort(t),
  43281. r
  43282. }
  43283. }
  43284. }(n),
  43285. n.Object3D = function() {
  43286. function e() {
  43287. o.setFromEuler(r, !1)
  43288. }
  43289. function t() {
  43290. r.setFromQuaternion(o, void 0, !1)
  43291. }
  43292. Object.defineProperty(this, "id", {
  43293. value: n.Object3DIdCount++
  43294. }),
  43295. this.uuid = n.Math.generateUUID(),
  43296. this.name = "",
  43297. this.type = "Object3D",
  43298. this.parent = null,
  43299. this.children = [],
  43300. this.up = n.Object3D.DefaultUp.clone();
  43301. var i = new n.Vector3
  43302. , r = new n.Euler
  43303. , o = new n.Quaternion
  43304. , a = new n.Vector3(1,1,1);
  43305. r.onChange(e),
  43306. o.onChange(t),
  43307. Object.defineProperties(this, {
  43308. position: {
  43309. enumerable: !0,
  43310. value: i
  43311. },
  43312. rotation: {
  43313. enumerable: !0,
  43314. value: r
  43315. },
  43316. quaternion: {
  43317. enumerable: !0,
  43318. value: o
  43319. },
  43320. scale: {
  43321. enumerable: !0,
  43322. value: a
  43323. },
  43324. modelViewMatrix: {
  43325. value: new n.Matrix4
  43326. },
  43327. normalMatrix: {
  43328. value: new n.Matrix3
  43329. }
  43330. }),
  43331. this.rotationAutoUpdate = !0,
  43332. this.matrix = new n.Matrix4,
  43333. this.matrixWorld = new n.Matrix4,
  43334. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43335. this.matrixWorldNeedsUpdate = !1,
  43336. this.layers = new n.Layers,
  43337. this.visible = !0,
  43338. this.castShadow = !1,
  43339. this.receiveShadow = !1,
  43340. this.frustumCulled = !0,
  43341. this.renderOrder = 0,
  43342. this.userData = {}
  43343. }
  43344. ,
  43345. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43346. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43347. n.Object3D.prototype = {
  43348. constructor: n.Object3D,
  43349. applyMatrix: function(e) {
  43350. this.matrix.multiplyMatrices(e, this.matrix),
  43351. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43352. },
  43353. setRotationFromAxisAngle: function(e, t) {
  43354. this.quaternion.setFromAxisAngle(e, t)
  43355. },
  43356. setRotationFromEuler: function(e) {
  43357. this.quaternion.setFromEuler(e, !0)
  43358. },
  43359. setRotationFromMatrix: function(e) {
  43360. this.quaternion.setFromRotationMatrix(e)
  43361. },
  43362. setRotationFromQuaternion: function(e) {
  43363. this.quaternion.copy(e)
  43364. },
  43365. rotateOnAxis: function() {
  43366. var e = new n.Quaternion;
  43367. return function(t, i) {
  43368. return e.setFromAxisAngle(t, i),
  43369. this.quaternion.multiply(e),
  43370. this
  43371. }
  43372. }(),
  43373. rotateX: function() {
  43374. var e = new n.Vector3(1,0,0);
  43375. return function(t) {
  43376. return this.rotateOnAxis(e, t)
  43377. }
  43378. }(),
  43379. rotateY: function() {
  43380. var e = new n.Vector3(0,1,0);
  43381. return function(t) {
  43382. return this.rotateOnAxis(e, t)
  43383. }
  43384. }(),
  43385. rotateZ: function() {
  43386. var e = new n.Vector3(0,0,1);
  43387. return function(t) {
  43388. return this.rotateOnAxis(e, t)
  43389. }
  43390. }(),
  43391. translateOnAxis: function() {
  43392. var e = new n.Vector3;
  43393. return function(t, i) {
  43394. return e.copy(t).applyQuaternion(this.quaternion),
  43395. this.position.add(e.multiplyScalar(i)),
  43396. this
  43397. }
  43398. }(),
  43399. translateX: function() {
  43400. var e = new n.Vector3(1,0,0);
  43401. return function(t) {
  43402. return this.translateOnAxis(e, t)
  43403. }
  43404. }(),
  43405. translateY: function() {
  43406. var e = new n.Vector3(0,1,0);
  43407. return function(t) {
  43408. return this.translateOnAxis(e, t)
  43409. }
  43410. }(),
  43411. translateZ: function() {
  43412. var e = new n.Vector3(0,0,1);
  43413. return function(t) {
  43414. return this.translateOnAxis(e, t)
  43415. }
  43416. }(),
  43417. localToWorld: function(e) {
  43418. return e.applyMatrix4(this.matrixWorld)
  43419. },
  43420. worldToLocal: function() {
  43421. var e = new n.Matrix4;
  43422. return function(t) {
  43423. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43424. }
  43425. }(),
  43426. lookAt: function() {
  43427. var e = new n.Matrix4;
  43428. return function(t) {
  43429. e.lookAt(t, this.position, this.up),
  43430. this.quaternion.setFromRotationMatrix(e)
  43431. }
  43432. }(),
  43433. add: function(e) {
  43434. if (arguments.length > 1) {
  43435. for (var t = 0; t < arguments.length; t++)
  43436. this.add(arguments[t]);
  43437. return this
  43438. }
  43439. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43440. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43441. e.parent = this,
  43442. e.dispatchEvent({
  43443. type: "added"
  43444. }),
  43445. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43446. this)
  43447. },
  43448. remove: function(e) {
  43449. if (arguments.length > 1)
  43450. for (var t = 0; t < arguments.length; t++)
  43451. this.remove(arguments[t]);
  43452. var i = this.children.indexOf(e);
  43453. i !== -1 && (e.parent = null,
  43454. e.dispatchEvent({
  43455. type: "removed"
  43456. }),
  43457. this.children.splice(i, 1))
  43458. },
  43459. getObjectById: function(e) {
  43460. return this.getObjectByProperty("id", e)
  43461. },
  43462. getObjectByName: function(e) {
  43463. return this.getObjectByProperty("name", e)
  43464. },
  43465. getObjectByProperty: function(e, t) {
  43466. if (this[e] === t)
  43467. return this;
  43468. for (var i = 0, n = this.children.length; i < n; i++) {
  43469. var r = this.children[i]
  43470. , o = r.getObjectByProperty(e, t);
  43471. if (void 0 !== o)
  43472. return o
  43473. }
  43474. },
  43475. getWorldPosition: function(e) {
  43476. var t = e || new n.Vector3;
  43477. return this.updateMatrixWorld(!0),
  43478. t.setFromMatrixPosition(this.matrixWorld)
  43479. },
  43480. getWorldQuaternion: function() {
  43481. var e = new n.Vector3
  43482. , t = new n.Vector3;
  43483. return function(i) {
  43484. var r = i || new n.Quaternion;
  43485. return this.updateMatrixWorld(!0),
  43486. this.matrixWorld.decompose(e, r, t),
  43487. r
  43488. }
  43489. }(),
  43490. getWorldRotation: function() {
  43491. var e = new n.Quaternion;
  43492. return function(t) {
  43493. var i = t || new n.Euler;
  43494. return this.getWorldQuaternion(e),
  43495. i.setFromQuaternion(e, this.rotation.order, !1)
  43496. }
  43497. }(),
  43498. getWorldScale: function() {
  43499. var e = new n.Vector3
  43500. , t = new n.Quaternion;
  43501. return function(i) {
  43502. var r = i || new n.Vector3;
  43503. return this.updateMatrixWorld(!0),
  43504. this.matrixWorld.decompose(e, t, r),
  43505. r
  43506. }
  43507. }(),
  43508. getWorldDirection: function() {
  43509. var e = new n.Quaternion;
  43510. return function(t) {
  43511. var i = t || new n.Vector3;
  43512. return this.getWorldQuaternion(e),
  43513. i.set(0, 0, 1).applyQuaternion(e)
  43514. }
  43515. }(),
  43516. raycast: function() {},
  43517. traverse: function(e) {
  43518. e(this);
  43519. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43520. t[i].traverse(e)
  43521. },
  43522. traverseVisible: function(e) {
  43523. if (this.visible !== !1) {
  43524. e(this);
  43525. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43526. t[i].traverseVisible(e)
  43527. }
  43528. },
  43529. traverseAncestors: function(e) {
  43530. var t = this.parent;
  43531. null !== t && (e(t),
  43532. t.traverseAncestors(e))
  43533. },
  43534. updateMatrix: function() {
  43535. this.matrix.compose(this.position, this.quaternion, this.scale),
  43536. this.matrixWorldNeedsUpdate = !0
  43537. },
  43538. updateMatrixWorld: function(e) {
  43539. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43540. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43541. this.matrixWorldNeedsUpdate = !1,
  43542. e = !0);
  43543. for (var t = 0, i = this.children.length; t < i; t++)
  43544. this.children[t].updateMatrixWorld(e)
  43545. },
  43546. toJSON: function(e) {
  43547. function t(e) {
  43548. var t = [];
  43549. for (var i in e) {
  43550. var n = e[i];
  43551. delete n.metadata,
  43552. t.push(n)
  43553. }
  43554. return t
  43555. }
  43556. var i = void 0 === e
  43557. , n = {};
  43558. i && (e = {
  43559. geometries: {},
  43560. materials: {},
  43561. textures: {},
  43562. images: {}
  43563. },
  43564. n.metadata = {
  43565. version: 4.4,
  43566. type: "Object",
  43567. generator: "Object3D.toJSON"
  43568. });
  43569. var r = {};
  43570. if (r.uuid = this.uuid,
  43571. r.type = this.type,
  43572. "" !== this.name && (r.name = this.name),
  43573. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43574. this.castShadow === !0 && (r.castShadow = !0),
  43575. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43576. this.visible === !1 && (r.visible = !1),
  43577. r.matrix = this.matrix.toArray(),
  43578. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43579. r.geometry = this.geometry.uuid),
  43580. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43581. r.material = this.material.uuid),
  43582. this.children.length > 0) {
  43583. r.children = [];
  43584. for (var o = 0; o < this.children.length; o++)
  43585. r.children.push(this.children[o].toJSON(e).object)
  43586. }
  43587. if (i) {
  43588. var a = t(e.geometries)
  43589. , s = t(e.materials)
  43590. , l = t(e.textures)
  43591. , c = t(e.images);
  43592. a.length > 0 && (n.geometries = a),
  43593. s.length > 0 && (n.materials = s),
  43594. l.length > 0 && (n.textures = l),
  43595. c.length > 0 && (n.images = c)
  43596. }
  43597. return n.object = r,
  43598. n
  43599. },
  43600. clone: function(e) {
  43601. return (new this.constructor).copy(this, e)
  43602. },
  43603. copy: function(e, t) {
  43604. if (void 0 === t && (t = !0),
  43605. this.name = e.name,
  43606. this.up.copy(e.up),
  43607. this.position.copy(e.position),
  43608. this.quaternion.copy(e.quaternion),
  43609. this.scale.copy(e.scale),
  43610. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43611. this.matrix.copy(e.matrix),
  43612. this.matrixWorld.copy(e.matrixWorld),
  43613. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43614. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43615. this.visible = e.visible,
  43616. this.castShadow = e.castShadow,
  43617. this.receiveShadow = e.receiveShadow,
  43618. this.frustumCulled = e.frustumCulled,
  43619. this.renderOrder = e.renderOrder,
  43620. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43621. t === !0)
  43622. for (var i = 0; i < e.children.length; i++) {
  43623. var n = e.children[i];
  43624. this.add(n.clone())
  43625. }
  43626. return this
  43627. }
  43628. },
  43629. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43630. n.Object3DIdCount = 0,
  43631. n.Face3 = function(e, t, i, r, o, a) {
  43632. this.a = e,
  43633. this.b = t,
  43634. this.c = i,
  43635. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43636. this.vertexNormals = Array.isArray(r) ? r : [],
  43637. this.color = o instanceof n.Color ? o : new n.Color,
  43638. this.vertexColors = Array.isArray(o) ? o : [],
  43639. this.materialIndex = void 0 !== a ? a : 0
  43640. }
  43641. ,
  43642. n.Face3.prototype = {
  43643. constructor: n.Face3,
  43644. clone: function() {
  43645. return (new this.constructor).copy(this)
  43646. },
  43647. copy: function(e) {
  43648. this.a = e.a,
  43649. this.b = e.b,
  43650. this.c = e.c,
  43651. this.normal.copy(e.normal),
  43652. this.color.copy(e.color),
  43653. this.materialIndex = e.materialIndex;
  43654. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43655. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43656. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43657. this.vertexColors[t] = e.vertexColors[t].clone();
  43658. return this
  43659. }
  43660. },
  43661. n.BufferAttribute = function(e, t) {
  43662. this.uuid = n.Math.generateUUID(),
  43663. this.array = e,
  43664. this.itemSize = t,
  43665. this.dynamic = !1,
  43666. this.updateRange = {
  43667. offset: 0,
  43668. count: -1
  43669. },
  43670. this.version = 0
  43671. }
  43672. ,
  43673. n.BufferAttribute.prototype = {
  43674. constructor: n.BufferAttribute,
  43675. get count() {
  43676. return this.array.length / this.itemSize
  43677. },
  43678. set needsUpdate(e) {
  43679. e === !0 && this.version++
  43680. },
  43681. setDynamic: function(e) {
  43682. return this.dynamic = e,
  43683. this
  43684. },
  43685. copy: function(e) {
  43686. return this.array = new e.array.constructor(e.array),
  43687. this.itemSize = e.itemSize,
  43688. this.dynamic = e.dynamic,
  43689. this
  43690. },
  43691. copyAt: function(e, t, i) {
  43692. e *= this.itemSize,
  43693. i *= t.itemSize;
  43694. for (var n = 0, r = this.itemSize; n < r; n++)
  43695. this.array[e + n] = t.array[i + n];
  43696. return this
  43697. },
  43698. copyArray: function(e) {
  43699. return this.array.set(e),
  43700. this
  43701. },
  43702. copyColorsArray: function(e) {
  43703. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43704. var a = e[r];
  43705. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43706. a = new n.Color),
  43707. t[i++] = a.r,
  43708. t[i++] = a.g,
  43709. t[i++] = a.b
  43710. }
  43711. return this
  43712. },
  43713. copyIndicesArray: function(e) {
  43714. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43715. var o = e[n];
  43716. t[i++] = o.a,
  43717. t[i++] = o.b,
  43718. t[i++] = o.c
  43719. }
  43720. return this
  43721. },
  43722. copyVector2sArray: function(e) {
  43723. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43724. var a = e[r];
  43725. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43726. a = new n.Vector2),
  43727. t[i++] = a.x,
  43728. t[i++] = a.y
  43729. }
  43730. return this
  43731. },
  43732. copyVector3sArray: function(e) {
  43733. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43734. var a = e[r];
  43735. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43736. a = new n.Vector3),
  43737. t[i++] = a.x,
  43738. t[i++] = a.y,
  43739. t[i++] = a.z
  43740. }
  43741. return this
  43742. },
  43743. copyVector4sArray: function(e) {
  43744. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43745. var a = e[r];
  43746. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  43747. a = new n.Vector4),
  43748. t[i++] = a.x,
  43749. t[i++] = a.y,
  43750. t[i++] = a.z,
  43751. t[i++] = a.w
  43752. }
  43753. return this
  43754. },
  43755. set: function(e, t) {
  43756. return void 0 === t && (t = 0),
  43757. this.array.set(e, t),
  43758. this
  43759. },
  43760. getX: function(e) {
  43761. return this.array[e * this.itemSize]
  43762. },
  43763. setX: function(e, t) {
  43764. return this.array[e * this.itemSize] = t,
  43765. this
  43766. },
  43767. getY: function(e) {
  43768. return this.array[e * this.itemSize + 1]
  43769. },
  43770. setY: function(e, t) {
  43771. return this.array[e * this.itemSize + 1] = t,
  43772. this
  43773. },
  43774. getZ: function(e) {
  43775. return this.array[e * this.itemSize + 2]
  43776. },
  43777. setZ: function(e, t) {
  43778. return this.array[e * this.itemSize + 2] = t,
  43779. this
  43780. },
  43781. getW: function(e) {
  43782. return this.array[e * this.itemSize + 3]
  43783. },
  43784. setW: function(e, t) {
  43785. return this.array[e * this.itemSize + 3] = t,
  43786. this
  43787. },
  43788. setXY: function(e, t, i) {
  43789. return e *= this.itemSize,
  43790. this.array[e + 0] = t,
  43791. this.array[e + 1] = i,
  43792. this
  43793. },
  43794. setXYZ: function(e, t, i, n) {
  43795. return e *= this.itemSize,
  43796. this.array[e + 0] = t,
  43797. this.array[e + 1] = i,
  43798. this.array[e + 2] = n,
  43799. this
  43800. },
  43801. setXYZW: function(e, t, i, n, r) {
  43802. return e *= this.itemSize,
  43803. this.array[e + 0] = t,
  43804. this.array[e + 1] = i,
  43805. this.array[e + 2] = n,
  43806. this.array[e + 3] = r,
  43807. this
  43808. },
  43809. clone: function() {
  43810. return (new this.constructor).copy(this)
  43811. }
  43812. },
  43813. n.Int8Attribute = function(e, t) {
  43814. return new n.BufferAttribute(new Int8Array(e),t)
  43815. }
  43816. ,
  43817. n.Uint8Attribute = function(e, t) {
  43818. return new n.BufferAttribute(new Uint8Array(e),t)
  43819. }
  43820. ,
  43821. n.Uint8ClampedAttribute = function(e, t) {
  43822. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  43823. }
  43824. ,
  43825. n.Int16Attribute = function(e, t) {
  43826. return new n.BufferAttribute(new Int16Array(e),t)
  43827. }
  43828. ,
  43829. n.Uint16Attribute = function(e, t) {
  43830. return new n.BufferAttribute(new Uint16Array(e),t)
  43831. }
  43832. ;
  43833. n.Int32Attribute = function(e, t) {
  43834. return new n.BufferAttribute(new Int32Array(e),t)
  43835. }
  43836. ;
  43837. n.Uint32Attribute = function(e, t) {
  43838. return new n.BufferAttribute(new Uint32Array(e),t)
  43839. }
  43840. ,
  43841. n.Float32Attribute = function(e, t) {
  43842. return new n.BufferAttribute(new Float32Array(e),t)
  43843. }
  43844. ,
  43845. n.Float64Attribute = function(e, t) {
  43846. return new n.BufferAttribute(new Float64Array(e),t)
  43847. }
  43848. ,
  43849. n.DynamicBufferAttribute = function(e, t) {
  43850. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  43851. new n.BufferAttribute(e,t).setDynamic(!0)
  43852. }
  43853. ,
  43854. n.InstancedBufferAttribute = function(e, t, i) {
  43855. n.BufferAttribute.call(this, e, t),
  43856. this.meshPerAttribute = i || 1
  43857. }
  43858. ,
  43859. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  43860. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  43861. n.InstancedBufferAttribute.prototype.copy = function(e) {
  43862. return n.BufferAttribute.prototype.copy.call(this, e),
  43863. this.meshPerAttribute = e.meshPerAttribute,
  43864. this
  43865. }
  43866. ,
  43867. n.InterleavedBuffer = function(e, t) {
  43868. this.uuid = n.Math.generateUUID(),
  43869. this.array = e,
  43870. this.stride = t,
  43871. this.dynamic = !1,
  43872. this.updateRange = {
  43873. offset: 0,
  43874. count: -1
  43875. },
  43876. this.version = 0
  43877. }
  43878. ,
  43879. n.InterleavedBuffer.prototype = {
  43880. constructor: n.InterleavedBuffer,
  43881. get length() {
  43882. return this.array.length
  43883. },
  43884. get count() {
  43885. return this.array.length / this.stride
  43886. },
  43887. set needsUpdate(e) {
  43888. e === !0 && this.version++
  43889. },
  43890. setDynamic: function(e) {
  43891. return this.dynamic = e,
  43892. this
  43893. },
  43894. copy: function(e) {
  43895. return this.array = new e.array.constructor(e.array),
  43896. this.stride = e.stride,
  43897. this.dynamic = e.dynamic,
  43898. this
  43899. },
  43900. copyAt: function(e, t, i) {
  43901. e *= this.stride,
  43902. i *= t.stride;
  43903. for (var n = 0, r = this.stride; n < r; n++)
  43904. this.array[e + n] = t.array[i + n];
  43905. return this
  43906. },
  43907. set: function(e, t) {
  43908. return void 0 === t && (t = 0),
  43909. this.array.set(e, t),
  43910. this
  43911. },
  43912. clone: function() {
  43913. return (new this.constructor).copy(this)
  43914. }
  43915. },
  43916. n.InstancedInterleavedBuffer = function(e, t, i) {
  43917. n.InterleavedBuffer.call(this, e, t),
  43918. this.meshPerAttribute = i || 1
  43919. }
  43920. ,
  43921. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  43922. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  43923. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  43924. return n.InterleavedBuffer.prototype.copy.call(this, e),
  43925. this.meshPerAttribute = e.meshPerAttribute,
  43926. this
  43927. }
  43928. ,
  43929. n.InterleavedBufferAttribute = function(e, t, i) {
  43930. this.uuid = n.Math.generateUUID(),
  43931. this.data = e,
  43932. this.itemSize = t,
  43933. this.offset = i
  43934. }
  43935. ,
  43936. n.InterleavedBufferAttribute.prototype = {
  43937. constructor: n.InterleavedBufferAttribute,
  43938. get length() {
  43939. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  43940. this.array.length
  43941. },
  43942. get count() {
  43943. return this.data.count
  43944. },
  43945. setX: function(e, t) {
  43946. return this.data.array[e * this.data.stride + this.offset] = t,
  43947. this
  43948. },
  43949. setY: function(e, t) {
  43950. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  43951. this
  43952. },
  43953. setZ: function(e, t) {
  43954. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  43955. this
  43956. },
  43957. setW: function(e, t) {
  43958. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  43959. this
  43960. },
  43961. getX: function(e) {
  43962. return this.data.array[e * this.data.stride + this.offset]
  43963. },
  43964. getY: function(e) {
  43965. return this.data.array[e * this.data.stride + this.offset + 1]
  43966. },
  43967. getZ: function(e) {
  43968. return this.data.array[e * this.data.stride + this.offset + 2]
  43969. },
  43970. getW: function(e) {
  43971. return this.data.array[e * this.data.stride + this.offset + 3]
  43972. },
  43973. setXY: function(e, t, i) {
  43974. return e = e * this.data.stride + this.offset,
  43975. this.data.array[e + 0] = t,
  43976. this.data.array[e + 1] = i,
  43977. this
  43978. },
  43979. setXYZ: function(e, t, i, n) {
  43980. return e = e * this.data.stride + this.offset,
  43981. this.data.array[e + 0] = t,
  43982. this.data.array[e + 1] = i,
  43983. this.data.array[e + 2] = n,
  43984. this
  43985. },
  43986. setXYZW: function(e, t, i, n, r) {
  43987. return e = e * this.data.stride + this.offset,
  43988. this.data.array[e + 0] = t,
  43989. this.data.array[e + 1] = i,
  43990. this.data.array[e + 2] = n,
  43991. this.data.array[e + 3] = r,
  43992. this
  43993. }
  43994. },
  43995. n.Geometry = function() {
  43996. Object.defineProperty(this, "id", {
  43997. value: n.GeometryIdCount++
  43998. }),
  43999. this.uuid = n.Math.generateUUID(),
  44000. this.name = "",
  44001. this.type = "Geometry",
  44002. this.vertices = [],
  44003. this.colors = [],
  44004. this.faces = [],
  44005. this.faceVertexUvs = [[]],
  44006. this.morphTargets = [],
  44007. this.morphNormals = [],
  44008. this.skinWeights = [],
  44009. this.skinIndices = [],
  44010. this.lineDistances = [],
  44011. this.boundingBox = null,
  44012. this.boundingSphere = null,
  44013. this.verticesNeedUpdate = !1,
  44014. this.elementsNeedUpdate = !1,
  44015. this.uvsNeedUpdate = !1,
  44016. this.normalsNeedUpdate = !1,
  44017. this.colorsNeedUpdate = !1,
  44018. this.lineDistancesNeedUpdate = !1,
  44019. this.groupsNeedUpdate = !1
  44020. }
  44021. ,
  44022. n.Geometry.prototype = {
  44023. constructor: n.Geometry,
  44024. applyMatrix: function(e) {
  44025. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  44026. var o = this.vertices[i];
  44027. o.applyMatrix4(e)
  44028. }
  44029. for (var i = 0, r = this.faces.length; i < r; i++) {
  44030. var a = this.faces[i];
  44031. a.normal.applyMatrix3(t).normalize();
  44032. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  44033. a.vertexNormals[s].applyMatrix3(t).normalize()
  44034. }
  44035. return null !== this.boundingBox && this.computeBoundingBox(),
  44036. null !== this.boundingSphere && this.computeBoundingSphere(),
  44037. this.verticesNeedUpdate = !0,
  44038. this.normalsNeedUpdate = !0,
  44039. this
  44040. },
  44041. rotateX: function() {
  44042. var e;
  44043. return function(t) {
  44044. return void 0 === e && (e = new n.Matrix4),
  44045. e.makeRotationX(t),
  44046. this.applyMatrix(e),
  44047. this
  44048. }
  44049. }(),
  44050. rotateY: function() {
  44051. var e;
  44052. return function(t) {
  44053. return void 0 === e && (e = new n.Matrix4),
  44054. e.makeRotationY(t),
  44055. this.applyMatrix(e),
  44056. this
  44057. }
  44058. }(),
  44059. rotateZ: function() {
  44060. var e;
  44061. return function(t) {
  44062. return void 0 === e && (e = new n.Matrix4),
  44063. e.makeRotationZ(t),
  44064. this.applyMatrix(e),
  44065. this
  44066. }
  44067. }(),
  44068. translate: function() {
  44069. var e;
  44070. return function(t, i, r) {
  44071. return void 0 === e && (e = new n.Matrix4),
  44072. e.makeTranslation(t, i, r),
  44073. this.applyMatrix(e),
  44074. this
  44075. }
  44076. }(),
  44077. scale: function() {
  44078. var e;
  44079. return function(t, i, r) {
  44080. return void 0 === e && (e = new n.Matrix4),
  44081. e.makeScale(t, i, r),
  44082. this.applyMatrix(e),
  44083. this
  44084. }
  44085. }(),
  44086. lookAt: function() {
  44087. var e;
  44088. return function(t) {
  44089. void 0 === e && (e = new n.Object3D),
  44090. e.lookAt(t),
  44091. e.updateMatrix(),
  44092. this.applyMatrix(e.matrix)
  44093. }
  44094. }(),
  44095. fromBufferGeometry: function(e) {
  44096. function t(e, t, r, o) {
  44097. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44098. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44099. , g = new n.Face3(e,t,r,a,f,o);
  44100. i.faces.push(g),
  44101. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44102. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44103. }
  44104. var i = this
  44105. , r = null !== e.index ? e.index.array : void 0
  44106. , o = e.attributes
  44107. , a = o.position.array
  44108. , s = void 0 !== o.normal ? o.normal.array : void 0
  44109. , l = void 0 !== o.color ? o.color.array : void 0
  44110. , c = void 0 !== o.uv ? o.uv.array : void 0
  44111. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44112. void 0 !== h && (this.faceVertexUvs[1] = []);
  44113. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44114. g += 2)
  44115. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  44116. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  44117. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  44118. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  44119. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  44120. if (void 0 !== r) {
  44121. var m = e.groups;
  44122. if (m.length > 0)
  44123. for (var f = 0; f < m.length; f++)
  44124. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44125. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44126. else
  44127. for (var f = 0; f < r.length; f += 3)
  44128. t(r[f], r[f + 1], r[f + 2])
  44129. } else
  44130. for (var f = 0; f < a.length / 3; f += 3)
  44131. t(f, f + 1, f + 2);
  44132. return this.computeFaceNormals(),
  44133. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44134. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44135. this
  44136. },
  44137. center: function() {
  44138. this.computeBoundingBox();
  44139. var e = this.boundingBox.center().negate();
  44140. return this.translate(e.x, e.y, e.z),
  44141. e
  44142. },
  44143. normalize: function() {
  44144. this.computeBoundingSphere();
  44145. var e = this.boundingSphere.center
  44146. , t = this.boundingSphere.radius
  44147. , i = 0 === t ? 1 : 1 / t
  44148. , r = new n.Matrix4;
  44149. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44150. this.applyMatrix(r),
  44151. this
  44152. },
  44153. computeFaceNormals: function() {
  44154. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44155. var o = this.faces[i]
  44156. , a = this.vertices[o.a]
  44157. , s = this.vertices[o.b]
  44158. , l = this.vertices[o.c];
  44159. e.subVectors(l, s),
  44160. t.subVectors(a, s),
  44161. e.cross(t),
  44162. e.normalize(),
  44163. o.normal.copy(e)
  44164. }
  44165. },
  44166. computeVertexNormals: function(e) {
  44167. void 0 === e && (e = !0);
  44168. var t, i, r, o, a, s;
  44169. for (s = new Array(this.vertices.length),
  44170. t = 0,
  44171. i = this.vertices.length; t < i; t++)
  44172. s[t] = new n.Vector3;
  44173. if (e) {
  44174. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44175. for (r = 0,
  44176. o = this.faces.length; r < o; r++)
  44177. a = this.faces[r],
  44178. l = this.vertices[a.a],
  44179. c = this.vertices[a.b],
  44180. h = this.vertices[a.c],
  44181. u.subVectors(h, c),
  44182. d.subVectors(l, c),
  44183. u.cross(d),
  44184. s[a.a].add(u),
  44185. s[a.b].add(u),
  44186. s[a.c].add(u)
  44187. } else
  44188. for (r = 0,
  44189. o = this.faces.length; r < o; r++)
  44190. a = this.faces[r],
  44191. s[a.a].add(a.normal),
  44192. s[a.b].add(a.normal),
  44193. s[a.c].add(a.normal);
  44194. for (t = 0,
  44195. i = this.vertices.length; t < i; t++)
  44196. s[t].normalize();
  44197. for (r = 0,
  44198. o = this.faces.length; r < o; r++) {
  44199. a = this.faces[r];
  44200. var p = a.vertexNormals;
  44201. 3 === p.length ? (p[0].copy(s[a.a]),
  44202. p[1].copy(s[a.b]),
  44203. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44204. p[1] = s[a.b].clone(),
  44205. p[2] = s[a.c].clone())
  44206. }
  44207. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44208. },
  44209. computeMorphNormals: function() {
  44210. var e, t, i, r, o;
  44211. for (i = 0,
  44212. r = this.faces.length; i < r; i++)
  44213. for (o = this.faces[i],
  44214. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44215. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44216. e = 0,
  44217. t = o.vertexNormals.length; e < t; e++)
  44218. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44219. var a = new n.Geometry;
  44220. for (a.faces = this.faces,
  44221. e = 0,
  44222. t = this.morphTargets.length; e < t; e++) {
  44223. if (!this.morphNormals[e]) {
  44224. this.morphNormals[e] = {},
  44225. this.morphNormals[e].faceNormals = [],
  44226. this.morphNormals[e].vertexNormals = [];
  44227. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44228. for (i = 0,
  44229. r = this.faces.length; i < r; i++)
  44230. s = new n.Vector3,
  44231. l = {
  44232. a: new n.Vector3,
  44233. b: new n.Vector3,
  44234. c: new n.Vector3
  44235. },
  44236. c.push(s),
  44237. h.push(l)
  44238. }
  44239. var u = this.morphNormals[e];
  44240. a.vertices = this.morphTargets[e].vertices,
  44241. a.computeFaceNormals(),
  44242. a.computeVertexNormals();
  44243. var s, l;
  44244. for (i = 0,
  44245. r = this.faces.length; i < r; i++)
  44246. o = this.faces[i],
  44247. s = u.faceNormals[i],
  44248. l = u.vertexNormals[i],
  44249. s.copy(o.normal),
  44250. l.a.copy(o.vertexNormals[0]),
  44251. l.b.copy(o.vertexNormals[1]),
  44252. l.c.copy(o.vertexNormals[2])
  44253. }
  44254. for (i = 0,
  44255. r = this.faces.length; i < r; i++)
  44256. o = this.faces[i],
  44257. o.normal = o.__originalFaceNormal,
  44258. o.vertexNormals = o.__originalVertexNormals
  44259. },
  44260. computeTangents: function() {
  44261. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44262. },
  44263. computeLineDistances: function() {
  44264. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44265. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44266. this.lineDistances[i] = e
  44267. },
  44268. computeBoundingBox: function() {
  44269. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44270. this.boundingBox.setFromPoints(this.vertices)
  44271. },
  44272. computeBoundingSphere: function() {
  44273. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44274. this.boundingSphere.setFromPoints(this.vertices)
  44275. },
  44276. merge: function(e, t, i) {
  44277. if (e instanceof n.Geometry == !1)
  44278. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44279. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44280. void 0 === i && (i = 0),
  44281. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44282. for (var d = 0, p = s.length; d < p; d++) {
  44283. var f = s[d]
  44284. , g = f.clone();
  44285. void 0 !== t && g.applyMatrix4(t),
  44286. a.push(g)
  44287. }
  44288. for (d = 0,
  44289. p = c.length; d < p; d++) {
  44290. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44291. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44292. m.normal.copy(y.normal),
  44293. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44294. for (var E = 0, b = C.length; E < b; E++)
  44295. v = C[E].clone(),
  44296. void 0 !== r && v.applyMatrix3(r).normalize(),
  44297. m.vertexNormals.push(v);
  44298. m.color.copy(y.color);
  44299. for (var E = 0, b = I.length; E < b; E++)
  44300. A = I[E],
  44301. m.vertexColors.push(A.clone());
  44302. m.materialIndex = y.materialIndex + i,
  44303. l.push(m)
  44304. }
  44305. for (d = 0,
  44306. p = u.length; d < p; d++) {
  44307. var w = u[d]
  44308. , _ = [];
  44309. if (void 0 !== w) {
  44310. for (var E = 0, b = w.length; E < b; E++)
  44311. _.push(w[E].clone());
  44312. h.push(_)
  44313. }
  44314. }
  44315. },
  44316. mergeMesh: function(e) {
  44317. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44318. void this.merge(e.geometry, e.matrix))
  44319. },
  44320. mergeVertices: function() {
  44321. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44322. for (i = 0,
  44323. n = this.vertices.length; i < n; i++)
  44324. e = this.vertices[i],
  44325. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44326. void 0 === l[t] ? (l[t] = i,
  44327. c.push(this.vertices[i]),
  44328. h[i] = c.length - 1) : h[i] = h[l[t]];
  44329. var p = [];
  44330. for (i = 0,
  44331. n = this.faces.length; i < n; i++) {
  44332. r = this.faces[i],
  44333. r.a = h[r.a],
  44334. r.b = h[r.b],
  44335. r.c = h[r.c],
  44336. o = [r.a, r.b, r.c];
  44337. for (var f = -1, g = 0; g < 3; g++)
  44338. if (o[g] === o[(g + 1) % 3]) {
  44339. f = g,
  44340. p.push(i);
  44341. break
  44342. }
  44343. }
  44344. for (i = p.length - 1; i >= 0; i--) {
  44345. var m = p[i];
  44346. for (this.faces.splice(m, 1),
  44347. a = 0,
  44348. s = this.faceVertexUvs.length; a < s; a++)
  44349. this.faceVertexUvs[a].splice(m, 1)
  44350. }
  44351. var v = this.vertices.length - c.length;
  44352. return this.vertices = c,
  44353. v
  44354. },
  44355. sortFacesByMaterialIndex: function() {
  44356. function e(e, t) {
  44357. return e.materialIndex - t.materialIndex
  44358. }
  44359. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44360. t[n]._id = n;
  44361. t.sort(e);
  44362. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44363. a && a.length === i && (r = []),
  44364. s && s.length === i && (o = []);
  44365. for (var n = 0; n < i; n++) {
  44366. var l = t[n]._id;
  44367. r && r.push(a[l]),
  44368. o && o.push(s[l])
  44369. }
  44370. r && (this.faceVertexUvs[0] = r),
  44371. o && (this.faceVertexUvs[1] = o)
  44372. },
  44373. toJSON: function() {
  44374. function e(e, t, i) {
  44375. return i ? e | 1 << t : e & ~(1 << t)
  44376. }
  44377. function t(e) {
  44378. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44379. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44380. u.push(e.x, e.y, e.z),
  44381. d[t])
  44382. }
  44383. function i(e) {
  44384. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44385. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44386. p.push(e.getHex()),
  44387. f[t])
  44388. }
  44389. function n(e) {
  44390. var t = e.x.toString() + e.y.toString();
  44391. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44392. g.push(e.x, e.y),
  44393. m[t])
  44394. }
  44395. var r = {
  44396. metadata: {
  44397. version: 4.4,
  44398. type: "Geometry",
  44399. generator: "Geometry.toJSON"
  44400. }
  44401. };
  44402. if (r.uuid = this.uuid,
  44403. r.type = this.type,
  44404. "" !== this.name && (r.name = this.name),
  44405. void 0 !== this.parameters) {
  44406. var o = this.parameters;
  44407. for (var a in o)
  44408. void 0 !== o[a] && (r[a] = o[a]);
  44409. return r
  44410. }
  44411. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44412. var c = this.vertices[l];
  44413. s.push(c.x, c.y, c.z)
  44414. }
  44415. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44416. var v = this.faces[l]
  44417. , A = !0
  44418. , y = !1
  44419. , C = void 0 !== this.faceVertexUvs[0][l]
  44420. , I = v.normal.length() > 0
  44421. , E = v.vertexNormals.length > 0
  44422. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44423. , w = v.vertexColors.length > 0
  44424. , _ = 0;
  44425. if (_ = e(_, 0, 0),
  44426. _ = e(_, 1, A),
  44427. _ = e(_, 2, y),
  44428. _ = e(_, 3, C),
  44429. _ = e(_, 4, I),
  44430. _ = e(_, 5, E),
  44431. _ = e(_, 6, b),
  44432. _ = e(_, 7, w),
  44433. h.push(_),
  44434. h.push(v.a, v.b, v.c),
  44435. h.push(v.materialIndex),
  44436. C) {
  44437. var T = this.faceVertexUvs[0][l];
  44438. h.push(n(T[0]), n(T[1]), n(T[2]))
  44439. }
  44440. if (I && h.push(t(v.normal)),
  44441. E) {
  44442. var x = v.vertexNormals;
  44443. h.push(t(x[0]), t(x[1]), t(x[2]))
  44444. }
  44445. if (b && h.push(i(v.color)),
  44446. w) {
  44447. var S = v.vertexColors;
  44448. h.push(i(S[0]), i(S[1]), i(S[2]))
  44449. }
  44450. }
  44451. return r.data = {},
  44452. r.data.vertices = s,
  44453. r.data.normals = u,
  44454. p.length > 0 && (r.data.colors = p),
  44455. g.length > 0 && (r.data.uvs = [g]),
  44456. r.data.faces = h,
  44457. r
  44458. },
  44459. clone: function() {
  44460. return (new n.Geometry).copy(this)
  44461. },
  44462. copy: function(e) {
  44463. this.vertices = [],
  44464. this.faces = [],
  44465. this.faceVertexUvs = [[]];
  44466. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44467. this.vertices.push(t[i].clone());
  44468. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44469. this.faces.push(r[i].clone());
  44470. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44471. var o = e.faceVertexUvs[i];
  44472. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44473. for (var a = 0, s = o.length; a < s; a++) {
  44474. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44475. var d = l[h];
  44476. c.push(d.clone())
  44477. }
  44478. this.faceVertexUvs[i].push(c)
  44479. }
  44480. }
  44481. return this
  44482. },
  44483. dispose: function() {
  44484. this.dispatchEvent({
  44485. type: "dispose"
  44486. })
  44487. }
  44488. },
  44489. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44490. n.GeometryIdCount = 0,
  44491. n.DirectGeometry = function() {
  44492. Object.defineProperty(this, "id", {
  44493. value: n.GeometryIdCount++
  44494. }),
  44495. this.uuid = n.Math.generateUUID(),
  44496. this.name = "",
  44497. this.type = "DirectGeometry",
  44498. this.indices = [],
  44499. this.vertices = [],
  44500. this.normals = [],
  44501. this.colors = [],
  44502. this.uvs = [],
  44503. this.uvs2 = [],
  44504. this.groups = [],
  44505. this.morphTargets = {},
  44506. this.skinWeights = [],
  44507. this.skinIndices = [],
  44508. this.boundingBox = null,
  44509. this.boundingSphere = null,
  44510. this.verticesNeedUpdate = !1,
  44511. this.normalsNeedUpdate = !1,
  44512. this.colorsNeedUpdate = !1,
  44513. this.uvsNeedUpdate = !1,
  44514. this.groupsNeedUpdate = !1
  44515. }
  44516. ,
  44517. n.DirectGeometry.prototype = {
  44518. constructor: n.DirectGeometry,
  44519. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44520. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44521. computeFaceNormals: function() {
  44522. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44523. },
  44524. computeVertexNormals: function() {
  44525. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44526. },
  44527. computeGroups: function(e) {
  44528. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44529. var a = r[o];
  44530. a.materialIndex !== i && (i = a.materialIndex,
  44531. void 0 !== t && (t.count = 3 * o - t.start,
  44532. n.push(t)),
  44533. t = {
  44534. start: 3 * o,
  44535. materialIndex: i
  44536. })
  44537. }
  44538. void 0 !== t && (t.count = 3 * o - t.start,
  44539. n.push(t)),
  44540. this.groups = n
  44541. },
  44542. fromGeometry: function(e) {
  44543. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44544. if (c > 0) {
  44545. t = [];
  44546. for (var h = 0; h < c; h++)
  44547. t[h] = [];
  44548. this.morphTargets.position = t
  44549. }
  44550. var u, d = e.morphNormals, p = d.length;
  44551. if (p > 0) {
  44552. u = [];
  44553. for (var h = 0; h < p; h++)
  44554. u[h] = [];
  44555. this.morphTargets.normal = u
  44556. }
  44557. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44558. var A = i[h];
  44559. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44560. var y = A.vertexNormals;
  44561. if (3 === y.length)
  44562. this.normals.push(y[0], y[1], y[2]);
  44563. else {
  44564. var C = A.normal;
  44565. this.normals.push(C, C, C)
  44566. }
  44567. var I = A.vertexColors;
  44568. if (3 === I.length)
  44569. this.colors.push(I[0], I[1], I[2]);
  44570. else {
  44571. var E = A.color;
  44572. this.colors.push(E, E, E)
  44573. }
  44574. if (a === !0) {
  44575. var b = o[0][h];
  44576. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44577. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44578. }
  44579. if (s === !0) {
  44580. var b = o[1][h];
  44581. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44582. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44583. }
  44584. for (var w = 0; w < c; w++) {
  44585. var _ = l[w].vertices;
  44586. t[w].push(_[A.a], _[A.b], _[A.c])
  44587. }
  44588. for (var w = 0; w < p; w++) {
  44589. var T = d[w].vertexNormals[h];
  44590. u[w].push(T.a, T.b, T.c)
  44591. }
  44592. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44593. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44594. }
  44595. return this.computeGroups(e),
  44596. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44597. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44598. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44599. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44600. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44601. this
  44602. },
  44603. dispose: function() {
  44604. this.dispatchEvent({
  44605. type: "dispose"
  44606. })
  44607. }
  44608. },
  44609. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44610. n.BufferGeometry = function() {
  44611. Object.defineProperty(this, "id", {
  44612. value: n.GeometryIdCount++
  44613. }),
  44614. this.uuid = n.Math.generateUUID(),
  44615. this.name = "",
  44616. this.type = "BufferGeometry",
  44617. this.index = null,
  44618. this.attributes = {},
  44619. this.morphAttributes = {},
  44620. this.groups = [],
  44621. this.boundingBox = null,
  44622. this.boundingSphere = null,
  44623. this.drawRange = {
  44624. start: 0,
  44625. count: 1 / 0
  44626. }
  44627. }
  44628. ,
  44629. n.BufferGeometry.prototype = {
  44630. constructor: n.BufferGeometry,
  44631. getIndex: function() {
  44632. return this.index
  44633. },
  44634. setIndex: function(e) {
  44635. this.index = e
  44636. },
  44637. addAttribute: function(e, t) {
  44638. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44639. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44640. void this.setIndex(t)) : (this.attributes[e] = t,
  44641. this)
  44642. },
  44643. getAttribute: function(e) {
  44644. return this.attributes[e]
  44645. },
  44646. removeAttribute: function(e) {
  44647. return delete this.attributes[e],
  44648. this
  44649. },
  44650. addGroup: function(e, t, i) {
  44651. this.groups.push({
  44652. start: e,
  44653. count: t,
  44654. materialIndex: void 0 !== i ? i : 0
  44655. })
  44656. },
  44657. clearGroups: function() {
  44658. this.groups = []
  44659. },
  44660. setDrawRange: function(e, t) {
  44661. this.drawRange.start = e,
  44662. this.drawRange.count = t
  44663. },
  44664. applyMatrix: function(e) {
  44665. var t = this.attributes.position;
  44666. void 0 !== t && (e.applyToVector3Array(t.array),
  44667. t.needsUpdate = !0);
  44668. var i = this.attributes.normal;
  44669. if (void 0 !== i) {
  44670. var r = (new n.Matrix3).getNormalMatrix(e);
  44671. r.applyToVector3Array(i.array),
  44672. i.needsUpdate = !0
  44673. }
  44674. return null !== this.boundingBox && this.computeBoundingBox(),
  44675. null !== this.boundingSphere && this.computeBoundingSphere(),
  44676. this
  44677. },
  44678. rotateX: function() {
  44679. var e;
  44680. return function(t) {
  44681. return void 0 === e && (e = new n.Matrix4),
  44682. e.makeRotationX(t),
  44683. this.applyMatrix(e),
  44684. this
  44685. }
  44686. }(),
  44687. rotateY: function() {
  44688. var e;
  44689. return function(t) {
  44690. return void 0 === e && (e = new n.Matrix4),
  44691. e.makeRotationY(t),
  44692. this.applyMatrix(e),
  44693. this
  44694. }
  44695. }(),
  44696. rotateZ: function() {
  44697. var e;
  44698. return function(t) {
  44699. return void 0 === e && (e = new n.Matrix4),
  44700. e.makeRotationZ(t),
  44701. this.applyMatrix(e),
  44702. this
  44703. }
  44704. }(),
  44705. translate: function() {
  44706. var e;
  44707. return function(t, i, r) {
  44708. return void 0 === e && (e = new n.Matrix4),
  44709. e.makeTranslation(t, i, r),
  44710. this.applyMatrix(e),
  44711. this
  44712. }
  44713. }(),
  44714. scale: function() {
  44715. var e;
  44716. return function(t, i, r) {
  44717. return void 0 === e && (e = new n.Matrix4),
  44718. e.makeScale(t, i, r),
  44719. this.applyMatrix(e),
  44720. this
  44721. }
  44722. }(),
  44723. lookAt: function() {
  44724. var e;
  44725. return function(t) {
  44726. void 0 === e && (e = new n.Object3D),
  44727. e.lookAt(t),
  44728. e.updateMatrix(),
  44729. this.applyMatrix(e.matrix)
  44730. }
  44731. }(),
  44732. center: function() {
  44733. this.computeBoundingBox();
  44734. var e = this.boundingBox.center().negate();
  44735. return this.translate(e.x, e.y, e.z),
  44736. e
  44737. },
  44738. setFromObject: function(e) {
  44739. var t = e.geometry;
  44740. if (e instanceof n.Points || e instanceof n.Line) {
  44741. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  44742. , r = new n.Float32Attribute(3 * t.colors.length,3);
  44743. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  44744. this.addAttribute("color", r.copyColorsArray(t.colors)),
  44745. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  44746. var o = new n.Float32Attribute(t.lineDistances.length,1);
  44747. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  44748. }
  44749. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  44750. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  44751. } else
  44752. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  44753. return this
  44754. },
  44755. updateFromObject: function(e) {
  44756. var t = e.geometry;
  44757. if (e instanceof n.Mesh) {
  44758. var i = t.__directGeometry;
  44759. if (void 0 === i)
  44760. return this.fromGeometry(t);
  44761. i.verticesNeedUpdate = t.verticesNeedUpdate,
  44762. i.normalsNeedUpdate = t.normalsNeedUpdate,
  44763. i.colorsNeedUpdate = t.colorsNeedUpdate,
  44764. i.uvsNeedUpdate = t.uvsNeedUpdate,
  44765. i.groupsNeedUpdate = t.groupsNeedUpdate,
  44766. t.verticesNeedUpdate = !1,
  44767. t.normalsNeedUpdate = !1,
  44768. t.colorsNeedUpdate = !1,
  44769. t.uvsNeedUpdate = !1,
  44770. t.groupsNeedUpdate = !1,
  44771. t = i
  44772. }
  44773. if (t.verticesNeedUpdate === !0) {
  44774. var r = this.attributes.position;
  44775. void 0 !== r && (r.copyVector3sArray(t.vertices),
  44776. r.needsUpdate = !0),
  44777. t.verticesNeedUpdate = !1
  44778. }
  44779. if (t.normalsNeedUpdate === !0) {
  44780. var r = this.attributes.normal;
  44781. void 0 !== r && (r.copyVector3sArray(t.normals),
  44782. r.needsUpdate = !0),
  44783. t.normalsNeedUpdate = !1
  44784. }
  44785. if (t.colorsNeedUpdate === !0) {
  44786. var r = this.attributes.color;
  44787. void 0 !== r && (r.copyColorsArray(t.colors),
  44788. r.needsUpdate = !0),
  44789. t.colorsNeedUpdate = !1
  44790. }
  44791. if (t.uvsNeedUpdate) {
  44792. var r = this.attributes.uv;
  44793. void 0 !== r && (r.copyVector2sArray(t.uvs),
  44794. r.needsUpdate = !0),
  44795. t.uvsNeedUpdate = !1
  44796. }
  44797. if (t.lineDistancesNeedUpdate) {
  44798. var r = this.attributes.lineDistance;
  44799. void 0 !== r && (r.copyArray(t.lineDistances),
  44800. r.needsUpdate = !0),
  44801. t.lineDistancesNeedUpdate = !1
  44802. }
  44803. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  44804. this.groups = t.groups,
  44805. t.groupsNeedUpdate = !1),
  44806. this
  44807. },
  44808. fromGeometry: function(e) {
  44809. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  44810. this.fromDirectGeometry(e.__directGeometry)
  44811. },
  44812. fromDirectGeometry: function(e) {
  44813. var t = new Float32Array(3 * e.vertices.length);
  44814. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  44815. e.normals.length > 0) {
  44816. var i = new Float32Array(3 * e.normals.length);
  44817. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  44818. }
  44819. if (e.colors.length > 0) {
  44820. var r = new Float32Array(3 * e.colors.length);
  44821. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  44822. }
  44823. if (e.uvs.length > 0) {
  44824. var o = new Float32Array(2 * e.uvs.length);
  44825. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  44826. }
  44827. if (e.uvs2.length > 0) {
  44828. var a = new Float32Array(2 * e.uvs2.length);
  44829. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  44830. }
  44831. if (e.indices.length > 0) {
  44832. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  44833. , l = new s(3 * e.indices.length);
  44834. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  44835. }
  44836. this.groups = e.groups;
  44837. for (var c in e.morphTargets) {
  44838. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  44839. var f = u[d]
  44840. , g = new n.Float32Attribute(3 * f.length,3);
  44841. h.push(g.copyVector3sArray(f))
  44842. }
  44843. this.morphAttributes[c] = h
  44844. }
  44845. if (e.skinIndices.length > 0) {
  44846. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  44847. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  44848. }
  44849. if (e.skinWeights.length > 0) {
  44850. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  44851. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  44852. }
  44853. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44854. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44855. this
  44856. },
  44857. computeBoundingBox: function() {
  44858. new n.Vector3;
  44859. return function() {
  44860. null === this.boundingBox && (this.boundingBox = new n.Box3);
  44861. var e = this.attributes.position.array;
  44862. e && this.boundingBox.setFromArray(e),
  44863. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  44864. this.boundingBox.max.set(0, 0, 0)),
  44865. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  44866. }
  44867. }(),
  44868. computeBoundingSphere: function() {
  44869. var e = new n.Box3
  44870. , t = new n.Vector3;
  44871. return function() {
  44872. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  44873. var i = this.attributes.position.array;
  44874. if (i) {
  44875. var r = this.boundingSphere.center;
  44876. e.setFromArray(i),
  44877. e.center(r);
  44878. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  44879. t.fromArray(i, a),
  44880. o = Math.max(o, r.distanceToSquared(t));
  44881. this.boundingSphere.radius = Math.sqrt(o),
  44882. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  44883. }
  44884. }
  44885. }(),
  44886. computeFaceNormals: function() {},
  44887. computeVertexNormals: function() {
  44888. var e = this.index
  44889. , t = this.attributes
  44890. , i = this.groups;
  44891. if (t.position) {
  44892. var r = t.position.array;
  44893. if (void 0 === t.normal)
  44894. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  44895. else
  44896. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  44897. o[a] = 0;
  44898. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  44899. if (e) {
  44900. var v = e.array;
  44901. 0 === i.length && this.addGroup(0, v.length);
  44902. for (var A = 0, y = i.length; A < y; ++A)
  44903. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  44904. l = 3 * v[a + 0],
  44905. c = 3 * v[a + 1],
  44906. h = 3 * v[a + 2],
  44907. d.fromArray(r, l),
  44908. p.fromArray(r, c),
  44909. f.fromArray(r, h),
  44910. g.subVectors(f, p),
  44911. m.subVectors(d, p),
  44912. g.cross(m),
  44913. u[l] += g.x,
  44914. u[l + 1] += g.y,
  44915. u[l + 2] += g.z,
  44916. u[c] += g.x,
  44917. u[c + 1] += g.y,
  44918. u[c + 2] += g.z,
  44919. u[h] += g.x,
  44920. u[h + 1] += g.y,
  44921. u[h + 2] += g.z
  44922. } else
  44923. for (var a = 0, s = r.length; a < s; a += 9)
  44924. d.fromArray(r, a),
  44925. p.fromArray(r, a + 3),
  44926. f.fromArray(r, a + 6),
  44927. g.subVectors(f, p),
  44928. m.subVectors(d, p),
  44929. g.cross(m),
  44930. u[a] = g.x,
  44931. u[a + 1] = g.y,
  44932. u[a + 2] = g.z,
  44933. u[a + 3] = g.x,
  44934. u[a + 4] = g.y,
  44935. u[a + 5] = g.z,
  44936. u[a + 6] = g.x,
  44937. u[a + 7] = g.y,
  44938. u[a + 8] = g.z;
  44939. this.normalizeNormals(),
  44940. t.normal.needsUpdate = !0
  44941. }
  44942. },
  44943. merge: function(e, t) {
  44944. if (e instanceof n.BufferGeometry == !1)
  44945. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  44946. void 0 === t && (t = 0);
  44947. var i = this.attributes;
  44948. for (var r in i)
  44949. if (void 0 !== e.attributes[r])
  44950. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  44951. u++)
  44952. a[u] = l[h];
  44953. return this
  44954. },
  44955. normalizeNormals: function() {
  44956. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  44957. e = r[o],
  44958. t = r[o + 1],
  44959. i = r[o + 2],
  44960. n = 1 / Math.sqrt(e * e + t * t + i * i),
  44961. r[o] *= n,
  44962. r[o + 1] *= n,
  44963. r[o + 2] *= n
  44964. },
  44965. toNonIndexed: function() {
  44966. if (null === this.index)
  44967. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  44968. this;
  44969. var e = new n.BufferGeometry
  44970. , t = this.index.array
  44971. , i = this.attributes;
  44972. for (var r in i) {
  44973. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  44974. c = t[u] * s;
  44975. for (var p = 0; p < s; p++)
  44976. l[h++] = a[c++]
  44977. }
  44978. e.addAttribute(r, new n.BufferAttribute(l,s))
  44979. }
  44980. return e
  44981. },
  44982. toJSON: function() {
  44983. var e = {
  44984. metadata: {
  44985. version: 4.4,
  44986. type: "BufferGeometry",
  44987. generator: "BufferGeometry.toJSON"
  44988. }
  44989. };
  44990. if (e.uuid = this.uuid,
  44991. e.type = this.type,
  44992. "" !== this.name && (e.name = this.name),
  44993. void 0 !== this.parameters) {
  44994. var t = this.parameters;
  44995. for (var i in t)
  44996. void 0 !== t[i] && (e[i] = t[i]);
  44997. return e
  44998. }
  44999. e.data = {
  45000. attributes: {}
  45001. };
  45002. var n = this.index;
  45003. if (null !== n) {
  45004. var r = Array.prototype.slice.call(n.array);
  45005. e.data.index = {
  45006. type: n.array.constructor.name,
  45007. array: r
  45008. }
  45009. }
  45010. var o = this.attributes;
  45011. for (var i in o) {
  45012. var a = o[i]
  45013. , r = Array.prototype.slice.call(a.array);
  45014. e.data.attributes[i] = {
  45015. itemSize: a.itemSize,
  45016. type: a.array.constructor.name,
  45017. array: r
  45018. }
  45019. }
  45020. var s = this.groups;
  45021. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  45022. var l = this.boundingSphere;
  45023. return null !== l && (e.data.boundingSphere = {
  45024. center: l.center.toArray(),
  45025. radius: l.radius
  45026. }),
  45027. e
  45028. },
  45029. clone: function() {
  45030. return (new n.BufferGeometry).copy(this)
  45031. },
  45032. copy: function(e) {
  45033. var t = e.index;
  45034. null !== t && this.setIndex(t.clone());
  45035. var i = e.attributes;
  45036. for (var n in i) {
  45037. var r = i[n];
  45038. this.addAttribute(n, r.clone())
  45039. }
  45040. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45041. var l = o[a];
  45042. this.addGroup(l.start, l.count)
  45043. }
  45044. return this
  45045. },
  45046. dispose: function() {
  45047. this.dispatchEvent({
  45048. type: "dispose"
  45049. })
  45050. }
  45051. },
  45052. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  45053. n.BufferGeometry.MaxIndex = 65535,
  45054. n.InstancedBufferGeometry = function() {
  45055. n.BufferGeometry.call(this),
  45056. this.type = "InstancedBufferGeometry",
  45057. this.maxInstancedCount = void 0
  45058. }
  45059. ,
  45060. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  45061. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  45062. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  45063. this.groups.push({
  45064. start: e,
  45065. count: t,
  45066. instances: i
  45067. })
  45068. }
  45069. ,
  45070. n.InstancedBufferGeometry.prototype.copy = function(e) {
  45071. var t = e.index;
  45072. null !== t && this.setIndex(t.clone());
  45073. var i = e.attributes;
  45074. for (var n in i) {
  45075. var r = i[n];
  45076. this.addAttribute(n, r.clone())
  45077. }
  45078. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45079. var l = o[a];
  45080. this.addGroup(l.start, l.count, l.instances)
  45081. }
  45082. return this
  45083. }
  45084. ,
  45085. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45086. n.Uniform = function(e, t) {
  45087. this.type = e,
  45088. this.value = t,
  45089. this.dynamic = !1
  45090. }
  45091. ,
  45092. n.Uniform.prototype = {
  45093. constructor: n.Uniform,
  45094. onUpdate: function(e) {
  45095. return this.dynamic = !0,
  45096. this.onUpdateCallback = e,
  45097. this
  45098. }
  45099. },
  45100. n.AnimationClip = function(e, t, i) {
  45101. this.name = e || n.Math.generateUUID(),
  45102. this.tracks = i,
  45103. this.duration = void 0 !== t ? t : -1,
  45104. this.duration < 0 && this.resetDuration(),
  45105. this.trim(),
  45106. this.optimize()
  45107. }
  45108. ,
  45109. n.AnimationClip.prototype = {
  45110. constructor: n.AnimationClip,
  45111. resetDuration: function() {
  45112. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45113. var r = this.tracks[i];
  45114. t = Math.max(t, r.times[r.times.length - 1])
  45115. }
  45116. this.duration = t
  45117. },
  45118. trim: function() {
  45119. for (var e = 0; e < this.tracks.length; e++)
  45120. this.tracks[e].trim(0, this.duration);
  45121. return this
  45122. },
  45123. optimize: function() {
  45124. for (var e = 0; e < this.tracks.length; e++)
  45125. this.tracks[e].optimize();
  45126. return this
  45127. }
  45128. },
  45129. Object.assign(n.AnimationClip, {
  45130. parse: function(e) {
  45131. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45132. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45133. return new n.AnimationClip(e.name,e.duration,t)
  45134. },
  45135. toJSON: function(e) {
  45136. for (var t = [], i = e.tracks, r = {
  45137. name: e.name,
  45138. duration: e.duration,
  45139. tracks: t
  45140. }, o = 0, a = i.length; o !== a; ++o)
  45141. t.push(n.KeyframeTrack.toJSON(i[o]));
  45142. return r
  45143. },
  45144. CreateFromMorphTargetSequence: function(e, t, i) {
  45145. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45146. var s = []
  45147. , l = [];
  45148. s.push((a + r - 1) % r, a, (a + 1) % r),
  45149. l.push(0, 1, 0);
  45150. var c = n.AnimationUtils.getKeyframeOrder(s);
  45151. s = n.AnimationUtils.sortedArray(s, 1, c),
  45152. l = n.AnimationUtils.sortedArray(l, 1, c),
  45153. 0 === s[0] && (s.push(r),
  45154. l.push(l[0])),
  45155. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  45156. }
  45157. return new n.AnimationClip(e,-1,o)
  45158. },
  45159. findByName: function(e, t) {
  45160. for (var i = 0; i < e.length; i++)
  45161. if (e[i].name === t)
  45162. return e[i];
  45163. return null
  45164. },
  45165. CreateClipsFromMorphTargetSequences: function(e, t) {
  45166. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45167. var s = e[o]
  45168. , l = s.name.match(r);
  45169. if (l && l.length > 1) {
  45170. var c = l[1]
  45171. , h = i[c];
  45172. h || (i[c] = h = []),
  45173. h.push(s)
  45174. }
  45175. }
  45176. var u = [];
  45177. for (var c in i)
  45178. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45179. return u
  45180. },
  45181. parseAnimation: function(e, t, i) {
  45182. if (!e)
  45183. return console.error(" no animation in JSONLoader data"),
  45184. null;
  45185. for (var r = function(e, t, i, r, o) {
  45186. if (0 !== i.length) {
  45187. var a = []
  45188. , s = [];
  45189. n.AnimationUtils.flattenJSON(i, a, s, r),
  45190. 0 !== a.length && o.push(new e(t,a,s))
  45191. }
  45192. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45193. var u = c[h].keys;
  45194. if (u && 0 != u.length)
  45195. if (u[0].morphTargets) {
  45196. for (var d = {}, p = 0; p < u.length; p++)
  45197. if (u[p].morphTargets)
  45198. for (var f = 0; f < u[p].morphTargets.length; f++)
  45199. d[u[p].morphTargets[f]] = -1;
  45200. for (var g in d) {
  45201. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45202. var A = u[p];
  45203. m.push(A.time),
  45204. v.push(A.morphTarget === g ? 1 : 0)
  45205. }
  45206. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45207. }
  45208. s = d.length * (l || 1)
  45209. } else {
  45210. var y = ".bones[" + t[h].name + "]";
  45211. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45212. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45213. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45214. }
  45215. }
  45216. if (0 === o.length)
  45217. return null;
  45218. var C = new n.AnimationClip(a,s,o);
  45219. return C
  45220. }
  45221. }),
  45222. n.AnimationMixer = function(e) {
  45223. this._root = e,
  45224. this._initMemoryManager(),
  45225. this._accuIndex = 0,
  45226. this.time = 0,
  45227. this.timeScale = 1
  45228. }
  45229. ,
  45230. n.AnimationMixer.prototype = {
  45231. constructor: n.AnimationMixer,
  45232. clipAction: function(e, t) {
  45233. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45234. if (void 0 !== l) {
  45235. var c = l.actionByRoot[o];
  45236. if (void 0 !== c)
  45237. return c;
  45238. if (i = l.knownActions[0],
  45239. s = i._clip,
  45240. e !== a && e !== s)
  45241. throw new Error("Different clips with the same name detected!")
  45242. }
  45243. if (null === s)
  45244. return null;
  45245. var h = new n.AnimationMixer._Action(this,s,t);
  45246. return this._bindAction(h, i),
  45247. this._addInactiveAction(h, a, o),
  45248. h
  45249. },
  45250. existingAction: function(e, t) {
  45251. var i = t || this._root
  45252. , n = i.uuid
  45253. , r = "string" == typeof e ? e : e.name
  45254. , o = this._actionsByClip[r];
  45255. return void 0 !== o ? o.actionByRoot[n] || null : null
  45256. },
  45257. stopAllAction: function() {
  45258. var e = this._actions
  45259. , t = this._nActiveActions
  45260. , i = this._bindings
  45261. , n = this._nActiveBindings;
  45262. this._nActiveActions = 0,
  45263. this._nActiveBindings = 0;
  45264. for (var r = 0; r !== t; ++r)
  45265. e[r].reset();
  45266. for (var r = 0; r !== n; ++r)
  45267. i[r].useCount = 0;
  45268. return this
  45269. },
  45270. update: function(e) {
  45271. e *= this.timeScale;
  45272. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45273. var s = t[a];
  45274. s.enabled && s._update(n, e, r, o)
  45275. }
  45276. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45277. l[a].apply(o);
  45278. return this
  45279. },
  45280. getRoot: function() {
  45281. return this._root
  45282. },
  45283. uncacheClip: function(e) {
  45284. var t = this._actions
  45285. , i = e.name
  45286. , n = this._actionsByClip
  45287. , r = n[i];
  45288. if (void 0 !== r) {
  45289. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45290. var l = o[a];
  45291. this._deactivateAction(l);
  45292. var c = l._cacheIndex
  45293. , h = t[t.length - 1];
  45294. l._cacheIndex = null,
  45295. l._byClipCacheIndex = null,
  45296. h._cacheIndex = c,
  45297. t[c] = h,
  45298. t.pop(),
  45299. this._removeInactiveBindingsForAction(l)
  45300. }
  45301. delete n[i]
  45302. }
  45303. },
  45304. uncacheRoot: function(e) {
  45305. var t = e.uuid
  45306. , i = this._actionsByClip;
  45307. for (var n in i) {
  45308. var r = i[n].actionByRoot
  45309. , o = r[t];
  45310. void 0 !== o && (this._deactivateAction(o),
  45311. this._removeInactiveAction(o))
  45312. }
  45313. var a = this._bindingsByRootAndName
  45314. , s = a[t];
  45315. if (void 0 !== s)
  45316. for (var l in s) {
  45317. var c = s[l];
  45318. c.restoreOriginalState(),
  45319. this._removeInactiveBinding(c)
  45320. }
  45321. },
  45322. uncacheAction: function(e, t) {
  45323. var i = this.existingAction(e, t);
  45324. null !== i && (this._deactivateAction(i),
  45325. this._removeInactiveAction(i))
  45326. }
  45327. },
  45328. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45329. n.AnimationMixer._Action = function(e, t, i) {
  45330. this._mixer = e,
  45331. this._clip = t,
  45332. this._localRoot = i || null;
  45333. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45334. endingStart: n.ZeroCurvatureEnding,
  45335. endingEnd: n.ZeroCurvatureEnding
  45336. }, l = 0; l !== o; ++l) {
  45337. var c = r[l].createInterpolant(null);
  45338. a[l] = c,
  45339. c.settings = s
  45340. }
  45341. this._interpolantSettings = s,
  45342. this._interpolants = a,
  45343. this._propertyBindings = new Array(o),
  45344. this._cacheIndex = null,
  45345. this._byClipCacheIndex = null,
  45346. this._timeScaleInterpolant = null,
  45347. this._weightInterpolant = null,
  45348. this.loop = n.LoopRepeat,
  45349. this._loopCount = -1,
  45350. this._startTime = null,
  45351. this.time = 0,
  45352. this.timeScale = 1,
  45353. this._effectiveTimeScale = 1,
  45354. this.weight = 1,
  45355. this._effectiveWeight = 1,
  45356. this.repetitions = 1 / 0,
  45357. this.paused = !1,
  45358. this.enabled = !0,
  45359. this.clampWhenFinished = !1,
  45360. this.zeroSlopeAtStart = !0,
  45361. this.zeroSlopeAtEnd = !0
  45362. }
  45363. ,
  45364. n.AnimationMixer._Action.prototype = {
  45365. constructor: n.AnimationMixer._Action,
  45366. play: function() {
  45367. return this._mixer._activateAction(this),
  45368. this
  45369. },
  45370. stop: function() {
  45371. return this._mixer._deactivateAction(this),
  45372. this.reset()
  45373. },
  45374. reset: function() {
  45375. return this.paused = !1,
  45376. this.enabled = !0,
  45377. this.time = 0,
  45378. this._loopCount = -1,
  45379. this._startTime = null,
  45380. this.stopFading().stopWarping()
  45381. },
  45382. isRunning: function() {
  45383. this._startTime;
  45384. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45385. },
  45386. isScheduled: function() {
  45387. return this._mixer._isActiveAction(this)
  45388. },
  45389. startAt: function(e) {
  45390. return this._startTime = e,
  45391. this
  45392. },
  45393. setLoop: function(e, t) {
  45394. return this.loop = e,
  45395. this.repetitions = t,
  45396. this
  45397. },
  45398. setEffectiveWeight: function(e) {
  45399. return this.weight = e,
  45400. this._effectiveWeight = this.enabled ? e : 0,
  45401. this.stopFading()
  45402. },
  45403. getEffectiveWeight: function() {
  45404. return this._effectiveWeight
  45405. },
  45406. fadeIn: function(e) {
  45407. return this._scheduleFading(e, 0, 1)
  45408. },
  45409. fadeOut: function(e) {
  45410. return this._scheduleFading(e, 1, 0)
  45411. },
  45412. crossFadeFrom: function(e, t, i) {
  45413. this._mixer;
  45414. if (e.fadeOut(t),
  45415. this.fadeIn(t),
  45416. i) {
  45417. var n = this._clip.duration
  45418. , r = e._clip.duration
  45419. , o = r / n
  45420. , a = n / r;
  45421. e.warp(1, o, t),
  45422. this.warp(a, 1, t)
  45423. }
  45424. return this
  45425. },
  45426. crossFadeTo: function(e, t, i) {
  45427. return e.crossFadeFrom(this, t, i)
  45428. },
  45429. stopFading: function() {
  45430. var e = this._weightInterpolant;
  45431. return null !== e && (this._weightInterpolant = null,
  45432. this._mixer._takeBackControlInterpolant(e)),
  45433. this
  45434. },
  45435. setEffectiveTimeScale: function(e) {
  45436. return this.timeScale = e,
  45437. this._effectiveTimeScale = this.paused ? 0 : e,
  45438. this.stopWarping()
  45439. },
  45440. getEffectiveTimeScale: function() {
  45441. return this._effectiveTimeScale
  45442. },
  45443. setDuration: function(e) {
  45444. return this.timeScale = this._clip.duration / e,
  45445. this.stopWarping()
  45446. },
  45447. syncWith: function(e) {
  45448. return this.time = e.time,
  45449. this.timeScale = e.timeScale,
  45450. this.stopWarping()
  45451. },
  45452. halt: function(e) {
  45453. return this.warp(this._currentTimeScale, 0, e)
  45454. },
  45455. warp: function(e, t, i) {
  45456. var n = this._mixer
  45457. , r = n.time
  45458. , o = this._timeScaleInterpolant
  45459. , a = this.timeScale;
  45460. null === o && (o = n._lendControlInterpolant(),
  45461. this._timeScaleInterpolant = o);
  45462. var s = o.parameterPositions
  45463. , l = o.sampleValues;
  45464. return s[0] = r,
  45465. s[1] = r + i,
  45466. l[0] = e / a,
  45467. l[1] = t / a,
  45468. this
  45469. },
  45470. stopWarping: function() {
  45471. var e = this._timeScaleInterpolant;
  45472. return null !== e && (this._timeScaleInterpolant = null,
  45473. this._mixer._takeBackControlInterpolant(e)),
  45474. this
  45475. },
  45476. getMixer: function() {
  45477. return this._mixer
  45478. },
  45479. getClip: function() {
  45480. return this._clip
  45481. },
  45482. getRoot: function() {
  45483. return this._localRoot || this._mixer._root
  45484. },
  45485. _update: function(e, t, i, n) {
  45486. var r = this._startTime;
  45487. if (null !== r) {
  45488. var o = (e - r) * i;
  45489. if (o < 0 || 0 === i)
  45490. return;
  45491. this._startTime = null,
  45492. t = i * o
  45493. }
  45494. t *= this._updateTimeScale(e);
  45495. var a = this._updateTime(t)
  45496. , s = this._updateWeight(e);
  45497. if (s > 0)
  45498. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45499. l[h].evaluate(a),
  45500. c[h].accumulate(n, s)
  45501. },
  45502. _updateWeight: function(e) {
  45503. var t = 0;
  45504. if (this.enabled) {
  45505. t = this.weight;
  45506. var i = this._weightInterpolant;
  45507. if (null !== i) {
  45508. var n = i.evaluate(e)[0];
  45509. t *= n,
  45510. e > i.parameterPositions[1] && (this.stopFading(),
  45511. 0 === n && (this.enabled = !1))
  45512. }
  45513. }
  45514. return this._effectiveWeight = t,
  45515. t
  45516. },
  45517. _updateTimeScale: function(e) {
  45518. var t = 0;
  45519. if (!this.paused) {
  45520. t = this.timeScale;
  45521. var i = this._timeScaleInterpolant;
  45522. if (null !== i) {
  45523. var n = i.evaluate(e)[0];
  45524. t *= n,
  45525. e > i.parameterPositions[1] && (this.stopWarping(),
  45526. 0 === t ? this.pause = !0 : this.timeScale = t)
  45527. }
  45528. }
  45529. return this._effectiveTimeScale = t,
  45530. t
  45531. },
  45532. _updateTime: function(e) {
  45533. var t = this.time + e;
  45534. if (0 === e)
  45535. return t;
  45536. var i = this._clip.duration
  45537. , r = this.loop
  45538. , o = this._loopCount
  45539. , a = !1;
  45540. switch (r) {
  45541. case n.LoopOnce:
  45542. if (o === -1 && (this.loopCount = 0,
  45543. this._setEndings(!0, !0, !1)),
  45544. t >= i)
  45545. t = i;
  45546. else {
  45547. if (!(t < 0))
  45548. break;
  45549. t = 0
  45550. }
  45551. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45552. this._mixer.dispatchEvent({
  45553. type: "finished",
  45554. action: this,
  45555. direction: e < 0 ? -1 : 1
  45556. });
  45557. break;
  45558. case n.LoopPingPong:
  45559. a = !0;
  45560. case n.LoopRepeat:
  45561. if (o === -1 && (e > 0 ? (o = 0,
  45562. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45563. t >= i || t < 0) {
  45564. var s = Math.floor(t / i);
  45565. t -= i * s,
  45566. o += Math.abs(s);
  45567. var l = this.repetitions - o;
  45568. if (l < 0) {
  45569. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45570. t = e > 0 ? i : 0,
  45571. this._mixer.dispatchEvent({
  45572. type: "finished",
  45573. action: this,
  45574. direction: e > 0 ? 1 : -1
  45575. });
  45576. break
  45577. }
  45578. if (0 === l) {
  45579. var c = e < 0;
  45580. this._setEndings(c, !c, a)
  45581. } else
  45582. this._setEndings(!1, !1, a);
  45583. this._loopCount = o,
  45584. this._mixer.dispatchEvent({
  45585. type: "loop",
  45586. action: this,
  45587. loopDelta: s
  45588. })
  45589. }
  45590. if (r === n.LoopPingPong && 1 === (1 & o))
  45591. return this.time = t,
  45592. i - t
  45593. }
  45594. return this.time = t,
  45595. t
  45596. },
  45597. _setEndings: function(e, t, i) {
  45598. var r = this._interpolantSettings;
  45599. i ? (r.endingStart = n.ZeroSlopeEnding,
  45600. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45601. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45602. },
  45603. _scheduleFading: function(e, t, i) {
  45604. var n = this._mixer
  45605. , r = n.time
  45606. , o = this._weightInterpolant;
  45607. null === o && (o = n._lendControlInterpolant(),
  45608. this._weightInterpolant = o);
  45609. var a = o.parameterPositions
  45610. , s = o.sampleValues;
  45611. return a[0] = r,
  45612. s[0] = t,
  45613. a[1] = r + e,
  45614. s[1] = i,
  45615. this
  45616. }
  45617. },
  45618. Object.assign(n.AnimationMixer.prototype, {
  45619. _bindAction: function(e, t) {
  45620. var i = e._localRoot || this._root
  45621. , r = e._clip.tracks
  45622. , o = r.length
  45623. , a = e._propertyBindings
  45624. , s = e._interpolants
  45625. , l = i.uuid
  45626. , c = this._bindingsByRootAndName
  45627. , h = c[l];
  45628. void 0 === h && (h = {},
  45629. c[l] = h);
  45630. for (var u = 0; u !== o; ++u) {
  45631. var d = r[u]
  45632. , p = d.name
  45633. , f = h[p];
  45634. if (void 0 !== f)
  45635. a[u] = f;
  45636. else {
  45637. if (f = a[u],
  45638. void 0 !== f) {
  45639. null === f._cacheIndex && (++f.referenceCount,
  45640. this._addInactiveBinding(f, l, p));
  45641. continue
  45642. }
  45643. var g = t && t._propertyBindings[u].binding.parsedPath;
  45644. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45645. ++f.referenceCount,
  45646. this._addInactiveBinding(f, l, p),
  45647. a[u] = f
  45648. }
  45649. s[u].resultBuffer = f.buffer
  45650. }
  45651. },
  45652. _activateAction: function(e) {
  45653. if (!this._isActiveAction(e)) {
  45654. if (null === e._cacheIndex) {
  45655. var t = (e._localRoot || this._root).uuid
  45656. , i = e._clip.name
  45657. , n = this._actionsByClip[i];
  45658. this._bindAction(e, n && n.knownActions[0]),
  45659. this._addInactiveAction(e, i, t)
  45660. }
  45661. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45662. var s = r[o];
  45663. 0 === s.useCount++ && (this._lendBinding(s),
  45664. s.saveOriginalState())
  45665. }
  45666. this._lendAction(e)
  45667. }
  45668. },
  45669. _deactivateAction: function(e) {
  45670. if (this._isActiveAction(e)) {
  45671. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45672. var r = t[i];
  45673. 0 === --r.useCount && (r.restoreOriginalState(),
  45674. this._takeBackBinding(r))
  45675. }
  45676. this._takeBackAction(e)
  45677. }
  45678. },
  45679. _initMemoryManager: function() {
  45680. this._actions = [],
  45681. this._nActiveActions = 0,
  45682. this._actionsByClip = {},
  45683. this._bindings = [],
  45684. this._nActiveBindings = 0,
  45685. this._bindingsByRootAndName = {},
  45686. this._controlInterpolants = [],
  45687. this._nActiveControlInterpolants = 0;
  45688. var e = this;
  45689. this.stats = {
  45690. actions: {
  45691. get total() {
  45692. return e._actions.length
  45693. },
  45694. get inUse() {
  45695. return e._nActiveActions
  45696. }
  45697. },
  45698. bindings: {
  45699. get total() {
  45700. return e._bindings.length
  45701. },
  45702. get inUse() {
  45703. return e._nActiveBindings
  45704. }
  45705. },
  45706. controlInterpolants: {
  45707. get total() {
  45708. return e._controlInterpolants.length
  45709. },
  45710. get inUse() {
  45711. return e._nActiveControlInterpolants
  45712. }
  45713. }
  45714. }
  45715. },
  45716. _isActiveAction: function(e) {
  45717. var t = e._cacheIndex;
  45718. return null !== t && t < this._nActiveActions
  45719. },
  45720. _addInactiveAction: function(e, t, i) {
  45721. var n = this._actions
  45722. , r = this._actionsByClip
  45723. , o = r[t];
  45724. if (void 0 === o)
  45725. o = {
  45726. knownActions: [e],
  45727. actionByRoot: {}
  45728. },
  45729. e._byClipCacheIndex = 0,
  45730. r[t] = o;
  45731. else {
  45732. var a = o.knownActions;
  45733. e._byClipCacheIndex = a.length,
  45734. a.push(e)
  45735. }
  45736. e._cacheIndex = n.length,
  45737. n.push(e),
  45738. o.actionByRoot[i] = e
  45739. },
  45740. _removeInactiveAction: function(e) {
  45741. var t = this._actions
  45742. , i = t[t.length - 1]
  45743. , n = e._cacheIndex;
  45744. i._cacheIndex = n,
  45745. t[n] = i,
  45746. t.pop(),
  45747. e._cacheIndex = null;
  45748. var r = e._clip.name
  45749. , o = this._actionsByClip
  45750. , a = o[r]
  45751. , s = a.knownActions
  45752. , l = s[s.length - 1]
  45753. , c = e._byClipCacheIndex;
  45754. l._byClipCacheIndex = c,
  45755. s[c] = l,
  45756. s.pop(),
  45757. e._byClipCacheIndex = null;
  45758. var h = a.actionByRoot
  45759. , u = (t._localRoot || this._root).uuid;
  45760. delete h[u],
  45761. 0 === s.length && delete o[r],
  45762. this._removeInactiveBindingsForAction(e)
  45763. },
  45764. _removeInactiveBindingsForAction: function(e) {
  45765. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45766. var r = t[i];
  45767. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  45768. }
  45769. },
  45770. _lendAction: function(e) {
  45771. var t = this._actions
  45772. , i = e._cacheIndex
  45773. , n = this._nActiveActions++
  45774. , r = t[n];
  45775. e._cacheIndex = n,
  45776. t[n] = e,
  45777. r._cacheIndex = i,
  45778. t[i] = r
  45779. },
  45780. _takeBackAction: function(e) {
  45781. var t = this._actions
  45782. , i = e._cacheIndex
  45783. , n = --this._nActiveActions
  45784. , r = t[n];
  45785. e._cacheIndex = n,
  45786. t[n] = e,
  45787. r._cacheIndex = i,
  45788. t[i] = r
  45789. },
  45790. _addInactiveBinding: function(e, t, i) {
  45791. var n = this._bindingsByRootAndName
  45792. , r = n[t]
  45793. , o = this._bindings;
  45794. void 0 === r && (r = {},
  45795. n[t] = r),
  45796. r[i] = e,
  45797. e._cacheIndex = o.length,
  45798. o.push(e)
  45799. },
  45800. _removeInactiveBinding: function(e) {
  45801. var t = this._bindings
  45802. , i = e.binding
  45803. , n = i.rootNode.uuid
  45804. , r = i.path
  45805. , o = this._bindingsByRootAndName
  45806. , a = o[n]
  45807. , s = t[t.length - 1]
  45808. , l = e._cacheIndex;
  45809. s._cacheIndex = l,
  45810. t[l] = s,
  45811. t.pop(),
  45812. delete a[r];
  45813. e: {
  45814. for (var c in a)
  45815. break e;
  45816. delete o[n]
  45817. }
  45818. },
  45819. _lendBinding: function(e) {
  45820. var t = this._bindings
  45821. , i = e._cacheIndex
  45822. , n = this._nActiveBindings++
  45823. , r = t[n];
  45824. e._cacheIndex = n,
  45825. t[n] = e,
  45826. r._cacheIndex = i,
  45827. t[i] = r
  45828. },
  45829. _takeBackBinding: function(e) {
  45830. var t = this._bindings
  45831. , i = e._cacheIndex
  45832. , n = --this._nActiveBindings
  45833. , r = t[n];
  45834. e._cacheIndex = n,
  45835. t[n] = e,
  45836. r._cacheIndex = i,
  45837. t[i] = r
  45838. },
  45839. _lendControlInterpolant: function() {
  45840. var e = this._controlInterpolants
  45841. , t = this._nActiveControlInterpolants++
  45842. , i = e[t];
  45843. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  45844. i.__cacheIndex = t,
  45845. e[t] = i),
  45846. i
  45847. },
  45848. _takeBackControlInterpolant: function(e) {
  45849. var t = this._controlInterpolants
  45850. , i = e.__cacheIndex
  45851. , n = --this._nActiveControlInterpolants
  45852. , r = t[n];
  45853. e.__cacheIndex = n,
  45854. t[n] = e,
  45855. r.__cacheIndex = i,
  45856. t[i] = r
  45857. },
  45858. _controlInterpolantsResultBuffer: new Float32Array(1)
  45859. }),
  45860. n.AnimationObjectGroup = function(e) {
  45861. this.uuid = n.Math.generateUUID(),
  45862. this._objects = Array.prototype.slice.call(arguments),
  45863. this.nCachedObjects_ = 0;
  45864. var t = {};
  45865. this._indicesByUUID = t;
  45866. for (var i = 0, r = arguments.length; i !== r; ++i)
  45867. t[arguments[i].uuid] = i;
  45868. this._paths = [],
  45869. this._parsedPaths = [],
  45870. this._bindings = [],
  45871. this._bindingsIndicesByPath = {};
  45872. var o = this;
  45873. this.stats = {
  45874. objects: {
  45875. get total() {
  45876. return o._objects.length
  45877. },
  45878. get inUse() {
  45879. return this.total - o.nCachedObjects_
  45880. }
  45881. },
  45882. get bindingsPerObject() {
  45883. return o._bindings.length
  45884. }
  45885. }
  45886. }
  45887. ,
  45888. n.AnimationObjectGroup.prototype = {
  45889. constructor: n.AnimationObjectGroup,
  45890. add: function(e) {
  45891. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  45892. var d = arguments[h]
  45893. , p = d.uuid
  45894. , f = o[p];
  45895. if (void 0 === f) {
  45896. f = i++,
  45897. o[p] = f,
  45898. t.push(d);
  45899. for (var g = 0, m = c; g !== m; ++g)
  45900. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  45901. } else if (f < r) {
  45902. var v = t[f]
  45903. , A = --r
  45904. , y = t[A];
  45905. o[y.uuid] = f,
  45906. t[f] = y,
  45907. o[p] = A,
  45908. t[A] = d;
  45909. for (var g = 0, m = c; g !== m; ++g) {
  45910. var C = l[g]
  45911. , I = C[A]
  45912. , E = C[f];
  45913. C[f] = I,
  45914. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  45915. C[A] = E
  45916. }
  45917. } else
  45918. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  45919. }
  45920. this.nCachedObjects_ = r
  45921. },
  45922. remove: function(e) {
  45923. for (var t = this._objects, i = (t.length,
  45924. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  45925. var l = arguments[a]
  45926. , c = l.uuid
  45927. , h = n[c];
  45928. if (void 0 !== h && h >= i) {
  45929. var u = i++
  45930. , d = t[u];
  45931. n[d.uuid] = h,
  45932. t[h] = d,
  45933. n[c] = u,
  45934. t[u] = l;
  45935. for (var p = 0, f = o; p !== f; ++p) {
  45936. var g = r[p]
  45937. , m = g[u]
  45938. , v = g[h];
  45939. g[h] = m,
  45940. g[u] = v
  45941. }
  45942. }
  45943. }
  45944. this.nCachedObjects_ = i
  45945. },
  45946. uncache: function(e) {
  45947. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  45948. var c = arguments[s]
  45949. , h = c.uuid
  45950. , u = r[h];
  45951. if (void 0 !== u)
  45952. if (delete r[h],
  45953. u < n) {
  45954. var d = --n
  45955. , p = t[d]
  45956. , f = --i
  45957. , g = t[f];
  45958. r[p.uuid] = u,
  45959. t[u] = p,
  45960. r[g.uuid] = d,
  45961. t[d] = g,
  45962. t.pop();
  45963. for (var m = 0, v = a; m !== v; ++m) {
  45964. var A = o[m]
  45965. , y = A[d]
  45966. , C = A[f];
  45967. A[u] = y,
  45968. A[d] = C,
  45969. A.pop()
  45970. }
  45971. } else {
  45972. var f = --i
  45973. , g = t[f];
  45974. r[g.uuid] = u,
  45975. t[u] = g,
  45976. t.pop();
  45977. for (var m = 0, v = a; m !== v; ++m) {
  45978. var A = o[m];
  45979. A[u] = A[f],
  45980. A.pop()
  45981. }
  45982. }
  45983. }
  45984. this.nCachedObjects_ = n
  45985. },
  45986. subscribe_: function(e, t) {
  45987. var i = this._bindingsIndicesByPath
  45988. , r = i[e]
  45989. , o = this._bindings;
  45990. if (void 0 !== r)
  45991. return o[r];
  45992. var a = this._paths
  45993. , s = this._parsedPaths
  45994. , l = this._objects
  45995. , c = l.length
  45996. , h = this.nCachedObjects_
  45997. , u = new Array(c);
  45998. r = o.length,
  45999. i[e] = r,
  46000. a.push(e),
  46001. s.push(t),
  46002. o.push(u);
  46003. for (var d = h, p = l.length; d !== p; ++d) {
  46004. var f = l[d];
  46005. u[d] = new n.PropertyBinding(f,e,t)
  46006. }
  46007. return u
  46008. },
  46009. unsubscribe_: function(e) {
  46010. var t = this._bindingsIndicesByPath
  46011. , i = t[e];
  46012. if (void 0 !== i) {
  46013. var n = this._paths
  46014. , r = this._parsedPaths
  46015. , o = this._bindings
  46016. , a = o.length - 1
  46017. , s = o[a]
  46018. , l = e[a];
  46019. t[l] = i,
  46020. o[i] = s,
  46021. o.pop(),
  46022. r[i] = r[a],
  46023. r.pop(),
  46024. n[i] = n[a],
  46025. n.pop()
  46026. }
  46027. }
  46028. },
  46029. n.AnimationUtils = {
  46030. arraySlice: function(e, t, i) {
  46031. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  46032. },
  46033. convertArray: function(e, t, i) {
  46034. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  46035. },
  46036. isTypedArray: function(e) {
  46037. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  46038. },
  46039. getKeyframeOrder: function(e) {
  46040. function t(t, i) {
  46041. return e[t] - e[i]
  46042. }
  46043. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  46044. n[r] = r;
  46045. return n.sort(t),
  46046. n
  46047. },
  46048. sortedArray: function(e, t, i) {
  46049. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  46050. for (var s = i[o] * t, l = 0; l !== t; ++l)
  46051. r[a++] = e[s + l];
  46052. return r
  46053. },
  46054. flattenJSON: function(e, t, i, n) {
  46055. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  46056. o = e[r++];
  46057. if (void 0 !== o) {
  46058. var a = o[n];
  46059. if (void 0 !== a)
  46060. if (Array.isArray(a)) {
  46061. do
  46062. a = o[n],
  46063. void 0 !== a && (t.push(o.time),
  46064. i.push.apply(i, a)),
  46065. o = e[r++];
  46066. while (void 0 !== o)
  46067. } else if (void 0 !== a.toArray) {
  46068. do
  46069. a = o[n],
  46070. void 0 !== a && (t.push(o.time),
  46071. a.toArray(i, i.length)),
  46072. o = e[r++];
  46073. while (void 0 !== o)
  46074. } else
  46075. do
  46076. a = o[n],
  46077. void 0 !== a && (t.push(o.time),
  46078. i.push(a)),
  46079. o = e[r++];
  46080. while (void 0 !== o)
  46081. }
  46082. }
  46083. },
  46084. n.KeyframeTrack = function(e, t, i, r) {
  46085. if (void 0 === e)
  46086. throw new Error("track name is undefined");
  46087. if (void 0 === t || 0 === t.length)
  46088. throw new Error("no keyframes in track named " + e);
  46089. this.name = e,
  46090. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46091. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46092. this.setInterpolation(r || this.DefaultInterpolation),
  46093. this.validate(),
  46094. this.optimize()
  46095. }
  46096. ,
  46097. n.KeyframeTrack.prototype = {
  46098. constructor: n.KeyframeTrack,
  46099. TimeBufferType: Float32Array,
  46100. ValueBufferType: Float32Array,
  46101. DefaultInterpolation: n.InterpolateLinear,
  46102. InterpolantFactoryMethodDiscrete: function(e) {
  46103. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  46104. },
  46105. InterpolantFactoryMethodLinear: function(e) {
  46106. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46107. },
  46108. InterpolantFactoryMethodSmooth: function(e) {
  46109. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  46110. },
  46111. setInterpolation: function(e) {
  46112. var t = void 0;
  46113. switch (e) {
  46114. case n.InterpolateDiscrete:
  46115. t = this.InterpolantFactoryMethodDiscrete;
  46116. break;
  46117. case n.InterpolateLinear:
  46118. t = this.InterpolantFactoryMethodLinear;
  46119. break;
  46120. case n.InterpolateSmooth:
  46121. t = this.InterpolantFactoryMethodSmooth
  46122. }
  46123. if (void 0 === t) {
  46124. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46125. if (void 0 === this.createInterpolant) {
  46126. if (e === this.DefaultInterpolation)
  46127. throw new Error(i);
  46128. this.setInterpolation(this.DefaultInterpolation)
  46129. }
  46130. return void console.warn(i)
  46131. }
  46132. this.createInterpolant = t
  46133. },
  46134. getInterpolation: function() {
  46135. switch (this.createInterpolant) {
  46136. case this.InterpolantFactoryMethodDiscrete:
  46137. return n.InterpolateDiscrete;
  46138. case this.InterpolantFactoryMethodLinear:
  46139. return n.InterpolateLinear;
  46140. case this.InterpolantFactoryMethodSmooth:
  46141. return n.InterpolateSmooth
  46142. }
  46143. },
  46144. getValueSize: function() {
  46145. return this.values.length / this.times.length
  46146. },
  46147. shift: function(e) {
  46148. if (0 !== e)
  46149. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46150. t[i] += e;
  46151. return this
  46152. },
  46153. scale: function(e) {
  46154. if (1 !== e)
  46155. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46156. t[i] *= e;
  46157. return this
  46158. },
  46159. trim: function(e, t) {
  46160. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46161. ++o;
  46162. for (; a !== -1 && i[a] > t; )
  46163. --a;
  46164. if (++a,
  46165. 0 !== o || a !== r) {
  46166. o >= a && (a = Math.max(a, 1),
  46167. o = a - 1);
  46168. var s = this.getValueSize();
  46169. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46170. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46171. }
  46172. return this
  46173. },
  46174. validate: function() {
  46175. var e = !0
  46176. , t = this.getValueSize();
  46177. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46178. e = !1);
  46179. var i = this.times
  46180. , r = this.values
  46181. , o = i.length;
  46182. 0 === o && (console.error("track is empty", this),
  46183. e = !1);
  46184. for (var a = null, s = 0; s !== o; s++) {
  46185. var l = i[s];
  46186. if ("number" == typeof l && isNaN(l)) {
  46187. console.error("time is not a valid number", this, s, l),
  46188. e = !1;
  46189. break
  46190. }
  46191. if (null !== a && a > l) {
  46192. console.error("out of order keys", this, s, l, a),
  46193. e = !1;
  46194. break
  46195. }
  46196. a = l
  46197. }
  46198. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46199. for (var s = 0, c = r.length; s !== c; ++s) {
  46200. var h = r[s];
  46201. if (isNaN(h)) {
  46202. console.error("value is not a valid number", this, s, h),
  46203. e = !1;
  46204. break
  46205. }
  46206. }
  46207. return e
  46208. },
  46209. optimize: function() {
  46210. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46211. var s = !1
  46212. , l = e[o]
  46213. , c = e[o + 1];
  46214. if (l !== c && (1 !== o || l !== l[0]))
  46215. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46216. var f = t[h + p];
  46217. if (f !== t[u + p] || f !== t[d + p]) {
  46218. s = !0;
  46219. break
  46220. }
  46221. }
  46222. if (s) {
  46223. if (o !== r) {
  46224. e[r] = e[o];
  46225. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46226. t[m + p] = t[g + p]
  46227. }
  46228. ++r
  46229. }
  46230. }
  46231. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46232. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46233. this
  46234. }
  46235. },
  46236. Object.assign(n.KeyframeTrack, {
  46237. parse: function(e) {
  46238. if (void 0 === e.type)
  46239. throw new Error("track type undefined, can not parse");
  46240. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46241. if (void 0 === e.times) {
  46242. console.warn("legacy JSON format detected, converting");
  46243. var i = []
  46244. , r = [];
  46245. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46246. e.times = i,
  46247. e.values = r
  46248. }
  46249. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46250. },
  46251. toJSON: function(e) {
  46252. var t, i = e.constructor;
  46253. if (void 0 !== i.toJSON)
  46254. t = i.toJSON(e);
  46255. else {
  46256. t = {
  46257. name: e.name,
  46258. times: n.AnimationUtils.convertArray(e.times, Array),
  46259. values: n.AnimationUtils.convertArray(e.values, Array)
  46260. };
  46261. var r = e.getInterpolation();
  46262. r !== e.DefaultInterpolation && (t.interpolation = r)
  46263. }
  46264. return t.type = e.ValueTypeName,
  46265. t
  46266. },
  46267. _getTrackTypeForValueTypeName: function(e) {
  46268. switch (e.toLowerCase()) {
  46269. case "scalar":
  46270. case "double":
  46271. case "float":
  46272. case "number":
  46273. case "integer":
  46274. return n.NumberKeyframeTrack;
  46275. case "vector":
  46276. case "vector2":
  46277. case "vector3":
  46278. case "vector4":
  46279. return n.VectorKeyframeTrack;
  46280. case "color":
  46281. return n.ColorKeyframeTrack;
  46282. case "quaternion":
  46283. return n.QuaternionKeyframeTrack;
  46284. case "bool":
  46285. case "boolean":
  46286. return n.BooleanKeyframeTrack;
  46287. case "string":
  46288. return n.StringKeyframeTrack
  46289. }
  46290. throw new Error("Unsupported typeName: " + e)
  46291. }
  46292. }),
  46293. n.PropertyBinding = function(e, t, i) {
  46294. this.path = t,
  46295. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46296. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46297. this.rootNode = e
  46298. }
  46299. ,
  46300. n.PropertyBinding.prototype = {
  46301. constructor: n.PropertyBinding,
  46302. getValue: function(e, t) {
  46303. this.bind(),
  46304. this.getValue(e, t)
  46305. },
  46306. setValue: function(e, t) {
  46307. this.bind(),
  46308. this.setValue(e, t)
  46309. },
  46310. bind: function() {
  46311. var e = this.node
  46312. , t = this.parsedPath
  46313. , i = t.objectName
  46314. , r = t.propertyName
  46315. , o = t.propertyIndex;
  46316. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46317. this.node = e),
  46318. this.getValue = this._getValue_unavailable,
  46319. this.setValue = this._setValue_unavailable,
  46320. !e)
  46321. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46322. if (i) {
  46323. var a = t.objectIndex;
  46324. switch (i) {
  46325. case "materials":
  46326. if (!e.material)
  46327. return void console.error(" can not bind to material as node does not have a material", this);
  46328. if (!e.material.materials)
  46329. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46330. e = e.material.materials;
  46331. break;
  46332. case "bones":
  46333. if (!e.skeleton)
  46334. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46335. e = e.skeleton.bones;
  46336. for (var s = 0; s < e.length; s++)
  46337. if (e[s].name === a) {
  46338. a = s;
  46339. break
  46340. }
  46341. break;
  46342. default:
  46343. if (void 0 === e[i])
  46344. return void console.error(" can not bind to objectName of node, undefined", this);
  46345. e = e[i]
  46346. }
  46347. if (void 0 !== a) {
  46348. if (void 0 === e[a])
  46349. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46350. e = e[a]
  46351. }
  46352. }
  46353. var l = e[r];
  46354. if (!l) {
  46355. var c = t.nodeName;
  46356. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46357. }
  46358. var h = this.Versioning.None;
  46359. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46360. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46361. this.targetObject = e);
  46362. var u = this.BindingType.Direct;
  46363. if (void 0 !== o) {
  46364. if ("morphTargetInfluences" === r) {
  46365. if (!e.geometry)
  46366. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46367. if (!e.geometry.morphTargets)
  46368. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46369. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46370. if (e.geometry.morphTargets[s].name === o) {
  46371. o = s;
  46372. break
  46373. }
  46374. }
  46375. u = this.BindingType.ArrayElement,
  46376. this.resolvedProperty = l,
  46377. this.propertyIndex = o
  46378. } else
  46379. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46380. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46381. this.resolvedProperty = l) : this.propertyName = r;
  46382. this.getValue = this.GetterByBindingType[u],
  46383. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46384. },
  46385. unbind: function() {
  46386. this.node = null,
  46387. this.getValue = this._getValue_unbound,
  46388. this.setValue = this._setValue_unbound
  46389. }
  46390. },
  46391. Object.assign(n.PropertyBinding.prototype, {
  46392. _getValue_unavailable: function() {},
  46393. _setValue_unavailable: function() {},
  46394. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46395. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46396. BindingType: {
  46397. Direct: 0,
  46398. EntireArray: 1,
  46399. ArrayElement: 2,
  46400. HasFromToArray: 3
  46401. },
  46402. Versioning: {
  46403. None: 0,
  46404. NeedsUpdate: 1,
  46405. MatrixWorldNeedsUpdate: 2
  46406. },
  46407. GetterByBindingType: [function(e, t) {
  46408. e[t] = this.node[this.propertyName]
  46409. }
  46410. , function(e, t) {
  46411. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46412. e[t++] = i[n]
  46413. }
  46414. , function(e, t) {
  46415. e[t] = this.resolvedProperty[this.propertyIndex]
  46416. }
  46417. , function(e, t) {
  46418. this.resolvedProperty.toArray(e, t)
  46419. }
  46420. ],
  46421. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46422. this.node[this.propertyName] = e[t]
  46423. }
  46424. , function(e, t) {
  46425. this.node[this.propertyName] = e[t],
  46426. this.targetObject.needsUpdate = !0
  46427. }
  46428. , function(e, t) {
  46429. this.node[this.propertyName] = e[t],
  46430. this.targetObject.matrixWorldNeedsUpdate = !0
  46431. }
  46432. ], [function(e, t) {
  46433. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46434. i[n] = e[t++]
  46435. }
  46436. , function(e, t) {
  46437. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46438. i[n] = e[t++];
  46439. this.targetObject.needsUpdate = !0
  46440. }
  46441. , function(e, t) {
  46442. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46443. i[n] = e[t++];
  46444. this.targetObject.matrixWorldNeedsUpdate = !0
  46445. }
  46446. ], [function(e, t) {
  46447. this.resolvedProperty[this.propertyIndex] = e[t]
  46448. }
  46449. , function(e, t) {
  46450. this.resolvedProperty[this.propertyIndex] = e[t],
  46451. this.targetObject.needsUpdate = !0
  46452. }
  46453. , function(e, t) {
  46454. this.resolvedProperty[this.propertyIndex] = e[t],
  46455. this.targetObject.matrixWorldNeedsUpdate = !0
  46456. }
  46457. ], [function(e, t) {
  46458. this.resolvedProperty.fromArray(e, t)
  46459. }
  46460. , function(e, t) {
  46461. this.resolvedProperty.fromArray(e, t),
  46462. this.targetObject.needsUpdate = !0
  46463. }
  46464. , function(e, t) {
  46465. this.resolvedProperty.fromArray(e, t),
  46466. this.targetObject.matrixWorldNeedsUpdate = !0
  46467. }
  46468. ]]
  46469. }),
  46470. n.PropertyBinding.Composite = function(e, t, i) {
  46471. var r = i || n.PropertyBinding.parseTrackName(t);
  46472. this._targetGroup = e,
  46473. this._bindings = e.subscribe_(t, r)
  46474. }
  46475. ,
  46476. n.PropertyBinding.Composite.prototype = {
  46477. constructor: n.PropertyBinding.Composite,
  46478. getValue: function(e, t) {
  46479. this.bind();
  46480. var i = this._targetGroup.nCachedObjects_
  46481. , n = this._bindings[i];
  46482. void 0 !== n && n.getValue(e, t)
  46483. },
  46484. setValue: function(e, t) {
  46485. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46486. i[n].setValue(e, t)
  46487. },
  46488. bind: function() {
  46489. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46490. e[t].bind()
  46491. },
  46492. unbind: function() {
  46493. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46494. e[t].unbind()
  46495. }
  46496. },
  46497. n.PropertyBinding.create = function(e, t, i) {
  46498. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46499. }
  46500. ,
  46501. n.PropertyBinding.parseTrackName = function(e) {
  46502. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46503. , i = t.exec(e);
  46504. if (!i)
  46505. throw new Error("cannot parse trackName at all: " + e);
  46506. i.index === t.lastIndex && t.lastIndex++;
  46507. var n = {
  46508. nodeName: i[3],
  46509. objectName: i[5],
  46510. objectIndex: i[7],
  46511. propertyName: i[9],
  46512. propertyIndex: i[11]
  46513. };
  46514. if (null === n.propertyName || 0 === n.propertyName.length)
  46515. throw new Error("can not parse propertyName from trackName: " + e);
  46516. return n
  46517. }
  46518. ,
  46519. n.PropertyBinding.findNode = function(e, t) {
  46520. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46521. return e;
  46522. if (e.skeleton) {
  46523. var i = function(e) {
  46524. for (var i = 0; i < e.bones.length; i++) {
  46525. var n = e.bones[i];
  46526. if (n.name === t)
  46527. return n
  46528. }
  46529. return null
  46530. }
  46531. , n = i(e.skeleton);
  46532. if (n)
  46533. return n
  46534. }
  46535. if (e.children) {
  46536. var r = function(e) {
  46537. for (var i = 0; i < e.length; i++) {
  46538. var n = e[i];
  46539. if (n.name === t || n.uuid === t)
  46540. return n;
  46541. var o = r(n.children);
  46542. if (o)
  46543. return o
  46544. }
  46545. return null
  46546. }
  46547. , o = r(e.children);
  46548. if (o)
  46549. return o
  46550. }
  46551. return null
  46552. }
  46553. ,
  46554. n.PropertyMixer = function(e, t, i) {
  46555. this.binding = e,
  46556. this.valueSize = i;
  46557. var n, r = Float64Array;
  46558. switch (t) {
  46559. case "quaternion":
  46560. n = this._slerp;
  46561. break;
  46562. case "string":
  46563. case "bool":
  46564. r = Array,
  46565. n = this._select;
  46566. break;
  46567. default:
  46568. n = this._lerp
  46569. }
  46570. this.buffer = new r(4 * i),
  46571. this._mixBufferRegion = n,
  46572. this.cumulativeWeight = 0,
  46573. this.useCount = 0,
  46574. this.referenceCount = 0
  46575. }
  46576. ,
  46577. n.PropertyMixer.prototype = {
  46578. constructor: n.PropertyMixer,
  46579. accumulate: function(e, t) {
  46580. var i = this.buffer
  46581. , n = this.valueSize
  46582. , r = e * n + n
  46583. , o = this.cumulativeWeight;
  46584. if (0 === o) {
  46585. for (var a = 0; a !== n; ++a)
  46586. i[r + a] = i[a];
  46587. o = t
  46588. } else {
  46589. o += t;
  46590. var s = t / o;
  46591. this._mixBufferRegion(i, r, 0, s, n)
  46592. }
  46593. this.cumulativeWeight = o
  46594. },
  46595. apply: function(e) {
  46596. var t = this.valueSize
  46597. , i = this.buffer
  46598. , n = e * t + t
  46599. , r = this.cumulativeWeight
  46600. , o = this.binding;
  46601. if (this.cumulativeWeight = 0,
  46602. r < 1) {
  46603. var a = 3 * t;
  46604. this._mixBufferRegion(i, n, a, 1 - r, t)
  46605. }
  46606. for (var s = t, l = t + t; s !== l; ++s)
  46607. if (i[s] !== i[s + t]) {
  46608. o.setValue(i, n);
  46609. break
  46610. }
  46611. },
  46612. saveOriginalState: function() {
  46613. var e = this.binding
  46614. , t = this.buffer
  46615. , i = this.valueSize
  46616. , n = 3 * i;
  46617. e.getValue(t, n);
  46618. for (var r = i, o = n; r !== o; ++r)
  46619. t[r] = t[n + r % i];
  46620. this.cumulativeWeight = 0
  46621. },
  46622. restoreOriginalState: function() {
  46623. var e = 3 * this.valueSize;
  46624. this.binding.setValue(this.buffer, e)
  46625. },
  46626. _select: function(e, t, i, n, r) {
  46627. if (n >= .5)
  46628. for (var o = 0; o !== r; ++o)
  46629. e[t + o] = e[i + o]
  46630. },
  46631. _slerp: function(e, t, i, r, o) {
  46632. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46633. },
  46634. _lerp: function(e, t, i, n, r) {
  46635. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46636. var s = t + a;
  46637. e[s] = e[s] * o + e[i + a] * n
  46638. }
  46639. }
  46640. },
  46641. n.BooleanKeyframeTrack = function(e, t, i) {
  46642. n.KeyframeTrack.call(this, e, t, i)
  46643. }
  46644. ,
  46645. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46646. constructor: n.BooleanKeyframeTrack,
  46647. ValueTypeName: "bool",
  46648. ValueBufferType: Array,
  46649. DefaultInterpolation: n.IntepolateDiscrete,
  46650. InterpolantFactoryMethodLinear: void 0,
  46651. InterpolantFactoryMethodSmooth: void 0
  46652. }),
  46653. n.NumberKeyframeTrack = function(e, t, i, r) {
  46654. n.KeyframeTrack.call(this, e, t, i, r)
  46655. }
  46656. ,
  46657. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46658. constructor: n.NumberKeyframeTrack,
  46659. ValueTypeName: "number"
  46660. }),
  46661. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46662. n.KeyframeTrack.call(this, e, t, i, r)
  46663. }
  46664. ,
  46665. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46666. constructor: n.QuaternionKeyframeTrack,
  46667. ValueTypeName: "quaternion",
  46668. DefaultInterpolation: n.InterpolateLinear,
  46669. InterpolantFactoryMethodLinear: function(e) {
  46670. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46671. },
  46672. InterpolantFactoryMethodSmooth: void 0
  46673. }),
  46674. n.StringKeyframeTrack = function(e, t, i, r) {
  46675. n.KeyframeTrack.call(this, e, t, i, r)
  46676. }
  46677. ,
  46678. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46679. constructor: n.StringKeyframeTrack,
  46680. ValueTypeName: "string",
  46681. ValueBufferType: Array,
  46682. DefaultInterpolation: n.IntepolateDiscrete,
  46683. InterpolantFactoryMethodLinear: void 0,
  46684. InterpolantFactoryMethodSmooth: void 0
  46685. }),
  46686. n.VectorKeyframeTrack = function(e, t, i, r) {
  46687. n.KeyframeTrack.call(this, e, t, i, r)
  46688. }
  46689. ,
  46690. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46691. constructor: n.VectorKeyframeTrack,
  46692. ValueTypeName: "vector"
  46693. }),
  46694. n.Audio = function(e) {
  46695. n.Object3D.call(this),
  46696. this.type = "Audio",
  46697. this.context = e.context,
  46698. this.source = this.context.createBufferSource(),
  46699. this.source.onended = this.onEnded.bind(this),
  46700. this.gain = this.context.createGain(),
  46701. this.gain.connect(e.getInput()),
  46702. this.autoplay = !1,
  46703. this.startTime = 0,
  46704. this.playbackRate = 1,
  46705. this.isPlaying = !1,
  46706. this.hasPlaybackControl = !0,
  46707. this.sourceType = "empty",
  46708. this.filter = null
  46709. }
  46710. ,
  46711. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46712. n.Audio.prototype.constructor = n.Audio,
  46713. n.Audio.prototype.getOutput = function() {
  46714. return this.gain
  46715. }
  46716. ,
  46717. n.Audio.prototype.load = function(e) {
  46718. var t = new n.AudioBuffer(this.context);
  46719. return t.load(e),
  46720. this.setBuffer(t),
  46721. this
  46722. }
  46723. ,
  46724. n.Audio.prototype.setNodeSource = function(e) {
  46725. return this.hasPlaybackControl = !1,
  46726. this.sourceType = "audioNode",
  46727. this.source = e,
  46728. this.connect(),
  46729. this
  46730. }
  46731. ,
  46732. n.Audio.prototype.setBuffer = function(e) {
  46733. var t = this;
  46734. return e.onReady(function(e) {
  46735. t.source.buffer = e,
  46736. t.sourceType = "buffer",
  46737. t.autoplay && t.play()
  46738. }),
  46739. this
  46740. }
  46741. ,
  46742. n.Audio.prototype.play = function() {
  46743. if (this.isPlaying === !0)
  46744. return void console.warn("THREE.Audio: Audio is already playing.");
  46745. if (this.hasPlaybackControl === !1)
  46746. return void console.warn("THREE.Audio: this Audio has no playback control.");
  46747. var e = this.context.createBufferSource();
  46748. e.buffer = this.source.buffer,
  46749. e.loop = this.source.loop,
  46750. e.onended = this.source.onended,
  46751. e.start(0, this.startTime),
  46752. e.playbackRate.value = this.playbackRate,
  46753. this.isPlaying = !0,
  46754. this.source = e,
  46755. this.connect()
  46756. }
  46757. ,
  46758. n.Audio.prototype.pause = function() {
  46759. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46760. void (this.startTime = this.context.currentTime))
  46761. }
  46762. ,
  46763. n.Audio.prototype.stop = function() {
  46764. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46765. void (this.startTime = 0))
  46766. }
  46767. ,
  46768. n.Audio.prototype.connect = function() {
  46769. null !== this.filter ? (this.source.connect(this.filter),
  46770. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  46771. }
  46772. ,
  46773. n.Audio.prototype.disconnect = function() {
  46774. null !== this.filter ? (this.source.disconnect(this.filter),
  46775. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  46776. }
  46777. ,
  46778. n.Audio.prototype.getFilter = function() {
  46779. return this.filter
  46780. }
  46781. ,
  46782. n.Audio.prototype.setFilter = function(e) {
  46783. void 0 === e && (e = null),
  46784. this.isPlaying === !0 ? (this.disconnect(),
  46785. this.filter = e,
  46786. this.connect()) : this.filter = e
  46787. }
  46788. ,
  46789. n.Audio.prototype.setPlaybackRate = function(e) {
  46790. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  46791. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  46792. }
  46793. ,
  46794. n.Audio.prototype.getPlaybackRate = function() {
  46795. return this.playbackRate
  46796. }
  46797. ,
  46798. n.Audio.prototype.onEnded = function() {
  46799. this.isPlaying = !1
  46800. }
  46801. ,
  46802. n.Audio.prototype.setLoop = function(e) {
  46803. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  46804. }
  46805. ,
  46806. n.Audio.prototype.getLoop = function() {
  46807. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  46808. !1) : this.source.loop
  46809. }
  46810. ,
  46811. n.Audio.prototype.setVolume = function(e) {
  46812. this.gain.gain.value = e
  46813. }
  46814. ,
  46815. n.Audio.prototype.getVolume = function() {
  46816. return this.gain.gain.value
  46817. }
  46818. ,
  46819. n.AudioAnalyser = function(e, t) {
  46820. this.analyser = e.context.createAnalyser(),
  46821. this.analyser.fftSize = void 0 !== t ? t : 2048,
  46822. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  46823. e.getOutput().connect(this.analyser)
  46824. }
  46825. ,
  46826. n.AudioAnalyser.prototype = {
  46827. constructor: n.AudioAnalyser,
  46828. getData: function() {
  46829. return this.analyser.getByteFrequencyData(this.data),
  46830. this.data
  46831. }
  46832. },
  46833. n.AudioBuffer = function(e) {
  46834. this.context = e,
  46835. this.ready = !1,
  46836. this.readyCallbacks = []
  46837. }
  46838. ,
  46839. n.AudioBuffer.prototype.load = function(e) {
  46840. var t = this
  46841. , i = new XMLHttpRequest;
  46842. return i.open("GET", e, !0),
  46843. i.responseType = "arraybuffer",
  46844. i.onload = function(e) {
  46845. t.context.decodeAudioData(this.response, function(e) {
  46846. t.buffer = e,
  46847. t.ready = !0;
  46848. for (var i = 0; i < t.readyCallbacks.length; i++)
  46849. t.readyCallbacks[i](t.buffer);
  46850. t.readyCallbacks = []
  46851. })
  46852. }
  46853. ,
  46854. i.send(),
  46855. this
  46856. }
  46857. ,
  46858. n.AudioBuffer.prototype.onReady = function(e) {
  46859. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  46860. }
  46861. ,
  46862. n.PositionalAudio = function(e) {
  46863. n.Audio.call(this, e),
  46864. this.panner = this.context.createPanner(),
  46865. this.panner.connect(this.gain)
  46866. }
  46867. ,
  46868. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  46869. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  46870. n.PositionalAudio.prototype.getOutput = function() {
  46871. return this.panner
  46872. }
  46873. ,
  46874. n.PositionalAudio.prototype.setRefDistance = function(e) {
  46875. this.panner.refDistance = e
  46876. }
  46877. ,
  46878. n.PositionalAudio.prototype.getRefDistance = function() {
  46879. return this.panner.refDistance
  46880. }
  46881. ,
  46882. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  46883. this.panner.rolloffFactor = e
  46884. }
  46885. ,
  46886. n.PositionalAudio.prototype.getRolloffFactor = function() {
  46887. return this.panner.rolloffFactor
  46888. }
  46889. ,
  46890. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  46891. this.panner.distanceModel = e
  46892. }
  46893. ,
  46894. n.PositionalAudio.prototype.getDistanceModel = function() {
  46895. return this.panner.distanceModel
  46896. }
  46897. ,
  46898. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  46899. this.panner.maxDistance = e
  46900. }
  46901. ,
  46902. n.PositionalAudio.prototype.getMaxDistance = function() {
  46903. return this.panner.maxDistance
  46904. }
  46905. ,
  46906. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  46907. var e = new n.Vector3;
  46908. return function(t) {
  46909. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  46910. e.setFromMatrixPosition(this.matrixWorld),
  46911. this.panner.setPosition(e.x, e.y, e.z)
  46912. }
  46913. }(),
  46914. n.AudioListener = function() {
  46915. n.Object3D.call(this),
  46916. this.type = "AudioListener",
  46917. this.context = new (window.AudioContext || window.webkitAudioContext),
  46918. this.gain = this.context.createGain(),
  46919. this.gain.connect(this.context.destination),
  46920. this.filter = null
  46921. }
  46922. ,
  46923. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  46924. n.AudioListener.prototype.constructor = n.AudioListener,
  46925. n.AudioListener.prototype.getInput = function() {
  46926. return this.gain
  46927. }
  46928. ,
  46929. n.AudioListener.prototype.removeFilter = function() {
  46930. null !== this.filter && (this.gain.disconnect(this.filter),
  46931. this.filter.disconnect(this.context.destination),
  46932. this.gain.connect(this.context.destination),
  46933. this.filter = null)
  46934. }
  46935. ,
  46936. n.AudioListener.prototype.setFilter = function(e) {
  46937. null !== this.filter ? (this.gain.disconnect(this.filter),
  46938. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  46939. this.filter = e,
  46940. this.gain.connect(this.filter),
  46941. this.filter.connect(this.context.destination)
  46942. }
  46943. ,
  46944. n.AudioListener.prototype.getFilter = function() {
  46945. return this.filter
  46946. }
  46947. ,
  46948. n.AudioListener.prototype.setMasterVolume = function(e) {
  46949. this.gain.gain.value = e
  46950. }
  46951. ,
  46952. n.AudioListener.prototype.getMasterVolume = function() {
  46953. return this.gain.gain.value
  46954. }
  46955. ,
  46956. n.AudioListener.prototype.updateMatrixWorld = function() {
  46957. var e = new n.Vector3
  46958. , t = new n.Quaternion
  46959. , i = new n.Vector3
  46960. , r = new n.Vector3;
  46961. return function(o) {
  46962. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  46963. var a = this.context.listener
  46964. , s = this.up;
  46965. this.matrixWorld.decompose(e, t, i),
  46966. r.set(0, 0, -1).applyQuaternion(t),
  46967. a.setPosition(e.x, e.y, e.z),
  46968. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  46969. }
  46970. }(),
  46971. n.Camera = function() {
  46972. n.Object3D.call(this),
  46973. this.type = "Camera",
  46974. this.matrixWorldInverse = new n.Matrix4,
  46975. this.projectionMatrix = new n.Matrix4
  46976. }
  46977. ,
  46978. n.Camera.prototype = Object.create(n.Object3D.prototype),
  46979. n.Camera.prototype.constructor = n.Camera,
  46980. n.Camera.prototype.getWorldDirection = function() {
  46981. var e = new n.Quaternion;
  46982. return function(t) {
  46983. var i = t || new n.Vector3;
  46984. return this.getWorldQuaternion(e),
  46985. i.set(0, 0, -1).applyQuaternion(e)
  46986. }
  46987. }(),
  46988. n.Camera.prototype.lookAt = function() {
  46989. var e = new n.Matrix4;
  46990. return function(t) {
  46991. e.lookAt(this.position, t, this.up),
  46992. this.quaternion.setFromRotationMatrix(e)
  46993. }
  46994. }(),
  46995. n.Camera.prototype.clone = function() {
  46996. return (new this.constructor).copy(this)
  46997. }
  46998. ,
  46999. n.Camera.prototype.copy = function(e) {
  47000. return n.Object3D.prototype.copy.call(this, e),
  47001. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  47002. this.projectionMatrix.copy(e.projectionMatrix),
  47003. this
  47004. }
  47005. ,
  47006. n.CubeCamera = function(e, t, i) {
  47007. n.Object3D.call(this),
  47008. this.type = "CubeCamera";
  47009. var r = 90
  47010. , o = 1
  47011. , a = new n.PerspectiveCamera(r,o,e,t);
  47012. a.up.set(0, -1, 0),
  47013. a.lookAt(new n.Vector3(1,0,0)),
  47014. this.add(a);
  47015. var s = new n.PerspectiveCamera(r,o,e,t);
  47016. s.up.set(0, -1, 0),
  47017. s.lookAt(new n.Vector3(-1,0,0)),
  47018. this.add(s);
  47019. var l = new n.PerspectiveCamera(r,o,e,t);
  47020. l.up.set(0, 0, 1),
  47021. l.lookAt(new n.Vector3(0,1,0)),
  47022. this.add(l);
  47023. var c = new n.PerspectiveCamera(r,o,e,t);
  47024. c.up.set(0, 0, -1),
  47025. c.lookAt(new n.Vector3(0,-1,0)),
  47026. this.add(c);
  47027. var h = new n.PerspectiveCamera(r,o,e,t);
  47028. h.up.set(0, -1, 0),
  47029. h.lookAt(new n.Vector3(0,0,1)),
  47030. this.add(h);
  47031. var u = new n.PerspectiveCamera(r,o,e,t);
  47032. u.up.set(0, -1, 0),
  47033. u.lookAt(new n.Vector3(0,0,-1)),
  47034. this.add(u);
  47035. var d = {
  47036. format: n.RGBFormat,
  47037. magFilter: n.LinearFilter,
  47038. minFilter: n.LinearFilter
  47039. };
  47040. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  47041. this.updateCubeMap = function(e, t) {
  47042. null === this.parent && this.updateMatrixWorld();
  47043. var i = this.renderTarget
  47044. , n = i.texture.generateMipmaps;
  47045. i.texture.generateMipmaps = !1,
  47046. i.activeCubeFace = 0,
  47047. e.render(t, a, i),
  47048. i.activeCubeFace = 1,
  47049. e.render(t, s, i),
  47050. i.activeCubeFace = 2,
  47051. e.render(t, l, i),
  47052. i.activeCubeFace = 3,
  47053. e.render(t, c, i),
  47054. i.activeCubeFace = 4,
  47055. e.render(t, h, i),
  47056. i.texture.generateMipmaps = n,
  47057. i.activeCubeFace = 5,
  47058. e.render(t, u, i),
  47059. e.setRenderTarget(null)
  47060. }
  47061. }
  47062. ,
  47063. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  47064. n.CubeCamera.prototype.constructor = n.CubeCamera,
  47065. n.OrthographicCamera = function(e, t, i, r, o, a) {
  47066. n.Camera.call(this),
  47067. this.type = "OrthographicCamera",
  47068. this.zoom = 1,
  47069. this.left = e,
  47070. this.right = t,
  47071. this.top = i,
  47072. this.bottom = r,
  47073. this.near = void 0 !== o ? o : .1,
  47074. this.far = void 0 !== a ? a : 2e3,
  47075. this.updateProjectionMatrix()
  47076. }
  47077. ,
  47078. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47079. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47080. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  47081. var e = (this.right - this.left) / (2 * this.zoom)
  47082. , t = (this.top - this.bottom) / (2 * this.zoom)
  47083. , i = (this.right + this.left) / 2
  47084. , n = (this.top + this.bottom) / 2;
  47085. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47086. }
  47087. ,
  47088. n.OrthographicCamera.prototype.copy = function(e) {
  47089. return n.Camera.prototype.copy.call(this, e),
  47090. this.left = e.left,
  47091. this.right = e.right,
  47092. this.top = e.top,
  47093. this.bottom = e.bottom,
  47094. this.near = e.near,
  47095. this.far = e.far,
  47096. this.zoom = e.zoom,
  47097. this
  47098. }
  47099. ,
  47100. n.OrthographicCamera.prototype.toJSON = function(e) {
  47101. var t = n.Object3D.prototype.toJSON.call(this, e);
  47102. return t.object.zoom = this.zoom,
  47103. t.object.left = this.left,
  47104. t.object.right = this.right,
  47105. t.object.top = this.top,
  47106. t.object.bottom = this.bottom,
  47107. t.object.near = this.near,
  47108. t.object.far = this.far,
  47109. t
  47110. }
  47111. ,
  47112. n.PerspectiveCamera = function(e, t, i, r) {
  47113. n.Camera.call(this),
  47114. this.type = "PerspectiveCamera",
  47115. this.focalLength = 10,
  47116. this.zoom = 1,
  47117. this.fov = void 0 !== e ? e : 50,
  47118. this.aspect = void 0 !== t ? t : 1,
  47119. this.near = void 0 !== i ? i : .1,
  47120. this.far = void 0 !== r ? r : 2e3,
  47121. this.updateProjectionMatrix()
  47122. }
  47123. ,
  47124. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47125. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47126. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  47127. void 0 === t && (t = 24),
  47128. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47129. this.updateProjectionMatrix()
  47130. }
  47131. ,
  47132. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  47133. this.fullWidth = e,
  47134. this.fullHeight = t,
  47135. this.x = i,
  47136. this.y = n,
  47137. this.width = r,
  47138. this.height = o,
  47139. this.updateProjectionMatrix()
  47140. }
  47141. ,
  47142. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  47143. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47144. if (this.fullWidth) {
  47145. var t = this.fullWidth / this.fullHeight
  47146. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47147. , r = -i
  47148. , o = t * r
  47149. , a = t * i
  47150. , s = Math.abs(a - o)
  47151. , l = Math.abs(i - r);
  47152. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47153. } else
  47154. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47155. }
  47156. ,
  47157. n.PerspectiveCamera.prototype.copy = function(e) {
  47158. return n.Camera.prototype.copy.call(this, e),
  47159. this.focalLength = e.focalLength,
  47160. this.zoom = e.zoom,
  47161. this.fov = e.fov,
  47162. this.aspect = e.aspect,
  47163. this.near = e.near,
  47164. this.far = e.far,
  47165. this
  47166. }
  47167. ,
  47168. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47169. var t = n.Object3D.prototype.toJSON.call(this, e);
  47170. return t.object.focalLength = this.focalLength,
  47171. t.object.zoom = this.zoom,
  47172. t.object.fov = this.fov,
  47173. t.object.aspect = this.aspect,
  47174. t.object.near = this.near,
  47175. t.object.far = this.far,
  47176. t
  47177. }
  47178. ,
  47179. n.StereoCamera = function() {
  47180. this.type = "StereoCamera",
  47181. this.aspect = 1,
  47182. this.cameraL = new n.PerspectiveCamera,
  47183. this.cameraL.layers.enable(1),
  47184. this.cameraL.matrixAutoUpdate = !1,
  47185. this.cameraR = new n.PerspectiveCamera,
  47186. this.cameraR.layers.enable(2),
  47187. this.cameraR.matrixAutoUpdate = !1
  47188. }
  47189. ,
  47190. n.StereoCamera.prototype = {
  47191. constructor: n.StereoCamera,
  47192. update: function() {
  47193. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47194. return function(l) {
  47195. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47196. if (c) {
  47197. e = l.focalLength,
  47198. t = l.fov,
  47199. i = l.aspect * this.aspect,
  47200. r = l.near,
  47201. o = l.far;
  47202. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47203. s.elements[12] = -p,
  47204. a.elements[12] = p,
  47205. h = -g * i + f,
  47206. u = g * i + f,
  47207. d.elements[0] = 2 * r / (u - h),
  47208. d.elements[8] = (u + h) / (u - h),
  47209. this.cameraL.projectionMatrix.copy(d),
  47210. h = -g * i - f,
  47211. u = g * i - f,
  47212. d.elements[0] = 2 * r / (u - h),
  47213. d.elements[8] = (u + h) / (u - h),
  47214. this.cameraR.projectionMatrix.copy(d)
  47215. }
  47216. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47217. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47218. }
  47219. }()
  47220. },
  47221. n.Light = function(e, t) {
  47222. n.Object3D.call(this),
  47223. this.type = "Light",
  47224. this.color = new n.Color(e),
  47225. this.intensity = void 0 !== t ? t : 1,
  47226. this.receiveShadow = void 0
  47227. }
  47228. ,
  47229. n.Light.prototype = Object.create(n.Object3D.prototype),
  47230. n.Light.prototype.constructor = n.Light,
  47231. n.Light.prototype.copy = function(e) {
  47232. return n.Object3D.prototype.copy.call(this, e),
  47233. this.color.copy(e.color),
  47234. this.intensity = e.intensity,
  47235. this
  47236. }
  47237. ,
  47238. n.Light.prototype.toJSON = function(e) {
  47239. var t = n.Object3D.prototype.toJSON.call(this, e);
  47240. return t.object.color = this.color.getHex(),
  47241. t.object.intensity = this.intensity,
  47242. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47243. void 0 !== this.distance && (t.object.distance = this.distance),
  47244. void 0 !== this.angle && (t.object.angle = this.angle),
  47245. void 0 !== this.decay && (t.object.decay = this.decay),
  47246. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47247. t
  47248. }
  47249. ,
  47250. n.LightShadow = function(e) {
  47251. this.camera = e,
  47252. this.bias = 0,
  47253. this.radius = 1,
  47254. this.mapSize = new n.Vector2(512,512),
  47255. this.map = null,
  47256. this.matrix = new n.Matrix4
  47257. }
  47258. ,
  47259. n.LightShadow.prototype = {
  47260. constructor: n.LightShadow,
  47261. copy: function(e) {
  47262. return this.camera = e.camera.clone(),
  47263. this.bias = e.bias,
  47264. this.radius = e.radius,
  47265. this.mapSize.copy(e.mapSize),
  47266. this
  47267. },
  47268. clone: function() {
  47269. return (new this.constructor).copy(this)
  47270. }
  47271. },
  47272. n.AmbientLight = function(e, t) {
  47273. n.Light.call(this, e, t),
  47274. this.type = "AmbientLight",
  47275. this.castShadow = void 0
  47276. }
  47277. ,
  47278. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47279. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47280. n.DirectionalLight = function(e, t) {
  47281. n.Light.call(this, e, t),
  47282. this.type = "DirectionalLight",
  47283. this.position.set(0, 1, 0),
  47284. this.updateMatrix(),
  47285. this.target = new n.Object3D,
  47286. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47287. }
  47288. ,
  47289. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47290. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47291. n.DirectionalLight.prototype.copy = function(e) {
  47292. return n.Light.prototype.copy.call(this, e),
  47293. this.target = e.target.clone(),
  47294. this.shadow = e.shadow.clone(),
  47295. this
  47296. }
  47297. ,
  47298. n.HemisphereLight = function(e, t, i) {
  47299. n.Light.call(this, e, i),
  47300. this.type = "HemisphereLight",
  47301. this.castShadow = void 0,
  47302. this.position.set(0, 1, 0),
  47303. this.updateMatrix(),
  47304. this.groundColor = new n.Color(t)
  47305. }
  47306. ,
  47307. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47308. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47309. n.HemisphereLight.prototype.copy = function(e) {
  47310. return n.Light.prototype.copy.call(this, e),
  47311. this.groundColor.copy(e.groundColor),
  47312. this
  47313. }
  47314. ,
  47315. n.PointLight = function(e, t, i, r) {
  47316. n.Light.call(this, e, t),
  47317. this.type = "PointLight",
  47318. this.distance = void 0 !== i ? i : 0,
  47319. this.decay = void 0 !== r ? r : 1,
  47320. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47321. }
  47322. ,
  47323. n.PointLight.prototype = Object.create(n.Light.prototype),
  47324. n.PointLight.prototype.constructor = n.PointLight,
  47325. Object.defineProperty(n.PointLight.prototype, "power", {
  47326. get: function() {
  47327. return 4 * this.intensity * Math.PI
  47328. },
  47329. set: function(e) {
  47330. this.intensity = e / (4 * Math.PI)
  47331. }
  47332. }),
  47333. n.PointLight.prototype.copy = function(e) {
  47334. return n.Light.prototype.copy.call(this, e),
  47335. this.distance = e.distance,
  47336. this.decay = e.decay,
  47337. this.shadow = e.shadow.clone(),
  47338. this
  47339. }
  47340. ,
  47341. n.SpotLight = function(e, t, i, r, o, a) {
  47342. n.Light.call(this, e, t),
  47343. this.type = "SpotLight",
  47344. this.position.set(0, 1, 0),
  47345. this.updateMatrix(),
  47346. this.target = new n.Object3D,
  47347. this.distance = void 0 !== i ? i : 0,
  47348. this.angle = void 0 !== r ? r : Math.PI / 3,
  47349. this.penumbra = void 0 !== o ? o : 0,
  47350. this.decay = void 0 !== a ? a : 1,
  47351. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47352. }
  47353. ,
  47354. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47355. n.SpotLight.prototype.constructor = n.SpotLight,
  47356. Object.defineProperty(n.SpotLight.prototype, "power", {
  47357. get: function() {
  47358. return this.intensity * Math.PI
  47359. },
  47360. set: function(e) {
  47361. this.intensity = e / Math.PI
  47362. }
  47363. }),
  47364. n.SpotLight.prototype.copy = function(e) {
  47365. return n.Light.prototype.copy.call(this, e),
  47366. this.distance = e.distance,
  47367. this.angle = e.angle,
  47368. this.penumbra = e.penumbra,
  47369. this.decay = e.decay,
  47370. this.target = e.target.clone(),
  47371. this.shadow = e.shadow.clone(),
  47372. this
  47373. }
  47374. ,
  47375. n.Cache = {
  47376. enabled: !1,
  47377. files: {},
  47378. add: function(e, t) {
  47379. this.enabled !== !1 && (this.files[e] = t)
  47380. },
  47381. get: function(e) {
  47382. if (this.enabled !== !1)
  47383. return this.files[e]
  47384. },
  47385. remove: function(e) {
  47386. delete this.files[e]
  47387. },
  47388. clear: function() {
  47389. this.files = {}
  47390. }
  47391. },
  47392. n.Loader = function() {
  47393. this.onLoadStart = function() {}
  47394. ,
  47395. this.onLoadProgress = function() {}
  47396. ,
  47397. this.onLoadComplete = function() {}
  47398. }
  47399. ,
  47400. n.Loader.prototype = {
  47401. constructor: n.Loader,
  47402. crossOrigin: void 0,
  47403. extractUrlBase: function(e) {
  47404. var t = e.split("/");
  47405. return 1 === t.length ? "./" : (t.pop(),
  47406. t.join("/") + "/")
  47407. },
  47408. initMaterials: function(e, t, i) {
  47409. for (var n = [], r = 0; r < e.length; ++r)
  47410. n[r] = this.createMaterial(e[r], t, i);
  47411. return n
  47412. },
  47413. createMaterial: function() {
  47414. var e, t, i;
  47415. return function(r, o, a) {
  47416. function s(e, i, r, s, c) {
  47417. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47418. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47419. h = t.load(u)),
  47420. void 0 !== i && (h.repeat.fromArray(i),
  47421. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47422. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47423. void 0 !== r && h.offset.fromArray(r),
  47424. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47425. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47426. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47427. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47428. void 0 !== c && (h.anisotropy = c);
  47429. var p = n.Math.generateUUID();
  47430. return l[p] = h,
  47431. p
  47432. }
  47433. void 0 === e && (e = new n.Color),
  47434. void 0 === t && (t = new n.TextureLoader),
  47435. void 0 === i && (i = new n.MaterialLoader);
  47436. var l = {}
  47437. , c = {
  47438. uuid: n.Math.generateUUID(),
  47439. type: "MeshLambertMaterial"
  47440. };
  47441. for (var h in r) {
  47442. var u = r[h];
  47443. switch (h) {
  47444. case "DbgColor":
  47445. case "DbgIndex":
  47446. case "opticalDensity":
  47447. case "illumination":
  47448. break;
  47449. case "DbgName":
  47450. c.name = u;
  47451. break;
  47452. case "blending":
  47453. c.blending = n[u];
  47454. break;
  47455. case "colorAmbient":
  47456. case "mapAmbient":
  47457. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47458. break;
  47459. case "colorDiffuse":
  47460. c.color = e.fromArray(u).getHex();
  47461. break;
  47462. case "colorSpecular":
  47463. c.specular = e.fromArray(u).getHex();
  47464. break;
  47465. case "colorEmissive":
  47466. c.emissive = e.fromArray(u).getHex();
  47467. break;
  47468. case "specularCoef":
  47469. c.shininess = u;
  47470. break;
  47471. case "shading":
  47472. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47473. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47474. break;
  47475. case "mapDiffuse":
  47476. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47477. break;
  47478. case "mapDiffuseRepeat":
  47479. case "mapDiffuseOffset":
  47480. case "mapDiffuseWrap":
  47481. case "mapDiffuseAnisotropy":
  47482. break;
  47483. case "mapLight":
  47484. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47485. break;
  47486. case "mapLightRepeat":
  47487. case "mapLightOffset":
  47488. case "mapLightWrap":
  47489. case "mapLightAnisotropy":
  47490. break;
  47491. case "mapAO":
  47492. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47493. break;
  47494. case "mapAORepeat":
  47495. case "mapAOOffset":
  47496. case "mapAOWrap":
  47497. case "mapAOAnisotropy":
  47498. break;
  47499. case "mapBump":
  47500. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47501. break;
  47502. case "mapBumpScale":
  47503. c.bumpScale = u;
  47504. break;
  47505. case "mapBumpRepeat":
  47506. case "mapBumpOffset":
  47507. case "mapBumpWrap":
  47508. case "mapBumpAnisotropy":
  47509. break;
  47510. case "mapNormal":
  47511. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47512. break;
  47513. case "mapNormalFactor":
  47514. c.normalScale = [u, u];
  47515. break;
  47516. case "mapNormalRepeat":
  47517. case "mapNormalOffset":
  47518. case "mapNormalWrap":
  47519. case "mapNormalAnisotropy":
  47520. break;
  47521. case "mapSpecular":
  47522. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47523. break;
  47524. case "mapSpecularRepeat":
  47525. case "mapSpecularOffset":
  47526. case "mapSpecularWrap":
  47527. case "mapSpecularAnisotropy":
  47528. break;
  47529. case "mapAlpha":
  47530. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47531. break;
  47532. case "mapAlphaRepeat":
  47533. case "mapAlphaOffset":
  47534. case "mapAlphaWrap":
  47535. case "mapAlphaAnisotropy":
  47536. break;
  47537. case "flipSided":
  47538. c.side = n.BackSide;
  47539. break;
  47540. case "doubleSided":
  47541. c.side = n.DoubleSide;
  47542. break;
  47543. case "transparency":
  47544. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47545. c.opacity = u;
  47546. break;
  47547. case "depthTest":
  47548. case "depthWrite":
  47549. case "colorWrite":
  47550. case "opacity":
  47551. case "reflectivity":
  47552. case "transparent":
  47553. case "visible":
  47554. case "wireframe":
  47555. c[h] = u;
  47556. break;
  47557. case "vertexColors":
  47558. u === !0 && (c.vertexColors = n.VertexColors),
  47559. "face" === u && (c.vertexColors = n.FaceColors);
  47560. break;
  47561. default:
  47562. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47563. }
  47564. }
  47565. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47566. "MeshPhongMaterial" !== c.type && delete c.specular,
  47567. c.opacity < 1 && (c.transparent = !0),
  47568. i.setTextures(l),
  47569. i.parse(c)
  47570. }
  47571. }()
  47572. },
  47573. n.Loader.Handlers = {
  47574. handlers: [],
  47575. add: function(e, t) {
  47576. this.handlers.push(e, t)
  47577. },
  47578. get: function(e) {
  47579. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47580. var r = t[i]
  47581. , o = t[i + 1];
  47582. if (r.test(e))
  47583. return o
  47584. }
  47585. return null
  47586. }
  47587. },
  47588. n.XHRLoader = function(e) {
  47589. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47590. }
  47591. ,
  47592. n.XHRLoader.prototype = {
  47593. constructor: n.XHRLoader,
  47594. load: function(e, t, i, r) {
  47595. void 0 !== this.path && (e = this.path + e);
  47596. var o = this
  47597. , a = n.Cache.get(e);
  47598. if (void 0 !== a)
  47599. return t && setTimeout(function() {
  47600. t(a)
  47601. }, 0),
  47602. a;
  47603. var s = new XMLHttpRequest;
  47604. return s.overrideMimeType("text/plain"),
  47605. s.open("GET", e, !0),
  47606. s.addEventListener("load", function(i) {
  47607. var a = i.target.response;
  47608. n.Cache.add(e, a),
  47609. 200 === this.status ? (t && t(a),
  47610. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47611. t && t(a),
  47612. o.manager.itemEnd(e)) : (r && r(i),
  47613. o.manager.itemError(e))
  47614. }, !1),
  47615. void 0 !== i && s.addEventListener("progress", function(e) {
  47616. i(e)
  47617. }, !1),
  47618. s.addEventListener("error", function(t) {
  47619. r && r(t),
  47620. o.manager.itemError(e)
  47621. }, !1),
  47622. void 0 !== this.responseType && (s.responseType = this.responseType),
  47623. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47624. s.send(null),
  47625. o.manager.itemStart(e),
  47626. s
  47627. },
  47628. setPath: function(e) {
  47629. this.path = e
  47630. },
  47631. setResponseType: function(e) {
  47632. this.responseType = e
  47633. },
  47634. setWithCredentials: function(e) {
  47635. this.withCredentials = e
  47636. }
  47637. },
  47638. n.FontLoader = function(e) {
  47639. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47640. }
  47641. ,
  47642. n.FontLoader.prototype = {
  47643. constructor: n.FontLoader,
  47644. load: function(e, t, i, r) {
  47645. var o = new n.XHRLoader(this.manager);
  47646. o.load(e, function(e) {
  47647. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47648. }, i, r)
  47649. }
  47650. },
  47651. n.ImageLoader = function(e) {
  47652. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47653. }
  47654. ,
  47655. n.ImageLoader.prototype = {
  47656. constructor: n.ImageLoader,
  47657. load: function(e, t, i, r) {
  47658. void 0 !== this.path && (e = this.path + e);
  47659. var o = this
  47660. , a = n.Cache.get(e);
  47661. if (void 0 !== a)
  47662. return o.manager.itemStart(e),
  47663. t ? setTimeout(function() {
  47664. t(a),
  47665. o.manager.itemEnd(e)
  47666. }, 0) : o.manager.itemEnd(e),
  47667. a;
  47668. var s = document.createElement("img");
  47669. return s.addEventListener("load", function(i) {
  47670. n.Cache.add(e, this),
  47671. t && t(this),
  47672. o.manager.itemEnd(e)
  47673. }, !1),
  47674. void 0 !== i && s.addEventListener("progress", function(e) {
  47675. i(e)
  47676. }, !1),
  47677. s.addEventListener("error", function(t) {
  47678. r && r(t),
  47679. o.manager.itemError(e)
  47680. }, !1),
  47681. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47682. o.manager.itemStart(e),
  47683. s.src = e,
  47684. s
  47685. },
  47686. setCrossOrigin: function(e) {
  47687. this.crossOrigin = e
  47688. },
  47689. setPath: function(e) {
  47690. this.path = e
  47691. }
  47692. },
  47693. n.JSONLoader = function(e) {
  47694. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47695. e = void 0),
  47696. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47697. this.withCredentials = !1
  47698. }
  47699. ,
  47700. n.JSONLoader.prototype = {
  47701. constructor: n.JSONLoader,
  47702. get statusDomElement() {
  47703. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47704. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47705. this._statusDomElement
  47706. },
  47707. load: function(e, t, i, r) {
  47708. var o = this
  47709. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47710. , s = new n.XHRLoader(this.manager);
  47711. s.setWithCredentials(this.withCredentials),
  47712. s.load(e, function(i) {
  47713. var n = JSON.parse(i)
  47714. , r = n.metadata;
  47715. if (void 0 !== r) {
  47716. var s = r.type;
  47717. if (void 0 !== s) {
  47718. if ("object" === s.toLowerCase())
  47719. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47720. if ("scene" === s.toLowerCase())
  47721. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47722. }
  47723. }
  47724. var l = o.parse(n, a);
  47725. t(l.geometry, l.materials)
  47726. }, i, r)
  47727. },
  47728. setTexturePath: function(e) {
  47729. this.texturePath = e
  47730. },
  47731. parse: function(e, t) {
  47732. function i(t) {
  47733. function i(e, t) {
  47734. return e & 1 << t
  47735. }
  47736. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  47737. if (void 0 !== e.uvs) {
  47738. for (r = 0; r < e.uvs.length; r++)
  47739. e.uvs[r].length && B++;
  47740. for (r = 0; r < B; r++)
  47741. s.faceVertexUvs[r] = []
  47742. }
  47743. for (l = 0,
  47744. c = L.length; l < c; )
  47745. E = new n.Vector3,
  47746. E.x = L[l++] * t,
  47747. E.y = L[l++] * t,
  47748. E.z = L[l++] * t,
  47749. s.vertices.push(E);
  47750. for (l = 0,
  47751. c = O.length; l < c; )
  47752. if (f = O[l++],
  47753. g = i(f, 0),
  47754. m = i(f, 1),
  47755. v = i(f, 3),
  47756. A = i(f, 4),
  47757. y = i(f, 5),
  47758. C = i(f, 6),
  47759. I = i(f, 7),
  47760. g) {
  47761. if (w = new n.Face3,
  47762. w.a = O[l],
  47763. w.b = O[l + 1],
  47764. w.c = O[l + 3],
  47765. _ = new n.Face3,
  47766. _.a = O[l + 1],
  47767. _.b = O[l + 2],
  47768. _.c = O[l + 3],
  47769. l += 4,
  47770. m && (p = O[l++],
  47771. w.materialIndex = p,
  47772. _.materialIndex = p),
  47773. a = s.faces.length,
  47774. v)
  47775. for (r = 0; r < B; r++)
  47776. for (S = e.uvs[r],
  47777. s.faceVertexUvs[r][a] = [],
  47778. s.faceVertexUvs[r][a + 1] = [],
  47779. o = 0; o < 4; o++)
  47780. d = O[l++],
  47781. R = S[2 * d],
  47782. P = S[2 * d + 1],
  47783. M = new n.Vector2(R,P),
  47784. 2 !== o && s.faceVertexUvs[r][a].push(M),
  47785. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  47786. if (A && (u = 3 * O[l++],
  47787. w.normal.set(D[u++], D[u++], D[u]),
  47788. _.normal.copy(w.normal)),
  47789. y)
  47790. for (r = 0; r < 4; r++)
  47791. u = 3 * O[l++],
  47792. x = new n.Vector3(D[u++],D[u++],D[u]),
  47793. 2 !== r && w.vertexNormals.push(x),
  47794. 0 !== r && _.vertexNormals.push(x);
  47795. if (C && (h = O[l++],
  47796. T = N[h],
  47797. w.color.setHex(T),
  47798. _.color.setHex(T)),
  47799. I)
  47800. for (r = 0; r < 4; r++)
  47801. h = O[l++],
  47802. T = N[h],
  47803. 2 !== r && w.vertexColors.push(new n.Color(T)),
  47804. 0 !== r && _.vertexColors.push(new n.Color(T));
  47805. s.faces.push(w),
  47806. s.faces.push(_)
  47807. } else {
  47808. if (b = new n.Face3,
  47809. b.a = O[l++],
  47810. b.b = O[l++],
  47811. b.c = O[l++],
  47812. m && (p = O[l++],
  47813. b.materialIndex = p),
  47814. a = s.faces.length,
  47815. v)
  47816. for (r = 0; r < B; r++)
  47817. for (S = e.uvs[r],
  47818. s.faceVertexUvs[r][a] = [],
  47819. o = 0; o < 3; o++)
  47820. d = O[l++],
  47821. R = S[2 * d],
  47822. P = S[2 * d + 1],
  47823. M = new n.Vector2(R,P),
  47824. s.faceVertexUvs[r][a].push(M);
  47825. if (A && (u = 3 * O[l++],
  47826. b.normal.set(D[u++], D[u++], D[u])),
  47827. y)
  47828. for (r = 0; r < 3; r++)
  47829. u = 3 * O[l++],
  47830. x = new n.Vector3(D[u++],D[u++],D[u]),
  47831. b.vertexNormals.push(x);
  47832. if (C && (h = O[l++],
  47833. b.color.setHex(N[h])),
  47834. I)
  47835. for (r = 0; r < 3; r++)
  47836. h = O[l++],
  47837. b.vertexColors.push(new n.Color(N[h]));
  47838. s.faces.push(b)
  47839. }
  47840. }
  47841. function r() {
  47842. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  47843. if (e.skinWeights)
  47844. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  47845. var o = e.skinWeights[i]
  47846. , a = t > 1 ? e.skinWeights[i + 1] : 0
  47847. , l = t > 2 ? e.skinWeights[i + 2] : 0
  47848. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  47849. s.skinWeights.push(new n.Vector4(o,a,l,c))
  47850. }
  47851. if (e.skinIndices)
  47852. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  47853. var h = e.skinIndices[i]
  47854. , u = t > 1 ? e.skinIndices[i + 1] : 0
  47855. , d = t > 2 ? e.skinIndices[i + 2] : 0
  47856. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  47857. s.skinIndices.push(new n.Vector4(h,u,d,p))
  47858. }
  47859. s.bones = e.bones,
  47860. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  47861. }
  47862. function o(t) {
  47863. if (void 0 !== e.morphTargets)
  47864. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  47865. s.morphTargets[i] = {},
  47866. s.morphTargets[i].name = e.morphTargets[i].name,
  47867. s.morphTargets[i].vertices = [];
  47868. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  47869. var h = new n.Vector3;
  47870. h.x = a[l] * t,
  47871. h.y = a[l + 1] * t,
  47872. h.z = a[l + 2] * t,
  47873. o.push(h)
  47874. }
  47875. }
  47876. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  47877. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  47878. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  47879. u[i].color.fromArray(d, 3 * i)
  47880. }
  47881. }
  47882. function a() {
  47883. var t = []
  47884. , i = [];
  47885. void 0 !== e.animation && i.push(e.animation),
  47886. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  47887. for (var r = 0; r < i.length; r++) {
  47888. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  47889. o && t.push(o)
  47890. }
  47891. if (s.morphTargets) {
  47892. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  47893. t = t.concat(a)
  47894. }
  47895. t.length > 0 && (s.animations = t)
  47896. }
  47897. var s = new n.Geometry
  47898. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  47899. if (i(l),
  47900. r(),
  47901. o(l),
  47902. a(),
  47903. s.computeFaceNormals(),
  47904. s.computeBoundingSphere(),
  47905. void 0 === e.materials || 0 === e.materials.length)
  47906. return {
  47907. geometry: s
  47908. };
  47909. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  47910. return {
  47911. geometry: s,
  47912. materials: c
  47913. }
  47914. }
  47915. },
  47916. n.LoadingManager = function(e, t, i) {
  47917. var n = this
  47918. , r = !1
  47919. , o = 0
  47920. , a = 0;
  47921. this.onStart = void 0,
  47922. this.onLoad = e,
  47923. this.onProgress = t,
  47924. this.onError = i,
  47925. this.itemStart = function(e) {
  47926. a++,
  47927. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  47928. r = !0
  47929. }
  47930. ,
  47931. this.itemEnd = function(e) {
  47932. o++,
  47933. void 0 !== n.onProgress && n.onProgress(e, o, a),
  47934. o === a && (r = !1,
  47935. void 0 !== n.onLoad && n.onLoad())
  47936. }
  47937. ,
  47938. this.itemError = function(e) {
  47939. void 0 !== n.onError && n.onError(e)
  47940. }
  47941. }
  47942. ,
  47943. n.DefaultLoadingManager = new n.LoadingManager,
  47944. n.BufferGeometryLoader = function(e) {
  47945. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47946. }
  47947. ,
  47948. n.BufferGeometryLoader.prototype = {
  47949. constructor: n.BufferGeometryLoader,
  47950. load: function(e, t, i, r) {
  47951. var o = this
  47952. , a = new n.XHRLoader(o.manager);
  47953. a.load(e, function(e) {
  47954. t(o.parse(JSON.parse(e)))
  47955. }, i, r)
  47956. },
  47957. parse: function(e) {
  47958. var t = new n.BufferGeometry
  47959. , i = e.data.index
  47960. , r = {
  47961. Int8Array: Int8Array,
  47962. Uint8Array: Uint8Array,
  47963. Uint8ClampedArray: Uint8ClampedArray,
  47964. Int16Array: Int16Array,
  47965. Uint16Array: Uint16Array,
  47966. Int32Array: Int32Array,
  47967. Uint32Array: Uint32Array,
  47968. Float32Array: Float32Array,
  47969. Float64Array: Float64Array
  47970. };
  47971. if (void 0 !== i) {
  47972. var o = new r[i.type](i.array);
  47973. t.setIndex(new n.BufferAttribute(o,1))
  47974. }
  47975. var a = e.data.attributes;
  47976. for (var s in a) {
  47977. var l = a[s]
  47978. , o = new r[l.type](l.array);
  47979. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  47980. }
  47981. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  47982. if (void 0 !== c)
  47983. for (var h = 0, u = c.length; h !== u; ++h) {
  47984. var d = c[h];
  47985. t.addGroup(d.start, d.count, d.materialIndex)
  47986. }
  47987. var p = e.data.boundingSphere;
  47988. if (void 0 !== p) {
  47989. var f = new n.Vector3;
  47990. void 0 !== p.center && f.fromArray(p.center),
  47991. t.boundingSphere = new n.Sphere(f,p.radius)
  47992. }
  47993. return t
  47994. }
  47995. },
  47996. n.MaterialLoader = function(e) {
  47997. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47998. this.textures = {}
  47999. }
  48000. ,
  48001. n.MaterialLoader.prototype = {
  48002. constructor: n.MaterialLoader,
  48003. load: function(e, t, i, r) {
  48004. var o = this
  48005. , a = new n.XHRLoader(o.manager);
  48006. a.load(e, function(e) {
  48007. t(o.parse(JSON.parse(e)))
  48008. }, i, r)
  48009. },
  48010. setTextures: function(e) {
  48011. this.textures = e
  48012. },
  48013. getTexture: function(e) {
  48014. var t = this.textures;
  48015. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  48016. t[e]
  48017. },
  48018. parse: function(e) {
  48019. var t = new n[e.type];
  48020. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  48021. void 0 !== e.name && (t.name = e.name),
  48022. void 0 !== e.color && t.color.setHex(e.color),
  48023. void 0 !== e.roughness && (t.roughness = e.roughness),
  48024. void 0 !== e.metalness && (t.metalness = e.metalness),
  48025. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  48026. void 0 !== e.specular && t.specular.setHex(e.specular),
  48027. void 0 !== e.shininess && (t.shininess = e.shininess),
  48028. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  48029. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  48030. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  48031. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  48032. void 0 !== e.shading && (t.shading = e.shading),
  48033. void 0 !== e.blending && (t.blending = e.blending),
  48034. void 0 !== e.side && (t.side = e.side),
  48035. void 0 !== e.opacity && (t.opacity = e.opacity),
  48036. void 0 !== e.transparent && (t.transparent = e.transparent),
  48037. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  48038. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  48039. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  48040. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  48041. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  48042. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  48043. void 0 !== e.size && (t.size = e.size),
  48044. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  48045. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  48046. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  48047. t.transparent = !0),
  48048. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  48049. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  48050. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  48051. void 0 !== e.normalScale) {
  48052. var i = e.normalScale;
  48053. Array.isArray(i) === !1 && (i = [i, i]),
  48054. t.normalScale = (new n.Vector2).fromArray(i)
  48055. }
  48056. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  48057. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  48058. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  48059. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  48060. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  48061. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  48062. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  48063. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  48064. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  48065. t.combine = n.MultiplyOperation),
  48066. e.reflectivity && (t.reflectivity = e.reflectivity),
  48067. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  48068. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48069. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48070. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48071. void 0 !== e.materials)
  48072. for (var r = 0, o = e.materials.length; r < o; r++)
  48073. t.materials.push(this.parse(e.materials[r]));
  48074. return t
  48075. }
  48076. },
  48077. n.ObjectLoader = function(e) {
  48078. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48079. this.texturePath = ""
  48080. }
  48081. ,
  48082. n.ObjectLoader.prototype = {
  48083. constructor: n.ObjectLoader,
  48084. load: function(e, t, i, r) {
  48085. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48086. var o = this
  48087. , a = new n.XHRLoader(o.manager);
  48088. a.load(e, function(e) {
  48089. o.parse(JSON.parse(e), t)
  48090. }, i, r)
  48091. },
  48092. setTexturePath: function(e) {
  48093. this.texturePath = e
  48094. },
  48095. setCrossOrigin: function(e) {
  48096. this.crossOrigin = e
  48097. },
  48098. parse: function(e, t) {
  48099. var i = this.parseGeometries(e.geometries)
  48100. , n = this.parseImages(e.images, function() {
  48101. void 0 !== t && t(a)
  48102. })
  48103. , r = this.parseTextures(e.textures, n)
  48104. , o = this.parseMaterials(e.materials, r)
  48105. , a = this.parseObject(e.object, i, o);
  48106. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48107. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48108. a
  48109. },
  48110. parseGeometries: function(e) {
  48111. var t = {};
  48112. if (void 0 !== e)
  48113. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48114. var s, l = e[o];
  48115. switch (l.type) {
  48116. case "PlaneGeometry":
  48117. case "PlaneBufferGeometry":
  48118. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  48119. break;
  48120. case "BoxGeometry":
  48121. case "BoxBufferGeometry":
  48122. case "CubeGeometry":
  48123. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  48124. break;
  48125. case "CircleGeometry":
  48126. case "CircleBufferGeometry":
  48127. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  48128. break;
  48129. case "CylinderGeometry":
  48130. case "CylinderBufferGeometry":
  48131. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  48132. break;
  48133. case "SphereGeometry":
  48134. case "SphereBufferGeometry":
  48135. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  48136. break;
  48137. case "DodecahedronGeometry":
  48138. s = new n.DodecahedronGeometry(l.radius,l.detail);
  48139. break;
  48140. case "IcosahedronGeometry":
  48141. s = new n.IcosahedronGeometry(l.radius,l.detail);
  48142. break;
  48143. case "OctahedronGeometry":
  48144. s = new n.OctahedronGeometry(l.radius,l.detail);
  48145. break;
  48146. case "TetrahedronGeometry":
  48147. s = new n.TetrahedronGeometry(l.radius,l.detail);
  48148. break;
  48149. case "RingGeometry":
  48150. case "RingBufferGeometry":
  48151. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  48152. break;
  48153. case "TorusGeometry":
  48154. case "TorusBufferGeometry":
  48155. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  48156. break;
  48157. case "TorusKnotGeometry":
  48158. case "TorusKnotBufferGeometry":
  48159. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48160. break;
  48161. case "LatheGeometry":
  48162. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48163. break;
  48164. case "BufferGeometry":
  48165. s = r.parse(l);
  48166. break;
  48167. case "Geometry":
  48168. s = i.parse(l.data, this.texturePath).geometry;
  48169. break;
  48170. default:
  48171. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48172. continue
  48173. }
  48174. s.uuid = l.uuid,
  48175. void 0 !== l.name && (s.name = l.name),
  48176. t[l.uuid] = s
  48177. }
  48178. return t
  48179. },
  48180. parseMaterials: function(e, t) {
  48181. var i = {};
  48182. if (void 0 !== e) {
  48183. var r = new n.MaterialLoader;
  48184. r.setTextures(t);
  48185. for (var o = 0, a = e.length; o < a; o++) {
  48186. var s = r.parse(e[o]);
  48187. i[s.uuid] = s
  48188. }
  48189. }
  48190. return i
  48191. },
  48192. parseAnimations: function(e) {
  48193. for (var t = [], i = 0; i < e.length; i++) {
  48194. var r = n.AnimationClip.parse(e[i]);
  48195. t.push(r)
  48196. }
  48197. return t
  48198. },
  48199. parseImages: function(e, t) {
  48200. function i(e) {
  48201. return r.manager.itemStart(e),
  48202. s.load(e, function() {
  48203. r.manager.itemEnd(e)
  48204. })
  48205. }
  48206. var r = this
  48207. , o = {};
  48208. if (void 0 !== e && e.length > 0) {
  48209. var a = new n.LoadingManager(t)
  48210. , s = new n.ImageLoader(a);
  48211. s.setCrossOrigin(this.crossOrigin);
  48212. for (var l = 0, c = e.length; l < c; l++) {
  48213. var h = e[l]
  48214. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48215. o[h.uuid] = i(u)
  48216. }
  48217. }
  48218. return o
  48219. },
  48220. parseTextures: function(e, t) {
  48221. function i(e) {
  48222. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48223. n[e])
  48224. }
  48225. var r = {};
  48226. if (void 0 !== e)
  48227. for (var o = 0, a = e.length; o < a; o++) {
  48228. var s = e[o];
  48229. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48230. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48231. var l = new n.Texture(t[s.image]);
  48232. l.needsUpdate = !0,
  48233. l.uuid = s.uuid,
  48234. void 0 !== s.name && (l.name = s.name),
  48235. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48236. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48237. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48238. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48239. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48240. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48241. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48242. l.wrapT = i(s.wrap[1])),
  48243. r[s.uuid] = l
  48244. }
  48245. return r
  48246. },
  48247. parseObject: function() {
  48248. var e = new n.Matrix4;
  48249. return function(t, i, r) {
  48250. function o(e) {
  48251. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48252. i[e]
  48253. }
  48254. function a(e) {
  48255. if (void 0 !== e)
  48256. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48257. r[e]
  48258. }
  48259. var s;
  48260. switch (t.type) {
  48261. case "Scene":
  48262. s = new n.Scene;
  48263. break;
  48264. case "PerspectiveCamera":
  48265. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48266. break;
  48267. case "OrthographicCamera":
  48268. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48269. break;
  48270. case "AmbientLight":
  48271. s = new n.AmbientLight(t.color,t.intensity);
  48272. break;
  48273. case "DirectionalLight":
  48274. s = new n.DirectionalLight(t.color,t.intensity);
  48275. break;
  48276. case "PointLight":
  48277. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48278. break;
  48279. case "SpotLight":
  48280. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48281. break;
  48282. case "HemisphereLight":
  48283. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48284. break;
  48285. case "Mesh":
  48286. var l = o(t.geometry)
  48287. , c = a(t.material);
  48288. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48289. break;
  48290. case "LOD":
  48291. s = new n.LOD;
  48292. break;
  48293. case "Line":
  48294. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48295. break;
  48296. case "PointCloud":
  48297. case "Points":
  48298. s = new n.Points(o(t.geometry),a(t.material));
  48299. break;
  48300. case "Sprite":
  48301. s = new n.Sprite(a(t.material));
  48302. break;
  48303. case "Group":
  48304. s = new n.Group;
  48305. break;
  48306. default:
  48307. s = new n.Object3D
  48308. }
  48309. if (s.uuid = t.uuid,
  48310. void 0 !== t.name && (s.name = t.name),
  48311. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48312. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48313. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48314. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48315. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48316. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48317. void 0 !== t.visible && (s.visible = t.visible),
  48318. void 0 !== t.userData && (s.userData = t.userData),
  48319. void 0 !== t.children)
  48320. for (var h in t.children)
  48321. s.add(this.parseObject(t.children[h], i, r));
  48322. if ("LOD" === t.type)
  48323. for (var u = t.levels, d = 0; d < u.length; d++) {
  48324. var p = u[d]
  48325. , h = s.getObjectByProperty("uuid", p.object);
  48326. void 0 !== h && s.addLevel(h, p.distance)
  48327. }
  48328. return s
  48329. }
  48330. }()
  48331. },
  48332. n.TextureLoader = function(e) {
  48333. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48334. }
  48335. ,
  48336. n.TextureLoader.prototype = {
  48337. constructor: n.TextureLoader,
  48338. load: function(e, t, i, r) {
  48339. var o = new n.Texture
  48340. , a = new n.ImageLoader(this.manager);
  48341. return a.setCrossOrigin(this.crossOrigin),
  48342. a.setPath(this.path),
  48343. a.load(e, function(e) {
  48344. o.image = e,
  48345. o.needsUpdate = !0,
  48346. void 0 !== t && t(o)
  48347. }, i, r),
  48348. o
  48349. },
  48350. setCrossOrigin: function(e) {
  48351. this.crossOrigin = e
  48352. },
  48353. setPath: function(e) {
  48354. this.path = e
  48355. }
  48356. },
  48357. n.CubeTextureLoader = function(e) {
  48358. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48359. }
  48360. ,
  48361. n.CubeTextureLoader.prototype = {
  48362. constructor: n.CubeTextureLoader,
  48363. load: function(e, t, i, r) {
  48364. function o(i) {
  48365. s.load(e[i], function(e) {
  48366. a.images[i] = e,
  48367. l++,
  48368. 6 === l && (a.needsUpdate = !0,
  48369. t && t(a))
  48370. }, void 0, r)
  48371. }
  48372. var a = new n.CubeTexture
  48373. , s = new n.ImageLoader(this.manager);
  48374. s.setCrossOrigin(this.crossOrigin),
  48375. s.setPath(this.path);
  48376. for (var l = 0, c = 0; c < e.length; ++c)
  48377. o(c);
  48378. return a
  48379. },
  48380. setCrossOrigin: function(e) {
  48381. this.crossOrigin = e
  48382. },
  48383. setPath: function(e) {
  48384. this.path = e
  48385. }
  48386. },
  48387. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48388. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48389. this._parser = null
  48390. }
  48391. ,
  48392. n.BinaryTextureLoader.prototype = {
  48393. constructor: n.BinaryTextureLoader,
  48394. load: function(e, t, i, r) {
  48395. var o = this
  48396. , a = new n.DataTexture
  48397. , s = new n.XHRLoader(this.manager);
  48398. return s.setResponseType("arraybuffer"),
  48399. s.load(e, function(e) {
  48400. var i = o._parser(e);
  48401. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48402. a.image.height = i.height,
  48403. a.image.data = i.data),
  48404. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48405. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48406. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48407. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48408. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48409. void 0 !== i.format && (a.format = i.format),
  48410. void 0 !== i.type && (a.type = i.type),
  48411. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48412. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48413. a.needsUpdate = !0,
  48414. t && t(a, i))
  48415. }, i, r),
  48416. a
  48417. }
  48418. },
  48419. n.CompressedTextureLoader = function(e) {
  48420. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48421. this._parser = null
  48422. }
  48423. ;
  48424. n.CompressedTextureLoader.prototype = {
  48425. constructor: n.CompressedTextureLoader,
  48426. load: function(e, t, i, r) {
  48427. function o(o) {
  48428. c.load(e[o], function(e) {
  48429. var i = a._parser(e, !0);
  48430. s[o] = {
  48431. width: i.width,
  48432. height: i.height,
  48433. format: i.format,
  48434. mipmaps: i.mipmaps
  48435. },
  48436. h += 1,
  48437. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48438. l.format = i.format,
  48439. l.needsUpdate = !0,
  48440. t && t(l))
  48441. }, i, r)
  48442. }
  48443. var a = this
  48444. , s = []
  48445. , l = new n.CompressedTexture;
  48446. l.image = s;
  48447. var c = new n.XHRLoader(this.manager);
  48448. if (c.setPath(this.path),
  48449. c.setResponseType("arraybuffer"),
  48450. Array.isArray(e))
  48451. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48452. o(u);
  48453. else
  48454. c.load(e, function(e) {
  48455. var i = a._parser(e, !0);
  48456. if (i.isCubemap)
  48457. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48458. s[o] = {
  48459. mipmaps: []
  48460. };
  48461. for (var c = 0; c < i.mipmapCount; c++)
  48462. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48463. s[o].format = i.format,
  48464. s[o].width = i.width,
  48465. s[o].height = i.height
  48466. }
  48467. else
  48468. l.image.width = i.width,
  48469. l.image.height = i.height,
  48470. l.mipmaps = i.mipmaps;
  48471. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48472. l.format = i.format,
  48473. l.needsUpdate = !0,
  48474. t && t(l)
  48475. }, i, r);
  48476. return l
  48477. },
  48478. setPath: function(e) {
  48479. this.path = e
  48480. }
  48481. };
  48482. n.Material = function() {
  48483. Object.defineProperty(this, "id", {
  48484. value: n.MaterialIdCount++
  48485. }),
  48486. this.uuid = n.Math.generateUUID(),
  48487. this.name = "",
  48488. this.type = "Material",
  48489. this.side = n.FrontSide,
  48490. this.opacity = 1,
  48491. this.transparent = !1,
  48492. this.blending = n.NormalBlending,
  48493. this.blendSrc = n.SrcAlphaFactor,
  48494. this.blendDst = n.OneMinusSrcAlphaFactor,
  48495. this.blendEquation = n.AddEquation,
  48496. this.blendSrcAlpha = null,
  48497. this.blendDstAlpha = null,
  48498. this.blendEquationAlpha = null,
  48499. this.depthFunc = n.LessEqualDepth,
  48500. this.depthTest = !0,
  48501. this.depthWrite = !0,
  48502. this.colorWrite = !0,
  48503. this.precision = null,
  48504. this.polygonOffset = !1,
  48505. this.polygonOffsetFactor = 0,
  48506. this.polygonOffsetUnits = 0,
  48507. this.alphaTest = 0,
  48508. this.premultipliedAlpha = !1,
  48509. this.overdraw = 0,
  48510. this.visible = !0,
  48511. this._needsUpdate = !0
  48512. }
  48513. ,
  48514. n.Material.prototype = {
  48515. constructor: n.Material,
  48516. get needsUpdate() {
  48517. return this._needsUpdate
  48518. },
  48519. set needsUpdate(e) {
  48520. e === !0 && this.update(),
  48521. this._needsUpdate = e
  48522. },
  48523. setValues: function(e) {
  48524. if (void 0 !== e)
  48525. for (var t in e) {
  48526. var i = e[t];
  48527. if (void 0 !== i) {
  48528. var r = this[t];
  48529. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48530. } else
  48531. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48532. }
  48533. },
  48534. toJSON: function(e) {
  48535. function t(e) {
  48536. var t = [];
  48537. for (var i in e) {
  48538. var n = e[i];
  48539. delete n.metadata,
  48540. t.push(n)
  48541. }
  48542. return t
  48543. }
  48544. var i = void 0 === e;
  48545. i && (e = {
  48546. textures: {},
  48547. images: {}
  48548. });
  48549. var r = {
  48550. metadata: {
  48551. version: 4.4,
  48552. type: "Material",
  48553. generator: "Material.toJSON"
  48554. }
  48555. };
  48556. if (r.uuid = this.uuid,
  48557. r.type = this.type,
  48558. "" !== this.name && (r.name = this.name),
  48559. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48560. .5 !== this.roughness && (r.roughness = this.roughness),
  48561. .5 !== this.metalness && (r.metalness = this.metalness),
  48562. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48563. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48564. void 0 !== this.shininess && (r.shininess = this.shininess),
  48565. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48566. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48567. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48568. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48569. r.bumpScale = this.bumpScale),
  48570. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48571. r.normalScale = this.normalScale.toArray()),
  48572. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48573. r.displacementScale = this.displacementScale,
  48574. r.displacementBias = this.displacementBias),
  48575. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48576. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48577. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48578. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48579. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48580. r.reflectivity = this.reflectivity),
  48581. void 0 !== this.size && (r.size = this.size),
  48582. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48583. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48584. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48585. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48586. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48587. this.opacity < 1 && (r.opacity = this.opacity),
  48588. this.transparent === !0 && (r.transparent = this.transparent),
  48589. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48590. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48591. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48592. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48593. i) {
  48594. var o = t(e.textures)
  48595. , a = t(e.images);
  48596. o.length > 0 && (r.textures = o),
  48597. a.length > 0 && (r.images = a)
  48598. }
  48599. return r
  48600. },
  48601. clone: function() {
  48602. return (new this.constructor).copy(this)
  48603. },
  48604. copy: function(e) {
  48605. return this.name = e.name,
  48606. this.side = e.side,
  48607. this.opacity = e.opacity,
  48608. this.transparent = e.transparent,
  48609. this.blending = e.blending,
  48610. this.blendSrc = e.blendSrc,
  48611. this.blendDst = e.blendDst,
  48612. this.blendEquation = e.blendEquation,
  48613. this.blendSrcAlpha = e.blendSrcAlpha,
  48614. this.blendDstAlpha = e.blendDstAlpha,
  48615. this.blendEquationAlpha = e.blendEquationAlpha,
  48616. this.depthFunc = e.depthFunc,
  48617. this.depthTest = e.depthTest,
  48618. this.depthWrite = e.depthWrite,
  48619. this.colorWrite = e.colorWrite,
  48620. this.precision = e.precision,
  48621. this.polygonOffset = e.polygonOffset,
  48622. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48623. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48624. this.alphaTest = e.alphaTest,
  48625. this.premultipliedAlpha = e.premultipliedAlpha,
  48626. this.overdraw = e.overdraw,
  48627. this.visible = e.visible,
  48628. this
  48629. },
  48630. update: function() {
  48631. this.dispatchEvent({
  48632. type: "update"
  48633. })
  48634. },
  48635. dispose: function() {
  48636. this.dispatchEvent({
  48637. type: "dispose"
  48638. })
  48639. }
  48640. },
  48641. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48642. n.MaterialIdCount = 0,
  48643. n.LineBasicMaterial = function(e) {
  48644. n.Material.call(this),
  48645. this.type = "LineBasicMaterial",
  48646. this.color = new n.Color(16777215),
  48647. this.linewidth = 1,
  48648. this.linecap = "round",
  48649. this.linejoin = "round",
  48650. this.blending = n.NormalBlending,
  48651. this.vertexColors = n.NoColors,
  48652. this.fog = !0,
  48653. this.setValues(e)
  48654. }
  48655. ,
  48656. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48657. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48658. n.LineBasicMaterial.prototype.copy = function(e) {
  48659. return n.Material.prototype.copy.call(this, e),
  48660. this.color.copy(e.color),
  48661. this.linewidth = e.linewidth,
  48662. this.linecap = e.linecap,
  48663. this.linejoin = e.linejoin,
  48664. this.vertexColors = e.vertexColors,
  48665. this.fog = e.fog,
  48666. this
  48667. }
  48668. ,
  48669. n.LineDashedMaterial = function(e) {
  48670. n.Material.call(this),
  48671. this.type = "LineDashedMaterial",
  48672. this.color = new n.Color(16777215),
  48673. this.linewidth = 1,
  48674. this.scale = 1,
  48675. this.dashSize = 3,
  48676. this.gapSize = 1,
  48677. this.blending = n.NormalBlending,
  48678. this.vertexColors = n.NoColors,
  48679. this.fog = !0,
  48680. this.setValues(e)
  48681. }
  48682. ,
  48683. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48684. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48685. n.LineDashedMaterial.prototype.copy = function(e) {
  48686. return n.Material.prototype.copy.call(this, e),
  48687. this.color.copy(e.color),
  48688. this.linewidth = e.linewidth,
  48689. this.scale = e.scale,
  48690. this.dashSize = e.dashSize,
  48691. this.gapSize = e.gapSize,
  48692. this.vertexColors = e.vertexColors,
  48693. this.fog = e.fog,
  48694. this
  48695. }
  48696. ,
  48697. n.MeshBasicMaterial = function(e) {
  48698. n.Material.call(this),
  48699. this.type = "MeshBasicMaterial",
  48700. this.color = new n.Color(16777215),
  48701. this.map = null,
  48702. this.aoMap = null,
  48703. this.aoMapIntensity = 1,
  48704. this.specularMap = null,
  48705. this.alphaMap = null,
  48706. this.envMap = null,
  48707. this.combine = n.MultiplyOperation,
  48708. this.reflectivity = 1,
  48709. this.refractionRatio = .98,
  48710. this.fog = !0,
  48711. this.shading = n.SmoothShading,
  48712. this.blending = n.NormalBlending,
  48713. this.wireframe = !1,
  48714. this.wireframeLinewidth = 1,
  48715. this.wireframeLinecap = "round",
  48716. this.wireframeLinejoin = "round",
  48717. this.vertexColors = n.NoColors,
  48718. this.skinning = !1,
  48719. this.morphTargets = !1,
  48720. this.setValues(e)
  48721. }
  48722. ,
  48723. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48724. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48725. n.MeshBasicMaterial.prototype.copy = function(e) {
  48726. return n.Material.prototype.copy.call(this, e),
  48727. this.color.copy(e.color),
  48728. this.map = e.map,
  48729. this.aoMap = e.aoMap,
  48730. this.aoMapIntensity = e.aoMapIntensity,
  48731. this.specularMap = e.specularMap,
  48732. this.alphaMap = e.alphaMap,
  48733. this.envMap = e.envMap,
  48734. this.combine = e.combine,
  48735. this.reflectivity = e.reflectivity,
  48736. this.refractionRatio = e.refractionRatio,
  48737. this.fog = e.fog,
  48738. this.shading = e.shading,
  48739. this.wireframe = e.wireframe,
  48740. this.wireframeLinewidth = e.wireframeLinewidth,
  48741. this.wireframeLinecap = e.wireframeLinecap,
  48742. this.wireframeLinejoin = e.wireframeLinejoin,
  48743. this.vertexColors = e.vertexColors,
  48744. this.skinning = e.skinning,
  48745. this.morphTargets = e.morphTargets,
  48746. this
  48747. }
  48748. ,
  48749. n.MeshLambertMaterial = function(e) {
  48750. n.Material.call(this),
  48751. this.type = "MeshLambertMaterial",
  48752. this.color = new n.Color(16777215),
  48753. this.map = null,
  48754. this.lightMap = null,
  48755. this.lightMapIntensity = 1,
  48756. this.aoMap = null,
  48757. this.aoMapIntensity = 1,
  48758. this.emissive = new n.Color(0),
  48759. this.emissiveIntensity = 1,
  48760. this.emissiveMap = null,
  48761. this.specularMap = null,
  48762. this.alphaMap = null,
  48763. this.envMap = null,
  48764. this.combine = n.MultiplyOperation,
  48765. this.reflectivity = 1,
  48766. this.refractionRatio = .98,
  48767. this.fog = !0,
  48768. this.blending = n.NormalBlending,
  48769. this.wireframe = !1,
  48770. this.wireframeLinewidth = 1,
  48771. this.wireframeLinecap = "round",
  48772. this.wireframeLinejoin = "round",
  48773. this.vertexColors = n.NoColors,
  48774. this.skinning = !1,
  48775. this.morphTargets = !1,
  48776. this.morphNormals = !1,
  48777. this.setValues(e)
  48778. }
  48779. ,
  48780. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  48781. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  48782. n.MeshLambertMaterial.prototype.copy = function(e) {
  48783. return n.Material.prototype.copy.call(this, e),
  48784. this.color.copy(e.color),
  48785. this.map = e.map,
  48786. this.lightMap = e.lightMap,
  48787. this.lightMapIntensity = e.lightMapIntensity,
  48788. this.aoMap = e.aoMap,
  48789. this.aoMapIntensity = e.aoMapIntensity,
  48790. this.emissive.copy(e.emissive),
  48791. this.emissiveMap = e.emissiveMap,
  48792. this.emissiveIntensity = e.emissiveIntensity,
  48793. this.specularMap = e.specularMap,
  48794. this.alphaMap = e.alphaMap,
  48795. this.envMap = e.envMap,
  48796. this.combine = e.combine,
  48797. this.reflectivity = e.reflectivity,
  48798. this.refractionRatio = e.refractionRatio,
  48799. this.fog = e.fog,
  48800. this.wireframe = e.wireframe,
  48801. this.wireframeLinewidth = e.wireframeLinewidth,
  48802. this.wireframeLinecap = e.wireframeLinecap,
  48803. this.wireframeLinejoin = e.wireframeLinejoin,
  48804. this.vertexColors = e.vertexColors,
  48805. this.skinning = e.skinning,
  48806. this.morphTargets = e.morphTargets,
  48807. this.morphNormals = e.morphNormals,
  48808. this
  48809. }
  48810. ,
  48811. n.MeshPhongMaterial = function(e) {
  48812. n.Material.call(this),
  48813. this.type = "MeshPhongMaterial",
  48814. this.color = new n.Color(16777215),
  48815. this.specular = new n.Color(1118481),
  48816. this.shininess = 30,
  48817. this.map = null,
  48818. this.lightMap = null,
  48819. this.lightMapIntensity = 1,
  48820. this.aoMap = null,
  48821. this.aoMapIntensity = 1,
  48822. this.emissive = new n.Color(0),
  48823. this.emissiveIntensity = 1,
  48824. this.emissiveMap = null,
  48825. this.bumpMap = null,
  48826. this.bumpScale = 1,
  48827. this.normalMap = null,
  48828. this.normalScale = new n.Vector2(1,1),
  48829. this.displacementMap = null,
  48830. this.displacementScale = 1,
  48831. this.displacementBias = 0,
  48832. this.specularMap = null,
  48833. this.alphaMap = null,
  48834. this.envMap = null,
  48835. this.combine = n.MultiplyOperation,
  48836. this.reflectivity = 1,
  48837. this.refractionRatio = .98,
  48838. this.fog = !0,
  48839. this.shading = n.SmoothShading,
  48840. this.blending = n.NormalBlending,
  48841. this.wireframe = !1,
  48842. this.wireframeLinewidth = 1,
  48843. this.wireframeLinecap = "round",
  48844. this.wireframeLinejoin = "round",
  48845. this.vertexColors = n.NoColors,
  48846. this.skinning = !1,
  48847. this.morphTargets = !1,
  48848. this.morphNormals = !1,
  48849. this.setValues(e)
  48850. }
  48851. ,
  48852. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  48853. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  48854. n.MeshPhongMaterial.prototype.copy = function(e) {
  48855. return n.Material.prototype.copy.call(this, e),
  48856. this.color.copy(e.color),
  48857. this.specular.copy(e.specular),
  48858. this.shininess = e.shininess,
  48859. this.map = e.map,
  48860. this.lightMap = e.lightMap,
  48861. this.lightMapIntensity = e.lightMapIntensity,
  48862. this.aoMap = e.aoMap,
  48863. this.aoMapIntensity = e.aoMapIntensity,
  48864. this.emissive.copy(e.emissive),
  48865. this.emissiveMap = e.emissiveMap,
  48866. this.emissiveIntensity = e.emissiveIntensity,
  48867. this.bumpMap = e.bumpMap,
  48868. this.bumpScale = e.bumpScale,
  48869. this.normalMap = e.normalMap,
  48870. this.normalScale.copy(e.normalScale),
  48871. this.displacementMap = e.displacementMap,
  48872. this.displacementScale = e.displacementScale,
  48873. this.displacementBias = e.displacementBias,
  48874. this.specularMap = e.specularMap,
  48875. this.alphaMap = e.alphaMap,
  48876. this.envMap = e.envMap,
  48877. this.combine = e.combine,
  48878. this.reflectivity = e.reflectivity,
  48879. this.refractionRatio = e.refractionRatio,
  48880. this.fog = e.fog,
  48881. this.shading = e.shading,
  48882. this.wireframe = e.wireframe,
  48883. this.wireframeLinewidth = e.wireframeLinewidth,
  48884. this.wireframeLinecap = e.wireframeLinecap,
  48885. this.wireframeLinejoin = e.wireframeLinejoin,
  48886. this.vertexColors = e.vertexColors,
  48887. this.skinning = e.skinning,
  48888. this.morphTargets = e.morphTargets,
  48889. this.morphNormals = e.morphNormals,
  48890. this
  48891. }
  48892. ,
  48893. n.MeshStandardMaterial = function(e) {
  48894. n.Material.call(this),
  48895. this.type = "MeshStandardMaterial",
  48896. this.color = new n.Color(16777215),
  48897. this.roughness = .5,
  48898. this.metalness = .5,
  48899. this.map = null,
  48900. this.lightMap = null,
  48901. this.lightMapIntensity = 1,
  48902. this.aoMap = null,
  48903. this.aoMapIntensity = 1,
  48904. this.emissive = new n.Color(0),
  48905. this.emissiveIntensity = 1,
  48906. this.emissiveMap = null,
  48907. this.bumpMap = null,
  48908. this.bumpScale = 1,
  48909. this.normalMap = null,
  48910. this.normalScale = new n.Vector2(1,1),
  48911. this.displacementMap = null,
  48912. this.displacementScale = 1,
  48913. this.displacementBias = 0,
  48914. this.roughnessMap = null,
  48915. this.metalnessMap = null,
  48916. this.alphaMap = null,
  48917. this.envMap = null,
  48918. this.envMapIntensity = 1,
  48919. this.refractionRatio = .98,
  48920. this.fog = !0,
  48921. this.shading = n.SmoothShading,
  48922. this.blending = n.NormalBlending,
  48923. this.wireframe = !1,
  48924. this.wireframeLinewidth = 1,
  48925. this.wireframeLinecap = "round",
  48926. this.wireframeLinejoin = "round",
  48927. this.vertexColors = n.NoColors,
  48928. this.skinning = !1,
  48929. this.morphTargets = !1,
  48930. this.morphNormals = !1,
  48931. this.setValues(e)
  48932. }
  48933. ,
  48934. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  48935. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  48936. n.MeshStandardMaterial.prototype.copy = function(e) {
  48937. return n.Material.prototype.copy.call(this, e),
  48938. this.color.copy(e.color),
  48939. this.roughness = e.roughness,
  48940. this.metalness = e.metalness,
  48941. this.map = e.map,
  48942. this.lightMap = e.lightMap,
  48943. this.lightMapIntensity = e.lightMapIntensity,
  48944. this.aoMap = e.aoMap,
  48945. this.aoMapIntensity = e.aoMapIntensity,
  48946. this.emissive.copy(e.emissive),
  48947. this.emissiveMap = e.emissiveMap,
  48948. this.emissiveIntensity = e.emissiveIntensity,
  48949. this.bumpMap = e.bumpMap,
  48950. this.bumpScale = e.bumpScale,
  48951. this.normalMap = e.normalMap,
  48952. this.normalScale.copy(e.normalScale),
  48953. this.displacementMap = e.displacementMap,
  48954. this.displacementScale = e.displacementScale,
  48955. this.displacementBias = e.displacementBias,
  48956. this.roughnessMap = e.roughnessMap,
  48957. this.metalnessMap = e.metalnessMap,
  48958. this.alphaMap = e.alphaMap,
  48959. this.envMap = e.envMap,
  48960. this.envMapIntensity = e.envMapIntensity,
  48961. this.refractionRatio = e.refractionRatio,
  48962. this.fog = e.fog,
  48963. this.shading = e.shading,
  48964. this.wireframe = e.wireframe,
  48965. this.wireframeLinewidth = e.wireframeLinewidth,
  48966. this.wireframeLinecap = e.wireframeLinecap,
  48967. this.wireframeLinejoin = e.wireframeLinejoin,
  48968. this.vertexColors = e.vertexColors,
  48969. this.skinning = e.skinning,
  48970. this.morphTargets = e.morphTargets,
  48971. this.morphNormals = e.morphNormals,
  48972. this
  48973. }
  48974. ,
  48975. n.MeshDepthMaterial = function(e) {
  48976. n.Material.call(this),
  48977. this.type = "MeshDepthMaterial",
  48978. this.morphTargets = !1,
  48979. this.wireframe = !1,
  48980. this.wireframeLinewidth = 1,
  48981. this.setValues(e)
  48982. }
  48983. ,
  48984. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  48985. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  48986. n.MeshDepthMaterial.prototype.copy = function(e) {
  48987. return n.Material.prototype.copy.call(this, e),
  48988. this.wireframe = e.wireframe,
  48989. this.wireframeLinewidth = e.wireframeLinewidth,
  48990. this
  48991. }
  48992. ,
  48993. n.MeshNormalMaterial = function(e) {
  48994. n.Material.call(this, e),
  48995. this.type = "MeshNormalMaterial",
  48996. this.wireframe = !1,
  48997. this.wireframeLinewidth = 1,
  48998. this.morphTargets = !1,
  48999. this.setValues(e)
  49000. }
  49001. ,
  49002. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  49003. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  49004. n.MeshNormalMaterial.prototype.copy = function(e) {
  49005. return n.Material.prototype.copy.call(this, e),
  49006. this.wireframe = e.wireframe,
  49007. this.wireframeLinewidth = e.wireframeLinewidth,
  49008. this
  49009. }
  49010. ,
  49011. n.MultiMaterial = function(e) {
  49012. this.uuid = n.Math.generateUUID(),
  49013. this.type = "MultiMaterial",
  49014. this.materials = e instanceof Array ? e : [],
  49015. this.visible = !0
  49016. }
  49017. ,
  49018. n.MultiMaterial.prototype = {
  49019. constructor: n.MultiMaterial,
  49020. toJSON: function(e) {
  49021. for (var t = {
  49022. metadata: {
  49023. version: 4.2,
  49024. type: "material",
  49025. generator: "MaterialExporter"
  49026. },
  49027. uuid: this.uuid,
  49028. type: this.type,
  49029. materials: []
  49030. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  49031. var o = i[n].toJSON(e);
  49032. delete o.metadata,
  49033. t.materials.push(o)
  49034. }
  49035. return t.visible = this.visible,
  49036. t
  49037. },
  49038. clone: function() {
  49039. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  49040. e.materials.push(this.materials[t].clone());
  49041. return e.visible = this.visible,
  49042. e
  49043. }
  49044. },
  49045. n.PointsMaterial = function(e) {
  49046. n.Material.call(this),
  49047. this.type = "PointsMaterial",
  49048. this.color = new n.Color(16777215),
  49049. this.map = null,
  49050. this.size = 1,
  49051. this.sizeAttenuation = !0,
  49052. this.blending = n.NormalBlending,
  49053. this.vertexColors = n.NoColors,
  49054. this.fog = !0,
  49055. this.setValues(e)
  49056. }
  49057. ,
  49058. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  49059. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  49060. n.PointsMaterial.prototype.copy = function(e) {
  49061. return n.Material.prototype.copy.call(this, e),
  49062. this.color.copy(e.color),
  49063. this.map = e.map,
  49064. this.size = e.size,
  49065. this.sizeAttenuation = e.sizeAttenuation,
  49066. this.vertexColors = e.vertexColors,
  49067. this.fog = e.fog,
  49068. this
  49069. }
  49070. ,
  49071. n.ShaderMaterial = function(e) {
  49072. n.Material.call(this),
  49073. this.type = "ShaderMaterial",
  49074. this.defines = {},
  49075. this.uniforms = {},
  49076. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49077. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49078. this.shading = n.SmoothShading,
  49079. this.linewidth = 1,
  49080. this.wireframe = !1,
  49081. this.wireframeLinewidth = 1,
  49082. this.fog = !1,
  49083. this.lights = !1,
  49084. this.vertexColors = n.NoColors,
  49085. this.skinning = !1,
  49086. this.morphTargets = !1,
  49087. this.morphNormals = !1,
  49088. this.extensions = {
  49089. derivatives: !1,
  49090. fragDepth: !1,
  49091. drawBuffers: !1,
  49092. shaderTextureLOD: !1
  49093. },
  49094. this.defaultAttributeValues = {
  49095. color: [1, 1, 1],
  49096. uv: [0, 0],
  49097. uv2: [0, 0]
  49098. },
  49099. this.index0AttributeName = void 0,
  49100. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49101. this.setValues(e))
  49102. }
  49103. ,
  49104. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49105. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49106. n.ShaderMaterial.prototype.copy = function(e) {
  49107. return n.Material.prototype.copy.call(this, e),
  49108. this.fragmentShader = e.fragmentShader,
  49109. this.vertexShader = e.vertexShader,
  49110. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49111. this.defines = e.defines,
  49112. this.shading = e.shading,
  49113. this.wireframe = e.wireframe,
  49114. this.wireframeLinewidth = e.wireframeLinewidth,
  49115. this.fog = e.fog,
  49116. this.lights = e.lights,
  49117. this.vertexColors = e.vertexColors,
  49118. this.skinning = e.skinning,
  49119. this.morphTargets = e.morphTargets,
  49120. this.morphNormals = e.morphNormals,
  49121. this.extensions = e.extensions,
  49122. this
  49123. }
  49124. ,
  49125. n.ShaderMaterial.prototype.toJSON = function(e) {
  49126. var t = n.Material.prototype.toJSON.call(this, e);
  49127. return t.uniforms = this.uniforms,
  49128. t.vertexShader = this.vertexShader,
  49129. t.fragmentShader = this.fragmentShader,
  49130. t
  49131. }
  49132. ,
  49133. n.RawShaderMaterial = function(e) {
  49134. n.ShaderMaterial.call(this, e),
  49135. this.type = "RawShaderMaterial"
  49136. }
  49137. ,
  49138. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49139. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49140. n.SpriteMaterial = function(e) {
  49141. n.Material.call(this),
  49142. this.type = "SpriteMaterial",
  49143. this.color = new n.Color(16777215),
  49144. this.map = null,
  49145. this.rotation = 0,
  49146. this.fog = !1,
  49147. this.setValues(e)
  49148. }
  49149. ,
  49150. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49151. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49152. n.SpriteMaterial.prototype.copy = function(e) {
  49153. return n.Material.prototype.copy.call(this, e),
  49154. this.color.copy(e.color),
  49155. this.map = e.map,
  49156. this.rotation = e.rotation,
  49157. this.fog = e.fog,
  49158. this
  49159. }
  49160. ,
  49161. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49162. Object.defineProperty(this, "id", {
  49163. value: n.TextureIdCount++
  49164. }),
  49165. this.uuid = n.Math.generateUUID(),
  49166. this.name = "",
  49167. this.sourceFile = "",
  49168. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49169. this.mipmaps = [],
  49170. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49171. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49172. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49173. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49174. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49175. this.anisotropy = void 0 !== c ? c : 1,
  49176. this.format = void 0 !== s ? s : n.RGBAFormat,
  49177. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49178. this.offset = new n.Vector2(0,0),
  49179. this.repeat = new n.Vector2(1,1),
  49180. this.generateMipmaps = !0,
  49181. this.premultiplyAlpha = !1,
  49182. this.flipY = !0,
  49183. this.unpackAlignment = 4,
  49184. this.encoding = n.LinearEncoding,
  49185. this.version = 0,
  49186. this.onUpdate = null
  49187. }
  49188. ,
  49189. n.Texture.DEFAULT_IMAGE = void 0,
  49190. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49191. n.Texture.prototype = {
  49192. constructor: n.Texture,
  49193. set needsUpdate(e) {
  49194. e === !0 && this.version++
  49195. },
  49196. clone: function() {
  49197. return (new this.constructor).copy(this)
  49198. },
  49199. copy: function(e) {
  49200. return this.image = e.image,
  49201. this.mipmaps = e.mipmaps.slice(0),
  49202. this.mapping = e.mapping,
  49203. this.wrapS = e.wrapS,
  49204. this.wrapT = e.wrapT,
  49205. this.magFilter = e.magFilter,
  49206. this.minFilter = e.minFilter,
  49207. this.anisotropy = e.anisotropy,
  49208. this.format = e.format,
  49209. this.type = e.type,
  49210. this.offset.copy(e.offset),
  49211. this.repeat.copy(e.repeat),
  49212. this.generateMipmaps = e.generateMipmaps,
  49213. this.premultiplyAlpha = e.premultiplyAlpha,
  49214. this.flipY = e.flipY,
  49215. this.unpackAlignment = e.unpackAlignment,
  49216. this.encoding = e.encoding,
  49217. this
  49218. },
  49219. toJSON: function(e) {
  49220. function t(e) {
  49221. var t;
  49222. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49223. t.width = e.width,
  49224. t.height = e.height,
  49225. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49226. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49227. }
  49228. if (void 0 !== e.textures[this.uuid])
  49229. return e.textures[this.uuid];
  49230. var i = {
  49231. metadata: {
  49232. version: 4.4,
  49233. type: "Texture",
  49234. generator: "Texture.toJSON"
  49235. },
  49236. uuid: this.uuid,
  49237. name: this.name,
  49238. mapping: this.mapping,
  49239. repeat: [this.repeat.x, this.repeat.y],
  49240. offset: [this.offset.x, this.offset.y],
  49241. wrap: [this.wrapS, this.wrapT],
  49242. minFilter: this.minFilter,
  49243. magFilter: this.magFilter,
  49244. anisotropy: this.anisotropy
  49245. };
  49246. if (void 0 !== this.image) {
  49247. var r = this.image;
  49248. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49249. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49250. uuid: r.uuid,
  49251. url: t(r)
  49252. }),
  49253. i.image = r.uuid
  49254. }
  49255. return e.textures[this.uuid] = i,
  49256. i
  49257. },
  49258. dispose: function() {
  49259. this.dispatchEvent({
  49260. type: "dispose"
  49261. })
  49262. },
  49263. transformUv: function(e) {
  49264. if (this.mapping === n.UVMapping) {
  49265. if (e.multiply(this.repeat),
  49266. e.add(this.offset),
  49267. e.x < 0 || e.x > 1)
  49268. switch (this.wrapS) {
  49269. case n.RepeatWrapping:
  49270. e.x = e.x - Math.floor(e.x);
  49271. break;
  49272. case n.ClampToEdgeWrapping:
  49273. e.x = e.x < 0 ? 0 : 1;
  49274. break;
  49275. case n.MirroredRepeatWrapping:
  49276. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49277. }
  49278. if (e.y < 0 || e.y > 1)
  49279. switch (this.wrapT) {
  49280. case n.RepeatWrapping:
  49281. e.y = e.y - Math.floor(e.y);
  49282. break;
  49283. case n.ClampToEdgeWrapping:
  49284. e.y = e.y < 0 ? 0 : 1;
  49285. break;
  49286. case n.MirroredRepeatWrapping:
  49287. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49288. }
  49289. this.flipY && (e.y = 1 - e.y)
  49290. }
  49291. }
  49292. },
  49293. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49294. n.TextureIdCount = 0,
  49295. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49296. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49297. this.needsUpdate = !0
  49298. }
  49299. ,
  49300. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49301. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49302. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49303. e = void 0 !== e ? e : [],
  49304. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49305. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49306. this.flipY = !1
  49307. }
  49308. ,
  49309. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49310. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49311. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49312. get: function() {
  49313. return this.image
  49314. },
  49315. set: function(e) {
  49316. this.image = e
  49317. }
  49318. }),
  49319. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49320. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49321. this.image = {
  49322. width: t,
  49323. height: i
  49324. },
  49325. this.mipmaps = e,
  49326. this.flipY = !1,
  49327. this.generateMipmaps = !1
  49328. }
  49329. ,
  49330. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49331. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49332. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49333. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49334. this.image = {
  49335. data: e,
  49336. width: t,
  49337. height: i
  49338. },
  49339. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49340. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49341. this.flipY = !1,
  49342. this.generateMipmaps = !1
  49343. }
  49344. ,
  49345. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49346. n.DataTexture.prototype.constructor = n.DataTexture,
  49347. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49348. function h() {
  49349. requestAnimationFrame(h)
  49350. if( !e.paused && e.readyState === e.HAVE_ENOUGH_DATA){//改 add !e.paused
  49351. u.needsUpdate = !0
  49352. }
  49353. }
  49354. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49355. this.generateMipmaps = !1;
  49356. var u = this;
  49357. h()
  49358. }
  49359. ,
  49360. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49361. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49362. n.Group = function() {
  49363. n.Object3D.call(this),
  49364. this.type = "Group"
  49365. }
  49366. ,
  49367. n.Group.prototype = Object.create(n.Object3D.prototype),
  49368. n.Group.prototype.constructor = n.Group,
  49369. n.Points = function(e, t) {
  49370. n.Object3D.call(this),
  49371. this.type = "Points",
  49372. this.geometry = void 0 !== e ? e : new n.Geometry,
  49373. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49374. color: 16777215 * Math.random()
  49375. })
  49376. }
  49377. ,
  49378. n.Points.prototype = Object.create(n.Object3D.prototype),
  49379. n.Points.prototype.constructor = n.Points,
  49380. n.Points.prototype.raycast = function() {
  49381. var e = new n.Matrix4
  49382. , t = new n.Ray
  49383. , i = new n.Sphere;
  49384. return function(r, o) {
  49385. function a(e, i) {
  49386. var n = t.distanceSqToPoint(e);
  49387. if (n < d) {
  49388. var a = t.closestPointToPoint(e);
  49389. a.applyMatrix4(c);
  49390. var l = r.ray.origin.distanceTo(a);
  49391. if (l < r.near || l > r.far)
  49392. return;
  49393. o.push({
  49394. distance: l,
  49395. distanceToRay: Math.sqrt(n),
  49396. point: a.clone(),
  49397. index: i,
  49398. face: null,
  49399. object: s
  49400. })
  49401. }
  49402. }
  49403. var s = this
  49404. , l = this.geometry
  49405. , c = this.matrixWorld
  49406. , h = r.params.Points.threshold;
  49407. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49408. i.copy(l.boundingSphere),
  49409. i.applyMatrix4(c),
  49410. r.ray.intersectsSphere(i) !== !1) {
  49411. e.getInverse(c),
  49412. t.copy(r.ray).applyMatrix4(e);
  49413. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49414. , d = u * u
  49415. , p = new n.Vector3;
  49416. if (l instanceof n.BufferGeometry) {
  49417. var f = l.index
  49418. , g = l.attributes
  49419. , m = g.position.array;
  49420. if (null !== f)
  49421. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49422. var C = v[A];
  49423. p.fromArray(m, 3 * C),
  49424. a(p, C)
  49425. }
  49426. else
  49427. for (var A = 0, I = m.length / 3; A < I; A++)
  49428. p.fromArray(m, 3 * A),
  49429. a(p, A)
  49430. } else
  49431. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49432. a(E[A], A)
  49433. }
  49434. }
  49435. }(),
  49436. n.Points.prototype.clone = function() {
  49437. return new this.constructor(this.geometry,this.material).copy(this)
  49438. }
  49439. ,
  49440. n.Line = function(e, t, i) {
  49441. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49442. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49443. this.type = "Line",
  49444. this.geometry = void 0 !== e ? e : new n.Geometry,
  49445. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49446. color: 16777215 * Math.random()
  49447. })))
  49448. }
  49449. ,
  49450. n.Line.prototype = Object.create(n.Object3D.prototype),
  49451. n.Line.prototype.constructor = n.Line,
  49452. n.Line.prototype.raycast = function() {
  49453. var e = new n.Matrix4
  49454. , t = new n.Ray
  49455. , i = new n.Sphere;
  49456. return function(r, o) {
  49457. var a = r.linePrecision
  49458. , s = a * a
  49459. , l = this.geometry
  49460. , c = this.matrixWorld;
  49461. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49462. i.copy(l.boundingSphere),
  49463. i.applyMatrix4(c),
  49464. r.ray.intersectsSphere(i) !== !1) {
  49465. e.getInverse(c),
  49466. t.copy(r.ray).applyMatrix4(e);
  49467. var h = new n.Vector3
  49468. , u = new n.Vector3
  49469. , d = new n.Vector3
  49470. , p = new n.Vector3
  49471. , f = this instanceof n.LineSegments ? 2 : 1;
  49472. if (l instanceof n.BufferGeometry) {
  49473. var g = l.index
  49474. , m = l.attributes
  49475. , v = m.position.array;
  49476. if (null !== g)
  49477. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49478. var I = A[y]
  49479. , E = A[y + 1];
  49480. h.fromArray(v, 3 * I),
  49481. u.fromArray(v, 3 * E);
  49482. var b = t.distanceSqToSegment(h, u, p, d);
  49483. if (!(b > s)) {
  49484. p.applyMatrix4(this.matrixWorld);
  49485. var w = r.ray.origin.distanceTo(p);
  49486. w < r.near || w > r.far || o.push({
  49487. distance: w,
  49488. point: d.clone().applyMatrix4(this.matrixWorld),
  49489. index: y,
  49490. face: null,
  49491. faceIndex: null,
  49492. object: this
  49493. })
  49494. }
  49495. }
  49496. else
  49497. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49498. h.fromArray(v, 3 * y),
  49499. u.fromArray(v, 3 * y + 3);
  49500. var b = t.distanceSqToSegment(h, u, p, d);
  49501. if (!(b > s)) {
  49502. p.applyMatrix4(this.matrixWorld);
  49503. var w = r.ray.origin.distanceTo(p);
  49504. w < r.near || w > r.far || o.push({
  49505. distance: w,
  49506. point: d.clone().applyMatrix4(this.matrixWorld),
  49507. index: y,
  49508. face: null,
  49509. faceIndex: null,
  49510. object: this
  49511. })
  49512. }
  49513. }
  49514. } else if (l instanceof n.Geometry)
  49515. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49516. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49517. if (!(b > s)) {
  49518. p.applyMatrix4(this.matrixWorld);
  49519. var w = r.ray.origin.distanceTo(p);
  49520. w < r.near || w > r.far || o.push({
  49521. distance: w,
  49522. point: d.clone().applyMatrix4(this.matrixWorld),
  49523. index: y,
  49524. face: null,
  49525. faceIndex: null,
  49526. object: this
  49527. })
  49528. }
  49529. }
  49530. }
  49531. }
  49532. }(),
  49533. n.Line.prototype.clone = function() {
  49534. return new this.constructor(this.geometry,this.material).copy(this)
  49535. }
  49536. ,
  49537. n.LineStrip = 0,
  49538. n.LinePieces = 1,
  49539. n.LineSegments = function(e, t) {
  49540. n.Line.call(this, e, t),
  49541. this.type = "LineSegments"
  49542. }
  49543. ,
  49544. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49545. n.LineSegments.prototype.constructor = n.LineSegments,
  49546. n.Mesh = function(e, t) {
  49547. n.Object3D.call(this),
  49548. this.type = "Mesh",
  49549. this.geometry = void 0 !== e ? e : new n.Geometry,
  49550. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49551. color: 16777215 * Math.random()
  49552. }),
  49553. this.drawMode = n.TrianglesDrawMode,
  49554. this.updateMorphTargets()
  49555. }
  49556. ,
  49557. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49558. n.Mesh.prototype.constructor = n.Mesh,
  49559. n.Mesh.prototype.setDrawMode = function(e) {
  49560. this.drawMode = e
  49561. }
  49562. ,
  49563. n.Mesh.prototype.updateMorphTargets = function() {
  49564. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49565. this.morphTargetBase = -1,
  49566. this.morphTargetInfluences = [],
  49567. this.morphTargetDictionary = {};
  49568. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49569. this.morphTargetInfluences.push(0),
  49570. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49571. }
  49572. }
  49573. ,
  49574. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49575. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49576. 0)
  49577. }
  49578. ,
  49579. n.Mesh.prototype.raycast = function() {
  49580. function e(e, t, i, r, o, a, s) {
  49581. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49582. o.multiplyScalar(m.x),
  49583. a.multiplyScalar(m.y),
  49584. s.multiplyScalar(m.z),
  49585. o.add(a).add(s),
  49586. o.clone()
  49587. }
  49588. function t(e, t, i, r, o, a, s) {
  49589. var l, c = e.material;
  49590. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49591. null === l)
  49592. return null;
  49593. A.copy(s),
  49594. A.applyMatrix4(e.matrixWorld);
  49595. var h = t.ray.origin.distanceTo(A);
  49596. return h < t.near || h > t.far ? null : {
  49597. distance: h,
  49598. point: A.clone(),
  49599. object: e
  49600. }
  49601. }
  49602. function i(i, r, o, a, h, u, d, m) {
  49603. s.fromArray(a, 3 * u),
  49604. l.fromArray(a, 3 * d),
  49605. c.fromArray(a, 3 * m);
  49606. var A = t(i, r, o, s, l, c, v);
  49607. return A && (h && (p.fromArray(h, 2 * u),
  49608. f.fromArray(h, 2 * d),
  49609. g.fromArray(h, 2 * m),
  49610. A.uv = e(v, s, l, c, p, f, g)),
  49611. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49612. A.faceIndex = u),
  49613. A
  49614. }
  49615. var r = new n.Matrix4
  49616. , o = new n.Ray
  49617. , a = new n.Sphere
  49618. , s = new n.Vector3
  49619. , l = new n.Vector3
  49620. , c = new n.Vector3
  49621. , h = new n.Vector3
  49622. , u = new n.Vector3
  49623. , d = new n.Vector3
  49624. , p = new n.Vector2
  49625. , f = new n.Vector2
  49626. , g = new n.Vector2
  49627. , m = new n.Vector3
  49628. , v = new n.Vector3
  49629. , A = new n.Vector3;
  49630. return function(m, A) {
  49631. var y = this.geometry
  49632. , C = this.material
  49633. , I = this.matrixWorld;
  49634. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49635. a.copy(y.boundingSphere),
  49636. a.applyMatrix4(I),
  49637. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49638. o.copy(m.ray).applyMatrix4(r),
  49639. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49640. var E, b;
  49641. if (y instanceof n.BufferGeometry) {
  49642. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49643. if (void 0 !== S.uv && (E = S.uv.array),
  49644. null !== x)
  49645. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49646. w = R[P],
  49647. _ = R[P + 1],
  49648. T = R[P + 2],
  49649. b = i(this, m, o, M, E, w, _, T),
  49650. b && (b.faceIndex = Math.floor(P / 3),
  49651. A.push(b));
  49652. else
  49653. for (var P = 0, O = M.length; P < O; P += 9)
  49654. w = P / 3,
  49655. _ = w + 1,
  49656. T = w + 2,
  49657. b = i(this, m, o, M, E, w, _, T),
  49658. b && (b.index = w,
  49659. A.push(b))
  49660. } else if (y instanceof n.Geometry) {
  49661. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49662. k.length > 0 && (E = k);
  49663. for (var H = 0, G = U.length; H < G; H++) {
  49664. var z = U[H]
  49665. , W = B === !0 ? F[z.materialIndex] : C;
  49666. if (void 0 !== W) {
  49667. if (L = V[z.a],
  49668. D = V[z.b],
  49669. N = V[z.c],
  49670. W.morphTargets === !0) {
  49671. var j = y.morphTargets
  49672. , Y = this.morphTargetInfluences;
  49673. s.set(0, 0, 0),
  49674. l.set(0, 0, 0),
  49675. c.set(0, 0, 0);
  49676. for (var X = 0, Z = j.length; X < Z; X++) {
  49677. var q = Y[X];
  49678. if (0 !== q) {
  49679. var K = j[X].vertices;
  49680. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49681. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49682. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49683. }
  49684. }
  49685. s.add(L),
  49686. l.add(D),
  49687. c.add(N),
  49688. L = s,
  49689. D = l,
  49690. N = c
  49691. }
  49692. if (b = t(this, m, o, L, D, N, v)) {
  49693. if (E) {
  49694. var Q = E[H];
  49695. p.copy(Q[0]),
  49696. f.copy(Q[1]),
  49697. g.copy(Q[2]),
  49698. b.uv = e(v, L, D, N, p, f, g)
  49699. }
  49700. b.face = z,
  49701. b.faceIndex = H,
  49702. A.push(b)
  49703. }
  49704. }
  49705. }
  49706. }
  49707. }
  49708. }
  49709. }(),
  49710. n.Mesh.prototype.clone = function() {
  49711. return new this.constructor(this.geometry,this.material).copy(this)
  49712. }
  49713. ,
  49714. n.Bone = function(e) {
  49715. n.Object3D.call(this),
  49716. this.type = "Bone",
  49717. this.skin = e
  49718. }
  49719. ,
  49720. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49721. n.Bone.prototype.constructor = n.Bone,
  49722. n.Bone.prototype.copy = function(e) {
  49723. return n.Object3D.prototype.copy.call(this, e),
  49724. this.skin = e.skin,
  49725. this
  49726. }
  49727. ,
  49728. n.Skeleton = function(e, t, i) {
  49729. if (this.useVertexTexture = void 0 === i || i,
  49730. this.identityMatrix = new n.Matrix4,
  49731. e = e || [],
  49732. this.bones = e.slice(0),
  49733. this.useVertexTexture) {
  49734. var r = Math.sqrt(4 * this.bones.length);
  49735. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49736. r = Math.max(r, 4),
  49737. this.boneTextureWidth = r,
  49738. this.boneTextureHeight = r,
  49739. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  49740. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  49741. } else
  49742. this.boneMatrices = new Float32Array(16 * this.bones.length);
  49743. if (void 0 === t)
  49744. this.calculateInverses();
  49745. else if (this.bones.length === t.length)
  49746. this.boneInverses = t.slice(0);
  49747. else {
  49748. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  49749. this.boneInverses = [];
  49750. for (var o = 0, a = this.bones.length; o < a; o++)
  49751. this.boneInverses.push(new n.Matrix4)
  49752. }
  49753. }
  49754. ,
  49755. n.Skeleton.prototype.calculateInverses = function() {
  49756. this.boneInverses = [];
  49757. for (var e = 0, t = this.bones.length; e < t; e++) {
  49758. var i = new n.Matrix4;
  49759. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  49760. this.boneInverses.push(i)
  49761. }
  49762. }
  49763. ,
  49764. n.Skeleton.prototype.pose = function() {
  49765. for (var e, t = 0, i = this.bones.length; t < i; t++)
  49766. e = this.bones[t],
  49767. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  49768. for (var t = 0, i = this.bones.length; t < i; t++)
  49769. e = this.bones[t],
  49770. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  49771. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  49772. e.matrix.decompose(e.position, e.quaternion, e.scale));
  49773. }
  49774. ,
  49775. n.Skeleton.prototype.update = function() {
  49776. var e = new n.Matrix4;
  49777. return function() {
  49778. for (var t = 0, i = this.bones.length; t < i; t++) {
  49779. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  49780. e.multiplyMatrices(n, this.boneInverses[t]),
  49781. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  49782. }
  49783. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  49784. }
  49785. }(),
  49786. n.Skeleton.prototype.clone = function() {
  49787. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  49788. }
  49789. ,
  49790. n.SkinnedMesh = function(e, t, i) {
  49791. n.Mesh.call(this, e, t),
  49792. this.type = "SkinnedMesh",
  49793. this.bindMode = "attached",
  49794. this.bindMatrix = new n.Matrix4,
  49795. this.bindMatrixInverse = new n.Matrix4;
  49796. var r = [];
  49797. if (this.geometry && void 0 !== this.geometry.bones) {
  49798. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  49799. a = this.geometry.bones[s],
  49800. o = new n.Bone(this),
  49801. r.push(o),
  49802. o.name = a.name,
  49803. o.position.fromArray(a.pos),
  49804. o.quaternion.fromArray(a.rotq),
  49805. void 0 !== a.scl && o.scale.fromArray(a.scl);
  49806. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  49807. a = this.geometry.bones[s],
  49808. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  49809. }
  49810. this.normalizeSkinWeights(),
  49811. this.updateMatrixWorld(!0),
  49812. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  49813. }
  49814. ,
  49815. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  49816. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  49817. n.SkinnedMesh.prototype.bind = function(e, t) {
  49818. this.skeleton = e,
  49819. void 0 === t && (this.updateMatrixWorld(!0),
  49820. this.skeleton.calculateInverses(),
  49821. t = this.matrixWorld),
  49822. this.bindMatrix.copy(t),
  49823. this.bindMatrixInverse.getInverse(t)
  49824. }
  49825. ,
  49826. n.SkinnedMesh.prototype.pose = function() {
  49827. this.skeleton.pose()
  49828. }
  49829. ,
  49830. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  49831. if (this.geometry instanceof n.Geometry)
  49832. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  49833. var t = this.geometry.skinWeights[e]
  49834. , i = 1 / t.lengthManhattan();
  49835. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  49836. }
  49837. else if (this.geometry instanceof n.BufferGeometry)
  49838. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  49839. r.x = o.getX(e),
  49840. r.y = o.getY(e),
  49841. r.z = o.getZ(e),
  49842. r.w = o.getW(e);
  49843. var i = 1 / r.lengthManhattan();
  49844. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  49845. o.setXYZW(e, r.x, r.y, r.z, r.w)
  49846. }
  49847. }
  49848. ,
  49849. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  49850. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  49851. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  49852. }
  49853. ,
  49854. n.SkinnedMesh.prototype.clone = function() {
  49855. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  49856. }
  49857. ,
  49858. n.LOD = function() {
  49859. n.Object3D.call(this),
  49860. this.type = "LOD",
  49861. Object.defineProperties(this, {
  49862. levels: {
  49863. enumerable: !0,
  49864. value: []
  49865. },
  49866. objects: {
  49867. get: function() {
  49868. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  49869. this.levels
  49870. }
  49871. }
  49872. })
  49873. }
  49874. ,
  49875. n.LOD.prototype = Object.create(n.Object3D.prototype),
  49876. n.LOD.prototype.constructor = n.LOD,
  49877. n.LOD.prototype.addLevel = function(e, t) {
  49878. void 0 === t && (t = 0),
  49879. t = Math.abs(t);
  49880. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  49881. ;
  49882. i.splice(n, 0, {
  49883. distance: t,
  49884. object: e
  49885. }),
  49886. this.add(e)
  49887. }
  49888. ,
  49889. n.LOD.prototype.getObjectForDistance = function(e) {
  49890. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  49891. ;
  49892. return t[i - 1].object
  49893. }
  49894. ,
  49895. n.LOD.prototype.raycast = function() {
  49896. var e = new n.Vector3;
  49897. return function(t, i) {
  49898. e.setFromMatrixPosition(this.matrixWorld);
  49899. var n = t.ray.origin.distanceTo(e);
  49900. this.getObjectForDistance(n).raycast(t, i)
  49901. }
  49902. }(),
  49903. n.LOD.prototype.update = function() {
  49904. var e = new n.Vector3
  49905. , t = new n.Vector3;
  49906. return function(i) {
  49907. var n = this.levels;
  49908. if (n.length > 1) {
  49909. e.setFromMatrixPosition(i.matrixWorld),
  49910. t.setFromMatrixPosition(this.matrixWorld);
  49911. var r = e.distanceTo(t);
  49912. n[0].object.visible = !0;
  49913. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  49914. n[o - 1].object.visible = !1,
  49915. n[o].object.visible = !0;
  49916. for (; o < a; o++)
  49917. n[o].object.visible = !1
  49918. }
  49919. }
  49920. }(),
  49921. n.LOD.prototype.copy = function(e) {
  49922. n.Object3D.prototype.copy.call(this, e, !1);
  49923. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  49924. var o = t[i];
  49925. this.addLevel(o.object.clone(), o.distance)
  49926. }
  49927. return this
  49928. }
  49929. ,
  49930. n.LOD.prototype.toJSON = function(e) {
  49931. var t = n.Object3D.prototype.toJSON.call(this, e);
  49932. t.object.levels = [];
  49933. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  49934. var a = i[r];
  49935. t.object.levels.push({
  49936. object: a.object.uuid,
  49937. distance: a.distance
  49938. })
  49939. }
  49940. return t
  49941. }
  49942. ,
  49943. n.Sprite = function() {
  49944. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  49945. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  49946. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  49947. , r = new n.BufferGeometry;
  49948. return r.setIndex(new n.BufferAttribute(e,1)),
  49949. r.addAttribute("position", new n.BufferAttribute(t,3)),
  49950. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  49951. function(e) {
  49952. n.Object3D.call(this),
  49953. this.type = "Sprite",
  49954. this.geometry = r,
  49955. this.material = void 0 !== e ? e : new n.SpriteMaterial
  49956. }
  49957. }(),
  49958. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  49959. n.Sprite.prototype.constructor = n.Sprite,
  49960. n.Sprite.prototype.raycast = function() {
  49961. var e = new n.Vector3;
  49962. return function(t, i) {
  49963. e.setFromMatrixPosition(this.matrixWorld);
  49964. var n = t.ray.distanceSqToPoint(e)
  49965. , r = this.scale.x * this.scale.y;
  49966. n > r || i.push({
  49967. distance: Math.sqrt(n),
  49968. point: this.position,
  49969. face: null,
  49970. object: this
  49971. })
  49972. }
  49973. }(),
  49974. n.Sprite.prototype.clone = function() {
  49975. return new this.constructor(this.material).copy(this)
  49976. }
  49977. ,
  49978. n.Particle = n.Sprite,
  49979. n.LensFlare = function(e, t, i, r, o) {
  49980. n.Object3D.call(this),
  49981. this.lensFlares = [],
  49982. this.positionScreen = new n.Vector3,
  49983. this.customUpdateCallback = void 0,
  49984. void 0 !== e && this.add(e, t, i, r, o)
  49985. }
  49986. ,
  49987. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  49988. n.LensFlare.prototype.constructor = n.LensFlare,
  49989. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  49990. void 0 === t && (t = -1),
  49991. void 0 === i && (i = 0),
  49992. void 0 === a && (a = 1),
  49993. void 0 === o && (o = new n.Color(16777215)),
  49994. void 0 === r && (r = n.NormalBlending),
  49995. i = Math.min(i, Math.max(0, i)),
  49996. this.lensFlares.push({
  49997. texture: e,
  49998. size: t,
  49999. distance: i,
  50000. x: 0,
  50001. y: 0,
  50002. z: 0,
  50003. scale: 1,
  50004. rotation: 0,
  50005. opacity: a,
  50006. color: o,
  50007. blending: r
  50008. })
  50009. }
  50010. ,
  50011. n.LensFlare.prototype.updateLensFlares = function() {
  50012. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  50013. for (e = 0; e < i; e++)
  50014. t = this.lensFlares[e],
  50015. t.x = this.positionScreen.x + n * t.distance,
  50016. t.y = this.positionScreen.y + r * t.distance,
  50017. t.wantedRotation = t.x * Math.PI * .25,
  50018. t.rotation += .25 * (t.wantedRotation - t.rotation)
  50019. }
  50020. ,
  50021. n.LensFlare.prototype.copy = function(e) {
  50022. n.Object3D.prototype.copy.call(this, e),
  50023. this.positionScreen.copy(e.positionScreen),
  50024. this.customUpdateCallback = e.customUpdateCallback;
  50025. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  50026. this.lensFlares.push(e.lensFlares[t]);
  50027. return this
  50028. }
  50029. ,
  50030. n.Scene = function() {
  50031. n.Object3D.call(this),
  50032. this.type = "Scene",
  50033. this.fog = null,
  50034. this.overrideMaterial = null,
  50035. this.autoUpdate = !0
  50036. }
  50037. ,
  50038. n.Scene.prototype = Object.create(n.Object3D.prototype),
  50039. n.Scene.prototype.constructor = n.Scene,
  50040. n.Scene.prototype.copy = function(e, t) {
  50041. return n.Object3D.prototype.copy.call(this, e, t),
  50042. null !== e.fog && (this.fog = e.fog.clone()),
  50043. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  50044. this.autoUpdate = e.autoUpdate,
  50045. this.matrixAutoUpdate = e.matrixAutoUpdate,
  50046. this
  50047. }
  50048. ,
  50049. n.Fog = function(e, t, i) {
  50050. this.name = "",
  50051. this.color = new n.Color(e),
  50052. this.near = void 0 !== t ? t : 1,
  50053. this.far = void 0 !== i ? i : 1e3
  50054. }
  50055. ,
  50056. n.Fog.prototype.clone = function() {
  50057. return new n.Fog(this.color.getHex(),this.near,this.far)
  50058. }
  50059. ,
  50060. n.FogExp2 = function(e, t) {
  50061. this.name = "",
  50062. this.color = new n.Color(e),
  50063. this.density = void 0 !== t ? t : 25e-5
  50064. }
  50065. ,
  50066. n.FogExp2.prototype.clone = function() {
  50067. return new n.FogExp2(this.color.getHex(),this.density)
  50068. }
  50069. ,
  50070. n.ShaderChunk = {},
  50071. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50072. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50073. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50074. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50075. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50076. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50077. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50078. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50079. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50080. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50081. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50082. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50083. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50084. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50085. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50086. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50087. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50088. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50089. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50090. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50091. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50092. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50093. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50094. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50095. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50096. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50097. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50098. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50099. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50100. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50101. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50102. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50103. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50104. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50105. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50106. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50107. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50108. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50109. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50110. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50111. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50112. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50113. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50114. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50115. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50116. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50117. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50118. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50119. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50120. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50121. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50122. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50123. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50124. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50125. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50126. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50127. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50128. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50129. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50130. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50131. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50132. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50133. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50134. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50135. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50136. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50137. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50138. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50139. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50140. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50141. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50142. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50143. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50144. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50145. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50146. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50147. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50148. n.UniformsUtils = {
  50149. merge: function(e) {
  50150. for (var t = {}, i = 0; i < e.length; i++) {
  50151. var n = this.clone(e[i]);
  50152. for (var r in n)
  50153. t[r] = n[r]
  50154. }
  50155. return t
  50156. },
  50157. clone: function(e) {
  50158. var t = {};
  50159. for (var i in e) {
  50160. t[i] = {};
  50161. for (var r in e[i]) {
  50162. var o = e[i][r];
  50163. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50164. }
  50165. }
  50166. return t
  50167. }
  50168. },
  50169. n.UniformsLib = {
  50170. common: {
  50171. diffuse: {
  50172. type: "c",
  50173. value: new n.Color(15658734)
  50174. },
  50175. opacity: {
  50176. type: "f",
  50177. value: 1
  50178. },
  50179. map: {
  50180. type: "t",
  50181. value: null
  50182. },
  50183. offsetRepeat: {
  50184. type: "v4",
  50185. value: new n.Vector4(0,0,1,1)
  50186. },
  50187. specularMap: {
  50188. type: "t",
  50189. value: null
  50190. },
  50191. alphaMap: {
  50192. type: "t",
  50193. value: null
  50194. },
  50195. envMap: {
  50196. type: "t",
  50197. value: null
  50198. },
  50199. flipEnvMap: {
  50200. type: "f",
  50201. value: -1
  50202. },
  50203. reflectivity: {
  50204. type: "f",
  50205. value: 1
  50206. },
  50207. refractionRatio: {
  50208. type: "f",
  50209. value: .98
  50210. }
  50211. },
  50212. aomap: {
  50213. aoMap: {
  50214. type: "t",
  50215. value: null
  50216. },
  50217. aoMapIntensity: {
  50218. type: "f",
  50219. value: 1
  50220. }
  50221. },
  50222. lightmap: {
  50223. lightMap: {
  50224. type: "t",
  50225. value: null
  50226. },
  50227. lightMapIntensity: {
  50228. type: "f",
  50229. value: 1
  50230. }
  50231. },
  50232. emissivemap: {
  50233. emissiveMap: {
  50234. type: "t",
  50235. value: null
  50236. }
  50237. },
  50238. bumpmap: {
  50239. bumpMap: {
  50240. type: "t",
  50241. value: null
  50242. },
  50243. bumpScale: {
  50244. type: "f",
  50245. value: 1
  50246. }
  50247. },
  50248. normalmap: {
  50249. normalMap: {
  50250. type: "t",
  50251. value: null
  50252. },
  50253. normalScale: {
  50254. type: "v2",
  50255. value: new n.Vector2(1,1)
  50256. }
  50257. },
  50258. displacementmap: {
  50259. displacementMap: {
  50260. type: "t",
  50261. value: null
  50262. },
  50263. displacementScale: {
  50264. type: "f",
  50265. value: 1
  50266. },
  50267. displacementBias: {
  50268. type: "f",
  50269. value: 0
  50270. }
  50271. },
  50272. roughnessmap: {
  50273. roughnessMap: {
  50274. type: "t",
  50275. value: null
  50276. }
  50277. },
  50278. metalnessmap: {
  50279. metalnessMap: {
  50280. type: "t",
  50281. value: null
  50282. }
  50283. },
  50284. fog: {
  50285. fogDensity: {
  50286. type: "f",
  50287. value: 25e-5
  50288. },
  50289. fogNear: {
  50290. type: "f",
  50291. value: 1
  50292. },
  50293. fogFar: {
  50294. type: "f",
  50295. value: 2e3
  50296. },
  50297. fogColor: {
  50298. type: "c",
  50299. value: new n.Color(16777215)
  50300. }
  50301. },
  50302. lights: {
  50303. ambientLightColor: {
  50304. type: "fv",
  50305. value: []
  50306. },
  50307. directionalLights: {
  50308. type: "sa",
  50309. value: [],
  50310. properties: {
  50311. direction: {
  50312. type: "v3"
  50313. },
  50314. color: {
  50315. type: "c"
  50316. },
  50317. shadow: {
  50318. type: "i"
  50319. },
  50320. shadowBias: {
  50321. type: "f"
  50322. },
  50323. shadowRadius: {
  50324. type: "f"
  50325. },
  50326. shadowMapSize: {
  50327. type: "v2"
  50328. }
  50329. }
  50330. },
  50331. directionalShadowMap: {
  50332. type: "tv",
  50333. value: []
  50334. },
  50335. directionalShadowMatrix: {
  50336. type: "m4v",
  50337. value: []
  50338. },
  50339. spotLights: {
  50340. type: "sa",
  50341. value: [],
  50342. properties: {
  50343. color: {
  50344. type: "c"
  50345. },
  50346. position: {
  50347. type: "v3"
  50348. },
  50349. direction: {
  50350. type: "v3"
  50351. },
  50352. distance: {
  50353. type: "f"
  50354. },
  50355. coneCos: {
  50356. type: "f"
  50357. },
  50358. penumbraCos: {
  50359. type: "f"
  50360. },
  50361. decay: {
  50362. type: "f"
  50363. },
  50364. shadow: {
  50365. type: "i"
  50366. },
  50367. shadowBias: {
  50368. type: "f"
  50369. },
  50370. shadowRadius: {
  50371. type: "f"
  50372. },
  50373. shadowMapSize: {
  50374. type: "v2"
  50375. }
  50376. }
  50377. },
  50378. spotShadowMap: {
  50379. type: "tv",
  50380. value: []
  50381. },
  50382. spotShadowMatrix: {
  50383. type: "m4v",
  50384. value: []
  50385. },
  50386. pointLights: {
  50387. type: "sa",
  50388. value: [],
  50389. properties: {
  50390. color: {
  50391. type: "c"
  50392. },
  50393. position: {
  50394. type: "v3"
  50395. },
  50396. decay: {
  50397. type: "f"
  50398. },
  50399. distance: {
  50400. type: "f"
  50401. },
  50402. shadow: {
  50403. type: "i"
  50404. },
  50405. shadowBias: {
  50406. type: "f"
  50407. },
  50408. shadowRadius: {
  50409. type: "f"
  50410. },
  50411. shadowMapSize: {
  50412. type: "v2"
  50413. }
  50414. }
  50415. },
  50416. pointShadowMap: {
  50417. type: "tv",
  50418. value: []
  50419. },
  50420. pointShadowMatrix: {
  50421. type: "m4v",
  50422. value: []
  50423. },
  50424. hemisphereLights: {
  50425. type: "sa",
  50426. value: [],
  50427. properties: {
  50428. direction: {
  50429. type: "v3"
  50430. },
  50431. skyColor: {
  50432. type: "c"
  50433. },
  50434. groundColor: {
  50435. type: "c"
  50436. }
  50437. }
  50438. }
  50439. },
  50440. points: {
  50441. diffuse: {
  50442. type: "c",
  50443. value: new n.Color(15658734)
  50444. },
  50445. opacity: {
  50446. type: "f",
  50447. value: 1
  50448. },
  50449. size: {
  50450. type: "f",
  50451. value: 1
  50452. },
  50453. scale: {
  50454. type: "f",
  50455. value: 1
  50456. },
  50457. map: {
  50458. type: "t",
  50459. value: null
  50460. },
  50461. offsetRepeat: {
  50462. type: "v4",
  50463. value: new n.Vector4(0,0,1,1)
  50464. }
  50465. }
  50466. },
  50467. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50468. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50469. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50470. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50471. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50472. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50473. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50474. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50475. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50476. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50477. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50478. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50479. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50480. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50481. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50482. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50483. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50484. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50485. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50486. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50487. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50488. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50489. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50490. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50491. n.ShaderLib = {
  50492. basic: {
  50493. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50494. vertexShader: n.ShaderChunk.meshbasic_vert,
  50495. fragmentShader: n.ShaderChunk.meshbasic_frag
  50496. },
  50497. lambert: {
  50498. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50499. emissive: {
  50500. type: "c",
  50501. value: new n.Color(0)
  50502. }
  50503. }]),
  50504. vertexShader: n.ShaderChunk.meshlambert_vert,
  50505. fragmentShader: n.ShaderChunk.meshlambert_frag
  50506. },
  50507. phong: {
  50508. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50509. emissive: {
  50510. type: "c",
  50511. value: new n.Color(0)
  50512. },
  50513. specular: {
  50514. type: "c",
  50515. value: new n.Color(1118481)
  50516. },
  50517. shininess: {
  50518. type: "f",
  50519. value: 30
  50520. }
  50521. }]),
  50522. vertexShader: n.ShaderChunk.meshphong_vert,
  50523. fragmentShader: n.ShaderChunk.meshphong_frag
  50524. },
  50525. standard: {
  50526. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50527. emissive: {
  50528. type: "c",
  50529. value: new n.Color(0)
  50530. },
  50531. roughness: {
  50532. type: "f",
  50533. value: .5
  50534. },
  50535. metalness: {
  50536. type: "f",
  50537. value: 0
  50538. },
  50539. envMapIntensity: {
  50540. type: "f",
  50541. value: 1
  50542. }
  50543. }]),
  50544. vertexShader: n.ShaderChunk.meshstandard_vert,
  50545. fragmentShader: n.ShaderChunk.meshstandard_frag
  50546. },
  50547. points: {
  50548. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50549. vertexShader: n.ShaderChunk.points_vert,
  50550. fragmentShader: n.ShaderChunk.points_frag
  50551. },
  50552. dashed: {
  50553. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50554. scale: {
  50555. type: "f",
  50556. value: 1
  50557. },
  50558. dashSize: {
  50559. type: "f",
  50560. value: 1
  50561. },
  50562. totalSize: {
  50563. type: "f",
  50564. value: 2
  50565. }
  50566. }]),
  50567. vertexShader: n.ShaderChunk.linedashed_vert,
  50568. fragmentShader: n.ShaderChunk.linedashed_frag
  50569. },
  50570. depth: {
  50571. uniforms: {
  50572. mNear: {
  50573. type: "f",
  50574. value: 1
  50575. },
  50576. mFar: {
  50577. type: "f",
  50578. value: 2e3
  50579. },
  50580. opacity: {
  50581. type: "f",
  50582. value: 1
  50583. }
  50584. },
  50585. vertexShader: n.ShaderChunk.depth_vert,
  50586. fragmentShader: n.ShaderChunk.depth_frag
  50587. },
  50588. normal: {
  50589. uniforms: {
  50590. opacity: {
  50591. type: "f",
  50592. value: 1
  50593. }
  50594. },
  50595. vertexShader: n.ShaderChunk.normal_vert,
  50596. fragmentShader: n.ShaderChunk.normal_frag
  50597. },
  50598. cube: {
  50599. uniforms: {
  50600. tCube: {
  50601. type: "t",
  50602. value: null
  50603. },
  50604. tFlip: {
  50605. type: "f",
  50606. value: -1
  50607. }
  50608. },
  50609. vertexShader: n.ShaderChunk.cube_vert,
  50610. fragmentShader: n.ShaderChunk.cube_frag
  50611. },
  50612. equirect: {
  50613. uniforms: {
  50614. tEquirect: {
  50615. type: "t",
  50616. value: null
  50617. },
  50618. tFlip: {
  50619. type: "f",
  50620. value: -1
  50621. }
  50622. },
  50623. vertexShader: n.ShaderChunk.equirect_vert,
  50624. fragmentShader: n.ShaderChunk.equirect_frag
  50625. },
  50626. depthRGBA: {
  50627. uniforms: {},
  50628. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50629. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50630. },
  50631. distanceRGBA: {
  50632. uniforms: {
  50633. lightPos: {
  50634. type: "v3",
  50635. value: new n.Vector3(0,0,0)
  50636. }
  50637. },
  50638. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50639. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50640. }
  50641. },
  50642. n.WebGLRenderer = function(e) {
  50643. function t() {
  50644. return null === ye ? Oe : 1
  50645. }
  50646. function i(e, t, i, n) {
  50647. se === !0 && (e *= n,
  50648. t *= n,
  50649. i *= n),
  50650. Ye.clearColor(e, t, i, n)
  50651. }
  50652. function r() {
  50653. Ye.init(),
  50654. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50655. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50656. i(Se.r, Se.g, Se.b, Me)
  50657. }
  50658. function o() {
  50659. Ae = null,
  50660. be = null,
  50661. Ee = "",
  50662. Ie = -1,
  50663. Ye.reset()
  50664. }
  50665. function a(e) {
  50666. e.preventDefault(),
  50667. o(),
  50668. r(),
  50669. Xe.clear()
  50670. }
  50671. function s(e) {
  50672. var t = e.target;
  50673. t.removeEventListener("dispose", s),
  50674. h(t),
  50675. ke.textures--
  50676. }
  50677. function l(e) {
  50678. var t = e.target;
  50679. t.removeEventListener("dispose", l),
  50680. u(t),
  50681. ke.textures--
  50682. }
  50683. function c(e) {
  50684. var t = e.target;
  50685. t.removeEventListener("dispose", c),
  50686. d(t)
  50687. }
  50688. function h(e) {
  50689. var t = Xe.get(e);
  50690. if (e.image && t.__image__webglTextureCube)
  50691. Ge.deleteTexture(t.__image__webglTextureCube);
  50692. else {
  50693. if (void 0 === t.__webglInit)
  50694. return;
  50695. Ge.deleteTexture(t.__webglTexture)
  50696. }
  50697. Xe.delete(e)
  50698. }
  50699. function u(e) {
  50700. var t = Xe.get(e)
  50701. , i = Xe.get(e.texture);
  50702. if (e && void 0 !== i.__webglTexture) {
  50703. if (Ge.deleteTexture(i.__webglTexture),
  50704. e instanceof n.WebGLRenderTargetCube)
  50705. for (var r = 0; r < 6; r++)
  50706. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50707. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50708. else
  50709. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50710. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50711. Xe.delete(e.texture),
  50712. Xe.delete(e)
  50713. }
  50714. }
  50715. function d(e) {
  50716. p(e),
  50717. Xe.delete(e)
  50718. }
  50719. function p(e) {
  50720. var t = Xe.get(e).program;
  50721. e.program = void 0,
  50722. void 0 !== t && qe.releaseProgram(t)
  50723. }
  50724. function f(e, t, i, r) {
  50725. var o;
  50726. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50727. null === o))
  50728. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50729. void 0 === r && (r = 0),
  50730. Ye.initAttributes();
  50731. var a = i.attributes
  50732. , s = t.getAttributes()
  50733. , l = e.defaultAttributeValues;
  50734. for (var c in s) {
  50735. var h = s[c];
  50736. if (h >= 0) {
  50737. var u = a[c];
  50738. if (void 0 !== u) {
  50739. var d = u.itemSize
  50740. , p = Ze.getAttributeBuffer(u);
  50741. if (u instanceof n.InterleavedBufferAttribute) {
  50742. var f = u.data
  50743. , g = f.stride
  50744. , m = u.offset;
  50745. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  50746. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  50747. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50748. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  50749. } else
  50750. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  50751. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  50752. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50753. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  50754. } else if (void 0 !== l) {
  50755. var v = l[c];
  50756. if (void 0 !== v)
  50757. switch (v.length) {
  50758. case 2:
  50759. Ge.vertexAttrib2fv(h, v);
  50760. break;
  50761. case 3:
  50762. Ge.vertexAttrib3fv(h, v);
  50763. break;
  50764. case 4:
  50765. Ge.vertexAttrib4fv(h, v);
  50766. break;
  50767. default:
  50768. Ge.vertexAttrib1fv(h, v)
  50769. }
  50770. }
  50771. }
  50772. }
  50773. Ye.disableUnusedAttributes()
  50774. }
  50775. function g(e, t) {
  50776. return Math.abs(t[0]) - Math.abs(e[0])
  50777. }
  50778. function m(e, t) {
  50779. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  50780. }
  50781. function v(e, t) {
  50782. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  50783. }
  50784. function A(e, t, i, n, r) {
  50785. var o, a;
  50786. i.transparent ? (o = de,
  50787. a = ++pe) : (o = he,
  50788. a = ++ue);
  50789. var s = o[a];
  50790. void 0 !== s ? (s.id = e.id,
  50791. s.object = e,
  50792. s.geometry = t,
  50793. s.material = i,
  50794. s.z = Ve.z,
  50795. s.group = r) : (s = {
  50796. id: e.id,
  50797. object: e,
  50798. geometry: t,
  50799. material: i,
  50800. z: Ve.z,
  50801. group: r
  50802. },
  50803. o.push(s))
  50804. }
  50805. function y(e, t) {
  50806. if (e.visible !== !1) {
  50807. if (e.layers.test(t.layers))
  50808. if (e instanceof n.Light)
  50809. ce.push(e);
  50810. else if (e instanceof n.Sprite)
  50811. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  50812. else if (e instanceof n.LensFlare)
  50813. me.push(e);
  50814. else if (e instanceof n.ImmediateRenderObject)
  50815. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50816. Ve.applyProjection(Fe)),
  50817. A(e, null, e.material, Ve.z, null);
  50818. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  50819. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  50820. var i = e.material;
  50821. if (i.visible === !0) {
  50822. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50823. Ve.applyProjection(Fe));
  50824. var r = Ze.update(e);
  50825. if (i instanceof n.MultiMaterial)
  50826. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  50827. var c = o[s]
  50828. , h = a[c.materialIndex];
  50829. h.visible === !0 && A(e, r, h, Ve.z, c)
  50830. }
  50831. else
  50832. A(e, r, i, Ve.z, null)
  50833. }
  50834. }
  50835. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  50836. y(u[s], t)
  50837. }
  50838. }
  50839. function C(e, t, i, r) {
  50840. for (var o = 0, a = e.length; o < a; o++) {
  50841. var s = e[o]
  50842. , l = s.object
  50843. , c = s.geometry
  50844. , h = void 0 === r ? s.material : r
  50845. , u = s.group;
  50846. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  50847. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  50848. l instanceof n.ImmediateRenderObject) {
  50849. E(h);
  50850. var d = w(t, i, h, l);
  50851. Ee = "",
  50852. l.render(function(e) {
  50853. ve.renderBufferImmediate(e, d, h)
  50854. })
  50855. } else
  50856. ve.renderBufferDirect(t, i, c, h, l, u)
  50857. }
  50858. }
  50859. function I(e, t, i) {
  50860. var r = Xe.get(e)
  50861. , o = qe.getParameters(e, Ue, t, i)
  50862. , a = qe.getProgramCode(e, o)
  50863. , s = r.program
  50864. , l = !0;
  50865. if (void 0 === s)
  50866. e.addEventListener("dispose", c);
  50867. else if (s.code !== a)
  50868. p(e);
  50869. else {
  50870. if (void 0 !== o.shaderID)
  50871. return;
  50872. l = !1
  50873. }
  50874. if (l) {
  50875. if (o.shaderID) {
  50876. var h = n.ShaderLib[o.shaderID];
  50877. r.__webglShader = {
  50878. name: e.type,
  50879. uniforms: n.UniformsUtils.clone(h.uniforms),
  50880. vertexShader: h.vertexShader,
  50881. fragmentShader: h.fragmentShader
  50882. }
  50883. } else
  50884. r.__webglShader = {
  50885. name: e.type,
  50886. uniforms: e.uniforms,
  50887. vertexShader: e.vertexShader,
  50888. fragmentShader: e.fragmentShader
  50889. };
  50890. e.__webglShader = r.__webglShader,
  50891. s = qe.acquireProgram(e, o, a),
  50892. r.program = s,
  50893. e.program = s
  50894. }
  50895. var u = s.getAttributes();
  50896. if (e.morphTargets) {
  50897. e.numSupportedMorphTargets = 0;
  50898. for (var d = 0; d < ve.maxMorphTargets; d++)
  50899. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  50900. }
  50901. if (e.morphNormals) {
  50902. e.numSupportedMorphNormals = 0;
  50903. for (var d = 0; d < ve.maxMorphNormals; d++)
  50904. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  50905. }
  50906. r.uniformsList = [];
  50907. var f = r.__webglShader.uniforms
  50908. , g = r.program.getUniforms();
  50909. for (var m in f) {
  50910. var v = g[m];
  50911. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  50912. }
  50913. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  50914. f.ambientLightColor.value = Ue.ambient,
  50915. f.directionalLights.value = Ue.directional,
  50916. f.spotLights.value = Ue.spot,
  50917. f.pointLights.value = Ue.point,
  50918. f.hemisphereLights.value = Ue.hemi,
  50919. f.directionalShadowMap.value = Ue.directionalShadowMap,
  50920. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  50921. f.spotShadowMap.value = Ue.spotShadowMap,
  50922. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  50923. f.pointShadowMap.value = Ue.pointShadowMap,
  50924. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  50925. r.hasDynamicUniforms = !1;
  50926. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  50927. var C = r.uniformsList[A][0];
  50928. if (C.dynamic === !0) {
  50929. r.hasDynamicUniforms = !0;
  50930. break
  50931. }
  50932. }
  50933. }
  50934. function E(e) {
  50935. b(e),
  50936. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  50937. Ye.setDepthFunc(e.depthFunc),
  50938. Ye.setDepthTest(e.depthTest),
  50939. Ye.setDepthWrite(e.depthWrite),
  50940. Ye.setColorWrite(e.colorWrite),
  50941. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  50942. }
  50943. function b(e) {
  50944. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  50945. Ye.setFlipSided(e.side === n.BackSide)
  50946. }
  50947. function w(e, t, i, r) {
  50948. xe = 0;
  50949. var o = Xe.get(i);
  50950. void 0 === o.program && (i.needsUpdate = !0),
  50951. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  50952. i.needsUpdate && (I(i, t, r),
  50953. i.needsUpdate = !1);
  50954. var a = !1
  50955. , s = !1
  50956. , l = !1
  50957. , c = o.program
  50958. , h = c.getUniforms()
  50959. , u = o.__webglShader.uniforms;
  50960. if (c.id !== Ae && (Ge.useProgram(c.program),
  50961. Ae = c.id,
  50962. a = !0,
  50963. s = !0,
  50964. l = !0),
  50965. i.id !== Ie && (Ie = i.id,
  50966. s = !0),
  50967. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  50968. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  50969. e !== be && (be = e,
  50970. s = !0,
  50971. l = !0),
  50972. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  50973. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  50974. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  50975. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  50976. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  50977. i.skinning)
  50978. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  50979. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  50980. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  50981. if (void 0 !== h.boneTexture) {
  50982. var d = B();
  50983. Ge.uniform1i(h.boneTexture, d),
  50984. ve.setTexture(r.skeleton.boneTexture, d)
  50985. }
  50986. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  50987. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  50988. } else
  50989. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  50990. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  50991. t && i.fog && R(u, t),
  50992. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  50993. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  50994. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  50995. u.mFar.value = e.far,
  50996. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  50997. V(o.uniformsList)),
  50998. N(h, r),
  50999. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  51000. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  51001. c
  51002. }
  51003. function _(e, t, i) {
  51004. for (var n = [], r = 0, o = e.length; r < o; r++) {
  51005. var a = e[r][0]
  51006. , s = a.onUpdateCallback;
  51007. void 0 !== s && (s.bind(a)(t, i),
  51008. n.push(e[r]))
  51009. }
  51010. V(n)
  51011. }
  51012. function T(e, t) {
  51013. e.opacity.value = t.opacity,
  51014. e.diffuse.value = t.color,
  51015. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  51016. e.map.value = t.map,
  51017. e.specularMap.value = t.specularMap,
  51018. e.alphaMap.value = t.alphaMap,
  51019. t.aoMap && (e.aoMap.value = t.aoMap,
  51020. e.aoMapIntensity.value = t.aoMapIntensity);
  51021. var i;
  51022. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  51023. void 0 !== i) {
  51024. i instanceof n.WebGLRenderTarget && (i = i.texture);
  51025. var r = i.offset
  51026. , o = i.repeat;
  51027. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  51028. }
  51029. e.envMap.value = t.envMap,
  51030. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  51031. e.reflectivity.value = t.reflectivity,
  51032. e.refractionRatio.value = t.refractionRatio
  51033. }
  51034. function x(e, t) {
  51035. e.diffuse.value = t.color,
  51036. e.opacity.value = t.opacity
  51037. }
  51038. function S(e, t) {
  51039. e.dashSize.value = t.dashSize,
  51040. e.totalSize.value = t.dashSize + t.gapSize,
  51041. e.scale.value = t.scale
  51042. }
  51043. function M(e, t) {
  51044. if (e.diffuse.value = t.color,
  51045. e.opacity.value = t.opacity,
  51046. e.size.value = t.size * Oe,
  51047. e.scale.value = te.clientHeight / 2,
  51048. e.map.value = t.map,
  51049. null !== t.map) {
  51050. var i = t.map.offset
  51051. , n = t.map.repeat;
  51052. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  51053. }
  51054. }
  51055. function R(e, t) {
  51056. e.fogColor.value = t.color,
  51057. t instanceof n.Fog ? (e.fogNear.value = t.near,
  51058. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  51059. }
  51060. function P(e, t) {
  51061. t.lightMap && (e.lightMap.value = t.lightMap,
  51062. e.lightMapIntensity.value = t.lightMapIntensity),
  51063. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  51064. }
  51065. function O(e, t) {
  51066. e.specular.value = t.specular,
  51067. e.shininess.value = Math.max(t.shininess, 1e-4),
  51068. t.lightMap && (e.lightMap.value = t.lightMap,
  51069. e.lightMapIntensity.value = t.lightMapIntensity),
  51070. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51071. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51072. e.bumpScale.value = t.bumpScale),
  51073. t.normalMap && (e.normalMap.value = t.normalMap,
  51074. e.normalScale.value.copy(t.normalScale)),
  51075. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51076. e.displacementScale.value = t.displacementScale,
  51077. e.displacementBias.value = t.displacementBias)
  51078. }
  51079. function L(e, t) {
  51080. e.roughness.value = t.roughness,
  51081. e.metalness.value = t.metalness,
  51082. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51083. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51084. t.lightMap && (e.lightMap.value = t.lightMap,
  51085. e.lightMapIntensity.value = t.lightMapIntensity),
  51086. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51087. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51088. e.bumpScale.value = t.bumpScale),
  51089. t.normalMap && (e.normalMap.value = t.normalMap,
  51090. e.normalScale.value.copy(t.normalScale)),
  51091. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51092. e.displacementScale.value = t.displacementScale,
  51093. e.displacementBias.value = t.displacementBias),
  51094. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51095. }
  51096. function D(e, t) {
  51097. e.ambientLightColor.needsUpdate = t,
  51098. e.directionalLights.needsUpdate = t,
  51099. e.pointLights.needsUpdate = t,
  51100. e.spotLights.needsUpdate = t,
  51101. e.hemisphereLights.needsUpdate = t
  51102. }
  51103. function N(e, t) {
  51104. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51105. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51106. }
  51107. function B() {
  51108. var e = xe;
  51109. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51110. xe += 1,
  51111. e
  51112. }
  51113. function F(e, t, i, r) {
  51114. var o, a;
  51115. if ("1i" === t)
  51116. Ge.uniform1i(i, r);
  51117. else if ("1f" === t)
  51118. Ge.uniform1f(i, r);
  51119. else if ("2f" === t)
  51120. Ge.uniform2f(i, r[0], r[1]);
  51121. else if ("3f" === t)
  51122. Ge.uniform3f(i, r[0], r[1], r[2]);
  51123. else if ("4f" === t)
  51124. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51125. else if ("1iv" === t)
  51126. Ge.uniform1iv(i, r);
  51127. else if ("3iv" === t)
  51128. Ge.uniform3iv(i, r);
  51129. else if ("1fv" === t)
  51130. Ge.uniform1fv(i, r);
  51131. else if ("2fv" === t)
  51132. Ge.uniform2fv(i, r);
  51133. else if ("3fv" === t)
  51134. Ge.uniform3fv(i, r);
  51135. else if ("4fv" === t)
  51136. Ge.uniform4fv(i, r);
  51137. else if ("Matrix2fv" === t)
  51138. Ge.uniformMatrix2fv(i, !1, r);
  51139. else if ("Matrix3fv" === t)
  51140. Ge.uniformMatrix3fv(i, !1, r);
  51141. else if ("Matrix4fv" === t)
  51142. Ge.uniformMatrix4fv(i, !1, r);
  51143. else if ("i" === t)
  51144. Ge.uniform1i(i, r);
  51145. else if ("f" === t)
  51146. Ge.uniform1f(i, r);
  51147. else if ("v2" === t)
  51148. Ge.uniform2f(i, r.x, r.y);
  51149. else if ("v3" === t)
  51150. Ge.uniform3f(i, r.x, r.y, r.z);
  51151. else if ("v4" === t)
  51152. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51153. else if ("c" === t)
  51154. Ge.uniform3f(i, r.r, r.g, r.b);
  51155. else if ("s" === t) {
  51156. var s = e.properties;
  51157. for (var l in s) {
  51158. var c = s[l]
  51159. , h = i[l]
  51160. , u = r[l];
  51161. F(c, c.type, h, u)
  51162. }
  51163. } else if ("sa" === t)
  51164. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51165. for (var l in s) {
  51166. var c = s[l]
  51167. , h = i[d][l]
  51168. , u = r[d][l];
  51169. F(c, c.type, h, u)
  51170. }
  51171. else if ("iv1" === t)
  51172. Ge.uniform1iv(i, r);
  51173. else if ("iv" === t)
  51174. Ge.uniform3iv(i, r);
  51175. else if ("fv1" === t)
  51176. Ge.uniform1fv(i, r);
  51177. else if ("fv" === t)
  51178. Ge.uniform3fv(i, r);
  51179. else if ("v2v" === t) {
  51180. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51181. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51182. f += 2)
  51183. e._array[f + 0] = r[d].x,
  51184. e._array[f + 1] = r[d].y;
  51185. Ge.uniform2fv(i, e._array)
  51186. } else if ("v3v" === t) {
  51187. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51188. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51189. m += 3)
  51190. e._array[m + 0] = r[d].x,
  51191. e._array[m + 1] = r[d].y,
  51192. e._array[m + 2] = r[d].z;
  51193. Ge.uniform3fv(i, e._array)
  51194. } else if ("v4v" === t) {
  51195. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51196. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51197. v += 4)
  51198. e._array[v + 0] = r[d].x,
  51199. e._array[v + 1] = r[d].y,
  51200. e._array[v + 2] = r[d].z,
  51201. e._array[v + 3] = r[d].w;
  51202. Ge.uniform4fv(i, e._array)
  51203. } else if ("m2" === t)
  51204. Ge.uniformMatrix2fv(i, !1, r.elements);
  51205. else if ("m3" === t)
  51206. Ge.uniformMatrix3fv(i, !1, r.elements);
  51207. else if ("m3v" === t) {
  51208. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51209. for (var d = 0, g = r.length; d < g; d++)
  51210. r[d].flattenToArrayOffset(e._array, 9 * d);
  51211. Ge.uniformMatrix3fv(i, !1, e._array)
  51212. } else if ("m4" === t)
  51213. Ge.uniformMatrix4fv(i, !1, r.elements);
  51214. else if ("m4v" === t) {
  51215. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51216. for (var d = 0, g = r.length; d < g; d++)
  51217. r[d].flattenToArrayOffset(e._array, 16 * d);
  51218. Ge.uniformMatrix4fv(i, !1, e._array)
  51219. } else if ("t" === t) {
  51220. if (o = r,
  51221. a = B(),
  51222. Ge.uniform1i(i, a),
  51223. !o)
  51224. return;
  51225. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51226. } else if ("tv" === t) {
  51227. void 0 === e._array && (e._array = []);
  51228. for (var d = 0, g = e.value.length; d < g; d++)
  51229. e._array[d] = B();
  51230. Ge.uniform1iv(i, e._array);
  51231. for (var d = 0, g = e.value.length; d < g; d++)
  51232. o = e.value[d],
  51233. a = e._array[d],
  51234. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51235. } else
  51236. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51237. }
  51238. function V(e) {
  51239. for (var t = 0, i = e.length; t < i; t++) {
  51240. var n = e[t][0];
  51241. if (n.needsUpdate !== !1) {
  51242. var r = n.type
  51243. , o = e[t][1]
  51244. , a = n.value;
  51245. F(n, r, o, a)
  51246. }
  51247. }
  51248. }
  51249. function U(e, t) {
  51250. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51251. for (Ue.shadowsPointLight = 0,
  51252. i = 0,
  51253. r = e.length; i < r; i++)
  51254. if (o = e[i],
  51255. a = o.color,
  51256. s = o.intensity,
  51257. l = o.distance,
  51258. o instanceof n.AmbientLight)
  51259. c += a.r * s,
  51260. h += a.g * s,
  51261. u += a.b * s;
  51262. else if (o instanceof n.DirectionalLight) {
  51263. var A = Ke.get(o);
  51264. A.color.copy(o.color).multiplyScalar(o.intensity),
  51265. A.direction.setFromMatrixPosition(o.matrixWorld),
  51266. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51267. A.direction.sub(Ve),
  51268. A.direction.transformDirection(d),
  51269. A.shadow = o.castShadow,
  51270. o.castShadow && (A.shadowBias = o.shadow.bias,
  51271. A.shadowRadius = o.shadow.radius,
  51272. A.shadowMapSize = o.shadow.mapSize,
  51273. Ue.shadows[v++] = o),
  51274. Ue.directionalShadowMap[p] = o.shadow.map,
  51275. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51276. Ue.directional[p++] = A
  51277. } else if (o instanceof n.SpotLight) {
  51278. var A = Ke.get(o);
  51279. A.position.setFromMatrixPosition(o.matrixWorld),
  51280. A.position.applyMatrix4(d),
  51281. A.color.copy(a).multiplyScalar(s),
  51282. A.distance = l,
  51283. A.direction.setFromMatrixPosition(o.matrixWorld),
  51284. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51285. A.direction.sub(Ve),
  51286. A.direction.transformDirection(d),
  51287. A.coneCos = Math.cos(o.angle),
  51288. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51289. A.decay = 0 === o.distance ? 0 : o.decay,
  51290. A.shadow = o.castShadow,
  51291. o.castShadow && (A.shadowBias = o.shadow.bias,
  51292. A.shadowRadius = o.shadow.radius,
  51293. A.shadowMapSize = o.shadow.mapSize,
  51294. Ue.shadows[v++] = o),
  51295. Ue.spotShadowMap[g] = o.shadow.map,
  51296. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51297. Ue.spot[g++] = A
  51298. } else if (o instanceof n.PointLight) {
  51299. var A = Ke.get(o);
  51300. A.position.setFromMatrixPosition(o.matrixWorld),
  51301. A.position.applyMatrix4(d),
  51302. A.color.copy(o.color).multiplyScalar(o.intensity),
  51303. A.distance = o.distance,
  51304. A.decay = 0 === o.distance ? 0 : o.decay,
  51305. A.shadow = o.castShadow,
  51306. o.castShadow && (A.shadowBias = o.shadow.bias,
  51307. A.shadowRadius = o.shadow.radius,
  51308. A.shadowMapSize = o.shadow.mapSize,
  51309. Ue.shadows[v++] = o),
  51310. Ue.pointShadowMap[f] = o.shadow.map,
  51311. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51312. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51313. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51314. Ue.point[f++] = A
  51315. } else if (o instanceof n.HemisphereLight) {
  51316. var A = Ke.get(o);
  51317. A.direction.setFromMatrixPosition(o.matrixWorld),
  51318. A.direction.transformDirection(d),
  51319. A.direction.normalize(),
  51320. A.skyColor.copy(o.color).multiplyScalar(s),
  51321. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51322. Ue.hemi[m++] = A
  51323. }
  51324. Ue.ambient[0] = c,
  51325. Ue.ambient[1] = h,
  51326. Ue.ambient[2] = u,
  51327. Ue.directional.length = p,
  51328. Ue.spot.length = g,
  51329. Ue.point.length = f,
  51330. Ue.hemi.length = m,
  51331. Ue.shadows.length = v,
  51332. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51333. }
  51334. function k(e, t, i) {
  51335. var r;
  51336. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51337. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51338. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51339. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51340. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51341. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51342. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51343. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51344. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51345. r = We.get("EXT_texture_filter_anisotropic")) {
  51346. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51347. return;
  51348. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51349. return;
  51350. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51351. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51352. }
  51353. }
  51354. function H(e, t, i) {
  51355. void 0 === e.__webglInit && (e.__webglInit = !0,
  51356. t.addEventListener("dispose", s),
  51357. e.__webglTexture = Ge.createTexture(),
  51358. ke.textures++),
  51359. Ye.activeTexture(Ge.TEXTURE0 + i),
  51360. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51361. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51362. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51363. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51364. var r = G(t.image, je.maxTextureSize);
  51365. W(t) && z(r) === !1 && (r = j(r));
  51366. var o = z(r)
  51367. , a = ee(t.format)
  51368. , l = ee(t.type);
  51369. k(Ge.TEXTURE_2D, t, o);
  51370. var c, h = t.mipmaps;
  51371. if (t instanceof n.DataTexture)
  51372. if (h.length > 0 && o) {
  51373. for (var u = 0, d = h.length; u < d; u++)
  51374. c = h[u],
  51375. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51376. t.generateMipmaps = !1
  51377. } else
  51378. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51379. else if (t instanceof n.CompressedTexture)
  51380. for (var u = 0, d = h.length; u < d; u++)
  51381. c = h[u],
  51382. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51383. else if (h.length > 0 && o) {
  51384. for (var u = 0, d = h.length; u < d; u++)
  51385. c = h[u],
  51386. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51387. t.generateMipmaps = !1
  51388. } else
  51389. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51390. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51391. e.__version = t.version,
  51392. t.onUpdate && t.onUpdate(t)
  51393. }
  51394. function G(e, t) {
  51395. if (e.width > t || e.height > t) {
  51396. var i = t / Math.max(e.width, e.height)
  51397. , n = document.createElement("canvas");
  51398. n.width = Math.floor(e.width * i),
  51399. n.height = Math.floor(e.height * i);
  51400. var r = n.getContext("2d");
  51401. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51402. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51403. n
  51404. }
  51405. return e
  51406. }
  51407. function z(e) {
  51408. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51409. }
  51410. function W(e) {
  51411. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51412. }
  51413. function j(e) {
  51414. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51415. var t = document.createElement("canvas");
  51416. t.width = n.Math.nearestPowerOfTwo(e.width),
  51417. t.height = n.Math.nearestPowerOfTwo(e.height);
  51418. var i = t.getContext("2d");
  51419. return i.drawImage(e, 0, 0, t.width, t.height),
  51420. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51421. t
  51422. }
  51423. return e
  51424. }
  51425. function Y(e, t) {
  51426. var i = Xe.get(e);
  51427. if (6 === e.image.length)
  51428. if (e.version > 0 && i.__version !== e.version) {
  51429. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51430. i.__image__webglTextureCube = Ge.createTexture(),
  51431. ke.textures++),
  51432. Ye.activeTexture(Ge.TEXTURE0 + t),
  51433. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51434. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51435. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51436. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51437. var c = a[0]
  51438. , h = z(c)
  51439. , u = ee(e.format)
  51440. , d = ee(e.type);
  51441. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51442. for (var l = 0; l < 6; l++)
  51443. if (r)
  51444. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51445. p = f[g],
  51446. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51447. else
  51448. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51449. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51450. i.__version = e.version,
  51451. e.onUpdate && e.onUpdate(e)
  51452. } else
  51453. Ye.activeTexture(Ge.TEXTURE0 + t),
  51454. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51455. }
  51456. function X(e, t) {
  51457. Ye.activeTexture(Ge.TEXTURE0 + t),
  51458. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51459. }
  51460. function Z(e, t, i, n) {
  51461. var r = ee(t.texture.format)
  51462. , o = ee(t.texture.type);
  51463. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51464. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51465. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51466. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51467. }
  51468. function q(e, t) {
  51469. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51470. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51471. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51472. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51473. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51474. }
  51475. function K(e) {
  51476. var t = Xe.get(e)
  51477. , i = e instanceof n.WebGLRenderTargetCube;
  51478. if (i) {
  51479. t.__webglDepthbuffer = [];
  51480. for (var r = 0; r < 6; r++)
  51481. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51482. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51483. q(t.__webglDepthbuffer[r], e)
  51484. } else
  51485. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51486. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51487. q(t.__webglDepthbuffer, e);
  51488. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51489. }
  51490. function Q(e) {
  51491. var t = Xe.get(e)
  51492. , i = Xe.get(e.texture);
  51493. e.addEventListener("dispose", l),
  51494. i.__webglTexture = Ge.createTexture(),
  51495. ke.textures++;
  51496. var r = e instanceof n.WebGLRenderTargetCube
  51497. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51498. if (r) {
  51499. t.__webglFramebuffer = [];
  51500. for (var a = 0; a < 6; a++)
  51501. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51502. } else
  51503. t.__webglFramebuffer = Ge.createFramebuffer();
  51504. if (r) {
  51505. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51506. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51507. for (var a = 0; a < 6; a++)
  51508. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51509. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51510. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51511. } else
  51512. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51513. k(Ge.TEXTURE_2D, e.texture, o),
  51514. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51515. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51516. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51517. e.depthBuffer && K(e)
  51518. }
  51519. function J(e) {
  51520. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51521. , i = Xe.get(e.texture).__webglTexture;
  51522. Ye.bindTexture(t, i),
  51523. Ge.generateMipmap(t),
  51524. Ye.bindTexture(t, null)
  51525. }
  51526. function $(e) {
  51527. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51528. }
  51529. function ee(e) {
  51530. var t;
  51531. if (e === n.RepeatWrapping)
  51532. return Ge.REPEAT;
  51533. if (e === n.ClampToEdgeWrapping)
  51534. return Ge.CLAMP_TO_EDGE;
  51535. if (e === n.MirroredRepeatWrapping)
  51536. return Ge.MIRRORED_REPEAT;
  51537. if (e === n.NearestFilter)
  51538. return Ge.NEAREST;
  51539. if (e === n.NearestMipMapNearestFilter)
  51540. return Ge.NEAREST_MIPMAP_NEAREST;
  51541. if (e === n.NearestMipMapLinearFilter)
  51542. return Ge.NEAREST_MIPMAP_LINEAR;
  51543. if (e === n.LinearFilter)
  51544. return Ge.LINEAR;
  51545. if (e === n.LinearMipMapNearestFilter)
  51546. return Ge.LINEAR_MIPMAP_NEAREST;
  51547. if (e === n.LinearMipMapLinearFilter)
  51548. return Ge.LINEAR_MIPMAP_LINEAR;
  51549. if (e === n.UnsignedByteType)
  51550. return Ge.UNSIGNED_BYTE;
  51551. if (e === n.UnsignedShort4444Type)
  51552. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51553. if (e === n.UnsignedShort5551Type)
  51554. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51555. if (e === n.UnsignedShort565Type)
  51556. return Ge.UNSIGNED_SHORT_5_6_5;
  51557. if (e === n.ByteType)
  51558. return Ge.BYTE;
  51559. if (e === n.ShortType)
  51560. return Ge.SHORT;
  51561. if (e === n.UnsignedShortType)
  51562. return Ge.UNSIGNED_SHORT;
  51563. if (e === n.IntType)
  51564. return Ge.INT;
  51565. if (e === n.UnsignedIntType)
  51566. return Ge.UNSIGNED_INT;
  51567. if (e === n.FloatType)
  51568. return Ge.FLOAT;
  51569. if (t = We.get("OES_texture_half_float"),
  51570. null !== t && e === n.HalfFloatType)
  51571. return t.HALF_FLOAT_OES;
  51572. if (e === n.AlphaFormat)
  51573. return Ge.ALPHA;
  51574. if (e === n.RGBFormat)
  51575. return Ge.RGB;
  51576. if (e === n.RGBAFormat)
  51577. return Ge.RGBA;
  51578. if (e === n.LuminanceFormat)
  51579. return Ge.LUMINANCE;
  51580. if (e === n.LuminanceAlphaFormat)
  51581. return Ge.LUMINANCE_ALPHA;
  51582. if (e === n.AddEquation)
  51583. return Ge.FUNC_ADD;
  51584. if (e === n.SubtractEquation)
  51585. return Ge.FUNC_SUBTRACT;
  51586. if (e === n.ReverseSubtractEquation)
  51587. return Ge.FUNC_REVERSE_SUBTRACT;
  51588. if (e === n.ZeroFactor)
  51589. return Ge.ZERO;
  51590. if (e === n.OneFactor)
  51591. return Ge.ONE;
  51592. if (e === n.SrcColorFactor)
  51593. return Ge.SRC_COLOR;
  51594. if (e === n.OneMinusSrcColorFactor)
  51595. return Ge.ONE_MINUS_SRC_COLOR;
  51596. if (e === n.SrcAlphaFactor)
  51597. return Ge.SRC_ALPHA;
  51598. if (e === n.OneMinusSrcAlphaFactor)
  51599. return Ge.ONE_MINUS_SRC_ALPHA;
  51600. if (e === n.DstAlphaFactor)
  51601. return Ge.DST_ALPHA;
  51602. if (e === n.OneMinusDstAlphaFactor)
  51603. return Ge.ONE_MINUS_DST_ALPHA;
  51604. if (e === n.DstColorFactor)
  51605. return Ge.DST_COLOR;
  51606. if (e === n.OneMinusDstColorFactor)
  51607. return Ge.ONE_MINUS_DST_COLOR;
  51608. if (e === n.SrcAlphaSaturateFactor)
  51609. return Ge.SRC_ALPHA_SATURATE;
  51610. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51611. null !== t) {
  51612. if (e === n.RGB_S3TC_DXT1_Format)
  51613. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51614. if (e === n.RGBA_S3TC_DXT1_Format)
  51615. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51616. if (e === n.RGBA_S3TC_DXT3_Format)
  51617. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51618. if (e === n.RGBA_S3TC_DXT5_Format)
  51619. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51620. }
  51621. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51622. null !== t) {
  51623. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51624. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51625. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51626. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51627. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51628. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51629. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51630. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51631. }
  51632. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51633. null !== t && e === n.RGB_ETC1_Format)
  51634. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51635. if (t = We.get("EXT_blend_minmax"),
  51636. null !== t) {
  51637. if (e === n.MinEquation)
  51638. return t.MIN_EXT;
  51639. if (e === n.MaxEquation)
  51640. return t.MAX_EXT
  51641. }
  51642. return 0
  51643. }
  51644. console.log("THREE.WebGLRenderer", n.REVISION),
  51645. e = e || {};
  51646. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51647. , ie = void 0 !== e.context ? e.context : null
  51648. , ne = void 0 !== e.alpha && e.alpha
  51649. , re = void 0 === e.depth || e.depth
  51650. , oe = void 0 === e.stencil || e.stencil
  51651. , ae = void 0 !== e.antialias && e.antialias
  51652. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51653. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51654. , ce = []
  51655. , he = []
  51656. , ue = -1
  51657. , de = []
  51658. , pe = -1
  51659. , fe = new Float32Array(8)
  51660. , ge = []
  51661. , me = [];
  51662. this.domElement = te,
  51663. this.context = null,
  51664. this.autoClear = !0,
  51665. this.autoClearColor = !0,
  51666. this.autoClearDepth = !0,
  51667. this.autoClearStencil = !0,
  51668. this.sortObjects = !0,
  51669. this.gammaFactor = 2,
  51670. this.gammaInput = !1,
  51671. this.gammaOutput = !1,
  51672. this.physicallyCorrectLights = !1,
  51673. this.toneMapping = n.LinearToneMapping,
  51674. this.toneMappingExposure = 1,
  51675. this.toneMappingWhitePoint = 1,
  51676. this.maxMorphTargets = 8,
  51677. this.maxMorphNormals = 4,
  51678. this.autoScaleCubemaps = !0;
  51679. var ve = this
  51680. , Ae = null
  51681. , ye = null
  51682. , Ce = null
  51683. , Ie = -1
  51684. , Ee = ""
  51685. , be = null
  51686. , we = new n.Vector4
  51687. , _e = null
  51688. , Te = new n.Vector4
  51689. , xe = 0
  51690. , Se = new n.Color(0)
  51691. , Me = 0
  51692. , Re = te.width
  51693. , Pe = te.height
  51694. , Oe = 1
  51695. , Le = new n.Vector4(0,0,Re,Pe)
  51696. , De = !1
  51697. , Ne = new n.Vector4(0,0,Re,Pe)
  51698. , Be = new n.Frustum
  51699. , Fe = new n.Matrix4
  51700. , Ve = new n.Vector3
  51701. , Ue = {
  51702. hash: "",
  51703. ambient: [0, 0, 0],
  51704. directional: [],
  51705. directionalShadowMap: [],
  51706. directionalShadowMatrix: [],
  51707. spot: [],
  51708. spotShadowMap: [],
  51709. spotShadowMatrix: [],
  51710. point: [],
  51711. pointShadowMap: [],
  51712. pointShadowMatrix: [],
  51713. hemi: [],
  51714. shadows: [],
  51715. shadowsPointLight: 0
  51716. }
  51717. , ke = {
  51718. geometries: 0,
  51719. textures: 0
  51720. }
  51721. , He = {
  51722. calls: 0,
  51723. vertices: 0,
  51724. faces: 0,
  51725. points: 0
  51726. };
  51727. this.info = {
  51728. render: He,
  51729. memory: ke,
  51730. programs: null
  51731. };
  51732. var Ge;
  51733. try {
  51734. var ze = {
  51735. alpha: ne,
  51736. depth: re,
  51737. stencil: oe,
  51738. antialias: ae,
  51739. premultipliedAlpha: se,
  51740. preserveDrawingBuffer: le
  51741. };
  51742. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  51743. null === Ge)
  51744. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  51745. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  51746. return {
  51747. rangeMin: 1,
  51748. rangeMax: 1,
  51749. precision: 1
  51750. }
  51751. }
  51752. ),
  51753. te.addEventListener("webglcontextlost", a, !1)
  51754. } catch (e) {
  51755. console.error("THREE.WebGLRenderer: " + e)
  51756. }
  51757. var We = new n.WebGLExtensions(Ge);
  51758. We.get("OES_texture_float"),
  51759. We.get("OES_texture_float_linear"),
  51760. We.get("OES_texture_half_float"),
  51761. We.get("OES_texture_half_float_linear"),
  51762. We.get("OES_standard_derivatives"),
  51763. We.get("ANGLE_instanced_arrays"),
  51764. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  51765. var je = new n.WebGLCapabilities(Ge,We,e)
  51766. , Ye = new n.WebGLState(Ge,We,ee)
  51767. , Xe = new n.WebGLProperties
  51768. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  51769. , qe = new n.WebGLPrograms(this,je)
  51770. , Ke = new n.WebGLLights;
  51771. this.info.programs = qe.programs;
  51772. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  51773. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  51774. r(),
  51775. this.context = Ge,
  51776. this.capabilities = je,
  51777. this.extensions = We,
  51778. this.properties = Xe,
  51779. this.state = Ye;
  51780. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  51781. this.shadowMap = $e;
  51782. var et = new n.SpritePlugin(this,ge)
  51783. , tt = new n.LensFlarePlugin(this,me);
  51784. this.getContext = function() {
  51785. return Ge
  51786. }
  51787. ,
  51788. this.getContextAttributes = function() {
  51789. return Ge.getContextAttributes()
  51790. }
  51791. ,
  51792. this.forceContextLoss = function() {
  51793. We.get("WEBGL_lose_context").loseContext()
  51794. }
  51795. ,
  51796. this.getMaxAnisotropy = function() {
  51797. var e;
  51798. return function() {
  51799. if (void 0 !== e)
  51800. return e;
  51801. var t = We.get("EXT_texture_filter_anisotropic");
  51802. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  51803. }
  51804. }(),
  51805. this.getPrecision = function() {
  51806. return je.precision
  51807. }
  51808. ,
  51809. this.getPixelRatio = function() {
  51810. return Oe
  51811. }
  51812. ,
  51813. this.setPixelRatio = function(e) {
  51814. void 0 !== e && (Oe = e,
  51815. this.setSize(Ne.z, Ne.w, !1))
  51816. }
  51817. ,
  51818. this.getSize = function() {
  51819. return {
  51820. width: Re,
  51821. height: Pe
  51822. }
  51823. }
  51824. ,
  51825. this.setSize = function(e, t, i, devicePixelRatio) {
  51826. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  51827. Re = e,
  51828. Pe = t,
  51829. te.width = e * Oe,
  51830. te.height = t * Oe,
  51831. i !== !1 && (te.style.width = e + "px",
  51832. te.style.height = t + "px"),
  51833. this.setViewport(0, 0, e, t)
  51834. }
  51835. ,
  51836. this.setViewport = function(e, t, i, n) {
  51837. Ye.viewport(Ne.set(e, t, i, n))
  51838. }
  51839. ,
  51840. this.setScissor = function(e, t, i, n) {
  51841. Ye.scissor(Le.set(e, t, i, n))
  51842. }
  51843. ,
  51844. this.setScissorTest = function(e) {
  51845. Ye.setScissorTest(De = e)
  51846. }
  51847. ,
  51848. this.getClearColor = function() {
  51849. return Se
  51850. }
  51851. ,
  51852. this.setClearColor = function(e, t) {
  51853. Se.set(e),
  51854. Me = void 0 !== t ? t : 1,
  51855. i(Se.r, Se.g, Se.b, Me)
  51856. }
  51857. ,
  51858. this.getClearAlpha = function() {
  51859. return Me
  51860. }
  51861. ,
  51862. this.setClearAlpha = function(e) {
  51863. Me = e,
  51864. i(Se.r, Se.g, Se.b, Me)
  51865. }
  51866. ,
  51867. this.clear = function(e, t, i) {
  51868. var n = 0;
  51869. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  51870. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  51871. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  51872. Ge.clear(n)
  51873. }
  51874. ,
  51875. this.clearColor = function() {
  51876. this.clear(!0, !1, !1)
  51877. }
  51878. ,
  51879. this.clearDepth = function() {
  51880. this.clear(!1, !0, !1)
  51881. }
  51882. ,
  51883. this.clearStencil = function() {
  51884. this.clear(!1, !1, !0)
  51885. }
  51886. ,
  51887. this.clearTarget = function(e, t, i, n) {
  51888. this.setRenderTarget(e),
  51889. this.clear(t, i, n)
  51890. }
  51891. ,
  51892. this.resetGLState = o,
  51893. this.dispose = function() {
  51894. te.removeEventListener("webglcontextlost", a, !1)
  51895. }
  51896. ,
  51897. this.renderBufferImmediate = function(e, t, i) {
  51898. Ye.initAttributes();
  51899. var r = Xe.get(e);
  51900. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  51901. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  51902. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  51903. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  51904. var o = t.getAttributes();
  51905. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  51906. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  51907. Ye.enableAttribute(o.position),
  51908. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  51909. e.hasNormals) {
  51910. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  51911. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  51912. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  51913. var l = e.normalArray
  51914. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  51915. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  51916. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  51917. l[a + 0] = c,
  51918. l[a + 1] = h,
  51919. l[a + 2] = u,
  51920. l[a + 3] = c,
  51921. l[a + 4] = h,
  51922. l[a + 5] = u,
  51923. l[a + 6] = c,
  51924. l[a + 7] = h,
  51925. l[a + 8] = u
  51926. }
  51927. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  51928. Ye.enableAttribute(o.normal),
  51929. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  51930. }
  51931. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  51932. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  51933. Ye.enableAttribute(o.uv),
  51934. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  51935. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  51936. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  51937. Ye.enableAttribute(o.color),
  51938. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  51939. Ye.disableUnusedAttributes(),
  51940. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  51941. e.count = 0
  51942. }
  51943. ,
  51944. this.renderBufferDirect = function(e, i, r, o, a, s) {
  51945. E(o);
  51946. var l = w(e, i, o, a)
  51947. , c = !1
  51948. , h = r.id + "_" + l.id + "_" + o.wireframe;
  51949. h !== Ee && (Ee = h,
  51950. c = !0);
  51951. var u = a.morphTargetInfluences;
  51952. if (void 0 !== u) {
  51953. for (var d = [], p = 0, m = u.length; p < m; p++) {
  51954. var v = u[p];
  51955. d.push([v, p])
  51956. }
  51957. d.sort(g),
  51958. d.length > 8 && (d.length = 8);
  51959. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  51960. var v = d[p];
  51961. if (fe[p] = v[0],
  51962. 0 !== v[0]) {
  51963. var y = v[1];
  51964. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  51965. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  51966. } else
  51967. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  51968. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  51969. }
  51970. var C = l.getUniforms();
  51971. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  51972. c = !0
  51973. }
  51974. var y = r.index
  51975. , I = r.attributes.position;
  51976. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  51977. var b;
  51978. null !== y ? (b = Je,
  51979. b.setIndex(y)) : b = Qe,
  51980. c && (f(o, l, r),
  51981. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  51982. var _ = 0
  51983. , T = 1 / 0;
  51984. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  51985. var x = r.drawRange.start
  51986. , S = r.drawRange.count
  51987. , M = null !== s ? s.start : 0
  51988. , R = null !== s ? s.count : 1 / 0
  51989. , P = Math.max(_, x, M)
  51990. , O = Math.min(_ + T, x + S, M + R) - 1
  51991. , L = Math.max(0, O - P + 1);
  51992. if (a instanceof n.Mesh)
  51993. if (o.wireframe === !0)
  51994. Ye.setLineWidth(o.wireframeLinewidth * t()),
  51995. b.setMode(Ge.LINES);
  51996. else
  51997. switch (a.drawMode) {
  51998. case n.TrianglesDrawMode:
  51999. b.setMode(Ge.TRIANGLES);
  52000. break;
  52001. case n.TriangleStripDrawMode:
  52002. b.setMode(Ge.TRIANGLE_STRIP);
  52003. break;
  52004. case n.TriangleFanDrawMode:
  52005. b.setMode(Ge.TRIANGLE_FAN)
  52006. }
  52007. else if (a instanceof n.Line) {
  52008. var D = o.linewidth;
  52009. void 0 === D && (D = 1),
  52010. Ye.setLineWidth(D * t()),
  52011. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  52012. } else
  52013. a instanceof n.Points && b.setMode(Ge.POINTS);
  52014. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  52015. }
  52016. ,
  52017. this.render = function(e, t, i, r) {
  52018. if (t instanceof n.Camera == !1)
  52019. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  52020. var o = e.fog;
  52021. if (Ee = "",
  52022. Ie = -1,
  52023. be = null,
  52024. e.autoUpdate === !0 && e.updateMatrixWorld(),
  52025. null === t.parent && t.updateMatrixWorld(),
  52026. t.matrixWorldInverse.getInverse(t.matrixWorld),
  52027. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  52028. Be.setFromMatrix(Fe),
  52029. ce.length = 0,
  52030. ue = -1,
  52031. pe = -1,
  52032. ge.length = 0,
  52033. me.length = 0,
  52034. y(e, t),
  52035. he.length = ue + 1,
  52036. de.length = pe + 1,
  52037. ve.sortObjects === !0 && (he.sort(m),
  52038. de.sort(v)),
  52039. U(ce, t),
  52040. $e.render(e, t),
  52041. He.calls = 0,
  52042. He.vertices = 0,
  52043. He.faces = 0,
  52044. He.points = 0,
  52045. void 0 === i && (i = null),
  52046. this.setRenderTarget(i),
  52047. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  52048. e.overrideMaterial) {
  52049. var a = e.overrideMaterial;
  52050. C(he, t, o, a),
  52051. C(de, t, o, a)
  52052. } else
  52053. Ye.setBlending(n.NoBlending),
  52054. C(he, t, o),
  52055. C(de, t, o);
  52056. if (et.render(e, t),
  52057. tt.render(e, t, Te),
  52058. i) {
  52059. var s = i.texture;
  52060. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  52061. }
  52062. Ye.setDepthTest(!0),
  52063. Ye.setDepthWrite(!0),
  52064. Ye.setColorWrite(!0)
  52065. }
  52066. ,
  52067. this.setFaceCulling = function(e, t) {
  52068. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  52069. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  52070. Ye.enable(Ge.CULL_FACE))
  52071. }
  52072. ,
  52073. this.setTexture = function(e, t) {
  52074. var i = Xe.get(e);
  52075. if (e.version > 0 && i.__version !== e.version) {
  52076. var n = e.image;
  52077. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52078. }
  52079. Ye.activeTexture(Ge.TEXTURE0 + t),
  52080. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52081. }
  52082. ,
  52083. this.getCurrentRenderTarget = function() {
  52084. return ye
  52085. }
  52086. ,
  52087. this.setRenderTarget = function(e) {
  52088. ye = e,
  52089. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52090. var t, i = e instanceof n.WebGLRenderTargetCube;
  52091. if (e) {
  52092. var r = Xe.get(e);
  52093. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52094. we.copy(e.scissor),
  52095. _e = e.scissorTest,
  52096. Te.copy(e.viewport)
  52097. } else
  52098. t = null,
  52099. we.copy(Le).multiplyScalar(Oe),
  52100. _e = De,
  52101. Te.copy(Ne).multiplyScalar(Oe);
  52102. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52103. Ce = t),
  52104. Ye.scissor(we),
  52105. Ye.setScissorTest(_e),
  52106. Ye.viewport(Te),
  52107. i) {
  52108. var o = Xe.get(e.texture);
  52109. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52110. }
  52111. }
  52112. ,
  52113. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  52114. if (e instanceof n.WebGLRenderTarget == !1)
  52115. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52116. var s = Xe.get(e).__webglFramebuffer;
  52117. if (s) {
  52118. var l = !1;
  52119. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52120. l = !0);
  52121. try {
  52122. var c = e.texture;
  52123. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52124. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52125. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52126. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52127. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52128. } finally {
  52129. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52130. }
  52131. }
  52132. }
  52133. }
  52134. ,
  52135. n.WebGLRenderTarget = function(e, t, i) {
  52136. this.uuid = n.Math.generateUUID(),
  52137. this.width = e,
  52138. this.height = t,
  52139. this.scissor = new n.Vector4(0,0,e,t),
  52140. this.scissorTest = !1,
  52141. this.viewport = new n.Vector4(0,0,e,t),
  52142. i = i || {},
  52143. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52144. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  52145. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52146. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52147. }
  52148. ,
  52149. n.WebGLRenderTarget.prototype = {
  52150. constructor: n.WebGLRenderTarget,
  52151. setSize: function(e, t) {
  52152. this.width === e && this.height === t || (this.width = e,
  52153. this.height = t,
  52154. this.dispose()),
  52155. this.viewport.set(0, 0, e, t),
  52156. this.scissor.set(0, 0, e, t)
  52157. },
  52158. clone: function() {
  52159. return (new this.constructor).copy(this)
  52160. },
  52161. copy: function(e) {
  52162. return this.width = e.width,
  52163. this.height = e.height,
  52164. this.viewport.copy(e.viewport),
  52165. this.texture = e.texture.clone(),
  52166. this.depthBuffer = e.depthBuffer,
  52167. this.stencilBuffer = e.stencilBuffer,
  52168. this
  52169. },
  52170. dispose: function() {
  52171. this.dispatchEvent({
  52172. type: "dispose"
  52173. })
  52174. }
  52175. },
  52176. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52177. n.WebGLRenderTargetCube = function(e, t, i) {
  52178. n.WebGLRenderTarget.call(this, e, t, i),
  52179. this.activeCubeFace = 0,
  52180. this.activeMipMapLevel = 0
  52181. }
  52182. ,
  52183. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52184. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52185. n.WebGLBufferRenderer = function(e, t, i) {
  52186. function r(e) {
  52187. s = e
  52188. }
  52189. function o(t, n) {
  52190. e.drawArrays(s, t, n),
  52191. i.calls++,
  52192. i.vertices += n,
  52193. s === e.TRIANGLES && (i.faces += n / 3)
  52194. }
  52195. function a(r) {
  52196. var o = t.get("ANGLE_instanced_arrays");
  52197. if (null === o)
  52198. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52199. var a = r.attributes.position
  52200. , l = 0;
  52201. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52202. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52203. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52204. i.calls++,
  52205. i.vertices += l * r.maxInstancedCount,
  52206. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52207. }
  52208. var s;
  52209. this.setMode = r,
  52210. this.render = o,
  52211. this.renderInstances = a
  52212. }
  52213. ,
  52214. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52215. function n(e) {
  52216. s = e
  52217. }
  52218. function r(i) {
  52219. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52220. c = 4) : (l = e.UNSIGNED_SHORT,
  52221. c = 2)
  52222. }
  52223. function o(t, n) {
  52224. e.drawElements(s, n, l, t * c),
  52225. i.calls++,
  52226. i.vertices += n,
  52227. s === e.TRIANGLES && (i.faces += n / 3)
  52228. }
  52229. function a(n, r, o) {
  52230. var a = t.get("ANGLE_instanced_arrays");
  52231. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52232. i.calls++,
  52233. i.vertices += o * n.maxInstancedCount,
  52234. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52235. }
  52236. var s, l, c;
  52237. this.setMode = n,
  52238. this.setIndex = r,
  52239. this.render = o,
  52240. this.renderInstances = a
  52241. }
  52242. ,
  52243. n.WebGLExtensions = function(e) {
  52244. var t = {};
  52245. this.get = function(i) {
  52246. if (void 0 !== t[i])
  52247. return t[i];
  52248. var n;
  52249. switch (i) {
  52250. case "EXT_texture_filter_anisotropic":
  52251. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52252. break;
  52253. case "WEBGL_compressed_texture_s3tc":
  52254. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52255. break;
  52256. case "WEBGL_compressed_texture_pvrtc":
  52257. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52258. break;
  52259. case "WEBGL_compressed_texture_etc1":
  52260. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52261. break;
  52262. default:
  52263. n = e.getExtension(i)
  52264. }
  52265. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52266. t[i] = n,
  52267. n
  52268. }
  52269. }
  52270. ,
  52271. n.WebGLCapabilities = function(e, t, i) {
  52272. function n(t) {
  52273. if ("highp" === t) {
  52274. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52275. return "highp";
  52276. t = "mediump"
  52277. }
  52278. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52279. }
  52280. this.getMaxPrecision = n,
  52281. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52282. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52283. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52284. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52285. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52286. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52287. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52288. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52289. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52290. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52291. this.vertexTextures = this.maxVertexTextures > 0,
  52292. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52293. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52294. var r = n(this.precision);
  52295. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52296. this.precision = r),
  52297. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52298. }
  52299. ,
  52300. n.WebGLGeometries = function(e, t, i) {
  52301. function r(e) {
  52302. var t = e.geometry;
  52303. if (void 0 !== h[t.id])
  52304. return h[t.id];
  52305. t.addEventListener("dispose", o);
  52306. var r;
  52307. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52308. r = t._bufferGeometry),
  52309. h[t.id] = r,
  52310. i.memory.geometries++,
  52311. r
  52312. }
  52313. function o(e) {
  52314. var n = e.target
  52315. , r = h[n.id];
  52316. null !== r.index && s(r.index),
  52317. l(r.attributes),
  52318. n.removeEventListener("dispose", o),
  52319. delete h[n.id];
  52320. var a = t.get(n);
  52321. a.wireframe && s(a.wireframe),
  52322. t.delete(n);
  52323. var c = t.get(r);
  52324. c.wireframe && s(c.wireframe),
  52325. t.delete(r),
  52326. i.memory.geometries--
  52327. }
  52328. function a(e) {
  52329. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52330. }
  52331. function s(t) {
  52332. var i = a(t);
  52333. void 0 !== i && (e.deleteBuffer(i),
  52334. c(t))
  52335. }
  52336. function l(e) {
  52337. for (var t in e)
  52338. s(e[t])
  52339. }
  52340. function c(e) {
  52341. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52342. }
  52343. var h = {};
  52344. this.get = r
  52345. }
  52346. ,
  52347. n.WebGLLights = function() {
  52348. var e = {};
  52349. this.get = function(t) {
  52350. if (void 0 !== e[t.id])
  52351. return e[t.id];
  52352. var i;
  52353. switch (t.type) {
  52354. case "DirectionalLight":
  52355. i = {
  52356. direction: new n.Vector3,
  52357. color: new n.Color,
  52358. shadow: !1,
  52359. shadowBias: 0,
  52360. shadowRadius: 1,
  52361. shadowMapSize: new n.Vector2
  52362. };
  52363. break;
  52364. case "SpotLight":
  52365. i = {
  52366. position: new n.Vector3,
  52367. direction: new n.Vector3,
  52368. color: new n.Color,
  52369. distance: 0,
  52370. coneCos: 0,
  52371. penumbraCos: 0,
  52372. decay: 0,
  52373. shadow: !1,
  52374. shadowBias: 0,
  52375. shadowRadius: 1,
  52376. shadowMapSize: new n.Vector2
  52377. };
  52378. break;
  52379. case "PointLight":
  52380. i = {
  52381. position: new n.Vector3,
  52382. color: new n.Color,
  52383. distance: 0,
  52384. decay: 0,
  52385. shadow: !1,
  52386. shadowBias: 0,
  52387. shadowRadius: 1,
  52388. shadowMapSize: new n.Vector2
  52389. };
  52390. break;
  52391. case "HemisphereLight":
  52392. i = {
  52393. direction: new n.Vector3,
  52394. skyColor: new n.Color,
  52395. groundColor: new n.Color
  52396. }
  52397. }
  52398. return e[t.id] = i,
  52399. i
  52400. }
  52401. }
  52402. ,
  52403. n.WebGLObjects = function(e, t, i) {
  52404. function r(t) {
  52405. var i = u.get(t);
  52406. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52407. var r = i.index
  52408. , a = i.attributes;
  52409. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52410. for (var s in a)
  52411. o(a[s], e.ARRAY_BUFFER);
  52412. var l = i.morphAttributes;
  52413. for (var s in l)
  52414. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52415. o(c[h], e.ARRAY_BUFFER);
  52416. return i
  52417. }
  52418. function o(e, i) {
  52419. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52420. , o = t.get(r);
  52421. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52422. }
  52423. function a(t, i, n) {
  52424. t.__webglBuffer = e.createBuffer(),
  52425. e.bindBuffer(n, t.__webglBuffer);
  52426. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52427. e.bufferData(n, i.array, r),
  52428. t.version = i.version
  52429. }
  52430. function s(t, i, n) {
  52431. e.bindBuffer(n, t.__webglBuffer),
  52432. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52433. i.updateRange.count = 0),
  52434. t.version = i.version
  52435. }
  52436. function l(e) {
  52437. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52438. }
  52439. function c(i) {
  52440. var r = t.get(i);
  52441. if (void 0 !== r.wireframe)
  52442. return r.wireframe;
  52443. var a = []
  52444. , s = i.index
  52445. , l = i.attributes
  52446. , c = l.position;
  52447. if (null !== s)
  52448. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52449. var g = d[p + 0]
  52450. , m = d[p + 1]
  52451. , v = d[p + 2];
  52452. h(u, g, m) && a.push(g, m),
  52453. h(u, m, v) && a.push(m, v),
  52454. h(u, v, g) && a.push(v, g)
  52455. }
  52456. else
  52457. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52458. var g = p + 0
  52459. , m = p + 1
  52460. , v = p + 2;
  52461. a.push(g, m, m, v, v, g)
  52462. }
  52463. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52464. , y = new n.BufferAttribute(new A(a),1);
  52465. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52466. r.wireframe = y,
  52467. y
  52468. }
  52469. function h(e, t, i) {
  52470. if (t > i) {
  52471. var n = t;
  52472. t = i,
  52473. i = n
  52474. }
  52475. var r = e[t];
  52476. return void 0 === r ? (e[t] = [i],
  52477. !0) : r.indexOf(i) === -1 && (r.push(i),
  52478. !0)
  52479. }
  52480. var u = new n.WebGLGeometries(e,t,i);
  52481. this.getAttributeBuffer = l,
  52482. this.getWireframeAttribute = c,
  52483. this.update = r
  52484. }
  52485. ,
  52486. n.WebGLProgram = function() {
  52487. function e(e) {
  52488. switch (e) {
  52489. case n.LinearEncoding:
  52490. return ["Linear", "( value )"];
  52491. case n.sRGBEncoding:
  52492. return ["sRGB", "( value )"];
  52493. case n.RGBEEncoding:
  52494. return ["RGBE", "( value )"];
  52495. case n.RGBM7Encoding:
  52496. return ["RGBM", "( value, 7.0 )"];
  52497. case n.RGBM16Encoding:
  52498. return ["RGBM", "( value, 16.0 )"];
  52499. case n.RGBDEncoding:
  52500. return ["RGBD", "( value, 256.0 )"];
  52501. case n.GammaEncoding:
  52502. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52503. default:
  52504. throw new Error("unsupported encoding: " + e)
  52505. }
  52506. }
  52507. function t(t, i) {
  52508. var n = e(i);
  52509. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52510. }
  52511. function i(t, i) {
  52512. var n = e(i);
  52513. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52514. }
  52515. function r(e, t) {
  52516. var i;
  52517. switch (t) {
  52518. case n.LinearToneMapping:
  52519. i = "Linear";
  52520. break;
  52521. case n.ReinhardToneMapping:
  52522. i = "Reinhard";
  52523. break;
  52524. case n.Uncharted2ToneMapping:
  52525. i = "Uncharted2";
  52526. break;
  52527. case n.CineonToneMapping:
  52528. i = "OptimizedCineon";
  52529. break;
  52530. default:
  52531. throw new Error("unsupported toneMapping: " + t)
  52532. }
  52533. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52534. }
  52535. function o(e, t, i) {
  52536. e = e || {};
  52537. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52538. return n.filter(c).join("\n")
  52539. }
  52540. function a(e) {
  52541. var t = [];
  52542. for (var i in e) {
  52543. var n = e[i];
  52544. n !== !1 && t.push("#define " + i + " " + n)
  52545. }
  52546. return t.join("\n")
  52547. }
  52548. function s(e, t, i) {
  52549. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52550. var a = e.getActiveUniform(t, o)
  52551. , s = a.name
  52552. , l = e.getUniformLocation(t, s)
  52553. , c = f.exec(s);
  52554. if (c) {
  52555. var h = c[1]
  52556. , u = c[2]
  52557. , d = n[h];
  52558. d || (d = n[h] = {}),
  52559. d[u] = l
  52560. } else if (c = g.exec(s)) {
  52561. var p = c[1]
  52562. , v = c[2]
  52563. , A = c[3]
  52564. , y = n[p];
  52565. y || (y = n[p] = []);
  52566. var C = y[v];
  52567. C || (C = y[v] = {}),
  52568. C[A] = l
  52569. } else if (c = m.exec(s)) {
  52570. var p = c[1];
  52571. n[p] = l
  52572. } else
  52573. n[s] = l
  52574. }
  52575. return n
  52576. }
  52577. function l(e, t, i) {
  52578. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52579. var a = e.getActiveAttrib(t, o)
  52580. , s = a.name;
  52581. n[s] = e.getAttribLocation(t, s)
  52582. }
  52583. return n
  52584. }
  52585. function c(e) {
  52586. return "" !== e
  52587. }
  52588. function h(e, t) {
  52589. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52590. }
  52591. function u(e) {
  52592. function t(e, t) {
  52593. var i = n.ShaderChunk[t];
  52594. if (void 0 === i)
  52595. throw new Error("Can not resolve #include <" + t + ">");
  52596. return u(i)
  52597. }
  52598. var i = /#include +<([\w\d.]+)>/g;
  52599. return e.replace(i, t)
  52600. }
  52601. function d(e) {
  52602. function t(e, t, i, n) {
  52603. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52604. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52605. return r
  52606. }
  52607. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52608. return e.replace(i, t)
  52609. }
  52610. var p = 0
  52611. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52612. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52613. , m = /^([\w\d_]+)\[0\]$/;
  52614. return function(e, f, g, m) {
  52615. var v = e.context
  52616. , A = g.extensions
  52617. , y = g.defines
  52618. , C = g.__webglShader.vertexShader
  52619. , I = g.__webglShader.fragmentShader
  52620. , E = "SHADOWMAP_TYPE_BASIC";
  52621. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52622. var b = "ENVMAP_TYPE_CUBE"
  52623. , w = "ENVMAP_MODE_REFLECTION"
  52624. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52625. if (m.envMap) {
  52626. switch (g.envMap.mapping) {
  52627. case n.CubeReflectionMapping:
  52628. case n.CubeRefractionMapping:
  52629. b = "ENVMAP_TYPE_CUBE";
  52630. break;
  52631. case n.CubeUVReflectionMapping:
  52632. case n.CubeUVRefractionMapping:
  52633. b = "ENVMAP_TYPE_CUBE_UV";
  52634. break;
  52635. case n.EquirectangularReflectionMapping:
  52636. case n.EquirectangularRefractionMapping:
  52637. b = "ENVMAP_TYPE_EQUIREC";
  52638. break;
  52639. case n.SphericalReflectionMapping:
  52640. b = "ENVMAP_TYPE_SPHERE"
  52641. }
  52642. switch (g.envMap.mapping) {
  52643. case n.CubeRefractionMapping:
  52644. case n.EquirectangularRefractionMapping:
  52645. w = "ENVMAP_MODE_REFRACTION"
  52646. }
  52647. switch (g.combine) {
  52648. case n.MultiplyOperation:
  52649. _ = "ENVMAP_BLENDING_MULTIPLY";
  52650. break;
  52651. case n.MixOperation:
  52652. _ = "ENVMAP_BLENDING_MIX";
  52653. break;
  52654. case n.AddOperation:
  52655. _ = "ENVMAP_BLENDING_ADD"
  52656. }
  52657. }
  52658. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52659. g instanceof n.RawShaderMaterial ? (T = "",
  52660. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52661. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52662. C = u(C, m),
  52663. C = h(C, m),
  52664. I = u(I, m),
  52665. I = h(I, m),
  52666. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52667. I = d(I));
  52668. var O = T + C
  52669. , L = x + I
  52670. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52671. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52672. v.attachShader(P, D),
  52673. v.attachShader(P, N),
  52674. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52675. v.linkProgram(P);
  52676. var B = v.getProgramInfoLog(P)
  52677. , F = v.getShaderInfoLog(D)
  52678. , V = v.getShaderInfoLog(N)
  52679. , U = !0
  52680. , k = !0;
  52681. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52682. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52683. k && (this.diagnostics = {
  52684. runnable: U,
  52685. material: g,
  52686. programLog: B,
  52687. vertexShader: {
  52688. log: F,
  52689. prefix: T
  52690. },
  52691. fragmentShader: {
  52692. log: V,
  52693. prefix: x
  52694. }
  52695. }),
  52696. v.deleteShader(D),
  52697. v.deleteShader(N);
  52698. var H;
  52699. this.getUniforms = function() {
  52700. return void 0 === H && (H = s(v, P)),
  52701. H
  52702. }
  52703. ;
  52704. var G;
  52705. return this.getAttributes = function() {
  52706. return void 0 === G && (G = l(v, P)),
  52707. G
  52708. }
  52709. ,
  52710. this.destroy = function() {
  52711. v.deleteProgram(P),
  52712. this.program = void 0
  52713. }
  52714. ,
  52715. Object.defineProperties(this, {
  52716. uniforms: {
  52717. get: function() {
  52718. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52719. this.getUniforms()
  52720. }
  52721. },
  52722. attributes: {
  52723. get: function() {
  52724. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52725. this.getAttributes()
  52726. }
  52727. }
  52728. }),
  52729. this.id = p++,
  52730. this.code = f,
  52731. this.usedTimes = 1,
  52732. this.program = P,
  52733. this.vertexShader = D,
  52734. this.fragmentShader = N,
  52735. this
  52736. }
  52737. }(),
  52738. n.WebGLPrograms = function(e, t) {
  52739. function i(e) {
  52740. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  52741. return 1024;
  52742. var i = t.maxVertexUniforms
  52743. , r = Math.floor((i - 20) / 4)
  52744. , o = r;
  52745. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  52746. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  52747. o
  52748. }
  52749. function r(e, t) {
  52750. var i;
  52751. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  52752. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  52753. i
  52754. }
  52755. var o = []
  52756. , a = {
  52757. MeshDepthMaterial: "depth",
  52758. MeshNormalMaterial: "normal",
  52759. MeshBasicMaterial: "basic",
  52760. MeshLambertMaterial: "lambert",
  52761. MeshPhongMaterial: "phong",
  52762. MeshStandardMaterial: "standard",
  52763. LineBasicMaterial: "basic",
  52764. LineDashedMaterial: "dashed",
  52765. PointsMaterial: "points"
  52766. }
  52767. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  52768. this.getParameters = function(o, s, l, c) {
  52769. var h = a[o.type]
  52770. , u = i(c)
  52771. , d = e.getPrecision();
  52772. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  52773. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  52774. var p = {
  52775. shaderID: h,
  52776. precision: d,
  52777. supportsVertexTextures: t.vertexTextures,
  52778. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  52779. map: !!o.map,
  52780. mapEncoding: r(o.map, e.gammaInput),
  52781. envMap: !!o.envMap,
  52782. envMapMode: o.envMap && o.envMap.mapping,
  52783. envMapEncoding: r(o.envMap, e.gammaInput),
  52784. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  52785. lightMap: !!o.lightMap,
  52786. aoMap: !!o.aoMap,
  52787. emissiveMap: !!o.emissiveMap,
  52788. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  52789. bumpMap: !!o.bumpMap,
  52790. normalMap: !!o.normalMap,
  52791. displacementMap: !!o.displacementMap,
  52792. roughnessMap: !!o.roughnessMap,
  52793. metalnessMap: !!o.metalnessMap,
  52794. specularMap: !!o.specularMap,
  52795. alphaMap: !!o.alphaMap,
  52796. combine: o.combine,
  52797. vertexColors: o.vertexColors,
  52798. fog: l,
  52799. useFog: o.fog,
  52800. fogExp: l instanceof n.FogExp2,
  52801. flatShading: o.shading === n.FlatShading,
  52802. sizeAttenuation: o.sizeAttenuation,
  52803. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  52804. skinning: o.skinning,
  52805. maxBones: u,
  52806. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  52807. morphTargets: o.morphTargets,
  52808. morphNormals: o.morphNormals,
  52809. maxMorphTargets: e.maxMorphTargets,
  52810. maxMorphNormals: e.maxMorphNormals,
  52811. numDirLights: s.directional.length,
  52812. numPointLights: s.point.length,
  52813. numSpotLights: s.spot.length,
  52814. numHemiLights: s.hemi.length,
  52815. pointLightShadows: s.shadowsPointLight,
  52816. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  52817. shadowMapType: e.shadowMap.type,
  52818. toneMapping: e.toneMapping,
  52819. physicallyCorrectLights: e.physicallyCorrectLights,
  52820. premultipliedAlpha: o.premultipliedAlpha,
  52821. alphaTest: o.alphaTest,
  52822. doubleSided: o.side === n.DoubleSide,
  52823. flipSided: o.side === n.BackSide
  52824. };
  52825. return p
  52826. }
  52827. ,
  52828. this.getProgramCode = function(e, t) {
  52829. var i = [];
  52830. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  52831. i.push(e.vertexShader)),
  52832. void 0 !== e.defines)
  52833. for (var n in e.defines)
  52834. i.push(n),
  52835. i.push(e.defines[n]);
  52836. for (var r = 0; r < s.length; r++) {
  52837. var o = s[r];
  52838. i.push(o),
  52839. i.push(t[o])
  52840. }
  52841. return i.join()
  52842. }
  52843. ,
  52844. this.acquireProgram = function(t, i, r) {
  52845. for (var a, s = 0, l = o.length; s < l; s++) {
  52846. var c = o[s];
  52847. if (c.code === r) {
  52848. a = c,
  52849. ++a.usedTimes;
  52850. break
  52851. }
  52852. }
  52853. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  52854. o.push(a)),
  52855. a
  52856. }
  52857. ,
  52858. this.releaseProgram = function(e) {
  52859. if (0 === --e.usedTimes) {
  52860. var t = o.indexOf(e);
  52861. o[t] = o[o.length - 1],
  52862. o.pop(),
  52863. e.destroy()
  52864. }
  52865. }
  52866. ,
  52867. this.programs = o
  52868. }
  52869. ,
  52870. n.WebGLProperties = function() {
  52871. var e = {};
  52872. this.get = function(t) {
  52873. var i = t.uuid
  52874. , n = e[i];
  52875. return void 0 === n && (n = {},
  52876. e[i] = n),
  52877. n
  52878. }
  52879. ,
  52880. this.delete = function(t) {
  52881. delete e[t.uuid]
  52882. }
  52883. ,
  52884. this.clear = function() {
  52885. e = {}
  52886. }
  52887. }
  52888. ,
  52889. n.WebGLShader = function() {
  52890. function e(e) {
  52891. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  52892. t[i] = i + 1 + ": " + t[i];
  52893. return t.join("\n")
  52894. }
  52895. return function(t, i, n) {
  52896. var r = t.createShader(i);
  52897. return t.shaderSource(r, n),
  52898. t.compileShader(r),
  52899. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  52900. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  52901. r
  52902. }
  52903. }(),
  52904. n.WebGLShadowMap = function(e, t, i) {
  52905. function r(e, t, i, r) {
  52906. var o = e.geometry
  52907. , a = null
  52908. , s = v
  52909. , l = e.customDepthMaterial;
  52910. if (i && (s = A,
  52911. l = e.customDistanceMaterial),
  52912. l)
  52913. a = l;
  52914. else {
  52915. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  52916. , h = e instanceof n.SkinnedMesh && t.skinning
  52917. , u = 0;
  52918. c && (u |= f),
  52919. h && (u |= g),
  52920. a = s[u]
  52921. }
  52922. return a.visible = t.visible,
  52923. a.wireframe = t.wireframe,
  52924. a.wireframeLinewidth = t.wireframeLinewidth,
  52925. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  52926. a
  52927. }
  52928. function o(e, t, i) {
  52929. if (e.visible !== !1) {
  52930. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  52931. var r = e.material;
  52932. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  52933. p.push(e))
  52934. }
  52935. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  52936. o(a[s], t, i)
  52937. }
  52938. }
  52939. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  52940. var x = 0 !== (T & f)
  52941. , S = 0 !== (T & g)
  52942. , M = new n.ShaderMaterial({
  52943. uniforms: b,
  52944. vertexShader: E.vertexShader,
  52945. fragmentShader: E.fragmentShader,
  52946. morphTargets: x,
  52947. skinning: S
  52948. });
  52949. v[T] = M;
  52950. var R = new n.ShaderMaterial({
  52951. defines: {
  52952. USE_SHADOWMAP: ""
  52953. },
  52954. uniforms: _,
  52955. vertexShader: w.vertexShader,
  52956. fragmentShader: w.fragmentShader,
  52957. morphTargets: x,
  52958. skinning: S
  52959. });
  52960. A[T] = R
  52961. }
  52962. var P = this;
  52963. this.enabled = !1,
  52964. this.autoUpdate = !0,
  52965. this.needsUpdate = !1,
  52966. this.type = n.PCFShadowMap,
  52967. this.cullFace = n.CullFaceFront,
  52968. this.render = function(f, g) {
  52969. var m, v, A = t.shadows;
  52970. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  52971. s.clearColor(1, 1, 1, 1),
  52972. s.disable(a.BLEND),
  52973. s.enable(a.CULL_FACE),
  52974. a.frontFace(a.CCW),
  52975. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  52976. s.setDepthTest(!0),
  52977. s.setScissorTest(!1);
  52978. for (var E = 0, b = A.length; E < b; E++) {
  52979. var w = A[E]
  52980. , _ = w.shadow
  52981. , T = _.camera;
  52982. if (h.copy(_.mapSize),
  52983. w instanceof n.PointLight) {
  52984. m = 6,
  52985. v = !0;
  52986. var x = h.x
  52987. , S = h.y;
  52988. I[0].set(2 * x, S, x, S),
  52989. I[1].set(0, S, x, S),
  52990. I[2].set(3 * x, S, x, S),
  52991. I[3].set(x, S, x, S),
  52992. I[4].set(3 * x, 0, x, S),
  52993. I[5].set(x, 0, x, S),
  52994. h.x *= 4,
  52995. h.y *= 2
  52996. } else
  52997. m = 1,
  52998. v = !1;
  52999. if (null === _.map) {
  53000. var M = {
  53001. minFilter: n.NearestFilter,
  53002. magFilter: n.NearestFilter,
  53003. format: n.RGBAFormat
  53004. };
  53005. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  53006. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  53007. T.updateProjectionMatrix()
  53008. }
  53009. var R = _.map
  53010. , O = _.matrix;
  53011. d.setFromMatrixPosition(w.matrixWorld),
  53012. T.position.copy(d),
  53013. e.setRenderTarget(R),
  53014. e.clear();
  53015. for (var L = 0; L < m; L++) {
  53016. if (v) {
  53017. u.copy(T.position),
  53018. u.add(y[L]),
  53019. T.up.copy(C[L]),
  53020. T.lookAt(u);
  53021. var D = I[L];
  53022. s.viewport(D)
  53023. } else
  53024. u.setFromMatrixPosition(w.target.matrixWorld),
  53025. T.lookAt(u);
  53026. T.updateMatrixWorld(),
  53027. T.matrixWorldInverse.getInverse(T.matrixWorld),
  53028. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  53029. O.multiply(T.projectionMatrix),
  53030. O.multiply(T.matrixWorldInverse),
  53031. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  53032. l.setFromMatrix(c),
  53033. p.length = 0,
  53034. o(f, g, T);
  53035. for (var N = 0, B = p.length; N < B; N++) {
  53036. var F = p[N]
  53037. , V = i.update(F)
  53038. , U = F.material;
  53039. if (U instanceof n.MultiMaterial)
  53040. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  53041. var W = k[G]
  53042. , j = H[W.materialIndex];
  53043. if (j.visible === !0) {
  53044. var Y = r(F, j, v, d);
  53045. e.renderBufferDirect(T, null, V, Y, F, W)
  53046. }
  53047. }
  53048. else {
  53049. var Y = r(F, U, v, d);
  53050. e.renderBufferDirect(T, null, V, Y, F, null)
  53051. }
  53052. }
  53053. }
  53054. }
  53055. var X = e.getClearColor()
  53056. , Z = e.getClearAlpha();
  53057. e.setClearColor(X, Z),
  53058. s.enable(a.BLEND),
  53059. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  53060. P.needsUpdate = !1
  53061. }
  53062. }
  53063. }
  53064. ,
  53065. n.WebGLState = function(e, t, i) {
  53066. var r = this
  53067. , o = new n.Vector4
  53068. , a = new Uint8Array(16)
  53069. , s = new Uint8Array(16)
  53070. , l = new Uint8Array(16)
  53071. , c = {}
  53072. , h = null
  53073. , u = null
  53074. , d = null
  53075. , p = null
  53076. , f = null
  53077. , g = null
  53078. , m = null
  53079. , v = null
  53080. , A = !1
  53081. , y = null
  53082. , C = null
  53083. , I = null
  53084. , E = null
  53085. , b = null
  53086. , w = null
  53087. , _ = null
  53088. , T = null
  53089. , x = null
  53090. , S = null
  53091. , M = null
  53092. , R = null
  53093. , P = null
  53094. , O = null
  53095. , L = null
  53096. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53097. , N = void 0
  53098. , B = {}
  53099. , F = new n.Vector4
  53100. , V = null
  53101. , U = null
  53102. , k = new n.Vector4
  53103. , H = new n.Vector4
  53104. , G = e.createTexture();
  53105. e.bindTexture(e.TEXTURE_2D, G),
  53106. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53107. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53108. this.init = function() {
  53109. this.clearColor(0, 0, 0, 1),
  53110. this.clearDepth(1),
  53111. this.clearStencil(0),
  53112. this.enable(e.DEPTH_TEST),
  53113. e.depthFunc(e.LEQUAL),
  53114. e.frontFace(e.CCW),
  53115. e.cullFace(e.BACK),
  53116. this.enable(e.CULL_FACE),
  53117. this.enable(e.BLEND),
  53118. e.blendEquation(e.FUNC_ADD),
  53119. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53120. }
  53121. ,
  53122. this.initAttributes = function() {
  53123. for (var e = 0, t = a.length; e < t; e++)
  53124. a[e] = 0
  53125. }
  53126. ,
  53127. this.enableAttribute = function(i) {
  53128. if (a[i] = 1,
  53129. 0 === s[i] && (e.enableVertexAttribArray(i),
  53130. s[i] = 1),
  53131. 0 !== l[i]) {
  53132. var n = t.get("ANGLE_instanced_arrays");
  53133. n.vertexAttribDivisorANGLE(i, 0),
  53134. l[i] = 0
  53135. }
  53136. }
  53137. ,
  53138. this.enableAttributeAndDivisor = function(t, i, n) {
  53139. a[t] = 1,
  53140. 0 === s[t] && (e.enableVertexAttribArray(t),
  53141. s[t] = 1),
  53142. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53143. l[t] = i)
  53144. }
  53145. ,
  53146. this.disableUnusedAttributes = function() {
  53147. for (var t = 0, i = s.length; t < i; t++)
  53148. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53149. s[t] = 0)
  53150. }
  53151. ,
  53152. this.enable = function(t) {
  53153. c[t] !== !0 && (e.enable(t),
  53154. c[t] = !0)
  53155. }
  53156. ,
  53157. this.disable = function(t) {
  53158. c[t] !== !1 && (e.disable(t),
  53159. c[t] = !1)
  53160. }
  53161. ,
  53162. this.getCompressedTextureFormats = function() {
  53163. if (null === h && (h = [],
  53164. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53165. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53166. h.push(i[n]);
  53167. return h
  53168. }
  53169. ,
  53170. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53171. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53172. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53173. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53174. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53175. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53176. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53177. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53178. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53179. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53180. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53181. u = t,
  53182. A = h),
  53183. t === n.CustomBlending ? (s = s || r,
  53184. l = l || o,
  53185. c = c || a,
  53186. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53187. d = r,
  53188. g = s),
  53189. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53190. p = o,
  53191. f = a,
  53192. m = l,
  53193. v = c)) : (d = null,
  53194. p = null,
  53195. f = null,
  53196. g = null,
  53197. m = null,
  53198. v = null)
  53199. }
  53200. ,
  53201. this.setDepthFunc = function(t) {
  53202. if (y !== t) {
  53203. if (t)
  53204. switch (t) {
  53205. case n.NeverDepth:
  53206. e.depthFunc(e.NEVER);
  53207. break;
  53208. case n.AlwaysDepth:
  53209. e.depthFunc(e.ALWAYS);
  53210. break;
  53211. case n.LessDepth:
  53212. e.depthFunc(e.LESS);
  53213. break;
  53214. case n.LessEqualDepth:
  53215. e.depthFunc(e.LEQUAL);
  53216. break;
  53217. case n.EqualDepth:
  53218. e.depthFunc(e.EQUAL);
  53219. break;
  53220. case n.GreaterEqualDepth:
  53221. e.depthFunc(e.GEQUAL);
  53222. break;
  53223. case n.GreaterDepth:
  53224. e.depthFunc(e.GREATER);
  53225. break;
  53226. case n.NotEqualDepth:
  53227. e.depthFunc(e.NOTEQUAL);
  53228. break;
  53229. default:
  53230. e.depthFunc(e.LEQUAL)
  53231. }
  53232. else
  53233. e.depthFunc(e.LEQUAL);
  53234. y = t
  53235. }
  53236. }
  53237. ,
  53238. this.setDepthTest = function(t) {
  53239. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53240. }
  53241. ,
  53242. this.setDepthWrite = function(t) {
  53243. C !== t && (e.depthMask(t),
  53244. C = t)
  53245. }
  53246. ,
  53247. this.setColorWrite = function(t) {
  53248. I !== t && (e.colorMask(t, t, t, t),
  53249. I = t)
  53250. }
  53251. ,
  53252. this.setStencilFunc = function(t, i, n) {
  53253. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53254. b = t,
  53255. w = i,
  53256. _ = n)
  53257. }
  53258. ,
  53259. this.setStencilOp = function(t, i, n) {
  53260. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53261. T = t,
  53262. x = i,
  53263. S = n)
  53264. }
  53265. ,
  53266. this.setStencilTest = function(t) {
  53267. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53268. }
  53269. ,
  53270. this.setStencilWrite = function(t) {
  53271. E !== t && (e.stencilMask(t),
  53272. E = t)
  53273. }
  53274. ,
  53275. this.setFlipSided = function(t) {
  53276. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53277. M = t)
  53278. }
  53279. ,
  53280. this.setLineWidth = function(t) {
  53281. t !== R && (e.lineWidth(t),
  53282. R = t)
  53283. }
  53284. ,
  53285. this.setPolygonOffset = function(t, i, n) {
  53286. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53287. !t || P === i && O === n || (e.polygonOffset(i, n),
  53288. P = i,
  53289. O = n)
  53290. }
  53291. ,
  53292. this.getScissorTest = function() {
  53293. return L
  53294. }
  53295. ,
  53296. this.setScissorTest = function(t) {
  53297. L = t,
  53298. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53299. }
  53300. ,
  53301. this.activeTexture = function(t) {
  53302. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53303. N !== t && (e.activeTexture(t),
  53304. N = t)
  53305. }
  53306. ,
  53307. this.bindTexture = function(t, i) {
  53308. void 0 === N && r.activeTexture();
  53309. var n = B[N];
  53310. void 0 === n && (n = {
  53311. type: void 0,
  53312. texture: void 0
  53313. },
  53314. B[N] = n),
  53315. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53316. n.type = t,
  53317. n.texture = i)
  53318. }
  53319. ,
  53320. this.compressedTexImage2D = function() {
  53321. try {
  53322. e.compressedTexImage2D.apply(e, arguments)
  53323. } catch (e) {
  53324. console.error(e)
  53325. }
  53326. }
  53327. ,
  53328. this.texImage2D = function() {
  53329. try {
  53330. e.texImage2D.apply(e, arguments)
  53331. } catch (e) {
  53332. console.error(e)
  53333. }
  53334. }
  53335. ,
  53336. this.clearColor = function(t, i, n, r) {
  53337. o.set(t, i, n, r),
  53338. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53339. F.copy(o))
  53340. }
  53341. ,
  53342. this.clearDepth = function(t) {
  53343. V !== t && (e.clearDepth(t),
  53344. V = t)
  53345. }
  53346. ,
  53347. this.clearStencil = function(t) {
  53348. U !== t && (e.clearStencil(t),
  53349. U = t)
  53350. }
  53351. ,
  53352. this.scissor = function(t) {
  53353. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53354. k.copy(t))
  53355. }
  53356. ,
  53357. this.viewport = function(t) {
  53358. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53359. H.copy(t))
  53360. }
  53361. ,
  53362. this.reset = function() {
  53363. for (var t = 0; t < s.length; t++)
  53364. 1 === s[t] && (e.disableVertexAttribArray(t),
  53365. s[t] = 0);
  53366. c = {},
  53367. h = null,
  53368. N = void 0,
  53369. B = {},
  53370. u = null,
  53371. I = null,
  53372. C = null,
  53373. E = null,
  53374. M = null
  53375. }
  53376. }
  53377. ,
  53378. n.LensFlarePlugin = function(e, t) {
  53379. function i() {
  53380. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53381. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53382. o = p.createBuffer(),
  53383. a = p.createBuffer(),
  53384. p.bindBuffer(p.ARRAY_BUFFER, o),
  53385. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53386. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53387. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53388. u = p.createTexture(),
  53389. d = p.createTexture(),
  53390. f.bindTexture(p.TEXTURE_2D, u),
  53391. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53392. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53393. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53394. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53395. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53396. f.bindTexture(p.TEXTURE_2D, d),
  53397. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53398. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53399. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53400. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53401. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53402. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53403. var i;
  53404. i = h ? {
  53405. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53406. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53407. } : {
  53408. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53409. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53410. },
  53411. s = r(i),
  53412. l = {
  53413. vertex: p.getAttribLocation(s, "position"),
  53414. uv: p.getAttribLocation(s, "uv")
  53415. },
  53416. c = {
  53417. renderType: p.getUniformLocation(s, "renderType"),
  53418. map: p.getUniformLocation(s, "map"),
  53419. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53420. opacity: p.getUniformLocation(s, "opacity"),
  53421. color: p.getUniformLocation(s, "color"),
  53422. scale: p.getUniformLocation(s, "scale"),
  53423. rotation: p.getUniformLocation(s, "rotation"),
  53424. screenPosition: p.getUniformLocation(s, "screenPosition")
  53425. }
  53426. }
  53427. function r(t) {
  53428. var i = p.createProgram()
  53429. , n = p.createShader(p.FRAGMENT_SHADER)
  53430. , r = p.createShader(p.VERTEX_SHADER)
  53431. , o = "precision " + e.getPrecision() + " float;\n";
  53432. return p.shaderSource(n, o + t.fragmentShader),
  53433. p.shaderSource(r, o + t.vertexShader),
  53434. p.compileShader(n),
  53435. p.compileShader(r),
  53436. p.attachShader(i, n),
  53437. p.attachShader(i, r),
  53438. p.linkProgram(i),
  53439. i
  53440. }
  53441. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53442. this.render = function(r, g, m) {
  53443. if (0 !== t.length) {
  53444. var v = new n.Vector3
  53445. , A = m.w / m.z
  53446. , y = .5 * m.z
  53447. , C = .5 * m.w
  53448. , I = 16 / m.w
  53449. , E = new n.Vector2(I * A,I)
  53450. , b = new n.Vector3(1,1,0)
  53451. , w = new n.Vector2(1,1);
  53452. void 0 === s && i(),
  53453. p.useProgram(s),
  53454. f.initAttributes(),
  53455. f.enableAttribute(l.vertex),
  53456. f.enableAttribute(l.uv),
  53457. f.disableUnusedAttributes(),
  53458. p.uniform1i(c.occlusionMap, 0),
  53459. p.uniform1i(c.map, 1),
  53460. p.bindBuffer(p.ARRAY_BUFFER, o),
  53461. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53462. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53463. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53464. f.disable(p.CULL_FACE),
  53465. f.setDepthWrite(!1);
  53466. for (var _ = 0, T = t.length; _ < T; _++) {
  53467. I = 16 / m.w,
  53468. E.set(I * A, I);
  53469. var x = t[_];
  53470. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53471. v.applyMatrix4(g.matrixWorldInverse),
  53472. v.applyProjection(g.projectionMatrix),
  53473. b.copy(v),
  53474. w.x = b.x * y + y,
  53475. w.y = b.y * C + C,
  53476. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53477. f.activeTexture(p.TEXTURE0),
  53478. f.bindTexture(p.TEXTURE_2D, null),
  53479. f.activeTexture(p.TEXTURE1),
  53480. f.bindTexture(p.TEXTURE_2D, u),
  53481. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53482. p.uniform1i(c.renderType, 0),
  53483. p.uniform2f(c.scale, E.x, E.y),
  53484. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53485. f.disable(p.BLEND),
  53486. f.enable(p.DEPTH_TEST),
  53487. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53488. f.activeTexture(p.TEXTURE0),
  53489. f.bindTexture(p.TEXTURE_2D, d),
  53490. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53491. p.uniform1i(c.renderType, 1),
  53492. f.disable(p.DEPTH_TEST),
  53493. f.activeTexture(p.TEXTURE1),
  53494. f.bindTexture(p.TEXTURE_2D, u),
  53495. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53496. x.positionScreen.copy(b),
  53497. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53498. p.uniform1i(c.renderType, 2),
  53499. f.enable(p.BLEND);
  53500. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53501. var R = x.lensFlares[S];
  53502. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53503. b.y = R.y,
  53504. b.z = R.z,
  53505. I = R.size * R.scale / m.w,
  53506. E.x = I * A,
  53507. E.y = I,
  53508. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53509. p.uniform2f(c.scale, E.x, E.y),
  53510. p.uniform1f(c.rotation, R.rotation),
  53511. p.uniform1f(c.opacity, R.opacity),
  53512. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53513. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53514. e.setTexture(R.texture, 1),
  53515. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53516. }
  53517. }
  53518. }
  53519. f.enable(p.CULL_FACE),
  53520. f.enable(p.DEPTH_TEST),
  53521. f.setDepthWrite(!0),
  53522. e.resetGLState()
  53523. }
  53524. }
  53525. }
  53526. ,
  53527. n.SpritePlugin = function(e, t) {
  53528. function i() {
  53529. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53530. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53531. a = d.createBuffer(),
  53532. s = d.createBuffer(),
  53533. d.bindBuffer(d.ARRAY_BUFFER, a),
  53534. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53535. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53536. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53537. l = r(),
  53538. c = {
  53539. position: d.getAttribLocation(l, "position"),
  53540. uv: d.getAttribLocation(l, "uv")
  53541. },
  53542. h = {
  53543. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53544. uvScale: d.getUniformLocation(l, "uvScale"),
  53545. rotation: d.getUniformLocation(l, "rotation"),
  53546. scale: d.getUniformLocation(l, "scale"),
  53547. color: d.getUniformLocation(l, "color"),
  53548. map: d.getUniformLocation(l, "map"),
  53549. opacity: d.getUniformLocation(l, "opacity"),
  53550. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53551. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53552. fogType: d.getUniformLocation(l, "fogType"),
  53553. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53554. fogNear: d.getUniformLocation(l, "fogNear"),
  53555. fogFar: d.getUniformLocation(l, "fogFar"),
  53556. fogColor: d.getUniformLocation(l, "fogColor"),
  53557. alphaTest: d.getUniformLocation(l, "alphaTest")
  53558. };
  53559. var i = document.createElement("canvas");
  53560. i.width = 8,
  53561. i.height = 8;
  53562. var o = i.getContext("2d");
  53563. o.fillStyle = "white",
  53564. o.fillRect(0, 0, 8, 8),
  53565. u = new n.Texture(i),
  53566. u.needsUpdate = !0
  53567. }
  53568. function r() {
  53569. var t = d.createProgram()
  53570. , i = d.createShader(d.VERTEX_SHADER)
  53571. , n = d.createShader(d.FRAGMENT_SHADER);
  53572. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53573. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53574. d.compileShader(i),
  53575. d.compileShader(n),
  53576. d.attachShader(t, i),
  53577. d.attachShader(t, n),
  53578. d.linkProgram(t),
  53579. t
  53580. }
  53581. function o(e, t) {
  53582. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53583. }
  53584. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53585. this.render = function(r, v) {
  53586. if (0 !== t.length) {
  53587. void 0 === l && i(),
  53588. d.useProgram(l),
  53589. p.initAttributes(),
  53590. p.enableAttribute(c.position),
  53591. p.enableAttribute(c.uv),
  53592. p.disableUnusedAttributes(),
  53593. p.disable(d.CULL_FACE),
  53594. p.enable(d.BLEND),
  53595. d.bindBuffer(d.ARRAY_BUFFER, a),
  53596. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53597. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53598. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53599. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53600. p.activeTexture(d.TEXTURE0),
  53601. d.uniform1i(h.map, 0);
  53602. var A = 0
  53603. , y = 0
  53604. , C = r.fog;
  53605. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53606. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53607. d.uniform1f(h.fogFar, C.far),
  53608. d.uniform1i(h.fogType, 1),
  53609. A = 1,
  53610. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53611. d.uniform1i(h.fogType, 2),
  53612. A = 2,
  53613. y = 2)) : (d.uniform1i(h.fogType, 0),
  53614. A = 0,
  53615. y = 0);
  53616. for (var I = 0, E = t.length; I < E; I++) {
  53617. var b = t[I];
  53618. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53619. b.z = -b.modelViewMatrix.elements[14]
  53620. }
  53621. t.sort(o);
  53622. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53623. var b = t[I]
  53624. , _ = b.material;
  53625. d.uniform1f(h.alphaTest, _.alphaTest),
  53626. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53627. b.matrixWorld.decompose(f, g, m),
  53628. w[0] = m.x,
  53629. w[1] = m.y;
  53630. var T = 0;
  53631. r.fog && _.fog && (T = y),
  53632. A !== T && (d.uniform1i(h.fogType, T),
  53633. A = T),
  53634. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53635. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53636. d.uniform2f(h.uvScale, 1, 1)),
  53637. d.uniform1f(h.opacity, _.opacity),
  53638. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53639. d.uniform1f(h.rotation, _.rotation),
  53640. d.uniform2fv(h.scale, w),
  53641. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53642. p.setDepthTest(_.depthTest),
  53643. p.setDepthWrite(_.depthWrite),
  53644. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53645. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53646. }
  53647. p.enable(d.CULL_FACE),
  53648. e.resetGLState()
  53649. }
  53650. }
  53651. }
  53652. ,
  53653. Object.defineProperties(n.Box2.prototype, {
  53654. empty: {
  53655. value: function() {
  53656. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53657. this.isEmpty()
  53658. }
  53659. },
  53660. isIntersectionBox: {
  53661. value: function(e) {
  53662. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53663. this.intersectsBox(e)
  53664. }
  53665. }
  53666. }),
  53667. Object.defineProperties(n.Box3.prototype, {
  53668. empty: {
  53669. value: function() {
  53670. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53671. this.isEmpty()
  53672. }
  53673. },
  53674. isIntersectionBox: {
  53675. value: function(e) {
  53676. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53677. this.intersectsBox(e)
  53678. }
  53679. },
  53680. isIntersectionSphere: {
  53681. value: function(e) {
  53682. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53683. this.intersectsSphere(e)
  53684. }
  53685. }
  53686. }),
  53687. Object.defineProperties(n.Matrix3.prototype, {
  53688. multiplyVector3: {
  53689. value: function(e) {
  53690. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53691. e.applyMatrix3(this)
  53692. }
  53693. },
  53694. multiplyVector3Array: {
  53695. value: function(e) {
  53696. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53697. this.applyToVector3Array(e)
  53698. }
  53699. }
  53700. }),
  53701. Object.defineProperties(n.Matrix4.prototype, {
  53702. extractPosition: {
  53703. value: function(e) {
  53704. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53705. this.copyPosition(e)
  53706. }
  53707. },
  53708. setRotationFromQuaternion: {
  53709. value: function(e) {
  53710. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53711. this.makeRotationFromQuaternion(e)
  53712. }
  53713. },
  53714. multiplyVector3: {
  53715. value: function(e) {
  53716. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53717. e.applyProjection(this)
  53718. }
  53719. },
  53720. multiplyVector4: {
  53721. value: function(e) {
  53722. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53723. e.applyMatrix4(this)
  53724. }
  53725. },
  53726. multiplyVector3Array: {
  53727. value: function(e) {
  53728. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53729. this.applyToVector3Array(e)
  53730. }
  53731. },
  53732. rotateAxis: {
  53733. value: function(e) {
  53734. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53735. e.transformDirection(this)
  53736. }
  53737. },
  53738. crossVector: {
  53739. value: function(e) {
  53740. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53741. e.applyMatrix4(this)
  53742. }
  53743. },
  53744. translate: {
  53745. value: function(e) {
  53746. console.error("THREE.Matrix4: .translate() has been removed.")
  53747. }
  53748. },
  53749. rotateX: {
  53750. value: function(e) {
  53751. console.error("THREE.Matrix4: .rotateX() has been removed.")
  53752. }
  53753. },
  53754. rotateY: {
  53755. value: function(e) {
  53756. console.error("THREE.Matrix4: .rotateY() has been removed.")
  53757. }
  53758. },
  53759. rotateZ: {
  53760. value: function(e) {
  53761. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  53762. }
  53763. },
  53764. rotateByAxis: {
  53765. value: function(e, t) {
  53766. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  53767. }
  53768. }
  53769. }),
  53770. Object.defineProperties(n.Plane.prototype, {
  53771. isIntersectionLine: {
  53772. value: function(e) {
  53773. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  53774. this.intersectsLine(e)
  53775. }
  53776. }
  53777. }),
  53778. Object.defineProperties(n.Quaternion.prototype, {
  53779. multiplyVector3: {
  53780. value: function(e) {
  53781. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  53782. e.applyQuaternion(this)
  53783. }
  53784. }
  53785. }),
  53786. Object.defineProperties(n.Ray.prototype, {
  53787. isIntersectionBox: {
  53788. value: function(e) {
  53789. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53790. this.intersectsBox(e)
  53791. }
  53792. },
  53793. isIntersectionPlane: {
  53794. value: function(e) {
  53795. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  53796. this.intersectsPlane(e)
  53797. }
  53798. },
  53799. isIntersectionSphere: {
  53800. value: function(e) {
  53801. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53802. this.intersectsSphere(e)
  53803. }
  53804. }
  53805. }),
  53806. Object.defineProperties(n.Vector3.prototype, {
  53807. setEulerFromRotationMatrix: {
  53808. value: function() {
  53809. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  53810. }
  53811. },
  53812. setEulerFromQuaternion: {
  53813. value: function() {
  53814. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  53815. }
  53816. },
  53817. getPositionFromMatrix: {
  53818. value: function(e) {
  53819. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  53820. this.setFromMatrixPosition(e)
  53821. }
  53822. },
  53823. getScaleFromMatrix: {
  53824. value: function(e) {
  53825. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  53826. this.setFromMatrixScale(e)
  53827. }
  53828. },
  53829. getColumnFromMatrix: {
  53830. value: function(e, t) {
  53831. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  53832. this.setFromMatrixColumn(e, t)
  53833. }
  53834. }
  53835. }),
  53836. n.Face4 = function(e, t, i, r, o, a, s) {
  53837. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  53838. new n.Face3(e,t,i,o,a,s)
  53839. }
  53840. ,
  53841. n.Vertex = function(e, t, i) {
  53842. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  53843. new n.Vector3(e,t,i)
  53844. }
  53845. ,
  53846. Object.defineProperties(n.Object3D.prototype, {
  53847. eulerOrder: {
  53848. get: function() {
  53849. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53850. this.rotation.order
  53851. },
  53852. set: function(e) {
  53853. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53854. this.rotation.order = e
  53855. }
  53856. },
  53857. getChildByName: {
  53858. value: function(e) {
  53859. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  53860. this.getObjectByName(e)
  53861. }
  53862. },
  53863. renderDepth: {
  53864. set: function(e) {
  53865. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  53866. }
  53867. },
  53868. translate: {
  53869. value: function(e, t) {
  53870. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  53871. this.translateOnAxis(t, e)
  53872. }
  53873. },
  53874. useQuaternion: {
  53875. get: function() {
  53876. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53877. },
  53878. set: function(e) {
  53879. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53880. }
  53881. }
  53882. }),
  53883. Object.defineProperties(n, {
  53884. PointCloud: {
  53885. value: function(e, t) {
  53886. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  53887. new n.Points(e,t)
  53888. }
  53889. },
  53890. ParticleSystem: {
  53891. value: function(e, t) {
  53892. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  53893. new n.Points(e,t)
  53894. }
  53895. }
  53896. }),
  53897. Object.defineProperties(n.Light.prototype, {
  53898. onlyShadow: {
  53899. set: function(e) {
  53900. console.warn("THREE.Light: .onlyShadow has been removed.")
  53901. }
  53902. },
  53903. shadowCameraFov: {
  53904. set: function(e) {
  53905. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  53906. this.shadow.camera.fov = e
  53907. }
  53908. },
  53909. shadowCameraLeft: {
  53910. set: function(e) {
  53911. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  53912. this.shadow.camera.left = e
  53913. }
  53914. },
  53915. shadowCameraRight: {
  53916. set: function(e) {
  53917. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  53918. this.shadow.camera.right = e
  53919. }
  53920. },
  53921. shadowCameraTop: {
  53922. set: function(e) {
  53923. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  53924. this.shadow.camera.top = e
  53925. }
  53926. },
  53927. shadowCameraBottom: {
  53928. set: function(e) {
  53929. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  53930. this.shadow.camera.bottom = e
  53931. }
  53932. },
  53933. shadowCameraNear: {
  53934. set: function(e) {
  53935. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  53936. this.shadow.camera.near = e
  53937. }
  53938. },
  53939. shadowCameraFar: {
  53940. set: function(e) {
  53941. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  53942. this.shadow.camera.far = e
  53943. }
  53944. },
  53945. shadowCameraVisible: {
  53946. set: function(e) {
  53947. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  53948. }
  53949. },
  53950. shadowBias: {
  53951. set: function(e) {
  53952. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  53953. this.shadow.bias = e
  53954. }
  53955. },
  53956. shadowDarkness: {
  53957. set: function(e) {
  53958. console.warn("THREE.Light: .shadowDarkness has been removed.")
  53959. }
  53960. },
  53961. shadowMapWidth: {
  53962. set: function(e) {
  53963. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  53964. this.shadow.mapSize.width = e
  53965. }
  53966. },
  53967. shadowMapHeight: {
  53968. set: function(e) {
  53969. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  53970. this.shadow.mapSize.height = e
  53971. }
  53972. }
  53973. }),
  53974. Object.defineProperties(n.BufferAttribute.prototype, {
  53975. length: {
  53976. get: function() {
  53977. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  53978. this.array.length
  53979. }
  53980. }
  53981. }),
  53982. Object.defineProperties(n.BufferGeometry.prototype, {
  53983. drawcalls: {
  53984. get: function() {
  53985. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  53986. this.groups
  53987. }
  53988. },
  53989. offsets: {
  53990. get: function() {
  53991. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  53992. this.groups
  53993. }
  53994. },
  53995. addIndex: {
  53996. value: function(e) {
  53997. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  53998. this.setIndex(e)
  53999. }
  54000. },
  54001. addDrawCall: {
  54002. value: function(e, t, i) {
  54003. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  54004. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  54005. this.addGroup(e, t)
  54006. }
  54007. },
  54008. clearDrawCalls: {
  54009. value: function() {
  54010. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  54011. this.clearGroups()
  54012. }
  54013. },
  54014. computeTangents: {
  54015. value: function() {
  54016. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  54017. }
  54018. },
  54019. computeOffsets: {
  54020. value: function() {
  54021. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  54022. }
  54023. }
  54024. }),
  54025. Object.defineProperties(n.Material.prototype, {
  54026. wrapAround: {
  54027. get: function() {
  54028. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54029. },
  54030. set: function(e) {
  54031. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54032. }
  54033. },
  54034. wrapRGB: {
  54035. get: function() {
  54036. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  54037. new n.Color
  54038. }
  54039. }
  54040. }),
  54041. Object.defineProperties(n, {
  54042. PointCloudMaterial: {
  54043. value: function(e) {
  54044. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  54045. new n.PointsMaterial(e)
  54046. }
  54047. },
  54048. ParticleBasicMaterial: {
  54049. value: function(e) {
  54050. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  54051. new n.PointsMaterial(e)
  54052. }
  54053. },
  54054. ParticleSystemMaterial: {
  54055. value: function(e) {
  54056. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  54057. new n.PointsMaterial(e)
  54058. }
  54059. }
  54060. }),
  54061. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  54062. metal: {
  54063. get: function() {
  54064. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  54065. !1
  54066. },
  54067. set: function(e) {
  54068. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  54069. }
  54070. }
  54071. }),
  54072. Object.defineProperties(n.ShaderMaterial.prototype, {
  54073. derivatives: {
  54074. get: function() {
  54075. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54076. this.extensions.derivatives
  54077. },
  54078. set: function(e) {
  54079. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54080. this.extensions.derivatives = e
  54081. }
  54082. }
  54083. }),
  54084. Object.defineProperties(n.WebGLRenderer.prototype, {
  54085. supportsFloatTextures: {
  54086. value: function() {
  54087. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54088. this.extensions.get("OES_texture_float")
  54089. }
  54090. },
  54091. supportsHalfFloatTextures: {
  54092. value: function() {
  54093. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54094. this.extensions.get("OES_texture_half_float")
  54095. }
  54096. },
  54097. supportsStandardDerivatives: {
  54098. value: function() {
  54099. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54100. this.extensions.get("OES_standard_derivatives")
  54101. }
  54102. },
  54103. supportsCompressedTextureS3TC: {
  54104. value: function() {
  54105. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54106. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54107. }
  54108. },
  54109. supportsCompressedTexturePVRTC: {
  54110. value: function() {
  54111. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54112. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54113. }
  54114. },
  54115. supportsBlendMinMax: {
  54116. value: function() {
  54117. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54118. this.extensions.get("EXT_blend_minmax")
  54119. }
  54120. },
  54121. supportsVertexTextures: {
  54122. value: function() {
  54123. return this.capabilities.vertexTextures
  54124. }
  54125. },
  54126. supportsInstancedArrays: {
  54127. value: function() {
  54128. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54129. this.extensions.get("ANGLE_instanced_arrays")
  54130. }
  54131. },
  54132. enableScissorTest: {
  54133. value: function(e) {
  54134. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54135. this.setScissorTest(e)
  54136. }
  54137. },
  54138. initMaterial: {
  54139. value: function() {
  54140. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54141. }
  54142. },
  54143. addPrePlugin: {
  54144. value: function() {
  54145. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54146. }
  54147. },
  54148. addPostPlugin: {
  54149. value: function() {
  54150. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54151. }
  54152. },
  54153. updateShadowMap: {
  54154. value: function() {
  54155. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54156. }
  54157. },
  54158. shadowMapEnabled: {
  54159. get: function() {
  54160. return this.shadowMap.enabled
  54161. },
  54162. set: function(e) {
  54163. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54164. this.shadowMap.enabled = e
  54165. }
  54166. },
  54167. shadowMapType: {
  54168. get: function() {
  54169. return this.shadowMap.type
  54170. },
  54171. set: function(e) {
  54172. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54173. this.shadowMap.type = e
  54174. }
  54175. },
  54176. shadowMapCullFace: {
  54177. get: function() {
  54178. return this.shadowMap.cullFace
  54179. },
  54180. set: function(e) {
  54181. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54182. this.shadowMap.cullFace = e
  54183. }
  54184. }
  54185. }),
  54186. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54187. wrapS: {
  54188. get: function() {
  54189. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54190. this.texture.wrapS
  54191. },
  54192. set: function(e) {
  54193. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54194. this.texture.wrapS = e
  54195. }
  54196. },
  54197. wrapT: {
  54198. get: function() {
  54199. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54200. this.texture.wrapT
  54201. },
  54202. set: function(e) {
  54203. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54204. this.texture.wrapT = e
  54205. }
  54206. },
  54207. magFilter: {
  54208. get: function() {
  54209. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54210. this.texture.magFilter
  54211. },
  54212. set: function(e) {
  54213. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54214. this.texture.magFilter = e
  54215. }
  54216. },
  54217. minFilter: {
  54218. get: function() {
  54219. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54220. this.texture.minFilter
  54221. },
  54222. set: function(e) {
  54223. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54224. this.texture.minFilter = e
  54225. }
  54226. },
  54227. anisotropy: {
  54228. get: function() {
  54229. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54230. this.texture.anisotropy
  54231. },
  54232. set: function(e) {
  54233. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54234. this.texture.anisotropy = e
  54235. }
  54236. },
  54237. offset: {
  54238. get: function() {
  54239. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54240. this.texture.offset
  54241. },
  54242. set: function(e) {
  54243. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54244. this.texture.offset = e
  54245. }
  54246. },
  54247. repeat: {
  54248. get: function() {
  54249. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54250. this.texture.repeat
  54251. },
  54252. set: function(e) {
  54253. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54254. this.texture.repeat = e
  54255. }
  54256. },
  54257. format: {
  54258. get: function() {
  54259. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54260. this.texture.format
  54261. },
  54262. set: function(e) {
  54263. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54264. this.texture.format = e
  54265. }
  54266. },
  54267. type: {
  54268. get: function() {
  54269. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54270. this.texture.type
  54271. },
  54272. set: function(e) {
  54273. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54274. this.texture.type = e
  54275. }
  54276. },
  54277. generateMipmaps: {
  54278. get: function() {
  54279. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54280. this.texture.generateMipmaps
  54281. },
  54282. set: function(e) {
  54283. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54284. this.texture.generateMipmaps = e
  54285. }
  54286. }
  54287. }),
  54288. n.GeometryUtils = {
  54289. merge: function(e, t, i) {
  54290. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54291. var r;
  54292. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54293. r = t.matrix,
  54294. t = t.geometry),
  54295. e.merge(t, r, i)
  54296. },
  54297. center: function(e) {
  54298. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54299. e.center()
  54300. }
  54301. },
  54302. n.ImageUtils = {
  54303. crossOrigin: void 0,
  54304. loadTexture: function(e, t, i, r) {
  54305. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54306. var o = new n.TextureLoader;
  54307. o.setCrossOrigin(this.crossOrigin);
  54308. var a = o.load(e, i, void 0, r);
  54309. return t && (a.mapping = t),
  54310. a
  54311. },
  54312. loadTextureCube: function(e, t, i, r) {
  54313. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54314. var o = new n.CubeTextureLoader;
  54315. o.setCrossOrigin(this.crossOrigin);
  54316. var a = o.load(e, i, void 0, r);
  54317. return t && (a.mapping = t),
  54318. a
  54319. },
  54320. loadCompressedTexture: function() {
  54321. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54322. },
  54323. loadCompressedTextureCube: function() {
  54324. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54325. }
  54326. },
  54327. n.Projector = function() {
  54328. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54329. this.projectVector = function(e, t) {
  54330. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54331. e.project(t)
  54332. }
  54333. ,
  54334. this.unprojectVector = function(e, t) {
  54335. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54336. e.unproject(t)
  54337. }
  54338. ,
  54339. this.pickingRay = function(e, t) {
  54340. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54341. }
  54342. }
  54343. ,
  54344. n.CanvasRenderer = function() {
  54345. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54346. this.domElement = document.createElement("canvas"),
  54347. this.clear = function() {}
  54348. ,
  54349. this.render = function() {}
  54350. ,
  54351. this.setClearColor = function() {}
  54352. ,
  54353. this.setSize = function() {}
  54354. }
  54355. ,
  54356. n.MeshFaceMaterial = n.MultiMaterial,
  54357. n.CurveUtils = {
  54358. tangentQuadraticBezier: function(e, t, i, n) {
  54359. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54360. },
  54361. tangentCubicBezier: function(e, t, i, n, r) {
  54362. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54363. },
  54364. tangentSpline: function(e, t, i, n, r) {
  54365. var o = 6 * e * e - 6 * e
  54366. , a = 3 * e * e - 4 * e + 1
  54367. , s = -6 * e * e + 6 * e
  54368. , l = 3 * e * e - 2 * e;
  54369. return o + a + s + l
  54370. },
  54371. interpolate: function(e, t, i, n, r) {
  54372. var o = .5 * (i - e)
  54373. , a = .5 * (n - t)
  54374. , s = r * r
  54375. , l = r * s;
  54376. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54377. }
  54378. },
  54379. n.SceneUtils = {
  54380. createMultiMaterialObject: function(e, t) {
  54381. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54382. i.add(new n.Mesh(e,t[r]));
  54383. return i
  54384. },
  54385. detach: function(e, t, i) {
  54386. e.applyMatrix(t.matrixWorld),
  54387. t.remove(e),
  54388. i.add(e)
  54389. },
  54390. attach: function(e, t, i) {
  54391. var r = new n.Matrix4;
  54392. r.getInverse(i.matrixWorld),
  54393. e.applyMatrix(r),
  54394. t.remove(e),
  54395. i.add(e)
  54396. }
  54397. },
  54398. n.ShapeUtils = {
  54399. area: function(e) {
  54400. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54401. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54402. return .5 * i
  54403. },
  54404. triangulate: function() {
  54405. function e(e, t, i, n, r, o) {
  54406. var a, s, l, c, h, u, d, p, f;
  54407. if (s = e[o[t]].x,
  54408. l = e[o[t]].y,
  54409. c = e[o[i]].x,
  54410. h = e[o[i]].y,
  54411. u = e[o[n]].x,
  54412. d = e[o[n]].y,
  54413. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54414. return !1;
  54415. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54416. for (g = u - c,
  54417. m = d - h,
  54418. v = s - u,
  54419. A = l - d,
  54420. y = c - s,
  54421. C = h - l,
  54422. a = 0; a < r; a++)
  54423. if (p = e[o[a]].x,
  54424. f = e[o[a]].y,
  54425. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54426. E = f - l,
  54427. b = p - c,
  54428. w = f - h,
  54429. _ = p - u,
  54430. T = f - d,
  54431. M = g * w - m * b,
  54432. x = y * E - C * I,
  54433. S = v * T - A * _,
  54434. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54435. return !1;
  54436. return !0
  54437. }
  54438. return function(t, i) {
  54439. var r = t.length;
  54440. if (r < 3)
  54441. return null;
  54442. var o, a, s, l = [], c = [], h = [];
  54443. if (n.ShapeUtils.area(t) > 0)
  54444. for (a = 0; a < r; a++)
  54445. c[a] = a;
  54446. else
  54447. for (a = 0; a < r; a++)
  54448. c[a] = r - 1 - a;
  54449. var u = r
  54450. , d = 2 * u;
  54451. for (a = u - 1; u > 2; ) {
  54452. if (d-- <= 0)
  54453. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54454. i ? h : l;
  54455. if (o = a,
  54456. u <= o && (o = 0),
  54457. a = o + 1,
  54458. u <= a && (a = 0),
  54459. s = a + 1,
  54460. u <= s && (s = 0),
  54461. e(t, o, a, s, u, c)) {
  54462. var p, f, g, m, v;
  54463. for (p = c[o],
  54464. f = c[a],
  54465. g = c[s],
  54466. l.push([t[p], t[f], t[g]]),
  54467. h.push([c[o], c[a], c[s]]),
  54468. m = a,
  54469. v = a + 1; v < u; m++,
  54470. v++)
  54471. c[m] = c[v];
  54472. u--,
  54473. d = 2 * u
  54474. }
  54475. }
  54476. return i ? h : l
  54477. }
  54478. }(),
  54479. triangulateShape: function(e, t) {
  54480. function i(e, t, i) {
  54481. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54482. }
  54483. function r(e, t, n, r, o) {
  54484. var a = t.x - e.x
  54485. , s = t.y - e.y
  54486. , l = r.x - n.x
  54487. , c = r.y - n.y
  54488. , h = e.x - n.x
  54489. , u = e.y - n.y
  54490. , d = s * l - a * c
  54491. , p = s * h - a * u;
  54492. if (Math.abs(d) > Number.EPSILON) {
  54493. var f;
  54494. if (d > 0) {
  54495. if (p < 0 || p > d)
  54496. return [];
  54497. if (f = c * h - l * u,
  54498. f < 0 || f > d)
  54499. return []
  54500. } else {
  54501. if (p > 0 || p < d)
  54502. return [];
  54503. if (f = c * h - l * u,
  54504. f > 0 || f < d)
  54505. return []
  54506. }
  54507. if (0 === f)
  54508. return !o || 0 !== p && p !== d ? [e] : [];
  54509. if (f === d)
  54510. return !o || 0 !== p && p !== d ? [t] : [];
  54511. if (0 === p)
  54512. return [n];
  54513. if (p === d)
  54514. return [r];
  54515. var g = f / d;
  54516. return [{
  54517. x: e.x + g * a,
  54518. y: e.y + g * s
  54519. }]
  54520. }
  54521. if (0 !== p || c * h !== l * u)
  54522. return [];
  54523. var m = 0 === a && 0 === s
  54524. , v = 0 === l && 0 === c;
  54525. if (m && v)
  54526. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54527. if (m)
  54528. return i(n, r, e) ? [e] : [];
  54529. if (v)
  54530. return i(e, t, n) ? [n] : [];
  54531. var A, y, C, I, E, b, w, _;
  54532. return 0 !== a ? (e.x < t.x ? (A = e,
  54533. C = e.x,
  54534. y = t,
  54535. I = t.x) : (A = t,
  54536. C = t.x,
  54537. y = e,
  54538. I = e.x),
  54539. n.x < r.x ? (E = n,
  54540. w = n.x,
  54541. b = r,
  54542. _ = r.x) : (E = r,
  54543. w = r.x,
  54544. b = n,
  54545. _ = n.x)) : (e.y < t.y ? (A = e,
  54546. C = e.y,
  54547. y = t,
  54548. I = t.y) : (A = t,
  54549. C = t.y,
  54550. y = e,
  54551. I = e.y),
  54552. n.y < r.y ? (E = n,
  54553. w = n.y,
  54554. b = r,
  54555. _ = r.y) : (E = r,
  54556. w = r.y,
  54557. b = n,
  54558. _ = n.y)),
  54559. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54560. }
  54561. function o(e, t, i, n) {
  54562. var r = t.x - e.x
  54563. , o = t.y - e.y
  54564. , a = i.x - e.x
  54565. , s = i.y - e.y
  54566. , l = n.x - e.x
  54567. , c = n.y - e.y
  54568. , h = r * s - o * a
  54569. , u = r * c - o * l;
  54570. if (Math.abs(h) > Number.EPSILON) {
  54571. var d = l * s - c * a;
  54572. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54573. }
  54574. return u > 0
  54575. }
  54576. function a(e, t) {
  54577. function i(e, t) {
  54578. var i = A.length - 1
  54579. , n = e - 1;
  54580. n < 0 && (n = i);
  54581. var r = e + 1;
  54582. r > i && (r = 0);
  54583. var a = o(A[e], A[n], A[r], s[t]);
  54584. if (!a)
  54585. return !1;
  54586. var l = s.length - 1
  54587. , c = t - 1;
  54588. c < 0 && (c = l);
  54589. var h = t + 1;
  54590. return h > l && (h = 0),
  54591. a = o(s[t], s[c], s[h], A[e]),
  54592. !!a
  54593. }
  54594. function n(e, t) {
  54595. var i, n, o;
  54596. for (i = 0; i < A.length; i++)
  54597. if (n = i + 1,
  54598. n %= A.length,
  54599. o = r(e, t, A[i], A[n], !0),
  54600. o.length > 0)
  54601. return !0;
  54602. return !1
  54603. }
  54604. function a(e, i) {
  54605. var n, o, a, s, l;
  54606. for (n = 0; n < y.length; n++)
  54607. for (o = t[y[n]],
  54608. a = 0; a < o.length; a++)
  54609. if (s = a + 1,
  54610. s %= o.length,
  54611. l = r(e, i, o[a], o[s], !0),
  54612. l.length > 0)
  54613. return !0;
  54614. return !1
  54615. }
  54616. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54617. y.push(I);
  54618. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54619. if (w--,
  54620. w < 0) {
  54621. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54622. break
  54623. }
  54624. for (c = b; c < A.length; c++) {
  54625. h = A[c],
  54626. l = -1;
  54627. for (var I = 0; I < y.length; I++)
  54628. if (d = y[I],
  54629. p = h.x + ":" + h.y + ":" + d,
  54630. void 0 === C[p]) {
  54631. s = t[d];
  54632. for (var _ = 0; _ < s.length; _++)
  54633. if (u = s[_],
  54634. i(c, _) && !n(h, u) && !a(h, u)) {
  54635. l = _,
  54636. y.splice(I, 1),
  54637. f = A.slice(0, c + 1),
  54638. g = A.slice(c),
  54639. m = s.slice(l),
  54640. v = s.slice(0, l + 1),
  54641. A = f.concat(m).concat(v).concat(g),
  54642. b = c;
  54643. break
  54644. }
  54645. if (l >= 0)
  54646. break;
  54647. C[p] = !0
  54648. }
  54649. if (l >= 0)
  54650. break
  54651. }
  54652. }
  54653. return A
  54654. }
  54655. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54656. Array.prototype.push.apply(f, t[g]);
  54657. for (s = 0,
  54658. l = f.length; s < l; s++)
  54659. u = f[s].x + ":" + f[s].y,
  54660. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54661. p[u] = s;
  54662. var v = a(e, t)
  54663. , A = n.ShapeUtils.triangulate(v, !1);
  54664. for (s = 0,
  54665. l = A.length; s < l; s++)
  54666. for (h = A[s],
  54667. c = 0; c < 3; c++)
  54668. u = h[c].x + ":" + h[c].y,
  54669. d = p[u],
  54670. void 0 !== d && (h[c] = d);
  54671. return A.concat()
  54672. },
  54673. isClockWise: function(e) {
  54674. return n.ShapeUtils.area(e) < 0
  54675. },
  54676. b2: function() {
  54677. function e(e, t) {
  54678. var i = 1 - e;
  54679. return i * i * t
  54680. }
  54681. function t(e, t) {
  54682. return 2 * (1 - e) * e * t
  54683. }
  54684. function i(e, t) {
  54685. return e * e * t
  54686. }
  54687. return function(n, r, o, a) {
  54688. return e(n, r) + t(n, o) + i(n, a)
  54689. }
  54690. }(),
  54691. b3: function() {
  54692. function e(e, t) {
  54693. var i = 1 - e;
  54694. return i * i * i * t
  54695. }
  54696. function t(e, t) {
  54697. var i = 1 - e;
  54698. return 3 * i * i * e * t
  54699. }
  54700. function i(e, t) {
  54701. var i = 1 - e;
  54702. return 3 * i * e * e * t
  54703. }
  54704. function n(e, t) {
  54705. return e * e * e * t
  54706. }
  54707. return function(r, o, a, s, l) {
  54708. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54709. }
  54710. }()
  54711. },
  54712. n.Curve = function() {}
  54713. ,
  54714. n.Curve.prototype = {
  54715. constructor: n.Curve,
  54716. getPoint: function(e) {
  54717. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54718. null
  54719. },
  54720. getPointAt: function(e) {
  54721. var t = this.getUtoTmapping(e);
  54722. return this.getPoint(t)
  54723. },
  54724. getPoints: function(e) {
  54725. e || (e = 5);
  54726. var t, i = [];
  54727. for (t = 0; t <= e; t++)
  54728. i.push(this.getPoint(t / e));
  54729. return i
  54730. },
  54731. getSpacedPoints: function(e) {
  54732. e || (e = 5);
  54733. var t, i = [];
  54734. for (t = 0; t <= e; t++)
  54735. i.push(this.getPointAt(t / e));
  54736. return i
  54737. },
  54738. getLength: function() {
  54739. var e = this.getLengths();
  54740. return e[e.length - 1]
  54741. },
  54742. getLengths: function(e) {
  54743. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  54744. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  54745. return this.cacheArcLengths;
  54746. this.needsUpdate = !1;
  54747. var t, i, n = [], r = this.getPoint(0), o = 0;
  54748. for (n.push(0),
  54749. i = 1; i <= e; i++)
  54750. t = this.getPoint(i / e),
  54751. o += t.distanceTo(r),
  54752. n.push(o),
  54753. r = t;
  54754. return this.cacheArcLengths = n,
  54755. n
  54756. },
  54757. updateArcLengths: function() {
  54758. this.needsUpdate = !0,
  54759. this.getLengths()
  54760. },
  54761. getUtoTmapping: function(e, t) {
  54762. var i, n = this.getLengths(), r = 0, o = n.length;
  54763. i = t ? t : e * n[o - 1];
  54764. for (var a, s = 0, l = o - 1; s <= l; )
  54765. if (r = Math.floor(s + (l - s) / 2),
  54766. a = n[r] - i,
  54767. a < 0)
  54768. s = r + 1;
  54769. else {
  54770. if (!(a > 0)) {
  54771. l = r;
  54772. break
  54773. }
  54774. l = r - 1
  54775. }
  54776. if (r = l,
  54777. n[r] === i) {
  54778. var c = r / (o - 1);
  54779. return c
  54780. }
  54781. var h = n[r]
  54782. , u = n[r + 1]
  54783. , d = u - h
  54784. , p = (i - h) / d
  54785. , c = (r + p) / (o - 1);
  54786. return c
  54787. },
  54788. getTangent: function(e) {
  54789. var t = 1e-4
  54790. , i = e - t
  54791. , n = e + t;
  54792. i < 0 && (i = 0),
  54793. n > 1 && (n = 1);
  54794. var r = this.getPoint(i)
  54795. , o = this.getPoint(n)
  54796. , a = o.clone().sub(r);
  54797. return a.normalize()
  54798. },
  54799. getTangentAt: function(e) {
  54800. var t = this.getUtoTmapping(e);
  54801. return this.getTangent(t)
  54802. }
  54803. },
  54804. n.Curve.create = function(e, t) {
  54805. return e.prototype = Object.create(n.Curve.prototype),
  54806. e.prototype.constructor = e,
  54807. e.prototype.getPoint = t,
  54808. e
  54809. }
  54810. ,
  54811. n.CurvePath = function() {
  54812. this.curves = [],
  54813. this.autoClose = !1
  54814. }
  54815. ,
  54816. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  54817. n.CurvePath.prototype.constructor = n.CurvePath,
  54818. n.CurvePath.prototype.add = function(e) {
  54819. this.curves.push(e)
  54820. }
  54821. ,
  54822. n.CurvePath.prototype.closePath = function() {
  54823. var e = this.curves[0].getPoint(0)
  54824. , t = this.curves[this.curves.length - 1].getPoint(1);
  54825. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  54826. }
  54827. ,
  54828. n.CurvePath.prototype.getPoint = function(e) {
  54829. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  54830. if (i[n] >= t) {
  54831. var r = i[n] - t
  54832. , o = this.curves[n]
  54833. , a = 1 - r / o.getLength();
  54834. return o.getPointAt(a)
  54835. }
  54836. n++
  54837. }
  54838. return null
  54839. }
  54840. ,
  54841. n.CurvePath.prototype.getLength = function() {
  54842. var e = this.getCurveLengths();
  54843. return e[e.length - 1]
  54844. }
  54845. ,
  54846. n.CurvePath.prototype.getCurveLengths = function() {
  54847. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  54848. return this.cacheLengths;
  54849. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  54850. t += this.curves[i].getLength(),
  54851. e.push(t);
  54852. return this.cacheLengths = e,
  54853. e
  54854. }
  54855. ,
  54856. n.CurvePath.prototype.createPointsGeometry = function(e) {
  54857. var t = this.getPoints(e);
  54858. return this.createGeometry(t)
  54859. }
  54860. ,
  54861. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  54862. var t = this.getSpacedPoints(e);
  54863. return this.createGeometry(t)
  54864. }
  54865. ,
  54866. n.CurvePath.prototype.createGeometry = function(e) {
  54867. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  54868. var o = e[i];
  54869. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  54870. }
  54871. return t
  54872. }
  54873. ,
  54874. n.Font = function(e) {
  54875. this.data = e
  54876. }
  54877. ,
  54878. n.Font.prototype = {
  54879. constructor: n.Font,
  54880. generateShapes: function(e, t, i) {
  54881. function r(e) {
  54882. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  54883. var c = o(i[l], n, r);
  54884. r += c.offset,
  54885. s.push(c.path)
  54886. }
  54887. return s
  54888. }
  54889. function o(e, t, r) {
  54890. var o = a.glyphs[e] || a.glyphs["?"];
  54891. if (o) {
  54892. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  54893. if (o.o)
  54894. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  54895. var _ = E[b++];
  54896. switch (_) {
  54897. case "m":
  54898. s = E[b++] * t + r,
  54899. l = E[b++] * t,
  54900. A.moveTo(s, l);
  54901. break;
  54902. case "l":
  54903. s = E[b++] * t + r,
  54904. l = E[b++] * t,
  54905. A.lineTo(s, l);
  54906. break;
  54907. case "q":
  54908. if (c = E[b++] * t + r,
  54909. h = E[b++] * t,
  54910. p = E[b++] * t + r,
  54911. f = E[b++] * t,
  54912. A.quadraticCurveTo(p, f, c, h),
  54913. v = y[y.length - 1]) {
  54914. u = v.x,
  54915. d = v.y;
  54916. for (var T = 1; T <= i; T++) {
  54917. var x = T / i;
  54918. C(x, u, p, c),
  54919. C(x, d, f, h)
  54920. }
  54921. }
  54922. break;
  54923. case "b":
  54924. if (c = E[b++] * t + r,
  54925. h = E[b++] * t,
  54926. p = E[b++] * t + r,
  54927. f = E[b++] * t,
  54928. g = E[b++] * t + r,
  54929. m = E[b++] * t,
  54930. A.bezierCurveTo(p, f, g, m, c, h),
  54931. v = y[y.length - 1]) {
  54932. u = v.x,
  54933. d = v.y;
  54934. for (var T = 1; T <= i; T++) {
  54935. var x = T / i;
  54936. I(x, u, p, g, c),
  54937. I(x, d, f, m, h)
  54938. }
  54939. }
  54940. }
  54941. }
  54942. return {
  54943. offset: o.ha * t,
  54944. path: A
  54945. }
  54946. }
  54947. }
  54948. void 0 === t && (t = 100),
  54949. void 0 === i && (i = 4);
  54950. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  54951. Array.prototype.push.apply(l, s[c].toShapes());
  54952. return l
  54953. }
  54954. },
  54955. n.Path = function(e) {
  54956. n.CurvePath.call(this),
  54957. this.actions = [],
  54958. e && this.fromPoints(e)
  54959. }
  54960. ,
  54961. n.Path.prototype = Object.create(n.CurvePath.prototype),
  54962. n.Path.prototype.constructor = n.Path,
  54963. n.Path.prototype.fromPoints = function(e) {
  54964. this.moveTo(e[0].x, e[0].y);
  54965. for (var t = 1, i = e.length; t < i; t++)
  54966. this.lineTo(e[t].x, e[t].y)
  54967. }
  54968. ,
  54969. n.Path.prototype.moveTo = function(e, t) {
  54970. this.actions.push({
  54971. action: "moveTo",
  54972. args: [e, t]
  54973. })
  54974. }
  54975. ,
  54976. n.Path.prototype.lineTo = function(e, t) {
  54977. var i = this.actions[this.actions.length - 1].args
  54978. , r = i[i.length - 2]
  54979. , o = i[i.length - 1]
  54980. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  54981. this.curves.push(a),
  54982. this.actions.push({
  54983. action: "lineTo",
  54984. args: [e, t]
  54985. })
  54986. }
  54987. ,
  54988. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  54989. var o = this.actions[this.actions.length - 1].args
  54990. , a = o[o.length - 2]
  54991. , s = o[o.length - 1]
  54992. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  54993. this.curves.push(l),
  54994. this.actions.push({
  54995. action: "quadraticCurveTo",
  54996. args: [e, t, i, r]
  54997. })
  54998. }
  54999. ,
  55000. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  55001. var s = this.actions[this.actions.length - 1].args
  55002. , l = s[s.length - 2]
  55003. , c = s[s.length - 1]
  55004. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  55005. this.curves.push(h),
  55006. this.actions.push({
  55007. action: "bezierCurveTo",
  55008. args: [e, t, i, r, o, a]
  55009. })
  55010. }
  55011. ,
  55012. n.Path.prototype.splineThru = function(e) {
  55013. var t = Array.prototype.slice.call(arguments)
  55014. , i = this.actions[this.actions.length - 1].args
  55015. , r = i[i.length - 2]
  55016. , o = i[i.length - 1]
  55017. , a = [new n.Vector2(r,o)];
  55018. Array.prototype.push.apply(a, e);
  55019. var s = new n.SplineCurve(a);
  55020. this.curves.push(s),
  55021. this.actions.push({
  55022. action: "splineThru",
  55023. args: t
  55024. })
  55025. }
  55026. ,
  55027. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  55028. var a = this.actions[this.actions.length - 1].args
  55029. , s = a[a.length - 2]
  55030. , l = a[a.length - 1];
  55031. this.absarc(e + s, t + l, i, n, r, o)
  55032. }
  55033. ,
  55034. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  55035. this.absellipse(e, t, i, i, n, r, o)
  55036. }
  55037. ,
  55038. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  55039. var l = this.actions[this.actions.length - 1].args
  55040. , c = l[l.length - 2]
  55041. , h = l[l.length - 1];
  55042. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  55043. }
  55044. ,
  55045. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  55046. var c = [e, t, i, r, o, a, s, l || 0]
  55047. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  55048. this.curves.push(h);
  55049. var u = h.getPoint(1);
  55050. c.push(u.x),
  55051. c.push(u.y),
  55052. this.actions.push({
  55053. action: "ellipse",
  55054. args: c
  55055. })
  55056. }
  55057. ,
  55058. n.Path.prototype.getSpacedPoints = function(e) {
  55059. e || (e = 40);
  55060. for (var t = [], i = 0; i < e; i++)
  55061. t.push(this.getPoint(i / e));
  55062. return this.autoClose && t.push(t[0]),
  55063. t
  55064. }
  55065. ,
  55066. n.Path.prototype.getPoints = function(e) {
  55067. e = e || 12;
  55068. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  55069. var A = this.actions[m]
  55070. , y = A.action
  55071. , C = A.args;
  55072. switch (y) {
  55073. case "moveTo":
  55074. g.push(new n.Vector2(C[0],C[1]));
  55075. break;
  55076. case "lineTo":
  55077. g.push(new n.Vector2(C[0],C[1]));
  55078. break;
  55079. case "quadraticCurveTo":
  55080. t = C[2],
  55081. i = C[3],
  55082. a = C[0],
  55083. s = C[1],
  55084. g.length > 0 ? (h = g[g.length - 1],
  55085. l = h.x,
  55086. c = h.y) : (h = this.actions[m - 1].args,
  55087. l = h[h.length - 2],
  55088. c = h[h.length - 1]);
  55089. for (var I = 1; I <= e; I++) {
  55090. var E = I / e;
  55091. u = p(E, l, a, t),
  55092. d = p(E, c, s, i),
  55093. g.push(new n.Vector2(u,d))
  55094. }
  55095. break;
  55096. case "bezierCurveTo":
  55097. t = C[4],
  55098. i = C[5],
  55099. a = C[0],
  55100. s = C[1],
  55101. r = C[2],
  55102. o = C[3],
  55103. g.length > 0 ? (h = g[g.length - 1],
  55104. l = h.x,
  55105. c = h.y) : (h = this.actions[m - 1].args,
  55106. l = h[h.length - 2],
  55107. c = h[h.length - 1]);
  55108. for (var I = 1; I <= e; I++) {
  55109. var E = I / e;
  55110. u = f(E, l, a, r, t),
  55111. d = f(E, c, s, o, i),
  55112. g.push(new n.Vector2(u,d))
  55113. }
  55114. break;
  55115. case "splineThru":
  55116. h = this.actions[m - 1].args;
  55117. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  55118. , w = [b]
  55119. , _ = e * C[0].length;
  55120. w = w.concat(C[0]);
  55121. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55122. g.push(T.getPointAt(I / _));
  55123. break;
  55124. case "arc":
  55125. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55126. var E = I / N;
  55127. L || (E = 1 - E),
  55128. x = P + E * D,
  55129. u = S + R * Math.cos(x),
  55130. d = M + R * Math.sin(x),
  55131. g.push(new n.Vector2(u,d))
  55132. }
  55133. break;
  55134. case "ellipse":
  55135. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55136. 0 !== k && (B = Math.cos(k),
  55137. F = Math.sin(k));
  55138. for (var I = 1; I <= N; I++) {
  55139. var E = I / N;
  55140. if (L || (E = 1 - E),
  55141. x = P + E * D,
  55142. u = S + V * Math.cos(x),
  55143. d = M + U * Math.sin(x),
  55144. 0 !== k) {
  55145. var H = u
  55146. , G = d;
  55147. u = (H - S) * B - (G - M) * F + S,
  55148. d = (H - S) * F + (G - M) * B + M
  55149. }
  55150. g.push(new n.Vector2(u,d))
  55151. }
  55152. }
  55153. }
  55154. var z = g[g.length - 1];
  55155. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55156. this.autoClose && g.push(g[0]),
  55157. g
  55158. }
  55159. ,
  55160. n.Path.prototype.toShapes = function(e, t) {
  55161. function i(e) {
  55162. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55163. var a = e[r]
  55164. , s = a.args
  55165. , l = a.action;
  55166. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55167. i = new n.Path),
  55168. i[l].apply(i, s)
  55169. }
  55170. return 0 !== i.actions.length && t.push(i),
  55171. t
  55172. }
  55173. function r(e) {
  55174. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55175. var o = e[i]
  55176. , a = new n.Shape;
  55177. a.actions = o.actions,
  55178. a.curves = o.curves,
  55179. t.push(a)
  55180. }
  55181. return t
  55182. }
  55183. function o(e, t) {
  55184. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55185. var a = t[r]
  55186. , s = t[o]
  55187. , l = s.x - a.x
  55188. , c = s.y - a.y;
  55189. if (Math.abs(c) > Number.EPSILON) {
  55190. if (c < 0 && (a = t[o],
  55191. l = -l,
  55192. s = t[r],
  55193. c = -c),
  55194. e.y < a.y || e.y > s.y)
  55195. continue;
  55196. if (e.y === a.y) {
  55197. if (e.x === a.x)
  55198. return !0
  55199. } else {
  55200. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55201. if (0 === h)
  55202. return !0;
  55203. if (h < 0)
  55204. continue;
  55205. n = !n
  55206. }
  55207. } else {
  55208. if (e.y !== a.y)
  55209. continue;
  55210. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55211. return !0
  55212. }
  55213. }
  55214. return n
  55215. }
  55216. var a = n.ShapeUtils.isClockWise
  55217. , s = i(this.actions);
  55218. if (0 === s.length)
  55219. return [];
  55220. if (t === !0)
  55221. return r(s);
  55222. var l, c, h, u = [];
  55223. if (1 === s.length)
  55224. return c = s[0],
  55225. h = new n.Shape,
  55226. h.actions = c.actions,
  55227. h.curves = c.curves,
  55228. u.push(h),
  55229. u;
  55230. var d = !a(s[0].getPoints());
  55231. d = e ? !d : d;
  55232. var p, f = [], g = [], m = [], v = 0;
  55233. g[v] = void 0,
  55234. m[v] = [];
  55235. for (var A = 0, y = s.length; A < y; A++)
  55236. c = s[A],
  55237. p = c.getPoints(),
  55238. l = a(p),
  55239. l = e ? !l : l,
  55240. l ? (!d && g[v] && v++,
  55241. g[v] = {
  55242. s: new n.Shape,
  55243. p: p
  55244. },
  55245. g[v].s.actions = c.actions,
  55246. g[v].s.curves = c.curves,
  55247. d && v++,
  55248. m[v] = []) : m[v].push({
  55249. h: c,
  55250. p: p[0]
  55251. });
  55252. if (!g[0])
  55253. return r(s);
  55254. if (g.length > 1) {
  55255. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55256. f[E] = [];
  55257. for (var E = 0, b = g.length; E < b; E++)
  55258. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55259. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55260. o(T.p, g[S].p) && (E !== S && I.push({
  55261. froms: E,
  55262. tos: S,
  55263. hole: _
  55264. }),
  55265. x ? (x = !1,
  55266. f[S].push(T)) : C = !0);
  55267. x && f[E].push(T)
  55268. }
  55269. I.length > 0 && (C || (m = f))
  55270. }
  55271. for (var M, A = 0, R = g.length; A < R; A++) {
  55272. h = g[A].s,
  55273. u.push(h),
  55274. M = m[A];
  55275. for (var P = 0, O = M.length; P < O; P++)
  55276. h.holes.push(M[P].h)
  55277. }
  55278. return u
  55279. }
  55280. ,
  55281. n.Shape = function() {
  55282. n.Path.apply(this, arguments),
  55283. this.holes = []
  55284. }
  55285. ,
  55286. n.Shape.prototype = Object.create(n.Path.prototype),
  55287. n.Shape.prototype.constructor = n.Shape,
  55288. n.Shape.prototype.extrude = function(e) {
  55289. return new n.ExtrudeGeometry(this,e)
  55290. }
  55291. ,
  55292. n.Shape.prototype.makeGeometry = function(e) {
  55293. return new n.ShapeGeometry(this,e)
  55294. }
  55295. ,
  55296. n.Shape.prototype.getPointsHoles = function(e) {
  55297. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55298. t[i] = this.holes[i].getPoints(e);
  55299. return t
  55300. }
  55301. ,
  55302. n.Shape.prototype.extractAllPoints = function(e) {
  55303. return {
  55304. shape: this.getPoints(e),
  55305. holes: this.getPointsHoles(e)
  55306. }
  55307. }
  55308. ,
  55309. n.Shape.prototype.extractPoints = function(e) {
  55310. return this.extractAllPoints(e)
  55311. }
  55312. ,
  55313. n.LineCurve = function(e, t) {
  55314. this.v1 = e,
  55315. this.v2 = t
  55316. }
  55317. ,
  55318. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55319. n.LineCurve.prototype.constructor = n.LineCurve,
  55320. n.LineCurve.prototype.getPoint = function(e) {
  55321. var t = this.v2.clone().sub(this.v1);
  55322. return t.multiplyScalar(e).add(this.v1),
  55323. t
  55324. }
  55325. ,
  55326. n.LineCurve.prototype.getPointAt = function(e) {
  55327. return this.getPoint(e)
  55328. }
  55329. ,
  55330. n.LineCurve.prototype.getTangent = function(e) {
  55331. var t = this.v2.clone().sub(this.v1);
  55332. return t.normalize()
  55333. }
  55334. ,
  55335. n.QuadraticBezierCurve = function(e, t, i) {
  55336. this.v0 = e,
  55337. this.v1 = t,
  55338. this.v2 = i
  55339. }
  55340. ,
  55341. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55342. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55343. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55344. var t = n.ShapeUtils.b2;
  55345. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55346. }
  55347. ,
  55348. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55349. var t = n.CurveUtils.tangentQuadraticBezier;
  55350. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55351. }
  55352. ,
  55353. n.CubicBezierCurve = function(e, t, i, n) {
  55354. this.v0 = e,
  55355. this.v1 = t,
  55356. this.v2 = i,
  55357. this.v3 = n
  55358. }
  55359. ,
  55360. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55361. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55362. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55363. var t = n.ShapeUtils.b3;
  55364. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55365. }
  55366. ,
  55367. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55368. var t = n.CurveUtils.tangentCubicBezier;
  55369. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55370. }
  55371. ,
  55372. n.SplineCurve = function(e) {
  55373. this.points = void 0 == e ? [] : e
  55374. }
  55375. ,
  55376. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55377. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55378. n.SplineCurve.prototype.getPoint = function(e) {
  55379. var t = this.points
  55380. , i = (t.length - 1) * e
  55381. , r = Math.floor(i)
  55382. , o = i - r
  55383. , a = t[0 === r ? r : r - 1]
  55384. , s = t[r]
  55385. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55386. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55387. , h = n.CurveUtils.interpolate;
  55388. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55389. }
  55390. ,
  55391. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55392. this.aX = e,
  55393. this.aY = t,
  55394. this.xRadius = i,
  55395. this.yRadius = n,
  55396. this.aStartAngle = r,
  55397. this.aEndAngle = o,
  55398. this.aClockwise = a,
  55399. this.aRotation = s || 0
  55400. }
  55401. ,
  55402. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55403. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55404. n.EllipseCurve.prototype.getPoint = function(e) {
  55405. var t = this.aEndAngle - this.aStartAngle;
  55406. t < 0 && (t += 2 * Math.PI),
  55407. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55408. var i;
  55409. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55410. var r = this.aX + this.xRadius * Math.cos(i)
  55411. , o = this.aY + this.yRadius * Math.sin(i);
  55412. if (0 !== this.aRotation) {
  55413. var a = Math.cos(this.aRotation)
  55414. , s = Math.sin(this.aRotation)
  55415. , l = r
  55416. , c = o;
  55417. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55418. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55419. }
  55420. return new n.Vector2(r,o)
  55421. }
  55422. ,
  55423. n.ArcCurve = function(e, t, i, r, o, a) {
  55424. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55425. }
  55426. ,
  55427. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55428. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55429. n.LineCurve3 = n.Curve.create(function(e, t) {
  55430. this.v1 = e,
  55431. this.v2 = t
  55432. }, function(e) {
  55433. var t = new n.Vector3;
  55434. return t.subVectors(this.v2, this.v1),
  55435. t.multiplyScalar(e),
  55436. t.add(this.v1),
  55437. t
  55438. }),
  55439. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55440. this.v0 = e,
  55441. this.v1 = t,
  55442. this.v2 = i
  55443. }, function(e) {
  55444. var t = n.ShapeUtils.b2;
  55445. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55446. }),
  55447. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55448. this.v0 = e,
  55449. this.v1 = t,
  55450. this.v2 = i,
  55451. this.v3 = n
  55452. }, function(e) {
  55453. var t = n.ShapeUtils.b3;
  55454. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55455. }),
  55456. n.SplineCurve3 = n.Curve.create(function(e) {
  55457. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55458. this.points = void 0 == e ? [] : e
  55459. }, function(e) {
  55460. var t = this.points
  55461. , i = (t.length - 1) * e
  55462. , r = Math.floor(i)
  55463. , o = i - r
  55464. , a = t[0 == r ? r : r - 1]
  55465. , s = t[r]
  55466. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55467. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55468. , h = n.CurveUtils.interpolate;
  55469. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55470. }),
  55471. n.CatmullRomCurve3 = function() {
  55472. function e() {}
  55473. var t = new n.Vector3
  55474. , i = new e
  55475. , r = new e
  55476. , o = new e;
  55477. return e.prototype.init = function(e, t, i, n) {
  55478. this.c0 = e,
  55479. this.c1 = i,
  55480. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55481. this.c3 = 2 * e - 2 * t + i + n
  55482. }
  55483. ,
  55484. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55485. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55486. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55487. s *= o,
  55488. l *= o,
  55489. this.init(t, i, s, l)
  55490. }
  55491. ,
  55492. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55493. this.init(t, i, r * (i - e), r * (n - t))
  55494. }
  55495. ,
  55496. e.prototype.calc = function(e) {
  55497. var t = e * e
  55498. , i = t * e;
  55499. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55500. }
  55501. ,
  55502. n.Curve.create(function(e) {
  55503. this.points = e || [],
  55504. this.closed = !1
  55505. }, function(e) {
  55506. var a, s, l, c, h = this.points;
  55507. c = h.length,
  55508. c < 2 && console.log("duh, you need at least 2 points"),
  55509. a = (c - (this.closed ? 0 : 1)) * e,
  55510. s = Math.floor(a),
  55511. l = a - s,
  55512. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55513. l = 1);
  55514. var u, d, p, f;
  55515. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55516. u = t),
  55517. d = h[s % c],
  55518. p = h[(s + 1) % c],
  55519. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55520. f = t),
  55521. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55522. var g = "chordal" === this.type ? .5 : .25
  55523. , m = Math.pow(u.distanceToSquared(d), g)
  55524. , v = Math.pow(d.distanceToSquared(p), g)
  55525. , A = Math.pow(p.distanceToSquared(f), g);
  55526. v < 1e-4 && (v = 1),
  55527. m < 1e-4 && (m = v),
  55528. A < 1e-4 && (A = v),
  55529. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55530. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55531. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55532. } else if ("catmullrom" === this.type) {
  55533. var y = void 0 !== this.tension ? this.tension : .5;
  55534. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55535. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55536. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55537. }
  55538. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55539. return C
  55540. })
  55541. }(),
  55542. n.ClosedSplineCurve3 = function(e) {
  55543. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55544. n.CatmullRomCurve3.call(this, e),
  55545. this.type = "catmullrom",
  55546. this.closed = !0
  55547. }
  55548. ,
  55549. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55550. n.BoxGeometry = function(e, t, i, r, o, a) {
  55551. n.Geometry.call(this),
  55552. this.type = "BoxGeometry",
  55553. this.parameters = {
  55554. width: e,
  55555. height: t,
  55556. depth: i,
  55557. widthSegments: r,
  55558. heightSegments: o,
  55559. depthSegments: a
  55560. },
  55561. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55562. this.mergeVertices()
  55563. }
  55564. ,
  55565. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55566. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55567. n.CubeGeometry = n.BoxGeometry,
  55568. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55569. function s(e, t, i) {
  55570. var n = 0;
  55571. return n += e * t * 2,
  55572. n += e * i * 2,
  55573. n += i * t * 2,
  55574. 4 * n
  55575. }
  55576. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55577. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55578. for (var L = O * b - _, D = 0; D < x; D++) {
  55579. var N = D * E - w;
  55580. P[e] = N * r,
  55581. P[t] = L * o,
  55582. P[i] = T,
  55583. p[m] = P.x,
  55584. p[m + 1] = P.y,
  55585. p[m + 2] = P.z,
  55586. P[e] = 0,
  55587. P[t] = 0,
  55588. P[i] = l > 0 ? 1 : -1,
  55589. f[m] = P.x,
  55590. f[m + 1] = P.y,
  55591. f[m + 2] = P.z,
  55592. g[v] = D / h,
  55593. g[v + 1] = 1 - O / u,
  55594. m += 3,
  55595. v += 2,
  55596. M += 1
  55597. }
  55598. for (O = 0; O < u; O++)
  55599. for (D = 0; D < h; D++) {
  55600. var B = y + D + x * O
  55601. , F = y + D + x * (O + 1)
  55602. , V = y + (D + 1) + x * (O + 1)
  55603. , U = y + (D + 1) + x * O;
  55604. d[A] = B,
  55605. d[A + 1] = F,
  55606. d[A + 2] = U,
  55607. d[A + 3] = F,
  55608. d[A + 4] = V,
  55609. d[A + 5] = U,
  55610. A += 6,
  55611. R += 6
  55612. }
  55613. c.addGroup(C, R, I),
  55614. C += R,
  55615. y += M
  55616. }
  55617. n.BufferGeometry.call(this),
  55618. this.type = "BoxBufferGeometry",
  55619. this.parameters = {
  55620. width: e,
  55621. height: t,
  55622. depth: i,
  55623. widthSegments: r,
  55624. heightSegments: o,
  55625. depthSegments: a
  55626. };
  55627. var c = this;
  55628. r = Math.floor(r) || 1,
  55629. o = Math.floor(o) || 1,
  55630. a = Math.floor(a) || 1;
  55631. var h = s(r, o, a)
  55632. , u = h / 4 * 6
  55633. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55634. , p = new Float32Array(3 * h)
  55635. , f = new Float32Array(3 * h)
  55636. , g = new Float32Array(2 * h)
  55637. , m = 0
  55638. , v = 0
  55639. , A = 0
  55640. , y = 0
  55641. , C = 0;
  55642. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55643. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55644. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55645. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55646. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55647. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55648. this.setIndex(new n.BufferAttribute(d,1)),
  55649. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55650. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55651. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55652. }
  55653. ,
  55654. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55655. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55656. n.CircleGeometry = function(e, t, i, r) {
  55657. n.Geometry.call(this),
  55658. this.type = "CircleGeometry",
  55659. this.parameters = {
  55660. radius: e,
  55661. segments: t,
  55662. thetaStart: i,
  55663. thetaLength: r
  55664. },
  55665. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55666. }
  55667. ,
  55668. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55669. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55670. n.CircleBufferGeometry = function(e, t, i, r) {
  55671. n.BufferGeometry.call(this),
  55672. this.type = "CircleBufferGeometry",
  55673. this.parameters = {
  55674. radius: e,
  55675. segments: t,
  55676. thetaStart: i,
  55677. thetaLength: r
  55678. },
  55679. e = e || 50,
  55680. t = void 0 !== t ? Math.max(3, t) : 8,
  55681. i = void 0 !== i ? i : 0,
  55682. r = void 0 !== r ? r : 2 * Math.PI;
  55683. var o = t + 2
  55684. , a = new Float32Array(3 * o)
  55685. , s = new Float32Array(3 * o)
  55686. , l = new Float32Array(2 * o);
  55687. s[2] = 1,
  55688. l[0] = .5,
  55689. l[1] = .5;
  55690. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55691. h += 3,
  55692. u += 2) {
  55693. var d = i + c / t * r;
  55694. a[h] = e * Math.cos(d),
  55695. a[h + 1] = e * Math.sin(d),
  55696. s[h + 2] = 1,
  55697. l[u] = (a[h] / e + 1) / 2,
  55698. l[u + 1] = (a[h + 1] / e + 1) / 2
  55699. }
  55700. for (var p = [], h = 1; h <= t; h++)
  55701. p.push(h, h + 1, 0);
  55702. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55703. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55704. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55705. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55706. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55707. }
  55708. ,
  55709. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55710. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55711. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55712. function c() {
  55713. var e = (r + 1) * (o + 1);
  55714. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55715. e
  55716. }
  55717. function h() {
  55718. var e = r * o * 2 * 3;
  55719. return a === !1 && (e += 2 * r * 3),
  55720. e
  55721. }
  55722. function u() {
  55723. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55724. for (c = 0; c <= o; c++) {
  55725. var p = []
  55726. , f = c / o
  55727. , b = f * (t - e) + e;
  55728. for (a = 0; a <= r; a++) {
  55729. var w = a / r;
  55730. u.x = b * Math.sin(w * l + s),
  55731. u.y = -f * i + E,
  55732. u.z = b * Math.cos(w * l + s),
  55733. m.setXYZ(y, u.x, u.y, u.z),
  55734. h.copy(u),
  55735. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55736. h.z = Math.cos(w * l + s)),
  55737. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  55738. v.setXYZ(y, h.x, h.y, h.z),
  55739. A.setXY(y, w, 1 - f),
  55740. p.push(y),
  55741. y++
  55742. }
  55743. I.push(p)
  55744. }
  55745. for (a = 0; a < r; a++)
  55746. for (c = 0; c < o; c++) {
  55747. var _ = I[c][a]
  55748. , T = I[c + 1][a]
  55749. , x = I[c + 1][a + 1]
  55750. , S = I[c][a + 1];
  55751. g.setX(C, _),
  55752. C++,
  55753. g.setX(C, T),
  55754. C++,
  55755. g.setX(C, S),
  55756. C++,
  55757. g.setX(C, T),
  55758. C++,
  55759. g.setX(C, x),
  55760. C++,
  55761. g.setX(C, S),
  55762. C++
  55763. }
  55764. }
  55765. function d(i) {
  55766. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  55767. for (a = y,
  55768. o = 1; o <= r; o++)
  55769. m.setXYZ(y, 0, E * p, 0),
  55770. v.setXYZ(y, 0, p, 0),
  55771. i === !0 ? (h.x = o / r,
  55772. h.y = 0) : (h.x = (o - 1) / r,
  55773. h.y = 1),
  55774. A.setXY(y, h.x, h.y),
  55775. y++;
  55776. for (c = y,
  55777. o = 0; o <= r; o++) {
  55778. var f = o / r;
  55779. u.x = d * Math.sin(f * l + s),
  55780. u.y = E * p,
  55781. u.z = d * Math.cos(f * l + s),
  55782. m.setXYZ(y, u.x, u.y, u.z),
  55783. v.setXYZ(y, 0, p, 0),
  55784. A.setXY(y, f, i === !0 ? 1 : 0),
  55785. y++
  55786. }
  55787. for (o = 0; o < r; o++) {
  55788. var I = a + o
  55789. , b = c + o;
  55790. i === !0 ? (g.setX(C, b),
  55791. C++,
  55792. g.setX(C, b + 1),
  55793. C++,
  55794. g.setX(C, I),
  55795. C++) : (g.setX(C, b + 1),
  55796. C++,
  55797. g.setX(C, b),
  55798. C++,
  55799. g.setX(C, I),
  55800. C++)
  55801. }
  55802. }
  55803. n.BufferGeometry.call(this),
  55804. this.type = "CylinderBufferGeometry",
  55805. this.parameters = {
  55806. radiusTop: e,
  55807. radiusBottom: t,
  55808. height: i,
  55809. radialSegments: r,
  55810. heightSegments: o,
  55811. openEnded: a,
  55812. thetaStart: s,
  55813. thetaLength: l
  55814. },
  55815. e = void 0 !== e ? e : 20,
  55816. t = void 0 !== t ? t : 20,
  55817. i = void 0 !== i ? i : 100,
  55818. r = Math.floor(r) || 8,
  55819. o = Math.floor(o) || 1,
  55820. a = void 0 !== a && a,
  55821. s = void 0 !== s ? s : 0,
  55822. l = void 0 !== l ? l : 2 * Math.PI;
  55823. var p = c()
  55824. , f = h()
  55825. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  55826. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  55827. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  55828. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  55829. , y = 0
  55830. , C = 0
  55831. , I = []
  55832. , E = i / 2;
  55833. u(),
  55834. a === !1 && (e > 0 && d(!0),
  55835. t > 0 && d(!1)),
  55836. this.setIndex(g),
  55837. this.addAttribute("position", m),
  55838. this.addAttribute("normal", v),
  55839. this.addAttribute("uv", A)
  55840. }
  55841. ,
  55842. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55843. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  55844. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  55845. n.Geometry.call(this),
  55846. this.type = "CylinderGeometry",
  55847. this.parameters = {
  55848. radiusTop: e,
  55849. radiusBottom: t,
  55850. height: i,
  55851. radialSegments: r,
  55852. heightSegments: o,
  55853. openEnded: a,
  55854. thetaStart: s,
  55855. thetaLength: l
  55856. },
  55857. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  55858. this.mergeVertices()
  55859. }
  55860. ,
  55861. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  55862. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  55863. n.EdgesGeometry = function(e, t) {
  55864. function i(e, t) {
  55865. return e - t
  55866. }
  55867. n.BufferGeometry.call(this),
  55868. t = void 0 !== t ? t : 1;
  55869. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  55870. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  55871. r.fromBufferGeometry(e)) : r = e.clone(),
  55872. r.mergeVertices(),
  55873. r.computeFaceNormals();
  55874. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  55875. for (var p = h[u], f = 0; f < 3; f++) {
  55876. a[0] = p[l[f]],
  55877. a[1] = p[l[(f + 1) % 3]],
  55878. a.sort(i);
  55879. var g = a.toString();
  55880. void 0 === s[g] ? s[g] = {
  55881. vert1: a[0],
  55882. vert2: a[1],
  55883. face1: u,
  55884. face2: void 0
  55885. } : s[g].face2 = u
  55886. }
  55887. var m = [];
  55888. for (var g in s) {
  55889. var v = s[g];
  55890. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  55891. var A = c[v.vert1];
  55892. m.push(A.x),
  55893. m.push(A.y),
  55894. m.push(A.z),
  55895. A = c[v.vert2],
  55896. m.push(A.x),
  55897. m.push(A.y),
  55898. m.push(A.z)
  55899. }
  55900. }
  55901. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  55902. }
  55903. ,
  55904. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55905. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  55906. n.ExtrudeGeometry = function(e, t) {
  55907. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  55908. this.type = "ExtrudeGeometry",
  55909. e = Array.isArray(e) ? e : [e],
  55910. this.addShapeList(e, t),
  55911. void this.computeFaceNormals())
  55912. }
  55913. ;
  55914. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  55915. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  55916. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  55917. for (var i = e.length, n = 0; n < i; n++) {
  55918. var r = e[n];
  55919. this.addShape(r, t)
  55920. }
  55921. }
  55922. ,
  55923. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  55924. function i(e, t, i) {
  55925. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  55926. t.clone().multiplyScalar(i).add(e)
  55927. }
  55928. function r(e, t, i) {
  55929. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  55930. if (Math.abs(d) > Number.EPSILON) {
  55931. var p = Math.sqrt(u)
  55932. , f = Math.sqrt(c * c + h * h)
  55933. , g = t.x - l / p
  55934. , m = t.y + s / p
  55935. , v = i.x - h / f
  55936. , A = i.y + c / f
  55937. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  55938. r = g + s * y - e.x,
  55939. o = m + l * y - e.y;
  55940. var C = r * r + o * o;
  55941. if (C <= 2)
  55942. return new n.Vector2(r,o);
  55943. a = Math.sqrt(C / 2)
  55944. } else {
  55945. var I = !1;
  55946. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  55947. I ? (r = -l,
  55948. o = s,
  55949. a = Math.sqrt(u)) : (r = s,
  55950. o = l,
  55951. a = Math.sqrt(u / 2))
  55952. }
  55953. return new n.Vector2(r / a,o / a)
  55954. }
  55955. function o() {
  55956. if (C) {
  55957. var e = 0
  55958. , t = z * e;
  55959. for (Y = 0; Y < W; Y++)
  55960. G = N[Y],
  55961. c(G[2] + t, G[1] + t, G[0] + t);
  55962. for (e = E + 2 * y,
  55963. t = z * e,
  55964. Y = 0; Y < W; Y++)
  55965. G = N[Y],
  55966. c(G[0] + t, G[1] + t, G[2] + t)
  55967. } else {
  55968. for (Y = 0; Y < W; Y++)
  55969. G = N[Y],
  55970. c(G[2], G[1], G[0]);
  55971. for (Y = 0; Y < W; Y++)
  55972. G = N[Y],
  55973. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  55974. }
  55975. }
  55976. function a() {
  55977. var e = 0;
  55978. for (s(B, e),
  55979. e += B.length,
  55980. x = 0,
  55981. S = L.length; x < S; x++)
  55982. T = L[x],
  55983. s(T, e),
  55984. e += T.length
  55985. }
  55986. function s(e, t) {
  55987. var i, n;
  55988. for (Y = e.length; --Y >= 0; ) {
  55989. i = Y,
  55990. n = Y - 1,
  55991. n < 0 && (n = e.length - 1);
  55992. var r = 0
  55993. , o = E + 2 * y;
  55994. for (r = 0; r < o; r++) {
  55995. var a = z * r
  55996. , s = z * (r + 1)
  55997. , l = t + i + a
  55998. , c = t + n + a
  55999. , u = t + n + s
  56000. , d = t + i + s;
  56001. h(l, c, u, d, e, r, o, i, n)
  56002. }
  56003. }
  56004. }
  56005. function l(e, t, i) {
  56006. M.vertices.push(new n.Vector3(e,t,i))
  56007. }
  56008. function c(e, t, i) {
  56009. e += R,
  56010. t += R,
  56011. i += R,
  56012. M.faces.push(new n.Face3(e,t,i,null,null,0));
  56013. var r = _.generateTopUV(M, e, t, i);
  56014. M.faceVertexUvs[0].push(r)
  56015. }
  56016. function h(e, t, i, r, o, a, s, l, c) {
  56017. e += R,
  56018. t += R,
  56019. i += R,
  56020. r += R,
  56021. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  56022. M.faces.push(new n.Face3(t,i,r,null,null,1));
  56023. var h = _.generateSideWallUV(M, e, t, i, r);
  56024. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  56025. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  56026. }
  56027. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  56028. b && (u = b.getSpacedPoints(E),
  56029. w = !0,
  56030. C = !1,
  56031. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  56032. p = new n.Vector3,
  56033. f = new n.Vector3,
  56034. g = new n.Vector3),
  56035. C || (y = 0,
  56036. v = 0,
  56037. A = 0);
  56038. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  56039. if (D) {
  56040. for (O = O.reverse(),
  56041. x = 0,
  56042. S = L.length; x < S; x++)
  56043. T = L[x],
  56044. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  56045. D = !1
  56046. }
  56047. var N = n.ShapeUtils.triangulateShape(O, L)
  56048. , B = O;
  56049. for (x = 0,
  56050. S = L.length; x < S; x++)
  56051. T = L[x],
  56052. O = O.concat(T);
  56053. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  56054. Z++,
  56055. q++)
  56056. Z === X && (Z = 0),
  56057. q === X && (q = 0),
  56058. j[Y] = r(B[Y], B[Z], B[q]);
  56059. var K, Q = [], J = j.concat();
  56060. for (x = 0,
  56061. S = L.length; x < S; x++) {
  56062. for (T = L[x],
  56063. K = [],
  56064. Y = 0,
  56065. X = T.length,
  56066. Z = X - 1,
  56067. q = Y + 1; Y < X; Y++,
  56068. Z++,
  56069. q++)
  56070. Z === X && (Z = 0),
  56071. q === X && (q = 0),
  56072. K[Y] = r(T[Y], T[Z], T[q]);
  56073. Q.push(K),
  56074. J = J.concat(K)
  56075. }
  56076. for (F = 0; F < y; F++) {
  56077. for (U = F / y,
  56078. k = v * (1 - U),
  56079. V = A * Math.sin(U * Math.PI / 2),
  56080. Y = 0,
  56081. X = B.length; Y < X; Y++)
  56082. H = i(B[Y], j[Y], V),
  56083. l(H.x, H.y, -k);
  56084. for (x = 0,
  56085. S = L.length; x < S; x++)
  56086. for (T = L[x],
  56087. K = Q[x],
  56088. Y = 0,
  56089. X = T.length; Y < X; Y++)
  56090. H = i(T[Y], K[Y], V),
  56091. l(H.x, H.y, -k)
  56092. }
  56093. for (V = A,
  56094. Y = 0; Y < z; Y++)
  56095. H = C ? i(O[Y], J[Y], V) : O[Y],
  56096. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56097. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56098. g.copy(u[0]).add(f).add(p),
  56099. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56100. var $;
  56101. for ($ = 1; $ <= E; $++)
  56102. for (Y = 0; Y < z; Y++)
  56103. H = C ? i(O[Y], J[Y], V) : O[Y],
  56104. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56105. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56106. g.copy(u[$]).add(f).add(p),
  56107. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56108. for (F = y - 1; F >= 0; F--) {
  56109. for (U = F / y,
  56110. k = v * (1 - U),
  56111. V = A * Math.sin(U * Math.PI / 2),
  56112. Y = 0,
  56113. X = B.length; Y < X; Y++)
  56114. H = i(B[Y], j[Y], V),
  56115. l(H.x, H.y, m + k);
  56116. for (x = 0,
  56117. S = L.length; x < S; x++)
  56118. for (T = L[x],
  56119. K = Q[x],
  56120. Y = 0,
  56121. X = T.length; Y < X; Y++)
  56122. H = i(T[Y], K[Y], V),
  56123. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56124. }
  56125. o(),
  56126. a()
  56127. }
  56128. ,
  56129. n.ExtrudeGeometry.WorldUVGenerator = {
  56130. generateTopUV: function(e, t, i, r) {
  56131. var o = e.vertices
  56132. , a = o[t]
  56133. , s = o[i]
  56134. , l = o[r];
  56135. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  56136. },
  56137. generateSideWallUV: function(e, t, i, r, o) {
  56138. var a = e.vertices
  56139. , s = a[t]
  56140. , l = a[i]
  56141. , c = a[r]
  56142. , h = a[o];
  56143. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  56144. }
  56145. },
  56146. n.ShapeGeometry = function(e, t) {
  56147. n.Geometry.call(this),
  56148. this.type = "ShapeGeometry",
  56149. Array.isArray(e) === !1 && (e = [e]),
  56150. this.addShapeList(e, t),
  56151. this.computeFaceNormals()
  56152. }
  56153. ,
  56154. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56155. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56156. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  56157. for (var i = 0, n = e.length; i < n; i++)
  56158. this.addShape(e[i], t);
  56159. return this
  56160. }
  56161. ,
  56162. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56163. void 0 === t && (t = {});
  56164. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56165. if (p) {
  56166. for (u = u.reverse(),
  56167. i = 0,
  56168. r = d.length; i < r; i++)
  56169. o = d[i],
  56170. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56171. p = !1
  56172. }
  56173. var f = n.ShapeUtils.triangulateShape(u, d);
  56174. for (i = 0,
  56175. r = d.length; i < r; i++)
  56176. o = d[i],
  56177. u = u.concat(o);
  56178. var g, m, v = u.length, A = f.length;
  56179. for (i = 0; i < v; i++)
  56180. g = u[i],
  56181. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56182. for (i = 0; i < A; i++) {
  56183. m = f[i];
  56184. var y = m[0] + c
  56185. , C = m[1] + c
  56186. , I = m[2] + c;
  56187. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56188. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56189. }
  56190. }
  56191. ,
  56192. n.LatheBufferGeometry = function(e, t, i, r) {
  56193. n.BufferGeometry.call(this),
  56194. this.type = "LatheBufferGeometry",
  56195. this.parameters = {
  56196. points: e,
  56197. segments: t,
  56198. phiStart: i,
  56199. phiLength: r
  56200. },
  56201. t = Math.floor(t) || 12,
  56202. i = i || 0,
  56203. r = r || 2 * Math.PI,
  56204. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56205. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56206. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56207. for (a = 0; a <= t; a++) {
  56208. var A = i + a * g * r
  56209. , y = Math.sin(A)
  56210. , C = Math.cos(A);
  56211. for (s = 0; s <= e.length - 1; s++)
  56212. m.x = e[s].x * y,
  56213. m.y = e[s].y,
  56214. m.z = e[s].x * C,
  56215. u.setXYZ(p, m.x, m.y, m.z),
  56216. v.x = a / t,
  56217. v.y = s / (e.length - 1),
  56218. d.setXY(p, v.x, v.y),
  56219. p++
  56220. }
  56221. for (a = 0; a < t; a++)
  56222. for (s = 0; s < e.length - 1; s++) {
  56223. o = s + a * e.length;
  56224. var I = o
  56225. , E = o + e.length
  56226. , b = o + e.length + 1
  56227. , w = o + 1;
  56228. h.setX(f, I),
  56229. f++,
  56230. h.setX(f, E),
  56231. f++,
  56232. h.setX(f, w),
  56233. f++,
  56234. h.setX(f, E),
  56235. f++,
  56236. h.setX(f, b),
  56237. f++,
  56238. h.setX(f, w),
  56239. f++
  56240. }
  56241. if (this.setIndex(h),
  56242. this.addAttribute("position", u),
  56243. this.addAttribute("uv", d),
  56244. this.computeVertexNormals(),
  56245. r === 2 * Math.PI) {
  56246. var _ = this.attributes.normal.array
  56247. , T = new n.Vector3
  56248. , x = new n.Vector3
  56249. , S = new n.Vector3;
  56250. for (o = t * e.length * 3,
  56251. a = 0,
  56252. s = 0; a < e.length; a++,
  56253. s += 3)
  56254. T.x = _[s + 0],
  56255. T.y = _[s + 1],
  56256. T.z = _[s + 2],
  56257. x.x = _[o + s + 0],
  56258. x.y = _[o + s + 1],
  56259. x.z = _[o + s + 2],
  56260. S.addVectors(T, x).normalize(),
  56261. _[s + 0] = _[o + s + 0] = S.x,
  56262. _[s + 1] = _[o + s + 1] = S.y,
  56263. _[s + 2] = _[o + s + 2] = S.z
  56264. }
  56265. }
  56266. ,
  56267. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56268. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56269. n.LatheGeometry = function(e, t, i, r) {
  56270. n.Geometry.call(this),
  56271. this.type = "LatheGeometry",
  56272. this.parameters = {
  56273. points: e,
  56274. segments: t,
  56275. phiStart: i,
  56276. phiLength: r
  56277. },
  56278. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56279. this.mergeVertices()
  56280. }
  56281. ,
  56282. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56283. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56284. n.PlaneGeometry = function(e, t, i, r) {
  56285. n.Geometry.call(this),
  56286. this.type = "PlaneGeometry",
  56287. this.parameters = {
  56288. width: e,
  56289. height: t,
  56290. widthSegments: i,
  56291. heightSegments: r
  56292. },
  56293. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56294. }
  56295. ,
  56296. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56297. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56298. n.PlaneBufferGeometry = function(e, t, i, r) {
  56299. n.BufferGeometry.call(this),
  56300. this.type = "PlaneBufferGeometry",
  56301. this.parameters = {
  56302. width: e,
  56303. height: t,
  56304. widthSegments: i,
  56305. heightSegments: r
  56306. };
  56307. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56308. for (var y = A * d - a, C = 0; C < c; C++) {
  56309. var I = C * u - o;
  56310. p[m] = I,
  56311. p[m + 1] = -y,
  56312. f[m + 2] = 1,
  56313. g[v] = C / s,
  56314. g[v + 1] = 1 - A / l,
  56315. m += 3,
  56316. v += 2
  56317. }
  56318. m = 0;
  56319. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56320. for (var C = 0; C < s; C++) {
  56321. var b = C + c * A
  56322. , w = C + c * (A + 1)
  56323. , _ = C + 1 + c * (A + 1)
  56324. , T = C + 1 + c * A;
  56325. E[m] = b,
  56326. E[m + 1] = w,
  56327. E[m + 2] = T,
  56328. E[m + 3] = w,
  56329. E[m + 4] = _,
  56330. E[m + 5] = T,
  56331. m += 6
  56332. }
  56333. this.setIndex(new n.BufferAttribute(E,1)),
  56334. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56335. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56336. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56337. }
  56338. ,
  56339. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56340. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56341. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56342. n.BufferGeometry.call(this),
  56343. this.type = "RingBufferGeometry",
  56344. this.parameters = {
  56345. innerRadius: e,
  56346. outerRadius: t,
  56347. thetaSegments: i,
  56348. phiSegments: r,
  56349. thetaStart: o,
  56350. thetaLength: a
  56351. },
  56352. e = e || 20,
  56353. t = t || 50,
  56354. o = void 0 !== o ? o : 0,
  56355. a = void 0 !== a ? a : 2 * Math.PI,
  56356. i = void 0 !== i ? Math.max(3, i) : 8,
  56357. r = void 0 !== r ? Math.max(1, r) : 1;
  56358. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56359. for (l = 0; l <= r; l++) {
  56360. for (c = 0; c <= i; c++)
  56361. s = o + c / i * a,
  56362. C.x = A * Math.cos(s),
  56363. C.y = A * Math.sin(s),
  56364. p.setXYZ(m, C.x, C.y, C.z),
  56365. f.setXYZ(m, 0, 0, 1),
  56366. I.x = (C.x / t + 1) / 2,
  56367. I.y = (C.y / t + 1) / 2,
  56368. g.setXY(m, I.x, I.y),
  56369. m++;
  56370. A += y
  56371. }
  56372. for (l = 0; l < r; l++) {
  56373. var E = l * (i + 1);
  56374. for (c = 0; c < i; c++) {
  56375. s = c + E;
  56376. var b = s
  56377. , w = s + i + 1
  56378. , _ = s + i + 2
  56379. , T = s + 1;
  56380. d.setX(v, b),
  56381. v++,
  56382. d.setX(v, w),
  56383. v++,
  56384. d.setX(v, _),
  56385. v++,
  56386. d.setX(v, b),
  56387. v++,
  56388. d.setX(v, _),
  56389. v++,
  56390. d.setX(v, T),
  56391. v++
  56392. }
  56393. }
  56394. this.setIndex(d),
  56395. this.addAttribute("position", p),
  56396. this.addAttribute("normal", f),
  56397. this.addAttribute("uv", g)
  56398. }
  56399. ,
  56400. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56401. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56402. n.RingGeometry = function(e, t, i, r, o, a) {
  56403. n.Geometry.call(this),
  56404. this.type = "RingGeometry",
  56405. this.parameters = {
  56406. innerRadius: e,
  56407. outerRadius: t,
  56408. thetaSegments: i,
  56409. phiSegments: r,
  56410. thetaStart: o,
  56411. thetaLength: a
  56412. },
  56413. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56414. }
  56415. ,
  56416. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56417. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56418. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56419. n.Geometry.call(this),
  56420. this.type = "SphereGeometry",
  56421. this.parameters = {
  56422. radius: e,
  56423. widthSegments: t,
  56424. heightSegments: i,
  56425. phiStart: r,
  56426. phiLength: o,
  56427. thetaStart: a,
  56428. thetaLength: s
  56429. },
  56430. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56431. }
  56432. ,
  56433. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56434. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56435. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56436. n.BufferGeometry.call(this),
  56437. this.type = "SphereBufferGeometry",
  56438. this.parameters = {
  56439. radius: e,
  56440. widthSegments: t,
  56441. heightSegments: i,
  56442. phiStart: r,
  56443. phiLength: o,
  56444. thetaStart: a,
  56445. thetaLength: s
  56446. },
  56447. e = e || 50,
  56448. t = Math.max(3, Math.floor(t) || 8),
  56449. i = Math.max(2, Math.floor(i) || 6),
  56450. r = void 0 !== r ? r : 0,
  56451. o = void 0 !== o ? o : 2 * Math.PI,
  56452. a = void 0 !== a ? a : 0,
  56453. s = void 0 !== s ? s : Math.PI;
  56454. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56455. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56456. var C = y / t
  56457. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56458. , E = e * Math.cos(a + A * s)
  56459. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56460. g.set(I, E, b).normalize(),
  56461. h.setXYZ(p, I, E, b),
  56462. u.setXYZ(p, g.x, g.y, g.z),
  56463. d.setXY(p, C, 1 - A),
  56464. v.push(p),
  56465. p++
  56466. }
  56467. f.push(v)
  56468. }
  56469. for (var w = [], m = 0; m < i; m++)
  56470. for (var y = 0; y < t; y++) {
  56471. var _ = f[m][y + 1]
  56472. , T = f[m][y]
  56473. , x = f[m + 1][y]
  56474. , S = f[m + 1][y + 1];
  56475. (0 !== m || a > 0) && w.push(_, T, S),
  56476. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56477. }
  56478. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56479. this.addAttribute("position", h),
  56480. this.addAttribute("normal", u),
  56481. this.addAttribute("uv", d),
  56482. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56483. }
  56484. ,
  56485. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56486. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56487. n.TextGeometry = function(e, t) {
  56488. t = t || {};
  56489. var i = t.font;
  56490. if (i instanceof n.Font == !1)
  56491. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56492. new n.Geometry;
  56493. var r = i.generateShapes(e, t.size, t.curveSegments);
  56494. t.amount = void 0 !== t.height ? t.height : 50,
  56495. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56496. void 0 === t.bevelSize && (t.bevelSize = 8),
  56497. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56498. n.ExtrudeGeometry.call(this, r, t),
  56499. this.type = "TextGeometry"
  56500. }
  56501. ,
  56502. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56503. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56504. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56505. n.BufferGeometry.call(this),
  56506. this.type = "TorusBufferGeometry",
  56507. this.parameters = {
  56508. radius: e,
  56509. tube: t,
  56510. radialSegments: i,
  56511. tubularSegments: r,
  56512. arc: o
  56513. },
  56514. e = e || 100,
  56515. t = t || 40,
  56516. i = Math.floor(i) || 8,
  56517. r = Math.floor(r) || 6,
  56518. o = o || 2 * Math.PI;
  56519. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56520. for (a = 0; a <= i; a++)
  56521. for (s = 0; s <= r; s++) {
  56522. var C = s / r * o
  56523. , I = a / i * Math.PI * 2;
  56524. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56525. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56526. A.z = t * Math.sin(I),
  56527. u[f] = A.x,
  56528. u[f + 1] = A.y,
  56529. u[f + 2] = A.z,
  56530. v.x = e * Math.cos(C),
  56531. v.y = e * Math.sin(C),
  56532. y.subVectors(A, v).normalize(),
  56533. d[f] = y.x,
  56534. d[f + 1] = y.y,
  56535. d[f + 2] = y.z,
  56536. p[g] = s / r,
  56537. p[g + 1] = a / i,
  56538. f += 3,
  56539. g += 2
  56540. }
  56541. for (a = 1; a <= i; a++)
  56542. for (s = 1; s <= r; s++) {
  56543. var E = (r + 1) * a + s - 1
  56544. , b = (r + 1) * (a - 1) + s - 1
  56545. , w = (r + 1) * (a - 1) + s
  56546. , _ = (r + 1) * a + s;
  56547. h[m] = E,
  56548. h[m + 1] = b,
  56549. h[m + 2] = _,
  56550. h[m + 3] = b,
  56551. h[m + 4] = w,
  56552. h[m + 5] = _,
  56553. m += 6
  56554. }
  56555. this.setIndex(new n.BufferAttribute(h,1)),
  56556. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56557. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56558. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56559. }
  56560. ,
  56561. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56562. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56563. n.TorusGeometry = function(e, t, i, r, o) {
  56564. n.Geometry.call(this),
  56565. this.type = "TorusGeometry",
  56566. this.parameters = {
  56567. radius: e,
  56568. tube: t,
  56569. radialSegments: i,
  56570. tubularSegments: r,
  56571. arc: o
  56572. },
  56573. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56574. }
  56575. ,
  56576. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56577. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56578. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56579. function s(e, t, i, n, r) {
  56580. var o = Math.cos(e)
  56581. , a = Math.sin(e)
  56582. , s = i / t * e
  56583. , l = Math.cos(s);
  56584. r.x = n * (2 + l) * .5 * o,
  56585. r.y = n * (2 + l) * a * .5,
  56586. r.z = n * Math.sin(s) * .5
  56587. }
  56588. n.BufferGeometry.call(this),
  56589. this.type = "TorusKnotBufferGeometry",
  56590. this.parameters = {
  56591. radius: e,
  56592. tube: t,
  56593. tubularSegments: i,
  56594. radialSegments: r,
  56595. p: o,
  56596. q: a
  56597. },
  56598. e = e || 100,
  56599. t = t || 40,
  56600. i = Math.floor(i) || 64,
  56601. r = Math.floor(r) || 8,
  56602. o = o || 2,
  56603. a = a || 3;
  56604. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56605. for (l = 0; l <= i; ++l) {
  56606. var T = l / i * o * Math.PI * 2;
  56607. for (s(T, o, a, e, I),
  56608. s(T + .01, o, a, e, E),
  56609. w.subVectors(E, I),
  56610. _.addVectors(E, I),
  56611. b.crossVectors(w, _),
  56612. _.crossVectors(b, w),
  56613. b.normalize(),
  56614. _.normalize(),
  56615. c = 0; c <= r; ++c) {
  56616. var x = c / r * Math.PI * 2
  56617. , S = -t * Math.cos(x)
  56618. , M = t * Math.sin(x);
  56619. A.x = I.x + (S * _.x + M * b.x),
  56620. A.y = I.y + (S * _.y + M * b.y),
  56621. A.z = I.z + (S * _.z + M * b.z),
  56622. p.setXYZ(m, A.x, A.y, A.z),
  56623. y.subVectors(A, I).normalize(),
  56624. f.setXYZ(m, y.x, y.y, y.z),
  56625. C.x = l / i,
  56626. C.y = c / r,
  56627. g.setXY(m, C.x, C.y),
  56628. m++
  56629. }
  56630. }
  56631. for (c = 1; c <= i; c++)
  56632. for (l = 1; l <= r; l++) {
  56633. var R = (r + 1) * (c - 1) + (l - 1)
  56634. , P = (r + 1) * c + (l - 1)
  56635. , O = (r + 1) * c + l
  56636. , L = (r + 1) * (c - 1) + l;
  56637. d.setX(v, R),
  56638. v++,
  56639. d.setX(v, P),
  56640. v++,
  56641. d.setX(v, L),
  56642. v++,
  56643. d.setX(v, P),
  56644. v++,
  56645. d.setX(v, O),
  56646. v++,
  56647. d.setX(v, L),
  56648. v++
  56649. }
  56650. this.setIndex(d),
  56651. this.addAttribute("position", p),
  56652. this.addAttribute("normal", f),
  56653. this.addAttribute("uv", g)
  56654. }
  56655. ,
  56656. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56657. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56658. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56659. n.Geometry.call(this),
  56660. this.type = "TorusKnotGeometry",
  56661. this.parameters = {
  56662. radius: e,
  56663. tube: t,
  56664. tubularSegments: i,
  56665. radialSegments: r,
  56666. p: o,
  56667. q: a
  56668. },
  56669. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56670. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56671. this.mergeVertices()
  56672. }
  56673. ,
  56674. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56675. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56676. n.TubeGeometry = function(e, t, i, r, o, a) {
  56677. function s(e, t, i) {
  56678. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56679. }
  56680. n.Geometry.call(this),
  56681. this.type = "TubeGeometry",
  56682. this.parameters = {
  56683. path: e,
  56684. segments: t,
  56685. radius: i,
  56686. radialSegments: r,
  56687. closed: o,
  56688. taper: a
  56689. },
  56690. t = t || 64,
  56691. i = i || 1,
  56692. r = r || 8,
  56693. o = o || !1,
  56694. a = a || n.TubeGeometry.NoTaper;
  56695. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56696. for (this.tangents = D,
  56697. this.normals = N,
  56698. this.binormals = B,
  56699. v = 0; v < P; v++)
  56700. for (M[v] = [],
  56701. u = v / (P - 1),
  56702. m = e.getPointAt(u),
  56703. l = D[v],
  56704. c = N[v],
  56705. h = B[v],
  56706. p = i * a(u),
  56707. A = 0; A < r; A++)
  56708. d = A / r * 2 * Math.PI,
  56709. f = -p * Math.cos(d),
  56710. g = p * Math.sin(d),
  56711. O.copy(m),
  56712. O.x += f * c.x + g * h.x,
  56713. O.y += f * c.y + g * h.y,
  56714. O.z += f * c.z + g * h.z,
  56715. M[v][A] = s(O.x, O.y, O.z);
  56716. for (v = 0; v < t; v++)
  56717. for (A = 0; A < r; A++)
  56718. y = o ? (v + 1) % t : v + 1,
  56719. C = (A + 1) % r,
  56720. I = M[v][A],
  56721. E = M[y][A],
  56722. b = M[y][C],
  56723. w = M[v][C],
  56724. _ = new n.Vector2(v / t,A / r),
  56725. T = new n.Vector2((v + 1) / t,A / r),
  56726. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56727. S = new n.Vector2(v / t,(A + 1) / r),
  56728. this.faces.push(new n.Face3(I,E,w)),
  56729. this.faceVertexUvs[0].push([_, T, S]),
  56730. this.faces.push(new n.Face3(E,b,w)),
  56731. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  56732. this.computeFaceNormals(),
  56733. this.computeVertexNormals()
  56734. }
  56735. ,
  56736. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  56737. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  56738. n.TubeGeometry.NoTaper = function(e) {
  56739. return 1
  56740. }
  56741. ,
  56742. n.TubeGeometry.SinusoidalTaper = function(e) {
  56743. return Math.sin(Math.PI * e)
  56744. }
  56745. ,
  56746. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  56747. function r() {
  56748. f[0] = new n.Vector3,
  56749. g[0] = new n.Vector3,
  56750. a = Number.MAX_VALUE,
  56751. s = Math.abs(p[0].x),
  56752. l = Math.abs(p[0].y),
  56753. c = Math.abs(p[0].z),
  56754. s <= a && (a = s,
  56755. d.set(1, 0, 0)),
  56756. l <= a && (a = l,
  56757. d.set(0, 1, 0)),
  56758. c <= a && d.set(0, 0, 1),
  56759. m.crossVectors(p[0], d).normalize(),
  56760. f[0].crossVectors(p[0], m),
  56761. g[0].crossVectors(p[0], f[0])
  56762. }
  56763. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  56764. for (this.tangents = p,
  56765. this.normals = f,
  56766. this.binormals = g,
  56767. h = 0; h < A; h++)
  56768. u = h / (A - 1),
  56769. p[h] = e.getTangentAt(u),
  56770. p[h].normalize();
  56771. for (r(),
  56772. h = 1; h < A; h++)
  56773. f[h] = f[h - 1].clone(),
  56774. g[h] = g[h - 1].clone(),
  56775. m.crossVectors(p[h - 1], p[h]),
  56776. m.length() > Number.EPSILON && (m.normalize(),
  56777. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  56778. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  56779. g[h].crossVectors(p[h], f[h]);
  56780. if (i)
  56781. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  56782. o /= A - 1,
  56783. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  56784. h = 1; h < A; h++)
  56785. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  56786. g[h].crossVectors(p[h], f[h])
  56787. }
  56788. ,
  56789. n.PolyhedronGeometry = function(e, t, i, r) {
  56790. function o(e) {
  56791. var t = e.normalize().clone();
  56792. t.index = u.vertices.push(t) - 1;
  56793. var i = l(e) / 2 / Math.PI + .5
  56794. , r = c(e) / Math.PI + .5;
  56795. return t.uv = new n.Vector2(i,1 - r),
  56796. t
  56797. }
  56798. function a(e, t, i, r) {
  56799. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  56800. u.faces.push(o),
  56801. C.copy(e).add(t).add(i).divideScalar(3);
  56802. var a = l(C);
  56803. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  56804. }
  56805. function s(e, t) {
  56806. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  56807. l[h] = [];
  56808. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  56809. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  56810. }
  56811. for (var h = 0; h < i; h++)
  56812. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  56813. var m = Math.floor(g / 2);
  56814. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  56815. }
  56816. }
  56817. function l(e) {
  56818. return Math.atan2(e.z, -e.x)
  56819. }
  56820. function c(e) {
  56821. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  56822. }
  56823. function h(e, t, i) {
  56824. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  56825. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  56826. e.clone()
  56827. }
  56828. n.Geometry.call(this),
  56829. this.type = "PolyhedronGeometry",
  56830. this.parameters = {
  56831. vertices: e,
  56832. indices: t,
  56833. radius: i,
  56834. detail: r
  56835. },
  56836. i = i || 1,
  56837. r = r || 0;
  56838. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  56839. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  56840. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  56841. m++) {
  56842. var v = f[t[d]]
  56843. , A = f[t[d + 1]]
  56844. , y = f[t[d + 2]];
  56845. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  56846. }
  56847. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  56848. s(g[d], r);
  56849. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  56850. var I = this.faceVertexUvs[0][d]
  56851. , E = I[0].x
  56852. , b = I[1].x
  56853. , w = I[2].x
  56854. , _ = Math.max(E, b, w)
  56855. , T = Math.min(E, b, w);
  56856. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  56857. b < .2 && (I[1].x += 1),
  56858. w < .2 && (I[2].x += 1))
  56859. }
  56860. for (var d = 0, p = this.vertices.length; d < p; d++)
  56861. this.vertices[d].multiplyScalar(i);
  56862. this.mergeVertices(),
  56863. this.computeFaceNormals(),
  56864. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  56865. }
  56866. ,
  56867. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  56868. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  56869. n.DodecahedronGeometry = function(e, t) {
  56870. var i = (1 + Math.sqrt(5)) / 2
  56871. , r = 1 / i
  56872. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  56873. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  56874. n.PolyhedronGeometry.call(this, o, a, e, t),
  56875. this.type = "DodecahedronGeometry",
  56876. this.parameters = {
  56877. radius: e,
  56878. detail: t
  56879. }
  56880. }
  56881. ,
  56882. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56883. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  56884. n.IcosahedronGeometry = function(e, t) {
  56885. var i = (1 + Math.sqrt(5)) / 2
  56886. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  56887. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  56888. n.PolyhedronGeometry.call(this, r, o, e, t),
  56889. this.type = "IcosahedronGeometry",
  56890. this.parameters = {
  56891. radius: e,
  56892. detail: t
  56893. }
  56894. }
  56895. ,
  56896. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56897. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  56898. n.OctahedronGeometry = function(e, t) {
  56899. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  56900. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  56901. n.PolyhedronGeometry.call(this, i, r, e, t),
  56902. this.type = "OctahedronGeometry",
  56903. this.parameters = {
  56904. radius: e,
  56905. detail: t
  56906. }
  56907. }
  56908. ,
  56909. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56910. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  56911. n.TetrahedronGeometry = function(e, t) {
  56912. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  56913. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  56914. n.PolyhedronGeometry.call(this, i, r, e, t),
  56915. this.type = "TetrahedronGeometry",
  56916. this.parameters = {
  56917. radius: e,
  56918. detail: t
  56919. }
  56920. }
  56921. ,
  56922. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56923. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  56924. n.ParametricGeometry = function(e, t, i) {
  56925. n.Geometry.call(this),
  56926. this.type = "ParametricGeometry",
  56927. this.parameters = {
  56928. func: e,
  56929. slices: t,
  56930. stacks: i
  56931. };
  56932. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  56933. for (r = 0; r <= i; r++)
  56934. for (l = r / i,
  56935. o = 0; o <= t; o++)
  56936. s = o / t,
  56937. a = e(s, l),
  56938. c.push(a);
  56939. var p, f, g, m, v, A, y, C;
  56940. for (r = 0; r < i; r++)
  56941. for (o = 0; o < t; o++)
  56942. p = r * d + o,
  56943. f = r * d + o + 1,
  56944. g = (r + 1) * d + o + 1,
  56945. m = (r + 1) * d + o,
  56946. v = new n.Vector2(o / t,r / i),
  56947. A = new n.Vector2((o + 1) / t,r / i),
  56948. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  56949. C = new n.Vector2(o / t,(r + 1) / i),
  56950. h.push(new n.Face3(p,f,m)),
  56951. u.push([v, A, C]),
  56952. h.push(new n.Face3(f,g,m)),
  56953. u.push([A.clone(), y, C.clone()]);
  56954. this.computeFaceNormals(),
  56955. this.computeVertexNormals()
  56956. }
  56957. ,
  56958. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  56959. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  56960. n.WireframeGeometry = function(e) {
  56961. function t(e, t) {
  56962. return e - t
  56963. }
  56964. n.BufferGeometry.call(this);
  56965. var i = [0, 0]
  56966. , r = {}
  56967. , o = ["a", "b", "c"];
  56968. if (e instanceof n.Geometry) {
  56969. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  56970. for (var d = s[h], p = 0; p < 3; p++) {
  56971. i[0] = d[o[p]],
  56972. i[1] = d[o[(p + 1) % 3]],
  56973. i.sort(t);
  56974. var f = i.toString();
  56975. void 0 === r[f] && (c[2 * l] = i[0],
  56976. c[2 * l + 1] = i[1],
  56977. r[f] = !0,
  56978. l++)
  56979. }
  56980. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56981. for (var p = 0; p < 2; p++) {
  56982. var m = a[c[2 * h + p]]
  56983. , v = 6 * h + 3 * p;
  56984. g[v + 0] = m.x,
  56985. g[v + 1] = m.y,
  56986. g[v + 2] = m.z
  56987. }
  56988. this.addAttribute("position", new n.BufferAttribute(g,3))
  56989. } else if (e instanceof n.BufferGeometry)
  56990. if (null !== e.index) {
  56991. var A = e.index.array
  56992. , a = e.attributes.position
  56993. , y = e.groups
  56994. , l = 0;
  56995. 0 === y.length && e.addGroup(0, A.length);
  56996. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  56997. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  56998. for (var p = 0; p < 3; p++) {
  56999. i[0] = A[h + p],
  57000. i[1] = A[h + (p + 1) % 3],
  57001. i.sort(t);
  57002. var f = i.toString();
  57003. void 0 === r[f] && (c[2 * l] = i[0],
  57004. c[2 * l + 1] = i[1],
  57005. r[f] = !0,
  57006. l++)
  57007. }
  57008. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57009. for (var p = 0; p < 2; p++) {
  57010. var v = 6 * h + 3 * p
  57011. , T = c[2 * h + p];
  57012. g[v + 0] = a.getX(T),
  57013. g[v + 1] = a.getY(T),
  57014. g[v + 2] = a.getZ(T)
  57015. }
  57016. this.addAttribute("position", new n.BufferAttribute(g,3))
  57017. } else {
  57018. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  57019. for (var p = 0; p < 3; p++) {
  57020. var v = 18 * h + 6 * p
  57021. , S = 9 * h + 3 * p;
  57022. g[v + 0] = a[S],
  57023. g[v + 1] = a[S + 1],
  57024. g[v + 2] = a[S + 2];
  57025. var T = 9 * h + 3 * ((p + 1) % 3);
  57026. g[v + 3] = a[T],
  57027. g[v + 4] = a[T + 1],
  57028. g[v + 5] = a[T + 2]
  57029. }
  57030. this.addAttribute("position", new n.BufferAttribute(g,3))
  57031. }
  57032. }
  57033. ,
  57034. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57035. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  57036. n.AxisHelper = function(e) {
  57037. e = e || 1;
  57038. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  57039. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  57040. , r = new n.BufferGeometry;
  57041. r.addAttribute("position", new n.BufferAttribute(t,3)),
  57042. r.addAttribute("color", new n.BufferAttribute(i,3));
  57043. var o = new n.LineBasicMaterial({
  57044. vertexColors: n.VertexColors
  57045. });
  57046. n.LineSegments.call(this, r, o)
  57047. }
  57048. ,
  57049. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  57050. n.AxisHelper.prototype.constructor = n.AxisHelper,
  57051. n.ArrowHelper = function() {
  57052. var e = new n.Geometry;
  57053. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  57054. var t = new n.CylinderGeometry(0,.5,1,5,1);
  57055. return t.translate(0, -.5, 0),
  57056. function(i, r, o, a, s, l) {
  57057. n.Object3D.call(this),
  57058. void 0 === a && (a = 16776960),
  57059. void 0 === o && (o = 1),
  57060. void 0 === s && (s = .2 * o),
  57061. void 0 === l && (l = .2 * s),
  57062. this.position.copy(r),
  57063. this.line = new n.Line(e,new n.LineBasicMaterial({
  57064. color: a
  57065. })),
  57066. this.line.matrixAutoUpdate = !1,
  57067. this.add(this.line),
  57068. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  57069. color: a
  57070. })),
  57071. this.cone.matrixAutoUpdate = !1,
  57072. this.add(this.cone),
  57073. this.setDirection(i),
  57074. this.setLength(o, s, l)
  57075. }
  57076. }(),
  57077. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57078. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57079. n.ArrowHelper.prototype.setDirection = function() {
  57080. var e, t = new n.Vector3;
  57081. return function(i) {
  57082. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57083. e = Math.acos(i.y),
  57084. this.quaternion.setFromAxisAngle(t, e))
  57085. }
  57086. }(),
  57087. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  57088. void 0 === t && (t = .2 * e),
  57089. void 0 === i && (i = .2 * t),
  57090. this.line.scale.set(1, Math.max(0, e - t), 1),
  57091. this.line.updateMatrix(),
  57092. this.cone.scale.set(i, t, i),
  57093. this.cone.position.y = e,
  57094. this.cone.updateMatrix()
  57095. }
  57096. ,
  57097. n.ArrowHelper.prototype.setColor = function(e) {
  57098. this.line.material.color.set(e),
  57099. this.cone.material.color.set(e)
  57100. }
  57101. ,
  57102. n.BoxHelper = function(e) {
  57103. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57104. , i = new Float32Array(24)
  57105. , r = new n.BufferGeometry;
  57106. r.setIndex(new n.BufferAttribute(t,1)),
  57107. r.addAttribute("position", new n.BufferAttribute(i,3)),
  57108. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57109. color: 16776960
  57110. })),
  57111. void 0 !== e && this.update(e)
  57112. }
  57113. ,
  57114. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57115. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57116. n.BoxHelper.prototype.update = function() {
  57117. var e = new n.Box3;
  57118. return function(t) {
  57119. if (e.setFromObject(t),
  57120. !e.isEmpty()) {
  57121. var i = e.min
  57122. , n = e.max
  57123. , r = this.geometry.attributes.position
  57124. , o = r.array;
  57125. o[0] = n.x,
  57126. o[1] = n.y,
  57127. o[2] = n.z,
  57128. o[3] = i.x,
  57129. o[4] = n.y,
  57130. o[5] = n.z,
  57131. o[6] = i.x,
  57132. o[7] = i.y,
  57133. o[8] = n.z,
  57134. o[9] = n.x,
  57135. o[10] = i.y,
  57136. o[11] = n.z,
  57137. o[12] = n.x,
  57138. o[13] = n.y,
  57139. o[14] = i.z,
  57140. o[15] = i.x,
  57141. o[16] = n.y,
  57142. o[17] = i.z,
  57143. o[18] = i.x,
  57144. o[19] = i.y,
  57145. o[20] = i.z,
  57146. o[21] = n.x,
  57147. o[22] = i.y,
  57148. o[23] = i.z,
  57149. r.needsUpdate = !0,
  57150. this.geometry.computeBoundingSphere()
  57151. }
  57152. }
  57153. }(),
  57154. n.BoundingBoxHelper = function(e, t) {
  57155. var i = void 0 !== t ? t : 8947848;
  57156. this.object = e,
  57157. this.box = new n.Box3,
  57158. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57159. color: i,
  57160. wireframe: !0
  57161. }))
  57162. }
  57163. ,
  57164. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57165. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57166. n.BoundingBoxHelper.prototype.update = function() {
  57167. this.box.setFromObject(this.object),
  57168. this.box.size(this.scale),
  57169. this.box.center(this.position)
  57170. }
  57171. ,
  57172. n.CameraHelper = function(e) {
  57173. function t(e, t, n) {
  57174. i(e, n),
  57175. i(t, n)
  57176. }
  57177. function i(e, t) {
  57178. r.vertices.push(new n.Vector3),
  57179. r.colors.push(new n.Color(t)),
  57180. void 0 === a[e] && (a[e] = []),
  57181. a[e].push(r.vertices.length - 1)
  57182. }
  57183. var r = new n.Geometry
  57184. , o = new n.LineBasicMaterial({
  57185. color: 16777215,
  57186. vertexColors: n.FaceColors
  57187. })
  57188. , a = {}
  57189. , s = 16755200
  57190. , l = 16711680
  57191. , c = 43775
  57192. , h = 16777215
  57193. , u = 3355443;
  57194. t("n1", "n2", s),
  57195. t("n2", "n4", s),
  57196. t("n4", "n3", s),
  57197. t("n3", "n1", s),
  57198. t("f1", "f2", s),
  57199. t("f2", "f4", s),
  57200. t("f4", "f3", s),
  57201. t("f3", "f1", s),
  57202. t("n1", "f1", s),
  57203. t("n2", "f2", s),
  57204. t("n3", "f3", s),
  57205. t("n4", "f4", s),
  57206. t("p", "n1", l),
  57207. t("p", "n2", l),
  57208. t("p", "n3", l),
  57209. t("p", "n4", l),
  57210. t("u1", "u2", c),
  57211. t("u2", "u3", c),
  57212. t("u3", "u1", c),
  57213. t("c", "t", h),
  57214. t("p", "c", u),
  57215. t("cn1", "cn2", u),
  57216. t("cn3", "cn4", u),
  57217. t("cf1", "cf2", u),
  57218. t("cf3", "cf4", u),
  57219. n.LineSegments.call(this, r, o),
  57220. this.camera = e,
  57221. this.camera.updateProjectionMatrix(),
  57222. this.matrix = e.matrixWorld,
  57223. this.matrixAutoUpdate = !1,
  57224. this.pointMap = a,
  57225. this.update()
  57226. }
  57227. ,
  57228. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57229. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57230. n.CameraHelper.prototype.update = function() {
  57231. function e(e, n, a, s) {
  57232. r.set(n, a, s).unproject(o);
  57233. var l = i[e];
  57234. if (void 0 !== l)
  57235. for (var c = 0, h = l.length; c < h; c++)
  57236. t.vertices[l[c]].copy(r)
  57237. }
  57238. var t, i, r = new n.Vector3, o = new n.Camera;
  57239. return function() {
  57240. t = this.geometry,
  57241. i = this.pointMap;
  57242. var n = 1
  57243. , r = 1;
  57244. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57245. e("c", 0, 0, -1),
  57246. e("t", 0, 0, 1),
  57247. e("n1", -n, -r, -1),
  57248. e("n2", n, -r, -1),
  57249. e("n3", -n, r, -1),
  57250. e("n4", n, r, -1),
  57251. e("f1", -n, -r, 1),
  57252. e("f2", n, -r, 1),
  57253. e("f3", -n, r, 1),
  57254. e("f4", n, r, 1),
  57255. e("u1", .7 * n, 1.1 * r, -1),
  57256. e("u2", .7 * -n, 1.1 * r, -1),
  57257. e("u3", 0, 2 * r, -1),
  57258. e("cf1", -n, 0, 1),
  57259. e("cf2", n, 0, 1),
  57260. e("cf3", 0, -r, 1),
  57261. e("cf4", 0, r, 1),
  57262. e("cn1", -n, 0, -1),
  57263. e("cn2", n, 0, -1),
  57264. e("cn3", 0, -r, -1),
  57265. e("cn4", 0, r, -1),
  57266. t.verticesNeedUpdate = !0
  57267. }
  57268. }(),
  57269. n.DirectionalLightHelper = function(e, t) {
  57270. n.Object3D.call(this),
  57271. this.light = e,
  57272. this.light.updateMatrixWorld(),
  57273. this.matrix = e.matrixWorld,
  57274. this.matrixAutoUpdate = !1,
  57275. t = t || 1;
  57276. var i = new n.Geometry;
  57277. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57278. var r = new n.LineBasicMaterial({
  57279. fog: !1
  57280. });
  57281. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57282. this.lightPlane = new n.Line(i,r),
  57283. this.add(this.lightPlane),
  57284. i = new n.Geometry,
  57285. i.vertices.push(new n.Vector3, new n.Vector3),
  57286. r = new n.LineBasicMaterial({
  57287. fog: !1
  57288. }),
  57289. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57290. this.targetLine = new n.Line(i,r),
  57291. this.add(this.targetLine),
  57292. this.update()
  57293. }
  57294. ,
  57295. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57296. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57297. n.DirectionalLightHelper.prototype.dispose = function() {
  57298. this.lightPlane.geometry.dispose(),
  57299. this.lightPlane.material.dispose(),
  57300. this.targetLine.geometry.dispose(),
  57301. this.targetLine.material.dispose()
  57302. }
  57303. ,
  57304. n.DirectionalLightHelper.prototype.update = function() {
  57305. var e = new n.Vector3
  57306. , t = new n.Vector3
  57307. , i = new n.Vector3;
  57308. return function() {
  57309. e.setFromMatrixPosition(this.light.matrixWorld),
  57310. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57311. i.subVectors(t, e),
  57312. this.lightPlane.lookAt(i),
  57313. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57314. this.targetLine.geometry.vertices[1].copy(i),
  57315. this.targetLine.geometry.verticesNeedUpdate = !0,
  57316. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57317. }
  57318. }(),
  57319. n.EdgesHelper = function(e, t, i) {
  57320. var r = void 0 !== t ? t : 16777215;
  57321. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57322. color: r
  57323. })),
  57324. this.matrix = e.matrixWorld,
  57325. this.matrixAutoUpdate = !1
  57326. }
  57327. ,
  57328. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57329. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57330. n.FaceNormalsHelper = function(e, t, i, r) {
  57331. this.object = e,
  57332. this.size = void 0 !== t ? t : 1;
  57333. var o = void 0 !== i ? i : 16776960
  57334. , a = void 0 !== r ? r : 1
  57335. , s = 0
  57336. , l = this.object.geometry;
  57337. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57338. var c = new n.BufferGeometry
  57339. , h = new n.Float32Attribute(2 * s * 3,3);
  57340. c.addAttribute("position", h),
  57341. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57342. color: o,
  57343. linewidth: a
  57344. })),
  57345. this.matrixAutoUpdate = !1,
  57346. this.update()
  57347. }
  57348. ,
  57349. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57350. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57351. n.FaceNormalsHelper.prototype.update = function() {
  57352. var e = new n.Vector3
  57353. , t = new n.Vector3
  57354. , i = new n.Matrix3;
  57355. return function() {
  57356. this.object.updateMatrixWorld(!0),
  57357. i.getNormalMatrix(this.object.matrixWorld);
  57358. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57359. var u = s[c]
  57360. , d = u.normal;
  57361. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57362. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57363. r.setXYZ(l, e.x, e.y, e.z),
  57364. l += 1,
  57365. r.setXYZ(l, t.x, t.y, t.z),
  57366. l += 1
  57367. }
  57368. return r.needsUpdate = !0,
  57369. this
  57370. }
  57371. }(),
  57372. n.GridHelper = function(e, t) {
  57373. var i = new n.Geometry
  57374. , r = new n.LineBasicMaterial({
  57375. vertexColors: n.VertexColors
  57376. });
  57377. this.color1 = new n.Color(4473924),
  57378. this.color2 = new n.Color(8947848);
  57379. for (var o = -e; o <= e; o += t) {
  57380. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57381. var a = 0 === o ? this.color1 : this.color2;
  57382. i.colors.push(a, a, a, a)
  57383. }
  57384. n.LineSegments.call(this, i, r)
  57385. }
  57386. ,
  57387. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57388. n.GridHelper.prototype.constructor = n.GridHelper,
  57389. n.GridHelper.prototype.setColors = function(e, t) {
  57390. this.color1.set(e),
  57391. this.color2.set(t),
  57392. this.geometry.colorsNeedUpdate = !0
  57393. }
  57394. ,
  57395. n.HemisphereLightHelper = function(e, t) {
  57396. n.Object3D.call(this),
  57397. this.light = e,
  57398. this.light.updateMatrixWorld(),
  57399. this.matrix = e.matrixWorld,
  57400. this.matrixAutoUpdate = !1,
  57401. this.colors = [new n.Color, new n.Color];
  57402. var i = new n.SphereGeometry(t,4,2);
  57403. i.rotateX(-Math.PI / 2);
  57404. for (var r = 0, o = 8; r < o; r++)
  57405. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57406. var a = new n.MeshBasicMaterial({
  57407. vertexColors: n.FaceColors,
  57408. wireframe: !0
  57409. });
  57410. this.lightSphere = new n.Mesh(i,a),
  57411. this.add(this.lightSphere),
  57412. this.update()
  57413. }
  57414. ,
  57415. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57416. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57417. n.HemisphereLightHelper.prototype.dispose = function() {
  57418. this.lightSphere.geometry.dispose(),
  57419. this.lightSphere.material.dispose()
  57420. }
  57421. ,
  57422. n.HemisphereLightHelper.prototype.update = function() {
  57423. var e = new n.Vector3;
  57424. return function() {
  57425. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57426. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57427. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57428. this.lightSphere.geometry.colorsNeedUpdate = !0
  57429. }
  57430. }(),
  57431. n.PointLightHelper = function(e, t) {
  57432. this.light = e,
  57433. this.light.updateMatrixWorld();
  57434. var i = new n.SphereGeometry(t,4,2)
  57435. , r = new n.MeshBasicMaterial({
  57436. wireframe: !0,
  57437. fog: !1
  57438. });
  57439. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57440. n.Mesh.call(this, i, r),
  57441. this.matrix = this.light.matrixWorld,
  57442. this.matrixAutoUpdate = !1
  57443. }
  57444. ,
  57445. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57446. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57447. n.PointLightHelper.prototype.dispose = function() {
  57448. this.geometry.dispose(),
  57449. this.material.dispose()
  57450. }
  57451. ,
  57452. n.PointLightHelper.prototype.update = function() {
  57453. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57454. }
  57455. ,
  57456. n.SkeletonHelper = function(e) {
  57457. this.bones = this.getBoneList(e);
  57458. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57459. var r = this.bones[i];
  57460. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57461. t.vertices.push(new n.Vector3),
  57462. t.colors.push(new n.Color(0,0,1)),
  57463. t.colors.push(new n.Color(0,1,0)))
  57464. }
  57465. t.dynamic = !0;
  57466. var o = new n.LineBasicMaterial({
  57467. vertexColors: n.VertexColors,
  57468. depthTest: !1,
  57469. depthWrite: !1,
  57470. transparent: !0
  57471. });
  57472. n.LineSegments.call(this, t, o),
  57473. this.root = e,
  57474. this.matrix = e.matrixWorld,
  57475. this.matrixAutoUpdate = !1,
  57476. this.update()
  57477. }
  57478. ,
  57479. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57480. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57481. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57482. var t = [];
  57483. e instanceof n.Bone && t.push(e);
  57484. for (var i = 0; i < e.children.length; i++)
  57485. t.push.apply(t, this.getBoneList(e.children[i]));
  57486. return t
  57487. }
  57488. ,
  57489. n.SkeletonHelper.prototype.update = function() {
  57490. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57491. var a = this.bones[o];
  57492. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57493. e.vertices[r].setFromMatrixPosition(i),
  57494. i.multiplyMatrices(t, a.parent.matrixWorld),
  57495. e.vertices[r + 1].setFromMatrixPosition(i),
  57496. r += 2)
  57497. }
  57498. e.verticesNeedUpdate = !0,
  57499. e.computeBoundingSphere()
  57500. }
  57501. ,
  57502. n.SpotLightHelper = function(e) {
  57503. n.Object3D.call(this),
  57504. this.light = e,
  57505. this.light.updateMatrixWorld(),
  57506. this.matrix = e.matrixWorld,
  57507. this.matrixAutoUpdate = !1;
  57508. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57509. t.translate(0, -.5, 0),
  57510. t.rotateX(-Math.PI / 2);
  57511. var i = new n.MeshBasicMaterial({
  57512. wireframe: !0,
  57513. fog: !1
  57514. });
  57515. this.cone = new n.Mesh(t,i),
  57516. this.add(this.cone),
  57517. this.update()
  57518. }
  57519. ,
  57520. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57521. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57522. n.SpotLightHelper.prototype.dispose = function() {
  57523. this.cone.geometry.dispose(),
  57524. this.cone.material.dispose()
  57525. }
  57526. ,
  57527. n.SpotLightHelper.prototype.update = function() {
  57528. var e = new n.Vector3
  57529. , t = new n.Vector3;
  57530. return function() {
  57531. var i = this.light.distance ? this.light.distance : 1e4
  57532. , n = i * Math.tan(this.light.angle);
  57533. this.cone.scale.set(n, n, i),
  57534. e.setFromMatrixPosition(this.light.matrixWorld),
  57535. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57536. this.cone.lookAt(t.sub(e)),
  57537. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57538. }
  57539. }(),
  57540. n.VertexNormalsHelper = function(e, t, i, r) {
  57541. this.object = e,
  57542. this.size = void 0 !== t ? t : 1;
  57543. var o = void 0 !== i ? i : 16711680
  57544. , a = void 0 !== r ? r : 1
  57545. , s = 0
  57546. , l = this.object.geometry;
  57547. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57548. var c = new n.BufferGeometry
  57549. , h = new n.Float32Attribute(2 * s * 3,3);
  57550. c.addAttribute("position", h),
  57551. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57552. color: o,
  57553. linewidth: a
  57554. })),
  57555. this.matrixAutoUpdate = !1,
  57556. this.update()
  57557. }
  57558. ,
  57559. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57560. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57561. n.VertexNormalsHelper.prototype.update = function() {
  57562. var e = new n.Vector3
  57563. , t = new n.Vector3
  57564. , i = new n.Matrix3;
  57565. return function() {
  57566. var r = ["a", "b", "c"];
  57567. this.object.updateMatrixWorld(!0),
  57568. i.getNormalMatrix(this.object.matrixWorld);
  57569. var o = this.object.matrixWorld
  57570. , a = this.geometry.attributes.position
  57571. , s = this.object.geometry;
  57572. if (s instanceof n.Geometry)
  57573. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57574. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57575. var m = l[p[r[f]]]
  57576. , v = p.vertexNormals[f];
  57577. e.copy(m).applyMatrix4(o),
  57578. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57579. a.setXYZ(h, e.x, e.y, e.z),
  57580. h += 1,
  57581. a.setXYZ(h, t.x, t.y, t.z),
  57582. h += 1
  57583. }
  57584. else if (s instanceof n.BufferGeometry)
  57585. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57586. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57587. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57588. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57589. a.setXYZ(h, e.x, e.y, e.z),
  57590. h += 1,
  57591. a.setXYZ(h, t.x, t.y, t.z),
  57592. h += 1;
  57593. return a.needsUpdate = !0,
  57594. this
  57595. }
  57596. }(),
  57597. n.WireframeHelper = function(e, t) {
  57598. var i = void 0 !== t ? t : 16777215;
  57599. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57600. color: i
  57601. })),
  57602. this.matrix = e.matrixWorld,
  57603. this.matrixAutoUpdate = !1
  57604. }
  57605. ,
  57606. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57607. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57608. n.ImmediateRenderObject = function(e) {
  57609. n.Object3D.call(this),
  57610. this.material = e,
  57611. this.render = function(e) {}
  57612. }
  57613. ,
  57614. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57615. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57616. n.MorphBlendMesh = function(e, t) {
  57617. n.Mesh.call(this, e, t),
  57618. this.animationsMap = {},
  57619. this.animationsList = [];
  57620. var i = this.geometry.morphTargets.length
  57621. , r = "__default"
  57622. , o = 0
  57623. , a = i - 1
  57624. , s = i / 1;
  57625. this.createAnimation(r, o, a, s),
  57626. this.setAnimationWeight(r, 1)
  57627. }
  57628. ,
  57629. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57630. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57631. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57632. var r = {
  57633. start: t,
  57634. end: i,
  57635. length: i - t + 1,
  57636. fps: n,
  57637. duration: (i - t) / n,
  57638. lastFrame: 0,
  57639. currentFrame: 0,
  57640. active: !1,
  57641. time: 0,
  57642. direction: 1,
  57643. weight: 1,
  57644. directionBackwards: !1,
  57645. mirroredLoop: !1
  57646. };
  57647. this.animationsMap[e] = r,
  57648. this.animationsList.push(r)
  57649. }
  57650. ,
  57651. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57652. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57653. var s = r.morphTargets[o]
  57654. , l = s.name.match(i);
  57655. if (l && l.length > 1) {
  57656. var c = l[1];
  57657. n[c] || (n[c] = {
  57658. start: 1 / 0,
  57659. end: -(1 / 0)
  57660. });
  57661. var h = n[c];
  57662. o < h.start && (h.start = o),
  57663. o > h.end && (h.end = o),
  57664. t || (t = c)
  57665. }
  57666. }
  57667. for (var c in n) {
  57668. var h = n[c];
  57669. this.createAnimation(c, h.start, h.end, e)
  57670. }
  57671. this.firstAnimation = t
  57672. }
  57673. ,
  57674. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57675. var t = this.animationsMap[e];
  57676. t && (t.direction = 1,
  57677. t.directionBackwards = !1)
  57678. }
  57679. ,
  57680. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57681. var t = this.animationsMap[e];
  57682. t && (t.direction = -1,
  57683. t.directionBackwards = !0)
  57684. }
  57685. ,
  57686. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57687. var i = this.animationsMap[e];
  57688. i && (i.fps = t,
  57689. i.duration = (i.end - i.start) / i.fps)
  57690. }
  57691. ,
  57692. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57693. var i = this.animationsMap[e];
  57694. i && (i.duration = t,
  57695. i.fps = (i.end - i.start) / i.duration)
  57696. }
  57697. ,
  57698. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57699. var i = this.animationsMap[e];
  57700. i && (i.weight = t)
  57701. }
  57702. ,
  57703. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57704. var i = this.animationsMap[e];
  57705. i && (i.time = t)
  57706. }
  57707. ,
  57708. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57709. var t = 0
  57710. , i = this.animationsMap[e];
  57711. return i && (t = i.time),
  57712. t
  57713. }
  57714. ,
  57715. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57716. var t = -1
  57717. , i = this.animationsMap[e];
  57718. return i && (t = i.duration),
  57719. t
  57720. }
  57721. ,
  57722. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57723. var t = this.animationsMap[e];
  57724. t ? (t.time = 0,
  57725. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57726. }
  57727. ,
  57728. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57729. var t = this.animationsMap[e];
  57730. t && (t.active = !1)
  57731. }
  57732. ,
  57733. n.MorphBlendMesh.prototype.update = function(e) {
  57734. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57735. var r = this.animationsList[t];
  57736. if (r.active) {
  57737. var o = r.duration / r.length;
  57738. r.time += r.direction * e,
  57739. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  57740. r.time > r.duration && (r.time = r.duration,
  57741. r.directionBackwards = !0),
  57742. r.time < 0 && (r.time = 0,
  57743. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  57744. r.time < 0 && (r.time += r.duration));
  57745. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  57746. , s = r.weight;
  57747. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  57748. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  57749. this.morphTargetInfluences[a] = 0,
  57750. r.lastFrame = r.currentFrame,
  57751. r.currentFrame = a);
  57752. var l = r.time % o / o;
  57753. r.directionBackwards && (l = 1 - l),
  57754. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  57755. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  57756. }
  57757. }
  57758. }
  57759. ,
  57760. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  57761. i.THREE = n) : this.THREE = n
  57762. window.THREE = n
  57763. getObjLoader()
  57764. }
  57765. , {}]
  57766. }, {}, [116]);
  57767. function initTransitionPass(THREE){
  57768. THREE.TransitionPass = function ( scene, camera ) {
  57769. this.renderScene = scene;
  57770. this.renderCamera = camera;
  57771. this.coverRenderTarget = new THREE.WebGLRenderTarget( 100, 100, {
  57772. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  57773. format: THREE.RGBAFormat
  57774. });
  57775. this.coverTex = this.coverRenderTarget.texture;
  57776. this.enabled = false;
  57777. this.oldClearColor = new THREE.Color();
  57778. this.oldClearAlpha = 1;
  57779. this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
  57780. this.scene = new THREE.Scene();
  57781. this.material = this.getMaskMaterial()
  57782. var copyShader = THREE.CopyShader;
  57783. this.materialCopy = new THREE.ShaderMaterial( {
  57784. uniforms: this.copyUniforms,
  57785. vertexShader: copyShader.vertexShader,
  57786. fragmentShader: copyShader.fragmentShader,
  57787. blending: THREE.NoBlending,
  57788. depthTest: false,
  57789. depthWrite: false,
  57790. transparent: true
  57791. } );
  57792. this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), this.material);
  57793. this.quad.frustumCulled = false; // Avoid getting clipped
  57794. this.scene.add( this.quad );
  57795. }
  57796. THREE.TransitionPass.prototype = {//波形扩散,出下一个画面
  57797. constructor: THREE.TransitionPass,
  57798. setSize: function ( width, height ) {
  57799. this.coverRenderTarget.setSize( width, height );
  57800. },
  57801. render: function ( renderer, writeBuffer, readBuffer, delta, maskActive ) {
  57802. var oldAutoClear = renderer.autoClear;
  57803. renderer.autoClear = false;
  57804. var uniforms = this.quad.material.uniforms
  57805. uniforms.bgTex.value = readBuffer.texture;
  57806. uniforms.coverTex.value = this.coverTex;
  57807. uniforms.progress.value = player.model.skybox.material.uniforms.progress.value//
  57808. uniforms.screenRatio.value = player.domElement.clientWidth / player.domElement.clientHeight;// 使波纹为圆形
  57809. uniforms.screenRatio.value *= uniforms.screenRatio.value
  57810. renderer.render( this.scene, this.camera);
  57811. renderer.autoClear = oldAutoClear;
  57812. },
  57813. start:function(sceneRenderer){
  57814. this.enabled = true
  57815. //draw coverTex
  57816. this.quad.material.uniforms.progress.value = 1;
  57817. sceneRenderer.renderer.render( sceneRenderer.scene, sceneRenderer.camera, this.coverRenderTarget, true );
  57818. },
  57819. stop:function(){
  57820. this.enabled = false
  57821. }
  57822. ,
  57823. getMaskMaterial :function(){
  57824. return new THREE.ShaderMaterial( {
  57825. uniforms: {
  57826. coverTex: {
  57827. type: "t",
  57828. value: null
  57829. },
  57830. bgTex: {
  57831. type: "t",
  57832. value: null
  57833. },
  57834. progress:{
  57835. type: "f",
  57836. value: 0
  57837. },
  57838. screenRatio:{
  57839. type: "f",
  57840. value: 1
  57841. }
  57842. },
  57843. vertexShader: `
  57844. varying vec2 vUv;
  57845. void main()
  57846. {
  57847. vUv = uv;
  57848. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  57849. }
  57850. `,
  57851. fragmentShader: `
  57852. uniform sampler2D coverTex;
  57853. uniform sampler2D bgTex;
  57854. uniform float progress;
  57855. uniform float screenRatio;
  57856. varying vec2 vUv;
  57857. void main() {
  57858. const float maxRadius = 0.708; // sqrt(0.5^2+0.5^2)
  57859. const float minRadius = 0.0 ;
  57860. float radius = screenRatio>1.0 ? sqrt((vUv.x - 0.5)*(vUv.x - 0.5) + (vUv.y - 0.5)*(vUv.y - 0.5)/screenRatio) : sqrt((vUv.x - 0.5)*(vUv.x - 0.5)*screenRatio+ (vUv.y - 0.5)*(vUv.y - 0.5));
  57861. float diff = 0.292; //1.0-maxRadius;
  57862. float radiusIn = maxRadius * progress + minRadius * (1.0-progress);
  57863. float radiusOut = radiusIn + diff;
  57864. if(radius < radiusIn) {
  57865. gl_FragColor = texture2D(bgTex, vUv);
  57866. //gl_FragColor = vec4(0.0,0.0,1.0,1.0);//
  57867. }else if(radius>radiusOut){
  57868. gl_FragColor = texture2D(coverTex, vUv) ;
  57869. //gl_FragColor = vec4(1.0,1.0,0.0,1.0);//
  57870. }else{
  57871. vec4 color1 = texture2D(bgTex, vUv);
  57872. vec4 color2 = texture2D(coverTex, vUv);
  57873. float rotio = smoothstep(radiusIn ,radiusOut,radius);
  57874. gl_FragColor = mix(color1, color2, rotio);
  57875. }
  57876. }
  57877. `
  57878. } );
  57879. },
  57880. }
  57881. }
  57882. /*
  57883. 笔记:
  57884. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  57885. {
  57886. //到导览中某个点位(假设点位不重复)
  57887. var id = 73
  57888. var p = player.model.heroLocations.find(e=>e.heroLocations && e.heroLocations.find(e=>e.panoId == id))
  57889. var i = player.model.heroLocations.indexOf(p)
  57890. var p1 = p.heroLocations.find(e=>e.panoId == id)
  57891. var j = p.heroLocations.indexOf(p1)
  57892. player.director.goToHighlight([i,j])
  57893. }
  57894. */