main_2020_show.js 2.5 MB

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  1. window.position = getQueryVariable("position");
  2. console.log(window.position)
  3. var getTransformSid = function(){
  4. var name
  5. if(player.mode == 'panorama'){
  6. name = player.currentPano ? player.currentPano.id : 'outside'
  7. }else{
  8. name = 'outside'
  9. }
  10. return name
  11. }
  12. var list = {
  13. "0":{
  14. "pano": {
  15. "uuid": "c5da3d6c785a469bb589f3c5a12cd9aa"
  16. },
  17. "thumbImg": "https://super.4dage.com/data/1030/edit/20210707_163825769.jpg",
  18. "camera": {
  19. "quaternion": [
  20. 0.0108,
  21. -0.6751,
  22. 0.0099,
  23. 0.7376
  24. ],
  25. "position": [
  26. -94.1003,
  27. 0.9347,
  28. 14.9728
  29. ]
  30. }
  31. },
  32. "1":{
  33. "pano": {
  34. "uuid": "61a3e1fa6de84135b9676cebefc76268"
  35. },
  36. "thumbImg": "https://super.4dage.com/data/1030/edit/20210707_163825769.jpg",
  37. "camera": {
  38. "quaternion": [
  39. -0.0226,
  40. -0.5505,
  41. -0.0149,
  42. 0.8344
  43. ],
  44. "position": [
  45. -55.3777,
  46. 1.2811,
  47. 3.6343
  48. ]
  49. }
  50. },
  51. "2":{
  52. "pano": {
  53. "uuid": "6947468351a541eda583621d438a7935"
  54. },
  55. "thumbImg": "https://super.4dage.com/data/1030/edit/20210707_163825769.jpg",
  56. "camera": {
  57. "quaternion": [
  58. 0.025,
  59. -0.7036,
  60. 0.0248,
  61. 0.7098
  62. ],
  63. "position": [
  64. -20.4033,
  65. 1.5656,
  66. 0.5254
  67. ]
  68. }
  69. },
  70. }
  71. g_playAudio = null
  72. g_tourAudio = new Audio
  73. g_tourAudio.loop = !1
  74. g_tourAudio.crossOrigin = "anonymous"
  75. g_tourAudio.addEventListener("ended", function() {
  76. var e = document.createEvent("MouseEvent");
  77. e.initEvent("tourAudioEnded", !0, !0),
  78. window.dispatchEvent(e)
  79. })
  80. g_tourAudio.oncanplaythrough = function() {
  81. g_tourAudio.play();
  82. if(g_bgAudio && !g_bgAudio.paused){
  83. manage.switchBgmState(false);
  84. g_bgAudio.pauseByTour = true
  85. }
  86. g_playAudio = g_tourAudio;
  87. }
  88. var convertTool = {
  89. getPos2d : function(point, camera, dom){//获取一个三维坐标对应屏幕中的二维坐标
  90. var camera = camera || player.camera;
  91. var dom = dom || player.domElement;
  92. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  93. var x,y;
  94. x = (pos.x + 1) / 2 * dom.clientWidth;
  95. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  96. var inSight = x <= dom.clientWidth && x >= 0 //是否在屏幕中
  97. && y <= dom.clientHeight && y >= 0
  98. return {
  99. pos: new THREE.Vector2(x,y), // 屏幕像素坐标
  100. vector: pos, //(范围 -1 ~ 1)
  101. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  102. inSight : inSight //在屏幕范围内可见
  103. };
  104. },
  105. ifShelter: function(pos3d){//检测某点在视线中是否被mesh遮挡
  106. var ori = player.position
  107. var dir = pos3d.clone().sub(ori).normalize()
  108. var ray = new THREE.Raycaster(ori, dir) //由外向里 因为模型从内侧是可见的所以从外侧
  109. /* if(config.isEdit && publicObjectSet.editor.mainDesign.editing){
  110. var o = ray.intersectObjects(publicObjectSet.editor.mainDesign.wallMeshes);
  111. }else{ */
  112. var o = ray.intersectObjects(player.model.colliders);
  113. //}
  114. var len = pos3d.distanceTo(ori);
  115. if (o && o.length) {
  116. for(var i=0;i<o.length;i++){
  117. if(o[i].distance < len){ return true; }//有遮挡
  118. }
  119. }
  120. },
  121. /*
  122. 拖拽时,获取鼠标在拖拽面上的位置(需要借助另一个intersectPlane面来计算,即和相机方向一样的面,可保证铺满屏幕)
  123. 但是不一定能获取到,比如鼠标射线不朝向拖拽面时,即使获取也会是一个意外的反方向的交点。
  124. */
  125. getPosAtPlane : function(pos, info/* , mouse, camera */){ //pos:与intersectPlane的交点 见笔记
  126. var A = pos;
  127. var player = player;
  128. var mouse = player.mouse;
  129. var O = new THREE.Vector3(mouse.x, mouse.y, -1).unproject(player.camera);
  130. if(info.y != void 0){//地面线的
  131. var y = info.y;
  132. if(player.mode == "floorplan"/* || Math.abs(O.x-pos.x)<0.0001 && Math.abs(O.z-pos.z)<0.0001) */){
  133. //intersectPlane和地面平行,无交点
  134. var x = pos.x, z = pos.z;
  135. }else{
  136. if(y<player.camera.position.y && O.y <= A.y /* || y>player.camera.position.y && O.y >= A.y */)return null; //鼠标射线向上。因为相机一定位于地面以上(地面不会抬高到相机上吧?),所以无交点。
  137. if(O.y == A.y){console.log('一样??');return;}
  138. if(A.y == y){console.log('一样2??');return;}
  139. var r = (O.y-y)/(A.y-y);
  140. var x = (r*A.x-O.x)/(r-1);
  141. var z = (r*A.z-O.z)/(r-1);
  142. }
  143. }else{//垂直的也有越过消失点以后反向变化的情况,但使用时影响不大
  144. var N = info.normalVec;
  145. var P = info.pullPos;
  146. if(N.y != 0 ){console.log('N.y != 0');return;} //仅仅支持垂直于地面的的墙壁,目前都是
  147. if(O.z==A.z){console.log('O.z==A.z?');return;}
  148. if(N.z!=0 && N.x != 0){//直接用这个通用的也可以,支持斜线的墙
  149. //console.log('N.z==0 && N.x == 0?');
  150. var c = ( N.x*(A.x-O.x) + N.y*(A.y-O.y) + N.z*(A.z-O.z));
  151. if(c == 0){console.log("分母为0?? return;");return;}
  152. var t = -((N.x*O.x + N.y*O.y + N.z*O.z) - (P.x*N.x + P.y*N.y + P.z*N.z) ) / c
  153. var x = t * (A.x - O.x) + O.x;
  154. var y = t * (A.y - O.y) + O.y;
  155. var z = t * (A.z - O.z) + O.z;
  156. /*原理: 已知空间直线L:(x-a)/m=(x-b)/n=(z-c)/p和空间平面π:Ax+By+Cz+D=0;
  157. 求直线L与平面π的交点的坐标。
  158. 把直线方程改写成参数形式:设(x-a)/m=(x-b)/n=(z-c)/p=t;
  159. 则x=mt+a;y=nt+b;z=pt+c;代入平面π的方程得:
  160. A(mt+a)+B(nt+b)+C(pt+c)+D=0
  161. 由此解得t=-(Aa+Bb+Cc+D)/(Am+Bn+Cp)
  162. 再代入参数方程即得交点的坐标(x,y,z). */
  163. }else if(N.x ==0 ){ //z与pullPos相等
  164. var z = P.z;
  165. if(O.y == A.y){console.log('一样??');return;}
  166. if(A.y == y){console.log('一样2??');return;}
  167. if(A.z == z){console.log('一样3??');return;}
  168. var r = (O.z-z)/(A.z-z);
  169. var x = (r*A.x-O.x)/(r-1);
  170. var y = (r*A.y-O.y)/(r-1);
  171. }else if(N.z == 0){//x与pullPos相等
  172. var x = P.x;
  173. if(O.y == A.y){console.log('一样??');return;}
  174. if(A.y == y){console.log('一样2??');return;}
  175. if(A.x == x){console.log('一样3??');return;}
  176. var r = (O.x-x)/(A.x-x);
  177. var y = (r*A.y-O.y)/(r-1);
  178. var z = (r*A.z-O.z)/(r-1);
  179. }
  180. }
  181. return new THREE.Vector3(x,y,z);
  182. },
  183. getMouseIntersect : function(camera, meshes, mouse){//获取鼠标和meshes交点
  184. var raycaster = new THREE.Raycaster;
  185. camera.updateMatrixWorld();
  186. var origin = new THREE.Vector3(mouse.x,mouse.y,-1).unproject(camera)
  187. , end = new THREE.Vector3(mouse.x,mouse.y,1).unproject(camera);
  188. var dir = end.sub(origin).normalize()
  189. raycaster.set(origin, dir);
  190. var n = raycaster.intersectObjects(meshes);
  191. if (0 === n.length)
  192. return null;
  193. return n[0];
  194. },
  195. ifIntersectChunks : function(A,B,options={}){//获取某个线段/射线和meshes的交点
  196. var dir = B.clone().sub(A).normalize();
  197. var len = options.InfinityLen ? Infinity : A.distanceTo(B) + (options.extLen||0);
  198. var ray = new THREE.Raycaster(A.clone(), dir, 0, len);
  199. var o = ray.intersectObjects(options.model || player.model.colliders);
  200. if (o && o.length)return o;
  201. if(options.throughWidth){ //允许最小宽度,防止穿过极小的缝隙导致撞墙感
  202. var normal = math.getNormal({points:[{x:A.x, y:A.z},{x:B.x, y:B.z}]});//线段法线
  203. normal.multiplyScalar(options.throughWidth)
  204. var normalVec3 = new THREE.Vector3(normal.x, 0, normal.y);
  205. var A2 = A.clone().add(normalVec3)
  206. ray.set(A2, dir);
  207. var o2 = ray.intersectObjects(options.model || player.model.colliders);
  208. ray.set(A.clone().add(normalVec3.negate()), dir);
  209. if (o2 && o2.length)return o2;
  210. var o3 = ray.intersectObjects(options.model || player.model.colliders);
  211. if (o3 && o3.length)return o3;
  212. }
  213. return null;
  214. },
  215. getPosAtSphere : function(pos3d, toPanoPos){
  216. var dir = pos3d.clone().sub(toPanoPos);
  217. dir.normalize();//然后计算在球中
  218. dir.multiplyScalar(Constants.skyRadius);
  219. dir.add(toPanoPos);
  220. return dir;
  221. }
  222. }
  223. var dom = {//许钟文add
  224. getOffset: function(type, element, parent) {
  225. left = (type == "left") ? element.offsetLeft : element.offsetTop;
  226. if (!parent) parent = $("body")[0];
  227. while (element = element.offsetParent) {
  228. if (element == parent) break;
  229. left += (type == "left") ? element.offsetLeft : element.offsetTop;
  230. }
  231. return left;
  232. }
  233. };
  234. !function() {
  235. "use strict";
  236. function t(t, i) {
  237. return typeof t === i
  238. }
  239. function i(t, i) {
  240. return t instanceof i
  241. }
  242. function n(t) {
  243. return t && t.nodeType
  244. }
  245. function e(t) {
  246. return n(t) ? t : i(t, g) ? t[0] : void 0
  247. }
  248. function o(t, i, n) {
  249. return g.each(t, function(t, e) {
  250. n = i.call(e, n, t, e)
  251. }),
  252. n
  253. }
  254. function r(t, i, n) {
  255. var e, o, r;
  256. if (t === i)
  257. return !0;
  258. if (!t || !i || t.constructor !== i.constructor)
  259. return !1;
  260. for (e = 0,
  261. o = n.length; o > e; e += 1) {
  262. if (r = n[e],
  263. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  264. return !1;
  265. if (t[r] !== i[r])
  266. return !1
  267. }
  268. return !0
  269. }
  270. function s(t, i, n, e) {
  271. this.left = E(t),
  272. this.top = E(i),
  273. this.width = E(n),
  274. this.height = E(e),
  275. this.right = this.left + this.width,
  276. this.bottom = this.top + this.height
  277. }
  278. function h(t, i, n, e) {
  279. this.visible = t || 0,
  280. this.viewport = i || 0,
  281. this.possible = n || 0,
  282. this.rects = e && T({}, e) || null
  283. }
  284. function l(t, i) {
  285. this.els = t,
  286. this.viewport = i
  287. }
  288. function c(t, i, n) {
  289. var e;
  290. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  291. e ? e[n] : 0
  292. }
  293. function u(t, i) {
  294. return t.val - i.val
  295. }
  296. function a(t, i) {
  297. return i.val - t.val
  298. }
  299. function f(t) {
  300. var i = s.ofContent(t, !0)
  301. , n = s.ofViewport(t, !0)
  302. , e = i.width - n.width
  303. , o = i.height - n.height;
  304. this.content = i,
  305. this.viewport = n,
  306. this.width = 0 >= e ? null : n.left / e,
  307. this.height = 0 >= o ? null : n.top / o,
  308. this.left = n.left,
  309. this.top = n.top,
  310. this.right = i.right - n.right,
  311. this.bottom = i.bottom - n.bottom
  312. }
  313. function p(t) {
  314. this.el = t || window
  315. }
  316. function d(t, i) {
  317. this.context = t,
  318. this.viewport = i,
  319. this.init()
  320. }
  321. function v(t, i, n, e) {
  322. this.context = new l(t,i),
  323. this.property = n,
  324. this.descending = e,
  325. this.init()
  326. }
  327. function w(t) {
  328. t && t !== window && t !== document ? (this.context = t,
  329. this.$autoTarget = g(t)) : this.context = window,
  330. this.init()
  331. }
  332. var g = jQuery
  333. , m = g(window)
  334. , b = g(document)
  335. , T = g.extend
  336. , y = g.isFunction
  337. , k = Math.max
  338. , V = Math.min
  339. , E = Math.round
  340. , x = function() {
  341. var t = {}
  342. , i = 1;
  343. return function(n) {
  344. return n ? (t[n] || (t[n] = i,
  345. i += 1),
  346. t[n]) : 0
  347. }
  348. }();
  349. T(s.prototype, {
  350. equals: function(t) {
  351. return r(this, t, ["left", "top", "width", "height"])
  352. },
  353. area: function() {
  354. return this.width * this.height
  355. },
  356. relativeTo: function(t) {
  357. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  358. },
  359. intersection: function(t) {
  360. if (!i(t, s))
  361. return null;
  362. var n = k(this.left, t.left)
  363. , e = V(this.right, t.right)
  364. , o = k(this.top, t.top)
  365. , r = V(this.bottom, t.bottom)
  366. , h = e - n
  367. , l = r - o;
  368. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  369. },
  370. envelope: function(t) {
  371. if (!i(t, s))
  372. return this;
  373. var n = V(this.left, t.left)
  374. , e = k(this.right, t.right)
  375. , o = V(this.top, t.top)
  376. , r = k(this.bottom, t.bottom)
  377. , h = e - n
  378. , l = r - o;
  379. return new s(n,o,h,l)
  380. }
  381. }),
  382. T(s, {
  383. ofContent: function(t, i) {
  384. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  385. },
  386. ofViewport: function(t, i) {
  387. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  388. },
  389. ofElement: function(t) {
  390. var i = g(t);
  391. if (!i.is(":visible"))
  392. return null;
  393. var n = i.offset();
  394. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  395. }
  396. }),
  397. T(h.prototype, {
  398. equals: function(t) {
  399. return this.fracsEqual(t) && this.rectsEqual(t)
  400. },
  401. fracsEqual: function(t) {
  402. return r(this, t, ["visible", "viewport", "possible"])
  403. },
  404. rectsEqual: function(t) {
  405. return r(this.rects, t.rects, ["document", "element", "viewport"])
  406. }
  407. }),
  408. T(h, {
  409. of: function(t, i) {
  410. var e, o, r;
  411. return t = n(t) && s.ofElement(t) || t,
  412. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  413. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  414. r = V(t.width, i.width) * V(t.height, i.height),
  415. new h(o / t.area(),o / i.area(),o / r,{
  416. document: e,
  417. element: e.relativeTo(t),
  418. viewport: e.relativeTo(i)
  419. })) : new h
  420. }
  421. });
  422. var q = ["width", "height", "left", "right", "top", "bottom"]
  423. , S = ["possible", "visible", "viewport"];
  424. T(l.prototype, {
  425. sorted: function(t, i) {
  426. var n = this.viewport;
  427. return g.map(this.els, function(i) {
  428. return {
  429. el: i,
  430. val: c(i, n, t)
  431. }
  432. }).sort(i ? a : u)
  433. },
  434. best: function(t, i) {
  435. return this.els.length ? this.sorted(t, i)[0] : null
  436. }
  437. }),
  438. T(f.prototype, {
  439. equals: function(t) {
  440. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  441. }
  442. }),
  443. T(p.prototype, {
  444. equals: function(t) {
  445. return r(this, t, ["el"])
  446. },
  447. scrollState: function() {
  448. return new f(this.el)
  449. },
  450. scrollTo: function(t, i, n) {
  451. var e = g(this.el === window ? "html,body" : this.el);
  452. t = t || 0,
  453. i = i || 0,
  454. n = isNaN(n) ? 1e3 : n,
  455. e.stop(!0).animate({
  456. scrollLeft: t,
  457. scrollTop: i
  458. }, n)
  459. },
  460. scroll: function(t, i, n) {
  461. var e = this.el === window ? m : g(this.el);
  462. t = t || 0,
  463. i = i || 0,
  464. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  465. },
  466. scrollToRect: function(t, i, n, e) {
  467. i = i || 0,
  468. n = n || 0,
  469. this.scrollTo(t.left - i, t.top - n, e)
  470. },
  471. scrollToElement: function(t, i, n, e) {
  472. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  473. this.scrollToRect(o, i, n, e)
  474. }
  475. });
  476. var C = {
  477. init: function() {
  478. this.callbacks = g.Callbacks("memory unique"),
  479. this.currVal = null,
  480. this.prevVal = null,
  481. this.checkProxy = g.proxy(this.check, this),
  482. this.autoCheck()
  483. },
  484. bind: function(t) {
  485. this.callbacks.add(t)
  486. },
  487. unbind: function(t) {
  488. t ? this.callbacks.remove(t) : this.callbacks.empty()
  489. },
  490. trigger: function() {
  491. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  492. },
  493. check: function(t) {
  494. var i = this.updatedValue(t);
  495. return void 0 !== i && (this.prevVal = this.currVal,
  496. this.currVal = i,
  497. this.trigger(),
  498. !0)
  499. },
  500. $autoTarget: m,
  501. autoEvents: "load resize scroll",
  502. autoCheck: function(t) {
  503. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  504. }
  505. };
  506. T(d.prototype, C, {
  507. updatedValue: function() {
  508. var t = h.of(this.context, this.viewport);
  509. return this.currVal && this.currVal.equals(t) ? void 0 : t
  510. }
  511. }),
  512. T(v.prototype, C, {
  513. updatedValue: function() {
  514. var t = this.context.best(this.property, this.descending);
  515. return t && (t = t.val > 0 ? t.el : null,
  516. this.currVal !== t) ? t : void 0
  517. }
  518. }),
  519. T(w.prototype, C, {
  520. updatedValue: function() {
  521. var t = new f(this.context);
  522. return this.currVal && this.currVal.equals(t) ? void 0 : t
  523. }
  524. });
  525. var L = function(t, i) {
  526. var n = [].slice
  527. , e = jQuery
  528. , o = e.extend
  529. , r = e.isFunction
  530. , s = o({}, i)
  531. , h = function(i, n, o, s) {
  532. return o = r(o) ? o.apply(i, n) : o,
  533. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  534. }
  535. , l = function() {
  536. return h(this, n.call(arguments), s.defaultStatic, l)
  537. }
  538. , c = function(t) {
  539. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  540. }
  541. , u = function(t) {
  542. t && (o(l, t.statics),
  543. o(c, t.methods)),
  544. l.modplug = u
  545. };
  546. u.prev = {
  547. statics: e[t],
  548. methods: e.fn[t]
  549. },
  550. u(i),
  551. e[t] = l,
  552. e.fn[t] = c
  553. }
  554. , M = "fracs";
  555. L(M, {
  556. statics: {
  557. version: "0.15.0",
  558. Rect: s,
  559. Fractions: h,
  560. Group: l,
  561. ScrollState: f,
  562. Viewport: p,
  563. FracsCallbacks: d,
  564. GroupCallbacks: v,
  565. ScrollStateCallbacks: w,
  566. fracs: function(t, i) {
  567. return h.of(t, i)
  568. }
  569. },
  570. methods: {
  571. content: function(t) {
  572. return this.length ? s.ofContent(this[0], t) : null
  573. },
  574. envelope: function() {
  575. return o(this, function(t) {
  576. var i = s.ofElement(this);
  577. return t ? t.envelope(i) : i
  578. })
  579. },
  580. fracs: function(i, n, o) {
  581. t(i, "string") || (o = n,
  582. n = i,
  583. i = null),
  584. y(n) || (o = n,
  585. n = null),
  586. o = e(o);
  587. var r = M + ".fracs." + x(o);
  588. return "unbind" === i ? this.each(function() {
  589. var t = g(this).data(r);
  590. t && t.unbind(n)
  591. }) : "check" === i ? this.each(function() {
  592. var t = g(this).data(r);
  593. t && t.check()
  594. }) : y(n) ? this.each(function() {
  595. var t = g(this)
  596. , i = t.data(r);
  597. i || (i = new d(this,o),
  598. t.data(r, i)),
  599. i.bind(n)
  600. }) : this.length ? h.of(this[0], o) : null
  601. },
  602. intersection: function() {
  603. return o(this, function(t) {
  604. var i = s.ofElement(this);
  605. return t ? t.intersection(i) : i
  606. })
  607. },
  608. max: function(t, i, n) {
  609. return y(i) || (n = i,
  610. i = null),
  611. n = e(n),
  612. i ? (new v(this,n,t,!0).bind(i),
  613. this) : this.pushStack(new l(this,n).best(t, !0).el)
  614. },
  615. min: function(t, i, n) {
  616. return y(i) || (n = i,
  617. i = null),
  618. n = e(n),
  619. i ? (new v(this,n,t).bind(i),
  620. this) : this.pushStack(new l(this,n).best(t).el)
  621. },
  622. rect: function() {
  623. return this.length ? s.ofElement(this[0]) : null
  624. },
  625. scrollState: function(i, n) {
  626. var e = M + ".scrollState";
  627. return t(i, "string") || (n = i,
  628. i = null),
  629. "unbind" === i ? this.each(function() {
  630. var t = g(this).data(e);
  631. t && t.unbind(n)
  632. }) : "check" === i ? this.each(function() {
  633. var t = g(this).data(e);
  634. t && t.check()
  635. }) : y(n) ? this.each(function() {
  636. var t = g(this)
  637. , i = t.data(e);
  638. i || (i = new w(this),
  639. t.data(e, i)),
  640. i.bind(n)
  641. }) : this.length ? new f(this[0]) : null
  642. },
  643. scroll: function(t, i, n) {
  644. return this.each(function() {
  645. new p(this).scroll(t, i, n)
  646. })
  647. },
  648. scrollTo: function(t, i, n, o) {
  649. return g.isNumeric(t) && (o = n,
  650. n = i,
  651. i = t,
  652. t = null),
  653. t = e(t),
  654. this.each(function() {
  655. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  656. })
  657. },
  658. scrollToThis: function(t, i, n, o) {
  659. return o = new p(e(o)),
  660. o.scrollToElement(this[0], t, i, n),
  661. this
  662. },
  663. softLink: function(t, i, n, o) {
  664. return o = new p(e(o)),
  665. this.filter("a[href^=#]").each(function() {
  666. var e = g(this);
  667. e.on("click", function() {
  668. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  669. })
  670. })
  671. },
  672. sort: function(i, n, o) {
  673. return t(n, "boolean") || (o = n,
  674. n = null),
  675. o = e(o),
  676. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  677. return t.el
  678. }))
  679. },
  680. viewport: function(t) {
  681. return this.length ? s.ofViewport(this[0], t) : null
  682. }
  683. },
  684. defaultStatic: "fracs",
  685. defaultMethod: "fracs"
  686. })
  687. }();
  688. if ("undefined" == typeof jQuery)
  689. throw new Error("Bootstrap's JavaScript requires jQuery");
  690. +function(t) {
  691. "use strict";
  692. function e(e) {
  693. return this.each(function() {
  694. var o = t(this)
  695. , s = o.data("bs.tooltip")
  696. , n = "object" == typeof e && e;
  697. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  698. "string" == typeof e && s[e]())
  699. })
  700. }
  701. var i = function(t, e) {
  702. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  703. this.init("tooltip", t, e)
  704. };
  705. i.VERSION = "3.2.0",
  706. i.DEFAULTS = {
  707. animation: !0,
  708. placement: "top",
  709. selector: !1,
  710. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  711. trigger: "hover focus",
  712. title: "",
  713. delay: 0,
  714. html: !1,
  715. container: !1,
  716. viewport: {
  717. selector: "body",
  718. padding: 0
  719. }
  720. },
  721. i.prototype.init = function(e, i, o) {
  722. this.enabled = !0,
  723. this.type = e,
  724. this.$element = t(i),
  725. this.options = this.getOptions(o),
  726. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  727. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  728. var r = s[n];
  729. if ("click" == r)
  730. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  731. else if ("manual" != r) {
  732. var a = "hover" == r ? "mouseenter" : "focusin"
  733. , l = "hover" == r ? "mouseleave" : "focusout";
  734. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  735. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  736. }
  737. }
  738. this.options.selector ? this._options = t.extend({}, this.options, {
  739. trigger: "manual",
  740. selector: ""
  741. }) : this.fixTitle()
  742. }
  743. ,
  744. i.prototype.getDefaults = function() {
  745. return i.DEFAULTS
  746. }
  747. ,
  748. i.prototype.getOptions = function(e) {
  749. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  750. e.delay && "number" == typeof e.delay && (e.delay = {
  751. show: e.delay,
  752. hide: e.delay
  753. }),
  754. e
  755. }
  756. ,
  757. i.prototype.getDelegateOptions = function() {
  758. var e = {}
  759. , i = this.getDefaults();
  760. return this._options && t.each(this._options, function(t, o) {
  761. i[t] != o && (e[t] = o)
  762. }),
  763. e
  764. }
  765. ,
  766. i.prototype.enter = function(e) {
  767. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  768. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  769. t(e.currentTarget).data("bs." + this.type, i)),
  770. clearTimeout(i.timeout),
  771. i.hoverState = "in",
  772. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  773. // "in" == i.hoverState && i.show()
  774. }, i.options.delay.show)) : i.show()
  775. }
  776. ,
  777. i.prototype.leave = function(e) {
  778. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  779. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  780. t(e.currentTarget).data("bs." + this.type, i)),
  781. clearTimeout(i.timeout),
  782. i.hoverState = "out",
  783. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  784. "out" == i.hoverState && i.hide()
  785. }, i.options.delay.hide)) : i.hide()
  786. }
  787. ,
  788. i.prototype.show = function() {
  789. var e = t.Event("show.bs." + this.type);
  790. if (this.hasContent() && this.enabled) {
  791. this.$element.trigger(e);
  792. var i = t.contains(document.documentElement, this.$element[0]);
  793. if (e.isDefaultPrevented() || !i)
  794. return;
  795. var o = this
  796. , s = this.tip()
  797. , n = this.getUID(this.type);
  798. this.setContent(),
  799. s.attr("id", n),
  800. this.$element.attr("aria-describedby", n),
  801. this.options.animation && s.addClass("fade");
  802. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  803. , a = /\s?auto?\s?/i
  804. , l = a.test(r);
  805. l && (r = r.replace(a, "") || "top"),
  806. s.detach().css({
  807. top: 0,
  808. left: 0,
  809. display: "block"
  810. }).addClass(r).data("bs." + this.type, this),
  811. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  812. var p = this.getPosition()
  813. , h = s[0].offsetWidth
  814. , f = s[0].offsetHeight;
  815. if (l) {
  816. var u = r
  817. , c = this.$element.parent()
  818. , d = this.getPosition(c);
  819. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  820. s.removeClass(u).addClass(r)
  821. }
  822. var g = this.getCalculatedOffset(r, p, h, f);
  823. this.applyPlacement(g, r);
  824. var y = function() {
  825. o.$element.trigger("shown.bs." + o.type),
  826. o.hoverState = null
  827. };
  828. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  829. }
  830. }
  831. ,
  832. i.prototype.applyPlacement = function(e, i) {
  833. var o = this.tip()
  834. , s = o[0].offsetWidth
  835. , n = o[0].offsetHeight
  836. , r = parseInt(o.css("margin-top"), 10)
  837. , a = parseInt(o.css("margin-left"), 10);
  838. isNaN(r) && (r = 0),
  839. isNaN(a) && (a = 0),
  840. e.top = e.top + r,
  841. e.left = e.left + a,
  842. t.offset.setOffset(o[0], t.extend({
  843. using: function(t) {
  844. o.css({
  845. top: Math.round(t.top),
  846. left: Math.round(t.left)
  847. })
  848. }
  849. }, e), 0),
  850. o.addClass("in");
  851. var l = o[0].offsetWidth
  852. , p = o[0].offsetHeight;
  853. "top" == i && p != n && (e.top = e.top + n - p);
  854. var h = this.getViewportAdjustedDelta(i, e, l, p);
  855. h.left ? e.left += h.left : e.top += h.top;
  856. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  857. , u = h.left ? "left" : "top"
  858. , c = h.left ? "offsetWidth" : "offsetHeight";
  859. o.offset(e),
  860. this.replaceArrow(f, o[0][c], u)
  861. }
  862. ,
  863. i.prototype.replaceArrow = function(t, e, i) {
  864. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  865. }
  866. ,
  867. i.prototype.setContent = function() {
  868. var t = this.tip()
  869. , e = this.getTitle();
  870. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  871. t.removeClass("fade in top bottom left right")
  872. }
  873. ,
  874. i.prototype.hide = function() {
  875. function e() {
  876. "in" != i.hoverState && o.detach(),
  877. i.$element.trigger("hidden.bs." + i.type)
  878. }
  879. var i = this
  880. , o = this.tip()
  881. , s = t.Event("hide.bs." + this.type);
  882. if (this.$element.removeAttr("aria-describedby"),
  883. this.$element.trigger(s),
  884. !s.isDefaultPrevented())
  885. return o.removeClass("in"),
  886. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  887. this.hoverState = null,
  888. this
  889. }
  890. ,
  891. i.prototype.fixTitle = function() {
  892. var t = this.$element;
  893. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  894. }
  895. ,
  896. i.prototype.hasContent = function() {
  897. return this.getTitle()
  898. }
  899. ,
  900. i.prototype.getPosition = function(e) {
  901. e = e || this.$element;
  902. var i = e[0]
  903. , o = "BODY" == i.tagName;
  904. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  905. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  906. width: o ? t(window).width() : e.outerWidth(),
  907. height: o ? t(window).height() : e.outerHeight()
  908. }, o ? {
  909. top: 0,
  910. left: 0
  911. } : e.offset())
  912. }
  913. ,
  914. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  915. return "bottom" == t ? {
  916. top: e.top + e.height,
  917. left: e.left + e.width / 2 - i / 2
  918. } : "top" == t ? {
  919. top: e.top - o,
  920. left: e.left + e.width / 2 - i / 2
  921. } : "left" == t ? {
  922. top: e.top + e.height / 2 - o / 2,
  923. left: e.left - i
  924. } : {
  925. top: e.top + e.height / 2 - o / 2,
  926. left: e.left + e.width
  927. }
  928. }
  929. ,
  930. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  931. var s = {
  932. top: 0,
  933. left: 0
  934. };
  935. if (!this.$viewport)
  936. return s;
  937. var n = this.options.viewport && this.options.viewport.padding || 0
  938. , r = this.getPosition(this.$viewport);
  939. if (/right|left/.test(t)) {
  940. var a = e.top - n - r.scroll
  941. , l = e.top + n - r.scroll + o;
  942. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  943. } else {
  944. var p = e.left - n
  945. , h = e.left + n + i;
  946. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  947. }
  948. return s
  949. }
  950. ,
  951. i.prototype.getTitle = function() {
  952. var t, e = this.$element, i = this.options;
  953. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  954. }
  955. ,
  956. i.prototype.getUID = function(t) {
  957. do
  958. t += ~~(1e6 * Math.random());
  959. while (document.getElementById(t));return t
  960. }
  961. ,
  962. i.prototype.tip = function() {
  963. return this.$tip = this.$tip || t(this.options.template)
  964. }
  965. ,
  966. i.prototype.arrow = function() {
  967. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  968. }
  969. ,
  970. i.prototype.validate = function() {
  971. this.$element[0].parentNode || (this.hide(),
  972. this.$element = null,
  973. this.options = null)
  974. }
  975. ,
  976. i.prototype.enable = function() {
  977. this.enabled = !0
  978. }
  979. ,
  980. i.prototype.disable = function() {
  981. this.enabled = !1
  982. }
  983. ,
  984. i.prototype.toggleEnabled = function() {
  985. this.enabled = !this.enabled
  986. }
  987. ,
  988. i.prototype.toggle = function(e) {
  989. var i = this;
  990. e && (i = t(e.currentTarget).data("bs." + this.type),
  991. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  992. t(e.currentTarget).data("bs." + this.type, i))),
  993. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  994. }
  995. ,
  996. i.prototype.destroy = function() {
  997. clearTimeout(this.timeout),
  998. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  999. }
  1000. ;
  1001. var o = t.fn.tooltip;
  1002. t.fn.tooltip = e,
  1003. t.fn.tooltip.Constructor = i,
  1004. t.fn.tooltip.noConflict = function() {
  1005. return t.fn.tooltip = o,
  1006. this
  1007. }
  1008. }(jQuery);
  1009. !function(e, t, n) {
  1010. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1011. }("Keen", this, function() {
  1012. "use strict";
  1013. function Keen() {
  1014. return _init.apply(this, arguments)
  1015. }
  1016. function _init(e) {
  1017. if (_isUndefined(e))
  1018. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1019. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  1020. throw new Error("Please provide a projectId");
  1021. this.configure(e)
  1022. }
  1023. function _extend(e) {
  1024. for (var t = 1; t < arguments.length; t++)
  1025. for (var n in arguments[t])
  1026. e[n] = arguments[t][n];
  1027. return e
  1028. }
  1029. function _isUndefined(e) {
  1030. return void 0 === e
  1031. }
  1032. function _type(e) {
  1033. var t = e && e.constructor ? e.constructor.toString() : void 0;
  1034. return t ? t.match(/function (.*)\(/)[1] : "Null"
  1035. }
  1036. function _each(e, t, n) {
  1037. var r;
  1038. if (!e)
  1039. return 0;
  1040. if (n = n ? n : e,
  1041. "array" === _type(e)) {
  1042. for (r = 0; r < e.length; r++)
  1043. if (t.call(n, e[r], r, e) === !1)
  1044. return 0
  1045. } else
  1046. for (r in e)
  1047. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  1048. return 0;
  1049. return 1
  1050. }
  1051. function _parse_params(e) {
  1052. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  1053. return decodeURIComponent(e.replace(r, " "))
  1054. }, a = e.split("?")[1]; t = i.exec(a); )
  1055. n[o(t[1])] = o(t[2]);
  1056. return n
  1057. }
  1058. function _set_protocol(e) {
  1059. switch (e) {
  1060. case "http":
  1061. return "http";
  1062. case "auto":
  1063. return location.protocol.replace(/:/g, "");
  1064. case "https":
  1065. case void 0:
  1066. default:
  1067. return "https"
  1068. }
  1069. }
  1070. function _set_request_type(e) {
  1071. var t = e || "jsonp"
  1072. , n = !1;
  1073. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  1074. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  1075. }
  1076. function _build_url(e) {
  1077. return this.client.endpoint + "/projects/" + this.client.projectId + e
  1078. }
  1079. function _uploadEvent(e, t, n, r, i) {
  1080. var o = _build_url.apply(this, ["/events/" + e])
  1081. , a = {};
  1082. n = n !== !1,
  1083. this.client.globalProperties && (a = this.client.globalProperties(e));
  1084. for (var c in t)
  1085. t.hasOwnProperty(c) && (a[c] = t[c]);
  1086. switch (this.client.requestType) {
  1087. case "xhr":
  1088. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  1089. break;
  1090. case "jsonp":
  1091. var s = JSON.stringify(a)
  1092. , l = Keen.Base64.encode(s);
  1093. o = o + "?api_key=" + this.client.writeKey,
  1094. o = o + "&data=" + l,
  1095. o = o + "&modified=" + (new Date).getTime(),
  1096. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  1097. break;
  1098. case "beacon":
  1099. var s = JSON.stringify(a)
  1100. , l = Keen.Base64.encode(s);
  1101. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  1102. o = o + "&data=" + encodeURIComponent(l),
  1103. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  1104. o += "&c=clv1",
  1105. _request.beacon.apply(this, [o, null, r, i])
  1106. }
  1107. }
  1108. Keen.prototype.configure = function(e) {
  1109. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  1110. e.protocol = _set_protocol(e.protocol),
  1111. e.requestType = _set_request_type(e.requestType),
  1112. this.client = {
  1113. projectId: e.projectId,
  1114. writeKey: e.writeKey,
  1115. readKey: e.readKey,
  1116. globalProperties: null,
  1117. endpoint: e.protocol + "://" + e.host,
  1118. requestType: e.requestType
  1119. },
  1120. Keen.trigger("client", this, e),
  1121. this.trigger("ready"),
  1122. this
  1123. }
  1124. ;
  1125. var _request = {
  1126. xhr: function(e, t, n, r, i, o, a, c) {
  1127. if (!i)
  1128. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1129. var s = new XMLHttpRequest;
  1130. if (s.onreadystatechange = function() {
  1131. if (4 == s.readyState)
  1132. if (s.status >= 200 && s.status < 300) {
  1133. var e;
  1134. try {
  1135. e = JSON.parse(s.responseText)
  1136. } catch (e) {
  1137. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  1138. c && c(s, e)
  1139. }
  1140. a && e && a(e)
  1141. } else
  1142. Keen.log("HTTP request failed."),
  1143. c && c(s, null)
  1144. }
  1145. ,
  1146. s.open(e, t, o),
  1147. i && s.setRequestHeader("Authorization", i),
  1148. r && s.setRequestHeader("Content-Type", "application/json"),
  1149. n)
  1150. for (var l in n)
  1151. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  1152. var u = r ? JSON.stringify(r) : null;
  1153. s.send(u)
  1154. },
  1155. jsonp: function(e, t, n, r) {
  1156. if (!t)
  1157. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1158. if (t && e.indexOf("api_key") < 0) {
  1159. var i = e.indexOf("?") > 0 ? "&" : "?";
  1160. e = e + i + "api_key=" + t
  1161. }
  1162. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  1163. o += "a";
  1164. var a = !1;
  1165. window[o] = function(e) {
  1166. a = !0,
  1167. n && e && n(e),
  1168. window[o] = void 0
  1169. }
  1170. ,
  1171. e = e + "&jsonp=" + o;
  1172. var c = document.createElement("script");
  1173. c.id = "keen-jsonp",
  1174. c.src = e,
  1175. document.getElementsByTagName("head")[0].appendChild(c),
  1176. c.onreadystatechange = function() {
  1177. a === !1 && "loaded" === this.readyState && (a = !0,
  1178. r && r())
  1179. }
  1180. ,
  1181. c.onerror = function() {
  1182. a === !1 && (a = !0,
  1183. r && r())
  1184. }
  1185. },
  1186. beacon: function(e, t, n, r) {
  1187. if (t && e.indexOf("api_key") < 0) {
  1188. var i = e.indexOf("?") > 0 ? "&" : "?";
  1189. e = e + i + "api_key=" + t
  1190. }
  1191. var o = !1
  1192. , a = document.createElement("img");
  1193. a.onload = function() {
  1194. if (o = !0,
  1195. "naturalHeight"in this) {
  1196. if (this.naturalHeight + this.naturalWidth === 0)
  1197. return void this.onerror()
  1198. } else if (this.width + this.height === 0)
  1199. return void this.onerror();
  1200. n && n({
  1201. created: !0
  1202. })
  1203. }
  1204. ,
  1205. a.onerror = function() {
  1206. o = !0,
  1207. r && r()
  1208. }
  1209. ,
  1210. a.src = e
  1211. }
  1212. }
  1213. , Events = Keen.Events = {
  1214. on: function(e, t) {
  1215. this.listeners || (this.listeners = {});
  1216. var n = this.listeners[e] || (this.listeners[e] = []);
  1217. return n.push({
  1218. callback: t
  1219. }),
  1220. this
  1221. },
  1222. off: function(e, t) {
  1223. if (!e && !t)
  1224. return this.listeners = void 0,
  1225. delete this.listeners,
  1226. this;
  1227. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1228. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1229. t && 0 != n.length || (this.listeners[e] = void 0,
  1230. delete this.listeners[e]);
  1231. return this
  1232. },
  1233. trigger: function(e) {
  1234. if (!this.listeners)
  1235. return this;
  1236. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1237. n[r].callback.apply(this, t);
  1238. return this
  1239. }
  1240. };
  1241. _extend(Keen.prototype, Events),
  1242. _extend(Keen, Events),
  1243. Keen.loaded = !0,
  1244. Keen.utils = {
  1245. each: _each,
  1246. extend: _extend,
  1247. parseParams: _parse_params
  1248. },
  1249. Keen.ready = function(e) {
  1250. Keen.loaded ? e() : Keen.on("ready", e)
  1251. }
  1252. ,
  1253. Keen.log = function(e) {
  1254. "object" == typeof console && console.log("[Keen IO]", e)
  1255. }
  1256. ;
  1257. var Plugins = Keen.Plugins = {};
  1258. Keen.prototype.addEvent = function() {
  1259. _uploadEvent.apply(this, arguments)
  1260. }
  1261. ,
  1262. Keen.prototype.addEventSync = function(e, t, n, r) {
  1263. _uploadEvent.apply(this, [e, t, !1, n, r])
  1264. }
  1265. ,
  1266. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1267. var o = e
  1268. , a = o.metaKey
  1269. , c = o.target
  1270. , s = !1
  1271. , l = function() {};
  1272. return void 0 === r && (r = 500),
  1273. "A" === c.nodeName ? l = function() {
  1274. a || s || (s = !0,
  1275. window.location = c.href)
  1276. }
  1277. : "FORM" === c.nodeName && (l = function() {
  1278. s || (s = !0,
  1279. c.submit())
  1280. }
  1281. ),
  1282. i && (l = function() {
  1283. s || (s = !0,
  1284. i())
  1285. }
  1286. ),
  1287. _uploadEvent.call(this, t, n, l, l),
  1288. setTimeout(function() {
  1289. l()
  1290. }, r),
  1291. !!a && void 0
  1292. }
  1293. ,
  1294. Keen.prototype.setGlobalProperties = function(e) {
  1295. if (!this.client)
  1296. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1297. if (!e || "function" != typeof e)
  1298. throw new Error("Invalid value for global properties: " + e);
  1299. this.client.globalProperties = e
  1300. }
  1301. ,
  1302. Keen.Base64 = {
  1303. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1304. encode: function(e) {
  1305. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1306. for (e = this.utf8.encode(e); l < e.length; )
  1307. t = e.charCodeAt(l++),
  1308. n = e.charCodeAt(l++),
  1309. r = e.charCodeAt(l++),
  1310. i = t >> 2,
  1311. o = (3 & t) << 4 | n >> 4,
  1312. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1313. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1314. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1315. return s
  1316. },
  1317. decode: function(e) {
  1318. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1319. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1320. t = u.indexOf(e.charAt(l++)),
  1321. n = u.indexOf(e.charAt(l++)),
  1322. r = u.indexOf(e.charAt(l++)),
  1323. i = u.indexOf(e.charAt(l++)),
  1324. o = t << 2 | n >> 4,
  1325. a = (15 & n) << 4 | r >> 2,
  1326. c = (3 & r) << 6 | i,
  1327. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1328. return this.utf8.decode(s)
  1329. },
  1330. utf8: {
  1331. encode: function(e) {
  1332. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1333. t = e.charCodeAt(r++),
  1334. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1335. return n
  1336. },
  1337. decode: function(e) {
  1338. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1339. n = e.charCodeAt(i),
  1340. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1341. return r
  1342. }
  1343. }
  1344. },
  1345. "object" != typeof JSON && (JSON = {}),
  1346. function() {
  1347. function f(e) {
  1348. return 10 > e ? "0" + e : e
  1349. }
  1350. function quote(e) {
  1351. return escapable.lastIndex = 0,
  1352. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1353. var t = meta[e];
  1354. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1355. }) + '"' : '"' + e + '"'
  1356. }
  1357. function str(e, t) {
  1358. var n, r, i, o, a, c = gap, s = t[e];
  1359. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1360. "function" == typeof rep && (s = rep.call(t, e, s)),
  1361. typeof s) {
  1362. case "string":
  1363. return quote(s);
  1364. case "number":
  1365. return isFinite(s) ? String(s) : "null";
  1366. case "boolean":
  1367. case "null":
  1368. return String(s);
  1369. case "object":
  1370. if (!s)
  1371. return "null";
  1372. if (gap += indent,
  1373. a = [],
  1374. "[object Array]" === Object.prototype.toString.apply(s)) {
  1375. for (o = s.length,
  1376. n = 0; o > n; n += 1)
  1377. a[n] = str(n, s) || "null";
  1378. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1379. gap = c,
  1380. i
  1381. }
  1382. if (rep && "object" == typeof rep)
  1383. for (o = rep.length,
  1384. n = 0; o > n; n += 1)
  1385. "string" == typeof rep[n] && (r = rep[n],
  1386. i = str(r, s),
  1387. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1388. else
  1389. for (r in s)
  1390. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1391. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1392. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1393. gap = c,
  1394. i
  1395. }
  1396. }
  1397. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1398. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1399. }
  1400. ,
  1401. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1402. return this.valueOf()
  1403. }
  1404. );
  1405. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1406. "\b": "\\b",
  1407. "\t": "\\t",
  1408. "\n": "\\n",
  1409. "\f": "\\f",
  1410. "\r": "\\r",
  1411. '"': '\\"',
  1412. "\\": "\\\\"
  1413. }, rep;
  1414. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1415. var r;
  1416. if (gap = "",
  1417. indent = "",
  1418. "number" == typeof n)
  1419. for (r = 0; n > r; r += 1)
  1420. indent += " ";
  1421. else
  1422. "string" == typeof n && (indent = n);
  1423. if (rep = t,
  1424. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1425. throw new Error("JSON.stringify");
  1426. return str("", {
  1427. "": e
  1428. })
  1429. }
  1430. ),
  1431. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1432. function walk(e, t) {
  1433. var n, r, i = e[t];
  1434. if (i && "object" == typeof i)
  1435. for (n in i)
  1436. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1437. void 0 !== r ? i[n] = r : delete i[n]);
  1438. return reviver.call(e, t, i)
  1439. }
  1440. var j;
  1441. if (text = String(text),
  1442. cx.lastIndex = 0,
  1443. cx.test(text) && (text = text.replace(cx, function(e) {
  1444. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1445. })),
  1446. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1447. return j = eval("(" + text + ")"),
  1448. "function" == typeof reviver ? walk({
  1449. "": j
  1450. }, "") : j;
  1451. throw new SyntaxError("JSON.parse")
  1452. }
  1453. )
  1454. }(),
  1455. !function(e, t, n) {
  1456. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1457. }("domready", Keen.utils, function(e) {
  1458. function t(e) {
  1459. for (d = 1; e = r.shift(); )
  1460. e()
  1461. }
  1462. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1463. return o[l] && o[l](s, n = function() {
  1464. o.removeEventListener(s, n, i),
  1465. t()
  1466. }
  1467. , i),
  1468. c && o.attachEvent(u, n = function() {
  1469. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1470. t())
  1471. }
  1472. ),
  1473. e = c ? function(t) {
  1474. self != top ? d ? t() : r.push(t) : function() {
  1475. try {
  1476. a.doScroll("left")
  1477. } catch (n) {
  1478. return setTimeout(function() {
  1479. e(t)
  1480. }, 50)
  1481. }
  1482. t()
  1483. }()
  1484. }
  1485. : function(e) {
  1486. d ? e() : r.push(e)
  1487. }
  1488. });
  1489. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1490. if (loaded && cached) {
  1491. clients = cached.clients || {},
  1492. ready = cached.ready || [];
  1493. for (var instance in clients)
  1494. if (clients.hasOwnProperty(instance)) {
  1495. var client = clients[instance];
  1496. for (var method in Keen.prototype)
  1497. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1498. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1499. ,
  1500. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1501. ,
  1502. client._config && (client.configure.call(client, client._config),
  1503. delete client._config),
  1504. client._setGlobalProperties) {
  1505. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1506. client.setGlobalProperties.apply(client, globals[i]);
  1507. delete client._setGlobalProperties
  1508. }
  1509. if (client._addEvent) {
  1510. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1511. client.addEvent.apply(client, queue[i]);
  1512. delete client._addEvent
  1513. }
  1514. var callback = client._on || [];
  1515. if (client._on) {
  1516. for (var i = 0; i < callback.length; i++)
  1517. client.on.apply(client, callback[i]);
  1518. client.trigger("ready"),
  1519. delete client._on
  1520. }
  1521. }
  1522. for (var i = 0; i < ready.length; i++) {
  1523. var callback = ready[i];
  1524. Keen.on("ready", function() {
  1525. callback()
  1526. })
  1527. }
  1528. }
  1529. return Keen.loaded && setTimeout(function() {
  1530. Keen.utils.domready(function() {
  1531. Keen.trigger("ready")
  1532. })
  1533. }, 0),
  1534. Keen
  1535. });
  1536. !function() {
  1537. var t = window.analytics = window.analytics || [];
  1538. if (!t.initialize) {
  1539. if (t.invoked)
  1540. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1541. t.invoked = !0,
  1542. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1543. t.factory = function(e) {
  1544. return function() {
  1545. var n = Array.prototype.slice.call(arguments);
  1546. return n.unshift(e),
  1547. t.push(n),
  1548. t
  1549. }
  1550. }
  1551. ;
  1552. for (var e = 0; e < t.methods.length; e++) {
  1553. var n = t.methods[e];
  1554. t[n] = t.factory(n)
  1555. }
  1556. t.load = function(t) {
  1557. var e = document.createElement("script");
  1558. e.type = "text/javascript",
  1559. e.async = !0,
  1560. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1561. var n = document.getElementsByTagName("script")[0];
  1562. n.parentNode.insertBefore(e, n)
  1563. }
  1564. ,
  1565. t.SNIPPET_VERSION = "4.0.0"
  1566. }
  1567. }();
  1568. !function(i, e) {
  1569. "use strict";
  1570. var s = ""
  1571. , r = "?"
  1572. , o = "function"
  1573. , a = "undefined"
  1574. , n = "object"
  1575. , t = "major"
  1576. , d = "model"
  1577. , w = "name"
  1578. , l = "type"
  1579. , p = "vendor"
  1580. , m = "version"
  1581. , c = "architecture"
  1582. , u = "console"
  1583. , g = "mobile"
  1584. , f = "tablet"
  1585. , h = "smarttv"
  1586. , b = {
  1587. has: function(i, e) {
  1588. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1589. },
  1590. lowerize: function(i) {
  1591. return i.toLowerCase()
  1592. }
  1593. }
  1594. , y = {
  1595. rgx: function() {
  1596. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1597. var c = m[p]
  1598. , u = m[p + 1];
  1599. if (typeof i === a) {
  1600. i = {};
  1601. for (t in u)
  1602. d = u[t],
  1603. typeof d === n ? i[d[0]] = e : i[d] = e
  1604. }
  1605. for (s = r = 0; s < c.length; s++)
  1606. if (w = c[s].exec(this.getUA())) {
  1607. for (t = 0; t < u.length; t++)
  1608. l = w[++r],
  1609. d = u[t],
  1610. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1611. break
  1612. }
  1613. if (w)
  1614. break
  1615. }
  1616. return i
  1617. },
  1618. str: function(i, s) {
  1619. for (var o in s)
  1620. if (typeof s[o] === n && s[o].length > 0) {
  1621. for (var a = 0; a < s[o].length; a++)
  1622. if (b.has(s[o][a], i))
  1623. return o === r ? e : o
  1624. } else if (b.has(s[o], i))
  1625. return o === r ? e : o;
  1626. return i
  1627. }
  1628. }
  1629. , v = {
  1630. browser: {
  1631. oldsafari: {
  1632. major: {
  1633. 1: ["/8", "/1", "/3"],
  1634. 2: "/4",
  1635. "?": "/"
  1636. },
  1637. version: {
  1638. "1.0": "/8",
  1639. 1.2: "/1",
  1640. 1.3: "/3",
  1641. "2.0": "/412",
  1642. "2.0.2": "/416",
  1643. "2.0.3": "/417",
  1644. "2.0.4": "/419",
  1645. "?": "/"
  1646. }
  1647. }
  1648. },
  1649. device: {
  1650. sprint: {
  1651. model: {
  1652. "Evo Shift 4G": "7373KT"
  1653. },
  1654. vendor: {
  1655. HTC: "APA",
  1656. Sprint: "Sprint"
  1657. }
  1658. }
  1659. },
  1660. os: {
  1661. windows: {
  1662. version: {
  1663. ME: "4.90",
  1664. "NT 3.11": "NT3.51",
  1665. "NT 4.0": "NT4.0",
  1666. 2e3: "NT 5.0",
  1667. XP: ["NT 5.1", "NT 5.2"],
  1668. Vista: "NT 6.0",
  1669. 7: "NT 6.1",
  1670. 8: "NT 6.2",
  1671. 8.1: "NT 6.3",
  1672. RT: "ARM"
  1673. }
  1674. }
  1675. }
  1676. }
  1677. , k = {
  1678. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1679. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1680. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1681. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1682. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1683. }
  1684. , x = function(e) {
  1685. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1686. return this instanceof x ? (this.getBrowser = function() {
  1687. return y.rgx.apply(this, k.browser)
  1688. }
  1689. ,
  1690. this.getCPU = function() {
  1691. return y.rgx.apply(this, k.cpu)
  1692. }
  1693. ,
  1694. this.getDevice = function() {
  1695. return y.rgx.apply(this, k.device)
  1696. }
  1697. ,
  1698. this.getEngine = function() {
  1699. return y.rgx.apply(this, k.engine)
  1700. }
  1701. ,
  1702. this.getOS = function() {
  1703. return y.rgx.apply(this, k.os)
  1704. }
  1705. ,
  1706. this.getResult = function() {
  1707. return {
  1708. ua: this.getUA(),
  1709. browser: this.getBrowser(),
  1710. engine: this.getEngine(),
  1711. os: this.getOS(),
  1712. device: this.getDevice(),
  1713. cpu: this.getCPU()
  1714. }
  1715. }
  1716. ,
  1717. this.getUA = function() {
  1718. return r
  1719. }
  1720. ,
  1721. this.setUA = function(i) {
  1722. return r = i,
  1723. this
  1724. }
  1725. ,
  1726. void this.setUA(r)) : new x(e).getResult()
  1727. };
  1728. if (typeof exports !== a)
  1729. typeof module !== a && module.exports && (exports = module.exports = x),
  1730. exports.UAParser = x;
  1731. else if (i.UAParser = x,
  1732. typeof define === o && define.amd && define(function() {
  1733. return x
  1734. }),
  1735. typeof i.jQuery !== a) {
  1736. var A = i.jQuery
  1737. , _ = new x;
  1738. A.ua = _.getResult(),
  1739. A.ua.get = function() {
  1740. return _.getUA()
  1741. }
  1742. ,
  1743. A.ua.set = function(i) {
  1744. _.setUA(i);
  1745. var e = _.getResult();
  1746. for (var s in e)
  1747. A.ua[s] = e[s]
  1748. }
  1749. }
  1750. }(this);
  1751. window.Modernizr = function(n, e, t) {
  1752. function o(n) {
  1753. d.cssText = n
  1754. }
  1755. function r(n, e) {
  1756. return typeof n === e
  1757. }
  1758. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1759. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1760. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1761. return e in n && r(n.constructor.prototype[e], "undefined")
  1762. }
  1763. : function(n, e) {
  1764. return v.call(n, e)
  1765. }
  1766. ,
  1767. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1768. var e = this;
  1769. if ("function" != typeof e)
  1770. throw new TypeError;
  1771. var t = b.call(arguments, 1)
  1772. , o = function() {
  1773. if (this instanceof o) {
  1774. var r = function() {};
  1775. r.prototype = e.prototype;
  1776. var i = new r
  1777. , c = e.apply(i, t.concat(b.call(arguments)));
  1778. return Object(c) === c ? c : i
  1779. }
  1780. return e.apply(n, t.concat(b.call(arguments)))
  1781. };
  1782. return o
  1783. }
  1784. ),
  1785. y.webgl = function() {
  1786. return !!n.WebGLRenderingContext
  1787. }
  1788. ;
  1789. for (var h in y)
  1790. u(y, h) && (c = h.toLowerCase(),
  1791. f[c] = y[h](),
  1792. w.push((f[c] ? "" : "no-") + c));
  1793. return f.addTest = function(n, e) {
  1794. if ("object" == typeof n)
  1795. for (var o in n)
  1796. u(n, o) && f.addTest(o, n[o]);
  1797. else {
  1798. if (n = n.toLowerCase(),
  1799. f[n] !== t)
  1800. return f;
  1801. e = "function" == typeof e ? e() : e,
  1802. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1803. f[n] = e
  1804. }
  1805. return f
  1806. }
  1807. ,
  1808. o(""),
  1809. p = i = null,
  1810. f._version = a,
  1811. f
  1812. }(this, this.document);
  1813. !function(e, t, a) {
  1814. "use strict";
  1815. function n(t, h, m) {
  1816. function H(a) {
  1817. var n = 0
  1818. , i = Ee.length;
  1819. if (Ce.old = e.extend({}, Ce),
  1820. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1821. ke = Be[ge.horizontal ? "width" : "height"](),
  1822. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1823. Ee.length = 0,
  1824. Ce.start = 0,
  1825. Ce.end = q(ze - Ie, 0),
  1826. Re) {
  1827. n = Ne.length,
  1828. qe = Pe.children(ge.itemSelector),
  1829. Ne.length = 0;
  1830. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  1831. ze = 0,
  1832. qe.each(function(t, a) {
  1833. var n = e(a)
  1834. , i = a.getBoundingClientRect()
  1835. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1836. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1837. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1838. , h = l + d + p
  1839. , m = !d || !p
  1840. , g = {};
  1841. g.el = a,
  1842. g.size = m ? l : h,
  1843. g.half = g.size / 2,
  1844. g.start = ze + (m ? d : 0),
  1845. g.center = g.start - E(Ie / 2 - g.size / 2),
  1846. g.end = g.start - Ie + g.size,
  1847. t || (ze += s),
  1848. ze += h,
  1849. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1850. t === v && (g.end += o,
  1851. ze += o,
  1852. f = m ? p : 0),
  1853. Ne.push(g),
  1854. r = g
  1855. }),
  1856. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1857. ze -= f,
  1858. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1859. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1860. }
  1861. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1862. Q(),
  1863. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1864. Te = d(Te, ge.minHandleSize, ke),
  1865. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1866. xe.end = ke - Te,
  1867. it || j()),
  1868. !we && Ie > 0) {
  1869. var p = Ce.start
  1870. , h = "";
  1871. if (Re)
  1872. e.each(Ne, function(e, t) {
  1873. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1874. Ee.push(p),
  1875. p += Ie,
  1876. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1877. });
  1878. else
  1879. for (; p - Ie < Ce.end; )
  1880. Ee.push(p),
  1881. p += Ie;
  1882. if (De[0] && i !== Ee.length) {
  1883. for (var m = 0; m < Ee.length; m++)
  1884. h += ge.pageBuilder.call(ye, m);
  1885. Ae = De.html(h).children(),
  1886. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1887. }
  1888. }
  1889. if (Oe.slideeSize = ze,
  1890. Oe.frameSize = Ie,
  1891. Oe.sbSize = ke,
  1892. Oe.handleSize = Te,
  1893. Re) {
  1894. a && null != ge.startAt && (W(ge.startAt),
  1895. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1896. var g = Ne[Oe.activeItem];
  1897. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1898. } else
  1899. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1900. pe("load")
  1901. }
  1902. function X(e, t, a) {
  1903. if (Re && at.released && !a) {
  1904. var n = $(e)
  1905. , i = e > Ce.start && e < Ce.end;
  1906. Le ? (i && (e = Ne[n.centerItem].center),
  1907. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1908. }
  1909. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1910. et.start = +new Date,
  1911. et.time = 0,
  1912. et.from = Ce.cur,
  1913. et.to = e,
  1914. et.delta = e - Ce.cur,
  1915. et.tweesing = at.tweese || at.init && !at.slidee,
  1916. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1917. at.tweese = 0,
  1918. e !== Ce.dest && (Ce.dest = e,
  1919. pe("change"),
  1920. it || Y()),
  1921. K(),
  1922. Q(),
  1923. Z(),
  1924. F()
  1925. }
  1926. function Y() {
  1927. if (ye.initialized) {
  1928. if (!it)
  1929. return it = w(Y),
  1930. void (at.released && pe("moveStart"));
  1931. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1932. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1933. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1934. et.to === Ce.cur ? (Ce.cur = et.to,
  1935. at.tweese = it = 0) : it = w(Y),
  1936. pe("move"),
  1937. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1938. !it && at.released && pe("moveEnd"),
  1939. j()
  1940. }
  1941. }
  1942. function j() {
  1943. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1944. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1945. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1946. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1947. }
  1948. function F() {
  1949. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1950. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1951. pe("activePage", _e.page))
  1952. }
  1953. function M() {
  1954. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1955. ot = at.init ? w(M) : 0,
  1956. tt.now = +new Date,
  1957. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1958. X(at.init ? tt.pos : E(tt.pos)),
  1959. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1960. tt.lastTime = tt.now
  1961. }
  1962. function L(e, t, n) {
  1963. if ("boolean" === i(t) && (n = t,
  1964. t = a),
  1965. t === a)
  1966. X(Ce[e], n);
  1967. else {
  1968. if (Le && "center" !== e)
  1969. return;
  1970. var r = ye.getPos(t);
  1971. r && X(r[e], n, !Le)
  1972. }
  1973. }
  1974. function R(e) {
  1975. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1976. }
  1977. function U(e) {
  1978. return R(l(e) && 0 > e ? e + Ne.length : e)
  1979. }
  1980. function W(e, t) {
  1981. var a = R(e);
  1982. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  1983. qe.eq(a).addClass(ge.activeClass),
  1984. _e.active = Oe.activeItem = a,
  1985. Z(),
  1986. pe("active", a)),
  1987. a)
  1988. }
  1989. function $(e) {
  1990. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  1991. var t = {}
  1992. , a = Me ? 0 : Ie / 2;
  1993. if (!we)
  1994. for (var n = 0, i = Ee.length; i > n; n++) {
  1995. if (e >= Ce.end || n === Ee.length - 1) {
  1996. t.activePage = Ee.length - 1;
  1997. break
  1998. }
  1999. if (e <= Ee[n] + a) {
  2000. t.activePage = n;
  2001. break
  2002. }
  2003. }
  2004. if (Re) {
  2005. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  2006. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  2007. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  2008. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  2009. s = c;
  2010. break
  2011. }
  2012. t.firstItem = l(r) ? r : 0,
  2013. t.centerItem = l(o) ? o : t.firstItem,
  2014. t.lastItem = l(s) ? s : t.centerItem
  2015. }
  2016. return t
  2017. }
  2018. function Q(t) {
  2019. e.extend(Oe, $(t))
  2020. }
  2021. function Z() {
  2022. var e = Ce.dest <= Ce.start
  2023. , t = Ce.dest >= Ce.end
  2024. , a = (e ? 1 : 0) | (t ? 2 : 0);
  2025. if (_e.slideePosState !== a && (_e.slideePosState = a,
  2026. Je.is("button,input") && Je.prop("disabled", e),
  2027. Ke.is("button,input") && Ke.prop("disabled", t),
  2028. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  2029. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  2030. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  2031. Qe.is("button,input") && Qe.prop("disabled", e),
  2032. $e.is("button,input") && $e.prop("disabled", t)),
  2033. Re && null != Oe.activeItem) {
  2034. var n = 0 === Oe.activeItem
  2035. , i = Oe.activeItem >= Ne.length - 1
  2036. , r = (n ? 1 : 0) | (i ? 2 : 0);
  2037. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  2038. Ze.is("button,input") && Ze.prop("disabled", n),
  2039. Ge.is("button,input") && Ge.prop("disabled", i),
  2040. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  2041. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  2042. }
  2043. }
  2044. function G(e, t, a) {
  2045. if (e = U(e),
  2046. t = U(t),
  2047. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  2048. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  2049. var n = t > e ? e : a ? t : t - 1
  2050. , i = e > t ? e : a ? t + 1 : t
  2051. , r = e > t;
  2052. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  2053. H()
  2054. }
  2055. }
  2056. function J(e, t) {
  2057. for (var a = 0, n = Ve[e].length; n > a; a++)
  2058. if (Ve[e][a] === t)
  2059. return a;
  2060. return -1
  2061. }
  2062. function K() {
  2063. at.released && !ye.isPaused && ye.resume()
  2064. }
  2065. function V(e) {
  2066. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  2067. }
  2068. function _() {
  2069. at.history[0] = at.history[1],
  2070. at.history[1] = at.history[2],
  2071. at.history[2] = at.history[3],
  2072. at.history[3] = at.delta
  2073. }
  2074. function ee(e) {
  2075. at.released = 0,
  2076. at.source = e,
  2077. at.slidee = "slidee" === e
  2078. }
  2079. function te(t) {
  2080. var a = "touchstart" === t.type
  2081. , n = t.data.source
  2082. , i = "slidee" === n;
  2083. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  2084. ee(n),
  2085. at.init = 0,
  2086. at.$source = e(t.target),
  2087. at.touch = a,
  2088. at.pointer = a ? t.originalEvent.touches[0] : t,
  2089. at.initX = at.pointer.pageX,
  2090. at.initY = at.pointer.pageY,
  2091. at.initPos = i ? Ce.cur : xe.cur,
  2092. at.start = +new Date,
  2093. at.time = 0,
  2094. at.path = 0,
  2095. at.delta = 0,
  2096. at.locked = 0,
  2097. at.history = [0, 0, 0, 0],
  2098. at.pathToLock = i ? a ? 30 : 10 : 0,
  2099. b.on(a ? z : I, ae),
  2100. ye.pause(1),
  2101. (i ? Pe : Se).addClass(ge.draggedClass),
  2102. pe("moveStart"),
  2103. i && (rt = setInterval(_, 10)))
  2104. }
  2105. function ae(e) {
  2106. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  2107. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  2108. at.pathX = at.pointer.pageX - at.initX,
  2109. at.pathY = at.pointer.pageY - at.initY,
  2110. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  2111. at.delta = ge.horizontal ? at.pathX : at.pathY,
  2112. at.released || !(at.path < 1)) {
  2113. if (!at.init) {
  2114. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  2115. return ne();
  2116. at.init = 1
  2117. }
  2118. r(e),
  2119. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  2120. at.$source.on(B, s)),
  2121. at.released && (ne(),
  2122. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  2123. at.delta += at.swing,
  2124. at.tweese = x(at.swing) > 10)),
  2125. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  2126. }
  2127. }
  2128. function ne() {
  2129. clearInterval(rt),
  2130. at.released = !0,
  2131. b.off(at.touch ? z : I, ae),
  2132. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  2133. setTimeout(function() {
  2134. at.$source.off(B, s)
  2135. }),
  2136. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  2137. ye.resume(1),
  2138. at.init = 0
  2139. }
  2140. function ie(t) {
  2141. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  2142. }
  2143. function re() {
  2144. ye.stop(),
  2145. b.off("mouseup", re)
  2146. }
  2147. function se(e) {
  2148. switch (r(e),
  2149. this) {
  2150. case $e[0]:
  2151. case Qe[0]:
  2152. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  2153. b.on("mouseup", re);
  2154. break;
  2155. case Ze[0]:
  2156. ye.prev();
  2157. break;
  2158. case Ge[0]:
  2159. ye.next();
  2160. break;
  2161. case Je[0]:
  2162. ye.prevPage();
  2163. break;
  2164. case Ke[0]:
  2165. ye.nextPage()
  2166. }
  2167. }
  2168. function oe(e) {
  2169. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2170. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2171. Re ? (p = +new Date,
  2172. nt.last < p - nt.resetTime && (nt.delta = 0),
  2173. nt.last = p,
  2174. nt.delta += nt.curDelta,
  2175. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  2176. nt.delta %= 1),
  2177. nt.finalDelta) : nt.curDelta
  2178. }
  2179. function le(e) {
  2180. e.originalEvent[g] = ye;
  2181. var t = +new Date;
  2182. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2183. return void (O = t);
  2184. if (ge.scrollBy && Ce.start !== Ce.end) {
  2185. var a = oe(e.originalEvent);
  2186. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2187. ye.slideBy(ge.scrollBy * a)
  2188. }
  2189. }
  2190. function ce(e) {
  2191. ge.clickBar && e.target === Be[0] && (r(e),
  2192. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2193. }
  2194. function de(e) {
  2195. if (ge.keyboardNavBy)
  2196. switch (e.which) {
  2197. case ge.horizontal ? 37 : 38:
  2198. r(e),
  2199. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2200. break;
  2201. case ge.horizontal ? 39 : 40:
  2202. r(e),
  2203. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2204. }
  2205. }
  2206. function ue(e) {
  2207. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2208. }
  2209. function fe() {
  2210. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2211. }
  2212. function ve(e) {
  2213. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2214. }
  2215. function pe(e, t) {
  2216. if (Ve[e]) {
  2217. for (me = Ve[e].length,
  2218. T.length = 0,
  2219. he = 0; me > he; he++)
  2220. T.push(Ve[e][he]);
  2221. for (he = 0; me > he; he++)
  2222. T[he].call(ye, e, t)
  2223. }
  2224. }
  2225. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2226. start: 0,
  2227. center: 0,
  2228. end: 0,
  2229. cur: 0,
  2230. dest: 0
  2231. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2232. start: 0,
  2233. end: 0,
  2234. cur: 0
  2235. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2236. firstItem: 0,
  2237. lastItem: 0,
  2238. centerItem: 0,
  2239. activeItem: null,
  2240. activePage: 0
  2241. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2242. released: 1
  2243. }, nt = {
  2244. last: 0,
  2245. delta: 0,
  2246. resetTime: 200
  2247. }, it = 0, rt = 0, st = 0, ot = 0;
  2248. we || (t = be[0]),
  2249. ye.initialized = 0,
  2250. ye.frame = t,
  2251. ye.slidee = Pe[0],
  2252. ye.pos = Ce,
  2253. ye.rel = Oe,
  2254. ye.items = Ne,
  2255. ye.pages = Ee,
  2256. ye.isPaused = 0,
  2257. ye.options = ge,
  2258. ye.dragging = at,
  2259. ye.reload = function() {
  2260. H()
  2261. }
  2262. ,
  2263. ye.getPos = function(e) {
  2264. if (Re) {
  2265. var t = R(e);
  2266. return -1 !== t && Ne[t]
  2267. }
  2268. var a = Pe.find(e).eq(0);
  2269. if (a[0]) {
  2270. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2271. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2272. return {
  2273. start: n,
  2274. center: n - Ie / 2 + i / 2,
  2275. end: n - Ie + i,
  2276. size: i
  2277. }
  2278. }
  2279. return !1
  2280. }
  2281. ,
  2282. ye.moveBy = function(e) {
  2283. tt.speed = e,
  2284. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2285. tt.startPos = Ce.cur,
  2286. ee("button"),
  2287. at.init = 1,
  2288. pe("moveStart"),
  2289. y(ot),
  2290. M())
  2291. }
  2292. ,
  2293. ye.stop = function() {
  2294. "button" === at.source && (at.init = 0,
  2295. at.released = 1)
  2296. }
  2297. ,
  2298. ye.prev = function() {
  2299. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2300. }
  2301. ,
  2302. ye.next = function() {
  2303. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2304. }
  2305. ,
  2306. ye.prevPage = function() {
  2307. ye.activatePage(Oe.activePage - 1)
  2308. }
  2309. ,
  2310. ye.nextPage = function() {
  2311. ye.activatePage(Oe.activePage + 1)
  2312. }
  2313. ,
  2314. ye.slideBy = function(e, t) {
  2315. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2316. }
  2317. ,
  2318. ye.slideTo = function(e, t) {
  2319. X(e, t)
  2320. }
  2321. ,
  2322. ye.toStart = function(e, t) {
  2323. L("start", e, t)
  2324. }
  2325. ,
  2326. ye.toEnd = function(e, t) {
  2327. L("end", e, t)
  2328. }
  2329. ,
  2330. ye.toCenter = function(e, t) {
  2331. L("center", e, t)
  2332. }
  2333. ,
  2334. ye.getIndex = R,
  2335. ye.activate = function(e, t) {
  2336. var a = W(e);
  2337. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2338. }
  2339. ,
  2340. ye.activatePage = function(e, t) {
  2341. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2342. }
  2343. ,
  2344. ye.resume = function(e) {
  2345. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2346. st ? st = clearTimeout(st) : pe("resume"),
  2347. st = setTimeout(function() {
  2348. switch (pe("cycle"),
  2349. ge.cycleBy) {
  2350. case "items":
  2351. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2352. break;
  2353. case "pages":
  2354. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2355. }
  2356. }, ge.cycleInterval))
  2357. }
  2358. ,
  2359. ye.pause = function(e) {
  2360. e < ye.isPaused || (ye.isPaused = e || 100,
  2361. st && (st = clearTimeout(st),
  2362. pe("pause")))
  2363. }
  2364. ,
  2365. ye.toggle = function() {
  2366. ye[st ? "pause" : "resume"]()
  2367. }
  2368. ,
  2369. ye.set = function(t, a) {
  2370. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2371. }
  2372. ,
  2373. ye.add = function(t, a) {
  2374. var n = e(t);
  2375. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2376. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2377. H()
  2378. }
  2379. ,
  2380. ye.remove = function(t) {
  2381. if (Re) {
  2382. var a = U(t);
  2383. if (a > -1) {
  2384. qe.eq(a).remove();
  2385. var n = a === Oe.activeItem;
  2386. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2387. H(),
  2388. n && (_e.active = null,
  2389. ye.activate(Oe.activeItem))
  2390. }
  2391. } else
  2392. e(t).remove(),
  2393. H()
  2394. }
  2395. ,
  2396. ye.moveAfter = function(e, t) {
  2397. G(e, t, 1)
  2398. }
  2399. ,
  2400. ye.moveBefore = function(e, t) {
  2401. G(e, t)
  2402. }
  2403. ,
  2404. ye.on = function(e, t) {
  2405. if ("object" === i(e))
  2406. for (var a in e)
  2407. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2408. else if ("function" === i(t))
  2409. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2410. Ve[n[r]] = Ve[n[r]] || [],
  2411. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2412. else if ("array" === i(t))
  2413. for (var o = 0, l = t.length; l > o; o++)
  2414. ye.on(e, t[o])
  2415. }
  2416. ,
  2417. ye.one = function(e, t) {
  2418. function a() {
  2419. t.apply(ye, arguments),
  2420. ye.off(e, a)
  2421. }
  2422. ye.on(e, a)
  2423. }
  2424. ,
  2425. ye.off = function(e, t) {
  2426. if (t instanceof Array)
  2427. for (var a = 0, n = t.length; n > a; a++)
  2428. ye.off(e, t[a]);
  2429. else
  2430. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2431. if (Ve[i[r]] = Ve[i[r]] || [],
  2432. null == t)
  2433. Ve[i[r]].length = 0;
  2434. else {
  2435. var o = J(i[r], t);
  2436. -1 !== o && Ve[i[r]].splice(o, 1)
  2437. }
  2438. }
  2439. ,
  2440. ye.destroy = function() {
  2441. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2442. b.off("keydown", de),
  2443. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2444. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2445. De.empty(),
  2446. we || (be.off("." + g),
  2447. He.restore(),
  2448. Xe.restore(),
  2449. Ye.restore(),
  2450. je.restore(),
  2451. e.removeData(t, g)),
  2452. Ne.length = Ee.length = 0,
  2453. _e = {},
  2454. ye.initialized = 0,
  2455. ye
  2456. }
  2457. ,
  2458. ye.init = function() {
  2459. if (!ye.initialized) {
  2460. ye.on(m);
  2461. var e = ["overflow", "position"]
  2462. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2463. He.save.apply(He, e),
  2464. Ye.save.apply(Ye, e),
  2465. Xe.save.apply(Xe, t),
  2466. je.save.apply(je, t);
  2467. var a = Se;
  2468. return we || (a = a.add(Pe),
  2469. be.css("overflow", "hidden"),
  2470. f || "static" !== be.css("position") || be.css("position", "relative")),
  2471. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2472. a.css({
  2473. position: "absolute"
  2474. })),
  2475. ge.forward && $e.on(S, se),
  2476. ge.backward && Qe.on(S, se),
  2477. ge.prev && Ze.on(B, se),
  2478. ge.next && Ge.on(B, se),
  2479. ge.prevPage && Je.on(B, se),
  2480. ge.nextPage && Ke.on(B, se),
  2481. Ue.on(C, le),
  2482. Be[0] && Be.on(B, ce),
  2483. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2484. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2485. We.on(P, {
  2486. source: "slidee"
  2487. }, te),
  2488. Se && Se.on(P, {
  2489. source: "handle"
  2490. }, te),
  2491. b.on("keydown", de),
  2492. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2493. be.on("scroll." + g, o)),
  2494. ye.initialized = 1,
  2495. H(!0),
  2496. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2497. ye
  2498. }
  2499. }
  2500. }
  2501. function i(e) {
  2502. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2503. }
  2504. function r(e, t) {
  2505. e.preventDefault(),
  2506. t && e.stopPropagation()
  2507. }
  2508. function s(t) {
  2509. r(t, 1),
  2510. e(this).off(t.type, s)
  2511. }
  2512. function o() {
  2513. this.scrollLeft = 0,
  2514. this.scrollTop = 0
  2515. }
  2516. function l(e) {
  2517. return !isNaN(parseFloat(e)) && isFinite(e)
  2518. }
  2519. function c(e, t) {
  2520. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2521. }
  2522. function d(e, t, a) {
  2523. return t > e ? t : e > a ? a : e
  2524. }
  2525. function u(e) {
  2526. var t = {};
  2527. return t.style = {},
  2528. t.save = function() {
  2529. if (e && e.nodeType) {
  2530. for (var a = 0; a < arguments.length; a++)
  2531. t.style[arguments[a]] = e.style[arguments[a]];
  2532. return t
  2533. }
  2534. }
  2535. ,
  2536. t.restore = function() {
  2537. if (e && e.nodeType) {
  2538. for (var a in t.style)
  2539. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2540. return t
  2541. }
  2542. }
  2543. ,
  2544. t
  2545. }
  2546. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2547. b.on(C, function(e) {
  2548. var t = e.originalEvent[g]
  2549. , a = +new Date;
  2550. (!t || t.options.scrollHijack < a - O) && (O = a)
  2551. }),
  2552. function(e) {
  2553. function t(e) {
  2554. var t = (new Date).getTime()
  2555. , n = Math.max(0, 16 - (t - a))
  2556. , i = setTimeout(e, n);
  2557. return a = t,
  2558. i
  2559. }
  2560. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2561. var a = (new Date).getTime()
  2562. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2563. y = function(t) {
  2564. n.call(e, t)
  2565. }
  2566. }(window),
  2567. function() {
  2568. function e(e) {
  2569. for (var n = 0, i = t.length; i > n; n++) {
  2570. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2571. if (null != a.style[r])
  2572. return r
  2573. }
  2574. }
  2575. var t = ["", "webkit", "moz", "ms", "o"]
  2576. , a = document.createElement("div");
  2577. f = e("transform"),
  2578. v = e("perspective") ? "translateZ(0) " : ""
  2579. }(),
  2580. t[m] = n,
  2581. e.fn[h] = function(t, a) {
  2582. var r, s;
  2583. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2584. s = Array.prototype.slice.call(arguments, 1)),
  2585. t = {}),
  2586. this.each(function(i, o) {
  2587. var l = e.data(o, g);
  2588. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2589. })
  2590. }
  2591. ,
  2592. n.defaults = {
  2593. slidee: null,
  2594. horizontal: !1,
  2595. itemNav: null,
  2596. itemSelector: null,
  2597. smart: !1,
  2598. activateOn: null,
  2599. activateMiddle: !1,
  2600. scrollSource: null,
  2601. scrollBy: 0,
  2602. scrollHijack: 300,
  2603. scrollTrap: !1,
  2604. dragSource: null,
  2605. mouseDragging: !1,
  2606. touchDragging: !1,
  2607. releaseSwing: !1,
  2608. swingSpeed: .2,
  2609. elasticBounds: !1,
  2610. interactive: null,
  2611. scrollBar: null,
  2612. dragHandle: !1,
  2613. dynamicHandle: !1,
  2614. minHandleSize: 50,
  2615. clickBar: !1,
  2616. syncSpeed: .5,
  2617. pagesBar: null,
  2618. activatePageOn: null,
  2619. pageBuilder: function(e) {
  2620. return "<li>" + (e + 1) + "</li>"
  2621. },
  2622. forward: null,
  2623. backward: null,
  2624. prev: null,
  2625. next: null,
  2626. prevPage: null,
  2627. nextPage: null,
  2628. cycleBy: null,
  2629. cycleInterval: 5e3,
  2630. pauseOnHover: !1,
  2631. startPaused: !1,
  2632. moveBy: 300,
  2633. speed: 0,
  2634. easing: "swing",
  2635. startAt: null,
  2636. keyboardNavBy: null,
  2637. draggedClass: "dragged",
  2638. activeClass: "active",
  2639. disabledClass: "disabled"
  2640. }
  2641. }(jQuery, window);
  2642. !function e(t, i, n) {
  2643. function r(a, s) {
  2644. if (!i[a]) {
  2645. if (!t[a]) {
  2646. var l = "function" == typeof require && require;
  2647. if (!s && l)
  2648. return l(a, !0);
  2649. if (o)
  2650. return o(a, !0);
  2651. var c = new Error("Cannot find module '" + a + "'");
  2652. throw c.code = "MODULE_NOT_FOUND",
  2653. c
  2654. }
  2655. var h = i[a] = {
  2656. exports: {}
  2657. };
  2658. t[a][0].call(h.exports, function(e) {
  2659. var i = t[a][1][e];
  2660. return r(i ? i : e)
  2661. }, h, h.exports, e, t, i, n)
  2662. }
  2663. return i[a].exports
  2664. }
  2665. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2666. r(n[a]);
  2667. return r
  2668. }({
  2669. 1: [function(e, t, i) {
  2670. (function(i) {
  2671. "use strict";
  2672. function n(e) {
  2673. this.player = null,
  2674. this.director = null,
  2675. this.modelManager = null,
  2676. this.container = null,
  2677. this.tagManager = null,
  2678. this.fadeInSpeed = e,
  2679. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2680. }
  2681. var r = e("three")
  2682. , o = e("./util/logger")
  2683. , a = (e("./util/common"),
  2684. e("./enum/PlayerEvents"))
  2685. , s = e("./enum/DirectorEvents")
  2686. , l = e("./settings")
  2687. , c = e("./enum/Viewmode")
  2688. , h = (e("./enum/WarpStyle"),
  2689. e("./enum/BlackoutStyle"),
  2690. e("./enum/ModelManagerEvents"))
  2691. , u = e("./enum/tagEvents")
  2692. , d = e("./util/transitions")
  2693. , p = e("./util/lerp")
  2694. , f = new o(i);
  2695. window.THREE = r;
  2696. n.prototype.init = function(e, t, i, n, r) {
  2697. window.app = this;
  2698. this.player = t,
  2699. this.director = e,
  2700. this.modelManager = i,
  2701. this.tagManager = n,
  2702. this.container = r,
  2703. this.updateModel(),
  2704. this.bindEvents()
  2705. }
  2706. ,
  2707. n.prototype.bindEvents = function() {
  2708. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2709. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2710. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2711. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2712. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2713. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2714. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2715. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2716. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2717. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2718. }
  2719. ,
  2720. n.prototype.updateModel = function() {
  2721. //模型this.model
  2722. this.model = this.modelManager.getActiveModel()
  2723. }
  2724. ,
  2725. n.prototype.handleWarpStarted = function() {
  2726. this.hidePlayerReticule()
  2727. }
  2728. ,
  2729. n.prototype.ontagActivated = function() {
  2730. this.hidePlayerReticule()
  2731. }
  2732. ,
  2733. n.prototype.onNavigationTotag = function() {
  2734. this.hidePlayerReticule()
  2735. }
  2736. ,
  2737. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2738. var n = this.modelManager.getActiveModel()
  2739. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2740. n.fadePanoMarkers(r),
  2741. n.setMode(t)
  2742. }
  2743. ,
  2744. n.prototype.handlePlayerModeChanged = function(e, t) {
  2745. var i = this.modelManager.getActiveModel()
  2746. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2747. i.setSide(n),
  2748. i.setMode(t)
  2749. }
  2750. ,
  2751. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2752. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2753. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2754. }
  2755. ,
  2756. n.prototype.handleActionInterruption = function() {}
  2757. ,
  2758. n.prototype.handleStartInside = function(e) {
  2759. var t = l[this.player.mode]
  2760. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2761. this.fadeIn(this.fadeInSpeed),
  2762. this.model.alpha = 0,
  2763. this.model.skybox.material.uniforms.opacity.value = 1,
  2764. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2765. var n = this.player.reticule;
  2766. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2767. }
  2768. ,
  2769. n.prototype.handleStartOutside = function(e) {
  2770. this.fadeIn(e)
  2771. }
  2772. ,
  2773. n.prototype.fadeIn = function(e) {
  2774. null !== e && void 0 !== e || (e = 2e3,
  2775. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2776. $(this.container).fadeIn(e)
  2777. }
  2778. ,
  2779. n.prototype.hidePlayerReticule = function() {
  2780. this.player.reticule.hide()
  2781. }
  2782. ,
  2783. t.exports = n
  2784. }
  2785. ).call(this, "/js/DisplayController.js")
  2786. }
  2787. , {
  2788. "./enum/BlackoutStyle": 18,
  2789. "./enum/DirectorEvents": 23,
  2790. "./enum/tagEvents": 32,
  2791. "./enum/ModelManagerEvents": 33,
  2792. "./enum/PlayerEvents": 40,
  2793. "./enum/Viewmode": 51,
  2794. "./enum/WarpStyle": 52,
  2795. "./settings": 166,
  2796. "./util/common": 185,
  2797. "./util/lerp": 188,
  2798. "./util/logger": 189,
  2799. "./util/transitions": 195,
  2800. three: 217
  2801. }],
  2802. 2: [function(e, t, i) {
  2803. "use strict";
  2804. function n() {
  2805. this.baseStartTime = performance.timing.navigationStart,
  2806. this.loadingStartTime = null,
  2807. this.waitingStartTime = null,
  2808. this.appReadyTime = null
  2809. }
  2810. n.prototype.setBaseStartTime = function(e) {
  2811. this.baseStartTime = e || Date.now()
  2812. }
  2813. ,
  2814. n.prototype.setWaitingStartTime = function(e) {
  2815. this.waitingStartTime = e || Date.now()
  2816. }
  2817. ,
  2818. n.prototype.setLoadingStartTime = function(e) {
  2819. this.loadingStartTime = e || Date.now()
  2820. }
  2821. ,
  2822. n.prototype.setAppReadyTime = function(e) {
  2823. this.appReadyTime = e || Date.now()
  2824. }
  2825. ,
  2826. n.prototype.calcFullLoadingTime = function() {
  2827. var e = this.appReadyTime - this.baseStartTime;
  2828. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2829. e
  2830. }
  2831. ,
  2832. t.exports = n
  2833. }
  2834. , {}],
  2835. 3: [function(e, t, i) {
  2836. (function(i) {
  2837. "use strict";
  2838. function n() {
  2839. return 100 * Math.random()
  2840. }
  2841. var r = e("./util/logger")
  2842. , o = e("./util/browser")
  2843. , a = new r(i)
  2844. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2845. initialized: !1,
  2846. init: function(e, t) {
  2847. if (t = t || {},
  2848. !this.initialized) {
  2849. this.initialized = !0,
  2850. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2851. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2852. for (var i in e) {
  2853. var r = i.match("^sc_tilegen_([0-9]+)$");
  2854. r && (s.tilegen = n() < parseInt(r[1]));
  2855. var l = i.match("^sc_imgopt_([0-9]+)$");
  2856. l && (s.imgopt = n() < parseInt(l[1]))
  2857. }
  2858. for (var c in t)
  2859. s[c] = t[c],
  2860. a.debug("A/B override:", c, s[c])
  2861. }
  2862. },
  2863. changeIfTileGenerating: function(e) {
  2864. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2865. e += ""),
  2866. e
  2867. },
  2868. changeIfImageOptimzing: function(e) {
  2869. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2870. e += ""),
  2871. e
  2872. },
  2873. tilegen: !1,
  2874. imgopt: !1
  2875. };
  2876. t.exports = s
  2877. }
  2878. ).call(this, "/js/ab.js")
  2879. }
  2880. , {
  2881. "./util/browser": 182,
  2882. "./util/logger": 189
  2883. }],
  2884. 4: [function(e, t, i) {
  2885. (function(i) {
  2886. "use strict";
  2887. function n() {
  2888. return {
  2889. addons: [{
  2890. name: "keen:ua_parser",
  2891. input: {
  2892. ua_string: "user_agent"
  2893. },
  2894. output: "parsed_user_agent"
  2895. }]
  2896. }
  2897. }
  2898. function r(e, t, i, n) {
  2899. function r(t) {
  2900. l[t.sid] = !0;
  2901. var i = t.billboard.media && t.billboard.media.type
  2902. , n = {
  2903. tag_id: t.sid,
  2904. tags_visited: Object.keys(l).length,
  2905. tag_count: Object.keys(e.tags).length,
  2906. tag_view_count: ++E,
  2907. has_media: !!i
  2908. };
  2909. i && (n.media_type = i),
  2910. u("tag_opened", n)
  2911. }
  2912. var l = {}
  2913. , h = Date.now() - N
  2914. , f = null;
  2915. n && (f = Date.now() - window.navigationStart);
  2916. var g;
  2917. try {
  2918. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2919. } catch (e) {
  2920. g = !1
  2921. }
  2922. var v, A = e.supportsVR;
  2923. A || (v = "VR disabled at the model/account level",
  2924. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2925. u("model_loaded", {
  2926. duration: h,
  2927. duration_from_navigation_start: f,
  2928. has_hlr: g,
  2929. has_vr: A,
  2930. vr_reason: v
  2931. });
  2932. var I = 0;
  2933. e.panos.forEach(function(e) {
  2934. e.on("enter", function() {
  2935. c("pano_viewed", {
  2936. pano_id: e.id,
  2937. pano_view_count: ++I,
  2938. alignment_type: e.alignmentType,
  2939. interaction_source: O,
  2940. navigation_source: p
  2941. })
  2942. })
  2943. });
  2944. var E = 0;
  2945. for (var T in e.tags)
  2946. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2947. t.on("tour_auto", function(e) {
  2948. p = "tour_" + e
  2949. }),
  2950. t.on("tour_manual", function(e) {
  2951. O = "gui-" + e,
  2952. p = "tour_manual"
  2953. }),
  2954. i.on(C.InteractionKey, function() {
  2955. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2956. }),
  2957. i.on(C.InteractionDirect, function() {
  2958. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2959. }),
  2960. o(t),
  2961. a(),
  2962. s()
  2963. }
  2964. function o(e) {
  2965. I.on(T.OPENED, function() {
  2966. c("showcase_share_intent", {
  2967. pano_id: e.currentPano && e.currentPano.id
  2968. })
  2969. }),
  2970. I.on(T.LINK_CLICKED, function(t) {
  2971. c("showcase_share_action", {
  2972. channel: t.channel,
  2973. pano_id: e.currentPano && e.currentPano.id
  2974. })
  2975. }),
  2976. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2977. c("showcase_share_origin_link_clicked")
  2978. })
  2979. }
  2980. function a() {}
  2981. function s() {
  2982. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  2983. gui_action: "click_vr_button"
  2984. })),
  2985. b.on(S.LAUNCH, function(e) {
  2986. c("showcase_gui", {
  2987. gui_action: "launch_vr",
  2988. vr_platform: e.vr_platform,
  2989. vr_app: e.vr_app
  2990. })
  2991. }),
  2992. b.on(S.PREV, c.bind(this, "showcase_gui", {
  2993. gui_action: "vr_modal_prev"
  2994. })),
  2995. b.on(S.NEXT, function(e) {
  2996. c("showcase_gui", {
  2997. gui_action: e.nextAction
  2998. })
  2999. }),
  3000. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  3001. gui_action: "vr_modal_close"
  3002. })),
  3003. b.on(S.falseICECHOSEN, function(e) {
  3004. c("showcase_gui", {
  3005. gui_action: e.name + " "
  3006. })
  3007. }),
  3008. b.on(S.STORE, function(e) {
  3009. c("showcase_gui", {
  3010. gui_action: "launch_store",
  3011. store: e
  3012. })
  3013. })
  3014. }
  3015. function l(e, t) {
  3016. if (f)
  3017. try {
  3018. f.addEvent(e, v.extendObject({
  3019. host: window.location.host,
  3020. keen: n(),
  3021. user_agent: "${keen.user_agent}",
  3022. referrer: {
  3023. url: v.normalizeUrl(document.referrer),
  3024. domain: v.domainFromUrl(document.referrer),
  3025. url_original: document.referrer
  3026. },
  3027. embedded: m.inIframe(),
  3028. is_mobile: m.isMobile(),
  3029. version: "2.25.6-0-gd87e5b1"
  3030. }, t))
  3031. } catch (e) {
  3032. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  3033. }
  3034. }
  3035. function c(e, t) {
  3036. if (t = t || {},
  3037. L)
  3038. try {
  3039. window.analytics.track(e, v.extendObject(t, B), {
  3040. context: {
  3041. app: {
  3042. name: "showcase",
  3043. version: "2.25.6-0-gd87e5b1"
  3044. },
  3045. screen: {
  3046. width: window.screen.width,
  3047. height: window.screen.height,
  3048. density: window.devicePixelRatio
  3049. }
  3050. }
  3051. })
  3052. } catch (t) {
  3053. console.warn("Failed to send data to segment for " + e)
  3054. }
  3055. }
  3056. function h(e, t) {
  3057. if (t = t || {},
  3058. navigator.sendBeacon && L)
  3059. try {
  3060. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  3061. event: e,
  3062. anonymousId: window.analytics.user().anonymousId(),
  3063. properties: v.extendObject(t, B),
  3064. writeKey: L,
  3065. sentAt: Date.now(),
  3066. type: "track",
  3067. context: {
  3068. userAgent: m.userAgent(),
  3069. library: {
  3070. name: "showcase-beacon",
  3071. version: "2.25.6-0-gd87e5b1"
  3072. },
  3073. app: {
  3074. name: "showcase",
  3075. version: "2.25.6-0-gd87e5b1"
  3076. }
  3077. }
  3078. }))
  3079. } catch (e) {
  3080. console.warn("Failed to send async segment request")
  3081. }
  3082. }
  3083. function u(e, t) {
  3084. t = t || {},
  3085. c(e, t)
  3086. }
  3087. function d(e, t) {
  3088. O = e === C.InteractionGui ? "gui-" + t : e,
  3089. p = "self_guided"
  3090. }
  3091. var p, f, g = (e("three"),
  3092. e("./util/ajax"),
  3093. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  3094. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  3095. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  3096. t.exports = {
  3097. report: function(e, t, i, n) {
  3098. l("Session starts", {
  3099. model: e,
  3100. status: t,
  3101. loadtime: Date.now() - (N || Date.now()),
  3102. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  3103. autoplay: i,
  3104. quickstart: n,
  3105. ab_tilegen: g.tilegen,
  3106. ab_imgopt: g.imgopt
  3107. })
  3108. },
  3109. impression: function(e) {
  3110. e = e || {};
  3111. var t = void 0 === e.isVisible || e.isVisible
  3112. , i = (void 0 !== e.immediate && e.immediate,
  3113. window.location.search.substr(1).split("&"));
  3114. u("impression", {
  3115. visible: t,
  3116. url_params: i
  3117. })
  3118. },
  3119. initKeen: function(e) {
  3120. return e.token && e.appId ? void (f = new Keen({
  3121. projectId: e.appId,
  3122. writeKey: e.token,
  3123. readKey: "",
  3124. requestType: "xhr"
  3125. })) : void P.warn("no keen token/appId")
  3126. },
  3127. initSegment: function(e) {
  3128. return e.token ? (L = e.token,
  3129. window.analytics.load(e.token),
  3130. B = {
  3131. model_id: e.model,
  3132. start_source: e.startSource,
  3133. autoplay: e.autoplay,
  3134. quickstart: e.quickstart,
  3135. language_tag: A.languageTag,
  3136. is_mobile: m.isMobile(),
  3137. iframe: m.inIframe(),
  3138. aspect_ratio: m.aspectRatio(),
  3139. session_id: F,
  3140. window: {
  3141. width: $("#player").width(),
  3142. height: $("#player").height()
  3143. },
  3144. platform: {
  3145. browser: {
  3146. name: $.ua.browser.name,
  3147. major: $.ua.browser.major,
  3148. version: $.ua.browser.version
  3149. },
  3150. os: {
  3151. name: $.ua.os.name,
  3152. version: $.ua.os.version
  3153. },
  3154. device: {
  3155. vendor: $.ua.device.vendor,
  3156. model: $.ua.device.model,
  3157. type: $.ua.device.type
  3158. }
  3159. }
  3160. },
  3161. D = Math.random() < A.analytics.sessionTrackingRate,
  3162. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  3163. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  3164. },
  3165. sessionStart: function(e) {
  3166. P.debug("analytics user_session_start"),
  3167. c("session_started"),
  3168. N = Date.now(),
  3169. window.addEventListener("unload", function() {
  3170. h("session_ended", {
  3171. duration: Date.now() - N
  3172. })
  3173. })
  3174. },
  3175. modelLoaded: function(e, t, i, n) {
  3176. r(e, t, i, n)
  3177. },
  3178. loadComplete: function(e) {
  3179. var t = {
  3180. time_to_app_start: e
  3181. };
  3182. c("load_times", t)
  3183. },
  3184. track: function(e, t) {
  3185. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3186. c(e, t))
  3187. },
  3188. trackAlways: function(e, t) {
  3189. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3190. c(e, t)
  3191. },
  3192. getSessionId: function() {
  3193. return F
  3194. },
  3195. updateInteraction: d
  3196. }
  3197. }
  3198. ).call(this, "/js/analytics.js")
  3199. }
  3200. , {
  3201. "./ab": 3,
  3202. "./enum/ControlEvents": 21,
  3203. "./enum/PlayerEvents": 40,
  3204. "./enum/VROption": 47,
  3205. "./enum/VRPlatforms": 49,
  3206. "./enum/Viewmode": 51,
  3207. "./gui/sharing/ShareEvents": 76,
  3208. "./gui/sharing/modal": 77,
  3209. "./gui/title/TitleEvents": 80,
  3210. "./gui/title/titleBar": 82,
  3211. "./gui/vr/vrEvent": 85,
  3212. "./gui/vr/vrModal": 87,
  3213. "./localization/localize": 108,
  3214. "./tag/Billboard/BillboardEvent": 120,
  3215. "./settings": 166,
  3216. "./util/ajax": 181,
  3217. "./util/browser": 182,
  3218. "./util/common": 185,
  3219. "./util/logger": 189,
  3220. three: 217
  3221. }],
  3222. 5: [function(e, t, i) {
  3223. "use strict";
  3224. function n() {
  3225. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3226. this.controls = null
  3227. }
  3228. var r = e("three")
  3229. , o = e("../constants")
  3230. , a = e("../util/cameraLight");
  3231. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3232. n.prototype.updateAspect = function(e) {
  3233. this.aspect = e,
  3234. this.updateProjectionMatrix()
  3235. }
  3236. ,
  3237. t.exports = n
  3238. }
  3239. , {
  3240. "../constants": 8,
  3241. "../util/cameraLight": 184,
  3242. three: 217
  3243. }],
  3244. 6: [function(e, t, i) {
  3245. "use strict";
  3246. function n() {
  3247. var e = $("#player").width() / $("#player").height();
  3248. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3249. this.controls = null,
  3250. this.updateAspect(e)
  3251. }
  3252. var r = e("three")
  3253. , o = e("../constants");
  3254. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3255. n.prototype.updateAspect = function(e) {
  3256. this.aspect = e,
  3257. this.top = o.orthoBase / e,
  3258. this.bottom = -o.orthoBase / e,
  3259. this.updateProjectionMatrix()
  3260. }
  3261. ,
  3262. t.exports = n
  3263. }
  3264. , {
  3265. "../constants": 8,
  3266. three: 217
  3267. }],
  3268. 7: [function(e, t, i) {
  3269. "use strict";
  3270. function n() {
  3271. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3272. this.controls = null
  3273. }
  3274. var r = e("three")
  3275. , o = e("../settings")
  3276. , a = e("../util/cameraLight");
  3277. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3278. n.prototype.updateAspect = function(e) {
  3279. this.aspect = e,
  3280. this.updateProjectionMatrix()
  3281. }
  3282. ,
  3283. t.exports = n
  3284. }
  3285. , {
  3286. "../settings": 166,
  3287. "../util/cameraLight": 184,
  3288. three: 217
  3289. }],
  3290. 8: [function(e, t, i) {
  3291. "use strict";
  3292. t.exports = {
  3293. signedUrlDefaultExpireTime: 24e4,
  3294. signedUrlCheckInterval: 1e4,
  3295. signedUrlRefreshBuffer: 15e3,
  3296. dollhouseFOV: 70,
  3297. dollhouseNear: 1,
  3298. dollhouseFar: 5e3,
  3299. insideFOV: 70,
  3300. insideFOVMax: 120,
  3301. insideNear: .1,
  3302. insideFar: 5e3,
  3303. insideLookSpeed: .12,
  3304. insideLookLimitUp: 40,
  3305. insideLookLimitDown: -40,
  3306. orthoNear: 1,
  3307. orthoFar: 5e3,
  3308. orthoBase: 10,
  3309. narrowLandscapeHeight: 290,
  3310. reallyNarrowLandscapeHeight: 250,
  3311. visionTilingStartDate: new Date("8/26/2016"),
  3312. visionTilingStartVersion: "1.1.407.13667",
  3313. windowHeightHighQualityThreshold: 900,
  3314. tourStepDelayDefault: 3500,
  3315. tourStepDelaySlideShow: 5e3,
  3316. workshopApsect: 9 / 16,
  3317. highQualityMaxZoom: 2,
  3318. ultraHighQualityMaxZoom: 3
  3319. }
  3320. }
  3321. , {}],
  3322. 9: [function(e, t, i) {
  3323. "use strict";
  3324. function n() {
  3325. this.activeControl = null,
  3326. this.controls = {},
  3327. this.cameras = {}
  3328. }
  3329. var r = e("./PanoramaControls")
  3330. , o = e("./DollhouseControls")
  3331. , a = e("./FloorplanControls")
  3332. , s = e("../cameras/PanoramaCamera")
  3333. , l = e("../cameras/DollhouseCamera")
  3334. , c = e("../cameras/FloorplanCamera")
  3335. , h = e("events").EventEmitter
  3336. , u = e("../enum/ControlEvents")
  3337. , d = e("../enum/ModelManagerEvents")
  3338. , p = e("../enum/Viewmode")
  3339. , f = e("../settings");
  3340. n.prototype = Object.create(h.prototype),
  3341. n.prototype.init = function(e, t) {
  3342. this.setUpControls(),
  3343. this.bindEvents(e, t)
  3344. }
  3345. ,
  3346. n.prototype.activateControls = function(e) {
  3347. this.activeControl && (this.activeControl.reset(),
  3348. this.activeControl.enabled = !1),
  3349. this.controls[e] && (this.controls[e].enabled = !0),
  3350. this.activeControl = this.controls[e]
  3351. }
  3352. ,
  3353. n.prototype.setUpControls = function() {
  3354. var e = {}
  3355. , t = {}
  3356. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3357. , n = [s, l, c]
  3358. , h = [r, o, a];
  3359. i.forEach(function(i, r) {
  3360. e[i] = new n[r],
  3361. t[i] = new h[r](e[i]),
  3362. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3363. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3364. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3365. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3366. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3367. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3368. }
  3369. .bind(this)),
  3370. this.controls = t,
  3371. this.cameras = e
  3372. }
  3373. ,
  3374. n.prototype.bindEvents = function(e, t) {
  3375. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3376. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3377. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3378. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3379. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3380. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3381. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3382. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3383. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3384. e.addEventListener("contextmenu", function(e) {
  3385. e.preventDefault()
  3386. }),
  3387. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3388. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3389. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3390. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3391. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3392. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3393. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3394. t.on(d.ActiveModelChanged, function(e) {
  3395. this.setModelForControls(e.model)
  3396. }
  3397. .bind(this))
  3398. }
  3399. ,
  3400. n.prototype.setModelForControls = function(e) {
  3401. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3402. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3403. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3404. this.controls[e].setBounds(t)
  3405. }
  3406. .bind(this))
  3407. }
  3408. ,
  3409. n.prototype.onMouseDown = function(e) {
  3410. e.preventDefault(),
  3411. this.activeControl && this.activeControl.onMouseDown(e)
  3412. }
  3413. ,
  3414. n.prototype.onMouseMove = function(e) {
  3415. e.preventDefault(),
  3416. this.activeControl && this.activeControl.onMouseMove(e)
  3417. }
  3418. ,
  3419. n.prototype.onMouseUp = function(e) {
  3420. e.preventDefault(),
  3421. this.activeControl && this.activeControl.onMouseUp(e)
  3422. }
  3423. ,
  3424. n.prototype.onMouseOver = function(e) {
  3425. e.preventDefault(),
  3426. this.activeControl && this.activeControl.onMouseOver(e)
  3427. }
  3428. ,
  3429. n.prototype.onMouseWheel = function(e) {
  3430. e.preventDefault(),
  3431. this.activeControl && this.activeControl.onMouseWheel(e)
  3432. }
  3433. ,
  3434. n.prototype.onTouchStart = function(e) {
  3435. e.preventDefault(),
  3436. this.activeControl && this.activeControl.onTouchStart(e);
  3437. var hotList = $('#hotListWrap')[0];
  3438. hotList.classList.remove('hotListActive');
  3439. $('#hotListContent ul .active').removeClass('active');
  3440. $('#hotList')[0].classList.remove('active')
  3441. }
  3442. ,
  3443. n.prototype.onTouchMove = function(e) {
  3444. e.preventDefault(),
  3445. this.activeControl && this.activeControl.onTouchMove(e)
  3446. }
  3447. ,
  3448. n.prototype.onTouchEnd = function(e) {
  3449. e.preventDefault(),
  3450. this.activeControl && this.activeControl.onTouchEnd(e)
  3451. }
  3452. ,
  3453. n.prototype.onPointerDown = function(e) {
  3454. if (e.preventDefault(),
  3455. this.activeControl)
  3456. switch (e.pointerType) {
  3457. case "mouse":
  3458. this.activeControl.onMouseDown(e);
  3459. break;
  3460. default:
  3461. this.activeControl.onPointerDown(e)
  3462. }
  3463. }
  3464. ,
  3465. n.prototype.onPointerMove = function(e) {
  3466. if (e.preventDefault(),
  3467. this.activeControl)
  3468. switch (e.pointerType) {
  3469. case "mouse":
  3470. this.activeControl.onMouseMove(e);
  3471. break;
  3472. default:
  3473. this.activeControl.onPointerMove(e)
  3474. }
  3475. }
  3476. ,
  3477. n.prototype.onPointerUp = function(e) {
  3478. if (e.preventDefault(),
  3479. this.activeControl)
  3480. switch (e.pointerType) {
  3481. case "mouse":
  3482. this.activeControl.onMouseUp(e);
  3483. break;
  3484. default:
  3485. this.activeControl.onPointerUp(e)
  3486. }
  3487. }
  3488. ,
  3489. n.prototype.onPointerCancel = function(e) {
  3490. e.preventDefault(),
  3491. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3492. }
  3493. ,
  3494. n.prototype.onKeyDown = function(e) {
  3495. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3496. this.activeControl && this.activeControl.onKeyDown(e))
  3497. }
  3498. ,
  3499. n.prototype.onKeyUp = function(e) {
  3500. e.preventDefault(),
  3501. this.activeControl && this.activeControl.onKeyUp(e)
  3502. }
  3503. ,
  3504. t.exports = n
  3505. }
  3506. , {
  3507. "../cameras/DollhouseCamera": 5,
  3508. "../cameras/FloorplanCamera": 6,
  3509. "../cameras/PanoramaCamera": 7,
  3510. "../enum/ControlEvents": 21,
  3511. "../enum/ModelManagerEvents": 33,
  3512. "../enum/Viewmode": 51,
  3513. "../settings": 166,
  3514. "./DollhouseControls": 10,
  3515. "./FloorplanControls": 11,
  3516. "./PanoramaControls": 13,
  3517. events: 202
  3518. }],
  3519. 10: [function(e, t, i) {
  3520. "use strict";
  3521. function n(e) {
  3522. a.call(this, e),
  3523. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3524. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3525. this.minDistance = o.dollhouseDefault.minDistance,
  3526. this.maxDistance = o.dollhouseDefault.maxDistance,
  3527. this.adjustedMinDistance = this.minDistance,
  3528. this.adjustedMaxDistance = this.maxDistance
  3529. }
  3530. var r = e("three")
  3531. , o = e("../settings")
  3532. , a = e("./OutsideControls");
  3533. n.prototype = Object.create(a.prototype),
  3534. n.prototype.pan = function(e, t) {
  3535. this.camera.updateMatrix();
  3536. var i = this.camera.position.clone().sub(this.target).length();
  3537. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3538. this.panLeft(2 * e * i / $("#player").height()),
  3539. this.panUp(-2 * t * i / $("#player").height())
  3540. }
  3541. ,
  3542. n.prototype.updateZoom = function() {
  3543. var e = this.offset.length();
  3544. return e * this.scale
  3545. }
  3546. ,
  3547. n.prototype.setZoomBounds = function(e) {
  3548. var t = e.min.distanceTo(e.max);
  3549. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3550. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3551. this.minDistance = this.adjustedMinDistance,
  3552. this.maxDistance = this.adjustedMaxDistance
  3553. }
  3554. ,
  3555. n.prototype.resetRanges = function(e, t) {
  3556. e ? (this.minDistance = Math.min(e, this.minDistance),
  3557. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3558. this.maxDistance = this.adjustedMaxDistance),
  3559. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3560. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3561. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3562. }
  3563. ,
  3564. n.prototype.toJSON = function() {
  3565. return a.prototype.toJSON.call(this)
  3566. }
  3567. ,
  3568. t.exports = n
  3569. }
  3570. , {
  3571. "../settings": 166,
  3572. "./OutsideControls": 12,
  3573. three: 217
  3574. }],
  3575. 11: [function(e, t, i) {
  3576. "use strict";
  3577. function n(e) {
  3578. a.call(this, e),
  3579. this.minDistance = 15,
  3580. this.maxDistance = 50,
  3581. this.noRotateUpDown = !0,
  3582. this.minPolarAngle = 0,
  3583. this.maxPolarAngle = 0,
  3584. this.mouseActions[l.LEFT] = s.PAN,
  3585. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3586. this.mouseActions[l.RIGHT] = s.ROTATE,
  3587. this.touchActions[1] = s.PAN,
  3588. this.touchActions[2] = s.ROTATE_DOLLY,
  3589. this.absoluteScale = 1,
  3590. this.currentScale = 1
  3591. }
  3592. var r = e("three")
  3593. , o = e("../settings")
  3594. , a = e("./OutsideControls")
  3595. , s = e("../enum/ControlActions")
  3596. , l = e("../enum/MouseButton")
  3597. , c = e("../util/math")
  3598. , h = e("../util/browser");
  3599. n.prototype = Object.create(a.prototype),
  3600. n.prototype.zoomToContain = function(e) {
  3601. var t = Math.max(e.x, e.z)
  3602. , i = Math.min(e.x, e.z)
  3603. , n = Math.max(t, i * this.camera.aspect)
  3604. , r = Math.max(i, t * this.camera.aspect);
  3605. this.absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2,
  3606. this.currentScale = this.absoluteScale
  3607. }
  3608. ,
  3609. n.prototype.rotateToView = function(e, t) {
  3610. var i = 0
  3611. , n = h.aspectRatio() < 1
  3612. , r = e.x < e.z;
  3613. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3614. this.rotateLeft(i),
  3615. this.update(0)
  3616. }
  3617. ,
  3618. n.prototype.pan = function(e, t) {
  3619. this.camera.updateMatrix(),
  3620. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3621. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3622. }
  3623. ,
  3624. n.prototype.updateZoom = function() {
  3625. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3626. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3627. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3628. this.camera.left = -o.orthoBase * this.currentScale,
  3629. this.camera.right = o.orthoBase * this.currentScale,
  3630. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3631. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3632. this.camera.updateProjectionMatrix(),
  3633. this.offset.length()
  3634. }
  3635. ,
  3636. n.prototype.toJSON = function() {
  3637. var e = new r.Quaternion
  3638. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3639. , i = new r.Quaternion;
  3640. return function() {
  3641. var n = a.prototype.toJSON.call(this);
  3642. return e.copy(n.camera_quaternion),
  3643. i.copy(t),
  3644. i.multiply(e),
  3645. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3646. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3647. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3648. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3649. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3650. n
  3651. }
  3652. }(),
  3653. t.exports = n
  3654. }
  3655. , {
  3656. "../enum/ControlActions": 20,
  3657. "../enum/MouseButton": 34,
  3658. "../settings": 166,
  3659. "../util/browser": 182,
  3660. "../util/math": 190,
  3661. "./OutsideControls": 12,
  3662. three: 217
  3663. }],
  3664. 12: [function(e, t, i) {
  3665. "use strict";
  3666. function n(e) {
  3667. this.camera = e,
  3668. this.camera.controls = this,
  3669. this.enabled = !1,
  3670. this.target = new r.Vector3,
  3671. this.targetBounds = new r.Box3,
  3672. this.zoomSpeed = 1,
  3673. this.minDistance = 0,
  3674. this.maxDistance = 1 / 0,
  3675. this.noRotateUpDown = !1,
  3676. this.rotateSpeed = 1,
  3677. this.keyboardZoomSpeed = 0,
  3678. this.keyPanSpeed = 7,
  3679. this.autoRotate = !1,
  3680. this.autoRotateSpeed = 2,
  3681. this.autoPan = !1,
  3682. this.autoPanPosition = new r.Vector3,
  3683. this.minPolarAngle = r.Math.degToRad(25),
  3684. this.maxPolarAngle = r.Math.degToRad(65),
  3685. this.rotationAcceleration = new r.Vector2,
  3686. this.rotationSpeed = new r.Vector2,
  3687. this.panAcceleration = new r.Vector2,
  3688. this.panSpeed = new r.Vector2,
  3689. this.rotateStart = new r.Vector2,
  3690. this.rotateEnd = new r.Vector2,
  3691. this.rotateDelta = new r.Vector2,
  3692. this.panStart = new r.Vector2,
  3693. this.panEnd = new r.Vector2,
  3694. this.panDelta = new r.Vector2,
  3695. this.panOffset = new r.Vector3,
  3696. this.offset = new r.Vector3,
  3697. this.dollyStart = new r.Vector2,
  3698. this.dollyEnd = new r.Vector2,
  3699. this.dollyDelta = new r.Vector2,
  3700. this.phiDelta = 0,
  3701. this.thetaDelta = 0,
  3702. this.scale = 1,
  3703. this.panVector = new r.Vector3,
  3704. this.lastPosition = new r.Vector3,
  3705. this.state = c.NONE,
  3706. this.mouseActions = {},
  3707. this.mouseActions[h.LEFT] = c.ROTATE,
  3708. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3709. this.mouseActions[h.RIGHT] = c.PAN,
  3710. this.touchActions = {},
  3711. this.touchActions[1] = c.ROTATE,
  3712. this.touchActions[2] = c.PAN_DOLLY,
  3713. this.lastMoveTime = 0,
  3714. this.pointersLimit = 2,
  3715. this.pointers = []
  3716. }
  3717. var r = e("three")
  3718. , o = e("../settings")
  3719. , a = e("../util/common")
  3720. , s = e("../util/math")
  3721. , l = e("../enum/Vectors")
  3722. , c = e("../enum/ControlActions")
  3723. , h = e("../enum/MouseButton")
  3724. , u = e("../enum/Keys")
  3725. , d = e("../enum/ControlEvents")
  3726. , p = e("events").EventEmitter
  3727. , f = 1e-6;
  3728. n.prototype = Object.create(p.prototype),
  3729. n.prototype.setBounds = function(e) {
  3730. this.targetBounds = e
  3731. }
  3732. ,
  3733. n.prototype.isEngaged = function() {
  3734. return this.state !== c.NONE
  3735. }
  3736. ,
  3737. n.prototype.rotateLeft = function(e) {
  3738. void 0 === e && (e = this.getAutoRotationAngle()),
  3739. this.thetaDelta -= e
  3740. }
  3741. ,
  3742. n.prototype.rotateUp = function(e) {
  3743. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3744. this.phiDelta -= e)
  3745. }
  3746. ,
  3747. n.prototype.panLeft = function(e) {
  3748. var t = this.camera.matrix.elements;
  3749. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3750. this.panOffset.multiplyScalar(-e),
  3751. this.panVector.add(this.panOffset)
  3752. }
  3753. ,
  3754. n.prototype.panUp = function(e) {
  3755. var t = this.camera.matrix.elements;
  3756. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3757. this.panOffset.multiplyScalar(-e),
  3758. this.panVector.add(this.panOffset)
  3759. }
  3760. ,
  3761. n.prototype.startRotating = function(e, t) {
  3762. e && this.navRotationAcc("x", e),
  3763. t && this.navRotationAcc("y", t)
  3764. }
  3765. ,
  3766. n.prototype.stopRotating = function(e) {
  3767. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3768. this.navRotationAcc("x", 0),
  3769. this.navRotationAcc("y", 0)
  3770. }
  3771. ,
  3772. n.prototype.setAutoPanPosition = function(e, t) {
  3773. var i = new r.Vector3
  3774. , n = new r.Vector3;
  3775. return function(e, t) {
  3776. i.copy(this.camera.position),
  3777. void 0 === e && null === e || i.setX(e),
  3778. void 0 === t && null === t || i.setZ(t);
  3779. var r = this.camera.position.distanceTo(this.target)
  3780. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3781. this.targetClamped = !1,
  3782. n.copy(i).addScaledVector(o, r),
  3783. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3784. i.copy(n).addScaledVector(o, -r),
  3785. this.targetClamped = !0),
  3786. this.autoPanPosition.x = i.x,
  3787. this.autoPanPosition.z = i.z,
  3788. this.autoPan && this.stopAutoPanning()
  3789. }
  3790. }(),
  3791. n.prototype.stopAutoPanning = function() {
  3792. var e = this.autoPan;
  3793. this.autoPan = !1,
  3794. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3795. }
  3796. ,
  3797. n.prototype.dollyIn = function(e) {
  3798. void 0 === e && (e = this.getZoomScale()),
  3799. this.scale /= e
  3800. }
  3801. ,
  3802. n.prototype.dollyOut = function(e) {
  3803. void 0 === e && (e = this.getZoomScale()),
  3804. this.scale *= e
  3805. }
  3806. ,
  3807. n.prototype.updatePan = function(e) {
  3808. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3809. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3810. this.autoPan) {
  3811. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3812. t.setY(0).clampLength(0, 50 * e),
  3813. this.target.add(t),
  3814. this.camera.position.add(t),
  3815. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3816. this.stopAutoPanning())
  3817. }
  3818. }
  3819. ,
  3820. n.prototype.update = function(e) {
  3821. e || (e = 1 / 60),
  3822. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3823. this.rotateLeft(-this.rotationSpeed.x),
  3824. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3825. this.updatePan(e);
  3826. var t = this.camera.position;
  3827. this.offset.copy(t).sub(this.target);
  3828. var i = Math.atan2(this.offset.x, this.offset.z)
  3829. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3830. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3831. i += this.thetaDelta,
  3832. n += this.phiDelta,
  3833. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3834. n = Math.max(f, Math.min(Math.PI - f, n));
  3835. var r = this.updateZoom();
  3836. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3837. this.target.add(this.panVector),
  3838. this.targetBounds.clampPoint(this.target, this.target),
  3839. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3840. this.offset.y = r * Math.cos(n),
  3841. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3842. t.copy(this.target).add(this.offset),
  3843. this.camera.lookAt(this.target),
  3844. this.thetaDelta = 0,
  3845. this.phiDelta = 0,
  3846. this.scale = 1,
  3847. this.panVector.set(0, 0, 0),
  3848. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3849. }
  3850. ,
  3851. n.prototype.getAutoRotationAngle = function() {
  3852. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3853. }
  3854. ,
  3855. n.prototype.getZoomScale = function() {
  3856. return Math.pow(.95, this.zoomSpeed)
  3857. }
  3858. ,
  3859. n.prototype.onMouseDown = function(e) {
  3860. if (this.enabled) {
  3861. switch (e.preventDefault(),
  3862. this.stopAutoPanning(),
  3863. this.mouseDown = !0,
  3864. this.state = this.mouseActions[e.button],
  3865. this.state) {
  3866. case c.ROTATE:
  3867. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3868. this.rotationSpeed.set(0, 0);
  3869. break;
  3870. case c.DOLLY:
  3871. this.dollyStart.set(e.clientX, e.clientY);
  3872. break;
  3873. case c.PAN:
  3874. this.panStart.set(e.clientX, e.clientY)
  3875. }
  3876. this.emit(d.InputStart, "mouse")
  3877. }
  3878. }
  3879. ,
  3880. n.prototype.onMouseMove = function(e) {
  3881. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3882. switch (e.preventDefault(),
  3883. this.state) {
  3884. case c.ROTATE:
  3885. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3886. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3887. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3888. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3889. this.rotateStart.copy(this.rotateEnd);
  3890. break;
  3891. case c.DOLLY:
  3892. this.dollyEnd.set(e.clientX, e.clientY),
  3893. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3894. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3895. t.call(this),
  3896. this.dollyStart.copy(this.dollyEnd);
  3897. break;
  3898. case c.PAN:
  3899. this.panEnd.set(e.clientX, e.clientY),
  3900. this.panDelta.subVectors(this.panEnd, this.panStart),
  3901. this.pan(this.panDelta.x, this.panDelta.y),
  3902. this.panStart.copy(this.panEnd)
  3903. }
  3904. this.emit(d.Move, "mouse"),
  3905. this.lastMoveTime = e.timeStamp,
  3906. this.update()
  3907. }
  3908. }
  3909. ,
  3910. n.prototype.onMouseUp = function(e) {
  3911. this.enabled && (this.mouseDown = !1,
  3912. this.state = c.NONE,
  3913. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3914. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3915. this.update(),
  3916. this.rotationAcceleration.set(0, 0),
  3917. this.rotateDelta.set(0, 0)))
  3918. }
  3919. ,
  3920. n.prototype.onMouseOver = function(e) {
  3921. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3922. }
  3923. ,
  3924. n.prototype.onMouseWheel = function(e) {
  3925. if (this.enabled && o.useWheel) {
  3926. this.emit(d.Move, "wheel");
  3927. var t = e.wheelDelta || -e.detail
  3928. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3929. i.call(this),
  3930. this.update()
  3931. }
  3932. }
  3933. ,
  3934. n.prototype.onKeyDown = function(e) {
  3935. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3936. this.handleKeyDown(e.which)))
  3937. }
  3938. ,
  3939. n.prototype.navRotationAcc = function(e, t) {
  3940. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3941. }
  3942. ,
  3943. n.prototype.navPanAcc = function(e, t) {
  3944. this.stopAutoPanning(),
  3945. this.panAcceleration[e] = t
  3946. }
  3947. ,
  3948. n.prototype.handleKeyDown = function(e) {
  3949. var t = !0;
  3950. switch (e) {
  3951. case u.UPARROW:
  3952. case u.I:
  3953. this.navRotationAcc("y", 1);
  3954. break;
  3955. case u.DOWNARROW:
  3956. case u.K:
  3957. this.navRotationAcc("y", -1);
  3958. break;
  3959. case u.LEFTARROW:
  3960. case u.J:
  3961. this.navRotationAcc("x", -1);
  3962. break;
  3963. case u.RIGHTARROW:
  3964. case u.L:
  3965. this.navRotationAcc("x", 1);
  3966. break;
  3967. case u.W:
  3968. this.navPanAcc("y", 1);
  3969. break;
  3970. case u.S:
  3971. this.navPanAcc("y", -1);
  3972. break;
  3973. case u.A:
  3974. this.navPanAcc("x", -1);
  3975. break;
  3976. case u.D:
  3977. this.navPanAcc("x", 1);
  3978. break;
  3979. default:
  3980. t = !1
  3981. }
  3982. t && this.emit(d.Move, "key")
  3983. }
  3984. ,
  3985. n.prototype.onKeyUp = function(e) {
  3986. this.enabled && (e.preventDefault(),
  3987. e.stopPropagation(),
  3988. this.handleKeyUp(e.which))
  3989. }
  3990. ,
  3991. n.prototype.handleKeyUp = function(e) {
  3992. switch (e) {
  3993. case u.I:
  3994. case u.K:
  3995. case u.UPARROW:
  3996. case u.DOWNARROW:
  3997. this.keyboardZoomSpeed = 0,
  3998. this.rotationAcceleration.y = 0;
  3999. break;
  4000. case u.J:
  4001. case u.L:
  4002. case u.LEFTARROW:
  4003. case u.RIGHTARROW:
  4004. this.rotationAcceleration.x = 0;
  4005. break;
  4006. case u.S:
  4007. case u.W:
  4008. this.panAcceleration.y = 0;
  4009. break;
  4010. case u.A:
  4011. case u.D:
  4012. this.panAcceleration.x = 0
  4013. }
  4014. }
  4015. ,
  4016. n.prototype.onTouchStart = function(e) {
  4017. if (this.enabled || this.state === c.NONE) {
  4018. e.preventDefault(),
  4019. e.stopPropagation(),
  4020. this.stopAutoPanning();
  4021. var t = function() {
  4022. if (2 === e.touches.length) {
  4023. var t = e.touches[0].pageX - e.touches[1].pageX
  4024. , i = e.touches[0].pageY - e.touches[1].pageY;
  4025. this.dollyStart.set(t, i)
  4026. }
  4027. }
  4028. .bind(this)
  4029. , i = function() {
  4030. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4031. }
  4032. .bind(this)
  4033. , n = function() {
  4034. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4035. }
  4036. .bind(this);
  4037. switch (this.state = this.touchActions[e.touches.length],
  4038. this.state) {
  4039. case c.PAN_DOLLY:
  4040. t();
  4041. case c.PAN:
  4042. i();
  4043. break;
  4044. case c.ROTATE_DOLLY:
  4045. t();
  4046. case c.ROTATE:
  4047. n()
  4048. }
  4049. this.rotationSpeed.set(0, 0),
  4050. this.emit(d.InputStart, "touch")
  4051. }
  4052. }
  4053. ,
  4054. n.prototype.onTouchMove = function(e) {
  4055. if (this.enabled && this.state !== c.NONE) {
  4056. e.preventDefault(),
  4057. e.stopPropagation();
  4058. var t = function() {
  4059. var t = e.touches[0].pageX - e.touches[1].pageX
  4060. , i = e.touches[0].pageY - e.touches[1].pageY;
  4061. this.dollyEnd.set(t, i);
  4062. var n = this.dollyStart.length() - this.dollyEnd.length();
  4063. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  4064. this.dollyStart.copy(this.dollyEnd)
  4065. }
  4066. .bind(this)
  4067. , i = function() {
  4068. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4069. this.panDelta.subVectors(this.panEnd, this.panStart),
  4070. this.pan(this.panDelta.x, this.panDelta.y),
  4071. this.panStart.copy(this.panEnd),
  4072. this.rotateDelta.set(0, 0)
  4073. }
  4074. .bind(this)
  4075. , n = function() {
  4076. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4077. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4078. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4079. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4080. this.rotateStart.copy(this.rotateEnd)
  4081. }
  4082. .bind(this)
  4083. , r = function() {
  4084. if (2 === e.touches.length) {
  4085. var i = window.devicePixelRatio || 1
  4086. , r = e.touches[1].pageX - e.touches[0].pageX
  4087. , s = e.touches[1].pageY - e.touches[0].pageY
  4088. , l = Math.sqrt(r * r + s * s)
  4089. , h = Math.abs(this.dollyStart.length() - l);
  4090. if (h > o.input.touchMoveThreshold * i)
  4091. this.state = c.DOLLY,
  4092. t();
  4093. else {
  4094. var u = a.average(e.touches, "pageX")
  4095. , d = a.average(e.touches, "pageY")
  4096. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  4097. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  4098. this.rotateStart.set(u, d),
  4099. n())
  4100. }
  4101. }
  4102. }
  4103. .bind(this);
  4104. switch (this.state) {
  4105. case c.PAN_DOLLY:
  4106. t();
  4107. case c.PAN:
  4108. i();
  4109. break;
  4110. case c.ROTATE_DOLLY:
  4111. r();
  4112. break;
  4113. case c.DOLLY:
  4114. t();
  4115. break;
  4116. case c.ROTATE:
  4117. n();
  4118. break;
  4119. default:
  4120. this.state = c.NONE
  4121. }
  4122. this.lastMoveTime = e.timeStamp,
  4123. this.emit(d.Move, "touch")
  4124. }
  4125. }
  4126. ,
  4127. n.prototype.onTouchEnd = function(e) {
  4128. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4129. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  4130. this.state = c.NONE,
  4131. this.update(),
  4132. this.rotationAcceleration.set(0, 0),
  4133. this.rotateDelta.set(0, 0))
  4134. }
  4135. ,
  4136. n.prototype.onPointerDown = function(e) {
  4137. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4138. id: e.pointerId,
  4139. pageX: e.pageX,
  4140. pageY: e.pageY
  4141. }),
  4142. e.touches = this.pointers,
  4143. this.onTouchStart(e)),
  4144. this.emit(d.InputStart, "pointer"))
  4145. }
  4146. ,
  4147. n.prototype.onPointerMove = function(e) {
  4148. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4149. e.pointerId === t.id && (t.pageX = e.pageX,
  4150. t.pageY = e.pageY)
  4151. }),
  4152. e.touches = this.pointers,
  4153. this.onTouchMove(e))
  4154. }
  4155. ,
  4156. n.prototype.onPointerUp = function(e) {
  4157. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4158. e.pointerId === t.id && this.pointers.splice(i, 1)
  4159. }
  4160. .bind(this)),
  4161. e.touches = this.pointers,
  4162. this.onTouchEnd(e))
  4163. }
  4164. ,
  4165. n.prototype.reset = function() {
  4166. this.state = c.NONE,
  4167. this.stopAutoPanning(),
  4168. this.rotationSpeed.set(0, 0),
  4169. this.rotationAcceleration.set(0, 0),
  4170. this.panSpeed.set(0, 0),
  4171. this.panAcceleration.set(0, 0)
  4172. }
  4173. ,
  4174. n.prototype.toJSON = function() {
  4175. var e = {
  4176. camera_position: {
  4177. x: s.toPrecision(this.camera.position.x, 4),
  4178. y: s.toPrecision(this.camera.position.y, 4),
  4179. z: s.toPrecision(this.camera.position.z, 4)
  4180. },
  4181. camera_quaternion: {
  4182. x: s.toPrecision(this.camera.quaternion.x, 4),
  4183. y: s.toPrecision(this.camera.quaternion.y, 4),
  4184. z: s.toPrecision(this.camera.quaternion.z, 4),
  4185. w: s.toPrecision(this.camera.quaternion.w, 4)
  4186. }
  4187. };
  4188. return e
  4189. }
  4190. ,
  4191. t.exports = n
  4192. }
  4193. , {
  4194. "../enum/ControlActions": 20,
  4195. "../enum/ControlEvents": 21,
  4196. "../enum/Keys": 30,
  4197. "../enum/MouseButton": 34,
  4198. "../enum/Vectors": 50,
  4199. "../settings": 166,
  4200. "../util/common": 185,
  4201. "../util/math": 190,
  4202. events: 202,
  4203. three: 217
  4204. }],
  4205. 13: [function(e, t, i) {
  4206. (function(i) {
  4207. "use strict";
  4208. function n(e) {
  4209. this.camera = e,
  4210. this.camera.controls = this,
  4211. this.target = new r.Vector3(0,0,0),
  4212. this.lookVector = new r.Vector3,
  4213. this.lookSpeed = .05,
  4214. this.rotationAcc = new r.Vector2,
  4215. this.rotationSpeed = new r.Vector2,
  4216. this.lat = 0,
  4217. this.lon = 0,
  4218. this.phi = 0,
  4219. this.theta = 0,
  4220. this.enabled = !1,
  4221. this.locked = !1,
  4222. this.pointer = new r.Vector2(0,0),
  4223. this.rotationHistory = [],
  4224. this.rotationDifference = new r.Vector2,
  4225. this.pointerDragOn = !1,
  4226. this.pointerDragStart = new r.Vector2(0,0),
  4227. this.pinchDistance = 0,
  4228. this.moveStart = new r.Vector2,
  4229. this.moveTolerance = .01,
  4230. this.pointersLimit = 2,
  4231. this.pointers = []
  4232. }
  4233. var r = e("three")
  4234. , o = e("../util/logger")
  4235. , a = e("../settings")
  4236. , s = e("../util/common")
  4237. , l = e("../util/math")
  4238. , c = (e("../enum/Vectors"),
  4239. e("../enum/MouseButton"))
  4240. , h = e("../enum/Keys")
  4241. , u = e("../enum/ControlEvents")
  4242. , d = e("events").EventEmitter;
  4243. new o(i);
  4244. n.prototype = Object.create(d.prototype),
  4245. n.prototype.usable = function() {
  4246. return this.enabled && !this.locked
  4247. }
  4248. ,
  4249. n.prototype.lookAt = function(e) {
  4250. var t = this.camera.position.clone().sub(e)
  4251. , i = Math.atan(t.z / t.x);
  4252. i += t.x < 0 ? Math.PI : 0,
  4253. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4254. this.lon = r.Math.radToDeg(i) + 180;
  4255. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4256. , o = Math.atan(t.y / n);
  4257. this.lat = -r.Math.radToDeg(o)
  4258. }
  4259. ,
  4260. n.prototype.startRotationFrom = function(e, t) {
  4261. l.convertScreenPositionToNDC(e, t, this.pointer),
  4262. this.pointerDragOn = !0,
  4263. this.pointerDragStart.copy(this.pointer),
  4264. this.moveStart.copy(this.pointer),
  4265. this.rotationHistory = [],
  4266. this.rotationSpeed.set(0, 0)
  4267. }
  4268. ,
  4269. n.prototype.onMouseOver = function(e) {
  4270. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4271. }
  4272. ,
  4273. n.prototype.onTouchStart = function(e) {
  4274. if (this.usable()) {
  4275. switch (e.preventDefault(),
  4276. e.stopPropagation(),
  4277. e.touches.length) {
  4278. case 1:
  4279. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4280. break;
  4281. case 2:
  4282. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4283. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4284. this.pinchDistance = Math.sqrt(t * t + i * i)
  4285. }
  4286. this.emit(u.InputStart, "touch")
  4287. }
  4288. }
  4289. ,
  4290. n.prototype.onPointerDown = function(e) {
  4291. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4292. id: e.pointerId,
  4293. clientX: e.clientX,
  4294. clientY: e.clientY
  4295. }),
  4296. e.touches = this.pointers,
  4297. this.onTouchStart(e),
  4298. this.emit(u.InputStart, "pointer"))
  4299. }
  4300. ,
  4301. n.prototype.onMouseDown = function(e) {
  4302. if (this.usable()) {
  4303. switch (e.preventDefault(),
  4304. e.stopPropagation(),
  4305. e.button) {
  4306. case c.LEFT:
  4307. this.startRotationFrom(e.clientX, e.clientY)
  4308. }
  4309. this.emit(u.InputStart, "mouse")
  4310. }
  4311. }
  4312. ,
  4313. n.prototype.updateRotation = function() {
  4314. if (this.usable() && this.pointerDragOn) {
  4315. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4316. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4317. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4318. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4319. , o = Math.atan2(e.y, i)
  4320. , a = Math.atan2(t.y, n);
  4321. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4322. e.y = 0,
  4323. t.y = 0;
  4324. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4325. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4326. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4327. this.pointerDragStart.copy(this.pointer)
  4328. }
  4329. }
  4330. ,
  4331. n.prototype.onMouseMove = function(e) {
  4332. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4333. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4334. }
  4335. ,
  4336. n.prototype.onTouchMove = function(e) {
  4337. if (this.usable())
  4338. switch (this.emit(u.Move, "touch"),
  4339. e.touches.length) {
  4340. case 1:
  4341. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4342. break;
  4343. case 2:
  4344. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4345. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4346. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4347. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4348. this.emit(u.Pinch, n),
  4349. this.pinchDistance -= n)
  4350. }
  4351. }
  4352. ,
  4353. n.prototype.onPointerMove = function(e) {
  4354. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4355. e.pointerId === t.id && (t.clientX = e.clientX,
  4356. t.clientY = e.clientY)
  4357. }),
  4358. e.touches = this.pointers,
  4359. this.onTouchMove(e))
  4360. }
  4361. ,
  4362. n.prototype.endRotation = function() {
  4363. this.pointerDragOn = !1;
  4364. var e = s.averageVectors(this.rotationHistory);
  4365. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4366. }
  4367. ,
  4368. n.prototype.onTouchEnd = function(e) {
  4369. this.usable() && (e.preventDefault(),
  4370. e.stopPropagation(),
  4371. this.endRotation())
  4372. }
  4373. ,
  4374. n.prototype.onMouseUp = function(e) {
  4375. this.usable() && (e.preventDefault(),
  4376. e.stopPropagation(),
  4377. this.endRotation())
  4378. }
  4379. ,
  4380. n.prototype.onPointerUp = function(e) {
  4381. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4382. e.pointerId === t.id && this.pointers.splice(i, 1)
  4383. }
  4384. .bind(this)),
  4385. e.touches = this.pointers,
  4386. this.onTouchEnd(e))
  4387. }
  4388. ,
  4389. n.prototype.update = function(e) {
  4390. this.lon,
  4391. this.lat;
  4392. for (this.updateRotation(),
  4393. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4394. this.rotationHistory.shift();
  4395. this.lon += this.rotationDifference.x,
  4396. this.lat += this.rotationDifference.y,
  4397. this.rotationDifference.set(0, 0),
  4398. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4399. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4400. this.lon += this.rotationSpeed.x * e,
  4401. this.lat += this.rotationSpeed.y * e,
  4402. this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4403. this.phi = r.Math.degToRad(90 - this.lat),
  4404. this.theta = r.Math.degToRad(this.lon),
  4405. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4406. this.lookVector.y = Math.cos(this.phi),
  4407. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4408. this.target.copy(this.lookVector).add(this.camera.position),
  4409. this.camera.lookAt(this.target)
  4410. }
  4411. ,
  4412. n.prototype.onMouseWheel = function(e) {
  4413. if (this.usable()) {
  4414. var t = e.wheelDelta || -e.detail;
  4415. this.emit(u.InteractionDirect),
  4416. this.emit(u.Scroll, t)
  4417. }
  4418. }
  4419. ,
  4420. n.prototype.onKeyDown = function(e) {
  4421. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4422. this.handleKeyDown(e.which)))
  4423. }
  4424. ,
  4425. n.prototype.handleKeyDown = function(e) {
  4426. var t = function(e, t) {
  4427. this.rotationAcc[e] = t
  4428. }
  4429. .bind(this);
  4430. this.emit(u.InteractionKey);
  4431. var i = !0;
  4432. switch (e) {
  4433. case h.LEFTARROW:
  4434. case h.J:
  4435. t("x", -1);
  4436. break;
  4437. case h.RIGHTARROW:
  4438. case h.L:
  4439. t("x", 1);
  4440. break;
  4441. case h.I:
  4442. t("y", 1);
  4443. break;
  4444. case h.K:
  4445. t("y", -1);
  4446. break;
  4447. default:
  4448. i = !1
  4449. }
  4450. i && this.emit(u.Move, "key")
  4451. }
  4452. ,
  4453. n.prototype.onKeyUp = function(e) {
  4454. this.usable() && (e.preventDefault(),
  4455. e.stopPropagation(),
  4456. this.handleKeyUp(e.which))
  4457. }
  4458. ,
  4459. n.prototype.handleKeyUp = function(e) {
  4460. switch (e) {
  4461. case h.LEFTARROW:
  4462. case h.J:
  4463. case h.RIGHTARROW:
  4464. case h.L:
  4465. this.rotationAcc.x = 0;
  4466. break;
  4467. case h.I:
  4468. case h.K:
  4469. this.rotationAcc.y = 0
  4470. }
  4471. }
  4472. ,
  4473. n.prototype.startRotating = function(e, t) {
  4474. e && (this.rotationAcc.x = e),
  4475. t && (this.rotationAcc.y = t)
  4476. }
  4477. ,
  4478. n.prototype.stopRotating = function(e) {
  4479. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4480. this.rotationAcc.set(0, 0)
  4481. }
  4482. ,
  4483. n.prototype.reset = function() {
  4484. this.pointerDragOn = !1,
  4485. this.rotationAcc.set(0, 0),
  4486. this.rotationSpeed.set(0, 0),
  4487. this.pointers = []
  4488. }
  4489. ,
  4490. n.prototype.toJSON = function() {
  4491. var e = {
  4492. camera_position: {
  4493. x: l.toPrecision(this.camera.position.x, 4),
  4494. y: l.toPrecision(this.camera.position.y, 4),
  4495. z: l.toPrecision(this.camera.position.z, 4)
  4496. },
  4497. camera_quaternion: {
  4498. x: l.toPrecision(this.camera.quaternion.x, 4),
  4499. y: l.toPrecision(this.camera.quaternion.y, 4),
  4500. z: l.toPrecision(this.camera.quaternion.z, 4),
  4501. w: l.toPrecision(this.camera.quaternion.w, 4)
  4502. }
  4503. };
  4504. return e
  4505. }
  4506. ,
  4507. n.prototype.setStateFromJSON = function(e) {
  4508. this.camera.position.copy(e.camera_position),
  4509. this.camera.quaternion.copy(e.camera_quaternion)
  4510. }
  4511. ,
  4512. t.exports = n
  4513. }
  4514. ).call(this, "/js/controls/PanoramaControls.js")
  4515. }
  4516. , {
  4517. "../enum/ControlEvents": 21,
  4518. "../enum/Keys": 30,
  4519. "../enum/MouseButton": 34,
  4520. "../enum/Vectors": 50,
  4521. "../settings": 166,
  4522. "../util/common": 185,
  4523. "../util/logger": 189,
  4524. "../util/math": 190,
  4525. events: 202,
  4526. three: 217
  4527. }],
  4528. 14: [function(e, t, i) {
  4529. (function(i) {
  4530. "use strict";
  4531. var n = e("three")
  4532. , r = e("../enum/Viewmode")
  4533. , o = e("../util/logger")
  4534. , a = new o(i);
  4535. t.exports = {
  4536. serialize: function(e) {
  4537. return encodeURI(JSON.stringify(e))
  4538. },
  4539. deserialize: function(e) {
  4540. function t(e) {
  4541. function t(e, t) {
  4542. return e && "number" == typeof t && !isNaN(t)
  4543. }
  4544. return e.reduce(t, !0)
  4545. }
  4546. try {
  4547. var i = JSON.parse(decodeURI(e))
  4548. , o = {
  4549. mode: r.fromInt(i.camera_mode),
  4550. panoId: i.scan_id,
  4551. position: (new n.Vector3).copy(i.camera_position),
  4552. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4553. zoom: i.ortho_zoom,
  4554. floorVisibility: i.floor_visibility
  4555. }
  4556. , s = o.position;
  4557. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4558. var l = o.quaternion;
  4559. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4560. o
  4561. } catch (i) {
  4562. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4563. try {
  4564. var c = e.split(",")
  4565. , h = {
  4566. x: parseFloat(c[2]),
  4567. y: parseFloat(c[3]),
  4568. z: parseFloat(c[4])
  4569. }
  4570. , u = {
  4571. x: parseFloat(c[5]),
  4572. y: parseFloat(c[6]),
  4573. z: parseFloat(c[7]),
  4574. w: parseFloat(c[8])
  4575. };
  4576. return t([h.x, h.y, h.z]) || (h.x = 0,
  4577. h.y = 0,
  4578. h.z = 0),
  4579. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4580. u.y = 0,
  4581. u.z = 0,
  4582. u.w = 1),
  4583. {
  4584. mode: r.fromInt(c[0]),
  4585. panoId: c[1],
  4586. position: (new n.Vector3).copy(h),
  4587. quaternion: (new n.Quaternion).copy(u)
  4588. }
  4589. } catch (t) {
  4590. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4591. }
  4592. }
  4593. return null
  4594. }
  4595. }
  4596. }
  4597. ).call(this, "/js/controls/serializer.js")
  4598. }
  4599. , {
  4600. "../enum/Viewmode": 51,
  4601. "../util/logger": 189,
  4602. three: 217
  4603. }],
  4604. 15: [function(e, t, i) {
  4605. (function(i) {
  4606. "use strict";
  4607. function n() {
  4608. this.endlessLoop = a.warp.loop,
  4609. this.clock = new r.Clock(!0),
  4610. this.model = null,
  4611. this.player = null,
  4612. this.currentItem = null,
  4613. this.destinationItem = null,
  4614. this.tourIsPlaying = !1,
  4615. this.transitionStage = y.None,
  4616. this.nextFunc = null,
  4617. this.onTheBus = !1,
  4618. this.tourInProgress = !1,
  4619. this.reachSource = null,
  4620. this.interrupted = !1,
  4621. this.nItems = 0,
  4622. this.walkingSectionPaused = !1
  4623. }
  4624. var r = e("three")
  4625. , o = e("./util/logger")
  4626. , a = e("./settings")
  4627. , s = e("./util/transitions")
  4628. , l = e("events").EventEmitter
  4629. , c = e("./enum/Viewmode")
  4630. , h = e("./analytics")
  4631. , u = e("./enum/WarpStyle")
  4632. , s = e("./util/transitions")
  4633. , d = (e("./model/ModelManager"),
  4634. e("./enum/ModelManagerEvents"))
  4635. , p = e("./enum/DirectorEvents")
  4636. , f = e("./enum/PlayerEvents")
  4637. , g = (e("./enum/ControlEvents"),
  4638. e("./enum/BlackoutStyle"))
  4639. , m = e("./enum/PathDiscardMode")
  4640. , v = e("./enum/PathDisplayMode")
  4641. , A = (e("./player"),
  4642. new o(i))
  4643. , y = Object.freeze({
  4644. None: 0,
  4645. Moving: 1,
  4646. Aiming: 2,
  4647. Interlude: 3
  4648. })
  4649. , C = Object.freeze({
  4650. Forward: 1,
  4651. NoChange: 0,
  4652. Backwards: -1
  4653. })
  4654. , I = s.getUniqueId();
  4655. n.prototype = Object.create(l.prototype),
  4656. n.prototype.init = function(e, t) {
  4657. this.player = e,
  4658. this.modelManager = t,
  4659. this.updateModel(),
  4660. this.resetAll(),
  4661. this.bindEvents()
  4662. }
  4663. ,
  4664. n.prototype.resetAll = function() {
  4665. if (this.currentItem = null,
  4666. this.destinationItem = null,
  4667. this.tourIsPlaying = !1,
  4668. this.bgmReplay(),//xzw
  4669. this.transitionStage = y.None,
  4670. this.nextFunc = null,
  4671. this.onTheBus = !1,
  4672. this.reachSource = null,
  4673. this.interrupted = !1,
  4674. this.model) {
  4675. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4676. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4677. } else
  4678. this.defaultWarpStyle = u.BLACK,
  4679. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4680. this.resetSpecialTransition()
  4681. }
  4682. ,
  4683. n.prototype.updateModel = function() {
  4684. this.model = this.modelManager.getActiveModel(),
  4685. this.nItems = this.model.heroLocations.length
  4686. }
  4687. ,
  4688. n.prototype.bindEvents = function() {
  4689. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4690. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4691. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4692. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4693. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4694. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4695. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4696. this.player.once(f.Move, function() {
  4697. s.cancelById(I)
  4698. })
  4699. }
  4700. ,
  4701. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {
  4702. return e === u.WALK && (this.interrupt(g.NONE),
  4703. this.pauseWalkingSection(),
  4704. this.player.fastForwardActivePanoFlight(),
  4705. !0)
  4706. }
  4707. ,
  4708. n.prototype.handlePlayerMove = function(e) {
  4709. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4710. this.emit("update.controls")
  4711. }
  4712. ,
  4713. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4714. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4715. this.emit("update.controls"))
  4716. }
  4717. ,
  4718. n.prototype.handlePlayerModeChanged = function(e, t) {
  4719. this.intermediateState() || e === t || (this.onTheBus = !1,
  4720. this.emit("update.controls"))
  4721. }
  4722. ,
  4723. n.prototype.handlePlayerInputStart = function(e) {
  4724. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4725. }
  4726. ,
  4727. n.prototype.handlePlayerFlyingStarted = function() {
  4728. this.clearWalkingSectionPaused()
  4729. }
  4730. ,
  4731. n.prototype.describe = function() {
  4732. return {
  4733. nItems: this.nItems,
  4734. currentItem: this.currentItem,
  4735. destinationItem: this.destinationItem,
  4736. tourIsPlaying: this.tourIsPlaying,
  4737. onTheBus: this.onTheBus,
  4738. endlessLoop: this.endlessLoop,
  4739. viewMode: this.player.mode,
  4740. inTransition: this._inTransition(),
  4741. transitionStage: this.transitionStage,
  4742. tourInProgress: this.tourInProgress
  4743. }
  4744. }
  4745. ,
  4746. n.prototype._inTransition = function() {
  4747. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4748. }
  4749. ,
  4750. n.prototype.bounceable = function() {
  4751. var e = this.clock.getDelta();
  4752. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4753. }
  4754. ,
  4755. n.prototype.itemCompare = function(item1, item2, type){//add
  4756. if(type == 'equal'){//==
  4757. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4758. }else if(type == 'less'){//<
  4759. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4760. }
  4761. }
  4762. n.prototype.currentMoveDirection = function() {
  4763. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4764. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4765. }
  4766. ,
  4767. n.prototype.clearPath = function() {
  4768. this._inTransition() || this.player.path.discardPathObject()
  4769. }
  4770. ,
  4771. n.prototype.allFloors = function() {
  4772. this.model.toggleAllFloors()
  4773. }
  4774. ,
  4775. n.prototype.actionComplete = function(e) {
  4776. if (this.interrupted = !1,
  4777. this.transitionStage = y.None,
  4778. this.resetSpecialTransition(),
  4779. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4780. this.tourIsPlaying || (this.player.disablePreRendering(),
  4781. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4782. this.emit("update.controls"),
  4783. this.nextFunc) {
  4784. var t = this.nextFunc;
  4785. this.nextFunc = null,
  4786. t()
  4787. }
  4788. }
  4789. ,
  4790. n.prototype.awaitCompletion = function(e, t) {
  4791. this.nextFunc = t,
  4792. e()
  4793. }
  4794. ,
  4795. n.prototype.updateSuccessFunction = function(e) {
  4796. this.nextFunc = e
  4797. }
  4798. ,
  4799. n.prototype.interrupt = function(e, t) {
  4800. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4801. this.tourIsPlaying = !1,
  4802. this.bgmReplay(),//xzw
  4803. this.interrupted = !0,
  4804. this.nextFunc = null,
  4805. this.emit(p.ActionInterrupted),
  4806. null !== e && void 0 !== e || (e = g.BEGINNING),
  4807. this.player.interruptAndFastForward(e, t),
  4808. !0)
  4809. }
  4810. ,
  4811. n.prototype.wouldInterrupt = function() {
  4812. return this.transitionStage !== y.None
  4813. }
  4814. ,
  4815. n.prototype.intermediateState = function() {
  4816. return this.transitionStage !== y.None
  4817. }
  4818. ,
  4819. n.prototype.isInterrupted = function() {
  4820. return this.interrupted
  4821. }
  4822. ,
  4823. n.prototype.pauseWalkingSection = function() {
  4824. this.walkingSectionPaused = !0
  4825. }
  4826. ,
  4827. n.prototype.clearWalkingSectionPaused = function() {
  4828. this.walkingSectionPaused = !1
  4829. }
  4830. ,
  4831. n.prototype.autoTour = function() {
  4832. var e = Date.now();
  4833. this.model.auxDataPromise.then(function() {
  4834. e = Date.now() - e;
  4835. var t = a.warp.auto
  4836. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4837. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4838. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4839. done: function() {
  4840. this.playTour()
  4841. }
  4842. .bind(this),
  4843. name: "_atr",
  4844. id: I
  4845. })
  4846. }
  4847. .bind(this))
  4848. }
  4849. ,
  4850. n.prototype.atDestinationPano = function() {
  4851. if (!this.player.currentPano || null === this.destinationItem)
  4852. return !1;
  4853. var e = this.player.currentPano.id;
  4854. if (void 0 === e)
  4855. return !1;
  4856. var t = this.model.heroLocations;
  4857. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4858. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  4859. return destination && destination.panoId == e
  4860. }
  4861. ,
  4862. n.prototype.redirectToItem = function(e, t) {
  4863. if (null === e || void 0 === e)
  4864. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4865. if (!this.wouldInterrupt())
  4866. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4867. if (this.player.mode === c.TRANSITIONING)
  4868. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4869. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4870. var i = function() {
  4871. s.setTimeout(function() {
  4872. this.setDestinationItem(e),
  4873. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4874. }
  4875. .bind(this), 0)
  4876. }
  4877. .bind(this);
  4878. this.interrupt(g.END, 0),
  4879. this.updateSuccessFunction(i)
  4880. }
  4881. ,
  4882. n.prototype.useSpecialTransition = function(e) {
  4883. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4884. this.nextWarpStyle = u.BLACK
  4885. }
  4886. ,
  4887. n.prototype.resetSpecialTransition = function() {
  4888. this.nextWarpStyle = this.defaultWarpStyle
  4889. }
  4890. ,
  4891. n.prototype.arrivedAtDestination = function(e) {
  4892. if (this.player.flying || this.player.isWarping())
  4893. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4894. else {
  4895. this.transitionStage = y.Aiming;
  4896. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4897. this.player.model.fadePanoMarkers(0),
  4898. this.awaitCompletion(function() {
  4899. this.resetSpecialTransition(),
  4900. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4901. }
  4902. .bind(this), t)
  4903. }
  4904. }
  4905. ,
  4906. n.prototype.goToDestination = function(e, t, i, n) {
  4907. //音频
  4908. if(this.destinationItem[1] == 0){//如果是每个folder的起始
  4909. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  4910. if(musicInfo && musicInfo.music){
  4911. var o = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  4912. g_tourAudio.src = manage.dealURL(o);
  4913. g_tourAudio.load()
  4914. }
  4915. }
  4916. if (this.onTheBus = !0,
  4917. this.emit("update.controls"),
  4918. this.player.updateLastView(),
  4919. !n && this.atDestinationPano())
  4920. return void this.arrivedAtDestination(!0);
  4921. if (this.player.flying || this.player.isWarping())
  4922. A.warn("Cannot go to new destination while player is flying or warping.");
  4923. else {
  4924. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4925. , o = null
  4926. , a = null;
  4927. if (r.isPano()) {
  4928. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  4929. //var walk = window.MP_PREFETCHED_MODELDATA.black ? 'black' : 'walk';
  4930. var s = this.getMomentTour(this.destinationItem) //window.MP_PREFETCHED_MODELDATA.momentTour || "walk";
  4931. a = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4932. o = this.arrivedAtDestination.bind(this, !0)
  4933. } else{
  4934. a = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4935. o = this.arrivedAtDestination.bind(this, !1);
  4936. }
  4937. this.transitionStage = y.Moving,
  4938. this.model.fadePanoMarkers(0),
  4939. this.awaitCompletion(function() {
  4940. a();
  4941. }
  4942. .bind(this), o),
  4943. this.emit("update.controls")
  4944. }
  4945. }
  4946. ,
  4947. n.prototype.tourInterlude = function() {
  4948. if (h.trackAlways("reach_highlight", {
  4949. reach_source: this.reachSource
  4950. }),
  4951. this.model.fadePanoMarkers(0),
  4952. this.emit("update.controls"),
  4953. this.tourIsPlaying)
  4954. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4955. this.stopTour(true),
  4956. this.emit(p.TourEnd),
  4957. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4958. this.transitionStage = y.Interlude,
  4959. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4960. }
  4961. .bind(this), this.goNext.bind(this))
  4962. }
  4963. ,
  4964. n.prototype.playTour = function() {
  4965. if (!this.bounceable())
  4966. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4967. this.tourInProgress = !0,
  4968. this.reachSource = "play",
  4969. this.tourIsPlaying = !0,
  4970. this.wasZoomEnabled = this.player.zoomEnabled,
  4971. this.player.zoomEnabled = !1,
  4972. this.resetSpecialTransition(),
  4973. this.emit("update.controls"),
  4974. this.emit(p.TourStart),
  4975. this.player.enablePreRendering(),
  4976. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4977. this.goToDestination()) : this.goNext()))
  4978. }
  4979. ,
  4980. n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  4981. //if(g_tourAudio && g_tourAudio.paused && g_bgAudio && g_bgAudio.paused){
  4982. if(g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour){
  4983. g_playAudio = g_bgAudio;
  4984. g_tourAudio && g_tourAudio.pause();
  4985. //window.tourAudio && window.tourAudio.pause();
  4986. manage.switchBgmState(true);
  4987. }
  4988. }
  4989. ,
  4990. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  4991. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4992. this.tourIsPlaying = !1,
  4993. (!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  4994. this.interrupt(),
  4995. this.clearWalkingSectionPaused(),
  4996. this.resetSpecialTransition(),
  4997. this.emit("update.controls"))
  4998. //window.tourAudio && window.tourAudio.pause();
  4999. if(!isAutoStop && g_tourAudio && g_tourAudio.paused == false )
  5000. {
  5001. g_tourAudio.pause();
  5002. g_tourAudio.src = ""
  5003. }
  5004. }
  5005. ,
  5006. n.prototype.endTourProgress = function() {
  5007. this.tourInProgress = !1,
  5008. this.emit("update.controls"),
  5009. this.emit(p.TourEnd)
  5010. }
  5011. ,
  5012. n.prototype.goToHighlight = function(e) {
  5013. if (this.wouldInterrupt())
  5014. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  5015. else {
  5016. if (A.debug("<tour.goto " + e + ">"),
  5017. this.isInterrupted())
  5018. return;
  5019. this.clearWalkingSectionPaused(),
  5020. this.setDestinationItem(e),
  5021. this.useSpecialTransition("Hilight"),
  5022. this.goToDestination(),
  5023. h.trackAlways("reach_highlight", {
  5024. reach_source: "thumb"
  5025. })
  5026. }
  5027. }
  5028. ,
  5029. n.prototype.prevHighlight = function() {
  5030. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  5031. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5032. this.reachSource = "prev",
  5033. this.goPrev()))
  5034. }
  5035. ,
  5036. n.prototype.nextHighlight = function() {
  5037. this.bounceable() || (this.player.emit("tour_manual", "next"),
  5038. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5039. this.reachSource = "next",
  5040. this.goNext()))
  5041. }
  5042. ,
  5043. n.prototype.changeMode = function(e) {
  5044. var t = $.Deferred()
  5045. , i = t.resolve.bind(t)
  5046. , n = t.reject.bind(t);
  5047. this.emit(p.StartModeChange);
  5048. var r = function() {
  5049. return this.clearWalkingSectionPaused(),
  5050. !!this.wouldInterrupt() && (this.interrupt(),
  5051. !0)
  5052. }
  5053. .bind(this);
  5054. if (!r()) {
  5055. switch (e) {
  5056. case c.PANORAMA:
  5057. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5058. break;
  5059. case c.DOLLHOUSE:
  5060. case c.FLOORPLAN:
  5061. this.player.flyToNewMode({
  5062. mode: e
  5063. }).done(i).fail(n);
  5064. break;
  5065. case c.OUTDOOR:
  5066. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5067. }
  5068. return t.promise()
  5069. }
  5070. }
  5071. ,
  5072. n.prototype.atEndOfTour = function() {
  5073. //return this.currentItem >= this.nItems - 1
  5074. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  5075. if(end){
  5076. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  5077. if(heroLocations){
  5078. end = this.currentItem[1] >= heroLocations.length - 1
  5079. }
  5080. }
  5081. return end;
  5082. }
  5083. ,
  5084. n.prototype.firstDestination = function() {
  5085. //return 0 < this.nItems ? 0 : null
  5086. return 0 < this.nItems ? [0,0]: null
  5087. }
  5088. ,
  5089. n.prototype.finalDestination = function() {
  5090. //return 0 < this.nItems ? this.nItems - 1 : null
  5091. return 0 < this.nItems ? [this.nItems - 1,0]: null
  5092. }
  5093. ,
  5094. n.prototype.goPrev = function() {
  5095. this.tourAdvance(-1)
  5096. }
  5097. ,
  5098. n.prototype.goNext = function() {
  5099. this.tourAdvance(1)
  5100. }
  5101. ,
  5102. n.prototype.setDestinationItem = function(e) {
  5103. this.destinationItem = e,
  5104. this.emit("update.controls")
  5105. }
  5106. ,
  5107. n.prototype.setCurrentItem = function(e) {
  5108. this.currentItem = e,
  5109. this.emit("update.controls")
  5110. }
  5111. ,
  5112. n.prototype.nextItem = function(currentItem) {
  5113. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5114. if(currentItem == void 0)return this.firstDestination()
  5115. var currentLocation = this.model.heroLocations[currentItem[0]];
  5116. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5117. var item;
  5118. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5119. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5120. }else{
  5121. item = [currentItem[0] , currentItem[1]+1]
  5122. }
  5123. if(item[0] >= this.nItems ){
  5124. item = this.firstDestination()
  5125. }
  5126. return item;
  5127. //暂时不理会endlessLoop,默认为false
  5128. }
  5129. ,
  5130. n.prototype.prevItem = function(currentItem) {
  5131. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5132. if(currentItem == void 0)return this.firstDestination()
  5133. var item;
  5134. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  5135. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5136. else{
  5137. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5138. if(this.currentItem[1] == 0){//子目录中第一个
  5139. return [currentItem[0] - 1, lastChildNum-1]
  5140. }else{
  5141. return [currentItem[0], currentItem[1]-1]
  5142. }
  5143. }
  5144. }
  5145. ,
  5146. n.prototype.tourAdvance = function(e) {//e是1或-1
  5147. A.debug("tourAdvance(" + e + ")")
  5148. if(null === this.currentItem || void 0 === this.currentItem){
  5149. this.setDestinationItem(this.firstDestination())
  5150. }else{
  5151. var item
  5152. if(e == 1){
  5153. item = this.nextItem(this.currentItem)
  5154. }else if(e == -1){
  5155. item = this.prevItem(this.currentItem)
  5156. }
  5157. this.setDestinationItem(item)
  5158. }
  5159. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  5160. this.useSpecialTransition("reverse-looping to end")
  5161. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5162. this.useSpecialTransition("looping back to start")
  5163. }
  5164. var momentTour = this.getMomentTour(this.destinationItem);
  5165. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5166. var zoomLevel = this.player.zoomLevel;
  5167. this.player.zoomEnabled = true;
  5168. var zoom = function(e, d) {
  5169. this.player.zoomTo((1-e)*zoomLevel, true)
  5170. }.bind(this)
  5171. s.start(zoom, 1500, function(){
  5172. }, 0, d.easeOutQuad, "zoom")
  5173. }
  5174. this.goToDestination()
  5175. }
  5176. ,
  5177. n.prototype.getMomentTour = function(destinationItem) {//add
  5178. if(!destinationItem || destinationItem[1] == 0) return window.MP_PREFETCHED_MODELDATA.momentTour || "walk";
  5179. else{
  5180. var currentLocation = this.model.heroLocations[destinationItem[0]];
  5181. return currentLocation.momentTour || "walk";
  5182. }
  5183. }
  5184. ,
  5185. t.exports = n
  5186. }
  5187. ).call(this, "/js/director.js")
  5188. }
  5189. , {
  5190. "./analytics": 4,
  5191. "./enum/BlackoutStyle": 18,
  5192. "./enum/ControlEvents": 21,
  5193. "./enum/DirectorEvents": 23,
  5194. "./enum/ModelManagerEvents": 33,
  5195. "./enum/PathDiscardMode": 38,
  5196. "./enum/PathDisplayMode": 39,
  5197. "./enum/PlayerEvents": 40,
  5198. "./enum/Viewmode": 51,
  5199. "./enum/WarpStyle": 52,
  5200. "./model/ModelManager": 140,
  5201. "./player": 155,
  5202. "./settings": 166,
  5203. "./util/logger": 189,
  5204. "./util/transitions": 195,
  5205. events: 202,
  5206. three: 217
  5207. }],
  5208. 16: [function(e, t, i) {
  5209. "use strict";
  5210. var n = e("three")
  5211. , r = e("./enum/Viewmode")
  5212. , o = (e("./settings"),
  5213. e("./util/transitions"))
  5214. , a = e("./enum/PlayerEvents")
  5215. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5216. , l = new n.ShaderPass(n.VerticalBlurShader);
  5217. l.renderToScreen = !0;
  5218. var c = $("#player").width() / $("#player").height();
  5219. isNaN(c) && (c = 1);
  5220. var h = {
  5221. currentBlur: 0,
  5222. aspect: c,
  5223. blurStrength: 1,
  5224. hblurPass: s,
  5225. vblurPass: l,
  5226. bindEvents: function(e) {
  5227. e.on(a.ModeChanged, function(e, t) {
  5228. e === r.PANORAMA && (o.cancel(h.blur),
  5229. o.cancel(h.addBlur),
  5230. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5231. })
  5232. },
  5233. blur: function(e) {
  5234. h.currentBlur = e;
  5235. var t = e * h.blurStrength;
  5236. l.uniforms.v.value = t / 512 * h.aspect,
  5237. s.uniforms.h.value = t / 512
  5238. },
  5239. addBlur: function(e) {
  5240. e = Math.max(e, h.currentBlur),
  5241. h.blur(e)
  5242. },
  5243. removeBlur: function(e) {
  5244. e = Math.min(1 - e, h.currentBlur),
  5245. h.blur(e)
  5246. }
  5247. };
  5248. h.blur(0),
  5249. t.exports = h
  5250. }
  5251. , {
  5252. "./enum/PlayerEvents": 40,
  5253. "./enum/Viewmode": 51,
  5254. "./settings": 166,
  5255. "./util/transitions": 195,
  5256. three: 217
  5257. }],
  5258. 17: [function(e, t, i) {
  5259. "use strict";
  5260. t.exports = {
  5261. UNKNOWN: 0,
  5262. ALIGNED: 1,
  5263. UNALIGNED: 2,
  5264. PLACED: 3
  5265. }
  5266. }
  5267. , {}],
  5268. 18: [function(e, t, i) {
  5269. "use strict";
  5270. t.exports = {
  5271. NONE: 0,
  5272. MIDDLE: 1,
  5273. END: 2,
  5274. BEGINNING: 3,
  5275. FADEIN: 4
  5276. }
  5277. }
  5278. , {}],
  5279. 19: [function(e, t, i) {
  5280. "use strict";
  5281. var n = e("three");
  5282. t.exports = {
  5283. newBlue: new n.Color(4967932),
  5284. altBlue: new n.Color(47355),
  5285. tagDefault: new n.Color(223357),
  5286. classicBlue: new n.Color(53759),
  5287. mpYellow: new n.Color(16502016),
  5288. mpOrange: new n.Color(16428055),
  5289. mpBlue: new n.Color(12096),
  5290. mpLtGrey: new n.Color(13751252),
  5291. mpDkGrey: new n.Color(10000019),
  5292. mpRed: new n.Color(12525854),
  5293. mpOrangeDesat: new n.Color(16764529),
  5294. mpBlueDesat: new n.Color(4034734),
  5295. mpRedDesat: new n.Color(14705505),
  5296. white: new n.Color(16777215),
  5297. black: new n.Color(0),
  5298. _desat: function(e, t) {
  5299. var i = t || .3
  5300. , r = (new n.Color).copy(e).getHSL();
  5301. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5302. },
  5303. _darken: function(e, t) {
  5304. var i = t || .2
  5305. , r = e.getHSL();
  5306. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5307. }
  5308. }
  5309. }
  5310. , {
  5311. three: 217
  5312. }],
  5313. 20: [function(e, t, i) {
  5314. "use strict";
  5315. t.exports = {
  5316. NONE: -1,
  5317. ROTATE: 0,
  5318. DOLLY: 1,
  5319. PAN: 2,
  5320. ROTATE_DOLLY: 3,
  5321. PAN_DOLLY: 4
  5322. }
  5323. }
  5324. , {}],
  5325. 21: [function(e, t, i) {
  5326. "use strict";
  5327. t.exports = {
  5328. Move: "move",
  5329. InteractionDirect: "interaction.direct",
  5330. InteractionKey: "interaction.key",
  5331. InteractionGui: "interaction.gui",
  5332. FlyInDirection: "fly.direction",
  5333. InputStart: "input.start",
  5334. Pinch: "input.pinch",
  5335. Scroll: "input.scroll",
  5336. AutoPanInterrupt: "autopan.interrupt",
  5337. AutoPanComplete: "autopan.complete",
  5338. AutoPanClamped: "autopan.clamped",
  5339. LongTap: "longtap"
  5340. }
  5341. }
  5342. , {}],
  5343. 22: [function(e, t, i) {
  5344. "use strict";
  5345. t.exports = Object.freeze({
  5346. FORWARD: "FORWARD",
  5347. LEFT: "LEFT",
  5348. RIGHT: "RIGHT",
  5349. BACK: "BACK",
  5350. UP: "UP",
  5351. DOWN: "DOWN"
  5352. })
  5353. }
  5354. , {}],
  5355. 23: [function(e, t, i) {
  5356. "use strict";
  5357. t.exports = {
  5358. ActionInterrupted: "action.interrupted",
  5359. TourStart: "tour.start",
  5360. TourEnd: "tour.end",
  5361. StartModeChange: "mode.startChange"
  5362. }
  5363. }
  5364. , {}],
  5365. 24: [function(e, t, i) {
  5366. "use strict";
  5367. t.exports = Object.freeze({
  5368. None: 0,
  5369. Queued: 1,
  5370. ForceQueued: 2,
  5371. Downloading: 3,
  5372. Downloaded: 4,
  5373. DownloadFailed: 5
  5374. })
  5375. }
  5376. , {}],
  5377. 25: [function(e, t, i) {
  5378. "use strict";
  5379. t.exports = {
  5380. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5381. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5382. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5383. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5384. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5385. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5386. }
  5387. }
  5388. , {}],
  5389. 26: [function(e, t, i) {
  5390. "use strict";
  5391. t.exports = {
  5392. Texture2D: 0,
  5393. TextureCube: 1
  5394. }
  5395. }
  5396. , {}],
  5397. 27: [function(e, t, i) {
  5398. "use strict";
  5399. t.exports = {
  5400. SMALL: "small",
  5401. LARGE: "large"
  5402. }
  5403. }
  5404. , {}],
  5405. 28: [function(e, t, i) {
  5406. "use strict";
  5407. var n = e("./Viewmode")
  5408. , r = {
  5409. LANDING: {},
  5410. NAVIGATION: "navigation",
  5411. MORE_HELP: "moreHelp",
  5412. TOUR_INTERACTION: {}
  5413. };
  5414. r.LANDING[n.PANORAMA] = "panorama.landing",
  5415. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5416. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5417. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5418. r.TOUR_INTERACTION.standard = "standard.tour",
  5419. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5420. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5421. t.exports = r
  5422. }
  5423. , {
  5424. "./Viewmode": 51
  5425. }],
  5426. 29: [function(e, t, i) {
  5427. "use strict";
  5428. var n = {
  5429. UP: 1,
  5430. DOWN: -1,
  5431. LEFT: "L",
  5432. RIGHT: "R",
  5433. FORWARD: "F",
  5434. BACK: "B",
  5435. reverse: {},
  5436. opposite: function(e) {
  5437. return this.reverse[e.toString()]
  5438. }
  5439. };
  5440. !function() {
  5441. n.reverse[n.UP] = n.DOWN,
  5442. n.reverse[n.DOWN] = n.UP,
  5443. n.reverse[n.LEFT] = n.RIGHT,
  5444. n.reverse[n.RIGHT] = n.LEFT,
  5445. n.reverse[n.FORWARD] = n.BACK,
  5446. n.reverse[n.BACK] = n.FORWARD
  5447. }(),
  5448. t.exports = n
  5449. }
  5450. , {}],
  5451. 30: [function(e, t, i) {
  5452. "use strict";
  5453. var n = e("../util/browser")
  5454. , r = {
  5455. ZERO: 48,
  5456. ONE: 49,
  5457. TWO: 50,
  5458. THREE: 51,
  5459. FOUR: 52,
  5460. FIVE: 53,
  5461. SIX: 54,
  5462. SEVEN: 55,
  5463. EIGHT: 56,
  5464. NINE: 57,
  5465. LEFTARROW: 37,
  5466. UPARROW: 38,
  5467. RIGHTARROW: 39,
  5468. DOWNARROW: 40,
  5469. A: 65,
  5470. B: 66,
  5471. C: 67,
  5472. D: 68,
  5473. E: 69,
  5474. F: 70,
  5475. G: 71,
  5476. H: 72,
  5477. I: 73,
  5478. J: 74,
  5479. K: 75,
  5480. L: 76,
  5481. M: 77,
  5482. N: 78,
  5483. O: 79,
  5484. P: 80,
  5485. Q: 81,
  5486. R: 82,
  5487. S: 83,
  5488. T: 84,
  5489. U: 85,
  5490. V: 86,
  5491. W: 87,
  5492. X: 88,
  5493. Y: 89,
  5494. Z: 90,
  5495. SPACE: 32,
  5496. RETURN: 13,
  5497. SEMICOLON: 186,
  5498. PLUSEQUALS: 187,
  5499. DASHUNDERSCORE: 189,
  5500. OPENBRACKET: 219
  5501. };
  5502. n.detectFirefox() && (r.SEMICOLON = 59,
  5503. r.PLUSEQUALS = 61,
  5504. r.DASHUNDERSCORE = 173),
  5505. t.exports = r
  5506. }
  5507. , {
  5508. "../util/browser": 182
  5509. }],
  5510. 31: [function(e, t, i) {
  5511. "use strict";
  5512. t.exports = {
  5513. EN_US: "en-US",
  5514. ES_MX: "es-MX",
  5515. FR_FR: "fr-FR",
  5516. DE_DE: "de-DE",
  5517. RU_RU: "ru-RU",
  5518. CN_CN: "cn-CN",
  5519. JP_JP: "jp-JP"
  5520. }
  5521. }
  5522. , {}],
  5523. 32: [function(e, t, i) {
  5524. "use strict";
  5525. t.exports = {
  5526. TagActivated: "tag.activated",
  5527. TagDismissed: "tag.dismissed",
  5528. TagNavigation: "tag.navigation"
  5529. }
  5530. }
  5531. , {}],
  5532. 33: [function(e, t, i) {
  5533. "use strict";
  5534. t.exports = {
  5535. ModelAdded: "model-added",
  5536. ActiveModelChanged: "active-model-changed"
  5537. }
  5538. }
  5539. , {}],
  5540. 34: [function(e, t, i) {
  5541. "use strict";
  5542. t.exports = {
  5543. LEFT: 0,
  5544. MIDDLE: 1,
  5545. RIGHT: 2
  5546. }
  5547. }
  5548. , {}],
  5549. 35: [function(e, t, i) {
  5550. "use strict";
  5551. t.exports = {
  5552. PanoRenderComplete: "panorama.render.complete",
  5553. TileRenderFailure: "panorama.tile.render.failed",
  5554. TileRenderSuccess: "panorama.tile.render.success",
  5555. TileUploadAttempted: "panorama.tile.upload.attempted",
  5556. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5557. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5558. }
  5559. }
  5560. , {}],
  5561. 36: [function(e, t, i) {
  5562. "use strict";
  5563. t.exports = {
  5564. BASE: 1,
  5565. STANDARD: 2,
  5566. HIGH: 3,
  5567. ULTRAHIGH: 4
  5568. }
  5569. }
  5570. , {}],
  5571. 37: [function(e, t, i) {
  5572. "use strict";
  5573. t.exports = {
  5574. LoadComplete: "panorama.load.complete",
  5575. LoadFailed: "panorama.load.failed",
  5576. TileLoaded: "panorama.tile.loaded"
  5577. }
  5578. }
  5579. , {}],
  5580. 38: [function(e, t, i) {
  5581. "use strict";
  5582. t.exports = Object.freeze({
  5583. Standard: 0,
  5584. Slow: 1,
  5585. Retain: 2
  5586. })
  5587. }
  5588. , {}],
  5589. 39: [function(e, t, i) {
  5590. "use strict";
  5591. t.exports = Object.freeze({
  5592. Show: 0,
  5593. Hide: 1,
  5594. Retain: 2
  5595. })
  5596. }
  5597. , {}],
  5598. 40: [function(e, t, i) {
  5599. "use strict";
  5600. t.exports = {
  5601. Move: "move",
  5602. MoveComplete: "move.complete",
  5603. ModeChanged: "mode.changed",
  5604. ModeChanging: "mode.changing",
  5605. PanoChosen: "pano.chosen",
  5606. ClosestPanoChanging: "closest.pano.changing",
  5607. WarpStarted: "warp.started",
  5608. WarpInterrupted: "warp.interrupted",
  5609. WarpEnded: "warp.ended",
  5610. FlyinFinished: "flyin.finished",
  5611. FlyingStarted: "flying.started",
  5612. FlyingInterrupted: "flying.interrupted",
  5613. FlyingEnded: "flying.ended",
  5614. Ready: "ready",
  5615. StartInside: "start.inside",
  5616. StartOutside: "start.outside",
  5617. ViewChanged: "view.changed",
  5618. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5619. InputStart: "input.start"
  5620. }
  5621. }
  5622. , {}],
  5623. 41: [function(e, t, i) {
  5624. "use strict";
  5625. t.exports = Object.freeze({
  5626. DEFAULT: 0,
  5627. PANOMARKERS: 1,
  5628. RETICULE: 2,
  5629. TAG: 3
  5630. })
  5631. }
  5632. , {}],
  5633. 42: [function(e, t, i) {
  5634. "use strict";
  5635. t.exports = {
  5636. visibleFloor: 1,
  5637. ghostFloor: 3,
  5638. boundingSkybox: 1,
  5639. panoMarker: 2,
  5640. reticule: 3,
  5641. tagStem: 4,
  5642. tagDisc: 5,
  5643. ribbon: 100
  5644. }
  5645. }
  5646. , {}],
  5647. 43: [function(e, t, i) {
  5648. "use strict";
  5649. t.exports = {
  5650. ContextCreated: "scene-renderer-context-created",
  5651. AfterRender: "after-render",
  5652. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5653. }
  5654. }
  5655. , {}],
  5656. 44: [function(e, t, i) {
  5657. "use strict";
  5658. t.exports = {
  5659. IDLE: "idle",
  5660. BROWSE: "browse",
  5661. EXAMINE: "examine"
  5662. }
  5663. }
  5664. , {}],
  5665. 45: [function(e, t, i) {
  5666. "use strict";
  5667. t.exports = {
  5668. TileDownloadSuccess: "tiledownloader.download.success",
  5669. TileDownloadFailure: "tiledownloader.download.failure",
  5670. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5671. }
  5672. }
  5673. , {}],
  5674. 46: [function(e, t, i) {
  5675. "use strict";
  5676. t.exports = {
  5677. CardboardAndroid: "googlevr",
  5678. GearVR: "gearvr",
  5679. CardboardIOS: "googlevrios",
  5680. Cardboard: "googlevr"
  5681. }
  5682. }
  5683. , {}],
  5684. 47: [function(e, t, i) {
  5685. "use strict";
  5686. t.exports = {
  5687. NONE: 0,
  5688. CONTEXTUAL: 1,
  5689. ANDROID: 2
  5690. }
  5691. }
  5692. , {}],
  5693. 48: [function(e, t, i) {
  5694. "use strict";
  5695. var n = {
  5696. Title: 0,
  5697. Cardboard: 1
  5698. }
  5699. , r = {
  5700. Title: 0,
  5701. Cardboard: 1,
  5702. Gear: 2
  5703. };
  5704. !function() {
  5705. [n, r].forEach(function(e) {
  5706. e.pageCount = Object.keys(e).length
  5707. })
  5708. }(),
  5709. t.exports.ios = n,
  5710. t.exports.standard = r
  5711. }
  5712. , {}],
  5713. 49: [function(e, t, i) {
  5714. "use strict";
  5715. t.exports = {
  5716. Android: "android",
  5717. IOS: "ios",
  5718. Desktop: "desktop",
  5719. UnsupportedAndroid: "android-unsupported"
  5720. }
  5721. }
  5722. , {}],
  5723. 50: [function(e, t, i) {
  5724. "use strict";
  5725. var n = e("three");
  5726. t.exports = {
  5727. UP: new n.Vector3(0,1,0),
  5728. DOWN: new n.Vector3(0,-1,0),
  5729. LEFT: new n.Vector3(-1,0,0),
  5730. RIGHT: new n.Vector3(1,0,0),
  5731. FORWARD: new n.Vector3(0,0,-1),
  5732. BACK: new n.Vector3(0,0,1)
  5733. }
  5734. }
  5735. , {
  5736. three: 217
  5737. }],
  5738. 51: [function(e, t, i) {
  5739. "use strict";
  5740. var n = e("../exception/ViewmodeConvertException")
  5741. , r = e("./coreViewmodes")
  5742. , o = e("../util/common")
  5743. , a = {
  5744. MESH: "mesh",
  5745. OUTDOOR: "outdoor",
  5746. TRANSITIONING: "transitioning",
  5747. toInt: function(e) {
  5748. switch (e) {
  5749. case this.PANORAMA:
  5750. return 1;
  5751. case this.DOLLHOUSE:
  5752. return 2;
  5753. case this.FLOORPLAN:
  5754. return 3;
  5755. case this.OUTDOOR:
  5756. return 4;
  5757. case this.TRANSITIONING:
  5758. return -1
  5759. }
  5760. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5761. },
  5762. fromInt: function(e) {
  5763. switch (e) {
  5764. case "1":
  5765. case 1:
  5766. return this.PANORAMA;
  5767. case "2":
  5768. case 2:
  5769. return this.DOLLHOUSE;
  5770. case "3":
  5771. case 3:
  5772. return this.FLOORPLAN;
  5773. case "4":
  5774. case 4:
  5775. return this.OUTDOOR
  5776. }
  5777. throw new n("No known conversion for int to viewmode for int: " + e)
  5778. },
  5779. convertWorkshopModeInt: function(e) {
  5780. switch (e) {
  5781. case "0":
  5782. case 0:
  5783. case undefined: //xzw add
  5784. return this.PANORAMA;
  5785. case "1":
  5786. case 1:
  5787. return this.FLOORPLAN;
  5788. case "2":
  5789. case 2:
  5790. return this.DOLLHOUSE;
  5791. case "3":
  5792. case 3:
  5793. return this.MESH
  5794. }
  5795. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5796. }
  5797. };
  5798. o.extendObject(a, r),
  5799. t.exports = a
  5800. }
  5801. , {
  5802. "../exception/ViewmodeConvertException": 58,
  5803. "../util/common": 185,
  5804. "./coreViewmodes": 54
  5805. }],
  5806. 52: [function(e, t, i) {
  5807. "use strict";
  5808. t.exports = {
  5809. BLACK: "black",
  5810. STD: "std",
  5811. WALK: "walk"
  5812. }
  5813. }
  5814. , {}],
  5815. 53: [function(e, t, i) {
  5816. "use strict";
  5817. t.exports = {
  5818. ZoomIn: "zoom.in",
  5819. ZoomOut: "zoom.out",
  5820. ZoomMax: "zoom.max",
  5821. ZoomMin: "zoom.min"
  5822. }
  5823. }
  5824. , {}],
  5825. 54: [function(e, t, i) {
  5826. "use strict";
  5827. t.exports = {
  5828. PANORAMA: "panorama",
  5829. DOLLHOUSE: "dollhouse",
  5830. FLOORPLAN: "floorplan"
  5831. }
  5832. }
  5833. , {}],
  5834. 55: [function(e, t, i) {
  5835. "use strict";
  5836. function n(e) {
  5837. this.message = e
  5838. }
  5839. t.exports = n
  5840. }
  5841. , {}],
  5842. 56: [function(e, t, i) {
  5843. "use strict";
  5844. function n(e) {
  5845. r.call(this, e)
  5846. }
  5847. var r = e("./BasicException");
  5848. n.prototype = Object.create(r.prototype),
  5849. t.exports = n
  5850. }
  5851. , {
  5852. "./BasicException": 55
  5853. }],
  5854. 57: [function(e, t, i) {
  5855. "use strict";
  5856. function n(e) {
  5857. r.call(this, e)
  5858. }
  5859. var r = e("./BasicException");
  5860. n.prototype = Object.create(r.prototype),
  5861. t.exports = n
  5862. }
  5863. , {
  5864. "./BasicException": 55
  5865. }],
  5866. 58: [function(e, t, i) {
  5867. "use strict";
  5868. function n(e) {
  5869. r.call(this, e)
  5870. }
  5871. var r = e("./BasicException");
  5872. n.prototype = Object.create(r.prototype),
  5873. t.exports = n
  5874. }
  5875. , {
  5876. "./BasicException": 55
  5877. }],
  5878. 59: [function(e, t, i) {
  5879. (function(i) {
  5880. "use strict";
  5881. function n(e) {
  5882. var t = {};
  5883. if (e) {
  5884. var i = e.flags;
  5885. if (i)
  5886. for (var n in i)
  5887. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5888. return t
  5889. }
  5890. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5891. null
  5892. }
  5893. var r = e("./util/ajax")
  5894. , o = e("./util/showcase")
  5895. , a = e("./util/logger")
  5896. , s = ""
  5897. , l = new a(i)
  5898. , c = {};
  5899. t.exports = {
  5900. loadFeatureFlags: function(e) {
  5901. var t = $.Deferred();
  5902. return r.get(e.urlBase + s, {
  5903. responseType: "json",
  5904. prefetchFrom: "user",
  5905. auth: o.getAuthorizationHeader()
  5906. }).done(function(e) {
  5907. c = n(e),
  5908. c ? t.resolve(c) : t.reject("loading-failed")
  5909. }).fail(function() {
  5910. l.debug("Retrieval of feature flags failed."),
  5911. t.reject("loading-failed")
  5912. }),
  5913. t.promise()
  5914. },
  5915. getFlags: function() {
  5916. return c
  5917. },
  5918. updateDependentSettings: function(e, t) {
  5919. e = e || c,
  5920. e.labels && (t.labels.enabled = !0),
  5921. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5922. e.showcase_sdk && (t.sdkInit = !0),
  5923. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5924. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5925. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5926. e.hide_sc_sharing && (t.share.enabled = !1)
  5927. }
  5928. }
  5929. }
  5930. ).call(this, "/js/featureflags.js")
  5931. }
  5932. , {
  5933. "./util/ajax": 181,
  5934. "./util/logger": 189,
  5935. "./util/showcase": 193
  5936. }],
  5937. 60: [function(e, t, i) {
  5938. "use strict";
  5939. var n = (e("../util/common"),
  5940. {
  5941. status: 0,
  5942. set: function(e) {
  5943. if (isNaN(e))
  5944. return !1;
  5945. var t = $('.progressbar');
  5946. 0 > e && (e = 0);
  5947. e > 100 && (e = 100);
  5948. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  5949. var barperc = e*width;
  5950. var perc = Math.round(e);
  5951. var labelpos = (parseInt(barperc)-15);
  5952. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  5953. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  5954. t.find('.perc').text(perc+'%'); //具体数字的百分比
  5955. this.status = e
  5956. },
  5957. done: function(e) {
  5958. return e || this.status ? (this.status = null,
  5959. this.set(100)) : this
  5960. }
  5961. });
  5962. t.exports.circleLoader = n
  5963. }
  5964. , {
  5965. "../util/common": 185
  5966. }],
  5967. 61: [function(e, t, i) {
  5968. "use strict";
  5969. t.exports = Object.freeze({
  5970. CLOSE: "modal.closer.close"
  5971. })
  5972. }
  5973. , {}],
  5974. 62: [function(e, t, i) {
  5975. "use strict";
  5976. function n(e, t) {
  5977. t && (t.stopPropagation(),
  5978. t.preventDefault()),
  5979. e && this.emit(l.CLOSE, e),
  5980. g.reset()
  5981. }
  5982. function r(e, t) {
  5983. function i() {
  5984. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  5985. t !== f && (f = t,
  5986. t ? (e.classList.add("closeByFooter"),
  5987. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  5988. h.classList.remove("closeByFooter")))
  5989. }
  5990. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  5991. }
  5992. var o = e("../../settings")
  5993. , a = (e("../../tag/Media/MediaEvent"),
  5994. e("../../util/browser"))
  5995. , s = e("../../util/common")
  5996. , l = e("./ModalCloserEvent")
  5997. , c = e("events").EventEmitter
  5998. , h = document.getElementsByClassName("footer")[0]
  5999. , u = h.querySelectorAll(".close")[0]
  6000. , d = null
  6001. , p = null
  6002. , f = null
  6003. , g = (a.isMobile(),
  6004. {
  6005. open: function(e) {
  6006. e && (r(e),
  6007. d && u.removeEventListener("click", d, !0),
  6008. d = n.bind(this, e.id),
  6009. u.addEventListener("click", d, !0),
  6010. p && window.removeEventListener("resize", p, !0),
  6011. p = r.bind(this, e),
  6012. window.addEventListener("resize", p, !0))
  6013. },
  6014. reset: function() {
  6015. h.classList.remove("closeByFooter"),
  6016. u.removeEventListener("click", d, !0),
  6017. window.removeEventListener("resize", p, !0),
  6018. d = p = f = null
  6019. }
  6020. });
  6021. s.extendObject(g, c.prototype),
  6022. t.exports = g
  6023. }
  6024. , {
  6025. "../../tag/Media/MediaEvent": 131,
  6026. "../../settings": 166,
  6027. "../../util/browser": 182,
  6028. "../../util/common": 185,
  6029. "./ModalCloserEvent": 61,
  6030. events: 202
  6031. }],
  6032. 63: [function(e, t, i) {
  6033. "use strict";
  6034. function n(e, t, i) {
  6035. var n = new r.GUI({
  6036. width: 400
  6037. })
  6038. , u = n.addFolder("Flydown from Dollhouse");
  6039. u.add(h.flydown, "movementEasing", Object.keys(a)),
  6040. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  6041. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  6042. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  6043. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  6044. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  6045. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  6046. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  6047. var d = n.addFolder("Transition between panos");
  6048. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  6049. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6050. h.transition.flyTime = 0,
  6051. d.__controllers.forEach(function(e) {
  6052. e.updateDisplay()
  6053. })
  6054. }),
  6055. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  6056. h.transition.flySpeed = 0,
  6057. d.__controllers.forEach(function(e) {
  6058. e.updateDisplay()
  6059. })
  6060. }),
  6061. d.add(h.transition, "aimTime", 500, 2500).step(50),
  6062. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  6063. d.add(h.transition, "movementEasing", Object.keys(a));
  6064. var p = n.addFolder("Path Display");
  6065. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  6066. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  6067. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  6068. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  6069. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6070. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  6071. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6072. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  6073. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  6074. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  6075. h.path.color = l[h.path.color],
  6076. h.path.colorUp = l._desat(h.path.color),
  6077. h.path.colorDown = l.darken(h.path.color)
  6078. }),
  6079. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  6080. h.reticuleColor = l[h.reticuleColor]
  6081. });
  6082. var f = n.addFolder("Warping")
  6083. , g = f.addFolder("Warp/Teleport");
  6084. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  6085. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6086. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  6087. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  6088. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6089. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  6090. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  6091. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  6092. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6093. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6094. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  6095. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6096. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6097. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  6098. h.path.typ = c[h.path.typ]
  6099. }),
  6100. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  6101. t.endlessLoop = h.warp.loop
  6102. }),
  6103. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6104. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6105. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6106. var m = f.addFolder("Long Warp Only");
  6107. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6108. h.warp.flySpeed = 0,
  6109. m.__controllers.forEach(function(e) {
  6110. e.updateDisplay()
  6111. })
  6112. }),
  6113. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6114. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6115. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6116. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6117. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6118. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6119. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6120. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6121. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6122. var v = n.addFolder("Warp Esoterica");
  6123. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6124. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6125. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6126. h.warp.minWarpTime = 0,
  6127. v.__controllers.forEach(function(e) {
  6128. e.updateDisplay()
  6129. })
  6130. }),
  6131. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6132. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6133. v.add(h.warp, "movementEasing", Object.keys(a));
  6134. var A = n.addFolder("Misc");
  6135. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6136. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6137. }),
  6138. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6139. i.cameras[s.PANORAMA].fov = h.insideFOV
  6140. }),
  6141. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6142. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6143. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6144. var y = n.addFolder("Navigation");
  6145. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6146. h.navigation.panoScores || e.panos.forEach(function(e) {
  6147. e.floor.remove(e.text3d),
  6148. e.text3d = null
  6149. })
  6150. }),
  6151. y.add(h.navigation, "mouseDirection"),
  6152. y.add(h.navigation, "filterStrictness", 0, 1),
  6153. y.add(h.navigation, "angleFactor", -60, 0),
  6154. y.add(h.navigation, "directionFactor", 1, 20),
  6155. y.add(h.navigation, "distanceFactor", -5, 5),
  6156. y.add(h.navigation, "optionalityFactor", .1, 10);
  6157. var C = n.addFolder("tags")
  6158. , I = C.addFolder("Tag Creation");
  6159. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6160. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6161. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6162. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6163. var E = C.addFolder("Visibility");
  6164. E.add(h.tags.visibility, "anyDistance"),
  6165. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6166. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6167. E.add(h.tags.visibility, "hideViaFloor"),
  6168. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6169. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6170. var b = C.addFolder("Disc Parameters");
  6171. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6172. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6173. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6174. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6175. }),
  6176. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6177. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6178. }),
  6179. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6180. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6181. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6182. var w = C.addFolder("Navigate");
  6183. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6184. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6185. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6186. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6187. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6188. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6189. var _ = n.addFolder("Debug");
  6190. _.add(h, "wireframe").onFinishChange(function() {
  6191. e.chunks.forEach(function(t) {
  6192. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6193. t.wireframeTwin.material.depthWrite = !1,
  6194. t.wireframeTwin.material.depthTest = !1,
  6195. t.wireframeTwin.material.opacity = .5,
  6196. t.wireframeTwin.material.transparent = !0),
  6197. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6198. })
  6199. }),
  6200. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6201. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6202. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6203. e.skybox.wireframe = null)
  6204. }),
  6205. _.add(h, "showSweeps").onFinishChange(function() {
  6206. e.setSweepVisibility(h.showSweeps)
  6207. }),
  6208. _.add(h, "showMesh").onFinishChange(function() {
  6209. e.chunks.forEach(function(e) {
  6210. e.visible = h.showMesh
  6211. })
  6212. }),
  6213. _.add(h, "showFloors").onFinishChange(function() {
  6214. e.floors.forEach(function(e) {
  6215. e.collider.children.forEach(function(e) {
  6216. e.material.visible = h.showFloors
  6217. })
  6218. })
  6219. }),
  6220. _.add(h, "showSkyboxes").onFinishChange(function() {
  6221. e.panos.forEach(function(e) {
  6222. e.skyboxMesh.visible = h.showSkyboxes
  6223. })
  6224. }),
  6225. _.add(h, "showNeighbors").onChange(function() {}),
  6226. _.add(e, "alpha", 0, 1)
  6227. }
  6228. var r = e("../lib/dat.gui")
  6229. , o = e("three")
  6230. , a = e("../util/easing")
  6231. , s = e("../enum/Viewmode")
  6232. , l = e("../enum/Colors")
  6233. , c = e("../enum/WarpStyle")
  6234. , h = e("../settings");
  6235. e("../tag/tag");
  6236. r.GUI.prototype.removeFolder = function(e) {
  6237. var t = this.__folders[e];
  6238. t && (t.close(),
  6239. this.__ul.removeChild(t.domElement.parentNode),
  6240. delete this.__folders[e],
  6241. this.onResize())
  6242. }
  6243. ,
  6244. t.exports.toggle = n
  6245. }
  6246. , {
  6247. "../enum/Colors": 19,
  6248. "../enum/Viewmode": 51,
  6249. "../enum/WarpStyle": 52,
  6250. "../lib/dat.gui": 93,
  6251. "../tag/tag": 123,
  6252. "../settings": 166,
  6253. "../util/easing": 186,
  6254. three: 217
  6255. }],
  6256. 64: [function(e, t, i) {
  6257. (function(i) {
  6258. "use strict";
  6259. function n(e, t, i, n) {
  6260. $(".gui-error .error-problem-text").text(e),
  6261. $(".gui-error .error-solution-text").text(t),
  6262. $(".gui-error .error-explanation").text(i),
  6263. $(".gui-error .error-actions").html(n),
  6264. $(window).resize(),
  6265. $(".gui-error").fadeIn(),
  6266. $("#bottom-logo").fadeIn()
  6267. }
  6268. function r(e) {
  6269. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6270. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6271. s.isMobile() || $("[rel=tiletip]").tooltip({
  6272. placement: "bottom",
  6273. delay: {
  6274. show: 50,
  6275. hide: 0
  6276. },
  6277. trigger: "hover",
  6278. viewport: {
  6279. selector: "body",
  6280. padding: 10
  6281. }
  6282. })
  6283. }
  6284. function o() {
  6285. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6286. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6287. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6288. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6289. e.preventDefault(),
  6290. e.stopPropagation(),
  6291. r(" ")
  6292. })
  6293. }
  6294. function a(e) {
  6295. if ($("head title").text(c.pageTitle),
  6296. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6297. $("#gui-loading").fadeOut(250),
  6298. $("#quick-blackout").hide(),
  6299. l.track("showcase_error", {
  6300. error_key: e
  6301. }),
  6302. h.locale || h.init(),
  6303. "webgl-unsupported" === e)
  6304. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6305. else if ("webgl-ios" === e)
  6306. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6307. else if ("webgl-safari" === e)
  6308. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6309. else if ("webgl-generic" === e)
  6310. o();
  6311. else if ("missing-urls" === e)
  6312. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6313. else if ("loading-failed" === e)
  6314. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6315. else {
  6316. if ("loading-failed-maintenance" !== e)
  6317. return void d.error("Unhandled error: " + e);
  6318. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6319. }
  6320. }
  6321. var s = e("./../util/browser")
  6322. , l = e("./../analytics")
  6323. , c = e("./../settings")
  6324. , h = e("../localization/localize")
  6325. , u = e("./../util/logger")
  6326. , d = new u(i)
  6327. , p = '"https://support.port.com/hc/articles/208220058"';
  6328. t.exports.error = a
  6329. }
  6330. ).call(this, "/js/gui/error.js")
  6331. }
  6332. , {
  6333. "../localization/localize": 108,
  6334. "./../analytics": 4,
  6335. "./../settings": 166,
  6336. "./../util/browser": 182,
  6337. "./../util/logger": 189
  6338. }],
  6339. 65: [function(e, t, i) {
  6340. (function(i) {
  6341. "use strict";
  6342. function n() {
  6343. Ue = [],
  6344. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6345. Ue.push(".hideTarget", ".pinTop.right")
  6346. }
  6347. function r() {
  6348. for (var e in je)
  6349. if (je.hasOwnProperty(e)) {
  6350. var t = je[e];
  6351. if (!t.visible)
  6352. for (var i = 0; i < t.elements.length; i++)
  6353. $(t.elements[i]).hide()
  6354. }
  6355. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6356. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6357. n()
  6358. }
  6359. function o(e, t) {
  6360. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6361. $("#gui-zoomin").toggle(i),
  6362. $("#gui-zoomout").toggle(i)
  6363. }
  6364. function a() {
  6365. c(),
  6366. $(".pinBottom").toggleClass("open"),
  6367. $("#drawer").toggleClass("open"),
  6368. $(".footer").toggleClass("open"),
  6369. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6370. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6371. ie.resetDrawer()),
  6372. setTimeout(function() {
  6373. $("#pullTab").toggleClass("opened");
  6374. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6375. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6376. }
  6377. function s(e) {
  6378. var t;
  6379. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6380. t = e.position().top + e.outerHeight(),
  6381. e.attr("style", "display: none"));
  6382. var i = $("#player").outerHeight()
  6383. , n = i - 130;
  6384. return n < t + 25
  6385. }
  6386. function l(e) {
  6387. "touchstart" === e.type && e.preventDefault(),
  6388. e.stopPropagation()
  6389. }
  6390. function c() {
  6391. W && (W.reload(),
  6392. W.init())
  6393. }
  6394. function h(e) {
  6395. ne.show(e),
  6396. r()
  6397. }
  6398. function u(e) {
  6399. ne.progress(e)
  6400. }
  6401. function d(e, t, i) {
  6402. var n = t.player;
  6403. $("#gui-thumb").fadeOut(2500),
  6404. ne.hide(function() {
  6405. Ge = !1
  6406. }),
  6407. me.init(e, i),
  6408. de.finishSetup(Object.keys(e.tags).length),
  6409. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6410. var s = function() {
  6411. i.dismissExaminedTag(),
  6412. i.disableHovering()
  6413. };
  6414. Ae.on(ye.OPENED, s),
  6415. Ce.on(Me.OPENED, s),
  6416. he.on(ue.OPENED, s),
  6417. fe.on(ge.OPENED, s);
  6418. var l = i.enableHovering.bind(i);
  6419. if (Ae.on(ye.CLOSED, l),
  6420. Ce.on(Me.CLOSED, l),
  6421. he.on(ue.CLOSED, l),
  6422. fe.on(ge.CLOSED, l),
  6423. Q.labels.enabled && Object.keys(e.labels).length,
  6424. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6425. C(e.currentFloor, n.mode)),
  6426. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6427. r(),
  6428. o(t, t.player),
  6429. $("#gui").fadeIn(1500),
  6430. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6431. a(),
  6432. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6433. }, 2e3),
  6434. !K.isMobile())
  6435. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6436. $(c[h]).addClass("hasHover");
  6437. O(e),
  6438. de.setupToggling();
  6439. //xzw:
  6440. window.editHotPanel && editHotPanel();
  6441. //czj
  6442. navBorderRadius(e);
  6443. //czj 编辑界面
  6444. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6445. window.EditTools && new EditTools(n.sceneRenderer);
  6446. }
  6447. function navBorderRadius(e){
  6448. var pullTab = $("#pullTab");
  6449. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6450. if(window.MP_PREFETCHED_MODELDATA.model.special || window.MP_PREFETCHED_MODELDATA.special){
  6451. window.specialScene && specialScene.special().afterImplement();
  6452. }
  6453. }
  6454. function p(e) {
  6455. e || (e = 0),
  6456. We = !1,
  6457. window.setTimeout(function() {
  6458. We || (ze = !0,
  6459. $("#gui-spinner").stop(!0, !0).show())
  6460. }
  6461. .bind(this), e)
  6462. }
  6463. function f() {
  6464. $("#gui-spinner").stop(!0, !0),
  6465. $("#gui-spinner").fadeOut(1e3),
  6466. We = !0,
  6467. ze = !1
  6468. }
  6469. function g(e, t) {
  6470. var i = e.mode
  6471. , n = t || e.currentPano;
  6472. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6473. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6474. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6475. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6476. Q.show360Views.enabled && !n.isAligned() ? (
  6477. $(".gui-floor").addClass("hidden"),
  6478. $("#gui-modes-outside").addClass("desktop-only")) : (
  6479. $(".gui-floor").removeClass("hidden"),
  6480. $("#gui-modes-outside").removeClass("desktop-only")),
  6481. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6482. Be = i,
  6483. $("#gui-modes-outside").addClass("hidden"),
  6484. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6485. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6486. }
  6487. function m(e, t) {
  6488. var i = t.player;
  6489. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6490. l(e),
  6491. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6492. J.track("USER", {
  6493. event_type: "showcase_gui",
  6494. gui_action: "click_inside_mode_button"
  6495. }),
  6496. t.changeMode(_e.PANORAMA);
  6497. }),
  6498. $("#gui-modes-outside").find("a").on("click", function(e) {
  6499. l(e),
  6500. J.track("showcase_gui", {
  6501. gui_action: "click_outside_mode_button"
  6502. }),
  6503. t.changeMode(Be)
  6504. }),
  6505. $("#gui-modes-floorplan").on("click", function(e) {
  6506. l(e),
  6507. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6508. gui_action: "click_floorplan_mode_button"
  6509. }),
  6510. t.changeMode(_e.FLOORPLAN));
  6511. }),
  6512. $("#gui-modes-dollhouse").on("click", function(e) {
  6513. l(e),
  6514. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6515. gui_action: "click_dollhouse_mode_button"
  6516. }),
  6517. t.changeMode(_e.DOLLHOUSE));
  6518. })
  6519. }
  6520. function v(e, t) {
  6521. function i() {
  6522. document.getElementById("vr").classList.remove("hidden"),
  6523. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6524. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6525. $(".improper-embed").toggleClass("hidden", !1),
  6526. r())
  6527. }, function(e) {
  6528. r()
  6529. }) : r()
  6530. }
  6531. function n(i) {
  6532. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6533. Ie.init(e.data, t, i, q),
  6534. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6535. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6536. }
  6537. function r() {
  6538. De.info("WebVR support not found, VR button activates native app VR modal"),
  6539. Ae.init(e.data, q),
  6540. Ae.on(ye.OPENED, function() {
  6541. var e = document.getElementById("vr-modal");
  6542. return function() {
  6543. Ze("vr"),
  6544. le.open(e)
  6545. }
  6546. }()),
  6547. Ae.on(ye.CLOSED, le.reset)
  6548. }
  6549. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6550. /*********************** 方奕卓 VR功能事件监听 ********************/
  6551. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6552. switch (Q.vr.option) {
  6553. case Pe.CONTEXTUAL:
  6554. i();
  6555. break;
  6556. case Pe.ANDROID:
  6557. K.detectAndroid() && i();
  6558. break;
  6559. case Pe.NONE:
  6560. }
  6561. }
  6562. }
  6563. function A(e, t) {
  6564. $("#play").on("mousedown touchstart", function(e) {
  6565. l(e);
  6566. Ze("tour");
  6567. ve.play();
  6568. J.trackAlways("showcase_gui", {
  6569. gui_action: "play_highlights"
  6570. })
  6571. }),
  6572. window.startAndPlay = function(e) {
  6573. // l(e);
  6574. Ze("tour");
  6575. ve.play();
  6576. J.trackAlways("showcase_gui", {
  6577. gui_action: "play_highlights"
  6578. })
  6579. };
  6580. $("#pause").on("mousedown touchstart", function(e) {
  6581. l(e),
  6582. ve.pause(),
  6583. J.trackAlways("showcase_gui", {
  6584. gui_action: "pause_highlights"
  6585. })
  6586. }),
  6587. $("#gui-zoomin").find("a").on("click", function(e) {
  6588. l(e),
  6589. t.player.zoomInIncrementally()
  6590. }),
  6591. $("#gui-zoomout").find("a").on("click", function(e) {
  6592. l(e),
  6593. t.player.zoomOutIncrementally()
  6594. })
  6595. }
  6596. function y(e, t) {
  6597. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6598. if(getQueryVariable('m') === '372') continue;
  6599. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6600. $(".gui-floor").find(".container").prepend(r)
  6601. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6602. }
  6603. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6604. i.on("click", function(e) {
  6605. l(e),
  6606. Ze("floor"),
  6607. i.toggleClass("open")
  6608. }),
  6609. $(".floorChoice").on("click", function(e) {
  6610. l(e);
  6611. var n = $(this).data("index");
  6612. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6613. t.player.gotoFloor(n),
  6614. J.track("showcase_gui", {
  6615. gui_action: "click_floor_select_button",
  6616. interaction_source: "gui"
  6617. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6618. Ze("move"),
  6619. t.allFloors(),
  6620. J.track("showcase_gui", {
  6621. gui_action: "click_toggle_all_floors_button",
  6622. interaction_source: "gui"
  6623. })),
  6624. i.removeClass("open")
  6625. })
  6626. }
  6627. function C(e, t) {
  6628. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6629. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6630. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6631. $(".floorChoice").removeClass("active"),
  6632. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6633. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6634. $(".floorChoice").removeClass("active"),
  6635. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6636. }
  6637. function I(e) {
  6638. return e.describe().inTransition
  6639. }
  6640. function b(e, t, i) {
  6641. Fe = e.heroLocations.length;
  6642. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6643. , r = 100 / Fe + "%"
  6644. , o = $("#thumb-container")
  6645. , a = $("#progressBar");
  6646. $("#status").find(".totalSteps").text(Fe);
  6647. for (var s = 0; s < Fe; s++) {
  6648. var c = e.heroLocations[s]
  6649. , h = $(n);
  6650. var thumbUrl
  6651. if(c.heroLocations){//有子项,选第一张截图
  6652. thumbUrl = c.heroLocations[0].thumbUrl//.replace('https://','').replace('http://','')
  6653. }else{
  6654. thumbUrl = c.thumbUrl//.replace('https://','').replace('http://','')
  6655. }
  6656. h.attr("data-index", s)
  6657. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6658. if (c.name) {
  6659. var u = $('<div class="overlay"></div>').text(c.name);
  6660. h.prepend(u)
  6661. }
  6662. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6663. var d = e.panos.get(c.panoId)
  6664. , p = d && !d.isAligned()
  6665. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6666. h.prepend(f)
  6667. }
  6668. o.append(h),
  6669. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6670. }
  6671. j = 144 * Fe,
  6672. Y = 111 * Fe,
  6673. $(".thumbImg").on("mouseover", function() {
  6674. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6675. }),
  6676. $(".thumbImg").on("mouseout", function() {
  6677. t.clearPath()
  6678. }),
  6679. $(".thumbImg").on("click", function(e) {
  6680. l(e);
  6681. var i = $(this);
  6682. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6683. J.trackAlways("showcase_gui", {
  6684. gui_action: "click_highlight"
  6685. }),
  6686. t.goToHighlight([i.data("index"),0])//改
  6687. }),
  6688. $(".previous").find("a").on("click", function(e) {
  6689. l(e),
  6690. J.trackAlways("showcase_gui", {
  6691. gui_action: "prev_highlight"
  6692. }),
  6693. t.prevHighlight()
  6694. }),
  6695. $(".next").find("a").on("click", function(e) {
  6696. l(e),
  6697. J.trackAlways("showcase_gui", {
  6698. gui_action: "next_highlight"
  6699. }),
  6700. t.nextHighlight()
  6701. }),
  6702. $("#drawer").on("mouseleave", function(e) {
  6703. l(e);
  6704. var t;
  6705. try {
  6706. t = new MouseEvent("mouseup",{
  6707. clientX: e.clientX,
  6708. clientY: e.clientY,
  6709. screenX: e.screenX,
  6710. screenY: e.screenY
  6711. })
  6712. } catch (i) {
  6713. t = document.createEvent("MouseEvents"),
  6714. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6715. }
  6716. document.dispatchEvent(t)
  6717. }),
  6718. W = new Sly($("#scrollFrame"),{
  6719. horizontal: !0,
  6720. itemNav: "centered",
  6721. smart: !0,
  6722. scrollTrap: !0,
  6723. scrollBy: 1,
  6724. mouseDragging: !0,
  6725. touchDragging: !0,
  6726. speed: 300,
  6727. dragHandle: !0,
  6728. dynamicHandle: !0,
  6729. clickBar: !0,
  6730. scrollBar: $("#scroller"),
  6731. activateOn: null
  6732. }).init(),
  6733. W.on("active", function(e, t) {
  6734. Ve = t,
  6735. Ze("tour"),
  6736. $(".step").removeClass("active"),
  6737. $("#status").find(".curIdx").text(t + 1);
  6738. for (var i = 0; i <= t; i++)
  6739. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6740. }),
  6741. w()
  6742. }
  6743. function w() {
  6744. var e = $("#player").width() - 20
  6745. , t = $("#scroller")
  6746. , i = $("#drawer")
  6747. , n = $(".pinBottom");
  6748. if ($("#player").width() < 488 || $("#player").height() < 488)
  6749. t.addClass("hidden"),
  6750. i.addClass("noScroll"),
  6751. n.addClass("noScroll");
  6752. else {
  6753. var r = j > e
  6754. , o = !i.hasClass("noScroll")
  6755. , a = r !== o;
  6756. a && (t.toggleClass("hidden"),
  6757. i.toggleClass("noScroll"),
  6758. n.toggleClass("noScroll"))
  6759. }
  6760. }
  6761. function _(e) {
  6762. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6763. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6764. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6765. }
  6766. function T(e) {
  6767. function t(t, i) {
  6768. return !!e.player_options[t] && e[i || t]
  6769. }
  6770. $(".model-title").text(e.name);
  6771. var i = Q.pageTitle;
  6772. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6773. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6774. document.title = i ,
  6775. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  6776. delay: {
  6777. show: 50,
  6778. hide: 0
  6779. },
  6780. trigger: "hover",
  6781. html: !1,
  6782. viewport: {
  6783. selector: "body",
  6784. padding: 10
  6785. }
  6786. }),
  6787. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6788. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6789. de.populate({
  6790. name: t("model_name", "name"),
  6791. coBrand: t("presented_by"),
  6792. description: t("model_summary", "summary") || "暂无内容",
  6793. contactName: t("contact_name"),
  6794. address: t("address"),
  6795. phone: t("contact_phone"),
  6796. formattedPhone: e.formatted_contact_phone,
  6797. email: t("contact_email"),
  6798. url: t("external_url"),
  6799. socialSharing: e.enable_social_sharing && e.is_public
  6800. })
  6801. }
  6802. function x(e, t, i, n, r, o) {
  6803. function a() {
  6804. o.setLoadingStartTime(),
  6805. H(),
  6806. r ? (re.showMessage(t, i, je.coBrand.visible),
  6807. l()) : h(l)
  6808. }
  6809. var s = $.Deferred()
  6810. , l = s.resolve.bind(s);
  6811. return Ge = !0,
  6812. O(e),
  6813. e.data.player_options && _(e.data.player_options),
  6814. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6815. Re.localizeGUI(),
  6816. T(e.data),
  6817. r || $(".quick").addClass("hidden"),
  6818. //e.data.image && !r && E(e.data.image),
  6819. n ? (J.impression(),
  6820. a()) : (o.setWaitingStartTime(),
  6821. oe.show(r, a)),
  6822. s
  6823. }
  6824. function S(e, t, i, n, r, a, s) {
  6825. q = s,
  6826. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6827. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6828. ae.init(),
  6829. re.init(e, a),
  6830. Oe.init(e, t, n),
  6831. $(".icon").on("mouseover", function() {
  6832. t.player && t.player.reticule.hide()
  6833. }),
  6834. m(e, t),
  6835. A(e, t),
  6836. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(MP_PREFETCHED_MODELDATA.name/* e.data.name */),
  6837. Ce.on(Me.OPENED, function() {
  6838. var e = document.getElementById("share-modal");
  6839. return function() {
  6840. Ze("share"),
  6841. le.open(e)
  6842. }
  6843. }()),
  6844. Ce.on(Me.CLOSED, le.reset)),
  6845. e.heroLocations.length > 1 ? b(e, t, i) : (je.highlight.visible = !1,
  6846. je.tourControls.visible = !1),
  6847. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6848. z(),
  6849. g(i),
  6850. v(e, r),
  6851. e.on("floor.changed", C),
  6852. e.on("waiting", R.bind(this, e)),
  6853. e.on("waiting-done", P.bind(this, e)),
  6854. i.on(xe.ModeChanged, function(e, n) {
  6855. g(i),
  6856. o(t, i),
  6857. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6858. he.updateMode(n)
  6859. }),
  6860. n.on(Se.Move, Ze.bind(this, "move")),
  6861. i.on(xe.Ready, function() {
  6862. ie.init(n, i, i.tagManager, t),
  6863. i.on(xe.ModeChanged, function(e, t) {
  6864. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6865. })
  6866. }),
  6867. i.on(xe.PanoChosen, function(e, t) {
  6868. g(i, t),
  6869. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6870. }),
  6871. le.on(ce.CLOSE, function(e) {
  6872. switch (e) {
  6873. case "vr-modal":
  6874. Ae.dismiss();
  6875. break;
  6876. case "share-modal":
  6877. Ce.hide();
  6878. break;
  6879. case "terms-modal":
  6880. fe.hide()
  6881. }
  6882. });
  6883. var l = $("#play").eq(0)
  6884. , c = $("#pause").eq(0)
  6885. , h = $(".pinBottom").toArray()
  6886. , u = $("#drawer").eq(0)
  6887. , d = $("#playHead").eq(0)
  6888. , p = $("#progressBar").eq(0)
  6889. , f = $("#thumb-container").eq(0)
  6890. , y = f.children()
  6891. , I = p.children();
  6892. t.on("update.controls", function() {
  6893. var n = t.describe();
  6894. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  6895. c.show()),
  6896. n.tourInProgress && (h.forEach(function(e) {
  6897. e.classList.add("playing")
  6898. }),
  6899. u.addClass("playing"),
  6900. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  6901. c.hide()),
  6902. n.tourInProgress || (ve.stopTour(),
  6903. h.forEach(function(e) {
  6904. e.classList.remove("playing")
  6905. }),
  6906. u.removeClass("playing"),
  6907. d.removeClass("playing")));
  6908. var r, a, s;
  6909. if (null !== n.currentItem) {
  6910. var p, f;
  6911. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  6912. n.onTheBus ? (p = "active",
  6913. f = "recent") : (f = "active",
  6914. p = "recent");
  6915. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  6916. for (r = 0; r < e.heroLocations.length; r += 1)
  6917. s = y.eq(r),
  6918. a = I.eq(r),
  6919. s.removeClass(f),
  6920. a.removeClass(f),
  6921. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  6922. a.addClass(p),
  6923. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  6924. a.addClass(p)) : (s.removeClass(p),
  6925. a.removeClass(p))
  6926. } else
  6927. for (r = 0; r < e.heroLocations.length; r += 1)
  6928. s = y.eq(r),
  6929. a = I.eq(r),
  6930. s.removeClass("active recent"),
  6931. a.removeClass("active recent");
  6932. o(t, i)
  6933. }),
  6934. document.addEventListener("keydown", function(n) {
  6935. switch (J.updateInteraction(Se.InteractionKey),
  6936. n.which) {
  6937. case we.ZERO:
  6938. Q.debug && e.toggleAlpha();
  6939. break;
  6940. case we.NINE:
  6941. Q.debug && se.toggle();
  6942. break;
  6943. case we.ONE:
  6944. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  6945. break;
  6946. case we.TWO:
  6947. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  6948. break;
  6949. case we.THREE:
  6950. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  6951. break;
  6952. case we.FOUR:
  6953. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  6954. break;
  6955. case we.SPACE:
  6956. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  6957. break;
  6958. case we.RETURN:
  6959. Q.debug && e.toggleExplodeUp();
  6960. break;
  6961. case we.P:
  6962. k();
  6963. break;
  6964. case we.U:
  6965. B();
  6966. break;
  6967. case we.X:
  6968. Q.debug && e.toggleExplode();
  6969. break;
  6970. case we.PLUSEQUALS:
  6971. t.player.activatePersistentZooming(!0),
  6972. ie.hideUi();
  6973. break;
  6974. case we.DASHUNDERSCORE:
  6975. t.player.activatePersistentZooming(!1),
  6976. ie.hideUi();
  6977. break;
  6978. case we.SEVEN:
  6979. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  6980. break;
  6981. case we.EIGHT:
  6982. t.player.decreaseZoomSpeed();
  6983. break;
  6984. case we.NINE:
  6985. t.player.increaseZoomSpeed()
  6986. }
  6987. return i && i.reticule.hide(),
  6988. !0
  6989. }
  6990. .bind(this)),
  6991. document.addEventListener("keyup", function(e) {
  6992. switch (e.which) {
  6993. case we.PLUSEQUALS:
  6994. t.player.deactivatePersistentZooming();
  6995. break;
  6996. case we.DASHUNDERSCORE:
  6997. t.player.deactivatePersistentZooming()
  6998. }
  6999. }
  7000. .bind(this)),
  7001. F(e),
  7002. L(e, t.player),
  7003. M(i),
  7004. te.setAutoPlay(e.heroCount()),
  7005. he.init(i, a.mode),
  7006. he.on(ue.OPENED, Ze.bind(this, "help")),
  7007. fe.init(),
  7008. fe.on(ge.OPENED, function() {
  7009. var e = document.getElementById("terms-modal");
  7010. return function() {
  7011. Ze("terms"),
  7012. le.open(e)
  7013. }
  7014. }()),
  7015. fe.on(ge.CLOSED, le.reset),
  7016. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  7017. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  7018. Q.profiling.enabled && se.show(),
  7019. ve.init(t)
  7020. }
  7021. function M(e) {
  7022. var t = function(e, t) {
  7023. $(e).find("a").each(function(e, i) {
  7024. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7025. i.style.pointerEvents = t ? "auto" : "none"
  7026. })
  7027. }
  7028. , i = function() {
  7029. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7030. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7031. };
  7032. e.on(Ne.ZoomMax, function() {
  7033. t("#gui-zoomin", !1),
  7034. t("#gui-zoomout", !0)
  7035. }),
  7036. e.on(Ne.ZoomMin, function() {
  7037. t("#gui-zoomin", !0),
  7038. t("#gui-zoomout", !1)
  7039. }),
  7040. e.on(Ne.ZoomIn, function() {
  7041. t("#gui-zoomout", !0)
  7042. }),
  7043. e.on(Ne.ZoomOut, function() {
  7044. t("#gui-zoomin", !0)
  7045. }),
  7046. i()
  7047. }
  7048. function R(e) {
  7049. O(e)
  7050. }
  7051. function P(e) {
  7052. O(e)
  7053. }
  7054. function O(e) {
  7055. var t = e.waitQueue.length;
  7056. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7057. }
  7058. function L(e, t) {
  7059. He = {
  7060. gui: null,
  7061. visible: !1,
  7062. model: e,
  7063. player: t
  7064. }
  7065. }
  7066. function D(e, t) {
  7067. function i() {
  7068. var i = t.toJSON();
  7069. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7070. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7071. }
  7072. var n = {}
  7073. , r = new Le.GUI({
  7074. autoPlace: !0,
  7075. width: "60%"
  7076. });
  7077. i(),
  7078. t.on(xe.ViewChanged, i),
  7079. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7080. r.domElement.id = "datLinks";
  7081. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7082. return o.forEach(function(e) {
  7083. if (!K.detectSafari()) {
  7084. var t = document.createElement("button");
  7085. t.classList.add("btn-deep-link"),
  7086. t.innerText = Re.MENU_COPY,
  7087. e.nextSibling.appendChild(t);
  7088. var i = function() {
  7089. alert(Re.LINK_ALERT_COPY),
  7090. t.hide()
  7091. };
  7092. t.addEventListener("click", function(e) {
  7093. try {
  7094. var t = e.target.parentNode.childNodes[0];
  7095. t.select();
  7096. var n = document.execCommand("copy");
  7097. t.blur(),
  7098. n || i()
  7099. } catch (e) {
  7100. i()
  7101. }
  7102. })
  7103. }
  7104. }),
  7105. $(r.__closeButton).hide(),
  7106. r
  7107. }
  7108. function N(e) {
  7109. He.gui || (He.gui = D(He.model, He.player)),
  7110. He.visible = e,
  7111. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7112. }
  7113. function B() {
  7114. N(!He.visible)
  7115. }
  7116. function F(e) {
  7117. ke = {
  7118. gui: null,
  7119. visible: !1,
  7120. model: e
  7121. }
  7122. }
  7123. function V(e) {
  7124. var t = new Le.GUI;
  7125. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7126. e.setSweepVisibility(Q.showSweeps)
  7127. }),
  7128. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7129. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7130. Q.transition.flySpeed = 0,
  7131. t.__controllers.forEach(function(e) {
  7132. e.updateDisplay()
  7133. })
  7134. }),
  7135. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7136. $(t.__closeButton).hide(),
  7137. t
  7138. }
  7139. function U(e) {
  7140. ke.gui || (ke.gui = V(ke.model)),
  7141. ke.visible = e,
  7142. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7143. }
  7144. function k() {
  7145. U(!ke.visible)
  7146. }
  7147. function H() {
  7148. function e(e) {
  7149. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7150. }
  7151. $("body").css("touch-action", "none"),
  7152. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7153. // e.preventDefault()
  7154. });
  7155. var t = document.getElementById("terms-text")
  7156. , i = document.getElementById("more-help-wrapper")
  7157. , n = (document.getElementById("navigation-help-wrapper"),
  7158. document.getElementById("help-dialog"),
  7159. document.getElementById("tag-billboards"));
  7160. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7161. document.body.addEventListener("DOMMouseScroll", e)),
  7162. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7163. e.stopPropagation()
  7164. })
  7165. }
  7166. function G(e, t) {
  7167. for (var i = []; e; )
  7168. i.push(e),
  7169. e = e.parentNode;
  7170. for (; t && i.indexOf(t) === -1; )
  7171. t = t.parentNode;
  7172. return t
  7173. }
  7174. function z() {
  7175. var e, t = function(t) {
  7176. e = 0 === t.button || 1 === t.which ? t.target : null
  7177. }, i = function(t) {
  7178. e !== t.target && (e = G(e, t.target));
  7179. var i = document.getElementById("gui-parent");
  7180. if (G(i, e) !== i && (e = null),
  7181. e) {
  7182. var n;
  7183. try {
  7184. n = new MouseEvent("click",t)
  7185. } catch (e) {
  7186. n = document.createEvent("MouseEvents"),
  7187. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7188. }
  7189. n.syntheticClick = !0,
  7190. e.dispatchEvent(n),
  7191. e = null
  7192. }
  7193. };
  7194. document.body.addEventListener("mousedown", t, !0),
  7195. document.body.addEventListener("mouseup", i, !0),
  7196. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7197. e.syntheticClick || (e.stopPropagation(),
  7198. "A" === e.target.nodeName && e.preventDefault())
  7199. }, !0)
  7200. }
  7201. var W, j, Y, X, Z, q, K = (e("three"),
  7202. e("../util/ajax"),
  7203. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7204. e("../util/camera"),
  7205. e("../util/logger")), te = (e("../objects/Snapshot"),
  7206. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7207. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7208. e("../enum/PathDisplayMode"),
  7209. e("../enum/DirectorEvents"),
  7210. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7211. e("../enum/WarpStyle"),
  7212. e("../enum/AlignmentType"),
  7213. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7214. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7215. coBrand: {
  7216. visible: !0,
  7217. elements: [".co-brand", "#loaderCoBrand"]
  7218. },
  7219. help: {
  7220. visible: !0,
  7221. elements: [".nav-help", "#nav-help"]
  7222. },
  7223. tourControls: {
  7224. visible: !0,
  7225. elements: [".next", ".previous", "#play"]
  7226. },
  7227. highlight: {
  7228. visible: !0,
  7229. elements: ["#drawer", "#pullTab"]
  7230. },
  7231. share: {
  7232. visible: !0,
  7233. elements: [".socialButton", "#share"]
  7234. },
  7235. fullScreen: {
  7236. visible: !0,
  7237. elements: ["#gui-fullscreen"]
  7238. },
  7239. floors: {
  7240. visible: !0,
  7241. elements: [".gui-floor"]
  7242. }
  7243. }, Ye = function() {
  7244. var e = document.getElementById("drawer");
  7245. return function() {
  7246. $("#player").height() < 400 && e.classList.contains("open") && a()
  7247. }
  7248. }(), Xe = function() {
  7249. var e = document.getElementById("meta-info");
  7250. return function() {
  7251. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7252. }
  7253. }(), Ze = function(e) {
  7254. function t() {
  7255. u.classList.contains("expand") && de.toggleMeta(!0)
  7256. }
  7257. function i() {
  7258. fe.hide()
  7259. }
  7260. function n() {
  7261. he.close()
  7262. }
  7263. function r() {
  7264. Ae.dismiss()
  7265. }
  7266. function o() {
  7267. p.hasClass("open") && a(!0)
  7268. }
  7269. function l() {
  7270. Ce.hide()
  7271. }
  7272. function c() {
  7273. f.hasClass("open") && f.removeClass("open")
  7274. }
  7275. function h() {
  7276. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7277. }
  7278. var u = document.getElementById("meta-info")
  7279. , d = document.getElementById("interaction-modal")
  7280. , p = $("#drawer").eq(0)
  7281. , f = $(".gui-floor").eq(0)
  7282. , g = $(".vr-popup").eq(0);
  7283. return function(e) {
  7284. switch (e) {
  7285. case "info":
  7286. i(),
  7287. n(),
  7288. Ye(),
  7289. l(),
  7290. c(),
  7291. r(),
  7292. h();
  7293. break;
  7294. case "terms":
  7295. t(),
  7296. n(),
  7297. o(),
  7298. l(),
  7299. c(),
  7300. r(),
  7301. h();
  7302. break;
  7303. case "help":
  7304. t(),
  7305. i(),
  7306. l(),
  7307. c(),
  7308. r(),
  7309. h();
  7310. break;
  7311. case "vr":
  7312. t(),
  7313. i(),
  7314. l(),
  7315. c(),
  7316. n(),
  7317. h(),
  7318. s(g) && o();
  7319. break;
  7320. case "highlights":
  7321. Xe(),
  7322. i(),
  7323. l(),
  7324. c();
  7325. break;
  7326. case "share":
  7327. t(),
  7328. i(),
  7329. n(),
  7330. c(),
  7331. r(),
  7332. h();
  7333. break;
  7334. case "floor":
  7335. i(),
  7336. l(),
  7337. r();
  7338. break;
  7339. case "view":
  7340. c(),
  7341. l(),
  7342. i(),
  7343. r();
  7344. break;
  7345. case "tour":
  7346. i(),
  7347. l(),
  7348. c(),
  7349. r();
  7350. break;
  7351. case "move":
  7352. i(),
  7353. l(),
  7354. c(),
  7355. r();
  7356. break;
  7357. case "resize":
  7358. t(),
  7359. Ye(),
  7360. c();
  7361. break;
  7362. case "tag":
  7363. i(),
  7364. n(),
  7365. l(),
  7366. c(),
  7367. r()
  7368. }
  7369. }
  7370. }();
  7371. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7372. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7373. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7374. setTimeout(function() {
  7375. $(".icon:visible").hide().show(0)
  7376. }, 100)
  7377. }),
  7378. $("#gui-fullscreen").find("a").on("click", function(e) {
  7379. l(e),
  7380. K.requestFullscreen($("body")[0]),
  7381. J.track("showcase_gui", {
  7382. gui_action: "click_enter_fullscreen",
  7383. interaction_source: "gui"
  7384. })
  7385. //czj
  7386. //W.reload()
  7387. }),
  7388. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7389. l(e),
  7390. K.exitFullscreen(),
  7391. J.track("showcase_gui", {
  7392. gui_action: "click_exit_fullscreen",
  7393. interaction_source: "gui"
  7394. })
  7395. })
  7396. $(window).on("resize", function(e) {
  7397. var t = e.target.innerHeight
  7398. , i = e.target.innerWidth;
  7399. t === X && i === Z || (je.highlight.visible && w(),
  7400. Ze("resize"),
  7401. $(".pinTop.right").removeClass("hideUnderMeta"),
  7402. c(),
  7403. X = t,
  7404. Z = i)
  7405. }).resize(),
  7406. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7407. $("#pullTab").on("click", function(e) {
  7408. l(e),
  7409. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7410. gui_action: "hide_highlight_reel"
  7411. }),
  7412. $(this).addClass("open").children("img").attr("src","images/auto.png")) : (J.trackAlways("showcase_gui", {
  7413. gui_action: "show_highlight_reel"
  7414. }),
  7415. $(this).removeClass("open").children("img").attr("src","images/auto-suspend.png"));
  7416. a()
  7417. });
  7418. /***********************方奕卓 热点列表事件监听 ************************/
  7419. if(window.MP_PREFETCHED_MODELDATA.showHotListSta) {
  7420. $('#hotList').css('display', '');
  7421. $('#hotList').on('click',function(e){
  7422. l(e);
  7423. var hotList = $('#hotListWrap')[0];
  7424. var isActive = hotList.classList.contains('hotListActive');
  7425. if(isActive){
  7426. hotList.classList.remove('hotListActive');
  7427. this.classList.remove('active')
  7428. }else{
  7429. hotList.classList.add('hotListActive');
  7430. this.classList.add('active')
  7431. }
  7432. }),
  7433. $('#hotListContent ul').on('mouseover', function(e){
  7434. l(e);
  7435. var target = e.target;
  7436. var hotList = document.getElementById('hotListWrap');
  7437. if(target.tagName === 'SPAN'){
  7438. var targetParent = target.parentElement.parentElement;
  7439. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7440. hotList.style.width = target.offsetWidth + 116 + 'px';
  7441. }else{
  7442. hotList.style.width = '';
  7443. }
  7444. }else if(target.tagName === 'LI'){
  7445. var targetParent = target.parentElement;
  7446. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7447. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7448. }else{
  7449. hotList.style.width = ''
  7450. }
  7451. }else {
  7452. hotList.style.width = '';
  7453. }
  7454. });
  7455. $('#hotListContent ul').on('click', function(e){
  7456. l(e);
  7457. this.preElem && this.preElem.classList.remove('active');
  7458. if(e.target.tagName === 'SPAN'){
  7459. e.target.parentElement.classList.add('active');
  7460. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7461. this.preElem = e.target.parentElement;
  7462. }else{
  7463. e.target.classList.add('active');
  7464. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7465. this.preElem = e.target;
  7466. }
  7467. })
  7468. $('#hotListClose').on('click', function(e){
  7469. l(e);
  7470. var hotList = $('#hotListWrap')[0];
  7471. hotList.classList.remove('hotListActive');
  7472. $('#hotListContent ul .active').removeClass('active');
  7473. $('#hotList')[0].classList.remove('active')
  7474. })
  7475. }
  7476. /*****************************************************************/
  7477. $("#more-menu-button").on("click", function(e) {
  7478. l(e);
  7479. var t = $("#more-menu");
  7480. t.toggleClass("open")
  7481. }),
  7482. t.exports.init = S,
  7483. t.exports.startLoading = x,
  7484. t.exports.endLoading = d,
  7485. t.exports.onProgress = u
  7486. }
  7487. ).call(this, "/js/gui/gui.js")
  7488. }
  7489. , {
  7490. "../analytics": 4,
  7491. "../controls/serializer": 14,
  7492. "../enum/AlignmentType": 17,
  7493. "../enum/BlackoutStyle": 18,
  7494. "../enum/ControlEvents": 21,
  7495. "../enum/DirectorEvents": 23,
  7496. "../enum/Keys": 30,
  7497. "../enum/PathDiscardMode": 38,
  7498. "../enum/PathDisplayMode": 39,
  7499. "../enum/PlayerEvents": 40,
  7500. "../enum/VROption": 47,
  7501. "../enum/Vectors": 50,
  7502. "../enum/Viewmode": 51,
  7503. "../enum/WarpStyle": 52,
  7504. "../enum/ZoomEvents": 53,
  7505. "../lib/dat.gui": 93,
  7506. "../localization/localize": 108,
  7507. "../tag/Media/MediaEvent": 131,
  7508. "../objects/Snapshot": 153,
  7509. "../settings": 166,
  7510. "../util/ajax": 181,
  7511. "../util/browser": 182,
  7512. "../util/camera": 183,
  7513. "../util/logger": 189,
  7514. "../util/showcase": 193,
  7515. "../util/transitions": 195,
  7516. "./closer/ModalCloserEvent": 61,
  7517. "./closer/modalCloser": 62,
  7518. "./help/HelpEvent": 66,
  7519. "./help/help": 67,
  7520. "./helpManager": 68,
  7521. "./immersiveMode": 69,
  7522. "./konami": 70,
  7523. "./landingScreen": 71,
  7524. "./loadingScreen": 72,
  7525. "./memoryUsage": 73,
  7526. "./playButton": 74,
  7527. "./populateModal": 75,
  7528. "./sharing/ShareEvents": 76,
  7529. "./sharing/modal": 77,
  7530. "./terms/TermsEvent": 78,
  7531. "./terms/terms": 79,
  7532. "./title/TitleEvents": 80,
  7533. "./title/tagToggle": 81,
  7534. "./title/titleBar": 82,
  7535. "./tourInteraction": 84,
  7536. "./vr/vrEvent": 85,
  7537. "./vr/vrModal": 87,
  7538. "./webvr/WebVrEvent": 88,
  7539. "./webvr/webVRgui": 89,
  7540. three: 217
  7541. }],
  7542. 66: [function(e, t, i) {
  7543. "use strict";
  7544. t.exports = Object.freeze({
  7545. OPENED: "help.opened",
  7546. CLOSED: "help.closed"
  7547. })
  7548. }
  7549. , {}],
  7550. 67: [function(e, t, i) {
  7551. "use strict";
  7552. function n() {
  7553. g.on("click", function(e) {
  7554. if (S && S !== l.TRANSITIONING) {
  7555. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7556. t && !M ? R.close() : r()
  7557. }
  7558. }),
  7559. w.on("click", function(e) {
  7560. R.close()
  7561. }),
  7562. E.on("click", function(e) {
  7563. S && S !== l.TRANSITIONING && (s(),
  7564. o())
  7565. }),
  7566. b.on("click", function(e) {
  7567. s(),
  7568. a()
  7569. })
  7570. }
  7571. function r() {
  7572. S && S !== l.TRANSITIONING && (M = !0,
  7573. setTimeout(function() {
  7574. M = !1
  7575. }, d.help.modalStayDuration),
  7576. R.emit(h.OPENED),
  7577. m.addClass("open " + S),
  7578. g.addClass("open"),
  7579. s(),
  7580. o(),
  7581. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7582. y.classList.add("fadeIn"))
  7583. }
  7584. function o() {
  7585. E.addClass("underline-tab"),
  7586. u.fill(_, c.NAVIGATION, S),
  7587. m.addClass(S)
  7588. }
  7589. function a() {
  7590. b.addClass("underline-tab"),
  7591. u.fill(T, c.MORE_HELP),
  7592. m.addClass("more-help")
  7593. }
  7594. function s(e, t) {
  7595. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7596. I.forEach(function(e) {
  7597. e.classList.remove("underline-tab")
  7598. })
  7599. }
  7600. var l = e("../../enum/Viewmode")
  7601. , c = e("../../enum/HelpModalType")
  7602. , h = e("./HelpEvent")
  7603. , u = (e("../helpManager"),
  7604. e("./../populateModal"))
  7605. , d = e("../../settings")
  7606. , p = e("../../util/common")
  7607. , f = e("events").EventEmitter
  7608. , g = $(".footer-help").eq(0)
  7609. , m = $("#help-dialog").eq(0)
  7610. , v = document.querySelector("#quick-logo")
  7611. , A = document.querySelector("#loaderCoBrand")
  7612. , y = document.querySelector("#help-dialog")
  7613. , C = document.querySelector(".footer")
  7614. , I = $(".help-tabs").children().toArray()
  7615. , E = $(".navigation-tab").eq(0)
  7616. , b = $(".more-help-tab").eq(0)
  7617. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7618. m.find(".close").eq(0))
  7619. , _ = m.find(".interactions").toArray()
  7620. , T = m.find(".ui-instructions").toArray()
  7621. , x = l.PANORAMA
  7622. , S = l.PANORAMA
  7623. , M = !1
  7624. , R = {
  7625. init: function(e, t) {
  7626. S = t,
  7627. x = t,
  7628. [y, A, v, C].forEach(function(e) {
  7629. e.classList.add(u.deviceType)
  7630. }),
  7631. n()
  7632. },
  7633. close: function() {
  7634. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7635. g.removeClass("open"),
  7636. m.removeClass("open"),
  7637. y.classList.contains("fadeIn"))) {
  7638. y.classList.remove("fadeIn");
  7639. var e = S === l.TRANSITIONING ? x : S;
  7640. u.clear(_, c.NAVIGATION, e)
  7641. }
  7642. },
  7643. updateMode: function(e) {
  7644. x = S,
  7645. S = e
  7646. }
  7647. };
  7648. p.extendObject(R, f.prototype),
  7649. t.exports = R
  7650. }
  7651. , {
  7652. "../../enum/HelpModalType": 28,
  7653. "../../enum/Viewmode": 51,
  7654. "../../settings": 166,
  7655. "../../util/common": 185,
  7656. "../helpManager": 68,
  7657. "./../populateModal": 75,
  7658. "./HelpEvent": 66,
  7659. events: 202
  7660. }],
  7661. 68: [function(e, t, i) {
  7662. (function(i) {
  7663. "use strict";
  7664. var n = e("../util/browser")
  7665. , r = e("./../util/logger")
  7666. , o = e("./../settings")
  7667. , a = new r(i)
  7668. , s = function() {
  7669. var e;
  7670. try {
  7671. return e = window.localStorage.getItem("visitCount") || "0",
  7672. e = (parseFloat(e) + 1).toString(),
  7673. window.localStorage.setItem("visitCount", e),
  7674. a.debug("visitCount = " + e),
  7675. e
  7676. } catch (t) {
  7677. e = "1",
  7678. a.debug("couldn't set local storage")
  7679. }
  7680. }()
  7681. , l = !1;
  7682. t.exports = {
  7683. isHelpDisabled: function() {
  7684. return "0" === n.valueFromHash("help", null) || l
  7685. },
  7686. isLargeHelpEnabled: function() {
  7687. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7688. },
  7689. isSmallHelpEnabled: function() {
  7690. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7691. },
  7692. isHelpEnabled: function() {
  7693. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7694. },
  7695. setAutoPlay: function(e) {
  7696. l = o.warp.auto >= 0 && e > 1
  7697. }
  7698. }
  7699. }
  7700. ).call(this, "/js/gui/helpManager.js")
  7701. }
  7702. , {
  7703. "../util/browser": 182,
  7704. "./../settings": 166,
  7705. "./../util/logger": 189
  7706. }],
  7707. 69: [function(e, t, i) {
  7708. "use strict";
  7709. function n(e, t, i, n) {
  7710. F = n,
  7711. r(e, t, i, F),
  7712. o(),
  7713. N = t.mode
  7714. }
  7715. function r(e, t, i, n) {
  7716. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7717. e.controls[t].on(v.Move, a),
  7718. e.controls[t].on(v.LongTap, c)
  7719. }),
  7720. M.on("mousewheel DOMMouseScroll", a),
  7721. i.on(m.TagActivated, a),
  7722. i.on(m.TagNavigation, a),
  7723. t.on(A.FlyingEnded, s),
  7724. t.on(A.ModeChanging, function(e, t) {
  7725. B = t !== C.PANORAMA && e !== C.PANORAMA
  7726. }),
  7727. t.on(A.ModeChanged, function(e, i) {
  7728. N = t.mode,
  7729. i !== C.TRANSITIONING ? l() : a("modeChange")
  7730. }),
  7731. n.on(y.TourStart, function() {
  7732. L = !0,
  7733. a()
  7734. }),
  7735. n.on(y.TourEnd, function() {
  7736. L = !1,
  7737. l()
  7738. }),
  7739. n.on(y.ActionInterrupted, function() {
  7740. L = !1
  7741. }),
  7742. R.addEventListener("touchend", function() {
  7743. $("#pullTab").hasClass("opened") && !L && l()
  7744. }, !0)
  7745. }
  7746. function o() {
  7747. p.isMobile() ? (b.forEach(function(e) {
  7748. e.classList.add("mobile")
  7749. }),
  7750. w.click(l)) : (b.forEach(function(e) {
  7751. e.addEventListener("mouseleave", function() {
  7752. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7753. }, !0)
  7754. }),
  7755. M.mouseleave(function() {
  7756. b[0].classList.contains("detectHover") && l()
  7757. }))
  7758. }
  7759. function a(e) {
  7760. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7761. P = !0,
  7762. g.close(),
  7763. h(e),
  7764. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7765. _.hasClass("playing") || (b.forEach(function(e) {
  7766. e.classList.add("detectHover")
  7767. }),
  7768. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7769. }
  7770. function s() {
  7771. _.hasClass("playing") || (clearTimeout(O),
  7772. O = setTimeout(l, f.immersive.timeToShowAgain))
  7773. }
  7774. function l() {
  7775. clearTimeout(O),
  7776. P = !1,
  7777. I.forEach(function(e) {
  7778. e.classList.remove("drawerOpen")
  7779. }),
  7780. L || E.forEach(function(e) {
  7781. e.classList.remove("duringTour")
  7782. }),
  7783. b.forEach(function(e) {
  7784. e.classList.remove("detectHover")
  7785. })
  7786. }
  7787. function c() {
  7788. P ? l() : a(),
  7789. D = !0,
  7790. setTimeout(function() {
  7791. D = !1
  7792. }, f.immersive.uiStayDuration)
  7793. }
  7794. function h(e) {
  7795. !d(e) && L ? E.forEach(function(e) {
  7796. e.classList.remove("drawerOpen"),
  7797. e.classList.add("duringTour")
  7798. }) : _.hasClass("open") ? E.forEach(function(e) {
  7799. e.classList.remove("duringTour"),
  7800. e.classList.add("drawerOpen")
  7801. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7802. e.classList.add("fadeOut")
  7803. })
  7804. }
  7805. function u() {
  7806. T.hasClass("duringTour") || (L = !1,
  7807. a("gui"),
  7808. l())
  7809. }
  7810. function d(e) {
  7811. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7812. }
  7813. var p = e("../util/browser")
  7814. , f = e("../settings")
  7815. , g = e("./help/help")
  7816. , m = e("../enum/tagEvents")
  7817. , v = e("../enum/ControlEvents")
  7818. , A = e("../enum/PlayerEvents")
  7819. , y = e("../enum/DirectorEvents")
  7820. , A = e("../enum/PlayerEvents")
  7821. , C = e("../enum/Viewmode")
  7822. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7823. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7824. , b = $("#hover-bottom, #hover-top").toArray()
  7825. , w = ($("#pullTab").eq(0),
  7826. $("#playHead").eq(0),
  7827. $(".pinBottom-container").eq(0))
  7828. , _ = $("#drawer").eq(0)
  7829. , T = $("#drawer-container").eq(0)
  7830. , x = $("#meta-info").eq(0)
  7831. , S = $(".pinTop.left").eq(0)
  7832. , M = $("#player").eq(0)
  7833. , R = document.getElementById("pullTab")
  7834. , P = !1
  7835. , O = null
  7836. , L = !1
  7837. , D = !1
  7838. , N = null
  7839. , B = !1
  7840. , F = null;
  7841. t.exports.init = n,
  7842. t.exports.hideUi = a,
  7843. t.exports.resetDrawer = u
  7844. }
  7845. , {
  7846. "../enum/ControlEvents": 21,
  7847. "../enum/DirectorEvents": 23,
  7848. "../enum/tagEvents": 32,
  7849. "../enum/PlayerEvents": 40,
  7850. "../enum/Viewmode": 51,
  7851. "../settings": 166,
  7852. "../util/browser": 182,
  7853. "./help/help": 67
  7854. }],
  7855. 70: [function(e, t, i) {
  7856. (function(i) {
  7857. "use strict";
  7858. function n(e, t, i) {
  7859. l.debug("konami has the modelInstance");
  7860. var n = [];
  7861. $(window).on("keydown", function(e) {
  7862. n.push(e.which),
  7863. n.length > o.secretPanelWord.length && n.shift(),
  7864. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7865. o.debug = !0)
  7866. }),
  7867. $(window).on("keydown", function n(r) {
  7868. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7869. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7870. })
  7871. }
  7872. var r = e("./../util/logger")
  7873. , o = e("./../settings")
  7874. , a = e("./debug")
  7875. , s = e("./../util/common")
  7876. , l = (e("./gui"),
  7877. new r(i));
  7878. o.console && $("body").append('<div id="debug-console"></div>'),
  7879. t.exports.init = n
  7880. }
  7881. ).call(this, "/js/gui/konami.js")
  7882. }
  7883. , {
  7884. "./../settings": 166,
  7885. "./../util/common": 185,
  7886. "./../util/logger": 189,
  7887. "./debug": 63,
  7888. "./gui": 65
  7889. }],
  7890. 71: [function(e, t, i) {
  7891. "use strict";
  7892. function n(e, t) {
  7893. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7894. }
  7895. function r(e) {
  7896. var t = $.Deferred();
  7897. e || t.resolve();
  7898. var i = c.startupFlyinDelay;
  7899. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7900. setTimeout(t.resolve.bind(t), i),
  7901. t
  7902. }
  7903. function o(e, t, i) {
  7904. var n = 0;
  7905. c.quickstart.enabled && (a(i),
  7906. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  7907. var r = function() {
  7908. e.once(g.Move, l),
  7909. t.once(f.TourStart, l)
  7910. };
  7911. s(n, r)
  7912. }
  7913. function a(e) {
  7914. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7915. v.before(y),
  7916. A = $(".quick-brand").toArray()),*/
  7917. m.addClass("fadeOut"),
  7918. setTimeout(function() {
  7919. A.forEach(function(e) {
  7920. e.classList.add("fadeIn")
  7921. })
  7922. }, c.quickstart.showTextDelay),
  7923. setTimeout(function() {
  7924. A.forEach(function(e) {
  7925. e.classList.add("fadeOut")
  7926. })
  7927. }, c.quickstart.fadeOutDelay),
  7928. !0
  7929. }
  7930. function s(e, t) {
  7931. setTimeout(function() {
  7932. // h.isHelpEnabled()
  7933. if (h.isHelpEnabled()) {
  7934. t(),
  7935. u.init(),
  7936. $('.isHelp').fadeIn();
  7937. $('.isHelp').click(()=>{
  7938. $('.isHelp').fadeOut()
  7939. })
  7940. setTimeout(function() {
  7941. $('.isHelp').fadeOut()
  7942. }, 8000)
  7943. }
  7944. }, e)
  7945. //csz 用户引导界面
  7946. var helpData = {
  7947. "pc":["images/pc_step1.png","images/pc_step2.png","images/pc_step3.png"],
  7948. "mobile":["images/phone_step1.png","images/phone_step2.png","images/phone_step3.png"]
  7949. }
  7950. var navIcon = $(".nav-icon .icon");
  7951. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  7952. function paging(id){
  7953. id.on("click",function(){
  7954. var navPage = null;
  7955. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  7956. if(navPage > helpData.length || navPage < 1) return false
  7957. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  7958. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  7959. }else{
  7960. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  7961. }
  7962. })
  7963. };
  7964. paging($(".next-button"));
  7965. paging($(".prev-button"));
  7966. }
  7967. function l() {
  7968. u.clear(I, d.LANDING[E]),
  7969. C.removeClass("fadeIn")
  7970. }
  7971. var c = e("../settings")
  7972. , h = (e("./help/help"),
  7973. e("./helpManager"))
  7974. , u = e("./populateModal")
  7975. , d = e("../enum/HelpModalType")
  7976. , p = e("../enum/Viewmode")
  7977. , f = e("../enum/DirectorEvents")
  7978. , g = e("../enum/PlayerEvents")
  7979. , m = $("#quick-blackout").eq(0)
  7980. , v = $("#quick-logo").eq(0)
  7981. , A = $(".quick-brand").toArray()
  7982. , y = $("#loaderCoBrand").eq(0)
  7983. , C = $("#interaction-modal").eq(0)
  7984. , I = C.find(".interaction").toArray()
  7985. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  7986. "");
  7987. t.exports.delayLanding = r,
  7988. t.exports.showMessage = o,
  7989. t.exports.init = n,
  7990. t.exports.dismissModal = l
  7991. }
  7992. , {
  7993. "../enum/DirectorEvents": 23,
  7994. "../enum/HelpModalType": 28,
  7995. "../enum/PlayerEvents": 40,
  7996. "../enum/Viewmode": 51,
  7997. "../settings": 166,
  7998. "./help/help": 67,
  7999. "./helpManager": 68,
  8000. "./populateModal": 75
  8001. }],
  8002. 72: [function(e, t, i) {
  8003. "use strict";
  8004. var n = e("./circleLoader").circleLoader;
  8005. t.exports = {
  8006. element: $("#gui-loading"),
  8007. hide: function(e) {
  8008. n.done(),
  8009. this.element.fadeOut(1500, e)
  8010. },
  8011. show: function(e) {
  8012. this.element.fadeIn(500, function() {
  8013. this.element.css("display", "table"),
  8014. e && e()
  8015. }
  8016. .bind(this))
  8017. },
  8018. progress: function(e) {
  8019. n.set(e)
  8020. }
  8021. }
  8022. }
  8023. , {
  8024. "./circleLoader": 60
  8025. }],
  8026. 73: [function(e, t, i) {
  8027. "use strict";
  8028. var n = e("../settings")
  8029. , r = $("#memory-info")
  8030. , o = r.find("#memory-gpu")
  8031. , a = !1;
  8032. t.exports = {
  8033. show: function() {
  8034. n.profiling.enabled && (r.show(),
  8035. a = !0)
  8036. },
  8037. hide: function() {
  8038. r.hide(),
  8039. a = !1
  8040. },
  8041. toggle: function() {
  8042. a ? this.hide() : this.show()
  8043. },
  8044. update: function(e) {
  8045. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  8046. }
  8047. }
  8048. }
  8049. , {
  8050. "../settings": 166
  8051. }],
  8052. 74: [function(e, t, i) {
  8053. "use strict";
  8054. var n = e("../util/browser")
  8055. , r = e("../analytics");
  8056. e("../settings");
  8057. t.exports = {
  8058. show: function(e, t) {
  8059. $("#gui-message").fadeOut(500, function() {
  8060. t()
  8061. })
  8062. }
  8063. }
  8064. }
  8065. , {
  8066. "../analytics": 4,
  8067. "../settings": 166,
  8068. "../util/browser": 182
  8069. }],
  8070. 75: [function(e, t, i) {
  8071. "use strict";
  8072. function n(e, t, i, n) {
  8073. function r(e) {
  8074. return e.classList.contains(a)
  8075. }
  8076. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8077. //for (var a in o) {
  8078. //var s = e.find(r);
  8079. //for (var l in o[a]) {
  8080. //var c = o[a][l];
  8081. //if ("top-info" === l || "bottom-info" === l) {
  8082. //var h = n ? c : "";
  8083. //czj 注释掉第一次打开的用户引导
  8084. //s.querySelector("." + l).textContent = h
  8085. //} else {
  8086. //var u = n ? c : "";
  8087. //, d = s.querySelector("." + l);
  8088. //d.src = u,
  8089. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8090. //}
  8091. //}
  8092. //}
  8093. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8094. // p.forEach(function(e) {
  8095. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8096. // })
  8097. }
  8098. var r = e("../util/browser")
  8099. , o = e("../localization/localize")
  8100. , a = e("../enum/HelpModalType")
  8101. , s = (e("../enum/HelpModalSize"),
  8102. e("../enum/Viewmode"));
  8103. t.exports = {
  8104. init: function() {
  8105. if (!this.hasInitialized) {
  8106. this.hasInitialized = !0,
  8107. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8108. this.assets = {},
  8109. this.assets[a.LANDING[s.PANORAMA]] = {
  8110. desktop: {
  8111. left: {
  8112. "top-info": o.ROTATE,
  8113. "big-image": "images/nav_help_mouse_drag_left.png",
  8114. keyboard: "images/nav_help_keyboard_left_right.png"
  8115. },
  8116. middle: {
  8117. "top-info": o.MOVE,
  8118. "big-image": "images/nav_help_mouse_click.png",
  8119. keyboard: "images/nav_help_keyboard_up_down.png"
  8120. },
  8121. right: {
  8122. "top-info": o.ZOOM,
  8123. "big-image": "images/nav_help_mouse_zoom.png",
  8124. keyboard: "images/nav_help_zoom_keys.png"
  8125. }
  8126. },
  8127. mobile: {
  8128. left: {
  8129. "top-info": o.ROTATE,
  8130. "big-image": "images/nav_help_gesture_drag.png"
  8131. },
  8132. middle: {
  8133. "top-info": o.MOVE,
  8134. "big-image": "images/nav_help_gesture_tap.png"
  8135. },
  8136. right: {
  8137. "top-info": o.ZOOM,
  8138. "big-image": "images/nav_help_gesture_pinch.png"
  8139. }
  8140. }
  8141. },
  8142. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8143. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8144. desktop: {
  8145. left: {
  8146. "top-info": o.ROTATE,
  8147. "big-image": "images/nav_help_mouse_drag_left.png",
  8148. keyboard: "images/nav_help_keyboard_left_right.png"
  8149. },
  8150. middle: {
  8151. "top-info": o.MOVE,
  8152. "big-image": "images/nav_help_mouse_position_right.png"
  8153. }
  8154. },
  8155. mobile: {
  8156. left: {
  8157. "top-info": o.ROTATE,
  8158. "big-image": "images/nav_help_gesture_drag.png"
  8159. },
  8160. middle: {
  8161. "top-info": o.MOVE,
  8162. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8163. }
  8164. }
  8165. },
  8166. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8167. desktop: {
  8168. left: {
  8169. "top-info": o.MOVE,
  8170. "big-image": "images/nav_help_mouse_position_left.png"
  8171. },
  8172. middle: {
  8173. "top-info": o.ROTATE,
  8174. "big-image": "images/nav_help_mouse_drag_right.png",
  8175. keyboard: "images/nav_help_keyboard_left_right.png"
  8176. }
  8177. },
  8178. mobile: {
  8179. left: {
  8180. "top-info": o.MOVE,
  8181. "big-image": "images/nav_help_gesture_position.png"
  8182. },
  8183. middle: {
  8184. "top-info": o.ROTATE,
  8185. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8186. }
  8187. }
  8188. };
  8189. var e = {
  8190. "top-info": o.INSIDE,
  8191. "big-image": "images/nav_help_click_inside.png",
  8192. keyboard: "images/nav_help_inside_key.png"
  8193. };
  8194. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8195. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8196. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8197. var t = {
  8198. "top-info": o.INSIDE,
  8199. "big-image": "images/nav_help_tap_inside.png"
  8200. };
  8201. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8202. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8203. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8204. this.assets[a.NAVIGATION] = {},
  8205. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8206. desktop: {
  8207. left: {
  8208. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8209. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8210. "big-image": "images/nav_help_mouse_drag_left.png",
  8211. keyboard: "images/nav_help_keyboard_left_right.png"
  8212. },
  8213. middle: {
  8214. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8215. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8216. "big-image": "images/nav_help_mouse_click.png",
  8217. keyboard: "images/nav_help_keyboard_up_down.png"
  8218. },
  8219. right: {
  8220. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8221. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8222. "big-image": "images/nav_help_mouse_zoom.png",
  8223. keyboard: "images/nav_help_zoom_keys.png"
  8224. }
  8225. },
  8226. mobile: {
  8227. left: {
  8228. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8229. "big-image": "images/nav_help_gesture_drag.png"
  8230. },
  8231. middle: {
  8232. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8233. "big-image": "images/nav_help_gesture_tap.png"
  8234. },
  8235. right: {
  8236. "top-info": o.HELP_MOBILE_3,
  8237. "big-image": "images/nav_help_gesture_pinch.png"
  8238. }
  8239. }
  8240. },
  8241. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8242. desktop: {
  8243. left: {
  8244. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8245. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8246. "big-image": "images/nav_help_mouse_drag_left.png",
  8247. keyboard: "images/nav_help_keyboard_all.png"
  8248. },
  8249. middle: {
  8250. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8251. "big-image": "images/nav_help_mouse_position_right.png"
  8252. },
  8253. right: {
  8254. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8255. "big-image": "images/nav_help_mouse_zoom.png"
  8256. }
  8257. },
  8258. mobile: {
  8259. left: {
  8260. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8261. "big-image": "images/nav_help_gesture_drag.png"
  8262. },
  8263. middle: {
  8264. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8265. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8266. },
  8267. right: {
  8268. "top-info": o.HELP_MOBILE_3,
  8269. "big-image": "images/nav_help_gesture_pinch.png"
  8270. }
  8271. }
  8272. },
  8273. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8274. desktop: {
  8275. left: {
  8276. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8277. "big-image": "images/nav_help_mouse_position_left.png"
  8278. },
  8279. middle: {
  8280. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8281. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8282. "big-image": "images/nav_help_mouse_drag_right.png",
  8283. keyboard: "images/nav_help_keyboard_left_right.png"
  8284. },
  8285. right: {
  8286. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8287. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8288. "big-image": "images/nav_help_mouse_zoom.png",
  8289. keyboard: "images/nav_help_keyboard_up_down.png"
  8290. }
  8291. },
  8292. mobile: {
  8293. left: {
  8294. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8295. "big-image": "images/nav_help_gesture_position.png"
  8296. },
  8297. middle: {
  8298. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8299. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8300. },
  8301. right: {
  8302. "top-info": o.HELP_MOBILE_3,
  8303. "big-image": "images/nav_help_gesture_pinch.png"
  8304. }
  8305. }
  8306. },
  8307. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8308. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8309. "top-info": o.HELP_DESKTOP_360_2A,
  8310. "bottom-info": o.HELP_DESKTOP_360_2B,
  8311. "big-image": "images/nav_help_click_inside.png",
  8312. keyboard: "images/nav_help_inside_key.png"
  8313. },
  8314. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8315. "top-info": o.HELP_MOBILE_360_2,
  8316. "big-image": "images/nav_help_tap_inside.png"
  8317. },
  8318. this.assets[a.MORE_HELP] = {
  8319. desktop: {
  8320. "more-help-hlr": {
  8321. "top-info": o.HELP_MORE_HLR_A,
  8322. "big-image": "images/nav_help_expand.svg",
  8323. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8324. },
  8325. "more-help-dollhouse": {
  8326. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8327. "big-image": "images/nav_help_dollhouse.svg",
  8328. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8329. },
  8330. "more-help-floors": {
  8331. "top-info": o.HELP_MORE_FLOORS_A,
  8332. "big-image": "images/nav_help_floor picker.svg",
  8333. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8334. },
  8335. "more-help-tag": {
  8336. "top-info": o.HELP_MORE_TAG_A,
  8337. "big-image": "images/nav_help_tag.svg",
  8338. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8339. },
  8340. "more-help-zoom": {
  8341. "top-info": o.HELP_MORE_ZOOM_A,
  8342. "big-image": "images/nav_help_zoom.svg",
  8343. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8344. },
  8345. "more-help-tour": {
  8346. "top-info": o.HELP_MORE_TOUR_A,
  8347. "big-image": "images/nav_help_play.png",
  8348. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8349. },
  8350. "more-help-inside": {
  8351. "top-info": o.HELP_MORE_INSIDE_A,
  8352. "big-image": "images/nav_help_inside.svg",
  8353. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8354. },
  8355. "more-help-vr": {
  8356. "top-info": o.HELP_MORE_VR_A,
  8357. "big-image": "images/nav_help_vr.svg",
  8358. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8359. },
  8360. "more-help-360": {
  8361. "top-info": o.HELP_MORE_360_A,
  8362. "big-image": "images/nav_help_360.svg",
  8363. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8364. },
  8365. "more-help-fullscreen": {
  8366. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8367. "big-image": "images/nav_help_fullscreen.svg",
  8368. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8369. }
  8370. },
  8371. mobile: {
  8372. "more-help-hlr": {
  8373. "top-info": o.HELP_MORE_HLR_A,
  8374. "big-image": "images/nav_help_expand.svg",
  8375. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8376. },
  8377. "more-help-dollhouse": {
  8378. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8379. "big-image": "images/nav_help_dollhouse.svg",
  8380. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8381. },
  8382. "more-help-floors": {
  8383. "top-info": o.HELP_MORE_FLOORS_A,
  8384. "big-image": "images/nav_help_floor picker.svg",
  8385. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8386. },
  8387. "more-help-tag": {
  8388. "top-info": o.HELP_MORE_TAG_A,
  8389. "big-image": "images/nav_help_tag.svg",
  8390. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8391. },
  8392. "more-help-tour": {
  8393. "top-info": o.HELP_MORE_TOUR_A,
  8394. "big-image": "images/nav_help_play.png",
  8395. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8396. },
  8397. "more-help-inside": {
  8398. "top-info": o.HELP_MORE_INSIDE_A,
  8399. "big-image": "images/nav_help_inside.svg",
  8400. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8401. },
  8402. "more-help-vr": {
  8403. "top-info": o.HELP_MORE_VR_A,
  8404. "big-image": "images/webvr.svg",
  8405. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8406. },
  8407. "more-help-360": {
  8408. "top-info": o.HELP_MORE_360_A,
  8409. "big-image": "images/nav_help_360.svg",
  8410. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8411. }
  8412. }
  8413. },
  8414. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8415. desktop: {
  8416. left: {
  8417. "top-info": o.ROTATE,
  8418. "big-image": "images/nav_help_mouse_drag_left.png",
  8419. keyboard: "images/nav_help_keyboard_left_right.png"
  8420. },
  8421. middle: {
  8422. "top-info": o.MOVE,
  8423. "big-image": "images/nav_help_mouse_click.png",
  8424. keyboard: "images/nav_help_keyboard_up_down.png"
  8425. },
  8426. right: {
  8427. "top-info": o.PLAY,
  8428. "big-image": "images/Desktop-help-play-button.svg",
  8429. keyboard: "images/Desktop-help-spacebar-2.svg"
  8430. }
  8431. },
  8432. mobile: {
  8433. left: {
  8434. "top-info": o.ROTATE,
  8435. "big-image": "images/nav_help_gesture_drag.png"
  8436. },
  8437. middle: {
  8438. "top-info": o.MOVE,
  8439. "big-image": "images/nav_help_gesture_tap.png"
  8440. },
  8441. right: {
  8442. "top-info": o.PLAY,
  8443. "big-image": "images/mobile-help-play-button.svg"
  8444. }
  8445. }
  8446. },
  8447. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8448. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8449. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8450. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8451. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8452. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8453. }
  8454. },
  8455. fill: function(e, t, i) {
  8456. n.call(this, e, t, i, !0)
  8457. },
  8458. clear: function(e, t, i) {
  8459. n.call(this, e, t, i, !1)
  8460. }
  8461. }
  8462. }
  8463. , {
  8464. "../enum/HelpModalSize": 27,
  8465. "../enum/HelpModalType": 28,
  8466. "../enum/Viewmode": 51,
  8467. "../localization/localize": 108,
  8468. "../util/browser": 182
  8469. }],
  8470. 76: [function(e, t, i) {
  8471. "use strict";
  8472. t.exports = Object.freeze({
  8473. OPENED: "share.open",
  8474. CLOSED: "share.closed",
  8475. LINK_CLICKED: "share.linked"
  8476. })
  8477. }
  8478. , {}],
  8479. 77: [function(e, t, i) {
  8480. "use strict";
  8481. function n(e) {
  8482. function t(t, i) {
  8483. var n = window.screenY + ($("#player").height() - i) / 2
  8484. , r = window.screenX + ($("#player").width() - t) / 2
  8485. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8486. I.emit(l.LINK_CLICKED, {
  8487. channel: e
  8488. }),
  8489. window.open(C[e], "shareWindow", o)
  8490. }
  8491. switch (e) {
  8492. case y.FACEBOOK:
  8493. t(580, 420);
  8494. break;
  8495. case y.TWITTER:
  8496. t(550, 440);
  8497. break;
  8498. case y.MAIL:
  8499. I.emit(l.LINK_CLICKED, {
  8500. channel: "email"
  8501. }),
  8502. window.open(C[e], "_blank");
  8503. break;
  8504. case y.LINKEDIN:
  8505. }
  8506. }
  8507. function r(e) {
  8508. I.emit(l.LINK_CLICKED, {
  8509. channel: "copylink"
  8510. });
  8511. var t = document.createRange();
  8512. t.selectNodeContents(v);
  8513. var i = window.getSelection();
  8514. i.removeAllRanges(),
  8515. i.addRange(t),
  8516. document.execCommand("copy"),
  8517. A.classList.remove("hidden"),
  8518. v.classList.add("highlighted")
  8519. }
  8520. function o(e) {
  8521. e && (e.stopPropagation(),
  8522. e.target === v) || (window.getSelection().removeAllRanges(),
  8523. v.classList.remove("highlighted"),
  8524. A.classList.add("hidden"))
  8525. }
  8526. var a = e("../../util/browser")
  8527. , s = e("../../localization/localize")
  8528. , l = e("./ShareEvents")
  8529. , c = e("../../util/common")
  8530. , h = e("events").EventEmitter
  8531. , u = document.getElementById("sharing")
  8532. , d = document.getElementById("share-modal")
  8533. , p = document.getElementById("share-close")
  8534. , f = document.getElementById("facebook-share")
  8535. , g = document.getElementById("twitter-share")
  8536. , m = document.getElementById("mail-share")
  8537. , v = document.getElementById("share-url-text")
  8538. , A = document.getElementById("copy-success")
  8539. , y = Object.freeze({
  8540. FACEBOOK: "facebook",
  8541. TWITTER: "twitter",
  8542. MAIL: "mail",
  8543. LINKEDIN: "linkedin"
  8544. })
  8545. , C = {};
  8546. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8547. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8548. C[y.MAIL] = "mailto:?subject=";
  8549. var I = {
  8550. init: function(e) {
  8551. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8552. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8553. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8554. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8555. u.addEventListener("click", this.toggle.bind(this)),
  8556. p.addEventListener("click", this.hide.bind(this)),
  8557. v.addEventListener("click", r),
  8558. d.addEventListener("click", o),
  8559. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8560. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8561. m.addEventListener("click", n.bind(this, y.MAIL)),
  8562. v.textContent = window.location.href + "&utm_source=4",
  8563. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8564. u.classList.remove("hidden")
  8565. },
  8566. show: function() {
  8567. this.emit(l.OPENED),
  8568. d.classList.add("fadeIn")
  8569. },
  8570. hide: function() {
  8571. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8572. document.selection && document.selection.empty(),
  8573. window.getSelection().removeAllRanges(),
  8574. o(),
  8575. d.classList.remove("fadeIn"))
  8576. },
  8577. toggle: function() {
  8578. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8579. }
  8580. };
  8581. c.extendObject(I, h.prototype),
  8582. t.exports = I
  8583. }
  8584. , {
  8585. "../../localization/localize": 108,
  8586. "../../util/browser": 182,
  8587. "../../util/common": 185,
  8588. "./ShareEvents": 76,
  8589. events: 202
  8590. }],
  8591. 78: [function(e, t, i) {
  8592. "use strict";
  8593. t.exports = Object.freeze({
  8594. OPENED: "terms.opened",
  8595. CLOSED: "terms.closed"
  8596. })
  8597. }
  8598. , {}],
  8599. 79: [function(e, t, i) {
  8600. "use strict";
  8601. var n = e("./TermsEvent")
  8602. , r = e("../../localization/localize")
  8603. , o = e("../../analytics")
  8604. , a = e("../../util/ajax")
  8605. , s = e("../../util/common")
  8606. , l = e("events").EventEmitter
  8607. , c = document.getElementById("terms-modal")
  8608. , h = {
  8609. init: function() {
  8610. $(".footer-terms").on("click", function(e) {
  8611. e.preventDefault(),
  8612. this.show()
  8613. }
  8614. .bind(this)),
  8615. $("#terms-modal .close").on("click", this.hide.bind(this))
  8616. },
  8617. show: function() {
  8618. this.emit(n.OPENED),
  8619. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8620. var t = $("#terms-text").html(e);
  8621. o.track("showcase_gui", {
  8622. gui_action: "click_terms_button",
  8623. interaction_source: "gui"
  8624. }),
  8625. t.find("a").attr("target", "_blank")
  8626. }).fail(function() {
  8627. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8628. }),
  8629. c.classList.add("fadeIn")
  8630. },
  8631. hide: function(e) {
  8632. e && e.preventDefault(),
  8633. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8634. c.classList.remove("fadeIn")
  8635. }
  8636. };
  8637. s.extendObject(h, l.prototype),
  8638. t.exports = h
  8639. }
  8640. , {
  8641. "../../analytics": 4,
  8642. "../../localization/localize": 108,
  8643. "../../util/ajax": 181,
  8644. "../../util/common": 185,
  8645. "./TermsEvent": 78,
  8646. events: 202
  8647. }],
  8648. 80: [function(e, t, i) {
  8649. "use strict";
  8650. t.exports = Object.freeze({
  8651. OPEN_INFO: "title.open.info",
  8652. CLOSE_INFO: "title.close.info",
  8653. SHOW_INFO: "title.show.info",
  8654. HIDE_INFO: "title.hide.info",
  8655. LINK_CLICKED: "title.link.click",
  8656. CONTACT_LINK_CLICKED: "title.contact.click",
  8657. ORIGIN_LINK_CLICKED: "title.origin.click"
  8658. })
  8659. }
  8660. , {}],
  8661. 81: [function(e, t, i) {
  8662. "use strict";
  8663. function n(e, t) {
  8664. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8665. }
  8666. function r(e, t) {
  8667. function i(i) {
  8668. e.shouldShowtags = "show" === this.value,
  8669. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8670. }
  8671. document.getElementById("tag-toggles").classList.remove("hidden"),
  8672. document.getElementById("radio-tag-show").checked = !0;
  8673. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8674. n[r].addEventListener("change", i)
  8675. }
  8676. var o = e("../../settings");
  8677. t.exports.init = n
  8678. }
  8679. , {
  8680. "../../settings": 166
  8681. }],
  8682. 82: [function(e, t, i) {
  8683. (function(i) {
  8684. "use strict";
  8685. function n(e, t) {
  8686. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8687. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8688. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8689. document.getElementById("gui-name").classList.add("noCoBrand"),
  8690. document.getElementById("cobrandTitle").classList.add("hidden")),
  8691. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8692. !1)
  8693. }
  8694. function r(e) {
  8695. return e ? (L = !0,
  8696. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8697. }
  8698. function o(e, t, i, n) {
  8699. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8700. return void T.classList.add("hidden");
  8701. L = !0;
  8702. var r = []
  8703. , o = c(r, "<br>");
  8704. if (e && o('<span id="contactName">' + e + "</span>"),
  8705. t) {
  8706. var a = n || t
  8707. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8708. o(s)
  8709. }
  8710. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8711. r[0] = "",
  8712. x.innerHTML = r.join("")
  8713. }
  8714. function a(e) {
  8715. if ("string" == typeof e)
  8716. try {
  8717. e = JSON.parse(e)
  8718. } catch (e) {
  8719. return y.warn("Unable to parse address data"),
  8720. void S.parentElement.classList.add("hidden")
  8721. }
  8722. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8723. return void S.parentElement.classList.add("hidden");
  8724. L = !0;
  8725. var t = []
  8726. , i = c(t, " ");
  8727. e.address_1 && i(e.address_1),
  8728. e.address_2 && i(e.address_2),
  8729. e.city && i(e.city, ", "),
  8730. e.state && i(e.state, ", "),
  8731. e.zip && i(e.zip, e.state ? " " : ", "),
  8732. t[0] = "",
  8733. S.innerText = t.join("")
  8734. }
  8735. function s(e) {
  8736. var t = document.createElement("a");
  8737. return t.id = "url",
  8738. t.target = "_blank",
  8739. t.href = e,
  8740. t.innerText = e,
  8741. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8742. t
  8743. }
  8744. function l(e) {
  8745. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8746. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8747. P.appendChild(s(e)),
  8748. O.forEach(function(e) {
  8749. e.classList.add("share-link")
  8750. }),
  8751. !0)
  8752. }
  8753. function c(e, t) {
  8754. var i = e
  8755. , n = t;
  8756. return function(e, t) {
  8757. i.push(t || n, e)
  8758. }
  8759. }
  8760. function h() {
  8761. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8762. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8763. var e = [].slice.call(_.querySelectorAll("a"));
  8764. e.forEach(function(e) {
  8765. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8766. });
  8767. var t = [].slice.call(T.querySelectorAll("a"));
  8768. t.forEach(function(e) {
  8769. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8770. contact_type: e.getAttribute("id")
  8771. }))
  8772. })
  8773. }
  8774. var u = e("../../util/browser")
  8775. , d = e("../../util/common")
  8776. , p = e("../../util/logger")
  8777. , f = e("../../localization/localize")
  8778. , g = e("./titleBarSettings")
  8779. , m = e("../../settings")
  8780. , v = e("./TitleEvents")
  8781. , A = e("events").EventEmitter
  8782. , y = new p(i)
  8783. , C = document.querySelector(".pinTop.left")
  8784. , I = document.getElementsByClassName("title-container")[0]
  8785. , E = document.getElementById("title-toggle").querySelector("i")
  8786. , b = document.getElementById("meta-info-wrapper")
  8787. , w = document.getElementById("meta-info")
  8788. , _ = document.getElementById("meta-description")
  8789. , T = document.getElementsByClassName("contact-info")[0]
  8790. , x = document.getElementById("contact-data")
  8791. , S = document.getElementById("addressTxt")
  8792. , M = document.getElementById("tag-toggles")
  8793. , R = document.getElementById("share-origin")
  8794. , P = document.getElementById("share-link-wrapper")
  8795. , O = [w, b, I]
  8796. , L = !1
  8797. , D = !1
  8798. , N = {
  8799. populate: function(e) {
  8800. if (n(MP_PREFETCHED_MODELDATA.name, e.coBrand)) {
  8801. if (r(e.description),
  8802. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8803. a(e.address),
  8804. L) {
  8805. var t = document.createElement("br");
  8806. M.insertBefore(t, M.firstElementChild)
  8807. }
  8808. e.socialSharing && m.share.enabled && (D = l(e.url))
  8809. }
  8810. },
  8811. finishSetup: function(e) {
  8812. L = L || !!e,
  8813. h(),
  8814. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8815. },
  8816. toggleMeta: function(e, t) {
  8817. var title = document.getElementById("model-title");
  8818. t && t.preventDefault();
  8819. var i = w.classList.contains("expand");
  8820. e && !i || (i ? (O.forEach(function(e) {
  8821. e.classList.remove("expand")
  8822. }),
  8823. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8824. e.classList.add("expand");
  8825. }),
  8826. title.classList.add("expand"),
  8827. this.emit(v.OPEN_INFO)))
  8828. },
  8829. setupToggling: function() {
  8830. b.style.height = w.offsetHeight + "px",
  8831. w.addEventListener("transitionend", function() {
  8832. b.style.height = w.offsetHeight + "px"
  8833. })
  8834. },
  8835. toggleTitle: function(e) {
  8836. e && e.preventDefault(),
  8837. C.classList.contains("closed") ? (C.classList.add("open"),
  8838. E.classList.remove("icon-dpad-right"),
  8839. E.classList.add("icon-dpad-left"),
  8840. this.emit(v.SHOW_INFO),
  8841. setTimeout(function() {
  8842. C.classList.remove("closed"),
  8843. C.classList.remove("open")
  8844. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8845. E.classList.remove("icon-dpad-left"),
  8846. E.classList.add("icon-dpad-right"),
  8847. this.emit(v.HIDE_INFO))
  8848. }
  8849. };
  8850. d.extendObject(N, A.prototype),
  8851. t.exports = N
  8852. }
  8853. ).call(this, "/js/gui/title/titleBar.js")
  8854. }
  8855. , {
  8856. "../../localization/localize": 108,
  8857. "../../settings": 166,
  8858. "../../util/browser": 182,
  8859. "../../util/common": 185,
  8860. "../../util/logger": 189,
  8861. "./TitleEvents": 80,
  8862. "./titleBarSettings": 83,
  8863. events: 202
  8864. }],
  8865. 83: [function(e, t, i) {
  8866. "use strict";
  8867. t.exports = Object.freeze({
  8868. minTooltipCharacters: 19,
  8869. removeAnimationClasses: 500
  8870. })
  8871. }
  8872. , {}],
  8873. 84: [function(e, t, i) {
  8874. "use strict";
  8875. function n(e) {
  8876. C = e,
  8877. P.forEach(function(e) {
  8878. b.addEventListener(e, u.bind(this, !1), !0),
  8879. w.addEventListener(e, u.bind(this, !0), !0),
  8880. E.addEventListener(e, o, !0),
  8881. S.forEach(function(t) {
  8882. t.addEventListener(e, a, !0)
  8883. }),
  8884. $("#drawer img").on(e, a)
  8885. }),
  8886. document.addEventListener("keydown", u.bind(this, !1), !0),
  8887. C.on(v.TourStart, function() {
  8888. E.classList.add("playing")
  8889. })
  8890. }
  8891. function r() {
  8892. C.playTour(),
  8893. I && clearTimeout(I),
  8894. d(),
  8895. _.removeClass("fadeIn")
  8896. }
  8897. function o() {
  8898. E.classList.contains("playing") && (C.stopTour(),
  8899. _.addClass("fadeIn"),
  8900. setTimeout(function() {
  8901. _.removeClass("fadeIn")
  8902. }, p.tourInteraction.showPauseButton),
  8903. O || (clearTimeout(I),
  8904. I = setTimeout(h, p.tourInteraction.showModal)),
  8905. setTimeout(function() {
  8906. E.classList.remove("playing")
  8907. }, p.tourInteraction.allowNextClick))
  8908. }
  8909. function a() {
  8910. C.tourInProgress && (C.stopTour(),
  8911. C.endTourProgress(),
  8912. E.classList.remove("playing"))
  8913. }
  8914. function s() {
  8915. T.is(":visible") ? r() : o()
  8916. }
  8917. function l() {
  8918. x.hasClass("playing") && (clearTimeout(I),
  8919. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  8920. }
  8921. function c() {
  8922. E.classList.remove("playing"),
  8923. h()
  8924. }
  8925. function h() {//去掉导览结束时的提示
  8926. /* if (!p.tourInteraction.disabled) {
  8927. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  8928. M.addClass("fadeIn tour " + m.deviceType);
  8929. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  8930. if (!p.tourInteraction.smallModal) {
  8931. var t;
  8932. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  8933. m.fill(R, A.TOUR_INTERACTION[t]),
  8934. M.addClass(t)
  8935. }
  8936. M.addClass(e)
  8937. } */
  8938. }
  8939. function u(e, t) {
  8940. if (t) {
  8941. var i = "keydown" === t.type
  8942. , n = t.which === f.SPACE || C.tourIsPlaying;
  8943. i && n || e || (O = !0),
  8944. C.atEndOfTour() && d(),
  8945. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  8946. d(),
  8947. t.which !== f.SPACE && a()),
  8948. i && n && s()
  8949. }
  8950. }
  8951. function d() {
  8952. M.removeClass("fadeIn")
  8953. }
  8954. var p = (e("../util/browser"),
  8955. e("../settings"))
  8956. , f = e("../enum/Keys")
  8957. , g = e("../enum/Viewmode")
  8958. , m = (e("./helpManager"),
  8959. e("./populateModal"))
  8960. , v = e("../enum/DirectorEvents")
  8961. , A = e("../enum/HelpModalType")
  8962. , y = e("../enum/HelpModalSize")
  8963. , C = null
  8964. , I = null
  8965. , E = document.getElementById("pause-overlay")
  8966. , b = document.getElementById("player")
  8967. , w = document.getElementById("gui")
  8968. , _ = $("#pause-icon").eq(0)
  8969. , T = $("#play").eq(0)
  8970. , x = $("#playHead").eq(0)
  8971. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  8972. , M = $("#interaction-modal").eq(0)
  8973. , R = $("#interaction-modal .interaction").toArray()
  8974. , P = ["touchstart", "mousedown", "pointerdown"]
  8975. , O = !1;
  8976. t.exports.init = n,
  8977. t.exports.play = r,
  8978. t.exports.pause = o,
  8979. t.exports.pauseWithoutCTA = a,
  8980. t.exports.togglePlay = s,
  8981. t.exports.stopTour = l,
  8982. t.exports.dismissModal = d
  8983. }
  8984. , {
  8985. "../enum/DirectorEvents": 23,
  8986. "../enum/HelpModalSize": 27,
  8987. "../enum/HelpModalType": 28,
  8988. "../enum/Keys": 30,
  8989. "../enum/Viewmode": 51,
  8990. "../settings": 166,
  8991. "../util/browser": 182,
  8992. "./helpManager": 68,
  8993. "./populateModal": 75
  8994. }],
  8995. 85: [function(e, t, i) {
  8996. "use strict";
  8997. t.exports = Object.freeze({
  8998. OPENED: "vr.modal.opened",
  8999. LAUNCH: "vr.modal.launch",
  9000. CLOSED: "vr.modal.closed",
  9001. NEXT: "vr.modal.next",
  9002. PREV: "vr.modal.prev",
  9003. STORE: "vr.modal.store",
  9004. falseICECHOSEN: "vr.modal.device"
  9005. })
  9006. }
  9007. , {}],
  9008. 86: [function(e, t, i) {
  9009. "use strict";
  9010. function n(e, t, i) {
  9011. function n(e, t, n, r) {
  9012. function o() {
  9013. return p + "&m=" + t + "&display=" + e
  9014. }
  9015. function s() {
  9016. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  9017. , t = "&utm_source=" + u
  9018. , n = "&utm_showcase_session_id=" + i;
  9019. return e + t + n
  9020. }
  9021. function l() {
  9022. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  9023. }
  9024. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  9025. }
  9026. function r(e, t, i, r) {
  9027. var o = "https://api.branch.io/v1/url"
  9028. , a = n(e, t, i, r)
  9029. , s = {
  9030. responseType: "json",
  9031. data: {
  9032. branch_key: h.appConfig.branch_key,
  9033. data: {
  9034. m: t,
  9035. full_url: a,
  9036. $desktop_url: m,
  9037. $og_app_id: "331853976762864119",
  9038. $og_title: i,
  9039. $og_description: r,
  9040. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  9041. $canonical_url: window.location.href
  9042. }
  9043. }
  9044. };
  9045. c.post(o, s).done(function(t) {
  9046. f[e] = t.url
  9047. }).fail(function(t) {
  9048. f[e] = t
  9049. }
  9050. .bind(this, a))
  9051. }
  9052. function o(e, t, i) {
  9053. for (var r in s) {
  9054. var o = s[r]
  9055. , a = n(o, e, t, i);
  9056. f[o] = a
  9057. }
  9058. }
  9059. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9060. , d = g + "/vr/dlist/?ret=" + u
  9061. , p = g + "/vr/show/?ret=" + u
  9062. , m = "";
  9063. switch (e) {
  9064. case l.IOS:
  9065. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9066. break;
  9067. default:
  9068. o(t.sid, t.name, t.summary)
  9069. }
  9070. }
  9071. function r(e) {
  9072. var t = f[e];
  9073. window.open(t, "_blank")
  9074. }
  9075. function o(e) {
  9076. var t = u[e];
  9077. window.open(t, "_blank")
  9078. }
  9079. var a = e("../../util/browser")
  9080. , s = e("../../enum/VRApps")
  9081. , l = e("../../enum/VRPlatforms")
  9082. , c = e("../../util/ajax")
  9083. , h = e("../../settings")
  9084. , u = {};
  9085. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9086. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9087. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9088. for (var d in s) {
  9089. var p = s[d];
  9090. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9091. }
  9092. var f = {}
  9093. , g = function() {
  9094. var e = window.location.host;
  9095. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9096. "https://" + e
  9097. }();
  9098. t.exports.init = n,
  9099. t.exports.launch = r,
  9100. t.exports.launchStore = o
  9101. }
  9102. , {
  9103. "../../enum/VRApps": 46,
  9104. "../../enum/VRPlatforms": 49,
  9105. "../../settings": 166,
  9106. "../../util/ajax": 181,
  9107. "../../util/browser": 182
  9108. }],
  9109. 87: [function(e, t, i) {
  9110. "use strict";
  9111. function n(e) {
  9112. var t;
  9113. switch (e) {
  9114. case m.IOS:
  9115. return t = p.iosVersion(),
  9116. t.major > 9 || 9 === t.major && t.minor >= 1;
  9117. case m.Android:
  9118. return t = p.androidVersion(),
  9119. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9120. }
  9121. return !1
  9122. }
  9123. function r(e, t) {
  9124. function i(e) {
  9125. K.emit(A.STORE, {
  9126. type: e
  9127. }),
  9128. f.launchStore(e)
  9129. }
  9130. function r(e) {
  9131. switch (e !== _.pageCount && (a(e),
  9132. N.text(e + 1 + " / " + _.pageCount)),
  9133. e) {
  9134. case _.Title:
  9135. O.css("display", "none"),
  9136. L.text(u[e]),
  9137. o(s);
  9138. break;
  9139. case _.Cardboard:
  9140. O.css("display", "block"),
  9141. L.text(u[e]),
  9142. M.filter(".cardboard").off(),
  9143. M.filter(".gearvr").off(),
  9144. c(e, s),
  9145. h(H, X, Z);
  9146. break;
  9147. case _.Gear:
  9148. L.text(u[e]),
  9149. c(e, s),
  9150. T.addClass("lastPage"),
  9151. h(G, X, Z);
  9152. break;
  9153. case _.pageCount:
  9154. T.removeClass("fadeIn"),
  9155. K.emit(A.CLOSED)
  9156. }
  9157. B.filter("[src='']").hide()
  9158. }
  9159. var s = function() {
  9160. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9161. w = ".show-supported",
  9162. m.Android) : (T.addClass("unsupported"),
  9163. w = ".show-unsupported",
  9164. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9165. w = ".show-ios",
  9166. _ = v.ios,
  9167. m.IOS) : (T.addClass("desktop"),
  9168. w = ".show-desktop",
  9169. m.Desktop)
  9170. }();
  9171. f.init(s, e, t),
  9172. s !== m.Desktop && T.addClass("mobile");
  9173. var l = function(e) {
  9174. K.emit(A.LAUNCH, {
  9175. vr_platform: s,
  9176. vr_app: e
  9177. }),
  9178. f.launch(e)
  9179. };
  9180. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9181. q.gear = l.bind(this, g.GearVR),
  9182. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9183. d(),
  9184. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9185. $(w).show();
  9186. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9187. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9188. s === m.IOS && (u.splice(1, 1),
  9189. y.splice(1, 1)),
  9190. $("#vr").on("click", function(e) {
  9191. e.preventDefault();
  9192. if(!window.vrEnabled) { // 开启VR
  9193. window.vrEnabled = true;
  9194. this.classList.add('active');
  9195. $('#gui div').not('#vrOff').addClass('vrHide');
  9196. $('#vrOffImg').css({'display':'inline-block'});
  9197. }else{
  9198. }
  9199. // T.hasClass("fadeIn") ? K.dismiss() : (b = 0,
  9200. // r(b),
  9201. // T.addClass("fadeIn"),
  9202. // K.emit(A.OPENED))
  9203. });
  9204. $('#vrOff').on('click', function(){
  9205. window.vrEnabled = false;
  9206. $('#gui div').not('#vrOff').removeClass('vrHide');
  9207. $('#vrOffImg').css({'display':'none'});
  9208. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9209. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9210. })
  9211. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9212. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9213. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9214. $("span.modelLink").text(I),
  9215. O.on("click", function(e) {
  9216. K.emit(A.PREV),
  9217. b--,
  9218. r(b)
  9219. }),
  9220. L.on("click", function(e) {
  9221. L.text();
  9222. K.emit(A.NEXT, {
  9223. nextAction: y[b]
  9224. }),
  9225. b++,
  9226. r(b)
  9227. }),
  9228. T.find(".close").on("click", K.dismiss)
  9229. }
  9230. function o(e) {
  9231. switch (e) {
  9232. case m.Android:
  9233. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9234. M.filter(".gearvr").off().on("click", q.gear),
  9235. s(H, G, "logo-button", "same-line");
  9236. break;
  9237. case m.UnsupportedAndroid:
  9238. s("", z, "", "");
  9239. break;
  9240. case m.IOS:
  9241. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9242. s(H, "", "logo-button", "");
  9243. break;
  9244. case m.Desktop:
  9245. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9246. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9247. s(H, G, "logo-button", "same-line"),
  9248. Q.cardboard()
  9249. }
  9250. }
  9251. function a(e) {
  9252. $(".p1, .p2, .p3").hide(),
  9253. x.insertAfter(S),
  9254. T.removeClass("front-page"),
  9255. T.removeClass("details-page"),
  9256. T.removeClass("lastPage"),
  9257. M.removeClass("logo-button"),
  9258. M.removeClass("same-line"),
  9259. S.removeClass("headsetOptions"),
  9260. R.attr("src", ""),
  9261. R.filter(".second").removeClass("gear"),
  9262. R.css("display", "inline-block"),
  9263. R.off(),
  9264. P.filter(".second").css("display", ""),
  9265. D.css("display", "none"),
  9266. $(".p" + (e + 1) + w).show(),
  9267. R.filter(".third").insertBefore(P.filter(".third"))
  9268. }
  9269. function s(e, t, i, n) {
  9270. T.addClass("front-page"),
  9271. R.filter(".first").attr("src", e),
  9272. R.filter(".second").attr("src", t),
  9273. M.filter(".first").addClass(i),
  9274. M.filter(".second").addClass(i),
  9275. M.addClass(n),
  9276. ".show-desktop" === w && S.insertAfter(x)
  9277. }
  9278. function l(e, t, i) {
  9279. S.addClass("headsetOptions"),
  9280. M.off(),
  9281. R.filter(".second").attr("src", t),
  9282. D.css("display", "block"),
  9283. P.filter(".second").css("display", "none"),
  9284. D.on("click", function() {
  9285. a(_.Title),
  9286. o(m.Desktop)
  9287. }),
  9288. e && (K.emit(A.falseICECHOSEN, {
  9289. name: g.GearVR
  9290. }),
  9291. R.filter(".first").attr("src", e),
  9292. R.filter(".second").addClass("gear"),
  9293. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9294. Q.gearvr()),
  9295. i && (K.emit(A.falseICECHOSEN, {
  9296. name: g.Cardboard
  9297. }),
  9298. R.filter(".third").attr("src", i),
  9299. R.filter(".third").show(),
  9300. R.filter(".third").insertAfter(R.filter(".second")),
  9301. R.filter(".third").addClass("link"),
  9302. R.filter(".second").addClass("link"),
  9303. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9304. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9305. Q.cardboard())
  9306. }
  9307. function c(e, t) {
  9308. switch (t) {
  9309. case m.IOS:
  9310. X = Y,
  9311. Z = j;
  9312. break;
  9313. case m.Desktop:
  9314. e === _.Cardboard ? (X = F,
  9315. Z = U,
  9316. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9317. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9318. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9319. Z = "");
  9320. break;
  9321. default:
  9322. e === _.Cardboard ? (X = z,
  9323. Z = j) : (X = k,
  9324. Z = W)
  9325. }
  9326. }
  9327. function h(e, t, i) {
  9328. T.find(".inner").addClass("details-page"),
  9329. T.addClass("details-page"),
  9330. R.filter(".first").attr("src", e),
  9331. R.filter(".second").attr("src", t),
  9332. R.filter(".third").attr("src", i)
  9333. }
  9334. function u() {
  9335. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9336. K.emit(A.CLOSED))
  9337. }
  9338. function d() {
  9339. var e = p.aspectRatio() > 1 && p.isMobile();
  9340. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9341. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9342. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9343. }
  9344. var p = e("../../util/browser")
  9345. , f = e("./vrLink")
  9346. , g = e("../../enum/VRApps")
  9347. , m = e("../../enum/VRPlatforms")
  9348. , v = e("../../enum/VRPages")
  9349. , A = e("./vrEvent")
  9350. , y = (e("../../settings"),
  9351. e("../../constants"))
  9352. , C = e("../../localization/localize")
  9353. , I = e("../../util/common")
  9354. , E = e("events").EventEmitter
  9355. , b = 0
  9356. , w = null
  9357. , _ = v.standard
  9358. , T = $(".vr-popup")
  9359. , x = T.find(".vr-popup-body")
  9360. , S = T.find(".vr-images")
  9361. , M = T.find(".img-container")
  9362. , R = T.find(".vr-sm-image")
  9363. , P = M.find(".vr-img-caption")
  9364. , O = $(".vr-buttons").find(".prev-button")
  9365. , L = $(".vr-buttons").find(".next-button")
  9366. , D = S.find(".front-close")
  9367. , N = $(".vr-page")
  9368. , B = T.find("img")
  9369. , F = "images/apple-store.png"
  9370. , V = "images/badge-oculus.png"
  9371. , U = "images/badge-cardboard.png"
  9372. , k = "images/logo-samsung.png"
  9373. , H = "images/headset-cardboard.png"
  9374. , G = "images/headset-gearvr.png"
  9375. , z = "images/ico-android-robot.png"
  9376. , W = "images/ico-gearvr.png"
  9377. , j = "images/ico-vr.png"
  9378. , Y = "images/apple-logo-white.svg"
  9379. , X = null
  9380. , Z = null
  9381. , q = {}
  9382. , K = {
  9383. init: r,
  9384. dismiss: u,
  9385. isDeviceSupported: n
  9386. };
  9387. I.extendObject(K, E.prototype),
  9388. $(window).resize(d);
  9389. var Q = function() {
  9390. var e = P.filter(".first").find(".cardboard")
  9391. , t = P.filter(".first").find(".gearvr");
  9392. return {
  9393. cardboard: function() {
  9394. t.addClass("hidden"),
  9395. e.removeClass("hidden")
  9396. },
  9397. gearvr: function() {
  9398. e.addClass("hidden"),
  9399. t.removeClass("hidden")
  9400. }
  9401. }
  9402. }();
  9403. t.exports = K
  9404. }
  9405. , {
  9406. "../../constants": 8,
  9407. "../../enum/VRApps": 46,
  9408. "../../enum/VRPages": 48,
  9409. "../../enum/VRPlatforms": 49,
  9410. "../../localization/localize": 108,
  9411. "../../settings": 166,
  9412. "../../util/browser": 182,
  9413. "../../util/common": 185,
  9414. "./vrEvent": 85,
  9415. "./vrLink": 86,
  9416. events: 202
  9417. }],
  9418. 88: [function(e, t, i) {
  9419. "use strict";
  9420. t.exports = Object.freeze({
  9421. OPENED: "webvr.modal.opened",
  9422. SHOW_TERMS: "webvr.footer.show.terms"
  9423. })
  9424. }
  9425. , {}],
  9426. 89: [function(e, t, i) {
  9427. (function(i) {
  9428. "use strict";
  9429. function n(e, t, i, n) {
  9430. function r(e) {
  9431. e.preventDefault(),
  9432. a(e.currentTarget.id)
  9433. }
  9434. function a(e) {
  9435. ne[e](),
  9436. Object.keys(ne).map(function(t, i) {
  9437. $("#" + t).toggleClass("tabs-underlined", t === e)
  9438. })
  9439. }
  9440. y = i,
  9441. v = t,
  9442. w.init(E.Android, e, n),
  9443. m();
  9444. var l = new RegExp("daydream","i")
  9445. , c = l.test(y.displayName);
  9446. c ? (a("tabdaydream"),
  9447. B.filter(".device-headset-side").attr("src", H),
  9448. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9449. B.filter(".device-headset-side").attr("src", Y),
  9450. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9451. $("#vr").on("click", function(e) {
  9452. e.preventDefault(),
  9453. g("click_webvr_button"),
  9454. L.is(":hidden") && (ie.emit(_.OPENED),
  9455. o())
  9456. }),
  9457. $(".webvr-popup .close").on("click", function(e) {
  9458. e.preventDefault(),
  9459. D.hasClass("hidden") ? (g("webvr_help_close"),
  9460. p()) : s()
  9461. }),
  9462. $("#tabcardboard").on("click", r),
  9463. $("#tabdaydream").on("click", r),
  9464. $("#tabnative").on("click", r),
  9465. $(".webvr-popup .open-with-app").on("click", function(e) {
  9466. e.preventDefault(),
  9467. g("webvr_learn_more"),
  9468. a("tabnative"),
  9469. p()
  9470. }),
  9471. $(".webvr-popup .help").on("click", function(e) {
  9472. e.preventDefault(),
  9473. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9474. p()
  9475. }),
  9476. $(".webvr-popup .terms").on("click", function(e) {
  9477. e.preventDefault(),
  9478. g("webvr_click_terms"),
  9479. s(),
  9480. ie.emit(_.SHOW_TERMS)
  9481. }),
  9482. F.on("click", function(e) {
  9483. e.preventDefault(),
  9484. g(ee),
  9485. window.open(J, "_blank")
  9486. }),
  9487. V.on("click", function(e) {
  9488. e.preventDefault(),
  9489. g("webvr_phone_link"),
  9490. window.open(te, "_blank")
  9491. }),
  9492. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9493. e.preventDefault(),
  9494. g("webvr_cardboard_link"),
  9495. w.launch(b.CardboardAndroid)
  9496. }),
  9497. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9498. e.preventDefault(),
  9499. g("webvr_oculus_link"),
  9500. w.launch(b.GearVR)
  9501. })
  9502. }
  9503. function r() {
  9504. function e() {
  9505. y.isPresenting || (f(),
  9506. window.removeEventListener("vrdisplaypresentchange", e))
  9507. }
  9508. R.info("Headset mounted"),
  9509. v.suspend();
  9510. var t = document.createElement("canvas");
  9511. for (t.getContext("webgl"),
  9512. t.className = "webvr-canvas",
  9513. document.bgColor = "#000",
  9514. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9515. document.body.removeChild(document.body.firstChild);
  9516. document.body.appendChild(t),
  9517. g("webvr_enter_app"),
  9518. y.requestPresent([{
  9519. source: t,
  9520. predistorted: !0
  9521. }]).catch(function(t) {
  9522. R.error("Failed to present: " + t),
  9523. g("webvr_exit_calibrate"),
  9524. e()
  9525. }),
  9526. A.then(function() {
  9527. window.dispatchEvent(new Event("vrapp-start"))
  9528. }),
  9529. window.addEventListener("vrdisplaypresentchange", e)
  9530. }
  9531. function o() {
  9532. O.fadeOut(I.guiAnimationSpeed),
  9533. L.fadeIn(I.guiAnimationSpeed),
  9534. a()
  9535. }
  9536. function a() {
  9537. if (!A) {
  9538. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9539. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9540. A = new Promise(function(e, i) {
  9541. var n = document.createElement("script");
  9542. n.type = "text/javascript",
  9543. n.src = t,
  9544. n.onload = e,
  9545. document.head.appendChild(n)
  9546. }
  9547. )
  9548. }
  9549. D.find(".enter-button").on("click", r)
  9550. }
  9551. function s() {
  9552. g("webvr_modal_close"),
  9553. D.find(".enter-button").off("click", r),
  9554. L.fadeOut(I.guiAnimationSpeed, function() {
  9555. D.toggleClass("hidden", !1),
  9556. N.toggleClass("hidden", !0),
  9557. C.exitFullscreen()
  9558. }),
  9559. O.fadeIn(I.guiAnimationSpeed)
  9560. }
  9561. function l() {
  9562. k.toggleClass("hidden", !1),
  9563. U.toggleClass("hidden", !0)
  9564. }
  9565. function c() {
  9566. k.toggleClass("hidden", !0),
  9567. U.toggleClass("hidden", !1)
  9568. }
  9569. function h() {
  9570. B.filter(".device-headset").attr("src", G),
  9571. B.filter(".device-phone").attr("src", z),
  9572. J = Z,
  9573. ee = K,
  9574. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9575. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9576. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9577. c()
  9578. }
  9579. function u() {
  9580. B.filter(".badge-cardboard").attr("src", j),
  9581. B.filter(".badge-oculus").attr("src", X),
  9582. l()
  9583. }
  9584. function d() {
  9585. B.filter(".device-headset").attr("src", Y),
  9586. B.filter(".device-phone").attr("src", W),
  9587. J = q,
  9588. ee = Q,
  9589. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9590. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9591. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9592. c()
  9593. }
  9594. function p() {
  9595. D.toggleClass("hidden"),
  9596. N.toggleClass("hidden")
  9597. }
  9598. function f() {
  9599. R.info("exiting webVR"),
  9600. g("webvr_exit_app"),
  9601. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9602. }
  9603. function g(e) {
  9604. var t = C.isLandscape() ? "landscape" : "portrait";
  9605. T.trackAlways("showcase_gui", {
  9606. gui_action: e,
  9607. orientation: t
  9608. })
  9609. }
  9610. function m() {
  9611. var e = C.isLandscape();
  9612. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9613. }
  9614. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9615. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9616. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "images/device-daydream-side.png", G = "images/device-daydream.png", z = "images/device-pixel.png", W = "images/ico-android-robot.png", j = "images/badge-cardboard.png", Y = "images/headset-cardboard.png", X = "images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9617. init: n
  9618. }, ne = {
  9619. tabcardboard: d,
  9620. tabdaydream: h,
  9621. tabnative: u
  9622. };
  9623. S.extendObject(ie, P.prototype),
  9624. $(window).resize(m),
  9625. t.exports = ie
  9626. }
  9627. ).call(this, "/js/gui/webvr/webVRgui.js")
  9628. }
  9629. , {
  9630. "../../analytics": 4,
  9631. "../../constants": 8,
  9632. "../../enum/VRApps": 46,
  9633. "../../enum/VRPlatforms": 49,
  9634. "../../localization/localize": 108,
  9635. "../../settings": 166,
  9636. "../../util/browser": 182,
  9637. "../../util/common": 185,
  9638. "../../util/logger": 189,
  9639. "./../gui": 65,
  9640. "./../vr/vrLink": 86,
  9641. "./WebVrEvent": 88,
  9642. events: 202
  9643. }],
  9644. 90: [function(e, t, i) {
  9645. "use strict";
  9646. function n(e, t, i, n, o) {
  9647. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9648. this.roomId = o || "",
  9649. this.labelId = e,
  9650. this.position = (new r.Vector3).copy(t),
  9651. this.text = i
  9652. }
  9653. var r = e("three")
  9654. , o = e("../util/browser");
  9655. n.prototype.build = function() {
  9656. var e = window.document.createElement("div");
  9657. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9658. var t = window.document.createElement("div");
  9659. t.setAttribute("class", "gui-floorplan-label-text");
  9660. var i = window.document.createTextNode(this.text);
  9661. t.appendChild(i),
  9662. e.appendChild(t),
  9663. window.document.body.appendChild(e),
  9664. this.labelGui = e,
  9665. this.textBlock = t,
  9666. $(this.labelGui).hide();
  9667. var n = window.getComputedStyle(this.labelGui);
  9668. this.initialTransform = n.transform || n.webkitTransform
  9669. }
  9670. ,
  9671. t.exports = n
  9672. }
  9673. , {
  9674. "../util/browser": 182,
  9675. three: 217
  9676. }],
  9677. 91: [function(e, t, i) {
  9678. "use strict";
  9679. function n() {
  9680. this.player = null,
  9681. this.modelManager = null,
  9682. this.container = null
  9683. }
  9684. var r = e("three")
  9685. , o = (e("../util/common"),
  9686. e("../enum/PlayerEvents"))
  9687. , a = (e("../enum/DirectorEvents"),
  9688. e("../enum/ModelManagerEvents"))
  9689. , s = e("../settings")
  9690. , l = e("../enum/Viewmode")
  9691. , c = (e("../enum/WarpStyle"),
  9692. e("../util/transitions"),
  9693. e("../util/lerp"),
  9694. e("../util/browser"));
  9695. //场景初始化
  9696. n.prototype.init = function(e, t, i) {
  9697. this.player = e,
  9698. this.modelManager = t,
  9699. this.container = i,
  9700. this.updateModel(),
  9701. this.bindEvents()
  9702. }
  9703. ,
  9704. n.prototype.bindEvents = function() {
  9705. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9706. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9707. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9708. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9709. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9710. }
  9711. ,
  9712. n.prototype.updateModel = function() {
  9713. this.model = this.modelManager.getActiveModel()
  9714. }
  9715. ,
  9716. n.prototype.handlePlayerViewChanged = function() {
  9717. this.updateLabelVisibility(),
  9718. this.updateLabelDisplay()
  9719. }
  9720. ,
  9721. n.prototype.getLabelsForFloor = function(e, t) {
  9722. return t = t || [],
  9723. t.length = 0,
  9724. this.model.labels.forEach(function(i) {
  9725. this.labelVisibleForFloor(i, e) && t.push(i)
  9726. }
  9727. .bind(this)),
  9728. t
  9729. }
  9730. ,
  9731. n.prototype.getLabelsForCurrentFloor = function(e) {
  9732. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9733. }
  9734. ,
  9735. n.prototype.labelVisibleForFloor = function(e, t) {
  9736. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9737. if (!this.model.showingLabels || !e.labelGui || !i)
  9738. return !1;
  9739. var n = e.floorId === this.model.floors.size() - 1;
  9740. return this.model.allFloorsVisible ? n : e.floorId === t
  9741. }
  9742. ,
  9743. n.prototype.updateLabelVisibility = function(e) {
  9744. this.model.labels.forEach(function(e) {
  9745. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9746. }
  9747. .bind(this))
  9748. }
  9749. ,
  9750. n.prototype.showAllLabels = function(e, t) {
  9751. this.model.labels.forEach(function(i) {
  9752. this.showLabel(i, e, t)
  9753. }
  9754. .bind(this))
  9755. }
  9756. ,
  9757. n.prototype.hideAllLabels = function(e, t) {
  9758. this.model.labels.forEach(function(i) {
  9759. this.hideLabel(i, e, t)
  9760. }
  9761. .bind(this))
  9762. }
  9763. ,
  9764. n.prototype.showLabel = function(e, t, i) {
  9765. this.model.showingLabels && (e.visible || (e.visible = !0,
  9766. e.labelGui.style.display = "block",
  9767. e.labelGui.style.opacity = 0,
  9768. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9769. }
  9770. ,
  9771. n.prototype.hideLabel = function(e, t, i) {
  9772. e.visible && (e.visible = !1,
  9773. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9774. }
  9775. ,
  9776. n.prototype.supportedMode = function() {
  9777. return this.player.mode === l.FLOORPLAN
  9778. }
  9779. ,
  9780. n.prototype.updateLabelDisplay = function() {
  9781. var e = (new r.Vector3,
  9782. new r.Vector3,
  9783. []);
  9784. return function() {
  9785. var t = this.player.getLabelScaleFactor()
  9786. , i = .6
  9787. , n = 1.2
  9788. , r = (1 - t) * n + i
  9789. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9790. this.getLabelsForCurrentFloor(e);
  9791. for (var a = 0; a < e.length; a++) {
  9792. var l = e[a];
  9793. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9794. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9795. }
  9796. }
  9797. }(),
  9798. n.prototype.updateProjectedGuiElement = function() {
  9799. var e = new r.Vector3;
  9800. new r.Vector3;
  9801. return function(t, i, n, r, o) {
  9802. i.style.fontSize = 100 * o + "%";
  9803. var a = $("#player").width()
  9804. , s = $("#player").height()
  9805. , l = .5 * a
  9806. , c = .5 * s;
  9807. e.copy(n),
  9808. e.project(this.player.camera);
  9809. var h = e.x * l + l
  9810. , u = -(e.y * c) + c;
  9811. h -= t.offsetWidth / 2,
  9812. u -= t.offsetHeight / 2,
  9813. t.style.left = h + "px",
  9814. t.style.top = u + "px"
  9815. }
  9816. }(),
  9817. n.prototype.handleStartInside = function(e) {
  9818. this.updateLabelVisibility()
  9819. }
  9820. ,
  9821. n.prototype.handleStartOutside = function() {
  9822. this.updateLabelVisibility()
  9823. }
  9824. ,
  9825. t.exports = n
  9826. }
  9827. , {
  9828. "../enum/DirectorEvents": 23,
  9829. "../enum/ModelManagerEvents": 33,
  9830. "../enum/PlayerEvents": 40,
  9831. "../enum/Viewmode": 51,
  9832. "../enum/WarpStyle": 52,
  9833. "../settings": 166,
  9834. "../util/browser": 182,
  9835. "../util/common": 185,
  9836. "../util/lerp": 188,
  9837. "../util/transitions": 195,
  9838. three: 217
  9839. }],
  9840. 92: [function(e, t, i) {
  9841. "use strict";
  9842. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9843. if (null == this)
  9844. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9845. if ("function" != typeof e)
  9846. throw new TypeError("predicate must be a function");
  9847. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9848. if (t = i[o],
  9849. e.call(r, t, o, i))
  9850. return o;
  9851. return -1
  9852. }
  9853. ),
  9854. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9855. value: function(e) {
  9856. if (null == this)
  9857. throw new TypeError('"this" is null or not defined');
  9858. var t = Object(this)
  9859. , i = t.length >>> 0;
  9860. if ("function" != typeof e)
  9861. throw new TypeError("predicate must be a function");
  9862. for (var n = arguments[1], r = 0; r < i; ) {
  9863. var o = t[r];
  9864. if (e.call(n, o, r, t))
  9865. return o;
  9866. r++
  9867. }
  9868. }
  9869. })
  9870. }
  9871. , {}],
  9872. 93: [function(e, t, i) {
  9873. "use strict";
  9874. var n = n || {};
  9875. t.exports = n,
  9876. n.gui = n.gui || {},
  9877. n.utils = n.utils || {},
  9878. n.controllers = n.controllers || {},
  9879. n.dom = n.dom || {},
  9880. n.color = n.color || {},
  9881. n.utils.css = function() {
  9882. return {
  9883. load: function(e, t) {
  9884. t = t || document;
  9885. var i = t.createElement("link");
  9886. i.type = "text/css",
  9887. i.rel = "stylesheet",
  9888. i.href = e,
  9889. t.getElementsByTagName("head")[0].appendChild(i)
  9890. },
  9891. inject: function(e, t) {
  9892. t = t || document;
  9893. var i = document.createElement("style");
  9894. i.type = "text/css",
  9895. i.innerHTML = e,
  9896. t.getElementsByTagName("head")[0].appendChild(i)
  9897. }
  9898. }
  9899. }(),
  9900. n.utils.common = function() {
  9901. var e = Array.prototype.forEach
  9902. , t = Array.prototype.slice;
  9903. return {
  9904. BREAK: {},
  9905. extend: function(e) {
  9906. return this.each(t.call(arguments, 1), function(t) {
  9907. for (var i in t)
  9908. this.isUndefined(t[i]) || (e[i] = t[i])
  9909. }, this),
  9910. e
  9911. },
  9912. defaults: function(e) {
  9913. return this.each(t.call(arguments, 1), function(t) {
  9914. for (var i in t)
  9915. this.isUndefined(e[i]) && (e[i] = t[i])
  9916. }, this),
  9917. e
  9918. },
  9919. compose: function() {
  9920. var e = t.call(arguments);
  9921. return function() {
  9922. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  9923. i = [e[n].apply(this, i)];
  9924. return i[0]
  9925. }
  9926. },
  9927. each: function(t, i, n) {
  9928. if (t)
  9929. if (e && t.forEach && t.forEach === e)
  9930. t.forEach(i, n);
  9931. else if (t.length === t.length + 0) {
  9932. for (var r = 0, o = t.length; r < o; r++)
  9933. if (r in t && i.call(n, t[r], r) === this.BREAK)
  9934. return
  9935. } else
  9936. for (var r in t)
  9937. if (i.call(n, t[r], r) === this.BREAK)
  9938. return
  9939. },
  9940. defer: function(e) {
  9941. setTimeout(e, 0)
  9942. },
  9943. toArray: function(e) {
  9944. return e.toArray ? e.toArray() : t.call(e)
  9945. },
  9946. isUndefined: function(e) {
  9947. return void 0 === e
  9948. },
  9949. isNull: function(e) {
  9950. return null === e
  9951. },
  9952. isNaN: function(e) {
  9953. return e !== e
  9954. },
  9955. isArray: Array.isArray || function(e) {
  9956. return e.constructor === Array
  9957. }
  9958. ,
  9959. isObject: function(e) {
  9960. return e === Object(e)
  9961. },
  9962. isNumber: function(e) {
  9963. return e === e + 0
  9964. },
  9965. isString: function(e) {
  9966. return e === e + ""
  9967. },
  9968. isBoolean: function(e) {
  9969. return e === !1 || e === !0
  9970. },
  9971. isFunction: function(e) {
  9972. return "[object Function]" === Object.prototype.toString.call(e)
  9973. }
  9974. }
  9975. }(),
  9976. n.controllers.Controller = function(e) {
  9977. var t = function(e, t) {
  9978. this.initialValue = e[t],
  9979. this.domElement = document.createElement("div"),
  9980. this.object = e,
  9981. this.property = t,
  9982. this.__onChange = void 0,
  9983. this.__onFinishChange = void 0
  9984. };
  9985. return e.extend(t.prototype, {
  9986. onChange: function(e) {
  9987. return this.__onChange = e,
  9988. this
  9989. },
  9990. onFinishChange: function(e) {
  9991. return this.__onFinishChange = e,
  9992. this
  9993. },
  9994. setValue: function(e) {
  9995. return this.object[this.property] = e,
  9996. this.__onChange && this.__onChange.call(this, e),
  9997. this.updateDisplay(),
  9998. this
  9999. },
  10000. getValue: function() {
  10001. return this.object[this.property]
  10002. },
  10003. updateDisplay: function() {
  10004. return this
  10005. },
  10006. isModified: function() {
  10007. return this.initialValue !== this.getValue()
  10008. }
  10009. }),
  10010. t
  10011. }(n.utils.common),
  10012. n.dom.dom = function(e) {
  10013. function t(t) {
  10014. if ("0" === t || e.isUndefined(t))
  10015. return 0;
  10016. var i = t.match(r);
  10017. return e.isNull(i) ? 0 : parseFloat(i[1])
  10018. }
  10019. var i = {
  10020. HTMLEvents: ["change"],
  10021. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  10022. KeyboardEvents: ["keydown"]
  10023. }
  10024. , n = {};
  10025. e.each(i, function(t, i) {
  10026. e.each(t, function(e) {
  10027. n[e] = i
  10028. })
  10029. });
  10030. var r = /(\d+(\.\d+)?)px/
  10031. , o = {
  10032. makeSelectable: function(e, t) {
  10033. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  10034. return !1
  10035. }
  10036. : function() {}
  10037. ,
  10038. e.style.MozUserSelect = t ? "auto" : "none",
  10039. e.style.KhtmlUserSelect = t ? "auto" : "none",
  10040. e.unselectable = t ? "on" : "off")
  10041. },
  10042. makeFullscreen: function(t, i, n) {
  10043. e.isUndefined(i) && (i = !0),
  10044. e.isUndefined(n) && (n = !0),
  10045. t.style.position = "absolute",
  10046. i && (t.style.left = 0,
  10047. t.style.right = 0),
  10048. n && (t.style.top = 0,
  10049. t.style.bottom = 0)
  10050. },
  10051. fakeEvent: function(t, i, r, o) {
  10052. r = r || {};
  10053. var a = n[i];
  10054. if (!a)
  10055. throw new Error("Event type " + i + " not supported.");
  10056. var s = document.createEvent(a);
  10057. switch (a) {
  10058. case "MouseEvents":
  10059. var l = r.x || r.clientX || 0
  10060. , c = r.y || r.clientY || 0;
  10061. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10062. break;
  10063. case "KeyboardEvents":
  10064. var h = s.initKeyboardEvent || s.initKeyEvent;
  10065. e.defaults(r, {
  10066. cancelable: !0,
  10067. ctrlKey: !1,
  10068. altKey: !1,
  10069. shiftKey: !1,
  10070. metaKey: !1,
  10071. keyCode: void 0,
  10072. charCode: void 0
  10073. }),
  10074. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10075. break;
  10076. default:
  10077. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10078. }
  10079. e.defaults(s, o),
  10080. t.dispatchEvent(s)
  10081. },
  10082. bind: function(e, t, i, n) {
  10083. return n = n || !1,
  10084. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10085. o
  10086. },
  10087. unbind: function(e, t, i, n) {
  10088. return n = n || !1,
  10089. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10090. o
  10091. },
  10092. addClass: function(e, t) {
  10093. if (void 0 === e.className)
  10094. e.className = t;
  10095. else if (e.className !== t) {
  10096. var i = e.className.split(/ +/);
  10097. i.indexOf(t) == -1 && (i.push(t),
  10098. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10099. }
  10100. return o
  10101. },
  10102. removeClass: function(e, t) {
  10103. if (t)
  10104. if (void 0 === e.className)
  10105. ;
  10106. else if (e.className === t)
  10107. e.removeAttribute("class");
  10108. else {
  10109. var i = e.className.split(/ +/)
  10110. , n = i.indexOf(t);
  10111. n != -1 && (i.splice(n, 1),
  10112. e.className = i.join(" "))
  10113. }
  10114. else
  10115. e.className = void 0;
  10116. return o
  10117. },
  10118. hasClass: function(e, t) {
  10119. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10120. },
  10121. getWidth: function(e) {
  10122. var i = getComputedStyle(e);
  10123. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10124. },
  10125. getHeight: function(e) {
  10126. var i = getComputedStyle(e);
  10127. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10128. },
  10129. getOffset: function(e) {
  10130. var t = {
  10131. left: 0,
  10132. top: 0
  10133. };
  10134. if (e.offsetParent)
  10135. do
  10136. t.left += e.offsetLeft,
  10137. t.top += e.offsetTop;
  10138. while (e = e.offsetParent);return t
  10139. },
  10140. isActive: function(e) {
  10141. return e === document.activeElement && (e.type || e.href)
  10142. }
  10143. };
  10144. return o
  10145. }(n.utils.common),
  10146. n.controllers.OptionController = function(e, t, i) {
  10147. var n = function(e, r, o) {
  10148. n.superclass.call(this, e, r);
  10149. var a = this;
  10150. if (this.__select = document.createElement("select"),
  10151. i.isArray(o)) {
  10152. var s = {};
  10153. i.each(o, function(e) {
  10154. s[e] = e
  10155. }),
  10156. o = s
  10157. }
  10158. i.each(o, function(e, t) {
  10159. var i = document.createElement("option");
  10160. i.innerHTML = t,
  10161. i.setAttribute("value", e),
  10162. a.__select.appendChild(i)
  10163. }),
  10164. this.updateDisplay(),
  10165. t.bind(this.__select, "change", function() {
  10166. var e = this.options[this.selectedIndex].value;
  10167. a.setValue(e)
  10168. }),
  10169. this.domElement.appendChild(this.__select)
  10170. };
  10171. return n.superclass = e,
  10172. i.extend(n.prototype, e.prototype, {
  10173. setValue: function(e) {
  10174. var t = n.superclass.prototype.setValue.call(this, e);
  10175. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10176. t
  10177. },
  10178. updateDisplay: function() {
  10179. return this.__select.value = this.getValue(),
  10180. n.superclass.prototype.updateDisplay.call(this)
  10181. }
  10182. }),
  10183. n
  10184. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10185. n.controllers.NumberController = function(e, t) {
  10186. function i(e) {
  10187. return e = e.toString(),
  10188. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10189. }
  10190. var n = function(e, r, o) {
  10191. n.superclass.call(this, e, r),
  10192. o = o || {},
  10193. this.__min = o.min,
  10194. this.__max = o.max,
  10195. this.__step = o.step,
  10196. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10197. this.__precision = i(this.__impliedStep)
  10198. };
  10199. return n.superclass = e,
  10200. t.extend(n.prototype, e.prototype, {
  10201. setValue: function(e) {
  10202. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10203. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10204. n.superclass.prototype.setValue.call(this, e)
  10205. },
  10206. min: function(e) {
  10207. return this.__min = e,
  10208. this
  10209. },
  10210. max: function(e) {
  10211. return this.__max = e,
  10212. this
  10213. },
  10214. step: function(e) {
  10215. return this.__step = e,
  10216. this.__impliedStep = e,
  10217. this.__precision = i(e),
  10218. this
  10219. }
  10220. }),
  10221. n
  10222. }(n.controllers.Controller, n.utils.common),
  10223. n.controllers.NumberControllerBox = function(e, t, i) {
  10224. function n(e, t) {
  10225. var i = Math.pow(10, t);
  10226. return Math.round(e * i) / i
  10227. }
  10228. var r = function(e, n, o) {
  10229. function a() {
  10230. var e = parseFloat(d.__input.value);
  10231. i.isNaN(e) || d.setValue(e)
  10232. }
  10233. function s() {
  10234. a(),
  10235. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10236. }
  10237. function l(e) {
  10238. t.bind(window, "mousemove", c),
  10239. t.bind(window, "mouseup", h),
  10240. u = e.clientY
  10241. }
  10242. function c(e) {
  10243. var t = u - e.clientY;
  10244. d.setValue(d.getValue() + t * d.__impliedStep),
  10245. u = e.clientY
  10246. }
  10247. function h() {
  10248. t.unbind(window, "mousemove", c),
  10249. t.unbind(window, "mouseup", h)
  10250. }
  10251. this.__truncationSuspended = !1,
  10252. r.superclass.call(this, e, n, o);
  10253. var u, d = this;
  10254. this.__input = document.createElement("input"),
  10255. this.__input.setAttribute("type", "text"),
  10256. t.bind(this.__input, "change", a),
  10257. t.bind(this.__input, "blur", s),
  10258. t.bind(this.__input, "mousedown", l),
  10259. t.bind(this.__input, "keydown", function(e) {
  10260. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10261. this.blur(),
  10262. d.__truncationSuspended = !1)
  10263. }),
  10264. this.updateDisplay(),
  10265. this.domElement.appendChild(this.__input)
  10266. };
  10267. return r.superclass = e,
  10268. i.extend(r.prototype, e.prototype, {
  10269. updateDisplay: function() {
  10270. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10271. r.superclass.prototype.updateDisplay.call(this)
  10272. }
  10273. }),
  10274. r
  10275. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10276. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10277. function o(e, t, i, n, r) {
  10278. return n + (r - n) * ((e - t) / (i - t))
  10279. }
  10280. var a = function(e, i, n, r, s) {
  10281. function l(e) {
  10282. t.bind(window, "mousemove", c),
  10283. t.bind(window, "mouseup", h),
  10284. c(e)
  10285. }
  10286. function c(e) {
  10287. e.preventDefault();
  10288. var i = t.getOffset(u.__background)
  10289. , n = t.getWidth(u.__background);
  10290. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10291. !1
  10292. }
  10293. function h() {
  10294. t.unbind(window, "mousemove", c),
  10295. t.unbind(window, "mouseup", h),
  10296. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10297. }
  10298. a.superclass.call(this, e, i, {
  10299. min: n,
  10300. max: r,
  10301. step: s
  10302. });
  10303. var u = this;
  10304. this.__background = document.createElement("div"),
  10305. this.__foreground = document.createElement("div"),
  10306. t.bind(this.__background, "mousedown", l),
  10307. t.addClass(this.__background, "slider"),
  10308. t.addClass(this.__foreground, "slider-fg"),
  10309. this.updateDisplay(),
  10310. this.__background.appendChild(this.__foreground),
  10311. this.domElement.appendChild(this.__background)
  10312. };
  10313. return a.superclass = e,
  10314. a.useDefaultStyles = function() {
  10315. i.inject(r)
  10316. }
  10317. ,
  10318. n.extend(a.prototype, e.prototype, {
  10319. updateDisplay: function() {
  10320. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10321. return this.__foreground.style.width = 100 * e + "%",
  10322. a.superclass.prototype.updateDisplay.call(this)
  10323. }
  10324. }),
  10325. a
  10326. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10327. n.controllers.FunctionController = function(e, t, i) {
  10328. var n = function(e, i, r) {
  10329. n.superclass.call(this, e, i);
  10330. var o = this;
  10331. this.__button = document.createElement("div"),
  10332. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10333. t.bind(this.__button, "click", function(e) {
  10334. return e.preventDefault(),
  10335. o.fire(),
  10336. !1
  10337. }),
  10338. t.addClass(this.__button, "button"),
  10339. this.domElement.appendChild(this.__button)
  10340. };
  10341. return n.superclass = e,
  10342. i.extend(n.prototype, e.prototype, {
  10343. fire: function() {
  10344. this.__onChange && this.__onChange.call(this),
  10345. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10346. this.getValue().call(this.object)
  10347. }
  10348. }),
  10349. n
  10350. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10351. n.controllers.BooleanController = function(e, t, i) {
  10352. var n = function(e, i) {
  10353. function r() {
  10354. o.setValue(!o.__prev)
  10355. }
  10356. n.superclass.call(this, e, i);
  10357. var o = this;
  10358. this.__prev = this.getValue(),
  10359. this.__checkbox = document.createElement("input"),
  10360. this.__checkbox.setAttribute("type", "checkbox"),
  10361. t.bind(this.__checkbox, "change", r, !1),
  10362. this.domElement.appendChild(this.__checkbox),
  10363. this.updateDisplay()
  10364. };
  10365. return n.superclass = e,
  10366. i.extend(n.prototype, e.prototype, {
  10367. setValue: function(e) {
  10368. var t = n.superclass.prototype.setValue.call(this, e);
  10369. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10370. this.__prev = this.getValue(),
  10371. t
  10372. },
  10373. updateDisplay: function() {
  10374. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10375. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10376. n.superclass.prototype.updateDisplay.call(this)
  10377. }
  10378. }),
  10379. n
  10380. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10381. n.color.toString = function(e) {
  10382. return function(t) {
  10383. if (1 == t.a || e.isUndefined(t.a)) {
  10384. for (var i = t.hex.toString(16); i.length < 6; )
  10385. i = "0" + i;
  10386. return "#" + i
  10387. }
  10388. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10389. }
  10390. }(n.utils.common),
  10391. n.color.interpret = function(e, t) {
  10392. var i, n, r = function() {
  10393. n = !1;
  10394. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10395. return t.each(o, function(r) {
  10396. if (r.litmus(e))
  10397. return t.each(r.conversions, function(r, o) {
  10398. if (i = r.read(e),
  10399. n === !1 && i !== !1)
  10400. return n = i,
  10401. i.conversionName = o,
  10402. i.conversion = r,
  10403. t.BREAK
  10404. }),
  10405. t.BREAK
  10406. }),
  10407. n
  10408. }, o = [{
  10409. litmus: t.isString,
  10410. conversions: {
  10411. THREE_CHAR_HEX: {
  10412. read: function(e) {
  10413. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10414. return null !== t && {
  10415. space: "HEX",
  10416. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10417. }
  10418. },
  10419. write: e
  10420. },
  10421. SIX_CHAR_HEX: {
  10422. read: function(e) {
  10423. var t = e.match(/^#([A-F0-9]{6})$/i);
  10424. return null !== t && {
  10425. space: "HEX",
  10426. hex: parseInt("0x" + t[1].toString())
  10427. }
  10428. },
  10429. write: e
  10430. },
  10431. CSS_RGB: {
  10432. read: function(e) {
  10433. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10434. return null !== t && {
  10435. space: "RGB",
  10436. r: parseFloat(t[1]),
  10437. g: parseFloat(t[2]),
  10438. b: parseFloat(t[3])
  10439. }
  10440. },
  10441. write: e
  10442. },
  10443. CSS_RGBA: {
  10444. read: function(e) {
  10445. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10446. return null !== t && {
  10447. space: "RGB",
  10448. r: parseFloat(t[1]),
  10449. g: parseFloat(t[2]),
  10450. b: parseFloat(t[3]),
  10451. a: parseFloat(t[4])
  10452. }
  10453. },
  10454. write: e
  10455. }
  10456. }
  10457. }, {
  10458. litmus: t.isNumber,
  10459. conversions: {
  10460. HEX: {
  10461. read: function(e) {
  10462. return {
  10463. space: "HEX",
  10464. hex: e,
  10465. conversionName: "HEX"
  10466. }
  10467. },
  10468. write: function(e) {
  10469. return e.hex
  10470. }
  10471. }
  10472. }
  10473. }, {
  10474. litmus: t.isArray,
  10475. conversions: {
  10476. RGB_ARRAY: {
  10477. read: function(e) {
  10478. return 3 == e.length && {
  10479. space: "RGB",
  10480. r: e[0],
  10481. g: e[1],
  10482. b: e[2]
  10483. }
  10484. },
  10485. write: function(e) {
  10486. return [e.r, e.g, e.b]
  10487. }
  10488. },
  10489. RGBA_ARRAY: {
  10490. read: function(e) {
  10491. return 4 == e.length && {
  10492. space: "RGB",
  10493. r: e[0],
  10494. g: e[1],
  10495. b: e[2],
  10496. a: e[3]
  10497. }
  10498. },
  10499. write: function(e) {
  10500. return [e.r, e.g, e.b, e.a]
  10501. }
  10502. }
  10503. }
  10504. }, {
  10505. litmus: t.isObject,
  10506. conversions: {
  10507. RGBA_OBJ: {
  10508. read: function(e) {
  10509. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10510. space: "RGB",
  10511. r: e.r,
  10512. g: e.g,
  10513. b: e.b,
  10514. a: e.a
  10515. }
  10516. },
  10517. write: function(e) {
  10518. return {
  10519. r: e.r,
  10520. g: e.g,
  10521. b: e.b,
  10522. a: e.a
  10523. }
  10524. }
  10525. },
  10526. RGB_OBJ: {
  10527. read: function(e) {
  10528. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10529. space: "RGB",
  10530. r: e.r,
  10531. g: e.g,
  10532. b: e.b
  10533. }
  10534. },
  10535. write: function(e) {
  10536. return {
  10537. r: e.r,
  10538. g: e.g,
  10539. b: e.b
  10540. }
  10541. }
  10542. },
  10543. HSVA_OBJ: {
  10544. read: function(e) {
  10545. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10546. space: "HSV",
  10547. h: e.h,
  10548. s: e.s,
  10549. v: e.v,
  10550. a: e.a
  10551. }
  10552. },
  10553. write: function(e) {
  10554. return {
  10555. h: e.h,
  10556. s: e.s,
  10557. v: e.v,
  10558. a: e.a
  10559. }
  10560. }
  10561. },
  10562. HSV_OBJ: {
  10563. read: function(e) {
  10564. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10565. space: "HSV",
  10566. h: e.h,
  10567. s: e.s,
  10568. v: e.v
  10569. }
  10570. },
  10571. write: function(e) {
  10572. return {
  10573. h: e.h,
  10574. s: e.s,
  10575. v: e.v
  10576. }
  10577. }
  10578. }
  10579. }
  10580. }];
  10581. return r
  10582. }(n.color.toString, n.utils.common),
  10583. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10584. function g(e, t, i, o) {
  10585. if (void 0 === t[i])
  10586. throw new Error("Object " + t + ' has no property "' + i + '"');
  10587. var a;
  10588. if (o.color)
  10589. a = new h(t,i);
  10590. else {
  10591. var s = [t, i].concat(o.factoryArgs);
  10592. a = n.apply(e, s)
  10593. }
  10594. o.before instanceof r && (o.before = o.before.__li),
  10595. A(e, a),
  10596. p.addClass(a.domElement, "c");
  10597. var l = document.createElement("span");
  10598. p.addClass(l, "property-name"),
  10599. l.innerHTML = a.property;
  10600. var c = document.createElement("div");
  10601. c.appendChild(l),
  10602. c.appendChild(a.domElement);
  10603. var u = m(e, c, o.before);
  10604. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10605. p.addClass(u, typeof a.getValue()),
  10606. v(e, u, a),
  10607. e.__controllers.push(a),
  10608. a
  10609. }
  10610. function m(e, t, i) {
  10611. var n = document.createElement("li");
  10612. return t && n.appendChild(t),
  10613. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10614. e.onResize(),
  10615. n
  10616. }
  10617. function v(e, t, i) {
  10618. if (i.__li = t,
  10619. i.__gui = e,
  10620. f.extend(i, {
  10621. options: function(t) {
  10622. return arguments.length > 1 ? (i.remove(),
  10623. g(e, i.object, i.property, {
  10624. before: i.__li.nextElementSibling,
  10625. factoryArgs: [f.toArray(arguments)]
  10626. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10627. g(e, i.object, i.property, {
  10628. before: i.__li.nextElementSibling,
  10629. factoryArgs: [t]
  10630. })) : void 0
  10631. },
  10632. name: function(e) {
  10633. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10634. i
  10635. },
  10636. listen: function() {
  10637. return i.__gui.listen(i),
  10638. i
  10639. },
  10640. remove: function() {
  10641. return i.__gui.remove(i),
  10642. i
  10643. }
  10644. }),
  10645. i instanceof l) {
  10646. var n = new s(i.object,i.property,{
  10647. min: i.__min,
  10648. max: i.__max,
  10649. step: i.__step
  10650. });
  10651. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10652. var t = i[e]
  10653. , r = n[e];
  10654. i[e] = n[e] = function() {
  10655. var e = Array.prototype.slice.call(arguments);
  10656. return t.apply(i, e),
  10657. r.apply(n, e)
  10658. }
  10659. }),
  10660. p.addClass(t, "has-slider"),
  10661. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10662. } else if (i instanceof s) {
  10663. var r = function(t) {
  10664. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10665. g(e, i.object, i.property, {
  10666. before: i.__li.nextElementSibling,
  10667. factoryArgs: [i.__min, i.__max, i.__step]
  10668. })) : t
  10669. };
  10670. i.min = f.compose(r, i.min),
  10671. i.max = f.compose(r, i.max)
  10672. } else
  10673. i instanceof o ? (p.bind(t, "click", function() {
  10674. p.fakeEvent(i.__checkbox, "click")
  10675. }),
  10676. p.bind(i.__checkbox, "click", function(e) {
  10677. e.stopPropagation()
  10678. })) : i instanceof a ? (p.bind(t, "click", function() {
  10679. p.fakeEvent(i.__button, "click")
  10680. }),
  10681. p.bind(t, "mouseover", function() {
  10682. p.addClass(i.__button, "hover")
  10683. }),
  10684. p.bind(t, "mouseout", function() {
  10685. p.removeClass(i.__button, "hover")
  10686. })) : i instanceof h && (p.addClass(t, "color"),
  10687. i.updateDisplay = f.compose(function(e) {
  10688. return t.style.borderLeftColor = i.__color.toString(),
  10689. e
  10690. }, i.updateDisplay),
  10691. i.updateDisplay());
  10692. i.setValue = f.compose(function(t) {
  10693. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10694. t
  10695. }, i.setValue)
  10696. }
  10697. function A(e, t) {
  10698. var i = e.getRoot()
  10699. , n = i.__rememberedObjects.indexOf(t.object);
  10700. if (n != -1) {
  10701. var r = i.__rememberedObjectIndecesToControllers[n];
  10702. if (void 0 === r && (r = {},
  10703. i.__rememberedObjectIndecesToControllers[n] = r),
  10704. r[t.property] = t,
  10705. i.load && i.load.remembered) {
  10706. var o, a = i.load.remembered;
  10707. if (a[e.preset])
  10708. o = a[e.preset];
  10709. else {
  10710. if (!a[L])
  10711. return;
  10712. o = a[L]
  10713. }
  10714. if (o[n] && void 0 !== o[n][t.property]) {
  10715. var s = o[n][t.property];
  10716. t.initialValue = s,
  10717. t.setValue(s)
  10718. }
  10719. }
  10720. }
  10721. }
  10722. function y(e, t) {
  10723. return document.location.href + "." + t
  10724. }
  10725. function C(e) {
  10726. var t = e.__save_row = document.createElement("li");
  10727. p.addClass(e.domElement, "has-save"),
  10728. e.__ul.insertBefore(t, e.__ul.firstChild),
  10729. p.addClass(t, "save-row");
  10730. var i = document.createElement("span");
  10731. i.innerHTML = "&nbsp;",
  10732. p.addClass(i, "button gears");
  10733. var n = document.createElement("span");
  10734. n.innerHTML = "Save",
  10735. p.addClass(n, "button"),
  10736. p.addClass(n, "save");
  10737. var r = document.createElement("span");
  10738. r.innerHTML = "New",
  10739. p.addClass(r, "button"),
  10740. p.addClass(r, "save-as");
  10741. var o = document.createElement("span");
  10742. o.innerHTML = "Revert",
  10743. p.addClass(o, "button"),
  10744. p.addClass(o, "revert");
  10745. var a = e.__preset_select = document.createElement("select");
  10746. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10747. w(e, i, i == e.preset)
  10748. }) : w(e, L, !1),
  10749. p.bind(a, "change", function() {
  10750. for (var t = 0; t < e.__preset_select.length; t++)
  10751. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10752. e.preset = this.value
  10753. }),
  10754. t.appendChild(a),
  10755. t.appendChild(i),
  10756. t.appendChild(n),
  10757. t.appendChild(r),
  10758. t.appendChild(o),
  10759. D) {
  10760. var s = document.getElementById("dg-save-locally")
  10761. , l = document.getElementById("dg-local-explain");
  10762. s.style.display = "block";
  10763. var c = document.getElementById("dg-local-storage");
  10764. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10765. var h = function() {
  10766. l.style.display = e.useLocalStorage ? "block" : "none"
  10767. };
  10768. h(),
  10769. p.bind(c, "change", function() {
  10770. e.useLocalStorage = !e.useLocalStorage,
  10771. h()
  10772. })
  10773. }
  10774. var u = document.getElementById("dg-new-constructor");
  10775. p.bind(u, "keydown", function(e) {
  10776. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10777. }),
  10778. p.bind(i, "click", function() {
  10779. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10780. S.show(),
  10781. u.focus(),
  10782. u.select()
  10783. }),
  10784. p.bind(n, "click", function() {
  10785. e.save()
  10786. }),
  10787. p.bind(r, "click", function() {
  10788. var t = prompt("Enter a new preset name.");
  10789. t && e.saveAs(t)
  10790. }),
  10791. p.bind(o, "click", function() {
  10792. e.revert()
  10793. })
  10794. }
  10795. function I(e) {
  10796. function t(t) {
  10797. return t.preventDefault(),
  10798. r = t.clientX,
  10799. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10800. p.bind(window, "mousemove", i),
  10801. p.bind(window, "mouseup", n),
  10802. !1
  10803. }
  10804. function i(t) {
  10805. return t.preventDefault(),
  10806. e.width += r - t.clientX,
  10807. e.onResize(),
  10808. r = t.clientX,
  10809. !1
  10810. }
  10811. function n() {
  10812. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10813. p.unbind(window, "mousemove", i),
  10814. p.unbind(window, "mouseup", n)
  10815. }
  10816. e.__resize_handle = document.createElement("div"),
  10817. f.extend(e.__resize_handle.style, {
  10818. width: "6px",
  10819. marginLeft: "-3px",
  10820. height: "200px",
  10821. cursor: "ew-resize",
  10822. position: "absolute"
  10823. });
  10824. var r;
  10825. p.bind(e.__resize_handle, "mousedown", t),
  10826. p.bind(e.__closeButton, "mousedown", t),
  10827. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10828. }
  10829. function E(e, t) {
  10830. e.domElement.style.width = t + "px",
  10831. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10832. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10833. }
  10834. function b(e, t) {
  10835. var i = {};
  10836. return f.each(e.__rememberedObjects, function(n, r) {
  10837. var o = {}
  10838. , a = e.__rememberedObjectIndecesToControllers[r];
  10839. f.each(a, function(e, i) {
  10840. o[i] = t ? e.initialValue : e.getValue()
  10841. }),
  10842. i[r] = o
  10843. }),
  10844. i
  10845. }
  10846. function w(e, t, i) {
  10847. var n = document.createElement("option");
  10848. n.innerHTML = t,
  10849. n.value = t,
  10850. e.__preset_select.appendChild(n),
  10851. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10852. }
  10853. function _(e) {
  10854. for (var t = 0; t < e.__preset_select.length; t++)
  10855. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10856. }
  10857. function T(e, t) {
  10858. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10859. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10860. }
  10861. function x(e) {
  10862. 0 != e.length && u(function() {
  10863. x(e)
  10864. }),
  10865. f.each(e, function(e) {
  10866. e.updateDisplay()
  10867. })
  10868. }
  10869. e.inject(i);
  10870. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10871. try {
  10872. return "localStorage"in window && null !== window.localStorage
  10873. } catch (e) {
  10874. return !1
  10875. }
  10876. }(), N = !0, B = !1, F = [], V = function(e) {
  10877. function t() {
  10878. var e = i.getRoot();
  10879. e.width += 1,
  10880. f.defer(function() {
  10881. e.width -= 1
  10882. })
  10883. }
  10884. var i = this;
  10885. this.domElement = document.createElement("div"),
  10886. this.__ul = document.createElement("ul"),
  10887. this.domElement.appendChild(this.__ul),
  10888. p.addClass(this.domElement, R),
  10889. this.__folders = {},
  10890. this.__controllers = [],
  10891. this.__rememberedObjects = [],
  10892. this.__rememberedObjectIndecesToControllers = [],
  10893. this.__listening = [],
  10894. e = e || {},
  10895. e = f.defaults(e, {
  10896. autoPlace: !0,
  10897. width: V.DEFAULT_WIDTH
  10898. }),
  10899. e = f.defaults(e, {
  10900. resizable: e.autoPlace,
  10901. hideable: e.autoPlace
  10902. }),
  10903. f.isUndefined(e.load) ? e.load = {
  10904. preset: L
  10905. } : e.preset && (e.load.preset = e.preset),
  10906. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10907. e.resizable = f.isUndefined(e.parent) && e.resizable,
  10908. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  10909. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  10910. if (Object.defineProperties(this, {
  10911. parent: {
  10912. get: function() {
  10913. return e.parent
  10914. }
  10915. },
  10916. scrollable: {
  10917. get: function() {
  10918. return e.scrollable
  10919. }
  10920. },
  10921. autoPlace: {
  10922. get: function() {
  10923. return e.autoPlace
  10924. }
  10925. },
  10926. preset: {
  10927. get: function() {
  10928. return i.parent ? i.getRoot().preset : e.load.preset
  10929. },
  10930. set: function(t) {
  10931. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  10932. _(this),
  10933. i.revert()
  10934. }
  10935. },
  10936. width: {
  10937. get: function() {
  10938. return e.width
  10939. },
  10940. set: function(t) {
  10941. e.width = t,
  10942. E(i, t)
  10943. }
  10944. },
  10945. name: {
  10946. get: function() {
  10947. return e.name
  10948. },
  10949. set: function(t) {
  10950. e.name = t,
  10951. a && (a.innerHTML = e.name)
  10952. }
  10953. },
  10954. closed: {
  10955. get: function() {
  10956. return e.closed
  10957. },
  10958. set: function(t) {
  10959. e.closed = t,
  10960. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  10961. this.onResize(),
  10962. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  10963. }
  10964. },
  10965. load: {
  10966. get: function() {
  10967. return e.load
  10968. }
  10969. },
  10970. useLocalStorage: {
  10971. get: function() {
  10972. return r
  10973. },
  10974. set: function(e) {
  10975. D && (r = e,
  10976. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  10977. localStorage.setItem(y(i, "isLocal"), e))
  10978. }
  10979. }
  10980. }),
  10981. f.isUndefined(e.parent)) {
  10982. if (e.closed = !1,
  10983. p.addClass(this.domElement, V.CLASS_MAIN),
  10984. p.makeSelectable(this.domElement, !1),
  10985. D && r) {
  10986. i.useLocalStorage = !0;
  10987. var o = localStorage.getItem(y(this, "gui"));
  10988. o && (e.load = JSON.parse(o))
  10989. }
  10990. this.__closeButton = document.createElement("div"),
  10991. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  10992. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  10993. this.domElement.appendChild(this.__closeButton),
  10994. p.bind(this.__closeButton, "click", function() {
  10995. i.closed = !i.closed
  10996. })
  10997. } else {
  10998. void 0 === e.closed && (e.closed = !0);
  10999. var a = document.createTextNode(e.name);
  11000. p.addClass(a, "controller-name");
  11001. var s = m(i, a)
  11002. , l = function(e) {
  11003. return e.preventDefault(),
  11004. i.closed = !i.closed,
  11005. !1
  11006. };
  11007. p.addClass(this.__ul, V.CLASS_CLOSED),
  11008. p.addClass(s, "title"),
  11009. p.bind(s, "click", l),
  11010. e.closed || (this.closed = !1)
  11011. }
  11012. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  11013. p.addClass(M, R),
  11014. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  11015. document.body.appendChild(M),
  11016. N = !1),
  11017. M.appendChild(this.domElement),
  11018. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  11019. this.parent || E(i, e.width)),
  11020. p.bind(window, "resize", function() {
  11021. i.onResize()
  11022. }),
  11023. p.bind(this.__ul, "webkitTransitionEnd", function() {
  11024. i.onResize()
  11025. }),
  11026. p.bind(this.__ul, "transitionend", function() {
  11027. i.onResize()
  11028. }),
  11029. p.bind(this.__ul, "oTransitionEnd", function() {
  11030. i.onResize()
  11031. }),
  11032. this.onResize(),
  11033. e.resizable && I(this),
  11034. n = function() {
  11035. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  11036. }
  11037. ,
  11038. this.saveToLocalStorageIfPossible = n;
  11039. i.getRoot();
  11040. e.parent || t()
  11041. };
  11042. return V.toggleHide = function() {
  11043. B = !B,
  11044. f.each(F, function(e) {
  11045. e.domElement.style.zIndex = B ? -999 : 999,
  11046. e.domElement.style.opacity = B ? 0 : 1
  11047. })
  11048. }
  11049. ,
  11050. V.CLASS_AUTO_PLACE = "a",
  11051. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  11052. V.CLASS_MAIN = "main",
  11053. V.CLASS_CONTROLLER_ROW = "cr",
  11054. V.CLASS_TOO_TALL = "taller-than-window",
  11055. V.CLASS_CLOSED = "closed",
  11056. V.CLASS_CLOSE_BUTTON = "close-button",
  11057. V.CLASS_DRAG = "drag",
  11058. V.DEFAULT_WIDTH = 245,
  11059. V.TEXT_CLOSED = "Close Controls",
  11060. V.TEXT_OPEN = "Open Controls",
  11061. p.bind(window, "keydown", function(e) {
  11062. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11063. }, !1),
  11064. f.extend(V.prototype, {
  11065. add: function(e, t) {
  11066. return g(this, e, t, {
  11067. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11068. })
  11069. },
  11070. addColor: function(e, t) {
  11071. return g(this, e, t, {
  11072. color: !0
  11073. })
  11074. },
  11075. remove: function(e) {
  11076. this.__ul.removeChild(e.__li),
  11077. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11078. var t = this;
  11079. f.defer(function() {
  11080. t.onResize()
  11081. })
  11082. },
  11083. destroy: function() {
  11084. this.autoPlace && M.removeChild(this.domElement)
  11085. },
  11086. addFolder: function(e) {
  11087. if (void 0 !== this.__folders[e])
  11088. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11089. var t = {
  11090. name: e,
  11091. parent: this
  11092. };
  11093. t.autoPlace = this.autoPlace,
  11094. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11095. t.load = this.load.folders[e]);
  11096. var i = new V(t);
  11097. this.__folders[e] = i;
  11098. var n = m(this, i.domElement);
  11099. return p.addClass(n, "folder"),
  11100. i
  11101. },
  11102. open: function() {
  11103. this.closed = !1
  11104. },
  11105. close: function() {
  11106. this.closed = !0
  11107. },
  11108. onResize: function() {
  11109. var e = this.getRoot();
  11110. if (e.scrollable) {
  11111. var t = p.getOffset(e.__ul).top
  11112. , i = 0;
  11113. f.each(e.__ul.childNodes, function(t) {
  11114. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11115. }),
  11116. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11117. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11118. e.__ul.style.height = "auto")
  11119. }
  11120. e.__resize_handle && f.defer(function() {
  11121. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11122. }),
  11123. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11124. },
  11125. remember: function() {
  11126. if (f.isUndefined(S) && (S = new d,
  11127. S.domElement.innerHTML = t),
  11128. this.parent)
  11129. throw new Error("You can only call remember on a top level GUI.");
  11130. var e = this;
  11131. f.each(Array.prototype.slice.call(arguments), function(t) {
  11132. 0 == e.__rememberedObjects.length && C(e),
  11133. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11134. }),
  11135. this.autoPlace && E(this, this.width)
  11136. },
  11137. getRoot: function() {
  11138. for (var e = this; e.parent; )
  11139. e = e.parent;
  11140. return e
  11141. },
  11142. getSaveObject: function() {
  11143. var e = this.load;
  11144. return e.closed = this.closed,
  11145. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11146. e.remembered || (e.remembered = {}),
  11147. e.remembered[this.preset] = b(this)),
  11148. e.folders = {},
  11149. f.each(this.__folders, function(t, i) {
  11150. e.folders[i] = t.getSaveObject()
  11151. }),
  11152. e
  11153. },
  11154. save: function() {
  11155. this.load.remembered || (this.load.remembered = {}),
  11156. this.load.remembered[this.preset] = b(this),
  11157. T(this, !1),
  11158. this.saveToLocalStorageIfPossible()
  11159. },
  11160. saveAs: function(e) {
  11161. this.load.remembered || (this.load.remembered = {},
  11162. this.load.remembered[L] = b(this, !0)),
  11163. this.load.remembered[e] = b(this),
  11164. this.preset = e,
  11165. w(this, e, !0),
  11166. this.saveToLocalStorageIfPossible()
  11167. },
  11168. revert: function(e) {
  11169. f.each(this.__controllers, function(t) {
  11170. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11171. }, this),
  11172. f.each(this.__folders, function(e) {
  11173. e.revert(e)
  11174. }),
  11175. e || T(this.getRoot(), !1)
  11176. },
  11177. listen: function(e) {
  11178. var t = 0 == this.__listening.length;
  11179. this.__listening.push(e),
  11180. t && x(this.__listening)
  11181. }
  11182. }),
  11183. V
  11184. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11185. return function(s, l) {
  11186. var c = s[l];
  11187. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11188. min: arguments[2],
  11189. max: arguments[3]
  11190. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11191. }
  11192. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11193. var n = function(e, i) {
  11194. function r() {
  11195. a.setValue(a.__input.value)
  11196. }
  11197. function o() {
  11198. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11199. }
  11200. n.superclass.call(this, e, i);
  11201. var a = this;
  11202. this.__input = document.createElement("input"),
  11203. this.__input.setAttribute("type", "text"),
  11204. t.bind(this.__input, "keyup", r),
  11205. t.bind(this.__input, "change", r),
  11206. t.bind(this.__input, "blur", o),
  11207. t.bind(this.__input, "keydown", function(e) {
  11208. 13 === e.keyCode && this.blur()
  11209. }),
  11210. this.updateDisplay(),
  11211. this.domElement.appendChild(this.__input)
  11212. };
  11213. return n.superclass = e,
  11214. i.extend(n.prototype, e.prototype, {
  11215. updateDisplay: function() {
  11216. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11217. n.superclass.prototype.updateDisplay.call(this)
  11218. }
  11219. }),
  11220. n
  11221. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11222. function o(e, t, i, n) {
  11223. e.style.background = "",
  11224. r.each(l, function(r) {
  11225. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11226. })
  11227. }
  11228. function a(e) {
  11229. e.style.background = "",
  11230. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11231. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11232. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11233. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11234. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11235. }
  11236. var s = function(e, l) {
  11237. function c(e) {
  11238. p(e),
  11239. t.bind(window, "mousemove", p),
  11240. t.bind(window, "mouseup", h)
  11241. }
  11242. function h() {
  11243. t.unbind(window, "mousemove", p),
  11244. t.unbind(window, "mouseup", h)
  11245. }
  11246. function u() {
  11247. var e = n(this.value);
  11248. e !== !1 ? (g.__color.__state = e,
  11249. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11250. }
  11251. function d() {
  11252. t.unbind(window, "mousemove", f),
  11253. t.unbind(window, "mouseup", d)
  11254. }
  11255. function p(e) {
  11256. e.preventDefault();
  11257. var i = t.getWidth(g.__saturation_field)
  11258. , n = t.getOffset(g.__saturation_field)
  11259. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11260. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11261. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11262. r > 1 ? r = 1 : r < 0 && (r = 0),
  11263. g.__color.v = o,
  11264. g.__color.s = r,
  11265. g.setValue(g.__color.toOriginal()),
  11266. !1
  11267. }
  11268. function f(e) {
  11269. e.preventDefault();
  11270. var i = t.getHeight(g.__hue_field)
  11271. , n = t.getOffset(g.__hue_field)
  11272. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11273. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11274. g.__color.h = 360 * r,
  11275. g.setValue(g.__color.toOriginal()),
  11276. !1
  11277. }
  11278. s.superclass.call(this, e, l),
  11279. this.__color = new i(this.getValue()),
  11280. this.__temp = new i(0);
  11281. var g = this;
  11282. this.domElement = document.createElement("div"),
  11283. t.makeSelectable(this.domElement, !1),
  11284. this.__selector = document.createElement("div"),
  11285. this.__selector.className = "selector",
  11286. this.__saturation_field = document.createElement("div"),
  11287. this.__saturation_field.className = "saturation-field",
  11288. this.__field_knob = document.createElement("div"),
  11289. this.__field_knob.className = "field-knob",
  11290. this.__field_knob_border = "2px solid ",
  11291. this.__hue_knob = document.createElement("div"),
  11292. this.__hue_knob.className = "hue-knob",
  11293. this.__hue_field = document.createElement("div"),
  11294. this.__hue_field.className = "hue-field",
  11295. this.__input = document.createElement("input"),
  11296. this.__input.type = "text",
  11297. this.__input_textShadow = "0 1px 1px ",
  11298. t.bind(this.__input, "keydown", function(e) {
  11299. 13 === e.keyCode && u.call(this)
  11300. }),
  11301. t.bind(this.__input, "blur", u),
  11302. t.bind(this.__selector, "mousedown", function(e) {
  11303. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11304. t.removeClass(g.__selector, "drag")
  11305. })
  11306. });
  11307. var m = document.createElement("div");
  11308. r.extend(this.__selector.style, {
  11309. width: "122px",
  11310. height: "102px",
  11311. padding: "3px",
  11312. backgroundColor: "#222",
  11313. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11314. }),
  11315. r.extend(this.__field_knob.style, {
  11316. position: "absolute",
  11317. width: "12px",
  11318. height: "12px",
  11319. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11320. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11321. borderRadius: "12px",
  11322. zIndex: 1
  11323. }),
  11324. r.extend(this.__hue_knob.style, {
  11325. position: "absolute",
  11326. width: "15px",
  11327. height: "2px",
  11328. borderRight: "4px solid #fff",
  11329. zIndex: 1
  11330. }),
  11331. r.extend(this.__saturation_field.style, {
  11332. width: "100px",
  11333. height: "100px",
  11334. border: "1px solid #555",
  11335. marginRight: "3px",
  11336. display: "inline-block",
  11337. cursor: "pointer"
  11338. }),
  11339. r.extend(m.style, {
  11340. width: "100%",
  11341. height: "100%",
  11342. background: "none"
  11343. }),
  11344. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11345. r.extend(this.__hue_field.style, {
  11346. width: "15px",
  11347. height: "100px",
  11348. display: "inline-block",
  11349. border: "1px solid #555",
  11350. cursor: "ns-resize"
  11351. }),
  11352. a(this.__hue_field),
  11353. r.extend(this.__input.style, {
  11354. outline: "none",
  11355. textAlign: "center",
  11356. color: "#fff",
  11357. border: 0,
  11358. fontWeight: "bold",
  11359. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11360. }),
  11361. t.bind(this.__saturation_field, "mousedown", c),
  11362. t.bind(this.__field_knob, "mousedown", c),
  11363. t.bind(this.__hue_field, "mousedown", function(e) {
  11364. f(e),
  11365. t.bind(window, "mousemove", f),
  11366. t.bind(window, "mouseup", d)
  11367. }),
  11368. this.__saturation_field.appendChild(m),
  11369. this.__selector.appendChild(this.__field_knob),
  11370. this.__selector.appendChild(this.__saturation_field),
  11371. this.__selector.appendChild(this.__hue_field),
  11372. this.__hue_field.appendChild(this.__hue_knob),
  11373. this.domElement.appendChild(this.__input),
  11374. this.domElement.appendChild(this.__selector),
  11375. this.updateDisplay()
  11376. };
  11377. s.superclass = e,
  11378. r.extend(s.prototype, e.prototype, {
  11379. updateDisplay: function() {
  11380. var e = n(this.getValue());
  11381. if (e !== !1) {
  11382. var t = !1;
  11383. r.each(i.COMPONENTS, function(i) {
  11384. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11385. return t = !0,
  11386. {}
  11387. }, this),
  11388. t && r.extend(this.__color.__state, e)
  11389. }
  11390. r.extend(this.__temp.__state, this.__color.__state),
  11391. this.__temp.a = 1;
  11392. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11393. , s = 255 - a;
  11394. r.extend(this.__field_knob.style, {
  11395. marginLeft: 100 * this.__color.s - 7 + "px",
  11396. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11397. backgroundColor: this.__temp.toString(),
  11398. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11399. }),
  11400. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11401. this.__temp.s = 1,
  11402. this.__temp.v = 1,
  11403. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11404. r.extend(this.__input.style, {
  11405. backgroundColor: this.__input.value = this.__color.toString(),
  11406. color: "rgb(" + a + "," + a + "," + a + ")",
  11407. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11408. })
  11409. }
  11410. });
  11411. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11412. return s
  11413. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11414. function r(e, t, i) {
  11415. Object.defineProperty(e, t, {
  11416. get: function() {
  11417. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11418. this.__state[t])
  11419. },
  11420. set: function(e) {
  11421. "RGB" !== this.__state.space && (a(this, t, i),
  11422. this.__state.space = "RGB"),
  11423. this.__state[t] = e
  11424. }
  11425. })
  11426. }
  11427. function o(e, t) {
  11428. Object.defineProperty(e, t, {
  11429. get: function() {
  11430. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11431. this.__state[t])
  11432. },
  11433. set: function(e) {
  11434. "HSV" !== this.__state.space && (s(this),
  11435. this.__state.space = "HSV"),
  11436. this.__state[t] = e
  11437. }
  11438. })
  11439. }
  11440. function a(e, i, r) {
  11441. if ("HEX" === e.__state.space)
  11442. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11443. else {
  11444. if ("HSV" !== e.__state.space)
  11445. throw "Corrupted color state";
  11446. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11447. }
  11448. }
  11449. function s(e) {
  11450. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11451. n.extend(e.__state, {
  11452. s: i.s,
  11453. v: i.v
  11454. }),
  11455. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11456. }
  11457. var l = function() {
  11458. if (this.__state = e.apply(this, arguments),
  11459. this.__state === !1)
  11460. throw "Failed to interpret color arguments";
  11461. this.__state.a = this.__state.a || 1
  11462. };
  11463. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11464. n.extend(l.prototype, {
  11465. toString: function() {
  11466. return i(this)
  11467. },
  11468. toOriginal: function() {
  11469. return this.__state.conversion.write(this)
  11470. }
  11471. }),
  11472. r(l.prototype, "r", 2),
  11473. r(l.prototype, "g", 1),
  11474. r(l.prototype, "b", 0),
  11475. o(l.prototype, "h"),
  11476. o(l.prototype, "s"),
  11477. o(l.prototype, "v"),
  11478. Object.defineProperty(l.prototype, "a", {
  11479. get: function() {
  11480. return this.__state.a
  11481. },
  11482. set: function(e) {
  11483. this.__state.a = e
  11484. }
  11485. }),
  11486. Object.defineProperty(l.prototype, "hex", {
  11487. get: function() {
  11488. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11489. this.__state.hex
  11490. },
  11491. set: function(e) {
  11492. this.__state.space = "HEX",
  11493. this.__state.hex = e
  11494. }
  11495. }),
  11496. l
  11497. }(n.color.interpret, n.color.math = function() {
  11498. var e;
  11499. return {
  11500. hsv_to_rgb: function(e, t, i) {
  11501. var n = Math.floor(e / 60) % 6
  11502. , r = e / 60 - Math.floor(e / 60)
  11503. , o = i * (1 - t)
  11504. , a = i * (1 - r * t)
  11505. , s = i * (1 - (1 - r) * t)
  11506. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11507. return {
  11508. r: 255 * l[0],
  11509. g: 255 * l[1],
  11510. b: 255 * l[2]
  11511. }
  11512. },
  11513. rgb_to_hsv: function(e, t, i) {
  11514. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11515. return 0 == a ? {
  11516. h: NaN,
  11517. s: 0,
  11518. v: 0
  11519. } : (r = s / a,
  11520. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11521. n /= 6,
  11522. n < 0 && (n += 1),
  11523. {
  11524. h: 360 * n,
  11525. s: r,
  11526. v: a / 255
  11527. })
  11528. },
  11529. rgb_to_hex: function(e, t, i) {
  11530. var n = this.hex_with_component(0, 2, e);
  11531. return n = this.hex_with_component(n, 1, t),
  11532. n = this.hex_with_component(n, 0, i)
  11533. },
  11534. component_from_hex: function(e, t) {
  11535. return e >> 8 * t & 255
  11536. },
  11537. hex_with_component: function(t, i, n) {
  11538. return n << (e = 8 * i) | t & ~(255 << e)
  11539. }
  11540. }
  11541. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11542. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11543. window.setTimeout(e, 1e3 / 60)
  11544. }
  11545. }(), n.dom.CenteredDiv = function(e, t) {
  11546. var i = function() {
  11547. this.backgroundElement = document.createElement("div"),
  11548. t.extend(this.backgroundElement.style, {
  11549. backgroundColor: "rgba(0,0,0,0.8)",
  11550. top: 0,
  11551. left: 0,
  11552. display: "none",
  11553. zIndex: "1000",
  11554. opacity: 0,
  11555. WebkitTransition: "opacity 0.2s linear"
  11556. }),
  11557. e.makeFullscreen(this.backgroundElement),
  11558. this.backgroundElement.style.position = "fixed",
  11559. this.domElement = document.createElement("div"),
  11560. t.extend(this.domElement.style, {
  11561. position: "fixed",
  11562. display: "none",
  11563. zIndex: "1001",
  11564. opacity: 0,
  11565. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11566. }),
  11567. document.body.appendChild(this.backgroundElement),
  11568. document.body.appendChild(this.domElement);
  11569. var i = this;
  11570. e.bind(this.backgroundElement, "click", function() {
  11571. i.hide()
  11572. })
  11573. };
  11574. return i.prototype.show = function() {
  11575. var e = this;
  11576. this.backgroundElement.style.display = "block",
  11577. this.domElement.style.display = "block",
  11578. this.domElement.style.opacity = 0,
  11579. this.domElement.style.webkitTransform = "scale(1.1)",
  11580. this.layout(),
  11581. t.defer(function() {
  11582. e.backgroundElement.style.opacity = 1,
  11583. e.domElement.style.opacity = 1,
  11584. e.domElement.style.webkitTransform = "scale(1)"
  11585. })
  11586. }
  11587. ,
  11588. i.prototype.hide = function() {
  11589. var t = this
  11590. , i = function() {
  11591. t.domElement.style.display = "none",
  11592. t.backgroundElement.style.display = "none",
  11593. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11594. e.unbind(t.domElement, "transitionend", i),
  11595. e.unbind(t.domElement, "oTransitionEnd", i)
  11596. };
  11597. e.bind(this.domElement, "webkitTransitionEnd", i),
  11598. e.bind(this.domElement, "transitionend", i),
  11599. e.bind(this.domElement, "oTransitionEnd", i),
  11600. this.backgroundElement.style.opacity = 0,
  11601. this.domElement.style.opacity = 0,
  11602. this.domElement.style.webkitTransform = "scale(1.1)"
  11603. }
  11604. ,
  11605. i.prototype.layout = function() {
  11606. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11607. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11608. }
  11609. ,
  11610. i
  11611. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11612. }
  11613. , {}],
  11614. 94: [function(e, t, i) {
  11615. (function(e) {
  11616. "use strict";
  11617. function i(t) {
  11618. function i(e) {
  11619. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11620. var n = _((t[i] * e + 50) / 100);
  11621. n < 1 ? n = 1 : n > 255 && (n = 255),
  11622. T[G[i]] = n
  11623. }
  11624. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11625. var a = _((r[o] * e + 50) / 100);
  11626. a < 1 ? a = 1 : a > 255 && (a = 255),
  11627. x[G[o]] = a
  11628. }
  11629. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11630. for (var h = 0; h < 8; h++)
  11631. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11632. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11633. l++
  11634. }
  11635. function n(e, t) {
  11636. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11637. for (var a = 1; a <= e[o]; a++)
  11638. r[t[n]] = [],
  11639. r[t[n]][0] = i,
  11640. r[t[n]][1] = o,
  11641. n++,
  11642. i++;
  11643. i *= 2
  11644. }
  11645. return r
  11646. }
  11647. function r() {
  11648. C = n(z, W),
  11649. I = n(X, Z),
  11650. E = n(j, Y),
  11651. b = n(q, K)
  11652. }
  11653. function o() {
  11654. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11655. for (var n = e; n < t; n++)
  11656. P[32767 + n] = i,
  11657. R[32767 + n] = [],
  11658. R[32767 + n][1] = i,
  11659. R[32767 + n][0] = n;
  11660. for (var r = -(t - 1); r <= -e; r++)
  11661. P[32767 + r] = i,
  11662. R[32767 + r] = [],
  11663. R[32767 + r][1] = i,
  11664. R[32767 + r][0] = t - 1 + r;
  11665. e <<= 1,
  11666. t <<= 1
  11667. }
  11668. }
  11669. function a() {
  11670. for (var e = 0; e < 256; e++)
  11671. H[e] = 19595 * e,
  11672. H[e + 256 >> 0] = 38470 * e,
  11673. H[e + 512 >> 0] = 7471 * e + 32768,
  11674. H[e + 768 >> 0] = -11059 * e,
  11675. H[e + 1024 >> 0] = -21709 * e,
  11676. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11677. H[e + 1536 >> 0] = -27439 * e,
  11678. H[e + 1792 >> 0] = -5329 * e
  11679. }
  11680. function s(e) {
  11681. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11682. t & 1 << i && (N |= 1 << B),
  11683. i--,
  11684. B--,
  11685. B < 0 && (255 == N ? (l(255),
  11686. l(0)) : l(N),
  11687. B = 7,
  11688. N = 0)
  11689. }
  11690. function l(e) {
  11691. D.push(e)
  11692. }
  11693. function c(e) {
  11694. l(e >> 8 & 255),
  11695. l(255 & e)
  11696. }
  11697. function h(e, t) {
  11698. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11699. for (h = 0; h < d; ++h) {
  11700. i = e[u],
  11701. n = e[u + 1],
  11702. r = e[u + 2],
  11703. o = e[u + 3],
  11704. a = e[u + 4],
  11705. s = e[u + 5],
  11706. l = e[u + 6],
  11707. c = e[u + 7];
  11708. var f = i + c
  11709. , g = i - c
  11710. , m = n + l
  11711. , v = n - l
  11712. , A = r + s
  11713. , y = r - s
  11714. , C = o + a
  11715. , I = o - a
  11716. , E = f + C
  11717. , b = f - C
  11718. , w = m + A
  11719. , _ = m - A;
  11720. e[u] = E + w,
  11721. e[u + 4] = E - w;
  11722. var T = .707106781 * (_ + b);
  11723. e[u + 2] = b + T,
  11724. e[u + 6] = b - T,
  11725. E = I + y,
  11726. w = y + v,
  11727. _ = v + g;
  11728. var x = .382683433 * (E - _)
  11729. , S = .5411961 * E + x
  11730. , M = 1.306562965 * _ + x
  11731. , R = .707106781 * w
  11732. , P = g + R
  11733. , L = g - R;
  11734. e[u + 5] = L + S,
  11735. e[u + 3] = L - S,
  11736. e[u + 1] = P + M,
  11737. e[u + 7] = P - M,
  11738. u += 8
  11739. }
  11740. for (u = 0,
  11741. h = 0; h < d; ++h) {
  11742. i = e[u],
  11743. n = e[u + 8],
  11744. r = e[u + 16],
  11745. o = e[u + 24],
  11746. a = e[u + 32],
  11747. s = e[u + 40],
  11748. l = e[u + 48],
  11749. c = e[u + 56];
  11750. var D = i + c
  11751. , N = i - c
  11752. , B = n + l
  11753. , F = n - l
  11754. , V = r + s
  11755. , U = r - s
  11756. , k = o + a
  11757. , H = o - a
  11758. , G = D + k
  11759. , z = D - k
  11760. , W = B + V
  11761. , j = B - V;
  11762. e[u] = G + W,
  11763. e[u + 32] = G - W;
  11764. var Y = .707106781 * (j + z);
  11765. e[u + 16] = z + Y,
  11766. e[u + 48] = z - Y,
  11767. G = H + U,
  11768. W = U + F,
  11769. j = F + N;
  11770. var X = .382683433 * (G - j)
  11771. , Z = .5411961 * G + X
  11772. , q = 1.306562965 * j + X
  11773. , K = .707106781 * W
  11774. , Q = N + K
  11775. , J = N - K;
  11776. e[u + 40] = J + Z,
  11777. e[u + 24] = J - Z,
  11778. e[u + 8] = Q + q,
  11779. e[u + 56] = Q - q,
  11780. u++
  11781. }
  11782. var $;
  11783. for (h = 0; h < p; ++h)
  11784. $ = e[h] * t[h],
  11785. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11786. return O
  11787. }
  11788. function u() {
  11789. c(65504),
  11790. c(16),
  11791. l(74),
  11792. l(70),
  11793. l(73),
  11794. l(70),
  11795. l(0),
  11796. l(1),
  11797. l(1),
  11798. l(0),
  11799. c(1),
  11800. c(1),
  11801. l(0),
  11802. l(0)
  11803. }
  11804. function d(e, t) {
  11805. c(65472),
  11806. c(17),
  11807. l(8),
  11808. c(t),
  11809. c(e),
  11810. l(3),
  11811. l(1),
  11812. l(17),
  11813. l(0),
  11814. l(2),
  11815. l(17),
  11816. l(1),
  11817. l(3),
  11818. l(17),
  11819. l(1)
  11820. }
  11821. function p() {
  11822. c(65499),
  11823. c(132),
  11824. l(0);
  11825. for (var e = 0; e < 64; e++)
  11826. l(T[e]);
  11827. l(1);
  11828. for (var t = 0; t < 64; t++)
  11829. l(x[t])
  11830. }
  11831. function f() {
  11832. c(65476),
  11833. c(418),
  11834. l(0);
  11835. for (var e = 0; e < 16; e++)
  11836. l(z[e + 1]);
  11837. for (var t = 0; t <= 11; t++)
  11838. l(W[t]);
  11839. l(16);
  11840. for (var i = 0; i < 16; i++)
  11841. l(j[i + 1]);
  11842. for (var n = 0; n <= 161; n++)
  11843. l(Y[n]);
  11844. l(1);
  11845. for (var r = 0; r < 16; r++)
  11846. l(X[r + 1]);
  11847. for (var o = 0; o <= 11; o++)
  11848. l(Z[o]);
  11849. l(17);
  11850. for (var a = 0; a < 16; a++)
  11851. l(q[a + 1]);
  11852. for (var s = 0; s <= 161; s++)
  11853. l(K[s])
  11854. }
  11855. function g() {
  11856. c(65498),
  11857. c(12),
  11858. l(3),
  11859. l(1),
  11860. l(0),
  11861. l(2),
  11862. l(17),
  11863. l(3),
  11864. l(17),
  11865. l(0),
  11866. l(63),
  11867. l(0)
  11868. }
  11869. function m(e, t, i, n, r) {
  11870. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11871. L[G[f]] = p[f];
  11872. var g = L[0] - i;
  11873. i = L[0],
  11874. 0 == g ? s(n[0]) : (o = 32767 + g,
  11875. s(n[P[o]]),
  11876. s(R[o]));
  11877. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11878. ;
  11879. if (0 == m)
  11880. return s(a),
  11881. i;
  11882. for (var v, A = 1; A <= m; ) {
  11883. for (var y = A; 0 == L[A] && A <= m; ++A)
  11884. ;
  11885. var C = A - y;
  11886. if (C >= c) {
  11887. v = C >> 4;
  11888. for (var I = 1; I <= v; ++I)
  11889. s(l);
  11890. C &= 15
  11891. }
  11892. o = 32767 + L[A],
  11893. s(r[(C << 4) + P[o]]),
  11894. s(R[o]),
  11895. A++
  11896. }
  11897. return m != u && s(a),
  11898. i
  11899. }
  11900. function v() {
  11901. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11902. k[t] = e(t)
  11903. }
  11904. function A(e) {
  11905. if (e <= 0 && (e = 1),
  11906. e > 100 && (e = 100),
  11907. w != e) {
  11908. var t = 0;
  11909. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  11910. i(t),
  11911. w = e
  11912. }
  11913. }
  11914. function y() {
  11915. var e = (new Date).getTime();
  11916. t || (t = 50),
  11917. v(),
  11918. r(),
  11919. o(),
  11920. a(),
  11921. A(t);
  11922. (new Date).getTime() - e
  11923. }
  11924. var C, I, E, b, w, _ = (Math.round,
  11925. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11926. this.encode = function(t, i) {
  11927. var n = ((new Date).getTime(),
  11928. i.quality);
  11929. n && A(n),
  11930. D = new Array,
  11931. N = 0,
  11932. B = 7,
  11933. c(65496),
  11934. u(),
  11935. p(),
  11936. d(t.width, t.height),
  11937. f(),
  11938. g();
  11939. var r = 0
  11940. , o = 0
  11941. , a = 0;
  11942. N = 0,
  11943. B = 7,
  11944. this.encode.displayName = "_encode_";
  11945. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  11946. for (l = 0; l < G; ) {
  11947. for (w = G * z + l,
  11948. _ = w,
  11949. T = -1,
  11950. x = 0,
  11951. R = 0; R < 64; R++)
  11952. x = (k ? 63 - R : R) >> 3,
  11953. T = 4 * (7 & R),
  11954. _ = w + x * G + T,
  11955. z + x >= L && (_ -= G * (z + 1 + x - L)),
  11956. l + T >= G && (_ -= l + T - G + 4),
  11957. h = P[_++],
  11958. v = P[_++],
  11959. y = P[_++],
  11960. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  11961. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  11962. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  11963. r = m(F, S, r, C, E),
  11964. o = m(V, M, o, I, b),
  11965. a = m(U, M, a, I, b),
  11966. l += 32
  11967. }
  11968. z += W
  11969. }
  11970. if (B >= 0) {
  11971. var j = [];
  11972. j[1] = B + 1,
  11973. j[0] = (1 << B + 1) - 1,
  11974. s(j)
  11975. }
  11976. return c(65497),
  11977. new e(D)
  11978. }
  11979. ,
  11980. y()
  11981. }
  11982. function n(e, t) {
  11983. t = t || {},
  11984. t.quality = t.quality || 50;
  11985. var n = t.quality
  11986. , r = new i(n)
  11987. , o = r.encode(e, t);
  11988. return {
  11989. data: o,
  11990. width: e.width,
  11991. height: e.height
  11992. }
  11993. }
  11994. t.exports.encode = n
  11995. }
  11996. ).call(this, e("buffer").Buffer)
  11997. }
  11998. , {
  11999. buffer: 198
  12000. }],
  12001. 95: [function(e, t, i) {
  12002. "use strict";
  12003. !function() {
  12004. if ("performance"in window == !1 && (window.performance = {}),
  12005. Date.now = Date.now || function() {
  12006. return (new Date).getTime()
  12007. }
  12008. ,
  12009. "now"in window.performance == !1) {
  12010. var e = Date.now();
  12011. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12012. window.performance.now = function() {
  12013. return Date.now() - e
  12014. }
  12015. }
  12016. }()
  12017. }
  12018. , {}],
  12019. 96: [function(e, t, i) {
  12020. "use strict";
  12021. var n = e("three");
  12022. n.EffectComposer = function(e, t) {
  12023. if (this.renderer = e,
  12024. void 0 === t) {
  12025. var i = {
  12026. minFilter: n.LinearFilter,
  12027. magFilter: n.LinearFilter,
  12028. format: n.RGBAFormat,
  12029. stencilBuffer: !1
  12030. }
  12031. , r = e.getSize();
  12032. t = new n.WebGLRenderTarget(r.width,r.height,i)
  12033. }
  12034. this.renderTarget1 = t,
  12035. this.renderTarget2 = t.clone(),
  12036. this.writeBuffer = this.renderTarget1,
  12037. this.readBuffer = this.renderTarget2,
  12038. this.passes = [],
  12039. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  12040. this.copyPass = new n.ShaderPass(n.CopyShader)
  12041. }
  12042. ,
  12043. n.EffectComposer.prototype = {
  12044. swapBuffers: function() {
  12045. var e = this.readBuffer;
  12046. this.readBuffer = this.writeBuffer,
  12047. this.writeBuffer = e
  12048. },
  12049. addPass: function(e) {
  12050. this.passes.push(e)
  12051. },
  12052. insertPass: function(e, t) {
  12053. this.passes.splice(t, 0, e)
  12054. },
  12055. render: function(e) {
  12056. this.writeBuffer = this.renderTarget1,
  12057. this.readBuffer = this.renderTarget2;
  12058. var t, i, r = !1, o = this.passes.length;
  12059. for (i = 0; i < o; i++)
  12060. if (t = this.passes[i],
  12061. t.enabled) {
  12062. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12063. t.needsSwap) {
  12064. if (r) {
  12065. var a = this.renderer.context;
  12066. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12067. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12068. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12069. }
  12070. this.swapBuffers()
  12071. }
  12072. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12073. }
  12074. },
  12075. reset: function(e) {
  12076. if (void 0 === e) {
  12077. var t = this.renderer.getSize();
  12078. e = this.renderTarget1.clone(),
  12079. e.setSize(t.width, t.height)
  12080. }
  12081. this.renderTarget1.dispose(),
  12082. this.renderTarget2.dispose(),
  12083. this.renderTarget1 = e,
  12084. this.renderTarget2 = e.clone(),
  12085. this.writeBuffer = this.renderTarget1,
  12086. this.readBuffer = this.renderTarget2
  12087. },
  12088. setSize: function(e, t) {
  12089. this.renderTarget1.setSize(e, t),
  12090. this.renderTarget2.setSize(e, t)
  12091. }
  12092. }
  12093. }
  12094. , {
  12095. three: 217
  12096. }],
  12097. 97: [function(e, t, i) {
  12098. "use strict";
  12099. var n = e("three");
  12100. n.MaskPass = function(e, t) {
  12101. this.scene = e,
  12102. this.camera = t,
  12103. this.enabled = !0,
  12104. this.clear = !0,
  12105. this.needsSwap = !1,
  12106. this.inverse = !1
  12107. }
  12108. ,
  12109. n.MaskPass.prototype = {
  12110. render: function(e, t, i, n) {
  12111. var r = e.context;
  12112. r.colorMask(!1, !1, !1, !1),
  12113. r.depthMask(!1);
  12114. var o, a;
  12115. this.inverse ? (o = 0,
  12116. a = 1) : (o = 1,
  12117. a = 0),
  12118. r.enable(r.STENCIL_TEST),
  12119. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12120. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12121. r.clearStencil(a),
  12122. e.render(this.scene, this.camera, i, this.clear),
  12123. e.render(this.scene, this.camera, t, this.clear),
  12124. r.colorMask(!0, !0, !0, !0),
  12125. r.depthMask(!0),
  12126. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12127. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12128. }
  12129. },
  12130. n.ClearMaskPass = function() {
  12131. this.enabled = !0
  12132. }
  12133. ,
  12134. n.ClearMaskPass.prototype = {
  12135. render: function(e, t, i, n) {
  12136. var r = e.context;
  12137. r.disable(r.STENCIL_TEST)
  12138. }
  12139. }
  12140. }
  12141. , {
  12142. three: 217
  12143. }],
  12144. 98: [function(e, t, i) {
  12145. "use strict";
  12146. var n = e("three");
  12147. n.RenderPass = function(e, t, i, r, o) {
  12148. this.scene = e,
  12149. this.camera = t,
  12150. this.overrideMaterial = i,
  12151. this.clearColor = r,
  12152. this.clearAlpha = void 0 !== o ? o : 1,
  12153. this.oldClearColor = new n.Color,
  12154. this.oldClearAlpha = 1,
  12155. this.enabled = !0,
  12156. this.clear = !0,
  12157. this.needsSwap = !1
  12158. }
  12159. ,
  12160. n.RenderPass.prototype = {
  12161. render: function(e, t, i, n) {
  12162. this.scene.overrideMaterial = this.overrideMaterial,
  12163. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12164. this.oldClearAlpha = e.getClearAlpha(),
  12165. e.setClearColor(this.clearColor, this.clearAlpha)),
  12166. e.render(this.scene, this.camera, i, this.clear),
  12167. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12168. this.scene.overrideMaterial = null
  12169. }
  12170. }
  12171. }
  12172. , {
  12173. three: 217
  12174. }],
  12175. 99: [function(e, t, i) {
  12176. "use strict";
  12177. var n = e("three");
  12178. n.ShaderPass = function(e, t) {
  12179. this.textureID = void 0 !== t ? t : "tDiffuse",
  12180. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12181. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12182. this.material = new n.ShaderMaterial({
  12183. defines: e.defines || {},
  12184. uniforms: this.uniforms,
  12185. vertexShader: e.vertexShader,
  12186. fragmentShader: e.fragmentShader
  12187. })),
  12188. this.renderToScreen = !1,
  12189. this.enabled = !0,
  12190. this.needsSwap = !0,
  12191. this.clear = !1,
  12192. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12193. this.scene = new n.Scene,
  12194. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12195. this.scene.add(this.quad)
  12196. }
  12197. ,
  12198. n.ShaderPass.prototype = {
  12199. render: function(e, t, i, n) {
  12200. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12201. this.quad.material = this.material,
  12202. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12203. }
  12204. }
  12205. }
  12206. , {
  12207. three: 217
  12208. }],
  12209. 100: [function(e, t, i) {
  12210. "use strict";
  12211. var n = e("three");
  12212. n.CopyShader = {
  12213. uniforms: {
  12214. tDiffuse: {
  12215. type: "t",
  12216. value: null
  12217. },
  12218. opacity: {
  12219. type: "f",
  12220. value: 1
  12221. }
  12222. },
  12223. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12224. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12225. }
  12226. }
  12227. , {
  12228. three: 217
  12229. }],
  12230. 101: [function(e, t, i) {
  12231. "use strict";
  12232. var n = e("three");
  12233. n.HorizontalBlurShader = {
  12234. uniforms: {
  12235. tDiffuse: {
  12236. type: "t",
  12237. value: null
  12238. },
  12239. h: {
  12240. type: "f",
  12241. value: 1 / 512
  12242. }
  12243. },
  12244. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12245. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12246. }
  12247. }
  12248. , {
  12249. three: 217
  12250. }],
  12251. 102: [function(e, t, i) {
  12252. "use strict";
  12253. var n = e("three");
  12254. n.VerticalBlurShader = {
  12255. uniforms: {
  12256. tDiffuse: {
  12257. type: "t",
  12258. value: null
  12259. },
  12260. v: {
  12261. type: "f",
  12262. value: 1 / 512
  12263. }
  12264. },
  12265. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12266. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12267. }
  12268. }
  12269. , {
  12270. three: 217
  12271. }],
  12272. 103: [function(e, t, i) {
  12273. "use strict";
  12274. var n = e("three");
  12275. !function() {
  12276. if ("performance"in window == 0 && (window.performance = {}),
  12277. "now"in window.performance == 0) {
  12278. var e = Date.now();
  12279. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12280. window.performance.now = function() {
  12281. return Date.now() - e
  12282. }
  12283. }
  12284. }(),
  12285. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12286. var t, i = this.extensions, r = this.context;
  12287. if (e === n.RepeatWrapping)
  12288. return r.REPEAT;
  12289. if (e === n.ClampToEdgeWrapping)
  12290. return r.CLAMP_TO_EDGE;
  12291. if (e === n.MirroredRepeatWrapping)
  12292. return r.MIRRORED_REPEAT;
  12293. if (e === n.NearestFilter)
  12294. return r.NEAREST;
  12295. if (e === n.NearestMipMapNearestFilter)
  12296. return r.NEAREST_MIPMAP_NEAREST;
  12297. if (e === n.NearestMipMapLinearFilter)
  12298. return r.NEAREST_MIPMAP_LINEAR;
  12299. if (e === n.LinearFilter)
  12300. return r.LINEAR;
  12301. if (e === n.LinearMipMapNearestFilter)
  12302. return r.LINEAR_MIPMAP_NEAREST;
  12303. if (e === n.LinearMipMapLinearFilter)
  12304. return r.LINEAR_MIPMAP_LINEAR;
  12305. if (e === n.UnsignedByteType)
  12306. return r.UNSIGNED_BYTE;
  12307. if (e === n.UnsignedShort4444Type)
  12308. return r.UNSIGNED_SHORT_4_4_4_4;
  12309. if (e === n.UnsignedShort5551Type)
  12310. return r.UNSIGNED_SHORT_5_5_5_1;
  12311. if (e === n.UnsignedShort565Type)
  12312. return r.UNSIGNED_SHORT_5_6_5;
  12313. if (e === n.ByteType)
  12314. return r.BYTE;
  12315. if (e === n.ShortType)
  12316. return r.SHORT;
  12317. if (e === n.UnsignedShortType)
  12318. return r.UNSIGNED_SHORT;
  12319. if (e === n.IntType)
  12320. return r.INT;
  12321. if (e === n.UnsignedIntType)
  12322. return r.UNSIGNED_INT;
  12323. if (e === n.FloatType)
  12324. return r.FLOAT;
  12325. if (t = i.get("OES_texture_half_float"),
  12326. null !== t && e === n.HalfFloatType)
  12327. return t.HALF_FLOAT_OES;
  12328. if (e === n.AlphaFormat)
  12329. return r.ALPHA;
  12330. if (e === n.RGBFormat)
  12331. return r.RGB;
  12332. if (e === n.RGBAFormat)
  12333. return r.RGBA;
  12334. if (e === n.LuminanceFormat)
  12335. return r.LUMINANCE;
  12336. if (e === n.LuminanceAlphaFormat)
  12337. return r.LUMINANCE_ALPHA;
  12338. if (e === n.AddEquation)
  12339. return r.FUNC_ADD;
  12340. if (e === n.SubtractEquation)
  12341. return r.FUNC_SUBTRACT;
  12342. if (e === n.ReverseSubtractEquation)
  12343. return r.FUNC_REVERSE_SUBTRACT;
  12344. if (e === n.ZeroFactor)
  12345. return r.ZERO;
  12346. if (e === n.OneFactor)
  12347. return r.ONE;
  12348. if (e === n.SrcColorFactor)
  12349. return r.SRC_COLOR;
  12350. if (e === n.OneMinusSrcColorFactor)
  12351. return r.ONE_MINUS_SRC_COLOR;
  12352. if (e === n.SrcAlphaFactor)
  12353. return r.SRC_ALPHA;
  12354. if (e === n.OneMinusSrcAlphaFactor)
  12355. return r.ONE_MINUS_SRC_ALPHA;
  12356. if (e === n.DstAlphaFactor)
  12357. return r.DST_ALPHA;
  12358. if (e === n.OneMinusDstAlphaFactor)
  12359. return r.ONE_MINUS_DST_ALPHA;
  12360. if (e === n.DstColorFactor)
  12361. return r.DST_COLOR;
  12362. if (e === n.OneMinusDstColorFactor)
  12363. return r.ONE_MINUS_DST_COLOR;
  12364. if (e === n.SrcAlphaSaturateFactor)
  12365. return r.SRC_ALPHA_SATURATE;
  12366. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12367. null !== t) {
  12368. if (e === n.RGB_S3TC_DXT1_Format)
  12369. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12370. if (e === n.RGBA_S3TC_DXT1_Format)
  12371. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12372. if (e === n.RGBA_S3TC_DXT3_Format)
  12373. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12374. if (e === n.RGBA_S3TC_DXT5_Format)
  12375. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12376. }
  12377. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12378. null !== t) {
  12379. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12380. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12381. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12382. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12383. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12384. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12385. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12386. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12387. }
  12388. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12389. null !== t && e === n.RGB_ETC1_Format)
  12390. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12391. if (t = i.get("EXT_blend_minmax"),
  12392. null !== t) {
  12393. if (e === n.MinEquation)
  12394. return t.MIN_EXT;
  12395. if (e === n.MaxEquation)
  12396. return t.MAX_EXT
  12397. }
  12398. return 0
  12399. }
  12400. ,
  12401. n.WebGLState = function(e, t, i) {
  12402. var r = this
  12403. , o = new n.Vector4
  12404. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12405. , s = new Uint8Array(a)
  12406. , l = new Uint8Array(a)
  12407. , c = new Uint8Array(a)
  12408. , h = {}
  12409. , u = null
  12410. , d = null
  12411. , p = null
  12412. , f = null
  12413. , g = null
  12414. , m = null
  12415. , v = null
  12416. , A = null
  12417. , y = !1
  12418. , C = null
  12419. , I = null
  12420. , E = null
  12421. , b = null
  12422. , w = null
  12423. , _ = null
  12424. , T = null
  12425. , x = null
  12426. , S = null
  12427. , M = null
  12428. , R = null
  12429. , P = null
  12430. , O = null
  12431. , L = null
  12432. , D = null
  12433. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12434. , B = void 0
  12435. , F = {}
  12436. , V = new n.Vector4
  12437. , U = null
  12438. , k = null
  12439. , H = new n.Vector4
  12440. , G = new n.Vector4;
  12441. this.init = function() {
  12442. this.clearColor(0, 0, 0, 1),
  12443. this.clearDepth(1),
  12444. this.clearStencil(0),
  12445. this.enable(e.DEPTH_TEST),
  12446. e.depthFunc(e.LEQUAL),
  12447. e.frontFace(e.CCW),
  12448. e.cullFace(e.BACK),
  12449. this.enable(e.CULL_FACE),
  12450. this.enable(e.BLEND),
  12451. e.blendEquation(e.FUNC_ADD),
  12452. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12453. }
  12454. ,
  12455. this.initAttributes = function() {
  12456. for (var e = 0, t = s.length; e < t; e++)
  12457. s[e] = 0
  12458. }
  12459. ,
  12460. this.enableAttribute = function(i) {
  12461. if (s[i] = 1,
  12462. 0 === l[i] && (e.enableVertexAttribArray(i),
  12463. l[i] = 1),
  12464. 0 !== c[i]) {
  12465. var n = t.get("ANGLE_instanced_arrays");
  12466. n.vertexAttribDivisorANGLE(i, 0),
  12467. c[i] = 0
  12468. }
  12469. }
  12470. ,
  12471. this.enableAttributeAndDivisor = function(t, i, n) {
  12472. s[t] = 1,
  12473. 0 === l[t] && (e.enableVertexAttribArray(t),
  12474. l[t] = 1),
  12475. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12476. c[t] = i)
  12477. }
  12478. ,
  12479. this.disableUnusedAttributes = function() {
  12480. for (var t = 0, i = l.length; t < i; t++)
  12481. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12482. l[t] = 0)
  12483. }
  12484. ,
  12485. this.enable = function(t) {
  12486. h[t] !== !0 && (e.enable(t),
  12487. h[t] = !0)
  12488. }
  12489. ,
  12490. this.disable = function(t) {
  12491. h[t] !== !1 && (e.disable(t),
  12492. h[t] = !1)
  12493. }
  12494. ,
  12495. this.getCompressedTextureFormats = function() {
  12496. if (null === u && (u = [],
  12497. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12498. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12499. u.push(i[n]);
  12500. return u
  12501. }
  12502. ,
  12503. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12504. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12505. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12506. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12507. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12508. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12509. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12510. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12511. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12512. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12513. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12514. d = t,
  12515. y = h),
  12516. t === n.CustomBlending ? (s = s || r,
  12517. l = l || o,
  12518. c = c || a,
  12519. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12520. p = r,
  12521. m = s),
  12522. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12523. f = o,
  12524. g = a,
  12525. v = l,
  12526. A = c)) : (p = null,
  12527. f = null,
  12528. g = null,
  12529. m = null,
  12530. v = null,
  12531. A = null)
  12532. }
  12533. ,
  12534. this.setDepthFunc = function(t) {
  12535. if (C !== t) {
  12536. if (t)
  12537. switch (t) {
  12538. case n.NeverDepth:
  12539. e.depthFunc(e.NEVER);
  12540. break;
  12541. case n.AlwaysDepth:
  12542. e.depthFunc(e.ALWAYS);
  12543. break;
  12544. case n.LessDepth:
  12545. e.depthFunc(e.LESS);
  12546. break;
  12547. case n.LessEqualDepth:
  12548. e.depthFunc(e.LEQUAL);
  12549. break;
  12550. case n.EqualDepth:
  12551. e.depthFunc(e.EQUAL);
  12552. break;
  12553. case n.GreaterEqualDepth:
  12554. e.depthFunc(e.GEQUAL);
  12555. break;
  12556. case n.GreaterDepth:
  12557. e.depthFunc(e.GREATER);
  12558. break;
  12559. case n.NotEqualDepth:
  12560. e.depthFunc(e.NOTEQUAL);
  12561. break;
  12562. default:
  12563. e.depthFunc(e.LEQUAL)
  12564. }
  12565. else
  12566. e.depthFunc(e.LEQUAL);
  12567. C = t
  12568. }
  12569. }
  12570. ,
  12571. this.setDepthTest = function(t) {
  12572. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12573. }
  12574. ,
  12575. this.setDepthWrite = function(t) {
  12576. I !== t && (e.depthMask(t),
  12577. I = t)
  12578. }
  12579. ,
  12580. this.setColorWrite = function(t) {
  12581. E !== t && (e.colorMask(t, t, t, t),
  12582. E = t)
  12583. }
  12584. ,
  12585. this.setStencilFunc = function(t, i, n) {
  12586. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12587. w = t,
  12588. _ = i,
  12589. T = n)
  12590. }
  12591. ,
  12592. this.setStencilOp = function(t, i, n) {
  12593. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12594. x = t,
  12595. S = i,
  12596. M = n)
  12597. }
  12598. ,
  12599. this.setStencilTest = function(t) {
  12600. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12601. }
  12602. ,
  12603. this.setStencilWrite = function(t) {
  12604. b !== t && (e.stencilMask(t),
  12605. b = t)
  12606. }
  12607. ,
  12608. this.setFlipSided = function(t) {
  12609. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12610. R = t)
  12611. }
  12612. ,
  12613. this.setLineWidth = function(t) {
  12614. t !== P && (e.lineWidth(t),
  12615. P = t)
  12616. }
  12617. ,
  12618. this.setPolygonOffset = function(t, i, n) {
  12619. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12620. !t || O === i && L === n || (e.polygonOffset(i, n),
  12621. O = i,
  12622. L = n)
  12623. }
  12624. ,
  12625. this.getScissorTest = function() {
  12626. return D
  12627. }
  12628. ,
  12629. this.setScissorTest = function(t) {
  12630. D = t,
  12631. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12632. }
  12633. ,
  12634. this.activeTexture = function(t) {
  12635. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12636. B !== t && (e.activeTexture(t),
  12637. B = t)
  12638. }
  12639. ,
  12640. this.bindTexture = function(t, i) {
  12641. void 0 === B && r.activeTexture();
  12642. var n = F[B];
  12643. void 0 === n && (n = {
  12644. type: void 0,
  12645. texture: void 0
  12646. },
  12647. F[B] = n),
  12648. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12649. n.type = t,
  12650. n.texture = i)
  12651. }
  12652. ,
  12653. this.compressedTexImage2D = function() {
  12654. try {
  12655. e.compressedTexImage2D.apply(e, arguments)
  12656. } catch (e) {
  12657. console.error(e)
  12658. }
  12659. }
  12660. ,
  12661. this.texImage2D = function() {
  12662. try {
  12663. e.texImage2D.apply(e, arguments)
  12664. } catch (e) {
  12665. console.error(e)
  12666. }
  12667. }
  12668. ,
  12669. this.clearColor = function(t, i, n, r) {
  12670. o.set(t, i, n, r),
  12671. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12672. V.copy(o))
  12673. }
  12674. ,
  12675. this.clearDepth = function(t) {
  12676. U !== t && (e.clearDepth(t),
  12677. U = t)
  12678. }
  12679. ,
  12680. this.clearStencil = function(t) {
  12681. k !== t && (e.clearStencil(t),
  12682. k = t)
  12683. }
  12684. ,
  12685. this.scissor = function(t) {
  12686. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12687. H.copy(t))
  12688. }
  12689. ,
  12690. this.viewport = function(t) {
  12691. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12692. G.copy(t))
  12693. }
  12694. ,
  12695. this.reset = function() {
  12696. for (var t = 0; t < l.length; t++)
  12697. 1 === l[t] && (e.disableVertexAttribArray(t),
  12698. l[t] = 0);
  12699. h = {},
  12700. u = null,
  12701. B = void 0,
  12702. F = {},
  12703. d = null,
  12704. E = null,
  12705. I = null,
  12706. b = null,
  12707. R = null
  12708. }
  12709. }
  12710. }
  12711. , {
  12712. three: 217
  12713. }],
  12714. 104: [function(e, t, i) {
  12715. (function(i, n) {
  12716. "use strict";
  12717. function r(e) {
  12718. this.urls = e;
  12719. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12720. this.builder = a.loadProto(t),
  12721. this.decoder = this.builder.build("binary_mesh")
  12722. }
  12723. var o = e("three")
  12724. , a = e("protobufjs")
  12725. , s = e("../util/logger")
  12726. , l = (e("../util/common"),
  12727. e("../util/ajax"))
  12728. , c = e("../objects/Chunk")
  12729. , h = new s(n);
  12730. r.prototype = {
  12731. constructor: r,
  12732. load: function(e, t, i, n) {
  12733. return h.time("download"),
  12734. l.get(e, {
  12735. responseType: "arraybuffer"
  12736. }).done(function(r) {
  12737. h.timeEnd("download"),
  12738. this.parse(r, e, t, i, n)
  12739. }
  12740. .bind(this)).fail(n)
  12741. },
  12742. parse: function(e, t, i, n, r) {
  12743. var o = this.readProtobuf(e);
  12744. if (!o)
  12745. return r();
  12746. try {
  12747. h.time("convert to webgl"),
  12748. this.convertProtobufToSceneObject(o, t, i, n, r),
  12749. h.timeEnd("convert to webgl")
  12750. } catch (e) {
  12751. return h.error("failed parsing .dam"),
  12752. h.error(e.message),
  12753. r()
  12754. }
  12755. },
  12756. readProtobuf: function(e) {
  12757. var t;
  12758. try {
  12759. h.time("parse proto"),
  12760. t = this.decoder.decode(e),
  12761. h.timeEnd("parse proto")
  12762. } catch (e) {
  12763. return h.error("failed parsing proto for .dam"),
  12764. h.error(e.message),
  12765. null
  12766. }
  12767. return t
  12768. },
  12769. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12770. function a(e) {
  12771. var i = new o.BufferGeometry;
  12772. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12773. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12774. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12775. i.applyMatrix(s),
  12776. i.computeBoundingBox(),
  12777. new c({
  12778. geometry: i,
  12779. textureName: e.material_name,
  12780. name: e.chunk_name,
  12781. meshUrl: t
  12782. })
  12783. }
  12784. if (0 === e.chunk.length)
  12785. return h.warn("No chunks in damfile..."),
  12786. i([]);
  12787. var s = new o.Matrix4;
  12788. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12789. var l = e.chunk.map(a);
  12790. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12791. r())
  12792. }
  12793. },
  12794. t.exports = r
  12795. }
  12796. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12797. }
  12798. , {
  12799. "../objects/Chunk": 144,
  12800. "../util/ajax": 181,
  12801. "../util/common": 185,
  12802. "../util/logger": 189,
  12803. buffer: 198,
  12804. protobufjs: 214,
  12805. three: 217
  12806. }],
  12807. 105: [function(e, t, i) {
  12808. (function(i) {
  12809. "use strict";
  12810. var n = (e("three"),
  12811. e("../settings"),
  12812. e("../util/browser"),
  12813. e("./DamLoader"))
  12814. , r = e("../util/logger")
  12815. , o = (e("../ab"),
  12816. new r(i));
  12817. t.exports = {
  12818. getLoaders: function() {
  12819. return [["_50k", ".dam", n], ["", ".dam", n]]
  12820. },
  12821. load: function(e, t, i, n, r, a) {
  12822. var s = this.getLoaders();
  12823. a = a || 0;
  12824. var l = s[a];
  12825. if (!l)
  12826. return void (r && r("No suitable model file found..."));
  12827. var c = l[0]
  12828. , h = l[1]
  12829. , u = new l[2](t)
  12830. , d = t.get(e + c + h);
  12831. d ? (o.debug("Trying " + c + h),
  12832. u.load(d, i, n, function() {
  12833. this.load(e, t, i, n, r, ++a)
  12834. }
  12835. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12836. this.load(e, t, i, n, r, ++a))
  12837. }
  12838. }
  12839. }
  12840. ).call(this, "/js/loaders/ModelLoader.js")
  12841. }
  12842. , {
  12843. "../ab": 3,
  12844. "../settings": 166,
  12845. "../util/browser": 182,
  12846. "../util/logger": 189,
  12847. "./DamLoader": 104,
  12848. three: 217
  12849. }],
  12850. 106: [function(e, t, i) {
  12851. (function(i) {
  12852. "use strict";
  12853. var n = e("../util/common")
  12854. , r = e("../util/texture")
  12855. , o = e("../util/browser")
  12856. , a = e("../util/logger")
  12857. , s = e("../settings")
  12858. , l = new a(i);
  12859. t.exports = {
  12860. load: function(e, t) {
  12861. function i(e, i) {
  12862. e || (t.push(i),
  12863. p++,
  12864. d.notify(p, a),
  12865. p === a && d.resolve())
  12866. }
  12867. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12868. return $.when();
  12869. var a = n.countUnique(e.chunks.map(function(e) {
  12870. return e.textureName
  12871. }))
  12872. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12873. , h = "_50k" === c ? "high" : "low";
  12874. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12875. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12876. h = "low"));
  12877. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12878. , d = $.Deferred()
  12879. , p = 0;
  12880. return e.chunks.forEach(function(t) {
  12881. if (!t.material.map && t.textureName) {
  12882. var n = e.urls.get(u + t.textureName);
  12883. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12884. }
  12885. }),
  12886. d.promise()
  12887. }
  12888. }
  12889. }
  12890. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12891. }
  12892. , {
  12893. "../settings": 166,
  12894. "../util/browser": 182,
  12895. "../util/common": 185,
  12896. "../util/logger": 189,
  12897. "../util/texture": 194
  12898. }],
  12899. 107: [function(e, t, i) {
  12900. (function(i, n) {
  12901. "use strict";
  12902. function r(e) {
  12903. this.model = e,
  12904. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12905. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12906. var t = i("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", "base64")
  12907. , n = o.loadProto(t);
  12908. this.decoder = n.build("VisionModeldata")
  12909. }
  12910. var o = e("protobufjs")
  12911. , a = e("../util/ajax")
  12912. , s = (e("../util/common"),
  12913. e("../util/math"))
  12914. , l = e("../util/logger")
  12915. , c = new l(n);
  12916. r.prototype.load = function() {
  12917. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  12918. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  12919. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  12920. $.when([]))
  12921. }
  12922. ,
  12923. r.prototype.loadVisionModelData = function() {
  12924. return a.get(this.modelDataPath, {
  12925. responseType: "arraybuffer"
  12926. }).then(function(e) {
  12927. var t;
  12928. try {
  12929. t = this.decoder.decode(e)
  12930. } catch (e) {
  12931. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12932. this.loadSweepLocationsCSV()
  12933. }
  12934. var i = t.sweepLocations.map(function(e) {
  12935. return {
  12936. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  12937. position: {
  12938. x: e.pose.translation.x,
  12939. y: e.pose.translation.y,
  12940. z: e.pose.translation.z
  12941. },
  12942. quaternion: {
  12943. x: e.pose.rotation.x,
  12944. y: e.pose.rotation.y,
  12945. z: e.pose.rotation.z,
  12946. w: e.pose.rotation.w
  12947. },
  12948. puck: {
  12949. x: e.puck.x,
  12950. y: e.puck.y,
  12951. z: e.puck.z
  12952. },
  12953. floor: e.group,
  12954. neighbours: e.visibles,
  12955. alignmentType: e.alignment_type
  12956. }
  12957. }).map(function(e) {
  12958. return e.position = s.convertVisionVector(e.position),
  12959. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12960. e.puck = s.convertVisionVector(e.puck),
  12961. e
  12962. });
  12963. return i.forEach(function(e) {
  12964. e.neighbours = e.neighbours.map(function(e) {
  12965. return i[e].uuid
  12966. })
  12967. }),
  12968. i
  12969. }
  12970. .bind(this), function() {
  12971. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  12972. this.loadSweepLocationsCSV()
  12973. }
  12974. .bind(this))
  12975. }
  12976. ,
  12977. r.prototype.loadSweepLocationsCSV = function() {
  12978. return a.get(this.sweepLocationsPath).then(function(e) {
  12979. var t = e.split("\n").map(function(e) {
  12980. return e.split(", ")
  12981. }).filter(function(e) {
  12982. return e.length > 1
  12983. }).map(function(e) {
  12984. return {
  12985. uuid: e[0],
  12986. position: {
  12987. x: parseFloat(e[1]),
  12988. y: parseFloat(e[2]),
  12989. z: parseFloat(e[3])
  12990. },
  12991. quaternion: {
  12992. x: parseFloat(e[4]),
  12993. y: parseFloat(e[5]),
  12994. z: parseFloat(e[6]),
  12995. w: parseFloat(e[7])
  12996. }
  12997. }
  12998. }).map(function(e) {
  12999. return e.position = s.convertVisionVector(e.position),
  13000. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13001. e
  13002. });
  13003. return t
  13004. }).fail(function() {
  13005. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  13006. })
  13007. }
  13008. ,
  13009. t.exports = r
  13010. }
  13011. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  13012. }
  13013. , {
  13014. "../util/ajax": 181,
  13015. "../util/common": 185,
  13016. "../util/logger": 189,
  13017. "../util/math": 190,
  13018. buffer: 198,
  13019. protobufjs: 214
  13020. }],
  13021. 108: [function(e, t, i) {
  13022. (function(i) {
  13023. "use strict";
  13024. function n() {
  13025. this.locale = null
  13026. }
  13027. var r = e("../settings")
  13028. , o = e("../util/common")
  13029. , a = e("../util/logger")
  13030. , s = e("../enum/Locale")
  13031. , l = new a(i);
  13032. n.prototype.init = function() {
  13033. var t;
  13034. switch (r.languageTag) {
  13035. case null:
  13036. case "en":
  13037. case s.EN_US:
  13038. this.locale = s.EN_US,
  13039. t = e("./strings-en-US");
  13040. break;
  13041. case "es":
  13042. case s.ES_MX:
  13043. this.locale = s.ES_MX,
  13044. t = e("./strings-es-MX");
  13045. break;
  13046. case "fr":
  13047. case s.FR_FR:
  13048. this.locale = s.FR_FR,
  13049. t = e("./strings-fr-FR");
  13050. break;
  13051. case "de":
  13052. case s.DE_DE:
  13053. this.locale = s.DE_DE,
  13054. t = e("./strings-de-DE");
  13055. break;
  13056. case "ru":
  13057. case s.RU_RU:
  13058. this.locale = s.RU_RU,
  13059. t = e("./strings-ru-RU");
  13060. break;
  13061. case "cn":
  13062. case s.CN_CN:
  13063. this.locale = s.CN_CN,
  13064. t = e("./strings-cn-CN");
  13065. break;
  13066. case "jp":
  13067. case s.JP_JP:
  13068. this.locale = s.JP_JP,
  13069. t = e("./strings-jp-JP");
  13070. break;
  13071. default:
  13072. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13073. this.locale = s.EN_US,
  13074. t = e("./strings-en-US")
  13075. }
  13076. l.info("Using locale '" + this.locale + "'"),
  13077. o.extendObject(this, t)
  13078. }
  13079. ,
  13080. n.prototype.localizeGUI = function() {
  13081. var e = document.querySelector("#gui-parent");
  13082. this.localizeTree(e),
  13083. this.localizeLoadingText()
  13084. }
  13085. ,
  13086. n.prototype.localizeLoadingText = function() {
  13087. // var e = document.querySelector("#loader-cont")
  13088. // , t = e.getAttribute("title");
  13089. // e.removeAttribute("title"),
  13090. // e.setAttribute("data-status", t),
  13091. // e.classList.add(this.locale),
  13092. document.querySelector("#help-dialog").classList.add(this.locale),
  13093. document.querySelector("#interaction-modal").classList.add(this.locale),
  13094. document.querySelector("#gui").classList.add(this.locale);
  13095. }
  13096. ,
  13097. n.prototype.localizeTree = function(e) {
  13098. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13099. if (e.nodeType === Node.TEXT_NODE)
  13100. t = e.data.match(n),
  13101. t && (i = t[1],
  13102. e.data = this.localizeText(i) || i);
  13103. else if (e.nodeType === Node.ELEMENT_NODE) {
  13104. var r = e.getAttribute("title");
  13105. r && (t = r.match(n),
  13106. t && (i = t[1],
  13107. e.setAttribute("title", this.localizeText(i) || i)))
  13108. }
  13109. for (e = e.firstChild; e; )
  13110. this.localizeTree(e),
  13111. e = e.nextSibling
  13112. }
  13113. ,
  13114. n.prototype.localizeText = function(t) {
  13115. var i = this[t];
  13116. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13117. i = e("./strings-en-US")[t]),
  13118. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13119. i
  13120. }
  13121. ,
  13122. t.exports = new n
  13123. }
  13124. ).call(this, "/js/localization/localize.js")
  13125. }
  13126. , {
  13127. "../enum/Locale": 31,
  13128. "../settings": 166,
  13129. "../util/common": 185,
  13130. "../util/logger": 189,
  13131. "./strings-cn-CN": 109,
  13132. "./strings-de-DE": 110,
  13133. "./strings-en-US": 111,
  13134. "./strings-es-MX": 112,
  13135. "./strings-fr-FR": 113,
  13136. "./strings-jp-JP": 114,
  13137. "./strings-ru-RU": 115
  13138. }],
  13139. 109: [function(e, t, i) {
  13140. "use strict";
  13141. t.exports = {
  13142. PAGE_TITLE: "",
  13143. LOADING: "正在加载",
  13144. PRESENTED_BY_CAPS: "呈现者:",
  13145. POWERED_BY: "技术支持:",
  13146. POWERED_BY_CAPS: "技术支持:",
  13147. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13148. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13149. PRESENTED_BY: "呈现者:",
  13150. MORE: "更多 ",
  13151. LESS: "更少 ",
  13152. TAG_CONTENT: "tag™ 内容",
  13153. SHOW: "显示",
  13154. HIDE: "隐藏",
  13155. DOLLHOUSE: "场景屋",
  13156. FLOOR_PLAN: "楼层平面图",
  13157. OPEN_HIGHLIGHTS: "打开精彩片段",
  13158. CLOSE_HIGHLIGHTS: "关闭",
  13159. PREVIOUS: "上一个",
  13160. PLAY: "播放",
  13161. PAUSE: "暂停",
  13162. NEXT: "下一个",
  13163. EXPLORE_3D_SPACE: "探索 3D 空间",
  13164. VIEW_DOLLHOUSE: "观看场景屋",
  13165. SOCIAL_SHARING: "分享这个空间",
  13166. VIEW_IN_VR: "以 VR 观看",
  13167. VIEW_FULLSCREEN: "全屏观看",
  13168. EXIT_FULLSCREEN: " 退出全屏",
  13169. ZOOM_IN: "放大",
  13170. ZOOM_OUT: "缩小",
  13171. FLOOR_NAME: "楼层",
  13172. FLOOR_ALL: "ALL",
  13173. FLOOR_Lang: ["Floor",""],
  13174. TERMS: "条款",
  13175. PORT_TERMS: "port 条款",
  13176. TERMS_OF_USE: "使用条款",
  13177. CLOSE_TERMS: "关闭",
  13178. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13179. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13180. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13181. WEBVR_ENTER_WEBVR: "进入 VR",
  13182. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13183. WEBVR_LEARN_MORE: "了解更多",
  13184. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13185. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13186. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13187. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13188. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13189. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13190. VR_LEARN_MORE_CAPS: "了解更多",
  13191. VR_PREVIOUS_CAPS: "上一个’,",
  13192. VR_NEXT_CAPS: "下一个",
  13193. VR_GOT_IT_CAPS: "明白了",
  13194. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13195. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13196. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13197. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13198. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13199. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13200. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13201. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13202. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13203. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13204. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13205. VR_APP: "port VR 应用程序",
  13206. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13207. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13208. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13209. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13210. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13211. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13212. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13213. VR_ANDROID_DVICES: "Android 设备",
  13214. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13215. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13216. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13217. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13218. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13219. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13220. VR_DOWNLOAD_HERE: "在此下载",
  13221. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13222. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13223. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13224. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13225. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13226. SHARE_TO: "分享到",
  13227. SHARE_LINK: "直接链接",
  13228. SHARE_EXPLORE: "探索",
  13229. SHARE_AT: "在",
  13230. SHARE_WITH: "使用",
  13231. SHARE_3D: "以 3D",
  13232. SHARE_COPIED: "已复制!",
  13233. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13234. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13235. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13236. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13237. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13238. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13239. ERROR_GENERIC_ACTIONS_3: " 或",
  13240. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13241. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13242. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13243. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13244. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13245. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13246. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13247. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13248. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13249. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13250. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13251. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13252. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13253. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13254. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13255. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13256. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13257. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13258. LINK_TO_LOCATION: "地点链接",
  13259. MENU_COPY: "复制",
  13260. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13261. ROTATE: "旋转",
  13262. MOVE: "移动",
  13263. INSIDE: "内部",
  13264. ZOOM: "缩放",
  13265. HELP: "小帮手",
  13266. HELP_NAVIGATION_TAB: "导航",
  13267. HELP_MORE_HELP_TAB: "更多帮助",
  13268. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13269. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13270. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13271. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13272. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13273. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13274. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13275. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13276. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13277. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13278. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13279. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13280. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13281. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13282. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13283. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13284. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13285. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13286. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13287. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13288. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13289. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13290. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13291. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13292. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13293. HELP_MORE_HLR_A: "精彩片段集锦",
  13294. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13295. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13296. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13297. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13298. HELP_MORE_FLOORS_A: "楼层选择器",
  13299. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13300. HELP_MORE_TAG_A: "tag™ 贴文",
  13301. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13302. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13303. HELP_MORE_ZOOM_A: "缩放控件",
  13304. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13305. HELP_MORE_TOUR_A: "导览控件",
  13306. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13307. HELP_MORE_INSIDE_A: "内部视图",
  13308. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13309. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13310. HELP_MORE_VR_A: "VR 模式",
  13311. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13312. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13313. HELP_MORE_360_A: "360° 视图",
  13314. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13315. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13316. HELP_MORE_FULLSCREEN_A: "全屏",
  13317. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13318. CLOSE: "关闭"
  13319. }
  13320. }
  13321. , {}],
  13322. 110: [function(e, t, i) {
  13323. "use strict";
  13324. t.exports = {
  13325. PAGE_TITLE: "",
  13326. LOADING: "Lädt",
  13327. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13328. POWERED_BY: "Angetrieben von",
  13329. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13330. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13331. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13332. PRESENTED_BY: "Präsentiert von ",
  13333. MORE: "Mehr ",
  13334. LESS: "Weniger ",
  13335. TAG_CONTENT: "tag™ Inhalt",
  13336. SHOW: "Anzeigen",
  13337. HIDE: "Verbergen",
  13338. DOLLHOUSE: "Puppenhaus",
  13339. FLOOR_PLAN: "Grundriss",
  13340. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13341. CLOSE_HIGHLIGHTS: "Schließen",
  13342. PREVIOUS: "Vorheriges",
  13343. PLAY: "Abspielen",
  13344. PAUSE: "Pausieren",
  13345. NEXT: "Nächstes",
  13346. EXPLORE_3D_SPACE: "Innenraum betreten",
  13347. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13348. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13349. VIEW_IN_VR: "In VR ansehen",
  13350. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13351. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13352. ZOOM_IN: "Vergrößern",
  13353. ZOOM_OUT: "Verkleinern",
  13354. FLOOR_NAME: "Etage ",
  13355. FLOOR_ALL: "Alle",
  13356. TERMS: "Bedingungen",
  13357. PORT_TERMS: "port Bedingungen",
  13358. TERMS_OF_USE: "Nutzungsbedingungen",
  13359. TERMS_TEXT_FILE: "terms-de-DE.html",
  13360. CLOSE_TERMS: "Schließen",
  13361. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13362. HELP: "Hilfe",
  13363. HELP_NAVIGATION_TAB: "Navigation",
  13364. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13365. CLOSE: "Schließen",
  13366. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13367. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13368. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13369. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13370. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13371. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13372. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13373. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13374. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13375. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13376. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13377. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13378. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13379. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13380. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13381. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13382. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13383. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13384. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13385. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13386. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13387. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13388. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13389. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13390. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13391. HELP_MORE_HLR_A: "Liste das Highlight",
  13392. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13393. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13394. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13395. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13396. HELP_MORE_FLOORS_A: "Etage auswählen",
  13397. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13398. HELP_MORE_TAG_A: "tag™ Posts",
  13399. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13400. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13401. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13402. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13403. HELP_MORE_TOUR_A: "Tour Steuerung",
  13404. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13405. HELP_MORE_INSIDE_A: "Innenansicht",
  13406. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13407. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13408. HELP_MORE_VR_A: "VR Modus",
  13409. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13410. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13411. HELP_MORE_360_A: "360° Views Ansicht ",
  13412. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13413. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13414. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13415. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13416. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13417. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13418. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13419. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13420. WEBVR_LEARN_MORE: "Mehr Infos",
  13421. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13422. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13423. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13424. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13425. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13426. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13427. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13428. VR_APP: "port VR App",
  13429. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13430. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13431. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13432. VR_APP_FOR_ANDROID: "port VR app für Android",
  13433. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13434. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13435. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13436. VR_PREVIOUS_CAPS: "ZURÜCK",
  13437. VR_NEXT_CAPS: "WEITER",
  13438. VR_GOT_IT_CAPS: "VERSTANDEN",
  13439. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13440. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13441. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13442. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13443. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13444. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13445. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13446. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13447. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13448. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13449. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13450. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13451. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13452. VR_ANDROID_DVICES: "Android Geräte",
  13453. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13454. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13455. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13456. VR_DOWNLOAD_HERE: "Hier runterladen",
  13457. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13458. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13459. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13460. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13461. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13462. SHARE_TO: "Teilen auf",
  13463. SHARE_LINK: "Direkter Link",
  13464. SHARE_EXPLORE: "Umsehen",
  13465. SHARE_AT: "auf",
  13466. SHARE_WITH: "mit",
  13467. SHARE_3D: "in 3D",
  13468. SHARE_COPIED: "Kopiert!",
  13469. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13470. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13471. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13472. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13473. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13474. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13475. ERROR_GENERIC_ACTIONS_3: " oder ",
  13476. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13477. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13478. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13479. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13480. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13481. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13482. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13483. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13484. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13485. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13486. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13487. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13488. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13489. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13490. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13491. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13492. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13493. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13494. LINK_TO_LOCATION: "Link zu",
  13495. MENU_COPY: "Kopieren",
  13496. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13497. ROTATE: "Drehen",
  13498. INSIDE: "Drinnen",
  13499. MOVE: "Bewegen",
  13500. ZOOM: "Vergrößern"
  13501. }
  13502. }
  13503. , {}],
  13504. 111: [function(e, t, i) {
  13505. "use strict";
  13506. t.exports = {
  13507. PAGE_TITLE: "",
  13508. LOADING: "Loading",
  13509. PRESENTED_BY_CAPS: "PRESENTED BY",
  13510. POWERED_BY: "powered by ",
  13511. POWERED_BY_CAPS: "POWERED BY",
  13512. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13513. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13514. PRESENTED_BY: "Presented by ",
  13515. MORE: "More ",
  13516. LESS: "Less ",
  13517. TAG_CONTENT: "tag™ Content",
  13518. SHOW: "Show",
  13519. HIDE: "Hide",
  13520. DOLLHOUSE: "Dollhouse",
  13521. FLOOR_PLAN: "Floor plan",
  13522. OPEN_HIGHLIGHTS: "Open Highlights",
  13523. CLOSE_HIGHLIGHTS: "Close",
  13524. PREVIOUS: "Previous",
  13525. PLAY: "Play",
  13526. PAUSE: "Pause",
  13527. NEXT: "Next",
  13528. EXPLORE_3D_SPACE: "Explore 3D Space",
  13529. VIEW_DOLLHOUSE: "View dollhouse",
  13530. SOCIAL_SHARING: "Share this Space",
  13531. VIEW_IN_VR: "View in VR",
  13532. VIEW_FULLSCREEN: "全屏",
  13533. EXIT_FULLSCREEN: "退出全屏",
  13534. ZOOM_IN: "Zoom in",
  13535. ZOOM_OUT: "Zoom out",
  13536. FLOOR_NAME: "Floor ",
  13537. FLOOR_ALL: "全部",
  13538. TERMS: "Terms",
  13539. PORT_TERMS: "port terms",
  13540. TERMS_OF_USE: "Terms of Use",
  13541. TERMS_TEXT_FILE: "terms-en-US.html",
  13542. CLOSE_TERMS: "Close",
  13543. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13544. HELP: "Help",
  13545. HELP_NAVIGATION_TAB: "Navigation",
  13546. HELP_MORE_HELP_TAB: "More Help",
  13547. CLOSE: "Close",
  13548. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13549. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13550. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13551. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13552. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13553. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13554. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13555. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13556. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13557. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13558. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13559. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13560. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13561. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13562. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13563. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13564. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13565. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13566. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13567. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13568. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13569. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13570. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13571. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13572. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13573. HELP_MORE_HLR_A: "Highlight Reel",
  13574. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13575. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13576. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13577. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13578. HELP_MORE_FLOORS_A: "Floor Selector",
  13579. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13580. HELP_MORE_TAG_A: "tag™ Posts",
  13581. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13582. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13583. HELP_MORE_ZOOM_A: "Zoom Controls",
  13584. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13585. HELP_MORE_TOUR_A: "Tour Controls",
  13586. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13587. HELP_MORE_INSIDE_A: "Inside View",
  13588. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13589. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13590. HELP_MORE_VR_A: "VR Mode",
  13591. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13592. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13593. HELP_MORE_360_A: "360° Views",
  13594. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13595. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13596. HELP_MORE_FULLSCREEN_A: "Full screen",
  13597. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13598. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13599. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13600. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13601. WEBVR_ENTER_WEBVR: "ENTER VR",
  13602. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13603. WEBVR_LEARN_MORE: "Learn more",
  13604. WEBVR_VIEW_SPACE: "View Space in VR",
  13605. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13606. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13607. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13608. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13609. VR_PREVIOUS_CAPS: "PREVIOUS",
  13610. VR_NEXT_CAPS: "NEXT",
  13611. VR_GOT_IT_CAPS: "GOT IT",
  13612. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13613. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13614. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13615. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13616. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13617. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13618. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13619. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13620. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13621. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13622. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13623. VR_APP: "port VR App",
  13624. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13625. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13626. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13627. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13628. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13629. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13630. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13631. VR_ANDROID_DVICES: "Android Devices",
  13632. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13633. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13634. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13635. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13636. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13637. VR_APP_OPEN: "Open with the port VR app instead",
  13638. VR_DOWNLOAD_HERE: "Download here",
  13639. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13640. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13641. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13642. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13643. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13644. SHARE_TO: "Share to",
  13645. SHARE_LINK: "Direct Link",
  13646. SHARE_EXPLORE: "Explore ",
  13647. SHARE_AT: "at",
  13648. SHARE_WITH: "with",
  13649. SHARE_3D: " in 3D",
  13650. SHARE_COPIED: "Copied!",
  13651. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13652. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13653. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13654. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13655. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13656. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13657. ERROR_GENERIC_ACTIONS_3: " or ",
  13658. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13659. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13660. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13661. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13662. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13663. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13664. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13665. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13666. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13667. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13668. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13669. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13670. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13671. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13672. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13673. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13674. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13675. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13676. LINK_TO_LOCATION: "Link to location",
  13677. MENU_COPY: "Copy",
  13678. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13679. ROTATE: "Rotate",
  13680. INSIDE: "Inside",
  13681. MOVE: "Move",
  13682. ZOOM: "Zoom"
  13683. }
  13684. }
  13685. , {}],
  13686. 112: [function(e, t, i) {
  13687. "use strict";
  13688. t.exports = {
  13689. PAGE_TITLE: "",
  13690. LOADING: "Cargando",
  13691. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13692. POWERED_BY: "potenciando por ",
  13693. POWERED_BY_CAPS: "POTENCIADO POR ",
  13694. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13695. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13696. PRESENTED_BY: "Presentado por ",
  13697. MORE: "Más ",
  13698. LESS: "Menos ",
  13699. TAG_CONTENT: "Contenido de tag™",
  13700. SHOW: "Mostrar",
  13701. HIDE: "Ocultar",
  13702. DOLLHOUSE: "Dollhouse",
  13703. FLOOR_PLAN: "Planos",
  13704. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13705. CLOSE_HIGHLIGHTS: "Cerrar",
  13706. PREVIOUS: "Anterior",
  13707. PLAY: "Play",
  13708. PAUSE: "Pausa",
  13709. NEXT: "Siguiente",
  13710. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13711. VIEW_DOLLHOUSE: "Ver dollhouse",
  13712. SOCIAL_SHARING: "Compartir este espacio",
  13713. VIEW_IN_VR: "Ver en realidad virtual",
  13714. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13715. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13716. ZOOM_IN: "Acercar",
  13717. ZOOM_OUT: "Alejar",
  13718. FLOOR_NAME: "Piso ",
  13719. FLOOR_ALL: "Todas",
  13720. TERMS: "Condiciones",
  13721. PORT_TERMS: "port términos de uso",
  13722. TERMS_OF_USE: "Términos de uso",
  13723. TERMS_TEXT_FILE: "terms-es-MX.html",
  13724. CLOSE_TERMS: "Cerrar",
  13725. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13726. HELP: "Ayuda",
  13727. HELP_NAVIGATION_TAB: "Navegación",
  13728. HELP_MORE_HELP_TAB: "Más Ayuda",
  13729. CLOSE: "Cerrar",
  13730. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13731. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13732. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13733. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13734. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13735. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13736. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13737. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13738. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13739. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13740. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13741. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13742. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13743. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13744. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13745. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13746. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13747. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13748. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13749. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13750. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13751. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13752. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13753. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13754. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13755. HELP_MORE_HLR_A: "Galería destacada",
  13756. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13757. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13758. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13759. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13760. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13761. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13762. HELP_MORE_TAG_A: "tag™ Posts",
  13763. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13764. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13765. HELP_MORE_ZOOM_A: "Controles de zoom",
  13766. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13767. HELP_MORE_TOUR_A: "Controles de recorrido",
  13768. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13769. HELP_MORE_INSIDE_A: "Vista interior",
  13770. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13771. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13772. HELP_MORE_VR_A: "Modo de realidad virtual",
  13773. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13774. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13775. HELP_MORE_360_A: "360° Views",
  13776. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13777. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13778. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13779. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13780. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13781. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13782. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13783. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13784. WEBVR_LEARN_MORE: "Más información",
  13785. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13786. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13787. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13788. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13789. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13790. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13791. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13792. VR_APP: "port VR App",
  13793. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13794. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13795. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13796. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13797. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13798. VR_PREVIOUS_CAPS: "ANTERIOR",
  13799. VR_NEXT_CAPS: "SIGUIENTE",
  13800. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13801. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13802. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13803. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13804. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13805. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13806. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13807. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13808. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13809. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13810. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13811. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13812. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13813. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13814. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13815. VR_ANDROID_DVICES: "Dispositivos Android",
  13816. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13817. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13818. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13819. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13820. VR_DOWNLOAD_HERE: "Descargar aquí",
  13821. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13822. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13823. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13824. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13825. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13826. SHARE_TO: "Compartir en",
  13827. SHARE_LINK: "Enlace directo",
  13828. SHARE_EXPLORE: "Explorar ",
  13829. SHARE_AT: "en",
  13830. SHARE_WITH: "con",
  13831. SHARE_3D: " en 3D",
  13832. SHARE_COPIED: "¡Copiado!",
  13833. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13834. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13835. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13836. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13837. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13838. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13839. ERROR_GENERIC_ACTIONS_3: " o ",
  13840. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13841. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13842. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13843. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13844. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13845. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13846. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13847. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13848. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13849. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13850. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13851. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13852. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13853. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13854. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13855. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13856. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13857. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13858. LINK_TO_LOCATION: "Enlace a la ubicación",
  13859. MENU_COPY: "Copiar",
  13860. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13861. ROTATE: "Girar",
  13862. INSIDE: "Interior",
  13863. MOVE: "Moverse",
  13864. ZOOM: "Acercar o alejar"
  13865. }
  13866. }
  13867. , {}],
  13868. 113: [function(e, t, i) {
  13869. "use strict";
  13870. t.exports = {
  13871. PAGE_TITLE: "",
  13872. LOADING: "Chargement",
  13873. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13874. POWERED_BY: "alimenté par ",
  13875. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13876. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13877. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13878. PRESENTED_BY: "Présenté par ",
  13879. MORE: "Plus ",
  13880. LESS: "Moins ",
  13881. TAG_CONTENT: "Contenu tag™",
  13882. SHOW: "Montrer",
  13883. HIDE: "Cacher",
  13884. DOLLHOUSE: "Dollhouse",
  13885. FLOOR_PLAN: "Plan de sol",
  13886. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13887. CLOSE_HIGHLIGHTS: "Fermer",
  13888. PREVIOUS: "Précédent",
  13889. PLAY: "Lecture",
  13890. PAUSE: "Pause",
  13891. NEXT: "Suivant",
  13892. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13893. VIEW_DOLLHOUSE: "Voir dollhouse",
  13894. SOCIAL_SHARING: "Partager cet espace",
  13895. VIEW_IN_VR: "Voir en VR",
  13896. VIEW_FULLSCREEN: "Plein écran",
  13897. EXIT_FULLSCREEN: "Fermer plein écran",
  13898. ZOOM_IN: "Zoom avant",
  13899. ZOOM_OUT: "Zoom arrière",
  13900. FLOOR_NAME: "Étage ",
  13901. FLOOR_ALL: "Tous",
  13902. TERMS: "Mentions légales",
  13903. PORT_TERMS: "port mentions légales",
  13904. TERMS_OF_USE: "Conditions d'utilisation",
  13905. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13906. CLOSE_TERMS: "Fermer",
  13907. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13908. HELP: "Aide",
  13909. HELP_NAVIGATION_TAB: "Navigation",
  13910. HELP_MORE_HELP_TAB: "Aide",
  13911. CLOSE: "Fermer",
  13912. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13913. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13914. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13915. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13916. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13917. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13918. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13919. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13920. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13921. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13922. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13923. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13924. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13925. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13926. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13927. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13928. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13929. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13930. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13931. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13932. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13933. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13934. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13935. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  13936. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  13937. HELP_MORE_HLR_A: "Carrousel",
  13938. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  13939. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  13940. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  13941. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  13942. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  13943. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  13944. HELP_MORE_TAG_A: "tag™ Posts",
  13945. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  13946. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  13947. HELP_MORE_ZOOM_A: "Commandes de zoom",
  13948. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  13949. HELP_MORE_TOUR_A: "Commandes de la visite",
  13950. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  13951. HELP_MORE_INSIDE_A: "Vue intérieure",
  13952. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  13953. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  13954. HELP_MORE_VR_A: "Mode RV",
  13955. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  13956. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  13957. HELP_MORE_360_A: "Vues 360°",
  13958. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13959. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13960. HELP_MORE_FULLSCREEN_A: "Plein écran",
  13961. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  13962. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  13963. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  13964. WEBVR_ENTER_WEBVR: "ENTRER VR",
  13965. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  13966. WEBVR_LEARN_MORE: "En savoir plus",
  13967. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  13968. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13969. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  13970. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  13971. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  13972. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  13973. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  13974. VR_NEXT_CAPS: "SUIVANT",
  13975. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  13976. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  13977. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  13978. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  13979. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  13980. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  13981. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  13982. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  13983. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  13984. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  13985. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13986. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13987. VR_APP: "port VR App",
  13988. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13989. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13990. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  13991. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13992. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  13993. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  13994. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  13995. VR_ANDROID_DVICES: "Appareils Android",
  13996. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  13997. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  13998. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  13999. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  14000. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  14001. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  14002. VR_DOWNLOAD_HERE: "Télécharger ici",
  14003. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  14004. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  14005. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  14006. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  14007. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  14008. SHARE_TO: "Partager sur",
  14009. SHARE_LINK: "Lien direct",
  14010. SHARE_EXPLORE: "Explorer ",
  14011. SHARE_AT: "à",
  14012. SHARE_WITH: "avec",
  14013. SHARE_3D: " en 3D",
  14014. SHARE_COPIED: "Copié!",
  14015. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  14016. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  14017. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  14018. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  14019. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  14020. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  14021. ERROR_GENERIC_ACTIONS_3: " ou ",
  14022. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  14023. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  14024. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  14025. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  14026. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  14027. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  14028. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  14029. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  14030. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  14031. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  14032. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  14033. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  14034. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  14035. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  14036. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  14037. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  14038. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  14039. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  14040. LINK_TO_LOCATION: "Lien vers l'emplacement",
  14041. MENU_COPY: "Copie",
  14042. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  14043. ROTATE: "Faire pivoter",
  14044. INSIDE: "Intérieure",
  14045. MOVE: "Se déplacer",
  14046. ZOOM: "Zoom"
  14047. }
  14048. }
  14049. , {}],
  14050. 114: [function(e, t, i) {
  14051. "use strict";
  14052. t.exports = {
  14053. PAGE_TITLE: "",
  14054. LOADING: "読み込み中",
  14055. PRESENTED_BY_CAPS: "PRESENTED BY",
  14056. POWERED_BY: "powered by",
  14057. POWERED_BY_CAPS: "POWERED BY",
  14058. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14059. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14060. PRESENTED_BY: "Presented by ",
  14061. MORE: "全て表示 ",
  14062. LESS: "閉じる ",
  14063. TAG_CONTENT: "tag™コンテンツ ",
  14064. SHOW: "表示",
  14065. HIDE: "非表示",
  14066. DOLLHOUSE: "ドールハウス",
  14067. FLOOR_PLAN: "フロアプラン",
  14068. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14069. CLOSE_HIGHLIGHTS: "閉じる",
  14070. PREVIOUS: "前へ",
  14071. PLAY: "再生",
  14072. PAUSE: "一時停止",
  14073. NEXT: "次へ",
  14074. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14075. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14076. SOCIAL_SHARING: "このSpaceを共有する",
  14077. VIEW_IN_VR: "VRで表示",
  14078. VIEW_FULLSCREEN: "フルスクリーン表示",
  14079. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14080. ZOOM_IN: "ズームイン",
  14081. ZOOM_OUT: "ズームアウト",
  14082. FLOOR_NAME: "フロア ",
  14083. FLOOR_ALL: "すべて",
  14084. TERMS: "規約",
  14085. PORT_TERMS: "port規約",
  14086. TERMS_OF_USE: "利用規約",
  14087. CLOSE_TERMS: "閉じる",
  14088. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14089. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14090. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14091. WEBVR_ENTER_WEBVR: "VRに入る",
  14092. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14093. WEBVR_LEARN_MORE: "もっと詳しく",
  14094. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14095. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14096. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14097. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14098. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14099. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14100. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14101. VR_PREVIOUS_CAPS: "前へ",
  14102. VR_NEXT_CAPS: "次へ",
  14103. VR_GOT_IT_CAPS: "了解",
  14104. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14105. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14106. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14107. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14108. VR_WHAT_YOU_NEED: "必要なもの",
  14109. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14110. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14111. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14112. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14113. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14114. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14115. VR_APP: "port VRアプリ",
  14116. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14117. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14118. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14119. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14120. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14121. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14122. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14123. VR_ANDROID_DVICES: "Androidデバイス",
  14124. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14125. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14126. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14127. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14128. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14129. VR_APP_OPEN: "port VRアプリで開く",
  14130. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14131. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14132. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14133. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14134. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14135. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14136. SHARE_TO: "共有先",
  14137. SHARE_LINK: "ダイレクトリンク",
  14138. SHARE_EXPLORE: "探索",
  14139. SHARE_AT: "場所",
  14140. SHARE_WITH: "使用アプリ",
  14141. SHARE_3D: "3Dで",
  14142. SHARE_COPIED: "コピーされました!",
  14143. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14144. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14145. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14146. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14147. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14148. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14149. ERROR_GENERIC_ACTIONS_3: "または",
  14150. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14151. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14152. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14153. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14154. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14155. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14156. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14157. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14158. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14159. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14160. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14161. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14162. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14163. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14164. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14165. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14166. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14167. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14168. LINK_TO_LOCATION: "ロケーションへのリンク",
  14169. MENU_COPY: "コピー",
  14170. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14171. ROTATE: "回転",
  14172. MOVE: "移動",
  14173. INSIDE: "内側",
  14174. ZOOM: "ズーム",
  14175. HELP: "ヘルプ",
  14176. HELP_NAVIGATION_TAB: "ナビゲーション",
  14177. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14178. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14179. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14180. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14181. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14182. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14183. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14184. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14185. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14186. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14187. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14188. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14189. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14190. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14191. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14192. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14193. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14194. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14195. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14196. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14197. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14198. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14199. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14200. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14201. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14202. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14203. HELP_MORE_HLR_A: "ハイライト",
  14204. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14205. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14206. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14207. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14208. HELP_MORE_FLOORS_A: "フロアセレクター",
  14209. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14210. HELP_MORE_TAG_A: "tag™ Posts",
  14211. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14212. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14213. HELP_MORE_ZOOM_A: "ズームコントロール",
  14214. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14215. HELP_MORE_TOUR_A: "ツアーコントロール",
  14216. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14217. HELP_MORE_INSIDE_A: "内側ビュー",
  14218. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14219. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14220. HELP_MORE_VR_A: "VRモード",
  14221. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14222. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14223. HELP_MORE_360_A: "360° Views",
  14224. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14225. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14226. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14227. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14228. CLOSE: "閉じる"
  14229. }
  14230. }
  14231. , {}],
  14232. 115: [function(e, t, i) {
  14233. "use strict";
  14234. t.exports = {
  14235. PAGE_TITLE: "",
  14236. LOADING: "Загрузка",
  14237. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14238. POWERED_BY: "разработано на платформе ",
  14239. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14240. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14241. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14242. PRESENTED_BY: "Представлено ",
  14243. MORE: "Больше ",
  14244. LESS: "Меньше ",
  14245. TAG_CONTENT: "tag™ Контент",
  14246. SHOW: "Показать",
  14247. HIDE: "Скрыть",
  14248. DOLLHOUSE: "Dollhouse",
  14249. FLOOR_PLAN: "Планировка",
  14250. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14251. CLOSE_HIGHLIGHTS: "Закрыть",
  14252. PREVIOUS: "Предыдущий",
  14253. PLAY: "Воспроизвести",
  14254. PAUSE: "Пауза",
  14255. NEXT: "Следующий",
  14256. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14257. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14258. SOCIAL_SHARING: "Поделиться этой моделью",
  14259. VIEW_IN_VR: "Посмотреть в VR",
  14260. VIEW_FULLSCREEN: "Полный экран",
  14261. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14262. ZOOM_IN: "Увеличить",
  14263. ZOOM_OUT: "Уменьшить",
  14264. FLOOR_NAME: "Этаж ",
  14265. FLOOR_ALL: "Все",
  14266. TERMS: "Условия",
  14267. PORT_TERMS: "Правила пользования",
  14268. TERMS_OF_USE: "Условия использования",
  14269. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14270. CLOSE_TERMS: "Закрыть",
  14271. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14272. HELP: "Помощь",
  14273. HELP_NAVIGATION_TAB: "Навигация",
  14274. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14275. CLOSE: "Закрыть",
  14276. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14277. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14278. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14279. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14280. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14281. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14282. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14283. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14284. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14285. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14286. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14287. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14288. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14289. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14290. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14291. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14292. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14293. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14294. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14295. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14296. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14297. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14298. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14299. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14300. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14301. HELP_MORE_HLR_A: "Фотоколлаж",
  14302. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14303. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14304. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14305. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14306. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14307. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14308. HELP_MORE_TAG_A: "tag™ Posts",
  14309. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14310. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14311. HELP_MORE_ZOOM_A: "Масштаб",
  14312. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14313. HELP_MORE_TOUR_A: "Управление Туром",
  14314. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14315. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14316. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14317. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14318. HELP_MORE_VR_A: "Режим VR",
  14319. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14320. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14321. HELP_MORE_360_A: "360° Views",
  14322. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14323. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14324. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14325. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14326. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14327. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14328. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14329. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14330. WEBVR_LEARN_MORE: "Узнать больше",
  14331. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14332. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14333. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14334. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14335. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14336. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14337. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14338. VR_APP: "port VR App",
  14339. VR_APP_OPEN: "Или открыть через приложение port VR",
  14340. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14341. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14342. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14343. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14344. VR_VIEW_SPACE: "Запустить модель в VR",
  14345. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14346. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14347. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14348. VR_GOT_IT_CAPS: "ЯСНО",
  14349. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14350. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14351. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14352. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14353. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14354. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14355. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14356. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14357. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14358. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14359. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14360. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14361. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14362. VR_ANDROID_DVICES: "Android устройства",
  14363. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14364. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14365. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14366. VR_DOWNLOAD_HERE: "Скачать здесь",
  14367. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14368. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14369. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14370. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14371. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14372. SHARE_TO: "Поделиться",
  14373. SHARE_LINK: "Прямая ссылка",
  14374. SHARE_EXPLORE: "просмотреть",
  14375. SHARE_AT: "на",
  14376. SHARE_WITH: "с",
  14377. SHARE_3D: "в 3D",
  14378. SHARE_COPIED: "Скопировано!",
  14379. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14380. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14381. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14382. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14383. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14384. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14385. ERROR_GENERIC_ACTIONS_3: " или ",
  14386. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14387. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14388. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14389. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14390. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14391. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14392. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14393. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14394. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14395. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14396. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14397. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14398. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14399. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14400. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14401. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14402. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14403. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14404. LINK_TO_LOCATION: "Ссылка на местоположение",
  14405. MENU_COPY: "Копировать",
  14406. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14407. ROTATE: "Вращать",
  14408. MOVE: "Передвигаться",
  14409. INSIDE: "Вид изнутри",
  14410. ZOOM: "Масштаб"
  14411. }
  14412. }
  14413. , {}],
  14414. 116: [function(e, t, i) {//main.js
  14415. (function(t) {
  14416. "use strict";
  14417. var modelProgressBase = 0.4;
  14418. var progressUpdate = function(e){ // 0 <= e <= 1
  14419. console.log('e1:'+e)
  14420. e = Math.round(modelProgressBase * e * 100);
  14421. console.log('e2:'+e)
  14422. var t = $('.progressbar');
  14423. t.find('.bar').css('width',e+'%');
  14424. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14425. t.find('.perc').text(e +'%'); //具体数字的百分比
  14426. }
  14427. $('#gui-loading').fadeIn(200);
  14428. progressUpdate(0.1)
  14429. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14430. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14431. var data = matcher(e);
  14432. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14433. data.user = {
  14434. "is_authenticated": false,
  14435. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14436. }
  14437. try{//处理一下导览数据
  14438. data.model.images = data.model.images.filter(e=>{
  14439. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14440. if(e.locations && e.locations.length == 0)return;
  14441. return e
  14442. })
  14443. }catch(e){console.log(e) }
  14444. window.MP_PREFETCHED_MODELDATA = data;
  14445. data.model.summary = data.summary
  14446. data.model.name = data.name
  14447. for(let i in data){
  14448. data[i] == "false" && (data[i] = false)
  14449. }
  14450. progressUpdate(0.7);
  14451. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14452. if(data.weixinDesc){
  14453. g_weixinObj.desc = data.weixinDesc;
  14454. }
  14455. if(data.shareImgUrl){
  14456. g_weixinObj.imgUrl = data.shareImgUrl
  14457. }
  14458. window.wx && manage.weixinShare();
  14459. //初始画面
  14460. data.camera_start = list[window.position];
  14461. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14462. function E(e) {
  14463. $("<img/>").attr("src", e).on("load", function() {
  14464. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14465. $(this).remove()
  14466. })
  14467. }
  14468. })
  14469. function StartLoad(){//当加载完data后
  14470. function i() {
  14471. var e = Y.getModelIDFromQueryString();
  14472. if (!e)
  14473. return b(null, "loading-failed");
  14474. var t = Y.parseSidUrl(e)
  14475. , i = l()
  14476. , a = c()
  14477. , s = o()
  14478. , u = V.quickstart.enabled
  14479. , g = null
  14480. , m = null
  14481. , v = null
  14482. , w = null
  14483. , T = null
  14484. , x = null
  14485. , S = null
  14486. , M = null
  14487. , R = null
  14488. , P = null
  14489. , O = null
  14490. , L = null
  14491. , N = new ue;
  14492. r(s);
  14493. h({ //MP开头写法
  14494. urlBase: t.urlBase
  14495. }).then(function() {
  14496. return re.init(),
  14497. d(t, e) //getModel and load
  14498. }).then(function(e) {
  14499. progressUpdate(0.9)
  14500. return P = e,
  14501. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14502. startSource: i,
  14503. autoplay: V.autoplay,
  14504. quickstart: u
  14505. }),
  14506. P.urls.init()
  14507. }).then(function() {
  14508. return P.loadPanos()
  14509. }).then(function() {
  14510. m = X.getStartCameraOptions(P, P.panos),
  14511. S = A(P),
  14512. O = y(u, m.mode),
  14513. v = O.controls,
  14514. w = O.player,
  14515. T = O.director,
  14516. x = O.tagManager,
  14517. M = O.tileDownloader,
  14518. R = O.qualityManager,
  14519. L = O.panoRenderer,
  14520. C(P, S, O, s),
  14521. w.director = T,//xzw add
  14522. P.supportsTiles && M.start(),
  14523. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14524. u = !1);
  14525. var e = null;
  14526. if (u) {
  14527. de.warn("Quickstart engaged. Hold on to your knickers.");
  14528. var t = v.controls[D.PANORAMA];
  14529. g = new ie(R,S.scene,S.camera,t,s),
  14530. _(S, s, P),
  14531. e = g.load(m).then(function() {
  14532. S.addComponent(g),
  14533. S.once(le.AfterRender, function() {
  14534. de.warn("First render after quickstart load finished.")
  14535. })
  14536. })
  14537. }
  14538. window.flyToFirst = function(){//xzw add
  14539. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14540. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14541. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14542. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14543. };
  14544. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14545. }).then(function() {
  14546. return f(P, U.onProgress, i, !u, a)
  14547. }).then(function() {
  14548. if (m.quickstart = u,
  14549. I(P, S, O, s),
  14550. S.started || _(S, s, P),
  14551. H.modelLoaded(P, w, v, V.autoplay),
  14552. E(w, P, m, V.autoplay).done(function() {
  14553. T.autoTour()
  14554. }),
  14555. !P.supportsTiles) {
  14556. var e = new Z(P,w);
  14557. e.start()
  14558. }
  14559. u && (S.removeComponent(g),
  14560. g.destroy(),
  14561. m.pano.enter()),
  14562. U.init(P, T, w, v, S, m, H.getSessionId()),
  14563. U.endLoading(P, T, x),
  14564. S.once(le.AfterRender, function() {
  14565. N.setAppReadyTime();
  14566. var e = N.calcFullLoadingTime();
  14567. de.warn("Total load time: " + e / 1e3),
  14568. H.loadComplete(e),
  14569. de.warn("First render after model load finished.")
  14570. try{
  14571. window.parent.postMessage({
  14572. source: "loadComplete",
  14573. data: true,
  14574. },'*')
  14575. }catch(e){
  14576. console.log(e)
  14577. }
  14578. }),
  14579. S.on(le.MemoryUsageUpdated, n)
  14580. }).fail(b.bind(this, e))
  14581. }
  14582. function n(e) {
  14583. ce.update(e)
  14584. }
  14585. function r(e) {
  14586. de.info("Version", "2.25.6-0-gd87e5b1"),
  14587. q.defaultMaxListeners = 1e3,
  14588. a(e),
  14589. s()
  14590. }
  14591. function o() {
  14592. return document.getElementById("player")
  14593. }
  14594. function a(e) {
  14595. e.addEventListener("dragenter", T, !1),
  14596. e.addEventListener("dragover", T, !1)
  14597. }
  14598. function s() {
  14599. F.valueFromHash("title", !0) || $(document).ready(function() {
  14600. var e = $(".model-title");
  14601. e.hide()
  14602. })
  14603. }
  14604. function l() {
  14605. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14606. }
  14607. function c() {
  14608. return {
  14609. panoElementsToLoad: 6,
  14610. modelElementsToLoad: 0,
  14611. totalElementsLoaded: 0,
  14612. totalElementsToLoad: 0,
  14613. totalPercentageLoaded: 0,
  14614. progressCallback: null
  14615. }
  14616. }
  14617. function h(e) {
  14618. return K.loadFeatureFlags(e).done(function(e) {
  14619. K.updateDependentSettings(e, V)
  14620. })
  14621. }
  14622. // function u(e) {
  14623. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14624. // responseType: "json",
  14625. // prefetchFrom: "config"
  14626. // }).then(function(e) {
  14627. // return e ? void j.extendObject(V.appConfig, e) : {}
  14628. // }, function(e) {
  14629. // return de.warn("Failed loading runtime config, using defaults."),
  14630. // $.when({})
  14631. // })
  14632. // }
  14633. function d(e, t) {
  14634. var i = B.getModel({
  14635. url: t,
  14636. floors: F.valueFromHash("f", !0),
  14637. autoload: !1
  14638. })
  14639. ;
  14640. return $.when(i, n).then(null, function(e) {
  14641. return this
  14642. })
  14643. }
  14644. function p(e, t, i, n, r) {
  14645. de.info("Model data loaded"),
  14646. de.debug("UUID: " + e.data.job.uuid),
  14647. J.init(K.getFlags()),
  14648. i && H.initKeen({
  14649. token: i,
  14650. appId: n
  14651. }),
  14652. H.initSegment({
  14653. model: e.sid,
  14654. version: "2.25.6-0-gd87e5b1",
  14655. startSource: r.startSource,
  14656. token: t,
  14657. autoplay: r.autoplay,
  14658. quickstart: r.quickstart
  14659. })
  14660. }
  14661. function f(e, t, i, n, r) {
  14662. return r.progressCallback = t,
  14663. H.sessionStart(),
  14664. e.load(n).progress(g.bind(this, r))
  14665. }
  14666. function g(e, t) {
  14667. e.modelElementsToLoad = t[1],
  14668. v(e),
  14669. m(e)
  14670. }
  14671. function m(e) {
  14672. e.totalElementsLoaded++,
  14673. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14674. //----许钟文-----------------模型进度条向后调整
  14675. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14676. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14677. console.log('pro:'+e.totalPercentageLoaded)
  14678. //---------------------------
  14679. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14680. }
  14681. function v(e) {
  14682. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14683. }
  14684. function A(e) {
  14685. var t = new x.PerspectiveCamera;
  14686. t.layers.enable(he.PANOMARKERS),
  14687. t.layers.enable(he.RETICULE),
  14688. t.layers.enable(he.TAG);
  14689. var i = new x.Scene
  14690. , n = new x.AmbientLight(16777215);
  14691. i.add(n),
  14692. i.skybox = new W,
  14693. i.add(i.skybox),
  14694. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14695. side: x.DoubleSide
  14696. })),
  14697. i.plane.position.y = 0,
  14698. i.plane.rotateX(-Math.PI / 2),
  14699. i.plane.material.visible = !1,
  14700. i.add(i.plane),
  14701. i.updateMatrixWorld(),
  14702. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14703. if (e.metadata && e.metadata.camera_position) {
  14704. var t = e.metadata.camera_position
  14705. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14706. n.position = t.clone(),
  14707. i.add(n);
  14708. var r = e.metadata.camera_quaternion
  14709. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14710. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14711. }
  14712. }),
  14713. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14714. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14715. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14716. var r = new te(i,t,z);
  14717. return r
  14718. }
  14719. function y(e, t) {
  14720. var i = e ? 1 : 1e3
  14721. , n = J.tilegen || J.imgopt ? 6 : 2;
  14722. n = F.valueFromHash("tileconc", n);
  14723. var r = new ne
  14724. , o = new ae({
  14725. concurrentDownloads: n
  14726. })
  14727. , a = new se
  14728. , s = new P
  14729. , l = new M
  14730. , c = new S(t)
  14731. , h = new R
  14732. , u = new O(i)
  14733. , d = new L
  14734. , p = new oe;
  14735. return {
  14736. qualityManager: r,
  14737. panoRenderer: a,
  14738. tileDownloader: o,
  14739. player: c,
  14740. director: l,
  14741. modelManager: s,
  14742. tagManager: p,
  14743. displayController: u,
  14744. labelDisplayController: d,
  14745. controls: h
  14746. }
  14747. }
  14748. function C(e, t, i, n) {
  14749. var r = i.controls
  14750. , o = i.qualityManager
  14751. , a = i.panoRenderer
  14752. , s = i.tileDownloader
  14753. , l = i.modelManager;
  14754. r.init(n, l),
  14755. ee.init(i.director, r, i.player, l, t),
  14756. o.init(l),
  14757. s.init(o),
  14758. a.init(t, s, o),
  14759. l.init(s, a, o),
  14760. l.addModel(e),
  14761. t.addComponent(G)
  14762. }
  14763. function I(e, t, i, n) {
  14764. var r = i.qualityManager
  14765. , o = i.panoRenderer
  14766. , a = i.tileDownloader
  14767. , s = i.modelManager
  14768. , l = i.player
  14769. , c = i.director
  14770. , h = i.tagManager
  14771. , u = i.displayController
  14772. , d = i.labelDisplayController
  14773. , p = i.controls;
  14774. t.scene.add(e),
  14775. t.qualityManager = r;
  14776. var f = {
  14777. camera: t.camera,
  14778. director: c,
  14779. modelManager: s,
  14780. tileDownloader: a,
  14781. panoRenderer: o,
  14782. qualityManager: r,
  14783. tagManager: h,
  14784. container: n,
  14785. controls: p
  14786. };
  14787. l.init(f),
  14788. l.setScene(t.scene),
  14789. h.init(s, l),
  14790. c.init(l, s),
  14791. u.init(c, l, s, h, n),
  14792. d.init(l, s, n),
  14793. z.bindEvents(l),
  14794. t.addComponent(h),
  14795. t.addComponent(l),
  14796. t.addComponent(o),
  14797. l.sceneRenderer = t; //xzw add 方便resize
  14798. }
  14799. function E(e, t, i, n) {
  14800. return de.info("Starting player in " + i.mode),
  14801. H.report(t.sid, "started-playing", n, i.quickstart),
  14802. e.start(i)
  14803. }
  14804. function b(e, t) {
  14805. de.error(t),
  14806. k.error(t),
  14807. H.report(e, "error-" + t)
  14808. }
  14809. function w(e) {
  14810. var t = F.details();
  14811. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14812. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14813. H.report(e, "error-webgl-generic"))
  14814. }
  14815. function _(e, t, i) {
  14816. try {
  14817. e.start(t)
  14818. } catch (e) {
  14819. throw de.warn(e.message),
  14820. w(i.sid),
  14821. e
  14822. }
  14823. }
  14824. function T(e) {
  14825. e.stopPropagation(),
  14826. e.preventDefault()
  14827. }
  14828. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14829. if (window.MP_PREFETCHED_MODELDATA.hoticon){
  14830. g_HotImage = {
  14831. point: window.MP_PREFETCHED_MODELDATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png",
  14832. point2: window.MP_PREFETCHED_MODELDATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png"
  14833. } ;
  14834. }
  14835. //czj 判断someData 有没有backgroundMusic 添加音乐
  14836. if (window.MP_PREFETCHED_MODELDATA.backgroundMusic) {
  14837. if(window.isLocal) g_bgAudio.src = manage.dealURL(window.MP_PREFETCHED_MODELDATA.backgroundMusic) ;
  14838. else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic.substr(0,4)=="http" ? window.MP_PREFETCHED_MODELDATA.backgroundMusic : "//" + window.MP_PREFETCHED_MODELDATA.backgroundMusic;
  14839. $("#volume").show();
  14840. }else if (g_version === "one"){
  14841. g_bgAudio.src = g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3";
  14842. //g_bgAudio.src = manage.dealURL(src) ;
  14843. }
  14844. //隐藏公司logo
  14845. if(window.MP_PREFETCHED_MODELDATA.loadlogo){
  14846. showLogo();
  14847. }
  14848. e("./lib/three75-shim"),
  14849. e("./lib/array-polyfill"),
  14850. e("./lib/performance-polyfill"),
  14851. e("./lib/shaders/CopyShader.js"),
  14852. e("./lib/shaders/HorizontalBlurShader.js"),
  14853. e("./lib/shaders/VerticalBlurShader.js"),
  14854. e("./lib/postprocessing/EffectComposer.js"),
  14855. e("./lib/postprocessing/RenderPass.js"),
  14856. e("./lib/postprocessing/MaskPass.js"),
  14857. e("./lib/postprocessing/ShaderPass.js"),
  14858. window.Promise || (window.Promise = e("promise-polyfill"));
  14859. var x = e("three")
  14860. , _x = e("three")
  14861. , S = (e("./util/sentry"),
  14862. e("./player"))
  14863. , M = e("./director")
  14864. , R = e("./controls/CameraControls")
  14865. , P = e("./model/ModelManager")
  14866. , O = e("./DisplayController")
  14867. , L = e("./label/LabelDisplayController")
  14868. , D = e("./enum/Viewmode")
  14869. , N = e("./util/logger")
  14870. , B = e("./showcase")
  14871. , F = e("./util/browser")
  14872. , V = e("./settings")
  14873. , U = e("./gui/gui")
  14874. , k = e("./gui/error")
  14875. , H = e("./analytics")
  14876. , G = e("./util/transitions")
  14877. , z = e("./effects")
  14878. , W = e("./objects/Skybox")
  14879. , j = e("./util/common")
  14880. , Y = (e("./util/PanoramaCollection"),
  14881. e("./util/math"),
  14882. e("./util/showcase"))
  14883. , X = e("./util/camera")
  14884. , Z = (e("./objects/Panorama"),
  14885. e("./cameras/PanoramaCamera"),
  14886. e("./preloaders"))
  14887. , q = e("events").EventEmitter
  14888. , K = e("./featureflags")
  14889. , Q = (e("./util/lerp"),
  14890. e("./util/ajax"))
  14891. , J = e("./ab")
  14892. , ee = e("./sdk/automation.js")
  14893. , te = e("./scene/SceneRenderer")
  14894. , ie = e("./scene/QuickstartManager")
  14895. , ne = e("./tile/QualityManager.js")
  14896. , re = e("./localization/localize")
  14897. , oe = e("./tag/tagManager")
  14898. , ae = e("./tile/TileDownloader")
  14899. , se = e("./tile/PanoRenderer")
  14900. , le = (e("./enum/PanoSizeClass"),
  14901. e("./enum/PanoramaEvents"),
  14902. e("./enum/SceneRendererEvents"))
  14903. , ce = e("./gui/memoryUsage")
  14904. , he = e("./enum/RenderLayers")
  14905. , ue = e("./TimingData")
  14906. , de = new N(t);
  14907. N.level = V.logLevel,
  14908. N.consoleEnabled = V.console,
  14909. i()
  14910. }
  14911. }
  14912. ).call(this, "/js/main.js")
  14913. }
  14914. , {
  14915. "./DisplayController": 1,
  14916. "./TimingData": 2,
  14917. "./ab": 3,
  14918. "./analytics": 4,
  14919. "./cameras/PanoramaCamera": 7,
  14920. "./controls/CameraControls": 9,
  14921. "./director": 15,
  14922. "./effects": 16,
  14923. "./enum/PanoSizeClass": 36,
  14924. "./enum/PanoramaEvents": 37,
  14925. "./enum/RenderLayers": 41,
  14926. "./enum/SceneRendererEvents": 43,
  14927. "./enum/Viewmode": 51,
  14928. "./featureflags": 59,
  14929. "./gui/error": 64,
  14930. "./gui/gui": 65,
  14931. "./gui/memoryUsage": 73,
  14932. "./label/LabelDisplayController": 91,
  14933. "./lib/array-polyfill": 92,
  14934. "./lib/performance-polyfill": 95,
  14935. "./lib/postprocessing/EffectComposer.js": 96,
  14936. "./lib/postprocessing/MaskPass.js": 97,
  14937. "./lib/postprocessing/RenderPass.js": 98,
  14938. "./lib/postprocessing/ShaderPass.js": 99,
  14939. "./lib/shaders/CopyShader.js": 100,
  14940. "./lib/shaders/HorizontalBlurShader.js": 101,
  14941. "./lib/shaders/VerticalBlurShader.js": 102,
  14942. "./lib/three75-shim": 103,
  14943. "./localization/localize": 108,
  14944. "./tag/tagManager": 124,
  14945. "./model/ModelManager": 140,
  14946. "./objects/Panorama": 148,
  14947. "./objects/Skybox": 152,
  14948. "./player": 155,
  14949. "./preloaders": 156,
  14950. "./scene/QuickstartManager": 157,
  14951. "./scene/SceneRenderer": 158,
  14952. "./sdk/automation.js": 164,
  14953. "./settings": 166,
  14954. "./showcase": 168,
  14955. "./tile/PanoRenderer": 169,
  14956. "./tile/QualityManager.js": 170,
  14957. "./tile/TileDownloader": 171,
  14958. "./util/PanoramaCollection": 178,
  14959. "./util/ajax": 181,
  14960. "./util/browser": 182,
  14961. "./util/camera": 183,
  14962. "./util/common": 185,
  14963. "./util/lerp": 188,
  14964. "./util/logger": 189,
  14965. "./util/math": 190,
  14966. "./util/sentry": 192,
  14967. "./util/showcase": 193,
  14968. "./util/transitions": 195,
  14969. events: 202,
  14970. "promise-polyfill": 213,
  14971. three: 217
  14972. }],
  14973. 117: [function(e, t, i) {
  14974. "use strict";
  14975. function n(e) {
  14976. e = e || {},
  14977. r.RawShaderMaterial.call(this, a.extendObject({
  14978. fragmentShader: o.cube.fragmentShader,
  14979. vertexShader: o.cube.vertexShader,
  14980. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  14981. name: "CubemapMaterial"
  14982. }, e))
  14983. }
  14984. var r = e("three")
  14985. , o = e("../shaders")
  14986. , a = e("../util/common");
  14987. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14988. n.prototype.constructor = n,
  14989. t.exports = n
  14990. }
  14991. , {
  14992. "../shaders": 167,
  14993. "../util/common": 185,
  14994. three: 217
  14995. }],
  14996. 118: [function(e, t, i) {
  14997. "use strict";
  14998. function n(e) {
  14999. e = e || {},
  15000. r.RawShaderMaterial.call(this, a.extendObject({
  15001. fragmentShader: o.model.fragmentShader,
  15002. vertexShader: o.model.vertexShader,
  15003. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  15004. name: "ModelTextureMaterial"
  15005. }, e))
  15006. }
  15007. var r = e("three")
  15008. , o = e("../shaders")
  15009. , a = e("../util/common");
  15010. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15011. n.prototype.constructor = n,
  15012. n.prototype.setProjectedPanos = function(e, t, i) {
  15013. i && (this.uniforms.progress.value = 0),
  15014. e.ensureSkyboxReadyForRender(),
  15015. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  15016. this.uniforms.pano0Position.value.copy(e.position),
  15017. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  15018. t.ensureSkyboxReadyForRender(),
  15019. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  15020. this.uniforms.pano1Position.value.copy(t.position),
  15021. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  15022. }
  15023. ,
  15024. t.exports = n
  15025. }
  15026. , {
  15027. "../shaders": 167,
  15028. "../util/common": 185,
  15029. three: 217
  15030. }],
  15031. 119: [function(e, t, i) {
  15032. (function(i) {
  15033. "use strict";
  15034. function n(e, t, i, n) {
  15035. this.div = null,
  15036. this.body = null,
  15037. this.label = e,
  15038. this.description = t,
  15039. this.parsedDescription = [],
  15040. this.media = i || {
  15041. type: null
  15042. },
  15043. this.loadingSpinner = null,
  15044. this.parser = new r({
  15045. supportLinks: !u.valueFromHash("mls"),
  15046. keepLinkLabels: !0
  15047. }),
  15048. this.state = I.CLOSED,
  15049. this.orientation = "",
  15050. this.initialTransform = "",
  15051. this.hovering = !1,
  15052. this.openTransition = null,
  15053. this.closeTransition = null,
  15054. this.openPromise = null,
  15055. this.closePromise = null,
  15056. this.animationTransition = null,
  15057. this.animationScale = 0
  15058. }
  15059. var r = e("../Parser/DescriptionParser")
  15060. , o = e("../Media/Link")
  15061. , a = e("../Media/Image")
  15062. , s = e("../Media/EmbedlyPlayer")
  15063. , l = e("../Media/EmbedlyEmbed")
  15064. , c = e("../../util/transitions")
  15065. , h = e("../../util/lerp")
  15066. , u = e("../../util/browser")
  15067. , d = e("./BillboardEvent")
  15068. , p = e("../Media/MediaEvent")
  15069. , f = e("../Parser/DescriptionChunkType")
  15070. , g = e("events").EventEmitter
  15071. , m = e("./billboardSettings")
  15072. , v = e("./overlaySettings")
  15073. , A = e("../../util/logger")
  15074. , y = new A(i)
  15075. , C = document.getElementById("tag-billboards");
  15076. C.addEventListener("touchend", function(e) {
  15077. C.style.pointerEvents = "none"
  15078. }),
  15079. C.addEventListener("touchcancel", function(e) {
  15080. C.style.pointerEvents = "none"
  15081. });
  15082. var I = {
  15083. CLOSED: "closed",
  15084. OPENING: "opening",
  15085. OPEN: "open",
  15086. CLOSING: "closing",
  15087. ACTIVE: "active"
  15088. };
  15089. n.prototype = Object.create(g.prototype),
  15090. n.prototype.build = function(e) {
  15091. this.parsedDescription = this.parser.parse(this.description);
  15092. var t = document.createElement("div");
  15093. t.className = "tag-container has-hotzone",
  15094. this.div = t,
  15095. this.body = document.createElement("div"),
  15096. this.body.className = "tag-body";
  15097. var i = document.createElement("div");
  15098. i.classList.add("tag-content");
  15099. var n = document.createElement("div");
  15100. n.classList.add("tag-text-content");
  15101. var r = document.createElement("div");
  15102. r.className = "tag-label",
  15103. r.textContent = this.label,
  15104. n.appendChild(r);
  15105. var o = document.createElement("div");
  15106. o.className = "tag-desc",
  15107. n.appendChild(o),
  15108. i.appendChild(n),
  15109. this.body.appendChild(i),
  15110. this.appendDescriptionElements(this.parsedDescription, o),
  15111. this.appendMedia(),
  15112. t.appendChild(this.body),
  15113. C.appendChild(t),
  15114. this.bindEvents(t, this.body)
  15115. }
  15116. ,
  15117. n.prototype.bindEvents = function(e, t) {
  15118. var i = function(e) {
  15119. return function(t) {
  15120. if (!this.div.classList.contains("overlay")) {
  15121. var i, n = document.getElementById("player");
  15122. try {
  15123. i = new MouseEvent(e,t)
  15124. } catch (n) {
  15125. i = document.createEvent("MouseEvents"),
  15126. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15127. }
  15128. n.dispatchEvent(i)
  15129. }
  15130. }
  15131. };
  15132. t.addEventListener("mousedown", function(e) {
  15133. e.stopPropagation()
  15134. }),
  15135. t.addEventListener("mouseup", function(e) {
  15136. e.stopPropagation()
  15137. }),
  15138. e.addEventListener("touchstart", function(e) {
  15139. C.style.pointerEvents = "auto"
  15140. }),
  15141. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15142. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15143. t.addEventListener("mouseover", function(t) {
  15144. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15145. }
  15146. .bind(this)),
  15147. e.addEventListener("mouseenter", function(e) {
  15148. this.state !== I.CLOSING && (this.hovering = !0,
  15149. this.emit(d.ENTER))
  15150. }
  15151. .bind(this)),
  15152. e.addEventListener("mouseleave", function(e) {
  15153. this.hovering = !1,
  15154. this.emit(d.LEAVE)
  15155. }
  15156. .bind(this)),
  15157. e.addEventListener("gesturestart", function(e) {
  15158. e.preventDefault()
  15159. });
  15160. var n = e.querySelector(".tag-text-content")
  15161. , r = 0;
  15162. n.addEventListener("touchstart", function(e) {
  15163. r = e.changedTouches[0].clientY
  15164. }),
  15165. n.addEventListener("touchmove", function(t) {
  15166. function i(e) {
  15167. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15168. }
  15169. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15170. }),
  15171. e.addEventListener("touchmove", function(e) {
  15172. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15173. })
  15174. }
  15175. ,
  15176. n.prototype.appendDescriptionElements = function(e, t) {
  15177. e.length > 0 && this.div.classList.add("has-text"),
  15178. e.forEach(function(e, i) {
  15179. switch (e.type) {
  15180. case f.TEXT:
  15181. t.appendChild(this.createTextElement(e.text));
  15182. break;
  15183. case f.LINK:
  15184. t.appendChild(this.createLinkElement(e.link))
  15185. }
  15186. }
  15187. .bind(this))
  15188. }
  15189. ,
  15190. n.prototype.appendLoadingSpinner = function() {
  15191. this.loadingSpinner = document.createElement("div"),
  15192. this.loadingSpinner.classList.add("loading-spinner");
  15193. var e = document.createElement("div");
  15194. e.classList.add("gui-spinner-icon"),
  15195. this.loadingSpinner.appendChild(e),
  15196. this.body.appendChild(this.loadingSpinner)
  15197. }
  15198. ,
  15199. n.prototype.onMediaLoadFinished = function() {
  15200. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15201. this.applyOrientation(this.orientation),
  15202. this.loadingSpinner = null)
  15203. }
  15204. ,
  15205. n.prototype.appendMedia = function() {
  15206. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15207. this.appendLoadingSpinner();
  15208. var e = document.createElement("div");
  15209. e.classList.add("tag-media-content");
  15210. var t = document.createElement("i");
  15211. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15212. t.classList.add(e)
  15213. }),
  15214. this.body.appendChild(t),
  15215. this.body.appendChild(e),
  15216. this.media.type) {
  15217. case f.IMAGE:
  15218. e.appendChild(this.createImageElement(this.media, this.body));
  15219. break;
  15220. case f.VIDEO:
  15221. e.appendChild(this.createVideoElement(this.media, this.body));
  15222. break;
  15223. case f.RICH:
  15224. e.appendChild(this.createEmbedElement(this.media, this.body))
  15225. }
  15226. }
  15227. }
  15228. ,
  15229. n.prototype.createTextElement = function(e) {
  15230. var t = document.createElement("span");
  15231. return t.textContent = e,
  15232. t
  15233. }
  15234. ;
  15235. n.prototype.createLinkElement = function(e) {
  15236. var t = new o(e);
  15237. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15238. t.createDomElement()
  15239. }
  15240. ,
  15241. n.prototype.createImageElement = function(e, t) {
  15242. function i() {
  15243. function e() {
  15244. m || (r.classList.remove("view-image"),
  15245. c.classList.add("overlay"),
  15246. i(),
  15247. window.addEventListener("resize", b),
  15248. c.addEventListener("click", a),
  15249. g.addEventListener("click", l),
  15250. f.addEventListener("click", s),
  15251. m = !0,
  15252. o.emit(p.IMAGE_OPENED))
  15253. }
  15254. function i() {
  15255. t.classList.add("show-info"),
  15256. h.classList.remove("collapsible"),
  15257. h.style.height = "";
  15258. var e = parseFloat(getComputedStyle(I).lineHeight)
  15259. , i = y + e
  15260. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15261. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15262. , s = a
  15263. , l = s * n.aspect;
  15264. l > r && (l = r,
  15265. s = l / n.aspect),
  15266. s > a && (s = a,
  15267. l = s * n.aspect),
  15268. l += C,
  15269. s += C + i,
  15270. t.style.width = l + "px",
  15271. t.style.height = s + "px",
  15272. u.style.paddingTop = e + C + "px",
  15273. o.description.length > 0 && (h.classList.add("collapsible"),
  15274. h.style.height = h.clientHeight + 12 + "px",
  15275. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15276. }
  15277. function a(e) {
  15278. e.target === c && s()
  15279. }
  15280. function s() {
  15281. m && (m = !1,
  15282. r.classList.add("view-image"),
  15283. c.classList.remove("overlay"),
  15284. h.style.height = "",
  15285. u.style.paddingTop = "",
  15286. t.style.width = "",
  15287. t.style.height = "",
  15288. window.removeEventListener("resize", b),
  15289. c.removeEventListener("click", a),
  15290. g.removeEventListener("click", l),
  15291. f.removeEventListener("click", s),
  15292. o.emit(p.IMAGE_CLOSED),
  15293. o.close(!0))
  15294. }
  15295. function l(e) {
  15296. t.classList.toggle("show-info")
  15297. }
  15298. var c = o.div
  15299. , h = c.getElementsByClassName("tag-content")[0]
  15300. , u = c.getElementsByClassName("tag-media-content")[0]
  15301. , f = t.getElementsByClassName("close")[0]
  15302. , g = h.getElementsByClassName("tag-label")[0];
  15303. c.classList.add("has-image"),
  15304. r.classList.add("view-image"),
  15305. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15306. o.applyOrientation(o.orientation);
  15307. var m = !1
  15308. , A = getComputedStyle(h)
  15309. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15310. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15311. , I = h.querySelector(".tag-label")
  15312. , E = h.querySelector(".tag-desc")
  15313. , b = function() {
  15314. var e, t, n = 0;
  15315. return function() {
  15316. clearInterval(e),
  15317. clearTimeout(t),
  15318. e = setInterval(function() {
  15319. var e = c.clientHeight;
  15320. n !== e && (i(),
  15321. n = e)
  15322. }, 100),
  15323. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15324. }
  15325. }();
  15326. n.on(p.IMAGE_OPENING, e),
  15327. o.on(d.ACTIVATE, e),
  15328. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15329. o.on(d.CLOSING, s)
  15330. }
  15331. var n = new a
  15332. , r = n.createDomElement();
  15333. this.once(d.OPENED, function() {
  15334. n.load(e.src).then(i).catch(function(t) {
  15335. y.warn("Failed to load image:", e.src),
  15336. y.warn("with error:", t)
  15337. }).then(this.onMediaLoadFinished.bind(this))
  15338. });
  15339. var o = this;
  15340. return r
  15341. }
  15342. ,
  15343. n.prototype.createVideoElement = function(e, t) {
  15344. var i = new s({
  15345. autoPlay: !0,
  15346. autoResume: !0,
  15347. startMuted: !1,
  15348. loop: !1
  15349. })
  15350. , n = i.createDomElement();
  15351. return this.once(d.OPENED, function() {
  15352. i.load(e.src).then(function() {
  15353. this.div.classList.add("has-video"),
  15354. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15355. i.play()),
  15356. this.on(d.OPENING, i.show.bind(i)),
  15357. this.on(d.OPENED, i.play.bind(i)),
  15358. this.on(d.CLOSING, i.pause.bind(i)),
  15359. this.on(d.CLOSED, i.hide.bind(i))
  15360. }
  15361. .bind(this)).catch(function(t) {
  15362. y.warn("Failed to embed video:", e.src),
  15363. y.warn("with error:", t)
  15364. }).then(this.onMediaLoadFinished.bind(this))
  15365. }
  15366. .bind(this)),
  15367. n
  15368. }
  15369. ,
  15370. n.prototype.createEmbedElement = function(e, t) {
  15371. var i = new l
  15372. , n = i.createDomElement();
  15373. return this.once(d.OPENED, function() {
  15374. i.load(e.src).then(function() {
  15375. this.div.classList.add("has-embed"),
  15376. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15377. this.applyOrientation(this.orientation),
  15378. this.on(d.OPENING, i.show.bind(i)),
  15379. this.on(d.CLOSED, i.hide.bind(i))
  15380. }
  15381. .bind(this)).catch(function(t) {
  15382. y.warn("Failed to embed:", e.src),
  15383. y.warn("with error:", t)
  15384. }).then(this.onMediaLoadFinished.bind(this))
  15385. }
  15386. .bind(this)),
  15387. n
  15388. }
  15389. ,
  15390. n.prototype.open = function(e) {
  15391. return this.openPromise = $.Deferred(),
  15392. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15393. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15394. this.state !== I.OPEN && (this.emit(d.OPENING),
  15395. e && this.emit(d.ACTIVATING),
  15396. this.state = I.OPENING,
  15397. this.animateOpen(function() {
  15398. e && this.setActiveState(),
  15399. this.openPromise.resolve()
  15400. }
  15401. .bind(this)))
  15402. }
  15403. .bind(this), m.animation.openDelay),
  15404. c.cancel(this.closeTransition),
  15405. this.closePromise && this.closePromise.reject(),
  15406. this.closeTransition = void 0,
  15407. this.openPromise.promise())
  15408. }
  15409. ,
  15410. n.prototype.close = function(e) {
  15411. return this.closePromise = $.Deferred(),
  15412. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15413. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15414. this.state = I.CLOSING,
  15415. this.animateClose())
  15416. }
  15417. .bind(this), m.animation.closeDelay)),
  15418. c.cancel(this.openTransition),
  15419. this.openPromise && this.openPromise.reject(),
  15420. this.openTransition = void 0,
  15421. this.closePromise.resolve(),
  15422. this.closePromise.promise())
  15423. }
  15424. ,
  15425. n.prototype.setActiveState = function() {
  15426. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15427. this.emit(d.ACTIVATE),
  15428. this.div.classList.remove("has-hotzone"))
  15429. }
  15430. ,
  15431. n.prototype.animateOpen = function(e) {
  15432. if (this.state === I.OPENING) {
  15433. if (c.cancel(this.animationTransition),
  15434. u.detectSamsungNative())
  15435. return this.boardOrientation = null,
  15436. this.div.style.visibility = "visible",
  15437. this.emit(d.OPENED),
  15438. this.state = I.OPEN,
  15439. void (e && e());
  15440. this.div.style.webkitTransform = "scale(0)",
  15441. this.div.style.transform = "scale(0)",
  15442. this.div.style.visibility = "visible",
  15443. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15444. this.emit(d.OPENED),
  15445. this.state = I.OPEN,
  15446. e && e()
  15447. }
  15448. .bind(this))
  15449. }
  15450. }
  15451. ,
  15452. n.prototype.animateClose = function(e) {
  15453. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15454. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15455. this.emit(d.CLOSED),
  15456. this.state = I.CLOSED,
  15457. this.div.style.visibility = "hidden",
  15458. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15459. e && e()
  15460. }
  15461. .bind(this)))
  15462. }
  15463. ,
  15464. n.prototype.needsUpdate = function() {
  15465. return this.state !== I.CLOSED
  15466. }
  15467. ,
  15468. n.prototype.update = function(e, t) {
  15469. if (this.needsUpdate()) {
  15470. var i = (this.updateOrientation(e),
  15471. this.calcScale(t))
  15472. , n = {
  15473. x: (e.x + 1) * $("#player").width() / 2,
  15474. y: (e.y + 1) * $("#player").height() / 2
  15475. };
  15476. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15477. this.div.style.webkitTransform = this.div.screenTransform,
  15478. this.div.style.transform = this.div.screenTransform
  15479. }
  15480. }
  15481. ,
  15482. n.prototype.getDimensions = function() {
  15483. return this.div.getBoundingClientRect()
  15484. }
  15485. ,
  15486. n.prototype.calcScale = function(e) {
  15487. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15488. }
  15489. ,
  15490. n.prototype.updateOrientation = function(e) {
  15491. if (this.state !== I.ACTIVE) {
  15492. var t = 1 / 3
  15493. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15494. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15495. , r = "";
  15496. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15497. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15498. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15499. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15500. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15501. }
  15502. }
  15503. ,
  15504. n.prototype.applyOrientation = function(e) {
  15505. this.div.style.transform = this.div.style.webkitTransform = "",
  15506. this.div.classList.remove("tag-container-" + this.orientation),
  15507. this.div.classList.add("tag-container-" + e);
  15508. var t = window.getComputedStyle(this.div);
  15509. this.initialTransform = t.transform || t.webkitTransform,
  15510. "none" === this.initialTransform && (this.initialTransform = "");
  15511. var i = t.transform.slice(7, -1).split(",")
  15512. , n = -i[4]
  15513. , r = -i[5];
  15514. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15515. this.div.style.transformOrigin = n + "px " + r + "px",
  15516. this.orientation = e
  15517. }
  15518. ,
  15519. t.exports = n
  15520. }
  15521. ).call(this, "/js/tag/Billboard/Billboard.js")
  15522. }
  15523. , {
  15524. "../../util/browser": 182,
  15525. "../../util/lerp": 188,
  15526. "../../util/logger": 189,
  15527. "../../util/transitions": 195,
  15528. "../Media/EmbedlyEmbed": 125,
  15529. "../Media/EmbedlyPlayer": 126,
  15530. "../Media/Image": 128,
  15531. "../Media/Link": 129,
  15532. "../Media/MediaEvent": 131,
  15533. "../Parser/DescriptionChunkType": 133,
  15534. "../Parser/DescriptionParser": 134,
  15535. "./BillboardEvent": 120,
  15536. "./billboardSettings": 121,
  15537. "./overlaySettings": 122,
  15538. events: 202
  15539. }],
  15540. 120: [function(e, t, i) {
  15541. "use strict";
  15542. t.exports = Object.freeze({
  15543. ENTER: "billboard.enter",
  15544. LEAVE: "billboard.leave",
  15545. OPENING: "billboard.opening",
  15546. OPENED: "billboard.open",
  15547. CLOSING: "billboard.closing",
  15548. CLOSED: "billboard.closed",
  15549. ACTIVATING: "billboard.activating",
  15550. ACTIVATE: "billboard.activate"
  15551. })
  15552. }
  15553. , {}],
  15554. 121: [function(e, t, i) {
  15555. "use strict";
  15556. t.exports = Object.freeze({
  15557. animation: Object.freeze({
  15558. hoverOnClosing: !1,
  15559. openDelay: 100,
  15560. closeDelay: 50,
  15561. openDuration: 200,
  15562. closeDuration: 100
  15563. }),
  15564. boardToDiscRatio: 1.2
  15565. })
  15566. }
  15567. , {}],
  15568. 122: [function(e, t, i) {
  15569. "use strict";
  15570. t.exports = Object.freeze({
  15571. boundaryWidth: 30,
  15572. boundaryHeight: 0
  15573. })
  15574. }
  15575. , {}],
  15576. /*********************************创建热点模型************************************************** */
  15577. "hot": [function(e, t, i) {//热点
  15578. "use strict";
  15579. function hot(sid,d,model){
  15580. this.sid = sid;
  15581. /* this.position = (new r.Vector3).fromArray( this.conversionArray(d.position) )
  15582. if(d.quaternion){
  15583. this.quaternion = d.quaternion;
  15584. }else{
  15585. this.rotation = this.conversionArray(d.rotation)
  15586. } */
  15587. this.position = this.convertValue(d.position, r.Vector3)
  15588. if(d.quaternion){
  15589. this.quaternion = this.convertValue(d.quaternion, r.Quaternion)
  15590. }else{
  15591. this.rotation = new r.Euler().setFromVector3(this.convertValue(d.rotation, r.Vector3 ))
  15592. }
  15593. this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
  15594. this.isSprite = d.isSprite
  15595. this.noAction = d.noAction
  15596. this.linkType = d.linkType || "common"
  15597. // this.link = d.link;
  15598. this.link = d.link.replace('https://www.4dmodel.com/SuperTwo/hot_online1/','./hotspot1/');
  15599. this.model = model;
  15600. this.size = d.size;
  15601. this.styleTex = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img
  15602. this.build();
  15603. d.infoAttribute && d.infoAttribute.title && this.createTitleElem(d.infoAttribute.title)
  15604. this.changeTex()
  15605. this.visibleData = t.visiblePanos
  15606. //this.setVisiblePanos(d.visiblePanos);
  15607. this.infoAttribute = d.infoAttribute;
  15608. }
  15609. var r = e("three")
  15610. , f = e("../shaders")
  15611. , a = e("../settings")
  15612. , s = e("../enum/Viewmode")
  15613. , p = e("../objects/Panorama")
  15614. , math = e("../util/math")
  15615. , te = e("../util/texture");
  15616. var raycaster = new r.Raycaster;
  15617. //热点大小
  15618. var geometry = new r.PlaneBufferGeometry( g_HotMeshSize.g_HotMeshWidth, g_HotMeshSize.g_HotMeshHeight,1,1);
  15619. var defaultTex1 = te.load(g_HotImage.point);
  15620. var defaultTex2 = te.load(g_HotImage.point2);
  15621. var defaultTex3 = te.load('images/4dagePoint_shixin.png'); //
  15622. hot.prototype.changeHighlightTex = function(state){
  15623. var u = this.mesh.material.uniforms
  15624. if(state){
  15625. u.texture2.value = defaultTex3
  15626. }else{
  15627. u.texture2.value = defaultTex2
  15628. }
  15629. }
  15630. hot.prototype.dealIntersect = function(state){
  15631. if(state){
  15632. this.titleElem.addClass('hotactive');
  15633. }else{
  15634. this.titleElem.removeClass('hotactive');
  15635. }
  15636. this.changeHighlightTex(state)
  15637. }
  15638. hot.prototype.changeTex = function(){
  15639. var u = this.mesh.material.uniforms
  15640. if(this.styleTex.length){
  15641. u.texture1.value = te.load(this.styleTex[0].src);
  15642. u.texture2.value = te.load(this.styleTex[1]&&this.styleTex[1].src || this.styleTex[0].src);
  15643. }else{
  15644. u.texture1.value = defaultTex1;
  15645. u.texture2.value = defaultTex2;
  15646. }
  15647. }
  15648. hot.prototype.initStyleImg = function(t){
  15649. this.styleTex = []
  15650. t.styleImg = t.styleImg || [];
  15651. t.styleImg.forEach((src)=>{
  15652. this.styleTex.push({src:manage.dealURL(src)})
  15653. })
  15654. this.changeTex()
  15655. }
  15656. // hot.prototype.update = function(camera) {
  15657. // if(this.isSprite){
  15658. // this.mesh.quaternion.copy(camera.quaternion)
  15659. // }
  15660. // }
  15661. hot.prototype.update = function(camera) {
  15662. if(this.isSprite){
  15663. this.mesh.quaternion.copy(camera.quaternion)
  15664. }
  15665. this.showTitle()
  15666. }
  15667. hot.prototype.setVisiblePanos = function(visibleData){
  15668. this.visiblePanos = [];
  15669. this.model.panos.list.forEach((pano)=>{
  15670. if(visibleData && !visibleData.includes(pano.id))return;
  15671. var isShelter = convertTool.ifIntersectChunks(pano.position, this.position, {model: this.model.colliders});
  15672. if(!isShelter){
  15673. this.visiblePanos.push(pano.id)
  15674. }
  15675. })
  15676. }
  15677. //绘制热点
  15678. hot.prototype.build = function(){
  15679. var t = r.UniformsUtils.clone(f.hot.uniforms);
  15680. var shaderMaterial = new r.ShaderMaterial({
  15681. uniforms: t,
  15682. vertexShader: f.hot.vertexShader,
  15683. fragmentShader: f.hot.fragmentShader,
  15684. transparent: !0
  15685. })
  15686. var sprite = new r.Mesh( geometry, shaderMaterial );
  15687. var hotIconScale = parseFloat(window.MP_PREFETCHED_MODELDATA.hotIconScale);
  15688. sprite.dynamic = true;
  15689. sprite.position.copy(this.position);
  15690. sprite.quaternion.copy(this.quaternion)
  15691. hotIconScale && sprite.scale.set(hotIconScale, hotIconScale, hotIconScale)
  15692. // this.size && sprite.scale.set(this.size,this.size,this.size);
  15693. sprite.name = this.sid;
  15694. sprite.type = "hotSprite";
  15695. sprite.belongHot = this;
  15696. if(this.link) sprite.hotLink = this.link;
  15697. this.mesh = sprite;
  15698. this.model.add(sprite);
  15699. g_HotMeshes.push(sprite);
  15700. }
  15701. hot.prototype.createTitleElem = function(title){
  15702. var root = $("#hot");
  15703. var elem = $(`<div> ${title}</div>`)
  15704. root.append(elem);
  15705. this.titleElem = elem;
  15706. }
  15707. // hot.prototype.showTitle = function(){
  15708. // if(!this.titleElem)return;
  15709. // var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15710. // this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15711. // this.titleElem.css("display","block");
  15712. // }
  15713. hot.prototype.showTitle = function(){
  15714. if(!this.titleElem)return;
  15715. var unvisi = ()=>{
  15716. this.titleElem.css("display","none");
  15717. }
  15718. var visi = ()=>{
  15719. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15720. if(pos.trueSide){//inSight
  15721. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15722. this.titleElem.css("display","block");
  15723. }else{
  15724. unvisi()
  15725. }
  15726. }
  15727. if(this.mesh.visible){
  15728. if(player.mode == 'panorama'){
  15729. visi()
  15730. }else{
  15731. var ifShelter = convertTool.ifShelter(this.position)
  15732. if(ifShelter)unvisi()
  15733. else visi()
  15734. }
  15735. }else{
  15736. unvisi()
  15737. }
  15738. }
  15739. hot.prototype.hideTitle = function(){
  15740. if(!this.titleElem)return;
  15741. this.titleElem.css("display","none");
  15742. }
  15743. hot.prototype.closestPanoTowardTag = function(e, t) {
  15744. var i = []
  15745. , o = []
  15746. , l = this.mesh.position;
  15747. if (e === s.PANORAMA) {
  15748. var c = .5
  15749. , h = t.position.clone().sub(l).normalize();
  15750. // 方奕卓 注释掉下面的筛选条件, 使热点列表能点击过渡
  15751. // i.push(p.filters.isPanoAligned()),
  15752. // i.push(p.filters.inPanoDirection(l, h, c)),
  15753. // i.push(p.filters.isNeighbourPanoTo(t)),
  15754. o.push(p.scoreFunctions.direction(l, h))
  15755. }
  15756. var u = new r.Vector3
  15757. , d = function(e) {
  15758. u.copy(l).sub(e.position);
  15759. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15760. , i = a.tags.navigate.tiltTolerance;
  15761. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15762. }
  15763. , f = function(e) {
  15764. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15765. };
  15766. i.push(f, d, (pano)=>{ // add
  15767. return player.checkHasNeighbor(pano)
  15768. }),
  15769. o.push(p.scoreFunctions.distanceSquared(this.mesh, -2));
  15770. var g = t.model.panos.sortByScore(i, o);
  15771. if (g && a.tags.navigate.lineOfSight) {
  15772. for (var m = 0; m < g.length; m++) {
  15773. var v = g[m].pano
  15774. , A = v.position.distanceTo(l);
  15775. raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15776. var y = raycaster.intersectObjects(t.model.colliders);
  15777. // return g[0].pano;
  15778. if (0 === y.length || y[0].distance > A) {
  15779. console.log(m);
  15780. return v
  15781. }
  15782. }
  15783. return null
  15784. }
  15785. return g && g.length > 0 && g[0].pano
  15786. }
  15787. var getLink = function(link){
  15788. var src = '';
  15789. var r = link.substring(link.indexOf("html") + 4)//给热点后面加上随机数,让热点确保是最新的
  15790. , o = "en" == manage.number("lang") ? "&lang=" + manage.number("lang") : "";//如果热点的内容是英文版的
  15791. -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
  15792. return src
  15793. }
  15794. hot.prototype.examine = function(e, options) {
  15795. options = options || {}
  15796. if(this.linkType!="common" && this.infoAttribute.iframe && this.infoAttribute.iframe[0] && !options.dontOpen){
  15797. var src = getLink(this.infoAttribute.iframe[0]);
  15798. if(this.linkType=="jumpLink"){
  15799. /* var newPage = window.open(src, "_blank" );
  15800. newPage.focus(); */
  15801. var href = window.location.href
  15802. var index = href.indexOf("&")
  15803. if(index>-1) href = href.substr(0,index) /* pushState replaceState*/
  15804. history.pushState(null, "", href+'&qs=1&firstView=pano:'+player.currentPano.id+',qua:'+ player.quaternion.toArray());
  15805. window.location.href = src
  15806. }else if(this.linkType=="iframeDiv"){
  15807. var div = document.createElement("div");
  15808. $("body").append(div);
  15809. div.style.position = 'fixed';
  15810. div.style.width = div.style.height = "100%";
  15811. div.style.left = div.style.top = '0';
  15812. div.style["z-index"] = "999"
  15813. var exit = document.createElement("div");
  15814. exit.style["background-image"] = "url(images/vrOffImg.png)";
  15815. exit.style.position = 'absolute';
  15816. exit.style.width = exit.style.height = "50px";
  15817. exit.style.left = '17px'; exit.style.top = "20px"
  15818. exit.style.cursor = "pointer";
  15819. exit.style["background-repeat"] = "no-repeat";
  15820. exit.style["background-size"] = "25%";
  15821. exit.style["background-position"] = "center center";
  15822. exit.style["background-color"] = "rgba(0, 0, 0, 0.2)";
  15823. exit.style["border-radius"] = "50%";
  15824. exit.style["z-index"] = "3"
  15825. exit.onclick = ()=>{
  15826. $(div).remove()
  15827. if(g_bgAudio && g_bgAudio.pauseByHot){
  15828. manage.switchBgmState(true)
  15829. }
  15830. }
  15831. var myElement = document.createElement("iframe");
  15832. myElement.style.position = 'absolute';
  15833. myElement.style.width = myElement.style.height = "100%";
  15834. myElement.style.left = myElement.style.top = '0';
  15835. myElement.src = src
  15836. div.appendChild(exit);
  15837. div.appendChild(myElement)
  15838. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15839. //g_bgAudio && g_bgAudio.pause();
  15840. if(g_bgAudio && !g_bgAudio.paused){
  15841. manage.switchBgmState(false);
  15842. g_bgAudio.pauseByHot = true
  15843. }
  15844. if(g_tourAudio)g_tourAudio.pause()
  15845. }
  15846. return;
  15847. }
  15848. if(!player.currentPano)return;
  15849. var hotPop = document.getElementById('popup');
  15850. //获取那个热点的链接
  15851. if(this.link){
  15852. g_currentHot = this;
  15853. hotPop.style.display = "block";
  15854. hotPop.classList.add("wait");
  15855. var myElement = document.createElement("iframe");
  15856. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15857. //g_bgAudio && g_bgAudio.pause();
  15858. /* if(g_bgAudio && !g_bgAudio.paused){
  15859. manage.switchBgmState(false);
  15860. g_bgAudio.pauseByHot = true
  15861. } */
  15862. if(g_tourAudio)g_tourAudio.pause()
  15863. var src = getLink(this.link )
  15864. myElement.src = src;
  15865. myElement.id = "id1";
  15866. myElement.allowTransparency = "true";
  15867. // myElement.scrolling = "no";
  15868. var element=document.getElementById("id1"); //判断页面是否有iframe
  15869. if (typeof(element)== "undefined" || element == null){
  15870. document.querySelector(".popup-content").appendChild(myElement);
  15871. //移动端自动播放
  15872. var videoLoaddingResult = false
  15873. window.loaddingSuccess = function() {
  15874. videoLoaddingResult = true
  15875. }
  15876. setTimeout(function func() {
  15877. if (videoLoaddingResult) {
  15878. var $iframe = document.querySelector('#id1').contentWindow.document;
  15879. if($iframe.querySelector('video')){
  15880. $iframe.querySelector('video').play();
  15881. // alert($iframe.querySelector('video'));
  15882. if(!$iframe.querySelector('video').paused && $iframe.querySelector('.playPause')){
  15883. $iframe.querySelector('.playPause').classList.add("fa-pause");
  15884. }
  15885. }
  15886. if($iframe.querySelector('audio')){
  15887. $iframe.querySelector('audio').play();
  15888. }
  15889. } else {
  15890. setTimeout(func, 300)
  15891. }
  15892. }, 800);
  15893. }
  15894. //setTimeout(function(){$('#player').on("click",e.closePopup);},20)
  15895. }
  15896. // if(hotListSta) {
  15897. // hotPop.classList.remove("wait");
  15898. // return;
  15899. // }
  15900. var t = e.mode
  15901. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15902. , n = this.mesh.position;
  15903. e.flyingToTag = true;
  15904. var o = function() {
  15905. e.flyingToTag = false;
  15906. if(this.link){
  15907. hotPop.classList.remove("wait");
  15908. }
  15909. }.bind(this);
  15910. if(settings.dontExamHot){
  15911. o();
  15912. return;
  15913. }
  15914. if (t === s.PANORAMA){
  15915. var l = {
  15916. pano: i,
  15917. lookAtPoint: n,
  15918. duration: null,
  15919. maxDistanceOverride: null,
  15920. skipWarpingCheck: !1
  15921. };
  15922. e.flyToPano(l, o)
  15923. }else {
  15924. var c = {
  15925. pano: i
  15926. };
  15927. if (n) {
  15928. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15929. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15930. }
  15931. c.callback = o,
  15932. c.duration = 1500,
  15933. c.mode = s.PANORAMA,
  15934. e.flyToNewMode(c)
  15935. }
  15936. },
  15937. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  15938. // if(window.MP_PREFETCHED_MODELDATA.special){
  15939. // specialScene.special().beforeImplement();
  15940. // }
  15941. //czj 判断是否是数组 如果不是将对象转换为数组
  15942. /* hot.prototype.conversionArray = function(obj){
  15943. if(Object.prototype.toString.call(obj)=='[object Array]') return obj;
  15944. var arr = []
  15945. for (var i in obj) {
  15946. arr.push(obj[i]); //属性
  15947. }
  15948. return arr
  15949. } */
  15950. hot.prototype.convertValue = function(v ,Type){
  15951. var value;
  15952. if(v instanceof Array){
  15953. v.forEach((v1)=>{v1 = parseFloat(v1)})
  15954. value = new Type().fromArray(v);
  15955. }else{
  15956. for(let i in v){v[i] = parseFloat(v[i])}
  15957. value = new Type().copy(v);
  15958. }
  15959. return value
  15960. }
  15961. t.exports = hot;
  15962. }
  15963. , {
  15964. three: 217,
  15965. "../shaders":167,
  15966. "../enum/Viewmode":51,
  15967. "../objects/Panorama":148,
  15968. "../util/texture":194,
  15969. "../settings":166,
  15970. "../util/math": 190,
  15971. }],
  15972. /************************************创建热点模型************************************ */
  15973. 123: [function(e, t, i) {//tag
  15974. (function(i) {
  15975. "use strict";
  15976. function n(e, t, i) {
  15977. var n = i.version || "0";
  15978. "0" !== n && I.info("tag defined using version " + n),
  15979. this.model = e,
  15980. this.sid = t,
  15981. this.color = (new r.Color).set(i.color || l.tagDefault),
  15982. this.hoverColor = l._darken(this.color, .2),
  15983. this.floor = null,
  15984. this.floorIndex = i.floor,
  15985. this.mode = s.PANORAMA,
  15986. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15987. this.obj3d = null,
  15988. this.disc = null,
  15989. this.materials = {
  15990. disc: null,
  15991. pole: null
  15992. },
  15993. this.position = (new r.Vector3).copy(i.position),
  15994. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  15995. this.discWorldPosition = null,
  15996. this.discScale = .05,
  15997. this.poleEnabled = i.stem.enabled,
  15998. this.billboard = new o(i.label,i.description,i.media,this),
  15999. this.visibleTransition = null,
  16000. this.hoveringDisc = !1
  16001. }
  16002. var r = e("three")
  16003. , o = e("./Billboard/Billboard")
  16004. , a = e("../settings")
  16005. , s = e("../enum/Viewmode")
  16006. , l = e("../enum/Colors")
  16007. , c = e("../enum/RenderLayers")
  16008. , h = e("../enum/RenderOrder")
  16009. , u = (e("../util/common"),
  16010. e("../util/math"))
  16011. , d = e("../util/texture")
  16012. , p = e("../objects/Panorama")
  16013. , f = e("../shaders")
  16014. , g = e("../util/transitions")
  16015. , m = e("../util/lerp")
  16016. , v = e("../util/easing")
  16017. , A = e("./Billboard/BillboardEvent")
  16018. , y = e("events").EventEmitter
  16019. , C = e("../util/logger")
  16020. , I = new C(i)
  16021. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  16022. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  16023. , w = new r.PlaneBufferGeometry(1,1);
  16024. n.prototype = Object.create(y.prototype),
  16025. n.raycaster = new r.Raycaster,
  16026. n.prototype.bindEvents = function() {
  16027. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  16028. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  16029. }
  16030. ,
  16031. n.prototype.build = function() {
  16032. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  16033. this.floor && (this.billboard.build(this.model.sid),
  16034. this.obj3d = this.buildObject3D(),
  16035. this.floor.add(this.obj3d)),
  16036. this
  16037. }
  16038. ,
  16039. n.prototype.buildObject3D = function() {
  16040. var e = new r.Object3D;
  16041. e.position.copy(this.position);
  16042. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  16043. t.bg.value = b,
  16044. t.mask.value = E,
  16045. t.color.value.copy(this.color),
  16046. this.materials.disc = new r.RawShaderMaterial({
  16047. transparent: !0,
  16048. vertexShader: f.tagDisc.vertexShader,
  16049. fragmentShader: f.tagDisc.fragmentShader,
  16050. uniforms: t
  16051. }),
  16052. this.disc = new r.Mesh(w,this.materials.disc),
  16053. this.disc.layers.set(c.TAG),
  16054. this.disc.position.copy(this.discPosition),
  16055. this.disc.renderOrder = h.tagDisc,
  16056. this.disc.tag = this;
  16057. var i = this.buildPole();
  16058. return i.layers.set(c.TAG),
  16059. i.renderOrder = h.tagStem,
  16060. e.add(i),
  16061. e.layers.set(c.TAG),
  16062. e.add(this.disc)
  16063. }
  16064. ,
  16065. n.prototype.buildPole = function() {
  16066. var e = new r.BufferGeometry
  16067. , t = new Float32Array(6);
  16068. return t[0] = t[1] = t[2] = 0,
  16069. t[3] = this.discPosition.x,
  16070. t[4] = this.discPosition.y,
  16071. t[5] = this.discPosition.z,
  16072. e.addAttribute("position", new r.BufferAttribute(t,3)),
  16073. this.materials.pole = new r.LineBasicMaterial({
  16074. linewidth: a.tags.pole.width,
  16075. color: a.tags.pole.color,
  16076. opacity: 0,
  16077. visible: this.poleEnabled,
  16078. transparent: !0,
  16079. depthWrite: !1
  16080. }),
  16081. new r.Line(e,this.materials.pole)
  16082. }
  16083. ,
  16084. n.prototype.setFreeState = function(e) {
  16085. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  16086. this.materials.disc.uniforms.color.value = this.color
  16087. }
  16088. .bind(this))
  16089. }
  16090. ,
  16091. n.prototype.setHoverState = function(e) {
  16092. this.billboard.open(e),
  16093. this.materials.disc.uniforms.color.value = this.hoverColor
  16094. }
  16095. ,
  16096. n.prototype.hide = function(e, t) {
  16097. var i = $.Deferred();
  16098. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  16099. return i.resolve().promise();
  16100. e = e || 0,
  16101. t = t || 0,
  16102. g.cancel(this.visibleTransition);
  16103. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  16104. , r = t + e
  16105. , o = t / r;
  16106. return this.visibleTransition = g.start(function(e) {
  16107. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  16108. , i = m.property(e.materials.pole, "opacity", 0);
  16109. return function(n) {
  16110. t(n),
  16111. e.materials.pole && i(n)
  16112. }
  16113. }(this), r * n, function() {
  16114. i.resolve()
  16115. }, o, v[a.warp.blendEasing]),
  16116. i.promise()
  16117. }
  16118. ,
  16119. n.prototype.show = function(e, t) {
  16120. var i = $.Deferred();
  16121. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  16122. return i.resolve().promise();
  16123. e = e || 0,
  16124. t = t || 0,
  16125. g.cancel(this.visibleTransition);
  16126. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  16127. , r = t + e
  16128. , o = t / r;
  16129. return this.visibleTransition = g.start(function(e) {
  16130. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  16131. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  16132. return function(n) {
  16133. t(n),
  16134. e.materials.pole && i(n)
  16135. }
  16136. }(this), r * n, function() {
  16137. i.resolve()
  16138. }, o, v[a.warp.blendEasing]),
  16139. i.promise()
  16140. }
  16141. ,
  16142. n.prototype.closestPanoTowardTag = function(e, t) {
  16143. var i = []
  16144. , o = []
  16145. , l = this.disc.getWorldPosition();
  16146. if (e === s.PANORAMA) {
  16147. var c = .5
  16148. , h = t.position.clone().sub(l).normalize();
  16149. i.push(p.filters.isPanoAligned()),
  16150. i.push(p.filters.inPanoDirection(l, h, c)),
  16151. i.push(p.filters.isNeighbourPanoTo(t)),
  16152. o.push(p.scoreFunctions.direction(l, h))
  16153. }
  16154. var u = new r.Vector3
  16155. , d = function(e) {
  16156. u.copy(l).sub(e.position);
  16157. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16158. , i = a.tags.navigate.tiltTolerance;
  16159. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16160. }
  16161. , f = function(e) {
  16162. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16163. };
  16164. i.push(f, d),
  16165. o.push(p.scoreFunctions.distanceSquared(this, -2));
  16166. var g = this.model.panos.sortByScore(i, o);
  16167. if (a.tags.navigate.lineOfSight) {
  16168. for (var m = 0; m < g.length; m++) {
  16169. var v = g[m].pano
  16170. , A = v.position.distanceTo(l);
  16171. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  16172. return null;
  16173. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16174. var y = n.raycaster.intersectObjects(this.model.colliders);
  16175. if (0 === y.length || y[0].distance > A)
  16176. return v
  16177. }
  16178. return null
  16179. }
  16180. return g.length > 0 && g[0].pano
  16181. }
  16182. ,
  16183. n.prototype.examine = function(e) {
  16184. var t = e.mode
  16185. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16186. , n = this.disc.getWorldPosition();
  16187. this.billboard.setActiveState();
  16188. var o = function() {
  16189. var t = this.billboard.getDimensions()
  16190. , n = new r.Vector3;
  16191. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  16192. n.unproject(e.camera),
  16193. e.flyToPano({
  16194. pano: i,
  16195. lookAtPoint: n
  16196. })
  16197. }
  16198. .bind(this);
  16199. if (t === s.PANORAMA)
  16200. if (i !== e.currentPano) {
  16201. var l = {
  16202. pano: i,
  16203. lookAtPoint: n,
  16204. duration: null,
  16205. maxDistanceOverride: null,
  16206. skipWarpingCheck: !1
  16207. };
  16208. e.flyToPano(l, o)
  16209. } else
  16210. setTimeout(function() {
  16211. this.billboard.open().then(function() {
  16212. o()
  16213. })
  16214. }
  16215. .bind(this), 0);
  16216. else {
  16217. var c = {
  16218. pano: i
  16219. };
  16220. if (n) {
  16221. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16222. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16223. }
  16224. c.callback = o,
  16225. c.duration = 1500,
  16226. c.mode = s.PANORAMA,
  16227. e.flyToNewMode(c)
  16228. }
  16229. }
  16230. ,
  16231. n.prototype.update = function(e, t) {
  16232. var i = new r.Vector3;
  16233. return function(e, t) {
  16234. this.discWorldPosition = this.disc.getWorldPosition(),
  16235. this.updateDisc(e, t),
  16236. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16237. i.z < 1 && (i.y *= -1,
  16238. this.billboard.update(i, this.getDiscRadius(i, t))))
  16239. }
  16240. }(),
  16241. n.prototype.updateDisc = function(e, t) {
  16242. var i = new r.Vector3
  16243. , o = new r.Vector3
  16244. , l = new r.Vector3
  16245. , c = new r.Vector3
  16246. , h = new r.Vector3;
  16247. return function(e, t) {
  16248. var u = a.tags.visibility
  16249. , d = a.tags.disc.scale
  16250. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16251. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16252. this.obj3d.visible) {
  16253. this.disc.quaternion.copy(t.quaternion);
  16254. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16255. i.copy(this.discWorldPosition).project(t),
  16256. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16257. l.set(f / 2, 0, 0).add(o),
  16258. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16259. h.copy(c).unproject(t);
  16260. var g = h.distanceTo(this.discWorldPosition)
  16261. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16262. this.discScale = g * m,
  16263. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16264. }
  16265. }
  16266. }(),
  16267. n.prototype.getDiscRadius = function(e, t) {
  16268. var i = new r.Vector3;
  16269. return function(e, t) {
  16270. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16271. Math.abs(e.x - i.x) * $("#player").width()
  16272. }
  16273. }(),
  16274. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16275. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16276. }
  16277. ,
  16278. n.prototype.offScreen = function(e, t) {
  16279. var i = e.getWorldPosition().project(t);
  16280. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16281. }
  16282. ,
  16283. n.viewportScale = function() {
  16284. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16285. n.viewportHeight = $("#player").height(),
  16286. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16287. n.currentViewportScale
  16288. }
  16289. ,
  16290. t.exports = n
  16291. }
  16292. ).call(this, "/js/tag/tag.js")
  16293. }
  16294. , {
  16295. "../enum/Colors": 19,
  16296. "../enum/RenderLayers": 41,
  16297. "../enum/RenderOrder": 42,
  16298. "../enum/Viewmode": 51,
  16299. "../objects/Panorama": 148,
  16300. "../settings": 166,
  16301. "../shaders": 167,
  16302. "../util/common": 185,
  16303. "../util/easing": 186,
  16304. "../util/lerp": 188,
  16305. "../util/logger": 189,
  16306. "../util/math": 190,
  16307. "../util/texture": 194,
  16308. "../util/transitions": 195,
  16309. "./Billboard/Billboard": 119,
  16310. "./Billboard/BillboardEvent": 120,
  16311. events: 202,
  16312. three: 217
  16313. }],
  16314. 124: [function(e, t, i) {
  16315. (function(i) {
  16316. "use strict";
  16317. function n() {
  16318. this.tagState = y.IDLE,
  16319. this.intersectTag = null,
  16320. this.hoveredTag = null,
  16321. this.activeTag = null,
  16322. this.tagDiscs = [],
  16323. this.raycaster = new r.Raycaster,
  16324. this.modelManager = null,
  16325. this.player = null,
  16326. this.totaltags = 0,
  16327. this.navigatingViaTag = !1,
  16328. this.enabled = !1
  16329. }
  16330. var r = e("three")
  16331. , o = e("../util/logger")
  16332. , a = e("../util/common")
  16333. , s = e("../controls/serializer")
  16334. , l = e("../objects/Snapshot")
  16335. , c = e("../settings")
  16336. , h = e("./Billboard/BillboardEvent")
  16337. , u = e("./Media/MediaEvent")
  16338. , d = e("./Media/LinkType")
  16339. , p = e("../enum/Viewmode")
  16340. , f = e("../enum/WarpStyle")
  16341. , g = e("../enum/BlackoutStyle")
  16342. , m = e("../enum/ModelManagerEvents")
  16343. , v = e("../enum/tagEvents")
  16344. , A = e("../enum/PlayerEvents")
  16345. , y = (e("../util/lerp"),
  16346. e("../enum/TagStates"))
  16347. , C = e("events").EventEmitter
  16348. , I = new o(i);
  16349. a.extend(n, C),
  16350. n.prototype.init = function(e, t) {
  16351. this.modelManager = e,
  16352. this.player = t,
  16353. this.updateModel(),
  16354. this.bindEvents()
  16355. }
  16356. ,
  16357. n.prototype.update = function(e) {
  16358. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16359. }
  16360. ,
  16361. n.prototype.updateTags = function(e, t, i, n) {
  16362. for (var r in this.model.tags)
  16363. this.model.tags[r].update(e, t, i, n)
  16364. }
  16365. ,
  16366. n.prototype.updateModel = function() {
  16367. this.model = this.modelManager.getActiveModel(),
  16368. this.gettagsFromModel(),
  16369. this.totaltags = Object.keys(this.model.tags).length
  16370. }
  16371. ,
  16372. n.prototype.gettagsFromModel = function() {
  16373. this.tagDiscs = [];
  16374. for (var e in this.model.tags) {
  16375. var t = this.model.tags[e].disc;
  16376. t && this.tagDiscs.push(t)
  16377. }
  16378. }
  16379. ,
  16380. n.prototype.bindEvents = function() {
  16381. function e() {
  16382. Object.keys(this.model.tags).forEach(function(e) {
  16383. var t = this.model.tags[e];
  16384. t.bindEvents(),
  16385. t.billboard.on(u.LINK_CLICK, function(e) {
  16386. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16387. }
  16388. .bind(this)),
  16389. t.billboard.on(u.IMAGE_OPENED, function() {
  16390. this.tagState = y.EXAMINE,
  16391. this.emit(u.IMAGE_OPENED)
  16392. }
  16393. .bind(this)),
  16394. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16395. }
  16396. .bind(this))
  16397. }
  16398. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16399. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16400. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16401. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16402. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16403. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16404. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16405. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16406. e.call(this)
  16407. }
  16408. ,
  16409. n.prototype.navigateViaLink = function(e) {
  16410. var t = s.deserialize(e);
  16411. if (t)
  16412. if (t.mode === p.PANORAMA) {
  16413. try {
  16414. this.player.model.panos.get(t.panoId)
  16415. } catch (e) {
  16416. return void I.warn("Unable to find panorama location", t.panoId)
  16417. }
  16418. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16419. } else {
  16420. var i = {
  16421. cameraMode: t.mode,
  16422. position: t.position,
  16423. quaternion: t.quaternion,
  16424. scanId: t.panoId,
  16425. orthoZoom: t.zoom,
  16426. floorVisibility: t.floorVisibility,
  16427. thumbUrl: null,
  16428. name: null
  16429. };
  16430. this.player.flyToNewMode({
  16431. mode: t.mode,
  16432. duration: c.warp.outsideTime,
  16433. warpDest: new l(i),
  16434. force: !0
  16435. })
  16436. }
  16437. }
  16438. ,
  16439. n.prototype.handleWarpStart = function(e, t, i, n) {
  16440. this.dismissExaminedTag(),
  16441. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16442. e && (i = g.END),
  16443. this.hideShowTagsForBlackoutStyle(i, n))
  16444. }
  16445. ,
  16446. n.prototype.handleWarpInterruption = function(e, t, i) {
  16447. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16448. this.hideShowTagsForBlackoutStyle(t, i)
  16449. }
  16450. ,
  16451. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16452. var i = 0
  16453. , n = 0
  16454. , r = t / 2;
  16455. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16456. e) {
  16457. case g.END:
  16458. this.hideAlltags(r);
  16459. break;
  16460. case g.BEGINNING:
  16461. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16462. break;
  16463. case g.NONE:
  16464. break;
  16465. case g.MIDDLE:
  16466. i = r,
  16467. n = r,
  16468. this.hideAlltags(n),
  16469. setTimeout(function() {
  16470. this.showAlltags(i)
  16471. }
  16472. .bind(this), n);
  16473. break;
  16474. case g.FADEIN:
  16475. setTimeout(function() {
  16476. this.showAlltags(r)
  16477. }
  16478. .bind(this), r)
  16479. }
  16480. }
  16481. ,
  16482. n.prototype.onPlayerModeChanging = function(e, t) {
  16483. t !== p.PANORAMA && this.dismissExaminedTag(),
  16484. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16485. var i = t !== p.OUTDOOR;
  16486. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16487. }
  16488. ,
  16489. n.prototype.onPanoChange = function(e, t) {
  16490. var i = this.navigatingViaTag;
  16491. if (this.navigatingViaTag = !1,
  16492. !i) {
  16493. this.dismissExaminedTag();
  16494. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16495. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16496. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16497. }
  16498. }
  16499. ,
  16500. n.prototype.onPlayerReady = function(e, t, i) {
  16501. this.startAlltags(e, t ? i : null)
  16502. }
  16503. ,
  16504. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16505. this.updateClosestTags(e)
  16506. }
  16507. ,
  16508. n.prototype.dismissExaminedTag = function() {
  16509. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16510. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16511. this.hoveredTag = null)
  16512. }
  16513. ,
  16514. n.prototype.startAlltags = function(e, t) {
  16515. this.model.shouldShowtags = c.tags.enabled,
  16516. this.enabled = !0,
  16517. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16518. t && setTimeout(function() {
  16519. this.activateTag(this.model.getTagBySid(t))
  16520. }
  16521. .bind(this), c.tags.startup.fadeInDuration / 2))
  16522. }
  16523. ,
  16524. n.prototype.showAlltags = function(e, t, i) {
  16525. function n() {
  16526. o++,
  16527. o === this.totaltags && (this.model.tagsShown = !0,
  16528. r.resolve())
  16529. }
  16530. var r = $.Deferred();
  16531. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16532. return r.resolve().promise();
  16533. var o = 0;
  16534. for (var a in this.model.tags) {
  16535. var s = this.model.tags[a];
  16536. s.show(e, t).done(n.bind(this))
  16537. }
  16538. return r.promise()
  16539. }
  16540. ,
  16541. n.prototype.hideAlltags = function(e, t) {
  16542. function i() {
  16543. r++,
  16544. r === this.totaltags && (this.model.tagsShown = !1,
  16545. n.resolve())
  16546. }
  16547. var n = $.Deferred()
  16548. , r = 0;
  16549. for (var o in this.model.tags) {
  16550. var a = this.model.tags[o];
  16551. a.hide(e, t).done(i.bind(this)),
  16552. a === this.activeTag && this.dismissActiveTag()
  16553. }
  16554. return n.promise()
  16555. }
  16556. ,
  16557. n.prototype.enableHovering = function() {
  16558. this.enabled = !0
  16559. }
  16560. ,
  16561. n.prototype.disableHovering = function() {
  16562. this.enabled = !1
  16563. }
  16564. ,
  16565. n.prototype.activateTag = function(e, t) {
  16566. t = t || y.EXAMINE,
  16567. this.activeTag = e,
  16568. this.activeTag.hoveringDisc = !0,
  16569. this.activeTag.setHoverState(t === y.EXAMINE),
  16570. this.tagState = t,
  16571. this.emit(v.TagActivated, e)
  16572. }
  16573. ,
  16574. n.prototype.dismissActiveTag = function() {
  16575. this.activeTag.hoveringDisc = !1,
  16576. this.activeTag.setFreeState(!0);
  16577. var e = this.activeTag;
  16578. this.activeTag = null,
  16579. this.tagState = y.IDLE,
  16580. this.emit(v.TagDismissed, e)
  16581. }
  16582. ,
  16583. n.prototype.clickedOnTag = function(e) {
  16584. var t = function() {
  16585. this.navigatingViaTag = !0,
  16586. this.activeTag.examine(this.player),
  16587. this.emit(v.TagNavigation, this.activeTag)
  16588. }
  16589. .bind(this);
  16590. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16591. this.activeTag = this.intersectTag,
  16592. t(),
  16593. !0) : (this.dismissActiveTag(),
  16594. !1)
  16595. }
  16596. ,
  16597. n.prototype.intersecttag = function() {
  16598. var e = new r.Vector3
  16599. , t = new r.Vector3
  16600. , i = new r.Vector3;
  16601. return function(n, r, o) {
  16602. if (!this.enabled)
  16603. return null;
  16604. var a = null
  16605. , s = this.tagDiscs.filter(function(e) {
  16606. return e.parent.visible
  16607. });
  16608. if (s.length > 0) {
  16609. var l = this.model.floors.reduce(function(e, t) {
  16610. return t.hidden ? e : e.concat(t.collider.children)
  16611. }, s);
  16612. e.set(n.x, n.y, -1).unproject(o),
  16613. t.set(n.x, n.y, 1).unproject(o),
  16614. i.copy(t).sub(e).normalize(),
  16615. this.raycaster.set(e, i);
  16616. var c = this.raycaster.intersectObjects(l);
  16617. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16618. }
  16619. return this.intersectTag = a,
  16620. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16621. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16622. this.hoveredTag = a
  16623. }
  16624. .bind(this)),
  16625. a.billboard.on(h.LEAVE, function() {
  16626. this.hoveredTag = null
  16627. }
  16628. .bind(this))),
  16629. this.activateTag(a, y.BROWSE))),
  16630. a
  16631. }
  16632. }(),
  16633. n.prototype.rankedtagInDirection = function() {
  16634. var e = []
  16635. , t = []
  16636. , i = new r.Vector3
  16637. , n = new r.Vector3
  16638. , o = new r.Vector3;
  16639. return function(r, a, s, l) {
  16640. var c = 0;
  16641. t.length = 0;
  16642. for (var h = 0; h < this.closesttags.length; h++) {
  16643. var u = this.closesttags[h];
  16644. n.copy(u.position),
  16645. n.add(u.discPosition),
  16646. i.copy(a),
  16647. i.sub(n).negate(),
  16648. i.normalize();
  16649. var d = i.dot(l);
  16650. if (d >= 0) {
  16651. o.copy(n),
  16652. o.project(s);
  16653. var p = this.intersecttag(o, !1, s);
  16654. if (p) {
  16655. if (c >= e.length)
  16656. for (var f = 0; f < 64; f++)
  16657. e.push({
  16658. tag: u,
  16659. dot: d
  16660. });
  16661. var g = e[c];
  16662. g.tag = u,
  16663. g.dot = d,
  16664. g.position = math.projectPositionToCanvas(n, s),
  16665. t.push(g),
  16666. c++
  16667. }
  16668. }
  16669. }
  16670. return t.sort(function(e, t) {
  16671. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16672. }),
  16673. r < t.length ? t[r].tag : null
  16674. }
  16675. }(),
  16676. n.prototype.updateClosestTags = function() {
  16677. var e = new r.Vector3
  16678. , t = 30;
  16679. return function(i) {
  16680. this.closesttags || (this.closesttags = []),
  16681. this.closesttags.length = 0;
  16682. var n = this.model.tags;
  16683. if (n)
  16684. for (var r in n)
  16685. if (n.hasOwnProperty(r)) {
  16686. var o = n[r]
  16687. , a = o.position;
  16688. e.copy(i),
  16689. e.sub(a).negate();
  16690. var s = e.lengthSq();
  16691. s < t && this.closesttags.push(o)
  16692. }
  16693. }
  16694. }(),
  16695. t.exports = n
  16696. }
  16697. ).call(this, "/js/tag/tagManager.js")
  16698. }
  16699. , {
  16700. "../controls/serializer": 14,
  16701. "../enum/BlackoutStyle": 18,
  16702. "../enum/tagEvents": 32,
  16703. "../enum/ModelManagerEvents": 33,
  16704. "../enum/PlayerEvents": 40,
  16705. "../enum/TagStates": 44,
  16706. "../enum/Viewmode": 51,
  16707. "../enum/WarpStyle": 52,
  16708. "../objects/Snapshot": 153,
  16709. "../settings": 166,
  16710. "../util/common": 185,
  16711. "../util/lerp": 188,
  16712. "../util/logger": 189,
  16713. "./Billboard/BillboardEvent": 120,
  16714. "./Media/LinkType": 130,
  16715. "./Media/MediaEvent": 131,
  16716. events: 202,
  16717. three: 217
  16718. }],
  16719. 125: [function(e, t, i) {
  16720. (function(i) {
  16721. "use strict";
  16722. function n() {
  16723. this.embedWrapper = null,
  16724. this.embedElement = null
  16725. }
  16726. var r = e("../../util/ajax")
  16727. , o = e("./mediaSettings")
  16728. , a = e("../../settings")
  16729. , s = e("../../util/logger")
  16730. , l = new s(i);
  16731. n.prototype.createDomElement = function() {
  16732. return this.embedWrapper = document.createElement("div"),
  16733. this.embedWrapper.classList.add("tag-embed"),
  16734. this.embedWrapper.classList.add("hidden"),
  16735. this.embedWrapper
  16736. }
  16737. ,
  16738. n.prototype.load = function(e) {
  16739. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16740. return new Promise(function(e, i) {
  16741. r.get(t).then(function(t) {
  16742. if (t = JSON.parse(t),
  16743. t.html && t.html.indexOf("<script") === -1) {
  16744. this.embedWrapper.innerHTML = t.html;
  16745. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16746. if (this.embedWrapper.style.width = n + "px",
  16747. t.height) {
  16748. var r = t.height / t.width;
  16749. this.embedWrapper.style.height = n * r + "px"
  16750. }
  16751. this.embedElement = this.embedWrapper.firstChild;
  16752. var a = [];
  16753. try {
  16754. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16755. } catch (e) {
  16756. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16757. }
  16758. a.forEach(function(e) {
  16759. e.setAttribute("target", "_blank")
  16760. }),
  16761. this.embedElement.classList.add("hidden"),
  16762. this.embedWrapper.classList.remove("hidden"),
  16763. e()
  16764. } else
  16765. i("Not a valid embed")
  16766. }
  16767. .bind(this), function(e) {
  16768. i(e.response)
  16769. })
  16770. }
  16771. .bind(this))
  16772. }
  16773. ,
  16774. n.prototype.show = function() {
  16775. this.embedElement && this.embedElement.classList.remove("hidden")
  16776. }
  16777. ,
  16778. n.prototype.hide = function() {
  16779. this.embedElement && this.embedElement.classList.add("hidden")
  16780. }
  16781. ,
  16782. t.exports = n
  16783. }
  16784. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16785. }
  16786. , {
  16787. "../../settings": 166,
  16788. "../../util/ajax": 181,
  16789. "../../util/logger": 189,
  16790. "./mediaSettings": 132
  16791. }],
  16792. 126: [function(e, t, i) {
  16793. (function(i) {
  16794. "use strict";
  16795. function n(e) {
  16796. o.call(this),
  16797. this.options = e,
  16798. this.playerControls = null,
  16799. this.state = s.NOT_READY
  16800. }
  16801. var r = e("../../util/browser")
  16802. , o = e("./EmbedlyEmbed")
  16803. , a = e("../../util/logger")
  16804. , s = (new a(i),
  16805. Object.freeze({
  16806. NOT_READY: "player.not.ready",
  16807. CUED: "player.cued",
  16808. PLAYING: "player.playing",
  16809. PAUSED: "player.paused"
  16810. }));
  16811. n.prototype = Object.create(o.prototype),
  16812. n.prototype.createDomElement = function() {
  16813. return this.embedWrapper = document.createElement("div"),
  16814. this.embedWrapper.classList.add("tag-video"),
  16815. this.embedWrapper.classList.add("hidden"),
  16816. this.embedWrapper
  16817. }
  16818. ,
  16819. n.prototype.load = function(e) {
  16820. var t = function() {
  16821. function e(e) {
  16822. this.playerState = s.CUED,
  16823. this.options.startMuted && this.playerControls.mute()
  16824. }
  16825. function t(e) {
  16826. this.playerState = e
  16827. }
  16828. function i(e) {
  16829. this.playerControls.setCurrentTime(0),
  16830. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16831. }
  16832. this.playerControls = new playerjs.Player(this.embedElement),
  16833. this.playerControls.on("ready", e.bind(this)),
  16834. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16835. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16836. this.playerControls.on("ended", i.bind(this))
  16837. }
  16838. .bind(this);
  16839. return o.prototype.load.call(this, e).then(t.bind(this))
  16840. }
  16841. ,
  16842. n.prototype.play = function() {
  16843. var e = r.isMobile();
  16844. return function() {
  16845. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16846. }
  16847. }(),
  16848. n.prototype.pause = function() {
  16849. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16850. }
  16851. ,
  16852. t.exports = n
  16853. }
  16854. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16855. }
  16856. , {
  16857. "../../util/browser": 182,
  16858. "../../util/logger": 189,
  16859. "./EmbedlyEmbed": 125
  16860. }],
  16861. 127: [function(e, t, i) {
  16862. (function(i) {
  16863. "use strict";
  16864. function n(e) {
  16865. function t() {
  16866. return a.debug("requesting file from embedly:", e.href),
  16867. r.get(e.href, {
  16868. responseType: e.responseType
  16869. }).then(function(t) {
  16870. return a.debug("requesting file finished:", e.href),
  16871. t
  16872. })
  16873. }
  16874. function i() {}
  16875. return s = new Promise(function(e, n) {
  16876. s.catch(i).then(function() {
  16877. t().then(e, n)
  16878. })
  16879. }
  16880. )
  16881. }
  16882. var r = e("../../util/ajax")
  16883. , o = (e("./mediaSettings"),
  16884. e("../../util/logger"))
  16885. , a = new o(i)
  16886. , s = Promise.resolve();
  16887. t.exports.enqueue = n
  16888. }
  16889. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16890. }
  16891. , {
  16892. "../../util/ajax": 181,
  16893. "../../util/logger": 189,
  16894. "./mediaSettings": 132
  16895. }],
  16896. 128: [function(e, t, i) {
  16897. (function(i) {
  16898. "use strict";
  16899. function n() {
  16900. this.imageWrapper = null,
  16901. this.width = 0,
  16902. this.height = 0,
  16903. this.aspect = 1
  16904. }
  16905. var r = e("./MediaEvent")
  16906. , o = e("./EmbedlyQueue")
  16907. , a = e("events").EventEmitter
  16908. , s = e("../../util/logger")
  16909. , l = e("../../settings");
  16910. new s(i);
  16911. n.prototype = Object.create(a.prototype),
  16912. n.prototype.createDomElement = function() {
  16913. return this.imageWrapper = document.createElement("div"),
  16914. this.imageWrapper.classList.add("tag-image"),
  16915. this.imageWrapper.classList.add("hidden"),
  16916. this.imageWrapper.addEventListener("click", function(e) {
  16917. e.stopPropagation(),
  16918. this.emit(r.IMAGE_OPENING),
  16919. this.imageWrapper.style.pointerEvents = "none"
  16920. }
  16921. .bind(this)),
  16922. this.imageWrapper
  16923. }
  16924. ,
  16925. n.prototype.onClosed = function() {
  16926. this.imageWrapper.style.pointerEvents = "auto"
  16927. }
  16928. ,
  16929. n.prototype.load = function(e) {
  16930. var t = Math.max(window.screen.height, window.screen.width)
  16931. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16932. return new Promise(function(e, t) {
  16933. function n(t) {
  16934. var i = t.target;
  16935. this.width = i.naturalWidth,
  16936. this.height = i.naturalHeight,
  16937. this.aspect = this.width / this.height;
  16938. var n = t.target.src;
  16939. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16940. this.imageWrapper.style.width = this.width + "px",
  16941. this.imageWrapper.style.height = this.height + "px",
  16942. this.imageWrapper.classList.remove("hidden"),
  16943. e()
  16944. }
  16945. o.enqueue({
  16946. href: i,
  16947. responseType: "arraybuffer"
  16948. }).then(function(e) {
  16949. var t = new Uint8Array(e)
  16950. , i = new Blob([t])
  16951. , r = new window.Image;
  16952. r.addEventListener("load", n.bind(this));
  16953. var o = URL.createObjectURL(i);
  16954. r.src = o
  16955. }
  16956. .bind(this), t)
  16957. }
  16958. .bind(this))
  16959. }
  16960. ,
  16961. t.exports = n
  16962. }
  16963. ).call(this, "/js/tag/Media/Image.js")
  16964. }
  16965. , {
  16966. "../../settings": 166,
  16967. "../../util/logger": 189,
  16968. "./EmbedlyQueue": 127,
  16969. "./MediaEvent": 131,
  16970. events: 202
  16971. }],
  16972. 129: [function(e, t, i) {
  16973. "use strict";
  16974. function n(e) {
  16975. this.label = e.label,
  16976. this.href = e.url,
  16977. this.type = this.updateLinkForType(),
  16978. this.domElement = null,
  16979. this.id = c++
  16980. }
  16981. var r = e("./LinkType")
  16982. , o = e("./MediaEvent")
  16983. , a = e("../../util/browser")
  16984. , s = e("../../analytics")
  16985. , l = e("events").EventEmitter
  16986. , c = 0;
  16987. n.prototype = Object.create(l.prototype),
  16988. n.prototype.updateLinkForType = function() {
  16989. function e(e) {
  16990. var t = new RegExp("[#&?]start=([^#&?]*)")
  16991. , i = t.exec(e);
  16992. return i[1]
  16993. }
  16994. function t(e) {
  16995. return e + "&play=1"
  16996. }
  16997. var i = a.valueFromHash("m") || a.valueFromHash("model");
  16998. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  16999. r.NAVIGATION) : (this.href = t(this.href),
  17000. r.MODEL) : r.EXT_LINK
  17001. }
  17002. ;
  17003. var h = {};
  17004. n.prototype.createDomElement = function() {
  17005. function e(e) {
  17006. switch (e.stopPropagation(),
  17007. h[this.id] = !0,
  17008. s.trackAlways("click_tag_link", {
  17009. link_type: this.type,
  17010. link_count: c,
  17011. links_clicked: Object.keys(h).length
  17012. }),
  17013. this.type) {
  17014. case r.MODEL:
  17015. window.location.replace(this.href);
  17016. break;
  17017. case r.EXT_LINK:
  17018. window.open(this.href, "_blank")
  17019. }
  17020. this.emit(o.LINK_CLICK, {
  17021. type: this.type,
  17022. url: this.href
  17023. })
  17024. }
  17025. if (this.domElement = document.createElement("a"),
  17026. this.domElement.classList.add("tag-link"),
  17027. this.domElement.textContent = this.label,
  17028. this.type === r.EXT_LINK) {
  17029. this.domElement.textContent += " ";
  17030. var t = document.createElement("i");
  17031. t.classList.add("icon-ext-link"),
  17032. t.title = "Link to external web site",
  17033. this.domElement.appendChild(t)
  17034. }
  17035. return this.domElement.addEventListener("click", e.bind(this)),
  17036. this.domElement
  17037. }
  17038. ,
  17039. t.exports = n
  17040. }
  17041. , {
  17042. "../../analytics": 4,
  17043. "../../util/browser": 182,
  17044. "./LinkType": 130,
  17045. "./MediaEvent": 131,
  17046. events: 202
  17047. }],
  17048. 130: [function(e, t, i) {
  17049. "use strict";
  17050. t.exports = {
  17051. NAVIGATION: "navigation",
  17052. MODEL: "model",
  17053. EXT_LINK: "ext-link"
  17054. }
  17055. }
  17056. , {}],
  17057. 131: [function(e, t, i) {
  17058. "use strict";
  17059. t.exports = Object.freeze({
  17060. LINK_CLICK: "mtmedia.link",
  17061. IMAGE_LOADED: "mtmedia.image.loaded",
  17062. IMAGE_OPENING: "mtmedia.image.opening",
  17063. IMAGE_OPENED: "mtmedia.image.opened",
  17064. IMAGE_CLOSING: "mtmedia.image.closing",
  17065. IMAGE_CLOSED: "mtmedia.image.closed",
  17066. VIDEO_START: "mtmedia.video.start",
  17067. VIDEO_PAUSE: "mtmedia.video.pause",
  17068. VIDEO_ENDED: "mtmedia.video.end"
  17069. })
  17070. }
  17071. , {}],
  17072. 132: [function(e, t, i) {
  17073. "use strict";
  17074. t.exports = Object.freeze({
  17075. maxEmbedWidth: 350,
  17076. defaultAspectRatio: .75
  17077. })
  17078. }
  17079. , {}],
  17080. 133: [function(e, t, i) {
  17081. "use strict";
  17082. t.exports = Object.freeze({
  17083. TEXT: "text",
  17084. LINK: "link",
  17085. IMAGE: "photo",
  17086. VIDEO: "video",
  17087. RICH: "rich"
  17088. })
  17089. }
  17090. , {}],
  17091. 134: [function(e, t, i) {
  17092. "use strict";
  17093. function n(e) {
  17094. this.capabilities = {
  17095. links: {
  17096. enable: e.supportLinks,
  17097. keepLabels: e.keepLinkLabels
  17098. }
  17099. }
  17100. }
  17101. var r = e("./DescriptionChunkType");
  17102. n.prototype.parse = function(e, t) {
  17103. var i = []
  17104. , n = e.split("[").map(function(e, t) {
  17105. return 0 === t ? e : "[" + e
  17106. });
  17107. return n.forEach(function(e) {
  17108. var n = this.findMarkdown(e);
  17109. if (n) {
  17110. if (n.url.indexOf("javascript:") !== -1)
  17111. return;
  17112. this.addLinkChunk(i, n, t),
  17113. this.addTextChunk(i, e.slice(n.markdown.length))
  17114. } else
  17115. this.addTextChunk(i, e)
  17116. }
  17117. .bind(this)),
  17118. i
  17119. }
  17120. ,
  17121. n.prototype.findMarkdown = function(e) {
  17122. var t = /\[([^\]]*)\]\((.*)\)/
  17123. , i = e.match(t);
  17124. if (i) {
  17125. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  17126. 0 !== r); )
  17127. o++;
  17128. var a = n.length - o;
  17129. return {
  17130. markdown: i[0].substring(0, i[0].length - a),
  17131. label: i[1],
  17132. url: i[2].substring(0, o)
  17133. }
  17134. }
  17135. }
  17136. ,
  17137. n.prototype.addTextChunk = function(e, t) {
  17138. 0 !== t.length && e.push({
  17139. type: r.TEXT,
  17140. text: t
  17141. })
  17142. }
  17143. ,
  17144. n.prototype.addLinkChunk = function(e, t) {
  17145. if (!this.capabilities.links.enable)
  17146. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  17147. var i = {
  17148. label: t.label,
  17149. url: t.url
  17150. };
  17151. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  17152. e.push({
  17153. type: r.LINK,
  17154. link: i
  17155. })
  17156. }
  17157. ,
  17158. t.exports = n
  17159. }
  17160. , {
  17161. "./DescriptionChunkType": 133
  17162. }],
  17163. 135: [function(e, t, i) {
  17164. (function(i) {
  17165. "use strict";
  17166. var n = e("../util/logger")
  17167. , r = new n(i)
  17168. , o = {
  17169. parseIdsFromChunkName: function(e, t) {
  17170. t.floorId = o.parseFloor(e),
  17171. t.roomId = o.parseRoom(e)
  17172. },
  17173. parseFloor: function(e) {
  17174. var t = e.match(/_group([0-9]+)/);
  17175. if (!t)
  17176. return 0;
  17177. try {
  17178. return parseInt(t[1], 10)
  17179. } catch (e) {
  17180. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  17181. 0
  17182. }
  17183. },
  17184. parseRoom: function(e) {
  17185. var t = e.match(/_sub([0-9]+)/);
  17186. if (!t)
  17187. return -1;
  17188. try {
  17189. return parseInt(t[1], 10)
  17190. } catch (e) {
  17191. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  17192. 0
  17193. }
  17194. }
  17195. };
  17196. t.exports = o
  17197. }
  17198. ).call(this, "/js/model/Chunks.js")
  17199. }
  17200. , {
  17201. "../util/logger": 189
  17202. }],
  17203. 136: [function(e, t, i) {
  17204. (function(i) {
  17205. "use strict";
  17206. function n(e) {
  17207. s.call(this),
  17208. this.model = e,
  17209. this.exploded = !1
  17210. }
  17211. var r = e("../objects/Floor")
  17212. , o = (e("../settings"),
  17213. e("../util/logger"))
  17214. , a = e("../util/transitions")
  17215. , s = e("../util/IndexedCollection")
  17216. , l = e("../util/common")
  17217. , c = e("../util/easing");
  17218. new o(i);
  17219. l.inherit(n, s),
  17220. n.prototype.add = function(e) {
  17221. s.prototype.add.call(this, e),
  17222. this.model.add(e)
  17223. }
  17224. ,
  17225. n.prototype.getIndex = function(e) {
  17226. return e.floorIndex
  17227. }
  17228. ,
  17229. n.prototype.build = function() {
  17230. this.list.forEach(function(e) {
  17231. e.build()
  17232. })
  17233. }
  17234. ,
  17235. n.prototype.size = function() {
  17236. return this.length
  17237. }
  17238. ,
  17239. n.prototype.sort = function() {
  17240. s.prototype.sort.call(this, function(e, t) {
  17241. return e.floorIndex - t.floorIndex
  17242. })
  17243. }
  17244. ,
  17245. n.prototype.nextFloor = function(e, t) {
  17246. return this.index[e.floorIndex + t] || null
  17247. }
  17248. ,
  17249. n.prototype.getFloorAtPoint = function(e) {
  17250. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17251. var r = this.list[n]
  17252. , o = r.distanceToPoint(e);
  17253. (!t || i > o) && (i = o,
  17254. t = r)
  17255. }
  17256. return t
  17257. }
  17258. ,
  17259. n.prototype.getOrMakeFloor = function(e) {
  17260. var t = this.index[e];
  17261. return t || (t = new r(this.model,e),
  17262. this.add(t)),
  17263. t
  17264. }
  17265. ,
  17266. n.prototype.hide = function() {
  17267. this.list.forEach(function(e) {
  17268. e.hide()
  17269. })
  17270. }
  17271. ,
  17272. n.prototype.show = function() {
  17273. this.list.forEach(function(e) {
  17274. e.show()
  17275. })
  17276. }
  17277. ,
  17278. n.prototype.names = function() {
  17279. return this.list.reduce(function(e, t) {
  17280. return e.concat(t.name)
  17281. }, [])
  17282. }
  17283. ,
  17284. n.prototype.toggleExplodeHorizontal = function() {
  17285. function e(e, t) {
  17286. r.copy(e.position),
  17287. e.position.x = i[e.floorIndex] * t,
  17288. e.position.y = 1 * e.floorIndex * t,
  17289. r.sub(e.position).multiplyScalar(-1),
  17290. e.panos.forEach(function(e) {
  17291. e.translate(r)
  17292. })
  17293. }
  17294. var t, i = [], n = 0;
  17295. this.list.forEach(function(e, r, o) {
  17296. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17297. n += t,
  17298. i[r] = n
  17299. }),
  17300. i = i.map(function(e) {
  17301. return e - n / 2
  17302. });
  17303. var r = this.list[0].position.clone();
  17304. this.exploded ? this.list.forEach(function(t) {
  17305. a.start(function(i) {
  17306. e(t, 1 - i)
  17307. }, 1500, null, 0, c.easeOutExpo)
  17308. }) : this.list.forEach(function(t) {
  17309. a.start(function(i) {
  17310. e(t, i)
  17311. }, 1500, null, 0, c.easeOutExpo)
  17312. }),
  17313. this.exploded = !this.exploded
  17314. }
  17315. ,
  17316. n.prototype.toggleExplodeVertical = function() {
  17317. function e(e, i) {
  17318. var n = n.copy(e.position);
  17319. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17320. n.sub(e.position).multiplyScalar(-1),
  17321. e.panos.forEach(function(e) {
  17322. e.translate(n)
  17323. })
  17324. }
  17325. var t = this.model.size;
  17326. this.list[0].position.clone();
  17327. this.exploded ? this.list.forEach(function(t) {
  17328. a.start(function(i) {
  17329. e(t, 1 - i)
  17330. }, 1500, null, 0, c.easeOutExpo)
  17331. }) : this.list.forEach(function(t) {
  17332. a.start(function(i) {
  17333. e(t, i)
  17334. }, 1500, null, 0, c.easeOutExpo)
  17335. }),
  17336. this.exploded = !this.exploded
  17337. }
  17338. ,
  17339. t.exports = n
  17340. }
  17341. ).call(this, "/js/model/FloorCollection.js")
  17342. }
  17343. , {
  17344. "../objects/Floor": 146,
  17345. "../settings": 166,
  17346. "../util/IndexedCollection": 175,
  17347. "../util/common": 185,
  17348. "../util/easing": 186,
  17349. "../util/logger": 189,
  17350. "../util/transitions": 195
  17351. }],
  17352. 137: [function(e, t, i) {
  17353. (function(i) {
  17354. "use strict";
  17355. function n() {
  17356. c.call(this)
  17357. }
  17358. var r = e("../settings")
  17359. , o = e("../util/logger")
  17360. , a = e("../enum/Viewmode")
  17361. , s = e("../objects/Snapshot")
  17362. , l = (e("../util/math"),
  17363. e("../util/common"))
  17364. , c = e("../util/IndexedCollection")
  17365. , h = new o(i);
  17366. l.inherit(n, c),
  17367. n.prototype.getImage = function(e) {
  17368. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17369. }
  17370. ,
  17371. n.prototype.filterByModesAndReel = function(e, t) {
  17372. for (var i = [], n = 0; n < t.length; n += 1) {
  17373. var r = t[n]
  17374. , o = this.index[r.sid];
  17375. o && i.push(o)
  17376. }
  17377. var s = e[a.DOLLHOUSE]
  17378. , l = e[a.FLOORPLAN];
  17379. i = i.filter(function(e) {
  17380. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17381. return !0;
  17382. var t;
  17383. try {
  17384. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17385. } catch (e) {
  17386. return h.debug(e.message),
  17387. !1
  17388. }
  17389. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17390. }),
  17391. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17392. this.list = i,
  17393. this.reIndex()
  17394. }
  17395. ,
  17396. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  17397. if (0 === this.list.length)
  17398. return [];
  17399. var locations = [];
  17400. var deal = (info, container)=>{
  17401. var src = info.thumbnail_signed_src,
  17402. o = info.name || "";
  17403. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17404. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17405. let a = panos.get(info.metadata.scan_id);
  17406. if (a && !a.isAligned()) return
  17407. }
  17408. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17409. if (cameraMode === a.MESH) return
  17410. if(window.isLocal)src = manage.dealURL(src)
  17411. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17412. var l = {
  17413. cameraMode: cameraMode,
  17414. position: info.metadata.camera_position,
  17415. quaternion: info.metadata.camera_quaternion,
  17416. zoom: info.metadata.zoom,
  17417. panoId: info.metadata.scan_id,
  17418. orthoZoom: info.metadata.ortho_zoom,
  17419. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17420. thumbUrl: src,
  17421. name: n.filterImageName(o),
  17422. sid: info.sid
  17423. }
  17424. var item = new s(l);
  17425. container.push(item)
  17426. return item
  17427. }
  17428. }
  17429. this.list.forEach(image=>{
  17430. if(image.images){
  17431. var folder = $.extend({}, image )
  17432. folder.heroLocations = [];
  17433. image.images.list.forEach(child=>{
  17434. deal(child, folder.heroLocations);
  17435. })
  17436. folder.musicInfo = folder.musicInfo || {}
  17437. locations.push(folder)
  17438. delete folder.images;
  17439. delete folder.locations;
  17440. }else{
  17441. var item = deal(image, locations);
  17442. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17443. }
  17444. })
  17445. return locations
  17446. }
  17447. ,
  17448. n.prototype.getIndex = function(e) {
  17449. return e.sid
  17450. }
  17451. ,
  17452. n.filterImageName = function(e) {
  17453. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17454. }
  17455. ,
  17456. t.exports = n
  17457. }
  17458. ).call(this, "/js/model/ImageCollection.js")
  17459. }
  17460. , {
  17461. "../enum/Viewmode": 51,
  17462. "../objects/Snapshot": 153,
  17463. "../settings": 166,
  17464. "../util/IndexedCollection": 175,
  17465. "../util/common": 185,
  17466. "../util/logger": 189,
  17467. "../util/math": 190
  17468. }],
  17469. 138: [function(e, t, i) {
  17470. (function(i) {
  17471. "use strict";
  17472. function n() {
  17473. u.call(this)
  17474. }
  17475. var r = e("../label/Label")
  17476. , o = e("../settings")
  17477. , a = e("../util/logger")
  17478. , s = e("../util/math")
  17479. , l = e("../util/ajax")
  17480. , c = e("./RoomCollection")
  17481. , h = e("../util/common")
  17482. , u = e("../util/IndexedCollection");
  17483. new a(i);
  17484. h.inherit(n, u),
  17485. n.prototype.getIndex = function(e) {
  17486. return e.labelId
  17487. }
  17488. ,
  17489. n.prototype.associateWithRooms = function(e) {
  17490. this.forEach(function(t) {
  17491. e.forEach(function(e) {
  17492. e.roomId === t.roomId && (t.room = e)
  17493. })
  17494. })
  17495. }
  17496. ,
  17497. n.prototype.createFromLabelData = function(e) {
  17498. e.forEach(function(e) {
  17499. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17500. t = c.generateRoomId(e.floorId, t);
  17501. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17502. i.position = s.convertWorkshopVector(i.position),
  17503. this.add(i),
  17504. i.build()
  17505. }
  17506. .bind(this))
  17507. }
  17508. ,
  17509. n.prototype.load = function(e, t) {
  17510. return l.get(e, {
  17511. responseType: "json",
  17512. auth: t ? o.authorizationHeader : null
  17513. }).done(function(e) {
  17514. var t = [];
  17515. for (var i in e) {
  17516. var n = e[i];
  17517. t.push(n)
  17518. }
  17519. this.createFromLabelData(t)
  17520. }
  17521. .bind(this))
  17522. }
  17523. ,
  17524. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17525. var t = -1;
  17526. if (e) {
  17527. var i = e.split("_");
  17528. t = parseInt(i[0])
  17529. }
  17530. return t
  17531. }
  17532. ,
  17533. t.exports = n
  17534. }
  17535. ).call(this, "/js/model/LabelCollection.js")
  17536. }
  17537. , {
  17538. "../label/Label": 90,
  17539. "../settings": 166,
  17540. "../util/IndexedCollection": 175,
  17541. "../util/ajax": 181,
  17542. "../util/common": 185,
  17543. "../util/logger": 189,
  17544. "../util/math": 190,
  17545. "./RoomCollection": 141
  17546. }],
  17547. 139: [function(e, t, i) {
  17548. (function(i) {
  17549. "use strict";
  17550. function n(e, t) {
  17551. o.Object3D.call(this)
  17552. this.sid = window.number;//t.sid,
  17553. this.data = t,
  17554. this.options = e,
  17555. this.urls = new s(e.urlFiles),
  17556. this.isPublic = void 0 !== t.is_public && t.is_public,
  17557. //创建heroLocations
  17558. this.images = new _(this),
  17559. this.images.extend(t.images),
  17560. this.images.forEach((info)=>{
  17561. if(info.locations){
  17562. info.images = new _(this);
  17563. info.images.extend(info.locations)
  17564. }
  17565. })
  17566. this.heroLocations = []
  17567. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17568. this.outdoorPanoLocations = [],
  17569. this.floors = new d(this),
  17570. this.floorsEnabled = void 0 === e.floors || e.floors,
  17571. this.changingFloor = !1,
  17572. this.chunks = [],
  17573. this.panos = new A,
  17574. this.colliders = [],
  17575. this.loadPanosPromise = null,
  17576. this.loadMeshTexturesPromise = null,
  17577. this.auxDataPromise = null,
  17578. this.meshTexturesLoaded = !1,
  17579. this.meshTextures = [],
  17580. this.tags = {},
  17581. this.tagsShown = !1,
  17582. this.shouldShowtags = !1,
  17583. this.has360Views = !1,
  17584. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17585. this.supportedModes = {},
  17586. this.supportedModes[c.PANORAMA] = !0,
  17587. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17588. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17589. this.supportedModes[c.TRANSITIONING] = !0,
  17590. this.supportsTiles = this.configureTiling(),
  17591. // this.supportsVR = t.is_vr,
  17592. this.supportsVR = window.MP_PREFETCHED_MODELDATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17593. this.mode = c.DOLLHOUSE,
  17594. this.size = null,
  17595. this.center = null,
  17596. this.boundingBox = new o.Box3,
  17597. this.currentFloor = null,
  17598. this.allFloorsVisible = !0,
  17599. this.projectedPano0 = null,
  17600. this.projectedPano1 = null,
  17601. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17602. this.addFloor(new u(this,t,e.trim()))
  17603. }
  17604. .bind(this)),
  17605. this.waitQueue = [],
  17606. this.on("load", function(e) {
  17607. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17608. return !e.isLoadedCallback()
  17609. }),
  17610. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17611. }
  17612. .bind(this)),
  17613. this.setupCustomProperties()
  17614. this.hots = {};
  17615. }
  17616. function r() {
  17617. try {
  17618. var e = document.createElement("canvas")
  17619. , t = e.getContext("webgl");
  17620. t || (t = e.getContext("experimental-webgl"));
  17621. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17622. return i
  17623. } catch (e) {
  17624. return 0
  17625. }
  17626. }
  17627. var o = e("three")
  17628. , a = e("../util/ajax")
  17629. , s = e("../util/ModelUrls")
  17630. , l = e("../objects/BoundingTextureSkybox")
  17631. , c = e("../enum/Viewmode")
  17632. , h = e("../enum/RenderOrder")
  17633. , u = (e("../enum/AlignmentType"),
  17634. e("../objects/Floor"))
  17635. , d = e("./FloorCollection")
  17636. , p = e("../objects/Chunk")
  17637. , f = (e("../objects/Room"),
  17638. e("../objects/Snapshot"),
  17639. e("../label/Label"),
  17640. e("../util/math"),
  17641. e("../settings"))
  17642. ,ss = e("../shaders")
  17643. , g = e("../util/logger")
  17644. , m = e("../tag/tag")
  17645. , v = (e("../tag/tagManager"),
  17646. e("../objects/Panorama"))
  17647. , A = e("../util/PanoramaCollection")
  17648. , y = e("../loaders/ModelLoader")
  17649. , C = e("../loaders/ModelTextureLoader")
  17650. , I = e("../loaders/SweepDataLoader")
  17651. , E = e("../util/transitions")
  17652. , b = e("../util/common")
  17653. , es = e("../util/easing")
  17654. ,lerp = e("../util/lerp")
  17655. ,tex = e("../util/texture")
  17656. , w = e("./../util/browser")
  17657. , _ = e("./ImageCollection")
  17658. , T = e("./RoomCollection")
  17659. , x = e("./LabelCollection")
  17660. , S = e("./Chunks")
  17661. , M = e("./../util/showcase")
  17662. , R = e("../exception/BasicException")
  17663. , P = (e("../constants")
  17664. ,e("events").EventEmitter)
  17665. ,Hot = e("hot")
  17666. , O = new g(i);
  17667. n.prototype = Object.create(o.Object3D.prototype),
  17668. b.extend(n, P),
  17669. n.prototype.setupCustomProperties = function() {
  17670. var e = f.modelAlpha;
  17671. Object.defineProperty(this, "alpha", {
  17672. get: function() {
  17673. return e
  17674. },
  17675. set: function(t) {
  17676. e = t,
  17677. this.chunks.forEach(function(t) {
  17678. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17679. })
  17680. }
  17681. })
  17682. }
  17683. ,
  17684. n.prototype.configureTiling = function() {
  17685. var e = r();
  17686. if (e < 2048)
  17687. return !1;
  17688. O.warn("Max cube texture size: " + e);
  17689. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17690. var i = f.tiling.tilingFlagNames[t];
  17691. if ("1" === w.valueFromHash(i, null))
  17692. return !0;
  17693. if ("0" === w.valueFromHash(i, null))
  17694. return !1
  17695. }
  17696. //--------------------------------------------许钟文-------------------------------------------
  17697. //return true;
  17698. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17699. //--------------------------------------------e n d -------------------------------------------
  17700. }
  17701. ,
  17702. n.prototype.toggleAlpha = function() {
  17703. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17704. }
  17705. ,
  17706. n.prototype.load = function(e) {
  17707. var t = function() {
  17708. return $.when(this.loadPanos(), this.loadMesh())
  17709. }
  17710. , i = this.urls.init().then(t.bind(this));
  17711. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17712. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17713. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17714. }
  17715. ,
  17716. n.prototype.loadMesh = function() {
  17717. function e(e) {
  17718. O.error(e),
  17719. n.reject("loading-failed")
  17720. }
  17721. function t(e, t) {
  17722. n.notify(e, t)
  17723. }
  17724. function i(e, t) {
  17725. if (0 === e.length) {
  17726. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17727. r.supportedModes[c.DOLLHOUSE] = !1,
  17728. r.supportedModes[c.FLOORPLAN] = !1;
  17729. var i = new p({
  17730. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17731. });
  17732. i.material.visible = !1,
  17733. i.rotateX(-Math.PI / 2),
  17734. i.geometry.computeBoundingBox(),
  17735. e = [i]
  17736. }
  17737. e.forEach(function(e) {
  17738. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17739. r.addChunk(t, e)
  17740. }),
  17741. r.floors.sort(),
  17742. n.resolve(r)
  17743. }
  17744. var n = $.Deferred()
  17745. , r = this;
  17746. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17747. n.promise()
  17748. }
  17749. ,
  17750. n.prototype.loadMeshTextures = function() {
  17751. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17752. this.meshTexturesLoaded = !0
  17753. }
  17754. .bind(this)),
  17755. this.loadTexturesPromise)
  17756. }
  17757. ,
  17758. /* n.prototype.loadtags = function() {//xzw改
  17759. var e = $.Deferred();
  17760. if (!f.tags.enabled)
  17761. return e.resolve();
  17762. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17763. t = "data/" + this.sid + "/tags.json"
  17764. return a.get(t, {
  17765. responseType: "json",
  17766. auth: this.isPublic ? null : f.authorizationHeader
  17767. }).done(function(t) {
  17768. var i = 0
  17769. , n = 0;
  17770. for (var r in t) {
  17771. var o = t[r];
  17772. o.enabled && (n++,
  17773. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17774. i++))
  17775. }
  17776. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17777. e.resolve()
  17778. }
  17779. .bind(this)).fail(function() {
  17780. O.warn("Getting tags failed, not displaying tags."),
  17781. e.resolve()
  17782. }),
  17783. e
  17784. } */
  17785. n.prototype.shineHots = function(){ //xzw
  17786. E.trigger({
  17787. func: function(e) {
  17788. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17789. for(var i in this.hots){
  17790. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17791. }
  17792. }.bind(this),
  17793. cycling: true,
  17794. duration: 3000,
  17795. //easing: "easeInOutQuad",
  17796. name: "hotShine"
  17797. })
  17798. },
  17799. n.prototype.createHotItem = function(data, hots) {
  17800. var docFragment = document.createDocumentFragment();
  17801. var keyAry = Object.keys(data);
  17802. for(var i = 0; i < keyAry.length; i++){
  17803. var li = document.createElement('li');
  17804. var span = document.createElement('span');
  17805. span.innerHTML = data[keyAry[i]].title || data[keyAry[i]].infoAttribute.title || '热点';
  17806. // console.log(span.innerHTML);
  17807. li.hot = hots[keyAry[i]]; // 列表每一项对应一个热点
  17808. li.appendChild(span);
  17809. docFragment.appendChild(li);
  17810. }
  17811. var ul = document.querySelector('#hotListContent ul');
  17812. ul.appendChild(docFragment);
  17813. console.log(docFragment);
  17814. }
  17815. n.prototype.loadOverlays = function(overlays){
  17816. var overlays = window.data2 && window.data2.overlays
  17817. overlays && overlays.forEach((info)=>{
  17818. new Overlay(info)
  17819. })
  17820. Overlay.load()
  17821. }
  17822. n.prototype.loadhots = function() {//xzw
  17823. var e = $.Deferred();
  17824. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17825. return a.get(t, {
  17826. responseType: "json",
  17827. auth: this.isPublic ? null : f.authorizationHeader
  17828. }).done(function(t) {
  17829. window.data2 = t;
  17830. if(!t){
  17831. console.error("data2 is null")
  17832. }else{
  17833. g_data2 = hotMatcher(t);
  17834. this.hotsCount = 0;
  17835. /* for(var i in t.hots){
  17836. this.hotsCount ++;
  17837. this.hots[i] = new Hot(i, t.hots[i], this);
  17838. t.hots[i].infoAttribute || (t.hots[i].infoAttribute = {})
  17839. this.hots[i].initStyleImg(t.hots[i].infoAttribute);
  17840. };
  17841. window.hotData = t.hots
  17842. t.hots && this.createHotItem(t.hots, this.hots); */
  17843. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17844. window.hotData = {}
  17845. if(t.hots){
  17846. var sids = Object.keys(t.hots).sort((a,b)=>{return t.hots[a].order - t.hots[b].order});
  17847. sids.forEach((sid)=>{
  17848. this.hotsCount++,
  17849. this.hots[sid] = new Hot(sid,t.hots[sid] ,this);
  17850. t.hots[sid].infoAttribute || (t.hots[sid].infoAttribute = {})
  17851. this.hots[sid].initStyleImg(t.hots[sid].infoAttribute);
  17852. window.hotData[sid] = t.hots[sid];
  17853. })
  17854. }
  17855. this.createHotItem(window.hotData, this.hots);
  17856. g_index = w.valueFromHash("m");
  17857. /* if(t.tourAudio){
  17858. g_tourAudio = new Audio;
  17859. g_tourAudio.loop = false;
  17860. g_tourAudio.addEventListener('ended', function () {
  17861. var ev = document.createEvent("MouseEvent");
  17862. ev.initEvent("tourAudioEnded",true,true);
  17863. window.dispatchEvent(ev);
  17864. });
  17865. }; */
  17866. }
  17867. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17868. /* var dataJsPromise = $.Deferred();
  17869. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17870. a.get(dataJsUrl,{
  17871. responseType: "json",
  17872. auth: this.isPublic ? null : f.authorizationHeader
  17873. }).done(function(data) {
  17874. window.hotData = data;
  17875. this.createHotItem(data, this.hots);
  17876. for(let i in this.hots){//add
  17877. data[i] && this.hots[i].initStyleImg(data[i]);
  17878. }
  17879. dataJsPromise.resolve();
  17880. }.bind(this)).fail(function(){
  17881. console.log('Data.js is empty');
  17882. dataJsPromise.resolve();
  17883. }) */
  17884. e.resolve();
  17885. }.bind(this)).fail(function() {
  17886. console.log('没有热点');
  17887. e.resolve()
  17888. }),
  17889. e
  17890. }
  17891. ,
  17892. n.prototype.loadPanos = function() {
  17893. if (this.loadPanosPromise)
  17894. return this.loadPanosPromise;
  17895. var e = new I(this);
  17896. return this.loadPanosPromise = e.load().then(function(e) {
  17897. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17898. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17899. else console.log(e.uuid)
  17900. }
  17901. .bind(this))),
  17902. this.panos.extend(e.map(function(e) {
  17903. return new v(this,e.uuid,e,this.supportsTiles)
  17904. }
  17905. .bind(this))),
  17906. this.panos.forEach(function(e) {
  17907. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17908. var i = this.panos.get(t);
  17909. i && this.panos.setNeighbour(e, i, !0)
  17910. }
  17911. .bind(this)),
  17912. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17913. }
  17914. .bind(this)),
  17915. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17916. this.supportedModes[c.PANORAMA] = !1),
  17917. $.when(this)
  17918. }
  17919. .bind(this)),
  17920. this.loadPanosPromise
  17921. }
  17922. ,
  17923. n.prototype.loadHighlightReel = function() {//xzw
  17924. var e = $.Deferred()
  17925. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17926. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17927. return a.get(t, {
  17928. responseType: "json",
  17929. auth: this.isPublic ? null : f.authorizationHeader
  17930. }).done(function(t) {
  17931. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17932. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17933. e.resolve()
  17934. }
  17935. .bind(this)).fail(function() {
  17936. O.warn("Getting highlight reel failed, no highlights available"),
  17937. e.resolve()
  17938. }),
  17939. e
  17940. }
  17941. ,
  17942. n.prototype.waitForLoad = function(e, t) {
  17943. t() || (this.waitQueue.push({
  17944. object: e,
  17945. isLoadedCallback: t
  17946. }),
  17947. 1 === this.waitQueue.length && this.emit("waiting"))
  17948. }
  17949. ,
  17950. n.prototype.hide = function() {
  17951. this.floors.hide()
  17952. }
  17953. ,
  17954. n.prototype.show = function() {
  17955. this.floors.show()
  17956. }
  17957. ,
  17958. n.prototype.floorNames = function() {
  17959. return this.floors.names()
  17960. }
  17961. ,
  17962. n.prototype.warpDestFloors = function(e, t) {
  17963. if (!e || this.floors.length !== e.length)
  17964. return void this.toggleAllFloors(!0);
  17965. var i = e.findIndex(function(e) {
  17966. return e
  17967. }
  17968. .bind(this));
  17969. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17970. }
  17971. ,
  17972. n.prototype.setFloor = function(e, t, i) {
  17973. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17974. this.allFloorsVisible = !1,
  17975. this._setFloor(e, t, i)
  17976. }
  17977. ,
  17978. n.prototype.toggleAllFloors = function(e) {
  17979. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17980. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17981. this._setFloor(this.currentFloor)
  17982. }
  17983. ,
  17984. n.prototype._setFloor = function(e, t, i) {
  17985. t = t || this.mode,
  17986. this.emit("floor.changed", e, t, this.currentFloor),
  17987. this.currentFloor = e;
  17988. var n;
  17989. if (t === c.PANORAMA) {
  17990. if (this.show(),
  17991. this.shouldShowtags && this.tagsShown)
  17992. for (n in this.tags)
  17993. this.tags[n].show(f.showFloorDuration)
  17994. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  17995. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  17996. }
  17997. .bind(this)),
  17998. this.shouldShowtags && this.tagsShown))
  17999. for (n in this.tags) {
  18000. var r = this.tags[n];
  18001. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  18002. }
  18003. var o = this
  18004. , a = e;
  18005. E.start(function() {}, f.showFloorDelay, function() {
  18006. o.floors.forEach(function(e) {
  18007. e.chunks.forEach(function(t) {
  18008. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  18009. })
  18010. })
  18011. }
  18012. .bind(this))
  18013. }
  18014. ,
  18015. n.prototype.toggleExplode = function() {
  18016. this.floors.toggleExplodeHorizontal()
  18017. }
  18018. ,
  18019. n.prototype.toggleExplodeUp = function() {
  18020. this.floors.toggleExplodeVertical()
  18021. }
  18022. ,
  18023. n.prototype.nextFloor = function(e) {
  18024. return this.floors.nextFloor(this.currentFloor, e)
  18025. }
  18026. ,
  18027. n.prototype.addFloor = function(e) {
  18028. this.floors.add(e)
  18029. }
  18030. ,
  18031. n.prototype.getFloorAtPoint = function(e) {
  18032. return this.floors.getFloorAtPoint(e)
  18033. }
  18034. ,
  18035. n.prototype.getTagBySid = function(e) {
  18036. return this.tags[e]
  18037. }
  18038. ,
  18039. n.prototype.addChunk = function(e, t) {
  18040. this.floors.getOrMakeFloor(e).addChunk(t),
  18041. this.chunks.push(t)
  18042. }
  18043. ,
  18044. n.prototype.setMode = function(e) {
  18045. if (!this.supportedModes[e])
  18046. throw new R("Mode not supported for this model: " + e);
  18047. this.mode = e;
  18048. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  18049. this.chunks.forEach(function(t) {
  18050. t.setMode(e)
  18051. })
  18052. }
  18053. ,
  18054. n.prototype.build = function() {
  18055. this.heroLocations = this.images.getHeroLocations(this.panos);
  18056. var e = function() {
  18057. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  18058. }
  18059. .bind(this)();
  18060. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  18061. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  18062. }
  18063. .bind(this)) || e,
  18064. null === this.heroImage && O.warn("No hero image defined."),
  18065. this.currentFloor = this.floors.last(),
  18066. this.floors.build(),
  18067. this.colliders = this.floors.reduce(function(e, t) {
  18068. return e.concat(t.collider.children)
  18069. }, []),
  18070. this.panos.forEach(function(e) {
  18071. e.build1(),
  18072. e.on("enter", function() {
  18073. e.floor !== this.currentFloor && this.setFloor(e.floor)
  18074. }
  18075. .bind(this))
  18076. }
  18077. .bind(this)),
  18078. this.panos.forEach(function(e) {
  18079. e.build2()
  18080. }),
  18081. this.floors.forEach(function(e) {
  18082. this.boundingBox.union(e.boundingBox)
  18083. }
  18084. .bind(this)),
  18085. this.size = this.boundingBox.size(),
  18086. this.center = this.boundingBox.center(),
  18087. this.floors.forEach(function(e) {
  18088. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  18089. }
  18090. .bind(this)),
  18091. this.panos.populate_path_graph(),
  18092. this.skybox = new l(this.boundingBox),
  18093. this.skybox.matrixWorldNeedsUpdate = !0,
  18094. this.add(this.skybox);
  18095. setTimeout(function(){
  18096. this.hotsCount && this.shineHots();
  18097. }.bind(this),1300);//xzw 热点开始闪烁
  18098. for (var t in this.tags)
  18099. this.tags[t].build();
  18100. //add-----
  18101. for(let i in this.hots){
  18102. this.hots[i].setVisiblePanos(this.hots[i].visibleData);
  18103. }
  18104. //---------
  18105. this.createFloorLogo()
  18106. return O.debug("Done building model"),
  18107. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  18108. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  18109. this.buildRooms(),
  18110. this.labels.associateWithRooms(this.rooms),
  18111. $.when(this)
  18112. }
  18113. ,
  18114. n.prototype.createFloorLogo = function(){
  18115. console.log('createFloorLogo')
  18116. if(this.floorLogos || !settings.floorlogoURL)return;
  18117. var url = settings.floorlogoURL
  18118. var map = tex.load(url);//可以追加done
  18119. this.floorLogos = [];
  18120. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  18121. var material = new o.MeshBasicMaterial({
  18122. opacity:0,
  18123. map:map,
  18124. side: o.DoubleSide,
  18125. transparent: !0,
  18126. depthWrite: !1,
  18127. depthTest:false//改 在chunk\skybox外也可看到
  18128. });
  18129. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  18130. //var s = (Store.metadata.floorLogoSize || 100)/100;
  18131. //logo.scale.set(s,s,s);
  18132. logo.position.set(0,-1.5,0);
  18133. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  18134. logo.renderOrder = 100;//cover the videoSkybox
  18135. //logo.layers.set(0)
  18136. this.add(logo);
  18137. this.floorLogos.push(logo);
  18138. }
  18139. this.floorLogos[1].visible = false;
  18140. }
  18141. n.prototype.adjustfloorLogoHeight = function(o){
  18142. var h = player.currentPano.floorPosition.y + 0.01;
  18143. this.floorLogos[1].position.setY(h);
  18144. this.floorLogos[0].position.setY(h);
  18145. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  18146. },
  18147. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  18148. if(!this.floorLogos) return;
  18149. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  18150. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  18151. if(!o.dur){//立刻
  18152. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  18153. this.floorLogos[o.index].material.opacity = o.opa;
  18154. }else{
  18155. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  18156. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  18157. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  18158. }
  18159. },
  18160. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  18161. var lastQ, lastP;
  18162. var equals = function(v1, v2, min){
  18163. return Math.abs(v1-v2) < min
  18164. }
  18165. var isSame = function(now, last, k){//如果和上次相同就不改变
  18166. if(!last)return false;
  18167. var R = k.sceneRenderer;
  18168. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  18169. //暂时:
  18170. var min = 0.0008
  18171. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  18172. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  18173. return same;
  18174. }
  18175. return function(Q, k){
  18176. if(!Q)return;
  18177. /* if(Config.ifFish && window.lowFPS){
  18178. this.fLCompute++;
  18179. if(R.AFPS < 38){
  18180. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  18181. else if(k.flying && k.fLCompute%2 !=1) return;
  18182. k.fLCompute %= 4;
  18183. }else if(R.AFPS < 45){
  18184. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  18185. else if(k.flying && k.fLCompute%2 !=1) return;
  18186. k.fLCompute %= 6;
  18187. }else{
  18188. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  18189. //else if(k.flying && k.fLCompute%2 !=1) return;
  18190. k.fLCompute %= 2;
  18191. }
  18192. } */
  18193. var sameQ, sameP, quaternion, visible;
  18194. for(var i=0;i<2;i++){
  18195. var logo = this.floorLogos[i];
  18196. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  18197. visible = true;
  18198. }
  18199. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  18200. var c = k.cameraControls.activeControl;
  18201. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  18202. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18203. for(var i=0;i<2;i++){
  18204. var logo = this.floorLogos[i];
  18205. if(!sameQ){
  18206. if(!quaternion){
  18207. var a = new THREE.Vector3(0,0,-1);
  18208. a.applyQuaternion(Q);
  18209. a.setY(0);
  18210. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  18211. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18212. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  18213. quaternion.multiply(a);
  18214. }
  18215. logo.quaternion.copy(quaternion);
  18216. }
  18217. }
  18218. }
  18219. }()
  18220. n.prototype.loadLabels = function() {//xzw
  18221. this.labels = new x(this);
  18222. var e = $.Deferred();
  18223. //加载俯视图的标签 注释这个备注就会加载
  18224. window.MP_PREFETCHED_MODELDATA.model.player_options.showLabels ? this.showingLabels = true : '';
  18225. if (!this.showingLabels)
  18226. return e.resolve();
  18227. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18228. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18229. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  18230. O.warn("Getting labels failed, not displaying labels."),
  18231. e.resolve()
  18232. }),
  18233. e
  18234. }
  18235. ,
  18236. n.prototype.buildRooms = function() {
  18237. this.rooms = new T(this),
  18238. this.rooms.createFromChunks(this.chunks),
  18239. this.rooms.calcRoomBoundaries()
  18240. }
  18241. ,
  18242. n.prototype.updateProjectedPanos = function() {
  18243. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18244. }
  18245. ,
  18246. n.prototype.setProjectedPanos = function(e, t, i) {
  18247. void 0 !== i && null !== i || (i = !0),
  18248. i = !!i,
  18249. this.projectedPano0 = e,
  18250. this.projectedPano1 = t,
  18251. this.skybox.material.setProjectedPanos(e, t, i),
  18252. this.chunks.forEach(function(n) {
  18253. n.materialInside.setProjectedPanos(e, t, i)
  18254. })
  18255. }
  18256. ,
  18257. n.prototype.setSide = function(e) {
  18258. this.floors.forEach(function(t) {
  18259. t.collider.material.side = e
  18260. })
  18261. }
  18262. ,
  18263. n.prototype.heroCount = function() {
  18264. return this.heroLocations ? this.heroLocations.length : 0
  18265. }
  18266. ,
  18267. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  18268. if (e[0] < 0)
  18269. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18270. null;
  18271. if (this.heroCount() < 1)
  18272. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18273. null;
  18274. var t = this.heroLocations[e[0]];
  18275. if(t.heroLocations && e[1]!=void 0){
  18276. t = t.heroLocations[e[1]];
  18277. }
  18278. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18279. null) : t
  18280. }
  18281. ,
  18282. n.prototype.findPanoramicHero = function() {
  18283. for (var e in this.heroLocations)
  18284. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18285. return this.heroLocations[e];
  18286. return null
  18287. }
  18288. ,
  18289. n.prototype.listImagePanos = function() {
  18290. var e = []
  18291. , t = this;
  18292. return this.images.forEach(function(i) {
  18293. if (i.metadata && i.metadata.scan_id) {
  18294. var n = t.panos.get(i.metadata.scan_id);
  18295. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18296. }
  18297. }),
  18298. e
  18299. }
  18300. ,
  18301. n.prototype.fadePanoMarkers = function(e, t) {
  18302. this.panos.fadeMarkerOpacity(e, t)
  18303. }
  18304. ,
  18305. n.prototype.setSweepVisibility = function(e) {
  18306. this.panos.forEach(function(t) {
  18307. t.marker && (t.marker.visible = e)
  18308. })
  18309. }
  18310. ,
  18311. n.prototype.outsideAllowed = function() {
  18312. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18313. }
  18314. ,
  18315. t.exports = n
  18316. }
  18317. ).call(this, "/js/model/Model.js")
  18318. }
  18319. , {
  18320. "../constants": 8,
  18321. "../enum/AlignmentType": 17,
  18322. "../enum/RenderOrder": 42,
  18323. "../enum/Viewmode": 51,
  18324. "../exception/BasicException": 55,
  18325. "../label/Label": 90,
  18326. "../loaders/ModelLoader": 105,
  18327. "../loaders/ModelTextureLoader": 106,
  18328. "../loaders/SweepDataLoader": 107,
  18329. "../tag/tag": 123,
  18330. "../tag/tagManager": 124,
  18331. "../objects/BoundingTextureSkybox": 143,
  18332. "../objects/Chunk": 144,
  18333. "../objects/Floor": 146,
  18334. "../objects/Panorama": 148,
  18335. "../objects/Room": 150,
  18336. "../objects/Snapshot": 153,
  18337. "../settings": 166,
  18338. "../shaders": 167,
  18339. "../util/ModelUrls": 177,
  18340. "../util/PanoramaCollection": 178,
  18341. "../util/ajax": 181,
  18342. "../util/common": 185,
  18343. "../util/easing": 186,
  18344. "../util/lerp": 188,
  18345. "../util/logger": 189,
  18346. "../util/math": 190,
  18347. "../util/texture": 194,
  18348. "../util/transitions": 195,
  18349. "./../util/browser": 182,
  18350. "./../util/showcase": 193,
  18351. "./Chunks": 135,
  18352. "./FloorCollection": 136,
  18353. "./ImageCollection": 137,
  18354. "./LabelCollection": 138,
  18355. "./RoomCollection": 141,
  18356. events: 202,
  18357. three: 217,
  18358. "hot": "hot"
  18359. }],
  18360. 140: [function(e, t, i) {
  18361. "use strict";
  18362. function n() {
  18363. this.modelMap = {},
  18364. this.activeModel = null,
  18365. this.modelCount = 0,
  18366. this.tileDownloader = null,
  18367. this.panoRenderer = null
  18368. }
  18369. var r = (e("three"),
  18370. e("../util/common"))
  18371. , o = e("../exception/BasicException")
  18372. , a = e("../enum/ModelManagerEvents")
  18373. , s = e("../enum/PanoRendererEvents")
  18374. , l = e("events").EventEmitter;
  18375. n.prototype.init = function(e, t, i) {
  18376. this.tileDownloader = e,
  18377. this.panoRenderer = t,
  18378. this.qualityManager = i,
  18379. this.bindEvents()
  18380. }
  18381. ,
  18382. n.prototype.bindEvents = function() {
  18383. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18384. }
  18385. ,
  18386. n.prototype.onTileRendered = function(e, t, i, n) {}
  18387. ,
  18388. n.prototype.addModel = function(e) {
  18389. this.modelMap[e.sid] = e,
  18390. 0 === this.modelCount && this.activateModel(e.sid),
  18391. this.modelCount++,
  18392. this.emit(a.ModelAdded)
  18393. }
  18394. ,
  18395. n.prototype.getModel = function(e) {
  18396. return this.modelMap[e]
  18397. }
  18398. ,
  18399. n.prototype.activateModel = function(e) {
  18400. var t = this.modelMap[e];
  18401. if (!t)
  18402. throw new o("Tried to activate invalid model!");
  18403. var i = this.activeModel;
  18404. this.activeModel = t,
  18405. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18406. this.tileDownloader.setUrls(t.urls),
  18407. t.panos.forEach(function(e) {
  18408. e.attachToPanoRenderer(this.panoRenderer),
  18409. e.tileDownloader = this.tileDownloader,
  18410. e.qualityManager = this.qualityManager
  18411. }
  18412. .bind(this)),
  18413. this.emit(a.ActiveModelChanged, {
  18414. oldModel: i,
  18415. model: t
  18416. })
  18417. }
  18418. ,
  18419. n.prototype.getActiveModel = function() {
  18420. return this.activeModel
  18421. }
  18422. ,
  18423. r.extend(n, l),
  18424. t.exports = n
  18425. }
  18426. , {
  18427. "../enum/ModelManagerEvents": 33,
  18428. "../enum/PanoRendererEvents": 35,
  18429. "../exception/BasicException": 55,
  18430. "../util/common": 185,
  18431. events: 202,
  18432. three: 217
  18433. }],
  18434. 141: [function(e, t, i) {
  18435. (function(i) {
  18436. "use strict";
  18437. function n() {
  18438. s.call(this)
  18439. }
  18440. var r = e("../objects/Room")
  18441. , o = (e("../settings"),
  18442. e("../util/logger"))
  18443. , a = (e("../util/transitions"),
  18444. e("../util/easing"),
  18445. e("../util/common"))
  18446. , s = e("../util/IndexedCollection")
  18447. , l = e("./Chunks");
  18448. new o(i);
  18449. a.inherit(n, s),
  18450. n.prototype.getIndex = function(e) {
  18451. return e.roomId
  18452. }
  18453. ,
  18454. n.prototype.calcRoomBoundaries = function() {
  18455. this.forEach(function(e) {
  18456. e.calcBoundaries()
  18457. })
  18458. }
  18459. ,
  18460. n.prototype.createFromChunks = function(e) {
  18461. var t = {
  18462. floorId: -1,
  18463. roomId: -1
  18464. }
  18465. , i = {};
  18466. e.forEach(function(e) {
  18467. l.parseIdsFromChunkName(e.name, t);
  18468. var o = i[t.roomId];
  18469. if (!o) {
  18470. var a = n.generateRoomId(t.floorId, t.roomId);
  18471. o = new r(t.floorId,a),
  18472. this.add(o),
  18473. i[t.roomId] = o
  18474. }
  18475. o.addChunk(e)
  18476. }
  18477. .bind(this)),
  18478. this.calcRoomBoundaries()
  18479. }
  18480. ,
  18481. n.generateRoomId = function(e, t) {
  18482. return e + "_" + t
  18483. }
  18484. ,
  18485. t.exports = n
  18486. }
  18487. ).call(this, "/js/model/RoomCollection.js")
  18488. }
  18489. , {
  18490. "../objects/Room": 150,
  18491. "../settings": 166,
  18492. "../util/IndexedCollection": 175,
  18493. "../util/common": 185,
  18494. "../util/easing": 186,
  18495. "../util/logger": 189,
  18496. "../util/transitions": 195,
  18497. "./Chunks": 135
  18498. }],
  18499. 142: [function(e, t, i) {
  18500. "use strict";
  18501. function n(e, t, i) {
  18502. e = e.clone().expandByScalar(0.01);//改
  18503. var n = e.size()
  18504. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18505. o.boundingBox = e,
  18506. r.Mesh.call(this, o, t),
  18507. this.position.copy(e.center()),
  18508. this.frustumCulled = !1,
  18509. i && this.add(new r.WireframeHelper(this))
  18510. }
  18511. var r = e("three");
  18512. n.prototype = Object.create(r.Mesh.prototype),
  18513. n.prototype.constructor = n,
  18514. t.exports = n
  18515. }
  18516. , {
  18517. three: 217
  18518. }],
  18519. 143: [function(e, t, i) {
  18520. (function(i) {
  18521. "use strict";
  18522. function n(e) {
  18523. h.time("Computing a nice bounding cubemap");
  18524. var t = new a({
  18525. side: r.BackSide,
  18526. transparent: !0
  18527. });
  18528. t.uniforms.modelAlpha.value = 0,
  18529. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18530. this.renderOrder = l.boundingSkybox,
  18531. o.call(this, e, t),
  18532. h.timeEnd("Computing a nice bounding cubemap")
  18533. }
  18534. var r = e("three")
  18535. , o = (e("../enum/Viewmode"),
  18536. e("../shaders"),
  18537. e("./BoundingMesh"))
  18538. , a = e("../materials/ModelTextureMaterial")
  18539. , s = e("../settings")
  18540. , l = e("../enum/RenderOrder")
  18541. , c = e("../util/logger")
  18542. , h = new c(i);
  18543. n.prototype = Object.create(o.prototype),
  18544. n.prototype.constructor = n,
  18545. t.exports = n
  18546. }
  18547. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18548. }
  18549. , {
  18550. "../enum/RenderOrder": 42,
  18551. "../enum/Viewmode": 51,
  18552. "../materials/ModelTextureMaterial": 118,
  18553. "../settings": 166,
  18554. "../shaders": 167,
  18555. "../util/logger": 189,
  18556. "./BoundingMesh": 142,
  18557. three: 217
  18558. }],
  18559. 144: [function(e, t, i) {
  18560. "use strict";
  18561. function n(e) {
  18562. this.materialInside = new s({
  18563. side: r.DoubleSide
  18564. });
  18565. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18566. this.materialOutside = new r.RawShaderMaterial({
  18567. fragmentShader: o.modelOutside.fragmentShader,
  18568. vertexShader: o.modelOutside.vertexShader,
  18569. uniforms: t,
  18570. side: r.FrontSide,
  18571. name: "chunkOut"
  18572. }),
  18573. r.Mesh.call(this, e.geometry, this.materialInside),
  18574. this.name = e.name || "",
  18575. this.textureName = e.textureName,
  18576. this.meshUrl = e.meshUrl
  18577. }
  18578. var r = e("three")
  18579. , o = e("../shaders")
  18580. , a = e("../enum/Viewmode")
  18581. , s = e("../materials/ModelTextureMaterial");
  18582. n.prototype = Object.create(r.Mesh.prototype),
  18583. n.prototype.setTextureMap = function(e) {
  18584. this.materialInside.uniforms.map.value = e,
  18585. this.materialOutside.uniforms.map.value = e
  18586. }
  18587. ,
  18588. n.prototype.setMode = function(e) {
  18589. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18590. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18591. t.transparent = this.material.transparent,
  18592. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18593. this.material = t
  18594. }
  18595. ,
  18596. t.exports = n
  18597. }
  18598. , {
  18599. "../enum/Viewmode": 51,
  18600. "../materials/ModelTextureMaterial": 118,
  18601. "../shaders": 167,
  18602. three: 217
  18603. }],
  18604. 145: [function(e, t, i) {
  18605. "use strict";
  18606. function n(e) {
  18607. this.chunksize = e || 10,
  18608. this.chunks = {},
  18609. this.boundingBoxes = {},
  18610. this.children = [],
  18611. this.offset = new r.Vector3(0,.5,0),
  18612. this.material = new r.MeshBasicMaterial({
  18613. color: 16777215 * Math.random(),
  18614. side: r.DoubleSide
  18615. })
  18616. }
  18617. var r = e("three");
  18618. e("../enum/Viewmode");
  18619. n.prototype.add = function(e) {
  18620. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18621. m ? (t = m.position.array,
  18622. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18623. n = e.faces);
  18624. var v = new r.Vector3;
  18625. if (i)
  18626. for (o = 0,
  18627. a = i.length; o < a; o += 3) {
  18628. var A = 3 * i[o]
  18629. , y = 3 * i[o + 1]
  18630. , C = 3 * i[o + 2];
  18631. s = (t[A] + t[y] + t[C]) / 3,
  18632. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18633. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18634. h = Math.floor(s / this.chunksize),
  18635. u = Math.floor(l / this.chunksize),
  18636. d = Math.floor(c / this.chunksize),
  18637. p = h + "." + u + "." + d,
  18638. p in this.chunks ? (g = this.chunks[p],
  18639. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18640. f = this.boundingBoxes[p] = new r.Box3),
  18641. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18642. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18643. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18644. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18645. }
  18646. else
  18647. for (o = 0,
  18648. a = t.length; o < a; o += 9)
  18649. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18650. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18651. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18652. h = Math.floor(s / this.chunksize),
  18653. u = Math.floor(l / this.chunksize),
  18654. d = Math.floor(c / this.chunksize),
  18655. p = h + "." + u + "." + d,
  18656. p in this.chunks ? (g = this.chunks[p],
  18657. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18658. f = this.boundingBoxes[p] = new r.Box3),
  18659. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18660. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18661. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18662. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18663. }
  18664. ,
  18665. n.prototype.build = function() {
  18666. var e = new r.Object3D;
  18667. e.material = this.material;
  18668. for (var t in this.chunks) {
  18669. var i = this.chunks[t]
  18670. , n = new r.BufferGeometry;
  18671. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18672. n.boundingBox = this.boundingBoxes[t];
  18673. var o = new r.Mesh(n,this.material);
  18674. o.material.visible = !1,
  18675. e.add(o),
  18676. this.chunks[t] = []
  18677. }
  18678. return e
  18679. }
  18680. ,
  18681. t.exports = n
  18682. }
  18683. , {
  18684. "../enum/Viewmode": 51,
  18685. three: 217
  18686. }],
  18687. 146: [function(e, t, i) {
  18688. "use strict";
  18689. var r = e("three")
  18690. , o = e("../settings")
  18691. , a = e("../util/common")
  18692. , s = e("../util/lerp")
  18693. , l = e("./ChunkedCollider")
  18694. , c = e("../util/transitions")
  18695. , h = e("../util/easing")
  18696. , u = (e("../objects/Panorama"),
  18697. e("../enum/RenderOrder"))
  18698. , d = e("../localization/localize");
  18699. function n(e, t, i) {
  18700. r.Object3D.call(this),
  18701. this.model = e,
  18702. this.floorIndex = t,
  18703. this.lang = o.languageTag,
  18704. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18705. this.panos = [],
  18706. this.chunks = [],
  18707. this.colliderBuilder = new l(3),
  18708. this.collider = null,
  18709. this.center = null,
  18710. this.boundingBox = new r.Box3,
  18711. this.size = null,
  18712. this.hidden = !1,
  18713. this.conservativeBoundingBox = new r.Box3,
  18714. this.debugColor = 16777215 * Math.random(),
  18715. this.transition = null
  18716. }
  18717. n.prototype = Object.create(r.Object3D.prototype),
  18718. n.prototype.enter = function(e) {
  18719. this.model.setFloor(this, e)
  18720. }
  18721. ,
  18722. n.prototype.hide = function(e) {
  18723. if (!this.hidden || this.transition) {
  18724. this.chunks.forEach(function(e) {
  18725. e.material.transparent = !0
  18726. }),
  18727. c.cancel(this.transition);
  18728. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18729. , i = e ? 0 : o.hideFloorDelay / t;
  18730. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18731. this.hidden = !0
  18732. }
  18733. .bind(this), i, h.easeInOutQuad)
  18734. }
  18735. }
  18736. ,
  18737. n.prototype.show = function(e) {
  18738. if (this.hidden || this.transition) {
  18739. this.hidden = !1,
  18740. c.cancel(this.transition);
  18741. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18742. , i = e ? 0 : o.showFloorDelay / t;
  18743. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18744. this.hidden || this.chunks.forEach(function(e) {
  18745. e.material.transparent = !1
  18746. })
  18747. }
  18748. .bind(this), i, h.easeInOutQuad)
  18749. }
  18750. }
  18751. ,
  18752. n.prototype.toggle = function(e, t) {
  18753. e = void 0 === e ? this.hidden : e,
  18754. e ? this.show(t) : this.hide(t)
  18755. }
  18756. ,
  18757. n.prototype.containsPoint = function(e) {
  18758. return this.collider.children.some(function(t) {
  18759. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18760. t.geometry.boundingBox.containsPoint(e)
  18761. })
  18762. }
  18763. ,
  18764. n.prototype.distanceToPoint = function(e) {
  18765. var t = null
  18766. , i = 1 / 0;
  18767. return this.collider.children.forEach(function(n) {
  18768. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18769. var r = n.geometry.boundingBox.distanceToPoint(e);
  18770. (!t || i > r) && (i = r,
  18771. t = n)
  18772. }),
  18773. i
  18774. }
  18775. ,
  18776. n.prototype.addChunk = function(e) {
  18777. e.renderOrder = u.ghostFloor,
  18778. this.add(e),
  18779. this.chunks.push(e),
  18780. this.boundingBox.union(e.geometry.boundingBox),
  18781. this.size = this.boundingBox.size(),
  18782. this.colliderBuilder.add(e.geometry)
  18783. }
  18784. ,
  18785. n.prototype.addPano = function(e) {
  18786. this.panos.push(e),
  18787. this.add(e.skyboxMesh),
  18788. e.marker && this.add(e.marker);
  18789. var t = new r.Vector3(1,1,1)
  18790. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18791. this.boundingBox.union(i)
  18792. }
  18793. ,
  18794. n.prototype.build = function() {
  18795. this.collider = this.colliderBuilder.build(!0),
  18796. this.add(this.collider),
  18797. this.center = this.boundingBox.center(),
  18798. this.conservativeBoundingBox.copy(this.boundingBox),
  18799. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18800. return e.geometry.boundingBox.min.y
  18801. }), 5),
  18802. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18803. return e.geometry.boundingBox.max.y
  18804. }), 5),
  18805. this.colliderBuilder = null
  18806. }
  18807. ,
  18808. n.prototype.toShortString = function() {
  18809. return a.nth(this.floorIndex + 1)
  18810. }
  18811. ,
  18812. n.prototype.toString = function() {
  18813. return this.name
  18814. }
  18815. ,
  18816. t.exports = n
  18817. }
  18818. , {
  18819. "../enum/RenderOrder": 42,
  18820. "../localization/localize": 108,
  18821. "./strings-cn-CN": 109,
  18822. "../objects/Panorama": 148,
  18823. "../settings": 166,
  18824. "../util/common": 185,
  18825. "../util/easing": 186,
  18826. "../util/lerp": 188,
  18827. "../util/transitions": 195,
  18828. "./ChunkedCollider": 145,
  18829. three: 217
  18830. }],
  18831. 147: [function(e, t, i) {
  18832. "use strict";
  18833. function n(e) {
  18834. this.player = e,
  18835. this.obj3d = null,
  18836. this.UP = new r.Vector3(0,1,0)
  18837. }
  18838. var r = e("three")
  18839. , o = e("../settings");
  18840. n.prototype.prefs = {
  18841. linewidth: 3,
  18842. height: .07,
  18843. opacity: .45,
  18844. endScale: .05
  18845. },
  18846. n.prototype.discard = function() {
  18847. if (this.obj3d) {
  18848. var e = this.obj3d.parent;
  18849. e && e.remove(this.obj3d)
  18850. }
  18851. this.obj3d = null
  18852. }
  18853. ,
  18854. n.prototype.draw = function() {
  18855. if (this.discard(),
  18856. o.showNeighbors) {
  18857. var e = this.player.currentPano.floor;
  18858. this.obj3d = new r.Object3D;
  18859. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18860. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18861. i.y += this.prefs.height;
  18862. var n = .1525
  18863. , a = .127
  18864. , s = .0127
  18865. , l = .1
  18866. , c = .19
  18867. , h = .2032
  18868. , u = .2286
  18869. , d = .255
  18870. , p = new r.Matrix4;
  18871. for (var f in t)
  18872. if (t[f]) {
  18873. var g = this.player.model.panos.get(f)
  18874. , m = (g.position.clone().sub(this.player.model.position),
  18875. g.position.clone().sub(g.floorPosition))
  18876. , v = g.floorPosition.clone().sub(this.player.model.position);
  18877. v.y += this.prefs.height;
  18878. var A = new r.Geometry;
  18879. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18880. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18881. p.identity().setPosition(m),
  18882. A.applyMatrix(p),
  18883. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18884. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18885. p.lookAt(v, i, this.UP).setPosition(v),
  18886. A.applyMatrix(p),
  18887. A.vertices.push(v, i);
  18888. var y = new r.Line(A,new r.LineBasicMaterial({
  18889. color: g.debugColor.getHex(),
  18890. transparent: !0,
  18891. opacity: this.prefs.opacity,
  18892. depthWrite: !1,
  18893. name: "sLine" + f,
  18894. linewidth: this.prefs.linewidth
  18895. }));
  18896. this.obj3d.add(y)
  18897. }
  18898. e.add(this.obj3d)
  18899. }
  18900. }
  18901. ,
  18902. n.prototype.update = function() {
  18903. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18904. }
  18905. ,
  18906. t.exports = n
  18907. }
  18908. , {
  18909. "../settings": 166,
  18910. three: 217
  18911. }],
  18912. 148: [function(e, t, i) {
  18913. (function(i) {
  18914. "use strict";
  18915. function n(e, t, i, n) {
  18916. this.model = e,
  18917. this.id = t,
  18918. this.alignmentType = i.alignmentType || l.ALIGNED,
  18919. this.neighbourUUIDs = i.neighbours || null,
  18920. this.neighbourPanos = null,
  18921. this.floor = null,
  18922. this.floorIndex = i.floor,
  18923. this.failedLoadingAt = 0,
  18924. this.maxLoadRetries = 4,
  18925. this.origin = i.position.clone(),
  18926. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18927. this.quaternion = i.quaternion.clone(),
  18928. this.skyboxMesh = new r.Mesh(E),
  18929. this.skyboxMesh.position.copy(this.position),
  18930. this.skyboxMesh.quaternion.copy(this.quaternion),
  18931. this.skyboxMesh.name = "skybox",
  18932. this.skyboxMesh.visible = !1,
  18933. this.skyboxMesh.updateMatrix(),
  18934. this.skyboxMesh.updateMatrixWorld(),
  18935. this.marker = null,
  18936. this.showFloorMarker = !window.MP_PREFETCHED_MODELDATA.hideFloorMarker;
  18937. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18938. map: w,
  18939. side: r.DoubleSide,
  18940. opacity: 0,
  18941. transparent: !0,
  18942. depthWrite: !1
  18943. })),
  18944. this.marker.visible = this.showFloorMarker,
  18945. this.marker.renderOrder = s.panoMarker,
  18946. this.marker.name = "marker",
  18947. this.marker.pano = this,
  18948. this.marker.layers.set(v.PANOMARKERS),
  18949. this.marker.updateMatrixWorld(),
  18950. a.colorMarkerOnLoad && this.on("load", function() {
  18951. this.marker.material.color.set(65280)
  18952. })),
  18953. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18954. this.floorPosition = i.puck ? i.puck.clone() : null,
  18955. this.tiled = n,
  18956. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  18957. this.solidSkybox.flipY = !1,
  18958. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  18959. this.solidSkybox.magFilter = r.LinearFilter,
  18960. this.solidSkybox.generateMipmaps = !1)),
  18961. this.zoomed = !1,
  18962. this.panoRenderer = null,
  18963. this.qualityManager = null,
  18964. this.tileDownloader = null,
  18965. this.tiledPanoRenderTarget = null,
  18966. this.minimumTiledPanoLoaded = !1,
  18967. this.highestPartialTileRenderOpCompleted = 0,
  18968. this.highestFullTileRenderOpCompleted = 0,
  18969. this.shouldRedrawOnBaseLoaded = !1,
  18970. this.lockUntilRenderingComplete = !1,
  18971. a.colorMarkerOnLoad && this.on("load", function() {
  18972. this.marker.material.color.set(65280)
  18973. });
  18974. /********************************************************************fyz改vr from徐世廷*************************************************************/
  18975. var e = new r.TextureLoader;
  18976. e.setCrossOrigin(!0);
  18977. var g = e.load("images/texture.jpg");
  18978. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  18979. color: 16777215,
  18980. transparent: !0,
  18981. opacity: .75,
  18982. map: g
  18983. })),
  18984. this.vrMarker.boluoType = "vr",
  18985. this.vrMarker.position.z = 1,
  18986. this.vrMarker.enabled = !0,
  18987. this.vrMarker.visible = !1,
  18988. window.vrMarkers = window.vrMarkers || [],
  18989. window.vrMarkers.push(this.vrMarker),
  18990. this.marker && this.marker.add(this.vrMarker),
  18991. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  18992. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  18993. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  18994. this.adjustAngleEnable) {
  18995. var i = new r.Quaternion;
  18996. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  18997. this.skyboxMesh.quaternion.multiply(i);
  18998. var m = new r.Quaternion;
  18999. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  19000. this.skyboxMesh.quaternion.multiply(m);
  19001. var n = new r.Quaternion;
  19002. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  19003. this.skyboxMesh.quaternion.multiply(n),
  19004. this.skyboxMesh.updateMatrix(),
  19005. this.skyboxMesh.updateMatrixWorld(),
  19006. this.model.updateProjectedPanos()
  19007. }
  19008. /**************************************************************************************************************************************/
  19009. }
  19010. var r = e("three")
  19011. , o = e("../util/logger")
  19012. , a = e("../settings")
  19013. , s = (e("../enum/Viewmode"),
  19014. e("../enum/RenderOrder"))
  19015. , l = e("../enum/AlignmentType")
  19016. , c = (e("../util/common"),
  19017. e("../util/transitions"))
  19018. , h = e("../util/lerp")
  19019. , u = e("../util/ajax")
  19020. , d = e("../util/texture")
  19021. , p = e("../util/panorama")
  19022. , f = (e("../enum/TileDownloaderEvents"),
  19023. e("../enum/PanoramaEvents"))
  19024. , g = e("../enum/PanoRendererEvents")
  19025. , m = e("../enum/PanoSizeClass")
  19026. , v = e("../enum/RenderLayers")
  19027. , A = (e("../scene/SceneRenderer"),
  19028. e("../enum/GLCubeFaces"),
  19029. e("../exception/BasicException"))
  19030. , y = e("../tile/TileUtils")
  19031. , C = e("events").EventEmitter
  19032. , I = new o(i)
  19033. , E = new r.SphereBufferGeometry(.1)
  19034. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  19035. , w = d.load("images/marker-256x256.png");
  19036. n.prototype = Object.create(C.prototype),
  19037. n.prototype.enter = function() {
  19038. var e = null;
  19039. return function() {
  19040. this.setZoomed(!1),
  19041. this.emit("enter", {
  19042. oldPano: e,
  19043. newPano: this
  19044. }),
  19045. e = this
  19046. }
  19047. }(),
  19048. n.prototype.exit = function() {
  19049. this.tiled ? (this.clearWaitDeferreds(),
  19050. this.minimumTiledPanoLoaded = !1,
  19051. this.tiledPanoRenderTarget = null,
  19052. this.setZoomed(!1),
  19053. this.panoRenderer.deactivateTiledPano(this),
  19054. this.highestPartialTileRenderOpCompleted = 0,
  19055. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  19056. this.solidSkybox.loaded = !1,
  19057. this.solidSkybox.version = 0),
  19058. this.emit("exit")
  19059. }
  19060. ,
  19061. n.prototype.hoverOn = function(e) {
  19062. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  19063. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  19064. }
  19065. ,
  19066. n.prototype.hoverOff = function(e) {
  19067. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  19068. }
  19069. ,
  19070. n.prototype.build1 = function() {
  19071. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  19072. this.floor.addPano(this),
  19073. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  19074. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  19075. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19076. }
  19077. ,
  19078. n.prototype.build2 = function() {
  19079. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19080. this.height = this.position.distanceTo(this.floorPosition),
  19081. this.placeMarker()
  19082. }
  19083. ,
  19084. n.prototype.interpolateFloorPosition = function() {
  19085. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  19086. return !!e.floorPosition
  19087. }).sort(function(e, t) {
  19088. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19089. }
  19090. .bind(this))
  19091. , t = this.position.clone();
  19092. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19093. t
  19094. }
  19095. ,
  19096. n.prototype.raycastFloorPosition = function() {
  19097. I.warn("Performance warning: Raycasting to find floor position");
  19098. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  19099. , t = e.intersectObjects(this.model.colliders);
  19100. return t.length ? t[0].point : null
  19101. }
  19102. ,
  19103. n.prototype.raycastToFindFloor = function() {
  19104. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  19105. return function() {
  19106. I.warn("Performance warning: Raycasting to find floor index");
  19107. for (var t = 0; t < e.length; t++) {
  19108. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  19109. , n = i.intersectObjects(this.model.colliders);
  19110. if (n.length)
  19111. return n[0].object.parent.parent
  19112. }
  19113. return null
  19114. }
  19115. }(),
  19116. n.prototype.placeMarker = function() {
  19117. this.marker && (this.marker.position.copy(this.floorPosition),
  19118. this.marker.position.y += .05,
  19119. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  19120. }
  19121. ,
  19122. n.prototype.translate = function(e) {
  19123. this.position.add(e),
  19124. this.floorPosition.add(e)
  19125. }
  19126. ,
  19127. n.prototype.findClosestMidtpointPanoTo = function(e) {
  19128. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19129. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19130. }
  19131. ,
  19132. n.prototype.attachToPanoRenderer = function(e) {
  19133. this.panoRenderer = e,
  19134. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19135. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19136. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19137. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19138. }
  19139. ;
  19140. var _ = {};
  19141. n.prototype.getWaitDeferred = function(e) {
  19142. var t = _[this.id];
  19143. t || (t = {},
  19144. _[this.id] = t);
  19145. var i = t[e];
  19146. return i || (i = {
  19147. deferred: $.Deferred(),
  19148. active: !1
  19149. },
  19150. t[e] = i),
  19151. i
  19152. }
  19153. ,
  19154. n.prototype.resetWaitDeferred = function(e) {
  19155. var t = this.getWaitDeferred(e);
  19156. t.active = !1,
  19157. t.deferred = $.Deferred()
  19158. }
  19159. ,
  19160. n.prototype.clearWaitDeferreds = function() {
  19161. var e = _[this.id];
  19162. e || (e = {},
  19163. _[this.id] = e);
  19164. for (var t in e)
  19165. if (e.hasOwnProperty(t)) {
  19166. var i = e[t];
  19167. i.active = !1,
  19168. i.deferred = $.Deferred()
  19169. }
  19170. }
  19171. ,
  19172. n.prototype.loadTiledPano = function() {
  19173. var e = (new r.Vector3,
  19174. [])
  19175. , t = [];
  19176. return function(i, n, r, o, a, s) {
  19177. null !== o && void 0 !== o || (o = !0),
  19178. null !== a && void 0 !== a || (a = !0);
  19179. var l = this.getWaitDeferred(i)
  19180. , c = l.deferred
  19181. , h = null
  19182. , u = null;
  19183. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19184. u = r.vFov)),
  19185. !this.isLoaded(i)) {
  19186. if (!l.active) {
  19187. if (l.active = !0,
  19188. r) {
  19189. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19190. e[this.id + ":" + i] = {
  19191. tileCount: 0,
  19192. targetTileCount: d
  19193. },
  19194. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19195. }
  19196. t[this.id] || (t[this.id] = !0,
  19197. this.on(f.LoadComplete, function(e, t) {
  19198. var i = this.getWaitDeferred(e).deferred;
  19199. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19200. this.resetWaitDeferred(e))
  19201. }
  19202. .bind(this)),
  19203. this.on(f.LoadFailed, function(e) {
  19204. var t = this.getWaitDeferred(e).deferred;
  19205. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19206. this.resetWaitDeferred(e))
  19207. }
  19208. .bind(this)),
  19209. this.on(f.TileLoaded, function(t, i, n) {
  19210. var r = this.getWaitDeferred(t).deferred;
  19211. if (r && "pending" === r.state()) {
  19212. r.notify(t, i, n);
  19213. var o = e[this.id + ":" + t];
  19214. o && (o.tileCount++,
  19215. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19216. r.resolve(t, n),
  19217. this.resetWaitDeferred(t)))
  19218. }
  19219. }
  19220. .bind(this)))
  19221. }
  19222. this.tileDownloader.clearForceQueue(),
  19223. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19224. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19225. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19226. }
  19227. return c.promise()
  19228. }
  19229. }(),
  19230. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19231. if (e === this.id) {
  19232. var n = this.qualityManager.getPanoSize(m.BASE);
  19233. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19234. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19235. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19236. }
  19237. }
  19238. ,
  19239. n.prototype.onTileRendered = function(e, t, i, n) {
  19240. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19241. }
  19242. ,
  19243. n.prototype.onPanoRendered = function(e, t, i, n) {
  19244. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19245. this.updateSkyboxForZoomLevel(),
  19246. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19247. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19248. this.emit("load", t),
  19249. this.model.emit("load", this),
  19250. this.emit(f.LoadComplete, t, i))
  19251. }
  19252. ,
  19253. n.prototype.setZoomed = function(e) {
  19254. this.zoomed = e,
  19255. this.updateSkyboxForZoomLevel()
  19256. }
  19257. ,
  19258. n.prototype.ensureSkyboxReadyForRender = function() {
  19259. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19260. this.solidSkybox.loaded = !0)
  19261. }
  19262. ,
  19263. n.prototype.updateSkyboxForZoomLevel = function() {
  19264. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19265. }
  19266. ,
  19267. n.prototype.getSkyboxTexture = function() {
  19268. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19269. }
  19270. ,
  19271. n.prototype.onTileRenderFail = function(e, t, i) {
  19272. e === this.id && this.emit(f.LoadFailed, t)
  19273. }
  19274. ,
  19275. n.prototype.isLoaded = function(e) {
  19276. if (this.tiled) {
  19277. if (e && "string" == typeof e)
  19278. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19279. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19280. }
  19281. if (e && "number" == typeof e)
  19282. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19283. return !!this.solidSkybox.high || e in this.solidSkybox
  19284. }
  19285. ,
  19286. n.prototype.loadCube = function(e) {
  19287. if (this.isLoaded(e))
  19288. return I.info("Skipping load of pano, already loaded"),
  19289. $.when();
  19290. this.emit("loading", e),
  19291. this.model.emit("loading", this);
  19292. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19293. , i = t.filter(function(e) {
  19294. return !e
  19295. });
  19296. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19297. e = "high",
  19298. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19299. var n = 0
  19300. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19301. return u.getImage(t[i])
  19302. }
  19303. .bind(this));
  19304. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19305. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19306. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19307. this.solidSkybox.low = null),
  19308. this.solidSkybox.needsUpdate = !0,
  19309. this.emit("load", e),
  19310. this.model.emit("load", this),
  19311. this
  19312. }
  19313. .bind(this), function() {
  19314. I.error("Downloading cubemap for pano", this.id, "failed"),
  19315. this.failedLoadingAt = Date.now()
  19316. }
  19317. .bind(this), function() {
  19318. return $.when(++n, 6)
  19319. })
  19320. }
  19321. ,
  19322. n.raycastsSkipped = 0,
  19323. n.raycastsDone = 0,
  19324. n.prototype.findNeighourPanos = function() {
  19325. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19326. this.model.panos.forEach(function(e) {
  19327. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19328. var t = this.position.distanceTo(e.position);
  19329. if (t > a.panoramaNeighbourMaxDistance)
  19330. return this.model.panos.setNeighbour(this, e, !1),
  19331. void n.raycastsSkipped++;
  19332. var i = e.position.clone().sub(this.position).normalize()
  19333. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19334. , s = o.intersectObjects(this.model.colliders);
  19335. n.raycastsDone++,
  19336. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19337. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19338. }
  19339. }
  19340. .bind(this)),
  19341. this.model.panos.neighbourMap[this.id]
  19342. }
  19343. ,
  19344. n.prototype.worldPosition = function() {
  19345. return this.position
  19346. }
  19347. ,
  19348. n.prototype.addTextSprite = function(e, t) {
  19349. this.removeTextSprite();
  19350. var i = document.createElement("canvas")
  19351. , n = i.getContext("2d");
  19352. i.width = 256,
  19353. i.height = 256;
  19354. var o = "Arial"
  19355. , a = 60;
  19356. n.font = "bold " + a + "px " + o,
  19357. n.fillStyle = "white";
  19358. var s = n.measureText(e).width;
  19359. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19360. var l = new r.Texture(i);
  19361. l.needsUpdate = !0;
  19362. var c = new r.SpriteMaterial({
  19363. map: l,
  19364. color: t || 16428055
  19365. });
  19366. this.text3d = new r.Sprite(c),
  19367. this.text3d.position.copy(this.skyboxMesh.position),
  19368. this.floor.add(this.text3d)
  19369. }
  19370. ,
  19371. n.prototype.removeTextSprite = function() {
  19372. this.text3d && (this.floor.remove(this.text3d),
  19373. this.text3d = null)
  19374. }
  19375. ,
  19376. n.prototype.isAligned = function() {
  19377. return this.alignmentType === l.ALIGNED
  19378. }
  19379. ,
  19380. n.filters = {
  19381. inDirection: function(e, t, i) {
  19382. return function(n) {
  19383. var r = n.position.clone().sub(e).normalize();
  19384. return r.dot(t) > i
  19385. }
  19386. },
  19387. inFloorDirection: function(e, t, i) {
  19388. return function(n) {
  19389. var r = n.floorPosition.clone().sub(e).normalize();
  19390. return r.dot(t) > i
  19391. }
  19392. },
  19393. inPanoDirection: function(e, t, i) {
  19394. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19395. function(n) {
  19396. var r = n.floorPosition.clone().sub(e).normalize()
  19397. , o = n.position.clone().sub(e).normalize();
  19398. return r.dot(t) > i || o.dot(t) > i
  19399. }
  19400. },
  19401. atFloor: function(e) {
  19402. return function(t) {
  19403. return !e || t.floor === e
  19404. }
  19405. },
  19406. not: function(e) {
  19407. return function(t) {
  19408. return t !== e
  19409. }
  19410. },
  19411. notIn: function(e) {
  19412. return function(t) {
  19413. return e.indexOf(t) === -1
  19414. }
  19415. },
  19416. isLoaded: function() {
  19417. return function(e) {
  19418. return e.isLoaded()
  19419. }
  19420. },
  19421. isNotLoaded: function() {
  19422. return function(e) {
  19423. return !e.isLoaded()
  19424. }
  19425. },
  19426. isCloseEnoughTo: function(e, t) {
  19427. return function(i) {
  19428. return e.distanceTo(i.floorPosition) < t
  19429. }
  19430. },
  19431. hasMinimumHeightDifferenceTo: function(e, t) {
  19432. return function(i) {
  19433. return Math.abs(i.position.y - e.y) > t
  19434. }
  19435. },
  19436. isNotBehindNormal: function(e, t) {
  19437. var i = new r.Vector3;
  19438. return t = t.clone(),
  19439. function(n) {
  19440. var r = i.copy(n.position).sub(e).normalize();
  19441. return r.dot(t) > 0
  19442. }
  19443. },
  19444. isNeighbourPanoTo: function(e) {
  19445. return function(t) {
  19446. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19447. }
  19448. },
  19449. isNeighbourOfNeighbourTo: function(e) {
  19450. return function(t) {
  19451. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19452. var n = e.model.panos.get(i);
  19453. return !!n && n.neighbourPanos[t.id]
  19454. })
  19455. }
  19456. },
  19457. isNotRecentlyFailed: function(e) {
  19458. return function(t) {
  19459. return Date.now() - t.failedLoadingAt > e
  19460. }
  19461. },
  19462. isOnVisibleFloor: function() {
  19463. return function(e) {
  19464. return !e.floor.hidden
  19465. }
  19466. },
  19467. isPanoAligned: function() {
  19468. return function(e) {
  19469. return e.isAligned()
  19470. }
  19471. }
  19472. },
  19473. n.sortFunctions = {
  19474. distanceToPoint: function(e) {
  19475. return function(t, i) {
  19476. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19477. }
  19478. },
  19479. floorDistanceToPoint: function(e) {
  19480. return function(t, i) {
  19481. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19482. }
  19483. },
  19484. choose: function(e) {
  19485. return function(t, i) {
  19486. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19487. }
  19488. }
  19489. },
  19490. n.scoreFunctions = {
  19491. distance: function(e, t) {
  19492. return t = t || a.navigation.distanceFactor,
  19493. function(i) {
  19494. return e ? e.position.distanceTo(i.position) * t : 0
  19495. }
  19496. },
  19497. distanceSquared: function(e, t) {
  19498. return t = t || a.navigation.distanceFactor,
  19499. function(i) {
  19500. return e ? e.position.distanceToSquared(i.position) * t : 0
  19501. }
  19502. },
  19503. direction: function(e, t) {
  19504. return function(i) {
  19505. var n = i.position.clone().sub(e).normalize();
  19506. return n.dot(t) * a.navigation.directionFactor
  19507. }
  19508. },
  19509. angle: function(e, t) {
  19510. return function(i) {
  19511. var n = i.position.clone().sub(e).normalize();
  19512. return n.angleTo(t) * a.navigation.angleFactor
  19513. }
  19514. },
  19515. inFieldOfView: function(e, t) {
  19516. return function(i) {
  19517. var n = i.position.clone().sub(e).normalize();
  19518. return n.dot(t) > .75 ? 10 : -1
  19519. }
  19520. },
  19521. optionality: function(e) {
  19522. return function(t) {
  19523. var i = t.neighbourUUIDs.filter(function(t) {
  19524. return !(t in e.neighbourUUIDs) && t !== e.id
  19525. });
  19526. return i.length * a.navigation.optionalityFactor
  19527. }
  19528. },
  19529. penalizeHeightDifferenceUnder: function(e, t) {
  19530. return function(i) {
  19531. return e.y - i.position.y < t ? -20 : 0
  19532. }
  19533. }
  19534. },
  19535. t.exports = n
  19536. }
  19537. ).call(this, "/js/objects/Panorama.js")
  19538. }
  19539. , {
  19540. "../enum/AlignmentType": 17,
  19541. "../enum/GLCubeFaces": 25,
  19542. "../enum/PanoRendererEvents": 35,
  19543. "../enum/PanoSizeClass": 36,
  19544. "../enum/PanoramaEvents": 37,
  19545. "../enum/RenderLayers": 41,
  19546. "../enum/RenderOrder": 42,
  19547. "../enum/TileDownloaderEvents": 45,
  19548. "../enum/Viewmode": 51,
  19549. "../exception/BasicException": 55,
  19550. "../scene/SceneRenderer": 158,
  19551. "../settings": 166,
  19552. "../tile/TileUtils": 174,
  19553. "../util/ajax": 181,
  19554. "../util/common": 185,
  19555. "../util/lerp": 188,
  19556. "../util/logger": 189,
  19557. "../util/panorama": 191,
  19558. "../util/texture": 194,
  19559. "../util/transitions": 195,
  19560. events: 202,
  19561. three: 217
  19562. }],
  19563. 149: [function(e, t, i) {
  19564. "use strict";
  19565. function n(e) {
  19566. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19567. t.map.value = d,
  19568. t.opacity.value = 0,
  19569. t.color.value.set(o.reticuleColor),
  19570. t.showMouseMarker = !window.MP_PREFETCHED_MODELDATA.hideMouseMarker;
  19571. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19572. side: r.DoubleSide,
  19573. depthWrite: !1,
  19574. depthTest: !1,
  19575. transparent: !0,
  19576. vertexShader: c.waypoint.vertexShader,
  19577. fragmentShader: c.waypoint.fragmentShader,
  19578. uniforms: t,
  19579. name: "waypoint",
  19580. opacity: 0,
  19581. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19582. })),
  19583. this.layers.set(h.RETICULE),
  19584. this.renderOrder = u.reticule,
  19585. this.player = e,
  19586. this.direction = new r.Vector3,
  19587. this.hidden = !0,
  19588. this.mouseLastMoveTime = Date.now()
  19589. }
  19590. var r = e("three")
  19591. , o = e("../settings")
  19592. , a = e("../util/transitions")
  19593. , s = e("../util/texture")
  19594. , l = e("../util/lerp")
  19595. , c = e("../shaders")
  19596. , h = e("../enum/RenderLayers")
  19597. , u = e("../enum/RenderOrder")
  19598. , d = s.load("images/reticule-256x256.png");
  19599. n.prototype = Object.create(r.Mesh.prototype),
  19600. n.prototype.move = function(e, t, i) {
  19601. this.hidden = i,
  19602. this.mouseLastMoveTime = Date.now()
  19603. }
  19604. ,
  19605. n.prototype.hide = function() {
  19606. this.hidden || (this.hidden = !0,
  19607. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19608. }
  19609. ,
  19610. n.prototype.show = function() {
  19611. this.hidden = !1,
  19612. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19613. }
  19614. ,
  19615. n.prototype.update = function() {
  19616. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19617. }
  19618. ,
  19619. n.prototype.updatePosition = function(e, t) {
  19620. if (!this.hidden) {
  19621. if (!t)
  19622. return this.hide();
  19623. var i = t.point
  19624. , n = e.distanceTo(i)
  19625. , r = 1 + .01 * n;
  19626. n < 1 && (r -= 1 - n),
  19627. this.show(),
  19628. this.scale.set(r, r, r),
  19629. this.direction = this.direction.multiplyScalar(.8),
  19630. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19631. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19632. this.lookAt(this.position.clone().add(this.direction))
  19633. }
  19634. }
  19635. ,
  19636. n.prototype.writeAstag = function() {
  19637. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19638. , t = new Date;
  19639. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19640. var i = {
  19641. enabled: !0,
  19642. version: "0",
  19643. created: t.toISOString(),
  19644. created_by: "APITest",
  19645. position: this.position.clone(),
  19646. stem: {
  19647. enabled: o.tags.pole.enabled,
  19648. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19649. },
  19650. label: "tag " + this.tagCount,
  19651. description: "Description " + e,
  19652. floor: function(e) {
  19653. if (e.currentFloor) {
  19654. var t = e.floors.indexOf(e.currentFloor);
  19655. return t > -1 ? t : void 0
  19656. }
  19657. }(this.player.model),
  19658. type: "info",
  19659. metadata: {
  19660. preferred_camera: {
  19661. mode: this.player.mode
  19662. }
  19663. }
  19664. };
  19665. console.log("--------------------------"),
  19666. console.log(JSON.stringify(i));
  19667. var n = this.player.model.addtag(e, i).build();
  19668. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19669. n.visible || n.show(o.tags.startup.fadeInDuration))
  19670. }
  19671. ,
  19672. t.exports = n
  19673. }
  19674. , {
  19675. "../enum/RenderLayers": 41,
  19676. "../enum/RenderOrder": 42,
  19677. "../settings": 166,
  19678. "../shaders": 167,
  19679. "../util/lerp": 188,
  19680. "../util/texture": 194,
  19681. "../util/transitions": 195,
  19682. three: 217
  19683. }],
  19684. 150: [function(e, t, i) {
  19685. "use strict";
  19686. function n(e, t) {
  19687. this.chunks = [],
  19688. this.floorId = e,
  19689. this.roomId = t,
  19690. this.position = new r.Vector3
  19691. }
  19692. var r = e("three");
  19693. n.prototype.addChunk = function(e) {
  19694. this.chunks.push(e)
  19695. }
  19696. ,
  19697. n.prototype.calcBoundaries = function() {
  19698. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19699. var s = this.chunks[a]
  19700. , l = s.geometry.attributes.position;
  19701. if (l)
  19702. for (var c = 0; c < l.array.length; c += 3)
  19703. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19704. t.add(e),
  19705. 0 === c ? (i.copy(e),
  19706. n.copy(e)) : (i.max(e),
  19707. n.min(e)),
  19708. o++
  19709. }
  19710. o > 0 ? (t.multiplyScalar(1 / o),
  19711. this.average = t) : this.average = null,
  19712. this.boundsMax = i,
  19713. this.boundsMin = n,
  19714. this.center = new r.Vector3,
  19715. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19716. }
  19717. ,
  19718. t.exports = n
  19719. }
  19720. , {
  19721. three: 217
  19722. }],
  19723. 151: [function(e, t, i) {
  19724. (function(i) {
  19725. "use strict";
  19726. function n(e, t, i) {
  19727. this.obj3d = null,
  19728. this.nodes = [],
  19729. this.colorHull = [],
  19730. this.shortPaths = {},
  19731. this.floorHull = null,
  19732. this.cameraHull = null,
  19733. this.floorPathDistance = 0,
  19734. this.floorCurvePoints = null,
  19735. this.floorCurveColors = null,
  19736. this.camCurvePoints = null,
  19737. this.warpDestHeroLoc = null,
  19738. this.warpDestPano = null,
  19739. this.warpPathPoints = null,
  19740. this.warpPathLengths = [0],
  19741. this.warpLength = 0,
  19742. this.closeWarpDistance = 4,
  19743. this.UP = A.UP.clone(),
  19744. this.longestStep = 0,
  19745. this.upcomingTransType = null,
  19746. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19747. this.prevNextDist = 0,
  19748. this.nextI = 0,
  19749. this.activeTransType = null,
  19750. this.lastTransType = null,
  19751. this.bunnyObj = null,
  19752. this.director = e,
  19753. this.player = t,
  19754. this.playerControls = i,
  19755. this.modelManager = t.modelManager,
  19756. this.updateModel(),
  19757. this.updateDefaultsFromModelData(),
  19758. this.bindEvents(),
  19759. this.warping = !1,
  19760. this.waitingToWarp = !1,
  19761. this.warpInterrupted = !1,
  19762. this.warpInterruptionBlackoutStyle = null,
  19763. this.warpInterruptionTravelTime = null
  19764. }
  19765. var r = e("three")
  19766. , o = e("../util/logger")
  19767. , a = e("../enum/Viewmode")
  19768. , s = e("../enum/RenderOrder")
  19769. , l = e("../enum/WarpStyle")
  19770. , c = e("../settings")
  19771. , h = e("../util/math")
  19772. , u = e("../util/lerp")
  19773. , d = e("../util/easing")
  19774. , p = e("../util/transitions")
  19775. , f = e("../objects/Snapshot")
  19776. , g = e("../effects")
  19777. , m = e("../shaders")
  19778. , v = (e("../gui/gui"),
  19779. e("../util/texture"))
  19780. , A = e("../enum/Vectors")
  19781. , y = (e("../model/ModelManager"),
  19782. new o(i))
  19783. , C = e("../enum/PlayerEvents")
  19784. , I = e("../enum/BlackoutStyle")
  19785. , E = e("../enum/ModelManagerEvents")
  19786. , b = e("../constants")
  19787. , w = {
  19788. path: v.loadBase64("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  19790. pathStart: 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")
  19791. };
  19792. n.prototype.setScene = function(e) {
  19793. this.createCpm(e),
  19794. this.createBunnyObj(e)
  19795. }
  19796. ,
  19797. n.prototype.updateModel = function() {
  19798. this.model = this.modelManager.getActiveModel()
  19799. }
  19800. ,
  19801. n.prototype.bindEvents = function() {
  19802. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19803. }
  19804. ,
  19805. n.prototype.updateDefaultsFromModelData = function() {
  19806. this.model.data
  19807. }
  19808. ,
  19809. n.prototype.pointPathDistance = function(e) {
  19810. for (var t = 0, i = 1; i < e.length; i += 1)
  19811. t += e[i - 1].distanceTo(e[i]);
  19812. return t
  19813. }
  19814. ,
  19815. n.prototype.pointPathLengths = function(e) {
  19816. for (var t = [0], i = 1; i < e.length; i += 1)
  19817. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19818. return t
  19819. }
  19820. ,
  19821. n.prototype.interpAlongPath = function(e, t, i) {
  19822. var n, o = new r.Vector3, a = t[t.length - 1];
  19823. if (i < 1) {
  19824. n = i * a;
  19825. for (var s = 1; s < t.length; s += 1)
  19826. if (t[s] > n) {
  19827. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19828. return o.copy(e[s]),
  19829. o.sub(e[s - 1]),
  19830. o.multiplyScalar(l),
  19831. o.add(e[s - 1]),
  19832. o
  19833. }
  19834. } else
  19835. o.copy(e[e.length - 1]);
  19836. return o
  19837. }
  19838. ,
  19839. n.prototype.pathHeight = function() {
  19840. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19841. }
  19842. ,
  19843. n.prototype.createBunnyObj = function(e) {
  19844. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19845. this.bunnyObj.visible = c.warp.showBunny),
  19846. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19847. e.add(this.bunnyObj)
  19848. }
  19849. ,
  19850. n.prototype.createCpm = function(e) {
  19851. if (!this.currentPanoMarker) {
  19852. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19853. t.material.uniforms.opacity.value = 0,
  19854. this.currentPanoMarker = {
  19855. mesh: t,
  19856. placed: !1
  19857. }
  19858. }
  19859. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19860. this.placeCpm(),
  19861. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19862. }
  19863. ,
  19864. n.prototype.placeCpm = function() {
  19865. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19866. var e = this.player.currentPano.floor;
  19867. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19868. e.add(this.currentPanoMarker.mesh)),
  19869. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19870. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19871. this.currentPanoMarker.placed = !0
  19872. } else
  19873. this.popOutCpm()
  19874. }
  19875. ,
  19876. n.prototype.fadeInCpm = function(e) {
  19877. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19878. }
  19879. ,
  19880. n.prototype.fadeOutCpm = function(e) {
  19881. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19882. }
  19883. ,
  19884. n.prototype.popInCpm = function() {
  19885. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19886. }
  19887. ,
  19888. n.prototype.popOutCpm = function() {
  19889. this.fadeOutCpm(2)
  19890. }
  19891. ,
  19892. n.prototype.brushPrefs = {
  19893. linewidth: 7,
  19894. strokeWidth: 15,
  19895. cvSegments: 48,
  19896. paveStep: .1,
  19897. paveWidth: .2,
  19898. lookBlendDist: 3,
  19899. maxTurn: r.Math.degToRad(2)
  19900. },
  19901. n.prototype.panoPathDistance = function(e) {
  19902. var t = this.model.panos;
  19903. if (!e || e.length < 2)
  19904. return 0;
  19905. for (var i = [], n = 0; n < e.length; n += 1)
  19906. i.push(t.get(e[n]).floorPosition);
  19907. return this.pointPathDistance(i)
  19908. }
  19909. ,
  19910. n.prototype.loadTileTexture = function(e) {
  19911. var t = v.load(e, function(t) {
  19912. t.wrapS = r.RepeatWrapping,
  19913. t.wrapT = r.RepeatWrapping,
  19914. t.needsUpdate = !0,
  19915. y.debug('path texture "' + e + '" is ready')
  19916. }, function() {
  19917. y.error('path texture "' + e + '" failed')
  19918. });
  19919. return t.mapping = r.UVMapping,
  19920. t
  19921. }
  19922. ,
  19923. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19924. var a = {
  19925. cameraMode: n,
  19926. position: e,
  19927. quaternion: t,
  19928. panoId: i,
  19929. orthoZoom: o,
  19930. floorVisibility: r,
  19931. thumbUrl: null,
  19932. name: null
  19933. };
  19934. return new f(a)
  19935. }
  19936. ,
  19937. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19938. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19939. }
  19940. ,
  19941. n.prototype.setWarpDestination = function(e) {
  19942. this.warpDestHeroLoc = e
  19943. }
  19944. ,
  19945. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  19946. var t = this.getHeroDescriptorByHeroIndex(e);
  19947. return null !== t && (this.setWarpDestination(t),
  19948. !0)
  19949. }
  19950. ,
  19951. n.prototype.setWarpDestinationByPano = function(e, t) {
  19952. var i = this.model.panos.get(e.id);
  19953. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  19954. }
  19955. ,
  19956. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  19957. var i = this.model.panos.get(e);
  19958. if (i) {
  19959. t = t || new r.Quaternion;
  19960. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  19961. return this.setWarpDestination(n),
  19962. !0
  19963. }
  19964. return !1
  19965. }
  19966. ,
  19967. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  19968. var t = this.model.heroCount();
  19969. if (null !== this.warpDestHeroLoc && t < 2)
  19970. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  19971. this.model.getHeroDescriptorByIndex(0);
  19972. var i = this.model.getHeroDescriptorByIndex(e);
  19973. if (i) {
  19974. var n = i.isPano() ? i.panoId : i.cameraMode;
  19975. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  19976. }
  19977. return i
  19978. }
  19979. ,
  19980. n.prototype.getHeroDescriptorByPano = function(e) {
  19981. var t = this.model.panos.get(e.id);
  19982. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  19983. }
  19984. ,
  19985. n.prototype.getHeroDescriptorByPanoId = function(e) {
  19986. var t = this.getHeroIndexFromPanoId(e);
  19987. return this.getHeroDescriptorByHeroIndex(t)
  19988. }
  19989. ,
  19990. n.prototype.getHeroIndexFromPanoId = function(e) {
  19991. for (var t = 0; t < this.model.heroLocations.length; t++) {
  19992. var i = this.model.heroLocations[t]
  19993. , n = this.getHeroId(i);
  19994. if (n && n === e)
  19995. return t
  19996. }
  19997. return -1
  19998. }
  19999. ,
  20000. n.prototype.getHeroPano = function(e) {
  20001. if (null === e)
  20002. return y.warn("getHeroPano(): no destination"),
  20003. null;
  20004. var t = this.getHeroId(e)
  20005. , i = this.model.panos.get(t);
  20006. return void 0 === i && (i = null,
  20007. "" !== t && y.debug('unable to find pano "' + t + '"')),
  20008. i
  20009. }
  20010. ,
  20011. n.prototype.getHeroId = function(e) {
  20012. return e.panoId
  20013. }
  20014. ,
  20015. n.prototype.setWarpDestPano = function() {
  20016. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  20017. this.warpDestPano
  20018. }
  20019. ,
  20020. n.prototype.brushToWarpPano = function(e, t) {
  20021. if (this.discardPathObject(),
  20022. !this.setWarpDestPano())
  20023. return !1;
  20024. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  20025. !this.warpDestPano)
  20026. return y.info("No brush"),
  20027. !1;
  20028. if (!this.player.currentPano)
  20029. return y.debug("No current pano, visibility undefined"),
  20030. !1;
  20031. if (!this.warpDestPano)
  20032. return y.info("No wPano, visibility undefined"),
  20033. !1;
  20034. if (!this.warpDestPano.isAligned())
  20035. return y.debug("Cannot brush to unaligned pano"),
  20036. !1;
  20037. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  20038. , n = !0;
  20039. if (this.player.currentPano.id === this.warpDestPano.id)
  20040. y.debug("Already at destination pano");
  20041. else {
  20042. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20043. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  20044. this.obj3d = new r.Object3D,
  20045. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  20046. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  20047. e = t) : (this.setPathHulls(this.nodes),
  20048. this.setFloorCurves(),
  20049. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  20050. this.player.currentPano.floor.add(this.obj3d);
  20051. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  20052. , s = e === l.STD;
  20053. if (!n && (i || s)) {
  20054. if (o) {
  20055. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  20056. this.obj3d.add(h)
  20057. }
  20058. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  20059. this.obj3d.add(u)
  20060. }
  20061. this.appearSlow()
  20062. }
  20063. return this.upcomingTransType = e,
  20064. !n
  20065. }
  20066. ,
  20067. n.prototype.findShortestPath = function(e, t) {
  20068. if (!e || !t)
  20069. return null;
  20070. var i = c.warp.walkExtraPanosDistance
  20071. , n = e.id + ":" + t.id + ":" + i;
  20072. if (this.shortPaths.hasOwnProperty(n))
  20073. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  20074. var r = t.id + ":" + e.id + ":" + i;
  20075. if (this.shortPaths.hasOwnProperty(r))
  20076. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20077. var o = this.model.panos.aStarSearch(e, t);
  20078. return this.model.panos.includeNodesNearPath(o, i),
  20079. this.shortPaths[n] = o ? o.slice() : null,
  20080. o
  20081. }
  20082. ,
  20083. n.prototype.makePathHulls = function(e) {
  20084. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20085. t = u.get(e[0]),
  20086. r = t.floor.floorIndex;
  20087. for (var d = 0; d < e.length; d += 1)
  20088. t = u.get(e[d]),
  20089. i = t.floorPosition.clone().sub(this.model.position),
  20090. i.y += this.pathHeight(),
  20091. s.push(i),
  20092. l.push(t.position.clone()),
  20093. n = t.floor.floorIndex,
  20094. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20095. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20096. o > a && (a = o));
  20097. return a > this.longestStep && (this.longestStep = a,
  20098. y.debug("path contains " + a + " meter segment")),
  20099. {
  20100. floor: s,
  20101. camera: l,
  20102. color: h
  20103. }
  20104. }
  20105. ,
  20106. n.prototype.makeFloorCurves = function(e, t, i) {
  20107. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20108. , o = this.pointPathDistance(e) - 2 * n
  20109. , s = e.slice(0)
  20110. , l = s[1].clone().sub(s[0]);
  20111. l.y = 0,
  20112. l.normalize().multiplyScalar(n),
  20113. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20114. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20115. l.y = 0,
  20116. l.normalize().multiplyScalar(n),
  20117. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20118. var h = new r.CatmullRomCurve3(s)
  20119. , u = Math.floor(o / i);
  20120. u = 4 * Math.floor(u / 4),
  20121. u = Math.max(4, u);
  20122. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20123. f = 0,
  20124. d = g[A].distanceTo(e[0]);
  20125. for (var y = 1; y < e.length; y += 1)
  20126. v.copy(g[A]).sub(e[y]),
  20127. v.y *= 4,
  20128. p = v.length(),
  20129. p < d && (f = y);
  20130. m.push(t[f])
  20131. }
  20132. return {
  20133. distance: o,
  20134. points: g,
  20135. colors: m
  20136. }
  20137. }
  20138. ,
  20139. n.prototype.makeCameraCurvePoints = function(e, t) {
  20140. var i = this.pointPathDistance(e)
  20141. , n = new r.CatmullRomCurve3(e);
  20142. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20143. }
  20144. ,
  20145. n.prototype.makeCameraCurveTangents = function(e, t) {
  20146. var i = this.pointPathDistance(e)
  20147. , n = new r.CatmullRomCurve3(e)
  20148. , o = Math.max(2, Math.floor(i / t));
  20149. o || (o = 5);
  20150. for (var a = [], s = 0; s <= o; s++)
  20151. a.push(n.getTangentAt(s / o));
  20152. return a
  20153. }
  20154. ,
  20155. n.prototype.setPathHulls = function(e) {
  20156. var t = this.makePathHulls(e);
  20157. this.floorHull = t.floor,
  20158. this.cameraHull = t.camera,
  20159. this.colorHull = t.color
  20160. }
  20161. ,
  20162. n.prototype.setFloorCurves = function() {
  20163. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20164. this.floorPathDistance = e.distance,
  20165. this.floorCurvePoints = e.points,
  20166. this.floorCurveColors = e.colors
  20167. }
  20168. ,
  20169. n.prototype.setCameraCurvePoints = function() {
  20170. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20171. }
  20172. ,
  20173. n.prototype.chooseWarpPath = function(e) {
  20174. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20175. if (this.player.currentPano === this.warpDestPano || !e)
  20176. return this.warpPathPoints = null,
  20177. this.warpLength = 0,
  20178. !1;
  20179. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20180. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20181. t = this.warpDestPano.position.clone().sub(o.position),
  20182. i = t.clone().negate(),
  20183. t.multiplyScalar(.15).add(o.position),
  20184. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20185. t.y = o.position.y,
  20186. i.y = this.warpDestPano.position.y,
  20187. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20188. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20189. this.setCameraCurvePoints(),
  20190. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20191. this.warpLength = 0,
  20192. this.warpPathLengths = [0];
  20193. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20194. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20195. var p = s.length();
  20196. s.y *= c.warp.climbEffort;
  20197. var f = s.length() / p;
  20198. if (d > 1) {
  20199. s.setY(0).normalize(),
  20200. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20201. var g = Math.min(1, s.dot(l))
  20202. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20203. f = Math.max(m, f)
  20204. }
  20205. this.warpLength += p * f,
  20206. this.warpPathLengths[d] = this.warpLength
  20207. }
  20208. return !0
  20209. }
  20210. ,
  20211. n.prototype.drawPathRibbon = function(e, t) {
  20212. this.bunnyObj.visible = c.warp.showBunny;
  20213. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20214. h.copy(e[u]),
  20215. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20216. h.normalize(),
  20217. n.crossVectors(h, A.UP),
  20218. n.multiplyScalar(i);
  20219. var d = (new r.Vector3).copy(e[u]).add(o);
  20220. d.sub(n),
  20221. l.vertices.push(d),
  20222. d = (new r.Vector3).copy(e[u]).add(o),
  20223. d.add(n),
  20224. l.vertices.push(d)
  20225. }
  20226. var p, f = 0;
  20227. for (u = 0; u < e.length - 1; u += 1) {
  20228. var g = 2 * u
  20229. , v = f;
  20230. f += e[u + 1].distanceTo(e[u]);
  20231. var y = f
  20232. , C = t[u]
  20233. , I = t[u + 1];
  20234. p = new r.Face3(g,g + 1,g + 2),
  20235. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20236. l.faces.push(p),
  20237. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20238. p = new r.Face3(g + 2,g + 1,g + 3),
  20239. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20240. l.faces.push(p),
  20241. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20242. }
  20243. l.computeFaceNormals(),
  20244. l.computeVertexNormals();
  20245. var E, b;
  20246. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20247. b.map.value = w.path,
  20248. b.opacity.value = 0,
  20249. b.color.value.set(c.path.color),
  20250. E = new r.RawShaderMaterial({
  20251. side: r.DoubleSide,
  20252. depthWrite: !1,
  20253. transparent: !0,
  20254. vertexShader: m.ribbon.vertexShader,
  20255. fragmentShader: m.ribbon.fragmentShader,
  20256. uniforms: b,
  20257. name: "ribbonT",
  20258. opacity: 0
  20259. })) : E = new r.MeshBasicMaterial({
  20260. color: 16777215,
  20261. side: r.DoubleSide,
  20262. name: "ribbonOut",
  20263. vertexColors: r.VertexColors
  20264. });
  20265. var _ = new r.Mesh(l,E);
  20266. return _.name = "ribbon",
  20267. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20268. _
  20269. }
  20270. ,
  20271. n.prototype.drawPathPavement = function(e) {
  20272. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20273. s.copy(e[l]),
  20274. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20275. s.normalize(),
  20276. n.crossVectors(s, A.UP),
  20277. n.multiplyScalar(this.brushPrefs.paveWidth),
  20278. t = (new r.Vector3).copy(e[l]),
  20279. t.sub(n),
  20280. o.vertices.push(t),
  20281. o.vertices.push((new r.Vector3).copy(e[l])),
  20282. t = (new r.Vector3).copy(e[l]),
  20283. t.add(n),
  20284. o.vertices.push(t);
  20285. var h, u, d;
  20286. for (l = 0; l < e.length - 1; l += 1)
  20287. h = 3 * l + 1,
  20288. u = l * i,
  20289. d = u + i,
  20290. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20291. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20292. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20293. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20294. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20295. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20296. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20297. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20298. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20299. color: c.path.color,
  20300. side: r.DoubleSide,
  20301. transparent: !0,
  20302. depthWrite: !1,
  20303. opacity: 0,
  20304. name: "paveT",
  20305. map: w.path
  20306. }) : new r.MeshBasicMaterial({
  20307. color: c.path.color,
  20308. side: r.DoubleSide,
  20309. transparent: !0,
  20310. depthWrite: !1,
  20311. opacity: 1,
  20312. name: "paveO",
  20313. map: w.path
  20314. });
  20315. return new r.Mesh(o,p)
  20316. }
  20317. ,
  20318. n.prototype.hintPrefs = {
  20319. rad: .18,
  20320. width: .0125,
  20321. depth: .0625,
  20322. setBack: -.04,
  20323. markRad: .25,
  20324. markInnerRad: .16
  20325. },
  20326. n.prototype.makeWaypointObj = function(e, t) {
  20327. var i = new r.Geometry
  20328. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20329. , o = this.pathHeight();
  20330. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20331. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20332. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20333. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20334. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20335. s.map.value = e,
  20336. s.opacity.value = 0,
  20337. s.color.value.set(c.path.color);
  20338. var l = {
  20339. side: r.DoubleSide,
  20340. depthWrite: !1,
  20341. transparent: !0,
  20342. vertexShader: m.waypoint.vertexShader,
  20343. fragmentShader: m.waypoint.fragmentShader,
  20344. uniforms: s,
  20345. name: "waypoint",
  20346. opacity: 0
  20347. };
  20348. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20349. l.name = "wayPtOut");
  20350. var h = new r.RawShaderMaterial(l)
  20351. , u = new r.Mesh(i,h);
  20352. return u.name = t,
  20353. u
  20354. }
  20355. ,
  20356. n.prototype.makeStartMarker = function(e, t) {
  20357. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20358. i.y = 0,
  20359. i.normalize();
  20360. var n = Math.acos(i.x)
  20361. , o = this.makeWaypointObj(w.pathStart, "Start");
  20362. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20363. o.position.copy(e),
  20364. o
  20365. }
  20366. ,
  20367. n.prototype.makeEndMarker = function(e) {
  20368. var t = this.makeWaypointObj(w.pathEnd, "End")
  20369. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20370. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20371. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20372. t.position.copy(e),
  20373. t
  20374. }
  20375. ,
  20376. n.prototype.pathClean = function(e) {
  20377. if (e) {
  20378. for (var t in e.children)
  20379. this.pathClean(e.children[t]);
  20380. e.geometry && e.geometry.dispose(),
  20381. e.material && e.material.dispose()
  20382. }
  20383. }
  20384. ,
  20385. n.prototype.discardPathObject = function() {
  20386. if (this.obj3d) {
  20387. var e = this.obj3d.parent;
  20388. e && e.remove(this.obj3d),
  20389. this.pathClean(this.obj3d)
  20390. }
  20391. this.obj3d = null,
  20392. this.popInCpm()
  20393. }
  20394. ,
  20395. n.prototype.discardSlow = function() {
  20396. if (this.obj3d) {
  20397. if (this.player.mode !== a.PANORAMA)
  20398. return void this.discardPathObject();
  20399. for (var e, t = this, i = 0, n = function() {
  20400. this.discardPathObject()
  20401. }
  20402. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20403. e = t.obj3d.children[r],
  20404. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20405. i += 1,
  20406. n = null);
  20407. 0 === i && this.discardPathObject(),
  20408. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20409. }
  20410. }
  20411. ,
  20412. n.prototype.appearSlow = function() {
  20413. var e, t = this;
  20414. this.fadeOutCpm(c.path.fadeInTime);
  20415. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20416. e = t.obj3d.children[n],
  20417. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20418. }
  20419. ,
  20420. n.prototype.update = function() {
  20421. this.obj3d && this.obj3d.updateMatrixWorld()
  20422. }
  20423. ,
  20424. n.prototype.calcBurnsAmount = function(e) {
  20425. var t = r.Math.degToRad(c.warp.burnsAngle);
  20426. if (this.player.mode === a.PANORAMA) {
  20427. var i = this.burnsDir * t;
  20428. if (this.upcomingTransType === l.BLACK)
  20429. return i;
  20430. var n = e;
  20431. if (null === n)
  20432. return y.warn("Transition request for non-highlight"),
  20433. i;
  20434. var o = this.getHeroDescriptorByHeroIndex(n);
  20435. if (null === o)
  20436. return i;
  20437. if (!o.isPano())
  20438. return i;
  20439. var s = this.getHeroPano(o)
  20440. , h = this.playerControls.cameras[a.PANORAMA]
  20441. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20442. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20443. , p = function(e) {
  20444. var i = Math.acos(Math.min(1, e.dot(u)))
  20445. , n = (new r.Vector3).crossVectors(u, e);
  20446. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20447. };
  20448. if (s === this.player.currentPano)
  20449. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20450. var f = this.findShortestPath(this.player.currentPano, s);
  20451. if (void 0 === f || null === f || f.length < 1)
  20452. return y.debug("Empty path ahead..."),
  20453. i;
  20454. var g = this.makePathHulls(f)
  20455. , m = new r.CatmullRomCurve3(g.camera)
  20456. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20457. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20458. }
  20459. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20460. }
  20461. ,
  20462. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20463. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20464. i || (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20465. var n = new r.Euler
  20466. , o = new r.Vector3;
  20467. y.debug("Starting wait: " + (void 0 !== t));
  20468. var s = this.calcBurnsAmount(e)
  20469. , h = function() {
  20470. this.endWarpState(),
  20471. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20472. t && t()
  20473. }
  20474. .bind(this)
  20475. , u = function(e, t) {
  20476. if (this.warpInterrupted)
  20477. return h(),
  20478. !0;
  20479. var r = t || 1e3 / 60;
  20480. if (c.warp.doBurns)
  20481. if (this.player.mode === a.PANORAMA) {
  20482. var l = this.playerControls.cameras[a.PANORAMA];
  20483. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20484. var u = r * s / i;
  20485. n.y += u,
  20486. o.set(0, 0, -1),
  20487. o.applyEuler(n),
  20488. o.add(l.position),
  20489. l.controls.lookAt(o),
  20490. l.controls.lookVector.copy(o)
  20491. ,l.lookAt(o)
  20492. } else
  20493. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20494. }
  20495. .bind(this);
  20496. this.startWarpState(),
  20497. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20498. //zoom动画 方奕卓 相机缩放
  20499. var currentGuide = player.model.getHeroDescriptorByIndex(player.director.currentItem)
  20500. if(currentGuide.zoom){
  20501. this.player.zoomEnabled = true;
  20502. var zoom = function(e, d) {
  20503. this.player.zoomTo(e * currentGuide.zoom.toFixed(2), true)
  20504. }.bind(this)
  20505. p.start(zoom, 2000, null, 0, d.easeOutQuad, "zoom")
  20506. }
  20507. }
  20508. ,
  20509. n.prototype.warpToNonPano = function(e) {
  20510. if (this.discardPathObject(),
  20511. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20512. var t = function() {
  20513. e && e()
  20514. }
  20515. .bind(this);
  20516. this.player.flyToNewMode({
  20517. mode: this.warpDestHeroLoc.cameraMode,
  20518. duration: c.warp.outsideTime,
  20519. warpDest: this.warpDestHeroLoc,
  20520. callback: t,
  20521. force: !0
  20522. })
  20523. } else
  20524. y.warn("no warp destination!!!"),
  20525. e && e()
  20526. }
  20527. ,
  20528. n.prototype._resetWarpShaderParams = function(e) {
  20529. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20530. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20531. }
  20532. ,
  20533. n.prototype._clearWarpShading = function() {
  20534. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20535. this._resetWarpShaderParams(e[t]),
  20536. e[t].visible = !0;
  20537. this._resetWarpShaderParams(this.model.skybox)
  20538. }
  20539. ,
  20540. n.prototype._warpStopFlying = function() {
  20541. this.activeTransType = null,
  20542. this.placeCpm()
  20543. }
  20544. ,
  20545. n.prototype._wrapupTravelOnlyBits = function() {
  20546. this._warpStopFlying(),
  20547. this.warpPathPoints && (this.player.currentPano.exit(),
  20548. this.warpDestPano.enter(),
  20549. this.player.currentPano = this.warpDestPano),
  20550. this.player.spider.draw(),
  20551. this.placeCpm()
  20552. }
  20553. ,
  20554. n.prototype._wrapupTravel = function(e) {
  20555. this._wrapupTravelOnlyBits(),
  20556. this.warpCameraAim(e)
  20557. }
  20558. ,
  20559. n.prototype._wrapupWarpShading = function(e) {
  20560. this._clearWarpShading(),
  20561. this._wrapupTravel(e)
  20562. }
  20563. ,
  20564. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20565. t !== I.END && this._clearWarpShading(),
  20566. this._wrapupTravelOnlyBits(),
  20567. this.upcomingTransType = null,
  20568. e && e()
  20569. }
  20570. ,
  20571. n.prototype._warpCameraAim = function(e, t) {
  20572. var i = this.warpDestHeroLoc.quaternion
  20573. , n = this.playerControls.cameras[a.PANORAMA]
  20574. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20575. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20576. , l = s.dot(o)
  20577. , u = r.Math.radToDeg(Math.acos(l))
  20578. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20579. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20580. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20581. m.y = h.constrainedTurn(m.y),
  20582. this.burnsDir = Math.sign(m.y);
  20583. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20584. , A = new r.Vector3
  20585. , C = function(e, t) {
  20586. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20587. v.y = g.y + e * m.y,
  20588. v.z = g.z + e * m.z,
  20589. A.set(0, 0, -1),
  20590. A.applyEuler(v),
  20591. A.add(n.position),
  20592. n.controls.lookAt(A),
  20593. n.controls.lookVector.copy(A),
  20594. void n.lookAt(A))
  20595. }
  20596. .bind(this);
  20597. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) : (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20598. ,void (t && t())
  20599. )
  20600. }
  20601. ,
  20602. n.prototype._warpBendAim = function(e, t, i, n) {
  20603. var o = n || 0
  20604. , s = this.playerControls.cameras[a.PANORAMA]
  20605. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20606. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20607. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20608. f.y = h.constrainedTurn(f.y);
  20609. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20610. f.x = g * Math.sign(f.x),
  20611. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20612. this.burnsDir = Math.sign(f.y),
  20613. g *= Math.sign(f.y),
  20614. f.y = g;
  20615. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20616. , v = new r.Vector3
  20617. , A = function(e, t) {
  20618. if (e < .5)
  20619. m.x = u.x + e * f.x,
  20620. m.y = u.y + e * f.y,
  20621. m.z = u.z + e * f.z;
  20622. else {
  20623. var i = (1 - e) * c.warp.softBendEnd;
  20624. m.x = l.x - i * f.x,
  20625. m.y = l.y - i * f.y,
  20626. m.z = l.z - i * f.z
  20627. }
  20628. v.set(0, 0, -1),
  20629. v.applyEuler(m),
  20630. v.add(s.position);
  20631. s.controls.lookAt(v),
  20632. s.controls.lookVector.copy(v),
  20633. s.lookAt(v);
  20634. }
  20635. .bind(this);
  20636. return p.start(A, t, i, o, d[c.warp.movementEasing])
  20637. }
  20638. ,
  20639. n.prototype._warpStepCameraAim = function(e, t, i) {
  20640. var n = this.playerControls.cameras[a.PANORAMA]
  20641. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20642. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20643. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20644. l.y = h.constrainedTurn(l.y),
  20645. this.burnsDir = Math.sign(l.y);
  20646. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20647. , f = new r.Vector3
  20648. , g = function(e, t) {
  20649. e < .5 ? u.copy(s) : u.copy(o),
  20650. f.set(0, 0, -1),
  20651. f.applyEuler(u),
  20652. f.add(n.position),
  20653. n.controls.lookAt(f),
  20654. n.controls.lookVector.copy(f),
  20655. n.lookAt(f)
  20656. }
  20657. .bind(this);
  20658. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20659. }
  20660. ,
  20661. n.prototype.setBurnsDir = function() {
  20662. var e = this.playerControls.cameras[a.PANORAMA]
  20663. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20664. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20665. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20666. n.y = h.constrainedTurn(n.y),
  20667. this.burnsDir = Math.sign(n.y)
  20668. }
  20669. ,
  20670. n.prototype.stepWarpPath = function(e, t) {
  20671. var i = this.playerControls.cameras[a.PANORAMA];
  20672. if (!this.warpPathPoints)
  20673. return i.position.copy(this.warpDestPano.position),
  20674. !0;
  20675. var n = this.warpPathPoints[0]
  20676. , o = this.warpDestPano.position;
  20677. if (null !== this.nodes && this.cameraHull.length > 1) {
  20678. var s = new r.Vector3;
  20679. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20680. i.position.copy(s)
  20681. } else
  20682. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20683. }
  20684. ,
  20685. n.prototype.interruptAndFastForward = function(e, t) {
  20686. this.warping && (this.warpInterrupted = !0,
  20687. this.warpInterruptionBlackoutStyle = e,
  20688. this.warpInterruptionTravelTime = t,
  20689. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20690. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20691. }
  20692. ,
  20693. n.prototype.warpCameraAim = function(e) {
  20694. var t = c.warp.minWarpTime;
  20695. if (this.upcomingTransType === l.BLACK)
  20696. t = c.warp.teleportTime;
  20697. else {
  20698. var i = this.playerControls.cameras[a.PANORAMA]
  20699. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20700. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20701. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20702. s.y = h.constrainedTurn(s.y);
  20703. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20704. t = Math.max(t, u)
  20705. }
  20706. var d = function() {
  20707. this._warpStopFlying(),
  20708. this.discardSlow(),
  20709. e && e()
  20710. }
  20711. .bind(this);
  20712. this._warpCameraAim(t, d)
  20713. }
  20714. ,
  20715. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20716. this.model.skybox.material.uniforms.blackout.value = n;
  20717. var r = u.uniform(this.model.skybox, "progress", 1)
  20718. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20719. , a = !1
  20720. , s = function() {
  20721. if (this.warpInterrupted)
  20722. return a = !0,
  20723. !0
  20724. }
  20725. .bind(this)
  20726. , l = function(e, t) {
  20727. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20728. !0) : void r(e, t)
  20729. }
  20730. .bind(this)
  20731. , h = function(e, t) {
  20732. return i && a ? (o(0),
  20733. !0) : void o(e, t)
  20734. }
  20735. .bind(this);
  20736. p.start(s, e, null, t, null, "safeHaltWatch"),
  20737. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20738. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20739. }
  20740. ,
  20741. n.prototype.warpTravel_STD = function(e) {
  20742. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20743. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20744. w += this.warpLength * c.warp.timePerMeter,
  20745. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20746. var _ = !1
  20747. , T = this.warpDestHeroLoc.quaternion
  20748. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20749. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20750. , M = S.dot(x)
  20751. , R = r.Math.radToDeg(Math.acos(M))
  20752. , P = function(e) {
  20753. var t = o
  20754. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20755. return i
  20756. }
  20757. , O = function() {
  20758. return E.lookAt(C, t, A.UP),
  20759. s.setFromRotationMatrix(E, c.warp.eOrder),
  20760. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20761. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20762. h.constrainedTurn(b.y)
  20763. }
  20764. .bind(this)
  20765. , L = function(e, t) {
  20766. if (this.warpInterrupted)
  20767. return _ = !0,
  20768. !0
  20769. }
  20770. .bind(this)
  20771. , D = function(e, t) {
  20772. return _ || !this.warpPathPoints ? (g.blur(0),
  20773. !0) : void g.blur(e)
  20774. }
  20775. .bind(this)
  20776. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20777. , B = function(e, t) {
  20778. return _ || !this.warpPathPoints ? (N(0),
  20779. !0) : void N(e, t)
  20780. }
  20781. .bind(this)
  20782. , F = function(e, t) {
  20783. if (!this.warpPathPoints)
  20784. return n.position.copy(this.warpDestPano.position),
  20785. !0;
  20786. if (_)
  20787. return !0;
  20788. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20789. n.position.copy(i),
  20790. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20791. }
  20792. .bind(this)
  20793. , V = function(e, n) {
  20794. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20795. !0)
  20796. }
  20797. .bind(this)
  20798. , U = function(e, o) {
  20799. if (_)
  20800. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20801. !0;
  20802. if (!this.warpPathPoints)
  20803. return !0;
  20804. var a = this.warpLength * e
  20805. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20806. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20807. c.warp.matchCam && (l *= 1 - u),
  20808. E.lookAt(C, t, A.UP),
  20809. s.setFromRotationMatrix(E, c.warp.eOrder),
  20810. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20811. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20812. b.y = h.constrainedTurn(b.y),
  20813. s.x = m.x + l * b.x,
  20814. s.y = m.y + l * b.y,
  20815. s.z = m.z + l * b.z,
  20816. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20817. b.y = h.constrainedTurn(b.y);
  20818. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20819. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20820. v.x = v.x + b.x * c.warp.turnFriction,
  20821. v.y = v.y + b.y * c.warp.turnFriction,
  20822. v.z = v.z + b.z * c.warp.turnFriction,
  20823. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20824. var p = t.clone().sub(C).normalize();
  20825. if (R < c.warp.maxAimRotation && u > 0) {
  20826. var g = 1 - u;
  20827. p.x = p.x * g + u * S.x,
  20828. p.y = p.y * g + u * S.y,
  20829. p.z = p.z * g + u * S.z,
  20830. p.normalize()
  20831. }
  20832. this.bunnyObj.position.copy(n.position).add(p),
  20833. f.set(0, 0, -1).applyEuler(v).normalize(),
  20834. f.multiplyScalar(8),
  20835. f.add(n.position),
  20836. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20837. n.controls.lookVector.copy(f),
  20838. n.lookAt(f))
  20839. }
  20840. .bind(this)
  20841. , k = function() {
  20842. _ ? (this.discardSlow(),
  20843. this.upcomingTransType = l.BLACK,
  20844. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20845. }
  20846. .bind(this);
  20847. V(0);
  20848. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20849. w += H;
  20850. var G = H / w;
  20851. this.warpCommonParameters(w, G, !0, I.NONE),
  20852. p.start(L, w, null, 0, null, "_haltWatcher"),
  20853. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20854. p.start(D, w, null, G, P, "blurring")),
  20855. p.start(B, w, null, G, P, "modelAlpha"),
  20856. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20857. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20858. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20859. }
  20860. ,
  20861. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20862. var r = e || 0;
  20863. void 0 !== t && null !== t || (t = c.warp.teleportTime),
  20864. this.warpCommonParameters(t, r, !1, i),
  20865. this.model.chunks.forEach(function(e) {
  20866. e.material.uniforms.blackout.value = i
  20867. }),
  20868. this._warpBendAim(null, t, null, r);
  20869. var o = function() {
  20870. this.wrapupWarpShadingOnly(n, i);
  20871. }
  20872. .bind(this);
  20873. p.start(this.stepWarpPath.bind(this), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20874. }
  20875. ,
  20876. n.prototype.flightStepWalk = function(e, t, i) {
  20877. var n = .001
  20878. , o = 1
  20879. , a = 1.2
  20880. , s = new r.Vector3
  20881. , h = new r.Vector3
  20882. , u = function(e, t) {
  20883. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  20884. , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  20885. h.copy(A.FORWARD),
  20886. this.player.getDirection(h),
  20887. s.copy(t).sub(e.position).normalize();
  20888. var l = s.dot(h)
  20889. , u = Math.acos(l)
  20890. , d = u / r;
  20891. return d > n && (r *= d / n,
  20892. u < o && (r *= a)),
  20893. r
  20894. };
  20895. return function(e, t, i) {
  20896. if (this.warpInterrupted)
  20897. i && i();
  20898. else if (this.activeTransType !== l.WALK)
  20899. this._clearWarpShading(),
  20900. this._warpStopFlying(),
  20901. this.player.spider.draw(),
  20902. this.placeCpm(),
  20903. i && i();
  20904. else if (this.player.currentPano !== e) {
  20905. var n = {
  20906. pano: e,
  20907. lookAtPoint: t,
  20908. duration: null,
  20909. maxDistanceOverride: c.warp.walkMaxDist,
  20910. skipWarpingCheck: !1,
  20911. constantMoveSpeed: !0
  20912. };
  20913. n.duration = u.call(this, e, t),
  20914. this.player.nonInterruptingFlyToPano(n, i)
  20915. } else
  20916. i && i()
  20917. }
  20918. }(),
  20919. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  20920. return this.flightStepWalk.bind(this, e, t, i)
  20921. }
  20922. ,
  20923. n.prototype.warpTravel_WALK = function() {
  20924. var e = [];
  20925. return function(t) {
  20926. var i = this.player.model.panos;
  20927. e.length = 0;
  20928. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  20929. var s = this.nodes[a]
  20930. , l = i.get(s);
  20931. a === this.nodes.length - 1;
  20932. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  20933. n && o || (e.push(s),
  20934. n = l)
  20935. }
  20936. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  20937. var h = e.length
  20938. , u = i.get(e[h - 1])
  20939. , d = new Array(h + 1);
  20940. d[d.length - 1] = function() {
  20941. t && t()
  20942. }
  20943. .bind(this);
  20944. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  20945. var g = e[p];
  20946. u = i.get(g);
  20947. var m = new r.Vector3;
  20948. this.getLookAtForWalkingTourNode(e, p, m),
  20949. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  20950. p--
  20951. }
  20952. d[0]()
  20953. }
  20954. }(),
  20955. n.prototype.getLookAtForWalkingTourNode = function() {
  20956. var e = new r.Vector3
  20957. , t = new r.Vector3
  20958. , i = new r.Vector3
  20959. , n = new r.Vector3
  20960. , o = new r.Vector3
  20961. , a = .65
  20962. , s = .75
  20963. , l = .2
  20964. , c = .4
  20965. , h = .2
  20966. , u = 3;
  20967. return function(r, d, p) {
  20968. var f = r.length;
  20969. if (d >= f)
  20970. return !1;
  20971. var g = 1
  20972. , m = 1;
  20973. t.set(0, 0, 0),
  20974. o.set(0, 0, 0);
  20975. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  20976. if (v = this.player.model.panos.get(r[A]),
  20977. this.getOrientationForWalkingTourNode(r, A, i),
  20978. A === d && e.copy(i),
  20979. n.copy(i),
  20980. A > d) {
  20981. var y = n.dot(e) < a;
  20982. g *= y ? l : s,
  20983. m *= y ? h : c
  20984. }
  20985. i.multiplyScalar(g),
  20986. t.add(i),
  20987. o.lerp(v.position, m)
  20988. }
  20989. return t.normalize(),
  20990. p.copy(o),
  20991. p.add(t),
  20992. !0
  20993. }
  20994. }(),
  20995. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  20996. var n = e.length;
  20997. if (t >= n)
  20998. return !1;
  20999. if (t === n - 1)
  21000. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  21001. else {
  21002. var r = this.player.model.panos.get(e[t])
  21003. , o = this.player.model.panos.get(e[t + 1]);
  21004. i.copy(o.position).sub(r.position)
  21005. }
  21006. return i.normalize(),
  21007. !0
  21008. }
  21009. ,
  21010. n.prototype.warpCameraTravel = function(e, t, i, n) {
  21011. if (this.activeTransType = this.upcomingTransType,
  21012. this.lastTransType = this.activeTransType,
  21013. this.upcomingTransType = null,
  21014. !e) {
  21015. var r = function() {
  21016. this._wrapupTravel(n)
  21017. }
  21018. .bind(this)
  21019. , o = {
  21020. pano: this.warpDestPano,
  21021. lookAtPoint: null,
  21022. duration: null,
  21023. maxDistanceOverride: null,
  21024. skipWarpingCheck: !1
  21025. };
  21026. return void this.player.flyToPano(o, r)
  21027. }
  21028. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  21029. this._clearWarpShading(),
  21030. this._warpStopFlying(),
  21031. this.player.spider.draw(),
  21032. this.placeCpm(),
  21033. n && n()
  21034. }
  21035. .bind(this)) : this.warpTravel_STD(n)
  21036. }
  21037. ,
  21038. n.prototype.startWarpState = function() {
  21039. this.warping = !0,
  21040. this.warpInterrupted = !1,
  21041. this.warpInterruptionBlackoutStyle = null,
  21042. this.warpInterruptionTravelTime = null
  21043. }
  21044. ,
  21045. n.prototype.endWarpState = function() {
  21046. this.warping = !1
  21047. }
  21048. ,
  21049. n.prototype.warpToPano = function(e, t, i, n) {
  21050. if (this.warping)
  21051. return void y.warn("Cannot warp when already warping");
  21052. if (this.upcomingTransType = e,
  21053. this.activeTransType = null,
  21054. !this.setWarpDestPano())
  21055. return this.upcomingTransType = null,
  21056. void this.warpToNonPano(n);
  21057. if (this.player.mode !== a.PANORAMA)
  21058. return this.upcomingTransType = null,
  21059. this.discardSlow(),
  21060. void this.player.flyToNewMode({
  21061. mode: a.PANORAMA,
  21062. pano: this.warpDestPano,
  21063. duration: c.warp.outsideTime,
  21064. warpDest: this.warpDestHeroLoc,
  21065. callback: n,
  21066. force: !0
  21067. });
  21068. if (!this.warpDestPano)
  21069. return y.warn("no warp destination, callback dropped"),
  21070. void (this.upcomingTransType = null);
  21071. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21072. , o = this.chooseWarpPath(r);
  21073. if (o && this.upcomingTransType !== l.WALK) {
  21074. var s = function() {
  21075. this.waitingToWarp = !1,
  21076. this.warpToPano(e, t, i, n)
  21077. }
  21078. .bind(this);
  21079. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21080. return void (this.waitingToWarp = !0)
  21081. }
  21082. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21083. this.player.currentPano = this.warpDestPano,
  21084. this.placeCpm(),
  21085. this.fadeOutCpm(c.path.fadeOutTime),
  21086. this.player.spider.draw()),
  21087. y.debug("Warping to pano ", this.warpDestPano.position),
  21088. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21089. this.startWarpState();
  21090. var h = function() {
  21091. this.endWarpState(),
  21092. n && n()
  21093. }
  21094. .bind(this);
  21095. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21096. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21097. }
  21098. ,
  21099. t.exports = n
  21100. }
  21101. ).call(this, "/js/objects/ShowPath.js")
  21102. }
  21103. , {
  21104. "../constants": 8,
  21105. "../effects": 16,
  21106. "../enum/BlackoutStyle": 18,
  21107. "../enum/ModelManagerEvents": 33,
  21108. "../enum/PlayerEvents": 40,
  21109. "../enum/RenderOrder": 42,
  21110. "../enum/Vectors": 50,
  21111. "../enum/Viewmode": 51,
  21112. "../enum/WarpStyle": 52,
  21113. "../gui/gui": 65,
  21114. "../model/ModelManager": 140,
  21115. "../objects/Snapshot": 153,
  21116. "../settings": 166,
  21117. "../shaders": 167,
  21118. "../util/easing": 186,
  21119. "../util/lerp": 188,
  21120. "../util/logger": 189,
  21121. "../util/math": 190,
  21122. "../util/texture": 194,
  21123. "../util/transitions": 195,
  21124. three: 217
  21125. }],
  21126. 152: [function(e, t, i) {
  21127. "use strict";
  21128. function n() {
  21129. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  21130. , t = new r.RawShaderMaterial({
  21131. fragmentShader: o.skysphere.fragmentShader,
  21132. vertexShader: o.skysphere.vertexShader,
  21133. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21134. side: r.BackSide,
  21135. name: "skysphere"
  21136. });
  21137. t.uniforms.radius.value = e.parameters.radius,
  21138. r.Mesh.call(this, e, t)
  21139. }
  21140. var r = e("three")
  21141. , o = e("../shaders")
  21142. , a = e("../settings");
  21143. n.prototype = Object.create(r.Mesh.prototype),
  21144. n.prototype.constructor = n,
  21145. t.exports = n
  21146. }
  21147. , {
  21148. "../settings": 166,
  21149. "../shaders": 167,
  21150. three: 217
  21151. }],
  21152. 153: [function(e, t, i) {
  21153. (function(i) {
  21154. "use strict";
  21155. function n(e) {
  21156. o.call(this, e),
  21157. this.sid = e.sid,//xzw add
  21158. this.panoId = e.panoId,
  21159. this.orthoZoom = e.orthoZoom,
  21160. this.floorVisibility = e.floorVisibility,
  21161. this.thumbUrl = e.thumbUrl,
  21162. this.name = e.name,
  21163. this.zoom = e.zoom
  21164. }
  21165. var r = (e("three"),
  21166. e("../util/logger"))
  21167. , o = (e("../settings"),
  21168. e("../enum/Viewmode"),
  21169. e("../util/common"),
  21170. e("../util/transitions"),
  21171. e("../util/lerp"),
  21172. e("../util/ajax"),
  21173. e("../util/texture"),
  21174. e("./View"));
  21175. e("events").EventEmitter,
  21176. new r(i);
  21177. n.prototype = Object.create(o.prototype),
  21178. n.prototype.isPano = function() {
  21179. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21180. }
  21181. ,
  21182. t.exports = n
  21183. }
  21184. ).call(this, "/js/objects/Snapshot.js")
  21185. }
  21186. , {
  21187. "../enum/Viewmode": 51,
  21188. "../settings": 166,
  21189. "../util/ajax": 181,
  21190. "../util/common": 185,
  21191. "../util/lerp": 188,
  21192. "../util/logger": 189,
  21193. "../util/texture": 194,
  21194. "../util/transitions": 195,
  21195. "./View": 154,
  21196. events: 202,
  21197. three: 217
  21198. }],
  21199. 154: [function(e, t, i) {
  21200. (function(i) {
  21201. "use strict";
  21202. function n(e) {
  21203. e = e || {},
  21204. this.position = new r.Vector3,
  21205. this.quaternion = new r.Quaternion,
  21206. this.update(e)
  21207. }
  21208. var r = e("three")
  21209. , o = e("../util/logger")
  21210. , a = (e("../settings"),
  21211. e("../enum/Viewmode"),
  21212. e("../util/common"),
  21213. e("../util/transitions"),
  21214. e("../util/lerp"),
  21215. e("../util/ajax"),
  21216. e("../util/texture"),
  21217. e("events").EventEmitter);
  21218. new o(i);
  21219. n.prototype = Object.create(a.prototype),
  21220. n.prototype.isValid = function() {
  21221. return !!this.cameraMode
  21222. }
  21223. ,
  21224. n.prototype.update = function(e) {
  21225. return this.cameraMode = e.cameraMode || this.cameraMode,
  21226. this.pano = e.pano || this.pano,
  21227. e.position && this.position.copy(e.position),
  21228. e.quaternion && this.quaternion.copy(e.quaternion),
  21229. this
  21230. }
  21231. ,
  21232. t.exports = n
  21233. }
  21234. ).call(this, "/js/objects/View.js")
  21235. }
  21236. , {
  21237. "../enum/Viewmode": 51,
  21238. "../settings": 166,
  21239. "../util/ajax": 181,
  21240. "../util/common": 185,
  21241. "../util/lerp": 188,
  21242. "../util/logger": 189,
  21243. "../util/texture": 194,
  21244. "../util/transitions": 195,
  21245. events: 202,
  21246. three: 217
  21247. }],
  21248. 155: [function(e, t, i) {//player.js
  21249. (function(i) {
  21250. "use strict";
  21251. function n(e) {
  21252. this.currentPano = null,
  21253. this.nextPano = null,
  21254. this.camera = null,
  21255. this.paused = !1,
  21256. this.flying = !1,
  21257. this.sceneIntersectionPlane = null,
  21258. this.target = new r.Vector3,
  21259. this.mouse = new r.Vector3(1.1,1.1,.5),
  21260. this.mouseAtMouseDown = new r.Vector2,
  21261. this.mouseCouldBeClickToMove = !1,
  21262. this.mouseLastMoveTime = Date.now(),
  21263. this.mouseDown = !1,
  21264. this.mouseDownTimer = null,
  21265. this.couldBeLongTap = !1,
  21266. this.containsMouse = !0,
  21267. this.isTouchEvent = !1,
  21268. this.isPanoHover = !1,
  21269. this.reticule = new a(this),
  21270. this.panoMarkers = [],
  21271. this.spider = new h(this),
  21272. this.quaternion = new r.Quaternion,
  21273. this.position = new r.Vector3(15,10,15),
  21274. this.previousState = null,
  21275. this.lastInsideView = new c,
  21276. this.last360View = new c,
  21277. this.raycaster = new r.Raycaster,
  21278. this.intersect = null,
  21279. this.lastChangeTime = Date.now(),
  21280. this.history = new I,
  21281. this.cameraControls = null,
  21282. this.path = null,
  21283. this.model = null,
  21284. this.domElement = null,
  21285. this.cachedPanoCandidates = null,
  21286. this.basePanoSize = 0,
  21287. this.standardPanoSize = 0,
  21288. this.highPanoSize = 0,
  21289. this.ultraHighPanoSize = 0,
  21290. this.zoomLevel = 1,
  21291. this.zooming = 0,
  21292. this.zoomSpeed = .5,
  21293. this.scrollZoomSpeed = .06,
  21294. this.zoomSpeedAdjust = .05,
  21295. this.defaultZoomIncrement = .2,
  21296. this.baseFov = f.insideFOV,
  21297. this.zoomFov = this.baseFov,
  21298. this.zoomEnabled = !0,
  21299. this.preRenderingEnabled = !1,
  21300. this.setupCustomProperties(e),
  21301. this.zoomStats = new L
  21302. }
  21303. var r = e("three")
  21304. , o = e("./util/logger")
  21305. , a = e("./objects/Reticule")
  21306. , s = e("./objects/Panorama")
  21307. , l = e("./objects/ShowPath")
  21308. , c = e("./objects/View")
  21309. , h = (e("./objects/Snapshot"),
  21310. e("./objects/NSpider"))
  21311. , u = e("./enum/Viewmode")
  21312. , d = (e("./enum/TagStates"),
  21313. e("./enum/Vectors"))
  21314. , p = e("./enum/Keys")
  21315. , f = (e("./enum/AlignmentType"),
  21316. e("./settings"))
  21317. , g = e("./util/common")
  21318. , m = (e("./util/browser"),
  21319. e("./util/math"))
  21320. , v = e("./util/lerp")
  21321. , A = e("./util/easing")
  21322. , y = e("./util/transitions")
  21323. , C = e("events").EventEmitter
  21324. , I = (e("./shaders"),
  21325. e("./util/history"))
  21326. , E = (e("./util/camera"),
  21327. e("./model/ModelManager"),
  21328. e("./enum/PathDiscardMode"))
  21329. , b = e("./enum/PathDisplayMode")
  21330. , w = e("./enum/PlayerEvents")
  21331. , _ = e("./enum/ControlEvents")
  21332. , T = e("./enum/ModelManagerEvents")
  21333. , x = e("./enum/WarpStyle")
  21334. , S = e("./enum/BlackoutStyle")
  21335. , M = e("./exception/BasicException")
  21336. , R = e("./enum/PanoSizeClass")
  21337. , P = (e("./tile/TileDownloader"),
  21338. e("./tile/TilePrioritizer"))
  21339. , O = (e("./enum/PanoramaEvents"),
  21340. e("./enum/ZoomEvents"))
  21341. , L = e("./util/ZoomStats")
  21342. , D = e("./constants")
  21343. , N = e("./util/common")
  21344. , B = e("./util/cameraLight")
  21345. , Hot = e('hot')
  21346. , F = new o(i)
  21347. , V = Object.freeze({
  21348. FlyToPano: y.getUniqueId(),
  21349. FlyToNewMode: y.getUniqueId(),
  21350. FlyToSameMode: y.getUniqueId(),
  21351. FlyToViewFloor: y.getUniqueId(),
  21352. LookTransition: y.getUniqueId(),
  21353. ZoomTransition: y.getUniqueId()
  21354. });
  21355. n.prototype = Object.create(C.prototype),
  21356. n.prototype.init = function(e) {
  21357. window.player = this
  21358. this.modelManager = e.modelManager,
  21359. this.tileDownloader = e.tileDownloader,
  21360. this.panoRenderer = e.panoRenderer,
  21361. this.qualityManager = e.qualityManager,
  21362. this.domElement = e.container,
  21363. this.camera = e.camera,
  21364. this.tagManager = e.tagManager,
  21365. this.cameraControls = e.controls,
  21366. this.path = new l(e.director,this,e.controls),
  21367. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21368. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21369. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21370. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21371. this.tileDownloader.processPriorityQueue = !1,
  21372. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21373. this.bindEvents(e.container),
  21374. this.updateModel()
  21375. }
  21376. //xzw add: 截图
  21377. function dataURLtoBlob(dataurl) {
  21378. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21379. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21380. while(n--){
  21381. u8arr[n] = bstr.charCodeAt(n);
  21382. };
  21383. return new Blob([u8arr], {type:mime});
  21384. }
  21385. n.prototype.screenShot = function(o){
  21386. if(this.flying || this.flyingToTag) return;
  21387. var R = this.sceneRenderer;
  21388. R.updateScreenSize(o);
  21389. for(var i in this.model.panos.index){
  21390. if(!this.model.panos.index[i].marker) continue;
  21391. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21392. this.model.panos.index[i].marker.visible = false;
  21393. }
  21394. for(var i in this.model.hots){
  21395. this.model.hots[i].mesh.visible = false;
  21396. }
  21397. this.reticule.visible = false;
  21398. this.reticule.forceUnvisible = true;
  21399. this.path.currentPanoMarker.mesh.visible = false;
  21400. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21401. R.renderer.clear(true,true,true);
  21402. R.renderer.render(R.scene, R.camera);
  21403. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21404. o.f && o.f(imgData)
  21405. R.updateScreenSize({resize:true});
  21406. this.reticule.visible = true;
  21407. for(var i in this.model.hots){
  21408. this.model.hots[i].mesh.visible = true;
  21409. }
  21410. for(var i in this.model.panos.index){
  21411. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21412. }
  21413. this.path.currentPanoMarker.mesh.visible = true;
  21414. R.renderer.render(R.scene, R.camera);
  21415. }.bind(this),30) //这个数字不能太小
  21416. }
  21417. var scaleImg = e("scaleImg");
  21418. var ResizeImg = function(img, option){
  21419. var img2; //不能直接改img 否则可能触发第二次img.onload
  21420. var compress = function(ratio,type){
  21421. var image = img2 || img;
  21422. var c = document.createElement('canvas');
  21423. c.width = image.width; c.height = image.height;
  21424. var ctx = c.getContext('2d');
  21425. ctx.drawImage(image,0,0,image.width,image.height);
  21426. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21427. }
  21428. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21429. var image = img2 || img;
  21430. var blob = dataURLtoBlob(image.src);
  21431. if(option.maxWeight && blob.size > option.maxWeight){
  21432. compress(option.maxWeight/blob.size, "jpeg")
  21433. blob = dataURLtoBlob(image.src);
  21434. }
  21435. if(!img2){
  21436. img2 = new Image();
  21437. }
  21438. img2.base64Src = image.src;
  21439. img2.src = window.URL.createObjectURL(blob);
  21440. }
  21441. var oldSize = Math.max(img.width, img.height);
  21442. if(option.toType != "png"){//不是非要png的话
  21443. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21444. if(oldSize > option.maxSize){
  21445. compress(option.maxSize/oldSize, "jpeg");
  21446. }
  21447. reCom();
  21448. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21449. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21450. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21451. reCom();
  21452. }
  21453. }
  21454. }else{
  21455. //?貌似png会越压缩越大?
  21456. }
  21457. return img2 || img;
  21458. }
  21459. var _fixType=function(type) {
  21460. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21461. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21462. return 'image/' + r;
  21463. };
  21464. var saveFile=function(data, filename){
  21465. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21466. save_link.href = data;
  21467. save_link.download = filename;
  21468. var event = document.createEvent('MouseEvents');
  21469. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21470. save_link.dispatchEvent(event);
  21471. };
  21472. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21473. var info = this.getSnapAngleInfo();
  21474. var str = ',{\r\t' + info;
  21475. var arg = arguments[0];
  21476. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21477. if (arg && arg.__callback) {
  21478. return arg.__callback(imgData, info)
  21479. }
  21480. var img = new Image();
  21481. img.src = imgData;
  21482. img.onload = function(){
  21483. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21484. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21485. var filename = "snap" + (new Date()).getTime();
  21486. saveFile(img2.src,filename + ".jpg");
  21487. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21488. str +=('\r\t"sid":"'+filename+'",');
  21489. str +=('\r\t"name":"'+filename+'"\r}');
  21490. logData(str)
  21491. }
  21492. }});
  21493. }
  21494. ,
  21495. n.prototype.getSnapAngleInfo = function(){
  21496. var info = {};
  21497. var str = '"metadata":{';
  21498. var q = this.camera.quaternion.clone();
  21499. switch (this.mode) {
  21500. case "panorama":
  21501. info.scan_id = this.currentPano.id;
  21502. str += ('"scan_id":"'+this.currentPano.id+'",');
  21503. break;
  21504. case "floorplan":
  21505. info.camera_mode = 1;
  21506. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21507. q.multiply(this.camera.quaternion);
  21508. str += ('"camera_mode":1,');
  21509. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21510. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21511. break;
  21512. case "dollhouse":
  21513. info.camera_mode = 2;
  21514. str += ('"camera_mode":2,');
  21515. break;
  21516. }
  21517. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21518. console.log(info.camera_position)
  21519. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21520. /**fyz 对相机截屏的角度进行校对 */
  21521. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21522. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21523. out.x *= -1;
  21524. out.w *= -1;
  21525. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21526. }else{
  21527. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21528. }
  21529. info.zoom = this.zoomLevel;
  21530. console.log(info.camera_quaternion)
  21531. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21532. // fyz 扩展编辑页面, 加上导览点缩放值
  21533. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21534. return str;
  21535. }
  21536. //------end
  21537. n.prototype.closePopup = function() {//xzw 关闭热点页面
  21538. if(!g_currentHot) return;
  21539. g_currentHot = null;
  21540. var hotPop = document.getElementById('popup');
  21541. hotPop.style.display = "none";
  21542. document.querySelector(".popup-content").removeChild(document.getElementById("id1"));
  21543. $("#popup iframe:last").remove();
  21544. var _bgaudio = document.getElementById("bgaudio");
  21545. //判断音乐是否暂停或者是否存在
  21546. /* if(g_bgAudio && g_bgAudio.paused && g_bgAudio.readyState != 0 && g_play === 1)
  21547. {
  21548. //g_bgAudio.play();
  21549. manage.switchBgmState(true)
  21550. }; */
  21551. if(g_bgAudio && g_bgAudio.pauseByHot){
  21552. manage.switchBgmState(true)
  21553. }
  21554. //$('#player').off("click",this.closePopup);
  21555. return false
  21556. }
  21557. n.prototype.setupCustomProperties = function(e) {
  21558. var t = e || u.PANORAMA;
  21559. Object.defineProperty(this, "mode", {
  21560. get: function() {
  21561. return t
  21562. },
  21563. set: function(e) {
  21564. var i = t;
  21565. t = e,
  21566. this.onModeUpdated(i, t)
  21567. }
  21568. })
  21569. }
  21570. ,
  21571. n.prototype.isInMode = function() {
  21572. for (var e = 0; e < arguments.length; e++)
  21573. if (this.mode === arguments[e])
  21574. return !0;
  21575. return !1
  21576. }
  21577. ,
  21578. n.prototype.isOutsideMode = function(e) {
  21579. return e = e || this.mode,
  21580. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21581. }
  21582. ,
  21583. n.prototype.is360View = function(e, t) {
  21584. return e === u.PANORAMA && t && !t.isAligned()
  21585. }
  21586. ,
  21587. n.prototype.setScene = function(e) {
  21588. this.sceneIntersectionPlane = e.plane,
  21589. this.path.setScene(e),
  21590. this.moveReticuleToScene(e)
  21591. }
  21592. ,
  21593. n.prototype.moveReticuleToScene = function(e) {
  21594. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21595. e.add(this.reticule)
  21596. }
  21597. ,
  21598. n.prototype.updateModel = function() {
  21599. function e(e, t, n) {
  21600. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21601. }
  21602. function t(e, t) {
  21603. if (this.mode === u.DOLLHOUSE) {
  21604. var n = e ? this.model.center.y : n = t.center.y;
  21605. i.call(this, n)
  21606. }
  21607. }
  21608. function i(e) {
  21609. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21610. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21611. , n = t.position.y + (e - i.target.y)
  21612. , r = f.showFloorDuration + f.showFloorDelay;
  21613. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21614. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21615. }
  21616. this.model = this.modelManager.getActiveModel(),
  21617. this.model.on("floor.changed", e.bind(this)),
  21618. this.model.on("allfloors.toggled", t.bind(this)),
  21619. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21620. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21621. var e2 = this;
  21622. this.model.panos.list.forEach(function(a) {
  21623. a.vrMarker.addEventListener("click", function() {
  21624. e2.flyToPano({
  21625. pano: a
  21626. })
  21627. })
  21628. })
  21629. /********************************************************************************************************************************************/
  21630. }
  21631. ,
  21632. n.prototype.updateModelDependentData = function() {
  21633. this.cameraControls.setModelForControls(this.model),
  21634. this.getPanoMarkersFromModel(this.model)
  21635. }
  21636. ,
  21637. n.prototype.onModelChanged = function() {
  21638. this.updateModel(),
  21639. this.updateModelDependentData()
  21640. }
  21641. ,
  21642. n.prototype.getPanoMarkersFromModel = function(e) {
  21643. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21644. return t.marker ? e.concat(t.marker) : e
  21645. }, [])
  21646. }
  21647. ,
  21648. n.prototype.handleControlMove = function(e) {
  21649. this.emit(w.Move, e)
  21650. }
  21651. ,
  21652. n.prototype.handleControlInputStart = function(e) {
  21653. this.emit(w.InputStart, e)
  21654. }
  21655. ,
  21656. n.prototype.onModeUpdated = function(e, t) {
  21657. this.cameraControls.activateControls(t),
  21658. this.emit(w.ModeChanged, e, t)
  21659. }
  21660. ,
  21661. n.prototype.isWarping = function() {
  21662. return this.path.warping
  21663. }
  21664. ,
  21665. n.prototype.isWaitingToWarp = function() {
  21666. return this.path.waitingToWarp
  21667. }
  21668. ,
  21669. n.prototype.getLabelScaleFactor = function() {
  21670. if (this.isOutsideMode()) {
  21671. var e = 10
  21672. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21673. return t
  21674. }
  21675. return .5
  21676. }
  21677. ,
  21678. n.prototype.changeMusic = function() {//xzw add
  21679. /* if(!this.director.tourIsPlaying && g_play && g_bgAudio){
  21680. g_playAudio = g_bgAudio;
  21681. //g_bgAudio.play();
  21682. manage.switchBgmState(true)
  21683. }else{
  21684. if(!g_play){
  21685. g_playAudio = g_bgAudio;
  21686. }else{//防止再次播放时重播一遍
  21687. g_playAudio = null;
  21688. }
  21689. } */
  21690. /* if(!this.director.tourIsPlaying && g_bgAudio){
  21691. manage.switchBgmState(true)
  21692. } */
  21693. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21694. }
  21695. ,
  21696. n.prototype.bindEvents = function(e) {
  21697. e !== document && e.setAttribute("tabindex", -1),
  21698. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21699. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21700. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21701. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21702. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21703. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21704. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21705. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21706. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21707. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21708. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21709. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21710. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21711. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21712. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21713. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21714. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21715. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21716. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21717. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21718. window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21719. // lzb
  21720. window.getSeft && getSeft(this);
  21721. //判断是否是移动端,如果是给关闭按钮添加touchstart事件
  21722. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  21723. $('#closepop').on("touchstart",this.closePopup.bind(this));
  21724. }else{
  21725. $('#closepop').on("click",this.closePopup.bind(this));
  21726. }
  21727. }
  21728. ,
  21729. n.prototype.onMouseDown = function(e) {
  21730. e.currentTarget !== document && e.currentTarget.focus(),
  21731. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21732. this.updateIntersect())
  21733. }
  21734. ,
  21735. n.prototype.onMouseMove = function(e) {
  21736. this.isTouchEvent = !1,
  21737. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21738. }
  21739. ,
  21740. n.prototype.onMouseOver = function(e) {
  21741. this.containsMouse = !0,
  21742. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21743. }
  21744. ,
  21745. n.prototype.onMouseOut = function(e) {
  21746. this.containsMouse = !1
  21747. }
  21748. ,
  21749. n.prototype.onMouseUp = function(e) {
  21750. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21751. }
  21752. ,
  21753. n.prototype.onTouchStart = function(e) {
  21754. if (e.currentTarget !== document && e.currentTarget.focus(),
  21755. !this.mouseDown) {
  21756. this.couldBeLongTap = !0;
  21757. var t = g.average(e.changedTouches, "clientX")
  21758. , i = g.average(e.changedTouches, "clientY");
  21759. this.handleInputStart.call(this, t, i, !0),
  21760. this.mouseDownTimer = setTimeout(function() {
  21761. this.updateIntersect(),
  21762. this.handleInputEnd.call(this, t, i, !0)
  21763. }
  21764. .bind(this), f.input.longTapThreshold)
  21765. }
  21766. }
  21767. ,
  21768. n.prototype.onTouchMove = function(e) {
  21769. var t = g.average(e.changedTouches, "clientX")
  21770. , i = g.average(e.changedTouches, "clientY");
  21771. this.handleInputMove.call(this, t, i, !0)
  21772. }
  21773. ,
  21774. n.prototype.onTouchEnd = function(e) {
  21775. if (clearTimeout(this.mouseDownTimer),
  21776. this.mouseDown) {
  21777. this.couldBeLongTap = !1,
  21778. this.updateIntersect();
  21779. var t = g.average(e.changedTouches, "clientX")
  21780. , i = g.average(e.changedTouches, "clientY");
  21781. this.handleInputEnd.call(this, t, i, !0)
  21782. }
  21783. }
  21784. ,
  21785. n.prototype.onPointerDown = function(e) {
  21786. return e.currentTarget !== document && e.currentTarget.focus(),
  21787. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21788. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21789. void (this.mouseDownTimer = setTimeout(function() {
  21790. this.updateIntersect(),
  21791. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21792. }
  21793. .bind(this), f.input.longTapThreshold)))
  21794. }
  21795. ,
  21796. n.prototype.onPointerMove = function(e) {
  21797. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21798. }
  21799. ,
  21800. n.prototype.onPointerUp = function(e) {
  21801. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21802. this.couldBeLongTap = !1,
  21803. this.updateIntersect(),
  21804. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21805. }
  21806. ,
  21807. n.prototype.onPointerOut = function(e) {
  21808. this.mouseDown = !1
  21809. }
  21810. ,
  21811. n.prototype.onPointerCancel = function(e) {
  21812. this.mouseDown = !1
  21813. }
  21814. ,
  21815. n.prototype.onKeyDown = function(e) {
  21816. var t = function() {
  21817. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21818. }
  21819. .bind(this)
  21820. , i = e.which;
  21821. switch (i) {
  21822. case p.F:
  21823. t(),
  21824. this.changeFloor(-1);
  21825. break;
  21826. case p.R:
  21827. t(),
  21828. this.changeFloor(1)
  21829. }
  21830. if (this.mode === u.PANORAMA)
  21831. switch (i) {
  21832. case p.UPARROW:
  21833. case p.W:
  21834. this.flyLocalDirection(d.FORWARD.clone());
  21835. break;
  21836. case p.DOWNARROW:
  21837. case p.S:
  21838. this.flyLocalDirection(d.BACK.clone());
  21839. break;
  21840. case p.A:
  21841. this.flyLocalDirection(d.LEFT.clone());
  21842. break;
  21843. case p.D:
  21844. this.flyLocalDirection(d.RIGHT.clone())
  21845. }
  21846. }
  21847. ,
  21848. n.prototype.handleScrollPinchZoom = function() {
  21849. return function(e) {
  21850. var t = e
  21851. , i = this.zoomLevel;
  21852. this.zoomBy(t),
  21853. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21854. }
  21855. }(),
  21856. n.prototype.handleControlPinch = function(e) {
  21857. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21858. }
  21859. ,
  21860. n.prototype.handleControlScroll = function(e) {
  21861. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21862. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21863. }
  21864. ,
  21865. n.prototype.handleInputStart = function(e, t, i) {
  21866. //许钟文加
  21867. var pad = this.handelPadding(e, t);
  21868. e = pad.x;
  21869. t = pad.y;
  21870. this.isTouchEvent = i,
  21871. m.convertScreenPositionToNDC(e, t, this.mouse),
  21872. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21873. this.mouseCouldBeClickToMove = !0,
  21874. this.mouseDown = !0;
  21875. if (this.mouseCouldBeClickToMove) {
  21876. //window.DownInterface && new DownInterface().state(this,Hot);
  21877. window.Hotpoint && new Hotpoint().state(this,Hot);
  21878. }
  21879. if( this.overlayGroup.children.length){
  21880. this.overlayGroup.children.forEach((overlay)=>{
  21881. overlay.overlayType == "video" /* && overlay.inSight */&& overlay.plane.material.map.image.play()
  21882. })
  21883. //this.overlayInitedPlay = true
  21884. }
  21885. }
  21886. ,
  21887. n.prototype.handelPadding = function(x, y) {
  21888. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21889. if (!this.pad)
  21890. this.pad = {
  21891. x: dom.getOffset("left", $("#player")[0]),
  21892. y: dom.getOffset("top", $("#player")[0])
  21893. }
  21894. return {
  21895. x: x - this.pad.x,
  21896. y: y - this.pad.y
  21897. }
  21898. }
  21899. n.prototype.handleInputMove = function(e, t, i) {
  21900. //许钟文加
  21901. var pad = this.handelPadding(e, t);
  21902. e = pad.x;
  21903. t = pad.y;
  21904. this.isTouchEvent = i,
  21905. m.convertScreenPositionToNDC(e, t, this.mouse),
  21906. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21907. this.couldBeLongTap = !1,
  21908. clearTimeout(this.mouseDownTimer)),
  21909. this.mouseLastMoveTime = Date.now(),
  21910. this.reticule.move(e, t, i)
  21911. }
  21912. ,
  21913. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  21914. if (this.isTouchEvent = i,
  21915. this.mouseDown = !1,
  21916. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  21917. !i && this.couldBeLongTap)
  21918. return !0;
  21919. if (this.handleLongTap())
  21920. return !0;
  21921. if (this.mouseCouldBeClickToMove) {
  21922. if (this.flying)
  21923. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21924. !0;
  21925. //add----
  21926. if(this.checkHotClick())//add
  21927. return !0;
  21928. if(this.hoveringPlane){
  21929. this.clickOverlay(this.hoveringPlane)
  21930. return;
  21931. }
  21932. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  21933. this.history.invalidate(),
  21934. this.intersect)
  21935. return this.flyToPanoClosestToMouse();
  21936. if (this.mode === u.PANORAMA) {
  21937. var n = this.closestPanoInDirection(this.getMouseDirection());
  21938. return n ? this.flyToPano({
  21939. pano: n
  21940. }) : this.bump(this.getMouseDirection())
  21941. }
  21942. }
  21943. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21944. }
  21945. ,
  21946. n.prototype.handleLongTap = function() {
  21947. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  21948. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  21949. !0
  21950. }
  21951. ,
  21952. n.prototype.checktagClick = function() {
  21953. if (this.tagManager.intersectTag) {
  21954. var e = this.isTouchEvent
  21955. , t = this.tagManager.clickedOnTag(e, this);
  21956. return e || t || y.cancelById(V.LookTransition),
  21957. !0
  21958. }
  21959. if (this.tagManager.activeTag)
  21960. return this.tagManager.dismissActiveTag(),
  21961. !1
  21962. }
  21963. ,
  21964. n.prototype.rankedtagInDirection = function(e, t) {
  21965. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  21966. }
  21967. ,
  21968. n.prototype.start = function(e) {
  21969. //-------------------
  21970. window.initOverlay(r)
  21971. this.model.loadOverlays()
  21972. //-------------------
  21973. var t = e.mode
  21974. , i = e.pano
  21975. , n = e.position
  21976. , rr = e.quaternion
  21977. , o = e.tag
  21978. , a = e.quickstart
  21979. , s = $.Deferred();
  21980. this.updateModelDependentData(),
  21981. this.updateFromControls(),
  21982. this.findDefaultViews();
  21983. var l = this.is360View(t, i);
  21984. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  21985. s.done(function(e) {
  21986. this.emit(w.Ready, l, e, o)
  21987. }
  21988. .bind(this)),
  21989. s.promise()
  21990. }
  21991. ,
  21992. n.prototype.startOutside = function(e, t) {
  21993. var i = e.mode
  21994. , n = e.pano
  21995. , r = e.position
  21996. , o = e.quaternion
  21997. , a = e.zoom
  21998. , s = e.floorVisibility
  21999. , l = e.tag;
  22000. this.emit(w.StartOutside, f[i].transitionTime),
  22001. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  22002. y.cancelById(V.FlyToViewFloor),
  22003. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  22004. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  22005. }
  22006. ,
  22007. n.prototype.startInside = function(e, t, i, n, r) {
  22008. r = r || $.Deferred(),
  22009. this.currentPano = e;
  22010. var o = e && !e.isAligned();
  22011. if (t = o ? e.position : t || e.position,
  22012. i = i || e.quaternion,
  22013. e) {
  22014. var a = this.startInside.bind(this, e, t, i, n, r);
  22015. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  22016. return
  22017. }
  22018. //add
  22019. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  22020. this.updateHotVisible()
  22021. Overlay.updateVisibles([this.currentPano])
  22022. return this.mode = u.PANORAMA,
  22023. e.floor.enter(this.mode),
  22024. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  22025. this.switchCameraMode(this.mode, i),
  22026. this.emit(w.StartInside, o),
  22027. r.resolve(!0),
  22028. r
  22029. }
  22030. ,
  22031. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  22032. if (r = r || $.Deferred(),
  22033. this.dollhouseMode(),
  22034. !e)
  22035. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  22036. r.resolve(!1),
  22037. r;
  22038. t = t || e.position;
  22039. var o = i || this.cameraControls.activeControl.camera.quaternion
  22040. , a = e.position;
  22041. return this.fitDollhouse(a, t, o),
  22042. setTimeout(function(t) {
  22043. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  22044. var n = {
  22045. mode: u.PANORAMA,
  22046. pano: e,
  22047. quaternion: i,
  22048. callback: function() {
  22049. this.emit(w.FlyinFinished),
  22050. r.resolve(!0)
  22051. }
  22052. .bind(this)
  22053. };
  22054. this.flyToNewMode(n)
  22055. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  22056. r
  22057. }
  22058. ,
  22059. n.prototype.checkAndWaitForPanoLoad = function() {
  22060. var e = {}
  22061. , t = {}
  22062. , i = 5e3
  22063. , n = function() {
  22064. for (var n in e)
  22065. if (e.hasOwnProperty(n) && e[n]) {
  22066. var r = performance.now() - t[n];
  22067. if (r < i)
  22068. return !0
  22069. }
  22070. return !1
  22071. };
  22072. return function(r, o, a, s, l, c, h, u, d, p) {
  22073. if (n())
  22074. return !0;
  22075. var f = function(t, i, n) {
  22076. N.delayOneFrame(function() {
  22077. e[t] = !1,
  22078. l && l(i, n)
  22079. }
  22080. .bind(this))
  22081. }
  22082. .bind(this, r.id)
  22083. , g = function(t, i) {
  22084. N.delayOneFrame(function() {
  22085. e[t] = !1,
  22086. c && c(i)
  22087. }
  22088. .bind(this))
  22089. }
  22090. .bind(this, r.id);
  22091. try {
  22092. return null !== u && void 0 !== u || (u = !0),
  22093. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22094. e[r.id] && (t[r.id] = performance.now()),
  22095. e[r.id]
  22096. } catch (n) {
  22097. throw e[r.id] = !1,
  22098. t[r.id] = performance.now() - i,
  22099. n
  22100. }
  22101. }
  22102. }(),
  22103. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  22104. if (!e)
  22105. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22106. return r && this.model.waitForLoad(e, function() {
  22107. return e.isLoaded(i)
  22108. }),
  22109. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22110. !0)
  22111. }
  22112. ,
  22113. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  22114. var e = new r.Vector3;
  22115. return function(t, i, n, r, o, a, s, l) {
  22116. if (!t)
  22117. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22118. return e.copy(d.FORWARD),
  22119. this.getDirection(e),
  22120. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  22121. return t.isLoaded(i)
  22122. }),
  22123. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  22124. n && n(e, t)
  22125. }
  22126. .bind(this)).fail(function(e) {
  22127. r && r(e)
  22128. }
  22129. .bind(this)).progress(function(e, t, i) {
  22130. o && o(e, t, i)
  22131. }
  22132. .bind(this)),
  22133. !0)
  22134. }
  22135. }(),
  22136. n.prototype.switchCameraMode = function(e, t) {
  22137. var i = this.cameraControls.controls[e]
  22138. , n = i.camera;
  22139. switch (e) {
  22140. case u.PANORAMA:
  22141. n.position.copy(this.currentPano.position);
  22142. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22143. i.lookAt(o.add(n.position));
  22144. break;
  22145. case u.DOLLHOUSE:
  22146. /* var a = this.position.clone();
  22147. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22148. n.position.copy(a),
  22149. i.target.copy(this.target.clone().setY(this.model.center.y));
  22150. break; */
  22151. //for多楼层 且 让模型刚好适应屏幕
  22152. var box = this.model.boundingBox.clone();
  22153. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22154. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22155. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22156. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22157. console.log(boxSize.x,distance, boxSize.length() / 2)
  22158. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22159. if(this.mode === u.PANORAMA){
  22160. i.target.copy(this.model.center);
  22161. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22162. }else{
  22163. i.target.copy(this.target.clone().setY(this.model.center.y))
  22164. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22165. }
  22166. vec.multiplyScalar(distance )
  22167. n.position.copy(i.target.clone().add(vec))
  22168. break
  22169. case u.FLOORPLAN:
  22170. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22171. i.target.copy(this.model.center).setY(0),
  22172. i.zoomToContain(this.model.size),
  22173. i.rotateToView(this.model.size, this.getDirection())
  22174. }
  22175. i.update(0)
  22176. }
  22177. ,
  22178. n.prototype.update = function() {
  22179. var e = (new r.Vector3,
  22180. {})
  22181. , t = [];
  22182. return function(i) {
  22183. this.updatePersistentZooming(i),
  22184. this.updateFromControls(i),
  22185. this.getCurrentNodePanos(t)
  22186. if(this.hasChanged(e) ) {
  22187. this.lastChangeTime = Date.now(),
  22188. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22189. this.emit(w.ViewChanged)
  22190. /* if(this.intersectHot){
  22191. if(!this.intersectHot.titleElem)return;
  22192. this.intersectHot.titleElem.addClass('hotactive');
  22193. // this.intersectHot.titleElem.css('background-image','url(./images/hot_bg_active.png)');
  22194. } */
  22195. //this.intersectHot && this.intersectHot.showTitle()
  22196. /* for(var i in this.model.hots){
  22197. this.model.hots[i].update(this.camera)
  22198. } */
  22199. }
  22200. if(e.cameraChanged){
  22201. //this.controlVideosPlay()
  22202. for(var i in this.model.hots){
  22203. this.model.hots[i].update(this.camera)
  22204. }
  22205. if(this.mode == 'panorama')this.overlayGroup.children.forEach(overlay=>{
  22206. if(overlay.overlayType == "video"){
  22207. if(overlay.visible && overlay.inSight()){
  22208. overlay.videoControl(true)
  22209. }else{
  22210. overlay.videoControl(false)
  22211. }
  22212. }else if(overlay.animateInfo){
  22213. if(overlay.visible && overlay.inSight()){
  22214. GifTexDeal.start(overlay.animation)
  22215. }else{
  22216. GifTexDeal.stop(overlay.animation)
  22217. }
  22218. }
  22219. })
  22220. }
  22221. // this.mode == "panorama" && cad.setSign({ x: this.position.x, y: this.position.z },this.cameraControls.controls.panorama.lon);
  22222. this.model.supportsTiles && (this.updateTileDownloader(t),
  22223. this.updatePanoRenderer(t)),
  22224. this.updatePreRendering(t),
  22225. this.reticule.update(),
  22226. this.path.update(),
  22227. this.spider.update(),
  22228. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22229. this.updateControlLocks(),
  22230. this.model.supportsTiles && this.updateZoomPano()
  22231. }
  22232. }(),
  22233. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22234. var lastMode, lastPano;
  22235. return function(){
  22236. var mode = this.mode;
  22237. var pano = mode == "panorama" ? this.currentPano : "";
  22238. if(mode != "panorama" || pano != lastPano){
  22239. overlay.noBlock = null
  22240. }
  22241. this.overlayGroup.children.forEach((overlay)=>{
  22242. if(overlay.overlayType == "video" ){
  22243. var matrix = overlay.plane.matrixWorld;
  22244. var inSight = false;
  22245. var cameraDir = this.getDirection();
  22246. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22247. var vertexes = []
  22248. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22249. for(let i=0; i<4; i++){
  22250. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22251. vertexes.push(vertex)
  22252. if(overlay.noBlock == null){
  22253. if(!m.ifShelter(vertex)){
  22254. overlay.noBlock = true
  22255. }
  22256. inSight = true; break;
  22257. }else{
  22258. overlay.noBlock = true
  22259. }
  22260. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22261. inSight = true; break;
  22262. }
  22263. }
  22264. }
  22265. overlay.inSight = inSight
  22266. if(!inSight)overlay.plane.material.map.image.pause()
  22267. else overlay.plane.material.map.image.play()//maybe fail
  22268. }
  22269. })
  22270. lastMode = mode, lastPano = pano
  22271. }
  22272. }() */
  22273. n.prototype.updatePersistentZooming = function(e) {
  22274. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22275. }
  22276. ,
  22277. n.prototype.updateControlLocks = function() {
  22278. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22279. }
  22280. ,
  22281. n.prototype.updatePanoRenderer = function() {
  22282. var e = new r.Vector3;
  22283. return function(t) {
  22284. var i = this.nextPano || this.currentPano;
  22285. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22286. this.getDirection(e),
  22287. this.panoRenderer.updateDirection(e))
  22288. }
  22289. }(),
  22290. n.prototype.cleanupInactivePanos = function() {
  22291. var e = []
  22292. , t = [];
  22293. return function() {
  22294. e.length = 0,
  22295. e.push(this.currentPano),
  22296. this.nextPano && e.push(this.nextPano),
  22297. t.length = 0;
  22298. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22299. t.push(this.panoRenderer.activePanos[i]);
  22300. for (var n = 0; n < t.length; n++) {
  22301. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22302. r.id === e[a].id && (o = !1);
  22303. o && r.exit()
  22304. }
  22305. }
  22306. }(),
  22307. n.prototype.updatePreRendering = function() {
  22308. var e = {};
  22309. return function(t) {
  22310. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22311. var i = this.nextPano || this.currentPano;
  22312. if (i && t && t.length > 1) {
  22313. var n = t.findIndex(function(e) {
  22314. if (e.id === i.id)
  22315. return !0
  22316. });
  22317. if (n >= 0 && n + 1 < t.length) {
  22318. var r = t[n + 1];
  22319. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22320. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22321. window.setTimeout(function(t) {
  22322. e[t.id] = !1
  22323. }
  22324. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22325. }
  22326. .bind(this, r), f.tiling.panoPreRenderDelay),
  22327. e[r.id] = !0)
  22328. }
  22329. }
  22330. }
  22331. }
  22332. }(),
  22333. n.prototype.enablePreRendering = function() {
  22334. this.preRenderingEnabled = !0
  22335. }
  22336. ,
  22337. n.prototype.disablePreRendering = function() {
  22338. this.preRenderingEnabled = !1,
  22339. this.cleanupInactivePanos()
  22340. }
  22341. ,
  22342. n.prototype.updateTileDownloader = function() {
  22343. var e = new r.Vector3;
  22344. return function(t) {
  22345. var i = this.nextPano || this.currentPano;
  22346. i && (e.copy(d.FORWARD),
  22347. this.getDirection(e),
  22348. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22349. this.tileDownloader.processPriorityQueue = !0)
  22350. }
  22351. }(),
  22352. n.prototype.updateFromControls = function(e) {
  22353. null !== e && void 0 !== e || (e = 0),
  22354. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22355. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22356. this.position.copy(this.cameraControls.activeControl.camera.position),
  22357. this.target.copy(this.cameraControls.activeControl.target),
  22358. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22359. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22360. this.camera.position.copy(this.position),
  22361. this.camera.quaternion.copy(this.quaternion),
  22362. this.camera.updateMatrix(),
  22363. this.camera.updateMatrixWorld()
  22364. }
  22365. ,
  22366. n.prototype.hasChanged = function(e) {
  22367. /* if (!this.previousState)
  22368. return this.previousState = {
  22369. allFloorsVisible: this.model.allFloorsVisible,
  22370. position: this.position.clone(),
  22371. quaternion: this.quaternion.clone(),
  22372. mouse: this.mouse.clone(),
  22373. labelScaleFactor: this.getLabelScaleFactor(),
  22374. currentFloor: this.model.currentFloor,
  22375. projectionMatrix: this.camera.projectionMatrix.clone(),
  22376. worldMatrix: this.camera.matrixWorld.clone(),
  22377. mode: this.mode,
  22378. modelPosition: this.model.position.clone(),
  22379. modelCenter: this.model.center.clone(),
  22380. zoomLevel: this.zoomLevel
  22381. },
  22382. !0;
  22383. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22384. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22385. e.moved = !this.position.equals(this.previousState.position),
  22386. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22387. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22388. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22389. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22390. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22391. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22392. e.modeChanged = this.mode !== this.previousState.mode,
  22393. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22394. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22395. e.nextPanoActive = null !== this.nextPano,
  22396. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22397. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22398. this.previousState.position.copy(this.position),
  22399. this.previousState.quaternion.copy(this.quaternion),
  22400. this.previousState.mouse.copy(this.mouse),
  22401. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22402. this.previousState.currentFloor = this.model.currentFloor,
  22403. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22404. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22405. this.previousState.mode = this.mode,
  22406. this.previousState.modelPosition.copy(this.model.position),
  22407. this.previousState.modelCenter.copy(this.model.center),
  22408. this.previousState.zoomLevel = this.zoomLevel,
  22409. !t */
  22410. if (!this.previousState)
  22411. {
  22412. this.previousState = {
  22413. allFloorsVisible: this.model.allFloorsVisible,
  22414. position: this.position.clone(),
  22415. quaternion: this.quaternion.clone(),
  22416. mouse: this.mouse.clone(),
  22417. //labelScaleFactor: this.getLabelScaleFactor(),
  22418. currentFloor: this.model.currentFloor,
  22419. projectionMatrix: this.camera.projectionMatrix.clone(),
  22420. worldMatrix: this.camera.matrixWorld.clone(),
  22421. mode: this.mode,
  22422. modelPosition: this.model.position.clone(),
  22423. modelCenter: this.model.center.clone(),
  22424. zoomLevel: this.zoomLevel
  22425. };
  22426. return !0;
  22427. }
  22428. //许钟文改 分成相机是否改变cameraChanged 和其他
  22429. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22430. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22431. e.cameraChanged = !a;
  22432. /* if(!t){//主要判断相机是否旋转
  22433. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22434. }else e.cameraChanged2 = false */
  22435. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22436. e.moved = !this.position.equals(this.previousState.position),
  22437. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22438. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22439. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22440. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22441. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22442. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22443. e.modeChanged = this.mode !== this.previousState.mode,
  22444. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22445. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22446. e.nextPanoActive = null !== this.nextPano,
  22447. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22448. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22449. this.previousState.position.copy(this.position),
  22450. this.previousState.quaternion.copy(this.quaternion),
  22451. this.previousState.mouse.copy(this.mouse),
  22452. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22453. this.previousState.currentFloor = this.model.currentFloor,
  22454. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22455. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22456. this.previousState.mode = this.mode,
  22457. this.previousState.modelPosition.copy(this.model.position),
  22458. this.previousState.modelCenter.copy(this.model.center),
  22459. this.previousState.zoomLevel = this.zoomLevel;
  22460. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22461. return !t
  22462. }
  22463. ,
  22464. n.prototype.updateIntersect = function() {
  22465. var e = this.flying || this.isWarping()
  22466. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22467. , i = y.getById(V.LookTransition)
  22468. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22469. //this.tagManager.intersecttag(this.mouse, n, this.camera) || (this.intersect = this.getMouseIntersect(),//--MP
  22470. this.intersect = this.getMouseIntersect(); //xzw change
  22471. this.intersect && this.updateClosestPano(this.intersect),
  22472. // this.intersect && console.log(this.intersect.point),
  22473. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22474. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22475. }
  22476. ,
  22477. n.prototype.checkHotClick = function() {
  22478. if(this.intersectHot){
  22479. this.intersectHot.noAction || this.intersectHot.examine(this)
  22480. /* g_touraudio.pause();
  22481. g_bgaudio = false;
  22482. document.getElementById("bgaudio").pause();
  22483. var sWidth = document.body.scrollWidth;
  22484. var sHeight = document.body.scrollHeight;
  22485. var pop1 = document.getElementById('popup');
  22486. pop1.style.display = "block";
  22487. var myElement = document.createElement("iframe");
  22488. myElement.src = g_HotMeshes[i].hotLink;
  22489. myElement.id = "id1";
  22490. myElement.allowTransparency = "true";
  22491. myElement.style.width = "100%";
  22492. myElement.style.height = "100%";
  22493. myElement.scrolling = "no";
  22494. var element=document.getElementById("id1");
  22495. if (typeof(element)== "undefined" || element == null){
  22496. document.getElementById("popup").appendChild(myElement);
  22497. }
  22498. var oClose = document.getElementById("closepop");
  22499. oClose.onclick = function() {
  22500. pop1.style.display = "none";
  22501. document.getElementById("popup").removeChild(document.getElementById("id1"));
  22502. $("#popup iframe:last").remove();
  22503. document.getElementById("bgaudio").play();
  22504. } */
  22505. return true;
  22506. }
  22507. },
  22508. n.prototype.getMouseDirection = function(e) {
  22509. e = e || this.mouse;
  22510. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22511. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22512. return i.sub(t).normalize()
  22513. }
  22514. ,
  22515. n.prototype.hoverOverlay = function(mesh){
  22516. if(!mesh){
  22517. this.hoveringPlane = null;
  22518. $("#player").css("cursor",this.currentCursor || "" );
  22519. }else{
  22520. var overlay = mesh.parent;
  22521. $("#player").css("cursor","pointer");
  22522. this.hoveringPlane = overlay;
  22523. return true;
  22524. }
  22525. },
  22526. n.prototype.clickOverlay = function(overlay){
  22527. if(this.openOverlay && !overlay)return;
  22528. var plane = overlay.plane;
  22529. if(overlay.overlayType == "video"){
  22530. if(plane.material.map.image.paused)plane.material.map.image.play()
  22531. else plane.material.map.image.pause();
  22532. }
  22533. /* if(window.EditOverlay &&EditOverlay.editing){
  22534. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22535. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22536. EditOverlay.endAddPlane();
  22537. EditOverlay.updateOverlayPanel(overlay)
  22538. EditOverlay.controlSelectOverlay(overlay)
  22539. return;
  22540. } */
  22541. },
  22542. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22543. e = e || this.mouse.clone(),
  22544. t = t || this.model.floors.reduce(function(e, t) {
  22545. return t.hidden ? e : e.concat(t.collider.children)
  22546. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22547. for(var i in this.model.hots){
  22548. t.push(this.model.hots[i].mesh);
  22549. }
  22550. this.overlayGroup && (t = t.concat(this.overlayGroup.children));
  22551. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22552. this.raycaster.set(i, this.getMouseDirection(e));
  22553. var n = this.raycaster.intersectObjects(t, true);//add true
  22554. // n[0] && console.log(n[0].point);
  22555. if(g_HotStatus=="add"){
  22556. var points = this.raycaster.intersectObjects(window.player.model.chunks);
  22557. console.log(points[0]);
  22558. points.length >= 1? ($('#player').css('cursor', 'cell'),window.hotPointPos = points[0].point): ($('#player').css('cursor', 'not-allowed'), window.hotPointsPos = false)
  22559. }
  22560. //this.intersectHot && this.intersectHot.hideTitle()
  22561. /* if(this.intersectHot){
  22562. if(!this.intersectHot.titleElem)return;
  22563. this.intersectHot.titleElem.removeClass('hotactive');
  22564. } */
  22565. if(this.intersectHot){
  22566. this.intersectHot.dealIntersect(false)
  22567. }
  22568. if (0 === n.length){
  22569. this.intersectHot = null; //add
  22570. if(g_HotStatus!="add") $("#player").css("cursor","");
  22571. return null;
  22572. }
  22573. var o = n[0];
  22574. if(o.object.type == "hotSprite"){ //add
  22575. this.intersectHot = o.object.belongHot;
  22576. //this.intersectHot.showTitle()
  22577. this.intersectHot.noAction || $("#player").css("cursor","pointer");
  22578. this.intersectHot.dealIntersect(true)
  22579. return;
  22580. }
  22581. this.intersectHot = null;
  22582. var intersect = this.hoverOverlay(this.overlayGroup && o && o.object.parent.parent == this.overlayGroup && o.object)
  22583. if(!intersect && g_HotStatus!="add") $("#player").css("cursor","");
  22584. if (o.face) {
  22585. o.normal = o.face.normal.applyQuaternion(o.object.quaternion);
  22586. var a = this.position.clone().sub(o.point);
  22587. a.dot(o.normal) < 0 && o.normal.negate(),
  22588. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22589. o.horizontal = o.normal.y > .8
  22590. }
  22591. // console.log(o.point);
  22592. return o
  22593. }
  22594. ,
  22595. n.prototype.updateClosestPano = function(e) {
  22596. var t = [s.filters.isPanoAligned()];
  22597. if (this.mode === u.PANORAMA) {
  22598. if (!this.currentPano)
  22599. return;
  22600. t.push(s.filters.not(this.currentPano)),
  22601. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22602. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22603. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22604. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22605. } else{
  22606. t.push((pano)=>{ // add
  22607. return this.checkHasNeighbor(pano)
  22608. })
  22609. t.push(s.filters.isOnVisibleFloor()),
  22610. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22611. }
  22612. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22613. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22614. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22615. this.closestPano = i) : this.isPanoHover = !1
  22616. }
  22617. ,
  22618. n.prototype.dollhouseMode = function(e, t) {
  22619. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22620. this.mode = u.DOLLHOUSE,
  22621. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22622. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22623. , n = new r.Vector3(15,10,15);
  22624. if (e && t) {
  22625. var o = d.FORWARD.clone().applyQuaternion(t)
  22626. , a = this.model.center.clone().sub(e)
  22627. , s = a.dot(o);
  22628. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22629. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22630. }
  22631. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22632. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22633. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22634. this.updateFromControls(),
  22635. this.model.alpha = 1,
  22636. this.model.skybox.material.uniforms.opacity.value = 0
  22637. }
  22638. ,
  22639. n.prototype.insideMode = function(e, t) {
  22640. var i = $.Deferred()
  22641. , n = t || null;
  22642. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22643. var r = [s.filters.isPanoAligned()];
  22644. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22645. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22646. this.flyToNewMode({
  22647. mode: u.PANORAMA,
  22648. pano: e,
  22649. callback: n
  22650. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22651. } else {
  22652. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22653. i.reject(o)
  22654. }
  22655. return i.promise()
  22656. }
  22657. ,
  22658. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22659. //if(urlHasValue('oldEntry')){
  22660. //搬自一代。
  22661. var maxY = this.model.boundingBox.max.y;
  22662. var n = d.FORWARD.clone().applyQuaternion(i)
  22663. , i = n.clone().add(e);
  22664. this.cameraControls.activeControl.target.copy(i),
  22665. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22666. //return;
  22667. /* //this.camera.position.copy(this.model.center);
  22668. //this.camera.updateMatrixWorld()
  22669. this.switchCameraMode("dollhouse", i) */
  22670. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22671. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22672. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22673. this.cameraControls.activeControl.target.copy(n).add(e);
  22674. var o = d.RIGHT.clone().applyQuaternion(i)
  22675. , a = d.UP.clone()
  22676. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22677. , l = this.model.boundingBox.max.clone()
  22678. , c = this.model.boundingBox.min.clone()
  22679. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22680. , u = 0
  22681. , p = 0
  22682. , g = 0;
  22683. h.forEach(function(e, t, i) {
  22684. var n = Math.abs(e.dot(o))
  22685. , r = e.dot(s);
  22686. n > u && (u = n,
  22687. p = r),
  22688. r > g && (g = r)
  22689. });
  22690. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22691. , v = s.clone().multiplyScalar(p).add(t)
  22692. , A = s.clone().multiplyScalar(g).add(t);
  22693. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22694. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22695. p = Math.max(p, 10),
  22696. g = Math.max(g, 10);
  22697. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22698. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22699. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22700. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22701. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22702. */
  22703. }
  22704. ,
  22705. n.prototype.floorplanMode = function(e, t, i) {
  22706. this.mode = u.FLOORPLAN;
  22707. var n = this.cameraControls.controls[u.FLOORPLAN];
  22708. n.reset();
  22709. var r = e ? e : this.model.center;
  22710. if (n.target.copy(r).setY(0),
  22711. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22712. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22713. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22714. t) {
  22715. var o = d.LEFT.clone().applyQuaternion(t);
  22716. n.rotateLeft(-Math.atan2(o.x, o.z))
  22717. } else
  22718. n.rotateToView(this.model.size, this.getDirection());
  22719. n.update(0)
  22720. }
  22721. ,
  22722. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22723. return e.skipWarpingCheck = !0,
  22724. this.flyToPano(e, t)
  22725. }
  22726. ,
  22727. n.prototype.updateMarkerVisi = function() {//加
  22728. if(this.mode != "panorama")return;
  22729. this.model.panos.list.forEach((pano)=>{
  22730. if(!pano.marker)return;
  22731. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22732. })
  22733. }
  22734. ,
  22735. n.prototype.updateHotVisible = function(pano){
  22736. var hots = this.model.hots;
  22737. pano = pano || this.currentPano;
  22738. for (var index in hots){
  22739. var visible;
  22740. if(this.mode != "panorama"){
  22741. visible = true;
  22742. }else{
  22743. //hots[index].mesh.material.depthTest = false;
  22744. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22745. }
  22746. hots[index].mesh.visible = visible;
  22747. }
  22748. },
  22749. n.prototype.flyToPano = function(e, t) {
  22750. var i = e.pano
  22751. , n = e.lookAtPoint
  22752. , o = e.duration
  22753. , a = e.aimDuration
  22754. , s = e.maxDistanceOverride
  22755. , l = e.skipWarpingCheck
  22756. , c = e.constantMoveSpeed
  22757. , h = null
  22758. , p = null;
  22759. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22760. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22761. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22762. t && t(),
  22763. !1;
  22764. if (this.updateLastView(),
  22765. this.mode !== u.PANORAMA) {
  22766. var m;
  22767. return n && (m = (new r.Quaternion).setFromUnitVectors(d.FORWARD, n.sub(i.position).normalize())),
  22768. void this.flyToNewMode({
  22769. mode: u.PANORAMA,
  22770. pano: i,
  22771. duration: o,
  22772. quaternion: m,
  22773. callback: t
  22774. })
  22775. }
  22776. if (!i || (h = g.deepExtend(e),
  22777. p = function() {
  22778. N.delayOneFrame(function() {
  22779. this.flyToPano(h, t)
  22780. }
  22781. .bind(this))
  22782. }
  22783. .bind(this),
  22784. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22785. var C = function(e) {
  22786. t && t(e)
  22787. }
  22788. .bind(this);
  22789. this.currentPano || (this.currentPano = i,
  22790. this.path.placeCpm(),
  22791. this.path.fadeOutCpm(f.path.fadeOutTime),
  22792. this.spider.draw());
  22793. var I = o;
  22794. if ("number" != typeof o) {
  22795. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22796. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22797. }
  22798. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22799. 1 !== this.zoomLevel)
  22800. switch (f.zoom.transitionStyle) {
  22801. case 1:
  22802. this.smoothZoomToDefault(I / 2);
  22803. break;
  22804. case 2:
  22805. return h = g.deepExtend(e),
  22806. p = this.flyToPano.bind(this, h, t),
  22807. void this.smoothZoomToDefault(f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22808. }
  22809. if (n) {
  22810. y.cancelById(V.LookTransition),
  22811. I *= f.transition.aimSlowFactor;
  22812. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22813. , _ = (new r.Matrix4).lookAt(i.position, n, d.UP)
  22814. , T = (new r.Quaternion).setFromRotationMatrix(_)
  22815. , S = b.clone()
  22816. , M = new r.Vector3;
  22817. if (i === this.currentPano) {
  22818. var R = d.FORWARD.clone().applyQuaternion(b)
  22819. , P = d.FORWARD.clone().applyQuaternion(T)
  22820. , O = R.angleTo(P);
  22821. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22822. void y.start(function(e) {
  22823. S.copy(b),
  22824. v.quaternion(S, T)(e),
  22825. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22826. this.cameraControls.activeControl.lookAt(M)
  22827. }
  22828. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22829. }
  22830. }
  22831. if (i === this.currentPano || this.flying)
  22832. return void C();
  22833. this.flying = !0;
  22834. var L = this.position.clone()
  22835. , D = this.currentPano;
  22836. F.debug("Flying to pano ", i.position),
  22837. this.emit(w.PanoChosen, this.currentPano, i),
  22838. this.emit(w.FlyingStarted, i.position, L, i, D)
  22839. //---------before fly--------------- add
  22840. this.updateHotVisible(i); //更新热点显示
  22841. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22842. Overlay.updateVisibles([this.currentPano, i])
  22843. //地标变化
  22844. if(this.model.floorLogos){
  22845. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22846. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22847. //this.model.adjustfloorLogoHeight();
  22848. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22849. this.model.floorLogos[1].visible = true;
  22850. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22851. }
  22852. //=======================================
  22853. n && y.start(function(e) {
  22854. S.copy(b),
  22855. v.quaternion(S, T)(e),
  22856. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22857. this.cameraControls.activeControl.lookAt(M)
  22858. }
  22859. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22860. var B = c ? null : A[f.transition.movementEasing];
  22861. this.nextPano = i,
  22862. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22863. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22864. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22865. this.flying = !1,
  22866. this.currentPano !== i && this.currentPano.exit(),
  22867. i.enter(),
  22868. this.currentPano = i,
  22869. this.nextPano = null,
  22870. this.path.placeCpm(),
  22871. this.path.fadeOutCpm(f.path.fadeOutTime),
  22872. this.spider.draw(),
  22873. this.emit(w.FlyingEnded, i.position, L, i, D),
  22874. this.updateMarkerVisi(),//add
  22875. C(e)
  22876. //add:
  22877. if(this.mode == "panorama" ){
  22878. if(this.model.floorLogos){
  22879. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22880. //this.model.adjustfloorLogoHeight()
  22881. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22882. this.model.floorLogos[1].visible = false;
  22883. }
  22884. Overlay.updateVisibles([this.currentPano])//add
  22885. }
  22886. }
  22887. .bind(this), 0, B, "camFly", V.FlyToPano)
  22888. }
  22889. }
  22890. ,
  22891. window._transitionPosId = 9999
  22892. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  22893. y.cancelById(_transitionPosId)
  22894. var begin = function(object, pos, qua, scale){
  22895. if(pos){
  22896. if(!same(object.position, pos, 0.01)){
  22897. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  22898. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22899. }
  22900. if(!same(object.quaternion, qua, 1e-6)){
  22901. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  22902. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22903. }
  22904. if(!same(object.scale, scale, 0.001)){
  22905. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  22906. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22907. }
  22908. }
  22909. }
  22910. var same = function(vec1, vec2, diff){
  22911. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  22912. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  22913. return s
  22914. }
  22915. this.overlayGroup.children.forEach(overlay=>{
  22916. var panoData = o.pano != void 0 && overlay.transformAtPanos[o.pano.id]
  22917. var useCustom = o.type == "beforeFlyOut" || !panoData
  22918. var pos = useCustom ? overlay.posCustom : panoData.pos;
  22919. var qua = useCustom ? overlay.quaCustom : panoData.qua;
  22920. var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) :
  22921. overlay.getScaleBySize(panoData.width , panoData.height)
  22922. scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z)
  22923. begin(overlay, pos, qua, scale )
  22924. })
  22925. }
  22926. n.prototype.fastForwardActivePanoFlight = function(e) {
  22927. e = e || f.transition.fastForwardFactor / 10 * 4 + 1,
  22928. y.adjustSpeed(V.FlyToPano, e),
  22929. y.adjustSpeed(V.LookTransition, e)
  22930. }
  22931. ,
  22932. n.prototype.flyToPanoClosestToMouse = function() {
  22933. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  22934. this.intersect && this.updateClosestPano(this.intersect)),
  22935. this.closestPano)
  22936. return this.flyToPano({
  22937. pano: this.closestPano
  22938. });
  22939. var e = this.getMouseDirection();
  22940. this.flyDirection(e) || this.flyToPano({
  22941. pano: this.currentPano
  22942. })
  22943. }
  22944. ,
  22945. n.prototype.flyLocalDirection = function(e) {
  22946. var t = this.getDirection(e)
  22947. , i = 1 === e.z ? .4 : .75
  22948. , n = 1 === Math.abs(e.x);
  22949. return this.flyDirection(t, i, n)
  22950. }
  22951. ,
  22952. n.prototype.flyDirection = function(e, t, i) {
  22953. this.closePopup();//xzw add
  22954. var n = $.Deferred();
  22955. this.history.invalidate();
  22956. var r = this.closestPanoInDirection(e, t, i);
  22957. return r ? this.flyToPano({
  22958. pano: r
  22959. }, n.resolve.bind(n, !0)) : (this.bump(e),
  22960. n.resolve(!1)),
  22961. n.promise()
  22962. }
  22963. ,
  22964. n.prototype.closestPanoInDirection = function(e, t, i) {
  22965. return this.rankedPanoInDirection(0, e, t, i)
  22966. }
  22967. ,
  22968. n.prototype.rankedPanoInDirection = function() {
  22969. var e = {
  22970. pano: null,
  22971. candidates: []
  22972. };
  22973. return function(t, i, n, r) {
  22974. t || (t = 0),
  22975. n = void 0 !== n ? n : .75;
  22976. var o = r ? "angle" : "direction";
  22977. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  22978. this.cachedPanoCandidates = e.candidates,
  22979. e.pano
  22980. }
  22981. }(),
  22982. n.prototype.bump = function(e) {
  22983. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  22984. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  22985. if (s)
  22986. t = function() {
  22987. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  22988. }
  22989. .bind(this),
  22990. i = function() {
  22991. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  22992. }
  22993. .bind(this);
  22994. else {
  22995. var l = this.camera.position.clone()
  22996. , c = e.clone();
  22997. this.raycaster.set(l, c);
  22998. var h = this.model.floors.reduce(function(e, t) {
  22999. return e.concat(t.collider.children)
  23000. }, [])
  23001. , d = this.raycaster.intersectObjects(h)
  23002. , p = d.length > 0 ? d[0].distance / 25 : .04
  23003. , g = l.clone().add(c.multiplyScalar(p));
  23004. t = function() {
  23005. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  23006. }
  23007. .bind(this),
  23008. i = function() {
  23009. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  23010. }
  23011. .bind(this)
  23012. }
  23013. n = function() {
  23014. this.flying = !1
  23015. }
  23016. .bind(this),
  23017. this.flying = !0,
  23018. t()
  23019. }
  23020. }
  23021. ,
  23022. n.prototype.changeFloor = function(e) {
  23023. if (!this.is360View(this.mode, this.currentPano))
  23024. if (this.mode === u.PANORAMA) {
  23025. var t = this.history.reversePano(e);
  23026. t && t.isAligned() ? this.flyToPano({
  23027. pano: t
  23028. }) : this.changeFloorByScore(e)
  23029. } else
  23030. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  23031. }
  23032. ,
  23033. n.prototype.changeFloorByScore = function() {
  23034. var e = {
  23035. pano: null,
  23036. candidates: []
  23037. };
  23038. return function(t) {
  23039. var i = this.model.nextFloor(t);
  23040. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  23041. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  23042. this.history.push(t, this.currentPano),
  23043. this.flyToPano({
  23044. pano: e.pano
  23045. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  23046. }
  23047. }(),
  23048. n.prototype.gotoFloor = function(e) {
  23049. var t = e - this.model.currentFloor.floorIndex;
  23050. this.changeFloor(t)
  23051. }
  23052. ,
  23053. n.prototype.getDirection = function(e) {
  23054. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23055. e.applyQuaternion(this.camera.quaternion)
  23056. }
  23057. ,
  23058. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  23059. if (o = o || $.Deferred(),
  23060. this.mode === u.TRANSITIONING)
  23061. return F.warn("should not be transitioning here"),
  23062. n && n(!1),
  23063. o.reject().promise();
  23064. var a = i || !1
  23065. , s = i ? i.position : this.position
  23066. , l = this.position.clone()
  23067. , c = this.currentPano;
  23068. if (F.debug("New pose in mode " + this.mode),
  23069. !e || (retryCallback = function() {
  23070. N.delayOneFrame(function() {
  23071. this.flyToSameMode(e, t, i, n, o)
  23072. }
  23073. .bind(this))
  23074. }
  23075. .bind(this),
  23076. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23077. var h = function() {
  23078. this.emit(w.FlyingEnded, s, l, e, c),
  23079. n && n(!0)
  23080. }
  23081. .bind(this)
  23082. , d = f[this.mode]
  23083. , p = void 0 !== t ? t : d.transitionTime
  23084. , g = new r.Vector3
  23085. , C = new r.Vector3;
  23086. if (this.emit(w.FlyingStarted, s, l, e, c),
  23087. this.mode === u.PANORAMA)
  23088. F.warn("we should not be here for panorama views");
  23089. else if (this.mode === u.DOLLHOUSE)
  23090. if (a) {
  23091. var I = new r.Vector3(0,1,0);
  23092. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23093. this.model.warpDestFloors(i.floorVisibility),
  23094. C.copy(i.position);
  23095. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  23096. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  23097. , _ = b.intersectObjects(this.model.colliders)
  23098. , T = 3;
  23099. _.length ? (g.copy(_[0].point),
  23100. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23101. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23102. var x = (new r.Matrix4).lookAt(C, g, I)
  23103. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23104. , M = g.distanceTo(C)
  23105. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23106. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23107. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23108. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23109. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  23110. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23111. this.path.burnsDir = Math.sign(L.y);
  23112. var D = new r.Euler(0,0,0,f.warp.eOrder)
  23113. , B = new r.Vector3;
  23114. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23115. y.start(function(e, t) {
  23116. D.x = P.x + e * L.x,
  23117. D.y = P.y + e * L.y,
  23118. D.z = P.z + e * L.z;
  23119. var i = O + e * (M - O);
  23120. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23121. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23122. }
  23123. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23124. y.start(function(e, t) {
  23125. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23126. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23127. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23128. }
  23129. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23130. } else
  23131. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23132. else if (this.path.placeCpm(),
  23133. this.path.fadeInCpm(f.path.fadeInTime),
  23134. i) {
  23135. this.model.warpDestFloors(i.floorVisibility);
  23136. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23137. , k = this.cameraControls.controls[u.FLOORPLAN]
  23138. , H = k.target.clone()
  23139. , G = i.position.clone().sub(H)
  23140. , z = U.position.clone().sub(k.target)
  23141. , W = z.length()
  23142. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23143. , Y = Math.atan2(k.offset.x, k.offset.z)
  23144. , X = Math.atan2(j.x, j.z)
  23145. , Z = k.absoluteScale
  23146. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23147. y.start(function(e, t) {
  23148. k.target.copy(G).multiplyScalar(e).add(H);
  23149. var i = Y + (X - Y) * e;
  23150. k.offset.x = W * Math.sin(i),
  23151. k.offset.z = W * Math.cos(i),
  23152. U.position.copy(k.target).add(k.offset),
  23153. k.absoluteScale = Z + e * (q - Z),
  23154. k.update(),
  23155. this.quaternion.copy(U.quaternion),
  23156. this.position.copy(U.position),
  23157. this.target.copy(k.target),
  23158. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23159. }
  23160. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23161. } else
  23162. F.info("flyToSameMode() funny floorplan view? skipping");
  23163. return y.setTimeout(function(e) {
  23164. this.mode = e,
  23165. h(),
  23166. o.resolve(!0)
  23167. }
  23168. .bind(this, this.mode), p, V.FlyToSameMode),
  23169. this.mode = u.TRANSITIONING,
  23170. o.promise()
  23171. }
  23172. }
  23173. ,
  23174. n.prototype.flyToNewMode = function(e, t) {
  23175. e = e || {};
  23176. var i = e.mode
  23177. , n = e.pano
  23178. , o = e.duration
  23179. , a = e.warpDest
  23180. , s = e.callback
  23181. , l = e.force
  23182. , c = e.quaternion;
  23183. if (t = t || $.Deferred(),
  23184. this.isWarping())
  23185. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23186. s && s(!1),
  23187. t.reject("Cannot change mode during tour transition").promise();
  23188. if (this.mode === u.TRANSITIONING)
  23189. return s && s(!1),
  23190. t.reject("Cannot change mode during mode transition").promise();
  23191. if (i === this.mode)
  23192. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23193. t.promise()) : (s && s(!1),
  23194. t.reject("Already in " + i + " mode").promise());
  23195. var h = a || !1;
  23196. F.debug("Switching mode to " + i);
  23197. var d = function() {
  23198. N.delayOneFrame(function() {
  23199. this.flyToNewMode(e, t)
  23200. }
  23201. .bind(this))
  23202. }
  23203. .bind(this);
  23204. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23205. return t.promise();
  23206. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23207. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23208. this.model.waitForLoad(this.model, function() {
  23209. return this.model.meshTexturesLoaded;
  23210. }
  23211. .bind(this)),
  23212. this.model.loadMeshTextures().done(d),
  23213. t.promise();
  23214. this.history.invalidate(),
  23215. this.updateLastView();
  23216. var p = this.mode
  23217. , C = this.cameraControls.cameras[i];
  23218. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23219. var I = void 0 !== o ? o : e.transitionTime;
  23220. this.emit(w.ModeChanging, p, i, n),
  23221. n && (this.currentPano = n),
  23222. this.switchCameraMode(i, c),
  23223. y.cancelById(V.LookTransition);
  23224. //before fly---------------------
  23225. if(this.mode == "panorama"){
  23226. if(this.model.floorLogos){
  23227. this.model.floorLogos[0].visible = false;
  23228. this.model.floorLogos[1].visible = false;
  23229. }
  23230. }
  23231. if(i == "panorama"){
  23232. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23233. }else{
  23234. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23235. }
  23236. //------------------------------------
  23237. var _ = (new r.Vector3).copy(this.position);
  23238. if (i === u.PANORAMA){
  23239. this.emit(w.PanoChosen, n, n),
  23240. setTimeout(function() {
  23241. n.floor.enter(i)
  23242. }
  23243. .bind(this), I / 2),
  23244. this.path.fadeOutCpm(f.path.fadeOutTime);
  23245. if(this.model.floorLogos){
  23246. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23247. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23248. }
  23249. }else if (i === u.DOLLHOUSE) {
  23250. if (h && (this.model.stayPut = !0),
  23251. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23252. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23253. this.path.placeCpm(),
  23254. this.path.fadeInCpm(f.path.fadeInTime),
  23255. h) {
  23256. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23257. _.set(15, 10, 15);
  23258. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23259. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23260. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23261. P.length ? (T.copy(P[0].point),
  23262. _.copy(a.position),
  23263. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23264. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23265. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23266. _.add(this.model.position),
  23267. C.position.copy(_),
  23268. this.cameraControls.controls[u.DOLLHOUSE].update()
  23269. }
  23270. } else if (this.path.placeCpm(),
  23271. this.path.fadeInCpm(f.path.fadeInTime),
  23272. a) {
  23273. this.model.warpDestFloors(a.floorVisibility);
  23274. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23275. , L = this.cameraControls.controls[u.FLOORPLAN]
  23276. , D = O.position.clone().sub(L.target)
  23277. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23278. , U = Math.atan2(B.x, B.z);
  23279. L.target.copy(a.position);
  23280. var k = D.length();
  23281. L.offset.x = k * Math.sin(U),
  23282. L.offset.y = 0,
  23283. L.offset.z = k * Math.cos(U),
  23284. O.position.copy(L.target).add(L.offset);
  23285. L.target.clone().sub(C.position);
  23286. C.quaternion.copy(a.quaternion),
  23287. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23288. L.absoluteScale = L.currentScale,
  23289. L.update()
  23290. } else
  23291. this.model.currentFloor.enter(i);
  23292. var H = this.currentPano
  23293. , G = this.position.clone();
  23294. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23295. this.flying = !0,
  23296. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23297. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23298. C.controls.update()),
  23299. e.blackoutStyle = S.FADEIN,
  23300. I = f.show360Views.transitionTime,
  23301. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23302. this.mode = i,
  23303. this.path && this.path.popOutCpm(),
  23304. e.blackoutStyle = S.END,
  23305. I = f.show360Views.transitionTime,
  23306. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23307. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23308. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23309. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23310. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23311. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23312. y.setTimeout(function() {
  23313. this.flying = !1,
  23314. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23315. this.currentPano.enter(),
  23316. this.path.placeCpm(),
  23317. this.path.fadeOutCpm(f.path.fadeOutTime),
  23318. this.spider.draw()),
  23319. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23320. this.mode = i,
  23321. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23322. //add:
  23323. this.updateMarkerVisi() ;
  23324. (this.mode == u.PANORAMA) && this.updateHotVisible();
  23325. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23326. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23327. this.model.floorLogos[0].visible = true
  23328. )
  23329. if(this.mode == u.PANORAMA){
  23330. Overlay.updateVisibles([this.currentPano])
  23331. }else{
  23332. Overlay.updateVisibles(true)
  23333. this.overlayGroup.children.forEach(overlay=>{
  23334. if(overlay.animateInfo){
  23335. GifTexDeal.start(overlay.animation)
  23336. }
  23337. })
  23338. }
  23339. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23340. t.resolve())
  23341. }
  23342. .bind(this), I, V.FlyToNewMode),
  23343. this.mode = u.TRANSITIONING,
  23344. p == "panorama" && this.updateHotVisible(),
  23345. t.promise()
  23346. }
  23347. ,
  23348. n.prototype.fade360View = function(e, t, i) {
  23349. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23350. $(this.domElement).fadeOut(.5 * e, function() {
  23351. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23352. this.model.alpha = i.modelAlpha,
  23353. this.position.copy(t.position),
  23354. this.quaternion.copy(t.quaternion),
  23355. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23356. $(this.domElement).fadeIn(.5 * e)
  23357. }
  23358. .bind(this))
  23359. }
  23360. ,
  23361. n.prototype.findDefaultViews = function() {
  23362. this.findDefaultView(this.lastInsideView, !0),
  23363. this.findDefaultView(this.last360View, !1)
  23364. }
  23365. ,
  23366. n.prototype.findDefaultView = function(e, t) {
  23367. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23368. if (e.cameraMode !== u.PANORAMA)
  23369. return !1;
  23370. var i = r.get(e.panoId);
  23371. return i && i.isAligned() === t
  23372. });
  23373. o >= 0 ? (i = r.get(n[o].panoId),
  23374. e.update({
  23375. cameraMode: u.PANORAMA,
  23376. pano: i,
  23377. position: n[o].position,
  23378. quaternion: n[o].quaternion
  23379. })) : (o = r.list.findIndex(function(e) {
  23380. return e.isAligned() === t
  23381. }),
  23382. o >= 0 ? (i = r.list[o],
  23383. e.update({
  23384. cameraMode: u.PANORAMA,
  23385. pano: i,
  23386. position: i.position
  23387. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23388. }
  23389. ,
  23390. n.prototype.updateLastView = function() {
  23391. if (this.mode === u.PANORAMA) {
  23392. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23393. e.update({
  23394. pano: this.currentPano,
  23395. position: this.position,
  23396. quaternion: this.quaternion
  23397. })
  23398. }
  23399. }
  23400. ,
  23401. n.prototype.goToLastView = function(e, t) {
  23402. var i = $.Deferred()
  23403. , n = i.resolve.bind(i)
  23404. , r = i.reject.bind(i)
  23405. , o = e ? this.lastInsideView : this.last360View;
  23406. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23407. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23408. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23409. mode: o.cameraMode,
  23410. pano: o.pano,
  23411. quaternion: o.quaternion,
  23412. callback: t
  23413. }).done(n).fail(r),
  23414. i.promise()
  23415. }
  23416. ,
  23417. n.prototype.fadeToView = function(e, t, i, n) {
  23418. var r = $.Deferred()
  23419. , o = r.resolve.bind(r)
  23420. , a = r.reject.bind(r);
  23421. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23422. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23423. a("Cannot go to illegal view"),
  23424. r.promise();
  23425. var s = (f[t.cameraMode],
  23426. function() {
  23427. $(this.domElement).fadeIn(.5 * i),
  23428. n && n(),
  23429. o()
  23430. }
  23431. .bind(this))
  23432. , l = e ? S.FADEIN : S.END;
  23433. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23434. $(this.domElement).fadeOut(.5 * i, function() {
  23435. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23436. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23437. pano: t.pano,
  23438. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23439. duration: 0
  23440. }, s) : this.flyToNewMode({
  23441. mode: t.cameraMode,
  23442. quaternion: t.quaternion,
  23443. duration: 0,
  23444. callback: s
  23445. })
  23446. }
  23447. .bind(this)),
  23448. r.promise()
  23449. }
  23450. ,
  23451. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23452. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23453. this.flying)
  23454. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23455. o && o(),
  23456. !1;
  23457. null !== e && void 0 !== e || (e = b.Show),
  23458. this.history.invalidate()
  23459. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23460. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23461. return this.emit(w.WarpStarted, a, i, n, r),
  23462. n = n || S.MIDDLE,
  23463. this.path.warpToPano(i, n, r, function() {
  23464. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23465. this.emit(w.WarpEnded, i),
  23466. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23467. o && o()
  23468. }
  23469. .bind(this)),
  23470. e === b.Hide && this.path.discardPathObject(),
  23471. !0
  23472. }
  23473. ,
  23474. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23475. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23476. s && s(),
  23477. !1)
  23478. }
  23479. ,
  23480. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23481. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23482. a && a(),
  23483. !1)
  23484. }
  23485. ,
  23486. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23487. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23488. }
  23489. ,
  23490. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23491. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23492. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23493. t && t(),
  23494. !1)
  23495. }
  23496. ,
  23497. n.prototype.aimTourCamera = function(e, t, i, n) {
  23498. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23499. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23500. }
  23501. ,
  23502. n.prototype.showPathToHeroLocation = function(e) {
  23503. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23504. }
  23505. ,
  23506. n.prototype.tourInterlude = function(e, t) {
  23507. this.history.invalidate();
  23508. this.path.discardSlow();
  23509. //xzw:
  23510. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23511. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23512. var current = g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23513. var waitTime = currentLocation && currentLocation.musicInfo.music ? currentLocation.musicInfo.time - current : 2e3;
  23514. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23515. var timeEachItem = 2000;//假设每个item飞的时间
  23516. var waitTime = Math.max(0, (waitTime-timeEachItem*restChildCount) / (restChildCount+1));
  23517. }
  23518. console.log("waitTime "+waitTime +" at item "+this.director.currentItem + ",musicCurrentTime:"+current)
  23519. this.path.waitNextStep(e, function() {
  23520. t && t()
  23521. }.bind(this), waitTime)
  23522. }
  23523. ,
  23524. n.prototype.stopInterlude = function() {
  23525. this.interruptAndFastForward(null, 0)
  23526. }
  23527. ,
  23528. n.prototype.interruptAndFastForward = function(e, t) {
  23529. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23530. this.flying && this.emit(w.FlyingInterrupted),
  23531. this.path.interruptAndFastForward(e, t)
  23532. }
  23533. ,
  23534. n.prototype.setSize = function(e, t) {
  23535. var i = e / t;
  23536. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23537. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23538. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23539. for (var r in this.cameraControls.cameras) {
  23540. var o = this.cameraControls.cameras[r];
  23541. o.fov = this.baseFov * (1 / this.zoomLevel),
  23542. o.updateAspect(i)
  23543. }
  23544. }
  23545. ,
  23546. n.prototype.toJSON = function() {
  23547. var e = {};
  23548. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23549. e.camera_mode = u.toInt(this.mode),
  23550. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23551. return e.hidden ? 0 : 1
  23552. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23553. e) : e
  23554. }
  23555. ,
  23556. n.prototype.getCurrentNodePanos = function(e) {
  23557. this.model.panos.map;
  23558. if (e.length = 0,
  23559. this.path.nodes)
  23560. for (var t = 0; t < this.path.nodes.length; t++) {
  23561. var i = this.path.nodes[t];
  23562. e.push(this.model.panos.get(i))
  23563. }
  23564. }
  23565. ,
  23566. n.prototype.zoomIncrementally = function(e) {
  23567. var t = this.zoomLevel;
  23568. this.zoomTo(this.zoomLevel + e),
  23569. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23570. }
  23571. ,
  23572. n.prototype.zoomInIncrementally = function(e) {
  23573. e = e || this.defaultZoomIncrement,
  23574. this.zoomIncrementally(e)
  23575. }
  23576. ,
  23577. n.prototype.zoomOutIncrementally = function(e) {
  23578. e = e || -this.defaultZoomIncrement,
  23579. this.zoomIncrementally(e)
  23580. }
  23581. ,
  23582. n.prototype.zoomBy = function(e) {
  23583. this.zoomTo(this.zoomLevel * e)
  23584. }
  23585. ,
  23586. n.prototype.zoomIn = function() {
  23587. this.zoomBy(1 + this.zoomSpeed)
  23588. }
  23589. ,
  23590. n.prototype.zoomOut = function() {
  23591. this.zoomBy(1 - this.zoomSpeed)
  23592. }
  23593. ,
  23594. n.prototype.zoomTo = function(e, t) {
  23595. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23596. if (e < f.zoom.min && (e = f.zoom.min),
  23597. e > f.zoom.max && (e = f.zoom.max),
  23598. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23599. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23600. e === f.zoom.min && this.emit(O.ZoomMin)),
  23601. this.cameraControls.activeControl) {
  23602. var i = this.cameraControls.activeControl.camera;
  23603. this.zoomLevel = e,
  23604. i.fov = this.baseFov * (1 / this.zoomLevel),
  23605. i.updateProjectionMatrix(),
  23606. this.zoomFov = i.fov
  23607. }
  23608. }
  23609. }
  23610. ,
  23611. n.prototype.increaseZoomSpeed = function() {
  23612. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23613. }
  23614. ,
  23615. n.prototype.decreaseZoomSpeed = function() {
  23616. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23617. }
  23618. ,
  23619. n.prototype.clampZoomSpeed = function(e) {
  23620. return e < 0 ? 0 : e
  23621. }
  23622. ,
  23623. n.prototype.activatePersistentZooming = function(e) {
  23624. this.zooming = e ? 1 : -1
  23625. }
  23626. ,
  23627. n.prototype.deactivatePersistentZooming = function() {
  23628. this.zooming = 0
  23629. }
  23630. ,
  23631. n.prototype.zoomDefault = function() {
  23632. this.zoomTo(1, !0)
  23633. }
  23634. ,
  23635. n.prototype.smoothZoomToDefault = function(e, t) {
  23636. var i, n = this.zoomLevel,
  23637. r = function(e) {
  23638. e > 1 && (e = 1),
  23639. i = n * (1 - e) + e,
  23640. this.zoomTo(i, !0)
  23641. }.bind(this),
  23642. o = function() {
  23643. this.zoomDefault(),
  23644. t && window.setTimeout(t, 50)
  23645. }.bind(this);
  23646. y.start(r, e, o, null, 0, A[f.transition.blendEasing])
  23647. }
  23648. ,
  23649. n.prototype.updateZoomPano = function() {
  23650. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23651. var e = this.currentPano;
  23652. if (e) {
  23653. var t = this.zoomLevel > f.zoom.activationThreshold
  23654. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23655. , n = !i && !this.isWarping()
  23656. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23657. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23658. this.panoRenderer.setZoomingActive(r, e, !0);
  23659. var o = function(e, t) {
  23660. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23661. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23662. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23663. e.setZoomed(t)
  23664. }
  23665. .bind(this);
  23666. r && !e.zoomed ? (o(e, !0),
  23667. this.panoRenderer.enableUltraHighQualityMode(function() {
  23668. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23669. r && o(e, !0)
  23670. }
  23671. .bind(this))) : !t && e.zoomed && o(e, !1)
  23672. }
  23673. }
  23674. },
  23675. n.prototype.checkHasNeighbor = function(pano){//add
  23676. for(var i in pano.neighbourPanos ){
  23677. if(i == pano.id)continue;
  23678. if(pano.neighbourPanos[i]){
  23679. return true;
  23680. }
  23681. }
  23682. }
  23683. ,
  23684. t.exports = n
  23685. }
  23686. ).call(this, "/js/player.js")
  23687. }
  23688. , {
  23689. "./constants": 8,
  23690. "./enum/AlignmentType": 17,
  23691. "./enum/BlackoutStyle": 18,
  23692. "./enum/ControlEvents": 21,
  23693. "./enum/Keys": 30,
  23694. "./enum/ModelManagerEvents": 33,
  23695. "./enum/PanoSizeClass": 36,
  23696. "./enum/PanoramaEvents": 37,
  23697. "./enum/PathDiscardMode": 38,
  23698. "./enum/PathDisplayMode": 39,
  23699. "./enum/PlayerEvents": 40,
  23700. "./enum/TagStates": 44,
  23701. "./enum/Vectors": 50,
  23702. "./enum/Viewmode": 51,
  23703. "./enum/WarpStyle": 52,
  23704. "./enum/ZoomEvents": 53,
  23705. "./exception/BasicException": 55,
  23706. "./model/ModelManager": 140,
  23707. "./objects/NSpider": 147,
  23708. "./objects/Panorama": 148,
  23709. "./objects/Reticule": 149,
  23710. "./objects/ShowPath": 151,
  23711. "./objects/Snapshot": 153,
  23712. "./objects/View": 154,
  23713. "./settings": 166,
  23714. "./shaders": 167,
  23715. "./tile/TileDownloader": 171,
  23716. "./tile/TilePrioritizer": 172,
  23717. "./util/ZoomStats": 179,
  23718. "./util/browser": 182,
  23719. "./util/camera": 183,
  23720. "./util/cameraLight": 184,
  23721. "./util/common": 185,
  23722. "./util/easing": 186,
  23723. "./util/history": 187,
  23724. "./util/lerp": 188,
  23725. "./util/logger": 189,
  23726. "./util/math": 190,
  23727. "./util/transitions": 195,
  23728. "hot":"hot",
  23729. "scaleImg":"scaleImg",
  23730. events: 202,
  23731. three: 217
  23732. }],
  23733. "scaleImg":[function(t, e){// xzw
  23734. var OUTPUT = e;
  23735. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23736. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23737. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23738. return G.getImageData(0,0,s,f)}
  23739. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23740. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23741. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23742. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23743. else
  23744. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23745. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23746. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23747. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23748. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23749. W=new Float32Array(at);else
  23750. for(W=[],et=0;at>et;++et)
  23751. W[et]=0;for(b=0;w>b;b++)
  23752. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23753. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23754. delete p,h(),J=n(W)}
  23755. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23756. if("png-src"===i||"jpeg-src"===i)
  23757. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23758. return B}
  23759. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23760. OUTPUT.exports = c;
  23761. }, {}
  23762. ],
  23763. 156: [function(e, t, i) {
  23764. (function(i) {
  23765. "use strict";
  23766. function n(e, t) {
  23767. this.model = e,
  23768. this.panos = e.panos,
  23769. this.player = t,
  23770. this.imagePanos = this.listImagePanos(),
  23771. this.retryMinimumTime = 1e4
  23772. }
  23773. var r = (e("three"),
  23774. e("./enum/Viewmode"))
  23775. , o = (e("./settings"),
  23776. e("./objects/Panorama"))
  23777. , a = e("./util/logger")
  23778. , s = new a(i);
  23779. n.prototype.start = function() {
  23780. this.loadNextPano(function(e) {
  23781. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  23782. setTimeout(function() {
  23783. this.start()
  23784. }
  23785. .bind(this), 1e3))
  23786. }
  23787. .bind(this))
  23788. }
  23789. ,
  23790. n.prototype.validLoadTarget = function(e) {
  23791. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23792. }
  23793. ,
  23794. n.prototype.listImagePanos = function() {
  23795. var e = []
  23796. , t = this;
  23797. return this.model.images.forEach(function(i) {
  23798. if (i.metadata && i.metadata.scan_id) {
  23799. var n = t.model.panos.get(i.metadata.scan_id);
  23800. n && !n.isLoaded("high") && e.push(n)
  23801. }
  23802. }),
  23803. e
  23804. }
  23805. ,
  23806. n.prototype.nextNotLoadedImage = function() {
  23807. for (; this.imagePanos.length > 0; ) {
  23808. var e = this.imagePanos[0];
  23809. if (!e.isLoaded("high"))
  23810. return e;
  23811. this.imagePanos.shift()
  23812. }
  23813. return null
  23814. }
  23815. ,
  23816. n.prototype.loadNextPano = function(e) {
  23817. var t, i, n = this.model.waitQueue.filter(function(e) {
  23818. return e.object instanceof o
  23819. });
  23820. n.length > 0 ? (t = n[0].object,
  23821. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23822. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23823. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23824. t = this.imagePanos[0],
  23825. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  23826. t && s.debug("Normal pano selection: neighbor " + t.id)),
  23827. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  23828. s.debug("Preloading " + i + "-res pano " + t.id),
  23829. t.loadCube(i).done(e).fail(function() {
  23830. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  23831. e()
  23832. })) : e && e(null)
  23833. }
  23834. ,
  23835. t.exports = n
  23836. }
  23837. ).call(this, "/js/preloaders.js")
  23838. }
  23839. , {
  23840. "./enum/Viewmode": 51,
  23841. "./objects/Panorama": 148,
  23842. "./settings": 166,
  23843. "./util/logger": 189,
  23844. three: 217
  23845. }],
  23846. 157: [function(e, t, i) {
  23847. (function(i) {
  23848. "use strict";
  23849. function n(e, t, i, n, r) {
  23850. this.qualityManager = e,
  23851. this.scene = t,
  23852. this.camera = i,
  23853. this.container = r,
  23854. this.controls = n,
  23855. this.controls.enabled = !0,
  23856. this.controls.locked = !0,
  23857. this.quickstartCamera = n.camera,
  23858. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  23859. this.skybox = null
  23860. }
  23861. var r = e("three")
  23862. , o = e("../util/logger")
  23863. , a = e("../constants")
  23864. , s = (e("../util/transitions"),
  23865. e("../util/lerp"),
  23866. e("../util/easing"),
  23867. e("../enum/Vectors"))
  23868. , l = e("../enum/PanoSizeClass")
  23869. , c = (e("../materials/ModelTextureMaterial"),
  23870. e("../materials/CubemapMaterial"))
  23871. , h = (e("../cameras/PanoramaCamera"),
  23872. e("../controls/PanoramaControls"),
  23873. e("../tile/TileUtils"),
  23874. e("../util/camera"),
  23875. e("../util/cameraLight"))
  23876. , u = (e("../util/browser"),
  23877. e("../settings"),
  23878. e("../gui/helpManager"),
  23879. new o(i));
  23880. n.prototype.load = function(e) {
  23881. e.pano.shouldRedrawOnBaseLoaded = !0;
  23882. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  23883. this.controls.lookAt(r.add(this.quickstartCamera.position));
  23884. var a = this.qualityManager.getPanoSize(l.BASE)
  23885. , c = this.qualityManager.getPanoSize(l.STANDARD);
  23886. if (e.pano.tiled) {
  23887. u.warn("Loading startPano, TILED", e.pano.id);
  23888. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  23889. , p = this.quickstartCamera.fov;
  23890. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  23891. t = e.pano.loadTiledPano(c, r, {
  23892. hFov: d,
  23893. vFov: p
  23894. }, !1, !1, !0),
  23895. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  23896. } else
  23897. u.warn("Loading startPano", e.pano.id),
  23898. t = e.pano.loadCube("high");
  23899. return $.when(t).then(function() {
  23900. n.init(e.pano, e.quaternion),
  23901. e.pano.tiled ? i.done(function() {
  23902. e.pano.lockUntilRenderingComplete = !1,
  23903. this.controls.locked = !1
  23904. }
  23905. .bind(this)) : this.controls.locked = !1
  23906. }
  23907. .bind(this))
  23908. }
  23909. ,
  23910. n.prototype.init = function(e, t) {
  23911. u.info("Quickstart done loading, adding scene objects"),
  23912. e.lockUntilRenderingComplete = !0,
  23913. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  23914. side: r.BackSide
  23915. })),
  23916. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  23917. this.skybox.quaternion.copy(e.quaternion),
  23918. this.scene.add(this.skybox),
  23919. $(this.container).show()
  23920. }
  23921. ,
  23922. n.prototype.update = function(e) {
  23923. this.controls.update(e),
  23924. this.camera.copy(this.quickstartCamera)
  23925. }
  23926. ,
  23927. n.prototype.setSize = function(e, t) {
  23928. this.quickstartCamera.updateAspect(e / t)
  23929. }
  23930. ,
  23931. n.prototype.destroy = function() {
  23932. this.scene.remove(this.skybox)
  23933. }
  23934. ,
  23935. t.exports = n
  23936. }
  23937. ).call(this, "/js/scene/QuickstartManager.js")
  23938. }
  23939. , {
  23940. "../cameras/PanoramaCamera": 7,
  23941. "../constants": 8,
  23942. "../controls/PanoramaControls": 13,
  23943. "../enum/PanoSizeClass": 36,
  23944. "../enum/Vectors": 50,
  23945. "../gui/helpManager": 68,
  23946. "../materials/CubemapMaterial": 117,
  23947. "../materials/ModelTextureMaterial": 118,
  23948. "../settings": 166,
  23949. "../tile/TileUtils": 174,
  23950. "../util/browser": 182,
  23951. "../util/camera": 183,
  23952. "../util/cameraLight": 184,
  23953. "../util/easing": 186,
  23954. "../util/lerp": 188,
  23955. "../util/logger": 189,
  23956. "../util/transitions": 195,
  23957. three: 217
  23958. }],
  23959. 158: [function(e, t, i) {
  23960. "use strict";
  23961. function n(e, t, i) {
  23962. this.scene = e,
  23963. this.camera = t,
  23964. this.renderer = null,
  23965. this.effects = i,
  23966. this.animateCallback = null,
  23967. this.composer = null,
  23968. this.qualityManager = null,
  23969. e.renderWidth = 0,
  23970. e.renderHeight = 0,
  23971. this.updateClock = new r.Clock,
  23972. this.components = [],
  23973. this.updateListeners = [],
  23974. this.resizeListeners = [],
  23975. this.forceUpdateSize = !1,
  23976. this.started = !1,
  23977. this.textures = {},
  23978. this.suspendedObjects = []
  23979. }
  23980. var r = e("three")
  23981. , o = e("../shaders")
  23982. , a = e("../enum/SceneRendererEvents")
  23983. , s = e("../enum/GLTextureType")
  23984. , l = e("../enum/GLCubeFaces")
  23985. , c = e("../exception/BasicException")
  23986. , h = e("../exception/RendererCreationException")
  23987. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  23988. , m = e("../util/browser")
  23989. /**************************************************************************************************************************************************/
  23990. , u = e("../settings")
  23991. , d = e("events").EventEmitter;
  23992. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  23993. n.prototype = Object.create(d.prototype),
  23994. n.prototype.addComponent = function(e) {
  23995. this.components.push(e),
  23996. e.update && this.updateListeners.push(e),
  23997. e.setSize && (this.resizeListeners.push(e),
  23998. this.forceUpdateSize = !0)
  23999. }
  24000. ,
  24001. n.prototype.removeComponent = function(e) {
  24002. var t = function(t) {
  24003. return t !== e
  24004. };
  24005. this.components = this.components.filter(t),
  24006. this.updateListeners = this.updateListeners.filter(t),
  24007. this.resizeListeners = this.resizeListeners.filter(t)
  24008. }
  24009. ,
  24010. n.prototype.start = function(e) {
  24011. if (this.started)
  24012. throw new c("Can't start SceneRenderer, already started");
  24013. this.createContext(e),
  24014. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  24015. m.isMobile() && this.boluoVrInit(),
  24016. /*******************************************************************************************************************************/
  24017. this.initComposer(),
  24018. this.started = !0,
  24019. (p = p.bind(this))()
  24020. }
  24021. ,
  24022. n.prototype.createContext = function(e) {
  24023. try {
  24024. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile()}),
  24025. this.renderer.autoClear = !0,
  24026. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  24027. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  24028. this.emit(a.ContextCreated)
  24029. } catch (e) {
  24030. throw new h("Unable to create a WebGL rendering context")
  24031. }
  24032. u.profiling.enabled && this.overrideTextures(),
  24033. e.appendChild(this.renderer.domElement)
  24034. }
  24035. ,
  24036. n.prototype.overrideTextures = function() {
  24037. var e = this.renderer.context
  24038. , t = 0
  24039. , i = e.createTexture;
  24040. e.createTexture = function() {
  24041. var n = i.call(e);
  24042. return n.id = t++,
  24043. this.textures[n.id] = n,
  24044. n
  24045. }
  24046. .bind(this);
  24047. var n = e.texImage2D;
  24048. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  24049. var d, p = this.getTextureTypeFromTarget(e, t);
  24050. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24051. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24052. h = a,
  24053. u = l,
  24054. o = u.naturalWidth,
  24055. a = u.naturalHeight,
  24056. n.call(e, t, i, r, c, h, u));
  24057. var f = this.textures[d.id];
  24058. f.width = p === s.TextureCube ? 6 * o : o,
  24059. f.height = a
  24060. }
  24061. .bind(this);
  24062. var r = e.deleteTexture;
  24063. e.deleteTexture = function(t) {
  24064. delete this.textures[t.id],
  24065. r.call(e, t)
  24066. }
  24067. .bind(this)
  24068. }
  24069. ,
  24070. n.prototype.updateTextureMemory = function() {
  24071. var e = null;
  24072. return function() {
  24073. var t = 0;
  24074. for (var i in this.textures) {
  24075. var n = this.textures[i];
  24076. n.width && n.height && (t += n.width * n.height * 4)
  24077. }
  24078. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24079. e = t
  24080. }
  24081. }(),
  24082. n.prototype.getTextureTypeFromTarget = function(e, t) {
  24083. switch (t) {
  24084. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24085. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24086. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24087. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24088. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24089. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24090. return s.TextureCube;
  24091. case e.TEXTURE_2D:
  24092. return s.Texture2D;
  24093. default:
  24094. return null
  24095. }
  24096. }
  24097. ,
  24098. n.prototype.initComposer = function() {
  24099. this.composer = new r.EffectComposer(this.renderer),
  24100. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24101. this.composer.addPass(this.effects.hblurPass),
  24102. this.composer.addPass(this.effects.vblurPass)
  24103. }
  24104. ,
  24105. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24106. this.renderWidth = e,
  24107. this.renderHeight = t,
  24108. this.effects.aspect = e / t,
  24109. /* this.renderer.setSize(e, t), -----MP */
  24110. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24111. this.composer.setSize(e, t);
  24112. for (var i = 0; i < this.resizeListeners.length; i++)
  24113. this.resizeListeners[i].setSize(e, t)
  24114. }
  24115. ,
  24116. n.prototype.render = function() {
  24117. this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24118. }
  24119. /******************************************************************************************************徐世廷**********************************************************************/
  24120. var vrPermission = {};
  24121. var vrPermissionCallBack = function(info1,info2){
  24122. if(info1 == "reset"){
  24123. vrPermission = {};
  24124. }else{
  24125. vrPermission[info1] = info2
  24126. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24127. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24128. }
  24129. }
  24130. }
  24131. n.prototype.boluoVrInit = function() {
  24132. console.log("boluoVrInit")
  24133. this.isHuawei5X = m.detectHUAWEI5X(),
  24134. this.oldRenderer = this.renderer,
  24135. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24136. window.panoCamera = this.camera;
  24137. var a = this;
  24138. window._vrEnabled = !1,
  24139. Object.defineProperty(window, "vrEnabled", {
  24140. get: function() {
  24141. return window._vrEnabled
  24142. },
  24143. set: function(b) {
  24144. b = !!b,
  24145. b ? (a.renderer = a.newRenderer,
  24146. window.vrMarkers.forEach(function(a) {
  24147. a.visible = !0
  24148. })) : (a.renderer = a.oldRenderer,
  24149. window.vrMarkers.forEach(function(a) {
  24150. a.visible = !1
  24151. })),
  24152. a.cursor.visible = b,
  24153. a.setSize(window.innerWidth, window.innerHeight),
  24154. window._vrEnabled = b
  24155. if(b){
  24156. setTimeout(function(){
  24157. console.log("orientEnable"+window.orientEnable)
  24158. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24159. if(m.detectIOS()/* && m.detectSafari() */){
  24160. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24161. console.log("开始获取权限 major"+b.major)
  24162. if(b.major == 12 && b.minor>=2){
  24163. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24164. else{//app??
  24165. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24166. }
  24167. }else if(b.major >= 13){
  24168. if(!window.location.href.includes("https://")){
  24169. console.log("需要https");
  24170. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24171. return;
  24172. }
  24173. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24174. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24175. if(!window.vrEnabled || window.orientEnable)return;
  24176. vrPermissionCallBack("reset")
  24177. console.log(window.DeviceMotionEvent)
  24178. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24179. console.log("开始获取权限1")
  24180. ///注意:需要https 本地服务器permissionState会得到denied
  24181. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24182. console.log("permissionState1: "+permissionState)
  24183. vrPermissionCallBack("deviceMotion", permissionState)
  24184. }).catch(function(e){
  24185. vrPermissionCallBack("deviceMotion", false)
  24186. console.log(e)
  24187. })
  24188. }else{
  24189. console.log("window.DeviceMotionEvent undefined")
  24190. vrPermissionCallBack("deviceMotion", false)
  24191. }
  24192. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24193. console.log("开始获取权限2")
  24194. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24195. console.log("permissionState2: "+permissionState)
  24196. vrPermissionCallBack("deviceOrientation", permissionState)
  24197. }).catch(function(e){
  24198. vrPermissionCallBack("deviceOrientation", false)
  24199. console.log(e)
  24200. })
  24201. }else{
  24202. console.log("window.DeviceOrientationEvent undefined")
  24203. vrPermissionCallBack("deviceOrientation", false)
  24204. }
  24205. },hasFailed ? 0 : 150)
  24206. /* /* setTimeout(function(){
  24207. if(settings.vrEnabled && !window.orientEnable){
  24208. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24209. }
  24210. },4000) */
  24211. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24212. }else{
  24213. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24214. }
  24215. }else{
  24216. //已经触发了
  24217. }
  24218. },200);
  24219. }
  24220. }
  24221. }),
  24222. this.createCursor(.5, !1, 1, 16777215, 0);
  24223. var b = {
  24224. setSize: function(b, c) {
  24225. a.camera.aspect = b / c
  24226. }
  24227. };
  24228. this.resizeListeners.push(b),
  24229. this.vrLoadingInit()
  24230. }
  24231. ,
  24232. n.prototype.vrLoadingInit = function() {
  24233. var a = function(camera) {
  24234. var a = this
  24235. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24236. , c = new r.MeshBasicMaterial({
  24237. color: 4967932,
  24238. side: r.DoubleSide
  24239. })
  24240. , d = new r.Mesh(b,c);
  24241. this.mesh = d,
  24242. d.position.z = -2,
  24243. d.scale.set(.08, .08, .08),
  24244. d.visible = !1,
  24245. camera.add(d),
  24246. //window.player.camera.add(d),
  24247. a.enabled = !1,
  24248. this.update = function(b) {
  24249. 1 == a.enabled && (d.rotation.z += 15 * b)
  24250. }
  24251. }
  24252. , a = new a(this.camera);
  24253. window.Loading = a,
  24254. this.updateListeners.push(a)
  24255. }
  24256. ,
  24257. n.prototype.createCursor = function(a, b, c, d, e) {
  24258. var g, h = new r.SpriteMaterial({
  24259. opacity: c,
  24260. color: d,
  24261. transparent: b,
  24262. map: this.boluoGetTexture("images/cursor.png"),
  24263. needsUpdate: !0,
  24264. side: r.DoubleSide
  24265. });
  24266. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24267. h.map.repeat = new r.Vector2(1 / 17,1),
  24268. h.depthTest = !1,
  24269. h.blending = r.AdditiveBlending,
  24270. g = new r.Sprite(h),
  24271. // g.scale.set(a, a, a),
  24272. g.scale.set(.3,.3,.3)
  24273. g.position.z = -2,
  24274. g.visible = !1,
  24275. g.name = "cursor",
  24276. this.camera.add(g),
  24277. this.scene.add(this.camera),
  24278. this.cursor = g;
  24279. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24280. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24281. this.updateListeners.push(i)
  24282. }
  24283. ,
  24284. window.orientEnable = 0; //是否能触发deviceorientation
  24285. n.prototype.CursorAnimation = function(a, b, c) {
  24286. function d() {
  24287. g.orient = r.Math.degToRad(window.orientation || 0)
  24288. }
  24289. function e(a) {
  24290. if(!window.vrEnabled && window.orientEnable) return;
  24291. window.orientEnable || (window.orientEnable = 1);
  24292. var b = r.Math.degToRad(a.alpha)
  24293. , c = r.Math.degToRad(a.beta)
  24294. , d = r.Math.degToRad(a.gamma);
  24295. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24296. -1e3 === g.beta && (g.beta = c),
  24297. -1e3 === g.gamma && (g.gamma = d),
  24298. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24299. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24300. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24301. g.beta = c,
  24302. g.gamma = d),
  24303. n.vrDebug) {
  24304. $("#info-device-orientation").css("display", "block");
  24305. var e = "";
  24306. e += "alpha=(" + g.alpha + ")<BR/>",
  24307. e += "beta=(" + g.beta + ")<BR/>",
  24308. e += "gamma=" + g.gamma + "<BR/>",
  24309. document.getElementById("info-device-orientation").innerHTML = e
  24310. }
  24311. }
  24312. this.cursor = b,
  24313. this.raycaster = new r.Raycaster,
  24314. this.targetEventObj = {},
  24315. this.type = 1,
  24316. this.tweenFlag = !0;
  24317. var g = this;
  24318. this.target = c,
  24319. console.log(c.uuid),
  24320. this.euler = new r.Euler,
  24321. this.q0 = new r.Quaternion,
  24322. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24323. this.zee = new r.Vector3(0,0,1),
  24324. this.alpha = -1e3,
  24325. this.beta = -1e3,
  24326. this.gamma = -1e3,
  24327. this.orient = r.Math.degToRad(window.orientation || 0),
  24328. window.addEventListener("orientationchange", d),
  24329. window.addEventListener("deviceorientation", e),
  24330. this.setObjectQuaternion = function(a, b, d, e, f) {
  24331. g.euler.set(d, b, -e, "YXZ"),
  24332. a.setFromEuler(g.euler),
  24333. a.multiply(g.q1),
  24334. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24335. c.updateMatrixWorld()
  24336. }
  24337. ,
  24338. parent !== window && window.addEventListener("message", function(a) {
  24339. var b = JSON.parse(a.data)
  24340. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24341. b && b.alpha && b.beta && b.gamma && function(a) {
  24342. var c = r.Math.degToRad(b.alpha)
  24343. , d = r.Math.degToRad(b.beta)
  24344. , e = r.Math.degToRad(b.gamma);
  24345. a ? (-1e3 === g.alpha && (g.alpha = c),
  24346. -1e3 === g.beta && (g.beta = d),
  24347. -1e3 === g.gamma && (g.gamma = e),
  24348. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24349. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24350. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24351. g.beta = d,
  24352. g.gamma = e)
  24353. }(c)
  24354. }),
  24355. this.update = function(a) {
  24356. TWEEN.update();
  24357. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24358. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24359. this.triggerTargetEvent())
  24360. }
  24361. ,
  24362. this.triggerTargetEvent = function() {
  24363. var a = this.choseObj()
  24364. , b = a ? a.object : void 0;
  24365. this.targetEventObj.currentObj = b,
  24366. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24367. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24368. b && b.enabled && this.startAnimate(function() {
  24369. this.clickCallback(b)
  24370. }
  24371. .bind(this))) : this.type,
  24372. this.targetEventObj.lastObj = b)
  24373. }
  24374. ,
  24375. this.choseObj = function() {
  24376. this.raycaster.setFromCamera({
  24377. x: 0,
  24378. y: 0
  24379. }, c);
  24380. var a = (this.raycaster.ray,
  24381. window.vrMarkers)
  24382. , b = this.raycaster.intersectObjects(a);
  24383. if (b.length > 0)
  24384. return b[0]
  24385. }
  24386. ,
  24387. this.clickCallback = function(a) {
  24388. this.runTHREEAction(a, "onclick")
  24389. }
  24390. ,
  24391. this.runTHREEAction = function(a, b) {
  24392. switch (b) {
  24393. case "onclick":
  24394. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24395. a()
  24396. });
  24397. break;
  24398. case "onhover":
  24399. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24400. a()
  24401. });
  24402. break;
  24403. case "onout":
  24404. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24405. a()
  24406. })
  24407. }
  24408. }
  24409. ,
  24410. this.startAnimate = function(a) {
  24411. this.tweenFlag && this.initAnimation(a)
  24412. }
  24413. ,
  24414. this.initAnimation = function(a) {
  24415. var b = this
  24416. , c = this.cursor.material.map.offset
  24417. , d = function(a) {
  24418. return Math.floor(17 * a) / 17
  24419. };
  24420. b.tweenFlag = !1,
  24421. this.cursorAnimate = new TWEEN.Tween(c).to({
  24422. x: 1
  24423. }, 1e3).onStart(function() {
  24424. b.tweenFlag = !1
  24425. }).onStop(function() {
  24426. b.tweenFlag = !0,
  24427. this.x = 0,
  24428. c.x = 0
  24429. }).onUpdate(function() {}).onComplete(function() {
  24430. a(),
  24431. c.x = 0,
  24432. setTimeout(function() {
  24433. b.tweenFlag = !0
  24434. }, 1500)
  24435. }),
  24436. this.cursorAnimate.easing(d),
  24437. this.cursorAnimate.start()
  24438. }
  24439. ,
  24440. this.autoCursorPosition = function(a) {
  24441. // var b = Math.abs(a.distance - 10);
  24442. // this.cursor.position.z = -b,
  24443. // b /= 10;
  24444. // alert(b);
  24445. // this.cursor.scale.set(b, b, b)
  24446. this.cursor.scale.set(.3,.3,.3)
  24447. }
  24448. }
  24449. ,
  24450. n.prototype.vrRenderer = function(a, b, c) {
  24451. var d = new b.vrCamera(c);
  24452. d.bananaAspect = .8,
  24453. this.width,
  24454. this.height;
  24455. var b = this;
  24456. this.setSize = function(c, d) {
  24457. a.setSize.call(this, c, d),
  24458. b.width = c,
  24459. b.height = d
  24460. }
  24461. ,
  24462. this.render = function(b, c, e, f) {
  24463. window.cameraQua = c.quaternion.clone();
  24464. var g, h;
  24465. if (c.__RESS__SKIP__STEREO__)
  24466. return a.render(b, c, e, f);
  24467. if ("PerspectiveCamera" === c.type)
  24468. g = d.cameraL,
  24469. h = d.cameraR,
  24470. b.updateMatrixWorld(),
  24471. null === c.parent && c.updateMatrixWorld(),
  24472. d.vrCameraUpdate(c);
  24473. else {
  24474. if ("OrthographicCamera" !== c.type)
  24475. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24476. g = h = c
  24477. }
  24478. a.setScissorTest(!0),
  24479. a.setScissor(0, 0, this.width / 2, this.height),
  24480. a.setViewport(0, 0, this.width / 2, this.height),
  24481. a.render.call(this, b, g, e, f),
  24482. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24483. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24484. a.render.call(this, b, h, e, f),
  24485. a.setScissorTest(!1)
  24486. }
  24487. ,
  24488. this.__proto__ = {
  24489. __proto__: a
  24490. }
  24491. }
  24492. ,
  24493. n.prototype.vrCamera = function(a) {
  24494. this.type = "StereoCamera",
  24495. this._aspect = 1,
  24496. this._overlap = .064,
  24497. this.cameraL = new r.PerspectiveCamera,
  24498. this.cameraL.layers.enable(1),
  24499. this.cameraL.near = 0.01,//xzw add
  24500. this.cameraL.matrixAutoUpdate = !1,
  24501. this.cameraR = new r.PerspectiveCamera,
  24502. this.cameraR.layers.enable(2),
  24503. this.cameraR.near = 0.01,//xzw add
  24504. this.cameraR.matrixAutoUpdate = !1,
  24505. this.eyeRight = new r.Matrix4,
  24506. this.eyeLeft = new r.Matrix4,
  24507. this.vrCameraNeedsUpdate = !0,
  24508. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24509. Object.defineProperty(this, "bananaAspect", {
  24510. get: function() {
  24511. return this._aspect
  24512. },
  24513. set: function(a) {
  24514. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24515. this._aspect = a
  24516. }
  24517. }),
  24518. Object.defineProperty(this, "overlap", {
  24519. get: function() {
  24520. return this._overlap
  24521. },
  24522. set: function(a) {
  24523. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24524. this._overlap = a
  24525. }
  24526. }),
  24527. this.vrCameraUpdate = function(a) {
  24528. this.vrCameraNeedsUpdate = true;
  24529. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24530. this.vrCameraNeedsUpdate) {
  24531. this.vrCameraNeedsUpdate = !1,
  24532. //console.debug("vrCameraUpdate"),
  24533. this.bananaFocus = a.focus,
  24534. this.bananaFov = a.fov,
  24535. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24536. this.bananaNear = a.near,
  24537. this.bananaFar = a.far,
  24538. //console.debug(a.aspect),
  24539. this.bananaFocus = 10;
  24540. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24541. this.eyeLeft.elements[12] = -e,
  24542. this.eyeRight.elements[12] = e,
  24543. b = -g * this.bananaReal_aspect + f,
  24544. c = g * this.bananaReal_aspect + f,
  24545. d.elements[0] = 2 * this.bananaNear / (c - b),
  24546. d.elements[8] = (c + b) / (c - b),
  24547. this.cameraL.projectionMatrix.copy(d),
  24548. b = -g * this.bananaReal_aspect - f,
  24549. c = g * this.bananaReal_aspect - f,
  24550. d.elements[0] = 2 * this.bananaNear / (c - b),
  24551. d.elements[8] = (c + b) / (c - b),
  24552. this.cameraR.projectionMatrix.copy(d)
  24553. }
  24554. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24555. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24556. }
  24557. }
  24558. ,
  24559. n.prototype.boluoGetTexture = function(a) {
  24560. var b = new r.TextureLoader;
  24561. return b.crossOrigin = "anonymous",
  24562. b.load(a)
  24563. }
  24564. ,
  24565. /***********************************************************************************************************************************************************************************/
  24566. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24567. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24568. return function(o){
  24569. var render = false;
  24570. var ratio;
  24571. var w, h; //记录应当render的大小
  24572. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24573. w = o.width, h = o.height, render = true, ratio=1;
  24574. }else{
  24575. w = $('#player').width();
  24576. h = $('#player').height();
  24577. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24578. (w !== W || h !== H || this.forceUpdateSize) &&
  24579. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24580. }
  24581. if(render){
  24582. this.setSize(w, h, ratio);
  24583. this.forceUpdateSize = !1
  24584. }
  24585. }
  24586. }()
  24587. ,
  24588. n.prototype.updateComponents = function() {
  24589. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24590. this.updateListeners[t].update(e)
  24591. }
  24592. ,
  24593. n.prototype.suspend = function() {
  24594. this.started = !1,
  24595. this.suspendedObjects = this.scene.children.map(function(e) {
  24596. return this.scene.remove(e),
  24597. e
  24598. }
  24599. .bind(this)),
  24600. this.render()
  24601. }
  24602. ,
  24603. n.prototype.resume = function() {
  24604. this.suspendedObjects.forEach(function(e) {
  24605. this.scene.add(e)
  24606. }
  24607. .bind(this)),
  24608. this.suspendedObjects = [],
  24609. this.started = !0,
  24610. p()
  24611. }
  24612. ;
  24613. var p = function() {
  24614. this.started && (window.requestAnimationFrame(p),
  24615. this.updateScreenSize(), // fyz resize
  24616. this.updateComponents(),
  24617. this.updateTextureMemory(),
  24618. this.render(),
  24619. this.emit(a.AfterRender))
  24620. };
  24621. n.prototype.getImageData = function() {
  24622. var e = document.createElement("canvas")
  24623. , t = e.getContext("2d");
  24624. return function(i, n, r) {
  24625. return e.width === n && e.height === r || (e.width = n,
  24626. e.height = r),
  24627. t.drawImage(i, 0, 0, n, r),
  24628. t.getImageData(0, 0, n, r)
  24629. }
  24630. }(),
  24631. n.prototype.initSizedTexture2D = function(e, t, i) {
  24632. var n = this.renderer
  24633. , o = n.context
  24634. , a = n.state
  24635. , s = new r.Texture(null);
  24636. s.flipY = !1,
  24637. i !== !0 && (i = !1),
  24638. s.generateMipmaps = i;
  24639. var l = n.paramThreeToGL(s.format)
  24640. , c = n.paramThreeToGL(s.type)
  24641. , h = n.properties.get(s)
  24642. , u = o.createTexture();
  24643. a.bindTexture(o.TEXTURE_2D, u),
  24644. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24645. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24646. s.wrapS = t,
  24647. s.wrapT = t;
  24648. var d = n.paramThreeToGL(t);
  24649. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24650. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24651. i ? (s.magFilter = r.LinearFilter,
  24652. s.minFilter = r.LinearMipMapLinearFilter,
  24653. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24654. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24655. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24656. s.minFilter = r.LinearFilter,
  24657. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24658. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24659. a.bindTexture(o.TEXTURE_2D, null),
  24660. h.__webglTexture = u,
  24661. s
  24662. }
  24663. ,
  24664. n.prototype.initSizedCubeMap = function(e, t) {
  24665. var i = this.renderer
  24666. , n = i.context
  24667. , o = i.state
  24668. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24669. a.flipY = !1,
  24670. a.generateMipmaps = t;
  24671. var s = i.paramThreeToGL(a.format)
  24672. , l = i.paramThreeToGL(a.type)
  24673. , c = i.properties.get(a)
  24674. , h = n.createTexture();
  24675. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24676. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24677. for (var u = 0; u < 6; u++)
  24678. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24679. return t ? (a.magFilter = r.LinearFilter,
  24680. a.minFilter = r.LinearMipMapLinearFilter,
  24681. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24682. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24683. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24684. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24685. a.minFilter = r.LinearFilter,
  24686. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24687. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24688. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24689. c.__image__webglTextureCube = h,
  24690. a
  24691. }
  24692. ,
  24693. n.prototype.deallocateCubeTexture = function(e) {
  24694. var t = this.renderer
  24695. , i = t.context
  24696. , n = t.properties.get(e);
  24697. i.deleteTexture(n.__image__webglTextureCube)
  24698. }
  24699. ,
  24700. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24701. var a = this.renderer
  24702. , s = a.context
  24703. , l = a.state
  24704. , c = a.properties.get(t);
  24705. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24706. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24707. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24708. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24709. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24710. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24711. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24712. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24713. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24714. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24715. l.bindTexture(s.TEXTURE_2D, null)
  24716. }
  24717. ,
  24718. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24719. var s = this.renderer
  24720. , l = s.context
  24721. , c = s.state
  24722. , h = s.properties.get(t);
  24723. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24724. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24725. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24726. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24727. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24728. }
  24729. ,
  24730. n.prototype.rebuildMipMaps2D = function(e) {
  24731. var t = this.renderer
  24732. , i = t.context
  24733. , n = t.state;
  24734. t.properties.get(e);
  24735. i.generateMipmap(i.TEXTURE_2D),
  24736. n.bindTexture(i.TEXTURE_2D, null)
  24737. }
  24738. ,
  24739. n.prototype.rebuildMipMaps3D = function(e) {
  24740. var t = this.renderer
  24741. , i = t.context
  24742. , n = t.state
  24743. , r = t.properties.get(e);
  24744. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24745. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24746. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24747. }
  24748. ,
  24749. n.prototype.renderToCubeMap = function() {
  24750. var e = !1
  24751. , t = null
  24752. , i = null
  24753. , n = null
  24754. , a = null
  24755. , s = null
  24756. , l = 1;
  24757. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24758. var _ = this.renderer;
  24759. _.context;
  24760. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24761. i.position.z = 150,
  24762. t = new r.Scene,
  24763. t.add(i),
  24764. n = new r.ShaderMaterial({
  24765. uniforms: {
  24766. tDiffuse: {
  24767. type: "t",
  24768. value: null
  24769. },
  24770. alpha: {
  24771. type: "f",
  24772. value: 1
  24773. }
  24774. },
  24775. vertexShader: o.basicTextured.vertexShader,
  24776. fragmentShader: o.basicTextured.fragmentShader,
  24777. depthWrite: !1,
  24778. depthTest: !1,
  24779. side: r.DoubleSide
  24780. }),
  24781. a = new r.PlaneBufferGeometry(l,l),
  24782. s = new r.Mesh(a,n),
  24783. s.position.z = 0,
  24784. t.add(s),
  24785. e = !0);
  24786. var T = a.getAttribute("uv");
  24787. T.setDynamic(!0),
  24788. T.needsUpdate = !0;
  24789. var x = T.array
  24790. , S = p / u
  24791. , M = f / d
  24792. , R = g / u
  24793. , P = m / d;
  24794. x[0] = S,
  24795. x[1] = M + P,
  24796. x[2] = S + R,
  24797. x[3] = M + P,
  24798. x[4] = S,
  24799. x[5] = M,
  24800. x[6] = S + R,
  24801. x[7] = M;
  24802. var O = a.getAttribute("position");
  24803. O.setDynamic(!0),
  24804. O.needsUpdate = !0;
  24805. var L = O.array
  24806. , D = v / h.width - l / 2
  24807. , N = A / h.height - l / 2
  24808. , B = y / h.width
  24809. , F = C / h.height;
  24810. L[0] = D,
  24811. L[1] = N + F,
  24812. L[3] = D + B,
  24813. L[4] = N + F,
  24814. L[6] = D,
  24815. L[7] = N,
  24816. L[9] = D + B,
  24817. L[10] = N;
  24818. this.renderer.properties.get(c);
  24819. n.uniforms.tDiffuse.value = c,
  24820. n.blending = E || r.NoBlending,
  24821. n.transparent = !!b,
  24822. void 0 !== w && null !== w || (w = 1),
  24823. n.uniforms.alpha.value = w,
  24824. n.needUpdate = !0,
  24825. h.activeCubeFace = I,
  24826. h.viewport.set(0, 0, h.width, h.height);
  24827. var V = this.renderer.autoClear;
  24828. this.renderer.autoClear = !1,
  24829. this.renderer.render(t, i, h, !1),
  24830. this.renderer.autoClear = V
  24831. }
  24832. }(),
  24833. n.prototype.copyCubeMap = function() {
  24834. var e = !1
  24835. , t = null
  24836. , i = null
  24837. , a = null
  24838. , s = null
  24839. , l = null
  24840. , c = new r.Euler;
  24841. new r.Vector3;
  24842. return function(h, u, d, p, f, g, m, v, A) {
  24843. this.renderer;
  24844. if (!e) {
  24845. var y = 2;
  24846. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  24847. i.position.set(0, 0, 0),
  24848. t = new r.Scene,
  24849. t.add(i),
  24850. a = new r.ShaderMaterial({
  24851. uniforms: {
  24852. tDiffuse: {
  24853. type: "t",
  24854. value: null
  24855. },
  24856. alpha: {
  24857. type: "f",
  24858. value: 1
  24859. }
  24860. },
  24861. vertexShader: o.copyCubeMap.vertexShader,
  24862. fragmentShader: o.copyCubeMap.fragmentShader,
  24863. depthWrite: !1,
  24864. depthTest: !1,
  24865. side: r.DoubleSide
  24866. }),
  24867. s = new r.BoxGeometry(y,y,y),
  24868. l = new r.Mesh(s,a),
  24869. t.add(l),
  24870. e = !0
  24871. }
  24872. for (var C = 0; C < 6; C++)
  24873. n.getCubeOrientationForCubeFace(C, c),
  24874. l.rotation.copy(c),
  24875. l.matrixWorldNeedsUpdate = !0,
  24876. l.updateMatrixWorld(),
  24877. a.uniforms.tDiffuse.value = h,
  24878. a.blending = m || r.NoBlending,
  24879. a.transparent = !!v,
  24880. void 0 !== A && null !== A || (A = 1),
  24881. a.uniforms.alpha.value = A,
  24882. a.needUpdate = !0,
  24883. u.activeCubeFace = C,
  24884. u.viewport.set(0, 0, f, g),
  24885. this.renderer.render(t, i, u, !1)
  24886. }
  24887. }(),
  24888. n.getLookAtForCubeFace = function(e, t) {
  24889. switch (e) {
  24890. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24891. t.set(1, 0, 0);
  24892. break;
  24893. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24894. t.set(-1, 0, 0);
  24895. break;
  24896. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24897. t.set(0, 1, 0);
  24898. break;
  24899. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24900. t.set(0, -1, 0);
  24901. break;
  24902. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24903. t.set(0, 0, 1);
  24904. break;
  24905. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24906. t.set(0, 0, -1)
  24907. }
  24908. }
  24909. ,
  24910. n.getCubeOrientationForCubeFace = function(e, t) {
  24911. switch (e) {
  24912. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24913. t.set(0, -Math.PI / 2, 0);
  24914. break;
  24915. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24916. t.set(0, Math.PI / 2, 0);
  24917. break;
  24918. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24919. t.set(Math.PI / 2, Math.PI, 0);
  24920. break;
  24921. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24922. t.set(-Math.PI / 2, Math.PI, 0);
  24923. break;
  24924. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24925. t.set(0, -Math.PI, 0);
  24926. break;
  24927. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24928. t.set(0, 0, 0)
  24929. }
  24930. }
  24931. ,
  24932. t.exports = n
  24933. }
  24934. , {
  24935. "../enum/GLCubeFaces": 25,
  24936. "../enum/GLTextureType": 26,
  24937. "../enum/SceneRendererEvents": 43,
  24938. "../exception/BasicException": 55,
  24939. "../exception/RendererCreationException": 57,
  24940. "../settings": 166,
  24941. "../shaders": 167,
  24942. /********************************************************************fyz改 from徐世廷**********************************************************************/
  24943. "../util/browser": 182,
  24944. /************************************************************************************************************************************************/
  24945. events: 202,
  24946. three: 217
  24947. }],
  24948. 159: [function(e, t, i) {
  24949. "use strict";
  24950. function n(e) {
  24951. this.messenger = new a(e),
  24952. this.clientKey = null
  24953. }
  24954. var r = e("../util/ajax")
  24955. , o = e("./PostMessageType")
  24956. , a = e("./postmessage")
  24957. , s = e("./VersionInfo")
  24958. , l = e("events").EventEmitter
  24959. , c = window.location.origin + "/api/v1/user/";
  24960. n.prototype = Object.create(l.prototype),
  24961. n.prototype.bindEvents = function() {
  24962. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  24963. }
  24964. ,
  24965. n.prototype.waitForConnection = function() {
  24966. var e = new Promise(function(e, t) {
  24967. this.messenger.on(o.CONNECT, function(i) {
  24968. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  24969. }
  24970. .bind(this))
  24971. }
  24972. .bind(this));
  24973. return e
  24974. }
  24975. ,
  24976. n.prototype.onConnectionReceived = function(e) {
  24977. return this.messenger.setTarget(e.source, e.origin),
  24978. this.verifyConnection(e).then(function(t, i) {
  24979. this.messenger.send({
  24980. type: o.ACCEPT,
  24981. toId: e.fromId,
  24982. warning: i
  24983. }),
  24984. this.clientKey = t,
  24985. this.messenger.removeAllListeners(o.CONNECT),
  24986. this.bindEvents()
  24987. }
  24988. .bind(this), function(t) {
  24989. this.messenger.send({
  24990. type: o.REJECT,
  24991. toId: e.fromId,
  24992. reason: t
  24993. }),
  24994. this.messenger.setTarget()
  24995. }
  24996. .bind(this))
  24997. }
  24998. ,
  24999. n.prototype.verifyConnection = function(e) {
  25000. return new Promise(function(t, i) {
  25001. var n;
  25002. if (s.isDeprecated(e.sdkVersion))
  25003. n = "这个版本正在被弃用";
  25004. else if (!s.isSupported(e.sdkVersion))
  25005. return i("不支持此版本的SDK");
  25006. var o = {
  25007. cache: !1,
  25008. headers: {
  25009. "X-port-Application-Key": e.applicationKey,
  25010. "X-port-Referrer": e.origin
  25011. }
  25012. };
  25013. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  25014. }
  25015. )
  25016. }
  25017. ,
  25018. n.prototype.onMessageReceived = function(e) {
  25019. if (this.validateClientApplicationKey(e.applicationKey)) {
  25020. var t = this;
  25021. e.onDone = function(i) {
  25022. i.toId = e.fromId,
  25023. i.uid = e.uid,
  25024. i.type = o.RESPONSE,
  25025. t.messenger.send(i)
  25026. }
  25027. ,
  25028. this.emit(o.ACTION, e)
  25029. }
  25030. }
  25031. ,
  25032. n.prototype.validateClientApplicationKey = function(e) {
  25033. return this.clientKey === e
  25034. }
  25035. ,
  25036. n.prototype.sendEvent = function(e, t) {
  25037. this.messenger.send({
  25038. type: o.EVENT,
  25039. eventType: e,
  25040. eventData: t
  25041. })
  25042. }
  25043. ,
  25044. t.exports = n
  25045. }
  25046. , {
  25047. "../util/ajax": 181,
  25048. "./PostMessageType": 160,
  25049. "./VersionInfo": 163,
  25050. "./postmessage": 165,
  25051. events: 202
  25052. }],
  25053. 160: [function(e, t, i) {
  25054. "use strict";
  25055. t.exports = Object.freeze({
  25056. CONNECT: "postmessage.connect",
  25057. ACCEPT: "postmessage.accept",
  25058. REJECT: "postmessage.reject",
  25059. ACTION: "postmessage.action",
  25060. RESPONSE: "postmessage.response",
  25061. EVENT: "postmessage.event"
  25062. })
  25063. }
  25064. , {}],
  25065. 161: [function(e, t, i) {
  25066. "use strict";
  25067. t.exports = Object.freeze({
  25068. MOVE: "sdk.move",
  25069. ENTER_PANO: "sdk.enterpano",
  25070. MODEL_LOADED: "sdk.modelloaded"
  25071. })
  25072. }
  25073. , {}],
  25074. 162: [function(e, t, i) {
  25075. "use strict";
  25076. t.exports = Object.freeze({
  25077. FLY: "transition.fly",
  25078. FADEOUT: "transition.fade",
  25079. INSTANT: "transition.instant"
  25080. })
  25081. }
  25082. , {}],
  25083. 163: [function(e, t, i) {
  25084. "use strict";
  25085. t.exports = {
  25086. current: "1.0",
  25087. supported: ["1.0"],
  25088. deprecated: [],
  25089. isSupported: function(e) {
  25090. return this.supported.indexOf(e) !== -1
  25091. },
  25092. isDeprecated: function(e) {
  25093. return this.deprecated.indexOf(e) !== -1
  25094. },
  25095. isValid: function(e) {
  25096. return this.isSupported(e) || this.isDeprecated(e)
  25097. }
  25098. }
  25099. }
  25100. , {}],
  25101. 164: [function(e, t, i) {
  25102. (function(i) {
  25103. "use strict";
  25104. function n(e, t, i) {
  25105. e && (e = e.toLowerCase().trim());
  25106. var n = new I.UP.clone
  25107. , r = Math.PI / 3
  25108. , o = Math.PI / 2;
  25109. switch (e) {
  25110. case "left":
  25111. i.copy(t),
  25112. i.applyAxisAngle(n, o);
  25113. break;
  25114. case "right":
  25115. i.copy(t),
  25116. i.applyAxisAngle(n, -o);
  25117. break;
  25118. case "forwardleft":
  25119. i.copy(t),
  25120. i.applyAxisAngle(n, r);
  25121. break;
  25122. case "forwardright":
  25123. i.copy(t),
  25124. i.applyAxisAngle(n, -r);
  25125. break;
  25126. case "forward":
  25127. default:
  25128. i.copy(t)
  25129. }
  25130. return i
  25131. }
  25132. function r(e, t) {
  25133. if (e) {
  25134. var i = {
  25135. pano: e,
  25136. lookAtPoint: null,
  25137. duration: null,
  25138. maxDistanceOverride: null,
  25139. skipWarpingCheck: !1
  25140. };
  25141. this.player.flyToPano(i, function() {
  25142. t && t({
  25143. success: !0,
  25144. message: "Transition complete."
  25145. })
  25146. })
  25147. } else
  25148. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25149. t && t({
  25150. success: !1,
  25151. error: "Unable to find pano."
  25152. })
  25153. }
  25154. function o(e, t) {
  25155. var i = this.findRankedPano(e, t);
  25156. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25157. null)
  25158. }
  25159. function a(e, t) {
  25160. var i = this.findRankedtag(e, t);
  25161. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25162. null)
  25163. }
  25164. function s(e, t) {
  25165. t.copy(I.FORWARD),
  25166. e.getDirection(t)
  25167. }
  25168. function l(e) {
  25169. function t(e) {
  25170. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25171. return {
  25172. x: c.Math.radToDeg(t._x),
  25173. y: c.Math.radToDeg(t._y),
  25174. z: c.Math.radToDeg(t._z)
  25175. }
  25176. }
  25177. var i = function(e) {
  25178. return e.alignmentType !== m.ALIGNED ? null : {
  25179. x: e.position.x,
  25180. y: e.position.y,
  25181. z: e.position.z
  25182. }
  25183. };
  25184. return {
  25185. panos: e.panos.list.map(function(n) {
  25186. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25187. return {
  25188. uuid: n.id,
  25189. aligned: n.alignmentType === m.ALIGNED,
  25190. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25191. position: i(n),
  25192. rotation: t(n),
  25193. thumbnail: r
  25194. }
  25195. })
  25196. }
  25197. }
  25198. var c = e("three")
  25199. , h = e("./ApiHost")
  25200. , u = e("../util/logger")
  25201. , d = e("../util/common")
  25202. , p = e("../util/math")
  25203. , f = e("../enum/ModelManagerEvents")
  25204. , g = e("./PostMessageType")
  25205. , m = e("../enum/AlignmentType")
  25206. , v = e("../enum/Direction")
  25207. , A = e("./TransitionStyles")
  25208. , y = e("../util/panorama")
  25209. , C = e("../enum/GLCubeFaces")
  25210. , I = e("../enum/Vectors")
  25211. , E = e("../enum/Viewmode")
  25212. , b = e("../enum/WarpStyle")
  25213. , w = (e("../enum/Keys"),
  25214. e("../enum/PlayerEvents"))
  25215. , _ = e("../sdk/SdkEvents")
  25216. , I = e("../enum/Vectors")
  25217. , T = e("../enum/ControlEvents")
  25218. , x = e("../enum/RenderLayers")
  25219. , S = (e("../constants"),
  25220. e("../settings"))
  25221. , M = e("../lib/jpeg_encoder")
  25222. , R = new u(i)
  25223. , P = function() {
  25224. var e = function e() {
  25225. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25226. e.player.getDirection(e.playerDirection),
  25227. e.projectVectors();
  25228. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25229. if (e.angleTravelled += Math.abs(t),
  25230. e.angleTravelled >= Math.abs(e.angle)) {
  25231. if (e.active = !1,
  25232. e.onDone) {
  25233. var i = e.onDone;
  25234. i()
  25235. }
  25236. } else
  25237. e.lastFacingDirection.copy(e.playerDirection),
  25238. window.setTimeout(e, 4)
  25239. };
  25240. return e.active = !1,
  25241. e.angle = 0,
  25242. e.angleTravelled = 0,
  25243. e.playerDirection = new c.Vector3,
  25244. e.lastFacingDirection = new c.Vector3,
  25245. e.onDone = null,
  25246. e.player = null,
  25247. e.start = function(t, i, n, r) {
  25248. e.active = !0,
  25249. t && i && (i = 0),
  25250. e.angle = t || i,
  25251. e.xAngle = t,
  25252. e.yAngle = i,
  25253. e.angleTravelled = 0,
  25254. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25255. n.getDirection(e.playerDirection),
  25256. e.lastFacingDirection.copy(e.playerDirection),
  25257. e.projectVectors(),
  25258. e.onDone = r,
  25259. e.player = n,
  25260. e()
  25261. }
  25262. ,
  25263. e.projectVectors = function() {
  25264. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25265. e.lastFacingDirection.projectOnPlane(I.UP))
  25266. }
  25267. ,
  25268. e
  25269. }()
  25270. , O = function() {
  25271. var e = new c.Vector3;
  25272. return function(t) {
  25273. t ? (e.copy(t.position),
  25274. e.add(t.discPosition),
  25275. p.projectPositionToCanvas(e, this.player.camera, e),
  25276. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25277. }
  25278. }()
  25279. , L = function() {
  25280. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25281. }
  25282. , D = function() {
  25283. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25284. }
  25285. , N = function(e) {
  25286. var t = new c.Vector3;
  25287. return function(e) {
  25288. var i = this.player.getDirection();
  25289. t.copy(i);
  25290. var n = t.y;
  25291. t.y = 0,
  25292. t.normalize();
  25293. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25294. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25295. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25296. 0;
  25297. this.player.mode === E.DOLLHOUSE && (r = -r);
  25298. var o = L.call(this) - .1
  25299. , a = D.call(this) + .1
  25300. , s = r + e;
  25301. s > o ? s = o : s < a && (s = a);
  25302. var l = s - r;
  25303. return e > 0 && l < .01 && (l = 0),
  25304. e < 0 && l > -.01 && (l = 0),
  25305. l
  25306. }
  25307. }()
  25308. , B = function() {
  25309. var e = new c.Euler;
  25310. return function(t) {
  25311. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25312. {
  25313. position: {
  25314. x: t.position.x,
  25315. y: t.position.y,
  25316. z: t.position.z
  25317. },
  25318. rotation: {
  25319. x: c.Math.radToDeg(e.x),
  25320. y: c.Math.radToDeg(e.y),
  25321. z: 0
  25322. },
  25323. pano: t.currentPano ? t.currentPano.id : null,
  25324. mode: t.mode
  25325. }
  25326. }
  25327. }()
  25328. , F = null;
  25329. t.exports = {
  25330. init: function(e, t, i, n, r) {
  25331. V.init(e, t, i, r),
  25332. F = new Promise(function(e, t) {
  25333. i.on(w.Ready, function() {
  25334. e()
  25335. })
  25336. }
  25337. .bind(this));
  25338. var o = new h(window)
  25339. , a = o.waitForConnection();
  25340. a.then(function(e) {
  25341. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25342. });
  25343. var s = function() {
  25344. var e = Date.now();
  25345. return function() {
  25346. if (!(Date.now() - e < 100)) {
  25347. var t = B(i);
  25348. o.sendEvent(_.MOVE, {
  25349. state: t
  25350. }),
  25351. e = Date.now()
  25352. }
  25353. }
  25354. }();
  25355. i.on(w.Move, s),
  25356. i.on(w.ViewChanged, s),
  25357. n.on(f.ActiveModelChanged, function(e) {
  25358. function t(e) {
  25359. var t, i = e.newPano.id;
  25360. e.oldPano && (t = e.oldPano.id),
  25361. i !== t && o.sendEvent(_.ENTER_PANO, {
  25362. oldPano: t,
  25363. newPano: i
  25364. })
  25365. }
  25366. var i = e.model
  25367. , n = e.oldModel;
  25368. V.model = i,
  25369. a.then(function() {
  25370. o.sendEvent(_.MODEL_LOADED, {
  25371. metadata: l(i)
  25372. })
  25373. }),
  25374. n && n.panos.forEach(function(e) {
  25375. e.removeEventListener("enter", t)
  25376. }),
  25377. i.panos.forEach(function(e) {
  25378. e.on("enter", t)
  25379. })
  25380. })
  25381. }
  25382. };
  25383. var V = {
  25384. director: null,
  25385. player: null,
  25386. controls: null,
  25387. sceneRenderer: null,
  25388. model: null,
  25389. init: function(e, t, i, n) {
  25390. this.director = e,
  25391. this.player = i,
  25392. this.controls = t,
  25393. this.sceneRenderer = n
  25394. },
  25395. handleToObject: {},
  25396. objectToHandle: {},
  25397. handleCount: 0,
  25398. onMessageReceive: function(e) {
  25399. if (e) {
  25400. var t = e.targetFunction
  25401. , i = e.params
  25402. , n = e.onDone;
  25403. t && this[t] && this[t](i, n)
  25404. }
  25405. },
  25406. waitForInit: function(e, t) {
  25407. F.then(t.bind({
  25408. success: !0,
  25409. message: "Init complete."
  25410. }))
  25411. },
  25412. moveToPano: function(e, t) {
  25413. var i = new c.Euler(0,0,0,"YXZ")
  25414. , n = new c.Quaternion;
  25415. return function(e, t) {
  25416. var r = e.pano
  25417. , o = e.rotation
  25418. , a = e.transition;
  25419. if (!this.model)
  25420. return t({
  25421. success: !1,
  25422. error: "The model has not been loaded yet"
  25423. });
  25424. var s = this.model.panos.get(r);
  25425. if (!s)
  25426. return t({
  25427. success: !1,
  25428. error: r + " does not exist in this model"
  25429. });
  25430. if (!o)
  25431. return t({
  25432. sucess: !1,
  25433. erorr: o + " is not a valid rotation"
  25434. });
  25435. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25436. console.log(o.z);
  25437. var l = {
  25438. success: !0,
  25439. message: r
  25440. };
  25441. if (a === A.FADEOUT)
  25442. n.setFromEuler(i),
  25443. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25444. else {
  25445. var h, u;
  25446. a === A.INSTANT && (h = 0,
  25447. u = 0);
  25448. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25449. this.player.flyToPano({
  25450. pano: s,
  25451. lookAtPoint: d,
  25452. duration: h,
  25453. aimDuration: u
  25454. }, t.bind(this, l))
  25455. }
  25456. }
  25457. }(),
  25458. moveInDirection: function(e, t) {
  25459. var i = e.direction;
  25460. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25461. void (t && t({
  25462. success: !1,
  25463. error: "Invalid direction."
  25464. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25465. t(e ? {
  25466. success: !0,
  25467. message: "moved " + i
  25468. } : {
  25469. success: !1,
  25470. error: "Cannot move in direction: " + i
  25471. })
  25472. })
  25473. },
  25474. getPose: function(e, t) {
  25475. this.player.camera.position,
  25476. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25477. return t({
  25478. success: !0,
  25479. message: B(this.player)
  25480. })
  25481. },
  25482. takeScreenShot: function() {
  25483. var e = new c.PerspectiveCamera
  25484. , t = new c.WebGLRenderTarget;
  25485. return function(i, n) {
  25486. if (!i.resolution)
  25487. return n({
  25488. success: !1,
  25489. error: "An invalid resolution was specified"
  25490. });
  25491. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25492. var r = this.sceneRenderer.renderer.getSize();
  25493. i.resolution.width = r.width,
  25494. i.resolution.height = r.height
  25495. }
  25496. e.layers.set(x.DEFAULT),
  25497. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25498. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25499. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25500. var o = i.resolution.width
  25501. , a = i.resolution.height
  25502. , s = o / a;
  25503. e.position.copy(this.sceneRenderer.camera.position),
  25504. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25505. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25506. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25507. t.setSize(o, a),
  25508. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25509. var l = new Uint8Array(o * a * 4);
  25510. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25511. var c = M.encode({
  25512. data: l,
  25513. width: o,
  25514. height: a,
  25515. heading: 180,
  25516. pitch: 0
  25517. }, {
  25518. quality: 75,
  25519. flipY: !0
  25520. })
  25521. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25522. n({
  25523. success: !0,
  25524. message: h
  25525. })
  25526. }
  25527. }(),
  25528. findRankedPano: function(e, t) {
  25529. var i = new c.Vector3
  25530. , r = new c.Vector3;
  25531. return function(e, t) {
  25532. s(this.player, r),
  25533. n(t, r, i);
  25534. var o = this.player.rankedPanoInDirection(e, i);
  25535. if (o) {
  25536. var a = this.objectToHandle[o.id];
  25537. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25538. this.handleToObject[a] = o),
  25539. a
  25540. }
  25541. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25542. -1
  25543. }
  25544. }(),
  25545. findRankedtag: function(e, t) {
  25546. var i = new c.Vector3
  25547. , r = new c.Vector3;
  25548. return function(e, t) {
  25549. s(this.player, r),
  25550. n(t, r, i);
  25551. var o = this.player.rankedtagInDirection(e, i);
  25552. if (o) {
  25553. var a = this.objectToHandle[o.sid];
  25554. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25555. this.handleToObject[a] = o),
  25556. a
  25557. }
  25558. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25559. -1
  25560. }
  25561. }(),
  25562. clickNearesttag: function(e) {
  25563. this.clickRankedtag(0, e)
  25564. },
  25565. clickRankedtag: function(e, t) {
  25566. var i = a.call(this, e, t);
  25567. i && O.call(this, i)
  25568. },
  25569. clickNearestPano: function(e, t) {
  25570. this.clickRankedPano(0, e, t)
  25571. },
  25572. clickRankedPano: function(e, t, i) {
  25573. var n = o.call(this, e, t);
  25574. n ? r.call(this, n, i) : i(null)
  25575. },
  25576. clickPano: function(e, t) {
  25577. var i = this.handleTable[e];
  25578. i ? r.call(this, i, t) : t(null)
  25579. },
  25580. rotateDirection: function() {
  25581. return function(e, t) {
  25582. var i = e.direction
  25583. , n = e.angle;
  25584. if (!P.active) {
  25585. var r = 0
  25586. , o = 0
  25587. , a = 0
  25588. , s = 0;
  25589. if (!n || isNaN(n))
  25590. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25591. void (t && t({
  25592. success: !1,
  25593. error: "Invalid rotation angle."
  25594. }));
  25595. if (this.player.mode === E.TRANSITIONING)
  25596. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25597. void (t && t({
  25598. success: !1,
  25599. error: "Cannot rotate while transitioning"
  25600. }));
  25601. if (i === v.RIGHT || i === v.LEFT)
  25602. i === v.RIGHT && (n = -n),
  25603. r = n > 0 ? -1 : 1,
  25604. a = n;
  25605. else {
  25606. if (i !== v.UP && i !== v.DOWN)
  25607. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25608. void (t && t({
  25609. success: !1,
  25610. error: "Invalid direction for rotation."
  25611. }));
  25612. if (this.player.mode === E.FLOORPLAN)
  25613. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25614. void (t && t({
  25615. success: !1,
  25616. error: "Cannot rotate " + i + " in floorplan mode"
  25617. }));
  25618. if (i === v.DOWN && (n = -n),
  25619. n = N.call(this, n),
  25620. 0 === n)
  25621. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25622. void (t && t({
  25623. success: !1,
  25624. error: "Already at maximum rotation in direction: " + i
  25625. }));
  25626. o = n > 0 ? 1 : -1,
  25627. s = n
  25628. }
  25629. var l = n;
  25630. n = c.Math.degToRad(n),
  25631. a = c.Math.degToRad(a),
  25632. s = c.Math.degToRad(s);
  25633. var h = this.controls.activeControl
  25634. , u = function() {
  25635. h.stopRotating(!0),
  25636. t && t({
  25637. success: !0,
  25638. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25639. })
  25640. };
  25641. h.startRotating(r, o),
  25642. P.start(a, s, this.player, u)
  25643. }
  25644. }
  25645. }(),
  25646. rotate: function() {
  25647. var e = new c.Vector3
  25648. , t = new c.Vector3;
  25649. return function(i, n) {
  25650. var r = i.xAngle
  25651. , o = i.yAngle;
  25652. if (!P.active) {
  25653. if (r = r || 0,
  25654. o = o || 0,
  25655. isNaN(r) || isNaN(o))
  25656. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25657. void (n && n({
  25658. success: !1,
  25659. error: "Invalid rotation angle."
  25660. }));
  25661. if (this.player.mode === E.TRANSITIONING)
  25662. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25663. void (n && n({
  25664. success: !1,
  25665. error: "Cannot rotate while transitioning"
  25666. }));
  25667. Math.abs(r) < .01 && (r = 0),
  25668. Math.abs(o) < .01 && (o = 0);
  25669. var a = o;
  25670. o = N.call(this, o),
  25671. r = -r;
  25672. var s = a > 0 ? "UP" : "DOWN";
  25673. if (!r && a && !o)
  25674. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25675. void (n && n({
  25676. success: !1,
  25677. error: "Already at maximum rotation in direction: " + s
  25678. }));
  25679. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25680. var l = o;
  25681. o = c.Math.degToRad(o),
  25682. r = c.Math.degToRad(r),
  25683. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25684. this.player.getDirection(e),
  25685. t.copy(e).applyAxisAngle(I.UP, r),
  25686. t.applyAxisAngle(I.RIGHT, o);
  25687. var h = (e.angleTo(t),
  25688. r > 0 ? -1 : r < 0 ? 1 : 0)
  25689. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25690. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25691. var d = this.controls.activeControl
  25692. , p = function() {
  25693. d.stopRotating(!0),
  25694. n && n({
  25695. success: !0,
  25696. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25697. })
  25698. };
  25699. d.startRotating(h, u),
  25700. P.start(r, o, this.player, p)
  25701. }
  25702. }
  25703. }(),
  25704. panCamera: function(e, t) {
  25705. function i(e) {
  25706. switch (r.removeAllListeners(T.AutoPanComplete),
  25707. r.removeAllListeners(T.AutoPanInterrupt),
  25708. r.removeAllListeners(T.AutoPanClamped),
  25709. e) {
  25710. case T.AutoPanInterrupt:
  25711. t({
  25712. success: !0,
  25713. message: "Camera panning interrupted."
  25714. });
  25715. break;
  25716. case T.AutoPanClamped:
  25717. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25718. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25719. return void t({
  25720. success: !1,
  25721. error: "Already at edge of current model bounds."
  25722. });
  25723. var i = "The view point is outside the bounds for the current model. ";
  25724. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25725. console.warn(i)
  25726. }
  25727. case T.AutoPanComplete:
  25728. t({
  25729. success: !0,
  25730. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25731. })
  25732. }
  25733. }
  25734. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25735. return t({
  25736. success: !1,
  25737. error: "Camera panning is not available in the current mode: " + this.player.mode
  25738. });
  25739. var n = e.position
  25740. , r = this.player.control;
  25741. r.setAutoPanPosition(n.x, n.z),
  25742. r.autoPan = !0;
  25743. var o = function(e, t) {
  25744. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25745. };
  25746. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25747. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25748. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25749. },
  25750. click: function(e, t) {
  25751. var i = e.x
  25752. , n = e.y
  25753. , r = e.percentage;
  25754. r === !0 && (i = i / 100 * $("#player").width(),
  25755. n = n / 100 * $("#player").height()),
  25756. this.player.handleInputStart(i, n),
  25757. this.player.updateIntersect(),
  25758. this.player.handleInputEnd(i, n)
  25759. },
  25760. mouseOver: function(e, t) {
  25761. var i = e.x
  25762. , n = e.y
  25763. , r = e.percentage;
  25764. r === !0 && (i = i / 100 * $("#player").width(),
  25765. n = n / 100 * $("#player").height()),
  25766. this.player.handleInputMove(i, n),
  25767. this.player.updateIntersect()
  25768. },
  25769. moveToMode: function(e, t) {
  25770. function i(e) {
  25771. t(e ? {
  25772. success: !1,
  25773. error: "Failed to load new mode: " + e
  25774. } : {
  25775. success: !0,
  25776. message: "Moved to new mode: " + n
  25777. })
  25778. }
  25779. var n = e.mode;
  25780. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  25781. i()
  25782. }, function(e) {
  25783. i(e)
  25784. }) : t({
  25785. success: !1,
  25786. error: "Invalid mode selection"
  25787. })
  25788. }
  25789. }
  25790. }
  25791. ).call(this, "/js/sdk/automation.js")
  25792. }
  25793. , {
  25794. "../constants": 8,
  25795. "../enum/AlignmentType": 17,
  25796. "../enum/ControlEvents": 21,
  25797. "../enum/Direction": 22,
  25798. "../enum/GLCubeFaces": 25,
  25799. "../enum/Keys": 30,
  25800. "../enum/ModelManagerEvents": 33,
  25801. "../enum/PlayerEvents": 40,
  25802. "../enum/RenderLayers": 41,
  25803. "../enum/Vectors": 50,
  25804. "../enum/Viewmode": 51,
  25805. "../enum/WarpStyle": 52,
  25806. "../lib/jpeg_encoder": 94,
  25807. "../sdk/SdkEvents": 161,
  25808. "../settings": 166,
  25809. "../util/common": 185,
  25810. "../util/logger": 189,
  25811. "../util/math": 190,
  25812. "../util/panorama": 191,
  25813. "./ApiHost": 159,
  25814. "./PostMessageType": 160,
  25815. "./TransitionStyles": 162,
  25816. three: 217
  25817. }],
  25818. 165: [function(e, t, i) {
  25819. "use strict";
  25820. function n(e) {
  25821. this.sourceWindow = e,
  25822. this.targetWindow = null,
  25823. this.targetOrigin = null,
  25824. this.id = Math.floor(1e5 * Math.random()),
  25825. this.bindEvents()
  25826. }
  25827. var r = e("./PostMessageType")
  25828. , o = e("events").EventEmitter;
  25829. n.prototype = Object.create(o.prototype),
  25830. n.prototype.bindEvents = function() {
  25831. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  25832. }
  25833. ,
  25834. n.prototype.setTarget = function(e, t) {
  25835. this.targetWindow = e,
  25836. this.targetOrigin = t
  25837. }
  25838. ,
  25839. n.prototype.onPostmessageReceived = function(e) {
  25840. var t = e.origin || e.originalEvent.origin
  25841. , i = e.source;
  25842. switch (e.data.type) {
  25843. case r.CONNECT:
  25844. break;
  25845. case r.RESPONSE:
  25846. if (this.id !== e.data.toId)
  25847. return;
  25848. default:
  25849. if (!this.validateMessageOrigin(t))
  25850. return
  25851. }
  25852. var n = e.data;
  25853. n.source = i,
  25854. n.origin = t,
  25855. n.timestamp = Date.now(),
  25856. this.emit(e.data.type, n)
  25857. }
  25858. ,
  25859. n.prototype.validateMessageOrigin = function(e) {
  25860. return "*" === this.targetOrigin || e === this.targetOrigin
  25861. }
  25862. ,
  25863. n.prototype.send = function(e) {
  25864. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  25865. this.targetWindow.postMessage(e, this.targetOrigin))
  25866. }
  25867. ,
  25868. t.exports = n
  25869. }
  25870. , {
  25871. "./PostMessageType": 160,
  25872. events: 202
  25873. }],
  25874. 166: [function(e, t, i) {
  25875. "use strict";
  25876. var n = e("three")
  25877. , r = e("./util/browser")
  25878. , o = e("./enum/Viewmode")
  25879. , a = e("./enum/VROption")
  25880. , s = e("./enum/Colors")
  25881. , l = e("./enum/WarpStyle")
  25882. , c = e("./util/easing")
  25883. , h = e("./util/common")
  25884. , u = e("./util/showcase")
  25885. , d = e("./constants")
  25886. , p = {
  25887. debug: !1,
  25888. version: "2.25.6-0-gd87e5b1",
  25889. languageTag: r.valueFromHash("lang", null),
  25890. pageTitle: "四维虚拟漫游",
  25891. authorizationHeader: u.getAuthorizationHeader(),
  25892. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  25893. logLevel: r.valueFromHash("log", 2),
  25894. skyboxRadius: 2500,
  25895. modelBoundsPadding: 5,
  25896. showNeighbors: !1,
  25897. brand: r.valueFromHash("brand", !0),
  25898. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  25899. startHighlights: r.valueFromHash("hl", -1),
  25900. specialEdition: r.valueFromHash("bn", 0),
  25901. useWheel: r.valueFromHash("wh", !0),
  25902. crossOrigin: "anonymous",
  25903. fancierTransition: !1,
  25904. wireframe: !1,
  25905. skyboxWireframe: !1,
  25906. modelAlpha: 1,
  25907. highlightPanoSelection: !1,
  25908. showSweeps: !0,
  25909. showSkyboxes: !1,
  25910. showMesh: !0,
  25911. showFloors: !1,
  25912. showFloorDuration: 300,
  25913. showFloorDelay: 300,
  25914. hideFloorDuration: 300,
  25915. hideFloorDelay: 0,
  25916. reticuleOpacityTransitionTime: 250,
  25917. reticuleColor: window.MP_PREFETCHED_MODELDATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  25918. markerOpacityTransitionTime: 500,
  25919. guiAnimationSpeed: 250,
  25920. highlightAnimationDuration: 500,
  25921. modelComponentLoadSpinnerDelay: 150,
  25922. captureErrors: !1,
  25923. maxMobileTextures: 6,
  25924. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  25925. startupFlyinDelay: 3e3,
  25926. dollhouseDefault: {
  25927. minDistance: 15,
  25928. maxDistance: 50,
  25929. minPolarAngle: n.Math.degToRad(10),
  25930. maxPolarAngle: n.Math.degToRad(90)
  25931. },
  25932. hideReticuleTimeout: 1e3,
  25933. analytics: {
  25934. inactivityThreshold: 30,
  25935. sessionTrackingRate: .15,
  25936. maxTrackedErrors: 20,
  25937. sessionDurationPingFrequency: 10,
  25938. sessionDurationTimeout: 15
  25939. },
  25940. flydown: {
  25941. movementEasing: "easeInOutQuad",
  25942. movementDelay: .001,
  25943. rotationEasing: "easeInOutQuad",
  25944. rotationDelay: .5,
  25945. modelTextureDelay: .75,
  25946. skyboxDelay: .75
  25947. },
  25948. transition: {
  25949. flySpeed: .001,
  25950. flyTime: 750,
  25951. flytimeMaxDistanceThreshold: 5,
  25952. flytimeDistanceMultiplier: 150,
  25953. aimTime: 1500,
  25954. aimSlowFactor: 1.5,
  25955. blur: 0.8,
  25956. movementEasing: "easeInOutQuad",
  25957. blendEasing: "easeInOutQuad",
  25958. fastForwardFactor: 3//r.valueFromHash("mfis", 3)
  25959. },
  25960. show360Views: {
  25961. enabled: !0,
  25962. transitionTime: 1e3
  25963. },
  25964. quickstart: {
  25965. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  25966. animation: 1400,
  25967. showTextDelay: 500,
  25968. fadeOutDelay: 3e3,
  25969. fovChange: 10
  25970. },
  25971. appConfig: {
  25972. webvr_version: null,
  25973. segment_key: null,
  25974. embedly_key: null,
  25975. branch_key: null,
  25976. keen_write_key: null,
  25977. keen_project_id: null
  25978. },
  25979. vr: {
  25980. enabled: !0,
  25981. allowWebVR: !1,
  25982. option: r.valueFromHash("vr", a.CONTEXTUAL)
  25983. },
  25984. share: {
  25985. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  25986. },
  25987. input: {
  25988. longTapThreshold: 200,
  25989. moveToleranceNDC: .08,
  25990. touchMoveThreshold: 25
  25991. },
  25992. help: {
  25993. modalStayDuration: 600
  25994. },
  25995. immersive: {
  25996. timeToShowAgain: 1250,
  25997. uiStayDuration: 600
  25998. },
  25999. tourInteraction: {
  26000. disabled: "0" === r.valueFromHash("tourcta", null),
  26001. showPauseButton: 1e3,
  26002. showModal: 1500,
  26003. allowNextClick: 200,
  26004. largeModal: "1" === r.valueFromHash("tourcta", null),
  26005. smallModal: "2" === r.valueFromHash("tourcta", null)
  26006. },
  26007. labels: {
  26008. enabled: !1,
  26009. hideUntilStart: !0,
  26010. fadeInDuration: 250,
  26011. fadeInDelay: 250,
  26012. fadeOutDuration: 250,
  26013. fadeOutDelay: 0,
  26014. zoomHideThreshhold: {
  26015. mobile: r.isSmallScreen() ? .45 : .6,
  26016. desktop: 2
  26017. },
  26018. zoomTruncateThreshhold: {
  26019. mobile: r.isSmallScreen() ? .35 : .45,
  26020. desktop: .85
  26021. },
  26022. minLengthForTruncate: 16,
  26023. truncateLength: 12,
  26024. truncateSuffix: "..."
  26025. },
  26026. tags: {
  26027. enabled: r.valueFromHash("mt", 1),
  26028. startup: {
  26029. hideUntilStart: !0,
  26030. fadeInDuration: 500,
  26031. fadeInDelay: 100
  26032. },
  26033. visibility: {
  26034. anyDistance: !0,
  26035. visibleDistance: 8,
  26036. cameraClearance: .1,
  26037. alphaTestLevel: .05,
  26038. hideViaFloor: !0,
  26039. hideOffScreenDisc: !1,
  26040. hideOffScreenObject: !1
  26041. },
  26042. disc: {
  26043. opacity: 1,
  26044. disabledOpacity: .5,
  26045. scale: {
  26046. nearBound: 1.5,
  26047. farBound: 4.8,
  26048. linkFarBound: !1,
  26049. linkPercent: 40,
  26050. maxSize: 80,
  26051. minSize: 40,
  26052. baseViewportSize: 800,
  26053. responsiveness: 100
  26054. }
  26055. },
  26056. pole: {
  26057. enabled: !0,
  26058. height: .5,
  26059. width: 2,
  26060. opacity: .5,
  26061. color: "white"
  26062. },
  26063. navigate: {
  26064. nearestPano: !0,
  26065. lineOfSight: !0,
  26066. reactivate: !0,
  26067. aimAt: "disc",
  26068. tiltTolerance: 25,
  26069. rotateSpeedFactor: .6
  26070. }
  26071. },
  26072. path: {
  26073. color: window.MP_PREFETCHED_MODELDATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26074. colorUp: s._desat(s.newBlue, .5),
  26075. colorDown: s._darken(s.newBlue, .35),
  26076. opacity: .5,
  26077. style: "ribbon",
  26078. height: .025,
  26079. ribbonWidth: .24,
  26080. outsideHeight: .5,
  26081. waypointRadius: .5,
  26082. waypointIndoorRadius: .24,
  26083. waypointPulse: 1e3,
  26084. typ: l.BLACK,
  26085. meshFree: r.valueFromHash("mf", 1),
  26086. mapGuides: r.valueFromHash("guides", !0),
  26087. fadeInTime: 400,
  26088. fadeOutTime: 300
  26089. },
  26090. warp: {
  26091. nearPanoDist: .1,
  26092. matchCam: !1,
  26093. blur: .33,
  26094. fastTime: 1500,
  26095. teleportTime: 1500,
  26096. outsideTime: 2e3,
  26097. lookAheadMax: .3,
  26098. lookAheadDist: 2.5,
  26099. softPushDist: .37,
  26100. softPushEnd: .3,
  26101. softBendAngle: 8,
  26102. softBendTilt: 4,
  26103. softBendEnd: .3,
  26104. doBurns: true, //r.valueFromHash("kb", !0),
  26105. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26106. minBurnsAngle: 35,
  26107. minDownAngle: -35,
  26108. maxTurnPerSec: 280,
  26109. maxAimPerSec: 35,
  26110. minRotation: 12,
  26111. maxAimRotation: 33.2,
  26112. turnFriction: .2,
  26113. flySpeed: .01,
  26114. minWarpTime: 1200,
  26115. warpInterruptionRedirectTime: 500,
  26116. tourStepDelay: r.valueFromHash("st", 0),
  26117. walkDelay: 0,
  26118. walkMaxDist: 50,
  26119. walkMinDist: .8,
  26120. walkSlideShowThreshhold: 3000,
  26121. walkExtraPanosDistance: .4,
  26122. timePerMeter: 1200,
  26123. motionLeadTime: 5000,
  26124. movementEasing: "easeInOutQuad",
  26125. blendEasing: "easeInOutQuad",
  26126. showBunny: !1,
  26127. loop: r.valueFromHash("lp", !1),
  26128. auto: r.valueFromHash("ts", -1),
  26129. eOrder: 'YXZ', //"YXZ",
  26130. stepFactor: .25,
  26131. brakeStrength: 2,
  26132. minBrakeAngle: .1,
  26133. maxBrakeAngle: 1.8,
  26134. climbEffort: 4
  26135. },
  26136. rotationFriction: .05,
  26137. rotationAccelerationInside: 4.5,
  26138. rotationAccelerationOutside: .15,
  26139. rotationAfterMoveMultiplier: 40,
  26140. rotationAfterMoveHistoryCount: 5,
  26141. panFriction: .09,
  26142. panAccelerationOutside: 60,
  26143. onload: r.valueFromHash("onload", o.PANORAMA),
  26144. zoomNearLimit: .1,
  26145. zoomFarLimit: 50,
  26146. navigation: {
  26147. panoScores: !1,
  26148. mouseDirection: !0,
  26149. filterStrictness: .75,
  26150. angleFactor: -30,
  26151. directionFactor: 10,
  26152. distanceFactor: -1,
  26153. optionalityFactor: 3
  26154. },
  26155. sdkInit: !1,
  26156. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26157. console: r.valueFromHash("console", !1),
  26158. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26159. panoramaNeighbourMaxDistance: 5,
  26160. panoFloorClickRadius: .35,
  26161. showScreenshotLocations: !1,
  26162. showAxis: !1,
  26163. showNeighbourRaycasts: !1,
  26164. colorMarkerOnLoad: !1,
  26165. colorMarkerByFloor: !1,
  26166. tiling: {
  26167. panoPreRenderRepeatDelay: 2500,
  26168. panoPreRenderDelay: 500,
  26169. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26170. tilingFlagNames: ["usetiles", "tiles"],
  26171. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26172. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26173. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26174. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26175. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26176. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  26177. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26178. customCompression: r.valueFromHash("tilecustcomp", 0),
  26179. // mobileHighQualityOverride: !1,
  26180. mobileHighQualityOverride: 1,
  26181. allowUltraHighResolution: true
  26182. },
  26183. zoom: {
  26184. enabled: true,
  26185. forceOff: r.valueFromHash("nozoom", 0),
  26186. overridemax: r.valueFromHash("maxzoom", null),
  26187. overridemin: r.valueFromHash("minzoom", null),
  26188. max: d.highQualityMaxZoom,
  26189. min: 1,
  26190. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26191. activationThreshold: 1.1,
  26192. restoreTime: 500
  26193. },
  26194. profiling: {
  26195. enabled: r.valueFromHash("mem", !1)
  26196. }
  26197. };
  26198. p = h.deepExtend(p, d, {
  26199. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26200. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26201. panorama: {
  26202. transitionTime: 1e3,
  26203. modelAlpha: 0,
  26204. modelAlphaDelay: p.flydown.modelTextureDelay,
  26205. modelAlphaLength: 1,
  26206. skyboxOpacity: 1,
  26207. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26208. skyboxOpacityLength: .9,
  26209. fovLength: 1,
  26210. fovDelay: 0,
  26211. cameraMatrixDuration: .8,
  26212. cameraMatrixDelay: 0,
  26213. cameraMatrixEase: c.easeInCubic,
  26214. reticuleOpacity: 1,
  26215. markerOpacity: .3,
  26216. markerOpacityOnHover: 1
  26217. },
  26218. dollhouse: {
  26219. transitionTime: 1e3,
  26220. modelAlpha: 1,
  26221. modelAlphaDelay: 0,
  26222. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26223. skyboxOpacity: 0,
  26224. skyboxOpacityDelay: 0,
  26225. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26226. fovLength: 1,
  26227. fovDelay: 0,
  26228. cameraMatrixDuration: .8,
  26229. cameraMatrixDelay: .3,
  26230. cameraMatrixEase: c.easeInCubic,
  26231. reticuleOpacity: 1,
  26232. markerOpacity: 0,
  26233. markerOpacityOnHover: 0
  26234. },
  26235. floorplan: {
  26236. transitionTime: 1e3,
  26237. modelAlpha: 1,
  26238. modelAlphaDelay: 0,
  26239. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26240. skyboxOpacity: 0,
  26241. skyboxOpacityDelay: 0,
  26242. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26243. fovLength: 1,
  26244. fovDelay: 0,
  26245. cameraMatrixDuration: .5,
  26246. cameraMatrixDelay: 0,
  26247. cameraMatrixEase: c.easeOutCubic,
  26248. reticuleOpacity: 1,
  26249. markerOpacity: 0,
  26250. markerOpacityOnHover: 0,
  26251. cameraHeight: 50
  26252. },
  26253. transitioning: {
  26254. reticuleOpacity: 0,
  26255. markerOpacity: .3,
  26256. markerOpacityOnHover: 1
  26257. },
  26258. "floorplan-dollhouse": {
  26259. rotationDelay: 0,
  26260. rotationDuration: 1
  26261. },
  26262. "floorplan-panorama": {
  26263. rotationDelay: .5,
  26264. rotationDuration: 1
  26265. },
  26266. "dollhouse-panorama": {
  26267. rotationDelay: .5,
  26268. rotationDuration: 1
  26269. },
  26270. "dollhouse-floorplan": {
  26271. rotationDelay: 0,
  26272. rotationDuration: 1,
  26273. cameraMatrixDuration: 1.05,
  26274. cameraMatrixDelay: .5
  26275. },
  26276. "panorama-dollhouse": {
  26277. rotationDelay: 0,
  26278. rotationDuration: .5
  26279. },
  26280. "panorama-floorplan": {
  26281. transitionTime: 1500,
  26282. rotationDelay: 0,
  26283. rotationDuration: .5
  26284. }
  26285. }),
  26286. p.path.meshFree && (p.path.typ = l.WALK),
  26287. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26288. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26289. t.exports = p
  26290. }
  26291. , {
  26292. "./constants": 8,
  26293. "./enum/Colors": 19,
  26294. "./enum/VROption": 47,
  26295. "./enum/Viewmode": 51,
  26296. "./enum/WarpStyle": 52,
  26297. "./util/browser": 182,
  26298. "./util/common": 185,
  26299. "./util/easing": 186,
  26300. "./util/showcase": 193,
  26301. three: 217
  26302. }],
  26303. 167: [function(e, t, i) {
  26304. "use strict";
  26305. var n = e("three")
  26306. , r = e("./settings")
  26307. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26308. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26309. t.exports = {
  26310. basicTextured: {
  26311. uniforms: {
  26312. tDiffuse: {
  26313. type: "t",
  26314. value: null
  26315. },
  26316. alpha: {
  26317. type: "f",
  26318. value: 1
  26319. }
  26320. },
  26321. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26322. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26323. },
  26324. copyCubeMap: {
  26325. uniforms: {
  26326. tDiffuse: {
  26327. type: "t",
  26328. value: null
  26329. },
  26330. alpha: {
  26331. type: "f",
  26332. value: 1
  26333. }
  26334. },
  26335. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26336. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26337. },
  26338. cube: {
  26339. uniforms: {
  26340. map: {
  26341. type: "t",
  26342. value: null
  26343. },
  26344. opacity: {
  26345. type: "f",
  26346. value: 1
  26347. }
  26348. },
  26349. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26350. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26351. },
  26352. model: {
  26353. uniforms: {
  26354. map: {
  26355. type: "t",
  26356. value: null
  26357. },
  26358. modelAlpha: {
  26359. type: "f",
  26360. value: r.modelAlpha
  26361. },
  26362. opacity: {
  26363. type: "f",
  26364. value: 1
  26365. },
  26366. progress: {
  26367. type: "f",
  26368. value: 0
  26369. },
  26370. blackout: {
  26371. type: "i",
  26372. value: 0
  26373. },
  26374. pano0Map: {
  26375. type: "t",
  26376. value: null
  26377. },
  26378. pano0Position: {
  26379. type: "v3",
  26380. value: new n.Vector3
  26381. },
  26382. pano0Matrix: {
  26383. type: "m4",
  26384. value: new n.Matrix4
  26385. },
  26386. pano1Map: {
  26387. type: "t",
  26388. value: null
  26389. },
  26390. pano1Position: {
  26391. type: "v3",
  26392. value: new n.Vector3
  26393. },
  26394. pano1Matrix: {
  26395. type: "m4",
  26396. value: new n.Matrix4
  26397. }
  26398. },
  26399. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\nvoid main() {\n\n vUv = uv;\n vec4 worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26400. fragmentShader: a + "uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\nvoid main() {\n\tconst vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);\n\tconst vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);\n\n\tvec4 colorFromPanos;\n\tvec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);\n\tvec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);\n\n\tif (blackout == 0) {\n\t\tcolorFromPanos = mix(colorFromPano0, colorFromPano1, progress);\n\t} else if (blackout == 1) {\n\t\tcolorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));\n\t\tcolorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));\n\t} else if (blackout == 2) {\n\t\tcolorFromPanos = mix(colorFromPano0, BLACK, progress);\n\t} else if (blackout == 3) {\n\t\tcolorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));\n\t} \n\n\tvec4 colorFromTexture = texture2D( map, vUv );\n\tcolorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n\tfloat whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n\tcolorFromPanos = mix(colorFromPanos, GREY, whiteness);\n\tgl_FragColor = vec4(colorFromPanos.rgb, opacity);\n}\n"
  26401. },
  26402. hot:{
  26403. uniforms:{
  26404. color:{
  26405. type: "c",
  26406. value: new n.Color( 0xff2200 )
  26407. },
  26408. opac:{
  26409. type: "f",
  26410. value: 0
  26411. },
  26412. texture1:{
  26413. type: "t",
  26414. value: null
  26415. },
  26416. texture2:{
  26417. type: "t",
  26418. value: null
  26419. }
  26420. },
  26421. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26422. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26423. },
  26424. modelOutside: {
  26425. uniforms: {
  26426. map: {
  26427. type: "t",
  26428. value: null
  26429. },
  26430. opacity: {
  26431. type: "f",
  26432. value: 1
  26433. }
  26434. },
  26435. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26436. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26437. },
  26438. ribbon: {
  26439. uniforms: {
  26440. map: {
  26441. type: "t",
  26442. value: null
  26443. },
  26444. opacity: {
  26445. type: "f",
  26446. value: 1
  26447. },
  26448. color: {
  26449. type: "c",
  26450. value: new n.Color(r.path.color)
  26451. }
  26452. },
  26453. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26454. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26455. },
  26456. waypoint: {
  26457. uniforms: {
  26458. map: {
  26459. type: "t",
  26460. value: null
  26461. },
  26462. opacity: {
  26463. type: "f",
  26464. value: 1
  26465. },
  26466. pulse: {
  26467. type: "f",
  26468. value: 1
  26469. },
  26470. nearFade: {
  26471. type: "v2",
  26472. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26473. },
  26474. color: {
  26475. type: "c",
  26476. value: new n.Color(r.reticuleColor)
  26477. }
  26478. },
  26479. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26480. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26481. },
  26482. modelDebug: {
  26483. uniforms: {
  26484. map: {
  26485. type: "t",
  26486. value: null
  26487. },
  26488. modelAlpha: {
  26489. type: "f",
  26490. value: r.modelAlpha
  26491. },
  26492. depthmapRatio: {
  26493. type: "f",
  26494. value: 0
  26495. },
  26496. opacity: {
  26497. type: "f",
  26498. value: 1
  26499. },
  26500. progress: {
  26501. type: "f",
  26502. value: 0
  26503. },
  26504. considerOcclusion: {
  26505. type: "i",
  26506. value: r.fancierTransition
  26507. },
  26508. highlightPanoSelection: {
  26509. type: "i",
  26510. value: 0
  26511. },
  26512. useThirdPano: {
  26513. type: "i",
  26514. value: r.useThirdPano
  26515. },
  26516. pano0Map: {
  26517. type: "t",
  26518. value: null
  26519. },
  26520. pano0Depth: {
  26521. type: "t",
  26522. value: null
  26523. },
  26524. pano0Position: {
  26525. type: "v3",
  26526. value: new n.Vector3
  26527. },
  26528. pano0Matrix: {
  26529. type: "m4",
  26530. value: new n.Matrix4
  26531. },
  26532. pano0Weight: {
  26533. type: "f",
  26534. value: r.transition.pano0Weight
  26535. },
  26536. pano1Map: {
  26537. type: "t",
  26538. value: null
  26539. },
  26540. pano1Depth: {
  26541. type: "t",
  26542. value: null
  26543. },
  26544. pano1Position: {
  26545. type: "v3",
  26546. value: new n.Vector3
  26547. },
  26548. pano1Matrix: {
  26549. type: "m4",
  26550. value: new n.Matrix4
  26551. },
  26552. pano1Weight: {
  26553. type: "f",
  26554. value: r.transition.pano1Weight
  26555. },
  26556. pano2Map: {
  26557. type: "t",
  26558. value: null
  26559. },
  26560. pano2Depth: {
  26561. type: "t",
  26562. value: null
  26563. },
  26564. pano2Position: {
  26565. type: "v3",
  26566. value: new n.Vector3
  26567. },
  26568. pano2Matrix: {
  26569. type: "m4",
  26570. value: new n.Matrix4
  26571. },
  26572. pano2Weight: {
  26573. type: "f",
  26574. value: r.transition.pano2Weight
  26575. }
  26576. },
  26577. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26578. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26579. },
  26580. customDepth: {
  26581. uniforms: {
  26582. panoPosition: {
  26583. type: "v3",
  26584. value: new n.Vector3
  26585. }
  26586. },
  26587. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26588. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26589. },
  26590. skysphere: {
  26591. uniforms: {
  26592. radius: {
  26593. type: "f",
  26594. value: 0
  26595. }
  26596. },
  26597. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26598. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26599. },
  26600. tagDisc: {
  26601. uniforms: {
  26602. opacity: {
  26603. type: "f",
  26604. value: 0
  26605. },
  26606. color: {
  26607. type: "c",
  26608. value: new n.Color
  26609. },
  26610. bg: {
  26611. type: "t",
  26612. value: null
  26613. },
  26614. mask: {
  26615. type: "t",
  26616. value: null
  26617. }
  26618. },
  26619. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26620. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26621. }
  26622. }
  26623. }
  26624. , {
  26625. "./settings": 166,
  26626. three: 217
  26627. }],
  26628. 168: [function(e, t, i) {
  26629. (function(i) {
  26630. "use strict";
  26631. var n = e("three")
  26632. , r = (e("url"),
  26633. e("./util/ajax"))
  26634. , o = e("./settings")
  26635. , a = e("./util/logger")
  26636. , s = e("./util/math")
  26637. , l = e("./util/showcase")
  26638. , c = e("./objects/Panorama")
  26639. , h = new a(i)
  26640. , u = e("./model/Model")
  26641. , d = e("./shaders")
  26642. , p = e("./util/transitions")
  26643. , f = e("./objects/Chunk")
  26644. , g = e("./objects/Reticule")
  26645. , m = e("./objects/Skybox")
  26646. , v = e("./objects/Floor")
  26647. , A = e("./cameras/DollhouseCamera")
  26648. , y = e("./cameras/FloorplanCamera")
  26649. , C = e("./cameras/PanoramaCamera")
  26650. , I = e("./controls/DollhouseControls")
  26651. , E = e("./controls/FloorplanControls")
  26652. , b = e("./controls/PanoramaControls");
  26653. n.ImageUtils.crossOrigin = o.crossOrigin,
  26654. t.exports = {
  26655. shaders: d,
  26656. transitions: p,
  26657. Model: u,
  26658. Chunk: f,
  26659. Floor: v,
  26660. Skybox: m,
  26661. Reticule: g,
  26662. Panorama: c,
  26663. DollhouseCamera: A,
  26664. FloorplanCamera: y,
  26665. PanoramaCamera: C,
  26666. DollhouseControls: I,
  26667. FloorplanControls: E,
  26668. PanoramaControls: b,
  26669. getModel: function(e) {
  26670. if (!e.url)
  26671. throw 'getModel(): missing parameter "url"';
  26672. e.autoload = void 0 === e.autoload || e.autoload;
  26673. var t = l.parseSidUrl(e.url);
  26674. e.urlBase = t.urlBase,
  26675. e.urlModel = t.urlModel,
  26676. e.urlFiles = t.urlFiles;
  26677. var i = this._getPlatformError();
  26678. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26679. this._loadModel().then(this._buildModel.bind(this)))
  26680. },
  26681. _getPlatformError: function() {
  26682. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26683. },
  26684. _loadModel: function() {
  26685. return r.get(this.options.urlModel, {
  26686. responseType: "json",
  26687. prefetchFrom: "model",
  26688. auth: l.getAuthorizationHeader()
  26689. }).then(null, function() {
  26690. return h.warn("Model loading failed at initial metadata load"),
  26691. "loading-failed"
  26692. })
  26693. },
  26694. _buildModel: function(e) {
  26695. e = l.normalizeModeldata(e, s);
  26696. var t = new u(this.options,e);
  26697. return this.options.autoload ? t.load(!0) : $.when(t)
  26698. }
  26699. }
  26700. }
  26701. ).call(this, "/js/showcase.js")
  26702. }
  26703. , {
  26704. "./cameras/DollhouseCamera": 5,
  26705. "./cameras/FloorplanCamera": 6,
  26706. "./cameras/PanoramaCamera": 7,
  26707. "./controls/DollhouseControls": 10,
  26708. "./controls/FloorplanControls": 11,
  26709. "./controls/PanoramaControls": 13,
  26710. "./model/Model": 139,
  26711. "./objects/Chunk": 144,
  26712. "./objects/Floor": 146,
  26713. "./objects/Panorama": 148,
  26714. "./objects/Reticule": 149,
  26715. "./objects/Skybox": 152,
  26716. "./settings": 166,
  26717. "./shaders": 167,
  26718. "./util/ajax": 181,
  26719. "./util/logger": 189,
  26720. "./util/math": 190,
  26721. "./util/showcase": 193,
  26722. "./util/transitions": 195,
  26723. three: 217,
  26724. url: 208
  26725. }],
  26726. 169: [function(e, t, i) {
  26727. "use strict";
  26728. function n() {
  26729. var e = {
  26730. renderTarget: null,
  26731. inUse: !1,
  26732. size: -1,
  26733. pano: null
  26734. };
  26735. return e
  26736. }
  26737. function r(e) {
  26738. M.push(e)
  26739. }
  26740. function o(e) {
  26741. var t = n();
  26742. return t.inUse = !0,
  26743. t.size = e,
  26744. r(t),
  26745. t
  26746. }
  26747. function a(e) {
  26748. for (var t = 0; t < M.length; t++) {
  26749. var i = M[t];
  26750. if (!i.inUse && i.size === e)
  26751. return i.inUse = !0,
  26752. i
  26753. }
  26754. return null
  26755. }
  26756. function s(e) {
  26757. for (var t = 0; t < M.length; t++) {
  26758. var i = M[t];
  26759. if (i.renderTarget === e)
  26760. return i.inUse = !1,
  26761. !0
  26762. }
  26763. return !1
  26764. }
  26765. function l() {
  26766. this.tileDirectory = {},
  26767. this.activeRenderTargetDescriptors = {},
  26768. this.activePanos = [],
  26769. this.panoLODDescriptors = {},
  26770. this.panoDescriptors = {},
  26771. this.tileTrees = {},
  26772. this.sceneRenderer = null,
  26773. this.tileDownloader = null,
  26774. this.forceQueue = [],
  26775. this.uploadQueues = {},
  26776. this.uploadInterval = null,
  26777. this.uploadIntervalCancelled = !1,
  26778. this.usingTileOverlay = !1,
  26779. this.overlayTilesLoaded = !1,
  26780. this.overlayTileBase = null,
  26781. this.overlayTilesBasic = {},
  26782. this.overlayTilesEnhanced = {},
  26783. this.zoomRenderTarget = null,
  26784. this.zoomPano = null,
  26785. this.zoomingActive = !1,
  26786. this.zoomPanoId = null,
  26787. this.zoomPanoRenderingDisabled = !1,
  26788. this.direction = new h.Vector3,
  26789. this.initTime = -1,
  26790. this.maxBaseUploadsPerFrame = x,
  26791. this.maxNonBaseUploadsPerFrame = T
  26792. }
  26793. function c() {
  26794. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  26795. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26796. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  26797. }
  26798. var h = e("three")
  26799. , u = e("../exception/BasicException")
  26800. , d = e("../settings")
  26801. , p = e("../enum/PanoSizeClass")
  26802. , f = (e("../objects/Panorama"),
  26803. e("../enum/PanoRendererEvents"))
  26804. , g = e("../enum/SceneRendererEvents")
  26805. , m = e("../enum/TileDownloaderEvents")
  26806. , v = e("../enum/Vectors")
  26807. , A = (e("../enum/GLCubeFaces"),
  26808. e("../objects/Panorama"),
  26809. e("./TileTree"))
  26810. , y = (e("./TileDownloader"),
  26811. e("./TilePrioritizer"))
  26812. , C = e("./TileUtils")
  26813. , p = e("../enum/PanoSizeClass")
  26814. , I = (e("../util/browser"),
  26815. e("../util/panorama"))
  26816. , E = e("events").EventEmitter
  26817. , b = !1
  26818. , w = d.tiling.uploadIntervalDelay
  26819. , _ = d.tiling.initialIntervalDelay
  26820. , T = d.tiling.maxNonBaseUploadsPerFrame
  26821. , x = d.tiling.maxBaseUploadsPerFrame
  26822. , S = {
  26823. Base: 0,
  26824. Remaining: 1
  26825. }
  26826. , M = [];
  26827. l.prototype = Object.create(E.prototype),
  26828. l.prototype.init = function(e, t, i) {
  26829. this.sceneRenderer = e,
  26830. this.tileDownloader = t,
  26831. this.qualityManager = i,
  26832. this.bindEvents(),
  26833. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  26834. this.initTime = performance.now()
  26835. }
  26836. ,
  26837. l.prototype.getActivePanoTextures = function(e) {
  26838. e = e || [];
  26839. for (var t = 0; t < M.length; t++) {
  26840. var i = M[t];
  26841. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  26842. }
  26843. }
  26844. ,
  26845. l.prototype.hasQueuedTiles = function() {
  26846. var e = this.peekNextFromUploadQueue();
  26847. return null !== e && void 0 !== e
  26848. }
  26849. ,
  26850. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  26851. return this.activeRenderTargetDescriptors[e]
  26852. }
  26853. ,
  26854. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  26855. this.activeRenderTargetDescriptors[e] = t
  26856. }
  26857. ,
  26858. l.prototype.loadOverlayTiles = function() {
  26859. if (0 !== d.tiling.overlayStyle) {
  26860. var e = 0
  26861. , t = function(t, n, r) {
  26862. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  26863. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  26864. e++,
  26865. e === i.length && (this.overlayTilesLoaded = !0)
  26866. }
  26867. .bind(this)
  26868. , i = [["images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  26869. i.forEach(function(e) {
  26870. this.tileDownloader.loadImage(e[0], 0, e[1])
  26871. }
  26872. .bind(this)),
  26873. this.usingTileOverlay = !0
  26874. } else
  26875. this.usingTileOverlay = !1
  26876. }
  26877. ,
  26878. l.prototype.bindEvents = function() {
  26879. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  26880. }
  26881. ,
  26882. l.prototype.setupZoomRenderTarget = function() {
  26883. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  26884. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  26885. return;
  26886. var e = this.zoomRenderTarget;
  26887. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  26888. e) {
  26889. var t = e.width
  26890. , i = this.zoomRenderTarget.width;
  26891. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  26892. e.texture.dispose(),
  26893. e.texture.loaded = !1,
  26894. e.texture.version = 0,
  26895. this.sceneRenderer.deallocateCubeTexture(e.texture),
  26896. e.texture = null
  26897. }
  26898. this.zoomPanoRenderingDisabled = !1
  26899. } else
  26900. this.zoomPanoRenderingDisabled = !0
  26901. }
  26902. ,
  26903. l.prototype.enableUltraHighQualityMode = function(e) {
  26904. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  26905. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  26906. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  26907. t && (this.qualityManager.enableUltraHighQualityMode(),
  26908. this.setupZoomRenderTarget(),
  26909. e())
  26910. }
  26911. .bind(this))
  26912. }
  26913. }
  26914. ,
  26915. l.prototype.activateTiledPano = function(e, t, i) {
  26916. i && this.clearAllQueuedUploads();
  26917. for (var n = 0; n < C.FACES_PER_PANO; n++)
  26918. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  26919. this.linkAllTilesAndNodes(e);
  26920. var r = this.getActiveRenderTargetDescriptor(e.id)
  26921. , l = t;
  26922. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  26923. !r || l !== r.size) {
  26924. if (r && s(r.renderTarget),
  26925. r = a(l),
  26926. !r) {
  26927. var c = this.initTiledPano(l, !1);
  26928. r = o(c.width),
  26929. r.renderTarget = c
  26930. }
  26931. r.pano = e,
  26932. this.resetPanoDescriptor(e.id),
  26933. this.resetPanoLODDescriptors(e.id),
  26934. this.resetRenderStatus(e.id, !0, !0)
  26935. }
  26936. this.setActiveRenderTargetDescriptor(e.id, r);
  26937. var h = i ? 0 : 1;
  26938. return this.updateActivePanos(e, h),
  26939. r.renderTarget
  26940. }
  26941. ,
  26942. l.prototype.deactivateTiledPano = function(e) {
  26943. var t = this.getActiveRenderTargetDescriptor(e.id);
  26944. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  26945. this.setActiveRenderTargetDescriptor(e.id, null);
  26946. var i = this.getUploadQueueForPano(e.id);
  26947. this.clearUploadQueue(i),
  26948. this.updateActivePanos()
  26949. }
  26950. ,
  26951. l.prototype.updateActivePanos = function() {
  26952. var e = [];
  26953. return function(t, i) {
  26954. e.length = 0;
  26955. for (var n = 0; n < this.activePanos.length; n++) {
  26956. t && e.length === i && e.push(t);
  26957. var r = this.activePanos[n]
  26958. , o = this.getActiveRenderTargetDescriptor(r.id);
  26959. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  26960. }
  26961. t && i >= e.length && e.push(t),
  26962. this.activePanos.length = 0,
  26963. this.activePanos.push.apply(this.activePanos, e)
  26964. }
  26965. }(),
  26966. l.prototype.getActivePanoCount = function() {
  26967. return this.activePanos.length
  26968. }
  26969. ,
  26970. l.prototype.resetRenderStatus = function(e, t, i, n) {
  26971. var r = null;
  26972. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  26973. for (var o = function(e, n, r, o) {
  26974. i && (n.tile.zoomUploaded = !1),
  26975. t && (n.tile.uploaded = !1)
  26976. }, a = 0; a < C.FACES_PER_PANO; a++) {
  26977. var s = this.getTileTree(e, a);
  26978. s.breadthFirst({
  26979. callback: o.bind(this, a),
  26980. minLevel: r
  26981. })
  26982. }
  26983. }
  26984. ,
  26985. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  26986. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  26987. t.tile.zoomUploaded = t.tile.uploaded,
  26988. t.zoomCovered = t.covered
  26989. }, n = 0; n < C.FACES_PER_PANO; n++) {
  26990. var r = this.getTileTree(e, n);
  26991. r.breadthFirst({
  26992. callback: i.bind(this, n),
  26993. maxLevel: t
  26994. })
  26995. }
  26996. }
  26997. ,
  26998. l.prototype.renderPanoTiles = function() {
  26999. var e = [];
  27000. return function(t, i, n, r) {
  27001. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27002. i = i || this.direction || v.FORWARD;
  27003. var o = this.getActiveRenderTargetDescriptor(t);
  27004. if (!this.isRenderTargetDescriptorValid(o))
  27005. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27006. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27007. var s = this.getTileTree(t, a);
  27008. e.length = 0,
  27009. s.breadthFirst({
  27010. saveVisited: e
  27011. });
  27012. for (var l = 0; l < e.length; l++) {
  27013. var c = e[l];
  27014. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27015. }
  27016. }
  27017. this.updateDirection(i)
  27018. }
  27019. }(),
  27020. l.prototype.isRenderTargetDescriptorValid = function(e) {
  27021. return e && e.renderTarget
  27022. }
  27023. ,
  27024. l.prototype.isPanoActive = function(e) {
  27025. var t = this.getActiveRenderTargetDescriptor(e);
  27026. return this.isRenderTargetDescriptorValid(t)
  27027. }
  27028. ,
  27029. l.prototype.isPanoZoomed = function(e) {
  27030. return this.zoomingActive && this.zoomPanoId === e
  27031. }
  27032. ,
  27033. l.prototype.initTileTree = function(e, t, i) {
  27034. var n = this.tileTrees[e];
  27035. n || (n = [],
  27036. this.tileTrees[e] = n);
  27037. var r = n[t];
  27038. if (!r) {
  27039. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27040. r = new A(C.TILE_SIZE,o),
  27041. n[t] = r
  27042. }
  27043. }
  27044. ,
  27045. l.prototype.getTileTree = function(e, t) {
  27046. var i = this.tileTrees[e];
  27047. if (!i)
  27048. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27049. var n = i[t];
  27050. if (!n)
  27051. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27052. return n
  27053. }
  27054. ,
  27055. l.prototype.initTiledPano = function(e, t) {
  27056. var i = this.sceneRenderer.renderer
  27057. , n = (i.context,
  27058. new h.WebGLRenderTargetCube(e,e,{
  27059. stencilBuffer: !1
  27060. }))
  27061. , r = new h.CubeTexture([]);
  27062. n.texture = r,
  27063. r.image = [null, null, null, null, null, null],
  27064. r.flipY = !0,
  27065. t ? (r.generateMipmaps = !0,
  27066. r.magFilter = h.LinearFilter,
  27067. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27068. r.magFilter = h.LinearFilter,
  27069. r.minFilter = h.LinearFilter),
  27070. r.format = h.RGBAFormat,
  27071. i.setRenderTarget(n),
  27072. i.setRenderTarget(null);
  27073. var o = i.properties.get(r);
  27074. return o.__image__webglTextureCube = o.__webglTexture,
  27075. n
  27076. }
  27077. ,
  27078. l.prototype.getUploadQueueForPano = function(e) {
  27079. var t = this.uploadQueues[e];
  27080. return t || (t = [],
  27081. this.uploadQueues[e] = t),
  27082. t
  27083. }
  27084. ,
  27085. l.prototype.isTileUploaded = function(e) {
  27086. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27087. }
  27088. ,
  27089. l.prototype.setUploaded = function(e, t) {
  27090. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27091. }
  27092. ,
  27093. l.prototype.queueTileUpload = function(e, t, i) {
  27094. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27095. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27096. var r = this.getUploadQueueForPano(e.panoId);
  27097. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27098. e.uploadQueued = !0,
  27099. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27100. }
  27101. }
  27102. ,
  27103. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27104. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27105. }
  27106. ,
  27107. l.prototype.getTopUploadQueue = function() {
  27108. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27109. for (var n = 0; n < this.activePanos.length; n++)
  27110. if (e = this.activePanos[n],
  27111. t = this.getUploadQueueForPano(e.id),
  27112. t.length > 0)
  27113. switch (i) {
  27114. case S.Base:
  27115. if (0 === t[0].level)
  27116. return t;
  27117. break;
  27118. case S.Remaining:
  27119. return t
  27120. }
  27121. return null
  27122. }
  27123. ,
  27124. l.prototype.getNextFromUploadQueue = function() {
  27125. var e = function(e) {
  27126. var t = e.shift();
  27127. return t.uploadQueued = !1,
  27128. t
  27129. };
  27130. return function() {
  27131. if (this.forceQueue.length > 0)
  27132. return e(this.forceQueue);
  27133. var t = this.getTopUploadQueue();
  27134. return t && t.length > 0 ? e(t) : null
  27135. }
  27136. }(),
  27137. l.prototype.peekNextFromUploadQueue = function() {
  27138. if (this.forceQueue.length > 0)
  27139. return this.forceQueue[0];
  27140. var e = this.getTopUploadQueue();
  27141. return e && e.length > 0 ? e[0] : null
  27142. }
  27143. ,
  27144. l.prototype.clearAllQueuedUploads = function() {
  27145. this.clearAllUploadQueues(null, 0)
  27146. }
  27147. ,
  27148. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27149. this.clearAllUploadQueues(e, 0)
  27150. }
  27151. ,
  27152. l.prototype.clearAllUploadQueues = function(e, t) {
  27153. if (e)
  27154. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27155. this.clearUploadQueue(this.forceQueue, t, e);
  27156. else {
  27157. for (var i = 0; i < this.activePanos.length; i++) {
  27158. var n = this.activePanos[i];
  27159. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27160. }
  27161. this.clearUploadQueue(this.forceQueue, t)
  27162. }
  27163. }
  27164. ,
  27165. l.prototype.clearUploadQueue = function(e, t, i) {
  27166. void 0 !== t && null !== t || (t = 0);
  27167. for (var n = 0; n < e.length; ) {
  27168. var r = e[n];
  27169. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27170. e.splice(n, 1)) : n++
  27171. }
  27172. }
  27173. ,
  27174. l.prototype.refreshUploadInterval = function() {
  27175. var e = null;
  27176. return function(t) {
  27177. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27178. null !== t && void 0 !== t || (t = w),
  27179. b || (t = _),
  27180. this.uploadInterval = window.setTimeout(e, t),
  27181. this.uploadIntervalDelay = t)
  27182. }
  27183. }(),
  27184. l.prototype.update = function() {
  27185. var e = performance.now()
  27186. , t = 0;
  27187. return function() {
  27188. this.uploadIntervalCancelled = !0,
  27189. window.clearTimeout(this.uploadInterval),
  27190. this.uploadInterval = null;
  27191. var i = performance.now() - e;
  27192. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27193. e = performance.now()),
  27194. t++
  27195. }
  27196. }(),
  27197. l.prototype.updateUploadQueue = function(e, t) {
  27198. e || (e = 1);
  27199. for (var i = 0, n = 0; ; ) {
  27200. if (n >= t || i >= e)
  27201. break;
  27202. var r = this.getNextFromUploadQueue();
  27203. if (!r)
  27204. break;
  27205. if (0 !== r.level ? i++ : n++,
  27206. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27207. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27208. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27209. }
  27210. }
  27211. }
  27212. ,
  27213. l.prototype.updateDirection = function(e) {
  27214. if (e = e || this.direction) {
  27215. this.direction = e;
  27216. for (var t = 0; t < this.activePanos.length; t++) {
  27217. var i = this.activePanos[t]
  27218. , n = this.getUploadQueueForPano(i.id);
  27219. y.sortPanoTiles(n, i, this.direction)
  27220. }
  27221. }
  27222. }
  27223. ,
  27224. l.prototype.uploadTile = function() {
  27225. var e = {}
  27226. , t = (new h.Vector4,
  27227. d.tiling.overlayStyle);
  27228. return function(i, n) {
  27229. var r = i.panoId
  27230. , o = i.image
  27231. , a = i.tileSize
  27232. , s = i.panoSize
  27233. , l = i.tileIndex
  27234. , c = (i.faceTileIndex,
  27235. i.totalTiles)
  27236. , u = (i.face,
  27237. i.tileX)
  27238. , d = i.tileY
  27239. , p = !0
  27240. , g = !1
  27241. , m = (this.getPanoDescriptor(r),
  27242. this.getPanoLODDescriptor(r, s))
  27243. , v = this.getActiveRenderTargetDescriptor(r)
  27244. , A = v.renderTarget
  27245. , y = v.size;
  27246. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27247. y = this.qualityManager.getMaxZoomPanoSize()),
  27248. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27249. g = !1),
  27250. n || (this.anyUploaded(i.node) && (p = !1,
  27251. g = !0),
  27252. this.isTileUploaded(i) && (p = !1,
  27253. g = !1)),
  27254. p) {
  27255. var C = u * a
  27256. , I = d * a
  27257. , E = a / s * y
  27258. , b = C / s * y
  27259. , w = I / s * y;
  27260. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27261. var _ = e[a];
  27262. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27263. 1 === t || 2 === t) {
  27264. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27265. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27266. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27267. } else
  27268. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27269. m.uploadCount++,
  27270. this.emit(f.TileRenderSuccess, r, s, l, c),
  27271. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27272. this.setUploaded(i, !0),
  27273. this.addCoverageForNode(i.node)
  27274. } else
  27275. this.setUploaded(i, !1);
  27276. return i.uploadAttempted || (m.uploadAttempts++,
  27277. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27278. i.uploadAttempted = !0,
  27279. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27280. g
  27281. }
  27282. }(),
  27283. l.prototype.linkTileAndNode = function(e, t) {
  27284. t.tile = e,
  27285. e.node = t
  27286. }
  27287. ,
  27288. l.prototype.linkAllTilesAndNodes = function(e) {
  27289. for (var t = function(t, i, n, r, o) {
  27290. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27291. this.linkTileAndNode(a, n)
  27292. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27293. var n = this.getTileTree(e.id, i);
  27294. n.breadthFirst({
  27295. callback: t.bind(this, n, i)
  27296. })
  27297. }
  27298. }
  27299. ,
  27300. l.prototype.anyUploaded = function(e) {
  27301. if (!e)
  27302. return !1;
  27303. if (e.tile && this.isTileUploaded(e.tile))
  27304. return !0;
  27305. if (e.children)
  27306. for (var t = 0; t < e.children.length; t++) {
  27307. var i = e.children[t];
  27308. if (this.anyUploaded(i))
  27309. return !0
  27310. }
  27311. return !1
  27312. }
  27313. ,
  27314. l.prototype.setNodeCovered = function(e, t) {
  27315. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27316. }
  27317. ,
  27318. l.prototype.isNodeCovered = function(e) {
  27319. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27320. }
  27321. ,
  27322. l.prototype.addCoverageForNode = function(e) {
  27323. if (this.setNodeCovered(e, !0),
  27324. e.parent && e.covered) {
  27325. var t = e.parent;
  27326. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27327. }
  27328. }
  27329. ,
  27330. l.prototype.calcFullCoverage = function(e) {
  27331. var t = !1;
  27332. if (e.children)
  27333. for (var i = 0; i < e.children.length; i++) {
  27334. var n = e.children[i];
  27335. t = t || this.calcFullCoverage(n)
  27336. }
  27337. e.covered = e.tile.uploaded || t
  27338. }
  27339. ,
  27340. l.prototype.nodeSubcovered = function(e) {
  27341. if (!e.children)
  27342. return !1;
  27343. for (var t = 0; t < e.children.length; t++)
  27344. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27345. return !1;
  27346. return !0
  27347. }
  27348. ,
  27349. l.prototype.resetPanoDescriptor = function(e) {
  27350. this.getPanoDescriptor(e)
  27351. }
  27352. ,
  27353. l.prototype.getPanoDescriptor = function(e) {
  27354. var t = this.panoDescriptors[e];
  27355. return t || (t = {},
  27356. this.panoDescriptors[e] = t),
  27357. t
  27358. }
  27359. ,
  27360. l.prototype.resetPanoLODDescriptors = function(e) {
  27361. var t = this.getPanoLODDescriptors(e);
  27362. for (var i in t)
  27363. if (t.hasOwnProperty(i)) {
  27364. var n = t[i];
  27365. n.uploadCount = 0,
  27366. n.uploadAttempts = 0
  27367. }
  27368. }
  27369. ,
  27370. l.prototype.getPanoLODDescriptor = function(e, t) {
  27371. var i = this.getPanoLODDescriptors(e)
  27372. , n = i[t];
  27373. return n || (n = {
  27374. uploadCount: 0,
  27375. uploadAttempts: 0
  27376. },
  27377. i[t] = n),
  27378. n
  27379. }
  27380. ,
  27381. l.prototype.getPanoLODDescriptors = function(e) {
  27382. var t = this.panoLODDescriptors[e];
  27383. return t || (t = {},
  27384. this.panoLODDescriptors[e] = t),
  27385. t
  27386. }
  27387. ,
  27388. l.prototype.onTileDownloaded = function(e) {
  27389. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27390. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27391. if (i.downloaded = !0,
  27392. i.image = e.image,
  27393. i.panoSize = e.panoSize,
  27394. i.tileX = e.tileX,
  27395. i.tileY = e.tileY,
  27396. i.totalTiles = e.totalTiles,
  27397. i.tileIndex = e.tileIndex,
  27398. i.faceTileIndex = e.faceTileIndex,
  27399. i.face = e.face,
  27400. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27401. i.panoId = e.panoId,
  27402. i.tileSize = e.tileSize,
  27403. i.direction = (new h.Vector3).copy(e.direction),
  27404. i.node = null,
  27405. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27406. this.isPanoActive(i.panoId)) {
  27407. var n = this.getTileTree(i.panoId, i.face)
  27408. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27409. this.linkTileAndNode(i, r),
  27410. this.queueTileUpload(i, !0)
  27411. }
  27412. }
  27413. ,
  27414. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27415. var r = this.tileDirectory[e];
  27416. r || (r = {},
  27417. this.tileDirectory[e] = r);
  27418. var o = 16384 * t + 1024 * i + n
  27419. , a = r[o];
  27420. return a || (a = {
  27421. downloaded: !1,
  27422. uploaded: !1,
  27423. zoomUploaded: !1
  27424. },
  27425. r[o] = a),
  27426. a._key = e + ":" + t + ":" + i + ":" + n,
  27427. a._tileKey = o,
  27428. a
  27429. }
  27430. ,
  27431. l.prototype.setZoomingActive = function(e, t, i) {
  27432. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27433. this.zoomPanoId = t.id,
  27434. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27435. }
  27436. ,
  27437. l.prototype.updateZoomedPanoFromBase = function(e) {
  27438. if (!this.zoomPanoRenderingDisabled) {
  27439. var t = this.getActiveRenderTargetDescriptor(e.id);
  27440. if (t && t.renderTarget) {
  27441. var i = this.qualityManager.getMaxZoomPanoSize()
  27442. , n = t.renderTarget
  27443. , r = t.size;
  27444. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27445. this.copyBaseRenderStatusToZoomed(e.id)
  27446. }
  27447. }
  27448. }
  27449. ,
  27450. t.exports = l
  27451. }
  27452. , {
  27453. "../enum/GLCubeFaces": 25,
  27454. "../enum/PanoRendererEvents": 35,
  27455. "../enum/PanoSizeClass": 36,
  27456. "../enum/SceneRendererEvents": 43,
  27457. "../enum/TileDownloaderEvents": 45,
  27458. "../enum/Vectors": 50,
  27459. "../exception/BasicException": 55,
  27460. "../objects/Panorama": 148,
  27461. "../settings": 166,
  27462. "../util/browser": 182,
  27463. "../util/panorama": 191,
  27464. "./TileDownloader": 171,
  27465. "./TilePrioritizer": 172,
  27466. "./TileTree": 173,
  27467. "./TileUtils": 174,
  27468. events: 202,
  27469. three: 217
  27470. }],
  27471. 170: [function(e, t, i) {
  27472. "use strict";
  27473. function n(e, t, i) {
  27474. this.maxNavPanoSize = -1,
  27475. this.maxZoomPanoSize = -1,
  27476. this.devicePixelDensity = e,
  27477. this.deviceScreenSize = t,
  27478. this.clientBandwidth = i,
  27479. this.panoSizeClassMap = {},
  27480. this.useHighResolutionPanos = !0,
  27481. this.useUltraHighResolutionPanos = !1,
  27482. this.modelHasUltraHighPanos = !1
  27483. }
  27484. var r = e("../enum/PanoSizeClass")
  27485. , o = e("../settings")
  27486. , a = e("../util/browser")
  27487. , s = e("../constants")
  27488. , l = e("../util/showcase")
  27489. , c = e("../enum/ModelManagerEvents");
  27490. n.prototype.init = function(e) {
  27491. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27492. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27493. this.highSize = this.getPanoSize(r.HIGH),
  27494. this.standardSize = this.getPanoSize(r.STANDARD),
  27495. this.baseSize = this.getPanoSize(r.BASE),
  27496. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27497. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27498. this.updateMaximums(),
  27499. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27500. }
  27501. ,
  27502. n.prototype.updateFromModel = function(e) {
  27503. this.updateHighResolutionSettings(e),
  27504. this.updateUltraHighResolutionSettings(e)
  27505. }
  27506. ,
  27507. n.prototype.updateHighResolutionSettings = function(e) {
  27508. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27509. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27510. //this.useHighResolutionPanos = !0;
  27511. //----------------------e n d -----------------------------------------------------------------
  27512. this.updateMaximums()
  27513. }
  27514. ,
  27515. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27516. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27517. this.updateMaximums()
  27518. }
  27519. ,
  27520. n.prototype.enableUltraHighQualityMode = function() {
  27521. this.modelHasUltraHighPanos = !0,
  27522. this.updateUltraHighResolutionSettings(null)
  27523. }
  27524. ,
  27525. n.prototype.ultraHighQualityModeEnabled = function() {
  27526. return this.modelHasUltraHighPanos
  27527. }
  27528. ,
  27529. n.prototype.onModelChanged = function(e) {
  27530. this.updateFromModel(e.model),
  27531. this.updateMaximums()
  27532. }
  27533. ,
  27534. n.prototype.updateMaximums = function() {
  27535. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27536. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27537. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27538. }
  27539. ,
  27540. n.prototype.buildPanoSizeClassMap = function() {
  27541. this.panoSizeClassMap[r.BASE] = 512,
  27542. this.panoSizeClassMap[r.STANDARD] = 1024,
  27543. this.panoSizeClassMap[r.HIGH] = 2048,
  27544. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27545. }
  27546. ,
  27547. n.prototype.getPanoSize = function(e) {
  27548. return this.panoSizeClassMap[e]
  27549. }
  27550. ,
  27551. n.prototype.getMaxPossiblePanoSize = function() {
  27552. return this.getPanoSize(r.ULTRAHIGH)
  27553. }
  27554. ,
  27555. n.prototype.getMaxPanoSize = function() {
  27556. return this.maxZoomPanoSize
  27557. }
  27558. ,
  27559. n.prototype.getMaxNavPanoSize = function() {
  27560. return this.maxNavPanoSize
  27561. }
  27562. ,
  27563. n.prototype.getMaxZoomPanoSize = function() {
  27564. return this.maxZoomPanoSize
  27565. }
  27566. ,
  27567. n.prototype.detectMaxNavPanoSizeClass = function() {
  27568. if(settings.mobileNavHigh)return r.HIGH //改
  27569. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27570. }
  27571. ,
  27572. n.prototype.detectMaxNavPanoSize = function() {
  27573. var e = this.detectMaxNavPanoSizeClass();
  27574. return this.getPanoSize(e)
  27575. }
  27576. ,
  27577. n.prototype.detectMaxZoomPanoSize = function() {
  27578. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27579. }
  27580. ,
  27581. t.exports = n
  27582. }
  27583. , {
  27584. "../constants": 8,
  27585. "../enum/ModelManagerEvents": 33,
  27586. "../enum/PanoSizeClass": 36,
  27587. "../settings": 166,
  27588. "../util/browser": 182,
  27589. "../util/showcase": 193
  27590. }],
  27591. 171: [function(e, t, i) {
  27592. (function(i) {
  27593. "use strict";
  27594. function n(e) {
  27595. this.panos = null,
  27596. this.retryMinimumTime = 1e4,
  27597. this.urls = null,
  27598. this.panoLoadCallbacks = {},
  27599. this.downloadDescriptors = {},
  27600. this.priorityQueue = [],
  27601. this.forceQueue = [],
  27602. this.activeDownloads = [],
  27603. this.qualityManager = null,
  27604. this.tilePrioritizer = null,
  27605. this.refreshInterval = null,
  27606. this.processPriorityQueue = !1,
  27607. this.concurrentDownloads = e.concurrentDownloads || 1,
  27608. this.downloadTestResults = {}
  27609. }
  27610. var r = e("three")
  27611. , o = (e("../enum/Viewmode"),
  27612. e("../settings"))
  27613. , a = (e("../objects/Panorama"),
  27614. e("../util/logger"))
  27615. , s = (e("../enum/Vectors"),
  27616. e("../enum/PanoSizeClass"),
  27617. e("../enum/TileDownloaderEvents"))
  27618. , l = e("./TilePrioritizer")
  27619. , c = e("./TileUtils")
  27620. , h = (e("../enum/GLCubeFaces"),
  27621. e("../enum/DownloadStatus"))
  27622. , u = e("../util/panorama")
  27623. , d = e("../util/ajax")
  27624. , p = e("../ab")
  27625. , f = e("events").EventEmitter
  27626. , g = (new a(i),
  27627. Object.freeze({
  27628. Testing: 1,
  27629. Success: 2,
  27630. Fail: 3
  27631. }));
  27632. n.prototype = Object.create(f.prototype),
  27633. n.IDLE_REFRESH_DELAY = 500,
  27634. n.ACTIVE_REFRESH_DELAY = 16,
  27635. n.DOWNLOAD_RETRIES = 4,
  27636. n.prototype.init = function(e) {
  27637. this.qualityManager = e
  27638. }
  27639. ,
  27640. n.prototype.setUrls = function(e) {
  27641. this.urls = e
  27642. }
  27643. ,
  27644. n.prototype.setPanoData = function(e, t, i) {
  27645. this.panos = e,
  27646. this.imagePanos = t,
  27647. this.panoGroupId = i
  27648. }
  27649. ,
  27650. n.prototype.start = function() {
  27651. this.refreshUpdateInterval(0)
  27652. }
  27653. ,
  27654. n.prototype.stop = function() {
  27655. window.cancel(this.refreshInterval)
  27656. }
  27657. ,
  27658. n.prototype.refreshUpdateInterval = function(e) {
  27659. e || (e = 0),
  27660. this.refreshInterval = window.setTimeout(function() {
  27661. var e = this.update();
  27662. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27663. }
  27664. .bind(this), e)
  27665. }
  27666. ,
  27667. n.prototype.update = function() {
  27668. var e = this.forceQueue.length > 0;
  27669. return this.processQueueForDownloading(this.forceQueue),
  27670. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27671. this.priorityQueue.length > 0 && (e = !0),
  27672. this.processQueueForDownloading(this.priorityQueue)),
  27673. e
  27674. }
  27675. ,
  27676. n.prototype.forceQueueTilesForPano = function() {
  27677. var e = []
  27678. , t = [];
  27679. return function(i, n, r, o, a, s) {
  27680. e.length = 0;
  27681. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27682. var p = u[d];
  27683. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27684. }
  27685. if (r && e.length > 0) {
  27686. l.sortPanoTiles(e, i, r),
  27687. t.length = 0,
  27688. c.matchingTilesInDirection(i, n, r, o, a, t);
  27689. for (var f = 0, g = function(e) {
  27690. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27691. }; f < e.length; ) {
  27692. var m = e[f]
  27693. , v = t.findIndex(g);
  27694. v < 0 ? e.splice(f, 1) : f++
  27695. }
  27696. }
  27697. for (var A = 0; A < e.length; A++)
  27698. this.forceQueue.push(e[A]);
  27699. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27700. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27701. s && this.processQueueForDownloading(this.forceQueue, !0)
  27702. }
  27703. }(),
  27704. n.prototype.clearForceQueue = function() {
  27705. this.clearQueue(this.forceQueue)
  27706. }
  27707. ,
  27708. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  27709. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27710. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27711. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27712. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27713. }
  27714. ,
  27715. n.prototype.clearQueue = function(e) {
  27716. this.setStatusForAllDescriptors(e, h.None),
  27717. e.length = 0
  27718. }
  27719. ,
  27720. n.prototype.clearFromQueue = function(e, t, i) {
  27721. for (var n = 0; n < e.length; n++) {
  27722. var r = e[n];
  27723. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  27724. }
  27725. }
  27726. ,
  27727. n.prototype.setStatusForAllDescriptors = function(e, t) {
  27728. for (var i = 0; i < e.length; i++) {
  27729. var n = e[i];
  27730. n && (n.status = t)
  27731. }
  27732. }
  27733. ,
  27734. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  27735. for (var i = 0; i < e.length; i++) {
  27736. var n = e[i];
  27737. n && (n.status !== t ? n.status = t : e[i] = null)
  27738. }
  27739. }
  27740. ,
  27741. n.prototype.getTileDownloadDescriptors = function(e, t) {
  27742. var i = this.getAllTileDownloadDescriptorsForPano(e)
  27743. , n = i[t];
  27744. return n || (n = this.buildDownloadDescriptorArray(t),
  27745. i[t] = n,
  27746. this.initTileDownloadDescriptors(n, e, t)),
  27747. n
  27748. }
  27749. ,
  27750. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  27751. var t = this.downloadDescriptors[e.id];
  27752. return t || (t = {},
  27753. this.downloadDescriptors[e.id] = t),
  27754. t
  27755. }
  27756. ,
  27757. n.prototype.processQueueForDownloading = function(e, t) {
  27758. if (this.cleanupActiveDownloads(),
  27759. this.activeDownloads.length < this.concurrentDownloads || t)
  27760. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  27761. var o = e.shift();
  27762. o && (this.startDownload(o),
  27763. n++)
  27764. }
  27765. }
  27766. ,
  27767. n.prototype.testDownload = function(e, t, i) {
  27768. var n = this.downloadTestResults[e];
  27769. if (n)
  27770. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  27771. this.downloadTestResults[e] = g.Testing;
  27772. var r = this.panos.list[0]
  27773. , o = this.getTileUrl(r.id, e, t, 0)
  27774. , a = function(t) {
  27775. this.downloadTestResults[e] = g.Success,
  27776. i(!0)
  27777. }
  27778. .bind(this)
  27779. , s = function() {
  27780. this.downloadTestResults[e] = g.Fail,
  27781. i(!1)
  27782. }
  27783. .bind(this);
  27784. this.loadImage(o, 0, a, s)
  27785. }
  27786. ,
  27787. n.prototype.startDownload = function(e) {
  27788. e.status = h.Downloading;
  27789. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  27790. this.activeDownloads.push(e),
  27791. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  27792. }
  27793. ,
  27794. n.prototype.downloadFailed = function(e, t) {}
  27795. ,
  27796. n.prototype.downloadComplete = function(e, t) {
  27797. if (e.panoGroupId === this.panoGroupId) {
  27798. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  27799. e.status = h.Downloaded,
  27800. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  27801. var n = {
  27802. panoId: e.pano.id,
  27803. image: t,
  27804. tileSize: e.tileSize,
  27805. panoSize: e.panoSize,
  27806. tileIndex: e.tileIndex,
  27807. faceTileIndex: e.faceTileIndex,
  27808. totalTiles: e.totalTiles,
  27809. face: e.face,
  27810. tileX: e.tileX,
  27811. tileY: e.tileY,
  27812. direction: e.direction
  27813. };
  27814. e.image = t,
  27815. this.emit(s.TileDownloadSuccess, n),
  27816. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  27817. panoId: e.pano.id,
  27818. tileSize: e.tileSize,
  27819. panoSize: e.panoSize
  27820. },
  27821. this.emit(s.PanoDownloadComplete, n),
  27822. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  27823. }
  27824. }
  27825. ,
  27826. n.prototype.cleanupActiveDownloads = function() {
  27827. var e = [];
  27828. return function() {
  27829. e.length = 0;
  27830. for (var t = 0; t < this.activeDownloads.length; t++) {
  27831. var i = this.activeDownloads[t];
  27832. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  27833. }
  27834. this.activeDownloads.length = 0,
  27835. this.activeDownloads.push.apply(this.activeDownloads, e)
  27836. }
  27837. }(),
  27838. n.prototype.isPanoDownloaded = function(e, t) {
  27839. var i = this.getTileDownloadDescriptors(e, t);
  27840. if (i.length <= 0)
  27841. return !1;
  27842. for (var n = 0; n < i.length; n++) {
  27843. var r = i[n];
  27844. if (r.status !== h.Downloaded)
  27845. return !1
  27846. }
  27847. return !0
  27848. }
  27849. ,
  27850. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  27851. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  27852. this.panoLoadCallbacks[o] = {
  27853. onLoad: i,
  27854. onFail: n,
  27855. onProgress: r
  27856. }
  27857. }
  27858. ,
  27859. n.prototype.getPanoLoadCallbacks = function(e, t) {
  27860. var i = e.id + ":" + t;
  27861. return this.panoLoadCallbacks[i]
  27862. }
  27863. ,
  27864. n.prototype.buildDownloadDescriptorArray = function(e) {
  27865. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  27866. var r = this.buildDownloadDescriptor();
  27867. i.push(r)
  27868. }
  27869. return i
  27870. }
  27871. ,
  27872. n.prototype.buildDownloadDescriptor = function() {
  27873. var e = {
  27874. panoGroupId: null,
  27875. pano: null,
  27876. panoSize: -1,
  27877. tileSize: -1,
  27878. tileIndex: -1,
  27879. totalTiles: -1,
  27880. faceTileIndex: -1,
  27881. status: h.None,
  27882. url: null,
  27883. image: null,
  27884. direction: new r.Vector3,
  27885. face: -1,
  27886. cubeFace: -1,
  27887. tileX: -1,
  27888. tileY: -1
  27889. };
  27890. return e
  27891. }
  27892. ,
  27893. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  27894. for (var n = 0; n < e.length; n++) {
  27895. var r = e[n];
  27896. this.initTileDownloadDescriptor(r, t, i, n)
  27897. }
  27898. }
  27899. ,
  27900. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  27901. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  27902. e.face = c.getFaceForTile(i, n),
  27903. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  27904. e.panoGroupId = this.panoGroupId,
  27905. e.pano = t,
  27906. e.panoSize = i,
  27907. e.tileSize = r,
  27908. e.tileIndex = n,
  27909. e.totalTiles = c.getTileCountForSize(i),
  27910. e.status = h.None,
  27911. e.image = null,
  27912. c.getTileLocation(e.panoSize, e.tileIndex, e),
  27913. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  27914. }
  27915. ,
  27916. n.prototype.getTileUrl = function() {
  27917. var e = {
  27918. 256: "256",
  27919. 512: "512",
  27920. 1024: "1k",
  27921. 2048: "2k",
  27922. 4096: "4k"
  27923. }
  27924. , t = {
  27925. face: -1,
  27926. faceTileIndex: -1,
  27927. tileX: -1,
  27928. tileY: -1
  27929. };
  27930. return function(i, n, r, a) {
  27931. c.getTileLocation(n, a, t);
  27932. var s = Math.floor(n / r)
  27933. , l = s * s
  27934. , h = Math.floor(a / l)
  27935. , u = "";
  27936. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  27937. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  27938. return d = p.changeIfTileGenerating(d)
  27939. }
  27940. }(),
  27941. n.prototype.loadImage = function(e, t, i, n) {
  27942. d.getImage(e, t).then(function(e) {
  27943. i(e)
  27944. }).fail(n)
  27945. }
  27946. ,
  27947. t.exports = n
  27948. }
  27949. ).call(this, "/js/tile/TileDownloader.js")
  27950. }
  27951. , {
  27952. "../ab": 3,
  27953. "../enum/DownloadStatus": 24,
  27954. "../enum/GLCubeFaces": 25,
  27955. "../enum/PanoSizeClass": 36,
  27956. "../enum/TileDownloaderEvents": 45,
  27957. "../enum/Vectors": 50,
  27958. "../enum/Viewmode": 51,
  27959. "../objects/Panorama": 148,
  27960. "../settings": 166,
  27961. "../util/ajax": 181,
  27962. "../util/logger": 189,
  27963. "../util/panorama": 191,
  27964. "./TilePrioritizer": 172,
  27965. "./TileUtils": 174,
  27966. events: 202,
  27967. three: 217
  27968. }],
  27969. 172: [function(e, t, i) {
  27970. (function(i) {
  27971. "use strict";
  27972. function n(e, t, i, o, a) {
  27973. this.qualityManager = e,
  27974. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27975. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  27976. this.baseSize = t,
  27977. this.standardSize = i,
  27978. this.highSize = o,
  27979. this.ultraHighSize = a,
  27980. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  27981. }
  27982. var r = e("three")
  27983. , o = (e("../enum/Viewmode"),
  27984. e("../settings"),
  27985. e("../settings"),
  27986. e("../objects/Panorama"))
  27987. , a = e("../util/logger")
  27988. , s = (e("../enum/Vectors"),
  27989. e("../enum/PanoSizeClass"),
  27990. e("../enum/ModelManagerEvents"),
  27991. e("../enum/GLCubeFaces"),
  27992. e("../enum/DownloadStatus"))
  27993. , l = (e("../util/browser"),
  27994. e("./TileUtils"))
  27995. , c = e("../util/math")
  27996. , h = (e("events").EventEmitter,
  27997. new a(i),
  27998. Object.freeze({
  27999. None: 0,
  28000. DirectionalFOV: 1
  28001. }));
  28002. n.PriorityCriteria = function(e, t, i, n, o) {
  28003. this.pano = e,
  28004. this.cameraPosition = (new r.Vector3).copy(t),
  28005. this.cameraDir = (new r.Vector3).copy(i),
  28006. this.panoSpaceDir = (new r.Vector3).copy(n),
  28007. this.upcomingPanos = o,
  28008. this.copy = function(e) {
  28009. this.pano = e.pano,
  28010. this.cameraPosition.copy(e.cameraPosition),
  28011. this.cameraDir.copy(e.cameraDir),
  28012. this.panoSpaceDir.copy(e.panoSpaceDir),
  28013. this.upcomingPanos = o
  28014. }
  28015. ,
  28016. this.zoomingActive = !1
  28017. }
  28018. ,
  28019. n.DIRECTIONAL_FOV = 180,
  28020. n.DIRECTIONAL_FOV_NARROW = 120,
  28021. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28022. n.MAX_SCORED_PANOS_TOADD = 2,
  28023. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28024. n.DIRECTION_SCORE_STRICTNESS = .75,
  28025. n.appendQueue = function(e, t) {
  28026. if (e && t)
  28027. for (var i = 0; i < t.length; i++)
  28028. e.push(t[i])
  28029. }
  28030. ,
  28031. n.prototype.updateCriteria = function(e, t, i, n) {
  28032. this.priorityCriteria.pano = e,
  28033. this.priorityCriteria.cameraPosition.copy(t),
  28034. this.priorityCriteria.cameraDir.copy(i),
  28035. this.priorityCriteria.upcomingPanos = n,
  28036. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28037. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28038. }
  28039. ,
  28040. n.prototype.filterAndPrioritize = function() {
  28041. var e = []
  28042. , t = []
  28043. , i = [];
  28044. return function(r, o, a) {
  28045. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28046. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28047. var s = this.baseSize
  28048. , l = this.standardSize
  28049. , c = this.highSize
  28050. , h = this.ultraHighSize;
  28051. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28052. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28053. i.length = 0,
  28054. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28055. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28056. n.appendQueue(r, i),
  28057. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28058. i.length = 0,
  28059. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28060. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28061. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28062. n.appendQueue(r, i),
  28063. i.length = 0,
  28064. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28065. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28066. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28067. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28068. n.appendQueue(r, i),
  28069. this.queueTilesForPanos(r, e, a, s)
  28070. }
  28071. }(),
  28072. n.prototype.canDownloadSize = function(e) {
  28073. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28074. }
  28075. ,
  28076. n.prototype.populateNeighborPanos = function(e, t, i) {
  28077. i = i || [],
  28078. i.length = 0;
  28079. var n = t.getNeighbours(e);
  28080. for (var r in n)
  28081. if (n.hasOwnProperty(r)) {
  28082. var o = t.get(r);
  28083. i.push(o)
  28084. }
  28085. return i
  28086. }
  28087. ,
  28088. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28089. i = i || [],
  28090. i.length = 0;
  28091. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28092. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28093. , c = t.sortByScore(s, l);
  28094. if (c)
  28095. for (var h = 0; h < c.length && h < a; h++) {
  28096. var u = c[h].pano;
  28097. i.push(u)
  28098. }
  28099. return i
  28100. }
  28101. ,
  28102. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28103. for (var o = 0, a = 0; a < t.length; a++) {
  28104. var s = t[a]
  28105. , l = this.queueTilesForPano(e, i, s, n);
  28106. if (o += l > 0 ? 1 : 0,
  28107. r && o >= r)
  28108. break
  28109. }
  28110. return o
  28111. }
  28112. ,
  28113. n.prototype.queueTilesForPano = function() {
  28114. var e = {
  28115. filter: h.None
  28116. };
  28117. return function(t, i, n, r) {
  28118. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28119. }
  28120. }(),
  28121. n.prototype.queueTilesForPanosInDirection = function() {
  28122. var e = new r.Vector3;
  28123. return function(t, i, n, r, o, a, s, l) {
  28124. for (var h = 0, u = 0; u < n.length; u++) {
  28125. var d = n[u];
  28126. e.copy(d.position),
  28127. e.sub(o),
  28128. e.normalize();
  28129. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28130. , f = c.getFOVDotThreshold(s);
  28131. if (p >= f) {
  28132. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28133. if (h += g > 0 ? 1 : 0,
  28134. l && h >= l)
  28135. break
  28136. }
  28137. }
  28138. return h
  28139. }
  28140. }(),
  28141. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28142. for (var l = 0, c = 0; c < i.length; c++) {
  28143. var h = i[c]
  28144. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28145. if (l += u > 0 ? 1 : 0,
  28146. s && l >= s)
  28147. break
  28148. }
  28149. return l
  28150. }
  28151. ,
  28152. n.prototype.queueTilesInDirectionForPano = function() {
  28153. var e = {
  28154. filter: h.DirectionalFOV,
  28155. direction: new r.Vector3,
  28156. fov: 60
  28157. }
  28158. , t = new r.Vector3;
  28159. return function(i, n, r, o, a, s, c) {
  28160. return t.copy(s),
  28161. l.getRelativeDirection(r.quaternion, t),
  28162. e.direction.copy(t),
  28163. e.fov = c,
  28164. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28165. }
  28166. }(),
  28167. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28168. var e = [];
  28169. return function(t, i, n, r, o) {
  28170. var a = i.getTileDownloadDescriptors(n, r);
  28171. e.length = 0,
  28172. this.filterTileDownloadDescriptors(n, a, e, o);
  28173. for (var s = 0, l = 0; l < e.length; l++) {
  28174. var c = e[l];
  28175. c && (t.push(c),
  28176. s++)
  28177. }
  28178. return s
  28179. }
  28180. }(),
  28181. n.prototype.filterTileDownloadDescriptors = function() {
  28182. new r.Vector3;
  28183. return function(e, t, i, n) {
  28184. var r, o;
  28185. switch (n.filter) {
  28186. case h.DirectionalFOV:
  28187. for (r = 0; r < t.length; r++)
  28188. o = t[r],
  28189. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28190. break;
  28191. default:
  28192. for (r = 0; r < t.length; r++)
  28193. o = t[r],
  28194. i.push(o)
  28195. }
  28196. for (r = 0; r < i.length; r++)
  28197. o = i[r],
  28198. this.canIncludeDescriptor(o) || (i[r] = null)
  28199. }
  28200. }(),
  28201. n.prototype.canIncludeDescriptor = function(e) {
  28202. return e.status !== s.Downloading && e.status !== s.Downloaded
  28203. }
  28204. ,
  28205. n.prototype.canIncludePano = function(e, t) {
  28206. return !e.isLoaded(t)
  28207. }
  28208. ,
  28209. n.getFOVDotThreshold = function(e) {
  28210. return Math.cos(r.Math.degToRad(e / 2))
  28211. }
  28212. ;
  28213. var u = function() {
  28214. var e = function e(t, i) {
  28215. var n = e._panoSpaceDir
  28216. , r = e._fovThreshold
  28217. , o = e._fovThresholdNarrow
  28218. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28219. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28220. return t._dot = a,
  28221. i._dot = s,
  28222. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28223. };
  28224. return e._panoSpaceDir = new r.Vector3,
  28225. e._fovThreshold = -1,
  28226. e._fovThresholdNarrow = -1,
  28227. e
  28228. }();
  28229. n.sortPanoTiles = function(e, t, i) {
  28230. u._panoSpaceDir.copy(i),
  28231. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28232. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28233. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28234. e.sort(u)
  28235. }
  28236. ,
  28237. n.insertSortedPanoTile = function(e, t, i, r) {
  28238. u._panoSpaceDir.copy(r),
  28239. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28240. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28241. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28242. for (var o = -1, a = 0; a < e.length; a++) {
  28243. var s = u(t, e[a]);
  28244. if (s <= 0) {
  28245. o = a;
  28246. break
  28247. }
  28248. }
  28249. if (o === -1)
  28250. e[e.length] = t;
  28251. else {
  28252. for (var h = e.length; h > o; h--)
  28253. e[h] = e[h - 1];
  28254. e[o] = t
  28255. }
  28256. }
  28257. ,
  28258. n.prototype.setZoomingActive = function(e) {
  28259. e !== this.zoomingActive && (this.zoomingActive = e)
  28260. }
  28261. ,
  28262. t.exports = n
  28263. }
  28264. ).call(this, "/js/tile/TilePrioritizer.js")
  28265. }
  28266. , {
  28267. "../enum/DownloadStatus": 24,
  28268. "../enum/GLCubeFaces": 25,
  28269. "../enum/ModelManagerEvents": 33,
  28270. "../enum/PanoSizeClass": 36,
  28271. "../enum/Vectors": 50,
  28272. "../enum/Viewmode": 51,
  28273. "../objects/Panorama": 148,
  28274. "../settings": 166,
  28275. "../util/browser": 182,
  28276. "../util/logger": 189,
  28277. "../util/math": 190,
  28278. "./TileUtils": 174,
  28279. events: 202,
  28280. three: 217
  28281. }],
  28282. 173: [function(e, t, i) {
  28283. "use strict";
  28284. function n(e, t) {
  28285. this.levels = t,
  28286. this.tileSize = e,
  28287. this.root = null,
  28288. this.allNodes = [],
  28289. a(this)
  28290. }
  28291. function r(e, t) {
  28292. this.tree = e,
  28293. this.parent = t,
  28294. this.children = [],
  28295. this.id = ++u
  28296. }
  28297. function o(e, t, i, r, a, s, l, h) {
  28298. if (e) {
  28299. l = l || n.TraversalType.PreOrder;
  28300. var u = r * c + i;
  28301. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28302. s && s.push(e)),
  28303. e.children && 0 !== e.children.length) {
  28304. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28305. for (var g = 0; g < c; g++)
  28306. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28307. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28308. s && s.push(e))
  28309. }
  28310. }
  28311. }
  28312. function a(e) {
  28313. e.root = s(e, null, 0)
  28314. }
  28315. function s(e, t, i) {
  28316. if (i > e.levels)
  28317. return null;
  28318. var n = new r(e,t);
  28319. e.allNodes.push(n);
  28320. for (var o = 0; o < h; o++)
  28321. n.children[o] = s(e, n, i + 1);
  28322. return n
  28323. }
  28324. function l(e, t, i, n, r) {
  28325. if (!e)
  28326. return null;
  28327. if (0 === i)
  28328. return e;
  28329. if (!e.children || 0 === e.children.length)
  28330. return null;
  28331. var o = Math.pow(c, i)
  28332. , a = o / c
  28333. , s = n % a
  28334. , h = r % a
  28335. , u = Math.floor(r / a)
  28336. , d = Math.floor(n / a)
  28337. , p = u * c + d
  28338. , f = e.children[p];
  28339. return l(f, t + 1, i - 1, s, h)
  28340. }
  28341. var c = (e("three"),
  28342. e("./TileUtils"),
  28343. e("../objects/Panorama"),
  28344. e("../util/panorama"),
  28345. e("events").EventEmitter,
  28346. 2)
  28347. , h = c * c;
  28348. n.TraversalType = Object.freeze({
  28349. PreOrder: 0,
  28350. PostOrder: 1
  28351. });
  28352. var u = 0;
  28353. n.getLevelCountForSize = function(e, t) {
  28354. var i = 0;
  28355. for (t < e && (t = e); ; ) {
  28356. if (t /= c,
  28357. t < e)
  28358. break;
  28359. i++
  28360. }
  28361. return i
  28362. }
  28363. ,
  28364. n.getSizeForLevel = function(e, t) {
  28365. return Math.pow(c, t) * e
  28366. }
  28367. ,
  28368. n.prototype.getSubNode = function(e, t, i) {
  28369. (!t || e < this.tileSize) && (t = 0),
  28370. (!i || e < this.tileSize) && (i = 0),
  28371. e < this.tileSize && (e = this.tileSize);
  28372. var r = n.getLevelCountForSize(this.tileSize, e)
  28373. , o = l(this.root, 0, r, t, i);
  28374. return o
  28375. }
  28376. ,
  28377. n.prototype.breadthFirst = function(e) {
  28378. e = e || {};
  28379. var t = !!e.nullLevelEnd
  28380. , i = e.maxLevel
  28381. , n = e.minLevel
  28382. , r = e.callback
  28383. , o = e.saveVisited
  28384. , a = []
  28385. , s = {}
  28386. , l = 0
  28387. , c = 0;
  28388. for (a.push(this.root),
  28389. a.push(s); a.length > 0 && !(i && l > i); ) {
  28390. var h = a.shift();
  28391. if (h === s)
  28392. (!n || l >= n) && (r && t && r(null),
  28393. o && t && o.push(null)),
  28394. a.length > 0 && a.push(s),
  28395. l++,
  28396. c = 0;
  28397. else {
  28398. if (h.children)
  28399. for (var u = 0; u < h.children.length; u++) {
  28400. var d = h.children[u];
  28401. d && a.push(h.children[u])
  28402. }
  28403. var p = this.getFaceIndexFromNode(h);
  28404. (!n || l >= n) && (r && r(h, l, p),
  28405. o && o.push(h)),
  28406. c++
  28407. }
  28408. }
  28409. }
  28410. ,
  28411. n.prototype.getFaceIndexFromNode = function(e) {
  28412. if (!e)
  28413. return -1;
  28414. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28415. var o = i.parent;
  28416. if (!o)
  28417. break;
  28418. for (var a = -1, s = 0; s < o.children.length; s++)
  28419. o.children[s] === i && (a = s);
  28420. var l = a % c
  28421. , h = Math.floor(a / c);
  28422. n = l * t + n,
  28423. r = h * t + r,
  28424. t *= c,
  28425. i = o
  28426. }
  28427. return r * t + n
  28428. }
  28429. ,
  28430. n.prototype.depthFirst = function(e, t, i) {
  28431. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28432. }
  28433. ,
  28434. t.exports = n
  28435. }
  28436. , {
  28437. "../objects/Panorama": 148,
  28438. "../util/panorama": 191,
  28439. "./TileUtils": 174,
  28440. events: 202,
  28441. three: 217
  28442. }],
  28443. 174: [function(e, t, i) {
  28444. "use strict";
  28445. var n = e("../enum/GLCubeFaces")
  28446. , r = e("../util/MathLight")
  28447. , o = {};
  28448. o.TILE_SIZE = 512,
  28449. o.FACES_PER_PANO = 6,
  28450. o.LocationOnTile = {
  28451. Center: 0,
  28452. UpperLeft: 1,
  28453. UpperRight: 2,
  28454. LowerRight: 3,
  28455. LowerLeft: 4
  28456. },
  28457. o.getTileVector = function() {
  28458. return function(e, t, i, a, s, l, c, h) {
  28459. l = l || o.LocationOnTile.Center;
  28460. var u = e / t
  28461. , d = a / u;
  28462. s = -s + (u - 1);
  28463. var p = s / u
  28464. , f = t / e
  28465. , g = 2 * f
  28466. , m = g / 2
  28467. , v = 2 * d - 1 + m
  28468. , A = 2 * p - 1 + m;
  28469. switch (l) {
  28470. case o.LocationOnTile.UpperLeft:
  28471. v -= m,
  28472. A += m,
  28473. v += c * g;
  28474. break;
  28475. case o.LocationOnTile.UpperRight:
  28476. v += m,
  28477. A += m,
  28478. A -= c * g;
  28479. break;
  28480. case o.LocationOnTile.LowerRight:
  28481. v += m,
  28482. A -= m,
  28483. v -= c * g;
  28484. break;
  28485. case o.LocationOnTile.LowerLeft:
  28486. v -= m,
  28487. A -= m,
  28488. A += c * g;
  28489. break;
  28490. case o.LocationOnTile.Center:
  28491. }
  28492. switch (i) {
  28493. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28494. r.setVector(h, -1, A, -v);
  28495. break;
  28496. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28497. r.setVector(h, 1, A, v);
  28498. break;
  28499. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28500. r.setVector(h, -v, 1, -A);
  28501. break;
  28502. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28503. r.setVector(h, -v, -1, A);
  28504. break;
  28505. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28506. r.setVector(h, -v, A, 1);
  28507. break;
  28508. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28509. r.setVector(h, v, A, -1)
  28510. }
  28511. r.normalize(h)
  28512. }
  28513. }(),
  28514. o.getFaceForTile = function(e, t) {
  28515. var i = o.TILE_SIZE;
  28516. e < o.TILE_SIZE && (i = e);
  28517. var n = Math.floor(e / i)
  28518. , r = n * n;
  28519. return Math.floor(t / r)
  28520. }
  28521. ,
  28522. o.getTileLocation = function(e, t, i) {
  28523. var n = o.TILE_SIZE;
  28524. e < o.TILE_SIZE && (n = e);
  28525. var r = o.getFaceForTile(e, t)
  28526. , a = Math.floor(e / n)
  28527. , s = a * a
  28528. , l = t - r * s;
  28529. i.tileX = l % a,
  28530. i.tileY = Math.floor(l / a),
  28531. i.face = r,
  28532. i.faceTileIndex = l
  28533. }
  28534. ,
  28535. o.getTileCountForSize = function(e) {
  28536. if (e <= o.TILE_SIZE)
  28537. return o.FACES_PER_PANO;
  28538. var t = Math.floor(e / o.TILE_SIZE)
  28539. , i = t * t
  28540. , n = i * o.FACES_PER_PANO;
  28541. return n
  28542. }
  28543. ,
  28544. o.getRelativeDirection = function() {
  28545. var e = new r.Matrix4
  28546. , t = new r.Quaternion;
  28547. return function(i, n) {
  28548. t.copy(i),
  28549. t.inverse(),
  28550. e.makeRotationFromQuaternion(t),
  28551. e.applyToVector3(n),
  28552. r.normalize(n)
  28553. }
  28554. }(),
  28555. o.matchingTilesInDirection = function() {
  28556. var e = new r.Vector3
  28557. , t = new r.Vector3(0,0,-1)
  28558. , i = new r.Quaternion
  28559. , n = function(e, t) {
  28560. e.push({
  28561. face: t.face,
  28562. faceTileIndex: t.faceTileIndex,
  28563. tileX: t.tileX,
  28564. tileY: t.tileY
  28565. })
  28566. }
  28567. , a = function() {
  28568. var e = {
  28569. face: -1,
  28570. faceTileIndex: -1,
  28571. tileX: -1,
  28572. tileY: -1
  28573. };
  28574. return function(t, i, r) {
  28575. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28576. o.getTileLocation(t, l, e),
  28577. i && !i(e) || (s++,
  28578. r && n(r, e));
  28579. return s
  28580. }
  28581. }();
  28582. return function(n, s, l, c, h, u) {
  28583. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28584. o.getTileCountForSize(s);
  28585. if (!c && !h)
  28586. return a(s, null, u);
  28587. var p = !!h;
  28588. if (h = h || c,
  28589. h = Math.max(0, Math.min(h, 360)),
  28590. c = Math.max(0, Math.min(c, 360)),
  28591. r.copyVector(l, e),
  28592. o.getRelativeDirection(n.quaternion, e),
  28593. p) {
  28594. i.setFromUnitVectors(e, t);
  28595. var f = function(e) {
  28596. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28597. };
  28598. return a(s, f, u)
  28599. }
  28600. var g = function(t) {
  28601. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28602. };
  28603. return a(s, g, u)
  28604. }
  28605. }(),
  28606. o.isTileWithinFrustum = function() {
  28607. var e = new r.Vector3
  28608. , t = 1e-5;
  28609. return function(i, n, a, s, l, c, h, u) {
  28610. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28611. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28612. r.applyQuaternionToVector(c, e),
  28613. e.z >= -t)
  28614. I++;
  28615. else {
  28616. var w = -1 / e.z
  28617. , _ = e.x * w
  28618. , T = e.y * w;
  28619. T > d ? v++ : T < p && A++,
  28620. _ > f ? y++ : _ < g && C++,
  28621. E++
  28622. }
  28623. return A !== E && v !== E && y !== E && C !== E
  28624. }
  28625. }(),
  28626. o.isTileWithinFOV = function() {
  28627. var e = new r.Vector3
  28628. , t = new r.Vector3(0,1,0)
  28629. , i = new r.Vector3(1,0,0);
  28630. return function(n, a, s, l, c, h, u) {
  28631. var d = o.mapFaceToCubemapFace(s);
  28632. if (r.cross(h, t, i),
  28633. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28634. o.isWithinFOV(e, h, u, null))
  28635. return !0;
  28636. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28637. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28638. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28639. o.isWithinFOV(e, h, u, null))
  28640. return !0;
  28641. g += p
  28642. }
  28643. return !1
  28644. }
  28645. }(),
  28646. o.isWithinFOV = function() {
  28647. var e = new r.Vector3
  28648. , t = new r.Vector3;
  28649. return function(i, n, o, a) {
  28650. if (r.copyVector(i, t),
  28651. a) {
  28652. r.copyVector(a, e),
  28653. r.normalize(e);
  28654. var s = r.dot(e, i);
  28655. e.x *= s,
  28656. e.y *= s,
  28657. e.z *= s,
  28658. r.subVector(t, e)
  28659. }
  28660. var l = o / 2 * r.RADIANS_PER_DEGREE
  28661. , c = Math.cos(l)
  28662. , h = r.dot(t, n);
  28663. return h >= c
  28664. }
  28665. }(),
  28666. o.mapFaceToCubemapFace = function() {
  28667. var e = {
  28668. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28669. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28670. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28671. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28672. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28673. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28674. };
  28675. return function(t) {
  28676. return e[t]
  28677. }
  28678. }(),
  28679. t.exports = o
  28680. }
  28681. , {
  28682. "../enum/GLCubeFaces": 25,
  28683. "../util/MathLight": 176
  28684. }],
  28685. 175: [function(e, t, i) {
  28686. (function(i) {
  28687. "use strict";
  28688. function n() {
  28689. this.list = [],
  28690. this.index = {},
  28691. Object.defineProperty(this, "length", {
  28692. get: function() {
  28693. return this.list.length
  28694. }
  28695. })
  28696. }
  28697. var r = (e("./common"),
  28698. e("./logger"));
  28699. new r(i);
  28700. n.prototype.forEach = function(e) {
  28701. this.list.forEach(e)
  28702. }
  28703. ,
  28704. n.prototype.add = function(e) {
  28705. this.list.push(e),
  28706. this.index[this.getIndex(e)] = e
  28707. }
  28708. ,
  28709. n.prototype.getIndex = function(e) {
  28710. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28711. }
  28712. ,
  28713. n.prototype.extend = function(e) {
  28714. for (var t = 0; t < e.length; t++)
  28715. this.add(e[t])
  28716. }
  28717. ,
  28718. n.prototype.get = function(e) {
  28719. return this.index[e]
  28720. }
  28721. ,
  28722. n.prototype.first = function() {
  28723. return this.list[0]
  28724. }
  28725. ,
  28726. n.prototype.last = function() {
  28727. return this.list[this.list.length - 1]
  28728. }
  28729. ,
  28730. n.prototype.reIndex = function() {
  28731. this.index = {};
  28732. var e = this;
  28733. this.forEach(function(t) {
  28734. e.index[e.getIndex(t)] = t
  28735. })
  28736. }
  28737. ,
  28738. n.prototype.filter = function(e) {
  28739. var t = this.list.filter(e);
  28740. return this.reIndex(),
  28741. t
  28742. }
  28743. ,
  28744. n.prototype.reduce = function(e, t) {
  28745. return this.list.reduce(e, t)
  28746. }
  28747. ,
  28748. n.prototype.sort = function(e) {
  28749. return this.list.sort(e)
  28750. }
  28751. ,
  28752. n.prototype.indexOf = function(e) {
  28753. for (var t = 0; t < this.list.length; ++t)
  28754. if (this.list[t] === e)
  28755. return t;
  28756. return -1
  28757. }
  28758. ,
  28759. t.exports = n
  28760. }
  28761. ).call(this, "/js/util/IndexedCollection.js")
  28762. }
  28763. , {
  28764. "./common": 185,
  28765. "./logger": 189
  28766. }],
  28767. 176: [function(e, t, i) {
  28768. "use strict";
  28769. var n = e("../constants")
  28770. , r = {};
  28771. r.RADIANS_PER_DEGREE = Math.PI / 180,
  28772. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  28773. r.Vector3 = function(e, t, i) {
  28774. this.x = e || 0,
  28775. this.y = t || 0,
  28776. this.z = i || 0
  28777. }
  28778. ,
  28779. r.Matrix4 = function() {
  28780. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  28781. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  28782. }
  28783. ,
  28784. r.Matrix4.prototype = {
  28785. identity: function() {
  28786. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  28787. this
  28788. },
  28789. copy: function(e) {
  28790. return this.elements.set(e.elements),
  28791. this
  28792. },
  28793. applyToVector3: function(e) {
  28794. var t = e.x
  28795. , i = e.y
  28796. , n = e.z
  28797. , r = this.elements;
  28798. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  28799. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  28800. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  28801. this
  28802. },
  28803. getInverse: function(e, t) {
  28804. var i = this.elements
  28805. , n = e.elements
  28806. , r = n[0]
  28807. , o = n[1]
  28808. , a = n[2]
  28809. , s = n[3]
  28810. , l = n[4]
  28811. , c = n[5]
  28812. , h = n[6]
  28813. , u = n[7]
  28814. , d = n[8]
  28815. , p = n[9]
  28816. , f = n[10]
  28817. , g = n[11]
  28818. , m = n[12]
  28819. , v = n[13]
  28820. , A = n[14]
  28821. , y = n[15]
  28822. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  28823. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  28824. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  28825. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  28826. , w = r * C + o * I + a * E + s * b;
  28827. if (0 === w) {
  28828. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  28829. if (t)
  28830. throw new Error(_);
  28831. return console.warn(_),
  28832. this.identity()
  28833. }
  28834. var T = 1 / w;
  28835. return i[0] = C * T,
  28836. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  28837. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  28838. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  28839. i[4] = I * T,
  28840. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  28841. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  28842. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  28843. i[8] = E * T,
  28844. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  28845. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  28846. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  28847. i[12] = b * T,
  28848. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  28849. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  28850. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  28851. this
  28852. },
  28853. makeRotationFromQuaternion: function(e) {
  28854. var t = this.elements
  28855. , i = e.x
  28856. , n = e.y
  28857. , r = e.z
  28858. , o = e.w
  28859. , a = i + i
  28860. , s = n + n
  28861. , l = r + r
  28862. , c = i * a
  28863. , h = i * s
  28864. , u = i * l
  28865. , d = n * s
  28866. , p = n * l
  28867. , f = r * l
  28868. , g = o * a
  28869. , m = o * s
  28870. , v = o * l;
  28871. return t[0] = 1 - (d + f),
  28872. t[4] = h - v,
  28873. t[8] = u + m,
  28874. t[1] = h + v,
  28875. t[5] = 1 - (c + f),
  28876. t[9] = p - g,
  28877. t[2] = u - m,
  28878. t[6] = p + g,
  28879. t[10] = 1 - (c + d),
  28880. t[3] = 0,
  28881. t[7] = 0,
  28882. t[11] = 0,
  28883. t[12] = 0,
  28884. t[13] = 0,
  28885. t[14] = 0,
  28886. t[15] = 1,
  28887. this
  28888. }
  28889. },
  28890. r.Quaternion = function(e, t, i, n) {
  28891. this._x = e || 0,
  28892. this._y = t || 0,
  28893. this._z = i || 0,
  28894. this._w = void 0 !== n ? n : 1
  28895. }
  28896. ,
  28897. r.Quaternion.prototype = {
  28898. get x() {
  28899. return this._x
  28900. },
  28901. set x(e) {
  28902. this._x = e
  28903. },
  28904. get y() {
  28905. return this._y
  28906. },
  28907. set y(e) {
  28908. this._y = e
  28909. },
  28910. get z() {
  28911. return this._z
  28912. },
  28913. set z(e) {
  28914. this._z = e
  28915. },
  28916. get w() {
  28917. return this._w
  28918. },
  28919. set w(e) {
  28920. this._w = e
  28921. },
  28922. copy: function(e) {
  28923. this._x = e.x,
  28924. this._y = e.y,
  28925. this._z = e.z,
  28926. this._w = e.w
  28927. },
  28928. inverse: function() {
  28929. return this.conjugate().normalize()
  28930. },
  28931. conjugate: function() {
  28932. return this._x *= -1,
  28933. this._y *= -1,
  28934. this._z *= -1,
  28935. this
  28936. },
  28937. length: function() {
  28938. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  28939. },
  28940. normalize: function() {
  28941. var e = this.length();
  28942. return 0 === e ? (this._x = 0,
  28943. this._y = 0,
  28944. this._z = 0,
  28945. this._w = 1) : (e = 1 / e,
  28946. this._x = this._x * e,
  28947. this._y = this._y * e,
  28948. this._z = this._z * e,
  28949. this._w = this._w * e),
  28950. this
  28951. },
  28952. setFromAxisAngle: function(e, t) {
  28953. var i = t / 2
  28954. , n = Math.sin(i);
  28955. return this._x = e.x * n,
  28956. this._y = e.y * n,
  28957. this._z = e.z * n,
  28958. this._w = Math.cos(i),
  28959. this
  28960. },
  28961. setFromUnitVectors: function() {
  28962. var e, t, i = 1e-6;
  28963. return function(n, o) {
  28964. return void 0 === e && (e = new r.Vector3),
  28965. t = r.dot(n, o) + 1,
  28966. t < i ? (t = 0,
  28967. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  28968. this._x = e.x,
  28969. this._y = e.y,
  28970. this._z = e.z,
  28971. this._w = t,
  28972. this.normalize()
  28973. }
  28974. }(),
  28975. multiply: function(e) {
  28976. return this.multiplyQuaternions(this, e)
  28977. },
  28978. premultiply: function(e) {
  28979. return this.multiplyQuaternions(e, this)
  28980. },
  28981. multiplyQuaternions: function(e, t) {
  28982. var i = e._x
  28983. , n = e._y
  28984. , r = e._z
  28985. , o = e._w
  28986. , a = t._x
  28987. , s = t._y
  28988. , l = t._z
  28989. , c = t._w;
  28990. return this._x = i * c + o * a + n * l - r * s,
  28991. this._y = n * c + o * s + r * a - i * l,
  28992. this._z = r * c + o * l + i * s - n * a,
  28993. this._w = o * c - i * a - n * s - r * l,
  28994. this
  28995. }
  28996. },
  28997. r.convertWorkshopVector = function(e) {
  28998. return new r.Vector3(-e.x,e.y,e.z)
  28999. }
  29000. ,
  29001. r.convertWorkshopQuaternion = function(e) {
  29002. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29003. }
  29004. ;
  29005. r.convertWorkshopOrthoZoom = function(e) {//xzw
  29006. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29007. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29008. }
  29009. ,
  29010. r.convertWorkshopPanoramaQuaternion = function(e) {
  29011. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  29012. }
  29013. ,
  29014. r.normalize = function(e) {
  29015. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29016. , i = Math.sqrt(t);
  29017. e.x /= i,
  29018. e.y /= i,
  29019. e.z /= i
  29020. }
  29021. ,
  29022. r.dot = function(e, t) {
  29023. return e.x * t.x + e.y * t.y + e.z * t.z
  29024. }
  29025. ,
  29026. r.cross = function(e, t, i) {
  29027. var n = e.x
  29028. , r = e.y
  29029. , o = e.z;
  29030. i.x = r * t.z - o * t.y,
  29031. i.y = o * t.x - n * t.z,
  29032. i.z = n * t.y - r * t.x
  29033. }
  29034. ,
  29035. r.setVector = function(e, t, i, n) {
  29036. e.x = t,
  29037. e.y = i,
  29038. e.z = n
  29039. }
  29040. ,
  29041. r.copyVector = function(e, t) {
  29042. t.x = e.x,
  29043. t.y = e.y,
  29044. t.z = e.z
  29045. }
  29046. ,
  29047. r.addVector = function(e, t) {
  29048. e.x += t.x,
  29049. e.y += t.y,
  29050. e.z += t.z
  29051. }
  29052. ,
  29053. r.subVector = function(e, t) {
  29054. e.x -= t.x,
  29055. e.y -= t.y,
  29056. e.z -= t.z
  29057. }
  29058. ,
  29059. r.applyQuaternionToVector = function(e, t) {
  29060. var i = t.x
  29061. , n = t.y
  29062. , r = t.z
  29063. , o = e.x
  29064. , a = e.y
  29065. , s = e.z
  29066. , l = e.w
  29067. , c = l * i + a * r - s * n
  29068. , h = l * n + s * i - o * r
  29069. , u = l * r + o * n - a * i
  29070. , d = -o * i - a * n - s * r;
  29071. t.x = c * l + d * -o + h * -s - u * -a,
  29072. t.y = h * l + d * -a + u * -o - c * -s,
  29073. t.z = u * l + d * -s + c * -a - h * -o
  29074. }
  29075. ,
  29076. r.angleBetweenVectors = function(e, t) {
  29077. return Math.acos(r.dot(e, t))
  29078. }
  29079. ,
  29080. t.exports = r
  29081. }
  29082. , {
  29083. "../constants": 8
  29084. }],
  29085. 177: [function(e, t, i) {
  29086. (function(i) {
  29087. "use strict";
  29088. function n(e) {
  29089. this.cache = null,
  29090. this.expires = 0
  29091. }
  29092. function r() {
  29093. this.baseUrl = null,
  29094. this.cache = null,
  29095. this.expires = 0
  29096. }
  29097. function o() {
  29098. this.baseUrl = null,
  29099. this.expires = 0
  29100. }
  29101. function a(e) {
  29102. this.initialLoadingPromise = null,
  29103. this.endpoint = e + "?type=3",
  29104. this.urlContainer = null,
  29105. this.authorizationHeader = h.getAuthorizationHeader(),
  29106. this.containerClasses = [o, r, n]
  29107. }
  29108. var s = e("./ajax")
  29109. , l = e("./logger")
  29110. , c = e("../constants")
  29111. , h = e("./showcase")
  29112. , u = (e("../ab"),
  29113. new l(i));
  29114. n.prototype = {
  29115. version: 1,
  29116. validate: function(e) {
  29117. return "catalog.json"in e && Object.keys(e).length > 0
  29118. },
  29119. update: function(e) {
  29120. return this.cache = e,
  29121. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29122. $.when()
  29123. },
  29124. get: function(e) {
  29125. return this.cache[e]
  29126. }
  29127. },
  29128. r.prototype = {
  29129. version: 2,
  29130. validate: function(e) {
  29131. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29132. },
  29133. update: function(e) {
  29134. return this.baseUrl = e["base.url"],
  29135. this.cache = e,
  29136. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29137. $.when()
  29138. },
  29139. get: function(e) {
  29140. var t = this.cache[e];
  29141. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29142. }
  29143. },
  29144. o.prototype = {
  29145. version: 3,
  29146. validate: function(e) {
  29147. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29148. },
  29149. update: function(e) {
  29150. return this.baseUrl = e.templates[0],
  29151. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29152. $.when()
  29153. },
  29154. get: function(e) {
  29155. return this.baseUrl.replace("{{filename}}", e)
  29156. }
  29157. },
  29158. a.prototype = {
  29159. init: function() {
  29160. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29161. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29162. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29163. this.refresh().done(function() {
  29164. u.debug("Refreshed")
  29165. }).fail(function() {
  29166. u.error("Failed url refresh, urls might go stale soon")
  29167. }))
  29168. }
  29169. .bind(this), c.signedUrlCheckInterval),
  29170. this.initialLoadingPromise = this.refresh(),
  29171. this.initialLoadingPromise)
  29172. },
  29173. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29174. e = e || {};
  29175. /*var t = void 0 === e.cache || e.cache;
  29176. return s.get( this.endpoint , { //file
  29177. responseType: "json",
  29178. prefetchFrom: t ? "files" : null,
  29179. cache: t,
  29180. auth: this.authorizationHeader
  29181. }).then(function(e) {
  29182. if (this.urlContainer && this.urlContainer.validate(e))
  29183. return this.urlContainer.update(e);
  29184. for (var i = 0; i < this.containerClasses.length; i++) {
  29185. var n = this.containerClasses[i]
  29186. , r = new n;
  29187. if (r.validate(e))
  29188. return u.info("Using urls version " + r.version),
  29189. this.urlContainer = r,
  29190. this.urlContainer.update(e)
  29191. }
  29192. return t ? this.refresh({
  29193. cache: !1
  29194. }) : $.Deferred().reject("missing-urls")
  29195. }
  29196. .bind(this), function(e) {
  29197. return "loading-failed"
  29198. }) */
  29199. return $.Deferred().resolve();
  29200. },
  29201. get: function(e) {
  29202. //return this.urlContainer.get(e)
  29203. return window.MP_PREFETCHED_MODELDATA.files.templates[0].replace("{{filename}}", e)
  29204. }
  29205. },
  29206. t.exports = a
  29207. }
  29208. ).call(this, "/js/util/ModelUrls.js")
  29209. }
  29210. , {
  29211. "../ab": 3,
  29212. "../constants": 8,
  29213. "./ajax": 181,
  29214. "./logger": 189,
  29215. "./showcase": 193
  29216. }],
  29217. 178: [function(e, t, i) {
  29218. (function(i) {
  29219. "use strict";
  29220. function n() {
  29221. u.call(this),
  29222. this.neighbourMap = {},
  29223. this.map = null
  29224. }
  29225. var r = e("three")
  29226. , o = e("./common")
  29227. , a = e("../settings")
  29228. , s = e("../objects/Panorama")
  29229. , a = e("../settings")
  29230. , l = e("./aStar")
  29231. , c = e("./logger")
  29232. , h = new c(i)
  29233. , u = e("./IndexedCollection")
  29234. , d = e("./transitions");
  29235. o.inherit(n, u),
  29236. n.prototype.getIndex = function(e) {
  29237. return e.id
  29238. }
  29239. ,
  29240. n.prototype.find = function(e, t) {
  29241. var i = o.filterAll(this.list, e);
  29242. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29243. i = o.stableSort(i, e)
  29244. }),
  29245. i[0])
  29246. }
  29247. ,
  29248. n.prototype.sortByScore = function(e, t) {
  29249. var i = o.filterAll(this.list, e);
  29250. return 0 === i.length ? null : i = i.map(function(e) {
  29251. return {
  29252. pano: e,
  29253. score: t.reduce(function(t, i) {
  29254. return t + i(e)
  29255. }, 0)
  29256. }
  29257. }).sort(function(e, t) {
  29258. return t.score - e.score;
  29259. })
  29260. }
  29261. ,
  29262. n.prototype.lowestByScore = function(e, t, i) {
  29263. return this.findRankedByScore(0, e, t, i)
  29264. }
  29265. ,
  29266. n.prototype.findRankedByScore = function(e, t, i, n) {
  29267. n && (n.candidates = null,
  29268. n.pano = null),
  29269. e || (e = 0);
  29270. var r = this.sortByScore(t, i);
  29271. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29272. n.pano = r[e].pano),
  29273. r[e].pano)
  29274. }
  29275. ,
  29276. n.prototype.showPanoScores = function(e) {
  29277. this.list.forEach(function(e) {
  29278. e.removeTextSprite()
  29279. });
  29280. var t = 6344768;
  29281. e.forEach(function(e) {
  29282. e.pano.addTextSprite(e.score.toFixed(2), t),
  29283. t = 16428055
  29284. })
  29285. }
  29286. ,
  29287. n.prototype.isNeighbour = function(e, t) {
  29288. return this.neighbourMap[e.id][t.id]
  29289. }
  29290. ,
  29291. n.prototype.getNeighbours = function(e) {
  29292. return this.neighbourMap[e.id]
  29293. }
  29294. ,
  29295. n.prototype.setNeighbour = function(e, t, i) {
  29296. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29297. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29298. this.neighbourMap[e.id][e.id] = !0,
  29299. this.neighbourMap[t.id][t.id] = !0,
  29300. this.neighbourMap[e.id][t.id] = i,
  29301. this.neighbourMap[t.id][e.id] = i,
  29302. this.neighbourMap[e.id]
  29303. }
  29304. ,
  29305. n.prototype.findClosest = function(e, t) {
  29306. var i = [s.filters.isPanoAligned()];
  29307. return t && i.push(s.filters.inDirection(e, t, .75)),
  29308. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29309. }
  29310. ,
  29311. n.prototype.dualNeighbors = function(e, t) {
  29312. var i, n = [];
  29313. for (i in this.neighbourMap[e.id])
  29314. this.neighbourMap[t.id][i] && n.push(i);
  29315. return n
  29316. }
  29317. ,
  29318. n.prototype.populate_path_graph = function() {
  29319. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29320. for (e = 0; e < this.list.length; e += 1) {
  29321. o = this.list[e],
  29322. s = {},
  29323. l = !1,
  29324. i = o.neighbourPanos || o.findNeighourPanos();
  29325. for (t in i)
  29326. if (i[t]) {
  29327. a = this.index[t],
  29328. p.copy(o.floorPosition),
  29329. p.sub(a.floorPosition);
  29330. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29331. , v = (Math.abs(p.y) / Math.max(m, .01),
  29332. Math.max(0, Math.abs(p.y) - .2));
  29333. v > 0 ? (f += 1,
  29334. v = Math.pow(4 * v, 2),
  29335. m = Math.pow(m, 2),
  29336. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29337. n = p.length()),
  29338. s[a.id] = n,
  29339. l = !0
  29340. }
  29341. l ? u[o.id] = s : d += 1
  29342. }
  29343. this.map = u,
  29344. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29345. }
  29346. ,
  29347. n.prototype.aStarSearch = function(e, t) {
  29348. var i = Date.now()
  29349. , n = new l({
  29350. start: e,
  29351. isEnd: function(e) {
  29352. return e === t
  29353. },
  29354. neighbor: function(e) {
  29355. var t = e.neighbourPanos || e.findNeighourPanos()
  29356. , i = [];
  29357. for (var n in t)
  29358. i.push(this.index[n]);
  29359. return i
  29360. }
  29361. .bind(this),
  29362. distance: function(e, t) {
  29363. var i = this.map[e.id]
  29364. , n = i[t.id];
  29365. return n
  29366. }
  29367. .bind(this),
  29368. heuristic: function(e, t) {
  29369. return 1
  29370. }
  29371. .bind(this),
  29372. hash: function(e) {
  29373. return e.id
  29374. },
  29375. timeout: 5e3
  29376. });
  29377. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29378. "success" !== n.status)
  29379. return h.debug("Did not find A* path from " + e + " to " + t),
  29380. null;
  29381. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29382. var r = [];
  29383. return n.path.forEach(function(e) {
  29384. r.push(e.id)
  29385. }),
  29386. r
  29387. }
  29388. ,
  29389. n.prototype.includeNodesNearPath = function() {
  29390. var e = new r.Vector3
  29391. , t = new r.Vector3
  29392. , i = new r.Vector3
  29393. , n = new r.Vector3
  29394. , o = new r.Vector3
  29395. , a = new r.Vector3
  29396. , s = new r.Vector3
  29397. , l = new r.Vector3
  29398. , c = []
  29399. , h = new r.Vector3
  29400. , u = new r.Vector3;
  29401. return function(r, d) {
  29402. if (r)
  29403. for (var p = function(e, t, i) {
  29404. return o.copy(t).sub(e),
  29405. o.dot(i)
  29406. }, f = function(e, t) {
  29407. return p(h, e.position, i) - p(h, t.position, i)
  29408. }, g = 0; g < r.length - 1; ) {
  29409. var m = r[g]
  29410. , v = r[g + 1]
  29411. , A = this.index[m]
  29412. , y = this.index[v];
  29413. h.copy(A.position),
  29414. u.copy(y.position),
  29415. c.length = 0,
  29416. e.copy(u).sub(h),
  29417. i.copy(e).normalize();
  29418. for (var C = 0; C < this.list.length; C++) {
  29419. var I = this.list[C];
  29420. o.copy(I.position).sub(h);
  29421. var E = o.dot(i);
  29422. if (E > 0) {
  29423. s.copy(i),
  29424. s.multiplyScalar(E),
  29425. a.copy(o),
  29426. a.sub(s);
  29427. var b = a.length();
  29428. if (b < d) {
  29429. t.copy(e).negate(),
  29430. n.copy(t).normalize(),
  29431. l.copy(I.position).sub(u);
  29432. var w = l.dot(n);
  29433. w > 0 && c.push(I)
  29434. }
  29435. }
  29436. }
  29437. if (c.length > 0) {
  29438. c.sort(f);
  29439. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29440. r[_] = r[_ - c.length];
  29441. for (var T = 0; T < c.length; T++)
  29442. r[T + g + 1] = c[T].id
  29443. }
  29444. g += c.length + 1
  29445. }
  29446. }
  29447. }(),
  29448. n.prototype.fadeMarkerOpacity = function(e, t) {
  29449. var i = void 0 === e ? a.panorama.markerOpacity : e
  29450. , n = this.list.findIndex(function(e) {
  29451. return e.marker
  29452. });
  29453. if (!(n < 0)) {
  29454. var r = this.list[n].marker.material.opacity;
  29455. if (r !== e) {
  29456. var o = i - r;
  29457. d.trigger({
  29458. func: function(e, t) {
  29459. var i = r + e * o;
  29460. this.forEach(function(e) {
  29461. e.marker && (e.marker.material.opacity = i)
  29462. })
  29463. }
  29464. .bind(this),
  29465. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29466. name: "_fpm"
  29467. })
  29468. }
  29469. }
  29470. }
  29471. ,
  29472. t.exports = n
  29473. }
  29474. ).call(this, "/js/util/PanoramaCollection.js")
  29475. }
  29476. , {
  29477. "../objects/Panorama": 148,
  29478. "../settings": 166,
  29479. "./IndexedCollection": 175,
  29480. "./aStar": 180,
  29481. "./common": 185,
  29482. "./logger": 189,
  29483. "./transitions": 195,
  29484. three: 217
  29485. }],
  29486. 179: [function(e, t, i) {
  29487. "use strict";
  29488. function n() {
  29489. this.actionSequence = [],
  29490. this.actionSequenceInProgress = !1
  29491. }
  29492. function r(e, t, i, n) {
  29493. s.trackAlways("zoom_" + e, {
  29494. from: t,
  29495. to: i,
  29496. pano: n
  29497. })
  29498. }
  29499. function o(e, t) {
  29500. r("initial", 1, e, t)
  29501. }
  29502. function a(e, t, i) {
  29503. r("followup", e, t, i)
  29504. }
  29505. var s = e("../analytics");
  29506. n.prototype.reset = function(e) {
  29507. this.actionSequenceInProgress = !1,
  29508. this.actionSequence.length = 0
  29509. }
  29510. ,
  29511. n.prototype.addZoomAction = function() {
  29512. var e = null
  29513. , t = null
  29514. , i = !1
  29515. , n = function() {
  29516. if (e = null,
  29517. this.actionSequence.length > 0) {
  29518. var i = this.actionSequence[0].start
  29519. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29520. 1 === i ? o(n, t) : a(i, n, t)
  29521. }
  29522. this.reset()
  29523. };
  29524. return function(r, o, a) {
  29525. if (r !== o) {
  29526. i || (n = n.bind(this),
  29527. i = !0),
  29528. e && (window.clearTimeout(e),
  29529. e = null),
  29530. a === t && this.actionSequenceInProgress || (this.reset(),
  29531. t = a),
  29532. this.actionSequenceInProgress = !0;
  29533. var s = {
  29534. start: r,
  29535. end: o
  29536. };
  29537. this.actionSequence.push(s),
  29538. e = window.setTimeout(n, 150)
  29539. }
  29540. }
  29541. }(),
  29542. t.exports = n
  29543. }
  29544. , {
  29545. "../analytics": 4
  29546. }],
  29547. 180: [function(e, t, i) {
  29548. "use strict";
  29549. function n(e) {
  29550. void 0 === e.timeout && (e.timeout = 1 / 0);
  29551. var t = e.hash || o
  29552. , i = {
  29553. data: e.start,
  29554. g: 0,
  29555. h: e.heuristic(e.start)
  29556. }
  29557. , n = i;
  29558. i.f = i.h;
  29559. var h = new s
  29560. , u = new l(a)
  29561. , d = c();
  29562. u.push(i),
  29563. d.set(t(i.data), i);
  29564. for (var p = new Date; u.size(); ) {
  29565. if (new Date - p > e.timeout)
  29566. return {
  29567. status: "timeout",
  29568. cost: n.g,
  29569. path: r(n)
  29570. };
  29571. var f = u.pop();
  29572. if (d.delete(t(f.data)),
  29573. e.isEnd(f.data))
  29574. return {
  29575. status: "success",
  29576. cost: f.g,
  29577. path: r(f)
  29578. };
  29579. h.add(t(f.data));
  29580. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29581. var v = g[m];
  29582. if (!h.contains(t(v))) {
  29583. var A = f.g + e.distance(f.data, v)
  29584. , y = d.get(t(v))
  29585. , C = !1;
  29586. if (void 0 === y)
  29587. y = {
  29588. data: v
  29589. },
  29590. d.set(t(v), y);
  29591. else {
  29592. if (y.g < A)
  29593. continue;
  29594. C = !0
  29595. }
  29596. y.parent = f,
  29597. y.g = A,
  29598. y.h = e.heuristic(v),
  29599. y.f = A + y.h,
  29600. y.h < n.h && (n = y),
  29601. C ? u.heapify() : u.push(y)
  29602. }
  29603. }
  29604. }
  29605. return {
  29606. status: "noPath",
  29607. cost: n.g,
  29608. path: r(n)
  29609. }
  29610. }
  29611. function r(e) {
  29612. if (void 0 !== e.parent) {
  29613. var t = r(e.parent);
  29614. return t.push(e.data),
  29615. t
  29616. }
  29617. return [e.data]
  29618. }
  29619. function o(e) {
  29620. return e.toString()
  29621. }
  29622. function a(e, t) {
  29623. return e.f - t.f
  29624. }
  29625. var s = e("Set")
  29626. , l = e("heap")
  29627. , c = e("dict");
  29628. t.exports = n
  29629. }
  29630. , {
  29631. Set: 196,
  29632. dict: 210,
  29633. heap: 211
  29634. }],
  29635. 181: [function(e, t, i) {
  29636. (function(i) {
  29637. "use strict";
  29638. function n(e, t, i) {
  29639. var n = new XMLHttpRequest;
  29640. if (i && "withCredentials"in n)
  29641. n.open(e, t, i);
  29642. else if ("undefined" != typeof XDomainRequest)
  29643. n = new XDomainRequest,
  29644. n.open(e, t);
  29645. else {
  29646. if (i)
  29647. throw "Browser does not support CORS!";
  29648. n.open(e, t)
  29649. }
  29650. return n
  29651. }
  29652. function r(e, t, i) {
  29653. function o() {
  29654. u.warn("Retrying ", t),
  29655. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29656. }
  29657. function a(e, t) {
  29658. var i = e.response;
  29659. if ("json" === t && "object" != typeof i)
  29660. try {
  29661. i = JSON.parse(e.responseText)
  29662. } catch (e) {
  29663. return void c.reject({
  29664. error: "Failed parsing JSON"
  29665. })
  29666. }
  29667. else if ("image/jpeg" === t) {
  29668. var n = new Uint8Array(e.response)
  29669. , r = new Blob([n],{
  29670. type: "image/jpeg"
  29671. })
  29672. , o = URL.createObjectURL(r);
  29673. i = new Image,
  29674. i.src = o,
  29675. i.crossOrigin = "Anonymous",
  29676. i.onload = function() {
  29677. URL.revokeObjectURL(o)
  29678. }
  29679. }
  29680. return i
  29681. }
  29682. var s = n(e, t, !1);
  29683. if (i = i || {},
  29684. i.retries = void 0 !== i.retries ? i.retries : 0,
  29685. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29686. i.responseType)
  29687. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29688. s.responseType = i.responseType;
  29689. else {
  29690. if ("image/jpeg" !== i.responseType)
  29691. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29692. s.responseType = "arraybuffer"
  29693. }
  29694. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29695. i.auth && s.setRequestHeader("Authorization", i.auth),
  29696. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29697. s.setRequestHeader("Content-Type", "application/json")),
  29698. "object" == typeof i.headers)
  29699. for (var l in i.headers)
  29700. s.setRequestHeader(l, i.headers[l]);
  29701. var c = $.Deferred();
  29702. return s.onreadystatechange = function(e) {
  29703. if (4 === this.readyState)
  29704. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29705. i.retries++,
  29706. setTimeout(o, 1e3);
  29707. else if (200 === this.status) {
  29708. var t = a(this, i.responseType);
  29709. c.resolve(t)
  29710. } else
  29711. c.reject(this)
  29712. }
  29713. ,
  29714. s.onprogress = function(e) {
  29715. c.notify(e)
  29716. }
  29717. ,
  29718. s.send(i.data),
  29719. c.promise()
  29720. }
  29721. function o(e) {
  29722. return Object.keys(e).sort().map(function(t) {
  29723. return {
  29724. key: t,
  29725. value: e[t]
  29726. }
  29727. })
  29728. }
  29729. function a(e, t) {
  29730. var i = t.responseType || null
  29731. , n = t.auth || null
  29732. , r = t.prefetchFrom || null
  29733. , a = e + "__" + i + "__" + n + "__" + r;
  29734. return t.headers && o(t.headers).forEach(function(e) {
  29735. a += "__" + e.key + ":" + e.value
  29736. }),
  29737. a
  29738. }
  29739. function s(e, t) {
  29740. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  29741. }
  29742. function l(e, t, i) {
  29743. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  29744. }
  29745. var c = e("./logger")
  29746. , h = e("../ab")
  29747. , u = new c(i);
  29748. window.URL = window.URL || window.webkitURL,
  29749. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  29750. window.MP_PREFETCHED_MODELDATA = window.MP_PREFETCHED_MODELDATA || {}
  29751. /* setTimeout(function() {//MP-- xzw delete
  29752. window.MP_REQUEST_CACHE = null,
  29753. window.MP_PREFETCHED_MODELDATA = {}
  29754. }, 6e4),
  29755. window.onpageshow = function(e) {
  29756. e.persisted && (window.MP_REQUEST_CACHE = null,
  29757. window.MP_PREFETCHED_MODELDATA = {})
  29758. } */
  29759. ,
  29760. t.exports = {
  29761. get: function(e, t) {
  29762. t = t || {};
  29763. var i = void 0 === t.cache || t.cache;
  29764. if (i) {
  29765. var n = s(e, t);
  29766. if (n)
  29767. return n
  29768. }
  29769. var o;
  29770. return o = t.prefetchFrom && window.MP_PREFETCHED_MODELDATA[t.prefetchFrom] ? $.when(window.MP_PREFETCHED_MODELDATA[t.prefetchFrom]) : r("GET", e, t),
  29771. i && l(e, t, o),
  29772. o
  29773. },
  29774. post: function(e, t) {
  29775. return r("POST", e, t)
  29776. },
  29777. patch: function(e, t) {
  29778. return r("PATCH", e, t)
  29779. },
  29780. getImage: function(e, t) {
  29781. function i() {
  29782. u.warn("Retrying ", e),
  29783. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  29784. }
  29785. var n = $.Deferred()
  29786. , r = new Image
  29787. , o = this;
  29788. return e = h.changeIfImageOptimzing(e),
  29789. null !== t && void 0 !== t || (t = 3),
  29790. r.onerror = function() {
  29791. t > 0 ? setTimeout(i, 1e3) : n.reject()
  29792. }
  29793. ,
  29794. r.onload = function() {
  29795. n.resolve(r)
  29796. }
  29797. ,
  29798. r.crossOrigin = "anonymous",
  29799. r.src = e,
  29800. n
  29801. }
  29802. }
  29803. }
  29804. ).call(this, "/js/util/ajax.js")
  29805. }
  29806. , {
  29807. "../ab": 3,
  29808. "./logger": 189
  29809. }],
  29810. 182: [function(e, t, i) {
  29811. "use strict";
  29812. function n(e, t) {
  29813. var i = window.navigator.userAgent
  29814. , n = i.match(e);
  29815. return n = n ? n[1].split(t) : [],
  29816. {
  29817. major: parseInt(n[0]) || 0,
  29818. minor: parseInt(n[1]) || 0,
  29819. patch: parseInt(n[2]) || 0
  29820. }
  29821. }
  29822. var r = e("../exception/DeviceMismatchException");
  29823. t.exports = {
  29824. isFullscreen: function() {
  29825. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  29826. },
  29827. supportsFullscreen: function() {
  29828. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  29829. },
  29830. isPointerLocked: function() {
  29831. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  29832. },
  29833. requestFullscreen: function(e, t) {
  29834. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  29835. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  29836. },
  29837. requestPointerLock: function() {
  29838. var e;
  29839. if (document.fullscreenElement)
  29840. e = document.fullscreenElement();
  29841. else if (document.mozFullscreenElement)
  29842. e = document.mozFullscreenElement();
  29843. else if (document.mozFullScreenElement)
  29844. e = document.mozFullScreenElement();
  29845. else {
  29846. if (!document.webkitFullscreenElement)
  29847. return;
  29848. e = document.webkitFullscreenElement()
  29849. }
  29850. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  29851. e.requestPointerLock(),
  29852. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  29853. },
  29854. exitPointerLock: function() {
  29855. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  29856. document.exitPointerLock()
  29857. },
  29858. exitFullscreen: function() {
  29859. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  29860. },
  29861. details: function() {
  29862. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  29863. return e ? {
  29864. name: e[1],
  29865. version: parseInt(e[2]),
  29866. platform: navigator.platform
  29867. } : {}
  29868. },
  29869. is: function(e) {
  29870. return this.details() && this.details().name === e
  29871. },
  29872. inIframe: function() {
  29873. return window.parent !== window
  29874. },
  29875. aspectRatio: function() {
  29876. var e = $("#player").width() / $("#player").height();
  29877. return isFinite(e) ? e : 0
  29878. },
  29879. userAgent: function() {
  29880. return window.navigator.userAgent
  29881. },
  29882. isMobile: function() {
  29883. var e = navigator.userAgent || navigator.vendor || window.opera;
  29884. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  29885. },
  29886. isLandscape: function() {
  29887. return this.isMobile && this.aspectRatio() > 1
  29888. },
  29889. isSmallScreen: function() {
  29890. var e = screen.width / window.devicePixelRatio;
  29891. return e < 240
  29892. },
  29893. detectIE: function() {
  29894. var e = window.navigator.userAgent
  29895. , t = e.indexOf("MSIE ");
  29896. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  29897. },
  29898. detectSafari: function() {
  29899. var e = window.navigator.userAgent
  29900. , t = e.indexOf("Safari");
  29901. return t !== -1 && !this.detectChrome()
  29902. },
  29903. detectFirefox: function() {
  29904. var e = window.navigator.userAgent;
  29905. return e.indexOf("Firefox") !== -1
  29906. },
  29907. detectChrome: function() {
  29908. var e = window.navigator.userAgent;
  29909. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  29910. },
  29911. detectOpera: function() {
  29912. var e = window.navigator.userAgent;
  29913. return e.indexOf("OPR") !== -1
  29914. },
  29915. detectIOS: function() {
  29916. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  29917. },
  29918. detectIPad: function() {
  29919. var e = window.navigator.userAgent
  29920. , t = /iPad/;
  29921. return t.test(e)
  29922. },
  29923. detectIPod: function() {
  29924. var e = window.navigator.userAgent
  29925. , t = /iPod/;
  29926. return t.test(e)
  29927. },
  29928. detectIPhone: function() {
  29929. var e = window.navigator.userAgent
  29930. , t = /iPhone/;
  29931. return t.test(e)
  29932. },
  29933. detectAndroid: function() {
  29934. var e = window.navigator.userAgent;
  29935. return e.indexOf("Android") !== -1
  29936. },
  29937. detectAndroidMobile: function() {
  29938. var e = window.navigator.userAgent;
  29939. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  29940. },
  29941. detectSamsungNative: function() {
  29942. var e = window.navigator.userAgent;
  29943. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  29944. },
  29945. detectSamsungS6: function() {
  29946. var e = window.navigator.userAgent;
  29947. return e.indexOf("SM-G92") !== -1
  29948. },
  29949. /************************************************************fyz改from徐世廷*************************************************************/
  29950. detectHUAWEI5X: function() {
  29951. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  29952. },
  29953. /*******************************************************************************************************************************/
  29954. detectWebVR: function() {
  29955. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  29956. },
  29957. getVRDisplay: function() {
  29958. var e = $.Deferred();
  29959. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  29960. t.length >= 1 && e.resolve(t[0]),
  29961. e.reject(null)
  29962. }),
  29963. e) : e.reject(null)
  29964. },
  29965. iosVersion: function() {
  29966. if (!this.detectIOS())
  29967. throw new r("Did not detect an iDevice");
  29968. var e = /((?:\d+\_?){1,3}) like Mac OS/
  29969. , t = "_";
  29970. return n(e, t)
  29971. },
  29972. androidVersion: function() {
  29973. if (!this.detectAndroid())
  29974. throw new r("Did not detect an Android based device");
  29975. var e = /Android ((?:\d+\.?){1,3})/
  29976. , t = ".";
  29977. return n(e, t)
  29978. },
  29979. valueFromCookie: function(e, t) {
  29980. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  29981. if (!i)
  29982. return t;
  29983. var n = i[1];
  29984. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  29985. },
  29986. valueFromHash: function(e, t) {
  29987. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  29988. , n = i.exec(window.location.href);
  29989. if (!n)
  29990. return t;
  29991. var r = n[1];
  29992. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  29993. }
  29994. }
  29995. }
  29996. , {
  29997. "../exception/DeviceMismatchException": 56
  29998. }],
  29999. 183: [function(e, t, i) {
  30000. (function(i) {
  30001. "use strict";
  30002. function n(e, t) {
  30003. var i = r(t);
  30004. var replaceAll = function (str, f, e) {
  30005. //f全部替换成e
  30006. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30007. return str.replace(reg, e);
  30008. };
  30009. var urlFirstView = c.valueFromHash('firstView');
  30010. if(urlFirstView){
  30011. try{
  30012. urlFirstView = replaceAll(urlFirstView, "pano", '"pano"')
  30013. urlFirstView = replaceAll(urlFirstView, "qua:", '"qua":[')
  30014. urlFirstView = "{"+urlFirstView+"]}"
  30015. let info = JSON.parse(urlFirstView);
  30016. i.pano = t.list[info.pano] //panos.get(info.pano)
  30017. if(!i.pano){
  30018. urlFirstView = false
  30019. console.error('检测到firstView但是 找不到该pano')
  30020. }else{
  30021. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30022. i.zoom = -1;
  30023. i.mode = "panorama"
  30024. i.setByUrl = true
  30025. }
  30026. }catch(e){
  30027. urlFirstView = false
  30028. console.error('检测到firstView但是解析出错'+e)
  30029. }
  30030. }
  30031. if (Object.keys(i).length > 0)
  30032. return i;
  30033. if (e.heroImage)
  30034. i = o(e, t);
  30035. else if (window.MP_PREFETCHED_MODELDATA.camera_start) {
  30036. var n = window.MP_PREFETCHED_MODELDATA.camera_start;
  30037. try {
  30038. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30039. i.position = n.camera.position,
  30040. //i.quaternion = n.camera.quaternion,
  30041. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30042. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30043. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30044. d.debug("Using camera_start"),
  30045. d.debug("Modeldata pano: ", i.pano.quaternion),
  30046. d.debug("Camera start pano: ", n.pano.quaternion)),
  30047. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30048. } catch (e) {
  30049. d.warn(e.message)
  30050. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  30051. }
  30052. }
  30053. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30054. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30055. i.pano = t.findClosest(i.position),
  30056. i.quaternion = i.pano.quaternion),
  30057. 0 === Object.keys(i).length) {
  30058. var a = t.list[0];
  30059. a && (i.mode = h.PANORAMA,
  30060. i.pano = a,
  30061. i.position = a.position,
  30062. i.quaternion = a.quaternion,
  30063. d.info("Starting at 1st pano " + a.id))
  30064. }
  30065. return i.mode = i.mode || h.DOLLHOUSE,
  30066. i
  30067. }
  30068. function r(e) {
  30069. var t = c.valueFromHash("start", "")
  30070. , i = {};
  30071. if ("" !== t) {
  30072. d.debug("Start override found in parameters, trying to parse..."),
  30073. i = a(t) || {};
  30074. var n = c.valueFromHash("tag", null);
  30075. n && (i.tag = n),
  30076. i.panoId && (i.pano = e.get(i.panoId))
  30077. }
  30078. return i
  30079. }
  30080. function o(e, t) {
  30081. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30082. return {};
  30083. var i = {}
  30084. , n = e.heroImage.metadata;
  30085. d.debug("Using start position from thumbnail image"),
  30086. i.position = n.camera_position,
  30087. i.quaternion = n.camera_quaternion;
  30088. try {
  30089. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30090. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30091. } catch (e) {
  30092. d.debug(e.message)
  30093. }
  30094. return i
  30095. }
  30096. function a(e) {
  30097. return s.deserialize(e)
  30098. }
  30099. var s = e("../controls/serializer")
  30100. , l = e("../util/math")
  30101. , c = e("./browser")
  30102. , h = e("../enum/Viewmode")
  30103. , u = e("../util/logger")
  30104. , th = e("three")//xzw
  30105. , d = new u(i);
  30106. t.exports = {
  30107. getStartCameraOptions: n
  30108. }
  30109. }
  30110. ).call(this, "/js/util/camera.js")
  30111. }
  30112. , {
  30113. "../controls/serializer": 14,
  30114. "../enum/Viewmode": 51,
  30115. "../util/logger": 189,
  30116. "../util/math": 190,
  30117. "./browser": 182,
  30118. "three": 217
  30119. }],
  30120. 184: [function(e, t, i) {
  30121. "use strict";
  30122. function n(e, t, i) {
  30123. return o(e.fov, t, i)
  30124. }
  30125. var r = e("./MathLight")
  30126. , o = function(e, t, i) {
  30127. var n = t
  30128. , o = i
  30129. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30130. return a
  30131. }
  30132. , a = function(e, t, i) {
  30133. var n = t
  30134. , o = i
  30135. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30136. return a
  30137. }
  30138. , s = function(e, t, i, n) {
  30139. var r = o(e, i, n);
  30140. return r > t ? a(t, i, n) : e
  30141. };
  30142. t.exports = {
  30143. clampVFOV: s,
  30144. getHFOVForCamera: n,
  30145. getHFOVFromVFOV: o,
  30146. getVFOVFromHFOV: a
  30147. }
  30148. }
  30149. , {
  30150. "./MathLight": 176
  30151. }],
  30152. 185: [function(e, t, i) {
  30153. "use strict";
  30154. var n = e("three");
  30155. t.exports = {
  30156. delayOneFrame: function(e) {
  30157. window.setTimeout(e, 1)
  30158. },
  30159. normalizeUrl: function(e) {
  30160. return e.replace("https://", "http://")
  30161. },
  30162. domainFromUrl: function(e) {
  30163. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30164. return t ? t[3] : e
  30165. },
  30166. average: function(e, t) {
  30167. if (0 === e.length)
  30168. return null;
  30169. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30170. var o = t ? e[r][t] : e[r];
  30171. i += o,
  30172. n++
  30173. }
  30174. return i / n
  30175. },
  30176. countUnique: function(e) {
  30177. for (var t = {}, i = 0; i < e.length; i++)
  30178. t[e[i]] = 1 + (t[e[i]] || 0);
  30179. return Object.keys(t).length
  30180. },
  30181. averageVectors: function(e, t) {
  30182. var i = new n.Vector3;
  30183. if (0 === e.length)
  30184. return i;
  30185. for (var r = 0, o = 0; o < e.length; o++) {
  30186. var a = t ? e[o][t] : e[o];
  30187. i.add(a),
  30188. r++
  30189. }
  30190. return i.divideScalar(r)
  30191. },
  30192. equalLists: function(e, t) {
  30193. if (e.length !== t.length)
  30194. return !1;
  30195. for (var i = 0; i < e.length; i++)
  30196. if (e[i] !== t[i])
  30197. return !1;
  30198. return !0
  30199. },
  30200. lowerMedian: function(e, t) {
  30201. if (0 === e.length)
  30202. return null;
  30203. t = t || 2,
  30204. e.sort(function(e, t) {
  30205. return e - t
  30206. });
  30207. var i = Math.floor(e.length / t);
  30208. return e[i]
  30209. },
  30210. stableSort: function(e, t) {
  30211. return e.map(function(e, t) {
  30212. return {
  30213. value: e,
  30214. index: t
  30215. }
  30216. }).sort(function(e, i) {
  30217. var n = t(e.value, i.value);
  30218. return 0 !== n ? n : e.index - i.index
  30219. }).map(function(e) {
  30220. return e.value
  30221. })
  30222. },
  30223. filterAll: function(e, t) {
  30224. return e.filter(function(e) {
  30225. return t.every(function(t) {
  30226. return t(e)
  30227. })
  30228. })
  30229. },
  30230. formatDate: function(e) {
  30231. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30232. },
  30233. formatDatetime: function(e) {
  30234. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30235. },
  30236. randomString: function(e) {
  30237. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30238. t += i.charAt(Math.floor(Math.random() * i.length));
  30239. return t
  30240. },
  30241. uint8ToBase64: function(e, t) {
  30242. t && "number" == typeof t || (t = 8192);
  30243. for (var i = [], n = 0; n < e.length; n += t)
  30244. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30245. return btoa(i.join(""))
  30246. },
  30247. uuid4: function e(t) {
  30248. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30249. },
  30250. nth: function(e) {
  30251. return e %= 10,
  30252. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30253. },
  30254. extendObject: function(e, t) {
  30255. return Object.keys(t).forEach(function(i) {
  30256. e[i] = t[i]
  30257. }),
  30258. e
  30259. },
  30260. deepExtend: function e(t) {
  30261. t = t || {};
  30262. for (var i = 1; i < arguments.length; i++) {
  30263. var n = arguments[i];
  30264. if (n)
  30265. for (var r in n)
  30266. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30267. }
  30268. return t
  30269. },
  30270. inherit: function(e, t) {
  30271. e.prototype = Object.create(t.prototype),
  30272. e.prototype.constructor = e
  30273. },
  30274. extend: function(e, t) {
  30275. for (var i in t.prototype)
  30276. e.prototype[i] = t.prototype[i]
  30277. },
  30278. getVisiblePano : function(position, options={}){//add
  30279. var visiblePanos = [];
  30280. var B = position.clone();
  30281. var panos = options.panos || player.model.panos.list;
  30282. panos.forEach((pano)=>{
  30283. if(!pano.isAligned())return;
  30284. var A = pano.position.clone();
  30285. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  30286. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30287. if (!o || !o.length)visiblePanos.push(pano );
  30288. })
  30289. return visiblePanos
  30290. }
  30291. ,
  30292. sortByScore : function(list, request, rank) {
  30293. var i = this.filterAll(list, request);
  30294. return 0 === i.length ? null : i = i.map(function(e) {
  30295. return {
  30296. item: e,
  30297. score: rank.reduce(function(t, i) {
  30298. return t + i(e);
  30299. }, 0)
  30300. };
  30301. }).sort(function(e, t) {
  30302. return t.score - e.score;
  30303. });
  30304. }
  30305. },
  30306. Math.sign = function(e) {
  30307. return e < 0 ? -1 : 1
  30308. }
  30309. window.common = t.exports
  30310. }
  30311. , {
  30312. three: 217
  30313. }],
  30314. 186: [function(e, t, i) {
  30315. "use strict";
  30316. var n = {};
  30317. n.linearTween = function(e, t, i, n) {
  30318. return i * e / n + t
  30319. }
  30320. ,
  30321. n.easeInQuad = function(e, t, i, n) {
  30322. return e /= n,
  30323. i * e * e + t
  30324. }
  30325. ,
  30326. n.easeOutQuad = function(e, t, i, n) {
  30327. return e /= n,
  30328. -i * e * (e - 2) + t
  30329. }
  30330. ,
  30331. n.easeInOutQuad = function(e, t, i, n) {
  30332. return e /= n / 2,
  30333. e < 1 ? i / 2 * e * e + t : (e--,
  30334. -i / 2 * (e * (e - 2) - 1) + t)
  30335. }
  30336. ,
  30337. n.easeInCubic = function(e, t, i, n) {
  30338. return e /= n,
  30339. i * e * e * e + t
  30340. }
  30341. ,
  30342. n.easeOutCubic = function(e, t, i, n) {
  30343. return e /= n,
  30344. e--,
  30345. i * (e * e * e + 1) + t
  30346. }
  30347. ,
  30348. n.easeInOutCubic = function(e, t, i, n) {
  30349. return e /= n / 2,
  30350. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30351. i / 2 * (e * e * e + 2) + t)
  30352. }
  30353. ,
  30354. n.easeInQuart = function(e, t, i, n) {
  30355. return e /= n,
  30356. i * e * e * e * e + t
  30357. }
  30358. ,
  30359. n.easeOutQuart = function(e, t, i, n) {
  30360. return e /= n,
  30361. e--,
  30362. -i * (e * e * e * e - 1) + t
  30363. }
  30364. ,
  30365. n.easeInOutQuart = function(e, t, i, n) {
  30366. return e /= n / 2,
  30367. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30368. -i / 2 * (e * e * e * e - 2) + t)
  30369. }
  30370. ,
  30371. n.easeInQuint = function(e, t, i, n) {
  30372. return e /= n,
  30373. i * e * e * e * e * e + t
  30374. }
  30375. ,
  30376. n.easeOutQuint = function(e, t, i, n) {
  30377. return e /= n,
  30378. e--,
  30379. i * (e * e * e * e * e + 1) + t
  30380. }
  30381. ,
  30382. n.easeInOutQuint = function(e, t, i, n) {
  30383. return e /= n / 2,
  30384. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30385. i / 2 * (e * e * e * e * e + 2) + t)
  30386. }
  30387. ,
  30388. n.easeInSine = function(e, t, i, n) {
  30389. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30390. }
  30391. ,
  30392. n.easeOutSine = function(e, t, i, n) {
  30393. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30394. }
  30395. ,
  30396. n.easeInOutSine = function(e, t, i, n) {
  30397. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30398. }
  30399. ,
  30400. n.easeInExpo = function(e, t, i, n) {
  30401. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30402. }
  30403. ,
  30404. n.easeOutExpo = function(e, t, i, n) {
  30405. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30406. }
  30407. ,
  30408. n.easeInOutExpo = function(e, t, i, n) {
  30409. return e /= n / 2,
  30410. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30411. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30412. }
  30413. ,
  30414. n.easeInCirc = function(e, t, i, n) {
  30415. return e /= n,
  30416. -i * (Math.sqrt(1 - e * e) - 1) + t
  30417. }
  30418. ,
  30419. n.easeOutCirc = function(e, t, i, n) {
  30420. return e /= n,
  30421. e--,
  30422. i * Math.sqrt(1 - e * e) + t
  30423. }
  30424. ,
  30425. n.easeInOutCirc = function(e, t, i, n) {
  30426. return e /= n / 2,
  30427. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30428. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30429. }
  30430. ,
  30431. n.easeInElastic = function(e, t, i, n) {
  30432. var r = 1.70158
  30433. , o = 0
  30434. , a = i;
  30435. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30436. a < Math.abs(i) ? (a = i,
  30437. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30438. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30439. }
  30440. ,
  30441. n.easeOutElastic = function(e, t, i, n) {
  30442. var r = 1.70158
  30443. , o = 0
  30444. , a = i;
  30445. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30446. a < Math.abs(i) ? (a = i,
  30447. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30448. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30449. }
  30450. ,
  30451. n.easeInOutElastic = function(e, t, i, n) {
  30452. var r = 1.70158
  30453. , o = 0
  30454. , a = i;
  30455. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30456. a < Math.abs(i) ? (a = i,
  30457. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30458. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30459. }
  30460. ,
  30461. n.easeInBack = function(e, t, i, n, r) {
  30462. return void 0 === r && (r = 1.70158),
  30463. i * (e /= n) * e * ((r + 1) * e - r) + t
  30464. }
  30465. ,
  30466. n.easeOutBack = function(e, t, i, n, r) {
  30467. return void 0 === r && (r = 1.70158),
  30468. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30469. }
  30470. ,
  30471. n.easeInOutBack = function(e, t, i, n, r) {
  30472. return void 0 === r && (r = 1.70158),
  30473. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30474. }
  30475. ,
  30476. n.easeOutBounce = function(e, t, i, n) {
  30477. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30478. }
  30479. ,
  30480. n.easeInBounce = function(e, t, i, r) {
  30481. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30482. }
  30483. ,
  30484. n.easeInOutBounce = function(e, t, i, r) {
  30485. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30486. }
  30487. ,
  30488. t.exports = n
  30489. }
  30490. , {}],
  30491. 187: [function(e, t, i) {
  30492. "use strict";
  30493. function n() {
  30494. this.events = [],
  30495. this.valid = !1
  30496. }
  30497. var r = e("../enum/Joystick");
  30498. n.prototype.push = function(e, t) {
  30499. this.events.push({
  30500. direction: e,
  30501. pano: t
  30502. }),
  30503. this.valid = !0
  30504. }
  30505. ,
  30506. n.prototype.pop = function(e) {
  30507. var t = this.events.pop();
  30508. return this.events.length < 1 && (this.valid = !1),
  30509. t
  30510. }
  30511. ,
  30512. n.prototype.peek = function() {
  30513. return this.events.length ? this.events[this.events.length - 1] : {
  30514. direction: null,
  30515. pano: null
  30516. }
  30517. }
  30518. ,
  30519. n.prototype.invalidate = function() {
  30520. this.events = [],
  30521. this.valid = !1
  30522. }
  30523. ,
  30524. n.prototype.reversePano = function(e) {
  30525. if (!this.valid)
  30526. return null;
  30527. var t = this.peek();
  30528. return r.opposite(e) === t.direction ? (this.pop(),
  30529. t.pano) : null
  30530. }
  30531. ,
  30532. t.exports = n
  30533. }
  30534. , {
  30535. "../enum/Joystick": 29
  30536. }],
  30537. 188: [function(e, t, i) {
  30538. "use strict";
  30539. t.exports = {
  30540. vector: function(e, t) {
  30541. var i = e.clone();
  30542. return t = t.clone(),
  30543. function(n) {
  30544. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30545. }
  30546. },
  30547. quaternion: function(e, t) {
  30548. var i = e.clone();
  30549. return function(n) {
  30550. e.copy(i).slerp(t, n)
  30551. }
  30552. },
  30553. property: function(e, t, i, n) {
  30554. var r = e[t];
  30555. return function(o) {
  30556. e[t] = r * (1 - o) + i * o,
  30557. n && n(e[t])
  30558. }
  30559. },
  30560. uniform: function(e, t, i) {
  30561. var n = e.material.uniforms[t].value;
  30562. return function(r) {
  30563. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30564. }
  30565. },
  30566. matrix4: function(e, t) {
  30567. var i = e.clone();
  30568. return function(n) {
  30569. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30570. r[s] = o[s] * (1 - n) + a[s] * n
  30571. }
  30572. },
  30573. allUniforms: function(e, t, i) {
  30574. var n = e.map(function(e) {
  30575. return this.uniform(e, t, i)
  30576. }
  30577. .bind(this));
  30578. return function(e) {
  30579. n.forEach(function(t) {
  30580. t(e)
  30581. })
  30582. }
  30583. }
  30584. }
  30585. }
  30586. , {}],
  30587. 189: [function(e, t, i) {
  30588. "use strict";
  30589. function n(e) {
  30590. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30591. if (n.consoleEnabled) {
  30592. var h = function(e) {
  30593. $("#debug-console").append("<p>" + e + "</p>"),
  30594. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30595. };
  30596. t = function(e) {
  30597. h(Array.prototype.slice.call(arguments).join(" "))
  30598. }
  30599. ,
  30600. i = function(e) {
  30601. h(Array.prototype.slice.call(arguments).join(" "))
  30602. }
  30603. ,
  30604. o = function(e) {
  30605. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30606. }
  30607. ,
  30608. a = function(e) {
  30609. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30610. }
  30611. } else
  30612. console.log ? (t = console.log,
  30613. i = console.info ? console.info : console.log,
  30614. o = console.warn ? console.warn : console.log,
  30615. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30616. ;
  30617. var u = function(e) {
  30618. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30619. }
  30620. , d = function(t, i) {
  30621. if (r) {
  30622. var o = Array.prototype.slice.call(t).join(" ");
  30623. r.captureMessage(o, {
  30624. level: i,
  30625. path: e,
  30626. timestamp: n.timestamp()
  30627. })
  30628. }
  30629. }
  30630. , p = function(t, i) {
  30631. if (r) {
  30632. var o = Array.prototype.slice.call(t).join(" ");
  30633. r.captureException(new Error(o), {
  30634. level: i,
  30635. path: e,
  30636. timestamp: n.timestamp()
  30637. })
  30638. }
  30639. };
  30640. return {
  30641. debug: function() {
  30642. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30643. },
  30644. info: function() {
  30645. n.level >= n.levels.info && i.apply(console, u(arguments))
  30646. },
  30647. warn: function() {
  30648. d(arguments, "warn"),
  30649. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30650. },
  30651. error: function() {
  30652. p(arguments, "error"),
  30653. n.level >= n.levels.error && a.apply(console, u(arguments))
  30654. },
  30655. v3str: function(e, t) {
  30656. var i = void 0 === t ? 2 : t;
  30657. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30658. },
  30659. eulstr: function(e, t) {
  30660. var i = void 0 === t ? 2 : t;
  30661. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30662. },
  30663. time: function(e) {
  30664. n.level >= n.levels.debug && (c[e] = Date.now())
  30665. },
  30666. timeEnd: function(e) {
  30667. if (n.level >= n.levels.debug) {
  30668. var t = c[e];
  30669. if (!t)
  30670. return;
  30671. var i = (Date.now() - t) / 1e3;
  30672. this.debug(e, i + "s")
  30673. }
  30674. }
  30675. }
  30676. }
  30677. var r = window.Raven;
  30678. n.timestamp = function() {
  30679. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30680. }
  30681. ,
  30682. n.levels = {
  30683. debug: 3,
  30684. info: 2,
  30685. warn: 1,
  30686. error: 0
  30687. },
  30688. n.level = n.levels.info,
  30689. t.exports = n
  30690. }
  30691. , {}],
  30692. 190: [function(e, t, i) {
  30693. "use strict";
  30694. var n = e("three")
  30695. , r = e("../enum/GLCubeFaces")
  30696. , o = e("../constants");
  30697. t.exports = {
  30698. convertVisionVector: function(e) {
  30699. return new n.Vector3(e.x,e.z,-e.y)
  30700. },
  30701. convertVisionQuaternion: function(e) {
  30702. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  30703. },
  30704. convertWorkshopVector: function(e) {
  30705. return new n.Vector3(-e.x,e.y,e.z)
  30706. },
  30707. convertWorkshopQuaternion: function(e) {
  30708. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  30709. },
  30710. convertWorkshopPanoramaQuaternion: function(e) {
  30711. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  30712. },
  30713. convertWorkshopOrthoZoom: function(e) {// xzw
  30714. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  30715. //return e;
  30716. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  30717. },
  30718. toPrecision: function(e, t) {//xzw change
  30719. var f = function(e, t){
  30720. var i = Math.pow(10, t);
  30721. return Math.round(e * i) / i
  30722. }
  30723. if(e instanceof Array){
  30724. for(var s=0; s<e.length; s++){
  30725. e[s] = f(e[s],t);
  30726. }
  30727. return e;
  30728. }
  30729. else return f(e,t)
  30730. },
  30731. isEmptyQuaternion: function(e) {
  30732. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  30733. },
  30734. projectPositionToCanvas: function(e, t, i) {
  30735. i = i || new n.Vector3,
  30736. i.copy(e);
  30737. var r = .5 * $("#player").width()
  30738. , o = .5 * $("#player").height();
  30739. return i.project(t),
  30740. i.x = i.x * r + r,
  30741. i.y = -(i.y * o) + o,
  30742. i
  30743. },
  30744. convertScreenPositionToNDC: function(e, t, i) {
  30745. return i = i || new n.Vector2,
  30746. i.x = e / $("#player").width() * 2 - 1,
  30747. i.y = 2 * -(t / $("#player").height()) + 1,
  30748. i
  30749. },
  30750. constrainedTurn: function(e) {
  30751. var t = e % (2 * Math.PI);
  30752. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  30753. },
  30754. getFOVDotThreshold: function(e) {
  30755. return Math.cos(n.Math.degToRad(e / 2))
  30756. },
  30757. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  30758. switch (e) {
  30759. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  30760. i.set(1, t.y, t.x);
  30761. break;
  30762. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  30763. i.set(-1, t.y, -t.x);
  30764. break;
  30765. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  30766. i.set(-t.x, 1, -t.y);
  30767. break;
  30768. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  30769. i.set(-t.x, -1, t.y);
  30770. break;
  30771. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  30772. i.set(-t.x, t.y, 1);
  30773. break;
  30774. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  30775. i.set(t.x, t.y, -1)
  30776. }
  30777. n && i.normalize()
  30778. },
  30779. //add:
  30780. getPos2d : function(point, camera, dom){
  30781. var camera = camera ;
  30782. var dom = dom;
  30783. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  30784. var x,y;
  30785. x = (pos.x + 1) / 2 * dom.clientWidth;
  30786. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  30787. var inSight = x <= dom.clientWidth && x >= 0
  30788. && y <= dom.clientHeight && y >= 0
  30789. return {
  30790. pos: new THREE.Vector2(x,y),
  30791. vector: pos,
  30792. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  30793. inSight : inSight //在屏幕范围内可见
  30794. };
  30795. }
  30796. }
  30797. window.math = t.exports
  30798. }
  30799. , {
  30800. "../constants": 8,
  30801. "../enum/GLCubeFaces": 25,
  30802. three: 217
  30803. }],
  30804. 191: [function(e, t, i) {
  30805. "use strict";
  30806. function n(e, t, i) {
  30807. return a.map(function(n, o) {
  30808. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  30809. }
  30810. .bind(this))
  30811. }
  30812. function r(e) {
  30813. return s[e]
  30814. }
  30815. var o = e("../enum/GLCubeFaces")
  30816. , a = [0, 1, 2, 3, 4, 5]
  30817. , s = {
  30818. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  30819. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  30820. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  30821. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  30822. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  30823. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  30824. };
  30825. t.exports = {
  30826. mapFaceToCubemapFace: r,
  30827. getCubemapUrls: n
  30828. }
  30829. }
  30830. , {
  30831. "../enum/GLCubeFaces": 25
  30832. }],
  30833. 192: [function(e, t, i) {
  30834. "use strict";
  30835. t.exports = {
  30836. captureErrors: function(e, t, i) {
  30837. if ("Raven"in window) {
  30838. Raven.config(e, t).install(),
  30839. i && Raven.setTagsContext(i);
  30840. var n = console.warn
  30841. , r = console.error;
  30842. console.warn = function() {
  30843. var e = Array.prototype.slice.call(arguments);
  30844. Raven.captureMessage(e.join(" "), {
  30845. level: "warning"
  30846. }),
  30847. n.apply(console, e)
  30848. }
  30849. ,
  30850. console.error = function() {
  30851. var e = Array.prototype.slice.call(arguments);
  30852. Raven.captureException(new Error(e.join(" ")), {
  30853. level: "error"
  30854. }),
  30855. r.apply(console, e)
  30856. }
  30857. } else
  30858. console.error("Raven not found, not capturing errors.")
  30859. }
  30860. }
  30861. }
  30862. , {}],
  30863. 193: [function(e, t, i) {
  30864. (function(i) {
  30865. "use strict";
  30866. var n = e("./browser")
  30867. , r = e("../constants")
  30868. , o = e("url")
  30869. , a = e("./logger")
  30870. , ss = e('three')
  30871. , s = new a(i)
  30872. , l = {
  30873. getAuthorizationHeader: function() {
  30874. var e = n.valueFromHash("auth");
  30875. if (e)
  30876. return e.replace(",", " ");
  30877. var t = n.valueFromCookie("token");
  30878. return t ? "Token " + t : null
  30879. },
  30880. parseSidUrl: function(e) {
  30881. var t, i;
  30882. t=g_Prefix;
  30883. if (e = e || "",
  30884. e.match(/^https?/)) {
  30885. var n = o.parse(e);
  30886. t = g_Prefix,
  30887. i = e
  30888. } else{
  30889. //xzw 原先的不能用
  30890. //t = window.location.protocol + "//" + window.location.host, //MP
  30891. t = g_Prefix
  30892. //i = t + "/api/player/models/" + e; //MP
  30893. i = t + "data/" + e;
  30894. }
  30895. return {
  30896. urlBase: t,
  30897. urlModel: i,
  30898. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  30899. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  30900. }
  30901. },
  30902. getModelIDFromQueryString: function() {
  30903. return n.valueFromHash("model") || n.valueFromHash("m")
  30904. },
  30905. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30906. e = JSON.parse(JSON.stringify(e));
  30907. var i = null;
  30908. if (e.images.forEach(function(n) {
  30909. if(!n.metadata) return;
  30910. if ("string" == typeof n.metadata)
  30911. try {
  30912. n.metadata = JSON.parse(n.metadata)
  30913. } catch (e) {
  30914. s.warn("Unable to parse image metadata"),
  30915. n.metadata = null
  30916. }
  30917. else{
  30918. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30919. }
  30920. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30921. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30922. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30923. }else{
  30924. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30925. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  30926. n.metadata.zoom = n.metadata.zoom || 1;
  30927. }
  30928. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30929. }),
  30930. //icon初始视角的:
  30931. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30932. var n = {};
  30933. n.pano = {
  30934. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30935. position: t.convertWorkshopVector(i.scan_position),
  30936. uuid: i.scan_id
  30937. },
  30938. n.camera = {
  30939. quaternion: i.camera_quaternion,
  30940. position: i.camera_position
  30941. },
  30942. e.startPano = n
  30943. }
  30944. return e
  30945. },
  30946. */
  30947. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30948. e = JSON.parse(JSON.stringify(e));
  30949. var i = null;
  30950. var deal = function(n) {
  30951. if(!n.metadata) return;
  30952. if ("string" == typeof n.metadata)
  30953. try {
  30954. n.metadata = JSON.parse(n.metadata)
  30955. } catch (e) {
  30956. s.warn("Unable to parse image metadata"),
  30957. n.metadata = null
  30958. }
  30959. else{
  30960. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30961. }
  30962. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30963. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30964. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30965. }else{
  30966. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  30967. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  30968. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30969. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  30970. }
  30971. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30972. }
  30973. //改
  30974. e.images.forEach(info=>{
  30975. if(info.locations){
  30976. info.locations.forEach(a=>deal(a))
  30977. }else{
  30978. deal(info)
  30979. }
  30980. })
  30981. //icon初始视角的:
  30982. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30983. var n = {};
  30984. n.pano = {
  30985. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30986. position: t.convertWorkshopVector(i.scan_position),
  30987. uuid: i.scan_id
  30988. },
  30989. n.camera = {
  30990. quaternion: i.camera_quaternion,
  30991. position: i.camera_position
  30992. },
  30993. e.startPano = n
  30994. }
  30995. return e
  30996. },
  30997. visionVersionToInt: function() {
  30998. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  30999. return function(t) {
  31000. if (!t)
  31001. throw new Error("Vision version is required");
  31002. var i = e.exec(t);
  31003. if (null === i)
  31004. throw new Error("String is not a vision version: " + t);
  31005. return parseInt(i[1])
  31006. }
  31007. }(),
  31008. modelDataPromisesTiles: function(e) {
  31009. var vision_version = e.vision_version || window.MP_PREFETCHED_MODELDATA.vision_version
  31010. if (vision_version)
  31011. try {
  31012. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  31013. } catch (t) {
  31014. s.warn("Invalid vision version: " + vision_version)
  31015. }
  31016. // var t = e.created ? new Date(e.created) : null;
  31017. // return t && t >= r.visionTilingStartDate
  31018. return false
  31019. }
  31020. };
  31021. t.exports = l
  31022. }
  31023. ).call(this, "/js/util/showcase.js")
  31024. }
  31025. , {
  31026. "../constants": 8,
  31027. "./browser": 182,
  31028. "./logger": 189,
  31029. three:217,
  31030. url: 208
  31031. }],
  31032. 194: [function(e, t, i) {
  31033. "use strict";
  31034. var n = e("../util/ajax")
  31035. , r = e("three")
  31036. , o = e("../settings")
  31037. , a = {};
  31038. t.exports = {
  31039. load: function(e, t, i) {
  31040. var s = a[e];
  31041. return s ? (t && setTimeout(function() {
  31042. t(s)
  31043. }, 1),
  31044. s) : (s = new r.Texture,
  31045. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31046. s.magFilter = r.LinearFilter,
  31047. s.generateMipmaps = !1),
  31048. s.sourceFile = e,
  31049. a[e] = s,
  31050. n.getImage(e).then(function(e) {
  31051. s.image = e,
  31052. s.needsUpdate = !0,
  31053. t && t(s)
  31054. }).fail(i),
  31055. s)
  31056. },
  31057. loadBase64: function(e, t) {
  31058. t = t || "png";
  31059. var i = new r.Texture;
  31060. return i.image = document.createElement("img"),
  31061. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31062. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31063. i.magFilter = r.LinearFilter,
  31064. i.generateMipmaps = !1),
  31065. i.needsUpdate = !0,
  31066. i
  31067. },
  31068. isLoaded: function(e) {
  31069. return !!a[e]
  31070. }
  31071. }
  31072. window.Texture = t.exports
  31073. }
  31074. , {
  31075. "../settings": 166,
  31076. "../util/ajax": 181,
  31077. three: 217
  31078. }],
  31079. 195: [function(e, t, i) {
  31080. "use strict";
  31081. var n = e("./easing");
  31082. window.transitions = t.exports = {
  31083. globalDone: null,
  31084. funcs: [],
  31085. counter: 0,
  31086. uniqueID: 0,
  31087. start: function(e, t, i, r, o, a, s) {
  31088. return r = r || 0,
  31089. this.funcs.push({
  31090. func: e,
  31091. current: -r * Math.abs(t),
  31092. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31093. done: i,
  31094. easing: o || n.linearTween,
  31095. cycling: t < 0,
  31096. running: !0,
  31097. debug: r < 0,
  31098. name: a || "T" + this.counter,
  31099. id: void 0 === s ? this.counter : s,
  31100. paused: !1
  31101. }),
  31102. e(0, 16),
  31103. this.counter += 1,
  31104. e
  31105. },
  31106. trigger: function(e) {
  31107. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31108. , i = e.func || function() {}
  31109. , r = void 0 === e.duration ? 0 : e.duration;
  31110. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31111. var o = e.done || null
  31112. , a = e.easing || n.linearTween
  31113. , s = e.name || "R" + this.counter
  31114. , l = void 0 === e.id ? this.counter : e.id;
  31115. return this.start(i, r, o, t, a, s, l)
  31116. },
  31117. setTimeout: function(e, t, i) {
  31118. var n = void 0 === i ? this.counter : i;
  31119. return this.trigger({
  31120. done: e,
  31121. duration: void 0 === t ? 0 : t,
  31122. name: "O" + this.counter,
  31123. id: n
  31124. })
  31125. },
  31126. pause: function() {
  31127. this.paused = !0
  31128. },
  31129. resume: function() {
  31130. this.paused = !1
  31131. },
  31132. update: function(e) {
  31133. this.funcs.forEach(function(t) {
  31134. if (!(t.paused || (t.current += 1e3 * e,
  31135. t.current < 0)))
  31136. if (t.current >= t.duration && !t.cycling) {
  31137. var i = t.easing(1, 0, 1, 1);
  31138. t.func(i, 1e3 * e),
  31139. t.done && t.done(),
  31140. t.running = !1
  31141. } else {
  31142. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31143. , r = t.func(n, 1e3 * e) || !1;
  31144. r && (t.done && t.done(),
  31145. t.running = !1)
  31146. }
  31147. });
  31148. var t = this.funcs.length;
  31149. this.funcs = this.funcs.filter(function(e) {
  31150. return e.running
  31151. });
  31152. var i = this.funcs.length;
  31153. if (t > 0 && 0 === i && this.globalDone) {
  31154. var n = this.globalDone;
  31155. this.globalDone = null,
  31156. n()
  31157. }
  31158. },
  31159. adjustSpeed: function(e, t) {
  31160. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31161. var r = i[n];
  31162. r.duration /= t,
  31163. r.current /= t
  31164. }
  31165. },
  31166. getById: function(e) {
  31167. return this.funcs.filter(function(t) {
  31168. return e === t.id
  31169. })
  31170. },
  31171. get: function(e) {
  31172. for (var t = 0; t < this.funcs.length; t += 1)
  31173. if (this.funcs[t].func === e)
  31174. return this.funcs[t];
  31175. return null
  31176. },
  31177. isRunning: function(e) {
  31178. var t = this.get(e);
  31179. return null !== t && t.running
  31180. },
  31181. countActive: function() {
  31182. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31183. e += this.funcs[t].running;
  31184. return e
  31185. },
  31186. listActive: function() {
  31187. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31188. this.funcs[t].running && e.push(this.funcs[t].name);
  31189. return e
  31190. },
  31191. done: function(e) {
  31192. this.globalDone = e
  31193. },
  31194. cancelById: function(e) {
  31195. var t = void 0 === e ? 0 : e;
  31196. this.funcs = this.funcs.filter(function(e) {
  31197. return e.id !== t
  31198. })
  31199. },
  31200. cancel: function(e) {
  31201. this.funcs = this.funcs.filter(function(t) {
  31202. return t.func !== e
  31203. })
  31204. },
  31205. getUniqueId: function() {
  31206. return this.uniqueID -= 1,
  31207. this.uniqueID
  31208. }
  31209. }
  31210. }
  31211. , {
  31212. "./easing": 186
  31213. }],
  31214. 196: [function(e, t, i) {
  31215. function n(e) {
  31216. if (this.set = {},
  31217. this.infContains = function() {
  31218. return !0
  31219. }
  31220. ,
  31221. "object" == typeof e)
  31222. if (e instanceof Array)
  31223. for (var t = 0; t < e.length; t++)
  31224. this.set[e[t]] = !0;
  31225. else
  31226. this.set = e;
  31227. else if ("function" == typeof e)
  31228. this.infContains = e;
  31229. else if ("undefined" != typeof e)
  31230. throw new Error("set must be either an array or an object.")
  31231. }
  31232. t.exports = n,
  31233. n.prototype.contains = function(e) {
  31234. return !!this.set[e]
  31235. }
  31236. ,
  31237. n.prototype.has = n.prototype.contains,
  31238. n.prototype.add = function(e) {
  31239. if (1 == arguments.length)
  31240. this.set[e] = !0;
  31241. else
  31242. for (var t = 0; t < arguments.length; t++)
  31243. this.set[arguments[t]] = !0
  31244. }
  31245. ,
  31246. n.prototype.addAll = function(e) {
  31247. if ("object" != typeof e && !(e instanceof Array))
  31248. throw new Error("arr must be an array.");
  31249. for (var t = 0; t < e.length; t++)
  31250. this.add(e[t])
  31251. }
  31252. ,
  31253. n.prototype.remove = function(e) {
  31254. if (1 == arguments.length)
  31255. delete this.set[e];
  31256. else
  31257. for (var t = 0; t < arguments.length; t++)
  31258. delete this.set[arguments[t]]
  31259. }
  31260. ,
  31261. n.prototype.delete = n.prototype.remove,
  31262. n.prototype.clear = function() {
  31263. this.set = {}
  31264. }
  31265. ,
  31266. n.prototype.size = function() {
  31267. return Object.keys(this.set).length
  31268. }
  31269. ,
  31270. n.prototype.toString = function() {
  31271. return "{" + Object.keys(this.set).toString() + "}"
  31272. }
  31273. ,
  31274. n.prototype.toArray = function() {
  31275. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31276. }
  31277. ,
  31278. n.prototype["*values"] = n.prototype.toArray
  31279. }
  31280. , {}],
  31281. 197: [function(e, t, i) {}
  31282. , {}],
  31283. 198: [function(e, t, i) {
  31284. (function(t) {
  31285. "use strict";
  31286. function n() {
  31287. try {
  31288. var e = new Uint8Array(1);
  31289. return e.__proto__ = {
  31290. __proto__: Uint8Array.prototype,
  31291. foo: function() {
  31292. return 42
  31293. }
  31294. },
  31295. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31296. } catch (e) {
  31297. return !1
  31298. }
  31299. }
  31300. function r() {
  31301. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31302. }
  31303. function o(e, t) {
  31304. if (r() < t)
  31305. throw new RangeError("Invalid typed array length");
  31306. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31307. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31308. e.length = t),
  31309. e
  31310. }
  31311. function a(e, t, i) {
  31312. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31313. return new a(e,t,i);
  31314. if ("number" == typeof e) {
  31315. if ("string" == typeof t)
  31316. throw new Error("If encoding is specified then the first argument must be a string");
  31317. return h(this, e)
  31318. }
  31319. return s(this, e, t, i)
  31320. }
  31321. function s(e, t, i, n) {
  31322. if ("number" == typeof t)
  31323. throw new TypeError('"value" argument must not be a number');
  31324. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31325. }
  31326. function l(e) {
  31327. if ("number" != typeof e)
  31328. throw new TypeError('"size" argument must be a number');
  31329. if (e < 0)
  31330. throw new RangeError('"size" argument must not be negative')
  31331. }
  31332. function c(e, t, i, n) {
  31333. return l(t),
  31334. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31335. }
  31336. function h(e, t) {
  31337. if (l(t),
  31338. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31339. !a.TYPED_ARRAY_SUPPORT)
  31340. for (var i = 0; i < t; ++i)
  31341. e[i] = 0;
  31342. return e
  31343. }
  31344. function u(e, t, i) {
  31345. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31346. !a.isEncoding(i))
  31347. throw new TypeError('"encoding" must be a valid string encoding');
  31348. var n = 0 | v(t, i);
  31349. e = o(e, n);
  31350. var r = e.write(t, i);
  31351. return r !== n && (e = e.slice(0, r)),
  31352. e
  31353. }
  31354. function d(e, t) {
  31355. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31356. e = o(e, i);
  31357. for (var n = 0; n < i; n += 1)
  31358. e[n] = 255 & t[n];
  31359. return e
  31360. }
  31361. function p(e, t, i, n) {
  31362. if (t.byteLength,
  31363. i < 0 || t.byteLength < i)
  31364. throw new RangeError("'offset' is out of bounds");
  31365. if (t.byteLength < i + (n || 0))
  31366. throw new RangeError("'length' is out of bounds");
  31367. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31368. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31369. e.__proto__ = a.prototype) : e = d(e, t),
  31370. e
  31371. }
  31372. function f(e, t) {
  31373. if (a.isBuffer(t)) {
  31374. var i = 0 | g(t.length);
  31375. return e = o(e, i),
  31376. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31377. e)
  31378. }
  31379. if (t) {
  31380. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31381. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31382. if ("Buffer" === t.type && $(t.data))
  31383. return d(e, t.data)
  31384. }
  31385. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31386. }
  31387. function g(e) {
  31388. if (e >= r())
  31389. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31390. return 0 | e
  31391. }
  31392. function m(e) {
  31393. return +e != e && (e = 0),
  31394. a.alloc(+e)
  31395. }
  31396. function v(e, t) {
  31397. if (a.isBuffer(e))
  31398. return e.length;
  31399. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31400. return e.byteLength;
  31401. "string" != typeof e && (e = "" + e);
  31402. var i = e.length;
  31403. if (0 === i)
  31404. return 0;
  31405. for (var n = !1; ; )
  31406. switch (t) {
  31407. case "ascii":
  31408. case "latin1":
  31409. case "binary":
  31410. return i;
  31411. case "utf8":
  31412. case "utf-8":
  31413. case void 0:
  31414. return j(e).length;
  31415. case "ucs2":
  31416. case "ucs-2":
  31417. case "utf16le":
  31418. case "utf-16le":
  31419. return 2 * i;
  31420. case "hex":
  31421. return i >>> 1;
  31422. case "base64":
  31423. return Z(e).length;
  31424. default:
  31425. if (n)
  31426. return j(e).length;
  31427. t = ("" + t).toLowerCase(),
  31428. n = !0
  31429. }
  31430. }
  31431. function A(e, t, i) {
  31432. var n = !1;
  31433. if ((void 0 === t || t < 0) && (t = 0),
  31434. t > this.length)
  31435. return "";
  31436. if ((void 0 === i || i > this.length) && (i = this.length),
  31437. i <= 0)
  31438. return "";
  31439. if (i >>>= 0,
  31440. t >>>= 0,
  31441. i <= t)
  31442. return "";
  31443. for (e || (e = "utf8"); ; )
  31444. switch (e) {
  31445. case "hex":
  31446. return L(this, t, i);
  31447. case "utf8":
  31448. case "utf-8":
  31449. return M(this, t, i);
  31450. case "ascii":
  31451. return P(this, t, i);
  31452. case "latin1":
  31453. case "binary":
  31454. return O(this, t, i);
  31455. case "base64":
  31456. return S(this, t, i);
  31457. case "ucs2":
  31458. case "ucs-2":
  31459. case "utf16le":
  31460. case "utf-16le":
  31461. return D(this, t, i);
  31462. default:
  31463. if (n)
  31464. throw new TypeError("Unknown encoding: " + e);
  31465. e = (e + "").toLowerCase(),
  31466. n = !0
  31467. }
  31468. }
  31469. function y(e, t, i) {
  31470. var n = e[t];
  31471. e[t] = e[i],
  31472. e[i] = n
  31473. }
  31474. function C(e, t, i, n, r) {
  31475. if (0 === e.length)
  31476. return -1;
  31477. if ("string" == typeof i ? (n = i,
  31478. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31479. i = +i,
  31480. isNaN(i) && (i = r ? 0 : e.length - 1),
  31481. i < 0 && (i = e.length + i),
  31482. i >= e.length) {
  31483. if (r)
  31484. return -1;
  31485. i = e.length - 1
  31486. } else if (i < 0) {
  31487. if (!r)
  31488. return -1;
  31489. i = 0
  31490. }
  31491. if ("string" == typeof t && (t = a.from(t, n)),
  31492. a.isBuffer(t))
  31493. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31494. if ("number" == typeof t)
  31495. return t &= 255,
  31496. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31497. throw new TypeError("val must be string, number or Buffer")
  31498. }
  31499. function I(e, t, i, n, r) {
  31500. function o(e, t) {
  31501. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31502. }
  31503. var a = 1
  31504. , s = e.length
  31505. , l = t.length;
  31506. if (void 0 !== n && (n = String(n).toLowerCase(),
  31507. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31508. if (e.length < 2 || t.length < 2)
  31509. return -1;
  31510. a = 2,
  31511. s /= 2,
  31512. l /= 2,
  31513. i /= 2
  31514. }
  31515. var c;
  31516. if (r) {
  31517. var h = -1;
  31518. for (c = i; c < s; c++)
  31519. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31520. if (h === -1 && (h = c),
  31521. c - h + 1 === l)
  31522. return h * a
  31523. } else
  31524. h !== -1 && (c -= c - h),
  31525. h = -1
  31526. } else
  31527. for (i + l > s && (i = s - l),
  31528. c = i; c >= 0; c--) {
  31529. for (var u = !0, d = 0; d < l; d++)
  31530. if (o(e, c + d) !== o(t, d)) {
  31531. u = !1;
  31532. break
  31533. }
  31534. if (u)
  31535. return c
  31536. }
  31537. return -1
  31538. }
  31539. function E(e, t, i, n) {
  31540. i = Number(i) || 0;
  31541. var r = e.length - i;
  31542. n ? (n = Number(n),
  31543. n > r && (n = r)) : n = r;
  31544. var o = t.length;
  31545. if (o % 2 !== 0)
  31546. throw new TypeError("Invalid hex string");
  31547. n > o / 2 && (n = o / 2);
  31548. for (var a = 0; a < n; ++a) {
  31549. var s = parseInt(t.substr(2 * a, 2), 16);
  31550. if (isNaN(s))
  31551. return a;
  31552. e[i + a] = s
  31553. }
  31554. return a
  31555. }
  31556. function b(e, t, i, n) {
  31557. return q(j(t, e.length - i), e, i, n)
  31558. }
  31559. function w(e, t, i, n) {
  31560. return q(Y(t), e, i, n)
  31561. }
  31562. function _(e, t, i, n) {
  31563. return w(e, t, i, n)
  31564. }
  31565. function T(e, t, i, n) {
  31566. return q(Z(t), e, i, n)
  31567. }
  31568. function x(e, t, i, n) {
  31569. return q(X(t, e.length - i), e, i, n)
  31570. }
  31571. function S(e, t, i) {
  31572. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31573. }
  31574. function M(e, t, i) {
  31575. i = Math.min(e.length, i);
  31576. for (var n = [], r = t; r < i; ) {
  31577. var o = e[r]
  31578. , a = null
  31579. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31580. if (r + s <= i) {
  31581. var l, c, h, u;
  31582. switch (s) {
  31583. case 1:
  31584. o < 128 && (a = o);
  31585. break;
  31586. case 2:
  31587. l = e[r + 1],
  31588. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31589. u > 127 && (a = u));
  31590. break;
  31591. case 3:
  31592. l = e[r + 1],
  31593. c = e[r + 2],
  31594. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31595. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31596. break;
  31597. case 4:
  31598. l = e[r + 1],
  31599. c = e[r + 2],
  31600. h = e[r + 3],
  31601. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31602. u > 65535 && u < 1114112 && (a = u))
  31603. }
  31604. }
  31605. null === a ? (a = 65533,
  31606. s = 1) : a > 65535 && (a -= 65536,
  31607. n.push(a >>> 10 & 1023 | 55296),
  31608. a = 56320 | 1023 & a),
  31609. n.push(a),
  31610. r += s
  31611. }
  31612. return R(n)
  31613. }
  31614. function R(e) {
  31615. var t = e.length;
  31616. if (t <= ee)
  31617. return String.fromCharCode.apply(String, e);
  31618. for (var i = "", n = 0; n < t; )
  31619. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31620. return i
  31621. }
  31622. function P(e, t, i) {
  31623. var n = "";
  31624. i = Math.min(e.length, i);
  31625. for (var r = t; r < i; ++r)
  31626. n += String.fromCharCode(127 & e[r]);
  31627. return n
  31628. }
  31629. function O(e, t, i) {
  31630. var n = "";
  31631. i = Math.min(e.length, i);
  31632. for (var r = t; r < i; ++r)
  31633. n += String.fromCharCode(e[r]);
  31634. return n
  31635. }
  31636. function L(e, t, i) {
  31637. var n = e.length;
  31638. (!t || t < 0) && (t = 0),
  31639. (!i || i < 0 || i > n) && (i = n);
  31640. for (var r = "", o = t; o < i; ++o)
  31641. r += W(e[o]);
  31642. return r
  31643. }
  31644. function D(e, t, i) {
  31645. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31646. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31647. return r
  31648. }
  31649. function N(e, t, i) {
  31650. if (e % 1 !== 0 || e < 0)
  31651. throw new RangeError("offset is not uint");
  31652. if (e + t > i)
  31653. throw new RangeError("Trying to access beyond buffer length")
  31654. }
  31655. function B(e, t, i, n, r, o) {
  31656. if (!a.isBuffer(e))
  31657. throw new TypeError('"buffer" argument must be a Buffer instance');
  31658. if (t > r || t < o)
  31659. throw new RangeError('"value" argument is out of bounds');
  31660. if (i + n > e.length)
  31661. throw new RangeError("Index out of range")
  31662. }
  31663. function F(e, t, i, n) {
  31664. t < 0 && (t = 65535 + t + 1);
  31665. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31666. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31667. }
  31668. function V(e, t, i, n) {
  31669. t < 0 && (t = 4294967295 + t + 1);
  31670. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31671. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31672. }
  31673. function U(e, t, i, n, r, o) {
  31674. if (i + n > e.length)
  31675. throw new RangeError("Index out of range");
  31676. if (i < 0)
  31677. throw new RangeError("Index out of range")
  31678. }
  31679. function k(e, t, i, n, r) {
  31680. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31681. J.write(e, t, i, n, 23, 4),
  31682. i + 4
  31683. }
  31684. function H(e, t, i, n, r) {
  31685. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31686. J.write(e, t, i, n, 52, 8),
  31687. i + 8
  31688. }
  31689. function G(e) {
  31690. if (e = z(e).replace(te, ""),
  31691. e.length < 2)
  31692. return "";
  31693. for (; e.length % 4 !== 0; )
  31694. e += "=";
  31695. return e
  31696. }
  31697. function z(e) {
  31698. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  31699. }
  31700. function W(e) {
  31701. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  31702. }
  31703. function j(e, t) {
  31704. t = t || 1 / 0;
  31705. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  31706. if (i = e.charCodeAt(a),
  31707. i > 55295 && i < 57344) {
  31708. if (!r) {
  31709. if (i > 56319) {
  31710. (t -= 3) > -1 && o.push(239, 191, 189);
  31711. continue
  31712. }
  31713. if (a + 1 === n) {
  31714. (t -= 3) > -1 && o.push(239, 191, 189);
  31715. continue
  31716. }
  31717. r = i;
  31718. continue
  31719. }
  31720. if (i < 56320) {
  31721. (t -= 3) > -1 && o.push(239, 191, 189),
  31722. r = i;
  31723. continue
  31724. }
  31725. i = (r - 55296 << 10 | i - 56320) + 65536
  31726. } else
  31727. r && (t -= 3) > -1 && o.push(239, 191, 189);
  31728. if (r = null,
  31729. i < 128) {
  31730. if ((t -= 1) < 0)
  31731. break;
  31732. o.push(i)
  31733. } else if (i < 2048) {
  31734. if ((t -= 2) < 0)
  31735. break;
  31736. o.push(i >> 6 | 192, 63 & i | 128)
  31737. } else if (i < 65536) {
  31738. if ((t -= 3) < 0)
  31739. break;
  31740. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  31741. } else {
  31742. if (!(i < 1114112))
  31743. throw new Error("Invalid code point");
  31744. if ((t -= 4) < 0)
  31745. break;
  31746. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  31747. }
  31748. }
  31749. return o
  31750. }
  31751. function Y(e) {
  31752. for (var t = [], i = 0; i < e.length; ++i)
  31753. t.push(255 & e.charCodeAt(i));
  31754. return t
  31755. }
  31756. function X(e, t) {
  31757. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  31758. i = e.charCodeAt(a),
  31759. n = i >> 8,
  31760. r = i % 256,
  31761. o.push(r),
  31762. o.push(n);
  31763. return o
  31764. }
  31765. function Z(e) {
  31766. return Q.toByteArray(G(e))
  31767. }
  31768. function q(e, t, i, n) {
  31769. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  31770. t[r + i] = e[r];
  31771. return r
  31772. }
  31773. function K(e) {
  31774. return e !== e
  31775. }
  31776. var Q = e("base64-js")
  31777. , J = e("ieee754")
  31778. , $ = e("isarray");
  31779. i.Buffer = a,
  31780. i.SlowBuffer = m,
  31781. i.INSPECT_MAX_BYTES = 50,
  31782. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  31783. i.kMaxLength = r(),
  31784. a.poolSize = 8192,
  31785. a._augment = function(e) {
  31786. return e.__proto__ = a.prototype,
  31787. e
  31788. }
  31789. ,
  31790. a.from = function(e, t, i) {
  31791. return s(null, e, t, i)
  31792. }
  31793. ,
  31794. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  31795. a.__proto__ = Uint8Array,
  31796. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  31797. value: null,
  31798. configurable: !0
  31799. })),
  31800. a.alloc = function(e, t, i) {
  31801. return c(null, e, t, i)
  31802. }
  31803. ,
  31804. a.allocUnsafe = function(e) {
  31805. return h(null, e)
  31806. }
  31807. ,
  31808. a.allocUnsafeSlow = function(e) {
  31809. return h(null, e)
  31810. }
  31811. ,
  31812. a.isBuffer = function(e) {
  31813. return !(null == e || !e._isBuffer)
  31814. }
  31815. ,
  31816. a.compare = function(e, t) {
  31817. if (!a.isBuffer(e) || !a.isBuffer(t))
  31818. throw new TypeError("Arguments must be Buffers");
  31819. if (e === t)
  31820. return 0;
  31821. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  31822. if (e[r] !== t[r]) {
  31823. i = e[r],
  31824. n = t[r];
  31825. break
  31826. }
  31827. return i < n ? -1 : n < i ? 1 : 0
  31828. }
  31829. ,
  31830. a.isEncoding = function(e) {
  31831. switch (String(e).toLowerCase()) {
  31832. case "hex":
  31833. case "utf8":
  31834. case "utf-8":
  31835. case "ascii":
  31836. case "latin1":
  31837. case "binary":
  31838. case "base64":
  31839. case "ucs2":
  31840. case "ucs-2":
  31841. case "utf16le":
  31842. case "utf-16le":
  31843. return !0;
  31844. default:
  31845. return !1
  31846. }
  31847. }
  31848. ,
  31849. a.concat = function(e, t) {
  31850. if (!$(e))
  31851. throw new TypeError('"list" argument must be an Array of Buffers');
  31852. if (0 === e.length)
  31853. return a.alloc(0);
  31854. var i;
  31855. if (void 0 === t)
  31856. for (t = 0,
  31857. i = 0; i < e.length; ++i)
  31858. t += e[i].length;
  31859. var n = a.allocUnsafe(t)
  31860. , r = 0;
  31861. for (i = 0; i < e.length; ++i) {
  31862. var o = e[i];
  31863. if (!a.isBuffer(o))
  31864. throw new TypeError('"list" argument must be an Array of Buffers');
  31865. o.copy(n, r),
  31866. r += o.length
  31867. }
  31868. return n
  31869. }
  31870. ,
  31871. a.byteLength = v,
  31872. a.prototype._isBuffer = !0,
  31873. a.prototype.swap16 = function() {
  31874. var e = this.length;
  31875. if (e % 2 !== 0)
  31876. throw new RangeError("Buffer size must be a multiple of 16-bits");
  31877. for (var t = 0; t < e; t += 2)
  31878. y(this, t, t + 1);
  31879. return this
  31880. }
  31881. ,
  31882. a.prototype.swap32 = function() {
  31883. var e = this.length;
  31884. if (e % 4 !== 0)
  31885. throw new RangeError("Buffer size must be a multiple of 32-bits");
  31886. for (var t = 0; t < e; t += 4)
  31887. y(this, t, t + 3),
  31888. y(this, t + 1, t + 2);
  31889. return this
  31890. }
  31891. ,
  31892. a.prototype.swap64 = function() {
  31893. var e = this.length;
  31894. if (e % 8 !== 0)
  31895. throw new RangeError("Buffer size must be a multiple of 64-bits");
  31896. for (var t = 0; t < e; t += 8)
  31897. y(this, t, t + 7),
  31898. y(this, t + 1, t + 6),
  31899. y(this, t + 2, t + 5),
  31900. y(this, t + 3, t + 4);
  31901. return this
  31902. }
  31903. ,
  31904. a.prototype.toString = function() {
  31905. var e = 0 | this.length;
  31906. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  31907. }
  31908. ,
  31909. a.prototype.equals = function(e) {
  31910. if (!a.isBuffer(e))
  31911. throw new TypeError("Argument must be a Buffer");
  31912. return this === e || 0 === a.compare(this, e)
  31913. }
  31914. ,
  31915. a.prototype.inspect = function() {
  31916. var e = ""
  31917. , t = i.INSPECT_MAX_BYTES;
  31918. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  31919. this.length > t && (e += " ... ")),
  31920. "<Buffer " + e + ">"
  31921. }
  31922. ,
  31923. a.prototype.compare = function(e, t, i, n, r) {
  31924. if (!a.isBuffer(e))
  31925. throw new TypeError("Argument must be a Buffer");
  31926. if (void 0 === t && (t = 0),
  31927. void 0 === i && (i = e ? e.length : 0),
  31928. void 0 === n && (n = 0),
  31929. void 0 === r && (r = this.length),
  31930. t < 0 || i > e.length || n < 0 || r > this.length)
  31931. throw new RangeError("out of range index");
  31932. if (n >= r && t >= i)
  31933. return 0;
  31934. if (n >= r)
  31935. return -1;
  31936. if (t >= i)
  31937. return 1;
  31938. if (t >>>= 0,
  31939. i >>>= 0,
  31940. n >>>= 0,
  31941. r >>>= 0,
  31942. this === e)
  31943. return 0;
  31944. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  31945. if (c[u] !== h[u]) {
  31946. o = c[u],
  31947. s = h[u];
  31948. break
  31949. }
  31950. return o < s ? -1 : s < o ? 1 : 0
  31951. }
  31952. ,
  31953. a.prototype.includes = function(e, t, i) {
  31954. return this.indexOf(e, t, i) !== -1
  31955. }
  31956. ,
  31957. a.prototype.indexOf = function(e, t, i) {
  31958. return C(this, e, t, i, !0)
  31959. }
  31960. ,
  31961. a.prototype.lastIndexOf = function(e, t, i) {
  31962. return C(this, e, t, i, !1)
  31963. }
  31964. ,
  31965. a.prototype.write = function(e, t, i, n) {
  31966. if (void 0 === t)
  31967. n = "utf8",
  31968. i = this.length,
  31969. t = 0;
  31970. else if (void 0 === i && "string" == typeof t)
  31971. n = t,
  31972. i = this.length,
  31973. t = 0;
  31974. else {
  31975. if (!isFinite(t))
  31976. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  31977. t |= 0,
  31978. isFinite(i) ? (i |= 0,
  31979. void 0 === n && (n = "utf8")) : (n = i,
  31980. i = void 0)
  31981. }
  31982. var r = this.length - t;
  31983. if ((void 0 === i || i > r) && (i = r),
  31984. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  31985. throw new RangeError("Attempt to write outside buffer bounds");
  31986. n || (n = "utf8");
  31987. for (var o = !1; ; )
  31988. switch (n) {
  31989. case "hex":
  31990. return E(this, e, t, i);
  31991. case "utf8":
  31992. case "utf-8":
  31993. return b(this, e, t, i);
  31994. case "ascii":
  31995. return w(this, e, t, i);
  31996. case "latin1":
  31997. case "binary":
  31998. return _(this, e, t, i);
  31999. case "base64":
  32000. return T(this, e, t, i);
  32001. case "ucs2":
  32002. case "ucs-2":
  32003. case "utf16le":
  32004. case "utf-16le":
  32005. return x(this, e, t, i);
  32006. default:
  32007. if (o)
  32008. throw new TypeError("Unknown encoding: " + n);
  32009. n = ("" + n).toLowerCase(),
  32010. o = !0
  32011. }
  32012. }
  32013. ,
  32014. a.prototype.toJSON = function() {
  32015. return {
  32016. type: "Buffer",
  32017. data: Array.prototype.slice.call(this._arr || this, 0)
  32018. }
  32019. }
  32020. ;
  32021. var ee = 4096;
  32022. a.prototype.slice = function(e, t) {
  32023. var i = this.length;
  32024. e = ~~e,
  32025. t = void 0 === t ? i : ~~t,
  32026. e < 0 ? (e += i,
  32027. e < 0 && (e = 0)) : e > i && (e = i),
  32028. t < 0 ? (t += i,
  32029. t < 0 && (t = 0)) : t > i && (t = i),
  32030. t < e && (t = e);
  32031. var n;
  32032. if (a.TYPED_ARRAY_SUPPORT)
  32033. n = this.subarray(e, t),
  32034. n.__proto__ = a.prototype;
  32035. else {
  32036. var r = t - e;
  32037. n = new a(r,void 0);
  32038. for (var o = 0; o < r; ++o)
  32039. n[o] = this[o + e]
  32040. }
  32041. return n
  32042. }
  32043. ,
  32044. a.prototype.readUIntLE = function(e, t, i) {
  32045. e |= 0,
  32046. t |= 0,
  32047. i || N(e, t, this.length);
  32048. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32049. n += this[e + o] * r;
  32050. return n
  32051. }
  32052. ,
  32053. a.prototype.readUIntBE = function(e, t, i) {
  32054. e |= 0,
  32055. t |= 0,
  32056. i || N(e, t, this.length);
  32057. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  32058. n += this[e + --t] * r;
  32059. return n
  32060. }
  32061. ,
  32062. a.prototype.readUInt8 = function(e, t) {
  32063. return t || N(e, 1, this.length),
  32064. this[e]
  32065. }
  32066. ,
  32067. a.prototype.readUInt16LE = function(e, t) {
  32068. return t || N(e, 2, this.length),
  32069. this[e] | this[e + 1] << 8
  32070. }
  32071. ,
  32072. a.prototype.readUInt16BE = function(e, t) {
  32073. return t || N(e, 2, this.length),
  32074. this[e] << 8 | this[e + 1]
  32075. }
  32076. ,
  32077. a.prototype.readUInt32LE = function(e, t) {
  32078. return t || N(e, 4, this.length),
  32079. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32080. }
  32081. ,
  32082. a.prototype.readUInt32BE = function(e, t) {
  32083. return t || N(e, 4, this.length),
  32084. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32085. }
  32086. ,
  32087. a.prototype.readIntLE = function(e, t, i) {
  32088. e |= 0,
  32089. t |= 0,
  32090. i || N(e, t, this.length);
  32091. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32092. n += this[e + o] * r;
  32093. return r *= 128,
  32094. n >= r && (n -= Math.pow(2, 8 * t)),
  32095. n
  32096. }
  32097. ,
  32098. a.prototype.readIntBE = function(e, t, i) {
  32099. e |= 0,
  32100. t |= 0,
  32101. i || N(e, t, this.length);
  32102. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  32103. o += this[e + --n] * r;
  32104. return r *= 128,
  32105. o >= r && (o -= Math.pow(2, 8 * t)),
  32106. o
  32107. }
  32108. ,
  32109. a.prototype.readInt8 = function(e, t) {
  32110. return t || N(e, 1, this.length),
  32111. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32112. }
  32113. ,
  32114. a.prototype.readInt16LE = function(e, t) {
  32115. t || N(e, 2, this.length);
  32116. var i = this[e] | this[e + 1] << 8;
  32117. return 32768 & i ? 4294901760 | i : i
  32118. }
  32119. ,
  32120. a.prototype.readInt16BE = function(e, t) {
  32121. t || N(e, 2, this.length);
  32122. var i = this[e + 1] | this[e] << 8;
  32123. return 32768 & i ? 4294901760 | i : i
  32124. }
  32125. ,
  32126. a.prototype.readInt32LE = function(e, t) {
  32127. return t || N(e, 4, this.length),
  32128. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32129. }
  32130. ,
  32131. a.prototype.readInt32BE = function(e, t) {
  32132. return t || N(e, 4, this.length),
  32133. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32134. }
  32135. ,
  32136. a.prototype.readFloatLE = function(e, t) {
  32137. return t || N(e, 4, this.length),
  32138. J.read(this, e, !0, 23, 4)
  32139. }
  32140. ,
  32141. a.prototype.readFloatBE = function(e, t) {
  32142. return t || N(e, 4, this.length),
  32143. J.read(this, e, !1, 23, 4)
  32144. }
  32145. ,
  32146. a.prototype.readDoubleLE = function(e, t) {
  32147. return t || N(e, 8, this.length),
  32148. J.read(this, e, !0, 52, 8)
  32149. }
  32150. ,
  32151. a.prototype.readDoubleBE = function(e, t) {
  32152. return t || N(e, 8, this.length),
  32153. J.read(this, e, !1, 52, 8)
  32154. }
  32155. ,
  32156. a.prototype.writeUIntLE = function(e, t, i, n) {
  32157. if (e = +e,
  32158. t |= 0,
  32159. i |= 0,
  32160. !n) {
  32161. var r = Math.pow(2, 8 * i) - 1;
  32162. B(this, e, t, i, r, 0)
  32163. }
  32164. var o = 1
  32165. , a = 0;
  32166. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32167. this[t + a] = e / o & 255;
  32168. return t + i
  32169. }
  32170. ,
  32171. a.prototype.writeUIntBE = function(e, t, i, n) {
  32172. if (e = +e,
  32173. t |= 0,
  32174. i |= 0,
  32175. !n) {
  32176. var r = Math.pow(2, 8 * i) - 1;
  32177. B(this, e, t, i, r, 0)
  32178. }
  32179. var o = i - 1
  32180. , a = 1;
  32181. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32182. this[t + o] = e / a & 255;
  32183. return t + i
  32184. }
  32185. ,
  32186. a.prototype.writeUInt8 = function(e, t, i) {
  32187. return e = +e,
  32188. t |= 0,
  32189. i || B(this, e, t, 1, 255, 0),
  32190. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32191. this[t] = 255 & e,
  32192. t + 1
  32193. }
  32194. ,
  32195. a.prototype.writeUInt16LE = function(e, t, i) {
  32196. return e = +e,
  32197. t |= 0,
  32198. i || B(this, e, t, 2, 65535, 0),
  32199. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32200. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32201. t + 2
  32202. }
  32203. ,
  32204. a.prototype.writeUInt16BE = function(e, t, i) {
  32205. return e = +e,
  32206. t |= 0,
  32207. i || B(this, e, t, 2, 65535, 0),
  32208. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32209. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32210. t + 2
  32211. }
  32212. ,
  32213. a.prototype.writeUInt32LE = function(e, t, i) {
  32214. return e = +e,
  32215. t |= 0,
  32216. i || B(this, e, t, 4, 4294967295, 0),
  32217. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32218. this[t + 2] = e >>> 16,
  32219. this[t + 1] = e >>> 8,
  32220. this[t] = 255 & e) : V(this, e, t, !0),
  32221. t + 4
  32222. }
  32223. ,
  32224. a.prototype.writeUInt32BE = function(e, t, i) {
  32225. return e = +e,
  32226. t |= 0,
  32227. i || B(this, e, t, 4, 4294967295, 0),
  32228. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32229. this[t + 1] = e >>> 16,
  32230. this[t + 2] = e >>> 8,
  32231. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32232. t + 4
  32233. }
  32234. ,
  32235. a.prototype.writeIntLE = function(e, t, i, n) {
  32236. if (e = +e,
  32237. t |= 0,
  32238. !n) {
  32239. var r = Math.pow(2, 8 * i - 1);
  32240. B(this, e, t, i, r - 1, -r)
  32241. }
  32242. var o = 0
  32243. , a = 1
  32244. , s = 0;
  32245. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32246. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32247. this[t + o] = (e / a >> 0) - s & 255;
  32248. return t + i
  32249. }
  32250. ,
  32251. a.prototype.writeIntBE = function(e, t, i, n) {
  32252. if (e = +e,
  32253. t |= 0,
  32254. !n) {
  32255. var r = Math.pow(2, 8 * i - 1);
  32256. B(this, e, t, i, r - 1, -r)
  32257. }
  32258. var o = i - 1
  32259. , a = 1
  32260. , s = 0;
  32261. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32262. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32263. this[t + o] = (e / a >> 0) - s & 255;
  32264. return t + i
  32265. }
  32266. ,
  32267. a.prototype.writeInt8 = function(e, t, i) {
  32268. return e = +e,
  32269. t |= 0,
  32270. i || B(this, e, t, 1, 127, -128),
  32271. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32272. e < 0 && (e = 255 + e + 1),
  32273. this[t] = 255 & e,
  32274. t + 1
  32275. }
  32276. ,
  32277. a.prototype.writeInt16LE = function(e, t, i) {
  32278. return e = +e,
  32279. t |= 0,
  32280. i || B(this, e, t, 2, 32767, -32768),
  32281. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32282. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32283. t + 2
  32284. }
  32285. ,
  32286. a.prototype.writeInt16BE = function(e, t, i) {
  32287. return e = +e,
  32288. t |= 0,
  32289. i || B(this, e, t, 2, 32767, -32768),
  32290. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32291. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32292. t + 2
  32293. }
  32294. ,
  32295. a.prototype.writeInt32LE = function(e, t, i) {
  32296. return e = +e,
  32297. t |= 0,
  32298. i || B(this, e, t, 4, 2147483647, -2147483648),
  32299. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32300. this[t + 1] = e >>> 8,
  32301. this[t + 2] = e >>> 16,
  32302. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32303. t + 4
  32304. }
  32305. ,
  32306. a.prototype.writeInt32BE = function(e, t, i) {
  32307. return e = +e,
  32308. t |= 0,
  32309. i || B(this, e, t, 4, 2147483647, -2147483648),
  32310. e < 0 && (e = 4294967295 + e + 1),
  32311. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32312. this[t + 1] = e >>> 16,
  32313. this[t + 2] = e >>> 8,
  32314. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32315. t + 4
  32316. }
  32317. ,
  32318. a.prototype.writeFloatLE = function(e, t, i) {
  32319. return k(this, e, t, !0, i)
  32320. }
  32321. ,
  32322. a.prototype.writeFloatBE = function(e, t, i) {
  32323. return k(this, e, t, !1, i)
  32324. }
  32325. ,
  32326. a.prototype.writeDoubleLE = function(e, t, i) {
  32327. return H(this, e, t, !0, i)
  32328. }
  32329. ,
  32330. a.prototype.writeDoubleBE = function(e, t, i) {
  32331. return H(this, e, t, !1, i)
  32332. }
  32333. ,
  32334. a.prototype.copy = function(e, t, i, n) {
  32335. if (i || (i = 0),
  32336. n || 0 === n || (n = this.length),
  32337. t >= e.length && (t = e.length),
  32338. t || (t = 0),
  32339. n > 0 && n < i && (n = i),
  32340. n === i)
  32341. return 0;
  32342. if (0 === e.length || 0 === this.length)
  32343. return 0;
  32344. if (t < 0)
  32345. throw new RangeError("targetStart out of bounds");
  32346. if (i < 0 || i >= this.length)
  32347. throw new RangeError("sourceStart out of bounds");
  32348. if (n < 0)
  32349. throw new RangeError("sourceEnd out of bounds");
  32350. n > this.length && (n = this.length),
  32351. e.length - t < n - i && (n = e.length - t + i);
  32352. var r, o = n - i;
  32353. if (this === e && i < t && t < n)
  32354. for (r = o - 1; r >= 0; --r)
  32355. e[r + t] = this[r + i];
  32356. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32357. for (r = 0; r < o; ++r)
  32358. e[r + t] = this[r + i];
  32359. else
  32360. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32361. return o
  32362. }
  32363. ,
  32364. a.prototype.fill = function(e, t, i, n) {
  32365. if ("string" == typeof e) {
  32366. if ("string" == typeof t ? (n = t,
  32367. t = 0,
  32368. i = this.length) : "string" == typeof i && (n = i,
  32369. i = this.length),
  32370. 1 === e.length) {
  32371. var r = e.charCodeAt(0);
  32372. r < 256 && (e = r)
  32373. }
  32374. if (void 0 !== n && "string" != typeof n)
  32375. throw new TypeError("encoding must be a string");
  32376. if ("string" == typeof n && !a.isEncoding(n))
  32377. throw new TypeError("Unknown encoding: " + n)
  32378. } else
  32379. "number" == typeof e && (e &= 255);
  32380. if (t < 0 || this.length < t || this.length < i)
  32381. throw new RangeError("Out of range index");
  32382. if (i <= t)
  32383. return this;
  32384. t >>>= 0,
  32385. i = void 0 === i ? this.length : i >>> 0,
  32386. e || (e = 0);
  32387. var o;
  32388. if ("number" == typeof e)
  32389. for (o = t; o < i; ++o)
  32390. this[o] = e;
  32391. else {
  32392. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32393. , l = s.length;
  32394. for (o = 0; o < i - t; ++o)
  32395. this[o + t] = s[o % l]
  32396. }
  32397. return this
  32398. }
  32399. ;
  32400. var te = /[^+\/0-9A-Za-z-_]/g
  32401. }
  32402. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32403. }
  32404. , {
  32405. "base64-js": 199,
  32406. ieee754: 200,
  32407. isarray: 201
  32408. }],
  32409. 199: [function(e, t, i) {
  32410. "use strict";
  32411. function n(e) {
  32412. var t = e.length;
  32413. if (t % 4 > 0)
  32414. throw new Error("Invalid string. Length must be a multiple of 4");
  32415. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32416. }
  32417. function r(e) {
  32418. return 3 * e.length / 4 - n(e)
  32419. }
  32420. function o(e) {
  32421. var t, i, r, o, a, s, l = e.length;
  32422. a = n(e),
  32423. s = new u(3 * l / 4 - a),
  32424. r = a > 0 ? l - 4 : l;
  32425. var c = 0;
  32426. for (t = 0,
  32427. i = 0; t < r; t += 4,
  32428. i += 3)
  32429. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32430. s[c++] = o >> 16 & 255,
  32431. s[c++] = o >> 8 & 255,
  32432. s[c++] = 255 & o;
  32433. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32434. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32435. s[c++] = o >> 8 & 255,
  32436. s[c++] = 255 & o),
  32437. s
  32438. }
  32439. function a(e) {
  32440. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32441. }
  32442. function s(e, t, i) {
  32443. for (var n, r = [], o = t; o < i; o += 3)
  32444. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32445. r.push(a(n));
  32446. return r.join("")
  32447. }
  32448. function l(e) {
  32449. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32450. o.push(s(e, l, l + a > h ? h : l + a));
  32451. return 1 === n ? (t = e[i - 1],
  32452. r += c[t >> 2],
  32453. r += c[t << 4 & 63],
  32454. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32455. r += c[t >> 10],
  32456. r += c[t >> 4 & 63],
  32457. r += c[t << 2 & 63],
  32458. r += "="),
  32459. o.push(r),
  32460. o.join("")
  32461. }
  32462. i.byteLength = r,
  32463. i.toByteArray = o,
  32464. i.fromByteArray = l;
  32465. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32466. c[p] = d[p],
  32467. h[d.charCodeAt(p)] = p;
  32468. h["-".charCodeAt(0)] = 62,
  32469. h["_".charCodeAt(0)] = 63
  32470. }
  32471. , {}],
  32472. 200: [function(e, t, i) {
  32473. i.read = function(e, t, i, n, r) {
  32474. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32475. for (u += d,
  32476. o = p & (1 << -h) - 1,
  32477. p >>= -h,
  32478. h += s; h > 0; o = 256 * o + e[t + u],
  32479. u += d,
  32480. h -= 8)
  32481. ;
  32482. for (a = o & (1 << -h) - 1,
  32483. o >>= -h,
  32484. h += n; h > 0; a = 256 * a + e[t + u],
  32485. u += d,
  32486. h -= 8)
  32487. ;
  32488. if (0 === o)
  32489. o = 1 - c;
  32490. else {
  32491. if (o === l)
  32492. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32493. a += Math.pow(2, n),
  32494. o -= c
  32495. }
  32496. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32497. }
  32498. ,
  32499. i.write = function(e, t, i, n, r, o) {
  32500. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32501. for (t = Math.abs(t),
  32502. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32503. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32504. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32505. l *= 2),
  32506. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32507. t * l >= 2 && (a++,
  32508. l /= 2),
  32509. a + u >= h ? (s = 0,
  32510. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32511. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32512. a = 0)); r >= 8; e[i + p] = 255 & s,
  32513. p += f,
  32514. s /= 256,
  32515. r -= 8)
  32516. ;
  32517. for (a = a << r | s,
  32518. c += r; c > 0; e[i + p] = 255 & a,
  32519. p += f,
  32520. a /= 256,
  32521. c -= 8)
  32522. ;
  32523. e[i + p - f] |= 128 * g
  32524. }
  32525. }
  32526. , {}],
  32527. 201: [function(e, t, i) {
  32528. var n = {}.toString;
  32529. t.exports = Array.isArray || function(e) {
  32530. return "[object Array]" == n.call(e)
  32531. }
  32532. }
  32533. , {}],
  32534. 202: [function(e, t, i) {
  32535. function n() {
  32536. this._events = this._events || {},
  32537. this._maxListeners = this._maxListeners || void 0
  32538. }
  32539. function r(e) {
  32540. return "function" == typeof e
  32541. }
  32542. function o(e) {
  32543. return "number" == typeof e
  32544. }
  32545. function a(e) {
  32546. return "object" == typeof e && null !== e
  32547. }
  32548. function s(e) {
  32549. return void 0 === e
  32550. }
  32551. t.exports = n,
  32552. n.EventEmitter = n,
  32553. n.prototype._events = void 0,
  32554. n.prototype._maxListeners = void 0,
  32555. n.defaultMaxListeners = 10,
  32556. n.prototype.setMaxListeners = function(e) {
  32557. if (!o(e) || e < 0 || isNaN(e))
  32558. throw TypeError("n must be a positive number");
  32559. return this._maxListeners = e,
  32560. this
  32561. }
  32562. ,
  32563. n.prototype.emit = function(e) {
  32564. var t, i, n, o, l, c;
  32565. if (this._events || (this._events = {}),
  32566. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32567. if (t = arguments[1],
  32568. t instanceof Error)
  32569. throw t;
  32570. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32571. throw h.context = t,
  32572. h
  32573. }
  32574. if (i = this._events[e],
  32575. s(i))
  32576. return !1;
  32577. if (r(i))
  32578. switch (arguments.length) {
  32579. case 1:
  32580. i.call(this);
  32581. break;
  32582. case 2:
  32583. i.call(this, arguments[1]);
  32584. break;
  32585. case 3:
  32586. i.call(this, arguments[1], arguments[2]);
  32587. break;
  32588. default:
  32589. o = Array.prototype.slice.call(arguments, 1),
  32590. i.apply(this, o)
  32591. }
  32592. else if (a(i))
  32593. for (o = Array.prototype.slice.call(arguments, 1),
  32594. c = i.slice(),
  32595. n = c.length,
  32596. l = 0; l < n; l++)
  32597. c[l].apply(this, o);
  32598. return !0
  32599. }
  32600. ,
  32601. n.prototype.addListener = function(e, t) {
  32602. var i;
  32603. if (!r(t))
  32604. throw TypeError("listener must be a function");
  32605. return this._events || (this._events = {}),
  32606. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32607. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32608. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32609. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32610. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32611. "function" == typeof console.trace && console.trace())),
  32612. this
  32613. }
  32614. ,
  32615. n.prototype.on = n.prototype.addListener,
  32616. n.prototype.once = function(e, t) {
  32617. function i() {
  32618. this.removeListener(e, i),
  32619. n || (n = !0,
  32620. t.apply(this, arguments))
  32621. }
  32622. if (!r(t))
  32623. throw TypeError("listener must be a function");
  32624. var n = !1;
  32625. return i.listener = t,
  32626. this.on(e, i),
  32627. this
  32628. }
  32629. ,
  32630. n.prototype.removeListener = function(e, t) {
  32631. var i, n, o, s;
  32632. if (!r(t))
  32633. throw TypeError("listener must be a function");
  32634. if (!this._events || !this._events[e])
  32635. return this;
  32636. if (i = this._events[e],
  32637. o = i.length,
  32638. n = -1,
  32639. i === t || r(i.listener) && i.listener === t)
  32640. delete this._events[e],
  32641. this._events.removeListener && this.emit("removeListener", e, t);
  32642. else if (a(i)) {
  32643. for (s = o; s-- > 0; )
  32644. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32645. n = s;
  32646. break
  32647. }
  32648. if (n < 0)
  32649. return this;
  32650. 1 === i.length ? (i.length = 0,
  32651. delete this._events[e]) : i.splice(n, 1),
  32652. this._events.removeListener && this.emit("removeListener", e, t)
  32653. }
  32654. return this
  32655. }
  32656. ,
  32657. n.prototype.removeAllListeners = function(e) {
  32658. var t, i;
  32659. if (!this._events)
  32660. return this;
  32661. if (!this._events.removeListener)
  32662. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32663. this;
  32664. if (0 === arguments.length) {
  32665. for (t in this._events)
  32666. "removeListener" !== t && this.removeAllListeners(t);
  32667. return this.removeAllListeners("removeListener"),
  32668. this._events = {},
  32669. this
  32670. }
  32671. if (i = this._events[e],
  32672. r(i))
  32673. this.removeListener(e, i);
  32674. else if (i)
  32675. for (; i.length; )
  32676. this.removeListener(e, i[i.length - 1]);
  32677. return delete this._events[e],
  32678. this
  32679. }
  32680. ,
  32681. n.prototype.listeners = function(e) {
  32682. var t;
  32683. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32684. }
  32685. ,
  32686. n.prototype.listenerCount = function(e) {
  32687. if (this._events) {
  32688. var t = this._events[e];
  32689. if (r(t))
  32690. return 1;
  32691. if (t)
  32692. return t.length
  32693. }
  32694. return 0
  32695. }
  32696. ,
  32697. n.listenerCount = function(e, t) {
  32698. return e.listenerCount(t)
  32699. }
  32700. }
  32701. , {}],
  32702. 203: [function(e, t, i) {
  32703. function n() {
  32704. throw new Error("setTimeout has not been defined")
  32705. }
  32706. function r() {
  32707. throw new Error("clearTimeout has not been defined")
  32708. }
  32709. function o(e) {
  32710. if (u === setTimeout)
  32711. return setTimeout(e, 0);
  32712. if ((u === n || !u) && setTimeout)
  32713. return u = setTimeout,
  32714. setTimeout(e, 0);
  32715. try {
  32716. return u(e, 0)
  32717. } catch (t) {
  32718. try {
  32719. return u.call(null, e, 0)
  32720. } catch (t) {
  32721. return u.call(this, e, 0)
  32722. }
  32723. }
  32724. }
  32725. function a(e) {
  32726. if (d === clearTimeout)
  32727. return clearTimeout(e);
  32728. if ((d === r || !d) && clearTimeout)
  32729. return d = clearTimeout,
  32730. clearTimeout(e);
  32731. try {
  32732. return d(e)
  32733. } catch (t) {
  32734. try {
  32735. return d.call(null, e)
  32736. } catch (t) {
  32737. return d.call(this, e)
  32738. }
  32739. }
  32740. }
  32741. function s() {
  32742. m && f && (m = !1,
  32743. f.length ? g = f.concat(g) : v = -1,
  32744. g.length && l())
  32745. }
  32746. function l() {
  32747. if (!m) {
  32748. var e = o(s);
  32749. m = !0;
  32750. for (var t = g.length; t; ) {
  32751. for (f = g,
  32752. g = []; ++v < t; )
  32753. f && f[v].run();
  32754. v = -1,
  32755. t = g.length
  32756. }
  32757. f = null,
  32758. m = !1,
  32759. a(e)
  32760. }
  32761. }
  32762. function c(e, t) {
  32763. this.fun = e,
  32764. this.array = t
  32765. }
  32766. function h() {}
  32767. var u, d, p = t.exports = {};
  32768. !function() {
  32769. try {
  32770. u = "function" == typeof setTimeout ? setTimeout : n
  32771. } catch (e) {
  32772. u = n
  32773. }
  32774. try {
  32775. d = "function" == typeof clearTimeout ? clearTimeout : r
  32776. } catch (e) {
  32777. d = r
  32778. }
  32779. }();
  32780. var f, g = [], m = !1, v = -1;
  32781. p.nextTick = function(e) {
  32782. var t = new Array(arguments.length - 1);
  32783. if (arguments.length > 1)
  32784. for (var i = 1; i < arguments.length; i++)
  32785. t[i - 1] = arguments[i];
  32786. g.push(new c(e,t)),
  32787. 1 !== g.length || m || o(l)
  32788. }
  32789. ,
  32790. c.prototype.run = function() {
  32791. this.fun.apply(null, this.array)
  32792. }
  32793. ,
  32794. p.title = "browser",
  32795. p.browser = !0,
  32796. p.env = {},
  32797. p.argv = [],
  32798. p.version = "",
  32799. p.versions = {},
  32800. p.on = h,
  32801. p.addListener = h,
  32802. p.once = h,
  32803. p.off = h,
  32804. p.removeListener = h,
  32805. p.removeAllListeners = h,
  32806. p.emit = h,
  32807. p.binding = function(e) {
  32808. throw new Error("process.binding is not supported")
  32809. }
  32810. ,
  32811. p.cwd = function() {
  32812. return "/"
  32813. }
  32814. ,
  32815. p.chdir = function(e) {
  32816. throw new Error("process.chdir is not supported")
  32817. }
  32818. ,
  32819. p.umask = function() {
  32820. return 0
  32821. }
  32822. }
  32823. , {}],
  32824. 204: [function(e, t, i) {
  32825. (function(e) {
  32826. !function(n) {
  32827. function r(e) {
  32828. throw new RangeError(L[e])
  32829. }
  32830. function o(e, t) {
  32831. for (var i = e.length, n = []; i--; )
  32832. n[i] = t(e[i]);
  32833. return n
  32834. }
  32835. function a(e, t) {
  32836. var i = e.split("@")
  32837. , n = "";
  32838. i.length > 1 && (n = i[0] + "@",
  32839. e = i[1]),
  32840. e = e.replace(O, ".");
  32841. var r = e.split(".")
  32842. , a = o(r, t).join(".");
  32843. return n + a
  32844. }
  32845. function s(e) {
  32846. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  32847. t = e.charCodeAt(r++),
  32848. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  32849. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  32850. r--)) : n.push(t);
  32851. return n
  32852. }
  32853. function l(e) {
  32854. return o(e, function(e) {
  32855. var t = "";
  32856. return e > 65535 && (e -= 65536,
  32857. t += B(e >>> 10 & 1023 | 55296),
  32858. e = 56320 | 1023 & e),
  32859. t += B(e)
  32860. }).join("")
  32861. }
  32862. function c(e) {
  32863. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  32864. }
  32865. function h(e, t) {
  32866. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  32867. }
  32868. function u(e, t, i) {
  32869. var n = 0;
  32870. for (e = i ? N(e / T) : e >> 1,
  32871. e += N(e / t); e > D * w >> 1; n += E)
  32872. e = N(e / D);
  32873. return N(n + (D + 1) * e / (e + _))
  32874. }
  32875. function d(e) {
  32876. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  32877. for (i = e.lastIndexOf(M),
  32878. i < 0 && (i = 0),
  32879. n = 0; n < i; ++n)
  32880. e.charCodeAt(n) >= 128 && r("not-basic"),
  32881. g.push(e.charCodeAt(n));
  32882. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  32883. for (a = v,
  32884. s = 1,
  32885. h = E; o >= m && r("invalid-input"),
  32886. d = c(e.charCodeAt(o++)),
  32887. (d >= E || d > N((I - v) / s)) && r("overflow"),
  32888. v += d * s,
  32889. p = h <= y ? b : h >= y + w ? w : h - y,
  32890. !(d < p); h += E)
  32891. f = E - p,
  32892. s > N(I / f) && r("overflow"),
  32893. s *= f;
  32894. t = g.length + 1,
  32895. y = u(v - a, t, 0 == a),
  32896. N(v / t) > I - A && r("overflow"),
  32897. A += N(v / t),
  32898. v %= t,
  32899. g.splice(v++, 0, A)
  32900. }
  32901. return l(g)
  32902. }
  32903. function p(e) {
  32904. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  32905. for (e = s(e),
  32906. m = e.length,
  32907. t = S,
  32908. i = 0,
  32909. a = x,
  32910. l = 0; l < m; ++l)
  32911. g = e[l],
  32912. g < 128 && C.push(B(g));
  32913. for (n = o = C.length,
  32914. o && C.push(M); n < m; ) {
  32915. for (c = I,
  32916. l = 0; l < m; ++l)
  32917. g = e[l],
  32918. g >= t && g < c && (c = g);
  32919. for (v = n + 1,
  32920. c - t > N((I - i) / v) && r("overflow"),
  32921. i += (c - t) * v,
  32922. t = c,
  32923. l = 0; l < m; ++l)
  32924. if (g = e[l],
  32925. g < t && ++i > I && r("overflow"),
  32926. g == t) {
  32927. for (d = i,
  32928. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  32929. !(d < f); p += E)
  32930. y = d - f,
  32931. A = E - f,
  32932. C.push(B(h(f + y % A, 0))),
  32933. d = N(y / A);
  32934. C.push(B(h(d, 0))),
  32935. a = u(i, v, n == o),
  32936. i = 0,
  32937. ++n
  32938. }
  32939. ++i,
  32940. ++t
  32941. }
  32942. return C.join("")
  32943. }
  32944. function f(e) {
  32945. return a(e, function(e) {
  32946. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  32947. })
  32948. }
  32949. function g(e) {
  32950. return a(e, function(e) {
  32951. return P.test(e) ? "xn--" + p(e) : e
  32952. })
  32953. }
  32954. var m = "object" == typeof i && i && !i.nodeType && i
  32955. , v = "object" == typeof t && t && !t.nodeType && t
  32956. , A = "object" == typeof e && e;
  32957. A.global !== A && A.window !== A && A.self !== A || (n = A);
  32958. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  32959. overflow: "Overflow: input needs wider integers to process",
  32960. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  32961. "invalid-input": "Invalid input"
  32962. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  32963. if (y = {
  32964. version: "1.4.1",
  32965. ucs2: {
  32966. decode: s,
  32967. encode: l
  32968. },
  32969. decode: d,
  32970. encode: p,
  32971. toASCII: g,
  32972. toUnicode: f
  32973. },
  32974. "function" == typeof define && "object" == typeof define.amd && define.amd)
  32975. define("punycode", function() {
  32976. return y
  32977. });
  32978. else if (m && v)
  32979. if (t.exports == m)
  32980. v.exports = y;
  32981. else
  32982. for (C in y)
  32983. y.hasOwnProperty(C) && (m[C] = y[C]);
  32984. else
  32985. n.punycode = y
  32986. }(this)
  32987. }
  32988. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32989. }
  32990. , {}],
  32991. 205: [function(e, t, i) {
  32992. "use strict";
  32993. function n(e, t) {
  32994. return Object.prototype.hasOwnProperty.call(e, t)
  32995. }
  32996. t.exports = function(e, t, i, o) {
  32997. t = t || "&",
  32998. i = i || "=";
  32999. var a = {};
  33000. if ("string" != typeof e || 0 === e.length)
  33001. return a;
  33002. var s = /\+/g;
  33003. e = e.split(t);
  33004. var l = 1e3;
  33005. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  33006. var c = e.length;
  33007. l > 0 && c > l && (c = l);
  33008. for (var h = 0; h < c; ++h) {
  33009. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  33010. m >= 0 ? (u = g.substr(0, m),
  33011. d = g.substr(m + 1)) : (u = g,
  33012. d = ""),
  33013. p = decodeURIComponent(u),
  33014. f = decodeURIComponent(d),
  33015. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  33016. }
  33017. return a
  33018. }
  33019. ;
  33020. var r = Array.isArray || function(e) {
  33021. return "[object Array]" === Object.prototype.toString.call(e)
  33022. }
  33023. }
  33024. , {}],
  33025. 206: [function(e, t, i) {
  33026. "use strict";
  33027. function n(e, t) {
  33028. if (e.map)
  33029. return e.map(t);
  33030. for (var i = [], n = 0; n < e.length; n++)
  33031. i.push(t(e[n], n));
  33032. return i
  33033. }
  33034. var r = function(e) {
  33035. switch (typeof e) {
  33036. case "string":
  33037. return e;
  33038. case "boolean":
  33039. return e ? "true" : "false";
  33040. case "number":
  33041. return isFinite(e) ? e : "";
  33042. default:
  33043. return ""
  33044. }
  33045. };
  33046. t.exports = function(e, t, i, s) {
  33047. return t = t || "&",
  33048. i = i || "=",
  33049. null === e && (e = void 0),
  33050. "object" == typeof e ? n(a(e), function(a) {
  33051. var s = encodeURIComponent(r(a)) + i;
  33052. return o(e[a]) ? n(e[a], function(e) {
  33053. return s + encodeURIComponent(r(e))
  33054. }).join(t) : s + encodeURIComponent(r(e[a]))
  33055. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33056. }
  33057. ;
  33058. var o = Array.isArray || function(e) {
  33059. return "[object Array]" === Object.prototype.toString.call(e)
  33060. }
  33061. , a = Object.keys || function(e) {
  33062. var t = [];
  33063. for (var i in e)
  33064. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33065. return t
  33066. }
  33067. }
  33068. , {}],
  33069. 207: [function(e, t, i) {
  33070. "use strict";
  33071. i.decode = i.parse = e("./decode"),
  33072. i.encode = i.stringify = e("./encode")
  33073. }
  33074. , {
  33075. "./decode": 205,
  33076. "./encode": 206
  33077. }],
  33078. 208: [function(e, t, i) {
  33079. "use strict";
  33080. function n() {
  33081. this.protocol = null,
  33082. this.slashes = null,
  33083. this.auth = null,
  33084. this.host = null,
  33085. this.port = null,
  33086. this.hostname = null,
  33087. this.hash = null,
  33088. this.search = null,
  33089. this.query = null,
  33090. this.pathname = null,
  33091. this.path = null,
  33092. this.href = null
  33093. }
  33094. function r(e, t, i) {
  33095. if (e && c.isObject(e) && e instanceof n)
  33096. return e;
  33097. var r = new n;
  33098. return r.parse(e, t, i),
  33099. r
  33100. }
  33101. function o(e) {
  33102. return c.isString(e) && (e = r(e)),
  33103. e instanceof n ? e.format() : n.prototype.format.call(e)
  33104. }
  33105. function a(e, t) {
  33106. return r(e, !1, !0).resolve(t)
  33107. }
  33108. function s(e, t) {
  33109. return e ? r(e, !1, !0).resolveObject(t) : t
  33110. }
  33111. var l = e("punycode")
  33112. , c = e("./util");
  33113. i.parse = r,
  33114. i.resolve = a,
  33115. i.resolveObject = s,
  33116. i.format = o,
  33117. i.Url = n;
  33118. var h = /^([a-z0-9.+-]+:)/i
  33119. , u = /:[0-9]*$/
  33120. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33121. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33122. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33123. , g = ["'"].concat(f)
  33124. , m = ["%", "/", "?", ";", "#"].concat(g)
  33125. , v = ["/", "?", "#"]
  33126. , A = 255
  33127. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33128. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33129. , I = {
  33130. javascript: !0,
  33131. "javascript:": !0
  33132. }
  33133. , E = {
  33134. javascript: !0,
  33135. "javascript:": !0
  33136. }
  33137. , b = {
  33138. http: !0,
  33139. https: !0,
  33140. ftp: !0,
  33141. gopher: !0,
  33142. file: !0,
  33143. "http:": !0,
  33144. "https:": !0,
  33145. "ftp:": !0,
  33146. "gopher:": !0,
  33147. "file:": !0
  33148. }
  33149. , w = e("querystring");
  33150. n.prototype.parse = function(e, t, i) {
  33151. if (!c.isString(e))
  33152. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33153. var n = e.indexOf("?")
  33154. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33155. , o = e.split(r)
  33156. , a = /\\/g;
  33157. o[0] = o[0].replace(a, "/"),
  33158. e = o.join(r);
  33159. var s = e;
  33160. if (s = s.trim(),
  33161. !i && 1 === e.split("#").length) {
  33162. var u = d.exec(s);
  33163. if (u)
  33164. return this.path = s,
  33165. this.href = s,
  33166. this.pathname = u[1],
  33167. u[2] ? (this.search = u[2],
  33168. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33169. this.query = {}),
  33170. this
  33171. }
  33172. var p = h.exec(s);
  33173. if (p) {
  33174. p = p[0];
  33175. var f = p.toLowerCase();
  33176. this.protocol = f,
  33177. s = s.substr(p.length)
  33178. }
  33179. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33180. var _ = "//" === s.substr(0, 2);
  33181. !_ || p && E[p] || (s = s.substr(2),
  33182. this.slashes = !0)
  33183. }
  33184. if (!E[p] && (_ || p && !b[p])) {
  33185. for (var T = -1, x = 0; x < v.length; x++) {
  33186. var S = s.indexOf(v[x]);
  33187. S !== -1 && (T === -1 || S < T) && (T = S)
  33188. }
  33189. var M, R;
  33190. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33191. R !== -1 && (M = s.slice(0, R),
  33192. s = s.slice(R + 1),
  33193. this.auth = decodeURIComponent(M)),
  33194. T = -1;
  33195. for (var x = 0; x < m.length; x++) {
  33196. var S = s.indexOf(m[x]);
  33197. S !== -1 && (T === -1 || S < T) && (T = S)
  33198. }
  33199. T === -1 && (T = s.length),
  33200. this.host = s.slice(0, T),
  33201. s = s.slice(T),
  33202. this.parseHost(),
  33203. this.hostname = this.hostname || "";
  33204. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33205. if (!P)
  33206. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33207. var D = O[x];
  33208. if (D && !D.match(y)) {
  33209. for (var N = "", B = 0, F = D.length; B < F; B++)
  33210. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33211. if (!N.match(y)) {
  33212. var V = O.slice(0, x)
  33213. , U = O.slice(x + 1)
  33214. , k = D.match(C);
  33215. k && (V.push(k[1]),
  33216. U.unshift(k[2])),
  33217. U.length && (s = "/" + U.join(".") + s),
  33218. this.hostname = V.join(".");
  33219. break
  33220. }
  33221. }
  33222. }
  33223. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33224. P || (this.hostname = l.toASCII(this.hostname));
  33225. var H = this.port ? ":" + this.port : ""
  33226. , G = this.hostname || "";
  33227. this.host = G + H,
  33228. this.href += this.host,
  33229. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33230. "/" !== s[0] && (s = "/" + s))
  33231. }
  33232. if (!I[f])
  33233. for (var x = 0, L = g.length; x < L; x++) {
  33234. var z = g[x];
  33235. if (s.indexOf(z) !== -1) {
  33236. var W = encodeURIComponent(z);
  33237. W === z && (W = escape(z)),
  33238. s = s.split(z).join(W)
  33239. }
  33240. }
  33241. var j = s.indexOf("#");
  33242. j !== -1 && (this.hash = s.substr(j),
  33243. s = s.slice(0, j));
  33244. var Y = s.indexOf("?");
  33245. if (Y !== -1 ? (this.search = s.substr(Y),
  33246. this.query = s.substr(Y + 1),
  33247. t && (this.query = w.parse(this.query)),
  33248. s = s.slice(0, Y)) : t && (this.search = "",
  33249. this.query = {}),
  33250. s && (this.pathname = s),
  33251. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33252. this.pathname || this.search) {
  33253. var H = this.pathname || ""
  33254. , X = this.search || "";
  33255. this.path = H + X
  33256. }
  33257. return this.href = this.format(),
  33258. this
  33259. }
  33260. ,
  33261. n.prototype.format = function() {
  33262. var e = this.auth || "";
  33263. e && (e = encodeURIComponent(e),
  33264. e = e.replace(/%3A/i, ":"),
  33265. e += "@");
  33266. var t = this.protocol || ""
  33267. , i = this.pathname || ""
  33268. , n = this.hash || ""
  33269. , r = !1
  33270. , o = "";
  33271. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33272. this.port && (r += ":" + this.port)),
  33273. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33274. var a = this.search || o && "?" + o || "";
  33275. return t && ":" !== t.substr(-1) && (t += ":"),
  33276. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33277. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33278. n && "#" !== n.charAt(0) && (n = "#" + n),
  33279. a && "?" !== a.charAt(0) && (a = "?" + a),
  33280. i = i.replace(/[?#]/g, function(e) {
  33281. return encodeURIComponent(e)
  33282. }),
  33283. a = a.replace("#", "%23"),
  33284. t + r + i + a + n
  33285. }
  33286. ,
  33287. n.prototype.resolve = function(e) {
  33288. return this.resolveObject(r(e, !1, !0)).format()
  33289. }
  33290. ,
  33291. n.prototype.resolveObject = function(e) {
  33292. if (c.isString(e)) {
  33293. var t = new n;
  33294. t.parse(e, !1, !0),
  33295. e = t
  33296. }
  33297. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33298. var a = r[o];
  33299. i[a] = this[a]
  33300. }
  33301. if (i.hash = e.hash,
  33302. "" === e.href)
  33303. return i.href = i.format(),
  33304. i;
  33305. if (e.slashes && !e.protocol) {
  33306. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33307. var h = s[l];
  33308. "protocol" !== h && (i[h] = e[h])
  33309. }
  33310. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33311. i.href = i.format(),
  33312. i
  33313. }
  33314. if (e.protocol && e.protocol !== i.protocol) {
  33315. if (!b[e.protocol]) {
  33316. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33317. var p = u[d];
  33318. i[p] = e[p]
  33319. }
  33320. return i.href = i.format(),
  33321. i
  33322. }
  33323. if (i.protocol = e.protocol,
  33324. e.host || E[e.protocol])
  33325. i.pathname = e.pathname;
  33326. else {
  33327. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33328. ;
  33329. e.host || (e.host = ""),
  33330. e.hostname || (e.hostname = ""),
  33331. "" !== f[0] && f.unshift(""),
  33332. f.length < 2 && f.unshift(""),
  33333. i.pathname = f.join("/")
  33334. }
  33335. if (i.search = e.search,
  33336. i.query = e.query,
  33337. i.host = e.host || "",
  33338. i.auth = e.auth,
  33339. i.hostname = e.hostname || e.host,
  33340. i.port = e.port,
  33341. i.pathname || i.search) {
  33342. var g = i.pathname || ""
  33343. , m = i.search || "";
  33344. i.path = g + m
  33345. }
  33346. return i.slashes = i.slashes || e.slashes,
  33347. i.href = i.format(),
  33348. i
  33349. }
  33350. var v = i.pathname && "/" === i.pathname.charAt(0)
  33351. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33352. , y = A || v || i.host && e.pathname
  33353. , C = y
  33354. , I = i.pathname && i.pathname.split("/") || []
  33355. , f = e.pathname && e.pathname.split("/") || []
  33356. , w = i.protocol && !b[i.protocol];
  33357. if (w && (i.hostname = "",
  33358. i.port = null,
  33359. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33360. i.host = "",
  33361. e.protocol && (e.hostname = null,
  33362. e.port = null,
  33363. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33364. e.host = null),
  33365. y = y && ("" === f[0] || "" === I[0])),
  33366. A)
  33367. i.host = e.host || "" === e.host ? e.host : i.host,
  33368. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33369. i.search = e.search,
  33370. i.query = e.query,
  33371. I = f;
  33372. else if (f.length)
  33373. I || (I = []),
  33374. I.pop(),
  33375. I = I.concat(f),
  33376. i.search = e.search,
  33377. i.query = e.query;
  33378. else if (!c.isNullOrUndefined(e.search)) {
  33379. if (w) {
  33380. i.hostname = i.host = I.shift();
  33381. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33382. _ && (i.auth = _.shift(),
  33383. i.host = i.hostname = _.shift())
  33384. }
  33385. return i.search = e.search,
  33386. i.query = e.query,
  33387. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33388. i.href = i.format(),
  33389. i
  33390. }
  33391. if (!I.length)
  33392. return i.pathname = null,
  33393. i.search ? i.path = "/" + i.search : i.path = null,
  33394. i.href = i.format(),
  33395. i;
  33396. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33397. T = I[M],
  33398. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33399. S++) : S && (I.splice(M, 1),
  33400. S--);
  33401. if (!y && !C)
  33402. for (; S--; S)
  33403. I.unshift("..");
  33404. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33405. x && "/" !== I.join("/").substr(-1) && I.push("");
  33406. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33407. if (w) {
  33408. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33409. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33410. _ && (i.auth = _.shift(),
  33411. i.host = i.hostname = _.shift())
  33412. }
  33413. return y = y || i.host && I.length,
  33414. y && !R && I.unshift(""),
  33415. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33416. i.path = null),
  33417. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33418. i.auth = e.auth || i.auth,
  33419. i.slashes = i.slashes || e.slashes,
  33420. i.href = i.format(),
  33421. i
  33422. }
  33423. ,
  33424. n.prototype.parseHost = function() {
  33425. var e = this.host
  33426. , t = u.exec(e);
  33427. t && (t = t[0],
  33428. ":" !== t && (this.port = t.substr(1)),
  33429. e = e.substr(0, e.length - t.length)),
  33430. e && (this.hostname = e)
  33431. }
  33432. }
  33433. , {
  33434. "./util": 209,
  33435. punycode: 204,
  33436. querystring: 207
  33437. }],
  33438. 209: [function(e, t, i) {
  33439. "use strict";
  33440. t.exports = {
  33441. isString: function(e) {
  33442. return "string" == typeof e
  33443. },
  33444. isObject: function(e) {
  33445. return "object" == typeof e && null !== e
  33446. },
  33447. isNull: function(e) {
  33448. return null === e
  33449. },
  33450. isNullOrUndefined: function(e) {
  33451. return null == e
  33452. }
  33453. }
  33454. }
  33455. , {}],
  33456. 210: [function(e, t, i) {
  33457. "use strict";
  33458. function n(e) {
  33459. return l + e
  33460. }
  33461. function r(e) {
  33462. return e.substring(l.length)
  33463. }
  33464. function o(e, t) {
  33465. for (var i in t)
  33466. Object.defineProperty(e, i, {
  33467. value: t[i],
  33468. configurable: !0,
  33469. writable: !0
  33470. })
  33471. }
  33472. function a(e) {
  33473. if ("string" != typeof e)
  33474. throw new TypeError("key must be a string.")
  33475. }
  33476. var s = Object.prototype.hasOwnProperty
  33477. , l = "~";
  33478. t.exports = function(e) {
  33479. var t = Object.create(null)
  33480. , i = 0
  33481. , l = {};
  33482. return o(l, {
  33483. get: function(e, i) {
  33484. a(e);
  33485. var r = n(e);
  33486. return r in t ? t[r] : i
  33487. },
  33488. set: function(e, r) {
  33489. a(e);
  33490. var o = n(e);
  33491. return o in t || ++i,
  33492. t[o] = r
  33493. },
  33494. has: function(e) {
  33495. return a(e),
  33496. n(e)in t
  33497. },
  33498. delete: function(e) {
  33499. a(e);
  33500. var r = n(e);
  33501. return r in t && (--i,
  33502. delete t[r],
  33503. !0)
  33504. },
  33505. clear: function() {
  33506. t = Object.create(null),
  33507. i = 0
  33508. },
  33509. forEach: function(e, i) {
  33510. if ("function" != typeof e)
  33511. throw new TypeError("`callback` must be a function");
  33512. for (var n in t)
  33513. if (s.call(t, n)) {
  33514. var o = r(n)
  33515. , a = t[n];
  33516. e.call(i, a, o, l)
  33517. }
  33518. }
  33519. }),
  33520. Object.defineProperty(l, "size", {
  33521. get: function() {
  33522. return i
  33523. },
  33524. configurable: !0
  33525. }),
  33526. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33527. l.set(t, e[t])
  33528. }),
  33529. l
  33530. }
  33531. }
  33532. , {}],
  33533. 211: [function(e, t, i) {
  33534. t.exports = e("./lib/heap")
  33535. }
  33536. , {
  33537. "./lib/heap": 212
  33538. }],
  33539. 212: [function(e, t, i) {
  33540. (function() {
  33541. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33542. r = Math.floor,
  33543. u = Math.min,
  33544. n = function(e, t) {
  33545. return e < t ? -1 : e > t ? 1 : 0
  33546. }
  33547. ,
  33548. h = function(e, t, i, o, a) {
  33549. var s;
  33550. if (null == i && (i = 0),
  33551. null == a && (a = n),
  33552. i < 0)
  33553. throw new Error("lo must be non-negative");
  33554. for (null == o && (o = e.length); i < o; )
  33555. s = r((i + o) / 2),
  33556. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33557. return [].splice.apply(e, [i, i - i].concat(t)),
  33558. t
  33559. }
  33560. ,
  33561. s = function(e, t, i) {
  33562. return null == i && (i = n),
  33563. e.push(t),
  33564. g(e, 0, e.length - 1, i)
  33565. }
  33566. ,
  33567. a = function(e, t) {
  33568. var i, r;
  33569. return null == t && (t = n),
  33570. i = e.pop(),
  33571. e.length ? (r = e[0],
  33572. e[0] = i,
  33573. m(e, 0, t)) : r = i,
  33574. r
  33575. }
  33576. ,
  33577. c = function(e, t, i) {
  33578. var r;
  33579. return null == i && (i = n),
  33580. r = e[0],
  33581. e[0] = t,
  33582. m(e, 0, i),
  33583. r
  33584. }
  33585. ,
  33586. l = function(e, t, i) {
  33587. var r;
  33588. return null == i && (i = n),
  33589. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33590. t = r[0],
  33591. e[0] = r[1],
  33592. m(e, 0, i)),
  33593. t
  33594. }
  33595. ,
  33596. o = function(e, t) {
  33597. var i, o, a, s, l, c;
  33598. for (null == t && (t = n),
  33599. s = function() {
  33600. c = [];
  33601. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33602. c.push(t);
  33603. return c
  33604. }
  33605. .apply(this).reverse(),
  33606. l = [],
  33607. o = 0,
  33608. a = s.length; o < a; o++)
  33609. i = s[o],
  33610. l.push(m(e, i, t));
  33611. return l
  33612. }
  33613. ,
  33614. f = function(e, t, i) {
  33615. var r;
  33616. if (null == i && (i = n),
  33617. r = e.indexOf(t),
  33618. r !== -1)
  33619. return g(e, 0, r, i),
  33620. m(e, r, i)
  33621. }
  33622. ,
  33623. d = function(e, t, i) {
  33624. var r, a, s, c, h;
  33625. if (null == i && (i = n),
  33626. a = e.slice(0, t),
  33627. !a.length)
  33628. return a;
  33629. for (o(a, i),
  33630. h = e.slice(t),
  33631. s = 0,
  33632. c = h.length; s < c; s++)
  33633. r = h[s],
  33634. l(a, r, i);
  33635. return a.sort(i).reverse()
  33636. }
  33637. ,
  33638. p = function(e, t, i) {
  33639. var r, s, l, c, d, p, f, g, m, v;
  33640. if (null == i && (i = n),
  33641. 10 * t <= e.length) {
  33642. if (c = e.slice(0, t).sort(i),
  33643. !c.length)
  33644. return c;
  33645. for (l = c[c.length - 1],
  33646. g = e.slice(t),
  33647. d = 0,
  33648. f = g.length; d < f; d++)
  33649. r = g[d],
  33650. i(r, l) < 0 && (h(c, r, 0, null, i),
  33651. c.pop(),
  33652. l = c[c.length - 1]);
  33653. return c
  33654. }
  33655. for (o(e, i),
  33656. v = [],
  33657. s = p = 0,
  33658. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33659. v.push(a(e, i));
  33660. return v
  33661. }
  33662. ,
  33663. g = function(e, t, i, r) {
  33664. var o, a, s;
  33665. for (null == r && (r = n),
  33666. o = e[i]; i > t && (s = i - 1 >> 1,
  33667. a = e[s],
  33668. r(o, a) < 0); )
  33669. e[i] = a,
  33670. i = s;
  33671. return e[i] = o
  33672. }
  33673. ,
  33674. m = function(e, t, i) {
  33675. var r, o, a, s, l;
  33676. for (null == i && (i = n),
  33677. o = e.length,
  33678. l = t,
  33679. a = e[t],
  33680. r = 2 * t + 1; r < o; )
  33681. s = r + 1,
  33682. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33683. e[t] = e[r],
  33684. t = r,
  33685. r = 2 * t + 1;
  33686. return e[t] = a,
  33687. g(e, l, t, i)
  33688. }
  33689. ,
  33690. e = function() {
  33691. function e(e) {
  33692. this.cmp = null != e ? e : n,
  33693. this.nodes = []
  33694. }
  33695. return e.push = s,
  33696. e.pop = a,
  33697. e.replace = c,
  33698. e.pushpop = l,
  33699. e.heapify = o,
  33700. e.updateItem = f,
  33701. e.nlargest = d,
  33702. e.nsmallest = p,
  33703. e.prototype.push = function(e) {
  33704. return s(this.nodes, e, this.cmp)
  33705. }
  33706. ,
  33707. e.prototype.pop = function() {
  33708. return a(this.nodes, this.cmp)
  33709. }
  33710. ,
  33711. e.prototype.peek = function() {
  33712. return this.nodes[0]
  33713. }
  33714. ,
  33715. e.prototype.contains = function(e) {
  33716. return this.nodes.indexOf(e) !== -1
  33717. }
  33718. ,
  33719. e.prototype.replace = function(e) {
  33720. return c(this.nodes, e, this.cmp)
  33721. }
  33722. ,
  33723. e.prototype.pushpop = function(e) {
  33724. return l(this.nodes, e, this.cmp)
  33725. }
  33726. ,
  33727. e.prototype.heapify = function() {
  33728. return o(this.nodes, this.cmp)
  33729. }
  33730. ,
  33731. e.prototype.updateItem = function(e) {
  33732. return f(this.nodes, e, this.cmp)
  33733. }
  33734. ,
  33735. e.prototype.clear = function() {
  33736. return this.nodes = []
  33737. }
  33738. ,
  33739. e.prototype.empty = function() {
  33740. return 0 === this.nodes.length
  33741. }
  33742. ,
  33743. e.prototype.size = function() {
  33744. return this.nodes.length
  33745. }
  33746. ,
  33747. e.prototype.clone = function() {
  33748. var t;
  33749. return t = new e,
  33750. t.nodes = this.nodes.slice(0),
  33751. t
  33752. }
  33753. ,
  33754. e.prototype.toArray = function() {
  33755. return this.nodes.slice(0)
  33756. }
  33757. ,
  33758. e.prototype.insert = e.prototype.push,
  33759. e.prototype.top = e.prototype.peek,
  33760. e.prototype.front = e.prototype.peek,
  33761. e.prototype.has = e.prototype.contains,
  33762. e.prototype.copy = e.prototype.clone,
  33763. e
  33764. }(),
  33765. function(e, n) {
  33766. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  33767. }(this, function() {
  33768. return e
  33769. })
  33770. }
  33771. ).call(this)
  33772. }
  33773. , {}],
  33774. 213: [function(e, t, i) {
  33775. !function(e) {
  33776. function i() {}
  33777. function n(e, t) {
  33778. return function() {
  33779. e.apply(t, arguments)
  33780. }
  33781. }
  33782. function r(e) {
  33783. if ("object" != typeof this)
  33784. throw new TypeError("Promises must be constructed via new");
  33785. if ("function" != typeof e)
  33786. throw new TypeError("not a function");
  33787. this._state = 0,
  33788. this._handled = !1,
  33789. this._value = void 0,
  33790. this._deferreds = [],
  33791. h(e, this)
  33792. }
  33793. function o(e, t) {
  33794. for (; 3 === e._state; )
  33795. e = e._value;
  33796. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  33797. void r._immediateFn(function() {
  33798. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  33799. if (null === i)
  33800. return void (1 === e._state ? a : s)(t.promise, e._value);
  33801. var n;
  33802. try {
  33803. n = i(e._value)
  33804. } catch (e) {
  33805. return void s(t.promise, e)
  33806. }
  33807. a(t.promise, n)
  33808. }))
  33809. }
  33810. function a(e, t) {
  33811. try {
  33812. if (t === e)
  33813. throw new TypeError("A promise cannot be resolved with itself.");
  33814. if (t && ("object" == typeof t || "function" == typeof t)) {
  33815. var i = t.then;
  33816. if (t instanceof r)
  33817. return e._state = 3,
  33818. e._value = t,
  33819. void l(e);
  33820. if ("function" == typeof i)
  33821. return void h(n(i, t), e)
  33822. }
  33823. e._state = 1,
  33824. e._value = t,
  33825. l(e)
  33826. } catch (t) {
  33827. s(e, t)
  33828. }
  33829. }
  33830. function s(e, t) {
  33831. e._state = 2,
  33832. e._value = t,
  33833. l(e)
  33834. }
  33835. function l(e) {
  33836. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  33837. e._handled || r._unhandledRejectionFn(e._value)
  33838. });
  33839. for (var t = 0, i = e._deferreds.length; t < i; t++)
  33840. o(e, e._deferreds[t]);
  33841. e._deferreds = null
  33842. }
  33843. function c(e, t, i) {
  33844. this.onFulfilled = "function" == typeof e ? e : null,
  33845. this.onRejected = "function" == typeof t ? t : null,
  33846. this.promise = i
  33847. }
  33848. function h(e, t) {
  33849. var i = !1;
  33850. try {
  33851. e(function(e) {
  33852. i || (i = !0,
  33853. a(t, e))
  33854. }, function(e) {
  33855. i || (i = !0,
  33856. s(t, e))
  33857. })
  33858. } catch (e) {
  33859. if (i)
  33860. return;
  33861. i = !0,
  33862. s(t, e)
  33863. }
  33864. }
  33865. var u = setTimeout;
  33866. r.prototype.catch = function(e) {
  33867. return this.then(null, e)
  33868. }
  33869. ,
  33870. r.prototype.then = function(e, t) {
  33871. var n = new this.constructor(i);
  33872. return o(this, new c(e,t,n)),
  33873. n
  33874. }
  33875. ,
  33876. r.all = function(e) {
  33877. var t = Array.prototype.slice.call(e);
  33878. return new r(function(e, i) {
  33879. function n(o, a) {
  33880. try {
  33881. if (a && ("object" == typeof a || "function" == typeof a)) {
  33882. var s = a.then;
  33883. if ("function" == typeof s)
  33884. return void s.call(a, function(e) {
  33885. n(o, e)
  33886. }, i)
  33887. }
  33888. t[o] = a,
  33889. 0 === --r && e(t)
  33890. } catch (e) {
  33891. i(e)
  33892. }
  33893. }
  33894. if (0 === t.length)
  33895. return e([]);
  33896. for (var r = t.length, o = 0; o < t.length; o++)
  33897. n(o, t[o])
  33898. }
  33899. )
  33900. }
  33901. ,
  33902. r.resolve = function(e) {
  33903. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  33904. t(e)
  33905. }
  33906. )
  33907. }
  33908. ,
  33909. r.reject = function(e) {
  33910. return new r(function(t, i) {
  33911. i(e)
  33912. }
  33913. )
  33914. }
  33915. ,
  33916. r.race = function(e) {
  33917. return new r(function(t, i) {
  33918. for (var n = 0, r = e.length; n < r; n++)
  33919. e[n].then(t, i)
  33920. }
  33921. )
  33922. }
  33923. ,
  33924. r._immediateFn = "function" == typeof setImmediate && function(e) {
  33925. setImmediate(e)
  33926. }
  33927. || function(e) {
  33928. u(e, 0)
  33929. }
  33930. ,
  33931. r._unhandledRejectionFn = function(e) {
  33932. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  33933. }
  33934. ,
  33935. r._setImmediateFn = function(e) {
  33936. r._immediateFn = e
  33937. }
  33938. ,
  33939. r._setUnhandledRejectionFn = function(e) {
  33940. r._unhandledRejectionFn = e
  33941. }
  33942. ,
  33943. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  33944. }(this)
  33945. }
  33946. , {}],
  33947. 214: [function(e, t, i) {
  33948. (function(i) {
  33949. !function(i, n) {
  33950. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  33951. }(this, function(t, n) {
  33952. "use strict";
  33953. var r = {};
  33954. return r.ByteBuffer = t,
  33955. r.Long = t.Long || null,
  33956. r.VERSION = "5.0.1",
  33957. r.WIRE_TYPES = {},
  33958. r.WIRE_TYPES.VARINT = 0,
  33959. r.WIRE_TYPES.BITS64 = 1,
  33960. r.WIRE_TYPES.LDELIM = 2,
  33961. r.WIRE_TYPES.STARTGROUP = 3,
  33962. r.WIRE_TYPES.ENDGROUP = 4,
  33963. r.WIRE_TYPES.BITS32 = 5,
  33964. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  33965. r.TYPES = {
  33966. int32: {
  33967. name: "int32",
  33968. wireType: r.WIRE_TYPES.VARINT,
  33969. defaultValue: 0
  33970. },
  33971. uint32: {
  33972. name: "uint32",
  33973. wireType: r.WIRE_TYPES.VARINT,
  33974. defaultValue: 0
  33975. },
  33976. sint32: {
  33977. name: "sint32",
  33978. wireType: r.WIRE_TYPES.VARINT,
  33979. defaultValue: 0
  33980. },
  33981. int64: {
  33982. name: "int64",
  33983. wireType: r.WIRE_TYPES.VARINT,
  33984. defaultValue: r.Long ? r.Long.ZERO : void 0
  33985. },
  33986. uint64: {
  33987. name: "uint64",
  33988. wireType: r.WIRE_TYPES.VARINT,
  33989. defaultValue: r.Long ? r.Long.UZERO : void 0
  33990. },
  33991. sint64: {
  33992. name: "sint64",
  33993. wireType: r.WIRE_TYPES.VARINT,
  33994. defaultValue: r.Long ? r.Long.ZERO : void 0
  33995. },
  33996. bool: {
  33997. name: "bool",
  33998. wireType: r.WIRE_TYPES.VARINT,
  33999. defaultValue: !1
  34000. },
  34001. double: {
  34002. name: "double",
  34003. wireType: r.WIRE_TYPES.BITS64,
  34004. defaultValue: 0
  34005. },
  34006. string: {
  34007. name: "string",
  34008. wireType: r.WIRE_TYPES.LDELIM,
  34009. defaultValue: ""
  34010. },
  34011. bytes: {
  34012. name: "bytes",
  34013. wireType: r.WIRE_TYPES.LDELIM,
  34014. defaultValue: null
  34015. },
  34016. fixed32: {
  34017. name: "fixed32",
  34018. wireType: r.WIRE_TYPES.BITS32,
  34019. defaultValue: 0
  34020. },
  34021. sfixed32: {
  34022. name: "sfixed32",
  34023. wireType: r.WIRE_TYPES.BITS32,
  34024. defaultValue: 0
  34025. },
  34026. fixed64: {
  34027. name: "fixed64",
  34028. wireType: r.WIRE_TYPES.BITS64,
  34029. defaultValue: r.Long ? r.Long.UZERO : void 0
  34030. },
  34031. sfixed64: {
  34032. name: "sfixed64",
  34033. wireType: r.WIRE_TYPES.BITS64,
  34034. defaultValue: r.Long ? r.Long.ZERO : void 0
  34035. },
  34036. float: {
  34037. name: "float",
  34038. wireType: r.WIRE_TYPES.BITS32,
  34039. defaultValue: 0
  34040. },
  34041. enum: {
  34042. name: "enum",
  34043. wireType: r.WIRE_TYPES.VARINT,
  34044. defaultValue: 0
  34045. },
  34046. message: {
  34047. name: "message",
  34048. wireType: r.WIRE_TYPES.LDELIM,
  34049. defaultValue: null
  34050. },
  34051. group: {
  34052. name: "group",
  34053. wireType: r.WIRE_TYPES.STARTGROUP,
  34054. defaultValue: null
  34055. }
  34056. },
  34057. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34058. r.ID_MIN = 1,
  34059. r.ID_MAX = 536870911,
  34060. r.convertFieldsToCamelCase = !1,
  34061. r.populateAccessors = !0,
  34062. r.populateDefaults = !0,
  34063. r.Util = function() {
  34064. var t = {};
  34065. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34066. t.XHR = function() {
  34067. for (var e = [function() {
  34068. return new XMLHttpRequest
  34069. }
  34070. , function() {
  34071. return new ActiveXObject("Msxml2.XMLHTTP")
  34072. }
  34073. , function() {
  34074. return new ActiveXObject("Msxml3.XMLHTTP")
  34075. }
  34076. , function() {
  34077. return new ActiveXObject("Microsoft.XMLHTTP")
  34078. }
  34079. ], t = null, i = 0; i < e.length; i++) {
  34080. try {
  34081. t = e[i]()
  34082. } catch (e) {
  34083. continue
  34084. }
  34085. break
  34086. }
  34087. if (!t)
  34088. throw Error("XMLHttpRequest is not supported");
  34089. return t
  34090. }
  34091. ,
  34092. t.fetch = function(i, n) {
  34093. if (n && "function" != typeof n && (n = null),
  34094. t.IS_NODE) {
  34095. var r = e("fs");
  34096. if (n)
  34097. r.readFile(i, function(e, t) {
  34098. n(e ? null : "" + t)
  34099. });
  34100. else
  34101. try {
  34102. return r.readFileSync(i)
  34103. } catch (e) {
  34104. return null
  34105. }
  34106. } else {
  34107. var o = t.XHR();
  34108. if (o.open("GET", i, !!n),
  34109. o.setRequestHeader("Accept", "text/plain"),
  34110. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34111. !n)
  34112. return o.send(null),
  34113. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34114. if (o.onreadystatechange = function() {
  34115. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34116. }
  34117. ,
  34118. 4 == o.readyState)
  34119. return;
  34120. o.send(null)
  34121. }
  34122. }
  34123. ,
  34124. t.toCamelCase = function(e) {
  34125. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34126. return t.toUpperCase()
  34127. })
  34128. }
  34129. ,
  34130. t
  34131. }(),
  34132. r.Lang = {
  34133. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34134. RULE: /^(?:required|optional|repeated|map)$/,
  34135. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34136. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34137. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34138. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34139. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34140. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34141. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34142. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34143. NUMBER_OCT: /^0[0-7]+$/,
  34144. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34145. BOOL: /^(?:true|false)$/i,
  34146. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34147. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34148. WHITESPACE: /\s/,
  34149. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34150. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34151. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34152. },
  34153. r.DotProto = function(e, t) {
  34154. function i(e, i) {
  34155. var n = -1
  34156. , r = 1;
  34157. if ("-" == e.charAt(0) && (r = -1,
  34158. e = e.substring(1)),
  34159. t.NUMBER_DEC.test(e))
  34160. n = parseInt(e);
  34161. else if (t.NUMBER_HEX.test(e))
  34162. n = parseInt(e.substring(2), 16);
  34163. else {
  34164. if (!t.NUMBER_OCT.test(e))
  34165. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34166. n = parseInt(e.substring(1), 8)
  34167. }
  34168. if (n = r * n | 0,
  34169. !i && n < 0)
  34170. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34171. return n
  34172. }
  34173. function n(e) {
  34174. var i = 1;
  34175. if ("-" == e.charAt(0) && (i = -1,
  34176. e = e.substring(1)),
  34177. t.NUMBER_DEC.test(e))
  34178. return i * parseInt(e, 10);
  34179. if (t.NUMBER_HEX.test(e))
  34180. return i * parseInt(e.substring(2), 16);
  34181. if (t.NUMBER_OCT.test(e))
  34182. return i * parseInt(e.substring(1), 8);
  34183. if ("inf" === e)
  34184. return i * (1 / 0);
  34185. if ("nan" === e)
  34186. return NaN;
  34187. if (t.NUMBER_FLT.test(e))
  34188. return i * parseFloat(e);
  34189. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34190. }
  34191. function r(e, t, i) {
  34192. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34193. e[t].push(i))
  34194. }
  34195. var o = {}
  34196. , a = function(e) {
  34197. this.source = e + "",
  34198. this.index = 0,
  34199. this.line = 1,
  34200. this.stack = [],
  34201. this._stringOpen = null
  34202. }
  34203. , s = a.prototype;
  34204. s._readString = function() {
  34205. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34206. e.lastIndex = this.index - 1;
  34207. var i = e.exec(this.source);
  34208. if (!i)
  34209. throw Error("unterminated string");
  34210. return this.index = e.lastIndex,
  34211. this.stack.push(this._stringOpen),
  34212. this._stringOpen = null,
  34213. i[1]
  34214. }
  34215. ,
  34216. s.next = function() {
  34217. if (this.stack.length > 0)
  34218. return this.stack.shift();
  34219. if (this.index >= this.source.length)
  34220. return null;
  34221. if (null !== this._stringOpen)
  34222. return this._readString();
  34223. var e, i, n;
  34224. do {
  34225. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34226. if ("\n" === n && ++this.line,
  34227. ++this.index === this.source.length)
  34228. return null;
  34229. if ("/" === this.source.charAt(this.index))
  34230. if (++this.index,
  34231. "/" === this.source.charAt(this.index)) {
  34232. for (; "\n" !== this.source.charAt(++this.index); )
  34233. if (this.index == this.source.length)
  34234. return null;
  34235. ++this.index,
  34236. ++this.line,
  34237. e = !0
  34238. } else {
  34239. if ("*" !== (n = this.source.charAt(this.index)))
  34240. return "/";
  34241. do {
  34242. if ("\n" === n && ++this.line,
  34243. ++this.index === this.source.length)
  34244. return null;
  34245. i = n,
  34246. n = this.source.charAt(this.index)
  34247. } while ("*" !== i || "/" !== n);++this.index,
  34248. e = !0
  34249. }
  34250. } while (e);if (this.index === this.source.length)
  34251. return null;
  34252. var r = this.index;
  34253. t.DELIM.lastIndex = 0;
  34254. var o = t.DELIM.test(this.source.charAt(r++));
  34255. if (!o)
  34256. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34257. ++r;
  34258. var a = this.source.substring(this.index, this.index = r);
  34259. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34260. a
  34261. }
  34262. ,
  34263. s.peek = function() {
  34264. if (0 === this.stack.length) {
  34265. var e = this.next();
  34266. if (null === e)
  34267. return null;
  34268. this.stack.push(e)
  34269. }
  34270. return this.stack[0]
  34271. }
  34272. ,
  34273. s.skip = function(e) {
  34274. var t = this.next();
  34275. if (t !== e)
  34276. throw Error("illegal '" + t + "', '" + e + "' expected")
  34277. }
  34278. ,
  34279. s.omit = function(e) {
  34280. return this.peek() === e && (this.next(),
  34281. !0)
  34282. }
  34283. ,
  34284. s.toString = function() {
  34285. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34286. }
  34287. ,
  34288. o.Tokenizer = a;
  34289. var l = function(e) {
  34290. this.tn = new a(e),
  34291. this.proto3 = !1
  34292. }
  34293. , c = l.prototype;
  34294. return c.parse = function() {
  34295. var e, i, n = {
  34296. name: "[ROOT]",
  34297. package: null,
  34298. messages: [],
  34299. enums: [],
  34300. imports: [],
  34301. options: {},
  34302. services: []
  34303. }, r = !0;
  34304. try {
  34305. for (; e = this.tn.next(); )
  34306. switch (e) {
  34307. case "package":
  34308. if (!r || null !== n.package)
  34309. throw Error("unexpected 'package'");
  34310. if (e = this.tn.next(),
  34311. !t.TYPEREF.test(e))
  34312. throw Error("illegal package name: " + e);
  34313. this.tn.skip(";"),
  34314. n.package = e;
  34315. break;
  34316. case "import":
  34317. if (!r)
  34318. throw Error("unexpected 'import'");
  34319. e = this.tn.peek(),
  34320. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34321. e = this._readString(),
  34322. this.tn.skip(";"),
  34323. i || n.imports.push(e);
  34324. break;
  34325. case "syntax":
  34326. if (!r)
  34327. throw Error("unexpected 'syntax'");
  34328. this.tn.skip("="),
  34329. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34330. this.tn.skip(";");
  34331. break;
  34332. case "message":
  34333. this._parseMessage(n, null),
  34334. r = !1;
  34335. break;
  34336. case "enum":
  34337. this._parseEnum(n),
  34338. r = !1;
  34339. break;
  34340. case "option":
  34341. this._parseOption(n);
  34342. break;
  34343. case "service":
  34344. this._parseService(n);
  34345. break;
  34346. case "extend":
  34347. this._parseExtend(n);
  34348. break;
  34349. default:
  34350. throw Error("unexpected '" + e + "'")
  34351. }
  34352. } catch (e) {
  34353. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34354. e
  34355. }
  34356. return delete n.name,
  34357. n
  34358. }
  34359. ,
  34360. l.parse = function(e) {
  34361. return new l(e).parse()
  34362. }
  34363. ,
  34364. c._readString = function() {
  34365. var e, t, i = "";
  34366. do {
  34367. if (t = this.tn.next(),
  34368. "'" !== t && '"' !== t)
  34369. throw Error("illegal string delimiter: " + t);
  34370. i += this.tn.next(),
  34371. this.tn.skip(t),
  34372. e = this.tn.peek()
  34373. } while ('"' === e || '"' === e);return i
  34374. }
  34375. ,
  34376. c._readValue = function(e) {
  34377. var i = this.tn.peek();
  34378. if ('"' === i || "'" === i)
  34379. return this._readString();
  34380. if (this.tn.next(),
  34381. t.NUMBER.test(i))
  34382. return n(i);
  34383. if (t.BOOL.test(i))
  34384. return "true" === i.toLowerCase();
  34385. if (e && t.TYPEREF.test(i))
  34386. return i;
  34387. throw Error("illegal value: " + i)
  34388. }
  34389. ,
  34390. c._parseOption = function(e, i) {
  34391. var n = this.tn.next()
  34392. , r = !1;
  34393. if ("(" === n && (r = !0,
  34394. n = this.tn.next()),
  34395. !t.TYPEREF.test(n))
  34396. throw Error("illegal option name: " + n);
  34397. var o = n;
  34398. r && (this.tn.skip(")"),
  34399. o = "(" + o + ")",
  34400. n = this.tn.peek(),
  34401. t.FQTYPEREF.test(n) && (o += n,
  34402. this.tn.next())),
  34403. this.tn.skip("="),
  34404. this._parseOptionValue(e, o),
  34405. i || this.tn.skip(";")
  34406. }
  34407. ,
  34408. c._parseOptionValue = function(e, i) {
  34409. var n = this.tn.peek();
  34410. if ("{" !== n)
  34411. r(e.options, i, this._readValue(!0));
  34412. else
  34413. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34414. if (!t.NAME.test(n))
  34415. throw Error("illegal option name: " + i + "." + n);
  34416. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34417. }
  34418. }
  34419. ,
  34420. c._parseService = function(e) {
  34421. var i = this.tn.next();
  34422. if (!t.NAME.test(i))
  34423. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34424. var n = i
  34425. , r = {
  34426. name: n,
  34427. rpc: {},
  34428. options: {}
  34429. };
  34430. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34431. if ("option" === i)
  34432. this._parseOption(r);
  34433. else {
  34434. if ("rpc" !== i)
  34435. throw Error("illegal service token: " + i);
  34436. this._parseServiceRPC(r)
  34437. }
  34438. this.tn.omit(";"),
  34439. e.services.push(r)
  34440. }
  34441. ,
  34442. c._parseServiceRPC = function(e) {
  34443. var i = "rpc"
  34444. , n = this.tn.next();
  34445. if (!t.NAME.test(n))
  34446. throw Error("illegal rpc service method name: " + n);
  34447. var r = n
  34448. , o = {
  34449. request: null,
  34450. response: null,
  34451. request_stream: !1,
  34452. response_stream: !1,
  34453. options: {}
  34454. };
  34455. if (this.tn.skip("("),
  34456. n = this.tn.next(),
  34457. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34458. n = this.tn.next()),
  34459. !t.TYPEREF.test(n))
  34460. throw Error("illegal rpc service request type: " + n);
  34461. if (o.request = n,
  34462. this.tn.skip(")"),
  34463. n = this.tn.next(),
  34464. "returns" !== n.toLowerCase())
  34465. throw Error("illegal rpc service request type delimiter: " + n);
  34466. if (this.tn.skip("("),
  34467. n = this.tn.next(),
  34468. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34469. n = this.tn.next()),
  34470. o.response = n,
  34471. this.tn.skip(")"),
  34472. n = this.tn.peek(),
  34473. "{" === n) {
  34474. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34475. if ("option" !== n)
  34476. throw Error("illegal rpc service token: " + n);
  34477. this._parseOption(o)
  34478. }
  34479. this.tn.omit(";")
  34480. } else
  34481. this.tn.skip(";");
  34482. "undefined" == typeof e[i] && (e[i] = {}),
  34483. e[i][r] = o
  34484. }
  34485. ,
  34486. c._parseMessage = function(e, n) {
  34487. var r = !!n
  34488. , o = this.tn.next()
  34489. , a = {
  34490. name: "",
  34491. fields: [],
  34492. enums: [],
  34493. messages: [],
  34494. options: {},
  34495. services: [],
  34496. oneofs: {}
  34497. };
  34498. if (!t.NAME.test(o))
  34499. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34500. for (a.name = o,
  34501. r && (this.tn.skip("="),
  34502. n.id = i(this.tn.next()),
  34503. a.isGroup = !0),
  34504. o = this.tn.peek(),
  34505. "[" === o && n && this._parseFieldOptions(n),
  34506. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34507. if (t.RULE.test(o))
  34508. this._parseMessageField(a, o);
  34509. else if ("oneof" === o)
  34510. this._parseMessageOneOf(a);
  34511. else if ("enum" === o)
  34512. this._parseEnum(a);
  34513. else if ("message" === o)
  34514. this._parseMessage(a);
  34515. else if ("option" === o)
  34516. this._parseOption(a);
  34517. else if ("service" === o)
  34518. this._parseService(a);
  34519. else if ("extensions" === o)
  34520. a.extensions = this._parseExtensionRanges();
  34521. else if ("reserved" === o)
  34522. this._parseIgnored();
  34523. else if ("extend" === o)
  34524. this._parseExtend(a);
  34525. else {
  34526. if (!t.TYPEREF.test(o))
  34527. throw Error("illegal message token: " + o);
  34528. if (!this.proto3)
  34529. throw Error("illegal field rule: " + o);
  34530. this._parseMessageField(a, "optional", o)
  34531. }
  34532. return this.tn.omit(";"),
  34533. e.messages.push(a),
  34534. a
  34535. }
  34536. ,
  34537. c._parseIgnored = function() {
  34538. for (; ";" !== this.tn.peek(); )
  34539. this.tn.next();
  34540. this.tn.skip(";")
  34541. }
  34542. ,
  34543. c._parseMessageField = function(e, n, r) {
  34544. if (!t.RULE.test(n))
  34545. throw Error("illegal message field rule: " + n);
  34546. var o, a = {
  34547. rule: n,
  34548. type: "",
  34549. name: "",
  34550. options: {},
  34551. id: 0
  34552. };
  34553. if ("map" === n) {
  34554. if (r)
  34555. throw Error("illegal type: " + r);
  34556. if (this.tn.skip("<"),
  34557. o = this.tn.next(),
  34558. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34559. throw Error("illegal message field type: " + o);
  34560. if (a.keytype = o,
  34561. this.tn.skip(","),
  34562. o = this.tn.next(),
  34563. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34564. throw Error("illegal message field: " + o);
  34565. if (a.type = o,
  34566. this.tn.skip(">"),
  34567. o = this.tn.next(),
  34568. !t.NAME.test(o))
  34569. throw Error("illegal message field name: " + o);
  34570. a.name = o,
  34571. this.tn.skip("="),
  34572. a.id = i(this.tn.next()),
  34573. o = this.tn.peek(),
  34574. "[" === o && this._parseFieldOptions(a),
  34575. this.tn.skip(";")
  34576. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34577. "group" === r) {
  34578. var s = this._parseMessage(e, a);
  34579. if (!/^[A-Z]/.test(s.name))
  34580. throw Error("illegal group name: " + s.name);
  34581. a.type = s.name,
  34582. a.name = s.name.toLowerCase(),
  34583. this.tn.omit(";")
  34584. } else {
  34585. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34586. throw Error("illegal message field type: " + r);
  34587. if (a.type = r,
  34588. o = this.tn.next(),
  34589. !t.NAME.test(o))
  34590. throw Error("illegal message field name: " + o);
  34591. a.name = o,
  34592. this.tn.skip("="),
  34593. a.id = i(this.tn.next()),
  34594. o = this.tn.peek(),
  34595. "[" === o && this._parseFieldOptions(a),
  34596. this.tn.skip(";")
  34597. }
  34598. return e.fields.push(a),
  34599. a
  34600. }
  34601. ,
  34602. c._parseMessageOneOf = function(e) {
  34603. var i = this.tn.next();
  34604. if (!t.NAME.test(i))
  34605. throw Error("illegal oneof name: " + i);
  34606. var n, r = i, o = [];
  34607. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34608. n = this._parseMessageField(e, "optional", i),
  34609. n.oneof = r,
  34610. o.push(n.id);
  34611. this.tn.omit(";"),
  34612. e.oneofs[r] = o
  34613. }
  34614. ,
  34615. c._parseFieldOptions = function(e) {
  34616. this.tn.skip("[");
  34617. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34618. i || this.tn.skip(","),
  34619. this._parseOption(e, !0),
  34620. i = !1;
  34621. this.tn.next()
  34622. }
  34623. ,
  34624. c._parseEnum = function(e) {
  34625. var n = {
  34626. name: "",
  34627. values: [],
  34628. options: {}
  34629. }
  34630. , r = this.tn.next();
  34631. if (!t.NAME.test(r))
  34632. throw Error("illegal name: " + r);
  34633. for (n.name = r,
  34634. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34635. if ("option" === r)
  34636. this._parseOption(n);
  34637. else {
  34638. if (!t.NAME.test(r))
  34639. throw Error("illegal name: " + r);
  34640. this.tn.skip("=");
  34641. var o = {
  34642. name: r,
  34643. id: i(this.tn.next(), !0)
  34644. };
  34645. r = this.tn.peek(),
  34646. "[" === r && this._parseFieldOptions({
  34647. options: {}
  34648. }),
  34649. this.tn.skip(";"),
  34650. n.values.push(o)
  34651. }
  34652. this.tn.omit(";"),
  34653. e.enums.push(n)
  34654. }
  34655. ,
  34656. c._parseExtensionRanges = function() {
  34657. var t, i, r, o = [];
  34658. do {
  34659. for (i = []; ; ) {
  34660. switch (t = this.tn.next()) {
  34661. case "min":
  34662. r = e.ID_MIN;
  34663. break;
  34664. case "max":
  34665. r = e.ID_MAX;
  34666. break;
  34667. default:
  34668. r = n(t)
  34669. }
  34670. if (i.push(r),
  34671. 2 === i.length)
  34672. break;
  34673. if ("to" !== this.tn.peek()) {
  34674. i.push(r);
  34675. break
  34676. }
  34677. this.tn.next()
  34678. }
  34679. o.push(i)
  34680. } while (this.tn.omit(","));return this.tn.skip(";"),
  34681. o
  34682. }
  34683. ,
  34684. c._parseExtend = function(e) {
  34685. var i = this.tn.next();
  34686. if (!t.TYPEREF.test(i))
  34687. throw Error("illegal extend reference: " + i);
  34688. var n = {
  34689. ref: i,
  34690. fields: []
  34691. };
  34692. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34693. if (t.RULE.test(i))
  34694. this._parseMessageField(n, i);
  34695. else {
  34696. if (!t.TYPEREF.test(i))
  34697. throw Error("illegal extend token: " + i);
  34698. if (!this.proto3)
  34699. throw Error("illegal field rule: " + i);
  34700. this._parseMessageField(n, "optional", i)
  34701. }
  34702. return this.tn.omit(";"),
  34703. e.messages.push(n),
  34704. n
  34705. }
  34706. ,
  34707. c.toString = function() {
  34708. return "Parser at line " + this.tn.line
  34709. }
  34710. ,
  34711. o.Parser = l,
  34712. o
  34713. }(r, r.Lang),
  34714. r.Reflect = function(e) {
  34715. function i(i) {
  34716. if ("string" == typeof i && (i = e.TYPES[i]),
  34717. "undefined" == typeof i.defaultValue)
  34718. throw Error("default value for type " + i.name + " is not supported");
  34719. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  34720. }
  34721. function n(t, i) {
  34722. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  34723. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  34724. if ("string" == typeof t)
  34725. return e.Long.fromString(t, i || !1, 10);
  34726. if ("number" == typeof t)
  34727. return e.Long.fromNumber(t, i || !1);
  34728. throw Error("not convertible to Long")
  34729. }
  34730. function r(t, i) {
  34731. var n = i.readVarint32()
  34732. , o = 7 & n
  34733. , a = n >>> 3;
  34734. switch (o) {
  34735. case e.WIRE_TYPES.VARINT:
  34736. do
  34737. n = i.readUint8();
  34738. while (128 === (128 & n));break;
  34739. case e.WIRE_TYPES.BITS64:
  34740. i.offset += 8;
  34741. break;
  34742. case e.WIRE_TYPES.LDELIM:
  34743. n = i.readVarint32(),
  34744. i.offset += n;
  34745. break;
  34746. case e.WIRE_TYPES.STARTGROUP:
  34747. r(a, i);
  34748. break;
  34749. case e.WIRE_TYPES.ENDGROUP:
  34750. if (a === t)
  34751. return !1;
  34752. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  34753. case e.WIRE_TYPES.BITS32:
  34754. i.offset += 4;
  34755. break;
  34756. default:
  34757. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  34758. }
  34759. return !0
  34760. }
  34761. var o = {}
  34762. , a = function(e, t, i) {
  34763. this.builder = e,
  34764. this.parent = t,
  34765. this.name = i,
  34766. this.className
  34767. }
  34768. , s = a.prototype;
  34769. s.fqn = function() {
  34770. for (var e = this.name, t = this; ; ) {
  34771. if (t = t.parent,
  34772. null == t)
  34773. break;
  34774. e = t.name + "." + e
  34775. }
  34776. return e
  34777. }
  34778. ,
  34779. s.toString = function(e) {
  34780. return (e ? this.className + " " : "") + this.fqn()
  34781. }
  34782. ,
  34783. s.build = function() {
  34784. throw Error(this.toString(!0) + " cannot be built directly")
  34785. }
  34786. ,
  34787. o.T = a;
  34788. var l = function(e, t, i, n, r) {
  34789. a.call(this, e, t, i),
  34790. this.className = "Namespace",
  34791. this.children = [],
  34792. this.options = n || {},
  34793. this.syntax = r || "proto2"
  34794. }
  34795. , c = l.prototype = Object.create(a.prototype);
  34796. c.getChildren = function(e) {
  34797. if (e = e || null,
  34798. null == e)
  34799. return this.children.slice();
  34800. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  34801. this.children[i]instanceof e && t.push(this.children[i]);
  34802. return t
  34803. }
  34804. ,
  34805. c.addChild = function(e) {
  34806. var t;
  34807. if (t = this.getChild(e.name))
  34808. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  34809. t.name = t.originalName;
  34810. else {
  34811. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  34812. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  34813. e.name = e.originalName
  34814. }
  34815. this.children.push(e)
  34816. }
  34817. ,
  34818. c.getChild = function(e) {
  34819. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  34820. if (this.children[i][t] === e)
  34821. return this.children[i];
  34822. return null
  34823. }
  34824. ,
  34825. c.resolve = function(e, t) {
  34826. var i = "string" == typeof e ? e.split(".") : e
  34827. , n = this
  34828. , r = 0;
  34829. if ("" === i[r]) {
  34830. for (; null !== n.parent; )
  34831. n = n.parent;
  34832. r++
  34833. }
  34834. var a;
  34835. do {
  34836. do {
  34837. if (!(n instanceof o.Namespace)) {
  34838. n = null;
  34839. break
  34840. }
  34841. if (a = n.getChild(i[r]),
  34842. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  34843. n = null;
  34844. break
  34845. }
  34846. n = a,
  34847. r++
  34848. } while (r < i.length);if (null != n)
  34849. break;
  34850. if (null !== this.parent)
  34851. return this.parent.resolve(e, t)
  34852. } while (null != n);return n
  34853. }
  34854. ,
  34855. c.qn = function(e) {
  34856. var t = []
  34857. , i = e;
  34858. do
  34859. t.unshift(i.name),
  34860. i = i.parent;
  34861. while (null !== i);for (var n = 1; n <= t.length; n++) {
  34862. var r = t.slice(t.length - n);
  34863. if (e === this.resolve(r, e instanceof o.Namespace))
  34864. return r.join(".")
  34865. }
  34866. return e.fqn()
  34867. }
  34868. ,
  34869. c.build = function() {
  34870. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  34871. e = i[n],
  34872. e instanceof l && (t[e.name] = e.build());
  34873. return Object.defineProperty && Object.defineProperty(t, "$options", {
  34874. value: this.buildOpt()
  34875. }),
  34876. t
  34877. }
  34878. ,
  34879. c.buildOpt = function() {
  34880. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  34881. var r = t[i]
  34882. , o = this.options[t[i]];
  34883. e[r] = o
  34884. }
  34885. return e
  34886. }
  34887. ,
  34888. c.getOption = function(e) {
  34889. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  34890. }
  34891. ,
  34892. o.Namespace = l;
  34893. var h = function(t, i, n, r) {
  34894. if (this.type = t,
  34895. this.resolvedType = i,
  34896. this.isMapKey = n,
  34897. this.syntax = r,
  34898. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  34899. throw Error("Invalid map key type: " + t.name)
  34900. }
  34901. , u = h.prototype;
  34902. h.defaultFieldValue = i,
  34903. u.verifyValue = function(i) {
  34904. function r(e, t) {
  34905. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  34906. }
  34907. var o = this;
  34908. switch (this.type) {
  34909. case e.TYPES.int32:
  34910. case e.TYPES.sint32:
  34911. case e.TYPES.sfixed32:
  34912. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34913. i > 4294967295 ? 0 | i : i;
  34914. case e.TYPES.uint32:
  34915. case e.TYPES.fixed32:
  34916. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34917. i < 0 ? i >>> 0 : i;
  34918. case e.TYPES.int64:
  34919. case e.TYPES.sint64:
  34920. case e.TYPES.sfixed64:
  34921. if (e.Long)
  34922. try {
  34923. return n(i, !1)
  34924. } catch (e) {
  34925. r(typeof i, e.message)
  34926. }
  34927. else
  34928. r(typeof i, "requires Long.js");
  34929. case e.TYPES.uint64:
  34930. case e.TYPES.fixed64:
  34931. if (e.Long)
  34932. try {
  34933. return n(i, !0)
  34934. } catch (e) {
  34935. r(typeof i, e.message)
  34936. }
  34937. else
  34938. r(typeof i, "requires Long.js");
  34939. case e.TYPES.bool:
  34940. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  34941. i;
  34942. case e.TYPES.float:
  34943. case e.TYPES.double:
  34944. return "number" != typeof i && r(typeof i, "not a number"),
  34945. i;
  34946. case e.TYPES.string:
  34947. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  34948. "" + i;
  34949. case e.TYPES.bytes:
  34950. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  34951. case e.TYPES.enum:
  34952. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  34953. for (l = 0; l < a.length; l++) {
  34954. if (a[l].name == i)
  34955. return a[l].id;
  34956. if (a[l].id == i)
  34957. return a[l].id
  34958. }
  34959. if ("proto3" === this.syntax)
  34960. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34961. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  34962. i;
  34963. r(i, "not a valid enum value");
  34964. case e.TYPES.group:
  34965. case e.TYPES.message:
  34966. if (i && "object" == typeof i || r(typeof i, "object expected"),
  34967. i instanceof this.resolvedType.clazz)
  34968. return i;
  34969. if (i instanceof e.Builder.Message) {
  34970. var s = {};
  34971. for (var l in i)
  34972. i.hasOwnProperty(l) && (s[l] = i[l]);
  34973. i = s
  34974. }
  34975. return new this.resolvedType.clazz(i)
  34976. }
  34977. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  34978. }
  34979. ,
  34980. u.calculateLength = function(i, n) {
  34981. if (null === n)
  34982. return 0;
  34983. var r;
  34984. switch (this.type) {
  34985. case e.TYPES.int32:
  34986. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  34987. case e.TYPES.uint32:
  34988. return t.calculateVarint32(n);
  34989. case e.TYPES.sint32:
  34990. return t.calculateVarint32(t.zigZagEncode32(n));
  34991. case e.TYPES.fixed32:
  34992. case e.TYPES.sfixed32:
  34993. case e.TYPES.float:
  34994. return 4;
  34995. case e.TYPES.int64:
  34996. case e.TYPES.uint64:
  34997. return t.calculateVarint64(n);
  34998. case e.TYPES.sint64:
  34999. return t.calculateVarint64(t.zigZagEncode64(n));
  35000. case e.TYPES.fixed64:
  35001. case e.TYPES.sfixed64:
  35002. return 8;
  35003. case e.TYPES.bool:
  35004. return 1;
  35005. case e.TYPES.enum:
  35006. return t.calculateVarint32(n);
  35007. case e.TYPES.double:
  35008. return 8;
  35009. case e.TYPES.string:
  35010. return r = t.calculateUTF8Bytes(n),
  35011. t.calculateVarint32(r) + r;
  35012. case e.TYPES.bytes:
  35013. if (n.remaining() < 0)
  35014. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35015. return t.calculateVarint32(n.remaining()) + n.remaining();
  35016. case e.TYPES.message:
  35017. return r = this.resolvedType.calculate(n),
  35018. t.calculateVarint32(r) + r;
  35019. case e.TYPES.group:
  35020. return r = this.resolvedType.calculate(n),
  35021. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  35022. }
  35023. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35024. }
  35025. ,
  35026. u.encodeValue = function(i, n, r) {
  35027. if (null === n)
  35028. return r;
  35029. switch (this.type) {
  35030. case e.TYPES.int32:
  35031. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35032. break;
  35033. case e.TYPES.uint32:
  35034. r.writeVarint32(n);
  35035. break;
  35036. case e.TYPES.sint32:
  35037. r.writeVarint32ZigZag(n);
  35038. break;
  35039. case e.TYPES.fixed32:
  35040. r.writeUint32(n);
  35041. break;
  35042. case e.TYPES.sfixed32:
  35043. r.writeInt32(n);
  35044. break;
  35045. case e.TYPES.int64:
  35046. case e.TYPES.uint64:
  35047. r.writeVarint64(n);
  35048. break;
  35049. case e.TYPES.sint64:
  35050. r.writeVarint64ZigZag(n);
  35051. break;
  35052. case e.TYPES.fixed64:
  35053. r.writeUint64(n);
  35054. break;
  35055. case e.TYPES.sfixed64:
  35056. r.writeInt64(n);
  35057. break;
  35058. case e.TYPES.bool:
  35059. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35060. break;
  35061. case e.TYPES.enum:
  35062. r.writeVarint32(n);
  35063. break;
  35064. case e.TYPES.float:
  35065. r.writeFloat32(n);
  35066. break;
  35067. case e.TYPES.double:
  35068. r.writeFloat64(n);
  35069. break;
  35070. case e.TYPES.string:
  35071. r.writeVString(n);
  35072. break;
  35073. case e.TYPES.bytes:
  35074. if (n.remaining() < 0)
  35075. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35076. var o = n.offset;
  35077. r.writeVarint32(n.remaining()),
  35078. r.append(n),
  35079. n.offset = o;
  35080. break;
  35081. case e.TYPES.message:
  35082. var a = (new t).LE();
  35083. this.resolvedType.encode(n, a),
  35084. r.writeVarint32(a.offset),
  35085. r.append(a.flip());
  35086. break;
  35087. case e.TYPES.group:
  35088. this.resolvedType.encode(n, r),
  35089. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35090. break;
  35091. default:
  35092. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35093. }
  35094. return r
  35095. }
  35096. ,
  35097. u.decode = function(t, i, n) {
  35098. if (i != this.type.wireType)
  35099. throw Error("Unexpected wire type for element");
  35100. var r, o;
  35101. switch (this.type) {
  35102. case e.TYPES.int32:
  35103. return 0 | t.readVarint32();
  35104. case e.TYPES.uint32:
  35105. return t.readVarint32() >>> 0;
  35106. case e.TYPES.sint32:
  35107. return 0 | t.readVarint32ZigZag();
  35108. case e.TYPES.fixed32:
  35109. return t.readUint32() >>> 0;
  35110. case e.TYPES.sfixed32:
  35111. return 0 | t.readInt32();
  35112. case e.TYPES.int64:
  35113. return t.readVarint64();
  35114. case e.TYPES.uint64:
  35115. return t.readVarint64().toUnsigned();
  35116. case e.TYPES.sint64:
  35117. return t.readVarint64ZigZag();
  35118. case e.TYPES.fixed64:
  35119. return t.readUint64();
  35120. case e.TYPES.sfixed64:
  35121. return t.readInt64();
  35122. case e.TYPES.bool:
  35123. return !!t.readVarint32();
  35124. case e.TYPES.enum:
  35125. return t.readVarint32();
  35126. case e.TYPES.float:
  35127. return t.readFloat();
  35128. case e.TYPES.double:
  35129. return t.readDouble();
  35130. case e.TYPES.string:
  35131. return t.readVString();
  35132. case e.TYPES.bytes:
  35133. if (o = t.readVarint32(),
  35134. t.remaining() < o)
  35135. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35136. return r = t.clone(),
  35137. r.limit = r.offset + o,
  35138. t.offset += o,
  35139. r;
  35140. case e.TYPES.message:
  35141. return o = t.readVarint32(),
  35142. this.resolvedType.decode(t, o);
  35143. case e.TYPES.group:
  35144. return this.resolvedType.decode(t, -1, n)
  35145. }
  35146. throw Error("[INTERNAL] Illegal decode type")
  35147. }
  35148. ,
  35149. u.valueFromString = function(i) {
  35150. if (!this.isMapKey)
  35151. throw Error("valueFromString() called on non-map-key element");
  35152. switch (this.type) {
  35153. case e.TYPES.int32:
  35154. case e.TYPES.sint32:
  35155. case e.TYPES.sfixed32:
  35156. case e.TYPES.uint32:
  35157. case e.TYPES.fixed32:
  35158. return this.verifyValue(parseInt(i));
  35159. case e.TYPES.int64:
  35160. case e.TYPES.sint64:
  35161. case e.TYPES.sfixed64:
  35162. case e.TYPES.uint64:
  35163. case e.TYPES.fixed64:
  35164. return this.verifyValue(i);
  35165. case e.TYPES.bool:
  35166. return "true" === i;
  35167. case e.TYPES.string:
  35168. return this.verifyValue(i);
  35169. case e.TYPES.bytes:
  35170. return t.fromBinary(i)
  35171. }
  35172. }
  35173. ,
  35174. u.valueToString = function(t) {
  35175. if (!this.isMapKey)
  35176. throw Error("valueToString() called on non-map-key element");
  35177. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35178. }
  35179. ,
  35180. o.Element = h;
  35181. var d = function(e, t, i, n, r, o) {
  35182. l.call(this, e, t, i, n, o),
  35183. this.className = "Message",
  35184. this.extensions = void 0,
  35185. this.clazz = null,
  35186. this.isGroup = !!r,
  35187. this._fields = null,
  35188. this._fieldsById = null,
  35189. this._fieldsByName = null
  35190. }
  35191. , p = d.prototype = Object.create(l.prototype);
  35192. p.build = function(i) {
  35193. if (this.clazz && !i)
  35194. return this.clazz;
  35195. var n = function(e, i) {
  35196. function n(i, r, o, a) {
  35197. if (null === i || "object" != typeof i) {
  35198. if (a && a instanceof e.Reflect.Enum) {
  35199. var s = e.Reflect.Enum.getName(a.object, i);
  35200. if (null !== s)
  35201. return s
  35202. }
  35203. return i
  35204. }
  35205. if (t.isByteBuffer(i))
  35206. return r ? i.toBase64() : i.toBuffer();
  35207. if (e.Long.isLong(i))
  35208. return o ? i.toString() : e.Long.fromValue(i);
  35209. var l;
  35210. if (Array.isArray(i))
  35211. return l = [],
  35212. i.forEach(function(e, t) {
  35213. l[t] = n(e, r, o, a)
  35214. }),
  35215. l;
  35216. if (l = {},
  35217. i instanceof e.Map) {
  35218. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35219. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35220. return l
  35221. }
  35222. var u = i.$type
  35223. , d = void 0;
  35224. for (var p in i)
  35225. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35226. return l
  35227. }
  35228. var r = i.getChildren(e.Reflect.Message.Field)
  35229. , o = i.getChildren(e.Reflect.Message.OneOf)
  35230. , a = function(n, s) {
  35231. e.Builder.Message.call(this);
  35232. for (var l = 0, c = o.length; l < c; ++l)
  35233. this[o[l].name] = null;
  35234. for (l = 0,
  35235. c = r.length; l < c; ++l) {
  35236. var h = r[l];
  35237. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35238. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35239. }
  35240. if (arguments.length > 0) {
  35241. var u;
  35242. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35243. for (l = 0,
  35244. c = arguments.length; l < c; ++l)
  35245. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35246. else
  35247. this.$set(n)
  35248. }
  35249. }
  35250. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35251. s.add = function(t, n, r) {
  35252. var o = i._fieldsByName[t];
  35253. if (!r) {
  35254. if (!o)
  35255. throw Error(this + "#" + t + " is undefined");
  35256. if (!(o instanceof e.Reflect.Message.Field))
  35257. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35258. if (!o.repeated)
  35259. throw Error(this + "#" + t + " is not a repeated field");
  35260. n = o.verifyValue(n, !0)
  35261. }
  35262. return null === this[t] && (this[t] = []),
  35263. this[t].push(n),
  35264. this
  35265. }
  35266. ,
  35267. s.$add = s.add,
  35268. s.set = function(t, n, r) {
  35269. if (t && "object" == typeof t) {
  35270. r = n;
  35271. for (var o in t)
  35272. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35273. return this
  35274. }
  35275. var a = i._fieldsByName[t];
  35276. if (r)
  35277. this[t] = n;
  35278. else {
  35279. if (!a)
  35280. throw Error(this + "#" + t + " is not a field: undefined");
  35281. if (!(a instanceof e.Reflect.Message.Field))
  35282. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35283. this[a.name] = n = a.verifyValue(n)
  35284. }
  35285. if (a && a.oneof) {
  35286. var s = this[a.oneof.name];
  35287. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35288. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35289. }
  35290. return this
  35291. }
  35292. ,
  35293. s.$set = s.set,
  35294. s.get = function(t, n) {
  35295. if (n)
  35296. return this[t];
  35297. var r = i._fieldsByName[t];
  35298. if (!(r && r instanceof e.Reflect.Message.Field))
  35299. throw Error(this + "#" + t + " is not a field: undefined");
  35300. if (!(r instanceof e.Reflect.Message.Field))
  35301. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35302. return this[r.name]
  35303. }
  35304. ,
  35305. s.$get = s.get;
  35306. for (var l = 0; l < r.length; l++) {
  35307. var c = r[l];
  35308. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35309. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35310. return e.toUpperCase().replace("_", "")
  35311. });
  35312. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35313. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35314. return "_" + e
  35315. })
  35316. , r = function(t, i) {
  35317. return this[e.name] = i ? t : e.verifyValue(t),
  35318. this
  35319. }
  35320. , o = function() {
  35321. return this[e.name]
  35322. };
  35323. null === i.getChild("set" + t) && (s["set" + t] = r),
  35324. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35325. null === i.getChild("get" + t) && (s["get" + t] = o),
  35326. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35327. }(c)
  35328. }
  35329. s.encode = function(e, n) {
  35330. "boolean" == typeof e && (n = e,
  35331. e = void 0);
  35332. var r = !1;
  35333. e || (e = new t,
  35334. r = !0);
  35335. var o = e.littleEndian;
  35336. try {
  35337. return i.encode(this, e.LE(), n),
  35338. (r ? e.flip() : e).LE(o)
  35339. } catch (t) {
  35340. throw e.LE(o),
  35341. t
  35342. }
  35343. }
  35344. ,
  35345. a.encode = function(e, t, i) {
  35346. return new a(e).encode(t, i)
  35347. }
  35348. ,
  35349. s.calculate = function() {
  35350. return i.calculate(this)
  35351. }
  35352. ,
  35353. s.encodeDelimited = function(e, n) {
  35354. var r = !1;
  35355. e || (e = new t,
  35356. r = !0);
  35357. var o = (new t).LE();
  35358. return i.encode(this, o, n).flip(),
  35359. e.writeVarint32(o.remaining()),
  35360. e.append(o),
  35361. r ? e.flip() : e
  35362. }
  35363. ,
  35364. s.encodeAB = function() {
  35365. try {
  35366. return this.encode().toArrayBuffer()
  35367. } catch (e) {
  35368. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35369. e
  35370. }
  35371. }
  35372. ,
  35373. s.toArrayBuffer = s.encodeAB,
  35374. s.encodeNB = function() {
  35375. try {
  35376. return this.encode().toBuffer()
  35377. } catch (e) {
  35378. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35379. e
  35380. }
  35381. }
  35382. ,
  35383. s.toBuffer = s.encodeNB,
  35384. s.encode64 = function() {
  35385. try {
  35386. return this.encode().toBase64()
  35387. } catch (e) {
  35388. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35389. e
  35390. }
  35391. }
  35392. ,
  35393. s.toBase64 = s.encode64,
  35394. s.encodeHex = function() {
  35395. try {
  35396. return this.encode().toHex()
  35397. } catch (e) {
  35398. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35399. e
  35400. }
  35401. }
  35402. ,
  35403. s.toHex = s.encodeHex,
  35404. s.toRaw = function(e, t) {
  35405. return n(this, !!e, !!t, this.$type)
  35406. }
  35407. ,
  35408. s.encodeJSON = function() {
  35409. return JSON.stringify(n(this, !0, !0, this.$type))
  35410. }
  35411. ,
  35412. a.decode = function(e, n, r) {
  35413. "string" == typeof n && (r = n,
  35414. n = -1),
  35415. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35416. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35417. var o = e.littleEndian;
  35418. try {
  35419. var a = i.decode(e.LE());
  35420. return e.LE(o),
  35421. a
  35422. } catch (t) {
  35423. throw e.LE(o),
  35424. t
  35425. }
  35426. }
  35427. ,
  35428. a.decodeDelimited = function(e, n) {
  35429. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35430. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35431. e.remaining() < 1)
  35432. return null;
  35433. var r = e.offset
  35434. , o = e.readVarint32();
  35435. if (e.remaining() < o)
  35436. return e.offset = r,
  35437. null;
  35438. try {
  35439. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35440. return e.offset += o,
  35441. a
  35442. } catch (t) {
  35443. throw e.offset += o,
  35444. t
  35445. }
  35446. }
  35447. ,
  35448. a.decode64 = function(e) {
  35449. return a.decode(e, "base64")
  35450. }
  35451. ,
  35452. a.decodeHex = function(e) {
  35453. return a.decode(e, "hex")
  35454. }
  35455. ,
  35456. a.decodeJSON = function(e) {
  35457. return new a(JSON.parse(e))
  35458. }
  35459. ,
  35460. s.toString = function() {
  35461. return i.toString()
  35462. }
  35463. ;
  35464. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35465. value: i.buildOpt()
  35466. }),
  35467. Object.defineProperty(s, "$options", {
  35468. value: a.$options
  35469. }),
  35470. Object.defineProperty(a, "$type", {
  35471. value: i
  35472. }),
  35473. Object.defineProperty(s, "$type", {
  35474. value: i
  35475. })),
  35476. a
  35477. }(e, this);
  35478. this._fields = [],
  35479. this._fieldsById = {},
  35480. this._fieldsByName = {};
  35481. for (var r, o = 0, a = this.children.length; o < a; o++)
  35482. if (r = this.children[o],
  35483. r instanceof A || r instanceof d || r instanceof E) {
  35484. if (n.hasOwnProperty(r.name))
  35485. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35486. n[r.name] = r.build()
  35487. } else if (r instanceof d.Field)
  35488. r.build(),
  35489. this._fields.push(r),
  35490. this._fieldsById[r.id] = r,
  35491. this._fieldsByName[r.name] = r;
  35492. else if (!(r instanceof d.OneOf || r instanceof I))
  35493. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35494. return this.clazz = n
  35495. }
  35496. ,
  35497. p.encode = function(e, t, i) {
  35498. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35499. n = this._fields[a],
  35500. r = e[n.name],
  35501. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35502. if (null !== o) {
  35503. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35504. throw l.encoded = t,
  35505. l
  35506. }
  35507. return t
  35508. }
  35509. ,
  35510. p.calculate = function(e) {
  35511. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35512. if (t = this._fields[r],
  35513. i = e[t.name],
  35514. t.required && null === i)
  35515. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35516. n += t.calculate(i, e)
  35517. }
  35518. return n
  35519. }
  35520. ,
  35521. p.decode = function(t, i, n) {
  35522. i = "number" == typeof i ? i : -1;
  35523. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35524. if (o = t.readVarint32(),
  35525. a = 7 & o,
  35526. s = o >>> 3,
  35527. a === e.WIRE_TYPES.ENDGROUP) {
  35528. if (s !== n)
  35529. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35530. break
  35531. }
  35532. if (l = this._fieldsById[s]) {
  35533. if (l.repeated && !l.options.packed)
  35534. h[l.name].push(l.decode(a, t));
  35535. else if (l.map) {
  35536. var u = l.decode(a, t);
  35537. h[l.name].set(u[0], u[1])
  35538. } else if (h[l.name] = l.decode(a, t),
  35539. l.oneof) {
  35540. var d = h[l.oneof.name];
  35541. null !== d && d !== l.name && (h[d] = null),
  35542. h[l.oneof.name] = l.name
  35543. }
  35544. } else
  35545. switch (a) {
  35546. case e.WIRE_TYPES.VARINT:
  35547. t.readVarint32();
  35548. break;
  35549. case e.WIRE_TYPES.BITS32:
  35550. t.offset += 4;
  35551. break;
  35552. case e.WIRE_TYPES.BITS64:
  35553. t.offset += 8;
  35554. break;
  35555. case e.WIRE_TYPES.LDELIM:
  35556. var p = t.readVarint32();
  35557. t.offset += p;
  35558. break;
  35559. case e.WIRE_TYPES.STARTGROUP:
  35560. for (; r(s, t); )
  35561. ;
  35562. break;
  35563. default:
  35564. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35565. }
  35566. }
  35567. for (var f = 0, g = this._fields.length; f < g; ++f)
  35568. if (l = this._fields[f],
  35569. null === h[l.name])
  35570. if ("proto3" === this.syntax)
  35571. h[l.name] = l.defaultValue;
  35572. else {
  35573. if (l.required) {
  35574. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35575. throw m.decoded = h,
  35576. m
  35577. }
  35578. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35579. }
  35580. return h
  35581. }
  35582. ,
  35583. o.Message = d;
  35584. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35585. a.call(this, t, i, s),
  35586. this.className = "Message.Field",
  35587. this.required = "required" === n,
  35588. this.repeated = "repeated" === n,
  35589. this.map = "map" === n,
  35590. this.keyType = r || null,
  35591. this.type = o,
  35592. this.resolvedType = null,
  35593. this.id = l,
  35594. this.options = c || {},
  35595. this.defaultValue = null,
  35596. this.oneof = h || null,
  35597. this.syntax = u || "proto2",
  35598. this.originalName = this.name,
  35599. this.element = null,
  35600. this.keyElement = null,
  35601. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35602. }
  35603. , g = f.prototype = Object.create(a.prototype);
  35604. g.build = function() {
  35605. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35606. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35607. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35608. }
  35609. ,
  35610. g.verifyValue = function(t, i) {
  35611. function n(e, t) {
  35612. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35613. }
  35614. i = i || !1;
  35615. var r = this;
  35616. if (null === t)
  35617. return this.required && n(typeof t, "required"),
  35618. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35619. null;
  35620. var o;
  35621. if (this.repeated && !i) {
  35622. Array.isArray(t) || (t = [t]);
  35623. var a = [];
  35624. for (o = 0; o < t.length; o++)
  35625. a.push(this.element.verifyValue(t[o]));
  35626. return a
  35627. }
  35628. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35629. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35630. this.element.verifyValue(t))
  35631. }
  35632. ,
  35633. g.hasWirePresence = function(t, i) {
  35634. if ("proto3" !== this.syntax)
  35635. return null !== t;
  35636. if (this.oneof && i[this.oneof.name] === this.name)
  35637. return !0;
  35638. switch (this.type) {
  35639. case e.TYPES.int32:
  35640. case e.TYPES.sint32:
  35641. case e.TYPES.sfixed32:
  35642. case e.TYPES.uint32:
  35643. case e.TYPES.fixed32:
  35644. return 0 !== t;
  35645. case e.TYPES.int64:
  35646. case e.TYPES.sint64:
  35647. case e.TYPES.sfixed64:
  35648. case e.TYPES.uint64:
  35649. case e.TYPES.fixed64:
  35650. return 0 !== t.low || 0 !== t.high;
  35651. case e.TYPES.bool:
  35652. return t;
  35653. case e.TYPES.float:
  35654. case e.TYPES.double:
  35655. return 0 !== t;
  35656. case e.TYPES.string:
  35657. return t.length > 0;
  35658. case e.TYPES.bytes:
  35659. return t.remaining() > 0;
  35660. case e.TYPES.enum:
  35661. return 0 !== t;
  35662. case e.TYPES.message:
  35663. return null !== t;
  35664. default:
  35665. return !0
  35666. }
  35667. }
  35668. ,
  35669. g.encode = function(i, n, r) {
  35670. if (null === this.type || "object" != typeof this.type)
  35671. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35672. if (null === i || this.repeated && 0 == i.length)
  35673. return n;
  35674. try {
  35675. if (this.repeated) {
  35676. var o;
  35677. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35678. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35679. n.ensureCapacity(n.offset += 1);
  35680. var a = n.offset;
  35681. for (o = 0; o < i.length; o++)
  35682. this.element.encodeValue(this.id, i[o], n);
  35683. var s = n.offset - a
  35684. , l = t.calculateVarint32(s);
  35685. if (l > 1) {
  35686. var c = n.slice(a, n.offset);
  35687. a += l - 1,
  35688. n.offset = a,
  35689. n.append(c)
  35690. }
  35691. n.writeVarint32(s, a - l)
  35692. } else
  35693. for (o = 0; o < i.length; o++)
  35694. n.writeVarint32(this.id << 3 | this.type.wireType),
  35695. this.element.encodeValue(this.id, i[o], n)
  35696. } else
  35697. this.map ? i.forEach(function(i, r, o) {
  35698. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35699. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35700. n.writeVarint32(a),
  35701. n.writeVarint32(8 | this.keyType.wireType),
  35702. this.keyElement.encodeValue(1, r, n),
  35703. n.writeVarint32(16 | this.type.wireType),
  35704. this.element.encodeValue(2, i, n)
  35705. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  35706. this.element.encodeValue(this.id, i, n))
  35707. } catch (e) {
  35708. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35709. }
  35710. return n
  35711. }
  35712. ,
  35713. g.calculate = function(i, n) {
  35714. if (i = this.verifyValue(i),
  35715. null === this.type || "object" != typeof this.type)
  35716. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35717. if (null === i || this.repeated && 0 == i.length)
  35718. return 0;
  35719. var r = 0;
  35720. try {
  35721. if (this.repeated) {
  35722. var o, a;
  35723. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35724. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35725. a = 0,
  35726. o = 0; o < i.length; o++)
  35727. a += this.element.calculateLength(this.id, i[o]);
  35728. r += t.calculateVarint32(a),
  35729. r += a
  35730. } else
  35731. for (o = 0; o < i.length; o++)
  35732. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35733. r += this.element.calculateLength(this.id, i[o])
  35734. } else
  35735. this.map ? i.forEach(function(i, n, o) {
  35736. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35737. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35738. r += t.calculateVarint32(a),
  35739. r += a
  35740. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35741. r += this.element.calculateLength(this.id, i))
  35742. } catch (e) {
  35743. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35744. }
  35745. return r
  35746. }
  35747. ,
  35748. g.decode = function(t, i, n) {
  35749. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  35750. if (!a)
  35751. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  35752. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  35753. o = i.readVarint32(),
  35754. o = i.offset + o;
  35755. for (var s = []; i.offset < o; )
  35756. s.push(this.decode(this.type.wireType, i, !0));
  35757. return s
  35758. }
  35759. if (this.map) {
  35760. var l = h.defaultFieldValue(this.keyType);
  35761. if (r = h.defaultFieldValue(this.type),
  35762. o = i.readVarint32(),
  35763. i.remaining() < o)
  35764. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  35765. var c = i.clone();
  35766. for (c.limit = c.offset + o,
  35767. i.offset += o; c.remaining() > 0; ) {
  35768. var u = c.readVarint32();
  35769. t = 7 & u;
  35770. var d = u >>> 3;
  35771. if (1 === d)
  35772. l = this.keyElement.decode(c, t, d);
  35773. else {
  35774. if (2 !== d)
  35775. throw Error("Unexpected tag in map field key/value submessage");
  35776. r = this.element.decode(c, t, d)
  35777. }
  35778. }
  35779. return [l, r]
  35780. }
  35781. return this.element.decode(i, t, this.id)
  35782. }
  35783. ,
  35784. o.Message.Field = f;
  35785. var m = function(e, t, i, n, r, o, a) {
  35786. f.call(this, e, t, i, null, n, r, o, a),
  35787. this.extension
  35788. };
  35789. m.prototype = Object.create(f.prototype),
  35790. o.Message.ExtensionField = m;
  35791. var v = function(e, t, i) {
  35792. a.call(this, e, t, i),
  35793. this.fields = []
  35794. };
  35795. o.Message.OneOf = v;
  35796. var A = function(e, t, i, n, r) {
  35797. l.call(this, e, t, i, n, r),
  35798. this.className = "Enum",
  35799. this.object = null
  35800. };
  35801. A.getName = function(e, t) {
  35802. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  35803. if (e[i = n[r]] === t)
  35804. return i;
  35805. return null
  35806. }
  35807. ;
  35808. var y = A.prototype = Object.create(l.prototype);
  35809. y.build = function(t) {
  35810. if (this.object && !t)
  35811. return this.object;
  35812. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  35813. i[n[r].name] = n[r].id;
  35814. return Object.defineProperty && Object.defineProperty(i, "$options", {
  35815. value: this.buildOpt(),
  35816. enumerable: !1
  35817. }),
  35818. this.object = i
  35819. }
  35820. ,
  35821. o.Enum = A;
  35822. var C = function(e, t, i, n) {
  35823. a.call(this, e, t, i),
  35824. this.className = "Enum.Value",
  35825. this.id = n
  35826. };
  35827. C.prototype = Object.create(a.prototype),
  35828. o.Enum.Value = C;
  35829. var I = function(e, t, i, n) {
  35830. a.call(this, e, t, i),
  35831. this.field = n
  35832. };
  35833. I.prototype = Object.create(a.prototype),
  35834. o.Extension = I;
  35835. var E = function(e, t, i, n) {
  35836. l.call(this, e, t, i, n),
  35837. this.className = "Service",
  35838. this.clazz = null
  35839. }
  35840. , b = E.prototype = Object.create(l.prototype);
  35841. b.build = function(i) {
  35842. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  35843. for (var n = function(t) {
  35844. e.Builder.Service.call(this),
  35845. this.rpcImpl = t || function(e, t, i) {
  35846. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  35847. }
  35848. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  35849. !function(e) {
  35850. r[e.name] = function(n, r) {
  35851. try {
  35852. try {
  35853. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  35854. } catch (e) {
  35855. if (!(e instanceof TypeError))
  35856. throw e
  35857. }
  35858. if (null === n || "object" != typeof n)
  35859. throw Error("Illegal arguments");
  35860. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  35861. this.rpcImpl(e.fqn(), n, function(t, n) {
  35862. if (t)
  35863. return void r(t);
  35864. null === n && (n = "");
  35865. try {
  35866. n = e.resolvedResponseType.clazz.decode(n)
  35867. } catch (e) {}
  35868. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  35869. })
  35870. } catch (e) {
  35871. setTimeout(r.bind(this, e), 0)
  35872. }
  35873. }
  35874. ,
  35875. n[e.name] = function(t, i, r) {
  35876. new n(t)[e.name](i, r)
  35877. }
  35878. ,
  35879. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  35880. value: e.buildOpt()
  35881. }),
  35882. Object.defineProperty(r[e.name], "$options", {
  35883. value: n[e.name].$options
  35884. }))
  35885. }(o[a]);
  35886. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  35887. value: i.buildOpt()
  35888. }),
  35889. Object.defineProperty(r, "$options", {
  35890. value: n.$options
  35891. }),
  35892. Object.defineProperty(n, "$type", {
  35893. value: i
  35894. }),
  35895. Object.defineProperty(r, "$type", {
  35896. value: i
  35897. })),
  35898. n
  35899. }(e, this)
  35900. }
  35901. ,
  35902. o.Service = E;
  35903. var w = function(e, t, i, n) {
  35904. a.call(this, e, t, i),
  35905. this.className = "Service.Method",
  35906. this.options = n || {}
  35907. }
  35908. , _ = w.prototype = Object.create(a.prototype);
  35909. _.buildOpt = c.buildOpt,
  35910. o.Service.Method = w;
  35911. var T = function(e, t, i, n, r, o, a, s) {
  35912. w.call(this, e, t, i, s),
  35913. this.className = "Service.RPCMethod",
  35914. this.requestName = n,
  35915. this.responseName = r,
  35916. this.requestStream = o,
  35917. this.responseStream = a,
  35918. this.resolvedRequestType = null,
  35919. this.resolvedResponseType = null
  35920. };
  35921. return T.prototype = Object.create(w.prototype),
  35922. o.Service.RPCMethod = T,
  35923. o
  35924. }(r),
  35925. r.Builder = function(t, i, n) {
  35926. function r(e) {
  35927. e.messages && e.messages.forEach(function(t) {
  35928. t.syntax = e.syntax,
  35929. r(t)
  35930. }),
  35931. e.enums && e.enums.forEach(function(t) {
  35932. t.syntax = e.syntax
  35933. })
  35934. }
  35935. var o = function(e) {
  35936. this.ns = new n.Namespace(this,null,""),
  35937. this.ptr = this.ns,
  35938. this.resolved = !1,
  35939. this.result = null,
  35940. this.files = {},
  35941. this.importRoot = null,
  35942. this.options = e || {}
  35943. }
  35944. , a = o.prototype;
  35945. return o.isMessage = function(e) {
  35946. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  35947. }
  35948. ,
  35949. o.isMessageField = function(e) {
  35950. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  35951. }
  35952. ,
  35953. o.isEnum = function(e) {
  35954. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  35955. }
  35956. ,
  35957. o.isService = function(e) {
  35958. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  35959. }
  35960. ,
  35961. o.isExtend = function(e) {
  35962. return "string" == typeof e.ref
  35963. }
  35964. ,
  35965. a.reset = function() {
  35966. return this.ptr = this.ns,
  35967. this
  35968. }
  35969. ,
  35970. a.define = function(e) {
  35971. if ("string" != typeof e || !i.TYPEREF.test(e))
  35972. throw Error("illegal namespace: " + e);
  35973. return e.split(".").forEach(function(e) {
  35974. var t = this.ptr.getChild(e);
  35975. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  35976. this.ptr = t
  35977. }, this),
  35978. this
  35979. }
  35980. ,
  35981. a.create = function(e) {
  35982. if (!e)
  35983. return this;
  35984. if (Array.isArray(e)) {
  35985. if (0 === e.length)
  35986. return this;
  35987. e = e.slice()
  35988. } else
  35989. e = [e];
  35990. for (var i = [e]; i.length > 0; ) {
  35991. if (e = i.pop(),
  35992. !Array.isArray(e))
  35993. throw Error("not a valid namespace: " + JSON.stringify(e));
  35994. for (; e.length > 0; ) {
  35995. var r = e.shift();
  35996. if (o.isMessage(r)) {
  35997. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  35998. , s = {};
  35999. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  36000. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  36001. }, this),
  36002. r.fields && r.fields.forEach(function(e) {
  36003. if (null !== a.getChild(0 | e.id))
  36004. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  36005. if (e.options && "object" != typeof e.options)
  36006. throw Error("illegal field options in " + a.name + "#" + e.name);
  36007. var t = null;
  36008. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  36009. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  36010. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  36011. t && t.fields.push(e),
  36012. a.addChild(e)
  36013. }, this);
  36014. var l = [];
  36015. if (r.enums && r.enums.forEach(function(e) {
  36016. l.push(e)
  36017. }),
  36018. r.messages && r.messages.forEach(function(e) {
  36019. l.push(e)
  36020. }),
  36021. r.services && r.services.forEach(function(e) {
  36022. l.push(e)
  36023. }),
  36024. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  36025. this.ptr.addChild(a),
  36026. l.length > 0) {
  36027. i.push(e),
  36028. e = l,
  36029. l = null,
  36030. this.ptr = a,
  36031. a = null;
  36032. continue
  36033. }
  36034. l = null
  36035. } else if (o.isEnum(r))
  36036. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  36037. r.values.forEach(function(e) {
  36038. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  36039. }, this),
  36040. this.ptr.addChild(a);
  36041. else if (o.isService(r))
  36042. a = new n.Service(this,this.ptr,r.name,r.options),
  36043. Object.keys(r.rpc).forEach(function(e) {
  36044. var t = r.rpc[e];
  36045. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  36046. }, this),
  36047. this.ptr.addChild(a);
  36048. else {
  36049. if (!o.isExtend(r))
  36050. throw Error("not a valid definition: " + JSON.stringify(r));
  36051. if (a = this.ptr.resolve(r.ref, !0))
  36052. r.fields.forEach(function(e) {
  36053. if (null !== a.getChild(0 | e.id))
  36054. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36055. if (a.extensions) {
  36056. var i = !1;
  36057. if (a.extensions.forEach(function(t) {
  36058. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36059. }),
  36060. !i)
  36061. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36062. }
  36063. var r = e.name;
  36064. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36065. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  36066. , s = new n.Extension(this,this.ptr,e.name,o);
  36067. o.extension = s,
  36068. this.ptr.addChild(s),
  36069. a.addChild(o)
  36070. }, this);
  36071. else if (!/\.?google\.protobuf\./.test(r.ref))
  36072. throw Error("extended message " + r.ref + " is not defined")
  36073. }
  36074. r = null,
  36075. a = null
  36076. }
  36077. e = null,
  36078. this.ptr = this.ptr.parent
  36079. }
  36080. return this.resolved = !1,
  36081. this.result = null,
  36082. this
  36083. }
  36084. ,
  36085. a.import = function(i, n) {
  36086. var o = "/";
  36087. if ("string" == typeof n) {
  36088. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36089. this.files[n] === !0)
  36090. return this.reset();
  36091. this.files[n] = !0
  36092. } else if ("object" == typeof n) {
  36093. var a = n.root;
  36094. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36095. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36096. var s = a + o + n.file;
  36097. if (this.files[s] === !0)
  36098. return this.reset();
  36099. this.files[s] = !0
  36100. }
  36101. if (i.imports && i.imports.length > 0) {
  36102. var l, c = !1;
  36103. "object" == typeof n ? (this.importRoot = n.root,
  36104. c = !0,
  36105. l = this.importRoot,
  36106. n = n.file,
  36107. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36108. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36109. o = "\\") : l = "." : l = null;
  36110. for (var h = 0; h < i.imports.length; h++)
  36111. if ("string" == typeof i.imports[h]) {
  36112. if (!l)
  36113. throw Error("cannot determine import root");
  36114. var u = i.imports[h];
  36115. if ("google/protobuf/descriptor.proto" === u)
  36116. continue;
  36117. if (u = l + o + u,
  36118. this.files[u] === !0)
  36119. continue;
  36120. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36121. var d = t.Util.fetch(u);
  36122. if (null === d)
  36123. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36124. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36125. } else
  36126. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36127. return t + "_import" + h + "." + i
  36128. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36129. c && (this.importRoot = null)
  36130. }
  36131. i.package && this.define(i.package),
  36132. i.syntax && r(i);
  36133. var p = this.ptr;
  36134. return i.options && Object.keys(i.options).forEach(function(e) {
  36135. p.options[e] = i.options[e]
  36136. }),
  36137. i.messages && (this.create(i.messages),
  36138. this.ptr = p),
  36139. i.enums && (this.create(i.enums),
  36140. this.ptr = p),
  36141. i.services && (this.create(i.services),
  36142. this.ptr = p),
  36143. i.extends && this.create(i.extends),
  36144. this.reset()
  36145. }
  36146. ,
  36147. a.resolveAll = function() {
  36148. var e;
  36149. if (null == this.ptr || "object" == typeof this.ptr.type)
  36150. return this;
  36151. if (this.ptr instanceof n.Namespace)
  36152. this.ptr.children.forEach(function(e) {
  36153. this.ptr = e,
  36154. this.resolveAll()
  36155. }, this);
  36156. else if (this.ptr instanceof n.Message.Field) {
  36157. if (i.TYPE.test(this.ptr.type))
  36158. this.ptr.type = t.TYPES[this.ptr.type];
  36159. else {
  36160. if (!i.TYPEREF.test(this.ptr.type))
  36161. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36162. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36163. !e)
  36164. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36165. if (this.ptr.resolvedType = e,
  36166. e instanceof n.Enum) {
  36167. if (this.ptr.type = t.TYPES.enum,
  36168. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36169. throw Error("proto3 message cannot reference proto2 enum")
  36170. } else {
  36171. if (!(e instanceof n.Message))
  36172. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36173. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36174. }
  36175. }
  36176. if (this.ptr.map) {
  36177. if (!i.TYPE.test(this.ptr.keyType))
  36178. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36179. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36180. }
  36181. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36182. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36183. throw Error("illegal service type in " + this.ptr.toString(!0));
  36184. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36185. !(e && e instanceof t.Reflect.Message))
  36186. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36187. if (this.ptr.resolvedRequestType = e,
  36188. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36189. !(e && e instanceof t.Reflect.Message))
  36190. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36191. this.ptr.resolvedResponseType = e
  36192. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36193. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36194. return this.reset()
  36195. }
  36196. ,
  36197. a.build = function(e) {
  36198. if (this.reset(),
  36199. this.resolved || (this.resolveAll(),
  36200. this.resolved = !0,
  36201. this.result = null),
  36202. null === this.result && (this.result = this.ns.build()),
  36203. !e)
  36204. return this.result;
  36205. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36206. if (!i[t[n]]) {
  36207. i = null;
  36208. break
  36209. }
  36210. i = i[t[n]]
  36211. }
  36212. return i
  36213. }
  36214. ,
  36215. a.lookup = function(e, t) {
  36216. return e ? this.ns.resolve(e, t) : this.ns
  36217. }
  36218. ,
  36219. a.toString = function() {
  36220. return "Builder"
  36221. }
  36222. ,
  36223. o.Message = function() {}
  36224. ,
  36225. o.Enum = function() {}
  36226. ,
  36227. o.Service = function() {}
  36228. ,
  36229. o
  36230. }(r, r.Lang, r.Reflect),
  36231. r.Map = function(e, t) {
  36232. function i(e) {
  36233. var t = 0;
  36234. return {
  36235. next: function() {
  36236. return t < e.length ? {
  36237. done: !1,
  36238. value: e[t++]
  36239. } : {
  36240. done: !0
  36241. }
  36242. }
  36243. }
  36244. }
  36245. var n = function(e, i) {
  36246. if (!e.map)
  36247. throw Error("field is not a map");
  36248. if (this.field = e,
  36249. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36250. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36251. this.map = {},
  36252. Object.defineProperty(this, "size", {
  36253. get: function() {
  36254. return Object.keys(this.map).length
  36255. }
  36256. }),
  36257. i)
  36258. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36259. var o = this.keyElem.valueFromString(n[r])
  36260. , a = this.valueElem.verifyValue(i[n[r]]);
  36261. this.map[this.keyElem.valueToString(o)] = {
  36262. key: o,
  36263. value: a
  36264. }
  36265. }
  36266. }
  36267. , r = n.prototype;
  36268. return r.clear = function() {
  36269. this.map = {}
  36270. }
  36271. ,
  36272. r.delete = function(e) {
  36273. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36274. , i = t in this.map;
  36275. return delete this.map[t],
  36276. i
  36277. }
  36278. ,
  36279. r.entries = function() {
  36280. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36281. t.push([(e = this.map[n[r]]).key, e.value]);
  36282. return i(t)
  36283. }
  36284. ,
  36285. r.keys = function() {
  36286. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36287. e.push(this.map[t[n]].key);
  36288. return i(e)
  36289. }
  36290. ,
  36291. r.values = function() {
  36292. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36293. e.push(this.map[t[n]].value);
  36294. return i(e)
  36295. }
  36296. ,
  36297. r.forEach = function(e, t) {
  36298. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36299. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36300. }
  36301. ,
  36302. r.set = function(e, t) {
  36303. var i = this.keyElem.verifyValue(e)
  36304. , n = this.valueElem.verifyValue(t);
  36305. return this.map[this.keyElem.valueToString(i)] = {
  36306. key: i,
  36307. value: n
  36308. },
  36309. this
  36310. }
  36311. ,
  36312. r.get = function(e) {
  36313. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36314. if (t in this.map)
  36315. return this.map[t].value
  36316. }
  36317. ,
  36318. r.has = function(e) {
  36319. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36320. return t in this.map
  36321. }
  36322. ,
  36323. n
  36324. }(r, r.Reflect),
  36325. r.loadProto = function(e, t, i) {
  36326. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36327. t = void 0),
  36328. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36329. }
  36330. ,
  36331. r.protoFromString = r.loadProto,
  36332. r.loadProtoFile = function(e, t, i) {
  36333. if (t && "object" == typeof t ? (i = t,
  36334. t = null) : t && "function" == typeof t || (t = null),
  36335. t)
  36336. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36337. if (null === n)
  36338. return void t(Error("Failed to fetch file"));
  36339. try {
  36340. t(null, r.loadProto(n, i, e))
  36341. } catch (e) {
  36342. t(e)
  36343. }
  36344. });
  36345. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36346. return null === n ? null : r.loadProto(n, i, e)
  36347. }
  36348. ,
  36349. r.protoFromFile = r.loadProtoFile,
  36350. r.newBuilder = function(e) {
  36351. return e = e || {},
  36352. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36353. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36354. new r.Builder(e)
  36355. }
  36356. ,
  36357. r.loadJson = function(e, t, i) {
  36358. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36359. t = null),
  36360. t && "object" == typeof t || (t = r.newBuilder()),
  36361. "string" == typeof e && (e = JSON.parse(e)),
  36362. t.import(e, i),
  36363. t.resolveAll(),
  36364. t
  36365. }
  36366. ,
  36367. r.loadJsonFile = function(e, t, i) {
  36368. if (t && "object" == typeof t ? (i = t,
  36369. t = null) : t && "function" == typeof t || (t = null),
  36370. t)
  36371. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36372. if (null === n)
  36373. return void t(Error("Failed to fetch file"));
  36374. try {
  36375. t(null, r.loadJson(JSON.parse(n), i, e))
  36376. } catch (e) {
  36377. t(e)
  36378. }
  36379. });
  36380. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36381. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36382. }
  36383. ,
  36384. r
  36385. })
  36386. }
  36387. ).call(this, e("_process"))
  36388. }
  36389. , {
  36390. _process: 203,
  36391. bytebuffer: 215,
  36392. fs: 197,
  36393. path: 197
  36394. }],
  36395. 215: [function(e, t, i) {
  36396. !function(i, n) {
  36397. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36398. var t;
  36399. try {
  36400. t = e("long")
  36401. } catch (e) {}
  36402. return n(t)
  36403. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36404. }(this, function(e) {
  36405. "use strict";
  36406. function t(e) {
  36407. var t = 0;
  36408. return function() {
  36409. return t < e.length ? e.charCodeAt(t++) : null
  36410. }
  36411. }
  36412. function i() {
  36413. var e = []
  36414. , t = [];
  36415. return function() {
  36416. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36417. e.length = 0),
  36418. void Array.prototype.push.apply(e, arguments))
  36419. }
  36420. }
  36421. function n(e, t, i, n, r) {
  36422. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36423. for (u += d,
  36424. o = p & (1 << -h) - 1,
  36425. p >>= -h,
  36426. h += s; h > 0; o = 256 * o + e[t + u],
  36427. u += d,
  36428. h -= 8)
  36429. ;
  36430. for (a = o & (1 << -h) - 1,
  36431. o >>= -h,
  36432. h += n; h > 0; a = 256 * a + e[t + u],
  36433. u += d,
  36434. h -= 8)
  36435. ;
  36436. if (0 === o)
  36437. o = 1 - c;
  36438. else {
  36439. if (o === l)
  36440. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36441. a += Math.pow(2, n),
  36442. o -= c
  36443. }
  36444. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36445. }
  36446. function r(e, t, i, n, r, o) {
  36447. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36448. for (t = Math.abs(t),
  36449. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36450. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36451. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36452. l *= 2),
  36453. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36454. t * l >= 2 && (a++,
  36455. l /= 2),
  36456. a + u >= h ? (s = 0,
  36457. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36458. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36459. a = 0)); r >= 8; e[i + p] = 255 & s,
  36460. p += f,
  36461. s /= 256,
  36462. r -= 8)
  36463. ;
  36464. for (a = a << r | s,
  36465. c += r; c > 0; e[i + p] = 255 & a,
  36466. p += f,
  36467. a /= 256,
  36468. c -= 8)
  36469. ;
  36470. e[i + p - f] |= 128 * g
  36471. }
  36472. var o = function(e, t, i) {
  36473. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36474. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36475. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36476. !i) {
  36477. if (e |= 0,
  36478. e < 0)
  36479. throw RangeError("Illegal capacity");
  36480. t = !!t,
  36481. i = !!i
  36482. }
  36483. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36484. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36485. this.offset = 0,
  36486. this.markedOffset = -1,
  36487. this.limit = e,
  36488. this.littleEndian = t,
  36489. this.noAssert = i
  36490. };
  36491. o.VERSION = "5.0.1",
  36492. o.LITTLE_ENDIAN = !0,
  36493. o.BIG_ENDIAN = !1,
  36494. o.DEFAULT_CAPACITY = 16,
  36495. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36496. o.DEFAULT_NOASSERT = !1,
  36497. o.Long = e || null;
  36498. var a = o.prototype;
  36499. a.__isByteBuffer__,
  36500. Object.defineProperty(a, "__isByteBuffer__", {
  36501. value: !0,
  36502. enumerable: !1,
  36503. configurable: !1
  36504. });
  36505. var s = new ArrayBuffer(0)
  36506. , l = String.fromCharCode;
  36507. o.accessor = function() {
  36508. return Uint8Array
  36509. }
  36510. ,
  36511. o.allocate = function(e, t, i) {
  36512. return new o(e,t,i)
  36513. }
  36514. ,
  36515. o.concat = function(e, t, i, n) {
  36516. "boolean" != typeof t && "string" == typeof t || (n = i,
  36517. i = t,
  36518. t = void 0);
  36519. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36520. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36521. r = e[s].limit - e[s].offset,
  36522. r > 0 && (a += r);
  36523. if (0 === a)
  36524. return new o(0,i,n);
  36525. var c, h = new o(a,i,n);
  36526. for (s = 0; s < l; )
  36527. c = e[s++],
  36528. r = c.limit - c.offset,
  36529. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36530. h.offset += r);
  36531. return h.limit = h.offset,
  36532. h.offset = 0,
  36533. h
  36534. }
  36535. ,
  36536. o.isByteBuffer = function(e) {
  36537. return (e && e.__isByteBuffer__) === !0
  36538. }
  36539. ,
  36540. o.type = function() {
  36541. return ArrayBuffer
  36542. }
  36543. ,
  36544. o.wrap = function(e, t, i, n) {
  36545. if ("string" != typeof t && (n = i,
  36546. i = t,
  36547. t = void 0),
  36548. "string" == typeof e)
  36549. switch ("undefined" == typeof t && (t = "utf8"),
  36550. t) {
  36551. case "base64":
  36552. return o.fromBase64(e, i);
  36553. case "hex":
  36554. return o.fromHex(e, i);
  36555. case "binary":
  36556. return o.fromBinary(e, i);
  36557. case "utf8":
  36558. return o.fromUTF8(e, i);
  36559. case "debug":
  36560. return o.fromDebug(e, i);
  36561. default:
  36562. throw Error("Unsupported encoding: " + t)
  36563. }
  36564. if (null === e || "object" != typeof e)
  36565. throw TypeError("Illegal buffer");
  36566. var r;
  36567. if (o.isByteBuffer(e))
  36568. return r = a.clone.call(e),
  36569. r.markedOffset = -1,
  36570. r;
  36571. if (e instanceof Uint8Array)
  36572. r = new o(0,i,n),
  36573. e.length > 0 && (r.buffer = e.buffer,
  36574. r.offset = e.byteOffset,
  36575. r.limit = e.byteOffset + e.byteLength,
  36576. r.view = new Uint8Array(e.buffer));
  36577. else if (e instanceof ArrayBuffer)
  36578. r = new o(0,i,n),
  36579. e.byteLength > 0 && (r.buffer = e,
  36580. r.offset = 0,
  36581. r.limit = e.byteLength,
  36582. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36583. else {
  36584. if ("[object Array]" !== Object.prototype.toString.call(e))
  36585. throw TypeError("Illegal buffer");
  36586. r = new o(e.length,i,n),
  36587. r.limit = e.length;
  36588. for (var s = 0; s < e.length; ++s)
  36589. r.view[s] = e[s]
  36590. }
  36591. return r
  36592. }
  36593. ,
  36594. a.writeBitSet = function(e, t) {
  36595. var i = "undefined" == typeof t;
  36596. if (i && (t = this.offset),
  36597. !this.noAssert) {
  36598. if (!(e instanceof Array))
  36599. throw TypeError("Illegal BitSet: Not an array");
  36600. if ("number" != typeof t || t % 1 !== 0)
  36601. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36602. if (t >>>= 0,
  36603. t < 0 || t + 0 > this.buffer.byteLength)
  36604. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36605. }
  36606. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36607. for (t += this.writeVarint32(o, t); a--; )
  36608. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36609. this.writeByte(n, t++);
  36610. if (s < o) {
  36611. var l = 0;
  36612. for (n = 0; s < o; )
  36613. n |= (1 & !!e[s++]) << l++;
  36614. this.writeByte(n, t++)
  36615. }
  36616. return i ? (this.offset = t,
  36617. this) : t - r
  36618. }
  36619. ,
  36620. a.readBitSet = function(e) {
  36621. var t = "undefined" == typeof e;
  36622. t && (e = this.offset);
  36623. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36624. for (e += n.length; o--; )
  36625. i = this.readByte(e++),
  36626. s[a++] = !!(1 & i),
  36627. s[a++] = !!(2 & i),
  36628. s[a++] = !!(4 & i),
  36629. s[a++] = !!(8 & i),
  36630. s[a++] = !!(16 & i),
  36631. s[a++] = !!(32 & i),
  36632. s[a++] = !!(64 & i),
  36633. s[a++] = !!(128 & i);
  36634. if (a < r) {
  36635. var l = 0;
  36636. for (i = this.readByte(e++); a < r; )
  36637. s[a++] = !!(i >> l++ & 1)
  36638. }
  36639. return t && (this.offset = e),
  36640. s
  36641. }
  36642. ,
  36643. a.readBytes = function(e, t) {
  36644. var i = "undefined" == typeof t;
  36645. if (i && (t = this.offset),
  36646. !this.noAssert) {
  36647. if ("number" != typeof t || t % 1 !== 0)
  36648. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36649. if (t >>>= 0,
  36650. t < 0 || t + e > this.buffer.byteLength)
  36651. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36652. }
  36653. var n = this.slice(t, t + e);
  36654. return i && (this.offset += e),
  36655. n
  36656. }
  36657. ,
  36658. a.writeBytes = a.append,
  36659. a.writeInt8 = function(e, t) {
  36660. var i = "undefined" == typeof t;
  36661. if (i && (t = this.offset),
  36662. !this.noAssert) {
  36663. if ("number" != typeof e || e % 1 !== 0)
  36664. throw TypeError("Illegal value: " + e + " (not an integer)");
  36665. if (e |= 0,
  36666. "number" != typeof t || t % 1 !== 0)
  36667. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36668. if (t >>>= 0,
  36669. t < 0 || t + 0 > this.buffer.byteLength)
  36670. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36671. }
  36672. t += 1;
  36673. var n = this.buffer.byteLength;
  36674. return t > n && this.resize((n *= 2) > t ? n : t),
  36675. t -= 1,
  36676. this.view[t] = e,
  36677. i && (this.offset += 1),
  36678. this
  36679. }
  36680. ,
  36681. a.writeByte = a.writeInt8,
  36682. a.readInt8 = function(e) {
  36683. var t = "undefined" == typeof e;
  36684. if (t && (e = this.offset),
  36685. !this.noAssert) {
  36686. if ("number" != typeof e || e % 1 !== 0)
  36687. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36688. if (e >>>= 0,
  36689. e < 0 || e + 1 > this.buffer.byteLength)
  36690. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36691. }
  36692. var i = this.view[e];
  36693. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36694. t && (this.offset += 1),
  36695. i
  36696. }
  36697. ,
  36698. a.readByte = a.readInt8,
  36699. a.writeUint8 = function(e, t) {
  36700. var i = "undefined" == typeof t;
  36701. if (i && (t = this.offset),
  36702. !this.noAssert) {
  36703. if ("number" != typeof e || e % 1 !== 0)
  36704. throw TypeError("Illegal value: " + e + " (not an integer)");
  36705. if (e >>>= 0,
  36706. "number" != typeof t || t % 1 !== 0)
  36707. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36708. if (t >>>= 0,
  36709. t < 0 || t + 0 > this.buffer.byteLength)
  36710. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36711. }
  36712. t += 1;
  36713. var n = this.buffer.byteLength;
  36714. return t > n && this.resize((n *= 2) > t ? n : t),
  36715. t -= 1,
  36716. this.view[t] = e,
  36717. i && (this.offset += 1),
  36718. this
  36719. }
  36720. ,
  36721. a.writeUInt8 = a.writeUint8,
  36722. a.readUint8 = function(e) {
  36723. var t = "undefined" == typeof e;
  36724. if (t && (e = this.offset),
  36725. !this.noAssert) {
  36726. if ("number" != typeof e || e % 1 !== 0)
  36727. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36728. if (e >>>= 0,
  36729. e < 0 || e + 1 > this.buffer.byteLength)
  36730. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36731. }
  36732. var i = this.view[e];
  36733. return t && (this.offset += 1),
  36734. i
  36735. }
  36736. ,
  36737. a.readUInt8 = a.readUint8,
  36738. a.writeInt16 = function(e, t) {
  36739. var i = "undefined" == typeof t;
  36740. if (i && (t = this.offset),
  36741. !this.noAssert) {
  36742. if ("number" != typeof e || e % 1 !== 0)
  36743. throw TypeError("Illegal value: " + e + " (not an integer)");
  36744. if (e |= 0,
  36745. "number" != typeof t || t % 1 !== 0)
  36746. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36747. if (t >>>= 0,
  36748. t < 0 || t + 0 > this.buffer.byteLength)
  36749. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36750. }
  36751. t += 2;
  36752. var n = this.buffer.byteLength;
  36753. return t > n && this.resize((n *= 2) > t ? n : t),
  36754. t -= 2,
  36755. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36756. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36757. this.view[t + 1] = 255 & e),
  36758. i && (this.offset += 2),
  36759. this
  36760. }
  36761. ,
  36762. a.writeShort = a.writeInt16,
  36763. a.readInt16 = function(e) {
  36764. var t = "undefined" == typeof e;
  36765. if (t && (e = this.offset),
  36766. !this.noAssert) {
  36767. if ("number" != typeof e || e % 1 !== 0)
  36768. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36769. if (e >>>= 0,
  36770. e < 0 || e + 2 > this.buffer.byteLength)
  36771. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36772. }
  36773. var i = 0;
  36774. return this.littleEndian ? (i = this.view[e],
  36775. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36776. i |= this.view[e + 1]),
  36777. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  36778. t && (this.offset += 2),
  36779. i
  36780. }
  36781. ,
  36782. a.readShort = a.readInt16,
  36783. a.writeUint16 = function(e, t) {
  36784. var i = "undefined" == typeof t;
  36785. if (i && (t = this.offset),
  36786. !this.noAssert) {
  36787. if ("number" != typeof e || e % 1 !== 0)
  36788. throw TypeError("Illegal value: " + e + " (not an integer)");
  36789. if (e >>>= 0,
  36790. "number" != typeof t || t % 1 !== 0)
  36791. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36792. if (t >>>= 0,
  36793. t < 0 || t + 0 > this.buffer.byteLength)
  36794. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36795. }
  36796. t += 2;
  36797. var n = this.buffer.byteLength;
  36798. return t > n && this.resize((n *= 2) > t ? n : t),
  36799. t -= 2,
  36800. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36801. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36802. this.view[t + 1] = 255 & e),
  36803. i && (this.offset += 2),
  36804. this
  36805. }
  36806. ,
  36807. a.writeUInt16 = a.writeUint16,
  36808. a.readUint16 = function(e) {
  36809. var t = "undefined" == typeof e;
  36810. if (t && (e = this.offset),
  36811. !this.noAssert) {
  36812. if ("number" != typeof e || e % 1 !== 0)
  36813. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36814. if (e >>>= 0,
  36815. e < 0 || e + 2 > this.buffer.byteLength)
  36816. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36817. }
  36818. var i = 0;
  36819. return this.littleEndian ? (i = this.view[e],
  36820. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36821. i |= this.view[e + 1]),
  36822. t && (this.offset += 2),
  36823. i
  36824. }
  36825. ,
  36826. a.readUInt16 = a.readUint16,
  36827. a.writeInt32 = function(e, t) {
  36828. var i = "undefined" == typeof t;
  36829. if (i && (t = this.offset),
  36830. !this.noAssert) {
  36831. if ("number" != typeof e || e % 1 !== 0)
  36832. throw TypeError("Illegal value: " + e + " (not an integer)");
  36833. if (e |= 0,
  36834. "number" != typeof t || t % 1 !== 0)
  36835. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36836. if (t >>>= 0,
  36837. t < 0 || t + 0 > this.buffer.byteLength)
  36838. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36839. }
  36840. t += 4;
  36841. var n = this.buffer.byteLength;
  36842. return t > n && this.resize((n *= 2) > t ? n : t),
  36843. t -= 4,
  36844. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36845. this.view[t + 2] = e >>> 16 & 255,
  36846. this.view[t + 1] = e >>> 8 & 255,
  36847. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36848. this.view[t + 1] = e >>> 16 & 255,
  36849. this.view[t + 2] = e >>> 8 & 255,
  36850. this.view[t + 3] = 255 & e),
  36851. i && (this.offset += 4),
  36852. this
  36853. }
  36854. ,
  36855. a.writeInt = a.writeInt32,
  36856. a.readInt32 = function(e) {
  36857. var t = "undefined" == typeof e;
  36858. if (t && (e = this.offset),
  36859. !this.noAssert) {
  36860. if ("number" != typeof e || e % 1 !== 0)
  36861. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36862. if (e >>>= 0,
  36863. e < 0 || e + 4 > this.buffer.byteLength)
  36864. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36865. }
  36866. var i = 0;
  36867. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36868. i |= this.view[e + 1] << 8,
  36869. i |= this.view[e],
  36870. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36871. i |= this.view[e + 2] << 8,
  36872. i |= this.view[e + 3],
  36873. i += this.view[e] << 24 >>> 0),
  36874. i |= 0,
  36875. t && (this.offset += 4),
  36876. i
  36877. }
  36878. ,
  36879. a.readInt = a.readInt32,
  36880. a.writeUint32 = function(e, t) {
  36881. var i = "undefined" == typeof t;
  36882. if (i && (t = this.offset),
  36883. !this.noAssert) {
  36884. if ("number" != typeof e || e % 1 !== 0)
  36885. throw TypeError("Illegal value: " + e + " (not an integer)");
  36886. if (e >>>= 0,
  36887. "number" != typeof t || t % 1 !== 0)
  36888. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36889. if (t >>>= 0,
  36890. t < 0 || t + 0 > this.buffer.byteLength)
  36891. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36892. }
  36893. t += 4;
  36894. var n = this.buffer.byteLength;
  36895. return t > n && this.resize((n *= 2) > t ? n : t),
  36896. t -= 4,
  36897. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36898. this.view[t + 2] = e >>> 16 & 255,
  36899. this.view[t + 1] = e >>> 8 & 255,
  36900. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36901. this.view[t + 1] = e >>> 16 & 255,
  36902. this.view[t + 2] = e >>> 8 & 255,
  36903. this.view[t + 3] = 255 & e),
  36904. i && (this.offset += 4),
  36905. this
  36906. }
  36907. ,
  36908. a.writeUInt32 = a.writeUint32,
  36909. a.readUint32 = function(e) {
  36910. var t = "undefined" == typeof e;
  36911. if (t && (e = this.offset),
  36912. !this.noAssert) {
  36913. if ("number" != typeof e || e % 1 !== 0)
  36914. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36915. if (e >>>= 0,
  36916. e < 0 || e + 4 > this.buffer.byteLength)
  36917. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36918. }
  36919. var i = 0;
  36920. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36921. i |= this.view[e + 1] << 8,
  36922. i |= this.view[e],
  36923. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36924. i |= this.view[e + 2] << 8,
  36925. i |= this.view[e + 3],
  36926. i += this.view[e] << 24 >>> 0),
  36927. t && (this.offset += 4),
  36928. i
  36929. }
  36930. ,
  36931. a.readUInt32 = a.readUint32,
  36932. e && (a.writeInt64 = function(t, i) {
  36933. var n = "undefined" == typeof i;
  36934. if (n && (i = this.offset),
  36935. !this.noAssert) {
  36936. if ("number" == typeof t)
  36937. t = e.fromNumber(t);
  36938. else if ("string" == typeof t)
  36939. t = e.fromString(t);
  36940. else if (!(t && t instanceof e))
  36941. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36942. if ("number" != typeof i || i % 1 !== 0)
  36943. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36944. if (i >>>= 0,
  36945. i < 0 || i + 0 > this.buffer.byteLength)
  36946. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36947. }
  36948. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36949. i += 8;
  36950. var r = this.buffer.byteLength;
  36951. i > r && this.resize((r *= 2) > i ? r : i),
  36952. i -= 8;
  36953. var o = t.low
  36954. , a = t.high;
  36955. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36956. this.view[i + 2] = o >>> 16 & 255,
  36957. this.view[i + 1] = o >>> 8 & 255,
  36958. this.view[i] = 255 & o,
  36959. i += 4,
  36960. this.view[i + 3] = a >>> 24 & 255,
  36961. this.view[i + 2] = a >>> 16 & 255,
  36962. this.view[i + 1] = a >>> 8 & 255,
  36963. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36964. this.view[i + 1] = a >>> 16 & 255,
  36965. this.view[i + 2] = a >>> 8 & 255,
  36966. this.view[i + 3] = 255 & a,
  36967. i += 4,
  36968. this.view[i] = o >>> 24 & 255,
  36969. this.view[i + 1] = o >>> 16 & 255,
  36970. this.view[i + 2] = o >>> 8 & 255,
  36971. this.view[i + 3] = 255 & o),
  36972. n && (this.offset += 8),
  36973. this
  36974. }
  36975. ,
  36976. a.writeLong = a.writeInt64,
  36977. a.readInt64 = function(t) {
  36978. var i = "undefined" == typeof t;
  36979. if (i && (t = this.offset),
  36980. !this.noAssert) {
  36981. if ("number" != typeof t || t % 1 !== 0)
  36982. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36983. if (t >>>= 0,
  36984. t < 0 || t + 8 > this.buffer.byteLength)
  36985. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36986. }
  36987. var n = 0
  36988. , r = 0;
  36989. this.littleEndian ? (n = this.view[t + 2] << 16,
  36990. n |= this.view[t + 1] << 8,
  36991. n |= this.view[t],
  36992. n += this.view[t + 3] << 24 >>> 0,
  36993. t += 4,
  36994. r = this.view[t + 2] << 16,
  36995. r |= this.view[t + 1] << 8,
  36996. r |= this.view[t],
  36997. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36998. r |= this.view[t + 2] << 8,
  36999. r |= this.view[t + 3],
  37000. r += this.view[t] << 24 >>> 0,
  37001. t += 4,
  37002. n = this.view[t + 1] << 16,
  37003. n |= this.view[t + 2] << 8,
  37004. n |= this.view[t + 3],
  37005. n += this.view[t] << 24 >>> 0);
  37006. var o = new e(n,r,!1);
  37007. return i && (this.offset += 8),
  37008. o
  37009. }
  37010. ,
  37011. a.readLong = a.readInt64,
  37012. a.writeUint64 = function(t, i) {
  37013. var n = "undefined" == typeof i;
  37014. if (n && (i = this.offset),
  37015. !this.noAssert) {
  37016. if ("number" == typeof t)
  37017. t = e.fromNumber(t);
  37018. else if ("string" == typeof t)
  37019. t = e.fromString(t);
  37020. else if (!(t && t instanceof e))
  37021. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37022. if ("number" != typeof i || i % 1 !== 0)
  37023. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37024. if (i >>>= 0,
  37025. i < 0 || i + 0 > this.buffer.byteLength)
  37026. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37027. }
  37028. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37029. i += 8;
  37030. var r = this.buffer.byteLength;
  37031. i > r && this.resize((r *= 2) > i ? r : i),
  37032. i -= 8;
  37033. var o = t.low
  37034. , a = t.high;
  37035. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37036. this.view[i + 2] = o >>> 16 & 255,
  37037. this.view[i + 1] = o >>> 8 & 255,
  37038. this.view[i] = 255 & o,
  37039. i += 4,
  37040. this.view[i + 3] = a >>> 24 & 255,
  37041. this.view[i + 2] = a >>> 16 & 255,
  37042. this.view[i + 1] = a >>> 8 & 255,
  37043. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37044. this.view[i + 1] = a >>> 16 & 255,
  37045. this.view[i + 2] = a >>> 8 & 255,
  37046. this.view[i + 3] = 255 & a,
  37047. i += 4,
  37048. this.view[i] = o >>> 24 & 255,
  37049. this.view[i + 1] = o >>> 16 & 255,
  37050. this.view[i + 2] = o >>> 8 & 255,
  37051. this.view[i + 3] = 255 & o),
  37052. n && (this.offset += 8),
  37053. this
  37054. }
  37055. ,
  37056. a.writeUInt64 = a.writeUint64,
  37057. a.readUint64 = function(t) {
  37058. var i = "undefined" == typeof t;
  37059. if (i && (t = this.offset),
  37060. !this.noAssert) {
  37061. if ("number" != typeof t || t % 1 !== 0)
  37062. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37063. if (t >>>= 0,
  37064. t < 0 || t + 8 > this.buffer.byteLength)
  37065. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37066. }
  37067. var n = 0
  37068. , r = 0;
  37069. this.littleEndian ? (n = this.view[t + 2] << 16,
  37070. n |= this.view[t + 1] << 8,
  37071. n |= this.view[t],
  37072. n += this.view[t + 3] << 24 >>> 0,
  37073. t += 4,
  37074. r = this.view[t + 2] << 16,
  37075. r |= this.view[t + 1] << 8,
  37076. r |= this.view[t],
  37077. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37078. r |= this.view[t + 2] << 8,
  37079. r |= this.view[t + 3],
  37080. r += this.view[t] << 24 >>> 0,
  37081. t += 4,
  37082. n = this.view[t + 1] << 16,
  37083. n |= this.view[t + 2] << 8,
  37084. n |= this.view[t + 3],
  37085. n += this.view[t] << 24 >>> 0);
  37086. var o = new e(n,r,!0);
  37087. return i && (this.offset += 8),
  37088. o
  37089. }
  37090. ,
  37091. a.readUInt64 = a.readUint64),
  37092. a.writeFloat32 = function(e, t) {
  37093. var i = "undefined" == typeof t;
  37094. if (i && (t = this.offset),
  37095. !this.noAssert) {
  37096. if ("number" != typeof e)
  37097. throw TypeError("Illegal value: " + e + " (not a number)");
  37098. if ("number" != typeof t || t % 1 !== 0)
  37099. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37100. if (t >>>= 0,
  37101. t < 0 || t + 0 > this.buffer.byteLength)
  37102. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37103. }
  37104. t += 4;
  37105. var n = this.buffer.byteLength;
  37106. return t > n && this.resize((n *= 2) > t ? n : t),
  37107. t -= 4,
  37108. r(this.view, e, t, this.littleEndian, 23, 4),
  37109. i && (this.offset += 4),
  37110. this
  37111. }
  37112. ,
  37113. a.writeFloat = a.writeFloat32,
  37114. a.readFloat32 = function(e) {
  37115. var t = "undefined" == typeof e;
  37116. if (t && (e = this.offset),
  37117. !this.noAssert) {
  37118. if ("number" != typeof e || e % 1 !== 0)
  37119. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37120. if (e >>>= 0,
  37121. e < 0 || e + 4 > this.buffer.byteLength)
  37122. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37123. }
  37124. var i = n(this.view, e, this.littleEndian, 23, 4);
  37125. return t && (this.offset += 4),
  37126. i
  37127. }
  37128. ,
  37129. a.readFloat = a.readFloat32,
  37130. a.writeFloat64 = function(e, t) {
  37131. var i = "undefined" == typeof t;
  37132. if (i && (t = this.offset),
  37133. !this.noAssert) {
  37134. if ("number" != typeof e)
  37135. throw TypeError("Illegal value: " + e + " (not a number)");
  37136. if ("number" != typeof t || t % 1 !== 0)
  37137. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37138. if (t >>>= 0,
  37139. t < 0 || t + 0 > this.buffer.byteLength)
  37140. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37141. }
  37142. t += 8;
  37143. var n = this.buffer.byteLength;
  37144. return t > n && this.resize((n *= 2) > t ? n : t),
  37145. t -= 8,
  37146. r(this.view, e, t, this.littleEndian, 52, 8),
  37147. i && (this.offset += 8),
  37148. this
  37149. }
  37150. ,
  37151. a.writeDouble = a.writeFloat64,
  37152. a.readFloat64 = function(e) {
  37153. var t = "undefined" == typeof e;
  37154. if (t && (e = this.offset),
  37155. !this.noAssert) {
  37156. if ("number" != typeof e || e % 1 !== 0)
  37157. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37158. if (e >>>= 0,
  37159. e < 0 || e + 8 > this.buffer.byteLength)
  37160. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37161. }
  37162. var i = n(this.view, e, this.littleEndian, 52, 8);
  37163. return t && (this.offset += 8),
  37164. i
  37165. }
  37166. ,
  37167. a.readDouble = a.readFloat64,
  37168. o.MAX_VARINT32_BYTES = 5,
  37169. o.calculateVarint32 = function(e) {
  37170. return e >>>= 0,
  37171. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37172. }
  37173. ,
  37174. o.zigZagEncode32 = function(e) {
  37175. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37176. }
  37177. ,
  37178. o.zigZagDecode32 = function(e) {
  37179. return e >>> 1 ^ -(1 & e) | 0
  37180. }
  37181. ,
  37182. a.writeVarint32 = function(e, t) {
  37183. var i = "undefined" == typeof t;
  37184. if (i && (t = this.offset),
  37185. !this.noAssert) {
  37186. if ("number" != typeof e || e % 1 !== 0)
  37187. throw TypeError("Illegal value: " + e + " (not an integer)");
  37188. if (e |= 0,
  37189. "number" != typeof t || t % 1 !== 0)
  37190. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37191. if (t >>>= 0,
  37192. t < 0 || t + 0 > this.buffer.byteLength)
  37193. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37194. }
  37195. var n, r = o.calculateVarint32(e);
  37196. t += r;
  37197. var a = this.buffer.byteLength;
  37198. for (t > a && this.resize((a *= 2) > t ? a : t),
  37199. t -= r,
  37200. e >>>= 0; e >= 128; )
  37201. n = 127 & e | 128,
  37202. this.view[t++] = n,
  37203. e >>>= 7;
  37204. return this.view[t++] = e,
  37205. i ? (this.offset = t,
  37206. this) : r
  37207. }
  37208. ,
  37209. a.writeVarint32ZigZag = function(e, t) {
  37210. return this.writeVarint32(o.zigZagEncode32(e), t)
  37211. }
  37212. ,
  37213. a.readVarint32 = function(e) {
  37214. var t = "undefined" == typeof e;
  37215. if (t && (e = this.offset),
  37216. !this.noAssert) {
  37217. if ("number" != typeof e || e % 1 !== 0)
  37218. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37219. if (e >>>= 0,
  37220. e < 0 || e + 1 > this.buffer.byteLength)
  37221. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37222. }
  37223. var i, n = 0, r = 0;
  37224. do {
  37225. if (!this.noAssert && e > this.limit) {
  37226. var o = Error("Truncated");
  37227. throw o.truncated = !0,
  37228. o
  37229. }
  37230. i = this.view[e++],
  37231. n < 5 && (r |= (127 & i) << 7 * n),
  37232. ++n
  37233. } while (0 !== (128 & i));return r |= 0,
  37234. t ? (this.offset = e,
  37235. r) : {
  37236. value: r,
  37237. length: n
  37238. }
  37239. }
  37240. ,
  37241. a.readVarint32ZigZag = function(e) {
  37242. var t = this.readVarint32(e);
  37243. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37244. t
  37245. }
  37246. ,
  37247. e && (o.MAX_VARINT64_BYTES = 10,
  37248. o.calculateVarint64 = function(t) {
  37249. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37250. var i = t.toInt() >>> 0
  37251. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37252. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37253. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37254. }
  37255. ,
  37256. o.zigZagEncode64 = function(t) {
  37257. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37258. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37259. }
  37260. ,
  37261. o.zigZagDecode64 = function(t) {
  37262. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37263. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37264. }
  37265. ,
  37266. a.writeVarint64 = function(t, i) {
  37267. var n = "undefined" == typeof i;
  37268. if (n && (i = this.offset),
  37269. !this.noAssert) {
  37270. if ("number" == typeof t)
  37271. t = e.fromNumber(t);
  37272. else if ("string" == typeof t)
  37273. t = e.fromString(t);
  37274. else if (!(t && t instanceof e))
  37275. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37276. if ("number" != typeof i || i % 1 !== 0)
  37277. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37278. if (i >>>= 0,
  37279. i < 0 || i + 0 > this.buffer.byteLength)
  37280. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37281. }
  37282. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37283. var r = o.calculateVarint64(t)
  37284. , a = t.toInt() >>> 0
  37285. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37286. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37287. i += r;
  37288. var c = this.buffer.byteLength;
  37289. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37290. i -= r,
  37291. r) {
  37292. case 10:
  37293. this.view[i + 9] = l >>> 7 & 1;
  37294. case 9:
  37295. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37296. case 8:
  37297. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37298. case 7:
  37299. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37300. case 6:
  37301. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37302. case 5:
  37303. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37304. case 4:
  37305. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37306. case 3:
  37307. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37308. case 2:
  37309. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37310. case 1:
  37311. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37312. }
  37313. return n ? (this.offset += r,
  37314. this) : r
  37315. }
  37316. ,
  37317. a.writeVarint64ZigZag = function(e, t) {
  37318. return this.writeVarint64(o.zigZagEncode64(e), t)
  37319. }
  37320. ,
  37321. a.readVarint64 = function(t) {
  37322. var i = "undefined" == typeof t;
  37323. if (i && (t = this.offset),
  37324. !this.noAssert) {
  37325. if ("number" != typeof t || t % 1 !== 0)
  37326. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37327. if (t >>>= 0,
  37328. t < 0 || t + 1 > this.buffer.byteLength)
  37329. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37330. }
  37331. var n = t
  37332. , r = 0
  37333. , o = 0
  37334. , a = 0
  37335. , s = 0;
  37336. if (s = this.view[t++],
  37337. r = 127 & s,
  37338. 128 & s && (s = this.view[t++],
  37339. r |= (127 & s) << 7,
  37340. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37341. r |= (127 & s) << 14,
  37342. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37343. r |= (127 & s) << 21,
  37344. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37345. o = 127 & s,
  37346. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37347. o |= (127 & s) << 7,
  37348. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37349. o |= (127 & s) << 14,
  37350. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37351. o |= (127 & s) << 21,
  37352. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37353. a = 127 & s,
  37354. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37355. a |= (127 & s) << 7,
  37356. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37357. throw Error("Buffer overrun");
  37358. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37359. return i ? (this.offset = t,
  37360. l) : {
  37361. value: l,
  37362. length: t - n
  37363. }
  37364. }
  37365. ,
  37366. a.readVarint64ZigZag = function(t) {
  37367. var i = this.readVarint64(t);
  37368. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37369. i
  37370. }
  37371. ),
  37372. a.writeCString = function(e, i) {
  37373. var n = "undefined" == typeof i;
  37374. n && (i = this.offset);
  37375. var r, o = e.length;
  37376. if (!this.noAssert) {
  37377. if ("string" != typeof e)
  37378. throw TypeError("Illegal str: Not a string");
  37379. for (r = 0; r < o; ++r)
  37380. if (0 === e.charCodeAt(r))
  37381. throw RangeError("Illegal str: Contains NULL-characters");
  37382. if ("number" != typeof i || i % 1 !== 0)
  37383. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37384. if (i >>>= 0,
  37385. i < 0 || i + 0 > this.buffer.byteLength)
  37386. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37387. }
  37388. o = h.calculateUTF16asUTF8(t(e))[1],
  37389. i += o + 1;
  37390. var a = this.buffer.byteLength;
  37391. return i > a && this.resize((a *= 2) > i ? a : i),
  37392. i -= o + 1,
  37393. h.encodeUTF16toUTF8(t(e), function(e) {
  37394. this.view[i++] = e
  37395. }
  37396. .bind(this)),
  37397. this.view[i++] = 0,
  37398. n ? (this.offset = i,
  37399. this) : o
  37400. }
  37401. ,
  37402. a.readCString = function(e) {
  37403. var t = "undefined" == typeof e;
  37404. if (t && (e = this.offset),
  37405. !this.noAssert) {
  37406. if ("number" != typeof e || e % 1 !== 0)
  37407. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37408. if (e >>>= 0,
  37409. e < 0 || e + 1 > this.buffer.byteLength)
  37410. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37411. }
  37412. var n, r = e, o = -1;
  37413. return h.decodeUTF8toUTF16(function() {
  37414. if (0 === o)
  37415. return null;
  37416. if (e >= this.limit)
  37417. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37418. return o = this.view[e++],
  37419. 0 === o ? null : o
  37420. }
  37421. .bind(this), n = i(), !0),
  37422. t ? (this.offset = e,
  37423. n()) : {
  37424. string: n(),
  37425. length: e - r
  37426. }
  37427. }
  37428. ,
  37429. a.writeIString = function(e, i) {
  37430. var n = "undefined" == typeof i;
  37431. if (n && (i = this.offset),
  37432. !this.noAssert) {
  37433. if ("string" != typeof e)
  37434. throw TypeError("Illegal str: Not a string");
  37435. if ("number" != typeof i || i % 1 !== 0)
  37436. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37437. if (i >>>= 0,
  37438. i < 0 || i + 0 > this.buffer.byteLength)
  37439. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37440. }
  37441. var r, o = i;
  37442. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37443. i += 4 + r;
  37444. var a = this.buffer.byteLength;
  37445. if (i > a && this.resize((a *= 2) > i ? a : i),
  37446. i -= 4 + r,
  37447. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37448. this.view[i + 2] = r >>> 16 & 255,
  37449. this.view[i + 1] = r >>> 8 & 255,
  37450. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37451. this.view[i + 1] = r >>> 16 & 255,
  37452. this.view[i + 2] = r >>> 8 & 255,
  37453. this.view[i + 3] = 255 & r),
  37454. i += 4,
  37455. h.encodeUTF16toUTF8(t(e), function(e) {
  37456. this.view[i++] = e
  37457. }
  37458. .bind(this)),
  37459. i !== o + 4 + r)
  37460. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37461. return n ? (this.offset = i,
  37462. this) : i - o
  37463. }
  37464. ,
  37465. a.readIString = function(e) {
  37466. var t = "undefined" == typeof e;
  37467. if (t && (e = this.offset),
  37468. !this.noAssert) {
  37469. if ("number" != typeof e || e % 1 !== 0)
  37470. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37471. if (e >>>= 0,
  37472. e < 0 || e + 4 > this.buffer.byteLength)
  37473. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37474. }
  37475. var i = e
  37476. , n = this.readUint32(e)
  37477. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37478. return e += r.length,
  37479. t ? (this.offset = e,
  37480. r.string) : {
  37481. string: r.string,
  37482. length: e - i
  37483. }
  37484. }
  37485. ,
  37486. o.METRICS_CHARS = "c",
  37487. o.METRICS_BYTES = "b",
  37488. a.writeUTF8String = function(e, i) {
  37489. var n = "undefined" == typeof i;
  37490. if (n && (i = this.offset),
  37491. !this.noAssert) {
  37492. if ("number" != typeof i || i % 1 !== 0)
  37493. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37494. if (i >>>= 0,
  37495. i < 0 || i + 0 > this.buffer.byteLength)
  37496. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37497. }
  37498. var r, o = i;
  37499. r = h.calculateUTF16asUTF8(t(e))[1],
  37500. i += r;
  37501. var a = this.buffer.byteLength;
  37502. return i > a && this.resize((a *= 2) > i ? a : i),
  37503. i -= r,
  37504. h.encodeUTF16toUTF8(t(e), function(e) {
  37505. this.view[i++] = e
  37506. }
  37507. .bind(this)),
  37508. n ? (this.offset = i,
  37509. this) : i - o
  37510. }
  37511. ,
  37512. a.writeString = a.writeUTF8String,
  37513. o.calculateUTF8Chars = function(e) {
  37514. return h.calculateUTF16asUTF8(t(e))[0]
  37515. }
  37516. ,
  37517. o.calculateUTF8Bytes = function(e) {
  37518. return h.calculateUTF16asUTF8(t(e))[1]
  37519. }
  37520. ,
  37521. o.calculateString = o.calculateUTF8Bytes,
  37522. a.readUTF8String = function(e, t, n) {
  37523. "number" == typeof t && (n = t,
  37524. t = void 0);
  37525. var r = "undefined" == typeof n;
  37526. if (r && (n = this.offset),
  37527. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37528. !this.noAssert) {
  37529. if ("number" != typeof e || e % 1 !== 0)
  37530. throw TypeError("Illegal length: " + e + " (not an integer)");
  37531. if (e |= 0,
  37532. "number" != typeof n || n % 1 !== 0)
  37533. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37534. if (n >>>= 0,
  37535. n < 0 || n + 0 > this.buffer.byteLength)
  37536. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37537. }
  37538. var a, s = 0, l = n;
  37539. if (t === o.METRICS_CHARS) {
  37540. if (a = i(),
  37541. h.decodeUTF8(function() {
  37542. return s < e && n < this.limit ? this.view[n++] : null
  37543. }
  37544. .bind(this), function(e) {
  37545. ++s,
  37546. h.UTF8toUTF16(e, a)
  37547. }),
  37548. s !== e)
  37549. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37550. return r ? (this.offset = n,
  37551. a()) : {
  37552. string: a(),
  37553. length: n - l
  37554. }
  37555. }
  37556. if (t === o.METRICS_BYTES) {
  37557. if (!this.noAssert) {
  37558. if ("number" != typeof n || n % 1 !== 0)
  37559. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37560. if (n >>>= 0,
  37561. n < 0 || n + e > this.buffer.byteLength)
  37562. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37563. }
  37564. var c = n + e;
  37565. if (h.decodeUTF8toUTF16(function() {
  37566. return n < c ? this.view[n++] : null
  37567. }
  37568. .bind(this), a = i(), this.noAssert),
  37569. n !== c)
  37570. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37571. return r ? (this.offset = n,
  37572. a()) : {
  37573. string: a(),
  37574. length: n - l
  37575. }
  37576. }
  37577. throw TypeError("Unsupported metrics: " + t)
  37578. }
  37579. ,
  37580. a.readString = a.readUTF8String,
  37581. a.writeVString = function(e, i) {
  37582. var n = "undefined" == typeof i;
  37583. if (n && (i = this.offset),
  37584. !this.noAssert) {
  37585. if ("string" != typeof e)
  37586. throw TypeError("Illegal str: Not a string");
  37587. if ("number" != typeof i || i % 1 !== 0)
  37588. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37589. if (i >>>= 0,
  37590. i < 0 || i + 0 > this.buffer.byteLength)
  37591. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37592. }
  37593. var r, a, s = i;
  37594. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37595. a = o.calculateVarint32(r),
  37596. i += a + r;
  37597. var l = this.buffer.byteLength;
  37598. if (i > l && this.resize((l *= 2) > i ? l : i),
  37599. i -= a + r,
  37600. i += this.writeVarint32(r, i),
  37601. h.encodeUTF16toUTF8(t(e), function(e) {
  37602. this.view[i++] = e
  37603. }
  37604. .bind(this)),
  37605. i !== s + r + a)
  37606. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37607. return n ? (this.offset = i,
  37608. this) : i - s
  37609. }
  37610. ,
  37611. a.readVString = function(e) {
  37612. var t = "undefined" == typeof e;
  37613. if (t && (e = this.offset),
  37614. !this.noAssert) {
  37615. if ("number" != typeof e || e % 1 !== 0)
  37616. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37617. if (e >>>= 0,
  37618. e < 0 || e + 1 > this.buffer.byteLength)
  37619. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37620. }
  37621. var i = e
  37622. , n = this.readVarint32(e)
  37623. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37624. return e += r.length,
  37625. t ? (this.offset = e,
  37626. r.string) : {
  37627. string: r.string,
  37628. length: e - i
  37629. }
  37630. }
  37631. ,
  37632. a.append = function(e, t, i) {
  37633. "number" != typeof t && "string" == typeof t || (i = t,
  37634. t = void 0);
  37635. var n = "undefined" == typeof i;
  37636. if (n && (i = this.offset),
  37637. !this.noAssert) {
  37638. if ("number" != typeof i || i % 1 !== 0)
  37639. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37640. if (i >>>= 0,
  37641. i < 0 || i + 0 > this.buffer.byteLength)
  37642. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37643. }
  37644. e instanceof o || (e = o.wrap(e, t));
  37645. var r = e.limit - e.offset;
  37646. if (r <= 0)
  37647. return this;
  37648. i += r;
  37649. var a = this.buffer.byteLength;
  37650. return i > a && this.resize((a *= 2) > i ? a : i),
  37651. i -= r,
  37652. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37653. e.offset += r,
  37654. n && (this.offset += r),
  37655. this
  37656. }
  37657. ,
  37658. a.appendTo = function(e, t) {
  37659. return e.append(this, t),
  37660. this
  37661. }
  37662. ,
  37663. a.assert = function(e) {
  37664. return this.noAssert = !e,
  37665. this
  37666. }
  37667. ,
  37668. a.capacity = function() {
  37669. return this.buffer.byteLength
  37670. }
  37671. ,
  37672. a.clear = function() {
  37673. return this.offset = 0,
  37674. this.limit = this.buffer.byteLength,
  37675. this.markedOffset = -1,
  37676. this
  37677. }
  37678. ,
  37679. a.clone = function(e) {
  37680. var t = new o(0,this.littleEndian,this.noAssert);
  37681. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37682. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37683. t.view = this.view),
  37684. t.offset = this.offset,
  37685. t.markedOffset = this.markedOffset,
  37686. t.limit = this.limit,
  37687. t
  37688. }
  37689. ,
  37690. a.compact = function(e, t) {
  37691. if ("undefined" == typeof e && (e = this.offset),
  37692. "undefined" == typeof t && (t = this.limit),
  37693. !this.noAssert) {
  37694. if ("number" != typeof e || e % 1 !== 0)
  37695. throw TypeError("Illegal begin: Not an integer");
  37696. if (e >>>= 0,
  37697. "number" != typeof t || t % 1 !== 0)
  37698. throw TypeError("Illegal end: Not an integer");
  37699. if (t >>>= 0,
  37700. e < 0 || e > t || t > this.buffer.byteLength)
  37701. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37702. }
  37703. if (0 === e && t === this.buffer.byteLength)
  37704. return this;
  37705. var i = t - e;
  37706. if (0 === i)
  37707. return this.buffer = s,
  37708. this.view = null,
  37709. this.markedOffset >= 0 && (this.markedOffset -= e),
  37710. this.offset = 0,
  37711. this.limit = 0,
  37712. this;
  37713. var n = new ArrayBuffer(i)
  37714. , r = new Uint8Array(n);
  37715. return r.set(this.view.subarray(e, t)),
  37716. this.buffer = n,
  37717. this.view = r,
  37718. this.markedOffset >= 0 && (this.markedOffset -= e),
  37719. this.offset = 0,
  37720. this.limit = i,
  37721. this
  37722. }
  37723. ,
  37724. a.copy = function(e, t) {
  37725. if ("undefined" == typeof e && (e = this.offset),
  37726. "undefined" == typeof t && (t = this.limit),
  37727. !this.noAssert) {
  37728. if ("number" != typeof e || e % 1 !== 0)
  37729. throw TypeError("Illegal begin: Not an integer");
  37730. if (e >>>= 0,
  37731. "number" != typeof t || t % 1 !== 0)
  37732. throw TypeError("Illegal end: Not an integer");
  37733. if (t >>>= 0,
  37734. e < 0 || e > t || t > this.buffer.byteLength)
  37735. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37736. }
  37737. if (e === t)
  37738. return new o(0,this.littleEndian,this.noAssert);
  37739. var i = t - e
  37740. , n = new o(i,this.littleEndian,this.noAssert);
  37741. return n.offset = 0,
  37742. n.limit = i,
  37743. n.markedOffset >= 0 && (n.markedOffset -= e),
  37744. this.copyTo(n, 0, e, t),
  37745. n
  37746. }
  37747. ,
  37748. a.copyTo = function(e, t, i, n) {
  37749. var r, a;
  37750. if (!this.noAssert && !o.isByteBuffer(e))
  37751. throw TypeError("Illegal target: Not a ByteBuffer");
  37752. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  37753. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  37754. n = "undefined" == typeof n ? this.limit : 0 | n,
  37755. t < 0 || t > e.buffer.byteLength)
  37756. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  37757. if (i < 0 || n > this.buffer.byteLength)
  37758. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  37759. var s = n - i;
  37760. return 0 === s ? e : (e.ensureCapacity(t + s),
  37761. e.view.set(this.view.subarray(i, n), t),
  37762. r && (this.offset += s),
  37763. a && (e.offset += s),
  37764. this)
  37765. }
  37766. ,
  37767. a.ensureCapacity = function(e) {
  37768. var t = this.buffer.byteLength;
  37769. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  37770. }
  37771. ,
  37772. a.fill = function(e, t, i) {
  37773. var n = "undefined" == typeof t;
  37774. if (n && (t = this.offset),
  37775. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  37776. "undefined" == typeof t && (t = this.offset),
  37777. "undefined" == typeof i && (i = this.limit),
  37778. !this.noAssert) {
  37779. if ("number" != typeof e || e % 1 !== 0)
  37780. throw TypeError("Illegal value: " + e + " (not an integer)");
  37781. if (e |= 0,
  37782. "number" != typeof t || t % 1 !== 0)
  37783. throw TypeError("Illegal begin: Not an integer");
  37784. if (t >>>= 0,
  37785. "number" != typeof i || i % 1 !== 0)
  37786. throw TypeError("Illegal end: Not an integer");
  37787. if (i >>>= 0,
  37788. t < 0 || t > i || i > this.buffer.byteLength)
  37789. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37790. }
  37791. if (t >= i)
  37792. return this;
  37793. for (; t < i; )
  37794. this.view[t++] = e;
  37795. return n && (this.offset = t),
  37796. this
  37797. }
  37798. ,
  37799. a.flip = function() {
  37800. return this.limit = this.offset,
  37801. this.offset = 0,
  37802. this
  37803. }
  37804. ,
  37805. a.mark = function(e) {
  37806. if (e = "undefined" == typeof e ? this.offset : e,
  37807. !this.noAssert) {
  37808. if ("number" != typeof e || e % 1 !== 0)
  37809. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37810. if (e >>>= 0,
  37811. e < 0 || e + 0 > this.buffer.byteLength)
  37812. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  37813. }
  37814. return this.markedOffset = e,
  37815. this
  37816. }
  37817. ,
  37818. a.order = function(e) {
  37819. if (!this.noAssert && "boolean" != typeof e)
  37820. throw TypeError("Illegal littleEndian: Not a boolean");
  37821. return this.littleEndian = !!e,
  37822. this
  37823. }
  37824. ,
  37825. a.LE = function(e) {
  37826. return this.littleEndian = "undefined" == typeof e || !!e,
  37827. this
  37828. }
  37829. ,
  37830. a.BE = function(e) {
  37831. return this.littleEndian = "undefined" != typeof e && !e,
  37832. this
  37833. }
  37834. ,
  37835. a.prepend = function(e, t, i) {
  37836. "number" != typeof t && "string" == typeof t || (i = t,
  37837. t = void 0);
  37838. var n = "undefined" == typeof i;
  37839. if (n && (i = this.offset),
  37840. !this.noAssert) {
  37841. if ("number" != typeof i || i % 1 !== 0)
  37842. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37843. if (i >>>= 0,
  37844. i < 0 || i + 0 > this.buffer.byteLength)
  37845. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37846. }
  37847. e instanceof o || (e = o.wrap(e, t));
  37848. var r = e.limit - e.offset;
  37849. if (r <= 0)
  37850. return this;
  37851. var a = r - i;
  37852. if (a > 0) {
  37853. var s = new ArrayBuffer(this.buffer.byteLength + a)
  37854. , l = new Uint8Array(s);
  37855. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  37856. this.buffer = s,
  37857. this.view = l,
  37858. this.offset += a,
  37859. this.markedOffset >= 0 && (this.markedOffset += a),
  37860. this.limit += a,
  37861. i += a
  37862. } else {
  37863. new Uint8Array(this.buffer)
  37864. }
  37865. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  37866. e.offset = e.limit,
  37867. n && (this.offset -= r),
  37868. this
  37869. }
  37870. ,
  37871. a.prependTo = function(e, t) {
  37872. return e.prepend(this, t),
  37873. this
  37874. }
  37875. ,
  37876. a.printDebug = function(e) {
  37877. "function" != typeof e && (e = console.log.bind(console)),
  37878. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  37879. }
  37880. ,
  37881. a.remaining = function() {
  37882. return this.limit - this.offset
  37883. }
  37884. ,
  37885. a.reset = function() {
  37886. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  37887. this.markedOffset = -1) : this.offset = 0,
  37888. this
  37889. }
  37890. ,
  37891. a.resize = function(e) {
  37892. if (!this.noAssert) {
  37893. if ("number" != typeof e || e % 1 !== 0)
  37894. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  37895. if (e |= 0,
  37896. e < 0)
  37897. throw RangeError("Illegal capacity: 0 <= " + e)
  37898. }
  37899. if (this.buffer.byteLength < e) {
  37900. var t = new ArrayBuffer(e)
  37901. , i = new Uint8Array(t);
  37902. i.set(this.view),
  37903. this.buffer = t,
  37904. this.view = i
  37905. }
  37906. return this
  37907. }
  37908. ,
  37909. a.reverse = function(e, t) {
  37910. if ("undefined" == typeof e && (e = this.offset),
  37911. "undefined" == typeof t && (t = this.limit),
  37912. !this.noAssert) {
  37913. if ("number" != typeof e || e % 1 !== 0)
  37914. throw TypeError("Illegal begin: Not an integer");
  37915. if (e >>>= 0,
  37916. "number" != typeof t || t % 1 !== 0)
  37917. throw TypeError("Illegal end: Not an integer");
  37918. if (t >>>= 0,
  37919. e < 0 || e > t || t > this.buffer.byteLength)
  37920. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37921. }
  37922. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  37923. this)
  37924. }
  37925. ,
  37926. a.skip = function(e) {
  37927. if (!this.noAssert) {
  37928. if ("number" != typeof e || e % 1 !== 0)
  37929. throw TypeError("Illegal length: " + e + " (not an integer)");
  37930. e |= 0
  37931. }
  37932. var t = this.offset + e;
  37933. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  37934. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  37935. return this.offset = t,
  37936. this
  37937. }
  37938. ,
  37939. a.slice = function(e, t) {
  37940. if ("undefined" == typeof e && (e = this.offset),
  37941. "undefined" == typeof t && (t = this.limit),
  37942. !this.noAssert) {
  37943. if ("number" != typeof e || e % 1 !== 0)
  37944. throw TypeError("Illegal begin: Not an integer");
  37945. if (e >>>= 0,
  37946. "number" != typeof t || t % 1 !== 0)
  37947. throw TypeError("Illegal end: Not an integer");
  37948. if (t >>>= 0,
  37949. e < 0 || e > t || t > this.buffer.byteLength)
  37950. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37951. }
  37952. var i = this.clone();
  37953. return i.offset = e,
  37954. i.limit = t,
  37955. i
  37956. }
  37957. ,
  37958. a.toBuffer = function(e) {
  37959. var t = this.offset
  37960. , i = this.limit;
  37961. if (!this.noAssert) {
  37962. if ("number" != typeof t || t % 1 !== 0)
  37963. throw TypeError("Illegal offset: Not an integer");
  37964. if (t >>>= 0,
  37965. "number" != typeof i || i % 1 !== 0)
  37966. throw TypeError("Illegal limit: Not an integer");
  37967. if (i >>>= 0,
  37968. t < 0 || t > i || i > this.buffer.byteLength)
  37969. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37970. }
  37971. if (!e && 0 === t && i === this.buffer.byteLength)
  37972. return this.buffer;
  37973. if (t === i)
  37974. return s;
  37975. var n = new ArrayBuffer(i - t);
  37976. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  37977. n
  37978. }
  37979. ,
  37980. a.toArrayBuffer = a.toBuffer,
  37981. a.toString = function(e, t, i) {
  37982. if ("undefined" == typeof e)
  37983. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  37984. switch ("number" == typeof e && (e = "utf8",
  37985. t = e,
  37986. i = t),
  37987. e) {
  37988. case "utf8":
  37989. return this.toUTF8(t, i);
  37990. case "base64":
  37991. return this.toBase64(t, i);
  37992. case "hex":
  37993. return this.toHex(t, i);
  37994. case "binary":
  37995. return this.toBinary(t, i);
  37996. case "debug":
  37997. return this.toDebug();
  37998. case "columns":
  37999. return this.toColumns();
  38000. default:
  38001. throw Error("Unsupported encoding: " + e)
  38002. }
  38003. }
  38004. ;
  38005. var c = function() {
  38006. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  38007. i[t[n]] = n;
  38008. return e.encode = function(e, i) {
  38009. for (var n, r; null !== (n = e()); )
  38010. i(t[n >> 2 & 63]),
  38011. r = (3 & n) << 4,
  38012. null !== (n = e()) ? (r |= n >> 4 & 15,
  38013. i(t[63 & (r | n >> 4 & 15)]),
  38014. r = (15 & n) << 2,
  38015. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  38016. i(t[63 & n])) : (i(t[63 & r]),
  38017. i(61))) : (i(t[63 & r]),
  38018. i(61),
  38019. i(61))
  38020. }
  38021. ,
  38022. e.decode = function(e, t) {
  38023. function n(e) {
  38024. throw Error("Illegal character code: " + e)
  38025. }
  38026. for (var r, o, a; null !== (r = e()); )
  38027. if (o = i[r],
  38028. "undefined" == typeof o && n(r),
  38029. null !== (r = e()) && (a = i[r],
  38030. "undefined" == typeof a && n(r),
  38031. t(o << 2 >>> 0 | (48 & a) >> 4),
  38032. null !== (r = e()))) {
  38033. if (o = i[r],
  38034. "undefined" == typeof o) {
  38035. if (61 === r)
  38036. break;
  38037. n(r)
  38038. }
  38039. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38040. null !== (r = e())) {
  38041. if (a = i[r],
  38042. "undefined" == typeof a) {
  38043. if (61 === r)
  38044. break;
  38045. n(r)
  38046. }
  38047. t((3 & o) << 6 >>> 0 | a)
  38048. }
  38049. }
  38050. }
  38051. ,
  38052. e.test = function(e) {
  38053. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38054. }
  38055. ,
  38056. e
  38057. }();
  38058. a.toBase64 = function(e, t) {
  38059. if ("undefined" == typeof e && (e = this.offset),
  38060. "undefined" == typeof t && (t = this.limit),
  38061. e |= 0,
  38062. t |= 0,
  38063. e < 0 || t > this.capacity || e > t)
  38064. throw RangeError("begin, end");
  38065. var n;
  38066. return c.encode(function() {
  38067. return e < t ? this.view[e++] : null
  38068. }
  38069. .bind(this), n = i()),
  38070. n()
  38071. }
  38072. ,
  38073. o.fromBase64 = function(e, i) {
  38074. if ("string" != typeof e)
  38075. throw TypeError("str");
  38076. var n = new o(e.length / 4 * 3,i)
  38077. , r = 0;
  38078. return c.decode(t(e), function(e) {
  38079. n.view[r++] = e
  38080. }),
  38081. n.limit = r,
  38082. n
  38083. }
  38084. ,
  38085. o.btoa = function(e) {
  38086. return o.fromBinary(e).toBase64()
  38087. }
  38088. ,
  38089. o.atob = function(e) {
  38090. return o.fromBase64(e).toBinary()
  38091. }
  38092. ,
  38093. a.toBinary = function(e, t) {
  38094. if ("undefined" == typeof e && (e = this.offset),
  38095. "undefined" == typeof t && (t = this.limit),
  38096. e |= 0,
  38097. t |= 0,
  38098. e < 0 || t > this.capacity() || e > t)
  38099. throw RangeError("begin, end");
  38100. if (e === t)
  38101. return "";
  38102. for (var i = [], n = []; e < t; )
  38103. i.push(this.view[e++]),
  38104. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38105. i = []);
  38106. return n.join("") + String.fromCharCode.apply(String, i)
  38107. }
  38108. ,
  38109. o.fromBinary = function(e, t) {
  38110. if ("string" != typeof e)
  38111. throw TypeError("str");
  38112. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  38113. if (i = e.charCodeAt(n),
  38114. i > 255)
  38115. throw RangeError("illegal char code: " + i);
  38116. a.view[n++] = i
  38117. }
  38118. return a.limit = r,
  38119. a
  38120. }
  38121. ,
  38122. a.toDebug = function(e) {
  38123. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38124. if (i !== -1 && (t = this.view[i],
  38125. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38126. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38127. ++i,
  38128. e && i > 0 && i % 16 === 0 && i !== n) {
  38129. for (; r.length < 51; )
  38130. r += " ";
  38131. a += r + o + "\n",
  38132. r = o = ""
  38133. }
  38134. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38135. }
  38136. if (e && " " !== r) {
  38137. for (; r.length < 51; )
  38138. r += " ";
  38139. a += r + o + "\n"
  38140. }
  38141. return e ? a : r
  38142. }
  38143. ,
  38144. o.fromDebug = function(e, t, i) {
  38145. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38146. switch (n = e.charAt(l++)) {
  38147. case "!":
  38148. if (!i) {
  38149. if (u || d || p) {
  38150. f = !0;
  38151. break
  38152. }
  38153. u = d = p = !0
  38154. }
  38155. s.offset = s.markedOffset = s.limit = c,
  38156. h = !1;
  38157. break;
  38158. case "|":
  38159. if (!i) {
  38160. if (u || p) {
  38161. f = !0;
  38162. break
  38163. }
  38164. u = p = !0
  38165. }
  38166. s.offset = s.limit = c,
  38167. h = !1;
  38168. break;
  38169. case "[":
  38170. if (!i) {
  38171. if (u || d) {
  38172. f = !0;
  38173. break
  38174. }
  38175. u = d = !0
  38176. }
  38177. s.offset = s.markedOffset = c,
  38178. h = !1;
  38179. break;
  38180. case "<":
  38181. if (!i) {
  38182. if (u) {
  38183. f = !0;
  38184. break
  38185. }
  38186. u = !0
  38187. }
  38188. s.offset = c,
  38189. h = !1;
  38190. break;
  38191. case "]":
  38192. if (!i) {
  38193. if (p || d) {
  38194. f = !0;
  38195. break
  38196. }
  38197. p = d = !0
  38198. }
  38199. s.limit = s.markedOffset = c,
  38200. h = !1;
  38201. break;
  38202. case ">":
  38203. if (!i) {
  38204. if (p) {
  38205. f = !0;
  38206. break
  38207. }
  38208. p = !0
  38209. }
  38210. s.limit = c,
  38211. h = !1;
  38212. break;
  38213. case "'":
  38214. if (!i) {
  38215. if (d) {
  38216. f = !0;
  38217. break
  38218. }
  38219. d = !0
  38220. }
  38221. s.markedOffset = c,
  38222. h = !1;
  38223. break;
  38224. case " ":
  38225. h = !1;
  38226. break;
  38227. default:
  38228. if (!i && h) {
  38229. f = !0;
  38230. break
  38231. }
  38232. if (r = parseInt(n + e.charAt(l++), 16),
  38233. !i && (isNaN(r) || r < 0 || r > 255))
  38234. throw TypeError("Illegal str: Not a debug encoded string");
  38235. s.view[c++] = r,
  38236. h = !0
  38237. }
  38238. if (f)
  38239. throw TypeError("Illegal str: Invalid symbol at " + l)
  38240. }
  38241. if (!i) {
  38242. if (!u || !p)
  38243. throw TypeError("Illegal str: Missing offset or limit");
  38244. if (c < s.buffer.byteLength)
  38245. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38246. }
  38247. return s
  38248. }
  38249. ,
  38250. a.toHex = function(e, t) {
  38251. if (e = "undefined" == typeof e ? this.offset : e,
  38252. t = "undefined" == typeof t ? this.limit : t,
  38253. !this.noAssert) {
  38254. if ("number" != typeof e || e % 1 !== 0)
  38255. throw TypeError("Illegal begin: Not an integer");
  38256. if (e >>>= 0,
  38257. "number" != typeof t || t % 1 !== 0)
  38258. throw TypeError("Illegal end: Not an integer");
  38259. if (t >>>= 0,
  38260. e < 0 || e > t || t > this.buffer.byteLength)
  38261. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38262. }
  38263. for (var i, n = new Array(t - e); e < t; )
  38264. i = this.view[e++],
  38265. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38266. return n.join("")
  38267. }
  38268. ,
  38269. o.fromHex = function(e, t, i) {
  38270. if (!i) {
  38271. if ("string" != typeof e)
  38272. throw TypeError("Illegal str: Not a string");
  38273. if (e.length % 2 !== 0)
  38274. throw TypeError("Illegal str: Length not a multiple of 2")
  38275. }
  38276. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38277. if (n = parseInt(e.substring(s, s + 2), 16),
  38278. !i && (!isFinite(n) || n < 0 || n > 255))
  38279. throw TypeError("Illegal str: Contains non-hex characters");
  38280. a.view[l++] = n
  38281. }
  38282. return a.limit = l,
  38283. a
  38284. }
  38285. ;
  38286. var h = function() {
  38287. var e = {};
  38288. return e.MAX_CODEPOINT = 1114111,
  38289. e.encodeUTF8 = function(e, t) {
  38290. var i = null;
  38291. for ("number" == typeof e && (i = e,
  38292. e = function() {
  38293. return null
  38294. }
  38295. ); null !== i || null !== (i = e()); )
  38296. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38297. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38298. t(i >> 6 & 63 | 128),
  38299. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38300. t(i >> 12 & 63 | 128),
  38301. t(i >> 6 & 63 | 128),
  38302. t(63 & i | 128)),
  38303. i = null
  38304. }
  38305. ,
  38306. e.decodeUTF8 = function(e, t) {
  38307. for (var i, n, r, o, a = function(e) {
  38308. e = e.slice(0, e.indexOf(null));
  38309. var t = Error(e.toString());
  38310. throw t.name = "TruncatedError",
  38311. t.bytes = e,
  38312. t
  38313. }; null !== (i = e()); )
  38314. if (0 === (128 & i))
  38315. t(i);
  38316. else if (192 === (224 & i))
  38317. null === (n = e()) && a([i, n]),
  38318. t((31 & i) << 6 | 63 & n);
  38319. else if (224 === (240 & i))
  38320. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38321. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38322. else {
  38323. if (240 !== (248 & i))
  38324. throw RangeError("Illegal starting byte: " + i);
  38325. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38326. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38327. }
  38328. }
  38329. ,
  38330. e.UTF16toUTF8 = function(e, t) {
  38331. for (var i, n = null; ; ) {
  38332. if (null === (i = null !== n ? n : e()))
  38333. break;
  38334. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38335. n = null) : t(i)
  38336. }
  38337. null !== n && t(n)
  38338. }
  38339. ,
  38340. e.UTF8toUTF16 = function(e, t) {
  38341. var i = null;
  38342. for ("number" == typeof e && (i = e,
  38343. e = function() {
  38344. return null
  38345. }
  38346. ); null !== i || null !== (i = e()); )
  38347. i <= 65535 ? t(i) : (i -= 65536,
  38348. t((i >> 10) + 55296),
  38349. t(i % 1024 + 56320)),
  38350. i = null
  38351. }
  38352. ,
  38353. e.encodeUTF16toUTF8 = function(t, i) {
  38354. e.UTF16toUTF8(t, function(t) {
  38355. e.encodeUTF8(t, i)
  38356. })
  38357. }
  38358. ,
  38359. e.decodeUTF8toUTF16 = function(t, i) {
  38360. e.decodeUTF8(t, function(t) {
  38361. e.UTF8toUTF16(t, i)
  38362. })
  38363. }
  38364. ,
  38365. e.calculateCodePoint = function(e) {
  38366. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38367. }
  38368. ,
  38369. e.calculateUTF8 = function(e) {
  38370. for (var t, i = 0; null !== (t = e()); )
  38371. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38372. return i
  38373. }
  38374. ,
  38375. e.calculateUTF16asUTF8 = function(t) {
  38376. var i = 0
  38377. , n = 0;
  38378. return e.UTF16toUTF8(t, function(e) {
  38379. ++i,
  38380. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38381. }),
  38382. [i, n]
  38383. }
  38384. ,
  38385. e
  38386. }();
  38387. return a.toUTF8 = function(e, t) {
  38388. if ("undefined" == typeof e && (e = this.offset),
  38389. "undefined" == typeof t && (t = this.limit),
  38390. !this.noAssert) {
  38391. if ("number" != typeof e || e % 1 !== 0)
  38392. throw TypeError("Illegal begin: Not an integer");
  38393. if (e >>>= 0,
  38394. "number" != typeof t || t % 1 !== 0)
  38395. throw TypeError("Illegal end: Not an integer");
  38396. if (t >>>= 0,
  38397. e < 0 || e > t || t > this.buffer.byteLength)
  38398. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38399. }
  38400. var n;
  38401. try {
  38402. h.decodeUTF8toUTF16(function() {
  38403. return e < t ? this.view[e++] : null
  38404. }
  38405. .bind(this), n = i())
  38406. } catch (i) {
  38407. if (e !== t)
  38408. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38409. }
  38410. return n()
  38411. }
  38412. ,
  38413. o.fromUTF8 = function(e, i, n) {
  38414. if (!n && "string" != typeof e)
  38415. throw TypeError("Illegal str: Not a string");
  38416. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38417. , a = 0;
  38418. return h.encodeUTF16toUTF8(t(e), function(e) {
  38419. r.view[a++] = e
  38420. }),
  38421. r.limit = a,
  38422. r
  38423. }
  38424. ,
  38425. o
  38426. })
  38427. }
  38428. , {
  38429. long: 216
  38430. }],
  38431. 216: [function(e, t, i) {
  38432. !function(i, n) {
  38433. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38434. }(this, function() {
  38435. "use strict";
  38436. function e(e, t, i) {
  38437. this.low = 0 | e,
  38438. this.high = 0 | t,
  38439. this.unsigned = !!i
  38440. }
  38441. function t(e) {
  38442. return (e && e.__isLong__) === !0
  38443. }
  38444. function i(e, t) {
  38445. var i, n, o;
  38446. return t ? (e >>>= 0,
  38447. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38448. o && (l[e] = i),
  38449. i)) : (e |= 0,
  38450. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38451. o && (s[e] = i),
  38452. i))
  38453. }
  38454. function n(e, t) {
  38455. if (isNaN(e) || !isFinite(e))
  38456. return t ? m : g;
  38457. if (t) {
  38458. if (e < 0)
  38459. return m;
  38460. if (e >= d)
  38461. return I
  38462. } else {
  38463. if (e <= -p)
  38464. return E;
  38465. if (e + 1 >= p)
  38466. return C
  38467. }
  38468. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38469. }
  38470. function r(t, i, n) {
  38471. return new e(t,i,n)
  38472. }
  38473. function o(e, t, i) {
  38474. if (0 === e.length)
  38475. throw Error("empty string");
  38476. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38477. return g;
  38478. if ("number" == typeof t ? (i = t,
  38479. t = !1) : t = !!t,
  38480. i = i || 10,
  38481. i < 2 || 36 < i)
  38482. throw RangeError("radix");
  38483. var r;
  38484. if ((r = e.indexOf("-")) > 0)
  38485. throw Error("interior hyphen");
  38486. if (0 === r)
  38487. return o(e.substring(1), t, i).neg();
  38488. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38489. var h = Math.min(8, e.length - l)
  38490. , u = parseInt(e.substring(l, l + h), i);
  38491. if (h < 8) {
  38492. var d = n(c(i, h));
  38493. s = s.mul(d).add(n(u))
  38494. } else
  38495. s = s.mul(a),
  38496. s = s.add(n(u))
  38497. }
  38498. return s.unsigned = t,
  38499. s
  38500. }
  38501. function a(t) {
  38502. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38503. }
  38504. e.prototype.__isLong__,
  38505. Object.defineProperty(e.prototype, "__isLong__", {
  38506. value: !0,
  38507. enumerable: !1,
  38508. configurable: !1
  38509. }),
  38510. e.isLong = t;
  38511. var s = {}
  38512. , l = {};
  38513. e.fromInt = i,
  38514. e.fromNumber = n,
  38515. e.fromBits = r;
  38516. var c = Math.pow;
  38517. e.fromString = o,
  38518. e.fromValue = a;
  38519. var h = 1 << 24
  38520. , u = 4294967296
  38521. , d = 0x10000000000000000
  38522. , p = d / 2
  38523. , f = i(h)
  38524. , g = i(0);
  38525. e.ZERO = g;
  38526. var m = i(0, !0);
  38527. e.UZERO = m;
  38528. var v = i(1);
  38529. e.ONE = v;
  38530. var A = i(1, !0);
  38531. e.UONE = A;
  38532. var y = i(-1);
  38533. e.NEG_ONE = y;
  38534. var C = r(-1, 2147483647, !1);
  38535. e.MAX_VALUE = C;
  38536. var I = r(-1, -1, !0);
  38537. e.MAX_UNSIGNED_VALUE = I;
  38538. var E = r(0, -2147483648, !1);
  38539. e.MIN_VALUE = E;
  38540. var b = e.prototype;
  38541. return b.toInt = function() {
  38542. return this.unsigned ? this.low >>> 0 : this.low
  38543. }
  38544. ,
  38545. b.toNumber = function() {
  38546. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38547. }
  38548. ,
  38549. b.toString = function(e) {
  38550. if (e = e || 10,
  38551. e < 2 || 36 < e)
  38552. throw RangeError("radix");
  38553. if (this.isZero())
  38554. return "0";
  38555. if (this.isNegative()) {
  38556. if (this.eq(E)) {
  38557. var t = n(e)
  38558. , i = this.div(t)
  38559. , r = i.mul(t).sub(this);
  38560. return i.toString(e) + r.toInt().toString(e)
  38561. }
  38562. return "-" + this.neg().toString(e)
  38563. }
  38564. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38565. var l = a.div(o)
  38566. , h = a.sub(l.mul(o)).toInt() >>> 0
  38567. , u = h.toString(e);
  38568. if (a = l,
  38569. a.isZero())
  38570. return u + s;
  38571. for (; u.length < 6; )
  38572. u = "0" + u;
  38573. s = "" + u + s
  38574. }
  38575. }
  38576. ,
  38577. b.getHighBits = function() {
  38578. return this.high
  38579. }
  38580. ,
  38581. b.getHighBitsUnsigned = function() {
  38582. return this.high >>> 0
  38583. }
  38584. ,
  38585. b.getLowBits = function() {
  38586. return this.low
  38587. }
  38588. ,
  38589. b.getLowBitsUnsigned = function() {
  38590. return this.low >>> 0
  38591. }
  38592. ,
  38593. b.getNumBitsAbs = function() {
  38594. if (this.isNegative())
  38595. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38596. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38597. ;
  38598. return 0 != this.high ? t + 33 : t + 1
  38599. }
  38600. ,
  38601. b.isZero = function() {
  38602. return 0 === this.high && 0 === this.low
  38603. }
  38604. ,
  38605. b.isNegative = function() {
  38606. return !this.unsigned && this.high < 0
  38607. }
  38608. ,
  38609. b.isPositive = function() {
  38610. return this.unsigned || this.high >= 0
  38611. }
  38612. ,
  38613. b.isOdd = function() {
  38614. return 1 === (1 & this.low)
  38615. }
  38616. ,
  38617. b.isEven = function() {
  38618. return 0 === (1 & this.low)
  38619. }
  38620. ,
  38621. b.equals = function(e) {
  38622. return t(e) || (e = a(e)),
  38623. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38624. }
  38625. ,
  38626. b.eq = b.equals,
  38627. b.notEquals = function(e) {
  38628. return !this.eq(e)
  38629. }
  38630. ,
  38631. b.neq = b.notEquals,
  38632. b.lessThan = function(e) {
  38633. return this.comp(e) < 0
  38634. }
  38635. ,
  38636. b.lt = b.lessThan,
  38637. b.lessThanOrEqual = function(e) {
  38638. return this.comp(e) <= 0
  38639. }
  38640. ,
  38641. b.lte = b.lessThanOrEqual,
  38642. b.greaterThan = function(e) {
  38643. return this.comp(e) > 0
  38644. }
  38645. ,
  38646. b.gt = b.greaterThan,
  38647. b.greaterThanOrEqual = function(e) {
  38648. return this.comp(e) >= 0
  38649. }
  38650. ,
  38651. b.gte = b.greaterThanOrEqual,
  38652. b.compare = function(e) {
  38653. if (t(e) || (e = a(e)),
  38654. this.eq(e))
  38655. return 0;
  38656. var i = this.isNegative()
  38657. , n = e.isNegative();
  38658. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38659. }
  38660. ,
  38661. b.comp = b.compare,
  38662. b.negate = function() {
  38663. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38664. }
  38665. ,
  38666. b.neg = b.negate,
  38667. b.add = function(e) {
  38668. t(e) || (e = a(e));
  38669. var i = this.high >>> 16
  38670. , n = 65535 & this.high
  38671. , o = this.low >>> 16
  38672. , s = 65535 & this.low
  38673. , l = e.high >>> 16
  38674. , c = 65535 & e.high
  38675. , h = e.low >>> 16
  38676. , u = 65535 & e.low
  38677. , d = 0
  38678. , p = 0
  38679. , f = 0
  38680. , g = 0;
  38681. return g += s + u,
  38682. f += g >>> 16,
  38683. g &= 65535,
  38684. f += o + h,
  38685. p += f >>> 16,
  38686. f &= 65535,
  38687. p += n + c,
  38688. d += p >>> 16,
  38689. p &= 65535,
  38690. d += i + l,
  38691. d &= 65535,
  38692. r(f << 16 | g, d << 16 | p, this.unsigned)
  38693. }
  38694. ,
  38695. b.subtract = function(e) {
  38696. return t(e) || (e = a(e)),
  38697. this.add(e.neg())
  38698. }
  38699. ,
  38700. b.sub = b.subtract,
  38701. b.multiply = function(e) {
  38702. if (this.isZero())
  38703. return g;
  38704. if (t(e) || (e = a(e)),
  38705. e.isZero())
  38706. return g;
  38707. if (this.eq(E))
  38708. return e.isOdd() ? E : g;
  38709. if (e.eq(E))
  38710. return this.isOdd() ? E : g;
  38711. if (this.isNegative())
  38712. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  38713. if (e.isNegative())
  38714. return this.mul(e.neg()).neg();
  38715. if (this.lt(f) && e.lt(f))
  38716. return n(this.toNumber() * e.toNumber(), this.unsigned);
  38717. var i = this.high >>> 16
  38718. , o = 65535 & this.high
  38719. , s = this.low >>> 16
  38720. , l = 65535 & this.low
  38721. , c = e.high >>> 16
  38722. , h = 65535 & e.high
  38723. , u = e.low >>> 16
  38724. , d = 65535 & e.low
  38725. , p = 0
  38726. , m = 0
  38727. , v = 0
  38728. , A = 0;
  38729. return A += l * d,
  38730. v += A >>> 16,
  38731. A &= 65535,
  38732. v += s * d,
  38733. m += v >>> 16,
  38734. v &= 65535,
  38735. v += l * u,
  38736. m += v >>> 16,
  38737. v &= 65535,
  38738. m += o * d,
  38739. p += m >>> 16,
  38740. m &= 65535,
  38741. m += s * u,
  38742. p += m >>> 16,
  38743. m &= 65535,
  38744. m += l * h,
  38745. p += m >>> 16,
  38746. m &= 65535,
  38747. p += i * d + o * u + s * h + l * c,
  38748. p &= 65535,
  38749. r(v << 16 | A, p << 16 | m, this.unsigned)
  38750. }
  38751. ,
  38752. b.mul = b.multiply,
  38753. b.divide = function(e) {
  38754. if (t(e) || (e = a(e)),
  38755. e.isZero())
  38756. throw Error("division by zero");
  38757. if (this.isZero())
  38758. return this.unsigned ? m : g;
  38759. var i, r, o;
  38760. if (this.unsigned) {
  38761. if (e.unsigned || (e = e.toUnsigned()),
  38762. e.gt(this))
  38763. return m;
  38764. if (e.gt(this.shru(1)))
  38765. return A;
  38766. o = m
  38767. } else {
  38768. if (this.eq(E)) {
  38769. if (e.eq(v) || e.eq(y))
  38770. return E;
  38771. if (e.eq(E))
  38772. return v;
  38773. var s = this.shr(1);
  38774. return i = s.div(e).shl(1),
  38775. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  38776. o = i.add(r.div(e)))
  38777. }
  38778. if (e.eq(E))
  38779. return this.unsigned ? m : g;
  38780. if (this.isNegative())
  38781. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  38782. if (e.isNegative())
  38783. return this.div(e.neg()).neg();
  38784. o = g
  38785. }
  38786. for (r = this; r.gte(e); ) {
  38787. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  38788. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  38789. i -= h,
  38790. u = n(i, this.unsigned),
  38791. d = u.mul(e);
  38792. u.isZero() && (u = v),
  38793. o = o.add(u),
  38794. r = r.sub(d)
  38795. }
  38796. return o
  38797. }
  38798. ,
  38799. b.div = b.divide,
  38800. b.modulo = function(e) {
  38801. return t(e) || (e = a(e)),
  38802. this.sub(this.div(e).mul(e))
  38803. }
  38804. ,
  38805. b.mod = b.modulo,
  38806. b.not = function() {
  38807. return r(~this.low, ~this.high, this.unsigned)
  38808. }
  38809. ,
  38810. b.and = function(e) {
  38811. return t(e) || (e = a(e)),
  38812. r(this.low & e.low, this.high & e.high, this.unsigned)
  38813. }
  38814. ,
  38815. b.or = function(e) {
  38816. return t(e) || (e = a(e)),
  38817. r(this.low | e.low, this.high | e.high, this.unsigned)
  38818. }
  38819. ,
  38820. b.xor = function(e) {
  38821. return t(e) || (e = a(e)),
  38822. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  38823. }
  38824. ,
  38825. b.shiftLeft = function(e) {
  38826. return t(e) && (e = e.toInt()),
  38827. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  38828. }
  38829. ,
  38830. b.shl = b.shiftLeft,
  38831. b.shiftRight = function(e) {
  38832. return t(e) && (e = e.toInt()),
  38833. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  38834. }
  38835. ,
  38836. b.shr = b.shiftRight,
  38837. b.shiftRightUnsigned = function(e) {
  38838. if (t(e) && (e = e.toInt()),
  38839. e &= 63,
  38840. 0 === e)
  38841. return this;
  38842. var i = this.high;
  38843. if (e < 32) {
  38844. var n = this.low;
  38845. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  38846. }
  38847. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  38848. }
  38849. ,
  38850. b.shru = b.shiftRightUnsigned,
  38851. b.toSigned = function() {
  38852. return this.unsigned ? r(this.low, this.high, !1) : this
  38853. }
  38854. ,
  38855. b.toUnsigned = function() {
  38856. return this.unsigned ? this : r(this.low, this.high, !0)
  38857. }
  38858. ,
  38859. b.toBytes = function(e) {
  38860. return e ? this.toBytesLE() : this.toBytesBE()
  38861. }
  38862. ,
  38863. b.toBytesLE = function() {
  38864. var e = this.high
  38865. , t = this.low;
  38866. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  38867. }
  38868. ,
  38869. b.toBytesBE = function() {
  38870. var e = this.high
  38871. , t = this.low;
  38872. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  38873. }
  38874. ,
  38875. e
  38876. })
  38877. }
  38878. , {}],
  38879. 217: [function(e, t, i) {
  38880. var n = {
  38881. REVISION: "75"
  38882. };
  38883. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  38884. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  38885. void 0 === Math.sign && (Math.sign = function(e) {
  38886. return e < 0 ? -1 : e > 0 ? 1 : +e
  38887. }
  38888. ),
  38889. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  38890. get: function() {
  38891. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  38892. }
  38893. }),
  38894. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  38895. writable: !0,
  38896. configurable: !0,
  38897. value: function(e) {
  38898. "use strict";
  38899. if (void 0 === e || null === e)
  38900. throw new TypeError("Cannot convert first argument to object");
  38901. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  38902. var r = arguments[i];
  38903. if (void 0 !== r && null !== r) {
  38904. r = Object(r);
  38905. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  38906. var l = o[a]
  38907. , c = Object.getOwnPropertyDescriptor(r, l);
  38908. void 0 !== c && c.enumerable && (t[l] = r[l])
  38909. }
  38910. }
  38911. }
  38912. return t
  38913. }
  38914. }),
  38915. n.MOUSE = {
  38916. LEFT: 0,
  38917. MIDDLE: 1,
  38918. RIGHT: 2
  38919. },
  38920. n.CullFaceNone = 0,
  38921. n.CullFaceBack = 1,
  38922. n.CullFaceFront = 2,
  38923. n.CullFaceFrontBack = 3,
  38924. n.FrontFaceDirectionCW = 0,
  38925. n.FrontFaceDirectionCCW = 1,
  38926. n.BasicShadowMap = 0,
  38927. n.PCFShadowMap = 1,
  38928. n.PCFSoftShadowMap = 2,
  38929. n.FrontSide = 0,
  38930. n.BackSide = 1,
  38931. n.DoubleSide = 2,
  38932. n.FlatShading = 1,
  38933. n.SmoothShading = 2,
  38934. n.NoColors = 0,
  38935. n.FaceColors = 1,
  38936. n.VertexColors = 2,
  38937. n.NoBlending = 0,
  38938. n.NormalBlending = 1,
  38939. n.AdditiveBlending = 2,
  38940. n.SubtractiveBlending = 3,
  38941. n.MultiplyBlending = 4,
  38942. n.CustomBlending = 5,
  38943. n.AddEquation = 100,
  38944. n.SubtractEquation = 101,
  38945. n.ReverseSubtractEquation = 102,
  38946. n.MinEquation = 103,
  38947. n.MaxEquation = 104,
  38948. n.ZeroFactor = 200,
  38949. n.OneFactor = 201,
  38950. n.SrcColorFactor = 202,
  38951. n.OneMinusSrcColorFactor = 203,
  38952. n.SrcAlphaFactor = 204,
  38953. n.OneMinusSrcAlphaFactor = 205,
  38954. n.DstAlphaFactor = 206,
  38955. n.OneMinusDstAlphaFactor = 207,
  38956. n.DstColorFactor = 208,
  38957. n.OneMinusDstColorFactor = 209,
  38958. n.SrcAlphaSaturateFactor = 210,
  38959. n.NeverDepth = 0,
  38960. n.AlwaysDepth = 1,
  38961. n.LessDepth = 2,
  38962. n.LessEqualDepth = 3,
  38963. n.EqualDepth = 4,
  38964. n.GreaterEqualDepth = 5,
  38965. n.GreaterDepth = 6,
  38966. n.NotEqualDepth = 7,
  38967. n.MultiplyOperation = 0,
  38968. n.MixOperation = 1,
  38969. n.AddOperation = 2,
  38970. n.NoToneMapping = 0,
  38971. n.LinearToneMapping = 1,
  38972. n.ReinhardToneMapping = 2,
  38973. n.Uncharted2ToneMapping = 3,
  38974. n.CineonToneMapping = 4,
  38975. n.UVMapping = 300,
  38976. n.CubeReflectionMapping = 301,
  38977. n.CubeRefractionMapping = 302,
  38978. n.EquirectangularReflectionMapping = 303,
  38979. n.EquirectangularRefractionMapping = 304,
  38980. n.SphericalReflectionMapping = 305,
  38981. n.CubeUVReflectionMapping = 306,
  38982. n.CubeUVRefractionMapping = 307,
  38983. n.RepeatWrapping = 1e3,
  38984. n.ClampToEdgeWrapping = 1001,
  38985. n.MirroredRepeatWrapping = 1002,
  38986. n.NearestFilter = 1003,
  38987. n.NearestMipMapNearestFilter = 1004,
  38988. n.NearestMipMapLinearFilter = 1005,
  38989. n.LinearFilter = 1006,
  38990. n.LinearMipMapNearestFilter = 1007,
  38991. n.LinearMipMapLinearFilter = 1008,
  38992. n.UnsignedByteType = 1009,
  38993. n.ByteType = 1010,
  38994. n.ShortType = 1011,
  38995. n.UnsignedShortType = 1012,
  38996. n.IntType = 1013,
  38997. n.UnsignedIntType = 1014,
  38998. n.FloatType = 1015,
  38999. n.HalfFloatType = 1025,
  39000. n.UnsignedShort4444Type = 1016,
  39001. n.UnsignedShort5551Type = 1017,
  39002. n.UnsignedShort565Type = 1018,
  39003. n.AlphaFormat = 1019,
  39004. n.RGBFormat = 1020,
  39005. n.RGBAFormat = 1021,
  39006. n.LuminanceFormat = 1022,
  39007. n.LuminanceAlphaFormat = 1023,
  39008. n.RGBEFormat = n.RGBAFormat,
  39009. n.RGB_S3TC_DXT1_Format = 2001,
  39010. n.RGBA_S3TC_DXT1_Format = 2002,
  39011. n.RGBA_S3TC_DXT3_Format = 2003,
  39012. n.RGBA_S3TC_DXT5_Format = 2004,
  39013. n.RGB_PVRTC_4BPPV1_Format = 2100,
  39014. n.RGB_PVRTC_2BPPV1_Format = 2101,
  39015. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  39016. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  39017. n.RGB_ETC1_Format = 2151,
  39018. n.LoopOnce = 2200,
  39019. n.LoopRepeat = 2201,
  39020. n.LoopPingPong = 2202,
  39021. n.InterpolateDiscrete = 2300,
  39022. n.InterpolateLinear = 2301,
  39023. n.InterpolateSmooth = 2302,
  39024. n.ZeroCurvatureEnding = 2400,
  39025. n.ZeroSlopeEnding = 2401,
  39026. n.WrapAroundEnding = 2402,
  39027. n.TrianglesDrawMode = 0,
  39028. n.TriangleStripDrawMode = 1,
  39029. n.TriangleFanDrawMode = 2,
  39030. n.LinearEncoding = 3e3,
  39031. n.sRGBEncoding = 3001,
  39032. n.GammaEncoding = 3007,
  39033. n.RGBEEncoding = 3002,
  39034. n.LogLuvEncoding = 3003,
  39035. n.RGBM7Encoding = 3004,
  39036. n.RGBM16Encoding = 3005,
  39037. n.RGBDEncoding = 3006,
  39038. n.Color = function(e) {
  39039. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39040. }
  39041. ,
  39042. n.Color.prototype = {
  39043. constructor: n.Color,
  39044. r: 1,
  39045. g: 1,
  39046. b: 1,
  39047. set: function(e) {
  39048. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39049. this
  39050. },
  39051. setScalar: function(e) {
  39052. this.r = e,
  39053. this.g = e,
  39054. this.b = e
  39055. },
  39056. setHex: function(e) {
  39057. return e = Math.floor(e),
  39058. this.r = (e >> 16 & 255) / 255,
  39059. this.g = (e >> 8 & 255) / 255,
  39060. this.b = (255 & e) / 255,
  39061. this
  39062. },
  39063. setRGB: function(e, t, i) {
  39064. return this.r = e,
  39065. this.g = t,
  39066. this.b = i,
  39067. this
  39068. },
  39069. setHSL: function() {
  39070. function e(e, t, i) {
  39071. return i < 0 && (i += 1),
  39072. i > 1 && (i -= 1),
  39073. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39074. }
  39075. return function(t, i, r) {
  39076. if (t = n.Math.euclideanModulo(t, 1),
  39077. i = n.Math.clamp(i, 0, 1),
  39078. r = n.Math.clamp(r, 0, 1),
  39079. 0 === i)
  39080. this.r = this.g = this.b = r;
  39081. else {
  39082. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39083. , a = 2 * r - o;
  39084. this.r = e(a, o, t + 1 / 3),
  39085. this.g = e(a, o, t),
  39086. this.b = e(a, o, t - 1 / 3)
  39087. }
  39088. return this
  39089. }
  39090. }(),
  39091. setStyle: function(e) {
  39092. function t(t) {
  39093. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39094. }
  39095. var i;
  39096. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39097. var r, o = i[1], a = i[2];
  39098. switch (o) {
  39099. case "rgb":
  39100. case "rgba":
  39101. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39102. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39103. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39104. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39105. t(r[5]),
  39106. this;
  39107. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39108. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39109. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39110. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39111. t(r[5]),
  39112. this;
  39113. break;
  39114. case "hsl":
  39115. case "hsla":
  39116. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39117. var s = parseFloat(r[1]) / 360
  39118. , l = parseInt(r[2], 10) / 100
  39119. , c = parseInt(r[3], 10) / 100;
  39120. return t(r[5]),
  39121. this.setHSL(s, l, c)
  39122. }
  39123. }
  39124. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39125. var h = i[1]
  39126. , u = h.length;
  39127. if (3 === u)
  39128. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39129. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39130. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39131. this;
  39132. if (6 === u)
  39133. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39134. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39135. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39136. this
  39137. }
  39138. if (e && e.length > 0) {
  39139. var h = n.ColorKeywords[e];
  39140. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39141. }
  39142. return this
  39143. },
  39144. clone: function() {
  39145. return new this.constructor(this.r,this.g,this.b)
  39146. },
  39147. copy: function(e) {
  39148. return this.r = e.r,
  39149. this.g = e.g,
  39150. this.b = e.b,
  39151. this
  39152. },
  39153. copyGammaToLinear: function(e, t) {
  39154. return void 0 === t && (t = 2),
  39155. this.r = Math.pow(e.r, t),
  39156. this.g = Math.pow(e.g, t),
  39157. this.b = Math.pow(e.b, t),
  39158. this
  39159. },
  39160. copyLinearToGamma: function(e, t) {
  39161. void 0 === t && (t = 2);
  39162. var i = t > 0 ? 1 / t : 1;
  39163. return this.r = Math.pow(e.r, i),
  39164. this.g = Math.pow(e.g, i),
  39165. this.b = Math.pow(e.b, i),
  39166. this
  39167. },
  39168. convertGammaToLinear: function() {
  39169. var e = this.r
  39170. , t = this.g
  39171. , i = this.b;
  39172. return this.r = e * e,
  39173. this.g = t * t,
  39174. this.b = i * i,
  39175. this
  39176. },
  39177. convertLinearToGamma: function() {
  39178. return this.r = Math.sqrt(this.r),
  39179. this.g = Math.sqrt(this.g),
  39180. this.b = Math.sqrt(this.b),
  39181. this
  39182. },
  39183. getHex: function() {
  39184. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39185. },
  39186. getHexString: function() {
  39187. return ("000000" + this.getHex().toString(16)).slice(-6)
  39188. },
  39189. getHSL: function(e) {
  39190. var t, i, n = e || {
  39191. h: 0,
  39192. s: 0,
  39193. l: 0
  39194. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39195. if (l === s)
  39196. t = 0,
  39197. i = 0;
  39198. else {
  39199. var h = s - l;
  39200. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39201. s) {
  39202. case r:
  39203. t = (o - a) / h + (o < a ? 6 : 0);
  39204. break;
  39205. case o:
  39206. t = (a - r) / h + 2;
  39207. break;
  39208. case a:
  39209. t = (r - o) / h + 4
  39210. }
  39211. t /= 6
  39212. }
  39213. return n.h = t,
  39214. n.s = i,
  39215. n.l = c,
  39216. n
  39217. },
  39218. getStyle: function() {
  39219. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39220. },
  39221. offsetHSL: function(e, t, i) {
  39222. var n = this.getHSL();
  39223. return n.h += e,
  39224. n.s += t,
  39225. n.l += i,
  39226. this.setHSL(n.h, n.s, n.l),
  39227. this
  39228. },
  39229. add: function(e) {
  39230. return this.r += e.r,
  39231. this.g += e.g,
  39232. this.b += e.b,
  39233. this
  39234. },
  39235. addColors: function(e, t) {
  39236. return this.r = e.r + t.r,
  39237. this.g = e.g + t.g,
  39238. this.b = e.b + t.b,
  39239. this
  39240. },
  39241. addScalar: function(e) {
  39242. return this.r += e,
  39243. this.g += e,
  39244. this.b += e,
  39245. this
  39246. },
  39247. multiply: function(e) {
  39248. return this.r *= e.r,
  39249. this.g *= e.g,
  39250. this.b *= e.b,
  39251. this
  39252. },
  39253. multiplyScalar: function(e) {
  39254. return this.r *= e,
  39255. this.g *= e,
  39256. this.b *= e,
  39257. this
  39258. },
  39259. lerp: function(e, t) {
  39260. return this.r += (e.r - this.r) * t,
  39261. this.g += (e.g - this.g) * t,
  39262. this.b += (e.b - this.b) * t,
  39263. this
  39264. },
  39265. equals: function(e) {
  39266. return e.r === this.r && e.g === this.g && e.b === this.b
  39267. },
  39268. fromArray: function(e, t) {
  39269. return void 0 === t && (t = 0),
  39270. this.r = e[t],
  39271. this.g = e[t + 1],
  39272. this.b = e[t + 2],
  39273. this
  39274. },
  39275. toArray: function(e, t) {
  39276. return void 0 === e && (e = []),
  39277. void 0 === t && (t = 0),
  39278. e[t] = this.r,
  39279. e[t + 1] = this.g,
  39280. e[t + 2] = this.b,
  39281. e
  39282. }
  39283. },
  39284. n.ColorKeywords = {
  39285. aliceblue: 15792383,
  39286. antiquewhite: 16444375,
  39287. aqua: 65535,
  39288. aquamarine: 8388564,
  39289. azure: 15794175,
  39290. beige: 16119260,
  39291. bisque: 16770244,
  39292. black: 0,
  39293. blanchedalmond: 16772045,
  39294. blue: 255,
  39295. blueviolet: 9055202,
  39296. brown: 10824234,
  39297. burlywood: 14596231,
  39298. cadetblue: 6266528,
  39299. chartreuse: 8388352,
  39300. chocolate: 13789470,
  39301. coral: 16744272,
  39302. cornflowerblue: 6591981,
  39303. cornsilk: 16775388,
  39304. crimson: 14423100,
  39305. cyan: 65535,
  39306. darkblue: 139,
  39307. darkcyan: 35723,
  39308. darkgoldenrod: 12092939,
  39309. darkgray: 11119017,
  39310. darkgreen: 25600,
  39311. darkgrey: 11119017,
  39312. darkkhaki: 12433259,
  39313. darkmagenta: 9109643,
  39314. darkolivegreen: 5597999,
  39315. darkorange: 16747520,
  39316. darkorchid: 10040012,
  39317. darkred: 9109504,
  39318. darksalmon: 15308410,
  39319. darkseagreen: 9419919,
  39320. darkslateblue: 4734347,
  39321. darkslategray: 3100495,
  39322. darkslategrey: 3100495,
  39323. darkturquoise: 52945,
  39324. darkviolet: 9699539,
  39325. deeppink: 16716947,
  39326. deepskyblue: 49151,
  39327. dimgray: 6908265,
  39328. dimgrey: 6908265,
  39329. dodgerblue: 2003199,
  39330. firebrick: 11674146,
  39331. floralwhite: 16775920,
  39332. forestgreen: 2263842,
  39333. fuchsia: 16711935,
  39334. gainsboro: 14474460,
  39335. ghostwhite: 16316671,
  39336. gold: 16766720,
  39337. goldenrod: 14329120,
  39338. gray: 8421504,
  39339. green: 32768,
  39340. greenyellow: 11403055,
  39341. grey: 8421504,
  39342. honeydew: 15794160,
  39343. hotpink: 16738740,
  39344. indianred: 13458524,
  39345. indigo: 4915330,
  39346. ivory: 16777200,
  39347. khaki: 15787660,
  39348. lavender: 15132410,
  39349. lavenderblush: 16773365,
  39350. lawngreen: 8190976,
  39351. lemonchiffon: 16775885,
  39352. lightblue: 11393254,
  39353. lightcoral: 15761536,
  39354. lightcyan: 14745599,
  39355. lightgoldenrodyellow: 16448210,
  39356. lightgray: 13882323,
  39357. lightgreen: 9498256,
  39358. lightgrey: 13882323,
  39359. lightpink: 16758465,
  39360. lightsalmon: 16752762,
  39361. lightseagreen: 2142890,
  39362. lightskyblue: 8900346,
  39363. lightslategray: 7833753,
  39364. lightslategrey: 7833753,
  39365. lightsteelblue: 11584734,
  39366. lightyellow: 16777184,
  39367. lime: 65280,
  39368. limegreen: 3329330,
  39369. linen: 16445670,
  39370. magenta: 16711935,
  39371. maroon: 8388608,
  39372. mediumaquamarine: 6737322,
  39373. mediumblue: 205,
  39374. mediumorchid: 12211667,
  39375. mediumpurple: 9662683,
  39376. mediumseagreen: 3978097,
  39377. mediumslateblue: 8087790,
  39378. mediumspringgreen: 64154,
  39379. mediumturquoise: 4772300,
  39380. mediumvioletred: 13047173,
  39381. midnightblue: 1644912,
  39382. mintcream: 16121850,
  39383. mistyrose: 16770273,
  39384. moccasin: 16770229,
  39385. navajowhite: 16768685,
  39386. navy: 128,
  39387. oldlace: 16643558,
  39388. olive: 8421376,
  39389. olivedrab: 7048739,
  39390. orange: 16753920,
  39391. orangered: 16729344,
  39392. orchid: 14315734,
  39393. palegoldenrod: 15657130,
  39394. palegreen: 10025880,
  39395. paleturquoise: 11529966,
  39396. palevioletred: 14381203,
  39397. papayawhip: 16773077,
  39398. peachpuff: 16767673,
  39399. peru: 13468991,
  39400. pink: 16761035,
  39401. plum: 14524637,
  39402. powderblue: 11591910,
  39403. purple: 8388736,
  39404. red: 16711680,
  39405. rosybrown: 12357519,
  39406. royalblue: 4286945,
  39407. saddlebrown: 9127187,
  39408. salmon: 16416882,
  39409. sandybrown: 16032864,
  39410. seagreen: 3050327,
  39411. seashell: 16774638,
  39412. sienna: 10506797,
  39413. silver: 12632256,
  39414. skyblue: 8900331,
  39415. slateblue: 6970061,
  39416. slategray: 7372944,
  39417. slategrey: 7372944,
  39418. snow: 16775930,
  39419. springgreen: 65407,
  39420. steelblue: 4620980,
  39421. tan: 13808780,
  39422. teal: 32896,
  39423. thistle: 14204888,
  39424. tomato: 16737095,
  39425. turquoise: 4251856,
  39426. violet: 15631086,
  39427. wheat: 16113331,
  39428. white: 16777215,
  39429. whitesmoke: 16119285,
  39430. yellow: 16776960,
  39431. yellowgreen: 10145074
  39432. },
  39433. n.Quaternion = function(e, t, i, n) {
  39434. this._x = e || 0,
  39435. this._y = t || 0,
  39436. this._z = i || 0,
  39437. this._w = void 0 !== n ? n : 1
  39438. }
  39439. ,
  39440. n.Quaternion.prototype = {
  39441. constructor: n.Quaternion,
  39442. get x() {
  39443. return this._x
  39444. },
  39445. set x(e) {
  39446. this._x = e,
  39447. this.onChangeCallback()
  39448. },
  39449. get y() {
  39450. return this._y
  39451. },
  39452. set y(e) {
  39453. this._y = e,
  39454. this.onChangeCallback()
  39455. },
  39456. get z() {
  39457. return this._z
  39458. },
  39459. set z(e) {
  39460. this._z = e,
  39461. this.onChangeCallback()
  39462. },
  39463. get w() {
  39464. return this._w
  39465. },
  39466. set w(e) {
  39467. this._w = e,
  39468. this.onChangeCallback()
  39469. },
  39470. set: function(e, t, i, n) {
  39471. return this._x = e,
  39472. this._y = t,
  39473. this._z = i,
  39474. this._w = n,
  39475. this.onChangeCallback(),
  39476. this
  39477. },
  39478. clone: function() {
  39479. return new this.constructor(this._x,this._y,this._z,this._w)
  39480. },
  39481. copy: function(e) {
  39482. return this._x = e.x,
  39483. this._y = e.y,
  39484. this._z = e.z,
  39485. this._w = e.w,
  39486. this.onChangeCallback(),
  39487. this
  39488. },
  39489. setFromEuler: function(e, t) {
  39490. if (e instanceof n.Euler == !1)
  39491. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39492. var i = Math.cos(e._x / 2)
  39493. , r = Math.cos(e._y / 2)
  39494. , o = Math.cos(e._z / 2)
  39495. , a = Math.sin(e._x / 2)
  39496. , s = Math.sin(e._y / 2)
  39497. , l = Math.sin(e._z / 2)
  39498. , c = e.order;
  39499. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39500. this._y = i * s * o - a * r * l,
  39501. this._z = i * r * l + a * s * o,
  39502. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39503. this._y = i * s * o - a * r * l,
  39504. this._z = i * r * l - a * s * o,
  39505. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39506. this._y = i * s * o + a * r * l,
  39507. this._z = i * r * l + a * s * o,
  39508. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39509. this._y = i * s * o + a * r * l,
  39510. this._z = i * r * l - a * s * o,
  39511. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39512. this._y = i * s * o + a * r * l,
  39513. this._z = i * r * l - a * s * o,
  39514. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39515. this._y = i * s * o - a * r * l,
  39516. this._z = i * r * l + a * s * o,
  39517. this._w = i * r * o + a * s * l),
  39518. t !== !1 && this.onChangeCallback(),
  39519. this
  39520. },
  39521. setFromAxisAngle: function(e, t) {
  39522. var i = t / 2
  39523. , n = Math.sin(i);
  39524. return this._x = e.x * n,
  39525. this._y = e.y * n,
  39526. this._z = e.z * n,
  39527. this._w = Math.cos(i),
  39528. this.onChangeCallback(),
  39529. this
  39530. },
  39531. setFromRotationMatrix: function(e) {
  39532. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39533. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39534. this._w = .25 / t,
  39535. this._x = (h - l) * t,
  39536. this._y = (o - c) * t,
  39537. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39538. this._w = (h - l) / t,
  39539. this._x = .25 * t,
  39540. this._y = (r + a) / t,
  39541. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39542. this._w = (o - c) / t,
  39543. this._x = (r + a) / t,
  39544. this._y = .25 * t,
  39545. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39546. this._w = (a - r) / t,
  39547. this._x = (o + c) / t,
  39548. this._y = (l + h) / t,
  39549. this._z = .25 * t),
  39550. this.onChangeCallback(),
  39551. this
  39552. },
  39553. setFromUnitVectors: function() {
  39554. var e, t, i = 1e-6;
  39555. return function(r, o) {
  39556. return void 0 === e && (e = new n.Vector3),
  39557. t = r.dot(o) + 1,
  39558. t < i ? (t = 0,
  39559. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39560. this._x = e.x,
  39561. this._y = e.y,
  39562. this._z = e.z,
  39563. this._w = t,
  39564. this.normalize(),
  39565. this
  39566. }
  39567. }(),
  39568. inverse: function() {
  39569. return this.conjugate().normalize(),
  39570. this
  39571. },
  39572. conjugate: function() {
  39573. return this._x *= -1,
  39574. this._y *= -1,
  39575. this._z *= -1,
  39576. this.onChangeCallback(),
  39577. this
  39578. },
  39579. dot: function(e) {
  39580. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39581. },
  39582. lengthSq: function() {
  39583. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39584. },
  39585. length: function() {
  39586. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39587. },
  39588. normalize: function() {
  39589. var e = this.length();
  39590. return 0 === e ? (this._x = 0,
  39591. this._y = 0,
  39592. this._z = 0,
  39593. this._w = 1) : (e = 1 / e,
  39594. this._x = this._x * e,
  39595. this._y = this._y * e,
  39596. this._z = this._z * e,
  39597. this._w = this._w * e),
  39598. this.onChangeCallback(),
  39599. this
  39600. },
  39601. multiply: function(e, t) {
  39602. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39603. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39604. },
  39605. multiplyQuaternions: function(e, t) {
  39606. var i = e._x
  39607. , n = e._y
  39608. , r = e._z
  39609. , o = e._w
  39610. , a = t._x
  39611. , s = t._y
  39612. , l = t._z
  39613. , c = t._w;
  39614. return this._x = i * c + o * a + n * l - r * s,
  39615. this._y = n * c + o * s + r * a - i * l,
  39616. this._z = r * c + o * l + i * s - n * a,
  39617. this._w = o * c - i * a - n * s - r * l,
  39618. this.onChangeCallback(),
  39619. this
  39620. },
  39621. slerp: function(e, t) {
  39622. if (0 === t)
  39623. return this;
  39624. if (1 === t)
  39625. return this.copy(e);
  39626. var i = this._x
  39627. , n = this._y
  39628. , r = this._z
  39629. , o = this._w
  39630. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39631. if (a < 0 ? (this._w = -e._w,
  39632. this._x = -e._x,
  39633. this._y = -e._y,
  39634. this._z = -e._z,
  39635. a = -a) : this.copy(e),
  39636. a >= 1)
  39637. return this._w = o,
  39638. this._x = i,
  39639. this._y = n,
  39640. this._z = r,
  39641. this;
  39642. var s = Math.sqrt(1 - a * a);
  39643. if (Math.abs(s) < .001)
  39644. return this._w = .5 * (o + this._w),
  39645. this._x = .5 * (i + this._x),
  39646. this._y = .5 * (n + this._y),
  39647. this._z = .5 * (r + this._z),
  39648. this;
  39649. var l = Math.atan2(s, a)
  39650. , c = Math.sin((1 - t) * l) / s
  39651. , h = Math.sin(t * l) / s;
  39652. return this._w = o * c + this._w * h,
  39653. this._x = i * c + this._x * h,
  39654. this._y = n * c + this._y * h,
  39655. this._z = r * c + this._z * h,
  39656. this.onChangeCallback(),
  39657. this
  39658. },
  39659. equals: function(e) {
  39660. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39661. },
  39662. fromArray: function(e, t) {
  39663. return void 0 === t && (t = 0),
  39664. this._x = e[t],
  39665. this._y = e[t + 1],
  39666. this._z = e[t + 2],
  39667. this._w = e[t + 3],
  39668. this.onChangeCallback(),
  39669. this
  39670. },
  39671. toArray: function(e, t) {
  39672. return void 0 === e && (e = []),
  39673. void 0 === t && (t = 0),
  39674. e[t] = this._x,
  39675. e[t + 1] = this._y,
  39676. e[t + 2] = this._z,
  39677. e[t + 3] = this._w,
  39678. e
  39679. },
  39680. onChange: function(e) {
  39681. return this.onChangeCallback = e,
  39682. this
  39683. },
  39684. onChangeCallback: function() {}
  39685. },
  39686. Object.assign(n.Quaternion, {
  39687. slerp: function(e, t, i, n) {
  39688. return i.copy(e).slerp(t, n)
  39689. },
  39690. slerpFlat: function(e, t, i, n, r, o, a) {
  39691. var s = i[n + 0]
  39692. , l = i[n + 1]
  39693. , c = i[n + 2]
  39694. , h = i[n + 3]
  39695. , u = r[o + 0]
  39696. , d = r[o + 1]
  39697. , p = r[o + 2]
  39698. , f = r[o + 3];
  39699. if (h !== f || s !== u || l !== d || c !== p) {
  39700. var g = 1 - a
  39701. , m = s * u + l * d + c * p + h * f
  39702. , v = m >= 0 ? 1 : -1
  39703. , A = 1 - m * m;
  39704. if (A > Number.EPSILON) {
  39705. var y = Math.sqrt(A)
  39706. , C = Math.atan2(y, m * v);
  39707. g = Math.sin(g * C) / y,
  39708. a = Math.sin(a * C) / y
  39709. }
  39710. var I = a * v;
  39711. if (s = s * g + u * I,
  39712. l = l * g + d * I,
  39713. c = c * g + p * I,
  39714. h = h * g + f * I,
  39715. g === 1 - a) {
  39716. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  39717. s *= E,
  39718. l *= E,
  39719. c *= E,
  39720. h *= E
  39721. }
  39722. }
  39723. e[t] = s,
  39724. e[t + 1] = l,
  39725. e[t + 2] = c,
  39726. e[t + 3] = h
  39727. }
  39728. }),
  39729. n.Vector2 = function(e, t) {
  39730. this.x = e || 0,
  39731. this.y = t || 0
  39732. }
  39733. ,
  39734. n.Vector2.prototype = {
  39735. constructor: n.Vector2,
  39736. get width() {
  39737. return this.x
  39738. },
  39739. set width(e) {
  39740. this.x = e
  39741. },
  39742. get height() {
  39743. return this.y
  39744. },
  39745. set height(e) {
  39746. this.y = e
  39747. },
  39748. set: function(e, t) {
  39749. return this.x = e,
  39750. this.y = t,
  39751. this
  39752. },
  39753. setScalar: function(e) {
  39754. return this.x = e,
  39755. this.y = e,
  39756. this
  39757. },
  39758. setX: function(e) {
  39759. return this.x = e,
  39760. this
  39761. },
  39762. setY: function(e) {
  39763. return this.y = e,
  39764. this
  39765. },
  39766. setComponent: function(e, t) {
  39767. switch (e) {
  39768. case 0:
  39769. this.x = t;
  39770. break;
  39771. case 1:
  39772. this.y = t;
  39773. break;
  39774. default:
  39775. throw new Error("index is out of range: " + e)
  39776. }
  39777. },
  39778. getComponent: function(e) {
  39779. switch (e) {
  39780. case 0:
  39781. return this.x;
  39782. case 1:
  39783. return this.y;
  39784. default:
  39785. throw new Error("index is out of range: " + e)
  39786. }
  39787. },
  39788. clone: function() {
  39789. return new this.constructor(this.x,this.y)
  39790. },
  39791. copy: function(e) {
  39792. return this.x = e.x,
  39793. this.y = e.y,
  39794. this
  39795. },
  39796. add: function(e, t) {
  39797. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39798. this.addVectors(e, t)) : (this.x += e.x,
  39799. this.y += e.y,
  39800. this)
  39801. },
  39802. addScalar: function(e) {
  39803. return this.x += e,
  39804. this.y += e,
  39805. this
  39806. },
  39807. addVectors: function(e, t) {
  39808. return this.x = e.x + t.x,
  39809. this.y = e.y + t.y,
  39810. this
  39811. },
  39812. addScaledVector: function(e, t) {
  39813. return this.x += e.x * t,
  39814. this.y += e.y * t,
  39815. this
  39816. },
  39817. sub: function(e, t) {
  39818. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39819. this.subVectors(e, t)) : (this.x -= e.x,
  39820. this.y -= e.y,
  39821. this)
  39822. },
  39823. subScalar: function(e) {
  39824. return this.x -= e,
  39825. this.y -= e,
  39826. this
  39827. },
  39828. subVectors: function(e, t) {
  39829. return this.x = e.x - t.x,
  39830. this.y = e.y - t.y,
  39831. this
  39832. },
  39833. multiply: function(e) {
  39834. return this.x *= e.x,
  39835. this.y *= e.y,
  39836. this
  39837. },
  39838. multiplyScalar: function(e) {
  39839. return isFinite(e) ? (this.x *= e,
  39840. this.y *= e) : (this.x = 0,
  39841. this.y = 0),
  39842. this
  39843. },
  39844. divide: function(e) {
  39845. return this.x /= e.x,
  39846. this.y /= e.y,
  39847. this
  39848. },
  39849. divideScalar: function(e) {
  39850. return this.multiplyScalar(1 / e)
  39851. },
  39852. min: function(e) {
  39853. return this.x = Math.min(this.x, e.x),
  39854. this.y = Math.min(this.y, e.y),
  39855. this
  39856. },
  39857. max: function(e) {
  39858. return this.x = Math.max(this.x, e.x),
  39859. this.y = Math.max(this.y, e.y),
  39860. this
  39861. },
  39862. clamp: function(e, t) {
  39863. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39864. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39865. this
  39866. },
  39867. clampScalar: function() {
  39868. var e, t;
  39869. return function(i, r) {
  39870. return void 0 === e && (e = new n.Vector2,
  39871. t = new n.Vector2),
  39872. e.set(i, i),
  39873. t.set(r, r),
  39874. this.clamp(e, t)
  39875. }
  39876. }(),
  39877. clampLength: function(e, t) {
  39878. var i = this.length();
  39879. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39880. this
  39881. },
  39882. floor: function() {
  39883. return this.x = Math.floor(this.x),
  39884. this.y = Math.floor(this.y),
  39885. this
  39886. },
  39887. ceil: function() {
  39888. return this.x = Math.ceil(this.x),
  39889. this.y = Math.ceil(this.y),
  39890. this
  39891. },
  39892. round: function() {
  39893. return this.x = Math.round(this.x),
  39894. this.y = Math.round(this.y),
  39895. this
  39896. },
  39897. roundToZero: function() {
  39898. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39899. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39900. this
  39901. },
  39902. negate: function() {
  39903. return this.x = -this.x,
  39904. this.y = -this.y,
  39905. this
  39906. },
  39907. dot: function(e) {
  39908. return this.x * e.x + this.y * e.y
  39909. },
  39910. lengthSq: function() {
  39911. return this.x * this.x + this.y * this.y
  39912. },
  39913. length: function() {
  39914. return Math.sqrt(this.x * this.x + this.y * this.y)
  39915. },
  39916. lengthManhattan: function() {
  39917. return Math.abs(this.x) + Math.abs(this.y)
  39918. },
  39919. normalize: function() {
  39920. return this.divideScalar(this.length())
  39921. },
  39922. angle: function() {
  39923. var e = Math.atan2(this.y, this.x);
  39924. return e < 0 && (e += 2 * Math.PI),
  39925. e
  39926. },
  39927. distanceTo: function(e) {
  39928. return Math.sqrt(this.distanceToSquared(e))
  39929. },
  39930. distanceToSquared: function(e) {
  39931. var t = this.x - e.x
  39932. , i = this.y - e.y;
  39933. return t * t + i * i
  39934. },
  39935. setLength: function(e) {
  39936. return this.multiplyScalar(e / this.length())
  39937. },
  39938. lerp: function(e, t) {
  39939. return this.x += (e.x - this.x) * t,
  39940. this.y += (e.y - this.y) * t,
  39941. this
  39942. },
  39943. lerpVectors: function(e, t, i) {
  39944. return this.subVectors(t, e).multiplyScalar(i).add(e),
  39945. this
  39946. },
  39947. equals: function(e) {
  39948. return e.x === this.x && e.y === this.y
  39949. },
  39950. fromArray: function(e, t) {
  39951. return void 0 === t && (t = 0),
  39952. this.x = e[t],
  39953. this.y = e[t + 1],
  39954. this
  39955. },
  39956. toArray: function(e, t) {
  39957. return void 0 === e && (e = []),
  39958. void 0 === t && (t = 0),
  39959. e[t] = this.x,
  39960. e[t + 1] = this.y,
  39961. e
  39962. },
  39963. fromAttribute: function(e, t, i) {
  39964. return void 0 === i && (i = 0),
  39965. t = t * e.itemSize + i,
  39966. this.x = e.array[t],
  39967. this.y = e.array[t + 1],
  39968. this
  39969. },
  39970. rotateAround: function(e, t) {
  39971. var i = Math.cos(t)
  39972. , n = Math.sin(t)
  39973. , r = this.x - e.x
  39974. , o = this.y - e.y;
  39975. return this.x = r * i - o * n + e.x,
  39976. this.y = r * n + o * i + e.y,
  39977. this
  39978. }
  39979. },
  39980. n.Vector3 = function(e, t, i) {
  39981. this.x = e || 0,
  39982. this.y = t || 0,
  39983. this.z = i || 0
  39984. }
  39985. ,
  39986. n.Vector3.prototype = {
  39987. constructor: n.Vector3,
  39988. set: function(e, t, i) {
  39989. return this.x = e,
  39990. this.y = t,
  39991. this.z = i,
  39992. this
  39993. },
  39994. setScalar: function(e) {
  39995. return this.x = e,
  39996. this.y = e,
  39997. this.z = e,
  39998. this
  39999. },
  40000. setX: function(e) {
  40001. return this.x = e,
  40002. this
  40003. },
  40004. setY: function(e) {
  40005. return this.y = e,
  40006. this
  40007. },
  40008. setZ: function(e) {
  40009. return this.z = e,
  40010. this
  40011. },
  40012. setComponent: function(e, t) {
  40013. switch (e) {
  40014. case 0:
  40015. this.x = t;
  40016. break;
  40017. case 1:
  40018. this.y = t;
  40019. break;
  40020. case 2:
  40021. this.z = t;
  40022. break;
  40023. default:
  40024. throw new Error("index is out of range: " + e)
  40025. }
  40026. },
  40027. getComponent: function(e) {
  40028. switch (e) {
  40029. case 0:
  40030. return this.x;
  40031. case 1:
  40032. return this.y;
  40033. case 2:
  40034. return this.z;
  40035. default:
  40036. throw new Error("index is out of range: " + e)
  40037. }
  40038. },
  40039. clone: function() {
  40040. return new this.constructor(this.x,this.y,this.z)
  40041. },
  40042. copy: function(e) {
  40043. return this.x = e.x,
  40044. this.y = e.y,
  40045. this.z = e.z,
  40046. this
  40047. },
  40048. add: function(e, t) {
  40049. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40050. this.addVectors(e, t)) : (this.x += e.x,
  40051. this.y += e.y,
  40052. this.z += e.z,
  40053. this)
  40054. },
  40055. addScalar: function(e) {
  40056. return this.x += e,
  40057. this.y += e,
  40058. this.z += e,
  40059. this
  40060. },
  40061. addVectors: function(e, t) {
  40062. return this.x = e.x + t.x,
  40063. this.y = e.y + t.y,
  40064. this.z = e.z + t.z,
  40065. this
  40066. },
  40067. addScaledVector: function(e, t) {
  40068. return this.x += e.x * t,
  40069. this.y += e.y * t,
  40070. this.z += e.z * t,
  40071. this
  40072. },
  40073. sub: function(e, t) {
  40074. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40075. this.subVectors(e, t)) : (this.x -= e.x,
  40076. this.y -= e.y,
  40077. this.z -= e.z,
  40078. this)
  40079. },
  40080. subScalar: function(e) {
  40081. return this.x -= e,
  40082. this.y -= e,
  40083. this.z -= e,
  40084. this
  40085. },
  40086. subVectors: function(e, t) {
  40087. return this.x = e.x - t.x,
  40088. this.y = e.y - t.y,
  40089. this.z = e.z - t.z,
  40090. this
  40091. },
  40092. multiply: function(e, t) {
  40093. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40094. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40095. this.y *= e.y,
  40096. this.z *= e.z,
  40097. this)
  40098. },
  40099. multiplyScalar: function(e) {
  40100. return isFinite(e) ? (this.x *= e,
  40101. this.y *= e,
  40102. this.z *= e) : (this.x = 0,
  40103. this.y = 0,
  40104. this.z = 0),
  40105. this
  40106. },
  40107. multiplyVectors: function(e, t) {
  40108. return this.x = e.x * t.x,
  40109. this.y = e.y * t.y,
  40110. this.z = e.z * t.z,
  40111. this
  40112. },
  40113. applyEuler: function() {
  40114. var e;
  40115. return function(t) {
  40116. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40117. void 0 === e && (e = new n.Quaternion),
  40118. this.applyQuaternion(e.setFromEuler(t)),
  40119. this
  40120. }
  40121. }(),
  40122. applyAxisAngle: function() {
  40123. var e;
  40124. return function(t, i) {
  40125. return void 0 === e && (e = new n.Quaternion),
  40126. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40127. this
  40128. }
  40129. }(),
  40130. applyMatrix3: function(e) {
  40131. var t = this.x
  40132. , i = this.y
  40133. , n = this.z
  40134. , r = e.elements;
  40135. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40136. this.y = r[1] * t + r[4] * i + r[7] * n,
  40137. this.z = r[2] * t + r[5] * i + r[8] * n,
  40138. this
  40139. },
  40140. applyMatrix4: function(e) {
  40141. var t = this.x
  40142. , i = this.y
  40143. , n = this.z
  40144. , r = e.elements;
  40145. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40146. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40147. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40148. this
  40149. },
  40150. applyProjection: function(e) {
  40151. var t = this.x
  40152. , i = this.y
  40153. , n = this.z
  40154. , r = e.elements
  40155. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40156. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40157. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40158. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40159. this
  40160. },
  40161. applyQuaternion: function(e) {
  40162. var t = this.x
  40163. , i = this.y
  40164. , n = this.z
  40165. , r = e.x
  40166. , o = e.y
  40167. , a = e.z
  40168. , s = e.w
  40169. , l = s * t + o * n - a * i
  40170. , c = s * i + a * t - r * n
  40171. , h = s * n + r * i - o * t
  40172. , u = -r * t - o * i - a * n;
  40173. return this.x = l * s + u * -r + c * -a - h * -o,
  40174. this.y = c * s + u * -o + h * -r - l * -a,
  40175. this.z = h * s + u * -a + l * -o - c * -r,
  40176. this
  40177. },
  40178. project: function() {
  40179. var e;
  40180. return function(t) {
  40181. return void 0 === e && (e = new n.Matrix4),
  40182. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40183. this.applyProjection(e)
  40184. }
  40185. }(),
  40186. unproject: function() {
  40187. var e;
  40188. return function(t) {
  40189. return void 0 === e && (e = new n.Matrix4),
  40190. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40191. this.applyProjection(e)
  40192. }
  40193. }(),
  40194. transformDirection: function(e) {
  40195. var t = this.x
  40196. , i = this.y
  40197. , n = this.z
  40198. , r = e.elements;
  40199. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40200. this.y = r[1] * t + r[5] * i + r[9] * n,
  40201. this.z = r[2] * t + r[6] * i + r[10] * n,
  40202. this.normalize(),
  40203. this
  40204. },
  40205. divide: function(e) {
  40206. return this.x /= e.x,
  40207. this.y /= e.y,
  40208. this.z /= e.z,
  40209. this
  40210. },
  40211. divideScalar: function(e) {
  40212. return this.multiplyScalar(1 / e)
  40213. },
  40214. min: function(e) {
  40215. return this.x = Math.min(this.x, e.x),
  40216. this.y = Math.min(this.y, e.y),
  40217. this.z = Math.min(this.z, e.z),
  40218. this
  40219. },
  40220. max: function(e) {
  40221. return this.x = Math.max(this.x, e.x),
  40222. this.y = Math.max(this.y, e.y),
  40223. this.z = Math.max(this.z, e.z),
  40224. this
  40225. },
  40226. clamp: function(e, t) {
  40227. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40228. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40229. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40230. this
  40231. },
  40232. clampScalar: function() {
  40233. var e, t;
  40234. return function(i, r) {
  40235. return void 0 === e && (e = new n.Vector3,
  40236. t = new n.Vector3),
  40237. e.set(i, i, i),
  40238. t.set(r, r, r),
  40239. this.clamp(e, t)
  40240. }
  40241. }(),
  40242. clampLength: function(e, t) {
  40243. var i = this.length();
  40244. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40245. this
  40246. },
  40247. floor: function() {
  40248. return this.x = Math.floor(this.x),
  40249. this.y = Math.floor(this.y),
  40250. this.z = Math.floor(this.z),
  40251. this
  40252. },
  40253. ceil: function() {
  40254. return this.x = Math.ceil(this.x),
  40255. this.y = Math.ceil(this.y),
  40256. this.z = Math.ceil(this.z),
  40257. this
  40258. },
  40259. round: function() {
  40260. return this.x = Math.round(this.x),
  40261. this.y = Math.round(this.y),
  40262. this.z = Math.round(this.z),
  40263. this
  40264. },
  40265. roundToZero: function() {
  40266. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40267. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40268. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40269. this
  40270. },
  40271. negate: function() {
  40272. return this.x = -this.x,
  40273. this.y = -this.y,
  40274. this.z = -this.z,
  40275. this
  40276. },
  40277. dot: function(e) {
  40278. return this.x * e.x + this.y * e.y + this.z * e.z
  40279. },
  40280. lengthSq: function() {
  40281. return this.x * this.x + this.y * this.y + this.z * this.z
  40282. },
  40283. length: function() {
  40284. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40285. },
  40286. lengthManhattan: function() {
  40287. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40288. },
  40289. normalize: function() {
  40290. return this.divideScalar(this.length())
  40291. },
  40292. setLength: function(e) {
  40293. return this.multiplyScalar(e / this.length())
  40294. },
  40295. lerp: function(e, t) {
  40296. return this.x += (e.x - this.x) * t,
  40297. this.y += (e.y - this.y) * t,
  40298. this.z += (e.z - this.z) * t,
  40299. this
  40300. },
  40301. lerpVectors: function(e, t, i) {
  40302. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40303. this
  40304. },
  40305. cross: function(e, t) {
  40306. if (void 0 !== t)
  40307. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40308. this.crossVectors(e, t);
  40309. var i = this.x
  40310. , n = this.y
  40311. , r = this.z;
  40312. return this.x = n * e.z - r * e.y,
  40313. this.y = r * e.x - i * e.z,
  40314. this.z = i * e.y - n * e.x,
  40315. this
  40316. },
  40317. crossVectors: function(e, t) {
  40318. var i = e.x
  40319. , n = e.y
  40320. , r = e.z
  40321. , o = t.x
  40322. , a = t.y
  40323. , s = t.z;
  40324. return this.x = n * s - r * a,
  40325. this.y = r * o - i * s,
  40326. this.z = i * a - n * o,
  40327. this
  40328. },
  40329. projectOnVector: function() {
  40330. var e, t;
  40331. return function(i) {
  40332. return void 0 === e && (e = new n.Vector3),
  40333. e.copy(i).normalize(),
  40334. t = this.dot(e),
  40335. this.copy(e).multiplyScalar(t)
  40336. }
  40337. }(),
  40338. projectOnPlane: function() {
  40339. var e;
  40340. return function(t) {
  40341. return void 0 === e && (e = new n.Vector3),
  40342. e.copy(this).projectOnVector(t),
  40343. this.sub(e)
  40344. }
  40345. }(),
  40346. reflect: function() {
  40347. var e;
  40348. return function(t) {
  40349. return void 0 === e && (e = new n.Vector3),
  40350. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40351. }
  40352. }(),
  40353. angleTo: function(e) {
  40354. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40355. return Math.acos(n.Math.clamp(t, -1, 1))
  40356. },
  40357. distanceTo: function(e) {
  40358. return Math.sqrt(this.distanceToSquared(e))
  40359. },
  40360. distanceToSquared: function(e) {
  40361. var t = this.x - e.x
  40362. , i = this.y - e.y
  40363. , n = this.z - e.z;
  40364. return t * t + i * i + n * n
  40365. },
  40366. setFromSpherical: function(e) {
  40367. var t = Math.sin(e.phi) * e.radius;
  40368. return this.x = t * Math.sin(e.theta),
  40369. this.y = Math.cos(e.phi) * e.radius,
  40370. this.z = t * Math.cos(e.theta),
  40371. this
  40372. },
  40373. setFromMatrixPosition: function(e) {
  40374. return this.setFromMatrixColumn(e, 3)
  40375. },
  40376. setFromMatrixScale: function(e) {
  40377. var t = this.setFromMatrixColumn(e, 0).length()
  40378. , i = this.setFromMatrixColumn(e, 1).length()
  40379. , n = this.setFromMatrixColumn(e, 2).length();
  40380. return this.x = t,
  40381. this.y = i,
  40382. this.z = n,
  40383. this
  40384. },
  40385. setFromMatrixColumn: function(e, t) {
  40386. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40387. e = arguments[1],
  40388. t = arguments[0]),
  40389. this.fromArray(e.elements, 4 * t)
  40390. },
  40391. equals: function(e) {
  40392. return e.x === this.x && e.y === this.y && e.z === this.z
  40393. },
  40394. fromArray: function(e, t) {
  40395. return void 0 === t && (t = 0),
  40396. this.x = e[t],
  40397. this.y = e[t + 1],
  40398. this.z = e[t + 2],
  40399. this
  40400. },
  40401. toArray: function(e, t) {
  40402. return void 0 === e && (e = []),
  40403. void 0 === t && (t = 0),
  40404. e[t] = this.x,
  40405. e[t + 1] = this.y,
  40406. e[t + 2] = this.z,
  40407. e
  40408. },
  40409. fromAttribute: function(e, t, i) {
  40410. return void 0 === i && (i = 0),
  40411. t = t * e.itemSize + i,
  40412. this.x = e.array[t],
  40413. this.y = e.array[t + 1],
  40414. this.z = e.array[t + 2],
  40415. this
  40416. }
  40417. },
  40418. n.Vector4 = function(e, t, i, n) {
  40419. this.x = e || 0,
  40420. this.y = t || 0,
  40421. this.z = i || 0,
  40422. this.w = void 0 !== n ? n : 1
  40423. }
  40424. ,
  40425. n.Vector4.prototype = {
  40426. constructor: n.Vector4,
  40427. set: function(e, t, i, n) {
  40428. return this.x = e,
  40429. this.y = t,
  40430. this.z = i,
  40431. this.w = n,
  40432. this
  40433. },
  40434. setScalar: function(e) {
  40435. return this.x = e,
  40436. this.y = e,
  40437. this.z = e,
  40438. this.w = e,
  40439. this
  40440. },
  40441. setX: function(e) {
  40442. return this.x = e,
  40443. this
  40444. },
  40445. setY: function(e) {
  40446. return this.y = e,
  40447. this
  40448. },
  40449. setZ: function(e) {
  40450. return this.z = e,
  40451. this
  40452. },
  40453. setW: function(e) {
  40454. return this.w = e,
  40455. this
  40456. },
  40457. setComponent: function(e, t) {
  40458. switch (e) {
  40459. case 0:
  40460. this.x = t;
  40461. break;
  40462. case 1:
  40463. this.y = t;
  40464. break;
  40465. case 2:
  40466. this.z = t;
  40467. break;
  40468. case 3:
  40469. this.w = t;
  40470. break;
  40471. default:
  40472. throw new Error("index is out of range: " + e)
  40473. }
  40474. },
  40475. getComponent: function(e) {
  40476. switch (e) {
  40477. case 0:
  40478. return this.x;
  40479. case 1:
  40480. return this.y;
  40481. case 2:
  40482. return this.z;
  40483. case 3:
  40484. return this.w;
  40485. default:
  40486. throw new Error("index is out of range: " + e)
  40487. }
  40488. },
  40489. clone: function() {
  40490. return new this.constructor(this.x,this.y,this.z,this.w)
  40491. },
  40492. copy: function(e) {
  40493. return this.x = e.x,
  40494. this.y = e.y,
  40495. this.z = e.z,
  40496. this.w = void 0 !== e.w ? e.w : 1,
  40497. this
  40498. },
  40499. add: function(e, t) {
  40500. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40501. this.addVectors(e, t)) : (this.x += e.x,
  40502. this.y += e.y,
  40503. this.z += e.z,
  40504. this.w += e.w,
  40505. this)
  40506. },
  40507. addScalar: function(e) {
  40508. return this.x += e,
  40509. this.y += e,
  40510. this.z += e,
  40511. this.w += e,
  40512. this
  40513. },
  40514. addVectors: function(e, t) {
  40515. return this.x = e.x + t.x,
  40516. this.y = e.y + t.y,
  40517. this.z = e.z + t.z,
  40518. this.w = e.w + t.w,
  40519. this
  40520. },
  40521. addScaledVector: function(e, t) {
  40522. return this.x += e.x * t,
  40523. this.y += e.y * t,
  40524. this.z += e.z * t,
  40525. this.w += e.w * t,
  40526. this
  40527. },
  40528. sub: function(e, t) {
  40529. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40530. this.subVectors(e, t)) : (this.x -= e.x,
  40531. this.y -= e.y,
  40532. this.z -= e.z,
  40533. this.w -= e.w,
  40534. this)
  40535. },
  40536. subScalar: function(e) {
  40537. return this.x -= e,
  40538. this.y -= e,
  40539. this.z -= e,
  40540. this.w -= e,
  40541. this
  40542. },
  40543. subVectors: function(e, t) {
  40544. return this.x = e.x - t.x,
  40545. this.y = e.y - t.y,
  40546. this.z = e.z - t.z,
  40547. this.w = e.w - t.w,
  40548. this
  40549. },
  40550. multiplyScalar: function(e) {
  40551. return isFinite(e) ? (this.x *= e,
  40552. this.y *= e,
  40553. this.z *= e,
  40554. this.w *= e) : (this.x = 0,
  40555. this.y = 0,
  40556. this.z = 0,
  40557. this.w = 0),
  40558. this
  40559. },
  40560. applyMatrix4: function(e) {
  40561. var t = this.x
  40562. , i = this.y
  40563. , n = this.z
  40564. , r = this.w
  40565. , o = e.elements;
  40566. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40567. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40568. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40569. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40570. this
  40571. },
  40572. divideScalar: function(e) {
  40573. return this.multiplyScalar(1 / e)
  40574. },
  40575. setAxisAngleFromQuaternion: function(e) {
  40576. this.w = 2 * Math.acos(e.w);
  40577. var t = Math.sqrt(1 - e.w * e.w);
  40578. return t < 1e-4 ? (this.x = 1,
  40579. this.y = 0,
  40580. this.z = 0) : (this.x = e.x / t,
  40581. this.y = e.y / t,
  40582. this.z = e.z / t),
  40583. this
  40584. },
  40585. setAxisAngleFromRotationMatrix: function(e) {
  40586. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40587. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40588. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40589. return this.set(1, 0, 0, 0),
  40590. this;
  40591. t = Math.PI;
  40592. var v = (l + 1) / 2
  40593. , A = (d + 1) / 2
  40594. , y = (m + 1) / 2
  40595. , C = (c + u) / 4
  40596. , I = (h + f) / 4
  40597. , E = (p + g) / 4;
  40598. return v > A && v > y ? v < o ? (i = 0,
  40599. n = .707106781,
  40600. r = .707106781) : (i = Math.sqrt(v),
  40601. n = C / i,
  40602. r = I / i) : A > y ? A < o ? (i = .707106781,
  40603. n = 0,
  40604. r = .707106781) : (n = Math.sqrt(A),
  40605. i = C / n,
  40606. r = E / n) : y < o ? (i = .707106781,
  40607. n = .707106781,
  40608. r = 0) : (r = Math.sqrt(y),
  40609. i = I / r,
  40610. n = E / r),
  40611. this.set(i, n, r, t),
  40612. this
  40613. }
  40614. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40615. return Math.abs(b) < .001 && (b = 1),
  40616. this.x = (g - p) / b,
  40617. this.y = (h - f) / b,
  40618. this.z = (u - c) / b,
  40619. this.w = Math.acos((l + d + m - 1) / 2),
  40620. this
  40621. },
  40622. min: function(e) {
  40623. return this.x = Math.min(this.x, e.x),
  40624. this.y = Math.min(this.y, e.y),
  40625. this.z = Math.min(this.z, e.z),
  40626. this.w = Math.min(this.w, e.w),
  40627. this
  40628. },
  40629. max: function(e) {
  40630. return this.x = Math.max(this.x, e.x),
  40631. this.y = Math.max(this.y, e.y),
  40632. this.z = Math.max(this.z, e.z),
  40633. this.w = Math.max(this.w, e.w),
  40634. this
  40635. },
  40636. clamp: function(e, t) {
  40637. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40638. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40639. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40640. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40641. this
  40642. },
  40643. clampScalar: function() {
  40644. var e, t;
  40645. return function(i, r) {
  40646. return void 0 === e && (e = new n.Vector4,
  40647. t = new n.Vector4),
  40648. e.set(i, i, i, i),
  40649. t.set(r, r, r, r),
  40650. this.clamp(e, t)
  40651. }
  40652. }(),
  40653. floor: function() {
  40654. return this.x = Math.floor(this.x),
  40655. this.y = Math.floor(this.y),
  40656. this.z = Math.floor(this.z),
  40657. this.w = Math.floor(this.w),
  40658. this
  40659. },
  40660. ceil: function() {
  40661. return this.x = Math.ceil(this.x),
  40662. this.y = Math.ceil(this.y),
  40663. this.z = Math.ceil(this.z),
  40664. this.w = Math.ceil(this.w),
  40665. this
  40666. },
  40667. round: function() {
  40668. return this.x = Math.round(this.x),
  40669. this.y = Math.round(this.y),
  40670. this.z = Math.round(this.z),
  40671. this.w = Math.round(this.w),
  40672. this
  40673. },
  40674. roundToZero: function() {
  40675. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40676. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40677. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40678. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40679. this
  40680. },
  40681. negate: function() {
  40682. return this.x = -this.x,
  40683. this.y = -this.y,
  40684. this.z = -this.z,
  40685. this.w = -this.w,
  40686. this
  40687. },
  40688. dot: function(e) {
  40689. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40690. },
  40691. lengthSq: function() {
  40692. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40693. },
  40694. length: function() {
  40695. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40696. },
  40697. lengthManhattan: function() {
  40698. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  40699. },
  40700. normalize: function() {
  40701. return this.divideScalar(this.length())
  40702. },
  40703. setLength: function(e) {
  40704. return this.multiplyScalar(e / this.length())
  40705. },
  40706. lerp: function(e, t) {
  40707. return this.x += (e.x - this.x) * t,
  40708. this.y += (e.y - this.y) * t,
  40709. this.z += (e.z - this.z) * t,
  40710. this.w += (e.w - this.w) * t,
  40711. this
  40712. },
  40713. lerpVectors: function(e, t, i) {
  40714. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40715. this
  40716. },
  40717. equals: function(e) {
  40718. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  40719. },
  40720. fromArray: function(e, t) {
  40721. return void 0 === t && (t = 0),
  40722. this.x = e[t],
  40723. this.y = e[t + 1],
  40724. this.z = e[t + 2],
  40725. this.w = e[t + 3],
  40726. this
  40727. },
  40728. toArray: function(e, t) {
  40729. return void 0 === e && (e = []),
  40730. void 0 === t && (t = 0),
  40731. e[t] = this.x,
  40732. e[t + 1] = this.y,
  40733. e[t + 2] = this.z,
  40734. e[t + 3] = this.w,
  40735. e
  40736. },
  40737. fromAttribute: function(e, t, i) {
  40738. return void 0 === i && (i = 0),
  40739. t = t * e.itemSize + i,
  40740. this.x = e.array[t],
  40741. this.y = e.array[t + 1],
  40742. this.z = e.array[t + 2],
  40743. this.w = e.array[t + 3],
  40744. this
  40745. }
  40746. },
  40747. n.Euler = function(e, t, i, r) {
  40748. this._x = e || 0,
  40749. this._y = t || 0,
  40750. this._z = i || 0,
  40751. this._order = r || n.Euler.DefaultOrder
  40752. }
  40753. ,
  40754. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  40755. n.Euler.DefaultOrder = "XYZ",
  40756. n.Euler.prototype = {
  40757. constructor: n.Euler,
  40758. get x() {
  40759. return this._x
  40760. },
  40761. set x(e) {
  40762. this._x = e,
  40763. this.onChangeCallback()
  40764. },
  40765. get y() {
  40766. return this._y
  40767. },
  40768. set y(e) {
  40769. this._y = e,
  40770. this.onChangeCallback()
  40771. },
  40772. get z() {
  40773. return this._z
  40774. },
  40775. set z(e) {
  40776. this._z = e,
  40777. this.onChangeCallback()
  40778. },
  40779. get order() {
  40780. return this._order
  40781. },
  40782. set order(e) {
  40783. this._order = e,
  40784. this.onChangeCallback()
  40785. },
  40786. set: function(e, t, i, n) {
  40787. return this._x = e,
  40788. this._y = t,
  40789. this._z = i,
  40790. this._order = n || this._order,
  40791. this.onChangeCallback(),
  40792. this
  40793. },
  40794. clone: function() {
  40795. return new this.constructor(this._x,this._y,this._z,this._order)
  40796. },
  40797. copy: function(e) {
  40798. return this._x = e._x,
  40799. this._y = e._y,
  40800. this._z = e._z,
  40801. this._order = e._order,
  40802. this.onChangeCallback(),
  40803. this
  40804. },
  40805. setFromRotationMatrix: function(e, t, i) {
  40806. var r = n.Math.clamp
  40807. , o = e.elements
  40808. , a = o[0]
  40809. , s = o[4]
  40810. , l = o[8]
  40811. , c = o[1]
  40812. , h = o[5]
  40813. , u = o[9]
  40814. , d = o[2]
  40815. , p = o[6]
  40816. , f = o[10];
  40817. return t = t || this._order,
  40818. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  40819. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  40820. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  40821. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  40822. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  40823. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  40824. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  40825. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  40826. this._z = Math.atan2(-s, h)) : (this._y = 0,
  40827. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  40828. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  40829. this._z = Math.atan2(c, a)) : (this._x = 0,
  40830. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  40831. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  40832. this._y = Math.atan2(-d, a)) : (this._x = 0,
  40833. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  40834. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  40835. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  40836. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  40837. this._order = t,
  40838. i !== !1 && this.onChangeCallback(),
  40839. this
  40840. },
  40841. setFromQuaternion: function() {
  40842. var e;
  40843. return function(t, i, r) {
  40844. return void 0 === e && (e = new n.Matrix4),
  40845. e.makeRotationFromQuaternion(t),
  40846. this.setFromRotationMatrix(e, i, r),
  40847. this
  40848. }
  40849. }(),
  40850. setFromVector3: function(e, t) {
  40851. return this.set(e.x, e.y, e.z, t || this._order)
  40852. },
  40853. reorder: function() {
  40854. var e = new n.Quaternion;
  40855. return function(t) {
  40856. e.setFromEuler(this),
  40857. this.setFromQuaternion(e, t)
  40858. }
  40859. }(),
  40860. equals: function(e) {
  40861. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  40862. },
  40863. fromArray: function(e) {
  40864. return this._x = e[0],
  40865. this._y = e[1],
  40866. this._z = e[2],
  40867. void 0 !== e[3] && (this._order = e[3]),
  40868. this.onChangeCallback(),
  40869. this
  40870. },
  40871. toArray: function(e, t) {
  40872. return void 0 === e && (e = []),
  40873. void 0 === t && (t = 0),
  40874. e[t] = this._x,
  40875. e[t + 1] = this._y,
  40876. e[t + 2] = this._z,
  40877. e[t + 3] = this._order,
  40878. e
  40879. },
  40880. toVector3: function(e) {
  40881. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  40882. },
  40883. onChange: function(e) {
  40884. return this.onChangeCallback = e,
  40885. this
  40886. },
  40887. onChangeCallback: function() {}
  40888. },
  40889. n.Line3 = function(e, t) {
  40890. this.start = void 0 !== e ? e : new n.Vector3,
  40891. this.end = void 0 !== t ? t : new n.Vector3
  40892. }
  40893. ,
  40894. n.Line3.prototype = {
  40895. constructor: n.Line3,
  40896. set: function(e, t) {
  40897. return this.start.copy(e),
  40898. this.end.copy(t),
  40899. this
  40900. },
  40901. clone: function() {
  40902. return (new this.constructor).copy(this)
  40903. },
  40904. copy: function(e) {
  40905. return this.start.copy(e.start),
  40906. this.end.copy(e.end),
  40907. this
  40908. },
  40909. center: function(e) {
  40910. var t = e || new n.Vector3;
  40911. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  40912. },
  40913. delta: function(e) {
  40914. var t = e || new n.Vector3;
  40915. return t.subVectors(this.end, this.start)
  40916. },
  40917. distanceSq: function() {
  40918. return this.start.distanceToSquared(this.end)
  40919. },
  40920. distance: function() {
  40921. return this.start.distanceTo(this.end)
  40922. },
  40923. at: function(e, t) {
  40924. var i = t || new n.Vector3;
  40925. return this.delta(i).multiplyScalar(e).add(this.start)
  40926. },
  40927. closestPointToPointParameter: function() {
  40928. var e = new n.Vector3
  40929. , t = new n.Vector3;
  40930. return function(i, r) {
  40931. e.subVectors(i, this.start),
  40932. t.subVectors(this.end, this.start);
  40933. var o = t.dot(t)
  40934. , a = t.dot(e)
  40935. , s = a / o;
  40936. return r && (s = n.Math.clamp(s, 0, 1)),
  40937. s
  40938. }
  40939. }(),
  40940. closestPointToPoint: function(e, t, i) {
  40941. var r = this.closestPointToPointParameter(e, t)
  40942. , o = i || new n.Vector3;
  40943. return this.delta(o).multiplyScalar(r).add(this.start)
  40944. },
  40945. applyMatrix4: function(e) {
  40946. return this.start.applyMatrix4(e),
  40947. this.end.applyMatrix4(e),
  40948. this
  40949. },
  40950. equals: function(e) {
  40951. return e.start.equals(this.start) && e.end.equals(this.end)
  40952. }
  40953. },
  40954. n.Box2 = function(e, t) {
  40955. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  40956. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  40957. }
  40958. ,
  40959. n.Box2.prototype = {
  40960. constructor: n.Box2,
  40961. set: function(e, t) {
  40962. return this.min.copy(e),
  40963. this.max.copy(t),
  40964. this
  40965. },
  40966. setFromPoints: function(e) {
  40967. this.makeEmpty();
  40968. for (var t = 0, i = e.length; t < i; t++)
  40969. this.expandByPoint(e[t]);
  40970. return this
  40971. },
  40972. setFromCenterAndSize: function() {
  40973. var e = new n.Vector2;
  40974. return function(t, i) {
  40975. var n = e.copy(i).multiplyScalar(.5);
  40976. return this.min.copy(t).sub(n),
  40977. this.max.copy(t).add(n),
  40978. this
  40979. }
  40980. }(),
  40981. clone: function() {
  40982. return (new this.constructor).copy(this)
  40983. },
  40984. copy: function(e) {
  40985. return this.min.copy(e.min),
  40986. this.max.copy(e.max),
  40987. this
  40988. },
  40989. makeEmpty: function() {
  40990. return this.min.x = this.min.y = +(1 / 0),
  40991. this.max.x = this.max.y = -(1 / 0),
  40992. this
  40993. },
  40994. isEmpty: function() {
  40995. return this.max.x < this.min.x || this.max.y < this.min.y
  40996. },
  40997. center: function(e) {
  40998. var t = e || new n.Vector2;
  40999. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41000. },
  41001. size: function(e) {
  41002. var t = e || new n.Vector2;
  41003. return t.subVectors(this.max, this.min)
  41004. },
  41005. expandByPoint: function(e) {
  41006. return this.min.min(e),
  41007. this.max.max(e),
  41008. this
  41009. },
  41010. expandByVector: function(e) {
  41011. return this.min.sub(e),
  41012. this.max.add(e),
  41013. this
  41014. },
  41015. expandByScalar: function(e) {
  41016. return this.min.addScalar(-e),
  41017. this.max.addScalar(e),
  41018. this
  41019. },
  41020. containsPoint: function(e) {
  41021. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  41022. },
  41023. containsBox: function(e) {
  41024. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  41025. },
  41026. getParameter: function(e, t) {
  41027. var i = t || new n.Vector2;
  41028. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  41029. },
  41030. intersectsBox: function(e) {
  41031. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41032. },
  41033. clampPoint: function(e, t) {
  41034. var i = t || new n.Vector2;
  41035. return i.copy(e).clamp(this.min, this.max)
  41036. },
  41037. distanceToPoint: function() {
  41038. var e = new n.Vector2;
  41039. return function(t) {
  41040. var i = e.copy(t).clamp(this.min, this.max);
  41041. return i.sub(t).length()
  41042. }
  41043. }(),
  41044. intersect: function(e) {
  41045. return this.min.max(e.min),
  41046. this.max.min(e.max),
  41047. this
  41048. },
  41049. union: function(e) {
  41050. return this.min.min(e.min),
  41051. this.max.max(e.max),
  41052. this
  41053. },
  41054. translate: function(e) {
  41055. return this.min.add(e),
  41056. this.max.add(e),
  41057. this
  41058. },
  41059. equals: function(e) {
  41060. return e.min.equals(this.min) && e.max.equals(this.max)
  41061. }
  41062. },
  41063. n.Box3 = function(e, t) {
  41064. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  41065. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  41066. }
  41067. ,
  41068. n.Box3.prototype = {
  41069. constructor: n.Box3,
  41070. set: function(e, t) {
  41071. return this.min.copy(e),
  41072. this.max.copy(t),
  41073. this
  41074. },
  41075. setFromArray: function(e) {
  41076. this.makeEmpty();
  41077. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41078. var c = e[s]
  41079. , h = e[s + 1]
  41080. , u = e[s + 2];
  41081. c < t && (t = c),
  41082. h < i && (i = h),
  41083. u < n && (n = u),
  41084. c > r && (r = c),
  41085. h > o && (o = h),
  41086. u > a && (a = u)
  41087. }
  41088. this.min.set(t, i, n),
  41089. this.max.set(r, o, a)
  41090. },
  41091. setFromPoints: function(e) {
  41092. this.makeEmpty();
  41093. for (var t = 0, i = e.length; t < i; t++)
  41094. this.expandByPoint(e[t]);
  41095. return this
  41096. },
  41097. setFromCenterAndSize: function() {
  41098. var e = new n.Vector3;
  41099. return function(t, i) {
  41100. var n = e.copy(i).multiplyScalar(.5);
  41101. return this.min.copy(t).sub(n),
  41102. this.max.copy(t).add(n),
  41103. this
  41104. }
  41105. }(),
  41106. setFromObject: function() {
  41107. var e;
  41108. return function(t) {
  41109. void 0 === e && (e = new n.Box3);
  41110. var i = this;
  41111. return this.makeEmpty(),
  41112. t.updateMatrixWorld(!0),
  41113. t.traverse(function(t) {
  41114. var n = t.geometry;
  41115. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41116. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41117. e.applyMatrix4(t.matrixWorld),
  41118. i.union(e)))
  41119. }),
  41120. this
  41121. }
  41122. }(),
  41123. clone: function() {
  41124. return (new this.constructor).copy(this)
  41125. },
  41126. copy: function(e) {
  41127. return this.min.copy(e.min),
  41128. this.max.copy(e.max),
  41129. this
  41130. },
  41131. makeEmpty: function() {
  41132. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41133. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41134. this
  41135. },
  41136. isEmpty: function() {
  41137. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41138. },
  41139. center: function(e) {
  41140. var t = e || new n.Vector3;
  41141. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41142. },
  41143. size: function(e) {
  41144. var t = e || new n.Vector3;
  41145. return t.subVectors(this.max, this.min)
  41146. },
  41147. expandByPoint: function(e) {
  41148. return this.min.min(e),
  41149. this.max.max(e),
  41150. this
  41151. },
  41152. expandByVector: function(e) {
  41153. return this.min.sub(e),
  41154. this.max.add(e),
  41155. this
  41156. },
  41157. expandByScalar: function(e) {
  41158. return this.min.addScalar(-e),
  41159. this.max.addScalar(e),
  41160. this
  41161. },
  41162. containsPoint: function(e) {
  41163. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41164. },
  41165. containsBox: function(e) {
  41166. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41167. },
  41168. getParameter: function(e, t) {
  41169. var i = t || new n.Vector3;
  41170. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41171. },
  41172. intersectsBox: function(e) {
  41173. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41174. },
  41175. intersectsSphere: function() {
  41176. var e;
  41177. return function(t) {
  41178. return void 0 === e && (e = new n.Vector3),
  41179. this.clampPoint(t.center, e),
  41180. e.distanceToSquared(t.center) <= t.radius * t.radius
  41181. }
  41182. }(),
  41183. intersectsPlane: function(e) {
  41184. var t, i;
  41185. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41186. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41187. i = e.normal.x * this.min.x),
  41188. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41189. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41190. i += e.normal.y * this.min.y),
  41191. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41192. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41193. i += e.normal.z * this.min.z),
  41194. t <= e.constant && i >= e.constant
  41195. },
  41196. clampPoint: function(e, t) {
  41197. var i = t || new n.Vector3;
  41198. return i.copy(e).clamp(this.min, this.max)
  41199. },
  41200. distanceToPoint: function() {
  41201. var e = new n.Vector3;
  41202. return function(t) {
  41203. var i = e.copy(t).clamp(this.min, this.max);
  41204. return i.sub(t).length()
  41205. }
  41206. }(),
  41207. getBoundingSphere: function() {
  41208. var e = new n.Vector3;
  41209. return function(t) {
  41210. var i = t || new n.Sphere;
  41211. return i.center = this.center(),
  41212. i.radius = .5 * this.size(e).length(),
  41213. i
  41214. }
  41215. }(),
  41216. intersect: function(e) {
  41217. return this.min.max(e.min),
  41218. this.max.min(e.max),
  41219. this
  41220. },
  41221. union: function(e) {
  41222. return this.min.min(e.min),
  41223. this.max.max(e.max),
  41224. this
  41225. },
  41226. applyMatrix4: function() {
  41227. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41228. return function(t) {
  41229. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41230. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41231. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41232. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41233. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41234. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41235. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41236. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41237. this.makeEmpty(),
  41238. this.setFromPoints(e),
  41239. this
  41240. }
  41241. }(),
  41242. translate: function(e) {
  41243. return this.min.add(e),
  41244. this.max.add(e),
  41245. this
  41246. },
  41247. equals: function(e) {
  41248. return e.min.equals(this.min) && e.max.equals(this.max)
  41249. }
  41250. },
  41251. n.Matrix3 = function() {
  41252. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41253. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41254. }
  41255. ,
  41256. n.Matrix3.prototype = {
  41257. constructor: n.Matrix3,
  41258. set: function(e, t, i, n, r, o, a, s, l) {
  41259. var c = this.elements;
  41260. return c[0] = e,
  41261. c[1] = n,
  41262. c[2] = a,
  41263. c[3] = t,
  41264. c[4] = r,
  41265. c[5] = s,
  41266. c[6] = i,
  41267. c[7] = o,
  41268. c[8] = l,
  41269. this
  41270. },
  41271. identity: function() {
  41272. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41273. this
  41274. },
  41275. clone: function() {
  41276. return (new this.constructor).fromArray(this.elements)
  41277. },
  41278. copy: function(e) {
  41279. var t = e.elements;
  41280. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41281. this
  41282. },
  41283. setFromMatrix4: function(e) {
  41284. var t = e.elements;
  41285. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41286. this
  41287. },
  41288. applyToVector3Array: function() {
  41289. var e;
  41290. return function(t, i, r) {
  41291. void 0 === e && (e = new n.Vector3),
  41292. void 0 === i && (i = 0),
  41293. void 0 === r && (r = t.length);
  41294. for (var o = 0, a = i; o < r; o += 3,
  41295. a += 3)
  41296. e.fromArray(t, a),
  41297. e.applyMatrix3(this),
  41298. e.toArray(t, a);
  41299. return t
  41300. }
  41301. }(),
  41302. applyToBuffer: function() {
  41303. var e;
  41304. return function(t, i, r) {
  41305. void 0 === e && (e = new n.Vector3),
  41306. void 0 === i && (i = 0),
  41307. void 0 === r && (r = t.length / t.itemSize);
  41308. for (var o = 0, a = i; o < r; o++,
  41309. a++)
  41310. e.x = t.getX(a),
  41311. e.y = t.getY(a),
  41312. e.z = t.getZ(a),
  41313. e.applyMatrix3(this),
  41314. t.setXYZ(e.x, e.y, e.z);
  41315. return t
  41316. }
  41317. }(),
  41318. multiplyScalar: function(e) {
  41319. var t = this.elements;
  41320. return t[0] *= e,
  41321. t[3] *= e,
  41322. t[6] *= e,
  41323. t[1] *= e,
  41324. t[4] *= e,
  41325. t[7] *= e,
  41326. t[2] *= e,
  41327. t[5] *= e,
  41328. t[8] *= e,
  41329. this
  41330. },
  41331. determinant: function() {
  41332. var e = this.elements
  41333. , t = e[0]
  41334. , i = e[1]
  41335. , n = e[2]
  41336. , r = e[3]
  41337. , o = e[4]
  41338. , a = e[5]
  41339. , s = e[6]
  41340. , l = e[7]
  41341. , c = e[8];
  41342. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41343. },
  41344. getInverse: function(e, t) {
  41345. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41346. var i = e.elements
  41347. , r = this.elements
  41348. , o = i[0]
  41349. , a = i[1]
  41350. , s = i[2]
  41351. , l = i[3]
  41352. , c = i[4]
  41353. , h = i[5]
  41354. , u = i[6]
  41355. , d = i[7]
  41356. , p = i[8]
  41357. , f = p * c - h * d
  41358. , g = h * u - p * l
  41359. , m = d * l - c * u
  41360. , v = o * f + a * g + s * m;
  41361. if (0 === v) {
  41362. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41363. if (t)
  41364. throw new Error(A);
  41365. return console.warn(A),
  41366. this.identity()
  41367. }
  41368. return r[0] = f,
  41369. r[1] = s * d - p * a,
  41370. r[2] = h * a - s * c,
  41371. r[3] = g,
  41372. r[4] = p * o - s * u,
  41373. r[5] = s * l - h * o,
  41374. r[6] = m,
  41375. r[7] = a * u - d * o,
  41376. r[8] = c * o - a * l,
  41377. this.multiplyScalar(1 / v)
  41378. },
  41379. transpose: function() {
  41380. var e, t = this.elements;
  41381. return e = t[1],
  41382. t[1] = t[3],
  41383. t[3] = e,
  41384. e = t[2],
  41385. t[2] = t[6],
  41386. t[6] = e,
  41387. e = t[5],
  41388. t[5] = t[7],
  41389. t[7] = e,
  41390. this
  41391. },
  41392. flattenToArrayOffset: function(e, t) {
  41393. var i = this.elements;
  41394. return e[t] = i[0],
  41395. e[t + 1] = i[1],
  41396. e[t + 2] = i[2],
  41397. e[t + 3] = i[3],
  41398. e[t + 4] = i[4],
  41399. e[t + 5] = i[5],
  41400. e[t + 6] = i[6],
  41401. e[t + 7] = i[7],
  41402. e[t + 8] = i[8],
  41403. e
  41404. },
  41405. getNormalMatrix: function(e) {
  41406. return this.setFromMatrix4(e).getInverse(this).transpose()
  41407. },
  41408. transposeIntoArray: function(e) {
  41409. var t = this.elements;
  41410. return e[0] = t[0],
  41411. e[1] = t[3],
  41412. e[2] = t[6],
  41413. e[3] = t[1],
  41414. e[4] = t[4],
  41415. e[5] = t[7],
  41416. e[6] = t[2],
  41417. e[7] = t[5],
  41418. e[8] = t[8],
  41419. this
  41420. },
  41421. fromArray: function(e) {
  41422. return this.elements.set(e),
  41423. this
  41424. },
  41425. toArray: function() {
  41426. var e = this.elements;
  41427. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41428. }
  41429. },
  41430. n.Matrix4 = function() {
  41431. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41432. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41433. }
  41434. ,
  41435. n.Matrix4.prototype = {
  41436. constructor: n.Matrix4,
  41437. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41438. var m = this.elements;
  41439. return m[0] = e,
  41440. m[4] = t,
  41441. m[8] = i,
  41442. m[12] = n,
  41443. m[1] = r,
  41444. m[5] = o,
  41445. m[9] = a,
  41446. m[13] = s,
  41447. m[2] = l,
  41448. m[6] = c,
  41449. m[10] = h,
  41450. m[14] = u,
  41451. m[3] = d,
  41452. m[7] = p,
  41453. m[11] = f,
  41454. m[15] = g,
  41455. this
  41456. },
  41457. identity: function() {
  41458. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41459. this
  41460. },
  41461. clone: function() {
  41462. return (new n.Matrix4).fromArray(this.elements)
  41463. },
  41464. copy: function(e) {
  41465. return this.elements.set(e.elements),
  41466. this
  41467. },
  41468. copyPosition: function(e) {
  41469. var t = this.elements
  41470. , i = e.elements;
  41471. return t[12] = i[12],
  41472. t[13] = i[13],
  41473. t[14] = i[14],
  41474. this
  41475. },
  41476. extractBasis: function(e, t, i) {
  41477. return e.setFromMatrixColumn(this, 0),
  41478. t.setFromMatrixColumn(this, 1),
  41479. i.setFromMatrixColumn(this, 2),
  41480. this
  41481. },
  41482. makeBasis: function(e, t, i) {
  41483. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41484. this
  41485. },
  41486. extractRotation: function() {
  41487. var e;
  41488. return function(t) {
  41489. void 0 === e && (e = new n.Vector3);
  41490. var i = this.elements
  41491. , r = t.elements
  41492. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41493. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41494. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41495. return i[0] = r[0] * o,
  41496. i[1] = r[1] * o,
  41497. i[2] = r[2] * o,
  41498. i[4] = r[4] * a,
  41499. i[5] = r[5] * a,
  41500. i[6] = r[6] * a,
  41501. i[8] = r[8] * s,
  41502. i[9] = r[9] * s,
  41503. i[10] = r[10] * s,
  41504. this
  41505. }
  41506. }(),
  41507. makeRotationFromEuler: function(e) {
  41508. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41509. var t = this.elements
  41510. , i = e.x
  41511. , r = e.y
  41512. , o = e.z
  41513. , a = Math.cos(i)
  41514. , s = Math.sin(i)
  41515. , l = Math.cos(r)
  41516. , c = Math.sin(r)
  41517. , h = Math.cos(o)
  41518. , u = Math.sin(o);
  41519. if ("XYZ" === e.order) {
  41520. var d = a * h
  41521. , p = a * u
  41522. , f = s * h
  41523. , g = s * u;
  41524. t[0] = l * h,
  41525. t[4] = -l * u,
  41526. t[8] = c,
  41527. t[1] = p + f * c,
  41528. t[5] = d - g * c,
  41529. t[9] = -s * l,
  41530. t[2] = g - d * c,
  41531. t[6] = f + p * c,
  41532. t[10] = a * l
  41533. } else if ("YXZ" === e.order) {
  41534. var m = l * h
  41535. , v = l * u
  41536. , A = c * h
  41537. , y = c * u;
  41538. t[0] = m + y * s,
  41539. t[4] = A * s - v,
  41540. t[8] = a * c,
  41541. t[1] = a * u,
  41542. t[5] = a * h,
  41543. t[9] = -s,
  41544. t[2] = v * s - A,
  41545. t[6] = y + m * s,
  41546. t[10] = a * l
  41547. } else if ("ZXY" === e.order) {
  41548. var m = l * h
  41549. , v = l * u
  41550. , A = c * h
  41551. , y = c * u;
  41552. t[0] = m - y * s,
  41553. t[4] = -a * u,
  41554. t[8] = A + v * s,
  41555. t[1] = v + A * s,
  41556. t[5] = a * h,
  41557. t[9] = y - m * s,
  41558. t[2] = -a * c,
  41559. t[6] = s,
  41560. t[10] = a * l
  41561. } else if ("ZYX" === e.order) {
  41562. var d = a * h
  41563. , p = a * u
  41564. , f = s * h
  41565. , g = s * u;
  41566. t[0] = l * h,
  41567. t[4] = f * c - p,
  41568. t[8] = d * c + g,
  41569. t[1] = l * u,
  41570. t[5] = g * c + d,
  41571. t[9] = p * c - f,
  41572. t[2] = -c,
  41573. t[6] = s * l,
  41574. t[10] = a * l
  41575. } else if ("YZX" === e.order) {
  41576. var C = a * l
  41577. , I = a * c
  41578. , E = s * l
  41579. , b = s * c;
  41580. t[0] = l * h,
  41581. t[4] = b - C * u,
  41582. t[8] = E * u + I,
  41583. t[1] = u,
  41584. t[5] = a * h,
  41585. t[9] = -s * h,
  41586. t[2] = -c * h,
  41587. t[6] = I * u + E,
  41588. t[10] = C - b * u
  41589. } else if ("XZY" === e.order) {
  41590. var C = a * l
  41591. , I = a * c
  41592. , E = s * l
  41593. , b = s * c;
  41594. t[0] = l * h,
  41595. t[4] = -u,
  41596. t[8] = c * h,
  41597. t[1] = C * u + b,
  41598. t[5] = a * h,
  41599. t[9] = I * u - E,
  41600. t[2] = E * u - I,
  41601. t[6] = s * h,
  41602. t[10] = b * u + C
  41603. }
  41604. return t[3] = 0,
  41605. t[7] = 0,
  41606. t[11] = 0,
  41607. t[12] = 0,
  41608. t[13] = 0,
  41609. t[14] = 0,
  41610. t[15] = 1,
  41611. this
  41612. },
  41613. makeRotationFromQuaternion: function(e) {
  41614. var t = this.elements
  41615. , i = e.x
  41616. , n = e.y
  41617. , r = e.z
  41618. , o = e.w
  41619. , a = i + i
  41620. , s = n + n
  41621. , l = r + r
  41622. , c = i * a
  41623. , h = i * s
  41624. , u = i * l
  41625. , d = n * s
  41626. , p = n * l
  41627. , f = r * l
  41628. , g = o * a
  41629. , m = o * s
  41630. , v = o * l;
  41631. return t[0] = 1 - (d + f),
  41632. t[4] = h - v,
  41633. t[8] = u + m,
  41634. t[1] = h + v,
  41635. t[5] = 1 - (c + f),
  41636. t[9] = p - g,
  41637. t[2] = u - m,
  41638. t[6] = p + g,
  41639. t[10] = 1 - (c + d),
  41640. t[3] = 0,
  41641. t[7] = 0,
  41642. t[11] = 0,
  41643. t[12] = 0,
  41644. t[13] = 0,
  41645. t[14] = 0,
  41646. t[15] = 1,
  41647. this
  41648. },
  41649. lookAt: function() {
  41650. var e, t, i;
  41651. return function(r, o, a) {
  41652. void 0 === e && (e = new n.Vector3),
  41653. void 0 === t && (t = new n.Vector3),
  41654. void 0 === i && (i = new n.Vector3);
  41655. var s = this.elements;
  41656. return i.subVectors(r, o).normalize(),
  41657. 0 === i.lengthSq() && (i.z = 1),
  41658. e.crossVectors(a, i).normalize(),
  41659. 0 === e.lengthSq() && (i.x += 1e-4,
  41660. e.crossVectors(a, i).normalize()),
  41661. t.crossVectors(i, e),
  41662. s[0] = e.x,
  41663. s[4] = t.x,
  41664. s[8] = i.x,
  41665. s[1] = e.y,
  41666. s[5] = t.y,
  41667. s[9] = i.y,
  41668. s[2] = e.z,
  41669. s[6] = t.z,
  41670. s[10] = i.z,
  41671. this
  41672. }
  41673. }(),
  41674. multiply: function(e, t) {
  41675. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41676. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41677. },
  41678. multiplyMatrices: function(e, t) {
  41679. var i = e.elements
  41680. , n = t.elements
  41681. , r = this.elements
  41682. , o = i[0]
  41683. , a = i[4]
  41684. , s = i[8]
  41685. , l = i[12]
  41686. , c = i[1]
  41687. , h = i[5]
  41688. , u = i[9]
  41689. , d = i[13]
  41690. , p = i[2]
  41691. , f = i[6]
  41692. , g = i[10]
  41693. , m = i[14]
  41694. , v = i[3]
  41695. , A = i[7]
  41696. , y = i[11]
  41697. , C = i[15]
  41698. , I = n[0]
  41699. , E = n[4]
  41700. , b = n[8]
  41701. , w = n[12]
  41702. , _ = n[1]
  41703. , T = n[5]
  41704. , x = n[9]
  41705. , S = n[13]
  41706. , M = n[2]
  41707. , R = n[6]
  41708. , P = n[10]
  41709. , O = n[14]
  41710. , L = n[3]
  41711. , D = n[7]
  41712. , N = n[11]
  41713. , B = n[15];
  41714. return r[0] = o * I + a * _ + s * M + l * L,
  41715. r[4] = o * E + a * T + s * R + l * D,
  41716. r[8] = o * b + a * x + s * P + l * N,
  41717. r[12] = o * w + a * S + s * O + l * B,
  41718. r[1] = c * I + h * _ + u * M + d * L,
  41719. r[5] = c * E + h * T + u * R + d * D,
  41720. r[9] = c * b + h * x + u * P + d * N,
  41721. r[13] = c * w + h * S + u * O + d * B,
  41722. r[2] = p * I + f * _ + g * M + m * L,
  41723. r[6] = p * E + f * T + g * R + m * D,
  41724. r[10] = p * b + f * x + g * P + m * N,
  41725. r[14] = p * w + f * S + g * O + m * B,
  41726. r[3] = v * I + A * _ + y * M + C * L,
  41727. r[7] = v * E + A * T + y * R + C * D,
  41728. r[11] = v * b + A * x + y * P + C * N,
  41729. r[15] = v * w + A * S + y * O + C * B,
  41730. this
  41731. },
  41732. multiplyToArray: function(e, t, i) {
  41733. var n = this.elements;
  41734. return this.multiplyMatrices(e, t),
  41735. i[0] = n[0],
  41736. i[1] = n[1],
  41737. i[2] = n[2],
  41738. i[3] = n[3],
  41739. i[4] = n[4],
  41740. i[5] = n[5],
  41741. i[6] = n[6],
  41742. i[7] = n[7],
  41743. i[8] = n[8],
  41744. i[9] = n[9],
  41745. i[10] = n[10],
  41746. i[11] = n[11],
  41747. i[12] = n[12],
  41748. i[13] = n[13],
  41749. i[14] = n[14],
  41750. i[15] = n[15],
  41751. this
  41752. },
  41753. multiplyScalar: function(e) {
  41754. var t = this.elements;
  41755. return t[0] *= e,
  41756. t[4] *= e,
  41757. t[8] *= e,
  41758. t[12] *= e,
  41759. t[1] *= e,
  41760. t[5] *= e,
  41761. t[9] *= e,
  41762. t[13] *= e,
  41763. t[2] *= e,
  41764. t[6] *= e,
  41765. t[10] *= e,
  41766. t[14] *= e,
  41767. t[3] *= e,
  41768. t[7] *= e,
  41769. t[11] *= e,
  41770. t[15] *= e,
  41771. this
  41772. },
  41773. applyToVector3Array: function() {
  41774. var e;
  41775. return function(t, i, r) {
  41776. void 0 === e && (e = new n.Vector3),
  41777. void 0 === i && (i = 0),
  41778. void 0 === r && (r = t.length);
  41779. for (var o = 0, a = i; o < r; o += 3,
  41780. a += 3)
  41781. e.fromArray(t, a),
  41782. e.applyMatrix4(this),
  41783. e.toArray(t, a);
  41784. return t
  41785. }
  41786. }(),
  41787. applyToBuffer: function() {
  41788. var e;
  41789. return function(t, i, r) {
  41790. void 0 === e && (e = new n.Vector3),
  41791. void 0 === i && (i = 0),
  41792. void 0 === r && (r = t.length / t.itemSize);
  41793. for (var o = 0, a = i; o < r; o++,
  41794. a++)
  41795. e.x = t.getX(a),
  41796. e.y = t.getY(a),
  41797. e.z = t.getZ(a),
  41798. e.applyMatrix4(this),
  41799. t.setXYZ(e.x, e.y, e.z);
  41800. return t
  41801. }
  41802. }(),
  41803. determinant: function() {
  41804. var e = this.elements
  41805. , t = e[0]
  41806. , i = e[4]
  41807. , n = e[8]
  41808. , r = e[12]
  41809. , o = e[1]
  41810. , a = e[5]
  41811. , s = e[9]
  41812. , l = e[13]
  41813. , c = e[2]
  41814. , h = e[6]
  41815. , u = e[10]
  41816. , d = e[14]
  41817. , p = e[3]
  41818. , f = e[7]
  41819. , g = e[11]
  41820. , m = e[15];
  41821. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  41822. },
  41823. transpose: function() {
  41824. var e, t = this.elements;
  41825. return e = t[1],
  41826. t[1] = t[4],
  41827. t[4] = e,
  41828. e = t[2],
  41829. t[2] = t[8],
  41830. t[8] = e,
  41831. e = t[6],
  41832. t[6] = t[9],
  41833. t[9] = e,
  41834. e = t[3],
  41835. t[3] = t[12],
  41836. t[12] = e,
  41837. e = t[7],
  41838. t[7] = t[13],
  41839. t[13] = e,
  41840. e = t[11],
  41841. t[11] = t[14],
  41842. t[14] = e,
  41843. this
  41844. },
  41845. flattenToArrayOffset: function(e, t) {
  41846. var i = this.elements;
  41847. return e[t] = i[0],
  41848. e[t + 1] = i[1],
  41849. e[t + 2] = i[2],
  41850. e[t + 3] = i[3],
  41851. e[t + 4] = i[4],
  41852. e[t + 5] = i[5],
  41853. e[t + 6] = i[6],
  41854. e[t + 7] = i[7],
  41855. e[t + 8] = i[8],
  41856. e[t + 9] = i[9],
  41857. e[t + 10] = i[10],
  41858. e[t + 11] = i[11],
  41859. e[t + 12] = i[12],
  41860. e[t + 13] = i[13],
  41861. e[t + 14] = i[14],
  41862. e[t + 15] = i[15],
  41863. e
  41864. },
  41865. getPosition: function() {
  41866. var e;
  41867. return function() {
  41868. return void 0 === e && (e = new n.Vector3),
  41869. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  41870. e.setFromMatrixColumn(this, 3)
  41871. }
  41872. }(),
  41873. setPosition: function(e) {
  41874. var t = this.elements;
  41875. return t[12] = e.x,
  41876. t[13] = e.y,
  41877. t[14] = e.z,
  41878. this
  41879. },
  41880. getInverse: function(e, t) {
  41881. var i = this.elements
  41882. , n = e.elements
  41883. , r = n[0]
  41884. , o = n[1]
  41885. , a = n[2]
  41886. , s = n[3]
  41887. , l = n[4]
  41888. , c = n[5]
  41889. , h = n[6]
  41890. , u = n[7]
  41891. , d = n[8]
  41892. , p = n[9]
  41893. , f = n[10]
  41894. , g = n[11]
  41895. , m = n[12]
  41896. , v = n[13]
  41897. , A = n[14]
  41898. , y = n[15]
  41899. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  41900. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  41901. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  41902. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  41903. , w = r * C + o * I + a * E + s * b;
  41904. if (0 === w) {
  41905. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  41906. if (t)
  41907. throw new Error(_);
  41908. return console.warn(_),
  41909. this.identity()
  41910. }
  41911. return i[0] = C,
  41912. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  41913. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  41914. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  41915. i[4] = I,
  41916. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  41917. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  41918. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  41919. i[8] = E,
  41920. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  41921. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  41922. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  41923. i[12] = b,
  41924. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  41925. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  41926. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  41927. this.multiplyScalar(1 / w)
  41928. },
  41929. scale: function(e) {
  41930. var t = this.elements
  41931. , i = e.x
  41932. , n = e.y
  41933. , r = e.z;
  41934. return t[0] *= i,
  41935. t[4] *= n,
  41936. t[8] *= r,
  41937. t[1] *= i,
  41938. t[5] *= n,
  41939. t[9] *= r,
  41940. t[2] *= i,
  41941. t[6] *= n,
  41942. t[10] *= r,
  41943. t[3] *= i,
  41944. t[7] *= n,
  41945. t[11] *= r,
  41946. this
  41947. },
  41948. getMaxScaleOnAxis: function() {
  41949. var e = this.elements
  41950. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  41951. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  41952. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  41953. return Math.sqrt(Math.max(t, i, n))
  41954. },
  41955. makeTranslation: function(e, t, i) {
  41956. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  41957. this
  41958. },
  41959. makeRotationX: function(e) {
  41960. var t = Math.cos(e)
  41961. , i = Math.sin(e);
  41962. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  41963. this
  41964. },
  41965. makeRotationY: function(e) {
  41966. var t = Math.cos(e)
  41967. , i = Math.sin(e);
  41968. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  41969. this
  41970. },
  41971. makeRotationZ: function(e) {
  41972. var t = Math.cos(e)
  41973. , i = Math.sin(e);
  41974. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41975. this
  41976. },
  41977. makeRotationAxis: function(e, t) {
  41978. var i = Math.cos(t)
  41979. , n = Math.sin(t)
  41980. , r = 1 - i
  41981. , o = e.x
  41982. , a = e.y
  41983. , s = e.z
  41984. , l = r * o
  41985. , c = r * a;
  41986. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  41987. this
  41988. },
  41989. makeScale: function(e, t, i) {
  41990. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  41991. this
  41992. },
  41993. compose: function(e, t, i) {
  41994. return this.makeRotationFromQuaternion(t),
  41995. this.scale(i),
  41996. this.setPosition(e),
  41997. this
  41998. },
  41999. decompose: function() {
  42000. var e, t;
  42001. return function(i, r, o) {
  42002. void 0 === e && (e = new n.Vector3),
  42003. void 0 === t && (t = new n.Matrix4);
  42004. var a = this.elements
  42005. , s = e.set(a[0], a[1], a[2]).length()
  42006. , l = e.set(a[4], a[5], a[6]).length()
  42007. , c = e.set(a[8], a[9], a[10]).length()
  42008. , h = this.determinant();
  42009. h < 0 && (s = -s),
  42010. i.x = a[12],
  42011. i.y = a[13],
  42012. i.z = a[14],
  42013. t.elements.set(this.elements);
  42014. var u = 1 / s
  42015. , d = 1 / l
  42016. , p = 1 / c;
  42017. return t.elements[0] *= u,
  42018. t.elements[1] *= u,
  42019. t.elements[2] *= u,
  42020. t.elements[4] *= d,
  42021. t.elements[5] *= d,
  42022. t.elements[6] *= d,
  42023. t.elements[8] *= p,
  42024. t.elements[9] *= p,
  42025. t.elements[10] *= p,
  42026. r.setFromRotationMatrix(t),
  42027. o.x = s,
  42028. o.y = l,
  42029. o.z = c,
  42030. this
  42031. }
  42032. }(),
  42033. makeFrustum: function(e, t, i, n, r, o) {
  42034. var a = this.elements
  42035. , s = 2 * r / (t - e)
  42036. , l = 2 * r / (n - i)
  42037. , c = (t + e) / (t - e)
  42038. , h = (n + i) / (n - i)
  42039. , u = -(o + r) / (o - r)
  42040. , d = -2 * o * r / (o - r);
  42041. return a[0] = s,
  42042. a[4] = 0,
  42043. a[8] = c,
  42044. a[12] = 0,
  42045. a[1] = 0,
  42046. a[5] = l,
  42047. a[9] = h,
  42048. a[13] = 0,
  42049. a[2] = 0,
  42050. a[6] = 0,
  42051. a[10] = u,
  42052. a[14] = d,
  42053. a[3] = 0,
  42054. a[7] = 0,
  42055. a[11] = -1,
  42056. a[15] = 0,
  42057. this
  42058. },
  42059. makePerspective: function(e, t, i, r) {
  42060. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42061. , a = -o
  42062. , s = a * t
  42063. , l = o * t;
  42064. return this.makeFrustum(s, l, a, o, i, r)
  42065. },
  42066. makeOrthographic: function(e, t, i, n, r, o) {
  42067. var a = this.elements
  42068. , s = 1 / (t - e)
  42069. , l = 1 / (i - n)
  42070. , c = 1 / (o - r)
  42071. , h = (t + e) * s
  42072. , u = (i + n) * l
  42073. , d = (o + r) * c;
  42074. return a[0] = 2 * s,
  42075. a[4] = 0,
  42076. a[8] = 0,
  42077. a[12] = -h,
  42078. a[1] = 0,
  42079. a[5] = 2 * l,
  42080. a[9] = 0,
  42081. a[13] = -u,
  42082. a[2] = 0,
  42083. a[6] = 0,
  42084. a[10] = -2 * c,
  42085. a[14] = -d,
  42086. a[3] = 0,
  42087. a[7] = 0,
  42088. a[11] = 0,
  42089. a[15] = 1,
  42090. this
  42091. },
  42092. equals: function(e) {
  42093. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42094. if (t[n] !== i[n])
  42095. return !1;
  42096. return !0
  42097. },
  42098. fromArray: function(e) {
  42099. return this.elements.set(e),
  42100. this
  42101. },
  42102. toArray: function() {
  42103. var e = this.elements;
  42104. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42105. }
  42106. },
  42107. n.Ray = function(e, t) {
  42108. this.origin = void 0 !== e ? e : new n.Vector3,
  42109. this.direction = void 0 !== t ? t : new n.Vector3
  42110. }
  42111. ,
  42112. n.Ray.prototype = {
  42113. constructor: n.Ray,
  42114. set: function(e, t) {
  42115. return this.origin.copy(e),
  42116. this.direction.copy(t),
  42117. this
  42118. },
  42119. clone: function() {
  42120. return (new this.constructor).copy(this)
  42121. },
  42122. copy: function(e) {
  42123. return this.origin.copy(e.origin),
  42124. this.direction.copy(e.direction),
  42125. this
  42126. },
  42127. at: function(e, t) {
  42128. var i = t || new n.Vector3;
  42129. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42130. },
  42131. lookAt: function(e) {
  42132. this.direction.copy(e).sub(this.origin).normalize()
  42133. },
  42134. recast: function() {
  42135. var e = new n.Vector3;
  42136. return function(t) {
  42137. return this.origin.copy(this.at(t, e)),
  42138. this
  42139. }
  42140. }(),
  42141. closestPointToPoint: function(e, t) {
  42142. var i = t || new n.Vector3;
  42143. i.subVectors(e, this.origin);
  42144. var r = i.dot(this.direction);
  42145. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42146. },
  42147. distanceToPoint: function(e) {
  42148. return Math.sqrt(this.distanceSqToPoint(e))
  42149. },
  42150. distanceSqToPoint: function() {
  42151. var e = new n.Vector3;
  42152. return function(t) {
  42153. var i = e.subVectors(t, this.origin).dot(this.direction);
  42154. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42155. e.distanceToSquared(t))
  42156. }
  42157. }(),
  42158. distanceSqToSegment: function() {
  42159. var e = new n.Vector3
  42160. , t = new n.Vector3
  42161. , i = new n.Vector3;
  42162. return function(n, r, o, a) {
  42163. e.copy(n).add(r).multiplyScalar(.5),
  42164. t.copy(r).sub(n).normalize(),
  42165. i.copy(this.origin).sub(e);
  42166. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42167. if (m > 0)
  42168. if (s = d * f - p,
  42169. l = d * p - f,
  42170. h = u * m,
  42171. s >= 0)
  42172. if (l >= -h)
  42173. if (l <= h) {
  42174. var v = 1 / m;
  42175. s *= v,
  42176. l *= v,
  42177. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42178. } else
  42179. l = u,
  42180. s = Math.max(0, -(d * l + p)),
  42181. c = -s * s + l * (l + 2 * f) + g;
  42182. else
  42183. l = -u,
  42184. s = Math.max(0, -(d * l + p)),
  42185. c = -s * s + l * (l + 2 * f) + g;
  42186. else
  42187. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42188. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42189. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42190. l = Math.min(Math.max(-u, -f), u),
  42191. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42192. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42193. c = -s * s + l * (l + 2 * f) + g);
  42194. else
  42195. l = d > 0 ? -u : u,
  42196. s = Math.max(0, -(d * l + p)),
  42197. c = -s * s + l * (l + 2 * f) + g;
  42198. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42199. a && a.copy(t).multiplyScalar(l).add(e),
  42200. c
  42201. }
  42202. }(),
  42203. intersectSphere: function() {
  42204. var e = new n.Vector3;
  42205. return function(t, i) {
  42206. e.subVectors(t.center, this.origin);
  42207. var n = e.dot(this.direction)
  42208. , r = e.dot(e) - n * n
  42209. , o = t.radius * t.radius;
  42210. if (r > o)
  42211. return null;
  42212. var a = Math.sqrt(o - r)
  42213. , s = n - a
  42214. , l = n + a;
  42215. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42216. }
  42217. }(),
  42218. intersectsSphere: function(e) {
  42219. return this.distanceToPoint(e.center) <= e.radius
  42220. },
  42221. distanceToPlane: function(e) {
  42222. var t = e.normal.dot(this.direction);
  42223. if (0 === t)
  42224. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42225. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42226. return i >= 0 ? i : null
  42227. },
  42228. intersectPlane: function(e, t) {
  42229. var i = this.distanceToPlane(e);
  42230. return null === i ? null : this.at(i, t)
  42231. },
  42232. intersectsPlane: function(e) {
  42233. var t = e.distanceToPoint(this.origin);
  42234. if (0 === t)
  42235. return !0;
  42236. var i = e.normal.dot(this.direction);
  42237. return i * t < 0
  42238. },
  42239. intersectBox: function(e, t) {
  42240. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42241. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42242. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42243. n = (e.min.x - u.x) * l),
  42244. c >= 0 ? (r = (e.min.y - u.y) * c,
  42245. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42246. o = (e.min.y - u.y) * c),
  42247. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42248. (o < n || n !== n) && (n = o),
  42249. h >= 0 ? (a = (e.min.z - u.z) * h,
  42250. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42251. s = (e.min.z - u.z) * h),
  42252. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42253. (s < n || n !== n) && (n = s),
  42254. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42255. },
  42256. intersectsBox: function() {
  42257. var e = new n.Vector3;
  42258. return function(t) {
  42259. return null !== this.intersectBox(t, e)
  42260. }
  42261. }(),
  42262. intersectTriangle: function() {
  42263. var e = new n.Vector3
  42264. , t = new n.Vector3
  42265. , i = new n.Vector3
  42266. , r = new n.Vector3;
  42267. return function(n, o, a, s, l) {
  42268. t.subVectors(o, n),
  42269. i.subVectors(a, n),
  42270. r.crossVectors(t, i);
  42271. var c, h = this.direction.dot(r);
  42272. if (h > 0) {
  42273. if (s)
  42274. return null;
  42275. c = 1
  42276. } else {
  42277. if (!(h < 0))
  42278. return null;
  42279. c = -1,
  42280. h = -h
  42281. }
  42282. e.subVectors(this.origin, n);
  42283. var u = c * this.direction.dot(i.crossVectors(e, i));
  42284. if (u < 0)
  42285. return null;
  42286. var d = c * this.direction.dot(t.cross(e));
  42287. if (d < 0)
  42288. return null;
  42289. if (u + d > h)
  42290. return null;
  42291. var p = -c * e.dot(r);
  42292. return p < 0 ? null : this.at(p / h, l)
  42293. }
  42294. }(),
  42295. applyMatrix4: function(e) {
  42296. return this.direction.add(this.origin).applyMatrix4(e),
  42297. this.origin.applyMatrix4(e),
  42298. this.direction.sub(this.origin),
  42299. this.direction.normalize(),
  42300. this
  42301. },
  42302. equals: function(e) {
  42303. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42304. }
  42305. },
  42306. n.Sphere = function(e, t) {
  42307. this.center = void 0 !== e ? e : new n.Vector3,
  42308. this.radius = void 0 !== t ? t : 0
  42309. }
  42310. ,
  42311. n.Sphere.prototype = {
  42312. constructor: n.Sphere,
  42313. set: function(e, t) {
  42314. return this.center.copy(e),
  42315. this.radius = t,
  42316. this
  42317. },
  42318. setFromPoints: function() {
  42319. var e = new n.Box3;
  42320. return function(t, i) {
  42321. var n = this.center;
  42322. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42323. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42324. r = Math.max(r, n.distanceToSquared(t[o]));
  42325. return this.radius = Math.sqrt(r),
  42326. this
  42327. }
  42328. }(),
  42329. clone: function() {
  42330. return (new this.constructor).copy(this)
  42331. },
  42332. copy: function(e) {
  42333. return this.center.copy(e.center),
  42334. this.radius = e.radius,
  42335. this
  42336. },
  42337. empty: function() {
  42338. return this.radius <= 0
  42339. },
  42340. containsPoint: function(e) {
  42341. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42342. },
  42343. distanceToPoint: function(e) {
  42344. return e.distanceTo(this.center) - this.radius
  42345. },
  42346. intersectsSphere: function(e) {
  42347. var t = this.radius + e.radius;
  42348. return e.center.distanceToSquared(this.center) <= t * t
  42349. },
  42350. intersectsBox: function(e) {
  42351. return e.intersectsSphere(this)
  42352. },
  42353. intersectsPlane: function(e) {
  42354. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42355. },
  42356. clampPoint: function(e, t) {
  42357. var i = this.center.distanceToSquared(e)
  42358. , r = t || new n.Vector3;
  42359. return r.copy(e),
  42360. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42361. r.multiplyScalar(this.radius).add(this.center)),
  42362. r
  42363. },
  42364. getBoundingBox: function(e) {
  42365. var t = e || new n.Box3;
  42366. return t.set(this.center, this.center),
  42367. t.expandByScalar(this.radius),
  42368. t
  42369. },
  42370. applyMatrix4: function(e) {
  42371. return this.center.applyMatrix4(e),
  42372. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42373. this
  42374. },
  42375. translate: function(e) {
  42376. return this.center.add(e),
  42377. this
  42378. },
  42379. equals: function(e) {
  42380. return e.center.equals(this.center) && e.radius === this.radius
  42381. }
  42382. },
  42383. n.Frustum = function(e, t, i, r, o, a) {
  42384. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42385. }
  42386. ,
  42387. n.Frustum.prototype = {
  42388. constructor: n.Frustum,
  42389. set: function(e, t, i, n, r, o) {
  42390. var a = this.planes;
  42391. return a[0].copy(e),
  42392. a[1].copy(t),
  42393. a[2].copy(i),
  42394. a[3].copy(n),
  42395. a[4].copy(r),
  42396. a[5].copy(o),
  42397. this
  42398. },
  42399. clone: function() {
  42400. return (new this.constructor).copy(this)
  42401. },
  42402. copy: function(e) {
  42403. for (var t = this.planes, i = 0; i < 6; i++)
  42404. t[i].copy(e.planes[i]);
  42405. return this
  42406. },
  42407. setFromMatrix: function(e) {
  42408. var t = this.planes
  42409. , i = e.elements
  42410. , n = i[0]
  42411. , r = i[1]
  42412. , o = i[2]
  42413. , a = i[3]
  42414. , s = i[4]
  42415. , l = i[5]
  42416. , c = i[6]
  42417. , h = i[7]
  42418. , u = i[8]
  42419. , d = i[9]
  42420. , p = i[10]
  42421. , f = i[11]
  42422. , g = i[12]
  42423. , m = i[13]
  42424. , v = i[14]
  42425. , A = i[15];
  42426. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42427. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42428. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42429. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42430. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42431. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42432. this
  42433. },
  42434. intersectsObject: function() {
  42435. var e = new n.Sphere;
  42436. return function(t) {
  42437. var i = t.geometry;
  42438. return null === i.boundingSphere && i.computeBoundingSphere(),
  42439. e.copy(i.boundingSphere),
  42440. e.applyMatrix4(t.matrixWorld),
  42441. this.intersectsSphere(e)
  42442. }
  42443. }(),
  42444. intersectsSphere: function(e) {
  42445. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42446. var o = t[r].distanceToPoint(i);
  42447. if (o < n)
  42448. return !1
  42449. }
  42450. return !0
  42451. },
  42452. intersectsBox: function() {
  42453. var e = new n.Vector3
  42454. , t = new n.Vector3;
  42455. return function(i) {
  42456. for (var n = this.planes, r = 0; r < 6; r++) {
  42457. var o = n[r];
  42458. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42459. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42460. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42461. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42462. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42463. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42464. var a = o.distanceToPoint(e)
  42465. , s = o.distanceToPoint(t);
  42466. if (a < 0 && s < 0)
  42467. return !1
  42468. }
  42469. return !0
  42470. }
  42471. }(),
  42472. containsPoint: function(e) {
  42473. for (var t = this.planes, i = 0; i < 6; i++)
  42474. if (t[i].distanceToPoint(e) < 0)
  42475. return !1;
  42476. return !0
  42477. }
  42478. },
  42479. n.Plane = function(e, t) {
  42480. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42481. this.constant = void 0 !== t ? t : 0
  42482. }
  42483. ,
  42484. n.Plane.prototype = {
  42485. constructor: n.Plane,
  42486. set: function(e, t) {
  42487. return this.normal.copy(e),
  42488. this.constant = t,
  42489. this
  42490. },
  42491. setComponents: function(e, t, i, n) {
  42492. return this.normal.set(e, t, i),
  42493. this.constant = n,
  42494. this
  42495. },
  42496. setFromNormalAndCoplanarPoint: function(e, t) {
  42497. return this.normal.copy(e),
  42498. this.constant = -t.dot(this.normal),
  42499. this
  42500. },
  42501. setFromCoplanarPoints: function() {
  42502. var e = new n.Vector3
  42503. , t = new n.Vector3;
  42504. return function(i, n, r) {
  42505. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42506. return this.setFromNormalAndCoplanarPoint(o, i),
  42507. this
  42508. }
  42509. }(),
  42510. clone: function() {
  42511. return (new this.constructor).copy(this)
  42512. },
  42513. copy: function(e) {
  42514. return this.normal.copy(e.normal),
  42515. this.constant = e.constant,
  42516. this
  42517. },
  42518. normalize: function() {
  42519. var e = 1 / this.normal.length();
  42520. return this.normal.multiplyScalar(e),
  42521. this.constant *= e,
  42522. this
  42523. },
  42524. negate: function() {
  42525. return this.constant *= -1,
  42526. this.normal.negate(),
  42527. this
  42528. },
  42529. distanceToPoint: function(e) {
  42530. return this.normal.dot(e) + this.constant
  42531. },
  42532. distanceToSphere: function(e) {
  42533. return this.distanceToPoint(e.center) - e.radius
  42534. },
  42535. projectPoint: function(e, t) {
  42536. return this.orthoPoint(e, t).sub(e).negate()
  42537. },
  42538. orthoPoint: function(e, t) {
  42539. var i = this.distanceToPoint(e)
  42540. , r = t || new n.Vector3;
  42541. return r.copy(this.normal).multiplyScalar(i)
  42542. },
  42543. intersectLine: function() {
  42544. var e = new n.Vector3;
  42545. return function(t, i) {
  42546. var r = i || new n.Vector3
  42547. , o = t.delta(e)
  42548. , a = this.normal.dot(o);
  42549. if (0 !== a) {
  42550. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42551. if (!(s < 0 || s > 1))
  42552. return r.copy(o).multiplyScalar(s).add(t.start)
  42553. } else if (0 === this.distanceToPoint(t.start))
  42554. return r.copy(t.start)
  42555. }
  42556. }(),
  42557. intersectsLine: function(e) {
  42558. var t = this.distanceToPoint(e.start)
  42559. , i = this.distanceToPoint(e.end);
  42560. return t < 0 && i > 0 || i < 0 && t > 0
  42561. },
  42562. intersectsBox: function(e) {
  42563. return e.intersectsPlane(this)
  42564. },
  42565. intersectsSphere: function(e) {
  42566. return e.intersectsPlane(this)
  42567. },
  42568. coplanarPoint: function(e) {
  42569. var t = e || new n.Vector3;
  42570. return t.copy(this.normal).multiplyScalar(-this.constant)
  42571. },
  42572. applyMatrix4: function() {
  42573. var e = new n.Vector3
  42574. , t = new n.Vector3
  42575. , i = new n.Matrix3;
  42576. return function(n, r) {
  42577. var o = r || i.getNormalMatrix(n)
  42578. , a = e.copy(this.normal).applyMatrix3(o)
  42579. , s = this.coplanarPoint(t);
  42580. return s.applyMatrix4(n),
  42581. this.setFromNormalAndCoplanarPoint(a, s),
  42582. this
  42583. }
  42584. }(),
  42585. translate: function(e) {
  42586. return this.constant = this.constant - e.dot(this.normal),
  42587. this
  42588. },
  42589. equals: function(e) {
  42590. return e.normal.equals(this.normal) && e.constant === this.constant
  42591. }
  42592. },
  42593. n.Spherical = function(e, t, i) {
  42594. return this.radius = void 0 !== e ? e : 1,
  42595. this.phi = void 0 !== t ? t : 0,
  42596. this.theta = void 0 !== i ? i : 0,
  42597. this
  42598. }
  42599. ,
  42600. n.Spherical.prototype = {
  42601. constructor: n.Spherical,
  42602. set: function(e, t, i) {
  42603. this.radius = e,
  42604. this.phi = t,
  42605. this.theta = i
  42606. },
  42607. clone: function() {
  42608. return (new this.constructor).copy(this)
  42609. },
  42610. copy: function(e) {
  42611. return this.radius.copy(e.radius),
  42612. this.phi.copy(e.phi),
  42613. this.theta.copy(e.theta),
  42614. this
  42615. },
  42616. makeSafe: function() {
  42617. var e = 1e-6;
  42618. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42619. },
  42620. setFromVector3: function(e) {
  42621. return this.radius = e.length(),
  42622. 0 === this.radius ? (this.theta = 0,
  42623. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42624. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42625. this
  42626. }
  42627. },
  42628. n.Math = {
  42629. generateUUID: function() {
  42630. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42631. return function() {
  42632. for (var r = 0; r < 36; r++)
  42633. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42634. e = 15 & n,
  42635. n >>= 4,
  42636. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42637. return i.join("")
  42638. }
  42639. }(),
  42640. clamp: function(e, t, i) {
  42641. return Math.max(t, Math.min(i, e))
  42642. },
  42643. euclideanModulo: function(e, t) {
  42644. return (e % t + t) % t
  42645. },
  42646. mapLinear: function(e, t, i, n, r) {
  42647. return n + (e - t) * (r - n) / (i - t)
  42648. },
  42649. smoothstep: function(e, t, i) {
  42650. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42651. e * e * (3 - 2 * e))
  42652. },
  42653. smootherstep: function(e, t, i) {
  42654. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42655. e * e * e * (e * (6 * e - 15) + 10))
  42656. },
  42657. random16: function() {
  42658. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42659. Math.random()
  42660. },
  42661. randInt: function(e, t) {
  42662. return e + Math.floor(Math.random() * (t - e + 1))
  42663. },
  42664. randFloat: function(e, t) {
  42665. return e + Math.random() * (t - e)
  42666. },
  42667. randFloatSpread: function(e) {
  42668. return e * (.5 - Math.random())
  42669. },
  42670. degToRad: function() {
  42671. var e = Math.PI / 180;
  42672. return function(t) {
  42673. return t * e
  42674. }
  42675. }(),
  42676. radToDeg: function() {
  42677. var e = 180 / Math.PI;
  42678. return function(t) {
  42679. return t * e
  42680. }
  42681. }(),
  42682. isPowerOfTwo: function(e) {
  42683. return 0 === (e & e - 1) && 0 !== e
  42684. },
  42685. nearestPowerOfTwo: function(e) {
  42686. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42687. },
  42688. nextPowerOfTwo: function(e) {
  42689. return e--,
  42690. e |= e >> 1,
  42691. e |= e >> 2,
  42692. e |= e >> 4,
  42693. e |= e >> 8,
  42694. e |= e >> 16,
  42695. e++,
  42696. e
  42697. }
  42698. },
  42699. n.Spline = function(e) {
  42700. function t(e, t, i, n, r, o, a) {
  42701. var s = .5 * (i - e)
  42702. , l = .5 * (n - t);
  42703. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  42704. }
  42705. this.points = e;
  42706. var i, r, o, a, s, l, c, h, u, d = [], p = {
  42707. x: 0,
  42708. y: 0,
  42709. z: 0
  42710. };
  42711. this.initFromArray = function(e) {
  42712. this.points = [];
  42713. for (var t = 0; t < e.length; t++)
  42714. this.points[t] = {
  42715. x: e[t][0],
  42716. y: e[t][1],
  42717. z: e[t][2]
  42718. }
  42719. }
  42720. ,
  42721. this.getPoint = function(e) {
  42722. return i = (this.points.length - 1) * e,
  42723. r = Math.floor(i),
  42724. o = i - r,
  42725. d[0] = 0 === r ? r : r - 1,
  42726. d[1] = r,
  42727. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  42728. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  42729. l = this.points[d[0]],
  42730. c = this.points[d[1]],
  42731. h = this.points[d[2]],
  42732. u = this.points[d[3]],
  42733. a = o * o,
  42734. s = o * a,
  42735. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  42736. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  42737. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  42738. p
  42739. }
  42740. ,
  42741. this.getControlPointsArray = function() {
  42742. var e, t, i = this.points.length, n = [];
  42743. for (e = 0; e < i; e++)
  42744. t = this.points[e],
  42745. n[e] = [t.x, t.y, t.z];
  42746. return n
  42747. }
  42748. ,
  42749. this.getLength = function(e) {
  42750. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  42751. for (u[0] = 0,
  42752. e || (e = 100),
  42753. r = this.points.length * e,
  42754. c.copy(this.points[0]),
  42755. t = 1; t < r; t++)
  42756. i = t / r,
  42757. o = this.getPoint(i),
  42758. h.copy(o),
  42759. d += h.distanceTo(c),
  42760. c.copy(o),
  42761. a = (this.points.length - 1) * i,
  42762. s = Math.floor(a),
  42763. s !== l && (u[s] = d,
  42764. l = s);
  42765. return u[u.length] = d,
  42766. {
  42767. chunks: u,
  42768. total: d
  42769. }
  42770. }
  42771. ,
  42772. this.reparametrizeByArcLength = function(e) {
  42773. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  42774. for (h.push(u.copy(this.points[0]).clone()),
  42775. t = 1; t < this.points.length; t++) {
  42776. for (s = d.chunks[t] - d.chunks[t - 1],
  42777. l = Math.ceil(e * s / d.total),
  42778. o = (t - 1) / (this.points.length - 1),
  42779. a = t / (this.points.length - 1),
  42780. i = 1; i < l - 1; i++)
  42781. r = o + i * (1 / l) * (a - o),
  42782. c = this.getPoint(r),
  42783. h.push(u.copy(c).clone());
  42784. h.push(u.copy(this.points[t]).clone())
  42785. }
  42786. this.points = h
  42787. }
  42788. }
  42789. ,
  42790. n.Triangle = function(e, t, i) {
  42791. this.a = void 0 !== e ? e : new n.Vector3,
  42792. this.b = void 0 !== t ? t : new n.Vector3,
  42793. this.c = void 0 !== i ? i : new n.Vector3
  42794. }
  42795. ,
  42796. n.Triangle.normal = function() {
  42797. var e = new n.Vector3;
  42798. return function(t, i, r, o) {
  42799. var a = o || new n.Vector3;
  42800. a.subVectors(r, i),
  42801. e.subVectors(t, i),
  42802. a.cross(e);
  42803. var s = a.lengthSq();
  42804. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  42805. }
  42806. }(),
  42807. n.Triangle.barycoordFromPoint = function() {
  42808. var e = new n.Vector3
  42809. , t = new n.Vector3
  42810. , i = new n.Vector3;
  42811. return function(r, o, a, s, l) {
  42812. e.subVectors(s, o),
  42813. t.subVectors(a, o),
  42814. i.subVectors(r, o);
  42815. var c = e.dot(e)
  42816. , h = e.dot(t)
  42817. , u = e.dot(i)
  42818. , d = t.dot(t)
  42819. , p = t.dot(i)
  42820. , f = c * d - h * h
  42821. , g = l || new n.Vector3;
  42822. if (0 === f)
  42823. return g.set(-2, -1, -1);
  42824. var m = 1 / f
  42825. , v = (d * u - h * p) * m
  42826. , A = (c * p - h * u) * m;
  42827. return g.set(1 - v - A, A, v)
  42828. }
  42829. }(),
  42830. n.Triangle.containsPoint = function() {
  42831. var e = new n.Vector3;
  42832. return function(t, i, r, o) {
  42833. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  42834. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  42835. }
  42836. }(),
  42837. n.Triangle.prototype = {
  42838. constructor: n.Triangle,
  42839. set: function(e, t, i) {
  42840. return this.a.copy(e),
  42841. this.b.copy(t),
  42842. this.c.copy(i),
  42843. this
  42844. },
  42845. setFromPointsAndIndices: function(e, t, i, n) {
  42846. return this.a.copy(e[t]),
  42847. this.b.copy(e[i]),
  42848. this.c.copy(e[n]),
  42849. this
  42850. },
  42851. clone: function() {
  42852. return (new this.constructor).copy(this)
  42853. },
  42854. copy: function(e) {
  42855. return this.a.copy(e.a),
  42856. this.b.copy(e.b),
  42857. this.c.copy(e.c),
  42858. this
  42859. },
  42860. area: function() {
  42861. var e = new n.Vector3
  42862. , t = new n.Vector3;
  42863. return function() {
  42864. return e.subVectors(this.c, this.b),
  42865. t.subVectors(this.a, this.b),
  42866. .5 * e.cross(t).length()
  42867. }
  42868. }(),
  42869. midpoint: function(e) {
  42870. var t = e || new n.Vector3;
  42871. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  42872. },
  42873. normal: function(e) {
  42874. return n.Triangle.normal(this.a, this.b, this.c, e)
  42875. },
  42876. plane: function(e) {
  42877. var t = e || new n.Plane;
  42878. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  42879. },
  42880. barycoordFromPoint: function(e, t) {
  42881. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  42882. },
  42883. containsPoint: function(e) {
  42884. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  42885. },
  42886. equals: function(e) {
  42887. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  42888. }
  42889. },
  42890. n.Interpolant = function(e, t, i, n) {
  42891. this.parameterPositions = e,
  42892. this._cachedIndex = 0,
  42893. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  42894. this.sampleValues = t,
  42895. this.valueSize = i
  42896. }
  42897. ,
  42898. n.Interpolant.prototype = {
  42899. constructor: n.Interpolant,
  42900. evaluate: function(e) {
  42901. var t = this.parameterPositions
  42902. , i = this._cachedIndex
  42903. , n = t[i]
  42904. , r = t[i - 1];
  42905. e: {
  42906. t: {
  42907. var o;
  42908. i: {
  42909. n: if (!(e < n)) {
  42910. for (var a = i + 2; ; ) {
  42911. if (void 0 === n) {
  42912. if (e < r)
  42913. break n;
  42914. return i = t.length,
  42915. this._cachedIndex = i,
  42916. this.afterEnd_(i - 1, e, r)
  42917. }
  42918. if (i === a)
  42919. break;
  42920. if (r = n,
  42921. n = t[++i],
  42922. e < n)
  42923. break t
  42924. }
  42925. o = t.length;
  42926. break i
  42927. }
  42928. {
  42929. if (e >= r)
  42930. break e;
  42931. var s = t[1];
  42932. e < s && (i = 2,
  42933. r = s);
  42934. for (var a = i - 2; ; ) {
  42935. if (void 0 === r)
  42936. return this._cachedIndex = 0,
  42937. this.beforeStart_(0, e, n);
  42938. if (i === a)
  42939. break;
  42940. if (n = r,
  42941. r = t[--i - 1],
  42942. e >= r)
  42943. break t
  42944. }
  42945. o = i,
  42946. i = 0
  42947. }
  42948. }
  42949. for (; i < o; ) {
  42950. var l = i + o >>> 1;
  42951. e < t[l] ? o = l : i = l + 1
  42952. }
  42953. if (n = t[i],
  42954. r = t[i - 1],
  42955. void 0 === r)
  42956. return this._cachedIndex = 0,
  42957. this.beforeStart_(0, e, n);
  42958. if (void 0 === n)
  42959. return i = t.length,
  42960. this._cachedIndex = i,
  42961. this.afterEnd_(i - 1, r, e)
  42962. }
  42963. this._cachedIndex = i,
  42964. this.intervalChanged_(i, r, n)
  42965. }
  42966. return this.interpolate_(i, r, e, n)
  42967. },
  42968. settings: null,
  42969. DefaultSettings_: {},
  42970. getSettings_: function() {
  42971. return this.settings || this.DefaultSettings_
  42972. },
  42973. copySampleValue_: function(e) {
  42974. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  42975. t[o] = i[r + o];
  42976. return t
  42977. },
  42978. interpolate_: function(e, t, i, n) {
  42979. throw new Error("call to abstract method")
  42980. },
  42981. intervalChanged_: function(e, t, i) {}
  42982. },
  42983. Object.assign(n.Interpolant.prototype, {
  42984. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  42985. afterEnd_: n.Interpolant.prototype.copySampleValue_
  42986. }),
  42987. n.CubicInterpolant = function(e, t, i, r) {
  42988. n.Interpolant.call(this, e, t, i, r),
  42989. this._weightPrev = -0,
  42990. this._offsetPrev = -0,
  42991. this._weightNext = -0,
  42992. this._offsetNext = -0
  42993. }
  42994. ,
  42995. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42996. constructor: n.CubicInterpolant,
  42997. DefaultSettings_: {
  42998. endingStart: n.ZeroCurvatureEnding,
  42999. endingEnd: n.ZeroCurvatureEnding
  43000. },
  43001. intervalChanged_: function(e, t, i) {
  43002. var r = this.parameterPositions
  43003. , o = e - 2
  43004. , a = e + 1
  43005. , s = r[o]
  43006. , l = r[a];
  43007. if (void 0 === s)
  43008. switch (this.getSettings_().endingStart) {
  43009. case n.ZeroSlopeEnding:
  43010. o = e,
  43011. s = 2 * t - i;
  43012. break;
  43013. case n.WrapAroundEnding:
  43014. o = r.length - 2,
  43015. s = t + r[o] - r[o + 1];
  43016. break;
  43017. default:
  43018. o = e,
  43019. s = i
  43020. }
  43021. if (void 0 === l)
  43022. switch (this.getSettings_().endingEnd) {
  43023. case n.ZeroSlopeEnding:
  43024. a = e,
  43025. l = 2 * i - t;
  43026. break;
  43027. case n.WrapAroundEnding:
  43028. a = 1,
  43029. l = i + r[1] - r[0];
  43030. break;
  43031. default:
  43032. a = e - 1,
  43033. l = t
  43034. }
  43035. var c = .5 * (i - t)
  43036. , h = this.valueSize;
  43037. this._weightPrev = c / (t - s),
  43038. this._weightNext = c / (l - i),
  43039. this._offsetPrev = o * h,
  43040. this._offsetNext = a * h
  43041. },
  43042. interpolate_: function(e, t, i, n) {
  43043. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43044. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43045. return r
  43046. }
  43047. }),
  43048. n.DiscreteInterpolant = function(e, t, i, r) {
  43049. n.Interpolant.call(this, e, t, i, r)
  43050. }
  43051. ,
  43052. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43053. constructor: n.DiscreteInterpolant,
  43054. interpolate_: function(e, t, i, n) {
  43055. return this.copySampleValue_(e - 1)
  43056. }
  43057. }),
  43058. n.LinearInterpolant = function(e, t, i, r) {
  43059. n.Interpolant.call(this, e, t, i, r)
  43060. }
  43061. ,
  43062. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43063. constructor: n.LinearInterpolant,
  43064. interpolate_: function(e, t, i, n) {
  43065. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43066. r[u] = o[l + u] * h + o[s + u] * c;
  43067. return r
  43068. }
  43069. }),
  43070. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  43071. n.Interpolant.call(this, e, t, i, r)
  43072. }
  43073. ,
  43074. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43075. constructor: n.QuaternionLinearInterpolant,
  43076. interpolate_: function(e, t, i, r) {
  43077. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43078. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43079. return o
  43080. }
  43081. }),
  43082. n.Clock = function(e) {
  43083. this.autoStart = void 0 === e || e,
  43084. this.startTime = 0,
  43085. this.oldTime = 0,
  43086. this.elapsedTime = 0,
  43087. this.running = !1
  43088. }
  43089. ,
  43090. n.Clock.prototype = {
  43091. constructor: n.Clock,
  43092. start: function() {
  43093. this.startTime = performance.now(),
  43094. this.oldTime = this.startTime,
  43095. this.running = !0
  43096. },
  43097. stop: function() {
  43098. this.getElapsedTime(),
  43099. this.running = !1
  43100. },
  43101. getElapsedTime: function() {
  43102. return this.getDelta(),
  43103. this.elapsedTime
  43104. },
  43105. getDelta: function() {
  43106. var e = 0;
  43107. if (this.autoStart && !this.running && this.start(),
  43108. this.running) {
  43109. var t = performance.now();
  43110. e = .001 * (t - this.oldTime),
  43111. this.oldTime = t,
  43112. this.elapsedTime += e
  43113. }
  43114. return e
  43115. }
  43116. },
  43117. n.EventDispatcher = function() {}
  43118. ,
  43119. n.EventDispatcher.prototype = {
  43120. constructor: n.EventDispatcher,
  43121. apply: function(e) {
  43122. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43123. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43124. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43125. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43126. },
  43127. addEventListener: function(e, t) {
  43128. void 0 === this._listeners && (this._listeners = {});
  43129. var i = this._listeners;
  43130. void 0 === i[e] && (i[e] = []),
  43131. i[e].indexOf(t) === -1 && i[e].push(t)
  43132. },
  43133. hasEventListener: function(e, t) {
  43134. if (void 0 === this._listeners)
  43135. return !1;
  43136. var i = this._listeners;
  43137. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43138. },
  43139. removeEventListener: function(e, t) {
  43140. if (void 0 !== this._listeners) {
  43141. var i = this._listeners
  43142. , n = i[e];
  43143. if (void 0 !== n) {
  43144. var r = n.indexOf(t);
  43145. r !== -1 && n.splice(r, 1)
  43146. }
  43147. }
  43148. },
  43149. dispatchEvent: function(e) {
  43150. if (void 0 !== this._listeners) {
  43151. var t = this._listeners
  43152. , i = t[e.type];
  43153. if (void 0 !== i) {
  43154. e.target = this;
  43155. for (var n = [], r = i.length, o = 0; o < r; o++)
  43156. n[o] = i[o];
  43157. for (var o = 0; o < r; o++)
  43158. n[o].call(this, e)
  43159. }
  43160. }
  43161. }
  43162. },
  43163. n.Layers = function() {
  43164. this.mask = 1
  43165. }
  43166. ,
  43167. n.Layers.prototype = {
  43168. constructor: n.Layers,
  43169. set: function(e) {
  43170. this.mask = 1 << e
  43171. },
  43172. enable: function(e) {
  43173. this.mask |= 1 << e
  43174. },
  43175. toggle: function(e) {
  43176. this.mask ^= 1 << e
  43177. },
  43178. disable: function(e) {
  43179. this.mask &= ~(1 << e)
  43180. },
  43181. test: function(e) {
  43182. return 0 !== (this.mask & e.mask)
  43183. }
  43184. },
  43185. function(e) {
  43186. function t(e, t) {
  43187. return e.distance - t.distance
  43188. }
  43189. function i(e, t, n, r) {
  43190. if (e.visible !== !1 && (e.raycast(t, n),
  43191. r === !0))
  43192. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43193. i(o[a], t, n, !0)
  43194. }
  43195. e.Raycaster = function(t, i, n, r) {
  43196. this.ray = new e.Ray(t,i),
  43197. this.near = n || 0,
  43198. this.far = r || 1 / 0,
  43199. this.params = {
  43200. Mesh: {},
  43201. Line: {},
  43202. LOD: {},
  43203. Points: {
  43204. threshold: 1
  43205. },
  43206. Sprite: {}
  43207. },
  43208. Object.defineProperties(this.params, {
  43209. PointCloud: {
  43210. get: function() {
  43211. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43212. this.Points
  43213. }
  43214. }
  43215. })
  43216. }
  43217. ,
  43218. e.Raycaster.prototype = {
  43219. constructor: e.Raycaster,
  43220. linePrecision: 1,
  43221. set: function(e, t) {
  43222. this.ray.set(e, t)
  43223. },
  43224. setFromCamera: function(t, i) {
  43225. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43226. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43227. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43228. },
  43229. intersectObject: function(e, n) {
  43230. var r = [];
  43231. return i(e, this, r, n),
  43232. r.sort(t),
  43233. r
  43234. },
  43235. intersectObjects: function(e, n) {
  43236. var r = [];
  43237. if (Array.isArray(e) === !1)
  43238. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43239. r;
  43240. for (var o = 0, a = e.length; o < a; o++)
  43241. i(e[o], this, r, n);
  43242. return r.sort(t),
  43243. r
  43244. }
  43245. }
  43246. }(n),
  43247. n.Object3D = function() {
  43248. function e() {
  43249. o.setFromEuler(r, !1)
  43250. }
  43251. function t() {
  43252. r.setFromQuaternion(o, void 0, !1)
  43253. }
  43254. Object.defineProperty(this, "id", {
  43255. value: n.Object3DIdCount++
  43256. }),
  43257. this.uuid = n.Math.generateUUID(),
  43258. this.name = "",
  43259. this.type = "Object3D",
  43260. this.parent = null,
  43261. this.children = [],
  43262. this.up = n.Object3D.DefaultUp.clone();
  43263. var i = new n.Vector3
  43264. , r = new n.Euler
  43265. , o = new n.Quaternion
  43266. , a = new n.Vector3(1,1,1);
  43267. r.onChange(e),
  43268. o.onChange(t),
  43269. Object.defineProperties(this, {
  43270. position: {
  43271. enumerable: !0,
  43272. value: i
  43273. },
  43274. rotation: {
  43275. enumerable: !0,
  43276. value: r
  43277. },
  43278. quaternion: {
  43279. enumerable: !0,
  43280. value: o
  43281. },
  43282. scale: {
  43283. enumerable: !0,
  43284. value: a
  43285. },
  43286. modelViewMatrix: {
  43287. value: new n.Matrix4
  43288. },
  43289. normalMatrix: {
  43290. value: new n.Matrix3
  43291. }
  43292. }),
  43293. this.rotationAutoUpdate = !0,
  43294. this.matrix = new n.Matrix4,
  43295. this.matrixWorld = new n.Matrix4,
  43296. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43297. this.matrixWorldNeedsUpdate = !1,
  43298. this.layers = new n.Layers,
  43299. this.visible = !0,
  43300. this.castShadow = !1,
  43301. this.receiveShadow = !1,
  43302. this.frustumCulled = !0,
  43303. this.renderOrder = 0,
  43304. this.userData = {}
  43305. }
  43306. ,
  43307. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43308. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43309. n.Object3D.prototype = {
  43310. constructor: n.Object3D,
  43311. applyMatrix: function(e) {
  43312. this.matrix.multiplyMatrices(e, this.matrix),
  43313. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43314. },
  43315. setRotationFromAxisAngle: function(e, t) {
  43316. this.quaternion.setFromAxisAngle(e, t)
  43317. },
  43318. setRotationFromEuler: function(e) {
  43319. this.quaternion.setFromEuler(e, !0)
  43320. },
  43321. setRotationFromMatrix: function(e) {
  43322. this.quaternion.setFromRotationMatrix(e)
  43323. },
  43324. setRotationFromQuaternion: function(e) {
  43325. this.quaternion.copy(e)
  43326. },
  43327. rotateOnAxis: function() {
  43328. var e = new n.Quaternion;
  43329. return function(t, i) {
  43330. return e.setFromAxisAngle(t, i),
  43331. this.quaternion.multiply(e),
  43332. this
  43333. }
  43334. }(),
  43335. rotateX: function() {
  43336. var e = new n.Vector3(1,0,0);
  43337. return function(t) {
  43338. return this.rotateOnAxis(e, t)
  43339. }
  43340. }(),
  43341. rotateY: function() {
  43342. var e = new n.Vector3(0,1,0);
  43343. return function(t) {
  43344. return this.rotateOnAxis(e, t)
  43345. }
  43346. }(),
  43347. rotateZ: function() {
  43348. var e = new n.Vector3(0,0,1);
  43349. return function(t) {
  43350. return this.rotateOnAxis(e, t)
  43351. }
  43352. }(),
  43353. translateOnAxis: function() {
  43354. var e = new n.Vector3;
  43355. return function(t, i) {
  43356. return e.copy(t).applyQuaternion(this.quaternion),
  43357. this.position.add(e.multiplyScalar(i)),
  43358. this
  43359. }
  43360. }(),
  43361. translateX: function() {
  43362. var e = new n.Vector3(1,0,0);
  43363. return function(t) {
  43364. return this.translateOnAxis(e, t)
  43365. }
  43366. }(),
  43367. translateY: function() {
  43368. var e = new n.Vector3(0,1,0);
  43369. return function(t) {
  43370. return this.translateOnAxis(e, t)
  43371. }
  43372. }(),
  43373. translateZ: function() {
  43374. var e = new n.Vector3(0,0,1);
  43375. return function(t) {
  43376. return this.translateOnAxis(e, t)
  43377. }
  43378. }(),
  43379. localToWorld: function(e) {
  43380. return e.applyMatrix4(this.matrixWorld)
  43381. },
  43382. worldToLocal: function() {
  43383. var e = new n.Matrix4;
  43384. return function(t) {
  43385. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43386. }
  43387. }(),
  43388. lookAt: function() {
  43389. var e = new n.Matrix4;
  43390. return function(t) {
  43391. e.lookAt(t, this.position, this.up),
  43392. this.quaternion.setFromRotationMatrix(e)
  43393. }
  43394. }(),
  43395. add: function(e) {
  43396. if (arguments.length > 1) {
  43397. for (var t = 0; t < arguments.length; t++)
  43398. this.add(arguments[t]);
  43399. return this
  43400. }
  43401. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43402. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43403. e.parent = this,
  43404. e.dispatchEvent({
  43405. type: "added"
  43406. }),
  43407. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43408. this)
  43409. },
  43410. remove: function(e) {
  43411. if (arguments.length > 1)
  43412. for (var t = 0; t < arguments.length; t++)
  43413. this.remove(arguments[t]);
  43414. var i = this.children.indexOf(e);
  43415. i !== -1 && (e.parent = null,
  43416. e.dispatchEvent({
  43417. type: "removed"
  43418. }),
  43419. this.children.splice(i, 1))
  43420. },
  43421. getObjectById: function(e) {
  43422. return this.getObjectByProperty("id", e)
  43423. },
  43424. getObjectByName: function(e) {
  43425. return this.getObjectByProperty("name", e)
  43426. },
  43427. getObjectByProperty: function(e, t) {
  43428. if (this[e] === t)
  43429. return this;
  43430. for (var i = 0, n = this.children.length; i < n; i++) {
  43431. var r = this.children[i]
  43432. , o = r.getObjectByProperty(e, t);
  43433. if (void 0 !== o)
  43434. return o
  43435. }
  43436. },
  43437. getWorldPosition: function(e) {
  43438. var t = e || new n.Vector3;
  43439. return this.updateMatrixWorld(!0),
  43440. t.setFromMatrixPosition(this.matrixWorld)
  43441. },
  43442. getWorldQuaternion: function() {
  43443. var e = new n.Vector3
  43444. , t = new n.Vector3;
  43445. return function(i) {
  43446. var r = i || new n.Quaternion;
  43447. return this.updateMatrixWorld(!0),
  43448. this.matrixWorld.decompose(e, r, t),
  43449. r
  43450. }
  43451. }(),
  43452. getWorldRotation: function() {
  43453. var e = new n.Quaternion;
  43454. return function(t) {
  43455. var i = t || new n.Euler;
  43456. return this.getWorldQuaternion(e),
  43457. i.setFromQuaternion(e, this.rotation.order, !1)
  43458. }
  43459. }(),
  43460. getWorldScale: function() {
  43461. var e = new n.Vector3
  43462. , t = new n.Quaternion;
  43463. return function(i) {
  43464. var r = i || new n.Vector3;
  43465. return this.updateMatrixWorld(!0),
  43466. this.matrixWorld.decompose(e, t, r),
  43467. r
  43468. }
  43469. }(),
  43470. getWorldDirection: function() {
  43471. var e = new n.Quaternion;
  43472. return function(t) {
  43473. var i = t || new n.Vector3;
  43474. return this.getWorldQuaternion(e),
  43475. i.set(0, 0, 1).applyQuaternion(e)
  43476. }
  43477. }(),
  43478. raycast: function() {},
  43479. traverse: function(e) {
  43480. e(this);
  43481. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43482. t[i].traverse(e)
  43483. },
  43484. traverseVisible: function(e) {
  43485. if (this.visible !== !1) {
  43486. e(this);
  43487. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43488. t[i].traverseVisible(e)
  43489. }
  43490. },
  43491. traverseAncestors: function(e) {
  43492. var t = this.parent;
  43493. null !== t && (e(t),
  43494. t.traverseAncestors(e))
  43495. },
  43496. updateMatrix: function() {
  43497. this.matrix.compose(this.position, this.quaternion, this.scale),
  43498. this.matrixWorldNeedsUpdate = !0
  43499. },
  43500. updateMatrixWorld: function(e) {
  43501. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43502. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43503. this.matrixWorldNeedsUpdate = !1,
  43504. e = !0);
  43505. for (var t = 0, i = this.children.length; t < i; t++)
  43506. this.children[t].updateMatrixWorld(e)
  43507. },
  43508. toJSON: function(e) {
  43509. function t(e) {
  43510. var t = [];
  43511. for (var i in e) {
  43512. var n = e[i];
  43513. delete n.metadata,
  43514. t.push(n)
  43515. }
  43516. return t
  43517. }
  43518. var i = void 0 === e
  43519. , n = {};
  43520. i && (e = {
  43521. geometries: {},
  43522. materials: {},
  43523. textures: {},
  43524. images: {}
  43525. },
  43526. n.metadata = {
  43527. version: 4.4,
  43528. type: "Object",
  43529. generator: "Object3D.toJSON"
  43530. });
  43531. var r = {};
  43532. if (r.uuid = this.uuid,
  43533. r.type = this.type,
  43534. "" !== this.name && (r.name = this.name),
  43535. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43536. this.castShadow === !0 && (r.castShadow = !0),
  43537. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43538. this.visible === !1 && (r.visible = !1),
  43539. r.matrix = this.matrix.toArray(),
  43540. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43541. r.geometry = this.geometry.uuid),
  43542. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43543. r.material = this.material.uuid),
  43544. this.children.length > 0) {
  43545. r.children = [];
  43546. for (var o = 0; o < this.children.length; o++)
  43547. r.children.push(this.children[o].toJSON(e).object)
  43548. }
  43549. if (i) {
  43550. var a = t(e.geometries)
  43551. , s = t(e.materials)
  43552. , l = t(e.textures)
  43553. , c = t(e.images);
  43554. a.length > 0 && (n.geometries = a),
  43555. s.length > 0 && (n.materials = s),
  43556. l.length > 0 && (n.textures = l),
  43557. c.length > 0 && (n.images = c)
  43558. }
  43559. return n.object = r,
  43560. n
  43561. },
  43562. clone: function(e) {
  43563. return (new this.constructor).copy(this, e)
  43564. },
  43565. copy: function(e, t) {
  43566. if (void 0 === t && (t = !0),
  43567. this.name = e.name,
  43568. this.up.copy(e.up),
  43569. this.position.copy(e.position),
  43570. this.quaternion.copy(e.quaternion),
  43571. this.scale.copy(e.scale),
  43572. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43573. this.matrix.copy(e.matrix),
  43574. this.matrixWorld.copy(e.matrixWorld),
  43575. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43576. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43577. this.visible = e.visible,
  43578. this.castShadow = e.castShadow,
  43579. this.receiveShadow = e.receiveShadow,
  43580. this.frustumCulled = e.frustumCulled,
  43581. this.renderOrder = e.renderOrder,
  43582. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43583. t === !0)
  43584. for (var i = 0; i < e.children.length; i++) {
  43585. var n = e.children[i];
  43586. this.add(n.clone())
  43587. }
  43588. return this
  43589. }
  43590. },
  43591. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43592. n.Object3DIdCount = 0,
  43593. n.Face3 = function(e, t, i, r, o, a) {
  43594. this.a = e,
  43595. this.b = t,
  43596. this.c = i,
  43597. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43598. this.vertexNormals = Array.isArray(r) ? r : [],
  43599. this.color = o instanceof n.Color ? o : new n.Color,
  43600. this.vertexColors = Array.isArray(o) ? o : [],
  43601. this.materialIndex = void 0 !== a ? a : 0
  43602. }
  43603. ,
  43604. n.Face3.prototype = {
  43605. constructor: n.Face3,
  43606. clone: function() {
  43607. return (new this.constructor).copy(this)
  43608. },
  43609. copy: function(e) {
  43610. this.a = e.a,
  43611. this.b = e.b,
  43612. this.c = e.c,
  43613. this.normal.copy(e.normal),
  43614. this.color.copy(e.color),
  43615. this.materialIndex = e.materialIndex;
  43616. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43617. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43618. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43619. this.vertexColors[t] = e.vertexColors[t].clone();
  43620. return this
  43621. }
  43622. },
  43623. n.BufferAttribute = function(e, t) {
  43624. this.uuid = n.Math.generateUUID(),
  43625. this.array = e,
  43626. this.itemSize = t,
  43627. this.dynamic = !1,
  43628. this.updateRange = {
  43629. offset: 0,
  43630. count: -1
  43631. },
  43632. this.version = 0
  43633. }
  43634. ,
  43635. n.BufferAttribute.prototype = {
  43636. constructor: n.BufferAttribute,
  43637. get count() {
  43638. return this.array.length / this.itemSize
  43639. },
  43640. set needsUpdate(e) {
  43641. e === !0 && this.version++
  43642. },
  43643. setDynamic: function(e) {
  43644. return this.dynamic = e,
  43645. this
  43646. },
  43647. copy: function(e) {
  43648. return this.array = new e.array.constructor(e.array),
  43649. this.itemSize = e.itemSize,
  43650. this.dynamic = e.dynamic,
  43651. this
  43652. },
  43653. copyAt: function(e, t, i) {
  43654. e *= this.itemSize,
  43655. i *= t.itemSize;
  43656. for (var n = 0, r = this.itemSize; n < r; n++)
  43657. this.array[e + n] = t.array[i + n];
  43658. return this
  43659. },
  43660. copyArray: function(e) {
  43661. return this.array.set(e),
  43662. this
  43663. },
  43664. copyColorsArray: function(e) {
  43665. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43666. var a = e[r];
  43667. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43668. a = new n.Color),
  43669. t[i++] = a.r,
  43670. t[i++] = a.g,
  43671. t[i++] = a.b
  43672. }
  43673. return this
  43674. },
  43675. copyIndicesArray: function(e) {
  43676. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43677. var o = e[n];
  43678. t[i++] = o.a,
  43679. t[i++] = o.b,
  43680. t[i++] = o.c
  43681. }
  43682. return this
  43683. },
  43684. copyVector2sArray: function(e) {
  43685. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43686. var a = e[r];
  43687. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43688. a = new n.Vector2),
  43689. t[i++] = a.x,
  43690. t[i++] = a.y
  43691. }
  43692. return this
  43693. },
  43694. copyVector3sArray: function(e) {
  43695. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43696. var a = e[r];
  43697. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43698. a = new n.Vector3),
  43699. t[i++] = a.x,
  43700. t[i++] = a.y,
  43701. t[i++] = a.z
  43702. }
  43703. return this
  43704. },
  43705. copyVector4sArray: function(e) {
  43706. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43707. var a = e[r];
  43708. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  43709. a = new n.Vector4),
  43710. t[i++] = a.x,
  43711. t[i++] = a.y,
  43712. t[i++] = a.z,
  43713. t[i++] = a.w
  43714. }
  43715. return this
  43716. },
  43717. set: function(e, t) {
  43718. return void 0 === t && (t = 0),
  43719. this.array.set(e, t),
  43720. this
  43721. },
  43722. getX: function(e) {
  43723. return this.array[e * this.itemSize]
  43724. },
  43725. setX: function(e, t) {
  43726. return this.array[e * this.itemSize] = t,
  43727. this
  43728. },
  43729. getY: function(e) {
  43730. return this.array[e * this.itemSize + 1]
  43731. },
  43732. setY: function(e, t) {
  43733. return this.array[e * this.itemSize + 1] = t,
  43734. this
  43735. },
  43736. getZ: function(e) {
  43737. return this.array[e * this.itemSize + 2]
  43738. },
  43739. setZ: function(e, t) {
  43740. return this.array[e * this.itemSize + 2] = t,
  43741. this
  43742. },
  43743. getW: function(e) {
  43744. return this.array[e * this.itemSize + 3]
  43745. },
  43746. setW: function(e, t) {
  43747. return this.array[e * this.itemSize + 3] = t,
  43748. this
  43749. },
  43750. setXY: function(e, t, i) {
  43751. return e *= this.itemSize,
  43752. this.array[e + 0] = t,
  43753. this.array[e + 1] = i,
  43754. this
  43755. },
  43756. setXYZ: function(e, t, i, n) {
  43757. return e *= this.itemSize,
  43758. this.array[e + 0] = t,
  43759. this.array[e + 1] = i,
  43760. this.array[e + 2] = n,
  43761. this
  43762. },
  43763. setXYZW: function(e, t, i, n, r) {
  43764. return e *= this.itemSize,
  43765. this.array[e + 0] = t,
  43766. this.array[e + 1] = i,
  43767. this.array[e + 2] = n,
  43768. this.array[e + 3] = r,
  43769. this
  43770. },
  43771. clone: function() {
  43772. return (new this.constructor).copy(this)
  43773. }
  43774. },
  43775. n.Int8Attribute = function(e, t) {
  43776. return new n.BufferAttribute(new Int8Array(e),t)
  43777. }
  43778. ,
  43779. n.Uint8Attribute = function(e, t) {
  43780. return new n.BufferAttribute(new Uint8Array(e),t)
  43781. }
  43782. ,
  43783. n.Uint8ClampedAttribute = function(e, t) {
  43784. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  43785. }
  43786. ,
  43787. n.Int16Attribute = function(e, t) {
  43788. return new n.BufferAttribute(new Int16Array(e),t)
  43789. }
  43790. ,
  43791. n.Uint16Attribute = function(e, t) {
  43792. return new n.BufferAttribute(new Uint16Array(e),t)
  43793. }
  43794. ;
  43795. n.Int32Attribute = function(e, t) {
  43796. return new n.BufferAttribute(new Int32Array(e),t)
  43797. }
  43798. ;
  43799. n.Uint32Attribute = function(e, t) {
  43800. return new n.BufferAttribute(new Uint32Array(e),t)
  43801. }
  43802. ,
  43803. n.Float32Attribute = function(e, t) {
  43804. return new n.BufferAttribute(new Float32Array(e),t)
  43805. }
  43806. ,
  43807. n.Float64Attribute = function(e, t) {
  43808. return new n.BufferAttribute(new Float64Array(e),t)
  43809. }
  43810. ,
  43811. n.DynamicBufferAttribute = function(e, t) {
  43812. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  43813. new n.BufferAttribute(e,t).setDynamic(!0)
  43814. }
  43815. ,
  43816. n.InstancedBufferAttribute = function(e, t, i) {
  43817. n.BufferAttribute.call(this, e, t),
  43818. this.meshPerAttribute = i || 1
  43819. }
  43820. ,
  43821. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  43822. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  43823. n.InstancedBufferAttribute.prototype.copy = function(e) {
  43824. return n.BufferAttribute.prototype.copy.call(this, e),
  43825. this.meshPerAttribute = e.meshPerAttribute,
  43826. this
  43827. }
  43828. ,
  43829. n.InterleavedBuffer = function(e, t) {
  43830. this.uuid = n.Math.generateUUID(),
  43831. this.array = e,
  43832. this.stride = t,
  43833. this.dynamic = !1,
  43834. this.updateRange = {
  43835. offset: 0,
  43836. count: -1
  43837. },
  43838. this.version = 0
  43839. }
  43840. ,
  43841. n.InterleavedBuffer.prototype = {
  43842. constructor: n.InterleavedBuffer,
  43843. get length() {
  43844. return this.array.length
  43845. },
  43846. get count() {
  43847. return this.array.length / this.stride
  43848. },
  43849. set needsUpdate(e) {
  43850. e === !0 && this.version++
  43851. },
  43852. setDynamic: function(e) {
  43853. return this.dynamic = e,
  43854. this
  43855. },
  43856. copy: function(e) {
  43857. return this.array = new e.array.constructor(e.array),
  43858. this.stride = e.stride,
  43859. this.dynamic = e.dynamic,
  43860. this
  43861. },
  43862. copyAt: function(e, t, i) {
  43863. e *= this.stride,
  43864. i *= t.stride;
  43865. for (var n = 0, r = this.stride; n < r; n++)
  43866. this.array[e + n] = t.array[i + n];
  43867. return this
  43868. },
  43869. set: function(e, t) {
  43870. return void 0 === t && (t = 0),
  43871. this.array.set(e, t),
  43872. this
  43873. },
  43874. clone: function() {
  43875. return (new this.constructor).copy(this)
  43876. }
  43877. },
  43878. n.InstancedInterleavedBuffer = function(e, t, i) {
  43879. n.InterleavedBuffer.call(this, e, t),
  43880. this.meshPerAttribute = i || 1
  43881. }
  43882. ,
  43883. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  43884. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  43885. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  43886. return n.InterleavedBuffer.prototype.copy.call(this, e),
  43887. this.meshPerAttribute = e.meshPerAttribute,
  43888. this
  43889. }
  43890. ,
  43891. n.InterleavedBufferAttribute = function(e, t, i) {
  43892. this.uuid = n.Math.generateUUID(),
  43893. this.data = e,
  43894. this.itemSize = t,
  43895. this.offset = i
  43896. }
  43897. ,
  43898. n.InterleavedBufferAttribute.prototype = {
  43899. constructor: n.InterleavedBufferAttribute,
  43900. get length() {
  43901. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  43902. this.array.length
  43903. },
  43904. get count() {
  43905. return this.data.count
  43906. },
  43907. setX: function(e, t) {
  43908. return this.data.array[e * this.data.stride + this.offset] = t,
  43909. this
  43910. },
  43911. setY: function(e, t) {
  43912. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  43913. this
  43914. },
  43915. setZ: function(e, t) {
  43916. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  43917. this
  43918. },
  43919. setW: function(e, t) {
  43920. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  43921. this
  43922. },
  43923. getX: function(e) {
  43924. return this.data.array[e * this.data.stride + this.offset]
  43925. },
  43926. getY: function(e) {
  43927. return this.data.array[e * this.data.stride + this.offset + 1]
  43928. },
  43929. getZ: function(e) {
  43930. return this.data.array[e * this.data.stride + this.offset + 2]
  43931. },
  43932. getW: function(e) {
  43933. return this.data.array[e * this.data.stride + this.offset + 3]
  43934. },
  43935. setXY: function(e, t, i) {
  43936. return e = e * this.data.stride + this.offset,
  43937. this.data.array[e + 0] = t,
  43938. this.data.array[e + 1] = i,
  43939. this
  43940. },
  43941. setXYZ: function(e, t, i, n) {
  43942. return e = e * this.data.stride + this.offset,
  43943. this.data.array[e + 0] = t,
  43944. this.data.array[e + 1] = i,
  43945. this.data.array[e + 2] = n,
  43946. this
  43947. },
  43948. setXYZW: function(e, t, i, n, r) {
  43949. return e = e * this.data.stride + this.offset,
  43950. this.data.array[e + 0] = t,
  43951. this.data.array[e + 1] = i,
  43952. this.data.array[e + 2] = n,
  43953. this.data.array[e + 3] = r,
  43954. this
  43955. }
  43956. },
  43957. n.Geometry = function() {
  43958. Object.defineProperty(this, "id", {
  43959. value: n.GeometryIdCount++
  43960. }),
  43961. this.uuid = n.Math.generateUUID(),
  43962. this.name = "",
  43963. this.type = "Geometry",
  43964. this.vertices = [],
  43965. this.colors = [],
  43966. this.faces = [],
  43967. this.faceVertexUvs = [[]],
  43968. this.morphTargets = [],
  43969. this.morphNormals = [],
  43970. this.skinWeights = [],
  43971. this.skinIndices = [],
  43972. this.lineDistances = [],
  43973. this.boundingBox = null,
  43974. this.boundingSphere = null,
  43975. this.verticesNeedUpdate = !1,
  43976. this.elementsNeedUpdate = !1,
  43977. this.uvsNeedUpdate = !1,
  43978. this.normalsNeedUpdate = !1,
  43979. this.colorsNeedUpdate = !1,
  43980. this.lineDistancesNeedUpdate = !1,
  43981. this.groupsNeedUpdate = !1
  43982. }
  43983. ,
  43984. n.Geometry.prototype = {
  43985. constructor: n.Geometry,
  43986. applyMatrix: function(e) {
  43987. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  43988. var o = this.vertices[i];
  43989. o.applyMatrix4(e)
  43990. }
  43991. for (var i = 0, r = this.faces.length; i < r; i++) {
  43992. var a = this.faces[i];
  43993. a.normal.applyMatrix3(t).normalize();
  43994. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  43995. a.vertexNormals[s].applyMatrix3(t).normalize()
  43996. }
  43997. return null !== this.boundingBox && this.computeBoundingBox(),
  43998. null !== this.boundingSphere && this.computeBoundingSphere(),
  43999. this.verticesNeedUpdate = !0,
  44000. this.normalsNeedUpdate = !0,
  44001. this
  44002. },
  44003. rotateX: function() {
  44004. var e;
  44005. return function(t) {
  44006. return void 0 === e && (e = new n.Matrix4),
  44007. e.makeRotationX(t),
  44008. this.applyMatrix(e),
  44009. this
  44010. }
  44011. }(),
  44012. rotateY: function() {
  44013. var e;
  44014. return function(t) {
  44015. return void 0 === e && (e = new n.Matrix4),
  44016. e.makeRotationY(t),
  44017. this.applyMatrix(e),
  44018. this
  44019. }
  44020. }(),
  44021. rotateZ: function() {
  44022. var e;
  44023. return function(t) {
  44024. return void 0 === e && (e = new n.Matrix4),
  44025. e.makeRotationZ(t),
  44026. this.applyMatrix(e),
  44027. this
  44028. }
  44029. }(),
  44030. translate: function() {
  44031. var e;
  44032. return function(t, i, r) {
  44033. return void 0 === e && (e = new n.Matrix4),
  44034. e.makeTranslation(t, i, r),
  44035. this.applyMatrix(e),
  44036. this
  44037. }
  44038. }(),
  44039. scale: function() {
  44040. var e;
  44041. return function(t, i, r) {
  44042. return void 0 === e && (e = new n.Matrix4),
  44043. e.makeScale(t, i, r),
  44044. this.applyMatrix(e),
  44045. this
  44046. }
  44047. }(),
  44048. lookAt: function() {
  44049. var e;
  44050. return function(t) {
  44051. void 0 === e && (e = new n.Object3D),
  44052. e.lookAt(t),
  44053. e.updateMatrix(),
  44054. this.applyMatrix(e.matrix)
  44055. }
  44056. }(),
  44057. fromBufferGeometry: function(e) {
  44058. function t(e, t, r, o) {
  44059. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44060. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44061. , g = new n.Face3(e,t,r,a,f,o);
  44062. i.faces.push(g),
  44063. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44064. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44065. }
  44066. var i = this
  44067. , r = null !== e.index ? e.index.array : void 0
  44068. , o = e.attributes
  44069. , a = o.position.array
  44070. , s = void 0 !== o.normal ? o.normal.array : void 0
  44071. , l = void 0 !== o.color ? o.color.array : void 0
  44072. , c = void 0 !== o.uv ? o.uv.array : void 0
  44073. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44074. void 0 !== h && (this.faceVertexUvs[1] = []);
  44075. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44076. g += 2)
  44077. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  44078. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  44079. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  44080. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  44081. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  44082. if (void 0 !== r) {
  44083. var m = e.groups;
  44084. if (m.length > 0)
  44085. for (var f = 0; f < m.length; f++)
  44086. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44087. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44088. else
  44089. for (var f = 0; f < r.length; f += 3)
  44090. t(r[f], r[f + 1], r[f + 2])
  44091. } else
  44092. for (var f = 0; f < a.length / 3; f += 3)
  44093. t(f, f + 1, f + 2);
  44094. return this.computeFaceNormals(),
  44095. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44096. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44097. this
  44098. },
  44099. center: function() {
  44100. this.computeBoundingBox();
  44101. var e = this.boundingBox.center().negate();
  44102. return this.translate(e.x, e.y, e.z),
  44103. e
  44104. },
  44105. normalize: function() {
  44106. this.computeBoundingSphere();
  44107. var e = this.boundingSphere.center
  44108. , t = this.boundingSphere.radius
  44109. , i = 0 === t ? 1 : 1 / t
  44110. , r = new n.Matrix4;
  44111. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44112. this.applyMatrix(r),
  44113. this
  44114. },
  44115. computeFaceNormals: function() {
  44116. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44117. var o = this.faces[i]
  44118. , a = this.vertices[o.a]
  44119. , s = this.vertices[o.b]
  44120. , l = this.vertices[o.c];
  44121. e.subVectors(l, s),
  44122. t.subVectors(a, s),
  44123. e.cross(t),
  44124. e.normalize(),
  44125. o.normal.copy(e)
  44126. }
  44127. },
  44128. computeVertexNormals: function(e) {
  44129. void 0 === e && (e = !0);
  44130. var t, i, r, o, a, s;
  44131. for (s = new Array(this.vertices.length),
  44132. t = 0,
  44133. i = this.vertices.length; t < i; t++)
  44134. s[t] = new n.Vector3;
  44135. if (e) {
  44136. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44137. for (r = 0,
  44138. o = this.faces.length; r < o; r++)
  44139. a = this.faces[r],
  44140. l = this.vertices[a.a],
  44141. c = this.vertices[a.b],
  44142. h = this.vertices[a.c],
  44143. u.subVectors(h, c),
  44144. d.subVectors(l, c),
  44145. u.cross(d),
  44146. s[a.a].add(u),
  44147. s[a.b].add(u),
  44148. s[a.c].add(u)
  44149. } else
  44150. for (r = 0,
  44151. o = this.faces.length; r < o; r++)
  44152. a = this.faces[r],
  44153. s[a.a].add(a.normal),
  44154. s[a.b].add(a.normal),
  44155. s[a.c].add(a.normal);
  44156. for (t = 0,
  44157. i = this.vertices.length; t < i; t++)
  44158. s[t].normalize();
  44159. for (r = 0,
  44160. o = this.faces.length; r < o; r++) {
  44161. a = this.faces[r];
  44162. var p = a.vertexNormals;
  44163. 3 === p.length ? (p[0].copy(s[a.a]),
  44164. p[1].copy(s[a.b]),
  44165. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44166. p[1] = s[a.b].clone(),
  44167. p[2] = s[a.c].clone())
  44168. }
  44169. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44170. },
  44171. computeMorphNormals: function() {
  44172. var e, t, i, r, o;
  44173. for (i = 0,
  44174. r = this.faces.length; i < r; i++)
  44175. for (o = this.faces[i],
  44176. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44177. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44178. e = 0,
  44179. t = o.vertexNormals.length; e < t; e++)
  44180. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44181. var a = new n.Geometry;
  44182. for (a.faces = this.faces,
  44183. e = 0,
  44184. t = this.morphTargets.length; e < t; e++) {
  44185. if (!this.morphNormals[e]) {
  44186. this.morphNormals[e] = {},
  44187. this.morphNormals[e].faceNormals = [],
  44188. this.morphNormals[e].vertexNormals = [];
  44189. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44190. for (i = 0,
  44191. r = this.faces.length; i < r; i++)
  44192. s = new n.Vector3,
  44193. l = {
  44194. a: new n.Vector3,
  44195. b: new n.Vector3,
  44196. c: new n.Vector3
  44197. },
  44198. c.push(s),
  44199. h.push(l)
  44200. }
  44201. var u = this.morphNormals[e];
  44202. a.vertices = this.morphTargets[e].vertices,
  44203. a.computeFaceNormals(),
  44204. a.computeVertexNormals();
  44205. var s, l;
  44206. for (i = 0,
  44207. r = this.faces.length; i < r; i++)
  44208. o = this.faces[i],
  44209. s = u.faceNormals[i],
  44210. l = u.vertexNormals[i],
  44211. s.copy(o.normal),
  44212. l.a.copy(o.vertexNormals[0]),
  44213. l.b.copy(o.vertexNormals[1]),
  44214. l.c.copy(o.vertexNormals[2])
  44215. }
  44216. for (i = 0,
  44217. r = this.faces.length; i < r; i++)
  44218. o = this.faces[i],
  44219. o.normal = o.__originalFaceNormal,
  44220. o.vertexNormals = o.__originalVertexNormals
  44221. },
  44222. computeTangents: function() {
  44223. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44224. },
  44225. computeLineDistances: function() {
  44226. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44227. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44228. this.lineDistances[i] = e
  44229. },
  44230. computeBoundingBox: function() {
  44231. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44232. this.boundingBox.setFromPoints(this.vertices)
  44233. },
  44234. computeBoundingSphere: function() {
  44235. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44236. this.boundingSphere.setFromPoints(this.vertices)
  44237. },
  44238. merge: function(e, t, i) {
  44239. if (e instanceof n.Geometry == !1)
  44240. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44241. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44242. void 0 === i && (i = 0),
  44243. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44244. for (var d = 0, p = s.length; d < p; d++) {
  44245. var f = s[d]
  44246. , g = f.clone();
  44247. void 0 !== t && g.applyMatrix4(t),
  44248. a.push(g)
  44249. }
  44250. for (d = 0,
  44251. p = c.length; d < p; d++) {
  44252. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44253. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44254. m.normal.copy(y.normal),
  44255. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44256. for (var E = 0, b = C.length; E < b; E++)
  44257. v = C[E].clone(),
  44258. void 0 !== r && v.applyMatrix3(r).normalize(),
  44259. m.vertexNormals.push(v);
  44260. m.color.copy(y.color);
  44261. for (var E = 0, b = I.length; E < b; E++)
  44262. A = I[E],
  44263. m.vertexColors.push(A.clone());
  44264. m.materialIndex = y.materialIndex + i,
  44265. l.push(m)
  44266. }
  44267. for (d = 0,
  44268. p = u.length; d < p; d++) {
  44269. var w = u[d]
  44270. , _ = [];
  44271. if (void 0 !== w) {
  44272. for (var E = 0, b = w.length; E < b; E++)
  44273. _.push(w[E].clone());
  44274. h.push(_)
  44275. }
  44276. }
  44277. },
  44278. mergeMesh: function(e) {
  44279. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44280. void this.merge(e.geometry, e.matrix))
  44281. },
  44282. mergeVertices: function() {
  44283. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44284. for (i = 0,
  44285. n = this.vertices.length; i < n; i++)
  44286. e = this.vertices[i],
  44287. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44288. void 0 === l[t] ? (l[t] = i,
  44289. c.push(this.vertices[i]),
  44290. h[i] = c.length - 1) : h[i] = h[l[t]];
  44291. var p = [];
  44292. for (i = 0,
  44293. n = this.faces.length; i < n; i++) {
  44294. r = this.faces[i],
  44295. r.a = h[r.a],
  44296. r.b = h[r.b],
  44297. r.c = h[r.c],
  44298. o = [r.a, r.b, r.c];
  44299. for (var f = -1, g = 0; g < 3; g++)
  44300. if (o[g] === o[(g + 1) % 3]) {
  44301. f = g,
  44302. p.push(i);
  44303. break
  44304. }
  44305. }
  44306. for (i = p.length - 1; i >= 0; i--) {
  44307. var m = p[i];
  44308. for (this.faces.splice(m, 1),
  44309. a = 0,
  44310. s = this.faceVertexUvs.length; a < s; a++)
  44311. this.faceVertexUvs[a].splice(m, 1)
  44312. }
  44313. var v = this.vertices.length - c.length;
  44314. return this.vertices = c,
  44315. v
  44316. },
  44317. sortFacesByMaterialIndex: function() {
  44318. function e(e, t) {
  44319. return e.materialIndex - t.materialIndex
  44320. }
  44321. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44322. t[n]._id = n;
  44323. t.sort(e);
  44324. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44325. a && a.length === i && (r = []),
  44326. s && s.length === i && (o = []);
  44327. for (var n = 0; n < i; n++) {
  44328. var l = t[n]._id;
  44329. r && r.push(a[l]),
  44330. o && o.push(s[l])
  44331. }
  44332. r && (this.faceVertexUvs[0] = r),
  44333. o && (this.faceVertexUvs[1] = o)
  44334. },
  44335. toJSON: function() {
  44336. function e(e, t, i) {
  44337. return i ? e | 1 << t : e & ~(1 << t)
  44338. }
  44339. function t(e) {
  44340. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44341. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44342. u.push(e.x, e.y, e.z),
  44343. d[t])
  44344. }
  44345. function i(e) {
  44346. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44347. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44348. p.push(e.getHex()),
  44349. f[t])
  44350. }
  44351. function n(e) {
  44352. var t = e.x.toString() + e.y.toString();
  44353. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44354. g.push(e.x, e.y),
  44355. m[t])
  44356. }
  44357. var r = {
  44358. metadata: {
  44359. version: 4.4,
  44360. type: "Geometry",
  44361. generator: "Geometry.toJSON"
  44362. }
  44363. };
  44364. if (r.uuid = this.uuid,
  44365. r.type = this.type,
  44366. "" !== this.name && (r.name = this.name),
  44367. void 0 !== this.parameters) {
  44368. var o = this.parameters;
  44369. for (var a in o)
  44370. void 0 !== o[a] && (r[a] = o[a]);
  44371. return r
  44372. }
  44373. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44374. var c = this.vertices[l];
  44375. s.push(c.x, c.y, c.z)
  44376. }
  44377. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44378. var v = this.faces[l]
  44379. , A = !0
  44380. , y = !1
  44381. , C = void 0 !== this.faceVertexUvs[0][l]
  44382. , I = v.normal.length() > 0
  44383. , E = v.vertexNormals.length > 0
  44384. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44385. , w = v.vertexColors.length > 0
  44386. , _ = 0;
  44387. if (_ = e(_, 0, 0),
  44388. _ = e(_, 1, A),
  44389. _ = e(_, 2, y),
  44390. _ = e(_, 3, C),
  44391. _ = e(_, 4, I),
  44392. _ = e(_, 5, E),
  44393. _ = e(_, 6, b),
  44394. _ = e(_, 7, w),
  44395. h.push(_),
  44396. h.push(v.a, v.b, v.c),
  44397. h.push(v.materialIndex),
  44398. C) {
  44399. var T = this.faceVertexUvs[0][l];
  44400. h.push(n(T[0]), n(T[1]), n(T[2]))
  44401. }
  44402. if (I && h.push(t(v.normal)),
  44403. E) {
  44404. var x = v.vertexNormals;
  44405. h.push(t(x[0]), t(x[1]), t(x[2]))
  44406. }
  44407. if (b && h.push(i(v.color)),
  44408. w) {
  44409. var S = v.vertexColors;
  44410. h.push(i(S[0]), i(S[1]), i(S[2]))
  44411. }
  44412. }
  44413. return r.data = {},
  44414. r.data.vertices = s,
  44415. r.data.normals = u,
  44416. p.length > 0 && (r.data.colors = p),
  44417. g.length > 0 && (r.data.uvs = [g]),
  44418. r.data.faces = h,
  44419. r
  44420. },
  44421. clone: function() {
  44422. return (new n.Geometry).copy(this)
  44423. },
  44424. copy: function(e) {
  44425. this.vertices = [],
  44426. this.faces = [],
  44427. this.faceVertexUvs = [[]];
  44428. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44429. this.vertices.push(t[i].clone());
  44430. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44431. this.faces.push(r[i].clone());
  44432. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44433. var o = e.faceVertexUvs[i];
  44434. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44435. for (var a = 0, s = o.length; a < s; a++) {
  44436. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44437. var d = l[h];
  44438. c.push(d.clone())
  44439. }
  44440. this.faceVertexUvs[i].push(c)
  44441. }
  44442. }
  44443. return this
  44444. },
  44445. dispose: function() {
  44446. this.dispatchEvent({
  44447. type: "dispose"
  44448. })
  44449. }
  44450. },
  44451. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44452. n.GeometryIdCount = 0,
  44453. n.DirectGeometry = function() {
  44454. Object.defineProperty(this, "id", {
  44455. value: n.GeometryIdCount++
  44456. }),
  44457. this.uuid = n.Math.generateUUID(),
  44458. this.name = "",
  44459. this.type = "DirectGeometry",
  44460. this.indices = [],
  44461. this.vertices = [],
  44462. this.normals = [],
  44463. this.colors = [],
  44464. this.uvs = [],
  44465. this.uvs2 = [],
  44466. this.groups = [],
  44467. this.morphTargets = {},
  44468. this.skinWeights = [],
  44469. this.skinIndices = [],
  44470. this.boundingBox = null,
  44471. this.boundingSphere = null,
  44472. this.verticesNeedUpdate = !1,
  44473. this.normalsNeedUpdate = !1,
  44474. this.colorsNeedUpdate = !1,
  44475. this.uvsNeedUpdate = !1,
  44476. this.groupsNeedUpdate = !1
  44477. }
  44478. ,
  44479. n.DirectGeometry.prototype = {
  44480. constructor: n.DirectGeometry,
  44481. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44482. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44483. computeFaceNormals: function() {
  44484. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44485. },
  44486. computeVertexNormals: function() {
  44487. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44488. },
  44489. computeGroups: function(e) {
  44490. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44491. var a = r[o];
  44492. a.materialIndex !== i && (i = a.materialIndex,
  44493. void 0 !== t && (t.count = 3 * o - t.start,
  44494. n.push(t)),
  44495. t = {
  44496. start: 3 * o,
  44497. materialIndex: i
  44498. })
  44499. }
  44500. void 0 !== t && (t.count = 3 * o - t.start,
  44501. n.push(t)),
  44502. this.groups = n
  44503. },
  44504. fromGeometry: function(e) {
  44505. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44506. if (c > 0) {
  44507. t = [];
  44508. for (var h = 0; h < c; h++)
  44509. t[h] = [];
  44510. this.morphTargets.position = t
  44511. }
  44512. var u, d = e.morphNormals, p = d.length;
  44513. if (p > 0) {
  44514. u = [];
  44515. for (var h = 0; h < p; h++)
  44516. u[h] = [];
  44517. this.morphTargets.normal = u
  44518. }
  44519. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44520. var A = i[h];
  44521. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44522. var y = A.vertexNormals;
  44523. if (3 === y.length)
  44524. this.normals.push(y[0], y[1], y[2]);
  44525. else {
  44526. var C = A.normal;
  44527. this.normals.push(C, C, C)
  44528. }
  44529. var I = A.vertexColors;
  44530. if (3 === I.length)
  44531. this.colors.push(I[0], I[1], I[2]);
  44532. else {
  44533. var E = A.color;
  44534. this.colors.push(E, E, E)
  44535. }
  44536. if (a === !0) {
  44537. var b = o[0][h];
  44538. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44539. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44540. }
  44541. if (s === !0) {
  44542. var b = o[1][h];
  44543. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44544. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44545. }
  44546. for (var w = 0; w < c; w++) {
  44547. var _ = l[w].vertices;
  44548. t[w].push(_[A.a], _[A.b], _[A.c])
  44549. }
  44550. for (var w = 0; w < p; w++) {
  44551. var T = d[w].vertexNormals[h];
  44552. u[w].push(T.a, T.b, T.c)
  44553. }
  44554. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44555. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44556. }
  44557. return this.computeGroups(e),
  44558. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44559. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44560. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44561. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44562. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44563. this
  44564. },
  44565. dispose: function() {
  44566. this.dispatchEvent({
  44567. type: "dispose"
  44568. })
  44569. }
  44570. },
  44571. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44572. n.BufferGeometry = function() {
  44573. Object.defineProperty(this, "id", {
  44574. value: n.GeometryIdCount++
  44575. }),
  44576. this.uuid = n.Math.generateUUID(),
  44577. this.name = "",
  44578. this.type = "BufferGeometry",
  44579. this.index = null,
  44580. this.attributes = {},
  44581. this.morphAttributes = {},
  44582. this.groups = [],
  44583. this.boundingBox = null,
  44584. this.boundingSphere = null,
  44585. this.drawRange = {
  44586. start: 0,
  44587. count: 1 / 0
  44588. }
  44589. }
  44590. ,
  44591. n.BufferGeometry.prototype = {
  44592. constructor: n.BufferGeometry,
  44593. getIndex: function() {
  44594. return this.index
  44595. },
  44596. setIndex: function(e) {
  44597. this.index = e
  44598. },
  44599. addAttribute: function(e, t) {
  44600. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44601. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44602. void this.setIndex(t)) : (this.attributes[e] = t,
  44603. this)
  44604. },
  44605. getAttribute: function(e) {
  44606. return this.attributes[e]
  44607. },
  44608. removeAttribute: function(e) {
  44609. return delete this.attributes[e],
  44610. this
  44611. },
  44612. addGroup: function(e, t, i) {
  44613. this.groups.push({
  44614. start: e,
  44615. count: t,
  44616. materialIndex: void 0 !== i ? i : 0
  44617. })
  44618. },
  44619. clearGroups: function() {
  44620. this.groups = []
  44621. },
  44622. setDrawRange: function(e, t) {
  44623. this.drawRange.start = e,
  44624. this.drawRange.count = t
  44625. },
  44626. applyMatrix: function(e) {
  44627. var t = this.attributes.position;
  44628. void 0 !== t && (e.applyToVector3Array(t.array),
  44629. t.needsUpdate = !0);
  44630. var i = this.attributes.normal;
  44631. if (void 0 !== i) {
  44632. var r = (new n.Matrix3).getNormalMatrix(e);
  44633. r.applyToVector3Array(i.array),
  44634. i.needsUpdate = !0
  44635. }
  44636. return null !== this.boundingBox && this.computeBoundingBox(),
  44637. null !== this.boundingSphere && this.computeBoundingSphere(),
  44638. this
  44639. },
  44640. rotateX: function() {
  44641. var e;
  44642. return function(t) {
  44643. return void 0 === e && (e = new n.Matrix4),
  44644. e.makeRotationX(t),
  44645. this.applyMatrix(e),
  44646. this
  44647. }
  44648. }(),
  44649. rotateY: function() {
  44650. var e;
  44651. return function(t) {
  44652. return void 0 === e && (e = new n.Matrix4),
  44653. e.makeRotationY(t),
  44654. this.applyMatrix(e),
  44655. this
  44656. }
  44657. }(),
  44658. rotateZ: function() {
  44659. var e;
  44660. return function(t) {
  44661. return void 0 === e && (e = new n.Matrix4),
  44662. e.makeRotationZ(t),
  44663. this.applyMatrix(e),
  44664. this
  44665. }
  44666. }(),
  44667. translate: function() {
  44668. var e;
  44669. return function(t, i, r) {
  44670. return void 0 === e && (e = new n.Matrix4),
  44671. e.makeTranslation(t, i, r),
  44672. this.applyMatrix(e),
  44673. this
  44674. }
  44675. }(),
  44676. scale: function() {
  44677. var e;
  44678. return function(t, i, r) {
  44679. return void 0 === e && (e = new n.Matrix4),
  44680. e.makeScale(t, i, r),
  44681. this.applyMatrix(e),
  44682. this
  44683. }
  44684. }(),
  44685. lookAt: function() {
  44686. var e;
  44687. return function(t) {
  44688. void 0 === e && (e = new n.Object3D),
  44689. e.lookAt(t),
  44690. e.updateMatrix(),
  44691. this.applyMatrix(e.matrix)
  44692. }
  44693. }(),
  44694. center: function() {
  44695. this.computeBoundingBox();
  44696. var e = this.boundingBox.center().negate();
  44697. return this.translate(e.x, e.y, e.z),
  44698. e
  44699. },
  44700. setFromObject: function(e) {
  44701. var t = e.geometry;
  44702. if (e instanceof n.Points || e instanceof n.Line) {
  44703. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  44704. , r = new n.Float32Attribute(3 * t.colors.length,3);
  44705. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  44706. this.addAttribute("color", r.copyColorsArray(t.colors)),
  44707. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  44708. var o = new n.Float32Attribute(t.lineDistances.length,1);
  44709. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  44710. }
  44711. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  44712. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  44713. } else
  44714. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  44715. return this
  44716. },
  44717. updateFromObject: function(e) {
  44718. var t = e.geometry;
  44719. if (e instanceof n.Mesh) {
  44720. var i = t.__directGeometry;
  44721. if (void 0 === i)
  44722. return this.fromGeometry(t);
  44723. i.verticesNeedUpdate = t.verticesNeedUpdate,
  44724. i.normalsNeedUpdate = t.normalsNeedUpdate,
  44725. i.colorsNeedUpdate = t.colorsNeedUpdate,
  44726. i.uvsNeedUpdate = t.uvsNeedUpdate,
  44727. i.groupsNeedUpdate = t.groupsNeedUpdate,
  44728. t.verticesNeedUpdate = !1,
  44729. t.normalsNeedUpdate = !1,
  44730. t.colorsNeedUpdate = !1,
  44731. t.uvsNeedUpdate = !1,
  44732. t.groupsNeedUpdate = !1,
  44733. t = i
  44734. }
  44735. if (t.verticesNeedUpdate === !0) {
  44736. var r = this.attributes.position;
  44737. void 0 !== r && (r.copyVector3sArray(t.vertices),
  44738. r.needsUpdate = !0),
  44739. t.verticesNeedUpdate = !1
  44740. }
  44741. if (t.normalsNeedUpdate === !0) {
  44742. var r = this.attributes.normal;
  44743. void 0 !== r && (r.copyVector3sArray(t.normals),
  44744. r.needsUpdate = !0),
  44745. t.normalsNeedUpdate = !1
  44746. }
  44747. if (t.colorsNeedUpdate === !0) {
  44748. var r = this.attributes.color;
  44749. void 0 !== r && (r.copyColorsArray(t.colors),
  44750. r.needsUpdate = !0),
  44751. t.colorsNeedUpdate = !1
  44752. }
  44753. if (t.uvsNeedUpdate) {
  44754. var r = this.attributes.uv;
  44755. void 0 !== r && (r.copyVector2sArray(t.uvs),
  44756. r.needsUpdate = !0),
  44757. t.uvsNeedUpdate = !1
  44758. }
  44759. if (t.lineDistancesNeedUpdate) {
  44760. var r = this.attributes.lineDistance;
  44761. void 0 !== r && (r.copyArray(t.lineDistances),
  44762. r.needsUpdate = !0),
  44763. t.lineDistancesNeedUpdate = !1
  44764. }
  44765. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  44766. this.groups = t.groups,
  44767. t.groupsNeedUpdate = !1),
  44768. this
  44769. },
  44770. fromGeometry: function(e) {
  44771. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  44772. this.fromDirectGeometry(e.__directGeometry)
  44773. },
  44774. fromDirectGeometry: function(e) {
  44775. var t = new Float32Array(3 * e.vertices.length);
  44776. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  44777. e.normals.length > 0) {
  44778. var i = new Float32Array(3 * e.normals.length);
  44779. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  44780. }
  44781. if (e.colors.length > 0) {
  44782. var r = new Float32Array(3 * e.colors.length);
  44783. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  44784. }
  44785. if (e.uvs.length > 0) {
  44786. var o = new Float32Array(2 * e.uvs.length);
  44787. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  44788. }
  44789. if (e.uvs2.length > 0) {
  44790. var a = new Float32Array(2 * e.uvs2.length);
  44791. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  44792. }
  44793. if (e.indices.length > 0) {
  44794. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  44795. , l = new s(3 * e.indices.length);
  44796. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  44797. }
  44798. this.groups = e.groups;
  44799. for (var c in e.morphTargets) {
  44800. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  44801. var f = u[d]
  44802. , g = new n.Float32Attribute(3 * f.length,3);
  44803. h.push(g.copyVector3sArray(f))
  44804. }
  44805. this.morphAttributes[c] = h
  44806. }
  44807. if (e.skinIndices.length > 0) {
  44808. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  44809. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  44810. }
  44811. if (e.skinWeights.length > 0) {
  44812. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  44813. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  44814. }
  44815. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44816. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44817. this
  44818. },
  44819. computeBoundingBox: function() {
  44820. new n.Vector3;
  44821. return function() {
  44822. null === this.boundingBox && (this.boundingBox = new n.Box3);
  44823. var e = this.attributes.position.array;
  44824. e && this.boundingBox.setFromArray(e),
  44825. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  44826. this.boundingBox.max.set(0, 0, 0)),
  44827. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  44828. }
  44829. }(),
  44830. computeBoundingSphere: function() {
  44831. var e = new n.Box3
  44832. , t = new n.Vector3;
  44833. return function() {
  44834. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  44835. var i = this.attributes.position.array;
  44836. if (i) {
  44837. var r = this.boundingSphere.center;
  44838. e.setFromArray(i),
  44839. e.center(r);
  44840. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  44841. t.fromArray(i, a),
  44842. o = Math.max(o, r.distanceToSquared(t));
  44843. this.boundingSphere.radius = Math.sqrt(o),
  44844. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  44845. }
  44846. }
  44847. }(),
  44848. computeFaceNormals: function() {},
  44849. computeVertexNormals: function() {
  44850. var e = this.index
  44851. , t = this.attributes
  44852. , i = this.groups;
  44853. if (t.position) {
  44854. var r = t.position.array;
  44855. if (void 0 === t.normal)
  44856. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  44857. else
  44858. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  44859. o[a] = 0;
  44860. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  44861. if (e) {
  44862. var v = e.array;
  44863. 0 === i.length && this.addGroup(0, v.length);
  44864. for (var A = 0, y = i.length; A < y; ++A)
  44865. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  44866. l = 3 * v[a + 0],
  44867. c = 3 * v[a + 1],
  44868. h = 3 * v[a + 2],
  44869. d.fromArray(r, l),
  44870. p.fromArray(r, c),
  44871. f.fromArray(r, h),
  44872. g.subVectors(f, p),
  44873. m.subVectors(d, p),
  44874. g.cross(m),
  44875. u[l] += g.x,
  44876. u[l + 1] += g.y,
  44877. u[l + 2] += g.z,
  44878. u[c] += g.x,
  44879. u[c + 1] += g.y,
  44880. u[c + 2] += g.z,
  44881. u[h] += g.x,
  44882. u[h + 1] += g.y,
  44883. u[h + 2] += g.z
  44884. } else
  44885. for (var a = 0, s = r.length; a < s; a += 9)
  44886. d.fromArray(r, a),
  44887. p.fromArray(r, a + 3),
  44888. f.fromArray(r, a + 6),
  44889. g.subVectors(f, p),
  44890. m.subVectors(d, p),
  44891. g.cross(m),
  44892. u[a] = g.x,
  44893. u[a + 1] = g.y,
  44894. u[a + 2] = g.z,
  44895. u[a + 3] = g.x,
  44896. u[a + 4] = g.y,
  44897. u[a + 5] = g.z,
  44898. u[a + 6] = g.x,
  44899. u[a + 7] = g.y,
  44900. u[a + 8] = g.z;
  44901. this.normalizeNormals(),
  44902. t.normal.needsUpdate = !0
  44903. }
  44904. },
  44905. merge: function(e, t) {
  44906. if (e instanceof n.BufferGeometry == !1)
  44907. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  44908. void 0 === t && (t = 0);
  44909. var i = this.attributes;
  44910. for (var r in i)
  44911. if (void 0 !== e.attributes[r])
  44912. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  44913. u++)
  44914. a[u] = l[h];
  44915. return this
  44916. },
  44917. normalizeNormals: function() {
  44918. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  44919. e = r[o],
  44920. t = r[o + 1],
  44921. i = r[o + 2],
  44922. n = 1 / Math.sqrt(e * e + t * t + i * i),
  44923. r[o] *= n,
  44924. r[o + 1] *= n,
  44925. r[o + 2] *= n
  44926. },
  44927. toNonIndexed: function() {
  44928. if (null === this.index)
  44929. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  44930. this;
  44931. var e = new n.BufferGeometry
  44932. , t = this.index.array
  44933. , i = this.attributes;
  44934. for (var r in i) {
  44935. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  44936. c = t[u] * s;
  44937. for (var p = 0; p < s; p++)
  44938. l[h++] = a[c++]
  44939. }
  44940. e.addAttribute(r, new n.BufferAttribute(l,s))
  44941. }
  44942. return e
  44943. },
  44944. toJSON: function() {
  44945. var e = {
  44946. metadata: {
  44947. version: 4.4,
  44948. type: "BufferGeometry",
  44949. generator: "BufferGeometry.toJSON"
  44950. }
  44951. };
  44952. if (e.uuid = this.uuid,
  44953. e.type = this.type,
  44954. "" !== this.name && (e.name = this.name),
  44955. void 0 !== this.parameters) {
  44956. var t = this.parameters;
  44957. for (var i in t)
  44958. void 0 !== t[i] && (e[i] = t[i]);
  44959. return e
  44960. }
  44961. e.data = {
  44962. attributes: {}
  44963. };
  44964. var n = this.index;
  44965. if (null !== n) {
  44966. var r = Array.prototype.slice.call(n.array);
  44967. e.data.index = {
  44968. type: n.array.constructor.name,
  44969. array: r
  44970. }
  44971. }
  44972. var o = this.attributes;
  44973. for (var i in o) {
  44974. var a = o[i]
  44975. , r = Array.prototype.slice.call(a.array);
  44976. e.data.attributes[i] = {
  44977. itemSize: a.itemSize,
  44978. type: a.array.constructor.name,
  44979. array: r
  44980. }
  44981. }
  44982. var s = this.groups;
  44983. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  44984. var l = this.boundingSphere;
  44985. return null !== l && (e.data.boundingSphere = {
  44986. center: l.center.toArray(),
  44987. radius: l.radius
  44988. }),
  44989. e
  44990. },
  44991. clone: function() {
  44992. return (new n.BufferGeometry).copy(this)
  44993. },
  44994. copy: function(e) {
  44995. var t = e.index;
  44996. null !== t && this.setIndex(t.clone());
  44997. var i = e.attributes;
  44998. for (var n in i) {
  44999. var r = i[n];
  45000. this.addAttribute(n, r.clone())
  45001. }
  45002. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45003. var l = o[a];
  45004. this.addGroup(l.start, l.count)
  45005. }
  45006. return this
  45007. },
  45008. dispose: function() {
  45009. this.dispatchEvent({
  45010. type: "dispose"
  45011. })
  45012. }
  45013. },
  45014. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  45015. n.BufferGeometry.MaxIndex = 65535,
  45016. n.InstancedBufferGeometry = function() {
  45017. n.BufferGeometry.call(this),
  45018. this.type = "InstancedBufferGeometry",
  45019. this.maxInstancedCount = void 0
  45020. }
  45021. ,
  45022. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  45023. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  45024. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  45025. this.groups.push({
  45026. start: e,
  45027. count: t,
  45028. instances: i
  45029. })
  45030. }
  45031. ,
  45032. n.InstancedBufferGeometry.prototype.copy = function(e) {
  45033. var t = e.index;
  45034. null !== t && this.setIndex(t.clone());
  45035. var i = e.attributes;
  45036. for (var n in i) {
  45037. var r = i[n];
  45038. this.addAttribute(n, r.clone())
  45039. }
  45040. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45041. var l = o[a];
  45042. this.addGroup(l.start, l.count, l.instances)
  45043. }
  45044. return this
  45045. }
  45046. ,
  45047. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45048. n.Uniform = function(e, t) {
  45049. this.type = e,
  45050. this.value = t,
  45051. this.dynamic = !1
  45052. }
  45053. ,
  45054. n.Uniform.prototype = {
  45055. constructor: n.Uniform,
  45056. onUpdate: function(e) {
  45057. return this.dynamic = !0,
  45058. this.onUpdateCallback = e,
  45059. this
  45060. }
  45061. },
  45062. n.AnimationClip = function(e, t, i) {
  45063. this.name = e || n.Math.generateUUID(),
  45064. this.tracks = i,
  45065. this.duration = void 0 !== t ? t : -1,
  45066. this.duration < 0 && this.resetDuration(),
  45067. this.trim(),
  45068. this.optimize()
  45069. }
  45070. ,
  45071. n.AnimationClip.prototype = {
  45072. constructor: n.AnimationClip,
  45073. resetDuration: function() {
  45074. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45075. var r = this.tracks[i];
  45076. t = Math.max(t, r.times[r.times.length - 1])
  45077. }
  45078. this.duration = t
  45079. },
  45080. trim: function() {
  45081. for (var e = 0; e < this.tracks.length; e++)
  45082. this.tracks[e].trim(0, this.duration);
  45083. return this
  45084. },
  45085. optimize: function() {
  45086. for (var e = 0; e < this.tracks.length; e++)
  45087. this.tracks[e].optimize();
  45088. return this
  45089. }
  45090. },
  45091. Object.assign(n.AnimationClip, {
  45092. parse: function(e) {
  45093. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45094. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45095. return new n.AnimationClip(e.name,e.duration,t)
  45096. },
  45097. toJSON: function(e) {
  45098. for (var t = [], i = e.tracks, r = {
  45099. name: e.name,
  45100. duration: e.duration,
  45101. tracks: t
  45102. }, o = 0, a = i.length; o !== a; ++o)
  45103. t.push(n.KeyframeTrack.toJSON(i[o]));
  45104. return r
  45105. },
  45106. CreateFromMorphTargetSequence: function(e, t, i) {
  45107. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45108. var s = []
  45109. , l = [];
  45110. s.push((a + r - 1) % r, a, (a + 1) % r),
  45111. l.push(0, 1, 0);
  45112. var c = n.AnimationUtils.getKeyframeOrder(s);
  45113. s = n.AnimationUtils.sortedArray(s, 1, c),
  45114. l = n.AnimationUtils.sortedArray(l, 1, c),
  45115. 0 === s[0] && (s.push(r),
  45116. l.push(l[0])),
  45117. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  45118. }
  45119. return new n.AnimationClip(e,-1,o)
  45120. },
  45121. findByName: function(e, t) {
  45122. for (var i = 0; i < e.length; i++)
  45123. if (e[i].name === t)
  45124. return e[i];
  45125. return null
  45126. },
  45127. CreateClipsFromMorphTargetSequences: function(e, t) {
  45128. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45129. var s = e[o]
  45130. , l = s.name.match(r);
  45131. if (l && l.length > 1) {
  45132. var c = l[1]
  45133. , h = i[c];
  45134. h || (i[c] = h = []),
  45135. h.push(s)
  45136. }
  45137. }
  45138. var u = [];
  45139. for (var c in i)
  45140. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45141. return u
  45142. },
  45143. parseAnimation: function(e, t, i) {
  45144. if (!e)
  45145. return console.error(" no animation in JSONLoader data"),
  45146. null;
  45147. for (var r = function(e, t, i, r, o) {
  45148. if (0 !== i.length) {
  45149. var a = []
  45150. , s = [];
  45151. n.AnimationUtils.flattenJSON(i, a, s, r),
  45152. 0 !== a.length && o.push(new e(t,a,s))
  45153. }
  45154. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45155. var u = c[h].keys;
  45156. if (u && 0 != u.length)
  45157. if (u[0].morphTargets) {
  45158. for (var d = {}, p = 0; p < u.length; p++)
  45159. if (u[p].morphTargets)
  45160. for (var f = 0; f < u[p].morphTargets.length; f++)
  45161. d[u[p].morphTargets[f]] = -1;
  45162. for (var g in d) {
  45163. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45164. var A = u[p];
  45165. m.push(A.time),
  45166. v.push(A.morphTarget === g ? 1 : 0)
  45167. }
  45168. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45169. }
  45170. s = d.length * (l || 1)
  45171. } else {
  45172. var y = ".bones[" + t[h].name + "]";
  45173. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45174. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45175. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45176. }
  45177. }
  45178. if (0 === o.length)
  45179. return null;
  45180. var C = new n.AnimationClip(a,s,o);
  45181. return C
  45182. }
  45183. }),
  45184. n.AnimationMixer = function(e) {
  45185. this._root = e,
  45186. this._initMemoryManager(),
  45187. this._accuIndex = 0,
  45188. this.time = 0,
  45189. this.timeScale = 1
  45190. }
  45191. ,
  45192. n.AnimationMixer.prototype = {
  45193. constructor: n.AnimationMixer,
  45194. clipAction: function(e, t) {
  45195. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45196. if (void 0 !== l) {
  45197. var c = l.actionByRoot[o];
  45198. if (void 0 !== c)
  45199. return c;
  45200. if (i = l.knownActions[0],
  45201. s = i._clip,
  45202. e !== a && e !== s)
  45203. throw new Error("Different clips with the same name detected!")
  45204. }
  45205. if (null === s)
  45206. return null;
  45207. var h = new n.AnimationMixer._Action(this,s,t);
  45208. return this._bindAction(h, i),
  45209. this._addInactiveAction(h, a, o),
  45210. h
  45211. },
  45212. existingAction: function(e, t) {
  45213. var i = t || this._root
  45214. , n = i.uuid
  45215. , r = "string" == typeof e ? e : e.name
  45216. , o = this._actionsByClip[r];
  45217. return void 0 !== o ? o.actionByRoot[n] || null : null
  45218. },
  45219. stopAllAction: function() {
  45220. var e = this._actions
  45221. , t = this._nActiveActions
  45222. , i = this._bindings
  45223. , n = this._nActiveBindings;
  45224. this._nActiveActions = 0,
  45225. this._nActiveBindings = 0;
  45226. for (var r = 0; r !== t; ++r)
  45227. e[r].reset();
  45228. for (var r = 0; r !== n; ++r)
  45229. i[r].useCount = 0;
  45230. return this
  45231. },
  45232. update: function(e) {
  45233. e *= this.timeScale;
  45234. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45235. var s = t[a];
  45236. s.enabled && s._update(n, e, r, o)
  45237. }
  45238. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45239. l[a].apply(o);
  45240. return this
  45241. },
  45242. getRoot: function() {
  45243. return this._root
  45244. },
  45245. uncacheClip: function(e) {
  45246. var t = this._actions
  45247. , i = e.name
  45248. , n = this._actionsByClip
  45249. , r = n[i];
  45250. if (void 0 !== r) {
  45251. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45252. var l = o[a];
  45253. this._deactivateAction(l);
  45254. var c = l._cacheIndex
  45255. , h = t[t.length - 1];
  45256. l._cacheIndex = null,
  45257. l._byClipCacheIndex = null,
  45258. h._cacheIndex = c,
  45259. t[c] = h,
  45260. t.pop(),
  45261. this._removeInactiveBindingsForAction(l)
  45262. }
  45263. delete n[i]
  45264. }
  45265. },
  45266. uncacheRoot: function(e) {
  45267. var t = e.uuid
  45268. , i = this._actionsByClip;
  45269. for (var n in i) {
  45270. var r = i[n].actionByRoot
  45271. , o = r[t];
  45272. void 0 !== o && (this._deactivateAction(o),
  45273. this._removeInactiveAction(o))
  45274. }
  45275. var a = this._bindingsByRootAndName
  45276. , s = a[t];
  45277. if (void 0 !== s)
  45278. for (var l in s) {
  45279. var c = s[l];
  45280. c.restoreOriginalState(),
  45281. this._removeInactiveBinding(c)
  45282. }
  45283. },
  45284. uncacheAction: function(e, t) {
  45285. var i = this.existingAction(e, t);
  45286. null !== i && (this._deactivateAction(i),
  45287. this._removeInactiveAction(i))
  45288. }
  45289. },
  45290. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45291. n.AnimationMixer._Action = function(e, t, i) {
  45292. this._mixer = e,
  45293. this._clip = t,
  45294. this._localRoot = i || null;
  45295. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45296. endingStart: n.ZeroCurvatureEnding,
  45297. endingEnd: n.ZeroCurvatureEnding
  45298. }, l = 0; l !== o; ++l) {
  45299. var c = r[l].createInterpolant(null);
  45300. a[l] = c,
  45301. c.settings = s
  45302. }
  45303. this._interpolantSettings = s,
  45304. this._interpolants = a,
  45305. this._propertyBindings = new Array(o),
  45306. this._cacheIndex = null,
  45307. this._byClipCacheIndex = null,
  45308. this._timeScaleInterpolant = null,
  45309. this._weightInterpolant = null,
  45310. this.loop = n.LoopRepeat,
  45311. this._loopCount = -1,
  45312. this._startTime = null,
  45313. this.time = 0,
  45314. this.timeScale = 1,
  45315. this._effectiveTimeScale = 1,
  45316. this.weight = 1,
  45317. this._effectiveWeight = 1,
  45318. this.repetitions = 1 / 0,
  45319. this.paused = !1,
  45320. this.enabled = !0,
  45321. this.clampWhenFinished = !1,
  45322. this.zeroSlopeAtStart = !0,
  45323. this.zeroSlopeAtEnd = !0
  45324. }
  45325. ,
  45326. n.AnimationMixer._Action.prototype = {
  45327. constructor: n.AnimationMixer._Action,
  45328. play: function() {
  45329. return this._mixer._activateAction(this),
  45330. this
  45331. },
  45332. stop: function() {
  45333. return this._mixer._deactivateAction(this),
  45334. this.reset()
  45335. },
  45336. reset: function() {
  45337. return this.paused = !1,
  45338. this.enabled = !0,
  45339. this.time = 0,
  45340. this._loopCount = -1,
  45341. this._startTime = null,
  45342. this.stopFading().stopWarping()
  45343. },
  45344. isRunning: function() {
  45345. this._startTime;
  45346. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45347. },
  45348. isScheduled: function() {
  45349. return this._mixer._isActiveAction(this)
  45350. },
  45351. startAt: function(e) {
  45352. return this._startTime = e,
  45353. this
  45354. },
  45355. setLoop: function(e, t) {
  45356. return this.loop = e,
  45357. this.repetitions = t,
  45358. this
  45359. },
  45360. setEffectiveWeight: function(e) {
  45361. return this.weight = e,
  45362. this._effectiveWeight = this.enabled ? e : 0,
  45363. this.stopFading()
  45364. },
  45365. getEffectiveWeight: function() {
  45366. return this._effectiveWeight
  45367. },
  45368. fadeIn: function(e) {
  45369. return this._scheduleFading(e, 0, 1)
  45370. },
  45371. fadeOut: function(e) {
  45372. return this._scheduleFading(e, 1, 0)
  45373. },
  45374. crossFadeFrom: function(e, t, i) {
  45375. this._mixer;
  45376. if (e.fadeOut(t),
  45377. this.fadeIn(t),
  45378. i) {
  45379. var n = this._clip.duration
  45380. , r = e._clip.duration
  45381. , o = r / n
  45382. , a = n / r;
  45383. e.warp(1, o, t),
  45384. this.warp(a, 1, t)
  45385. }
  45386. return this
  45387. },
  45388. crossFadeTo: function(e, t, i) {
  45389. return e.crossFadeFrom(this, t, i)
  45390. },
  45391. stopFading: function() {
  45392. var e = this._weightInterpolant;
  45393. return null !== e && (this._weightInterpolant = null,
  45394. this._mixer._takeBackControlInterpolant(e)),
  45395. this
  45396. },
  45397. setEffectiveTimeScale: function(e) {
  45398. return this.timeScale = e,
  45399. this._effectiveTimeScale = this.paused ? 0 : e,
  45400. this.stopWarping()
  45401. },
  45402. getEffectiveTimeScale: function() {
  45403. return this._effectiveTimeScale
  45404. },
  45405. setDuration: function(e) {
  45406. return this.timeScale = this._clip.duration / e,
  45407. this.stopWarping()
  45408. },
  45409. syncWith: function(e) {
  45410. return this.time = e.time,
  45411. this.timeScale = e.timeScale,
  45412. this.stopWarping()
  45413. },
  45414. halt: function(e) {
  45415. return this.warp(this._currentTimeScale, 0, e)
  45416. },
  45417. warp: function(e, t, i) {
  45418. var n = this._mixer
  45419. , r = n.time
  45420. , o = this._timeScaleInterpolant
  45421. , a = this.timeScale;
  45422. null === o && (o = n._lendControlInterpolant(),
  45423. this._timeScaleInterpolant = o);
  45424. var s = o.parameterPositions
  45425. , l = o.sampleValues;
  45426. return s[0] = r,
  45427. s[1] = r + i,
  45428. l[0] = e / a,
  45429. l[1] = t / a,
  45430. this
  45431. },
  45432. stopWarping: function() {
  45433. var e = this._timeScaleInterpolant;
  45434. return null !== e && (this._timeScaleInterpolant = null,
  45435. this._mixer._takeBackControlInterpolant(e)),
  45436. this
  45437. },
  45438. getMixer: function() {
  45439. return this._mixer
  45440. },
  45441. getClip: function() {
  45442. return this._clip
  45443. },
  45444. getRoot: function() {
  45445. return this._localRoot || this._mixer._root
  45446. },
  45447. _update: function(e, t, i, n) {
  45448. var r = this._startTime;
  45449. if (null !== r) {
  45450. var o = (e - r) * i;
  45451. if (o < 0 || 0 === i)
  45452. return;
  45453. this._startTime = null,
  45454. t = i * o
  45455. }
  45456. t *= this._updateTimeScale(e);
  45457. var a = this._updateTime(t)
  45458. , s = this._updateWeight(e);
  45459. if (s > 0)
  45460. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45461. l[h].evaluate(a),
  45462. c[h].accumulate(n, s)
  45463. },
  45464. _updateWeight: function(e) {
  45465. var t = 0;
  45466. if (this.enabled) {
  45467. t = this.weight;
  45468. var i = this._weightInterpolant;
  45469. if (null !== i) {
  45470. var n = i.evaluate(e)[0];
  45471. t *= n,
  45472. e > i.parameterPositions[1] && (this.stopFading(),
  45473. 0 === n && (this.enabled = !1))
  45474. }
  45475. }
  45476. return this._effectiveWeight = t,
  45477. t
  45478. },
  45479. _updateTimeScale: function(e) {
  45480. var t = 0;
  45481. if (!this.paused) {
  45482. t = this.timeScale;
  45483. var i = this._timeScaleInterpolant;
  45484. if (null !== i) {
  45485. var n = i.evaluate(e)[0];
  45486. t *= n,
  45487. e > i.parameterPositions[1] && (this.stopWarping(),
  45488. 0 === t ? this.pause = !0 : this.timeScale = t)
  45489. }
  45490. }
  45491. return this._effectiveTimeScale = t,
  45492. t
  45493. },
  45494. _updateTime: function(e) {
  45495. var t = this.time + e;
  45496. if (0 === e)
  45497. return t;
  45498. var i = this._clip.duration
  45499. , r = this.loop
  45500. , o = this._loopCount
  45501. , a = !1;
  45502. switch (r) {
  45503. case n.LoopOnce:
  45504. if (o === -1 && (this.loopCount = 0,
  45505. this._setEndings(!0, !0, !1)),
  45506. t >= i)
  45507. t = i;
  45508. else {
  45509. if (!(t < 0))
  45510. break;
  45511. t = 0
  45512. }
  45513. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45514. this._mixer.dispatchEvent({
  45515. type: "finished",
  45516. action: this,
  45517. direction: e < 0 ? -1 : 1
  45518. });
  45519. break;
  45520. case n.LoopPingPong:
  45521. a = !0;
  45522. case n.LoopRepeat:
  45523. if (o === -1 && (e > 0 ? (o = 0,
  45524. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45525. t >= i || t < 0) {
  45526. var s = Math.floor(t / i);
  45527. t -= i * s,
  45528. o += Math.abs(s);
  45529. var l = this.repetitions - o;
  45530. if (l < 0) {
  45531. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45532. t = e > 0 ? i : 0,
  45533. this._mixer.dispatchEvent({
  45534. type: "finished",
  45535. action: this,
  45536. direction: e > 0 ? 1 : -1
  45537. });
  45538. break
  45539. }
  45540. if (0 === l) {
  45541. var c = e < 0;
  45542. this._setEndings(c, !c, a)
  45543. } else
  45544. this._setEndings(!1, !1, a);
  45545. this._loopCount = o,
  45546. this._mixer.dispatchEvent({
  45547. type: "loop",
  45548. action: this,
  45549. loopDelta: s
  45550. })
  45551. }
  45552. if (r === n.LoopPingPong && 1 === (1 & o))
  45553. return this.time = t,
  45554. i - t
  45555. }
  45556. return this.time = t,
  45557. t
  45558. },
  45559. _setEndings: function(e, t, i) {
  45560. var r = this._interpolantSettings;
  45561. i ? (r.endingStart = n.ZeroSlopeEnding,
  45562. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45563. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45564. },
  45565. _scheduleFading: function(e, t, i) {
  45566. var n = this._mixer
  45567. , r = n.time
  45568. , o = this._weightInterpolant;
  45569. null === o && (o = n._lendControlInterpolant(),
  45570. this._weightInterpolant = o);
  45571. var a = o.parameterPositions
  45572. , s = o.sampleValues;
  45573. return a[0] = r,
  45574. s[0] = t,
  45575. a[1] = r + e,
  45576. s[1] = i,
  45577. this
  45578. }
  45579. },
  45580. Object.assign(n.AnimationMixer.prototype, {
  45581. _bindAction: function(e, t) {
  45582. var i = e._localRoot || this._root
  45583. , r = e._clip.tracks
  45584. , o = r.length
  45585. , a = e._propertyBindings
  45586. , s = e._interpolants
  45587. , l = i.uuid
  45588. , c = this._bindingsByRootAndName
  45589. , h = c[l];
  45590. void 0 === h && (h = {},
  45591. c[l] = h);
  45592. for (var u = 0; u !== o; ++u) {
  45593. var d = r[u]
  45594. , p = d.name
  45595. , f = h[p];
  45596. if (void 0 !== f)
  45597. a[u] = f;
  45598. else {
  45599. if (f = a[u],
  45600. void 0 !== f) {
  45601. null === f._cacheIndex && (++f.referenceCount,
  45602. this._addInactiveBinding(f, l, p));
  45603. continue
  45604. }
  45605. var g = t && t._propertyBindings[u].binding.parsedPath;
  45606. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45607. ++f.referenceCount,
  45608. this._addInactiveBinding(f, l, p),
  45609. a[u] = f
  45610. }
  45611. s[u].resultBuffer = f.buffer
  45612. }
  45613. },
  45614. _activateAction: function(e) {
  45615. if (!this._isActiveAction(e)) {
  45616. if (null === e._cacheIndex) {
  45617. var t = (e._localRoot || this._root).uuid
  45618. , i = e._clip.name
  45619. , n = this._actionsByClip[i];
  45620. this._bindAction(e, n && n.knownActions[0]),
  45621. this._addInactiveAction(e, i, t)
  45622. }
  45623. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45624. var s = r[o];
  45625. 0 === s.useCount++ && (this._lendBinding(s),
  45626. s.saveOriginalState())
  45627. }
  45628. this._lendAction(e)
  45629. }
  45630. },
  45631. _deactivateAction: function(e) {
  45632. if (this._isActiveAction(e)) {
  45633. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45634. var r = t[i];
  45635. 0 === --r.useCount && (r.restoreOriginalState(),
  45636. this._takeBackBinding(r))
  45637. }
  45638. this._takeBackAction(e)
  45639. }
  45640. },
  45641. _initMemoryManager: function() {
  45642. this._actions = [],
  45643. this._nActiveActions = 0,
  45644. this._actionsByClip = {},
  45645. this._bindings = [],
  45646. this._nActiveBindings = 0,
  45647. this._bindingsByRootAndName = {},
  45648. this._controlInterpolants = [],
  45649. this._nActiveControlInterpolants = 0;
  45650. var e = this;
  45651. this.stats = {
  45652. actions: {
  45653. get total() {
  45654. return e._actions.length
  45655. },
  45656. get inUse() {
  45657. return e._nActiveActions
  45658. }
  45659. },
  45660. bindings: {
  45661. get total() {
  45662. return e._bindings.length
  45663. },
  45664. get inUse() {
  45665. return e._nActiveBindings
  45666. }
  45667. },
  45668. controlInterpolants: {
  45669. get total() {
  45670. return e._controlInterpolants.length
  45671. },
  45672. get inUse() {
  45673. return e._nActiveControlInterpolants
  45674. }
  45675. }
  45676. }
  45677. },
  45678. _isActiveAction: function(e) {
  45679. var t = e._cacheIndex;
  45680. return null !== t && t < this._nActiveActions
  45681. },
  45682. _addInactiveAction: function(e, t, i) {
  45683. var n = this._actions
  45684. , r = this._actionsByClip
  45685. , o = r[t];
  45686. if (void 0 === o)
  45687. o = {
  45688. knownActions: [e],
  45689. actionByRoot: {}
  45690. },
  45691. e._byClipCacheIndex = 0,
  45692. r[t] = o;
  45693. else {
  45694. var a = o.knownActions;
  45695. e._byClipCacheIndex = a.length,
  45696. a.push(e)
  45697. }
  45698. e._cacheIndex = n.length,
  45699. n.push(e),
  45700. o.actionByRoot[i] = e
  45701. },
  45702. _removeInactiveAction: function(e) {
  45703. var t = this._actions
  45704. , i = t[t.length - 1]
  45705. , n = e._cacheIndex;
  45706. i._cacheIndex = n,
  45707. t[n] = i,
  45708. t.pop(),
  45709. e._cacheIndex = null;
  45710. var r = e._clip.name
  45711. , o = this._actionsByClip
  45712. , a = o[r]
  45713. , s = a.knownActions
  45714. , l = s[s.length - 1]
  45715. , c = e._byClipCacheIndex;
  45716. l._byClipCacheIndex = c,
  45717. s[c] = l,
  45718. s.pop(),
  45719. e._byClipCacheIndex = null;
  45720. var h = a.actionByRoot
  45721. , u = (t._localRoot || this._root).uuid;
  45722. delete h[u],
  45723. 0 === s.length && delete o[r],
  45724. this._removeInactiveBindingsForAction(e)
  45725. },
  45726. _removeInactiveBindingsForAction: function(e) {
  45727. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45728. var r = t[i];
  45729. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  45730. }
  45731. },
  45732. _lendAction: function(e) {
  45733. var t = this._actions
  45734. , i = e._cacheIndex
  45735. , n = this._nActiveActions++
  45736. , r = t[n];
  45737. e._cacheIndex = n,
  45738. t[n] = e,
  45739. r._cacheIndex = i,
  45740. t[i] = r
  45741. },
  45742. _takeBackAction: function(e) {
  45743. var t = this._actions
  45744. , i = e._cacheIndex
  45745. , n = --this._nActiveActions
  45746. , r = t[n];
  45747. e._cacheIndex = n,
  45748. t[n] = e,
  45749. r._cacheIndex = i,
  45750. t[i] = r
  45751. },
  45752. _addInactiveBinding: function(e, t, i) {
  45753. var n = this._bindingsByRootAndName
  45754. , r = n[t]
  45755. , o = this._bindings;
  45756. void 0 === r && (r = {},
  45757. n[t] = r),
  45758. r[i] = e,
  45759. e._cacheIndex = o.length,
  45760. o.push(e)
  45761. },
  45762. _removeInactiveBinding: function(e) {
  45763. var t = this._bindings
  45764. , i = e.binding
  45765. , n = i.rootNode.uuid
  45766. , r = i.path
  45767. , o = this._bindingsByRootAndName
  45768. , a = o[n]
  45769. , s = t[t.length - 1]
  45770. , l = e._cacheIndex;
  45771. s._cacheIndex = l,
  45772. t[l] = s,
  45773. t.pop(),
  45774. delete a[r];
  45775. e: {
  45776. for (var c in a)
  45777. break e;
  45778. delete o[n]
  45779. }
  45780. },
  45781. _lendBinding: function(e) {
  45782. var t = this._bindings
  45783. , i = e._cacheIndex
  45784. , n = this._nActiveBindings++
  45785. , r = t[n];
  45786. e._cacheIndex = n,
  45787. t[n] = e,
  45788. r._cacheIndex = i,
  45789. t[i] = r
  45790. },
  45791. _takeBackBinding: function(e) {
  45792. var t = this._bindings
  45793. , i = e._cacheIndex
  45794. , n = --this._nActiveBindings
  45795. , r = t[n];
  45796. e._cacheIndex = n,
  45797. t[n] = e,
  45798. r._cacheIndex = i,
  45799. t[i] = r
  45800. },
  45801. _lendControlInterpolant: function() {
  45802. var e = this._controlInterpolants
  45803. , t = this._nActiveControlInterpolants++
  45804. , i = e[t];
  45805. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  45806. i.__cacheIndex = t,
  45807. e[t] = i),
  45808. i
  45809. },
  45810. _takeBackControlInterpolant: function(e) {
  45811. var t = this._controlInterpolants
  45812. , i = e.__cacheIndex
  45813. , n = --this._nActiveControlInterpolants
  45814. , r = t[n];
  45815. e.__cacheIndex = n,
  45816. t[n] = e,
  45817. r.__cacheIndex = i,
  45818. t[i] = r
  45819. },
  45820. _controlInterpolantsResultBuffer: new Float32Array(1)
  45821. }),
  45822. n.AnimationObjectGroup = function(e) {
  45823. this.uuid = n.Math.generateUUID(),
  45824. this._objects = Array.prototype.slice.call(arguments),
  45825. this.nCachedObjects_ = 0;
  45826. var t = {};
  45827. this._indicesByUUID = t;
  45828. for (var i = 0, r = arguments.length; i !== r; ++i)
  45829. t[arguments[i].uuid] = i;
  45830. this._paths = [],
  45831. this._parsedPaths = [],
  45832. this._bindings = [],
  45833. this._bindingsIndicesByPath = {};
  45834. var o = this;
  45835. this.stats = {
  45836. objects: {
  45837. get total() {
  45838. return o._objects.length
  45839. },
  45840. get inUse() {
  45841. return this.total - o.nCachedObjects_
  45842. }
  45843. },
  45844. get bindingsPerObject() {
  45845. return o._bindings.length
  45846. }
  45847. }
  45848. }
  45849. ,
  45850. n.AnimationObjectGroup.prototype = {
  45851. constructor: n.AnimationObjectGroup,
  45852. add: function(e) {
  45853. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  45854. var d = arguments[h]
  45855. , p = d.uuid
  45856. , f = o[p];
  45857. if (void 0 === f) {
  45858. f = i++,
  45859. o[p] = f,
  45860. t.push(d);
  45861. for (var g = 0, m = c; g !== m; ++g)
  45862. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  45863. } else if (f < r) {
  45864. var v = t[f]
  45865. , A = --r
  45866. , y = t[A];
  45867. o[y.uuid] = f,
  45868. t[f] = y,
  45869. o[p] = A,
  45870. t[A] = d;
  45871. for (var g = 0, m = c; g !== m; ++g) {
  45872. var C = l[g]
  45873. , I = C[A]
  45874. , E = C[f];
  45875. C[f] = I,
  45876. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  45877. C[A] = E
  45878. }
  45879. } else
  45880. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  45881. }
  45882. this.nCachedObjects_ = r
  45883. },
  45884. remove: function(e) {
  45885. for (var t = this._objects, i = (t.length,
  45886. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  45887. var l = arguments[a]
  45888. , c = l.uuid
  45889. , h = n[c];
  45890. if (void 0 !== h && h >= i) {
  45891. var u = i++
  45892. , d = t[u];
  45893. n[d.uuid] = h,
  45894. t[h] = d,
  45895. n[c] = u,
  45896. t[u] = l;
  45897. for (var p = 0, f = o; p !== f; ++p) {
  45898. var g = r[p]
  45899. , m = g[u]
  45900. , v = g[h];
  45901. g[h] = m,
  45902. g[u] = v
  45903. }
  45904. }
  45905. }
  45906. this.nCachedObjects_ = i
  45907. },
  45908. uncache: function(e) {
  45909. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  45910. var c = arguments[s]
  45911. , h = c.uuid
  45912. , u = r[h];
  45913. if (void 0 !== u)
  45914. if (delete r[h],
  45915. u < n) {
  45916. var d = --n
  45917. , p = t[d]
  45918. , f = --i
  45919. , g = t[f];
  45920. r[p.uuid] = u,
  45921. t[u] = p,
  45922. r[g.uuid] = d,
  45923. t[d] = g,
  45924. t.pop();
  45925. for (var m = 0, v = a; m !== v; ++m) {
  45926. var A = o[m]
  45927. , y = A[d]
  45928. , C = A[f];
  45929. A[u] = y,
  45930. A[d] = C,
  45931. A.pop()
  45932. }
  45933. } else {
  45934. var f = --i
  45935. , g = t[f];
  45936. r[g.uuid] = u,
  45937. t[u] = g,
  45938. t.pop();
  45939. for (var m = 0, v = a; m !== v; ++m) {
  45940. var A = o[m];
  45941. A[u] = A[f],
  45942. A.pop()
  45943. }
  45944. }
  45945. }
  45946. this.nCachedObjects_ = n
  45947. },
  45948. subscribe_: function(e, t) {
  45949. var i = this._bindingsIndicesByPath
  45950. , r = i[e]
  45951. , o = this._bindings;
  45952. if (void 0 !== r)
  45953. return o[r];
  45954. var a = this._paths
  45955. , s = this._parsedPaths
  45956. , l = this._objects
  45957. , c = l.length
  45958. , h = this.nCachedObjects_
  45959. , u = new Array(c);
  45960. r = o.length,
  45961. i[e] = r,
  45962. a.push(e),
  45963. s.push(t),
  45964. o.push(u);
  45965. for (var d = h, p = l.length; d !== p; ++d) {
  45966. var f = l[d];
  45967. u[d] = new n.PropertyBinding(f,e,t)
  45968. }
  45969. return u
  45970. },
  45971. unsubscribe_: function(e) {
  45972. var t = this._bindingsIndicesByPath
  45973. , i = t[e];
  45974. if (void 0 !== i) {
  45975. var n = this._paths
  45976. , r = this._parsedPaths
  45977. , o = this._bindings
  45978. , a = o.length - 1
  45979. , s = o[a]
  45980. , l = e[a];
  45981. t[l] = i,
  45982. o[i] = s,
  45983. o.pop(),
  45984. r[i] = r[a],
  45985. r.pop(),
  45986. n[i] = n[a],
  45987. n.pop()
  45988. }
  45989. }
  45990. },
  45991. n.AnimationUtils = {
  45992. arraySlice: function(e, t, i) {
  45993. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  45994. },
  45995. convertArray: function(e, t, i) {
  45996. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  45997. },
  45998. isTypedArray: function(e) {
  45999. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  46000. },
  46001. getKeyframeOrder: function(e) {
  46002. function t(t, i) {
  46003. return e[t] - e[i]
  46004. }
  46005. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  46006. n[r] = r;
  46007. return n.sort(t),
  46008. n
  46009. },
  46010. sortedArray: function(e, t, i) {
  46011. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  46012. for (var s = i[o] * t, l = 0; l !== t; ++l)
  46013. r[a++] = e[s + l];
  46014. return r
  46015. },
  46016. flattenJSON: function(e, t, i, n) {
  46017. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  46018. o = e[r++];
  46019. if (void 0 !== o) {
  46020. var a = o[n];
  46021. if (void 0 !== a)
  46022. if (Array.isArray(a)) {
  46023. do
  46024. a = o[n],
  46025. void 0 !== a && (t.push(o.time),
  46026. i.push.apply(i, a)),
  46027. o = e[r++];
  46028. while (void 0 !== o)
  46029. } else if (void 0 !== a.toArray) {
  46030. do
  46031. a = o[n],
  46032. void 0 !== a && (t.push(o.time),
  46033. a.toArray(i, i.length)),
  46034. o = e[r++];
  46035. while (void 0 !== o)
  46036. } else
  46037. do
  46038. a = o[n],
  46039. void 0 !== a && (t.push(o.time),
  46040. i.push(a)),
  46041. o = e[r++];
  46042. while (void 0 !== o)
  46043. }
  46044. }
  46045. },
  46046. n.KeyframeTrack = function(e, t, i, r) {
  46047. if (void 0 === e)
  46048. throw new Error("track name is undefined");
  46049. if (void 0 === t || 0 === t.length)
  46050. throw new Error("no keyframes in track named " + e);
  46051. this.name = e,
  46052. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46053. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46054. this.setInterpolation(r || this.DefaultInterpolation),
  46055. this.validate(),
  46056. this.optimize()
  46057. }
  46058. ,
  46059. n.KeyframeTrack.prototype = {
  46060. constructor: n.KeyframeTrack,
  46061. TimeBufferType: Float32Array,
  46062. ValueBufferType: Float32Array,
  46063. DefaultInterpolation: n.InterpolateLinear,
  46064. InterpolantFactoryMethodDiscrete: function(e) {
  46065. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  46066. },
  46067. InterpolantFactoryMethodLinear: function(e) {
  46068. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46069. },
  46070. InterpolantFactoryMethodSmooth: function(e) {
  46071. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  46072. },
  46073. setInterpolation: function(e) {
  46074. var t = void 0;
  46075. switch (e) {
  46076. case n.InterpolateDiscrete:
  46077. t = this.InterpolantFactoryMethodDiscrete;
  46078. break;
  46079. case n.InterpolateLinear:
  46080. t = this.InterpolantFactoryMethodLinear;
  46081. break;
  46082. case n.InterpolateSmooth:
  46083. t = this.InterpolantFactoryMethodSmooth
  46084. }
  46085. if (void 0 === t) {
  46086. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46087. if (void 0 === this.createInterpolant) {
  46088. if (e === this.DefaultInterpolation)
  46089. throw new Error(i);
  46090. this.setInterpolation(this.DefaultInterpolation)
  46091. }
  46092. return void console.warn(i)
  46093. }
  46094. this.createInterpolant = t
  46095. },
  46096. getInterpolation: function() {
  46097. switch (this.createInterpolant) {
  46098. case this.InterpolantFactoryMethodDiscrete:
  46099. return n.InterpolateDiscrete;
  46100. case this.InterpolantFactoryMethodLinear:
  46101. return n.InterpolateLinear;
  46102. case this.InterpolantFactoryMethodSmooth:
  46103. return n.InterpolateSmooth
  46104. }
  46105. },
  46106. getValueSize: function() {
  46107. return this.values.length / this.times.length
  46108. },
  46109. shift: function(e) {
  46110. if (0 !== e)
  46111. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46112. t[i] += e;
  46113. return this
  46114. },
  46115. scale: function(e) {
  46116. if (1 !== e)
  46117. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46118. t[i] *= e;
  46119. return this
  46120. },
  46121. trim: function(e, t) {
  46122. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46123. ++o;
  46124. for (; a !== -1 && i[a] > t; )
  46125. --a;
  46126. if (++a,
  46127. 0 !== o || a !== r) {
  46128. o >= a && (a = Math.max(a, 1),
  46129. o = a - 1);
  46130. var s = this.getValueSize();
  46131. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46132. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46133. }
  46134. return this
  46135. },
  46136. validate: function() {
  46137. var e = !0
  46138. , t = this.getValueSize();
  46139. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46140. e = !1);
  46141. var i = this.times
  46142. , r = this.values
  46143. , o = i.length;
  46144. 0 === o && (console.error("track is empty", this),
  46145. e = !1);
  46146. for (var a = null, s = 0; s !== o; s++) {
  46147. var l = i[s];
  46148. if ("number" == typeof l && isNaN(l)) {
  46149. console.error("time is not a valid number", this, s, l),
  46150. e = !1;
  46151. break
  46152. }
  46153. if (null !== a && a > l) {
  46154. console.error("out of order keys", this, s, l, a),
  46155. e = !1;
  46156. break
  46157. }
  46158. a = l
  46159. }
  46160. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46161. for (var s = 0, c = r.length; s !== c; ++s) {
  46162. var h = r[s];
  46163. if (isNaN(h)) {
  46164. console.error("value is not a valid number", this, s, h),
  46165. e = !1;
  46166. break
  46167. }
  46168. }
  46169. return e
  46170. },
  46171. optimize: function() {
  46172. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46173. var s = !1
  46174. , l = e[o]
  46175. , c = e[o + 1];
  46176. if (l !== c && (1 !== o || l !== l[0]))
  46177. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46178. var f = t[h + p];
  46179. if (f !== t[u + p] || f !== t[d + p]) {
  46180. s = !0;
  46181. break
  46182. }
  46183. }
  46184. if (s) {
  46185. if (o !== r) {
  46186. e[r] = e[o];
  46187. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46188. t[m + p] = t[g + p]
  46189. }
  46190. ++r
  46191. }
  46192. }
  46193. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46194. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46195. this
  46196. }
  46197. },
  46198. Object.assign(n.KeyframeTrack, {
  46199. parse: function(e) {
  46200. if (void 0 === e.type)
  46201. throw new Error("track type undefined, can not parse");
  46202. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46203. if (void 0 === e.times) {
  46204. console.warn("legacy JSON format detected, converting");
  46205. var i = []
  46206. , r = [];
  46207. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46208. e.times = i,
  46209. e.values = r
  46210. }
  46211. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46212. },
  46213. toJSON: function(e) {
  46214. var t, i = e.constructor;
  46215. if (void 0 !== i.toJSON)
  46216. t = i.toJSON(e);
  46217. else {
  46218. t = {
  46219. name: e.name,
  46220. times: n.AnimationUtils.convertArray(e.times, Array),
  46221. values: n.AnimationUtils.convertArray(e.values, Array)
  46222. };
  46223. var r = e.getInterpolation();
  46224. r !== e.DefaultInterpolation && (t.interpolation = r)
  46225. }
  46226. return t.type = e.ValueTypeName,
  46227. t
  46228. },
  46229. _getTrackTypeForValueTypeName: function(e) {
  46230. switch (e.toLowerCase()) {
  46231. case "scalar":
  46232. case "double":
  46233. case "float":
  46234. case "number":
  46235. case "integer":
  46236. return n.NumberKeyframeTrack;
  46237. case "vector":
  46238. case "vector2":
  46239. case "vector3":
  46240. case "vector4":
  46241. return n.VectorKeyframeTrack;
  46242. case "color":
  46243. return n.ColorKeyframeTrack;
  46244. case "quaternion":
  46245. return n.QuaternionKeyframeTrack;
  46246. case "bool":
  46247. case "boolean":
  46248. return n.BooleanKeyframeTrack;
  46249. case "string":
  46250. return n.StringKeyframeTrack
  46251. }
  46252. throw new Error("Unsupported typeName: " + e)
  46253. }
  46254. }),
  46255. n.PropertyBinding = function(e, t, i) {
  46256. this.path = t,
  46257. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46258. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46259. this.rootNode = e
  46260. }
  46261. ,
  46262. n.PropertyBinding.prototype = {
  46263. constructor: n.PropertyBinding,
  46264. getValue: function(e, t) {
  46265. this.bind(),
  46266. this.getValue(e, t)
  46267. },
  46268. setValue: function(e, t) {
  46269. this.bind(),
  46270. this.setValue(e, t)
  46271. },
  46272. bind: function() {
  46273. var e = this.node
  46274. , t = this.parsedPath
  46275. , i = t.objectName
  46276. , r = t.propertyName
  46277. , o = t.propertyIndex;
  46278. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46279. this.node = e),
  46280. this.getValue = this._getValue_unavailable,
  46281. this.setValue = this._setValue_unavailable,
  46282. !e)
  46283. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46284. if (i) {
  46285. var a = t.objectIndex;
  46286. switch (i) {
  46287. case "materials":
  46288. if (!e.material)
  46289. return void console.error(" can not bind to material as node does not have a material", this);
  46290. if (!e.material.materials)
  46291. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46292. e = e.material.materials;
  46293. break;
  46294. case "bones":
  46295. if (!e.skeleton)
  46296. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46297. e = e.skeleton.bones;
  46298. for (var s = 0; s < e.length; s++)
  46299. if (e[s].name === a) {
  46300. a = s;
  46301. break
  46302. }
  46303. break;
  46304. default:
  46305. if (void 0 === e[i])
  46306. return void console.error(" can not bind to objectName of node, undefined", this);
  46307. e = e[i]
  46308. }
  46309. if (void 0 !== a) {
  46310. if (void 0 === e[a])
  46311. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46312. e = e[a]
  46313. }
  46314. }
  46315. var l = e[r];
  46316. if (!l) {
  46317. var c = t.nodeName;
  46318. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46319. }
  46320. var h = this.Versioning.None;
  46321. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46322. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46323. this.targetObject = e);
  46324. var u = this.BindingType.Direct;
  46325. if (void 0 !== o) {
  46326. if ("morphTargetInfluences" === r) {
  46327. if (!e.geometry)
  46328. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46329. if (!e.geometry.morphTargets)
  46330. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46331. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46332. if (e.geometry.morphTargets[s].name === o) {
  46333. o = s;
  46334. break
  46335. }
  46336. }
  46337. u = this.BindingType.ArrayElement,
  46338. this.resolvedProperty = l,
  46339. this.propertyIndex = o
  46340. } else
  46341. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46342. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46343. this.resolvedProperty = l) : this.propertyName = r;
  46344. this.getValue = this.GetterByBindingType[u],
  46345. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46346. },
  46347. unbind: function() {
  46348. this.node = null,
  46349. this.getValue = this._getValue_unbound,
  46350. this.setValue = this._setValue_unbound
  46351. }
  46352. },
  46353. Object.assign(n.PropertyBinding.prototype, {
  46354. _getValue_unavailable: function() {},
  46355. _setValue_unavailable: function() {},
  46356. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46357. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46358. BindingType: {
  46359. Direct: 0,
  46360. EntireArray: 1,
  46361. ArrayElement: 2,
  46362. HasFromToArray: 3
  46363. },
  46364. Versioning: {
  46365. None: 0,
  46366. NeedsUpdate: 1,
  46367. MatrixWorldNeedsUpdate: 2
  46368. },
  46369. GetterByBindingType: [function(e, t) {
  46370. e[t] = this.node[this.propertyName]
  46371. }
  46372. , function(e, t) {
  46373. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46374. e[t++] = i[n]
  46375. }
  46376. , function(e, t) {
  46377. e[t] = this.resolvedProperty[this.propertyIndex]
  46378. }
  46379. , function(e, t) {
  46380. this.resolvedProperty.toArray(e, t)
  46381. }
  46382. ],
  46383. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46384. this.node[this.propertyName] = e[t]
  46385. }
  46386. , function(e, t) {
  46387. this.node[this.propertyName] = e[t],
  46388. this.targetObject.needsUpdate = !0
  46389. }
  46390. , function(e, t) {
  46391. this.node[this.propertyName] = e[t],
  46392. this.targetObject.matrixWorldNeedsUpdate = !0
  46393. }
  46394. ], [function(e, t) {
  46395. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46396. i[n] = e[t++]
  46397. }
  46398. , function(e, t) {
  46399. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46400. i[n] = e[t++];
  46401. this.targetObject.needsUpdate = !0
  46402. }
  46403. , function(e, t) {
  46404. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46405. i[n] = e[t++];
  46406. this.targetObject.matrixWorldNeedsUpdate = !0
  46407. }
  46408. ], [function(e, t) {
  46409. this.resolvedProperty[this.propertyIndex] = e[t]
  46410. }
  46411. , function(e, t) {
  46412. this.resolvedProperty[this.propertyIndex] = e[t],
  46413. this.targetObject.needsUpdate = !0
  46414. }
  46415. , function(e, t) {
  46416. this.resolvedProperty[this.propertyIndex] = e[t],
  46417. this.targetObject.matrixWorldNeedsUpdate = !0
  46418. }
  46419. ], [function(e, t) {
  46420. this.resolvedProperty.fromArray(e, t)
  46421. }
  46422. , function(e, t) {
  46423. this.resolvedProperty.fromArray(e, t),
  46424. this.targetObject.needsUpdate = !0
  46425. }
  46426. , function(e, t) {
  46427. this.resolvedProperty.fromArray(e, t),
  46428. this.targetObject.matrixWorldNeedsUpdate = !0
  46429. }
  46430. ]]
  46431. }),
  46432. n.PropertyBinding.Composite = function(e, t, i) {
  46433. var r = i || n.PropertyBinding.parseTrackName(t);
  46434. this._targetGroup = e,
  46435. this._bindings = e.subscribe_(t, r)
  46436. }
  46437. ,
  46438. n.PropertyBinding.Composite.prototype = {
  46439. constructor: n.PropertyBinding.Composite,
  46440. getValue: function(e, t) {
  46441. this.bind();
  46442. var i = this._targetGroup.nCachedObjects_
  46443. , n = this._bindings[i];
  46444. void 0 !== n && n.getValue(e, t)
  46445. },
  46446. setValue: function(e, t) {
  46447. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46448. i[n].setValue(e, t)
  46449. },
  46450. bind: function() {
  46451. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46452. e[t].bind()
  46453. },
  46454. unbind: function() {
  46455. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46456. e[t].unbind()
  46457. }
  46458. },
  46459. n.PropertyBinding.create = function(e, t, i) {
  46460. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46461. }
  46462. ,
  46463. n.PropertyBinding.parseTrackName = function(e) {
  46464. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46465. , i = t.exec(e);
  46466. if (!i)
  46467. throw new Error("cannot parse trackName at all: " + e);
  46468. i.index === t.lastIndex && t.lastIndex++;
  46469. var n = {
  46470. nodeName: i[3],
  46471. objectName: i[5],
  46472. objectIndex: i[7],
  46473. propertyName: i[9],
  46474. propertyIndex: i[11]
  46475. };
  46476. if (null === n.propertyName || 0 === n.propertyName.length)
  46477. throw new Error("can not parse propertyName from trackName: " + e);
  46478. return n
  46479. }
  46480. ,
  46481. n.PropertyBinding.findNode = function(e, t) {
  46482. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46483. return e;
  46484. if (e.skeleton) {
  46485. var i = function(e) {
  46486. for (var i = 0; i < e.bones.length; i++) {
  46487. var n = e.bones[i];
  46488. if (n.name === t)
  46489. return n
  46490. }
  46491. return null
  46492. }
  46493. , n = i(e.skeleton);
  46494. if (n)
  46495. return n
  46496. }
  46497. if (e.children) {
  46498. var r = function(e) {
  46499. for (var i = 0; i < e.length; i++) {
  46500. var n = e[i];
  46501. if (n.name === t || n.uuid === t)
  46502. return n;
  46503. var o = r(n.children);
  46504. if (o)
  46505. return o
  46506. }
  46507. return null
  46508. }
  46509. , o = r(e.children);
  46510. if (o)
  46511. return o
  46512. }
  46513. return null
  46514. }
  46515. ,
  46516. n.PropertyMixer = function(e, t, i) {
  46517. this.binding = e,
  46518. this.valueSize = i;
  46519. var n, r = Float64Array;
  46520. switch (t) {
  46521. case "quaternion":
  46522. n = this._slerp;
  46523. break;
  46524. case "string":
  46525. case "bool":
  46526. r = Array,
  46527. n = this._select;
  46528. break;
  46529. default:
  46530. n = this._lerp
  46531. }
  46532. this.buffer = new r(4 * i),
  46533. this._mixBufferRegion = n,
  46534. this.cumulativeWeight = 0,
  46535. this.useCount = 0,
  46536. this.referenceCount = 0
  46537. }
  46538. ,
  46539. n.PropertyMixer.prototype = {
  46540. constructor: n.PropertyMixer,
  46541. accumulate: function(e, t) {
  46542. var i = this.buffer
  46543. , n = this.valueSize
  46544. , r = e * n + n
  46545. , o = this.cumulativeWeight;
  46546. if (0 === o) {
  46547. for (var a = 0; a !== n; ++a)
  46548. i[r + a] = i[a];
  46549. o = t
  46550. } else {
  46551. o += t;
  46552. var s = t / o;
  46553. this._mixBufferRegion(i, r, 0, s, n)
  46554. }
  46555. this.cumulativeWeight = o
  46556. },
  46557. apply: function(e) {
  46558. var t = this.valueSize
  46559. , i = this.buffer
  46560. , n = e * t + t
  46561. , r = this.cumulativeWeight
  46562. , o = this.binding;
  46563. if (this.cumulativeWeight = 0,
  46564. r < 1) {
  46565. var a = 3 * t;
  46566. this._mixBufferRegion(i, n, a, 1 - r, t)
  46567. }
  46568. for (var s = t, l = t + t; s !== l; ++s)
  46569. if (i[s] !== i[s + t]) {
  46570. o.setValue(i, n);
  46571. break
  46572. }
  46573. },
  46574. saveOriginalState: function() {
  46575. var e = this.binding
  46576. , t = this.buffer
  46577. , i = this.valueSize
  46578. , n = 3 * i;
  46579. e.getValue(t, n);
  46580. for (var r = i, o = n; r !== o; ++r)
  46581. t[r] = t[n + r % i];
  46582. this.cumulativeWeight = 0
  46583. },
  46584. restoreOriginalState: function() {
  46585. var e = 3 * this.valueSize;
  46586. this.binding.setValue(this.buffer, e)
  46587. },
  46588. _select: function(e, t, i, n, r) {
  46589. if (n >= .5)
  46590. for (var o = 0; o !== r; ++o)
  46591. e[t + o] = e[i + o]
  46592. },
  46593. _slerp: function(e, t, i, r, o) {
  46594. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46595. },
  46596. _lerp: function(e, t, i, n, r) {
  46597. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46598. var s = t + a;
  46599. e[s] = e[s] * o + e[i + a] * n
  46600. }
  46601. }
  46602. },
  46603. n.BooleanKeyframeTrack = function(e, t, i) {
  46604. n.KeyframeTrack.call(this, e, t, i)
  46605. }
  46606. ,
  46607. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46608. constructor: n.BooleanKeyframeTrack,
  46609. ValueTypeName: "bool",
  46610. ValueBufferType: Array,
  46611. DefaultInterpolation: n.IntepolateDiscrete,
  46612. InterpolantFactoryMethodLinear: void 0,
  46613. InterpolantFactoryMethodSmooth: void 0
  46614. }),
  46615. n.NumberKeyframeTrack = function(e, t, i, r) {
  46616. n.KeyframeTrack.call(this, e, t, i, r)
  46617. }
  46618. ,
  46619. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46620. constructor: n.NumberKeyframeTrack,
  46621. ValueTypeName: "number"
  46622. }),
  46623. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46624. n.KeyframeTrack.call(this, e, t, i, r)
  46625. }
  46626. ,
  46627. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46628. constructor: n.QuaternionKeyframeTrack,
  46629. ValueTypeName: "quaternion",
  46630. DefaultInterpolation: n.InterpolateLinear,
  46631. InterpolantFactoryMethodLinear: function(e) {
  46632. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46633. },
  46634. InterpolantFactoryMethodSmooth: void 0
  46635. }),
  46636. n.StringKeyframeTrack = function(e, t, i, r) {
  46637. n.KeyframeTrack.call(this, e, t, i, r)
  46638. }
  46639. ,
  46640. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46641. constructor: n.StringKeyframeTrack,
  46642. ValueTypeName: "string",
  46643. ValueBufferType: Array,
  46644. DefaultInterpolation: n.IntepolateDiscrete,
  46645. InterpolantFactoryMethodLinear: void 0,
  46646. InterpolantFactoryMethodSmooth: void 0
  46647. }),
  46648. n.VectorKeyframeTrack = function(e, t, i, r) {
  46649. n.KeyframeTrack.call(this, e, t, i, r)
  46650. }
  46651. ,
  46652. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46653. constructor: n.VectorKeyframeTrack,
  46654. ValueTypeName: "vector"
  46655. }),
  46656. n.Audio = function(e) {
  46657. n.Object3D.call(this),
  46658. this.type = "Audio",
  46659. this.context = e.context,
  46660. this.source = this.context.createBufferSource(),
  46661. this.source.onended = this.onEnded.bind(this),
  46662. this.gain = this.context.createGain(),
  46663. this.gain.connect(e.getInput()),
  46664. this.autoplay = !1,
  46665. this.startTime = 0,
  46666. this.playbackRate = 1,
  46667. this.isPlaying = !1,
  46668. this.hasPlaybackControl = !0,
  46669. this.sourceType = "empty",
  46670. this.filter = null
  46671. }
  46672. ,
  46673. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46674. n.Audio.prototype.constructor = n.Audio,
  46675. n.Audio.prototype.getOutput = function() {
  46676. return this.gain
  46677. }
  46678. ,
  46679. n.Audio.prototype.load = function(e) {
  46680. var t = new n.AudioBuffer(this.context);
  46681. return t.load(e),
  46682. this.setBuffer(t),
  46683. this
  46684. }
  46685. ,
  46686. n.Audio.prototype.setNodeSource = function(e) {
  46687. return this.hasPlaybackControl = !1,
  46688. this.sourceType = "audioNode",
  46689. this.source = e,
  46690. this.connect(),
  46691. this
  46692. }
  46693. ,
  46694. n.Audio.prototype.setBuffer = function(e) {
  46695. var t = this;
  46696. return e.onReady(function(e) {
  46697. t.source.buffer = e,
  46698. t.sourceType = "buffer",
  46699. t.autoplay && t.play()
  46700. }),
  46701. this
  46702. }
  46703. ,
  46704. n.Audio.prototype.play = function() {
  46705. if (this.isPlaying === !0)
  46706. return void console.warn("THREE.Audio: Audio is already playing.");
  46707. if (this.hasPlaybackControl === !1)
  46708. return void console.warn("THREE.Audio: this Audio has no playback control.");
  46709. var e = this.context.createBufferSource();
  46710. e.buffer = this.source.buffer,
  46711. e.loop = this.source.loop,
  46712. e.onended = this.source.onended,
  46713. e.start(0, this.startTime),
  46714. e.playbackRate.value = this.playbackRate,
  46715. this.isPlaying = !0,
  46716. this.source = e,
  46717. this.connect()
  46718. }
  46719. ,
  46720. n.Audio.prototype.pause = function() {
  46721. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46722. void (this.startTime = this.context.currentTime))
  46723. }
  46724. ,
  46725. n.Audio.prototype.stop = function() {
  46726. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46727. void (this.startTime = 0))
  46728. }
  46729. ,
  46730. n.Audio.prototype.connect = function() {
  46731. null !== this.filter ? (this.source.connect(this.filter),
  46732. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  46733. }
  46734. ,
  46735. n.Audio.prototype.disconnect = function() {
  46736. null !== this.filter ? (this.source.disconnect(this.filter),
  46737. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  46738. }
  46739. ,
  46740. n.Audio.prototype.getFilter = function() {
  46741. return this.filter
  46742. }
  46743. ,
  46744. n.Audio.prototype.setFilter = function(e) {
  46745. void 0 === e && (e = null),
  46746. this.isPlaying === !0 ? (this.disconnect(),
  46747. this.filter = e,
  46748. this.connect()) : this.filter = e
  46749. }
  46750. ,
  46751. n.Audio.prototype.setPlaybackRate = function(e) {
  46752. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  46753. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  46754. }
  46755. ,
  46756. n.Audio.prototype.getPlaybackRate = function() {
  46757. return this.playbackRate
  46758. }
  46759. ,
  46760. n.Audio.prototype.onEnded = function() {
  46761. this.isPlaying = !1
  46762. }
  46763. ,
  46764. n.Audio.prototype.setLoop = function(e) {
  46765. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  46766. }
  46767. ,
  46768. n.Audio.prototype.getLoop = function() {
  46769. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  46770. !1) : this.source.loop
  46771. }
  46772. ,
  46773. n.Audio.prototype.setVolume = function(e) {
  46774. this.gain.gain.value = e
  46775. }
  46776. ,
  46777. n.Audio.prototype.getVolume = function() {
  46778. return this.gain.gain.value
  46779. }
  46780. ,
  46781. n.AudioAnalyser = function(e, t) {
  46782. this.analyser = e.context.createAnalyser(),
  46783. this.analyser.fftSize = void 0 !== t ? t : 2048,
  46784. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  46785. e.getOutput().connect(this.analyser)
  46786. }
  46787. ,
  46788. n.AudioAnalyser.prototype = {
  46789. constructor: n.AudioAnalyser,
  46790. getData: function() {
  46791. return this.analyser.getByteFrequencyData(this.data),
  46792. this.data
  46793. }
  46794. },
  46795. n.AudioBuffer = function(e) {
  46796. this.context = e,
  46797. this.ready = !1,
  46798. this.readyCallbacks = []
  46799. }
  46800. ,
  46801. n.AudioBuffer.prototype.load = function(e) {
  46802. var t = this
  46803. , i = new XMLHttpRequest;
  46804. return i.open("GET", e, !0),
  46805. i.responseType = "arraybuffer",
  46806. i.onload = function(e) {
  46807. t.context.decodeAudioData(this.response, function(e) {
  46808. t.buffer = e,
  46809. t.ready = !0;
  46810. for (var i = 0; i < t.readyCallbacks.length; i++)
  46811. t.readyCallbacks[i](t.buffer);
  46812. t.readyCallbacks = []
  46813. })
  46814. }
  46815. ,
  46816. i.send(),
  46817. this
  46818. }
  46819. ,
  46820. n.AudioBuffer.prototype.onReady = function(e) {
  46821. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  46822. }
  46823. ,
  46824. n.PositionalAudio = function(e) {
  46825. n.Audio.call(this, e),
  46826. this.panner = this.context.createPanner(),
  46827. this.panner.connect(this.gain)
  46828. }
  46829. ,
  46830. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  46831. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  46832. n.PositionalAudio.prototype.getOutput = function() {
  46833. return this.panner
  46834. }
  46835. ,
  46836. n.PositionalAudio.prototype.setRefDistance = function(e) {
  46837. this.panner.refDistance = e
  46838. }
  46839. ,
  46840. n.PositionalAudio.prototype.getRefDistance = function() {
  46841. return this.panner.refDistance
  46842. }
  46843. ,
  46844. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  46845. this.panner.rolloffFactor = e
  46846. }
  46847. ,
  46848. n.PositionalAudio.prototype.getRolloffFactor = function() {
  46849. return this.panner.rolloffFactor
  46850. }
  46851. ,
  46852. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  46853. this.panner.distanceModel = e
  46854. }
  46855. ,
  46856. n.PositionalAudio.prototype.getDistanceModel = function() {
  46857. return this.panner.distanceModel
  46858. }
  46859. ,
  46860. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  46861. this.panner.maxDistance = e
  46862. }
  46863. ,
  46864. n.PositionalAudio.prototype.getMaxDistance = function() {
  46865. return this.panner.maxDistance
  46866. }
  46867. ,
  46868. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  46869. var e = new n.Vector3;
  46870. return function(t) {
  46871. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  46872. e.setFromMatrixPosition(this.matrixWorld),
  46873. this.panner.setPosition(e.x, e.y, e.z)
  46874. }
  46875. }(),
  46876. n.AudioListener = function() {
  46877. n.Object3D.call(this),
  46878. this.type = "AudioListener",
  46879. this.context = new (window.AudioContext || window.webkitAudioContext),
  46880. this.gain = this.context.createGain(),
  46881. this.gain.connect(this.context.destination),
  46882. this.filter = null
  46883. }
  46884. ,
  46885. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  46886. n.AudioListener.prototype.constructor = n.AudioListener,
  46887. n.AudioListener.prototype.getInput = function() {
  46888. return this.gain
  46889. }
  46890. ,
  46891. n.AudioListener.prototype.removeFilter = function() {
  46892. null !== this.filter && (this.gain.disconnect(this.filter),
  46893. this.filter.disconnect(this.context.destination),
  46894. this.gain.connect(this.context.destination),
  46895. this.filter = null)
  46896. }
  46897. ,
  46898. n.AudioListener.prototype.setFilter = function(e) {
  46899. null !== this.filter ? (this.gain.disconnect(this.filter),
  46900. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  46901. this.filter = e,
  46902. this.gain.connect(this.filter),
  46903. this.filter.connect(this.context.destination)
  46904. }
  46905. ,
  46906. n.AudioListener.prototype.getFilter = function() {
  46907. return this.filter
  46908. }
  46909. ,
  46910. n.AudioListener.prototype.setMasterVolume = function(e) {
  46911. this.gain.gain.value = e
  46912. }
  46913. ,
  46914. n.AudioListener.prototype.getMasterVolume = function() {
  46915. return this.gain.gain.value
  46916. }
  46917. ,
  46918. n.AudioListener.prototype.updateMatrixWorld = function() {
  46919. var e = new n.Vector3
  46920. , t = new n.Quaternion
  46921. , i = new n.Vector3
  46922. , r = new n.Vector3;
  46923. return function(o) {
  46924. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  46925. var a = this.context.listener
  46926. , s = this.up;
  46927. this.matrixWorld.decompose(e, t, i),
  46928. r.set(0, 0, -1).applyQuaternion(t),
  46929. a.setPosition(e.x, e.y, e.z),
  46930. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  46931. }
  46932. }(),
  46933. n.Camera = function() {
  46934. n.Object3D.call(this),
  46935. this.type = "Camera",
  46936. this.matrixWorldInverse = new n.Matrix4,
  46937. this.projectionMatrix = new n.Matrix4
  46938. }
  46939. ,
  46940. n.Camera.prototype = Object.create(n.Object3D.prototype),
  46941. n.Camera.prototype.constructor = n.Camera,
  46942. n.Camera.prototype.getWorldDirection = function() {
  46943. var e = new n.Quaternion;
  46944. return function(t) {
  46945. var i = t || new n.Vector3;
  46946. return this.getWorldQuaternion(e),
  46947. i.set(0, 0, -1).applyQuaternion(e)
  46948. }
  46949. }(),
  46950. n.Camera.prototype.lookAt = function() {
  46951. var e = new n.Matrix4;
  46952. return function(t) {
  46953. e.lookAt(this.position, t, this.up),
  46954. this.quaternion.setFromRotationMatrix(e)
  46955. }
  46956. }(),
  46957. n.Camera.prototype.clone = function() {
  46958. return (new this.constructor).copy(this)
  46959. }
  46960. ,
  46961. n.Camera.prototype.copy = function(e) {
  46962. return n.Object3D.prototype.copy.call(this, e),
  46963. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  46964. this.projectionMatrix.copy(e.projectionMatrix),
  46965. this
  46966. }
  46967. ,
  46968. n.CubeCamera = function(e, t, i) {
  46969. n.Object3D.call(this),
  46970. this.type = "CubeCamera";
  46971. var r = 90
  46972. , o = 1
  46973. , a = new n.PerspectiveCamera(r,o,e,t);
  46974. a.up.set(0, -1, 0),
  46975. a.lookAt(new n.Vector3(1,0,0)),
  46976. this.add(a);
  46977. var s = new n.PerspectiveCamera(r,o,e,t);
  46978. s.up.set(0, -1, 0),
  46979. s.lookAt(new n.Vector3(-1,0,0)),
  46980. this.add(s);
  46981. var l = new n.PerspectiveCamera(r,o,e,t);
  46982. l.up.set(0, 0, 1),
  46983. l.lookAt(new n.Vector3(0,1,0)),
  46984. this.add(l);
  46985. var c = new n.PerspectiveCamera(r,o,e,t);
  46986. c.up.set(0, 0, -1),
  46987. c.lookAt(new n.Vector3(0,-1,0)),
  46988. this.add(c);
  46989. var h = new n.PerspectiveCamera(r,o,e,t);
  46990. h.up.set(0, -1, 0),
  46991. h.lookAt(new n.Vector3(0,0,1)),
  46992. this.add(h);
  46993. var u = new n.PerspectiveCamera(r,o,e,t);
  46994. u.up.set(0, -1, 0),
  46995. u.lookAt(new n.Vector3(0,0,-1)),
  46996. this.add(u);
  46997. var d = {
  46998. format: n.RGBFormat,
  46999. magFilter: n.LinearFilter,
  47000. minFilter: n.LinearFilter
  47001. };
  47002. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  47003. this.updateCubeMap = function(e, t) {
  47004. null === this.parent && this.updateMatrixWorld();
  47005. var i = this.renderTarget
  47006. , n = i.texture.generateMipmaps;
  47007. i.texture.generateMipmaps = !1,
  47008. i.activeCubeFace = 0,
  47009. e.render(t, a, i),
  47010. i.activeCubeFace = 1,
  47011. e.render(t, s, i),
  47012. i.activeCubeFace = 2,
  47013. e.render(t, l, i),
  47014. i.activeCubeFace = 3,
  47015. e.render(t, c, i),
  47016. i.activeCubeFace = 4,
  47017. e.render(t, h, i),
  47018. i.texture.generateMipmaps = n,
  47019. i.activeCubeFace = 5,
  47020. e.render(t, u, i),
  47021. e.setRenderTarget(null)
  47022. }
  47023. }
  47024. ,
  47025. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  47026. n.CubeCamera.prototype.constructor = n.CubeCamera,
  47027. n.OrthographicCamera = function(e, t, i, r, o, a) {
  47028. n.Camera.call(this),
  47029. this.type = "OrthographicCamera",
  47030. this.zoom = 1,
  47031. this.left = e,
  47032. this.right = t,
  47033. this.top = i,
  47034. this.bottom = r,
  47035. this.near = void 0 !== o ? o : .1,
  47036. this.far = void 0 !== a ? a : 2e3,
  47037. this.updateProjectionMatrix()
  47038. }
  47039. ,
  47040. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47041. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47042. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  47043. var e = (this.right - this.left) / (2 * this.zoom)
  47044. , t = (this.top - this.bottom) / (2 * this.zoom)
  47045. , i = (this.right + this.left) / 2
  47046. , n = (this.top + this.bottom) / 2;
  47047. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47048. }
  47049. ,
  47050. n.OrthographicCamera.prototype.copy = function(e) {
  47051. return n.Camera.prototype.copy.call(this, e),
  47052. this.left = e.left,
  47053. this.right = e.right,
  47054. this.top = e.top,
  47055. this.bottom = e.bottom,
  47056. this.near = e.near,
  47057. this.far = e.far,
  47058. this.zoom = e.zoom,
  47059. this
  47060. }
  47061. ,
  47062. n.OrthographicCamera.prototype.toJSON = function(e) {
  47063. var t = n.Object3D.prototype.toJSON.call(this, e);
  47064. return t.object.zoom = this.zoom,
  47065. t.object.left = this.left,
  47066. t.object.right = this.right,
  47067. t.object.top = this.top,
  47068. t.object.bottom = this.bottom,
  47069. t.object.near = this.near,
  47070. t.object.far = this.far,
  47071. t
  47072. }
  47073. ,
  47074. n.PerspectiveCamera = function(e, t, i, r) {
  47075. n.Camera.call(this),
  47076. this.type = "PerspectiveCamera",
  47077. this.focalLength = 10,
  47078. this.zoom = 1,
  47079. this.fov = void 0 !== e ? e : 50,
  47080. this.aspect = void 0 !== t ? t : 1,
  47081. this.near = void 0 !== i ? i : .1,
  47082. this.far = void 0 !== r ? r : 2e3,
  47083. this.updateProjectionMatrix()
  47084. }
  47085. ,
  47086. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47087. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47088. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  47089. void 0 === t && (t = 24),
  47090. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47091. this.updateProjectionMatrix()
  47092. }
  47093. ,
  47094. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  47095. this.fullWidth = e,
  47096. this.fullHeight = t,
  47097. this.x = i,
  47098. this.y = n,
  47099. this.width = r,
  47100. this.height = o,
  47101. this.updateProjectionMatrix()
  47102. }
  47103. ,
  47104. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  47105. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47106. if (this.fullWidth) {
  47107. var t = this.fullWidth / this.fullHeight
  47108. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47109. , r = -i
  47110. , o = t * r
  47111. , a = t * i
  47112. , s = Math.abs(a - o)
  47113. , l = Math.abs(i - r);
  47114. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47115. } else
  47116. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47117. }
  47118. ,
  47119. n.PerspectiveCamera.prototype.copy = function(e) {
  47120. return n.Camera.prototype.copy.call(this, e),
  47121. this.focalLength = e.focalLength,
  47122. this.zoom = e.zoom,
  47123. this.fov = e.fov,
  47124. this.aspect = e.aspect,
  47125. this.near = e.near,
  47126. this.far = e.far,
  47127. this
  47128. }
  47129. ,
  47130. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47131. var t = n.Object3D.prototype.toJSON.call(this, e);
  47132. return t.object.focalLength = this.focalLength,
  47133. t.object.zoom = this.zoom,
  47134. t.object.fov = this.fov,
  47135. t.object.aspect = this.aspect,
  47136. t.object.near = this.near,
  47137. t.object.far = this.far,
  47138. t
  47139. }
  47140. ,
  47141. n.StereoCamera = function() {
  47142. this.type = "StereoCamera",
  47143. this.aspect = 1,
  47144. this.cameraL = new n.PerspectiveCamera,
  47145. this.cameraL.layers.enable(1),
  47146. this.cameraL.matrixAutoUpdate = !1,
  47147. this.cameraR = new n.PerspectiveCamera,
  47148. this.cameraR.layers.enable(2),
  47149. this.cameraR.matrixAutoUpdate = !1
  47150. }
  47151. ,
  47152. n.StereoCamera.prototype = {
  47153. constructor: n.StereoCamera,
  47154. update: function() {
  47155. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47156. return function(l) {
  47157. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47158. if (c) {
  47159. e = l.focalLength,
  47160. t = l.fov,
  47161. i = l.aspect * this.aspect,
  47162. r = l.near,
  47163. o = l.far;
  47164. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47165. s.elements[12] = -p,
  47166. a.elements[12] = p,
  47167. h = -g * i + f,
  47168. u = g * i + f,
  47169. d.elements[0] = 2 * r / (u - h),
  47170. d.elements[8] = (u + h) / (u - h),
  47171. this.cameraL.projectionMatrix.copy(d),
  47172. h = -g * i - f,
  47173. u = g * i - f,
  47174. d.elements[0] = 2 * r / (u - h),
  47175. d.elements[8] = (u + h) / (u - h),
  47176. this.cameraR.projectionMatrix.copy(d)
  47177. }
  47178. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47179. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47180. }
  47181. }()
  47182. },
  47183. n.Light = function(e, t) {
  47184. n.Object3D.call(this),
  47185. this.type = "Light",
  47186. this.color = new n.Color(e),
  47187. this.intensity = void 0 !== t ? t : 1,
  47188. this.receiveShadow = void 0
  47189. }
  47190. ,
  47191. n.Light.prototype = Object.create(n.Object3D.prototype),
  47192. n.Light.prototype.constructor = n.Light,
  47193. n.Light.prototype.copy = function(e) {
  47194. return n.Object3D.prototype.copy.call(this, e),
  47195. this.color.copy(e.color),
  47196. this.intensity = e.intensity,
  47197. this
  47198. }
  47199. ,
  47200. n.Light.prototype.toJSON = function(e) {
  47201. var t = n.Object3D.prototype.toJSON.call(this, e);
  47202. return t.object.color = this.color.getHex(),
  47203. t.object.intensity = this.intensity,
  47204. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47205. void 0 !== this.distance && (t.object.distance = this.distance),
  47206. void 0 !== this.angle && (t.object.angle = this.angle),
  47207. void 0 !== this.decay && (t.object.decay = this.decay),
  47208. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47209. t
  47210. }
  47211. ,
  47212. n.LightShadow = function(e) {
  47213. this.camera = e,
  47214. this.bias = 0,
  47215. this.radius = 1,
  47216. this.mapSize = new n.Vector2(512,512),
  47217. this.map = null,
  47218. this.matrix = new n.Matrix4
  47219. }
  47220. ,
  47221. n.LightShadow.prototype = {
  47222. constructor: n.LightShadow,
  47223. copy: function(e) {
  47224. return this.camera = e.camera.clone(),
  47225. this.bias = e.bias,
  47226. this.radius = e.radius,
  47227. this.mapSize.copy(e.mapSize),
  47228. this
  47229. },
  47230. clone: function() {
  47231. return (new this.constructor).copy(this)
  47232. }
  47233. },
  47234. n.AmbientLight = function(e, t) {
  47235. n.Light.call(this, e, t),
  47236. this.type = "AmbientLight",
  47237. this.castShadow = void 0
  47238. }
  47239. ,
  47240. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47241. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47242. n.DirectionalLight = function(e, t) {
  47243. n.Light.call(this, e, t),
  47244. this.type = "DirectionalLight",
  47245. this.position.set(0, 1, 0),
  47246. this.updateMatrix(),
  47247. this.target = new n.Object3D,
  47248. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47249. }
  47250. ,
  47251. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47252. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47253. n.DirectionalLight.prototype.copy = function(e) {
  47254. return n.Light.prototype.copy.call(this, e),
  47255. this.target = e.target.clone(),
  47256. this.shadow = e.shadow.clone(),
  47257. this
  47258. }
  47259. ,
  47260. n.HemisphereLight = function(e, t, i) {
  47261. n.Light.call(this, e, i),
  47262. this.type = "HemisphereLight",
  47263. this.castShadow = void 0,
  47264. this.position.set(0, 1, 0),
  47265. this.updateMatrix(),
  47266. this.groundColor = new n.Color(t)
  47267. }
  47268. ,
  47269. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47270. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47271. n.HemisphereLight.prototype.copy = function(e) {
  47272. return n.Light.prototype.copy.call(this, e),
  47273. this.groundColor.copy(e.groundColor),
  47274. this
  47275. }
  47276. ,
  47277. n.PointLight = function(e, t, i, r) {
  47278. n.Light.call(this, e, t),
  47279. this.type = "PointLight",
  47280. this.distance = void 0 !== i ? i : 0,
  47281. this.decay = void 0 !== r ? r : 1,
  47282. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47283. }
  47284. ,
  47285. n.PointLight.prototype = Object.create(n.Light.prototype),
  47286. n.PointLight.prototype.constructor = n.PointLight,
  47287. Object.defineProperty(n.PointLight.prototype, "power", {
  47288. get: function() {
  47289. return 4 * this.intensity * Math.PI
  47290. },
  47291. set: function(e) {
  47292. this.intensity = e / (4 * Math.PI)
  47293. }
  47294. }),
  47295. n.PointLight.prototype.copy = function(e) {
  47296. return n.Light.prototype.copy.call(this, e),
  47297. this.distance = e.distance,
  47298. this.decay = e.decay,
  47299. this.shadow = e.shadow.clone(),
  47300. this
  47301. }
  47302. ,
  47303. n.SpotLight = function(e, t, i, r, o, a) {
  47304. n.Light.call(this, e, t),
  47305. this.type = "SpotLight",
  47306. this.position.set(0, 1, 0),
  47307. this.updateMatrix(),
  47308. this.target = new n.Object3D,
  47309. this.distance = void 0 !== i ? i : 0,
  47310. this.angle = void 0 !== r ? r : Math.PI / 3,
  47311. this.penumbra = void 0 !== o ? o : 0,
  47312. this.decay = void 0 !== a ? a : 1,
  47313. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47314. }
  47315. ,
  47316. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47317. n.SpotLight.prototype.constructor = n.SpotLight,
  47318. Object.defineProperty(n.SpotLight.prototype, "power", {
  47319. get: function() {
  47320. return this.intensity * Math.PI
  47321. },
  47322. set: function(e) {
  47323. this.intensity = e / Math.PI
  47324. }
  47325. }),
  47326. n.SpotLight.prototype.copy = function(e) {
  47327. return n.Light.prototype.copy.call(this, e),
  47328. this.distance = e.distance,
  47329. this.angle = e.angle,
  47330. this.penumbra = e.penumbra,
  47331. this.decay = e.decay,
  47332. this.target = e.target.clone(),
  47333. this.shadow = e.shadow.clone(),
  47334. this
  47335. }
  47336. ,
  47337. n.Cache = {
  47338. enabled: !1,
  47339. files: {},
  47340. add: function(e, t) {
  47341. this.enabled !== !1 && (this.files[e] = t)
  47342. },
  47343. get: function(e) {
  47344. if (this.enabled !== !1)
  47345. return this.files[e]
  47346. },
  47347. remove: function(e) {
  47348. delete this.files[e]
  47349. },
  47350. clear: function() {
  47351. this.files = {}
  47352. }
  47353. },
  47354. n.Loader = function() {
  47355. this.onLoadStart = function() {}
  47356. ,
  47357. this.onLoadProgress = function() {}
  47358. ,
  47359. this.onLoadComplete = function() {}
  47360. }
  47361. ,
  47362. n.Loader.prototype = {
  47363. constructor: n.Loader,
  47364. crossOrigin: void 0,
  47365. extractUrlBase: function(e) {
  47366. var t = e.split("/");
  47367. return 1 === t.length ? "./" : (t.pop(),
  47368. t.join("/") + "/")
  47369. },
  47370. initMaterials: function(e, t, i) {
  47371. for (var n = [], r = 0; r < e.length; ++r)
  47372. n[r] = this.createMaterial(e[r], t, i);
  47373. return n
  47374. },
  47375. createMaterial: function() {
  47376. var e, t, i;
  47377. return function(r, o, a) {
  47378. function s(e, i, r, s, c) {
  47379. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47380. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47381. h = t.load(u)),
  47382. void 0 !== i && (h.repeat.fromArray(i),
  47383. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47384. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47385. void 0 !== r && h.offset.fromArray(r),
  47386. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47387. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47388. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47389. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47390. void 0 !== c && (h.anisotropy = c);
  47391. var p = n.Math.generateUUID();
  47392. return l[p] = h,
  47393. p
  47394. }
  47395. void 0 === e && (e = new n.Color),
  47396. void 0 === t && (t = new n.TextureLoader),
  47397. void 0 === i && (i = new n.MaterialLoader);
  47398. var l = {}
  47399. , c = {
  47400. uuid: n.Math.generateUUID(),
  47401. type: "MeshLambertMaterial"
  47402. };
  47403. for (var h in r) {
  47404. var u = r[h];
  47405. switch (h) {
  47406. case "DbgColor":
  47407. case "DbgIndex":
  47408. case "opticalDensity":
  47409. case "illumination":
  47410. break;
  47411. case "DbgName":
  47412. c.name = u;
  47413. break;
  47414. case "blending":
  47415. c.blending = n[u];
  47416. break;
  47417. case "colorAmbient":
  47418. case "mapAmbient":
  47419. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47420. break;
  47421. case "colorDiffuse":
  47422. c.color = e.fromArray(u).getHex();
  47423. break;
  47424. case "colorSpecular":
  47425. c.specular = e.fromArray(u).getHex();
  47426. break;
  47427. case "colorEmissive":
  47428. c.emissive = e.fromArray(u).getHex();
  47429. break;
  47430. case "specularCoef":
  47431. c.shininess = u;
  47432. break;
  47433. case "shading":
  47434. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47435. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47436. break;
  47437. case "mapDiffuse":
  47438. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47439. break;
  47440. case "mapDiffuseRepeat":
  47441. case "mapDiffuseOffset":
  47442. case "mapDiffuseWrap":
  47443. case "mapDiffuseAnisotropy":
  47444. break;
  47445. case "mapLight":
  47446. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47447. break;
  47448. case "mapLightRepeat":
  47449. case "mapLightOffset":
  47450. case "mapLightWrap":
  47451. case "mapLightAnisotropy":
  47452. break;
  47453. case "mapAO":
  47454. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47455. break;
  47456. case "mapAORepeat":
  47457. case "mapAOOffset":
  47458. case "mapAOWrap":
  47459. case "mapAOAnisotropy":
  47460. break;
  47461. case "mapBump":
  47462. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47463. break;
  47464. case "mapBumpScale":
  47465. c.bumpScale = u;
  47466. break;
  47467. case "mapBumpRepeat":
  47468. case "mapBumpOffset":
  47469. case "mapBumpWrap":
  47470. case "mapBumpAnisotropy":
  47471. break;
  47472. case "mapNormal":
  47473. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47474. break;
  47475. case "mapNormalFactor":
  47476. c.normalScale = [u, u];
  47477. break;
  47478. case "mapNormalRepeat":
  47479. case "mapNormalOffset":
  47480. case "mapNormalWrap":
  47481. case "mapNormalAnisotropy":
  47482. break;
  47483. case "mapSpecular":
  47484. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47485. break;
  47486. case "mapSpecularRepeat":
  47487. case "mapSpecularOffset":
  47488. case "mapSpecularWrap":
  47489. case "mapSpecularAnisotropy":
  47490. break;
  47491. case "mapAlpha":
  47492. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47493. break;
  47494. case "mapAlphaRepeat":
  47495. case "mapAlphaOffset":
  47496. case "mapAlphaWrap":
  47497. case "mapAlphaAnisotropy":
  47498. break;
  47499. case "flipSided":
  47500. c.side = n.BackSide;
  47501. break;
  47502. case "doubleSided":
  47503. c.side = n.DoubleSide;
  47504. break;
  47505. case "transparency":
  47506. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47507. c.opacity = u;
  47508. break;
  47509. case "depthTest":
  47510. case "depthWrite":
  47511. case "colorWrite":
  47512. case "opacity":
  47513. case "reflectivity":
  47514. case "transparent":
  47515. case "visible":
  47516. case "wireframe":
  47517. c[h] = u;
  47518. break;
  47519. case "vertexColors":
  47520. u === !0 && (c.vertexColors = n.VertexColors),
  47521. "face" === u && (c.vertexColors = n.FaceColors);
  47522. break;
  47523. default:
  47524. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47525. }
  47526. }
  47527. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47528. "MeshPhongMaterial" !== c.type && delete c.specular,
  47529. c.opacity < 1 && (c.transparent = !0),
  47530. i.setTextures(l),
  47531. i.parse(c)
  47532. }
  47533. }()
  47534. },
  47535. n.Loader.Handlers = {
  47536. handlers: [],
  47537. add: function(e, t) {
  47538. this.handlers.push(e, t)
  47539. },
  47540. get: function(e) {
  47541. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47542. var r = t[i]
  47543. , o = t[i + 1];
  47544. if (r.test(e))
  47545. return o
  47546. }
  47547. return null
  47548. }
  47549. },
  47550. n.XHRLoader = function(e) {
  47551. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47552. }
  47553. ,
  47554. n.XHRLoader.prototype = {
  47555. constructor: n.XHRLoader,
  47556. load: function(e, t, i, r) {
  47557. void 0 !== this.path && (e = this.path + e);
  47558. var o = this
  47559. , a = n.Cache.get(e);
  47560. if (void 0 !== a)
  47561. return t && setTimeout(function() {
  47562. t(a)
  47563. }, 0),
  47564. a;
  47565. var s = new XMLHttpRequest;
  47566. return s.overrideMimeType("text/plain"),
  47567. s.open("GET", e, !0),
  47568. s.addEventListener("load", function(i) {
  47569. var a = i.target.response;
  47570. n.Cache.add(e, a),
  47571. 200 === this.status ? (t && t(a),
  47572. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47573. t && t(a),
  47574. o.manager.itemEnd(e)) : (r && r(i),
  47575. o.manager.itemError(e))
  47576. }, !1),
  47577. void 0 !== i && s.addEventListener("progress", function(e) {
  47578. i(e)
  47579. }, !1),
  47580. s.addEventListener("error", function(t) {
  47581. r && r(t),
  47582. o.manager.itemError(e)
  47583. }, !1),
  47584. void 0 !== this.responseType && (s.responseType = this.responseType),
  47585. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47586. s.send(null),
  47587. o.manager.itemStart(e),
  47588. s
  47589. },
  47590. setPath: function(e) {
  47591. this.path = e
  47592. },
  47593. setResponseType: function(e) {
  47594. this.responseType = e
  47595. },
  47596. setWithCredentials: function(e) {
  47597. this.withCredentials = e
  47598. }
  47599. },
  47600. n.FontLoader = function(e) {
  47601. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47602. }
  47603. ,
  47604. n.FontLoader.prototype = {
  47605. constructor: n.FontLoader,
  47606. load: function(e, t, i, r) {
  47607. var o = new n.XHRLoader(this.manager);
  47608. o.load(e, function(e) {
  47609. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47610. }, i, r)
  47611. }
  47612. },
  47613. n.ImageLoader = function(e) {
  47614. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47615. }
  47616. ,
  47617. n.ImageLoader.prototype = {
  47618. constructor: n.ImageLoader,
  47619. load: function(e, t, i, r) {
  47620. void 0 !== this.path && (e = this.path + e);
  47621. var o = this
  47622. , a = n.Cache.get(e);
  47623. if (void 0 !== a)
  47624. return o.manager.itemStart(e),
  47625. t ? setTimeout(function() {
  47626. t(a),
  47627. o.manager.itemEnd(e)
  47628. }, 0) : o.manager.itemEnd(e),
  47629. a;
  47630. var s = document.createElement("img");
  47631. return s.addEventListener("load", function(i) {
  47632. n.Cache.add(e, this),
  47633. t && t(this),
  47634. o.manager.itemEnd(e)
  47635. }, !1),
  47636. void 0 !== i && s.addEventListener("progress", function(e) {
  47637. i(e)
  47638. }, !1),
  47639. s.addEventListener("error", function(t) {
  47640. r && r(t),
  47641. o.manager.itemError(e)
  47642. }, !1),
  47643. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47644. o.manager.itemStart(e),
  47645. s.src = e,
  47646. s
  47647. },
  47648. setCrossOrigin: function(e) {
  47649. this.crossOrigin = e
  47650. },
  47651. setPath: function(e) {
  47652. this.path = e
  47653. }
  47654. },
  47655. n.JSONLoader = function(e) {
  47656. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47657. e = void 0),
  47658. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47659. this.withCredentials = !1
  47660. }
  47661. ,
  47662. n.JSONLoader.prototype = {
  47663. constructor: n.JSONLoader,
  47664. get statusDomElement() {
  47665. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47666. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47667. this._statusDomElement
  47668. },
  47669. load: function(e, t, i, r) {
  47670. var o = this
  47671. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47672. , s = new n.XHRLoader(this.manager);
  47673. s.setWithCredentials(this.withCredentials),
  47674. s.load(e, function(i) {
  47675. var n = JSON.parse(i)
  47676. , r = n.metadata;
  47677. if (void 0 !== r) {
  47678. var s = r.type;
  47679. if (void 0 !== s) {
  47680. if ("object" === s.toLowerCase())
  47681. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47682. if ("scene" === s.toLowerCase())
  47683. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47684. }
  47685. }
  47686. var l = o.parse(n, a);
  47687. t(l.geometry, l.materials)
  47688. }, i, r)
  47689. },
  47690. setTexturePath: function(e) {
  47691. this.texturePath = e
  47692. },
  47693. parse: function(e, t) {
  47694. function i(t) {
  47695. function i(e, t) {
  47696. return e & 1 << t
  47697. }
  47698. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  47699. if (void 0 !== e.uvs) {
  47700. for (r = 0; r < e.uvs.length; r++)
  47701. e.uvs[r].length && B++;
  47702. for (r = 0; r < B; r++)
  47703. s.faceVertexUvs[r] = []
  47704. }
  47705. for (l = 0,
  47706. c = L.length; l < c; )
  47707. E = new n.Vector3,
  47708. E.x = L[l++] * t,
  47709. E.y = L[l++] * t,
  47710. E.z = L[l++] * t,
  47711. s.vertices.push(E);
  47712. for (l = 0,
  47713. c = O.length; l < c; )
  47714. if (f = O[l++],
  47715. g = i(f, 0),
  47716. m = i(f, 1),
  47717. v = i(f, 3),
  47718. A = i(f, 4),
  47719. y = i(f, 5),
  47720. C = i(f, 6),
  47721. I = i(f, 7),
  47722. g) {
  47723. if (w = new n.Face3,
  47724. w.a = O[l],
  47725. w.b = O[l + 1],
  47726. w.c = O[l + 3],
  47727. _ = new n.Face3,
  47728. _.a = O[l + 1],
  47729. _.b = O[l + 2],
  47730. _.c = O[l + 3],
  47731. l += 4,
  47732. m && (p = O[l++],
  47733. w.materialIndex = p,
  47734. _.materialIndex = p),
  47735. a = s.faces.length,
  47736. v)
  47737. for (r = 0; r < B; r++)
  47738. for (S = e.uvs[r],
  47739. s.faceVertexUvs[r][a] = [],
  47740. s.faceVertexUvs[r][a + 1] = [],
  47741. o = 0; o < 4; o++)
  47742. d = O[l++],
  47743. R = S[2 * d],
  47744. P = S[2 * d + 1],
  47745. M = new n.Vector2(R,P),
  47746. 2 !== o && s.faceVertexUvs[r][a].push(M),
  47747. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  47748. if (A && (u = 3 * O[l++],
  47749. w.normal.set(D[u++], D[u++], D[u]),
  47750. _.normal.copy(w.normal)),
  47751. y)
  47752. for (r = 0; r < 4; r++)
  47753. u = 3 * O[l++],
  47754. x = new n.Vector3(D[u++],D[u++],D[u]),
  47755. 2 !== r && w.vertexNormals.push(x),
  47756. 0 !== r && _.vertexNormals.push(x);
  47757. if (C && (h = O[l++],
  47758. T = N[h],
  47759. w.color.setHex(T),
  47760. _.color.setHex(T)),
  47761. I)
  47762. for (r = 0; r < 4; r++)
  47763. h = O[l++],
  47764. T = N[h],
  47765. 2 !== r && w.vertexColors.push(new n.Color(T)),
  47766. 0 !== r && _.vertexColors.push(new n.Color(T));
  47767. s.faces.push(w),
  47768. s.faces.push(_)
  47769. } else {
  47770. if (b = new n.Face3,
  47771. b.a = O[l++],
  47772. b.b = O[l++],
  47773. b.c = O[l++],
  47774. m && (p = O[l++],
  47775. b.materialIndex = p),
  47776. a = s.faces.length,
  47777. v)
  47778. for (r = 0; r < B; r++)
  47779. for (S = e.uvs[r],
  47780. s.faceVertexUvs[r][a] = [],
  47781. o = 0; o < 3; o++)
  47782. d = O[l++],
  47783. R = S[2 * d],
  47784. P = S[2 * d + 1],
  47785. M = new n.Vector2(R,P),
  47786. s.faceVertexUvs[r][a].push(M);
  47787. if (A && (u = 3 * O[l++],
  47788. b.normal.set(D[u++], D[u++], D[u])),
  47789. y)
  47790. for (r = 0; r < 3; r++)
  47791. u = 3 * O[l++],
  47792. x = new n.Vector3(D[u++],D[u++],D[u]),
  47793. b.vertexNormals.push(x);
  47794. if (C && (h = O[l++],
  47795. b.color.setHex(N[h])),
  47796. I)
  47797. for (r = 0; r < 3; r++)
  47798. h = O[l++],
  47799. b.vertexColors.push(new n.Color(N[h]));
  47800. s.faces.push(b)
  47801. }
  47802. }
  47803. function r() {
  47804. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  47805. if (e.skinWeights)
  47806. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  47807. var o = e.skinWeights[i]
  47808. , a = t > 1 ? e.skinWeights[i + 1] : 0
  47809. , l = t > 2 ? e.skinWeights[i + 2] : 0
  47810. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  47811. s.skinWeights.push(new n.Vector4(o,a,l,c))
  47812. }
  47813. if (e.skinIndices)
  47814. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  47815. var h = e.skinIndices[i]
  47816. , u = t > 1 ? e.skinIndices[i + 1] : 0
  47817. , d = t > 2 ? e.skinIndices[i + 2] : 0
  47818. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  47819. s.skinIndices.push(new n.Vector4(h,u,d,p))
  47820. }
  47821. s.bones = e.bones,
  47822. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  47823. }
  47824. function o(t) {
  47825. if (void 0 !== e.morphTargets)
  47826. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  47827. s.morphTargets[i] = {},
  47828. s.morphTargets[i].name = e.morphTargets[i].name,
  47829. s.morphTargets[i].vertices = [];
  47830. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  47831. var h = new n.Vector3;
  47832. h.x = a[l] * t,
  47833. h.y = a[l + 1] * t,
  47834. h.z = a[l + 2] * t,
  47835. o.push(h)
  47836. }
  47837. }
  47838. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  47839. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  47840. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  47841. u[i].color.fromArray(d, 3 * i)
  47842. }
  47843. }
  47844. function a() {
  47845. var t = []
  47846. , i = [];
  47847. void 0 !== e.animation && i.push(e.animation),
  47848. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  47849. for (var r = 0; r < i.length; r++) {
  47850. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  47851. o && t.push(o)
  47852. }
  47853. if (s.morphTargets) {
  47854. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  47855. t = t.concat(a)
  47856. }
  47857. t.length > 0 && (s.animations = t)
  47858. }
  47859. var s = new n.Geometry
  47860. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  47861. if (i(l),
  47862. r(),
  47863. o(l),
  47864. a(),
  47865. s.computeFaceNormals(),
  47866. s.computeBoundingSphere(),
  47867. void 0 === e.materials || 0 === e.materials.length)
  47868. return {
  47869. geometry: s
  47870. };
  47871. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  47872. return {
  47873. geometry: s,
  47874. materials: c
  47875. }
  47876. }
  47877. },
  47878. n.LoadingManager = function(e, t, i) {
  47879. var n = this
  47880. , r = !1
  47881. , o = 0
  47882. , a = 0;
  47883. this.onStart = void 0,
  47884. this.onLoad = e,
  47885. this.onProgress = t,
  47886. this.onError = i,
  47887. this.itemStart = function(e) {
  47888. a++,
  47889. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  47890. r = !0
  47891. }
  47892. ,
  47893. this.itemEnd = function(e) {
  47894. o++,
  47895. void 0 !== n.onProgress && n.onProgress(e, o, a),
  47896. o === a && (r = !1,
  47897. void 0 !== n.onLoad && n.onLoad())
  47898. }
  47899. ,
  47900. this.itemError = function(e) {
  47901. void 0 !== n.onError && n.onError(e)
  47902. }
  47903. }
  47904. ,
  47905. n.DefaultLoadingManager = new n.LoadingManager,
  47906. n.BufferGeometryLoader = function(e) {
  47907. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47908. }
  47909. ,
  47910. n.BufferGeometryLoader.prototype = {
  47911. constructor: n.BufferGeometryLoader,
  47912. load: function(e, t, i, r) {
  47913. var o = this
  47914. , a = new n.XHRLoader(o.manager);
  47915. a.load(e, function(e) {
  47916. t(o.parse(JSON.parse(e)))
  47917. }, i, r)
  47918. },
  47919. parse: function(e) {
  47920. var t = new n.BufferGeometry
  47921. , i = e.data.index
  47922. , r = {
  47923. Int8Array: Int8Array,
  47924. Uint8Array: Uint8Array,
  47925. Uint8ClampedArray: Uint8ClampedArray,
  47926. Int16Array: Int16Array,
  47927. Uint16Array: Uint16Array,
  47928. Int32Array: Int32Array,
  47929. Uint32Array: Uint32Array,
  47930. Float32Array: Float32Array,
  47931. Float64Array: Float64Array
  47932. };
  47933. if (void 0 !== i) {
  47934. var o = new r[i.type](i.array);
  47935. t.setIndex(new n.BufferAttribute(o,1))
  47936. }
  47937. var a = e.data.attributes;
  47938. for (var s in a) {
  47939. var l = a[s]
  47940. , o = new r[l.type](l.array);
  47941. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  47942. }
  47943. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  47944. if (void 0 !== c)
  47945. for (var h = 0, u = c.length; h !== u; ++h) {
  47946. var d = c[h];
  47947. t.addGroup(d.start, d.count, d.materialIndex)
  47948. }
  47949. var p = e.data.boundingSphere;
  47950. if (void 0 !== p) {
  47951. var f = new n.Vector3;
  47952. void 0 !== p.center && f.fromArray(p.center),
  47953. t.boundingSphere = new n.Sphere(f,p.radius)
  47954. }
  47955. return t
  47956. }
  47957. },
  47958. n.MaterialLoader = function(e) {
  47959. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47960. this.textures = {}
  47961. }
  47962. ,
  47963. n.MaterialLoader.prototype = {
  47964. constructor: n.MaterialLoader,
  47965. load: function(e, t, i, r) {
  47966. var o = this
  47967. , a = new n.XHRLoader(o.manager);
  47968. a.load(e, function(e) {
  47969. t(o.parse(JSON.parse(e)))
  47970. }, i, r)
  47971. },
  47972. setTextures: function(e) {
  47973. this.textures = e
  47974. },
  47975. getTexture: function(e) {
  47976. var t = this.textures;
  47977. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  47978. t[e]
  47979. },
  47980. parse: function(e) {
  47981. var t = new n[e.type];
  47982. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  47983. void 0 !== e.name && (t.name = e.name),
  47984. void 0 !== e.color && t.color.setHex(e.color),
  47985. void 0 !== e.roughness && (t.roughness = e.roughness),
  47986. void 0 !== e.metalness && (t.metalness = e.metalness),
  47987. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  47988. void 0 !== e.specular && t.specular.setHex(e.specular),
  47989. void 0 !== e.shininess && (t.shininess = e.shininess),
  47990. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  47991. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  47992. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  47993. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  47994. void 0 !== e.shading && (t.shading = e.shading),
  47995. void 0 !== e.blending && (t.blending = e.blending),
  47996. void 0 !== e.side && (t.side = e.side),
  47997. void 0 !== e.opacity && (t.opacity = e.opacity),
  47998. void 0 !== e.transparent && (t.transparent = e.transparent),
  47999. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  48000. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  48001. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  48002. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  48003. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  48004. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  48005. void 0 !== e.size && (t.size = e.size),
  48006. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  48007. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  48008. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  48009. t.transparent = !0),
  48010. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  48011. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  48012. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  48013. void 0 !== e.normalScale) {
  48014. var i = e.normalScale;
  48015. Array.isArray(i) === !1 && (i = [i, i]),
  48016. t.normalScale = (new n.Vector2).fromArray(i)
  48017. }
  48018. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  48019. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  48020. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  48021. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  48022. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  48023. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  48024. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  48025. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  48026. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  48027. t.combine = n.MultiplyOperation),
  48028. e.reflectivity && (t.reflectivity = e.reflectivity),
  48029. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  48030. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48031. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48032. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48033. void 0 !== e.materials)
  48034. for (var r = 0, o = e.materials.length; r < o; r++)
  48035. t.materials.push(this.parse(e.materials[r]));
  48036. return t
  48037. }
  48038. },
  48039. n.ObjectLoader = function(e) {
  48040. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48041. this.texturePath = ""
  48042. }
  48043. ,
  48044. n.ObjectLoader.prototype = {
  48045. constructor: n.ObjectLoader,
  48046. load: function(e, t, i, r) {
  48047. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48048. var o = this
  48049. , a = new n.XHRLoader(o.manager);
  48050. a.load(e, function(e) {
  48051. o.parse(JSON.parse(e), t)
  48052. }, i, r)
  48053. },
  48054. setTexturePath: function(e) {
  48055. this.texturePath = e
  48056. },
  48057. setCrossOrigin: function(e) {
  48058. this.crossOrigin = e
  48059. },
  48060. parse: function(e, t) {
  48061. var i = this.parseGeometries(e.geometries)
  48062. , n = this.parseImages(e.images, function() {
  48063. void 0 !== t && t(a)
  48064. })
  48065. , r = this.parseTextures(e.textures, n)
  48066. , o = this.parseMaterials(e.materials, r)
  48067. , a = this.parseObject(e.object, i, o);
  48068. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48069. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48070. a
  48071. },
  48072. parseGeometries: function(e) {
  48073. var t = {};
  48074. if (void 0 !== e)
  48075. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48076. var s, l = e[o];
  48077. switch (l.type) {
  48078. case "PlaneGeometry":
  48079. case "PlaneBufferGeometry":
  48080. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  48081. break;
  48082. case "BoxGeometry":
  48083. case "BoxBufferGeometry":
  48084. case "CubeGeometry":
  48085. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  48086. break;
  48087. case "CircleGeometry":
  48088. case "CircleBufferGeometry":
  48089. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  48090. break;
  48091. case "CylinderGeometry":
  48092. case "CylinderBufferGeometry":
  48093. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  48094. break;
  48095. case "SphereGeometry":
  48096. case "SphereBufferGeometry":
  48097. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  48098. break;
  48099. case "DodecahedronGeometry":
  48100. s = new n.DodecahedronGeometry(l.radius,l.detail);
  48101. break;
  48102. case "IcosahedronGeometry":
  48103. s = new n.IcosahedronGeometry(l.radius,l.detail);
  48104. break;
  48105. case "OctahedronGeometry":
  48106. s = new n.OctahedronGeometry(l.radius,l.detail);
  48107. break;
  48108. case "TetrahedronGeometry":
  48109. s = new n.TetrahedronGeometry(l.radius,l.detail);
  48110. break;
  48111. case "RingGeometry":
  48112. case "RingBufferGeometry":
  48113. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  48114. break;
  48115. case "TorusGeometry":
  48116. case "TorusBufferGeometry":
  48117. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  48118. break;
  48119. case "TorusKnotGeometry":
  48120. case "TorusKnotBufferGeometry":
  48121. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48122. break;
  48123. case "LatheGeometry":
  48124. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48125. break;
  48126. case "BufferGeometry":
  48127. s = r.parse(l);
  48128. break;
  48129. case "Geometry":
  48130. s = i.parse(l.data, this.texturePath).geometry;
  48131. break;
  48132. default:
  48133. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48134. continue
  48135. }
  48136. s.uuid = l.uuid,
  48137. void 0 !== l.name && (s.name = l.name),
  48138. t[l.uuid] = s
  48139. }
  48140. return t
  48141. },
  48142. parseMaterials: function(e, t) {
  48143. var i = {};
  48144. if (void 0 !== e) {
  48145. var r = new n.MaterialLoader;
  48146. r.setTextures(t);
  48147. for (var o = 0, a = e.length; o < a; o++) {
  48148. var s = r.parse(e[o]);
  48149. i[s.uuid] = s
  48150. }
  48151. }
  48152. return i
  48153. },
  48154. parseAnimations: function(e) {
  48155. for (var t = [], i = 0; i < e.length; i++) {
  48156. var r = n.AnimationClip.parse(e[i]);
  48157. t.push(r)
  48158. }
  48159. return t
  48160. },
  48161. parseImages: function(e, t) {
  48162. function i(e) {
  48163. return r.manager.itemStart(e),
  48164. s.load(e, function() {
  48165. r.manager.itemEnd(e)
  48166. })
  48167. }
  48168. var r = this
  48169. , o = {};
  48170. if (void 0 !== e && e.length > 0) {
  48171. var a = new n.LoadingManager(t)
  48172. , s = new n.ImageLoader(a);
  48173. s.setCrossOrigin(this.crossOrigin);
  48174. for (var l = 0, c = e.length; l < c; l++) {
  48175. var h = e[l]
  48176. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48177. o[h.uuid] = i(u)
  48178. }
  48179. }
  48180. return o
  48181. },
  48182. parseTextures: function(e, t) {
  48183. function i(e) {
  48184. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48185. n[e])
  48186. }
  48187. var r = {};
  48188. if (void 0 !== e)
  48189. for (var o = 0, a = e.length; o < a; o++) {
  48190. var s = e[o];
  48191. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48192. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48193. var l = new n.Texture(t[s.image]);
  48194. l.needsUpdate = !0,
  48195. l.uuid = s.uuid,
  48196. void 0 !== s.name && (l.name = s.name),
  48197. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48198. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48199. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48200. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48201. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48202. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48203. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48204. l.wrapT = i(s.wrap[1])),
  48205. r[s.uuid] = l
  48206. }
  48207. return r
  48208. },
  48209. parseObject: function() {
  48210. var e = new n.Matrix4;
  48211. return function(t, i, r) {
  48212. function o(e) {
  48213. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48214. i[e]
  48215. }
  48216. function a(e) {
  48217. if (void 0 !== e)
  48218. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48219. r[e]
  48220. }
  48221. var s;
  48222. switch (t.type) {
  48223. case "Scene":
  48224. s = new n.Scene;
  48225. break;
  48226. case "PerspectiveCamera":
  48227. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48228. break;
  48229. case "OrthographicCamera":
  48230. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48231. break;
  48232. case "AmbientLight":
  48233. s = new n.AmbientLight(t.color,t.intensity);
  48234. break;
  48235. case "DirectionalLight":
  48236. s = new n.DirectionalLight(t.color,t.intensity);
  48237. break;
  48238. case "PointLight":
  48239. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48240. break;
  48241. case "SpotLight":
  48242. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48243. break;
  48244. case "HemisphereLight":
  48245. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48246. break;
  48247. case "Mesh":
  48248. var l = o(t.geometry)
  48249. , c = a(t.material);
  48250. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48251. break;
  48252. case "LOD":
  48253. s = new n.LOD;
  48254. break;
  48255. case "Line":
  48256. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48257. break;
  48258. case "PointCloud":
  48259. case "Points":
  48260. s = new n.Points(o(t.geometry),a(t.material));
  48261. break;
  48262. case "Sprite":
  48263. s = new n.Sprite(a(t.material));
  48264. break;
  48265. case "Group":
  48266. s = new n.Group;
  48267. break;
  48268. default:
  48269. s = new n.Object3D
  48270. }
  48271. if (s.uuid = t.uuid,
  48272. void 0 !== t.name && (s.name = t.name),
  48273. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48274. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48275. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48276. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48277. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48278. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48279. void 0 !== t.visible && (s.visible = t.visible),
  48280. void 0 !== t.userData && (s.userData = t.userData),
  48281. void 0 !== t.children)
  48282. for (var h in t.children)
  48283. s.add(this.parseObject(t.children[h], i, r));
  48284. if ("LOD" === t.type)
  48285. for (var u = t.levels, d = 0; d < u.length; d++) {
  48286. var p = u[d]
  48287. , h = s.getObjectByProperty("uuid", p.object);
  48288. void 0 !== h && s.addLevel(h, p.distance)
  48289. }
  48290. return s
  48291. }
  48292. }()
  48293. },
  48294. n.TextureLoader = function(e) {
  48295. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48296. }
  48297. ,
  48298. n.TextureLoader.prototype = {
  48299. constructor: n.TextureLoader,
  48300. load: function(e, t, i, r) {
  48301. var o = new n.Texture
  48302. , a = new n.ImageLoader(this.manager);
  48303. return a.setCrossOrigin(this.crossOrigin),
  48304. a.setPath(this.path),
  48305. a.load(e, function(e) {
  48306. o.image = e,
  48307. o.needsUpdate = !0,
  48308. void 0 !== t && t(o)
  48309. }, i, r),
  48310. o
  48311. },
  48312. setCrossOrigin: function(e) {
  48313. this.crossOrigin = e
  48314. },
  48315. setPath: function(e) {
  48316. this.path = e
  48317. }
  48318. },
  48319. n.CubeTextureLoader = function(e) {
  48320. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48321. }
  48322. ,
  48323. n.CubeTextureLoader.prototype = {
  48324. constructor: n.CubeTextureLoader,
  48325. load: function(e, t, i, r) {
  48326. function o(i) {
  48327. s.load(e[i], function(e) {
  48328. a.images[i] = e,
  48329. l++,
  48330. 6 === l && (a.needsUpdate = !0,
  48331. t && t(a))
  48332. }, void 0, r)
  48333. }
  48334. var a = new n.CubeTexture
  48335. , s = new n.ImageLoader(this.manager);
  48336. s.setCrossOrigin(this.crossOrigin),
  48337. s.setPath(this.path);
  48338. for (var l = 0, c = 0; c < e.length; ++c)
  48339. o(c);
  48340. return a
  48341. },
  48342. setCrossOrigin: function(e) {
  48343. this.crossOrigin = e
  48344. },
  48345. setPath: function(e) {
  48346. this.path = e
  48347. }
  48348. },
  48349. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48350. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48351. this._parser = null
  48352. }
  48353. ,
  48354. n.BinaryTextureLoader.prototype = {
  48355. constructor: n.BinaryTextureLoader,
  48356. load: function(e, t, i, r) {
  48357. var o = this
  48358. , a = new n.DataTexture
  48359. , s = new n.XHRLoader(this.manager);
  48360. return s.setResponseType("arraybuffer"),
  48361. s.load(e, function(e) {
  48362. var i = o._parser(e);
  48363. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48364. a.image.height = i.height,
  48365. a.image.data = i.data),
  48366. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48367. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48368. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48369. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48370. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48371. void 0 !== i.format && (a.format = i.format),
  48372. void 0 !== i.type && (a.type = i.type),
  48373. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48374. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48375. a.needsUpdate = !0,
  48376. t && t(a, i))
  48377. }, i, r),
  48378. a
  48379. }
  48380. },
  48381. n.CompressedTextureLoader = function(e) {
  48382. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48383. this._parser = null
  48384. }
  48385. ;
  48386. n.CompressedTextureLoader.prototype = {
  48387. constructor: n.CompressedTextureLoader,
  48388. load: function(e, t, i, r) {
  48389. function o(o) {
  48390. c.load(e[o], function(e) {
  48391. var i = a._parser(e, !0);
  48392. s[o] = {
  48393. width: i.width,
  48394. height: i.height,
  48395. format: i.format,
  48396. mipmaps: i.mipmaps
  48397. },
  48398. h += 1,
  48399. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48400. l.format = i.format,
  48401. l.needsUpdate = !0,
  48402. t && t(l))
  48403. }, i, r)
  48404. }
  48405. var a = this
  48406. , s = []
  48407. , l = new n.CompressedTexture;
  48408. l.image = s;
  48409. var c = new n.XHRLoader(this.manager);
  48410. if (c.setPath(this.path),
  48411. c.setResponseType("arraybuffer"),
  48412. Array.isArray(e))
  48413. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48414. o(u);
  48415. else
  48416. c.load(e, function(e) {
  48417. var i = a._parser(e, !0);
  48418. if (i.isCubemap)
  48419. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48420. s[o] = {
  48421. mipmaps: []
  48422. };
  48423. for (var c = 0; c < i.mipmapCount; c++)
  48424. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48425. s[o].format = i.format,
  48426. s[o].width = i.width,
  48427. s[o].height = i.height
  48428. }
  48429. else
  48430. l.image.width = i.width,
  48431. l.image.height = i.height,
  48432. l.mipmaps = i.mipmaps;
  48433. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48434. l.format = i.format,
  48435. l.needsUpdate = !0,
  48436. t && t(l)
  48437. }, i, r);
  48438. return l
  48439. },
  48440. setPath: function(e) {
  48441. this.path = e
  48442. }
  48443. };
  48444. n.Material = function() {
  48445. Object.defineProperty(this, "id", {
  48446. value: n.MaterialIdCount++
  48447. }),
  48448. this.uuid = n.Math.generateUUID(),
  48449. this.name = "",
  48450. this.type = "Material",
  48451. this.side = n.FrontSide,
  48452. this.opacity = 1,
  48453. this.transparent = !1,
  48454. this.blending = n.NormalBlending,
  48455. this.blendSrc = n.SrcAlphaFactor,
  48456. this.blendDst = n.OneMinusSrcAlphaFactor,
  48457. this.blendEquation = n.AddEquation,
  48458. this.blendSrcAlpha = null,
  48459. this.blendDstAlpha = null,
  48460. this.blendEquationAlpha = null,
  48461. this.depthFunc = n.LessEqualDepth,
  48462. this.depthTest = !0,
  48463. this.depthWrite = !0,
  48464. this.colorWrite = !0,
  48465. this.precision = null,
  48466. this.polygonOffset = !1,
  48467. this.polygonOffsetFactor = 0,
  48468. this.polygonOffsetUnits = 0,
  48469. this.alphaTest = 0,
  48470. this.premultipliedAlpha = !1,
  48471. this.overdraw = 0,
  48472. this.visible = !0,
  48473. this._needsUpdate = !0
  48474. }
  48475. ,
  48476. n.Material.prototype = {
  48477. constructor: n.Material,
  48478. get needsUpdate() {
  48479. return this._needsUpdate
  48480. },
  48481. set needsUpdate(e) {
  48482. e === !0 && this.update(),
  48483. this._needsUpdate = e
  48484. },
  48485. setValues: function(e) {
  48486. if (void 0 !== e)
  48487. for (var t in e) {
  48488. var i = e[t];
  48489. if (void 0 !== i) {
  48490. var r = this[t];
  48491. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48492. } else
  48493. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48494. }
  48495. },
  48496. toJSON: function(e) {
  48497. function t(e) {
  48498. var t = [];
  48499. for (var i in e) {
  48500. var n = e[i];
  48501. delete n.metadata,
  48502. t.push(n)
  48503. }
  48504. return t
  48505. }
  48506. var i = void 0 === e;
  48507. i && (e = {
  48508. textures: {},
  48509. images: {}
  48510. });
  48511. var r = {
  48512. metadata: {
  48513. version: 4.4,
  48514. type: "Material",
  48515. generator: "Material.toJSON"
  48516. }
  48517. };
  48518. if (r.uuid = this.uuid,
  48519. r.type = this.type,
  48520. "" !== this.name && (r.name = this.name),
  48521. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48522. .5 !== this.roughness && (r.roughness = this.roughness),
  48523. .5 !== this.metalness && (r.metalness = this.metalness),
  48524. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48525. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48526. void 0 !== this.shininess && (r.shininess = this.shininess),
  48527. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48528. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48529. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48530. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48531. r.bumpScale = this.bumpScale),
  48532. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48533. r.normalScale = this.normalScale.toArray()),
  48534. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48535. r.displacementScale = this.displacementScale,
  48536. r.displacementBias = this.displacementBias),
  48537. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48538. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48539. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48540. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48541. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48542. r.reflectivity = this.reflectivity),
  48543. void 0 !== this.size && (r.size = this.size),
  48544. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48545. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48546. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48547. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48548. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48549. this.opacity < 1 && (r.opacity = this.opacity),
  48550. this.transparent === !0 && (r.transparent = this.transparent),
  48551. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48552. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48553. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48554. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48555. i) {
  48556. var o = t(e.textures)
  48557. , a = t(e.images);
  48558. o.length > 0 && (r.textures = o),
  48559. a.length > 0 && (r.images = a)
  48560. }
  48561. return r
  48562. },
  48563. clone: function() {
  48564. return (new this.constructor).copy(this)
  48565. },
  48566. copy: function(e) {
  48567. return this.name = e.name,
  48568. this.side = e.side,
  48569. this.opacity = e.opacity,
  48570. this.transparent = e.transparent,
  48571. this.blending = e.blending,
  48572. this.blendSrc = e.blendSrc,
  48573. this.blendDst = e.blendDst,
  48574. this.blendEquation = e.blendEquation,
  48575. this.blendSrcAlpha = e.blendSrcAlpha,
  48576. this.blendDstAlpha = e.blendDstAlpha,
  48577. this.blendEquationAlpha = e.blendEquationAlpha,
  48578. this.depthFunc = e.depthFunc,
  48579. this.depthTest = e.depthTest,
  48580. this.depthWrite = e.depthWrite,
  48581. this.colorWrite = e.colorWrite,
  48582. this.precision = e.precision,
  48583. this.polygonOffset = e.polygonOffset,
  48584. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48585. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48586. this.alphaTest = e.alphaTest,
  48587. this.premultipliedAlpha = e.premultipliedAlpha,
  48588. this.overdraw = e.overdraw,
  48589. this.visible = e.visible,
  48590. this
  48591. },
  48592. update: function() {
  48593. this.dispatchEvent({
  48594. type: "update"
  48595. })
  48596. },
  48597. dispose: function() {
  48598. this.dispatchEvent({
  48599. type: "dispose"
  48600. })
  48601. }
  48602. },
  48603. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48604. n.MaterialIdCount = 0,
  48605. n.LineBasicMaterial = function(e) {
  48606. n.Material.call(this),
  48607. this.type = "LineBasicMaterial",
  48608. this.color = new n.Color(16777215),
  48609. this.linewidth = 1,
  48610. this.linecap = "round",
  48611. this.linejoin = "round",
  48612. this.blending = n.NormalBlending,
  48613. this.vertexColors = n.NoColors,
  48614. this.fog = !0,
  48615. this.setValues(e)
  48616. }
  48617. ,
  48618. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48619. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48620. n.LineBasicMaterial.prototype.copy = function(e) {
  48621. return n.Material.prototype.copy.call(this, e),
  48622. this.color.copy(e.color),
  48623. this.linewidth = e.linewidth,
  48624. this.linecap = e.linecap,
  48625. this.linejoin = e.linejoin,
  48626. this.vertexColors = e.vertexColors,
  48627. this.fog = e.fog,
  48628. this
  48629. }
  48630. ,
  48631. n.LineDashedMaterial = function(e) {
  48632. n.Material.call(this),
  48633. this.type = "LineDashedMaterial",
  48634. this.color = new n.Color(16777215),
  48635. this.linewidth = 1,
  48636. this.scale = 1,
  48637. this.dashSize = 3,
  48638. this.gapSize = 1,
  48639. this.blending = n.NormalBlending,
  48640. this.vertexColors = n.NoColors,
  48641. this.fog = !0,
  48642. this.setValues(e)
  48643. }
  48644. ,
  48645. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48646. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48647. n.LineDashedMaterial.prototype.copy = function(e) {
  48648. return n.Material.prototype.copy.call(this, e),
  48649. this.color.copy(e.color),
  48650. this.linewidth = e.linewidth,
  48651. this.scale = e.scale,
  48652. this.dashSize = e.dashSize,
  48653. this.gapSize = e.gapSize,
  48654. this.vertexColors = e.vertexColors,
  48655. this.fog = e.fog,
  48656. this
  48657. }
  48658. ,
  48659. n.MeshBasicMaterial = function(e) {
  48660. n.Material.call(this),
  48661. this.type = "MeshBasicMaterial",
  48662. this.color = new n.Color(16777215),
  48663. this.map = null,
  48664. this.aoMap = null,
  48665. this.aoMapIntensity = 1,
  48666. this.specularMap = null,
  48667. this.alphaMap = null,
  48668. this.envMap = null,
  48669. this.combine = n.MultiplyOperation,
  48670. this.reflectivity = 1,
  48671. this.refractionRatio = .98,
  48672. this.fog = !0,
  48673. this.shading = n.SmoothShading,
  48674. this.blending = n.NormalBlending,
  48675. this.wireframe = !1,
  48676. this.wireframeLinewidth = 1,
  48677. this.wireframeLinecap = "round",
  48678. this.wireframeLinejoin = "round",
  48679. this.vertexColors = n.NoColors,
  48680. this.skinning = !1,
  48681. this.morphTargets = !1,
  48682. this.setValues(e)
  48683. }
  48684. ,
  48685. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48686. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48687. n.MeshBasicMaterial.prototype.copy = function(e) {
  48688. return n.Material.prototype.copy.call(this, e),
  48689. this.color.copy(e.color),
  48690. this.map = e.map,
  48691. this.aoMap = e.aoMap,
  48692. this.aoMapIntensity = e.aoMapIntensity,
  48693. this.specularMap = e.specularMap,
  48694. this.alphaMap = e.alphaMap,
  48695. this.envMap = e.envMap,
  48696. this.combine = e.combine,
  48697. this.reflectivity = e.reflectivity,
  48698. this.refractionRatio = e.refractionRatio,
  48699. this.fog = e.fog,
  48700. this.shading = e.shading,
  48701. this.wireframe = e.wireframe,
  48702. this.wireframeLinewidth = e.wireframeLinewidth,
  48703. this.wireframeLinecap = e.wireframeLinecap,
  48704. this.wireframeLinejoin = e.wireframeLinejoin,
  48705. this.vertexColors = e.vertexColors,
  48706. this.skinning = e.skinning,
  48707. this.morphTargets = e.morphTargets,
  48708. this
  48709. }
  48710. ,
  48711. n.MeshLambertMaterial = function(e) {
  48712. n.Material.call(this),
  48713. this.type = "MeshLambertMaterial",
  48714. this.color = new n.Color(16777215),
  48715. this.map = null,
  48716. this.lightMap = null,
  48717. this.lightMapIntensity = 1,
  48718. this.aoMap = null,
  48719. this.aoMapIntensity = 1,
  48720. this.emissive = new n.Color(0),
  48721. this.emissiveIntensity = 1,
  48722. this.emissiveMap = null,
  48723. this.specularMap = null,
  48724. this.alphaMap = null,
  48725. this.envMap = null,
  48726. this.combine = n.MultiplyOperation,
  48727. this.reflectivity = 1,
  48728. this.refractionRatio = .98,
  48729. this.fog = !0,
  48730. this.blending = n.NormalBlending,
  48731. this.wireframe = !1,
  48732. this.wireframeLinewidth = 1,
  48733. this.wireframeLinecap = "round",
  48734. this.wireframeLinejoin = "round",
  48735. this.vertexColors = n.NoColors,
  48736. this.skinning = !1,
  48737. this.morphTargets = !1,
  48738. this.morphNormals = !1,
  48739. this.setValues(e)
  48740. }
  48741. ,
  48742. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  48743. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  48744. n.MeshLambertMaterial.prototype.copy = function(e) {
  48745. return n.Material.prototype.copy.call(this, e),
  48746. this.color.copy(e.color),
  48747. this.map = e.map,
  48748. this.lightMap = e.lightMap,
  48749. this.lightMapIntensity = e.lightMapIntensity,
  48750. this.aoMap = e.aoMap,
  48751. this.aoMapIntensity = e.aoMapIntensity,
  48752. this.emissive.copy(e.emissive),
  48753. this.emissiveMap = e.emissiveMap,
  48754. this.emissiveIntensity = e.emissiveIntensity,
  48755. this.specularMap = e.specularMap,
  48756. this.alphaMap = e.alphaMap,
  48757. this.envMap = e.envMap,
  48758. this.combine = e.combine,
  48759. this.reflectivity = e.reflectivity,
  48760. this.refractionRatio = e.refractionRatio,
  48761. this.fog = e.fog,
  48762. this.wireframe = e.wireframe,
  48763. this.wireframeLinewidth = e.wireframeLinewidth,
  48764. this.wireframeLinecap = e.wireframeLinecap,
  48765. this.wireframeLinejoin = e.wireframeLinejoin,
  48766. this.vertexColors = e.vertexColors,
  48767. this.skinning = e.skinning,
  48768. this.morphTargets = e.morphTargets,
  48769. this.morphNormals = e.morphNormals,
  48770. this
  48771. }
  48772. ,
  48773. n.MeshPhongMaterial = function(e) {
  48774. n.Material.call(this),
  48775. this.type = "MeshPhongMaterial",
  48776. this.color = new n.Color(16777215),
  48777. this.specular = new n.Color(1118481),
  48778. this.shininess = 30,
  48779. this.map = null,
  48780. this.lightMap = null,
  48781. this.lightMapIntensity = 1,
  48782. this.aoMap = null,
  48783. this.aoMapIntensity = 1,
  48784. this.emissive = new n.Color(0),
  48785. this.emissiveIntensity = 1,
  48786. this.emissiveMap = null,
  48787. this.bumpMap = null,
  48788. this.bumpScale = 1,
  48789. this.normalMap = null,
  48790. this.normalScale = new n.Vector2(1,1),
  48791. this.displacementMap = null,
  48792. this.displacementScale = 1,
  48793. this.displacementBias = 0,
  48794. this.specularMap = null,
  48795. this.alphaMap = null,
  48796. this.envMap = null,
  48797. this.combine = n.MultiplyOperation,
  48798. this.reflectivity = 1,
  48799. this.refractionRatio = .98,
  48800. this.fog = !0,
  48801. this.shading = n.SmoothShading,
  48802. this.blending = n.NormalBlending,
  48803. this.wireframe = !1,
  48804. this.wireframeLinewidth = 1,
  48805. this.wireframeLinecap = "round",
  48806. this.wireframeLinejoin = "round",
  48807. this.vertexColors = n.NoColors,
  48808. this.skinning = !1,
  48809. this.morphTargets = !1,
  48810. this.morphNormals = !1,
  48811. this.setValues(e)
  48812. }
  48813. ,
  48814. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  48815. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  48816. n.MeshPhongMaterial.prototype.copy = function(e) {
  48817. return n.Material.prototype.copy.call(this, e),
  48818. this.color.copy(e.color),
  48819. this.specular.copy(e.specular),
  48820. this.shininess = e.shininess,
  48821. this.map = e.map,
  48822. this.lightMap = e.lightMap,
  48823. this.lightMapIntensity = e.lightMapIntensity,
  48824. this.aoMap = e.aoMap,
  48825. this.aoMapIntensity = e.aoMapIntensity,
  48826. this.emissive.copy(e.emissive),
  48827. this.emissiveMap = e.emissiveMap,
  48828. this.emissiveIntensity = e.emissiveIntensity,
  48829. this.bumpMap = e.bumpMap,
  48830. this.bumpScale = e.bumpScale,
  48831. this.normalMap = e.normalMap,
  48832. this.normalScale.copy(e.normalScale),
  48833. this.displacementMap = e.displacementMap,
  48834. this.displacementScale = e.displacementScale,
  48835. this.displacementBias = e.displacementBias,
  48836. this.specularMap = e.specularMap,
  48837. this.alphaMap = e.alphaMap,
  48838. this.envMap = e.envMap,
  48839. this.combine = e.combine,
  48840. this.reflectivity = e.reflectivity,
  48841. this.refractionRatio = e.refractionRatio,
  48842. this.fog = e.fog,
  48843. this.shading = e.shading,
  48844. this.wireframe = e.wireframe,
  48845. this.wireframeLinewidth = e.wireframeLinewidth,
  48846. this.wireframeLinecap = e.wireframeLinecap,
  48847. this.wireframeLinejoin = e.wireframeLinejoin,
  48848. this.vertexColors = e.vertexColors,
  48849. this.skinning = e.skinning,
  48850. this.morphTargets = e.morphTargets,
  48851. this.morphNormals = e.morphNormals,
  48852. this
  48853. }
  48854. ,
  48855. n.MeshStandardMaterial = function(e) {
  48856. n.Material.call(this),
  48857. this.type = "MeshStandardMaterial",
  48858. this.color = new n.Color(16777215),
  48859. this.roughness = .5,
  48860. this.metalness = .5,
  48861. this.map = null,
  48862. this.lightMap = null,
  48863. this.lightMapIntensity = 1,
  48864. this.aoMap = null,
  48865. this.aoMapIntensity = 1,
  48866. this.emissive = new n.Color(0),
  48867. this.emissiveIntensity = 1,
  48868. this.emissiveMap = null,
  48869. this.bumpMap = null,
  48870. this.bumpScale = 1,
  48871. this.normalMap = null,
  48872. this.normalScale = new n.Vector2(1,1),
  48873. this.displacementMap = null,
  48874. this.displacementScale = 1,
  48875. this.displacementBias = 0,
  48876. this.roughnessMap = null,
  48877. this.metalnessMap = null,
  48878. this.alphaMap = null,
  48879. this.envMap = null,
  48880. this.envMapIntensity = 1,
  48881. this.refractionRatio = .98,
  48882. this.fog = !0,
  48883. this.shading = n.SmoothShading,
  48884. this.blending = n.NormalBlending,
  48885. this.wireframe = !1,
  48886. this.wireframeLinewidth = 1,
  48887. this.wireframeLinecap = "round",
  48888. this.wireframeLinejoin = "round",
  48889. this.vertexColors = n.NoColors,
  48890. this.skinning = !1,
  48891. this.morphTargets = !1,
  48892. this.morphNormals = !1,
  48893. this.setValues(e)
  48894. }
  48895. ,
  48896. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  48897. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  48898. n.MeshStandardMaterial.prototype.copy = function(e) {
  48899. return n.Material.prototype.copy.call(this, e),
  48900. this.color.copy(e.color),
  48901. this.roughness = e.roughness,
  48902. this.metalness = e.metalness,
  48903. this.map = e.map,
  48904. this.lightMap = e.lightMap,
  48905. this.lightMapIntensity = e.lightMapIntensity,
  48906. this.aoMap = e.aoMap,
  48907. this.aoMapIntensity = e.aoMapIntensity,
  48908. this.emissive.copy(e.emissive),
  48909. this.emissiveMap = e.emissiveMap,
  48910. this.emissiveIntensity = e.emissiveIntensity,
  48911. this.bumpMap = e.bumpMap,
  48912. this.bumpScale = e.bumpScale,
  48913. this.normalMap = e.normalMap,
  48914. this.normalScale.copy(e.normalScale),
  48915. this.displacementMap = e.displacementMap,
  48916. this.displacementScale = e.displacementScale,
  48917. this.displacementBias = e.displacementBias,
  48918. this.roughnessMap = e.roughnessMap,
  48919. this.metalnessMap = e.metalnessMap,
  48920. this.alphaMap = e.alphaMap,
  48921. this.envMap = e.envMap,
  48922. this.envMapIntensity = e.envMapIntensity,
  48923. this.refractionRatio = e.refractionRatio,
  48924. this.fog = e.fog,
  48925. this.shading = e.shading,
  48926. this.wireframe = e.wireframe,
  48927. this.wireframeLinewidth = e.wireframeLinewidth,
  48928. this.wireframeLinecap = e.wireframeLinecap,
  48929. this.wireframeLinejoin = e.wireframeLinejoin,
  48930. this.vertexColors = e.vertexColors,
  48931. this.skinning = e.skinning,
  48932. this.morphTargets = e.morphTargets,
  48933. this.morphNormals = e.morphNormals,
  48934. this
  48935. }
  48936. ,
  48937. n.MeshDepthMaterial = function(e) {
  48938. n.Material.call(this),
  48939. this.type = "MeshDepthMaterial",
  48940. this.morphTargets = !1,
  48941. this.wireframe = !1,
  48942. this.wireframeLinewidth = 1,
  48943. this.setValues(e)
  48944. }
  48945. ,
  48946. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  48947. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  48948. n.MeshDepthMaterial.prototype.copy = function(e) {
  48949. return n.Material.prototype.copy.call(this, e),
  48950. this.wireframe = e.wireframe,
  48951. this.wireframeLinewidth = e.wireframeLinewidth,
  48952. this
  48953. }
  48954. ,
  48955. n.MeshNormalMaterial = function(e) {
  48956. n.Material.call(this, e),
  48957. this.type = "MeshNormalMaterial",
  48958. this.wireframe = !1,
  48959. this.wireframeLinewidth = 1,
  48960. this.morphTargets = !1,
  48961. this.setValues(e)
  48962. }
  48963. ,
  48964. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  48965. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  48966. n.MeshNormalMaterial.prototype.copy = function(e) {
  48967. return n.Material.prototype.copy.call(this, e),
  48968. this.wireframe = e.wireframe,
  48969. this.wireframeLinewidth = e.wireframeLinewidth,
  48970. this
  48971. }
  48972. ,
  48973. n.MultiMaterial = function(e) {
  48974. this.uuid = n.Math.generateUUID(),
  48975. this.type = "MultiMaterial",
  48976. this.materials = e instanceof Array ? e : [],
  48977. this.visible = !0
  48978. }
  48979. ,
  48980. n.MultiMaterial.prototype = {
  48981. constructor: n.MultiMaterial,
  48982. toJSON: function(e) {
  48983. for (var t = {
  48984. metadata: {
  48985. version: 4.2,
  48986. type: "material",
  48987. generator: "MaterialExporter"
  48988. },
  48989. uuid: this.uuid,
  48990. type: this.type,
  48991. materials: []
  48992. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  48993. var o = i[n].toJSON(e);
  48994. delete o.metadata,
  48995. t.materials.push(o)
  48996. }
  48997. return t.visible = this.visible,
  48998. t
  48999. },
  49000. clone: function() {
  49001. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  49002. e.materials.push(this.materials[t].clone());
  49003. return e.visible = this.visible,
  49004. e
  49005. }
  49006. },
  49007. n.PointsMaterial = function(e) {
  49008. n.Material.call(this),
  49009. this.type = "PointsMaterial",
  49010. this.color = new n.Color(16777215),
  49011. this.map = null,
  49012. this.size = 1,
  49013. this.sizeAttenuation = !0,
  49014. this.blending = n.NormalBlending,
  49015. this.vertexColors = n.NoColors,
  49016. this.fog = !0,
  49017. this.setValues(e)
  49018. }
  49019. ,
  49020. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  49021. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  49022. n.PointsMaterial.prototype.copy = function(e) {
  49023. return n.Material.prototype.copy.call(this, e),
  49024. this.color.copy(e.color),
  49025. this.map = e.map,
  49026. this.size = e.size,
  49027. this.sizeAttenuation = e.sizeAttenuation,
  49028. this.vertexColors = e.vertexColors,
  49029. this.fog = e.fog,
  49030. this
  49031. }
  49032. ,
  49033. n.ShaderMaterial = function(e) {
  49034. n.Material.call(this),
  49035. this.type = "ShaderMaterial",
  49036. this.defines = {},
  49037. this.uniforms = {},
  49038. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49039. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49040. this.shading = n.SmoothShading,
  49041. this.linewidth = 1,
  49042. this.wireframe = !1,
  49043. this.wireframeLinewidth = 1,
  49044. this.fog = !1,
  49045. this.lights = !1,
  49046. this.vertexColors = n.NoColors,
  49047. this.skinning = !1,
  49048. this.morphTargets = !1,
  49049. this.morphNormals = !1,
  49050. this.extensions = {
  49051. derivatives: !1,
  49052. fragDepth: !1,
  49053. drawBuffers: !1,
  49054. shaderTextureLOD: !1
  49055. },
  49056. this.defaultAttributeValues = {
  49057. color: [1, 1, 1],
  49058. uv: [0, 0],
  49059. uv2: [0, 0]
  49060. },
  49061. this.index0AttributeName = void 0,
  49062. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49063. this.setValues(e))
  49064. }
  49065. ,
  49066. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49067. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49068. n.ShaderMaterial.prototype.copy = function(e) {
  49069. return n.Material.prototype.copy.call(this, e),
  49070. this.fragmentShader = e.fragmentShader,
  49071. this.vertexShader = e.vertexShader,
  49072. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49073. this.defines = e.defines,
  49074. this.shading = e.shading,
  49075. this.wireframe = e.wireframe,
  49076. this.wireframeLinewidth = e.wireframeLinewidth,
  49077. this.fog = e.fog,
  49078. this.lights = e.lights,
  49079. this.vertexColors = e.vertexColors,
  49080. this.skinning = e.skinning,
  49081. this.morphTargets = e.morphTargets,
  49082. this.morphNormals = e.morphNormals,
  49083. this.extensions = e.extensions,
  49084. this
  49085. }
  49086. ,
  49087. n.ShaderMaterial.prototype.toJSON = function(e) {
  49088. var t = n.Material.prototype.toJSON.call(this, e);
  49089. return t.uniforms = this.uniforms,
  49090. t.vertexShader = this.vertexShader,
  49091. t.fragmentShader = this.fragmentShader,
  49092. t
  49093. }
  49094. ,
  49095. n.RawShaderMaterial = function(e) {
  49096. n.ShaderMaterial.call(this, e),
  49097. this.type = "RawShaderMaterial"
  49098. }
  49099. ,
  49100. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49101. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49102. n.SpriteMaterial = function(e) {
  49103. n.Material.call(this),
  49104. this.type = "SpriteMaterial",
  49105. this.color = new n.Color(16777215),
  49106. this.map = null,
  49107. this.rotation = 0,
  49108. this.fog = !1,
  49109. this.setValues(e)
  49110. }
  49111. ,
  49112. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49113. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49114. n.SpriteMaterial.prototype.copy = function(e) {
  49115. return n.Material.prototype.copy.call(this, e),
  49116. this.color.copy(e.color),
  49117. this.map = e.map,
  49118. this.rotation = e.rotation,
  49119. this.fog = e.fog,
  49120. this
  49121. }
  49122. ,
  49123. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49124. Object.defineProperty(this, "id", {
  49125. value: n.TextureIdCount++
  49126. }),
  49127. this.uuid = n.Math.generateUUID(),
  49128. this.name = "",
  49129. this.sourceFile = "",
  49130. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49131. this.mipmaps = [],
  49132. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49133. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49134. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49135. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49136. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49137. this.anisotropy = void 0 !== c ? c : 1,
  49138. this.format = void 0 !== s ? s : n.RGBAFormat,
  49139. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49140. this.offset = new n.Vector2(0,0),
  49141. this.repeat = new n.Vector2(1,1),
  49142. this.generateMipmaps = !0,
  49143. this.premultiplyAlpha = !1,
  49144. this.flipY = !0,
  49145. this.unpackAlignment = 4,
  49146. this.encoding = n.LinearEncoding,
  49147. this.version = 0,
  49148. this.onUpdate = null
  49149. }
  49150. ,
  49151. n.Texture.DEFAULT_IMAGE = void 0,
  49152. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49153. n.Texture.prototype = {
  49154. constructor: n.Texture,
  49155. set needsUpdate(e) {
  49156. e === !0 && this.version++
  49157. },
  49158. clone: function() {
  49159. return (new this.constructor).copy(this)
  49160. },
  49161. copy: function(e) {
  49162. return this.image = e.image,
  49163. this.mipmaps = e.mipmaps.slice(0),
  49164. this.mapping = e.mapping,
  49165. this.wrapS = e.wrapS,
  49166. this.wrapT = e.wrapT,
  49167. this.magFilter = e.magFilter,
  49168. this.minFilter = e.minFilter,
  49169. this.anisotropy = e.anisotropy,
  49170. this.format = e.format,
  49171. this.type = e.type,
  49172. this.offset.copy(e.offset),
  49173. this.repeat.copy(e.repeat),
  49174. this.generateMipmaps = e.generateMipmaps,
  49175. this.premultiplyAlpha = e.premultiplyAlpha,
  49176. this.flipY = e.flipY,
  49177. this.unpackAlignment = e.unpackAlignment,
  49178. this.encoding = e.encoding,
  49179. this
  49180. },
  49181. toJSON: function(e) {
  49182. function t(e) {
  49183. var t;
  49184. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49185. t.width = e.width,
  49186. t.height = e.height,
  49187. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49188. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49189. }
  49190. if (void 0 !== e.textures[this.uuid])
  49191. return e.textures[this.uuid];
  49192. var i = {
  49193. metadata: {
  49194. version: 4.4,
  49195. type: "Texture",
  49196. generator: "Texture.toJSON"
  49197. },
  49198. uuid: this.uuid,
  49199. name: this.name,
  49200. mapping: this.mapping,
  49201. repeat: [this.repeat.x, this.repeat.y],
  49202. offset: [this.offset.x, this.offset.y],
  49203. wrap: [this.wrapS, this.wrapT],
  49204. minFilter: this.minFilter,
  49205. magFilter: this.magFilter,
  49206. anisotropy: this.anisotropy
  49207. };
  49208. if (void 0 !== this.image) {
  49209. var r = this.image;
  49210. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49211. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49212. uuid: r.uuid,
  49213. url: t(r)
  49214. }),
  49215. i.image = r.uuid
  49216. }
  49217. return e.textures[this.uuid] = i,
  49218. i
  49219. },
  49220. dispose: function() {
  49221. this.dispatchEvent({
  49222. type: "dispose"
  49223. })
  49224. },
  49225. transformUv: function(e) {
  49226. if (this.mapping === n.UVMapping) {
  49227. if (e.multiply(this.repeat),
  49228. e.add(this.offset),
  49229. e.x < 0 || e.x > 1)
  49230. switch (this.wrapS) {
  49231. case n.RepeatWrapping:
  49232. e.x = e.x - Math.floor(e.x);
  49233. break;
  49234. case n.ClampToEdgeWrapping:
  49235. e.x = e.x < 0 ? 0 : 1;
  49236. break;
  49237. case n.MirroredRepeatWrapping:
  49238. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49239. }
  49240. if (e.y < 0 || e.y > 1)
  49241. switch (this.wrapT) {
  49242. case n.RepeatWrapping:
  49243. e.y = e.y - Math.floor(e.y);
  49244. break;
  49245. case n.ClampToEdgeWrapping:
  49246. e.y = e.y < 0 ? 0 : 1;
  49247. break;
  49248. case n.MirroredRepeatWrapping:
  49249. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49250. }
  49251. this.flipY && (e.y = 1 - e.y)
  49252. }
  49253. }
  49254. },
  49255. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49256. n.TextureIdCount = 0,
  49257. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49258. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49259. this.needsUpdate = !0
  49260. }
  49261. ,
  49262. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49263. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49264. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49265. e = void 0 !== e ? e : [],
  49266. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49267. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49268. this.flipY = !1
  49269. }
  49270. ,
  49271. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49272. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49273. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49274. get: function() {
  49275. return this.image
  49276. },
  49277. set: function(e) {
  49278. this.image = e
  49279. }
  49280. }),
  49281. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49282. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49283. this.image = {
  49284. width: t,
  49285. height: i
  49286. },
  49287. this.mipmaps = e,
  49288. this.flipY = !1,
  49289. this.generateMipmaps = !1
  49290. }
  49291. ,
  49292. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49293. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49294. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49295. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49296. this.image = {
  49297. data: e,
  49298. width: t,
  49299. height: i
  49300. },
  49301. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49302. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49303. this.flipY = !1,
  49304. this.generateMipmaps = !1
  49305. }
  49306. ,
  49307. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49308. n.DataTexture.prototype.constructor = n.DataTexture,
  49309. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49310. function h() {
  49311. requestAnimationFrame(h),
  49312. e.readyState === e.HAVE_ENOUGH_DATA && (u.needsUpdate = !0)
  49313. }
  49314. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49315. this.generateMipmaps = !1;
  49316. var u = this;
  49317. h()
  49318. }
  49319. ,
  49320. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49321. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49322. n.Group = function() {
  49323. n.Object3D.call(this),
  49324. this.type = "Group"
  49325. }
  49326. ,
  49327. n.Group.prototype = Object.create(n.Object3D.prototype),
  49328. n.Group.prototype.constructor = n.Group,
  49329. n.Points = function(e, t) {
  49330. n.Object3D.call(this),
  49331. this.type = "Points",
  49332. this.geometry = void 0 !== e ? e : new n.Geometry,
  49333. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49334. color: 16777215 * Math.random()
  49335. })
  49336. }
  49337. ,
  49338. n.Points.prototype = Object.create(n.Object3D.prototype),
  49339. n.Points.prototype.constructor = n.Points,
  49340. n.Points.prototype.raycast = function() {
  49341. var e = new n.Matrix4
  49342. , t = new n.Ray
  49343. , i = new n.Sphere;
  49344. return function(r, o) {
  49345. function a(e, i) {
  49346. var n = t.distanceSqToPoint(e);
  49347. if (n < d) {
  49348. var a = t.closestPointToPoint(e);
  49349. a.applyMatrix4(c);
  49350. var l = r.ray.origin.distanceTo(a);
  49351. if (l < r.near || l > r.far)
  49352. return;
  49353. o.push({
  49354. distance: l,
  49355. distanceToRay: Math.sqrt(n),
  49356. point: a.clone(),
  49357. index: i,
  49358. face: null,
  49359. object: s
  49360. })
  49361. }
  49362. }
  49363. var s = this
  49364. , l = this.geometry
  49365. , c = this.matrixWorld
  49366. , h = r.params.Points.threshold;
  49367. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49368. i.copy(l.boundingSphere),
  49369. i.applyMatrix4(c),
  49370. r.ray.intersectsSphere(i) !== !1) {
  49371. e.getInverse(c),
  49372. t.copy(r.ray).applyMatrix4(e);
  49373. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49374. , d = u * u
  49375. , p = new n.Vector3;
  49376. if (l instanceof n.BufferGeometry) {
  49377. var f = l.index
  49378. , g = l.attributes
  49379. , m = g.position.array;
  49380. if (null !== f)
  49381. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49382. var C = v[A];
  49383. p.fromArray(m, 3 * C),
  49384. a(p, C)
  49385. }
  49386. else
  49387. for (var A = 0, I = m.length / 3; A < I; A++)
  49388. p.fromArray(m, 3 * A),
  49389. a(p, A)
  49390. } else
  49391. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49392. a(E[A], A)
  49393. }
  49394. }
  49395. }(),
  49396. n.Points.prototype.clone = function() {
  49397. return new this.constructor(this.geometry,this.material).copy(this)
  49398. }
  49399. ,
  49400. n.Line = function(e, t, i) {
  49401. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49402. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49403. this.type = "Line",
  49404. this.geometry = void 0 !== e ? e : new n.Geometry,
  49405. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49406. color: 16777215 * Math.random()
  49407. })))
  49408. }
  49409. ,
  49410. n.Line.prototype = Object.create(n.Object3D.prototype),
  49411. n.Line.prototype.constructor = n.Line,
  49412. n.Line.prototype.raycast = function() {
  49413. var e = new n.Matrix4
  49414. , t = new n.Ray
  49415. , i = new n.Sphere;
  49416. return function(r, o) {
  49417. var a = r.linePrecision
  49418. , s = a * a
  49419. , l = this.geometry
  49420. , c = this.matrixWorld;
  49421. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49422. i.copy(l.boundingSphere),
  49423. i.applyMatrix4(c),
  49424. r.ray.intersectsSphere(i) !== !1) {
  49425. e.getInverse(c),
  49426. t.copy(r.ray).applyMatrix4(e);
  49427. var h = new n.Vector3
  49428. , u = new n.Vector3
  49429. , d = new n.Vector3
  49430. , p = new n.Vector3
  49431. , f = this instanceof n.LineSegments ? 2 : 1;
  49432. if (l instanceof n.BufferGeometry) {
  49433. var g = l.index
  49434. , m = l.attributes
  49435. , v = m.position.array;
  49436. if (null !== g)
  49437. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49438. var I = A[y]
  49439. , E = A[y + 1];
  49440. h.fromArray(v, 3 * I),
  49441. u.fromArray(v, 3 * E);
  49442. var b = t.distanceSqToSegment(h, u, p, d);
  49443. if (!(b > s)) {
  49444. p.applyMatrix4(this.matrixWorld);
  49445. var w = r.ray.origin.distanceTo(p);
  49446. w < r.near || w > r.far || o.push({
  49447. distance: w,
  49448. point: d.clone().applyMatrix4(this.matrixWorld),
  49449. index: y,
  49450. face: null,
  49451. faceIndex: null,
  49452. object: this
  49453. })
  49454. }
  49455. }
  49456. else
  49457. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49458. h.fromArray(v, 3 * y),
  49459. u.fromArray(v, 3 * y + 3);
  49460. var b = t.distanceSqToSegment(h, u, p, d);
  49461. if (!(b > s)) {
  49462. p.applyMatrix4(this.matrixWorld);
  49463. var w = r.ray.origin.distanceTo(p);
  49464. w < r.near || w > r.far || o.push({
  49465. distance: w,
  49466. point: d.clone().applyMatrix4(this.matrixWorld),
  49467. index: y,
  49468. face: null,
  49469. faceIndex: null,
  49470. object: this
  49471. })
  49472. }
  49473. }
  49474. } else if (l instanceof n.Geometry)
  49475. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49476. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49477. if (!(b > s)) {
  49478. p.applyMatrix4(this.matrixWorld);
  49479. var w = r.ray.origin.distanceTo(p);
  49480. w < r.near || w > r.far || o.push({
  49481. distance: w,
  49482. point: d.clone().applyMatrix4(this.matrixWorld),
  49483. index: y,
  49484. face: null,
  49485. faceIndex: null,
  49486. object: this
  49487. })
  49488. }
  49489. }
  49490. }
  49491. }
  49492. }(),
  49493. n.Line.prototype.clone = function() {
  49494. return new this.constructor(this.geometry,this.material).copy(this)
  49495. }
  49496. ,
  49497. n.LineStrip = 0,
  49498. n.LinePieces = 1,
  49499. n.LineSegments = function(e, t) {
  49500. n.Line.call(this, e, t),
  49501. this.type = "LineSegments"
  49502. }
  49503. ,
  49504. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49505. n.LineSegments.prototype.constructor = n.LineSegments,
  49506. n.Mesh = function(e, t) {
  49507. n.Object3D.call(this),
  49508. this.type = "Mesh",
  49509. this.geometry = void 0 !== e ? e : new n.Geometry,
  49510. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49511. color: 16777215 * Math.random()
  49512. }),
  49513. this.drawMode = n.TrianglesDrawMode,
  49514. this.updateMorphTargets()
  49515. }
  49516. ,
  49517. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49518. n.Mesh.prototype.constructor = n.Mesh,
  49519. n.Mesh.prototype.setDrawMode = function(e) {
  49520. this.drawMode = e
  49521. }
  49522. ,
  49523. n.Mesh.prototype.updateMorphTargets = function() {
  49524. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49525. this.morphTargetBase = -1,
  49526. this.morphTargetInfluences = [],
  49527. this.morphTargetDictionary = {};
  49528. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49529. this.morphTargetInfluences.push(0),
  49530. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49531. }
  49532. }
  49533. ,
  49534. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49535. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49536. 0)
  49537. }
  49538. ,
  49539. n.Mesh.prototype.raycast = function() {
  49540. function e(e, t, i, r, o, a, s) {
  49541. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49542. o.multiplyScalar(m.x),
  49543. a.multiplyScalar(m.y),
  49544. s.multiplyScalar(m.z),
  49545. o.add(a).add(s),
  49546. o.clone()
  49547. }
  49548. function t(e, t, i, r, o, a, s) {
  49549. var l, c = e.material;
  49550. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49551. null === l)
  49552. return null;
  49553. A.copy(s),
  49554. A.applyMatrix4(e.matrixWorld);
  49555. var h = t.ray.origin.distanceTo(A);
  49556. return h < t.near || h > t.far ? null : {
  49557. distance: h,
  49558. point: A.clone(),
  49559. object: e
  49560. }
  49561. }
  49562. function i(i, r, o, a, h, u, d, m) {
  49563. s.fromArray(a, 3 * u),
  49564. l.fromArray(a, 3 * d),
  49565. c.fromArray(a, 3 * m);
  49566. var A = t(i, r, o, s, l, c, v);
  49567. return A && (h && (p.fromArray(h, 2 * u),
  49568. f.fromArray(h, 2 * d),
  49569. g.fromArray(h, 2 * m),
  49570. A.uv = e(v, s, l, c, p, f, g)),
  49571. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49572. A.faceIndex = u),
  49573. A
  49574. }
  49575. var r = new n.Matrix4
  49576. , o = new n.Ray
  49577. , a = new n.Sphere
  49578. , s = new n.Vector3
  49579. , l = new n.Vector3
  49580. , c = new n.Vector3
  49581. , h = new n.Vector3
  49582. , u = new n.Vector3
  49583. , d = new n.Vector3
  49584. , p = new n.Vector2
  49585. , f = new n.Vector2
  49586. , g = new n.Vector2
  49587. , m = new n.Vector3
  49588. , v = new n.Vector3
  49589. , A = new n.Vector3;
  49590. return function(m, A) {
  49591. var y = this.geometry
  49592. , C = this.material
  49593. , I = this.matrixWorld;
  49594. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49595. a.copy(y.boundingSphere),
  49596. a.applyMatrix4(I),
  49597. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49598. o.copy(m.ray).applyMatrix4(r),
  49599. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49600. var E, b;
  49601. if (y instanceof n.BufferGeometry) {
  49602. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49603. if (void 0 !== S.uv && (E = S.uv.array),
  49604. null !== x)
  49605. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49606. w = R[P],
  49607. _ = R[P + 1],
  49608. T = R[P + 2],
  49609. b = i(this, m, o, M, E, w, _, T),
  49610. b && (b.faceIndex = Math.floor(P / 3),
  49611. A.push(b));
  49612. else
  49613. for (var P = 0, O = M.length; P < O; P += 9)
  49614. w = P / 3,
  49615. _ = w + 1,
  49616. T = w + 2,
  49617. b = i(this, m, o, M, E, w, _, T),
  49618. b && (b.index = w,
  49619. A.push(b))
  49620. } else if (y instanceof n.Geometry) {
  49621. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49622. k.length > 0 && (E = k);
  49623. for (var H = 0, G = U.length; H < G; H++) {
  49624. var z = U[H]
  49625. , W = B === !0 ? F[z.materialIndex] : C;
  49626. if (void 0 !== W) {
  49627. if (L = V[z.a],
  49628. D = V[z.b],
  49629. N = V[z.c],
  49630. W.morphTargets === !0) {
  49631. var j = y.morphTargets
  49632. , Y = this.morphTargetInfluences;
  49633. s.set(0, 0, 0),
  49634. l.set(0, 0, 0),
  49635. c.set(0, 0, 0);
  49636. for (var X = 0, Z = j.length; X < Z; X++) {
  49637. var q = Y[X];
  49638. if (0 !== q) {
  49639. var K = j[X].vertices;
  49640. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49641. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49642. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49643. }
  49644. }
  49645. s.add(L),
  49646. l.add(D),
  49647. c.add(N),
  49648. L = s,
  49649. D = l,
  49650. N = c
  49651. }
  49652. if (b = t(this, m, o, L, D, N, v)) {
  49653. if (E) {
  49654. var Q = E[H];
  49655. p.copy(Q[0]),
  49656. f.copy(Q[1]),
  49657. g.copy(Q[2]),
  49658. b.uv = e(v, L, D, N, p, f, g)
  49659. }
  49660. b.face = z,
  49661. b.faceIndex = H,
  49662. A.push(b)
  49663. }
  49664. }
  49665. }
  49666. }
  49667. }
  49668. }
  49669. }(),
  49670. n.Mesh.prototype.clone = function() {
  49671. return new this.constructor(this.geometry,this.material).copy(this)
  49672. }
  49673. ,
  49674. n.Bone = function(e) {
  49675. n.Object3D.call(this),
  49676. this.type = "Bone",
  49677. this.skin = e
  49678. }
  49679. ,
  49680. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49681. n.Bone.prototype.constructor = n.Bone,
  49682. n.Bone.prototype.copy = function(e) {
  49683. return n.Object3D.prototype.copy.call(this, e),
  49684. this.skin = e.skin,
  49685. this
  49686. }
  49687. ,
  49688. n.Skeleton = function(e, t, i) {
  49689. if (this.useVertexTexture = void 0 === i || i,
  49690. this.identityMatrix = new n.Matrix4,
  49691. e = e || [],
  49692. this.bones = e.slice(0),
  49693. this.useVertexTexture) {
  49694. var r = Math.sqrt(4 * this.bones.length);
  49695. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49696. r = Math.max(r, 4),
  49697. this.boneTextureWidth = r,
  49698. this.boneTextureHeight = r,
  49699. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  49700. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  49701. } else
  49702. this.boneMatrices = new Float32Array(16 * this.bones.length);
  49703. if (void 0 === t)
  49704. this.calculateInverses();
  49705. else if (this.bones.length === t.length)
  49706. this.boneInverses = t.slice(0);
  49707. else {
  49708. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  49709. this.boneInverses = [];
  49710. for (var o = 0, a = this.bones.length; o < a; o++)
  49711. this.boneInverses.push(new n.Matrix4)
  49712. }
  49713. }
  49714. ,
  49715. n.Skeleton.prototype.calculateInverses = function() {
  49716. this.boneInverses = [];
  49717. for (var e = 0, t = this.bones.length; e < t; e++) {
  49718. var i = new n.Matrix4;
  49719. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  49720. this.boneInverses.push(i)
  49721. }
  49722. }
  49723. ,
  49724. n.Skeleton.prototype.pose = function() {
  49725. for (var e, t = 0, i = this.bones.length; t < i; t++)
  49726. e = this.bones[t],
  49727. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  49728. for (var t = 0, i = this.bones.length; t < i; t++)
  49729. e = this.bones[t],
  49730. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  49731. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  49732. e.matrix.decompose(e.position, e.quaternion, e.scale));
  49733. }
  49734. ,
  49735. n.Skeleton.prototype.update = function() {
  49736. var e = new n.Matrix4;
  49737. return function() {
  49738. for (var t = 0, i = this.bones.length; t < i; t++) {
  49739. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  49740. e.multiplyMatrices(n, this.boneInverses[t]),
  49741. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  49742. }
  49743. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  49744. }
  49745. }(),
  49746. n.Skeleton.prototype.clone = function() {
  49747. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  49748. }
  49749. ,
  49750. n.SkinnedMesh = function(e, t, i) {
  49751. n.Mesh.call(this, e, t),
  49752. this.type = "SkinnedMesh",
  49753. this.bindMode = "attached",
  49754. this.bindMatrix = new n.Matrix4,
  49755. this.bindMatrixInverse = new n.Matrix4;
  49756. var r = [];
  49757. if (this.geometry && void 0 !== this.geometry.bones) {
  49758. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  49759. a = this.geometry.bones[s],
  49760. o = new n.Bone(this),
  49761. r.push(o),
  49762. o.name = a.name,
  49763. o.position.fromArray(a.pos),
  49764. o.quaternion.fromArray(a.rotq),
  49765. void 0 !== a.scl && o.scale.fromArray(a.scl);
  49766. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  49767. a = this.geometry.bones[s],
  49768. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  49769. }
  49770. this.normalizeSkinWeights(),
  49771. this.updateMatrixWorld(!0),
  49772. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  49773. }
  49774. ,
  49775. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  49776. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  49777. n.SkinnedMesh.prototype.bind = function(e, t) {
  49778. this.skeleton = e,
  49779. void 0 === t && (this.updateMatrixWorld(!0),
  49780. this.skeleton.calculateInverses(),
  49781. t = this.matrixWorld),
  49782. this.bindMatrix.copy(t),
  49783. this.bindMatrixInverse.getInverse(t)
  49784. }
  49785. ,
  49786. n.SkinnedMesh.prototype.pose = function() {
  49787. this.skeleton.pose()
  49788. }
  49789. ,
  49790. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  49791. if (this.geometry instanceof n.Geometry)
  49792. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  49793. var t = this.geometry.skinWeights[e]
  49794. , i = 1 / t.lengthManhattan();
  49795. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  49796. }
  49797. else if (this.geometry instanceof n.BufferGeometry)
  49798. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  49799. r.x = o.getX(e),
  49800. r.y = o.getY(e),
  49801. r.z = o.getZ(e),
  49802. r.w = o.getW(e);
  49803. var i = 1 / r.lengthManhattan();
  49804. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  49805. o.setXYZW(e, r.x, r.y, r.z, r.w)
  49806. }
  49807. }
  49808. ,
  49809. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  49810. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  49811. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  49812. }
  49813. ,
  49814. n.SkinnedMesh.prototype.clone = function() {
  49815. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  49816. }
  49817. ,
  49818. n.LOD = function() {
  49819. n.Object3D.call(this),
  49820. this.type = "LOD",
  49821. Object.defineProperties(this, {
  49822. levels: {
  49823. enumerable: !0,
  49824. value: []
  49825. },
  49826. objects: {
  49827. get: function() {
  49828. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  49829. this.levels
  49830. }
  49831. }
  49832. })
  49833. }
  49834. ,
  49835. n.LOD.prototype = Object.create(n.Object3D.prototype),
  49836. n.LOD.prototype.constructor = n.LOD,
  49837. n.LOD.prototype.addLevel = function(e, t) {
  49838. void 0 === t && (t = 0),
  49839. t = Math.abs(t);
  49840. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  49841. ;
  49842. i.splice(n, 0, {
  49843. distance: t,
  49844. object: e
  49845. }),
  49846. this.add(e)
  49847. }
  49848. ,
  49849. n.LOD.prototype.getObjectForDistance = function(e) {
  49850. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  49851. ;
  49852. return t[i - 1].object
  49853. }
  49854. ,
  49855. n.LOD.prototype.raycast = function() {
  49856. var e = new n.Vector3;
  49857. return function(t, i) {
  49858. e.setFromMatrixPosition(this.matrixWorld);
  49859. var n = t.ray.origin.distanceTo(e);
  49860. this.getObjectForDistance(n).raycast(t, i)
  49861. }
  49862. }(),
  49863. n.LOD.prototype.update = function() {
  49864. var e = new n.Vector3
  49865. , t = new n.Vector3;
  49866. return function(i) {
  49867. var n = this.levels;
  49868. if (n.length > 1) {
  49869. e.setFromMatrixPosition(i.matrixWorld),
  49870. t.setFromMatrixPosition(this.matrixWorld);
  49871. var r = e.distanceTo(t);
  49872. n[0].object.visible = !0;
  49873. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  49874. n[o - 1].object.visible = !1,
  49875. n[o].object.visible = !0;
  49876. for (; o < a; o++)
  49877. n[o].object.visible = !1
  49878. }
  49879. }
  49880. }(),
  49881. n.LOD.prototype.copy = function(e) {
  49882. n.Object3D.prototype.copy.call(this, e, !1);
  49883. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  49884. var o = t[i];
  49885. this.addLevel(o.object.clone(), o.distance)
  49886. }
  49887. return this
  49888. }
  49889. ,
  49890. n.LOD.prototype.toJSON = function(e) {
  49891. var t = n.Object3D.prototype.toJSON.call(this, e);
  49892. t.object.levels = [];
  49893. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  49894. var a = i[r];
  49895. t.object.levels.push({
  49896. object: a.object.uuid,
  49897. distance: a.distance
  49898. })
  49899. }
  49900. return t
  49901. }
  49902. ,
  49903. n.Sprite = function() {
  49904. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  49905. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  49906. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  49907. , r = new n.BufferGeometry;
  49908. return r.setIndex(new n.BufferAttribute(e,1)),
  49909. r.addAttribute("position", new n.BufferAttribute(t,3)),
  49910. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  49911. function(e) {
  49912. n.Object3D.call(this),
  49913. this.type = "Sprite",
  49914. this.geometry = r,
  49915. this.material = void 0 !== e ? e : new n.SpriteMaterial
  49916. }
  49917. }(),
  49918. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  49919. n.Sprite.prototype.constructor = n.Sprite,
  49920. n.Sprite.prototype.raycast = function() {
  49921. var e = new n.Vector3;
  49922. return function(t, i) {
  49923. e.setFromMatrixPosition(this.matrixWorld);
  49924. var n = t.ray.distanceSqToPoint(e)
  49925. , r = this.scale.x * this.scale.y;
  49926. n > r || i.push({
  49927. distance: Math.sqrt(n),
  49928. point: this.position,
  49929. face: null,
  49930. object: this
  49931. })
  49932. }
  49933. }(),
  49934. n.Sprite.prototype.clone = function() {
  49935. return new this.constructor(this.material).copy(this)
  49936. }
  49937. ,
  49938. n.Particle = n.Sprite,
  49939. n.LensFlare = function(e, t, i, r, o) {
  49940. n.Object3D.call(this),
  49941. this.lensFlares = [],
  49942. this.positionScreen = new n.Vector3,
  49943. this.customUpdateCallback = void 0,
  49944. void 0 !== e && this.add(e, t, i, r, o)
  49945. }
  49946. ,
  49947. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  49948. n.LensFlare.prototype.constructor = n.LensFlare,
  49949. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  49950. void 0 === t && (t = -1),
  49951. void 0 === i && (i = 0),
  49952. void 0 === a && (a = 1),
  49953. void 0 === o && (o = new n.Color(16777215)),
  49954. void 0 === r && (r = n.NormalBlending),
  49955. i = Math.min(i, Math.max(0, i)),
  49956. this.lensFlares.push({
  49957. texture: e,
  49958. size: t,
  49959. distance: i,
  49960. x: 0,
  49961. y: 0,
  49962. z: 0,
  49963. scale: 1,
  49964. rotation: 0,
  49965. opacity: a,
  49966. color: o,
  49967. blending: r
  49968. })
  49969. }
  49970. ,
  49971. n.LensFlare.prototype.updateLensFlares = function() {
  49972. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  49973. for (e = 0; e < i; e++)
  49974. t = this.lensFlares[e],
  49975. t.x = this.positionScreen.x + n * t.distance,
  49976. t.y = this.positionScreen.y + r * t.distance,
  49977. t.wantedRotation = t.x * Math.PI * .25,
  49978. t.rotation += .25 * (t.wantedRotation - t.rotation)
  49979. }
  49980. ,
  49981. n.LensFlare.prototype.copy = function(e) {
  49982. n.Object3D.prototype.copy.call(this, e),
  49983. this.positionScreen.copy(e.positionScreen),
  49984. this.customUpdateCallback = e.customUpdateCallback;
  49985. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  49986. this.lensFlares.push(e.lensFlares[t]);
  49987. return this
  49988. }
  49989. ,
  49990. n.Scene = function() {
  49991. n.Object3D.call(this),
  49992. this.type = "Scene",
  49993. this.fog = null,
  49994. this.overrideMaterial = null,
  49995. this.autoUpdate = !0
  49996. }
  49997. ,
  49998. n.Scene.prototype = Object.create(n.Object3D.prototype),
  49999. n.Scene.prototype.constructor = n.Scene,
  50000. n.Scene.prototype.copy = function(e, t) {
  50001. return n.Object3D.prototype.copy.call(this, e, t),
  50002. null !== e.fog && (this.fog = e.fog.clone()),
  50003. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  50004. this.autoUpdate = e.autoUpdate,
  50005. this.matrixAutoUpdate = e.matrixAutoUpdate,
  50006. this
  50007. }
  50008. ,
  50009. n.Fog = function(e, t, i) {
  50010. this.name = "",
  50011. this.color = new n.Color(e),
  50012. this.near = void 0 !== t ? t : 1,
  50013. this.far = void 0 !== i ? i : 1e3
  50014. }
  50015. ,
  50016. n.Fog.prototype.clone = function() {
  50017. return new n.Fog(this.color.getHex(),this.near,this.far)
  50018. }
  50019. ,
  50020. n.FogExp2 = function(e, t) {
  50021. this.name = "",
  50022. this.color = new n.Color(e),
  50023. this.density = void 0 !== t ? t : 25e-5
  50024. }
  50025. ,
  50026. n.FogExp2.prototype.clone = function() {
  50027. return new n.FogExp2(this.color.getHex(),this.density)
  50028. }
  50029. ,
  50030. n.ShaderChunk = {},
  50031. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50032. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50033. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50034. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50035. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50036. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50037. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50038. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50039. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50040. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50041. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50042. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50043. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50044. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50045. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50046. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50047. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50048. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50049. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50050. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50051. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50052. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50053. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50054. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50055. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50056. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50057. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50058. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50059. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50060. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50061. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50062. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50063. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50064. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50065. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50066. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50067. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50068. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50069. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50070. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50071. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50072. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50073. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50074. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50075. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50076. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50077. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50078. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50079. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50080. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50081. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50082. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50083. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50084. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50085. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50086. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50087. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50088. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50089. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50090. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50091. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50092. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50093. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50094. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50095. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50096. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50097. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50098. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50099. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50100. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50101. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50102. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50103. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50104. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50105. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50106. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50107. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50108. n.UniformsUtils = {
  50109. merge: function(e) {
  50110. for (var t = {}, i = 0; i < e.length; i++) {
  50111. var n = this.clone(e[i]);
  50112. for (var r in n)
  50113. t[r] = n[r]
  50114. }
  50115. return t
  50116. },
  50117. clone: function(e) {
  50118. var t = {};
  50119. for (var i in e) {
  50120. t[i] = {};
  50121. for (var r in e[i]) {
  50122. var o = e[i][r];
  50123. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50124. }
  50125. }
  50126. return t
  50127. }
  50128. },
  50129. n.UniformsLib = {
  50130. common: {
  50131. diffuse: {
  50132. type: "c",
  50133. value: new n.Color(15658734)
  50134. },
  50135. opacity: {
  50136. type: "f",
  50137. value: 1
  50138. },
  50139. map: {
  50140. type: "t",
  50141. value: null
  50142. },
  50143. offsetRepeat: {
  50144. type: "v4",
  50145. value: new n.Vector4(0,0,1,1)
  50146. },
  50147. specularMap: {
  50148. type: "t",
  50149. value: null
  50150. },
  50151. alphaMap: {
  50152. type: "t",
  50153. value: null
  50154. },
  50155. envMap: {
  50156. type: "t",
  50157. value: null
  50158. },
  50159. flipEnvMap: {
  50160. type: "f",
  50161. value: -1
  50162. },
  50163. reflectivity: {
  50164. type: "f",
  50165. value: 1
  50166. },
  50167. refractionRatio: {
  50168. type: "f",
  50169. value: .98
  50170. }
  50171. },
  50172. aomap: {
  50173. aoMap: {
  50174. type: "t",
  50175. value: null
  50176. },
  50177. aoMapIntensity: {
  50178. type: "f",
  50179. value: 1
  50180. }
  50181. },
  50182. lightmap: {
  50183. lightMap: {
  50184. type: "t",
  50185. value: null
  50186. },
  50187. lightMapIntensity: {
  50188. type: "f",
  50189. value: 1
  50190. }
  50191. },
  50192. emissivemap: {
  50193. emissiveMap: {
  50194. type: "t",
  50195. value: null
  50196. }
  50197. },
  50198. bumpmap: {
  50199. bumpMap: {
  50200. type: "t",
  50201. value: null
  50202. },
  50203. bumpScale: {
  50204. type: "f",
  50205. value: 1
  50206. }
  50207. },
  50208. normalmap: {
  50209. normalMap: {
  50210. type: "t",
  50211. value: null
  50212. },
  50213. normalScale: {
  50214. type: "v2",
  50215. value: new n.Vector2(1,1)
  50216. }
  50217. },
  50218. displacementmap: {
  50219. displacementMap: {
  50220. type: "t",
  50221. value: null
  50222. },
  50223. displacementScale: {
  50224. type: "f",
  50225. value: 1
  50226. },
  50227. displacementBias: {
  50228. type: "f",
  50229. value: 0
  50230. }
  50231. },
  50232. roughnessmap: {
  50233. roughnessMap: {
  50234. type: "t",
  50235. value: null
  50236. }
  50237. },
  50238. metalnessmap: {
  50239. metalnessMap: {
  50240. type: "t",
  50241. value: null
  50242. }
  50243. },
  50244. fog: {
  50245. fogDensity: {
  50246. type: "f",
  50247. value: 25e-5
  50248. },
  50249. fogNear: {
  50250. type: "f",
  50251. value: 1
  50252. },
  50253. fogFar: {
  50254. type: "f",
  50255. value: 2e3
  50256. },
  50257. fogColor: {
  50258. type: "c",
  50259. value: new n.Color(16777215)
  50260. }
  50261. },
  50262. lights: {
  50263. ambientLightColor: {
  50264. type: "fv",
  50265. value: []
  50266. },
  50267. directionalLights: {
  50268. type: "sa",
  50269. value: [],
  50270. properties: {
  50271. direction: {
  50272. type: "v3"
  50273. },
  50274. color: {
  50275. type: "c"
  50276. },
  50277. shadow: {
  50278. type: "i"
  50279. },
  50280. shadowBias: {
  50281. type: "f"
  50282. },
  50283. shadowRadius: {
  50284. type: "f"
  50285. },
  50286. shadowMapSize: {
  50287. type: "v2"
  50288. }
  50289. }
  50290. },
  50291. directionalShadowMap: {
  50292. type: "tv",
  50293. value: []
  50294. },
  50295. directionalShadowMatrix: {
  50296. type: "m4v",
  50297. value: []
  50298. },
  50299. spotLights: {
  50300. type: "sa",
  50301. value: [],
  50302. properties: {
  50303. color: {
  50304. type: "c"
  50305. },
  50306. position: {
  50307. type: "v3"
  50308. },
  50309. direction: {
  50310. type: "v3"
  50311. },
  50312. distance: {
  50313. type: "f"
  50314. },
  50315. coneCos: {
  50316. type: "f"
  50317. },
  50318. penumbraCos: {
  50319. type: "f"
  50320. },
  50321. decay: {
  50322. type: "f"
  50323. },
  50324. shadow: {
  50325. type: "i"
  50326. },
  50327. shadowBias: {
  50328. type: "f"
  50329. },
  50330. shadowRadius: {
  50331. type: "f"
  50332. },
  50333. shadowMapSize: {
  50334. type: "v2"
  50335. }
  50336. }
  50337. },
  50338. spotShadowMap: {
  50339. type: "tv",
  50340. value: []
  50341. },
  50342. spotShadowMatrix: {
  50343. type: "m4v",
  50344. value: []
  50345. },
  50346. pointLights: {
  50347. type: "sa",
  50348. value: [],
  50349. properties: {
  50350. color: {
  50351. type: "c"
  50352. },
  50353. position: {
  50354. type: "v3"
  50355. },
  50356. decay: {
  50357. type: "f"
  50358. },
  50359. distance: {
  50360. type: "f"
  50361. },
  50362. shadow: {
  50363. type: "i"
  50364. },
  50365. shadowBias: {
  50366. type: "f"
  50367. },
  50368. shadowRadius: {
  50369. type: "f"
  50370. },
  50371. shadowMapSize: {
  50372. type: "v2"
  50373. }
  50374. }
  50375. },
  50376. pointShadowMap: {
  50377. type: "tv",
  50378. value: []
  50379. },
  50380. pointShadowMatrix: {
  50381. type: "m4v",
  50382. value: []
  50383. },
  50384. hemisphereLights: {
  50385. type: "sa",
  50386. value: [],
  50387. properties: {
  50388. direction: {
  50389. type: "v3"
  50390. },
  50391. skyColor: {
  50392. type: "c"
  50393. },
  50394. groundColor: {
  50395. type: "c"
  50396. }
  50397. }
  50398. }
  50399. },
  50400. points: {
  50401. diffuse: {
  50402. type: "c",
  50403. value: new n.Color(15658734)
  50404. },
  50405. opacity: {
  50406. type: "f",
  50407. value: 1
  50408. },
  50409. size: {
  50410. type: "f",
  50411. value: 1
  50412. },
  50413. scale: {
  50414. type: "f",
  50415. value: 1
  50416. },
  50417. map: {
  50418. type: "t",
  50419. value: null
  50420. },
  50421. offsetRepeat: {
  50422. type: "v4",
  50423. value: new n.Vector4(0,0,1,1)
  50424. }
  50425. }
  50426. },
  50427. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50428. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50429. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50430. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50431. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50432. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50433. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50434. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50435. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50436. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50437. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50438. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50439. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50440. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50441. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50442. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50443. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50444. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50445. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50446. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50447. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50448. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50449. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50450. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50451. n.ShaderLib = {
  50452. basic: {
  50453. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50454. vertexShader: n.ShaderChunk.meshbasic_vert,
  50455. fragmentShader: n.ShaderChunk.meshbasic_frag
  50456. },
  50457. lambert: {
  50458. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50459. emissive: {
  50460. type: "c",
  50461. value: new n.Color(0)
  50462. }
  50463. }]),
  50464. vertexShader: n.ShaderChunk.meshlambert_vert,
  50465. fragmentShader: n.ShaderChunk.meshlambert_frag
  50466. },
  50467. phong: {
  50468. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50469. emissive: {
  50470. type: "c",
  50471. value: new n.Color(0)
  50472. },
  50473. specular: {
  50474. type: "c",
  50475. value: new n.Color(1118481)
  50476. },
  50477. shininess: {
  50478. type: "f",
  50479. value: 30
  50480. }
  50481. }]),
  50482. vertexShader: n.ShaderChunk.meshphong_vert,
  50483. fragmentShader: n.ShaderChunk.meshphong_frag
  50484. },
  50485. standard: {
  50486. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50487. emissive: {
  50488. type: "c",
  50489. value: new n.Color(0)
  50490. },
  50491. roughness: {
  50492. type: "f",
  50493. value: .5
  50494. },
  50495. metalness: {
  50496. type: "f",
  50497. value: 0
  50498. },
  50499. envMapIntensity: {
  50500. type: "f",
  50501. value: 1
  50502. }
  50503. }]),
  50504. vertexShader: n.ShaderChunk.meshstandard_vert,
  50505. fragmentShader: n.ShaderChunk.meshstandard_frag
  50506. },
  50507. points: {
  50508. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50509. vertexShader: n.ShaderChunk.points_vert,
  50510. fragmentShader: n.ShaderChunk.points_frag
  50511. },
  50512. dashed: {
  50513. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50514. scale: {
  50515. type: "f",
  50516. value: 1
  50517. },
  50518. dashSize: {
  50519. type: "f",
  50520. value: 1
  50521. },
  50522. totalSize: {
  50523. type: "f",
  50524. value: 2
  50525. }
  50526. }]),
  50527. vertexShader: n.ShaderChunk.linedashed_vert,
  50528. fragmentShader: n.ShaderChunk.linedashed_frag
  50529. },
  50530. depth: {
  50531. uniforms: {
  50532. mNear: {
  50533. type: "f",
  50534. value: 1
  50535. },
  50536. mFar: {
  50537. type: "f",
  50538. value: 2e3
  50539. },
  50540. opacity: {
  50541. type: "f",
  50542. value: 1
  50543. }
  50544. },
  50545. vertexShader: n.ShaderChunk.depth_vert,
  50546. fragmentShader: n.ShaderChunk.depth_frag
  50547. },
  50548. normal: {
  50549. uniforms: {
  50550. opacity: {
  50551. type: "f",
  50552. value: 1
  50553. }
  50554. },
  50555. vertexShader: n.ShaderChunk.normal_vert,
  50556. fragmentShader: n.ShaderChunk.normal_frag
  50557. },
  50558. cube: {
  50559. uniforms: {
  50560. tCube: {
  50561. type: "t",
  50562. value: null
  50563. },
  50564. tFlip: {
  50565. type: "f",
  50566. value: -1
  50567. }
  50568. },
  50569. vertexShader: n.ShaderChunk.cube_vert,
  50570. fragmentShader: n.ShaderChunk.cube_frag
  50571. },
  50572. equirect: {
  50573. uniforms: {
  50574. tEquirect: {
  50575. type: "t",
  50576. value: null
  50577. },
  50578. tFlip: {
  50579. type: "f",
  50580. value: -1
  50581. }
  50582. },
  50583. vertexShader: n.ShaderChunk.equirect_vert,
  50584. fragmentShader: n.ShaderChunk.equirect_frag
  50585. },
  50586. depthRGBA: {
  50587. uniforms: {},
  50588. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50589. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50590. },
  50591. distanceRGBA: {
  50592. uniforms: {
  50593. lightPos: {
  50594. type: "v3",
  50595. value: new n.Vector3(0,0,0)
  50596. }
  50597. },
  50598. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50599. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50600. }
  50601. },
  50602. n.WebGLRenderer = function(e) {
  50603. function t() {
  50604. return null === ye ? Oe : 1
  50605. }
  50606. function i(e, t, i, n) {
  50607. se === !0 && (e *= n,
  50608. t *= n,
  50609. i *= n),
  50610. Ye.clearColor(e, t, i, n)
  50611. }
  50612. function r() {
  50613. Ye.init(),
  50614. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50615. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50616. i(Se.r, Se.g, Se.b, Me)
  50617. }
  50618. function o() {
  50619. Ae = null,
  50620. be = null,
  50621. Ee = "",
  50622. Ie = -1,
  50623. Ye.reset()
  50624. }
  50625. function a(e) {
  50626. e.preventDefault(),
  50627. o(),
  50628. r(),
  50629. Xe.clear()
  50630. }
  50631. function s(e) {
  50632. var t = e.target;
  50633. t.removeEventListener("dispose", s),
  50634. h(t),
  50635. ke.textures--
  50636. }
  50637. function l(e) {
  50638. var t = e.target;
  50639. t.removeEventListener("dispose", l),
  50640. u(t),
  50641. ke.textures--
  50642. }
  50643. function c(e) {
  50644. var t = e.target;
  50645. t.removeEventListener("dispose", c),
  50646. d(t)
  50647. }
  50648. function h(e) {
  50649. var t = Xe.get(e);
  50650. if (e.image && t.__image__webglTextureCube)
  50651. Ge.deleteTexture(t.__image__webglTextureCube);
  50652. else {
  50653. if (void 0 === t.__webglInit)
  50654. return;
  50655. Ge.deleteTexture(t.__webglTexture)
  50656. }
  50657. Xe.delete(e)
  50658. }
  50659. function u(e) {
  50660. var t = Xe.get(e)
  50661. , i = Xe.get(e.texture);
  50662. if (e && void 0 !== i.__webglTexture) {
  50663. if (Ge.deleteTexture(i.__webglTexture),
  50664. e instanceof n.WebGLRenderTargetCube)
  50665. for (var r = 0; r < 6; r++)
  50666. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50667. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50668. else
  50669. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50670. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50671. Xe.delete(e.texture),
  50672. Xe.delete(e)
  50673. }
  50674. }
  50675. function d(e) {
  50676. p(e),
  50677. Xe.delete(e)
  50678. }
  50679. function p(e) {
  50680. var t = Xe.get(e).program;
  50681. e.program = void 0,
  50682. void 0 !== t && qe.releaseProgram(t)
  50683. }
  50684. function f(e, t, i, r) {
  50685. var o;
  50686. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50687. null === o))
  50688. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50689. void 0 === r && (r = 0),
  50690. Ye.initAttributes();
  50691. var a = i.attributes
  50692. , s = t.getAttributes()
  50693. , l = e.defaultAttributeValues;
  50694. for (var c in s) {
  50695. var h = s[c];
  50696. if (h >= 0) {
  50697. var u = a[c];
  50698. if (void 0 !== u) {
  50699. var d = u.itemSize
  50700. , p = Ze.getAttributeBuffer(u);
  50701. if (u instanceof n.InterleavedBufferAttribute) {
  50702. var f = u.data
  50703. , g = f.stride
  50704. , m = u.offset;
  50705. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  50706. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  50707. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50708. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  50709. } else
  50710. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  50711. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  50712. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50713. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  50714. } else if (void 0 !== l) {
  50715. var v = l[c];
  50716. if (void 0 !== v)
  50717. switch (v.length) {
  50718. case 2:
  50719. Ge.vertexAttrib2fv(h, v);
  50720. break;
  50721. case 3:
  50722. Ge.vertexAttrib3fv(h, v);
  50723. break;
  50724. case 4:
  50725. Ge.vertexAttrib4fv(h, v);
  50726. break;
  50727. default:
  50728. Ge.vertexAttrib1fv(h, v)
  50729. }
  50730. }
  50731. }
  50732. }
  50733. Ye.disableUnusedAttributes()
  50734. }
  50735. function g(e, t) {
  50736. return Math.abs(t[0]) - Math.abs(e[0])
  50737. }
  50738. function m(e, t) {
  50739. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  50740. }
  50741. function v(e, t) {
  50742. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  50743. }
  50744. function A(e, t, i, n, r) {
  50745. var o, a;
  50746. i.transparent ? (o = de,
  50747. a = ++pe) : (o = he,
  50748. a = ++ue);
  50749. var s = o[a];
  50750. void 0 !== s ? (s.id = e.id,
  50751. s.object = e,
  50752. s.geometry = t,
  50753. s.material = i,
  50754. s.z = Ve.z,
  50755. s.group = r) : (s = {
  50756. id: e.id,
  50757. object: e,
  50758. geometry: t,
  50759. material: i,
  50760. z: Ve.z,
  50761. group: r
  50762. },
  50763. o.push(s))
  50764. }
  50765. function y(e, t) {
  50766. if (e.visible !== !1) {
  50767. if (e.layers.test(t.layers))
  50768. if (e instanceof n.Light)
  50769. ce.push(e);
  50770. else if (e instanceof n.Sprite)
  50771. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  50772. else if (e instanceof n.LensFlare)
  50773. me.push(e);
  50774. else if (e instanceof n.ImmediateRenderObject)
  50775. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50776. Ve.applyProjection(Fe)),
  50777. A(e, null, e.material, Ve.z, null);
  50778. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  50779. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  50780. var i = e.material;
  50781. if (i.visible === !0) {
  50782. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50783. Ve.applyProjection(Fe));
  50784. var r = Ze.update(e);
  50785. if (i instanceof n.MultiMaterial)
  50786. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  50787. var c = o[s]
  50788. , h = a[c.materialIndex];
  50789. h.visible === !0 && A(e, r, h, Ve.z, c)
  50790. }
  50791. else
  50792. A(e, r, i, Ve.z, null)
  50793. }
  50794. }
  50795. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  50796. y(u[s], t)
  50797. }
  50798. }
  50799. function C(e, t, i, r) {
  50800. for (var o = 0, a = e.length; o < a; o++) {
  50801. var s = e[o]
  50802. , l = s.object
  50803. , c = s.geometry
  50804. , h = void 0 === r ? s.material : r
  50805. , u = s.group;
  50806. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  50807. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  50808. l instanceof n.ImmediateRenderObject) {
  50809. E(h);
  50810. var d = w(t, i, h, l);
  50811. Ee = "",
  50812. l.render(function(e) {
  50813. ve.renderBufferImmediate(e, d, h)
  50814. })
  50815. } else
  50816. ve.renderBufferDirect(t, i, c, h, l, u)
  50817. }
  50818. }
  50819. function I(e, t, i) {
  50820. var r = Xe.get(e)
  50821. , o = qe.getParameters(e, Ue, t, i)
  50822. , a = qe.getProgramCode(e, o)
  50823. , s = r.program
  50824. , l = !0;
  50825. if (void 0 === s)
  50826. e.addEventListener("dispose", c);
  50827. else if (s.code !== a)
  50828. p(e);
  50829. else {
  50830. if (void 0 !== o.shaderID)
  50831. return;
  50832. l = !1
  50833. }
  50834. if (l) {
  50835. if (o.shaderID) {
  50836. var h = n.ShaderLib[o.shaderID];
  50837. r.__webglShader = {
  50838. name: e.type,
  50839. uniforms: n.UniformsUtils.clone(h.uniforms),
  50840. vertexShader: h.vertexShader,
  50841. fragmentShader: h.fragmentShader
  50842. }
  50843. } else
  50844. r.__webglShader = {
  50845. name: e.type,
  50846. uniforms: e.uniforms,
  50847. vertexShader: e.vertexShader,
  50848. fragmentShader: e.fragmentShader
  50849. };
  50850. e.__webglShader = r.__webglShader,
  50851. s = qe.acquireProgram(e, o, a),
  50852. r.program = s,
  50853. e.program = s
  50854. }
  50855. var u = s.getAttributes();
  50856. if (e.morphTargets) {
  50857. e.numSupportedMorphTargets = 0;
  50858. for (var d = 0; d < ve.maxMorphTargets; d++)
  50859. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  50860. }
  50861. if (e.morphNormals) {
  50862. e.numSupportedMorphNormals = 0;
  50863. for (var d = 0; d < ve.maxMorphNormals; d++)
  50864. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  50865. }
  50866. r.uniformsList = [];
  50867. var f = r.__webglShader.uniforms
  50868. , g = r.program.getUniforms();
  50869. for (var m in f) {
  50870. var v = g[m];
  50871. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  50872. }
  50873. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  50874. f.ambientLightColor.value = Ue.ambient,
  50875. f.directionalLights.value = Ue.directional,
  50876. f.spotLights.value = Ue.spot,
  50877. f.pointLights.value = Ue.point,
  50878. f.hemisphereLights.value = Ue.hemi,
  50879. f.directionalShadowMap.value = Ue.directionalShadowMap,
  50880. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  50881. f.spotShadowMap.value = Ue.spotShadowMap,
  50882. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  50883. f.pointShadowMap.value = Ue.pointShadowMap,
  50884. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  50885. r.hasDynamicUniforms = !1;
  50886. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  50887. var C = r.uniformsList[A][0];
  50888. if (C.dynamic === !0) {
  50889. r.hasDynamicUniforms = !0;
  50890. break
  50891. }
  50892. }
  50893. }
  50894. function E(e) {
  50895. b(e),
  50896. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  50897. Ye.setDepthFunc(e.depthFunc),
  50898. Ye.setDepthTest(e.depthTest),
  50899. Ye.setDepthWrite(e.depthWrite),
  50900. Ye.setColorWrite(e.colorWrite),
  50901. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  50902. }
  50903. function b(e) {
  50904. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  50905. Ye.setFlipSided(e.side === n.BackSide)
  50906. }
  50907. function w(e, t, i, r) {
  50908. xe = 0;
  50909. var o = Xe.get(i);
  50910. void 0 === o.program && (i.needsUpdate = !0),
  50911. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  50912. i.needsUpdate && (I(i, t, r),
  50913. i.needsUpdate = !1);
  50914. var a = !1
  50915. , s = !1
  50916. , l = !1
  50917. , c = o.program
  50918. , h = c.getUniforms()
  50919. , u = o.__webglShader.uniforms;
  50920. if (c.id !== Ae && (Ge.useProgram(c.program),
  50921. Ae = c.id,
  50922. a = !0,
  50923. s = !0,
  50924. l = !0),
  50925. i.id !== Ie && (Ie = i.id,
  50926. s = !0),
  50927. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  50928. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  50929. e !== be && (be = e,
  50930. s = !0,
  50931. l = !0),
  50932. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  50933. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  50934. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  50935. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  50936. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  50937. i.skinning)
  50938. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  50939. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  50940. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  50941. if (void 0 !== h.boneTexture) {
  50942. var d = B();
  50943. Ge.uniform1i(h.boneTexture, d),
  50944. ve.setTexture(r.skeleton.boneTexture, d)
  50945. }
  50946. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  50947. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  50948. } else
  50949. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  50950. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  50951. t && i.fog && R(u, t),
  50952. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  50953. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  50954. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  50955. u.mFar.value = e.far,
  50956. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  50957. V(o.uniformsList)),
  50958. N(h, r),
  50959. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  50960. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  50961. c
  50962. }
  50963. function _(e, t, i) {
  50964. for (var n = [], r = 0, o = e.length; r < o; r++) {
  50965. var a = e[r][0]
  50966. , s = a.onUpdateCallback;
  50967. void 0 !== s && (s.bind(a)(t, i),
  50968. n.push(e[r]))
  50969. }
  50970. V(n)
  50971. }
  50972. function T(e, t) {
  50973. e.opacity.value = t.opacity,
  50974. e.diffuse.value = t.color,
  50975. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  50976. e.map.value = t.map,
  50977. e.specularMap.value = t.specularMap,
  50978. e.alphaMap.value = t.alphaMap,
  50979. t.aoMap && (e.aoMap.value = t.aoMap,
  50980. e.aoMapIntensity.value = t.aoMapIntensity);
  50981. var i;
  50982. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  50983. void 0 !== i) {
  50984. i instanceof n.WebGLRenderTarget && (i = i.texture);
  50985. var r = i.offset
  50986. , o = i.repeat;
  50987. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  50988. }
  50989. e.envMap.value = t.envMap,
  50990. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  50991. e.reflectivity.value = t.reflectivity,
  50992. e.refractionRatio.value = t.refractionRatio
  50993. }
  50994. function x(e, t) {
  50995. e.diffuse.value = t.color,
  50996. e.opacity.value = t.opacity
  50997. }
  50998. function S(e, t) {
  50999. e.dashSize.value = t.dashSize,
  51000. e.totalSize.value = t.dashSize + t.gapSize,
  51001. e.scale.value = t.scale
  51002. }
  51003. function M(e, t) {
  51004. if (e.diffuse.value = t.color,
  51005. e.opacity.value = t.opacity,
  51006. e.size.value = t.size * Oe,
  51007. e.scale.value = te.clientHeight / 2,
  51008. e.map.value = t.map,
  51009. null !== t.map) {
  51010. var i = t.map.offset
  51011. , n = t.map.repeat;
  51012. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  51013. }
  51014. }
  51015. function R(e, t) {
  51016. e.fogColor.value = t.color,
  51017. t instanceof n.Fog ? (e.fogNear.value = t.near,
  51018. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  51019. }
  51020. function P(e, t) {
  51021. t.lightMap && (e.lightMap.value = t.lightMap,
  51022. e.lightMapIntensity.value = t.lightMapIntensity),
  51023. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  51024. }
  51025. function O(e, t) {
  51026. e.specular.value = t.specular,
  51027. e.shininess.value = Math.max(t.shininess, 1e-4),
  51028. t.lightMap && (e.lightMap.value = t.lightMap,
  51029. e.lightMapIntensity.value = t.lightMapIntensity),
  51030. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51031. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51032. e.bumpScale.value = t.bumpScale),
  51033. t.normalMap && (e.normalMap.value = t.normalMap,
  51034. e.normalScale.value.copy(t.normalScale)),
  51035. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51036. e.displacementScale.value = t.displacementScale,
  51037. e.displacementBias.value = t.displacementBias)
  51038. }
  51039. function L(e, t) {
  51040. e.roughness.value = t.roughness,
  51041. e.metalness.value = t.metalness,
  51042. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51043. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51044. t.lightMap && (e.lightMap.value = t.lightMap,
  51045. e.lightMapIntensity.value = t.lightMapIntensity),
  51046. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51047. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51048. e.bumpScale.value = t.bumpScale),
  51049. t.normalMap && (e.normalMap.value = t.normalMap,
  51050. e.normalScale.value.copy(t.normalScale)),
  51051. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51052. e.displacementScale.value = t.displacementScale,
  51053. e.displacementBias.value = t.displacementBias),
  51054. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51055. }
  51056. function D(e, t) {
  51057. e.ambientLightColor.needsUpdate = t,
  51058. e.directionalLights.needsUpdate = t,
  51059. e.pointLights.needsUpdate = t,
  51060. e.spotLights.needsUpdate = t,
  51061. e.hemisphereLights.needsUpdate = t
  51062. }
  51063. function N(e, t) {
  51064. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51065. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51066. }
  51067. function B() {
  51068. var e = xe;
  51069. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51070. xe += 1,
  51071. e
  51072. }
  51073. function F(e, t, i, r) {
  51074. var o, a;
  51075. if ("1i" === t)
  51076. Ge.uniform1i(i, r);
  51077. else if ("1f" === t)
  51078. Ge.uniform1f(i, r);
  51079. else if ("2f" === t)
  51080. Ge.uniform2f(i, r[0], r[1]);
  51081. else if ("3f" === t)
  51082. Ge.uniform3f(i, r[0], r[1], r[2]);
  51083. else if ("4f" === t)
  51084. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51085. else if ("1iv" === t)
  51086. Ge.uniform1iv(i, r);
  51087. else if ("3iv" === t)
  51088. Ge.uniform3iv(i, r);
  51089. else if ("1fv" === t)
  51090. Ge.uniform1fv(i, r);
  51091. else if ("2fv" === t)
  51092. Ge.uniform2fv(i, r);
  51093. else if ("3fv" === t)
  51094. Ge.uniform3fv(i, r);
  51095. else if ("4fv" === t)
  51096. Ge.uniform4fv(i, r);
  51097. else if ("Matrix2fv" === t)
  51098. Ge.uniformMatrix2fv(i, !1, r);
  51099. else if ("Matrix3fv" === t)
  51100. Ge.uniformMatrix3fv(i, !1, r);
  51101. else if ("Matrix4fv" === t)
  51102. Ge.uniformMatrix4fv(i, !1, r);
  51103. else if ("i" === t)
  51104. Ge.uniform1i(i, r);
  51105. else if ("f" === t)
  51106. Ge.uniform1f(i, r);
  51107. else if ("v2" === t)
  51108. Ge.uniform2f(i, r.x, r.y);
  51109. else if ("v3" === t)
  51110. Ge.uniform3f(i, r.x, r.y, r.z);
  51111. else if ("v4" === t)
  51112. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51113. else if ("c" === t)
  51114. Ge.uniform3f(i, r.r, r.g, r.b);
  51115. else if ("s" === t) {
  51116. var s = e.properties;
  51117. for (var l in s) {
  51118. var c = s[l]
  51119. , h = i[l]
  51120. , u = r[l];
  51121. F(c, c.type, h, u)
  51122. }
  51123. } else if ("sa" === t)
  51124. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51125. for (var l in s) {
  51126. var c = s[l]
  51127. , h = i[d][l]
  51128. , u = r[d][l];
  51129. F(c, c.type, h, u)
  51130. }
  51131. else if ("iv1" === t)
  51132. Ge.uniform1iv(i, r);
  51133. else if ("iv" === t)
  51134. Ge.uniform3iv(i, r);
  51135. else if ("fv1" === t)
  51136. Ge.uniform1fv(i, r);
  51137. else if ("fv" === t)
  51138. Ge.uniform3fv(i, r);
  51139. else if ("v2v" === t) {
  51140. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51141. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51142. f += 2)
  51143. e._array[f + 0] = r[d].x,
  51144. e._array[f + 1] = r[d].y;
  51145. Ge.uniform2fv(i, e._array)
  51146. } else if ("v3v" === t) {
  51147. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51148. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51149. m += 3)
  51150. e._array[m + 0] = r[d].x,
  51151. e._array[m + 1] = r[d].y,
  51152. e._array[m + 2] = r[d].z;
  51153. Ge.uniform3fv(i, e._array)
  51154. } else if ("v4v" === t) {
  51155. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51156. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51157. v += 4)
  51158. e._array[v + 0] = r[d].x,
  51159. e._array[v + 1] = r[d].y,
  51160. e._array[v + 2] = r[d].z,
  51161. e._array[v + 3] = r[d].w;
  51162. Ge.uniform4fv(i, e._array)
  51163. } else if ("m2" === t)
  51164. Ge.uniformMatrix2fv(i, !1, r.elements);
  51165. else if ("m3" === t)
  51166. Ge.uniformMatrix3fv(i, !1, r.elements);
  51167. else if ("m3v" === t) {
  51168. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51169. for (var d = 0, g = r.length; d < g; d++)
  51170. r[d].flattenToArrayOffset(e._array, 9 * d);
  51171. Ge.uniformMatrix3fv(i, !1, e._array)
  51172. } else if ("m4" === t)
  51173. Ge.uniformMatrix4fv(i, !1, r.elements);
  51174. else if ("m4v" === t) {
  51175. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51176. for (var d = 0, g = r.length; d < g; d++)
  51177. r[d].flattenToArrayOffset(e._array, 16 * d);
  51178. Ge.uniformMatrix4fv(i, !1, e._array)
  51179. } else if ("t" === t) {
  51180. if (o = r,
  51181. a = B(),
  51182. Ge.uniform1i(i, a),
  51183. !o)
  51184. return;
  51185. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51186. } else if ("tv" === t) {
  51187. void 0 === e._array && (e._array = []);
  51188. for (var d = 0, g = e.value.length; d < g; d++)
  51189. e._array[d] = B();
  51190. Ge.uniform1iv(i, e._array);
  51191. for (var d = 0, g = e.value.length; d < g; d++)
  51192. o = e.value[d],
  51193. a = e._array[d],
  51194. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51195. } else
  51196. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51197. }
  51198. function V(e) {
  51199. for (var t = 0, i = e.length; t < i; t++) {
  51200. var n = e[t][0];
  51201. if (n.needsUpdate !== !1) {
  51202. var r = n.type
  51203. , o = e[t][1]
  51204. , a = n.value;
  51205. F(n, r, o, a)
  51206. }
  51207. }
  51208. }
  51209. function U(e, t) {
  51210. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51211. for (Ue.shadowsPointLight = 0,
  51212. i = 0,
  51213. r = e.length; i < r; i++)
  51214. if (o = e[i],
  51215. a = o.color,
  51216. s = o.intensity,
  51217. l = o.distance,
  51218. o instanceof n.AmbientLight)
  51219. c += a.r * s,
  51220. h += a.g * s,
  51221. u += a.b * s;
  51222. else if (o instanceof n.DirectionalLight) {
  51223. var A = Ke.get(o);
  51224. A.color.copy(o.color).multiplyScalar(o.intensity),
  51225. A.direction.setFromMatrixPosition(o.matrixWorld),
  51226. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51227. A.direction.sub(Ve),
  51228. A.direction.transformDirection(d),
  51229. A.shadow = o.castShadow,
  51230. o.castShadow && (A.shadowBias = o.shadow.bias,
  51231. A.shadowRadius = o.shadow.radius,
  51232. A.shadowMapSize = o.shadow.mapSize,
  51233. Ue.shadows[v++] = o),
  51234. Ue.directionalShadowMap[p] = o.shadow.map,
  51235. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51236. Ue.directional[p++] = A
  51237. } else if (o instanceof n.SpotLight) {
  51238. var A = Ke.get(o);
  51239. A.position.setFromMatrixPosition(o.matrixWorld),
  51240. A.position.applyMatrix4(d),
  51241. A.color.copy(a).multiplyScalar(s),
  51242. A.distance = l,
  51243. A.direction.setFromMatrixPosition(o.matrixWorld),
  51244. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51245. A.direction.sub(Ve),
  51246. A.direction.transformDirection(d),
  51247. A.coneCos = Math.cos(o.angle),
  51248. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51249. A.decay = 0 === o.distance ? 0 : o.decay,
  51250. A.shadow = o.castShadow,
  51251. o.castShadow && (A.shadowBias = o.shadow.bias,
  51252. A.shadowRadius = o.shadow.radius,
  51253. A.shadowMapSize = o.shadow.mapSize,
  51254. Ue.shadows[v++] = o),
  51255. Ue.spotShadowMap[g] = o.shadow.map,
  51256. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51257. Ue.spot[g++] = A
  51258. } else if (o instanceof n.PointLight) {
  51259. var A = Ke.get(o);
  51260. A.position.setFromMatrixPosition(o.matrixWorld),
  51261. A.position.applyMatrix4(d),
  51262. A.color.copy(o.color).multiplyScalar(o.intensity),
  51263. A.distance = o.distance,
  51264. A.decay = 0 === o.distance ? 0 : o.decay,
  51265. A.shadow = o.castShadow,
  51266. o.castShadow && (A.shadowBias = o.shadow.bias,
  51267. A.shadowRadius = o.shadow.radius,
  51268. A.shadowMapSize = o.shadow.mapSize,
  51269. Ue.shadows[v++] = o),
  51270. Ue.pointShadowMap[f] = o.shadow.map,
  51271. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51272. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51273. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51274. Ue.point[f++] = A
  51275. } else if (o instanceof n.HemisphereLight) {
  51276. var A = Ke.get(o);
  51277. A.direction.setFromMatrixPosition(o.matrixWorld),
  51278. A.direction.transformDirection(d),
  51279. A.direction.normalize(),
  51280. A.skyColor.copy(o.color).multiplyScalar(s),
  51281. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51282. Ue.hemi[m++] = A
  51283. }
  51284. Ue.ambient[0] = c,
  51285. Ue.ambient[1] = h,
  51286. Ue.ambient[2] = u,
  51287. Ue.directional.length = p,
  51288. Ue.spot.length = g,
  51289. Ue.point.length = f,
  51290. Ue.hemi.length = m,
  51291. Ue.shadows.length = v,
  51292. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51293. }
  51294. function k(e, t, i) {
  51295. var r;
  51296. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51297. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51298. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51299. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51300. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51301. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51302. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51303. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51304. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51305. r = We.get("EXT_texture_filter_anisotropic")) {
  51306. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51307. return;
  51308. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51309. return;
  51310. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51311. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51312. }
  51313. }
  51314. function H(e, t, i) {
  51315. void 0 === e.__webglInit && (e.__webglInit = !0,
  51316. t.addEventListener("dispose", s),
  51317. e.__webglTexture = Ge.createTexture(),
  51318. ke.textures++),
  51319. Ye.activeTexture(Ge.TEXTURE0 + i),
  51320. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51321. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51322. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51323. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51324. var r = G(t.image, je.maxTextureSize);
  51325. W(t) && z(r) === !1 && (r = j(r));
  51326. var o = z(r)
  51327. , a = ee(t.format)
  51328. , l = ee(t.type);
  51329. k(Ge.TEXTURE_2D, t, o);
  51330. var c, h = t.mipmaps;
  51331. if (t instanceof n.DataTexture)
  51332. if (h.length > 0 && o) {
  51333. for (var u = 0, d = h.length; u < d; u++)
  51334. c = h[u],
  51335. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51336. t.generateMipmaps = !1
  51337. } else
  51338. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51339. else if (t instanceof n.CompressedTexture)
  51340. for (var u = 0, d = h.length; u < d; u++)
  51341. c = h[u],
  51342. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51343. else if (h.length > 0 && o) {
  51344. for (var u = 0, d = h.length; u < d; u++)
  51345. c = h[u],
  51346. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51347. t.generateMipmaps = !1
  51348. } else
  51349. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51350. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51351. e.__version = t.version,
  51352. t.onUpdate && t.onUpdate(t)
  51353. }
  51354. function G(e, t) {
  51355. if (e.width > t || e.height > t) {
  51356. var i = t / Math.max(e.width, e.height)
  51357. , n = document.createElement("canvas");
  51358. n.width = Math.floor(e.width * i),
  51359. n.height = Math.floor(e.height * i);
  51360. var r = n.getContext("2d");
  51361. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51362. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51363. n
  51364. }
  51365. return e
  51366. }
  51367. function z(e) {
  51368. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51369. }
  51370. function W(e) {
  51371. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51372. }
  51373. function j(e) {
  51374. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51375. var t = document.createElement("canvas");
  51376. t.width = n.Math.nearestPowerOfTwo(e.width),
  51377. t.height = n.Math.nearestPowerOfTwo(e.height);
  51378. var i = t.getContext("2d");
  51379. return i.drawImage(e, 0, 0, t.width, t.height),
  51380. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51381. t
  51382. }
  51383. return e
  51384. }
  51385. function Y(e, t) {
  51386. var i = Xe.get(e);
  51387. if (6 === e.image.length)
  51388. if (e.version > 0 && i.__version !== e.version) {
  51389. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51390. i.__image__webglTextureCube = Ge.createTexture(),
  51391. ke.textures++),
  51392. Ye.activeTexture(Ge.TEXTURE0 + t),
  51393. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51394. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51395. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51396. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51397. var c = a[0]
  51398. , h = z(c)
  51399. , u = ee(e.format)
  51400. , d = ee(e.type);
  51401. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51402. for (var l = 0; l < 6; l++)
  51403. if (r)
  51404. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51405. p = f[g],
  51406. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51407. else
  51408. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51409. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51410. i.__version = e.version,
  51411. e.onUpdate && e.onUpdate(e)
  51412. } else
  51413. Ye.activeTexture(Ge.TEXTURE0 + t),
  51414. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51415. }
  51416. function X(e, t) {
  51417. Ye.activeTexture(Ge.TEXTURE0 + t),
  51418. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51419. }
  51420. function Z(e, t, i, n) {
  51421. var r = ee(t.texture.format)
  51422. , o = ee(t.texture.type);
  51423. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51424. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51425. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51426. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51427. }
  51428. function q(e, t) {
  51429. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51430. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51431. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51432. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51433. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51434. }
  51435. function K(e) {
  51436. var t = Xe.get(e)
  51437. , i = e instanceof n.WebGLRenderTargetCube;
  51438. if (i) {
  51439. t.__webglDepthbuffer = [];
  51440. for (var r = 0; r < 6; r++)
  51441. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51442. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51443. q(t.__webglDepthbuffer[r], e)
  51444. } else
  51445. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51446. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51447. q(t.__webglDepthbuffer, e);
  51448. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51449. }
  51450. function Q(e) {
  51451. var t = Xe.get(e)
  51452. , i = Xe.get(e.texture);
  51453. e.addEventListener("dispose", l),
  51454. i.__webglTexture = Ge.createTexture(),
  51455. ke.textures++;
  51456. var r = e instanceof n.WebGLRenderTargetCube
  51457. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51458. if (r) {
  51459. t.__webglFramebuffer = [];
  51460. for (var a = 0; a < 6; a++)
  51461. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51462. } else
  51463. t.__webglFramebuffer = Ge.createFramebuffer();
  51464. if (r) {
  51465. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51466. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51467. for (var a = 0; a < 6; a++)
  51468. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51469. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51470. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51471. } else
  51472. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51473. k(Ge.TEXTURE_2D, e.texture, o),
  51474. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51475. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51476. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51477. e.depthBuffer && K(e)
  51478. }
  51479. function J(e) {
  51480. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51481. , i = Xe.get(e.texture).__webglTexture;
  51482. Ye.bindTexture(t, i),
  51483. Ge.generateMipmap(t),
  51484. Ye.bindTexture(t, null)
  51485. }
  51486. function $(e) {
  51487. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51488. }
  51489. function ee(e) {
  51490. var t;
  51491. if (e === n.RepeatWrapping)
  51492. return Ge.REPEAT;
  51493. if (e === n.ClampToEdgeWrapping)
  51494. return Ge.CLAMP_TO_EDGE;
  51495. if (e === n.MirroredRepeatWrapping)
  51496. return Ge.MIRRORED_REPEAT;
  51497. if (e === n.NearestFilter)
  51498. return Ge.NEAREST;
  51499. if (e === n.NearestMipMapNearestFilter)
  51500. return Ge.NEAREST_MIPMAP_NEAREST;
  51501. if (e === n.NearestMipMapLinearFilter)
  51502. return Ge.NEAREST_MIPMAP_LINEAR;
  51503. if (e === n.LinearFilter)
  51504. return Ge.LINEAR;
  51505. if (e === n.LinearMipMapNearestFilter)
  51506. return Ge.LINEAR_MIPMAP_NEAREST;
  51507. if (e === n.LinearMipMapLinearFilter)
  51508. return Ge.LINEAR_MIPMAP_LINEAR;
  51509. if (e === n.UnsignedByteType)
  51510. return Ge.UNSIGNED_BYTE;
  51511. if (e === n.UnsignedShort4444Type)
  51512. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51513. if (e === n.UnsignedShort5551Type)
  51514. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51515. if (e === n.UnsignedShort565Type)
  51516. return Ge.UNSIGNED_SHORT_5_6_5;
  51517. if (e === n.ByteType)
  51518. return Ge.BYTE;
  51519. if (e === n.ShortType)
  51520. return Ge.SHORT;
  51521. if (e === n.UnsignedShortType)
  51522. return Ge.UNSIGNED_SHORT;
  51523. if (e === n.IntType)
  51524. return Ge.INT;
  51525. if (e === n.UnsignedIntType)
  51526. return Ge.UNSIGNED_INT;
  51527. if (e === n.FloatType)
  51528. return Ge.FLOAT;
  51529. if (t = We.get("OES_texture_half_float"),
  51530. null !== t && e === n.HalfFloatType)
  51531. return t.HALF_FLOAT_OES;
  51532. if (e === n.AlphaFormat)
  51533. return Ge.ALPHA;
  51534. if (e === n.RGBFormat)
  51535. return Ge.RGB;
  51536. if (e === n.RGBAFormat)
  51537. return Ge.RGBA;
  51538. if (e === n.LuminanceFormat)
  51539. return Ge.LUMINANCE;
  51540. if (e === n.LuminanceAlphaFormat)
  51541. return Ge.LUMINANCE_ALPHA;
  51542. if (e === n.AddEquation)
  51543. return Ge.FUNC_ADD;
  51544. if (e === n.SubtractEquation)
  51545. return Ge.FUNC_SUBTRACT;
  51546. if (e === n.ReverseSubtractEquation)
  51547. return Ge.FUNC_REVERSE_SUBTRACT;
  51548. if (e === n.ZeroFactor)
  51549. return Ge.ZERO;
  51550. if (e === n.OneFactor)
  51551. return Ge.ONE;
  51552. if (e === n.SrcColorFactor)
  51553. return Ge.SRC_COLOR;
  51554. if (e === n.OneMinusSrcColorFactor)
  51555. return Ge.ONE_MINUS_SRC_COLOR;
  51556. if (e === n.SrcAlphaFactor)
  51557. return Ge.SRC_ALPHA;
  51558. if (e === n.OneMinusSrcAlphaFactor)
  51559. return Ge.ONE_MINUS_SRC_ALPHA;
  51560. if (e === n.DstAlphaFactor)
  51561. return Ge.DST_ALPHA;
  51562. if (e === n.OneMinusDstAlphaFactor)
  51563. return Ge.ONE_MINUS_DST_ALPHA;
  51564. if (e === n.DstColorFactor)
  51565. return Ge.DST_COLOR;
  51566. if (e === n.OneMinusDstColorFactor)
  51567. return Ge.ONE_MINUS_DST_COLOR;
  51568. if (e === n.SrcAlphaSaturateFactor)
  51569. return Ge.SRC_ALPHA_SATURATE;
  51570. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51571. null !== t) {
  51572. if (e === n.RGB_S3TC_DXT1_Format)
  51573. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51574. if (e === n.RGBA_S3TC_DXT1_Format)
  51575. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51576. if (e === n.RGBA_S3TC_DXT3_Format)
  51577. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51578. if (e === n.RGBA_S3TC_DXT5_Format)
  51579. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51580. }
  51581. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51582. null !== t) {
  51583. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51584. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51585. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51586. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51587. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51588. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51589. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51590. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51591. }
  51592. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51593. null !== t && e === n.RGB_ETC1_Format)
  51594. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51595. if (t = We.get("EXT_blend_minmax"),
  51596. null !== t) {
  51597. if (e === n.MinEquation)
  51598. return t.MIN_EXT;
  51599. if (e === n.MaxEquation)
  51600. return t.MAX_EXT
  51601. }
  51602. return 0
  51603. }
  51604. console.log("THREE.WebGLRenderer", n.REVISION),
  51605. e = e || {};
  51606. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51607. , ie = void 0 !== e.context ? e.context : null
  51608. , ne = void 0 !== e.alpha && e.alpha
  51609. , re = void 0 === e.depth || e.depth
  51610. , oe = void 0 === e.stencil || e.stencil
  51611. , ae = void 0 !== e.antialias && e.antialias
  51612. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51613. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51614. , ce = []
  51615. , he = []
  51616. , ue = -1
  51617. , de = []
  51618. , pe = -1
  51619. , fe = new Float32Array(8)
  51620. , ge = []
  51621. , me = [];
  51622. this.domElement = te,
  51623. this.context = null,
  51624. this.autoClear = !0,
  51625. this.autoClearColor = !0,
  51626. this.autoClearDepth = !0,
  51627. this.autoClearStencil = !0,
  51628. this.sortObjects = !0,
  51629. this.gammaFactor = 2,
  51630. this.gammaInput = !1,
  51631. this.gammaOutput = !1,
  51632. this.physicallyCorrectLights = !1,
  51633. this.toneMapping = n.LinearToneMapping,
  51634. this.toneMappingExposure = 1,
  51635. this.toneMappingWhitePoint = 1,
  51636. this.maxMorphTargets = 8,
  51637. this.maxMorphNormals = 4,
  51638. this.autoScaleCubemaps = !0;
  51639. var ve = this
  51640. , Ae = null
  51641. , ye = null
  51642. , Ce = null
  51643. , Ie = -1
  51644. , Ee = ""
  51645. , be = null
  51646. , we = new n.Vector4
  51647. , _e = null
  51648. , Te = new n.Vector4
  51649. , xe = 0
  51650. , Se = new n.Color(0)
  51651. , Me = 0
  51652. , Re = te.width
  51653. , Pe = te.height
  51654. , Oe = 1
  51655. , Le = new n.Vector4(0,0,Re,Pe)
  51656. , De = !1
  51657. , Ne = new n.Vector4(0,0,Re,Pe)
  51658. , Be = new n.Frustum
  51659. , Fe = new n.Matrix4
  51660. , Ve = new n.Vector3
  51661. , Ue = {
  51662. hash: "",
  51663. ambient: [0, 0, 0],
  51664. directional: [],
  51665. directionalShadowMap: [],
  51666. directionalShadowMatrix: [],
  51667. spot: [],
  51668. spotShadowMap: [],
  51669. spotShadowMatrix: [],
  51670. point: [],
  51671. pointShadowMap: [],
  51672. pointShadowMatrix: [],
  51673. hemi: [],
  51674. shadows: [],
  51675. shadowsPointLight: 0
  51676. }
  51677. , ke = {
  51678. geometries: 0,
  51679. textures: 0
  51680. }
  51681. , He = {
  51682. calls: 0,
  51683. vertices: 0,
  51684. faces: 0,
  51685. points: 0
  51686. };
  51687. this.info = {
  51688. render: He,
  51689. memory: ke,
  51690. programs: null
  51691. };
  51692. var Ge;
  51693. try {
  51694. var ze = {
  51695. alpha: ne,
  51696. depth: re,
  51697. stencil: oe,
  51698. antialias: ae,
  51699. premultipliedAlpha: se,
  51700. preserveDrawingBuffer: le
  51701. };
  51702. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  51703. null === Ge)
  51704. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  51705. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  51706. return {
  51707. rangeMin: 1,
  51708. rangeMax: 1,
  51709. precision: 1
  51710. }
  51711. }
  51712. ),
  51713. te.addEventListener("webglcontextlost", a, !1)
  51714. } catch (e) {
  51715. console.error("THREE.WebGLRenderer: " + e)
  51716. }
  51717. var We = new n.WebGLExtensions(Ge);
  51718. We.get("OES_texture_float"),
  51719. We.get("OES_texture_float_linear"),
  51720. We.get("OES_texture_half_float"),
  51721. We.get("OES_texture_half_float_linear"),
  51722. We.get("OES_standard_derivatives"),
  51723. We.get("ANGLE_instanced_arrays"),
  51724. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  51725. var je = new n.WebGLCapabilities(Ge,We,e)
  51726. , Ye = new n.WebGLState(Ge,We,ee)
  51727. , Xe = new n.WebGLProperties
  51728. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  51729. , qe = new n.WebGLPrograms(this,je)
  51730. , Ke = new n.WebGLLights;
  51731. this.info.programs = qe.programs;
  51732. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  51733. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  51734. r(),
  51735. this.context = Ge,
  51736. this.capabilities = je,
  51737. this.extensions = We,
  51738. this.properties = Xe,
  51739. this.state = Ye;
  51740. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  51741. this.shadowMap = $e;
  51742. var et = new n.SpritePlugin(this,ge)
  51743. , tt = new n.LensFlarePlugin(this,me);
  51744. this.getContext = function() {
  51745. return Ge
  51746. }
  51747. ,
  51748. this.getContextAttributes = function() {
  51749. return Ge.getContextAttributes()
  51750. }
  51751. ,
  51752. this.forceContextLoss = function() {
  51753. We.get("WEBGL_lose_context").loseContext()
  51754. }
  51755. ,
  51756. this.getMaxAnisotropy = function() {
  51757. var e;
  51758. return function() {
  51759. if (void 0 !== e)
  51760. return e;
  51761. var t = We.get("EXT_texture_filter_anisotropic");
  51762. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  51763. }
  51764. }(),
  51765. this.getPrecision = function() {
  51766. return je.precision
  51767. }
  51768. ,
  51769. this.getPixelRatio = function() {
  51770. return Oe
  51771. }
  51772. ,
  51773. this.setPixelRatio = function(e) {
  51774. void 0 !== e && (Oe = e,
  51775. this.setSize(Ne.z, Ne.w, !1))
  51776. }
  51777. ,
  51778. this.getSize = function() {
  51779. return {
  51780. width: Re,
  51781. height: Pe
  51782. }
  51783. }
  51784. ,
  51785. this.setSize = function(e, t, i, devicePixelRatio) {
  51786. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  51787. Re = e,
  51788. Pe = t,
  51789. te.width = e * Oe,
  51790. te.height = t * Oe,
  51791. i !== !1 && (te.style.width = e + "px",
  51792. te.style.height = t + "px"),
  51793. this.setViewport(0, 0, e, t)
  51794. }
  51795. ,
  51796. this.setViewport = function(e, t, i, n) {
  51797. Ye.viewport(Ne.set(e, t, i, n))
  51798. }
  51799. ,
  51800. this.setScissor = function(e, t, i, n) {
  51801. Ye.scissor(Le.set(e, t, i, n))
  51802. }
  51803. ,
  51804. this.setScissorTest = function(e) {
  51805. Ye.setScissorTest(De = e)
  51806. }
  51807. ,
  51808. this.getClearColor = function() {
  51809. return Se
  51810. }
  51811. ,
  51812. this.setClearColor = function(e, t) {
  51813. Se.set(e),
  51814. Me = void 0 !== t ? t : 1,
  51815. i(Se.r, Se.g, Se.b, Me)
  51816. }
  51817. ,
  51818. this.getClearAlpha = function() {
  51819. return Me
  51820. }
  51821. ,
  51822. this.setClearAlpha = function(e) {
  51823. Me = e,
  51824. i(Se.r, Se.g, Se.b, Me)
  51825. }
  51826. ,
  51827. this.clear = function(e, t, i) {
  51828. var n = 0;
  51829. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  51830. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  51831. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  51832. Ge.clear(n)
  51833. }
  51834. ,
  51835. this.clearColor = function() {
  51836. this.clear(!0, !1, !1)
  51837. }
  51838. ,
  51839. this.clearDepth = function() {
  51840. this.clear(!1, !0, !1)
  51841. }
  51842. ,
  51843. this.clearStencil = function() {
  51844. this.clear(!1, !1, !0)
  51845. }
  51846. ,
  51847. this.clearTarget = function(e, t, i, n) {
  51848. this.setRenderTarget(e),
  51849. this.clear(t, i, n)
  51850. }
  51851. ,
  51852. this.resetGLState = o,
  51853. this.dispose = function() {
  51854. te.removeEventListener("webglcontextlost", a, !1)
  51855. }
  51856. ,
  51857. this.renderBufferImmediate = function(e, t, i) {
  51858. Ye.initAttributes();
  51859. var r = Xe.get(e);
  51860. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  51861. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  51862. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  51863. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  51864. var o = t.getAttributes();
  51865. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  51866. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  51867. Ye.enableAttribute(o.position),
  51868. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  51869. e.hasNormals) {
  51870. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  51871. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  51872. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  51873. var l = e.normalArray
  51874. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  51875. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  51876. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  51877. l[a + 0] = c,
  51878. l[a + 1] = h,
  51879. l[a + 2] = u,
  51880. l[a + 3] = c,
  51881. l[a + 4] = h,
  51882. l[a + 5] = u,
  51883. l[a + 6] = c,
  51884. l[a + 7] = h,
  51885. l[a + 8] = u
  51886. }
  51887. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  51888. Ye.enableAttribute(o.normal),
  51889. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  51890. }
  51891. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  51892. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  51893. Ye.enableAttribute(o.uv),
  51894. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  51895. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  51896. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  51897. Ye.enableAttribute(o.color),
  51898. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  51899. Ye.disableUnusedAttributes(),
  51900. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  51901. e.count = 0
  51902. }
  51903. ,
  51904. this.renderBufferDirect = function(e, i, r, o, a, s) {
  51905. E(o);
  51906. var l = w(e, i, o, a)
  51907. , c = !1
  51908. , h = r.id + "_" + l.id + "_" + o.wireframe;
  51909. h !== Ee && (Ee = h,
  51910. c = !0);
  51911. var u = a.morphTargetInfluences;
  51912. if (void 0 !== u) {
  51913. for (var d = [], p = 0, m = u.length; p < m; p++) {
  51914. var v = u[p];
  51915. d.push([v, p])
  51916. }
  51917. d.sort(g),
  51918. d.length > 8 && (d.length = 8);
  51919. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  51920. var v = d[p];
  51921. if (fe[p] = v[0],
  51922. 0 !== v[0]) {
  51923. var y = v[1];
  51924. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  51925. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  51926. } else
  51927. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  51928. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  51929. }
  51930. var C = l.getUniforms();
  51931. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  51932. c = !0
  51933. }
  51934. var y = r.index
  51935. , I = r.attributes.position;
  51936. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  51937. var b;
  51938. null !== y ? (b = Je,
  51939. b.setIndex(y)) : b = Qe,
  51940. c && (f(o, l, r),
  51941. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  51942. var _ = 0
  51943. , T = 1 / 0;
  51944. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  51945. var x = r.drawRange.start
  51946. , S = r.drawRange.count
  51947. , M = null !== s ? s.start : 0
  51948. , R = null !== s ? s.count : 1 / 0
  51949. , P = Math.max(_, x, M)
  51950. , O = Math.min(_ + T, x + S, M + R) - 1
  51951. , L = Math.max(0, O - P + 1);
  51952. if (a instanceof n.Mesh)
  51953. if (o.wireframe === !0)
  51954. Ye.setLineWidth(o.wireframeLinewidth * t()),
  51955. b.setMode(Ge.LINES);
  51956. else
  51957. switch (a.drawMode) {
  51958. case n.TrianglesDrawMode:
  51959. b.setMode(Ge.TRIANGLES);
  51960. break;
  51961. case n.TriangleStripDrawMode:
  51962. b.setMode(Ge.TRIANGLE_STRIP);
  51963. break;
  51964. case n.TriangleFanDrawMode:
  51965. b.setMode(Ge.TRIANGLE_FAN)
  51966. }
  51967. else if (a instanceof n.Line) {
  51968. var D = o.linewidth;
  51969. void 0 === D && (D = 1),
  51970. Ye.setLineWidth(D * t()),
  51971. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  51972. } else
  51973. a instanceof n.Points && b.setMode(Ge.POINTS);
  51974. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  51975. }
  51976. ,
  51977. this.render = function(e, t, i, r) {
  51978. if (t instanceof n.Camera == !1)
  51979. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  51980. var o = e.fog;
  51981. if (Ee = "",
  51982. Ie = -1,
  51983. be = null,
  51984. e.autoUpdate === !0 && e.updateMatrixWorld(),
  51985. null === t.parent && t.updateMatrixWorld(),
  51986. t.matrixWorldInverse.getInverse(t.matrixWorld),
  51987. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  51988. Be.setFromMatrix(Fe),
  51989. ce.length = 0,
  51990. ue = -1,
  51991. pe = -1,
  51992. ge.length = 0,
  51993. me.length = 0,
  51994. y(e, t),
  51995. he.length = ue + 1,
  51996. de.length = pe + 1,
  51997. ve.sortObjects === !0 && (he.sort(m),
  51998. de.sort(v)),
  51999. U(ce, t),
  52000. $e.render(e, t),
  52001. He.calls = 0,
  52002. He.vertices = 0,
  52003. He.faces = 0,
  52004. He.points = 0,
  52005. void 0 === i && (i = null),
  52006. this.setRenderTarget(i),
  52007. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  52008. e.overrideMaterial) {
  52009. var a = e.overrideMaterial;
  52010. C(he, t, o, a),
  52011. C(de, t, o, a)
  52012. } else
  52013. Ye.setBlending(n.NoBlending),
  52014. C(he, t, o),
  52015. C(de, t, o);
  52016. if (et.render(e, t),
  52017. tt.render(e, t, Te),
  52018. i) {
  52019. var s = i.texture;
  52020. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  52021. }
  52022. Ye.setDepthTest(!0),
  52023. Ye.setDepthWrite(!0),
  52024. Ye.setColorWrite(!0)
  52025. }
  52026. ,
  52027. this.setFaceCulling = function(e, t) {
  52028. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  52029. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  52030. Ye.enable(Ge.CULL_FACE))
  52031. }
  52032. ,
  52033. this.setTexture = function(e, t) {
  52034. var i = Xe.get(e);
  52035. if (e.version > 0 && i.__version !== e.version) {
  52036. var n = e.image;
  52037. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52038. }
  52039. Ye.activeTexture(Ge.TEXTURE0 + t),
  52040. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52041. }
  52042. ,
  52043. this.getCurrentRenderTarget = function() {
  52044. return ye
  52045. }
  52046. ,
  52047. this.setRenderTarget = function(e) {
  52048. ye = e,
  52049. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52050. var t, i = e instanceof n.WebGLRenderTargetCube;
  52051. if (e) {
  52052. var r = Xe.get(e);
  52053. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52054. we.copy(e.scissor),
  52055. _e = e.scissorTest,
  52056. Te.copy(e.viewport)
  52057. } else
  52058. t = null,
  52059. we.copy(Le).multiplyScalar(Oe),
  52060. _e = De,
  52061. Te.copy(Ne).multiplyScalar(Oe);
  52062. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52063. Ce = t),
  52064. Ye.scissor(we),
  52065. Ye.setScissorTest(_e),
  52066. Ye.viewport(Te),
  52067. i) {
  52068. var o = Xe.get(e.texture);
  52069. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52070. }
  52071. }
  52072. ,
  52073. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  52074. if (e instanceof n.WebGLRenderTarget == !1)
  52075. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52076. var s = Xe.get(e).__webglFramebuffer;
  52077. if (s) {
  52078. var l = !1;
  52079. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52080. l = !0);
  52081. try {
  52082. var c = e.texture;
  52083. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52084. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52085. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52086. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52087. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52088. } finally {
  52089. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52090. }
  52091. }
  52092. }
  52093. }
  52094. ,
  52095. n.WebGLRenderTarget = function(e, t, i) {
  52096. this.uuid = n.Math.generateUUID(),
  52097. this.width = e,
  52098. this.height = t,
  52099. this.scissor = new n.Vector4(0,0,e,t),
  52100. this.scissorTest = !1,
  52101. this.viewport = new n.Vector4(0,0,e,t),
  52102. i = i || {},
  52103. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52104. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  52105. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52106. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52107. }
  52108. ,
  52109. n.WebGLRenderTarget.prototype = {
  52110. constructor: n.WebGLRenderTarget,
  52111. setSize: function(e, t) {
  52112. this.width === e && this.height === t || (this.width = e,
  52113. this.height = t,
  52114. this.dispose()),
  52115. this.viewport.set(0, 0, e, t),
  52116. this.scissor.set(0, 0, e, t)
  52117. },
  52118. clone: function() {
  52119. return (new this.constructor).copy(this)
  52120. },
  52121. copy: function(e) {
  52122. return this.width = e.width,
  52123. this.height = e.height,
  52124. this.viewport.copy(e.viewport),
  52125. this.texture = e.texture.clone(),
  52126. this.depthBuffer = e.depthBuffer,
  52127. this.stencilBuffer = e.stencilBuffer,
  52128. this
  52129. },
  52130. dispose: function() {
  52131. this.dispatchEvent({
  52132. type: "dispose"
  52133. })
  52134. }
  52135. },
  52136. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52137. n.WebGLRenderTargetCube = function(e, t, i) {
  52138. n.WebGLRenderTarget.call(this, e, t, i),
  52139. this.activeCubeFace = 0,
  52140. this.activeMipMapLevel = 0
  52141. }
  52142. ,
  52143. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52144. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52145. n.WebGLBufferRenderer = function(e, t, i) {
  52146. function r(e) {
  52147. s = e
  52148. }
  52149. function o(t, n) {
  52150. e.drawArrays(s, t, n),
  52151. i.calls++,
  52152. i.vertices += n,
  52153. s === e.TRIANGLES && (i.faces += n / 3)
  52154. }
  52155. function a(r) {
  52156. var o = t.get("ANGLE_instanced_arrays");
  52157. if (null === o)
  52158. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52159. var a = r.attributes.position
  52160. , l = 0;
  52161. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52162. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52163. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52164. i.calls++,
  52165. i.vertices += l * r.maxInstancedCount,
  52166. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52167. }
  52168. var s;
  52169. this.setMode = r,
  52170. this.render = o,
  52171. this.renderInstances = a
  52172. }
  52173. ,
  52174. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52175. function n(e) {
  52176. s = e
  52177. }
  52178. function r(i) {
  52179. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52180. c = 4) : (l = e.UNSIGNED_SHORT,
  52181. c = 2)
  52182. }
  52183. function o(t, n) {
  52184. e.drawElements(s, n, l, t * c),
  52185. i.calls++,
  52186. i.vertices += n,
  52187. s === e.TRIANGLES && (i.faces += n / 3)
  52188. }
  52189. function a(n, r, o) {
  52190. var a = t.get("ANGLE_instanced_arrays");
  52191. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52192. i.calls++,
  52193. i.vertices += o * n.maxInstancedCount,
  52194. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52195. }
  52196. var s, l, c;
  52197. this.setMode = n,
  52198. this.setIndex = r,
  52199. this.render = o,
  52200. this.renderInstances = a
  52201. }
  52202. ,
  52203. n.WebGLExtensions = function(e) {
  52204. var t = {};
  52205. this.get = function(i) {
  52206. if (void 0 !== t[i])
  52207. return t[i];
  52208. var n;
  52209. switch (i) {
  52210. case "EXT_texture_filter_anisotropic":
  52211. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52212. break;
  52213. case "WEBGL_compressed_texture_s3tc":
  52214. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52215. break;
  52216. case "WEBGL_compressed_texture_pvrtc":
  52217. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52218. break;
  52219. case "WEBGL_compressed_texture_etc1":
  52220. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52221. break;
  52222. default:
  52223. n = e.getExtension(i)
  52224. }
  52225. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52226. t[i] = n,
  52227. n
  52228. }
  52229. }
  52230. ,
  52231. n.WebGLCapabilities = function(e, t, i) {
  52232. function n(t) {
  52233. if ("highp" === t) {
  52234. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52235. return "highp";
  52236. t = "mediump"
  52237. }
  52238. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52239. }
  52240. this.getMaxPrecision = n,
  52241. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52242. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52243. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52244. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52245. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52246. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52247. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52248. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52249. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52250. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52251. this.vertexTextures = this.maxVertexTextures > 0,
  52252. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52253. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52254. var r = n(this.precision);
  52255. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52256. this.precision = r),
  52257. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52258. }
  52259. ,
  52260. n.WebGLGeometries = function(e, t, i) {
  52261. function r(e) {
  52262. var t = e.geometry;
  52263. if (void 0 !== h[t.id])
  52264. return h[t.id];
  52265. t.addEventListener("dispose", o);
  52266. var r;
  52267. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52268. r = t._bufferGeometry),
  52269. h[t.id] = r,
  52270. i.memory.geometries++,
  52271. r
  52272. }
  52273. function o(e) {
  52274. var n = e.target
  52275. , r = h[n.id];
  52276. null !== r.index && s(r.index),
  52277. l(r.attributes),
  52278. n.removeEventListener("dispose", o),
  52279. delete h[n.id];
  52280. var a = t.get(n);
  52281. a.wireframe && s(a.wireframe),
  52282. t.delete(n);
  52283. var c = t.get(r);
  52284. c.wireframe && s(c.wireframe),
  52285. t.delete(r),
  52286. i.memory.geometries--
  52287. }
  52288. function a(e) {
  52289. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52290. }
  52291. function s(t) {
  52292. var i = a(t);
  52293. void 0 !== i && (e.deleteBuffer(i),
  52294. c(t))
  52295. }
  52296. function l(e) {
  52297. for (var t in e)
  52298. s(e[t])
  52299. }
  52300. function c(e) {
  52301. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52302. }
  52303. var h = {};
  52304. this.get = r
  52305. }
  52306. ,
  52307. n.WebGLLights = function() {
  52308. var e = {};
  52309. this.get = function(t) {
  52310. if (void 0 !== e[t.id])
  52311. return e[t.id];
  52312. var i;
  52313. switch (t.type) {
  52314. case "DirectionalLight":
  52315. i = {
  52316. direction: new n.Vector3,
  52317. color: new n.Color,
  52318. shadow: !1,
  52319. shadowBias: 0,
  52320. shadowRadius: 1,
  52321. shadowMapSize: new n.Vector2
  52322. };
  52323. break;
  52324. case "SpotLight":
  52325. i = {
  52326. position: new n.Vector3,
  52327. direction: new n.Vector3,
  52328. color: new n.Color,
  52329. distance: 0,
  52330. coneCos: 0,
  52331. penumbraCos: 0,
  52332. decay: 0,
  52333. shadow: !1,
  52334. shadowBias: 0,
  52335. shadowRadius: 1,
  52336. shadowMapSize: new n.Vector2
  52337. };
  52338. break;
  52339. case "PointLight":
  52340. i = {
  52341. position: new n.Vector3,
  52342. color: new n.Color,
  52343. distance: 0,
  52344. decay: 0,
  52345. shadow: !1,
  52346. shadowBias: 0,
  52347. shadowRadius: 1,
  52348. shadowMapSize: new n.Vector2
  52349. };
  52350. break;
  52351. case "HemisphereLight":
  52352. i = {
  52353. direction: new n.Vector3,
  52354. skyColor: new n.Color,
  52355. groundColor: new n.Color
  52356. }
  52357. }
  52358. return e[t.id] = i,
  52359. i
  52360. }
  52361. }
  52362. ,
  52363. n.WebGLObjects = function(e, t, i) {
  52364. function r(t) {
  52365. var i = u.get(t);
  52366. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52367. var r = i.index
  52368. , a = i.attributes;
  52369. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52370. for (var s in a)
  52371. o(a[s], e.ARRAY_BUFFER);
  52372. var l = i.morphAttributes;
  52373. for (var s in l)
  52374. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52375. o(c[h], e.ARRAY_BUFFER);
  52376. return i
  52377. }
  52378. function o(e, i) {
  52379. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52380. , o = t.get(r);
  52381. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52382. }
  52383. function a(t, i, n) {
  52384. t.__webglBuffer = e.createBuffer(),
  52385. e.bindBuffer(n, t.__webglBuffer);
  52386. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52387. e.bufferData(n, i.array, r),
  52388. t.version = i.version
  52389. }
  52390. function s(t, i, n) {
  52391. e.bindBuffer(n, t.__webglBuffer),
  52392. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52393. i.updateRange.count = 0),
  52394. t.version = i.version
  52395. }
  52396. function l(e) {
  52397. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52398. }
  52399. function c(i) {
  52400. var r = t.get(i);
  52401. if (void 0 !== r.wireframe)
  52402. return r.wireframe;
  52403. var a = []
  52404. , s = i.index
  52405. , l = i.attributes
  52406. , c = l.position;
  52407. if (null !== s)
  52408. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52409. var g = d[p + 0]
  52410. , m = d[p + 1]
  52411. , v = d[p + 2];
  52412. h(u, g, m) && a.push(g, m),
  52413. h(u, m, v) && a.push(m, v),
  52414. h(u, v, g) && a.push(v, g)
  52415. }
  52416. else
  52417. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52418. var g = p + 0
  52419. , m = p + 1
  52420. , v = p + 2;
  52421. a.push(g, m, m, v, v, g)
  52422. }
  52423. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52424. , y = new n.BufferAttribute(new A(a),1);
  52425. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52426. r.wireframe = y,
  52427. y
  52428. }
  52429. function h(e, t, i) {
  52430. if (t > i) {
  52431. var n = t;
  52432. t = i,
  52433. i = n
  52434. }
  52435. var r = e[t];
  52436. return void 0 === r ? (e[t] = [i],
  52437. !0) : r.indexOf(i) === -1 && (r.push(i),
  52438. !0)
  52439. }
  52440. var u = new n.WebGLGeometries(e,t,i);
  52441. this.getAttributeBuffer = l,
  52442. this.getWireframeAttribute = c,
  52443. this.update = r
  52444. }
  52445. ,
  52446. n.WebGLProgram = function() {
  52447. function e(e) {
  52448. switch (e) {
  52449. case n.LinearEncoding:
  52450. return ["Linear", "( value )"];
  52451. case n.sRGBEncoding:
  52452. return ["sRGB", "( value )"];
  52453. case n.RGBEEncoding:
  52454. return ["RGBE", "( value )"];
  52455. case n.RGBM7Encoding:
  52456. return ["RGBM", "( value, 7.0 )"];
  52457. case n.RGBM16Encoding:
  52458. return ["RGBM", "( value, 16.0 )"];
  52459. case n.RGBDEncoding:
  52460. return ["RGBD", "( value, 256.0 )"];
  52461. case n.GammaEncoding:
  52462. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52463. default:
  52464. throw new Error("unsupported encoding: " + e)
  52465. }
  52466. }
  52467. function t(t, i) {
  52468. var n = e(i);
  52469. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52470. }
  52471. function i(t, i) {
  52472. var n = e(i);
  52473. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52474. }
  52475. function r(e, t) {
  52476. var i;
  52477. switch (t) {
  52478. case n.LinearToneMapping:
  52479. i = "Linear";
  52480. break;
  52481. case n.ReinhardToneMapping:
  52482. i = "Reinhard";
  52483. break;
  52484. case n.Uncharted2ToneMapping:
  52485. i = "Uncharted2";
  52486. break;
  52487. case n.CineonToneMapping:
  52488. i = "OptimizedCineon";
  52489. break;
  52490. default:
  52491. throw new Error("unsupported toneMapping: " + t)
  52492. }
  52493. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52494. }
  52495. function o(e, t, i) {
  52496. e = e || {};
  52497. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52498. return n.filter(c).join("\n")
  52499. }
  52500. function a(e) {
  52501. var t = [];
  52502. for (var i in e) {
  52503. var n = e[i];
  52504. n !== !1 && t.push("#define " + i + " " + n)
  52505. }
  52506. return t.join("\n")
  52507. }
  52508. function s(e, t, i) {
  52509. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52510. var a = e.getActiveUniform(t, o)
  52511. , s = a.name
  52512. , l = e.getUniformLocation(t, s)
  52513. , c = f.exec(s);
  52514. if (c) {
  52515. var h = c[1]
  52516. , u = c[2]
  52517. , d = n[h];
  52518. d || (d = n[h] = {}),
  52519. d[u] = l
  52520. } else if (c = g.exec(s)) {
  52521. var p = c[1]
  52522. , v = c[2]
  52523. , A = c[3]
  52524. , y = n[p];
  52525. y || (y = n[p] = []);
  52526. var C = y[v];
  52527. C || (C = y[v] = {}),
  52528. C[A] = l
  52529. } else if (c = m.exec(s)) {
  52530. var p = c[1];
  52531. n[p] = l
  52532. } else
  52533. n[s] = l
  52534. }
  52535. return n
  52536. }
  52537. function l(e, t, i) {
  52538. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52539. var a = e.getActiveAttrib(t, o)
  52540. , s = a.name;
  52541. n[s] = e.getAttribLocation(t, s)
  52542. }
  52543. return n
  52544. }
  52545. function c(e) {
  52546. return "" !== e
  52547. }
  52548. function h(e, t) {
  52549. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52550. }
  52551. function u(e) {
  52552. function t(e, t) {
  52553. var i = n.ShaderChunk[t];
  52554. if (void 0 === i)
  52555. throw new Error("Can not resolve #include <" + t + ">");
  52556. return u(i)
  52557. }
  52558. var i = /#include +<([\w\d.]+)>/g;
  52559. return e.replace(i, t)
  52560. }
  52561. function d(e) {
  52562. function t(e, t, i, n) {
  52563. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52564. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52565. return r
  52566. }
  52567. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52568. return e.replace(i, t)
  52569. }
  52570. var p = 0
  52571. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52572. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52573. , m = /^([\w\d_]+)\[0\]$/;
  52574. return function(e, f, g, m) {
  52575. var v = e.context
  52576. , A = g.extensions
  52577. , y = g.defines
  52578. , C = g.__webglShader.vertexShader
  52579. , I = g.__webglShader.fragmentShader
  52580. , E = "SHADOWMAP_TYPE_BASIC";
  52581. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52582. var b = "ENVMAP_TYPE_CUBE"
  52583. , w = "ENVMAP_MODE_REFLECTION"
  52584. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52585. if (m.envMap) {
  52586. switch (g.envMap.mapping) {
  52587. case n.CubeReflectionMapping:
  52588. case n.CubeRefractionMapping:
  52589. b = "ENVMAP_TYPE_CUBE";
  52590. break;
  52591. case n.CubeUVReflectionMapping:
  52592. case n.CubeUVRefractionMapping:
  52593. b = "ENVMAP_TYPE_CUBE_UV";
  52594. break;
  52595. case n.EquirectangularReflectionMapping:
  52596. case n.EquirectangularRefractionMapping:
  52597. b = "ENVMAP_TYPE_EQUIREC";
  52598. break;
  52599. case n.SphericalReflectionMapping:
  52600. b = "ENVMAP_TYPE_SPHERE"
  52601. }
  52602. switch (g.envMap.mapping) {
  52603. case n.CubeRefractionMapping:
  52604. case n.EquirectangularRefractionMapping:
  52605. w = "ENVMAP_MODE_REFRACTION"
  52606. }
  52607. switch (g.combine) {
  52608. case n.MultiplyOperation:
  52609. _ = "ENVMAP_BLENDING_MULTIPLY";
  52610. break;
  52611. case n.MixOperation:
  52612. _ = "ENVMAP_BLENDING_MIX";
  52613. break;
  52614. case n.AddOperation:
  52615. _ = "ENVMAP_BLENDING_ADD"
  52616. }
  52617. }
  52618. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52619. g instanceof n.RawShaderMaterial ? (T = "",
  52620. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52621. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52622. C = u(C, m),
  52623. C = h(C, m),
  52624. I = u(I, m),
  52625. I = h(I, m),
  52626. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52627. I = d(I));
  52628. var O = T + C
  52629. , L = x + I
  52630. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52631. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52632. v.attachShader(P, D),
  52633. v.attachShader(P, N),
  52634. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52635. v.linkProgram(P);
  52636. var B = v.getProgramInfoLog(P)
  52637. , F = v.getShaderInfoLog(D)
  52638. , V = v.getShaderInfoLog(N)
  52639. , U = !0
  52640. , k = !0;
  52641. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52642. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52643. k && (this.diagnostics = {
  52644. runnable: U,
  52645. material: g,
  52646. programLog: B,
  52647. vertexShader: {
  52648. log: F,
  52649. prefix: T
  52650. },
  52651. fragmentShader: {
  52652. log: V,
  52653. prefix: x
  52654. }
  52655. }),
  52656. v.deleteShader(D),
  52657. v.deleteShader(N);
  52658. var H;
  52659. this.getUniforms = function() {
  52660. return void 0 === H && (H = s(v, P)),
  52661. H
  52662. }
  52663. ;
  52664. var G;
  52665. return this.getAttributes = function() {
  52666. return void 0 === G && (G = l(v, P)),
  52667. G
  52668. }
  52669. ,
  52670. this.destroy = function() {
  52671. v.deleteProgram(P),
  52672. this.program = void 0
  52673. }
  52674. ,
  52675. Object.defineProperties(this, {
  52676. uniforms: {
  52677. get: function() {
  52678. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52679. this.getUniforms()
  52680. }
  52681. },
  52682. attributes: {
  52683. get: function() {
  52684. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52685. this.getAttributes()
  52686. }
  52687. }
  52688. }),
  52689. this.id = p++,
  52690. this.code = f,
  52691. this.usedTimes = 1,
  52692. this.program = P,
  52693. this.vertexShader = D,
  52694. this.fragmentShader = N,
  52695. this
  52696. }
  52697. }(),
  52698. n.WebGLPrograms = function(e, t) {
  52699. function i(e) {
  52700. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  52701. return 1024;
  52702. var i = t.maxVertexUniforms
  52703. , r = Math.floor((i - 20) / 4)
  52704. , o = r;
  52705. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  52706. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  52707. o
  52708. }
  52709. function r(e, t) {
  52710. var i;
  52711. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  52712. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  52713. i
  52714. }
  52715. var o = []
  52716. , a = {
  52717. MeshDepthMaterial: "depth",
  52718. MeshNormalMaterial: "normal",
  52719. MeshBasicMaterial: "basic",
  52720. MeshLambertMaterial: "lambert",
  52721. MeshPhongMaterial: "phong",
  52722. MeshStandardMaterial: "standard",
  52723. LineBasicMaterial: "basic",
  52724. LineDashedMaterial: "dashed",
  52725. PointsMaterial: "points"
  52726. }
  52727. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  52728. this.getParameters = function(o, s, l, c) {
  52729. var h = a[o.type]
  52730. , u = i(c)
  52731. , d = e.getPrecision();
  52732. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  52733. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  52734. var p = {
  52735. shaderID: h,
  52736. precision: d,
  52737. supportsVertexTextures: t.vertexTextures,
  52738. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  52739. map: !!o.map,
  52740. mapEncoding: r(o.map, e.gammaInput),
  52741. envMap: !!o.envMap,
  52742. envMapMode: o.envMap && o.envMap.mapping,
  52743. envMapEncoding: r(o.envMap, e.gammaInput),
  52744. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  52745. lightMap: !!o.lightMap,
  52746. aoMap: !!o.aoMap,
  52747. emissiveMap: !!o.emissiveMap,
  52748. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  52749. bumpMap: !!o.bumpMap,
  52750. normalMap: !!o.normalMap,
  52751. displacementMap: !!o.displacementMap,
  52752. roughnessMap: !!o.roughnessMap,
  52753. metalnessMap: !!o.metalnessMap,
  52754. specularMap: !!o.specularMap,
  52755. alphaMap: !!o.alphaMap,
  52756. combine: o.combine,
  52757. vertexColors: o.vertexColors,
  52758. fog: l,
  52759. useFog: o.fog,
  52760. fogExp: l instanceof n.FogExp2,
  52761. flatShading: o.shading === n.FlatShading,
  52762. sizeAttenuation: o.sizeAttenuation,
  52763. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  52764. skinning: o.skinning,
  52765. maxBones: u,
  52766. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  52767. morphTargets: o.morphTargets,
  52768. morphNormals: o.morphNormals,
  52769. maxMorphTargets: e.maxMorphTargets,
  52770. maxMorphNormals: e.maxMorphNormals,
  52771. numDirLights: s.directional.length,
  52772. numPointLights: s.point.length,
  52773. numSpotLights: s.spot.length,
  52774. numHemiLights: s.hemi.length,
  52775. pointLightShadows: s.shadowsPointLight,
  52776. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  52777. shadowMapType: e.shadowMap.type,
  52778. toneMapping: e.toneMapping,
  52779. physicallyCorrectLights: e.physicallyCorrectLights,
  52780. premultipliedAlpha: o.premultipliedAlpha,
  52781. alphaTest: o.alphaTest,
  52782. doubleSided: o.side === n.DoubleSide,
  52783. flipSided: o.side === n.BackSide
  52784. };
  52785. return p
  52786. }
  52787. ,
  52788. this.getProgramCode = function(e, t) {
  52789. var i = [];
  52790. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  52791. i.push(e.vertexShader)),
  52792. void 0 !== e.defines)
  52793. for (var n in e.defines)
  52794. i.push(n),
  52795. i.push(e.defines[n]);
  52796. for (var r = 0; r < s.length; r++) {
  52797. var o = s[r];
  52798. i.push(o),
  52799. i.push(t[o])
  52800. }
  52801. return i.join()
  52802. }
  52803. ,
  52804. this.acquireProgram = function(t, i, r) {
  52805. for (var a, s = 0, l = o.length; s < l; s++) {
  52806. var c = o[s];
  52807. if (c.code === r) {
  52808. a = c,
  52809. ++a.usedTimes;
  52810. break
  52811. }
  52812. }
  52813. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  52814. o.push(a)),
  52815. a
  52816. }
  52817. ,
  52818. this.releaseProgram = function(e) {
  52819. if (0 === --e.usedTimes) {
  52820. var t = o.indexOf(e);
  52821. o[t] = o[o.length - 1],
  52822. o.pop(),
  52823. e.destroy()
  52824. }
  52825. }
  52826. ,
  52827. this.programs = o
  52828. }
  52829. ,
  52830. n.WebGLProperties = function() {
  52831. var e = {};
  52832. this.get = function(t) {
  52833. var i = t.uuid
  52834. , n = e[i];
  52835. return void 0 === n && (n = {},
  52836. e[i] = n),
  52837. n
  52838. }
  52839. ,
  52840. this.delete = function(t) {
  52841. delete e[t.uuid]
  52842. }
  52843. ,
  52844. this.clear = function() {
  52845. e = {}
  52846. }
  52847. }
  52848. ,
  52849. n.WebGLShader = function() {
  52850. function e(e) {
  52851. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  52852. t[i] = i + 1 + ": " + t[i];
  52853. return t.join("\n")
  52854. }
  52855. return function(t, i, n) {
  52856. var r = t.createShader(i);
  52857. return t.shaderSource(r, n),
  52858. t.compileShader(r),
  52859. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  52860. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  52861. r
  52862. }
  52863. }(),
  52864. n.WebGLShadowMap = function(e, t, i) {
  52865. function r(e, t, i, r) {
  52866. var o = e.geometry
  52867. , a = null
  52868. , s = v
  52869. , l = e.customDepthMaterial;
  52870. if (i && (s = A,
  52871. l = e.customDistanceMaterial),
  52872. l)
  52873. a = l;
  52874. else {
  52875. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  52876. , h = e instanceof n.SkinnedMesh && t.skinning
  52877. , u = 0;
  52878. c && (u |= f),
  52879. h && (u |= g),
  52880. a = s[u]
  52881. }
  52882. return a.visible = t.visible,
  52883. a.wireframe = t.wireframe,
  52884. a.wireframeLinewidth = t.wireframeLinewidth,
  52885. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  52886. a
  52887. }
  52888. function o(e, t, i) {
  52889. if (e.visible !== !1) {
  52890. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  52891. var r = e.material;
  52892. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  52893. p.push(e))
  52894. }
  52895. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  52896. o(a[s], t, i)
  52897. }
  52898. }
  52899. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  52900. var x = 0 !== (T & f)
  52901. , S = 0 !== (T & g)
  52902. , M = new n.ShaderMaterial({
  52903. uniforms: b,
  52904. vertexShader: E.vertexShader,
  52905. fragmentShader: E.fragmentShader,
  52906. morphTargets: x,
  52907. skinning: S
  52908. });
  52909. v[T] = M;
  52910. var R = new n.ShaderMaterial({
  52911. defines: {
  52912. USE_SHADOWMAP: ""
  52913. },
  52914. uniforms: _,
  52915. vertexShader: w.vertexShader,
  52916. fragmentShader: w.fragmentShader,
  52917. morphTargets: x,
  52918. skinning: S
  52919. });
  52920. A[T] = R
  52921. }
  52922. var P = this;
  52923. this.enabled = !1,
  52924. this.autoUpdate = !0,
  52925. this.needsUpdate = !1,
  52926. this.type = n.PCFShadowMap,
  52927. this.cullFace = n.CullFaceFront,
  52928. this.render = function(f, g) {
  52929. var m, v, A = t.shadows;
  52930. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  52931. s.clearColor(1, 1, 1, 1),
  52932. s.disable(a.BLEND),
  52933. s.enable(a.CULL_FACE),
  52934. a.frontFace(a.CCW),
  52935. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  52936. s.setDepthTest(!0),
  52937. s.setScissorTest(!1);
  52938. for (var E = 0, b = A.length; E < b; E++) {
  52939. var w = A[E]
  52940. , _ = w.shadow
  52941. , T = _.camera;
  52942. if (h.copy(_.mapSize),
  52943. w instanceof n.PointLight) {
  52944. m = 6,
  52945. v = !0;
  52946. var x = h.x
  52947. , S = h.y;
  52948. I[0].set(2 * x, S, x, S),
  52949. I[1].set(0, S, x, S),
  52950. I[2].set(3 * x, S, x, S),
  52951. I[3].set(x, S, x, S),
  52952. I[4].set(3 * x, 0, x, S),
  52953. I[5].set(x, 0, x, S),
  52954. h.x *= 4,
  52955. h.y *= 2
  52956. } else
  52957. m = 1,
  52958. v = !1;
  52959. if (null === _.map) {
  52960. var M = {
  52961. minFilter: n.NearestFilter,
  52962. magFilter: n.NearestFilter,
  52963. format: n.RGBAFormat
  52964. };
  52965. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  52966. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  52967. T.updateProjectionMatrix()
  52968. }
  52969. var R = _.map
  52970. , O = _.matrix;
  52971. d.setFromMatrixPosition(w.matrixWorld),
  52972. T.position.copy(d),
  52973. e.setRenderTarget(R),
  52974. e.clear();
  52975. for (var L = 0; L < m; L++) {
  52976. if (v) {
  52977. u.copy(T.position),
  52978. u.add(y[L]),
  52979. T.up.copy(C[L]),
  52980. T.lookAt(u);
  52981. var D = I[L];
  52982. s.viewport(D)
  52983. } else
  52984. u.setFromMatrixPosition(w.target.matrixWorld),
  52985. T.lookAt(u);
  52986. T.updateMatrixWorld(),
  52987. T.matrixWorldInverse.getInverse(T.matrixWorld),
  52988. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  52989. O.multiply(T.projectionMatrix),
  52990. O.multiply(T.matrixWorldInverse),
  52991. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  52992. l.setFromMatrix(c),
  52993. p.length = 0,
  52994. o(f, g, T);
  52995. for (var N = 0, B = p.length; N < B; N++) {
  52996. var F = p[N]
  52997. , V = i.update(F)
  52998. , U = F.material;
  52999. if (U instanceof n.MultiMaterial)
  53000. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  53001. var W = k[G]
  53002. , j = H[W.materialIndex];
  53003. if (j.visible === !0) {
  53004. var Y = r(F, j, v, d);
  53005. e.renderBufferDirect(T, null, V, Y, F, W)
  53006. }
  53007. }
  53008. else {
  53009. var Y = r(F, U, v, d);
  53010. e.renderBufferDirect(T, null, V, Y, F, null)
  53011. }
  53012. }
  53013. }
  53014. }
  53015. var X = e.getClearColor()
  53016. , Z = e.getClearAlpha();
  53017. e.setClearColor(X, Z),
  53018. s.enable(a.BLEND),
  53019. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  53020. P.needsUpdate = !1
  53021. }
  53022. }
  53023. }
  53024. ,
  53025. n.WebGLState = function(e, t, i) {
  53026. var r = this
  53027. , o = new n.Vector4
  53028. , a = new Uint8Array(16)
  53029. , s = new Uint8Array(16)
  53030. , l = new Uint8Array(16)
  53031. , c = {}
  53032. , h = null
  53033. , u = null
  53034. , d = null
  53035. , p = null
  53036. , f = null
  53037. , g = null
  53038. , m = null
  53039. , v = null
  53040. , A = !1
  53041. , y = null
  53042. , C = null
  53043. , I = null
  53044. , E = null
  53045. , b = null
  53046. , w = null
  53047. , _ = null
  53048. , T = null
  53049. , x = null
  53050. , S = null
  53051. , M = null
  53052. , R = null
  53053. , P = null
  53054. , O = null
  53055. , L = null
  53056. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53057. , N = void 0
  53058. , B = {}
  53059. , F = new n.Vector4
  53060. , V = null
  53061. , U = null
  53062. , k = new n.Vector4
  53063. , H = new n.Vector4
  53064. , G = e.createTexture();
  53065. e.bindTexture(e.TEXTURE_2D, G),
  53066. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53067. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53068. this.init = function() {
  53069. this.clearColor(0, 0, 0, 1),
  53070. this.clearDepth(1),
  53071. this.clearStencil(0),
  53072. this.enable(e.DEPTH_TEST),
  53073. e.depthFunc(e.LEQUAL),
  53074. e.frontFace(e.CCW),
  53075. e.cullFace(e.BACK),
  53076. this.enable(e.CULL_FACE),
  53077. this.enable(e.BLEND),
  53078. e.blendEquation(e.FUNC_ADD),
  53079. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53080. }
  53081. ,
  53082. this.initAttributes = function() {
  53083. for (var e = 0, t = a.length; e < t; e++)
  53084. a[e] = 0
  53085. }
  53086. ,
  53087. this.enableAttribute = function(i) {
  53088. if (a[i] = 1,
  53089. 0 === s[i] && (e.enableVertexAttribArray(i),
  53090. s[i] = 1),
  53091. 0 !== l[i]) {
  53092. var n = t.get("ANGLE_instanced_arrays");
  53093. n.vertexAttribDivisorANGLE(i, 0),
  53094. l[i] = 0
  53095. }
  53096. }
  53097. ,
  53098. this.enableAttributeAndDivisor = function(t, i, n) {
  53099. a[t] = 1,
  53100. 0 === s[t] && (e.enableVertexAttribArray(t),
  53101. s[t] = 1),
  53102. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53103. l[t] = i)
  53104. }
  53105. ,
  53106. this.disableUnusedAttributes = function() {
  53107. for (var t = 0, i = s.length; t < i; t++)
  53108. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53109. s[t] = 0)
  53110. }
  53111. ,
  53112. this.enable = function(t) {
  53113. c[t] !== !0 && (e.enable(t),
  53114. c[t] = !0)
  53115. }
  53116. ,
  53117. this.disable = function(t) {
  53118. c[t] !== !1 && (e.disable(t),
  53119. c[t] = !1)
  53120. }
  53121. ,
  53122. this.getCompressedTextureFormats = function() {
  53123. if (null === h && (h = [],
  53124. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53125. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53126. h.push(i[n]);
  53127. return h
  53128. }
  53129. ,
  53130. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53131. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53132. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53133. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53134. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53135. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53136. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53137. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53138. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53139. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53140. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53141. u = t,
  53142. A = h),
  53143. t === n.CustomBlending ? (s = s || r,
  53144. l = l || o,
  53145. c = c || a,
  53146. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53147. d = r,
  53148. g = s),
  53149. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53150. p = o,
  53151. f = a,
  53152. m = l,
  53153. v = c)) : (d = null,
  53154. p = null,
  53155. f = null,
  53156. g = null,
  53157. m = null,
  53158. v = null)
  53159. }
  53160. ,
  53161. this.setDepthFunc = function(t) {
  53162. if (y !== t) {
  53163. if (t)
  53164. switch (t) {
  53165. case n.NeverDepth:
  53166. e.depthFunc(e.NEVER);
  53167. break;
  53168. case n.AlwaysDepth:
  53169. e.depthFunc(e.ALWAYS);
  53170. break;
  53171. case n.LessDepth:
  53172. e.depthFunc(e.LESS);
  53173. break;
  53174. case n.LessEqualDepth:
  53175. e.depthFunc(e.LEQUAL);
  53176. break;
  53177. case n.EqualDepth:
  53178. e.depthFunc(e.EQUAL);
  53179. break;
  53180. case n.GreaterEqualDepth:
  53181. e.depthFunc(e.GEQUAL);
  53182. break;
  53183. case n.GreaterDepth:
  53184. e.depthFunc(e.GREATER);
  53185. break;
  53186. case n.NotEqualDepth:
  53187. e.depthFunc(e.NOTEQUAL);
  53188. break;
  53189. default:
  53190. e.depthFunc(e.LEQUAL)
  53191. }
  53192. else
  53193. e.depthFunc(e.LEQUAL);
  53194. y = t
  53195. }
  53196. }
  53197. ,
  53198. this.setDepthTest = function(t) {
  53199. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53200. }
  53201. ,
  53202. this.setDepthWrite = function(t) {
  53203. C !== t && (e.depthMask(t),
  53204. C = t)
  53205. }
  53206. ,
  53207. this.setColorWrite = function(t) {
  53208. I !== t && (e.colorMask(t, t, t, t),
  53209. I = t)
  53210. }
  53211. ,
  53212. this.setStencilFunc = function(t, i, n) {
  53213. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53214. b = t,
  53215. w = i,
  53216. _ = n)
  53217. }
  53218. ,
  53219. this.setStencilOp = function(t, i, n) {
  53220. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53221. T = t,
  53222. x = i,
  53223. S = n)
  53224. }
  53225. ,
  53226. this.setStencilTest = function(t) {
  53227. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53228. }
  53229. ,
  53230. this.setStencilWrite = function(t) {
  53231. E !== t && (e.stencilMask(t),
  53232. E = t)
  53233. }
  53234. ,
  53235. this.setFlipSided = function(t) {
  53236. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53237. M = t)
  53238. }
  53239. ,
  53240. this.setLineWidth = function(t) {
  53241. t !== R && (e.lineWidth(t),
  53242. R = t)
  53243. }
  53244. ,
  53245. this.setPolygonOffset = function(t, i, n) {
  53246. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53247. !t || P === i && O === n || (e.polygonOffset(i, n),
  53248. P = i,
  53249. O = n)
  53250. }
  53251. ,
  53252. this.getScissorTest = function() {
  53253. return L
  53254. }
  53255. ,
  53256. this.setScissorTest = function(t) {
  53257. L = t,
  53258. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53259. }
  53260. ,
  53261. this.activeTexture = function(t) {
  53262. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53263. N !== t && (e.activeTexture(t),
  53264. N = t)
  53265. }
  53266. ,
  53267. this.bindTexture = function(t, i) {
  53268. void 0 === N && r.activeTexture();
  53269. var n = B[N];
  53270. void 0 === n && (n = {
  53271. type: void 0,
  53272. texture: void 0
  53273. },
  53274. B[N] = n),
  53275. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53276. n.type = t,
  53277. n.texture = i)
  53278. }
  53279. ,
  53280. this.compressedTexImage2D = function() {
  53281. try {
  53282. e.compressedTexImage2D.apply(e, arguments)
  53283. } catch (e) {
  53284. console.error(e)
  53285. }
  53286. }
  53287. ,
  53288. this.texImage2D = function() {
  53289. try {
  53290. e.texImage2D.apply(e, arguments)
  53291. } catch (e) {
  53292. console.error(e)
  53293. }
  53294. }
  53295. ,
  53296. this.clearColor = function(t, i, n, r) {
  53297. o.set(t, i, n, r),
  53298. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53299. F.copy(o))
  53300. }
  53301. ,
  53302. this.clearDepth = function(t) {
  53303. V !== t && (e.clearDepth(t),
  53304. V = t)
  53305. }
  53306. ,
  53307. this.clearStencil = function(t) {
  53308. U !== t && (e.clearStencil(t),
  53309. U = t)
  53310. }
  53311. ,
  53312. this.scissor = function(t) {
  53313. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53314. k.copy(t))
  53315. }
  53316. ,
  53317. this.viewport = function(t) {
  53318. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53319. H.copy(t))
  53320. }
  53321. ,
  53322. this.reset = function() {
  53323. for (var t = 0; t < s.length; t++)
  53324. 1 === s[t] && (e.disableVertexAttribArray(t),
  53325. s[t] = 0);
  53326. c = {},
  53327. h = null,
  53328. N = void 0,
  53329. B = {},
  53330. u = null,
  53331. I = null,
  53332. C = null,
  53333. E = null,
  53334. M = null
  53335. }
  53336. }
  53337. ,
  53338. n.LensFlarePlugin = function(e, t) {
  53339. function i() {
  53340. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53341. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53342. o = p.createBuffer(),
  53343. a = p.createBuffer(),
  53344. p.bindBuffer(p.ARRAY_BUFFER, o),
  53345. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53346. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53347. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53348. u = p.createTexture(),
  53349. d = p.createTexture(),
  53350. f.bindTexture(p.TEXTURE_2D, u),
  53351. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53352. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53353. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53354. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53355. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53356. f.bindTexture(p.TEXTURE_2D, d),
  53357. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53358. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53359. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53360. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53361. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53362. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53363. var i;
  53364. i = h ? {
  53365. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53366. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53367. } : {
  53368. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53369. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53370. },
  53371. s = r(i),
  53372. l = {
  53373. vertex: p.getAttribLocation(s, "position"),
  53374. uv: p.getAttribLocation(s, "uv")
  53375. },
  53376. c = {
  53377. renderType: p.getUniformLocation(s, "renderType"),
  53378. map: p.getUniformLocation(s, "map"),
  53379. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53380. opacity: p.getUniformLocation(s, "opacity"),
  53381. color: p.getUniformLocation(s, "color"),
  53382. scale: p.getUniformLocation(s, "scale"),
  53383. rotation: p.getUniformLocation(s, "rotation"),
  53384. screenPosition: p.getUniformLocation(s, "screenPosition")
  53385. }
  53386. }
  53387. function r(t) {
  53388. var i = p.createProgram()
  53389. , n = p.createShader(p.FRAGMENT_SHADER)
  53390. , r = p.createShader(p.VERTEX_SHADER)
  53391. , o = "precision " + e.getPrecision() + " float;\n";
  53392. return p.shaderSource(n, o + t.fragmentShader),
  53393. p.shaderSource(r, o + t.vertexShader),
  53394. p.compileShader(n),
  53395. p.compileShader(r),
  53396. p.attachShader(i, n),
  53397. p.attachShader(i, r),
  53398. p.linkProgram(i),
  53399. i
  53400. }
  53401. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53402. this.render = function(r, g, m) {
  53403. if (0 !== t.length) {
  53404. var v = new n.Vector3
  53405. , A = m.w / m.z
  53406. , y = .5 * m.z
  53407. , C = .5 * m.w
  53408. , I = 16 / m.w
  53409. , E = new n.Vector2(I * A,I)
  53410. , b = new n.Vector3(1,1,0)
  53411. , w = new n.Vector2(1,1);
  53412. void 0 === s && i(),
  53413. p.useProgram(s),
  53414. f.initAttributes(),
  53415. f.enableAttribute(l.vertex),
  53416. f.enableAttribute(l.uv),
  53417. f.disableUnusedAttributes(),
  53418. p.uniform1i(c.occlusionMap, 0),
  53419. p.uniform1i(c.map, 1),
  53420. p.bindBuffer(p.ARRAY_BUFFER, o),
  53421. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53422. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53423. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53424. f.disable(p.CULL_FACE),
  53425. f.setDepthWrite(!1);
  53426. for (var _ = 0, T = t.length; _ < T; _++) {
  53427. I = 16 / m.w,
  53428. E.set(I * A, I);
  53429. var x = t[_];
  53430. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53431. v.applyMatrix4(g.matrixWorldInverse),
  53432. v.applyProjection(g.projectionMatrix),
  53433. b.copy(v),
  53434. w.x = b.x * y + y,
  53435. w.y = b.y * C + C,
  53436. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53437. f.activeTexture(p.TEXTURE0),
  53438. f.bindTexture(p.TEXTURE_2D, null),
  53439. f.activeTexture(p.TEXTURE1),
  53440. f.bindTexture(p.TEXTURE_2D, u),
  53441. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53442. p.uniform1i(c.renderType, 0),
  53443. p.uniform2f(c.scale, E.x, E.y),
  53444. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53445. f.disable(p.BLEND),
  53446. f.enable(p.DEPTH_TEST),
  53447. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53448. f.activeTexture(p.TEXTURE0),
  53449. f.bindTexture(p.TEXTURE_2D, d),
  53450. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53451. p.uniform1i(c.renderType, 1),
  53452. f.disable(p.DEPTH_TEST),
  53453. f.activeTexture(p.TEXTURE1),
  53454. f.bindTexture(p.TEXTURE_2D, u),
  53455. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53456. x.positionScreen.copy(b),
  53457. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53458. p.uniform1i(c.renderType, 2),
  53459. f.enable(p.BLEND);
  53460. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53461. var R = x.lensFlares[S];
  53462. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53463. b.y = R.y,
  53464. b.z = R.z,
  53465. I = R.size * R.scale / m.w,
  53466. E.x = I * A,
  53467. E.y = I,
  53468. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53469. p.uniform2f(c.scale, E.x, E.y),
  53470. p.uniform1f(c.rotation, R.rotation),
  53471. p.uniform1f(c.opacity, R.opacity),
  53472. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53473. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53474. e.setTexture(R.texture, 1),
  53475. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53476. }
  53477. }
  53478. }
  53479. f.enable(p.CULL_FACE),
  53480. f.enable(p.DEPTH_TEST),
  53481. f.setDepthWrite(!0),
  53482. e.resetGLState()
  53483. }
  53484. }
  53485. }
  53486. ,
  53487. n.SpritePlugin = function(e, t) {
  53488. function i() {
  53489. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53490. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53491. a = d.createBuffer(),
  53492. s = d.createBuffer(),
  53493. d.bindBuffer(d.ARRAY_BUFFER, a),
  53494. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53495. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53496. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53497. l = r(),
  53498. c = {
  53499. position: d.getAttribLocation(l, "position"),
  53500. uv: d.getAttribLocation(l, "uv")
  53501. },
  53502. h = {
  53503. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53504. uvScale: d.getUniformLocation(l, "uvScale"),
  53505. rotation: d.getUniformLocation(l, "rotation"),
  53506. scale: d.getUniformLocation(l, "scale"),
  53507. color: d.getUniformLocation(l, "color"),
  53508. map: d.getUniformLocation(l, "map"),
  53509. opacity: d.getUniformLocation(l, "opacity"),
  53510. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53511. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53512. fogType: d.getUniformLocation(l, "fogType"),
  53513. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53514. fogNear: d.getUniformLocation(l, "fogNear"),
  53515. fogFar: d.getUniformLocation(l, "fogFar"),
  53516. fogColor: d.getUniformLocation(l, "fogColor"),
  53517. alphaTest: d.getUniformLocation(l, "alphaTest")
  53518. };
  53519. var i = document.createElement("canvas");
  53520. i.width = 8,
  53521. i.height = 8;
  53522. var o = i.getContext("2d");
  53523. o.fillStyle = "white",
  53524. o.fillRect(0, 0, 8, 8),
  53525. u = new n.Texture(i),
  53526. u.needsUpdate = !0
  53527. }
  53528. function r() {
  53529. var t = d.createProgram()
  53530. , i = d.createShader(d.VERTEX_SHADER)
  53531. , n = d.createShader(d.FRAGMENT_SHADER);
  53532. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53533. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53534. d.compileShader(i),
  53535. d.compileShader(n),
  53536. d.attachShader(t, i),
  53537. d.attachShader(t, n),
  53538. d.linkProgram(t),
  53539. t
  53540. }
  53541. function o(e, t) {
  53542. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53543. }
  53544. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53545. this.render = function(r, v) {
  53546. if (0 !== t.length) {
  53547. void 0 === l && i(),
  53548. d.useProgram(l),
  53549. p.initAttributes(),
  53550. p.enableAttribute(c.position),
  53551. p.enableAttribute(c.uv),
  53552. p.disableUnusedAttributes(),
  53553. p.disable(d.CULL_FACE),
  53554. p.enable(d.BLEND),
  53555. d.bindBuffer(d.ARRAY_BUFFER, a),
  53556. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53557. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53558. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53559. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53560. p.activeTexture(d.TEXTURE0),
  53561. d.uniform1i(h.map, 0);
  53562. var A = 0
  53563. , y = 0
  53564. , C = r.fog;
  53565. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53566. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53567. d.uniform1f(h.fogFar, C.far),
  53568. d.uniform1i(h.fogType, 1),
  53569. A = 1,
  53570. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53571. d.uniform1i(h.fogType, 2),
  53572. A = 2,
  53573. y = 2)) : (d.uniform1i(h.fogType, 0),
  53574. A = 0,
  53575. y = 0);
  53576. for (var I = 0, E = t.length; I < E; I++) {
  53577. var b = t[I];
  53578. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53579. b.z = -b.modelViewMatrix.elements[14]
  53580. }
  53581. t.sort(o);
  53582. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53583. var b = t[I]
  53584. , _ = b.material;
  53585. d.uniform1f(h.alphaTest, _.alphaTest),
  53586. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53587. b.matrixWorld.decompose(f, g, m),
  53588. w[0] = m.x,
  53589. w[1] = m.y;
  53590. var T = 0;
  53591. r.fog && _.fog && (T = y),
  53592. A !== T && (d.uniform1i(h.fogType, T),
  53593. A = T),
  53594. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53595. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53596. d.uniform2f(h.uvScale, 1, 1)),
  53597. d.uniform1f(h.opacity, _.opacity),
  53598. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53599. d.uniform1f(h.rotation, _.rotation),
  53600. d.uniform2fv(h.scale, w),
  53601. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53602. p.setDepthTest(_.depthTest),
  53603. p.setDepthWrite(_.depthWrite),
  53604. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53605. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53606. }
  53607. p.enable(d.CULL_FACE),
  53608. e.resetGLState()
  53609. }
  53610. }
  53611. }
  53612. ,
  53613. Object.defineProperties(n.Box2.prototype, {
  53614. empty: {
  53615. value: function() {
  53616. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53617. this.isEmpty()
  53618. }
  53619. },
  53620. isIntersectionBox: {
  53621. value: function(e) {
  53622. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53623. this.intersectsBox(e)
  53624. }
  53625. }
  53626. }),
  53627. Object.defineProperties(n.Box3.prototype, {
  53628. empty: {
  53629. value: function() {
  53630. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53631. this.isEmpty()
  53632. }
  53633. },
  53634. isIntersectionBox: {
  53635. value: function(e) {
  53636. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53637. this.intersectsBox(e)
  53638. }
  53639. },
  53640. isIntersectionSphere: {
  53641. value: function(e) {
  53642. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53643. this.intersectsSphere(e)
  53644. }
  53645. }
  53646. }),
  53647. Object.defineProperties(n.Matrix3.prototype, {
  53648. multiplyVector3: {
  53649. value: function(e) {
  53650. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53651. e.applyMatrix3(this)
  53652. }
  53653. },
  53654. multiplyVector3Array: {
  53655. value: function(e) {
  53656. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53657. this.applyToVector3Array(e)
  53658. }
  53659. }
  53660. }),
  53661. Object.defineProperties(n.Matrix4.prototype, {
  53662. extractPosition: {
  53663. value: function(e) {
  53664. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53665. this.copyPosition(e)
  53666. }
  53667. },
  53668. setRotationFromQuaternion: {
  53669. value: function(e) {
  53670. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53671. this.makeRotationFromQuaternion(e)
  53672. }
  53673. },
  53674. multiplyVector3: {
  53675. value: function(e) {
  53676. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53677. e.applyProjection(this)
  53678. }
  53679. },
  53680. multiplyVector4: {
  53681. value: function(e) {
  53682. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53683. e.applyMatrix4(this)
  53684. }
  53685. },
  53686. multiplyVector3Array: {
  53687. value: function(e) {
  53688. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53689. this.applyToVector3Array(e)
  53690. }
  53691. },
  53692. rotateAxis: {
  53693. value: function(e) {
  53694. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53695. e.transformDirection(this)
  53696. }
  53697. },
  53698. crossVector: {
  53699. value: function(e) {
  53700. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53701. e.applyMatrix4(this)
  53702. }
  53703. },
  53704. translate: {
  53705. value: function(e) {
  53706. console.error("THREE.Matrix4: .translate() has been removed.")
  53707. }
  53708. },
  53709. rotateX: {
  53710. value: function(e) {
  53711. console.error("THREE.Matrix4: .rotateX() has been removed.")
  53712. }
  53713. },
  53714. rotateY: {
  53715. value: function(e) {
  53716. console.error("THREE.Matrix4: .rotateY() has been removed.")
  53717. }
  53718. },
  53719. rotateZ: {
  53720. value: function(e) {
  53721. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  53722. }
  53723. },
  53724. rotateByAxis: {
  53725. value: function(e, t) {
  53726. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  53727. }
  53728. }
  53729. }),
  53730. Object.defineProperties(n.Plane.prototype, {
  53731. isIntersectionLine: {
  53732. value: function(e) {
  53733. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  53734. this.intersectsLine(e)
  53735. }
  53736. }
  53737. }),
  53738. Object.defineProperties(n.Quaternion.prototype, {
  53739. multiplyVector3: {
  53740. value: function(e) {
  53741. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  53742. e.applyQuaternion(this)
  53743. }
  53744. }
  53745. }),
  53746. Object.defineProperties(n.Ray.prototype, {
  53747. isIntersectionBox: {
  53748. value: function(e) {
  53749. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53750. this.intersectsBox(e)
  53751. }
  53752. },
  53753. isIntersectionPlane: {
  53754. value: function(e) {
  53755. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  53756. this.intersectsPlane(e)
  53757. }
  53758. },
  53759. isIntersectionSphere: {
  53760. value: function(e) {
  53761. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53762. this.intersectsSphere(e)
  53763. }
  53764. }
  53765. }),
  53766. Object.defineProperties(n.Vector3.prototype, {
  53767. setEulerFromRotationMatrix: {
  53768. value: function() {
  53769. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  53770. }
  53771. },
  53772. setEulerFromQuaternion: {
  53773. value: function() {
  53774. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  53775. }
  53776. },
  53777. getPositionFromMatrix: {
  53778. value: function(e) {
  53779. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  53780. this.setFromMatrixPosition(e)
  53781. }
  53782. },
  53783. getScaleFromMatrix: {
  53784. value: function(e) {
  53785. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  53786. this.setFromMatrixScale(e)
  53787. }
  53788. },
  53789. getColumnFromMatrix: {
  53790. value: function(e, t) {
  53791. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  53792. this.setFromMatrixColumn(e, t)
  53793. }
  53794. }
  53795. }),
  53796. n.Face4 = function(e, t, i, r, o, a, s) {
  53797. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  53798. new n.Face3(e,t,i,o,a,s)
  53799. }
  53800. ,
  53801. n.Vertex = function(e, t, i) {
  53802. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  53803. new n.Vector3(e,t,i)
  53804. }
  53805. ,
  53806. Object.defineProperties(n.Object3D.prototype, {
  53807. eulerOrder: {
  53808. get: function() {
  53809. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53810. this.rotation.order
  53811. },
  53812. set: function(e) {
  53813. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53814. this.rotation.order = e
  53815. }
  53816. },
  53817. getChildByName: {
  53818. value: function(e) {
  53819. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  53820. this.getObjectByName(e)
  53821. }
  53822. },
  53823. renderDepth: {
  53824. set: function(e) {
  53825. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  53826. }
  53827. },
  53828. translate: {
  53829. value: function(e, t) {
  53830. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  53831. this.translateOnAxis(t, e)
  53832. }
  53833. },
  53834. useQuaternion: {
  53835. get: function() {
  53836. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53837. },
  53838. set: function(e) {
  53839. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53840. }
  53841. }
  53842. }),
  53843. Object.defineProperties(n, {
  53844. PointCloud: {
  53845. value: function(e, t) {
  53846. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  53847. new n.Points(e,t)
  53848. }
  53849. },
  53850. ParticleSystem: {
  53851. value: function(e, t) {
  53852. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  53853. new n.Points(e,t)
  53854. }
  53855. }
  53856. }),
  53857. Object.defineProperties(n.Light.prototype, {
  53858. onlyShadow: {
  53859. set: function(e) {
  53860. console.warn("THREE.Light: .onlyShadow has been removed.")
  53861. }
  53862. },
  53863. shadowCameraFov: {
  53864. set: function(e) {
  53865. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  53866. this.shadow.camera.fov = e
  53867. }
  53868. },
  53869. shadowCameraLeft: {
  53870. set: function(e) {
  53871. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  53872. this.shadow.camera.left = e
  53873. }
  53874. },
  53875. shadowCameraRight: {
  53876. set: function(e) {
  53877. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  53878. this.shadow.camera.right = e
  53879. }
  53880. },
  53881. shadowCameraTop: {
  53882. set: function(e) {
  53883. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  53884. this.shadow.camera.top = e
  53885. }
  53886. },
  53887. shadowCameraBottom: {
  53888. set: function(e) {
  53889. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  53890. this.shadow.camera.bottom = e
  53891. }
  53892. },
  53893. shadowCameraNear: {
  53894. set: function(e) {
  53895. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  53896. this.shadow.camera.near = e
  53897. }
  53898. },
  53899. shadowCameraFar: {
  53900. set: function(e) {
  53901. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  53902. this.shadow.camera.far = e
  53903. }
  53904. },
  53905. shadowCameraVisible: {
  53906. set: function(e) {
  53907. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  53908. }
  53909. },
  53910. shadowBias: {
  53911. set: function(e) {
  53912. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  53913. this.shadow.bias = e
  53914. }
  53915. },
  53916. shadowDarkness: {
  53917. set: function(e) {
  53918. console.warn("THREE.Light: .shadowDarkness has been removed.")
  53919. }
  53920. },
  53921. shadowMapWidth: {
  53922. set: function(e) {
  53923. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  53924. this.shadow.mapSize.width = e
  53925. }
  53926. },
  53927. shadowMapHeight: {
  53928. set: function(e) {
  53929. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  53930. this.shadow.mapSize.height = e
  53931. }
  53932. }
  53933. }),
  53934. Object.defineProperties(n.BufferAttribute.prototype, {
  53935. length: {
  53936. get: function() {
  53937. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  53938. this.array.length
  53939. }
  53940. }
  53941. }),
  53942. Object.defineProperties(n.BufferGeometry.prototype, {
  53943. drawcalls: {
  53944. get: function() {
  53945. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  53946. this.groups
  53947. }
  53948. },
  53949. offsets: {
  53950. get: function() {
  53951. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  53952. this.groups
  53953. }
  53954. },
  53955. addIndex: {
  53956. value: function(e) {
  53957. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  53958. this.setIndex(e)
  53959. }
  53960. },
  53961. addDrawCall: {
  53962. value: function(e, t, i) {
  53963. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  53964. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  53965. this.addGroup(e, t)
  53966. }
  53967. },
  53968. clearDrawCalls: {
  53969. value: function() {
  53970. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  53971. this.clearGroups()
  53972. }
  53973. },
  53974. computeTangents: {
  53975. value: function() {
  53976. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  53977. }
  53978. },
  53979. computeOffsets: {
  53980. value: function() {
  53981. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  53982. }
  53983. }
  53984. }),
  53985. Object.defineProperties(n.Material.prototype, {
  53986. wrapAround: {
  53987. get: function() {
  53988. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53989. },
  53990. set: function(e) {
  53991. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53992. }
  53993. },
  53994. wrapRGB: {
  53995. get: function() {
  53996. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  53997. new n.Color
  53998. }
  53999. }
  54000. }),
  54001. Object.defineProperties(n, {
  54002. PointCloudMaterial: {
  54003. value: function(e) {
  54004. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  54005. new n.PointsMaterial(e)
  54006. }
  54007. },
  54008. ParticleBasicMaterial: {
  54009. value: function(e) {
  54010. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  54011. new n.PointsMaterial(e)
  54012. }
  54013. },
  54014. ParticleSystemMaterial: {
  54015. value: function(e) {
  54016. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  54017. new n.PointsMaterial(e)
  54018. }
  54019. }
  54020. }),
  54021. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  54022. metal: {
  54023. get: function() {
  54024. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  54025. !1
  54026. },
  54027. set: function(e) {
  54028. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  54029. }
  54030. }
  54031. }),
  54032. Object.defineProperties(n.ShaderMaterial.prototype, {
  54033. derivatives: {
  54034. get: function() {
  54035. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54036. this.extensions.derivatives
  54037. },
  54038. set: function(e) {
  54039. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54040. this.extensions.derivatives = e
  54041. }
  54042. }
  54043. }),
  54044. Object.defineProperties(n.WebGLRenderer.prototype, {
  54045. supportsFloatTextures: {
  54046. value: function() {
  54047. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54048. this.extensions.get("OES_texture_float")
  54049. }
  54050. },
  54051. supportsHalfFloatTextures: {
  54052. value: function() {
  54053. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54054. this.extensions.get("OES_texture_half_float")
  54055. }
  54056. },
  54057. supportsStandardDerivatives: {
  54058. value: function() {
  54059. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54060. this.extensions.get("OES_standard_derivatives")
  54061. }
  54062. },
  54063. supportsCompressedTextureS3TC: {
  54064. value: function() {
  54065. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54066. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54067. }
  54068. },
  54069. supportsCompressedTexturePVRTC: {
  54070. value: function() {
  54071. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54072. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54073. }
  54074. },
  54075. supportsBlendMinMax: {
  54076. value: function() {
  54077. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54078. this.extensions.get("EXT_blend_minmax")
  54079. }
  54080. },
  54081. supportsVertexTextures: {
  54082. value: function() {
  54083. return this.capabilities.vertexTextures
  54084. }
  54085. },
  54086. supportsInstancedArrays: {
  54087. value: function() {
  54088. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54089. this.extensions.get("ANGLE_instanced_arrays")
  54090. }
  54091. },
  54092. enableScissorTest: {
  54093. value: function(e) {
  54094. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54095. this.setScissorTest(e)
  54096. }
  54097. },
  54098. initMaterial: {
  54099. value: function() {
  54100. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54101. }
  54102. },
  54103. addPrePlugin: {
  54104. value: function() {
  54105. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54106. }
  54107. },
  54108. addPostPlugin: {
  54109. value: function() {
  54110. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54111. }
  54112. },
  54113. updateShadowMap: {
  54114. value: function() {
  54115. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54116. }
  54117. },
  54118. shadowMapEnabled: {
  54119. get: function() {
  54120. return this.shadowMap.enabled
  54121. },
  54122. set: function(e) {
  54123. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54124. this.shadowMap.enabled = e
  54125. }
  54126. },
  54127. shadowMapType: {
  54128. get: function() {
  54129. return this.shadowMap.type
  54130. },
  54131. set: function(e) {
  54132. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54133. this.shadowMap.type = e
  54134. }
  54135. },
  54136. shadowMapCullFace: {
  54137. get: function() {
  54138. return this.shadowMap.cullFace
  54139. },
  54140. set: function(e) {
  54141. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54142. this.shadowMap.cullFace = e
  54143. }
  54144. }
  54145. }),
  54146. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54147. wrapS: {
  54148. get: function() {
  54149. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54150. this.texture.wrapS
  54151. },
  54152. set: function(e) {
  54153. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54154. this.texture.wrapS = e
  54155. }
  54156. },
  54157. wrapT: {
  54158. get: function() {
  54159. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54160. this.texture.wrapT
  54161. },
  54162. set: function(e) {
  54163. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54164. this.texture.wrapT = e
  54165. }
  54166. },
  54167. magFilter: {
  54168. get: function() {
  54169. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54170. this.texture.magFilter
  54171. },
  54172. set: function(e) {
  54173. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54174. this.texture.magFilter = e
  54175. }
  54176. },
  54177. minFilter: {
  54178. get: function() {
  54179. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54180. this.texture.minFilter
  54181. },
  54182. set: function(e) {
  54183. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54184. this.texture.minFilter = e
  54185. }
  54186. },
  54187. anisotropy: {
  54188. get: function() {
  54189. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54190. this.texture.anisotropy
  54191. },
  54192. set: function(e) {
  54193. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54194. this.texture.anisotropy = e
  54195. }
  54196. },
  54197. offset: {
  54198. get: function() {
  54199. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54200. this.texture.offset
  54201. },
  54202. set: function(e) {
  54203. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54204. this.texture.offset = e
  54205. }
  54206. },
  54207. repeat: {
  54208. get: function() {
  54209. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54210. this.texture.repeat
  54211. },
  54212. set: function(e) {
  54213. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54214. this.texture.repeat = e
  54215. }
  54216. },
  54217. format: {
  54218. get: function() {
  54219. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54220. this.texture.format
  54221. },
  54222. set: function(e) {
  54223. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54224. this.texture.format = e
  54225. }
  54226. },
  54227. type: {
  54228. get: function() {
  54229. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54230. this.texture.type
  54231. },
  54232. set: function(e) {
  54233. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54234. this.texture.type = e
  54235. }
  54236. },
  54237. generateMipmaps: {
  54238. get: function() {
  54239. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54240. this.texture.generateMipmaps
  54241. },
  54242. set: function(e) {
  54243. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54244. this.texture.generateMipmaps = e
  54245. }
  54246. }
  54247. }),
  54248. n.GeometryUtils = {
  54249. merge: function(e, t, i) {
  54250. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54251. var r;
  54252. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54253. r = t.matrix,
  54254. t = t.geometry),
  54255. e.merge(t, r, i)
  54256. },
  54257. center: function(e) {
  54258. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54259. e.center()
  54260. }
  54261. },
  54262. n.ImageUtils = {
  54263. crossOrigin: void 0,
  54264. loadTexture: function(e, t, i, r) {
  54265. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54266. var o = new n.TextureLoader;
  54267. o.setCrossOrigin(this.crossOrigin);
  54268. var a = o.load(e, i, void 0, r);
  54269. return t && (a.mapping = t),
  54270. a
  54271. },
  54272. loadTextureCube: function(e, t, i, r) {
  54273. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54274. var o = new n.CubeTextureLoader;
  54275. o.setCrossOrigin(this.crossOrigin);
  54276. var a = o.load(e, i, void 0, r);
  54277. return t && (a.mapping = t),
  54278. a
  54279. },
  54280. loadCompressedTexture: function() {
  54281. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54282. },
  54283. loadCompressedTextureCube: function() {
  54284. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54285. }
  54286. },
  54287. n.Projector = function() {
  54288. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54289. this.projectVector = function(e, t) {
  54290. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54291. e.project(t)
  54292. }
  54293. ,
  54294. this.unprojectVector = function(e, t) {
  54295. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54296. e.unproject(t)
  54297. }
  54298. ,
  54299. this.pickingRay = function(e, t) {
  54300. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54301. }
  54302. }
  54303. ,
  54304. n.CanvasRenderer = function() {
  54305. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54306. this.domElement = document.createElement("canvas"),
  54307. this.clear = function() {}
  54308. ,
  54309. this.render = function() {}
  54310. ,
  54311. this.setClearColor = function() {}
  54312. ,
  54313. this.setSize = function() {}
  54314. }
  54315. ,
  54316. n.MeshFaceMaterial = n.MultiMaterial,
  54317. n.CurveUtils = {
  54318. tangentQuadraticBezier: function(e, t, i, n) {
  54319. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54320. },
  54321. tangentCubicBezier: function(e, t, i, n, r) {
  54322. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54323. },
  54324. tangentSpline: function(e, t, i, n, r) {
  54325. var o = 6 * e * e - 6 * e
  54326. , a = 3 * e * e - 4 * e + 1
  54327. , s = -6 * e * e + 6 * e
  54328. , l = 3 * e * e - 2 * e;
  54329. return o + a + s + l
  54330. },
  54331. interpolate: function(e, t, i, n, r) {
  54332. var o = .5 * (i - e)
  54333. , a = .5 * (n - t)
  54334. , s = r * r
  54335. , l = r * s;
  54336. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54337. }
  54338. },
  54339. n.SceneUtils = {
  54340. createMultiMaterialObject: function(e, t) {
  54341. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54342. i.add(new n.Mesh(e,t[r]));
  54343. return i
  54344. },
  54345. detach: function(e, t, i) {
  54346. e.applyMatrix(t.matrixWorld),
  54347. t.remove(e),
  54348. i.add(e)
  54349. },
  54350. attach: function(e, t, i) {
  54351. var r = new n.Matrix4;
  54352. r.getInverse(i.matrixWorld),
  54353. e.applyMatrix(r),
  54354. t.remove(e),
  54355. i.add(e)
  54356. }
  54357. },
  54358. n.ShapeUtils = {
  54359. area: function(e) {
  54360. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54361. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54362. return .5 * i
  54363. },
  54364. triangulate: function() {
  54365. function e(e, t, i, n, r, o) {
  54366. var a, s, l, c, h, u, d, p, f;
  54367. if (s = e[o[t]].x,
  54368. l = e[o[t]].y,
  54369. c = e[o[i]].x,
  54370. h = e[o[i]].y,
  54371. u = e[o[n]].x,
  54372. d = e[o[n]].y,
  54373. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54374. return !1;
  54375. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54376. for (g = u - c,
  54377. m = d - h,
  54378. v = s - u,
  54379. A = l - d,
  54380. y = c - s,
  54381. C = h - l,
  54382. a = 0; a < r; a++)
  54383. if (p = e[o[a]].x,
  54384. f = e[o[a]].y,
  54385. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54386. E = f - l,
  54387. b = p - c,
  54388. w = f - h,
  54389. _ = p - u,
  54390. T = f - d,
  54391. M = g * w - m * b,
  54392. x = y * E - C * I,
  54393. S = v * T - A * _,
  54394. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54395. return !1;
  54396. return !0
  54397. }
  54398. return function(t, i) {
  54399. var r = t.length;
  54400. if (r < 3)
  54401. return null;
  54402. var o, a, s, l = [], c = [], h = [];
  54403. if (n.ShapeUtils.area(t) > 0)
  54404. for (a = 0; a < r; a++)
  54405. c[a] = a;
  54406. else
  54407. for (a = 0; a < r; a++)
  54408. c[a] = r - 1 - a;
  54409. var u = r
  54410. , d = 2 * u;
  54411. for (a = u - 1; u > 2; ) {
  54412. if (d-- <= 0)
  54413. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54414. i ? h : l;
  54415. if (o = a,
  54416. u <= o && (o = 0),
  54417. a = o + 1,
  54418. u <= a && (a = 0),
  54419. s = a + 1,
  54420. u <= s && (s = 0),
  54421. e(t, o, a, s, u, c)) {
  54422. var p, f, g, m, v;
  54423. for (p = c[o],
  54424. f = c[a],
  54425. g = c[s],
  54426. l.push([t[p], t[f], t[g]]),
  54427. h.push([c[o], c[a], c[s]]),
  54428. m = a,
  54429. v = a + 1; v < u; m++,
  54430. v++)
  54431. c[m] = c[v];
  54432. u--,
  54433. d = 2 * u
  54434. }
  54435. }
  54436. return i ? h : l
  54437. }
  54438. }(),
  54439. triangulateShape: function(e, t) {
  54440. function i(e, t, i) {
  54441. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54442. }
  54443. function r(e, t, n, r, o) {
  54444. var a = t.x - e.x
  54445. , s = t.y - e.y
  54446. , l = r.x - n.x
  54447. , c = r.y - n.y
  54448. , h = e.x - n.x
  54449. , u = e.y - n.y
  54450. , d = s * l - a * c
  54451. , p = s * h - a * u;
  54452. if (Math.abs(d) > Number.EPSILON) {
  54453. var f;
  54454. if (d > 0) {
  54455. if (p < 0 || p > d)
  54456. return [];
  54457. if (f = c * h - l * u,
  54458. f < 0 || f > d)
  54459. return []
  54460. } else {
  54461. if (p > 0 || p < d)
  54462. return [];
  54463. if (f = c * h - l * u,
  54464. f > 0 || f < d)
  54465. return []
  54466. }
  54467. if (0 === f)
  54468. return !o || 0 !== p && p !== d ? [e] : [];
  54469. if (f === d)
  54470. return !o || 0 !== p && p !== d ? [t] : [];
  54471. if (0 === p)
  54472. return [n];
  54473. if (p === d)
  54474. return [r];
  54475. var g = f / d;
  54476. return [{
  54477. x: e.x + g * a,
  54478. y: e.y + g * s
  54479. }]
  54480. }
  54481. if (0 !== p || c * h !== l * u)
  54482. return [];
  54483. var m = 0 === a && 0 === s
  54484. , v = 0 === l && 0 === c;
  54485. if (m && v)
  54486. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54487. if (m)
  54488. return i(n, r, e) ? [e] : [];
  54489. if (v)
  54490. return i(e, t, n) ? [n] : [];
  54491. var A, y, C, I, E, b, w, _;
  54492. return 0 !== a ? (e.x < t.x ? (A = e,
  54493. C = e.x,
  54494. y = t,
  54495. I = t.x) : (A = t,
  54496. C = t.x,
  54497. y = e,
  54498. I = e.x),
  54499. n.x < r.x ? (E = n,
  54500. w = n.x,
  54501. b = r,
  54502. _ = r.x) : (E = r,
  54503. w = r.x,
  54504. b = n,
  54505. _ = n.x)) : (e.y < t.y ? (A = e,
  54506. C = e.y,
  54507. y = t,
  54508. I = t.y) : (A = t,
  54509. C = t.y,
  54510. y = e,
  54511. I = e.y),
  54512. n.y < r.y ? (E = n,
  54513. w = n.y,
  54514. b = r,
  54515. _ = r.y) : (E = r,
  54516. w = r.y,
  54517. b = n,
  54518. _ = n.y)),
  54519. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54520. }
  54521. function o(e, t, i, n) {
  54522. var r = t.x - e.x
  54523. , o = t.y - e.y
  54524. , a = i.x - e.x
  54525. , s = i.y - e.y
  54526. , l = n.x - e.x
  54527. , c = n.y - e.y
  54528. , h = r * s - o * a
  54529. , u = r * c - o * l;
  54530. if (Math.abs(h) > Number.EPSILON) {
  54531. var d = l * s - c * a;
  54532. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54533. }
  54534. return u > 0
  54535. }
  54536. function a(e, t) {
  54537. function i(e, t) {
  54538. var i = A.length - 1
  54539. , n = e - 1;
  54540. n < 0 && (n = i);
  54541. var r = e + 1;
  54542. r > i && (r = 0);
  54543. var a = o(A[e], A[n], A[r], s[t]);
  54544. if (!a)
  54545. return !1;
  54546. var l = s.length - 1
  54547. , c = t - 1;
  54548. c < 0 && (c = l);
  54549. var h = t + 1;
  54550. return h > l && (h = 0),
  54551. a = o(s[t], s[c], s[h], A[e]),
  54552. !!a
  54553. }
  54554. function n(e, t) {
  54555. var i, n, o;
  54556. for (i = 0; i < A.length; i++)
  54557. if (n = i + 1,
  54558. n %= A.length,
  54559. o = r(e, t, A[i], A[n], !0),
  54560. o.length > 0)
  54561. return !0;
  54562. return !1
  54563. }
  54564. function a(e, i) {
  54565. var n, o, a, s, l;
  54566. for (n = 0; n < y.length; n++)
  54567. for (o = t[y[n]],
  54568. a = 0; a < o.length; a++)
  54569. if (s = a + 1,
  54570. s %= o.length,
  54571. l = r(e, i, o[a], o[s], !0),
  54572. l.length > 0)
  54573. return !0;
  54574. return !1
  54575. }
  54576. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54577. y.push(I);
  54578. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54579. if (w--,
  54580. w < 0) {
  54581. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54582. break
  54583. }
  54584. for (c = b; c < A.length; c++) {
  54585. h = A[c],
  54586. l = -1;
  54587. for (var I = 0; I < y.length; I++)
  54588. if (d = y[I],
  54589. p = h.x + ":" + h.y + ":" + d,
  54590. void 0 === C[p]) {
  54591. s = t[d];
  54592. for (var _ = 0; _ < s.length; _++)
  54593. if (u = s[_],
  54594. i(c, _) && !n(h, u) && !a(h, u)) {
  54595. l = _,
  54596. y.splice(I, 1),
  54597. f = A.slice(0, c + 1),
  54598. g = A.slice(c),
  54599. m = s.slice(l),
  54600. v = s.slice(0, l + 1),
  54601. A = f.concat(m).concat(v).concat(g),
  54602. b = c;
  54603. break
  54604. }
  54605. if (l >= 0)
  54606. break;
  54607. C[p] = !0
  54608. }
  54609. if (l >= 0)
  54610. break
  54611. }
  54612. }
  54613. return A
  54614. }
  54615. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54616. Array.prototype.push.apply(f, t[g]);
  54617. for (s = 0,
  54618. l = f.length; s < l; s++)
  54619. u = f[s].x + ":" + f[s].y,
  54620. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54621. p[u] = s;
  54622. var v = a(e, t)
  54623. , A = n.ShapeUtils.triangulate(v, !1);
  54624. for (s = 0,
  54625. l = A.length; s < l; s++)
  54626. for (h = A[s],
  54627. c = 0; c < 3; c++)
  54628. u = h[c].x + ":" + h[c].y,
  54629. d = p[u],
  54630. void 0 !== d && (h[c] = d);
  54631. return A.concat()
  54632. },
  54633. isClockWise: function(e) {
  54634. return n.ShapeUtils.area(e) < 0
  54635. },
  54636. b2: function() {
  54637. function e(e, t) {
  54638. var i = 1 - e;
  54639. return i * i * t
  54640. }
  54641. function t(e, t) {
  54642. return 2 * (1 - e) * e * t
  54643. }
  54644. function i(e, t) {
  54645. return e * e * t
  54646. }
  54647. return function(n, r, o, a) {
  54648. return e(n, r) + t(n, o) + i(n, a)
  54649. }
  54650. }(),
  54651. b3: function() {
  54652. function e(e, t) {
  54653. var i = 1 - e;
  54654. return i * i * i * t
  54655. }
  54656. function t(e, t) {
  54657. var i = 1 - e;
  54658. return 3 * i * i * e * t
  54659. }
  54660. function i(e, t) {
  54661. var i = 1 - e;
  54662. return 3 * i * e * e * t
  54663. }
  54664. function n(e, t) {
  54665. return e * e * e * t
  54666. }
  54667. return function(r, o, a, s, l) {
  54668. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54669. }
  54670. }()
  54671. },
  54672. n.Curve = function() {}
  54673. ,
  54674. n.Curve.prototype = {
  54675. constructor: n.Curve,
  54676. getPoint: function(e) {
  54677. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54678. null
  54679. },
  54680. getPointAt: function(e) {
  54681. var t = this.getUtoTmapping(e);
  54682. return this.getPoint(t)
  54683. },
  54684. getPoints: function(e) {
  54685. e || (e = 5);
  54686. var t, i = [];
  54687. for (t = 0; t <= e; t++)
  54688. i.push(this.getPoint(t / e));
  54689. return i
  54690. },
  54691. getSpacedPoints: function(e) {
  54692. e || (e = 5);
  54693. var t, i = [];
  54694. for (t = 0; t <= e; t++)
  54695. i.push(this.getPointAt(t / e));
  54696. return i
  54697. },
  54698. getLength: function() {
  54699. var e = this.getLengths();
  54700. return e[e.length - 1]
  54701. },
  54702. getLengths: function(e) {
  54703. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  54704. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  54705. return this.cacheArcLengths;
  54706. this.needsUpdate = !1;
  54707. var t, i, n = [], r = this.getPoint(0), o = 0;
  54708. for (n.push(0),
  54709. i = 1; i <= e; i++)
  54710. t = this.getPoint(i / e),
  54711. o += t.distanceTo(r),
  54712. n.push(o),
  54713. r = t;
  54714. return this.cacheArcLengths = n,
  54715. n
  54716. },
  54717. updateArcLengths: function() {
  54718. this.needsUpdate = !0,
  54719. this.getLengths()
  54720. },
  54721. getUtoTmapping: function(e, t) {
  54722. var i, n = this.getLengths(), r = 0, o = n.length;
  54723. i = t ? t : e * n[o - 1];
  54724. for (var a, s = 0, l = o - 1; s <= l; )
  54725. if (r = Math.floor(s + (l - s) / 2),
  54726. a = n[r] - i,
  54727. a < 0)
  54728. s = r + 1;
  54729. else {
  54730. if (!(a > 0)) {
  54731. l = r;
  54732. break
  54733. }
  54734. l = r - 1
  54735. }
  54736. if (r = l,
  54737. n[r] === i) {
  54738. var c = r / (o - 1);
  54739. return c
  54740. }
  54741. var h = n[r]
  54742. , u = n[r + 1]
  54743. , d = u - h
  54744. , p = (i - h) / d
  54745. , c = (r + p) / (o - 1);
  54746. return c
  54747. },
  54748. getTangent: function(e) {
  54749. var t = 1e-4
  54750. , i = e - t
  54751. , n = e + t;
  54752. i < 0 && (i = 0),
  54753. n > 1 && (n = 1);
  54754. var r = this.getPoint(i)
  54755. , o = this.getPoint(n)
  54756. , a = o.clone().sub(r);
  54757. return a.normalize()
  54758. },
  54759. getTangentAt: function(e) {
  54760. var t = this.getUtoTmapping(e);
  54761. return this.getTangent(t)
  54762. }
  54763. },
  54764. n.Curve.create = function(e, t) {
  54765. return e.prototype = Object.create(n.Curve.prototype),
  54766. e.prototype.constructor = e,
  54767. e.prototype.getPoint = t,
  54768. e
  54769. }
  54770. ,
  54771. n.CurvePath = function() {
  54772. this.curves = [],
  54773. this.autoClose = !1
  54774. }
  54775. ,
  54776. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  54777. n.CurvePath.prototype.constructor = n.CurvePath,
  54778. n.CurvePath.prototype.add = function(e) {
  54779. this.curves.push(e)
  54780. }
  54781. ,
  54782. n.CurvePath.prototype.closePath = function() {
  54783. var e = this.curves[0].getPoint(0)
  54784. , t = this.curves[this.curves.length - 1].getPoint(1);
  54785. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  54786. }
  54787. ,
  54788. n.CurvePath.prototype.getPoint = function(e) {
  54789. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  54790. if (i[n] >= t) {
  54791. var r = i[n] - t
  54792. , o = this.curves[n]
  54793. , a = 1 - r / o.getLength();
  54794. return o.getPointAt(a)
  54795. }
  54796. n++
  54797. }
  54798. return null
  54799. }
  54800. ,
  54801. n.CurvePath.prototype.getLength = function() {
  54802. var e = this.getCurveLengths();
  54803. return e[e.length - 1]
  54804. }
  54805. ,
  54806. n.CurvePath.prototype.getCurveLengths = function() {
  54807. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  54808. return this.cacheLengths;
  54809. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  54810. t += this.curves[i].getLength(),
  54811. e.push(t);
  54812. return this.cacheLengths = e,
  54813. e
  54814. }
  54815. ,
  54816. n.CurvePath.prototype.createPointsGeometry = function(e) {
  54817. var t = this.getPoints(e);
  54818. return this.createGeometry(t)
  54819. }
  54820. ,
  54821. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  54822. var t = this.getSpacedPoints(e);
  54823. return this.createGeometry(t)
  54824. }
  54825. ,
  54826. n.CurvePath.prototype.createGeometry = function(e) {
  54827. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  54828. var o = e[i];
  54829. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  54830. }
  54831. return t
  54832. }
  54833. ,
  54834. n.Font = function(e) {
  54835. this.data = e
  54836. }
  54837. ,
  54838. n.Font.prototype = {
  54839. constructor: n.Font,
  54840. generateShapes: function(e, t, i) {
  54841. function r(e) {
  54842. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  54843. var c = o(i[l], n, r);
  54844. r += c.offset,
  54845. s.push(c.path)
  54846. }
  54847. return s
  54848. }
  54849. function o(e, t, r) {
  54850. var o = a.glyphs[e] || a.glyphs["?"];
  54851. if (o) {
  54852. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  54853. if (o.o)
  54854. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  54855. var _ = E[b++];
  54856. switch (_) {
  54857. case "m":
  54858. s = E[b++] * t + r,
  54859. l = E[b++] * t,
  54860. A.moveTo(s, l);
  54861. break;
  54862. case "l":
  54863. s = E[b++] * t + r,
  54864. l = E[b++] * t,
  54865. A.lineTo(s, l);
  54866. break;
  54867. case "q":
  54868. if (c = E[b++] * t + r,
  54869. h = E[b++] * t,
  54870. p = E[b++] * t + r,
  54871. f = E[b++] * t,
  54872. A.quadraticCurveTo(p, f, c, h),
  54873. v = y[y.length - 1]) {
  54874. u = v.x,
  54875. d = v.y;
  54876. for (var T = 1; T <= i; T++) {
  54877. var x = T / i;
  54878. C(x, u, p, c),
  54879. C(x, d, f, h)
  54880. }
  54881. }
  54882. break;
  54883. case "b":
  54884. if (c = E[b++] * t + r,
  54885. h = E[b++] * t,
  54886. p = E[b++] * t + r,
  54887. f = E[b++] * t,
  54888. g = E[b++] * t + r,
  54889. m = E[b++] * t,
  54890. A.bezierCurveTo(p, f, g, m, c, h),
  54891. v = y[y.length - 1]) {
  54892. u = v.x,
  54893. d = v.y;
  54894. for (var T = 1; T <= i; T++) {
  54895. var x = T / i;
  54896. I(x, u, p, g, c),
  54897. I(x, d, f, m, h)
  54898. }
  54899. }
  54900. }
  54901. }
  54902. return {
  54903. offset: o.ha * t,
  54904. path: A
  54905. }
  54906. }
  54907. }
  54908. void 0 === t && (t = 100),
  54909. void 0 === i && (i = 4);
  54910. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  54911. Array.prototype.push.apply(l, s[c].toShapes());
  54912. return l
  54913. }
  54914. },
  54915. n.Path = function(e) {
  54916. n.CurvePath.call(this),
  54917. this.actions = [],
  54918. e && this.fromPoints(e)
  54919. }
  54920. ,
  54921. n.Path.prototype = Object.create(n.CurvePath.prototype),
  54922. n.Path.prototype.constructor = n.Path,
  54923. n.Path.prototype.fromPoints = function(e) {
  54924. this.moveTo(e[0].x, e[0].y);
  54925. for (var t = 1, i = e.length; t < i; t++)
  54926. this.lineTo(e[t].x, e[t].y)
  54927. }
  54928. ,
  54929. n.Path.prototype.moveTo = function(e, t) {
  54930. this.actions.push({
  54931. action: "moveTo",
  54932. args: [e, t]
  54933. })
  54934. }
  54935. ,
  54936. n.Path.prototype.lineTo = function(e, t) {
  54937. var i = this.actions[this.actions.length - 1].args
  54938. , r = i[i.length - 2]
  54939. , o = i[i.length - 1]
  54940. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  54941. this.curves.push(a),
  54942. this.actions.push({
  54943. action: "lineTo",
  54944. args: [e, t]
  54945. })
  54946. }
  54947. ,
  54948. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  54949. var o = this.actions[this.actions.length - 1].args
  54950. , a = o[o.length - 2]
  54951. , s = o[o.length - 1]
  54952. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  54953. this.curves.push(l),
  54954. this.actions.push({
  54955. action: "quadraticCurveTo",
  54956. args: [e, t, i, r]
  54957. })
  54958. }
  54959. ,
  54960. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  54961. var s = this.actions[this.actions.length - 1].args
  54962. , l = s[s.length - 2]
  54963. , c = s[s.length - 1]
  54964. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  54965. this.curves.push(h),
  54966. this.actions.push({
  54967. action: "bezierCurveTo",
  54968. args: [e, t, i, r, o, a]
  54969. })
  54970. }
  54971. ,
  54972. n.Path.prototype.splineThru = function(e) {
  54973. var t = Array.prototype.slice.call(arguments)
  54974. , i = this.actions[this.actions.length - 1].args
  54975. , r = i[i.length - 2]
  54976. , o = i[i.length - 1]
  54977. , a = [new n.Vector2(r,o)];
  54978. Array.prototype.push.apply(a, e);
  54979. var s = new n.SplineCurve(a);
  54980. this.curves.push(s),
  54981. this.actions.push({
  54982. action: "splineThru",
  54983. args: t
  54984. })
  54985. }
  54986. ,
  54987. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  54988. var a = this.actions[this.actions.length - 1].args
  54989. , s = a[a.length - 2]
  54990. , l = a[a.length - 1];
  54991. this.absarc(e + s, t + l, i, n, r, o)
  54992. }
  54993. ,
  54994. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  54995. this.absellipse(e, t, i, i, n, r, o)
  54996. }
  54997. ,
  54998. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  54999. var l = this.actions[this.actions.length - 1].args
  55000. , c = l[l.length - 2]
  55001. , h = l[l.length - 1];
  55002. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  55003. }
  55004. ,
  55005. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  55006. var c = [e, t, i, r, o, a, s, l || 0]
  55007. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  55008. this.curves.push(h);
  55009. var u = h.getPoint(1);
  55010. c.push(u.x),
  55011. c.push(u.y),
  55012. this.actions.push({
  55013. action: "ellipse",
  55014. args: c
  55015. })
  55016. }
  55017. ,
  55018. n.Path.prototype.getSpacedPoints = function(e) {
  55019. e || (e = 40);
  55020. for (var t = [], i = 0; i < e; i++)
  55021. t.push(this.getPoint(i / e));
  55022. return this.autoClose && t.push(t[0]),
  55023. t
  55024. }
  55025. ,
  55026. n.Path.prototype.getPoints = function(e) {
  55027. e = e || 12;
  55028. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  55029. var A = this.actions[m]
  55030. , y = A.action
  55031. , C = A.args;
  55032. switch (y) {
  55033. case "moveTo":
  55034. g.push(new n.Vector2(C[0],C[1]));
  55035. break;
  55036. case "lineTo":
  55037. g.push(new n.Vector2(C[0],C[1]));
  55038. break;
  55039. case "quadraticCurveTo":
  55040. t = C[2],
  55041. i = C[3],
  55042. a = C[0],
  55043. s = C[1],
  55044. g.length > 0 ? (h = g[g.length - 1],
  55045. l = h.x,
  55046. c = h.y) : (h = this.actions[m - 1].args,
  55047. l = h[h.length - 2],
  55048. c = h[h.length - 1]);
  55049. for (var I = 1; I <= e; I++) {
  55050. var E = I / e;
  55051. u = p(E, l, a, t),
  55052. d = p(E, c, s, i),
  55053. g.push(new n.Vector2(u,d))
  55054. }
  55055. break;
  55056. case "bezierCurveTo":
  55057. t = C[4],
  55058. i = C[5],
  55059. a = C[0],
  55060. s = C[1],
  55061. r = C[2],
  55062. o = C[3],
  55063. g.length > 0 ? (h = g[g.length - 1],
  55064. l = h.x,
  55065. c = h.y) : (h = this.actions[m - 1].args,
  55066. l = h[h.length - 2],
  55067. c = h[h.length - 1]);
  55068. for (var I = 1; I <= e; I++) {
  55069. var E = I / e;
  55070. u = f(E, l, a, r, t),
  55071. d = f(E, c, s, o, i),
  55072. g.push(new n.Vector2(u,d))
  55073. }
  55074. break;
  55075. case "splineThru":
  55076. h = this.actions[m - 1].args;
  55077. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  55078. , w = [b]
  55079. , _ = e * C[0].length;
  55080. w = w.concat(C[0]);
  55081. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55082. g.push(T.getPointAt(I / _));
  55083. break;
  55084. case "arc":
  55085. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55086. var E = I / N;
  55087. L || (E = 1 - E),
  55088. x = P + E * D,
  55089. u = S + R * Math.cos(x),
  55090. d = M + R * Math.sin(x),
  55091. g.push(new n.Vector2(u,d))
  55092. }
  55093. break;
  55094. case "ellipse":
  55095. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55096. 0 !== k && (B = Math.cos(k),
  55097. F = Math.sin(k));
  55098. for (var I = 1; I <= N; I++) {
  55099. var E = I / N;
  55100. if (L || (E = 1 - E),
  55101. x = P + E * D,
  55102. u = S + V * Math.cos(x),
  55103. d = M + U * Math.sin(x),
  55104. 0 !== k) {
  55105. var H = u
  55106. , G = d;
  55107. u = (H - S) * B - (G - M) * F + S,
  55108. d = (H - S) * F + (G - M) * B + M
  55109. }
  55110. g.push(new n.Vector2(u,d))
  55111. }
  55112. }
  55113. }
  55114. var z = g[g.length - 1];
  55115. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55116. this.autoClose && g.push(g[0]),
  55117. g
  55118. }
  55119. ,
  55120. n.Path.prototype.toShapes = function(e, t) {
  55121. function i(e) {
  55122. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55123. var a = e[r]
  55124. , s = a.args
  55125. , l = a.action;
  55126. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55127. i = new n.Path),
  55128. i[l].apply(i, s)
  55129. }
  55130. return 0 !== i.actions.length && t.push(i),
  55131. t
  55132. }
  55133. function r(e) {
  55134. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55135. var o = e[i]
  55136. , a = new n.Shape;
  55137. a.actions = o.actions,
  55138. a.curves = o.curves,
  55139. t.push(a)
  55140. }
  55141. return t
  55142. }
  55143. function o(e, t) {
  55144. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55145. var a = t[r]
  55146. , s = t[o]
  55147. , l = s.x - a.x
  55148. , c = s.y - a.y;
  55149. if (Math.abs(c) > Number.EPSILON) {
  55150. if (c < 0 && (a = t[o],
  55151. l = -l,
  55152. s = t[r],
  55153. c = -c),
  55154. e.y < a.y || e.y > s.y)
  55155. continue;
  55156. if (e.y === a.y) {
  55157. if (e.x === a.x)
  55158. return !0
  55159. } else {
  55160. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55161. if (0 === h)
  55162. return !0;
  55163. if (h < 0)
  55164. continue;
  55165. n = !n
  55166. }
  55167. } else {
  55168. if (e.y !== a.y)
  55169. continue;
  55170. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55171. return !0
  55172. }
  55173. }
  55174. return n
  55175. }
  55176. var a = n.ShapeUtils.isClockWise
  55177. , s = i(this.actions);
  55178. if (0 === s.length)
  55179. return [];
  55180. if (t === !0)
  55181. return r(s);
  55182. var l, c, h, u = [];
  55183. if (1 === s.length)
  55184. return c = s[0],
  55185. h = new n.Shape,
  55186. h.actions = c.actions,
  55187. h.curves = c.curves,
  55188. u.push(h),
  55189. u;
  55190. var d = !a(s[0].getPoints());
  55191. d = e ? !d : d;
  55192. var p, f = [], g = [], m = [], v = 0;
  55193. g[v] = void 0,
  55194. m[v] = [];
  55195. for (var A = 0, y = s.length; A < y; A++)
  55196. c = s[A],
  55197. p = c.getPoints(),
  55198. l = a(p),
  55199. l = e ? !l : l,
  55200. l ? (!d && g[v] && v++,
  55201. g[v] = {
  55202. s: new n.Shape,
  55203. p: p
  55204. },
  55205. g[v].s.actions = c.actions,
  55206. g[v].s.curves = c.curves,
  55207. d && v++,
  55208. m[v] = []) : m[v].push({
  55209. h: c,
  55210. p: p[0]
  55211. });
  55212. if (!g[0])
  55213. return r(s);
  55214. if (g.length > 1) {
  55215. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55216. f[E] = [];
  55217. for (var E = 0, b = g.length; E < b; E++)
  55218. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55219. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55220. o(T.p, g[S].p) && (E !== S && I.push({
  55221. froms: E,
  55222. tos: S,
  55223. hole: _
  55224. }),
  55225. x ? (x = !1,
  55226. f[S].push(T)) : C = !0);
  55227. x && f[E].push(T)
  55228. }
  55229. I.length > 0 && (C || (m = f))
  55230. }
  55231. for (var M, A = 0, R = g.length; A < R; A++) {
  55232. h = g[A].s,
  55233. u.push(h),
  55234. M = m[A];
  55235. for (var P = 0, O = M.length; P < O; P++)
  55236. h.holes.push(M[P].h)
  55237. }
  55238. return u
  55239. }
  55240. ,
  55241. n.Shape = function() {
  55242. n.Path.apply(this, arguments),
  55243. this.holes = []
  55244. }
  55245. ,
  55246. n.Shape.prototype = Object.create(n.Path.prototype),
  55247. n.Shape.prototype.constructor = n.Shape,
  55248. n.Shape.prototype.extrude = function(e) {
  55249. return new n.ExtrudeGeometry(this,e)
  55250. }
  55251. ,
  55252. n.Shape.prototype.makeGeometry = function(e) {
  55253. return new n.ShapeGeometry(this,e)
  55254. }
  55255. ,
  55256. n.Shape.prototype.getPointsHoles = function(e) {
  55257. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55258. t[i] = this.holes[i].getPoints(e);
  55259. return t
  55260. }
  55261. ,
  55262. n.Shape.prototype.extractAllPoints = function(e) {
  55263. return {
  55264. shape: this.getPoints(e),
  55265. holes: this.getPointsHoles(e)
  55266. }
  55267. }
  55268. ,
  55269. n.Shape.prototype.extractPoints = function(e) {
  55270. return this.extractAllPoints(e)
  55271. }
  55272. ,
  55273. n.LineCurve = function(e, t) {
  55274. this.v1 = e,
  55275. this.v2 = t
  55276. }
  55277. ,
  55278. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55279. n.LineCurve.prototype.constructor = n.LineCurve,
  55280. n.LineCurve.prototype.getPoint = function(e) {
  55281. var t = this.v2.clone().sub(this.v1);
  55282. return t.multiplyScalar(e).add(this.v1),
  55283. t
  55284. }
  55285. ,
  55286. n.LineCurve.prototype.getPointAt = function(e) {
  55287. return this.getPoint(e)
  55288. }
  55289. ,
  55290. n.LineCurve.prototype.getTangent = function(e) {
  55291. var t = this.v2.clone().sub(this.v1);
  55292. return t.normalize()
  55293. }
  55294. ,
  55295. n.QuadraticBezierCurve = function(e, t, i) {
  55296. this.v0 = e,
  55297. this.v1 = t,
  55298. this.v2 = i
  55299. }
  55300. ,
  55301. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55302. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55303. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55304. var t = n.ShapeUtils.b2;
  55305. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55306. }
  55307. ,
  55308. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55309. var t = n.CurveUtils.tangentQuadraticBezier;
  55310. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55311. }
  55312. ,
  55313. n.CubicBezierCurve = function(e, t, i, n) {
  55314. this.v0 = e,
  55315. this.v1 = t,
  55316. this.v2 = i,
  55317. this.v3 = n
  55318. }
  55319. ,
  55320. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55321. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55322. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55323. var t = n.ShapeUtils.b3;
  55324. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55325. }
  55326. ,
  55327. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55328. var t = n.CurveUtils.tangentCubicBezier;
  55329. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55330. }
  55331. ,
  55332. n.SplineCurve = function(e) {
  55333. this.points = void 0 == e ? [] : e
  55334. }
  55335. ,
  55336. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55337. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55338. n.SplineCurve.prototype.getPoint = function(e) {
  55339. var t = this.points
  55340. , i = (t.length - 1) * e
  55341. , r = Math.floor(i)
  55342. , o = i - r
  55343. , a = t[0 === r ? r : r - 1]
  55344. , s = t[r]
  55345. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55346. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55347. , h = n.CurveUtils.interpolate;
  55348. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55349. }
  55350. ,
  55351. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55352. this.aX = e,
  55353. this.aY = t,
  55354. this.xRadius = i,
  55355. this.yRadius = n,
  55356. this.aStartAngle = r,
  55357. this.aEndAngle = o,
  55358. this.aClockwise = a,
  55359. this.aRotation = s || 0
  55360. }
  55361. ,
  55362. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55363. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55364. n.EllipseCurve.prototype.getPoint = function(e) {
  55365. var t = this.aEndAngle - this.aStartAngle;
  55366. t < 0 && (t += 2 * Math.PI),
  55367. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55368. var i;
  55369. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55370. var r = this.aX + this.xRadius * Math.cos(i)
  55371. , o = this.aY + this.yRadius * Math.sin(i);
  55372. if (0 !== this.aRotation) {
  55373. var a = Math.cos(this.aRotation)
  55374. , s = Math.sin(this.aRotation)
  55375. , l = r
  55376. , c = o;
  55377. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55378. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55379. }
  55380. return new n.Vector2(r,o)
  55381. }
  55382. ,
  55383. n.ArcCurve = function(e, t, i, r, o, a) {
  55384. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55385. }
  55386. ,
  55387. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55388. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55389. n.LineCurve3 = n.Curve.create(function(e, t) {
  55390. this.v1 = e,
  55391. this.v2 = t
  55392. }, function(e) {
  55393. var t = new n.Vector3;
  55394. return t.subVectors(this.v2, this.v1),
  55395. t.multiplyScalar(e),
  55396. t.add(this.v1),
  55397. t
  55398. }),
  55399. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55400. this.v0 = e,
  55401. this.v1 = t,
  55402. this.v2 = i
  55403. }, function(e) {
  55404. var t = n.ShapeUtils.b2;
  55405. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55406. }),
  55407. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55408. this.v0 = e,
  55409. this.v1 = t,
  55410. this.v2 = i,
  55411. this.v3 = n
  55412. }, function(e) {
  55413. var t = n.ShapeUtils.b3;
  55414. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55415. }),
  55416. n.SplineCurve3 = n.Curve.create(function(e) {
  55417. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55418. this.points = void 0 == e ? [] : e
  55419. }, function(e) {
  55420. var t = this.points
  55421. , i = (t.length - 1) * e
  55422. , r = Math.floor(i)
  55423. , o = i - r
  55424. , a = t[0 == r ? r : r - 1]
  55425. , s = t[r]
  55426. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55427. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55428. , h = n.CurveUtils.interpolate;
  55429. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55430. }),
  55431. n.CatmullRomCurve3 = function() {
  55432. function e() {}
  55433. var t = new n.Vector3
  55434. , i = new e
  55435. , r = new e
  55436. , o = new e;
  55437. return e.prototype.init = function(e, t, i, n) {
  55438. this.c0 = e,
  55439. this.c1 = i,
  55440. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55441. this.c3 = 2 * e - 2 * t + i + n
  55442. }
  55443. ,
  55444. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55445. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55446. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55447. s *= o,
  55448. l *= o,
  55449. this.init(t, i, s, l)
  55450. }
  55451. ,
  55452. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55453. this.init(t, i, r * (i - e), r * (n - t))
  55454. }
  55455. ,
  55456. e.prototype.calc = function(e) {
  55457. var t = e * e
  55458. , i = t * e;
  55459. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55460. }
  55461. ,
  55462. n.Curve.create(function(e) {
  55463. this.points = e || [],
  55464. this.closed = !1
  55465. }, function(e) {
  55466. var a, s, l, c, h = this.points;
  55467. c = h.length,
  55468. c < 2 && console.log("duh, you need at least 2 points"),
  55469. a = (c - (this.closed ? 0 : 1)) * e,
  55470. s = Math.floor(a),
  55471. l = a - s,
  55472. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55473. l = 1);
  55474. var u, d, p, f;
  55475. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55476. u = t),
  55477. d = h[s % c],
  55478. p = h[(s + 1) % c],
  55479. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55480. f = t),
  55481. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55482. var g = "chordal" === this.type ? .5 : .25
  55483. , m = Math.pow(u.distanceToSquared(d), g)
  55484. , v = Math.pow(d.distanceToSquared(p), g)
  55485. , A = Math.pow(p.distanceToSquared(f), g);
  55486. v < 1e-4 && (v = 1),
  55487. m < 1e-4 && (m = v),
  55488. A < 1e-4 && (A = v),
  55489. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55490. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55491. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55492. } else if ("catmullrom" === this.type) {
  55493. var y = void 0 !== this.tension ? this.tension : .5;
  55494. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55495. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55496. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55497. }
  55498. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55499. return C
  55500. })
  55501. }(),
  55502. n.ClosedSplineCurve3 = function(e) {
  55503. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55504. n.CatmullRomCurve3.call(this, e),
  55505. this.type = "catmullrom",
  55506. this.closed = !0
  55507. }
  55508. ,
  55509. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55510. n.BoxGeometry = function(e, t, i, r, o, a) {
  55511. n.Geometry.call(this),
  55512. this.type = "BoxGeometry",
  55513. this.parameters = {
  55514. width: e,
  55515. height: t,
  55516. depth: i,
  55517. widthSegments: r,
  55518. heightSegments: o,
  55519. depthSegments: a
  55520. },
  55521. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55522. this.mergeVertices()
  55523. }
  55524. ,
  55525. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55526. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55527. n.CubeGeometry = n.BoxGeometry,
  55528. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55529. function s(e, t, i) {
  55530. var n = 0;
  55531. return n += e * t * 2,
  55532. n += e * i * 2,
  55533. n += i * t * 2,
  55534. 4 * n
  55535. }
  55536. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55537. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55538. for (var L = O * b - _, D = 0; D < x; D++) {
  55539. var N = D * E - w;
  55540. P[e] = N * r,
  55541. P[t] = L * o,
  55542. P[i] = T,
  55543. p[m] = P.x,
  55544. p[m + 1] = P.y,
  55545. p[m + 2] = P.z,
  55546. P[e] = 0,
  55547. P[t] = 0,
  55548. P[i] = l > 0 ? 1 : -1,
  55549. f[m] = P.x,
  55550. f[m + 1] = P.y,
  55551. f[m + 2] = P.z,
  55552. g[v] = D / h,
  55553. g[v + 1] = 1 - O / u,
  55554. m += 3,
  55555. v += 2,
  55556. M += 1
  55557. }
  55558. for (O = 0; O < u; O++)
  55559. for (D = 0; D < h; D++) {
  55560. var B = y + D + x * O
  55561. , F = y + D + x * (O + 1)
  55562. , V = y + (D + 1) + x * (O + 1)
  55563. , U = y + (D + 1) + x * O;
  55564. d[A] = B,
  55565. d[A + 1] = F,
  55566. d[A + 2] = U,
  55567. d[A + 3] = F,
  55568. d[A + 4] = V,
  55569. d[A + 5] = U,
  55570. A += 6,
  55571. R += 6
  55572. }
  55573. c.addGroup(C, R, I),
  55574. C += R,
  55575. y += M
  55576. }
  55577. n.BufferGeometry.call(this),
  55578. this.type = "BoxBufferGeometry",
  55579. this.parameters = {
  55580. width: e,
  55581. height: t,
  55582. depth: i,
  55583. widthSegments: r,
  55584. heightSegments: o,
  55585. depthSegments: a
  55586. };
  55587. var c = this;
  55588. r = Math.floor(r) || 1,
  55589. o = Math.floor(o) || 1,
  55590. a = Math.floor(a) || 1;
  55591. var h = s(r, o, a)
  55592. , u = h / 4 * 6
  55593. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55594. , p = new Float32Array(3 * h)
  55595. , f = new Float32Array(3 * h)
  55596. , g = new Float32Array(2 * h)
  55597. , m = 0
  55598. , v = 0
  55599. , A = 0
  55600. , y = 0
  55601. , C = 0;
  55602. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55603. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55604. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55605. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55606. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55607. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55608. this.setIndex(new n.BufferAttribute(d,1)),
  55609. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55610. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55611. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55612. }
  55613. ,
  55614. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55615. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55616. n.CircleGeometry = function(e, t, i, r) {
  55617. n.Geometry.call(this),
  55618. this.type = "CircleGeometry",
  55619. this.parameters = {
  55620. radius: e,
  55621. segments: t,
  55622. thetaStart: i,
  55623. thetaLength: r
  55624. },
  55625. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55626. }
  55627. ,
  55628. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55629. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55630. n.CircleBufferGeometry = function(e, t, i, r) {
  55631. n.BufferGeometry.call(this),
  55632. this.type = "CircleBufferGeometry",
  55633. this.parameters = {
  55634. radius: e,
  55635. segments: t,
  55636. thetaStart: i,
  55637. thetaLength: r
  55638. },
  55639. e = e || 50,
  55640. t = void 0 !== t ? Math.max(3, t) : 8,
  55641. i = void 0 !== i ? i : 0,
  55642. r = void 0 !== r ? r : 2 * Math.PI;
  55643. var o = t + 2
  55644. , a = new Float32Array(3 * o)
  55645. , s = new Float32Array(3 * o)
  55646. , l = new Float32Array(2 * o);
  55647. s[2] = 1,
  55648. l[0] = .5,
  55649. l[1] = .5;
  55650. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55651. h += 3,
  55652. u += 2) {
  55653. var d = i + c / t * r;
  55654. a[h] = e * Math.cos(d),
  55655. a[h + 1] = e * Math.sin(d),
  55656. s[h + 2] = 1,
  55657. l[u] = (a[h] / e + 1) / 2,
  55658. l[u + 1] = (a[h + 1] / e + 1) / 2
  55659. }
  55660. for (var p = [], h = 1; h <= t; h++)
  55661. p.push(h, h + 1, 0);
  55662. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55663. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55664. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55665. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55666. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55667. }
  55668. ,
  55669. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55670. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55671. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55672. function c() {
  55673. var e = (r + 1) * (o + 1);
  55674. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55675. e
  55676. }
  55677. function h() {
  55678. var e = r * o * 2 * 3;
  55679. return a === !1 && (e += 2 * r * 3),
  55680. e
  55681. }
  55682. function u() {
  55683. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55684. for (c = 0; c <= o; c++) {
  55685. var p = []
  55686. , f = c / o
  55687. , b = f * (t - e) + e;
  55688. for (a = 0; a <= r; a++) {
  55689. var w = a / r;
  55690. u.x = b * Math.sin(w * l + s),
  55691. u.y = -f * i + E,
  55692. u.z = b * Math.cos(w * l + s),
  55693. m.setXYZ(y, u.x, u.y, u.z),
  55694. h.copy(u),
  55695. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55696. h.z = Math.cos(w * l + s)),
  55697. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  55698. v.setXYZ(y, h.x, h.y, h.z),
  55699. A.setXY(y, w, 1 - f),
  55700. p.push(y),
  55701. y++
  55702. }
  55703. I.push(p)
  55704. }
  55705. for (a = 0; a < r; a++)
  55706. for (c = 0; c < o; c++) {
  55707. var _ = I[c][a]
  55708. , T = I[c + 1][a]
  55709. , x = I[c + 1][a + 1]
  55710. , S = I[c][a + 1];
  55711. g.setX(C, _),
  55712. C++,
  55713. g.setX(C, T),
  55714. C++,
  55715. g.setX(C, S),
  55716. C++,
  55717. g.setX(C, T),
  55718. C++,
  55719. g.setX(C, x),
  55720. C++,
  55721. g.setX(C, S),
  55722. C++
  55723. }
  55724. }
  55725. function d(i) {
  55726. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  55727. for (a = y,
  55728. o = 1; o <= r; o++)
  55729. m.setXYZ(y, 0, E * p, 0),
  55730. v.setXYZ(y, 0, p, 0),
  55731. i === !0 ? (h.x = o / r,
  55732. h.y = 0) : (h.x = (o - 1) / r,
  55733. h.y = 1),
  55734. A.setXY(y, h.x, h.y),
  55735. y++;
  55736. for (c = y,
  55737. o = 0; o <= r; o++) {
  55738. var f = o / r;
  55739. u.x = d * Math.sin(f * l + s),
  55740. u.y = E * p,
  55741. u.z = d * Math.cos(f * l + s),
  55742. m.setXYZ(y, u.x, u.y, u.z),
  55743. v.setXYZ(y, 0, p, 0),
  55744. A.setXY(y, f, i === !0 ? 1 : 0),
  55745. y++
  55746. }
  55747. for (o = 0; o < r; o++) {
  55748. var I = a + o
  55749. , b = c + o;
  55750. i === !0 ? (g.setX(C, b),
  55751. C++,
  55752. g.setX(C, b + 1),
  55753. C++,
  55754. g.setX(C, I),
  55755. C++) : (g.setX(C, b + 1),
  55756. C++,
  55757. g.setX(C, b),
  55758. C++,
  55759. g.setX(C, I),
  55760. C++)
  55761. }
  55762. }
  55763. n.BufferGeometry.call(this),
  55764. this.type = "CylinderBufferGeometry",
  55765. this.parameters = {
  55766. radiusTop: e,
  55767. radiusBottom: t,
  55768. height: i,
  55769. radialSegments: r,
  55770. heightSegments: o,
  55771. openEnded: a,
  55772. thetaStart: s,
  55773. thetaLength: l
  55774. },
  55775. e = void 0 !== e ? e : 20,
  55776. t = void 0 !== t ? t : 20,
  55777. i = void 0 !== i ? i : 100,
  55778. r = Math.floor(r) || 8,
  55779. o = Math.floor(o) || 1,
  55780. a = void 0 !== a && a,
  55781. s = void 0 !== s ? s : 0,
  55782. l = void 0 !== l ? l : 2 * Math.PI;
  55783. var p = c()
  55784. , f = h()
  55785. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  55786. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  55787. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  55788. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  55789. , y = 0
  55790. , C = 0
  55791. , I = []
  55792. , E = i / 2;
  55793. u(),
  55794. a === !1 && (e > 0 && d(!0),
  55795. t > 0 && d(!1)),
  55796. this.setIndex(g),
  55797. this.addAttribute("position", m),
  55798. this.addAttribute("normal", v),
  55799. this.addAttribute("uv", A)
  55800. }
  55801. ,
  55802. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55803. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  55804. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  55805. n.Geometry.call(this),
  55806. this.type = "CylinderGeometry",
  55807. this.parameters = {
  55808. radiusTop: e,
  55809. radiusBottom: t,
  55810. height: i,
  55811. radialSegments: r,
  55812. heightSegments: o,
  55813. openEnded: a,
  55814. thetaStart: s,
  55815. thetaLength: l
  55816. },
  55817. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  55818. this.mergeVertices()
  55819. }
  55820. ,
  55821. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  55822. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  55823. n.EdgesGeometry = function(e, t) {
  55824. function i(e, t) {
  55825. return e - t
  55826. }
  55827. n.BufferGeometry.call(this),
  55828. t = void 0 !== t ? t : 1;
  55829. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  55830. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  55831. r.fromBufferGeometry(e)) : r = e.clone(),
  55832. r.mergeVertices(),
  55833. r.computeFaceNormals();
  55834. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  55835. for (var p = h[u], f = 0; f < 3; f++) {
  55836. a[0] = p[l[f]],
  55837. a[1] = p[l[(f + 1) % 3]],
  55838. a.sort(i);
  55839. var g = a.toString();
  55840. void 0 === s[g] ? s[g] = {
  55841. vert1: a[0],
  55842. vert2: a[1],
  55843. face1: u,
  55844. face2: void 0
  55845. } : s[g].face2 = u
  55846. }
  55847. var m = [];
  55848. for (var g in s) {
  55849. var v = s[g];
  55850. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  55851. var A = c[v.vert1];
  55852. m.push(A.x),
  55853. m.push(A.y),
  55854. m.push(A.z),
  55855. A = c[v.vert2],
  55856. m.push(A.x),
  55857. m.push(A.y),
  55858. m.push(A.z)
  55859. }
  55860. }
  55861. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  55862. }
  55863. ,
  55864. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55865. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  55866. n.ExtrudeGeometry = function(e, t) {
  55867. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  55868. this.type = "ExtrudeGeometry",
  55869. e = Array.isArray(e) ? e : [e],
  55870. this.addShapeList(e, t),
  55871. void this.computeFaceNormals())
  55872. }
  55873. ;
  55874. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  55875. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  55876. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  55877. for (var i = e.length, n = 0; n < i; n++) {
  55878. var r = e[n];
  55879. this.addShape(r, t)
  55880. }
  55881. }
  55882. ,
  55883. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  55884. function i(e, t, i) {
  55885. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  55886. t.clone().multiplyScalar(i).add(e)
  55887. }
  55888. function r(e, t, i) {
  55889. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  55890. if (Math.abs(d) > Number.EPSILON) {
  55891. var p = Math.sqrt(u)
  55892. , f = Math.sqrt(c * c + h * h)
  55893. , g = t.x - l / p
  55894. , m = t.y + s / p
  55895. , v = i.x - h / f
  55896. , A = i.y + c / f
  55897. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  55898. r = g + s * y - e.x,
  55899. o = m + l * y - e.y;
  55900. var C = r * r + o * o;
  55901. if (C <= 2)
  55902. return new n.Vector2(r,o);
  55903. a = Math.sqrt(C / 2)
  55904. } else {
  55905. var I = !1;
  55906. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  55907. I ? (r = -l,
  55908. o = s,
  55909. a = Math.sqrt(u)) : (r = s,
  55910. o = l,
  55911. a = Math.sqrt(u / 2))
  55912. }
  55913. return new n.Vector2(r / a,o / a)
  55914. }
  55915. function o() {
  55916. if (C) {
  55917. var e = 0
  55918. , t = z * e;
  55919. for (Y = 0; Y < W; Y++)
  55920. G = N[Y],
  55921. c(G[2] + t, G[1] + t, G[0] + t);
  55922. for (e = E + 2 * y,
  55923. t = z * e,
  55924. Y = 0; Y < W; Y++)
  55925. G = N[Y],
  55926. c(G[0] + t, G[1] + t, G[2] + t)
  55927. } else {
  55928. for (Y = 0; Y < W; Y++)
  55929. G = N[Y],
  55930. c(G[2], G[1], G[0]);
  55931. for (Y = 0; Y < W; Y++)
  55932. G = N[Y],
  55933. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  55934. }
  55935. }
  55936. function a() {
  55937. var e = 0;
  55938. for (s(B, e),
  55939. e += B.length,
  55940. x = 0,
  55941. S = L.length; x < S; x++)
  55942. T = L[x],
  55943. s(T, e),
  55944. e += T.length
  55945. }
  55946. function s(e, t) {
  55947. var i, n;
  55948. for (Y = e.length; --Y >= 0; ) {
  55949. i = Y,
  55950. n = Y - 1,
  55951. n < 0 && (n = e.length - 1);
  55952. var r = 0
  55953. , o = E + 2 * y;
  55954. for (r = 0; r < o; r++) {
  55955. var a = z * r
  55956. , s = z * (r + 1)
  55957. , l = t + i + a
  55958. , c = t + n + a
  55959. , u = t + n + s
  55960. , d = t + i + s;
  55961. h(l, c, u, d, e, r, o, i, n)
  55962. }
  55963. }
  55964. }
  55965. function l(e, t, i) {
  55966. M.vertices.push(new n.Vector3(e,t,i))
  55967. }
  55968. function c(e, t, i) {
  55969. e += R,
  55970. t += R,
  55971. i += R,
  55972. M.faces.push(new n.Face3(e,t,i,null,null,0));
  55973. var r = _.generateTopUV(M, e, t, i);
  55974. M.faceVertexUvs[0].push(r)
  55975. }
  55976. function h(e, t, i, r, o, a, s, l, c) {
  55977. e += R,
  55978. t += R,
  55979. i += R,
  55980. r += R,
  55981. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  55982. M.faces.push(new n.Face3(t,i,r,null,null,1));
  55983. var h = _.generateSideWallUV(M, e, t, i, r);
  55984. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  55985. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  55986. }
  55987. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  55988. b && (u = b.getSpacedPoints(E),
  55989. w = !0,
  55990. C = !1,
  55991. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  55992. p = new n.Vector3,
  55993. f = new n.Vector3,
  55994. g = new n.Vector3),
  55995. C || (y = 0,
  55996. v = 0,
  55997. A = 0);
  55998. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  55999. if (D) {
  56000. for (O = O.reverse(),
  56001. x = 0,
  56002. S = L.length; x < S; x++)
  56003. T = L[x],
  56004. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  56005. D = !1
  56006. }
  56007. var N = n.ShapeUtils.triangulateShape(O, L)
  56008. , B = O;
  56009. for (x = 0,
  56010. S = L.length; x < S; x++)
  56011. T = L[x],
  56012. O = O.concat(T);
  56013. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  56014. Z++,
  56015. q++)
  56016. Z === X && (Z = 0),
  56017. q === X && (q = 0),
  56018. j[Y] = r(B[Y], B[Z], B[q]);
  56019. var K, Q = [], J = j.concat();
  56020. for (x = 0,
  56021. S = L.length; x < S; x++) {
  56022. for (T = L[x],
  56023. K = [],
  56024. Y = 0,
  56025. X = T.length,
  56026. Z = X - 1,
  56027. q = Y + 1; Y < X; Y++,
  56028. Z++,
  56029. q++)
  56030. Z === X && (Z = 0),
  56031. q === X && (q = 0),
  56032. K[Y] = r(T[Y], T[Z], T[q]);
  56033. Q.push(K),
  56034. J = J.concat(K)
  56035. }
  56036. for (F = 0; F < y; F++) {
  56037. for (U = F / y,
  56038. k = v * (1 - U),
  56039. V = A * Math.sin(U * Math.PI / 2),
  56040. Y = 0,
  56041. X = B.length; Y < X; Y++)
  56042. H = i(B[Y], j[Y], V),
  56043. l(H.x, H.y, -k);
  56044. for (x = 0,
  56045. S = L.length; x < S; x++)
  56046. for (T = L[x],
  56047. K = Q[x],
  56048. Y = 0,
  56049. X = T.length; Y < X; Y++)
  56050. H = i(T[Y], K[Y], V),
  56051. l(H.x, H.y, -k)
  56052. }
  56053. for (V = A,
  56054. Y = 0; Y < z; Y++)
  56055. H = C ? i(O[Y], J[Y], V) : O[Y],
  56056. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56057. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56058. g.copy(u[0]).add(f).add(p),
  56059. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56060. var $;
  56061. for ($ = 1; $ <= E; $++)
  56062. for (Y = 0; Y < z; Y++)
  56063. H = C ? i(O[Y], J[Y], V) : O[Y],
  56064. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56065. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56066. g.copy(u[$]).add(f).add(p),
  56067. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56068. for (F = y - 1; F >= 0; F--) {
  56069. for (U = F / y,
  56070. k = v * (1 - U),
  56071. V = A * Math.sin(U * Math.PI / 2),
  56072. Y = 0,
  56073. X = B.length; Y < X; Y++)
  56074. H = i(B[Y], j[Y], V),
  56075. l(H.x, H.y, m + k);
  56076. for (x = 0,
  56077. S = L.length; x < S; x++)
  56078. for (T = L[x],
  56079. K = Q[x],
  56080. Y = 0,
  56081. X = T.length; Y < X; Y++)
  56082. H = i(T[Y], K[Y], V),
  56083. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56084. }
  56085. o(),
  56086. a()
  56087. }
  56088. ,
  56089. n.ExtrudeGeometry.WorldUVGenerator = {
  56090. generateTopUV: function(e, t, i, r) {
  56091. var o = e.vertices
  56092. , a = o[t]
  56093. , s = o[i]
  56094. , l = o[r];
  56095. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  56096. },
  56097. generateSideWallUV: function(e, t, i, r, o) {
  56098. var a = e.vertices
  56099. , s = a[t]
  56100. , l = a[i]
  56101. , c = a[r]
  56102. , h = a[o];
  56103. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  56104. }
  56105. },
  56106. n.ShapeGeometry = function(e, t) {
  56107. n.Geometry.call(this),
  56108. this.type = "ShapeGeometry",
  56109. Array.isArray(e) === !1 && (e = [e]),
  56110. this.addShapeList(e, t),
  56111. this.computeFaceNormals()
  56112. }
  56113. ,
  56114. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56115. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56116. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  56117. for (var i = 0, n = e.length; i < n; i++)
  56118. this.addShape(e[i], t);
  56119. return this
  56120. }
  56121. ,
  56122. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56123. void 0 === t && (t = {});
  56124. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56125. if (p) {
  56126. for (u = u.reverse(),
  56127. i = 0,
  56128. r = d.length; i < r; i++)
  56129. o = d[i],
  56130. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56131. p = !1
  56132. }
  56133. var f = n.ShapeUtils.triangulateShape(u, d);
  56134. for (i = 0,
  56135. r = d.length; i < r; i++)
  56136. o = d[i],
  56137. u = u.concat(o);
  56138. var g, m, v = u.length, A = f.length;
  56139. for (i = 0; i < v; i++)
  56140. g = u[i],
  56141. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56142. for (i = 0; i < A; i++) {
  56143. m = f[i];
  56144. var y = m[0] + c
  56145. , C = m[1] + c
  56146. , I = m[2] + c;
  56147. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56148. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56149. }
  56150. }
  56151. ,
  56152. n.LatheBufferGeometry = function(e, t, i, r) {
  56153. n.BufferGeometry.call(this),
  56154. this.type = "LatheBufferGeometry",
  56155. this.parameters = {
  56156. points: e,
  56157. segments: t,
  56158. phiStart: i,
  56159. phiLength: r
  56160. },
  56161. t = Math.floor(t) || 12,
  56162. i = i || 0,
  56163. r = r || 2 * Math.PI,
  56164. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56165. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56166. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56167. for (a = 0; a <= t; a++) {
  56168. var A = i + a * g * r
  56169. , y = Math.sin(A)
  56170. , C = Math.cos(A);
  56171. for (s = 0; s <= e.length - 1; s++)
  56172. m.x = e[s].x * y,
  56173. m.y = e[s].y,
  56174. m.z = e[s].x * C,
  56175. u.setXYZ(p, m.x, m.y, m.z),
  56176. v.x = a / t,
  56177. v.y = s / (e.length - 1),
  56178. d.setXY(p, v.x, v.y),
  56179. p++
  56180. }
  56181. for (a = 0; a < t; a++)
  56182. for (s = 0; s < e.length - 1; s++) {
  56183. o = s + a * e.length;
  56184. var I = o
  56185. , E = o + e.length
  56186. , b = o + e.length + 1
  56187. , w = o + 1;
  56188. h.setX(f, I),
  56189. f++,
  56190. h.setX(f, E),
  56191. f++,
  56192. h.setX(f, w),
  56193. f++,
  56194. h.setX(f, E),
  56195. f++,
  56196. h.setX(f, b),
  56197. f++,
  56198. h.setX(f, w),
  56199. f++
  56200. }
  56201. if (this.setIndex(h),
  56202. this.addAttribute("position", u),
  56203. this.addAttribute("uv", d),
  56204. this.computeVertexNormals(),
  56205. r === 2 * Math.PI) {
  56206. var _ = this.attributes.normal.array
  56207. , T = new n.Vector3
  56208. , x = new n.Vector3
  56209. , S = new n.Vector3;
  56210. for (o = t * e.length * 3,
  56211. a = 0,
  56212. s = 0; a < e.length; a++,
  56213. s += 3)
  56214. T.x = _[s + 0],
  56215. T.y = _[s + 1],
  56216. T.z = _[s + 2],
  56217. x.x = _[o + s + 0],
  56218. x.y = _[o + s + 1],
  56219. x.z = _[o + s + 2],
  56220. S.addVectors(T, x).normalize(),
  56221. _[s + 0] = _[o + s + 0] = S.x,
  56222. _[s + 1] = _[o + s + 1] = S.y,
  56223. _[s + 2] = _[o + s + 2] = S.z
  56224. }
  56225. }
  56226. ,
  56227. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56228. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56229. n.LatheGeometry = function(e, t, i, r) {
  56230. n.Geometry.call(this),
  56231. this.type = "LatheGeometry",
  56232. this.parameters = {
  56233. points: e,
  56234. segments: t,
  56235. phiStart: i,
  56236. phiLength: r
  56237. },
  56238. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56239. this.mergeVertices()
  56240. }
  56241. ,
  56242. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56243. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56244. n.PlaneGeometry = function(e, t, i, r) {
  56245. n.Geometry.call(this),
  56246. this.type = "PlaneGeometry",
  56247. this.parameters = {
  56248. width: e,
  56249. height: t,
  56250. widthSegments: i,
  56251. heightSegments: r
  56252. },
  56253. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56254. }
  56255. ,
  56256. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56257. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56258. n.PlaneBufferGeometry = function(e, t, i, r) {
  56259. n.BufferGeometry.call(this),
  56260. this.type = "PlaneBufferGeometry",
  56261. this.parameters = {
  56262. width: e,
  56263. height: t,
  56264. widthSegments: i,
  56265. heightSegments: r
  56266. };
  56267. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56268. for (var y = A * d - a, C = 0; C < c; C++) {
  56269. var I = C * u - o;
  56270. p[m] = I,
  56271. p[m + 1] = -y,
  56272. f[m + 2] = 1,
  56273. g[v] = C / s,
  56274. g[v + 1] = 1 - A / l,
  56275. m += 3,
  56276. v += 2
  56277. }
  56278. m = 0;
  56279. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56280. for (var C = 0; C < s; C++) {
  56281. var b = C + c * A
  56282. , w = C + c * (A + 1)
  56283. , _ = C + 1 + c * (A + 1)
  56284. , T = C + 1 + c * A;
  56285. E[m] = b,
  56286. E[m + 1] = w,
  56287. E[m + 2] = T,
  56288. E[m + 3] = w,
  56289. E[m + 4] = _,
  56290. E[m + 5] = T,
  56291. m += 6
  56292. }
  56293. this.setIndex(new n.BufferAttribute(E,1)),
  56294. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56295. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56296. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56297. }
  56298. ,
  56299. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56300. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56301. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56302. n.BufferGeometry.call(this),
  56303. this.type = "RingBufferGeometry",
  56304. this.parameters = {
  56305. innerRadius: e,
  56306. outerRadius: t,
  56307. thetaSegments: i,
  56308. phiSegments: r,
  56309. thetaStart: o,
  56310. thetaLength: a
  56311. },
  56312. e = e || 20,
  56313. t = t || 50,
  56314. o = void 0 !== o ? o : 0,
  56315. a = void 0 !== a ? a : 2 * Math.PI,
  56316. i = void 0 !== i ? Math.max(3, i) : 8,
  56317. r = void 0 !== r ? Math.max(1, r) : 1;
  56318. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56319. for (l = 0; l <= r; l++) {
  56320. for (c = 0; c <= i; c++)
  56321. s = o + c / i * a,
  56322. C.x = A * Math.cos(s),
  56323. C.y = A * Math.sin(s),
  56324. p.setXYZ(m, C.x, C.y, C.z),
  56325. f.setXYZ(m, 0, 0, 1),
  56326. I.x = (C.x / t + 1) / 2,
  56327. I.y = (C.y / t + 1) / 2,
  56328. g.setXY(m, I.x, I.y),
  56329. m++;
  56330. A += y
  56331. }
  56332. for (l = 0; l < r; l++) {
  56333. var E = l * (i + 1);
  56334. for (c = 0; c < i; c++) {
  56335. s = c + E;
  56336. var b = s
  56337. , w = s + i + 1
  56338. , _ = s + i + 2
  56339. , T = s + 1;
  56340. d.setX(v, b),
  56341. v++,
  56342. d.setX(v, w),
  56343. v++,
  56344. d.setX(v, _),
  56345. v++,
  56346. d.setX(v, b),
  56347. v++,
  56348. d.setX(v, _),
  56349. v++,
  56350. d.setX(v, T),
  56351. v++
  56352. }
  56353. }
  56354. this.setIndex(d),
  56355. this.addAttribute("position", p),
  56356. this.addAttribute("normal", f),
  56357. this.addAttribute("uv", g)
  56358. }
  56359. ,
  56360. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56361. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56362. n.RingGeometry = function(e, t, i, r, o, a) {
  56363. n.Geometry.call(this),
  56364. this.type = "RingGeometry",
  56365. this.parameters = {
  56366. innerRadius: e,
  56367. outerRadius: t,
  56368. thetaSegments: i,
  56369. phiSegments: r,
  56370. thetaStart: o,
  56371. thetaLength: a
  56372. },
  56373. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56374. }
  56375. ,
  56376. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56377. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56378. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56379. n.Geometry.call(this),
  56380. this.type = "SphereGeometry",
  56381. this.parameters = {
  56382. radius: e,
  56383. widthSegments: t,
  56384. heightSegments: i,
  56385. phiStart: r,
  56386. phiLength: o,
  56387. thetaStart: a,
  56388. thetaLength: s
  56389. },
  56390. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56391. }
  56392. ,
  56393. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56394. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56395. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56396. n.BufferGeometry.call(this),
  56397. this.type = "SphereBufferGeometry",
  56398. this.parameters = {
  56399. radius: e,
  56400. widthSegments: t,
  56401. heightSegments: i,
  56402. phiStart: r,
  56403. phiLength: o,
  56404. thetaStart: a,
  56405. thetaLength: s
  56406. },
  56407. e = e || 50,
  56408. t = Math.max(3, Math.floor(t) || 8),
  56409. i = Math.max(2, Math.floor(i) || 6),
  56410. r = void 0 !== r ? r : 0,
  56411. o = void 0 !== o ? o : 2 * Math.PI,
  56412. a = void 0 !== a ? a : 0,
  56413. s = void 0 !== s ? s : Math.PI;
  56414. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56415. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56416. var C = y / t
  56417. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56418. , E = e * Math.cos(a + A * s)
  56419. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56420. g.set(I, E, b).normalize(),
  56421. h.setXYZ(p, I, E, b),
  56422. u.setXYZ(p, g.x, g.y, g.z),
  56423. d.setXY(p, C, 1 - A),
  56424. v.push(p),
  56425. p++
  56426. }
  56427. f.push(v)
  56428. }
  56429. for (var w = [], m = 0; m < i; m++)
  56430. for (var y = 0; y < t; y++) {
  56431. var _ = f[m][y + 1]
  56432. , T = f[m][y]
  56433. , x = f[m + 1][y]
  56434. , S = f[m + 1][y + 1];
  56435. (0 !== m || a > 0) && w.push(_, T, S),
  56436. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56437. }
  56438. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56439. this.addAttribute("position", h),
  56440. this.addAttribute("normal", u),
  56441. this.addAttribute("uv", d),
  56442. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56443. }
  56444. ,
  56445. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56446. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56447. n.TextGeometry = function(e, t) {
  56448. t = t || {};
  56449. var i = t.font;
  56450. if (i instanceof n.Font == !1)
  56451. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56452. new n.Geometry;
  56453. var r = i.generateShapes(e, t.size, t.curveSegments);
  56454. t.amount = void 0 !== t.height ? t.height : 50,
  56455. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56456. void 0 === t.bevelSize && (t.bevelSize = 8),
  56457. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56458. n.ExtrudeGeometry.call(this, r, t),
  56459. this.type = "TextGeometry"
  56460. }
  56461. ,
  56462. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56463. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56464. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56465. n.BufferGeometry.call(this),
  56466. this.type = "TorusBufferGeometry",
  56467. this.parameters = {
  56468. radius: e,
  56469. tube: t,
  56470. radialSegments: i,
  56471. tubularSegments: r,
  56472. arc: o
  56473. },
  56474. e = e || 100,
  56475. t = t || 40,
  56476. i = Math.floor(i) || 8,
  56477. r = Math.floor(r) || 6,
  56478. o = o || 2 * Math.PI;
  56479. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56480. for (a = 0; a <= i; a++)
  56481. for (s = 0; s <= r; s++) {
  56482. var C = s / r * o
  56483. , I = a / i * Math.PI * 2;
  56484. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56485. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56486. A.z = t * Math.sin(I),
  56487. u[f] = A.x,
  56488. u[f + 1] = A.y,
  56489. u[f + 2] = A.z,
  56490. v.x = e * Math.cos(C),
  56491. v.y = e * Math.sin(C),
  56492. y.subVectors(A, v).normalize(),
  56493. d[f] = y.x,
  56494. d[f + 1] = y.y,
  56495. d[f + 2] = y.z,
  56496. p[g] = s / r,
  56497. p[g + 1] = a / i,
  56498. f += 3,
  56499. g += 2
  56500. }
  56501. for (a = 1; a <= i; a++)
  56502. for (s = 1; s <= r; s++) {
  56503. var E = (r + 1) * a + s - 1
  56504. , b = (r + 1) * (a - 1) + s - 1
  56505. , w = (r + 1) * (a - 1) + s
  56506. , _ = (r + 1) * a + s;
  56507. h[m] = E,
  56508. h[m + 1] = b,
  56509. h[m + 2] = _,
  56510. h[m + 3] = b,
  56511. h[m + 4] = w,
  56512. h[m + 5] = _,
  56513. m += 6
  56514. }
  56515. this.setIndex(new n.BufferAttribute(h,1)),
  56516. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56517. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56518. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56519. }
  56520. ,
  56521. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56522. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56523. n.TorusGeometry = function(e, t, i, r, o) {
  56524. n.Geometry.call(this),
  56525. this.type = "TorusGeometry",
  56526. this.parameters = {
  56527. radius: e,
  56528. tube: t,
  56529. radialSegments: i,
  56530. tubularSegments: r,
  56531. arc: o
  56532. },
  56533. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56534. }
  56535. ,
  56536. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56537. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56538. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56539. function s(e, t, i, n, r) {
  56540. var o = Math.cos(e)
  56541. , a = Math.sin(e)
  56542. , s = i / t * e
  56543. , l = Math.cos(s);
  56544. r.x = n * (2 + l) * .5 * o,
  56545. r.y = n * (2 + l) * a * .5,
  56546. r.z = n * Math.sin(s) * .5
  56547. }
  56548. n.BufferGeometry.call(this),
  56549. this.type = "TorusKnotBufferGeometry",
  56550. this.parameters = {
  56551. radius: e,
  56552. tube: t,
  56553. tubularSegments: i,
  56554. radialSegments: r,
  56555. p: o,
  56556. q: a
  56557. },
  56558. e = e || 100,
  56559. t = t || 40,
  56560. i = Math.floor(i) || 64,
  56561. r = Math.floor(r) || 8,
  56562. o = o || 2,
  56563. a = a || 3;
  56564. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56565. for (l = 0; l <= i; ++l) {
  56566. var T = l / i * o * Math.PI * 2;
  56567. for (s(T, o, a, e, I),
  56568. s(T + .01, o, a, e, E),
  56569. w.subVectors(E, I),
  56570. _.addVectors(E, I),
  56571. b.crossVectors(w, _),
  56572. _.crossVectors(b, w),
  56573. b.normalize(),
  56574. _.normalize(),
  56575. c = 0; c <= r; ++c) {
  56576. var x = c / r * Math.PI * 2
  56577. , S = -t * Math.cos(x)
  56578. , M = t * Math.sin(x);
  56579. A.x = I.x + (S * _.x + M * b.x),
  56580. A.y = I.y + (S * _.y + M * b.y),
  56581. A.z = I.z + (S * _.z + M * b.z),
  56582. p.setXYZ(m, A.x, A.y, A.z),
  56583. y.subVectors(A, I).normalize(),
  56584. f.setXYZ(m, y.x, y.y, y.z),
  56585. C.x = l / i,
  56586. C.y = c / r,
  56587. g.setXY(m, C.x, C.y),
  56588. m++
  56589. }
  56590. }
  56591. for (c = 1; c <= i; c++)
  56592. for (l = 1; l <= r; l++) {
  56593. var R = (r + 1) * (c - 1) + (l - 1)
  56594. , P = (r + 1) * c + (l - 1)
  56595. , O = (r + 1) * c + l
  56596. , L = (r + 1) * (c - 1) + l;
  56597. d.setX(v, R),
  56598. v++,
  56599. d.setX(v, P),
  56600. v++,
  56601. d.setX(v, L),
  56602. v++,
  56603. d.setX(v, P),
  56604. v++,
  56605. d.setX(v, O),
  56606. v++,
  56607. d.setX(v, L),
  56608. v++
  56609. }
  56610. this.setIndex(d),
  56611. this.addAttribute("position", p),
  56612. this.addAttribute("normal", f),
  56613. this.addAttribute("uv", g)
  56614. }
  56615. ,
  56616. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56617. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56618. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56619. n.Geometry.call(this),
  56620. this.type = "TorusKnotGeometry",
  56621. this.parameters = {
  56622. radius: e,
  56623. tube: t,
  56624. tubularSegments: i,
  56625. radialSegments: r,
  56626. p: o,
  56627. q: a
  56628. },
  56629. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56630. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56631. this.mergeVertices()
  56632. }
  56633. ,
  56634. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56635. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56636. n.TubeGeometry = function(e, t, i, r, o, a) {
  56637. function s(e, t, i) {
  56638. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56639. }
  56640. n.Geometry.call(this),
  56641. this.type = "TubeGeometry",
  56642. this.parameters = {
  56643. path: e,
  56644. segments: t,
  56645. radius: i,
  56646. radialSegments: r,
  56647. closed: o,
  56648. taper: a
  56649. },
  56650. t = t || 64,
  56651. i = i || 1,
  56652. r = r || 8,
  56653. o = o || !1,
  56654. a = a || n.TubeGeometry.NoTaper;
  56655. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56656. for (this.tangents = D,
  56657. this.normals = N,
  56658. this.binormals = B,
  56659. v = 0; v < P; v++)
  56660. for (M[v] = [],
  56661. u = v / (P - 1),
  56662. m = e.getPointAt(u),
  56663. l = D[v],
  56664. c = N[v],
  56665. h = B[v],
  56666. p = i * a(u),
  56667. A = 0; A < r; A++)
  56668. d = A / r * 2 * Math.PI,
  56669. f = -p * Math.cos(d),
  56670. g = p * Math.sin(d),
  56671. O.copy(m),
  56672. O.x += f * c.x + g * h.x,
  56673. O.y += f * c.y + g * h.y,
  56674. O.z += f * c.z + g * h.z,
  56675. M[v][A] = s(O.x, O.y, O.z);
  56676. for (v = 0; v < t; v++)
  56677. for (A = 0; A < r; A++)
  56678. y = o ? (v + 1) % t : v + 1,
  56679. C = (A + 1) % r,
  56680. I = M[v][A],
  56681. E = M[y][A],
  56682. b = M[y][C],
  56683. w = M[v][C],
  56684. _ = new n.Vector2(v / t,A / r),
  56685. T = new n.Vector2((v + 1) / t,A / r),
  56686. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56687. S = new n.Vector2(v / t,(A + 1) / r),
  56688. this.faces.push(new n.Face3(I,E,w)),
  56689. this.faceVertexUvs[0].push([_, T, S]),
  56690. this.faces.push(new n.Face3(E,b,w)),
  56691. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  56692. this.computeFaceNormals(),
  56693. this.computeVertexNormals()
  56694. }
  56695. ,
  56696. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  56697. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  56698. n.TubeGeometry.NoTaper = function(e) {
  56699. return 1
  56700. }
  56701. ,
  56702. n.TubeGeometry.SinusoidalTaper = function(e) {
  56703. return Math.sin(Math.PI * e)
  56704. }
  56705. ,
  56706. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  56707. function r() {
  56708. f[0] = new n.Vector3,
  56709. g[0] = new n.Vector3,
  56710. a = Number.MAX_VALUE,
  56711. s = Math.abs(p[0].x),
  56712. l = Math.abs(p[0].y),
  56713. c = Math.abs(p[0].z),
  56714. s <= a && (a = s,
  56715. d.set(1, 0, 0)),
  56716. l <= a && (a = l,
  56717. d.set(0, 1, 0)),
  56718. c <= a && d.set(0, 0, 1),
  56719. m.crossVectors(p[0], d).normalize(),
  56720. f[0].crossVectors(p[0], m),
  56721. g[0].crossVectors(p[0], f[0])
  56722. }
  56723. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  56724. for (this.tangents = p,
  56725. this.normals = f,
  56726. this.binormals = g,
  56727. h = 0; h < A; h++)
  56728. u = h / (A - 1),
  56729. p[h] = e.getTangentAt(u),
  56730. p[h].normalize();
  56731. for (r(),
  56732. h = 1; h < A; h++)
  56733. f[h] = f[h - 1].clone(),
  56734. g[h] = g[h - 1].clone(),
  56735. m.crossVectors(p[h - 1], p[h]),
  56736. m.length() > Number.EPSILON && (m.normalize(),
  56737. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  56738. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  56739. g[h].crossVectors(p[h], f[h]);
  56740. if (i)
  56741. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  56742. o /= A - 1,
  56743. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  56744. h = 1; h < A; h++)
  56745. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  56746. g[h].crossVectors(p[h], f[h])
  56747. }
  56748. ,
  56749. n.PolyhedronGeometry = function(e, t, i, r) {
  56750. function o(e) {
  56751. var t = e.normalize().clone();
  56752. t.index = u.vertices.push(t) - 1;
  56753. var i = l(e) / 2 / Math.PI + .5
  56754. , r = c(e) / Math.PI + .5;
  56755. return t.uv = new n.Vector2(i,1 - r),
  56756. t
  56757. }
  56758. function a(e, t, i, r) {
  56759. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  56760. u.faces.push(o),
  56761. C.copy(e).add(t).add(i).divideScalar(3);
  56762. var a = l(C);
  56763. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  56764. }
  56765. function s(e, t) {
  56766. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  56767. l[h] = [];
  56768. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  56769. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  56770. }
  56771. for (var h = 0; h < i; h++)
  56772. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  56773. var m = Math.floor(g / 2);
  56774. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  56775. }
  56776. }
  56777. function l(e) {
  56778. return Math.atan2(e.z, -e.x)
  56779. }
  56780. function c(e) {
  56781. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  56782. }
  56783. function h(e, t, i) {
  56784. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  56785. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  56786. e.clone()
  56787. }
  56788. n.Geometry.call(this),
  56789. this.type = "PolyhedronGeometry",
  56790. this.parameters = {
  56791. vertices: e,
  56792. indices: t,
  56793. radius: i,
  56794. detail: r
  56795. },
  56796. i = i || 1,
  56797. r = r || 0;
  56798. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  56799. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  56800. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  56801. m++) {
  56802. var v = f[t[d]]
  56803. , A = f[t[d + 1]]
  56804. , y = f[t[d + 2]];
  56805. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  56806. }
  56807. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  56808. s(g[d], r);
  56809. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  56810. var I = this.faceVertexUvs[0][d]
  56811. , E = I[0].x
  56812. , b = I[1].x
  56813. , w = I[2].x
  56814. , _ = Math.max(E, b, w)
  56815. , T = Math.min(E, b, w);
  56816. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  56817. b < .2 && (I[1].x += 1),
  56818. w < .2 && (I[2].x += 1))
  56819. }
  56820. for (var d = 0, p = this.vertices.length; d < p; d++)
  56821. this.vertices[d].multiplyScalar(i);
  56822. this.mergeVertices(),
  56823. this.computeFaceNormals(),
  56824. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  56825. }
  56826. ,
  56827. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  56828. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  56829. n.DodecahedronGeometry = function(e, t) {
  56830. var i = (1 + Math.sqrt(5)) / 2
  56831. , r = 1 / i
  56832. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  56833. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  56834. n.PolyhedronGeometry.call(this, o, a, e, t),
  56835. this.type = "DodecahedronGeometry",
  56836. this.parameters = {
  56837. radius: e,
  56838. detail: t
  56839. }
  56840. }
  56841. ,
  56842. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56843. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  56844. n.IcosahedronGeometry = function(e, t) {
  56845. var i = (1 + Math.sqrt(5)) / 2
  56846. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  56847. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  56848. n.PolyhedronGeometry.call(this, r, o, e, t),
  56849. this.type = "IcosahedronGeometry",
  56850. this.parameters = {
  56851. radius: e,
  56852. detail: t
  56853. }
  56854. }
  56855. ,
  56856. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56857. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  56858. n.OctahedronGeometry = function(e, t) {
  56859. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  56860. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  56861. n.PolyhedronGeometry.call(this, i, r, e, t),
  56862. this.type = "OctahedronGeometry",
  56863. this.parameters = {
  56864. radius: e,
  56865. detail: t
  56866. }
  56867. }
  56868. ,
  56869. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56870. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  56871. n.TetrahedronGeometry = function(e, t) {
  56872. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  56873. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  56874. n.PolyhedronGeometry.call(this, i, r, e, t),
  56875. this.type = "TetrahedronGeometry",
  56876. this.parameters = {
  56877. radius: e,
  56878. detail: t
  56879. }
  56880. }
  56881. ,
  56882. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56883. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  56884. n.ParametricGeometry = function(e, t, i) {
  56885. n.Geometry.call(this),
  56886. this.type = "ParametricGeometry",
  56887. this.parameters = {
  56888. func: e,
  56889. slices: t,
  56890. stacks: i
  56891. };
  56892. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  56893. for (r = 0; r <= i; r++)
  56894. for (l = r / i,
  56895. o = 0; o <= t; o++)
  56896. s = o / t,
  56897. a = e(s, l),
  56898. c.push(a);
  56899. var p, f, g, m, v, A, y, C;
  56900. for (r = 0; r < i; r++)
  56901. for (o = 0; o < t; o++)
  56902. p = r * d + o,
  56903. f = r * d + o + 1,
  56904. g = (r + 1) * d + o + 1,
  56905. m = (r + 1) * d + o,
  56906. v = new n.Vector2(o / t,r / i),
  56907. A = new n.Vector2((o + 1) / t,r / i),
  56908. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  56909. C = new n.Vector2(o / t,(r + 1) / i),
  56910. h.push(new n.Face3(p,f,m)),
  56911. u.push([v, A, C]),
  56912. h.push(new n.Face3(f,g,m)),
  56913. u.push([A.clone(), y, C.clone()]);
  56914. this.computeFaceNormals(),
  56915. this.computeVertexNormals()
  56916. }
  56917. ,
  56918. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  56919. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  56920. n.WireframeGeometry = function(e) {
  56921. function t(e, t) {
  56922. return e - t
  56923. }
  56924. n.BufferGeometry.call(this);
  56925. var i = [0, 0]
  56926. , r = {}
  56927. , o = ["a", "b", "c"];
  56928. if (e instanceof n.Geometry) {
  56929. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  56930. for (var d = s[h], p = 0; p < 3; p++) {
  56931. i[0] = d[o[p]],
  56932. i[1] = d[o[(p + 1) % 3]],
  56933. i.sort(t);
  56934. var f = i.toString();
  56935. void 0 === r[f] && (c[2 * l] = i[0],
  56936. c[2 * l + 1] = i[1],
  56937. r[f] = !0,
  56938. l++)
  56939. }
  56940. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56941. for (var p = 0; p < 2; p++) {
  56942. var m = a[c[2 * h + p]]
  56943. , v = 6 * h + 3 * p;
  56944. g[v + 0] = m.x,
  56945. g[v + 1] = m.y,
  56946. g[v + 2] = m.z
  56947. }
  56948. this.addAttribute("position", new n.BufferAttribute(g,3))
  56949. } else if (e instanceof n.BufferGeometry)
  56950. if (null !== e.index) {
  56951. var A = e.index.array
  56952. , a = e.attributes.position
  56953. , y = e.groups
  56954. , l = 0;
  56955. 0 === y.length && e.addGroup(0, A.length);
  56956. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  56957. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  56958. for (var p = 0; p < 3; p++) {
  56959. i[0] = A[h + p],
  56960. i[1] = A[h + (p + 1) % 3],
  56961. i.sort(t);
  56962. var f = i.toString();
  56963. void 0 === r[f] && (c[2 * l] = i[0],
  56964. c[2 * l + 1] = i[1],
  56965. r[f] = !0,
  56966. l++)
  56967. }
  56968. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56969. for (var p = 0; p < 2; p++) {
  56970. var v = 6 * h + 3 * p
  56971. , T = c[2 * h + p];
  56972. g[v + 0] = a.getX(T),
  56973. g[v + 1] = a.getY(T),
  56974. g[v + 2] = a.getZ(T)
  56975. }
  56976. this.addAttribute("position", new n.BufferAttribute(g,3))
  56977. } else {
  56978. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  56979. for (var p = 0; p < 3; p++) {
  56980. var v = 18 * h + 6 * p
  56981. , S = 9 * h + 3 * p;
  56982. g[v + 0] = a[S],
  56983. g[v + 1] = a[S + 1],
  56984. g[v + 2] = a[S + 2];
  56985. var T = 9 * h + 3 * ((p + 1) % 3);
  56986. g[v + 3] = a[T],
  56987. g[v + 4] = a[T + 1],
  56988. g[v + 5] = a[T + 2]
  56989. }
  56990. this.addAttribute("position", new n.BufferAttribute(g,3))
  56991. }
  56992. }
  56993. ,
  56994. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56995. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  56996. n.AxisHelper = function(e) {
  56997. e = e || 1;
  56998. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  56999. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  57000. , r = new n.BufferGeometry;
  57001. r.addAttribute("position", new n.BufferAttribute(t,3)),
  57002. r.addAttribute("color", new n.BufferAttribute(i,3));
  57003. var o = new n.LineBasicMaterial({
  57004. vertexColors: n.VertexColors
  57005. });
  57006. n.LineSegments.call(this, r, o)
  57007. }
  57008. ,
  57009. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  57010. n.AxisHelper.prototype.constructor = n.AxisHelper,
  57011. n.ArrowHelper = function() {
  57012. var e = new n.Geometry;
  57013. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  57014. var t = new n.CylinderGeometry(0,.5,1,5,1);
  57015. return t.translate(0, -.5, 0),
  57016. function(i, r, o, a, s, l) {
  57017. n.Object3D.call(this),
  57018. void 0 === a && (a = 16776960),
  57019. void 0 === o && (o = 1),
  57020. void 0 === s && (s = .2 * o),
  57021. void 0 === l && (l = .2 * s),
  57022. this.position.copy(r),
  57023. this.line = new n.Line(e,new n.LineBasicMaterial({
  57024. color: a
  57025. })),
  57026. this.line.matrixAutoUpdate = !1,
  57027. this.add(this.line),
  57028. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  57029. color: a
  57030. })),
  57031. this.cone.matrixAutoUpdate = !1,
  57032. this.add(this.cone),
  57033. this.setDirection(i),
  57034. this.setLength(o, s, l)
  57035. }
  57036. }(),
  57037. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57038. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57039. n.ArrowHelper.prototype.setDirection = function() {
  57040. var e, t = new n.Vector3;
  57041. return function(i) {
  57042. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57043. e = Math.acos(i.y),
  57044. this.quaternion.setFromAxisAngle(t, e))
  57045. }
  57046. }(),
  57047. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  57048. void 0 === t && (t = .2 * e),
  57049. void 0 === i && (i = .2 * t),
  57050. this.line.scale.set(1, Math.max(0, e - t), 1),
  57051. this.line.updateMatrix(),
  57052. this.cone.scale.set(i, t, i),
  57053. this.cone.position.y = e,
  57054. this.cone.updateMatrix()
  57055. }
  57056. ,
  57057. n.ArrowHelper.prototype.setColor = function(e) {
  57058. this.line.material.color.set(e),
  57059. this.cone.material.color.set(e)
  57060. }
  57061. ,
  57062. n.BoxHelper = function(e) {
  57063. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57064. , i = new Float32Array(24)
  57065. , r = new n.BufferGeometry;
  57066. r.setIndex(new n.BufferAttribute(t,1)),
  57067. r.addAttribute("position", new n.BufferAttribute(i,3)),
  57068. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57069. color: 16776960
  57070. })),
  57071. void 0 !== e && this.update(e)
  57072. }
  57073. ,
  57074. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57075. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57076. n.BoxHelper.prototype.update = function() {
  57077. var e = new n.Box3;
  57078. return function(t) {
  57079. if (e.setFromObject(t),
  57080. !e.isEmpty()) {
  57081. var i = e.min
  57082. , n = e.max
  57083. , r = this.geometry.attributes.position
  57084. , o = r.array;
  57085. o[0] = n.x,
  57086. o[1] = n.y,
  57087. o[2] = n.z,
  57088. o[3] = i.x,
  57089. o[4] = n.y,
  57090. o[5] = n.z,
  57091. o[6] = i.x,
  57092. o[7] = i.y,
  57093. o[8] = n.z,
  57094. o[9] = n.x,
  57095. o[10] = i.y,
  57096. o[11] = n.z,
  57097. o[12] = n.x,
  57098. o[13] = n.y,
  57099. o[14] = i.z,
  57100. o[15] = i.x,
  57101. o[16] = n.y,
  57102. o[17] = i.z,
  57103. o[18] = i.x,
  57104. o[19] = i.y,
  57105. o[20] = i.z,
  57106. o[21] = n.x,
  57107. o[22] = i.y,
  57108. o[23] = i.z,
  57109. r.needsUpdate = !0,
  57110. this.geometry.computeBoundingSphere()
  57111. }
  57112. }
  57113. }(),
  57114. n.BoundingBoxHelper = function(e, t) {
  57115. var i = void 0 !== t ? t : 8947848;
  57116. this.object = e,
  57117. this.box = new n.Box3,
  57118. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57119. color: i,
  57120. wireframe: !0
  57121. }))
  57122. }
  57123. ,
  57124. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57125. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57126. n.BoundingBoxHelper.prototype.update = function() {
  57127. this.box.setFromObject(this.object),
  57128. this.box.size(this.scale),
  57129. this.box.center(this.position)
  57130. }
  57131. ,
  57132. n.CameraHelper = function(e) {
  57133. function t(e, t, n) {
  57134. i(e, n),
  57135. i(t, n)
  57136. }
  57137. function i(e, t) {
  57138. r.vertices.push(new n.Vector3),
  57139. r.colors.push(new n.Color(t)),
  57140. void 0 === a[e] && (a[e] = []),
  57141. a[e].push(r.vertices.length - 1)
  57142. }
  57143. var r = new n.Geometry
  57144. , o = new n.LineBasicMaterial({
  57145. color: 16777215,
  57146. vertexColors: n.FaceColors
  57147. })
  57148. , a = {}
  57149. , s = 16755200
  57150. , l = 16711680
  57151. , c = 43775
  57152. , h = 16777215
  57153. , u = 3355443;
  57154. t("n1", "n2", s),
  57155. t("n2", "n4", s),
  57156. t("n4", "n3", s),
  57157. t("n3", "n1", s),
  57158. t("f1", "f2", s),
  57159. t("f2", "f4", s),
  57160. t("f4", "f3", s),
  57161. t("f3", "f1", s),
  57162. t("n1", "f1", s),
  57163. t("n2", "f2", s),
  57164. t("n3", "f3", s),
  57165. t("n4", "f4", s),
  57166. t("p", "n1", l),
  57167. t("p", "n2", l),
  57168. t("p", "n3", l),
  57169. t("p", "n4", l),
  57170. t("u1", "u2", c),
  57171. t("u2", "u3", c),
  57172. t("u3", "u1", c),
  57173. t("c", "t", h),
  57174. t("p", "c", u),
  57175. t("cn1", "cn2", u),
  57176. t("cn3", "cn4", u),
  57177. t("cf1", "cf2", u),
  57178. t("cf3", "cf4", u),
  57179. n.LineSegments.call(this, r, o),
  57180. this.camera = e,
  57181. this.camera.updateProjectionMatrix(),
  57182. this.matrix = e.matrixWorld,
  57183. this.matrixAutoUpdate = !1,
  57184. this.pointMap = a,
  57185. this.update()
  57186. }
  57187. ,
  57188. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57189. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57190. n.CameraHelper.prototype.update = function() {
  57191. function e(e, n, a, s) {
  57192. r.set(n, a, s).unproject(o);
  57193. var l = i[e];
  57194. if (void 0 !== l)
  57195. for (var c = 0, h = l.length; c < h; c++)
  57196. t.vertices[l[c]].copy(r)
  57197. }
  57198. var t, i, r = new n.Vector3, o = new n.Camera;
  57199. return function() {
  57200. t = this.geometry,
  57201. i = this.pointMap;
  57202. var n = 1
  57203. , r = 1;
  57204. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57205. e("c", 0, 0, -1),
  57206. e("t", 0, 0, 1),
  57207. e("n1", -n, -r, -1),
  57208. e("n2", n, -r, -1),
  57209. e("n3", -n, r, -1),
  57210. e("n4", n, r, -1),
  57211. e("f1", -n, -r, 1),
  57212. e("f2", n, -r, 1),
  57213. e("f3", -n, r, 1),
  57214. e("f4", n, r, 1),
  57215. e("u1", .7 * n, 1.1 * r, -1),
  57216. e("u2", .7 * -n, 1.1 * r, -1),
  57217. e("u3", 0, 2 * r, -1),
  57218. e("cf1", -n, 0, 1),
  57219. e("cf2", n, 0, 1),
  57220. e("cf3", 0, -r, 1),
  57221. e("cf4", 0, r, 1),
  57222. e("cn1", -n, 0, -1),
  57223. e("cn2", n, 0, -1),
  57224. e("cn3", 0, -r, -1),
  57225. e("cn4", 0, r, -1),
  57226. t.verticesNeedUpdate = !0
  57227. }
  57228. }(),
  57229. n.DirectionalLightHelper = function(e, t) {
  57230. n.Object3D.call(this),
  57231. this.light = e,
  57232. this.light.updateMatrixWorld(),
  57233. this.matrix = e.matrixWorld,
  57234. this.matrixAutoUpdate = !1,
  57235. t = t || 1;
  57236. var i = new n.Geometry;
  57237. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57238. var r = new n.LineBasicMaterial({
  57239. fog: !1
  57240. });
  57241. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57242. this.lightPlane = new n.Line(i,r),
  57243. this.add(this.lightPlane),
  57244. i = new n.Geometry,
  57245. i.vertices.push(new n.Vector3, new n.Vector3),
  57246. r = new n.LineBasicMaterial({
  57247. fog: !1
  57248. }),
  57249. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57250. this.targetLine = new n.Line(i,r),
  57251. this.add(this.targetLine),
  57252. this.update()
  57253. }
  57254. ,
  57255. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57256. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57257. n.DirectionalLightHelper.prototype.dispose = function() {
  57258. this.lightPlane.geometry.dispose(),
  57259. this.lightPlane.material.dispose(),
  57260. this.targetLine.geometry.dispose(),
  57261. this.targetLine.material.dispose()
  57262. }
  57263. ,
  57264. n.DirectionalLightHelper.prototype.update = function() {
  57265. var e = new n.Vector3
  57266. , t = new n.Vector3
  57267. , i = new n.Vector3;
  57268. return function() {
  57269. e.setFromMatrixPosition(this.light.matrixWorld),
  57270. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57271. i.subVectors(t, e),
  57272. this.lightPlane.lookAt(i),
  57273. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57274. this.targetLine.geometry.vertices[1].copy(i),
  57275. this.targetLine.geometry.verticesNeedUpdate = !0,
  57276. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57277. }
  57278. }(),
  57279. n.EdgesHelper = function(e, t, i) {
  57280. var r = void 0 !== t ? t : 16777215;
  57281. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57282. color: r
  57283. })),
  57284. this.matrix = e.matrixWorld,
  57285. this.matrixAutoUpdate = !1
  57286. }
  57287. ,
  57288. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57289. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57290. n.FaceNormalsHelper = function(e, t, i, r) {
  57291. this.object = e,
  57292. this.size = void 0 !== t ? t : 1;
  57293. var o = void 0 !== i ? i : 16776960
  57294. , a = void 0 !== r ? r : 1
  57295. , s = 0
  57296. , l = this.object.geometry;
  57297. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57298. var c = new n.BufferGeometry
  57299. , h = new n.Float32Attribute(2 * s * 3,3);
  57300. c.addAttribute("position", h),
  57301. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57302. color: o,
  57303. linewidth: a
  57304. })),
  57305. this.matrixAutoUpdate = !1,
  57306. this.update()
  57307. }
  57308. ,
  57309. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57310. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57311. n.FaceNormalsHelper.prototype.update = function() {
  57312. var e = new n.Vector3
  57313. , t = new n.Vector3
  57314. , i = new n.Matrix3;
  57315. return function() {
  57316. this.object.updateMatrixWorld(!0),
  57317. i.getNormalMatrix(this.object.matrixWorld);
  57318. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57319. var u = s[c]
  57320. , d = u.normal;
  57321. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57322. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57323. r.setXYZ(l, e.x, e.y, e.z),
  57324. l += 1,
  57325. r.setXYZ(l, t.x, t.y, t.z),
  57326. l += 1
  57327. }
  57328. return r.needsUpdate = !0,
  57329. this
  57330. }
  57331. }(),
  57332. n.GridHelper = function(e, t) {
  57333. var i = new n.Geometry
  57334. , r = new n.LineBasicMaterial({
  57335. vertexColors: n.VertexColors
  57336. });
  57337. this.color1 = new n.Color(4473924),
  57338. this.color2 = new n.Color(8947848);
  57339. for (var o = -e; o <= e; o += t) {
  57340. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57341. var a = 0 === o ? this.color1 : this.color2;
  57342. i.colors.push(a, a, a, a)
  57343. }
  57344. n.LineSegments.call(this, i, r)
  57345. }
  57346. ,
  57347. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57348. n.GridHelper.prototype.constructor = n.GridHelper,
  57349. n.GridHelper.prototype.setColors = function(e, t) {
  57350. this.color1.set(e),
  57351. this.color2.set(t),
  57352. this.geometry.colorsNeedUpdate = !0
  57353. }
  57354. ,
  57355. n.HemisphereLightHelper = function(e, t) {
  57356. n.Object3D.call(this),
  57357. this.light = e,
  57358. this.light.updateMatrixWorld(),
  57359. this.matrix = e.matrixWorld,
  57360. this.matrixAutoUpdate = !1,
  57361. this.colors = [new n.Color, new n.Color];
  57362. var i = new n.SphereGeometry(t,4,2);
  57363. i.rotateX(-Math.PI / 2);
  57364. for (var r = 0, o = 8; r < o; r++)
  57365. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57366. var a = new n.MeshBasicMaterial({
  57367. vertexColors: n.FaceColors,
  57368. wireframe: !0
  57369. });
  57370. this.lightSphere = new n.Mesh(i,a),
  57371. this.add(this.lightSphere),
  57372. this.update()
  57373. }
  57374. ,
  57375. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57376. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57377. n.HemisphereLightHelper.prototype.dispose = function() {
  57378. this.lightSphere.geometry.dispose(),
  57379. this.lightSphere.material.dispose()
  57380. }
  57381. ,
  57382. n.HemisphereLightHelper.prototype.update = function() {
  57383. var e = new n.Vector3;
  57384. return function() {
  57385. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57386. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57387. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57388. this.lightSphere.geometry.colorsNeedUpdate = !0
  57389. }
  57390. }(),
  57391. n.PointLightHelper = function(e, t) {
  57392. this.light = e,
  57393. this.light.updateMatrixWorld();
  57394. var i = new n.SphereGeometry(t,4,2)
  57395. , r = new n.MeshBasicMaterial({
  57396. wireframe: !0,
  57397. fog: !1
  57398. });
  57399. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57400. n.Mesh.call(this, i, r),
  57401. this.matrix = this.light.matrixWorld,
  57402. this.matrixAutoUpdate = !1
  57403. }
  57404. ,
  57405. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57406. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57407. n.PointLightHelper.prototype.dispose = function() {
  57408. this.geometry.dispose(),
  57409. this.material.dispose()
  57410. }
  57411. ,
  57412. n.PointLightHelper.prototype.update = function() {
  57413. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57414. }
  57415. ,
  57416. n.SkeletonHelper = function(e) {
  57417. this.bones = this.getBoneList(e);
  57418. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57419. var r = this.bones[i];
  57420. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57421. t.vertices.push(new n.Vector3),
  57422. t.colors.push(new n.Color(0,0,1)),
  57423. t.colors.push(new n.Color(0,1,0)))
  57424. }
  57425. t.dynamic = !0;
  57426. var o = new n.LineBasicMaterial({
  57427. vertexColors: n.VertexColors,
  57428. depthTest: !1,
  57429. depthWrite: !1,
  57430. transparent: !0
  57431. });
  57432. n.LineSegments.call(this, t, o),
  57433. this.root = e,
  57434. this.matrix = e.matrixWorld,
  57435. this.matrixAutoUpdate = !1,
  57436. this.update()
  57437. }
  57438. ,
  57439. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57440. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57441. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57442. var t = [];
  57443. e instanceof n.Bone && t.push(e);
  57444. for (var i = 0; i < e.children.length; i++)
  57445. t.push.apply(t, this.getBoneList(e.children[i]));
  57446. return t
  57447. }
  57448. ,
  57449. n.SkeletonHelper.prototype.update = function() {
  57450. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57451. var a = this.bones[o];
  57452. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57453. e.vertices[r].setFromMatrixPosition(i),
  57454. i.multiplyMatrices(t, a.parent.matrixWorld),
  57455. e.vertices[r + 1].setFromMatrixPosition(i),
  57456. r += 2)
  57457. }
  57458. e.verticesNeedUpdate = !0,
  57459. e.computeBoundingSphere()
  57460. }
  57461. ,
  57462. n.SpotLightHelper = function(e) {
  57463. n.Object3D.call(this),
  57464. this.light = e,
  57465. this.light.updateMatrixWorld(),
  57466. this.matrix = e.matrixWorld,
  57467. this.matrixAutoUpdate = !1;
  57468. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57469. t.translate(0, -.5, 0),
  57470. t.rotateX(-Math.PI / 2);
  57471. var i = new n.MeshBasicMaterial({
  57472. wireframe: !0,
  57473. fog: !1
  57474. });
  57475. this.cone = new n.Mesh(t,i),
  57476. this.add(this.cone),
  57477. this.update()
  57478. }
  57479. ,
  57480. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57481. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57482. n.SpotLightHelper.prototype.dispose = function() {
  57483. this.cone.geometry.dispose(),
  57484. this.cone.material.dispose()
  57485. }
  57486. ,
  57487. n.SpotLightHelper.prototype.update = function() {
  57488. var e = new n.Vector3
  57489. , t = new n.Vector3;
  57490. return function() {
  57491. var i = this.light.distance ? this.light.distance : 1e4
  57492. , n = i * Math.tan(this.light.angle);
  57493. this.cone.scale.set(n, n, i),
  57494. e.setFromMatrixPosition(this.light.matrixWorld),
  57495. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57496. this.cone.lookAt(t.sub(e)),
  57497. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57498. }
  57499. }(),
  57500. n.VertexNormalsHelper = function(e, t, i, r) {
  57501. this.object = e,
  57502. this.size = void 0 !== t ? t : 1;
  57503. var o = void 0 !== i ? i : 16711680
  57504. , a = void 0 !== r ? r : 1
  57505. , s = 0
  57506. , l = this.object.geometry;
  57507. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57508. var c = new n.BufferGeometry
  57509. , h = new n.Float32Attribute(2 * s * 3,3);
  57510. c.addAttribute("position", h),
  57511. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57512. color: o,
  57513. linewidth: a
  57514. })),
  57515. this.matrixAutoUpdate = !1,
  57516. this.update()
  57517. }
  57518. ,
  57519. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57520. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57521. n.VertexNormalsHelper.prototype.update = function() {
  57522. var e = new n.Vector3
  57523. , t = new n.Vector3
  57524. , i = new n.Matrix3;
  57525. return function() {
  57526. var r = ["a", "b", "c"];
  57527. this.object.updateMatrixWorld(!0),
  57528. i.getNormalMatrix(this.object.matrixWorld);
  57529. var o = this.object.matrixWorld
  57530. , a = this.geometry.attributes.position
  57531. , s = this.object.geometry;
  57532. if (s instanceof n.Geometry)
  57533. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57534. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57535. var m = l[p[r[f]]]
  57536. , v = p.vertexNormals[f];
  57537. e.copy(m).applyMatrix4(o),
  57538. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57539. a.setXYZ(h, e.x, e.y, e.z),
  57540. h += 1,
  57541. a.setXYZ(h, t.x, t.y, t.z),
  57542. h += 1
  57543. }
  57544. else if (s instanceof n.BufferGeometry)
  57545. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57546. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57547. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57548. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57549. a.setXYZ(h, e.x, e.y, e.z),
  57550. h += 1,
  57551. a.setXYZ(h, t.x, t.y, t.z),
  57552. h += 1;
  57553. return a.needsUpdate = !0,
  57554. this
  57555. }
  57556. }(),
  57557. n.WireframeHelper = function(e, t) {
  57558. var i = void 0 !== t ? t : 16777215;
  57559. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57560. color: i
  57561. })),
  57562. this.matrix = e.matrixWorld,
  57563. this.matrixAutoUpdate = !1
  57564. }
  57565. ,
  57566. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57567. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57568. n.ImmediateRenderObject = function(e) {
  57569. n.Object3D.call(this),
  57570. this.material = e,
  57571. this.render = function(e) {}
  57572. }
  57573. ,
  57574. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57575. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57576. n.MorphBlendMesh = function(e, t) {
  57577. n.Mesh.call(this, e, t),
  57578. this.animationsMap = {},
  57579. this.animationsList = [];
  57580. var i = this.geometry.morphTargets.length
  57581. , r = "__default"
  57582. , o = 0
  57583. , a = i - 1
  57584. , s = i / 1;
  57585. this.createAnimation(r, o, a, s),
  57586. this.setAnimationWeight(r, 1)
  57587. }
  57588. ,
  57589. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57590. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57591. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57592. var r = {
  57593. start: t,
  57594. end: i,
  57595. length: i - t + 1,
  57596. fps: n,
  57597. duration: (i - t) / n,
  57598. lastFrame: 0,
  57599. currentFrame: 0,
  57600. active: !1,
  57601. time: 0,
  57602. direction: 1,
  57603. weight: 1,
  57604. directionBackwards: !1,
  57605. mirroredLoop: !1
  57606. };
  57607. this.animationsMap[e] = r,
  57608. this.animationsList.push(r)
  57609. }
  57610. ,
  57611. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57612. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57613. var s = r.morphTargets[o]
  57614. , l = s.name.match(i);
  57615. if (l && l.length > 1) {
  57616. var c = l[1];
  57617. n[c] || (n[c] = {
  57618. start: 1 / 0,
  57619. end: -(1 / 0)
  57620. });
  57621. var h = n[c];
  57622. o < h.start && (h.start = o),
  57623. o > h.end && (h.end = o),
  57624. t || (t = c)
  57625. }
  57626. }
  57627. for (var c in n) {
  57628. var h = n[c];
  57629. this.createAnimation(c, h.start, h.end, e)
  57630. }
  57631. this.firstAnimation = t
  57632. }
  57633. ,
  57634. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57635. var t = this.animationsMap[e];
  57636. t && (t.direction = 1,
  57637. t.directionBackwards = !1)
  57638. }
  57639. ,
  57640. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57641. var t = this.animationsMap[e];
  57642. t && (t.direction = -1,
  57643. t.directionBackwards = !0)
  57644. }
  57645. ,
  57646. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57647. var i = this.animationsMap[e];
  57648. i && (i.fps = t,
  57649. i.duration = (i.end - i.start) / i.fps)
  57650. }
  57651. ,
  57652. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57653. var i = this.animationsMap[e];
  57654. i && (i.duration = t,
  57655. i.fps = (i.end - i.start) / i.duration)
  57656. }
  57657. ,
  57658. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57659. var i = this.animationsMap[e];
  57660. i && (i.weight = t)
  57661. }
  57662. ,
  57663. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57664. var i = this.animationsMap[e];
  57665. i && (i.time = t)
  57666. }
  57667. ,
  57668. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57669. var t = 0
  57670. , i = this.animationsMap[e];
  57671. return i && (t = i.time),
  57672. t
  57673. }
  57674. ,
  57675. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57676. var t = -1
  57677. , i = this.animationsMap[e];
  57678. return i && (t = i.duration),
  57679. t
  57680. }
  57681. ,
  57682. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57683. var t = this.animationsMap[e];
  57684. t ? (t.time = 0,
  57685. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57686. }
  57687. ,
  57688. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57689. var t = this.animationsMap[e];
  57690. t && (t.active = !1)
  57691. }
  57692. ,
  57693. n.MorphBlendMesh.prototype.update = function(e) {
  57694. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57695. var r = this.animationsList[t];
  57696. if (r.active) {
  57697. var o = r.duration / r.length;
  57698. r.time += r.direction * e,
  57699. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  57700. r.time > r.duration && (r.time = r.duration,
  57701. r.directionBackwards = !0),
  57702. r.time < 0 && (r.time = 0,
  57703. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  57704. r.time < 0 && (r.time += r.duration));
  57705. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  57706. , s = r.weight;
  57707. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  57708. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  57709. this.morphTargetInfluences[a] = 0,
  57710. r.lastFrame = r.currentFrame,
  57711. r.currentFrame = a);
  57712. var l = r.time % o / o;
  57713. r.directionBackwards && (l = 1 - l),
  57714. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  57715. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  57716. }
  57717. }
  57718. }
  57719. ,
  57720. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  57721. i.THREE = n) : this.THREE = n
  57722. }
  57723. , {}]
  57724. }, {}, [116]);