main_2020_show.js 2.5 MB

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  1. window.position = getQueryVariable("position");
  2. console.log(window.position)
  3. var getTransformSid = function(){
  4. var name
  5. if(player.mode == 'panorama'){
  6. name = player.currentPano ? player.currentPano.id : 'outside'
  7. }else{
  8. name = 'outside'
  9. }
  10. return name
  11. }
  12. var list = {
  13. "0":{
  14. "pano": {
  15. "uuid": "c5da3d6c785a469bb589f3c5a12cd9aa"
  16. },
  17. "thumbImg": "https://super.4dage.com/data/1030/edit/20210707_163825769.jpg",
  18. "camera": {
  19. "quaternion": [
  20. 0.0108,
  21. -0.6751,
  22. 0.0099,
  23. 0.7376
  24. ],
  25. "position": [
  26. -94.1003,
  27. 0.9347,
  28. 14.9728
  29. ]
  30. }
  31. },
  32. "1":{
  33. "pano": {
  34. "uuid": "61a3e1fa6de84135b9676cebefc76268"
  35. },
  36. "thumbImg": "https://super.4dage.com/data/1030/edit/20210707_163825769.jpg",
  37. "camera": {
  38. "quaternion": [
  39. -0.0226,
  40. -0.5505,
  41. -0.0149,
  42. 0.8344
  43. ],
  44. "position": [
  45. -55.3777,
  46. 1.2811,
  47. 3.6343
  48. ]
  49. }
  50. },
  51. "2":{
  52. "pano": {
  53. "uuid": "6947468351a541eda583621d438a7935"
  54. },
  55. "thumbImg": "https://super.4dage.com/data/1030/edit/20210707_163825769.jpg",
  56. "camera": {
  57. "quaternion": [
  58. 0.025,
  59. -0.7036,
  60. 0.0248,
  61. 0.7098
  62. ],
  63. "position": [
  64. -20.4033,
  65. 1.5656,
  66. 0.5254
  67. ]
  68. }
  69. },
  70. }
  71. g_playAudio = null
  72. g_tourAudio = new Audio
  73. g_tourAudio.loop = !1
  74. g_tourAudio.crossOrigin = "anonymous"
  75. g_tourAudio.addEventListener("ended", function() {
  76. var e = document.createEvent("MouseEvent");
  77. e.initEvent("tourAudioEnded", !0, !0),
  78. window.dispatchEvent(e)
  79. })
  80. g_tourAudio.oncanplaythrough = function() {
  81. g_tourAudio.play();
  82. if(g_bgAudio && !g_bgAudio.paused){
  83. manage.switchBgmState(false);
  84. g_bgAudio.pauseByTour = true
  85. }
  86. g_playAudio = g_tourAudio;
  87. }
  88. var convertTool = {
  89. getPos2d : function(point, camera, dom){//获取一个三维坐标对应屏幕中的二维坐标
  90. var camera = camera || player.camera;
  91. var dom = dom || player.domElement;
  92. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  93. var x,y;
  94. x = (pos.x + 1) / 2 * dom.clientWidth;
  95. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  96. var inSight = x <= dom.clientWidth && x >= 0 //是否在屏幕中
  97. && y <= dom.clientHeight && y >= 0
  98. return {
  99. pos: new THREE.Vector2(x,y), // 屏幕像素坐标
  100. vector: pos, //(范围 -1 ~ 1)
  101. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  102. inSight : inSight //在屏幕范围内可见
  103. };
  104. },
  105. ifShelter: function(pos3d){//检测某点在视线中是否被mesh遮挡
  106. var ori = player.position
  107. var dir = pos3d.clone().sub(ori).normalize()
  108. var ray = new THREE.Raycaster(ori, dir) //由外向里 因为模型从内侧是可见的所以从外侧
  109. /* if(config.isEdit && publicObjectSet.editor.mainDesign.editing){
  110. var o = ray.intersectObjects(publicObjectSet.editor.mainDesign.wallMeshes);
  111. }else{ */
  112. var o = ray.intersectObjects(player.model.colliders);
  113. //}
  114. var len = pos3d.distanceTo(ori);
  115. if (o && o.length) {
  116. for(var i=0;i<o.length;i++){
  117. if(o[i].distance < len){ return true; }//有遮挡
  118. }
  119. }
  120. },
  121. /*
  122. 拖拽时,获取鼠标在拖拽面上的位置(需要借助另一个intersectPlane面来计算,即和相机方向一样的面,可保证铺满屏幕)
  123. 但是不一定能获取到,比如鼠标射线不朝向拖拽面时,即使获取也会是一个意外的反方向的交点。
  124. */
  125. getPosAtPlane : function(pos, info/* , mouse, camera */){ //pos:与intersectPlane的交点 见笔记
  126. var A = pos;
  127. var player = player;
  128. var mouse = player.mouse;
  129. var O = new THREE.Vector3(mouse.x, mouse.y, -1).unproject(player.camera);
  130. if(info.y != void 0){//地面线的
  131. var y = info.y;
  132. if(player.mode == "floorplan"/* || Math.abs(O.x-pos.x)<0.0001 && Math.abs(O.z-pos.z)<0.0001) */){
  133. //intersectPlane和地面平行,无交点
  134. var x = pos.x, z = pos.z;
  135. }else{
  136. if(y<player.camera.position.y && O.y <= A.y /* || y>player.camera.position.y && O.y >= A.y */)return null; //鼠标射线向上。因为相机一定位于地面以上(地面不会抬高到相机上吧?),所以无交点。
  137. if(O.y == A.y){console.log('一样??');return;}
  138. if(A.y == y){console.log('一样2??');return;}
  139. var r = (O.y-y)/(A.y-y);
  140. var x = (r*A.x-O.x)/(r-1);
  141. var z = (r*A.z-O.z)/(r-1);
  142. }
  143. }else{//垂直的也有越过消失点以后反向变化的情况,但使用时影响不大
  144. var N = info.normalVec;
  145. var P = info.pullPos;
  146. if(N.y != 0 ){console.log('N.y != 0');return;} //仅仅支持垂直于地面的的墙壁,目前都是
  147. if(O.z==A.z){console.log('O.z==A.z?');return;}
  148. if(N.z!=0 && N.x != 0){//直接用这个通用的也可以,支持斜线的墙
  149. //console.log('N.z==0 && N.x == 0?');
  150. var c = ( N.x*(A.x-O.x) + N.y*(A.y-O.y) + N.z*(A.z-O.z));
  151. if(c == 0){console.log("分母为0?? return;");return;}
  152. var t = -((N.x*O.x + N.y*O.y + N.z*O.z) - (P.x*N.x + P.y*N.y + P.z*N.z) ) / c
  153. var x = t * (A.x - O.x) + O.x;
  154. var y = t * (A.y - O.y) + O.y;
  155. var z = t * (A.z - O.z) + O.z;
  156. /*原理: 已知空间直线L:(x-a)/m=(x-b)/n=(z-c)/p和空间平面π:Ax+By+Cz+D=0;
  157. 求直线L与平面π的交点的坐标。
  158. 把直线方程改写成参数形式:设(x-a)/m=(x-b)/n=(z-c)/p=t;
  159. 则x=mt+a;y=nt+b;z=pt+c;代入平面π的方程得:
  160. A(mt+a)+B(nt+b)+C(pt+c)+D=0
  161. 由此解得t=-(Aa+Bb+Cc+D)/(Am+Bn+Cp)
  162. 再代入参数方程即得交点的坐标(x,y,z). */
  163. }else if(N.x ==0 ){ //z与pullPos相等
  164. var z = P.z;
  165. if(O.y == A.y){console.log('一样??');return;}
  166. if(A.y == y){console.log('一样2??');return;}
  167. if(A.z == z){console.log('一样3??');return;}
  168. var r = (O.z-z)/(A.z-z);
  169. var x = (r*A.x-O.x)/(r-1);
  170. var y = (r*A.y-O.y)/(r-1);
  171. }else if(N.z == 0){//x与pullPos相等
  172. var x = P.x;
  173. if(O.y == A.y){console.log('一样??');return;}
  174. if(A.y == y){console.log('一样2??');return;}
  175. if(A.x == x){console.log('一样3??');return;}
  176. var r = (O.x-x)/(A.x-x);
  177. var y = (r*A.y-O.y)/(r-1);
  178. var z = (r*A.z-O.z)/(r-1);
  179. }
  180. }
  181. return new THREE.Vector3(x,y,z);
  182. },
  183. getMouseIntersect : function(camera, meshes, mouse){//获取鼠标和meshes交点
  184. var raycaster = new THREE.Raycaster;
  185. camera.updateMatrixWorld();
  186. var origin = new THREE.Vector3(mouse.x,mouse.y,-1).unproject(camera)
  187. , end = new THREE.Vector3(mouse.x,mouse.y,1).unproject(camera);
  188. var dir = end.sub(origin).normalize()
  189. raycaster.set(origin, dir);
  190. var n = raycaster.intersectObjects(meshes);
  191. if (0 === n.length)
  192. return null;
  193. return n[0];
  194. },
  195. ifIntersectChunks : function(A,B,options={}){//获取某个线段/射线和meshes的交点
  196. var dir = B.clone().sub(A).normalize();
  197. var len = options.InfinityLen ? Infinity : A.distanceTo(B) + (options.extLen||0);
  198. var ray = new THREE.Raycaster(A.clone(), dir, 0, len);
  199. var o = ray.intersectObjects(options.model || player.model.colliders);
  200. if (o && o.length)return o;
  201. if(options.throughWidth){ //允许最小宽度,防止穿过极小的缝隙导致撞墙感
  202. var normal = math.getNormal({points:[{x:A.x, y:A.z},{x:B.x, y:B.z}]});//线段法线
  203. normal.multiplyScalar(options.throughWidth)
  204. var normalVec3 = new THREE.Vector3(normal.x, 0, normal.y);
  205. var A2 = A.clone().add(normalVec3)
  206. ray.set(A2, dir);
  207. var o2 = ray.intersectObjects(options.model || player.model.colliders);
  208. ray.set(A.clone().add(normalVec3.negate()), dir);
  209. if (o2 && o2.length)return o2;
  210. var o3 = ray.intersectObjects(options.model || player.model.colliders);
  211. if (o3 && o3.length)return o3;
  212. }
  213. return null;
  214. },
  215. getPosAtSphere : function(pos3d, toPanoPos){
  216. var dir = pos3d.clone().sub(toPanoPos);
  217. dir.normalize();//然后计算在球中
  218. dir.multiplyScalar(Constants.skyRadius);
  219. dir.add(toPanoPos);
  220. return dir;
  221. }
  222. }
  223. var dom = {//许钟文add
  224. getOffset: function(type, element, parent) {
  225. left = (type == "left") ? element.offsetLeft : element.offsetTop;
  226. if (!parent) parent = $("body")[0];
  227. while (element = element.offsetParent) {
  228. if (element == parent) break;
  229. left += (type == "left") ? element.offsetLeft : element.offsetTop;
  230. }
  231. return left;
  232. }
  233. };
  234. !function() {
  235. "use strict";
  236. function t(t, i) {
  237. return typeof t === i
  238. }
  239. function i(t, i) {
  240. return t instanceof i
  241. }
  242. function n(t) {
  243. return t && t.nodeType
  244. }
  245. function e(t) {
  246. return n(t) ? t : i(t, g) ? t[0] : void 0
  247. }
  248. function o(t, i, n) {
  249. return g.each(t, function(t, e) {
  250. n = i.call(e, n, t, e)
  251. }),
  252. n
  253. }
  254. function r(t, i, n) {
  255. var e, o, r;
  256. if (t === i)
  257. return !0;
  258. if (!t || !i || t.constructor !== i.constructor)
  259. return !1;
  260. for (e = 0,
  261. o = n.length; o > e; e += 1) {
  262. if (r = n[e],
  263. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  264. return !1;
  265. if (t[r] !== i[r])
  266. return !1
  267. }
  268. return !0
  269. }
  270. function s(t, i, n, e) {
  271. this.left = E(t),
  272. this.top = E(i),
  273. this.width = E(n),
  274. this.height = E(e),
  275. this.right = this.left + this.width,
  276. this.bottom = this.top + this.height
  277. }
  278. function h(t, i, n, e) {
  279. this.visible = t || 0,
  280. this.viewport = i || 0,
  281. this.possible = n || 0,
  282. this.rects = e && T({}, e) || null
  283. }
  284. function l(t, i) {
  285. this.els = t,
  286. this.viewport = i
  287. }
  288. function c(t, i, n) {
  289. var e;
  290. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  291. e ? e[n] : 0
  292. }
  293. function u(t, i) {
  294. return t.val - i.val
  295. }
  296. function a(t, i) {
  297. return i.val - t.val
  298. }
  299. function f(t) {
  300. var i = s.ofContent(t, !0)
  301. , n = s.ofViewport(t, !0)
  302. , e = i.width - n.width
  303. , o = i.height - n.height;
  304. this.content = i,
  305. this.viewport = n,
  306. this.width = 0 >= e ? null : n.left / e,
  307. this.height = 0 >= o ? null : n.top / o,
  308. this.left = n.left,
  309. this.top = n.top,
  310. this.right = i.right - n.right,
  311. this.bottom = i.bottom - n.bottom
  312. }
  313. function p(t) {
  314. this.el = t || window
  315. }
  316. function d(t, i) {
  317. this.context = t,
  318. this.viewport = i,
  319. this.init()
  320. }
  321. function v(t, i, n, e) {
  322. this.context = new l(t,i),
  323. this.property = n,
  324. this.descending = e,
  325. this.init()
  326. }
  327. function w(t) {
  328. t && t !== window && t !== document ? (this.context = t,
  329. this.$autoTarget = g(t)) : this.context = window,
  330. this.init()
  331. }
  332. var g = jQuery
  333. , m = g(window)
  334. , b = g(document)
  335. , T = g.extend
  336. , y = g.isFunction
  337. , k = Math.max
  338. , V = Math.min
  339. , E = Math.round
  340. , x = function() {
  341. var t = {}
  342. , i = 1;
  343. return function(n) {
  344. return n ? (t[n] || (t[n] = i,
  345. i += 1),
  346. t[n]) : 0
  347. }
  348. }();
  349. T(s.prototype, {
  350. equals: function(t) {
  351. return r(this, t, ["left", "top", "width", "height"])
  352. },
  353. area: function() {
  354. return this.width * this.height
  355. },
  356. relativeTo: function(t) {
  357. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  358. },
  359. intersection: function(t) {
  360. if (!i(t, s))
  361. return null;
  362. var n = k(this.left, t.left)
  363. , e = V(this.right, t.right)
  364. , o = k(this.top, t.top)
  365. , r = V(this.bottom, t.bottom)
  366. , h = e - n
  367. , l = r - o;
  368. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  369. },
  370. envelope: function(t) {
  371. if (!i(t, s))
  372. return this;
  373. var n = V(this.left, t.left)
  374. , e = k(this.right, t.right)
  375. , o = V(this.top, t.top)
  376. , r = k(this.bottom, t.bottom)
  377. , h = e - n
  378. , l = r - o;
  379. return new s(n,o,h,l)
  380. }
  381. }),
  382. T(s, {
  383. ofContent: function(t, i) {
  384. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  385. },
  386. ofViewport: function(t, i) {
  387. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  388. },
  389. ofElement: function(t) {
  390. var i = g(t);
  391. if (!i.is(":visible"))
  392. return null;
  393. var n = i.offset();
  394. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  395. }
  396. }),
  397. T(h.prototype, {
  398. equals: function(t) {
  399. return this.fracsEqual(t) && this.rectsEqual(t)
  400. },
  401. fracsEqual: function(t) {
  402. return r(this, t, ["visible", "viewport", "possible"])
  403. },
  404. rectsEqual: function(t) {
  405. return r(this.rects, t.rects, ["document", "element", "viewport"])
  406. }
  407. }),
  408. T(h, {
  409. of: function(t, i) {
  410. var e, o, r;
  411. return t = n(t) && s.ofElement(t) || t,
  412. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  413. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  414. r = V(t.width, i.width) * V(t.height, i.height),
  415. new h(o / t.area(),o / i.area(),o / r,{
  416. document: e,
  417. element: e.relativeTo(t),
  418. viewport: e.relativeTo(i)
  419. })) : new h
  420. }
  421. });
  422. var q = ["width", "height", "left", "right", "top", "bottom"]
  423. , S = ["possible", "visible", "viewport"];
  424. T(l.prototype, {
  425. sorted: function(t, i) {
  426. var n = this.viewport;
  427. return g.map(this.els, function(i) {
  428. return {
  429. el: i,
  430. val: c(i, n, t)
  431. }
  432. }).sort(i ? a : u)
  433. },
  434. best: function(t, i) {
  435. return this.els.length ? this.sorted(t, i)[0] : null
  436. }
  437. }),
  438. T(f.prototype, {
  439. equals: function(t) {
  440. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  441. }
  442. }),
  443. T(p.prototype, {
  444. equals: function(t) {
  445. return r(this, t, ["el"])
  446. },
  447. scrollState: function() {
  448. return new f(this.el)
  449. },
  450. scrollTo: function(t, i, n) {
  451. var e = g(this.el === window ? "html,body" : this.el);
  452. t = t || 0,
  453. i = i || 0,
  454. n = isNaN(n) ? 1e3 : n,
  455. e.stop(!0).animate({
  456. scrollLeft: t,
  457. scrollTop: i
  458. }, n)
  459. },
  460. scroll: function(t, i, n) {
  461. var e = this.el === window ? m : g(this.el);
  462. t = t || 0,
  463. i = i || 0,
  464. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  465. },
  466. scrollToRect: function(t, i, n, e) {
  467. i = i || 0,
  468. n = n || 0,
  469. this.scrollTo(t.left - i, t.top - n, e)
  470. },
  471. scrollToElement: function(t, i, n, e) {
  472. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  473. this.scrollToRect(o, i, n, e)
  474. }
  475. });
  476. var C = {
  477. init: function() {
  478. this.callbacks = g.Callbacks("memory unique"),
  479. this.currVal = null,
  480. this.prevVal = null,
  481. this.checkProxy = g.proxy(this.check, this),
  482. this.autoCheck()
  483. },
  484. bind: function(t) {
  485. this.callbacks.add(t)
  486. },
  487. unbind: function(t) {
  488. t ? this.callbacks.remove(t) : this.callbacks.empty()
  489. },
  490. trigger: function() {
  491. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  492. },
  493. check: function(t) {
  494. var i = this.updatedValue(t);
  495. return void 0 !== i && (this.prevVal = this.currVal,
  496. this.currVal = i,
  497. this.trigger(),
  498. !0)
  499. },
  500. $autoTarget: m,
  501. autoEvents: "load resize scroll",
  502. autoCheck: function(t) {
  503. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  504. }
  505. };
  506. T(d.prototype, C, {
  507. updatedValue: function() {
  508. var t = h.of(this.context, this.viewport);
  509. return this.currVal && this.currVal.equals(t) ? void 0 : t
  510. }
  511. }),
  512. T(v.prototype, C, {
  513. updatedValue: function() {
  514. var t = this.context.best(this.property, this.descending);
  515. return t && (t = t.val > 0 ? t.el : null,
  516. this.currVal !== t) ? t : void 0
  517. }
  518. }),
  519. T(w.prototype, C, {
  520. updatedValue: function() {
  521. var t = new f(this.context);
  522. return this.currVal && this.currVal.equals(t) ? void 0 : t
  523. }
  524. });
  525. var L = function(t, i) {
  526. var n = [].slice
  527. , e = jQuery
  528. , o = e.extend
  529. , r = e.isFunction
  530. , s = o({}, i)
  531. , h = function(i, n, o, s) {
  532. return o = r(o) ? o.apply(i, n) : o,
  533. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  534. }
  535. , l = function() {
  536. return h(this, n.call(arguments), s.defaultStatic, l)
  537. }
  538. , c = function(t) {
  539. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  540. }
  541. , u = function(t) {
  542. t && (o(l, t.statics),
  543. o(c, t.methods)),
  544. l.modplug = u
  545. };
  546. u.prev = {
  547. statics: e[t],
  548. methods: e.fn[t]
  549. },
  550. u(i),
  551. e[t] = l,
  552. e.fn[t] = c
  553. }
  554. , M = "fracs";
  555. L(M, {
  556. statics: {
  557. version: "0.15.0",
  558. Rect: s,
  559. Fractions: h,
  560. Group: l,
  561. ScrollState: f,
  562. Viewport: p,
  563. FracsCallbacks: d,
  564. GroupCallbacks: v,
  565. ScrollStateCallbacks: w,
  566. fracs: function(t, i) {
  567. return h.of(t, i)
  568. }
  569. },
  570. methods: {
  571. content: function(t) {
  572. return this.length ? s.ofContent(this[0], t) : null
  573. },
  574. envelope: function() {
  575. return o(this, function(t) {
  576. var i = s.ofElement(this);
  577. return t ? t.envelope(i) : i
  578. })
  579. },
  580. fracs: function(i, n, o) {
  581. t(i, "string") || (o = n,
  582. n = i,
  583. i = null),
  584. y(n) || (o = n,
  585. n = null),
  586. o = e(o);
  587. var r = M + ".fracs." + x(o);
  588. return "unbind" === i ? this.each(function() {
  589. var t = g(this).data(r);
  590. t && t.unbind(n)
  591. }) : "check" === i ? this.each(function() {
  592. var t = g(this).data(r);
  593. t && t.check()
  594. }) : y(n) ? this.each(function() {
  595. var t = g(this)
  596. , i = t.data(r);
  597. i || (i = new d(this,o),
  598. t.data(r, i)),
  599. i.bind(n)
  600. }) : this.length ? h.of(this[0], o) : null
  601. },
  602. intersection: function() {
  603. return o(this, function(t) {
  604. var i = s.ofElement(this);
  605. return t ? t.intersection(i) : i
  606. })
  607. },
  608. max: function(t, i, n) {
  609. return y(i) || (n = i,
  610. i = null),
  611. n = e(n),
  612. i ? (new v(this,n,t,!0).bind(i),
  613. this) : this.pushStack(new l(this,n).best(t, !0).el)
  614. },
  615. min: function(t, i, n) {
  616. return y(i) || (n = i,
  617. i = null),
  618. n = e(n),
  619. i ? (new v(this,n,t).bind(i),
  620. this) : this.pushStack(new l(this,n).best(t).el)
  621. },
  622. rect: function() {
  623. return this.length ? s.ofElement(this[0]) : null
  624. },
  625. scrollState: function(i, n) {
  626. var e = M + ".scrollState";
  627. return t(i, "string") || (n = i,
  628. i = null),
  629. "unbind" === i ? this.each(function() {
  630. var t = g(this).data(e);
  631. t && t.unbind(n)
  632. }) : "check" === i ? this.each(function() {
  633. var t = g(this).data(e);
  634. t && t.check()
  635. }) : y(n) ? this.each(function() {
  636. var t = g(this)
  637. , i = t.data(e);
  638. i || (i = new w(this),
  639. t.data(e, i)),
  640. i.bind(n)
  641. }) : this.length ? new f(this[0]) : null
  642. },
  643. scroll: function(t, i, n) {
  644. return this.each(function() {
  645. new p(this).scroll(t, i, n)
  646. })
  647. },
  648. scrollTo: function(t, i, n, o) {
  649. return g.isNumeric(t) && (o = n,
  650. n = i,
  651. i = t,
  652. t = null),
  653. t = e(t),
  654. this.each(function() {
  655. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  656. })
  657. },
  658. scrollToThis: function(t, i, n, o) {
  659. return o = new p(e(o)),
  660. o.scrollToElement(this[0], t, i, n),
  661. this
  662. },
  663. softLink: function(t, i, n, o) {
  664. return o = new p(e(o)),
  665. this.filter("a[href^=#]").each(function() {
  666. var e = g(this);
  667. e.on("click", function() {
  668. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  669. })
  670. })
  671. },
  672. sort: function(i, n, o) {
  673. return t(n, "boolean") || (o = n,
  674. n = null),
  675. o = e(o),
  676. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  677. return t.el
  678. }))
  679. },
  680. viewport: function(t) {
  681. return this.length ? s.ofViewport(this[0], t) : null
  682. }
  683. },
  684. defaultStatic: "fracs",
  685. defaultMethod: "fracs"
  686. })
  687. }();
  688. if ("undefined" == typeof jQuery)
  689. throw new Error("Bootstrap's JavaScript requires jQuery");
  690. +function(t) {
  691. "use strict";
  692. function e(e) {
  693. return this.each(function() {
  694. var o = t(this)
  695. , s = o.data("bs.tooltip")
  696. , n = "object" == typeof e && e;
  697. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  698. "string" == typeof e && s[e]())
  699. })
  700. }
  701. var i = function(t, e) {
  702. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  703. this.init("tooltip", t, e)
  704. };
  705. i.VERSION = "3.2.0",
  706. i.DEFAULTS = {
  707. animation: !0,
  708. placement: "top",
  709. selector: !1,
  710. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  711. trigger: "hover focus",
  712. title: "",
  713. delay: 0,
  714. html: !1,
  715. container: !1,
  716. viewport: {
  717. selector: "body",
  718. padding: 0
  719. }
  720. },
  721. i.prototype.init = function(e, i, o) {
  722. this.enabled = !0,
  723. this.type = e,
  724. this.$element = t(i),
  725. this.options = this.getOptions(o),
  726. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  727. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  728. var r = s[n];
  729. if ("click" == r)
  730. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  731. else if ("manual" != r) {
  732. var a = "hover" == r ? "mouseenter" : "focusin"
  733. , l = "hover" == r ? "mouseleave" : "focusout";
  734. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  735. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  736. }
  737. }
  738. this.options.selector ? this._options = t.extend({}, this.options, {
  739. trigger: "manual",
  740. selector: ""
  741. }) : this.fixTitle()
  742. }
  743. ,
  744. i.prototype.getDefaults = function() {
  745. return i.DEFAULTS
  746. }
  747. ,
  748. i.prototype.getOptions = function(e) {
  749. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  750. e.delay && "number" == typeof e.delay && (e.delay = {
  751. show: e.delay,
  752. hide: e.delay
  753. }),
  754. e
  755. }
  756. ,
  757. i.prototype.getDelegateOptions = function() {
  758. var e = {}
  759. , i = this.getDefaults();
  760. return this._options && t.each(this._options, function(t, o) {
  761. i[t] != o && (e[t] = o)
  762. }),
  763. e
  764. }
  765. ,
  766. i.prototype.enter = function(e) {
  767. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  768. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  769. t(e.currentTarget).data("bs." + this.type, i)),
  770. clearTimeout(i.timeout),
  771. i.hoverState = "in",
  772. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  773. // "in" == i.hoverState && i.show()
  774. }, i.options.delay.show)) : i.show()
  775. }
  776. ,
  777. i.prototype.leave = function(e) {
  778. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  779. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  780. t(e.currentTarget).data("bs." + this.type, i)),
  781. clearTimeout(i.timeout),
  782. i.hoverState = "out",
  783. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  784. "out" == i.hoverState && i.hide()
  785. }, i.options.delay.hide)) : i.hide()
  786. }
  787. ,
  788. i.prototype.show = function() {
  789. var e = t.Event("show.bs." + this.type);
  790. if (this.hasContent() && this.enabled) {
  791. this.$element.trigger(e);
  792. var i = t.contains(document.documentElement, this.$element[0]);
  793. if (e.isDefaultPrevented() || !i)
  794. return;
  795. var o = this
  796. , s = this.tip()
  797. , n = this.getUID(this.type);
  798. this.setContent(),
  799. s.attr("id", n),
  800. this.$element.attr("aria-describedby", n),
  801. this.options.animation && s.addClass("fade");
  802. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  803. , a = /\s?auto?\s?/i
  804. , l = a.test(r);
  805. l && (r = r.replace(a, "") || "top"),
  806. s.detach().css({
  807. top: 0,
  808. left: 0,
  809. display: "block"
  810. }).addClass(r).data("bs." + this.type, this),
  811. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  812. var p = this.getPosition()
  813. , h = s[0].offsetWidth
  814. , f = s[0].offsetHeight;
  815. if (l) {
  816. var u = r
  817. , c = this.$element.parent()
  818. , d = this.getPosition(c);
  819. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  820. s.removeClass(u).addClass(r)
  821. }
  822. var g = this.getCalculatedOffset(r, p, h, f);
  823. this.applyPlacement(g, r);
  824. var y = function() {
  825. o.$element.trigger("shown.bs." + o.type),
  826. o.hoverState = null
  827. };
  828. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  829. }
  830. }
  831. ,
  832. i.prototype.applyPlacement = function(e, i) {
  833. var o = this.tip()
  834. , s = o[0].offsetWidth
  835. , n = o[0].offsetHeight
  836. , r = parseInt(o.css("margin-top"), 10)
  837. , a = parseInt(o.css("margin-left"), 10);
  838. isNaN(r) && (r = 0),
  839. isNaN(a) && (a = 0),
  840. e.top = e.top + r,
  841. e.left = e.left + a,
  842. t.offset.setOffset(o[0], t.extend({
  843. using: function(t) {
  844. o.css({
  845. top: Math.round(t.top),
  846. left: Math.round(t.left)
  847. })
  848. }
  849. }, e), 0),
  850. o.addClass("in");
  851. var l = o[0].offsetWidth
  852. , p = o[0].offsetHeight;
  853. "top" == i && p != n && (e.top = e.top + n - p);
  854. var h = this.getViewportAdjustedDelta(i, e, l, p);
  855. h.left ? e.left += h.left : e.top += h.top;
  856. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  857. , u = h.left ? "left" : "top"
  858. , c = h.left ? "offsetWidth" : "offsetHeight";
  859. o.offset(e),
  860. this.replaceArrow(f, o[0][c], u)
  861. }
  862. ,
  863. i.prototype.replaceArrow = function(t, e, i) {
  864. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  865. }
  866. ,
  867. i.prototype.setContent = function() {
  868. var t = this.tip()
  869. , e = this.getTitle();
  870. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  871. t.removeClass("fade in top bottom left right")
  872. }
  873. ,
  874. i.prototype.hide = function() {
  875. function e() {
  876. "in" != i.hoverState && o.detach(),
  877. i.$element.trigger("hidden.bs." + i.type)
  878. }
  879. var i = this
  880. , o = this.tip()
  881. , s = t.Event("hide.bs." + this.type);
  882. if (this.$element.removeAttr("aria-describedby"),
  883. this.$element.trigger(s),
  884. !s.isDefaultPrevented())
  885. return o.removeClass("in"),
  886. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  887. this.hoverState = null,
  888. this
  889. }
  890. ,
  891. i.prototype.fixTitle = function() {
  892. var t = this.$element;
  893. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  894. }
  895. ,
  896. i.prototype.hasContent = function() {
  897. return this.getTitle()
  898. }
  899. ,
  900. i.prototype.getPosition = function(e) {
  901. e = e || this.$element;
  902. var i = e[0]
  903. , o = "BODY" == i.tagName;
  904. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  905. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  906. width: o ? t(window).width() : e.outerWidth(),
  907. height: o ? t(window).height() : e.outerHeight()
  908. }, o ? {
  909. top: 0,
  910. left: 0
  911. } : e.offset())
  912. }
  913. ,
  914. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  915. return "bottom" == t ? {
  916. top: e.top + e.height,
  917. left: e.left + e.width / 2 - i / 2
  918. } : "top" == t ? {
  919. top: e.top - o,
  920. left: e.left + e.width / 2 - i / 2
  921. } : "left" == t ? {
  922. top: e.top + e.height / 2 - o / 2,
  923. left: e.left - i
  924. } : {
  925. top: e.top + e.height / 2 - o / 2,
  926. left: e.left + e.width
  927. }
  928. }
  929. ,
  930. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  931. var s = {
  932. top: 0,
  933. left: 0
  934. };
  935. if (!this.$viewport)
  936. return s;
  937. var n = this.options.viewport && this.options.viewport.padding || 0
  938. , r = this.getPosition(this.$viewport);
  939. if (/right|left/.test(t)) {
  940. var a = e.top - n - r.scroll
  941. , l = e.top + n - r.scroll + o;
  942. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  943. } else {
  944. var p = e.left - n
  945. , h = e.left + n + i;
  946. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  947. }
  948. return s
  949. }
  950. ,
  951. i.prototype.getTitle = function() {
  952. var t, e = this.$element, i = this.options;
  953. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  954. }
  955. ,
  956. i.prototype.getUID = function(t) {
  957. do
  958. t += ~~(1e6 * Math.random());
  959. while (document.getElementById(t));return t
  960. }
  961. ,
  962. i.prototype.tip = function() {
  963. return this.$tip = this.$tip || t(this.options.template)
  964. }
  965. ,
  966. i.prototype.arrow = function() {
  967. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  968. }
  969. ,
  970. i.prototype.validate = function() {
  971. this.$element[0].parentNode || (this.hide(),
  972. this.$element = null,
  973. this.options = null)
  974. }
  975. ,
  976. i.prototype.enable = function() {
  977. this.enabled = !0
  978. }
  979. ,
  980. i.prototype.disable = function() {
  981. this.enabled = !1
  982. }
  983. ,
  984. i.prototype.toggleEnabled = function() {
  985. this.enabled = !this.enabled
  986. }
  987. ,
  988. i.prototype.toggle = function(e) {
  989. var i = this;
  990. e && (i = t(e.currentTarget).data("bs." + this.type),
  991. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  992. t(e.currentTarget).data("bs." + this.type, i))),
  993. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  994. }
  995. ,
  996. i.prototype.destroy = function() {
  997. clearTimeout(this.timeout),
  998. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  999. }
  1000. ;
  1001. var o = t.fn.tooltip;
  1002. t.fn.tooltip = e,
  1003. t.fn.tooltip.Constructor = i,
  1004. t.fn.tooltip.noConflict = function() {
  1005. return t.fn.tooltip = o,
  1006. this
  1007. }
  1008. }(jQuery);
  1009. !function(e, t, n) {
  1010. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1011. }("Keen", this, function() {
  1012. "use strict";
  1013. function Keen() {
  1014. return _init.apply(this, arguments)
  1015. }
  1016. function _init(e) {
  1017. if (_isUndefined(e))
  1018. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1019. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  1020. throw new Error("Please provide a projectId");
  1021. this.configure(e)
  1022. }
  1023. function _extend(e) {
  1024. for (var t = 1; t < arguments.length; t++)
  1025. for (var n in arguments[t])
  1026. e[n] = arguments[t][n];
  1027. return e
  1028. }
  1029. function _isUndefined(e) {
  1030. return void 0 === e
  1031. }
  1032. function _type(e) {
  1033. var t = e && e.constructor ? e.constructor.toString() : void 0;
  1034. return t ? t.match(/function (.*)\(/)[1] : "Null"
  1035. }
  1036. function _each(e, t, n) {
  1037. var r;
  1038. if (!e)
  1039. return 0;
  1040. if (n = n ? n : e,
  1041. "array" === _type(e)) {
  1042. for (r = 0; r < e.length; r++)
  1043. if (t.call(n, e[r], r, e) === !1)
  1044. return 0
  1045. } else
  1046. for (r in e)
  1047. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  1048. return 0;
  1049. return 1
  1050. }
  1051. function _parse_params(e) {
  1052. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  1053. return decodeURIComponent(e.replace(r, " "))
  1054. }, a = e.split("?")[1]; t = i.exec(a); )
  1055. n[o(t[1])] = o(t[2]);
  1056. return n
  1057. }
  1058. function _set_protocol(e) {
  1059. switch (e) {
  1060. case "http":
  1061. return "http";
  1062. case "auto":
  1063. return location.protocol.replace(/:/g, "");
  1064. case "https":
  1065. case void 0:
  1066. default:
  1067. return "https"
  1068. }
  1069. }
  1070. function _set_request_type(e) {
  1071. var t = e || "jsonp"
  1072. , n = !1;
  1073. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  1074. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  1075. }
  1076. function _build_url(e) {
  1077. return this.client.endpoint + "/projects/" + this.client.projectId + e
  1078. }
  1079. function _uploadEvent(e, t, n, r, i) {
  1080. var o = _build_url.apply(this, ["/events/" + e])
  1081. , a = {};
  1082. n = n !== !1,
  1083. this.client.globalProperties && (a = this.client.globalProperties(e));
  1084. for (var c in t)
  1085. t.hasOwnProperty(c) && (a[c] = t[c]);
  1086. switch (this.client.requestType) {
  1087. case "xhr":
  1088. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  1089. break;
  1090. case "jsonp":
  1091. var s = JSON.stringify(a)
  1092. , l = Keen.Base64.encode(s);
  1093. o = o + "?api_key=" + this.client.writeKey,
  1094. o = o + "&data=" + l,
  1095. o = o + "&modified=" + (new Date).getTime(),
  1096. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  1097. break;
  1098. case "beacon":
  1099. var s = JSON.stringify(a)
  1100. , l = Keen.Base64.encode(s);
  1101. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  1102. o = o + "&data=" + encodeURIComponent(l),
  1103. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  1104. o += "&c=clv1",
  1105. _request.beacon.apply(this, [o, null, r, i])
  1106. }
  1107. }
  1108. Keen.prototype.configure = function(e) {
  1109. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  1110. e.protocol = _set_protocol(e.protocol),
  1111. e.requestType = _set_request_type(e.requestType),
  1112. this.client = {
  1113. projectId: e.projectId,
  1114. writeKey: e.writeKey,
  1115. readKey: e.readKey,
  1116. globalProperties: null,
  1117. endpoint: e.protocol + "://" + e.host,
  1118. requestType: e.requestType
  1119. },
  1120. Keen.trigger("client", this, e),
  1121. this.trigger("ready"),
  1122. this
  1123. }
  1124. ;
  1125. var _request = {
  1126. xhr: function(e, t, n, r, i, o, a, c) {
  1127. if (!i)
  1128. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1129. var s = new XMLHttpRequest;
  1130. if (s.onreadystatechange = function() {
  1131. if (4 == s.readyState)
  1132. if (s.status >= 200 && s.status < 300) {
  1133. var e;
  1134. try {
  1135. e = JSON.parse(s.responseText)
  1136. } catch (e) {
  1137. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  1138. c && c(s, e)
  1139. }
  1140. a && e && a(e)
  1141. } else
  1142. Keen.log("HTTP request failed."),
  1143. c && c(s, null)
  1144. }
  1145. ,
  1146. s.open(e, t, o),
  1147. i && s.setRequestHeader("Authorization", i),
  1148. r && s.setRequestHeader("Content-Type", "application/json"),
  1149. n)
  1150. for (var l in n)
  1151. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  1152. var u = r ? JSON.stringify(r) : null;
  1153. s.send(u)
  1154. },
  1155. jsonp: function(e, t, n, r) {
  1156. if (!t)
  1157. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1158. if (t && e.indexOf("api_key") < 0) {
  1159. var i = e.indexOf("?") > 0 ? "&" : "?";
  1160. e = e + i + "api_key=" + t
  1161. }
  1162. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  1163. o += "a";
  1164. var a = !1;
  1165. window[o] = function(e) {
  1166. a = !0,
  1167. n && e && n(e),
  1168. window[o] = void 0
  1169. }
  1170. ,
  1171. e = e + "&jsonp=" + o;
  1172. var c = document.createElement("script");
  1173. c.id = "keen-jsonp",
  1174. c.src = e,
  1175. document.getElementsByTagName("head")[0].appendChild(c),
  1176. c.onreadystatechange = function() {
  1177. a === !1 && "loaded" === this.readyState && (a = !0,
  1178. r && r())
  1179. }
  1180. ,
  1181. c.onerror = function() {
  1182. a === !1 && (a = !0,
  1183. r && r())
  1184. }
  1185. },
  1186. beacon: function(e, t, n, r) {
  1187. if (t && e.indexOf("api_key") < 0) {
  1188. var i = e.indexOf("?") > 0 ? "&" : "?";
  1189. e = e + i + "api_key=" + t
  1190. }
  1191. var o = !1
  1192. , a = document.createElement("img");
  1193. a.onload = function() {
  1194. if (o = !0,
  1195. "naturalHeight"in this) {
  1196. if (this.naturalHeight + this.naturalWidth === 0)
  1197. return void this.onerror()
  1198. } else if (this.width + this.height === 0)
  1199. return void this.onerror();
  1200. n && n({
  1201. created: !0
  1202. })
  1203. }
  1204. ,
  1205. a.onerror = function() {
  1206. o = !0,
  1207. r && r()
  1208. }
  1209. ,
  1210. a.src = e
  1211. }
  1212. }
  1213. , Events = Keen.Events = {
  1214. on: function(e, t) {
  1215. this.listeners || (this.listeners = {});
  1216. var n = this.listeners[e] || (this.listeners[e] = []);
  1217. return n.push({
  1218. callback: t
  1219. }),
  1220. this
  1221. },
  1222. off: function(e, t) {
  1223. if (!e && !t)
  1224. return this.listeners = void 0,
  1225. delete this.listeners,
  1226. this;
  1227. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1228. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1229. t && 0 != n.length || (this.listeners[e] = void 0,
  1230. delete this.listeners[e]);
  1231. return this
  1232. },
  1233. trigger: function(e) {
  1234. if (!this.listeners)
  1235. return this;
  1236. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1237. n[r].callback.apply(this, t);
  1238. return this
  1239. }
  1240. };
  1241. _extend(Keen.prototype, Events),
  1242. _extend(Keen, Events),
  1243. Keen.loaded = !0,
  1244. Keen.utils = {
  1245. each: _each,
  1246. extend: _extend,
  1247. parseParams: _parse_params
  1248. },
  1249. Keen.ready = function(e) {
  1250. Keen.loaded ? e() : Keen.on("ready", e)
  1251. }
  1252. ,
  1253. Keen.log = function(e) {
  1254. "object" == typeof console && console.log("[Keen IO]", e)
  1255. }
  1256. ;
  1257. var Plugins = Keen.Plugins = {};
  1258. Keen.prototype.addEvent = function() {
  1259. _uploadEvent.apply(this, arguments)
  1260. }
  1261. ,
  1262. Keen.prototype.addEventSync = function(e, t, n, r) {
  1263. _uploadEvent.apply(this, [e, t, !1, n, r])
  1264. }
  1265. ,
  1266. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1267. var o = e
  1268. , a = o.metaKey
  1269. , c = o.target
  1270. , s = !1
  1271. , l = function() {};
  1272. return void 0 === r && (r = 500),
  1273. "A" === c.nodeName ? l = function() {
  1274. a || s || (s = !0,
  1275. window.location = c.href)
  1276. }
  1277. : "FORM" === c.nodeName && (l = function() {
  1278. s || (s = !0,
  1279. c.submit())
  1280. }
  1281. ),
  1282. i && (l = function() {
  1283. s || (s = !0,
  1284. i())
  1285. }
  1286. ),
  1287. _uploadEvent.call(this, t, n, l, l),
  1288. setTimeout(function() {
  1289. l()
  1290. }, r),
  1291. !!a && void 0
  1292. }
  1293. ,
  1294. Keen.prototype.setGlobalProperties = function(e) {
  1295. if (!this.client)
  1296. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1297. if (!e || "function" != typeof e)
  1298. throw new Error("Invalid value for global properties: " + e);
  1299. this.client.globalProperties = e
  1300. }
  1301. ,
  1302. Keen.Base64 = {
  1303. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1304. encode: function(e) {
  1305. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1306. for (e = this.utf8.encode(e); l < e.length; )
  1307. t = e.charCodeAt(l++),
  1308. n = e.charCodeAt(l++),
  1309. r = e.charCodeAt(l++),
  1310. i = t >> 2,
  1311. o = (3 & t) << 4 | n >> 4,
  1312. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1313. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1314. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1315. return s
  1316. },
  1317. decode: function(e) {
  1318. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1319. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1320. t = u.indexOf(e.charAt(l++)),
  1321. n = u.indexOf(e.charAt(l++)),
  1322. r = u.indexOf(e.charAt(l++)),
  1323. i = u.indexOf(e.charAt(l++)),
  1324. o = t << 2 | n >> 4,
  1325. a = (15 & n) << 4 | r >> 2,
  1326. c = (3 & r) << 6 | i,
  1327. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1328. return this.utf8.decode(s)
  1329. },
  1330. utf8: {
  1331. encode: function(e) {
  1332. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1333. t = e.charCodeAt(r++),
  1334. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1335. return n
  1336. },
  1337. decode: function(e) {
  1338. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1339. n = e.charCodeAt(i),
  1340. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1341. return r
  1342. }
  1343. }
  1344. },
  1345. "object" != typeof JSON && (JSON = {}),
  1346. function() {
  1347. function f(e) {
  1348. return 10 > e ? "0" + e : e
  1349. }
  1350. function quote(e) {
  1351. return escapable.lastIndex = 0,
  1352. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1353. var t = meta[e];
  1354. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1355. }) + '"' : '"' + e + '"'
  1356. }
  1357. function str(e, t) {
  1358. var n, r, i, o, a, c = gap, s = t[e];
  1359. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1360. "function" == typeof rep && (s = rep.call(t, e, s)),
  1361. typeof s) {
  1362. case "string":
  1363. return quote(s);
  1364. case "number":
  1365. return isFinite(s) ? String(s) : "null";
  1366. case "boolean":
  1367. case "null":
  1368. return String(s);
  1369. case "object":
  1370. if (!s)
  1371. return "null";
  1372. if (gap += indent,
  1373. a = [],
  1374. "[object Array]" === Object.prototype.toString.apply(s)) {
  1375. for (o = s.length,
  1376. n = 0; o > n; n += 1)
  1377. a[n] = str(n, s) || "null";
  1378. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1379. gap = c,
  1380. i
  1381. }
  1382. if (rep && "object" == typeof rep)
  1383. for (o = rep.length,
  1384. n = 0; o > n; n += 1)
  1385. "string" == typeof rep[n] && (r = rep[n],
  1386. i = str(r, s),
  1387. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1388. else
  1389. for (r in s)
  1390. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1391. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1392. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1393. gap = c,
  1394. i
  1395. }
  1396. }
  1397. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1398. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1399. }
  1400. ,
  1401. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1402. return this.valueOf()
  1403. }
  1404. );
  1405. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1406. "\b": "\\b",
  1407. "\t": "\\t",
  1408. "\n": "\\n",
  1409. "\f": "\\f",
  1410. "\r": "\\r",
  1411. '"': '\\"',
  1412. "\\": "\\\\"
  1413. }, rep;
  1414. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1415. var r;
  1416. if (gap = "",
  1417. indent = "",
  1418. "number" == typeof n)
  1419. for (r = 0; n > r; r += 1)
  1420. indent += " ";
  1421. else
  1422. "string" == typeof n && (indent = n);
  1423. if (rep = t,
  1424. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1425. throw new Error("JSON.stringify");
  1426. return str("", {
  1427. "": e
  1428. })
  1429. }
  1430. ),
  1431. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1432. function walk(e, t) {
  1433. var n, r, i = e[t];
  1434. if (i && "object" == typeof i)
  1435. for (n in i)
  1436. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1437. void 0 !== r ? i[n] = r : delete i[n]);
  1438. return reviver.call(e, t, i)
  1439. }
  1440. var j;
  1441. if (text = String(text),
  1442. cx.lastIndex = 0,
  1443. cx.test(text) && (text = text.replace(cx, function(e) {
  1444. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1445. })),
  1446. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1447. return j = eval("(" + text + ")"),
  1448. "function" == typeof reviver ? walk({
  1449. "": j
  1450. }, "") : j;
  1451. throw new SyntaxError("JSON.parse")
  1452. }
  1453. )
  1454. }(),
  1455. !function(e, t, n) {
  1456. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1457. }("domready", Keen.utils, function(e) {
  1458. function t(e) {
  1459. for (d = 1; e = r.shift(); )
  1460. e()
  1461. }
  1462. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1463. return o[l] && o[l](s, n = function() {
  1464. o.removeEventListener(s, n, i),
  1465. t()
  1466. }
  1467. , i),
  1468. c && o.attachEvent(u, n = function() {
  1469. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1470. t())
  1471. }
  1472. ),
  1473. e = c ? function(t) {
  1474. self != top ? d ? t() : r.push(t) : function() {
  1475. try {
  1476. a.doScroll("left")
  1477. } catch (n) {
  1478. return setTimeout(function() {
  1479. e(t)
  1480. }, 50)
  1481. }
  1482. t()
  1483. }()
  1484. }
  1485. : function(e) {
  1486. d ? e() : r.push(e)
  1487. }
  1488. });
  1489. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1490. if (loaded && cached) {
  1491. clients = cached.clients || {},
  1492. ready = cached.ready || [];
  1493. for (var instance in clients)
  1494. if (clients.hasOwnProperty(instance)) {
  1495. var client = clients[instance];
  1496. for (var method in Keen.prototype)
  1497. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1498. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1499. ,
  1500. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1501. ,
  1502. client._config && (client.configure.call(client, client._config),
  1503. delete client._config),
  1504. client._setGlobalProperties) {
  1505. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1506. client.setGlobalProperties.apply(client, globals[i]);
  1507. delete client._setGlobalProperties
  1508. }
  1509. if (client._addEvent) {
  1510. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1511. client.addEvent.apply(client, queue[i]);
  1512. delete client._addEvent
  1513. }
  1514. var callback = client._on || [];
  1515. if (client._on) {
  1516. for (var i = 0; i < callback.length; i++)
  1517. client.on.apply(client, callback[i]);
  1518. client.trigger("ready"),
  1519. delete client._on
  1520. }
  1521. }
  1522. for (var i = 0; i < ready.length; i++) {
  1523. var callback = ready[i];
  1524. Keen.on("ready", function() {
  1525. callback()
  1526. })
  1527. }
  1528. }
  1529. return Keen.loaded && setTimeout(function() {
  1530. Keen.utils.domready(function() {
  1531. Keen.trigger("ready")
  1532. })
  1533. }, 0),
  1534. Keen
  1535. });
  1536. !function() {
  1537. var t = window.analytics = window.analytics || [];
  1538. if (!t.initialize) {
  1539. if (t.invoked)
  1540. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1541. t.invoked = !0,
  1542. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1543. t.factory = function(e) {
  1544. return function() {
  1545. var n = Array.prototype.slice.call(arguments);
  1546. return n.unshift(e),
  1547. t.push(n),
  1548. t
  1549. }
  1550. }
  1551. ;
  1552. for (var e = 0; e < t.methods.length; e++) {
  1553. var n = t.methods[e];
  1554. t[n] = t.factory(n)
  1555. }
  1556. t.load = function(t) {
  1557. var e = document.createElement("script");
  1558. e.type = "text/javascript",
  1559. e.async = !0,
  1560. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1561. var n = document.getElementsByTagName("script")[0];
  1562. n.parentNode.insertBefore(e, n)
  1563. }
  1564. ,
  1565. t.SNIPPET_VERSION = "4.0.0"
  1566. }
  1567. }();
  1568. !function(i, e) {
  1569. "use strict";
  1570. var s = ""
  1571. , r = "?"
  1572. , o = "function"
  1573. , a = "undefined"
  1574. , n = "object"
  1575. , t = "major"
  1576. , d = "model"
  1577. , w = "name"
  1578. , l = "type"
  1579. , p = "vendor"
  1580. , m = "version"
  1581. , c = "architecture"
  1582. , u = "console"
  1583. , g = "mobile"
  1584. , f = "tablet"
  1585. , h = "smarttv"
  1586. , b = {
  1587. has: function(i, e) {
  1588. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1589. },
  1590. lowerize: function(i) {
  1591. return i.toLowerCase()
  1592. }
  1593. }
  1594. , y = {
  1595. rgx: function() {
  1596. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1597. var c = m[p]
  1598. , u = m[p + 1];
  1599. if (typeof i === a) {
  1600. i = {};
  1601. for (t in u)
  1602. d = u[t],
  1603. typeof d === n ? i[d[0]] = e : i[d] = e
  1604. }
  1605. for (s = r = 0; s < c.length; s++)
  1606. if (w = c[s].exec(this.getUA())) {
  1607. for (t = 0; t < u.length; t++)
  1608. l = w[++r],
  1609. d = u[t],
  1610. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1611. break
  1612. }
  1613. if (w)
  1614. break
  1615. }
  1616. return i
  1617. },
  1618. str: function(i, s) {
  1619. for (var o in s)
  1620. if (typeof s[o] === n && s[o].length > 0) {
  1621. for (var a = 0; a < s[o].length; a++)
  1622. if (b.has(s[o][a], i))
  1623. return o === r ? e : o
  1624. } else if (b.has(s[o], i))
  1625. return o === r ? e : o;
  1626. return i
  1627. }
  1628. }
  1629. , v = {
  1630. browser: {
  1631. oldsafari: {
  1632. major: {
  1633. 1: ["/8", "/1", "/3"],
  1634. 2: "/4",
  1635. "?": "/"
  1636. },
  1637. version: {
  1638. "1.0": "/8",
  1639. 1.2: "/1",
  1640. 1.3: "/3",
  1641. "2.0": "/412",
  1642. "2.0.2": "/416",
  1643. "2.0.3": "/417",
  1644. "2.0.4": "/419",
  1645. "?": "/"
  1646. }
  1647. }
  1648. },
  1649. device: {
  1650. sprint: {
  1651. model: {
  1652. "Evo Shift 4G": "7373KT"
  1653. },
  1654. vendor: {
  1655. HTC: "APA",
  1656. Sprint: "Sprint"
  1657. }
  1658. }
  1659. },
  1660. os: {
  1661. windows: {
  1662. version: {
  1663. ME: "4.90",
  1664. "NT 3.11": "NT3.51",
  1665. "NT 4.0": "NT4.0",
  1666. 2e3: "NT 5.0",
  1667. XP: ["NT 5.1", "NT 5.2"],
  1668. Vista: "NT 6.0",
  1669. 7: "NT 6.1",
  1670. 8: "NT 6.2",
  1671. 8.1: "NT 6.3",
  1672. RT: "ARM"
  1673. }
  1674. }
  1675. }
  1676. }
  1677. , k = {
  1678. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1679. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1680. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1681. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1682. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1683. }
  1684. , x = function(e) {
  1685. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1686. return this instanceof x ? (this.getBrowser = function() {
  1687. return y.rgx.apply(this, k.browser)
  1688. }
  1689. ,
  1690. this.getCPU = function() {
  1691. return y.rgx.apply(this, k.cpu)
  1692. }
  1693. ,
  1694. this.getDevice = function() {
  1695. return y.rgx.apply(this, k.device)
  1696. }
  1697. ,
  1698. this.getEngine = function() {
  1699. return y.rgx.apply(this, k.engine)
  1700. }
  1701. ,
  1702. this.getOS = function() {
  1703. return y.rgx.apply(this, k.os)
  1704. }
  1705. ,
  1706. this.getResult = function() {
  1707. return {
  1708. ua: this.getUA(),
  1709. browser: this.getBrowser(),
  1710. engine: this.getEngine(),
  1711. os: this.getOS(),
  1712. device: this.getDevice(),
  1713. cpu: this.getCPU()
  1714. }
  1715. }
  1716. ,
  1717. this.getUA = function() {
  1718. return r
  1719. }
  1720. ,
  1721. this.setUA = function(i) {
  1722. return r = i,
  1723. this
  1724. }
  1725. ,
  1726. void this.setUA(r)) : new x(e).getResult()
  1727. };
  1728. if (typeof exports !== a)
  1729. typeof module !== a && module.exports && (exports = module.exports = x),
  1730. exports.UAParser = x;
  1731. else if (i.UAParser = x,
  1732. typeof define === o && define.amd && define(function() {
  1733. return x
  1734. }),
  1735. typeof i.jQuery !== a) {
  1736. var A = i.jQuery
  1737. , _ = new x;
  1738. A.ua = _.getResult(),
  1739. A.ua.get = function() {
  1740. return _.getUA()
  1741. }
  1742. ,
  1743. A.ua.set = function(i) {
  1744. _.setUA(i);
  1745. var e = _.getResult();
  1746. for (var s in e)
  1747. A.ua[s] = e[s]
  1748. }
  1749. }
  1750. }(this);
  1751. window.Modernizr = function(n, e, t) {
  1752. function o(n) {
  1753. d.cssText = n
  1754. }
  1755. function r(n, e) {
  1756. return typeof n === e
  1757. }
  1758. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1759. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1760. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1761. return e in n && r(n.constructor.prototype[e], "undefined")
  1762. }
  1763. : function(n, e) {
  1764. return v.call(n, e)
  1765. }
  1766. ,
  1767. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1768. var e = this;
  1769. if ("function" != typeof e)
  1770. throw new TypeError;
  1771. var t = b.call(arguments, 1)
  1772. , o = function() {
  1773. if (this instanceof o) {
  1774. var r = function() {};
  1775. r.prototype = e.prototype;
  1776. var i = new r
  1777. , c = e.apply(i, t.concat(b.call(arguments)));
  1778. return Object(c) === c ? c : i
  1779. }
  1780. return e.apply(n, t.concat(b.call(arguments)))
  1781. };
  1782. return o
  1783. }
  1784. ),
  1785. y.webgl = function() {
  1786. return !!n.WebGLRenderingContext
  1787. }
  1788. ;
  1789. for (var h in y)
  1790. u(y, h) && (c = h.toLowerCase(),
  1791. f[c] = y[h](),
  1792. w.push((f[c] ? "" : "no-") + c));
  1793. return f.addTest = function(n, e) {
  1794. if ("object" == typeof n)
  1795. for (var o in n)
  1796. u(n, o) && f.addTest(o, n[o]);
  1797. else {
  1798. if (n = n.toLowerCase(),
  1799. f[n] !== t)
  1800. return f;
  1801. e = "function" == typeof e ? e() : e,
  1802. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1803. f[n] = e
  1804. }
  1805. return f
  1806. }
  1807. ,
  1808. o(""),
  1809. p = i = null,
  1810. f._version = a,
  1811. f
  1812. }(this, this.document);
  1813. !function(e, t, a) {
  1814. "use strict";
  1815. function n(t, h, m) {
  1816. function H(a) {
  1817. var n = 0
  1818. , i = Ee.length;
  1819. if (Ce.old = e.extend({}, Ce),
  1820. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1821. ke = Be[ge.horizontal ? "width" : "height"](),
  1822. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1823. Ee.length = 0,
  1824. Ce.start = 0,
  1825. Ce.end = q(ze - Ie, 0),
  1826. Re) {
  1827. n = Ne.length,
  1828. qe = Pe.children(ge.itemSelector),
  1829. Ne.length = 0;
  1830. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  1831. ze = 0,
  1832. qe.each(function(t, a) {
  1833. var n = e(a)
  1834. , i = a.getBoundingClientRect()
  1835. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1836. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1837. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1838. , h = l + d + p
  1839. , m = !d || !p
  1840. , g = {};
  1841. g.el = a,
  1842. g.size = m ? l : h,
  1843. g.half = g.size / 2,
  1844. g.start = ze + (m ? d : 0),
  1845. g.center = g.start - E(Ie / 2 - g.size / 2),
  1846. g.end = g.start - Ie + g.size,
  1847. t || (ze += s),
  1848. ze += h,
  1849. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1850. t === v && (g.end += o,
  1851. ze += o,
  1852. f = m ? p : 0),
  1853. Ne.push(g),
  1854. r = g
  1855. }),
  1856. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1857. ze -= f,
  1858. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1859. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1860. }
  1861. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1862. Q(),
  1863. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1864. Te = d(Te, ge.minHandleSize, ke),
  1865. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1866. xe.end = ke - Te,
  1867. it || j()),
  1868. !we && Ie > 0) {
  1869. var p = Ce.start
  1870. , h = "";
  1871. if (Re)
  1872. e.each(Ne, function(e, t) {
  1873. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1874. Ee.push(p),
  1875. p += Ie,
  1876. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1877. });
  1878. else
  1879. for (; p - Ie < Ce.end; )
  1880. Ee.push(p),
  1881. p += Ie;
  1882. if (De[0] && i !== Ee.length) {
  1883. for (var m = 0; m < Ee.length; m++)
  1884. h += ge.pageBuilder.call(ye, m);
  1885. Ae = De.html(h).children(),
  1886. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1887. }
  1888. }
  1889. if (Oe.slideeSize = ze,
  1890. Oe.frameSize = Ie,
  1891. Oe.sbSize = ke,
  1892. Oe.handleSize = Te,
  1893. Re) {
  1894. a && null != ge.startAt && (W(ge.startAt),
  1895. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1896. var g = Ne[Oe.activeItem];
  1897. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1898. } else
  1899. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1900. pe("load")
  1901. }
  1902. function X(e, t, a) {
  1903. if (Re && at.released && !a) {
  1904. var n = $(e)
  1905. , i = e > Ce.start && e < Ce.end;
  1906. Le ? (i && (e = Ne[n.centerItem].center),
  1907. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1908. }
  1909. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1910. et.start = +new Date,
  1911. et.time = 0,
  1912. et.from = Ce.cur,
  1913. et.to = e,
  1914. et.delta = e - Ce.cur,
  1915. et.tweesing = at.tweese || at.init && !at.slidee,
  1916. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1917. at.tweese = 0,
  1918. e !== Ce.dest && (Ce.dest = e,
  1919. pe("change"),
  1920. it || Y()),
  1921. K(),
  1922. Q(),
  1923. Z(),
  1924. F()
  1925. }
  1926. function Y() {
  1927. if (ye.initialized) {
  1928. if (!it)
  1929. return it = w(Y),
  1930. void (at.released && pe("moveStart"));
  1931. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1932. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1933. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1934. et.to === Ce.cur ? (Ce.cur = et.to,
  1935. at.tweese = it = 0) : it = w(Y),
  1936. pe("move"),
  1937. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1938. !it && at.released && pe("moveEnd"),
  1939. j()
  1940. }
  1941. }
  1942. function j() {
  1943. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1944. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1945. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1946. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1947. }
  1948. function F() {
  1949. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1950. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1951. pe("activePage", _e.page))
  1952. }
  1953. function M() {
  1954. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1955. ot = at.init ? w(M) : 0,
  1956. tt.now = +new Date,
  1957. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1958. X(at.init ? tt.pos : E(tt.pos)),
  1959. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1960. tt.lastTime = tt.now
  1961. }
  1962. function L(e, t, n) {
  1963. if ("boolean" === i(t) && (n = t,
  1964. t = a),
  1965. t === a)
  1966. X(Ce[e], n);
  1967. else {
  1968. if (Le && "center" !== e)
  1969. return;
  1970. var r = ye.getPos(t);
  1971. r && X(r[e], n, !Le)
  1972. }
  1973. }
  1974. function R(e) {
  1975. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1976. }
  1977. function U(e) {
  1978. return R(l(e) && 0 > e ? e + Ne.length : e)
  1979. }
  1980. function W(e, t) {
  1981. var a = R(e);
  1982. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  1983. qe.eq(a).addClass(ge.activeClass),
  1984. _e.active = Oe.activeItem = a,
  1985. Z(),
  1986. pe("active", a)),
  1987. a)
  1988. }
  1989. function $(e) {
  1990. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  1991. var t = {}
  1992. , a = Me ? 0 : Ie / 2;
  1993. if (!we)
  1994. for (var n = 0, i = Ee.length; i > n; n++) {
  1995. if (e >= Ce.end || n === Ee.length - 1) {
  1996. t.activePage = Ee.length - 1;
  1997. break
  1998. }
  1999. if (e <= Ee[n] + a) {
  2000. t.activePage = n;
  2001. break
  2002. }
  2003. }
  2004. if (Re) {
  2005. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  2006. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  2007. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  2008. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  2009. s = c;
  2010. break
  2011. }
  2012. t.firstItem = l(r) ? r : 0,
  2013. t.centerItem = l(o) ? o : t.firstItem,
  2014. t.lastItem = l(s) ? s : t.centerItem
  2015. }
  2016. return t
  2017. }
  2018. function Q(t) {
  2019. e.extend(Oe, $(t))
  2020. }
  2021. function Z() {
  2022. var e = Ce.dest <= Ce.start
  2023. , t = Ce.dest >= Ce.end
  2024. , a = (e ? 1 : 0) | (t ? 2 : 0);
  2025. if (_e.slideePosState !== a && (_e.slideePosState = a,
  2026. Je.is("button,input") && Je.prop("disabled", e),
  2027. Ke.is("button,input") && Ke.prop("disabled", t),
  2028. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  2029. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  2030. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  2031. Qe.is("button,input") && Qe.prop("disabled", e),
  2032. $e.is("button,input") && $e.prop("disabled", t)),
  2033. Re && null != Oe.activeItem) {
  2034. var n = 0 === Oe.activeItem
  2035. , i = Oe.activeItem >= Ne.length - 1
  2036. , r = (n ? 1 : 0) | (i ? 2 : 0);
  2037. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  2038. Ze.is("button,input") && Ze.prop("disabled", n),
  2039. Ge.is("button,input") && Ge.prop("disabled", i),
  2040. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  2041. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  2042. }
  2043. }
  2044. function G(e, t, a) {
  2045. if (e = U(e),
  2046. t = U(t),
  2047. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  2048. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  2049. var n = t > e ? e : a ? t : t - 1
  2050. , i = e > t ? e : a ? t + 1 : t
  2051. , r = e > t;
  2052. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  2053. H()
  2054. }
  2055. }
  2056. function J(e, t) {
  2057. for (var a = 0, n = Ve[e].length; n > a; a++)
  2058. if (Ve[e][a] === t)
  2059. return a;
  2060. return -1
  2061. }
  2062. function K() {
  2063. at.released && !ye.isPaused && ye.resume()
  2064. }
  2065. function V(e) {
  2066. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  2067. }
  2068. function _() {
  2069. at.history[0] = at.history[1],
  2070. at.history[1] = at.history[2],
  2071. at.history[2] = at.history[3],
  2072. at.history[3] = at.delta
  2073. }
  2074. function ee(e) {
  2075. at.released = 0,
  2076. at.source = e,
  2077. at.slidee = "slidee" === e
  2078. }
  2079. function te(t) {
  2080. var a = "touchstart" === t.type
  2081. , n = t.data.source
  2082. , i = "slidee" === n;
  2083. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  2084. ee(n),
  2085. at.init = 0,
  2086. at.$source = e(t.target),
  2087. at.touch = a,
  2088. at.pointer = a ? t.originalEvent.touches[0] : t,
  2089. at.initX = at.pointer.pageX,
  2090. at.initY = at.pointer.pageY,
  2091. at.initPos = i ? Ce.cur : xe.cur,
  2092. at.start = +new Date,
  2093. at.time = 0,
  2094. at.path = 0,
  2095. at.delta = 0,
  2096. at.locked = 0,
  2097. at.history = [0, 0, 0, 0],
  2098. at.pathToLock = i ? a ? 30 : 10 : 0,
  2099. b.on(a ? z : I, ae),
  2100. ye.pause(1),
  2101. (i ? Pe : Se).addClass(ge.draggedClass),
  2102. pe("moveStart"),
  2103. i && (rt = setInterval(_, 10)))
  2104. }
  2105. function ae(e) {
  2106. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  2107. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  2108. at.pathX = at.pointer.pageX - at.initX,
  2109. at.pathY = at.pointer.pageY - at.initY,
  2110. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  2111. at.delta = ge.horizontal ? at.pathX : at.pathY,
  2112. at.released || !(at.path < 1)) {
  2113. if (!at.init) {
  2114. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  2115. return ne();
  2116. at.init = 1
  2117. }
  2118. r(e),
  2119. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  2120. at.$source.on(B, s)),
  2121. at.released && (ne(),
  2122. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  2123. at.delta += at.swing,
  2124. at.tweese = x(at.swing) > 10)),
  2125. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  2126. }
  2127. }
  2128. function ne() {
  2129. clearInterval(rt),
  2130. at.released = !0,
  2131. b.off(at.touch ? z : I, ae),
  2132. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  2133. setTimeout(function() {
  2134. at.$source.off(B, s)
  2135. }),
  2136. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  2137. ye.resume(1),
  2138. at.init = 0
  2139. }
  2140. function ie(t) {
  2141. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  2142. }
  2143. function re() {
  2144. ye.stop(),
  2145. b.off("mouseup", re)
  2146. }
  2147. function se(e) {
  2148. switch (r(e),
  2149. this) {
  2150. case $e[0]:
  2151. case Qe[0]:
  2152. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  2153. b.on("mouseup", re);
  2154. break;
  2155. case Ze[0]:
  2156. ye.prev();
  2157. break;
  2158. case Ge[0]:
  2159. ye.next();
  2160. break;
  2161. case Je[0]:
  2162. ye.prevPage();
  2163. break;
  2164. case Ke[0]:
  2165. ye.nextPage()
  2166. }
  2167. }
  2168. function oe(e) {
  2169. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2170. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2171. Re ? (p = +new Date,
  2172. nt.last < p - nt.resetTime && (nt.delta = 0),
  2173. nt.last = p,
  2174. nt.delta += nt.curDelta,
  2175. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  2176. nt.delta %= 1),
  2177. nt.finalDelta) : nt.curDelta
  2178. }
  2179. function le(e) {
  2180. e.originalEvent[g] = ye;
  2181. var t = +new Date;
  2182. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2183. return void (O = t);
  2184. if (ge.scrollBy && Ce.start !== Ce.end) {
  2185. var a = oe(e.originalEvent);
  2186. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2187. ye.slideBy(ge.scrollBy * a)
  2188. }
  2189. }
  2190. function ce(e) {
  2191. ge.clickBar && e.target === Be[0] && (r(e),
  2192. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2193. }
  2194. function de(e) {
  2195. if (ge.keyboardNavBy)
  2196. switch (e.which) {
  2197. case ge.horizontal ? 37 : 38:
  2198. r(e),
  2199. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2200. break;
  2201. case ge.horizontal ? 39 : 40:
  2202. r(e),
  2203. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2204. }
  2205. }
  2206. function ue(e) {
  2207. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2208. }
  2209. function fe() {
  2210. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2211. }
  2212. function ve(e) {
  2213. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2214. }
  2215. function pe(e, t) {
  2216. if (Ve[e]) {
  2217. for (me = Ve[e].length,
  2218. T.length = 0,
  2219. he = 0; me > he; he++)
  2220. T.push(Ve[e][he]);
  2221. for (he = 0; me > he; he++)
  2222. T[he].call(ye, e, t)
  2223. }
  2224. }
  2225. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2226. start: 0,
  2227. center: 0,
  2228. end: 0,
  2229. cur: 0,
  2230. dest: 0
  2231. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2232. start: 0,
  2233. end: 0,
  2234. cur: 0
  2235. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2236. firstItem: 0,
  2237. lastItem: 0,
  2238. centerItem: 0,
  2239. activeItem: null,
  2240. activePage: 0
  2241. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2242. released: 1
  2243. }, nt = {
  2244. last: 0,
  2245. delta: 0,
  2246. resetTime: 200
  2247. }, it = 0, rt = 0, st = 0, ot = 0;
  2248. we || (t = be[0]),
  2249. ye.initialized = 0,
  2250. ye.frame = t,
  2251. ye.slidee = Pe[0],
  2252. ye.pos = Ce,
  2253. ye.rel = Oe,
  2254. ye.items = Ne,
  2255. ye.pages = Ee,
  2256. ye.isPaused = 0,
  2257. ye.options = ge,
  2258. ye.dragging = at,
  2259. ye.reload = function() {
  2260. H()
  2261. }
  2262. ,
  2263. ye.getPos = function(e) {
  2264. if (Re) {
  2265. var t = R(e);
  2266. return -1 !== t && Ne[t]
  2267. }
  2268. var a = Pe.find(e).eq(0);
  2269. if (a[0]) {
  2270. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2271. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2272. return {
  2273. start: n,
  2274. center: n - Ie / 2 + i / 2,
  2275. end: n - Ie + i,
  2276. size: i
  2277. }
  2278. }
  2279. return !1
  2280. }
  2281. ,
  2282. ye.moveBy = function(e) {
  2283. tt.speed = e,
  2284. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2285. tt.startPos = Ce.cur,
  2286. ee("button"),
  2287. at.init = 1,
  2288. pe("moveStart"),
  2289. y(ot),
  2290. M())
  2291. }
  2292. ,
  2293. ye.stop = function() {
  2294. "button" === at.source && (at.init = 0,
  2295. at.released = 1)
  2296. }
  2297. ,
  2298. ye.prev = function() {
  2299. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2300. }
  2301. ,
  2302. ye.next = function() {
  2303. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2304. }
  2305. ,
  2306. ye.prevPage = function() {
  2307. ye.activatePage(Oe.activePage - 1)
  2308. }
  2309. ,
  2310. ye.nextPage = function() {
  2311. ye.activatePage(Oe.activePage + 1)
  2312. }
  2313. ,
  2314. ye.slideBy = function(e, t) {
  2315. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2316. }
  2317. ,
  2318. ye.slideTo = function(e, t) {
  2319. X(e, t)
  2320. }
  2321. ,
  2322. ye.toStart = function(e, t) {
  2323. L("start", e, t)
  2324. }
  2325. ,
  2326. ye.toEnd = function(e, t) {
  2327. L("end", e, t)
  2328. }
  2329. ,
  2330. ye.toCenter = function(e, t) {
  2331. L("center", e, t)
  2332. }
  2333. ,
  2334. ye.getIndex = R,
  2335. ye.activate = function(e, t) {
  2336. var a = W(e);
  2337. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2338. }
  2339. ,
  2340. ye.activatePage = function(e, t) {
  2341. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2342. }
  2343. ,
  2344. ye.resume = function(e) {
  2345. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2346. st ? st = clearTimeout(st) : pe("resume"),
  2347. st = setTimeout(function() {
  2348. switch (pe("cycle"),
  2349. ge.cycleBy) {
  2350. case "items":
  2351. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2352. break;
  2353. case "pages":
  2354. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2355. }
  2356. }, ge.cycleInterval))
  2357. }
  2358. ,
  2359. ye.pause = function(e) {
  2360. e < ye.isPaused || (ye.isPaused = e || 100,
  2361. st && (st = clearTimeout(st),
  2362. pe("pause")))
  2363. }
  2364. ,
  2365. ye.toggle = function() {
  2366. ye[st ? "pause" : "resume"]()
  2367. }
  2368. ,
  2369. ye.set = function(t, a) {
  2370. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2371. }
  2372. ,
  2373. ye.add = function(t, a) {
  2374. var n = e(t);
  2375. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2376. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2377. H()
  2378. }
  2379. ,
  2380. ye.remove = function(t) {
  2381. if (Re) {
  2382. var a = U(t);
  2383. if (a > -1) {
  2384. qe.eq(a).remove();
  2385. var n = a === Oe.activeItem;
  2386. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2387. H(),
  2388. n && (_e.active = null,
  2389. ye.activate(Oe.activeItem))
  2390. }
  2391. } else
  2392. e(t).remove(),
  2393. H()
  2394. }
  2395. ,
  2396. ye.moveAfter = function(e, t) {
  2397. G(e, t, 1)
  2398. }
  2399. ,
  2400. ye.moveBefore = function(e, t) {
  2401. G(e, t)
  2402. }
  2403. ,
  2404. ye.on = function(e, t) {
  2405. if ("object" === i(e))
  2406. for (var a in e)
  2407. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2408. else if ("function" === i(t))
  2409. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2410. Ve[n[r]] = Ve[n[r]] || [],
  2411. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2412. else if ("array" === i(t))
  2413. for (var o = 0, l = t.length; l > o; o++)
  2414. ye.on(e, t[o])
  2415. }
  2416. ,
  2417. ye.one = function(e, t) {
  2418. function a() {
  2419. t.apply(ye, arguments),
  2420. ye.off(e, a)
  2421. }
  2422. ye.on(e, a)
  2423. }
  2424. ,
  2425. ye.off = function(e, t) {
  2426. if (t instanceof Array)
  2427. for (var a = 0, n = t.length; n > a; a++)
  2428. ye.off(e, t[a]);
  2429. else
  2430. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2431. if (Ve[i[r]] = Ve[i[r]] || [],
  2432. null == t)
  2433. Ve[i[r]].length = 0;
  2434. else {
  2435. var o = J(i[r], t);
  2436. -1 !== o && Ve[i[r]].splice(o, 1)
  2437. }
  2438. }
  2439. ,
  2440. ye.destroy = function() {
  2441. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2442. b.off("keydown", de),
  2443. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2444. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2445. De.empty(),
  2446. we || (be.off("." + g),
  2447. He.restore(),
  2448. Xe.restore(),
  2449. Ye.restore(),
  2450. je.restore(),
  2451. e.removeData(t, g)),
  2452. Ne.length = Ee.length = 0,
  2453. _e = {},
  2454. ye.initialized = 0,
  2455. ye
  2456. }
  2457. ,
  2458. ye.init = function() {
  2459. if (!ye.initialized) {
  2460. ye.on(m);
  2461. var e = ["overflow", "position"]
  2462. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2463. He.save.apply(He, e),
  2464. Ye.save.apply(Ye, e),
  2465. Xe.save.apply(Xe, t),
  2466. je.save.apply(je, t);
  2467. var a = Se;
  2468. return we || (a = a.add(Pe),
  2469. be.css("overflow", "hidden"),
  2470. f || "static" !== be.css("position") || be.css("position", "relative")),
  2471. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2472. a.css({
  2473. position: "absolute"
  2474. })),
  2475. ge.forward && $e.on(S, se),
  2476. ge.backward && Qe.on(S, se),
  2477. ge.prev && Ze.on(B, se),
  2478. ge.next && Ge.on(B, se),
  2479. ge.prevPage && Je.on(B, se),
  2480. ge.nextPage && Ke.on(B, se),
  2481. Ue.on(C, le),
  2482. Be[0] && Be.on(B, ce),
  2483. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2484. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2485. We.on(P, {
  2486. source: "slidee"
  2487. }, te),
  2488. Se && Se.on(P, {
  2489. source: "handle"
  2490. }, te),
  2491. b.on("keydown", de),
  2492. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2493. be.on("scroll." + g, o)),
  2494. ye.initialized = 1,
  2495. H(!0),
  2496. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2497. ye
  2498. }
  2499. }
  2500. }
  2501. function i(e) {
  2502. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2503. }
  2504. function r(e, t) {
  2505. e.preventDefault(),
  2506. t && e.stopPropagation()
  2507. }
  2508. function s(t) {
  2509. r(t, 1),
  2510. e(this).off(t.type, s)
  2511. }
  2512. function o() {
  2513. this.scrollLeft = 0,
  2514. this.scrollTop = 0
  2515. }
  2516. function l(e) {
  2517. return !isNaN(parseFloat(e)) && isFinite(e)
  2518. }
  2519. function c(e, t) {
  2520. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2521. }
  2522. function d(e, t, a) {
  2523. return t > e ? t : e > a ? a : e
  2524. }
  2525. function u(e) {
  2526. var t = {};
  2527. return t.style = {},
  2528. t.save = function() {
  2529. if (e && e.nodeType) {
  2530. for (var a = 0; a < arguments.length; a++)
  2531. t.style[arguments[a]] = e.style[arguments[a]];
  2532. return t
  2533. }
  2534. }
  2535. ,
  2536. t.restore = function() {
  2537. if (e && e.nodeType) {
  2538. for (var a in t.style)
  2539. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2540. return t
  2541. }
  2542. }
  2543. ,
  2544. t
  2545. }
  2546. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2547. b.on(C, function(e) {
  2548. var t = e.originalEvent[g]
  2549. , a = +new Date;
  2550. (!t || t.options.scrollHijack < a - O) && (O = a)
  2551. }),
  2552. function(e) {
  2553. function t(e) {
  2554. var t = (new Date).getTime()
  2555. , n = Math.max(0, 16 - (t - a))
  2556. , i = setTimeout(e, n);
  2557. return a = t,
  2558. i
  2559. }
  2560. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2561. var a = (new Date).getTime()
  2562. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2563. y = function(t) {
  2564. n.call(e, t)
  2565. }
  2566. }(window),
  2567. function() {
  2568. function e(e) {
  2569. for (var n = 0, i = t.length; i > n; n++) {
  2570. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2571. if (null != a.style[r])
  2572. return r
  2573. }
  2574. }
  2575. var t = ["", "webkit", "moz", "ms", "o"]
  2576. , a = document.createElement("div");
  2577. f = e("transform"),
  2578. v = e("perspective") ? "translateZ(0) " : ""
  2579. }(),
  2580. t[m] = n,
  2581. e.fn[h] = function(t, a) {
  2582. var r, s;
  2583. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2584. s = Array.prototype.slice.call(arguments, 1)),
  2585. t = {}),
  2586. this.each(function(i, o) {
  2587. var l = e.data(o, g);
  2588. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2589. })
  2590. }
  2591. ,
  2592. n.defaults = {
  2593. slidee: null,
  2594. horizontal: !1,
  2595. itemNav: null,
  2596. itemSelector: null,
  2597. smart: !1,
  2598. activateOn: null,
  2599. activateMiddle: !1,
  2600. scrollSource: null,
  2601. scrollBy: 0,
  2602. scrollHijack: 300,
  2603. scrollTrap: !1,
  2604. dragSource: null,
  2605. mouseDragging: !1,
  2606. touchDragging: !1,
  2607. releaseSwing: !1,
  2608. swingSpeed: .2,
  2609. elasticBounds: !1,
  2610. interactive: null,
  2611. scrollBar: null,
  2612. dragHandle: !1,
  2613. dynamicHandle: !1,
  2614. minHandleSize: 50,
  2615. clickBar: !1,
  2616. syncSpeed: .5,
  2617. pagesBar: null,
  2618. activatePageOn: null,
  2619. pageBuilder: function(e) {
  2620. return "<li>" + (e + 1) + "</li>"
  2621. },
  2622. forward: null,
  2623. backward: null,
  2624. prev: null,
  2625. next: null,
  2626. prevPage: null,
  2627. nextPage: null,
  2628. cycleBy: null,
  2629. cycleInterval: 5e3,
  2630. pauseOnHover: !1,
  2631. startPaused: !1,
  2632. moveBy: 300,
  2633. speed: 0,
  2634. easing: "swing",
  2635. startAt: null,
  2636. keyboardNavBy: null,
  2637. draggedClass: "dragged",
  2638. activeClass: "active",
  2639. disabledClass: "disabled"
  2640. }
  2641. }(jQuery, window);
  2642. !function e(t, i, n) {
  2643. function r(a, s) {
  2644. if (!i[a]) {
  2645. if (!t[a]) {
  2646. var l = "function" == typeof require && require;
  2647. if (!s && l)
  2648. return l(a, !0);
  2649. if (o)
  2650. return o(a, !0);
  2651. var c = new Error("Cannot find module '" + a + "'");
  2652. throw c.code = "MODULE_NOT_FOUND",
  2653. c
  2654. }
  2655. var h = i[a] = {
  2656. exports: {}
  2657. };
  2658. t[a][0].call(h.exports, function(e) {
  2659. var i = t[a][1][e];
  2660. return r(i ? i : e)
  2661. }, h, h.exports, e, t, i, n)
  2662. }
  2663. return i[a].exports
  2664. }
  2665. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2666. r(n[a]);
  2667. return r
  2668. }({
  2669. 1: [function(e, t, i) {
  2670. (function(i) {
  2671. "use strict";
  2672. function n(e) {
  2673. this.player = null,
  2674. this.director = null,
  2675. this.modelManager = null,
  2676. this.container = null,
  2677. this.tagManager = null,
  2678. this.fadeInSpeed = e,
  2679. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2680. }
  2681. var r = e("three")
  2682. , o = e("./util/logger")
  2683. , a = (e("./util/common"),
  2684. e("./enum/PlayerEvents"))
  2685. , s = e("./enum/DirectorEvents")
  2686. , l = e("./settings")
  2687. , c = e("./enum/Viewmode")
  2688. , h = (e("./enum/WarpStyle"),
  2689. e("./enum/BlackoutStyle"),
  2690. e("./enum/ModelManagerEvents"))
  2691. , u = e("./enum/tagEvents")
  2692. , d = e("./util/transitions")
  2693. , p = e("./util/lerp")
  2694. , f = new o(i);
  2695. window.THREE = r;
  2696. n.prototype.init = function(e, t, i, n, r) {
  2697. window.app = this;
  2698. this.player = t,
  2699. this.director = e,
  2700. this.modelManager = i,
  2701. this.tagManager = n,
  2702. this.container = r,
  2703. this.updateModel(),
  2704. this.bindEvents()
  2705. }
  2706. ,
  2707. n.prototype.bindEvents = function() {
  2708. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2709. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2710. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2711. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2712. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2713. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2714. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2715. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2716. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2717. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2718. }
  2719. ,
  2720. n.prototype.updateModel = function() {
  2721. //模型this.model
  2722. this.model = this.modelManager.getActiveModel()
  2723. }
  2724. ,
  2725. n.prototype.handleWarpStarted = function() {
  2726. this.hidePlayerReticule()
  2727. }
  2728. ,
  2729. n.prototype.ontagActivated = function() {
  2730. this.hidePlayerReticule()
  2731. }
  2732. ,
  2733. n.prototype.onNavigationTotag = function() {
  2734. this.hidePlayerReticule()
  2735. }
  2736. ,
  2737. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2738. var n = this.modelManager.getActiveModel()
  2739. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2740. n.fadePanoMarkers(r),
  2741. n.setMode(t)
  2742. }
  2743. ,
  2744. n.prototype.handlePlayerModeChanged = function(e, t) {
  2745. var i = this.modelManager.getActiveModel()
  2746. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2747. i.setSide(n),
  2748. i.setMode(t)
  2749. }
  2750. ,
  2751. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2752. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2753. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2754. }
  2755. ,
  2756. n.prototype.handleActionInterruption = function() {}
  2757. ,
  2758. n.prototype.handleStartInside = function(e) {
  2759. var t = l[this.player.mode]
  2760. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2761. this.fadeIn(this.fadeInSpeed),
  2762. this.model.alpha = 0,
  2763. this.model.skybox.material.uniforms.opacity.value = 1,
  2764. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2765. var n = this.player.reticule;
  2766. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2767. }
  2768. ,
  2769. n.prototype.handleStartOutside = function(e) {
  2770. this.fadeIn(e)
  2771. }
  2772. ,
  2773. n.prototype.fadeIn = function(e) {
  2774. null !== e && void 0 !== e || (e = 2e3,
  2775. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2776. $(this.container).fadeIn(e)
  2777. }
  2778. ,
  2779. n.prototype.hidePlayerReticule = function() {
  2780. this.player.reticule.hide()
  2781. }
  2782. ,
  2783. t.exports = n
  2784. }
  2785. ).call(this, "/js/DisplayController.js")
  2786. }
  2787. , {
  2788. "./enum/BlackoutStyle": 18,
  2789. "./enum/DirectorEvents": 23,
  2790. "./enum/tagEvents": 32,
  2791. "./enum/ModelManagerEvents": 33,
  2792. "./enum/PlayerEvents": 40,
  2793. "./enum/Viewmode": 51,
  2794. "./enum/WarpStyle": 52,
  2795. "./settings": 166,
  2796. "./util/common": 185,
  2797. "./util/lerp": 188,
  2798. "./util/logger": 189,
  2799. "./util/transitions": 195,
  2800. three: 217
  2801. }],
  2802. 2: [function(e, t, i) {
  2803. "use strict";
  2804. function n() {
  2805. this.baseStartTime = performance.timing.navigationStart,
  2806. this.loadingStartTime = null,
  2807. this.waitingStartTime = null,
  2808. this.appReadyTime = null
  2809. }
  2810. n.prototype.setBaseStartTime = function(e) {
  2811. this.baseStartTime = e || Date.now()
  2812. }
  2813. ,
  2814. n.prototype.setWaitingStartTime = function(e) {
  2815. this.waitingStartTime = e || Date.now()
  2816. }
  2817. ,
  2818. n.prototype.setLoadingStartTime = function(e) {
  2819. this.loadingStartTime = e || Date.now()
  2820. }
  2821. ,
  2822. n.prototype.setAppReadyTime = function(e) {
  2823. this.appReadyTime = e || Date.now()
  2824. }
  2825. ,
  2826. n.prototype.calcFullLoadingTime = function() {
  2827. var e = this.appReadyTime - this.baseStartTime;
  2828. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2829. e
  2830. }
  2831. ,
  2832. t.exports = n
  2833. }
  2834. , {}],
  2835. 3: [function(e, t, i) {
  2836. (function(i) {
  2837. "use strict";
  2838. function n() {
  2839. return 100 * Math.random()
  2840. }
  2841. var r = e("./util/logger")
  2842. , o = e("./util/browser")
  2843. , a = new r(i)
  2844. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2845. initialized: !1,
  2846. init: function(e, t) {
  2847. if (t = t || {},
  2848. !this.initialized) {
  2849. this.initialized = !0,
  2850. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2851. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2852. for (var i in e) {
  2853. var r = i.match("^sc_tilegen_([0-9]+)$");
  2854. r && (s.tilegen = n() < parseInt(r[1]));
  2855. var l = i.match("^sc_imgopt_([0-9]+)$");
  2856. l && (s.imgopt = n() < parseInt(l[1]))
  2857. }
  2858. for (var c in t)
  2859. s[c] = t[c],
  2860. a.debug("A/B override:", c, s[c])
  2861. }
  2862. },
  2863. changeIfTileGenerating: function(e) {
  2864. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2865. e += ""),
  2866. e
  2867. },
  2868. changeIfImageOptimzing: function(e) {
  2869. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2870. e += ""),
  2871. e
  2872. },
  2873. tilegen: !1,
  2874. imgopt: !1
  2875. };
  2876. t.exports = s
  2877. }
  2878. ).call(this, "/js/ab.js")
  2879. }
  2880. , {
  2881. "./util/browser": 182,
  2882. "./util/logger": 189
  2883. }],
  2884. 4: [function(e, t, i) {
  2885. (function(i) {
  2886. "use strict";
  2887. function n() {
  2888. return {
  2889. addons: [{
  2890. name: "keen:ua_parser",
  2891. input: {
  2892. ua_string: "user_agent"
  2893. },
  2894. output: "parsed_user_agent"
  2895. }]
  2896. }
  2897. }
  2898. function r(e, t, i, n) {
  2899. function r(t) {
  2900. l[t.sid] = !0;
  2901. var i = t.billboard.media && t.billboard.media.type
  2902. , n = {
  2903. tag_id: t.sid,
  2904. tags_visited: Object.keys(l).length,
  2905. tag_count: Object.keys(e.tags).length,
  2906. tag_view_count: ++E,
  2907. has_media: !!i
  2908. };
  2909. i && (n.media_type = i),
  2910. u("tag_opened", n)
  2911. }
  2912. var l = {}
  2913. , h = Date.now() - N
  2914. , f = null;
  2915. n && (f = Date.now() - window.navigationStart);
  2916. var g;
  2917. try {
  2918. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2919. } catch (e) {
  2920. g = !1
  2921. }
  2922. var v, A = e.supportsVR;
  2923. A || (v = "VR disabled at the model/account level",
  2924. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2925. u("model_loaded", {
  2926. duration: h,
  2927. duration_from_navigation_start: f,
  2928. has_hlr: g,
  2929. has_vr: A,
  2930. vr_reason: v
  2931. });
  2932. var I = 0;
  2933. e.panos.forEach(function(e) {
  2934. e.on("enter", function() {
  2935. c("pano_viewed", {
  2936. pano_id: e.id,
  2937. pano_view_count: ++I,
  2938. alignment_type: e.alignmentType,
  2939. interaction_source: O,
  2940. navigation_source: p
  2941. })
  2942. })
  2943. });
  2944. var E = 0;
  2945. for (var T in e.tags)
  2946. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2947. t.on("tour_auto", function(e) {
  2948. p = "tour_" + e
  2949. }),
  2950. t.on("tour_manual", function(e) {
  2951. O = "gui-" + e,
  2952. p = "tour_manual"
  2953. }),
  2954. i.on(C.InteractionKey, function() {
  2955. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2956. }),
  2957. i.on(C.InteractionDirect, function() {
  2958. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2959. }),
  2960. o(t),
  2961. a(),
  2962. s()
  2963. }
  2964. function o(e) {
  2965. I.on(T.OPENED, function() {
  2966. c("showcase_share_intent", {
  2967. pano_id: e.currentPano && e.currentPano.id
  2968. })
  2969. }),
  2970. I.on(T.LINK_CLICKED, function(t) {
  2971. c("showcase_share_action", {
  2972. channel: t.channel,
  2973. pano_id: e.currentPano && e.currentPano.id
  2974. })
  2975. }),
  2976. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2977. c("showcase_share_origin_link_clicked")
  2978. })
  2979. }
  2980. function a() {}
  2981. function s() {
  2982. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  2983. gui_action: "click_vr_button"
  2984. })),
  2985. b.on(S.LAUNCH, function(e) {
  2986. c("showcase_gui", {
  2987. gui_action: "launch_vr",
  2988. vr_platform: e.vr_platform,
  2989. vr_app: e.vr_app
  2990. })
  2991. }),
  2992. b.on(S.PREV, c.bind(this, "showcase_gui", {
  2993. gui_action: "vr_modal_prev"
  2994. })),
  2995. b.on(S.NEXT, function(e) {
  2996. c("showcase_gui", {
  2997. gui_action: e.nextAction
  2998. })
  2999. }),
  3000. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  3001. gui_action: "vr_modal_close"
  3002. })),
  3003. b.on(S.falseICECHOSEN, function(e) {
  3004. c("showcase_gui", {
  3005. gui_action: e.name + " "
  3006. })
  3007. }),
  3008. b.on(S.STORE, function(e) {
  3009. c("showcase_gui", {
  3010. gui_action: "launch_store",
  3011. store: e
  3012. })
  3013. })
  3014. }
  3015. function l(e, t) {
  3016. if (f)
  3017. try {
  3018. f.addEvent(e, v.extendObject({
  3019. host: window.location.host,
  3020. keen: n(),
  3021. user_agent: "${keen.user_agent}",
  3022. referrer: {
  3023. url: v.normalizeUrl(document.referrer),
  3024. domain: v.domainFromUrl(document.referrer),
  3025. url_original: document.referrer
  3026. },
  3027. embedded: m.inIframe(),
  3028. is_mobile: m.isMobile(),
  3029. version: "2.25.6-0-gd87e5b1"
  3030. }, t))
  3031. } catch (e) {
  3032. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  3033. }
  3034. }
  3035. function c(e, t) {
  3036. if (t = t || {},
  3037. L)
  3038. try {
  3039. window.analytics.track(e, v.extendObject(t, B), {
  3040. context: {
  3041. app: {
  3042. name: "showcase",
  3043. version: "2.25.6-0-gd87e5b1"
  3044. },
  3045. screen: {
  3046. width: window.screen.width,
  3047. height: window.screen.height,
  3048. density: window.devicePixelRatio
  3049. }
  3050. }
  3051. })
  3052. } catch (t) {
  3053. console.warn("Failed to send data to segment for " + e)
  3054. }
  3055. }
  3056. function h(e, t) {
  3057. if (t = t || {},
  3058. navigator.sendBeacon && L)
  3059. try {
  3060. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  3061. event: e,
  3062. anonymousId: window.analytics.user().anonymousId(),
  3063. properties: v.extendObject(t, B),
  3064. writeKey: L,
  3065. sentAt: Date.now(),
  3066. type: "track",
  3067. context: {
  3068. userAgent: m.userAgent(),
  3069. library: {
  3070. name: "showcase-beacon",
  3071. version: "2.25.6-0-gd87e5b1"
  3072. },
  3073. app: {
  3074. name: "showcase",
  3075. version: "2.25.6-0-gd87e5b1"
  3076. }
  3077. }
  3078. }))
  3079. } catch (e) {
  3080. console.warn("Failed to send async segment request")
  3081. }
  3082. }
  3083. function u(e, t) {
  3084. t = t || {},
  3085. c(e, t)
  3086. }
  3087. function d(e, t) {
  3088. O = e === C.InteractionGui ? "gui-" + t : e,
  3089. p = "self_guided"
  3090. }
  3091. var p, f, g = (e("three"),
  3092. e("./util/ajax"),
  3093. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  3094. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  3095. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  3096. t.exports = {
  3097. report: function(e, t, i, n) {
  3098. l("Session starts", {
  3099. model: e,
  3100. status: t,
  3101. loadtime: Date.now() - (N || Date.now()),
  3102. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  3103. autoplay: i,
  3104. quickstart: n,
  3105. ab_tilegen: g.tilegen,
  3106. ab_imgopt: g.imgopt
  3107. })
  3108. },
  3109. impression: function(e) {
  3110. e = e || {};
  3111. var t = void 0 === e.isVisible || e.isVisible
  3112. , i = (void 0 !== e.immediate && e.immediate,
  3113. window.location.search.substr(1).split("&"));
  3114. u("impression", {
  3115. visible: t,
  3116. url_params: i
  3117. })
  3118. },
  3119. initKeen: function(e) {
  3120. return e.token && e.appId ? void (f = new Keen({
  3121. projectId: e.appId,
  3122. writeKey: e.token,
  3123. readKey: "",
  3124. requestType: "xhr"
  3125. })) : void P.warn("no keen token/appId")
  3126. },
  3127. initSegment: function(e) {
  3128. return e.token ? (L = e.token,
  3129. window.analytics.load(e.token),
  3130. B = {
  3131. model_id: e.model,
  3132. start_source: e.startSource,
  3133. autoplay: e.autoplay,
  3134. quickstart: e.quickstart,
  3135. language_tag: A.languageTag,
  3136. is_mobile: m.isMobile(),
  3137. iframe: m.inIframe(),
  3138. aspect_ratio: m.aspectRatio(),
  3139. session_id: F,
  3140. window: {
  3141. width: $("#player").width(),
  3142. height: $("#player").height()
  3143. },
  3144. platform: {
  3145. browser: {
  3146. name: $.ua.browser.name,
  3147. major: $.ua.browser.major,
  3148. version: $.ua.browser.version
  3149. },
  3150. os: {
  3151. name: $.ua.os.name,
  3152. version: $.ua.os.version
  3153. },
  3154. device: {
  3155. vendor: $.ua.device.vendor,
  3156. model: $.ua.device.model,
  3157. type: $.ua.device.type
  3158. }
  3159. }
  3160. },
  3161. D = Math.random() < A.analytics.sessionTrackingRate,
  3162. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  3163. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  3164. },
  3165. sessionStart: function(e) {
  3166. P.debug("analytics user_session_start"),
  3167. c("session_started"),
  3168. N = Date.now(),
  3169. window.addEventListener("unload", function() {
  3170. h("session_ended", {
  3171. duration: Date.now() - N
  3172. })
  3173. })
  3174. },
  3175. modelLoaded: function(e, t, i, n) {
  3176. r(e, t, i, n)
  3177. },
  3178. loadComplete: function(e) {
  3179. var t = {
  3180. time_to_app_start: e
  3181. };
  3182. c("load_times", t)
  3183. },
  3184. track: function(e, t) {
  3185. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3186. c(e, t))
  3187. },
  3188. trackAlways: function(e, t) {
  3189. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3190. c(e, t)
  3191. },
  3192. getSessionId: function() {
  3193. return F
  3194. },
  3195. updateInteraction: d
  3196. }
  3197. }
  3198. ).call(this, "/js/analytics.js")
  3199. }
  3200. , {
  3201. "./ab": 3,
  3202. "./enum/ControlEvents": 21,
  3203. "./enum/PlayerEvents": 40,
  3204. "./enum/VROption": 47,
  3205. "./enum/VRPlatforms": 49,
  3206. "./enum/Viewmode": 51,
  3207. "./gui/sharing/ShareEvents": 76,
  3208. "./gui/sharing/modal": 77,
  3209. "./gui/title/TitleEvents": 80,
  3210. "./gui/title/titleBar": 82,
  3211. "./gui/vr/vrEvent": 85,
  3212. "./gui/vr/vrModal": 87,
  3213. "./localization/localize": 108,
  3214. "./tag/Billboard/BillboardEvent": 120,
  3215. "./settings": 166,
  3216. "./util/ajax": 181,
  3217. "./util/browser": 182,
  3218. "./util/common": 185,
  3219. "./util/logger": 189,
  3220. three: 217
  3221. }],
  3222. 5: [function(e, t, i) {
  3223. "use strict";
  3224. function n() {
  3225. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3226. this.controls = null
  3227. }
  3228. var r = e("three")
  3229. , o = e("../constants")
  3230. , a = e("../util/cameraLight");
  3231. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3232. n.prototype.updateAspect = function(e) {
  3233. this.aspect = e,
  3234. this.updateProjectionMatrix()
  3235. }
  3236. ,
  3237. t.exports = n
  3238. }
  3239. , {
  3240. "../constants": 8,
  3241. "../util/cameraLight": 184,
  3242. three: 217
  3243. }],
  3244. 6: [function(e, t, i) {
  3245. "use strict";
  3246. function n() {
  3247. var e = $("#player").width() / $("#player").height();
  3248. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3249. this.controls = null,
  3250. this.updateAspect(e)
  3251. }
  3252. var r = e("three")
  3253. , o = e("../constants");
  3254. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3255. n.prototype.updateAspect = function(e) {
  3256. this.aspect = e,
  3257. this.top = o.orthoBase / e,
  3258. this.bottom = -o.orthoBase / e,
  3259. this.updateProjectionMatrix()
  3260. }
  3261. ,
  3262. t.exports = n
  3263. }
  3264. , {
  3265. "../constants": 8,
  3266. three: 217
  3267. }],
  3268. 7: [function(e, t, i) {
  3269. "use strict";
  3270. function n() {
  3271. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3272. this.controls = null
  3273. }
  3274. var r = e("three")
  3275. , o = e("../settings")
  3276. , a = e("../util/cameraLight");
  3277. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3278. n.prototype.updateAspect = function(e) {
  3279. this.aspect = e,
  3280. this.updateProjectionMatrix()
  3281. }
  3282. ,
  3283. t.exports = n
  3284. }
  3285. , {
  3286. "../settings": 166,
  3287. "../util/cameraLight": 184,
  3288. three: 217
  3289. }],
  3290. 8: [function(e, t, i) {
  3291. "use strict";
  3292. t.exports = {
  3293. signedUrlDefaultExpireTime: 24e4,
  3294. signedUrlCheckInterval: 1e4,
  3295. signedUrlRefreshBuffer: 15e3,
  3296. dollhouseFOV: 70,
  3297. dollhouseNear: 1,
  3298. dollhouseFar: 5e3,
  3299. insideFOV: 70,
  3300. insideFOVMax: 120,
  3301. insideNear: .1,
  3302. insideFar: 5e3,
  3303. insideLookSpeed: .12,
  3304. insideLookLimitUp: 40,
  3305. insideLookLimitDown: -40,
  3306. orthoNear: 1,
  3307. orthoFar: 5e3,
  3308. orthoBase: 10,
  3309. narrowLandscapeHeight: 290,
  3310. reallyNarrowLandscapeHeight: 250,
  3311. visionTilingStartDate: new Date("8/26/2016"),
  3312. visionTilingStartVersion: "1.1.407.13667",
  3313. windowHeightHighQualityThreshold: 900,
  3314. tourStepDelayDefault: 3500,
  3315. tourStepDelaySlideShow: 5e3,
  3316. workshopApsect: 9 / 16,
  3317. highQualityMaxZoom: 2,
  3318. ultraHighQualityMaxZoom: 3
  3319. }
  3320. }
  3321. , {}],
  3322. 9: [function(e, t, i) {
  3323. "use strict";
  3324. function n() {
  3325. this.activeControl = null,
  3326. this.controls = {},
  3327. this.cameras = {}
  3328. }
  3329. var r = e("./PanoramaControls")
  3330. , o = e("./DollhouseControls")
  3331. , a = e("./FloorplanControls")
  3332. , s = e("../cameras/PanoramaCamera")
  3333. , l = e("../cameras/DollhouseCamera")
  3334. , c = e("../cameras/FloorplanCamera")
  3335. , h = e("events").EventEmitter
  3336. , u = e("../enum/ControlEvents")
  3337. , d = e("../enum/ModelManagerEvents")
  3338. , p = e("../enum/Viewmode")
  3339. , f = e("../settings");
  3340. n.prototype = Object.create(h.prototype),
  3341. n.prototype.init = function(e, t) {
  3342. this.setUpControls(),
  3343. this.bindEvents(e, t)
  3344. }
  3345. ,
  3346. n.prototype.activateControls = function(e) {
  3347. this.activeControl && (this.activeControl.reset(),
  3348. this.activeControl.enabled = !1),
  3349. this.controls[e] && (this.controls[e].enabled = !0),
  3350. this.activeControl = this.controls[e]
  3351. }
  3352. ,
  3353. n.prototype.setUpControls = function() {
  3354. var e = {}
  3355. , t = {}
  3356. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3357. , n = [s, l, c]
  3358. , h = [r, o, a];
  3359. i.forEach(function(i, r) {
  3360. e[i] = new n[r],
  3361. t[i] = new h[r](e[i]),
  3362. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3363. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3364. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3365. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3366. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3367. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3368. }
  3369. .bind(this)),
  3370. this.controls = t,
  3371. this.cameras = e
  3372. }
  3373. ,
  3374. n.prototype.bindEvents = function(e, t) {
  3375. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3376. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3377. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3378. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3379. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3380. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3381. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3382. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3383. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3384. e.addEventListener("contextmenu", function(e) {
  3385. e.preventDefault()
  3386. }),
  3387. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3388. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3389. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3390. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3391. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3392. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3393. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3394. t.on(d.ActiveModelChanged, function(e) {
  3395. this.setModelForControls(e.model)
  3396. }
  3397. .bind(this))
  3398. }
  3399. ,
  3400. n.prototype.setModelForControls = function(e) {
  3401. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3402. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3403. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3404. this.controls[e].setBounds(t)
  3405. }
  3406. .bind(this))
  3407. }
  3408. ,
  3409. n.prototype.onMouseDown = function(e) {
  3410. e.preventDefault(),
  3411. this.activeControl && this.activeControl.onMouseDown(e)
  3412. }
  3413. ,
  3414. n.prototype.onMouseMove = function(e) {
  3415. e.preventDefault(),
  3416. this.activeControl && this.activeControl.onMouseMove(e)
  3417. }
  3418. ,
  3419. n.prototype.onMouseUp = function(e) {
  3420. e.preventDefault(),
  3421. this.activeControl && this.activeControl.onMouseUp(e)
  3422. }
  3423. ,
  3424. n.prototype.onMouseOver = function(e) {
  3425. e.preventDefault(),
  3426. this.activeControl && this.activeControl.onMouseOver(e)
  3427. }
  3428. ,
  3429. n.prototype.onMouseWheel = function(e) {
  3430. e.preventDefault(),
  3431. this.activeControl && this.activeControl.onMouseWheel(e)
  3432. }
  3433. ,
  3434. n.prototype.onTouchStart = function(e) {
  3435. e.preventDefault(),
  3436. this.activeControl && this.activeControl.onTouchStart(e);
  3437. var hotList = $('#hotListWrap')[0];
  3438. hotList.classList.remove('hotListActive');
  3439. $('#hotListContent ul .active').removeClass('active');
  3440. $('#hotList')[0].classList.remove('active')
  3441. }
  3442. ,
  3443. n.prototype.onTouchMove = function(e) {
  3444. e.preventDefault(),
  3445. this.activeControl && this.activeControl.onTouchMove(e)
  3446. }
  3447. ,
  3448. n.prototype.onTouchEnd = function(e) {
  3449. e.preventDefault(),
  3450. this.activeControl && this.activeControl.onTouchEnd(e)
  3451. }
  3452. ,
  3453. n.prototype.onPointerDown = function(e) {
  3454. if (e.preventDefault(),
  3455. this.activeControl)
  3456. switch (e.pointerType) {
  3457. case "mouse":
  3458. this.activeControl.onMouseDown(e);
  3459. break;
  3460. default:
  3461. this.activeControl.onPointerDown(e)
  3462. }
  3463. }
  3464. ,
  3465. n.prototype.onPointerMove = function(e) {
  3466. if (e.preventDefault(),
  3467. this.activeControl)
  3468. switch (e.pointerType) {
  3469. case "mouse":
  3470. this.activeControl.onMouseMove(e);
  3471. break;
  3472. default:
  3473. this.activeControl.onPointerMove(e)
  3474. }
  3475. }
  3476. ,
  3477. n.prototype.onPointerUp = function(e) {
  3478. if (e.preventDefault(),
  3479. this.activeControl)
  3480. switch (e.pointerType) {
  3481. case "mouse":
  3482. this.activeControl.onMouseUp(e);
  3483. break;
  3484. default:
  3485. this.activeControl.onPointerUp(e)
  3486. }
  3487. }
  3488. ,
  3489. n.prototype.onPointerCancel = function(e) {
  3490. e.preventDefault(),
  3491. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3492. }
  3493. ,
  3494. n.prototype.onKeyDown = function(e) {
  3495. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3496. this.activeControl && this.activeControl.onKeyDown(e))
  3497. }
  3498. ,
  3499. n.prototype.onKeyUp = function(e) {
  3500. e.preventDefault(),
  3501. this.activeControl && this.activeControl.onKeyUp(e)
  3502. }
  3503. ,
  3504. t.exports = n
  3505. }
  3506. , {
  3507. "../cameras/DollhouseCamera": 5,
  3508. "../cameras/FloorplanCamera": 6,
  3509. "../cameras/PanoramaCamera": 7,
  3510. "../enum/ControlEvents": 21,
  3511. "../enum/ModelManagerEvents": 33,
  3512. "../enum/Viewmode": 51,
  3513. "../settings": 166,
  3514. "./DollhouseControls": 10,
  3515. "./FloorplanControls": 11,
  3516. "./PanoramaControls": 13,
  3517. events: 202
  3518. }],
  3519. 10: [function(e, t, i) {
  3520. "use strict";
  3521. function n(e) {
  3522. a.call(this, e),
  3523. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3524. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3525. this.minDistance = o.dollhouseDefault.minDistance,
  3526. this.maxDistance = o.dollhouseDefault.maxDistance,
  3527. this.adjustedMinDistance = this.minDistance,
  3528. this.adjustedMaxDistance = this.maxDistance
  3529. }
  3530. var r = e("three")
  3531. , o = e("../settings")
  3532. , a = e("./OutsideControls");
  3533. n.prototype = Object.create(a.prototype),
  3534. n.prototype.pan = function(e, t) {
  3535. this.camera.updateMatrix();
  3536. var i = this.camera.position.clone().sub(this.target).length();
  3537. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3538. this.panLeft(2 * e * i / $("#player").height()),
  3539. this.panUp(-2 * t * i / $("#player").height())
  3540. }
  3541. ,
  3542. n.prototype.updateZoom = function() {
  3543. var e = this.offset.length();
  3544. return e * this.scale
  3545. }
  3546. ,
  3547. n.prototype.setZoomBounds = function(e) {
  3548. var t = e.min.distanceTo(e.max);
  3549. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3550. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3551. this.minDistance = this.adjustedMinDistance,
  3552. this.maxDistance = this.adjustedMaxDistance
  3553. }
  3554. ,
  3555. n.prototype.resetRanges = function(e, t) {
  3556. e ? (this.minDistance = Math.min(e, this.minDistance),
  3557. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3558. this.maxDistance = this.adjustedMaxDistance),
  3559. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3560. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3561. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3562. }
  3563. ,
  3564. n.prototype.toJSON = function() {
  3565. return a.prototype.toJSON.call(this)
  3566. }
  3567. ,
  3568. t.exports = n
  3569. }
  3570. , {
  3571. "../settings": 166,
  3572. "./OutsideControls": 12,
  3573. three: 217
  3574. }],
  3575. 11: [function(e, t, i) {
  3576. "use strict";
  3577. function n(e) {
  3578. a.call(this, e),
  3579. this.minDistance = 15,
  3580. this.maxDistance = 50,
  3581. this.noRotateUpDown = !0,
  3582. this.minPolarAngle = 0,
  3583. this.maxPolarAngle = 0,
  3584. this.mouseActions[l.LEFT] = s.PAN,
  3585. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3586. this.mouseActions[l.RIGHT] = s.ROTATE,
  3587. this.touchActions[1] = s.PAN,
  3588. this.touchActions[2] = s.ROTATE_DOLLY,
  3589. this.absoluteScale = 1,
  3590. this.currentScale = 1
  3591. }
  3592. var r = e("three")
  3593. , o = e("../settings")
  3594. , a = e("./OutsideControls")
  3595. , s = e("../enum/ControlActions")
  3596. , l = e("../enum/MouseButton")
  3597. , c = e("../util/math")
  3598. , h = e("../util/browser");
  3599. n.prototype = Object.create(a.prototype),
  3600. n.prototype.zoomToContain = function(e) {
  3601. var t = Math.max(e.x, e.z)
  3602. , i = Math.min(e.x, e.z)
  3603. , n = Math.max(t, i * this.camera.aspect)
  3604. , r = Math.max(i, t * this.camera.aspect);
  3605. this.absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2,
  3606. this.currentScale = this.absoluteScale
  3607. }
  3608. ,
  3609. n.prototype.rotateToView = function(e, t) {
  3610. var i = 0
  3611. , n = h.aspectRatio() < 1
  3612. , r = e.x < e.z;
  3613. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3614. this.rotateLeft(i),
  3615. this.update(0)
  3616. }
  3617. ,
  3618. n.prototype.pan = function(e, t) {
  3619. this.camera.updateMatrix(),
  3620. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3621. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3622. }
  3623. ,
  3624. n.prototype.updateZoom = function() {
  3625. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3626. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3627. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3628. this.camera.left = -o.orthoBase * this.currentScale,
  3629. this.camera.right = o.orthoBase * this.currentScale,
  3630. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3631. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3632. this.camera.updateProjectionMatrix(),
  3633. this.offset.length()
  3634. }
  3635. ,
  3636. n.prototype.toJSON = function() {
  3637. var e = new r.Quaternion
  3638. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3639. , i = new r.Quaternion;
  3640. return function() {
  3641. var n = a.prototype.toJSON.call(this);
  3642. return e.copy(n.camera_quaternion),
  3643. i.copy(t),
  3644. i.multiply(e),
  3645. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3646. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3647. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3648. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3649. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3650. n
  3651. }
  3652. }(),
  3653. t.exports = n
  3654. }
  3655. , {
  3656. "../enum/ControlActions": 20,
  3657. "../enum/MouseButton": 34,
  3658. "../settings": 166,
  3659. "../util/browser": 182,
  3660. "../util/math": 190,
  3661. "./OutsideControls": 12,
  3662. three: 217
  3663. }],
  3664. 12: [function(e, t, i) {
  3665. "use strict";
  3666. function n(e) {
  3667. this.camera = e,
  3668. this.camera.controls = this,
  3669. this.enabled = !1,
  3670. this.target = new r.Vector3,
  3671. this.targetBounds = new r.Box3,
  3672. this.zoomSpeed = 1,
  3673. this.minDistance = 0,
  3674. this.maxDistance = 1 / 0,
  3675. this.noRotateUpDown = !1,
  3676. this.rotateSpeed = 1,
  3677. this.keyboardZoomSpeed = 0,
  3678. this.keyPanSpeed = 7,
  3679. this.autoRotate = !1,
  3680. this.autoRotateSpeed = 2,
  3681. this.autoPan = !1,
  3682. this.autoPanPosition = new r.Vector3,
  3683. this.minPolarAngle = r.Math.degToRad(25),
  3684. this.maxPolarAngle = r.Math.degToRad(65),
  3685. this.rotationAcceleration = new r.Vector2,
  3686. this.rotationSpeed = new r.Vector2,
  3687. this.panAcceleration = new r.Vector2,
  3688. this.panSpeed = new r.Vector2,
  3689. this.rotateStart = new r.Vector2,
  3690. this.rotateEnd = new r.Vector2,
  3691. this.rotateDelta = new r.Vector2,
  3692. this.panStart = new r.Vector2,
  3693. this.panEnd = new r.Vector2,
  3694. this.panDelta = new r.Vector2,
  3695. this.panOffset = new r.Vector3,
  3696. this.offset = new r.Vector3,
  3697. this.dollyStart = new r.Vector2,
  3698. this.dollyEnd = new r.Vector2,
  3699. this.dollyDelta = new r.Vector2,
  3700. this.phiDelta = 0,
  3701. this.thetaDelta = 0,
  3702. this.scale = 1,
  3703. this.panVector = new r.Vector3,
  3704. this.lastPosition = new r.Vector3,
  3705. this.state = c.NONE,
  3706. this.mouseActions = {},
  3707. this.mouseActions[h.LEFT] = c.ROTATE,
  3708. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3709. this.mouseActions[h.RIGHT] = c.PAN,
  3710. this.touchActions = {},
  3711. this.touchActions[1] = c.ROTATE,
  3712. this.touchActions[2] = c.PAN_DOLLY,
  3713. this.lastMoveTime = 0,
  3714. this.pointersLimit = 2,
  3715. this.pointers = []
  3716. }
  3717. var r = e("three")
  3718. , o = e("../settings")
  3719. , a = e("../util/common")
  3720. , s = e("../util/math")
  3721. , l = e("../enum/Vectors")
  3722. , c = e("../enum/ControlActions")
  3723. , h = e("../enum/MouseButton")
  3724. , u = e("../enum/Keys")
  3725. , d = e("../enum/ControlEvents")
  3726. , p = e("events").EventEmitter
  3727. , f = 1e-6;
  3728. n.prototype = Object.create(p.prototype),
  3729. n.prototype.setBounds = function(e) {
  3730. this.targetBounds = e
  3731. }
  3732. ,
  3733. n.prototype.isEngaged = function() {
  3734. return this.state !== c.NONE
  3735. }
  3736. ,
  3737. n.prototype.rotateLeft = function(e) {
  3738. void 0 === e && (e = this.getAutoRotationAngle()),
  3739. this.thetaDelta -= e
  3740. }
  3741. ,
  3742. n.prototype.rotateUp = function(e) {
  3743. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3744. this.phiDelta -= e)
  3745. }
  3746. ,
  3747. n.prototype.panLeft = function(e) {
  3748. var t = this.camera.matrix.elements;
  3749. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3750. this.panOffset.multiplyScalar(-e),
  3751. this.panVector.add(this.panOffset)
  3752. }
  3753. ,
  3754. n.prototype.panUp = function(e) {
  3755. var t = this.camera.matrix.elements;
  3756. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3757. this.panOffset.multiplyScalar(-e),
  3758. this.panVector.add(this.panOffset)
  3759. }
  3760. ,
  3761. n.prototype.startRotating = function(e, t) {
  3762. e && this.navRotationAcc("x", e),
  3763. t && this.navRotationAcc("y", t)
  3764. }
  3765. ,
  3766. n.prototype.stopRotating = function(e) {
  3767. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3768. this.navRotationAcc("x", 0),
  3769. this.navRotationAcc("y", 0)
  3770. }
  3771. ,
  3772. n.prototype.setAutoPanPosition = function(e, t) {
  3773. var i = new r.Vector3
  3774. , n = new r.Vector3;
  3775. return function(e, t) {
  3776. i.copy(this.camera.position),
  3777. void 0 === e && null === e || i.setX(e),
  3778. void 0 === t && null === t || i.setZ(t);
  3779. var r = this.camera.position.distanceTo(this.target)
  3780. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3781. this.targetClamped = !1,
  3782. n.copy(i).addScaledVector(o, r),
  3783. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3784. i.copy(n).addScaledVector(o, -r),
  3785. this.targetClamped = !0),
  3786. this.autoPanPosition.x = i.x,
  3787. this.autoPanPosition.z = i.z,
  3788. this.autoPan && this.stopAutoPanning()
  3789. }
  3790. }(),
  3791. n.prototype.stopAutoPanning = function() {
  3792. var e = this.autoPan;
  3793. this.autoPan = !1,
  3794. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3795. }
  3796. ,
  3797. n.prototype.dollyIn = function(e) {
  3798. void 0 === e && (e = this.getZoomScale()),
  3799. this.scale /= e
  3800. }
  3801. ,
  3802. n.prototype.dollyOut = function(e) {
  3803. void 0 === e && (e = this.getZoomScale()),
  3804. this.scale *= e
  3805. }
  3806. ,
  3807. n.prototype.updatePan = function(e) {
  3808. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3809. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3810. this.autoPan) {
  3811. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3812. t.setY(0).clampLength(0, 50 * e),
  3813. this.target.add(t),
  3814. this.camera.position.add(t),
  3815. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3816. this.stopAutoPanning())
  3817. }
  3818. }
  3819. ,
  3820. n.prototype.update = function(e) {
  3821. e || (e = 1 / 60),
  3822. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3823. this.rotateLeft(-this.rotationSpeed.x),
  3824. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3825. this.updatePan(e);
  3826. var t = this.camera.position;
  3827. this.offset.copy(t).sub(this.target);
  3828. var i = Math.atan2(this.offset.x, this.offset.z)
  3829. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3830. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3831. i += this.thetaDelta,
  3832. n += this.phiDelta,
  3833. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3834. n = Math.max(f, Math.min(Math.PI - f, n));
  3835. var r = this.updateZoom();
  3836. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3837. this.target.add(this.panVector),
  3838. this.targetBounds.clampPoint(this.target, this.target),
  3839. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3840. this.offset.y = r * Math.cos(n),
  3841. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3842. t.copy(this.target).add(this.offset),
  3843. this.camera.lookAt(this.target),
  3844. this.thetaDelta = 0,
  3845. this.phiDelta = 0,
  3846. this.scale = 1,
  3847. this.panVector.set(0, 0, 0),
  3848. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3849. }
  3850. ,
  3851. n.prototype.getAutoRotationAngle = function() {
  3852. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3853. }
  3854. ,
  3855. n.prototype.getZoomScale = function() {
  3856. return Math.pow(.95, this.zoomSpeed)
  3857. }
  3858. ,
  3859. n.prototype.onMouseDown = function(e) {
  3860. if (this.enabled) {
  3861. switch (e.preventDefault(),
  3862. this.stopAutoPanning(),
  3863. this.mouseDown = !0,
  3864. this.state = this.mouseActions[e.button],
  3865. this.state) {
  3866. case c.ROTATE:
  3867. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3868. this.rotationSpeed.set(0, 0);
  3869. break;
  3870. case c.DOLLY:
  3871. this.dollyStart.set(e.clientX, e.clientY);
  3872. break;
  3873. case c.PAN:
  3874. this.panStart.set(e.clientX, e.clientY)
  3875. }
  3876. this.emit(d.InputStart, "mouse")
  3877. }
  3878. }
  3879. ,
  3880. n.prototype.onMouseMove = function(e) {
  3881. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3882. switch (e.preventDefault(),
  3883. this.state) {
  3884. case c.ROTATE:
  3885. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3886. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3887. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3888. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3889. this.rotateStart.copy(this.rotateEnd);
  3890. break;
  3891. case c.DOLLY:
  3892. this.dollyEnd.set(e.clientX, e.clientY),
  3893. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3894. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3895. t.call(this),
  3896. this.dollyStart.copy(this.dollyEnd);
  3897. break;
  3898. case c.PAN:
  3899. this.panEnd.set(e.clientX, e.clientY),
  3900. this.panDelta.subVectors(this.panEnd, this.panStart),
  3901. this.pan(this.panDelta.x, this.panDelta.y),
  3902. this.panStart.copy(this.panEnd)
  3903. }
  3904. this.emit(d.Move, "mouse"),
  3905. this.lastMoveTime = e.timeStamp,
  3906. this.update()
  3907. }
  3908. }
  3909. ,
  3910. n.prototype.onMouseUp = function(e) {
  3911. this.enabled && (this.mouseDown = !1,
  3912. this.state = c.NONE,
  3913. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3914. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3915. this.update(),
  3916. this.rotationAcceleration.set(0, 0),
  3917. this.rotateDelta.set(0, 0)))
  3918. }
  3919. ,
  3920. n.prototype.onMouseOver = function(e) {
  3921. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3922. }
  3923. ,
  3924. n.prototype.onMouseWheel = function(e) {
  3925. if (this.enabled && o.useWheel) {
  3926. this.emit(d.Move, "wheel");
  3927. var t = e.wheelDelta || -e.detail
  3928. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3929. i.call(this),
  3930. this.update()
  3931. }
  3932. }
  3933. ,
  3934. n.prototype.onKeyDown = function(e) {
  3935. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3936. this.handleKeyDown(e.which)))
  3937. }
  3938. ,
  3939. n.prototype.navRotationAcc = function(e, t) {
  3940. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3941. }
  3942. ,
  3943. n.prototype.navPanAcc = function(e, t) {
  3944. this.stopAutoPanning(),
  3945. this.panAcceleration[e] = t
  3946. }
  3947. ,
  3948. n.prototype.handleKeyDown = function(e) {
  3949. var t = !0;
  3950. switch (e) {
  3951. case u.UPARROW:
  3952. case u.I:
  3953. this.navRotationAcc("y", 1);
  3954. break;
  3955. case u.DOWNARROW:
  3956. case u.K:
  3957. this.navRotationAcc("y", -1);
  3958. break;
  3959. case u.LEFTARROW:
  3960. case u.J:
  3961. this.navRotationAcc("x", -1);
  3962. break;
  3963. case u.RIGHTARROW:
  3964. case u.L:
  3965. this.navRotationAcc("x", 1);
  3966. break;
  3967. case u.W:
  3968. this.navPanAcc("y", 1);
  3969. break;
  3970. case u.S:
  3971. this.navPanAcc("y", -1);
  3972. break;
  3973. case u.A:
  3974. this.navPanAcc("x", -1);
  3975. break;
  3976. case u.D:
  3977. this.navPanAcc("x", 1);
  3978. break;
  3979. default:
  3980. t = !1
  3981. }
  3982. t && this.emit(d.Move, "key")
  3983. }
  3984. ,
  3985. n.prototype.onKeyUp = function(e) {
  3986. this.enabled && (e.preventDefault(),
  3987. e.stopPropagation(),
  3988. this.handleKeyUp(e.which))
  3989. }
  3990. ,
  3991. n.prototype.handleKeyUp = function(e) {
  3992. switch (e) {
  3993. case u.I:
  3994. case u.K:
  3995. case u.UPARROW:
  3996. case u.DOWNARROW:
  3997. this.keyboardZoomSpeed = 0,
  3998. this.rotationAcceleration.y = 0;
  3999. break;
  4000. case u.J:
  4001. case u.L:
  4002. case u.LEFTARROW:
  4003. case u.RIGHTARROW:
  4004. this.rotationAcceleration.x = 0;
  4005. break;
  4006. case u.S:
  4007. case u.W:
  4008. this.panAcceleration.y = 0;
  4009. break;
  4010. case u.A:
  4011. case u.D:
  4012. this.panAcceleration.x = 0
  4013. }
  4014. }
  4015. ,
  4016. n.prototype.onTouchStart = function(e) {
  4017. if (this.enabled || this.state === c.NONE) {
  4018. e.preventDefault(),
  4019. e.stopPropagation(),
  4020. this.stopAutoPanning();
  4021. var t = function() {
  4022. if (2 === e.touches.length) {
  4023. var t = e.touches[0].pageX - e.touches[1].pageX
  4024. , i = e.touches[0].pageY - e.touches[1].pageY;
  4025. this.dollyStart.set(t, i)
  4026. }
  4027. }
  4028. .bind(this)
  4029. , i = function() {
  4030. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4031. }
  4032. .bind(this)
  4033. , n = function() {
  4034. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4035. }
  4036. .bind(this);
  4037. switch (this.state = this.touchActions[e.touches.length],
  4038. this.state) {
  4039. case c.PAN_DOLLY:
  4040. t();
  4041. case c.PAN:
  4042. i();
  4043. break;
  4044. case c.ROTATE_DOLLY:
  4045. t();
  4046. case c.ROTATE:
  4047. n()
  4048. }
  4049. this.rotationSpeed.set(0, 0),
  4050. this.emit(d.InputStart, "touch")
  4051. }
  4052. }
  4053. ,
  4054. n.prototype.onTouchMove = function(e) {
  4055. if (this.enabled && this.state !== c.NONE) {
  4056. e.preventDefault(),
  4057. e.stopPropagation();
  4058. var t = function() {
  4059. var t = e.touches[0].pageX - e.touches[1].pageX
  4060. , i = e.touches[0].pageY - e.touches[1].pageY;
  4061. this.dollyEnd.set(t, i);
  4062. var n = this.dollyStart.length() - this.dollyEnd.length();
  4063. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  4064. this.dollyStart.copy(this.dollyEnd)
  4065. }
  4066. .bind(this)
  4067. , i = function() {
  4068. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4069. this.panDelta.subVectors(this.panEnd, this.panStart),
  4070. this.pan(this.panDelta.x, this.panDelta.y),
  4071. this.panStart.copy(this.panEnd),
  4072. this.rotateDelta.set(0, 0)
  4073. }
  4074. .bind(this)
  4075. , n = function() {
  4076. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4077. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4078. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4079. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4080. this.rotateStart.copy(this.rotateEnd)
  4081. }
  4082. .bind(this)
  4083. , r = function() {
  4084. if (2 === e.touches.length) {
  4085. var i = window.devicePixelRatio || 1
  4086. , r = e.touches[1].pageX - e.touches[0].pageX
  4087. , s = e.touches[1].pageY - e.touches[0].pageY
  4088. , l = Math.sqrt(r * r + s * s)
  4089. , h = Math.abs(this.dollyStart.length() - l);
  4090. if (h > o.input.touchMoveThreshold * i)
  4091. this.state = c.DOLLY,
  4092. t();
  4093. else {
  4094. var u = a.average(e.touches, "pageX")
  4095. , d = a.average(e.touches, "pageY")
  4096. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  4097. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  4098. this.rotateStart.set(u, d),
  4099. n())
  4100. }
  4101. }
  4102. }
  4103. .bind(this);
  4104. switch (this.state) {
  4105. case c.PAN_DOLLY:
  4106. t();
  4107. case c.PAN:
  4108. i();
  4109. break;
  4110. case c.ROTATE_DOLLY:
  4111. r();
  4112. break;
  4113. case c.DOLLY:
  4114. t();
  4115. break;
  4116. case c.ROTATE:
  4117. n();
  4118. break;
  4119. default:
  4120. this.state = c.NONE
  4121. }
  4122. this.lastMoveTime = e.timeStamp,
  4123. this.emit(d.Move, "touch")
  4124. }
  4125. }
  4126. ,
  4127. n.prototype.onTouchEnd = function(e) {
  4128. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4129. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  4130. this.state = c.NONE,
  4131. this.update(),
  4132. this.rotationAcceleration.set(0, 0),
  4133. this.rotateDelta.set(0, 0))
  4134. }
  4135. ,
  4136. n.prototype.onPointerDown = function(e) {
  4137. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4138. id: e.pointerId,
  4139. pageX: e.pageX,
  4140. pageY: e.pageY
  4141. }),
  4142. e.touches = this.pointers,
  4143. this.onTouchStart(e)),
  4144. this.emit(d.InputStart, "pointer"))
  4145. }
  4146. ,
  4147. n.prototype.onPointerMove = function(e) {
  4148. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4149. e.pointerId === t.id && (t.pageX = e.pageX,
  4150. t.pageY = e.pageY)
  4151. }),
  4152. e.touches = this.pointers,
  4153. this.onTouchMove(e))
  4154. }
  4155. ,
  4156. n.prototype.onPointerUp = function(e) {
  4157. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4158. e.pointerId === t.id && this.pointers.splice(i, 1)
  4159. }
  4160. .bind(this)),
  4161. e.touches = this.pointers,
  4162. this.onTouchEnd(e))
  4163. }
  4164. ,
  4165. n.prototype.reset = function() {
  4166. this.state = c.NONE,
  4167. this.stopAutoPanning(),
  4168. this.rotationSpeed.set(0, 0),
  4169. this.rotationAcceleration.set(0, 0),
  4170. this.panSpeed.set(0, 0),
  4171. this.panAcceleration.set(0, 0)
  4172. }
  4173. ,
  4174. n.prototype.toJSON = function() {
  4175. var e = {
  4176. camera_position: {
  4177. x: s.toPrecision(this.camera.position.x, 4),
  4178. y: s.toPrecision(this.camera.position.y, 4),
  4179. z: s.toPrecision(this.camera.position.z, 4)
  4180. },
  4181. camera_quaternion: {
  4182. x: s.toPrecision(this.camera.quaternion.x, 4),
  4183. y: s.toPrecision(this.camera.quaternion.y, 4),
  4184. z: s.toPrecision(this.camera.quaternion.z, 4),
  4185. w: s.toPrecision(this.camera.quaternion.w, 4)
  4186. }
  4187. };
  4188. return e
  4189. }
  4190. ,
  4191. t.exports = n
  4192. }
  4193. , {
  4194. "../enum/ControlActions": 20,
  4195. "../enum/ControlEvents": 21,
  4196. "../enum/Keys": 30,
  4197. "../enum/MouseButton": 34,
  4198. "../enum/Vectors": 50,
  4199. "../settings": 166,
  4200. "../util/common": 185,
  4201. "../util/math": 190,
  4202. events: 202,
  4203. three: 217
  4204. }],
  4205. 13: [function(e, t, i) {
  4206. (function(i) {
  4207. "use strict";
  4208. function n(e) {
  4209. this.camera = e,
  4210. this.camera.controls = this,
  4211. this.target = new r.Vector3(0,0,0),
  4212. this.lookVector = new r.Vector3,
  4213. this.lookSpeed = .05,
  4214. this.rotationAcc = new r.Vector2,
  4215. this.rotationSpeed = new r.Vector2,
  4216. this.lat = 0,
  4217. this.lon = 0,
  4218. this.phi = 0,
  4219. this.theta = 0,
  4220. this.enabled = !1,
  4221. this.locked = !1,
  4222. this.pointer = new r.Vector2(0,0),
  4223. this.rotationHistory = [],
  4224. this.rotationDifference = new r.Vector2,
  4225. this.pointerDragOn = !1,
  4226. this.pointerDragStart = new r.Vector2(0,0),
  4227. this.pinchDistance = 0,
  4228. this.moveStart = new r.Vector2,
  4229. this.moveTolerance = .01,
  4230. this.pointersLimit = 2,
  4231. this.pointers = []
  4232. }
  4233. var r = e("three")
  4234. , o = e("../util/logger")
  4235. , a = e("../settings")
  4236. , s = e("../util/common")
  4237. , l = e("../util/math")
  4238. , c = (e("../enum/Vectors"),
  4239. e("../enum/MouseButton"))
  4240. , h = e("../enum/Keys")
  4241. , u = e("../enum/ControlEvents")
  4242. , d = e("events").EventEmitter;
  4243. new o(i);
  4244. n.prototype = Object.create(d.prototype),
  4245. n.prototype.usable = function() {
  4246. return this.enabled && !this.locked
  4247. }
  4248. ,
  4249. n.prototype.lookAt = function(e) {
  4250. var t = this.camera.position.clone().sub(e)
  4251. , i = Math.atan(t.z / t.x);
  4252. i += t.x < 0 ? Math.PI : 0,
  4253. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4254. this.lon = r.Math.radToDeg(i) + 180;
  4255. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4256. , o = Math.atan(t.y / n);
  4257. this.lat = -r.Math.radToDeg(o)
  4258. }
  4259. ,
  4260. n.prototype.startRotationFrom = function(e, t) {
  4261. l.convertScreenPositionToNDC(e, t, this.pointer),
  4262. this.pointerDragOn = !0,
  4263. this.pointerDragStart.copy(this.pointer),
  4264. this.moveStart.copy(this.pointer),
  4265. this.rotationHistory = [],
  4266. this.rotationSpeed.set(0, 0)
  4267. }
  4268. ,
  4269. n.prototype.onMouseOver = function(e) {
  4270. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4271. }
  4272. ,
  4273. n.prototype.onTouchStart = function(e) {
  4274. if (this.usable()) {
  4275. switch (e.preventDefault(),
  4276. e.stopPropagation(),
  4277. e.touches.length) {
  4278. case 1:
  4279. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4280. break;
  4281. case 2:
  4282. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4283. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4284. this.pinchDistance = Math.sqrt(t * t + i * i)
  4285. }
  4286. this.emit(u.InputStart, "touch")
  4287. }
  4288. }
  4289. ,
  4290. n.prototype.onPointerDown = function(e) {
  4291. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4292. id: e.pointerId,
  4293. clientX: e.clientX,
  4294. clientY: e.clientY
  4295. }),
  4296. e.touches = this.pointers,
  4297. this.onTouchStart(e),
  4298. this.emit(u.InputStart, "pointer"))
  4299. }
  4300. ,
  4301. n.prototype.onMouseDown = function(e) {
  4302. if (this.usable()) {
  4303. switch (e.preventDefault(),
  4304. e.stopPropagation(),
  4305. e.button) {
  4306. case c.LEFT:
  4307. this.startRotationFrom(e.clientX, e.clientY)
  4308. }
  4309. this.emit(u.InputStart, "mouse")
  4310. }
  4311. }
  4312. ,
  4313. n.prototype.updateRotation = function() {
  4314. if (this.usable() && this.pointerDragOn) {
  4315. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4316. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4317. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4318. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4319. , o = Math.atan2(e.y, i)
  4320. , a = Math.atan2(t.y, n);
  4321. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4322. e.y = 0,
  4323. t.y = 0;
  4324. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4325. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4326. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4327. this.pointerDragStart.copy(this.pointer)
  4328. }
  4329. }
  4330. ,
  4331. n.prototype.onMouseMove = function(e) {
  4332. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4333. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4334. }
  4335. ,
  4336. n.prototype.onTouchMove = function(e) {
  4337. if (this.usable())
  4338. switch (this.emit(u.Move, "touch"),
  4339. e.touches.length) {
  4340. case 1:
  4341. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4342. break;
  4343. case 2:
  4344. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4345. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4346. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4347. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4348. this.emit(u.Pinch, n),
  4349. this.pinchDistance -= n)
  4350. }
  4351. }
  4352. ,
  4353. n.prototype.onPointerMove = function(e) {
  4354. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4355. e.pointerId === t.id && (t.clientX = e.clientX,
  4356. t.clientY = e.clientY)
  4357. }),
  4358. e.touches = this.pointers,
  4359. this.onTouchMove(e))
  4360. }
  4361. ,
  4362. n.prototype.endRotation = function() {
  4363. this.pointerDragOn = !1;
  4364. var e = s.averageVectors(this.rotationHistory);
  4365. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4366. }
  4367. ,
  4368. n.prototype.onTouchEnd = function(e) {
  4369. this.usable() && (e.preventDefault(),
  4370. e.stopPropagation(),
  4371. this.endRotation())
  4372. }
  4373. ,
  4374. n.prototype.onMouseUp = function(e) {
  4375. this.usable() && (e.preventDefault(),
  4376. e.stopPropagation(),
  4377. this.endRotation())
  4378. }
  4379. ,
  4380. n.prototype.onPointerUp = function(e) {
  4381. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4382. e.pointerId === t.id && this.pointers.splice(i, 1)
  4383. }
  4384. .bind(this)),
  4385. e.touches = this.pointers,
  4386. this.onTouchEnd(e))
  4387. }
  4388. ,
  4389. n.prototype.update = function(e) {
  4390. this.lon,
  4391. this.lat;
  4392. for (this.updateRotation(),
  4393. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4394. this.rotationHistory.shift();
  4395. this.lon += this.rotationDifference.x,
  4396. this.lat += this.rotationDifference.y,
  4397. this.rotationDifference.set(0, 0),
  4398. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4399. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4400. this.lon += this.rotationSpeed.x * e,
  4401. this.lat += this.rotationSpeed.y * e,
  4402. this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4403. this.phi = r.Math.degToRad(90 - this.lat),
  4404. this.theta = r.Math.degToRad(this.lon),
  4405. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4406. this.lookVector.y = Math.cos(this.phi),
  4407. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4408. this.target.copy(this.lookVector).add(this.camera.position),
  4409. this.camera.lookAt(this.target)
  4410. }
  4411. ,
  4412. n.prototype.onMouseWheel = function(e) {
  4413. if (this.usable()) {
  4414. var t = e.wheelDelta || -e.detail;
  4415. this.emit(u.InteractionDirect),
  4416. this.emit(u.Scroll, t)
  4417. }
  4418. }
  4419. ,
  4420. n.prototype.onKeyDown = function(e) {
  4421. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4422. this.handleKeyDown(e.which)))
  4423. }
  4424. ,
  4425. n.prototype.handleKeyDown = function(e) {
  4426. var t = function(e, t) {
  4427. this.rotationAcc[e] = t
  4428. }
  4429. .bind(this);
  4430. this.emit(u.InteractionKey);
  4431. var i = !0;
  4432. switch (e) {
  4433. case h.LEFTARROW:
  4434. case h.J:
  4435. t("x", -1);
  4436. break;
  4437. case h.RIGHTARROW:
  4438. case h.L:
  4439. t("x", 1);
  4440. break;
  4441. case h.I:
  4442. t("y", 1);
  4443. break;
  4444. case h.K:
  4445. t("y", -1);
  4446. break;
  4447. default:
  4448. i = !1
  4449. }
  4450. i && this.emit(u.Move, "key")
  4451. }
  4452. ,
  4453. n.prototype.onKeyUp = function(e) {
  4454. this.usable() && (e.preventDefault(),
  4455. e.stopPropagation(),
  4456. this.handleKeyUp(e.which))
  4457. }
  4458. ,
  4459. n.prototype.handleKeyUp = function(e) {
  4460. switch (e) {
  4461. case h.LEFTARROW:
  4462. case h.J:
  4463. case h.RIGHTARROW:
  4464. case h.L:
  4465. this.rotationAcc.x = 0;
  4466. break;
  4467. case h.I:
  4468. case h.K:
  4469. this.rotationAcc.y = 0
  4470. }
  4471. }
  4472. ,
  4473. n.prototype.startRotating = function(e, t) {
  4474. e && (this.rotationAcc.x = e),
  4475. t && (this.rotationAcc.y = t)
  4476. }
  4477. ,
  4478. n.prototype.stopRotating = function(e) {
  4479. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4480. this.rotationAcc.set(0, 0)
  4481. }
  4482. ,
  4483. n.prototype.reset = function() {
  4484. this.pointerDragOn = !1,
  4485. this.rotationAcc.set(0, 0),
  4486. this.rotationSpeed.set(0, 0),
  4487. this.pointers = []
  4488. }
  4489. ,
  4490. n.prototype.toJSON = function() {
  4491. var e = {
  4492. camera_position: {
  4493. x: l.toPrecision(this.camera.position.x, 4),
  4494. y: l.toPrecision(this.camera.position.y, 4),
  4495. z: l.toPrecision(this.camera.position.z, 4)
  4496. },
  4497. camera_quaternion: {
  4498. x: l.toPrecision(this.camera.quaternion.x, 4),
  4499. y: l.toPrecision(this.camera.quaternion.y, 4),
  4500. z: l.toPrecision(this.camera.quaternion.z, 4),
  4501. w: l.toPrecision(this.camera.quaternion.w, 4)
  4502. }
  4503. };
  4504. return e
  4505. }
  4506. ,
  4507. n.prototype.setStateFromJSON = function(e) {
  4508. this.camera.position.copy(e.camera_position),
  4509. this.camera.quaternion.copy(e.camera_quaternion)
  4510. }
  4511. ,
  4512. t.exports = n
  4513. }
  4514. ).call(this, "/js/controls/PanoramaControls.js")
  4515. }
  4516. , {
  4517. "../enum/ControlEvents": 21,
  4518. "../enum/Keys": 30,
  4519. "../enum/MouseButton": 34,
  4520. "../enum/Vectors": 50,
  4521. "../settings": 166,
  4522. "../util/common": 185,
  4523. "../util/logger": 189,
  4524. "../util/math": 190,
  4525. events: 202,
  4526. three: 217
  4527. }],
  4528. 14: [function(e, t, i) {
  4529. (function(i) {
  4530. "use strict";
  4531. var n = e("three")
  4532. , r = e("../enum/Viewmode")
  4533. , o = e("../util/logger")
  4534. , a = new o(i);
  4535. t.exports = {
  4536. serialize: function(e) {
  4537. return encodeURI(JSON.stringify(e))
  4538. },
  4539. deserialize: function(e) {
  4540. function t(e) {
  4541. function t(e, t) {
  4542. return e && "number" == typeof t && !isNaN(t)
  4543. }
  4544. return e.reduce(t, !0)
  4545. }
  4546. try {
  4547. var i = JSON.parse(decodeURI(e))
  4548. , o = {
  4549. mode: r.fromInt(i.camera_mode),
  4550. panoId: i.scan_id,
  4551. position: (new n.Vector3).copy(i.camera_position),
  4552. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4553. zoom: i.ortho_zoom,
  4554. floorVisibility: i.floor_visibility
  4555. }
  4556. , s = o.position;
  4557. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4558. var l = o.quaternion;
  4559. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4560. o
  4561. } catch (i) {
  4562. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4563. try {
  4564. var c = e.split(",")
  4565. , h = {
  4566. x: parseFloat(c[2]),
  4567. y: parseFloat(c[3]),
  4568. z: parseFloat(c[4])
  4569. }
  4570. , u = {
  4571. x: parseFloat(c[5]),
  4572. y: parseFloat(c[6]),
  4573. z: parseFloat(c[7]),
  4574. w: parseFloat(c[8])
  4575. };
  4576. return t([h.x, h.y, h.z]) || (h.x = 0,
  4577. h.y = 0,
  4578. h.z = 0),
  4579. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4580. u.y = 0,
  4581. u.z = 0,
  4582. u.w = 1),
  4583. {
  4584. mode: r.fromInt(c[0]),
  4585. panoId: c[1],
  4586. position: (new n.Vector3).copy(h),
  4587. quaternion: (new n.Quaternion).copy(u)
  4588. }
  4589. } catch (t) {
  4590. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4591. }
  4592. }
  4593. return null
  4594. }
  4595. }
  4596. }
  4597. ).call(this, "/js/controls/serializer.js")
  4598. }
  4599. , {
  4600. "../enum/Viewmode": 51,
  4601. "../util/logger": 189,
  4602. three: 217
  4603. }],
  4604. 15: [function(e, t, i) {
  4605. (function(i) {
  4606. "use strict";
  4607. function n() {
  4608. this.endlessLoop = a.warp.loop,
  4609. this.clock = new r.Clock(!0),
  4610. this.model = null,
  4611. this.player = null,
  4612. this.currentItem = null,
  4613. this.destinationItem = null,
  4614. this.tourIsPlaying = !1,
  4615. this.transitionStage = y.None,
  4616. this.nextFunc = null,
  4617. this.onTheBus = !1,
  4618. this.tourInProgress = !1,
  4619. this.reachSource = null,
  4620. this.interrupted = !1,
  4621. this.nItems = 0,
  4622. this.walkingSectionPaused = !1
  4623. }
  4624. var r = e("three")
  4625. , o = e("./util/logger")
  4626. , a = e("./settings")
  4627. , s = e("./util/transitions")
  4628. , l = e("events").EventEmitter
  4629. , c = e("./enum/Viewmode")
  4630. , h = e("./analytics")
  4631. , u = e("./enum/WarpStyle")
  4632. , s = e("./util/transitions")
  4633. , d = (e("./model/ModelManager"),
  4634. e("./enum/ModelManagerEvents"))
  4635. , p = e("./enum/DirectorEvents")
  4636. , f = e("./enum/PlayerEvents")
  4637. , g = (e("./enum/ControlEvents"),
  4638. e("./enum/BlackoutStyle"))
  4639. , m = e("./enum/PathDiscardMode")
  4640. , v = e("./enum/PathDisplayMode")
  4641. , A = (e("./player"),
  4642. new o(i))
  4643. , y = Object.freeze({
  4644. None: 0,
  4645. Moving: 1,
  4646. Aiming: 2,
  4647. Interlude: 3
  4648. })
  4649. , C = Object.freeze({
  4650. Forward: 1,
  4651. NoChange: 0,
  4652. Backwards: -1
  4653. })
  4654. , I = s.getUniqueId();
  4655. n.prototype = Object.create(l.prototype),
  4656. n.prototype.init = function(e, t) {
  4657. this.player = e,
  4658. this.modelManager = t,
  4659. this.updateModel(),
  4660. this.resetAll(),
  4661. this.bindEvents()
  4662. }
  4663. ,
  4664. n.prototype.resetAll = function() {
  4665. if (this.currentItem = null,
  4666. this.destinationItem = null,
  4667. this.tourIsPlaying = !1,
  4668. this.bgmReplay(),//xzw
  4669. this.transitionStage = y.None,
  4670. this.nextFunc = null,
  4671. this.onTheBus = !1,
  4672. this.reachSource = null,
  4673. this.interrupted = !1,
  4674. this.model) {
  4675. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4676. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4677. } else
  4678. this.defaultWarpStyle = u.BLACK,
  4679. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4680. this.resetSpecialTransition()
  4681. }
  4682. ,
  4683. n.prototype.updateModel = function() {
  4684. this.model = this.modelManager.getActiveModel(),
  4685. this.nItems = this.model.heroLocations.length
  4686. }
  4687. ,
  4688. n.prototype.bindEvents = function() {
  4689. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4690. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4691. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4692. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4693. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4694. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4695. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4696. this.player.once(f.Move, function() {
  4697. s.cancelById(I)
  4698. })
  4699. }
  4700. ,
  4701. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {
  4702. return e === u.WALK && (this.interrupt(g.NONE),
  4703. this.pauseWalkingSection(),
  4704. this.player.fastForwardActivePanoFlight(),
  4705. !0)
  4706. }
  4707. ,
  4708. n.prototype.handlePlayerMove = function(e) {
  4709. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4710. this.emit("update.controls")
  4711. }
  4712. ,
  4713. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4714. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4715. this.emit("update.controls"))
  4716. }
  4717. ,
  4718. n.prototype.handlePlayerModeChanged = function(e, t) {
  4719. this.intermediateState() || e === t || (this.onTheBus = !1,
  4720. this.emit("update.controls"))
  4721. }
  4722. ,
  4723. n.prototype.handlePlayerInputStart = function(e) {
  4724. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4725. }
  4726. ,
  4727. n.prototype.handlePlayerFlyingStarted = function() {
  4728. this.clearWalkingSectionPaused()
  4729. }
  4730. ,
  4731. n.prototype.describe = function() {
  4732. return {
  4733. nItems: this.nItems,
  4734. currentItem: this.currentItem,
  4735. destinationItem: this.destinationItem,
  4736. tourIsPlaying: this.tourIsPlaying,
  4737. onTheBus: this.onTheBus,
  4738. endlessLoop: this.endlessLoop,
  4739. viewMode: this.player.mode,
  4740. inTransition: this._inTransition(),
  4741. transitionStage: this.transitionStage,
  4742. tourInProgress: this.tourInProgress
  4743. }
  4744. }
  4745. ,
  4746. n.prototype._inTransition = function() {
  4747. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4748. }
  4749. ,
  4750. n.prototype.bounceable = function() {
  4751. var e = this.clock.getDelta();
  4752. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4753. }
  4754. ,
  4755. n.prototype.itemCompare = function(item1, item2, type){//add
  4756. if(type == 'equal'){//==
  4757. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4758. }else if(type == 'less'){//<
  4759. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4760. }
  4761. }
  4762. n.prototype.currentMoveDirection = function() {
  4763. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4764. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4765. }
  4766. ,
  4767. n.prototype.clearPath = function() {
  4768. this._inTransition() || this.player.path.discardPathObject()
  4769. }
  4770. ,
  4771. n.prototype.allFloors = function() {
  4772. this.model.toggleAllFloors()
  4773. }
  4774. ,
  4775. n.prototype.actionComplete = function(e) {
  4776. if (this.interrupted = !1,
  4777. this.transitionStage = y.None,
  4778. this.resetSpecialTransition(),
  4779. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4780. this.tourIsPlaying || (this.player.disablePreRendering(),
  4781. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4782. this.emit("update.controls"),
  4783. this.nextFunc) {
  4784. var t = this.nextFunc;
  4785. this.nextFunc = null,
  4786. t()
  4787. }
  4788. }
  4789. ,
  4790. n.prototype.awaitCompletion = function(e, t) {
  4791. this.nextFunc = t,
  4792. e()
  4793. }
  4794. ,
  4795. n.prototype.updateSuccessFunction = function(e) {
  4796. this.nextFunc = e
  4797. }
  4798. ,
  4799. n.prototype.interrupt = function(e, t) {
  4800. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4801. this.tourIsPlaying = !1,
  4802. this.bgmReplay(),//xzw
  4803. this.interrupted = !0,
  4804. this.nextFunc = null,
  4805. this.emit(p.ActionInterrupted),
  4806. null !== e && void 0 !== e || (e = g.BEGINNING),
  4807. this.player.interruptAndFastForward(e, t),
  4808. !0)
  4809. }
  4810. ,
  4811. n.prototype.wouldInterrupt = function() {
  4812. return this.transitionStage !== y.None
  4813. }
  4814. ,
  4815. n.prototype.intermediateState = function() {
  4816. return this.transitionStage !== y.None
  4817. }
  4818. ,
  4819. n.prototype.isInterrupted = function() {
  4820. return this.interrupted
  4821. }
  4822. ,
  4823. n.prototype.pauseWalkingSection = function() {
  4824. this.walkingSectionPaused = !0
  4825. }
  4826. ,
  4827. n.prototype.clearWalkingSectionPaused = function() {
  4828. this.walkingSectionPaused = !1
  4829. }
  4830. ,
  4831. n.prototype.autoTour = function() {
  4832. var e = Date.now();
  4833. this.model.auxDataPromise.then(function() {
  4834. e = Date.now() - e;
  4835. var t = a.warp.auto
  4836. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4837. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4838. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4839. done: function() {
  4840. this.playTour()
  4841. }
  4842. .bind(this),
  4843. name: "_atr",
  4844. id: I
  4845. })
  4846. }
  4847. .bind(this))
  4848. }
  4849. ,
  4850. n.prototype.atDestinationPano = function() {
  4851. if (!this.player.currentPano || null === this.destinationItem)
  4852. return !1;
  4853. var e = this.player.currentPano.id;
  4854. if (void 0 === e)
  4855. return !1;
  4856. var t = this.model.heroLocations;
  4857. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4858. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  4859. return destination && destination.panoId == e
  4860. }
  4861. ,
  4862. n.prototype.redirectToItem = function(e, t) {
  4863. if (null === e || void 0 === e)
  4864. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4865. if (!this.wouldInterrupt())
  4866. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4867. if (this.player.mode === c.TRANSITIONING)
  4868. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4869. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4870. var i = function() {
  4871. s.setTimeout(function() {
  4872. this.setDestinationItem(e),
  4873. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4874. }
  4875. .bind(this), 0)
  4876. }
  4877. .bind(this);
  4878. this.interrupt(g.END, 0),
  4879. this.updateSuccessFunction(i)
  4880. }
  4881. ,
  4882. n.prototype.useSpecialTransition = function(e) {
  4883. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4884. this.nextWarpStyle = u.BLACK
  4885. }
  4886. ,
  4887. n.prototype.resetSpecialTransition = function() {
  4888. this.nextWarpStyle = this.defaultWarpStyle
  4889. }
  4890. ,
  4891. n.prototype.arrivedAtDestination = function(e) {
  4892. if (this.player.flying || this.player.isWarping())
  4893. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4894. else {
  4895. this.transitionStage = y.Aiming;
  4896. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4897. this.player.model.fadePanoMarkers(0),
  4898. this.awaitCompletion(function() {
  4899. this.resetSpecialTransition(),
  4900. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4901. }
  4902. .bind(this), t)
  4903. }
  4904. }
  4905. ,
  4906. n.prototype.goToDestination = function(e, t, i, n) {
  4907. //音频
  4908. if(this.destinationItem[1] == 0){//如果是每个folder的起始
  4909. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  4910. if(musicInfo && musicInfo.music){
  4911. var o = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  4912. g_tourAudio.src = manage.dealURL(o);
  4913. g_tourAudio.load()
  4914. }
  4915. }
  4916. if (this.onTheBus = !0,
  4917. this.emit("update.controls"),
  4918. this.player.updateLastView(),
  4919. !n && this.atDestinationPano())
  4920. return void this.arrivedAtDestination(!0);
  4921. if (this.player.flying || this.player.isWarping())
  4922. A.warn("Cannot go to new destination while player is flying or warping.");
  4923. else {
  4924. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4925. , o = null
  4926. , a = null;
  4927. if (r.isPano()) {
  4928. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  4929. //var walk = window.MP_PREFETCHED_MODELDATA.black ? 'black' : 'walk';
  4930. var s = this.getMomentTour(this.destinationItem) //window.MP_PREFETCHED_MODELDATA.momentTour || "walk";
  4931. a = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4932. o = this.arrivedAtDestination.bind(this, !0)
  4933. } else{
  4934. a = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4935. o = this.arrivedAtDestination.bind(this, !1);
  4936. }
  4937. this.transitionStage = y.Moving,
  4938. this.model.fadePanoMarkers(0),
  4939. this.awaitCompletion(function() {
  4940. a();
  4941. }
  4942. .bind(this), o),
  4943. this.emit("update.controls")
  4944. }
  4945. }
  4946. ,
  4947. n.prototype.tourInterlude = function() {
  4948. if (h.trackAlways("reach_highlight", {
  4949. reach_source: this.reachSource
  4950. }),
  4951. this.model.fadePanoMarkers(0),
  4952. this.emit("update.controls"),
  4953. this.tourIsPlaying)
  4954. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4955. this.stopTour(true),
  4956. this.emit(p.TourEnd),
  4957. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4958. this.transitionStage = y.Interlude,
  4959. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4960. }
  4961. .bind(this), this.goNext.bind(this))
  4962. }
  4963. ,
  4964. n.prototype.playTour = function() {
  4965. if (!this.bounceable())
  4966. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4967. this.tourInProgress = !0,
  4968. this.reachSource = "play",
  4969. this.tourIsPlaying = !0,
  4970. this.wasZoomEnabled = this.player.zoomEnabled,
  4971. this.player.zoomEnabled = !1,
  4972. this.resetSpecialTransition(),
  4973. this.emit("update.controls"),
  4974. this.emit(p.TourStart),
  4975. this.player.enablePreRendering(),
  4976. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4977. this.goToDestination()) : this.goNext()))
  4978. }
  4979. ,
  4980. n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  4981. //if(g_tourAudio && g_tourAudio.paused && g_bgAudio && g_bgAudio.paused){
  4982. if(g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour){
  4983. g_playAudio = g_bgAudio;
  4984. g_tourAudio && g_tourAudio.pause();
  4985. //window.tourAudio && window.tourAudio.pause();
  4986. manage.switchBgmState(true);
  4987. }
  4988. }
  4989. ,
  4990. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  4991. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4992. this.tourIsPlaying = !1,
  4993. (!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  4994. this.interrupt(),
  4995. this.clearWalkingSectionPaused(),
  4996. this.resetSpecialTransition(),
  4997. this.emit("update.controls"))
  4998. //window.tourAudio && window.tourAudio.pause();
  4999. if(!isAutoStop && g_tourAudio && g_tourAudio.paused == false )
  5000. {
  5001. g_tourAudio.pause();
  5002. g_tourAudio.src = ""
  5003. }
  5004. }
  5005. ,
  5006. n.prototype.endTourProgress = function() {
  5007. this.tourInProgress = !1,
  5008. this.emit("update.controls"),
  5009. this.emit(p.TourEnd)
  5010. }
  5011. ,
  5012. n.prototype.goToHighlight = function(e) {
  5013. if (this.wouldInterrupt())
  5014. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  5015. else {
  5016. if (A.debug("<tour.goto " + e + ">"),
  5017. this.isInterrupted())
  5018. return;
  5019. this.clearWalkingSectionPaused(),
  5020. this.setDestinationItem(e),
  5021. this.useSpecialTransition("Hilight"),
  5022. this.goToDestination(),
  5023. h.trackAlways("reach_highlight", {
  5024. reach_source: "thumb"
  5025. })
  5026. }
  5027. }
  5028. ,
  5029. n.prototype.prevHighlight = function() {
  5030. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  5031. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5032. this.reachSource = "prev",
  5033. this.goPrev()))
  5034. }
  5035. ,
  5036. n.prototype.nextHighlight = function() {
  5037. this.bounceable() || (this.player.emit("tour_manual", "next"),
  5038. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5039. this.reachSource = "next",
  5040. this.goNext()))
  5041. }
  5042. ,
  5043. n.prototype.changeMode = function(e) {
  5044. var t = $.Deferred()
  5045. , i = t.resolve.bind(t)
  5046. , n = t.reject.bind(t);
  5047. this.emit(p.StartModeChange);
  5048. var r = function() {
  5049. return this.clearWalkingSectionPaused(),
  5050. !!this.wouldInterrupt() && (this.interrupt(),
  5051. !0)
  5052. }
  5053. .bind(this);
  5054. if (!r()) {
  5055. switch (e) {
  5056. case c.PANORAMA:
  5057. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5058. break;
  5059. case c.DOLLHOUSE:
  5060. case c.FLOORPLAN:
  5061. this.player.flyToNewMode({
  5062. mode: e
  5063. }).done(i).fail(n);
  5064. break;
  5065. case c.OUTDOOR:
  5066. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5067. }
  5068. return t.promise()
  5069. }
  5070. }
  5071. ,
  5072. n.prototype.atEndOfTour = function() {
  5073. //return this.currentItem >= this.nItems - 1
  5074. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  5075. if(end){
  5076. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  5077. if(heroLocations){
  5078. end = this.currentItem[1] >= heroLocations.length - 1
  5079. }
  5080. }
  5081. return end;
  5082. }
  5083. ,
  5084. n.prototype.firstDestination = function() {
  5085. //return 0 < this.nItems ? 0 : null
  5086. return 0 < this.nItems ? [0,0]: null
  5087. }
  5088. ,
  5089. n.prototype.finalDestination = function() {
  5090. //return 0 < this.nItems ? this.nItems - 1 : null
  5091. return 0 < this.nItems ? [this.nItems - 1,0]: null
  5092. }
  5093. ,
  5094. n.prototype.goPrev = function() {
  5095. this.tourAdvance(-1)
  5096. }
  5097. ,
  5098. n.prototype.goNext = function() {
  5099. this.tourAdvance(1)
  5100. }
  5101. ,
  5102. n.prototype.setDestinationItem = function(e) {
  5103. this.destinationItem = e,
  5104. this.emit("update.controls")
  5105. }
  5106. ,
  5107. n.prototype.setCurrentItem = function(e) {
  5108. this.currentItem = e,
  5109. this.emit("update.controls")
  5110. }
  5111. ,
  5112. n.prototype.nextItem = function(currentItem) {
  5113. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5114. if(currentItem == void 0)return this.firstDestination()
  5115. var currentLocation = this.model.heroLocations[currentItem[0]];
  5116. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5117. var item;
  5118. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5119. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5120. }else{
  5121. item = [currentItem[0] , currentItem[1]+1]
  5122. }
  5123. if(item[0] >= this.nItems ){
  5124. item = this.firstDestination()
  5125. }
  5126. return item;
  5127. //暂时不理会endlessLoop,默认为false
  5128. }
  5129. ,
  5130. n.prototype.prevItem = function(currentItem) {
  5131. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5132. if(currentItem == void 0)return this.firstDestination()
  5133. var item;
  5134. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  5135. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5136. else{
  5137. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5138. if(this.currentItem[1] == 0){//子目录中第一个
  5139. return [currentItem[0] - 1, lastChildNum-1]
  5140. }else{
  5141. return [currentItem[0], currentItem[1]-1]
  5142. }
  5143. }
  5144. }
  5145. ,
  5146. n.prototype.tourAdvance = function(e) {//e是1或-1
  5147. A.debug("tourAdvance(" + e + ")")
  5148. if(null === this.currentItem || void 0 === this.currentItem){
  5149. this.setDestinationItem(this.firstDestination())
  5150. }else{
  5151. var item
  5152. if(e == 1){
  5153. item = this.nextItem(this.currentItem)
  5154. }else if(e == -1){
  5155. item = this.prevItem(this.currentItem)
  5156. }
  5157. this.setDestinationItem(item)
  5158. }
  5159. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  5160. this.useSpecialTransition("reverse-looping to end")
  5161. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5162. this.useSpecialTransition("looping back to start")
  5163. }
  5164. var momentTour = this.getMomentTour(this.destinationItem);
  5165. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5166. var zoomLevel = this.player.zoomLevel;
  5167. this.player.zoomEnabled = true;
  5168. var zoom = function(e, d) {
  5169. this.player.zoomTo((1-e)*zoomLevel, true)
  5170. }.bind(this)
  5171. s.start(zoom, 1500, function(){
  5172. }, 0, d.easeOutQuad, "zoom")
  5173. }
  5174. this.goToDestination()
  5175. }
  5176. ,
  5177. n.prototype.getMomentTour = function(destinationItem) {//add
  5178. if(!destinationItem || destinationItem[1] == 0) return window.MP_PREFETCHED_MODELDATA.momentTour || "walk";
  5179. else{
  5180. var currentLocation = this.model.heroLocations[destinationItem[0]];
  5181. return currentLocation.momentTour || "walk";
  5182. }
  5183. }
  5184. ,
  5185. t.exports = n
  5186. }
  5187. ).call(this, "/js/director.js")
  5188. }
  5189. , {
  5190. "./analytics": 4,
  5191. "./enum/BlackoutStyle": 18,
  5192. "./enum/ControlEvents": 21,
  5193. "./enum/DirectorEvents": 23,
  5194. "./enum/ModelManagerEvents": 33,
  5195. "./enum/PathDiscardMode": 38,
  5196. "./enum/PathDisplayMode": 39,
  5197. "./enum/PlayerEvents": 40,
  5198. "./enum/Viewmode": 51,
  5199. "./enum/WarpStyle": 52,
  5200. "./model/ModelManager": 140,
  5201. "./player": 155,
  5202. "./settings": 166,
  5203. "./util/logger": 189,
  5204. "./util/transitions": 195,
  5205. events: 202,
  5206. three: 217
  5207. }],
  5208. 16: [function(e, t, i) {
  5209. "use strict";
  5210. var n = e("three")
  5211. , r = e("./enum/Viewmode")
  5212. , o = (e("./settings"),
  5213. e("./util/transitions"))
  5214. , a = e("./enum/PlayerEvents")
  5215. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5216. , l = new n.ShaderPass(n.VerticalBlurShader);
  5217. l.renderToScreen = !0;
  5218. var c = $("#player").width() / $("#player").height();
  5219. isNaN(c) && (c = 1);
  5220. var h = {
  5221. currentBlur: 0,
  5222. aspect: c,
  5223. blurStrength: 1,
  5224. hblurPass: s,
  5225. vblurPass: l,
  5226. bindEvents: function(e) {
  5227. e.on(a.ModeChanged, function(e, t) {
  5228. e === r.PANORAMA && (o.cancel(h.blur),
  5229. o.cancel(h.addBlur),
  5230. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5231. })
  5232. },
  5233. blur: function(e) {
  5234. h.currentBlur = e;
  5235. var t = e * h.blurStrength;
  5236. l.uniforms.v.value = t / 512 * h.aspect,
  5237. s.uniforms.h.value = t / 512
  5238. },
  5239. addBlur: function(e) {
  5240. e = Math.max(e, h.currentBlur),
  5241. h.blur(e)
  5242. },
  5243. removeBlur: function(e) {
  5244. e = Math.min(1 - e, h.currentBlur),
  5245. h.blur(e)
  5246. }
  5247. };
  5248. h.blur(0),
  5249. t.exports = h
  5250. }
  5251. , {
  5252. "./enum/PlayerEvents": 40,
  5253. "./enum/Viewmode": 51,
  5254. "./settings": 166,
  5255. "./util/transitions": 195,
  5256. three: 217
  5257. }],
  5258. 17: [function(e, t, i) {
  5259. "use strict";
  5260. t.exports = {
  5261. UNKNOWN: 0,
  5262. ALIGNED: 1,
  5263. UNALIGNED: 2,
  5264. PLACED: 3
  5265. }
  5266. }
  5267. , {}],
  5268. 18: [function(e, t, i) {
  5269. "use strict";
  5270. t.exports = {
  5271. NONE: 0,
  5272. MIDDLE: 1,
  5273. END: 2,
  5274. BEGINNING: 3,
  5275. FADEIN: 4
  5276. }
  5277. }
  5278. , {}],
  5279. 19: [function(e, t, i) {
  5280. "use strict";
  5281. var n = e("three");
  5282. t.exports = {
  5283. newBlue: new n.Color(4967932),
  5284. altBlue: new n.Color(47355),
  5285. tagDefault: new n.Color(223357),
  5286. classicBlue: new n.Color(53759),
  5287. mpYellow: new n.Color(16502016),
  5288. mpOrange: new n.Color(16428055),
  5289. mpBlue: new n.Color(12096),
  5290. mpLtGrey: new n.Color(13751252),
  5291. mpDkGrey: new n.Color(10000019),
  5292. mpRed: new n.Color(12525854),
  5293. mpOrangeDesat: new n.Color(16764529),
  5294. mpBlueDesat: new n.Color(4034734),
  5295. mpRedDesat: new n.Color(14705505),
  5296. white: new n.Color(16777215),
  5297. black: new n.Color(0),
  5298. _desat: function(e, t) {
  5299. var i = t || .3
  5300. , r = (new n.Color).copy(e).getHSL();
  5301. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5302. },
  5303. _darken: function(e, t) {
  5304. var i = t || .2
  5305. , r = e.getHSL();
  5306. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5307. }
  5308. }
  5309. }
  5310. , {
  5311. three: 217
  5312. }],
  5313. 20: [function(e, t, i) {
  5314. "use strict";
  5315. t.exports = {
  5316. NONE: -1,
  5317. ROTATE: 0,
  5318. DOLLY: 1,
  5319. PAN: 2,
  5320. ROTATE_DOLLY: 3,
  5321. PAN_DOLLY: 4
  5322. }
  5323. }
  5324. , {}],
  5325. 21: [function(e, t, i) {
  5326. "use strict";
  5327. t.exports = {
  5328. Move: "move",
  5329. InteractionDirect: "interaction.direct",
  5330. InteractionKey: "interaction.key",
  5331. InteractionGui: "interaction.gui",
  5332. FlyInDirection: "fly.direction",
  5333. InputStart: "input.start",
  5334. Pinch: "input.pinch",
  5335. Scroll: "input.scroll",
  5336. AutoPanInterrupt: "autopan.interrupt",
  5337. AutoPanComplete: "autopan.complete",
  5338. AutoPanClamped: "autopan.clamped",
  5339. LongTap: "longtap"
  5340. }
  5341. }
  5342. , {}],
  5343. 22: [function(e, t, i) {
  5344. "use strict";
  5345. t.exports = Object.freeze({
  5346. FORWARD: "FORWARD",
  5347. LEFT: "LEFT",
  5348. RIGHT: "RIGHT",
  5349. BACK: "BACK",
  5350. UP: "UP",
  5351. DOWN: "DOWN"
  5352. })
  5353. }
  5354. , {}],
  5355. 23: [function(e, t, i) {
  5356. "use strict";
  5357. t.exports = {
  5358. ActionInterrupted: "action.interrupted",
  5359. TourStart: "tour.start",
  5360. TourEnd: "tour.end",
  5361. StartModeChange: "mode.startChange"
  5362. }
  5363. }
  5364. , {}],
  5365. 24: [function(e, t, i) {
  5366. "use strict";
  5367. t.exports = Object.freeze({
  5368. None: 0,
  5369. Queued: 1,
  5370. ForceQueued: 2,
  5371. Downloading: 3,
  5372. Downloaded: 4,
  5373. DownloadFailed: 5
  5374. })
  5375. }
  5376. , {}],
  5377. 25: [function(e, t, i) {
  5378. "use strict";
  5379. t.exports = {
  5380. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5381. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5382. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5383. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5384. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5385. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5386. }
  5387. }
  5388. , {}],
  5389. 26: [function(e, t, i) {
  5390. "use strict";
  5391. t.exports = {
  5392. Texture2D: 0,
  5393. TextureCube: 1
  5394. }
  5395. }
  5396. , {}],
  5397. 27: [function(e, t, i) {
  5398. "use strict";
  5399. t.exports = {
  5400. SMALL: "small",
  5401. LARGE: "large"
  5402. }
  5403. }
  5404. , {}],
  5405. 28: [function(e, t, i) {
  5406. "use strict";
  5407. var n = e("./Viewmode")
  5408. , r = {
  5409. LANDING: {},
  5410. NAVIGATION: "navigation",
  5411. MORE_HELP: "moreHelp",
  5412. TOUR_INTERACTION: {}
  5413. };
  5414. r.LANDING[n.PANORAMA] = "panorama.landing",
  5415. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5416. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5417. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5418. r.TOUR_INTERACTION.standard = "standard.tour",
  5419. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5420. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5421. t.exports = r
  5422. }
  5423. , {
  5424. "./Viewmode": 51
  5425. }],
  5426. 29: [function(e, t, i) {
  5427. "use strict";
  5428. var n = {
  5429. UP: 1,
  5430. DOWN: -1,
  5431. LEFT: "L",
  5432. RIGHT: "R",
  5433. FORWARD: "F",
  5434. BACK: "B",
  5435. reverse: {},
  5436. opposite: function(e) {
  5437. return this.reverse[e.toString()]
  5438. }
  5439. };
  5440. !function() {
  5441. n.reverse[n.UP] = n.DOWN,
  5442. n.reverse[n.DOWN] = n.UP,
  5443. n.reverse[n.LEFT] = n.RIGHT,
  5444. n.reverse[n.RIGHT] = n.LEFT,
  5445. n.reverse[n.FORWARD] = n.BACK,
  5446. n.reverse[n.BACK] = n.FORWARD
  5447. }(),
  5448. t.exports = n
  5449. }
  5450. , {}],
  5451. 30: [function(e, t, i) {
  5452. "use strict";
  5453. var n = e("../util/browser")
  5454. , r = {
  5455. ZERO: 48,
  5456. ONE: 49,
  5457. TWO: 50,
  5458. THREE: 51,
  5459. FOUR: 52,
  5460. FIVE: 53,
  5461. SIX: 54,
  5462. SEVEN: 55,
  5463. EIGHT: 56,
  5464. NINE: 57,
  5465. LEFTARROW: 37,
  5466. UPARROW: 38,
  5467. RIGHTARROW: 39,
  5468. DOWNARROW: 40,
  5469. A: 65,
  5470. B: 66,
  5471. C: 67,
  5472. D: 68,
  5473. E: 69,
  5474. F: 70,
  5475. G: 71,
  5476. H: 72,
  5477. I: 73,
  5478. J: 74,
  5479. K: 75,
  5480. L: 76,
  5481. M: 77,
  5482. N: 78,
  5483. O: 79,
  5484. P: 80,
  5485. Q: 81,
  5486. R: 82,
  5487. S: 83,
  5488. T: 84,
  5489. U: 85,
  5490. V: 86,
  5491. W: 87,
  5492. X: 88,
  5493. Y: 89,
  5494. Z: 90,
  5495. SPACE: 32,
  5496. RETURN: 13,
  5497. SEMICOLON: 186,
  5498. PLUSEQUALS: 187,
  5499. DASHUNDERSCORE: 189,
  5500. OPENBRACKET: 219
  5501. };
  5502. n.detectFirefox() && (r.SEMICOLON = 59,
  5503. r.PLUSEQUALS = 61,
  5504. r.DASHUNDERSCORE = 173),
  5505. t.exports = r
  5506. }
  5507. , {
  5508. "../util/browser": 182
  5509. }],
  5510. 31: [function(e, t, i) {
  5511. "use strict";
  5512. t.exports = {
  5513. EN_US: "en-US",
  5514. ES_MX: "es-MX",
  5515. FR_FR: "fr-FR",
  5516. DE_DE: "de-DE",
  5517. RU_RU: "ru-RU",
  5518. CN_CN: "cn-CN",
  5519. JP_JP: "jp-JP"
  5520. }
  5521. }
  5522. , {}],
  5523. 32: [function(e, t, i) {
  5524. "use strict";
  5525. t.exports = {
  5526. TagActivated: "tag.activated",
  5527. TagDismissed: "tag.dismissed",
  5528. TagNavigation: "tag.navigation"
  5529. }
  5530. }
  5531. , {}],
  5532. 33: [function(e, t, i) {
  5533. "use strict";
  5534. t.exports = {
  5535. ModelAdded: "model-added",
  5536. ActiveModelChanged: "active-model-changed"
  5537. }
  5538. }
  5539. , {}],
  5540. 34: [function(e, t, i) {
  5541. "use strict";
  5542. t.exports = {
  5543. LEFT: 0,
  5544. MIDDLE: 1,
  5545. RIGHT: 2
  5546. }
  5547. }
  5548. , {}],
  5549. 35: [function(e, t, i) {
  5550. "use strict";
  5551. t.exports = {
  5552. PanoRenderComplete: "panorama.render.complete",
  5553. TileRenderFailure: "panorama.tile.render.failed",
  5554. TileRenderSuccess: "panorama.tile.render.success",
  5555. TileUploadAttempted: "panorama.tile.upload.attempted",
  5556. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5557. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5558. }
  5559. }
  5560. , {}],
  5561. 36: [function(e, t, i) {
  5562. "use strict";
  5563. t.exports = {
  5564. BASE: 1,
  5565. STANDARD: 2,
  5566. HIGH: 3,
  5567. ULTRAHIGH: 4
  5568. }
  5569. }
  5570. , {}],
  5571. 37: [function(e, t, i) {
  5572. "use strict";
  5573. t.exports = {
  5574. LoadComplete: "panorama.load.complete",
  5575. LoadFailed: "panorama.load.failed",
  5576. TileLoaded: "panorama.tile.loaded"
  5577. }
  5578. }
  5579. , {}],
  5580. 38: [function(e, t, i) {
  5581. "use strict";
  5582. t.exports = Object.freeze({
  5583. Standard: 0,
  5584. Slow: 1,
  5585. Retain: 2
  5586. })
  5587. }
  5588. , {}],
  5589. 39: [function(e, t, i) {
  5590. "use strict";
  5591. t.exports = Object.freeze({
  5592. Show: 0,
  5593. Hide: 1,
  5594. Retain: 2
  5595. })
  5596. }
  5597. , {}],
  5598. 40: [function(e, t, i) {
  5599. "use strict";
  5600. t.exports = {
  5601. Move: "move",
  5602. MoveComplete: "move.complete",
  5603. ModeChanged: "mode.changed",
  5604. ModeChanging: "mode.changing",
  5605. PanoChosen: "pano.chosen",
  5606. ClosestPanoChanging: "closest.pano.changing",
  5607. WarpStarted: "warp.started",
  5608. WarpInterrupted: "warp.interrupted",
  5609. WarpEnded: "warp.ended",
  5610. FlyinFinished: "flyin.finished",
  5611. FlyingStarted: "flying.started",
  5612. FlyingInterrupted: "flying.interrupted",
  5613. FlyingEnded: "flying.ended",
  5614. Ready: "ready",
  5615. StartInside: "start.inside",
  5616. StartOutside: "start.outside",
  5617. ViewChanged: "view.changed",
  5618. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5619. InputStart: "input.start"
  5620. }
  5621. }
  5622. , {}],
  5623. 41: [function(e, t, i) {
  5624. "use strict";
  5625. t.exports = Object.freeze({
  5626. DEFAULT: 0,
  5627. PANOMARKERS: 1,
  5628. RETICULE: 2,
  5629. TAG: 3
  5630. })
  5631. }
  5632. , {}],
  5633. 42: [function(e, t, i) {
  5634. "use strict";
  5635. t.exports = {
  5636. visibleFloor: 1,
  5637. ghostFloor: 3,
  5638. boundingSkybox: 1,
  5639. panoMarker: 2,
  5640. reticule: 3,
  5641. tagStem: 4,
  5642. tagDisc: 5,
  5643. ribbon: 100
  5644. }
  5645. }
  5646. , {}],
  5647. 43: [function(e, t, i) {
  5648. "use strict";
  5649. t.exports = {
  5650. ContextCreated: "scene-renderer-context-created",
  5651. AfterRender: "after-render",
  5652. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5653. }
  5654. }
  5655. , {}],
  5656. 44: [function(e, t, i) {
  5657. "use strict";
  5658. t.exports = {
  5659. IDLE: "idle",
  5660. BROWSE: "browse",
  5661. EXAMINE: "examine"
  5662. }
  5663. }
  5664. , {}],
  5665. 45: [function(e, t, i) {
  5666. "use strict";
  5667. t.exports = {
  5668. TileDownloadSuccess: "tiledownloader.download.success",
  5669. TileDownloadFailure: "tiledownloader.download.failure",
  5670. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5671. }
  5672. }
  5673. , {}],
  5674. 46: [function(e, t, i) {
  5675. "use strict";
  5676. t.exports = {
  5677. CardboardAndroid: "googlevr",
  5678. GearVR: "gearvr",
  5679. CardboardIOS: "googlevrios",
  5680. Cardboard: "googlevr"
  5681. }
  5682. }
  5683. , {}],
  5684. 47: [function(e, t, i) {
  5685. "use strict";
  5686. t.exports = {
  5687. NONE: 0,
  5688. CONTEXTUAL: 1,
  5689. ANDROID: 2
  5690. }
  5691. }
  5692. , {}],
  5693. 48: [function(e, t, i) {
  5694. "use strict";
  5695. var n = {
  5696. Title: 0,
  5697. Cardboard: 1
  5698. }
  5699. , r = {
  5700. Title: 0,
  5701. Cardboard: 1,
  5702. Gear: 2
  5703. };
  5704. !function() {
  5705. [n, r].forEach(function(e) {
  5706. e.pageCount = Object.keys(e).length
  5707. })
  5708. }(),
  5709. t.exports.ios = n,
  5710. t.exports.standard = r
  5711. }
  5712. , {}],
  5713. 49: [function(e, t, i) {
  5714. "use strict";
  5715. t.exports = {
  5716. Android: "android",
  5717. IOS: "ios",
  5718. Desktop: "desktop",
  5719. UnsupportedAndroid: "android-unsupported"
  5720. }
  5721. }
  5722. , {}],
  5723. 50: [function(e, t, i) {
  5724. "use strict";
  5725. var n = e("three");
  5726. t.exports = {
  5727. UP: new n.Vector3(0,1,0),
  5728. DOWN: new n.Vector3(0,-1,0),
  5729. LEFT: new n.Vector3(-1,0,0),
  5730. RIGHT: new n.Vector3(1,0,0),
  5731. FORWARD: new n.Vector3(0,0,-1),
  5732. BACK: new n.Vector3(0,0,1)
  5733. }
  5734. }
  5735. , {
  5736. three: 217
  5737. }],
  5738. 51: [function(e, t, i) {
  5739. "use strict";
  5740. var n = e("../exception/ViewmodeConvertException")
  5741. , r = e("./coreViewmodes")
  5742. , o = e("../util/common")
  5743. , a = {
  5744. MESH: "mesh",
  5745. OUTDOOR: "outdoor",
  5746. TRANSITIONING: "transitioning",
  5747. toInt: function(e) {
  5748. switch (e) {
  5749. case this.PANORAMA:
  5750. return 1;
  5751. case this.DOLLHOUSE:
  5752. return 2;
  5753. case this.FLOORPLAN:
  5754. return 3;
  5755. case this.OUTDOOR:
  5756. return 4;
  5757. case this.TRANSITIONING:
  5758. return -1
  5759. }
  5760. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5761. },
  5762. fromInt: function(e) {
  5763. switch (e) {
  5764. case "1":
  5765. case 1:
  5766. return this.PANORAMA;
  5767. case "2":
  5768. case 2:
  5769. return this.DOLLHOUSE;
  5770. case "3":
  5771. case 3:
  5772. return this.FLOORPLAN;
  5773. case "4":
  5774. case 4:
  5775. return this.OUTDOOR
  5776. }
  5777. throw new n("No known conversion for int to viewmode for int: " + e)
  5778. },
  5779. convertWorkshopModeInt: function(e) {
  5780. switch (e) {
  5781. case "0":
  5782. case 0:
  5783. case undefined: //xzw add
  5784. return this.PANORAMA;
  5785. case "1":
  5786. case 1:
  5787. return this.FLOORPLAN;
  5788. case "2":
  5789. case 2:
  5790. return this.DOLLHOUSE;
  5791. case "3":
  5792. case 3:
  5793. return this.MESH
  5794. }
  5795. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5796. }
  5797. };
  5798. o.extendObject(a, r),
  5799. t.exports = a
  5800. }
  5801. , {
  5802. "../exception/ViewmodeConvertException": 58,
  5803. "../util/common": 185,
  5804. "./coreViewmodes": 54
  5805. }],
  5806. 52: [function(e, t, i) {
  5807. "use strict";
  5808. t.exports = {
  5809. BLACK: "black",
  5810. STD: "std",
  5811. WALK: "walk"
  5812. }
  5813. }
  5814. , {}],
  5815. 53: [function(e, t, i) {
  5816. "use strict";
  5817. t.exports = {
  5818. ZoomIn: "zoom.in",
  5819. ZoomOut: "zoom.out",
  5820. ZoomMax: "zoom.max",
  5821. ZoomMin: "zoom.min"
  5822. }
  5823. }
  5824. , {}],
  5825. 54: [function(e, t, i) {
  5826. "use strict";
  5827. t.exports = {
  5828. PANORAMA: "panorama",
  5829. DOLLHOUSE: "dollhouse",
  5830. FLOORPLAN: "floorplan"
  5831. }
  5832. }
  5833. , {}],
  5834. 55: [function(e, t, i) {
  5835. "use strict";
  5836. function n(e) {
  5837. this.message = e
  5838. }
  5839. t.exports = n
  5840. }
  5841. , {}],
  5842. 56: [function(e, t, i) {
  5843. "use strict";
  5844. function n(e) {
  5845. r.call(this, e)
  5846. }
  5847. var r = e("./BasicException");
  5848. n.prototype = Object.create(r.prototype),
  5849. t.exports = n
  5850. }
  5851. , {
  5852. "./BasicException": 55
  5853. }],
  5854. 57: [function(e, t, i) {
  5855. "use strict";
  5856. function n(e) {
  5857. r.call(this, e)
  5858. }
  5859. var r = e("./BasicException");
  5860. n.prototype = Object.create(r.prototype),
  5861. t.exports = n
  5862. }
  5863. , {
  5864. "./BasicException": 55
  5865. }],
  5866. 58: [function(e, t, i) {
  5867. "use strict";
  5868. function n(e) {
  5869. r.call(this, e)
  5870. }
  5871. var r = e("./BasicException");
  5872. n.prototype = Object.create(r.prototype),
  5873. t.exports = n
  5874. }
  5875. , {
  5876. "./BasicException": 55
  5877. }],
  5878. 59: [function(e, t, i) {
  5879. (function(i) {
  5880. "use strict";
  5881. function n(e) {
  5882. var t = {};
  5883. if (e) {
  5884. var i = e.flags;
  5885. if (i)
  5886. for (var n in i)
  5887. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5888. return t
  5889. }
  5890. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5891. null
  5892. }
  5893. var r = e("./util/ajax")
  5894. , o = e("./util/showcase")
  5895. , a = e("./util/logger")
  5896. , s = ""
  5897. , l = new a(i)
  5898. , c = {};
  5899. t.exports = {
  5900. loadFeatureFlags: function(e) {
  5901. var t = $.Deferred();
  5902. return r.get(e.urlBase + s, {
  5903. responseType: "json",
  5904. prefetchFrom: "user",
  5905. auth: o.getAuthorizationHeader()
  5906. }).done(function(e) {
  5907. c = n(e),
  5908. c ? t.resolve(c) : t.reject("loading-failed")
  5909. }).fail(function() {
  5910. l.debug("Retrieval of feature flags failed."),
  5911. t.reject("loading-failed")
  5912. }),
  5913. t.promise()
  5914. },
  5915. getFlags: function() {
  5916. return c
  5917. },
  5918. updateDependentSettings: function(e, t) {
  5919. e = e || c,
  5920. e.labels && (t.labels.enabled = !0),
  5921. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5922. e.showcase_sdk && (t.sdkInit = !0),
  5923. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5924. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5925. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5926. e.hide_sc_sharing && (t.share.enabled = !1)
  5927. }
  5928. }
  5929. }
  5930. ).call(this, "/js/featureflags.js")
  5931. }
  5932. , {
  5933. "./util/ajax": 181,
  5934. "./util/logger": 189,
  5935. "./util/showcase": 193
  5936. }],
  5937. 60: [function(e, t, i) {
  5938. "use strict";
  5939. var n = (e("../util/common"),
  5940. {
  5941. status: 0,
  5942. set: function(e) {
  5943. if (isNaN(e))
  5944. return !1;
  5945. var t = $('.progressbar');
  5946. 0 > e && (e = 0);
  5947. e > 100 && (e = 100);
  5948. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  5949. var barperc = e*width;
  5950. var perc = Math.round(e);
  5951. var labelpos = (parseInt(barperc)-15);
  5952. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  5953. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  5954. t.find('.perc').text(perc+'%'); //具体数字的百分比
  5955. this.status = e
  5956. },
  5957. done: function(e) {
  5958. return e || this.status ? (this.status = null,
  5959. this.set(100)) : this
  5960. }
  5961. });
  5962. t.exports.circleLoader = n
  5963. }
  5964. , {
  5965. "../util/common": 185
  5966. }],
  5967. 61: [function(e, t, i) {
  5968. "use strict";
  5969. t.exports = Object.freeze({
  5970. CLOSE: "modal.closer.close"
  5971. })
  5972. }
  5973. , {}],
  5974. 62: [function(e, t, i) {
  5975. "use strict";
  5976. function n(e, t) {
  5977. t && (t.stopPropagation(),
  5978. t.preventDefault()),
  5979. e && this.emit(l.CLOSE, e),
  5980. g.reset()
  5981. }
  5982. function r(e, t) {
  5983. function i() {
  5984. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  5985. t !== f && (f = t,
  5986. t ? (e.classList.add("closeByFooter"),
  5987. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  5988. h.classList.remove("closeByFooter")))
  5989. }
  5990. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  5991. }
  5992. var o = e("../../settings")
  5993. , a = (e("../../tag/Media/MediaEvent"),
  5994. e("../../util/browser"))
  5995. , s = e("../../util/common")
  5996. , l = e("./ModalCloserEvent")
  5997. , c = e("events").EventEmitter
  5998. , h = document.getElementsByClassName("footer")[0]
  5999. , u = h.querySelectorAll(".close")[0]
  6000. , d = null
  6001. , p = null
  6002. , f = null
  6003. , g = (a.isMobile(),
  6004. {
  6005. open: function(e) {
  6006. e && (r(e),
  6007. d && u.removeEventListener("click", d, !0),
  6008. d = n.bind(this, e.id),
  6009. u.addEventListener("click", d, !0),
  6010. p && window.removeEventListener("resize", p, !0),
  6011. p = r.bind(this, e),
  6012. window.addEventListener("resize", p, !0))
  6013. },
  6014. reset: function() {
  6015. h.classList.remove("closeByFooter"),
  6016. u.removeEventListener("click", d, !0),
  6017. window.removeEventListener("resize", p, !0),
  6018. d = p = f = null
  6019. }
  6020. });
  6021. s.extendObject(g, c.prototype),
  6022. t.exports = g
  6023. }
  6024. , {
  6025. "../../tag/Media/MediaEvent": 131,
  6026. "../../settings": 166,
  6027. "../../util/browser": 182,
  6028. "../../util/common": 185,
  6029. "./ModalCloserEvent": 61,
  6030. events: 202
  6031. }],
  6032. 63: [function(e, t, i) {
  6033. "use strict";
  6034. function n(e, t, i) {
  6035. var n = new r.GUI({
  6036. width: 400
  6037. })
  6038. , u = n.addFolder("Flydown from Dollhouse");
  6039. u.add(h.flydown, "movementEasing", Object.keys(a)),
  6040. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  6041. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  6042. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  6043. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  6044. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  6045. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  6046. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  6047. var d = n.addFolder("Transition between panos");
  6048. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  6049. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6050. h.transition.flyTime = 0,
  6051. d.__controllers.forEach(function(e) {
  6052. e.updateDisplay()
  6053. })
  6054. }),
  6055. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  6056. h.transition.flySpeed = 0,
  6057. d.__controllers.forEach(function(e) {
  6058. e.updateDisplay()
  6059. })
  6060. }),
  6061. d.add(h.transition, "aimTime", 500, 2500).step(50),
  6062. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  6063. d.add(h.transition, "movementEasing", Object.keys(a));
  6064. var p = n.addFolder("Path Display");
  6065. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  6066. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  6067. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  6068. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  6069. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6070. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  6071. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6072. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  6073. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  6074. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  6075. h.path.color = l[h.path.color],
  6076. h.path.colorUp = l._desat(h.path.color),
  6077. h.path.colorDown = l.darken(h.path.color)
  6078. }),
  6079. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  6080. h.reticuleColor = l[h.reticuleColor]
  6081. });
  6082. var f = n.addFolder("Warping")
  6083. , g = f.addFolder("Warp/Teleport");
  6084. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  6085. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6086. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  6087. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  6088. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6089. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  6090. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  6091. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  6092. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6093. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6094. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  6095. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6096. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6097. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  6098. h.path.typ = c[h.path.typ]
  6099. }),
  6100. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  6101. t.endlessLoop = h.warp.loop
  6102. }),
  6103. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6104. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6105. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6106. var m = f.addFolder("Long Warp Only");
  6107. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6108. h.warp.flySpeed = 0,
  6109. m.__controllers.forEach(function(e) {
  6110. e.updateDisplay()
  6111. })
  6112. }),
  6113. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6114. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6115. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6116. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6117. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6118. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6119. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6120. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6121. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6122. var v = n.addFolder("Warp Esoterica");
  6123. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6124. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6125. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6126. h.warp.minWarpTime = 0,
  6127. v.__controllers.forEach(function(e) {
  6128. e.updateDisplay()
  6129. })
  6130. }),
  6131. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6132. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6133. v.add(h.warp, "movementEasing", Object.keys(a));
  6134. var A = n.addFolder("Misc");
  6135. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6136. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6137. }),
  6138. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6139. i.cameras[s.PANORAMA].fov = h.insideFOV
  6140. }),
  6141. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6142. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6143. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6144. var y = n.addFolder("Navigation");
  6145. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6146. h.navigation.panoScores || e.panos.forEach(function(e) {
  6147. e.floor.remove(e.text3d),
  6148. e.text3d = null
  6149. })
  6150. }),
  6151. y.add(h.navigation, "mouseDirection"),
  6152. y.add(h.navigation, "filterStrictness", 0, 1),
  6153. y.add(h.navigation, "angleFactor", -60, 0),
  6154. y.add(h.navigation, "directionFactor", 1, 20),
  6155. y.add(h.navigation, "distanceFactor", -5, 5),
  6156. y.add(h.navigation, "optionalityFactor", .1, 10);
  6157. var C = n.addFolder("tags")
  6158. , I = C.addFolder("Tag Creation");
  6159. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6160. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6161. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6162. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6163. var E = C.addFolder("Visibility");
  6164. E.add(h.tags.visibility, "anyDistance"),
  6165. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6166. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6167. E.add(h.tags.visibility, "hideViaFloor"),
  6168. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6169. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6170. var b = C.addFolder("Disc Parameters");
  6171. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6172. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6173. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6174. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6175. }),
  6176. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6177. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6178. }),
  6179. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6180. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6181. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6182. var w = C.addFolder("Navigate");
  6183. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6184. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6185. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6186. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6187. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6188. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6189. var _ = n.addFolder("Debug");
  6190. _.add(h, "wireframe").onFinishChange(function() {
  6191. e.chunks.forEach(function(t) {
  6192. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6193. t.wireframeTwin.material.depthWrite = !1,
  6194. t.wireframeTwin.material.depthTest = !1,
  6195. t.wireframeTwin.material.opacity = .5,
  6196. t.wireframeTwin.material.transparent = !0),
  6197. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6198. })
  6199. }),
  6200. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6201. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6202. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6203. e.skybox.wireframe = null)
  6204. }),
  6205. _.add(h, "showSweeps").onFinishChange(function() {
  6206. e.setSweepVisibility(h.showSweeps)
  6207. }),
  6208. _.add(h, "showMesh").onFinishChange(function() {
  6209. e.chunks.forEach(function(e) {
  6210. e.visible = h.showMesh
  6211. })
  6212. }),
  6213. _.add(h, "showFloors").onFinishChange(function() {
  6214. e.floors.forEach(function(e) {
  6215. e.collider.children.forEach(function(e) {
  6216. e.material.visible = h.showFloors
  6217. })
  6218. })
  6219. }),
  6220. _.add(h, "showSkyboxes").onFinishChange(function() {
  6221. e.panos.forEach(function(e) {
  6222. e.skyboxMesh.visible = h.showSkyboxes
  6223. })
  6224. }),
  6225. _.add(h, "showNeighbors").onChange(function() {}),
  6226. _.add(e, "alpha", 0, 1)
  6227. }
  6228. var r = e("../lib/dat.gui")
  6229. , o = e("three")
  6230. , a = e("../util/easing")
  6231. , s = e("../enum/Viewmode")
  6232. , l = e("../enum/Colors")
  6233. , c = e("../enum/WarpStyle")
  6234. , h = e("../settings");
  6235. e("../tag/tag");
  6236. r.GUI.prototype.removeFolder = function(e) {
  6237. var t = this.__folders[e];
  6238. t && (t.close(),
  6239. this.__ul.removeChild(t.domElement.parentNode),
  6240. delete this.__folders[e],
  6241. this.onResize())
  6242. }
  6243. ,
  6244. t.exports.toggle = n
  6245. }
  6246. , {
  6247. "../enum/Colors": 19,
  6248. "../enum/Viewmode": 51,
  6249. "../enum/WarpStyle": 52,
  6250. "../lib/dat.gui": 93,
  6251. "../tag/tag": 123,
  6252. "../settings": 166,
  6253. "../util/easing": 186,
  6254. three: 217
  6255. }],
  6256. 64: [function(e, t, i) {
  6257. (function(i) {
  6258. "use strict";
  6259. function n(e, t, i, n) {
  6260. $(".gui-error .error-problem-text").text(e),
  6261. $(".gui-error .error-solution-text").text(t),
  6262. $(".gui-error .error-explanation").text(i),
  6263. $(".gui-error .error-actions").html(n),
  6264. $(window).resize(),
  6265. $(".gui-error").fadeIn(),
  6266. $("#bottom-logo").fadeIn()
  6267. }
  6268. function r(e) {
  6269. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6270. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6271. s.isMobile() || $("[rel=tiletip]").tooltip({
  6272. placement: "bottom",
  6273. delay: {
  6274. show: 50,
  6275. hide: 0
  6276. },
  6277. trigger: "hover",
  6278. viewport: {
  6279. selector: "body",
  6280. padding: 10
  6281. }
  6282. })
  6283. }
  6284. function o() {
  6285. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6286. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6287. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6288. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6289. e.preventDefault(),
  6290. e.stopPropagation(),
  6291. r(" ")
  6292. })
  6293. }
  6294. function a(e) {
  6295. if ($("head title").text(c.pageTitle),
  6296. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6297. $("#gui-loading").fadeOut(250),
  6298. $("#quick-blackout").hide(),
  6299. l.track("showcase_error", {
  6300. error_key: e
  6301. }),
  6302. h.locale || h.init(),
  6303. "webgl-unsupported" === e)
  6304. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6305. else if ("webgl-ios" === e)
  6306. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6307. else if ("webgl-safari" === e)
  6308. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6309. else if ("webgl-generic" === e)
  6310. o();
  6311. else if ("missing-urls" === e)
  6312. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6313. else if ("loading-failed" === e)
  6314. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6315. else {
  6316. if ("loading-failed-maintenance" !== e)
  6317. return void d.error("Unhandled error: " + e);
  6318. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6319. }
  6320. }
  6321. var s = e("./../util/browser")
  6322. , l = e("./../analytics")
  6323. , c = e("./../settings")
  6324. , h = e("../localization/localize")
  6325. , u = e("./../util/logger")
  6326. , d = new u(i)
  6327. , p = '"https://support.port.com/hc/articles/208220058"';
  6328. t.exports.error = a
  6329. }
  6330. ).call(this, "/js/gui/error.js")
  6331. }
  6332. , {
  6333. "../localization/localize": 108,
  6334. "./../analytics": 4,
  6335. "./../settings": 166,
  6336. "./../util/browser": 182,
  6337. "./../util/logger": 189
  6338. }],
  6339. 65: [function(e, t, i) {
  6340. (function(i) {
  6341. "use strict";
  6342. function n() {
  6343. Ue = [],
  6344. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6345. Ue.push(".hideTarget", ".pinTop.right")
  6346. }
  6347. function r() {
  6348. for (var e in je)
  6349. if (je.hasOwnProperty(e)) {
  6350. var t = je[e];
  6351. if (!t.visible)
  6352. for (var i = 0; i < t.elements.length; i++)
  6353. $(t.elements[i]).hide()
  6354. }
  6355. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6356. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6357. n()
  6358. }
  6359. function o(e, t) {
  6360. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6361. $("#gui-zoomin").toggle(i),
  6362. $("#gui-zoomout").toggle(i)
  6363. }
  6364. function a() {
  6365. c(),
  6366. $(".pinBottom").toggleClass("open"),
  6367. $("#drawer").toggleClass("open"),
  6368. $(".footer").toggleClass("open"),
  6369. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6370. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6371. ie.resetDrawer()),
  6372. setTimeout(function() {
  6373. $("#pullTab").toggleClass("opened");
  6374. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6375. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6376. }
  6377. function s(e) {
  6378. var t;
  6379. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6380. t = e.position().top + e.outerHeight(),
  6381. e.attr("style", "display: none"));
  6382. var i = $("#player").outerHeight()
  6383. , n = i - 130;
  6384. return n < t + 25
  6385. }
  6386. function l(e) {
  6387. "touchstart" === e.type && e.preventDefault(),
  6388. e.stopPropagation()
  6389. }
  6390. function c() {
  6391. W && (W.reload(),
  6392. W.init())
  6393. }
  6394. function h(e) {
  6395. ne.show(e),
  6396. r()
  6397. }
  6398. function u(e) {
  6399. ne.progress(e)
  6400. }
  6401. function d(e, t, i) {
  6402. var n = t.player;
  6403. $("#gui-thumb").fadeOut(2500),
  6404. ne.hide(function() {
  6405. Ge = !1
  6406. }),
  6407. me.init(e, i),
  6408. de.finishSetup(Object.keys(e.tags).length),
  6409. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6410. var s = function() {
  6411. i.dismissExaminedTag(),
  6412. i.disableHovering()
  6413. };
  6414. Ae.on(ye.OPENED, s),
  6415. Ce.on(Me.OPENED, s),
  6416. he.on(ue.OPENED, s),
  6417. fe.on(ge.OPENED, s);
  6418. var l = i.enableHovering.bind(i);
  6419. if (Ae.on(ye.CLOSED, l),
  6420. Ce.on(Me.CLOSED, l),
  6421. he.on(ue.CLOSED, l),
  6422. fe.on(ge.CLOSED, l),
  6423. Q.labels.enabled && Object.keys(e.labels).length,
  6424. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6425. C(e.currentFloor, n.mode)),
  6426. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6427. r(),
  6428. o(t, t.player),
  6429. $("#gui").fadeIn(1500),
  6430. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6431. a(),
  6432. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6433. }, 2e3),
  6434. !K.isMobile())
  6435. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6436. $(c[h]).addClass("hasHover");
  6437. O(e),
  6438. de.setupToggling();
  6439. //xzw:
  6440. window.editHotPanel && editHotPanel();
  6441. //czj
  6442. navBorderRadius(e);
  6443. //czj 编辑界面
  6444. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6445. window.EditTools && new EditTools(n.sceneRenderer);
  6446. }
  6447. function navBorderRadius(e){
  6448. var pullTab = $("#pullTab");
  6449. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6450. if(window.MP_PREFETCHED_MODELDATA.model.special || window.MP_PREFETCHED_MODELDATA.special){
  6451. window.specialScene && specialScene.special().afterImplement();
  6452. }
  6453. }
  6454. function p(e) {
  6455. e || (e = 0),
  6456. We = !1,
  6457. window.setTimeout(function() {
  6458. We || (ze = !0,
  6459. $("#gui-spinner").stop(!0, !0).show())
  6460. }
  6461. .bind(this), e)
  6462. }
  6463. function f() {
  6464. $("#gui-spinner").stop(!0, !0),
  6465. $("#gui-spinner").fadeOut(1e3),
  6466. We = !0,
  6467. ze = !1
  6468. }
  6469. function g(e, t) {
  6470. var i = e.mode
  6471. , n = t || e.currentPano;
  6472. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6473. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6474. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6475. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6476. Q.show360Views.enabled && !n.isAligned() ? (
  6477. $(".gui-floor").addClass("hidden"),
  6478. $("#gui-modes-outside").addClass("desktop-only")) : (
  6479. $(".gui-floor").removeClass("hidden"),
  6480. $("#gui-modes-outside").removeClass("desktop-only")),
  6481. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6482. Be = i,
  6483. $("#gui-modes-outside").addClass("hidden"),
  6484. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6485. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6486. }
  6487. function m(e, t) {
  6488. var i = t.player;
  6489. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6490. l(e),
  6491. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6492. J.track("USER", {
  6493. event_type: "showcase_gui",
  6494. gui_action: "click_inside_mode_button"
  6495. }),
  6496. t.changeMode(_e.PANORAMA);
  6497. }),
  6498. $("#gui-modes-outside").find("a").on("click", function(e) {
  6499. l(e),
  6500. J.track("showcase_gui", {
  6501. gui_action: "click_outside_mode_button"
  6502. }),
  6503. t.changeMode(Be)
  6504. }),
  6505. $("#gui-modes-floorplan").on("click", function(e) {
  6506. l(e),
  6507. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6508. gui_action: "click_floorplan_mode_button"
  6509. }),
  6510. t.changeMode(_e.FLOORPLAN));
  6511. }),
  6512. $("#gui-modes-dollhouse").on("click", function(e) {
  6513. l(e),
  6514. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6515. gui_action: "click_dollhouse_mode_button"
  6516. }),
  6517. t.changeMode(_e.DOLLHOUSE));
  6518. })
  6519. }
  6520. function v(e, t) {
  6521. function i() {
  6522. document.getElementById("vr").classList.remove("hidden"),
  6523. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6524. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6525. $(".improper-embed").toggleClass("hidden", !1),
  6526. r())
  6527. }, function(e) {
  6528. r()
  6529. }) : r()
  6530. }
  6531. function n(i) {
  6532. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6533. Ie.init(e.data, t, i, q),
  6534. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6535. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6536. }
  6537. function r() {
  6538. De.info("WebVR support not found, VR button activates native app VR modal"),
  6539. Ae.init(e.data, q),
  6540. Ae.on(ye.OPENED, function() {
  6541. var e = document.getElementById("vr-modal");
  6542. return function() {
  6543. Ze("vr"),
  6544. le.open(e)
  6545. }
  6546. }()),
  6547. Ae.on(ye.CLOSED, le.reset)
  6548. }
  6549. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6550. /*********************** 方奕卓 VR功能事件监听 ********************/
  6551. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6552. switch (Q.vr.option) {
  6553. case Pe.CONTEXTUAL:
  6554. i();
  6555. break;
  6556. case Pe.ANDROID:
  6557. K.detectAndroid() && i();
  6558. break;
  6559. case Pe.NONE:
  6560. }
  6561. }
  6562. }
  6563. function A(e, t) {
  6564. $("#play").on("mousedown touchstart", function(e) {
  6565. l(e);
  6566. Ze("tour");
  6567. ve.play();
  6568. J.trackAlways("showcase_gui", {
  6569. gui_action: "play_highlights"
  6570. })
  6571. }),
  6572. window.startAndPlay = function(e) {
  6573. // l(e);
  6574. Ze("tour");
  6575. ve.play();
  6576. J.trackAlways("showcase_gui", {
  6577. gui_action: "play_highlights"
  6578. })
  6579. };
  6580. $("#pause").on("mousedown touchstart", function(e) {
  6581. l(e),
  6582. ve.pause(),
  6583. J.trackAlways("showcase_gui", {
  6584. gui_action: "pause_highlights"
  6585. })
  6586. }),
  6587. $("#gui-zoomin").find("a").on("click", function(e) {
  6588. l(e),
  6589. t.player.zoomInIncrementally()
  6590. }),
  6591. $("#gui-zoomout").find("a").on("click", function(e) {
  6592. l(e),
  6593. t.player.zoomOutIncrementally()
  6594. })
  6595. }
  6596. function y(e, t) {
  6597. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6598. if(getQueryVariable('m') === '372') continue;
  6599. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6600. $(".gui-floor").find(".container").prepend(r)
  6601. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6602. }
  6603. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6604. i.on("click", function(e) {
  6605. l(e),
  6606. Ze("floor"),
  6607. i.toggleClass("open")
  6608. }),
  6609. $(".floorChoice").on("click", function(e) {
  6610. l(e);
  6611. var n = $(this).data("index");
  6612. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6613. t.player.gotoFloor(n),
  6614. J.track("showcase_gui", {
  6615. gui_action: "click_floor_select_button",
  6616. interaction_source: "gui"
  6617. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6618. Ze("move"),
  6619. t.allFloors(),
  6620. J.track("showcase_gui", {
  6621. gui_action: "click_toggle_all_floors_button",
  6622. interaction_source: "gui"
  6623. })),
  6624. i.removeClass("open")
  6625. })
  6626. }
  6627. function C(e, t) {
  6628. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6629. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6630. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6631. $(".floorChoice").removeClass("active"),
  6632. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6633. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6634. $(".floorChoice").removeClass("active"),
  6635. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6636. }
  6637. function I(e) {
  6638. return e.describe().inTransition
  6639. }
  6640. function b(e, t, i) {
  6641. Fe = e.heroLocations.length;
  6642. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6643. , r = 100 / Fe + "%"
  6644. , o = $("#thumb-container")
  6645. , a = $("#progressBar");
  6646. $("#status").find(".totalSteps").text(Fe);
  6647. for (var s = 0; s < Fe; s++) {
  6648. var c = e.heroLocations[s]
  6649. , h = $(n);
  6650. var thumbUrl
  6651. if(c.heroLocations){//有子项,选第一张截图
  6652. thumbUrl = c.heroLocations[0].thumbUrl//.replace('https://','').replace('http://','')
  6653. }else{
  6654. thumbUrl = c.thumbUrl//.replace('https://','').replace('http://','')
  6655. }
  6656. h.attr("data-index", s)
  6657. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6658. if (c.name) {
  6659. var u = $('<div class="overlay"></div>').text(c.name);
  6660. h.prepend(u)
  6661. }
  6662. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6663. var d = e.panos.get(c.panoId)
  6664. , p = d && !d.isAligned()
  6665. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6666. h.prepend(f)
  6667. }
  6668. o.append(h),
  6669. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6670. }
  6671. j = 144 * Fe,
  6672. Y = 111 * Fe,
  6673. $(".thumbImg").on("mouseover", function() {
  6674. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6675. }),
  6676. $(".thumbImg").on("mouseout", function() {
  6677. t.clearPath()
  6678. }),
  6679. $(".thumbImg").on("click", function(e) {
  6680. l(e);
  6681. var i = $(this);
  6682. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6683. J.trackAlways("showcase_gui", {
  6684. gui_action: "click_highlight"
  6685. }),
  6686. t.goToHighlight([i.data("index"),0])//改
  6687. }),
  6688. $(".previous").find("a").on("click", function(e) {
  6689. l(e),
  6690. J.trackAlways("showcase_gui", {
  6691. gui_action: "prev_highlight"
  6692. }),
  6693. t.prevHighlight()
  6694. }),
  6695. $(".next").find("a").on("click", function(e) {
  6696. l(e),
  6697. J.trackAlways("showcase_gui", {
  6698. gui_action: "next_highlight"
  6699. }),
  6700. t.nextHighlight()
  6701. }),
  6702. $("#drawer").on("mouseleave", function(e) {
  6703. l(e);
  6704. var t;
  6705. try {
  6706. t = new MouseEvent("mouseup",{
  6707. clientX: e.clientX,
  6708. clientY: e.clientY,
  6709. screenX: e.screenX,
  6710. screenY: e.screenY
  6711. })
  6712. } catch (i) {
  6713. t = document.createEvent("MouseEvents"),
  6714. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6715. }
  6716. document.dispatchEvent(t)
  6717. }),
  6718. W = new Sly($("#scrollFrame"),{
  6719. horizontal: !0,
  6720. itemNav: "centered",
  6721. smart: !0,
  6722. scrollTrap: !0,
  6723. scrollBy: 1,
  6724. mouseDragging: !0,
  6725. touchDragging: !0,
  6726. speed: 300,
  6727. dragHandle: !0,
  6728. dynamicHandle: !0,
  6729. clickBar: !0,
  6730. scrollBar: $("#scroller"),
  6731. activateOn: null
  6732. }).init(),
  6733. W.on("active", function(e, t) {
  6734. Ve = t,
  6735. Ze("tour"),
  6736. $(".step").removeClass("active"),
  6737. $("#status").find(".curIdx").text(t + 1);
  6738. for (var i = 0; i <= t; i++)
  6739. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6740. }),
  6741. w()
  6742. }
  6743. function w() {
  6744. var e = $("#player").width() - 20
  6745. , t = $("#scroller")
  6746. , i = $("#drawer")
  6747. , n = $(".pinBottom");
  6748. if ($("#player").width() < 488 || $("#player").height() < 488)
  6749. t.addClass("hidden"),
  6750. i.addClass("noScroll"),
  6751. n.addClass("noScroll");
  6752. else {
  6753. var r = j > e
  6754. , o = !i.hasClass("noScroll")
  6755. , a = r !== o;
  6756. a && (t.toggleClass("hidden"),
  6757. i.toggleClass("noScroll"),
  6758. n.toggleClass("noScroll"))
  6759. }
  6760. }
  6761. function _(e) {
  6762. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6763. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6764. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6765. }
  6766. function T(e) {
  6767. function t(t, i) {
  6768. return !!e.player_options[t] && e[i || t]
  6769. }
  6770. $(".model-title").text(e.name);
  6771. var i = Q.pageTitle;
  6772. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6773. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6774. document.title = i ,
  6775. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  6776. delay: {
  6777. show: 50,
  6778. hide: 0
  6779. },
  6780. trigger: "hover",
  6781. html: !1,
  6782. viewport: {
  6783. selector: "body",
  6784. padding: 10
  6785. }
  6786. }),
  6787. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6788. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6789. de.populate({
  6790. name: t("model_name", "name"),
  6791. coBrand: t("presented_by"),
  6792. description: t("model_summary", "summary") || "暂无内容",
  6793. contactName: t("contact_name"),
  6794. address: t("address"),
  6795. phone: t("contact_phone"),
  6796. formattedPhone: e.formatted_contact_phone,
  6797. email: t("contact_email"),
  6798. url: t("external_url"),
  6799. socialSharing: e.enable_social_sharing && e.is_public
  6800. })
  6801. }
  6802. function x(e, t, i, n, r, o) {
  6803. function a() {
  6804. o.setLoadingStartTime(),
  6805. H(),
  6806. r ? (re.showMessage(t, i, je.coBrand.visible),
  6807. l()) : h(l)
  6808. }
  6809. var s = $.Deferred()
  6810. , l = s.resolve.bind(s);
  6811. return Ge = !0,
  6812. O(e),
  6813. e.data.player_options && _(e.data.player_options),
  6814. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6815. Re.localizeGUI(),
  6816. T(e.data),
  6817. r || $(".quick").addClass("hidden"),
  6818. //e.data.image && !r && E(e.data.image),
  6819. n ? (J.impression(),
  6820. a()) : (o.setWaitingStartTime(),
  6821. oe.show(r, a)),
  6822. s
  6823. }
  6824. function S(e, t, i, n, r, a, s) {
  6825. q = s,
  6826. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6827. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6828. ae.init(),
  6829. re.init(e, a),
  6830. Oe.init(e, t, n),
  6831. $(".icon").on("mouseover", function() {
  6832. t.player && t.player.reticule.hide()
  6833. }),
  6834. m(e, t),
  6835. A(e, t),
  6836. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(MP_PREFETCHED_MODELDATA.name/* e.data.name */),
  6837. Ce.on(Me.OPENED, function() {
  6838. var e = document.getElementById("share-modal");
  6839. return function() {
  6840. Ze("share"),
  6841. le.open(e)
  6842. }
  6843. }()),
  6844. Ce.on(Me.CLOSED, le.reset)),
  6845. e.heroLocations.length > 1 ? b(e, t, i) : (je.highlight.visible = !1,
  6846. je.tourControls.visible = !1),
  6847. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6848. z(),
  6849. g(i),
  6850. v(e, r),
  6851. e.on("floor.changed", C),
  6852. e.on("waiting", R.bind(this, e)),
  6853. e.on("waiting-done", P.bind(this, e)),
  6854. i.on(xe.ModeChanged, function(e, n) {
  6855. g(i),
  6856. o(t, i),
  6857. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6858. he.updateMode(n)
  6859. }),
  6860. n.on(Se.Move, Ze.bind(this, "move")),
  6861. i.on(xe.Ready, function() {
  6862. ie.init(n, i, i.tagManager, t),
  6863. i.on(xe.ModeChanged, function(e, t) {
  6864. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6865. })
  6866. }),
  6867. i.on(xe.PanoChosen, function(e, t) {
  6868. g(i, t),
  6869. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6870. }),
  6871. le.on(ce.CLOSE, function(e) {
  6872. switch (e) {
  6873. case "vr-modal":
  6874. Ae.dismiss();
  6875. break;
  6876. case "share-modal":
  6877. Ce.hide();
  6878. break;
  6879. case "terms-modal":
  6880. fe.hide()
  6881. }
  6882. });
  6883. var l = $("#play").eq(0)
  6884. , c = $("#pause").eq(0)
  6885. , h = $(".pinBottom").toArray()
  6886. , u = $("#drawer").eq(0)
  6887. , d = $("#playHead").eq(0)
  6888. , p = $("#progressBar").eq(0)
  6889. , f = $("#thumb-container").eq(0)
  6890. , y = f.children()
  6891. , I = p.children();
  6892. t.on("update.controls", function() {
  6893. var n = t.describe();
  6894. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  6895. c.show()),
  6896. n.tourInProgress && (h.forEach(function(e) {
  6897. e.classList.add("playing")
  6898. }),
  6899. u.addClass("playing"),
  6900. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  6901. c.hide()),
  6902. n.tourInProgress || (ve.stopTour(),
  6903. h.forEach(function(e) {
  6904. e.classList.remove("playing")
  6905. }),
  6906. u.removeClass("playing"),
  6907. d.removeClass("playing")));
  6908. var r, a, s;
  6909. if (null !== n.currentItem) {
  6910. var p, f;
  6911. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  6912. n.onTheBus ? (p = "active",
  6913. f = "recent") : (f = "active",
  6914. p = "recent");
  6915. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  6916. for (r = 0; r < e.heroLocations.length; r += 1)
  6917. s = y.eq(r),
  6918. a = I.eq(r),
  6919. s.removeClass(f),
  6920. a.removeClass(f),
  6921. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  6922. a.addClass(p),
  6923. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  6924. a.addClass(p)) : (s.removeClass(p),
  6925. a.removeClass(p))
  6926. } else
  6927. for (r = 0; r < e.heroLocations.length; r += 1)
  6928. s = y.eq(r),
  6929. a = I.eq(r),
  6930. s.removeClass("active recent"),
  6931. a.removeClass("active recent");
  6932. o(t, i)
  6933. }),
  6934. document.addEventListener("keydown", function(n) {
  6935. switch (J.updateInteraction(Se.InteractionKey),
  6936. n.which) {
  6937. case we.ZERO:
  6938. Q.debug && e.toggleAlpha();
  6939. break;
  6940. case we.NINE:
  6941. Q.debug && se.toggle();
  6942. break;
  6943. case we.ONE:
  6944. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  6945. break;
  6946. case we.TWO:
  6947. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  6948. break;
  6949. case we.THREE:
  6950. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  6951. break;
  6952. case we.FOUR:
  6953. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  6954. break;
  6955. case we.SPACE:
  6956. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  6957. break;
  6958. case we.RETURN:
  6959. Q.debug && e.toggleExplodeUp();
  6960. break;
  6961. case we.P:
  6962. k();
  6963. break;
  6964. case we.U:
  6965. B();
  6966. break;
  6967. case we.X:
  6968. Q.debug && e.toggleExplode();
  6969. break;
  6970. case we.PLUSEQUALS:
  6971. t.player.activatePersistentZooming(!0),
  6972. ie.hideUi();
  6973. break;
  6974. case we.DASHUNDERSCORE:
  6975. t.player.activatePersistentZooming(!1),
  6976. ie.hideUi();
  6977. break;
  6978. case we.SEVEN:
  6979. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  6980. break;
  6981. case we.EIGHT:
  6982. t.player.decreaseZoomSpeed();
  6983. break;
  6984. case we.NINE:
  6985. t.player.increaseZoomSpeed()
  6986. }
  6987. return i && i.reticule.hide(),
  6988. !0
  6989. }
  6990. .bind(this)),
  6991. document.addEventListener("keyup", function(e) {
  6992. switch (e.which) {
  6993. case we.PLUSEQUALS:
  6994. t.player.deactivatePersistentZooming();
  6995. break;
  6996. case we.DASHUNDERSCORE:
  6997. t.player.deactivatePersistentZooming()
  6998. }
  6999. }
  7000. .bind(this)),
  7001. F(e),
  7002. L(e, t.player),
  7003. M(i),
  7004. te.setAutoPlay(e.heroCount()),
  7005. he.init(i, a.mode),
  7006. he.on(ue.OPENED, Ze.bind(this, "help")),
  7007. fe.init(),
  7008. fe.on(ge.OPENED, function() {
  7009. var e = document.getElementById("terms-modal");
  7010. return function() {
  7011. Ze("terms"),
  7012. le.open(e)
  7013. }
  7014. }()),
  7015. fe.on(ge.CLOSED, le.reset),
  7016. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  7017. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  7018. Q.profiling.enabled && se.show(),
  7019. ve.init(t)
  7020. }
  7021. function M(e) {
  7022. var t = function(e, t) {
  7023. $(e).find("a").each(function(e, i) {
  7024. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7025. i.style.pointerEvents = t ? "auto" : "none"
  7026. })
  7027. }
  7028. , i = function() {
  7029. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7030. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7031. };
  7032. e.on(Ne.ZoomMax, function() {
  7033. t("#gui-zoomin", !1),
  7034. t("#gui-zoomout", !0)
  7035. }),
  7036. e.on(Ne.ZoomMin, function() {
  7037. t("#gui-zoomin", !0),
  7038. t("#gui-zoomout", !1)
  7039. }),
  7040. e.on(Ne.ZoomIn, function() {
  7041. t("#gui-zoomout", !0)
  7042. }),
  7043. e.on(Ne.ZoomOut, function() {
  7044. t("#gui-zoomin", !0)
  7045. }),
  7046. i()
  7047. }
  7048. function R(e) {
  7049. O(e)
  7050. }
  7051. function P(e) {
  7052. O(e)
  7053. }
  7054. function O(e) {
  7055. var t = e.waitQueue.length;
  7056. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7057. }
  7058. function L(e, t) {
  7059. He = {
  7060. gui: null,
  7061. visible: !1,
  7062. model: e,
  7063. player: t
  7064. }
  7065. }
  7066. function D(e, t) {
  7067. function i() {
  7068. var i = t.toJSON();
  7069. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7070. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7071. }
  7072. var n = {}
  7073. , r = new Le.GUI({
  7074. autoPlace: !0,
  7075. width: "60%"
  7076. });
  7077. i(),
  7078. t.on(xe.ViewChanged, i),
  7079. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7080. r.domElement.id = "datLinks";
  7081. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7082. return o.forEach(function(e) {
  7083. if (!K.detectSafari()) {
  7084. var t = document.createElement("button");
  7085. t.classList.add("btn-deep-link"),
  7086. t.innerText = Re.MENU_COPY,
  7087. e.nextSibling.appendChild(t);
  7088. var i = function() {
  7089. alert(Re.LINK_ALERT_COPY),
  7090. t.hide()
  7091. };
  7092. t.addEventListener("click", function(e) {
  7093. try {
  7094. var t = e.target.parentNode.childNodes[0];
  7095. t.select();
  7096. var n = document.execCommand("copy");
  7097. t.blur(),
  7098. n || i()
  7099. } catch (e) {
  7100. i()
  7101. }
  7102. })
  7103. }
  7104. }),
  7105. $(r.__closeButton).hide(),
  7106. r
  7107. }
  7108. function N(e) {
  7109. He.gui || (He.gui = D(He.model, He.player)),
  7110. He.visible = e,
  7111. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7112. }
  7113. function B() {
  7114. N(!He.visible)
  7115. }
  7116. function F(e) {
  7117. ke = {
  7118. gui: null,
  7119. visible: !1,
  7120. model: e
  7121. }
  7122. }
  7123. function V(e) {
  7124. var t = new Le.GUI;
  7125. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7126. e.setSweepVisibility(Q.showSweeps)
  7127. }),
  7128. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7129. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7130. Q.transition.flySpeed = 0,
  7131. t.__controllers.forEach(function(e) {
  7132. e.updateDisplay()
  7133. })
  7134. }),
  7135. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7136. $(t.__closeButton).hide(),
  7137. t
  7138. }
  7139. function U(e) {
  7140. ke.gui || (ke.gui = V(ke.model)),
  7141. ke.visible = e,
  7142. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7143. }
  7144. function k() {
  7145. U(!ke.visible)
  7146. }
  7147. function H() {
  7148. function e(e) {
  7149. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7150. }
  7151. $("body").css("touch-action", "none"),
  7152. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7153. // e.preventDefault()
  7154. });
  7155. var t = document.getElementById("terms-text")
  7156. , i = document.getElementById("more-help-wrapper")
  7157. , n = (document.getElementById("navigation-help-wrapper"),
  7158. document.getElementById("help-dialog"),
  7159. document.getElementById("tag-billboards"));
  7160. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7161. document.body.addEventListener("DOMMouseScroll", e)),
  7162. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7163. e.stopPropagation()
  7164. })
  7165. }
  7166. function G(e, t) {
  7167. for (var i = []; e; )
  7168. i.push(e),
  7169. e = e.parentNode;
  7170. for (; t && i.indexOf(t) === -1; )
  7171. t = t.parentNode;
  7172. return t
  7173. }
  7174. function z() {
  7175. var e, t = function(t) {
  7176. e = 0 === t.button || 1 === t.which ? t.target : null
  7177. }, i = function(t) {
  7178. e !== t.target && (e = G(e, t.target));
  7179. var i = document.getElementById("gui-parent");
  7180. if (G(i, e) !== i && (e = null),
  7181. e) {
  7182. var n;
  7183. try {
  7184. n = new MouseEvent("click",t)
  7185. } catch (e) {
  7186. n = document.createEvent("MouseEvents"),
  7187. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7188. }
  7189. n.syntheticClick = !0,
  7190. e.dispatchEvent(n),
  7191. e = null
  7192. }
  7193. };
  7194. document.body.addEventListener("mousedown", t, !0),
  7195. document.body.addEventListener("mouseup", i, !0),
  7196. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7197. e.syntheticClick || (e.stopPropagation(),
  7198. "A" === e.target.nodeName && e.preventDefault())
  7199. }, !0)
  7200. }
  7201. var W, j, Y, X, Z, q, K = (e("three"),
  7202. e("../util/ajax"),
  7203. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7204. e("../util/camera"),
  7205. e("../util/logger")), te = (e("../objects/Snapshot"),
  7206. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7207. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7208. e("../enum/PathDisplayMode"),
  7209. e("../enum/DirectorEvents"),
  7210. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7211. e("../enum/WarpStyle"),
  7212. e("../enum/AlignmentType"),
  7213. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7214. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7215. coBrand: {
  7216. visible: !0,
  7217. elements: [".co-brand", "#loaderCoBrand"]
  7218. },
  7219. help: {
  7220. visible: !0,
  7221. elements: [".nav-help", "#nav-help"]
  7222. },
  7223. tourControls: {
  7224. visible: !0,
  7225. elements: [".next", ".previous", "#play"]
  7226. },
  7227. highlight: {
  7228. visible: !0,
  7229. elements: ["#drawer", "#pullTab"]
  7230. },
  7231. share: {
  7232. visible: !0,
  7233. elements: [".socialButton", "#share"]
  7234. },
  7235. fullScreen: {
  7236. visible: !0,
  7237. elements: ["#gui-fullscreen"]
  7238. },
  7239. floors: {
  7240. visible: !0,
  7241. elements: [".gui-floor"]
  7242. }
  7243. }, Ye = function() {
  7244. var e = document.getElementById("drawer");
  7245. return function() {
  7246. $("#player").height() < 400 && e.classList.contains("open") && a()
  7247. }
  7248. }(), Xe = function() {
  7249. var e = document.getElementById("meta-info");
  7250. return function() {
  7251. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7252. }
  7253. }(), Ze = function(e) {
  7254. function t() {
  7255. u.classList.contains("expand") && de.toggleMeta(!0)
  7256. }
  7257. function i() {
  7258. fe.hide()
  7259. }
  7260. function n() {
  7261. he.close()
  7262. }
  7263. function r() {
  7264. Ae.dismiss()
  7265. }
  7266. function o() {
  7267. p.hasClass("open") && a(!0)
  7268. }
  7269. function l() {
  7270. Ce.hide()
  7271. }
  7272. function c() {
  7273. f.hasClass("open") && f.removeClass("open")
  7274. }
  7275. function h() {
  7276. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7277. }
  7278. var u = document.getElementById("meta-info")
  7279. , d = document.getElementById("interaction-modal")
  7280. , p = $("#drawer").eq(0)
  7281. , f = $(".gui-floor").eq(0)
  7282. , g = $(".vr-popup").eq(0);
  7283. return function(e) {
  7284. switch (e) {
  7285. case "info":
  7286. i(),
  7287. n(),
  7288. Ye(),
  7289. l(),
  7290. c(),
  7291. r(),
  7292. h();
  7293. break;
  7294. case "terms":
  7295. t(),
  7296. n(),
  7297. o(),
  7298. l(),
  7299. c(),
  7300. r(),
  7301. h();
  7302. break;
  7303. case "help":
  7304. t(),
  7305. i(),
  7306. l(),
  7307. c(),
  7308. r(),
  7309. h();
  7310. break;
  7311. case "vr":
  7312. t(),
  7313. i(),
  7314. l(),
  7315. c(),
  7316. n(),
  7317. h(),
  7318. s(g) && o();
  7319. break;
  7320. case "highlights":
  7321. Xe(),
  7322. i(),
  7323. l(),
  7324. c();
  7325. break;
  7326. case "share":
  7327. t(),
  7328. i(),
  7329. n(),
  7330. c(),
  7331. r(),
  7332. h();
  7333. break;
  7334. case "floor":
  7335. i(),
  7336. l(),
  7337. r();
  7338. break;
  7339. case "view":
  7340. c(),
  7341. l(),
  7342. i(),
  7343. r();
  7344. break;
  7345. case "tour":
  7346. i(),
  7347. l(),
  7348. c(),
  7349. r();
  7350. break;
  7351. case "move":
  7352. i(),
  7353. l(),
  7354. c(),
  7355. r();
  7356. break;
  7357. case "resize":
  7358. t(),
  7359. Ye(),
  7360. c();
  7361. break;
  7362. case "tag":
  7363. i(),
  7364. n(),
  7365. l(),
  7366. c(),
  7367. r()
  7368. }
  7369. }
  7370. }();
  7371. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7372. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7373. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7374. setTimeout(function() {
  7375. $(".icon:visible").hide().show(0)
  7376. }, 100)
  7377. }),
  7378. $("#gui-fullscreen").find("a").on("click", function(e) {
  7379. l(e),
  7380. K.requestFullscreen($("body")[0]),
  7381. J.track("showcase_gui", {
  7382. gui_action: "click_enter_fullscreen",
  7383. interaction_source: "gui"
  7384. })
  7385. //czj
  7386. //W.reload()
  7387. }),
  7388. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7389. l(e),
  7390. K.exitFullscreen(),
  7391. J.track("showcase_gui", {
  7392. gui_action: "click_exit_fullscreen",
  7393. interaction_source: "gui"
  7394. })
  7395. })
  7396. $(window).on("resize", function(e) {
  7397. var t = e.target.innerHeight
  7398. , i = e.target.innerWidth;
  7399. t === X && i === Z || (je.highlight.visible && w(),
  7400. Ze("resize"),
  7401. $(".pinTop.right").removeClass("hideUnderMeta"),
  7402. c(),
  7403. X = t,
  7404. Z = i)
  7405. }).resize(),
  7406. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7407. $("#pullTab").on("click", function(e) {
  7408. l(e),
  7409. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7410. gui_action: "hide_highlight_reel"
  7411. }),
  7412. $(this).addClass("open").children("img").attr("src","images/auto.png")) : (J.trackAlways("showcase_gui", {
  7413. gui_action: "show_highlight_reel"
  7414. }),
  7415. $(this).removeClass("open").children("img").attr("src","images/auto-suspend.png"));
  7416. a()
  7417. });
  7418. /***********************方奕卓 热点列表事件监听 ************************/
  7419. if(window.MP_PREFETCHED_MODELDATA.showHotListSta) {
  7420. $('#hotList').css('display', '');
  7421. $('#hotList').on('click',function(e){
  7422. l(e);
  7423. var hotList = $('#hotListWrap')[0];
  7424. var isActive = hotList.classList.contains('hotListActive');
  7425. if(isActive){
  7426. hotList.classList.remove('hotListActive');
  7427. this.classList.remove('active')
  7428. }else{
  7429. hotList.classList.add('hotListActive');
  7430. this.classList.add('active')
  7431. }
  7432. }),
  7433. $('#hotListContent ul').on('mouseover', function(e){
  7434. l(e);
  7435. var target = e.target;
  7436. var hotList = document.getElementById('hotListWrap');
  7437. if(target.tagName === 'SPAN'){
  7438. var targetParent = target.parentElement.parentElement;
  7439. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7440. hotList.style.width = target.offsetWidth + 116 + 'px';
  7441. }else{
  7442. hotList.style.width = '';
  7443. }
  7444. }else if(target.tagName === 'LI'){
  7445. var targetParent = target.parentElement;
  7446. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7447. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7448. }else{
  7449. hotList.style.width = ''
  7450. }
  7451. }else {
  7452. hotList.style.width = '';
  7453. }
  7454. });
  7455. $('#hotListContent ul').on('click', function(e){
  7456. l(e);
  7457. this.preElem && this.preElem.classList.remove('active');
  7458. if(e.target.tagName === 'SPAN'){
  7459. e.target.parentElement.classList.add('active');
  7460. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7461. this.preElem = e.target.parentElement;
  7462. }else{
  7463. e.target.classList.add('active');
  7464. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7465. this.preElem = e.target;
  7466. }
  7467. })
  7468. $('#hotListClose').on('click', function(e){
  7469. l(e);
  7470. var hotList = $('#hotListWrap')[0];
  7471. hotList.classList.remove('hotListActive');
  7472. $('#hotListContent ul .active').removeClass('active');
  7473. $('#hotList')[0].classList.remove('active')
  7474. })
  7475. }
  7476. /*****************************************************************/
  7477. $("#more-menu-button").on("click", function(e) {
  7478. l(e);
  7479. var t = $("#more-menu");
  7480. t.toggleClass("open")
  7481. }),
  7482. t.exports.init = S,
  7483. t.exports.startLoading = x,
  7484. t.exports.endLoading = d,
  7485. t.exports.onProgress = u
  7486. }
  7487. ).call(this, "/js/gui/gui.js")
  7488. }
  7489. , {
  7490. "../analytics": 4,
  7491. "../controls/serializer": 14,
  7492. "../enum/AlignmentType": 17,
  7493. "../enum/BlackoutStyle": 18,
  7494. "../enum/ControlEvents": 21,
  7495. "../enum/DirectorEvents": 23,
  7496. "../enum/Keys": 30,
  7497. "../enum/PathDiscardMode": 38,
  7498. "../enum/PathDisplayMode": 39,
  7499. "../enum/PlayerEvents": 40,
  7500. "../enum/VROption": 47,
  7501. "../enum/Vectors": 50,
  7502. "../enum/Viewmode": 51,
  7503. "../enum/WarpStyle": 52,
  7504. "../enum/ZoomEvents": 53,
  7505. "../lib/dat.gui": 93,
  7506. "../localization/localize": 108,
  7507. "../tag/Media/MediaEvent": 131,
  7508. "../objects/Snapshot": 153,
  7509. "../settings": 166,
  7510. "../util/ajax": 181,
  7511. "../util/browser": 182,
  7512. "../util/camera": 183,
  7513. "../util/logger": 189,
  7514. "../util/showcase": 193,
  7515. "../util/transitions": 195,
  7516. "./closer/ModalCloserEvent": 61,
  7517. "./closer/modalCloser": 62,
  7518. "./help/HelpEvent": 66,
  7519. "./help/help": 67,
  7520. "./helpManager": 68,
  7521. "./immersiveMode": 69,
  7522. "./konami": 70,
  7523. "./landingScreen": 71,
  7524. "./loadingScreen": 72,
  7525. "./memoryUsage": 73,
  7526. "./playButton": 74,
  7527. "./populateModal": 75,
  7528. "./sharing/ShareEvents": 76,
  7529. "./sharing/modal": 77,
  7530. "./terms/TermsEvent": 78,
  7531. "./terms/terms": 79,
  7532. "./title/TitleEvents": 80,
  7533. "./title/tagToggle": 81,
  7534. "./title/titleBar": 82,
  7535. "./tourInteraction": 84,
  7536. "./vr/vrEvent": 85,
  7537. "./vr/vrModal": 87,
  7538. "./webvr/WebVrEvent": 88,
  7539. "./webvr/webVRgui": 89,
  7540. three: 217
  7541. }],
  7542. 66: [function(e, t, i) {
  7543. "use strict";
  7544. t.exports = Object.freeze({
  7545. OPENED: "help.opened",
  7546. CLOSED: "help.closed"
  7547. })
  7548. }
  7549. , {}],
  7550. 67: [function(e, t, i) {
  7551. "use strict";
  7552. function n() {
  7553. g.on("click", function(e) {
  7554. if (S && S !== l.TRANSITIONING) {
  7555. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7556. t && !M ? R.close() : r()
  7557. }
  7558. }),
  7559. w.on("click", function(e) {
  7560. R.close()
  7561. }),
  7562. E.on("click", function(e) {
  7563. S && S !== l.TRANSITIONING && (s(),
  7564. o())
  7565. }),
  7566. b.on("click", function(e) {
  7567. s(),
  7568. a()
  7569. })
  7570. }
  7571. function r() {
  7572. S && S !== l.TRANSITIONING && (M = !0,
  7573. setTimeout(function() {
  7574. M = !1
  7575. }, d.help.modalStayDuration),
  7576. R.emit(h.OPENED),
  7577. m.addClass("open " + S),
  7578. g.addClass("open"),
  7579. s(),
  7580. o(),
  7581. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7582. y.classList.add("fadeIn"))
  7583. }
  7584. function o() {
  7585. E.addClass("underline-tab"),
  7586. u.fill(_, c.NAVIGATION, S),
  7587. m.addClass(S)
  7588. }
  7589. function a() {
  7590. b.addClass("underline-tab"),
  7591. u.fill(T, c.MORE_HELP),
  7592. m.addClass("more-help")
  7593. }
  7594. function s(e, t) {
  7595. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7596. I.forEach(function(e) {
  7597. e.classList.remove("underline-tab")
  7598. })
  7599. }
  7600. var l = e("../../enum/Viewmode")
  7601. , c = e("../../enum/HelpModalType")
  7602. , h = e("./HelpEvent")
  7603. , u = (e("../helpManager"),
  7604. e("./../populateModal"))
  7605. , d = e("../../settings")
  7606. , p = e("../../util/common")
  7607. , f = e("events").EventEmitter
  7608. , g = $(".footer-help").eq(0)
  7609. , m = $("#help-dialog").eq(0)
  7610. , v = document.querySelector("#quick-logo")
  7611. , A = document.querySelector("#loaderCoBrand")
  7612. , y = document.querySelector("#help-dialog")
  7613. , C = document.querySelector(".footer")
  7614. , I = $(".help-tabs").children().toArray()
  7615. , E = $(".navigation-tab").eq(0)
  7616. , b = $(".more-help-tab").eq(0)
  7617. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7618. m.find(".close").eq(0))
  7619. , _ = m.find(".interactions").toArray()
  7620. , T = m.find(".ui-instructions").toArray()
  7621. , x = l.PANORAMA
  7622. , S = l.PANORAMA
  7623. , M = !1
  7624. , R = {
  7625. init: function(e, t) {
  7626. S = t,
  7627. x = t,
  7628. [y, A, v, C].forEach(function(e) {
  7629. e.classList.add(u.deviceType)
  7630. }),
  7631. n()
  7632. },
  7633. close: function() {
  7634. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7635. g.removeClass("open"),
  7636. m.removeClass("open"),
  7637. y.classList.contains("fadeIn"))) {
  7638. y.classList.remove("fadeIn");
  7639. var e = S === l.TRANSITIONING ? x : S;
  7640. u.clear(_, c.NAVIGATION, e)
  7641. }
  7642. },
  7643. updateMode: function(e) {
  7644. x = S,
  7645. S = e
  7646. }
  7647. };
  7648. p.extendObject(R, f.prototype),
  7649. t.exports = R
  7650. }
  7651. , {
  7652. "../../enum/HelpModalType": 28,
  7653. "../../enum/Viewmode": 51,
  7654. "../../settings": 166,
  7655. "../../util/common": 185,
  7656. "../helpManager": 68,
  7657. "./../populateModal": 75,
  7658. "./HelpEvent": 66,
  7659. events: 202
  7660. }],
  7661. 68: [function(e, t, i) {
  7662. (function(i) {
  7663. "use strict";
  7664. var n = e("../util/browser")
  7665. , r = e("./../util/logger")
  7666. , o = e("./../settings")
  7667. , a = new r(i)
  7668. , s = function() {
  7669. var e;
  7670. try {
  7671. return e = window.localStorage.getItem("visitCount") || "0",
  7672. e = (parseFloat(e) + 1).toString(),
  7673. window.localStorage.setItem("visitCount", e),
  7674. a.debug("visitCount = " + e),
  7675. e
  7676. } catch (t) {
  7677. e = "1",
  7678. a.debug("couldn't set local storage")
  7679. }
  7680. }()
  7681. , l = !1;
  7682. t.exports = {
  7683. isHelpDisabled: function() {
  7684. return "0" === n.valueFromHash("help", null) || l
  7685. },
  7686. isLargeHelpEnabled: function() {
  7687. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7688. },
  7689. isSmallHelpEnabled: function() {
  7690. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7691. },
  7692. isHelpEnabled: function() {
  7693. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7694. },
  7695. setAutoPlay: function(e) {
  7696. l = o.warp.auto >= 0 && e > 1
  7697. }
  7698. }
  7699. }
  7700. ).call(this, "/js/gui/helpManager.js")
  7701. }
  7702. , {
  7703. "../util/browser": 182,
  7704. "./../settings": 166,
  7705. "./../util/logger": 189
  7706. }],
  7707. 69: [function(e, t, i) {
  7708. "use strict";
  7709. function n(e, t, i, n) {
  7710. F = n,
  7711. r(e, t, i, F),
  7712. o(),
  7713. N = t.mode
  7714. }
  7715. function r(e, t, i, n) {
  7716. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7717. e.controls[t].on(v.Move, a),
  7718. e.controls[t].on(v.LongTap, c)
  7719. }),
  7720. M.on("mousewheel DOMMouseScroll", a),
  7721. i.on(m.TagActivated, a),
  7722. i.on(m.TagNavigation, a),
  7723. t.on(A.FlyingEnded, s),
  7724. t.on(A.ModeChanging, function(e, t) {
  7725. B = t !== C.PANORAMA && e !== C.PANORAMA
  7726. }),
  7727. t.on(A.ModeChanged, function(e, i) {
  7728. N = t.mode,
  7729. i !== C.TRANSITIONING ? l() : a("modeChange")
  7730. }),
  7731. n.on(y.TourStart, function() {
  7732. L = !0,
  7733. a()
  7734. }),
  7735. n.on(y.TourEnd, function() {
  7736. L = !1,
  7737. l()
  7738. }),
  7739. n.on(y.ActionInterrupted, function() {
  7740. L = !1
  7741. }),
  7742. R.addEventListener("touchend", function() {
  7743. $("#pullTab").hasClass("opened") && !L && l()
  7744. }, !0)
  7745. }
  7746. function o() {
  7747. p.isMobile() ? (b.forEach(function(e) {
  7748. e.classList.add("mobile")
  7749. }),
  7750. w.click(l)) : (b.forEach(function(e) {
  7751. e.addEventListener("mouseleave", function() {
  7752. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7753. }, !0)
  7754. }),
  7755. M.mouseleave(function() {
  7756. b[0].classList.contains("detectHover") && l()
  7757. }))
  7758. }
  7759. function a(e) {
  7760. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7761. P = !0,
  7762. g.close(),
  7763. h(e),
  7764. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7765. _.hasClass("playing") || (b.forEach(function(e) {
  7766. e.classList.add("detectHover")
  7767. }),
  7768. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7769. }
  7770. function s() {
  7771. _.hasClass("playing") || (clearTimeout(O),
  7772. O = setTimeout(l, f.immersive.timeToShowAgain))
  7773. }
  7774. function l() {
  7775. clearTimeout(O),
  7776. P = !1,
  7777. I.forEach(function(e) {
  7778. e.classList.remove("drawerOpen")
  7779. }),
  7780. L || E.forEach(function(e) {
  7781. e.classList.remove("duringTour")
  7782. }),
  7783. b.forEach(function(e) {
  7784. e.classList.remove("detectHover")
  7785. })
  7786. }
  7787. function c() {
  7788. P ? l() : a(),
  7789. D = !0,
  7790. setTimeout(function() {
  7791. D = !1
  7792. }, f.immersive.uiStayDuration)
  7793. }
  7794. function h(e) {
  7795. !d(e) && L ? E.forEach(function(e) {
  7796. e.classList.remove("drawerOpen"),
  7797. e.classList.add("duringTour")
  7798. }) : _.hasClass("open") ? E.forEach(function(e) {
  7799. e.classList.remove("duringTour"),
  7800. e.classList.add("drawerOpen")
  7801. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7802. e.classList.add("fadeOut")
  7803. })
  7804. }
  7805. function u() {
  7806. T.hasClass("duringTour") || (L = !1,
  7807. a("gui"),
  7808. l())
  7809. }
  7810. function d(e) {
  7811. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7812. }
  7813. var p = e("../util/browser")
  7814. , f = e("../settings")
  7815. , g = e("./help/help")
  7816. , m = e("../enum/tagEvents")
  7817. , v = e("../enum/ControlEvents")
  7818. , A = e("../enum/PlayerEvents")
  7819. , y = e("../enum/DirectorEvents")
  7820. , A = e("../enum/PlayerEvents")
  7821. , C = e("../enum/Viewmode")
  7822. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7823. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7824. , b = $("#hover-bottom, #hover-top").toArray()
  7825. , w = ($("#pullTab").eq(0),
  7826. $("#playHead").eq(0),
  7827. $(".pinBottom-container").eq(0))
  7828. , _ = $("#drawer").eq(0)
  7829. , T = $("#drawer-container").eq(0)
  7830. , x = $("#meta-info").eq(0)
  7831. , S = $(".pinTop.left").eq(0)
  7832. , M = $("#player").eq(0)
  7833. , R = document.getElementById("pullTab")
  7834. , P = !1
  7835. , O = null
  7836. , L = !1
  7837. , D = !1
  7838. , N = null
  7839. , B = !1
  7840. , F = null;
  7841. t.exports.init = n,
  7842. t.exports.hideUi = a,
  7843. t.exports.resetDrawer = u
  7844. }
  7845. , {
  7846. "../enum/ControlEvents": 21,
  7847. "../enum/DirectorEvents": 23,
  7848. "../enum/tagEvents": 32,
  7849. "../enum/PlayerEvents": 40,
  7850. "../enum/Viewmode": 51,
  7851. "../settings": 166,
  7852. "../util/browser": 182,
  7853. "./help/help": 67
  7854. }],
  7855. 70: [function(e, t, i) {
  7856. (function(i) {
  7857. "use strict";
  7858. function n(e, t, i) {
  7859. l.debug("konami has the modelInstance");
  7860. var n = [];
  7861. $(window).on("keydown", function(e) {
  7862. n.push(e.which),
  7863. n.length > o.secretPanelWord.length && n.shift(),
  7864. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7865. o.debug = !0)
  7866. }),
  7867. $(window).on("keydown", function n(r) {
  7868. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7869. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7870. })
  7871. }
  7872. var r = e("./../util/logger")
  7873. , o = e("./../settings")
  7874. , a = e("./debug")
  7875. , s = e("./../util/common")
  7876. , l = (e("./gui"),
  7877. new r(i));
  7878. o.console && $("body").append('<div id="debug-console"></div>'),
  7879. t.exports.init = n
  7880. }
  7881. ).call(this, "/js/gui/konami.js")
  7882. }
  7883. , {
  7884. "./../settings": 166,
  7885. "./../util/common": 185,
  7886. "./../util/logger": 189,
  7887. "./debug": 63,
  7888. "./gui": 65
  7889. }],
  7890. 71: [function(e, t, i) {
  7891. "use strict";
  7892. function n(e, t) {
  7893. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7894. }
  7895. function r(e) {
  7896. var t = $.Deferred();
  7897. e || t.resolve();
  7898. var i = c.startupFlyinDelay;
  7899. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7900. setTimeout(t.resolve.bind(t), i),
  7901. t
  7902. }
  7903. function o(e, t, i) {
  7904. var n = 0;
  7905. c.quickstart.enabled && (a(i),
  7906. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  7907. var r = function() {
  7908. e.once(g.Move, l),
  7909. t.once(f.TourStart, l)
  7910. };
  7911. s(n, r)
  7912. }
  7913. function a(e) {
  7914. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7915. v.before(y),
  7916. A = $(".quick-brand").toArray()),*/
  7917. m.addClass("fadeOut"),
  7918. setTimeout(function() {
  7919. A.forEach(function(e) {
  7920. e.classList.add("fadeIn")
  7921. })
  7922. }, c.quickstart.showTextDelay),
  7923. setTimeout(function() {
  7924. A.forEach(function(e) {
  7925. e.classList.add("fadeOut")
  7926. })
  7927. }, c.quickstart.fadeOutDelay),
  7928. !0
  7929. }
  7930. function s(e, t) {
  7931. setTimeout(function() {
  7932. // h.isHelpEnabled()
  7933. if (h.isHelpEnabled()) {
  7934. t(),
  7935. u.init(),
  7936. $('.isHelp').fadeIn();
  7937. $('.isHelp').click(()=>{
  7938. $('.isHelp').fadeOut()
  7939. })
  7940. setTimeout(function() {
  7941. $('.isHelp').fadeOut()
  7942. }, 8000)
  7943. }
  7944. }, e)
  7945. //csz 用户引导界面
  7946. var helpData = {
  7947. "pc":["images/pc_step1.png","images/pc_step2.png","images/pc_step3.png"],
  7948. "mobile":["images/phone_step1.png","images/phone_step2.png","images/phone_step3.png"]
  7949. }
  7950. var navIcon = $(".nav-icon .icon");
  7951. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  7952. function paging(id){
  7953. id.on("click",function(){
  7954. var navPage = null;
  7955. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  7956. if(navPage > helpData.length || navPage < 1) return false
  7957. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  7958. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  7959. }else{
  7960. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  7961. }
  7962. })
  7963. };
  7964. paging($(".next-button"));
  7965. paging($(".prev-button"));
  7966. }
  7967. function l() {
  7968. u.clear(I, d.LANDING[E]),
  7969. C.removeClass("fadeIn")
  7970. }
  7971. var c = e("../settings")
  7972. , h = (e("./help/help"),
  7973. e("./helpManager"))
  7974. , u = e("./populateModal")
  7975. , d = e("../enum/HelpModalType")
  7976. , p = e("../enum/Viewmode")
  7977. , f = e("../enum/DirectorEvents")
  7978. , g = e("../enum/PlayerEvents")
  7979. , m = $("#quick-blackout").eq(0)
  7980. , v = $("#quick-logo").eq(0)
  7981. , A = $(".quick-brand").toArray()
  7982. , y = $("#loaderCoBrand").eq(0)
  7983. , C = $("#interaction-modal").eq(0)
  7984. , I = C.find(".interaction").toArray()
  7985. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  7986. "");
  7987. t.exports.delayLanding = r,
  7988. t.exports.showMessage = o,
  7989. t.exports.init = n,
  7990. t.exports.dismissModal = l
  7991. }
  7992. , {
  7993. "../enum/DirectorEvents": 23,
  7994. "../enum/HelpModalType": 28,
  7995. "../enum/PlayerEvents": 40,
  7996. "../enum/Viewmode": 51,
  7997. "../settings": 166,
  7998. "./help/help": 67,
  7999. "./helpManager": 68,
  8000. "./populateModal": 75
  8001. }],
  8002. 72: [function(e, t, i) {
  8003. "use strict";
  8004. var n = e("./circleLoader").circleLoader;
  8005. t.exports = {
  8006. element: $("#gui-loading"),
  8007. hide: function(e) {
  8008. n.done(),
  8009. this.element.fadeOut(1500, e)
  8010. },
  8011. show: function(e) {
  8012. this.element.fadeIn(500, function() {
  8013. this.element.css("display", "table"),
  8014. e && e()
  8015. }
  8016. .bind(this))
  8017. },
  8018. progress: function(e) {
  8019. n.set(e)
  8020. }
  8021. }
  8022. }
  8023. , {
  8024. "./circleLoader": 60
  8025. }],
  8026. 73: [function(e, t, i) {
  8027. "use strict";
  8028. var n = e("../settings")
  8029. , r = $("#memory-info")
  8030. , o = r.find("#memory-gpu")
  8031. , a = !1;
  8032. t.exports = {
  8033. show: function() {
  8034. n.profiling.enabled && (r.show(),
  8035. a = !0)
  8036. },
  8037. hide: function() {
  8038. r.hide(),
  8039. a = !1
  8040. },
  8041. toggle: function() {
  8042. a ? this.hide() : this.show()
  8043. },
  8044. update: function(e) {
  8045. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  8046. }
  8047. }
  8048. }
  8049. , {
  8050. "../settings": 166
  8051. }],
  8052. 74: [function(e, t, i) {
  8053. "use strict";
  8054. var n = e("../util/browser")
  8055. , r = e("../analytics");
  8056. e("../settings");
  8057. t.exports = {
  8058. show: function(e, t) {
  8059. $("#gui-message").fadeOut(500, function() {
  8060. t()
  8061. })
  8062. }
  8063. }
  8064. }
  8065. , {
  8066. "../analytics": 4,
  8067. "../settings": 166,
  8068. "../util/browser": 182
  8069. }],
  8070. 75: [function(e, t, i) {
  8071. "use strict";
  8072. function n(e, t, i, n) {
  8073. function r(e) {
  8074. return e.classList.contains(a)
  8075. }
  8076. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8077. //for (var a in o) {
  8078. //var s = e.find(r);
  8079. //for (var l in o[a]) {
  8080. //var c = o[a][l];
  8081. //if ("top-info" === l || "bottom-info" === l) {
  8082. //var h = n ? c : "";
  8083. //czj 注释掉第一次打开的用户引导
  8084. //s.querySelector("." + l).textContent = h
  8085. //} else {
  8086. //var u = n ? c : "";
  8087. //, d = s.querySelector("." + l);
  8088. //d.src = u,
  8089. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8090. //}
  8091. //}
  8092. //}
  8093. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8094. // p.forEach(function(e) {
  8095. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8096. // })
  8097. }
  8098. var r = e("../util/browser")
  8099. , o = e("../localization/localize")
  8100. , a = e("../enum/HelpModalType")
  8101. , s = (e("../enum/HelpModalSize"),
  8102. e("../enum/Viewmode"));
  8103. t.exports = {
  8104. init: function() {
  8105. if (!this.hasInitialized) {
  8106. this.hasInitialized = !0,
  8107. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8108. this.assets = {},
  8109. this.assets[a.LANDING[s.PANORAMA]] = {
  8110. desktop: {
  8111. left: {
  8112. "top-info": o.ROTATE,
  8113. "big-image": "images/nav_help_mouse_drag_left.png",
  8114. keyboard: "images/nav_help_keyboard_left_right.png"
  8115. },
  8116. middle: {
  8117. "top-info": o.MOVE,
  8118. "big-image": "images/nav_help_mouse_click.png",
  8119. keyboard: "images/nav_help_keyboard_up_down.png"
  8120. },
  8121. right: {
  8122. "top-info": o.ZOOM,
  8123. "big-image": "images/nav_help_mouse_zoom.png",
  8124. keyboard: "images/nav_help_zoom_keys.png"
  8125. }
  8126. },
  8127. mobile: {
  8128. left: {
  8129. "top-info": o.ROTATE,
  8130. "big-image": "images/nav_help_gesture_drag.png"
  8131. },
  8132. middle: {
  8133. "top-info": o.MOVE,
  8134. "big-image": "images/nav_help_gesture_tap.png"
  8135. },
  8136. right: {
  8137. "top-info": o.ZOOM,
  8138. "big-image": "images/nav_help_gesture_pinch.png"
  8139. }
  8140. }
  8141. },
  8142. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8143. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8144. desktop: {
  8145. left: {
  8146. "top-info": o.ROTATE,
  8147. "big-image": "images/nav_help_mouse_drag_left.png",
  8148. keyboard: "images/nav_help_keyboard_left_right.png"
  8149. },
  8150. middle: {
  8151. "top-info": o.MOVE,
  8152. "big-image": "images/nav_help_mouse_position_right.png"
  8153. }
  8154. },
  8155. mobile: {
  8156. left: {
  8157. "top-info": o.ROTATE,
  8158. "big-image": "images/nav_help_gesture_drag.png"
  8159. },
  8160. middle: {
  8161. "top-info": o.MOVE,
  8162. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8163. }
  8164. }
  8165. },
  8166. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8167. desktop: {
  8168. left: {
  8169. "top-info": o.MOVE,
  8170. "big-image": "images/nav_help_mouse_position_left.png"
  8171. },
  8172. middle: {
  8173. "top-info": o.ROTATE,
  8174. "big-image": "images/nav_help_mouse_drag_right.png",
  8175. keyboard: "images/nav_help_keyboard_left_right.png"
  8176. }
  8177. },
  8178. mobile: {
  8179. left: {
  8180. "top-info": o.MOVE,
  8181. "big-image": "images/nav_help_gesture_position.png"
  8182. },
  8183. middle: {
  8184. "top-info": o.ROTATE,
  8185. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8186. }
  8187. }
  8188. };
  8189. var e = {
  8190. "top-info": o.INSIDE,
  8191. "big-image": "images/nav_help_click_inside.png",
  8192. keyboard: "images/nav_help_inside_key.png"
  8193. };
  8194. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8195. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8196. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8197. var t = {
  8198. "top-info": o.INSIDE,
  8199. "big-image": "images/nav_help_tap_inside.png"
  8200. };
  8201. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8202. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8203. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8204. this.assets[a.NAVIGATION] = {},
  8205. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8206. desktop: {
  8207. left: {
  8208. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8209. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8210. "big-image": "images/nav_help_mouse_drag_left.png",
  8211. keyboard: "images/nav_help_keyboard_left_right.png"
  8212. },
  8213. middle: {
  8214. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8215. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8216. "big-image": "images/nav_help_mouse_click.png",
  8217. keyboard: "images/nav_help_keyboard_up_down.png"
  8218. },
  8219. right: {
  8220. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8221. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8222. "big-image": "images/nav_help_mouse_zoom.png",
  8223. keyboard: "images/nav_help_zoom_keys.png"
  8224. }
  8225. },
  8226. mobile: {
  8227. left: {
  8228. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8229. "big-image": "images/nav_help_gesture_drag.png"
  8230. },
  8231. middle: {
  8232. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8233. "big-image": "images/nav_help_gesture_tap.png"
  8234. },
  8235. right: {
  8236. "top-info": o.HELP_MOBILE_3,
  8237. "big-image": "images/nav_help_gesture_pinch.png"
  8238. }
  8239. }
  8240. },
  8241. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8242. desktop: {
  8243. left: {
  8244. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8245. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8246. "big-image": "images/nav_help_mouse_drag_left.png",
  8247. keyboard: "images/nav_help_keyboard_all.png"
  8248. },
  8249. middle: {
  8250. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8251. "big-image": "images/nav_help_mouse_position_right.png"
  8252. },
  8253. right: {
  8254. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8255. "big-image": "images/nav_help_mouse_zoom.png"
  8256. }
  8257. },
  8258. mobile: {
  8259. left: {
  8260. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8261. "big-image": "images/nav_help_gesture_drag.png"
  8262. },
  8263. middle: {
  8264. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8265. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8266. },
  8267. right: {
  8268. "top-info": o.HELP_MOBILE_3,
  8269. "big-image": "images/nav_help_gesture_pinch.png"
  8270. }
  8271. }
  8272. },
  8273. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8274. desktop: {
  8275. left: {
  8276. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8277. "big-image": "images/nav_help_mouse_position_left.png"
  8278. },
  8279. middle: {
  8280. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8281. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8282. "big-image": "images/nav_help_mouse_drag_right.png",
  8283. keyboard: "images/nav_help_keyboard_left_right.png"
  8284. },
  8285. right: {
  8286. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8287. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8288. "big-image": "images/nav_help_mouse_zoom.png",
  8289. keyboard: "images/nav_help_keyboard_up_down.png"
  8290. }
  8291. },
  8292. mobile: {
  8293. left: {
  8294. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8295. "big-image": "images/nav_help_gesture_position.png"
  8296. },
  8297. middle: {
  8298. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8299. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8300. },
  8301. right: {
  8302. "top-info": o.HELP_MOBILE_3,
  8303. "big-image": "images/nav_help_gesture_pinch.png"
  8304. }
  8305. }
  8306. },
  8307. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8308. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8309. "top-info": o.HELP_DESKTOP_360_2A,
  8310. "bottom-info": o.HELP_DESKTOP_360_2B,
  8311. "big-image": "images/nav_help_click_inside.png",
  8312. keyboard: "images/nav_help_inside_key.png"
  8313. },
  8314. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8315. "top-info": o.HELP_MOBILE_360_2,
  8316. "big-image": "images/nav_help_tap_inside.png"
  8317. },
  8318. this.assets[a.MORE_HELP] = {
  8319. desktop: {
  8320. "more-help-hlr": {
  8321. "top-info": o.HELP_MORE_HLR_A,
  8322. "big-image": "images/nav_help_expand.svg",
  8323. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8324. },
  8325. "more-help-dollhouse": {
  8326. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8327. "big-image": "images/nav_help_dollhouse.svg",
  8328. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8329. },
  8330. "more-help-floors": {
  8331. "top-info": o.HELP_MORE_FLOORS_A,
  8332. "big-image": "images/nav_help_floor picker.svg",
  8333. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8334. },
  8335. "more-help-tag": {
  8336. "top-info": o.HELP_MORE_TAG_A,
  8337. "big-image": "images/nav_help_tag.svg",
  8338. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8339. },
  8340. "more-help-zoom": {
  8341. "top-info": o.HELP_MORE_ZOOM_A,
  8342. "big-image": "images/nav_help_zoom.svg",
  8343. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8344. },
  8345. "more-help-tour": {
  8346. "top-info": o.HELP_MORE_TOUR_A,
  8347. "big-image": "images/nav_help_play.png",
  8348. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8349. },
  8350. "more-help-inside": {
  8351. "top-info": o.HELP_MORE_INSIDE_A,
  8352. "big-image": "images/nav_help_inside.svg",
  8353. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8354. },
  8355. "more-help-vr": {
  8356. "top-info": o.HELP_MORE_VR_A,
  8357. "big-image": "images/nav_help_vr.svg",
  8358. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8359. },
  8360. "more-help-360": {
  8361. "top-info": o.HELP_MORE_360_A,
  8362. "big-image": "images/nav_help_360.svg",
  8363. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8364. },
  8365. "more-help-fullscreen": {
  8366. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8367. "big-image": "images/nav_help_fullscreen.svg",
  8368. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8369. }
  8370. },
  8371. mobile: {
  8372. "more-help-hlr": {
  8373. "top-info": o.HELP_MORE_HLR_A,
  8374. "big-image": "images/nav_help_expand.svg",
  8375. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8376. },
  8377. "more-help-dollhouse": {
  8378. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8379. "big-image": "images/nav_help_dollhouse.svg",
  8380. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8381. },
  8382. "more-help-floors": {
  8383. "top-info": o.HELP_MORE_FLOORS_A,
  8384. "big-image": "images/nav_help_floor picker.svg",
  8385. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8386. },
  8387. "more-help-tag": {
  8388. "top-info": o.HELP_MORE_TAG_A,
  8389. "big-image": "images/nav_help_tag.svg",
  8390. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8391. },
  8392. "more-help-tour": {
  8393. "top-info": o.HELP_MORE_TOUR_A,
  8394. "big-image": "images/nav_help_play.png",
  8395. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8396. },
  8397. "more-help-inside": {
  8398. "top-info": o.HELP_MORE_INSIDE_A,
  8399. "big-image": "images/nav_help_inside.svg",
  8400. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8401. },
  8402. "more-help-vr": {
  8403. "top-info": o.HELP_MORE_VR_A,
  8404. "big-image": "images/webvr.svg",
  8405. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8406. },
  8407. "more-help-360": {
  8408. "top-info": o.HELP_MORE_360_A,
  8409. "big-image": "images/nav_help_360.svg",
  8410. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8411. }
  8412. }
  8413. },
  8414. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8415. desktop: {
  8416. left: {
  8417. "top-info": o.ROTATE,
  8418. "big-image": "images/nav_help_mouse_drag_left.png",
  8419. keyboard: "images/nav_help_keyboard_left_right.png"
  8420. },
  8421. middle: {
  8422. "top-info": o.MOVE,
  8423. "big-image": "images/nav_help_mouse_click.png",
  8424. keyboard: "images/nav_help_keyboard_up_down.png"
  8425. },
  8426. right: {
  8427. "top-info": o.PLAY,
  8428. "big-image": "images/Desktop-help-play-button.svg",
  8429. keyboard: "images/Desktop-help-spacebar-2.svg"
  8430. }
  8431. },
  8432. mobile: {
  8433. left: {
  8434. "top-info": o.ROTATE,
  8435. "big-image": "images/nav_help_gesture_drag.png"
  8436. },
  8437. middle: {
  8438. "top-info": o.MOVE,
  8439. "big-image": "images/nav_help_gesture_tap.png"
  8440. },
  8441. right: {
  8442. "top-info": o.PLAY,
  8443. "big-image": "images/mobile-help-play-button.svg"
  8444. }
  8445. }
  8446. },
  8447. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8448. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8449. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8450. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8451. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8452. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8453. }
  8454. },
  8455. fill: function(e, t, i) {
  8456. n.call(this, e, t, i, !0)
  8457. },
  8458. clear: function(e, t, i) {
  8459. n.call(this, e, t, i, !1)
  8460. }
  8461. }
  8462. }
  8463. , {
  8464. "../enum/HelpModalSize": 27,
  8465. "../enum/HelpModalType": 28,
  8466. "../enum/Viewmode": 51,
  8467. "../localization/localize": 108,
  8468. "../util/browser": 182
  8469. }],
  8470. 76: [function(e, t, i) {
  8471. "use strict";
  8472. t.exports = Object.freeze({
  8473. OPENED: "share.open",
  8474. CLOSED: "share.closed",
  8475. LINK_CLICKED: "share.linked"
  8476. })
  8477. }
  8478. , {}],
  8479. 77: [function(e, t, i) {
  8480. "use strict";
  8481. function n(e) {
  8482. function t(t, i) {
  8483. var n = window.screenY + ($("#player").height() - i) / 2
  8484. , r = window.screenX + ($("#player").width() - t) / 2
  8485. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8486. I.emit(l.LINK_CLICKED, {
  8487. channel: e
  8488. }),
  8489. window.open(C[e], "shareWindow", o)
  8490. }
  8491. switch (e) {
  8492. case y.FACEBOOK:
  8493. t(580, 420);
  8494. break;
  8495. case y.TWITTER:
  8496. t(550, 440);
  8497. break;
  8498. case y.MAIL:
  8499. I.emit(l.LINK_CLICKED, {
  8500. channel: "email"
  8501. }),
  8502. window.open(C[e], "_blank");
  8503. break;
  8504. case y.LINKEDIN:
  8505. }
  8506. }
  8507. function r(e) {
  8508. I.emit(l.LINK_CLICKED, {
  8509. channel: "copylink"
  8510. });
  8511. var t = document.createRange();
  8512. t.selectNodeContents(v);
  8513. var i = window.getSelection();
  8514. i.removeAllRanges(),
  8515. i.addRange(t),
  8516. document.execCommand("copy"),
  8517. A.classList.remove("hidden"),
  8518. v.classList.add("highlighted")
  8519. }
  8520. function o(e) {
  8521. e && (e.stopPropagation(),
  8522. e.target === v) || (window.getSelection().removeAllRanges(),
  8523. v.classList.remove("highlighted"),
  8524. A.classList.add("hidden"))
  8525. }
  8526. var a = e("../../util/browser")
  8527. , s = e("../../localization/localize")
  8528. , l = e("./ShareEvents")
  8529. , c = e("../../util/common")
  8530. , h = e("events").EventEmitter
  8531. , u = document.getElementById("sharing")
  8532. , d = document.getElementById("share-modal")
  8533. , p = document.getElementById("share-close")
  8534. , f = document.getElementById("facebook-share")
  8535. , g = document.getElementById("twitter-share")
  8536. , m = document.getElementById("mail-share")
  8537. , v = document.getElementById("share-url-text")
  8538. , A = document.getElementById("copy-success")
  8539. , y = Object.freeze({
  8540. FACEBOOK: "facebook",
  8541. TWITTER: "twitter",
  8542. MAIL: "mail",
  8543. LINKEDIN: "linkedin"
  8544. })
  8545. , C = {};
  8546. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8547. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8548. C[y.MAIL] = "mailto:?subject=";
  8549. var I = {
  8550. init: function(e) {
  8551. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8552. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8553. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8554. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8555. u.addEventListener("click", this.toggle.bind(this)),
  8556. p.addEventListener("click", this.hide.bind(this)),
  8557. v.addEventListener("click", r),
  8558. d.addEventListener("click", o),
  8559. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8560. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8561. m.addEventListener("click", n.bind(this, y.MAIL)),
  8562. v.textContent = window.location.href + "&utm_source=4",
  8563. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8564. u.classList.remove("hidden")
  8565. },
  8566. show: function() {
  8567. this.emit(l.OPENED),
  8568. d.classList.add("fadeIn")
  8569. },
  8570. hide: function() {
  8571. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8572. document.selection && document.selection.empty(),
  8573. window.getSelection().removeAllRanges(),
  8574. o(),
  8575. d.classList.remove("fadeIn"))
  8576. },
  8577. toggle: function() {
  8578. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8579. }
  8580. };
  8581. c.extendObject(I, h.prototype),
  8582. t.exports = I
  8583. }
  8584. , {
  8585. "../../localization/localize": 108,
  8586. "../../util/browser": 182,
  8587. "../../util/common": 185,
  8588. "./ShareEvents": 76,
  8589. events: 202
  8590. }],
  8591. 78: [function(e, t, i) {
  8592. "use strict";
  8593. t.exports = Object.freeze({
  8594. OPENED: "terms.opened",
  8595. CLOSED: "terms.closed"
  8596. })
  8597. }
  8598. , {}],
  8599. 79: [function(e, t, i) {
  8600. "use strict";
  8601. var n = e("./TermsEvent")
  8602. , r = e("../../localization/localize")
  8603. , o = e("../../analytics")
  8604. , a = e("../../util/ajax")
  8605. , s = e("../../util/common")
  8606. , l = e("events").EventEmitter
  8607. , c = document.getElementById("terms-modal")
  8608. , h = {
  8609. init: function() {
  8610. $(".footer-terms").on("click", function(e) {
  8611. e.preventDefault(),
  8612. this.show()
  8613. }
  8614. .bind(this)),
  8615. $("#terms-modal .close").on("click", this.hide.bind(this))
  8616. },
  8617. show: function() {
  8618. this.emit(n.OPENED),
  8619. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8620. var t = $("#terms-text").html(e);
  8621. o.track("showcase_gui", {
  8622. gui_action: "click_terms_button",
  8623. interaction_source: "gui"
  8624. }),
  8625. t.find("a").attr("target", "_blank")
  8626. }).fail(function() {
  8627. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8628. }),
  8629. c.classList.add("fadeIn")
  8630. },
  8631. hide: function(e) {
  8632. e && e.preventDefault(),
  8633. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8634. c.classList.remove("fadeIn")
  8635. }
  8636. };
  8637. s.extendObject(h, l.prototype),
  8638. t.exports = h
  8639. }
  8640. , {
  8641. "../../analytics": 4,
  8642. "../../localization/localize": 108,
  8643. "../../util/ajax": 181,
  8644. "../../util/common": 185,
  8645. "./TermsEvent": 78,
  8646. events: 202
  8647. }],
  8648. 80: [function(e, t, i) {
  8649. "use strict";
  8650. t.exports = Object.freeze({
  8651. OPEN_INFO: "title.open.info",
  8652. CLOSE_INFO: "title.close.info",
  8653. SHOW_INFO: "title.show.info",
  8654. HIDE_INFO: "title.hide.info",
  8655. LINK_CLICKED: "title.link.click",
  8656. CONTACT_LINK_CLICKED: "title.contact.click",
  8657. ORIGIN_LINK_CLICKED: "title.origin.click"
  8658. })
  8659. }
  8660. , {}],
  8661. 81: [function(e, t, i) {
  8662. "use strict";
  8663. function n(e, t) {
  8664. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8665. }
  8666. function r(e, t) {
  8667. function i(i) {
  8668. e.shouldShowtags = "show" === this.value,
  8669. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8670. }
  8671. document.getElementById("tag-toggles").classList.remove("hidden"),
  8672. document.getElementById("radio-tag-show").checked = !0;
  8673. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8674. n[r].addEventListener("change", i)
  8675. }
  8676. var o = e("../../settings");
  8677. t.exports.init = n
  8678. }
  8679. , {
  8680. "../../settings": 166
  8681. }],
  8682. 82: [function(e, t, i) {
  8683. (function(i) {
  8684. "use strict";
  8685. function n(e, t) {
  8686. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8687. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8688. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8689. document.getElementById("gui-name").classList.add("noCoBrand"),
  8690. document.getElementById("cobrandTitle").classList.add("hidden")),
  8691. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8692. !1)
  8693. }
  8694. function r(e) {
  8695. return e ? (L = !0,
  8696. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8697. }
  8698. function o(e, t, i, n) {
  8699. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8700. return void T.classList.add("hidden");
  8701. L = !0;
  8702. var r = []
  8703. , o = c(r, "<br>");
  8704. if (e && o('<span id="contactName">' + e + "</span>"),
  8705. t) {
  8706. var a = n || t
  8707. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8708. o(s)
  8709. }
  8710. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8711. r[0] = "",
  8712. x.innerHTML = r.join("")
  8713. }
  8714. function a(e) {
  8715. if ("string" == typeof e)
  8716. try {
  8717. e = JSON.parse(e)
  8718. } catch (e) {
  8719. return y.warn("Unable to parse address data"),
  8720. void S.parentElement.classList.add("hidden")
  8721. }
  8722. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8723. return void S.parentElement.classList.add("hidden");
  8724. L = !0;
  8725. var t = []
  8726. , i = c(t, " ");
  8727. e.address_1 && i(e.address_1),
  8728. e.address_2 && i(e.address_2),
  8729. e.city && i(e.city, ", "),
  8730. e.state && i(e.state, ", "),
  8731. e.zip && i(e.zip, e.state ? " " : ", "),
  8732. t[0] = "",
  8733. S.innerText = t.join("")
  8734. }
  8735. function s(e) {
  8736. var t = document.createElement("a");
  8737. return t.id = "url",
  8738. t.target = "_blank",
  8739. t.href = e,
  8740. t.innerText = e,
  8741. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8742. t
  8743. }
  8744. function l(e) {
  8745. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8746. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8747. P.appendChild(s(e)),
  8748. O.forEach(function(e) {
  8749. e.classList.add("share-link")
  8750. }),
  8751. !0)
  8752. }
  8753. function c(e, t) {
  8754. var i = e
  8755. , n = t;
  8756. return function(e, t) {
  8757. i.push(t || n, e)
  8758. }
  8759. }
  8760. function h() {
  8761. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8762. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8763. var e = [].slice.call(_.querySelectorAll("a"));
  8764. e.forEach(function(e) {
  8765. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8766. });
  8767. var t = [].slice.call(T.querySelectorAll("a"));
  8768. t.forEach(function(e) {
  8769. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8770. contact_type: e.getAttribute("id")
  8771. }))
  8772. })
  8773. }
  8774. var u = e("../../util/browser")
  8775. , d = e("../../util/common")
  8776. , p = e("../../util/logger")
  8777. , f = e("../../localization/localize")
  8778. , g = e("./titleBarSettings")
  8779. , m = e("../../settings")
  8780. , v = e("./TitleEvents")
  8781. , A = e("events").EventEmitter
  8782. , y = new p(i)
  8783. , C = document.querySelector(".pinTop.left")
  8784. , I = document.getElementsByClassName("title-container")[0]
  8785. , E = document.getElementById("title-toggle").querySelector("i")
  8786. , b = document.getElementById("meta-info-wrapper")
  8787. , w = document.getElementById("meta-info")
  8788. , _ = document.getElementById("meta-description")
  8789. , T = document.getElementsByClassName("contact-info")[0]
  8790. , x = document.getElementById("contact-data")
  8791. , S = document.getElementById("addressTxt")
  8792. , M = document.getElementById("tag-toggles")
  8793. , R = document.getElementById("share-origin")
  8794. , P = document.getElementById("share-link-wrapper")
  8795. , O = [w, b, I]
  8796. , L = !1
  8797. , D = !1
  8798. , N = {
  8799. populate: function(e) {
  8800. if (n(MP_PREFETCHED_MODELDATA.name, e.coBrand)) {
  8801. if (r(e.description),
  8802. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8803. a(e.address),
  8804. L) {
  8805. var t = document.createElement("br");
  8806. M.insertBefore(t, M.firstElementChild)
  8807. }
  8808. e.socialSharing && m.share.enabled && (D = l(e.url))
  8809. }
  8810. },
  8811. finishSetup: function(e) {
  8812. L = L || !!e,
  8813. h(),
  8814. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8815. },
  8816. toggleMeta: function(e, t) {
  8817. var title = document.getElementById("model-title");
  8818. t && t.preventDefault();
  8819. var i = w.classList.contains("expand");
  8820. e && !i || (i ? (O.forEach(function(e) {
  8821. e.classList.remove("expand")
  8822. }),
  8823. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8824. e.classList.add("expand");
  8825. }),
  8826. title.classList.add("expand"),
  8827. this.emit(v.OPEN_INFO)))
  8828. },
  8829. setupToggling: function() {
  8830. b.style.height = w.offsetHeight + "px",
  8831. w.addEventListener("transitionend", function() {
  8832. b.style.height = w.offsetHeight + "px"
  8833. })
  8834. },
  8835. toggleTitle: function(e) {
  8836. e && e.preventDefault(),
  8837. C.classList.contains("closed") ? (C.classList.add("open"),
  8838. E.classList.remove("icon-dpad-right"),
  8839. E.classList.add("icon-dpad-left"),
  8840. this.emit(v.SHOW_INFO),
  8841. setTimeout(function() {
  8842. C.classList.remove("closed"),
  8843. C.classList.remove("open")
  8844. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8845. E.classList.remove("icon-dpad-left"),
  8846. E.classList.add("icon-dpad-right"),
  8847. this.emit(v.HIDE_INFO))
  8848. }
  8849. };
  8850. d.extendObject(N, A.prototype),
  8851. t.exports = N
  8852. }
  8853. ).call(this, "/js/gui/title/titleBar.js")
  8854. }
  8855. , {
  8856. "../../localization/localize": 108,
  8857. "../../settings": 166,
  8858. "../../util/browser": 182,
  8859. "../../util/common": 185,
  8860. "../../util/logger": 189,
  8861. "./TitleEvents": 80,
  8862. "./titleBarSettings": 83,
  8863. events: 202
  8864. }],
  8865. 83: [function(e, t, i) {
  8866. "use strict";
  8867. t.exports = Object.freeze({
  8868. minTooltipCharacters: 19,
  8869. removeAnimationClasses: 500
  8870. })
  8871. }
  8872. , {}],
  8873. 84: [function(e, t, i) {
  8874. "use strict";
  8875. function n(e) {
  8876. C = e,
  8877. P.forEach(function(e) {
  8878. b.addEventListener(e, u.bind(this, !1), !0),
  8879. w.addEventListener(e, u.bind(this, !0), !0),
  8880. E.addEventListener(e, o, !0),
  8881. S.forEach(function(t) {
  8882. t.addEventListener(e, a, !0)
  8883. }),
  8884. $("#drawer img").on(e, a)
  8885. }),
  8886. document.addEventListener("keydown", u.bind(this, !1), !0),
  8887. C.on(v.TourStart, function() {
  8888. E.classList.add("playing")
  8889. })
  8890. }
  8891. function r() {
  8892. C.playTour(),
  8893. I && clearTimeout(I),
  8894. d(),
  8895. _.removeClass("fadeIn")
  8896. }
  8897. function o() {
  8898. E.classList.contains("playing") && (C.stopTour(),
  8899. _.addClass("fadeIn"),
  8900. setTimeout(function() {
  8901. _.removeClass("fadeIn")
  8902. }, p.tourInteraction.showPauseButton),
  8903. O || (clearTimeout(I),
  8904. I = setTimeout(h, p.tourInteraction.showModal)),
  8905. setTimeout(function() {
  8906. E.classList.remove("playing")
  8907. }, p.tourInteraction.allowNextClick))
  8908. }
  8909. function a() {
  8910. C.tourInProgress && (C.stopTour(),
  8911. C.endTourProgress(),
  8912. E.classList.remove("playing"))
  8913. }
  8914. function s() {
  8915. T.is(":visible") ? r() : o()
  8916. }
  8917. function l() {
  8918. x.hasClass("playing") && (clearTimeout(I),
  8919. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  8920. }
  8921. function c() {
  8922. E.classList.remove("playing"),
  8923. h()
  8924. }
  8925. function h() {//去掉导览结束时的提示
  8926. /* if (!p.tourInteraction.disabled) {
  8927. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  8928. M.addClass("fadeIn tour " + m.deviceType);
  8929. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  8930. if (!p.tourInteraction.smallModal) {
  8931. var t;
  8932. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  8933. m.fill(R, A.TOUR_INTERACTION[t]),
  8934. M.addClass(t)
  8935. }
  8936. M.addClass(e)
  8937. } */
  8938. }
  8939. function u(e, t) {
  8940. if (t) {
  8941. var i = "keydown" === t.type
  8942. , n = t.which === f.SPACE || C.tourIsPlaying;
  8943. i && n || e || (O = !0),
  8944. C.atEndOfTour() && d(),
  8945. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  8946. d(),
  8947. t.which !== f.SPACE && a()),
  8948. i && n && s()
  8949. }
  8950. }
  8951. function d() {
  8952. M.removeClass("fadeIn")
  8953. }
  8954. var p = (e("../util/browser"),
  8955. e("../settings"))
  8956. , f = e("../enum/Keys")
  8957. , g = e("../enum/Viewmode")
  8958. , m = (e("./helpManager"),
  8959. e("./populateModal"))
  8960. , v = e("../enum/DirectorEvents")
  8961. , A = e("../enum/HelpModalType")
  8962. , y = e("../enum/HelpModalSize")
  8963. , C = null
  8964. , I = null
  8965. , E = document.getElementById("pause-overlay")
  8966. , b = document.getElementById("player")
  8967. , w = document.getElementById("gui")
  8968. , _ = $("#pause-icon").eq(0)
  8969. , T = $("#play").eq(0)
  8970. , x = $("#playHead").eq(0)
  8971. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  8972. , M = $("#interaction-modal").eq(0)
  8973. , R = $("#interaction-modal .interaction").toArray()
  8974. , P = ["touchstart", "mousedown", "pointerdown"]
  8975. , O = !1;
  8976. t.exports.init = n,
  8977. t.exports.play = r,
  8978. t.exports.pause = o,
  8979. t.exports.pauseWithoutCTA = a,
  8980. t.exports.togglePlay = s,
  8981. t.exports.stopTour = l,
  8982. t.exports.dismissModal = d
  8983. }
  8984. , {
  8985. "../enum/DirectorEvents": 23,
  8986. "../enum/HelpModalSize": 27,
  8987. "../enum/HelpModalType": 28,
  8988. "../enum/Keys": 30,
  8989. "../enum/Viewmode": 51,
  8990. "../settings": 166,
  8991. "../util/browser": 182,
  8992. "./helpManager": 68,
  8993. "./populateModal": 75
  8994. }],
  8995. 85: [function(e, t, i) {
  8996. "use strict";
  8997. t.exports = Object.freeze({
  8998. OPENED: "vr.modal.opened",
  8999. LAUNCH: "vr.modal.launch",
  9000. CLOSED: "vr.modal.closed",
  9001. NEXT: "vr.modal.next",
  9002. PREV: "vr.modal.prev",
  9003. STORE: "vr.modal.store",
  9004. falseICECHOSEN: "vr.modal.device"
  9005. })
  9006. }
  9007. , {}],
  9008. 86: [function(e, t, i) {
  9009. "use strict";
  9010. function n(e, t, i) {
  9011. function n(e, t, n, r) {
  9012. function o() {
  9013. return p + "&m=" + t + "&display=" + e
  9014. }
  9015. function s() {
  9016. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  9017. , t = "&utm_source=" + u
  9018. , n = "&utm_showcase_session_id=" + i;
  9019. return e + t + n
  9020. }
  9021. function l() {
  9022. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  9023. }
  9024. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  9025. }
  9026. function r(e, t, i, r) {
  9027. var o = "https://api.branch.io/v1/url"
  9028. , a = n(e, t, i, r)
  9029. , s = {
  9030. responseType: "json",
  9031. data: {
  9032. branch_key: h.appConfig.branch_key,
  9033. data: {
  9034. m: t,
  9035. full_url: a,
  9036. $desktop_url: m,
  9037. $og_app_id: "331853976762864119",
  9038. $og_title: i,
  9039. $og_description: r,
  9040. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  9041. $canonical_url: window.location.href
  9042. }
  9043. }
  9044. };
  9045. c.post(o, s).done(function(t) {
  9046. f[e] = t.url
  9047. }).fail(function(t) {
  9048. f[e] = t
  9049. }
  9050. .bind(this, a))
  9051. }
  9052. function o(e, t, i) {
  9053. for (var r in s) {
  9054. var o = s[r]
  9055. , a = n(o, e, t, i);
  9056. f[o] = a
  9057. }
  9058. }
  9059. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9060. , d = g + "/vr/dlist/?ret=" + u
  9061. , p = g + "/vr/show/?ret=" + u
  9062. , m = "";
  9063. switch (e) {
  9064. case l.IOS:
  9065. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9066. break;
  9067. default:
  9068. o(t.sid, t.name, t.summary)
  9069. }
  9070. }
  9071. function r(e) {
  9072. var t = f[e];
  9073. window.open(t, "_blank")
  9074. }
  9075. function o(e) {
  9076. var t = u[e];
  9077. window.open(t, "_blank")
  9078. }
  9079. var a = e("../../util/browser")
  9080. , s = e("../../enum/VRApps")
  9081. , l = e("../../enum/VRPlatforms")
  9082. , c = e("../../util/ajax")
  9083. , h = e("../../settings")
  9084. , u = {};
  9085. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9086. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9087. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9088. for (var d in s) {
  9089. var p = s[d];
  9090. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9091. }
  9092. var f = {}
  9093. , g = function() {
  9094. var e = window.location.host;
  9095. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9096. "https://" + e
  9097. }();
  9098. t.exports.init = n,
  9099. t.exports.launch = r,
  9100. t.exports.launchStore = o
  9101. }
  9102. , {
  9103. "../../enum/VRApps": 46,
  9104. "../../enum/VRPlatforms": 49,
  9105. "../../settings": 166,
  9106. "../../util/ajax": 181,
  9107. "../../util/browser": 182
  9108. }],
  9109. 87: [function(e, t, i) {
  9110. "use strict";
  9111. function n(e) {
  9112. var t;
  9113. switch (e) {
  9114. case m.IOS:
  9115. return t = p.iosVersion(),
  9116. t.major > 9 || 9 === t.major && t.minor >= 1;
  9117. case m.Android:
  9118. return t = p.androidVersion(),
  9119. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9120. }
  9121. return !1
  9122. }
  9123. function r(e, t) {
  9124. function i(e) {
  9125. K.emit(A.STORE, {
  9126. type: e
  9127. }),
  9128. f.launchStore(e)
  9129. }
  9130. function r(e) {
  9131. switch (e !== _.pageCount && (a(e),
  9132. N.text(e + 1 + " / " + _.pageCount)),
  9133. e) {
  9134. case _.Title:
  9135. O.css("display", "none"),
  9136. L.text(u[e]),
  9137. o(s);
  9138. break;
  9139. case _.Cardboard:
  9140. O.css("display", "block"),
  9141. L.text(u[e]),
  9142. M.filter(".cardboard").off(),
  9143. M.filter(".gearvr").off(),
  9144. c(e, s),
  9145. h(H, X, Z);
  9146. break;
  9147. case _.Gear:
  9148. L.text(u[e]),
  9149. c(e, s),
  9150. T.addClass("lastPage"),
  9151. h(G, X, Z);
  9152. break;
  9153. case _.pageCount:
  9154. T.removeClass("fadeIn"),
  9155. K.emit(A.CLOSED)
  9156. }
  9157. B.filter("[src='']").hide()
  9158. }
  9159. var s = function() {
  9160. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9161. w = ".show-supported",
  9162. m.Android) : (T.addClass("unsupported"),
  9163. w = ".show-unsupported",
  9164. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9165. w = ".show-ios",
  9166. _ = v.ios,
  9167. m.IOS) : (T.addClass("desktop"),
  9168. w = ".show-desktop",
  9169. m.Desktop)
  9170. }();
  9171. f.init(s, e, t),
  9172. s !== m.Desktop && T.addClass("mobile");
  9173. var l = function(e) {
  9174. K.emit(A.LAUNCH, {
  9175. vr_platform: s,
  9176. vr_app: e
  9177. }),
  9178. f.launch(e)
  9179. };
  9180. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9181. q.gear = l.bind(this, g.GearVR),
  9182. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9183. d(),
  9184. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9185. $(w).show();
  9186. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9187. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9188. s === m.IOS && (u.splice(1, 1),
  9189. y.splice(1, 1)),
  9190. $("#vr").on("click", function(e) {
  9191. e.preventDefault();
  9192. if(!window.vrEnabled) { // 开启VR
  9193. window.vrEnabled = true;
  9194. this.classList.add('active');
  9195. $('#gui div').not('#vrOff').addClass('vrHide');
  9196. $('#vrOffImg').css({'display':'inline-block'});
  9197. }else{
  9198. }
  9199. // T.hasClass("fadeIn") ? K.dismiss() : (b = 0,
  9200. // r(b),
  9201. // T.addClass("fadeIn"),
  9202. // K.emit(A.OPENED))
  9203. });
  9204. $('#vrOff').on('click', function(){
  9205. window.vrEnabled = false;
  9206. $('#gui div').not('#vrOff').removeClass('vrHide');
  9207. $('#vrOffImg').css({'display':'none'});
  9208. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9209. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9210. })
  9211. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9212. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9213. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9214. $("span.modelLink").text(I),
  9215. O.on("click", function(e) {
  9216. K.emit(A.PREV),
  9217. b--,
  9218. r(b)
  9219. }),
  9220. L.on("click", function(e) {
  9221. L.text();
  9222. K.emit(A.NEXT, {
  9223. nextAction: y[b]
  9224. }),
  9225. b++,
  9226. r(b)
  9227. }),
  9228. T.find(".close").on("click", K.dismiss)
  9229. }
  9230. function o(e) {
  9231. switch (e) {
  9232. case m.Android:
  9233. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9234. M.filter(".gearvr").off().on("click", q.gear),
  9235. s(H, G, "logo-button", "same-line");
  9236. break;
  9237. case m.UnsupportedAndroid:
  9238. s("", z, "", "");
  9239. break;
  9240. case m.IOS:
  9241. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9242. s(H, "", "logo-button", "");
  9243. break;
  9244. case m.Desktop:
  9245. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9246. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9247. s(H, G, "logo-button", "same-line"),
  9248. Q.cardboard()
  9249. }
  9250. }
  9251. function a(e) {
  9252. $(".p1, .p2, .p3").hide(),
  9253. x.insertAfter(S),
  9254. T.removeClass("front-page"),
  9255. T.removeClass("details-page"),
  9256. T.removeClass("lastPage"),
  9257. M.removeClass("logo-button"),
  9258. M.removeClass("same-line"),
  9259. S.removeClass("headsetOptions"),
  9260. R.attr("src", ""),
  9261. R.filter(".second").removeClass("gear"),
  9262. R.css("display", "inline-block"),
  9263. R.off(),
  9264. P.filter(".second").css("display", ""),
  9265. D.css("display", "none"),
  9266. $(".p" + (e + 1) + w).show(),
  9267. R.filter(".third").insertBefore(P.filter(".third"))
  9268. }
  9269. function s(e, t, i, n) {
  9270. T.addClass("front-page"),
  9271. R.filter(".first").attr("src", e),
  9272. R.filter(".second").attr("src", t),
  9273. M.filter(".first").addClass(i),
  9274. M.filter(".second").addClass(i),
  9275. M.addClass(n),
  9276. ".show-desktop" === w && S.insertAfter(x)
  9277. }
  9278. function l(e, t, i) {
  9279. S.addClass("headsetOptions"),
  9280. M.off(),
  9281. R.filter(".second").attr("src", t),
  9282. D.css("display", "block"),
  9283. P.filter(".second").css("display", "none"),
  9284. D.on("click", function() {
  9285. a(_.Title),
  9286. o(m.Desktop)
  9287. }),
  9288. e && (K.emit(A.falseICECHOSEN, {
  9289. name: g.GearVR
  9290. }),
  9291. R.filter(".first").attr("src", e),
  9292. R.filter(".second").addClass("gear"),
  9293. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9294. Q.gearvr()),
  9295. i && (K.emit(A.falseICECHOSEN, {
  9296. name: g.Cardboard
  9297. }),
  9298. R.filter(".third").attr("src", i),
  9299. R.filter(".third").show(),
  9300. R.filter(".third").insertAfter(R.filter(".second")),
  9301. R.filter(".third").addClass("link"),
  9302. R.filter(".second").addClass("link"),
  9303. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9304. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9305. Q.cardboard())
  9306. }
  9307. function c(e, t) {
  9308. switch (t) {
  9309. case m.IOS:
  9310. X = Y,
  9311. Z = j;
  9312. break;
  9313. case m.Desktop:
  9314. e === _.Cardboard ? (X = F,
  9315. Z = U,
  9316. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9317. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9318. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9319. Z = "");
  9320. break;
  9321. default:
  9322. e === _.Cardboard ? (X = z,
  9323. Z = j) : (X = k,
  9324. Z = W)
  9325. }
  9326. }
  9327. function h(e, t, i) {
  9328. T.find(".inner").addClass("details-page"),
  9329. T.addClass("details-page"),
  9330. R.filter(".first").attr("src", e),
  9331. R.filter(".second").attr("src", t),
  9332. R.filter(".third").attr("src", i)
  9333. }
  9334. function u() {
  9335. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9336. K.emit(A.CLOSED))
  9337. }
  9338. function d() {
  9339. var e = p.aspectRatio() > 1 && p.isMobile();
  9340. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9341. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9342. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9343. }
  9344. var p = e("../../util/browser")
  9345. , f = e("./vrLink")
  9346. , g = e("../../enum/VRApps")
  9347. , m = e("../../enum/VRPlatforms")
  9348. , v = e("../../enum/VRPages")
  9349. , A = e("./vrEvent")
  9350. , y = (e("../../settings"),
  9351. e("../../constants"))
  9352. , C = e("../../localization/localize")
  9353. , I = e("../../util/common")
  9354. , E = e("events").EventEmitter
  9355. , b = 0
  9356. , w = null
  9357. , _ = v.standard
  9358. , T = $(".vr-popup")
  9359. , x = T.find(".vr-popup-body")
  9360. , S = T.find(".vr-images")
  9361. , M = T.find(".img-container")
  9362. , R = T.find(".vr-sm-image")
  9363. , P = M.find(".vr-img-caption")
  9364. , O = $(".vr-buttons").find(".prev-button")
  9365. , L = $(".vr-buttons").find(".next-button")
  9366. , D = S.find(".front-close")
  9367. , N = $(".vr-page")
  9368. , B = T.find("img")
  9369. , F = "images/apple-store.png"
  9370. , V = "images/badge-oculus.png"
  9371. , U = "images/badge-cardboard.png"
  9372. , k = "images/logo-samsung.png"
  9373. , H = "images/headset-cardboard.png"
  9374. , G = "images/headset-gearvr.png"
  9375. , z = "images/ico-android-robot.png"
  9376. , W = "images/ico-gearvr.png"
  9377. , j = "images/ico-vr.png"
  9378. , Y = "images/apple-logo-white.svg"
  9379. , X = null
  9380. , Z = null
  9381. , q = {}
  9382. , K = {
  9383. init: r,
  9384. dismiss: u,
  9385. isDeviceSupported: n
  9386. };
  9387. I.extendObject(K, E.prototype),
  9388. $(window).resize(d);
  9389. var Q = function() {
  9390. var e = P.filter(".first").find(".cardboard")
  9391. , t = P.filter(".first").find(".gearvr");
  9392. return {
  9393. cardboard: function() {
  9394. t.addClass("hidden"),
  9395. e.removeClass("hidden")
  9396. },
  9397. gearvr: function() {
  9398. e.addClass("hidden"),
  9399. t.removeClass("hidden")
  9400. }
  9401. }
  9402. }();
  9403. t.exports = K
  9404. }
  9405. , {
  9406. "../../constants": 8,
  9407. "../../enum/VRApps": 46,
  9408. "../../enum/VRPages": 48,
  9409. "../../enum/VRPlatforms": 49,
  9410. "../../localization/localize": 108,
  9411. "../../settings": 166,
  9412. "../../util/browser": 182,
  9413. "../../util/common": 185,
  9414. "./vrEvent": 85,
  9415. "./vrLink": 86,
  9416. events: 202
  9417. }],
  9418. 88: [function(e, t, i) {
  9419. "use strict";
  9420. t.exports = Object.freeze({
  9421. OPENED: "webvr.modal.opened",
  9422. SHOW_TERMS: "webvr.footer.show.terms"
  9423. })
  9424. }
  9425. , {}],
  9426. 89: [function(e, t, i) {
  9427. (function(i) {
  9428. "use strict";
  9429. function n(e, t, i, n) {
  9430. function r(e) {
  9431. e.preventDefault(),
  9432. a(e.currentTarget.id)
  9433. }
  9434. function a(e) {
  9435. ne[e](),
  9436. Object.keys(ne).map(function(t, i) {
  9437. $("#" + t).toggleClass("tabs-underlined", t === e)
  9438. })
  9439. }
  9440. y = i,
  9441. v = t,
  9442. w.init(E.Android, e, n),
  9443. m();
  9444. var l = new RegExp("daydream","i")
  9445. , c = l.test(y.displayName);
  9446. c ? (a("tabdaydream"),
  9447. B.filter(".device-headset-side").attr("src", H),
  9448. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9449. B.filter(".device-headset-side").attr("src", Y),
  9450. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9451. $("#vr").on("click", function(e) {
  9452. e.preventDefault(),
  9453. g("click_webvr_button"),
  9454. L.is(":hidden") && (ie.emit(_.OPENED),
  9455. o())
  9456. }),
  9457. $(".webvr-popup .close").on("click", function(e) {
  9458. e.preventDefault(),
  9459. D.hasClass("hidden") ? (g("webvr_help_close"),
  9460. p()) : s()
  9461. }),
  9462. $("#tabcardboard").on("click", r),
  9463. $("#tabdaydream").on("click", r),
  9464. $("#tabnative").on("click", r),
  9465. $(".webvr-popup .open-with-app").on("click", function(e) {
  9466. e.preventDefault(),
  9467. g("webvr_learn_more"),
  9468. a("tabnative"),
  9469. p()
  9470. }),
  9471. $(".webvr-popup .help").on("click", function(e) {
  9472. e.preventDefault(),
  9473. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9474. p()
  9475. }),
  9476. $(".webvr-popup .terms").on("click", function(e) {
  9477. e.preventDefault(),
  9478. g("webvr_click_terms"),
  9479. s(),
  9480. ie.emit(_.SHOW_TERMS)
  9481. }),
  9482. F.on("click", function(e) {
  9483. e.preventDefault(),
  9484. g(ee),
  9485. window.open(J, "_blank")
  9486. }),
  9487. V.on("click", function(e) {
  9488. e.preventDefault(),
  9489. g("webvr_phone_link"),
  9490. window.open(te, "_blank")
  9491. }),
  9492. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9493. e.preventDefault(),
  9494. g("webvr_cardboard_link"),
  9495. w.launch(b.CardboardAndroid)
  9496. }),
  9497. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9498. e.preventDefault(),
  9499. g("webvr_oculus_link"),
  9500. w.launch(b.GearVR)
  9501. })
  9502. }
  9503. function r() {
  9504. function e() {
  9505. y.isPresenting || (f(),
  9506. window.removeEventListener("vrdisplaypresentchange", e))
  9507. }
  9508. R.info("Headset mounted"),
  9509. v.suspend();
  9510. var t = document.createElement("canvas");
  9511. for (t.getContext("webgl"),
  9512. t.className = "webvr-canvas",
  9513. document.bgColor = "#000",
  9514. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9515. document.body.removeChild(document.body.firstChild);
  9516. document.body.appendChild(t),
  9517. g("webvr_enter_app"),
  9518. y.requestPresent([{
  9519. source: t,
  9520. predistorted: !0
  9521. }]).catch(function(t) {
  9522. R.error("Failed to present: " + t),
  9523. g("webvr_exit_calibrate"),
  9524. e()
  9525. }),
  9526. A.then(function() {
  9527. window.dispatchEvent(new Event("vrapp-start"))
  9528. }),
  9529. window.addEventListener("vrdisplaypresentchange", e)
  9530. }
  9531. function o() {
  9532. O.fadeOut(I.guiAnimationSpeed),
  9533. L.fadeIn(I.guiAnimationSpeed),
  9534. a()
  9535. }
  9536. function a() {
  9537. if (!A) {
  9538. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9539. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9540. A = new Promise(function(e, i) {
  9541. var n = document.createElement("script");
  9542. n.type = "text/javascript",
  9543. n.src = t,
  9544. n.onload = e,
  9545. document.head.appendChild(n)
  9546. }
  9547. )
  9548. }
  9549. D.find(".enter-button").on("click", r)
  9550. }
  9551. function s() {
  9552. g("webvr_modal_close"),
  9553. D.find(".enter-button").off("click", r),
  9554. L.fadeOut(I.guiAnimationSpeed, function() {
  9555. D.toggleClass("hidden", !1),
  9556. N.toggleClass("hidden", !0),
  9557. C.exitFullscreen()
  9558. }),
  9559. O.fadeIn(I.guiAnimationSpeed)
  9560. }
  9561. function l() {
  9562. k.toggleClass("hidden", !1),
  9563. U.toggleClass("hidden", !0)
  9564. }
  9565. function c() {
  9566. k.toggleClass("hidden", !0),
  9567. U.toggleClass("hidden", !1)
  9568. }
  9569. function h() {
  9570. B.filter(".device-headset").attr("src", G),
  9571. B.filter(".device-phone").attr("src", z),
  9572. J = Z,
  9573. ee = K,
  9574. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9575. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9576. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9577. c()
  9578. }
  9579. function u() {
  9580. B.filter(".badge-cardboard").attr("src", j),
  9581. B.filter(".badge-oculus").attr("src", X),
  9582. l()
  9583. }
  9584. function d() {
  9585. B.filter(".device-headset").attr("src", Y),
  9586. B.filter(".device-phone").attr("src", W),
  9587. J = q,
  9588. ee = Q,
  9589. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9590. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9591. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9592. c()
  9593. }
  9594. function p() {
  9595. D.toggleClass("hidden"),
  9596. N.toggleClass("hidden")
  9597. }
  9598. function f() {
  9599. R.info("exiting webVR"),
  9600. g("webvr_exit_app"),
  9601. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9602. }
  9603. function g(e) {
  9604. var t = C.isLandscape() ? "landscape" : "portrait";
  9605. T.trackAlways("showcase_gui", {
  9606. gui_action: e,
  9607. orientation: t
  9608. })
  9609. }
  9610. function m() {
  9611. var e = C.isLandscape();
  9612. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9613. }
  9614. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9615. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9616. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "images/device-daydream-side.png", G = "images/device-daydream.png", z = "images/device-pixel.png", W = "images/ico-android-robot.png", j = "images/badge-cardboard.png", Y = "images/headset-cardboard.png", X = "images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9617. init: n
  9618. }, ne = {
  9619. tabcardboard: d,
  9620. tabdaydream: h,
  9621. tabnative: u
  9622. };
  9623. S.extendObject(ie, P.prototype),
  9624. $(window).resize(m),
  9625. t.exports = ie
  9626. }
  9627. ).call(this, "/js/gui/webvr/webVRgui.js")
  9628. }
  9629. , {
  9630. "../../analytics": 4,
  9631. "../../constants": 8,
  9632. "../../enum/VRApps": 46,
  9633. "../../enum/VRPlatforms": 49,
  9634. "../../localization/localize": 108,
  9635. "../../settings": 166,
  9636. "../../util/browser": 182,
  9637. "../../util/common": 185,
  9638. "../../util/logger": 189,
  9639. "./../gui": 65,
  9640. "./../vr/vrLink": 86,
  9641. "./WebVrEvent": 88,
  9642. events: 202
  9643. }],
  9644. 90: [function(e, t, i) {
  9645. "use strict";
  9646. function n(e, t, i, n, o) {
  9647. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9648. this.roomId = o || "",
  9649. this.labelId = e,
  9650. this.position = (new r.Vector3).copy(t),
  9651. this.text = i
  9652. }
  9653. var r = e("three")
  9654. , o = e("../util/browser");
  9655. n.prototype.build = function() {
  9656. var e = window.document.createElement("div");
  9657. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9658. var t = window.document.createElement("div");
  9659. t.setAttribute("class", "gui-floorplan-label-text");
  9660. var i = window.document.createTextNode(this.text);
  9661. t.appendChild(i),
  9662. e.appendChild(t),
  9663. window.document.body.appendChild(e),
  9664. this.labelGui = e,
  9665. this.textBlock = t,
  9666. $(this.labelGui).hide();
  9667. var n = window.getComputedStyle(this.labelGui);
  9668. this.initialTransform = n.transform || n.webkitTransform
  9669. }
  9670. ,
  9671. t.exports = n
  9672. }
  9673. , {
  9674. "../util/browser": 182,
  9675. three: 217
  9676. }],
  9677. 91: [function(e, t, i) {
  9678. "use strict";
  9679. function n() {
  9680. this.player = null,
  9681. this.modelManager = null,
  9682. this.container = null
  9683. }
  9684. var r = e("three")
  9685. , o = (e("../util/common"),
  9686. e("../enum/PlayerEvents"))
  9687. , a = (e("../enum/DirectorEvents"),
  9688. e("../enum/ModelManagerEvents"))
  9689. , s = e("../settings")
  9690. , l = e("../enum/Viewmode")
  9691. , c = (e("../enum/WarpStyle"),
  9692. e("../util/transitions"),
  9693. e("../util/lerp"),
  9694. e("../util/browser"));
  9695. //场景初始化
  9696. n.prototype.init = function(e, t, i) {
  9697. this.player = e,
  9698. this.modelManager = t,
  9699. this.container = i,
  9700. this.updateModel(),
  9701. this.bindEvents()
  9702. }
  9703. ,
  9704. n.prototype.bindEvents = function() {
  9705. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9706. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9707. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9708. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9709. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9710. }
  9711. ,
  9712. n.prototype.updateModel = function() {
  9713. this.model = this.modelManager.getActiveModel()
  9714. }
  9715. ,
  9716. n.prototype.handlePlayerViewChanged = function() {
  9717. this.updateLabelVisibility(),
  9718. this.updateLabelDisplay()
  9719. }
  9720. ,
  9721. n.prototype.getLabelsForFloor = function(e, t) {
  9722. return t = t || [],
  9723. t.length = 0,
  9724. this.model.labels.forEach(function(i) {
  9725. this.labelVisibleForFloor(i, e) && t.push(i)
  9726. }
  9727. .bind(this)),
  9728. t
  9729. }
  9730. ,
  9731. n.prototype.getLabelsForCurrentFloor = function(e) {
  9732. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9733. }
  9734. ,
  9735. n.prototype.labelVisibleForFloor = function(e, t) {
  9736. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9737. if (!this.model.showingLabels || !e.labelGui || !i)
  9738. return !1;
  9739. var n = e.floorId === this.model.floors.size() - 1;
  9740. return this.model.allFloorsVisible ? n : e.floorId === t
  9741. }
  9742. ,
  9743. n.prototype.updateLabelVisibility = function(e) {
  9744. this.model.labels.forEach(function(e) {
  9745. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9746. }
  9747. .bind(this))
  9748. }
  9749. ,
  9750. n.prototype.showAllLabels = function(e, t) {
  9751. this.model.labels.forEach(function(i) {
  9752. this.showLabel(i, e, t)
  9753. }
  9754. .bind(this))
  9755. }
  9756. ,
  9757. n.prototype.hideAllLabels = function(e, t) {
  9758. this.model.labels.forEach(function(i) {
  9759. this.hideLabel(i, e, t)
  9760. }
  9761. .bind(this))
  9762. }
  9763. ,
  9764. n.prototype.showLabel = function(e, t, i) {
  9765. this.model.showingLabels && (e.visible || (e.visible = !0,
  9766. e.labelGui.style.display = "block",
  9767. e.labelGui.style.opacity = 0,
  9768. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9769. }
  9770. ,
  9771. n.prototype.hideLabel = function(e, t, i) {
  9772. e.visible && (e.visible = !1,
  9773. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9774. }
  9775. ,
  9776. n.prototype.supportedMode = function() {
  9777. return this.player.mode === l.FLOORPLAN
  9778. }
  9779. ,
  9780. n.prototype.updateLabelDisplay = function() {
  9781. var e = (new r.Vector3,
  9782. new r.Vector3,
  9783. []);
  9784. return function() {
  9785. var t = this.player.getLabelScaleFactor()
  9786. , i = .6
  9787. , n = 1.2
  9788. , r = (1 - t) * n + i
  9789. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9790. this.getLabelsForCurrentFloor(e);
  9791. for (var a = 0; a < e.length; a++) {
  9792. var l = e[a];
  9793. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9794. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9795. }
  9796. }
  9797. }(),
  9798. n.prototype.updateProjectedGuiElement = function() {
  9799. var e = new r.Vector3;
  9800. new r.Vector3;
  9801. return function(t, i, n, r, o) {
  9802. i.style.fontSize = 100 * o + "%";
  9803. var a = $("#player").width()
  9804. , s = $("#player").height()
  9805. , l = .5 * a
  9806. , c = .5 * s;
  9807. e.copy(n),
  9808. e.project(this.player.camera);
  9809. var h = e.x * l + l
  9810. , u = -(e.y * c) + c;
  9811. h -= t.offsetWidth / 2,
  9812. u -= t.offsetHeight / 2,
  9813. t.style.left = h + "px",
  9814. t.style.top = u + "px"
  9815. }
  9816. }(),
  9817. n.prototype.handleStartInside = function(e) {
  9818. this.updateLabelVisibility()
  9819. }
  9820. ,
  9821. n.prototype.handleStartOutside = function() {
  9822. this.updateLabelVisibility()
  9823. }
  9824. ,
  9825. t.exports = n
  9826. }
  9827. , {
  9828. "../enum/DirectorEvents": 23,
  9829. "../enum/ModelManagerEvents": 33,
  9830. "../enum/PlayerEvents": 40,
  9831. "../enum/Viewmode": 51,
  9832. "../enum/WarpStyle": 52,
  9833. "../settings": 166,
  9834. "../util/browser": 182,
  9835. "../util/common": 185,
  9836. "../util/lerp": 188,
  9837. "../util/transitions": 195,
  9838. three: 217
  9839. }],
  9840. 92: [function(e, t, i) {
  9841. "use strict";
  9842. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9843. if (null == this)
  9844. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9845. if ("function" != typeof e)
  9846. throw new TypeError("predicate must be a function");
  9847. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9848. if (t = i[o],
  9849. e.call(r, t, o, i))
  9850. return o;
  9851. return -1
  9852. }
  9853. ),
  9854. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9855. value: function(e) {
  9856. if (null == this)
  9857. throw new TypeError('"this" is null or not defined');
  9858. var t = Object(this)
  9859. , i = t.length >>> 0;
  9860. if ("function" != typeof e)
  9861. throw new TypeError("predicate must be a function");
  9862. for (var n = arguments[1], r = 0; r < i; ) {
  9863. var o = t[r];
  9864. if (e.call(n, o, r, t))
  9865. return o;
  9866. r++
  9867. }
  9868. }
  9869. })
  9870. }
  9871. , {}],
  9872. 93: [function(e, t, i) {
  9873. "use strict";
  9874. var n = n || {};
  9875. t.exports = n,
  9876. n.gui = n.gui || {},
  9877. n.utils = n.utils || {},
  9878. n.controllers = n.controllers || {},
  9879. n.dom = n.dom || {},
  9880. n.color = n.color || {},
  9881. n.utils.css = function() {
  9882. return {
  9883. load: function(e, t) {
  9884. t = t || document;
  9885. var i = t.createElement("link");
  9886. i.type = "text/css",
  9887. i.rel = "stylesheet",
  9888. i.href = e,
  9889. t.getElementsByTagName("head")[0].appendChild(i)
  9890. },
  9891. inject: function(e, t) {
  9892. t = t || document;
  9893. var i = document.createElement("style");
  9894. i.type = "text/css",
  9895. i.innerHTML = e,
  9896. t.getElementsByTagName("head")[0].appendChild(i)
  9897. }
  9898. }
  9899. }(),
  9900. n.utils.common = function() {
  9901. var e = Array.prototype.forEach
  9902. , t = Array.prototype.slice;
  9903. return {
  9904. BREAK: {},
  9905. extend: function(e) {
  9906. return this.each(t.call(arguments, 1), function(t) {
  9907. for (var i in t)
  9908. this.isUndefined(t[i]) || (e[i] = t[i])
  9909. }, this),
  9910. e
  9911. },
  9912. defaults: function(e) {
  9913. return this.each(t.call(arguments, 1), function(t) {
  9914. for (var i in t)
  9915. this.isUndefined(e[i]) && (e[i] = t[i])
  9916. }, this),
  9917. e
  9918. },
  9919. compose: function() {
  9920. var e = t.call(arguments);
  9921. return function() {
  9922. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  9923. i = [e[n].apply(this, i)];
  9924. return i[0]
  9925. }
  9926. },
  9927. each: function(t, i, n) {
  9928. if (t)
  9929. if (e && t.forEach && t.forEach === e)
  9930. t.forEach(i, n);
  9931. else if (t.length === t.length + 0) {
  9932. for (var r = 0, o = t.length; r < o; r++)
  9933. if (r in t && i.call(n, t[r], r) === this.BREAK)
  9934. return
  9935. } else
  9936. for (var r in t)
  9937. if (i.call(n, t[r], r) === this.BREAK)
  9938. return
  9939. },
  9940. defer: function(e) {
  9941. setTimeout(e, 0)
  9942. },
  9943. toArray: function(e) {
  9944. return e.toArray ? e.toArray() : t.call(e)
  9945. },
  9946. isUndefined: function(e) {
  9947. return void 0 === e
  9948. },
  9949. isNull: function(e) {
  9950. return null === e
  9951. },
  9952. isNaN: function(e) {
  9953. return e !== e
  9954. },
  9955. isArray: Array.isArray || function(e) {
  9956. return e.constructor === Array
  9957. }
  9958. ,
  9959. isObject: function(e) {
  9960. return e === Object(e)
  9961. },
  9962. isNumber: function(e) {
  9963. return e === e + 0
  9964. },
  9965. isString: function(e) {
  9966. return e === e + ""
  9967. },
  9968. isBoolean: function(e) {
  9969. return e === !1 || e === !0
  9970. },
  9971. isFunction: function(e) {
  9972. return "[object Function]" === Object.prototype.toString.call(e)
  9973. }
  9974. }
  9975. }(),
  9976. n.controllers.Controller = function(e) {
  9977. var t = function(e, t) {
  9978. this.initialValue = e[t],
  9979. this.domElement = document.createElement("div"),
  9980. this.object = e,
  9981. this.property = t,
  9982. this.__onChange = void 0,
  9983. this.__onFinishChange = void 0
  9984. };
  9985. return e.extend(t.prototype, {
  9986. onChange: function(e) {
  9987. return this.__onChange = e,
  9988. this
  9989. },
  9990. onFinishChange: function(e) {
  9991. return this.__onFinishChange = e,
  9992. this
  9993. },
  9994. setValue: function(e) {
  9995. return this.object[this.property] = e,
  9996. this.__onChange && this.__onChange.call(this, e),
  9997. this.updateDisplay(),
  9998. this
  9999. },
  10000. getValue: function() {
  10001. return this.object[this.property]
  10002. },
  10003. updateDisplay: function() {
  10004. return this
  10005. },
  10006. isModified: function() {
  10007. return this.initialValue !== this.getValue()
  10008. }
  10009. }),
  10010. t
  10011. }(n.utils.common),
  10012. n.dom.dom = function(e) {
  10013. function t(t) {
  10014. if ("0" === t || e.isUndefined(t))
  10015. return 0;
  10016. var i = t.match(r);
  10017. return e.isNull(i) ? 0 : parseFloat(i[1])
  10018. }
  10019. var i = {
  10020. HTMLEvents: ["change"],
  10021. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  10022. KeyboardEvents: ["keydown"]
  10023. }
  10024. , n = {};
  10025. e.each(i, function(t, i) {
  10026. e.each(t, function(e) {
  10027. n[e] = i
  10028. })
  10029. });
  10030. var r = /(\d+(\.\d+)?)px/
  10031. , o = {
  10032. makeSelectable: function(e, t) {
  10033. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  10034. return !1
  10035. }
  10036. : function() {}
  10037. ,
  10038. e.style.MozUserSelect = t ? "auto" : "none",
  10039. e.style.KhtmlUserSelect = t ? "auto" : "none",
  10040. e.unselectable = t ? "on" : "off")
  10041. },
  10042. makeFullscreen: function(t, i, n) {
  10043. e.isUndefined(i) && (i = !0),
  10044. e.isUndefined(n) && (n = !0),
  10045. t.style.position = "absolute",
  10046. i && (t.style.left = 0,
  10047. t.style.right = 0),
  10048. n && (t.style.top = 0,
  10049. t.style.bottom = 0)
  10050. },
  10051. fakeEvent: function(t, i, r, o) {
  10052. r = r || {};
  10053. var a = n[i];
  10054. if (!a)
  10055. throw new Error("Event type " + i + " not supported.");
  10056. var s = document.createEvent(a);
  10057. switch (a) {
  10058. case "MouseEvents":
  10059. var l = r.x || r.clientX || 0
  10060. , c = r.y || r.clientY || 0;
  10061. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10062. break;
  10063. case "KeyboardEvents":
  10064. var h = s.initKeyboardEvent || s.initKeyEvent;
  10065. e.defaults(r, {
  10066. cancelable: !0,
  10067. ctrlKey: !1,
  10068. altKey: !1,
  10069. shiftKey: !1,
  10070. metaKey: !1,
  10071. keyCode: void 0,
  10072. charCode: void 0
  10073. }),
  10074. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10075. break;
  10076. default:
  10077. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10078. }
  10079. e.defaults(s, o),
  10080. t.dispatchEvent(s)
  10081. },
  10082. bind: function(e, t, i, n) {
  10083. return n = n || !1,
  10084. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10085. o
  10086. },
  10087. unbind: function(e, t, i, n) {
  10088. return n = n || !1,
  10089. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10090. o
  10091. },
  10092. addClass: function(e, t) {
  10093. if (void 0 === e.className)
  10094. e.className = t;
  10095. else if (e.className !== t) {
  10096. var i = e.className.split(/ +/);
  10097. i.indexOf(t) == -1 && (i.push(t),
  10098. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10099. }
  10100. return o
  10101. },
  10102. removeClass: function(e, t) {
  10103. if (t)
  10104. if (void 0 === e.className)
  10105. ;
  10106. else if (e.className === t)
  10107. e.removeAttribute("class");
  10108. else {
  10109. var i = e.className.split(/ +/)
  10110. , n = i.indexOf(t);
  10111. n != -1 && (i.splice(n, 1),
  10112. e.className = i.join(" "))
  10113. }
  10114. else
  10115. e.className = void 0;
  10116. return o
  10117. },
  10118. hasClass: function(e, t) {
  10119. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10120. },
  10121. getWidth: function(e) {
  10122. var i = getComputedStyle(e);
  10123. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10124. },
  10125. getHeight: function(e) {
  10126. var i = getComputedStyle(e);
  10127. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10128. },
  10129. getOffset: function(e) {
  10130. var t = {
  10131. left: 0,
  10132. top: 0
  10133. };
  10134. if (e.offsetParent)
  10135. do
  10136. t.left += e.offsetLeft,
  10137. t.top += e.offsetTop;
  10138. while (e = e.offsetParent);return t
  10139. },
  10140. isActive: function(e) {
  10141. return e === document.activeElement && (e.type || e.href)
  10142. }
  10143. };
  10144. return o
  10145. }(n.utils.common),
  10146. n.controllers.OptionController = function(e, t, i) {
  10147. var n = function(e, r, o) {
  10148. n.superclass.call(this, e, r);
  10149. var a = this;
  10150. if (this.__select = document.createElement("select"),
  10151. i.isArray(o)) {
  10152. var s = {};
  10153. i.each(o, function(e) {
  10154. s[e] = e
  10155. }),
  10156. o = s
  10157. }
  10158. i.each(o, function(e, t) {
  10159. var i = document.createElement("option");
  10160. i.innerHTML = t,
  10161. i.setAttribute("value", e),
  10162. a.__select.appendChild(i)
  10163. }),
  10164. this.updateDisplay(),
  10165. t.bind(this.__select, "change", function() {
  10166. var e = this.options[this.selectedIndex].value;
  10167. a.setValue(e)
  10168. }),
  10169. this.domElement.appendChild(this.__select)
  10170. };
  10171. return n.superclass = e,
  10172. i.extend(n.prototype, e.prototype, {
  10173. setValue: function(e) {
  10174. var t = n.superclass.prototype.setValue.call(this, e);
  10175. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10176. t
  10177. },
  10178. updateDisplay: function() {
  10179. return this.__select.value = this.getValue(),
  10180. n.superclass.prototype.updateDisplay.call(this)
  10181. }
  10182. }),
  10183. n
  10184. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10185. n.controllers.NumberController = function(e, t) {
  10186. function i(e) {
  10187. return e = e.toString(),
  10188. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10189. }
  10190. var n = function(e, r, o) {
  10191. n.superclass.call(this, e, r),
  10192. o = o || {},
  10193. this.__min = o.min,
  10194. this.__max = o.max,
  10195. this.__step = o.step,
  10196. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10197. this.__precision = i(this.__impliedStep)
  10198. };
  10199. return n.superclass = e,
  10200. t.extend(n.prototype, e.prototype, {
  10201. setValue: function(e) {
  10202. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10203. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10204. n.superclass.prototype.setValue.call(this, e)
  10205. },
  10206. min: function(e) {
  10207. return this.__min = e,
  10208. this
  10209. },
  10210. max: function(e) {
  10211. return this.__max = e,
  10212. this
  10213. },
  10214. step: function(e) {
  10215. return this.__step = e,
  10216. this.__impliedStep = e,
  10217. this.__precision = i(e),
  10218. this
  10219. }
  10220. }),
  10221. n
  10222. }(n.controllers.Controller, n.utils.common),
  10223. n.controllers.NumberControllerBox = function(e, t, i) {
  10224. function n(e, t) {
  10225. var i = Math.pow(10, t);
  10226. return Math.round(e * i) / i
  10227. }
  10228. var r = function(e, n, o) {
  10229. function a() {
  10230. var e = parseFloat(d.__input.value);
  10231. i.isNaN(e) || d.setValue(e)
  10232. }
  10233. function s() {
  10234. a(),
  10235. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10236. }
  10237. function l(e) {
  10238. t.bind(window, "mousemove", c),
  10239. t.bind(window, "mouseup", h),
  10240. u = e.clientY
  10241. }
  10242. function c(e) {
  10243. var t = u - e.clientY;
  10244. d.setValue(d.getValue() + t * d.__impliedStep),
  10245. u = e.clientY
  10246. }
  10247. function h() {
  10248. t.unbind(window, "mousemove", c),
  10249. t.unbind(window, "mouseup", h)
  10250. }
  10251. this.__truncationSuspended = !1,
  10252. r.superclass.call(this, e, n, o);
  10253. var u, d = this;
  10254. this.__input = document.createElement("input"),
  10255. this.__input.setAttribute("type", "text"),
  10256. t.bind(this.__input, "change", a),
  10257. t.bind(this.__input, "blur", s),
  10258. t.bind(this.__input, "mousedown", l),
  10259. t.bind(this.__input, "keydown", function(e) {
  10260. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10261. this.blur(),
  10262. d.__truncationSuspended = !1)
  10263. }),
  10264. this.updateDisplay(),
  10265. this.domElement.appendChild(this.__input)
  10266. };
  10267. return r.superclass = e,
  10268. i.extend(r.prototype, e.prototype, {
  10269. updateDisplay: function() {
  10270. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10271. r.superclass.prototype.updateDisplay.call(this)
  10272. }
  10273. }),
  10274. r
  10275. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10276. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10277. function o(e, t, i, n, r) {
  10278. return n + (r - n) * ((e - t) / (i - t))
  10279. }
  10280. var a = function(e, i, n, r, s) {
  10281. function l(e) {
  10282. t.bind(window, "mousemove", c),
  10283. t.bind(window, "mouseup", h),
  10284. c(e)
  10285. }
  10286. function c(e) {
  10287. e.preventDefault();
  10288. var i = t.getOffset(u.__background)
  10289. , n = t.getWidth(u.__background);
  10290. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10291. !1
  10292. }
  10293. function h() {
  10294. t.unbind(window, "mousemove", c),
  10295. t.unbind(window, "mouseup", h),
  10296. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10297. }
  10298. a.superclass.call(this, e, i, {
  10299. min: n,
  10300. max: r,
  10301. step: s
  10302. });
  10303. var u = this;
  10304. this.__background = document.createElement("div"),
  10305. this.__foreground = document.createElement("div"),
  10306. t.bind(this.__background, "mousedown", l),
  10307. t.addClass(this.__background, "slider"),
  10308. t.addClass(this.__foreground, "slider-fg"),
  10309. this.updateDisplay(),
  10310. this.__background.appendChild(this.__foreground),
  10311. this.domElement.appendChild(this.__background)
  10312. };
  10313. return a.superclass = e,
  10314. a.useDefaultStyles = function() {
  10315. i.inject(r)
  10316. }
  10317. ,
  10318. n.extend(a.prototype, e.prototype, {
  10319. updateDisplay: function() {
  10320. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10321. return this.__foreground.style.width = 100 * e + "%",
  10322. a.superclass.prototype.updateDisplay.call(this)
  10323. }
  10324. }),
  10325. a
  10326. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10327. n.controllers.FunctionController = function(e, t, i) {
  10328. var n = function(e, i, r) {
  10329. n.superclass.call(this, e, i);
  10330. var o = this;
  10331. this.__button = document.createElement("div"),
  10332. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10333. t.bind(this.__button, "click", function(e) {
  10334. return e.preventDefault(),
  10335. o.fire(),
  10336. !1
  10337. }),
  10338. t.addClass(this.__button, "button"),
  10339. this.domElement.appendChild(this.__button)
  10340. };
  10341. return n.superclass = e,
  10342. i.extend(n.prototype, e.prototype, {
  10343. fire: function() {
  10344. this.__onChange && this.__onChange.call(this),
  10345. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10346. this.getValue().call(this.object)
  10347. }
  10348. }),
  10349. n
  10350. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10351. n.controllers.BooleanController = function(e, t, i) {
  10352. var n = function(e, i) {
  10353. function r() {
  10354. o.setValue(!o.__prev)
  10355. }
  10356. n.superclass.call(this, e, i);
  10357. var o = this;
  10358. this.__prev = this.getValue(),
  10359. this.__checkbox = document.createElement("input"),
  10360. this.__checkbox.setAttribute("type", "checkbox"),
  10361. t.bind(this.__checkbox, "change", r, !1),
  10362. this.domElement.appendChild(this.__checkbox),
  10363. this.updateDisplay()
  10364. };
  10365. return n.superclass = e,
  10366. i.extend(n.prototype, e.prototype, {
  10367. setValue: function(e) {
  10368. var t = n.superclass.prototype.setValue.call(this, e);
  10369. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10370. this.__prev = this.getValue(),
  10371. t
  10372. },
  10373. updateDisplay: function() {
  10374. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10375. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10376. n.superclass.prototype.updateDisplay.call(this)
  10377. }
  10378. }),
  10379. n
  10380. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10381. n.color.toString = function(e) {
  10382. return function(t) {
  10383. if (1 == t.a || e.isUndefined(t.a)) {
  10384. for (var i = t.hex.toString(16); i.length < 6; )
  10385. i = "0" + i;
  10386. return "#" + i
  10387. }
  10388. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10389. }
  10390. }(n.utils.common),
  10391. n.color.interpret = function(e, t) {
  10392. var i, n, r = function() {
  10393. n = !1;
  10394. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10395. return t.each(o, function(r) {
  10396. if (r.litmus(e))
  10397. return t.each(r.conversions, function(r, o) {
  10398. if (i = r.read(e),
  10399. n === !1 && i !== !1)
  10400. return n = i,
  10401. i.conversionName = o,
  10402. i.conversion = r,
  10403. t.BREAK
  10404. }),
  10405. t.BREAK
  10406. }),
  10407. n
  10408. }, o = [{
  10409. litmus: t.isString,
  10410. conversions: {
  10411. THREE_CHAR_HEX: {
  10412. read: function(e) {
  10413. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10414. return null !== t && {
  10415. space: "HEX",
  10416. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10417. }
  10418. },
  10419. write: e
  10420. },
  10421. SIX_CHAR_HEX: {
  10422. read: function(e) {
  10423. var t = e.match(/^#([A-F0-9]{6})$/i);
  10424. return null !== t && {
  10425. space: "HEX",
  10426. hex: parseInt("0x" + t[1].toString())
  10427. }
  10428. },
  10429. write: e
  10430. },
  10431. CSS_RGB: {
  10432. read: function(e) {
  10433. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10434. return null !== t && {
  10435. space: "RGB",
  10436. r: parseFloat(t[1]),
  10437. g: parseFloat(t[2]),
  10438. b: parseFloat(t[3])
  10439. }
  10440. },
  10441. write: e
  10442. },
  10443. CSS_RGBA: {
  10444. read: function(e) {
  10445. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10446. return null !== t && {
  10447. space: "RGB",
  10448. r: parseFloat(t[1]),
  10449. g: parseFloat(t[2]),
  10450. b: parseFloat(t[3]),
  10451. a: parseFloat(t[4])
  10452. }
  10453. },
  10454. write: e
  10455. }
  10456. }
  10457. }, {
  10458. litmus: t.isNumber,
  10459. conversions: {
  10460. HEX: {
  10461. read: function(e) {
  10462. return {
  10463. space: "HEX",
  10464. hex: e,
  10465. conversionName: "HEX"
  10466. }
  10467. },
  10468. write: function(e) {
  10469. return e.hex
  10470. }
  10471. }
  10472. }
  10473. }, {
  10474. litmus: t.isArray,
  10475. conversions: {
  10476. RGB_ARRAY: {
  10477. read: function(e) {
  10478. return 3 == e.length && {
  10479. space: "RGB",
  10480. r: e[0],
  10481. g: e[1],
  10482. b: e[2]
  10483. }
  10484. },
  10485. write: function(e) {
  10486. return [e.r, e.g, e.b]
  10487. }
  10488. },
  10489. RGBA_ARRAY: {
  10490. read: function(e) {
  10491. return 4 == e.length && {
  10492. space: "RGB",
  10493. r: e[0],
  10494. g: e[1],
  10495. b: e[2],
  10496. a: e[3]
  10497. }
  10498. },
  10499. write: function(e) {
  10500. return [e.r, e.g, e.b, e.a]
  10501. }
  10502. }
  10503. }
  10504. }, {
  10505. litmus: t.isObject,
  10506. conversions: {
  10507. RGBA_OBJ: {
  10508. read: function(e) {
  10509. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10510. space: "RGB",
  10511. r: e.r,
  10512. g: e.g,
  10513. b: e.b,
  10514. a: e.a
  10515. }
  10516. },
  10517. write: function(e) {
  10518. return {
  10519. r: e.r,
  10520. g: e.g,
  10521. b: e.b,
  10522. a: e.a
  10523. }
  10524. }
  10525. },
  10526. RGB_OBJ: {
  10527. read: function(e) {
  10528. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10529. space: "RGB",
  10530. r: e.r,
  10531. g: e.g,
  10532. b: e.b
  10533. }
  10534. },
  10535. write: function(e) {
  10536. return {
  10537. r: e.r,
  10538. g: e.g,
  10539. b: e.b
  10540. }
  10541. }
  10542. },
  10543. HSVA_OBJ: {
  10544. read: function(e) {
  10545. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10546. space: "HSV",
  10547. h: e.h,
  10548. s: e.s,
  10549. v: e.v,
  10550. a: e.a
  10551. }
  10552. },
  10553. write: function(e) {
  10554. return {
  10555. h: e.h,
  10556. s: e.s,
  10557. v: e.v,
  10558. a: e.a
  10559. }
  10560. }
  10561. },
  10562. HSV_OBJ: {
  10563. read: function(e) {
  10564. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10565. space: "HSV",
  10566. h: e.h,
  10567. s: e.s,
  10568. v: e.v
  10569. }
  10570. },
  10571. write: function(e) {
  10572. return {
  10573. h: e.h,
  10574. s: e.s,
  10575. v: e.v
  10576. }
  10577. }
  10578. }
  10579. }
  10580. }];
  10581. return r
  10582. }(n.color.toString, n.utils.common),
  10583. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10584. function g(e, t, i, o) {
  10585. if (void 0 === t[i])
  10586. throw new Error("Object " + t + ' has no property "' + i + '"');
  10587. var a;
  10588. if (o.color)
  10589. a = new h(t,i);
  10590. else {
  10591. var s = [t, i].concat(o.factoryArgs);
  10592. a = n.apply(e, s)
  10593. }
  10594. o.before instanceof r && (o.before = o.before.__li),
  10595. A(e, a),
  10596. p.addClass(a.domElement, "c");
  10597. var l = document.createElement("span");
  10598. p.addClass(l, "property-name"),
  10599. l.innerHTML = a.property;
  10600. var c = document.createElement("div");
  10601. c.appendChild(l),
  10602. c.appendChild(a.domElement);
  10603. var u = m(e, c, o.before);
  10604. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10605. p.addClass(u, typeof a.getValue()),
  10606. v(e, u, a),
  10607. e.__controllers.push(a),
  10608. a
  10609. }
  10610. function m(e, t, i) {
  10611. var n = document.createElement("li");
  10612. return t && n.appendChild(t),
  10613. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10614. e.onResize(),
  10615. n
  10616. }
  10617. function v(e, t, i) {
  10618. if (i.__li = t,
  10619. i.__gui = e,
  10620. f.extend(i, {
  10621. options: function(t) {
  10622. return arguments.length > 1 ? (i.remove(),
  10623. g(e, i.object, i.property, {
  10624. before: i.__li.nextElementSibling,
  10625. factoryArgs: [f.toArray(arguments)]
  10626. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10627. g(e, i.object, i.property, {
  10628. before: i.__li.nextElementSibling,
  10629. factoryArgs: [t]
  10630. })) : void 0
  10631. },
  10632. name: function(e) {
  10633. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10634. i
  10635. },
  10636. listen: function() {
  10637. return i.__gui.listen(i),
  10638. i
  10639. },
  10640. remove: function() {
  10641. return i.__gui.remove(i),
  10642. i
  10643. }
  10644. }),
  10645. i instanceof l) {
  10646. var n = new s(i.object,i.property,{
  10647. min: i.__min,
  10648. max: i.__max,
  10649. step: i.__step
  10650. });
  10651. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10652. var t = i[e]
  10653. , r = n[e];
  10654. i[e] = n[e] = function() {
  10655. var e = Array.prototype.slice.call(arguments);
  10656. return t.apply(i, e),
  10657. r.apply(n, e)
  10658. }
  10659. }),
  10660. p.addClass(t, "has-slider"),
  10661. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10662. } else if (i instanceof s) {
  10663. var r = function(t) {
  10664. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10665. g(e, i.object, i.property, {
  10666. before: i.__li.nextElementSibling,
  10667. factoryArgs: [i.__min, i.__max, i.__step]
  10668. })) : t
  10669. };
  10670. i.min = f.compose(r, i.min),
  10671. i.max = f.compose(r, i.max)
  10672. } else
  10673. i instanceof o ? (p.bind(t, "click", function() {
  10674. p.fakeEvent(i.__checkbox, "click")
  10675. }),
  10676. p.bind(i.__checkbox, "click", function(e) {
  10677. e.stopPropagation()
  10678. })) : i instanceof a ? (p.bind(t, "click", function() {
  10679. p.fakeEvent(i.__button, "click")
  10680. }),
  10681. p.bind(t, "mouseover", function() {
  10682. p.addClass(i.__button, "hover")
  10683. }),
  10684. p.bind(t, "mouseout", function() {
  10685. p.removeClass(i.__button, "hover")
  10686. })) : i instanceof h && (p.addClass(t, "color"),
  10687. i.updateDisplay = f.compose(function(e) {
  10688. return t.style.borderLeftColor = i.__color.toString(),
  10689. e
  10690. }, i.updateDisplay),
  10691. i.updateDisplay());
  10692. i.setValue = f.compose(function(t) {
  10693. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10694. t
  10695. }, i.setValue)
  10696. }
  10697. function A(e, t) {
  10698. var i = e.getRoot()
  10699. , n = i.__rememberedObjects.indexOf(t.object);
  10700. if (n != -1) {
  10701. var r = i.__rememberedObjectIndecesToControllers[n];
  10702. if (void 0 === r && (r = {},
  10703. i.__rememberedObjectIndecesToControllers[n] = r),
  10704. r[t.property] = t,
  10705. i.load && i.load.remembered) {
  10706. var o, a = i.load.remembered;
  10707. if (a[e.preset])
  10708. o = a[e.preset];
  10709. else {
  10710. if (!a[L])
  10711. return;
  10712. o = a[L]
  10713. }
  10714. if (o[n] && void 0 !== o[n][t.property]) {
  10715. var s = o[n][t.property];
  10716. t.initialValue = s,
  10717. t.setValue(s)
  10718. }
  10719. }
  10720. }
  10721. }
  10722. function y(e, t) {
  10723. return document.location.href + "." + t
  10724. }
  10725. function C(e) {
  10726. var t = e.__save_row = document.createElement("li");
  10727. p.addClass(e.domElement, "has-save"),
  10728. e.__ul.insertBefore(t, e.__ul.firstChild),
  10729. p.addClass(t, "save-row");
  10730. var i = document.createElement("span");
  10731. i.innerHTML = "&nbsp;",
  10732. p.addClass(i, "button gears");
  10733. var n = document.createElement("span");
  10734. n.innerHTML = "Save",
  10735. p.addClass(n, "button"),
  10736. p.addClass(n, "save");
  10737. var r = document.createElement("span");
  10738. r.innerHTML = "New",
  10739. p.addClass(r, "button"),
  10740. p.addClass(r, "save-as");
  10741. var o = document.createElement("span");
  10742. o.innerHTML = "Revert",
  10743. p.addClass(o, "button"),
  10744. p.addClass(o, "revert");
  10745. var a = e.__preset_select = document.createElement("select");
  10746. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10747. w(e, i, i == e.preset)
  10748. }) : w(e, L, !1),
  10749. p.bind(a, "change", function() {
  10750. for (var t = 0; t < e.__preset_select.length; t++)
  10751. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10752. e.preset = this.value
  10753. }),
  10754. t.appendChild(a),
  10755. t.appendChild(i),
  10756. t.appendChild(n),
  10757. t.appendChild(r),
  10758. t.appendChild(o),
  10759. D) {
  10760. var s = document.getElementById("dg-save-locally")
  10761. , l = document.getElementById("dg-local-explain");
  10762. s.style.display = "block";
  10763. var c = document.getElementById("dg-local-storage");
  10764. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10765. var h = function() {
  10766. l.style.display = e.useLocalStorage ? "block" : "none"
  10767. };
  10768. h(),
  10769. p.bind(c, "change", function() {
  10770. e.useLocalStorage = !e.useLocalStorage,
  10771. h()
  10772. })
  10773. }
  10774. var u = document.getElementById("dg-new-constructor");
  10775. p.bind(u, "keydown", function(e) {
  10776. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10777. }),
  10778. p.bind(i, "click", function() {
  10779. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10780. S.show(),
  10781. u.focus(),
  10782. u.select()
  10783. }),
  10784. p.bind(n, "click", function() {
  10785. e.save()
  10786. }),
  10787. p.bind(r, "click", function() {
  10788. var t = prompt("Enter a new preset name.");
  10789. t && e.saveAs(t)
  10790. }),
  10791. p.bind(o, "click", function() {
  10792. e.revert()
  10793. })
  10794. }
  10795. function I(e) {
  10796. function t(t) {
  10797. return t.preventDefault(),
  10798. r = t.clientX,
  10799. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10800. p.bind(window, "mousemove", i),
  10801. p.bind(window, "mouseup", n),
  10802. !1
  10803. }
  10804. function i(t) {
  10805. return t.preventDefault(),
  10806. e.width += r - t.clientX,
  10807. e.onResize(),
  10808. r = t.clientX,
  10809. !1
  10810. }
  10811. function n() {
  10812. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10813. p.unbind(window, "mousemove", i),
  10814. p.unbind(window, "mouseup", n)
  10815. }
  10816. e.__resize_handle = document.createElement("div"),
  10817. f.extend(e.__resize_handle.style, {
  10818. width: "6px",
  10819. marginLeft: "-3px",
  10820. height: "200px",
  10821. cursor: "ew-resize",
  10822. position: "absolute"
  10823. });
  10824. var r;
  10825. p.bind(e.__resize_handle, "mousedown", t),
  10826. p.bind(e.__closeButton, "mousedown", t),
  10827. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10828. }
  10829. function E(e, t) {
  10830. e.domElement.style.width = t + "px",
  10831. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10832. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10833. }
  10834. function b(e, t) {
  10835. var i = {};
  10836. return f.each(e.__rememberedObjects, function(n, r) {
  10837. var o = {}
  10838. , a = e.__rememberedObjectIndecesToControllers[r];
  10839. f.each(a, function(e, i) {
  10840. o[i] = t ? e.initialValue : e.getValue()
  10841. }),
  10842. i[r] = o
  10843. }),
  10844. i
  10845. }
  10846. function w(e, t, i) {
  10847. var n = document.createElement("option");
  10848. n.innerHTML = t,
  10849. n.value = t,
  10850. e.__preset_select.appendChild(n),
  10851. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10852. }
  10853. function _(e) {
  10854. for (var t = 0; t < e.__preset_select.length; t++)
  10855. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10856. }
  10857. function T(e, t) {
  10858. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10859. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10860. }
  10861. function x(e) {
  10862. 0 != e.length && u(function() {
  10863. x(e)
  10864. }),
  10865. f.each(e, function(e) {
  10866. e.updateDisplay()
  10867. })
  10868. }
  10869. e.inject(i);
  10870. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10871. try {
  10872. return "localStorage"in window && null !== window.localStorage
  10873. } catch (e) {
  10874. return !1
  10875. }
  10876. }(), N = !0, B = !1, F = [], V = function(e) {
  10877. function t() {
  10878. var e = i.getRoot();
  10879. e.width += 1,
  10880. f.defer(function() {
  10881. e.width -= 1
  10882. })
  10883. }
  10884. var i = this;
  10885. this.domElement = document.createElement("div"),
  10886. this.__ul = document.createElement("ul"),
  10887. this.domElement.appendChild(this.__ul),
  10888. p.addClass(this.domElement, R),
  10889. this.__folders = {},
  10890. this.__controllers = [],
  10891. this.__rememberedObjects = [],
  10892. this.__rememberedObjectIndecesToControllers = [],
  10893. this.__listening = [],
  10894. e = e || {},
  10895. e = f.defaults(e, {
  10896. autoPlace: !0,
  10897. width: V.DEFAULT_WIDTH
  10898. }),
  10899. e = f.defaults(e, {
  10900. resizable: e.autoPlace,
  10901. hideable: e.autoPlace
  10902. }),
  10903. f.isUndefined(e.load) ? e.load = {
  10904. preset: L
  10905. } : e.preset && (e.load.preset = e.preset),
  10906. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10907. e.resizable = f.isUndefined(e.parent) && e.resizable,
  10908. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  10909. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  10910. if (Object.defineProperties(this, {
  10911. parent: {
  10912. get: function() {
  10913. return e.parent
  10914. }
  10915. },
  10916. scrollable: {
  10917. get: function() {
  10918. return e.scrollable
  10919. }
  10920. },
  10921. autoPlace: {
  10922. get: function() {
  10923. return e.autoPlace
  10924. }
  10925. },
  10926. preset: {
  10927. get: function() {
  10928. return i.parent ? i.getRoot().preset : e.load.preset
  10929. },
  10930. set: function(t) {
  10931. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  10932. _(this),
  10933. i.revert()
  10934. }
  10935. },
  10936. width: {
  10937. get: function() {
  10938. return e.width
  10939. },
  10940. set: function(t) {
  10941. e.width = t,
  10942. E(i, t)
  10943. }
  10944. },
  10945. name: {
  10946. get: function() {
  10947. return e.name
  10948. },
  10949. set: function(t) {
  10950. e.name = t,
  10951. a && (a.innerHTML = e.name)
  10952. }
  10953. },
  10954. closed: {
  10955. get: function() {
  10956. return e.closed
  10957. },
  10958. set: function(t) {
  10959. e.closed = t,
  10960. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  10961. this.onResize(),
  10962. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  10963. }
  10964. },
  10965. load: {
  10966. get: function() {
  10967. return e.load
  10968. }
  10969. },
  10970. useLocalStorage: {
  10971. get: function() {
  10972. return r
  10973. },
  10974. set: function(e) {
  10975. D && (r = e,
  10976. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  10977. localStorage.setItem(y(i, "isLocal"), e))
  10978. }
  10979. }
  10980. }),
  10981. f.isUndefined(e.parent)) {
  10982. if (e.closed = !1,
  10983. p.addClass(this.domElement, V.CLASS_MAIN),
  10984. p.makeSelectable(this.domElement, !1),
  10985. D && r) {
  10986. i.useLocalStorage = !0;
  10987. var o = localStorage.getItem(y(this, "gui"));
  10988. o && (e.load = JSON.parse(o))
  10989. }
  10990. this.__closeButton = document.createElement("div"),
  10991. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  10992. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  10993. this.domElement.appendChild(this.__closeButton),
  10994. p.bind(this.__closeButton, "click", function() {
  10995. i.closed = !i.closed
  10996. })
  10997. } else {
  10998. void 0 === e.closed && (e.closed = !0);
  10999. var a = document.createTextNode(e.name);
  11000. p.addClass(a, "controller-name");
  11001. var s = m(i, a)
  11002. , l = function(e) {
  11003. return e.preventDefault(),
  11004. i.closed = !i.closed,
  11005. !1
  11006. };
  11007. p.addClass(this.__ul, V.CLASS_CLOSED),
  11008. p.addClass(s, "title"),
  11009. p.bind(s, "click", l),
  11010. e.closed || (this.closed = !1)
  11011. }
  11012. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  11013. p.addClass(M, R),
  11014. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  11015. document.body.appendChild(M),
  11016. N = !1),
  11017. M.appendChild(this.domElement),
  11018. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  11019. this.parent || E(i, e.width)),
  11020. p.bind(window, "resize", function() {
  11021. i.onResize()
  11022. }),
  11023. p.bind(this.__ul, "webkitTransitionEnd", function() {
  11024. i.onResize()
  11025. }),
  11026. p.bind(this.__ul, "transitionend", function() {
  11027. i.onResize()
  11028. }),
  11029. p.bind(this.__ul, "oTransitionEnd", function() {
  11030. i.onResize()
  11031. }),
  11032. this.onResize(),
  11033. e.resizable && I(this),
  11034. n = function() {
  11035. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  11036. }
  11037. ,
  11038. this.saveToLocalStorageIfPossible = n;
  11039. i.getRoot();
  11040. e.parent || t()
  11041. };
  11042. return V.toggleHide = function() {
  11043. B = !B,
  11044. f.each(F, function(e) {
  11045. e.domElement.style.zIndex = B ? -999 : 999,
  11046. e.domElement.style.opacity = B ? 0 : 1
  11047. })
  11048. }
  11049. ,
  11050. V.CLASS_AUTO_PLACE = "a",
  11051. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  11052. V.CLASS_MAIN = "main",
  11053. V.CLASS_CONTROLLER_ROW = "cr",
  11054. V.CLASS_TOO_TALL = "taller-than-window",
  11055. V.CLASS_CLOSED = "closed",
  11056. V.CLASS_CLOSE_BUTTON = "close-button",
  11057. V.CLASS_DRAG = "drag",
  11058. V.DEFAULT_WIDTH = 245,
  11059. V.TEXT_CLOSED = "Close Controls",
  11060. V.TEXT_OPEN = "Open Controls",
  11061. p.bind(window, "keydown", function(e) {
  11062. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11063. }, !1),
  11064. f.extend(V.prototype, {
  11065. add: function(e, t) {
  11066. return g(this, e, t, {
  11067. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11068. })
  11069. },
  11070. addColor: function(e, t) {
  11071. return g(this, e, t, {
  11072. color: !0
  11073. })
  11074. },
  11075. remove: function(e) {
  11076. this.__ul.removeChild(e.__li),
  11077. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11078. var t = this;
  11079. f.defer(function() {
  11080. t.onResize()
  11081. })
  11082. },
  11083. destroy: function() {
  11084. this.autoPlace && M.removeChild(this.domElement)
  11085. },
  11086. addFolder: function(e) {
  11087. if (void 0 !== this.__folders[e])
  11088. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11089. var t = {
  11090. name: e,
  11091. parent: this
  11092. };
  11093. t.autoPlace = this.autoPlace,
  11094. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11095. t.load = this.load.folders[e]);
  11096. var i = new V(t);
  11097. this.__folders[e] = i;
  11098. var n = m(this, i.domElement);
  11099. return p.addClass(n, "folder"),
  11100. i
  11101. },
  11102. open: function() {
  11103. this.closed = !1
  11104. },
  11105. close: function() {
  11106. this.closed = !0
  11107. },
  11108. onResize: function() {
  11109. var e = this.getRoot();
  11110. if (e.scrollable) {
  11111. var t = p.getOffset(e.__ul).top
  11112. , i = 0;
  11113. f.each(e.__ul.childNodes, function(t) {
  11114. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11115. }),
  11116. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11117. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11118. e.__ul.style.height = "auto")
  11119. }
  11120. e.__resize_handle && f.defer(function() {
  11121. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11122. }),
  11123. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11124. },
  11125. remember: function() {
  11126. if (f.isUndefined(S) && (S = new d,
  11127. S.domElement.innerHTML = t),
  11128. this.parent)
  11129. throw new Error("You can only call remember on a top level GUI.");
  11130. var e = this;
  11131. f.each(Array.prototype.slice.call(arguments), function(t) {
  11132. 0 == e.__rememberedObjects.length && C(e),
  11133. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11134. }),
  11135. this.autoPlace && E(this, this.width)
  11136. },
  11137. getRoot: function() {
  11138. for (var e = this; e.parent; )
  11139. e = e.parent;
  11140. return e
  11141. },
  11142. getSaveObject: function() {
  11143. var e = this.load;
  11144. return e.closed = this.closed,
  11145. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11146. e.remembered || (e.remembered = {}),
  11147. e.remembered[this.preset] = b(this)),
  11148. e.folders = {},
  11149. f.each(this.__folders, function(t, i) {
  11150. e.folders[i] = t.getSaveObject()
  11151. }),
  11152. e
  11153. },
  11154. save: function() {
  11155. this.load.remembered || (this.load.remembered = {}),
  11156. this.load.remembered[this.preset] = b(this),
  11157. T(this, !1),
  11158. this.saveToLocalStorageIfPossible()
  11159. },
  11160. saveAs: function(e) {
  11161. this.load.remembered || (this.load.remembered = {},
  11162. this.load.remembered[L] = b(this, !0)),
  11163. this.load.remembered[e] = b(this),
  11164. this.preset = e,
  11165. w(this, e, !0),
  11166. this.saveToLocalStorageIfPossible()
  11167. },
  11168. revert: function(e) {
  11169. f.each(this.__controllers, function(t) {
  11170. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11171. }, this),
  11172. f.each(this.__folders, function(e) {
  11173. e.revert(e)
  11174. }),
  11175. e || T(this.getRoot(), !1)
  11176. },
  11177. listen: function(e) {
  11178. var t = 0 == this.__listening.length;
  11179. this.__listening.push(e),
  11180. t && x(this.__listening)
  11181. }
  11182. }),
  11183. V
  11184. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11185. return function(s, l) {
  11186. var c = s[l];
  11187. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11188. min: arguments[2],
  11189. max: arguments[3]
  11190. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11191. }
  11192. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11193. var n = function(e, i) {
  11194. function r() {
  11195. a.setValue(a.__input.value)
  11196. }
  11197. function o() {
  11198. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11199. }
  11200. n.superclass.call(this, e, i);
  11201. var a = this;
  11202. this.__input = document.createElement("input"),
  11203. this.__input.setAttribute("type", "text"),
  11204. t.bind(this.__input, "keyup", r),
  11205. t.bind(this.__input, "change", r),
  11206. t.bind(this.__input, "blur", o),
  11207. t.bind(this.__input, "keydown", function(e) {
  11208. 13 === e.keyCode && this.blur()
  11209. }),
  11210. this.updateDisplay(),
  11211. this.domElement.appendChild(this.__input)
  11212. };
  11213. return n.superclass = e,
  11214. i.extend(n.prototype, e.prototype, {
  11215. updateDisplay: function() {
  11216. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11217. n.superclass.prototype.updateDisplay.call(this)
  11218. }
  11219. }),
  11220. n
  11221. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11222. function o(e, t, i, n) {
  11223. e.style.background = "",
  11224. r.each(l, function(r) {
  11225. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11226. })
  11227. }
  11228. function a(e) {
  11229. e.style.background = "",
  11230. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11231. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11232. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11233. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11234. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11235. }
  11236. var s = function(e, l) {
  11237. function c(e) {
  11238. p(e),
  11239. t.bind(window, "mousemove", p),
  11240. t.bind(window, "mouseup", h)
  11241. }
  11242. function h() {
  11243. t.unbind(window, "mousemove", p),
  11244. t.unbind(window, "mouseup", h)
  11245. }
  11246. function u() {
  11247. var e = n(this.value);
  11248. e !== !1 ? (g.__color.__state = e,
  11249. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11250. }
  11251. function d() {
  11252. t.unbind(window, "mousemove", f),
  11253. t.unbind(window, "mouseup", d)
  11254. }
  11255. function p(e) {
  11256. e.preventDefault();
  11257. var i = t.getWidth(g.__saturation_field)
  11258. , n = t.getOffset(g.__saturation_field)
  11259. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11260. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11261. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11262. r > 1 ? r = 1 : r < 0 && (r = 0),
  11263. g.__color.v = o,
  11264. g.__color.s = r,
  11265. g.setValue(g.__color.toOriginal()),
  11266. !1
  11267. }
  11268. function f(e) {
  11269. e.preventDefault();
  11270. var i = t.getHeight(g.__hue_field)
  11271. , n = t.getOffset(g.__hue_field)
  11272. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11273. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11274. g.__color.h = 360 * r,
  11275. g.setValue(g.__color.toOriginal()),
  11276. !1
  11277. }
  11278. s.superclass.call(this, e, l),
  11279. this.__color = new i(this.getValue()),
  11280. this.__temp = new i(0);
  11281. var g = this;
  11282. this.domElement = document.createElement("div"),
  11283. t.makeSelectable(this.domElement, !1),
  11284. this.__selector = document.createElement("div"),
  11285. this.__selector.className = "selector",
  11286. this.__saturation_field = document.createElement("div"),
  11287. this.__saturation_field.className = "saturation-field",
  11288. this.__field_knob = document.createElement("div"),
  11289. this.__field_knob.className = "field-knob",
  11290. this.__field_knob_border = "2px solid ",
  11291. this.__hue_knob = document.createElement("div"),
  11292. this.__hue_knob.className = "hue-knob",
  11293. this.__hue_field = document.createElement("div"),
  11294. this.__hue_field.className = "hue-field",
  11295. this.__input = document.createElement("input"),
  11296. this.__input.type = "text",
  11297. this.__input_textShadow = "0 1px 1px ",
  11298. t.bind(this.__input, "keydown", function(e) {
  11299. 13 === e.keyCode && u.call(this)
  11300. }),
  11301. t.bind(this.__input, "blur", u),
  11302. t.bind(this.__selector, "mousedown", function(e) {
  11303. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11304. t.removeClass(g.__selector, "drag")
  11305. })
  11306. });
  11307. var m = document.createElement("div");
  11308. r.extend(this.__selector.style, {
  11309. width: "122px",
  11310. height: "102px",
  11311. padding: "3px",
  11312. backgroundColor: "#222",
  11313. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11314. }),
  11315. r.extend(this.__field_knob.style, {
  11316. position: "absolute",
  11317. width: "12px",
  11318. height: "12px",
  11319. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11320. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11321. borderRadius: "12px",
  11322. zIndex: 1
  11323. }),
  11324. r.extend(this.__hue_knob.style, {
  11325. position: "absolute",
  11326. width: "15px",
  11327. height: "2px",
  11328. borderRight: "4px solid #fff",
  11329. zIndex: 1
  11330. }),
  11331. r.extend(this.__saturation_field.style, {
  11332. width: "100px",
  11333. height: "100px",
  11334. border: "1px solid #555",
  11335. marginRight: "3px",
  11336. display: "inline-block",
  11337. cursor: "pointer"
  11338. }),
  11339. r.extend(m.style, {
  11340. width: "100%",
  11341. height: "100%",
  11342. background: "none"
  11343. }),
  11344. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11345. r.extend(this.__hue_field.style, {
  11346. width: "15px",
  11347. height: "100px",
  11348. display: "inline-block",
  11349. border: "1px solid #555",
  11350. cursor: "ns-resize"
  11351. }),
  11352. a(this.__hue_field),
  11353. r.extend(this.__input.style, {
  11354. outline: "none",
  11355. textAlign: "center",
  11356. color: "#fff",
  11357. border: 0,
  11358. fontWeight: "bold",
  11359. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11360. }),
  11361. t.bind(this.__saturation_field, "mousedown", c),
  11362. t.bind(this.__field_knob, "mousedown", c),
  11363. t.bind(this.__hue_field, "mousedown", function(e) {
  11364. f(e),
  11365. t.bind(window, "mousemove", f),
  11366. t.bind(window, "mouseup", d)
  11367. }),
  11368. this.__saturation_field.appendChild(m),
  11369. this.__selector.appendChild(this.__field_knob),
  11370. this.__selector.appendChild(this.__saturation_field),
  11371. this.__selector.appendChild(this.__hue_field),
  11372. this.__hue_field.appendChild(this.__hue_knob),
  11373. this.domElement.appendChild(this.__input),
  11374. this.domElement.appendChild(this.__selector),
  11375. this.updateDisplay()
  11376. };
  11377. s.superclass = e,
  11378. r.extend(s.prototype, e.prototype, {
  11379. updateDisplay: function() {
  11380. var e = n(this.getValue());
  11381. if (e !== !1) {
  11382. var t = !1;
  11383. r.each(i.COMPONENTS, function(i) {
  11384. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11385. return t = !0,
  11386. {}
  11387. }, this),
  11388. t && r.extend(this.__color.__state, e)
  11389. }
  11390. r.extend(this.__temp.__state, this.__color.__state),
  11391. this.__temp.a = 1;
  11392. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11393. , s = 255 - a;
  11394. r.extend(this.__field_knob.style, {
  11395. marginLeft: 100 * this.__color.s - 7 + "px",
  11396. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11397. backgroundColor: this.__temp.toString(),
  11398. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11399. }),
  11400. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11401. this.__temp.s = 1,
  11402. this.__temp.v = 1,
  11403. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11404. r.extend(this.__input.style, {
  11405. backgroundColor: this.__input.value = this.__color.toString(),
  11406. color: "rgb(" + a + "," + a + "," + a + ")",
  11407. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11408. })
  11409. }
  11410. });
  11411. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11412. return s
  11413. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11414. function r(e, t, i) {
  11415. Object.defineProperty(e, t, {
  11416. get: function() {
  11417. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11418. this.__state[t])
  11419. },
  11420. set: function(e) {
  11421. "RGB" !== this.__state.space && (a(this, t, i),
  11422. this.__state.space = "RGB"),
  11423. this.__state[t] = e
  11424. }
  11425. })
  11426. }
  11427. function o(e, t) {
  11428. Object.defineProperty(e, t, {
  11429. get: function() {
  11430. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11431. this.__state[t])
  11432. },
  11433. set: function(e) {
  11434. "HSV" !== this.__state.space && (s(this),
  11435. this.__state.space = "HSV"),
  11436. this.__state[t] = e
  11437. }
  11438. })
  11439. }
  11440. function a(e, i, r) {
  11441. if ("HEX" === e.__state.space)
  11442. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11443. else {
  11444. if ("HSV" !== e.__state.space)
  11445. throw "Corrupted color state";
  11446. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11447. }
  11448. }
  11449. function s(e) {
  11450. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11451. n.extend(e.__state, {
  11452. s: i.s,
  11453. v: i.v
  11454. }),
  11455. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11456. }
  11457. var l = function() {
  11458. if (this.__state = e.apply(this, arguments),
  11459. this.__state === !1)
  11460. throw "Failed to interpret color arguments";
  11461. this.__state.a = this.__state.a || 1
  11462. };
  11463. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11464. n.extend(l.prototype, {
  11465. toString: function() {
  11466. return i(this)
  11467. },
  11468. toOriginal: function() {
  11469. return this.__state.conversion.write(this)
  11470. }
  11471. }),
  11472. r(l.prototype, "r", 2),
  11473. r(l.prototype, "g", 1),
  11474. r(l.prototype, "b", 0),
  11475. o(l.prototype, "h"),
  11476. o(l.prototype, "s"),
  11477. o(l.prototype, "v"),
  11478. Object.defineProperty(l.prototype, "a", {
  11479. get: function() {
  11480. return this.__state.a
  11481. },
  11482. set: function(e) {
  11483. this.__state.a = e
  11484. }
  11485. }),
  11486. Object.defineProperty(l.prototype, "hex", {
  11487. get: function() {
  11488. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11489. this.__state.hex
  11490. },
  11491. set: function(e) {
  11492. this.__state.space = "HEX",
  11493. this.__state.hex = e
  11494. }
  11495. }),
  11496. l
  11497. }(n.color.interpret, n.color.math = function() {
  11498. var e;
  11499. return {
  11500. hsv_to_rgb: function(e, t, i) {
  11501. var n = Math.floor(e / 60) % 6
  11502. , r = e / 60 - Math.floor(e / 60)
  11503. , o = i * (1 - t)
  11504. , a = i * (1 - r * t)
  11505. , s = i * (1 - (1 - r) * t)
  11506. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11507. return {
  11508. r: 255 * l[0],
  11509. g: 255 * l[1],
  11510. b: 255 * l[2]
  11511. }
  11512. },
  11513. rgb_to_hsv: function(e, t, i) {
  11514. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11515. return 0 == a ? {
  11516. h: NaN,
  11517. s: 0,
  11518. v: 0
  11519. } : (r = s / a,
  11520. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11521. n /= 6,
  11522. n < 0 && (n += 1),
  11523. {
  11524. h: 360 * n,
  11525. s: r,
  11526. v: a / 255
  11527. })
  11528. },
  11529. rgb_to_hex: function(e, t, i) {
  11530. var n = this.hex_with_component(0, 2, e);
  11531. return n = this.hex_with_component(n, 1, t),
  11532. n = this.hex_with_component(n, 0, i)
  11533. },
  11534. component_from_hex: function(e, t) {
  11535. return e >> 8 * t & 255
  11536. },
  11537. hex_with_component: function(t, i, n) {
  11538. return n << (e = 8 * i) | t & ~(255 << e)
  11539. }
  11540. }
  11541. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11542. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11543. window.setTimeout(e, 1e3 / 60)
  11544. }
  11545. }(), n.dom.CenteredDiv = function(e, t) {
  11546. var i = function() {
  11547. this.backgroundElement = document.createElement("div"),
  11548. t.extend(this.backgroundElement.style, {
  11549. backgroundColor: "rgba(0,0,0,0.8)",
  11550. top: 0,
  11551. left: 0,
  11552. display: "none",
  11553. zIndex: "1000",
  11554. opacity: 0,
  11555. WebkitTransition: "opacity 0.2s linear"
  11556. }),
  11557. e.makeFullscreen(this.backgroundElement),
  11558. this.backgroundElement.style.position = "fixed",
  11559. this.domElement = document.createElement("div"),
  11560. t.extend(this.domElement.style, {
  11561. position: "fixed",
  11562. display: "none",
  11563. zIndex: "1001",
  11564. opacity: 0,
  11565. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11566. }),
  11567. document.body.appendChild(this.backgroundElement),
  11568. document.body.appendChild(this.domElement);
  11569. var i = this;
  11570. e.bind(this.backgroundElement, "click", function() {
  11571. i.hide()
  11572. })
  11573. };
  11574. return i.prototype.show = function() {
  11575. var e = this;
  11576. this.backgroundElement.style.display = "block",
  11577. this.domElement.style.display = "block",
  11578. this.domElement.style.opacity = 0,
  11579. this.domElement.style.webkitTransform = "scale(1.1)",
  11580. this.layout(),
  11581. t.defer(function() {
  11582. e.backgroundElement.style.opacity = 1,
  11583. e.domElement.style.opacity = 1,
  11584. e.domElement.style.webkitTransform = "scale(1)"
  11585. })
  11586. }
  11587. ,
  11588. i.prototype.hide = function() {
  11589. var t = this
  11590. , i = function() {
  11591. t.domElement.style.display = "none",
  11592. t.backgroundElement.style.display = "none",
  11593. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11594. e.unbind(t.domElement, "transitionend", i),
  11595. e.unbind(t.domElement, "oTransitionEnd", i)
  11596. };
  11597. e.bind(this.domElement, "webkitTransitionEnd", i),
  11598. e.bind(this.domElement, "transitionend", i),
  11599. e.bind(this.domElement, "oTransitionEnd", i),
  11600. this.backgroundElement.style.opacity = 0,
  11601. this.domElement.style.opacity = 0,
  11602. this.domElement.style.webkitTransform = "scale(1.1)"
  11603. }
  11604. ,
  11605. i.prototype.layout = function() {
  11606. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11607. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11608. }
  11609. ,
  11610. i
  11611. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11612. }
  11613. , {}],
  11614. 94: [function(e, t, i) {
  11615. (function(e) {
  11616. "use strict";
  11617. function i(t) {
  11618. function i(e) {
  11619. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11620. var n = _((t[i] * e + 50) / 100);
  11621. n < 1 ? n = 1 : n > 255 && (n = 255),
  11622. T[G[i]] = n
  11623. }
  11624. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11625. var a = _((r[o] * e + 50) / 100);
  11626. a < 1 ? a = 1 : a > 255 && (a = 255),
  11627. x[G[o]] = a
  11628. }
  11629. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11630. for (var h = 0; h < 8; h++)
  11631. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11632. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11633. l++
  11634. }
  11635. function n(e, t) {
  11636. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11637. for (var a = 1; a <= e[o]; a++)
  11638. r[t[n]] = [],
  11639. r[t[n]][0] = i,
  11640. r[t[n]][1] = o,
  11641. n++,
  11642. i++;
  11643. i *= 2
  11644. }
  11645. return r
  11646. }
  11647. function r() {
  11648. C = n(z, W),
  11649. I = n(X, Z),
  11650. E = n(j, Y),
  11651. b = n(q, K)
  11652. }
  11653. function o() {
  11654. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11655. for (var n = e; n < t; n++)
  11656. P[32767 + n] = i,
  11657. R[32767 + n] = [],
  11658. R[32767 + n][1] = i,
  11659. R[32767 + n][0] = n;
  11660. for (var r = -(t - 1); r <= -e; r++)
  11661. P[32767 + r] = i,
  11662. R[32767 + r] = [],
  11663. R[32767 + r][1] = i,
  11664. R[32767 + r][0] = t - 1 + r;
  11665. e <<= 1,
  11666. t <<= 1
  11667. }
  11668. }
  11669. function a() {
  11670. for (var e = 0; e < 256; e++)
  11671. H[e] = 19595 * e,
  11672. H[e + 256 >> 0] = 38470 * e,
  11673. H[e + 512 >> 0] = 7471 * e + 32768,
  11674. H[e + 768 >> 0] = -11059 * e,
  11675. H[e + 1024 >> 0] = -21709 * e,
  11676. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11677. H[e + 1536 >> 0] = -27439 * e,
  11678. H[e + 1792 >> 0] = -5329 * e
  11679. }
  11680. function s(e) {
  11681. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11682. t & 1 << i && (N |= 1 << B),
  11683. i--,
  11684. B--,
  11685. B < 0 && (255 == N ? (l(255),
  11686. l(0)) : l(N),
  11687. B = 7,
  11688. N = 0)
  11689. }
  11690. function l(e) {
  11691. D.push(e)
  11692. }
  11693. function c(e) {
  11694. l(e >> 8 & 255),
  11695. l(255 & e)
  11696. }
  11697. function h(e, t) {
  11698. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11699. for (h = 0; h < d; ++h) {
  11700. i = e[u],
  11701. n = e[u + 1],
  11702. r = e[u + 2],
  11703. o = e[u + 3],
  11704. a = e[u + 4],
  11705. s = e[u + 5],
  11706. l = e[u + 6],
  11707. c = e[u + 7];
  11708. var f = i + c
  11709. , g = i - c
  11710. , m = n + l
  11711. , v = n - l
  11712. , A = r + s
  11713. , y = r - s
  11714. , C = o + a
  11715. , I = o - a
  11716. , E = f + C
  11717. , b = f - C
  11718. , w = m + A
  11719. , _ = m - A;
  11720. e[u] = E + w,
  11721. e[u + 4] = E - w;
  11722. var T = .707106781 * (_ + b);
  11723. e[u + 2] = b + T,
  11724. e[u + 6] = b - T,
  11725. E = I + y,
  11726. w = y + v,
  11727. _ = v + g;
  11728. var x = .382683433 * (E - _)
  11729. , S = .5411961 * E + x
  11730. , M = 1.306562965 * _ + x
  11731. , R = .707106781 * w
  11732. , P = g + R
  11733. , L = g - R;
  11734. e[u + 5] = L + S,
  11735. e[u + 3] = L - S,
  11736. e[u + 1] = P + M,
  11737. e[u + 7] = P - M,
  11738. u += 8
  11739. }
  11740. for (u = 0,
  11741. h = 0; h < d; ++h) {
  11742. i = e[u],
  11743. n = e[u + 8],
  11744. r = e[u + 16],
  11745. o = e[u + 24],
  11746. a = e[u + 32],
  11747. s = e[u + 40],
  11748. l = e[u + 48],
  11749. c = e[u + 56];
  11750. var D = i + c
  11751. , N = i - c
  11752. , B = n + l
  11753. , F = n - l
  11754. , V = r + s
  11755. , U = r - s
  11756. , k = o + a
  11757. , H = o - a
  11758. , G = D + k
  11759. , z = D - k
  11760. , W = B + V
  11761. , j = B - V;
  11762. e[u] = G + W,
  11763. e[u + 32] = G - W;
  11764. var Y = .707106781 * (j + z);
  11765. e[u + 16] = z + Y,
  11766. e[u + 48] = z - Y,
  11767. G = H + U,
  11768. W = U + F,
  11769. j = F + N;
  11770. var X = .382683433 * (G - j)
  11771. , Z = .5411961 * G + X
  11772. , q = 1.306562965 * j + X
  11773. , K = .707106781 * W
  11774. , Q = N + K
  11775. , J = N - K;
  11776. e[u + 40] = J + Z,
  11777. e[u + 24] = J - Z,
  11778. e[u + 8] = Q + q,
  11779. e[u + 56] = Q - q,
  11780. u++
  11781. }
  11782. var $;
  11783. for (h = 0; h < p; ++h)
  11784. $ = e[h] * t[h],
  11785. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11786. return O
  11787. }
  11788. function u() {
  11789. c(65504),
  11790. c(16),
  11791. l(74),
  11792. l(70),
  11793. l(73),
  11794. l(70),
  11795. l(0),
  11796. l(1),
  11797. l(1),
  11798. l(0),
  11799. c(1),
  11800. c(1),
  11801. l(0),
  11802. l(0)
  11803. }
  11804. function d(e, t) {
  11805. c(65472),
  11806. c(17),
  11807. l(8),
  11808. c(t),
  11809. c(e),
  11810. l(3),
  11811. l(1),
  11812. l(17),
  11813. l(0),
  11814. l(2),
  11815. l(17),
  11816. l(1),
  11817. l(3),
  11818. l(17),
  11819. l(1)
  11820. }
  11821. function p() {
  11822. c(65499),
  11823. c(132),
  11824. l(0);
  11825. for (var e = 0; e < 64; e++)
  11826. l(T[e]);
  11827. l(1);
  11828. for (var t = 0; t < 64; t++)
  11829. l(x[t])
  11830. }
  11831. function f() {
  11832. c(65476),
  11833. c(418),
  11834. l(0);
  11835. for (var e = 0; e < 16; e++)
  11836. l(z[e + 1]);
  11837. for (var t = 0; t <= 11; t++)
  11838. l(W[t]);
  11839. l(16);
  11840. for (var i = 0; i < 16; i++)
  11841. l(j[i + 1]);
  11842. for (var n = 0; n <= 161; n++)
  11843. l(Y[n]);
  11844. l(1);
  11845. for (var r = 0; r < 16; r++)
  11846. l(X[r + 1]);
  11847. for (var o = 0; o <= 11; o++)
  11848. l(Z[o]);
  11849. l(17);
  11850. for (var a = 0; a < 16; a++)
  11851. l(q[a + 1]);
  11852. for (var s = 0; s <= 161; s++)
  11853. l(K[s])
  11854. }
  11855. function g() {
  11856. c(65498),
  11857. c(12),
  11858. l(3),
  11859. l(1),
  11860. l(0),
  11861. l(2),
  11862. l(17),
  11863. l(3),
  11864. l(17),
  11865. l(0),
  11866. l(63),
  11867. l(0)
  11868. }
  11869. function m(e, t, i, n, r) {
  11870. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11871. L[G[f]] = p[f];
  11872. var g = L[0] - i;
  11873. i = L[0],
  11874. 0 == g ? s(n[0]) : (o = 32767 + g,
  11875. s(n[P[o]]),
  11876. s(R[o]));
  11877. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11878. ;
  11879. if (0 == m)
  11880. return s(a),
  11881. i;
  11882. for (var v, A = 1; A <= m; ) {
  11883. for (var y = A; 0 == L[A] && A <= m; ++A)
  11884. ;
  11885. var C = A - y;
  11886. if (C >= c) {
  11887. v = C >> 4;
  11888. for (var I = 1; I <= v; ++I)
  11889. s(l);
  11890. C &= 15
  11891. }
  11892. o = 32767 + L[A],
  11893. s(r[(C << 4) + P[o]]),
  11894. s(R[o]),
  11895. A++
  11896. }
  11897. return m != u && s(a),
  11898. i
  11899. }
  11900. function v() {
  11901. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11902. k[t] = e(t)
  11903. }
  11904. function A(e) {
  11905. if (e <= 0 && (e = 1),
  11906. e > 100 && (e = 100),
  11907. w != e) {
  11908. var t = 0;
  11909. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  11910. i(t),
  11911. w = e
  11912. }
  11913. }
  11914. function y() {
  11915. var e = (new Date).getTime();
  11916. t || (t = 50),
  11917. v(),
  11918. r(),
  11919. o(),
  11920. a(),
  11921. A(t);
  11922. (new Date).getTime() - e
  11923. }
  11924. var C, I, E, b, w, _ = (Math.round,
  11925. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11926. this.encode = function(t, i) {
  11927. var n = ((new Date).getTime(),
  11928. i.quality);
  11929. n && A(n),
  11930. D = new Array,
  11931. N = 0,
  11932. B = 7,
  11933. c(65496),
  11934. u(),
  11935. p(),
  11936. d(t.width, t.height),
  11937. f(),
  11938. g();
  11939. var r = 0
  11940. , o = 0
  11941. , a = 0;
  11942. N = 0,
  11943. B = 7,
  11944. this.encode.displayName = "_encode_";
  11945. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  11946. for (l = 0; l < G; ) {
  11947. for (w = G * z + l,
  11948. _ = w,
  11949. T = -1,
  11950. x = 0,
  11951. R = 0; R < 64; R++)
  11952. x = (k ? 63 - R : R) >> 3,
  11953. T = 4 * (7 & R),
  11954. _ = w + x * G + T,
  11955. z + x >= L && (_ -= G * (z + 1 + x - L)),
  11956. l + T >= G && (_ -= l + T - G + 4),
  11957. h = P[_++],
  11958. v = P[_++],
  11959. y = P[_++],
  11960. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  11961. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  11962. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  11963. r = m(F, S, r, C, E),
  11964. o = m(V, M, o, I, b),
  11965. a = m(U, M, a, I, b),
  11966. l += 32
  11967. }
  11968. z += W
  11969. }
  11970. if (B >= 0) {
  11971. var j = [];
  11972. j[1] = B + 1,
  11973. j[0] = (1 << B + 1) - 1,
  11974. s(j)
  11975. }
  11976. return c(65497),
  11977. new e(D)
  11978. }
  11979. ,
  11980. y()
  11981. }
  11982. function n(e, t) {
  11983. t = t || {},
  11984. t.quality = t.quality || 50;
  11985. var n = t.quality
  11986. , r = new i(n)
  11987. , o = r.encode(e, t);
  11988. return {
  11989. data: o,
  11990. width: e.width,
  11991. height: e.height
  11992. }
  11993. }
  11994. t.exports.encode = n
  11995. }
  11996. ).call(this, e("buffer").Buffer)
  11997. }
  11998. , {
  11999. buffer: 198
  12000. }],
  12001. 95: [function(e, t, i) {
  12002. "use strict";
  12003. !function() {
  12004. if ("performance"in window == !1 && (window.performance = {}),
  12005. Date.now = Date.now || function() {
  12006. return (new Date).getTime()
  12007. }
  12008. ,
  12009. "now"in window.performance == !1) {
  12010. var e = Date.now();
  12011. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12012. window.performance.now = function() {
  12013. return Date.now() - e
  12014. }
  12015. }
  12016. }()
  12017. }
  12018. , {}],
  12019. 96: [function(e, t, i) {
  12020. "use strict";
  12021. var n = e("three");
  12022. n.EffectComposer = function(e, t) {
  12023. if (this.renderer = e,
  12024. void 0 === t) {
  12025. var i = {
  12026. minFilter: n.LinearFilter,
  12027. magFilter: n.LinearFilter,
  12028. format: n.RGBAFormat,
  12029. stencilBuffer: !1
  12030. }
  12031. , r = e.getSize();
  12032. t = new n.WebGLRenderTarget(r.width,r.height,i)
  12033. }
  12034. this.renderTarget1 = t,
  12035. this.renderTarget2 = t.clone(),
  12036. this.writeBuffer = this.renderTarget1,
  12037. this.readBuffer = this.renderTarget2,
  12038. this.passes = [],
  12039. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  12040. this.copyPass = new n.ShaderPass(n.CopyShader)
  12041. }
  12042. ,
  12043. n.EffectComposer.prototype = {
  12044. swapBuffers: function() {
  12045. var e = this.readBuffer;
  12046. this.readBuffer = this.writeBuffer,
  12047. this.writeBuffer = e
  12048. },
  12049. addPass: function(e) {
  12050. this.passes.push(e)
  12051. },
  12052. insertPass: function(e, t) {
  12053. this.passes.splice(t, 0, e)
  12054. },
  12055. render: function(e) {
  12056. this.writeBuffer = this.renderTarget1,
  12057. this.readBuffer = this.renderTarget2;
  12058. var t, i, r = !1, o = this.passes.length;
  12059. for (i = 0; i < o; i++)
  12060. if (t = this.passes[i],
  12061. t.enabled) {
  12062. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12063. t.needsSwap) {
  12064. if (r) {
  12065. var a = this.renderer.context;
  12066. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12067. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12068. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12069. }
  12070. this.swapBuffers()
  12071. }
  12072. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12073. }
  12074. },
  12075. reset: function(e) {
  12076. if (void 0 === e) {
  12077. var t = this.renderer.getSize();
  12078. e = this.renderTarget1.clone(),
  12079. e.setSize(t.width, t.height)
  12080. }
  12081. this.renderTarget1.dispose(),
  12082. this.renderTarget2.dispose(),
  12083. this.renderTarget1 = e,
  12084. this.renderTarget2 = e.clone(),
  12085. this.writeBuffer = this.renderTarget1,
  12086. this.readBuffer = this.renderTarget2
  12087. },
  12088. setSize: function(e, t) {
  12089. this.renderTarget1.setSize(e, t),
  12090. this.renderTarget2.setSize(e, t)
  12091. }
  12092. }
  12093. }
  12094. , {
  12095. three: 217
  12096. }],
  12097. 97: [function(e, t, i) {
  12098. "use strict";
  12099. var n = e("three");
  12100. n.MaskPass = function(e, t) {
  12101. this.scene = e,
  12102. this.camera = t,
  12103. this.enabled = !0,
  12104. this.clear = !0,
  12105. this.needsSwap = !1,
  12106. this.inverse = !1
  12107. }
  12108. ,
  12109. n.MaskPass.prototype = {
  12110. render: function(e, t, i, n) {
  12111. var r = e.context;
  12112. r.colorMask(!1, !1, !1, !1),
  12113. r.depthMask(!1);
  12114. var o, a;
  12115. this.inverse ? (o = 0,
  12116. a = 1) : (o = 1,
  12117. a = 0),
  12118. r.enable(r.STENCIL_TEST),
  12119. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12120. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12121. r.clearStencil(a),
  12122. e.render(this.scene, this.camera, i, this.clear),
  12123. e.render(this.scene, this.camera, t, this.clear),
  12124. r.colorMask(!0, !0, !0, !0),
  12125. r.depthMask(!0),
  12126. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12127. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12128. }
  12129. },
  12130. n.ClearMaskPass = function() {
  12131. this.enabled = !0
  12132. }
  12133. ,
  12134. n.ClearMaskPass.prototype = {
  12135. render: function(e, t, i, n) {
  12136. var r = e.context;
  12137. r.disable(r.STENCIL_TEST)
  12138. }
  12139. }
  12140. }
  12141. , {
  12142. three: 217
  12143. }],
  12144. 98: [function(e, t, i) {
  12145. "use strict";
  12146. var n = e("three");
  12147. n.RenderPass = function(e, t, i, r, o) {
  12148. this.scene = e,
  12149. this.camera = t,
  12150. this.overrideMaterial = i,
  12151. this.clearColor = r,
  12152. this.clearAlpha = void 0 !== o ? o : 1,
  12153. this.oldClearColor = new n.Color,
  12154. this.oldClearAlpha = 1,
  12155. this.enabled = !0,
  12156. this.clear = !0,
  12157. this.needsSwap = !1
  12158. }
  12159. ,
  12160. n.RenderPass.prototype = {
  12161. render: function(e, t, i, n) {
  12162. this.scene.overrideMaterial = this.overrideMaterial,
  12163. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12164. this.oldClearAlpha = e.getClearAlpha(),
  12165. e.setClearColor(this.clearColor, this.clearAlpha)),
  12166. e.render(this.scene, this.camera, i, this.clear),
  12167. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12168. this.scene.overrideMaterial = null
  12169. }
  12170. }
  12171. }
  12172. , {
  12173. three: 217
  12174. }],
  12175. 99: [function(e, t, i) {
  12176. "use strict";
  12177. var n = e("three");
  12178. n.ShaderPass = function(e, t) {
  12179. this.textureID = void 0 !== t ? t : "tDiffuse",
  12180. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12181. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12182. this.material = new n.ShaderMaterial({
  12183. defines: e.defines || {},
  12184. uniforms: this.uniforms,
  12185. vertexShader: e.vertexShader,
  12186. fragmentShader: e.fragmentShader
  12187. })),
  12188. this.renderToScreen = !1,
  12189. this.enabled = !0,
  12190. this.needsSwap = !0,
  12191. this.clear = !1,
  12192. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12193. this.scene = new n.Scene,
  12194. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12195. this.scene.add(this.quad)
  12196. }
  12197. ,
  12198. n.ShaderPass.prototype = {
  12199. render: function(e, t, i, n) {
  12200. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12201. this.quad.material = this.material,
  12202. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12203. }
  12204. }
  12205. }
  12206. , {
  12207. three: 217
  12208. }],
  12209. 100: [function(e, t, i) {
  12210. "use strict";
  12211. var n = e("three");
  12212. n.CopyShader = {
  12213. uniforms: {
  12214. tDiffuse: {
  12215. type: "t",
  12216. value: null
  12217. },
  12218. opacity: {
  12219. type: "f",
  12220. value: 1
  12221. }
  12222. },
  12223. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12224. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12225. }
  12226. }
  12227. , {
  12228. three: 217
  12229. }],
  12230. 101: [function(e, t, i) {
  12231. "use strict";
  12232. var n = e("three");
  12233. n.HorizontalBlurShader = {
  12234. uniforms: {
  12235. tDiffuse: {
  12236. type: "t",
  12237. value: null
  12238. },
  12239. h: {
  12240. type: "f",
  12241. value: 1 / 512
  12242. }
  12243. },
  12244. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12245. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12246. }
  12247. }
  12248. , {
  12249. three: 217
  12250. }],
  12251. 102: [function(e, t, i) {
  12252. "use strict";
  12253. var n = e("three");
  12254. n.VerticalBlurShader = {
  12255. uniforms: {
  12256. tDiffuse: {
  12257. type: "t",
  12258. value: null
  12259. },
  12260. v: {
  12261. type: "f",
  12262. value: 1 / 512
  12263. }
  12264. },
  12265. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12266. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12267. }
  12268. }
  12269. , {
  12270. three: 217
  12271. }],
  12272. 103: [function(e, t, i) {
  12273. "use strict";
  12274. var n = e("three");
  12275. !function() {
  12276. if ("performance"in window == 0 && (window.performance = {}),
  12277. "now"in window.performance == 0) {
  12278. var e = Date.now();
  12279. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12280. window.performance.now = function() {
  12281. return Date.now() - e
  12282. }
  12283. }
  12284. }(),
  12285. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12286. var t, i = this.extensions, r = this.context;
  12287. if (e === n.RepeatWrapping)
  12288. return r.REPEAT;
  12289. if (e === n.ClampToEdgeWrapping)
  12290. return r.CLAMP_TO_EDGE;
  12291. if (e === n.MirroredRepeatWrapping)
  12292. return r.MIRRORED_REPEAT;
  12293. if (e === n.NearestFilter)
  12294. return r.NEAREST;
  12295. if (e === n.NearestMipMapNearestFilter)
  12296. return r.NEAREST_MIPMAP_NEAREST;
  12297. if (e === n.NearestMipMapLinearFilter)
  12298. return r.NEAREST_MIPMAP_LINEAR;
  12299. if (e === n.LinearFilter)
  12300. return r.LINEAR;
  12301. if (e === n.LinearMipMapNearestFilter)
  12302. return r.LINEAR_MIPMAP_NEAREST;
  12303. if (e === n.LinearMipMapLinearFilter)
  12304. return r.LINEAR_MIPMAP_LINEAR;
  12305. if (e === n.UnsignedByteType)
  12306. return r.UNSIGNED_BYTE;
  12307. if (e === n.UnsignedShort4444Type)
  12308. return r.UNSIGNED_SHORT_4_4_4_4;
  12309. if (e === n.UnsignedShort5551Type)
  12310. return r.UNSIGNED_SHORT_5_5_5_1;
  12311. if (e === n.UnsignedShort565Type)
  12312. return r.UNSIGNED_SHORT_5_6_5;
  12313. if (e === n.ByteType)
  12314. return r.BYTE;
  12315. if (e === n.ShortType)
  12316. return r.SHORT;
  12317. if (e === n.UnsignedShortType)
  12318. return r.UNSIGNED_SHORT;
  12319. if (e === n.IntType)
  12320. return r.INT;
  12321. if (e === n.UnsignedIntType)
  12322. return r.UNSIGNED_INT;
  12323. if (e === n.FloatType)
  12324. return r.FLOAT;
  12325. if (t = i.get("OES_texture_half_float"),
  12326. null !== t && e === n.HalfFloatType)
  12327. return t.HALF_FLOAT_OES;
  12328. if (e === n.AlphaFormat)
  12329. return r.ALPHA;
  12330. if (e === n.RGBFormat)
  12331. return r.RGB;
  12332. if (e === n.RGBAFormat)
  12333. return r.RGBA;
  12334. if (e === n.LuminanceFormat)
  12335. return r.LUMINANCE;
  12336. if (e === n.LuminanceAlphaFormat)
  12337. return r.LUMINANCE_ALPHA;
  12338. if (e === n.AddEquation)
  12339. return r.FUNC_ADD;
  12340. if (e === n.SubtractEquation)
  12341. return r.FUNC_SUBTRACT;
  12342. if (e === n.ReverseSubtractEquation)
  12343. return r.FUNC_REVERSE_SUBTRACT;
  12344. if (e === n.ZeroFactor)
  12345. return r.ZERO;
  12346. if (e === n.OneFactor)
  12347. return r.ONE;
  12348. if (e === n.SrcColorFactor)
  12349. return r.SRC_COLOR;
  12350. if (e === n.OneMinusSrcColorFactor)
  12351. return r.ONE_MINUS_SRC_COLOR;
  12352. if (e === n.SrcAlphaFactor)
  12353. return r.SRC_ALPHA;
  12354. if (e === n.OneMinusSrcAlphaFactor)
  12355. return r.ONE_MINUS_SRC_ALPHA;
  12356. if (e === n.DstAlphaFactor)
  12357. return r.DST_ALPHA;
  12358. if (e === n.OneMinusDstAlphaFactor)
  12359. return r.ONE_MINUS_DST_ALPHA;
  12360. if (e === n.DstColorFactor)
  12361. return r.DST_COLOR;
  12362. if (e === n.OneMinusDstColorFactor)
  12363. return r.ONE_MINUS_DST_COLOR;
  12364. if (e === n.SrcAlphaSaturateFactor)
  12365. return r.SRC_ALPHA_SATURATE;
  12366. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12367. null !== t) {
  12368. if (e === n.RGB_S3TC_DXT1_Format)
  12369. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12370. if (e === n.RGBA_S3TC_DXT1_Format)
  12371. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12372. if (e === n.RGBA_S3TC_DXT3_Format)
  12373. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12374. if (e === n.RGBA_S3TC_DXT5_Format)
  12375. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12376. }
  12377. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12378. null !== t) {
  12379. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12380. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12381. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12382. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12383. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12384. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12385. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12386. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12387. }
  12388. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12389. null !== t && e === n.RGB_ETC1_Format)
  12390. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12391. if (t = i.get("EXT_blend_minmax"),
  12392. null !== t) {
  12393. if (e === n.MinEquation)
  12394. return t.MIN_EXT;
  12395. if (e === n.MaxEquation)
  12396. return t.MAX_EXT
  12397. }
  12398. return 0
  12399. }
  12400. ,
  12401. n.WebGLState = function(e, t, i) {
  12402. var r = this
  12403. , o = new n.Vector4
  12404. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12405. , s = new Uint8Array(a)
  12406. , l = new Uint8Array(a)
  12407. , c = new Uint8Array(a)
  12408. , h = {}
  12409. , u = null
  12410. , d = null
  12411. , p = null
  12412. , f = null
  12413. , g = null
  12414. , m = null
  12415. , v = null
  12416. , A = null
  12417. , y = !1
  12418. , C = null
  12419. , I = null
  12420. , E = null
  12421. , b = null
  12422. , w = null
  12423. , _ = null
  12424. , T = null
  12425. , x = null
  12426. , S = null
  12427. , M = null
  12428. , R = null
  12429. , P = null
  12430. , O = null
  12431. , L = null
  12432. , D = null
  12433. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12434. , B = void 0
  12435. , F = {}
  12436. , V = new n.Vector4
  12437. , U = null
  12438. , k = null
  12439. , H = new n.Vector4
  12440. , G = new n.Vector4;
  12441. this.init = function() {
  12442. this.clearColor(0, 0, 0, 1),
  12443. this.clearDepth(1),
  12444. this.clearStencil(0),
  12445. this.enable(e.DEPTH_TEST),
  12446. e.depthFunc(e.LEQUAL),
  12447. e.frontFace(e.CCW),
  12448. e.cullFace(e.BACK),
  12449. this.enable(e.CULL_FACE),
  12450. this.enable(e.BLEND),
  12451. e.blendEquation(e.FUNC_ADD),
  12452. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12453. }
  12454. ,
  12455. this.initAttributes = function() {
  12456. for (var e = 0, t = s.length; e < t; e++)
  12457. s[e] = 0
  12458. }
  12459. ,
  12460. this.enableAttribute = function(i) {
  12461. if (s[i] = 1,
  12462. 0 === l[i] && (e.enableVertexAttribArray(i),
  12463. l[i] = 1),
  12464. 0 !== c[i]) {
  12465. var n = t.get("ANGLE_instanced_arrays");
  12466. n.vertexAttribDivisorANGLE(i, 0),
  12467. c[i] = 0
  12468. }
  12469. }
  12470. ,
  12471. this.enableAttributeAndDivisor = function(t, i, n) {
  12472. s[t] = 1,
  12473. 0 === l[t] && (e.enableVertexAttribArray(t),
  12474. l[t] = 1),
  12475. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12476. c[t] = i)
  12477. }
  12478. ,
  12479. this.disableUnusedAttributes = function() {
  12480. for (var t = 0, i = l.length; t < i; t++)
  12481. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12482. l[t] = 0)
  12483. }
  12484. ,
  12485. this.enable = function(t) {
  12486. h[t] !== !0 && (e.enable(t),
  12487. h[t] = !0)
  12488. }
  12489. ,
  12490. this.disable = function(t) {
  12491. h[t] !== !1 && (e.disable(t),
  12492. h[t] = !1)
  12493. }
  12494. ,
  12495. this.getCompressedTextureFormats = function() {
  12496. if (null === u && (u = [],
  12497. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12498. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12499. u.push(i[n]);
  12500. return u
  12501. }
  12502. ,
  12503. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12504. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12505. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12506. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12507. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12508. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12509. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12510. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12511. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12512. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12513. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12514. d = t,
  12515. y = h),
  12516. t === n.CustomBlending ? (s = s || r,
  12517. l = l || o,
  12518. c = c || a,
  12519. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12520. p = r,
  12521. m = s),
  12522. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12523. f = o,
  12524. g = a,
  12525. v = l,
  12526. A = c)) : (p = null,
  12527. f = null,
  12528. g = null,
  12529. m = null,
  12530. v = null,
  12531. A = null)
  12532. }
  12533. ,
  12534. this.setDepthFunc = function(t) {
  12535. if (C !== t) {
  12536. if (t)
  12537. switch (t) {
  12538. case n.NeverDepth:
  12539. e.depthFunc(e.NEVER);
  12540. break;
  12541. case n.AlwaysDepth:
  12542. e.depthFunc(e.ALWAYS);
  12543. break;
  12544. case n.LessDepth:
  12545. e.depthFunc(e.LESS);
  12546. break;
  12547. case n.LessEqualDepth:
  12548. e.depthFunc(e.LEQUAL);
  12549. break;
  12550. case n.EqualDepth:
  12551. e.depthFunc(e.EQUAL);
  12552. break;
  12553. case n.GreaterEqualDepth:
  12554. e.depthFunc(e.GEQUAL);
  12555. break;
  12556. case n.GreaterDepth:
  12557. e.depthFunc(e.GREATER);
  12558. break;
  12559. case n.NotEqualDepth:
  12560. e.depthFunc(e.NOTEQUAL);
  12561. break;
  12562. default:
  12563. e.depthFunc(e.LEQUAL)
  12564. }
  12565. else
  12566. e.depthFunc(e.LEQUAL);
  12567. C = t
  12568. }
  12569. }
  12570. ,
  12571. this.setDepthTest = function(t) {
  12572. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12573. }
  12574. ,
  12575. this.setDepthWrite = function(t) {
  12576. I !== t && (e.depthMask(t),
  12577. I = t)
  12578. }
  12579. ,
  12580. this.setColorWrite = function(t) {
  12581. E !== t && (e.colorMask(t, t, t, t),
  12582. E = t)
  12583. }
  12584. ,
  12585. this.setStencilFunc = function(t, i, n) {
  12586. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12587. w = t,
  12588. _ = i,
  12589. T = n)
  12590. }
  12591. ,
  12592. this.setStencilOp = function(t, i, n) {
  12593. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12594. x = t,
  12595. S = i,
  12596. M = n)
  12597. }
  12598. ,
  12599. this.setStencilTest = function(t) {
  12600. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12601. }
  12602. ,
  12603. this.setStencilWrite = function(t) {
  12604. b !== t && (e.stencilMask(t),
  12605. b = t)
  12606. }
  12607. ,
  12608. this.setFlipSided = function(t) {
  12609. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12610. R = t)
  12611. }
  12612. ,
  12613. this.setLineWidth = function(t) {
  12614. t !== P && (e.lineWidth(t),
  12615. P = t)
  12616. }
  12617. ,
  12618. this.setPolygonOffset = function(t, i, n) {
  12619. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12620. !t || O === i && L === n || (e.polygonOffset(i, n),
  12621. O = i,
  12622. L = n)
  12623. }
  12624. ,
  12625. this.getScissorTest = function() {
  12626. return D
  12627. }
  12628. ,
  12629. this.setScissorTest = function(t) {
  12630. D = t,
  12631. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12632. }
  12633. ,
  12634. this.activeTexture = function(t) {
  12635. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12636. B !== t && (e.activeTexture(t),
  12637. B = t)
  12638. }
  12639. ,
  12640. this.bindTexture = function(t, i) {
  12641. void 0 === B && r.activeTexture();
  12642. var n = F[B];
  12643. void 0 === n && (n = {
  12644. type: void 0,
  12645. texture: void 0
  12646. },
  12647. F[B] = n),
  12648. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12649. n.type = t,
  12650. n.texture = i)
  12651. }
  12652. ,
  12653. this.compressedTexImage2D = function() {
  12654. try {
  12655. e.compressedTexImage2D.apply(e, arguments)
  12656. } catch (e) {
  12657. console.error(e)
  12658. }
  12659. }
  12660. ,
  12661. this.texImage2D = function() {
  12662. try {
  12663. e.texImage2D.apply(e, arguments)
  12664. } catch (e) {
  12665. console.error(e)
  12666. }
  12667. }
  12668. ,
  12669. this.clearColor = function(t, i, n, r) {
  12670. o.set(t, i, n, r),
  12671. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12672. V.copy(o))
  12673. }
  12674. ,
  12675. this.clearDepth = function(t) {
  12676. U !== t && (e.clearDepth(t),
  12677. U = t)
  12678. }
  12679. ,
  12680. this.clearStencil = function(t) {
  12681. k !== t && (e.clearStencil(t),
  12682. k = t)
  12683. }
  12684. ,
  12685. this.scissor = function(t) {
  12686. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12687. H.copy(t))
  12688. }
  12689. ,
  12690. this.viewport = function(t) {
  12691. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12692. G.copy(t))
  12693. }
  12694. ,
  12695. this.reset = function() {
  12696. for (var t = 0; t < l.length; t++)
  12697. 1 === l[t] && (e.disableVertexAttribArray(t),
  12698. l[t] = 0);
  12699. h = {},
  12700. u = null,
  12701. B = void 0,
  12702. F = {},
  12703. d = null,
  12704. E = null,
  12705. I = null,
  12706. b = null,
  12707. R = null
  12708. }
  12709. }
  12710. }
  12711. , {
  12712. three: 217
  12713. }],
  12714. 104: [function(e, t, i) {
  12715. (function(i, n) {
  12716. "use strict";
  12717. function r(e) {
  12718. this.urls = e;
  12719. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12720. this.builder = a.loadProto(t),
  12721. this.decoder = this.builder.build("binary_mesh")
  12722. }
  12723. var o = e("three")
  12724. , a = e("protobufjs")
  12725. , s = e("../util/logger")
  12726. , l = (e("../util/common"),
  12727. e("../util/ajax"))
  12728. , c = e("../objects/Chunk")
  12729. , h = new s(n);
  12730. r.prototype = {
  12731. constructor: r,
  12732. load: function(e, t, i, n) {
  12733. return h.time("download"),
  12734. l.get(e, {
  12735. responseType: "arraybuffer"
  12736. }).done(function(r) {
  12737. h.timeEnd("download"),
  12738. this.parse(r, e, t, i, n)
  12739. }
  12740. .bind(this)).fail(n)
  12741. },
  12742. parse: function(e, t, i, n, r) {
  12743. var o = this.readProtobuf(e);
  12744. if (!o)
  12745. return r();
  12746. try {
  12747. h.time("convert to webgl"),
  12748. this.convertProtobufToSceneObject(o, t, i, n, r),
  12749. h.timeEnd("convert to webgl")
  12750. } catch (e) {
  12751. return h.error("failed parsing .dam"),
  12752. h.error(e.message),
  12753. r()
  12754. }
  12755. },
  12756. readProtobuf: function(e) {
  12757. var t;
  12758. try {
  12759. h.time("parse proto"),
  12760. t = this.decoder.decode(e),
  12761. h.timeEnd("parse proto")
  12762. } catch (e) {
  12763. return h.error("failed parsing proto for .dam"),
  12764. h.error(e.message),
  12765. null
  12766. }
  12767. return t
  12768. },
  12769. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12770. function a(e) {
  12771. var i = new o.BufferGeometry;
  12772. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12773. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12774. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12775. i.applyMatrix(s),
  12776. i.computeBoundingBox(),
  12777. new c({
  12778. geometry: i,
  12779. textureName: e.material_name,
  12780. name: e.chunk_name,
  12781. meshUrl: t
  12782. })
  12783. }
  12784. if (0 === e.chunk.length)
  12785. return h.warn("No chunks in damfile..."),
  12786. i([]);
  12787. var s = new o.Matrix4;
  12788. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12789. var l = e.chunk.map(a);
  12790. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12791. r())
  12792. }
  12793. },
  12794. t.exports = r
  12795. }
  12796. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12797. }
  12798. , {
  12799. "../objects/Chunk": 144,
  12800. "../util/ajax": 181,
  12801. "../util/common": 185,
  12802. "../util/logger": 189,
  12803. buffer: 198,
  12804. protobufjs: 214,
  12805. three: 217
  12806. }],
  12807. 105: [function(e, t, i) {
  12808. (function(i) {
  12809. "use strict";
  12810. var n = (e("three"),
  12811. e("../settings"),
  12812. e("../util/browser"),
  12813. e("./DamLoader"))
  12814. , r = e("../util/logger")
  12815. , o = (e("../ab"),
  12816. new r(i));
  12817. t.exports = {
  12818. getLoaders: function() {
  12819. return [["_50k", ".dam", n], ["", ".dam", n]]
  12820. },
  12821. load: function(e, t, i, n, r, a) {
  12822. var s = this.getLoaders();
  12823. a = a || 0;
  12824. var l = s[a];
  12825. if (!l)
  12826. return void (r && r("No suitable model file found..."));
  12827. var c = l[0]
  12828. , h = l[1]
  12829. , u = new l[2](t)
  12830. , d = t.get(e + c + h);
  12831. d ? (o.debug("Trying " + c + h),
  12832. u.load(d, i, n, function() {
  12833. this.load(e, t, i, n, r, ++a)
  12834. }
  12835. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12836. this.load(e, t, i, n, r, ++a))
  12837. }
  12838. }
  12839. }
  12840. ).call(this, "/js/loaders/ModelLoader.js")
  12841. }
  12842. , {
  12843. "../ab": 3,
  12844. "../settings": 166,
  12845. "../util/browser": 182,
  12846. "../util/logger": 189,
  12847. "./DamLoader": 104,
  12848. three: 217
  12849. }],
  12850. 106: [function(e, t, i) {
  12851. (function(i) {
  12852. "use strict";
  12853. var n = e("../util/common")
  12854. , r = e("../util/texture")
  12855. , o = e("../util/browser")
  12856. , a = e("../util/logger")
  12857. , s = e("../settings")
  12858. , l = new a(i);
  12859. t.exports = {
  12860. load: function(e, t) {
  12861. function i(e, i) {
  12862. e || (t.push(i),
  12863. p++,
  12864. d.notify(p, a),
  12865. p === a && d.resolve())
  12866. }
  12867. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12868. return $.when();
  12869. var a = n.countUnique(e.chunks.map(function(e) {
  12870. return e.textureName
  12871. }))
  12872. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12873. , h = "_50k" === c ? "high" : "low";
  12874. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12875. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12876. h = "low"));
  12877. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12878. , d = $.Deferred()
  12879. , p = 0;
  12880. return e.chunks.forEach(function(t) {
  12881. if (!t.material.map && t.textureName) {
  12882. var n = e.urls.get(u + t.textureName);
  12883. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12884. }
  12885. }),
  12886. d.promise()
  12887. }
  12888. }
  12889. }
  12890. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12891. }
  12892. , {
  12893. "../settings": 166,
  12894. "../util/browser": 182,
  12895. "../util/common": 185,
  12896. "../util/logger": 189,
  12897. "../util/texture": 194
  12898. }],
  12899. 107: [function(e, t, i) {
  12900. (function(i, n) {
  12901. "use strict";
  12902. function r(e) {
  12903. this.model = e,
  12904. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12905. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12906. var t = i("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", "base64")
  12907. , n = o.loadProto(t);
  12908. this.decoder = n.build("VisionModeldata")
  12909. }
  12910. var o = e("protobufjs")
  12911. , a = e("../util/ajax")
  12912. , s = (e("../util/common"),
  12913. e("../util/math"))
  12914. , l = e("../util/logger")
  12915. , c = new l(n);
  12916. r.prototype.load = function() {
  12917. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  12918. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  12919. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  12920. $.when([]))
  12921. }
  12922. ,
  12923. r.prototype.loadVisionModelData = function() {
  12924. return a.get(this.modelDataPath, {
  12925. responseType: "arraybuffer"
  12926. }).then(function(e) {
  12927. var t;
  12928. try {
  12929. t = this.decoder.decode(e)
  12930. } catch (e) {
  12931. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12932. this.loadSweepLocationsCSV()
  12933. }
  12934. var i = t.sweepLocations.map(function(e) {
  12935. return {
  12936. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  12937. position: {
  12938. x: e.pose.translation.x,
  12939. y: e.pose.translation.y,
  12940. z: e.pose.translation.z
  12941. },
  12942. quaternion: {
  12943. x: e.pose.rotation.x,
  12944. y: e.pose.rotation.y,
  12945. z: e.pose.rotation.z,
  12946. w: e.pose.rotation.w
  12947. },
  12948. puck: {
  12949. x: e.puck.x,
  12950. y: e.puck.y,
  12951. z: e.puck.z
  12952. },
  12953. floor: e.group,
  12954. neighbours: e.visibles,
  12955. alignmentType: e.alignment_type
  12956. }
  12957. }).map(function(e) {
  12958. return e.position = s.convertVisionVector(e.position),
  12959. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12960. e.puck = s.convertVisionVector(e.puck),
  12961. e
  12962. });
  12963. return i.forEach(function(e) {
  12964. e.neighbours = e.neighbours.map(function(e) {
  12965. return i[e].uuid
  12966. })
  12967. }),
  12968. i
  12969. }
  12970. .bind(this), function() {
  12971. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  12972. this.loadSweepLocationsCSV()
  12973. }
  12974. .bind(this))
  12975. }
  12976. ,
  12977. r.prototype.loadSweepLocationsCSV = function() {
  12978. return a.get(this.sweepLocationsPath).then(function(e) {
  12979. var t = e.split("\n").map(function(e) {
  12980. return e.split(", ")
  12981. }).filter(function(e) {
  12982. return e.length > 1
  12983. }).map(function(e) {
  12984. return {
  12985. uuid: e[0],
  12986. position: {
  12987. x: parseFloat(e[1]),
  12988. y: parseFloat(e[2]),
  12989. z: parseFloat(e[3])
  12990. },
  12991. quaternion: {
  12992. x: parseFloat(e[4]),
  12993. y: parseFloat(e[5]),
  12994. z: parseFloat(e[6]),
  12995. w: parseFloat(e[7])
  12996. }
  12997. }
  12998. }).map(function(e) {
  12999. return e.position = s.convertVisionVector(e.position),
  13000. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13001. e
  13002. });
  13003. return t
  13004. }).fail(function() {
  13005. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  13006. })
  13007. }
  13008. ,
  13009. t.exports = r
  13010. }
  13011. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  13012. }
  13013. , {
  13014. "../util/ajax": 181,
  13015. "../util/common": 185,
  13016. "../util/logger": 189,
  13017. "../util/math": 190,
  13018. buffer: 198,
  13019. protobufjs: 214
  13020. }],
  13021. 108: [function(e, t, i) {
  13022. (function(i) {
  13023. "use strict";
  13024. function n() {
  13025. this.locale = null
  13026. }
  13027. var r = e("../settings")
  13028. , o = e("../util/common")
  13029. , a = e("../util/logger")
  13030. , s = e("../enum/Locale")
  13031. , l = new a(i);
  13032. n.prototype.init = function() {
  13033. var t;
  13034. switch (r.languageTag) {
  13035. case null:
  13036. case "en":
  13037. case s.EN_US:
  13038. this.locale = s.EN_US,
  13039. t = e("./strings-en-US");
  13040. break;
  13041. case "es":
  13042. case s.ES_MX:
  13043. this.locale = s.ES_MX,
  13044. t = e("./strings-es-MX");
  13045. break;
  13046. case "fr":
  13047. case s.FR_FR:
  13048. this.locale = s.FR_FR,
  13049. t = e("./strings-fr-FR");
  13050. break;
  13051. case "de":
  13052. case s.DE_DE:
  13053. this.locale = s.DE_DE,
  13054. t = e("./strings-de-DE");
  13055. break;
  13056. case "ru":
  13057. case s.RU_RU:
  13058. this.locale = s.RU_RU,
  13059. t = e("./strings-ru-RU");
  13060. break;
  13061. case "cn":
  13062. case s.CN_CN:
  13063. this.locale = s.CN_CN,
  13064. t = e("./strings-cn-CN");
  13065. break;
  13066. case "jp":
  13067. case s.JP_JP:
  13068. this.locale = s.JP_JP,
  13069. t = e("./strings-jp-JP");
  13070. break;
  13071. default:
  13072. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13073. this.locale = s.EN_US,
  13074. t = e("./strings-en-US")
  13075. }
  13076. l.info("Using locale '" + this.locale + "'"),
  13077. o.extendObject(this, t)
  13078. }
  13079. ,
  13080. n.prototype.localizeGUI = function() {
  13081. var e = document.querySelector("#gui-parent");
  13082. this.localizeTree(e),
  13083. this.localizeLoadingText()
  13084. }
  13085. ,
  13086. n.prototype.localizeLoadingText = function() {
  13087. // var e = document.querySelector("#loader-cont")
  13088. // , t = e.getAttribute("title");
  13089. // e.removeAttribute("title"),
  13090. // e.setAttribute("data-status", t),
  13091. // e.classList.add(this.locale),
  13092. document.querySelector("#help-dialog").classList.add(this.locale),
  13093. document.querySelector("#interaction-modal").classList.add(this.locale),
  13094. document.querySelector("#gui").classList.add(this.locale);
  13095. }
  13096. ,
  13097. n.prototype.localizeTree = function(e) {
  13098. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13099. if (e.nodeType === Node.TEXT_NODE)
  13100. t = e.data.match(n),
  13101. t && (i = t[1],
  13102. e.data = this.localizeText(i) || i);
  13103. else if (e.nodeType === Node.ELEMENT_NODE) {
  13104. var r = e.getAttribute("title");
  13105. r && (t = r.match(n),
  13106. t && (i = t[1],
  13107. e.setAttribute("title", this.localizeText(i) || i)))
  13108. }
  13109. for (e = e.firstChild; e; )
  13110. this.localizeTree(e),
  13111. e = e.nextSibling
  13112. }
  13113. ,
  13114. n.prototype.localizeText = function(t) {
  13115. var i = this[t];
  13116. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13117. i = e("./strings-en-US")[t]),
  13118. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13119. i
  13120. }
  13121. ,
  13122. t.exports = new n
  13123. }
  13124. ).call(this, "/js/localization/localize.js")
  13125. }
  13126. , {
  13127. "../enum/Locale": 31,
  13128. "../settings": 166,
  13129. "../util/common": 185,
  13130. "../util/logger": 189,
  13131. "./strings-cn-CN": 109,
  13132. "./strings-de-DE": 110,
  13133. "./strings-en-US": 111,
  13134. "./strings-es-MX": 112,
  13135. "./strings-fr-FR": 113,
  13136. "./strings-jp-JP": 114,
  13137. "./strings-ru-RU": 115
  13138. }],
  13139. 109: [function(e, t, i) {
  13140. "use strict";
  13141. t.exports = {
  13142. PAGE_TITLE: "",
  13143. LOADING: "正在加载",
  13144. PRESENTED_BY_CAPS: "呈现者:",
  13145. POWERED_BY: "技术支持:",
  13146. POWERED_BY_CAPS: "技术支持:",
  13147. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13148. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13149. PRESENTED_BY: "呈现者:",
  13150. MORE: "更多 ",
  13151. LESS: "更少 ",
  13152. TAG_CONTENT: "tag™ 内容",
  13153. SHOW: "显示",
  13154. HIDE: "隐藏",
  13155. DOLLHOUSE: "场景屋",
  13156. FLOOR_PLAN: "楼层平面图",
  13157. OPEN_HIGHLIGHTS: "打开精彩片段",
  13158. CLOSE_HIGHLIGHTS: "关闭",
  13159. PREVIOUS: "上一个",
  13160. PLAY: "播放",
  13161. PAUSE: "暂停",
  13162. NEXT: "下一个",
  13163. EXPLORE_3D_SPACE: "探索 3D 空间",
  13164. VIEW_DOLLHOUSE: "观看场景屋",
  13165. SOCIAL_SHARING: "分享这个空间",
  13166. VIEW_IN_VR: "以 VR 观看",
  13167. VIEW_FULLSCREEN: "全屏观看",
  13168. EXIT_FULLSCREEN: " 退出全屏",
  13169. ZOOM_IN: "放大",
  13170. ZOOM_OUT: "缩小",
  13171. FLOOR_NAME: "楼层",
  13172. FLOOR_ALL: "ALL",
  13173. FLOOR_Lang: ["Floor",""],
  13174. TERMS: "条款",
  13175. PORT_TERMS: "port 条款",
  13176. TERMS_OF_USE: "使用条款",
  13177. CLOSE_TERMS: "关闭",
  13178. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13179. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13180. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13181. WEBVR_ENTER_WEBVR: "进入 VR",
  13182. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13183. WEBVR_LEARN_MORE: "了解更多",
  13184. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13185. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13186. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13187. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13188. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13189. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13190. VR_LEARN_MORE_CAPS: "了解更多",
  13191. VR_PREVIOUS_CAPS: "上一个’,",
  13192. VR_NEXT_CAPS: "下一个",
  13193. VR_GOT_IT_CAPS: "明白了",
  13194. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13195. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13196. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13197. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13198. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13199. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13200. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13201. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13202. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13203. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13204. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13205. VR_APP: "port VR 应用程序",
  13206. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13207. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13208. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13209. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13210. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13211. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13212. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13213. VR_ANDROID_DVICES: "Android 设备",
  13214. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13215. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13216. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13217. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13218. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13219. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13220. VR_DOWNLOAD_HERE: "在此下载",
  13221. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13222. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13223. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13224. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13225. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13226. SHARE_TO: "分享到",
  13227. SHARE_LINK: "直接链接",
  13228. SHARE_EXPLORE: "探索",
  13229. SHARE_AT: "在",
  13230. SHARE_WITH: "使用",
  13231. SHARE_3D: "以 3D",
  13232. SHARE_COPIED: "已复制!",
  13233. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13234. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13235. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13236. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13237. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13238. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13239. ERROR_GENERIC_ACTIONS_3: " 或",
  13240. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13241. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13242. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13243. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13244. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13245. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13246. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13247. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13248. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13249. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13250. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13251. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13252. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13253. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13254. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13255. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13256. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13257. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13258. LINK_TO_LOCATION: "地点链接",
  13259. MENU_COPY: "复制",
  13260. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13261. ROTATE: "旋转",
  13262. MOVE: "移动",
  13263. INSIDE: "内部",
  13264. ZOOM: "缩放",
  13265. HELP: "小帮手",
  13266. HELP_NAVIGATION_TAB: "导航",
  13267. HELP_MORE_HELP_TAB: "更多帮助",
  13268. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13269. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13270. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13271. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13272. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13273. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13274. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13275. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13276. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13277. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13278. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13279. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13280. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13281. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13282. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13283. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13284. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13285. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13286. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13287. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13288. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13289. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13290. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13291. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13292. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13293. HELP_MORE_HLR_A: "精彩片段集锦",
  13294. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13295. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13296. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13297. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13298. HELP_MORE_FLOORS_A: "楼层选择器",
  13299. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13300. HELP_MORE_TAG_A: "tag™ 贴文",
  13301. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13302. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13303. HELP_MORE_ZOOM_A: "缩放控件",
  13304. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13305. HELP_MORE_TOUR_A: "导览控件",
  13306. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13307. HELP_MORE_INSIDE_A: "内部视图",
  13308. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13309. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13310. HELP_MORE_VR_A: "VR 模式",
  13311. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13312. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13313. HELP_MORE_360_A: "360° 视图",
  13314. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13315. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13316. HELP_MORE_FULLSCREEN_A: "全屏",
  13317. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13318. CLOSE: "关闭"
  13319. }
  13320. }
  13321. , {}],
  13322. 110: [function(e, t, i) {
  13323. "use strict";
  13324. t.exports = {
  13325. PAGE_TITLE: "",
  13326. LOADING: "Lädt",
  13327. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13328. POWERED_BY: "Angetrieben von",
  13329. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13330. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13331. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13332. PRESENTED_BY: "Präsentiert von ",
  13333. MORE: "Mehr ",
  13334. LESS: "Weniger ",
  13335. TAG_CONTENT: "tag™ Inhalt",
  13336. SHOW: "Anzeigen",
  13337. HIDE: "Verbergen",
  13338. DOLLHOUSE: "Puppenhaus",
  13339. FLOOR_PLAN: "Grundriss",
  13340. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13341. CLOSE_HIGHLIGHTS: "Schließen",
  13342. PREVIOUS: "Vorheriges",
  13343. PLAY: "Abspielen",
  13344. PAUSE: "Pausieren",
  13345. NEXT: "Nächstes",
  13346. EXPLORE_3D_SPACE: "Innenraum betreten",
  13347. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13348. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13349. VIEW_IN_VR: "In VR ansehen",
  13350. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13351. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13352. ZOOM_IN: "Vergrößern",
  13353. ZOOM_OUT: "Verkleinern",
  13354. FLOOR_NAME: "Etage ",
  13355. FLOOR_ALL: "Alle",
  13356. TERMS: "Bedingungen",
  13357. PORT_TERMS: "port Bedingungen",
  13358. TERMS_OF_USE: "Nutzungsbedingungen",
  13359. TERMS_TEXT_FILE: "terms-de-DE.html",
  13360. CLOSE_TERMS: "Schließen",
  13361. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13362. HELP: "Hilfe",
  13363. HELP_NAVIGATION_TAB: "Navigation",
  13364. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13365. CLOSE: "Schließen",
  13366. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13367. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13368. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13369. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13370. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13371. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13372. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13373. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13374. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13375. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13376. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13377. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13378. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13379. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13380. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13381. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13382. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13383. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13384. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13385. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13386. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13387. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13388. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13389. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13390. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13391. HELP_MORE_HLR_A: "Liste das Highlight",
  13392. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13393. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13394. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13395. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13396. HELP_MORE_FLOORS_A: "Etage auswählen",
  13397. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13398. HELP_MORE_TAG_A: "tag™ Posts",
  13399. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13400. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13401. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13402. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13403. HELP_MORE_TOUR_A: "Tour Steuerung",
  13404. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13405. HELP_MORE_INSIDE_A: "Innenansicht",
  13406. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13407. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13408. HELP_MORE_VR_A: "VR Modus",
  13409. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13410. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13411. HELP_MORE_360_A: "360° Views Ansicht ",
  13412. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13413. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13414. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13415. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13416. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13417. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13418. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13419. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13420. WEBVR_LEARN_MORE: "Mehr Infos",
  13421. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13422. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13423. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13424. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13425. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13426. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13427. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13428. VR_APP: "port VR App",
  13429. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13430. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13431. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13432. VR_APP_FOR_ANDROID: "port VR app für Android",
  13433. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13434. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13435. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13436. VR_PREVIOUS_CAPS: "ZURÜCK",
  13437. VR_NEXT_CAPS: "WEITER",
  13438. VR_GOT_IT_CAPS: "VERSTANDEN",
  13439. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13440. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13441. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13442. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13443. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13444. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13445. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13446. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13447. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13448. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13449. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13450. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13451. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13452. VR_ANDROID_DVICES: "Android Geräte",
  13453. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13454. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13455. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13456. VR_DOWNLOAD_HERE: "Hier runterladen",
  13457. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13458. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13459. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13460. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13461. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13462. SHARE_TO: "Teilen auf",
  13463. SHARE_LINK: "Direkter Link",
  13464. SHARE_EXPLORE: "Umsehen",
  13465. SHARE_AT: "auf",
  13466. SHARE_WITH: "mit",
  13467. SHARE_3D: "in 3D",
  13468. SHARE_COPIED: "Kopiert!",
  13469. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13470. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13471. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13472. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13473. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13474. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13475. ERROR_GENERIC_ACTIONS_3: " oder ",
  13476. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13477. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13478. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13479. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13480. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13481. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13482. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13483. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13484. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13485. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13486. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13487. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13488. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13489. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13490. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13491. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13492. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13493. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13494. LINK_TO_LOCATION: "Link zu",
  13495. MENU_COPY: "Kopieren",
  13496. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13497. ROTATE: "Drehen",
  13498. INSIDE: "Drinnen",
  13499. MOVE: "Bewegen",
  13500. ZOOM: "Vergrößern"
  13501. }
  13502. }
  13503. , {}],
  13504. 111: [function(e, t, i) {
  13505. "use strict";
  13506. t.exports = {
  13507. PAGE_TITLE: "",
  13508. LOADING: "Loading",
  13509. PRESENTED_BY_CAPS: "PRESENTED BY",
  13510. POWERED_BY: "powered by ",
  13511. POWERED_BY_CAPS: "POWERED BY",
  13512. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13513. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13514. PRESENTED_BY: "Presented by ",
  13515. MORE: "More ",
  13516. LESS: "Less ",
  13517. TAG_CONTENT: "tag™ Content",
  13518. SHOW: "Show",
  13519. HIDE: "Hide",
  13520. DOLLHOUSE: "Dollhouse",
  13521. FLOOR_PLAN: "Floor plan",
  13522. OPEN_HIGHLIGHTS: "Open Highlights",
  13523. CLOSE_HIGHLIGHTS: "Close",
  13524. PREVIOUS: "Previous",
  13525. PLAY: "Play",
  13526. PAUSE: "Pause",
  13527. NEXT: "Next",
  13528. EXPLORE_3D_SPACE: "Explore 3D Space",
  13529. VIEW_DOLLHOUSE: "View dollhouse",
  13530. SOCIAL_SHARING: "Share this Space",
  13531. VIEW_IN_VR: "View in VR",
  13532. VIEW_FULLSCREEN: "全屏",
  13533. EXIT_FULLSCREEN: "退出全屏",
  13534. ZOOM_IN: "Zoom in",
  13535. ZOOM_OUT: "Zoom out",
  13536. FLOOR_NAME: "Floor ",
  13537. FLOOR_ALL: "全部",
  13538. TERMS: "Terms",
  13539. PORT_TERMS: "port terms",
  13540. TERMS_OF_USE: "Terms of Use",
  13541. TERMS_TEXT_FILE: "terms-en-US.html",
  13542. CLOSE_TERMS: "Close",
  13543. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13544. HELP: "Help",
  13545. HELP_NAVIGATION_TAB: "Navigation",
  13546. HELP_MORE_HELP_TAB: "More Help",
  13547. CLOSE: "Close",
  13548. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13549. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13550. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13551. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13552. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13553. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13554. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13555. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13556. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13557. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13558. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13559. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13560. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13561. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13562. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13563. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13564. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13565. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13566. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13567. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13568. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13569. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13570. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13571. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13572. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13573. HELP_MORE_HLR_A: "Highlight Reel",
  13574. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13575. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13576. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13577. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13578. HELP_MORE_FLOORS_A: "Floor Selector",
  13579. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13580. HELP_MORE_TAG_A: "tag™ Posts",
  13581. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13582. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13583. HELP_MORE_ZOOM_A: "Zoom Controls",
  13584. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13585. HELP_MORE_TOUR_A: "Tour Controls",
  13586. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13587. HELP_MORE_INSIDE_A: "Inside View",
  13588. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13589. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13590. HELP_MORE_VR_A: "VR Mode",
  13591. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13592. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13593. HELP_MORE_360_A: "360° Views",
  13594. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13595. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13596. HELP_MORE_FULLSCREEN_A: "Full screen",
  13597. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13598. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13599. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13600. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13601. WEBVR_ENTER_WEBVR: "ENTER VR",
  13602. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13603. WEBVR_LEARN_MORE: "Learn more",
  13604. WEBVR_VIEW_SPACE: "View Space in VR",
  13605. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13606. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13607. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13608. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13609. VR_PREVIOUS_CAPS: "PREVIOUS",
  13610. VR_NEXT_CAPS: "NEXT",
  13611. VR_GOT_IT_CAPS: "GOT IT",
  13612. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13613. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13614. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13615. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13616. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13617. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13618. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13619. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13620. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13621. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13622. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13623. VR_APP: "port VR App",
  13624. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13625. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13626. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13627. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13628. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13629. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13630. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13631. VR_ANDROID_DVICES: "Android Devices",
  13632. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13633. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13634. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13635. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13636. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13637. VR_APP_OPEN: "Open with the port VR app instead",
  13638. VR_DOWNLOAD_HERE: "Download here",
  13639. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13640. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13641. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13642. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13643. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13644. SHARE_TO: "Share to",
  13645. SHARE_LINK: "Direct Link",
  13646. SHARE_EXPLORE: "Explore ",
  13647. SHARE_AT: "at",
  13648. SHARE_WITH: "with",
  13649. SHARE_3D: " in 3D",
  13650. SHARE_COPIED: "Copied!",
  13651. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13652. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13653. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13654. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13655. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13656. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13657. ERROR_GENERIC_ACTIONS_3: " or ",
  13658. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13659. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13660. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13661. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13662. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13663. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13664. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13665. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13666. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13667. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13668. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13669. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13670. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13671. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13672. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13673. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13674. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13675. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13676. LINK_TO_LOCATION: "Link to location",
  13677. MENU_COPY: "Copy",
  13678. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13679. ROTATE: "Rotate",
  13680. INSIDE: "Inside",
  13681. MOVE: "Move",
  13682. ZOOM: "Zoom"
  13683. }
  13684. }
  13685. , {}],
  13686. 112: [function(e, t, i) {
  13687. "use strict";
  13688. t.exports = {
  13689. PAGE_TITLE: "",
  13690. LOADING: "Cargando",
  13691. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13692. POWERED_BY: "potenciando por ",
  13693. POWERED_BY_CAPS: "POTENCIADO POR ",
  13694. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13695. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13696. PRESENTED_BY: "Presentado por ",
  13697. MORE: "Más ",
  13698. LESS: "Menos ",
  13699. TAG_CONTENT: "Contenido de tag™",
  13700. SHOW: "Mostrar",
  13701. HIDE: "Ocultar",
  13702. DOLLHOUSE: "Dollhouse",
  13703. FLOOR_PLAN: "Planos",
  13704. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13705. CLOSE_HIGHLIGHTS: "Cerrar",
  13706. PREVIOUS: "Anterior",
  13707. PLAY: "Play",
  13708. PAUSE: "Pausa",
  13709. NEXT: "Siguiente",
  13710. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13711. VIEW_DOLLHOUSE: "Ver dollhouse",
  13712. SOCIAL_SHARING: "Compartir este espacio",
  13713. VIEW_IN_VR: "Ver en realidad virtual",
  13714. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13715. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13716. ZOOM_IN: "Acercar",
  13717. ZOOM_OUT: "Alejar",
  13718. FLOOR_NAME: "Piso ",
  13719. FLOOR_ALL: "Todas",
  13720. TERMS: "Condiciones",
  13721. PORT_TERMS: "port términos de uso",
  13722. TERMS_OF_USE: "Términos de uso",
  13723. TERMS_TEXT_FILE: "terms-es-MX.html",
  13724. CLOSE_TERMS: "Cerrar",
  13725. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13726. HELP: "Ayuda",
  13727. HELP_NAVIGATION_TAB: "Navegación",
  13728. HELP_MORE_HELP_TAB: "Más Ayuda",
  13729. CLOSE: "Cerrar",
  13730. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13731. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13732. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13733. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13734. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13735. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13736. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13737. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13738. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13739. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13740. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13741. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13742. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13743. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13744. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13745. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13746. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13747. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13748. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13749. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13750. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13751. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13752. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13753. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13754. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13755. HELP_MORE_HLR_A: "Galería destacada",
  13756. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13757. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13758. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13759. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13760. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13761. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13762. HELP_MORE_TAG_A: "tag™ Posts",
  13763. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13764. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13765. HELP_MORE_ZOOM_A: "Controles de zoom",
  13766. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13767. HELP_MORE_TOUR_A: "Controles de recorrido",
  13768. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13769. HELP_MORE_INSIDE_A: "Vista interior",
  13770. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13771. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13772. HELP_MORE_VR_A: "Modo de realidad virtual",
  13773. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13774. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13775. HELP_MORE_360_A: "360° Views",
  13776. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13777. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13778. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13779. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13780. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13781. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13782. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13783. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13784. WEBVR_LEARN_MORE: "Más información",
  13785. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13786. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13787. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13788. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13789. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13790. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13791. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13792. VR_APP: "port VR App",
  13793. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13794. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13795. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13796. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13797. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13798. VR_PREVIOUS_CAPS: "ANTERIOR",
  13799. VR_NEXT_CAPS: "SIGUIENTE",
  13800. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13801. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13802. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13803. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13804. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13805. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13806. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13807. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13808. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13809. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13810. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13811. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13812. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13813. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13814. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13815. VR_ANDROID_DVICES: "Dispositivos Android",
  13816. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13817. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13818. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13819. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13820. VR_DOWNLOAD_HERE: "Descargar aquí",
  13821. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13822. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13823. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13824. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13825. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13826. SHARE_TO: "Compartir en",
  13827. SHARE_LINK: "Enlace directo",
  13828. SHARE_EXPLORE: "Explorar ",
  13829. SHARE_AT: "en",
  13830. SHARE_WITH: "con",
  13831. SHARE_3D: " en 3D",
  13832. SHARE_COPIED: "¡Copiado!",
  13833. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13834. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13835. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13836. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13837. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13838. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13839. ERROR_GENERIC_ACTIONS_3: " o ",
  13840. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13841. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13842. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13843. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13844. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13845. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13846. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13847. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13848. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13849. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13850. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13851. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13852. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13853. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13854. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13855. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13856. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13857. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13858. LINK_TO_LOCATION: "Enlace a la ubicación",
  13859. MENU_COPY: "Copiar",
  13860. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13861. ROTATE: "Girar",
  13862. INSIDE: "Interior",
  13863. MOVE: "Moverse",
  13864. ZOOM: "Acercar o alejar"
  13865. }
  13866. }
  13867. , {}],
  13868. 113: [function(e, t, i) {
  13869. "use strict";
  13870. t.exports = {
  13871. PAGE_TITLE: "",
  13872. LOADING: "Chargement",
  13873. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13874. POWERED_BY: "alimenté par ",
  13875. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13876. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13877. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13878. PRESENTED_BY: "Présenté par ",
  13879. MORE: "Plus ",
  13880. LESS: "Moins ",
  13881. TAG_CONTENT: "Contenu tag™",
  13882. SHOW: "Montrer",
  13883. HIDE: "Cacher",
  13884. DOLLHOUSE: "Dollhouse",
  13885. FLOOR_PLAN: "Plan de sol",
  13886. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13887. CLOSE_HIGHLIGHTS: "Fermer",
  13888. PREVIOUS: "Précédent",
  13889. PLAY: "Lecture",
  13890. PAUSE: "Pause",
  13891. NEXT: "Suivant",
  13892. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13893. VIEW_DOLLHOUSE: "Voir dollhouse",
  13894. SOCIAL_SHARING: "Partager cet espace",
  13895. VIEW_IN_VR: "Voir en VR",
  13896. VIEW_FULLSCREEN: "Plein écran",
  13897. EXIT_FULLSCREEN: "Fermer plein écran",
  13898. ZOOM_IN: "Zoom avant",
  13899. ZOOM_OUT: "Zoom arrière",
  13900. FLOOR_NAME: "Étage ",
  13901. FLOOR_ALL: "Tous",
  13902. TERMS: "Mentions légales",
  13903. PORT_TERMS: "port mentions légales",
  13904. TERMS_OF_USE: "Conditions d'utilisation",
  13905. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13906. CLOSE_TERMS: "Fermer",
  13907. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13908. HELP: "Aide",
  13909. HELP_NAVIGATION_TAB: "Navigation",
  13910. HELP_MORE_HELP_TAB: "Aide",
  13911. CLOSE: "Fermer",
  13912. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13913. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13914. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13915. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13916. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13917. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13918. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13919. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13920. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13921. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13922. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13923. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13924. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13925. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13926. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13927. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13928. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13929. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13930. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13931. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13932. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13933. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13934. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13935. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  13936. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  13937. HELP_MORE_HLR_A: "Carrousel",
  13938. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  13939. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  13940. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  13941. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  13942. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  13943. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  13944. HELP_MORE_TAG_A: "tag™ Posts",
  13945. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  13946. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  13947. HELP_MORE_ZOOM_A: "Commandes de zoom",
  13948. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  13949. HELP_MORE_TOUR_A: "Commandes de la visite",
  13950. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  13951. HELP_MORE_INSIDE_A: "Vue intérieure",
  13952. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  13953. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  13954. HELP_MORE_VR_A: "Mode RV",
  13955. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  13956. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  13957. HELP_MORE_360_A: "Vues 360°",
  13958. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13959. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13960. HELP_MORE_FULLSCREEN_A: "Plein écran",
  13961. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  13962. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  13963. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  13964. WEBVR_ENTER_WEBVR: "ENTRER VR",
  13965. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  13966. WEBVR_LEARN_MORE: "En savoir plus",
  13967. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  13968. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13969. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  13970. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  13971. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  13972. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  13973. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  13974. VR_NEXT_CAPS: "SUIVANT",
  13975. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  13976. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  13977. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  13978. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  13979. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  13980. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  13981. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  13982. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  13983. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  13984. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  13985. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13986. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13987. VR_APP: "port VR App",
  13988. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13989. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13990. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  13991. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13992. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  13993. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  13994. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  13995. VR_ANDROID_DVICES: "Appareils Android",
  13996. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  13997. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  13998. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  13999. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  14000. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  14001. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  14002. VR_DOWNLOAD_HERE: "Télécharger ici",
  14003. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  14004. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  14005. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  14006. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  14007. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  14008. SHARE_TO: "Partager sur",
  14009. SHARE_LINK: "Lien direct",
  14010. SHARE_EXPLORE: "Explorer ",
  14011. SHARE_AT: "à",
  14012. SHARE_WITH: "avec",
  14013. SHARE_3D: " en 3D",
  14014. SHARE_COPIED: "Copié!",
  14015. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  14016. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  14017. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  14018. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  14019. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  14020. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  14021. ERROR_GENERIC_ACTIONS_3: " ou ",
  14022. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  14023. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  14024. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  14025. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  14026. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  14027. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  14028. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  14029. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  14030. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  14031. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  14032. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  14033. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  14034. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  14035. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  14036. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  14037. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  14038. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  14039. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  14040. LINK_TO_LOCATION: "Lien vers l'emplacement",
  14041. MENU_COPY: "Copie",
  14042. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  14043. ROTATE: "Faire pivoter",
  14044. INSIDE: "Intérieure",
  14045. MOVE: "Se déplacer",
  14046. ZOOM: "Zoom"
  14047. }
  14048. }
  14049. , {}],
  14050. 114: [function(e, t, i) {
  14051. "use strict";
  14052. t.exports = {
  14053. PAGE_TITLE: "",
  14054. LOADING: "読み込み中",
  14055. PRESENTED_BY_CAPS: "PRESENTED BY",
  14056. POWERED_BY: "powered by",
  14057. POWERED_BY_CAPS: "POWERED BY",
  14058. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14059. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14060. PRESENTED_BY: "Presented by ",
  14061. MORE: "全て表示 ",
  14062. LESS: "閉じる ",
  14063. TAG_CONTENT: "tag™コンテンツ ",
  14064. SHOW: "表示",
  14065. HIDE: "非表示",
  14066. DOLLHOUSE: "ドールハウス",
  14067. FLOOR_PLAN: "フロアプラン",
  14068. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14069. CLOSE_HIGHLIGHTS: "閉じる",
  14070. PREVIOUS: "前へ",
  14071. PLAY: "再生",
  14072. PAUSE: "一時停止",
  14073. NEXT: "次へ",
  14074. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14075. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14076. SOCIAL_SHARING: "このSpaceを共有する",
  14077. VIEW_IN_VR: "VRで表示",
  14078. VIEW_FULLSCREEN: "フルスクリーン表示",
  14079. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14080. ZOOM_IN: "ズームイン",
  14081. ZOOM_OUT: "ズームアウト",
  14082. FLOOR_NAME: "フロア ",
  14083. FLOOR_ALL: "すべて",
  14084. TERMS: "規約",
  14085. PORT_TERMS: "port規約",
  14086. TERMS_OF_USE: "利用規約",
  14087. CLOSE_TERMS: "閉じる",
  14088. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14089. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14090. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14091. WEBVR_ENTER_WEBVR: "VRに入る",
  14092. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14093. WEBVR_LEARN_MORE: "もっと詳しく",
  14094. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14095. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14096. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14097. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14098. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14099. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14100. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14101. VR_PREVIOUS_CAPS: "前へ",
  14102. VR_NEXT_CAPS: "次へ",
  14103. VR_GOT_IT_CAPS: "了解",
  14104. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14105. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14106. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14107. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14108. VR_WHAT_YOU_NEED: "必要なもの",
  14109. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14110. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14111. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14112. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14113. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14114. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14115. VR_APP: "port VRアプリ",
  14116. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14117. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14118. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14119. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14120. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14121. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14122. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14123. VR_ANDROID_DVICES: "Androidデバイス",
  14124. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14125. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14126. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14127. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14128. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14129. VR_APP_OPEN: "port VRアプリで開く",
  14130. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14131. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14132. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14133. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14134. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14135. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14136. SHARE_TO: "共有先",
  14137. SHARE_LINK: "ダイレクトリンク",
  14138. SHARE_EXPLORE: "探索",
  14139. SHARE_AT: "場所",
  14140. SHARE_WITH: "使用アプリ",
  14141. SHARE_3D: "3Dで",
  14142. SHARE_COPIED: "コピーされました!",
  14143. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14144. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14145. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14146. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14147. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14148. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14149. ERROR_GENERIC_ACTIONS_3: "または",
  14150. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14151. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14152. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14153. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14154. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14155. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14156. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14157. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14158. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14159. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14160. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14161. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14162. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14163. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14164. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14165. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14166. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14167. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14168. LINK_TO_LOCATION: "ロケーションへのリンク",
  14169. MENU_COPY: "コピー",
  14170. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14171. ROTATE: "回転",
  14172. MOVE: "移動",
  14173. INSIDE: "内側",
  14174. ZOOM: "ズーム",
  14175. HELP: "ヘルプ",
  14176. HELP_NAVIGATION_TAB: "ナビゲーション",
  14177. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14178. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14179. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14180. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14181. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14182. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14183. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14184. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14185. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14186. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14187. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14188. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14189. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14190. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14191. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14192. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14193. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14194. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14195. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14196. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14197. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14198. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14199. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14200. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14201. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14202. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14203. HELP_MORE_HLR_A: "ハイライト",
  14204. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14205. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14206. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14207. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14208. HELP_MORE_FLOORS_A: "フロアセレクター",
  14209. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14210. HELP_MORE_TAG_A: "tag™ Posts",
  14211. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14212. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14213. HELP_MORE_ZOOM_A: "ズームコントロール",
  14214. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14215. HELP_MORE_TOUR_A: "ツアーコントロール",
  14216. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14217. HELP_MORE_INSIDE_A: "内側ビュー",
  14218. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14219. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14220. HELP_MORE_VR_A: "VRモード",
  14221. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14222. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14223. HELP_MORE_360_A: "360° Views",
  14224. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14225. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14226. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14227. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14228. CLOSE: "閉じる"
  14229. }
  14230. }
  14231. , {}],
  14232. 115: [function(e, t, i) {
  14233. "use strict";
  14234. t.exports = {
  14235. PAGE_TITLE: "",
  14236. LOADING: "Загрузка",
  14237. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14238. POWERED_BY: "разработано на платформе ",
  14239. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14240. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14241. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14242. PRESENTED_BY: "Представлено ",
  14243. MORE: "Больше ",
  14244. LESS: "Меньше ",
  14245. TAG_CONTENT: "tag™ Контент",
  14246. SHOW: "Показать",
  14247. HIDE: "Скрыть",
  14248. DOLLHOUSE: "Dollhouse",
  14249. FLOOR_PLAN: "Планировка",
  14250. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14251. CLOSE_HIGHLIGHTS: "Закрыть",
  14252. PREVIOUS: "Предыдущий",
  14253. PLAY: "Воспроизвести",
  14254. PAUSE: "Пауза",
  14255. NEXT: "Следующий",
  14256. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14257. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14258. SOCIAL_SHARING: "Поделиться этой моделью",
  14259. VIEW_IN_VR: "Посмотреть в VR",
  14260. VIEW_FULLSCREEN: "Полный экран",
  14261. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14262. ZOOM_IN: "Увеличить",
  14263. ZOOM_OUT: "Уменьшить",
  14264. FLOOR_NAME: "Этаж ",
  14265. FLOOR_ALL: "Все",
  14266. TERMS: "Условия",
  14267. PORT_TERMS: "Правила пользования",
  14268. TERMS_OF_USE: "Условия использования",
  14269. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14270. CLOSE_TERMS: "Закрыть",
  14271. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14272. HELP: "Помощь",
  14273. HELP_NAVIGATION_TAB: "Навигация",
  14274. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14275. CLOSE: "Закрыть",
  14276. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14277. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14278. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14279. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14280. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14281. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14282. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14283. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14284. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14285. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14286. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14287. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14288. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14289. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14290. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14291. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14292. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14293. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14294. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14295. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14296. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14297. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14298. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14299. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14300. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14301. HELP_MORE_HLR_A: "Фотоколлаж",
  14302. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14303. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14304. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14305. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14306. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14307. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14308. HELP_MORE_TAG_A: "tag™ Posts",
  14309. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14310. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14311. HELP_MORE_ZOOM_A: "Масштаб",
  14312. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14313. HELP_MORE_TOUR_A: "Управление Туром",
  14314. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14315. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14316. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14317. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14318. HELP_MORE_VR_A: "Режим VR",
  14319. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14320. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14321. HELP_MORE_360_A: "360° Views",
  14322. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14323. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14324. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14325. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14326. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14327. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14328. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14329. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14330. WEBVR_LEARN_MORE: "Узнать больше",
  14331. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14332. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14333. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14334. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14335. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14336. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14337. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14338. VR_APP: "port VR App",
  14339. VR_APP_OPEN: "Или открыть через приложение port VR",
  14340. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14341. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14342. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14343. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14344. VR_VIEW_SPACE: "Запустить модель в VR",
  14345. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14346. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14347. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14348. VR_GOT_IT_CAPS: "ЯСНО",
  14349. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14350. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14351. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14352. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14353. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14354. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14355. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14356. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14357. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14358. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14359. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14360. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14361. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14362. VR_ANDROID_DVICES: "Android устройства",
  14363. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14364. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14365. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14366. VR_DOWNLOAD_HERE: "Скачать здесь",
  14367. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14368. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14369. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14370. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14371. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14372. SHARE_TO: "Поделиться",
  14373. SHARE_LINK: "Прямая ссылка",
  14374. SHARE_EXPLORE: "просмотреть",
  14375. SHARE_AT: "на",
  14376. SHARE_WITH: "с",
  14377. SHARE_3D: "в 3D",
  14378. SHARE_COPIED: "Скопировано!",
  14379. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14380. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14381. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14382. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14383. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14384. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14385. ERROR_GENERIC_ACTIONS_3: " или ",
  14386. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14387. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14388. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14389. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14390. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14391. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14392. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14393. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14394. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14395. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14396. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14397. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14398. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14399. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14400. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14401. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14402. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14403. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14404. LINK_TO_LOCATION: "Ссылка на местоположение",
  14405. MENU_COPY: "Копировать",
  14406. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14407. ROTATE: "Вращать",
  14408. MOVE: "Передвигаться",
  14409. INSIDE: "Вид изнутри",
  14410. ZOOM: "Масштаб"
  14411. }
  14412. }
  14413. , {}],
  14414. 116: [function(e, t, i) {//main.js
  14415. (function(t) {
  14416. "use strict";
  14417. var modelProgressBase = 0.4;
  14418. var progressUpdate = function(e){ // 0 <= e <= 1
  14419. console.log('e1:'+e)
  14420. e = Math.round(modelProgressBase * e * 100);
  14421. console.log('e2:'+e)
  14422. var t = $('.progressbar');
  14423. t.find('.bar').css('width',e+'%');
  14424. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14425. t.find('.perc').text(e +'%'); //具体数字的百分比
  14426. }
  14427. $('#gui-loading').fadeIn(200);
  14428. progressUpdate(0.1)
  14429. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14430. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14431. var data = matcher(e);
  14432. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14433. data.user = {
  14434. "is_authenticated": false,
  14435. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14436. }
  14437. try{//处理一下导览数据
  14438. data.model.images = data.model.images.filter(e=>{
  14439. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14440. if(e.locations && e.locations.length == 0)return;
  14441. return e
  14442. })
  14443. }catch(e){console.log(e) }
  14444. window.MP_PREFETCHED_MODELDATA = data;
  14445. data.model.summary = data.summary
  14446. data.model.name = data.name
  14447. for(let i in data){
  14448. data[i] == "false" && (data[i] = false)
  14449. }
  14450. progressUpdate(0.7);
  14451. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14452. if(data.weixinDesc){
  14453. g_weixinObj.desc = data.weixinDesc;
  14454. }
  14455. if(data.shareImgUrl){
  14456. g_weixinObj.imgUrl = data.shareImgUrl
  14457. }
  14458. window.wx && manage.weixinShare();
  14459. //初始画面
  14460. data.camera_start = list[window.position];
  14461. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14462. function E(e) {
  14463. $("<img/>").attr("src", e).on("load", function() {
  14464. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14465. $(this).remove()
  14466. })
  14467. }
  14468. })
  14469. function StartLoad(){//当加载完data后
  14470. function i() {
  14471. var e = Y.getModelIDFromQueryString();
  14472. if (!e)
  14473. return b(null, "loading-failed");
  14474. var t = Y.parseSidUrl(e)
  14475. , i = l()
  14476. , a = c()
  14477. , s = o()
  14478. , u = V.quickstart.enabled
  14479. , g = null
  14480. , m = null
  14481. , v = null
  14482. , w = null
  14483. , T = null
  14484. , x = null
  14485. , S = null
  14486. , M = null
  14487. , R = null
  14488. , P = null
  14489. , O = null
  14490. , L = null
  14491. , N = new ue;
  14492. r(s);
  14493. h({ //MP开头写法
  14494. urlBase: t.urlBase
  14495. }).then(function() {
  14496. return re.init(),
  14497. d(t, e) //getModel and load
  14498. }).then(function(e) {
  14499. progressUpdate(0.9)
  14500. return P = e,
  14501. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14502. startSource: i,
  14503. autoplay: V.autoplay,
  14504. quickstart: u
  14505. }),
  14506. P.urls.init()
  14507. }).then(function() {
  14508. return P.loadPanos()
  14509. }).then(function() {
  14510. m = X.getStartCameraOptions(P, P.panos),
  14511. S = A(P),
  14512. O = y(u, m.mode),
  14513. v = O.controls,
  14514. w = O.player,
  14515. T = O.director,
  14516. x = O.tagManager,
  14517. M = O.tileDownloader,
  14518. R = O.qualityManager,
  14519. L = O.panoRenderer,
  14520. C(P, S, O, s),
  14521. w.director = T,//xzw add
  14522. P.supportsTiles && M.start(),
  14523. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14524. u = !1);
  14525. var e = null;
  14526. if (u) {
  14527. de.warn("Quickstart engaged. Hold on to your knickers.");
  14528. var t = v.controls[D.PANORAMA];
  14529. g = new ie(R,S.scene,S.camera,t,s),
  14530. _(S, s, P),
  14531. e = g.load(m).then(function() {
  14532. S.addComponent(g),
  14533. S.once(le.AfterRender, function() {
  14534. de.warn("First render after quickstart load finished.")
  14535. })
  14536. })
  14537. }
  14538. window.flyToFirst = function(){//xzw add
  14539. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14540. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14541. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14542. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14543. };
  14544. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14545. }).then(function() {
  14546. return f(P, U.onProgress, i, !u, a)
  14547. }).then(function() {
  14548. if (m.quickstart = u,
  14549. I(P, S, O, s),
  14550. S.started || _(S, s, P),
  14551. H.modelLoaded(P, w, v, V.autoplay),
  14552. E(w, P, m, V.autoplay).done(function() {
  14553. T.autoTour()
  14554. }),
  14555. !P.supportsTiles) {
  14556. var e = new Z(P,w);
  14557. e.start()
  14558. }
  14559. u && (S.removeComponent(g),
  14560. g.destroy(),
  14561. m.pano.enter()),
  14562. U.init(P, T, w, v, S, m, H.getSessionId()),
  14563. U.endLoading(P, T, x),
  14564. S.once(le.AfterRender, function() {
  14565. N.setAppReadyTime();
  14566. var e = N.calcFullLoadingTime();
  14567. de.warn("Total load time: " + e / 1e3),
  14568. H.loadComplete(e),
  14569. de.warn("First render after model load finished.")
  14570. try{
  14571. window.parent.postMessage({
  14572. source: "loadComplete",
  14573. data: true,
  14574. },'*')
  14575. }catch(e){
  14576. console.log(e)
  14577. }
  14578. }),
  14579. S.on(le.MemoryUsageUpdated, n)
  14580. }).fail(b.bind(this, e))
  14581. }
  14582. function n(e) {
  14583. ce.update(e)
  14584. }
  14585. function r(e) {
  14586. de.info("Version", "2.25.6-0-gd87e5b1"),
  14587. q.defaultMaxListeners = 1e3,
  14588. a(e),
  14589. s()
  14590. }
  14591. function o() {
  14592. return document.getElementById("player")
  14593. }
  14594. function a(e) {
  14595. e.addEventListener("dragenter", T, !1),
  14596. e.addEventListener("dragover", T, !1)
  14597. }
  14598. function s() {
  14599. F.valueFromHash("title", !0) || $(document).ready(function() {
  14600. var e = $(".model-title");
  14601. e.hide()
  14602. })
  14603. }
  14604. function l() {
  14605. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14606. }
  14607. function c() {
  14608. return {
  14609. panoElementsToLoad: 6,
  14610. modelElementsToLoad: 0,
  14611. totalElementsLoaded: 0,
  14612. totalElementsToLoad: 0,
  14613. totalPercentageLoaded: 0,
  14614. progressCallback: null
  14615. }
  14616. }
  14617. function h(e) {
  14618. return K.loadFeatureFlags(e).done(function(e) {
  14619. K.updateDependentSettings(e, V)
  14620. })
  14621. }
  14622. // function u(e) {
  14623. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14624. // responseType: "json",
  14625. // prefetchFrom: "config"
  14626. // }).then(function(e) {
  14627. // return e ? void j.extendObject(V.appConfig, e) : {}
  14628. // }, function(e) {
  14629. // return de.warn("Failed loading runtime config, using defaults."),
  14630. // $.when({})
  14631. // })
  14632. // }
  14633. function d(e, t) {
  14634. var i = B.getModel({
  14635. url: t,
  14636. floors: F.valueFromHash("f", !0),
  14637. autoload: !1
  14638. })
  14639. ;
  14640. return $.when(i, n).then(null, function(e) {
  14641. return this
  14642. })
  14643. }
  14644. function p(e, t, i, n, r) {
  14645. de.info("Model data loaded"),
  14646. de.debug("UUID: " + e.data.job.uuid),
  14647. J.init(K.getFlags()),
  14648. i && H.initKeen({
  14649. token: i,
  14650. appId: n
  14651. }),
  14652. H.initSegment({
  14653. model: e.sid,
  14654. version: "2.25.6-0-gd87e5b1",
  14655. startSource: r.startSource,
  14656. token: t,
  14657. autoplay: r.autoplay,
  14658. quickstart: r.quickstart
  14659. })
  14660. }
  14661. function f(e, t, i, n, r) {
  14662. return r.progressCallback = t,
  14663. H.sessionStart(),
  14664. e.load(n).progress(g.bind(this, r))
  14665. }
  14666. function g(e, t) {
  14667. e.modelElementsToLoad = t[1],
  14668. v(e),
  14669. m(e)
  14670. }
  14671. function m(e) {
  14672. e.totalElementsLoaded++,
  14673. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14674. //----许钟文-----------------模型进度条向后调整
  14675. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14676. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14677. console.log('pro:'+e.totalPercentageLoaded)
  14678. //---------------------------
  14679. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14680. }
  14681. function v(e) {
  14682. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14683. }
  14684. function A(e) {
  14685. var t = new x.PerspectiveCamera;
  14686. t.layers.enable(he.PANOMARKERS),
  14687. t.layers.enable(he.RETICULE),
  14688. t.layers.enable(he.TAG);
  14689. var i = new x.Scene
  14690. , n = new x.AmbientLight(16777215);
  14691. i.add(n),
  14692. i.skybox = new W,
  14693. i.add(i.skybox),
  14694. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14695. side: x.DoubleSide
  14696. })),
  14697. i.plane.position.y = 0,
  14698. i.plane.rotateX(-Math.PI / 2),
  14699. i.plane.material.visible = !1,
  14700. i.add(i.plane),
  14701. i.updateMatrixWorld(),
  14702. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14703. if (e.metadata && e.metadata.camera_position) {
  14704. var t = e.metadata.camera_position
  14705. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14706. n.position = t.clone(),
  14707. i.add(n);
  14708. var r = e.metadata.camera_quaternion
  14709. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14710. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14711. }
  14712. }),
  14713. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14714. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14715. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14716. var r = new te(i,t,z);
  14717. return r
  14718. }
  14719. function y(e, t) {
  14720. var i = e ? 1 : 1e3
  14721. , n = J.tilegen || J.imgopt ? 6 : 2;
  14722. n = F.valueFromHash("tileconc", n);
  14723. var r = new ne
  14724. , o = new ae({
  14725. concurrentDownloads: n
  14726. })
  14727. , a = new se
  14728. , s = new P
  14729. , l = new M
  14730. , c = new S(t)
  14731. , h = new R
  14732. , u = new O(i)
  14733. , d = new L
  14734. , p = new oe;
  14735. return {
  14736. qualityManager: r,
  14737. panoRenderer: a,
  14738. tileDownloader: o,
  14739. player: c,
  14740. director: l,
  14741. modelManager: s,
  14742. tagManager: p,
  14743. displayController: u,
  14744. labelDisplayController: d,
  14745. controls: h
  14746. }
  14747. }
  14748. function C(e, t, i, n) {
  14749. var r = i.controls
  14750. , o = i.qualityManager
  14751. , a = i.panoRenderer
  14752. , s = i.tileDownloader
  14753. , l = i.modelManager;
  14754. r.init(n, l),
  14755. ee.init(i.director, r, i.player, l, t),
  14756. o.init(l),
  14757. s.init(o),
  14758. a.init(t, s, o),
  14759. l.init(s, a, o),
  14760. l.addModel(e),
  14761. t.addComponent(G)
  14762. }
  14763. function I(e, t, i, n) {
  14764. var r = i.qualityManager
  14765. , o = i.panoRenderer
  14766. , a = i.tileDownloader
  14767. , s = i.modelManager
  14768. , l = i.player
  14769. , c = i.director
  14770. , h = i.tagManager
  14771. , u = i.displayController
  14772. , d = i.labelDisplayController
  14773. , p = i.controls;
  14774. t.scene.add(e),
  14775. t.qualityManager = r;
  14776. var f = {
  14777. camera: t.camera,
  14778. director: c,
  14779. modelManager: s,
  14780. tileDownloader: a,
  14781. panoRenderer: o,
  14782. qualityManager: r,
  14783. tagManager: h,
  14784. container: n,
  14785. controls: p
  14786. };
  14787. l.init(f),
  14788. l.setScene(t.scene),
  14789. h.init(s, l),
  14790. c.init(l, s),
  14791. u.init(c, l, s, h, n),
  14792. d.init(l, s, n),
  14793. z.bindEvents(l),
  14794. t.addComponent(h),
  14795. t.addComponent(l),
  14796. t.addComponent(o),
  14797. l.sceneRenderer = t; //xzw add 方便resize
  14798. }
  14799. function E(e, t, i, n) {
  14800. return de.info("Starting player in " + i.mode),
  14801. H.report(t.sid, "started-playing", n, i.quickstart),
  14802. e.start(i)
  14803. }
  14804. function b(e, t) {
  14805. de.error(t),
  14806. k.error(t),
  14807. H.report(e, "error-" + t)
  14808. }
  14809. function w(e) {
  14810. var t = F.details();
  14811. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14812. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14813. H.report(e, "error-webgl-generic"))
  14814. }
  14815. function _(e, t, i) {
  14816. try {
  14817. e.start(t)
  14818. } catch (e) {
  14819. throw de.warn(e.message),
  14820. w(i.sid),
  14821. e
  14822. }
  14823. }
  14824. function T(e) {
  14825. e.stopPropagation(),
  14826. e.preventDefault()
  14827. }
  14828. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14829. if (window.MP_PREFETCHED_MODELDATA.hoticon){
  14830. g_HotImage = {
  14831. point: window.MP_PREFETCHED_MODELDATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png",
  14832. point2: window.MP_PREFETCHED_MODELDATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png"
  14833. } ;
  14834. }
  14835. //czj 判断someData 有没有backgroundMusic 添加音乐
  14836. if (window.MP_PREFETCHED_MODELDATA.backgroundMusic) {
  14837. if(window.isLocal) g_bgAudio.src = manage.dealURL(window.MP_PREFETCHED_MODELDATA.backgroundMusic) ;
  14838. else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic.substr(0,4)=="http" ? window.MP_PREFETCHED_MODELDATA.backgroundMusic : "//" + window.MP_PREFETCHED_MODELDATA.backgroundMusic;
  14839. $("#volume").show();
  14840. }else if (g_version === "one"){
  14841. g_bgAudio.src = g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3";
  14842. //g_bgAudio.src = manage.dealURL(src) ;
  14843. }
  14844. //隐藏公司logo
  14845. if(window.MP_PREFETCHED_MODELDATA.loadlogo){
  14846. showLogo();
  14847. }
  14848. e("./lib/three75-shim"),
  14849. e("./lib/array-polyfill"),
  14850. e("./lib/performance-polyfill"),
  14851. e("./lib/shaders/CopyShader.js"),
  14852. e("./lib/shaders/HorizontalBlurShader.js"),
  14853. e("./lib/shaders/VerticalBlurShader.js"),
  14854. e("./lib/postprocessing/EffectComposer.js"),
  14855. e("./lib/postprocessing/RenderPass.js"),
  14856. e("./lib/postprocessing/MaskPass.js"),
  14857. e("./lib/postprocessing/ShaderPass.js"),
  14858. window.Promise || (window.Promise = e("promise-polyfill"));
  14859. var x = e("three")
  14860. , _x = e("three")
  14861. , S = (e("./util/sentry"),
  14862. e("./player"))
  14863. , M = e("./director")
  14864. , R = e("./controls/CameraControls")
  14865. , P = e("./model/ModelManager")
  14866. , O = e("./DisplayController")
  14867. , L = e("./label/LabelDisplayController")
  14868. , D = e("./enum/Viewmode")
  14869. , N = e("./util/logger")
  14870. , B = e("./showcase")
  14871. , F = e("./util/browser")
  14872. , V = e("./settings")
  14873. , U = e("./gui/gui")
  14874. , k = e("./gui/error")
  14875. , H = e("./analytics")
  14876. , G = e("./util/transitions")
  14877. , z = e("./effects")
  14878. , W = e("./objects/Skybox")
  14879. , j = e("./util/common")
  14880. , Y = (e("./util/PanoramaCollection"),
  14881. e("./util/math"),
  14882. e("./util/showcase"))
  14883. , X = e("./util/camera")
  14884. , Z = (e("./objects/Panorama"),
  14885. e("./cameras/PanoramaCamera"),
  14886. e("./preloaders"))
  14887. , q = e("events").EventEmitter
  14888. , K = e("./featureflags")
  14889. , Q = (e("./util/lerp"),
  14890. e("./util/ajax"))
  14891. , J = e("./ab")
  14892. , ee = e("./sdk/automation.js")
  14893. , te = e("./scene/SceneRenderer")
  14894. , ie = e("./scene/QuickstartManager")
  14895. , ne = e("./tile/QualityManager.js")
  14896. , re = e("./localization/localize")
  14897. , oe = e("./tag/tagManager")
  14898. , ae = e("./tile/TileDownloader")
  14899. , se = e("./tile/PanoRenderer")
  14900. , le = (e("./enum/PanoSizeClass"),
  14901. e("./enum/PanoramaEvents"),
  14902. e("./enum/SceneRendererEvents"))
  14903. , ce = e("./gui/memoryUsage")
  14904. , he = e("./enum/RenderLayers")
  14905. , ue = e("./TimingData")
  14906. , de = new N(t);
  14907. N.level = V.logLevel,
  14908. N.consoleEnabled = V.console,
  14909. i()
  14910. }
  14911. }
  14912. ).call(this, "/js/main.js")
  14913. }
  14914. , {
  14915. "./DisplayController": 1,
  14916. "./TimingData": 2,
  14917. "./ab": 3,
  14918. "./analytics": 4,
  14919. "./cameras/PanoramaCamera": 7,
  14920. "./controls/CameraControls": 9,
  14921. "./director": 15,
  14922. "./effects": 16,
  14923. "./enum/PanoSizeClass": 36,
  14924. "./enum/PanoramaEvents": 37,
  14925. "./enum/RenderLayers": 41,
  14926. "./enum/SceneRendererEvents": 43,
  14927. "./enum/Viewmode": 51,
  14928. "./featureflags": 59,
  14929. "./gui/error": 64,
  14930. "./gui/gui": 65,
  14931. "./gui/memoryUsage": 73,
  14932. "./label/LabelDisplayController": 91,
  14933. "./lib/array-polyfill": 92,
  14934. "./lib/performance-polyfill": 95,
  14935. "./lib/postprocessing/EffectComposer.js": 96,
  14936. "./lib/postprocessing/MaskPass.js": 97,
  14937. "./lib/postprocessing/RenderPass.js": 98,
  14938. "./lib/postprocessing/ShaderPass.js": 99,
  14939. "./lib/shaders/CopyShader.js": 100,
  14940. "./lib/shaders/HorizontalBlurShader.js": 101,
  14941. "./lib/shaders/VerticalBlurShader.js": 102,
  14942. "./lib/three75-shim": 103,
  14943. "./localization/localize": 108,
  14944. "./tag/tagManager": 124,
  14945. "./model/ModelManager": 140,
  14946. "./objects/Panorama": 148,
  14947. "./objects/Skybox": 152,
  14948. "./player": 155,
  14949. "./preloaders": 156,
  14950. "./scene/QuickstartManager": 157,
  14951. "./scene/SceneRenderer": 158,
  14952. "./sdk/automation.js": 164,
  14953. "./settings": 166,
  14954. "./showcase": 168,
  14955. "./tile/PanoRenderer": 169,
  14956. "./tile/QualityManager.js": 170,
  14957. "./tile/TileDownloader": 171,
  14958. "./util/PanoramaCollection": 178,
  14959. "./util/ajax": 181,
  14960. "./util/browser": 182,
  14961. "./util/camera": 183,
  14962. "./util/common": 185,
  14963. "./util/lerp": 188,
  14964. "./util/logger": 189,
  14965. "./util/math": 190,
  14966. "./util/sentry": 192,
  14967. "./util/showcase": 193,
  14968. "./util/transitions": 195,
  14969. events: 202,
  14970. "promise-polyfill": 213,
  14971. three: 217
  14972. }],
  14973. 117: [function(e, t, i) {
  14974. "use strict";
  14975. function n(e) {
  14976. e = e || {},
  14977. r.RawShaderMaterial.call(this, a.extendObject({
  14978. fragmentShader: o.cube.fragmentShader,
  14979. vertexShader: o.cube.vertexShader,
  14980. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  14981. name: "CubemapMaterial"
  14982. }, e))
  14983. }
  14984. var r = e("three")
  14985. , o = e("../shaders")
  14986. , a = e("../util/common");
  14987. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14988. n.prototype.constructor = n,
  14989. t.exports = n
  14990. }
  14991. , {
  14992. "../shaders": 167,
  14993. "../util/common": 185,
  14994. three: 217
  14995. }],
  14996. 118: [function(e, t, i) {
  14997. "use strict";
  14998. function n(e) {
  14999. e = e || {},
  15000. r.RawShaderMaterial.call(this, a.extendObject({
  15001. fragmentShader: o.model.fragmentShader,
  15002. vertexShader: o.model.vertexShader,
  15003. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  15004. name: "ModelTextureMaterial"
  15005. }, e))
  15006. }
  15007. var r = e("three")
  15008. , o = e("../shaders")
  15009. , a = e("../util/common");
  15010. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15011. n.prototype.constructor = n,
  15012. n.prototype.setProjectedPanos = function(e, t, i) {
  15013. i && (this.uniforms.progress.value = 0),
  15014. e.ensureSkyboxReadyForRender(),
  15015. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  15016. this.uniforms.pano0Position.value.copy(e.position),
  15017. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  15018. t.ensureSkyboxReadyForRender(),
  15019. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  15020. this.uniforms.pano1Position.value.copy(t.position),
  15021. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  15022. }
  15023. ,
  15024. t.exports = n
  15025. }
  15026. , {
  15027. "../shaders": 167,
  15028. "../util/common": 185,
  15029. three: 217
  15030. }],
  15031. 119: [function(e, t, i) {
  15032. (function(i) {
  15033. "use strict";
  15034. function n(e, t, i, n) {
  15035. this.div = null,
  15036. this.body = null,
  15037. this.label = e,
  15038. this.description = t,
  15039. this.parsedDescription = [],
  15040. this.media = i || {
  15041. type: null
  15042. },
  15043. this.loadingSpinner = null,
  15044. this.parser = new r({
  15045. supportLinks: !u.valueFromHash("mls"),
  15046. keepLinkLabels: !0
  15047. }),
  15048. this.state = I.CLOSED,
  15049. this.orientation = "",
  15050. this.initialTransform = "",
  15051. this.hovering = !1,
  15052. this.openTransition = null,
  15053. this.closeTransition = null,
  15054. this.openPromise = null,
  15055. this.closePromise = null,
  15056. this.animationTransition = null,
  15057. this.animationScale = 0
  15058. }
  15059. var r = e("../Parser/DescriptionParser")
  15060. , o = e("../Media/Link")
  15061. , a = e("../Media/Image")
  15062. , s = e("../Media/EmbedlyPlayer")
  15063. , l = e("../Media/EmbedlyEmbed")
  15064. , c = e("../../util/transitions")
  15065. , h = e("../../util/lerp")
  15066. , u = e("../../util/browser")
  15067. , d = e("./BillboardEvent")
  15068. , p = e("../Media/MediaEvent")
  15069. , f = e("../Parser/DescriptionChunkType")
  15070. , g = e("events").EventEmitter
  15071. , m = e("./billboardSettings")
  15072. , v = e("./overlaySettings")
  15073. , A = e("../../util/logger")
  15074. , y = new A(i)
  15075. , C = document.getElementById("tag-billboards");
  15076. C.addEventListener("touchend", function(e) {
  15077. C.style.pointerEvents = "none"
  15078. }),
  15079. C.addEventListener("touchcancel", function(e) {
  15080. C.style.pointerEvents = "none"
  15081. });
  15082. var I = {
  15083. CLOSED: "closed",
  15084. OPENING: "opening",
  15085. OPEN: "open",
  15086. CLOSING: "closing",
  15087. ACTIVE: "active"
  15088. };
  15089. n.prototype = Object.create(g.prototype),
  15090. n.prototype.build = function(e) {
  15091. this.parsedDescription = this.parser.parse(this.description);
  15092. var t = document.createElement("div");
  15093. t.className = "tag-container has-hotzone",
  15094. this.div = t,
  15095. this.body = document.createElement("div"),
  15096. this.body.className = "tag-body";
  15097. var i = document.createElement("div");
  15098. i.classList.add("tag-content");
  15099. var n = document.createElement("div");
  15100. n.classList.add("tag-text-content");
  15101. var r = document.createElement("div");
  15102. r.className = "tag-label",
  15103. r.textContent = this.label,
  15104. n.appendChild(r);
  15105. var o = document.createElement("div");
  15106. o.className = "tag-desc",
  15107. n.appendChild(o),
  15108. i.appendChild(n),
  15109. this.body.appendChild(i),
  15110. this.appendDescriptionElements(this.parsedDescription, o),
  15111. this.appendMedia(),
  15112. t.appendChild(this.body),
  15113. C.appendChild(t),
  15114. this.bindEvents(t, this.body)
  15115. }
  15116. ,
  15117. n.prototype.bindEvents = function(e, t) {
  15118. var i = function(e) {
  15119. return function(t) {
  15120. if (!this.div.classList.contains("overlay")) {
  15121. var i, n = document.getElementById("player");
  15122. try {
  15123. i = new MouseEvent(e,t)
  15124. } catch (n) {
  15125. i = document.createEvent("MouseEvents"),
  15126. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15127. }
  15128. n.dispatchEvent(i)
  15129. }
  15130. }
  15131. };
  15132. t.addEventListener("mousedown", function(e) {
  15133. e.stopPropagation()
  15134. }),
  15135. t.addEventListener("mouseup", function(e) {
  15136. e.stopPropagation()
  15137. }),
  15138. e.addEventListener("touchstart", function(e) {
  15139. C.style.pointerEvents = "auto"
  15140. }),
  15141. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15142. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15143. t.addEventListener("mouseover", function(t) {
  15144. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15145. }
  15146. .bind(this)),
  15147. e.addEventListener("mouseenter", function(e) {
  15148. this.state !== I.CLOSING && (this.hovering = !0,
  15149. this.emit(d.ENTER))
  15150. }
  15151. .bind(this)),
  15152. e.addEventListener("mouseleave", function(e) {
  15153. this.hovering = !1,
  15154. this.emit(d.LEAVE)
  15155. }
  15156. .bind(this)),
  15157. e.addEventListener("gesturestart", function(e) {
  15158. e.preventDefault()
  15159. });
  15160. var n = e.querySelector(".tag-text-content")
  15161. , r = 0;
  15162. n.addEventListener("touchstart", function(e) {
  15163. r = e.changedTouches[0].clientY
  15164. }),
  15165. n.addEventListener("touchmove", function(t) {
  15166. function i(e) {
  15167. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15168. }
  15169. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15170. }),
  15171. e.addEventListener("touchmove", function(e) {
  15172. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15173. })
  15174. }
  15175. ,
  15176. n.prototype.appendDescriptionElements = function(e, t) {
  15177. e.length > 0 && this.div.classList.add("has-text"),
  15178. e.forEach(function(e, i) {
  15179. switch (e.type) {
  15180. case f.TEXT:
  15181. t.appendChild(this.createTextElement(e.text));
  15182. break;
  15183. case f.LINK:
  15184. t.appendChild(this.createLinkElement(e.link))
  15185. }
  15186. }
  15187. .bind(this))
  15188. }
  15189. ,
  15190. n.prototype.appendLoadingSpinner = function() {
  15191. this.loadingSpinner = document.createElement("div"),
  15192. this.loadingSpinner.classList.add("loading-spinner");
  15193. var e = document.createElement("div");
  15194. e.classList.add("gui-spinner-icon"),
  15195. this.loadingSpinner.appendChild(e),
  15196. this.body.appendChild(this.loadingSpinner)
  15197. }
  15198. ,
  15199. n.prototype.onMediaLoadFinished = function() {
  15200. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15201. this.applyOrientation(this.orientation),
  15202. this.loadingSpinner = null)
  15203. }
  15204. ,
  15205. n.prototype.appendMedia = function() {
  15206. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15207. this.appendLoadingSpinner();
  15208. var e = document.createElement("div");
  15209. e.classList.add("tag-media-content");
  15210. var t = document.createElement("i");
  15211. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15212. t.classList.add(e)
  15213. }),
  15214. this.body.appendChild(t),
  15215. this.body.appendChild(e),
  15216. this.media.type) {
  15217. case f.IMAGE:
  15218. e.appendChild(this.createImageElement(this.media, this.body));
  15219. break;
  15220. case f.VIDEO:
  15221. e.appendChild(this.createVideoElement(this.media, this.body));
  15222. break;
  15223. case f.RICH:
  15224. e.appendChild(this.createEmbedElement(this.media, this.body))
  15225. }
  15226. }
  15227. }
  15228. ,
  15229. n.prototype.createTextElement = function(e) {
  15230. var t = document.createElement("span");
  15231. return t.textContent = e,
  15232. t
  15233. }
  15234. ;
  15235. n.prototype.createLinkElement = function(e) {
  15236. var t = new o(e);
  15237. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15238. t.createDomElement()
  15239. }
  15240. ,
  15241. n.prototype.createImageElement = function(e, t) {
  15242. function i() {
  15243. function e() {
  15244. m || (r.classList.remove("view-image"),
  15245. c.classList.add("overlay"),
  15246. i(),
  15247. window.addEventListener("resize", b),
  15248. c.addEventListener("click", a),
  15249. g.addEventListener("click", l),
  15250. f.addEventListener("click", s),
  15251. m = !0,
  15252. o.emit(p.IMAGE_OPENED))
  15253. }
  15254. function i() {
  15255. t.classList.add("show-info"),
  15256. h.classList.remove("collapsible"),
  15257. h.style.height = "";
  15258. var e = parseFloat(getComputedStyle(I).lineHeight)
  15259. , i = y + e
  15260. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15261. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15262. , s = a
  15263. , l = s * n.aspect;
  15264. l > r && (l = r,
  15265. s = l / n.aspect),
  15266. s > a && (s = a,
  15267. l = s * n.aspect),
  15268. l += C,
  15269. s += C + i,
  15270. t.style.width = l + "px",
  15271. t.style.height = s + "px",
  15272. u.style.paddingTop = e + C + "px",
  15273. o.description.length > 0 && (h.classList.add("collapsible"),
  15274. h.style.height = h.clientHeight + 12 + "px",
  15275. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15276. }
  15277. function a(e) {
  15278. e.target === c && s()
  15279. }
  15280. function s() {
  15281. m && (m = !1,
  15282. r.classList.add("view-image"),
  15283. c.classList.remove("overlay"),
  15284. h.style.height = "",
  15285. u.style.paddingTop = "",
  15286. t.style.width = "",
  15287. t.style.height = "",
  15288. window.removeEventListener("resize", b),
  15289. c.removeEventListener("click", a),
  15290. g.removeEventListener("click", l),
  15291. f.removeEventListener("click", s),
  15292. o.emit(p.IMAGE_CLOSED),
  15293. o.close(!0))
  15294. }
  15295. function l(e) {
  15296. t.classList.toggle("show-info")
  15297. }
  15298. var c = o.div
  15299. , h = c.getElementsByClassName("tag-content")[0]
  15300. , u = c.getElementsByClassName("tag-media-content")[0]
  15301. , f = t.getElementsByClassName("close")[0]
  15302. , g = h.getElementsByClassName("tag-label")[0];
  15303. c.classList.add("has-image"),
  15304. r.classList.add("view-image"),
  15305. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15306. o.applyOrientation(o.orientation);
  15307. var m = !1
  15308. , A = getComputedStyle(h)
  15309. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15310. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15311. , I = h.querySelector(".tag-label")
  15312. , E = h.querySelector(".tag-desc")
  15313. , b = function() {
  15314. var e, t, n = 0;
  15315. return function() {
  15316. clearInterval(e),
  15317. clearTimeout(t),
  15318. e = setInterval(function() {
  15319. var e = c.clientHeight;
  15320. n !== e && (i(),
  15321. n = e)
  15322. }, 100),
  15323. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15324. }
  15325. }();
  15326. n.on(p.IMAGE_OPENING, e),
  15327. o.on(d.ACTIVATE, e),
  15328. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15329. o.on(d.CLOSING, s)
  15330. }
  15331. var n = new a
  15332. , r = n.createDomElement();
  15333. this.once(d.OPENED, function() {
  15334. n.load(e.src).then(i).catch(function(t) {
  15335. y.warn("Failed to load image:", e.src),
  15336. y.warn("with error:", t)
  15337. }).then(this.onMediaLoadFinished.bind(this))
  15338. });
  15339. var o = this;
  15340. return r
  15341. }
  15342. ,
  15343. n.prototype.createVideoElement = function(e, t) {
  15344. var i = new s({
  15345. autoPlay: !0,
  15346. autoResume: !0,
  15347. startMuted: !1,
  15348. loop: !1
  15349. })
  15350. , n = i.createDomElement();
  15351. return this.once(d.OPENED, function() {
  15352. i.load(e.src).then(function() {
  15353. this.div.classList.add("has-video"),
  15354. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15355. i.play()),
  15356. this.on(d.OPENING, i.show.bind(i)),
  15357. this.on(d.OPENED, i.play.bind(i)),
  15358. this.on(d.CLOSING, i.pause.bind(i)),
  15359. this.on(d.CLOSED, i.hide.bind(i))
  15360. }
  15361. .bind(this)).catch(function(t) {
  15362. y.warn("Failed to embed video:", e.src),
  15363. y.warn("with error:", t)
  15364. }).then(this.onMediaLoadFinished.bind(this))
  15365. }
  15366. .bind(this)),
  15367. n
  15368. }
  15369. ,
  15370. n.prototype.createEmbedElement = function(e, t) {
  15371. var i = new l
  15372. , n = i.createDomElement();
  15373. return this.once(d.OPENED, function() {
  15374. i.load(e.src).then(function() {
  15375. this.div.classList.add("has-embed"),
  15376. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15377. this.applyOrientation(this.orientation),
  15378. this.on(d.OPENING, i.show.bind(i)),
  15379. this.on(d.CLOSED, i.hide.bind(i))
  15380. }
  15381. .bind(this)).catch(function(t) {
  15382. y.warn("Failed to embed:", e.src),
  15383. y.warn("with error:", t)
  15384. }).then(this.onMediaLoadFinished.bind(this))
  15385. }
  15386. .bind(this)),
  15387. n
  15388. }
  15389. ,
  15390. n.prototype.open = function(e) {
  15391. return this.openPromise = $.Deferred(),
  15392. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15393. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15394. this.state !== I.OPEN && (this.emit(d.OPENING),
  15395. e && this.emit(d.ACTIVATING),
  15396. this.state = I.OPENING,
  15397. this.animateOpen(function() {
  15398. e && this.setActiveState(),
  15399. this.openPromise.resolve()
  15400. }
  15401. .bind(this)))
  15402. }
  15403. .bind(this), m.animation.openDelay),
  15404. c.cancel(this.closeTransition),
  15405. this.closePromise && this.closePromise.reject(),
  15406. this.closeTransition = void 0,
  15407. this.openPromise.promise())
  15408. }
  15409. ,
  15410. n.prototype.close = function(e) {
  15411. return this.closePromise = $.Deferred(),
  15412. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15413. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15414. this.state = I.CLOSING,
  15415. this.animateClose())
  15416. }
  15417. .bind(this), m.animation.closeDelay)),
  15418. c.cancel(this.openTransition),
  15419. this.openPromise && this.openPromise.reject(),
  15420. this.openTransition = void 0,
  15421. this.closePromise.resolve(),
  15422. this.closePromise.promise())
  15423. }
  15424. ,
  15425. n.prototype.setActiveState = function() {
  15426. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15427. this.emit(d.ACTIVATE),
  15428. this.div.classList.remove("has-hotzone"))
  15429. }
  15430. ,
  15431. n.prototype.animateOpen = function(e) {
  15432. if (this.state === I.OPENING) {
  15433. if (c.cancel(this.animationTransition),
  15434. u.detectSamsungNative())
  15435. return this.boardOrientation = null,
  15436. this.div.style.visibility = "visible",
  15437. this.emit(d.OPENED),
  15438. this.state = I.OPEN,
  15439. void (e && e());
  15440. this.div.style.webkitTransform = "scale(0)",
  15441. this.div.style.transform = "scale(0)",
  15442. this.div.style.visibility = "visible",
  15443. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15444. this.emit(d.OPENED),
  15445. this.state = I.OPEN,
  15446. e && e()
  15447. }
  15448. .bind(this))
  15449. }
  15450. }
  15451. ,
  15452. n.prototype.animateClose = function(e) {
  15453. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15454. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15455. this.emit(d.CLOSED),
  15456. this.state = I.CLOSED,
  15457. this.div.style.visibility = "hidden",
  15458. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15459. e && e()
  15460. }
  15461. .bind(this)))
  15462. }
  15463. ,
  15464. n.prototype.needsUpdate = function() {
  15465. return this.state !== I.CLOSED
  15466. }
  15467. ,
  15468. n.prototype.update = function(e, t) {
  15469. if (this.needsUpdate()) {
  15470. var i = (this.updateOrientation(e),
  15471. this.calcScale(t))
  15472. , n = {
  15473. x: (e.x + 1) * $("#player").width() / 2,
  15474. y: (e.y + 1) * $("#player").height() / 2
  15475. };
  15476. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15477. this.div.style.webkitTransform = this.div.screenTransform,
  15478. this.div.style.transform = this.div.screenTransform
  15479. }
  15480. }
  15481. ,
  15482. n.prototype.getDimensions = function() {
  15483. return this.div.getBoundingClientRect()
  15484. }
  15485. ,
  15486. n.prototype.calcScale = function(e) {
  15487. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15488. }
  15489. ,
  15490. n.prototype.updateOrientation = function(e) {
  15491. if (this.state !== I.ACTIVE) {
  15492. var t = 1 / 3
  15493. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15494. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15495. , r = "";
  15496. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15497. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15498. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15499. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15500. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15501. }
  15502. }
  15503. ,
  15504. n.prototype.applyOrientation = function(e) {
  15505. this.div.style.transform = this.div.style.webkitTransform = "",
  15506. this.div.classList.remove("tag-container-" + this.orientation),
  15507. this.div.classList.add("tag-container-" + e);
  15508. var t = window.getComputedStyle(this.div);
  15509. this.initialTransform = t.transform || t.webkitTransform,
  15510. "none" === this.initialTransform && (this.initialTransform = "");
  15511. var i = t.transform.slice(7, -1).split(",")
  15512. , n = -i[4]
  15513. , r = -i[5];
  15514. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15515. this.div.style.transformOrigin = n + "px " + r + "px",
  15516. this.orientation = e
  15517. }
  15518. ,
  15519. t.exports = n
  15520. }
  15521. ).call(this, "/js/tag/Billboard/Billboard.js")
  15522. }
  15523. , {
  15524. "../../util/browser": 182,
  15525. "../../util/lerp": 188,
  15526. "../../util/logger": 189,
  15527. "../../util/transitions": 195,
  15528. "../Media/EmbedlyEmbed": 125,
  15529. "../Media/EmbedlyPlayer": 126,
  15530. "../Media/Image": 128,
  15531. "../Media/Link": 129,
  15532. "../Media/MediaEvent": 131,
  15533. "../Parser/DescriptionChunkType": 133,
  15534. "../Parser/DescriptionParser": 134,
  15535. "./BillboardEvent": 120,
  15536. "./billboardSettings": 121,
  15537. "./overlaySettings": 122,
  15538. events: 202
  15539. }],
  15540. 120: [function(e, t, i) {
  15541. "use strict";
  15542. t.exports = Object.freeze({
  15543. ENTER: "billboard.enter",
  15544. LEAVE: "billboard.leave",
  15545. OPENING: "billboard.opening",
  15546. OPENED: "billboard.open",
  15547. CLOSING: "billboard.closing",
  15548. CLOSED: "billboard.closed",
  15549. ACTIVATING: "billboard.activating",
  15550. ACTIVATE: "billboard.activate"
  15551. })
  15552. }
  15553. , {}],
  15554. 121: [function(e, t, i) {
  15555. "use strict";
  15556. t.exports = Object.freeze({
  15557. animation: Object.freeze({
  15558. hoverOnClosing: !1,
  15559. openDelay: 100,
  15560. closeDelay: 50,
  15561. openDuration: 200,
  15562. closeDuration: 100
  15563. }),
  15564. boardToDiscRatio: 1.2
  15565. })
  15566. }
  15567. , {}],
  15568. 122: [function(e, t, i) {
  15569. "use strict";
  15570. t.exports = Object.freeze({
  15571. boundaryWidth: 30,
  15572. boundaryHeight: 0
  15573. })
  15574. }
  15575. , {}],
  15576. /*********************************创建热点模型************************************************** */
  15577. "hot": [function(e, t, i) {//热点
  15578. "use strict";
  15579. function hot(sid,d,model){
  15580. this.sid = sid;
  15581. /* this.position = (new r.Vector3).fromArray( this.conversionArray(d.position) )
  15582. if(d.quaternion){
  15583. this.quaternion = d.quaternion;
  15584. }else{
  15585. this.rotation = this.conversionArray(d.rotation)
  15586. } */
  15587. this.position = this.convertValue(d.position, r.Vector3)
  15588. if(d.quaternion){
  15589. this.quaternion = this.convertValue(d.quaternion, r.Quaternion)
  15590. }else{
  15591. this.rotation = new r.Euler().setFromVector3(this.convertValue(d.rotation, r.Vector3 ))
  15592. }
  15593. this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
  15594. this.isSprite = d.isSprite
  15595. this.noAction = d.noAction
  15596. this.linkType = d.linkType || "common"
  15597. // this.link = d.link;
  15598. this.link = d.link.replace('https://www.4dmodel.com/SuperTwo/hot_online1/','./hotspot1/');
  15599. this.model = model;
  15600. this.size = d.size;
  15601. this.styleTex = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img
  15602. this.build();
  15603. d.infoAttribute && d.infoAttribute.title && this.createTitleElem(d.infoAttribute.title)
  15604. this.changeTex()
  15605. this.visibleData = t.visiblePanos
  15606. //this.setVisiblePanos(d.visiblePanos);
  15607. this.infoAttribute = d.infoAttribute;
  15608. }
  15609. var r = e("three")
  15610. , f = e("../shaders")
  15611. , a = e("../settings")
  15612. , s = e("../enum/Viewmode")
  15613. , p = e("../objects/Panorama")
  15614. , math = e("../util/math")
  15615. , te = e("../util/texture");
  15616. var raycaster = new r.Raycaster;
  15617. //热点大小
  15618. var geometry = new r.PlaneBufferGeometry( g_HotMeshSize.g_HotMeshWidth, g_HotMeshSize.g_HotMeshHeight,1,1);
  15619. var defaultTex1 = te.load(g_HotImage.point);
  15620. var defaultTex2 = te.load(g_HotImage.point2);
  15621. var defaultTex3 = te.load('images/4dagePoint_shixin.png'); //
  15622. hot.prototype.changeHighlightTex = function(state){
  15623. var u = this.mesh.material.uniforms
  15624. if(state){
  15625. u.texture2.value = defaultTex3
  15626. }else{
  15627. u.texture2.value = defaultTex2
  15628. }
  15629. }
  15630. hot.prototype.dealIntersect = function(state){
  15631. if(state){
  15632. this.titleElem.addClass('hotactive');
  15633. }else{
  15634. this.titleElem.removeClass('hotactive');
  15635. }
  15636. this.changeHighlightTex(state)
  15637. }
  15638. hot.prototype.changeTex = function(){
  15639. var u = this.mesh.material.uniforms
  15640. if(this.styleTex.length){
  15641. u.texture1.value = te.load(this.styleTex[0].src);
  15642. u.texture2.value = te.load(this.styleTex[1]&&this.styleTex[1].src || this.styleTex[0].src);
  15643. }else{
  15644. u.texture1.value = defaultTex1;
  15645. u.texture2.value = defaultTex2;
  15646. }
  15647. }
  15648. hot.prototype.initStyleImg = function(t){
  15649. this.styleTex = []
  15650. t.styleImg = t.styleImg || [];
  15651. t.styleImg.forEach((src)=>{
  15652. this.styleTex.push({src:manage.dealURL(src)})
  15653. })
  15654. this.changeTex()
  15655. }
  15656. // hot.prototype.update = function(camera) {
  15657. // if(this.isSprite){
  15658. // this.mesh.quaternion.copy(camera.quaternion)
  15659. // }
  15660. // }
  15661. hot.prototype.update = function(camera) {
  15662. if(this.isSprite){
  15663. this.mesh.quaternion.copy(camera.quaternion)
  15664. }
  15665. this.showTitle()
  15666. }
  15667. hot.prototype.setVisiblePanos = function(visibleData){
  15668. this.visiblePanos = [];
  15669. this.model.panos.list.forEach((pano)=>{
  15670. if(visibleData && !visibleData.includes(pano.id))return;
  15671. var isShelter = convertTool.ifIntersectChunks(pano.position, this.position, {model: this.model.colliders});
  15672. if(!isShelter){
  15673. this.visiblePanos.push(pano.id)
  15674. }
  15675. })
  15676. }
  15677. //绘制热点
  15678. hot.prototype.build = function(){
  15679. var t = r.UniformsUtils.clone(f.hot.uniforms);
  15680. var shaderMaterial = new r.ShaderMaterial({
  15681. uniforms: t,
  15682. vertexShader: f.hot.vertexShader,
  15683. fragmentShader: f.hot.fragmentShader,
  15684. transparent: !0
  15685. })
  15686. var sprite = new r.Mesh( geometry, shaderMaterial );
  15687. var hotIconScale = parseFloat(window.MP_PREFETCHED_MODELDATA.hotIconScale);
  15688. sprite.dynamic = true;
  15689. sprite.position.copy(this.position);
  15690. sprite.quaternion.copy(this.quaternion)
  15691. hotIconScale && sprite.scale.set(hotIconScale, hotIconScale, hotIconScale)
  15692. // this.size && sprite.scale.set(this.size,this.size,this.size);
  15693. sprite.name = this.sid;
  15694. sprite.type = "hotSprite";
  15695. sprite.belongHot = this;
  15696. if(this.link) sprite.hotLink = this.link;
  15697. this.mesh = sprite;
  15698. this.model.add(sprite);
  15699. g_HotMeshes.push(sprite);
  15700. }
  15701. hot.prototype.createTitleElem = function(title){
  15702. var root = $("#hot");
  15703. var elem = $(`<div> ${title}</div>`)
  15704. root.append(elem);
  15705. this.titleElem = elem;
  15706. }
  15707. // hot.prototype.showTitle = function(){
  15708. // if(!this.titleElem)return;
  15709. // var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15710. // this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15711. // this.titleElem.css("display","block");
  15712. // }
  15713. hot.prototype.showTitle = function(){
  15714. if(!this.titleElem)return;
  15715. var unvisi = ()=>{
  15716. this.titleElem.css("display","none");
  15717. }
  15718. var visi = ()=>{
  15719. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15720. if(pos.trueSide){//inSight
  15721. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15722. this.titleElem.css("display","block");
  15723. }else{
  15724. unvisi()
  15725. }
  15726. }
  15727. if(this.mesh.visible){
  15728. if(player.mode == 'panorama'){
  15729. visi()
  15730. }else{
  15731. var ifShelter = convertTool.ifShelter(this.position)
  15732. if(ifShelter)unvisi()
  15733. else visi()
  15734. }
  15735. }else{
  15736. unvisi()
  15737. }
  15738. }
  15739. hot.prototype.hideTitle = function(){
  15740. if(!this.titleElem)return;
  15741. this.titleElem.css("display","none");
  15742. }
  15743. hot.prototype.closestPanoTowardTag = function(e, t) {
  15744. var i = []
  15745. , o = []
  15746. , l = this.mesh.position;
  15747. if (e === s.PANORAMA) {
  15748. var c = .5
  15749. , h = t.position.clone().sub(l).normalize();
  15750. // 方奕卓 注释掉下面的筛选条件, 使热点列表能点击过渡
  15751. // i.push(p.filters.isPanoAligned()),
  15752. // i.push(p.filters.inPanoDirection(l, h, c)),
  15753. // i.push(p.filters.isNeighbourPanoTo(t)),
  15754. o.push(p.scoreFunctions.direction(l, h))
  15755. }
  15756. var u = new r.Vector3
  15757. , d = function(e) {
  15758. u.copy(l).sub(e.position);
  15759. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15760. , i = a.tags.navigate.tiltTolerance;
  15761. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15762. }
  15763. , f = function(e) {
  15764. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15765. };
  15766. i.push(f, d, (pano)=>{ // add
  15767. return player.checkHasNeighbor(pano)
  15768. }),
  15769. o.push(p.scoreFunctions.distanceSquared(this.mesh, -2));
  15770. var g = t.model.panos.sortByScore(i, o);
  15771. if (g && a.tags.navigate.lineOfSight) {
  15772. for (var m = 0; m < g.length; m++) {
  15773. var v = g[m].pano
  15774. , A = v.position.distanceTo(l);
  15775. raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15776. var y = raycaster.intersectObjects(t.model.colliders);
  15777. // return g[0].pano;
  15778. if (0 === y.length || y[0].distance > A) {
  15779. console.log(m);
  15780. return v
  15781. }
  15782. }
  15783. return null
  15784. }
  15785. return g && g.length > 0 && g[0].pano
  15786. }
  15787. var getLink = function(link){
  15788. var src = '';
  15789. var r = link.substring(link.indexOf("html") + 4)//给热点后面加上随机数,让热点确保是最新的
  15790. , o = "en" == manage.number("lang") ? "&lang=" + manage.number("lang") : "";//如果热点的内容是英文版的
  15791. -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
  15792. return src
  15793. }
  15794. hot.prototype.examine = function(e, options) {
  15795. options = options || {}
  15796. if(this.linkType!="common" && this.infoAttribute.iframe && this.infoAttribute.iframe[0] && !options.dontOpen){
  15797. var src = getLink(this.infoAttribute.iframe[0]);
  15798. if(this.linkType=="jumpLink"){
  15799. /* var newPage = window.open(src, "_blank" );
  15800. newPage.focus(); */
  15801. var href = window.location.href
  15802. var index = href.indexOf("&")
  15803. if(index>-1) href = href.substr(0,index) /* pushState replaceState*/
  15804. history.pushState(null, "", href+'&qs=1&firstView=pano:'+player.currentPano.id+',qua:'+ player.quaternion.toArray());
  15805. window.location.href = src
  15806. }else if(this.linkType=="iframeDiv"){
  15807. var div = document.createElement("div");
  15808. $("body").append(div);
  15809. div.style.position = 'fixed';
  15810. div.style.width = div.style.height = "100%";
  15811. div.style.left = div.style.top = '0';
  15812. div.style["z-index"] = "999"
  15813. var exit = document.createElement("div");
  15814. exit.style["background-image"] = "url(images/vrOffImg.png)";
  15815. exit.style.position = 'absolute';
  15816. exit.style.width = exit.style.height = "50px";
  15817. exit.style.left = '17px'; exit.style.top = "20px"
  15818. exit.style.cursor = "pointer";
  15819. exit.style["background-repeat"] = "no-repeat";
  15820. exit.style["background-size"] = "25%";
  15821. exit.style["background-position"] = "center center";
  15822. exit.style["background-color"] = "rgba(0, 0, 0, 0.2)";
  15823. exit.style["border-radius"] = "50%";
  15824. exit.style["z-index"] = "3"
  15825. exit.onclick = ()=>{
  15826. $(div).remove()
  15827. if(g_bgAudio && g_bgAudio.pauseByHot){
  15828. manage.switchBgmState(true)
  15829. }
  15830. }
  15831. var myElement = document.createElement("iframe");
  15832. myElement.style.position = 'absolute';
  15833. myElement.style.width = myElement.style.height = "100%";
  15834. myElement.style.left = myElement.style.top = '0';
  15835. myElement.src = src
  15836. div.appendChild(exit);
  15837. div.appendChild(myElement)
  15838. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15839. //g_bgAudio && g_bgAudio.pause();
  15840. if(g_bgAudio && !g_bgAudio.paused){
  15841. manage.switchBgmState(false);
  15842. g_bgAudio.pauseByHot = true
  15843. }
  15844. if(g_tourAudio)g_tourAudio.pause()
  15845. }
  15846. return;
  15847. }
  15848. if(!player.currentPano)return;
  15849. var hotPop = document.getElementById('popup');
  15850. //获取那个热点的链接
  15851. if(this.link){
  15852. g_currentHot = this;
  15853. hotPop.style.display = "block";
  15854. hotPop.classList.add("wait");
  15855. var myElement = document.createElement("iframe");
  15856. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15857. //g_bgAudio && g_bgAudio.pause();
  15858. /* if(g_bgAudio && !g_bgAudio.paused){
  15859. manage.switchBgmState(false);
  15860. g_bgAudio.pauseByHot = true
  15861. } */
  15862. if(g_tourAudio)g_tourAudio.pause()
  15863. var src = getLink(this.link )
  15864. myElement.src = src;
  15865. myElement.id = "id1";
  15866. myElement.allowTransparency = "true";
  15867. // myElement.scrolling = "no";
  15868. var element=document.getElementById("id1"); //判断页面是否有iframe
  15869. if (typeof(element)== "undefined" || element == null){
  15870. document.querySelector(".popup-content").appendChild(myElement);
  15871. //移动端自动播放
  15872. var videoLoaddingResult = false
  15873. window.loaddingSuccess = function() {
  15874. videoLoaddingResult = true
  15875. }
  15876. setTimeout(function func() {
  15877. if (videoLoaddingResult) {
  15878. var $iframe = document.querySelector('#id1').contentWindow.document;
  15879. if($iframe.querySelector('video')){
  15880. $iframe.querySelector('video').play();
  15881. // alert($iframe.querySelector('video'));
  15882. if(!$iframe.querySelector('video').paused && $iframe.querySelector('.playPause')){
  15883. $iframe.querySelector('.playPause').classList.add("fa-pause");
  15884. }
  15885. }
  15886. if($iframe.querySelector('audio')){
  15887. $iframe.querySelector('audio').play();
  15888. }
  15889. } else {
  15890. setTimeout(func, 300)
  15891. }
  15892. }, 800);
  15893. }
  15894. //setTimeout(function(){$('#player').on("click",e.closePopup);},20)
  15895. }
  15896. // if(hotListSta) {
  15897. // hotPop.classList.remove("wait");
  15898. // return;
  15899. // }
  15900. var t = e.mode
  15901. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15902. , n = this.mesh.position;
  15903. e.flyingToTag = true;
  15904. var o = function() {
  15905. e.flyingToTag = false;
  15906. if(this.link){
  15907. hotPop.classList.remove("wait");
  15908. }
  15909. }.bind(this);
  15910. if(settings.dontExamHot){
  15911. o();
  15912. return;
  15913. }
  15914. if (t === s.PANORAMA){
  15915. var l = {
  15916. pano: i,
  15917. lookAtPoint: n,
  15918. duration: null,
  15919. maxDistanceOverride: null,
  15920. skipWarpingCheck: !1
  15921. };
  15922. e.flyToPano(l, o)
  15923. }else {
  15924. var c = {
  15925. pano: i
  15926. };
  15927. if (n) {
  15928. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15929. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15930. }
  15931. c.callback = o,
  15932. c.duration = 1500,
  15933. c.mode = s.PANORAMA,
  15934. e.flyToNewMode(c)
  15935. }
  15936. },
  15937. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  15938. // if(window.MP_PREFETCHED_MODELDATA.special){
  15939. // specialScene.special().beforeImplement();
  15940. // }
  15941. //czj 判断是否是数组 如果不是将对象转换为数组
  15942. /* hot.prototype.conversionArray = function(obj){
  15943. if(Object.prototype.toString.call(obj)=='[object Array]') return obj;
  15944. var arr = []
  15945. for (var i in obj) {
  15946. arr.push(obj[i]); //属性
  15947. }
  15948. return arr
  15949. } */
  15950. hot.prototype.convertValue = function(v ,Type){
  15951. var value;
  15952. if(v instanceof Array){
  15953. v.forEach((v1)=>{v1 = parseFloat(v1)})
  15954. value = new Type().fromArray(v);
  15955. }else{
  15956. for(let i in v){v[i] = parseFloat(v[i])}
  15957. value = new Type().copy(v);
  15958. }
  15959. return value
  15960. }
  15961. t.exports = hot;
  15962. }
  15963. , {
  15964. three: 217,
  15965. "../shaders":167,
  15966. "../enum/Viewmode":51,
  15967. "../objects/Panorama":148,
  15968. "../util/texture":194,
  15969. "../settings":166,
  15970. "../util/math": 190,
  15971. }],
  15972. /************************************创建热点模型************************************ */
  15973. 123: [function(e, t, i) {//tag
  15974. (function(i) {
  15975. "use strict";
  15976. function n(e, t, i) {
  15977. var n = i.version || "0";
  15978. "0" !== n && I.info("tag defined using version " + n),
  15979. this.model = e,
  15980. this.sid = t,
  15981. this.color = (new r.Color).set(i.color || l.tagDefault),
  15982. this.hoverColor = l._darken(this.color, .2),
  15983. this.floor = null,
  15984. this.floorIndex = i.floor,
  15985. this.mode = s.PANORAMA,
  15986. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15987. this.obj3d = null,
  15988. this.disc = null,
  15989. this.materials = {
  15990. disc: null,
  15991. pole: null
  15992. },
  15993. this.position = (new r.Vector3).copy(i.position),
  15994. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  15995. this.discWorldPosition = null,
  15996. this.discScale = .05,
  15997. this.poleEnabled = i.stem.enabled,
  15998. this.billboard = new o(i.label,i.description,i.media,this),
  15999. this.visibleTransition = null,
  16000. this.hoveringDisc = !1
  16001. }
  16002. var r = e("three")
  16003. , o = e("./Billboard/Billboard")
  16004. , a = e("../settings")
  16005. , s = e("../enum/Viewmode")
  16006. , l = e("../enum/Colors")
  16007. , c = e("../enum/RenderLayers")
  16008. , h = e("../enum/RenderOrder")
  16009. , u = (e("../util/common"),
  16010. e("../util/math"))
  16011. , d = e("../util/texture")
  16012. , p = e("../objects/Panorama")
  16013. , f = e("../shaders")
  16014. , g = e("../util/transitions")
  16015. , m = e("../util/lerp")
  16016. , v = e("../util/easing")
  16017. , A = e("./Billboard/BillboardEvent")
  16018. , y = e("events").EventEmitter
  16019. , C = e("../util/logger")
  16020. , I = new C(i)
  16021. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  16022. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  16023. , w = new r.PlaneBufferGeometry(1,1);
  16024. n.prototype = Object.create(y.prototype),
  16025. n.raycaster = new r.Raycaster,
  16026. n.prototype.bindEvents = function() {
  16027. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  16028. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  16029. }
  16030. ,
  16031. n.prototype.build = function() {
  16032. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  16033. this.floor && (this.billboard.build(this.model.sid),
  16034. this.obj3d = this.buildObject3D(),
  16035. this.floor.add(this.obj3d)),
  16036. this
  16037. }
  16038. ,
  16039. n.prototype.buildObject3D = function() {
  16040. var e = new r.Object3D;
  16041. e.position.copy(this.position);
  16042. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  16043. t.bg.value = b,
  16044. t.mask.value = E,
  16045. t.color.value.copy(this.color),
  16046. this.materials.disc = new r.RawShaderMaterial({
  16047. transparent: !0,
  16048. vertexShader: f.tagDisc.vertexShader,
  16049. fragmentShader: f.tagDisc.fragmentShader,
  16050. uniforms: t
  16051. }),
  16052. this.disc = new r.Mesh(w,this.materials.disc),
  16053. this.disc.layers.set(c.TAG),
  16054. this.disc.position.copy(this.discPosition),
  16055. this.disc.renderOrder = h.tagDisc,
  16056. this.disc.tag = this;
  16057. var i = this.buildPole();
  16058. return i.layers.set(c.TAG),
  16059. i.renderOrder = h.tagStem,
  16060. e.add(i),
  16061. e.layers.set(c.TAG),
  16062. e.add(this.disc)
  16063. }
  16064. ,
  16065. n.prototype.buildPole = function() {
  16066. var e = new r.BufferGeometry
  16067. , t = new Float32Array(6);
  16068. return t[0] = t[1] = t[2] = 0,
  16069. t[3] = this.discPosition.x,
  16070. t[4] = this.discPosition.y,
  16071. t[5] = this.discPosition.z,
  16072. e.addAttribute("position", new r.BufferAttribute(t,3)),
  16073. this.materials.pole = new r.LineBasicMaterial({
  16074. linewidth: a.tags.pole.width,
  16075. color: a.tags.pole.color,
  16076. opacity: 0,
  16077. visible: this.poleEnabled,
  16078. transparent: !0,
  16079. depthWrite: !1
  16080. }),
  16081. new r.Line(e,this.materials.pole)
  16082. }
  16083. ,
  16084. n.prototype.setFreeState = function(e) {
  16085. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  16086. this.materials.disc.uniforms.color.value = this.color
  16087. }
  16088. .bind(this))
  16089. }
  16090. ,
  16091. n.prototype.setHoverState = function(e) {
  16092. this.billboard.open(e),
  16093. this.materials.disc.uniforms.color.value = this.hoverColor
  16094. }
  16095. ,
  16096. n.prototype.hide = function(e, t) {
  16097. var i = $.Deferred();
  16098. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  16099. return i.resolve().promise();
  16100. e = e || 0,
  16101. t = t || 0,
  16102. g.cancel(this.visibleTransition);
  16103. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  16104. , r = t + e
  16105. , o = t / r;
  16106. return this.visibleTransition = g.start(function(e) {
  16107. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  16108. , i = m.property(e.materials.pole, "opacity", 0);
  16109. return function(n) {
  16110. t(n),
  16111. e.materials.pole && i(n)
  16112. }
  16113. }(this), r * n, function() {
  16114. i.resolve()
  16115. }, o, v[a.warp.blendEasing]),
  16116. i.promise()
  16117. }
  16118. ,
  16119. n.prototype.show = function(e, t) {
  16120. var i = $.Deferred();
  16121. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  16122. return i.resolve().promise();
  16123. e = e || 0,
  16124. t = t || 0,
  16125. g.cancel(this.visibleTransition);
  16126. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  16127. , r = t + e
  16128. , o = t / r;
  16129. return this.visibleTransition = g.start(function(e) {
  16130. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  16131. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  16132. return function(n) {
  16133. t(n),
  16134. e.materials.pole && i(n)
  16135. }
  16136. }(this), r * n, function() {
  16137. i.resolve()
  16138. }, o, v[a.warp.blendEasing]),
  16139. i.promise()
  16140. }
  16141. ,
  16142. n.prototype.closestPanoTowardTag = function(e, t) {
  16143. var i = []
  16144. , o = []
  16145. , l = this.disc.getWorldPosition();
  16146. if (e === s.PANORAMA) {
  16147. var c = .5
  16148. , h = t.position.clone().sub(l).normalize();
  16149. i.push(p.filters.isPanoAligned()),
  16150. i.push(p.filters.inPanoDirection(l, h, c)),
  16151. i.push(p.filters.isNeighbourPanoTo(t)),
  16152. o.push(p.scoreFunctions.direction(l, h))
  16153. }
  16154. var u = new r.Vector3
  16155. , d = function(e) {
  16156. u.copy(l).sub(e.position);
  16157. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16158. , i = a.tags.navigate.tiltTolerance;
  16159. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16160. }
  16161. , f = function(e) {
  16162. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16163. };
  16164. i.push(f, d),
  16165. o.push(p.scoreFunctions.distanceSquared(this, -2));
  16166. var g = this.model.panos.sortByScore(i, o);
  16167. if (a.tags.navigate.lineOfSight) {
  16168. for (var m = 0; m < g.length; m++) {
  16169. var v = g[m].pano
  16170. , A = v.position.distanceTo(l);
  16171. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  16172. return null;
  16173. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16174. var y = n.raycaster.intersectObjects(this.model.colliders);
  16175. if (0 === y.length || y[0].distance > A)
  16176. return v
  16177. }
  16178. return null
  16179. }
  16180. return g.length > 0 && g[0].pano
  16181. }
  16182. ,
  16183. n.prototype.examine = function(e) {
  16184. var t = e.mode
  16185. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16186. , n = this.disc.getWorldPosition();
  16187. this.billboard.setActiveState();
  16188. var o = function() {
  16189. var t = this.billboard.getDimensions()
  16190. , n = new r.Vector3;
  16191. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  16192. n.unproject(e.camera),
  16193. e.flyToPano({
  16194. pano: i,
  16195. lookAtPoint: n
  16196. })
  16197. }
  16198. .bind(this);
  16199. if (t === s.PANORAMA)
  16200. if (i !== e.currentPano) {
  16201. var l = {
  16202. pano: i,
  16203. lookAtPoint: n,
  16204. duration: null,
  16205. maxDistanceOverride: null,
  16206. skipWarpingCheck: !1
  16207. };
  16208. e.flyToPano(l, o)
  16209. } else
  16210. setTimeout(function() {
  16211. this.billboard.open().then(function() {
  16212. o()
  16213. })
  16214. }
  16215. .bind(this), 0);
  16216. else {
  16217. var c = {
  16218. pano: i
  16219. };
  16220. if (n) {
  16221. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16222. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16223. }
  16224. c.callback = o,
  16225. c.duration = 1500,
  16226. c.mode = s.PANORAMA,
  16227. e.flyToNewMode(c)
  16228. }
  16229. }
  16230. ,
  16231. n.prototype.update = function(e, t) {
  16232. var i = new r.Vector3;
  16233. return function(e, t) {
  16234. this.discWorldPosition = this.disc.getWorldPosition(),
  16235. this.updateDisc(e, t),
  16236. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16237. i.z < 1 && (i.y *= -1,
  16238. this.billboard.update(i, this.getDiscRadius(i, t))))
  16239. }
  16240. }(),
  16241. n.prototype.updateDisc = function(e, t) {
  16242. var i = new r.Vector3
  16243. , o = new r.Vector3
  16244. , l = new r.Vector3
  16245. , c = new r.Vector3
  16246. , h = new r.Vector3;
  16247. return function(e, t) {
  16248. var u = a.tags.visibility
  16249. , d = a.tags.disc.scale
  16250. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16251. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16252. this.obj3d.visible) {
  16253. this.disc.quaternion.copy(t.quaternion);
  16254. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16255. i.copy(this.discWorldPosition).project(t),
  16256. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16257. l.set(f / 2, 0, 0).add(o),
  16258. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16259. h.copy(c).unproject(t);
  16260. var g = h.distanceTo(this.discWorldPosition)
  16261. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16262. this.discScale = g * m,
  16263. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16264. }
  16265. }
  16266. }(),
  16267. n.prototype.getDiscRadius = function(e, t) {
  16268. var i = new r.Vector3;
  16269. return function(e, t) {
  16270. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16271. Math.abs(e.x - i.x) * $("#player").width()
  16272. }
  16273. }(),
  16274. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16275. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16276. }
  16277. ,
  16278. n.prototype.offScreen = function(e, t) {
  16279. var i = e.getWorldPosition().project(t);
  16280. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16281. }
  16282. ,
  16283. n.viewportScale = function() {
  16284. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16285. n.viewportHeight = $("#player").height(),
  16286. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16287. n.currentViewportScale
  16288. }
  16289. ,
  16290. t.exports = n
  16291. }
  16292. ).call(this, "/js/tag/tag.js")
  16293. }
  16294. , {
  16295. "../enum/Colors": 19,
  16296. "../enum/RenderLayers": 41,
  16297. "../enum/RenderOrder": 42,
  16298. "../enum/Viewmode": 51,
  16299. "../objects/Panorama": 148,
  16300. "../settings": 166,
  16301. "../shaders": 167,
  16302. "../util/common": 185,
  16303. "../util/easing": 186,
  16304. "../util/lerp": 188,
  16305. "../util/logger": 189,
  16306. "../util/math": 190,
  16307. "../util/texture": 194,
  16308. "../util/transitions": 195,
  16309. "./Billboard/Billboard": 119,
  16310. "./Billboard/BillboardEvent": 120,
  16311. events: 202,
  16312. three: 217
  16313. }],
  16314. 124: [function(e, t, i) {
  16315. (function(i) {
  16316. "use strict";
  16317. function n() {
  16318. this.tagState = y.IDLE,
  16319. this.intersectTag = null,
  16320. this.hoveredTag = null,
  16321. this.activeTag = null,
  16322. this.tagDiscs = [],
  16323. this.raycaster = new r.Raycaster,
  16324. this.modelManager = null,
  16325. this.player = null,
  16326. this.totaltags = 0,
  16327. this.navigatingViaTag = !1,
  16328. this.enabled = !1
  16329. }
  16330. var r = e("three")
  16331. , o = e("../util/logger")
  16332. , a = e("../util/common")
  16333. , s = e("../controls/serializer")
  16334. , l = e("../objects/Snapshot")
  16335. , c = e("../settings")
  16336. , h = e("./Billboard/BillboardEvent")
  16337. , u = e("./Media/MediaEvent")
  16338. , d = e("./Media/LinkType")
  16339. , p = e("../enum/Viewmode")
  16340. , f = e("../enum/WarpStyle")
  16341. , g = e("../enum/BlackoutStyle")
  16342. , m = e("../enum/ModelManagerEvents")
  16343. , v = e("../enum/tagEvents")
  16344. , A = e("../enum/PlayerEvents")
  16345. , y = (e("../util/lerp"),
  16346. e("../enum/TagStates"))
  16347. , C = e("events").EventEmitter
  16348. , I = new o(i);
  16349. a.extend(n, C),
  16350. n.prototype.init = function(e, t) {
  16351. this.modelManager = e,
  16352. this.player = t,
  16353. this.updateModel(),
  16354. this.bindEvents()
  16355. }
  16356. ,
  16357. n.prototype.update = function(e) {
  16358. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16359. }
  16360. ,
  16361. n.prototype.updateTags = function(e, t, i, n) {
  16362. for (var r in this.model.tags)
  16363. this.model.tags[r].update(e, t, i, n)
  16364. }
  16365. ,
  16366. n.prototype.updateModel = function() {
  16367. this.model = this.modelManager.getActiveModel(),
  16368. this.gettagsFromModel(),
  16369. this.totaltags = Object.keys(this.model.tags).length
  16370. }
  16371. ,
  16372. n.prototype.gettagsFromModel = function() {
  16373. this.tagDiscs = [];
  16374. for (var e in this.model.tags) {
  16375. var t = this.model.tags[e].disc;
  16376. t && this.tagDiscs.push(t)
  16377. }
  16378. }
  16379. ,
  16380. n.prototype.bindEvents = function() {
  16381. function e() {
  16382. Object.keys(this.model.tags).forEach(function(e) {
  16383. var t = this.model.tags[e];
  16384. t.bindEvents(),
  16385. t.billboard.on(u.LINK_CLICK, function(e) {
  16386. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16387. }
  16388. .bind(this)),
  16389. t.billboard.on(u.IMAGE_OPENED, function() {
  16390. this.tagState = y.EXAMINE,
  16391. this.emit(u.IMAGE_OPENED)
  16392. }
  16393. .bind(this)),
  16394. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16395. }
  16396. .bind(this))
  16397. }
  16398. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16399. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16400. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16401. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16402. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16403. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16404. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16405. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16406. e.call(this)
  16407. }
  16408. ,
  16409. n.prototype.navigateViaLink = function(e) {
  16410. var t = s.deserialize(e);
  16411. if (t)
  16412. if (t.mode === p.PANORAMA) {
  16413. try {
  16414. this.player.model.panos.get(t.panoId)
  16415. } catch (e) {
  16416. return void I.warn("Unable to find panorama location", t.panoId)
  16417. }
  16418. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16419. } else {
  16420. var i = {
  16421. cameraMode: t.mode,
  16422. position: t.position,
  16423. quaternion: t.quaternion,
  16424. scanId: t.panoId,
  16425. orthoZoom: t.zoom,
  16426. floorVisibility: t.floorVisibility,
  16427. thumbUrl: null,
  16428. name: null
  16429. };
  16430. this.player.flyToNewMode({
  16431. mode: t.mode,
  16432. duration: c.warp.outsideTime,
  16433. warpDest: new l(i),
  16434. force: !0
  16435. })
  16436. }
  16437. }
  16438. ,
  16439. n.prototype.handleWarpStart = function(e, t, i, n) {
  16440. this.dismissExaminedTag(),
  16441. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16442. e && (i = g.END),
  16443. this.hideShowTagsForBlackoutStyle(i, n))
  16444. }
  16445. ,
  16446. n.prototype.handleWarpInterruption = function(e, t, i) {
  16447. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16448. this.hideShowTagsForBlackoutStyle(t, i)
  16449. }
  16450. ,
  16451. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16452. var i = 0
  16453. , n = 0
  16454. , r = t / 2;
  16455. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16456. e) {
  16457. case g.END:
  16458. this.hideAlltags(r);
  16459. break;
  16460. case g.BEGINNING:
  16461. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16462. break;
  16463. case g.NONE:
  16464. break;
  16465. case g.MIDDLE:
  16466. i = r,
  16467. n = r,
  16468. this.hideAlltags(n),
  16469. setTimeout(function() {
  16470. this.showAlltags(i)
  16471. }
  16472. .bind(this), n);
  16473. break;
  16474. case g.FADEIN:
  16475. setTimeout(function() {
  16476. this.showAlltags(r)
  16477. }
  16478. .bind(this), r)
  16479. }
  16480. }
  16481. ,
  16482. n.prototype.onPlayerModeChanging = function(e, t) {
  16483. t !== p.PANORAMA && this.dismissExaminedTag(),
  16484. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16485. var i = t !== p.OUTDOOR;
  16486. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16487. }
  16488. ,
  16489. n.prototype.onPanoChange = function(e, t) {
  16490. var i = this.navigatingViaTag;
  16491. if (this.navigatingViaTag = !1,
  16492. !i) {
  16493. this.dismissExaminedTag();
  16494. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16495. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16496. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16497. }
  16498. }
  16499. ,
  16500. n.prototype.onPlayerReady = function(e, t, i) {
  16501. this.startAlltags(e, t ? i : null)
  16502. }
  16503. ,
  16504. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16505. this.updateClosestTags(e)
  16506. }
  16507. ,
  16508. n.prototype.dismissExaminedTag = function() {
  16509. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16510. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16511. this.hoveredTag = null)
  16512. }
  16513. ,
  16514. n.prototype.startAlltags = function(e, t) {
  16515. this.model.shouldShowtags = c.tags.enabled,
  16516. this.enabled = !0,
  16517. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16518. t && setTimeout(function() {
  16519. this.activateTag(this.model.getTagBySid(t))
  16520. }
  16521. .bind(this), c.tags.startup.fadeInDuration / 2))
  16522. }
  16523. ,
  16524. n.prototype.showAlltags = function(e, t, i) {
  16525. function n() {
  16526. o++,
  16527. o === this.totaltags && (this.model.tagsShown = !0,
  16528. r.resolve())
  16529. }
  16530. var r = $.Deferred();
  16531. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16532. return r.resolve().promise();
  16533. var o = 0;
  16534. for (var a in this.model.tags) {
  16535. var s = this.model.tags[a];
  16536. s.show(e, t).done(n.bind(this))
  16537. }
  16538. return r.promise()
  16539. }
  16540. ,
  16541. n.prototype.hideAlltags = function(e, t) {
  16542. function i() {
  16543. r++,
  16544. r === this.totaltags && (this.model.tagsShown = !1,
  16545. n.resolve())
  16546. }
  16547. var n = $.Deferred()
  16548. , r = 0;
  16549. for (var o in this.model.tags) {
  16550. var a = this.model.tags[o];
  16551. a.hide(e, t).done(i.bind(this)),
  16552. a === this.activeTag && this.dismissActiveTag()
  16553. }
  16554. return n.promise()
  16555. }
  16556. ,
  16557. n.prototype.enableHovering = function() {
  16558. this.enabled = !0
  16559. }
  16560. ,
  16561. n.prototype.disableHovering = function() {
  16562. this.enabled = !1
  16563. }
  16564. ,
  16565. n.prototype.activateTag = function(e, t) {
  16566. t = t || y.EXAMINE,
  16567. this.activeTag = e,
  16568. this.activeTag.hoveringDisc = !0,
  16569. this.activeTag.setHoverState(t === y.EXAMINE),
  16570. this.tagState = t,
  16571. this.emit(v.TagActivated, e)
  16572. }
  16573. ,
  16574. n.prototype.dismissActiveTag = function() {
  16575. this.activeTag.hoveringDisc = !1,
  16576. this.activeTag.setFreeState(!0);
  16577. var e = this.activeTag;
  16578. this.activeTag = null,
  16579. this.tagState = y.IDLE,
  16580. this.emit(v.TagDismissed, e)
  16581. }
  16582. ,
  16583. n.prototype.clickedOnTag = function(e) {
  16584. var t = function() {
  16585. this.navigatingViaTag = !0,
  16586. this.activeTag.examine(this.player),
  16587. this.emit(v.TagNavigation, this.activeTag)
  16588. }
  16589. .bind(this);
  16590. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16591. this.activeTag = this.intersectTag,
  16592. t(),
  16593. !0) : (this.dismissActiveTag(),
  16594. !1)
  16595. }
  16596. ,
  16597. n.prototype.intersecttag = function() {
  16598. var e = new r.Vector3
  16599. , t = new r.Vector3
  16600. , i = new r.Vector3;
  16601. return function(n, r, o) {
  16602. if (!this.enabled)
  16603. return null;
  16604. var a = null
  16605. , s = this.tagDiscs.filter(function(e) {
  16606. return e.parent.visible
  16607. });
  16608. if (s.length > 0) {
  16609. var l = this.model.floors.reduce(function(e, t) {
  16610. return t.hidden ? e : e.concat(t.collider.children)
  16611. }, s);
  16612. e.set(n.x, n.y, -1).unproject(o),
  16613. t.set(n.x, n.y, 1).unproject(o),
  16614. i.copy(t).sub(e).normalize(),
  16615. this.raycaster.set(e, i);
  16616. var c = this.raycaster.intersectObjects(l);
  16617. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16618. }
  16619. return this.intersectTag = a,
  16620. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16621. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16622. this.hoveredTag = a
  16623. }
  16624. .bind(this)),
  16625. a.billboard.on(h.LEAVE, function() {
  16626. this.hoveredTag = null
  16627. }
  16628. .bind(this))),
  16629. this.activateTag(a, y.BROWSE))),
  16630. a
  16631. }
  16632. }(),
  16633. n.prototype.rankedtagInDirection = function() {
  16634. var e = []
  16635. , t = []
  16636. , i = new r.Vector3
  16637. , n = new r.Vector3
  16638. , o = new r.Vector3;
  16639. return function(r, a, s, l) {
  16640. var c = 0;
  16641. t.length = 0;
  16642. for (var h = 0; h < this.closesttags.length; h++) {
  16643. var u = this.closesttags[h];
  16644. n.copy(u.position),
  16645. n.add(u.discPosition),
  16646. i.copy(a),
  16647. i.sub(n).negate(),
  16648. i.normalize();
  16649. var d = i.dot(l);
  16650. if (d >= 0) {
  16651. o.copy(n),
  16652. o.project(s);
  16653. var p = this.intersecttag(o, !1, s);
  16654. if (p) {
  16655. if (c >= e.length)
  16656. for (var f = 0; f < 64; f++)
  16657. e.push({
  16658. tag: u,
  16659. dot: d
  16660. });
  16661. var g = e[c];
  16662. g.tag = u,
  16663. g.dot = d,
  16664. g.position = math.projectPositionToCanvas(n, s),
  16665. t.push(g),
  16666. c++
  16667. }
  16668. }
  16669. }
  16670. return t.sort(function(e, t) {
  16671. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16672. }),
  16673. r < t.length ? t[r].tag : null
  16674. }
  16675. }(),
  16676. n.prototype.updateClosestTags = function() {
  16677. var e = new r.Vector3
  16678. , t = 30;
  16679. return function(i) {
  16680. this.closesttags || (this.closesttags = []),
  16681. this.closesttags.length = 0;
  16682. var n = this.model.tags;
  16683. if (n)
  16684. for (var r in n)
  16685. if (n.hasOwnProperty(r)) {
  16686. var o = n[r]
  16687. , a = o.position;
  16688. e.copy(i),
  16689. e.sub(a).negate();
  16690. var s = e.lengthSq();
  16691. s < t && this.closesttags.push(o)
  16692. }
  16693. }
  16694. }(),
  16695. t.exports = n
  16696. }
  16697. ).call(this, "/js/tag/tagManager.js")
  16698. }
  16699. , {
  16700. "../controls/serializer": 14,
  16701. "../enum/BlackoutStyle": 18,
  16702. "../enum/tagEvents": 32,
  16703. "../enum/ModelManagerEvents": 33,
  16704. "../enum/PlayerEvents": 40,
  16705. "../enum/TagStates": 44,
  16706. "../enum/Viewmode": 51,
  16707. "../enum/WarpStyle": 52,
  16708. "../objects/Snapshot": 153,
  16709. "../settings": 166,
  16710. "../util/common": 185,
  16711. "../util/lerp": 188,
  16712. "../util/logger": 189,
  16713. "./Billboard/BillboardEvent": 120,
  16714. "./Media/LinkType": 130,
  16715. "./Media/MediaEvent": 131,
  16716. events: 202,
  16717. three: 217
  16718. }],
  16719. 125: [function(e, t, i) {
  16720. (function(i) {
  16721. "use strict";
  16722. function n() {
  16723. this.embedWrapper = null,
  16724. this.embedElement = null
  16725. }
  16726. var r = e("../../util/ajax")
  16727. , o = e("./mediaSettings")
  16728. , a = e("../../settings")
  16729. , s = e("../../util/logger")
  16730. , l = new s(i);
  16731. n.prototype.createDomElement = function() {
  16732. return this.embedWrapper = document.createElement("div"),
  16733. this.embedWrapper.classList.add("tag-embed"),
  16734. this.embedWrapper.classList.add("hidden"),
  16735. this.embedWrapper
  16736. }
  16737. ,
  16738. n.prototype.load = function(e) {
  16739. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16740. return new Promise(function(e, i) {
  16741. r.get(t).then(function(t) {
  16742. if (t = JSON.parse(t),
  16743. t.html && t.html.indexOf("<script") === -1) {
  16744. this.embedWrapper.innerHTML = t.html;
  16745. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16746. if (this.embedWrapper.style.width = n + "px",
  16747. t.height) {
  16748. var r = t.height / t.width;
  16749. this.embedWrapper.style.height = n * r + "px"
  16750. }
  16751. this.embedElement = this.embedWrapper.firstChild;
  16752. var a = [];
  16753. try {
  16754. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16755. } catch (e) {
  16756. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16757. }
  16758. a.forEach(function(e) {
  16759. e.setAttribute("target", "_blank")
  16760. }),
  16761. this.embedElement.classList.add("hidden"),
  16762. this.embedWrapper.classList.remove("hidden"),
  16763. e()
  16764. } else
  16765. i("Not a valid embed")
  16766. }
  16767. .bind(this), function(e) {
  16768. i(e.response)
  16769. })
  16770. }
  16771. .bind(this))
  16772. }
  16773. ,
  16774. n.prototype.show = function() {
  16775. this.embedElement && this.embedElement.classList.remove("hidden")
  16776. }
  16777. ,
  16778. n.prototype.hide = function() {
  16779. this.embedElement && this.embedElement.classList.add("hidden")
  16780. }
  16781. ,
  16782. t.exports = n
  16783. }
  16784. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16785. }
  16786. , {
  16787. "../../settings": 166,
  16788. "../../util/ajax": 181,
  16789. "../../util/logger": 189,
  16790. "./mediaSettings": 132
  16791. }],
  16792. 126: [function(e, t, i) {
  16793. (function(i) {
  16794. "use strict";
  16795. function n(e) {
  16796. o.call(this),
  16797. this.options = e,
  16798. this.playerControls = null,
  16799. this.state = s.NOT_READY
  16800. }
  16801. var r = e("../../util/browser")
  16802. , o = e("./EmbedlyEmbed")
  16803. , a = e("../../util/logger")
  16804. , s = (new a(i),
  16805. Object.freeze({
  16806. NOT_READY: "player.not.ready",
  16807. CUED: "player.cued",
  16808. PLAYING: "player.playing",
  16809. PAUSED: "player.paused"
  16810. }));
  16811. n.prototype = Object.create(o.prototype),
  16812. n.prototype.createDomElement = function() {
  16813. return this.embedWrapper = document.createElement("div"),
  16814. this.embedWrapper.classList.add("tag-video"),
  16815. this.embedWrapper.classList.add("hidden"),
  16816. this.embedWrapper
  16817. }
  16818. ,
  16819. n.prototype.load = function(e) {
  16820. var t = function() {
  16821. function e(e) {
  16822. this.playerState = s.CUED,
  16823. this.options.startMuted && this.playerControls.mute()
  16824. }
  16825. function t(e) {
  16826. this.playerState = e
  16827. }
  16828. function i(e) {
  16829. this.playerControls.setCurrentTime(0),
  16830. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16831. }
  16832. this.playerControls = new playerjs.Player(this.embedElement),
  16833. this.playerControls.on("ready", e.bind(this)),
  16834. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16835. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16836. this.playerControls.on("ended", i.bind(this))
  16837. }
  16838. .bind(this);
  16839. return o.prototype.load.call(this, e).then(t.bind(this))
  16840. }
  16841. ,
  16842. n.prototype.play = function() {
  16843. var e = r.isMobile();
  16844. return function() {
  16845. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16846. }
  16847. }(),
  16848. n.prototype.pause = function() {
  16849. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16850. }
  16851. ,
  16852. t.exports = n
  16853. }
  16854. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16855. }
  16856. , {
  16857. "../../util/browser": 182,
  16858. "../../util/logger": 189,
  16859. "./EmbedlyEmbed": 125
  16860. }],
  16861. 127: [function(e, t, i) {
  16862. (function(i) {
  16863. "use strict";
  16864. function n(e) {
  16865. function t() {
  16866. return a.debug("requesting file from embedly:", e.href),
  16867. r.get(e.href, {
  16868. responseType: e.responseType
  16869. }).then(function(t) {
  16870. return a.debug("requesting file finished:", e.href),
  16871. t
  16872. })
  16873. }
  16874. function i() {}
  16875. return s = new Promise(function(e, n) {
  16876. s.catch(i).then(function() {
  16877. t().then(e, n)
  16878. })
  16879. }
  16880. )
  16881. }
  16882. var r = e("../../util/ajax")
  16883. , o = (e("./mediaSettings"),
  16884. e("../../util/logger"))
  16885. , a = new o(i)
  16886. , s = Promise.resolve();
  16887. t.exports.enqueue = n
  16888. }
  16889. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16890. }
  16891. , {
  16892. "../../util/ajax": 181,
  16893. "../../util/logger": 189,
  16894. "./mediaSettings": 132
  16895. }],
  16896. 128: [function(e, t, i) {
  16897. (function(i) {
  16898. "use strict";
  16899. function n() {
  16900. this.imageWrapper = null,
  16901. this.width = 0,
  16902. this.height = 0,
  16903. this.aspect = 1
  16904. }
  16905. var r = e("./MediaEvent")
  16906. , o = e("./EmbedlyQueue")
  16907. , a = e("events").EventEmitter
  16908. , s = e("../../util/logger")
  16909. , l = e("../../settings");
  16910. new s(i);
  16911. n.prototype = Object.create(a.prototype),
  16912. n.prototype.createDomElement = function() {
  16913. return this.imageWrapper = document.createElement("div"),
  16914. this.imageWrapper.classList.add("tag-image"),
  16915. this.imageWrapper.classList.add("hidden"),
  16916. this.imageWrapper.addEventListener("click", function(e) {
  16917. e.stopPropagation(),
  16918. this.emit(r.IMAGE_OPENING),
  16919. this.imageWrapper.style.pointerEvents = "none"
  16920. }
  16921. .bind(this)),
  16922. this.imageWrapper
  16923. }
  16924. ,
  16925. n.prototype.onClosed = function() {
  16926. this.imageWrapper.style.pointerEvents = "auto"
  16927. }
  16928. ,
  16929. n.prototype.load = function(e) {
  16930. var t = Math.max(window.screen.height, window.screen.width)
  16931. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16932. return new Promise(function(e, t) {
  16933. function n(t) {
  16934. var i = t.target;
  16935. this.width = i.naturalWidth,
  16936. this.height = i.naturalHeight,
  16937. this.aspect = this.width / this.height;
  16938. var n = t.target.src;
  16939. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16940. this.imageWrapper.style.width = this.width + "px",
  16941. this.imageWrapper.style.height = this.height + "px",
  16942. this.imageWrapper.classList.remove("hidden"),
  16943. e()
  16944. }
  16945. o.enqueue({
  16946. href: i,
  16947. responseType: "arraybuffer"
  16948. }).then(function(e) {
  16949. var t = new Uint8Array(e)
  16950. , i = new Blob([t])
  16951. , r = new window.Image;
  16952. r.addEventListener("load", n.bind(this));
  16953. var o = URL.createObjectURL(i);
  16954. r.src = o
  16955. }
  16956. .bind(this), t)
  16957. }
  16958. .bind(this))
  16959. }
  16960. ,
  16961. t.exports = n
  16962. }
  16963. ).call(this, "/js/tag/Media/Image.js")
  16964. }
  16965. , {
  16966. "../../settings": 166,
  16967. "../../util/logger": 189,
  16968. "./EmbedlyQueue": 127,
  16969. "./MediaEvent": 131,
  16970. events: 202
  16971. }],
  16972. 129: [function(e, t, i) {
  16973. "use strict";
  16974. function n(e) {
  16975. this.label = e.label,
  16976. this.href = e.url,
  16977. this.type = this.updateLinkForType(),
  16978. this.domElement = null,
  16979. this.id = c++
  16980. }
  16981. var r = e("./LinkType")
  16982. , o = e("./MediaEvent")
  16983. , a = e("../../util/browser")
  16984. , s = e("../../analytics")
  16985. , l = e("events").EventEmitter
  16986. , c = 0;
  16987. n.prototype = Object.create(l.prototype),
  16988. n.prototype.updateLinkForType = function() {
  16989. function e(e) {
  16990. var t = new RegExp("[#&?]start=([^#&?]*)")
  16991. , i = t.exec(e);
  16992. return i[1]
  16993. }
  16994. function t(e) {
  16995. return e + "&play=1"
  16996. }
  16997. var i = a.valueFromHash("m") || a.valueFromHash("model");
  16998. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  16999. r.NAVIGATION) : (this.href = t(this.href),
  17000. r.MODEL) : r.EXT_LINK
  17001. }
  17002. ;
  17003. var h = {};
  17004. n.prototype.createDomElement = function() {
  17005. function e(e) {
  17006. switch (e.stopPropagation(),
  17007. h[this.id] = !0,
  17008. s.trackAlways("click_tag_link", {
  17009. link_type: this.type,
  17010. link_count: c,
  17011. links_clicked: Object.keys(h).length
  17012. }),
  17013. this.type) {
  17014. case r.MODEL:
  17015. window.location.replace(this.href);
  17016. break;
  17017. case r.EXT_LINK:
  17018. window.open(this.href, "_blank")
  17019. }
  17020. this.emit(o.LINK_CLICK, {
  17021. type: this.type,
  17022. url: this.href
  17023. })
  17024. }
  17025. if (this.domElement = document.createElement("a"),
  17026. this.domElement.classList.add("tag-link"),
  17027. this.domElement.textContent = this.label,
  17028. this.type === r.EXT_LINK) {
  17029. this.domElement.textContent += " ";
  17030. var t = document.createElement("i");
  17031. t.classList.add("icon-ext-link"),
  17032. t.title = "Link to external web site",
  17033. this.domElement.appendChild(t)
  17034. }
  17035. return this.domElement.addEventListener("click", e.bind(this)),
  17036. this.domElement
  17037. }
  17038. ,
  17039. t.exports = n
  17040. }
  17041. , {
  17042. "../../analytics": 4,
  17043. "../../util/browser": 182,
  17044. "./LinkType": 130,
  17045. "./MediaEvent": 131,
  17046. events: 202
  17047. }],
  17048. 130: [function(e, t, i) {
  17049. "use strict";
  17050. t.exports = {
  17051. NAVIGATION: "navigation",
  17052. MODEL: "model",
  17053. EXT_LINK: "ext-link"
  17054. }
  17055. }
  17056. , {}],
  17057. 131: [function(e, t, i) {
  17058. "use strict";
  17059. t.exports = Object.freeze({
  17060. LINK_CLICK: "mtmedia.link",
  17061. IMAGE_LOADED: "mtmedia.image.loaded",
  17062. IMAGE_OPENING: "mtmedia.image.opening",
  17063. IMAGE_OPENED: "mtmedia.image.opened",
  17064. IMAGE_CLOSING: "mtmedia.image.closing",
  17065. IMAGE_CLOSED: "mtmedia.image.closed",
  17066. VIDEO_START: "mtmedia.video.start",
  17067. VIDEO_PAUSE: "mtmedia.video.pause",
  17068. VIDEO_ENDED: "mtmedia.video.end"
  17069. })
  17070. }
  17071. , {}],
  17072. 132: [function(e, t, i) {
  17073. "use strict";
  17074. t.exports = Object.freeze({
  17075. maxEmbedWidth: 350,
  17076. defaultAspectRatio: .75
  17077. })
  17078. }
  17079. , {}],
  17080. 133: [function(e, t, i) {
  17081. "use strict";
  17082. t.exports = Object.freeze({
  17083. TEXT: "text",
  17084. LINK: "link",
  17085. IMAGE: "photo",
  17086. VIDEO: "video",
  17087. RICH: "rich"
  17088. })
  17089. }
  17090. , {}],
  17091. 134: [function(e, t, i) {
  17092. "use strict";
  17093. function n(e) {
  17094. this.capabilities = {
  17095. links: {
  17096. enable: e.supportLinks,
  17097. keepLabels: e.keepLinkLabels
  17098. }
  17099. }
  17100. }
  17101. var r = e("./DescriptionChunkType");
  17102. n.prototype.parse = function(e, t) {
  17103. var i = []
  17104. , n = e.split("[").map(function(e, t) {
  17105. return 0 === t ? e : "[" + e
  17106. });
  17107. return n.forEach(function(e) {
  17108. var n = this.findMarkdown(e);
  17109. if (n) {
  17110. if (n.url.indexOf("javascript:") !== -1)
  17111. return;
  17112. this.addLinkChunk(i, n, t),
  17113. this.addTextChunk(i, e.slice(n.markdown.length))
  17114. } else
  17115. this.addTextChunk(i, e)
  17116. }
  17117. .bind(this)),
  17118. i
  17119. }
  17120. ,
  17121. n.prototype.findMarkdown = function(e) {
  17122. var t = /\[([^\]]*)\]\((.*)\)/
  17123. , i = e.match(t);
  17124. if (i) {
  17125. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  17126. 0 !== r); )
  17127. o++;
  17128. var a = n.length - o;
  17129. return {
  17130. markdown: i[0].substring(0, i[0].length - a),
  17131. label: i[1],
  17132. url: i[2].substring(0, o)
  17133. }
  17134. }
  17135. }
  17136. ,
  17137. n.prototype.addTextChunk = function(e, t) {
  17138. 0 !== t.length && e.push({
  17139. type: r.TEXT,
  17140. text: t
  17141. })
  17142. }
  17143. ,
  17144. n.prototype.addLinkChunk = function(e, t) {
  17145. if (!this.capabilities.links.enable)
  17146. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  17147. var i = {
  17148. label: t.label,
  17149. url: t.url
  17150. };
  17151. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  17152. e.push({
  17153. type: r.LINK,
  17154. link: i
  17155. })
  17156. }
  17157. ,
  17158. t.exports = n
  17159. }
  17160. , {
  17161. "./DescriptionChunkType": 133
  17162. }],
  17163. 135: [function(e, t, i) {
  17164. (function(i) {
  17165. "use strict";
  17166. var n = e("../util/logger")
  17167. , r = new n(i)
  17168. , o = {
  17169. parseIdsFromChunkName: function(e, t) {
  17170. t.floorId = o.parseFloor(e),
  17171. t.roomId = o.parseRoom(e)
  17172. },
  17173. parseFloor: function(e) {
  17174. var t = e.match(/_group([0-9]+)/);
  17175. if (!t)
  17176. return 0;
  17177. try {
  17178. return parseInt(t[1], 10)
  17179. } catch (e) {
  17180. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  17181. 0
  17182. }
  17183. },
  17184. parseRoom: function(e) {
  17185. var t = e.match(/_sub([0-9]+)/);
  17186. if (!t)
  17187. return -1;
  17188. try {
  17189. return parseInt(t[1], 10)
  17190. } catch (e) {
  17191. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  17192. 0
  17193. }
  17194. }
  17195. };
  17196. t.exports = o
  17197. }
  17198. ).call(this, "/js/model/Chunks.js")
  17199. }
  17200. , {
  17201. "../util/logger": 189
  17202. }],
  17203. 136: [function(e, t, i) {
  17204. (function(i) {
  17205. "use strict";
  17206. function n(e) {
  17207. s.call(this),
  17208. this.model = e,
  17209. this.exploded = !1
  17210. }
  17211. var r = e("../objects/Floor")
  17212. , o = (e("../settings"),
  17213. e("../util/logger"))
  17214. , a = e("../util/transitions")
  17215. , s = e("../util/IndexedCollection")
  17216. , l = e("../util/common")
  17217. , c = e("../util/easing");
  17218. new o(i);
  17219. l.inherit(n, s),
  17220. n.prototype.add = function(e) {
  17221. s.prototype.add.call(this, e),
  17222. this.model.add(e)
  17223. }
  17224. ,
  17225. n.prototype.getIndex = function(e) {
  17226. return e.floorIndex
  17227. }
  17228. ,
  17229. n.prototype.build = function() {
  17230. this.list.forEach(function(e) {
  17231. e.build()
  17232. })
  17233. }
  17234. ,
  17235. n.prototype.size = function() {
  17236. return this.length
  17237. }
  17238. ,
  17239. n.prototype.sort = function() {
  17240. s.prototype.sort.call(this, function(e, t) {
  17241. return e.floorIndex - t.floorIndex
  17242. })
  17243. }
  17244. ,
  17245. n.prototype.nextFloor = function(e, t) {
  17246. return this.index[e.floorIndex + t] || null
  17247. }
  17248. ,
  17249. n.prototype.getFloorAtPoint = function(e) {
  17250. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17251. var r = this.list[n]
  17252. , o = r.distanceToPoint(e);
  17253. (!t || i > o) && (i = o,
  17254. t = r)
  17255. }
  17256. return t
  17257. }
  17258. ,
  17259. n.prototype.getOrMakeFloor = function(e) {
  17260. var t = this.index[e];
  17261. return t || (t = new r(this.model,e),
  17262. this.add(t)),
  17263. t
  17264. }
  17265. ,
  17266. n.prototype.hide = function() {
  17267. this.list.forEach(function(e) {
  17268. e.hide()
  17269. })
  17270. }
  17271. ,
  17272. n.prototype.show = function() {
  17273. this.list.forEach(function(e) {
  17274. e.show()
  17275. })
  17276. }
  17277. ,
  17278. n.prototype.names = function() {
  17279. return this.list.reduce(function(e, t) {
  17280. return e.concat(t.name)
  17281. }, [])
  17282. }
  17283. ,
  17284. n.prototype.toggleExplodeHorizontal = function() {
  17285. function e(e, t) {
  17286. r.copy(e.position),
  17287. e.position.x = i[e.floorIndex] * t,
  17288. e.position.y = 1 * e.floorIndex * t,
  17289. r.sub(e.position).multiplyScalar(-1),
  17290. e.panos.forEach(function(e) {
  17291. e.translate(r)
  17292. })
  17293. }
  17294. var t, i = [], n = 0;
  17295. this.list.forEach(function(e, r, o) {
  17296. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17297. n += t,
  17298. i[r] = n
  17299. }),
  17300. i = i.map(function(e) {
  17301. return e - n / 2
  17302. });
  17303. var r = this.list[0].position.clone();
  17304. this.exploded ? this.list.forEach(function(t) {
  17305. a.start(function(i) {
  17306. e(t, 1 - i)
  17307. }, 1500, null, 0, c.easeOutExpo)
  17308. }) : this.list.forEach(function(t) {
  17309. a.start(function(i) {
  17310. e(t, i)
  17311. }, 1500, null, 0, c.easeOutExpo)
  17312. }),
  17313. this.exploded = !this.exploded
  17314. }
  17315. ,
  17316. n.prototype.toggleExplodeVertical = function() {
  17317. function e(e, i) {
  17318. var n = n.copy(e.position);
  17319. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17320. n.sub(e.position).multiplyScalar(-1),
  17321. e.panos.forEach(function(e) {
  17322. e.translate(n)
  17323. })
  17324. }
  17325. var t = this.model.size;
  17326. this.list[0].position.clone();
  17327. this.exploded ? this.list.forEach(function(t) {
  17328. a.start(function(i) {
  17329. e(t, 1 - i)
  17330. }, 1500, null, 0, c.easeOutExpo)
  17331. }) : this.list.forEach(function(t) {
  17332. a.start(function(i) {
  17333. e(t, i)
  17334. }, 1500, null, 0, c.easeOutExpo)
  17335. }),
  17336. this.exploded = !this.exploded
  17337. }
  17338. ,
  17339. t.exports = n
  17340. }
  17341. ).call(this, "/js/model/FloorCollection.js")
  17342. }
  17343. , {
  17344. "../objects/Floor": 146,
  17345. "../settings": 166,
  17346. "../util/IndexedCollection": 175,
  17347. "../util/common": 185,
  17348. "../util/easing": 186,
  17349. "../util/logger": 189,
  17350. "../util/transitions": 195
  17351. }],
  17352. 137: [function(e, t, i) {
  17353. (function(i) {
  17354. "use strict";
  17355. function n() {
  17356. c.call(this)
  17357. }
  17358. var r = e("../settings")
  17359. , o = e("../util/logger")
  17360. , a = e("../enum/Viewmode")
  17361. , s = e("../objects/Snapshot")
  17362. , l = (e("../util/math"),
  17363. e("../util/common"))
  17364. , c = e("../util/IndexedCollection")
  17365. , h = new o(i);
  17366. l.inherit(n, c),
  17367. n.prototype.getImage = function(e) {
  17368. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17369. }
  17370. ,
  17371. n.prototype.filterByModesAndReel = function(e, t) {
  17372. for (var i = [], n = 0; n < t.length; n += 1) {
  17373. var r = t[n]
  17374. , o = this.index[r.sid];
  17375. o && i.push(o)
  17376. }
  17377. var s = e[a.DOLLHOUSE]
  17378. , l = e[a.FLOORPLAN];
  17379. i = i.filter(function(e) {
  17380. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17381. return !0;
  17382. var t;
  17383. try {
  17384. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17385. } catch (e) {
  17386. return h.debug(e.message),
  17387. !1
  17388. }
  17389. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17390. }),
  17391. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17392. this.list = i,
  17393. this.reIndex()
  17394. }
  17395. ,
  17396. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  17397. if (0 === this.list.length)
  17398. return [];
  17399. var locations = [];
  17400. var deal = (info, container)=>{
  17401. var src = info.thumbnail_signed_src,
  17402. o = info.name || "";
  17403. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17404. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17405. let a = panos.get(info.metadata.scan_id);
  17406. if (a && !a.isAligned()) return
  17407. }
  17408. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17409. if (cameraMode === a.MESH) return
  17410. if(window.isLocal)src = manage.dealURL(src)
  17411. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17412. var l = {
  17413. cameraMode: cameraMode,
  17414. position: info.metadata.camera_position,
  17415. quaternion: info.metadata.camera_quaternion,
  17416. zoom: info.metadata.zoom,
  17417. panoId: info.metadata.scan_id,
  17418. orthoZoom: info.metadata.ortho_zoom,
  17419. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17420. thumbUrl: src,
  17421. name: n.filterImageName(o),
  17422. sid: info.sid
  17423. }
  17424. var item = new s(l);
  17425. container.push(item)
  17426. return item
  17427. }
  17428. }
  17429. this.list.forEach(image=>{
  17430. if(image.images){
  17431. var folder = $.extend({}, image )
  17432. folder.heroLocations = [];
  17433. image.images.list.forEach(child=>{
  17434. deal(child, folder.heroLocations);
  17435. })
  17436. folder.musicInfo = folder.musicInfo || {}
  17437. locations.push(folder)
  17438. delete folder.images;
  17439. delete folder.locations;
  17440. }else{
  17441. var item = deal(image, locations);
  17442. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17443. }
  17444. })
  17445. return locations
  17446. }
  17447. ,
  17448. n.prototype.getIndex = function(e) {
  17449. return e.sid
  17450. }
  17451. ,
  17452. n.filterImageName = function(e) {
  17453. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17454. }
  17455. ,
  17456. t.exports = n
  17457. }
  17458. ).call(this, "/js/model/ImageCollection.js")
  17459. }
  17460. , {
  17461. "../enum/Viewmode": 51,
  17462. "../objects/Snapshot": 153,
  17463. "../settings": 166,
  17464. "../util/IndexedCollection": 175,
  17465. "../util/common": 185,
  17466. "../util/logger": 189,
  17467. "../util/math": 190
  17468. }],
  17469. 138: [function(e, t, i) {
  17470. (function(i) {
  17471. "use strict";
  17472. function n() {
  17473. u.call(this)
  17474. }
  17475. var r = e("../label/Label")
  17476. , o = e("../settings")
  17477. , a = e("../util/logger")
  17478. , s = e("../util/math")
  17479. , l = e("../util/ajax")
  17480. , c = e("./RoomCollection")
  17481. , h = e("../util/common")
  17482. , u = e("../util/IndexedCollection");
  17483. new a(i);
  17484. h.inherit(n, u),
  17485. n.prototype.getIndex = function(e) {
  17486. return e.labelId
  17487. }
  17488. ,
  17489. n.prototype.associateWithRooms = function(e) {
  17490. this.forEach(function(t) {
  17491. e.forEach(function(e) {
  17492. e.roomId === t.roomId && (t.room = e)
  17493. })
  17494. })
  17495. }
  17496. ,
  17497. n.prototype.createFromLabelData = function(e) {
  17498. e.forEach(function(e) {
  17499. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17500. t = c.generateRoomId(e.floorId, t);
  17501. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17502. i.position = s.convertWorkshopVector(i.position),
  17503. this.add(i),
  17504. i.build()
  17505. }
  17506. .bind(this))
  17507. }
  17508. ,
  17509. n.prototype.load = function(e, t) {
  17510. return l.get(e, {
  17511. responseType: "json",
  17512. auth: t ? o.authorizationHeader : null
  17513. }).done(function(e) {
  17514. var t = [];
  17515. for (var i in e) {
  17516. var n = e[i];
  17517. t.push(n)
  17518. }
  17519. this.createFromLabelData(t)
  17520. }
  17521. .bind(this))
  17522. }
  17523. ,
  17524. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17525. var t = -1;
  17526. if (e) {
  17527. var i = e.split("_");
  17528. t = parseInt(i[0])
  17529. }
  17530. return t
  17531. }
  17532. ,
  17533. t.exports = n
  17534. }
  17535. ).call(this, "/js/model/LabelCollection.js")
  17536. }
  17537. , {
  17538. "../label/Label": 90,
  17539. "../settings": 166,
  17540. "../util/IndexedCollection": 175,
  17541. "../util/ajax": 181,
  17542. "../util/common": 185,
  17543. "../util/logger": 189,
  17544. "../util/math": 190,
  17545. "./RoomCollection": 141
  17546. }],
  17547. 139: [function(e, t, i) {
  17548. (function(i) {
  17549. "use strict";
  17550. function n(e, t) {
  17551. o.Object3D.call(this)
  17552. this.sid = window.number;//t.sid,
  17553. this.data = t,
  17554. this.options = e,
  17555. this.urls = new s(e.urlFiles),
  17556. this.isPublic = void 0 !== t.is_public && t.is_public,
  17557. //创建heroLocations
  17558. this.images = new _(this),
  17559. this.images.extend(t.images),
  17560. this.images.forEach((info)=>{
  17561. if(info.locations){
  17562. info.images = new _(this);
  17563. info.images.extend(info.locations)
  17564. }
  17565. })
  17566. this.heroLocations = []
  17567. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17568. this.outdoorPanoLocations = [],
  17569. this.floors = new d(this),
  17570. this.floorsEnabled = void 0 === e.floors || e.floors,
  17571. this.changingFloor = !1,
  17572. this.chunks = [],
  17573. this.panos = new A,
  17574. this.colliders = [],
  17575. this.loadPanosPromise = null,
  17576. this.loadMeshTexturesPromise = null,
  17577. this.auxDataPromise = null,
  17578. this.meshTexturesLoaded = !1,
  17579. this.meshTextures = [],
  17580. this.tags = {},
  17581. this.tagsShown = !1,
  17582. this.shouldShowtags = !1,
  17583. this.has360Views = !1,
  17584. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17585. this.supportedModes = {},
  17586. this.supportedModes[c.PANORAMA] = !0,
  17587. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17588. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17589. this.supportedModes[c.TRANSITIONING] = !0,
  17590. this.supportsTiles = this.configureTiling(),
  17591. // this.supportsVR = t.is_vr,
  17592. this.supportsVR = window.MP_PREFETCHED_MODELDATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17593. this.mode = c.DOLLHOUSE,
  17594. this.size = null,
  17595. this.center = null,
  17596. this.boundingBox = new o.Box3,
  17597. this.currentFloor = null,
  17598. this.allFloorsVisible = !0,
  17599. this.projectedPano0 = null,
  17600. this.projectedPano1 = null,
  17601. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17602. this.addFloor(new u(this,t,e.trim()))
  17603. }
  17604. .bind(this)),
  17605. this.waitQueue = [],
  17606. this.on("load", function(e) {
  17607. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17608. return !e.isLoadedCallback()
  17609. }),
  17610. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17611. }
  17612. .bind(this)),
  17613. this.setupCustomProperties()
  17614. this.hots = {};
  17615. }
  17616. function r() {
  17617. try {
  17618. var e = document.createElement("canvas")
  17619. , t = e.getContext("webgl");
  17620. t || (t = e.getContext("experimental-webgl"));
  17621. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17622. return i
  17623. } catch (e) {
  17624. return 0
  17625. }
  17626. }
  17627. var o = e("three")
  17628. , a = e("../util/ajax")
  17629. , s = e("../util/ModelUrls")
  17630. , l = e("../objects/BoundingTextureSkybox")
  17631. , c = e("../enum/Viewmode")
  17632. , h = e("../enum/RenderOrder")
  17633. , u = (e("../enum/AlignmentType"),
  17634. e("../objects/Floor"))
  17635. , d = e("./FloorCollection")
  17636. , p = e("../objects/Chunk")
  17637. , f = (e("../objects/Room"),
  17638. e("../objects/Snapshot"),
  17639. e("../label/Label"),
  17640. e("../util/math"),
  17641. e("../settings"))
  17642. ,ss = e("../shaders")
  17643. , g = e("../util/logger")
  17644. , m = e("../tag/tag")
  17645. , v = (e("../tag/tagManager"),
  17646. e("../objects/Panorama"))
  17647. , A = e("../util/PanoramaCollection")
  17648. , y = e("../loaders/ModelLoader")
  17649. , C = e("../loaders/ModelTextureLoader")
  17650. , I = e("../loaders/SweepDataLoader")
  17651. , E = e("../util/transitions")
  17652. , b = e("../util/common")
  17653. , es = e("../util/easing")
  17654. ,lerp = e("../util/lerp")
  17655. ,tex = e("../util/texture")
  17656. , w = e("./../util/browser")
  17657. , _ = e("./ImageCollection")
  17658. , T = e("./RoomCollection")
  17659. , x = e("./LabelCollection")
  17660. , S = e("./Chunks")
  17661. , M = e("./../util/showcase")
  17662. , R = e("../exception/BasicException")
  17663. , P = (e("../constants")
  17664. ,e("events").EventEmitter)
  17665. ,Hot = e("hot")
  17666. , O = new g(i);
  17667. n.prototype = Object.create(o.Object3D.prototype),
  17668. b.extend(n, P),
  17669. n.prototype.setupCustomProperties = function() {
  17670. var e = f.modelAlpha;
  17671. Object.defineProperty(this, "alpha", {
  17672. get: function() {
  17673. return e
  17674. },
  17675. set: function(t) {
  17676. e = t,
  17677. this.chunks.forEach(function(t) {
  17678. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17679. })
  17680. }
  17681. })
  17682. }
  17683. ,
  17684. n.prototype.configureTiling = function() {
  17685. var e = r();
  17686. if (e < 2048)
  17687. return !1;
  17688. O.warn("Max cube texture size: " + e);
  17689. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17690. var i = f.tiling.tilingFlagNames[t];
  17691. if ("1" === w.valueFromHash(i, null))
  17692. return !0;
  17693. if ("0" === w.valueFromHash(i, null))
  17694. return !1
  17695. }
  17696. //--------------------------------------------许钟文-------------------------------------------
  17697. //return true;
  17698. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17699. //--------------------------------------------e n d -------------------------------------------
  17700. }
  17701. ,
  17702. n.prototype.toggleAlpha = function() {
  17703. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17704. }
  17705. ,
  17706. n.prototype.load = function(e) {
  17707. var t = function() {
  17708. return $.when(this.loadPanos(), this.loadMesh())
  17709. }
  17710. , i = this.urls.init().then(t.bind(this));
  17711. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17712. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17713. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17714. }
  17715. ,
  17716. n.prototype.loadMesh = function() {
  17717. function e(e) {
  17718. O.error(e),
  17719. n.reject("loading-failed")
  17720. }
  17721. function t(e, t) {
  17722. n.notify(e, t)
  17723. }
  17724. function i(e, t) {
  17725. if (0 === e.length) {
  17726. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17727. r.supportedModes[c.DOLLHOUSE] = !1,
  17728. r.supportedModes[c.FLOORPLAN] = !1;
  17729. var i = new p({
  17730. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17731. });
  17732. i.material.visible = !1,
  17733. i.rotateX(-Math.PI / 2),
  17734. i.geometry.computeBoundingBox(),
  17735. e = [i]
  17736. }
  17737. e.forEach(function(e) {
  17738. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17739. r.addChunk(t, e)
  17740. }),
  17741. r.floors.sort(),
  17742. n.resolve(r)
  17743. }
  17744. var n = $.Deferred()
  17745. , r = this;
  17746. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17747. n.promise()
  17748. }
  17749. ,
  17750. n.prototype.loadMeshTextures = function() {
  17751. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17752. this.meshTexturesLoaded = !0
  17753. }
  17754. .bind(this)),
  17755. this.loadTexturesPromise)
  17756. }
  17757. ,
  17758. /* n.prototype.loadtags = function() {//xzw改
  17759. var e = $.Deferred();
  17760. if (!f.tags.enabled)
  17761. return e.resolve();
  17762. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17763. t = "data/" + this.sid + "/tags.json"
  17764. return a.get(t, {
  17765. responseType: "json",
  17766. auth: this.isPublic ? null : f.authorizationHeader
  17767. }).done(function(t) {
  17768. var i = 0
  17769. , n = 0;
  17770. for (var r in t) {
  17771. var o = t[r];
  17772. o.enabled && (n++,
  17773. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17774. i++))
  17775. }
  17776. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17777. e.resolve()
  17778. }
  17779. .bind(this)).fail(function() {
  17780. O.warn("Getting tags failed, not displaying tags."),
  17781. e.resolve()
  17782. }),
  17783. e
  17784. } */
  17785. n.prototype.shineHots = function(){ //xzw
  17786. E.trigger({
  17787. func: function(e) {
  17788. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17789. for(var i in this.hots){
  17790. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17791. }
  17792. }.bind(this),
  17793. cycling: true,
  17794. duration: 3000,
  17795. //easing: "easeInOutQuad",
  17796. name: "hotShine"
  17797. })
  17798. },
  17799. n.prototype.createHotItem = function(data, hots) {
  17800. var docFragment = document.createDocumentFragment();
  17801. var keyAry = Object.keys(data);
  17802. for(var i = 0; i < keyAry.length; i++){
  17803. var li = document.createElement('li');
  17804. var span = document.createElement('span');
  17805. span.innerHTML = data[keyAry[i]].title || data[keyAry[i]].infoAttribute.title || '热点';
  17806. // console.log(span.innerHTML);
  17807. li.hot = hots[keyAry[i]]; // 列表每一项对应一个热点
  17808. li.appendChild(span);
  17809. docFragment.appendChild(li);
  17810. }
  17811. var ul = document.querySelector('#hotListContent ul');
  17812. ul.appendChild(docFragment);
  17813. console.log(docFragment);
  17814. }
  17815. n.prototype.loadOverlays = function(overlays){
  17816. var overlays = window.data2 && window.data2.overlays
  17817. overlays && overlays.forEach((info)=>{
  17818. new Overlay(info)
  17819. })
  17820. Overlay.load()
  17821. }
  17822. n.prototype.loadhots = function() {//xzw
  17823. var e = $.Deferred();
  17824. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17825. return a.get(t, {
  17826. responseType: "json",
  17827. auth: this.isPublic ? null : f.authorizationHeader
  17828. }).done(function(t) {
  17829. window.data2 = t;
  17830. if(!t){
  17831. console.error("data2 is null")
  17832. }else{
  17833. g_data2 = hotMatcher(t);
  17834. this.hotsCount = 0;
  17835. /* for(var i in t.hots){
  17836. this.hotsCount ++;
  17837. this.hots[i] = new Hot(i, t.hots[i], this);
  17838. t.hots[i].infoAttribute || (t.hots[i].infoAttribute = {})
  17839. this.hots[i].initStyleImg(t.hots[i].infoAttribute);
  17840. };
  17841. window.hotData = t.hots
  17842. t.hots && this.createHotItem(t.hots, this.hots); */
  17843. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17844. window.hotData = {}
  17845. if(t.hots){
  17846. var sids = Object.keys(t.hots).sort((a,b)=>{return t.hots[a].order - t.hots[b].order});
  17847. sids.forEach((sid)=>{
  17848. this.hotsCount++,
  17849. this.hots[sid] = new Hot(sid,t.hots[sid] ,this);
  17850. t.hots[sid].infoAttribute || (t.hots[sid].infoAttribute = {})
  17851. this.hots[sid].initStyleImg(t.hots[sid].infoAttribute);
  17852. window.hotData[sid] = t.hots[sid];
  17853. })
  17854. }
  17855. this.createHotItem(window.hotData, this.hots);
  17856. g_index = w.valueFromHash("m");
  17857. /* if(t.tourAudio){
  17858. g_tourAudio = new Audio;
  17859. g_tourAudio.loop = false;
  17860. g_tourAudio.addEventListener('ended', function () {
  17861. var ev = document.createEvent("MouseEvent");
  17862. ev.initEvent("tourAudioEnded",true,true);
  17863. window.dispatchEvent(ev);
  17864. });
  17865. }; */
  17866. }
  17867. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17868. /* var dataJsPromise = $.Deferred();
  17869. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17870. a.get(dataJsUrl,{
  17871. responseType: "json",
  17872. auth: this.isPublic ? null : f.authorizationHeader
  17873. }).done(function(data) {
  17874. window.hotData = data;
  17875. this.createHotItem(data, this.hots);
  17876. for(let i in this.hots){//add
  17877. data[i] && this.hots[i].initStyleImg(data[i]);
  17878. }
  17879. dataJsPromise.resolve();
  17880. }.bind(this)).fail(function(){
  17881. console.log('Data.js is empty');
  17882. dataJsPromise.resolve();
  17883. }) */
  17884. e.resolve();
  17885. }.bind(this)).fail(function() {
  17886. console.log('没有热点');
  17887. e.resolve()
  17888. }),
  17889. e
  17890. }
  17891. ,
  17892. n.prototype.loadPanos = function() {
  17893. if (this.loadPanosPromise)
  17894. return this.loadPanosPromise;
  17895. var e = new I(this);
  17896. return this.loadPanosPromise = e.load().then(function(e) {
  17897. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17898. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17899. else console.log(e.uuid)
  17900. }
  17901. .bind(this))),
  17902. this.panos.extend(e.map(function(e) {
  17903. return new v(this,e.uuid,e,this.supportsTiles)
  17904. }
  17905. .bind(this))),
  17906. this.panos.forEach(function(e) {
  17907. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17908. var i = this.panos.get(t);
  17909. i && this.panos.setNeighbour(e, i, !0)
  17910. }
  17911. .bind(this)),
  17912. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17913. }
  17914. .bind(this)),
  17915. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17916. this.supportedModes[c.PANORAMA] = !1),
  17917. $.when(this)
  17918. }
  17919. .bind(this)),
  17920. this.loadPanosPromise
  17921. }
  17922. ,
  17923. n.prototype.loadHighlightReel = function() {//xzw
  17924. var e = $.Deferred()
  17925. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17926. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17927. return a.get(t, {
  17928. responseType: "json",
  17929. auth: this.isPublic ? null : f.authorizationHeader
  17930. }).done(function(t) {
  17931. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17932. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17933. e.resolve()
  17934. }
  17935. .bind(this)).fail(function() {
  17936. O.warn("Getting highlight reel failed, no highlights available"),
  17937. e.resolve()
  17938. }),
  17939. e
  17940. }
  17941. ,
  17942. n.prototype.waitForLoad = function(e, t) {
  17943. t() || (this.waitQueue.push({
  17944. object: e,
  17945. isLoadedCallback: t
  17946. }),
  17947. 1 === this.waitQueue.length && this.emit("waiting"))
  17948. }
  17949. ,
  17950. n.prototype.hide = function() {
  17951. this.floors.hide()
  17952. }
  17953. ,
  17954. n.prototype.show = function() {
  17955. this.floors.show()
  17956. }
  17957. ,
  17958. n.prototype.floorNames = function() {
  17959. return this.floors.names()
  17960. }
  17961. ,
  17962. n.prototype.warpDestFloors = function(e, t) {
  17963. if (!e || this.floors.length !== e.length)
  17964. return void this.toggleAllFloors(!0);
  17965. var i = e.findIndex(function(e) {
  17966. return e
  17967. }
  17968. .bind(this));
  17969. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17970. }
  17971. ,
  17972. n.prototype.setFloor = function(e, t, i) {
  17973. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17974. this.allFloorsVisible = !1,
  17975. this._setFloor(e, t, i)
  17976. }
  17977. ,
  17978. n.prototype.toggleAllFloors = function(e) {
  17979. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17980. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17981. this._setFloor(this.currentFloor)
  17982. }
  17983. ,
  17984. n.prototype._setFloor = function(e, t, i) {
  17985. t = t || this.mode,
  17986. this.emit("floor.changed", e, t, this.currentFloor),
  17987. this.currentFloor = e;
  17988. var n;
  17989. if (t === c.PANORAMA) {
  17990. if (this.show(),
  17991. this.shouldShowtags && this.tagsShown)
  17992. for (n in this.tags)
  17993. this.tags[n].show(f.showFloorDuration)
  17994. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  17995. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  17996. }
  17997. .bind(this)),
  17998. this.shouldShowtags && this.tagsShown))
  17999. for (n in this.tags) {
  18000. var r = this.tags[n];
  18001. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  18002. }
  18003. var o = this
  18004. , a = e;
  18005. E.start(function() {}, f.showFloorDelay, function() {
  18006. o.floors.forEach(function(e) {
  18007. e.chunks.forEach(function(t) {
  18008. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  18009. })
  18010. })
  18011. }
  18012. .bind(this))
  18013. }
  18014. ,
  18015. n.prototype.toggleExplode = function() {
  18016. this.floors.toggleExplodeHorizontal()
  18017. }
  18018. ,
  18019. n.prototype.toggleExplodeUp = function() {
  18020. this.floors.toggleExplodeVertical()
  18021. }
  18022. ,
  18023. n.prototype.nextFloor = function(e) {
  18024. return this.floors.nextFloor(this.currentFloor, e)
  18025. }
  18026. ,
  18027. n.prototype.addFloor = function(e) {
  18028. this.floors.add(e)
  18029. }
  18030. ,
  18031. n.prototype.getFloorAtPoint = function(e) {
  18032. return this.floors.getFloorAtPoint(e)
  18033. }
  18034. ,
  18035. n.prototype.getTagBySid = function(e) {
  18036. return this.tags[e]
  18037. }
  18038. ,
  18039. n.prototype.addChunk = function(e, t) {
  18040. this.floors.getOrMakeFloor(e).addChunk(t),
  18041. this.chunks.push(t)
  18042. }
  18043. ,
  18044. n.prototype.setMode = function(e) {
  18045. if (!this.supportedModes[e])
  18046. throw new R("Mode not supported for this model: " + e);
  18047. this.mode = e;
  18048. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  18049. this.chunks.forEach(function(t) {
  18050. t.setMode(e)
  18051. })
  18052. }
  18053. ,
  18054. n.prototype.build = function() {
  18055. this.heroLocations = this.images.getHeroLocations(this.panos);
  18056. var e = function() {
  18057. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  18058. }
  18059. .bind(this)();
  18060. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  18061. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  18062. }
  18063. .bind(this)) || e,
  18064. null === this.heroImage && O.warn("No hero image defined."),
  18065. this.currentFloor = this.floors.last(),
  18066. this.floors.build(),
  18067. this.colliders = this.floors.reduce(function(e, t) {
  18068. return e.concat(t.collider.children)
  18069. }, []),
  18070. this.panos.forEach(function(e) {
  18071. e.build1(),
  18072. e.on("enter", function() {
  18073. e.floor !== this.currentFloor && this.setFloor(e.floor)
  18074. }
  18075. .bind(this))
  18076. }
  18077. .bind(this)),
  18078. this.panos.forEach(function(e) {
  18079. e.build2()
  18080. }),
  18081. this.floors.forEach(function(e) {
  18082. this.boundingBox.union(e.boundingBox)
  18083. }
  18084. .bind(this)),
  18085. this.size = this.boundingBox.size(),
  18086. this.center = this.boundingBox.center(),
  18087. this.floors.forEach(function(e) {
  18088. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  18089. }
  18090. .bind(this)),
  18091. this.panos.populate_path_graph(),
  18092. this.skybox = new l(this.boundingBox),
  18093. this.skybox.matrixWorldNeedsUpdate = !0,
  18094. this.add(this.skybox);
  18095. setTimeout(function(){
  18096. this.hotsCount && this.shineHots();
  18097. }.bind(this),1300);//xzw 热点开始闪烁
  18098. for (var t in this.tags)
  18099. this.tags[t].build();
  18100. //add-----
  18101. for(let i in this.hots){
  18102. this.hots[i].setVisiblePanos(this.hots[i].visibleData);
  18103. }
  18104. //---------
  18105. this.createFloorLogo()
  18106. return O.debug("Done building model"),
  18107. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  18108. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  18109. this.buildRooms(),
  18110. this.labels.associateWithRooms(this.rooms),
  18111. $.when(this)
  18112. }
  18113. ,
  18114. n.prototype.createFloorLogo = function(){
  18115. console.log('createFloorLogo')
  18116. if(this.floorLogos || !settings.floorlogoURL)return;
  18117. var url = settings.floorlogoURL
  18118. var map = tex.load(url);//可以追加done
  18119. this.floorLogos = [];
  18120. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  18121. var material = new o.MeshBasicMaterial({
  18122. opacity:0,
  18123. map:map,
  18124. side: o.DoubleSide,
  18125. transparent: !0,
  18126. depthWrite: !1,
  18127. depthTest:false//改 在chunk\skybox外也可看到
  18128. });
  18129. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  18130. //var s = (Store.metadata.floorLogoSize || 100)/100;
  18131. //logo.scale.set(s,s,s);
  18132. logo.position.set(0,-1.5,0);
  18133. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  18134. logo.renderOrder = 100;//cover the videoSkybox
  18135. //logo.layers.set(0)
  18136. this.add(logo);
  18137. this.floorLogos.push(logo);
  18138. }
  18139. this.floorLogos[1].visible = false;
  18140. }
  18141. n.prototype.adjustfloorLogoHeight = function(o){
  18142. var h = player.currentPano.floorPosition.y + 0.01;
  18143. this.floorLogos[1].position.setY(h);
  18144. this.floorLogos[0].position.setY(h);
  18145. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  18146. },
  18147. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  18148. if(!this.floorLogos) return;
  18149. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  18150. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  18151. if(!o.dur){//立刻
  18152. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  18153. this.floorLogos[o.index].material.opacity = o.opa;
  18154. }else{
  18155. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  18156. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  18157. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  18158. }
  18159. },
  18160. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  18161. var lastQ, lastP;
  18162. var equals = function(v1, v2, min){
  18163. return Math.abs(v1-v2) < min
  18164. }
  18165. var isSame = function(now, last, k){//如果和上次相同就不改变
  18166. if(!last)return false;
  18167. var R = k.sceneRenderer;
  18168. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  18169. //暂时:
  18170. var min = 0.0008
  18171. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  18172. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  18173. return same;
  18174. }
  18175. return function(Q, k){
  18176. if(!Q)return;
  18177. /* if(Config.ifFish && window.lowFPS){
  18178. this.fLCompute++;
  18179. if(R.AFPS < 38){
  18180. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  18181. else if(k.flying && k.fLCompute%2 !=1) return;
  18182. k.fLCompute %= 4;
  18183. }else if(R.AFPS < 45){
  18184. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  18185. else if(k.flying && k.fLCompute%2 !=1) return;
  18186. k.fLCompute %= 6;
  18187. }else{
  18188. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  18189. //else if(k.flying && k.fLCompute%2 !=1) return;
  18190. k.fLCompute %= 2;
  18191. }
  18192. } */
  18193. var sameQ, sameP, quaternion, visible;
  18194. for(var i=0;i<2;i++){
  18195. var logo = this.floorLogos[i];
  18196. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  18197. visible = true;
  18198. }
  18199. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  18200. var c = k.cameraControls.activeControl;
  18201. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  18202. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18203. for(var i=0;i<2;i++){
  18204. var logo = this.floorLogos[i];
  18205. if(!sameQ){
  18206. if(!quaternion){
  18207. var a = new THREE.Vector3(0,0,-1);
  18208. a.applyQuaternion(Q);
  18209. a.setY(0);
  18210. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  18211. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18212. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  18213. quaternion.multiply(a);
  18214. }
  18215. logo.quaternion.copy(quaternion);
  18216. }
  18217. }
  18218. }
  18219. }()
  18220. n.prototype.loadLabels = function() {//xzw
  18221. this.labels = new x(this);
  18222. var e = $.Deferred();
  18223. //加载俯视图的标签 注释这个备注就会加载
  18224. window.MP_PREFETCHED_MODELDATA.model.player_options.showLabels ? this.showingLabels = true : '';
  18225. if (!this.showingLabels)
  18226. return e.resolve();
  18227. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18228. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18229. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  18230. O.warn("Getting labels failed, not displaying labels."),
  18231. e.resolve()
  18232. }),
  18233. e
  18234. }
  18235. ,
  18236. n.prototype.buildRooms = function() {
  18237. this.rooms = new T(this),
  18238. this.rooms.createFromChunks(this.chunks),
  18239. this.rooms.calcRoomBoundaries()
  18240. }
  18241. ,
  18242. n.prototype.updateProjectedPanos = function() {
  18243. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18244. }
  18245. ,
  18246. n.prototype.setProjectedPanos = function(e, t, i) {
  18247. void 0 !== i && null !== i || (i = !0),
  18248. i = !!i,
  18249. this.projectedPano0 = e,
  18250. this.projectedPano1 = t,
  18251. this.skybox.material.setProjectedPanos(e, t, i),
  18252. this.chunks.forEach(function(n) {
  18253. n.materialInside.setProjectedPanos(e, t, i)
  18254. })
  18255. }
  18256. ,
  18257. n.prototype.setSide = function(e) {
  18258. this.floors.forEach(function(t) {
  18259. t.collider.material.side = e
  18260. })
  18261. }
  18262. ,
  18263. n.prototype.heroCount = function() {
  18264. return this.heroLocations ? this.heroLocations.length : 0
  18265. }
  18266. ,
  18267. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  18268. if (e[0] < 0)
  18269. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18270. null;
  18271. if (this.heroCount() < 1)
  18272. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18273. null;
  18274. var t = this.heroLocations[e[0]];
  18275. if(t.heroLocations && e[1]!=void 0){
  18276. t = t.heroLocations[e[1]];
  18277. }
  18278. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18279. null) : t
  18280. }
  18281. ,
  18282. n.prototype.findPanoramicHero = function() {
  18283. for (var e in this.heroLocations)
  18284. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18285. return this.heroLocations[e];
  18286. return null
  18287. }
  18288. ,
  18289. n.prototype.listImagePanos = function() {
  18290. var e = []
  18291. , t = this;
  18292. return this.images.forEach(function(i) {
  18293. if (i.metadata && i.metadata.scan_id) {
  18294. var n = t.panos.get(i.metadata.scan_id);
  18295. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18296. }
  18297. }),
  18298. e
  18299. }
  18300. ,
  18301. n.prototype.fadePanoMarkers = function(e, t) {
  18302. this.panos.fadeMarkerOpacity(e, t)
  18303. }
  18304. ,
  18305. n.prototype.setSweepVisibility = function(e) {
  18306. this.panos.forEach(function(t) {
  18307. t.marker && (t.marker.visible = e)
  18308. })
  18309. }
  18310. ,
  18311. n.prototype.outsideAllowed = function() {
  18312. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18313. }
  18314. ,
  18315. t.exports = n
  18316. }
  18317. ).call(this, "/js/model/Model.js")
  18318. }
  18319. , {
  18320. "../constants": 8,
  18321. "../enum/AlignmentType": 17,
  18322. "../enum/RenderOrder": 42,
  18323. "../enum/Viewmode": 51,
  18324. "../exception/BasicException": 55,
  18325. "../label/Label": 90,
  18326. "../loaders/ModelLoader": 105,
  18327. "../loaders/ModelTextureLoader": 106,
  18328. "../loaders/SweepDataLoader": 107,
  18329. "../tag/tag": 123,
  18330. "../tag/tagManager": 124,
  18331. "../objects/BoundingTextureSkybox": 143,
  18332. "../objects/Chunk": 144,
  18333. "../objects/Floor": 146,
  18334. "../objects/Panorama": 148,
  18335. "../objects/Room": 150,
  18336. "../objects/Snapshot": 153,
  18337. "../settings": 166,
  18338. "../shaders": 167,
  18339. "../util/ModelUrls": 177,
  18340. "../util/PanoramaCollection": 178,
  18341. "../util/ajax": 181,
  18342. "../util/common": 185,
  18343. "../util/easing": 186,
  18344. "../util/lerp": 188,
  18345. "../util/logger": 189,
  18346. "../util/math": 190,
  18347. "../util/texture": 194,
  18348. "../util/transitions": 195,
  18349. "./../util/browser": 182,
  18350. "./../util/showcase": 193,
  18351. "./Chunks": 135,
  18352. "./FloorCollection": 136,
  18353. "./ImageCollection": 137,
  18354. "./LabelCollection": 138,
  18355. "./RoomCollection": 141,
  18356. events: 202,
  18357. three: 217,
  18358. "hot": "hot"
  18359. }],
  18360. 140: [function(e, t, i) {
  18361. "use strict";
  18362. function n() {
  18363. this.modelMap = {},
  18364. this.activeModel = null,
  18365. this.modelCount = 0,
  18366. this.tileDownloader = null,
  18367. this.panoRenderer = null
  18368. }
  18369. var r = (e("three"),
  18370. e("../util/common"))
  18371. , o = e("../exception/BasicException")
  18372. , a = e("../enum/ModelManagerEvents")
  18373. , s = e("../enum/PanoRendererEvents")
  18374. , l = e("events").EventEmitter;
  18375. n.prototype.init = function(e, t, i) {
  18376. this.tileDownloader = e,
  18377. this.panoRenderer = t,
  18378. this.qualityManager = i,
  18379. this.bindEvents()
  18380. }
  18381. ,
  18382. n.prototype.bindEvents = function() {
  18383. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18384. }
  18385. ,
  18386. n.prototype.onTileRendered = function(e, t, i, n) {}
  18387. ,
  18388. n.prototype.addModel = function(e) {
  18389. this.modelMap[e.sid] = e,
  18390. 0 === this.modelCount && this.activateModel(e.sid),
  18391. this.modelCount++,
  18392. this.emit(a.ModelAdded)
  18393. }
  18394. ,
  18395. n.prototype.getModel = function(e) {
  18396. return this.modelMap[e]
  18397. }
  18398. ,
  18399. n.prototype.activateModel = function(e) {
  18400. var t = this.modelMap[e];
  18401. if (!t)
  18402. throw new o("Tried to activate invalid model!");
  18403. var i = this.activeModel;
  18404. this.activeModel = t,
  18405. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18406. this.tileDownloader.setUrls(t.urls),
  18407. t.panos.forEach(function(e) {
  18408. e.attachToPanoRenderer(this.panoRenderer),
  18409. e.tileDownloader = this.tileDownloader,
  18410. e.qualityManager = this.qualityManager
  18411. }
  18412. .bind(this)),
  18413. this.emit(a.ActiveModelChanged, {
  18414. oldModel: i,
  18415. model: t
  18416. })
  18417. }
  18418. ,
  18419. n.prototype.getActiveModel = function() {
  18420. return this.activeModel
  18421. }
  18422. ,
  18423. r.extend(n, l),
  18424. t.exports = n
  18425. }
  18426. , {
  18427. "../enum/ModelManagerEvents": 33,
  18428. "../enum/PanoRendererEvents": 35,
  18429. "../exception/BasicException": 55,
  18430. "../util/common": 185,
  18431. events: 202,
  18432. three: 217
  18433. }],
  18434. 141: [function(e, t, i) {
  18435. (function(i) {
  18436. "use strict";
  18437. function n() {
  18438. s.call(this)
  18439. }
  18440. var r = e("../objects/Room")
  18441. , o = (e("../settings"),
  18442. e("../util/logger"))
  18443. , a = (e("../util/transitions"),
  18444. e("../util/easing"),
  18445. e("../util/common"))
  18446. , s = e("../util/IndexedCollection")
  18447. , l = e("./Chunks");
  18448. new o(i);
  18449. a.inherit(n, s),
  18450. n.prototype.getIndex = function(e) {
  18451. return e.roomId
  18452. }
  18453. ,
  18454. n.prototype.calcRoomBoundaries = function() {
  18455. this.forEach(function(e) {
  18456. e.calcBoundaries()
  18457. })
  18458. }
  18459. ,
  18460. n.prototype.createFromChunks = function(e) {
  18461. var t = {
  18462. floorId: -1,
  18463. roomId: -1
  18464. }
  18465. , i = {};
  18466. e.forEach(function(e) {
  18467. l.parseIdsFromChunkName(e.name, t);
  18468. var o = i[t.roomId];
  18469. if (!o) {
  18470. var a = n.generateRoomId(t.floorId, t.roomId);
  18471. o = new r(t.floorId,a),
  18472. this.add(o),
  18473. i[t.roomId] = o
  18474. }
  18475. o.addChunk(e)
  18476. }
  18477. .bind(this)),
  18478. this.calcRoomBoundaries()
  18479. }
  18480. ,
  18481. n.generateRoomId = function(e, t) {
  18482. return e + "_" + t
  18483. }
  18484. ,
  18485. t.exports = n
  18486. }
  18487. ).call(this, "/js/model/RoomCollection.js")
  18488. }
  18489. , {
  18490. "../objects/Room": 150,
  18491. "../settings": 166,
  18492. "../util/IndexedCollection": 175,
  18493. "../util/common": 185,
  18494. "../util/easing": 186,
  18495. "../util/logger": 189,
  18496. "../util/transitions": 195,
  18497. "./Chunks": 135
  18498. }],
  18499. 142: [function(e, t, i) {
  18500. "use strict";
  18501. function n(e, t, i) {
  18502. e = e.clone().expandByScalar(0.01);//改
  18503. var n = e.size()
  18504. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18505. o.boundingBox = e,
  18506. r.Mesh.call(this, o, t),
  18507. this.position.copy(e.center()),
  18508. this.frustumCulled = !1,
  18509. i && this.add(new r.WireframeHelper(this))
  18510. }
  18511. var r = e("three");
  18512. n.prototype = Object.create(r.Mesh.prototype),
  18513. n.prototype.constructor = n,
  18514. t.exports = n
  18515. }
  18516. , {
  18517. three: 217
  18518. }],
  18519. 143: [function(e, t, i) {
  18520. (function(i) {
  18521. "use strict";
  18522. function n(e) {
  18523. h.time("Computing a nice bounding cubemap");
  18524. var t = new a({
  18525. side: r.BackSide,
  18526. transparent: !0
  18527. });
  18528. t.uniforms.modelAlpha.value = 0,
  18529. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18530. this.renderOrder = l.boundingSkybox,
  18531. o.call(this, e, t),
  18532. h.timeEnd("Computing a nice bounding cubemap")
  18533. }
  18534. var r = e("three")
  18535. , o = (e("../enum/Viewmode"),
  18536. e("../shaders"),
  18537. e("./BoundingMesh"))
  18538. , a = e("../materials/ModelTextureMaterial")
  18539. , s = e("../settings")
  18540. , l = e("../enum/RenderOrder")
  18541. , c = e("../util/logger")
  18542. , h = new c(i);
  18543. n.prototype = Object.create(o.prototype),
  18544. n.prototype.constructor = n,
  18545. t.exports = n
  18546. }
  18547. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18548. }
  18549. , {
  18550. "../enum/RenderOrder": 42,
  18551. "../enum/Viewmode": 51,
  18552. "../materials/ModelTextureMaterial": 118,
  18553. "../settings": 166,
  18554. "../shaders": 167,
  18555. "../util/logger": 189,
  18556. "./BoundingMesh": 142,
  18557. three: 217
  18558. }],
  18559. 144: [function(e, t, i) {
  18560. "use strict";
  18561. function n(e) {
  18562. this.materialInside = new s({
  18563. side: r.DoubleSide
  18564. });
  18565. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18566. this.materialOutside = new r.RawShaderMaterial({
  18567. fragmentShader: o.modelOutside.fragmentShader,
  18568. vertexShader: o.modelOutside.vertexShader,
  18569. uniforms: t,
  18570. side: r.FrontSide,
  18571. name: "chunkOut"
  18572. }),
  18573. r.Mesh.call(this, e.geometry, this.materialInside),
  18574. this.name = e.name || "",
  18575. this.textureName = e.textureName,
  18576. this.meshUrl = e.meshUrl
  18577. }
  18578. var r = e("three")
  18579. , o = e("../shaders")
  18580. , a = e("../enum/Viewmode")
  18581. , s = e("../materials/ModelTextureMaterial");
  18582. n.prototype = Object.create(r.Mesh.prototype),
  18583. n.prototype.setTextureMap = function(e) {
  18584. this.materialInside.uniforms.map.value = e,
  18585. this.materialOutside.uniforms.map.value = e
  18586. }
  18587. ,
  18588. n.prototype.setMode = function(e) {
  18589. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18590. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18591. t.transparent = this.material.transparent,
  18592. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18593. this.material = t
  18594. }
  18595. ,
  18596. t.exports = n
  18597. }
  18598. , {
  18599. "../enum/Viewmode": 51,
  18600. "../materials/ModelTextureMaterial": 118,
  18601. "../shaders": 167,
  18602. three: 217
  18603. }],
  18604. 145: [function(e, t, i) {
  18605. "use strict";
  18606. function n(e) {
  18607. this.chunksize = e || 10,
  18608. this.chunks = {},
  18609. this.boundingBoxes = {},
  18610. this.children = [],
  18611. this.offset = new r.Vector3(0,.5,0),
  18612. this.material = new r.MeshBasicMaterial({
  18613. color: 16777215 * Math.random(),
  18614. side: r.DoubleSide
  18615. })
  18616. }
  18617. var r = e("three");
  18618. e("../enum/Viewmode");
  18619. n.prototype.add = function(e) {
  18620. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18621. m ? (t = m.position.array,
  18622. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18623. n = e.faces);
  18624. var v = new r.Vector3;
  18625. if (i)
  18626. for (o = 0,
  18627. a = i.length; o < a; o += 3) {
  18628. var A = 3 * i[o]
  18629. , y = 3 * i[o + 1]
  18630. , C = 3 * i[o + 2];
  18631. s = (t[A] + t[y] + t[C]) / 3,
  18632. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18633. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18634. h = Math.floor(s / this.chunksize),
  18635. u = Math.floor(l / this.chunksize),
  18636. d = Math.floor(c / this.chunksize),
  18637. p = h + "." + u + "." + d,
  18638. p in this.chunks ? (g = this.chunks[p],
  18639. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18640. f = this.boundingBoxes[p] = new r.Box3),
  18641. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18642. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18643. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18644. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18645. }
  18646. else
  18647. for (o = 0,
  18648. a = t.length; o < a; o += 9)
  18649. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18650. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18651. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18652. h = Math.floor(s / this.chunksize),
  18653. u = Math.floor(l / this.chunksize),
  18654. d = Math.floor(c / this.chunksize),
  18655. p = h + "." + u + "." + d,
  18656. p in this.chunks ? (g = this.chunks[p],
  18657. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18658. f = this.boundingBoxes[p] = new r.Box3),
  18659. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18660. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18661. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18662. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18663. }
  18664. ,
  18665. n.prototype.build = function() {
  18666. var e = new r.Object3D;
  18667. e.material = this.material;
  18668. for (var t in this.chunks) {
  18669. var i = this.chunks[t]
  18670. , n = new r.BufferGeometry;
  18671. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18672. n.boundingBox = this.boundingBoxes[t];
  18673. var o = new r.Mesh(n,this.material);
  18674. o.material.visible = !1,
  18675. e.add(o),
  18676. this.chunks[t] = []
  18677. }
  18678. return e
  18679. }
  18680. ,
  18681. t.exports = n
  18682. }
  18683. , {
  18684. "../enum/Viewmode": 51,
  18685. three: 217
  18686. }],
  18687. 146: [function(e, t, i) {
  18688. "use strict";
  18689. var r = e("three")
  18690. , o = e("../settings")
  18691. , a = e("../util/common")
  18692. , s = e("../util/lerp")
  18693. , l = e("./ChunkedCollider")
  18694. , c = e("../util/transitions")
  18695. , h = e("../util/easing")
  18696. , u = (e("../objects/Panorama"),
  18697. e("../enum/RenderOrder"))
  18698. , d = e("../localization/localize");
  18699. function n(e, t, i) {
  18700. r.Object3D.call(this),
  18701. this.model = e,
  18702. this.floorIndex = t,
  18703. this.lang = o.languageTag,
  18704. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18705. this.panos = [],
  18706. this.chunks = [],
  18707. this.colliderBuilder = new l(3),
  18708. this.collider = null,
  18709. this.center = null,
  18710. this.boundingBox = new r.Box3,
  18711. this.size = null,
  18712. this.hidden = !1,
  18713. this.conservativeBoundingBox = new r.Box3,
  18714. this.debugColor = 16777215 * Math.random(),
  18715. this.transition = null
  18716. }
  18717. n.prototype = Object.create(r.Object3D.prototype),
  18718. n.prototype.enter = function(e) {
  18719. this.model.setFloor(this, e)
  18720. }
  18721. ,
  18722. n.prototype.hide = function(e) {
  18723. if (!this.hidden || this.transition) {
  18724. this.chunks.forEach(function(e) {
  18725. e.material.transparent = !0
  18726. }),
  18727. c.cancel(this.transition);
  18728. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18729. , i = e ? 0 : o.hideFloorDelay / t;
  18730. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18731. this.hidden = !0
  18732. }
  18733. .bind(this), i, h.easeInOutQuad)
  18734. }
  18735. }
  18736. ,
  18737. n.prototype.show = function(e) {
  18738. if (this.hidden || this.transition) {
  18739. this.hidden = !1,
  18740. c.cancel(this.transition);
  18741. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18742. , i = e ? 0 : o.showFloorDelay / t;
  18743. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18744. this.hidden || this.chunks.forEach(function(e) {
  18745. e.material.transparent = !1
  18746. })
  18747. }
  18748. .bind(this), i, h.easeInOutQuad)
  18749. }
  18750. }
  18751. ,
  18752. n.prototype.toggle = function(e, t) {
  18753. e = void 0 === e ? this.hidden : e,
  18754. e ? this.show(t) : this.hide(t)
  18755. }
  18756. ,
  18757. n.prototype.containsPoint = function(e) {
  18758. return this.collider.children.some(function(t) {
  18759. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18760. t.geometry.boundingBox.containsPoint(e)
  18761. })
  18762. }
  18763. ,
  18764. n.prototype.distanceToPoint = function(e) {
  18765. var t = null
  18766. , i = 1 / 0;
  18767. return this.collider.children.forEach(function(n) {
  18768. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18769. var r = n.geometry.boundingBox.distanceToPoint(e);
  18770. (!t || i > r) && (i = r,
  18771. t = n)
  18772. }),
  18773. i
  18774. }
  18775. ,
  18776. n.prototype.addChunk = function(e) {
  18777. e.renderOrder = u.ghostFloor,
  18778. this.add(e),
  18779. this.chunks.push(e),
  18780. this.boundingBox.union(e.geometry.boundingBox),
  18781. this.size = this.boundingBox.size(),
  18782. this.colliderBuilder.add(e.geometry)
  18783. }
  18784. ,
  18785. n.prototype.addPano = function(e) {
  18786. this.panos.push(e),
  18787. this.add(e.skyboxMesh),
  18788. e.marker && this.add(e.marker);
  18789. var t = new r.Vector3(1,1,1)
  18790. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18791. this.boundingBox.union(i)
  18792. }
  18793. ,
  18794. n.prototype.build = function() {
  18795. this.collider = this.colliderBuilder.build(!0),
  18796. this.add(this.collider),
  18797. this.center = this.boundingBox.center(),
  18798. this.conservativeBoundingBox.copy(this.boundingBox),
  18799. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18800. return e.geometry.boundingBox.min.y
  18801. }), 5),
  18802. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18803. return e.geometry.boundingBox.max.y
  18804. }), 5),
  18805. this.colliderBuilder = null
  18806. }
  18807. ,
  18808. n.prototype.toShortString = function() {
  18809. return a.nth(this.floorIndex + 1)
  18810. }
  18811. ,
  18812. n.prototype.toString = function() {
  18813. return this.name
  18814. }
  18815. ,
  18816. t.exports = n
  18817. }
  18818. , {
  18819. "../enum/RenderOrder": 42,
  18820. "../localization/localize": 108,
  18821. "./strings-cn-CN": 109,
  18822. "../objects/Panorama": 148,
  18823. "../settings": 166,
  18824. "../util/common": 185,
  18825. "../util/easing": 186,
  18826. "../util/lerp": 188,
  18827. "../util/transitions": 195,
  18828. "./ChunkedCollider": 145,
  18829. three: 217
  18830. }],
  18831. 147: [function(e, t, i) {
  18832. "use strict";
  18833. function n(e) {
  18834. this.player = e,
  18835. this.obj3d = null,
  18836. this.UP = new r.Vector3(0,1,0)
  18837. }
  18838. var r = e("three")
  18839. , o = e("../settings");
  18840. n.prototype.prefs = {
  18841. linewidth: 3,
  18842. height: .07,
  18843. opacity: .45,
  18844. endScale: .05
  18845. },
  18846. n.prototype.discard = function() {
  18847. if (this.obj3d) {
  18848. var e = this.obj3d.parent;
  18849. e && e.remove(this.obj3d)
  18850. }
  18851. this.obj3d = null
  18852. }
  18853. ,
  18854. n.prototype.draw = function() {
  18855. if (this.discard(),
  18856. o.showNeighbors) {
  18857. var e = this.player.currentPano.floor;
  18858. this.obj3d = new r.Object3D;
  18859. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18860. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18861. i.y += this.prefs.height;
  18862. var n = .1525
  18863. , a = .127
  18864. , s = .0127
  18865. , l = .1
  18866. , c = .19
  18867. , h = .2032
  18868. , u = .2286
  18869. , d = .255
  18870. , p = new r.Matrix4;
  18871. for (var f in t)
  18872. if (t[f]) {
  18873. var g = this.player.model.panos.get(f)
  18874. , m = (g.position.clone().sub(this.player.model.position),
  18875. g.position.clone().sub(g.floorPosition))
  18876. , v = g.floorPosition.clone().sub(this.player.model.position);
  18877. v.y += this.prefs.height;
  18878. var A = new r.Geometry;
  18879. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18880. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18881. p.identity().setPosition(m),
  18882. A.applyMatrix(p),
  18883. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18884. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18885. p.lookAt(v, i, this.UP).setPosition(v),
  18886. A.applyMatrix(p),
  18887. A.vertices.push(v, i);
  18888. var y = new r.Line(A,new r.LineBasicMaterial({
  18889. color: g.debugColor.getHex(),
  18890. transparent: !0,
  18891. opacity: this.prefs.opacity,
  18892. depthWrite: !1,
  18893. name: "sLine" + f,
  18894. linewidth: this.prefs.linewidth
  18895. }));
  18896. this.obj3d.add(y)
  18897. }
  18898. e.add(this.obj3d)
  18899. }
  18900. }
  18901. ,
  18902. n.prototype.update = function() {
  18903. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18904. }
  18905. ,
  18906. t.exports = n
  18907. }
  18908. , {
  18909. "../settings": 166,
  18910. three: 217
  18911. }],
  18912. 148: [function(e, t, i) {
  18913. (function(i) {
  18914. "use strict";
  18915. function n(e, t, i, n) {
  18916. this.model = e,
  18917. this.id = t,
  18918. this.alignmentType = i.alignmentType || l.ALIGNED,
  18919. this.neighbourUUIDs = i.neighbours || null,
  18920. this.neighbourPanos = null,
  18921. this.floor = null,
  18922. this.floorIndex = i.floor,
  18923. this.failedLoadingAt = 0,
  18924. this.maxLoadRetries = 4,
  18925. this.origin = i.position.clone(),
  18926. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18927. this.quaternion = i.quaternion.clone(),
  18928. this.skyboxMesh = new r.Mesh(E),
  18929. this.skyboxMesh.position.copy(this.position),
  18930. this.skyboxMesh.quaternion.copy(this.quaternion),
  18931. this.skyboxMesh.name = "skybox",
  18932. this.skyboxMesh.visible = !1,
  18933. this.skyboxMesh.updateMatrix(),
  18934. this.skyboxMesh.updateMatrixWorld(),
  18935. this.marker = null,
  18936. this.showFloorMarker = !window.MP_PREFETCHED_MODELDATA.hideFloorMarker;
  18937. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18938. map: w,
  18939. side: r.DoubleSide,
  18940. opacity: 0,
  18941. transparent: !0,
  18942. depthWrite: !1
  18943. })),
  18944. this.marker.visible = this.showFloorMarker,
  18945. this.marker.renderOrder = s.panoMarker,
  18946. this.marker.name = "marker",
  18947. this.marker.pano = this,
  18948. this.marker.layers.set(v.PANOMARKERS),
  18949. this.marker.updateMatrixWorld(),
  18950. a.colorMarkerOnLoad && this.on("load", function() {
  18951. this.marker.material.color.set(65280)
  18952. })),
  18953. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18954. this.floorPosition = i.puck ? i.puck.clone() : null,
  18955. this.tiled = n,
  18956. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  18957. this.solidSkybox.flipY = !1,
  18958. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  18959. this.solidSkybox.magFilter = r.LinearFilter,
  18960. this.solidSkybox.generateMipmaps = !1)),
  18961. this.zoomed = !1,
  18962. this.panoRenderer = null,
  18963. this.qualityManager = null,
  18964. this.tileDownloader = null,
  18965. this.tiledPanoRenderTarget = null,
  18966. this.minimumTiledPanoLoaded = !1,
  18967. this.highestPartialTileRenderOpCompleted = 0,
  18968. this.highestFullTileRenderOpCompleted = 0,
  18969. this.shouldRedrawOnBaseLoaded = !1,
  18970. this.lockUntilRenderingComplete = !1,
  18971. a.colorMarkerOnLoad && this.on("load", function() {
  18972. this.marker.material.color.set(65280)
  18973. });
  18974. /********************************************************************fyz改vr from徐世廷*************************************************************/
  18975. var e = new r.TextureLoader;
  18976. e.setCrossOrigin(!0);
  18977. var g = e.load("images/texture.jpg");
  18978. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  18979. color: 16777215,
  18980. transparent: !0,
  18981. opacity: .75,
  18982. map: g
  18983. })),
  18984. this.vrMarker.boluoType = "vr",
  18985. this.vrMarker.position.z = 1,
  18986. this.vrMarker.enabled = !0,
  18987. this.vrMarker.visible = !1,
  18988. window.vrMarkers = window.vrMarkers || [],
  18989. window.vrMarkers.push(this.vrMarker),
  18990. this.marker && this.marker.add(this.vrMarker),
  18991. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  18992. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  18993. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  18994. this.adjustAngleEnable) {
  18995. var i = new r.Quaternion;
  18996. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  18997. this.skyboxMesh.quaternion.multiply(i);
  18998. var m = new r.Quaternion;
  18999. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  19000. this.skyboxMesh.quaternion.multiply(m);
  19001. var n = new r.Quaternion;
  19002. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  19003. this.skyboxMesh.quaternion.multiply(n),
  19004. this.skyboxMesh.updateMatrix(),
  19005. this.skyboxMesh.updateMatrixWorld(),
  19006. this.model.updateProjectedPanos()
  19007. }
  19008. /**************************************************************************************************************************************/
  19009. }
  19010. var r = e("three")
  19011. , o = e("../util/logger")
  19012. , a = e("../settings")
  19013. , s = (e("../enum/Viewmode"),
  19014. e("../enum/RenderOrder"))
  19015. , l = e("../enum/AlignmentType")
  19016. , c = (e("../util/common"),
  19017. e("../util/transitions"))
  19018. , h = e("../util/lerp")
  19019. , u = e("../util/ajax")
  19020. , d = e("../util/texture")
  19021. , p = e("../util/panorama")
  19022. , f = (e("../enum/TileDownloaderEvents"),
  19023. e("../enum/PanoramaEvents"))
  19024. , g = e("../enum/PanoRendererEvents")
  19025. , m = e("../enum/PanoSizeClass")
  19026. , v = e("../enum/RenderLayers")
  19027. , A = (e("../scene/SceneRenderer"),
  19028. e("../enum/GLCubeFaces"),
  19029. e("../exception/BasicException"))
  19030. , y = e("../tile/TileUtils")
  19031. , C = e("events").EventEmitter
  19032. , I = new o(i)
  19033. , E = new r.SphereBufferGeometry(.1)
  19034. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  19035. , w = d.load("images/marker-256x256.png");
  19036. n.prototype = Object.create(C.prototype),
  19037. n.prototype.enter = function() {
  19038. var e = null;
  19039. return function() {
  19040. this.setZoomed(!1),
  19041. this.emit("enter", {
  19042. oldPano: e,
  19043. newPano: this
  19044. }),
  19045. e = this
  19046. }
  19047. }(),
  19048. n.prototype.exit = function() {
  19049. this.tiled ? (this.clearWaitDeferreds(),
  19050. this.minimumTiledPanoLoaded = !1,
  19051. this.tiledPanoRenderTarget = null,
  19052. this.setZoomed(!1),
  19053. this.panoRenderer.deactivateTiledPano(this),
  19054. this.highestPartialTileRenderOpCompleted = 0,
  19055. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  19056. this.solidSkybox.loaded = !1,
  19057. this.solidSkybox.version = 0),
  19058. this.emit("exit")
  19059. }
  19060. ,
  19061. n.prototype.hoverOn = function(e) {
  19062. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  19063. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  19064. }
  19065. ,
  19066. n.prototype.hoverOff = function(e) {
  19067. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  19068. }
  19069. ,
  19070. n.prototype.build1 = function() {
  19071. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  19072. this.floor.addPano(this),
  19073. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  19074. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  19075. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19076. }
  19077. ,
  19078. n.prototype.build2 = function() {
  19079. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19080. this.height = this.position.distanceTo(this.floorPosition),
  19081. this.placeMarker()
  19082. }
  19083. ,
  19084. n.prototype.interpolateFloorPosition = function() {
  19085. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  19086. return !!e.floorPosition
  19087. }).sort(function(e, t) {
  19088. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19089. }
  19090. .bind(this))
  19091. , t = this.position.clone();
  19092. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19093. t
  19094. }
  19095. ,
  19096. n.prototype.raycastFloorPosition = function() {
  19097. I.warn("Performance warning: Raycasting to find floor position");
  19098. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  19099. , t = e.intersectObjects(this.model.colliders);
  19100. return t.length ? t[0].point : null
  19101. }
  19102. ,
  19103. n.prototype.raycastToFindFloor = function() {
  19104. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  19105. return function() {
  19106. I.warn("Performance warning: Raycasting to find floor index");
  19107. for (var t = 0; t < e.length; t++) {
  19108. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  19109. , n = i.intersectObjects(this.model.colliders);
  19110. if (n.length)
  19111. return n[0].object.parent.parent
  19112. }
  19113. return null
  19114. }
  19115. }(),
  19116. n.prototype.placeMarker = function() {
  19117. this.marker && (this.marker.position.copy(this.floorPosition),
  19118. this.marker.position.y += .05,
  19119. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  19120. }
  19121. ,
  19122. n.prototype.translate = function(e) {
  19123. this.position.add(e),
  19124. this.floorPosition.add(e)
  19125. }
  19126. ,
  19127. n.prototype.findClosestMidtpointPanoTo = function(e) {
  19128. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19129. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19130. }
  19131. ,
  19132. n.prototype.attachToPanoRenderer = function(e) {
  19133. this.panoRenderer = e,
  19134. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19135. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19136. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19137. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19138. }
  19139. ;
  19140. var _ = {};
  19141. n.prototype.getWaitDeferred = function(e) {
  19142. var t = _[this.id];
  19143. t || (t = {},
  19144. _[this.id] = t);
  19145. var i = t[e];
  19146. return i || (i = {
  19147. deferred: $.Deferred(),
  19148. active: !1
  19149. },
  19150. t[e] = i),
  19151. i
  19152. }
  19153. ,
  19154. n.prototype.resetWaitDeferred = function(e) {
  19155. var t = this.getWaitDeferred(e);
  19156. t.active = !1,
  19157. t.deferred = $.Deferred()
  19158. }
  19159. ,
  19160. n.prototype.clearWaitDeferreds = function() {
  19161. var e = _[this.id];
  19162. e || (e = {},
  19163. _[this.id] = e);
  19164. for (var t in e)
  19165. if (e.hasOwnProperty(t)) {
  19166. var i = e[t];
  19167. i.active = !1,
  19168. i.deferred = $.Deferred()
  19169. }
  19170. }
  19171. ,
  19172. n.prototype.loadTiledPano = function() {
  19173. var e = (new r.Vector3,
  19174. [])
  19175. , t = [];
  19176. return function(i, n, r, o, a, s) {
  19177. null !== o && void 0 !== o || (o = !0),
  19178. null !== a && void 0 !== a || (a = !0);
  19179. var l = this.getWaitDeferred(i)
  19180. , c = l.deferred
  19181. , h = null
  19182. , u = null;
  19183. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19184. u = r.vFov)),
  19185. !this.isLoaded(i)) {
  19186. if (!l.active) {
  19187. if (l.active = !0,
  19188. r) {
  19189. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19190. e[this.id + ":" + i] = {
  19191. tileCount: 0,
  19192. targetTileCount: d
  19193. },
  19194. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19195. }
  19196. t[this.id] || (t[this.id] = !0,
  19197. this.on(f.LoadComplete, function(e, t) {
  19198. var i = this.getWaitDeferred(e).deferred;
  19199. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19200. this.resetWaitDeferred(e))
  19201. }
  19202. .bind(this)),
  19203. this.on(f.LoadFailed, function(e) {
  19204. var t = this.getWaitDeferred(e).deferred;
  19205. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19206. this.resetWaitDeferred(e))
  19207. }
  19208. .bind(this)),
  19209. this.on(f.TileLoaded, function(t, i, n) {
  19210. var r = this.getWaitDeferred(t).deferred;
  19211. if (r && "pending" === r.state()) {
  19212. r.notify(t, i, n);
  19213. var o = e[this.id + ":" + t];
  19214. o && (o.tileCount++,
  19215. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19216. r.resolve(t, n),
  19217. this.resetWaitDeferred(t)))
  19218. }
  19219. }
  19220. .bind(this)))
  19221. }
  19222. this.tileDownloader.clearForceQueue(),
  19223. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19224. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19225. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19226. }
  19227. return c.promise()
  19228. }
  19229. }(),
  19230. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19231. if (e === this.id) {
  19232. var n = this.qualityManager.getPanoSize(m.BASE);
  19233. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19234. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19235. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19236. }
  19237. }
  19238. ,
  19239. n.prototype.onTileRendered = function(e, t, i, n) {
  19240. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19241. }
  19242. ,
  19243. n.prototype.onPanoRendered = function(e, t, i, n) {
  19244. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19245. this.updateSkyboxForZoomLevel(),
  19246. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19247. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19248. this.emit("load", t),
  19249. this.model.emit("load", this),
  19250. this.emit(f.LoadComplete, t, i))
  19251. }
  19252. ,
  19253. n.prototype.setZoomed = function(e) {
  19254. this.zoomed = e,
  19255. this.updateSkyboxForZoomLevel()
  19256. }
  19257. ,
  19258. n.prototype.ensureSkyboxReadyForRender = function() {
  19259. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19260. this.solidSkybox.loaded = !0)
  19261. }
  19262. ,
  19263. n.prototype.updateSkyboxForZoomLevel = function() {
  19264. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19265. }
  19266. ,
  19267. n.prototype.getSkyboxTexture = function() {
  19268. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19269. }
  19270. ,
  19271. n.prototype.onTileRenderFail = function(e, t, i) {
  19272. e === this.id && this.emit(f.LoadFailed, t)
  19273. }
  19274. ,
  19275. n.prototype.isLoaded = function(e) {
  19276. if (this.tiled) {
  19277. if (e && "string" == typeof e)
  19278. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19279. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19280. }
  19281. if (e && "number" == typeof e)
  19282. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19283. return !!this.solidSkybox.high || e in this.solidSkybox
  19284. }
  19285. ,
  19286. n.prototype.loadCube = function(e) {
  19287. if (this.isLoaded(e))
  19288. return I.info("Skipping load of pano, already loaded"),
  19289. $.when();
  19290. this.emit("loading", e),
  19291. this.model.emit("loading", this);
  19292. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19293. , i = t.filter(function(e) {
  19294. return !e
  19295. });
  19296. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19297. e = "high",
  19298. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19299. var n = 0
  19300. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19301. return u.getImage(t[i])
  19302. }
  19303. .bind(this));
  19304. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19305. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19306. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19307. this.solidSkybox.low = null),
  19308. this.solidSkybox.needsUpdate = !0,
  19309. this.emit("load", e),
  19310. this.model.emit("load", this),
  19311. this
  19312. }
  19313. .bind(this), function() {
  19314. I.error("Downloading cubemap for pano", this.id, "failed"),
  19315. this.failedLoadingAt = Date.now()
  19316. }
  19317. .bind(this), function() {
  19318. return $.when(++n, 6)
  19319. })
  19320. }
  19321. ,
  19322. n.raycastsSkipped = 0,
  19323. n.raycastsDone = 0,
  19324. n.prototype.findNeighourPanos = function() {
  19325. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19326. this.model.panos.forEach(function(e) {
  19327. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19328. var t = this.position.distanceTo(e.position);
  19329. if (t > a.panoramaNeighbourMaxDistance)
  19330. return this.model.panos.setNeighbour(this, e, !1),
  19331. void n.raycastsSkipped++;
  19332. var i = e.position.clone().sub(this.position).normalize()
  19333. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19334. , s = o.intersectObjects(this.model.colliders);
  19335. n.raycastsDone++,
  19336. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19337. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19338. }
  19339. }
  19340. .bind(this)),
  19341. this.model.panos.neighbourMap[this.id]
  19342. }
  19343. ,
  19344. n.prototype.worldPosition = function() {
  19345. return this.position
  19346. }
  19347. ,
  19348. n.prototype.addTextSprite = function(e, t) {
  19349. this.removeTextSprite();
  19350. var i = document.createElement("canvas")
  19351. , n = i.getContext("2d");
  19352. i.width = 256,
  19353. i.height = 256;
  19354. var o = "Arial"
  19355. , a = 60;
  19356. n.font = "bold " + a + "px " + o,
  19357. n.fillStyle = "white";
  19358. var s = n.measureText(e).width;
  19359. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19360. var l = new r.Texture(i);
  19361. l.needsUpdate = !0;
  19362. var c = new r.SpriteMaterial({
  19363. map: l,
  19364. color: t || 16428055
  19365. });
  19366. this.text3d = new r.Sprite(c),
  19367. this.text3d.position.copy(this.skyboxMesh.position),
  19368. this.floor.add(this.text3d)
  19369. }
  19370. ,
  19371. n.prototype.removeTextSprite = function() {
  19372. this.text3d && (this.floor.remove(this.text3d),
  19373. this.text3d = null)
  19374. }
  19375. ,
  19376. n.prototype.isAligned = function() {
  19377. return this.alignmentType === l.ALIGNED
  19378. }
  19379. ,
  19380. n.filters = {
  19381. inDirection: function(e, t, i) {
  19382. return function(n) {
  19383. var r = n.position.clone().sub(e).normalize();
  19384. return r.dot(t) > i
  19385. }
  19386. },
  19387. inFloorDirection: function(e, t, i) {
  19388. return function(n) {
  19389. var r = n.floorPosition.clone().sub(e).normalize();
  19390. return r.dot(t) > i
  19391. }
  19392. },
  19393. inPanoDirection: function(e, t, i) {
  19394. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19395. function(n) {
  19396. var r = n.floorPosition.clone().sub(e).normalize()
  19397. , o = n.position.clone().sub(e).normalize();
  19398. return r.dot(t) > i || o.dot(t) > i
  19399. }
  19400. },
  19401. atFloor: function(e) {
  19402. return function(t) {
  19403. return !e || t.floor === e
  19404. }
  19405. },
  19406. not: function(e) {
  19407. return function(t) {
  19408. return t !== e
  19409. }
  19410. },
  19411. notIn: function(e) {
  19412. return function(t) {
  19413. return e.indexOf(t) === -1
  19414. }
  19415. },
  19416. isLoaded: function() {
  19417. return function(e) {
  19418. return e.isLoaded()
  19419. }
  19420. },
  19421. isNotLoaded: function() {
  19422. return function(e) {
  19423. return !e.isLoaded()
  19424. }
  19425. },
  19426. isCloseEnoughTo: function(e, t) {
  19427. return function(i) {
  19428. return e.distanceTo(i.floorPosition) < t
  19429. }
  19430. },
  19431. hasMinimumHeightDifferenceTo: function(e, t) {
  19432. return function(i) {
  19433. return Math.abs(i.position.y - e.y) > t
  19434. }
  19435. },
  19436. isNotBehindNormal: function(e, t) {
  19437. var i = new r.Vector3;
  19438. return t = t.clone(),
  19439. function(n) {
  19440. var r = i.copy(n.position).sub(e).normalize();
  19441. return r.dot(t) > 0
  19442. }
  19443. },
  19444. isNeighbourPanoTo: function(e) {
  19445. return function(t) {
  19446. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19447. }
  19448. },
  19449. isNeighbourOfNeighbourTo: function(e) {
  19450. return function(t) {
  19451. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19452. var n = e.model.panos.get(i);
  19453. return !!n && n.neighbourPanos[t.id]
  19454. })
  19455. }
  19456. },
  19457. isNotRecentlyFailed: function(e) {
  19458. return function(t) {
  19459. return Date.now() - t.failedLoadingAt > e
  19460. }
  19461. },
  19462. isOnVisibleFloor: function() {
  19463. return function(e) {
  19464. return !e.floor.hidden
  19465. }
  19466. },
  19467. isPanoAligned: function() {
  19468. return function(e) {
  19469. return e.isAligned()
  19470. }
  19471. }
  19472. },
  19473. n.sortFunctions = {
  19474. distanceToPoint: function(e) {
  19475. return function(t, i) {
  19476. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19477. }
  19478. },
  19479. floorDistanceToPoint: function(e) {
  19480. return function(t, i) {
  19481. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19482. }
  19483. },
  19484. choose: function(e) {
  19485. return function(t, i) {
  19486. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19487. }
  19488. }
  19489. },
  19490. n.scoreFunctions = {
  19491. distance: function(e, t) {
  19492. return t = t || a.navigation.distanceFactor,
  19493. function(i) {
  19494. return e ? e.position.distanceTo(i.position) * t : 0
  19495. }
  19496. },
  19497. distanceSquared: function(e, t) {
  19498. return t = t || a.navigation.distanceFactor,
  19499. function(i) {
  19500. return e ? e.position.distanceToSquared(i.position) * t : 0
  19501. }
  19502. },
  19503. direction: function(e, t) {
  19504. return function(i) {
  19505. var n = i.position.clone().sub(e).normalize();
  19506. return n.dot(t) * a.navigation.directionFactor
  19507. }
  19508. },
  19509. angle: function(e, t) {
  19510. return function(i) {
  19511. var n = i.position.clone().sub(e).normalize();
  19512. return n.angleTo(t) * a.navigation.angleFactor
  19513. }
  19514. },
  19515. inFieldOfView: function(e, t) {
  19516. return function(i) {
  19517. var n = i.position.clone().sub(e).normalize();
  19518. return n.dot(t) > .75 ? 10 : -1
  19519. }
  19520. },
  19521. optionality: function(e) {
  19522. return function(t) {
  19523. var i = t.neighbourUUIDs.filter(function(t) {
  19524. return !(t in e.neighbourUUIDs) && t !== e.id
  19525. });
  19526. return i.length * a.navigation.optionalityFactor
  19527. }
  19528. },
  19529. penalizeHeightDifferenceUnder: function(e, t) {
  19530. return function(i) {
  19531. return e.y - i.position.y < t ? -20 : 0
  19532. }
  19533. }
  19534. },
  19535. t.exports = n
  19536. }
  19537. ).call(this, "/js/objects/Panorama.js")
  19538. }
  19539. , {
  19540. "../enum/AlignmentType": 17,
  19541. "../enum/GLCubeFaces": 25,
  19542. "../enum/PanoRendererEvents": 35,
  19543. "../enum/PanoSizeClass": 36,
  19544. "../enum/PanoramaEvents": 37,
  19545. "../enum/RenderLayers": 41,
  19546. "../enum/RenderOrder": 42,
  19547. "../enum/TileDownloaderEvents": 45,
  19548. "../enum/Viewmode": 51,
  19549. "../exception/BasicException": 55,
  19550. "../scene/SceneRenderer": 158,
  19551. "../settings": 166,
  19552. "../tile/TileUtils": 174,
  19553. "../util/ajax": 181,
  19554. "../util/common": 185,
  19555. "../util/lerp": 188,
  19556. "../util/logger": 189,
  19557. "../util/panorama": 191,
  19558. "../util/texture": 194,
  19559. "../util/transitions": 195,
  19560. events: 202,
  19561. three: 217
  19562. }],
  19563. 149: [function(e, t, i) {
  19564. "use strict";
  19565. function n(e) {
  19566. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19567. t.map.value = d,
  19568. t.opacity.value = 0,
  19569. t.color.value.set(o.reticuleColor),
  19570. t.showMouseMarker = !window.MP_PREFETCHED_MODELDATA.hideMouseMarker;
  19571. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19572. side: r.DoubleSide,
  19573. depthWrite: !1,
  19574. depthTest: !1,
  19575. transparent: !0,
  19576. vertexShader: c.waypoint.vertexShader,
  19577. fragmentShader: c.waypoint.fragmentShader,
  19578. uniforms: t,
  19579. name: "waypoint",
  19580. opacity: 0,
  19581. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19582. })),
  19583. this.layers.set(h.RETICULE),
  19584. this.renderOrder = u.reticule,
  19585. this.player = e,
  19586. this.direction = new r.Vector3,
  19587. this.hidden = !0,
  19588. this.mouseLastMoveTime = Date.now()
  19589. }
  19590. var r = e("three")
  19591. , o = e("../settings")
  19592. , a = e("../util/transitions")
  19593. , s = e("../util/texture")
  19594. , l = e("../util/lerp")
  19595. , c = e("../shaders")
  19596. , h = e("../enum/RenderLayers")
  19597. , u = e("../enum/RenderOrder")
  19598. , d = s.load("images/reticule-256x256.png");
  19599. n.prototype = Object.create(r.Mesh.prototype),
  19600. n.prototype.move = function(e, t, i) {
  19601. this.hidden = i,
  19602. this.mouseLastMoveTime = Date.now()
  19603. }
  19604. ,
  19605. n.prototype.hide = function() {
  19606. this.hidden || (this.hidden = !0,
  19607. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19608. }
  19609. ,
  19610. n.prototype.show = function() {
  19611. this.hidden = !1,
  19612. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19613. }
  19614. ,
  19615. n.prototype.update = function() {
  19616. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19617. }
  19618. ,
  19619. n.prototype.updatePosition = function(e, t) {
  19620. if (!this.hidden) {
  19621. if (!t)
  19622. return this.hide();
  19623. var i = t.point
  19624. , n = e.distanceTo(i)
  19625. , r = 1 + .01 * n;
  19626. n < 1 && (r -= 1 - n),
  19627. this.show(),
  19628. this.scale.set(r, r, r),
  19629. this.direction = this.direction.multiplyScalar(.8),
  19630. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19631. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19632. this.lookAt(this.position.clone().add(this.direction))
  19633. }
  19634. }
  19635. ,
  19636. n.prototype.writeAstag = function() {
  19637. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19638. , t = new Date;
  19639. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19640. var i = {
  19641. enabled: !0,
  19642. version: "0",
  19643. created: t.toISOString(),
  19644. created_by: "APITest",
  19645. position: this.position.clone(),
  19646. stem: {
  19647. enabled: o.tags.pole.enabled,
  19648. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19649. },
  19650. label: "tag " + this.tagCount,
  19651. description: "Description " + e,
  19652. floor: function(e) {
  19653. if (e.currentFloor) {
  19654. var t = e.floors.indexOf(e.currentFloor);
  19655. return t > -1 ? t : void 0
  19656. }
  19657. }(this.player.model),
  19658. type: "info",
  19659. metadata: {
  19660. preferred_camera: {
  19661. mode: this.player.mode
  19662. }
  19663. }
  19664. };
  19665. console.log("--------------------------"),
  19666. console.log(JSON.stringify(i));
  19667. var n = this.player.model.addtag(e, i).build();
  19668. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19669. n.visible || n.show(o.tags.startup.fadeInDuration))
  19670. }
  19671. ,
  19672. t.exports = n
  19673. }
  19674. , {
  19675. "../enum/RenderLayers": 41,
  19676. "../enum/RenderOrder": 42,
  19677. "../settings": 166,
  19678. "../shaders": 167,
  19679. "../util/lerp": 188,
  19680. "../util/texture": 194,
  19681. "../util/transitions": 195,
  19682. three: 217
  19683. }],
  19684. 150: [function(e, t, i) {
  19685. "use strict";
  19686. function n(e, t) {
  19687. this.chunks = [],
  19688. this.floorId = e,
  19689. this.roomId = t,
  19690. this.position = new r.Vector3
  19691. }
  19692. var r = e("three");
  19693. n.prototype.addChunk = function(e) {
  19694. this.chunks.push(e)
  19695. }
  19696. ,
  19697. n.prototype.calcBoundaries = function() {
  19698. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19699. var s = this.chunks[a]
  19700. , l = s.geometry.attributes.position;
  19701. if (l)
  19702. for (var c = 0; c < l.array.length; c += 3)
  19703. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19704. t.add(e),
  19705. 0 === c ? (i.copy(e),
  19706. n.copy(e)) : (i.max(e),
  19707. n.min(e)),
  19708. o++
  19709. }
  19710. o > 0 ? (t.multiplyScalar(1 / o),
  19711. this.average = t) : this.average = null,
  19712. this.boundsMax = i,
  19713. this.boundsMin = n,
  19714. this.center = new r.Vector3,
  19715. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19716. }
  19717. ,
  19718. t.exports = n
  19719. }
  19720. , {
  19721. three: 217
  19722. }],
  19723. 151: [function(e, t, i) {
  19724. (function(i) {
  19725. "use strict";
  19726. function n(e, t, i) {
  19727. this.obj3d = null,
  19728. this.nodes = [],
  19729. this.colorHull = [],
  19730. this.shortPaths = {},
  19731. this.floorHull = null,
  19732. this.cameraHull = null,
  19733. this.floorPathDistance = 0,
  19734. this.floorCurvePoints = null,
  19735. this.floorCurveColors = null,
  19736. this.camCurvePoints = null,
  19737. this.warpDestHeroLoc = null,
  19738. this.warpDestPano = null,
  19739. this.warpPathPoints = null,
  19740. this.warpPathLengths = [0],
  19741. this.warpLength = 0,
  19742. this.closeWarpDistance = 4,
  19743. this.UP = A.UP.clone(),
  19744. this.longestStep = 0,
  19745. this.upcomingTransType = null,
  19746. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19747. this.prevNextDist = 0,
  19748. this.nextI = 0,
  19749. this.activeTransType = null,
  19750. this.lastTransType = null,
  19751. this.bunnyObj = null,
  19752. this.director = e,
  19753. this.player = t,
  19754. this.playerControls = i,
  19755. this.modelManager = t.modelManager,
  19756. this.updateModel(),
  19757. this.updateDefaultsFromModelData(),
  19758. this.bindEvents(),
  19759. this.warping = !1,
  19760. this.waitingToWarp = !1,
  19761. this.warpInterrupted = !1,
  19762. this.warpInterruptionBlackoutStyle = null,
  19763. this.warpInterruptionTravelTime = null
  19764. }
  19765. var r = e("three")
  19766. , o = e("../util/logger")
  19767. , a = e("../enum/Viewmode")
  19768. , s = e("../enum/RenderOrder")
  19769. , l = e("../enum/WarpStyle")
  19770. , c = e("../settings")
  19771. , h = e("../util/math")
  19772. , u = e("../util/lerp")
  19773. , d = e("../util/easing")
  19774. , p = e("../util/transitions")
  19775. , f = e("../objects/Snapshot")
  19776. , g = e("../effects")
  19777. , m = e("../shaders")
  19778. , v = (e("../gui/gui"),
  19779. e("../util/texture"))
  19780. , A = e("../enum/Vectors")
  19781. , y = (e("../model/ModelManager"),
  19782. new o(i))
  19783. , C = e("../enum/PlayerEvents")
  19784. , I = e("../enum/BlackoutStyle")
  19785. , E = e("../enum/ModelManagerEvents")
  19786. , b = e("../constants")
  19787. , w = {
  19788. path: v.loadBase64("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  19790. pathStart: 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3zYuwZcGchyBZcA0Dj/xuFMPAxrUk7+Sjnz14CGtO+Sn/ZU5T3E7IdsiGgEIjtxdAheE2hJVZQAGjuM5rQLjq+UCZ+pEev341qG6/syK/YtHcmakhn0R99z56yvJ+QDZEtBQEFms1o+WgBwhYUANDAKDjCFCCLY0lp996O9jXfd4xgCAnF4rF/Gd1phun0PYQqOqYS2ZK1I7RjFN0jVKiP2u4DaNqaODEa1Z52T3SHKNO+/ebwArV7b3Y86Xj2KTWzXsVErqlWKsHe3tv/6iw/jqfOLqVcT2jLca5VPA3MpD93IJk0F6xbGHvGDoK2awCRqHa1HYJ+p0GV9ivK+XOXwpTqIy7c5/yUFIHAupc7W1k/JZsi2woCCIX4qq0AQL2hmBZxnuzKo5r2sDqxJ38pCY1fOTlVpnuT05T7b7It2Fi79DjAVy2ftSGorQAQi8Qvln4zRdovLZXcz7BtYFBWSTDBpRGLOOZPVpru0bPJ99XviQjQeZCyH0hKvko+O1HyzL9sBQBNY1/KnF2eu9jY4V/VQZ35ywPzW7MO++V6lp9yeaQgGzOZuEl2be36bN4A0NxjLJX/HHaxQ+zZdbPsheK3fHSSLoaKzsgmBz2jNNmeq/tpBPbswipYsUNuPPi8Ud/NLWXeAICJP1/OTcL/p6Zgl3e2zhvxXxK5JYhGo1dAwlxlrqXTyK2Iz9KRrZHN+SxGXvZ2fDfnMGBT9weHROJTXkeieF5ufiUQ7A/tddFz/GIfFL5Lu/ZUV9Uc8hrahwfmkhk93R8M9r975OON04K1Lj6XUi49a+tN3ocRlM+6RL5ksijL4VRi7xHrGg58NxuxXG8DFolVniO58w8OJRJXZVNO3f8Igcrqgy7J5/yUmtJQ2o9yqm/ZELBsT7DBbM/9vo+yrCAfziVHzgAAc8iZORdhT54JcduGhqq/e8Ir2EzQvOdU/bd1pdPmrB3aIhTyRJbtwQblVjO3D2cNANbMJ85Pk1i5xJBh3CKxfNKI1tyTbIFTH21XIEpLeeymL+d0aRtMyIoByvI08uVs8mUNAKj/n4VM2Z9no+jRfQxZ/Ua9/e2BrXGRdegvG4Vi8mSjFeb7ZINkixLrqKV9OaOIWR2cC35uxhwS3ETnRjKZNH4kgSjSi7Cyd+R/oGG/omBBkcfKW3DG8stAtkg2KavmuXw5YwCwlopyfqqsCqHn9fdq0o+90omyyFfRmC+4PU95KK89LuWdyrJF2KSsKAj4crYl3xkDgB7XzyjGaDwCwOSJlPQzsTzCIicbOvUGrv/5nIlyPURei0auNOqZhUDaJqXcOIR8mXw6U1FlDACoMsrbASTEA+2L4y9mUkbdm4hA1QHVX0bhT5l41/4vyks07Oco35SWTcI2pUUgi0/vFwBqe3t19Bwul1WRZADmYUuBnbVBJHdgow/QKGKzSSkw8FoILn7oNUu7/Minybcnp98vAMxgJ1Lbv3pyQjl+i2fW1cX+KocsckvROnfVmXiDzy5VSqJBtEqlUw7522tjfVgjYGsjDh/wqE779gTW+wUA9GZKW/2HbHdOkF79yIoADotwrAPPSVpZBQ7JA5ltNJNv7xcAMH1QzgAgWIqZI4E5jMRPe27dlliAfpxPOSYDaFk0HSMYYkJko2SrEl6ZfHtCAGjZ2H8YDEfKXX+xPfN6tdWXPavimvY1eyntp3KDpn3uwUlpbR0GW5VSYvi25ePjhJsQAFhV5Snjnsn11TRV9d9Giazc3D9NcOe3byOaRNuGCCqJzLY6yccnBgAm5AwAgvW/Z+x5UFlWfgT0eMX/Qsed48u3iSbRzi+BSmHZKmxWTiQm+viEAKBxJmUAwNvn/icbZg3JCag8UtEwj2DcNScl2pmGkuRBQA5JyFbJZuWQZqIUk318XwCgveIxYah2YnI5fpmmUNV/G0UxwzzhXHT0HG4jaVFJiDbxKCpzmWWS12Z57aivjxbIvgBQUXNkHW7FJCyn99e2r9kooVzSiSQi2pVuC+UFD7d18IJ+2mbf94JXgTxiaV+3su0LAGjjLSyQkCfJsQ/7E2z1ainnWHsCgE0mbduMBmztXW8zedHJiAfxKppAuWSEzVq2K6G+4319XADYf694OWQXG+SQQ24pcLCHYxN/8mnqJa98ssj9XE7bHX8uxL4AgCmM82UEMynkBFEmrFq2DB4JeVZ5KNOqNE8PWQaPlby2+5GvWwFgaVdXFBOAjpUNYuy08tYj9fEXZJNLNnl4VKeTfqNeyUW8iKdX/ILKh2yXbFg6+eHrls9DMCsAVFY2HO3G2HHJigvWBRrAUF3ZEFjc/WolqnSeL9klnsQ7m1zqvoUADqyybFgqOMjXyedJKCsAiAiTsvrPhKna/3lM56D49M9h049D8yRz/jF4WrydpxwuipLa8JjPWwEA87ylnP9vpFQAyOcNmtj/pN98eZx67idvp3Rwm46sNjzm81YA0Bj/uNtAFEH/9fWLKnYUka9ssjRvM5b7ungLi0ssGcoG8cIVTdvw64XndDcHNgo9ijiMNgGEmOMuuyKoC/FcEbnKKosWyX7Sr1dAyCCDV7oWzUdKWxZzSR8rAGAK8Bx8l+pCz992qQSSTJiW3uGPoyOuzW+xSAaSxW85ZOYvpy3zOYSZZvUic5b15BBK5MfFmVABIAfwnEXynfSbI7ejj7C+xJLFUaJhIiajLWModwb5vlYTmzZbRrBTJlcBIEvBnLLprRrU2i7N8tiH2/zSUZl8YB0AlrLaMvm+FhERqy0gG47cNFQAyFIoB1YceCki+AFZHnt+m2QhmTxnHBCGstoy+T76AMzDZcMRbaa9nYuqXpNNLknkwQ7P/HJJZNknRlomvu+G+rIPAbJlsul9N6T5Yh6ucY17P4kkDwBcqPZ/Noha+5Lo+OPzsj337z6fNyqbfxJIzVmIl2STj3yfRgGmyiYYdp5R1f8shYIOJc9W/WURIettmWXLKrRnD/j/84yVfUZTNSbkqwEwCaOlfUzdS9myZeR/4u1/unscSqXMTx+VsVQ64cuPRQHyTWqD76MGIKSrAeAginfCZwKla6Tp8p/WGwQZSy+JwingTft24bncziGmYgzXh4UkefTChor9eZKU3eOm7g8Owcqyz0mvOGS0ZJVeUG8FlNGmyfexnoMd4i0UNriZmgoAk2CKxqq+jFV/VZNuy/cTMlqyyieZvxLJadMHUx+A43vIl4o0TgFSAWA8iDidFx2jgdmAw5JVnSg8vgThZvLZNMqpgkYB5AsAKdUEGG89bUetWoXJNrPG35P5O8lKMssso9eyCTltOo6VwPJtBa5FzAGvC0hmfuhBlnboLxtuQZQ5my5O3JfSpuH71Ako3VkApmGqJkDa6tr6ErWYZSfliU25HINkJtlzpSmnZzLaNPk++gDkawIYmqECQNo7BNMC9/Yfc+wgyz6mg1OfUto0fJ/6AKSrAex+5VUVAFAwy7cMTEeUDuxRXCQ76eCUEwWZjqQ2jRqAuqRFIB6J/xOEky5AFwBYLK1DAVlUUi8RoACQ8JKhHV4zZs/Cevfyvo6774UY2tGunfTrFbqkA+niFT9Z+Uhq0wkaBRiRDTTd1Ms+AHxs7rzzUDbBrz5DB0sX2YzMY3mktGn4voZ1ytLVADRdK/sAoGn+bffttG+ESZdisZHRpsn3aRRAuhoAN8s7ADT3Gqdi1V+IhtB47ahOxbpP8PNJadPwfSn7AFIRVtY1gAjzf7tvp10ujDoVgpGkNp3ARCAxXIgiXqTlJi/bALBy2yCm/PLPeIGztzz4Z0Z185arLNxktGnyfaoBvCcLSGNycGGWbQCIRvTL0fmHF2bILuhk6RYyteyqI6lNv0edgO/YVcKrdFxj1V7xkolPbe/rVVg29iWZZHJUFuhm6ego0WAQk9Gm4ftvowbApdupxGRcul2KvDCz6WLq57GSTr79GRxSnnQjHR0iFygycto0fwfzAOTbfkvj/OhAla5TwoZo6C8rJOWgYwblpbRp+D71AUhXAxBCHJMBw1Dfau0xVuCcPWz6Ge6LdCRdw63l/tpJatNva8KUrwaAI6/LrwbAwzf0t78bpO+Uk65jIEho0+T7qAFob4zJKMsnVpFNadkyeKQs8rgtR1P38CcQ9Frd5iMNfehq6SyNQO4KQrZMNu0ul2Koa29oKZ7aWUxWt/MITS+bZoAWi14JA8G/8rhIV9K5PLTFxvuS2jL5vtaf2POKjAUR0cqjH6BlyzsHoBp2iYxl4KZMpDPp7iYPWWjLasvk+9qTDbOGhGC7ZQFrTA7sWFoeNQC95gt495ffxCfSmXQvg0tGWyafJ99HIKZL7LI+JPoP1cTwB4DVqzUutMslgt1TUSzdgYGnTH1gJqctj/p8GnwuXz8A5yf4UFaesmxu+84/YHLMxz1lKhEz0p0wkEgkd0SR0pZHfd4KADi04GV3NC+J6swVW4YlPAa7JJ0mZMbrP7Abfk5QpIQfYccgbcMzS4DIlaxjPj8aAEzzeVe4lEhUj2jLSiQhbfaVPSPHY7us0OpnF3jCgLCwmz5o6WS1YZH2eSsA8BR7VkpgeXgDQJTLf9KvVzYRaiwkteExn7cCwNBQ90tYGSTdzkDoHW+EEaIPJVzX8q0fHgqlLgyXVsVrQ1gQJsVTkDYnZj5bNiyVgOTr5PMklBUAHm9sTDIhXpRKSggDwzgM1cPjZJOrVHnikcrLoFxlqXRCkx9YWJiERqFRRVp70cyDDUunFnzd8nkIZgWAUQG5lM2AaMjayUu7uqIIbf8snVH4LhD/51FsfBfEQQF4o4PEHCT1ka/vCwA4zFHKAABnWeag5r6TqpzScBaGv8pmnYNdwAkTwsZu+mCkk9N2x/v6uADAtsoIKnqJT2MhmiyiRYJ71p/b9hEqbGiSF9muhBf6APb5+r4AMNz/Wi9kle6MAMh0UHPbt5dIiGPBIjVvS9SjRrO44Ixlk4EvHsUo+AqnbfYgCTVJpH3dEm1fAHi8cS52BxZ9EgrMcLDERTLKVahMEU29/fNhFhaM5LVZ0Tfq66MlsS8A0E9TsM35CsiP51ywsxd3vxroXvOm3r2Ho+p1jh/4BYknYURYBUnmybKSrZLNTr4vw+/JPj4hAKB6KmUAwJBZzcH6tDNlALBYGaIs9k/o6NKLzV8u+QgjwirI+lq2Sqsdpbwm+vjEADA4JGcAICA1LbDNgJaOHXHB+VektAcJhSKsCDMJRbMnksy2OsnHJwSAziU1b2FCkJTrArjgK1q3DcywVwJypeLTZ5+PCSHT5JJKXmkIK8JMXgmzS0Y2SraaPYWPT+Dblo+PE2FCAKD72Cigc9xzeb7SaTla/AJ5BCpAEsHLftVfAWiNJg0qZmSjkp7slMm39wsAaIPJGQBgFpAtcM2A1m3GEowHLyjYAco8A2FG2AUNBpltNJNv7xcAdrNnNgH0ATmB5ye29SWCdWx2pIy2+3baaAKG3aht8hOdhsEhegNp355Abr8A0FdXZ+AQg8cmpJLph+DXySROLllaNw/NRnvw07nSqGfZESDsCMPsKSR7IrFtkk+Tb09GbL8AYCUQQtpmANoBq9qeHDl2siIy/hbxaDhP+vUKbLSlLQy94lcCH8smYZslkHA3axafzhgAjBHjIUzIwD8pL03EIt+SUrJxQq1ct3sKJoPLfdIvjfhIOuozBiVhSFiO/Zb1M22TGf3Jb5nJl8mnM8mRUeD1p055nQtBfQFyXoKdv3Lr0Fw5hRuVKnLoIdRhKd1ccPQEv4u//5tKmSe31+kn0B99p3v0TEJMD0pjKaFooyJZtgiblFVA8mXy6UzyZQwAlBCbBt6bKYMM99CbGdWjusx9ATgOnktz8g0cmzZ86UCd7pxXXt5+eEdd9F/WnhzrGStL+k736BmlobRWnrEEPn+mscT0ADkvskWySTmly+3LWUFdvmVgeoVeQVEja5DwWeHE0EjiqA0NVX/3WY792Df3GU0Rxtfu98DrG6jeC87uZKmR33acXF3Q4S/WpKtI/POY034R+l1837QzxUTz2lp9ndcQ5uO3rHvwiMp47GWki+VL69Nzc9gYnvnYouo3M/HP6tyUAT2HT2TKJMm9WKWuXyOJLBPEAKj+TfwR7B1hsv8jkmY9Ve87avWbC3V+UobyUF6iQbSIJmoH70xQ1MMfvmKaQ8+0Dcrq/KjMiSeyOT+plTUAWDoLeZsBlnycX0YR2PouyX+tW4ePxpSlZi/Foeo6CrrdNNlnd728fWZHffTyjoUx2t/BkYtoEU2iTTyIl/dNBN48iq0jKjlCxLI92KAjxNwikseHc7ZbUsbQHyKxKT9D+6bCLflKostZVWUs9lPQkGeZrebhSb+jPfh3jCRHfpsrypeE8bjML5xzXOIFxu7HrfutJmI0/nl8v9iLJgLaqjhJzDpR+PJxIvn61bI92KCvQuRgjiA9TD6cIwltvJv7au1N3oUAIPUcfFOIps46/ZHcmrj/9PTedw+M8wNeA6dq17hRNZyz32P3htvba2NSbOAyOgNOuwRNhPMhm5vbew+MiA+PfLTukA9cw9cm4ZZeYyWGKKXrkxgvPgLA3ejczbn9fO4mAKjBuX45nqiM3zXO/l2G5aMxVvNF4OO486er+A+jHX42VcPba6NXyOL8ZA8kC8lEspGMaCI87FIToTqNsa9mSLZGNuerEDaY2/HdvDUA4tPWZ7yEGtg8Gzx9SwJlv4dawI2+CYBNINv+4Tt/wxtwrlMywJGewySOOxLJkd95UcV3Sm6iQ02EWDT+ORjYxVjYc4JjtAXb2f7wDz6BjWJNx2gWSAhv/+/i7f/9ArN5nFzsaK/V0R+V+7IVAFp6jGuxx9mPcpPy+algQ0bKOO6RhZU7/ZCkpTd5Jt4K/1Uyb1TxYdl3m6jir6uL/bVkehIQaOpNfFJj2iWobtJS2ZKbCNjW6jOdddEH/VCNJv3oEf0F6FHpB3+7PE1TfLOzXv9xvvR5mwBEIJUYvh1Vuv0WEuQj7ulzFEg0Ev2FpzzHMdNY8Sf9WlV8Jh5iKXYWVaNh3FeGxfkJItKFdCLdSEfsS/9QKU2EUrAeV2RFfbVsTHLnJ18ln7WjoK0aABFq7UveicTU6yv1hTbomRiy+pOXQjZvGZkf0SPPFMrTOqBBsDuSI8O/e+SUmj2F5g9y+pWb+6dF4xWfw5v0YhygN79QXVJG6sS1i+KeHmbjWC2vUGULTI9m4287aqM0FT3vZTsANG1NnBiNak/npeh3AsHeFObwgmImvxQreltf8tfI+wVb+QV7G45/N9r3t3fWx56ylSfkiVp6Eiehn+ASBAJqIky1qe5/ouOROl09uaytvrSKpyHfdE8YlsAkmTQXrFsYs/VCstUEIFlGCYpHS5DLm6xUQFr8bq9OE1ra++FUVLlyDpOOVnfFn1OMrdrNnp7ZUad/VTn/R+ZAWBAmhA1hhNnrf87XRCDMCfuPqLj4jU6mIpsKgPMDu0ftOj8hZrsGQImlmeNOwuS5hClu6KjXV+dJVvLjth7j20zjP8hMSDwDOe4QQyO/m7wZY+b06u4YAi0b+w/jlRhF0PjFMNMTx+5P+DTFd9rr9TUT7rnwo7XHWA05rneBtOMkC10zUVAAIGlbe41nHR3WcRyCfQQxa1Ws6KzVN+y74/CX2t5efQZfsAtkZ+4jPVrFvwsTKG7vODkmf5Npn+DyfmndlliAIHsJmggX4pU1/q3/+m7x9JxMO904pU1Ln7EMqxHXg57t2rJTvAulQ8PGqEkV1J9SsFJgckuhgvmUXsOWUnfReLRb/KeLE84G7ZmojtI2an+i4al0Ff9ryvmdQ52whGF/jbAljAlrwpywT5eBc8zGUSLbIRvCrYL9ZBwZ774KcXOhzApWrHPng3ehADAxSP4LU5hnVOjxu1zrD9Aip2G8/ioxOHQEDPRMGpt2820kP+LuSkjYEsaENWFO2DOUgStc0e4n2yEbcoW+w0TJJzt2Pnh3oWQLbgIQg9aekfO5FimYWaHCOZZeiOuxrPX7jtFThEKPQFuv8T0scrohKIoKM3VBR30ca0QKuwquARD5jvab7sVCYywMC8aFo6ZWN/eMnBcMaZWUfiNAtkI247cctvnDFy2ftJ3ho4RF1QAoe2tP8izse3X/R6Tk/ma1GYVow8gAdeioSyGQEQH0+K/Am78dVX89YwIJb9ICLEx++2MxohUdAMCMY0TgrxgRWFAMY5/yDGB3m0YnN8vwSQ/F1gUEWrcm6nhU6wJpx1d0uiCuRRJtf+og/SR+iGJ4FNUESDPChDZ2bTFMfcxTzaJah2w7y/iIh2KdRsCyCdgGfgbG+S3RR32wKOen/KUEAEbVaVrYYQkSkP9Q5TmMRaPrmnr3Hh4QkZWYLiNg2QJswrINl3k5SZ58r9QmbUkBgJQxjNTV+Eg4qZjbtFDQcyIstm5p13sHuc1L0ZcbAbIBsgWyCbkl3U+6RNr39ntQyI2SA8D6RRU7sBnHzwthKkNams1YdUB1uwoCMpSGPzJQ2ZMNBGRm6wSQyOfI9ybcLOJHyQHA4pn88EY0QgK3nBVTSxuqaqo3quZAEZYT8CxU5lT2ZANBU8XyNficE3I7EgA6Fx36IUuZMp/UkxUriv4RHu9WHYNZIQrdAyprKvMgvvmtwoCvWT7nQMmg6ePchWHBDQC10TmK3lFCVH2LJc1WNUToHeZ+cKKhPhoJguEf5gf/Unli2K8Lw37LSqUzlt+RGsAYsVQidRmGBofGfgfpkwyCxoCtiSBBElzJahsBKlsq46A6P/mW5WO2Nc6f0NEAsK6h4m/onFidn620KappFpiaNixt+RQtmFWmKFsQCNY4/ziNybfIx8bdKvmrowGApBka2PQTVFMCu9UVTQHVsNDJWgxCO8GoK9gI0HbtWNhDZRqk6b2TQSefIt+afL/U36gNOX+N7vGmbQ0y4KOoiMeGjZELg7Ynv/MlGkyK1vFltByc8eXB1CBthdZ+E+ZCN7aRc+UNR4IKbgZtmnAGG+HL49GKp2lXmAwP1S2JEaAyo7ILuvMTxORLbjg/0XYlABDhztrYz1Bt8XR7buLr9IVazAzaEor2hXNtYxGnhS5neqjyU1lRmVHZBR0K8iHyJbf0cKUJMCZs21/eP1hUVT8FJrPH7gX5E4XRxcyRC7zccjzIeHktO23dTbv3BnUoejJeGJp+hQ8OnNT+qYPem/zMqd+uBgASsrU3sRAVjb8Evz8gDTmdOyDYV7w+fMSpAg8rHexP8WnY2H9g01DX9oD0ErvRPQ/NT3XUxba6ydf1AEDCY4LQ1xGVb3VTEa9pozbQnkwlr/DrLEKv9ZWVH53VR8d1wb7aZJWxGLlgX1djwo/jvf6TZfEkABDT1j7jz5h3fcZkAQL9GxMzsCTzX8WeXTd3ts4bCbQuAROejujm0+Z8Azb1v/HWl/qgzkKhtZb51ur/WGi+YtK71gk4WZjUyOAlmMn035PvB/o3DA9vnhu16XOew5HRKwOtS4CEJ6wJc8I+bM5PPmL5ikfl4VkNgPRp3mos1iJ8I9pqUY/085aNYH8YSiSu2tBQ9XdvGZcHt2Xdg0dUxmI/hdN/Nowao92fNFNiydqF+pNe6edpACCl0BSgalvec8u9AsBxPoINYsfk24YM4xYVCJxB13J8Xb8G07Qvg/NXOUNVPiqo+l/bUasXfLhHKZp4HgAgLEcQuB9BAIdAhvpKYBjnN8mk8SPVUVhcOVMHnx7VaZn5JfiLFUclGLng/A/A+emkKZiNd5cfAYAt7dpZUXXAkdiGiS/xTlV/OFG1Dm+t3/NE6qb2xfEX/ZEiWFzbnhw5VsQi34IrnB/a5uK4IoHzbxz88LWmxxvnDo+77clXXwIAaXZ677sHxngN7chS0GGGnqDiDhOcVSoeYFz8sL021ucOi2BTbetL1GLe63Wo6lPt0LMOaj9Rg/M/mxD9Sx6tO+QDP+TwLQCQsrQtk7UzC2Nz/FDeP544NlywOzGr8O5yn1WYnr13Ad70F6F1mPkYcP8KylXOqOvvSomRhnV1U95wlVEO4r4GAJJrxZbheboe3QxBArlDSw5s8z8SLCW4WM9M8873jD0PPtkwK5CbqeRXdGKKxd2vVh6sTzuTadpFOH0XJ/GwyMQU4f8F53/LMJKnOLGxZylo+R4ASPggnshSCugZ8wrWLzi73zTFnWvb12zEwiMzY7qg3sQinea2by/RNA6nZ2fD6WuCqooDcktzQpUUAYAAbesxTmeatWNLqHt7bRrP+5gK+gQ6hDckhdjwSH38BeTztHfYppy5kvGVPSPHRTlfhqr9MkzaOQ2J1TkMdIaGKdra6/VHc4Hn1TNpAgApTNs2WTu3wGK8AiAIfKi6CPfvYsLcYKTMDX5XG7NhZjXnItoyxumPNaIQy69Zlw0c3Ec5ChPHeK+tj9+TI5mnj6RztLbexBUwoMAdNOJpqTH2OkYUnoNBbedMbE+ZfDs3je2di6pe80KOli2DRwpNPyaiiWME48fAiI5Bz/0J4D3TC/6B5SHMK9vrYr+QSX7pAgCBg4lC12N4cLVMQAVBFgSEvVyI7XBK/IkdGhNvo1+hn5ka+hdEv0ixfi1iDpiG2W9oRv/uV17tJ71mzJ5Vo5t6jaZrNWZKq+YRVoPOuRqmmfhkNSbjU1Ee8xBsjhHccvgpQcBDKhmFuL69Tv++VDJBGCkDAIFENQHBtX+DgNLKKFthKnnkQ4Cq/VyYX5XtzT+GlNTORX0CES1yB4RVHYNjJaY+g4RAImWmLpapzT8ZPKkDAAmbHh34L3wN7H7uk0FXv8sCgQH09n9Glt7+bIhLHwBI8KAf55QNfHU/nAig2h+YY+YCEQDITNIzBh+BwHPCaTZKqzAgAOffhRl+K2Udqp2McWAWXBCgNG+aFk9MVkL9VgjIgADZJtloUJyfMAtMACBhadEErZwC0Bvpt7oUArIgQDZJtunnwp5isAhUACAFadkkrZ0G4A8Uo7DKoxBwGgGyRbJJv5b0lqJPYPoAMijJW3qwvRjna8ph04gM+qtbPiNAm71gzca3O+utbbzQ/A/eFeQAYKFNG41GIvweTBf6WPDgVxIHFgHavTclzvNyA083sApcE2AyCFQAycTek1ANe2jyM/VbIeAGAmRrZHNBd37CJvA1gHEFzLFf/NcxZ/0mNAn0cffVV4WAIwigym/A+b/VOXpiTyCr/JOBCFMAsHSzziLk2r1QbPZkZdVvhUCxCMDbX8Fi3nPdPquvWPmKzRf4JsBkxamA6ERVdM4E/mjyybqp3/4gQLZENhU25yc0Q1cDGG8irT2Jq7C3wI9Uk2A8Kuq7XQSoyo+3/jc76nEaUUivUAcAKrOWnsRJGCr8Nf5OCmkZKrVcQABv/afw98XO+thTLpCXhmTomgCTkaUCHOzfdDI22/wm9mQqi113J2OgfheAAGyEbIVsJuzOT6iEvgYwvuibuoc/EYlFbkNtoHH8ffVdIUAI4I3flUqkLlvXUPG3ckGkrALAWKGiWfAFrmk3QflpY/fUZ/kigB7+PSxlXtdxcuw35YZC6JsAmQoUVbv/FMYH80whbsHzRKY06l5ZIJAgGyBbKEfnpxIuyxrAeNMe3WcgcismEJ0x/r76Hm4EaDafYaSuDtLSXTdKpOwDwBiorT0GHVH1Y/QPLBi7pz7DhwDa+U+jM/jajnp9ffi0K1wjFQAmYsZbe5KrOBc3YJ/74yY+Ur8CjYAQLwjBr++oj9IycjT71UUIlGUfQI6iFzCQP7Y/vGa+wAkueFu8lCOtehQABKgMqSypTKlsIbJy/nHlpmoA48DY7+t990Va5p55ocb5N1AjOH6/5+qGvAgI8Tw6+G7u3PngXeycc1LyCuqvZCoA2MS/uc9owhnW16Df9HSbWVQyXxAQj8Lbb1lbq6/zhX3AmKoAUGCBNW1NnBiJalejInmeWmNQIHguJbfm7HN2Typp3rpuYewZl9iEkqwKAEUW6/ItA9NjkfjFmsa+hFrBvCLJqGwlISB2mCb7VSI1csdji6rfLIlUmWZWAcCBgm/uMZain+DLGEY8C4DGHSCpSGRBAD14I6h9/RHt+1+urdcfz5JM3baJgAoANoGyk6yp+4NDIrHKc1AjOAfzCU5DHjXKYge4/Gng7+IJdODfl0oM3beu4cB382dRKewgoAKAHZSKSNO6bWAGi8TOwjHb5+JI7VMBtMK6ABzxpsepumIT/ruXpRJ/7Di5encB2VVSmwgoo7QJVCnJVmzaO1OP62dgKLEFNYPloKUOOs0M6ADe9I9hWV6nMWI8tP7UKa9nTqbuOoWACgBOIWmTznH3vRCbc9TRp6DnGsGAtZT9/AKM1wOLTmDRuZs9s6mvrs6wCaVK5gACKgA4AGIpJFo29h/GqipPQY33FI0zfPJa0IuVQlPivFh5KfpMwTZDz81scGhz55KatySWN/SiqQAgWREv7dpZUVFzZB0KZiFWKM6Hw8xHLeFY/A7U6MJob714EY7+LFbe4Y9tHe5/rffxxrnDkkFe1uKoABCA4l/a1RWtrGw4WkTYfGxkcjw6Fo9CYJgL55qDqvMMP1VA9R2dc2IXZNmJDruXhWk+z1Ps2aGh7pceb2xM+imb4p0fARUA8mMkdYrF3a9W1sSmzY6ICAKCeTjX+KEQeCr60PEppqKA6ffBgvEKfMYxFhHDvRjG0qlGMdbUSOD+CN7SCdynDVJGOBP0pn4P996Bc7/NuMAne1uY9Km9keKpnf2JPa882TBL7bMIYIJ6/X8QmpCW0hsGOwAAAABJRU5ErkJggg==")
  19791. };
  19792. n.prototype.setScene = function(e) {
  19793. this.createCpm(e),
  19794. this.createBunnyObj(e)
  19795. }
  19796. ,
  19797. n.prototype.updateModel = function() {
  19798. this.model = this.modelManager.getActiveModel()
  19799. }
  19800. ,
  19801. n.prototype.bindEvents = function() {
  19802. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19803. }
  19804. ,
  19805. n.prototype.updateDefaultsFromModelData = function() {
  19806. this.model.data
  19807. }
  19808. ,
  19809. n.prototype.pointPathDistance = function(e) {
  19810. for (var t = 0, i = 1; i < e.length; i += 1)
  19811. t += e[i - 1].distanceTo(e[i]);
  19812. return t
  19813. }
  19814. ,
  19815. n.prototype.pointPathLengths = function(e) {
  19816. for (var t = [0], i = 1; i < e.length; i += 1)
  19817. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19818. return t
  19819. }
  19820. ,
  19821. n.prototype.interpAlongPath = function(e, t, i) {
  19822. var n, o = new r.Vector3, a = t[t.length - 1];
  19823. if (i < 1) {
  19824. n = i * a;
  19825. for (var s = 1; s < t.length; s += 1)
  19826. if (t[s] > n) {
  19827. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19828. return o.copy(e[s]),
  19829. o.sub(e[s - 1]),
  19830. o.multiplyScalar(l),
  19831. o.add(e[s - 1]),
  19832. o
  19833. }
  19834. } else
  19835. o.copy(e[e.length - 1]);
  19836. return o
  19837. }
  19838. ,
  19839. n.prototype.pathHeight = function() {
  19840. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19841. }
  19842. ,
  19843. n.prototype.createBunnyObj = function(e) {
  19844. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19845. this.bunnyObj.visible = c.warp.showBunny),
  19846. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19847. e.add(this.bunnyObj)
  19848. }
  19849. ,
  19850. n.prototype.createCpm = function(e) {
  19851. if (!this.currentPanoMarker) {
  19852. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19853. t.material.uniforms.opacity.value = 0,
  19854. this.currentPanoMarker = {
  19855. mesh: t,
  19856. placed: !1
  19857. }
  19858. }
  19859. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19860. this.placeCpm(),
  19861. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19862. }
  19863. ,
  19864. n.prototype.placeCpm = function() {
  19865. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19866. var e = this.player.currentPano.floor;
  19867. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19868. e.add(this.currentPanoMarker.mesh)),
  19869. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19870. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19871. this.currentPanoMarker.placed = !0
  19872. } else
  19873. this.popOutCpm()
  19874. }
  19875. ,
  19876. n.prototype.fadeInCpm = function(e) {
  19877. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19878. }
  19879. ,
  19880. n.prototype.fadeOutCpm = function(e) {
  19881. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19882. }
  19883. ,
  19884. n.prototype.popInCpm = function() {
  19885. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19886. }
  19887. ,
  19888. n.prototype.popOutCpm = function() {
  19889. this.fadeOutCpm(2)
  19890. }
  19891. ,
  19892. n.prototype.brushPrefs = {
  19893. linewidth: 7,
  19894. strokeWidth: 15,
  19895. cvSegments: 48,
  19896. paveStep: .1,
  19897. paveWidth: .2,
  19898. lookBlendDist: 3,
  19899. maxTurn: r.Math.degToRad(2)
  19900. },
  19901. n.prototype.panoPathDistance = function(e) {
  19902. var t = this.model.panos;
  19903. if (!e || e.length < 2)
  19904. return 0;
  19905. for (var i = [], n = 0; n < e.length; n += 1)
  19906. i.push(t.get(e[n]).floorPosition);
  19907. return this.pointPathDistance(i)
  19908. }
  19909. ,
  19910. n.prototype.loadTileTexture = function(e) {
  19911. var t = v.load(e, function(t) {
  19912. t.wrapS = r.RepeatWrapping,
  19913. t.wrapT = r.RepeatWrapping,
  19914. t.needsUpdate = !0,
  19915. y.debug('path texture "' + e + '" is ready')
  19916. }, function() {
  19917. y.error('path texture "' + e + '" failed')
  19918. });
  19919. return t.mapping = r.UVMapping,
  19920. t
  19921. }
  19922. ,
  19923. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19924. var a = {
  19925. cameraMode: n,
  19926. position: e,
  19927. quaternion: t,
  19928. panoId: i,
  19929. orthoZoom: o,
  19930. floorVisibility: r,
  19931. thumbUrl: null,
  19932. name: null
  19933. };
  19934. return new f(a)
  19935. }
  19936. ,
  19937. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19938. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19939. }
  19940. ,
  19941. n.prototype.setWarpDestination = function(e) {
  19942. this.warpDestHeroLoc = e
  19943. }
  19944. ,
  19945. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  19946. var t = this.getHeroDescriptorByHeroIndex(e);
  19947. return null !== t && (this.setWarpDestination(t),
  19948. !0)
  19949. }
  19950. ,
  19951. n.prototype.setWarpDestinationByPano = function(e, t) {
  19952. var i = this.model.panos.get(e.id);
  19953. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  19954. }
  19955. ,
  19956. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  19957. var i = this.model.panos.get(e);
  19958. if (i) {
  19959. t = t || new r.Quaternion;
  19960. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  19961. return this.setWarpDestination(n),
  19962. !0
  19963. }
  19964. return !1
  19965. }
  19966. ,
  19967. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  19968. var t = this.model.heroCount();
  19969. if (null !== this.warpDestHeroLoc && t < 2)
  19970. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  19971. this.model.getHeroDescriptorByIndex(0);
  19972. var i = this.model.getHeroDescriptorByIndex(e);
  19973. if (i) {
  19974. var n = i.isPano() ? i.panoId : i.cameraMode;
  19975. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  19976. }
  19977. return i
  19978. }
  19979. ,
  19980. n.prototype.getHeroDescriptorByPano = function(e) {
  19981. var t = this.model.panos.get(e.id);
  19982. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  19983. }
  19984. ,
  19985. n.prototype.getHeroDescriptorByPanoId = function(e) {
  19986. var t = this.getHeroIndexFromPanoId(e);
  19987. return this.getHeroDescriptorByHeroIndex(t)
  19988. }
  19989. ,
  19990. n.prototype.getHeroIndexFromPanoId = function(e) {
  19991. for (var t = 0; t < this.model.heroLocations.length; t++) {
  19992. var i = this.model.heroLocations[t]
  19993. , n = this.getHeroId(i);
  19994. if (n && n === e)
  19995. return t
  19996. }
  19997. return -1
  19998. }
  19999. ,
  20000. n.prototype.getHeroPano = function(e) {
  20001. if (null === e)
  20002. return y.warn("getHeroPano(): no destination"),
  20003. null;
  20004. var t = this.getHeroId(e)
  20005. , i = this.model.panos.get(t);
  20006. return void 0 === i && (i = null,
  20007. "" !== t && y.debug('unable to find pano "' + t + '"')),
  20008. i
  20009. }
  20010. ,
  20011. n.prototype.getHeroId = function(e) {
  20012. return e.panoId
  20013. }
  20014. ,
  20015. n.prototype.setWarpDestPano = function() {
  20016. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  20017. this.warpDestPano
  20018. }
  20019. ,
  20020. n.prototype.brushToWarpPano = function(e, t) {
  20021. if (this.discardPathObject(),
  20022. !this.setWarpDestPano())
  20023. return !1;
  20024. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  20025. !this.warpDestPano)
  20026. return y.info("No brush"),
  20027. !1;
  20028. if (!this.player.currentPano)
  20029. return y.debug("No current pano, visibility undefined"),
  20030. !1;
  20031. if (!this.warpDestPano)
  20032. return y.info("No wPano, visibility undefined"),
  20033. !1;
  20034. if (!this.warpDestPano.isAligned())
  20035. return y.debug("Cannot brush to unaligned pano"),
  20036. !1;
  20037. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  20038. , n = !0;
  20039. if (this.player.currentPano.id === this.warpDestPano.id)
  20040. y.debug("Already at destination pano");
  20041. else {
  20042. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20043. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  20044. this.obj3d = new r.Object3D,
  20045. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  20046. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  20047. e = t) : (this.setPathHulls(this.nodes),
  20048. this.setFloorCurves(),
  20049. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  20050. this.player.currentPano.floor.add(this.obj3d);
  20051. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  20052. , s = e === l.STD;
  20053. if (!n && (i || s)) {
  20054. if (o) {
  20055. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  20056. this.obj3d.add(h)
  20057. }
  20058. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  20059. this.obj3d.add(u)
  20060. }
  20061. this.appearSlow()
  20062. }
  20063. return this.upcomingTransType = e,
  20064. !n
  20065. }
  20066. ,
  20067. n.prototype.findShortestPath = function(e, t) {
  20068. if (!e || !t)
  20069. return null;
  20070. var i = c.warp.walkExtraPanosDistance
  20071. , n = e.id + ":" + t.id + ":" + i;
  20072. if (this.shortPaths.hasOwnProperty(n))
  20073. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  20074. var r = t.id + ":" + e.id + ":" + i;
  20075. if (this.shortPaths.hasOwnProperty(r))
  20076. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20077. var o = this.model.panos.aStarSearch(e, t);
  20078. return this.model.panos.includeNodesNearPath(o, i),
  20079. this.shortPaths[n] = o ? o.slice() : null,
  20080. o
  20081. }
  20082. ,
  20083. n.prototype.makePathHulls = function(e) {
  20084. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20085. t = u.get(e[0]),
  20086. r = t.floor.floorIndex;
  20087. for (var d = 0; d < e.length; d += 1)
  20088. t = u.get(e[d]),
  20089. i = t.floorPosition.clone().sub(this.model.position),
  20090. i.y += this.pathHeight(),
  20091. s.push(i),
  20092. l.push(t.position.clone()),
  20093. n = t.floor.floorIndex,
  20094. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20095. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20096. o > a && (a = o));
  20097. return a > this.longestStep && (this.longestStep = a,
  20098. y.debug("path contains " + a + " meter segment")),
  20099. {
  20100. floor: s,
  20101. camera: l,
  20102. color: h
  20103. }
  20104. }
  20105. ,
  20106. n.prototype.makeFloorCurves = function(e, t, i) {
  20107. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20108. , o = this.pointPathDistance(e) - 2 * n
  20109. , s = e.slice(0)
  20110. , l = s[1].clone().sub(s[0]);
  20111. l.y = 0,
  20112. l.normalize().multiplyScalar(n),
  20113. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20114. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20115. l.y = 0,
  20116. l.normalize().multiplyScalar(n),
  20117. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20118. var h = new r.CatmullRomCurve3(s)
  20119. , u = Math.floor(o / i);
  20120. u = 4 * Math.floor(u / 4),
  20121. u = Math.max(4, u);
  20122. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20123. f = 0,
  20124. d = g[A].distanceTo(e[0]);
  20125. for (var y = 1; y < e.length; y += 1)
  20126. v.copy(g[A]).sub(e[y]),
  20127. v.y *= 4,
  20128. p = v.length(),
  20129. p < d && (f = y);
  20130. m.push(t[f])
  20131. }
  20132. return {
  20133. distance: o,
  20134. points: g,
  20135. colors: m
  20136. }
  20137. }
  20138. ,
  20139. n.prototype.makeCameraCurvePoints = function(e, t) {
  20140. var i = this.pointPathDistance(e)
  20141. , n = new r.CatmullRomCurve3(e);
  20142. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20143. }
  20144. ,
  20145. n.prototype.makeCameraCurveTangents = function(e, t) {
  20146. var i = this.pointPathDistance(e)
  20147. , n = new r.CatmullRomCurve3(e)
  20148. , o = Math.max(2, Math.floor(i / t));
  20149. o || (o = 5);
  20150. for (var a = [], s = 0; s <= o; s++)
  20151. a.push(n.getTangentAt(s / o));
  20152. return a
  20153. }
  20154. ,
  20155. n.prototype.setPathHulls = function(e) {
  20156. var t = this.makePathHulls(e);
  20157. this.floorHull = t.floor,
  20158. this.cameraHull = t.camera,
  20159. this.colorHull = t.color
  20160. }
  20161. ,
  20162. n.prototype.setFloorCurves = function() {
  20163. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20164. this.floorPathDistance = e.distance,
  20165. this.floorCurvePoints = e.points,
  20166. this.floorCurveColors = e.colors
  20167. }
  20168. ,
  20169. n.prototype.setCameraCurvePoints = function() {
  20170. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20171. }
  20172. ,
  20173. n.prototype.chooseWarpPath = function(e) {
  20174. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20175. if (this.player.currentPano === this.warpDestPano || !e)
  20176. return this.warpPathPoints = null,
  20177. this.warpLength = 0,
  20178. !1;
  20179. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20180. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20181. t = this.warpDestPano.position.clone().sub(o.position),
  20182. i = t.clone().negate(),
  20183. t.multiplyScalar(.15).add(o.position),
  20184. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20185. t.y = o.position.y,
  20186. i.y = this.warpDestPano.position.y,
  20187. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20188. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20189. this.setCameraCurvePoints(),
  20190. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20191. this.warpLength = 0,
  20192. this.warpPathLengths = [0];
  20193. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20194. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20195. var p = s.length();
  20196. s.y *= c.warp.climbEffort;
  20197. var f = s.length() / p;
  20198. if (d > 1) {
  20199. s.setY(0).normalize(),
  20200. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20201. var g = Math.min(1, s.dot(l))
  20202. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20203. f = Math.max(m, f)
  20204. }
  20205. this.warpLength += p * f,
  20206. this.warpPathLengths[d] = this.warpLength
  20207. }
  20208. return !0
  20209. }
  20210. ,
  20211. n.prototype.drawPathRibbon = function(e, t) {
  20212. this.bunnyObj.visible = c.warp.showBunny;
  20213. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20214. h.copy(e[u]),
  20215. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20216. h.normalize(),
  20217. n.crossVectors(h, A.UP),
  20218. n.multiplyScalar(i);
  20219. var d = (new r.Vector3).copy(e[u]).add(o);
  20220. d.sub(n),
  20221. l.vertices.push(d),
  20222. d = (new r.Vector3).copy(e[u]).add(o),
  20223. d.add(n),
  20224. l.vertices.push(d)
  20225. }
  20226. var p, f = 0;
  20227. for (u = 0; u < e.length - 1; u += 1) {
  20228. var g = 2 * u
  20229. , v = f;
  20230. f += e[u + 1].distanceTo(e[u]);
  20231. var y = f
  20232. , C = t[u]
  20233. , I = t[u + 1];
  20234. p = new r.Face3(g,g + 1,g + 2),
  20235. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20236. l.faces.push(p),
  20237. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20238. p = new r.Face3(g + 2,g + 1,g + 3),
  20239. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20240. l.faces.push(p),
  20241. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20242. }
  20243. l.computeFaceNormals(),
  20244. l.computeVertexNormals();
  20245. var E, b;
  20246. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20247. b.map.value = w.path,
  20248. b.opacity.value = 0,
  20249. b.color.value.set(c.path.color),
  20250. E = new r.RawShaderMaterial({
  20251. side: r.DoubleSide,
  20252. depthWrite: !1,
  20253. transparent: !0,
  20254. vertexShader: m.ribbon.vertexShader,
  20255. fragmentShader: m.ribbon.fragmentShader,
  20256. uniforms: b,
  20257. name: "ribbonT",
  20258. opacity: 0
  20259. })) : E = new r.MeshBasicMaterial({
  20260. color: 16777215,
  20261. side: r.DoubleSide,
  20262. name: "ribbonOut",
  20263. vertexColors: r.VertexColors
  20264. });
  20265. var _ = new r.Mesh(l,E);
  20266. return _.name = "ribbon",
  20267. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20268. _
  20269. }
  20270. ,
  20271. n.prototype.drawPathPavement = function(e) {
  20272. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20273. s.copy(e[l]),
  20274. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20275. s.normalize(),
  20276. n.crossVectors(s, A.UP),
  20277. n.multiplyScalar(this.brushPrefs.paveWidth),
  20278. t = (new r.Vector3).copy(e[l]),
  20279. t.sub(n),
  20280. o.vertices.push(t),
  20281. o.vertices.push((new r.Vector3).copy(e[l])),
  20282. t = (new r.Vector3).copy(e[l]),
  20283. t.add(n),
  20284. o.vertices.push(t);
  20285. var h, u, d;
  20286. for (l = 0; l < e.length - 1; l += 1)
  20287. h = 3 * l + 1,
  20288. u = l * i,
  20289. d = u + i,
  20290. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20291. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20292. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20293. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20294. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20295. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20296. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20297. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20298. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20299. color: c.path.color,
  20300. side: r.DoubleSide,
  20301. transparent: !0,
  20302. depthWrite: !1,
  20303. opacity: 0,
  20304. name: "paveT",
  20305. map: w.path
  20306. }) : new r.MeshBasicMaterial({
  20307. color: c.path.color,
  20308. side: r.DoubleSide,
  20309. transparent: !0,
  20310. depthWrite: !1,
  20311. opacity: 1,
  20312. name: "paveO",
  20313. map: w.path
  20314. });
  20315. return new r.Mesh(o,p)
  20316. }
  20317. ,
  20318. n.prototype.hintPrefs = {
  20319. rad: .18,
  20320. width: .0125,
  20321. depth: .0625,
  20322. setBack: -.04,
  20323. markRad: .25,
  20324. markInnerRad: .16
  20325. },
  20326. n.prototype.makeWaypointObj = function(e, t) {
  20327. var i = new r.Geometry
  20328. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20329. , o = this.pathHeight();
  20330. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20331. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20332. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20333. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20334. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20335. s.map.value = e,
  20336. s.opacity.value = 0,
  20337. s.color.value.set(c.path.color);
  20338. var l = {
  20339. side: r.DoubleSide,
  20340. depthWrite: !1,
  20341. transparent: !0,
  20342. vertexShader: m.waypoint.vertexShader,
  20343. fragmentShader: m.waypoint.fragmentShader,
  20344. uniforms: s,
  20345. name: "waypoint",
  20346. opacity: 0
  20347. };
  20348. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20349. l.name = "wayPtOut");
  20350. var h = new r.RawShaderMaterial(l)
  20351. , u = new r.Mesh(i,h);
  20352. return u.name = t,
  20353. u
  20354. }
  20355. ,
  20356. n.prototype.makeStartMarker = function(e, t) {
  20357. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20358. i.y = 0,
  20359. i.normalize();
  20360. var n = Math.acos(i.x)
  20361. , o = this.makeWaypointObj(w.pathStart, "Start");
  20362. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20363. o.position.copy(e),
  20364. o
  20365. }
  20366. ,
  20367. n.prototype.makeEndMarker = function(e) {
  20368. var t = this.makeWaypointObj(w.pathEnd, "End")
  20369. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20370. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20371. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20372. t.position.copy(e),
  20373. t
  20374. }
  20375. ,
  20376. n.prototype.pathClean = function(e) {
  20377. if (e) {
  20378. for (var t in e.children)
  20379. this.pathClean(e.children[t]);
  20380. e.geometry && e.geometry.dispose(),
  20381. e.material && e.material.dispose()
  20382. }
  20383. }
  20384. ,
  20385. n.prototype.discardPathObject = function() {
  20386. if (this.obj3d) {
  20387. var e = this.obj3d.parent;
  20388. e && e.remove(this.obj3d),
  20389. this.pathClean(this.obj3d)
  20390. }
  20391. this.obj3d = null,
  20392. this.popInCpm()
  20393. }
  20394. ,
  20395. n.prototype.discardSlow = function() {
  20396. if (this.obj3d) {
  20397. if (this.player.mode !== a.PANORAMA)
  20398. return void this.discardPathObject();
  20399. for (var e, t = this, i = 0, n = function() {
  20400. this.discardPathObject()
  20401. }
  20402. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20403. e = t.obj3d.children[r],
  20404. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20405. i += 1,
  20406. n = null);
  20407. 0 === i && this.discardPathObject(),
  20408. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20409. }
  20410. }
  20411. ,
  20412. n.prototype.appearSlow = function() {
  20413. var e, t = this;
  20414. this.fadeOutCpm(c.path.fadeInTime);
  20415. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20416. e = t.obj3d.children[n],
  20417. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20418. }
  20419. ,
  20420. n.prototype.update = function() {
  20421. this.obj3d && this.obj3d.updateMatrixWorld()
  20422. }
  20423. ,
  20424. n.prototype.calcBurnsAmount = function(e) {
  20425. var t = r.Math.degToRad(c.warp.burnsAngle);
  20426. if (this.player.mode === a.PANORAMA) {
  20427. var i = this.burnsDir * t;
  20428. if (this.upcomingTransType === l.BLACK)
  20429. return i;
  20430. var n = e;
  20431. if (null === n)
  20432. return y.warn("Transition request for non-highlight"),
  20433. i;
  20434. var o = this.getHeroDescriptorByHeroIndex(n);
  20435. if (null === o)
  20436. return i;
  20437. if (!o.isPano())
  20438. return i;
  20439. var s = this.getHeroPano(o)
  20440. , h = this.playerControls.cameras[a.PANORAMA]
  20441. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20442. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20443. , p = function(e) {
  20444. var i = Math.acos(Math.min(1, e.dot(u)))
  20445. , n = (new r.Vector3).crossVectors(u, e);
  20446. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20447. };
  20448. if (s === this.player.currentPano)
  20449. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20450. var f = this.findShortestPath(this.player.currentPano, s);
  20451. if (void 0 === f || null === f || f.length < 1)
  20452. return y.debug("Empty path ahead..."),
  20453. i;
  20454. var g = this.makePathHulls(f)
  20455. , m = new r.CatmullRomCurve3(g.camera)
  20456. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20457. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20458. }
  20459. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20460. }
  20461. ,
  20462. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20463. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20464. i || (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20465. var n = new r.Euler
  20466. , o = new r.Vector3;
  20467. y.debug("Starting wait: " + (void 0 !== t));
  20468. var s = this.calcBurnsAmount(e)
  20469. , h = function() {
  20470. this.endWarpState(),
  20471. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20472. t && t()
  20473. }
  20474. .bind(this)
  20475. , u = function(e, t) {
  20476. if (this.warpInterrupted)
  20477. return h(),
  20478. !0;
  20479. var r = t || 1e3 / 60;
  20480. if (c.warp.doBurns)
  20481. if (this.player.mode === a.PANORAMA) {
  20482. var l = this.playerControls.cameras[a.PANORAMA];
  20483. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20484. var u = r * s / i;
  20485. n.y += u,
  20486. o.set(0, 0, -1),
  20487. o.applyEuler(n),
  20488. o.add(l.position),
  20489. l.controls.lookAt(o),
  20490. l.controls.lookVector.copy(o)
  20491. ,l.lookAt(o)
  20492. } else
  20493. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20494. }
  20495. .bind(this);
  20496. this.startWarpState(),
  20497. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20498. //zoom动画 方奕卓 相机缩放
  20499. var currentGuide = player.model.getHeroDescriptorByIndex(player.director.currentItem)
  20500. if(currentGuide.zoom){
  20501. this.player.zoomEnabled = true;
  20502. var zoom = function(e, d) {
  20503. this.player.zoomTo(e * currentGuide.zoom.toFixed(2), true)
  20504. }.bind(this)
  20505. p.start(zoom, 2000, null, 0, d.easeOutQuad, "zoom")
  20506. }
  20507. }
  20508. ,
  20509. n.prototype.warpToNonPano = function(e) {
  20510. if (this.discardPathObject(),
  20511. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20512. var t = function() {
  20513. e && e()
  20514. }
  20515. .bind(this);
  20516. this.player.flyToNewMode({
  20517. mode: this.warpDestHeroLoc.cameraMode,
  20518. duration: c.warp.outsideTime,
  20519. warpDest: this.warpDestHeroLoc,
  20520. callback: t,
  20521. force: !0
  20522. })
  20523. } else
  20524. y.warn("no warp destination!!!"),
  20525. e && e()
  20526. }
  20527. ,
  20528. n.prototype._resetWarpShaderParams = function(e) {
  20529. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20530. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20531. }
  20532. ,
  20533. n.prototype._clearWarpShading = function() {
  20534. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20535. this._resetWarpShaderParams(e[t]),
  20536. e[t].visible = !0;
  20537. this._resetWarpShaderParams(this.model.skybox)
  20538. }
  20539. ,
  20540. n.prototype._warpStopFlying = function() {
  20541. this.activeTransType = null,
  20542. this.placeCpm()
  20543. }
  20544. ,
  20545. n.prototype._wrapupTravelOnlyBits = function() {
  20546. this._warpStopFlying(),
  20547. this.warpPathPoints && (this.player.currentPano.exit(),
  20548. this.warpDestPano.enter(),
  20549. this.player.currentPano = this.warpDestPano),
  20550. this.player.spider.draw(),
  20551. this.placeCpm()
  20552. }
  20553. ,
  20554. n.prototype._wrapupTravel = function(e) {
  20555. this._wrapupTravelOnlyBits(),
  20556. this.warpCameraAim(e)
  20557. }
  20558. ,
  20559. n.prototype._wrapupWarpShading = function(e) {
  20560. this._clearWarpShading(),
  20561. this._wrapupTravel(e)
  20562. }
  20563. ,
  20564. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20565. t !== I.END && this._clearWarpShading(),
  20566. this._wrapupTravelOnlyBits(),
  20567. this.upcomingTransType = null,
  20568. e && e()
  20569. }
  20570. ,
  20571. n.prototype._warpCameraAim = function(e, t) {
  20572. var i = this.warpDestHeroLoc.quaternion
  20573. , n = this.playerControls.cameras[a.PANORAMA]
  20574. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20575. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20576. , l = s.dot(o)
  20577. , u = r.Math.radToDeg(Math.acos(l))
  20578. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20579. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20580. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20581. m.y = h.constrainedTurn(m.y),
  20582. this.burnsDir = Math.sign(m.y);
  20583. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20584. , A = new r.Vector3
  20585. , C = function(e, t) {
  20586. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20587. v.y = g.y + e * m.y,
  20588. v.z = g.z + e * m.z,
  20589. A.set(0, 0, -1),
  20590. A.applyEuler(v),
  20591. A.add(n.position),
  20592. n.controls.lookAt(A),
  20593. n.controls.lookVector.copy(A),
  20594. void n.lookAt(A))
  20595. }
  20596. .bind(this);
  20597. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) : (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20598. ,void (t && t())
  20599. )
  20600. }
  20601. ,
  20602. n.prototype._warpBendAim = function(e, t, i, n) {
  20603. var o = n || 0
  20604. , s = this.playerControls.cameras[a.PANORAMA]
  20605. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20606. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20607. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20608. f.y = h.constrainedTurn(f.y);
  20609. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20610. f.x = g * Math.sign(f.x),
  20611. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20612. this.burnsDir = Math.sign(f.y),
  20613. g *= Math.sign(f.y),
  20614. f.y = g;
  20615. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20616. , v = new r.Vector3
  20617. , A = function(e, t) {
  20618. if (e < .5)
  20619. m.x = u.x + e * f.x,
  20620. m.y = u.y + e * f.y,
  20621. m.z = u.z + e * f.z;
  20622. else {
  20623. var i = (1 - e) * c.warp.softBendEnd;
  20624. m.x = l.x - i * f.x,
  20625. m.y = l.y - i * f.y,
  20626. m.z = l.z - i * f.z
  20627. }
  20628. v.set(0, 0, -1),
  20629. v.applyEuler(m),
  20630. v.add(s.position);
  20631. s.controls.lookAt(v),
  20632. s.controls.lookVector.copy(v),
  20633. s.lookAt(v);
  20634. }
  20635. .bind(this);
  20636. return p.start(A, t, i, o, d[c.warp.movementEasing])
  20637. }
  20638. ,
  20639. n.prototype._warpStepCameraAim = function(e, t, i) {
  20640. var n = this.playerControls.cameras[a.PANORAMA]
  20641. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20642. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20643. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20644. l.y = h.constrainedTurn(l.y),
  20645. this.burnsDir = Math.sign(l.y);
  20646. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20647. , f = new r.Vector3
  20648. , g = function(e, t) {
  20649. e < .5 ? u.copy(s) : u.copy(o),
  20650. f.set(0, 0, -1),
  20651. f.applyEuler(u),
  20652. f.add(n.position),
  20653. n.controls.lookAt(f),
  20654. n.controls.lookVector.copy(f),
  20655. n.lookAt(f)
  20656. }
  20657. .bind(this);
  20658. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20659. }
  20660. ,
  20661. n.prototype.setBurnsDir = function() {
  20662. var e = this.playerControls.cameras[a.PANORAMA]
  20663. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20664. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20665. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20666. n.y = h.constrainedTurn(n.y),
  20667. this.burnsDir = Math.sign(n.y)
  20668. }
  20669. ,
  20670. n.prototype.stepWarpPath = function(e, t) {
  20671. var i = this.playerControls.cameras[a.PANORAMA];
  20672. if (!this.warpPathPoints)
  20673. return i.position.copy(this.warpDestPano.position),
  20674. !0;
  20675. var n = this.warpPathPoints[0]
  20676. , o = this.warpDestPano.position;
  20677. if (null !== this.nodes && this.cameraHull.length > 1) {
  20678. var s = new r.Vector3;
  20679. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20680. i.position.copy(s)
  20681. } else
  20682. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20683. }
  20684. ,
  20685. n.prototype.interruptAndFastForward = function(e, t) {
  20686. this.warping && (this.warpInterrupted = !0,
  20687. this.warpInterruptionBlackoutStyle = e,
  20688. this.warpInterruptionTravelTime = t,
  20689. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20690. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20691. }
  20692. ,
  20693. n.prototype.warpCameraAim = function(e) {
  20694. var t = c.warp.minWarpTime;
  20695. if (this.upcomingTransType === l.BLACK)
  20696. t = c.warp.teleportTime;
  20697. else {
  20698. var i = this.playerControls.cameras[a.PANORAMA]
  20699. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20700. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20701. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20702. s.y = h.constrainedTurn(s.y);
  20703. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20704. t = Math.max(t, u)
  20705. }
  20706. var d = function() {
  20707. this._warpStopFlying(),
  20708. this.discardSlow(),
  20709. e && e()
  20710. }
  20711. .bind(this);
  20712. this._warpCameraAim(t, d)
  20713. }
  20714. ,
  20715. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20716. this.model.skybox.material.uniforms.blackout.value = n;
  20717. var r = u.uniform(this.model.skybox, "progress", 1)
  20718. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20719. , a = !1
  20720. , s = function() {
  20721. if (this.warpInterrupted)
  20722. return a = !0,
  20723. !0
  20724. }
  20725. .bind(this)
  20726. , l = function(e, t) {
  20727. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20728. !0) : void r(e, t)
  20729. }
  20730. .bind(this)
  20731. , h = function(e, t) {
  20732. return i && a ? (o(0),
  20733. !0) : void o(e, t)
  20734. }
  20735. .bind(this);
  20736. p.start(s, e, null, t, null, "safeHaltWatch"),
  20737. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20738. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20739. }
  20740. ,
  20741. n.prototype.warpTravel_STD = function(e) {
  20742. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20743. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20744. w += this.warpLength * c.warp.timePerMeter,
  20745. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20746. var _ = !1
  20747. , T = this.warpDestHeroLoc.quaternion
  20748. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20749. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20750. , M = S.dot(x)
  20751. , R = r.Math.radToDeg(Math.acos(M))
  20752. , P = function(e) {
  20753. var t = o
  20754. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20755. return i
  20756. }
  20757. , O = function() {
  20758. return E.lookAt(C, t, A.UP),
  20759. s.setFromRotationMatrix(E, c.warp.eOrder),
  20760. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20761. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20762. h.constrainedTurn(b.y)
  20763. }
  20764. .bind(this)
  20765. , L = function(e, t) {
  20766. if (this.warpInterrupted)
  20767. return _ = !0,
  20768. !0
  20769. }
  20770. .bind(this)
  20771. , D = function(e, t) {
  20772. return _ || !this.warpPathPoints ? (g.blur(0),
  20773. !0) : void g.blur(e)
  20774. }
  20775. .bind(this)
  20776. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20777. , B = function(e, t) {
  20778. return _ || !this.warpPathPoints ? (N(0),
  20779. !0) : void N(e, t)
  20780. }
  20781. .bind(this)
  20782. , F = function(e, t) {
  20783. if (!this.warpPathPoints)
  20784. return n.position.copy(this.warpDestPano.position),
  20785. !0;
  20786. if (_)
  20787. return !0;
  20788. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20789. n.position.copy(i),
  20790. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20791. }
  20792. .bind(this)
  20793. , V = function(e, n) {
  20794. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20795. !0)
  20796. }
  20797. .bind(this)
  20798. , U = function(e, o) {
  20799. if (_)
  20800. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20801. !0;
  20802. if (!this.warpPathPoints)
  20803. return !0;
  20804. var a = this.warpLength * e
  20805. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20806. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20807. c.warp.matchCam && (l *= 1 - u),
  20808. E.lookAt(C, t, A.UP),
  20809. s.setFromRotationMatrix(E, c.warp.eOrder),
  20810. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20811. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20812. b.y = h.constrainedTurn(b.y),
  20813. s.x = m.x + l * b.x,
  20814. s.y = m.y + l * b.y,
  20815. s.z = m.z + l * b.z,
  20816. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20817. b.y = h.constrainedTurn(b.y);
  20818. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20819. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20820. v.x = v.x + b.x * c.warp.turnFriction,
  20821. v.y = v.y + b.y * c.warp.turnFriction,
  20822. v.z = v.z + b.z * c.warp.turnFriction,
  20823. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20824. var p = t.clone().sub(C).normalize();
  20825. if (R < c.warp.maxAimRotation && u > 0) {
  20826. var g = 1 - u;
  20827. p.x = p.x * g + u * S.x,
  20828. p.y = p.y * g + u * S.y,
  20829. p.z = p.z * g + u * S.z,
  20830. p.normalize()
  20831. }
  20832. this.bunnyObj.position.copy(n.position).add(p),
  20833. f.set(0, 0, -1).applyEuler(v).normalize(),
  20834. f.multiplyScalar(8),
  20835. f.add(n.position),
  20836. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20837. n.controls.lookVector.copy(f),
  20838. n.lookAt(f))
  20839. }
  20840. .bind(this)
  20841. , k = function() {
  20842. _ ? (this.discardSlow(),
  20843. this.upcomingTransType = l.BLACK,
  20844. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20845. }
  20846. .bind(this);
  20847. V(0);
  20848. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20849. w += H;
  20850. var G = H / w;
  20851. this.warpCommonParameters(w, G, !0, I.NONE),
  20852. p.start(L, w, null, 0, null, "_haltWatcher"),
  20853. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20854. p.start(D, w, null, G, P, "blurring")),
  20855. p.start(B, w, null, G, P, "modelAlpha"),
  20856. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20857. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20858. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20859. }
  20860. ,
  20861. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20862. var r = e || 0;
  20863. void 0 !== t && null !== t || (t = c.warp.teleportTime),
  20864. this.warpCommonParameters(t, r, !1, i),
  20865. this.model.chunks.forEach(function(e) {
  20866. e.material.uniforms.blackout.value = i
  20867. }),
  20868. this._warpBendAim(null, t, null, r);
  20869. var o = function() {
  20870. this.wrapupWarpShadingOnly(n, i);
  20871. }
  20872. .bind(this);
  20873. p.start(this.stepWarpPath.bind(this), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20874. }
  20875. ,
  20876. n.prototype.flightStepWalk = function(e, t, i) {
  20877. var n = .001
  20878. , o = 1
  20879. , a = 1.2
  20880. , s = new r.Vector3
  20881. , h = new r.Vector3
  20882. , u = function(e, t) {
  20883. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  20884. , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  20885. h.copy(A.FORWARD),
  20886. this.player.getDirection(h),
  20887. s.copy(t).sub(e.position).normalize();
  20888. var l = s.dot(h)
  20889. , u = Math.acos(l)
  20890. , d = u / r;
  20891. return d > n && (r *= d / n,
  20892. u < o && (r *= a)),
  20893. r
  20894. };
  20895. return function(e, t, i) {
  20896. if (this.warpInterrupted)
  20897. i && i();
  20898. else if (this.activeTransType !== l.WALK)
  20899. this._clearWarpShading(),
  20900. this._warpStopFlying(),
  20901. this.player.spider.draw(),
  20902. this.placeCpm(),
  20903. i && i();
  20904. else if (this.player.currentPano !== e) {
  20905. var n = {
  20906. pano: e,
  20907. lookAtPoint: t,
  20908. duration: null,
  20909. maxDistanceOverride: c.warp.walkMaxDist,
  20910. skipWarpingCheck: !1,
  20911. constantMoveSpeed: !0
  20912. };
  20913. n.duration = u.call(this, e, t),
  20914. this.player.nonInterruptingFlyToPano(n, i)
  20915. } else
  20916. i && i()
  20917. }
  20918. }(),
  20919. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  20920. return this.flightStepWalk.bind(this, e, t, i)
  20921. }
  20922. ,
  20923. n.prototype.warpTravel_WALK = function() {
  20924. var e = [];
  20925. return function(t) {
  20926. var i = this.player.model.panos;
  20927. e.length = 0;
  20928. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  20929. var s = this.nodes[a]
  20930. , l = i.get(s);
  20931. a === this.nodes.length - 1;
  20932. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  20933. n && o || (e.push(s),
  20934. n = l)
  20935. }
  20936. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  20937. var h = e.length
  20938. , u = i.get(e[h - 1])
  20939. , d = new Array(h + 1);
  20940. d[d.length - 1] = function() {
  20941. t && t()
  20942. }
  20943. .bind(this);
  20944. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  20945. var g = e[p];
  20946. u = i.get(g);
  20947. var m = new r.Vector3;
  20948. this.getLookAtForWalkingTourNode(e, p, m),
  20949. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  20950. p--
  20951. }
  20952. d[0]()
  20953. }
  20954. }(),
  20955. n.prototype.getLookAtForWalkingTourNode = function() {
  20956. var e = new r.Vector3
  20957. , t = new r.Vector3
  20958. , i = new r.Vector3
  20959. , n = new r.Vector3
  20960. , o = new r.Vector3
  20961. , a = .65
  20962. , s = .75
  20963. , l = .2
  20964. , c = .4
  20965. , h = .2
  20966. , u = 3;
  20967. return function(r, d, p) {
  20968. var f = r.length;
  20969. if (d >= f)
  20970. return !1;
  20971. var g = 1
  20972. , m = 1;
  20973. t.set(0, 0, 0),
  20974. o.set(0, 0, 0);
  20975. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  20976. if (v = this.player.model.panos.get(r[A]),
  20977. this.getOrientationForWalkingTourNode(r, A, i),
  20978. A === d && e.copy(i),
  20979. n.copy(i),
  20980. A > d) {
  20981. var y = n.dot(e) < a;
  20982. g *= y ? l : s,
  20983. m *= y ? h : c
  20984. }
  20985. i.multiplyScalar(g),
  20986. t.add(i),
  20987. o.lerp(v.position, m)
  20988. }
  20989. return t.normalize(),
  20990. p.copy(o),
  20991. p.add(t),
  20992. !0
  20993. }
  20994. }(),
  20995. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  20996. var n = e.length;
  20997. if (t >= n)
  20998. return !1;
  20999. if (t === n - 1)
  21000. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  21001. else {
  21002. var r = this.player.model.panos.get(e[t])
  21003. , o = this.player.model.panos.get(e[t + 1]);
  21004. i.copy(o.position).sub(r.position)
  21005. }
  21006. return i.normalize(),
  21007. !0
  21008. }
  21009. ,
  21010. n.prototype.warpCameraTravel = function(e, t, i, n) {
  21011. if (this.activeTransType = this.upcomingTransType,
  21012. this.lastTransType = this.activeTransType,
  21013. this.upcomingTransType = null,
  21014. !e) {
  21015. var r = function() {
  21016. this._wrapupTravel(n)
  21017. }
  21018. .bind(this)
  21019. , o = {
  21020. pano: this.warpDestPano,
  21021. lookAtPoint: null,
  21022. duration: null,
  21023. maxDistanceOverride: null,
  21024. skipWarpingCheck: !1
  21025. };
  21026. return void this.player.flyToPano(o, r)
  21027. }
  21028. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  21029. this._clearWarpShading(),
  21030. this._warpStopFlying(),
  21031. this.player.spider.draw(),
  21032. this.placeCpm(),
  21033. n && n()
  21034. }
  21035. .bind(this)) : this.warpTravel_STD(n)
  21036. }
  21037. ,
  21038. n.prototype.startWarpState = function() {
  21039. this.warping = !0,
  21040. this.warpInterrupted = !1,
  21041. this.warpInterruptionBlackoutStyle = null,
  21042. this.warpInterruptionTravelTime = null
  21043. }
  21044. ,
  21045. n.prototype.endWarpState = function() {
  21046. this.warping = !1
  21047. }
  21048. ,
  21049. n.prototype.warpToPano = function(e, t, i, n) {
  21050. if (this.warping)
  21051. return void y.warn("Cannot warp when already warping");
  21052. if (this.upcomingTransType = e,
  21053. this.activeTransType = null,
  21054. !this.setWarpDestPano())
  21055. return this.upcomingTransType = null,
  21056. void this.warpToNonPano(n);
  21057. if (this.player.mode !== a.PANORAMA)
  21058. return this.upcomingTransType = null,
  21059. this.discardSlow(),
  21060. void this.player.flyToNewMode({
  21061. mode: a.PANORAMA,
  21062. pano: this.warpDestPano,
  21063. duration: c.warp.outsideTime,
  21064. warpDest: this.warpDestHeroLoc,
  21065. callback: n,
  21066. force: !0
  21067. });
  21068. if (!this.warpDestPano)
  21069. return y.warn("no warp destination, callback dropped"),
  21070. void (this.upcomingTransType = null);
  21071. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21072. , o = this.chooseWarpPath(r);
  21073. if (o && this.upcomingTransType !== l.WALK) {
  21074. var s = function() {
  21075. this.waitingToWarp = !1,
  21076. this.warpToPano(e, t, i, n)
  21077. }
  21078. .bind(this);
  21079. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21080. return void (this.waitingToWarp = !0)
  21081. }
  21082. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21083. this.player.currentPano = this.warpDestPano,
  21084. this.placeCpm(),
  21085. this.fadeOutCpm(c.path.fadeOutTime),
  21086. this.player.spider.draw()),
  21087. y.debug("Warping to pano ", this.warpDestPano.position),
  21088. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21089. this.startWarpState();
  21090. var h = function() {
  21091. this.endWarpState(),
  21092. n && n()
  21093. }
  21094. .bind(this);
  21095. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21096. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21097. }
  21098. ,
  21099. t.exports = n
  21100. }
  21101. ).call(this, "/js/objects/ShowPath.js")
  21102. }
  21103. , {
  21104. "../constants": 8,
  21105. "../effects": 16,
  21106. "../enum/BlackoutStyle": 18,
  21107. "../enum/ModelManagerEvents": 33,
  21108. "../enum/PlayerEvents": 40,
  21109. "../enum/RenderOrder": 42,
  21110. "../enum/Vectors": 50,
  21111. "../enum/Viewmode": 51,
  21112. "../enum/WarpStyle": 52,
  21113. "../gui/gui": 65,
  21114. "../model/ModelManager": 140,
  21115. "../objects/Snapshot": 153,
  21116. "../settings": 166,
  21117. "../shaders": 167,
  21118. "../util/easing": 186,
  21119. "../util/lerp": 188,
  21120. "../util/logger": 189,
  21121. "../util/math": 190,
  21122. "../util/texture": 194,
  21123. "../util/transitions": 195,
  21124. three: 217
  21125. }],
  21126. 152: [function(e, t, i) {
  21127. "use strict";
  21128. function n() {
  21129. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  21130. , t = new r.RawShaderMaterial({
  21131. fragmentShader: o.skysphere.fragmentShader,
  21132. vertexShader: o.skysphere.vertexShader,
  21133. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21134. side: r.BackSide,
  21135. name: "skysphere"
  21136. });
  21137. t.uniforms.radius.value = e.parameters.radius,
  21138. r.Mesh.call(this, e, t)
  21139. }
  21140. var r = e("three")
  21141. , o = e("../shaders")
  21142. , a = e("../settings");
  21143. n.prototype = Object.create(r.Mesh.prototype),
  21144. n.prototype.constructor = n,
  21145. t.exports = n
  21146. }
  21147. , {
  21148. "../settings": 166,
  21149. "../shaders": 167,
  21150. three: 217
  21151. }],
  21152. 153: [function(e, t, i) {
  21153. (function(i) {
  21154. "use strict";
  21155. function n(e) {
  21156. o.call(this, e),
  21157. this.sid = e.sid,//xzw add
  21158. this.panoId = e.panoId,
  21159. this.orthoZoom = e.orthoZoom,
  21160. this.floorVisibility = e.floorVisibility,
  21161. this.thumbUrl = e.thumbUrl,
  21162. this.name = e.name,
  21163. this.zoom = e.zoom
  21164. }
  21165. var r = (e("three"),
  21166. e("../util/logger"))
  21167. , o = (e("../settings"),
  21168. e("../enum/Viewmode"),
  21169. e("../util/common"),
  21170. e("../util/transitions"),
  21171. e("../util/lerp"),
  21172. e("../util/ajax"),
  21173. e("../util/texture"),
  21174. e("./View"));
  21175. e("events").EventEmitter,
  21176. new r(i);
  21177. n.prototype = Object.create(o.prototype),
  21178. n.prototype.isPano = function() {
  21179. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21180. }
  21181. ,
  21182. t.exports = n
  21183. }
  21184. ).call(this, "/js/objects/Snapshot.js")
  21185. }
  21186. , {
  21187. "../enum/Viewmode": 51,
  21188. "../settings": 166,
  21189. "../util/ajax": 181,
  21190. "../util/common": 185,
  21191. "../util/lerp": 188,
  21192. "../util/logger": 189,
  21193. "../util/texture": 194,
  21194. "../util/transitions": 195,
  21195. "./View": 154,
  21196. events: 202,
  21197. three: 217
  21198. }],
  21199. 154: [function(e, t, i) {
  21200. (function(i) {
  21201. "use strict";
  21202. function n(e) {
  21203. e = e || {},
  21204. this.position = new r.Vector3,
  21205. this.quaternion = new r.Quaternion,
  21206. this.update(e)
  21207. }
  21208. var r = e("three")
  21209. , o = e("../util/logger")
  21210. , a = (e("../settings"),
  21211. e("../enum/Viewmode"),
  21212. e("../util/common"),
  21213. e("../util/transitions"),
  21214. e("../util/lerp"),
  21215. e("../util/ajax"),
  21216. e("../util/texture"),
  21217. e("events").EventEmitter);
  21218. new o(i);
  21219. n.prototype = Object.create(a.prototype),
  21220. n.prototype.isValid = function() {
  21221. return !!this.cameraMode
  21222. }
  21223. ,
  21224. n.prototype.update = function(e) {
  21225. return this.cameraMode = e.cameraMode || this.cameraMode,
  21226. this.pano = e.pano || this.pano,
  21227. e.position && this.position.copy(e.position),
  21228. e.quaternion && this.quaternion.copy(e.quaternion),
  21229. this
  21230. }
  21231. ,
  21232. t.exports = n
  21233. }
  21234. ).call(this, "/js/objects/View.js")
  21235. }
  21236. , {
  21237. "../enum/Viewmode": 51,
  21238. "../settings": 166,
  21239. "../util/ajax": 181,
  21240. "../util/common": 185,
  21241. "../util/lerp": 188,
  21242. "../util/logger": 189,
  21243. "../util/texture": 194,
  21244. "../util/transitions": 195,
  21245. events: 202,
  21246. three: 217
  21247. }],
  21248. 155: [function(e, t, i) {//player.js
  21249. (function(i) {
  21250. "use strict";
  21251. function n(e) {
  21252. this.currentPano = null,
  21253. this.nextPano = null,
  21254. this.camera = null,
  21255. this.paused = !1,
  21256. this.flying = !1,
  21257. this.sceneIntersectionPlane = null,
  21258. this.target = new r.Vector3,
  21259. this.mouse = new r.Vector3(1.1,1.1,.5),
  21260. this.mouseAtMouseDown = new r.Vector2,
  21261. this.mouseCouldBeClickToMove = !1,
  21262. this.mouseLastMoveTime = Date.now(),
  21263. this.mouseDown = !1,
  21264. this.mouseDownTimer = null,
  21265. this.couldBeLongTap = !1,
  21266. this.containsMouse = !0,
  21267. this.isTouchEvent = !1,
  21268. this.isPanoHover = !1,
  21269. this.reticule = new a(this),
  21270. this.panoMarkers = [],
  21271. this.spider = new h(this),
  21272. this.quaternion = new r.Quaternion,
  21273. this.position = new r.Vector3(15,10,15),
  21274. this.previousState = null,
  21275. this.lastInsideView = new c,
  21276. this.last360View = new c,
  21277. this.raycaster = new r.Raycaster,
  21278. this.intersect = null,
  21279. this.lastChangeTime = Date.now(),
  21280. this.history = new I,
  21281. this.cameraControls = null,
  21282. this.path = null,
  21283. this.model = null,
  21284. this.domElement = null,
  21285. this.cachedPanoCandidates = null,
  21286. this.basePanoSize = 0,
  21287. this.standardPanoSize = 0,
  21288. this.highPanoSize = 0,
  21289. this.ultraHighPanoSize = 0,
  21290. this.zoomLevel = 1,
  21291. this.zooming = 0,
  21292. this.zoomSpeed = .5,
  21293. this.scrollZoomSpeed = .06,
  21294. this.zoomSpeedAdjust = .05,
  21295. this.defaultZoomIncrement = .2,
  21296. this.baseFov = f.insideFOV,
  21297. this.zoomFov = this.baseFov,
  21298. this.zoomEnabled = !0,
  21299. this.preRenderingEnabled = !1,
  21300. this.setupCustomProperties(e),
  21301. this.zoomStats = new L
  21302. }
  21303. var r = e("three")
  21304. , o = e("./util/logger")
  21305. , a = e("./objects/Reticule")
  21306. , s = e("./objects/Panorama")
  21307. , l = e("./objects/ShowPath")
  21308. , c = e("./objects/View")
  21309. , h = (e("./objects/Snapshot"),
  21310. e("./objects/NSpider"))
  21311. , u = e("./enum/Viewmode")
  21312. , d = (e("./enum/TagStates"),
  21313. e("./enum/Vectors"))
  21314. , p = e("./enum/Keys")
  21315. , f = (e("./enum/AlignmentType"),
  21316. e("./settings"))
  21317. , g = e("./util/common")
  21318. , m = (e("./util/browser"),
  21319. e("./util/math"))
  21320. , v = e("./util/lerp")
  21321. , A = e("./util/easing")
  21322. , y = e("./util/transitions")
  21323. , C = e("events").EventEmitter
  21324. , I = (e("./shaders"),
  21325. e("./util/history"))
  21326. , E = (e("./util/camera"),
  21327. e("./model/ModelManager"),
  21328. e("./enum/PathDiscardMode"))
  21329. , b = e("./enum/PathDisplayMode")
  21330. , w = e("./enum/PlayerEvents")
  21331. , _ = e("./enum/ControlEvents")
  21332. , T = e("./enum/ModelManagerEvents")
  21333. , x = e("./enum/WarpStyle")
  21334. , S = e("./enum/BlackoutStyle")
  21335. , M = e("./exception/BasicException")
  21336. , R = e("./enum/PanoSizeClass")
  21337. , P = (e("./tile/TileDownloader"),
  21338. e("./tile/TilePrioritizer"))
  21339. , O = (e("./enum/PanoramaEvents"),
  21340. e("./enum/ZoomEvents"))
  21341. , L = e("./util/ZoomStats")
  21342. , D = e("./constants")
  21343. , N = e("./util/common")
  21344. , B = e("./util/cameraLight")
  21345. , Hot = e('hot')
  21346. , F = new o(i)
  21347. , V = Object.freeze({
  21348. FlyToPano: y.getUniqueId(),
  21349. FlyToNewMode: y.getUniqueId(),
  21350. FlyToSameMode: y.getUniqueId(),
  21351. FlyToViewFloor: y.getUniqueId(),
  21352. LookTransition: y.getUniqueId(),
  21353. ZoomTransition: y.getUniqueId()
  21354. });
  21355. n.prototype = Object.create(C.prototype),
  21356. n.prototype.init = function(e) {
  21357. window.player = this
  21358. this.modelManager = e.modelManager,
  21359. this.tileDownloader = e.tileDownloader,
  21360. this.panoRenderer = e.panoRenderer,
  21361. this.qualityManager = e.qualityManager,
  21362. this.domElement = e.container,
  21363. this.camera = e.camera,
  21364. this.tagManager = e.tagManager,
  21365. this.cameraControls = e.controls,
  21366. this.path = new l(e.director,this,e.controls),
  21367. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21368. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21369. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21370. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21371. this.tileDownloader.processPriorityQueue = !1,
  21372. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21373. this.bindEvents(e.container),
  21374. this.updateModel()
  21375. }
  21376. //xzw add: 截图
  21377. function dataURLtoBlob(dataurl) {
  21378. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21379. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21380. while(n--){
  21381. u8arr[n] = bstr.charCodeAt(n);
  21382. };
  21383. return new Blob([u8arr], {type:mime});
  21384. }
  21385. n.prototype.screenShot = function(o){
  21386. if(this.flying || this.flyingToTag) return;
  21387. var R = this.sceneRenderer;
  21388. R.updateScreenSize(o);
  21389. for(var i in this.model.panos.index){
  21390. if(!this.model.panos.index[i].marker) continue;
  21391. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21392. this.model.panos.index[i].marker.visible = false;
  21393. }
  21394. for(var i in this.model.hots){
  21395. this.model.hots[i].mesh.visible = false;
  21396. }
  21397. this.reticule.visible = false;
  21398. this.reticule.forceUnvisible = true;
  21399. this.path.currentPanoMarker.mesh.visible = false;
  21400. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21401. R.renderer.clear(true,true,true);
  21402. R.renderer.render(R.scene, R.camera);
  21403. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21404. o.f && o.f(imgData)
  21405. R.updateScreenSize({resize:true});
  21406. this.reticule.visible = true;
  21407. for(var i in this.model.hots){
  21408. this.model.hots[i].mesh.visible = true;
  21409. }
  21410. for(var i in this.model.panos.index){
  21411. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21412. }
  21413. this.path.currentPanoMarker.mesh.visible = true;
  21414. R.renderer.render(R.scene, R.camera);
  21415. }.bind(this),30) //这个数字不能太小
  21416. }
  21417. var scaleImg = e("scaleImg");
  21418. var ResizeImg = function(img, option){
  21419. var img2; //不能直接改img 否则可能触发第二次img.onload
  21420. var compress = function(ratio,type){
  21421. var image = img2 || img;
  21422. var c = document.createElement('canvas');
  21423. c.width = image.width; c.height = image.height;
  21424. var ctx = c.getContext('2d');
  21425. ctx.drawImage(image,0,0,image.width,image.height);
  21426. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21427. }
  21428. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21429. var image = img2 || img;
  21430. var blob = dataURLtoBlob(image.src);
  21431. if(option.maxWeight && blob.size > option.maxWeight){
  21432. compress(option.maxWeight/blob.size, "jpeg")
  21433. blob = dataURLtoBlob(image.src);
  21434. }
  21435. if(!img2){
  21436. img2 = new Image();
  21437. }
  21438. img2.base64Src = image.src;
  21439. img2.src = window.URL.createObjectURL(blob);
  21440. }
  21441. var oldSize = Math.max(img.width, img.height);
  21442. if(option.toType != "png"){//不是非要png的话
  21443. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21444. if(oldSize > option.maxSize){
  21445. compress(option.maxSize/oldSize, "jpeg");
  21446. }
  21447. reCom();
  21448. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21449. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21450. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21451. reCom();
  21452. }
  21453. }
  21454. }else{
  21455. //?貌似png会越压缩越大?
  21456. }
  21457. return img2 || img;
  21458. }
  21459. var _fixType=function(type) {
  21460. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21461. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21462. return 'image/' + r;
  21463. };
  21464. var saveFile=function(data, filename){
  21465. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21466. save_link.href = data;
  21467. save_link.download = filename;
  21468. var event = document.createEvent('MouseEvents');
  21469. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21470. save_link.dispatchEvent(event);
  21471. };
  21472. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21473. var info = this.getSnapAngleInfo();
  21474. var str = ',{\r\t' + info;
  21475. var arg = arguments[0];
  21476. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21477. if (arg && arg.__callback) {
  21478. return arg.__callback(imgData, info)
  21479. }
  21480. var img = new Image();
  21481. img.src = imgData;
  21482. img.onload = function(){
  21483. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21484. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21485. var filename = "snap" + (new Date()).getTime();
  21486. saveFile(img2.src,filename + ".jpg");
  21487. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21488. str +=('\r\t"sid":"'+filename+'",');
  21489. str +=('\r\t"name":"'+filename+'"\r}');
  21490. logData(str)
  21491. }
  21492. }});
  21493. }
  21494. ,
  21495. n.prototype.getSnapAngleInfo = function(){
  21496. var info = {};
  21497. var str = '"metadata":{';
  21498. var q = this.camera.quaternion.clone();
  21499. switch (this.mode) {
  21500. case "panorama":
  21501. info.scan_id = this.currentPano.id;
  21502. str += ('"scan_id":"'+this.currentPano.id+'",');
  21503. break;
  21504. case "floorplan":
  21505. info.camera_mode = 1;
  21506. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21507. q.multiply(this.camera.quaternion);
  21508. str += ('"camera_mode":1,');
  21509. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21510. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21511. break;
  21512. case "dollhouse":
  21513. info.camera_mode = 2;
  21514. str += ('"camera_mode":2,');
  21515. break;
  21516. }
  21517. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21518. console.log(info.camera_position)
  21519. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21520. /**fyz 对相机截屏的角度进行校对 */
  21521. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21522. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21523. out.x *= -1;
  21524. out.w *= -1;
  21525. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21526. }else{
  21527. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21528. }
  21529. info.zoom = this.zoomLevel;
  21530. console.log(info.camera_quaternion)
  21531. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21532. // fyz 扩展编辑页面, 加上导览点缩放值
  21533. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21534. return str;
  21535. }
  21536. //------end
  21537. n.prototype.closePopup = function() {//xzw 关闭热点页面
  21538. if(!g_currentHot) return;
  21539. g_currentHot = null;
  21540. var hotPop = document.getElementById('popup');
  21541. hotPop.style.display = "none";
  21542. document.querySelector(".popup-content").removeChild(document.getElementById("id1"));
  21543. $("#popup iframe:last").remove();
  21544. var _bgaudio = document.getElementById("bgaudio");
  21545. //判断音乐是否暂停或者是否存在
  21546. /* if(g_bgAudio && g_bgAudio.paused && g_bgAudio.readyState != 0 && g_play === 1)
  21547. {
  21548. //g_bgAudio.play();
  21549. manage.switchBgmState(true)
  21550. }; */
  21551. if(g_bgAudio && g_bgAudio.pauseByHot){
  21552. manage.switchBgmState(true)
  21553. }
  21554. //$('#player').off("click",this.closePopup);
  21555. return false
  21556. }
  21557. n.prototype.setupCustomProperties = function(e) {
  21558. var t = e || u.PANORAMA;
  21559. Object.defineProperty(this, "mode", {
  21560. get: function() {
  21561. return t
  21562. },
  21563. set: function(e) {
  21564. var i = t;
  21565. t = e,
  21566. this.onModeUpdated(i, t)
  21567. }
  21568. })
  21569. }
  21570. ,
  21571. n.prototype.isInMode = function() {
  21572. for (var e = 0; e < arguments.length; e++)
  21573. if (this.mode === arguments[e])
  21574. return !0;
  21575. return !1
  21576. }
  21577. ,
  21578. n.prototype.isOutsideMode = function(e) {
  21579. return e = e || this.mode,
  21580. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21581. }
  21582. ,
  21583. n.prototype.is360View = function(e, t) {
  21584. return e === u.PANORAMA && t && !t.isAligned()
  21585. }
  21586. ,
  21587. n.prototype.setScene = function(e) {
  21588. this.sceneIntersectionPlane = e.plane,
  21589. this.path.setScene(e),
  21590. this.moveReticuleToScene(e)
  21591. }
  21592. ,
  21593. n.prototype.moveReticuleToScene = function(e) {
  21594. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21595. e.add(this.reticule)
  21596. }
  21597. ,
  21598. n.prototype.updateModel = function() {
  21599. function e(e, t, n) {
  21600. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21601. }
  21602. function t(e, t) {
  21603. if (this.mode === u.DOLLHOUSE) {
  21604. var n = e ? this.model.center.y : n = t.center.y;
  21605. i.call(this, n)
  21606. }
  21607. }
  21608. function i(e) {
  21609. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21610. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21611. , n = t.position.y + (e - i.target.y)
  21612. , r = f.showFloorDuration + f.showFloorDelay;
  21613. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21614. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21615. }
  21616. this.model = this.modelManager.getActiveModel(),
  21617. this.model.on("floor.changed", e.bind(this)),
  21618. this.model.on("allfloors.toggled", t.bind(this)),
  21619. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21620. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21621. var e2 = this;
  21622. this.model.panos.list.forEach(function(a) {
  21623. a.vrMarker.addEventListener("click", function() {
  21624. e2.flyToPano({
  21625. pano: a
  21626. })
  21627. })
  21628. })
  21629. /********************************************************************************************************************************************/
  21630. }
  21631. ,
  21632. n.prototype.updateModelDependentData = function() {
  21633. this.cameraControls.setModelForControls(this.model),
  21634. this.getPanoMarkersFromModel(this.model)
  21635. }
  21636. ,
  21637. n.prototype.onModelChanged = function() {
  21638. this.updateModel(),
  21639. this.updateModelDependentData()
  21640. }
  21641. ,
  21642. n.prototype.getPanoMarkersFromModel = function(e) {
  21643. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21644. return t.marker ? e.concat(t.marker) : e
  21645. }, [])
  21646. }
  21647. ,
  21648. n.prototype.handleControlMove = function(e) {
  21649. this.emit(w.Move, e)
  21650. }
  21651. ,
  21652. n.prototype.handleControlInputStart = function(e) {
  21653. this.emit(w.InputStart, e)
  21654. }
  21655. ,
  21656. n.prototype.onModeUpdated = function(e, t) {
  21657. this.cameraControls.activateControls(t),
  21658. this.emit(w.ModeChanged, e, t)
  21659. }
  21660. ,
  21661. n.prototype.isWarping = function() {
  21662. return this.path.warping
  21663. }
  21664. ,
  21665. n.prototype.isWaitingToWarp = function() {
  21666. return this.path.waitingToWarp
  21667. }
  21668. ,
  21669. n.prototype.getLabelScaleFactor = function() {
  21670. if (this.isOutsideMode()) {
  21671. var e = 10
  21672. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21673. return t
  21674. }
  21675. return .5
  21676. }
  21677. ,
  21678. n.prototype.changeMusic = function() {//xzw add
  21679. /* if(!this.director.tourIsPlaying && g_play && g_bgAudio){
  21680. g_playAudio = g_bgAudio;
  21681. //g_bgAudio.play();
  21682. manage.switchBgmState(true)
  21683. }else{
  21684. if(!g_play){
  21685. g_playAudio = g_bgAudio;
  21686. }else{//防止再次播放时重播一遍
  21687. g_playAudio = null;
  21688. }
  21689. } */
  21690. /* if(!this.director.tourIsPlaying && g_bgAudio){
  21691. manage.switchBgmState(true)
  21692. } */
  21693. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21694. }
  21695. ,
  21696. n.prototype.bindEvents = function(e) {
  21697. e !== document && e.setAttribute("tabindex", -1),
  21698. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21699. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21700. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21701. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21702. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21703. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21704. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21705. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21706. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21707. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21708. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21709. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21710. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21711. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21712. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21713. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21714. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21715. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21716. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21717. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21718. window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21719. // lzb
  21720. window.getSeft && getSeft(this);
  21721. //判断是否是移动端,如果是给关闭按钮添加touchstart事件
  21722. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  21723. $('#closepop').on("touchstart",this.closePopup.bind(this));
  21724. }else{
  21725. $('#closepop').on("click",this.closePopup.bind(this));
  21726. }
  21727. }
  21728. ,
  21729. n.prototype.onMouseDown = function(e) {
  21730. e.currentTarget !== document && e.currentTarget.focus(),
  21731. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21732. this.updateIntersect())
  21733. }
  21734. ,
  21735. n.prototype.onMouseMove = function(e) {
  21736. this.isTouchEvent = !1,
  21737. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21738. }
  21739. ,
  21740. n.prototype.onMouseOver = function(e) {
  21741. this.containsMouse = !0,
  21742. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21743. }
  21744. ,
  21745. n.prototype.onMouseOut = function(e) {
  21746. this.containsMouse = !1
  21747. }
  21748. ,
  21749. n.prototype.onMouseUp = function(e) {
  21750. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21751. }
  21752. ,
  21753. n.prototype.onTouchStart = function(e) {
  21754. if (e.currentTarget !== document && e.currentTarget.focus(),
  21755. !this.mouseDown) {
  21756. this.couldBeLongTap = !0;
  21757. var t = g.average(e.changedTouches, "clientX")
  21758. , i = g.average(e.changedTouches, "clientY");
  21759. this.handleInputStart.call(this, t, i, !0),
  21760. this.mouseDownTimer = setTimeout(function() {
  21761. this.updateIntersect(),
  21762. this.handleInputEnd.call(this, t, i, !0)
  21763. }
  21764. .bind(this), f.input.longTapThreshold)
  21765. }
  21766. }
  21767. ,
  21768. n.prototype.onTouchMove = function(e) {
  21769. var t = g.average(e.changedTouches, "clientX")
  21770. , i = g.average(e.changedTouches, "clientY");
  21771. this.handleInputMove.call(this, t, i, !0)
  21772. }
  21773. ,
  21774. n.prototype.onTouchEnd = function(e) {
  21775. if (clearTimeout(this.mouseDownTimer),
  21776. this.mouseDown) {
  21777. this.couldBeLongTap = !1,
  21778. this.updateIntersect();
  21779. var t = g.average(e.changedTouches, "clientX")
  21780. , i = g.average(e.changedTouches, "clientY");
  21781. this.handleInputEnd.call(this, t, i, !0)
  21782. }
  21783. }
  21784. ,
  21785. n.prototype.onPointerDown = function(e) {
  21786. return e.currentTarget !== document && e.currentTarget.focus(),
  21787. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21788. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21789. void (this.mouseDownTimer = setTimeout(function() {
  21790. this.updateIntersect(),
  21791. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21792. }
  21793. .bind(this), f.input.longTapThreshold)))
  21794. }
  21795. ,
  21796. n.prototype.onPointerMove = function(e) {
  21797. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21798. }
  21799. ,
  21800. n.prototype.onPointerUp = function(e) {
  21801. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21802. this.couldBeLongTap = !1,
  21803. this.updateIntersect(),
  21804. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21805. }
  21806. ,
  21807. n.prototype.onPointerOut = function(e) {
  21808. this.mouseDown = !1
  21809. }
  21810. ,
  21811. n.prototype.onPointerCancel = function(e) {
  21812. this.mouseDown = !1
  21813. }
  21814. ,
  21815. n.prototype.onKeyDown = function(e) {
  21816. var t = function() {
  21817. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21818. }
  21819. .bind(this)
  21820. , i = e.which;
  21821. switch (i) {
  21822. case p.F:
  21823. t(),
  21824. this.changeFloor(-1);
  21825. break;
  21826. case p.R:
  21827. t(),
  21828. this.changeFloor(1)
  21829. }
  21830. if (this.mode === u.PANORAMA)
  21831. switch (i) {
  21832. case p.UPARROW:
  21833. case p.W:
  21834. this.flyLocalDirection(d.FORWARD.clone());
  21835. break;
  21836. case p.DOWNARROW:
  21837. case p.S:
  21838. this.flyLocalDirection(d.BACK.clone());
  21839. break;
  21840. case p.A:
  21841. this.flyLocalDirection(d.LEFT.clone());
  21842. break;
  21843. case p.D:
  21844. this.flyLocalDirection(d.RIGHT.clone())
  21845. }
  21846. }
  21847. ,
  21848. n.prototype.handleScrollPinchZoom = function() {
  21849. return function(e) {
  21850. var t = e
  21851. , i = this.zoomLevel;
  21852. this.zoomBy(t),
  21853. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21854. }
  21855. }(),
  21856. n.prototype.handleControlPinch = function(e) {
  21857. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21858. }
  21859. ,
  21860. n.prototype.handleControlScroll = function(e) {
  21861. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21862. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21863. }
  21864. ,
  21865. n.prototype.handleInputStart = function(e, t, i) {
  21866. //许钟文加
  21867. var pad = this.handelPadding(e, t);
  21868. e = pad.x;
  21869. t = pad.y;
  21870. this.isTouchEvent = i,
  21871. m.convertScreenPositionToNDC(e, t, this.mouse),
  21872. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21873. this.mouseCouldBeClickToMove = !0,
  21874. this.mouseDown = !0;
  21875. if (this.mouseCouldBeClickToMove) {
  21876. //window.DownInterface && new DownInterface().state(this,Hot);
  21877. window.Hotpoint && new Hotpoint().state(this,Hot);
  21878. }
  21879. if( this.overlayGroup.children.length){
  21880. this.overlayGroup.children.forEach((overlay)=>{
  21881. overlay.overlayType == "video" /* && overlay.inSight */&& overlay.plane.material.map.image.play()
  21882. })
  21883. //this.overlayInitedPlay = true
  21884. }
  21885. }
  21886. ,
  21887. n.prototype.handelPadding = function(x, y) {
  21888. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21889. if (!this.pad)
  21890. this.pad = {
  21891. x: dom.getOffset("left", $("#player")[0]),
  21892. y: dom.getOffset("top", $("#player")[0])
  21893. }
  21894. return {
  21895. x: x - this.pad.x,
  21896. y: y - this.pad.y
  21897. }
  21898. }
  21899. n.prototype.handleInputMove = function(e, t, i) {
  21900. //许钟文加
  21901. var pad = this.handelPadding(e, t);
  21902. e = pad.x;
  21903. t = pad.y;
  21904. this.isTouchEvent = i,
  21905. m.convertScreenPositionToNDC(e, t, this.mouse),
  21906. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21907. this.couldBeLongTap = !1,
  21908. clearTimeout(this.mouseDownTimer)),
  21909. this.mouseLastMoveTime = Date.now(),
  21910. this.reticule.move(e, t, i)
  21911. }
  21912. ,
  21913. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  21914. if (this.isTouchEvent = i,
  21915. this.mouseDown = !1,
  21916. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  21917. !i && this.couldBeLongTap)
  21918. return !0;
  21919. if (this.handleLongTap())
  21920. return !0;
  21921. if (this.mouseCouldBeClickToMove) {
  21922. if (this.flying)
  21923. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21924. !0;
  21925. //add----
  21926. if(this.checkHotClick())//add
  21927. return !0;
  21928. if(this.hoveringPlane){
  21929. this.clickOverlay(this.hoveringPlane)
  21930. return;
  21931. }
  21932. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  21933. this.history.invalidate(),
  21934. this.intersect)
  21935. return this.flyToPanoClosestToMouse();
  21936. if (this.mode === u.PANORAMA) {
  21937. var n = this.closestPanoInDirection(this.getMouseDirection());
  21938. return n ? this.flyToPano({
  21939. pano: n
  21940. }) : this.bump(this.getMouseDirection())
  21941. }
  21942. }
  21943. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21944. }
  21945. ,
  21946. n.prototype.handleLongTap = function() {
  21947. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  21948. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  21949. !0
  21950. }
  21951. ,
  21952. n.prototype.checktagClick = function() {
  21953. if (this.tagManager.intersectTag) {
  21954. var e = this.isTouchEvent
  21955. , t = this.tagManager.clickedOnTag(e, this);
  21956. return e || t || y.cancelById(V.LookTransition),
  21957. !0
  21958. }
  21959. if (this.tagManager.activeTag)
  21960. return this.tagManager.dismissActiveTag(),
  21961. !1
  21962. }
  21963. ,
  21964. n.prototype.rankedtagInDirection = function(e, t) {
  21965. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  21966. }
  21967. ,
  21968. n.prototype.start = function(e) {
  21969. //-------------------
  21970. window.initOverlay(r)
  21971. this.model.loadOverlays()
  21972. //-------------------
  21973. var t = e.mode
  21974. , i = e.pano
  21975. , n = e.position
  21976. , rr = e.quaternion
  21977. , o = e.tag
  21978. , a = e.quickstart
  21979. , s = $.Deferred();
  21980. this.updateModelDependentData(),
  21981. this.updateFromControls(),
  21982. this.findDefaultViews();
  21983. var l = this.is360View(t, i);
  21984. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  21985. s.done(function(e) {
  21986. this.emit(w.Ready, l, e, o)
  21987. }
  21988. .bind(this)),
  21989. s.promise()
  21990. }
  21991. ,
  21992. n.prototype.startOutside = function(e, t) {
  21993. var i = e.mode
  21994. , n = e.pano
  21995. , r = e.position
  21996. , o = e.quaternion
  21997. , a = e.zoom
  21998. , s = e.floorVisibility
  21999. , l = e.tag;
  22000. this.emit(w.StartOutside, f[i].transitionTime),
  22001. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  22002. y.cancelById(V.FlyToViewFloor),
  22003. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  22004. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  22005. }
  22006. ,
  22007. n.prototype.startInside = function(e, t, i, n, r) {
  22008. r = r || $.Deferred(),
  22009. this.currentPano = e;
  22010. var o = e && !e.isAligned();
  22011. if (t = o ? e.position : t || e.position,
  22012. i = i || e.quaternion,
  22013. e) {
  22014. var a = this.startInside.bind(this, e, t, i, n, r);
  22015. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  22016. return
  22017. }
  22018. //add
  22019. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  22020. this.updateHotVisible()
  22021. Overlay.updateVisibles([this.currentPano])
  22022. return this.mode = u.PANORAMA,
  22023. e.floor.enter(this.mode),
  22024. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  22025. this.switchCameraMode(this.mode, i),
  22026. this.emit(w.StartInside, o),
  22027. r.resolve(!0),
  22028. r
  22029. }
  22030. ,
  22031. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  22032. if (r = r || $.Deferred(),
  22033. this.dollhouseMode(),
  22034. !e)
  22035. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  22036. r.resolve(!1),
  22037. r;
  22038. t = t || e.position;
  22039. var o = i || this.cameraControls.activeControl.camera.quaternion
  22040. , a = e.position;
  22041. return this.fitDollhouse(a, t, o),
  22042. setTimeout(function(t) {
  22043. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  22044. var n = {
  22045. mode: u.PANORAMA,
  22046. pano: e,
  22047. quaternion: i,
  22048. callback: function() {
  22049. this.emit(w.FlyinFinished),
  22050. r.resolve(!0)
  22051. }
  22052. .bind(this)
  22053. };
  22054. this.flyToNewMode(n)
  22055. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  22056. r
  22057. }
  22058. ,
  22059. n.prototype.checkAndWaitForPanoLoad = function() {
  22060. var e = {}
  22061. , t = {}
  22062. , i = 5e3
  22063. , n = function() {
  22064. for (var n in e)
  22065. if (e.hasOwnProperty(n) && e[n]) {
  22066. var r = performance.now() - t[n];
  22067. if (r < i)
  22068. return !0
  22069. }
  22070. return !1
  22071. };
  22072. return function(r, o, a, s, l, c, h, u, d, p) {
  22073. if (n())
  22074. return !0;
  22075. var f = function(t, i, n) {
  22076. N.delayOneFrame(function() {
  22077. e[t] = !1,
  22078. l && l(i, n)
  22079. }
  22080. .bind(this))
  22081. }
  22082. .bind(this, r.id)
  22083. , g = function(t, i) {
  22084. N.delayOneFrame(function() {
  22085. e[t] = !1,
  22086. c && c(i)
  22087. }
  22088. .bind(this))
  22089. }
  22090. .bind(this, r.id);
  22091. try {
  22092. return null !== u && void 0 !== u || (u = !0),
  22093. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22094. e[r.id] && (t[r.id] = performance.now()),
  22095. e[r.id]
  22096. } catch (n) {
  22097. throw e[r.id] = !1,
  22098. t[r.id] = performance.now() - i,
  22099. n
  22100. }
  22101. }
  22102. }(),
  22103. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  22104. if (!e)
  22105. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22106. return r && this.model.waitForLoad(e, function() {
  22107. return e.isLoaded(i)
  22108. }),
  22109. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22110. !0)
  22111. }
  22112. ,
  22113. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  22114. var e = new r.Vector3;
  22115. return function(t, i, n, r, o, a, s, l) {
  22116. if (!t)
  22117. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22118. return e.copy(d.FORWARD),
  22119. this.getDirection(e),
  22120. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  22121. return t.isLoaded(i)
  22122. }),
  22123. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  22124. n && n(e, t)
  22125. }
  22126. .bind(this)).fail(function(e) {
  22127. r && r(e)
  22128. }
  22129. .bind(this)).progress(function(e, t, i) {
  22130. o && o(e, t, i)
  22131. }
  22132. .bind(this)),
  22133. !0)
  22134. }
  22135. }(),
  22136. n.prototype.switchCameraMode = function(e, t) {
  22137. var i = this.cameraControls.controls[e]
  22138. , n = i.camera;
  22139. switch (e) {
  22140. case u.PANORAMA:
  22141. n.position.copy(this.currentPano.position);
  22142. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22143. i.lookAt(o.add(n.position));
  22144. break;
  22145. case u.DOLLHOUSE:
  22146. /* var a = this.position.clone();
  22147. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22148. n.position.copy(a),
  22149. i.target.copy(this.target.clone().setY(this.model.center.y));
  22150. break; */
  22151. //for多楼层 且 让模型刚好适应屏幕
  22152. var box = this.model.boundingBox.clone();
  22153. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22154. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22155. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22156. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22157. console.log(boxSize.x,distance, boxSize.length() / 2)
  22158. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22159. if(this.mode === u.PANORAMA){
  22160. i.target.copy(this.model.center);
  22161. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22162. }else{
  22163. i.target.copy(this.target.clone().setY(this.model.center.y))
  22164. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22165. }
  22166. vec.multiplyScalar(distance )
  22167. n.position.copy(i.target.clone().add(vec))
  22168. break
  22169. case u.FLOORPLAN:
  22170. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22171. i.target.copy(this.model.center).setY(0),
  22172. i.zoomToContain(this.model.size),
  22173. i.rotateToView(this.model.size, this.getDirection())
  22174. }
  22175. i.update(0)
  22176. }
  22177. ,
  22178. n.prototype.update = function() {
  22179. var e = (new r.Vector3,
  22180. {})
  22181. , t = [];
  22182. return function(i) {
  22183. this.updatePersistentZooming(i),
  22184. this.updateFromControls(i),
  22185. this.getCurrentNodePanos(t)
  22186. if(this.hasChanged(e) ) {
  22187. this.lastChangeTime = Date.now(),
  22188. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22189. this.emit(w.ViewChanged)
  22190. /* if(this.intersectHot){
  22191. if(!this.intersectHot.titleElem)return;
  22192. this.intersectHot.titleElem.addClass('hotactive');
  22193. // this.intersectHot.titleElem.css('background-image','url(./images/hot_bg_active.png)');
  22194. } */
  22195. //this.intersectHot && this.intersectHot.showTitle()
  22196. /* for(var i in this.model.hots){
  22197. this.model.hots[i].update(this.camera)
  22198. } */
  22199. }
  22200. if(e.cameraChanged){
  22201. //this.controlVideosPlay()
  22202. for(var i in this.model.hots){
  22203. this.model.hots[i].update(this.camera)
  22204. }
  22205. if(this.mode == 'panorama')this.overlayGroup.children.forEach(overlay=>{
  22206. if(overlay.overlayType == "video"){
  22207. if(overlay.visible && overlay.inSight()){
  22208. overlay.videoControl(true)
  22209. }else{
  22210. overlay.videoControl(false)
  22211. }
  22212. }else if(overlay.animateInfo){
  22213. if(overlay.visible && overlay.inSight()){
  22214. GifTexDeal.start(overlay.animation)
  22215. }else{
  22216. GifTexDeal.stop(overlay.animation)
  22217. }
  22218. }
  22219. })
  22220. }
  22221. // this.mode == "panorama" && cad.setSign({ x: this.position.x, y: this.position.z },this.cameraControls.controls.panorama.lon);
  22222. this.model.supportsTiles && (this.updateTileDownloader(t),
  22223. this.updatePanoRenderer(t)),
  22224. this.updatePreRendering(t),
  22225. this.reticule.update(),
  22226. this.path.update(),
  22227. this.spider.update(),
  22228. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22229. this.updateControlLocks(),
  22230. this.model.supportsTiles && this.updateZoomPano()
  22231. }
  22232. }(),
  22233. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22234. var lastMode, lastPano;
  22235. return function(){
  22236. var mode = this.mode;
  22237. var pano = mode == "panorama" ? this.currentPano : "";
  22238. if(mode != "panorama" || pano != lastPano){
  22239. overlay.noBlock = null
  22240. }
  22241. this.overlayGroup.children.forEach((overlay)=>{
  22242. if(overlay.overlayType == "video" ){
  22243. var matrix = overlay.plane.matrixWorld;
  22244. var inSight = false;
  22245. var cameraDir = this.getDirection();
  22246. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22247. var vertexes = []
  22248. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22249. for(let i=0; i<4; i++){
  22250. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22251. vertexes.push(vertex)
  22252. if(overlay.noBlock == null){
  22253. if(!m.ifShelter(vertex)){
  22254. overlay.noBlock = true
  22255. }
  22256. inSight = true; break;
  22257. }else{
  22258. overlay.noBlock = true
  22259. }
  22260. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22261. inSight = true; break;
  22262. }
  22263. }
  22264. }
  22265. overlay.inSight = inSight
  22266. if(!inSight)overlay.plane.material.map.image.pause()
  22267. else overlay.plane.material.map.image.play()//maybe fail
  22268. }
  22269. })
  22270. lastMode = mode, lastPano = pano
  22271. }
  22272. }() */
  22273. n.prototype.updatePersistentZooming = function(e) {
  22274. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22275. }
  22276. ,
  22277. n.prototype.updateControlLocks = function() {
  22278. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22279. }
  22280. ,
  22281. n.prototype.updatePanoRenderer = function() {
  22282. var e = new r.Vector3;
  22283. return function(t) {
  22284. var i = this.nextPano || this.currentPano;
  22285. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22286. this.getDirection(e),
  22287. this.panoRenderer.updateDirection(e))
  22288. }
  22289. }(),
  22290. n.prototype.cleanupInactivePanos = function() {
  22291. var e = []
  22292. , t = [];
  22293. return function() {
  22294. e.length = 0,
  22295. e.push(this.currentPano),
  22296. this.nextPano && e.push(this.nextPano),
  22297. t.length = 0;
  22298. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22299. t.push(this.panoRenderer.activePanos[i]);
  22300. for (var n = 0; n < t.length; n++) {
  22301. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22302. r.id === e[a].id && (o = !1);
  22303. o && r.exit()
  22304. }
  22305. }
  22306. }(),
  22307. n.prototype.updatePreRendering = function() {
  22308. var e = {};
  22309. return function(t) {
  22310. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22311. var i = this.nextPano || this.currentPano;
  22312. if (i && t && t.length > 1) {
  22313. var n = t.findIndex(function(e) {
  22314. if (e.id === i.id)
  22315. return !0
  22316. });
  22317. if (n >= 0 && n + 1 < t.length) {
  22318. var r = t[n + 1];
  22319. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22320. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22321. window.setTimeout(function(t) {
  22322. e[t.id] = !1
  22323. }
  22324. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22325. }
  22326. .bind(this, r), f.tiling.panoPreRenderDelay),
  22327. e[r.id] = !0)
  22328. }
  22329. }
  22330. }
  22331. }
  22332. }(),
  22333. n.prototype.enablePreRendering = function() {
  22334. this.preRenderingEnabled = !0
  22335. }
  22336. ,
  22337. n.prototype.disablePreRendering = function() {
  22338. this.preRenderingEnabled = !1,
  22339. this.cleanupInactivePanos()
  22340. }
  22341. ,
  22342. n.prototype.updateTileDownloader = function() {
  22343. var e = new r.Vector3;
  22344. return function(t) {
  22345. var i = this.nextPano || this.currentPano;
  22346. i && (e.copy(d.FORWARD),
  22347. this.getDirection(e),
  22348. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22349. this.tileDownloader.processPriorityQueue = !0)
  22350. }
  22351. }(),
  22352. n.prototype.updateFromControls = function(e) {
  22353. null !== e && void 0 !== e || (e = 0),
  22354. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22355. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22356. this.position.copy(this.cameraControls.activeControl.camera.position),
  22357. this.target.copy(this.cameraControls.activeControl.target),
  22358. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22359. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22360. this.camera.position.copy(this.position),
  22361. this.camera.quaternion.copy(this.quaternion),
  22362. this.camera.updateMatrix(),
  22363. this.camera.updateMatrixWorld()
  22364. }
  22365. ,
  22366. n.prototype.hasChanged = function(e) {
  22367. /* if (!this.previousState)
  22368. return this.previousState = {
  22369. allFloorsVisible: this.model.allFloorsVisible,
  22370. position: this.position.clone(),
  22371. quaternion: this.quaternion.clone(),
  22372. mouse: this.mouse.clone(),
  22373. labelScaleFactor: this.getLabelScaleFactor(),
  22374. currentFloor: this.model.currentFloor,
  22375. projectionMatrix: this.camera.projectionMatrix.clone(),
  22376. worldMatrix: this.camera.matrixWorld.clone(),
  22377. mode: this.mode,
  22378. modelPosition: this.model.position.clone(),
  22379. modelCenter: this.model.center.clone(),
  22380. zoomLevel: this.zoomLevel
  22381. },
  22382. !0;
  22383. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22384. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22385. e.moved = !this.position.equals(this.previousState.position),
  22386. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22387. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22388. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22389. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22390. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22391. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22392. e.modeChanged = this.mode !== this.previousState.mode,
  22393. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22394. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22395. e.nextPanoActive = null !== this.nextPano,
  22396. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22397. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22398. this.previousState.position.copy(this.position),
  22399. this.previousState.quaternion.copy(this.quaternion),
  22400. this.previousState.mouse.copy(this.mouse),
  22401. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22402. this.previousState.currentFloor = this.model.currentFloor,
  22403. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22404. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22405. this.previousState.mode = this.mode,
  22406. this.previousState.modelPosition.copy(this.model.position),
  22407. this.previousState.modelCenter.copy(this.model.center),
  22408. this.previousState.zoomLevel = this.zoomLevel,
  22409. !t */
  22410. if (!this.previousState)
  22411. {
  22412. this.previousState = {
  22413. allFloorsVisible: this.model.allFloorsVisible,
  22414. position: this.position.clone(),
  22415. quaternion: this.quaternion.clone(),
  22416. mouse: this.mouse.clone(),
  22417. //labelScaleFactor: this.getLabelScaleFactor(),
  22418. currentFloor: this.model.currentFloor,
  22419. projectionMatrix: this.camera.projectionMatrix.clone(),
  22420. worldMatrix: this.camera.matrixWorld.clone(),
  22421. mode: this.mode,
  22422. modelPosition: this.model.position.clone(),
  22423. modelCenter: this.model.center.clone(),
  22424. zoomLevel: this.zoomLevel
  22425. };
  22426. return !0;
  22427. }
  22428. //许钟文改 分成相机是否改变cameraChanged 和其他
  22429. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22430. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22431. e.cameraChanged = !a;
  22432. /* if(!t){//主要判断相机是否旋转
  22433. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22434. }else e.cameraChanged2 = false */
  22435. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22436. e.moved = !this.position.equals(this.previousState.position),
  22437. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22438. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22439. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22440. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22441. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22442. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22443. e.modeChanged = this.mode !== this.previousState.mode,
  22444. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22445. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22446. e.nextPanoActive = null !== this.nextPano,
  22447. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22448. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22449. this.previousState.position.copy(this.position),
  22450. this.previousState.quaternion.copy(this.quaternion),
  22451. this.previousState.mouse.copy(this.mouse),
  22452. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22453. this.previousState.currentFloor = this.model.currentFloor,
  22454. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22455. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22456. this.previousState.mode = this.mode,
  22457. this.previousState.modelPosition.copy(this.model.position),
  22458. this.previousState.modelCenter.copy(this.model.center),
  22459. this.previousState.zoomLevel = this.zoomLevel;
  22460. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22461. return !t
  22462. }
  22463. ,
  22464. n.prototype.updateIntersect = function() {
  22465. var e = this.flying || this.isWarping()
  22466. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22467. , i = y.getById(V.LookTransition)
  22468. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22469. //this.tagManager.intersecttag(this.mouse, n, this.camera) || (this.intersect = this.getMouseIntersect(),//--MP
  22470. this.intersect = this.getMouseIntersect(); //xzw change
  22471. this.intersect && this.updateClosestPano(this.intersect),
  22472. // this.intersect && console.log(this.intersect.point),
  22473. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22474. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22475. }
  22476. ,
  22477. n.prototype.checkHotClick = function() {
  22478. if(this.intersectHot){
  22479. this.intersectHot.noAction || this.intersectHot.examine(this)
  22480. /* g_touraudio.pause();
  22481. g_bgaudio = false;
  22482. document.getElementById("bgaudio").pause();
  22483. var sWidth = document.body.scrollWidth;
  22484. var sHeight = document.body.scrollHeight;
  22485. var pop1 = document.getElementById('popup');
  22486. pop1.style.display = "block";
  22487. var myElement = document.createElement("iframe");
  22488. myElement.src = g_HotMeshes[i].hotLink;
  22489. myElement.id = "id1";
  22490. myElement.allowTransparency = "true";
  22491. myElement.style.width = "100%";
  22492. myElement.style.height = "100%";
  22493. myElement.scrolling = "no";
  22494. var element=document.getElementById("id1");
  22495. if (typeof(element)== "undefined" || element == null){
  22496. document.getElementById("popup").appendChild(myElement);
  22497. }
  22498. var oClose = document.getElementById("closepop");
  22499. oClose.onclick = function() {
  22500. pop1.style.display = "none";
  22501. document.getElementById("popup").removeChild(document.getElementById("id1"));
  22502. $("#popup iframe:last").remove();
  22503. document.getElementById("bgaudio").play();
  22504. } */
  22505. return true;
  22506. }
  22507. },
  22508. n.prototype.getMouseDirection = function(e) {
  22509. e = e || this.mouse;
  22510. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22511. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22512. return i.sub(t).normalize()
  22513. }
  22514. ,
  22515. n.prototype.hoverOverlay = function(mesh){
  22516. if(!mesh){
  22517. this.hoveringPlane = null;
  22518. $("#player").css("cursor",this.currentCursor || "" );
  22519. }else{
  22520. var overlay = mesh.parent;
  22521. $("#player").css("cursor","pointer");
  22522. this.hoveringPlane = overlay;
  22523. return true;
  22524. }
  22525. },
  22526. n.prototype.clickOverlay = function(overlay){
  22527. if(this.openOverlay && !overlay)return;
  22528. var plane = overlay.plane;
  22529. if(overlay.overlayType == "video"){
  22530. if(plane.material.map.image.paused)plane.material.map.image.play()
  22531. else plane.material.map.image.pause();
  22532. }
  22533. /* if(window.EditOverlay &&EditOverlay.editing){
  22534. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22535. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22536. EditOverlay.endAddPlane();
  22537. EditOverlay.updateOverlayPanel(overlay)
  22538. EditOverlay.controlSelectOverlay(overlay)
  22539. return;
  22540. } */
  22541. },
  22542. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22543. e = e || this.mouse.clone(),
  22544. t = t || this.model.floors.reduce(function(e, t) {
  22545. return t.hidden ? e : e.concat(t.collider.children)
  22546. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22547. for(var i in this.model.hots){
  22548. t.push(this.model.hots[i].mesh);
  22549. }
  22550. //this.overlayGroup && (t = t.concat(this.overlayGroup.children));
  22551. this.overlayGroup && (t = t.concat(this.overlayGroup.children.filter(e=>e.overlayType == "video")));
  22552. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22553. this.raycaster.set(i, this.getMouseDirection(e));
  22554. var n = this.raycaster.intersectObjects(t, true);//add true
  22555. // n[0] && console.log(n[0].point);
  22556. if(g_HotStatus=="add"){
  22557. var points = this.raycaster.intersectObjects(window.player.model.chunks);
  22558. console.log(points[0]);
  22559. points.length >= 1? ($('#player').css('cursor', 'cell'),window.hotPointPos = points[0].point): ($('#player').css('cursor', 'not-allowed'), window.hotPointsPos = false)
  22560. }
  22561. //this.intersectHot && this.intersectHot.hideTitle()
  22562. /* if(this.intersectHot){
  22563. if(!this.intersectHot.titleElem)return;
  22564. this.intersectHot.titleElem.removeClass('hotactive');
  22565. } */
  22566. if(this.intersectHot){
  22567. this.intersectHot.dealIntersect(false)
  22568. }
  22569. if (0 === n.length){
  22570. this.intersectHot = null; //add
  22571. if(g_HotStatus!="add") $("#player").css("cursor","");
  22572. return null;
  22573. }
  22574. var o = n[0];
  22575. if(o.object.type == "hotSprite"){ //add
  22576. this.intersectHot = o.object.belongHot;
  22577. //this.intersectHot.showTitle()
  22578. this.intersectHot.noAction || $("#player").css("cursor","pointer");
  22579. this.intersectHot.dealIntersect(true)
  22580. return;
  22581. }
  22582. this.intersectHot = null;
  22583. var intersect = this.hoverOverlay(this.overlayGroup && o && o.object.parent.parent == this.overlayGroup && o.object)
  22584. if(!intersect && g_HotStatus!="add") $("#player").css("cursor","");
  22585. if (o.face) {
  22586. o.normal = o.face.normal.applyQuaternion(o.object.quaternion);
  22587. var a = this.position.clone().sub(o.point);
  22588. a.dot(o.normal) < 0 && o.normal.negate(),
  22589. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22590. o.horizontal = o.normal.y > .8
  22591. }
  22592. // console.log(o.point);
  22593. return o
  22594. }
  22595. ,
  22596. n.prototype.updateClosestPano = function(e) {
  22597. var t = [s.filters.isPanoAligned()];
  22598. if (this.mode === u.PANORAMA) {
  22599. if (!this.currentPano)
  22600. return;
  22601. t.push(s.filters.not(this.currentPano)),
  22602. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22603. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22604. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22605. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22606. } else{
  22607. t.push((pano)=>{ // add
  22608. return this.checkHasNeighbor(pano)
  22609. })
  22610. t.push(s.filters.isOnVisibleFloor()),
  22611. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22612. }
  22613. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22614. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22615. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22616. this.closestPano = i) : this.isPanoHover = !1
  22617. }
  22618. ,
  22619. n.prototype.dollhouseMode = function(e, t) {
  22620. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22621. this.mode = u.DOLLHOUSE,
  22622. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22623. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22624. , n = new r.Vector3(15,10,15);
  22625. if (e && t) {
  22626. var o = d.FORWARD.clone().applyQuaternion(t)
  22627. , a = this.model.center.clone().sub(e)
  22628. , s = a.dot(o);
  22629. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22630. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22631. }
  22632. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22633. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22634. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22635. this.updateFromControls(),
  22636. this.model.alpha = 1,
  22637. this.model.skybox.material.uniforms.opacity.value = 0
  22638. }
  22639. ,
  22640. n.prototype.insideMode = function(e, t) {
  22641. var i = $.Deferred()
  22642. , n = t || null;
  22643. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22644. var r = [s.filters.isPanoAligned()];
  22645. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22646. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22647. this.flyToNewMode({
  22648. mode: u.PANORAMA,
  22649. pano: e,
  22650. callback: n
  22651. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22652. } else {
  22653. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22654. i.reject(o)
  22655. }
  22656. return i.promise()
  22657. }
  22658. ,
  22659. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22660. //if(urlHasValue('oldEntry')){
  22661. //搬自一代。
  22662. var maxY = this.model.boundingBox.max.y;
  22663. var n = d.FORWARD.clone().applyQuaternion(i)
  22664. , i = n.clone().add(e);
  22665. this.cameraControls.activeControl.target.copy(i),
  22666. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22667. //return;
  22668. /* //this.camera.position.copy(this.model.center);
  22669. //this.camera.updateMatrixWorld()
  22670. this.switchCameraMode("dollhouse", i) */
  22671. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22672. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22673. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22674. this.cameraControls.activeControl.target.copy(n).add(e);
  22675. var o = d.RIGHT.clone().applyQuaternion(i)
  22676. , a = d.UP.clone()
  22677. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22678. , l = this.model.boundingBox.max.clone()
  22679. , c = this.model.boundingBox.min.clone()
  22680. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22681. , u = 0
  22682. , p = 0
  22683. , g = 0;
  22684. h.forEach(function(e, t, i) {
  22685. var n = Math.abs(e.dot(o))
  22686. , r = e.dot(s);
  22687. n > u && (u = n,
  22688. p = r),
  22689. r > g && (g = r)
  22690. });
  22691. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22692. , v = s.clone().multiplyScalar(p).add(t)
  22693. , A = s.clone().multiplyScalar(g).add(t);
  22694. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22695. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22696. p = Math.max(p, 10),
  22697. g = Math.max(g, 10);
  22698. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22699. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22700. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22701. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22702. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22703. */
  22704. }
  22705. ,
  22706. n.prototype.floorplanMode = function(e, t, i) {
  22707. this.mode = u.FLOORPLAN;
  22708. var n = this.cameraControls.controls[u.FLOORPLAN];
  22709. n.reset();
  22710. var r = e ? e : this.model.center;
  22711. if (n.target.copy(r).setY(0),
  22712. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22713. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22714. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22715. t) {
  22716. var o = d.LEFT.clone().applyQuaternion(t);
  22717. n.rotateLeft(-Math.atan2(o.x, o.z))
  22718. } else
  22719. n.rotateToView(this.model.size, this.getDirection());
  22720. n.update(0)
  22721. }
  22722. ,
  22723. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22724. return e.skipWarpingCheck = !0,
  22725. this.flyToPano(e, t)
  22726. }
  22727. ,
  22728. n.prototype.updateMarkerVisi = function() {//加
  22729. if(this.mode != "panorama")return;
  22730. this.model.panos.list.forEach((pano)=>{
  22731. if(!pano.marker)return;
  22732. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22733. })
  22734. }
  22735. ,
  22736. n.prototype.updateHotVisible = function(pano){
  22737. var hots = this.model.hots;
  22738. pano = pano || this.currentPano;
  22739. for (var index in hots){
  22740. var visible;
  22741. if(this.mode != "panorama"){
  22742. visible = true;
  22743. }else{
  22744. //hots[index].mesh.material.depthTest = false;
  22745. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22746. }
  22747. hots[index].mesh.visible = visible;
  22748. }
  22749. },
  22750. n.prototype.flyToPano = function(e, t) {
  22751. var i = e.pano
  22752. , n = e.lookAtPoint
  22753. , o = e.duration
  22754. , a = e.aimDuration
  22755. , s = e.maxDistanceOverride
  22756. , l = e.skipWarpingCheck
  22757. , c = e.constantMoveSpeed
  22758. , h = null
  22759. , p = null;
  22760. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22761. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22762. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22763. t && t(),
  22764. !1;
  22765. if (this.updateLastView(),
  22766. this.mode !== u.PANORAMA) {
  22767. var m;
  22768. return n && (m = (new r.Quaternion).setFromUnitVectors(d.FORWARD, n.sub(i.position).normalize())),
  22769. void this.flyToNewMode({
  22770. mode: u.PANORAMA,
  22771. pano: i,
  22772. duration: o,
  22773. quaternion: m,
  22774. callback: t
  22775. })
  22776. }
  22777. if (!i || (h = g.deepExtend(e),
  22778. p = function() {
  22779. N.delayOneFrame(function() {
  22780. this.flyToPano(h, t)
  22781. }
  22782. .bind(this))
  22783. }
  22784. .bind(this),
  22785. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22786. var C = function(e) {
  22787. t && t(e)
  22788. }
  22789. .bind(this);
  22790. this.currentPano || (this.currentPano = i,
  22791. this.path.placeCpm(),
  22792. this.path.fadeOutCpm(f.path.fadeOutTime),
  22793. this.spider.draw());
  22794. var I = o;
  22795. if ("number" != typeof o) {
  22796. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22797. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22798. }
  22799. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22800. 1 !== this.zoomLevel)
  22801. switch (f.zoom.transitionStyle) {
  22802. case 1:
  22803. this.smoothZoomToDefault(I / 2);
  22804. break;
  22805. case 2:
  22806. return h = g.deepExtend(e),
  22807. p = this.flyToPano.bind(this, h, t),
  22808. void this.smoothZoomToDefault(f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22809. }
  22810. if (n) {
  22811. y.cancelById(V.LookTransition),
  22812. I *= f.transition.aimSlowFactor;
  22813. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22814. , _ = (new r.Matrix4).lookAt(i.position, n, d.UP)
  22815. , T = (new r.Quaternion).setFromRotationMatrix(_)
  22816. , S = b.clone()
  22817. , M = new r.Vector3;
  22818. if (i === this.currentPano) {
  22819. var R = d.FORWARD.clone().applyQuaternion(b)
  22820. , P = d.FORWARD.clone().applyQuaternion(T)
  22821. , O = R.angleTo(P);
  22822. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22823. void y.start(function(e) {
  22824. S.copy(b),
  22825. v.quaternion(S, T)(e),
  22826. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22827. this.cameraControls.activeControl.lookAt(M)
  22828. }
  22829. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22830. }
  22831. }
  22832. if (i === this.currentPano || this.flying)
  22833. return void C();
  22834. this.flying = !0;
  22835. var L = this.position.clone()
  22836. , D = this.currentPano;
  22837. F.debug("Flying to pano ", i.position),
  22838. this.emit(w.PanoChosen, this.currentPano, i),
  22839. this.emit(w.FlyingStarted, i.position, L, i, D)
  22840. //---------before fly--------------- add
  22841. this.updateHotVisible(i); //更新热点显示
  22842. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22843. Overlay.updateVisibles([this.currentPano, i])
  22844. //地标变化
  22845. if(this.model.floorLogos){
  22846. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22847. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22848. //this.model.adjustfloorLogoHeight();
  22849. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22850. this.model.floorLogos[1].visible = true;
  22851. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22852. }
  22853. //=======================================
  22854. n && y.start(function(e) {
  22855. S.copy(b),
  22856. v.quaternion(S, T)(e),
  22857. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22858. this.cameraControls.activeControl.lookAt(M)
  22859. }
  22860. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22861. var B = c ? null : A[f.transition.movementEasing];
  22862. this.nextPano = i,
  22863. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22864. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22865. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22866. this.flying = !1,
  22867. this.currentPano !== i && this.currentPano.exit(),
  22868. i.enter(),
  22869. this.currentPano = i,
  22870. this.nextPano = null,
  22871. this.path.placeCpm(),
  22872. this.path.fadeOutCpm(f.path.fadeOutTime),
  22873. this.spider.draw(),
  22874. this.emit(w.FlyingEnded, i.position, L, i, D),
  22875. this.updateMarkerVisi(),//add
  22876. C(e)
  22877. //add:
  22878. if(this.mode == "panorama" ){
  22879. if(this.model.floorLogos){
  22880. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22881. //this.model.adjustfloorLogoHeight()
  22882. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22883. this.model.floorLogos[1].visible = false;
  22884. }
  22885. Overlay.updateVisibles([this.currentPano])//add
  22886. }
  22887. }
  22888. .bind(this), 0, B, "camFly", V.FlyToPano)
  22889. }
  22890. }
  22891. ,
  22892. window._transitionPosId = 9999
  22893. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  22894. y.cancelById(_transitionPosId)
  22895. var begin = function(object, pos, qua, scale){
  22896. if(pos){
  22897. if(!same(object.position, pos, 0.01)){
  22898. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  22899. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22900. }
  22901. if(!same(object.quaternion, qua, 1e-6)){
  22902. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  22903. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22904. }
  22905. if(!same(object.scale, scale, 0.001)){
  22906. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  22907. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22908. }
  22909. }
  22910. }
  22911. var same = function(vec1, vec2, diff){
  22912. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  22913. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  22914. return s
  22915. }
  22916. this.overlayGroup.children.forEach(overlay=>{
  22917. var panoData = o.pano != void 0 && overlay.transformAtPanos[o.pano.id]
  22918. var useCustom = o.type == "beforeFlyOut" || !panoData
  22919. var pos = useCustom ? overlay.posCustom : panoData.pos;
  22920. var qua = useCustom ? overlay.quaCustom : panoData.qua;
  22921. var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) :
  22922. overlay.getScaleBySize(panoData.width , panoData.height)
  22923. scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z)
  22924. begin(overlay, pos, qua, scale )
  22925. })
  22926. }
  22927. n.prototype.fastForwardActivePanoFlight = function(e) {
  22928. e = e || f.transition.fastForwardFactor / 10 * 4 + 1,
  22929. y.adjustSpeed(V.FlyToPano, e),
  22930. y.adjustSpeed(V.LookTransition, e)
  22931. }
  22932. ,
  22933. n.prototype.flyToPanoClosestToMouse = function() {
  22934. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  22935. this.intersect && this.updateClosestPano(this.intersect)),
  22936. this.closestPano)
  22937. return this.flyToPano({
  22938. pano: this.closestPano
  22939. });
  22940. var e = this.getMouseDirection();
  22941. this.flyDirection(e) || this.flyToPano({
  22942. pano: this.currentPano
  22943. })
  22944. }
  22945. ,
  22946. n.prototype.flyLocalDirection = function(e) {
  22947. var t = this.getDirection(e)
  22948. , i = 1 === e.z ? .4 : .75
  22949. , n = 1 === Math.abs(e.x);
  22950. return this.flyDirection(t, i, n)
  22951. }
  22952. ,
  22953. n.prototype.flyDirection = function(e, t, i) {
  22954. this.closePopup();//xzw add
  22955. var n = $.Deferred();
  22956. this.history.invalidate();
  22957. var r = this.closestPanoInDirection(e, t, i);
  22958. return r ? this.flyToPano({
  22959. pano: r
  22960. }, n.resolve.bind(n, !0)) : (this.bump(e),
  22961. n.resolve(!1)),
  22962. n.promise()
  22963. }
  22964. ,
  22965. n.prototype.closestPanoInDirection = function(e, t, i) {
  22966. return this.rankedPanoInDirection(0, e, t, i)
  22967. }
  22968. ,
  22969. n.prototype.rankedPanoInDirection = function() {
  22970. var e = {
  22971. pano: null,
  22972. candidates: []
  22973. };
  22974. return function(t, i, n, r) {
  22975. t || (t = 0),
  22976. n = void 0 !== n ? n : .75;
  22977. var o = r ? "angle" : "direction";
  22978. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  22979. this.cachedPanoCandidates = e.candidates,
  22980. e.pano
  22981. }
  22982. }(),
  22983. n.prototype.bump = function(e) {
  22984. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  22985. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  22986. if (s)
  22987. t = function() {
  22988. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  22989. }
  22990. .bind(this),
  22991. i = function() {
  22992. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  22993. }
  22994. .bind(this);
  22995. else {
  22996. var l = this.camera.position.clone()
  22997. , c = e.clone();
  22998. this.raycaster.set(l, c);
  22999. var h = this.model.floors.reduce(function(e, t) {
  23000. return e.concat(t.collider.children)
  23001. }, [])
  23002. , d = this.raycaster.intersectObjects(h)
  23003. , p = d.length > 0 ? d[0].distance / 25 : .04
  23004. , g = l.clone().add(c.multiplyScalar(p));
  23005. t = function() {
  23006. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  23007. }
  23008. .bind(this),
  23009. i = function() {
  23010. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  23011. }
  23012. .bind(this)
  23013. }
  23014. n = function() {
  23015. this.flying = !1
  23016. }
  23017. .bind(this),
  23018. this.flying = !0,
  23019. t()
  23020. }
  23021. }
  23022. ,
  23023. n.prototype.changeFloor = function(e) {
  23024. if (!this.is360View(this.mode, this.currentPano))
  23025. if (this.mode === u.PANORAMA) {
  23026. var t = this.history.reversePano(e);
  23027. t && t.isAligned() ? this.flyToPano({
  23028. pano: t
  23029. }) : this.changeFloorByScore(e)
  23030. } else
  23031. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  23032. }
  23033. ,
  23034. n.prototype.changeFloorByScore = function() {
  23035. var e = {
  23036. pano: null,
  23037. candidates: []
  23038. };
  23039. return function(t) {
  23040. var i = this.model.nextFloor(t);
  23041. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  23042. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  23043. this.history.push(t, this.currentPano),
  23044. this.flyToPano({
  23045. pano: e.pano
  23046. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  23047. }
  23048. }(),
  23049. n.prototype.gotoFloor = function(e) {
  23050. var t = e - this.model.currentFloor.floorIndex;
  23051. this.changeFloor(t)
  23052. }
  23053. ,
  23054. n.prototype.getDirection = function(e) {
  23055. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23056. e.applyQuaternion(this.camera.quaternion)
  23057. }
  23058. ,
  23059. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  23060. if (o = o || $.Deferred(),
  23061. this.mode === u.TRANSITIONING)
  23062. return F.warn("should not be transitioning here"),
  23063. n && n(!1),
  23064. o.reject().promise();
  23065. var a = i || !1
  23066. , s = i ? i.position : this.position
  23067. , l = this.position.clone()
  23068. , c = this.currentPano;
  23069. if (F.debug("New pose in mode " + this.mode),
  23070. !e || (retryCallback = function() {
  23071. N.delayOneFrame(function() {
  23072. this.flyToSameMode(e, t, i, n, o)
  23073. }
  23074. .bind(this))
  23075. }
  23076. .bind(this),
  23077. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23078. var h = function() {
  23079. this.emit(w.FlyingEnded, s, l, e, c),
  23080. n && n(!0)
  23081. }
  23082. .bind(this)
  23083. , d = f[this.mode]
  23084. , p = void 0 !== t ? t : d.transitionTime
  23085. , g = new r.Vector3
  23086. , C = new r.Vector3;
  23087. if (this.emit(w.FlyingStarted, s, l, e, c),
  23088. this.mode === u.PANORAMA)
  23089. F.warn("we should not be here for panorama views");
  23090. else if (this.mode === u.DOLLHOUSE)
  23091. if (a) {
  23092. var I = new r.Vector3(0,1,0);
  23093. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23094. this.model.warpDestFloors(i.floorVisibility),
  23095. C.copy(i.position);
  23096. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  23097. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  23098. , _ = b.intersectObjects(this.model.colliders)
  23099. , T = 3;
  23100. _.length ? (g.copy(_[0].point),
  23101. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23102. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23103. var x = (new r.Matrix4).lookAt(C, g, I)
  23104. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23105. , M = g.distanceTo(C)
  23106. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23107. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23108. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23109. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23110. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  23111. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23112. this.path.burnsDir = Math.sign(L.y);
  23113. var D = new r.Euler(0,0,0,f.warp.eOrder)
  23114. , B = new r.Vector3;
  23115. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23116. y.start(function(e, t) {
  23117. D.x = P.x + e * L.x,
  23118. D.y = P.y + e * L.y,
  23119. D.z = P.z + e * L.z;
  23120. var i = O + e * (M - O);
  23121. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23122. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23123. }
  23124. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23125. y.start(function(e, t) {
  23126. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23127. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23128. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23129. }
  23130. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23131. } else
  23132. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23133. else if (this.path.placeCpm(),
  23134. this.path.fadeInCpm(f.path.fadeInTime),
  23135. i) {
  23136. this.model.warpDestFloors(i.floorVisibility);
  23137. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23138. , k = this.cameraControls.controls[u.FLOORPLAN]
  23139. , H = k.target.clone()
  23140. , G = i.position.clone().sub(H)
  23141. , z = U.position.clone().sub(k.target)
  23142. , W = z.length()
  23143. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23144. , Y = Math.atan2(k.offset.x, k.offset.z)
  23145. , X = Math.atan2(j.x, j.z)
  23146. , Z = k.absoluteScale
  23147. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23148. y.start(function(e, t) {
  23149. k.target.copy(G).multiplyScalar(e).add(H);
  23150. var i = Y + (X - Y) * e;
  23151. k.offset.x = W * Math.sin(i),
  23152. k.offset.z = W * Math.cos(i),
  23153. U.position.copy(k.target).add(k.offset),
  23154. k.absoluteScale = Z + e * (q - Z),
  23155. k.update(),
  23156. this.quaternion.copy(U.quaternion),
  23157. this.position.copy(U.position),
  23158. this.target.copy(k.target),
  23159. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23160. }
  23161. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23162. } else
  23163. F.info("flyToSameMode() funny floorplan view? skipping");
  23164. return y.setTimeout(function(e) {
  23165. this.mode = e,
  23166. h(),
  23167. o.resolve(!0)
  23168. }
  23169. .bind(this, this.mode), p, V.FlyToSameMode),
  23170. this.mode = u.TRANSITIONING,
  23171. o.promise()
  23172. }
  23173. }
  23174. ,
  23175. n.prototype.flyToNewMode = function(e, t) {
  23176. e = e || {};
  23177. var i = e.mode
  23178. , n = e.pano
  23179. , o = e.duration
  23180. , a = e.warpDest
  23181. , s = e.callback
  23182. , l = e.force
  23183. , c = e.quaternion;
  23184. if (t = t || $.Deferred(),
  23185. this.isWarping())
  23186. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23187. s && s(!1),
  23188. t.reject("Cannot change mode during tour transition").promise();
  23189. if (this.mode === u.TRANSITIONING)
  23190. return s && s(!1),
  23191. t.reject("Cannot change mode during mode transition").promise();
  23192. if (i === this.mode)
  23193. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23194. t.promise()) : (s && s(!1),
  23195. t.reject("Already in " + i + " mode").promise());
  23196. var h = a || !1;
  23197. F.debug("Switching mode to " + i);
  23198. var d = function() {
  23199. N.delayOneFrame(function() {
  23200. this.flyToNewMode(e, t)
  23201. }
  23202. .bind(this))
  23203. }
  23204. .bind(this);
  23205. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23206. return t.promise();
  23207. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23208. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23209. this.model.waitForLoad(this.model, function() {
  23210. return this.model.meshTexturesLoaded;
  23211. }
  23212. .bind(this)),
  23213. this.model.loadMeshTextures().done(d),
  23214. t.promise();
  23215. this.history.invalidate(),
  23216. this.updateLastView();
  23217. var p = this.mode
  23218. , C = this.cameraControls.cameras[i];
  23219. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23220. var I = void 0 !== o ? o : e.transitionTime;
  23221. this.emit(w.ModeChanging, p, i, n),
  23222. n && (this.currentPano = n),
  23223. this.switchCameraMode(i, c),
  23224. y.cancelById(V.LookTransition);
  23225. //before fly---------------------
  23226. if(this.mode == "panorama"){
  23227. if(this.model.floorLogos){
  23228. this.model.floorLogos[0].visible = false;
  23229. this.model.floorLogos[1].visible = false;
  23230. }
  23231. }
  23232. if(i == "panorama"){
  23233. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23234. }else{
  23235. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23236. }
  23237. //------------------------------------
  23238. var _ = (new r.Vector3).copy(this.position);
  23239. if (i === u.PANORAMA){
  23240. this.emit(w.PanoChosen, n, n),
  23241. setTimeout(function() {
  23242. n.floor.enter(i)
  23243. }
  23244. .bind(this), I / 2),
  23245. this.path.fadeOutCpm(f.path.fadeOutTime);
  23246. if(this.model.floorLogos){
  23247. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23248. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23249. }
  23250. }else if (i === u.DOLLHOUSE) {
  23251. if (h && (this.model.stayPut = !0),
  23252. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23253. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23254. this.path.placeCpm(),
  23255. this.path.fadeInCpm(f.path.fadeInTime),
  23256. h) {
  23257. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23258. _.set(15, 10, 15);
  23259. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23260. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23261. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23262. P.length ? (T.copy(P[0].point),
  23263. _.copy(a.position),
  23264. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23265. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23266. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23267. _.add(this.model.position),
  23268. C.position.copy(_),
  23269. this.cameraControls.controls[u.DOLLHOUSE].update()
  23270. }
  23271. } else if (this.path.placeCpm(),
  23272. this.path.fadeInCpm(f.path.fadeInTime),
  23273. a) {
  23274. this.model.warpDestFloors(a.floorVisibility);
  23275. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23276. , L = this.cameraControls.controls[u.FLOORPLAN]
  23277. , D = O.position.clone().sub(L.target)
  23278. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23279. , U = Math.atan2(B.x, B.z);
  23280. L.target.copy(a.position);
  23281. var k = D.length();
  23282. L.offset.x = k * Math.sin(U),
  23283. L.offset.y = 0,
  23284. L.offset.z = k * Math.cos(U),
  23285. O.position.copy(L.target).add(L.offset);
  23286. L.target.clone().sub(C.position);
  23287. C.quaternion.copy(a.quaternion),
  23288. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23289. L.absoluteScale = L.currentScale,
  23290. L.update()
  23291. } else
  23292. this.model.currentFloor.enter(i);
  23293. var H = this.currentPano
  23294. , G = this.position.clone();
  23295. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23296. this.flying = !0,
  23297. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23298. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23299. C.controls.update()),
  23300. e.blackoutStyle = S.FADEIN,
  23301. I = f.show360Views.transitionTime,
  23302. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23303. this.mode = i,
  23304. this.path && this.path.popOutCpm(),
  23305. e.blackoutStyle = S.END,
  23306. I = f.show360Views.transitionTime,
  23307. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23308. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23309. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23310. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23311. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23312. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23313. y.setTimeout(function() {
  23314. this.flying = !1,
  23315. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23316. this.currentPano.enter(),
  23317. this.path.placeCpm(),
  23318. this.path.fadeOutCpm(f.path.fadeOutTime),
  23319. this.spider.draw()),
  23320. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23321. this.mode = i,
  23322. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23323. //add:
  23324. this.updateMarkerVisi() ;
  23325. (this.mode == u.PANORAMA) && this.updateHotVisible();
  23326. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23327. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23328. this.model.floorLogos[0].visible = true
  23329. )
  23330. if(this.mode == u.PANORAMA){
  23331. Overlay.updateVisibles([this.currentPano])
  23332. }else{
  23333. Overlay.updateVisibles(true)
  23334. this.overlayGroup.children.forEach(overlay=>{
  23335. if(overlay.animateInfo){
  23336. GifTexDeal.start(overlay.animation)
  23337. }
  23338. })
  23339. }
  23340. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23341. t.resolve())
  23342. }
  23343. .bind(this), I, V.FlyToNewMode),
  23344. this.mode = u.TRANSITIONING,
  23345. p == "panorama" && this.updateHotVisible(),
  23346. t.promise()
  23347. }
  23348. ,
  23349. n.prototype.fade360View = function(e, t, i) {
  23350. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23351. $(this.domElement).fadeOut(.5 * e, function() {
  23352. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23353. this.model.alpha = i.modelAlpha,
  23354. this.position.copy(t.position),
  23355. this.quaternion.copy(t.quaternion),
  23356. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23357. $(this.domElement).fadeIn(.5 * e)
  23358. }
  23359. .bind(this))
  23360. }
  23361. ,
  23362. n.prototype.findDefaultViews = function() {
  23363. this.findDefaultView(this.lastInsideView, !0),
  23364. this.findDefaultView(this.last360View, !1)
  23365. }
  23366. ,
  23367. n.prototype.findDefaultView = function(e, t) {
  23368. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23369. if (e.cameraMode !== u.PANORAMA)
  23370. return !1;
  23371. var i = r.get(e.panoId);
  23372. return i && i.isAligned() === t
  23373. });
  23374. o >= 0 ? (i = r.get(n[o].panoId),
  23375. e.update({
  23376. cameraMode: u.PANORAMA,
  23377. pano: i,
  23378. position: n[o].position,
  23379. quaternion: n[o].quaternion
  23380. })) : (o = r.list.findIndex(function(e) {
  23381. return e.isAligned() === t
  23382. }),
  23383. o >= 0 ? (i = r.list[o],
  23384. e.update({
  23385. cameraMode: u.PANORAMA,
  23386. pano: i,
  23387. position: i.position
  23388. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23389. }
  23390. ,
  23391. n.prototype.updateLastView = function() {
  23392. if (this.mode === u.PANORAMA) {
  23393. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23394. e.update({
  23395. pano: this.currentPano,
  23396. position: this.position,
  23397. quaternion: this.quaternion
  23398. })
  23399. }
  23400. }
  23401. ,
  23402. n.prototype.goToLastView = function(e, t) {
  23403. var i = $.Deferred()
  23404. , n = i.resolve.bind(i)
  23405. , r = i.reject.bind(i)
  23406. , o = e ? this.lastInsideView : this.last360View;
  23407. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23408. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23409. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23410. mode: o.cameraMode,
  23411. pano: o.pano,
  23412. quaternion: o.quaternion,
  23413. callback: t
  23414. }).done(n).fail(r),
  23415. i.promise()
  23416. }
  23417. ,
  23418. n.prototype.fadeToView = function(e, t, i, n) {
  23419. var r = $.Deferred()
  23420. , o = r.resolve.bind(r)
  23421. , a = r.reject.bind(r);
  23422. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23423. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23424. a("Cannot go to illegal view"),
  23425. r.promise();
  23426. var s = (f[t.cameraMode],
  23427. function() {
  23428. $(this.domElement).fadeIn(.5 * i),
  23429. n && n(),
  23430. o()
  23431. }
  23432. .bind(this))
  23433. , l = e ? S.FADEIN : S.END;
  23434. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23435. $(this.domElement).fadeOut(.5 * i, function() {
  23436. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23437. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23438. pano: t.pano,
  23439. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23440. duration: 0
  23441. }, s) : this.flyToNewMode({
  23442. mode: t.cameraMode,
  23443. quaternion: t.quaternion,
  23444. duration: 0,
  23445. callback: s
  23446. })
  23447. }
  23448. .bind(this)),
  23449. r.promise()
  23450. }
  23451. ,
  23452. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23453. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23454. this.flying)
  23455. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23456. o && o(),
  23457. !1;
  23458. null !== e && void 0 !== e || (e = b.Show),
  23459. this.history.invalidate()
  23460. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23461. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23462. return this.emit(w.WarpStarted, a, i, n, r),
  23463. n = n || S.MIDDLE,
  23464. this.path.warpToPano(i, n, r, function() {
  23465. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23466. this.emit(w.WarpEnded, i),
  23467. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23468. o && o()
  23469. }
  23470. .bind(this)),
  23471. e === b.Hide && this.path.discardPathObject(),
  23472. !0
  23473. }
  23474. ,
  23475. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23476. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23477. s && s(),
  23478. !1)
  23479. }
  23480. ,
  23481. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23482. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23483. a && a(),
  23484. !1)
  23485. }
  23486. ,
  23487. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23488. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23489. }
  23490. ,
  23491. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23492. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23493. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23494. t && t(),
  23495. !1)
  23496. }
  23497. ,
  23498. n.prototype.aimTourCamera = function(e, t, i, n) {
  23499. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23500. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23501. }
  23502. ,
  23503. n.prototype.showPathToHeroLocation = function(e) {
  23504. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23505. }
  23506. ,
  23507. n.prototype.tourInterlude = function(e, t) {
  23508. this.history.invalidate();
  23509. this.path.discardSlow();
  23510. //xzw:
  23511. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23512. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23513. var current = g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23514. var waitTime = currentLocation && currentLocation.musicInfo.music ? currentLocation.musicInfo.time - current : 2e3;
  23515. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23516. var timeEachItem = 2000;//假设每个item飞的时间
  23517. var waitTime = Math.max(0, (waitTime-timeEachItem*restChildCount) / (restChildCount+1));
  23518. }
  23519. console.log("waitTime "+waitTime +" at item "+this.director.currentItem + ",musicCurrentTime:"+current)
  23520. this.path.waitNextStep(e, function() {
  23521. t && t()
  23522. }.bind(this), waitTime)
  23523. }
  23524. ,
  23525. n.prototype.stopInterlude = function() {
  23526. this.interruptAndFastForward(null, 0)
  23527. }
  23528. ,
  23529. n.prototype.interruptAndFastForward = function(e, t) {
  23530. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23531. this.flying && this.emit(w.FlyingInterrupted),
  23532. this.path.interruptAndFastForward(e, t)
  23533. }
  23534. ,
  23535. n.prototype.setSize = function(e, t) {
  23536. var i = e / t;
  23537. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23538. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23539. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23540. for (var r in this.cameraControls.cameras) {
  23541. var o = this.cameraControls.cameras[r];
  23542. o.fov = this.baseFov * (1 / this.zoomLevel),
  23543. o.updateAspect(i)
  23544. }
  23545. }
  23546. ,
  23547. n.prototype.toJSON = function() {
  23548. var e = {};
  23549. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23550. e.camera_mode = u.toInt(this.mode),
  23551. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23552. return e.hidden ? 0 : 1
  23553. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23554. e) : e
  23555. }
  23556. ,
  23557. n.prototype.getCurrentNodePanos = function(e) {
  23558. this.model.panos.map;
  23559. if (e.length = 0,
  23560. this.path.nodes)
  23561. for (var t = 0; t < this.path.nodes.length; t++) {
  23562. var i = this.path.nodes[t];
  23563. e.push(this.model.panos.get(i))
  23564. }
  23565. }
  23566. ,
  23567. n.prototype.zoomIncrementally = function(e) {
  23568. var t = this.zoomLevel;
  23569. this.zoomTo(this.zoomLevel + e),
  23570. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23571. }
  23572. ,
  23573. n.prototype.zoomInIncrementally = function(e) {
  23574. e = e || this.defaultZoomIncrement,
  23575. this.zoomIncrementally(e)
  23576. }
  23577. ,
  23578. n.prototype.zoomOutIncrementally = function(e) {
  23579. e = e || -this.defaultZoomIncrement,
  23580. this.zoomIncrementally(e)
  23581. }
  23582. ,
  23583. n.prototype.zoomBy = function(e) {
  23584. this.zoomTo(this.zoomLevel * e)
  23585. }
  23586. ,
  23587. n.prototype.zoomIn = function() {
  23588. this.zoomBy(1 + this.zoomSpeed)
  23589. }
  23590. ,
  23591. n.prototype.zoomOut = function() {
  23592. this.zoomBy(1 - this.zoomSpeed)
  23593. }
  23594. ,
  23595. n.prototype.zoomTo = function(e, t) {
  23596. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23597. if (e < f.zoom.min && (e = f.zoom.min),
  23598. e > f.zoom.max && (e = f.zoom.max),
  23599. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23600. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23601. e === f.zoom.min && this.emit(O.ZoomMin)),
  23602. this.cameraControls.activeControl) {
  23603. var i = this.cameraControls.activeControl.camera;
  23604. this.zoomLevel = e,
  23605. i.fov = this.baseFov * (1 / this.zoomLevel),
  23606. i.updateProjectionMatrix(),
  23607. this.zoomFov = i.fov
  23608. }
  23609. }
  23610. }
  23611. ,
  23612. n.prototype.increaseZoomSpeed = function() {
  23613. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23614. }
  23615. ,
  23616. n.prototype.decreaseZoomSpeed = function() {
  23617. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23618. }
  23619. ,
  23620. n.prototype.clampZoomSpeed = function(e) {
  23621. return e < 0 ? 0 : e
  23622. }
  23623. ,
  23624. n.prototype.activatePersistentZooming = function(e) {
  23625. this.zooming = e ? 1 : -1
  23626. }
  23627. ,
  23628. n.prototype.deactivatePersistentZooming = function() {
  23629. this.zooming = 0
  23630. }
  23631. ,
  23632. n.prototype.zoomDefault = function() {
  23633. this.zoomTo(1, !0)
  23634. }
  23635. ,
  23636. n.prototype.smoothZoomToDefault = function(e, t) {
  23637. var i, n = this.zoomLevel,
  23638. r = function(e) {
  23639. e > 1 && (e = 1),
  23640. i = n * (1 - e) + e,
  23641. this.zoomTo(i, !0)
  23642. }.bind(this),
  23643. o = function() {
  23644. this.zoomDefault(),
  23645. t && window.setTimeout(t, 50)
  23646. }.bind(this);
  23647. y.start(r, e, o, null, 0, A[f.transition.blendEasing])
  23648. }
  23649. ,
  23650. n.prototype.updateZoomPano = function() {
  23651. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23652. var e = this.currentPano;
  23653. if (e) {
  23654. var t = this.zoomLevel > f.zoom.activationThreshold
  23655. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23656. , n = !i && !this.isWarping()
  23657. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23658. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23659. this.panoRenderer.setZoomingActive(r, e, !0);
  23660. var o = function(e, t) {
  23661. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23662. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23663. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23664. e.setZoomed(t)
  23665. }
  23666. .bind(this);
  23667. r && !e.zoomed ? (o(e, !0),
  23668. this.panoRenderer.enableUltraHighQualityMode(function() {
  23669. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23670. r && o(e, !0)
  23671. }
  23672. .bind(this))) : !t && e.zoomed && o(e, !1)
  23673. }
  23674. }
  23675. },
  23676. n.prototype.checkHasNeighbor = function(pano){//add
  23677. for(var i in pano.neighbourPanos ){
  23678. if(i == pano.id)continue;
  23679. if(pano.neighbourPanos[i]){
  23680. return true;
  23681. }
  23682. }
  23683. }
  23684. ,
  23685. t.exports = n
  23686. }
  23687. ).call(this, "/js/player.js")
  23688. }
  23689. , {
  23690. "./constants": 8,
  23691. "./enum/AlignmentType": 17,
  23692. "./enum/BlackoutStyle": 18,
  23693. "./enum/ControlEvents": 21,
  23694. "./enum/Keys": 30,
  23695. "./enum/ModelManagerEvents": 33,
  23696. "./enum/PanoSizeClass": 36,
  23697. "./enum/PanoramaEvents": 37,
  23698. "./enum/PathDiscardMode": 38,
  23699. "./enum/PathDisplayMode": 39,
  23700. "./enum/PlayerEvents": 40,
  23701. "./enum/TagStates": 44,
  23702. "./enum/Vectors": 50,
  23703. "./enum/Viewmode": 51,
  23704. "./enum/WarpStyle": 52,
  23705. "./enum/ZoomEvents": 53,
  23706. "./exception/BasicException": 55,
  23707. "./model/ModelManager": 140,
  23708. "./objects/NSpider": 147,
  23709. "./objects/Panorama": 148,
  23710. "./objects/Reticule": 149,
  23711. "./objects/ShowPath": 151,
  23712. "./objects/Snapshot": 153,
  23713. "./objects/View": 154,
  23714. "./settings": 166,
  23715. "./shaders": 167,
  23716. "./tile/TileDownloader": 171,
  23717. "./tile/TilePrioritizer": 172,
  23718. "./util/ZoomStats": 179,
  23719. "./util/browser": 182,
  23720. "./util/camera": 183,
  23721. "./util/cameraLight": 184,
  23722. "./util/common": 185,
  23723. "./util/easing": 186,
  23724. "./util/history": 187,
  23725. "./util/lerp": 188,
  23726. "./util/logger": 189,
  23727. "./util/math": 190,
  23728. "./util/transitions": 195,
  23729. "hot":"hot",
  23730. "scaleImg":"scaleImg",
  23731. events: 202,
  23732. three: 217
  23733. }],
  23734. "scaleImg":[function(t, e){// xzw
  23735. var OUTPUT = e;
  23736. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23737. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23738. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23739. return G.getImageData(0,0,s,f)}
  23740. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23741. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23742. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23743. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23744. else
  23745. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23746. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23747. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23748. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23749. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23750. W=new Float32Array(at);else
  23751. for(W=[],et=0;at>et;++et)
  23752. W[et]=0;for(b=0;w>b;b++)
  23753. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23754. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23755. delete p,h(),J=n(W)}
  23756. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23757. if("png-src"===i||"jpeg-src"===i)
  23758. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23759. return B}
  23760. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23761. OUTPUT.exports = c;
  23762. }, {}
  23763. ],
  23764. 156: [function(e, t, i) {
  23765. (function(i) {
  23766. "use strict";
  23767. function n(e, t) {
  23768. this.model = e,
  23769. this.panos = e.panos,
  23770. this.player = t,
  23771. this.imagePanos = this.listImagePanos(),
  23772. this.retryMinimumTime = 1e4
  23773. }
  23774. var r = (e("three"),
  23775. e("./enum/Viewmode"))
  23776. , o = (e("./settings"),
  23777. e("./objects/Panorama"))
  23778. , a = e("./util/logger")
  23779. , s = new a(i);
  23780. n.prototype.start = function() {
  23781. this.loadNextPano(function(e) {
  23782. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  23783. setTimeout(function() {
  23784. this.start()
  23785. }
  23786. .bind(this), 1e3))
  23787. }
  23788. .bind(this))
  23789. }
  23790. ,
  23791. n.prototype.validLoadTarget = function(e) {
  23792. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23793. }
  23794. ,
  23795. n.prototype.listImagePanos = function() {
  23796. var e = []
  23797. , t = this;
  23798. return this.model.images.forEach(function(i) {
  23799. if (i.metadata && i.metadata.scan_id) {
  23800. var n = t.model.panos.get(i.metadata.scan_id);
  23801. n && !n.isLoaded("high") && e.push(n)
  23802. }
  23803. }),
  23804. e
  23805. }
  23806. ,
  23807. n.prototype.nextNotLoadedImage = function() {
  23808. for (; this.imagePanos.length > 0; ) {
  23809. var e = this.imagePanos[0];
  23810. if (!e.isLoaded("high"))
  23811. return e;
  23812. this.imagePanos.shift()
  23813. }
  23814. return null
  23815. }
  23816. ,
  23817. n.prototype.loadNextPano = function(e) {
  23818. var t, i, n = this.model.waitQueue.filter(function(e) {
  23819. return e.object instanceof o
  23820. });
  23821. n.length > 0 ? (t = n[0].object,
  23822. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23823. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23824. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23825. t = this.imagePanos[0],
  23826. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  23827. t && s.debug("Normal pano selection: neighbor " + t.id)),
  23828. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  23829. s.debug("Preloading " + i + "-res pano " + t.id),
  23830. t.loadCube(i).done(e).fail(function() {
  23831. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  23832. e()
  23833. })) : e && e(null)
  23834. }
  23835. ,
  23836. t.exports = n
  23837. }
  23838. ).call(this, "/js/preloaders.js")
  23839. }
  23840. , {
  23841. "./enum/Viewmode": 51,
  23842. "./objects/Panorama": 148,
  23843. "./settings": 166,
  23844. "./util/logger": 189,
  23845. three: 217
  23846. }],
  23847. 157: [function(e, t, i) {
  23848. (function(i) {
  23849. "use strict";
  23850. function n(e, t, i, n, r) {
  23851. this.qualityManager = e,
  23852. this.scene = t,
  23853. this.camera = i,
  23854. this.container = r,
  23855. this.controls = n,
  23856. this.controls.enabled = !0,
  23857. this.controls.locked = !0,
  23858. this.quickstartCamera = n.camera,
  23859. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  23860. this.skybox = null
  23861. }
  23862. var r = e("three")
  23863. , o = e("../util/logger")
  23864. , a = e("../constants")
  23865. , s = (e("../util/transitions"),
  23866. e("../util/lerp"),
  23867. e("../util/easing"),
  23868. e("../enum/Vectors"))
  23869. , l = e("../enum/PanoSizeClass")
  23870. , c = (e("../materials/ModelTextureMaterial"),
  23871. e("../materials/CubemapMaterial"))
  23872. , h = (e("../cameras/PanoramaCamera"),
  23873. e("../controls/PanoramaControls"),
  23874. e("../tile/TileUtils"),
  23875. e("../util/camera"),
  23876. e("../util/cameraLight"))
  23877. , u = (e("../util/browser"),
  23878. e("../settings"),
  23879. e("../gui/helpManager"),
  23880. new o(i));
  23881. n.prototype.load = function(e) {
  23882. e.pano.shouldRedrawOnBaseLoaded = !0;
  23883. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  23884. this.controls.lookAt(r.add(this.quickstartCamera.position));
  23885. var a = this.qualityManager.getPanoSize(l.BASE)
  23886. , c = this.qualityManager.getPanoSize(l.STANDARD);
  23887. if (e.pano.tiled) {
  23888. u.warn("Loading startPano, TILED", e.pano.id);
  23889. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  23890. , p = this.quickstartCamera.fov;
  23891. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  23892. t = e.pano.loadTiledPano(c, r, {
  23893. hFov: d,
  23894. vFov: p
  23895. }, !1, !1, !0),
  23896. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  23897. } else
  23898. u.warn("Loading startPano", e.pano.id),
  23899. t = e.pano.loadCube("high");
  23900. return $.when(t).then(function() {
  23901. n.init(e.pano, e.quaternion),
  23902. e.pano.tiled ? i.done(function() {
  23903. e.pano.lockUntilRenderingComplete = !1,
  23904. this.controls.locked = !1
  23905. }
  23906. .bind(this)) : this.controls.locked = !1
  23907. }
  23908. .bind(this))
  23909. }
  23910. ,
  23911. n.prototype.init = function(e, t) {
  23912. u.info("Quickstart done loading, adding scene objects"),
  23913. e.lockUntilRenderingComplete = !0,
  23914. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  23915. side: r.BackSide
  23916. })),
  23917. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  23918. this.skybox.quaternion.copy(e.quaternion),
  23919. this.scene.add(this.skybox),
  23920. $(this.container).show()
  23921. }
  23922. ,
  23923. n.prototype.update = function(e) {
  23924. this.controls.update(e),
  23925. this.camera.copy(this.quickstartCamera)
  23926. }
  23927. ,
  23928. n.prototype.setSize = function(e, t) {
  23929. this.quickstartCamera.updateAspect(e / t)
  23930. }
  23931. ,
  23932. n.prototype.destroy = function() {
  23933. this.scene.remove(this.skybox)
  23934. }
  23935. ,
  23936. t.exports = n
  23937. }
  23938. ).call(this, "/js/scene/QuickstartManager.js")
  23939. }
  23940. , {
  23941. "../cameras/PanoramaCamera": 7,
  23942. "../constants": 8,
  23943. "../controls/PanoramaControls": 13,
  23944. "../enum/PanoSizeClass": 36,
  23945. "../enum/Vectors": 50,
  23946. "../gui/helpManager": 68,
  23947. "../materials/CubemapMaterial": 117,
  23948. "../materials/ModelTextureMaterial": 118,
  23949. "../settings": 166,
  23950. "../tile/TileUtils": 174,
  23951. "../util/browser": 182,
  23952. "../util/camera": 183,
  23953. "../util/cameraLight": 184,
  23954. "../util/easing": 186,
  23955. "../util/lerp": 188,
  23956. "../util/logger": 189,
  23957. "../util/transitions": 195,
  23958. three: 217
  23959. }],
  23960. 158: [function(e, t, i) {
  23961. "use strict";
  23962. function n(e, t, i) {
  23963. this.scene = e,
  23964. this.camera = t,
  23965. this.renderer = null,
  23966. this.effects = i,
  23967. this.animateCallback = null,
  23968. this.composer = null,
  23969. this.qualityManager = null,
  23970. e.renderWidth = 0,
  23971. e.renderHeight = 0,
  23972. this.updateClock = new r.Clock,
  23973. this.components = [],
  23974. this.updateListeners = [],
  23975. this.resizeListeners = [],
  23976. this.forceUpdateSize = !1,
  23977. this.started = !1,
  23978. this.textures = {},
  23979. this.suspendedObjects = []
  23980. }
  23981. var r = e("three")
  23982. , o = e("../shaders")
  23983. , a = e("../enum/SceneRendererEvents")
  23984. , s = e("../enum/GLTextureType")
  23985. , l = e("../enum/GLCubeFaces")
  23986. , c = e("../exception/BasicException")
  23987. , h = e("../exception/RendererCreationException")
  23988. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  23989. , m = e("../util/browser")
  23990. /**************************************************************************************************************************************************/
  23991. , u = e("../settings")
  23992. , d = e("events").EventEmitter;
  23993. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  23994. n.prototype = Object.create(d.prototype),
  23995. n.prototype.addComponent = function(e) {
  23996. this.components.push(e),
  23997. e.update && this.updateListeners.push(e),
  23998. e.setSize && (this.resizeListeners.push(e),
  23999. this.forceUpdateSize = !0)
  24000. }
  24001. ,
  24002. n.prototype.removeComponent = function(e) {
  24003. var t = function(t) {
  24004. return t !== e
  24005. };
  24006. this.components = this.components.filter(t),
  24007. this.updateListeners = this.updateListeners.filter(t),
  24008. this.resizeListeners = this.resizeListeners.filter(t)
  24009. }
  24010. ,
  24011. n.prototype.start = function(e) {
  24012. if (this.started)
  24013. throw new c("Can't start SceneRenderer, already started");
  24014. this.createContext(e),
  24015. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  24016. m.isMobile() && this.boluoVrInit(),
  24017. /*******************************************************************************************************************************/
  24018. this.initComposer(),
  24019. this.started = !0,
  24020. (p = p.bind(this))()
  24021. }
  24022. ,
  24023. n.prototype.createContext = function(e) {
  24024. try {
  24025. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile()}),
  24026. this.renderer.autoClear = !0,
  24027. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  24028. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  24029. this.emit(a.ContextCreated)
  24030. } catch (e) {
  24031. throw new h("Unable to create a WebGL rendering context")
  24032. }
  24033. u.profiling.enabled && this.overrideTextures(),
  24034. e.appendChild(this.renderer.domElement)
  24035. }
  24036. ,
  24037. n.prototype.overrideTextures = function() {
  24038. var e = this.renderer.context
  24039. , t = 0
  24040. , i = e.createTexture;
  24041. e.createTexture = function() {
  24042. var n = i.call(e);
  24043. return n.id = t++,
  24044. this.textures[n.id] = n,
  24045. n
  24046. }
  24047. .bind(this);
  24048. var n = e.texImage2D;
  24049. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  24050. var d, p = this.getTextureTypeFromTarget(e, t);
  24051. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24052. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24053. h = a,
  24054. u = l,
  24055. o = u.naturalWidth,
  24056. a = u.naturalHeight,
  24057. n.call(e, t, i, r, c, h, u));
  24058. var f = this.textures[d.id];
  24059. f.width = p === s.TextureCube ? 6 * o : o,
  24060. f.height = a
  24061. }
  24062. .bind(this);
  24063. var r = e.deleteTexture;
  24064. e.deleteTexture = function(t) {
  24065. delete this.textures[t.id],
  24066. r.call(e, t)
  24067. }
  24068. .bind(this)
  24069. }
  24070. ,
  24071. n.prototype.updateTextureMemory = function() {
  24072. var e = null;
  24073. return function() {
  24074. var t = 0;
  24075. for (var i in this.textures) {
  24076. var n = this.textures[i];
  24077. n.width && n.height && (t += n.width * n.height * 4)
  24078. }
  24079. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24080. e = t
  24081. }
  24082. }(),
  24083. n.prototype.getTextureTypeFromTarget = function(e, t) {
  24084. switch (t) {
  24085. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24086. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24087. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24088. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24089. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24090. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24091. return s.TextureCube;
  24092. case e.TEXTURE_2D:
  24093. return s.Texture2D;
  24094. default:
  24095. return null
  24096. }
  24097. }
  24098. ,
  24099. n.prototype.initComposer = function() {
  24100. this.composer = new r.EffectComposer(this.renderer),
  24101. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24102. this.composer.addPass(this.effects.hblurPass),
  24103. this.composer.addPass(this.effects.vblurPass)
  24104. }
  24105. ,
  24106. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24107. this.renderWidth = e,
  24108. this.renderHeight = t,
  24109. this.effects.aspect = e / t,
  24110. /* this.renderer.setSize(e, t), -----MP */
  24111. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24112. this.composer.setSize(e, t);
  24113. for (var i = 0; i < this.resizeListeners.length; i++)
  24114. this.resizeListeners[i].setSize(e, t)
  24115. }
  24116. ,
  24117. n.prototype.render = function() {
  24118. this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24119. }
  24120. /******************************************************************************************************徐世廷**********************************************************************/
  24121. var vrPermission = {};
  24122. var vrPermissionCallBack = function(info1,info2){
  24123. if(info1 == "reset"){
  24124. vrPermission = {};
  24125. }else{
  24126. vrPermission[info1] = info2
  24127. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24128. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24129. }
  24130. }
  24131. }
  24132. n.prototype.boluoVrInit = function() {
  24133. console.log("boluoVrInit")
  24134. this.isHuawei5X = m.detectHUAWEI5X(),
  24135. this.oldRenderer = this.renderer,
  24136. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24137. window.panoCamera = this.camera;
  24138. var a = this;
  24139. window._vrEnabled = !1,
  24140. Object.defineProperty(window, "vrEnabled", {
  24141. get: function() {
  24142. return window._vrEnabled
  24143. },
  24144. set: function(b) {
  24145. b = !!b,
  24146. b ? (a.renderer = a.newRenderer,
  24147. window.vrMarkers.forEach(function(a) {
  24148. a.visible = !0
  24149. })) : (a.renderer = a.oldRenderer,
  24150. window.vrMarkers.forEach(function(a) {
  24151. a.visible = !1
  24152. })),
  24153. a.cursor.visible = b,
  24154. a.setSize(window.innerWidth, window.innerHeight),
  24155. window._vrEnabled = b
  24156. if(b){
  24157. setTimeout(function(){
  24158. console.log("orientEnable"+window.orientEnable)
  24159. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24160. if(m.detectIOS()/* && m.detectSafari() */){
  24161. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24162. console.log("开始获取权限 major"+b.major)
  24163. if(b.major == 12 && b.minor>=2){
  24164. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24165. else{//app??
  24166. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24167. }
  24168. }else if(b.major >= 13){
  24169. if(!window.location.href.includes("https://")){
  24170. console.log("需要https");
  24171. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24172. return;
  24173. }
  24174. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24175. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24176. if(!window.vrEnabled || window.orientEnable)return;
  24177. vrPermissionCallBack("reset")
  24178. console.log(window.DeviceMotionEvent)
  24179. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24180. console.log("开始获取权限1")
  24181. ///注意:需要https 本地服务器permissionState会得到denied
  24182. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24183. console.log("permissionState1: "+permissionState)
  24184. vrPermissionCallBack("deviceMotion", permissionState)
  24185. }).catch(function(e){
  24186. vrPermissionCallBack("deviceMotion", false)
  24187. console.log(e)
  24188. })
  24189. }else{
  24190. console.log("window.DeviceMotionEvent undefined")
  24191. vrPermissionCallBack("deviceMotion", false)
  24192. }
  24193. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24194. console.log("开始获取权限2")
  24195. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24196. console.log("permissionState2: "+permissionState)
  24197. vrPermissionCallBack("deviceOrientation", permissionState)
  24198. }).catch(function(e){
  24199. vrPermissionCallBack("deviceOrientation", false)
  24200. console.log(e)
  24201. })
  24202. }else{
  24203. console.log("window.DeviceOrientationEvent undefined")
  24204. vrPermissionCallBack("deviceOrientation", false)
  24205. }
  24206. },hasFailed ? 0 : 150)
  24207. /* /* setTimeout(function(){
  24208. if(settings.vrEnabled && !window.orientEnable){
  24209. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24210. }
  24211. },4000) */
  24212. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24213. }else{
  24214. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24215. }
  24216. }else{
  24217. //已经触发了
  24218. }
  24219. },200);
  24220. }
  24221. }
  24222. }),
  24223. this.createCursor(.5, !1, 1, 16777215, 0);
  24224. var b = {
  24225. setSize: function(b, c) {
  24226. a.camera.aspect = b / c
  24227. }
  24228. };
  24229. this.resizeListeners.push(b),
  24230. this.vrLoadingInit()
  24231. }
  24232. ,
  24233. n.prototype.vrLoadingInit = function() {
  24234. var a = function(camera) {
  24235. var a = this
  24236. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24237. , c = new r.MeshBasicMaterial({
  24238. color: 4967932,
  24239. side: r.DoubleSide
  24240. })
  24241. , d = new r.Mesh(b,c);
  24242. this.mesh = d,
  24243. d.position.z = -2,
  24244. d.scale.set(.08, .08, .08),
  24245. d.visible = !1,
  24246. camera.add(d),
  24247. //window.player.camera.add(d),
  24248. a.enabled = !1,
  24249. this.update = function(b) {
  24250. 1 == a.enabled && (d.rotation.z += 15 * b)
  24251. }
  24252. }
  24253. , a = new a(this.camera);
  24254. window.Loading = a,
  24255. this.updateListeners.push(a)
  24256. }
  24257. ,
  24258. n.prototype.createCursor = function(a, b, c, d, e) {
  24259. var g, h = new r.SpriteMaterial({
  24260. opacity: c,
  24261. color: d,
  24262. transparent: b,
  24263. map: this.boluoGetTexture("images/cursor.png"),
  24264. needsUpdate: !0,
  24265. side: r.DoubleSide
  24266. });
  24267. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24268. h.map.repeat = new r.Vector2(1 / 17,1),
  24269. h.depthTest = !1,
  24270. h.blending = r.AdditiveBlending,
  24271. g = new r.Sprite(h),
  24272. // g.scale.set(a, a, a),
  24273. g.scale.set(.3,.3,.3)
  24274. g.position.z = -2,
  24275. g.visible = !1,
  24276. g.name = "cursor",
  24277. this.camera.add(g),
  24278. this.scene.add(this.camera),
  24279. this.cursor = g;
  24280. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24281. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24282. this.updateListeners.push(i)
  24283. }
  24284. ,
  24285. window.orientEnable = 0; //是否能触发deviceorientation
  24286. n.prototype.CursorAnimation = function(a, b, c) {
  24287. function d() {
  24288. g.orient = r.Math.degToRad(window.orientation || 0)
  24289. }
  24290. function e(a) {
  24291. if(!window.vrEnabled && window.orientEnable) return;
  24292. window.orientEnable || (window.orientEnable = 1);
  24293. var b = r.Math.degToRad(a.alpha)
  24294. , c = r.Math.degToRad(a.beta)
  24295. , d = r.Math.degToRad(a.gamma);
  24296. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24297. -1e3 === g.beta && (g.beta = c),
  24298. -1e3 === g.gamma && (g.gamma = d),
  24299. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24300. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24301. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24302. g.beta = c,
  24303. g.gamma = d),
  24304. n.vrDebug) {
  24305. $("#info-device-orientation").css("display", "block");
  24306. var e = "";
  24307. e += "alpha=(" + g.alpha + ")<BR/>",
  24308. e += "beta=(" + g.beta + ")<BR/>",
  24309. e += "gamma=" + g.gamma + "<BR/>",
  24310. document.getElementById("info-device-orientation").innerHTML = e
  24311. }
  24312. }
  24313. this.cursor = b,
  24314. this.raycaster = new r.Raycaster,
  24315. this.targetEventObj = {},
  24316. this.type = 1,
  24317. this.tweenFlag = !0;
  24318. var g = this;
  24319. this.target = c,
  24320. console.log(c.uuid),
  24321. this.euler = new r.Euler,
  24322. this.q0 = new r.Quaternion,
  24323. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24324. this.zee = new r.Vector3(0,0,1),
  24325. this.alpha = -1e3,
  24326. this.beta = -1e3,
  24327. this.gamma = -1e3,
  24328. this.orient = r.Math.degToRad(window.orientation || 0),
  24329. window.addEventListener("orientationchange", d),
  24330. window.addEventListener("deviceorientation", e),
  24331. this.setObjectQuaternion = function(a, b, d, e, f) {
  24332. g.euler.set(d, b, -e, "YXZ"),
  24333. a.setFromEuler(g.euler),
  24334. a.multiply(g.q1),
  24335. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24336. c.updateMatrixWorld()
  24337. }
  24338. ,
  24339. parent !== window && window.addEventListener("message", function(a) {
  24340. var b = JSON.parse(a.data)
  24341. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24342. b && b.alpha && b.beta && b.gamma && function(a) {
  24343. var c = r.Math.degToRad(b.alpha)
  24344. , d = r.Math.degToRad(b.beta)
  24345. , e = r.Math.degToRad(b.gamma);
  24346. a ? (-1e3 === g.alpha && (g.alpha = c),
  24347. -1e3 === g.beta && (g.beta = d),
  24348. -1e3 === g.gamma && (g.gamma = e),
  24349. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24350. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24351. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24352. g.beta = d,
  24353. g.gamma = e)
  24354. }(c)
  24355. }),
  24356. this.update = function(a) {
  24357. TWEEN.update();
  24358. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24359. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24360. this.triggerTargetEvent())
  24361. }
  24362. ,
  24363. this.triggerTargetEvent = function() {
  24364. var a = this.choseObj()
  24365. , b = a ? a.object : void 0;
  24366. this.targetEventObj.currentObj = b,
  24367. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24368. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24369. b && b.enabled && this.startAnimate(function() {
  24370. this.clickCallback(b)
  24371. }
  24372. .bind(this))) : this.type,
  24373. this.targetEventObj.lastObj = b)
  24374. }
  24375. ,
  24376. this.choseObj = function() {
  24377. this.raycaster.setFromCamera({
  24378. x: 0,
  24379. y: 0
  24380. }, c);
  24381. var a = (this.raycaster.ray,
  24382. window.vrMarkers)
  24383. , b = this.raycaster.intersectObjects(a);
  24384. if (b.length > 0)
  24385. return b[0]
  24386. }
  24387. ,
  24388. this.clickCallback = function(a) {
  24389. this.runTHREEAction(a, "onclick")
  24390. }
  24391. ,
  24392. this.runTHREEAction = function(a, b) {
  24393. switch (b) {
  24394. case "onclick":
  24395. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24396. a()
  24397. });
  24398. break;
  24399. case "onhover":
  24400. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24401. a()
  24402. });
  24403. break;
  24404. case "onout":
  24405. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24406. a()
  24407. })
  24408. }
  24409. }
  24410. ,
  24411. this.startAnimate = function(a) {
  24412. this.tweenFlag && this.initAnimation(a)
  24413. }
  24414. ,
  24415. this.initAnimation = function(a) {
  24416. var b = this
  24417. , c = this.cursor.material.map.offset
  24418. , d = function(a) {
  24419. return Math.floor(17 * a) / 17
  24420. };
  24421. b.tweenFlag = !1,
  24422. this.cursorAnimate = new TWEEN.Tween(c).to({
  24423. x: 1
  24424. }, 1e3).onStart(function() {
  24425. b.tweenFlag = !1
  24426. }).onStop(function() {
  24427. b.tweenFlag = !0,
  24428. this.x = 0,
  24429. c.x = 0
  24430. }).onUpdate(function() {}).onComplete(function() {
  24431. a(),
  24432. c.x = 0,
  24433. setTimeout(function() {
  24434. b.tweenFlag = !0
  24435. }, 1500)
  24436. }),
  24437. this.cursorAnimate.easing(d),
  24438. this.cursorAnimate.start()
  24439. }
  24440. ,
  24441. this.autoCursorPosition = function(a) {
  24442. // var b = Math.abs(a.distance - 10);
  24443. // this.cursor.position.z = -b,
  24444. // b /= 10;
  24445. // alert(b);
  24446. // this.cursor.scale.set(b, b, b)
  24447. this.cursor.scale.set(.3,.3,.3)
  24448. }
  24449. }
  24450. ,
  24451. n.prototype.vrRenderer = function(a, b, c) {
  24452. var d = new b.vrCamera(c);
  24453. d.bananaAspect = .8,
  24454. this.width,
  24455. this.height;
  24456. var b = this;
  24457. this.setSize = function(c, d) {
  24458. a.setSize.call(this, c, d),
  24459. b.width = c,
  24460. b.height = d
  24461. }
  24462. ,
  24463. this.render = function(b, c, e, f) {
  24464. window.cameraQua = c.quaternion.clone();
  24465. var g, h;
  24466. if (c.__RESS__SKIP__STEREO__)
  24467. return a.render(b, c, e, f);
  24468. if ("PerspectiveCamera" === c.type)
  24469. g = d.cameraL,
  24470. h = d.cameraR,
  24471. b.updateMatrixWorld(),
  24472. null === c.parent && c.updateMatrixWorld(),
  24473. d.vrCameraUpdate(c);
  24474. else {
  24475. if ("OrthographicCamera" !== c.type)
  24476. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24477. g = h = c
  24478. }
  24479. a.setScissorTest(!0),
  24480. a.setScissor(0, 0, this.width / 2, this.height),
  24481. a.setViewport(0, 0, this.width / 2, this.height),
  24482. a.render.call(this, b, g, e, f),
  24483. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24484. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24485. a.render.call(this, b, h, e, f),
  24486. a.setScissorTest(!1)
  24487. }
  24488. ,
  24489. this.__proto__ = {
  24490. __proto__: a
  24491. }
  24492. }
  24493. ,
  24494. n.prototype.vrCamera = function(a) {
  24495. this.type = "StereoCamera",
  24496. this._aspect = 1,
  24497. this._overlap = .064,
  24498. this.cameraL = new r.PerspectiveCamera,
  24499. this.cameraL.layers.enable(1),
  24500. this.cameraL.near = 0.01,//xzw add
  24501. this.cameraL.matrixAutoUpdate = !1,
  24502. this.cameraR = new r.PerspectiveCamera,
  24503. this.cameraR.layers.enable(2),
  24504. this.cameraR.near = 0.01,//xzw add
  24505. this.cameraR.matrixAutoUpdate = !1,
  24506. this.eyeRight = new r.Matrix4,
  24507. this.eyeLeft = new r.Matrix4,
  24508. this.vrCameraNeedsUpdate = !0,
  24509. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24510. Object.defineProperty(this, "bananaAspect", {
  24511. get: function() {
  24512. return this._aspect
  24513. },
  24514. set: function(a) {
  24515. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24516. this._aspect = a
  24517. }
  24518. }),
  24519. Object.defineProperty(this, "overlap", {
  24520. get: function() {
  24521. return this._overlap
  24522. },
  24523. set: function(a) {
  24524. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24525. this._overlap = a
  24526. }
  24527. }),
  24528. this.vrCameraUpdate = function(a) {
  24529. this.vrCameraNeedsUpdate = true;
  24530. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24531. this.vrCameraNeedsUpdate) {
  24532. this.vrCameraNeedsUpdate = !1,
  24533. //console.debug("vrCameraUpdate"),
  24534. this.bananaFocus = a.focus,
  24535. this.bananaFov = a.fov,
  24536. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24537. this.bananaNear = a.near,
  24538. this.bananaFar = a.far,
  24539. //console.debug(a.aspect),
  24540. this.bananaFocus = 10;
  24541. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24542. this.eyeLeft.elements[12] = -e,
  24543. this.eyeRight.elements[12] = e,
  24544. b = -g * this.bananaReal_aspect + f,
  24545. c = g * this.bananaReal_aspect + f,
  24546. d.elements[0] = 2 * this.bananaNear / (c - b),
  24547. d.elements[8] = (c + b) / (c - b),
  24548. this.cameraL.projectionMatrix.copy(d),
  24549. b = -g * this.bananaReal_aspect - f,
  24550. c = g * this.bananaReal_aspect - f,
  24551. d.elements[0] = 2 * this.bananaNear / (c - b),
  24552. d.elements[8] = (c + b) / (c - b),
  24553. this.cameraR.projectionMatrix.copy(d)
  24554. }
  24555. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24556. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24557. }
  24558. }
  24559. ,
  24560. n.prototype.boluoGetTexture = function(a) {
  24561. var b = new r.TextureLoader;
  24562. return b.crossOrigin = "anonymous",
  24563. b.load(a)
  24564. }
  24565. ,
  24566. /***********************************************************************************************************************************************************************************/
  24567. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24568. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24569. return function(o){
  24570. var render = false;
  24571. var ratio;
  24572. var w, h; //记录应当render的大小
  24573. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24574. w = o.width, h = o.height, render = true, ratio=1;
  24575. }else{
  24576. w = $('#player').width();
  24577. h = $('#player').height();
  24578. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24579. (w !== W || h !== H || this.forceUpdateSize) &&
  24580. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24581. }
  24582. if(render){
  24583. this.setSize(w, h, ratio);
  24584. this.forceUpdateSize = !1
  24585. }
  24586. }
  24587. }()
  24588. ,
  24589. n.prototype.updateComponents = function() {
  24590. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24591. this.updateListeners[t].update(e)
  24592. }
  24593. ,
  24594. n.prototype.suspend = function() {
  24595. this.started = !1,
  24596. this.suspendedObjects = this.scene.children.map(function(e) {
  24597. return this.scene.remove(e),
  24598. e
  24599. }
  24600. .bind(this)),
  24601. this.render()
  24602. }
  24603. ,
  24604. n.prototype.resume = function() {
  24605. this.suspendedObjects.forEach(function(e) {
  24606. this.scene.add(e)
  24607. }
  24608. .bind(this)),
  24609. this.suspendedObjects = [],
  24610. this.started = !0,
  24611. p()
  24612. }
  24613. ;
  24614. var p = function() {
  24615. this.started && (window.requestAnimationFrame(p),
  24616. this.updateScreenSize(), // fyz resize
  24617. this.updateComponents(),
  24618. this.updateTextureMemory(),
  24619. this.render(),
  24620. this.emit(a.AfterRender))
  24621. };
  24622. n.prototype.getImageData = function() {
  24623. var e = document.createElement("canvas")
  24624. , t = e.getContext("2d");
  24625. return function(i, n, r) {
  24626. return e.width === n && e.height === r || (e.width = n,
  24627. e.height = r),
  24628. t.drawImage(i, 0, 0, n, r),
  24629. t.getImageData(0, 0, n, r)
  24630. }
  24631. }(),
  24632. n.prototype.initSizedTexture2D = function(e, t, i) {
  24633. var n = this.renderer
  24634. , o = n.context
  24635. , a = n.state
  24636. , s = new r.Texture(null);
  24637. s.flipY = !1,
  24638. i !== !0 && (i = !1),
  24639. s.generateMipmaps = i;
  24640. var l = n.paramThreeToGL(s.format)
  24641. , c = n.paramThreeToGL(s.type)
  24642. , h = n.properties.get(s)
  24643. , u = o.createTexture();
  24644. a.bindTexture(o.TEXTURE_2D, u),
  24645. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24646. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24647. s.wrapS = t,
  24648. s.wrapT = t;
  24649. var d = n.paramThreeToGL(t);
  24650. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24651. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24652. i ? (s.magFilter = r.LinearFilter,
  24653. s.minFilter = r.LinearMipMapLinearFilter,
  24654. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24655. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24656. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24657. s.minFilter = r.LinearFilter,
  24658. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24659. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24660. a.bindTexture(o.TEXTURE_2D, null),
  24661. h.__webglTexture = u,
  24662. s
  24663. }
  24664. ,
  24665. n.prototype.initSizedCubeMap = function(e, t) {
  24666. var i = this.renderer
  24667. , n = i.context
  24668. , o = i.state
  24669. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24670. a.flipY = !1,
  24671. a.generateMipmaps = t;
  24672. var s = i.paramThreeToGL(a.format)
  24673. , l = i.paramThreeToGL(a.type)
  24674. , c = i.properties.get(a)
  24675. , h = n.createTexture();
  24676. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24677. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24678. for (var u = 0; u < 6; u++)
  24679. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24680. return t ? (a.magFilter = r.LinearFilter,
  24681. a.minFilter = r.LinearMipMapLinearFilter,
  24682. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24683. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24684. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24685. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24686. a.minFilter = r.LinearFilter,
  24687. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24688. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24689. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24690. c.__image__webglTextureCube = h,
  24691. a
  24692. }
  24693. ,
  24694. n.prototype.deallocateCubeTexture = function(e) {
  24695. var t = this.renderer
  24696. , i = t.context
  24697. , n = t.properties.get(e);
  24698. i.deleteTexture(n.__image__webglTextureCube)
  24699. }
  24700. ,
  24701. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24702. var a = this.renderer
  24703. , s = a.context
  24704. , l = a.state
  24705. , c = a.properties.get(t);
  24706. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24707. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24708. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24709. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24710. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24711. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24712. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24713. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24714. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24715. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24716. l.bindTexture(s.TEXTURE_2D, null)
  24717. }
  24718. ,
  24719. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24720. var s = this.renderer
  24721. , l = s.context
  24722. , c = s.state
  24723. , h = s.properties.get(t);
  24724. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24725. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24726. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24727. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24728. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24729. }
  24730. ,
  24731. n.prototype.rebuildMipMaps2D = function(e) {
  24732. var t = this.renderer
  24733. , i = t.context
  24734. , n = t.state;
  24735. t.properties.get(e);
  24736. i.generateMipmap(i.TEXTURE_2D),
  24737. n.bindTexture(i.TEXTURE_2D, null)
  24738. }
  24739. ,
  24740. n.prototype.rebuildMipMaps3D = function(e) {
  24741. var t = this.renderer
  24742. , i = t.context
  24743. , n = t.state
  24744. , r = t.properties.get(e);
  24745. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24746. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24747. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24748. }
  24749. ,
  24750. n.prototype.renderToCubeMap = function() {
  24751. var e = !1
  24752. , t = null
  24753. , i = null
  24754. , n = null
  24755. , a = null
  24756. , s = null
  24757. , l = 1;
  24758. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24759. var _ = this.renderer;
  24760. _.context;
  24761. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24762. i.position.z = 150,
  24763. t = new r.Scene,
  24764. t.add(i),
  24765. n = new r.ShaderMaterial({
  24766. uniforms: {
  24767. tDiffuse: {
  24768. type: "t",
  24769. value: null
  24770. },
  24771. alpha: {
  24772. type: "f",
  24773. value: 1
  24774. }
  24775. },
  24776. vertexShader: o.basicTextured.vertexShader,
  24777. fragmentShader: o.basicTextured.fragmentShader,
  24778. depthWrite: !1,
  24779. depthTest: !1,
  24780. side: r.DoubleSide
  24781. }),
  24782. a = new r.PlaneBufferGeometry(l,l),
  24783. s = new r.Mesh(a,n),
  24784. s.position.z = 0,
  24785. t.add(s),
  24786. e = !0);
  24787. var T = a.getAttribute("uv");
  24788. T.setDynamic(!0),
  24789. T.needsUpdate = !0;
  24790. var x = T.array
  24791. , S = p / u
  24792. , M = f / d
  24793. , R = g / u
  24794. , P = m / d;
  24795. x[0] = S,
  24796. x[1] = M + P,
  24797. x[2] = S + R,
  24798. x[3] = M + P,
  24799. x[4] = S,
  24800. x[5] = M,
  24801. x[6] = S + R,
  24802. x[7] = M;
  24803. var O = a.getAttribute("position");
  24804. O.setDynamic(!0),
  24805. O.needsUpdate = !0;
  24806. var L = O.array
  24807. , D = v / h.width - l / 2
  24808. , N = A / h.height - l / 2
  24809. , B = y / h.width
  24810. , F = C / h.height;
  24811. L[0] = D,
  24812. L[1] = N + F,
  24813. L[3] = D + B,
  24814. L[4] = N + F,
  24815. L[6] = D,
  24816. L[7] = N,
  24817. L[9] = D + B,
  24818. L[10] = N;
  24819. this.renderer.properties.get(c);
  24820. n.uniforms.tDiffuse.value = c,
  24821. n.blending = E || r.NoBlending,
  24822. n.transparent = !!b,
  24823. void 0 !== w && null !== w || (w = 1),
  24824. n.uniforms.alpha.value = w,
  24825. n.needUpdate = !0,
  24826. h.activeCubeFace = I,
  24827. h.viewport.set(0, 0, h.width, h.height);
  24828. var V = this.renderer.autoClear;
  24829. this.renderer.autoClear = !1,
  24830. this.renderer.render(t, i, h, !1),
  24831. this.renderer.autoClear = V
  24832. }
  24833. }(),
  24834. n.prototype.copyCubeMap = function() {
  24835. var e = !1
  24836. , t = null
  24837. , i = null
  24838. , a = null
  24839. , s = null
  24840. , l = null
  24841. , c = new r.Euler;
  24842. new r.Vector3;
  24843. return function(h, u, d, p, f, g, m, v, A) {
  24844. this.renderer;
  24845. if (!e) {
  24846. var y = 2;
  24847. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  24848. i.position.set(0, 0, 0),
  24849. t = new r.Scene,
  24850. t.add(i),
  24851. a = new r.ShaderMaterial({
  24852. uniforms: {
  24853. tDiffuse: {
  24854. type: "t",
  24855. value: null
  24856. },
  24857. alpha: {
  24858. type: "f",
  24859. value: 1
  24860. }
  24861. },
  24862. vertexShader: o.copyCubeMap.vertexShader,
  24863. fragmentShader: o.copyCubeMap.fragmentShader,
  24864. depthWrite: !1,
  24865. depthTest: !1,
  24866. side: r.DoubleSide
  24867. }),
  24868. s = new r.BoxGeometry(y,y,y),
  24869. l = new r.Mesh(s,a),
  24870. t.add(l),
  24871. e = !0
  24872. }
  24873. for (var C = 0; C < 6; C++)
  24874. n.getCubeOrientationForCubeFace(C, c),
  24875. l.rotation.copy(c),
  24876. l.matrixWorldNeedsUpdate = !0,
  24877. l.updateMatrixWorld(),
  24878. a.uniforms.tDiffuse.value = h,
  24879. a.blending = m || r.NoBlending,
  24880. a.transparent = !!v,
  24881. void 0 !== A && null !== A || (A = 1),
  24882. a.uniforms.alpha.value = A,
  24883. a.needUpdate = !0,
  24884. u.activeCubeFace = C,
  24885. u.viewport.set(0, 0, f, g),
  24886. this.renderer.render(t, i, u, !1)
  24887. }
  24888. }(),
  24889. n.getLookAtForCubeFace = function(e, t) {
  24890. switch (e) {
  24891. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24892. t.set(1, 0, 0);
  24893. break;
  24894. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24895. t.set(-1, 0, 0);
  24896. break;
  24897. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24898. t.set(0, 1, 0);
  24899. break;
  24900. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24901. t.set(0, -1, 0);
  24902. break;
  24903. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24904. t.set(0, 0, 1);
  24905. break;
  24906. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24907. t.set(0, 0, -1)
  24908. }
  24909. }
  24910. ,
  24911. n.getCubeOrientationForCubeFace = function(e, t) {
  24912. switch (e) {
  24913. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24914. t.set(0, -Math.PI / 2, 0);
  24915. break;
  24916. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24917. t.set(0, Math.PI / 2, 0);
  24918. break;
  24919. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24920. t.set(Math.PI / 2, Math.PI, 0);
  24921. break;
  24922. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24923. t.set(-Math.PI / 2, Math.PI, 0);
  24924. break;
  24925. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24926. t.set(0, -Math.PI, 0);
  24927. break;
  24928. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24929. t.set(0, 0, 0)
  24930. }
  24931. }
  24932. ,
  24933. t.exports = n
  24934. }
  24935. , {
  24936. "../enum/GLCubeFaces": 25,
  24937. "../enum/GLTextureType": 26,
  24938. "../enum/SceneRendererEvents": 43,
  24939. "../exception/BasicException": 55,
  24940. "../exception/RendererCreationException": 57,
  24941. "../settings": 166,
  24942. "../shaders": 167,
  24943. /********************************************************************fyz改 from徐世廷**********************************************************************/
  24944. "../util/browser": 182,
  24945. /************************************************************************************************************************************************/
  24946. events: 202,
  24947. three: 217
  24948. }],
  24949. 159: [function(e, t, i) {
  24950. "use strict";
  24951. function n(e) {
  24952. this.messenger = new a(e),
  24953. this.clientKey = null
  24954. }
  24955. var r = e("../util/ajax")
  24956. , o = e("./PostMessageType")
  24957. , a = e("./postmessage")
  24958. , s = e("./VersionInfo")
  24959. , l = e("events").EventEmitter
  24960. , c = window.location.origin + "/api/v1/user/";
  24961. n.prototype = Object.create(l.prototype),
  24962. n.prototype.bindEvents = function() {
  24963. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  24964. }
  24965. ,
  24966. n.prototype.waitForConnection = function() {
  24967. var e = new Promise(function(e, t) {
  24968. this.messenger.on(o.CONNECT, function(i) {
  24969. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  24970. }
  24971. .bind(this))
  24972. }
  24973. .bind(this));
  24974. return e
  24975. }
  24976. ,
  24977. n.prototype.onConnectionReceived = function(e) {
  24978. return this.messenger.setTarget(e.source, e.origin),
  24979. this.verifyConnection(e).then(function(t, i) {
  24980. this.messenger.send({
  24981. type: o.ACCEPT,
  24982. toId: e.fromId,
  24983. warning: i
  24984. }),
  24985. this.clientKey = t,
  24986. this.messenger.removeAllListeners(o.CONNECT),
  24987. this.bindEvents()
  24988. }
  24989. .bind(this), function(t) {
  24990. this.messenger.send({
  24991. type: o.REJECT,
  24992. toId: e.fromId,
  24993. reason: t
  24994. }),
  24995. this.messenger.setTarget()
  24996. }
  24997. .bind(this))
  24998. }
  24999. ,
  25000. n.prototype.verifyConnection = function(e) {
  25001. return new Promise(function(t, i) {
  25002. var n;
  25003. if (s.isDeprecated(e.sdkVersion))
  25004. n = "这个版本正在被弃用";
  25005. else if (!s.isSupported(e.sdkVersion))
  25006. return i("不支持此版本的SDK");
  25007. var o = {
  25008. cache: !1,
  25009. headers: {
  25010. "X-port-Application-Key": e.applicationKey,
  25011. "X-port-Referrer": e.origin
  25012. }
  25013. };
  25014. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  25015. }
  25016. )
  25017. }
  25018. ,
  25019. n.prototype.onMessageReceived = function(e) {
  25020. if (this.validateClientApplicationKey(e.applicationKey)) {
  25021. var t = this;
  25022. e.onDone = function(i) {
  25023. i.toId = e.fromId,
  25024. i.uid = e.uid,
  25025. i.type = o.RESPONSE,
  25026. t.messenger.send(i)
  25027. }
  25028. ,
  25029. this.emit(o.ACTION, e)
  25030. }
  25031. }
  25032. ,
  25033. n.prototype.validateClientApplicationKey = function(e) {
  25034. return this.clientKey === e
  25035. }
  25036. ,
  25037. n.prototype.sendEvent = function(e, t) {
  25038. this.messenger.send({
  25039. type: o.EVENT,
  25040. eventType: e,
  25041. eventData: t
  25042. })
  25043. }
  25044. ,
  25045. t.exports = n
  25046. }
  25047. , {
  25048. "../util/ajax": 181,
  25049. "./PostMessageType": 160,
  25050. "./VersionInfo": 163,
  25051. "./postmessage": 165,
  25052. events: 202
  25053. }],
  25054. 160: [function(e, t, i) {
  25055. "use strict";
  25056. t.exports = Object.freeze({
  25057. CONNECT: "postmessage.connect",
  25058. ACCEPT: "postmessage.accept",
  25059. REJECT: "postmessage.reject",
  25060. ACTION: "postmessage.action",
  25061. RESPONSE: "postmessage.response",
  25062. EVENT: "postmessage.event"
  25063. })
  25064. }
  25065. , {}],
  25066. 161: [function(e, t, i) {
  25067. "use strict";
  25068. t.exports = Object.freeze({
  25069. MOVE: "sdk.move",
  25070. ENTER_PANO: "sdk.enterpano",
  25071. MODEL_LOADED: "sdk.modelloaded"
  25072. })
  25073. }
  25074. , {}],
  25075. 162: [function(e, t, i) {
  25076. "use strict";
  25077. t.exports = Object.freeze({
  25078. FLY: "transition.fly",
  25079. FADEOUT: "transition.fade",
  25080. INSTANT: "transition.instant"
  25081. })
  25082. }
  25083. , {}],
  25084. 163: [function(e, t, i) {
  25085. "use strict";
  25086. t.exports = {
  25087. current: "1.0",
  25088. supported: ["1.0"],
  25089. deprecated: [],
  25090. isSupported: function(e) {
  25091. return this.supported.indexOf(e) !== -1
  25092. },
  25093. isDeprecated: function(e) {
  25094. return this.deprecated.indexOf(e) !== -1
  25095. },
  25096. isValid: function(e) {
  25097. return this.isSupported(e) || this.isDeprecated(e)
  25098. }
  25099. }
  25100. }
  25101. , {}],
  25102. 164: [function(e, t, i) {
  25103. (function(i) {
  25104. "use strict";
  25105. function n(e, t, i) {
  25106. e && (e = e.toLowerCase().trim());
  25107. var n = new I.UP.clone
  25108. , r = Math.PI / 3
  25109. , o = Math.PI / 2;
  25110. switch (e) {
  25111. case "left":
  25112. i.copy(t),
  25113. i.applyAxisAngle(n, o);
  25114. break;
  25115. case "right":
  25116. i.copy(t),
  25117. i.applyAxisAngle(n, -o);
  25118. break;
  25119. case "forwardleft":
  25120. i.copy(t),
  25121. i.applyAxisAngle(n, r);
  25122. break;
  25123. case "forwardright":
  25124. i.copy(t),
  25125. i.applyAxisAngle(n, -r);
  25126. break;
  25127. case "forward":
  25128. default:
  25129. i.copy(t)
  25130. }
  25131. return i
  25132. }
  25133. function r(e, t) {
  25134. if (e) {
  25135. var i = {
  25136. pano: e,
  25137. lookAtPoint: null,
  25138. duration: null,
  25139. maxDistanceOverride: null,
  25140. skipWarpingCheck: !1
  25141. };
  25142. this.player.flyToPano(i, function() {
  25143. t && t({
  25144. success: !0,
  25145. message: "Transition complete."
  25146. })
  25147. })
  25148. } else
  25149. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25150. t && t({
  25151. success: !1,
  25152. error: "Unable to find pano."
  25153. })
  25154. }
  25155. function o(e, t) {
  25156. var i = this.findRankedPano(e, t);
  25157. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25158. null)
  25159. }
  25160. function a(e, t) {
  25161. var i = this.findRankedtag(e, t);
  25162. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25163. null)
  25164. }
  25165. function s(e, t) {
  25166. t.copy(I.FORWARD),
  25167. e.getDirection(t)
  25168. }
  25169. function l(e) {
  25170. function t(e) {
  25171. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25172. return {
  25173. x: c.Math.radToDeg(t._x),
  25174. y: c.Math.radToDeg(t._y),
  25175. z: c.Math.radToDeg(t._z)
  25176. }
  25177. }
  25178. var i = function(e) {
  25179. return e.alignmentType !== m.ALIGNED ? null : {
  25180. x: e.position.x,
  25181. y: e.position.y,
  25182. z: e.position.z
  25183. }
  25184. };
  25185. return {
  25186. panos: e.panos.list.map(function(n) {
  25187. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25188. return {
  25189. uuid: n.id,
  25190. aligned: n.alignmentType === m.ALIGNED,
  25191. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25192. position: i(n),
  25193. rotation: t(n),
  25194. thumbnail: r
  25195. }
  25196. })
  25197. }
  25198. }
  25199. var c = e("three")
  25200. , h = e("./ApiHost")
  25201. , u = e("../util/logger")
  25202. , d = e("../util/common")
  25203. , p = e("../util/math")
  25204. , f = e("../enum/ModelManagerEvents")
  25205. , g = e("./PostMessageType")
  25206. , m = e("../enum/AlignmentType")
  25207. , v = e("../enum/Direction")
  25208. , A = e("./TransitionStyles")
  25209. , y = e("../util/panorama")
  25210. , C = e("../enum/GLCubeFaces")
  25211. , I = e("../enum/Vectors")
  25212. , E = e("../enum/Viewmode")
  25213. , b = e("../enum/WarpStyle")
  25214. , w = (e("../enum/Keys"),
  25215. e("../enum/PlayerEvents"))
  25216. , _ = e("../sdk/SdkEvents")
  25217. , I = e("../enum/Vectors")
  25218. , T = e("../enum/ControlEvents")
  25219. , x = e("../enum/RenderLayers")
  25220. , S = (e("../constants"),
  25221. e("../settings"))
  25222. , M = e("../lib/jpeg_encoder")
  25223. , R = new u(i)
  25224. , P = function() {
  25225. var e = function e() {
  25226. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25227. e.player.getDirection(e.playerDirection),
  25228. e.projectVectors();
  25229. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25230. if (e.angleTravelled += Math.abs(t),
  25231. e.angleTravelled >= Math.abs(e.angle)) {
  25232. if (e.active = !1,
  25233. e.onDone) {
  25234. var i = e.onDone;
  25235. i()
  25236. }
  25237. } else
  25238. e.lastFacingDirection.copy(e.playerDirection),
  25239. window.setTimeout(e, 4)
  25240. };
  25241. return e.active = !1,
  25242. e.angle = 0,
  25243. e.angleTravelled = 0,
  25244. e.playerDirection = new c.Vector3,
  25245. e.lastFacingDirection = new c.Vector3,
  25246. e.onDone = null,
  25247. e.player = null,
  25248. e.start = function(t, i, n, r) {
  25249. e.active = !0,
  25250. t && i && (i = 0),
  25251. e.angle = t || i,
  25252. e.xAngle = t,
  25253. e.yAngle = i,
  25254. e.angleTravelled = 0,
  25255. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25256. n.getDirection(e.playerDirection),
  25257. e.lastFacingDirection.copy(e.playerDirection),
  25258. e.projectVectors(),
  25259. e.onDone = r,
  25260. e.player = n,
  25261. e()
  25262. }
  25263. ,
  25264. e.projectVectors = function() {
  25265. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25266. e.lastFacingDirection.projectOnPlane(I.UP))
  25267. }
  25268. ,
  25269. e
  25270. }()
  25271. , O = function() {
  25272. var e = new c.Vector3;
  25273. return function(t) {
  25274. t ? (e.copy(t.position),
  25275. e.add(t.discPosition),
  25276. p.projectPositionToCanvas(e, this.player.camera, e),
  25277. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25278. }
  25279. }()
  25280. , L = function() {
  25281. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25282. }
  25283. , D = function() {
  25284. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25285. }
  25286. , N = function(e) {
  25287. var t = new c.Vector3;
  25288. return function(e) {
  25289. var i = this.player.getDirection();
  25290. t.copy(i);
  25291. var n = t.y;
  25292. t.y = 0,
  25293. t.normalize();
  25294. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25295. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25296. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25297. 0;
  25298. this.player.mode === E.DOLLHOUSE && (r = -r);
  25299. var o = L.call(this) - .1
  25300. , a = D.call(this) + .1
  25301. , s = r + e;
  25302. s > o ? s = o : s < a && (s = a);
  25303. var l = s - r;
  25304. return e > 0 && l < .01 && (l = 0),
  25305. e < 0 && l > -.01 && (l = 0),
  25306. l
  25307. }
  25308. }()
  25309. , B = function() {
  25310. var e = new c.Euler;
  25311. return function(t) {
  25312. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25313. {
  25314. position: {
  25315. x: t.position.x,
  25316. y: t.position.y,
  25317. z: t.position.z
  25318. },
  25319. rotation: {
  25320. x: c.Math.radToDeg(e.x),
  25321. y: c.Math.radToDeg(e.y),
  25322. z: 0
  25323. },
  25324. pano: t.currentPano ? t.currentPano.id : null,
  25325. mode: t.mode
  25326. }
  25327. }
  25328. }()
  25329. , F = null;
  25330. t.exports = {
  25331. init: function(e, t, i, n, r) {
  25332. V.init(e, t, i, r),
  25333. F = new Promise(function(e, t) {
  25334. i.on(w.Ready, function() {
  25335. e()
  25336. })
  25337. }
  25338. .bind(this));
  25339. var o = new h(window)
  25340. , a = o.waitForConnection();
  25341. a.then(function(e) {
  25342. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25343. });
  25344. var s = function() {
  25345. var e = Date.now();
  25346. return function() {
  25347. if (!(Date.now() - e < 100)) {
  25348. var t = B(i);
  25349. o.sendEvent(_.MOVE, {
  25350. state: t
  25351. }),
  25352. e = Date.now()
  25353. }
  25354. }
  25355. }();
  25356. i.on(w.Move, s),
  25357. i.on(w.ViewChanged, s),
  25358. n.on(f.ActiveModelChanged, function(e) {
  25359. function t(e) {
  25360. var t, i = e.newPano.id;
  25361. e.oldPano && (t = e.oldPano.id),
  25362. i !== t && o.sendEvent(_.ENTER_PANO, {
  25363. oldPano: t,
  25364. newPano: i
  25365. })
  25366. }
  25367. var i = e.model
  25368. , n = e.oldModel;
  25369. V.model = i,
  25370. a.then(function() {
  25371. o.sendEvent(_.MODEL_LOADED, {
  25372. metadata: l(i)
  25373. })
  25374. }),
  25375. n && n.panos.forEach(function(e) {
  25376. e.removeEventListener("enter", t)
  25377. }),
  25378. i.panos.forEach(function(e) {
  25379. e.on("enter", t)
  25380. })
  25381. })
  25382. }
  25383. };
  25384. var V = {
  25385. director: null,
  25386. player: null,
  25387. controls: null,
  25388. sceneRenderer: null,
  25389. model: null,
  25390. init: function(e, t, i, n) {
  25391. this.director = e,
  25392. this.player = i,
  25393. this.controls = t,
  25394. this.sceneRenderer = n
  25395. },
  25396. handleToObject: {},
  25397. objectToHandle: {},
  25398. handleCount: 0,
  25399. onMessageReceive: function(e) {
  25400. if (e) {
  25401. var t = e.targetFunction
  25402. , i = e.params
  25403. , n = e.onDone;
  25404. t && this[t] && this[t](i, n)
  25405. }
  25406. },
  25407. waitForInit: function(e, t) {
  25408. F.then(t.bind({
  25409. success: !0,
  25410. message: "Init complete."
  25411. }))
  25412. },
  25413. moveToPano: function(e, t) {
  25414. var i = new c.Euler(0,0,0,"YXZ")
  25415. , n = new c.Quaternion;
  25416. return function(e, t) {
  25417. var r = e.pano
  25418. , o = e.rotation
  25419. , a = e.transition;
  25420. if (!this.model)
  25421. return t({
  25422. success: !1,
  25423. error: "The model has not been loaded yet"
  25424. });
  25425. var s = this.model.panos.get(r);
  25426. if (!s)
  25427. return t({
  25428. success: !1,
  25429. error: r + " does not exist in this model"
  25430. });
  25431. if (!o)
  25432. return t({
  25433. sucess: !1,
  25434. erorr: o + " is not a valid rotation"
  25435. });
  25436. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25437. console.log(o.z);
  25438. var l = {
  25439. success: !0,
  25440. message: r
  25441. };
  25442. if (a === A.FADEOUT)
  25443. n.setFromEuler(i),
  25444. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25445. else {
  25446. var h, u;
  25447. a === A.INSTANT && (h = 0,
  25448. u = 0);
  25449. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25450. this.player.flyToPano({
  25451. pano: s,
  25452. lookAtPoint: d,
  25453. duration: h,
  25454. aimDuration: u
  25455. }, t.bind(this, l))
  25456. }
  25457. }
  25458. }(),
  25459. moveInDirection: function(e, t) {
  25460. var i = e.direction;
  25461. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25462. void (t && t({
  25463. success: !1,
  25464. error: "Invalid direction."
  25465. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25466. t(e ? {
  25467. success: !0,
  25468. message: "moved " + i
  25469. } : {
  25470. success: !1,
  25471. error: "Cannot move in direction: " + i
  25472. })
  25473. })
  25474. },
  25475. getPose: function(e, t) {
  25476. this.player.camera.position,
  25477. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25478. return t({
  25479. success: !0,
  25480. message: B(this.player)
  25481. })
  25482. },
  25483. takeScreenShot: function() {
  25484. var e = new c.PerspectiveCamera
  25485. , t = new c.WebGLRenderTarget;
  25486. return function(i, n) {
  25487. if (!i.resolution)
  25488. return n({
  25489. success: !1,
  25490. error: "An invalid resolution was specified"
  25491. });
  25492. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25493. var r = this.sceneRenderer.renderer.getSize();
  25494. i.resolution.width = r.width,
  25495. i.resolution.height = r.height
  25496. }
  25497. e.layers.set(x.DEFAULT),
  25498. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25499. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25500. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25501. var o = i.resolution.width
  25502. , a = i.resolution.height
  25503. , s = o / a;
  25504. e.position.copy(this.sceneRenderer.camera.position),
  25505. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25506. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25507. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25508. t.setSize(o, a),
  25509. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25510. var l = new Uint8Array(o * a * 4);
  25511. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25512. var c = M.encode({
  25513. data: l,
  25514. width: o,
  25515. height: a,
  25516. heading: 180,
  25517. pitch: 0
  25518. }, {
  25519. quality: 75,
  25520. flipY: !0
  25521. })
  25522. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25523. n({
  25524. success: !0,
  25525. message: h
  25526. })
  25527. }
  25528. }(),
  25529. findRankedPano: function(e, t) {
  25530. var i = new c.Vector3
  25531. , r = new c.Vector3;
  25532. return function(e, t) {
  25533. s(this.player, r),
  25534. n(t, r, i);
  25535. var o = this.player.rankedPanoInDirection(e, i);
  25536. if (o) {
  25537. var a = this.objectToHandle[o.id];
  25538. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25539. this.handleToObject[a] = o),
  25540. a
  25541. }
  25542. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25543. -1
  25544. }
  25545. }(),
  25546. findRankedtag: function(e, t) {
  25547. var i = new c.Vector3
  25548. , r = new c.Vector3;
  25549. return function(e, t) {
  25550. s(this.player, r),
  25551. n(t, r, i);
  25552. var o = this.player.rankedtagInDirection(e, i);
  25553. if (o) {
  25554. var a = this.objectToHandle[o.sid];
  25555. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25556. this.handleToObject[a] = o),
  25557. a
  25558. }
  25559. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25560. -1
  25561. }
  25562. }(),
  25563. clickNearesttag: function(e) {
  25564. this.clickRankedtag(0, e)
  25565. },
  25566. clickRankedtag: function(e, t) {
  25567. var i = a.call(this, e, t);
  25568. i && O.call(this, i)
  25569. },
  25570. clickNearestPano: function(e, t) {
  25571. this.clickRankedPano(0, e, t)
  25572. },
  25573. clickRankedPano: function(e, t, i) {
  25574. var n = o.call(this, e, t);
  25575. n ? r.call(this, n, i) : i(null)
  25576. },
  25577. clickPano: function(e, t) {
  25578. var i = this.handleTable[e];
  25579. i ? r.call(this, i, t) : t(null)
  25580. },
  25581. rotateDirection: function() {
  25582. return function(e, t) {
  25583. var i = e.direction
  25584. , n = e.angle;
  25585. if (!P.active) {
  25586. var r = 0
  25587. , o = 0
  25588. , a = 0
  25589. , s = 0;
  25590. if (!n || isNaN(n))
  25591. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25592. void (t && t({
  25593. success: !1,
  25594. error: "Invalid rotation angle."
  25595. }));
  25596. if (this.player.mode === E.TRANSITIONING)
  25597. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25598. void (t && t({
  25599. success: !1,
  25600. error: "Cannot rotate while transitioning"
  25601. }));
  25602. if (i === v.RIGHT || i === v.LEFT)
  25603. i === v.RIGHT && (n = -n),
  25604. r = n > 0 ? -1 : 1,
  25605. a = n;
  25606. else {
  25607. if (i !== v.UP && i !== v.DOWN)
  25608. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25609. void (t && t({
  25610. success: !1,
  25611. error: "Invalid direction for rotation."
  25612. }));
  25613. if (this.player.mode === E.FLOORPLAN)
  25614. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25615. void (t && t({
  25616. success: !1,
  25617. error: "Cannot rotate " + i + " in floorplan mode"
  25618. }));
  25619. if (i === v.DOWN && (n = -n),
  25620. n = N.call(this, n),
  25621. 0 === n)
  25622. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25623. void (t && t({
  25624. success: !1,
  25625. error: "Already at maximum rotation in direction: " + i
  25626. }));
  25627. o = n > 0 ? 1 : -1,
  25628. s = n
  25629. }
  25630. var l = n;
  25631. n = c.Math.degToRad(n),
  25632. a = c.Math.degToRad(a),
  25633. s = c.Math.degToRad(s);
  25634. var h = this.controls.activeControl
  25635. , u = function() {
  25636. h.stopRotating(!0),
  25637. t && t({
  25638. success: !0,
  25639. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25640. })
  25641. };
  25642. h.startRotating(r, o),
  25643. P.start(a, s, this.player, u)
  25644. }
  25645. }
  25646. }(),
  25647. rotate: function() {
  25648. var e = new c.Vector3
  25649. , t = new c.Vector3;
  25650. return function(i, n) {
  25651. var r = i.xAngle
  25652. , o = i.yAngle;
  25653. if (!P.active) {
  25654. if (r = r || 0,
  25655. o = o || 0,
  25656. isNaN(r) || isNaN(o))
  25657. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25658. void (n && n({
  25659. success: !1,
  25660. error: "Invalid rotation angle."
  25661. }));
  25662. if (this.player.mode === E.TRANSITIONING)
  25663. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25664. void (n && n({
  25665. success: !1,
  25666. error: "Cannot rotate while transitioning"
  25667. }));
  25668. Math.abs(r) < .01 && (r = 0),
  25669. Math.abs(o) < .01 && (o = 0);
  25670. var a = o;
  25671. o = N.call(this, o),
  25672. r = -r;
  25673. var s = a > 0 ? "UP" : "DOWN";
  25674. if (!r && a && !o)
  25675. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25676. void (n && n({
  25677. success: !1,
  25678. error: "Already at maximum rotation in direction: " + s
  25679. }));
  25680. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25681. var l = o;
  25682. o = c.Math.degToRad(o),
  25683. r = c.Math.degToRad(r),
  25684. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25685. this.player.getDirection(e),
  25686. t.copy(e).applyAxisAngle(I.UP, r),
  25687. t.applyAxisAngle(I.RIGHT, o);
  25688. var h = (e.angleTo(t),
  25689. r > 0 ? -1 : r < 0 ? 1 : 0)
  25690. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25691. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25692. var d = this.controls.activeControl
  25693. , p = function() {
  25694. d.stopRotating(!0),
  25695. n && n({
  25696. success: !0,
  25697. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25698. })
  25699. };
  25700. d.startRotating(h, u),
  25701. P.start(r, o, this.player, p)
  25702. }
  25703. }
  25704. }(),
  25705. panCamera: function(e, t) {
  25706. function i(e) {
  25707. switch (r.removeAllListeners(T.AutoPanComplete),
  25708. r.removeAllListeners(T.AutoPanInterrupt),
  25709. r.removeAllListeners(T.AutoPanClamped),
  25710. e) {
  25711. case T.AutoPanInterrupt:
  25712. t({
  25713. success: !0,
  25714. message: "Camera panning interrupted."
  25715. });
  25716. break;
  25717. case T.AutoPanClamped:
  25718. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25719. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25720. return void t({
  25721. success: !1,
  25722. error: "Already at edge of current model bounds."
  25723. });
  25724. var i = "The view point is outside the bounds for the current model. ";
  25725. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25726. console.warn(i)
  25727. }
  25728. case T.AutoPanComplete:
  25729. t({
  25730. success: !0,
  25731. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25732. })
  25733. }
  25734. }
  25735. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25736. return t({
  25737. success: !1,
  25738. error: "Camera panning is not available in the current mode: " + this.player.mode
  25739. });
  25740. var n = e.position
  25741. , r = this.player.control;
  25742. r.setAutoPanPosition(n.x, n.z),
  25743. r.autoPan = !0;
  25744. var o = function(e, t) {
  25745. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25746. };
  25747. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25748. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25749. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25750. },
  25751. click: function(e, t) {
  25752. var i = e.x
  25753. , n = e.y
  25754. , r = e.percentage;
  25755. r === !0 && (i = i / 100 * $("#player").width(),
  25756. n = n / 100 * $("#player").height()),
  25757. this.player.handleInputStart(i, n),
  25758. this.player.updateIntersect(),
  25759. this.player.handleInputEnd(i, n)
  25760. },
  25761. mouseOver: function(e, t) {
  25762. var i = e.x
  25763. , n = e.y
  25764. , r = e.percentage;
  25765. r === !0 && (i = i / 100 * $("#player").width(),
  25766. n = n / 100 * $("#player").height()),
  25767. this.player.handleInputMove(i, n),
  25768. this.player.updateIntersect()
  25769. },
  25770. moveToMode: function(e, t) {
  25771. function i(e) {
  25772. t(e ? {
  25773. success: !1,
  25774. error: "Failed to load new mode: " + e
  25775. } : {
  25776. success: !0,
  25777. message: "Moved to new mode: " + n
  25778. })
  25779. }
  25780. var n = e.mode;
  25781. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  25782. i()
  25783. }, function(e) {
  25784. i(e)
  25785. }) : t({
  25786. success: !1,
  25787. error: "Invalid mode selection"
  25788. })
  25789. }
  25790. }
  25791. }
  25792. ).call(this, "/js/sdk/automation.js")
  25793. }
  25794. , {
  25795. "../constants": 8,
  25796. "../enum/AlignmentType": 17,
  25797. "../enum/ControlEvents": 21,
  25798. "../enum/Direction": 22,
  25799. "../enum/GLCubeFaces": 25,
  25800. "../enum/Keys": 30,
  25801. "../enum/ModelManagerEvents": 33,
  25802. "../enum/PlayerEvents": 40,
  25803. "../enum/RenderLayers": 41,
  25804. "../enum/Vectors": 50,
  25805. "../enum/Viewmode": 51,
  25806. "../enum/WarpStyle": 52,
  25807. "../lib/jpeg_encoder": 94,
  25808. "../sdk/SdkEvents": 161,
  25809. "../settings": 166,
  25810. "../util/common": 185,
  25811. "../util/logger": 189,
  25812. "../util/math": 190,
  25813. "../util/panorama": 191,
  25814. "./ApiHost": 159,
  25815. "./PostMessageType": 160,
  25816. "./TransitionStyles": 162,
  25817. three: 217
  25818. }],
  25819. 165: [function(e, t, i) {
  25820. "use strict";
  25821. function n(e) {
  25822. this.sourceWindow = e,
  25823. this.targetWindow = null,
  25824. this.targetOrigin = null,
  25825. this.id = Math.floor(1e5 * Math.random()),
  25826. this.bindEvents()
  25827. }
  25828. var r = e("./PostMessageType")
  25829. , o = e("events").EventEmitter;
  25830. n.prototype = Object.create(o.prototype),
  25831. n.prototype.bindEvents = function() {
  25832. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  25833. }
  25834. ,
  25835. n.prototype.setTarget = function(e, t) {
  25836. this.targetWindow = e,
  25837. this.targetOrigin = t
  25838. }
  25839. ,
  25840. n.prototype.onPostmessageReceived = function(e) {
  25841. var t = e.origin || e.originalEvent.origin
  25842. , i = e.source;
  25843. switch (e.data.type) {
  25844. case r.CONNECT:
  25845. break;
  25846. case r.RESPONSE:
  25847. if (this.id !== e.data.toId)
  25848. return;
  25849. default:
  25850. if (!this.validateMessageOrigin(t))
  25851. return
  25852. }
  25853. var n = e.data;
  25854. n.source = i,
  25855. n.origin = t,
  25856. n.timestamp = Date.now(),
  25857. this.emit(e.data.type, n)
  25858. }
  25859. ,
  25860. n.prototype.validateMessageOrigin = function(e) {
  25861. return "*" === this.targetOrigin || e === this.targetOrigin
  25862. }
  25863. ,
  25864. n.prototype.send = function(e) {
  25865. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  25866. this.targetWindow.postMessage(e, this.targetOrigin))
  25867. }
  25868. ,
  25869. t.exports = n
  25870. }
  25871. , {
  25872. "./PostMessageType": 160,
  25873. events: 202
  25874. }],
  25875. 166: [function(e, t, i) {
  25876. "use strict";
  25877. var n = e("three")
  25878. , r = e("./util/browser")
  25879. , o = e("./enum/Viewmode")
  25880. , a = e("./enum/VROption")
  25881. , s = e("./enum/Colors")
  25882. , l = e("./enum/WarpStyle")
  25883. , c = e("./util/easing")
  25884. , h = e("./util/common")
  25885. , u = e("./util/showcase")
  25886. , d = e("./constants")
  25887. , p = {
  25888. debug: !1,
  25889. version: "2.25.6-0-gd87e5b1",
  25890. languageTag: r.valueFromHash("lang", null),
  25891. pageTitle: "四维虚拟漫游",
  25892. authorizationHeader: u.getAuthorizationHeader(),
  25893. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  25894. logLevel: r.valueFromHash("log", 2),
  25895. skyboxRadius: 2500,
  25896. modelBoundsPadding: 5,
  25897. showNeighbors: !1,
  25898. brand: r.valueFromHash("brand", !0),
  25899. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  25900. startHighlights: r.valueFromHash("hl", -1),
  25901. specialEdition: r.valueFromHash("bn", 0),
  25902. useWheel: r.valueFromHash("wh", !0),
  25903. crossOrigin: "anonymous",
  25904. fancierTransition: !1,
  25905. wireframe: !1,
  25906. skyboxWireframe: !1,
  25907. modelAlpha: 1,
  25908. highlightPanoSelection: !1,
  25909. showSweeps: !0,
  25910. showSkyboxes: !1,
  25911. showMesh: !0,
  25912. showFloors: !1,
  25913. showFloorDuration: 300,
  25914. showFloorDelay: 300,
  25915. hideFloorDuration: 300,
  25916. hideFloorDelay: 0,
  25917. reticuleOpacityTransitionTime: 250,
  25918. reticuleColor: window.MP_PREFETCHED_MODELDATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  25919. markerOpacityTransitionTime: 500,
  25920. guiAnimationSpeed: 250,
  25921. highlightAnimationDuration: 500,
  25922. modelComponentLoadSpinnerDelay: 150,
  25923. captureErrors: !1,
  25924. maxMobileTextures: 6,
  25925. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  25926. startupFlyinDelay: 3e3,
  25927. dollhouseDefault: {
  25928. minDistance: 15,
  25929. maxDistance: 50,
  25930. minPolarAngle: n.Math.degToRad(10),
  25931. maxPolarAngle: n.Math.degToRad(90)
  25932. },
  25933. hideReticuleTimeout: 1e3,
  25934. analytics: {
  25935. inactivityThreshold: 30,
  25936. sessionTrackingRate: .15,
  25937. maxTrackedErrors: 20,
  25938. sessionDurationPingFrequency: 10,
  25939. sessionDurationTimeout: 15
  25940. },
  25941. flydown: {
  25942. movementEasing: "easeInOutQuad",
  25943. movementDelay: .001,
  25944. rotationEasing: "easeInOutQuad",
  25945. rotationDelay: .5,
  25946. modelTextureDelay: .75,
  25947. skyboxDelay: .75
  25948. },
  25949. transition: {
  25950. flySpeed: .001,
  25951. flyTime: 750,
  25952. flytimeMaxDistanceThreshold: 5,
  25953. flytimeDistanceMultiplier: 150,
  25954. aimTime: 1500,
  25955. aimSlowFactor: 1.5,
  25956. blur: 0.8,
  25957. movementEasing: "easeInOutQuad",
  25958. blendEasing: "easeInOutQuad",
  25959. fastForwardFactor: 3//r.valueFromHash("mfis", 3)
  25960. },
  25961. show360Views: {
  25962. enabled: !0,
  25963. transitionTime: 1e3
  25964. },
  25965. quickstart: {
  25966. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  25967. animation: 1400,
  25968. showTextDelay: 500,
  25969. fadeOutDelay: 3e3,
  25970. fovChange: 10
  25971. },
  25972. appConfig: {
  25973. webvr_version: null,
  25974. segment_key: null,
  25975. embedly_key: null,
  25976. branch_key: null,
  25977. keen_write_key: null,
  25978. keen_project_id: null
  25979. },
  25980. vr: {
  25981. enabled: !0,
  25982. allowWebVR: !1,
  25983. option: r.valueFromHash("vr", a.CONTEXTUAL)
  25984. },
  25985. share: {
  25986. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  25987. },
  25988. input: {
  25989. longTapThreshold: 200,
  25990. moveToleranceNDC: .08,
  25991. touchMoveThreshold: 25
  25992. },
  25993. help: {
  25994. modalStayDuration: 600
  25995. },
  25996. immersive: {
  25997. timeToShowAgain: 1250,
  25998. uiStayDuration: 600
  25999. },
  26000. tourInteraction: {
  26001. disabled: "0" === r.valueFromHash("tourcta", null),
  26002. showPauseButton: 1e3,
  26003. showModal: 1500,
  26004. allowNextClick: 200,
  26005. largeModal: "1" === r.valueFromHash("tourcta", null),
  26006. smallModal: "2" === r.valueFromHash("tourcta", null)
  26007. },
  26008. labels: {
  26009. enabled: !1,
  26010. hideUntilStart: !0,
  26011. fadeInDuration: 250,
  26012. fadeInDelay: 250,
  26013. fadeOutDuration: 250,
  26014. fadeOutDelay: 0,
  26015. zoomHideThreshhold: {
  26016. mobile: r.isSmallScreen() ? .45 : .6,
  26017. desktop: 2
  26018. },
  26019. zoomTruncateThreshhold: {
  26020. mobile: r.isSmallScreen() ? .35 : .45,
  26021. desktop: .85
  26022. },
  26023. minLengthForTruncate: 16,
  26024. truncateLength: 12,
  26025. truncateSuffix: "..."
  26026. },
  26027. tags: {
  26028. enabled: r.valueFromHash("mt", 1),
  26029. startup: {
  26030. hideUntilStart: !0,
  26031. fadeInDuration: 500,
  26032. fadeInDelay: 100
  26033. },
  26034. visibility: {
  26035. anyDistance: !0,
  26036. visibleDistance: 8,
  26037. cameraClearance: .1,
  26038. alphaTestLevel: .05,
  26039. hideViaFloor: !0,
  26040. hideOffScreenDisc: !1,
  26041. hideOffScreenObject: !1
  26042. },
  26043. disc: {
  26044. opacity: 1,
  26045. disabledOpacity: .5,
  26046. scale: {
  26047. nearBound: 1.5,
  26048. farBound: 4.8,
  26049. linkFarBound: !1,
  26050. linkPercent: 40,
  26051. maxSize: 80,
  26052. minSize: 40,
  26053. baseViewportSize: 800,
  26054. responsiveness: 100
  26055. }
  26056. },
  26057. pole: {
  26058. enabled: !0,
  26059. height: .5,
  26060. width: 2,
  26061. opacity: .5,
  26062. color: "white"
  26063. },
  26064. navigate: {
  26065. nearestPano: !0,
  26066. lineOfSight: !0,
  26067. reactivate: !0,
  26068. aimAt: "disc",
  26069. tiltTolerance: 25,
  26070. rotateSpeedFactor: .6
  26071. }
  26072. },
  26073. path: {
  26074. color: window.MP_PREFETCHED_MODELDATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26075. colorUp: s._desat(s.newBlue, .5),
  26076. colorDown: s._darken(s.newBlue, .35),
  26077. opacity: .5,
  26078. style: "ribbon",
  26079. height: .025,
  26080. ribbonWidth: .24,
  26081. outsideHeight: .5,
  26082. waypointRadius: .5,
  26083. waypointIndoorRadius: .24,
  26084. waypointPulse: 1e3,
  26085. typ: l.BLACK,
  26086. meshFree: r.valueFromHash("mf", 1),
  26087. mapGuides: r.valueFromHash("guides", !0),
  26088. fadeInTime: 400,
  26089. fadeOutTime: 300
  26090. },
  26091. warp: {
  26092. nearPanoDist: .1,
  26093. matchCam: !1,
  26094. blur: .33,
  26095. fastTime: 1500,
  26096. teleportTime: 1500,
  26097. outsideTime: 2e3,
  26098. lookAheadMax: .3,
  26099. lookAheadDist: 2.5,
  26100. softPushDist: .37,
  26101. softPushEnd: .3,
  26102. softBendAngle: 8,
  26103. softBendTilt: 4,
  26104. softBendEnd: .3,
  26105. doBurns: true, //r.valueFromHash("kb", !0),
  26106. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26107. minBurnsAngle: 35,
  26108. minDownAngle: -35,
  26109. maxTurnPerSec: 280,
  26110. maxAimPerSec: 35,
  26111. minRotation: 12,
  26112. maxAimRotation: 33.2,
  26113. turnFriction: .2,
  26114. flySpeed: .01,
  26115. minWarpTime: 1200,
  26116. warpInterruptionRedirectTime: 500,
  26117. tourStepDelay: r.valueFromHash("st", 0),
  26118. walkDelay: 0,
  26119. walkMaxDist: 50,
  26120. walkMinDist: .8,
  26121. walkSlideShowThreshhold: 3000,
  26122. walkExtraPanosDistance: .4,
  26123. timePerMeter: 1200,
  26124. motionLeadTime: 5000,
  26125. movementEasing: "easeInOutQuad",
  26126. blendEasing: "easeInOutQuad",
  26127. showBunny: !1,
  26128. loop: r.valueFromHash("lp", !1),
  26129. auto: r.valueFromHash("ts", -1),
  26130. eOrder: 'YXZ', //"YXZ",
  26131. stepFactor: .25,
  26132. brakeStrength: 2,
  26133. minBrakeAngle: .1,
  26134. maxBrakeAngle: 1.8,
  26135. climbEffort: 4
  26136. },
  26137. rotationFriction: .05,
  26138. rotationAccelerationInside: 4.5,
  26139. rotationAccelerationOutside: .15,
  26140. rotationAfterMoveMultiplier: 40,
  26141. rotationAfterMoveHistoryCount: 5,
  26142. panFriction: .09,
  26143. panAccelerationOutside: 60,
  26144. onload: r.valueFromHash("onload", o.PANORAMA),
  26145. zoomNearLimit: .1,
  26146. zoomFarLimit: 50,
  26147. navigation: {
  26148. panoScores: !1,
  26149. mouseDirection: !0,
  26150. filterStrictness: .75,
  26151. angleFactor: -30,
  26152. directionFactor: 10,
  26153. distanceFactor: -1,
  26154. optionalityFactor: 3
  26155. },
  26156. sdkInit: !1,
  26157. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26158. console: r.valueFromHash("console", !1),
  26159. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26160. panoramaNeighbourMaxDistance: 5,
  26161. panoFloorClickRadius: .35,
  26162. showScreenshotLocations: !1,
  26163. showAxis: !1,
  26164. showNeighbourRaycasts: !1,
  26165. colorMarkerOnLoad: !1,
  26166. colorMarkerByFloor: !1,
  26167. tiling: {
  26168. panoPreRenderRepeatDelay: 2500,
  26169. panoPreRenderDelay: 500,
  26170. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26171. tilingFlagNames: ["usetiles", "tiles"],
  26172. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26173. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26174. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26175. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26176. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26177. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  26178. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26179. customCompression: r.valueFromHash("tilecustcomp", 0),
  26180. // mobileHighQualityOverride: !1,
  26181. mobileHighQualityOverride: 1,
  26182. allowUltraHighResolution: true
  26183. },
  26184. zoom: {
  26185. enabled: true,
  26186. forceOff: r.valueFromHash("nozoom", 0),
  26187. overridemax: r.valueFromHash("maxzoom", null),
  26188. overridemin: r.valueFromHash("minzoom", null),
  26189. max: d.highQualityMaxZoom,
  26190. min: 1,
  26191. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26192. activationThreshold: 1.1,
  26193. restoreTime: 500
  26194. },
  26195. profiling: {
  26196. enabled: r.valueFromHash("mem", !1)
  26197. }
  26198. };
  26199. p = h.deepExtend(p, d, {
  26200. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26201. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26202. panorama: {
  26203. transitionTime: 1e3,
  26204. modelAlpha: 0,
  26205. modelAlphaDelay: p.flydown.modelTextureDelay,
  26206. modelAlphaLength: 1,
  26207. skyboxOpacity: 1,
  26208. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26209. skyboxOpacityLength: .9,
  26210. fovLength: 1,
  26211. fovDelay: 0,
  26212. cameraMatrixDuration: .8,
  26213. cameraMatrixDelay: 0,
  26214. cameraMatrixEase: c.easeInCubic,
  26215. reticuleOpacity: 1,
  26216. markerOpacity: .3,
  26217. markerOpacityOnHover: 1
  26218. },
  26219. dollhouse: {
  26220. transitionTime: 1e3,
  26221. modelAlpha: 1,
  26222. modelAlphaDelay: 0,
  26223. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26224. skyboxOpacity: 0,
  26225. skyboxOpacityDelay: 0,
  26226. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26227. fovLength: 1,
  26228. fovDelay: 0,
  26229. cameraMatrixDuration: .8,
  26230. cameraMatrixDelay: .3,
  26231. cameraMatrixEase: c.easeInCubic,
  26232. reticuleOpacity: 1,
  26233. markerOpacity: 0,
  26234. markerOpacityOnHover: 0
  26235. },
  26236. floorplan: {
  26237. transitionTime: 1e3,
  26238. modelAlpha: 1,
  26239. modelAlphaDelay: 0,
  26240. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26241. skyboxOpacity: 0,
  26242. skyboxOpacityDelay: 0,
  26243. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26244. fovLength: 1,
  26245. fovDelay: 0,
  26246. cameraMatrixDuration: .5,
  26247. cameraMatrixDelay: 0,
  26248. cameraMatrixEase: c.easeOutCubic,
  26249. reticuleOpacity: 1,
  26250. markerOpacity: 0,
  26251. markerOpacityOnHover: 0,
  26252. cameraHeight: 50
  26253. },
  26254. transitioning: {
  26255. reticuleOpacity: 0,
  26256. markerOpacity: .3,
  26257. markerOpacityOnHover: 1
  26258. },
  26259. "floorplan-dollhouse": {
  26260. rotationDelay: 0,
  26261. rotationDuration: 1
  26262. },
  26263. "floorplan-panorama": {
  26264. rotationDelay: .5,
  26265. rotationDuration: 1
  26266. },
  26267. "dollhouse-panorama": {
  26268. rotationDelay: .5,
  26269. rotationDuration: 1
  26270. },
  26271. "dollhouse-floorplan": {
  26272. rotationDelay: 0,
  26273. rotationDuration: 1,
  26274. cameraMatrixDuration: 1.05,
  26275. cameraMatrixDelay: .5
  26276. },
  26277. "panorama-dollhouse": {
  26278. rotationDelay: 0,
  26279. rotationDuration: .5
  26280. },
  26281. "panorama-floorplan": {
  26282. transitionTime: 1500,
  26283. rotationDelay: 0,
  26284. rotationDuration: .5
  26285. }
  26286. }),
  26287. p.path.meshFree && (p.path.typ = l.WALK),
  26288. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26289. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26290. t.exports = p
  26291. }
  26292. , {
  26293. "./constants": 8,
  26294. "./enum/Colors": 19,
  26295. "./enum/VROption": 47,
  26296. "./enum/Viewmode": 51,
  26297. "./enum/WarpStyle": 52,
  26298. "./util/browser": 182,
  26299. "./util/common": 185,
  26300. "./util/easing": 186,
  26301. "./util/showcase": 193,
  26302. three: 217
  26303. }],
  26304. 167: [function(e, t, i) {
  26305. "use strict";
  26306. var n = e("three")
  26307. , r = e("./settings")
  26308. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26309. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26310. t.exports = {
  26311. basicTextured: {
  26312. uniforms: {
  26313. tDiffuse: {
  26314. type: "t",
  26315. value: null
  26316. },
  26317. alpha: {
  26318. type: "f",
  26319. value: 1
  26320. }
  26321. },
  26322. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26323. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26324. },
  26325. copyCubeMap: {
  26326. uniforms: {
  26327. tDiffuse: {
  26328. type: "t",
  26329. value: null
  26330. },
  26331. alpha: {
  26332. type: "f",
  26333. value: 1
  26334. }
  26335. },
  26336. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26337. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26338. },
  26339. cube: {
  26340. uniforms: {
  26341. map: {
  26342. type: "t",
  26343. value: null
  26344. },
  26345. opacity: {
  26346. type: "f",
  26347. value: 1
  26348. }
  26349. },
  26350. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26351. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26352. },
  26353. model: {
  26354. uniforms: {
  26355. map: {
  26356. type: "t",
  26357. value: null
  26358. },
  26359. modelAlpha: {
  26360. type: "f",
  26361. value: r.modelAlpha
  26362. },
  26363. opacity: {
  26364. type: "f",
  26365. value: 1
  26366. },
  26367. progress: {
  26368. type: "f",
  26369. value: 0
  26370. },
  26371. blackout: {
  26372. type: "i",
  26373. value: 0
  26374. },
  26375. pano0Map: {
  26376. type: "t",
  26377. value: null
  26378. },
  26379. pano0Position: {
  26380. type: "v3",
  26381. value: new n.Vector3
  26382. },
  26383. pano0Matrix: {
  26384. type: "m4",
  26385. value: new n.Matrix4
  26386. },
  26387. pano1Map: {
  26388. type: "t",
  26389. value: null
  26390. },
  26391. pano1Position: {
  26392. type: "v3",
  26393. value: new n.Vector3
  26394. },
  26395. pano1Matrix: {
  26396. type: "m4",
  26397. value: new n.Matrix4
  26398. }
  26399. },
  26400. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\nvoid main() {\n\n vUv = uv;\n vec4 worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26401. fragmentShader: a + "uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\nvoid main() {\n\tconst vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);\n\tconst vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);\n\n\tvec4 colorFromPanos;\n\tvec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);\n\tvec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);\n\n\tif (blackout == 0) {\n\t\tcolorFromPanos = mix(colorFromPano0, colorFromPano1, progress);\n\t} else if (blackout == 1) {\n\t\tcolorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));\n\t\tcolorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));\n\t} else if (blackout == 2) {\n\t\tcolorFromPanos = mix(colorFromPano0, BLACK, progress);\n\t} else if (blackout == 3) {\n\t\tcolorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));\n\t} \n\n\tvec4 colorFromTexture = texture2D( map, vUv );\n\tcolorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n\tfloat whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n\tcolorFromPanos = mix(colorFromPanos, GREY, whiteness);\n\tgl_FragColor = vec4(colorFromPanos.rgb, opacity);\n}\n"
  26402. },
  26403. hot:{
  26404. uniforms:{
  26405. color:{
  26406. type: "c",
  26407. value: new n.Color( 0xff2200 )
  26408. },
  26409. opac:{
  26410. type: "f",
  26411. value: 0
  26412. },
  26413. texture1:{
  26414. type: "t",
  26415. value: null
  26416. },
  26417. texture2:{
  26418. type: "t",
  26419. value: null
  26420. }
  26421. },
  26422. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26423. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26424. },
  26425. modelOutside: {
  26426. uniforms: {
  26427. map: {
  26428. type: "t",
  26429. value: null
  26430. },
  26431. opacity: {
  26432. type: "f",
  26433. value: 1
  26434. }
  26435. },
  26436. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26437. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26438. },
  26439. ribbon: {
  26440. uniforms: {
  26441. map: {
  26442. type: "t",
  26443. value: null
  26444. },
  26445. opacity: {
  26446. type: "f",
  26447. value: 1
  26448. },
  26449. color: {
  26450. type: "c",
  26451. value: new n.Color(r.path.color)
  26452. }
  26453. },
  26454. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26455. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26456. },
  26457. waypoint: {
  26458. uniforms: {
  26459. map: {
  26460. type: "t",
  26461. value: null
  26462. },
  26463. opacity: {
  26464. type: "f",
  26465. value: 1
  26466. },
  26467. pulse: {
  26468. type: "f",
  26469. value: 1
  26470. },
  26471. nearFade: {
  26472. type: "v2",
  26473. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26474. },
  26475. color: {
  26476. type: "c",
  26477. value: new n.Color(r.reticuleColor)
  26478. }
  26479. },
  26480. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26481. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26482. },
  26483. modelDebug: {
  26484. uniforms: {
  26485. map: {
  26486. type: "t",
  26487. value: null
  26488. },
  26489. modelAlpha: {
  26490. type: "f",
  26491. value: r.modelAlpha
  26492. },
  26493. depthmapRatio: {
  26494. type: "f",
  26495. value: 0
  26496. },
  26497. opacity: {
  26498. type: "f",
  26499. value: 1
  26500. },
  26501. progress: {
  26502. type: "f",
  26503. value: 0
  26504. },
  26505. considerOcclusion: {
  26506. type: "i",
  26507. value: r.fancierTransition
  26508. },
  26509. highlightPanoSelection: {
  26510. type: "i",
  26511. value: 0
  26512. },
  26513. useThirdPano: {
  26514. type: "i",
  26515. value: r.useThirdPano
  26516. },
  26517. pano0Map: {
  26518. type: "t",
  26519. value: null
  26520. },
  26521. pano0Depth: {
  26522. type: "t",
  26523. value: null
  26524. },
  26525. pano0Position: {
  26526. type: "v3",
  26527. value: new n.Vector3
  26528. },
  26529. pano0Matrix: {
  26530. type: "m4",
  26531. value: new n.Matrix4
  26532. },
  26533. pano0Weight: {
  26534. type: "f",
  26535. value: r.transition.pano0Weight
  26536. },
  26537. pano1Map: {
  26538. type: "t",
  26539. value: null
  26540. },
  26541. pano1Depth: {
  26542. type: "t",
  26543. value: null
  26544. },
  26545. pano1Position: {
  26546. type: "v3",
  26547. value: new n.Vector3
  26548. },
  26549. pano1Matrix: {
  26550. type: "m4",
  26551. value: new n.Matrix4
  26552. },
  26553. pano1Weight: {
  26554. type: "f",
  26555. value: r.transition.pano1Weight
  26556. },
  26557. pano2Map: {
  26558. type: "t",
  26559. value: null
  26560. },
  26561. pano2Depth: {
  26562. type: "t",
  26563. value: null
  26564. },
  26565. pano2Position: {
  26566. type: "v3",
  26567. value: new n.Vector3
  26568. },
  26569. pano2Matrix: {
  26570. type: "m4",
  26571. value: new n.Matrix4
  26572. },
  26573. pano2Weight: {
  26574. type: "f",
  26575. value: r.transition.pano2Weight
  26576. }
  26577. },
  26578. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26579. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26580. },
  26581. customDepth: {
  26582. uniforms: {
  26583. panoPosition: {
  26584. type: "v3",
  26585. value: new n.Vector3
  26586. }
  26587. },
  26588. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26589. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26590. },
  26591. skysphere: {
  26592. uniforms: {
  26593. radius: {
  26594. type: "f",
  26595. value: 0
  26596. }
  26597. },
  26598. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26599. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26600. },
  26601. tagDisc: {
  26602. uniforms: {
  26603. opacity: {
  26604. type: "f",
  26605. value: 0
  26606. },
  26607. color: {
  26608. type: "c",
  26609. value: new n.Color
  26610. },
  26611. bg: {
  26612. type: "t",
  26613. value: null
  26614. },
  26615. mask: {
  26616. type: "t",
  26617. value: null
  26618. }
  26619. },
  26620. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26621. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26622. }
  26623. }
  26624. }
  26625. , {
  26626. "./settings": 166,
  26627. three: 217
  26628. }],
  26629. 168: [function(e, t, i) {
  26630. (function(i) {
  26631. "use strict";
  26632. var n = e("three")
  26633. , r = (e("url"),
  26634. e("./util/ajax"))
  26635. , o = e("./settings")
  26636. , a = e("./util/logger")
  26637. , s = e("./util/math")
  26638. , l = e("./util/showcase")
  26639. , c = e("./objects/Panorama")
  26640. , h = new a(i)
  26641. , u = e("./model/Model")
  26642. , d = e("./shaders")
  26643. , p = e("./util/transitions")
  26644. , f = e("./objects/Chunk")
  26645. , g = e("./objects/Reticule")
  26646. , m = e("./objects/Skybox")
  26647. , v = e("./objects/Floor")
  26648. , A = e("./cameras/DollhouseCamera")
  26649. , y = e("./cameras/FloorplanCamera")
  26650. , C = e("./cameras/PanoramaCamera")
  26651. , I = e("./controls/DollhouseControls")
  26652. , E = e("./controls/FloorplanControls")
  26653. , b = e("./controls/PanoramaControls");
  26654. n.ImageUtils.crossOrigin = o.crossOrigin,
  26655. t.exports = {
  26656. shaders: d,
  26657. transitions: p,
  26658. Model: u,
  26659. Chunk: f,
  26660. Floor: v,
  26661. Skybox: m,
  26662. Reticule: g,
  26663. Panorama: c,
  26664. DollhouseCamera: A,
  26665. FloorplanCamera: y,
  26666. PanoramaCamera: C,
  26667. DollhouseControls: I,
  26668. FloorplanControls: E,
  26669. PanoramaControls: b,
  26670. getModel: function(e) {
  26671. if (!e.url)
  26672. throw 'getModel(): missing parameter "url"';
  26673. e.autoload = void 0 === e.autoload || e.autoload;
  26674. var t = l.parseSidUrl(e.url);
  26675. e.urlBase = t.urlBase,
  26676. e.urlModel = t.urlModel,
  26677. e.urlFiles = t.urlFiles;
  26678. var i = this._getPlatformError();
  26679. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26680. this._loadModel().then(this._buildModel.bind(this)))
  26681. },
  26682. _getPlatformError: function() {
  26683. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26684. },
  26685. _loadModel: function() {
  26686. return r.get(this.options.urlModel, {
  26687. responseType: "json",
  26688. prefetchFrom: "model",
  26689. auth: l.getAuthorizationHeader()
  26690. }).then(null, function() {
  26691. return h.warn("Model loading failed at initial metadata load"),
  26692. "loading-failed"
  26693. })
  26694. },
  26695. _buildModel: function(e) {
  26696. e = l.normalizeModeldata(e, s);
  26697. var t = new u(this.options,e);
  26698. return this.options.autoload ? t.load(!0) : $.when(t)
  26699. }
  26700. }
  26701. }
  26702. ).call(this, "/js/showcase.js")
  26703. }
  26704. , {
  26705. "./cameras/DollhouseCamera": 5,
  26706. "./cameras/FloorplanCamera": 6,
  26707. "./cameras/PanoramaCamera": 7,
  26708. "./controls/DollhouseControls": 10,
  26709. "./controls/FloorplanControls": 11,
  26710. "./controls/PanoramaControls": 13,
  26711. "./model/Model": 139,
  26712. "./objects/Chunk": 144,
  26713. "./objects/Floor": 146,
  26714. "./objects/Panorama": 148,
  26715. "./objects/Reticule": 149,
  26716. "./objects/Skybox": 152,
  26717. "./settings": 166,
  26718. "./shaders": 167,
  26719. "./util/ajax": 181,
  26720. "./util/logger": 189,
  26721. "./util/math": 190,
  26722. "./util/showcase": 193,
  26723. "./util/transitions": 195,
  26724. three: 217,
  26725. url: 208
  26726. }],
  26727. 169: [function(e, t, i) {
  26728. "use strict";
  26729. function n() {
  26730. var e = {
  26731. renderTarget: null,
  26732. inUse: !1,
  26733. size: -1,
  26734. pano: null
  26735. };
  26736. return e
  26737. }
  26738. function r(e) {
  26739. M.push(e)
  26740. }
  26741. function o(e) {
  26742. var t = n();
  26743. return t.inUse = !0,
  26744. t.size = e,
  26745. r(t),
  26746. t
  26747. }
  26748. function a(e) {
  26749. for (var t = 0; t < M.length; t++) {
  26750. var i = M[t];
  26751. if (!i.inUse && i.size === e)
  26752. return i.inUse = !0,
  26753. i
  26754. }
  26755. return null
  26756. }
  26757. function s(e) {
  26758. for (var t = 0; t < M.length; t++) {
  26759. var i = M[t];
  26760. if (i.renderTarget === e)
  26761. return i.inUse = !1,
  26762. !0
  26763. }
  26764. return !1
  26765. }
  26766. function l() {
  26767. this.tileDirectory = {},
  26768. this.activeRenderTargetDescriptors = {},
  26769. this.activePanos = [],
  26770. this.panoLODDescriptors = {},
  26771. this.panoDescriptors = {},
  26772. this.tileTrees = {},
  26773. this.sceneRenderer = null,
  26774. this.tileDownloader = null,
  26775. this.forceQueue = [],
  26776. this.uploadQueues = {},
  26777. this.uploadInterval = null,
  26778. this.uploadIntervalCancelled = !1,
  26779. this.usingTileOverlay = !1,
  26780. this.overlayTilesLoaded = !1,
  26781. this.overlayTileBase = null,
  26782. this.overlayTilesBasic = {},
  26783. this.overlayTilesEnhanced = {},
  26784. this.zoomRenderTarget = null,
  26785. this.zoomPano = null,
  26786. this.zoomingActive = !1,
  26787. this.zoomPanoId = null,
  26788. this.zoomPanoRenderingDisabled = !1,
  26789. this.direction = new h.Vector3,
  26790. this.initTime = -1,
  26791. this.maxBaseUploadsPerFrame = x,
  26792. this.maxNonBaseUploadsPerFrame = T
  26793. }
  26794. function c() {
  26795. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  26796. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26797. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  26798. }
  26799. var h = e("three")
  26800. , u = e("../exception/BasicException")
  26801. , d = e("../settings")
  26802. , p = e("../enum/PanoSizeClass")
  26803. , f = (e("../objects/Panorama"),
  26804. e("../enum/PanoRendererEvents"))
  26805. , g = e("../enum/SceneRendererEvents")
  26806. , m = e("../enum/TileDownloaderEvents")
  26807. , v = e("../enum/Vectors")
  26808. , A = (e("../enum/GLCubeFaces"),
  26809. e("../objects/Panorama"),
  26810. e("./TileTree"))
  26811. , y = (e("./TileDownloader"),
  26812. e("./TilePrioritizer"))
  26813. , C = e("./TileUtils")
  26814. , p = e("../enum/PanoSizeClass")
  26815. , I = (e("../util/browser"),
  26816. e("../util/panorama"))
  26817. , E = e("events").EventEmitter
  26818. , b = !1
  26819. , w = d.tiling.uploadIntervalDelay
  26820. , _ = d.tiling.initialIntervalDelay
  26821. , T = d.tiling.maxNonBaseUploadsPerFrame
  26822. , x = d.tiling.maxBaseUploadsPerFrame
  26823. , S = {
  26824. Base: 0,
  26825. Remaining: 1
  26826. }
  26827. , M = [];
  26828. l.prototype = Object.create(E.prototype),
  26829. l.prototype.init = function(e, t, i) {
  26830. this.sceneRenderer = e,
  26831. this.tileDownloader = t,
  26832. this.qualityManager = i,
  26833. this.bindEvents(),
  26834. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  26835. this.initTime = performance.now()
  26836. }
  26837. ,
  26838. l.prototype.getActivePanoTextures = function(e) {
  26839. e = e || [];
  26840. for (var t = 0; t < M.length; t++) {
  26841. var i = M[t];
  26842. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  26843. }
  26844. }
  26845. ,
  26846. l.prototype.hasQueuedTiles = function() {
  26847. var e = this.peekNextFromUploadQueue();
  26848. return null !== e && void 0 !== e
  26849. }
  26850. ,
  26851. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  26852. return this.activeRenderTargetDescriptors[e]
  26853. }
  26854. ,
  26855. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  26856. this.activeRenderTargetDescriptors[e] = t
  26857. }
  26858. ,
  26859. l.prototype.loadOverlayTiles = function() {
  26860. if (0 !== d.tiling.overlayStyle) {
  26861. var e = 0
  26862. , t = function(t, n, r) {
  26863. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  26864. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  26865. e++,
  26866. e === i.length && (this.overlayTilesLoaded = !0)
  26867. }
  26868. .bind(this)
  26869. , i = [["images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  26870. i.forEach(function(e) {
  26871. this.tileDownloader.loadImage(e[0], 0, e[1])
  26872. }
  26873. .bind(this)),
  26874. this.usingTileOverlay = !0
  26875. } else
  26876. this.usingTileOverlay = !1
  26877. }
  26878. ,
  26879. l.prototype.bindEvents = function() {
  26880. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  26881. }
  26882. ,
  26883. l.prototype.setupZoomRenderTarget = function() {
  26884. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  26885. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  26886. return;
  26887. var e = this.zoomRenderTarget;
  26888. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  26889. e) {
  26890. var t = e.width
  26891. , i = this.zoomRenderTarget.width;
  26892. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  26893. e.texture.dispose(),
  26894. e.texture.loaded = !1,
  26895. e.texture.version = 0,
  26896. this.sceneRenderer.deallocateCubeTexture(e.texture),
  26897. e.texture = null
  26898. }
  26899. this.zoomPanoRenderingDisabled = !1
  26900. } else
  26901. this.zoomPanoRenderingDisabled = !0
  26902. }
  26903. ,
  26904. l.prototype.enableUltraHighQualityMode = function(e) {
  26905. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  26906. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  26907. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  26908. t && (this.qualityManager.enableUltraHighQualityMode(),
  26909. this.setupZoomRenderTarget(),
  26910. e())
  26911. }
  26912. .bind(this))
  26913. }
  26914. }
  26915. ,
  26916. l.prototype.activateTiledPano = function(e, t, i) {
  26917. i && this.clearAllQueuedUploads();
  26918. for (var n = 0; n < C.FACES_PER_PANO; n++)
  26919. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  26920. this.linkAllTilesAndNodes(e);
  26921. var r = this.getActiveRenderTargetDescriptor(e.id)
  26922. , l = t;
  26923. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  26924. !r || l !== r.size) {
  26925. if (r && s(r.renderTarget),
  26926. r = a(l),
  26927. !r) {
  26928. var c = this.initTiledPano(l, !1);
  26929. r = o(c.width),
  26930. r.renderTarget = c
  26931. }
  26932. r.pano = e,
  26933. this.resetPanoDescriptor(e.id),
  26934. this.resetPanoLODDescriptors(e.id),
  26935. this.resetRenderStatus(e.id, !0, !0)
  26936. }
  26937. this.setActiveRenderTargetDescriptor(e.id, r);
  26938. var h = i ? 0 : 1;
  26939. return this.updateActivePanos(e, h),
  26940. r.renderTarget
  26941. }
  26942. ,
  26943. l.prototype.deactivateTiledPano = function(e) {
  26944. var t = this.getActiveRenderTargetDescriptor(e.id);
  26945. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  26946. this.setActiveRenderTargetDescriptor(e.id, null);
  26947. var i = this.getUploadQueueForPano(e.id);
  26948. this.clearUploadQueue(i),
  26949. this.updateActivePanos()
  26950. }
  26951. ,
  26952. l.prototype.updateActivePanos = function() {
  26953. var e = [];
  26954. return function(t, i) {
  26955. e.length = 0;
  26956. for (var n = 0; n < this.activePanos.length; n++) {
  26957. t && e.length === i && e.push(t);
  26958. var r = this.activePanos[n]
  26959. , o = this.getActiveRenderTargetDescriptor(r.id);
  26960. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  26961. }
  26962. t && i >= e.length && e.push(t),
  26963. this.activePanos.length = 0,
  26964. this.activePanos.push.apply(this.activePanos, e)
  26965. }
  26966. }(),
  26967. l.prototype.getActivePanoCount = function() {
  26968. return this.activePanos.length
  26969. }
  26970. ,
  26971. l.prototype.resetRenderStatus = function(e, t, i, n) {
  26972. var r = null;
  26973. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  26974. for (var o = function(e, n, r, o) {
  26975. i && (n.tile.zoomUploaded = !1),
  26976. t && (n.tile.uploaded = !1)
  26977. }, a = 0; a < C.FACES_PER_PANO; a++) {
  26978. var s = this.getTileTree(e, a);
  26979. s.breadthFirst({
  26980. callback: o.bind(this, a),
  26981. minLevel: r
  26982. })
  26983. }
  26984. }
  26985. ,
  26986. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  26987. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  26988. t.tile.zoomUploaded = t.tile.uploaded,
  26989. t.zoomCovered = t.covered
  26990. }, n = 0; n < C.FACES_PER_PANO; n++) {
  26991. var r = this.getTileTree(e, n);
  26992. r.breadthFirst({
  26993. callback: i.bind(this, n),
  26994. maxLevel: t
  26995. })
  26996. }
  26997. }
  26998. ,
  26999. l.prototype.renderPanoTiles = function() {
  27000. var e = [];
  27001. return function(t, i, n, r) {
  27002. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27003. i = i || this.direction || v.FORWARD;
  27004. var o = this.getActiveRenderTargetDescriptor(t);
  27005. if (!this.isRenderTargetDescriptorValid(o))
  27006. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27007. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27008. var s = this.getTileTree(t, a);
  27009. e.length = 0,
  27010. s.breadthFirst({
  27011. saveVisited: e
  27012. });
  27013. for (var l = 0; l < e.length; l++) {
  27014. var c = e[l];
  27015. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27016. }
  27017. }
  27018. this.updateDirection(i)
  27019. }
  27020. }(),
  27021. l.prototype.isRenderTargetDescriptorValid = function(e) {
  27022. return e && e.renderTarget
  27023. }
  27024. ,
  27025. l.prototype.isPanoActive = function(e) {
  27026. var t = this.getActiveRenderTargetDescriptor(e);
  27027. return this.isRenderTargetDescriptorValid(t)
  27028. }
  27029. ,
  27030. l.prototype.isPanoZoomed = function(e) {
  27031. return this.zoomingActive && this.zoomPanoId === e
  27032. }
  27033. ,
  27034. l.prototype.initTileTree = function(e, t, i) {
  27035. var n = this.tileTrees[e];
  27036. n || (n = [],
  27037. this.tileTrees[e] = n);
  27038. var r = n[t];
  27039. if (!r) {
  27040. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27041. r = new A(C.TILE_SIZE,o),
  27042. n[t] = r
  27043. }
  27044. }
  27045. ,
  27046. l.prototype.getTileTree = function(e, t) {
  27047. var i = this.tileTrees[e];
  27048. if (!i)
  27049. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27050. var n = i[t];
  27051. if (!n)
  27052. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27053. return n
  27054. }
  27055. ,
  27056. l.prototype.initTiledPano = function(e, t) {
  27057. var i = this.sceneRenderer.renderer
  27058. , n = (i.context,
  27059. new h.WebGLRenderTargetCube(e,e,{
  27060. stencilBuffer: !1
  27061. }))
  27062. , r = new h.CubeTexture([]);
  27063. n.texture = r,
  27064. r.image = [null, null, null, null, null, null],
  27065. r.flipY = !0,
  27066. t ? (r.generateMipmaps = !0,
  27067. r.magFilter = h.LinearFilter,
  27068. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27069. r.magFilter = h.LinearFilter,
  27070. r.minFilter = h.LinearFilter),
  27071. r.format = h.RGBAFormat,
  27072. i.setRenderTarget(n),
  27073. i.setRenderTarget(null);
  27074. var o = i.properties.get(r);
  27075. return o.__image__webglTextureCube = o.__webglTexture,
  27076. n
  27077. }
  27078. ,
  27079. l.prototype.getUploadQueueForPano = function(e) {
  27080. var t = this.uploadQueues[e];
  27081. return t || (t = [],
  27082. this.uploadQueues[e] = t),
  27083. t
  27084. }
  27085. ,
  27086. l.prototype.isTileUploaded = function(e) {
  27087. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27088. }
  27089. ,
  27090. l.prototype.setUploaded = function(e, t) {
  27091. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27092. }
  27093. ,
  27094. l.prototype.queueTileUpload = function(e, t, i) {
  27095. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27096. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27097. var r = this.getUploadQueueForPano(e.panoId);
  27098. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27099. e.uploadQueued = !0,
  27100. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27101. }
  27102. }
  27103. ,
  27104. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27105. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27106. }
  27107. ,
  27108. l.prototype.getTopUploadQueue = function() {
  27109. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27110. for (var n = 0; n < this.activePanos.length; n++)
  27111. if (e = this.activePanos[n],
  27112. t = this.getUploadQueueForPano(e.id),
  27113. t.length > 0)
  27114. switch (i) {
  27115. case S.Base:
  27116. if (0 === t[0].level)
  27117. return t;
  27118. break;
  27119. case S.Remaining:
  27120. return t
  27121. }
  27122. return null
  27123. }
  27124. ,
  27125. l.prototype.getNextFromUploadQueue = function() {
  27126. var e = function(e) {
  27127. var t = e.shift();
  27128. return t.uploadQueued = !1,
  27129. t
  27130. };
  27131. return function() {
  27132. if (this.forceQueue.length > 0)
  27133. return e(this.forceQueue);
  27134. var t = this.getTopUploadQueue();
  27135. return t && t.length > 0 ? e(t) : null
  27136. }
  27137. }(),
  27138. l.prototype.peekNextFromUploadQueue = function() {
  27139. if (this.forceQueue.length > 0)
  27140. return this.forceQueue[0];
  27141. var e = this.getTopUploadQueue();
  27142. return e && e.length > 0 ? e[0] : null
  27143. }
  27144. ,
  27145. l.prototype.clearAllQueuedUploads = function() {
  27146. this.clearAllUploadQueues(null, 0)
  27147. }
  27148. ,
  27149. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27150. this.clearAllUploadQueues(e, 0)
  27151. }
  27152. ,
  27153. l.prototype.clearAllUploadQueues = function(e, t) {
  27154. if (e)
  27155. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27156. this.clearUploadQueue(this.forceQueue, t, e);
  27157. else {
  27158. for (var i = 0; i < this.activePanos.length; i++) {
  27159. var n = this.activePanos[i];
  27160. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27161. }
  27162. this.clearUploadQueue(this.forceQueue, t)
  27163. }
  27164. }
  27165. ,
  27166. l.prototype.clearUploadQueue = function(e, t, i) {
  27167. void 0 !== t && null !== t || (t = 0);
  27168. for (var n = 0; n < e.length; ) {
  27169. var r = e[n];
  27170. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27171. e.splice(n, 1)) : n++
  27172. }
  27173. }
  27174. ,
  27175. l.prototype.refreshUploadInterval = function() {
  27176. var e = null;
  27177. return function(t) {
  27178. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27179. null !== t && void 0 !== t || (t = w),
  27180. b || (t = _),
  27181. this.uploadInterval = window.setTimeout(e, t),
  27182. this.uploadIntervalDelay = t)
  27183. }
  27184. }(),
  27185. l.prototype.update = function() {
  27186. var e = performance.now()
  27187. , t = 0;
  27188. return function() {
  27189. this.uploadIntervalCancelled = !0,
  27190. window.clearTimeout(this.uploadInterval),
  27191. this.uploadInterval = null;
  27192. var i = performance.now() - e;
  27193. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27194. e = performance.now()),
  27195. t++
  27196. }
  27197. }(),
  27198. l.prototype.updateUploadQueue = function(e, t) {
  27199. e || (e = 1);
  27200. for (var i = 0, n = 0; ; ) {
  27201. if (n >= t || i >= e)
  27202. break;
  27203. var r = this.getNextFromUploadQueue();
  27204. if (!r)
  27205. break;
  27206. if (0 !== r.level ? i++ : n++,
  27207. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27208. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27209. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27210. }
  27211. }
  27212. }
  27213. ,
  27214. l.prototype.updateDirection = function(e) {
  27215. if (e = e || this.direction) {
  27216. this.direction = e;
  27217. for (var t = 0; t < this.activePanos.length; t++) {
  27218. var i = this.activePanos[t]
  27219. , n = this.getUploadQueueForPano(i.id);
  27220. y.sortPanoTiles(n, i, this.direction)
  27221. }
  27222. }
  27223. }
  27224. ,
  27225. l.prototype.uploadTile = function() {
  27226. var e = {}
  27227. , t = (new h.Vector4,
  27228. d.tiling.overlayStyle);
  27229. return function(i, n) {
  27230. var r = i.panoId
  27231. , o = i.image
  27232. , a = i.tileSize
  27233. , s = i.panoSize
  27234. , l = i.tileIndex
  27235. , c = (i.faceTileIndex,
  27236. i.totalTiles)
  27237. , u = (i.face,
  27238. i.tileX)
  27239. , d = i.tileY
  27240. , p = !0
  27241. , g = !1
  27242. , m = (this.getPanoDescriptor(r),
  27243. this.getPanoLODDescriptor(r, s))
  27244. , v = this.getActiveRenderTargetDescriptor(r)
  27245. , A = v.renderTarget
  27246. , y = v.size;
  27247. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27248. y = this.qualityManager.getMaxZoomPanoSize()),
  27249. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27250. g = !1),
  27251. n || (this.anyUploaded(i.node) && (p = !1,
  27252. g = !0),
  27253. this.isTileUploaded(i) && (p = !1,
  27254. g = !1)),
  27255. p) {
  27256. var C = u * a
  27257. , I = d * a
  27258. , E = a / s * y
  27259. , b = C / s * y
  27260. , w = I / s * y;
  27261. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27262. var _ = e[a];
  27263. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27264. 1 === t || 2 === t) {
  27265. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27266. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27267. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27268. } else
  27269. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27270. m.uploadCount++,
  27271. this.emit(f.TileRenderSuccess, r, s, l, c),
  27272. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27273. this.setUploaded(i, !0),
  27274. this.addCoverageForNode(i.node)
  27275. } else
  27276. this.setUploaded(i, !1);
  27277. return i.uploadAttempted || (m.uploadAttempts++,
  27278. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27279. i.uploadAttempted = !0,
  27280. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27281. g
  27282. }
  27283. }(),
  27284. l.prototype.linkTileAndNode = function(e, t) {
  27285. t.tile = e,
  27286. e.node = t
  27287. }
  27288. ,
  27289. l.prototype.linkAllTilesAndNodes = function(e) {
  27290. for (var t = function(t, i, n, r, o) {
  27291. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27292. this.linkTileAndNode(a, n)
  27293. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27294. var n = this.getTileTree(e.id, i);
  27295. n.breadthFirst({
  27296. callback: t.bind(this, n, i)
  27297. })
  27298. }
  27299. }
  27300. ,
  27301. l.prototype.anyUploaded = function(e) {
  27302. if (!e)
  27303. return !1;
  27304. if (e.tile && this.isTileUploaded(e.tile))
  27305. return !0;
  27306. if (e.children)
  27307. for (var t = 0; t < e.children.length; t++) {
  27308. var i = e.children[t];
  27309. if (this.anyUploaded(i))
  27310. return !0
  27311. }
  27312. return !1
  27313. }
  27314. ,
  27315. l.prototype.setNodeCovered = function(e, t) {
  27316. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27317. }
  27318. ,
  27319. l.prototype.isNodeCovered = function(e) {
  27320. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27321. }
  27322. ,
  27323. l.prototype.addCoverageForNode = function(e) {
  27324. if (this.setNodeCovered(e, !0),
  27325. e.parent && e.covered) {
  27326. var t = e.parent;
  27327. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27328. }
  27329. }
  27330. ,
  27331. l.prototype.calcFullCoverage = function(e) {
  27332. var t = !1;
  27333. if (e.children)
  27334. for (var i = 0; i < e.children.length; i++) {
  27335. var n = e.children[i];
  27336. t = t || this.calcFullCoverage(n)
  27337. }
  27338. e.covered = e.tile.uploaded || t
  27339. }
  27340. ,
  27341. l.prototype.nodeSubcovered = function(e) {
  27342. if (!e.children)
  27343. return !1;
  27344. for (var t = 0; t < e.children.length; t++)
  27345. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27346. return !1;
  27347. return !0
  27348. }
  27349. ,
  27350. l.prototype.resetPanoDescriptor = function(e) {
  27351. this.getPanoDescriptor(e)
  27352. }
  27353. ,
  27354. l.prototype.getPanoDescriptor = function(e) {
  27355. var t = this.panoDescriptors[e];
  27356. return t || (t = {},
  27357. this.panoDescriptors[e] = t),
  27358. t
  27359. }
  27360. ,
  27361. l.prototype.resetPanoLODDescriptors = function(e) {
  27362. var t = this.getPanoLODDescriptors(e);
  27363. for (var i in t)
  27364. if (t.hasOwnProperty(i)) {
  27365. var n = t[i];
  27366. n.uploadCount = 0,
  27367. n.uploadAttempts = 0
  27368. }
  27369. }
  27370. ,
  27371. l.prototype.getPanoLODDescriptor = function(e, t) {
  27372. var i = this.getPanoLODDescriptors(e)
  27373. , n = i[t];
  27374. return n || (n = {
  27375. uploadCount: 0,
  27376. uploadAttempts: 0
  27377. },
  27378. i[t] = n),
  27379. n
  27380. }
  27381. ,
  27382. l.prototype.getPanoLODDescriptors = function(e) {
  27383. var t = this.panoLODDescriptors[e];
  27384. return t || (t = {},
  27385. this.panoLODDescriptors[e] = t),
  27386. t
  27387. }
  27388. ,
  27389. l.prototype.onTileDownloaded = function(e) {
  27390. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27391. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27392. if (i.downloaded = !0,
  27393. i.image = e.image,
  27394. i.panoSize = e.panoSize,
  27395. i.tileX = e.tileX,
  27396. i.tileY = e.tileY,
  27397. i.totalTiles = e.totalTiles,
  27398. i.tileIndex = e.tileIndex,
  27399. i.faceTileIndex = e.faceTileIndex,
  27400. i.face = e.face,
  27401. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27402. i.panoId = e.panoId,
  27403. i.tileSize = e.tileSize,
  27404. i.direction = (new h.Vector3).copy(e.direction),
  27405. i.node = null,
  27406. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27407. this.isPanoActive(i.panoId)) {
  27408. var n = this.getTileTree(i.panoId, i.face)
  27409. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27410. this.linkTileAndNode(i, r),
  27411. this.queueTileUpload(i, !0)
  27412. }
  27413. }
  27414. ,
  27415. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27416. var r = this.tileDirectory[e];
  27417. r || (r = {},
  27418. this.tileDirectory[e] = r);
  27419. var o = 16384 * t + 1024 * i + n
  27420. , a = r[o];
  27421. return a || (a = {
  27422. downloaded: !1,
  27423. uploaded: !1,
  27424. zoomUploaded: !1
  27425. },
  27426. r[o] = a),
  27427. a._key = e + ":" + t + ":" + i + ":" + n,
  27428. a._tileKey = o,
  27429. a
  27430. }
  27431. ,
  27432. l.prototype.setZoomingActive = function(e, t, i) {
  27433. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27434. this.zoomPanoId = t.id,
  27435. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27436. }
  27437. ,
  27438. l.prototype.updateZoomedPanoFromBase = function(e) {
  27439. if (!this.zoomPanoRenderingDisabled) {
  27440. var t = this.getActiveRenderTargetDescriptor(e.id);
  27441. if (t && t.renderTarget) {
  27442. var i = this.qualityManager.getMaxZoomPanoSize()
  27443. , n = t.renderTarget
  27444. , r = t.size;
  27445. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27446. this.copyBaseRenderStatusToZoomed(e.id)
  27447. }
  27448. }
  27449. }
  27450. ,
  27451. t.exports = l
  27452. }
  27453. , {
  27454. "../enum/GLCubeFaces": 25,
  27455. "../enum/PanoRendererEvents": 35,
  27456. "../enum/PanoSizeClass": 36,
  27457. "../enum/SceneRendererEvents": 43,
  27458. "../enum/TileDownloaderEvents": 45,
  27459. "../enum/Vectors": 50,
  27460. "../exception/BasicException": 55,
  27461. "../objects/Panorama": 148,
  27462. "../settings": 166,
  27463. "../util/browser": 182,
  27464. "../util/panorama": 191,
  27465. "./TileDownloader": 171,
  27466. "./TilePrioritizer": 172,
  27467. "./TileTree": 173,
  27468. "./TileUtils": 174,
  27469. events: 202,
  27470. three: 217
  27471. }],
  27472. 170: [function(e, t, i) {
  27473. "use strict";
  27474. function n(e, t, i) {
  27475. this.maxNavPanoSize = -1,
  27476. this.maxZoomPanoSize = -1,
  27477. this.devicePixelDensity = e,
  27478. this.deviceScreenSize = t,
  27479. this.clientBandwidth = i,
  27480. this.panoSizeClassMap = {},
  27481. this.useHighResolutionPanos = !0,
  27482. this.useUltraHighResolutionPanos = !1,
  27483. this.modelHasUltraHighPanos = !1
  27484. }
  27485. var r = e("../enum/PanoSizeClass")
  27486. , o = e("../settings")
  27487. , a = e("../util/browser")
  27488. , s = e("../constants")
  27489. , l = e("../util/showcase")
  27490. , c = e("../enum/ModelManagerEvents");
  27491. n.prototype.init = function(e) {
  27492. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27493. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27494. this.highSize = this.getPanoSize(r.HIGH),
  27495. this.standardSize = this.getPanoSize(r.STANDARD),
  27496. this.baseSize = this.getPanoSize(r.BASE),
  27497. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27498. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27499. this.updateMaximums(),
  27500. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27501. }
  27502. ,
  27503. n.prototype.updateFromModel = function(e) {
  27504. this.updateHighResolutionSettings(e),
  27505. this.updateUltraHighResolutionSettings(e)
  27506. }
  27507. ,
  27508. n.prototype.updateHighResolutionSettings = function(e) {
  27509. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27510. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27511. //this.useHighResolutionPanos = !0;
  27512. //----------------------e n d -----------------------------------------------------------------
  27513. this.updateMaximums()
  27514. }
  27515. ,
  27516. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27517. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27518. this.updateMaximums()
  27519. }
  27520. ,
  27521. n.prototype.enableUltraHighQualityMode = function() {
  27522. this.modelHasUltraHighPanos = !0,
  27523. this.updateUltraHighResolutionSettings(null)
  27524. }
  27525. ,
  27526. n.prototype.ultraHighQualityModeEnabled = function() {
  27527. return this.modelHasUltraHighPanos
  27528. }
  27529. ,
  27530. n.prototype.onModelChanged = function(e) {
  27531. this.updateFromModel(e.model),
  27532. this.updateMaximums()
  27533. }
  27534. ,
  27535. n.prototype.updateMaximums = function() {
  27536. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27537. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27538. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27539. }
  27540. ,
  27541. n.prototype.buildPanoSizeClassMap = function() {
  27542. this.panoSizeClassMap[r.BASE] = 512,
  27543. this.panoSizeClassMap[r.STANDARD] = 1024,
  27544. this.panoSizeClassMap[r.HIGH] = 2048,
  27545. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27546. }
  27547. ,
  27548. n.prototype.getPanoSize = function(e) {
  27549. return this.panoSizeClassMap[e]
  27550. }
  27551. ,
  27552. n.prototype.getMaxPossiblePanoSize = function() {
  27553. return this.getPanoSize(r.ULTRAHIGH)
  27554. }
  27555. ,
  27556. n.prototype.getMaxPanoSize = function() {
  27557. return this.maxZoomPanoSize
  27558. }
  27559. ,
  27560. n.prototype.getMaxNavPanoSize = function() {
  27561. return this.maxNavPanoSize
  27562. }
  27563. ,
  27564. n.prototype.getMaxZoomPanoSize = function() {
  27565. return this.maxZoomPanoSize
  27566. }
  27567. ,
  27568. n.prototype.detectMaxNavPanoSizeClass = function() {
  27569. if(settings.mobileNavHigh)return r.HIGH //改
  27570. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27571. }
  27572. ,
  27573. n.prototype.detectMaxNavPanoSize = function() {
  27574. var e = this.detectMaxNavPanoSizeClass();
  27575. return this.getPanoSize(e)
  27576. }
  27577. ,
  27578. n.prototype.detectMaxZoomPanoSize = function() {
  27579. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27580. }
  27581. ,
  27582. t.exports = n
  27583. }
  27584. , {
  27585. "../constants": 8,
  27586. "../enum/ModelManagerEvents": 33,
  27587. "../enum/PanoSizeClass": 36,
  27588. "../settings": 166,
  27589. "../util/browser": 182,
  27590. "../util/showcase": 193
  27591. }],
  27592. 171: [function(e, t, i) {
  27593. (function(i) {
  27594. "use strict";
  27595. function n(e) {
  27596. this.panos = null,
  27597. this.retryMinimumTime = 1e4,
  27598. this.urls = null,
  27599. this.panoLoadCallbacks = {},
  27600. this.downloadDescriptors = {},
  27601. this.priorityQueue = [],
  27602. this.forceQueue = [],
  27603. this.activeDownloads = [],
  27604. this.qualityManager = null,
  27605. this.tilePrioritizer = null,
  27606. this.refreshInterval = null,
  27607. this.processPriorityQueue = !1,
  27608. this.concurrentDownloads = e.concurrentDownloads || 1,
  27609. this.downloadTestResults = {}
  27610. }
  27611. var r = e("three")
  27612. , o = (e("../enum/Viewmode"),
  27613. e("../settings"))
  27614. , a = (e("../objects/Panorama"),
  27615. e("../util/logger"))
  27616. , s = (e("../enum/Vectors"),
  27617. e("../enum/PanoSizeClass"),
  27618. e("../enum/TileDownloaderEvents"))
  27619. , l = e("./TilePrioritizer")
  27620. , c = e("./TileUtils")
  27621. , h = (e("../enum/GLCubeFaces"),
  27622. e("../enum/DownloadStatus"))
  27623. , u = e("../util/panorama")
  27624. , d = e("../util/ajax")
  27625. , p = e("../ab")
  27626. , f = e("events").EventEmitter
  27627. , g = (new a(i),
  27628. Object.freeze({
  27629. Testing: 1,
  27630. Success: 2,
  27631. Fail: 3
  27632. }));
  27633. n.prototype = Object.create(f.prototype),
  27634. n.IDLE_REFRESH_DELAY = 500,
  27635. n.ACTIVE_REFRESH_DELAY = 16,
  27636. n.DOWNLOAD_RETRIES = 4,
  27637. n.prototype.init = function(e) {
  27638. this.qualityManager = e
  27639. }
  27640. ,
  27641. n.prototype.setUrls = function(e) {
  27642. this.urls = e
  27643. }
  27644. ,
  27645. n.prototype.setPanoData = function(e, t, i) {
  27646. this.panos = e,
  27647. this.imagePanos = t,
  27648. this.panoGroupId = i
  27649. }
  27650. ,
  27651. n.prototype.start = function() {
  27652. this.refreshUpdateInterval(0)
  27653. }
  27654. ,
  27655. n.prototype.stop = function() {
  27656. window.cancel(this.refreshInterval)
  27657. }
  27658. ,
  27659. n.prototype.refreshUpdateInterval = function(e) {
  27660. e || (e = 0),
  27661. this.refreshInterval = window.setTimeout(function() {
  27662. var e = this.update();
  27663. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27664. }
  27665. .bind(this), e)
  27666. }
  27667. ,
  27668. n.prototype.update = function() {
  27669. var e = this.forceQueue.length > 0;
  27670. return this.processQueueForDownloading(this.forceQueue),
  27671. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27672. this.priorityQueue.length > 0 && (e = !0),
  27673. this.processQueueForDownloading(this.priorityQueue)),
  27674. e
  27675. }
  27676. ,
  27677. n.prototype.forceQueueTilesForPano = function() {
  27678. var e = []
  27679. , t = [];
  27680. return function(i, n, r, o, a, s) {
  27681. e.length = 0;
  27682. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27683. var p = u[d];
  27684. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27685. }
  27686. if (r && e.length > 0) {
  27687. l.sortPanoTiles(e, i, r),
  27688. t.length = 0,
  27689. c.matchingTilesInDirection(i, n, r, o, a, t);
  27690. for (var f = 0, g = function(e) {
  27691. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27692. }; f < e.length; ) {
  27693. var m = e[f]
  27694. , v = t.findIndex(g);
  27695. v < 0 ? e.splice(f, 1) : f++
  27696. }
  27697. }
  27698. for (var A = 0; A < e.length; A++)
  27699. this.forceQueue.push(e[A]);
  27700. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27701. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27702. s && this.processQueueForDownloading(this.forceQueue, !0)
  27703. }
  27704. }(),
  27705. n.prototype.clearForceQueue = function() {
  27706. this.clearQueue(this.forceQueue)
  27707. }
  27708. ,
  27709. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  27710. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27711. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27712. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27713. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27714. }
  27715. ,
  27716. n.prototype.clearQueue = function(e) {
  27717. this.setStatusForAllDescriptors(e, h.None),
  27718. e.length = 0
  27719. }
  27720. ,
  27721. n.prototype.clearFromQueue = function(e, t, i) {
  27722. for (var n = 0; n < e.length; n++) {
  27723. var r = e[n];
  27724. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  27725. }
  27726. }
  27727. ,
  27728. n.prototype.setStatusForAllDescriptors = function(e, t) {
  27729. for (var i = 0; i < e.length; i++) {
  27730. var n = e[i];
  27731. n && (n.status = t)
  27732. }
  27733. }
  27734. ,
  27735. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  27736. for (var i = 0; i < e.length; i++) {
  27737. var n = e[i];
  27738. n && (n.status !== t ? n.status = t : e[i] = null)
  27739. }
  27740. }
  27741. ,
  27742. n.prototype.getTileDownloadDescriptors = function(e, t) {
  27743. var i = this.getAllTileDownloadDescriptorsForPano(e)
  27744. , n = i[t];
  27745. return n || (n = this.buildDownloadDescriptorArray(t),
  27746. i[t] = n,
  27747. this.initTileDownloadDescriptors(n, e, t)),
  27748. n
  27749. }
  27750. ,
  27751. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  27752. var t = this.downloadDescriptors[e.id];
  27753. return t || (t = {},
  27754. this.downloadDescriptors[e.id] = t),
  27755. t
  27756. }
  27757. ,
  27758. n.prototype.processQueueForDownloading = function(e, t) {
  27759. if (this.cleanupActiveDownloads(),
  27760. this.activeDownloads.length < this.concurrentDownloads || t)
  27761. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  27762. var o = e.shift();
  27763. o && (this.startDownload(o),
  27764. n++)
  27765. }
  27766. }
  27767. ,
  27768. n.prototype.testDownload = function(e, t, i) {
  27769. var n = this.downloadTestResults[e];
  27770. if (n)
  27771. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  27772. this.downloadTestResults[e] = g.Testing;
  27773. var r = this.panos.list[0]
  27774. , o = this.getTileUrl(r.id, e, t, 0)
  27775. , a = function(t) {
  27776. this.downloadTestResults[e] = g.Success,
  27777. i(!0)
  27778. }
  27779. .bind(this)
  27780. , s = function() {
  27781. this.downloadTestResults[e] = g.Fail,
  27782. i(!1)
  27783. }
  27784. .bind(this);
  27785. this.loadImage(o, 0, a, s)
  27786. }
  27787. ,
  27788. n.prototype.startDownload = function(e) {
  27789. e.status = h.Downloading;
  27790. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  27791. this.activeDownloads.push(e),
  27792. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  27793. }
  27794. ,
  27795. n.prototype.downloadFailed = function(e, t) {}
  27796. ,
  27797. n.prototype.downloadComplete = function(e, t) {
  27798. if (e.panoGroupId === this.panoGroupId) {
  27799. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  27800. e.status = h.Downloaded,
  27801. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  27802. var n = {
  27803. panoId: e.pano.id,
  27804. image: t,
  27805. tileSize: e.tileSize,
  27806. panoSize: e.panoSize,
  27807. tileIndex: e.tileIndex,
  27808. faceTileIndex: e.faceTileIndex,
  27809. totalTiles: e.totalTiles,
  27810. face: e.face,
  27811. tileX: e.tileX,
  27812. tileY: e.tileY,
  27813. direction: e.direction
  27814. };
  27815. e.image = t,
  27816. this.emit(s.TileDownloadSuccess, n),
  27817. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  27818. panoId: e.pano.id,
  27819. tileSize: e.tileSize,
  27820. panoSize: e.panoSize
  27821. },
  27822. this.emit(s.PanoDownloadComplete, n),
  27823. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  27824. }
  27825. }
  27826. ,
  27827. n.prototype.cleanupActiveDownloads = function() {
  27828. var e = [];
  27829. return function() {
  27830. e.length = 0;
  27831. for (var t = 0; t < this.activeDownloads.length; t++) {
  27832. var i = this.activeDownloads[t];
  27833. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  27834. }
  27835. this.activeDownloads.length = 0,
  27836. this.activeDownloads.push.apply(this.activeDownloads, e)
  27837. }
  27838. }(),
  27839. n.prototype.isPanoDownloaded = function(e, t) {
  27840. var i = this.getTileDownloadDescriptors(e, t);
  27841. if (i.length <= 0)
  27842. return !1;
  27843. for (var n = 0; n < i.length; n++) {
  27844. var r = i[n];
  27845. if (r.status !== h.Downloaded)
  27846. return !1
  27847. }
  27848. return !0
  27849. }
  27850. ,
  27851. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  27852. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  27853. this.panoLoadCallbacks[o] = {
  27854. onLoad: i,
  27855. onFail: n,
  27856. onProgress: r
  27857. }
  27858. }
  27859. ,
  27860. n.prototype.getPanoLoadCallbacks = function(e, t) {
  27861. var i = e.id + ":" + t;
  27862. return this.panoLoadCallbacks[i]
  27863. }
  27864. ,
  27865. n.prototype.buildDownloadDescriptorArray = function(e) {
  27866. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  27867. var r = this.buildDownloadDescriptor();
  27868. i.push(r)
  27869. }
  27870. return i
  27871. }
  27872. ,
  27873. n.prototype.buildDownloadDescriptor = function() {
  27874. var e = {
  27875. panoGroupId: null,
  27876. pano: null,
  27877. panoSize: -1,
  27878. tileSize: -1,
  27879. tileIndex: -1,
  27880. totalTiles: -1,
  27881. faceTileIndex: -1,
  27882. status: h.None,
  27883. url: null,
  27884. image: null,
  27885. direction: new r.Vector3,
  27886. face: -1,
  27887. cubeFace: -1,
  27888. tileX: -1,
  27889. tileY: -1
  27890. };
  27891. return e
  27892. }
  27893. ,
  27894. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  27895. for (var n = 0; n < e.length; n++) {
  27896. var r = e[n];
  27897. this.initTileDownloadDescriptor(r, t, i, n)
  27898. }
  27899. }
  27900. ,
  27901. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  27902. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  27903. e.face = c.getFaceForTile(i, n),
  27904. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  27905. e.panoGroupId = this.panoGroupId,
  27906. e.pano = t,
  27907. e.panoSize = i,
  27908. e.tileSize = r,
  27909. e.tileIndex = n,
  27910. e.totalTiles = c.getTileCountForSize(i),
  27911. e.status = h.None,
  27912. e.image = null,
  27913. c.getTileLocation(e.panoSize, e.tileIndex, e),
  27914. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  27915. }
  27916. ,
  27917. n.prototype.getTileUrl = function() {
  27918. var e = {
  27919. 256: "256",
  27920. 512: "512",
  27921. 1024: "1k",
  27922. 2048: "2k",
  27923. 4096: "4k"
  27924. }
  27925. , t = {
  27926. face: -1,
  27927. faceTileIndex: -1,
  27928. tileX: -1,
  27929. tileY: -1
  27930. };
  27931. return function(i, n, r, a) {
  27932. c.getTileLocation(n, a, t);
  27933. var s = Math.floor(n / r)
  27934. , l = s * s
  27935. , h = Math.floor(a / l)
  27936. , u = "";
  27937. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  27938. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  27939. return d = p.changeIfTileGenerating(d)
  27940. }
  27941. }(),
  27942. n.prototype.loadImage = function(e, t, i, n) {
  27943. d.getImage(e, t).then(function(e) {
  27944. i(e)
  27945. }).fail(n)
  27946. }
  27947. ,
  27948. t.exports = n
  27949. }
  27950. ).call(this, "/js/tile/TileDownloader.js")
  27951. }
  27952. , {
  27953. "../ab": 3,
  27954. "../enum/DownloadStatus": 24,
  27955. "../enum/GLCubeFaces": 25,
  27956. "../enum/PanoSizeClass": 36,
  27957. "../enum/TileDownloaderEvents": 45,
  27958. "../enum/Vectors": 50,
  27959. "../enum/Viewmode": 51,
  27960. "../objects/Panorama": 148,
  27961. "../settings": 166,
  27962. "../util/ajax": 181,
  27963. "../util/logger": 189,
  27964. "../util/panorama": 191,
  27965. "./TilePrioritizer": 172,
  27966. "./TileUtils": 174,
  27967. events: 202,
  27968. three: 217
  27969. }],
  27970. 172: [function(e, t, i) {
  27971. (function(i) {
  27972. "use strict";
  27973. function n(e, t, i, o, a) {
  27974. this.qualityManager = e,
  27975. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27976. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  27977. this.baseSize = t,
  27978. this.standardSize = i,
  27979. this.highSize = o,
  27980. this.ultraHighSize = a,
  27981. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  27982. }
  27983. var r = e("three")
  27984. , o = (e("../enum/Viewmode"),
  27985. e("../settings"),
  27986. e("../settings"),
  27987. e("../objects/Panorama"))
  27988. , a = e("../util/logger")
  27989. , s = (e("../enum/Vectors"),
  27990. e("../enum/PanoSizeClass"),
  27991. e("../enum/ModelManagerEvents"),
  27992. e("../enum/GLCubeFaces"),
  27993. e("../enum/DownloadStatus"))
  27994. , l = (e("../util/browser"),
  27995. e("./TileUtils"))
  27996. , c = e("../util/math")
  27997. , h = (e("events").EventEmitter,
  27998. new a(i),
  27999. Object.freeze({
  28000. None: 0,
  28001. DirectionalFOV: 1
  28002. }));
  28003. n.PriorityCriteria = function(e, t, i, n, o) {
  28004. this.pano = e,
  28005. this.cameraPosition = (new r.Vector3).copy(t),
  28006. this.cameraDir = (new r.Vector3).copy(i),
  28007. this.panoSpaceDir = (new r.Vector3).copy(n),
  28008. this.upcomingPanos = o,
  28009. this.copy = function(e) {
  28010. this.pano = e.pano,
  28011. this.cameraPosition.copy(e.cameraPosition),
  28012. this.cameraDir.copy(e.cameraDir),
  28013. this.panoSpaceDir.copy(e.panoSpaceDir),
  28014. this.upcomingPanos = o
  28015. }
  28016. ,
  28017. this.zoomingActive = !1
  28018. }
  28019. ,
  28020. n.DIRECTIONAL_FOV = 180,
  28021. n.DIRECTIONAL_FOV_NARROW = 120,
  28022. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28023. n.MAX_SCORED_PANOS_TOADD = 2,
  28024. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28025. n.DIRECTION_SCORE_STRICTNESS = .75,
  28026. n.appendQueue = function(e, t) {
  28027. if (e && t)
  28028. for (var i = 0; i < t.length; i++)
  28029. e.push(t[i])
  28030. }
  28031. ,
  28032. n.prototype.updateCriteria = function(e, t, i, n) {
  28033. this.priorityCriteria.pano = e,
  28034. this.priorityCriteria.cameraPosition.copy(t),
  28035. this.priorityCriteria.cameraDir.copy(i),
  28036. this.priorityCriteria.upcomingPanos = n,
  28037. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28038. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28039. }
  28040. ,
  28041. n.prototype.filterAndPrioritize = function() {
  28042. var e = []
  28043. , t = []
  28044. , i = [];
  28045. return function(r, o, a) {
  28046. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28047. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28048. var s = this.baseSize
  28049. , l = this.standardSize
  28050. , c = this.highSize
  28051. , h = this.ultraHighSize;
  28052. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28053. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28054. i.length = 0,
  28055. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28056. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28057. n.appendQueue(r, i),
  28058. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28059. i.length = 0,
  28060. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28061. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28062. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28063. n.appendQueue(r, i),
  28064. i.length = 0,
  28065. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28066. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28067. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28068. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28069. n.appendQueue(r, i),
  28070. this.queueTilesForPanos(r, e, a, s)
  28071. }
  28072. }(),
  28073. n.prototype.canDownloadSize = function(e) {
  28074. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28075. }
  28076. ,
  28077. n.prototype.populateNeighborPanos = function(e, t, i) {
  28078. i = i || [],
  28079. i.length = 0;
  28080. var n = t.getNeighbours(e);
  28081. for (var r in n)
  28082. if (n.hasOwnProperty(r)) {
  28083. var o = t.get(r);
  28084. i.push(o)
  28085. }
  28086. return i
  28087. }
  28088. ,
  28089. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28090. i = i || [],
  28091. i.length = 0;
  28092. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28093. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28094. , c = t.sortByScore(s, l);
  28095. if (c)
  28096. for (var h = 0; h < c.length && h < a; h++) {
  28097. var u = c[h].pano;
  28098. i.push(u)
  28099. }
  28100. return i
  28101. }
  28102. ,
  28103. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28104. for (var o = 0, a = 0; a < t.length; a++) {
  28105. var s = t[a]
  28106. , l = this.queueTilesForPano(e, i, s, n);
  28107. if (o += l > 0 ? 1 : 0,
  28108. r && o >= r)
  28109. break
  28110. }
  28111. return o
  28112. }
  28113. ,
  28114. n.prototype.queueTilesForPano = function() {
  28115. var e = {
  28116. filter: h.None
  28117. };
  28118. return function(t, i, n, r) {
  28119. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28120. }
  28121. }(),
  28122. n.prototype.queueTilesForPanosInDirection = function() {
  28123. var e = new r.Vector3;
  28124. return function(t, i, n, r, o, a, s, l) {
  28125. for (var h = 0, u = 0; u < n.length; u++) {
  28126. var d = n[u];
  28127. e.copy(d.position),
  28128. e.sub(o),
  28129. e.normalize();
  28130. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28131. , f = c.getFOVDotThreshold(s);
  28132. if (p >= f) {
  28133. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28134. if (h += g > 0 ? 1 : 0,
  28135. l && h >= l)
  28136. break
  28137. }
  28138. }
  28139. return h
  28140. }
  28141. }(),
  28142. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28143. for (var l = 0, c = 0; c < i.length; c++) {
  28144. var h = i[c]
  28145. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28146. if (l += u > 0 ? 1 : 0,
  28147. s && l >= s)
  28148. break
  28149. }
  28150. return l
  28151. }
  28152. ,
  28153. n.prototype.queueTilesInDirectionForPano = function() {
  28154. var e = {
  28155. filter: h.DirectionalFOV,
  28156. direction: new r.Vector3,
  28157. fov: 60
  28158. }
  28159. , t = new r.Vector3;
  28160. return function(i, n, r, o, a, s, c) {
  28161. return t.copy(s),
  28162. l.getRelativeDirection(r.quaternion, t),
  28163. e.direction.copy(t),
  28164. e.fov = c,
  28165. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28166. }
  28167. }(),
  28168. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28169. var e = [];
  28170. return function(t, i, n, r, o) {
  28171. var a = i.getTileDownloadDescriptors(n, r);
  28172. e.length = 0,
  28173. this.filterTileDownloadDescriptors(n, a, e, o);
  28174. for (var s = 0, l = 0; l < e.length; l++) {
  28175. var c = e[l];
  28176. c && (t.push(c),
  28177. s++)
  28178. }
  28179. return s
  28180. }
  28181. }(),
  28182. n.prototype.filterTileDownloadDescriptors = function() {
  28183. new r.Vector3;
  28184. return function(e, t, i, n) {
  28185. var r, o;
  28186. switch (n.filter) {
  28187. case h.DirectionalFOV:
  28188. for (r = 0; r < t.length; r++)
  28189. o = t[r],
  28190. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28191. break;
  28192. default:
  28193. for (r = 0; r < t.length; r++)
  28194. o = t[r],
  28195. i.push(o)
  28196. }
  28197. for (r = 0; r < i.length; r++)
  28198. o = i[r],
  28199. this.canIncludeDescriptor(o) || (i[r] = null)
  28200. }
  28201. }(),
  28202. n.prototype.canIncludeDescriptor = function(e) {
  28203. return e.status !== s.Downloading && e.status !== s.Downloaded
  28204. }
  28205. ,
  28206. n.prototype.canIncludePano = function(e, t) {
  28207. return !e.isLoaded(t)
  28208. }
  28209. ,
  28210. n.getFOVDotThreshold = function(e) {
  28211. return Math.cos(r.Math.degToRad(e / 2))
  28212. }
  28213. ;
  28214. var u = function() {
  28215. var e = function e(t, i) {
  28216. var n = e._panoSpaceDir
  28217. , r = e._fovThreshold
  28218. , o = e._fovThresholdNarrow
  28219. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28220. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28221. return t._dot = a,
  28222. i._dot = s,
  28223. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28224. };
  28225. return e._panoSpaceDir = new r.Vector3,
  28226. e._fovThreshold = -1,
  28227. e._fovThresholdNarrow = -1,
  28228. e
  28229. }();
  28230. n.sortPanoTiles = function(e, t, i) {
  28231. u._panoSpaceDir.copy(i),
  28232. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28233. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28234. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28235. e.sort(u)
  28236. }
  28237. ,
  28238. n.insertSortedPanoTile = function(e, t, i, r) {
  28239. u._panoSpaceDir.copy(r),
  28240. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28241. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28242. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28243. for (var o = -1, a = 0; a < e.length; a++) {
  28244. var s = u(t, e[a]);
  28245. if (s <= 0) {
  28246. o = a;
  28247. break
  28248. }
  28249. }
  28250. if (o === -1)
  28251. e[e.length] = t;
  28252. else {
  28253. for (var h = e.length; h > o; h--)
  28254. e[h] = e[h - 1];
  28255. e[o] = t
  28256. }
  28257. }
  28258. ,
  28259. n.prototype.setZoomingActive = function(e) {
  28260. e !== this.zoomingActive && (this.zoomingActive = e)
  28261. }
  28262. ,
  28263. t.exports = n
  28264. }
  28265. ).call(this, "/js/tile/TilePrioritizer.js")
  28266. }
  28267. , {
  28268. "../enum/DownloadStatus": 24,
  28269. "../enum/GLCubeFaces": 25,
  28270. "../enum/ModelManagerEvents": 33,
  28271. "../enum/PanoSizeClass": 36,
  28272. "../enum/Vectors": 50,
  28273. "../enum/Viewmode": 51,
  28274. "../objects/Panorama": 148,
  28275. "../settings": 166,
  28276. "../util/browser": 182,
  28277. "../util/logger": 189,
  28278. "../util/math": 190,
  28279. "./TileUtils": 174,
  28280. events: 202,
  28281. three: 217
  28282. }],
  28283. 173: [function(e, t, i) {
  28284. "use strict";
  28285. function n(e, t) {
  28286. this.levels = t,
  28287. this.tileSize = e,
  28288. this.root = null,
  28289. this.allNodes = [],
  28290. a(this)
  28291. }
  28292. function r(e, t) {
  28293. this.tree = e,
  28294. this.parent = t,
  28295. this.children = [],
  28296. this.id = ++u
  28297. }
  28298. function o(e, t, i, r, a, s, l, h) {
  28299. if (e) {
  28300. l = l || n.TraversalType.PreOrder;
  28301. var u = r * c + i;
  28302. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28303. s && s.push(e)),
  28304. e.children && 0 !== e.children.length) {
  28305. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28306. for (var g = 0; g < c; g++)
  28307. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28308. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28309. s && s.push(e))
  28310. }
  28311. }
  28312. }
  28313. function a(e) {
  28314. e.root = s(e, null, 0)
  28315. }
  28316. function s(e, t, i) {
  28317. if (i > e.levels)
  28318. return null;
  28319. var n = new r(e,t);
  28320. e.allNodes.push(n);
  28321. for (var o = 0; o < h; o++)
  28322. n.children[o] = s(e, n, i + 1);
  28323. return n
  28324. }
  28325. function l(e, t, i, n, r) {
  28326. if (!e)
  28327. return null;
  28328. if (0 === i)
  28329. return e;
  28330. if (!e.children || 0 === e.children.length)
  28331. return null;
  28332. var o = Math.pow(c, i)
  28333. , a = o / c
  28334. , s = n % a
  28335. , h = r % a
  28336. , u = Math.floor(r / a)
  28337. , d = Math.floor(n / a)
  28338. , p = u * c + d
  28339. , f = e.children[p];
  28340. return l(f, t + 1, i - 1, s, h)
  28341. }
  28342. var c = (e("three"),
  28343. e("./TileUtils"),
  28344. e("../objects/Panorama"),
  28345. e("../util/panorama"),
  28346. e("events").EventEmitter,
  28347. 2)
  28348. , h = c * c;
  28349. n.TraversalType = Object.freeze({
  28350. PreOrder: 0,
  28351. PostOrder: 1
  28352. });
  28353. var u = 0;
  28354. n.getLevelCountForSize = function(e, t) {
  28355. var i = 0;
  28356. for (t < e && (t = e); ; ) {
  28357. if (t /= c,
  28358. t < e)
  28359. break;
  28360. i++
  28361. }
  28362. return i
  28363. }
  28364. ,
  28365. n.getSizeForLevel = function(e, t) {
  28366. return Math.pow(c, t) * e
  28367. }
  28368. ,
  28369. n.prototype.getSubNode = function(e, t, i) {
  28370. (!t || e < this.tileSize) && (t = 0),
  28371. (!i || e < this.tileSize) && (i = 0),
  28372. e < this.tileSize && (e = this.tileSize);
  28373. var r = n.getLevelCountForSize(this.tileSize, e)
  28374. , o = l(this.root, 0, r, t, i);
  28375. return o
  28376. }
  28377. ,
  28378. n.prototype.breadthFirst = function(e) {
  28379. e = e || {};
  28380. var t = !!e.nullLevelEnd
  28381. , i = e.maxLevel
  28382. , n = e.minLevel
  28383. , r = e.callback
  28384. , o = e.saveVisited
  28385. , a = []
  28386. , s = {}
  28387. , l = 0
  28388. , c = 0;
  28389. for (a.push(this.root),
  28390. a.push(s); a.length > 0 && !(i && l > i); ) {
  28391. var h = a.shift();
  28392. if (h === s)
  28393. (!n || l >= n) && (r && t && r(null),
  28394. o && t && o.push(null)),
  28395. a.length > 0 && a.push(s),
  28396. l++,
  28397. c = 0;
  28398. else {
  28399. if (h.children)
  28400. for (var u = 0; u < h.children.length; u++) {
  28401. var d = h.children[u];
  28402. d && a.push(h.children[u])
  28403. }
  28404. var p = this.getFaceIndexFromNode(h);
  28405. (!n || l >= n) && (r && r(h, l, p),
  28406. o && o.push(h)),
  28407. c++
  28408. }
  28409. }
  28410. }
  28411. ,
  28412. n.prototype.getFaceIndexFromNode = function(e) {
  28413. if (!e)
  28414. return -1;
  28415. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28416. var o = i.parent;
  28417. if (!o)
  28418. break;
  28419. for (var a = -1, s = 0; s < o.children.length; s++)
  28420. o.children[s] === i && (a = s);
  28421. var l = a % c
  28422. , h = Math.floor(a / c);
  28423. n = l * t + n,
  28424. r = h * t + r,
  28425. t *= c,
  28426. i = o
  28427. }
  28428. return r * t + n
  28429. }
  28430. ,
  28431. n.prototype.depthFirst = function(e, t, i) {
  28432. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28433. }
  28434. ,
  28435. t.exports = n
  28436. }
  28437. , {
  28438. "../objects/Panorama": 148,
  28439. "../util/panorama": 191,
  28440. "./TileUtils": 174,
  28441. events: 202,
  28442. three: 217
  28443. }],
  28444. 174: [function(e, t, i) {
  28445. "use strict";
  28446. var n = e("../enum/GLCubeFaces")
  28447. , r = e("../util/MathLight")
  28448. , o = {};
  28449. o.TILE_SIZE = 512,
  28450. o.FACES_PER_PANO = 6,
  28451. o.LocationOnTile = {
  28452. Center: 0,
  28453. UpperLeft: 1,
  28454. UpperRight: 2,
  28455. LowerRight: 3,
  28456. LowerLeft: 4
  28457. },
  28458. o.getTileVector = function() {
  28459. return function(e, t, i, a, s, l, c, h) {
  28460. l = l || o.LocationOnTile.Center;
  28461. var u = e / t
  28462. , d = a / u;
  28463. s = -s + (u - 1);
  28464. var p = s / u
  28465. , f = t / e
  28466. , g = 2 * f
  28467. , m = g / 2
  28468. , v = 2 * d - 1 + m
  28469. , A = 2 * p - 1 + m;
  28470. switch (l) {
  28471. case o.LocationOnTile.UpperLeft:
  28472. v -= m,
  28473. A += m,
  28474. v += c * g;
  28475. break;
  28476. case o.LocationOnTile.UpperRight:
  28477. v += m,
  28478. A += m,
  28479. A -= c * g;
  28480. break;
  28481. case o.LocationOnTile.LowerRight:
  28482. v += m,
  28483. A -= m,
  28484. v -= c * g;
  28485. break;
  28486. case o.LocationOnTile.LowerLeft:
  28487. v -= m,
  28488. A -= m,
  28489. A += c * g;
  28490. break;
  28491. case o.LocationOnTile.Center:
  28492. }
  28493. switch (i) {
  28494. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28495. r.setVector(h, -1, A, -v);
  28496. break;
  28497. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28498. r.setVector(h, 1, A, v);
  28499. break;
  28500. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28501. r.setVector(h, -v, 1, -A);
  28502. break;
  28503. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28504. r.setVector(h, -v, -1, A);
  28505. break;
  28506. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28507. r.setVector(h, -v, A, 1);
  28508. break;
  28509. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28510. r.setVector(h, v, A, -1)
  28511. }
  28512. r.normalize(h)
  28513. }
  28514. }(),
  28515. o.getFaceForTile = function(e, t) {
  28516. var i = o.TILE_SIZE;
  28517. e < o.TILE_SIZE && (i = e);
  28518. var n = Math.floor(e / i)
  28519. , r = n * n;
  28520. return Math.floor(t / r)
  28521. }
  28522. ,
  28523. o.getTileLocation = function(e, t, i) {
  28524. var n = o.TILE_SIZE;
  28525. e < o.TILE_SIZE && (n = e);
  28526. var r = o.getFaceForTile(e, t)
  28527. , a = Math.floor(e / n)
  28528. , s = a * a
  28529. , l = t - r * s;
  28530. i.tileX = l % a,
  28531. i.tileY = Math.floor(l / a),
  28532. i.face = r,
  28533. i.faceTileIndex = l
  28534. }
  28535. ,
  28536. o.getTileCountForSize = function(e) {
  28537. if (e <= o.TILE_SIZE)
  28538. return o.FACES_PER_PANO;
  28539. var t = Math.floor(e / o.TILE_SIZE)
  28540. , i = t * t
  28541. , n = i * o.FACES_PER_PANO;
  28542. return n
  28543. }
  28544. ,
  28545. o.getRelativeDirection = function() {
  28546. var e = new r.Matrix4
  28547. , t = new r.Quaternion;
  28548. return function(i, n) {
  28549. t.copy(i),
  28550. t.inverse(),
  28551. e.makeRotationFromQuaternion(t),
  28552. e.applyToVector3(n),
  28553. r.normalize(n)
  28554. }
  28555. }(),
  28556. o.matchingTilesInDirection = function() {
  28557. var e = new r.Vector3
  28558. , t = new r.Vector3(0,0,-1)
  28559. , i = new r.Quaternion
  28560. , n = function(e, t) {
  28561. e.push({
  28562. face: t.face,
  28563. faceTileIndex: t.faceTileIndex,
  28564. tileX: t.tileX,
  28565. tileY: t.tileY
  28566. })
  28567. }
  28568. , a = function() {
  28569. var e = {
  28570. face: -1,
  28571. faceTileIndex: -1,
  28572. tileX: -1,
  28573. tileY: -1
  28574. };
  28575. return function(t, i, r) {
  28576. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28577. o.getTileLocation(t, l, e),
  28578. i && !i(e) || (s++,
  28579. r && n(r, e));
  28580. return s
  28581. }
  28582. }();
  28583. return function(n, s, l, c, h, u) {
  28584. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28585. o.getTileCountForSize(s);
  28586. if (!c && !h)
  28587. return a(s, null, u);
  28588. var p = !!h;
  28589. if (h = h || c,
  28590. h = Math.max(0, Math.min(h, 360)),
  28591. c = Math.max(0, Math.min(c, 360)),
  28592. r.copyVector(l, e),
  28593. o.getRelativeDirection(n.quaternion, e),
  28594. p) {
  28595. i.setFromUnitVectors(e, t);
  28596. var f = function(e) {
  28597. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28598. };
  28599. return a(s, f, u)
  28600. }
  28601. var g = function(t) {
  28602. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28603. };
  28604. return a(s, g, u)
  28605. }
  28606. }(),
  28607. o.isTileWithinFrustum = function() {
  28608. var e = new r.Vector3
  28609. , t = 1e-5;
  28610. return function(i, n, a, s, l, c, h, u) {
  28611. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28612. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28613. r.applyQuaternionToVector(c, e),
  28614. e.z >= -t)
  28615. I++;
  28616. else {
  28617. var w = -1 / e.z
  28618. , _ = e.x * w
  28619. , T = e.y * w;
  28620. T > d ? v++ : T < p && A++,
  28621. _ > f ? y++ : _ < g && C++,
  28622. E++
  28623. }
  28624. return A !== E && v !== E && y !== E && C !== E
  28625. }
  28626. }(),
  28627. o.isTileWithinFOV = function() {
  28628. var e = new r.Vector3
  28629. , t = new r.Vector3(0,1,0)
  28630. , i = new r.Vector3(1,0,0);
  28631. return function(n, a, s, l, c, h, u) {
  28632. var d = o.mapFaceToCubemapFace(s);
  28633. if (r.cross(h, t, i),
  28634. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28635. o.isWithinFOV(e, h, u, null))
  28636. return !0;
  28637. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28638. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28639. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28640. o.isWithinFOV(e, h, u, null))
  28641. return !0;
  28642. g += p
  28643. }
  28644. return !1
  28645. }
  28646. }(),
  28647. o.isWithinFOV = function() {
  28648. var e = new r.Vector3
  28649. , t = new r.Vector3;
  28650. return function(i, n, o, a) {
  28651. if (r.copyVector(i, t),
  28652. a) {
  28653. r.copyVector(a, e),
  28654. r.normalize(e);
  28655. var s = r.dot(e, i);
  28656. e.x *= s,
  28657. e.y *= s,
  28658. e.z *= s,
  28659. r.subVector(t, e)
  28660. }
  28661. var l = o / 2 * r.RADIANS_PER_DEGREE
  28662. , c = Math.cos(l)
  28663. , h = r.dot(t, n);
  28664. return h >= c
  28665. }
  28666. }(),
  28667. o.mapFaceToCubemapFace = function() {
  28668. var e = {
  28669. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28670. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28671. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28672. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28673. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28674. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28675. };
  28676. return function(t) {
  28677. return e[t]
  28678. }
  28679. }(),
  28680. t.exports = o
  28681. }
  28682. , {
  28683. "../enum/GLCubeFaces": 25,
  28684. "../util/MathLight": 176
  28685. }],
  28686. 175: [function(e, t, i) {
  28687. (function(i) {
  28688. "use strict";
  28689. function n() {
  28690. this.list = [],
  28691. this.index = {},
  28692. Object.defineProperty(this, "length", {
  28693. get: function() {
  28694. return this.list.length
  28695. }
  28696. })
  28697. }
  28698. var r = (e("./common"),
  28699. e("./logger"));
  28700. new r(i);
  28701. n.prototype.forEach = function(e) {
  28702. this.list.forEach(e)
  28703. }
  28704. ,
  28705. n.prototype.add = function(e) {
  28706. this.list.push(e),
  28707. this.index[this.getIndex(e)] = e
  28708. }
  28709. ,
  28710. n.prototype.getIndex = function(e) {
  28711. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28712. }
  28713. ,
  28714. n.prototype.extend = function(e) {
  28715. for (var t = 0; t < e.length; t++)
  28716. this.add(e[t])
  28717. }
  28718. ,
  28719. n.prototype.get = function(e) {
  28720. return this.index[e]
  28721. }
  28722. ,
  28723. n.prototype.first = function() {
  28724. return this.list[0]
  28725. }
  28726. ,
  28727. n.prototype.last = function() {
  28728. return this.list[this.list.length - 1]
  28729. }
  28730. ,
  28731. n.prototype.reIndex = function() {
  28732. this.index = {};
  28733. var e = this;
  28734. this.forEach(function(t) {
  28735. e.index[e.getIndex(t)] = t
  28736. })
  28737. }
  28738. ,
  28739. n.prototype.filter = function(e) {
  28740. var t = this.list.filter(e);
  28741. return this.reIndex(),
  28742. t
  28743. }
  28744. ,
  28745. n.prototype.reduce = function(e, t) {
  28746. return this.list.reduce(e, t)
  28747. }
  28748. ,
  28749. n.prototype.sort = function(e) {
  28750. return this.list.sort(e)
  28751. }
  28752. ,
  28753. n.prototype.indexOf = function(e) {
  28754. for (var t = 0; t < this.list.length; ++t)
  28755. if (this.list[t] === e)
  28756. return t;
  28757. return -1
  28758. }
  28759. ,
  28760. t.exports = n
  28761. }
  28762. ).call(this, "/js/util/IndexedCollection.js")
  28763. }
  28764. , {
  28765. "./common": 185,
  28766. "./logger": 189
  28767. }],
  28768. 176: [function(e, t, i) {
  28769. "use strict";
  28770. var n = e("../constants")
  28771. , r = {};
  28772. r.RADIANS_PER_DEGREE = Math.PI / 180,
  28773. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  28774. r.Vector3 = function(e, t, i) {
  28775. this.x = e || 0,
  28776. this.y = t || 0,
  28777. this.z = i || 0
  28778. }
  28779. ,
  28780. r.Matrix4 = function() {
  28781. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  28782. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  28783. }
  28784. ,
  28785. r.Matrix4.prototype = {
  28786. identity: function() {
  28787. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  28788. this
  28789. },
  28790. copy: function(e) {
  28791. return this.elements.set(e.elements),
  28792. this
  28793. },
  28794. applyToVector3: function(e) {
  28795. var t = e.x
  28796. , i = e.y
  28797. , n = e.z
  28798. , r = this.elements;
  28799. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  28800. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  28801. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  28802. this
  28803. },
  28804. getInverse: function(e, t) {
  28805. var i = this.elements
  28806. , n = e.elements
  28807. , r = n[0]
  28808. , o = n[1]
  28809. , a = n[2]
  28810. , s = n[3]
  28811. , l = n[4]
  28812. , c = n[5]
  28813. , h = n[6]
  28814. , u = n[7]
  28815. , d = n[8]
  28816. , p = n[9]
  28817. , f = n[10]
  28818. , g = n[11]
  28819. , m = n[12]
  28820. , v = n[13]
  28821. , A = n[14]
  28822. , y = n[15]
  28823. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  28824. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  28825. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  28826. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  28827. , w = r * C + o * I + a * E + s * b;
  28828. if (0 === w) {
  28829. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  28830. if (t)
  28831. throw new Error(_);
  28832. return console.warn(_),
  28833. this.identity()
  28834. }
  28835. var T = 1 / w;
  28836. return i[0] = C * T,
  28837. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  28838. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  28839. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  28840. i[4] = I * T,
  28841. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  28842. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  28843. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  28844. i[8] = E * T,
  28845. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  28846. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  28847. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  28848. i[12] = b * T,
  28849. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  28850. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  28851. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  28852. this
  28853. },
  28854. makeRotationFromQuaternion: function(e) {
  28855. var t = this.elements
  28856. , i = e.x
  28857. , n = e.y
  28858. , r = e.z
  28859. , o = e.w
  28860. , a = i + i
  28861. , s = n + n
  28862. , l = r + r
  28863. , c = i * a
  28864. , h = i * s
  28865. , u = i * l
  28866. , d = n * s
  28867. , p = n * l
  28868. , f = r * l
  28869. , g = o * a
  28870. , m = o * s
  28871. , v = o * l;
  28872. return t[0] = 1 - (d + f),
  28873. t[4] = h - v,
  28874. t[8] = u + m,
  28875. t[1] = h + v,
  28876. t[5] = 1 - (c + f),
  28877. t[9] = p - g,
  28878. t[2] = u - m,
  28879. t[6] = p + g,
  28880. t[10] = 1 - (c + d),
  28881. t[3] = 0,
  28882. t[7] = 0,
  28883. t[11] = 0,
  28884. t[12] = 0,
  28885. t[13] = 0,
  28886. t[14] = 0,
  28887. t[15] = 1,
  28888. this
  28889. }
  28890. },
  28891. r.Quaternion = function(e, t, i, n) {
  28892. this._x = e || 0,
  28893. this._y = t || 0,
  28894. this._z = i || 0,
  28895. this._w = void 0 !== n ? n : 1
  28896. }
  28897. ,
  28898. r.Quaternion.prototype = {
  28899. get x() {
  28900. return this._x
  28901. },
  28902. set x(e) {
  28903. this._x = e
  28904. },
  28905. get y() {
  28906. return this._y
  28907. },
  28908. set y(e) {
  28909. this._y = e
  28910. },
  28911. get z() {
  28912. return this._z
  28913. },
  28914. set z(e) {
  28915. this._z = e
  28916. },
  28917. get w() {
  28918. return this._w
  28919. },
  28920. set w(e) {
  28921. this._w = e
  28922. },
  28923. copy: function(e) {
  28924. this._x = e.x,
  28925. this._y = e.y,
  28926. this._z = e.z,
  28927. this._w = e.w
  28928. },
  28929. inverse: function() {
  28930. return this.conjugate().normalize()
  28931. },
  28932. conjugate: function() {
  28933. return this._x *= -1,
  28934. this._y *= -1,
  28935. this._z *= -1,
  28936. this
  28937. },
  28938. length: function() {
  28939. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  28940. },
  28941. normalize: function() {
  28942. var e = this.length();
  28943. return 0 === e ? (this._x = 0,
  28944. this._y = 0,
  28945. this._z = 0,
  28946. this._w = 1) : (e = 1 / e,
  28947. this._x = this._x * e,
  28948. this._y = this._y * e,
  28949. this._z = this._z * e,
  28950. this._w = this._w * e),
  28951. this
  28952. },
  28953. setFromAxisAngle: function(e, t) {
  28954. var i = t / 2
  28955. , n = Math.sin(i);
  28956. return this._x = e.x * n,
  28957. this._y = e.y * n,
  28958. this._z = e.z * n,
  28959. this._w = Math.cos(i),
  28960. this
  28961. },
  28962. setFromUnitVectors: function() {
  28963. var e, t, i = 1e-6;
  28964. return function(n, o) {
  28965. return void 0 === e && (e = new r.Vector3),
  28966. t = r.dot(n, o) + 1,
  28967. t < i ? (t = 0,
  28968. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  28969. this._x = e.x,
  28970. this._y = e.y,
  28971. this._z = e.z,
  28972. this._w = t,
  28973. this.normalize()
  28974. }
  28975. }(),
  28976. multiply: function(e) {
  28977. return this.multiplyQuaternions(this, e)
  28978. },
  28979. premultiply: function(e) {
  28980. return this.multiplyQuaternions(e, this)
  28981. },
  28982. multiplyQuaternions: function(e, t) {
  28983. var i = e._x
  28984. , n = e._y
  28985. , r = e._z
  28986. , o = e._w
  28987. , a = t._x
  28988. , s = t._y
  28989. , l = t._z
  28990. , c = t._w;
  28991. return this._x = i * c + o * a + n * l - r * s,
  28992. this._y = n * c + o * s + r * a - i * l,
  28993. this._z = r * c + o * l + i * s - n * a,
  28994. this._w = o * c - i * a - n * s - r * l,
  28995. this
  28996. }
  28997. },
  28998. r.convertWorkshopVector = function(e) {
  28999. return new r.Vector3(-e.x,e.y,e.z)
  29000. }
  29001. ,
  29002. r.convertWorkshopQuaternion = function(e) {
  29003. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29004. }
  29005. ;
  29006. r.convertWorkshopOrthoZoom = function(e) {//xzw
  29007. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29008. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29009. }
  29010. ,
  29011. r.convertWorkshopPanoramaQuaternion = function(e) {
  29012. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  29013. }
  29014. ,
  29015. r.normalize = function(e) {
  29016. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29017. , i = Math.sqrt(t);
  29018. e.x /= i,
  29019. e.y /= i,
  29020. e.z /= i
  29021. }
  29022. ,
  29023. r.dot = function(e, t) {
  29024. return e.x * t.x + e.y * t.y + e.z * t.z
  29025. }
  29026. ,
  29027. r.cross = function(e, t, i) {
  29028. var n = e.x
  29029. , r = e.y
  29030. , o = e.z;
  29031. i.x = r * t.z - o * t.y,
  29032. i.y = o * t.x - n * t.z,
  29033. i.z = n * t.y - r * t.x
  29034. }
  29035. ,
  29036. r.setVector = function(e, t, i, n) {
  29037. e.x = t,
  29038. e.y = i,
  29039. e.z = n
  29040. }
  29041. ,
  29042. r.copyVector = function(e, t) {
  29043. t.x = e.x,
  29044. t.y = e.y,
  29045. t.z = e.z
  29046. }
  29047. ,
  29048. r.addVector = function(e, t) {
  29049. e.x += t.x,
  29050. e.y += t.y,
  29051. e.z += t.z
  29052. }
  29053. ,
  29054. r.subVector = function(e, t) {
  29055. e.x -= t.x,
  29056. e.y -= t.y,
  29057. e.z -= t.z
  29058. }
  29059. ,
  29060. r.applyQuaternionToVector = function(e, t) {
  29061. var i = t.x
  29062. , n = t.y
  29063. , r = t.z
  29064. , o = e.x
  29065. , a = e.y
  29066. , s = e.z
  29067. , l = e.w
  29068. , c = l * i + a * r - s * n
  29069. , h = l * n + s * i - o * r
  29070. , u = l * r + o * n - a * i
  29071. , d = -o * i - a * n - s * r;
  29072. t.x = c * l + d * -o + h * -s - u * -a,
  29073. t.y = h * l + d * -a + u * -o - c * -s,
  29074. t.z = u * l + d * -s + c * -a - h * -o
  29075. }
  29076. ,
  29077. r.angleBetweenVectors = function(e, t) {
  29078. return Math.acos(r.dot(e, t))
  29079. }
  29080. ,
  29081. t.exports = r
  29082. }
  29083. , {
  29084. "../constants": 8
  29085. }],
  29086. 177: [function(e, t, i) {
  29087. (function(i) {
  29088. "use strict";
  29089. function n(e) {
  29090. this.cache = null,
  29091. this.expires = 0
  29092. }
  29093. function r() {
  29094. this.baseUrl = null,
  29095. this.cache = null,
  29096. this.expires = 0
  29097. }
  29098. function o() {
  29099. this.baseUrl = null,
  29100. this.expires = 0
  29101. }
  29102. function a(e) {
  29103. this.initialLoadingPromise = null,
  29104. this.endpoint = e + "?type=3",
  29105. this.urlContainer = null,
  29106. this.authorizationHeader = h.getAuthorizationHeader(),
  29107. this.containerClasses = [o, r, n]
  29108. }
  29109. var s = e("./ajax")
  29110. , l = e("./logger")
  29111. , c = e("../constants")
  29112. , h = e("./showcase")
  29113. , u = (e("../ab"),
  29114. new l(i));
  29115. n.prototype = {
  29116. version: 1,
  29117. validate: function(e) {
  29118. return "catalog.json"in e && Object.keys(e).length > 0
  29119. },
  29120. update: function(e) {
  29121. return this.cache = e,
  29122. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29123. $.when()
  29124. },
  29125. get: function(e) {
  29126. return this.cache[e]
  29127. }
  29128. },
  29129. r.prototype = {
  29130. version: 2,
  29131. validate: function(e) {
  29132. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29133. },
  29134. update: function(e) {
  29135. return this.baseUrl = e["base.url"],
  29136. this.cache = e,
  29137. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29138. $.when()
  29139. },
  29140. get: function(e) {
  29141. var t = this.cache[e];
  29142. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29143. }
  29144. },
  29145. o.prototype = {
  29146. version: 3,
  29147. validate: function(e) {
  29148. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29149. },
  29150. update: function(e) {
  29151. return this.baseUrl = e.templates[0],
  29152. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29153. $.when()
  29154. },
  29155. get: function(e) {
  29156. return this.baseUrl.replace("{{filename}}", e)
  29157. }
  29158. },
  29159. a.prototype = {
  29160. init: function() {
  29161. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29162. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29163. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29164. this.refresh().done(function() {
  29165. u.debug("Refreshed")
  29166. }).fail(function() {
  29167. u.error("Failed url refresh, urls might go stale soon")
  29168. }))
  29169. }
  29170. .bind(this), c.signedUrlCheckInterval),
  29171. this.initialLoadingPromise = this.refresh(),
  29172. this.initialLoadingPromise)
  29173. },
  29174. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29175. e = e || {};
  29176. /*var t = void 0 === e.cache || e.cache;
  29177. return s.get( this.endpoint , { //file
  29178. responseType: "json",
  29179. prefetchFrom: t ? "files" : null,
  29180. cache: t,
  29181. auth: this.authorizationHeader
  29182. }).then(function(e) {
  29183. if (this.urlContainer && this.urlContainer.validate(e))
  29184. return this.urlContainer.update(e);
  29185. for (var i = 0; i < this.containerClasses.length; i++) {
  29186. var n = this.containerClasses[i]
  29187. , r = new n;
  29188. if (r.validate(e))
  29189. return u.info("Using urls version " + r.version),
  29190. this.urlContainer = r,
  29191. this.urlContainer.update(e)
  29192. }
  29193. return t ? this.refresh({
  29194. cache: !1
  29195. }) : $.Deferred().reject("missing-urls")
  29196. }
  29197. .bind(this), function(e) {
  29198. return "loading-failed"
  29199. }) */
  29200. return $.Deferred().resolve();
  29201. },
  29202. get: function(e) {
  29203. //return this.urlContainer.get(e)
  29204. return window.MP_PREFETCHED_MODELDATA.files.templates[0].replace("{{filename}}", e)
  29205. }
  29206. },
  29207. t.exports = a
  29208. }
  29209. ).call(this, "/js/util/ModelUrls.js")
  29210. }
  29211. , {
  29212. "../ab": 3,
  29213. "../constants": 8,
  29214. "./ajax": 181,
  29215. "./logger": 189,
  29216. "./showcase": 193
  29217. }],
  29218. 178: [function(e, t, i) {
  29219. (function(i) {
  29220. "use strict";
  29221. function n() {
  29222. u.call(this),
  29223. this.neighbourMap = {},
  29224. this.map = null
  29225. }
  29226. var r = e("three")
  29227. , o = e("./common")
  29228. , a = e("../settings")
  29229. , s = e("../objects/Panorama")
  29230. , a = e("../settings")
  29231. , l = e("./aStar")
  29232. , c = e("./logger")
  29233. , h = new c(i)
  29234. , u = e("./IndexedCollection")
  29235. , d = e("./transitions");
  29236. o.inherit(n, u),
  29237. n.prototype.getIndex = function(e) {
  29238. return e.id
  29239. }
  29240. ,
  29241. n.prototype.find = function(e, t) {
  29242. var i = o.filterAll(this.list, e);
  29243. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29244. i = o.stableSort(i, e)
  29245. }),
  29246. i[0])
  29247. }
  29248. ,
  29249. n.prototype.sortByScore = function(e, t) {
  29250. var i = o.filterAll(this.list, e);
  29251. return 0 === i.length ? null : i = i.map(function(e) {
  29252. return {
  29253. pano: e,
  29254. score: t.reduce(function(t, i) {
  29255. return t + i(e)
  29256. }, 0)
  29257. }
  29258. }).sort(function(e, t) {
  29259. return t.score - e.score;
  29260. })
  29261. }
  29262. ,
  29263. n.prototype.lowestByScore = function(e, t, i) {
  29264. return this.findRankedByScore(0, e, t, i)
  29265. }
  29266. ,
  29267. n.prototype.findRankedByScore = function(e, t, i, n) {
  29268. n && (n.candidates = null,
  29269. n.pano = null),
  29270. e || (e = 0);
  29271. var r = this.sortByScore(t, i);
  29272. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29273. n.pano = r[e].pano),
  29274. r[e].pano)
  29275. }
  29276. ,
  29277. n.prototype.showPanoScores = function(e) {
  29278. this.list.forEach(function(e) {
  29279. e.removeTextSprite()
  29280. });
  29281. var t = 6344768;
  29282. e.forEach(function(e) {
  29283. e.pano.addTextSprite(e.score.toFixed(2), t),
  29284. t = 16428055
  29285. })
  29286. }
  29287. ,
  29288. n.prototype.isNeighbour = function(e, t) {
  29289. return this.neighbourMap[e.id][t.id]
  29290. }
  29291. ,
  29292. n.prototype.getNeighbours = function(e) {
  29293. return this.neighbourMap[e.id]
  29294. }
  29295. ,
  29296. n.prototype.setNeighbour = function(e, t, i) {
  29297. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29298. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29299. this.neighbourMap[e.id][e.id] = !0,
  29300. this.neighbourMap[t.id][t.id] = !0,
  29301. this.neighbourMap[e.id][t.id] = i,
  29302. this.neighbourMap[t.id][e.id] = i,
  29303. this.neighbourMap[e.id]
  29304. }
  29305. ,
  29306. n.prototype.findClosest = function(e, t) {
  29307. var i = [s.filters.isPanoAligned()];
  29308. return t && i.push(s.filters.inDirection(e, t, .75)),
  29309. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29310. }
  29311. ,
  29312. n.prototype.dualNeighbors = function(e, t) {
  29313. var i, n = [];
  29314. for (i in this.neighbourMap[e.id])
  29315. this.neighbourMap[t.id][i] && n.push(i);
  29316. return n
  29317. }
  29318. ,
  29319. n.prototype.populate_path_graph = function() {
  29320. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29321. for (e = 0; e < this.list.length; e += 1) {
  29322. o = this.list[e],
  29323. s = {},
  29324. l = !1,
  29325. i = o.neighbourPanos || o.findNeighourPanos();
  29326. for (t in i)
  29327. if (i[t]) {
  29328. a = this.index[t],
  29329. p.copy(o.floorPosition),
  29330. p.sub(a.floorPosition);
  29331. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29332. , v = (Math.abs(p.y) / Math.max(m, .01),
  29333. Math.max(0, Math.abs(p.y) - .2));
  29334. v > 0 ? (f += 1,
  29335. v = Math.pow(4 * v, 2),
  29336. m = Math.pow(m, 2),
  29337. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29338. n = p.length()),
  29339. s[a.id] = n,
  29340. l = !0
  29341. }
  29342. l ? u[o.id] = s : d += 1
  29343. }
  29344. this.map = u,
  29345. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29346. }
  29347. ,
  29348. n.prototype.aStarSearch = function(e, t) {
  29349. var i = Date.now()
  29350. , n = new l({
  29351. start: e,
  29352. isEnd: function(e) {
  29353. return e === t
  29354. },
  29355. neighbor: function(e) {
  29356. var t = e.neighbourPanos || e.findNeighourPanos()
  29357. , i = [];
  29358. for (var n in t)
  29359. i.push(this.index[n]);
  29360. return i
  29361. }
  29362. .bind(this),
  29363. distance: function(e, t) {
  29364. var i = this.map[e.id]
  29365. , n = i[t.id];
  29366. return n
  29367. }
  29368. .bind(this),
  29369. heuristic: function(e, t) {
  29370. return 1
  29371. }
  29372. .bind(this),
  29373. hash: function(e) {
  29374. return e.id
  29375. },
  29376. timeout: 5e3
  29377. });
  29378. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29379. "success" !== n.status)
  29380. return h.debug("Did not find A* path from " + e + " to " + t),
  29381. null;
  29382. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29383. var r = [];
  29384. return n.path.forEach(function(e) {
  29385. r.push(e.id)
  29386. }),
  29387. r
  29388. }
  29389. ,
  29390. n.prototype.includeNodesNearPath = function() {
  29391. var e = new r.Vector3
  29392. , t = new r.Vector3
  29393. , i = new r.Vector3
  29394. , n = new r.Vector3
  29395. , o = new r.Vector3
  29396. , a = new r.Vector3
  29397. , s = new r.Vector3
  29398. , l = new r.Vector3
  29399. , c = []
  29400. , h = new r.Vector3
  29401. , u = new r.Vector3;
  29402. return function(r, d) {
  29403. if (r)
  29404. for (var p = function(e, t, i) {
  29405. return o.copy(t).sub(e),
  29406. o.dot(i)
  29407. }, f = function(e, t) {
  29408. return p(h, e.position, i) - p(h, t.position, i)
  29409. }, g = 0; g < r.length - 1; ) {
  29410. var m = r[g]
  29411. , v = r[g + 1]
  29412. , A = this.index[m]
  29413. , y = this.index[v];
  29414. h.copy(A.position),
  29415. u.copy(y.position),
  29416. c.length = 0,
  29417. e.copy(u).sub(h),
  29418. i.copy(e).normalize();
  29419. for (var C = 0; C < this.list.length; C++) {
  29420. var I = this.list[C];
  29421. o.copy(I.position).sub(h);
  29422. var E = o.dot(i);
  29423. if (E > 0) {
  29424. s.copy(i),
  29425. s.multiplyScalar(E),
  29426. a.copy(o),
  29427. a.sub(s);
  29428. var b = a.length();
  29429. if (b < d) {
  29430. t.copy(e).negate(),
  29431. n.copy(t).normalize(),
  29432. l.copy(I.position).sub(u);
  29433. var w = l.dot(n);
  29434. w > 0 && c.push(I)
  29435. }
  29436. }
  29437. }
  29438. if (c.length > 0) {
  29439. c.sort(f);
  29440. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29441. r[_] = r[_ - c.length];
  29442. for (var T = 0; T < c.length; T++)
  29443. r[T + g + 1] = c[T].id
  29444. }
  29445. g += c.length + 1
  29446. }
  29447. }
  29448. }(),
  29449. n.prototype.fadeMarkerOpacity = function(e, t) {
  29450. var i = void 0 === e ? a.panorama.markerOpacity : e
  29451. , n = this.list.findIndex(function(e) {
  29452. return e.marker
  29453. });
  29454. if (!(n < 0)) {
  29455. var r = this.list[n].marker.material.opacity;
  29456. if (r !== e) {
  29457. var o = i - r;
  29458. d.trigger({
  29459. func: function(e, t) {
  29460. var i = r + e * o;
  29461. this.forEach(function(e) {
  29462. e.marker && (e.marker.material.opacity = i)
  29463. })
  29464. }
  29465. .bind(this),
  29466. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29467. name: "_fpm"
  29468. })
  29469. }
  29470. }
  29471. }
  29472. ,
  29473. t.exports = n
  29474. }
  29475. ).call(this, "/js/util/PanoramaCollection.js")
  29476. }
  29477. , {
  29478. "../objects/Panorama": 148,
  29479. "../settings": 166,
  29480. "./IndexedCollection": 175,
  29481. "./aStar": 180,
  29482. "./common": 185,
  29483. "./logger": 189,
  29484. "./transitions": 195,
  29485. three: 217
  29486. }],
  29487. 179: [function(e, t, i) {
  29488. "use strict";
  29489. function n() {
  29490. this.actionSequence = [],
  29491. this.actionSequenceInProgress = !1
  29492. }
  29493. function r(e, t, i, n) {
  29494. s.trackAlways("zoom_" + e, {
  29495. from: t,
  29496. to: i,
  29497. pano: n
  29498. })
  29499. }
  29500. function o(e, t) {
  29501. r("initial", 1, e, t)
  29502. }
  29503. function a(e, t, i) {
  29504. r("followup", e, t, i)
  29505. }
  29506. var s = e("../analytics");
  29507. n.prototype.reset = function(e) {
  29508. this.actionSequenceInProgress = !1,
  29509. this.actionSequence.length = 0
  29510. }
  29511. ,
  29512. n.prototype.addZoomAction = function() {
  29513. var e = null
  29514. , t = null
  29515. , i = !1
  29516. , n = function() {
  29517. if (e = null,
  29518. this.actionSequence.length > 0) {
  29519. var i = this.actionSequence[0].start
  29520. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29521. 1 === i ? o(n, t) : a(i, n, t)
  29522. }
  29523. this.reset()
  29524. };
  29525. return function(r, o, a) {
  29526. if (r !== o) {
  29527. i || (n = n.bind(this),
  29528. i = !0),
  29529. e && (window.clearTimeout(e),
  29530. e = null),
  29531. a === t && this.actionSequenceInProgress || (this.reset(),
  29532. t = a),
  29533. this.actionSequenceInProgress = !0;
  29534. var s = {
  29535. start: r,
  29536. end: o
  29537. };
  29538. this.actionSequence.push(s),
  29539. e = window.setTimeout(n, 150)
  29540. }
  29541. }
  29542. }(),
  29543. t.exports = n
  29544. }
  29545. , {
  29546. "../analytics": 4
  29547. }],
  29548. 180: [function(e, t, i) {
  29549. "use strict";
  29550. function n(e) {
  29551. void 0 === e.timeout && (e.timeout = 1 / 0);
  29552. var t = e.hash || o
  29553. , i = {
  29554. data: e.start,
  29555. g: 0,
  29556. h: e.heuristic(e.start)
  29557. }
  29558. , n = i;
  29559. i.f = i.h;
  29560. var h = new s
  29561. , u = new l(a)
  29562. , d = c();
  29563. u.push(i),
  29564. d.set(t(i.data), i);
  29565. for (var p = new Date; u.size(); ) {
  29566. if (new Date - p > e.timeout)
  29567. return {
  29568. status: "timeout",
  29569. cost: n.g,
  29570. path: r(n)
  29571. };
  29572. var f = u.pop();
  29573. if (d.delete(t(f.data)),
  29574. e.isEnd(f.data))
  29575. return {
  29576. status: "success",
  29577. cost: f.g,
  29578. path: r(f)
  29579. };
  29580. h.add(t(f.data));
  29581. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29582. var v = g[m];
  29583. if (!h.contains(t(v))) {
  29584. var A = f.g + e.distance(f.data, v)
  29585. , y = d.get(t(v))
  29586. , C = !1;
  29587. if (void 0 === y)
  29588. y = {
  29589. data: v
  29590. },
  29591. d.set(t(v), y);
  29592. else {
  29593. if (y.g < A)
  29594. continue;
  29595. C = !0
  29596. }
  29597. y.parent = f,
  29598. y.g = A,
  29599. y.h = e.heuristic(v),
  29600. y.f = A + y.h,
  29601. y.h < n.h && (n = y),
  29602. C ? u.heapify() : u.push(y)
  29603. }
  29604. }
  29605. }
  29606. return {
  29607. status: "noPath",
  29608. cost: n.g,
  29609. path: r(n)
  29610. }
  29611. }
  29612. function r(e) {
  29613. if (void 0 !== e.parent) {
  29614. var t = r(e.parent);
  29615. return t.push(e.data),
  29616. t
  29617. }
  29618. return [e.data]
  29619. }
  29620. function o(e) {
  29621. return e.toString()
  29622. }
  29623. function a(e, t) {
  29624. return e.f - t.f
  29625. }
  29626. var s = e("Set")
  29627. , l = e("heap")
  29628. , c = e("dict");
  29629. t.exports = n
  29630. }
  29631. , {
  29632. Set: 196,
  29633. dict: 210,
  29634. heap: 211
  29635. }],
  29636. 181: [function(e, t, i) {
  29637. (function(i) {
  29638. "use strict";
  29639. function n(e, t, i) {
  29640. var n = new XMLHttpRequest;
  29641. if (i && "withCredentials"in n)
  29642. n.open(e, t, i);
  29643. else if ("undefined" != typeof XDomainRequest)
  29644. n = new XDomainRequest,
  29645. n.open(e, t);
  29646. else {
  29647. if (i)
  29648. throw "Browser does not support CORS!";
  29649. n.open(e, t)
  29650. }
  29651. return n
  29652. }
  29653. function r(e, t, i) {
  29654. function o() {
  29655. u.warn("Retrying ", t),
  29656. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29657. }
  29658. function a(e, t) {
  29659. var i = e.response;
  29660. if ("json" === t && "object" != typeof i)
  29661. try {
  29662. i = JSON.parse(e.responseText)
  29663. } catch (e) {
  29664. return void c.reject({
  29665. error: "Failed parsing JSON"
  29666. })
  29667. }
  29668. else if ("image/jpeg" === t) {
  29669. var n = new Uint8Array(e.response)
  29670. , r = new Blob([n],{
  29671. type: "image/jpeg"
  29672. })
  29673. , o = URL.createObjectURL(r);
  29674. i = new Image,
  29675. i.src = o,
  29676. i.crossOrigin = "Anonymous",
  29677. i.onload = function() {
  29678. URL.revokeObjectURL(o)
  29679. }
  29680. }
  29681. return i
  29682. }
  29683. var s = n(e, t, !1);
  29684. if (i = i || {},
  29685. i.retries = void 0 !== i.retries ? i.retries : 0,
  29686. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29687. i.responseType)
  29688. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29689. s.responseType = i.responseType;
  29690. else {
  29691. if ("image/jpeg" !== i.responseType)
  29692. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29693. s.responseType = "arraybuffer"
  29694. }
  29695. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29696. i.auth && s.setRequestHeader("Authorization", i.auth),
  29697. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29698. s.setRequestHeader("Content-Type", "application/json")),
  29699. "object" == typeof i.headers)
  29700. for (var l in i.headers)
  29701. s.setRequestHeader(l, i.headers[l]);
  29702. var c = $.Deferred();
  29703. return s.onreadystatechange = function(e) {
  29704. if (4 === this.readyState)
  29705. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29706. i.retries++,
  29707. setTimeout(o, 1e3);
  29708. else if (200 === this.status) {
  29709. var t = a(this, i.responseType);
  29710. c.resolve(t)
  29711. } else
  29712. c.reject(this)
  29713. }
  29714. ,
  29715. s.onprogress = function(e) {
  29716. c.notify(e)
  29717. }
  29718. ,
  29719. s.send(i.data),
  29720. c.promise()
  29721. }
  29722. function o(e) {
  29723. return Object.keys(e).sort().map(function(t) {
  29724. return {
  29725. key: t,
  29726. value: e[t]
  29727. }
  29728. })
  29729. }
  29730. function a(e, t) {
  29731. var i = t.responseType || null
  29732. , n = t.auth || null
  29733. , r = t.prefetchFrom || null
  29734. , a = e + "__" + i + "__" + n + "__" + r;
  29735. return t.headers && o(t.headers).forEach(function(e) {
  29736. a += "__" + e.key + ":" + e.value
  29737. }),
  29738. a
  29739. }
  29740. function s(e, t) {
  29741. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  29742. }
  29743. function l(e, t, i) {
  29744. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  29745. }
  29746. var c = e("./logger")
  29747. , h = e("../ab")
  29748. , u = new c(i);
  29749. window.URL = window.URL || window.webkitURL,
  29750. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  29751. window.MP_PREFETCHED_MODELDATA = window.MP_PREFETCHED_MODELDATA || {}
  29752. /* setTimeout(function() {//MP-- xzw delete
  29753. window.MP_REQUEST_CACHE = null,
  29754. window.MP_PREFETCHED_MODELDATA = {}
  29755. }, 6e4),
  29756. window.onpageshow = function(e) {
  29757. e.persisted && (window.MP_REQUEST_CACHE = null,
  29758. window.MP_PREFETCHED_MODELDATA = {})
  29759. } */
  29760. ,
  29761. t.exports = {
  29762. get: function(e, t) {
  29763. t = t || {};
  29764. var i = void 0 === t.cache || t.cache;
  29765. if (i) {
  29766. var n = s(e, t);
  29767. if (n)
  29768. return n
  29769. }
  29770. var o;
  29771. return o = t.prefetchFrom && window.MP_PREFETCHED_MODELDATA[t.prefetchFrom] ? $.when(window.MP_PREFETCHED_MODELDATA[t.prefetchFrom]) : r("GET", e, t),
  29772. i && l(e, t, o),
  29773. o
  29774. },
  29775. post: function(e, t) {
  29776. return r("POST", e, t)
  29777. },
  29778. patch: function(e, t) {
  29779. return r("PATCH", e, t)
  29780. },
  29781. getImage: function(e, t) {
  29782. function i() {
  29783. u.warn("Retrying ", e),
  29784. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  29785. }
  29786. var n = $.Deferred()
  29787. , r = new Image
  29788. , o = this;
  29789. return e = h.changeIfImageOptimzing(e),
  29790. null !== t && void 0 !== t || (t = 3),
  29791. r.onerror = function() {
  29792. t > 0 ? setTimeout(i, 1e3) : n.reject()
  29793. }
  29794. ,
  29795. r.onload = function() {
  29796. n.resolve(r)
  29797. }
  29798. ,
  29799. r.crossOrigin = "anonymous",
  29800. r.src = e,
  29801. n
  29802. }
  29803. }
  29804. }
  29805. ).call(this, "/js/util/ajax.js")
  29806. }
  29807. , {
  29808. "../ab": 3,
  29809. "./logger": 189
  29810. }],
  29811. 182: [function(e, t, i) {
  29812. "use strict";
  29813. function n(e, t) {
  29814. var i = window.navigator.userAgent
  29815. , n = i.match(e);
  29816. return n = n ? n[1].split(t) : [],
  29817. {
  29818. major: parseInt(n[0]) || 0,
  29819. minor: parseInt(n[1]) || 0,
  29820. patch: parseInt(n[2]) || 0
  29821. }
  29822. }
  29823. var r = e("../exception/DeviceMismatchException");
  29824. t.exports = {
  29825. isFullscreen: function() {
  29826. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  29827. },
  29828. supportsFullscreen: function() {
  29829. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  29830. },
  29831. isPointerLocked: function() {
  29832. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  29833. },
  29834. requestFullscreen: function(e, t) {
  29835. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  29836. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  29837. },
  29838. requestPointerLock: function() {
  29839. var e;
  29840. if (document.fullscreenElement)
  29841. e = document.fullscreenElement();
  29842. else if (document.mozFullscreenElement)
  29843. e = document.mozFullscreenElement();
  29844. else if (document.mozFullScreenElement)
  29845. e = document.mozFullScreenElement();
  29846. else {
  29847. if (!document.webkitFullscreenElement)
  29848. return;
  29849. e = document.webkitFullscreenElement()
  29850. }
  29851. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  29852. e.requestPointerLock(),
  29853. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  29854. },
  29855. exitPointerLock: function() {
  29856. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  29857. document.exitPointerLock()
  29858. },
  29859. exitFullscreen: function() {
  29860. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  29861. },
  29862. details: function() {
  29863. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  29864. return e ? {
  29865. name: e[1],
  29866. version: parseInt(e[2]),
  29867. platform: navigator.platform
  29868. } : {}
  29869. },
  29870. is: function(e) {
  29871. return this.details() && this.details().name === e
  29872. },
  29873. inIframe: function() {
  29874. return window.parent !== window
  29875. },
  29876. aspectRatio: function() {
  29877. var e = $("#player").width() / $("#player").height();
  29878. return isFinite(e) ? e : 0
  29879. },
  29880. userAgent: function() {
  29881. return window.navigator.userAgent
  29882. },
  29883. isMobile: function() {
  29884. var e = navigator.userAgent || navigator.vendor || window.opera;
  29885. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  29886. },
  29887. isLandscape: function() {
  29888. return this.isMobile && this.aspectRatio() > 1
  29889. },
  29890. isSmallScreen: function() {
  29891. var e = screen.width / window.devicePixelRatio;
  29892. return e < 240
  29893. },
  29894. detectIE: function() {
  29895. var e = window.navigator.userAgent
  29896. , t = e.indexOf("MSIE ");
  29897. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  29898. },
  29899. detectSafari: function() {
  29900. var e = window.navigator.userAgent
  29901. , t = e.indexOf("Safari");
  29902. return t !== -1 && !this.detectChrome()
  29903. },
  29904. detectFirefox: function() {
  29905. var e = window.navigator.userAgent;
  29906. return e.indexOf("Firefox") !== -1
  29907. },
  29908. detectChrome: function() {
  29909. var e = window.navigator.userAgent;
  29910. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  29911. },
  29912. detectOpera: function() {
  29913. var e = window.navigator.userAgent;
  29914. return e.indexOf("OPR") !== -1
  29915. },
  29916. detectIOS: function() {
  29917. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  29918. },
  29919. detectIPad: function() {
  29920. var e = window.navigator.userAgent
  29921. , t = /iPad/;
  29922. return t.test(e)
  29923. },
  29924. detectIPod: function() {
  29925. var e = window.navigator.userAgent
  29926. , t = /iPod/;
  29927. return t.test(e)
  29928. },
  29929. detectIPhone: function() {
  29930. var e = window.navigator.userAgent
  29931. , t = /iPhone/;
  29932. return t.test(e)
  29933. },
  29934. detectAndroid: function() {
  29935. var e = window.navigator.userAgent;
  29936. return e.indexOf("Android") !== -1
  29937. },
  29938. detectAndroidMobile: function() {
  29939. var e = window.navigator.userAgent;
  29940. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  29941. },
  29942. detectSamsungNative: function() {
  29943. var e = window.navigator.userAgent;
  29944. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  29945. },
  29946. detectSamsungS6: function() {
  29947. var e = window.navigator.userAgent;
  29948. return e.indexOf("SM-G92") !== -1
  29949. },
  29950. /************************************************************fyz改from徐世廷*************************************************************/
  29951. detectHUAWEI5X: function() {
  29952. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  29953. },
  29954. /*******************************************************************************************************************************/
  29955. detectWebVR: function() {
  29956. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  29957. },
  29958. getVRDisplay: function() {
  29959. var e = $.Deferred();
  29960. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  29961. t.length >= 1 && e.resolve(t[0]),
  29962. e.reject(null)
  29963. }),
  29964. e) : e.reject(null)
  29965. },
  29966. iosVersion: function() {
  29967. if (!this.detectIOS())
  29968. throw new r("Did not detect an iDevice");
  29969. var e = /((?:\d+\_?){1,3}) like Mac OS/
  29970. , t = "_";
  29971. return n(e, t)
  29972. },
  29973. androidVersion: function() {
  29974. if (!this.detectAndroid())
  29975. throw new r("Did not detect an Android based device");
  29976. var e = /Android ((?:\d+\.?){1,3})/
  29977. , t = ".";
  29978. return n(e, t)
  29979. },
  29980. valueFromCookie: function(e, t) {
  29981. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  29982. if (!i)
  29983. return t;
  29984. var n = i[1];
  29985. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  29986. },
  29987. valueFromHash: function(e, t) {
  29988. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  29989. , n = i.exec(window.location.href);
  29990. if (!n)
  29991. return t;
  29992. var r = n[1];
  29993. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  29994. }
  29995. }
  29996. }
  29997. , {
  29998. "../exception/DeviceMismatchException": 56
  29999. }],
  30000. 183: [function(e, t, i) {
  30001. (function(i) {
  30002. "use strict";
  30003. function n(e, t) {
  30004. var i = r(t);
  30005. var replaceAll = function (str, f, e) {
  30006. //f全部替换成e
  30007. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30008. return str.replace(reg, e);
  30009. };
  30010. var urlFirstView = c.valueFromHash('firstView');
  30011. if(urlFirstView){
  30012. try{
  30013. urlFirstView = replaceAll(urlFirstView, "pano", '"pano"')
  30014. urlFirstView = replaceAll(urlFirstView, "qua:", '"qua":[')
  30015. urlFirstView = "{"+urlFirstView+"]}"
  30016. let info = JSON.parse(urlFirstView);
  30017. i.pano = t.list[info.pano] //panos.get(info.pano)
  30018. if(!i.pano){
  30019. urlFirstView = false
  30020. console.error('检测到firstView但是 找不到该pano')
  30021. }else{
  30022. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30023. i.zoom = -1;
  30024. i.mode = "panorama"
  30025. i.setByUrl = true
  30026. }
  30027. }catch(e){
  30028. urlFirstView = false
  30029. console.error('检测到firstView但是解析出错'+e)
  30030. }
  30031. }
  30032. if (Object.keys(i).length > 0)
  30033. return i;
  30034. if (e.heroImage)
  30035. i = o(e, t);
  30036. else if (window.MP_PREFETCHED_MODELDATA.camera_start) {
  30037. var n = window.MP_PREFETCHED_MODELDATA.camera_start;
  30038. try {
  30039. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30040. i.position = n.camera.position,
  30041. //i.quaternion = n.camera.quaternion,
  30042. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30043. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30044. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30045. d.debug("Using camera_start"),
  30046. d.debug("Modeldata pano: ", i.pano.quaternion),
  30047. d.debug("Camera start pano: ", n.pano.quaternion)),
  30048. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30049. } catch (e) {
  30050. d.warn(e.message)
  30051. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  30052. }
  30053. }
  30054. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30055. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30056. i.pano = t.findClosest(i.position),
  30057. i.quaternion = i.pano.quaternion),
  30058. 0 === Object.keys(i).length) {
  30059. var a = t.list[0];
  30060. a && (i.mode = h.PANORAMA,
  30061. i.pano = a,
  30062. i.position = a.position,
  30063. i.quaternion = a.quaternion,
  30064. d.info("Starting at 1st pano " + a.id))
  30065. }
  30066. return i.mode = i.mode || h.DOLLHOUSE,
  30067. i
  30068. }
  30069. function r(e) {
  30070. var t = c.valueFromHash("start", "")
  30071. , i = {};
  30072. if ("" !== t) {
  30073. d.debug("Start override found in parameters, trying to parse..."),
  30074. i = a(t) || {};
  30075. var n = c.valueFromHash("tag", null);
  30076. n && (i.tag = n),
  30077. i.panoId && (i.pano = e.get(i.panoId))
  30078. }
  30079. return i
  30080. }
  30081. function o(e, t) {
  30082. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30083. return {};
  30084. var i = {}
  30085. , n = e.heroImage.metadata;
  30086. d.debug("Using start position from thumbnail image"),
  30087. i.position = n.camera_position,
  30088. i.quaternion = n.camera_quaternion;
  30089. try {
  30090. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30091. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30092. } catch (e) {
  30093. d.debug(e.message)
  30094. }
  30095. return i
  30096. }
  30097. function a(e) {
  30098. return s.deserialize(e)
  30099. }
  30100. var s = e("../controls/serializer")
  30101. , l = e("../util/math")
  30102. , c = e("./browser")
  30103. , h = e("../enum/Viewmode")
  30104. , u = e("../util/logger")
  30105. , th = e("three")//xzw
  30106. , d = new u(i);
  30107. t.exports = {
  30108. getStartCameraOptions: n
  30109. }
  30110. }
  30111. ).call(this, "/js/util/camera.js")
  30112. }
  30113. , {
  30114. "../controls/serializer": 14,
  30115. "../enum/Viewmode": 51,
  30116. "../util/logger": 189,
  30117. "../util/math": 190,
  30118. "./browser": 182,
  30119. "three": 217
  30120. }],
  30121. 184: [function(e, t, i) {
  30122. "use strict";
  30123. function n(e, t, i) {
  30124. return o(e.fov, t, i)
  30125. }
  30126. var r = e("./MathLight")
  30127. , o = function(e, t, i) {
  30128. var n = t
  30129. , o = i
  30130. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30131. return a
  30132. }
  30133. , a = function(e, t, i) {
  30134. var n = t
  30135. , o = i
  30136. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30137. return a
  30138. }
  30139. , s = function(e, t, i, n) {
  30140. var r = o(e, i, n);
  30141. return r > t ? a(t, i, n) : e
  30142. };
  30143. t.exports = {
  30144. clampVFOV: s,
  30145. getHFOVForCamera: n,
  30146. getHFOVFromVFOV: o,
  30147. getVFOVFromHFOV: a
  30148. }
  30149. }
  30150. , {
  30151. "./MathLight": 176
  30152. }],
  30153. 185: [function(e, t, i) {
  30154. "use strict";
  30155. var n = e("three");
  30156. t.exports = {
  30157. delayOneFrame: function(e) {
  30158. window.setTimeout(e, 1)
  30159. },
  30160. normalizeUrl: function(e) {
  30161. return e.replace("https://", "http://")
  30162. },
  30163. domainFromUrl: function(e) {
  30164. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30165. return t ? t[3] : e
  30166. },
  30167. average: function(e, t) {
  30168. if (0 === e.length)
  30169. return null;
  30170. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30171. var o = t ? e[r][t] : e[r];
  30172. i += o,
  30173. n++
  30174. }
  30175. return i / n
  30176. },
  30177. countUnique: function(e) {
  30178. for (var t = {}, i = 0; i < e.length; i++)
  30179. t[e[i]] = 1 + (t[e[i]] || 0);
  30180. return Object.keys(t).length
  30181. },
  30182. averageVectors: function(e, t) {
  30183. var i = new n.Vector3;
  30184. if (0 === e.length)
  30185. return i;
  30186. for (var r = 0, o = 0; o < e.length; o++) {
  30187. var a = t ? e[o][t] : e[o];
  30188. i.add(a),
  30189. r++
  30190. }
  30191. return i.divideScalar(r)
  30192. },
  30193. equalLists: function(e, t) {
  30194. if (e.length !== t.length)
  30195. return !1;
  30196. for (var i = 0; i < e.length; i++)
  30197. if (e[i] !== t[i])
  30198. return !1;
  30199. return !0
  30200. },
  30201. lowerMedian: function(e, t) {
  30202. if (0 === e.length)
  30203. return null;
  30204. t = t || 2,
  30205. e.sort(function(e, t) {
  30206. return e - t
  30207. });
  30208. var i = Math.floor(e.length / t);
  30209. return e[i]
  30210. },
  30211. stableSort: function(e, t) {
  30212. return e.map(function(e, t) {
  30213. return {
  30214. value: e,
  30215. index: t
  30216. }
  30217. }).sort(function(e, i) {
  30218. var n = t(e.value, i.value);
  30219. return 0 !== n ? n : e.index - i.index
  30220. }).map(function(e) {
  30221. return e.value
  30222. })
  30223. },
  30224. filterAll: function(e, t) {
  30225. return e.filter(function(e) {
  30226. return t.every(function(t) {
  30227. return t(e)
  30228. })
  30229. })
  30230. },
  30231. formatDate: function(e) {
  30232. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30233. },
  30234. formatDatetime: function(e) {
  30235. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30236. },
  30237. randomString: function(e) {
  30238. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30239. t += i.charAt(Math.floor(Math.random() * i.length));
  30240. return t
  30241. },
  30242. uint8ToBase64: function(e, t) {
  30243. t && "number" == typeof t || (t = 8192);
  30244. for (var i = [], n = 0; n < e.length; n += t)
  30245. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30246. return btoa(i.join(""))
  30247. },
  30248. uuid4: function e(t) {
  30249. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30250. },
  30251. nth: function(e) {
  30252. return e %= 10,
  30253. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30254. },
  30255. extendObject: function(e, t) {
  30256. return Object.keys(t).forEach(function(i) {
  30257. e[i] = t[i]
  30258. }),
  30259. e
  30260. },
  30261. deepExtend: function e(t) {
  30262. t = t || {};
  30263. for (var i = 1; i < arguments.length; i++) {
  30264. var n = arguments[i];
  30265. if (n)
  30266. for (var r in n)
  30267. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30268. }
  30269. return t
  30270. },
  30271. inherit: function(e, t) {
  30272. e.prototype = Object.create(t.prototype),
  30273. e.prototype.constructor = e
  30274. },
  30275. extend: function(e, t) {
  30276. for (var i in t.prototype)
  30277. e.prototype[i] = t.prototype[i]
  30278. },
  30279. getVisiblePano : function(position, options={}){//add
  30280. var visiblePanos = [];
  30281. var B = position.clone();
  30282. var panos = options.panos || player.model.panos.list;
  30283. panos.forEach((pano)=>{
  30284. if(!pano.isAligned())return;
  30285. var A = pano.position.clone();
  30286. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  30287. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30288. if (!o || !o.length)visiblePanos.push(pano );
  30289. })
  30290. return visiblePanos
  30291. }
  30292. ,
  30293. sortByScore : function(list, request, rank) {
  30294. var i = this.filterAll(list, request);
  30295. return 0 === i.length ? null : i = i.map(function(e) {
  30296. return {
  30297. item: e,
  30298. score: rank.reduce(function(t, i) {
  30299. return t + i(e);
  30300. }, 0)
  30301. };
  30302. }).sort(function(e, t) {
  30303. return t.score - e.score;
  30304. });
  30305. }
  30306. },
  30307. Math.sign = function(e) {
  30308. return e < 0 ? -1 : 1
  30309. }
  30310. window.common = t.exports
  30311. }
  30312. , {
  30313. three: 217
  30314. }],
  30315. 186: [function(e, t, i) {
  30316. "use strict";
  30317. var n = {};
  30318. n.linearTween = function(e, t, i, n) {
  30319. return i * e / n + t
  30320. }
  30321. ,
  30322. n.easeInQuad = function(e, t, i, n) {
  30323. return e /= n,
  30324. i * e * e + t
  30325. }
  30326. ,
  30327. n.easeOutQuad = function(e, t, i, n) {
  30328. return e /= n,
  30329. -i * e * (e - 2) + t
  30330. }
  30331. ,
  30332. n.easeInOutQuad = function(e, t, i, n) {
  30333. return e /= n / 2,
  30334. e < 1 ? i / 2 * e * e + t : (e--,
  30335. -i / 2 * (e * (e - 2) - 1) + t)
  30336. }
  30337. ,
  30338. n.easeInCubic = function(e, t, i, n) {
  30339. return e /= n,
  30340. i * e * e * e + t
  30341. }
  30342. ,
  30343. n.easeOutCubic = function(e, t, i, n) {
  30344. return e /= n,
  30345. e--,
  30346. i * (e * e * e + 1) + t
  30347. }
  30348. ,
  30349. n.easeInOutCubic = function(e, t, i, n) {
  30350. return e /= n / 2,
  30351. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30352. i / 2 * (e * e * e + 2) + t)
  30353. }
  30354. ,
  30355. n.easeInQuart = function(e, t, i, n) {
  30356. return e /= n,
  30357. i * e * e * e * e + t
  30358. }
  30359. ,
  30360. n.easeOutQuart = function(e, t, i, n) {
  30361. return e /= n,
  30362. e--,
  30363. -i * (e * e * e * e - 1) + t
  30364. }
  30365. ,
  30366. n.easeInOutQuart = function(e, t, i, n) {
  30367. return e /= n / 2,
  30368. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30369. -i / 2 * (e * e * e * e - 2) + t)
  30370. }
  30371. ,
  30372. n.easeInQuint = function(e, t, i, n) {
  30373. return e /= n,
  30374. i * e * e * e * e * e + t
  30375. }
  30376. ,
  30377. n.easeOutQuint = function(e, t, i, n) {
  30378. return e /= n,
  30379. e--,
  30380. i * (e * e * e * e * e + 1) + t
  30381. }
  30382. ,
  30383. n.easeInOutQuint = function(e, t, i, n) {
  30384. return e /= n / 2,
  30385. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30386. i / 2 * (e * e * e * e * e + 2) + t)
  30387. }
  30388. ,
  30389. n.easeInSine = function(e, t, i, n) {
  30390. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30391. }
  30392. ,
  30393. n.easeOutSine = function(e, t, i, n) {
  30394. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30395. }
  30396. ,
  30397. n.easeInOutSine = function(e, t, i, n) {
  30398. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30399. }
  30400. ,
  30401. n.easeInExpo = function(e, t, i, n) {
  30402. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30403. }
  30404. ,
  30405. n.easeOutExpo = function(e, t, i, n) {
  30406. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30407. }
  30408. ,
  30409. n.easeInOutExpo = function(e, t, i, n) {
  30410. return e /= n / 2,
  30411. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30412. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30413. }
  30414. ,
  30415. n.easeInCirc = function(e, t, i, n) {
  30416. return e /= n,
  30417. -i * (Math.sqrt(1 - e * e) - 1) + t
  30418. }
  30419. ,
  30420. n.easeOutCirc = function(e, t, i, n) {
  30421. return e /= n,
  30422. e--,
  30423. i * Math.sqrt(1 - e * e) + t
  30424. }
  30425. ,
  30426. n.easeInOutCirc = function(e, t, i, n) {
  30427. return e /= n / 2,
  30428. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30429. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30430. }
  30431. ,
  30432. n.easeInElastic = function(e, t, i, n) {
  30433. var r = 1.70158
  30434. , o = 0
  30435. , a = i;
  30436. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30437. a < Math.abs(i) ? (a = i,
  30438. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30439. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30440. }
  30441. ,
  30442. n.easeOutElastic = function(e, t, i, n) {
  30443. var r = 1.70158
  30444. , o = 0
  30445. , a = i;
  30446. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30447. a < Math.abs(i) ? (a = i,
  30448. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30449. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30450. }
  30451. ,
  30452. n.easeInOutElastic = function(e, t, i, n) {
  30453. var r = 1.70158
  30454. , o = 0
  30455. , a = i;
  30456. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30457. a < Math.abs(i) ? (a = i,
  30458. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30459. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30460. }
  30461. ,
  30462. n.easeInBack = function(e, t, i, n, r) {
  30463. return void 0 === r && (r = 1.70158),
  30464. i * (e /= n) * e * ((r + 1) * e - r) + t
  30465. }
  30466. ,
  30467. n.easeOutBack = function(e, t, i, n, r) {
  30468. return void 0 === r && (r = 1.70158),
  30469. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30470. }
  30471. ,
  30472. n.easeInOutBack = function(e, t, i, n, r) {
  30473. return void 0 === r && (r = 1.70158),
  30474. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30475. }
  30476. ,
  30477. n.easeOutBounce = function(e, t, i, n) {
  30478. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30479. }
  30480. ,
  30481. n.easeInBounce = function(e, t, i, r) {
  30482. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30483. }
  30484. ,
  30485. n.easeInOutBounce = function(e, t, i, r) {
  30486. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30487. }
  30488. ,
  30489. t.exports = n
  30490. }
  30491. , {}],
  30492. 187: [function(e, t, i) {
  30493. "use strict";
  30494. function n() {
  30495. this.events = [],
  30496. this.valid = !1
  30497. }
  30498. var r = e("../enum/Joystick");
  30499. n.prototype.push = function(e, t) {
  30500. this.events.push({
  30501. direction: e,
  30502. pano: t
  30503. }),
  30504. this.valid = !0
  30505. }
  30506. ,
  30507. n.prototype.pop = function(e) {
  30508. var t = this.events.pop();
  30509. return this.events.length < 1 && (this.valid = !1),
  30510. t
  30511. }
  30512. ,
  30513. n.prototype.peek = function() {
  30514. return this.events.length ? this.events[this.events.length - 1] : {
  30515. direction: null,
  30516. pano: null
  30517. }
  30518. }
  30519. ,
  30520. n.prototype.invalidate = function() {
  30521. this.events = [],
  30522. this.valid = !1
  30523. }
  30524. ,
  30525. n.prototype.reversePano = function(e) {
  30526. if (!this.valid)
  30527. return null;
  30528. var t = this.peek();
  30529. return r.opposite(e) === t.direction ? (this.pop(),
  30530. t.pano) : null
  30531. }
  30532. ,
  30533. t.exports = n
  30534. }
  30535. , {
  30536. "../enum/Joystick": 29
  30537. }],
  30538. 188: [function(e, t, i) {
  30539. "use strict";
  30540. t.exports = {
  30541. vector: function(e, t) {
  30542. var i = e.clone();
  30543. return t = t.clone(),
  30544. function(n) {
  30545. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30546. }
  30547. },
  30548. quaternion: function(e, t) {
  30549. var i = e.clone();
  30550. return function(n) {
  30551. e.copy(i).slerp(t, n)
  30552. }
  30553. },
  30554. property: function(e, t, i, n) {
  30555. var r = e[t];
  30556. return function(o) {
  30557. e[t] = r * (1 - o) + i * o,
  30558. n && n(e[t])
  30559. }
  30560. },
  30561. uniform: function(e, t, i) {
  30562. var n = e.material.uniforms[t].value;
  30563. return function(r) {
  30564. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30565. }
  30566. },
  30567. matrix4: function(e, t) {
  30568. var i = e.clone();
  30569. return function(n) {
  30570. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30571. r[s] = o[s] * (1 - n) + a[s] * n
  30572. }
  30573. },
  30574. allUniforms: function(e, t, i) {
  30575. var n = e.map(function(e) {
  30576. return this.uniform(e, t, i)
  30577. }
  30578. .bind(this));
  30579. return function(e) {
  30580. n.forEach(function(t) {
  30581. t(e)
  30582. })
  30583. }
  30584. }
  30585. }
  30586. }
  30587. , {}],
  30588. 189: [function(e, t, i) {
  30589. "use strict";
  30590. function n(e) {
  30591. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30592. if (n.consoleEnabled) {
  30593. var h = function(e) {
  30594. $("#debug-console").append("<p>" + e + "</p>"),
  30595. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30596. };
  30597. t = function(e) {
  30598. h(Array.prototype.slice.call(arguments).join(" "))
  30599. }
  30600. ,
  30601. i = function(e) {
  30602. h(Array.prototype.slice.call(arguments).join(" "))
  30603. }
  30604. ,
  30605. o = function(e) {
  30606. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30607. }
  30608. ,
  30609. a = function(e) {
  30610. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30611. }
  30612. } else
  30613. console.log ? (t = console.log,
  30614. i = console.info ? console.info : console.log,
  30615. o = console.warn ? console.warn : console.log,
  30616. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30617. ;
  30618. var u = function(e) {
  30619. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30620. }
  30621. , d = function(t, i) {
  30622. if (r) {
  30623. var o = Array.prototype.slice.call(t).join(" ");
  30624. r.captureMessage(o, {
  30625. level: i,
  30626. path: e,
  30627. timestamp: n.timestamp()
  30628. })
  30629. }
  30630. }
  30631. , p = function(t, i) {
  30632. if (r) {
  30633. var o = Array.prototype.slice.call(t).join(" ");
  30634. r.captureException(new Error(o), {
  30635. level: i,
  30636. path: e,
  30637. timestamp: n.timestamp()
  30638. })
  30639. }
  30640. };
  30641. return {
  30642. debug: function() {
  30643. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30644. },
  30645. info: function() {
  30646. n.level >= n.levels.info && i.apply(console, u(arguments))
  30647. },
  30648. warn: function() {
  30649. d(arguments, "warn"),
  30650. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30651. },
  30652. error: function() {
  30653. p(arguments, "error"),
  30654. n.level >= n.levels.error && a.apply(console, u(arguments))
  30655. },
  30656. v3str: function(e, t) {
  30657. var i = void 0 === t ? 2 : t;
  30658. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30659. },
  30660. eulstr: function(e, t) {
  30661. var i = void 0 === t ? 2 : t;
  30662. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30663. },
  30664. time: function(e) {
  30665. n.level >= n.levels.debug && (c[e] = Date.now())
  30666. },
  30667. timeEnd: function(e) {
  30668. if (n.level >= n.levels.debug) {
  30669. var t = c[e];
  30670. if (!t)
  30671. return;
  30672. var i = (Date.now() - t) / 1e3;
  30673. this.debug(e, i + "s")
  30674. }
  30675. }
  30676. }
  30677. }
  30678. var r = window.Raven;
  30679. n.timestamp = function() {
  30680. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30681. }
  30682. ,
  30683. n.levels = {
  30684. debug: 3,
  30685. info: 2,
  30686. warn: 1,
  30687. error: 0
  30688. },
  30689. n.level = n.levels.info,
  30690. t.exports = n
  30691. }
  30692. , {}],
  30693. 190: [function(e, t, i) {
  30694. "use strict";
  30695. var n = e("three")
  30696. , r = e("../enum/GLCubeFaces")
  30697. , o = e("../constants");
  30698. t.exports = {
  30699. convertVisionVector: function(e) {
  30700. return new n.Vector3(e.x,e.z,-e.y)
  30701. },
  30702. convertVisionQuaternion: function(e) {
  30703. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  30704. },
  30705. convertWorkshopVector: function(e) {
  30706. return new n.Vector3(-e.x,e.y,e.z)
  30707. },
  30708. convertWorkshopQuaternion: function(e) {
  30709. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  30710. },
  30711. convertWorkshopPanoramaQuaternion: function(e) {
  30712. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  30713. },
  30714. convertWorkshopOrthoZoom: function(e) {// xzw
  30715. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  30716. //return e;
  30717. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  30718. },
  30719. toPrecision: function(e, t) {//xzw change
  30720. var f = function(e, t){
  30721. var i = Math.pow(10, t);
  30722. return Math.round(e * i) / i
  30723. }
  30724. if(e instanceof Array){
  30725. for(var s=0; s<e.length; s++){
  30726. e[s] = f(e[s],t);
  30727. }
  30728. return e;
  30729. }
  30730. else return f(e,t)
  30731. },
  30732. isEmptyQuaternion: function(e) {
  30733. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  30734. },
  30735. projectPositionToCanvas: function(e, t, i) {
  30736. i = i || new n.Vector3,
  30737. i.copy(e);
  30738. var r = .5 * $("#player").width()
  30739. , o = .5 * $("#player").height();
  30740. return i.project(t),
  30741. i.x = i.x * r + r,
  30742. i.y = -(i.y * o) + o,
  30743. i
  30744. },
  30745. convertScreenPositionToNDC: function(e, t, i) {
  30746. return i = i || new n.Vector2,
  30747. i.x = e / $("#player").width() * 2 - 1,
  30748. i.y = 2 * -(t / $("#player").height()) + 1,
  30749. i
  30750. },
  30751. constrainedTurn: function(e) {
  30752. var t = e % (2 * Math.PI);
  30753. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  30754. },
  30755. getFOVDotThreshold: function(e) {
  30756. return Math.cos(n.Math.degToRad(e / 2))
  30757. },
  30758. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  30759. switch (e) {
  30760. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  30761. i.set(1, t.y, t.x);
  30762. break;
  30763. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  30764. i.set(-1, t.y, -t.x);
  30765. break;
  30766. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  30767. i.set(-t.x, 1, -t.y);
  30768. break;
  30769. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  30770. i.set(-t.x, -1, t.y);
  30771. break;
  30772. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  30773. i.set(-t.x, t.y, 1);
  30774. break;
  30775. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  30776. i.set(t.x, t.y, -1)
  30777. }
  30778. n && i.normalize()
  30779. },
  30780. //add:
  30781. getPos2d : function(point, camera, dom){
  30782. var camera = camera ;
  30783. var dom = dom;
  30784. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  30785. var x,y;
  30786. x = (pos.x + 1) / 2 * dom.clientWidth;
  30787. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  30788. var inSight = x <= dom.clientWidth && x >= 0
  30789. && y <= dom.clientHeight && y >= 0
  30790. return {
  30791. pos: new THREE.Vector2(x,y),
  30792. vector: pos,
  30793. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  30794. inSight : inSight //在屏幕范围内可见
  30795. };
  30796. }
  30797. }
  30798. window.math = t.exports
  30799. }
  30800. , {
  30801. "../constants": 8,
  30802. "../enum/GLCubeFaces": 25,
  30803. three: 217
  30804. }],
  30805. 191: [function(e, t, i) {
  30806. "use strict";
  30807. function n(e, t, i) {
  30808. return a.map(function(n, o) {
  30809. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  30810. }
  30811. .bind(this))
  30812. }
  30813. function r(e) {
  30814. return s[e]
  30815. }
  30816. var o = e("../enum/GLCubeFaces")
  30817. , a = [0, 1, 2, 3, 4, 5]
  30818. , s = {
  30819. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  30820. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  30821. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  30822. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  30823. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  30824. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  30825. };
  30826. t.exports = {
  30827. mapFaceToCubemapFace: r,
  30828. getCubemapUrls: n
  30829. }
  30830. }
  30831. , {
  30832. "../enum/GLCubeFaces": 25
  30833. }],
  30834. 192: [function(e, t, i) {
  30835. "use strict";
  30836. t.exports = {
  30837. captureErrors: function(e, t, i) {
  30838. if ("Raven"in window) {
  30839. Raven.config(e, t).install(),
  30840. i && Raven.setTagsContext(i);
  30841. var n = console.warn
  30842. , r = console.error;
  30843. console.warn = function() {
  30844. var e = Array.prototype.slice.call(arguments);
  30845. Raven.captureMessage(e.join(" "), {
  30846. level: "warning"
  30847. }),
  30848. n.apply(console, e)
  30849. }
  30850. ,
  30851. console.error = function() {
  30852. var e = Array.prototype.slice.call(arguments);
  30853. Raven.captureException(new Error(e.join(" ")), {
  30854. level: "error"
  30855. }),
  30856. r.apply(console, e)
  30857. }
  30858. } else
  30859. console.error("Raven not found, not capturing errors.")
  30860. }
  30861. }
  30862. }
  30863. , {}],
  30864. 193: [function(e, t, i) {
  30865. (function(i) {
  30866. "use strict";
  30867. var n = e("./browser")
  30868. , r = e("../constants")
  30869. , o = e("url")
  30870. , a = e("./logger")
  30871. , ss = e('three')
  30872. , s = new a(i)
  30873. , l = {
  30874. getAuthorizationHeader: function() {
  30875. var e = n.valueFromHash("auth");
  30876. if (e)
  30877. return e.replace(",", " ");
  30878. var t = n.valueFromCookie("token");
  30879. return t ? "Token " + t : null
  30880. },
  30881. parseSidUrl: function(e) {
  30882. var t, i;
  30883. t=g_Prefix;
  30884. if (e = e || "",
  30885. e.match(/^https?/)) {
  30886. var n = o.parse(e);
  30887. t = g_Prefix,
  30888. i = e
  30889. } else{
  30890. //xzw 原先的不能用
  30891. //t = window.location.protocol + "//" + window.location.host, //MP
  30892. t = g_Prefix
  30893. //i = t + "/api/player/models/" + e; //MP
  30894. i = t + "data/" + e;
  30895. }
  30896. return {
  30897. urlBase: t,
  30898. urlModel: i,
  30899. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  30900. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  30901. }
  30902. },
  30903. getModelIDFromQueryString: function() {
  30904. return n.valueFromHash("model") || n.valueFromHash("m")
  30905. },
  30906. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30907. e = JSON.parse(JSON.stringify(e));
  30908. var i = null;
  30909. if (e.images.forEach(function(n) {
  30910. if(!n.metadata) return;
  30911. if ("string" == typeof n.metadata)
  30912. try {
  30913. n.metadata = JSON.parse(n.metadata)
  30914. } catch (e) {
  30915. s.warn("Unable to parse image metadata"),
  30916. n.metadata = null
  30917. }
  30918. else{
  30919. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30920. }
  30921. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30922. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30923. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30924. }else{
  30925. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30926. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  30927. n.metadata.zoom = n.metadata.zoom || 1;
  30928. }
  30929. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30930. }),
  30931. //icon初始视角的:
  30932. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30933. var n = {};
  30934. n.pano = {
  30935. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30936. position: t.convertWorkshopVector(i.scan_position),
  30937. uuid: i.scan_id
  30938. },
  30939. n.camera = {
  30940. quaternion: i.camera_quaternion,
  30941. position: i.camera_position
  30942. },
  30943. e.startPano = n
  30944. }
  30945. return e
  30946. },
  30947. */
  30948. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30949. e = JSON.parse(JSON.stringify(e));
  30950. var i = null;
  30951. var deal = function(n) {
  30952. if(!n.metadata) return;
  30953. if ("string" == typeof n.metadata)
  30954. try {
  30955. n.metadata = JSON.parse(n.metadata)
  30956. } catch (e) {
  30957. s.warn("Unable to parse image metadata"),
  30958. n.metadata = null
  30959. }
  30960. else{
  30961. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30962. }
  30963. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30964. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30965. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30966. }else{
  30967. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  30968. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  30969. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30970. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  30971. }
  30972. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30973. }
  30974. //改
  30975. e.images.forEach(info=>{
  30976. if(info.locations){
  30977. info.locations.forEach(a=>deal(a))
  30978. }else{
  30979. deal(info)
  30980. }
  30981. })
  30982. //icon初始视角的:
  30983. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30984. var n = {};
  30985. n.pano = {
  30986. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30987. position: t.convertWorkshopVector(i.scan_position),
  30988. uuid: i.scan_id
  30989. },
  30990. n.camera = {
  30991. quaternion: i.camera_quaternion,
  30992. position: i.camera_position
  30993. },
  30994. e.startPano = n
  30995. }
  30996. return e
  30997. },
  30998. visionVersionToInt: function() {
  30999. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  31000. return function(t) {
  31001. if (!t)
  31002. throw new Error("Vision version is required");
  31003. var i = e.exec(t);
  31004. if (null === i)
  31005. throw new Error("String is not a vision version: " + t);
  31006. return parseInt(i[1])
  31007. }
  31008. }(),
  31009. modelDataPromisesTiles: function(e) {
  31010. var vision_version = e.vision_version || window.MP_PREFETCHED_MODELDATA.vision_version
  31011. if (vision_version)
  31012. try {
  31013. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  31014. } catch (t) {
  31015. s.warn("Invalid vision version: " + vision_version)
  31016. }
  31017. // var t = e.created ? new Date(e.created) : null;
  31018. // return t && t >= r.visionTilingStartDate
  31019. return false
  31020. }
  31021. };
  31022. t.exports = l
  31023. }
  31024. ).call(this, "/js/util/showcase.js")
  31025. }
  31026. , {
  31027. "../constants": 8,
  31028. "./browser": 182,
  31029. "./logger": 189,
  31030. three:217,
  31031. url: 208
  31032. }],
  31033. 194: [function(e, t, i) {
  31034. "use strict";
  31035. var n = e("../util/ajax")
  31036. , r = e("three")
  31037. , o = e("../settings")
  31038. , a = {};
  31039. t.exports = {
  31040. load: function(e, t, i) {
  31041. var s = a[e];
  31042. return s ? (t && setTimeout(function() {
  31043. t(s)
  31044. }, 1),
  31045. s) : (s = new r.Texture,
  31046. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31047. s.magFilter = r.LinearFilter,
  31048. s.generateMipmaps = !1),
  31049. s.sourceFile = e,
  31050. a[e] = s,
  31051. n.getImage(e).then(function(e) {
  31052. s.image = e,
  31053. s.needsUpdate = !0,
  31054. t && t(s)
  31055. }).fail(i),
  31056. s)
  31057. },
  31058. loadBase64: function(e, t) {
  31059. t = t || "png";
  31060. var i = new r.Texture;
  31061. return i.image = document.createElement("img"),
  31062. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31063. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31064. i.magFilter = r.LinearFilter,
  31065. i.generateMipmaps = !1),
  31066. i.needsUpdate = !0,
  31067. i
  31068. },
  31069. isLoaded: function(e) {
  31070. return !!a[e]
  31071. }
  31072. }
  31073. window.Texture = t.exports
  31074. }
  31075. , {
  31076. "../settings": 166,
  31077. "../util/ajax": 181,
  31078. three: 217
  31079. }],
  31080. 195: [function(e, t, i) {
  31081. "use strict";
  31082. var n = e("./easing");
  31083. window.transitions = t.exports = {
  31084. globalDone: null,
  31085. funcs: [],
  31086. counter: 0,
  31087. uniqueID: 0,
  31088. start: function(e, t, i, r, o, a, s) {
  31089. return r = r || 0,
  31090. this.funcs.push({
  31091. func: e,
  31092. current: -r * Math.abs(t),
  31093. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31094. done: i,
  31095. easing: o || n.linearTween,
  31096. cycling: t < 0,
  31097. running: !0,
  31098. debug: r < 0,
  31099. name: a || "T" + this.counter,
  31100. id: void 0 === s ? this.counter : s,
  31101. paused: !1
  31102. }),
  31103. e(0, 16),
  31104. this.counter += 1,
  31105. e
  31106. },
  31107. trigger: function(e) {
  31108. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31109. , i = e.func || function() {}
  31110. , r = void 0 === e.duration ? 0 : e.duration;
  31111. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31112. var o = e.done || null
  31113. , a = e.easing || n.linearTween
  31114. , s = e.name || "R" + this.counter
  31115. , l = void 0 === e.id ? this.counter : e.id;
  31116. return this.start(i, r, o, t, a, s, l)
  31117. },
  31118. setTimeout: function(e, t, i) {
  31119. var n = void 0 === i ? this.counter : i;
  31120. return this.trigger({
  31121. done: e,
  31122. duration: void 0 === t ? 0 : t,
  31123. name: "O" + this.counter,
  31124. id: n
  31125. })
  31126. },
  31127. pause: function() {
  31128. this.paused = !0
  31129. },
  31130. resume: function() {
  31131. this.paused = !1
  31132. },
  31133. update: function(e) {
  31134. this.funcs.forEach(function(t) {
  31135. if (!(t.paused || (t.current += 1e3 * e,
  31136. t.current < 0)))
  31137. if (t.current >= t.duration && !t.cycling) {
  31138. var i = t.easing(1, 0, 1, 1);
  31139. t.func(i, 1e3 * e),
  31140. t.done && t.done(),
  31141. t.running = !1
  31142. } else {
  31143. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31144. , r = t.func(n, 1e3 * e) || !1;
  31145. r && (t.done && t.done(),
  31146. t.running = !1)
  31147. }
  31148. });
  31149. var t = this.funcs.length;
  31150. this.funcs = this.funcs.filter(function(e) {
  31151. return e.running
  31152. });
  31153. var i = this.funcs.length;
  31154. if (t > 0 && 0 === i && this.globalDone) {
  31155. var n = this.globalDone;
  31156. this.globalDone = null,
  31157. n()
  31158. }
  31159. },
  31160. adjustSpeed: function(e, t) {
  31161. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31162. var r = i[n];
  31163. r.duration /= t,
  31164. r.current /= t
  31165. }
  31166. },
  31167. getById: function(e) {
  31168. return this.funcs.filter(function(t) {
  31169. return e === t.id
  31170. })
  31171. },
  31172. get: function(e) {
  31173. for (var t = 0; t < this.funcs.length; t += 1)
  31174. if (this.funcs[t].func === e)
  31175. return this.funcs[t];
  31176. return null
  31177. },
  31178. isRunning: function(e) {
  31179. var t = this.get(e);
  31180. return null !== t && t.running
  31181. },
  31182. countActive: function() {
  31183. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31184. e += this.funcs[t].running;
  31185. return e
  31186. },
  31187. listActive: function() {
  31188. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31189. this.funcs[t].running && e.push(this.funcs[t].name);
  31190. return e
  31191. },
  31192. done: function(e) {
  31193. this.globalDone = e
  31194. },
  31195. cancelById: function(e) {
  31196. var t = void 0 === e ? 0 : e;
  31197. this.funcs = this.funcs.filter(function(e) {
  31198. return e.id !== t
  31199. })
  31200. },
  31201. cancel: function(e) {
  31202. this.funcs = this.funcs.filter(function(t) {
  31203. return t.func !== e
  31204. })
  31205. },
  31206. getUniqueId: function() {
  31207. return this.uniqueID -= 1,
  31208. this.uniqueID
  31209. }
  31210. }
  31211. }
  31212. , {
  31213. "./easing": 186
  31214. }],
  31215. 196: [function(e, t, i) {
  31216. function n(e) {
  31217. if (this.set = {},
  31218. this.infContains = function() {
  31219. return !0
  31220. }
  31221. ,
  31222. "object" == typeof e)
  31223. if (e instanceof Array)
  31224. for (var t = 0; t < e.length; t++)
  31225. this.set[e[t]] = !0;
  31226. else
  31227. this.set = e;
  31228. else if ("function" == typeof e)
  31229. this.infContains = e;
  31230. else if ("undefined" != typeof e)
  31231. throw new Error("set must be either an array or an object.")
  31232. }
  31233. t.exports = n,
  31234. n.prototype.contains = function(e) {
  31235. return !!this.set[e]
  31236. }
  31237. ,
  31238. n.prototype.has = n.prototype.contains,
  31239. n.prototype.add = function(e) {
  31240. if (1 == arguments.length)
  31241. this.set[e] = !0;
  31242. else
  31243. for (var t = 0; t < arguments.length; t++)
  31244. this.set[arguments[t]] = !0
  31245. }
  31246. ,
  31247. n.prototype.addAll = function(e) {
  31248. if ("object" != typeof e && !(e instanceof Array))
  31249. throw new Error("arr must be an array.");
  31250. for (var t = 0; t < e.length; t++)
  31251. this.add(e[t])
  31252. }
  31253. ,
  31254. n.prototype.remove = function(e) {
  31255. if (1 == arguments.length)
  31256. delete this.set[e];
  31257. else
  31258. for (var t = 0; t < arguments.length; t++)
  31259. delete this.set[arguments[t]]
  31260. }
  31261. ,
  31262. n.prototype.delete = n.prototype.remove,
  31263. n.prototype.clear = function() {
  31264. this.set = {}
  31265. }
  31266. ,
  31267. n.prototype.size = function() {
  31268. return Object.keys(this.set).length
  31269. }
  31270. ,
  31271. n.prototype.toString = function() {
  31272. return "{" + Object.keys(this.set).toString() + "}"
  31273. }
  31274. ,
  31275. n.prototype.toArray = function() {
  31276. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31277. }
  31278. ,
  31279. n.prototype["*values"] = n.prototype.toArray
  31280. }
  31281. , {}],
  31282. 197: [function(e, t, i) {}
  31283. , {}],
  31284. 198: [function(e, t, i) {
  31285. (function(t) {
  31286. "use strict";
  31287. function n() {
  31288. try {
  31289. var e = new Uint8Array(1);
  31290. return e.__proto__ = {
  31291. __proto__: Uint8Array.prototype,
  31292. foo: function() {
  31293. return 42
  31294. }
  31295. },
  31296. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31297. } catch (e) {
  31298. return !1
  31299. }
  31300. }
  31301. function r() {
  31302. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31303. }
  31304. function o(e, t) {
  31305. if (r() < t)
  31306. throw new RangeError("Invalid typed array length");
  31307. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31308. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31309. e.length = t),
  31310. e
  31311. }
  31312. function a(e, t, i) {
  31313. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31314. return new a(e,t,i);
  31315. if ("number" == typeof e) {
  31316. if ("string" == typeof t)
  31317. throw new Error("If encoding is specified then the first argument must be a string");
  31318. return h(this, e)
  31319. }
  31320. return s(this, e, t, i)
  31321. }
  31322. function s(e, t, i, n) {
  31323. if ("number" == typeof t)
  31324. throw new TypeError('"value" argument must not be a number');
  31325. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31326. }
  31327. function l(e) {
  31328. if ("number" != typeof e)
  31329. throw new TypeError('"size" argument must be a number');
  31330. if (e < 0)
  31331. throw new RangeError('"size" argument must not be negative')
  31332. }
  31333. function c(e, t, i, n) {
  31334. return l(t),
  31335. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31336. }
  31337. function h(e, t) {
  31338. if (l(t),
  31339. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31340. !a.TYPED_ARRAY_SUPPORT)
  31341. for (var i = 0; i < t; ++i)
  31342. e[i] = 0;
  31343. return e
  31344. }
  31345. function u(e, t, i) {
  31346. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31347. !a.isEncoding(i))
  31348. throw new TypeError('"encoding" must be a valid string encoding');
  31349. var n = 0 | v(t, i);
  31350. e = o(e, n);
  31351. var r = e.write(t, i);
  31352. return r !== n && (e = e.slice(0, r)),
  31353. e
  31354. }
  31355. function d(e, t) {
  31356. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31357. e = o(e, i);
  31358. for (var n = 0; n < i; n += 1)
  31359. e[n] = 255 & t[n];
  31360. return e
  31361. }
  31362. function p(e, t, i, n) {
  31363. if (t.byteLength,
  31364. i < 0 || t.byteLength < i)
  31365. throw new RangeError("'offset' is out of bounds");
  31366. if (t.byteLength < i + (n || 0))
  31367. throw new RangeError("'length' is out of bounds");
  31368. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31369. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31370. e.__proto__ = a.prototype) : e = d(e, t),
  31371. e
  31372. }
  31373. function f(e, t) {
  31374. if (a.isBuffer(t)) {
  31375. var i = 0 | g(t.length);
  31376. return e = o(e, i),
  31377. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31378. e)
  31379. }
  31380. if (t) {
  31381. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31382. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31383. if ("Buffer" === t.type && $(t.data))
  31384. return d(e, t.data)
  31385. }
  31386. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31387. }
  31388. function g(e) {
  31389. if (e >= r())
  31390. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31391. return 0 | e
  31392. }
  31393. function m(e) {
  31394. return +e != e && (e = 0),
  31395. a.alloc(+e)
  31396. }
  31397. function v(e, t) {
  31398. if (a.isBuffer(e))
  31399. return e.length;
  31400. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31401. return e.byteLength;
  31402. "string" != typeof e && (e = "" + e);
  31403. var i = e.length;
  31404. if (0 === i)
  31405. return 0;
  31406. for (var n = !1; ; )
  31407. switch (t) {
  31408. case "ascii":
  31409. case "latin1":
  31410. case "binary":
  31411. return i;
  31412. case "utf8":
  31413. case "utf-8":
  31414. case void 0:
  31415. return j(e).length;
  31416. case "ucs2":
  31417. case "ucs-2":
  31418. case "utf16le":
  31419. case "utf-16le":
  31420. return 2 * i;
  31421. case "hex":
  31422. return i >>> 1;
  31423. case "base64":
  31424. return Z(e).length;
  31425. default:
  31426. if (n)
  31427. return j(e).length;
  31428. t = ("" + t).toLowerCase(),
  31429. n = !0
  31430. }
  31431. }
  31432. function A(e, t, i) {
  31433. var n = !1;
  31434. if ((void 0 === t || t < 0) && (t = 0),
  31435. t > this.length)
  31436. return "";
  31437. if ((void 0 === i || i > this.length) && (i = this.length),
  31438. i <= 0)
  31439. return "";
  31440. if (i >>>= 0,
  31441. t >>>= 0,
  31442. i <= t)
  31443. return "";
  31444. for (e || (e = "utf8"); ; )
  31445. switch (e) {
  31446. case "hex":
  31447. return L(this, t, i);
  31448. case "utf8":
  31449. case "utf-8":
  31450. return M(this, t, i);
  31451. case "ascii":
  31452. return P(this, t, i);
  31453. case "latin1":
  31454. case "binary":
  31455. return O(this, t, i);
  31456. case "base64":
  31457. return S(this, t, i);
  31458. case "ucs2":
  31459. case "ucs-2":
  31460. case "utf16le":
  31461. case "utf-16le":
  31462. return D(this, t, i);
  31463. default:
  31464. if (n)
  31465. throw new TypeError("Unknown encoding: " + e);
  31466. e = (e + "").toLowerCase(),
  31467. n = !0
  31468. }
  31469. }
  31470. function y(e, t, i) {
  31471. var n = e[t];
  31472. e[t] = e[i],
  31473. e[i] = n
  31474. }
  31475. function C(e, t, i, n, r) {
  31476. if (0 === e.length)
  31477. return -1;
  31478. if ("string" == typeof i ? (n = i,
  31479. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31480. i = +i,
  31481. isNaN(i) && (i = r ? 0 : e.length - 1),
  31482. i < 0 && (i = e.length + i),
  31483. i >= e.length) {
  31484. if (r)
  31485. return -1;
  31486. i = e.length - 1
  31487. } else if (i < 0) {
  31488. if (!r)
  31489. return -1;
  31490. i = 0
  31491. }
  31492. if ("string" == typeof t && (t = a.from(t, n)),
  31493. a.isBuffer(t))
  31494. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31495. if ("number" == typeof t)
  31496. return t &= 255,
  31497. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31498. throw new TypeError("val must be string, number or Buffer")
  31499. }
  31500. function I(e, t, i, n, r) {
  31501. function o(e, t) {
  31502. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31503. }
  31504. var a = 1
  31505. , s = e.length
  31506. , l = t.length;
  31507. if (void 0 !== n && (n = String(n).toLowerCase(),
  31508. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31509. if (e.length < 2 || t.length < 2)
  31510. return -1;
  31511. a = 2,
  31512. s /= 2,
  31513. l /= 2,
  31514. i /= 2
  31515. }
  31516. var c;
  31517. if (r) {
  31518. var h = -1;
  31519. for (c = i; c < s; c++)
  31520. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31521. if (h === -1 && (h = c),
  31522. c - h + 1 === l)
  31523. return h * a
  31524. } else
  31525. h !== -1 && (c -= c - h),
  31526. h = -1
  31527. } else
  31528. for (i + l > s && (i = s - l),
  31529. c = i; c >= 0; c--) {
  31530. for (var u = !0, d = 0; d < l; d++)
  31531. if (o(e, c + d) !== o(t, d)) {
  31532. u = !1;
  31533. break
  31534. }
  31535. if (u)
  31536. return c
  31537. }
  31538. return -1
  31539. }
  31540. function E(e, t, i, n) {
  31541. i = Number(i) || 0;
  31542. var r = e.length - i;
  31543. n ? (n = Number(n),
  31544. n > r && (n = r)) : n = r;
  31545. var o = t.length;
  31546. if (o % 2 !== 0)
  31547. throw new TypeError("Invalid hex string");
  31548. n > o / 2 && (n = o / 2);
  31549. for (var a = 0; a < n; ++a) {
  31550. var s = parseInt(t.substr(2 * a, 2), 16);
  31551. if (isNaN(s))
  31552. return a;
  31553. e[i + a] = s
  31554. }
  31555. return a
  31556. }
  31557. function b(e, t, i, n) {
  31558. return q(j(t, e.length - i), e, i, n)
  31559. }
  31560. function w(e, t, i, n) {
  31561. return q(Y(t), e, i, n)
  31562. }
  31563. function _(e, t, i, n) {
  31564. return w(e, t, i, n)
  31565. }
  31566. function T(e, t, i, n) {
  31567. return q(Z(t), e, i, n)
  31568. }
  31569. function x(e, t, i, n) {
  31570. return q(X(t, e.length - i), e, i, n)
  31571. }
  31572. function S(e, t, i) {
  31573. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31574. }
  31575. function M(e, t, i) {
  31576. i = Math.min(e.length, i);
  31577. for (var n = [], r = t; r < i; ) {
  31578. var o = e[r]
  31579. , a = null
  31580. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31581. if (r + s <= i) {
  31582. var l, c, h, u;
  31583. switch (s) {
  31584. case 1:
  31585. o < 128 && (a = o);
  31586. break;
  31587. case 2:
  31588. l = e[r + 1],
  31589. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31590. u > 127 && (a = u));
  31591. break;
  31592. case 3:
  31593. l = e[r + 1],
  31594. c = e[r + 2],
  31595. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31596. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31597. break;
  31598. case 4:
  31599. l = e[r + 1],
  31600. c = e[r + 2],
  31601. h = e[r + 3],
  31602. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31603. u > 65535 && u < 1114112 && (a = u))
  31604. }
  31605. }
  31606. null === a ? (a = 65533,
  31607. s = 1) : a > 65535 && (a -= 65536,
  31608. n.push(a >>> 10 & 1023 | 55296),
  31609. a = 56320 | 1023 & a),
  31610. n.push(a),
  31611. r += s
  31612. }
  31613. return R(n)
  31614. }
  31615. function R(e) {
  31616. var t = e.length;
  31617. if (t <= ee)
  31618. return String.fromCharCode.apply(String, e);
  31619. for (var i = "", n = 0; n < t; )
  31620. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31621. return i
  31622. }
  31623. function P(e, t, i) {
  31624. var n = "";
  31625. i = Math.min(e.length, i);
  31626. for (var r = t; r < i; ++r)
  31627. n += String.fromCharCode(127 & e[r]);
  31628. return n
  31629. }
  31630. function O(e, t, i) {
  31631. var n = "";
  31632. i = Math.min(e.length, i);
  31633. for (var r = t; r < i; ++r)
  31634. n += String.fromCharCode(e[r]);
  31635. return n
  31636. }
  31637. function L(e, t, i) {
  31638. var n = e.length;
  31639. (!t || t < 0) && (t = 0),
  31640. (!i || i < 0 || i > n) && (i = n);
  31641. for (var r = "", o = t; o < i; ++o)
  31642. r += W(e[o]);
  31643. return r
  31644. }
  31645. function D(e, t, i) {
  31646. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31647. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31648. return r
  31649. }
  31650. function N(e, t, i) {
  31651. if (e % 1 !== 0 || e < 0)
  31652. throw new RangeError("offset is not uint");
  31653. if (e + t > i)
  31654. throw new RangeError("Trying to access beyond buffer length")
  31655. }
  31656. function B(e, t, i, n, r, o) {
  31657. if (!a.isBuffer(e))
  31658. throw new TypeError('"buffer" argument must be a Buffer instance');
  31659. if (t > r || t < o)
  31660. throw new RangeError('"value" argument is out of bounds');
  31661. if (i + n > e.length)
  31662. throw new RangeError("Index out of range")
  31663. }
  31664. function F(e, t, i, n) {
  31665. t < 0 && (t = 65535 + t + 1);
  31666. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31667. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31668. }
  31669. function V(e, t, i, n) {
  31670. t < 0 && (t = 4294967295 + t + 1);
  31671. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31672. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31673. }
  31674. function U(e, t, i, n, r, o) {
  31675. if (i + n > e.length)
  31676. throw new RangeError("Index out of range");
  31677. if (i < 0)
  31678. throw new RangeError("Index out of range")
  31679. }
  31680. function k(e, t, i, n, r) {
  31681. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31682. J.write(e, t, i, n, 23, 4),
  31683. i + 4
  31684. }
  31685. function H(e, t, i, n, r) {
  31686. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31687. J.write(e, t, i, n, 52, 8),
  31688. i + 8
  31689. }
  31690. function G(e) {
  31691. if (e = z(e).replace(te, ""),
  31692. e.length < 2)
  31693. return "";
  31694. for (; e.length % 4 !== 0; )
  31695. e += "=";
  31696. return e
  31697. }
  31698. function z(e) {
  31699. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  31700. }
  31701. function W(e) {
  31702. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  31703. }
  31704. function j(e, t) {
  31705. t = t || 1 / 0;
  31706. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  31707. if (i = e.charCodeAt(a),
  31708. i > 55295 && i < 57344) {
  31709. if (!r) {
  31710. if (i > 56319) {
  31711. (t -= 3) > -1 && o.push(239, 191, 189);
  31712. continue
  31713. }
  31714. if (a + 1 === n) {
  31715. (t -= 3) > -1 && o.push(239, 191, 189);
  31716. continue
  31717. }
  31718. r = i;
  31719. continue
  31720. }
  31721. if (i < 56320) {
  31722. (t -= 3) > -1 && o.push(239, 191, 189),
  31723. r = i;
  31724. continue
  31725. }
  31726. i = (r - 55296 << 10 | i - 56320) + 65536
  31727. } else
  31728. r && (t -= 3) > -1 && o.push(239, 191, 189);
  31729. if (r = null,
  31730. i < 128) {
  31731. if ((t -= 1) < 0)
  31732. break;
  31733. o.push(i)
  31734. } else if (i < 2048) {
  31735. if ((t -= 2) < 0)
  31736. break;
  31737. o.push(i >> 6 | 192, 63 & i | 128)
  31738. } else if (i < 65536) {
  31739. if ((t -= 3) < 0)
  31740. break;
  31741. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  31742. } else {
  31743. if (!(i < 1114112))
  31744. throw new Error("Invalid code point");
  31745. if ((t -= 4) < 0)
  31746. break;
  31747. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  31748. }
  31749. }
  31750. return o
  31751. }
  31752. function Y(e) {
  31753. for (var t = [], i = 0; i < e.length; ++i)
  31754. t.push(255 & e.charCodeAt(i));
  31755. return t
  31756. }
  31757. function X(e, t) {
  31758. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  31759. i = e.charCodeAt(a),
  31760. n = i >> 8,
  31761. r = i % 256,
  31762. o.push(r),
  31763. o.push(n);
  31764. return o
  31765. }
  31766. function Z(e) {
  31767. return Q.toByteArray(G(e))
  31768. }
  31769. function q(e, t, i, n) {
  31770. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  31771. t[r + i] = e[r];
  31772. return r
  31773. }
  31774. function K(e) {
  31775. return e !== e
  31776. }
  31777. var Q = e("base64-js")
  31778. , J = e("ieee754")
  31779. , $ = e("isarray");
  31780. i.Buffer = a,
  31781. i.SlowBuffer = m,
  31782. i.INSPECT_MAX_BYTES = 50,
  31783. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  31784. i.kMaxLength = r(),
  31785. a.poolSize = 8192,
  31786. a._augment = function(e) {
  31787. return e.__proto__ = a.prototype,
  31788. e
  31789. }
  31790. ,
  31791. a.from = function(e, t, i) {
  31792. return s(null, e, t, i)
  31793. }
  31794. ,
  31795. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  31796. a.__proto__ = Uint8Array,
  31797. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  31798. value: null,
  31799. configurable: !0
  31800. })),
  31801. a.alloc = function(e, t, i) {
  31802. return c(null, e, t, i)
  31803. }
  31804. ,
  31805. a.allocUnsafe = function(e) {
  31806. return h(null, e)
  31807. }
  31808. ,
  31809. a.allocUnsafeSlow = function(e) {
  31810. return h(null, e)
  31811. }
  31812. ,
  31813. a.isBuffer = function(e) {
  31814. return !(null == e || !e._isBuffer)
  31815. }
  31816. ,
  31817. a.compare = function(e, t) {
  31818. if (!a.isBuffer(e) || !a.isBuffer(t))
  31819. throw new TypeError("Arguments must be Buffers");
  31820. if (e === t)
  31821. return 0;
  31822. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  31823. if (e[r] !== t[r]) {
  31824. i = e[r],
  31825. n = t[r];
  31826. break
  31827. }
  31828. return i < n ? -1 : n < i ? 1 : 0
  31829. }
  31830. ,
  31831. a.isEncoding = function(e) {
  31832. switch (String(e).toLowerCase()) {
  31833. case "hex":
  31834. case "utf8":
  31835. case "utf-8":
  31836. case "ascii":
  31837. case "latin1":
  31838. case "binary":
  31839. case "base64":
  31840. case "ucs2":
  31841. case "ucs-2":
  31842. case "utf16le":
  31843. case "utf-16le":
  31844. return !0;
  31845. default:
  31846. return !1
  31847. }
  31848. }
  31849. ,
  31850. a.concat = function(e, t) {
  31851. if (!$(e))
  31852. throw new TypeError('"list" argument must be an Array of Buffers');
  31853. if (0 === e.length)
  31854. return a.alloc(0);
  31855. var i;
  31856. if (void 0 === t)
  31857. for (t = 0,
  31858. i = 0; i < e.length; ++i)
  31859. t += e[i].length;
  31860. var n = a.allocUnsafe(t)
  31861. , r = 0;
  31862. for (i = 0; i < e.length; ++i) {
  31863. var o = e[i];
  31864. if (!a.isBuffer(o))
  31865. throw new TypeError('"list" argument must be an Array of Buffers');
  31866. o.copy(n, r),
  31867. r += o.length
  31868. }
  31869. return n
  31870. }
  31871. ,
  31872. a.byteLength = v,
  31873. a.prototype._isBuffer = !0,
  31874. a.prototype.swap16 = function() {
  31875. var e = this.length;
  31876. if (e % 2 !== 0)
  31877. throw new RangeError("Buffer size must be a multiple of 16-bits");
  31878. for (var t = 0; t < e; t += 2)
  31879. y(this, t, t + 1);
  31880. return this
  31881. }
  31882. ,
  31883. a.prototype.swap32 = function() {
  31884. var e = this.length;
  31885. if (e % 4 !== 0)
  31886. throw new RangeError("Buffer size must be a multiple of 32-bits");
  31887. for (var t = 0; t < e; t += 4)
  31888. y(this, t, t + 3),
  31889. y(this, t + 1, t + 2);
  31890. return this
  31891. }
  31892. ,
  31893. a.prototype.swap64 = function() {
  31894. var e = this.length;
  31895. if (e % 8 !== 0)
  31896. throw new RangeError("Buffer size must be a multiple of 64-bits");
  31897. for (var t = 0; t < e; t += 8)
  31898. y(this, t, t + 7),
  31899. y(this, t + 1, t + 6),
  31900. y(this, t + 2, t + 5),
  31901. y(this, t + 3, t + 4);
  31902. return this
  31903. }
  31904. ,
  31905. a.prototype.toString = function() {
  31906. var e = 0 | this.length;
  31907. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  31908. }
  31909. ,
  31910. a.prototype.equals = function(e) {
  31911. if (!a.isBuffer(e))
  31912. throw new TypeError("Argument must be a Buffer");
  31913. return this === e || 0 === a.compare(this, e)
  31914. }
  31915. ,
  31916. a.prototype.inspect = function() {
  31917. var e = ""
  31918. , t = i.INSPECT_MAX_BYTES;
  31919. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  31920. this.length > t && (e += " ... ")),
  31921. "<Buffer " + e + ">"
  31922. }
  31923. ,
  31924. a.prototype.compare = function(e, t, i, n, r) {
  31925. if (!a.isBuffer(e))
  31926. throw new TypeError("Argument must be a Buffer");
  31927. if (void 0 === t && (t = 0),
  31928. void 0 === i && (i = e ? e.length : 0),
  31929. void 0 === n && (n = 0),
  31930. void 0 === r && (r = this.length),
  31931. t < 0 || i > e.length || n < 0 || r > this.length)
  31932. throw new RangeError("out of range index");
  31933. if (n >= r && t >= i)
  31934. return 0;
  31935. if (n >= r)
  31936. return -1;
  31937. if (t >= i)
  31938. return 1;
  31939. if (t >>>= 0,
  31940. i >>>= 0,
  31941. n >>>= 0,
  31942. r >>>= 0,
  31943. this === e)
  31944. return 0;
  31945. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  31946. if (c[u] !== h[u]) {
  31947. o = c[u],
  31948. s = h[u];
  31949. break
  31950. }
  31951. return o < s ? -1 : s < o ? 1 : 0
  31952. }
  31953. ,
  31954. a.prototype.includes = function(e, t, i) {
  31955. return this.indexOf(e, t, i) !== -1
  31956. }
  31957. ,
  31958. a.prototype.indexOf = function(e, t, i) {
  31959. return C(this, e, t, i, !0)
  31960. }
  31961. ,
  31962. a.prototype.lastIndexOf = function(e, t, i) {
  31963. return C(this, e, t, i, !1)
  31964. }
  31965. ,
  31966. a.prototype.write = function(e, t, i, n) {
  31967. if (void 0 === t)
  31968. n = "utf8",
  31969. i = this.length,
  31970. t = 0;
  31971. else if (void 0 === i && "string" == typeof t)
  31972. n = t,
  31973. i = this.length,
  31974. t = 0;
  31975. else {
  31976. if (!isFinite(t))
  31977. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  31978. t |= 0,
  31979. isFinite(i) ? (i |= 0,
  31980. void 0 === n && (n = "utf8")) : (n = i,
  31981. i = void 0)
  31982. }
  31983. var r = this.length - t;
  31984. if ((void 0 === i || i > r) && (i = r),
  31985. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  31986. throw new RangeError("Attempt to write outside buffer bounds");
  31987. n || (n = "utf8");
  31988. for (var o = !1; ; )
  31989. switch (n) {
  31990. case "hex":
  31991. return E(this, e, t, i);
  31992. case "utf8":
  31993. case "utf-8":
  31994. return b(this, e, t, i);
  31995. case "ascii":
  31996. return w(this, e, t, i);
  31997. case "latin1":
  31998. case "binary":
  31999. return _(this, e, t, i);
  32000. case "base64":
  32001. return T(this, e, t, i);
  32002. case "ucs2":
  32003. case "ucs-2":
  32004. case "utf16le":
  32005. case "utf-16le":
  32006. return x(this, e, t, i);
  32007. default:
  32008. if (o)
  32009. throw new TypeError("Unknown encoding: " + n);
  32010. n = ("" + n).toLowerCase(),
  32011. o = !0
  32012. }
  32013. }
  32014. ,
  32015. a.prototype.toJSON = function() {
  32016. return {
  32017. type: "Buffer",
  32018. data: Array.prototype.slice.call(this._arr || this, 0)
  32019. }
  32020. }
  32021. ;
  32022. var ee = 4096;
  32023. a.prototype.slice = function(e, t) {
  32024. var i = this.length;
  32025. e = ~~e,
  32026. t = void 0 === t ? i : ~~t,
  32027. e < 0 ? (e += i,
  32028. e < 0 && (e = 0)) : e > i && (e = i),
  32029. t < 0 ? (t += i,
  32030. t < 0 && (t = 0)) : t > i && (t = i),
  32031. t < e && (t = e);
  32032. var n;
  32033. if (a.TYPED_ARRAY_SUPPORT)
  32034. n = this.subarray(e, t),
  32035. n.__proto__ = a.prototype;
  32036. else {
  32037. var r = t - e;
  32038. n = new a(r,void 0);
  32039. for (var o = 0; o < r; ++o)
  32040. n[o] = this[o + e]
  32041. }
  32042. return n
  32043. }
  32044. ,
  32045. a.prototype.readUIntLE = function(e, t, i) {
  32046. e |= 0,
  32047. t |= 0,
  32048. i || N(e, t, this.length);
  32049. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32050. n += this[e + o] * r;
  32051. return n
  32052. }
  32053. ,
  32054. a.prototype.readUIntBE = function(e, t, i) {
  32055. e |= 0,
  32056. t |= 0,
  32057. i || N(e, t, this.length);
  32058. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  32059. n += this[e + --t] * r;
  32060. return n
  32061. }
  32062. ,
  32063. a.prototype.readUInt8 = function(e, t) {
  32064. return t || N(e, 1, this.length),
  32065. this[e]
  32066. }
  32067. ,
  32068. a.prototype.readUInt16LE = function(e, t) {
  32069. return t || N(e, 2, this.length),
  32070. this[e] | this[e + 1] << 8
  32071. }
  32072. ,
  32073. a.prototype.readUInt16BE = function(e, t) {
  32074. return t || N(e, 2, this.length),
  32075. this[e] << 8 | this[e + 1]
  32076. }
  32077. ,
  32078. a.prototype.readUInt32LE = function(e, t) {
  32079. return t || N(e, 4, this.length),
  32080. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32081. }
  32082. ,
  32083. a.prototype.readUInt32BE = function(e, t) {
  32084. return t || N(e, 4, this.length),
  32085. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32086. }
  32087. ,
  32088. a.prototype.readIntLE = function(e, t, i) {
  32089. e |= 0,
  32090. t |= 0,
  32091. i || N(e, t, this.length);
  32092. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32093. n += this[e + o] * r;
  32094. return r *= 128,
  32095. n >= r && (n -= Math.pow(2, 8 * t)),
  32096. n
  32097. }
  32098. ,
  32099. a.prototype.readIntBE = function(e, t, i) {
  32100. e |= 0,
  32101. t |= 0,
  32102. i || N(e, t, this.length);
  32103. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  32104. o += this[e + --n] * r;
  32105. return r *= 128,
  32106. o >= r && (o -= Math.pow(2, 8 * t)),
  32107. o
  32108. }
  32109. ,
  32110. a.prototype.readInt8 = function(e, t) {
  32111. return t || N(e, 1, this.length),
  32112. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32113. }
  32114. ,
  32115. a.prototype.readInt16LE = function(e, t) {
  32116. t || N(e, 2, this.length);
  32117. var i = this[e] | this[e + 1] << 8;
  32118. return 32768 & i ? 4294901760 | i : i
  32119. }
  32120. ,
  32121. a.prototype.readInt16BE = function(e, t) {
  32122. t || N(e, 2, this.length);
  32123. var i = this[e + 1] | this[e] << 8;
  32124. return 32768 & i ? 4294901760 | i : i
  32125. }
  32126. ,
  32127. a.prototype.readInt32LE = function(e, t) {
  32128. return t || N(e, 4, this.length),
  32129. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32130. }
  32131. ,
  32132. a.prototype.readInt32BE = function(e, t) {
  32133. return t || N(e, 4, this.length),
  32134. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32135. }
  32136. ,
  32137. a.prototype.readFloatLE = function(e, t) {
  32138. return t || N(e, 4, this.length),
  32139. J.read(this, e, !0, 23, 4)
  32140. }
  32141. ,
  32142. a.prototype.readFloatBE = function(e, t) {
  32143. return t || N(e, 4, this.length),
  32144. J.read(this, e, !1, 23, 4)
  32145. }
  32146. ,
  32147. a.prototype.readDoubleLE = function(e, t) {
  32148. return t || N(e, 8, this.length),
  32149. J.read(this, e, !0, 52, 8)
  32150. }
  32151. ,
  32152. a.prototype.readDoubleBE = function(e, t) {
  32153. return t || N(e, 8, this.length),
  32154. J.read(this, e, !1, 52, 8)
  32155. }
  32156. ,
  32157. a.prototype.writeUIntLE = function(e, t, i, n) {
  32158. if (e = +e,
  32159. t |= 0,
  32160. i |= 0,
  32161. !n) {
  32162. var r = Math.pow(2, 8 * i) - 1;
  32163. B(this, e, t, i, r, 0)
  32164. }
  32165. var o = 1
  32166. , a = 0;
  32167. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32168. this[t + a] = e / o & 255;
  32169. return t + i
  32170. }
  32171. ,
  32172. a.prototype.writeUIntBE = function(e, t, i, n) {
  32173. if (e = +e,
  32174. t |= 0,
  32175. i |= 0,
  32176. !n) {
  32177. var r = Math.pow(2, 8 * i) - 1;
  32178. B(this, e, t, i, r, 0)
  32179. }
  32180. var o = i - 1
  32181. , a = 1;
  32182. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32183. this[t + o] = e / a & 255;
  32184. return t + i
  32185. }
  32186. ,
  32187. a.prototype.writeUInt8 = function(e, t, i) {
  32188. return e = +e,
  32189. t |= 0,
  32190. i || B(this, e, t, 1, 255, 0),
  32191. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32192. this[t] = 255 & e,
  32193. t + 1
  32194. }
  32195. ,
  32196. a.prototype.writeUInt16LE = function(e, t, i) {
  32197. return e = +e,
  32198. t |= 0,
  32199. i || B(this, e, t, 2, 65535, 0),
  32200. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32201. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32202. t + 2
  32203. }
  32204. ,
  32205. a.prototype.writeUInt16BE = function(e, t, i) {
  32206. return e = +e,
  32207. t |= 0,
  32208. i || B(this, e, t, 2, 65535, 0),
  32209. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32210. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32211. t + 2
  32212. }
  32213. ,
  32214. a.prototype.writeUInt32LE = function(e, t, i) {
  32215. return e = +e,
  32216. t |= 0,
  32217. i || B(this, e, t, 4, 4294967295, 0),
  32218. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32219. this[t + 2] = e >>> 16,
  32220. this[t + 1] = e >>> 8,
  32221. this[t] = 255 & e) : V(this, e, t, !0),
  32222. t + 4
  32223. }
  32224. ,
  32225. a.prototype.writeUInt32BE = function(e, t, i) {
  32226. return e = +e,
  32227. t |= 0,
  32228. i || B(this, e, t, 4, 4294967295, 0),
  32229. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32230. this[t + 1] = e >>> 16,
  32231. this[t + 2] = e >>> 8,
  32232. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32233. t + 4
  32234. }
  32235. ,
  32236. a.prototype.writeIntLE = function(e, t, i, n) {
  32237. if (e = +e,
  32238. t |= 0,
  32239. !n) {
  32240. var r = Math.pow(2, 8 * i - 1);
  32241. B(this, e, t, i, r - 1, -r)
  32242. }
  32243. var o = 0
  32244. , a = 1
  32245. , s = 0;
  32246. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32247. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32248. this[t + o] = (e / a >> 0) - s & 255;
  32249. return t + i
  32250. }
  32251. ,
  32252. a.prototype.writeIntBE = function(e, t, i, n) {
  32253. if (e = +e,
  32254. t |= 0,
  32255. !n) {
  32256. var r = Math.pow(2, 8 * i - 1);
  32257. B(this, e, t, i, r - 1, -r)
  32258. }
  32259. var o = i - 1
  32260. , a = 1
  32261. , s = 0;
  32262. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32263. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32264. this[t + o] = (e / a >> 0) - s & 255;
  32265. return t + i
  32266. }
  32267. ,
  32268. a.prototype.writeInt8 = function(e, t, i) {
  32269. return e = +e,
  32270. t |= 0,
  32271. i || B(this, e, t, 1, 127, -128),
  32272. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32273. e < 0 && (e = 255 + e + 1),
  32274. this[t] = 255 & e,
  32275. t + 1
  32276. }
  32277. ,
  32278. a.prototype.writeInt16LE = function(e, t, i) {
  32279. return e = +e,
  32280. t |= 0,
  32281. i || B(this, e, t, 2, 32767, -32768),
  32282. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32283. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32284. t + 2
  32285. }
  32286. ,
  32287. a.prototype.writeInt16BE = function(e, t, i) {
  32288. return e = +e,
  32289. t |= 0,
  32290. i || B(this, e, t, 2, 32767, -32768),
  32291. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32292. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32293. t + 2
  32294. }
  32295. ,
  32296. a.prototype.writeInt32LE = function(e, t, i) {
  32297. return e = +e,
  32298. t |= 0,
  32299. i || B(this, e, t, 4, 2147483647, -2147483648),
  32300. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32301. this[t + 1] = e >>> 8,
  32302. this[t + 2] = e >>> 16,
  32303. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32304. t + 4
  32305. }
  32306. ,
  32307. a.prototype.writeInt32BE = function(e, t, i) {
  32308. return e = +e,
  32309. t |= 0,
  32310. i || B(this, e, t, 4, 2147483647, -2147483648),
  32311. e < 0 && (e = 4294967295 + e + 1),
  32312. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32313. this[t + 1] = e >>> 16,
  32314. this[t + 2] = e >>> 8,
  32315. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32316. t + 4
  32317. }
  32318. ,
  32319. a.prototype.writeFloatLE = function(e, t, i) {
  32320. return k(this, e, t, !0, i)
  32321. }
  32322. ,
  32323. a.prototype.writeFloatBE = function(e, t, i) {
  32324. return k(this, e, t, !1, i)
  32325. }
  32326. ,
  32327. a.prototype.writeDoubleLE = function(e, t, i) {
  32328. return H(this, e, t, !0, i)
  32329. }
  32330. ,
  32331. a.prototype.writeDoubleBE = function(e, t, i) {
  32332. return H(this, e, t, !1, i)
  32333. }
  32334. ,
  32335. a.prototype.copy = function(e, t, i, n) {
  32336. if (i || (i = 0),
  32337. n || 0 === n || (n = this.length),
  32338. t >= e.length && (t = e.length),
  32339. t || (t = 0),
  32340. n > 0 && n < i && (n = i),
  32341. n === i)
  32342. return 0;
  32343. if (0 === e.length || 0 === this.length)
  32344. return 0;
  32345. if (t < 0)
  32346. throw new RangeError("targetStart out of bounds");
  32347. if (i < 0 || i >= this.length)
  32348. throw new RangeError("sourceStart out of bounds");
  32349. if (n < 0)
  32350. throw new RangeError("sourceEnd out of bounds");
  32351. n > this.length && (n = this.length),
  32352. e.length - t < n - i && (n = e.length - t + i);
  32353. var r, o = n - i;
  32354. if (this === e && i < t && t < n)
  32355. for (r = o - 1; r >= 0; --r)
  32356. e[r + t] = this[r + i];
  32357. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32358. for (r = 0; r < o; ++r)
  32359. e[r + t] = this[r + i];
  32360. else
  32361. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32362. return o
  32363. }
  32364. ,
  32365. a.prototype.fill = function(e, t, i, n) {
  32366. if ("string" == typeof e) {
  32367. if ("string" == typeof t ? (n = t,
  32368. t = 0,
  32369. i = this.length) : "string" == typeof i && (n = i,
  32370. i = this.length),
  32371. 1 === e.length) {
  32372. var r = e.charCodeAt(0);
  32373. r < 256 && (e = r)
  32374. }
  32375. if (void 0 !== n && "string" != typeof n)
  32376. throw new TypeError("encoding must be a string");
  32377. if ("string" == typeof n && !a.isEncoding(n))
  32378. throw new TypeError("Unknown encoding: " + n)
  32379. } else
  32380. "number" == typeof e && (e &= 255);
  32381. if (t < 0 || this.length < t || this.length < i)
  32382. throw new RangeError("Out of range index");
  32383. if (i <= t)
  32384. return this;
  32385. t >>>= 0,
  32386. i = void 0 === i ? this.length : i >>> 0,
  32387. e || (e = 0);
  32388. var o;
  32389. if ("number" == typeof e)
  32390. for (o = t; o < i; ++o)
  32391. this[o] = e;
  32392. else {
  32393. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32394. , l = s.length;
  32395. for (o = 0; o < i - t; ++o)
  32396. this[o + t] = s[o % l]
  32397. }
  32398. return this
  32399. }
  32400. ;
  32401. var te = /[^+\/0-9A-Za-z-_]/g
  32402. }
  32403. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32404. }
  32405. , {
  32406. "base64-js": 199,
  32407. ieee754: 200,
  32408. isarray: 201
  32409. }],
  32410. 199: [function(e, t, i) {
  32411. "use strict";
  32412. function n(e) {
  32413. var t = e.length;
  32414. if (t % 4 > 0)
  32415. throw new Error("Invalid string. Length must be a multiple of 4");
  32416. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32417. }
  32418. function r(e) {
  32419. return 3 * e.length / 4 - n(e)
  32420. }
  32421. function o(e) {
  32422. var t, i, r, o, a, s, l = e.length;
  32423. a = n(e),
  32424. s = new u(3 * l / 4 - a),
  32425. r = a > 0 ? l - 4 : l;
  32426. var c = 0;
  32427. for (t = 0,
  32428. i = 0; t < r; t += 4,
  32429. i += 3)
  32430. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32431. s[c++] = o >> 16 & 255,
  32432. s[c++] = o >> 8 & 255,
  32433. s[c++] = 255 & o;
  32434. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32435. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32436. s[c++] = o >> 8 & 255,
  32437. s[c++] = 255 & o),
  32438. s
  32439. }
  32440. function a(e) {
  32441. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32442. }
  32443. function s(e, t, i) {
  32444. for (var n, r = [], o = t; o < i; o += 3)
  32445. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32446. r.push(a(n));
  32447. return r.join("")
  32448. }
  32449. function l(e) {
  32450. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32451. o.push(s(e, l, l + a > h ? h : l + a));
  32452. return 1 === n ? (t = e[i - 1],
  32453. r += c[t >> 2],
  32454. r += c[t << 4 & 63],
  32455. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32456. r += c[t >> 10],
  32457. r += c[t >> 4 & 63],
  32458. r += c[t << 2 & 63],
  32459. r += "="),
  32460. o.push(r),
  32461. o.join("")
  32462. }
  32463. i.byteLength = r,
  32464. i.toByteArray = o,
  32465. i.fromByteArray = l;
  32466. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32467. c[p] = d[p],
  32468. h[d.charCodeAt(p)] = p;
  32469. h["-".charCodeAt(0)] = 62,
  32470. h["_".charCodeAt(0)] = 63
  32471. }
  32472. , {}],
  32473. 200: [function(e, t, i) {
  32474. i.read = function(e, t, i, n, r) {
  32475. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32476. for (u += d,
  32477. o = p & (1 << -h) - 1,
  32478. p >>= -h,
  32479. h += s; h > 0; o = 256 * o + e[t + u],
  32480. u += d,
  32481. h -= 8)
  32482. ;
  32483. for (a = o & (1 << -h) - 1,
  32484. o >>= -h,
  32485. h += n; h > 0; a = 256 * a + e[t + u],
  32486. u += d,
  32487. h -= 8)
  32488. ;
  32489. if (0 === o)
  32490. o = 1 - c;
  32491. else {
  32492. if (o === l)
  32493. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32494. a += Math.pow(2, n),
  32495. o -= c
  32496. }
  32497. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32498. }
  32499. ,
  32500. i.write = function(e, t, i, n, r, o) {
  32501. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32502. for (t = Math.abs(t),
  32503. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32504. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32505. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32506. l *= 2),
  32507. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32508. t * l >= 2 && (a++,
  32509. l /= 2),
  32510. a + u >= h ? (s = 0,
  32511. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32512. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32513. a = 0)); r >= 8; e[i + p] = 255 & s,
  32514. p += f,
  32515. s /= 256,
  32516. r -= 8)
  32517. ;
  32518. for (a = a << r | s,
  32519. c += r; c > 0; e[i + p] = 255 & a,
  32520. p += f,
  32521. a /= 256,
  32522. c -= 8)
  32523. ;
  32524. e[i + p - f] |= 128 * g
  32525. }
  32526. }
  32527. , {}],
  32528. 201: [function(e, t, i) {
  32529. var n = {}.toString;
  32530. t.exports = Array.isArray || function(e) {
  32531. return "[object Array]" == n.call(e)
  32532. }
  32533. }
  32534. , {}],
  32535. 202: [function(e, t, i) {
  32536. function n() {
  32537. this._events = this._events || {},
  32538. this._maxListeners = this._maxListeners || void 0
  32539. }
  32540. function r(e) {
  32541. return "function" == typeof e
  32542. }
  32543. function o(e) {
  32544. return "number" == typeof e
  32545. }
  32546. function a(e) {
  32547. return "object" == typeof e && null !== e
  32548. }
  32549. function s(e) {
  32550. return void 0 === e
  32551. }
  32552. t.exports = n,
  32553. n.EventEmitter = n,
  32554. n.prototype._events = void 0,
  32555. n.prototype._maxListeners = void 0,
  32556. n.defaultMaxListeners = 10,
  32557. n.prototype.setMaxListeners = function(e) {
  32558. if (!o(e) || e < 0 || isNaN(e))
  32559. throw TypeError("n must be a positive number");
  32560. return this._maxListeners = e,
  32561. this
  32562. }
  32563. ,
  32564. n.prototype.emit = function(e) {
  32565. var t, i, n, o, l, c;
  32566. if (this._events || (this._events = {}),
  32567. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32568. if (t = arguments[1],
  32569. t instanceof Error)
  32570. throw t;
  32571. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32572. throw h.context = t,
  32573. h
  32574. }
  32575. if (i = this._events[e],
  32576. s(i))
  32577. return !1;
  32578. if (r(i))
  32579. switch (arguments.length) {
  32580. case 1:
  32581. i.call(this);
  32582. break;
  32583. case 2:
  32584. i.call(this, arguments[1]);
  32585. break;
  32586. case 3:
  32587. i.call(this, arguments[1], arguments[2]);
  32588. break;
  32589. default:
  32590. o = Array.prototype.slice.call(arguments, 1),
  32591. i.apply(this, o)
  32592. }
  32593. else if (a(i))
  32594. for (o = Array.prototype.slice.call(arguments, 1),
  32595. c = i.slice(),
  32596. n = c.length,
  32597. l = 0; l < n; l++)
  32598. c[l].apply(this, o);
  32599. return !0
  32600. }
  32601. ,
  32602. n.prototype.addListener = function(e, t) {
  32603. var i;
  32604. if (!r(t))
  32605. throw TypeError("listener must be a function");
  32606. return this._events || (this._events = {}),
  32607. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32608. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32609. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32610. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32611. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32612. "function" == typeof console.trace && console.trace())),
  32613. this
  32614. }
  32615. ,
  32616. n.prototype.on = n.prototype.addListener,
  32617. n.prototype.once = function(e, t) {
  32618. function i() {
  32619. this.removeListener(e, i),
  32620. n || (n = !0,
  32621. t.apply(this, arguments))
  32622. }
  32623. if (!r(t))
  32624. throw TypeError("listener must be a function");
  32625. var n = !1;
  32626. return i.listener = t,
  32627. this.on(e, i),
  32628. this
  32629. }
  32630. ,
  32631. n.prototype.removeListener = function(e, t) {
  32632. var i, n, o, s;
  32633. if (!r(t))
  32634. throw TypeError("listener must be a function");
  32635. if (!this._events || !this._events[e])
  32636. return this;
  32637. if (i = this._events[e],
  32638. o = i.length,
  32639. n = -1,
  32640. i === t || r(i.listener) && i.listener === t)
  32641. delete this._events[e],
  32642. this._events.removeListener && this.emit("removeListener", e, t);
  32643. else if (a(i)) {
  32644. for (s = o; s-- > 0; )
  32645. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32646. n = s;
  32647. break
  32648. }
  32649. if (n < 0)
  32650. return this;
  32651. 1 === i.length ? (i.length = 0,
  32652. delete this._events[e]) : i.splice(n, 1),
  32653. this._events.removeListener && this.emit("removeListener", e, t)
  32654. }
  32655. return this
  32656. }
  32657. ,
  32658. n.prototype.removeAllListeners = function(e) {
  32659. var t, i;
  32660. if (!this._events)
  32661. return this;
  32662. if (!this._events.removeListener)
  32663. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32664. this;
  32665. if (0 === arguments.length) {
  32666. for (t in this._events)
  32667. "removeListener" !== t && this.removeAllListeners(t);
  32668. return this.removeAllListeners("removeListener"),
  32669. this._events = {},
  32670. this
  32671. }
  32672. if (i = this._events[e],
  32673. r(i))
  32674. this.removeListener(e, i);
  32675. else if (i)
  32676. for (; i.length; )
  32677. this.removeListener(e, i[i.length - 1]);
  32678. return delete this._events[e],
  32679. this
  32680. }
  32681. ,
  32682. n.prototype.listeners = function(e) {
  32683. var t;
  32684. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32685. }
  32686. ,
  32687. n.prototype.listenerCount = function(e) {
  32688. if (this._events) {
  32689. var t = this._events[e];
  32690. if (r(t))
  32691. return 1;
  32692. if (t)
  32693. return t.length
  32694. }
  32695. return 0
  32696. }
  32697. ,
  32698. n.listenerCount = function(e, t) {
  32699. return e.listenerCount(t)
  32700. }
  32701. }
  32702. , {}],
  32703. 203: [function(e, t, i) {
  32704. function n() {
  32705. throw new Error("setTimeout has not been defined")
  32706. }
  32707. function r() {
  32708. throw new Error("clearTimeout has not been defined")
  32709. }
  32710. function o(e) {
  32711. if (u === setTimeout)
  32712. return setTimeout(e, 0);
  32713. if ((u === n || !u) && setTimeout)
  32714. return u = setTimeout,
  32715. setTimeout(e, 0);
  32716. try {
  32717. return u(e, 0)
  32718. } catch (t) {
  32719. try {
  32720. return u.call(null, e, 0)
  32721. } catch (t) {
  32722. return u.call(this, e, 0)
  32723. }
  32724. }
  32725. }
  32726. function a(e) {
  32727. if (d === clearTimeout)
  32728. return clearTimeout(e);
  32729. if ((d === r || !d) && clearTimeout)
  32730. return d = clearTimeout,
  32731. clearTimeout(e);
  32732. try {
  32733. return d(e)
  32734. } catch (t) {
  32735. try {
  32736. return d.call(null, e)
  32737. } catch (t) {
  32738. return d.call(this, e)
  32739. }
  32740. }
  32741. }
  32742. function s() {
  32743. m && f && (m = !1,
  32744. f.length ? g = f.concat(g) : v = -1,
  32745. g.length && l())
  32746. }
  32747. function l() {
  32748. if (!m) {
  32749. var e = o(s);
  32750. m = !0;
  32751. for (var t = g.length; t; ) {
  32752. for (f = g,
  32753. g = []; ++v < t; )
  32754. f && f[v].run();
  32755. v = -1,
  32756. t = g.length
  32757. }
  32758. f = null,
  32759. m = !1,
  32760. a(e)
  32761. }
  32762. }
  32763. function c(e, t) {
  32764. this.fun = e,
  32765. this.array = t
  32766. }
  32767. function h() {}
  32768. var u, d, p = t.exports = {};
  32769. !function() {
  32770. try {
  32771. u = "function" == typeof setTimeout ? setTimeout : n
  32772. } catch (e) {
  32773. u = n
  32774. }
  32775. try {
  32776. d = "function" == typeof clearTimeout ? clearTimeout : r
  32777. } catch (e) {
  32778. d = r
  32779. }
  32780. }();
  32781. var f, g = [], m = !1, v = -1;
  32782. p.nextTick = function(e) {
  32783. var t = new Array(arguments.length - 1);
  32784. if (arguments.length > 1)
  32785. for (var i = 1; i < arguments.length; i++)
  32786. t[i - 1] = arguments[i];
  32787. g.push(new c(e,t)),
  32788. 1 !== g.length || m || o(l)
  32789. }
  32790. ,
  32791. c.prototype.run = function() {
  32792. this.fun.apply(null, this.array)
  32793. }
  32794. ,
  32795. p.title = "browser",
  32796. p.browser = !0,
  32797. p.env = {},
  32798. p.argv = [],
  32799. p.version = "",
  32800. p.versions = {},
  32801. p.on = h,
  32802. p.addListener = h,
  32803. p.once = h,
  32804. p.off = h,
  32805. p.removeListener = h,
  32806. p.removeAllListeners = h,
  32807. p.emit = h,
  32808. p.binding = function(e) {
  32809. throw new Error("process.binding is not supported")
  32810. }
  32811. ,
  32812. p.cwd = function() {
  32813. return "/"
  32814. }
  32815. ,
  32816. p.chdir = function(e) {
  32817. throw new Error("process.chdir is not supported")
  32818. }
  32819. ,
  32820. p.umask = function() {
  32821. return 0
  32822. }
  32823. }
  32824. , {}],
  32825. 204: [function(e, t, i) {
  32826. (function(e) {
  32827. !function(n) {
  32828. function r(e) {
  32829. throw new RangeError(L[e])
  32830. }
  32831. function o(e, t) {
  32832. for (var i = e.length, n = []; i--; )
  32833. n[i] = t(e[i]);
  32834. return n
  32835. }
  32836. function a(e, t) {
  32837. var i = e.split("@")
  32838. , n = "";
  32839. i.length > 1 && (n = i[0] + "@",
  32840. e = i[1]),
  32841. e = e.replace(O, ".");
  32842. var r = e.split(".")
  32843. , a = o(r, t).join(".");
  32844. return n + a
  32845. }
  32846. function s(e) {
  32847. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  32848. t = e.charCodeAt(r++),
  32849. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  32850. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  32851. r--)) : n.push(t);
  32852. return n
  32853. }
  32854. function l(e) {
  32855. return o(e, function(e) {
  32856. var t = "";
  32857. return e > 65535 && (e -= 65536,
  32858. t += B(e >>> 10 & 1023 | 55296),
  32859. e = 56320 | 1023 & e),
  32860. t += B(e)
  32861. }).join("")
  32862. }
  32863. function c(e) {
  32864. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  32865. }
  32866. function h(e, t) {
  32867. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  32868. }
  32869. function u(e, t, i) {
  32870. var n = 0;
  32871. for (e = i ? N(e / T) : e >> 1,
  32872. e += N(e / t); e > D * w >> 1; n += E)
  32873. e = N(e / D);
  32874. return N(n + (D + 1) * e / (e + _))
  32875. }
  32876. function d(e) {
  32877. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  32878. for (i = e.lastIndexOf(M),
  32879. i < 0 && (i = 0),
  32880. n = 0; n < i; ++n)
  32881. e.charCodeAt(n) >= 128 && r("not-basic"),
  32882. g.push(e.charCodeAt(n));
  32883. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  32884. for (a = v,
  32885. s = 1,
  32886. h = E; o >= m && r("invalid-input"),
  32887. d = c(e.charCodeAt(o++)),
  32888. (d >= E || d > N((I - v) / s)) && r("overflow"),
  32889. v += d * s,
  32890. p = h <= y ? b : h >= y + w ? w : h - y,
  32891. !(d < p); h += E)
  32892. f = E - p,
  32893. s > N(I / f) && r("overflow"),
  32894. s *= f;
  32895. t = g.length + 1,
  32896. y = u(v - a, t, 0 == a),
  32897. N(v / t) > I - A && r("overflow"),
  32898. A += N(v / t),
  32899. v %= t,
  32900. g.splice(v++, 0, A)
  32901. }
  32902. return l(g)
  32903. }
  32904. function p(e) {
  32905. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  32906. for (e = s(e),
  32907. m = e.length,
  32908. t = S,
  32909. i = 0,
  32910. a = x,
  32911. l = 0; l < m; ++l)
  32912. g = e[l],
  32913. g < 128 && C.push(B(g));
  32914. for (n = o = C.length,
  32915. o && C.push(M); n < m; ) {
  32916. for (c = I,
  32917. l = 0; l < m; ++l)
  32918. g = e[l],
  32919. g >= t && g < c && (c = g);
  32920. for (v = n + 1,
  32921. c - t > N((I - i) / v) && r("overflow"),
  32922. i += (c - t) * v,
  32923. t = c,
  32924. l = 0; l < m; ++l)
  32925. if (g = e[l],
  32926. g < t && ++i > I && r("overflow"),
  32927. g == t) {
  32928. for (d = i,
  32929. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  32930. !(d < f); p += E)
  32931. y = d - f,
  32932. A = E - f,
  32933. C.push(B(h(f + y % A, 0))),
  32934. d = N(y / A);
  32935. C.push(B(h(d, 0))),
  32936. a = u(i, v, n == o),
  32937. i = 0,
  32938. ++n
  32939. }
  32940. ++i,
  32941. ++t
  32942. }
  32943. return C.join("")
  32944. }
  32945. function f(e) {
  32946. return a(e, function(e) {
  32947. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  32948. })
  32949. }
  32950. function g(e) {
  32951. return a(e, function(e) {
  32952. return P.test(e) ? "xn--" + p(e) : e
  32953. })
  32954. }
  32955. var m = "object" == typeof i && i && !i.nodeType && i
  32956. , v = "object" == typeof t && t && !t.nodeType && t
  32957. , A = "object" == typeof e && e;
  32958. A.global !== A && A.window !== A && A.self !== A || (n = A);
  32959. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  32960. overflow: "Overflow: input needs wider integers to process",
  32961. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  32962. "invalid-input": "Invalid input"
  32963. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  32964. if (y = {
  32965. version: "1.4.1",
  32966. ucs2: {
  32967. decode: s,
  32968. encode: l
  32969. },
  32970. decode: d,
  32971. encode: p,
  32972. toASCII: g,
  32973. toUnicode: f
  32974. },
  32975. "function" == typeof define && "object" == typeof define.amd && define.amd)
  32976. define("punycode", function() {
  32977. return y
  32978. });
  32979. else if (m && v)
  32980. if (t.exports == m)
  32981. v.exports = y;
  32982. else
  32983. for (C in y)
  32984. y.hasOwnProperty(C) && (m[C] = y[C]);
  32985. else
  32986. n.punycode = y
  32987. }(this)
  32988. }
  32989. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32990. }
  32991. , {}],
  32992. 205: [function(e, t, i) {
  32993. "use strict";
  32994. function n(e, t) {
  32995. return Object.prototype.hasOwnProperty.call(e, t)
  32996. }
  32997. t.exports = function(e, t, i, o) {
  32998. t = t || "&",
  32999. i = i || "=";
  33000. var a = {};
  33001. if ("string" != typeof e || 0 === e.length)
  33002. return a;
  33003. var s = /\+/g;
  33004. e = e.split(t);
  33005. var l = 1e3;
  33006. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  33007. var c = e.length;
  33008. l > 0 && c > l && (c = l);
  33009. for (var h = 0; h < c; ++h) {
  33010. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  33011. m >= 0 ? (u = g.substr(0, m),
  33012. d = g.substr(m + 1)) : (u = g,
  33013. d = ""),
  33014. p = decodeURIComponent(u),
  33015. f = decodeURIComponent(d),
  33016. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  33017. }
  33018. return a
  33019. }
  33020. ;
  33021. var r = Array.isArray || function(e) {
  33022. return "[object Array]" === Object.prototype.toString.call(e)
  33023. }
  33024. }
  33025. , {}],
  33026. 206: [function(e, t, i) {
  33027. "use strict";
  33028. function n(e, t) {
  33029. if (e.map)
  33030. return e.map(t);
  33031. for (var i = [], n = 0; n < e.length; n++)
  33032. i.push(t(e[n], n));
  33033. return i
  33034. }
  33035. var r = function(e) {
  33036. switch (typeof e) {
  33037. case "string":
  33038. return e;
  33039. case "boolean":
  33040. return e ? "true" : "false";
  33041. case "number":
  33042. return isFinite(e) ? e : "";
  33043. default:
  33044. return ""
  33045. }
  33046. };
  33047. t.exports = function(e, t, i, s) {
  33048. return t = t || "&",
  33049. i = i || "=",
  33050. null === e && (e = void 0),
  33051. "object" == typeof e ? n(a(e), function(a) {
  33052. var s = encodeURIComponent(r(a)) + i;
  33053. return o(e[a]) ? n(e[a], function(e) {
  33054. return s + encodeURIComponent(r(e))
  33055. }).join(t) : s + encodeURIComponent(r(e[a]))
  33056. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33057. }
  33058. ;
  33059. var o = Array.isArray || function(e) {
  33060. return "[object Array]" === Object.prototype.toString.call(e)
  33061. }
  33062. , a = Object.keys || function(e) {
  33063. var t = [];
  33064. for (var i in e)
  33065. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33066. return t
  33067. }
  33068. }
  33069. , {}],
  33070. 207: [function(e, t, i) {
  33071. "use strict";
  33072. i.decode = i.parse = e("./decode"),
  33073. i.encode = i.stringify = e("./encode")
  33074. }
  33075. , {
  33076. "./decode": 205,
  33077. "./encode": 206
  33078. }],
  33079. 208: [function(e, t, i) {
  33080. "use strict";
  33081. function n() {
  33082. this.protocol = null,
  33083. this.slashes = null,
  33084. this.auth = null,
  33085. this.host = null,
  33086. this.port = null,
  33087. this.hostname = null,
  33088. this.hash = null,
  33089. this.search = null,
  33090. this.query = null,
  33091. this.pathname = null,
  33092. this.path = null,
  33093. this.href = null
  33094. }
  33095. function r(e, t, i) {
  33096. if (e && c.isObject(e) && e instanceof n)
  33097. return e;
  33098. var r = new n;
  33099. return r.parse(e, t, i),
  33100. r
  33101. }
  33102. function o(e) {
  33103. return c.isString(e) && (e = r(e)),
  33104. e instanceof n ? e.format() : n.prototype.format.call(e)
  33105. }
  33106. function a(e, t) {
  33107. return r(e, !1, !0).resolve(t)
  33108. }
  33109. function s(e, t) {
  33110. return e ? r(e, !1, !0).resolveObject(t) : t
  33111. }
  33112. var l = e("punycode")
  33113. , c = e("./util");
  33114. i.parse = r,
  33115. i.resolve = a,
  33116. i.resolveObject = s,
  33117. i.format = o,
  33118. i.Url = n;
  33119. var h = /^([a-z0-9.+-]+:)/i
  33120. , u = /:[0-9]*$/
  33121. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33122. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33123. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33124. , g = ["'"].concat(f)
  33125. , m = ["%", "/", "?", ";", "#"].concat(g)
  33126. , v = ["/", "?", "#"]
  33127. , A = 255
  33128. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33129. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33130. , I = {
  33131. javascript: !0,
  33132. "javascript:": !0
  33133. }
  33134. , E = {
  33135. javascript: !0,
  33136. "javascript:": !0
  33137. }
  33138. , b = {
  33139. http: !0,
  33140. https: !0,
  33141. ftp: !0,
  33142. gopher: !0,
  33143. file: !0,
  33144. "http:": !0,
  33145. "https:": !0,
  33146. "ftp:": !0,
  33147. "gopher:": !0,
  33148. "file:": !0
  33149. }
  33150. , w = e("querystring");
  33151. n.prototype.parse = function(e, t, i) {
  33152. if (!c.isString(e))
  33153. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33154. var n = e.indexOf("?")
  33155. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33156. , o = e.split(r)
  33157. , a = /\\/g;
  33158. o[0] = o[0].replace(a, "/"),
  33159. e = o.join(r);
  33160. var s = e;
  33161. if (s = s.trim(),
  33162. !i && 1 === e.split("#").length) {
  33163. var u = d.exec(s);
  33164. if (u)
  33165. return this.path = s,
  33166. this.href = s,
  33167. this.pathname = u[1],
  33168. u[2] ? (this.search = u[2],
  33169. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33170. this.query = {}),
  33171. this
  33172. }
  33173. var p = h.exec(s);
  33174. if (p) {
  33175. p = p[0];
  33176. var f = p.toLowerCase();
  33177. this.protocol = f,
  33178. s = s.substr(p.length)
  33179. }
  33180. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33181. var _ = "//" === s.substr(0, 2);
  33182. !_ || p && E[p] || (s = s.substr(2),
  33183. this.slashes = !0)
  33184. }
  33185. if (!E[p] && (_ || p && !b[p])) {
  33186. for (var T = -1, x = 0; x < v.length; x++) {
  33187. var S = s.indexOf(v[x]);
  33188. S !== -1 && (T === -1 || S < T) && (T = S)
  33189. }
  33190. var M, R;
  33191. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33192. R !== -1 && (M = s.slice(0, R),
  33193. s = s.slice(R + 1),
  33194. this.auth = decodeURIComponent(M)),
  33195. T = -1;
  33196. for (var x = 0; x < m.length; x++) {
  33197. var S = s.indexOf(m[x]);
  33198. S !== -1 && (T === -1 || S < T) && (T = S)
  33199. }
  33200. T === -1 && (T = s.length),
  33201. this.host = s.slice(0, T),
  33202. s = s.slice(T),
  33203. this.parseHost(),
  33204. this.hostname = this.hostname || "";
  33205. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33206. if (!P)
  33207. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33208. var D = O[x];
  33209. if (D && !D.match(y)) {
  33210. for (var N = "", B = 0, F = D.length; B < F; B++)
  33211. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33212. if (!N.match(y)) {
  33213. var V = O.slice(0, x)
  33214. , U = O.slice(x + 1)
  33215. , k = D.match(C);
  33216. k && (V.push(k[1]),
  33217. U.unshift(k[2])),
  33218. U.length && (s = "/" + U.join(".") + s),
  33219. this.hostname = V.join(".");
  33220. break
  33221. }
  33222. }
  33223. }
  33224. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33225. P || (this.hostname = l.toASCII(this.hostname));
  33226. var H = this.port ? ":" + this.port : ""
  33227. , G = this.hostname || "";
  33228. this.host = G + H,
  33229. this.href += this.host,
  33230. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33231. "/" !== s[0] && (s = "/" + s))
  33232. }
  33233. if (!I[f])
  33234. for (var x = 0, L = g.length; x < L; x++) {
  33235. var z = g[x];
  33236. if (s.indexOf(z) !== -1) {
  33237. var W = encodeURIComponent(z);
  33238. W === z && (W = escape(z)),
  33239. s = s.split(z).join(W)
  33240. }
  33241. }
  33242. var j = s.indexOf("#");
  33243. j !== -1 && (this.hash = s.substr(j),
  33244. s = s.slice(0, j));
  33245. var Y = s.indexOf("?");
  33246. if (Y !== -1 ? (this.search = s.substr(Y),
  33247. this.query = s.substr(Y + 1),
  33248. t && (this.query = w.parse(this.query)),
  33249. s = s.slice(0, Y)) : t && (this.search = "",
  33250. this.query = {}),
  33251. s && (this.pathname = s),
  33252. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33253. this.pathname || this.search) {
  33254. var H = this.pathname || ""
  33255. , X = this.search || "";
  33256. this.path = H + X
  33257. }
  33258. return this.href = this.format(),
  33259. this
  33260. }
  33261. ,
  33262. n.prototype.format = function() {
  33263. var e = this.auth || "";
  33264. e && (e = encodeURIComponent(e),
  33265. e = e.replace(/%3A/i, ":"),
  33266. e += "@");
  33267. var t = this.protocol || ""
  33268. , i = this.pathname || ""
  33269. , n = this.hash || ""
  33270. , r = !1
  33271. , o = "";
  33272. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33273. this.port && (r += ":" + this.port)),
  33274. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33275. var a = this.search || o && "?" + o || "";
  33276. return t && ":" !== t.substr(-1) && (t += ":"),
  33277. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33278. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33279. n && "#" !== n.charAt(0) && (n = "#" + n),
  33280. a && "?" !== a.charAt(0) && (a = "?" + a),
  33281. i = i.replace(/[?#]/g, function(e) {
  33282. return encodeURIComponent(e)
  33283. }),
  33284. a = a.replace("#", "%23"),
  33285. t + r + i + a + n
  33286. }
  33287. ,
  33288. n.prototype.resolve = function(e) {
  33289. return this.resolveObject(r(e, !1, !0)).format()
  33290. }
  33291. ,
  33292. n.prototype.resolveObject = function(e) {
  33293. if (c.isString(e)) {
  33294. var t = new n;
  33295. t.parse(e, !1, !0),
  33296. e = t
  33297. }
  33298. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33299. var a = r[o];
  33300. i[a] = this[a]
  33301. }
  33302. if (i.hash = e.hash,
  33303. "" === e.href)
  33304. return i.href = i.format(),
  33305. i;
  33306. if (e.slashes && !e.protocol) {
  33307. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33308. var h = s[l];
  33309. "protocol" !== h && (i[h] = e[h])
  33310. }
  33311. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33312. i.href = i.format(),
  33313. i
  33314. }
  33315. if (e.protocol && e.protocol !== i.protocol) {
  33316. if (!b[e.protocol]) {
  33317. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33318. var p = u[d];
  33319. i[p] = e[p]
  33320. }
  33321. return i.href = i.format(),
  33322. i
  33323. }
  33324. if (i.protocol = e.protocol,
  33325. e.host || E[e.protocol])
  33326. i.pathname = e.pathname;
  33327. else {
  33328. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33329. ;
  33330. e.host || (e.host = ""),
  33331. e.hostname || (e.hostname = ""),
  33332. "" !== f[0] && f.unshift(""),
  33333. f.length < 2 && f.unshift(""),
  33334. i.pathname = f.join("/")
  33335. }
  33336. if (i.search = e.search,
  33337. i.query = e.query,
  33338. i.host = e.host || "",
  33339. i.auth = e.auth,
  33340. i.hostname = e.hostname || e.host,
  33341. i.port = e.port,
  33342. i.pathname || i.search) {
  33343. var g = i.pathname || ""
  33344. , m = i.search || "";
  33345. i.path = g + m
  33346. }
  33347. return i.slashes = i.slashes || e.slashes,
  33348. i.href = i.format(),
  33349. i
  33350. }
  33351. var v = i.pathname && "/" === i.pathname.charAt(0)
  33352. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33353. , y = A || v || i.host && e.pathname
  33354. , C = y
  33355. , I = i.pathname && i.pathname.split("/") || []
  33356. , f = e.pathname && e.pathname.split("/") || []
  33357. , w = i.protocol && !b[i.protocol];
  33358. if (w && (i.hostname = "",
  33359. i.port = null,
  33360. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33361. i.host = "",
  33362. e.protocol && (e.hostname = null,
  33363. e.port = null,
  33364. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33365. e.host = null),
  33366. y = y && ("" === f[0] || "" === I[0])),
  33367. A)
  33368. i.host = e.host || "" === e.host ? e.host : i.host,
  33369. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33370. i.search = e.search,
  33371. i.query = e.query,
  33372. I = f;
  33373. else if (f.length)
  33374. I || (I = []),
  33375. I.pop(),
  33376. I = I.concat(f),
  33377. i.search = e.search,
  33378. i.query = e.query;
  33379. else if (!c.isNullOrUndefined(e.search)) {
  33380. if (w) {
  33381. i.hostname = i.host = I.shift();
  33382. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33383. _ && (i.auth = _.shift(),
  33384. i.host = i.hostname = _.shift())
  33385. }
  33386. return i.search = e.search,
  33387. i.query = e.query,
  33388. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33389. i.href = i.format(),
  33390. i
  33391. }
  33392. if (!I.length)
  33393. return i.pathname = null,
  33394. i.search ? i.path = "/" + i.search : i.path = null,
  33395. i.href = i.format(),
  33396. i;
  33397. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33398. T = I[M],
  33399. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33400. S++) : S && (I.splice(M, 1),
  33401. S--);
  33402. if (!y && !C)
  33403. for (; S--; S)
  33404. I.unshift("..");
  33405. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33406. x && "/" !== I.join("/").substr(-1) && I.push("");
  33407. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33408. if (w) {
  33409. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33410. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33411. _ && (i.auth = _.shift(),
  33412. i.host = i.hostname = _.shift())
  33413. }
  33414. return y = y || i.host && I.length,
  33415. y && !R && I.unshift(""),
  33416. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33417. i.path = null),
  33418. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33419. i.auth = e.auth || i.auth,
  33420. i.slashes = i.slashes || e.slashes,
  33421. i.href = i.format(),
  33422. i
  33423. }
  33424. ,
  33425. n.prototype.parseHost = function() {
  33426. var e = this.host
  33427. , t = u.exec(e);
  33428. t && (t = t[0],
  33429. ":" !== t && (this.port = t.substr(1)),
  33430. e = e.substr(0, e.length - t.length)),
  33431. e && (this.hostname = e)
  33432. }
  33433. }
  33434. , {
  33435. "./util": 209,
  33436. punycode: 204,
  33437. querystring: 207
  33438. }],
  33439. 209: [function(e, t, i) {
  33440. "use strict";
  33441. t.exports = {
  33442. isString: function(e) {
  33443. return "string" == typeof e
  33444. },
  33445. isObject: function(e) {
  33446. return "object" == typeof e && null !== e
  33447. },
  33448. isNull: function(e) {
  33449. return null === e
  33450. },
  33451. isNullOrUndefined: function(e) {
  33452. return null == e
  33453. }
  33454. }
  33455. }
  33456. , {}],
  33457. 210: [function(e, t, i) {
  33458. "use strict";
  33459. function n(e) {
  33460. return l + e
  33461. }
  33462. function r(e) {
  33463. return e.substring(l.length)
  33464. }
  33465. function o(e, t) {
  33466. for (var i in t)
  33467. Object.defineProperty(e, i, {
  33468. value: t[i],
  33469. configurable: !0,
  33470. writable: !0
  33471. })
  33472. }
  33473. function a(e) {
  33474. if ("string" != typeof e)
  33475. throw new TypeError("key must be a string.")
  33476. }
  33477. var s = Object.prototype.hasOwnProperty
  33478. , l = "~";
  33479. t.exports = function(e) {
  33480. var t = Object.create(null)
  33481. , i = 0
  33482. , l = {};
  33483. return o(l, {
  33484. get: function(e, i) {
  33485. a(e);
  33486. var r = n(e);
  33487. return r in t ? t[r] : i
  33488. },
  33489. set: function(e, r) {
  33490. a(e);
  33491. var o = n(e);
  33492. return o in t || ++i,
  33493. t[o] = r
  33494. },
  33495. has: function(e) {
  33496. return a(e),
  33497. n(e)in t
  33498. },
  33499. delete: function(e) {
  33500. a(e);
  33501. var r = n(e);
  33502. return r in t && (--i,
  33503. delete t[r],
  33504. !0)
  33505. },
  33506. clear: function() {
  33507. t = Object.create(null),
  33508. i = 0
  33509. },
  33510. forEach: function(e, i) {
  33511. if ("function" != typeof e)
  33512. throw new TypeError("`callback` must be a function");
  33513. for (var n in t)
  33514. if (s.call(t, n)) {
  33515. var o = r(n)
  33516. , a = t[n];
  33517. e.call(i, a, o, l)
  33518. }
  33519. }
  33520. }),
  33521. Object.defineProperty(l, "size", {
  33522. get: function() {
  33523. return i
  33524. },
  33525. configurable: !0
  33526. }),
  33527. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33528. l.set(t, e[t])
  33529. }),
  33530. l
  33531. }
  33532. }
  33533. , {}],
  33534. 211: [function(e, t, i) {
  33535. t.exports = e("./lib/heap")
  33536. }
  33537. , {
  33538. "./lib/heap": 212
  33539. }],
  33540. 212: [function(e, t, i) {
  33541. (function() {
  33542. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33543. r = Math.floor,
  33544. u = Math.min,
  33545. n = function(e, t) {
  33546. return e < t ? -1 : e > t ? 1 : 0
  33547. }
  33548. ,
  33549. h = function(e, t, i, o, a) {
  33550. var s;
  33551. if (null == i && (i = 0),
  33552. null == a && (a = n),
  33553. i < 0)
  33554. throw new Error("lo must be non-negative");
  33555. for (null == o && (o = e.length); i < o; )
  33556. s = r((i + o) / 2),
  33557. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33558. return [].splice.apply(e, [i, i - i].concat(t)),
  33559. t
  33560. }
  33561. ,
  33562. s = function(e, t, i) {
  33563. return null == i && (i = n),
  33564. e.push(t),
  33565. g(e, 0, e.length - 1, i)
  33566. }
  33567. ,
  33568. a = function(e, t) {
  33569. var i, r;
  33570. return null == t && (t = n),
  33571. i = e.pop(),
  33572. e.length ? (r = e[0],
  33573. e[0] = i,
  33574. m(e, 0, t)) : r = i,
  33575. r
  33576. }
  33577. ,
  33578. c = function(e, t, i) {
  33579. var r;
  33580. return null == i && (i = n),
  33581. r = e[0],
  33582. e[0] = t,
  33583. m(e, 0, i),
  33584. r
  33585. }
  33586. ,
  33587. l = function(e, t, i) {
  33588. var r;
  33589. return null == i && (i = n),
  33590. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33591. t = r[0],
  33592. e[0] = r[1],
  33593. m(e, 0, i)),
  33594. t
  33595. }
  33596. ,
  33597. o = function(e, t) {
  33598. var i, o, a, s, l, c;
  33599. for (null == t && (t = n),
  33600. s = function() {
  33601. c = [];
  33602. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33603. c.push(t);
  33604. return c
  33605. }
  33606. .apply(this).reverse(),
  33607. l = [],
  33608. o = 0,
  33609. a = s.length; o < a; o++)
  33610. i = s[o],
  33611. l.push(m(e, i, t));
  33612. return l
  33613. }
  33614. ,
  33615. f = function(e, t, i) {
  33616. var r;
  33617. if (null == i && (i = n),
  33618. r = e.indexOf(t),
  33619. r !== -1)
  33620. return g(e, 0, r, i),
  33621. m(e, r, i)
  33622. }
  33623. ,
  33624. d = function(e, t, i) {
  33625. var r, a, s, c, h;
  33626. if (null == i && (i = n),
  33627. a = e.slice(0, t),
  33628. !a.length)
  33629. return a;
  33630. for (o(a, i),
  33631. h = e.slice(t),
  33632. s = 0,
  33633. c = h.length; s < c; s++)
  33634. r = h[s],
  33635. l(a, r, i);
  33636. return a.sort(i).reverse()
  33637. }
  33638. ,
  33639. p = function(e, t, i) {
  33640. var r, s, l, c, d, p, f, g, m, v;
  33641. if (null == i && (i = n),
  33642. 10 * t <= e.length) {
  33643. if (c = e.slice(0, t).sort(i),
  33644. !c.length)
  33645. return c;
  33646. for (l = c[c.length - 1],
  33647. g = e.slice(t),
  33648. d = 0,
  33649. f = g.length; d < f; d++)
  33650. r = g[d],
  33651. i(r, l) < 0 && (h(c, r, 0, null, i),
  33652. c.pop(),
  33653. l = c[c.length - 1]);
  33654. return c
  33655. }
  33656. for (o(e, i),
  33657. v = [],
  33658. s = p = 0,
  33659. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33660. v.push(a(e, i));
  33661. return v
  33662. }
  33663. ,
  33664. g = function(e, t, i, r) {
  33665. var o, a, s;
  33666. for (null == r && (r = n),
  33667. o = e[i]; i > t && (s = i - 1 >> 1,
  33668. a = e[s],
  33669. r(o, a) < 0); )
  33670. e[i] = a,
  33671. i = s;
  33672. return e[i] = o
  33673. }
  33674. ,
  33675. m = function(e, t, i) {
  33676. var r, o, a, s, l;
  33677. for (null == i && (i = n),
  33678. o = e.length,
  33679. l = t,
  33680. a = e[t],
  33681. r = 2 * t + 1; r < o; )
  33682. s = r + 1,
  33683. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33684. e[t] = e[r],
  33685. t = r,
  33686. r = 2 * t + 1;
  33687. return e[t] = a,
  33688. g(e, l, t, i)
  33689. }
  33690. ,
  33691. e = function() {
  33692. function e(e) {
  33693. this.cmp = null != e ? e : n,
  33694. this.nodes = []
  33695. }
  33696. return e.push = s,
  33697. e.pop = a,
  33698. e.replace = c,
  33699. e.pushpop = l,
  33700. e.heapify = o,
  33701. e.updateItem = f,
  33702. e.nlargest = d,
  33703. e.nsmallest = p,
  33704. e.prototype.push = function(e) {
  33705. return s(this.nodes, e, this.cmp)
  33706. }
  33707. ,
  33708. e.prototype.pop = function() {
  33709. return a(this.nodes, this.cmp)
  33710. }
  33711. ,
  33712. e.prototype.peek = function() {
  33713. return this.nodes[0]
  33714. }
  33715. ,
  33716. e.prototype.contains = function(e) {
  33717. return this.nodes.indexOf(e) !== -1
  33718. }
  33719. ,
  33720. e.prototype.replace = function(e) {
  33721. return c(this.nodes, e, this.cmp)
  33722. }
  33723. ,
  33724. e.prototype.pushpop = function(e) {
  33725. return l(this.nodes, e, this.cmp)
  33726. }
  33727. ,
  33728. e.prototype.heapify = function() {
  33729. return o(this.nodes, this.cmp)
  33730. }
  33731. ,
  33732. e.prototype.updateItem = function(e) {
  33733. return f(this.nodes, e, this.cmp)
  33734. }
  33735. ,
  33736. e.prototype.clear = function() {
  33737. return this.nodes = []
  33738. }
  33739. ,
  33740. e.prototype.empty = function() {
  33741. return 0 === this.nodes.length
  33742. }
  33743. ,
  33744. e.prototype.size = function() {
  33745. return this.nodes.length
  33746. }
  33747. ,
  33748. e.prototype.clone = function() {
  33749. var t;
  33750. return t = new e,
  33751. t.nodes = this.nodes.slice(0),
  33752. t
  33753. }
  33754. ,
  33755. e.prototype.toArray = function() {
  33756. return this.nodes.slice(0)
  33757. }
  33758. ,
  33759. e.prototype.insert = e.prototype.push,
  33760. e.prototype.top = e.prototype.peek,
  33761. e.prototype.front = e.prototype.peek,
  33762. e.prototype.has = e.prototype.contains,
  33763. e.prototype.copy = e.prototype.clone,
  33764. e
  33765. }(),
  33766. function(e, n) {
  33767. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  33768. }(this, function() {
  33769. return e
  33770. })
  33771. }
  33772. ).call(this)
  33773. }
  33774. , {}],
  33775. 213: [function(e, t, i) {
  33776. !function(e) {
  33777. function i() {}
  33778. function n(e, t) {
  33779. return function() {
  33780. e.apply(t, arguments)
  33781. }
  33782. }
  33783. function r(e) {
  33784. if ("object" != typeof this)
  33785. throw new TypeError("Promises must be constructed via new");
  33786. if ("function" != typeof e)
  33787. throw new TypeError("not a function");
  33788. this._state = 0,
  33789. this._handled = !1,
  33790. this._value = void 0,
  33791. this._deferreds = [],
  33792. h(e, this)
  33793. }
  33794. function o(e, t) {
  33795. for (; 3 === e._state; )
  33796. e = e._value;
  33797. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  33798. void r._immediateFn(function() {
  33799. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  33800. if (null === i)
  33801. return void (1 === e._state ? a : s)(t.promise, e._value);
  33802. var n;
  33803. try {
  33804. n = i(e._value)
  33805. } catch (e) {
  33806. return void s(t.promise, e)
  33807. }
  33808. a(t.promise, n)
  33809. }))
  33810. }
  33811. function a(e, t) {
  33812. try {
  33813. if (t === e)
  33814. throw new TypeError("A promise cannot be resolved with itself.");
  33815. if (t && ("object" == typeof t || "function" == typeof t)) {
  33816. var i = t.then;
  33817. if (t instanceof r)
  33818. return e._state = 3,
  33819. e._value = t,
  33820. void l(e);
  33821. if ("function" == typeof i)
  33822. return void h(n(i, t), e)
  33823. }
  33824. e._state = 1,
  33825. e._value = t,
  33826. l(e)
  33827. } catch (t) {
  33828. s(e, t)
  33829. }
  33830. }
  33831. function s(e, t) {
  33832. e._state = 2,
  33833. e._value = t,
  33834. l(e)
  33835. }
  33836. function l(e) {
  33837. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  33838. e._handled || r._unhandledRejectionFn(e._value)
  33839. });
  33840. for (var t = 0, i = e._deferreds.length; t < i; t++)
  33841. o(e, e._deferreds[t]);
  33842. e._deferreds = null
  33843. }
  33844. function c(e, t, i) {
  33845. this.onFulfilled = "function" == typeof e ? e : null,
  33846. this.onRejected = "function" == typeof t ? t : null,
  33847. this.promise = i
  33848. }
  33849. function h(e, t) {
  33850. var i = !1;
  33851. try {
  33852. e(function(e) {
  33853. i || (i = !0,
  33854. a(t, e))
  33855. }, function(e) {
  33856. i || (i = !0,
  33857. s(t, e))
  33858. })
  33859. } catch (e) {
  33860. if (i)
  33861. return;
  33862. i = !0,
  33863. s(t, e)
  33864. }
  33865. }
  33866. var u = setTimeout;
  33867. r.prototype.catch = function(e) {
  33868. return this.then(null, e)
  33869. }
  33870. ,
  33871. r.prototype.then = function(e, t) {
  33872. var n = new this.constructor(i);
  33873. return o(this, new c(e,t,n)),
  33874. n
  33875. }
  33876. ,
  33877. r.all = function(e) {
  33878. var t = Array.prototype.slice.call(e);
  33879. return new r(function(e, i) {
  33880. function n(o, a) {
  33881. try {
  33882. if (a && ("object" == typeof a || "function" == typeof a)) {
  33883. var s = a.then;
  33884. if ("function" == typeof s)
  33885. return void s.call(a, function(e) {
  33886. n(o, e)
  33887. }, i)
  33888. }
  33889. t[o] = a,
  33890. 0 === --r && e(t)
  33891. } catch (e) {
  33892. i(e)
  33893. }
  33894. }
  33895. if (0 === t.length)
  33896. return e([]);
  33897. for (var r = t.length, o = 0; o < t.length; o++)
  33898. n(o, t[o])
  33899. }
  33900. )
  33901. }
  33902. ,
  33903. r.resolve = function(e) {
  33904. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  33905. t(e)
  33906. }
  33907. )
  33908. }
  33909. ,
  33910. r.reject = function(e) {
  33911. return new r(function(t, i) {
  33912. i(e)
  33913. }
  33914. )
  33915. }
  33916. ,
  33917. r.race = function(e) {
  33918. return new r(function(t, i) {
  33919. for (var n = 0, r = e.length; n < r; n++)
  33920. e[n].then(t, i)
  33921. }
  33922. )
  33923. }
  33924. ,
  33925. r._immediateFn = "function" == typeof setImmediate && function(e) {
  33926. setImmediate(e)
  33927. }
  33928. || function(e) {
  33929. u(e, 0)
  33930. }
  33931. ,
  33932. r._unhandledRejectionFn = function(e) {
  33933. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  33934. }
  33935. ,
  33936. r._setImmediateFn = function(e) {
  33937. r._immediateFn = e
  33938. }
  33939. ,
  33940. r._setUnhandledRejectionFn = function(e) {
  33941. r._unhandledRejectionFn = e
  33942. }
  33943. ,
  33944. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  33945. }(this)
  33946. }
  33947. , {}],
  33948. 214: [function(e, t, i) {
  33949. (function(i) {
  33950. !function(i, n) {
  33951. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  33952. }(this, function(t, n) {
  33953. "use strict";
  33954. var r = {};
  33955. return r.ByteBuffer = t,
  33956. r.Long = t.Long || null,
  33957. r.VERSION = "5.0.1",
  33958. r.WIRE_TYPES = {},
  33959. r.WIRE_TYPES.VARINT = 0,
  33960. r.WIRE_TYPES.BITS64 = 1,
  33961. r.WIRE_TYPES.LDELIM = 2,
  33962. r.WIRE_TYPES.STARTGROUP = 3,
  33963. r.WIRE_TYPES.ENDGROUP = 4,
  33964. r.WIRE_TYPES.BITS32 = 5,
  33965. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  33966. r.TYPES = {
  33967. int32: {
  33968. name: "int32",
  33969. wireType: r.WIRE_TYPES.VARINT,
  33970. defaultValue: 0
  33971. },
  33972. uint32: {
  33973. name: "uint32",
  33974. wireType: r.WIRE_TYPES.VARINT,
  33975. defaultValue: 0
  33976. },
  33977. sint32: {
  33978. name: "sint32",
  33979. wireType: r.WIRE_TYPES.VARINT,
  33980. defaultValue: 0
  33981. },
  33982. int64: {
  33983. name: "int64",
  33984. wireType: r.WIRE_TYPES.VARINT,
  33985. defaultValue: r.Long ? r.Long.ZERO : void 0
  33986. },
  33987. uint64: {
  33988. name: "uint64",
  33989. wireType: r.WIRE_TYPES.VARINT,
  33990. defaultValue: r.Long ? r.Long.UZERO : void 0
  33991. },
  33992. sint64: {
  33993. name: "sint64",
  33994. wireType: r.WIRE_TYPES.VARINT,
  33995. defaultValue: r.Long ? r.Long.ZERO : void 0
  33996. },
  33997. bool: {
  33998. name: "bool",
  33999. wireType: r.WIRE_TYPES.VARINT,
  34000. defaultValue: !1
  34001. },
  34002. double: {
  34003. name: "double",
  34004. wireType: r.WIRE_TYPES.BITS64,
  34005. defaultValue: 0
  34006. },
  34007. string: {
  34008. name: "string",
  34009. wireType: r.WIRE_TYPES.LDELIM,
  34010. defaultValue: ""
  34011. },
  34012. bytes: {
  34013. name: "bytes",
  34014. wireType: r.WIRE_TYPES.LDELIM,
  34015. defaultValue: null
  34016. },
  34017. fixed32: {
  34018. name: "fixed32",
  34019. wireType: r.WIRE_TYPES.BITS32,
  34020. defaultValue: 0
  34021. },
  34022. sfixed32: {
  34023. name: "sfixed32",
  34024. wireType: r.WIRE_TYPES.BITS32,
  34025. defaultValue: 0
  34026. },
  34027. fixed64: {
  34028. name: "fixed64",
  34029. wireType: r.WIRE_TYPES.BITS64,
  34030. defaultValue: r.Long ? r.Long.UZERO : void 0
  34031. },
  34032. sfixed64: {
  34033. name: "sfixed64",
  34034. wireType: r.WIRE_TYPES.BITS64,
  34035. defaultValue: r.Long ? r.Long.ZERO : void 0
  34036. },
  34037. float: {
  34038. name: "float",
  34039. wireType: r.WIRE_TYPES.BITS32,
  34040. defaultValue: 0
  34041. },
  34042. enum: {
  34043. name: "enum",
  34044. wireType: r.WIRE_TYPES.VARINT,
  34045. defaultValue: 0
  34046. },
  34047. message: {
  34048. name: "message",
  34049. wireType: r.WIRE_TYPES.LDELIM,
  34050. defaultValue: null
  34051. },
  34052. group: {
  34053. name: "group",
  34054. wireType: r.WIRE_TYPES.STARTGROUP,
  34055. defaultValue: null
  34056. }
  34057. },
  34058. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34059. r.ID_MIN = 1,
  34060. r.ID_MAX = 536870911,
  34061. r.convertFieldsToCamelCase = !1,
  34062. r.populateAccessors = !0,
  34063. r.populateDefaults = !0,
  34064. r.Util = function() {
  34065. var t = {};
  34066. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34067. t.XHR = function() {
  34068. for (var e = [function() {
  34069. return new XMLHttpRequest
  34070. }
  34071. , function() {
  34072. return new ActiveXObject("Msxml2.XMLHTTP")
  34073. }
  34074. , function() {
  34075. return new ActiveXObject("Msxml3.XMLHTTP")
  34076. }
  34077. , function() {
  34078. return new ActiveXObject("Microsoft.XMLHTTP")
  34079. }
  34080. ], t = null, i = 0; i < e.length; i++) {
  34081. try {
  34082. t = e[i]()
  34083. } catch (e) {
  34084. continue
  34085. }
  34086. break
  34087. }
  34088. if (!t)
  34089. throw Error("XMLHttpRequest is not supported");
  34090. return t
  34091. }
  34092. ,
  34093. t.fetch = function(i, n) {
  34094. if (n && "function" != typeof n && (n = null),
  34095. t.IS_NODE) {
  34096. var r = e("fs");
  34097. if (n)
  34098. r.readFile(i, function(e, t) {
  34099. n(e ? null : "" + t)
  34100. });
  34101. else
  34102. try {
  34103. return r.readFileSync(i)
  34104. } catch (e) {
  34105. return null
  34106. }
  34107. } else {
  34108. var o = t.XHR();
  34109. if (o.open("GET", i, !!n),
  34110. o.setRequestHeader("Accept", "text/plain"),
  34111. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34112. !n)
  34113. return o.send(null),
  34114. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34115. if (o.onreadystatechange = function() {
  34116. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34117. }
  34118. ,
  34119. 4 == o.readyState)
  34120. return;
  34121. o.send(null)
  34122. }
  34123. }
  34124. ,
  34125. t.toCamelCase = function(e) {
  34126. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34127. return t.toUpperCase()
  34128. })
  34129. }
  34130. ,
  34131. t
  34132. }(),
  34133. r.Lang = {
  34134. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34135. RULE: /^(?:required|optional|repeated|map)$/,
  34136. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34137. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34138. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34139. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34140. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34141. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34142. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34143. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34144. NUMBER_OCT: /^0[0-7]+$/,
  34145. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34146. BOOL: /^(?:true|false)$/i,
  34147. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34148. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34149. WHITESPACE: /\s/,
  34150. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34151. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34152. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34153. },
  34154. r.DotProto = function(e, t) {
  34155. function i(e, i) {
  34156. var n = -1
  34157. , r = 1;
  34158. if ("-" == e.charAt(0) && (r = -1,
  34159. e = e.substring(1)),
  34160. t.NUMBER_DEC.test(e))
  34161. n = parseInt(e);
  34162. else if (t.NUMBER_HEX.test(e))
  34163. n = parseInt(e.substring(2), 16);
  34164. else {
  34165. if (!t.NUMBER_OCT.test(e))
  34166. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34167. n = parseInt(e.substring(1), 8)
  34168. }
  34169. if (n = r * n | 0,
  34170. !i && n < 0)
  34171. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34172. return n
  34173. }
  34174. function n(e) {
  34175. var i = 1;
  34176. if ("-" == e.charAt(0) && (i = -1,
  34177. e = e.substring(1)),
  34178. t.NUMBER_DEC.test(e))
  34179. return i * parseInt(e, 10);
  34180. if (t.NUMBER_HEX.test(e))
  34181. return i * parseInt(e.substring(2), 16);
  34182. if (t.NUMBER_OCT.test(e))
  34183. return i * parseInt(e.substring(1), 8);
  34184. if ("inf" === e)
  34185. return i * (1 / 0);
  34186. if ("nan" === e)
  34187. return NaN;
  34188. if (t.NUMBER_FLT.test(e))
  34189. return i * parseFloat(e);
  34190. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34191. }
  34192. function r(e, t, i) {
  34193. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34194. e[t].push(i))
  34195. }
  34196. var o = {}
  34197. , a = function(e) {
  34198. this.source = e + "",
  34199. this.index = 0,
  34200. this.line = 1,
  34201. this.stack = [],
  34202. this._stringOpen = null
  34203. }
  34204. , s = a.prototype;
  34205. s._readString = function() {
  34206. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34207. e.lastIndex = this.index - 1;
  34208. var i = e.exec(this.source);
  34209. if (!i)
  34210. throw Error("unterminated string");
  34211. return this.index = e.lastIndex,
  34212. this.stack.push(this._stringOpen),
  34213. this._stringOpen = null,
  34214. i[1]
  34215. }
  34216. ,
  34217. s.next = function() {
  34218. if (this.stack.length > 0)
  34219. return this.stack.shift();
  34220. if (this.index >= this.source.length)
  34221. return null;
  34222. if (null !== this._stringOpen)
  34223. return this._readString();
  34224. var e, i, n;
  34225. do {
  34226. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34227. if ("\n" === n && ++this.line,
  34228. ++this.index === this.source.length)
  34229. return null;
  34230. if ("/" === this.source.charAt(this.index))
  34231. if (++this.index,
  34232. "/" === this.source.charAt(this.index)) {
  34233. for (; "\n" !== this.source.charAt(++this.index); )
  34234. if (this.index == this.source.length)
  34235. return null;
  34236. ++this.index,
  34237. ++this.line,
  34238. e = !0
  34239. } else {
  34240. if ("*" !== (n = this.source.charAt(this.index)))
  34241. return "/";
  34242. do {
  34243. if ("\n" === n && ++this.line,
  34244. ++this.index === this.source.length)
  34245. return null;
  34246. i = n,
  34247. n = this.source.charAt(this.index)
  34248. } while ("*" !== i || "/" !== n);++this.index,
  34249. e = !0
  34250. }
  34251. } while (e);if (this.index === this.source.length)
  34252. return null;
  34253. var r = this.index;
  34254. t.DELIM.lastIndex = 0;
  34255. var o = t.DELIM.test(this.source.charAt(r++));
  34256. if (!o)
  34257. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34258. ++r;
  34259. var a = this.source.substring(this.index, this.index = r);
  34260. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34261. a
  34262. }
  34263. ,
  34264. s.peek = function() {
  34265. if (0 === this.stack.length) {
  34266. var e = this.next();
  34267. if (null === e)
  34268. return null;
  34269. this.stack.push(e)
  34270. }
  34271. return this.stack[0]
  34272. }
  34273. ,
  34274. s.skip = function(e) {
  34275. var t = this.next();
  34276. if (t !== e)
  34277. throw Error("illegal '" + t + "', '" + e + "' expected")
  34278. }
  34279. ,
  34280. s.omit = function(e) {
  34281. return this.peek() === e && (this.next(),
  34282. !0)
  34283. }
  34284. ,
  34285. s.toString = function() {
  34286. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34287. }
  34288. ,
  34289. o.Tokenizer = a;
  34290. var l = function(e) {
  34291. this.tn = new a(e),
  34292. this.proto3 = !1
  34293. }
  34294. , c = l.prototype;
  34295. return c.parse = function() {
  34296. var e, i, n = {
  34297. name: "[ROOT]",
  34298. package: null,
  34299. messages: [],
  34300. enums: [],
  34301. imports: [],
  34302. options: {},
  34303. services: []
  34304. }, r = !0;
  34305. try {
  34306. for (; e = this.tn.next(); )
  34307. switch (e) {
  34308. case "package":
  34309. if (!r || null !== n.package)
  34310. throw Error("unexpected 'package'");
  34311. if (e = this.tn.next(),
  34312. !t.TYPEREF.test(e))
  34313. throw Error("illegal package name: " + e);
  34314. this.tn.skip(";"),
  34315. n.package = e;
  34316. break;
  34317. case "import":
  34318. if (!r)
  34319. throw Error("unexpected 'import'");
  34320. e = this.tn.peek(),
  34321. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34322. e = this._readString(),
  34323. this.tn.skip(";"),
  34324. i || n.imports.push(e);
  34325. break;
  34326. case "syntax":
  34327. if (!r)
  34328. throw Error("unexpected 'syntax'");
  34329. this.tn.skip("="),
  34330. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34331. this.tn.skip(";");
  34332. break;
  34333. case "message":
  34334. this._parseMessage(n, null),
  34335. r = !1;
  34336. break;
  34337. case "enum":
  34338. this._parseEnum(n),
  34339. r = !1;
  34340. break;
  34341. case "option":
  34342. this._parseOption(n);
  34343. break;
  34344. case "service":
  34345. this._parseService(n);
  34346. break;
  34347. case "extend":
  34348. this._parseExtend(n);
  34349. break;
  34350. default:
  34351. throw Error("unexpected '" + e + "'")
  34352. }
  34353. } catch (e) {
  34354. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34355. e
  34356. }
  34357. return delete n.name,
  34358. n
  34359. }
  34360. ,
  34361. l.parse = function(e) {
  34362. return new l(e).parse()
  34363. }
  34364. ,
  34365. c._readString = function() {
  34366. var e, t, i = "";
  34367. do {
  34368. if (t = this.tn.next(),
  34369. "'" !== t && '"' !== t)
  34370. throw Error("illegal string delimiter: " + t);
  34371. i += this.tn.next(),
  34372. this.tn.skip(t),
  34373. e = this.tn.peek()
  34374. } while ('"' === e || '"' === e);return i
  34375. }
  34376. ,
  34377. c._readValue = function(e) {
  34378. var i = this.tn.peek();
  34379. if ('"' === i || "'" === i)
  34380. return this._readString();
  34381. if (this.tn.next(),
  34382. t.NUMBER.test(i))
  34383. return n(i);
  34384. if (t.BOOL.test(i))
  34385. return "true" === i.toLowerCase();
  34386. if (e && t.TYPEREF.test(i))
  34387. return i;
  34388. throw Error("illegal value: " + i)
  34389. }
  34390. ,
  34391. c._parseOption = function(e, i) {
  34392. var n = this.tn.next()
  34393. , r = !1;
  34394. if ("(" === n && (r = !0,
  34395. n = this.tn.next()),
  34396. !t.TYPEREF.test(n))
  34397. throw Error("illegal option name: " + n);
  34398. var o = n;
  34399. r && (this.tn.skip(")"),
  34400. o = "(" + o + ")",
  34401. n = this.tn.peek(),
  34402. t.FQTYPEREF.test(n) && (o += n,
  34403. this.tn.next())),
  34404. this.tn.skip("="),
  34405. this._parseOptionValue(e, o),
  34406. i || this.tn.skip(";")
  34407. }
  34408. ,
  34409. c._parseOptionValue = function(e, i) {
  34410. var n = this.tn.peek();
  34411. if ("{" !== n)
  34412. r(e.options, i, this._readValue(!0));
  34413. else
  34414. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34415. if (!t.NAME.test(n))
  34416. throw Error("illegal option name: " + i + "." + n);
  34417. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34418. }
  34419. }
  34420. ,
  34421. c._parseService = function(e) {
  34422. var i = this.tn.next();
  34423. if (!t.NAME.test(i))
  34424. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34425. var n = i
  34426. , r = {
  34427. name: n,
  34428. rpc: {},
  34429. options: {}
  34430. };
  34431. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34432. if ("option" === i)
  34433. this._parseOption(r);
  34434. else {
  34435. if ("rpc" !== i)
  34436. throw Error("illegal service token: " + i);
  34437. this._parseServiceRPC(r)
  34438. }
  34439. this.tn.omit(";"),
  34440. e.services.push(r)
  34441. }
  34442. ,
  34443. c._parseServiceRPC = function(e) {
  34444. var i = "rpc"
  34445. , n = this.tn.next();
  34446. if (!t.NAME.test(n))
  34447. throw Error("illegal rpc service method name: " + n);
  34448. var r = n
  34449. , o = {
  34450. request: null,
  34451. response: null,
  34452. request_stream: !1,
  34453. response_stream: !1,
  34454. options: {}
  34455. };
  34456. if (this.tn.skip("("),
  34457. n = this.tn.next(),
  34458. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34459. n = this.tn.next()),
  34460. !t.TYPEREF.test(n))
  34461. throw Error("illegal rpc service request type: " + n);
  34462. if (o.request = n,
  34463. this.tn.skip(")"),
  34464. n = this.tn.next(),
  34465. "returns" !== n.toLowerCase())
  34466. throw Error("illegal rpc service request type delimiter: " + n);
  34467. if (this.tn.skip("("),
  34468. n = this.tn.next(),
  34469. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34470. n = this.tn.next()),
  34471. o.response = n,
  34472. this.tn.skip(")"),
  34473. n = this.tn.peek(),
  34474. "{" === n) {
  34475. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34476. if ("option" !== n)
  34477. throw Error("illegal rpc service token: " + n);
  34478. this._parseOption(o)
  34479. }
  34480. this.tn.omit(";")
  34481. } else
  34482. this.tn.skip(";");
  34483. "undefined" == typeof e[i] && (e[i] = {}),
  34484. e[i][r] = o
  34485. }
  34486. ,
  34487. c._parseMessage = function(e, n) {
  34488. var r = !!n
  34489. , o = this.tn.next()
  34490. , a = {
  34491. name: "",
  34492. fields: [],
  34493. enums: [],
  34494. messages: [],
  34495. options: {},
  34496. services: [],
  34497. oneofs: {}
  34498. };
  34499. if (!t.NAME.test(o))
  34500. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34501. for (a.name = o,
  34502. r && (this.tn.skip("="),
  34503. n.id = i(this.tn.next()),
  34504. a.isGroup = !0),
  34505. o = this.tn.peek(),
  34506. "[" === o && n && this._parseFieldOptions(n),
  34507. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34508. if (t.RULE.test(o))
  34509. this._parseMessageField(a, o);
  34510. else if ("oneof" === o)
  34511. this._parseMessageOneOf(a);
  34512. else if ("enum" === o)
  34513. this._parseEnum(a);
  34514. else if ("message" === o)
  34515. this._parseMessage(a);
  34516. else if ("option" === o)
  34517. this._parseOption(a);
  34518. else if ("service" === o)
  34519. this._parseService(a);
  34520. else if ("extensions" === o)
  34521. a.extensions = this._parseExtensionRanges();
  34522. else if ("reserved" === o)
  34523. this._parseIgnored();
  34524. else if ("extend" === o)
  34525. this._parseExtend(a);
  34526. else {
  34527. if (!t.TYPEREF.test(o))
  34528. throw Error("illegal message token: " + o);
  34529. if (!this.proto3)
  34530. throw Error("illegal field rule: " + o);
  34531. this._parseMessageField(a, "optional", o)
  34532. }
  34533. return this.tn.omit(";"),
  34534. e.messages.push(a),
  34535. a
  34536. }
  34537. ,
  34538. c._parseIgnored = function() {
  34539. for (; ";" !== this.tn.peek(); )
  34540. this.tn.next();
  34541. this.tn.skip(";")
  34542. }
  34543. ,
  34544. c._parseMessageField = function(e, n, r) {
  34545. if (!t.RULE.test(n))
  34546. throw Error("illegal message field rule: " + n);
  34547. var o, a = {
  34548. rule: n,
  34549. type: "",
  34550. name: "",
  34551. options: {},
  34552. id: 0
  34553. };
  34554. if ("map" === n) {
  34555. if (r)
  34556. throw Error("illegal type: " + r);
  34557. if (this.tn.skip("<"),
  34558. o = this.tn.next(),
  34559. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34560. throw Error("illegal message field type: " + o);
  34561. if (a.keytype = o,
  34562. this.tn.skip(","),
  34563. o = this.tn.next(),
  34564. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34565. throw Error("illegal message field: " + o);
  34566. if (a.type = o,
  34567. this.tn.skip(">"),
  34568. o = this.tn.next(),
  34569. !t.NAME.test(o))
  34570. throw Error("illegal message field name: " + o);
  34571. a.name = o,
  34572. this.tn.skip("="),
  34573. a.id = i(this.tn.next()),
  34574. o = this.tn.peek(),
  34575. "[" === o && this._parseFieldOptions(a),
  34576. this.tn.skip(";")
  34577. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34578. "group" === r) {
  34579. var s = this._parseMessage(e, a);
  34580. if (!/^[A-Z]/.test(s.name))
  34581. throw Error("illegal group name: " + s.name);
  34582. a.type = s.name,
  34583. a.name = s.name.toLowerCase(),
  34584. this.tn.omit(";")
  34585. } else {
  34586. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34587. throw Error("illegal message field type: " + r);
  34588. if (a.type = r,
  34589. o = this.tn.next(),
  34590. !t.NAME.test(o))
  34591. throw Error("illegal message field name: " + o);
  34592. a.name = o,
  34593. this.tn.skip("="),
  34594. a.id = i(this.tn.next()),
  34595. o = this.tn.peek(),
  34596. "[" === o && this._parseFieldOptions(a),
  34597. this.tn.skip(";")
  34598. }
  34599. return e.fields.push(a),
  34600. a
  34601. }
  34602. ,
  34603. c._parseMessageOneOf = function(e) {
  34604. var i = this.tn.next();
  34605. if (!t.NAME.test(i))
  34606. throw Error("illegal oneof name: " + i);
  34607. var n, r = i, o = [];
  34608. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34609. n = this._parseMessageField(e, "optional", i),
  34610. n.oneof = r,
  34611. o.push(n.id);
  34612. this.tn.omit(";"),
  34613. e.oneofs[r] = o
  34614. }
  34615. ,
  34616. c._parseFieldOptions = function(e) {
  34617. this.tn.skip("[");
  34618. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34619. i || this.tn.skip(","),
  34620. this._parseOption(e, !0),
  34621. i = !1;
  34622. this.tn.next()
  34623. }
  34624. ,
  34625. c._parseEnum = function(e) {
  34626. var n = {
  34627. name: "",
  34628. values: [],
  34629. options: {}
  34630. }
  34631. , r = this.tn.next();
  34632. if (!t.NAME.test(r))
  34633. throw Error("illegal name: " + r);
  34634. for (n.name = r,
  34635. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34636. if ("option" === r)
  34637. this._parseOption(n);
  34638. else {
  34639. if (!t.NAME.test(r))
  34640. throw Error("illegal name: " + r);
  34641. this.tn.skip("=");
  34642. var o = {
  34643. name: r,
  34644. id: i(this.tn.next(), !0)
  34645. };
  34646. r = this.tn.peek(),
  34647. "[" === r && this._parseFieldOptions({
  34648. options: {}
  34649. }),
  34650. this.tn.skip(";"),
  34651. n.values.push(o)
  34652. }
  34653. this.tn.omit(";"),
  34654. e.enums.push(n)
  34655. }
  34656. ,
  34657. c._parseExtensionRanges = function() {
  34658. var t, i, r, o = [];
  34659. do {
  34660. for (i = []; ; ) {
  34661. switch (t = this.tn.next()) {
  34662. case "min":
  34663. r = e.ID_MIN;
  34664. break;
  34665. case "max":
  34666. r = e.ID_MAX;
  34667. break;
  34668. default:
  34669. r = n(t)
  34670. }
  34671. if (i.push(r),
  34672. 2 === i.length)
  34673. break;
  34674. if ("to" !== this.tn.peek()) {
  34675. i.push(r);
  34676. break
  34677. }
  34678. this.tn.next()
  34679. }
  34680. o.push(i)
  34681. } while (this.tn.omit(","));return this.tn.skip(";"),
  34682. o
  34683. }
  34684. ,
  34685. c._parseExtend = function(e) {
  34686. var i = this.tn.next();
  34687. if (!t.TYPEREF.test(i))
  34688. throw Error("illegal extend reference: " + i);
  34689. var n = {
  34690. ref: i,
  34691. fields: []
  34692. };
  34693. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34694. if (t.RULE.test(i))
  34695. this._parseMessageField(n, i);
  34696. else {
  34697. if (!t.TYPEREF.test(i))
  34698. throw Error("illegal extend token: " + i);
  34699. if (!this.proto3)
  34700. throw Error("illegal field rule: " + i);
  34701. this._parseMessageField(n, "optional", i)
  34702. }
  34703. return this.tn.omit(";"),
  34704. e.messages.push(n),
  34705. n
  34706. }
  34707. ,
  34708. c.toString = function() {
  34709. return "Parser at line " + this.tn.line
  34710. }
  34711. ,
  34712. o.Parser = l,
  34713. o
  34714. }(r, r.Lang),
  34715. r.Reflect = function(e) {
  34716. function i(i) {
  34717. if ("string" == typeof i && (i = e.TYPES[i]),
  34718. "undefined" == typeof i.defaultValue)
  34719. throw Error("default value for type " + i.name + " is not supported");
  34720. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  34721. }
  34722. function n(t, i) {
  34723. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  34724. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  34725. if ("string" == typeof t)
  34726. return e.Long.fromString(t, i || !1, 10);
  34727. if ("number" == typeof t)
  34728. return e.Long.fromNumber(t, i || !1);
  34729. throw Error("not convertible to Long")
  34730. }
  34731. function r(t, i) {
  34732. var n = i.readVarint32()
  34733. , o = 7 & n
  34734. , a = n >>> 3;
  34735. switch (o) {
  34736. case e.WIRE_TYPES.VARINT:
  34737. do
  34738. n = i.readUint8();
  34739. while (128 === (128 & n));break;
  34740. case e.WIRE_TYPES.BITS64:
  34741. i.offset += 8;
  34742. break;
  34743. case e.WIRE_TYPES.LDELIM:
  34744. n = i.readVarint32(),
  34745. i.offset += n;
  34746. break;
  34747. case e.WIRE_TYPES.STARTGROUP:
  34748. r(a, i);
  34749. break;
  34750. case e.WIRE_TYPES.ENDGROUP:
  34751. if (a === t)
  34752. return !1;
  34753. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  34754. case e.WIRE_TYPES.BITS32:
  34755. i.offset += 4;
  34756. break;
  34757. default:
  34758. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  34759. }
  34760. return !0
  34761. }
  34762. var o = {}
  34763. , a = function(e, t, i) {
  34764. this.builder = e,
  34765. this.parent = t,
  34766. this.name = i,
  34767. this.className
  34768. }
  34769. , s = a.prototype;
  34770. s.fqn = function() {
  34771. for (var e = this.name, t = this; ; ) {
  34772. if (t = t.parent,
  34773. null == t)
  34774. break;
  34775. e = t.name + "." + e
  34776. }
  34777. return e
  34778. }
  34779. ,
  34780. s.toString = function(e) {
  34781. return (e ? this.className + " " : "") + this.fqn()
  34782. }
  34783. ,
  34784. s.build = function() {
  34785. throw Error(this.toString(!0) + " cannot be built directly")
  34786. }
  34787. ,
  34788. o.T = a;
  34789. var l = function(e, t, i, n, r) {
  34790. a.call(this, e, t, i),
  34791. this.className = "Namespace",
  34792. this.children = [],
  34793. this.options = n || {},
  34794. this.syntax = r || "proto2"
  34795. }
  34796. , c = l.prototype = Object.create(a.prototype);
  34797. c.getChildren = function(e) {
  34798. if (e = e || null,
  34799. null == e)
  34800. return this.children.slice();
  34801. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  34802. this.children[i]instanceof e && t.push(this.children[i]);
  34803. return t
  34804. }
  34805. ,
  34806. c.addChild = function(e) {
  34807. var t;
  34808. if (t = this.getChild(e.name))
  34809. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  34810. t.name = t.originalName;
  34811. else {
  34812. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  34813. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  34814. e.name = e.originalName
  34815. }
  34816. this.children.push(e)
  34817. }
  34818. ,
  34819. c.getChild = function(e) {
  34820. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  34821. if (this.children[i][t] === e)
  34822. return this.children[i];
  34823. return null
  34824. }
  34825. ,
  34826. c.resolve = function(e, t) {
  34827. var i = "string" == typeof e ? e.split(".") : e
  34828. , n = this
  34829. , r = 0;
  34830. if ("" === i[r]) {
  34831. for (; null !== n.parent; )
  34832. n = n.parent;
  34833. r++
  34834. }
  34835. var a;
  34836. do {
  34837. do {
  34838. if (!(n instanceof o.Namespace)) {
  34839. n = null;
  34840. break
  34841. }
  34842. if (a = n.getChild(i[r]),
  34843. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  34844. n = null;
  34845. break
  34846. }
  34847. n = a,
  34848. r++
  34849. } while (r < i.length);if (null != n)
  34850. break;
  34851. if (null !== this.parent)
  34852. return this.parent.resolve(e, t)
  34853. } while (null != n);return n
  34854. }
  34855. ,
  34856. c.qn = function(e) {
  34857. var t = []
  34858. , i = e;
  34859. do
  34860. t.unshift(i.name),
  34861. i = i.parent;
  34862. while (null !== i);for (var n = 1; n <= t.length; n++) {
  34863. var r = t.slice(t.length - n);
  34864. if (e === this.resolve(r, e instanceof o.Namespace))
  34865. return r.join(".")
  34866. }
  34867. return e.fqn()
  34868. }
  34869. ,
  34870. c.build = function() {
  34871. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  34872. e = i[n],
  34873. e instanceof l && (t[e.name] = e.build());
  34874. return Object.defineProperty && Object.defineProperty(t, "$options", {
  34875. value: this.buildOpt()
  34876. }),
  34877. t
  34878. }
  34879. ,
  34880. c.buildOpt = function() {
  34881. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  34882. var r = t[i]
  34883. , o = this.options[t[i]];
  34884. e[r] = o
  34885. }
  34886. return e
  34887. }
  34888. ,
  34889. c.getOption = function(e) {
  34890. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  34891. }
  34892. ,
  34893. o.Namespace = l;
  34894. var h = function(t, i, n, r) {
  34895. if (this.type = t,
  34896. this.resolvedType = i,
  34897. this.isMapKey = n,
  34898. this.syntax = r,
  34899. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  34900. throw Error("Invalid map key type: " + t.name)
  34901. }
  34902. , u = h.prototype;
  34903. h.defaultFieldValue = i,
  34904. u.verifyValue = function(i) {
  34905. function r(e, t) {
  34906. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  34907. }
  34908. var o = this;
  34909. switch (this.type) {
  34910. case e.TYPES.int32:
  34911. case e.TYPES.sint32:
  34912. case e.TYPES.sfixed32:
  34913. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34914. i > 4294967295 ? 0 | i : i;
  34915. case e.TYPES.uint32:
  34916. case e.TYPES.fixed32:
  34917. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34918. i < 0 ? i >>> 0 : i;
  34919. case e.TYPES.int64:
  34920. case e.TYPES.sint64:
  34921. case e.TYPES.sfixed64:
  34922. if (e.Long)
  34923. try {
  34924. return n(i, !1)
  34925. } catch (e) {
  34926. r(typeof i, e.message)
  34927. }
  34928. else
  34929. r(typeof i, "requires Long.js");
  34930. case e.TYPES.uint64:
  34931. case e.TYPES.fixed64:
  34932. if (e.Long)
  34933. try {
  34934. return n(i, !0)
  34935. } catch (e) {
  34936. r(typeof i, e.message)
  34937. }
  34938. else
  34939. r(typeof i, "requires Long.js");
  34940. case e.TYPES.bool:
  34941. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  34942. i;
  34943. case e.TYPES.float:
  34944. case e.TYPES.double:
  34945. return "number" != typeof i && r(typeof i, "not a number"),
  34946. i;
  34947. case e.TYPES.string:
  34948. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  34949. "" + i;
  34950. case e.TYPES.bytes:
  34951. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  34952. case e.TYPES.enum:
  34953. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  34954. for (l = 0; l < a.length; l++) {
  34955. if (a[l].name == i)
  34956. return a[l].id;
  34957. if (a[l].id == i)
  34958. return a[l].id
  34959. }
  34960. if ("proto3" === this.syntax)
  34961. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34962. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  34963. i;
  34964. r(i, "not a valid enum value");
  34965. case e.TYPES.group:
  34966. case e.TYPES.message:
  34967. if (i && "object" == typeof i || r(typeof i, "object expected"),
  34968. i instanceof this.resolvedType.clazz)
  34969. return i;
  34970. if (i instanceof e.Builder.Message) {
  34971. var s = {};
  34972. for (var l in i)
  34973. i.hasOwnProperty(l) && (s[l] = i[l]);
  34974. i = s
  34975. }
  34976. return new this.resolvedType.clazz(i)
  34977. }
  34978. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  34979. }
  34980. ,
  34981. u.calculateLength = function(i, n) {
  34982. if (null === n)
  34983. return 0;
  34984. var r;
  34985. switch (this.type) {
  34986. case e.TYPES.int32:
  34987. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  34988. case e.TYPES.uint32:
  34989. return t.calculateVarint32(n);
  34990. case e.TYPES.sint32:
  34991. return t.calculateVarint32(t.zigZagEncode32(n));
  34992. case e.TYPES.fixed32:
  34993. case e.TYPES.sfixed32:
  34994. case e.TYPES.float:
  34995. return 4;
  34996. case e.TYPES.int64:
  34997. case e.TYPES.uint64:
  34998. return t.calculateVarint64(n);
  34999. case e.TYPES.sint64:
  35000. return t.calculateVarint64(t.zigZagEncode64(n));
  35001. case e.TYPES.fixed64:
  35002. case e.TYPES.sfixed64:
  35003. return 8;
  35004. case e.TYPES.bool:
  35005. return 1;
  35006. case e.TYPES.enum:
  35007. return t.calculateVarint32(n);
  35008. case e.TYPES.double:
  35009. return 8;
  35010. case e.TYPES.string:
  35011. return r = t.calculateUTF8Bytes(n),
  35012. t.calculateVarint32(r) + r;
  35013. case e.TYPES.bytes:
  35014. if (n.remaining() < 0)
  35015. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35016. return t.calculateVarint32(n.remaining()) + n.remaining();
  35017. case e.TYPES.message:
  35018. return r = this.resolvedType.calculate(n),
  35019. t.calculateVarint32(r) + r;
  35020. case e.TYPES.group:
  35021. return r = this.resolvedType.calculate(n),
  35022. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  35023. }
  35024. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35025. }
  35026. ,
  35027. u.encodeValue = function(i, n, r) {
  35028. if (null === n)
  35029. return r;
  35030. switch (this.type) {
  35031. case e.TYPES.int32:
  35032. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35033. break;
  35034. case e.TYPES.uint32:
  35035. r.writeVarint32(n);
  35036. break;
  35037. case e.TYPES.sint32:
  35038. r.writeVarint32ZigZag(n);
  35039. break;
  35040. case e.TYPES.fixed32:
  35041. r.writeUint32(n);
  35042. break;
  35043. case e.TYPES.sfixed32:
  35044. r.writeInt32(n);
  35045. break;
  35046. case e.TYPES.int64:
  35047. case e.TYPES.uint64:
  35048. r.writeVarint64(n);
  35049. break;
  35050. case e.TYPES.sint64:
  35051. r.writeVarint64ZigZag(n);
  35052. break;
  35053. case e.TYPES.fixed64:
  35054. r.writeUint64(n);
  35055. break;
  35056. case e.TYPES.sfixed64:
  35057. r.writeInt64(n);
  35058. break;
  35059. case e.TYPES.bool:
  35060. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35061. break;
  35062. case e.TYPES.enum:
  35063. r.writeVarint32(n);
  35064. break;
  35065. case e.TYPES.float:
  35066. r.writeFloat32(n);
  35067. break;
  35068. case e.TYPES.double:
  35069. r.writeFloat64(n);
  35070. break;
  35071. case e.TYPES.string:
  35072. r.writeVString(n);
  35073. break;
  35074. case e.TYPES.bytes:
  35075. if (n.remaining() < 0)
  35076. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35077. var o = n.offset;
  35078. r.writeVarint32(n.remaining()),
  35079. r.append(n),
  35080. n.offset = o;
  35081. break;
  35082. case e.TYPES.message:
  35083. var a = (new t).LE();
  35084. this.resolvedType.encode(n, a),
  35085. r.writeVarint32(a.offset),
  35086. r.append(a.flip());
  35087. break;
  35088. case e.TYPES.group:
  35089. this.resolvedType.encode(n, r),
  35090. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35091. break;
  35092. default:
  35093. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35094. }
  35095. return r
  35096. }
  35097. ,
  35098. u.decode = function(t, i, n) {
  35099. if (i != this.type.wireType)
  35100. throw Error("Unexpected wire type for element");
  35101. var r, o;
  35102. switch (this.type) {
  35103. case e.TYPES.int32:
  35104. return 0 | t.readVarint32();
  35105. case e.TYPES.uint32:
  35106. return t.readVarint32() >>> 0;
  35107. case e.TYPES.sint32:
  35108. return 0 | t.readVarint32ZigZag();
  35109. case e.TYPES.fixed32:
  35110. return t.readUint32() >>> 0;
  35111. case e.TYPES.sfixed32:
  35112. return 0 | t.readInt32();
  35113. case e.TYPES.int64:
  35114. return t.readVarint64();
  35115. case e.TYPES.uint64:
  35116. return t.readVarint64().toUnsigned();
  35117. case e.TYPES.sint64:
  35118. return t.readVarint64ZigZag();
  35119. case e.TYPES.fixed64:
  35120. return t.readUint64();
  35121. case e.TYPES.sfixed64:
  35122. return t.readInt64();
  35123. case e.TYPES.bool:
  35124. return !!t.readVarint32();
  35125. case e.TYPES.enum:
  35126. return t.readVarint32();
  35127. case e.TYPES.float:
  35128. return t.readFloat();
  35129. case e.TYPES.double:
  35130. return t.readDouble();
  35131. case e.TYPES.string:
  35132. return t.readVString();
  35133. case e.TYPES.bytes:
  35134. if (o = t.readVarint32(),
  35135. t.remaining() < o)
  35136. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35137. return r = t.clone(),
  35138. r.limit = r.offset + o,
  35139. t.offset += o,
  35140. r;
  35141. case e.TYPES.message:
  35142. return o = t.readVarint32(),
  35143. this.resolvedType.decode(t, o);
  35144. case e.TYPES.group:
  35145. return this.resolvedType.decode(t, -1, n)
  35146. }
  35147. throw Error("[INTERNAL] Illegal decode type")
  35148. }
  35149. ,
  35150. u.valueFromString = function(i) {
  35151. if (!this.isMapKey)
  35152. throw Error("valueFromString() called on non-map-key element");
  35153. switch (this.type) {
  35154. case e.TYPES.int32:
  35155. case e.TYPES.sint32:
  35156. case e.TYPES.sfixed32:
  35157. case e.TYPES.uint32:
  35158. case e.TYPES.fixed32:
  35159. return this.verifyValue(parseInt(i));
  35160. case e.TYPES.int64:
  35161. case e.TYPES.sint64:
  35162. case e.TYPES.sfixed64:
  35163. case e.TYPES.uint64:
  35164. case e.TYPES.fixed64:
  35165. return this.verifyValue(i);
  35166. case e.TYPES.bool:
  35167. return "true" === i;
  35168. case e.TYPES.string:
  35169. return this.verifyValue(i);
  35170. case e.TYPES.bytes:
  35171. return t.fromBinary(i)
  35172. }
  35173. }
  35174. ,
  35175. u.valueToString = function(t) {
  35176. if (!this.isMapKey)
  35177. throw Error("valueToString() called on non-map-key element");
  35178. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35179. }
  35180. ,
  35181. o.Element = h;
  35182. var d = function(e, t, i, n, r, o) {
  35183. l.call(this, e, t, i, n, o),
  35184. this.className = "Message",
  35185. this.extensions = void 0,
  35186. this.clazz = null,
  35187. this.isGroup = !!r,
  35188. this._fields = null,
  35189. this._fieldsById = null,
  35190. this._fieldsByName = null
  35191. }
  35192. , p = d.prototype = Object.create(l.prototype);
  35193. p.build = function(i) {
  35194. if (this.clazz && !i)
  35195. return this.clazz;
  35196. var n = function(e, i) {
  35197. function n(i, r, o, a) {
  35198. if (null === i || "object" != typeof i) {
  35199. if (a && a instanceof e.Reflect.Enum) {
  35200. var s = e.Reflect.Enum.getName(a.object, i);
  35201. if (null !== s)
  35202. return s
  35203. }
  35204. return i
  35205. }
  35206. if (t.isByteBuffer(i))
  35207. return r ? i.toBase64() : i.toBuffer();
  35208. if (e.Long.isLong(i))
  35209. return o ? i.toString() : e.Long.fromValue(i);
  35210. var l;
  35211. if (Array.isArray(i))
  35212. return l = [],
  35213. i.forEach(function(e, t) {
  35214. l[t] = n(e, r, o, a)
  35215. }),
  35216. l;
  35217. if (l = {},
  35218. i instanceof e.Map) {
  35219. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35220. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35221. return l
  35222. }
  35223. var u = i.$type
  35224. , d = void 0;
  35225. for (var p in i)
  35226. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35227. return l
  35228. }
  35229. var r = i.getChildren(e.Reflect.Message.Field)
  35230. , o = i.getChildren(e.Reflect.Message.OneOf)
  35231. , a = function(n, s) {
  35232. e.Builder.Message.call(this);
  35233. for (var l = 0, c = o.length; l < c; ++l)
  35234. this[o[l].name] = null;
  35235. for (l = 0,
  35236. c = r.length; l < c; ++l) {
  35237. var h = r[l];
  35238. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35239. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35240. }
  35241. if (arguments.length > 0) {
  35242. var u;
  35243. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35244. for (l = 0,
  35245. c = arguments.length; l < c; ++l)
  35246. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35247. else
  35248. this.$set(n)
  35249. }
  35250. }
  35251. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35252. s.add = function(t, n, r) {
  35253. var o = i._fieldsByName[t];
  35254. if (!r) {
  35255. if (!o)
  35256. throw Error(this + "#" + t + " is undefined");
  35257. if (!(o instanceof e.Reflect.Message.Field))
  35258. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35259. if (!o.repeated)
  35260. throw Error(this + "#" + t + " is not a repeated field");
  35261. n = o.verifyValue(n, !0)
  35262. }
  35263. return null === this[t] && (this[t] = []),
  35264. this[t].push(n),
  35265. this
  35266. }
  35267. ,
  35268. s.$add = s.add,
  35269. s.set = function(t, n, r) {
  35270. if (t && "object" == typeof t) {
  35271. r = n;
  35272. for (var o in t)
  35273. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35274. return this
  35275. }
  35276. var a = i._fieldsByName[t];
  35277. if (r)
  35278. this[t] = n;
  35279. else {
  35280. if (!a)
  35281. throw Error(this + "#" + t + " is not a field: undefined");
  35282. if (!(a instanceof e.Reflect.Message.Field))
  35283. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35284. this[a.name] = n = a.verifyValue(n)
  35285. }
  35286. if (a && a.oneof) {
  35287. var s = this[a.oneof.name];
  35288. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35289. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35290. }
  35291. return this
  35292. }
  35293. ,
  35294. s.$set = s.set,
  35295. s.get = function(t, n) {
  35296. if (n)
  35297. return this[t];
  35298. var r = i._fieldsByName[t];
  35299. if (!(r && r instanceof e.Reflect.Message.Field))
  35300. throw Error(this + "#" + t + " is not a field: undefined");
  35301. if (!(r instanceof e.Reflect.Message.Field))
  35302. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35303. return this[r.name]
  35304. }
  35305. ,
  35306. s.$get = s.get;
  35307. for (var l = 0; l < r.length; l++) {
  35308. var c = r[l];
  35309. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35310. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35311. return e.toUpperCase().replace("_", "")
  35312. });
  35313. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35314. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35315. return "_" + e
  35316. })
  35317. , r = function(t, i) {
  35318. return this[e.name] = i ? t : e.verifyValue(t),
  35319. this
  35320. }
  35321. , o = function() {
  35322. return this[e.name]
  35323. };
  35324. null === i.getChild("set" + t) && (s["set" + t] = r),
  35325. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35326. null === i.getChild("get" + t) && (s["get" + t] = o),
  35327. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35328. }(c)
  35329. }
  35330. s.encode = function(e, n) {
  35331. "boolean" == typeof e && (n = e,
  35332. e = void 0);
  35333. var r = !1;
  35334. e || (e = new t,
  35335. r = !0);
  35336. var o = e.littleEndian;
  35337. try {
  35338. return i.encode(this, e.LE(), n),
  35339. (r ? e.flip() : e).LE(o)
  35340. } catch (t) {
  35341. throw e.LE(o),
  35342. t
  35343. }
  35344. }
  35345. ,
  35346. a.encode = function(e, t, i) {
  35347. return new a(e).encode(t, i)
  35348. }
  35349. ,
  35350. s.calculate = function() {
  35351. return i.calculate(this)
  35352. }
  35353. ,
  35354. s.encodeDelimited = function(e, n) {
  35355. var r = !1;
  35356. e || (e = new t,
  35357. r = !0);
  35358. var o = (new t).LE();
  35359. return i.encode(this, o, n).flip(),
  35360. e.writeVarint32(o.remaining()),
  35361. e.append(o),
  35362. r ? e.flip() : e
  35363. }
  35364. ,
  35365. s.encodeAB = function() {
  35366. try {
  35367. return this.encode().toArrayBuffer()
  35368. } catch (e) {
  35369. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35370. e
  35371. }
  35372. }
  35373. ,
  35374. s.toArrayBuffer = s.encodeAB,
  35375. s.encodeNB = function() {
  35376. try {
  35377. return this.encode().toBuffer()
  35378. } catch (e) {
  35379. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35380. e
  35381. }
  35382. }
  35383. ,
  35384. s.toBuffer = s.encodeNB,
  35385. s.encode64 = function() {
  35386. try {
  35387. return this.encode().toBase64()
  35388. } catch (e) {
  35389. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35390. e
  35391. }
  35392. }
  35393. ,
  35394. s.toBase64 = s.encode64,
  35395. s.encodeHex = function() {
  35396. try {
  35397. return this.encode().toHex()
  35398. } catch (e) {
  35399. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35400. e
  35401. }
  35402. }
  35403. ,
  35404. s.toHex = s.encodeHex,
  35405. s.toRaw = function(e, t) {
  35406. return n(this, !!e, !!t, this.$type)
  35407. }
  35408. ,
  35409. s.encodeJSON = function() {
  35410. return JSON.stringify(n(this, !0, !0, this.$type))
  35411. }
  35412. ,
  35413. a.decode = function(e, n, r) {
  35414. "string" == typeof n && (r = n,
  35415. n = -1),
  35416. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35417. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35418. var o = e.littleEndian;
  35419. try {
  35420. var a = i.decode(e.LE());
  35421. return e.LE(o),
  35422. a
  35423. } catch (t) {
  35424. throw e.LE(o),
  35425. t
  35426. }
  35427. }
  35428. ,
  35429. a.decodeDelimited = function(e, n) {
  35430. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35431. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35432. e.remaining() < 1)
  35433. return null;
  35434. var r = e.offset
  35435. , o = e.readVarint32();
  35436. if (e.remaining() < o)
  35437. return e.offset = r,
  35438. null;
  35439. try {
  35440. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35441. return e.offset += o,
  35442. a
  35443. } catch (t) {
  35444. throw e.offset += o,
  35445. t
  35446. }
  35447. }
  35448. ,
  35449. a.decode64 = function(e) {
  35450. return a.decode(e, "base64")
  35451. }
  35452. ,
  35453. a.decodeHex = function(e) {
  35454. return a.decode(e, "hex")
  35455. }
  35456. ,
  35457. a.decodeJSON = function(e) {
  35458. return new a(JSON.parse(e))
  35459. }
  35460. ,
  35461. s.toString = function() {
  35462. return i.toString()
  35463. }
  35464. ;
  35465. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35466. value: i.buildOpt()
  35467. }),
  35468. Object.defineProperty(s, "$options", {
  35469. value: a.$options
  35470. }),
  35471. Object.defineProperty(a, "$type", {
  35472. value: i
  35473. }),
  35474. Object.defineProperty(s, "$type", {
  35475. value: i
  35476. })),
  35477. a
  35478. }(e, this);
  35479. this._fields = [],
  35480. this._fieldsById = {},
  35481. this._fieldsByName = {};
  35482. for (var r, o = 0, a = this.children.length; o < a; o++)
  35483. if (r = this.children[o],
  35484. r instanceof A || r instanceof d || r instanceof E) {
  35485. if (n.hasOwnProperty(r.name))
  35486. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35487. n[r.name] = r.build()
  35488. } else if (r instanceof d.Field)
  35489. r.build(),
  35490. this._fields.push(r),
  35491. this._fieldsById[r.id] = r,
  35492. this._fieldsByName[r.name] = r;
  35493. else if (!(r instanceof d.OneOf || r instanceof I))
  35494. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35495. return this.clazz = n
  35496. }
  35497. ,
  35498. p.encode = function(e, t, i) {
  35499. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35500. n = this._fields[a],
  35501. r = e[n.name],
  35502. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35503. if (null !== o) {
  35504. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35505. throw l.encoded = t,
  35506. l
  35507. }
  35508. return t
  35509. }
  35510. ,
  35511. p.calculate = function(e) {
  35512. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35513. if (t = this._fields[r],
  35514. i = e[t.name],
  35515. t.required && null === i)
  35516. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35517. n += t.calculate(i, e)
  35518. }
  35519. return n
  35520. }
  35521. ,
  35522. p.decode = function(t, i, n) {
  35523. i = "number" == typeof i ? i : -1;
  35524. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35525. if (o = t.readVarint32(),
  35526. a = 7 & o,
  35527. s = o >>> 3,
  35528. a === e.WIRE_TYPES.ENDGROUP) {
  35529. if (s !== n)
  35530. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35531. break
  35532. }
  35533. if (l = this._fieldsById[s]) {
  35534. if (l.repeated && !l.options.packed)
  35535. h[l.name].push(l.decode(a, t));
  35536. else if (l.map) {
  35537. var u = l.decode(a, t);
  35538. h[l.name].set(u[0], u[1])
  35539. } else if (h[l.name] = l.decode(a, t),
  35540. l.oneof) {
  35541. var d = h[l.oneof.name];
  35542. null !== d && d !== l.name && (h[d] = null),
  35543. h[l.oneof.name] = l.name
  35544. }
  35545. } else
  35546. switch (a) {
  35547. case e.WIRE_TYPES.VARINT:
  35548. t.readVarint32();
  35549. break;
  35550. case e.WIRE_TYPES.BITS32:
  35551. t.offset += 4;
  35552. break;
  35553. case e.WIRE_TYPES.BITS64:
  35554. t.offset += 8;
  35555. break;
  35556. case e.WIRE_TYPES.LDELIM:
  35557. var p = t.readVarint32();
  35558. t.offset += p;
  35559. break;
  35560. case e.WIRE_TYPES.STARTGROUP:
  35561. for (; r(s, t); )
  35562. ;
  35563. break;
  35564. default:
  35565. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35566. }
  35567. }
  35568. for (var f = 0, g = this._fields.length; f < g; ++f)
  35569. if (l = this._fields[f],
  35570. null === h[l.name])
  35571. if ("proto3" === this.syntax)
  35572. h[l.name] = l.defaultValue;
  35573. else {
  35574. if (l.required) {
  35575. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35576. throw m.decoded = h,
  35577. m
  35578. }
  35579. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35580. }
  35581. return h
  35582. }
  35583. ,
  35584. o.Message = d;
  35585. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35586. a.call(this, t, i, s),
  35587. this.className = "Message.Field",
  35588. this.required = "required" === n,
  35589. this.repeated = "repeated" === n,
  35590. this.map = "map" === n,
  35591. this.keyType = r || null,
  35592. this.type = o,
  35593. this.resolvedType = null,
  35594. this.id = l,
  35595. this.options = c || {},
  35596. this.defaultValue = null,
  35597. this.oneof = h || null,
  35598. this.syntax = u || "proto2",
  35599. this.originalName = this.name,
  35600. this.element = null,
  35601. this.keyElement = null,
  35602. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35603. }
  35604. , g = f.prototype = Object.create(a.prototype);
  35605. g.build = function() {
  35606. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35607. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35608. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35609. }
  35610. ,
  35611. g.verifyValue = function(t, i) {
  35612. function n(e, t) {
  35613. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35614. }
  35615. i = i || !1;
  35616. var r = this;
  35617. if (null === t)
  35618. return this.required && n(typeof t, "required"),
  35619. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35620. null;
  35621. var o;
  35622. if (this.repeated && !i) {
  35623. Array.isArray(t) || (t = [t]);
  35624. var a = [];
  35625. for (o = 0; o < t.length; o++)
  35626. a.push(this.element.verifyValue(t[o]));
  35627. return a
  35628. }
  35629. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35630. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35631. this.element.verifyValue(t))
  35632. }
  35633. ,
  35634. g.hasWirePresence = function(t, i) {
  35635. if ("proto3" !== this.syntax)
  35636. return null !== t;
  35637. if (this.oneof && i[this.oneof.name] === this.name)
  35638. return !0;
  35639. switch (this.type) {
  35640. case e.TYPES.int32:
  35641. case e.TYPES.sint32:
  35642. case e.TYPES.sfixed32:
  35643. case e.TYPES.uint32:
  35644. case e.TYPES.fixed32:
  35645. return 0 !== t;
  35646. case e.TYPES.int64:
  35647. case e.TYPES.sint64:
  35648. case e.TYPES.sfixed64:
  35649. case e.TYPES.uint64:
  35650. case e.TYPES.fixed64:
  35651. return 0 !== t.low || 0 !== t.high;
  35652. case e.TYPES.bool:
  35653. return t;
  35654. case e.TYPES.float:
  35655. case e.TYPES.double:
  35656. return 0 !== t;
  35657. case e.TYPES.string:
  35658. return t.length > 0;
  35659. case e.TYPES.bytes:
  35660. return t.remaining() > 0;
  35661. case e.TYPES.enum:
  35662. return 0 !== t;
  35663. case e.TYPES.message:
  35664. return null !== t;
  35665. default:
  35666. return !0
  35667. }
  35668. }
  35669. ,
  35670. g.encode = function(i, n, r) {
  35671. if (null === this.type || "object" != typeof this.type)
  35672. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35673. if (null === i || this.repeated && 0 == i.length)
  35674. return n;
  35675. try {
  35676. if (this.repeated) {
  35677. var o;
  35678. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35679. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35680. n.ensureCapacity(n.offset += 1);
  35681. var a = n.offset;
  35682. for (o = 0; o < i.length; o++)
  35683. this.element.encodeValue(this.id, i[o], n);
  35684. var s = n.offset - a
  35685. , l = t.calculateVarint32(s);
  35686. if (l > 1) {
  35687. var c = n.slice(a, n.offset);
  35688. a += l - 1,
  35689. n.offset = a,
  35690. n.append(c)
  35691. }
  35692. n.writeVarint32(s, a - l)
  35693. } else
  35694. for (o = 0; o < i.length; o++)
  35695. n.writeVarint32(this.id << 3 | this.type.wireType),
  35696. this.element.encodeValue(this.id, i[o], n)
  35697. } else
  35698. this.map ? i.forEach(function(i, r, o) {
  35699. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35700. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35701. n.writeVarint32(a),
  35702. n.writeVarint32(8 | this.keyType.wireType),
  35703. this.keyElement.encodeValue(1, r, n),
  35704. n.writeVarint32(16 | this.type.wireType),
  35705. this.element.encodeValue(2, i, n)
  35706. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  35707. this.element.encodeValue(this.id, i, n))
  35708. } catch (e) {
  35709. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35710. }
  35711. return n
  35712. }
  35713. ,
  35714. g.calculate = function(i, n) {
  35715. if (i = this.verifyValue(i),
  35716. null === this.type || "object" != typeof this.type)
  35717. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35718. if (null === i || this.repeated && 0 == i.length)
  35719. return 0;
  35720. var r = 0;
  35721. try {
  35722. if (this.repeated) {
  35723. var o, a;
  35724. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35725. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35726. a = 0,
  35727. o = 0; o < i.length; o++)
  35728. a += this.element.calculateLength(this.id, i[o]);
  35729. r += t.calculateVarint32(a),
  35730. r += a
  35731. } else
  35732. for (o = 0; o < i.length; o++)
  35733. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35734. r += this.element.calculateLength(this.id, i[o])
  35735. } else
  35736. this.map ? i.forEach(function(i, n, o) {
  35737. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35738. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35739. r += t.calculateVarint32(a),
  35740. r += a
  35741. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35742. r += this.element.calculateLength(this.id, i))
  35743. } catch (e) {
  35744. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35745. }
  35746. return r
  35747. }
  35748. ,
  35749. g.decode = function(t, i, n) {
  35750. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  35751. if (!a)
  35752. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  35753. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  35754. o = i.readVarint32(),
  35755. o = i.offset + o;
  35756. for (var s = []; i.offset < o; )
  35757. s.push(this.decode(this.type.wireType, i, !0));
  35758. return s
  35759. }
  35760. if (this.map) {
  35761. var l = h.defaultFieldValue(this.keyType);
  35762. if (r = h.defaultFieldValue(this.type),
  35763. o = i.readVarint32(),
  35764. i.remaining() < o)
  35765. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  35766. var c = i.clone();
  35767. for (c.limit = c.offset + o,
  35768. i.offset += o; c.remaining() > 0; ) {
  35769. var u = c.readVarint32();
  35770. t = 7 & u;
  35771. var d = u >>> 3;
  35772. if (1 === d)
  35773. l = this.keyElement.decode(c, t, d);
  35774. else {
  35775. if (2 !== d)
  35776. throw Error("Unexpected tag in map field key/value submessage");
  35777. r = this.element.decode(c, t, d)
  35778. }
  35779. }
  35780. return [l, r]
  35781. }
  35782. return this.element.decode(i, t, this.id)
  35783. }
  35784. ,
  35785. o.Message.Field = f;
  35786. var m = function(e, t, i, n, r, o, a) {
  35787. f.call(this, e, t, i, null, n, r, o, a),
  35788. this.extension
  35789. };
  35790. m.prototype = Object.create(f.prototype),
  35791. o.Message.ExtensionField = m;
  35792. var v = function(e, t, i) {
  35793. a.call(this, e, t, i),
  35794. this.fields = []
  35795. };
  35796. o.Message.OneOf = v;
  35797. var A = function(e, t, i, n, r) {
  35798. l.call(this, e, t, i, n, r),
  35799. this.className = "Enum",
  35800. this.object = null
  35801. };
  35802. A.getName = function(e, t) {
  35803. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  35804. if (e[i = n[r]] === t)
  35805. return i;
  35806. return null
  35807. }
  35808. ;
  35809. var y = A.prototype = Object.create(l.prototype);
  35810. y.build = function(t) {
  35811. if (this.object && !t)
  35812. return this.object;
  35813. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  35814. i[n[r].name] = n[r].id;
  35815. return Object.defineProperty && Object.defineProperty(i, "$options", {
  35816. value: this.buildOpt(),
  35817. enumerable: !1
  35818. }),
  35819. this.object = i
  35820. }
  35821. ,
  35822. o.Enum = A;
  35823. var C = function(e, t, i, n) {
  35824. a.call(this, e, t, i),
  35825. this.className = "Enum.Value",
  35826. this.id = n
  35827. };
  35828. C.prototype = Object.create(a.prototype),
  35829. o.Enum.Value = C;
  35830. var I = function(e, t, i, n) {
  35831. a.call(this, e, t, i),
  35832. this.field = n
  35833. };
  35834. I.prototype = Object.create(a.prototype),
  35835. o.Extension = I;
  35836. var E = function(e, t, i, n) {
  35837. l.call(this, e, t, i, n),
  35838. this.className = "Service",
  35839. this.clazz = null
  35840. }
  35841. , b = E.prototype = Object.create(l.prototype);
  35842. b.build = function(i) {
  35843. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  35844. for (var n = function(t) {
  35845. e.Builder.Service.call(this),
  35846. this.rpcImpl = t || function(e, t, i) {
  35847. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  35848. }
  35849. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  35850. !function(e) {
  35851. r[e.name] = function(n, r) {
  35852. try {
  35853. try {
  35854. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  35855. } catch (e) {
  35856. if (!(e instanceof TypeError))
  35857. throw e
  35858. }
  35859. if (null === n || "object" != typeof n)
  35860. throw Error("Illegal arguments");
  35861. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  35862. this.rpcImpl(e.fqn(), n, function(t, n) {
  35863. if (t)
  35864. return void r(t);
  35865. null === n && (n = "");
  35866. try {
  35867. n = e.resolvedResponseType.clazz.decode(n)
  35868. } catch (e) {}
  35869. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  35870. })
  35871. } catch (e) {
  35872. setTimeout(r.bind(this, e), 0)
  35873. }
  35874. }
  35875. ,
  35876. n[e.name] = function(t, i, r) {
  35877. new n(t)[e.name](i, r)
  35878. }
  35879. ,
  35880. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  35881. value: e.buildOpt()
  35882. }),
  35883. Object.defineProperty(r[e.name], "$options", {
  35884. value: n[e.name].$options
  35885. }))
  35886. }(o[a]);
  35887. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  35888. value: i.buildOpt()
  35889. }),
  35890. Object.defineProperty(r, "$options", {
  35891. value: n.$options
  35892. }),
  35893. Object.defineProperty(n, "$type", {
  35894. value: i
  35895. }),
  35896. Object.defineProperty(r, "$type", {
  35897. value: i
  35898. })),
  35899. n
  35900. }(e, this)
  35901. }
  35902. ,
  35903. o.Service = E;
  35904. var w = function(e, t, i, n) {
  35905. a.call(this, e, t, i),
  35906. this.className = "Service.Method",
  35907. this.options = n || {}
  35908. }
  35909. , _ = w.prototype = Object.create(a.prototype);
  35910. _.buildOpt = c.buildOpt,
  35911. o.Service.Method = w;
  35912. var T = function(e, t, i, n, r, o, a, s) {
  35913. w.call(this, e, t, i, s),
  35914. this.className = "Service.RPCMethod",
  35915. this.requestName = n,
  35916. this.responseName = r,
  35917. this.requestStream = o,
  35918. this.responseStream = a,
  35919. this.resolvedRequestType = null,
  35920. this.resolvedResponseType = null
  35921. };
  35922. return T.prototype = Object.create(w.prototype),
  35923. o.Service.RPCMethod = T,
  35924. o
  35925. }(r),
  35926. r.Builder = function(t, i, n) {
  35927. function r(e) {
  35928. e.messages && e.messages.forEach(function(t) {
  35929. t.syntax = e.syntax,
  35930. r(t)
  35931. }),
  35932. e.enums && e.enums.forEach(function(t) {
  35933. t.syntax = e.syntax
  35934. })
  35935. }
  35936. var o = function(e) {
  35937. this.ns = new n.Namespace(this,null,""),
  35938. this.ptr = this.ns,
  35939. this.resolved = !1,
  35940. this.result = null,
  35941. this.files = {},
  35942. this.importRoot = null,
  35943. this.options = e || {}
  35944. }
  35945. , a = o.prototype;
  35946. return o.isMessage = function(e) {
  35947. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  35948. }
  35949. ,
  35950. o.isMessageField = function(e) {
  35951. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  35952. }
  35953. ,
  35954. o.isEnum = function(e) {
  35955. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  35956. }
  35957. ,
  35958. o.isService = function(e) {
  35959. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  35960. }
  35961. ,
  35962. o.isExtend = function(e) {
  35963. return "string" == typeof e.ref
  35964. }
  35965. ,
  35966. a.reset = function() {
  35967. return this.ptr = this.ns,
  35968. this
  35969. }
  35970. ,
  35971. a.define = function(e) {
  35972. if ("string" != typeof e || !i.TYPEREF.test(e))
  35973. throw Error("illegal namespace: " + e);
  35974. return e.split(".").forEach(function(e) {
  35975. var t = this.ptr.getChild(e);
  35976. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  35977. this.ptr = t
  35978. }, this),
  35979. this
  35980. }
  35981. ,
  35982. a.create = function(e) {
  35983. if (!e)
  35984. return this;
  35985. if (Array.isArray(e)) {
  35986. if (0 === e.length)
  35987. return this;
  35988. e = e.slice()
  35989. } else
  35990. e = [e];
  35991. for (var i = [e]; i.length > 0; ) {
  35992. if (e = i.pop(),
  35993. !Array.isArray(e))
  35994. throw Error("not a valid namespace: " + JSON.stringify(e));
  35995. for (; e.length > 0; ) {
  35996. var r = e.shift();
  35997. if (o.isMessage(r)) {
  35998. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  35999. , s = {};
  36000. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  36001. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  36002. }, this),
  36003. r.fields && r.fields.forEach(function(e) {
  36004. if (null !== a.getChild(0 | e.id))
  36005. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  36006. if (e.options && "object" != typeof e.options)
  36007. throw Error("illegal field options in " + a.name + "#" + e.name);
  36008. var t = null;
  36009. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  36010. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  36011. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  36012. t && t.fields.push(e),
  36013. a.addChild(e)
  36014. }, this);
  36015. var l = [];
  36016. if (r.enums && r.enums.forEach(function(e) {
  36017. l.push(e)
  36018. }),
  36019. r.messages && r.messages.forEach(function(e) {
  36020. l.push(e)
  36021. }),
  36022. r.services && r.services.forEach(function(e) {
  36023. l.push(e)
  36024. }),
  36025. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  36026. this.ptr.addChild(a),
  36027. l.length > 0) {
  36028. i.push(e),
  36029. e = l,
  36030. l = null,
  36031. this.ptr = a,
  36032. a = null;
  36033. continue
  36034. }
  36035. l = null
  36036. } else if (o.isEnum(r))
  36037. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  36038. r.values.forEach(function(e) {
  36039. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  36040. }, this),
  36041. this.ptr.addChild(a);
  36042. else if (o.isService(r))
  36043. a = new n.Service(this,this.ptr,r.name,r.options),
  36044. Object.keys(r.rpc).forEach(function(e) {
  36045. var t = r.rpc[e];
  36046. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  36047. }, this),
  36048. this.ptr.addChild(a);
  36049. else {
  36050. if (!o.isExtend(r))
  36051. throw Error("not a valid definition: " + JSON.stringify(r));
  36052. if (a = this.ptr.resolve(r.ref, !0))
  36053. r.fields.forEach(function(e) {
  36054. if (null !== a.getChild(0 | e.id))
  36055. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36056. if (a.extensions) {
  36057. var i = !1;
  36058. if (a.extensions.forEach(function(t) {
  36059. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36060. }),
  36061. !i)
  36062. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36063. }
  36064. var r = e.name;
  36065. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36066. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  36067. , s = new n.Extension(this,this.ptr,e.name,o);
  36068. o.extension = s,
  36069. this.ptr.addChild(s),
  36070. a.addChild(o)
  36071. }, this);
  36072. else if (!/\.?google\.protobuf\./.test(r.ref))
  36073. throw Error("extended message " + r.ref + " is not defined")
  36074. }
  36075. r = null,
  36076. a = null
  36077. }
  36078. e = null,
  36079. this.ptr = this.ptr.parent
  36080. }
  36081. return this.resolved = !1,
  36082. this.result = null,
  36083. this
  36084. }
  36085. ,
  36086. a.import = function(i, n) {
  36087. var o = "/";
  36088. if ("string" == typeof n) {
  36089. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36090. this.files[n] === !0)
  36091. return this.reset();
  36092. this.files[n] = !0
  36093. } else if ("object" == typeof n) {
  36094. var a = n.root;
  36095. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36096. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36097. var s = a + o + n.file;
  36098. if (this.files[s] === !0)
  36099. return this.reset();
  36100. this.files[s] = !0
  36101. }
  36102. if (i.imports && i.imports.length > 0) {
  36103. var l, c = !1;
  36104. "object" == typeof n ? (this.importRoot = n.root,
  36105. c = !0,
  36106. l = this.importRoot,
  36107. n = n.file,
  36108. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36109. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36110. o = "\\") : l = "." : l = null;
  36111. for (var h = 0; h < i.imports.length; h++)
  36112. if ("string" == typeof i.imports[h]) {
  36113. if (!l)
  36114. throw Error("cannot determine import root");
  36115. var u = i.imports[h];
  36116. if ("google/protobuf/descriptor.proto" === u)
  36117. continue;
  36118. if (u = l + o + u,
  36119. this.files[u] === !0)
  36120. continue;
  36121. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36122. var d = t.Util.fetch(u);
  36123. if (null === d)
  36124. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36125. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36126. } else
  36127. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36128. return t + "_import" + h + "." + i
  36129. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36130. c && (this.importRoot = null)
  36131. }
  36132. i.package && this.define(i.package),
  36133. i.syntax && r(i);
  36134. var p = this.ptr;
  36135. return i.options && Object.keys(i.options).forEach(function(e) {
  36136. p.options[e] = i.options[e]
  36137. }),
  36138. i.messages && (this.create(i.messages),
  36139. this.ptr = p),
  36140. i.enums && (this.create(i.enums),
  36141. this.ptr = p),
  36142. i.services && (this.create(i.services),
  36143. this.ptr = p),
  36144. i.extends && this.create(i.extends),
  36145. this.reset()
  36146. }
  36147. ,
  36148. a.resolveAll = function() {
  36149. var e;
  36150. if (null == this.ptr || "object" == typeof this.ptr.type)
  36151. return this;
  36152. if (this.ptr instanceof n.Namespace)
  36153. this.ptr.children.forEach(function(e) {
  36154. this.ptr = e,
  36155. this.resolveAll()
  36156. }, this);
  36157. else if (this.ptr instanceof n.Message.Field) {
  36158. if (i.TYPE.test(this.ptr.type))
  36159. this.ptr.type = t.TYPES[this.ptr.type];
  36160. else {
  36161. if (!i.TYPEREF.test(this.ptr.type))
  36162. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36163. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36164. !e)
  36165. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36166. if (this.ptr.resolvedType = e,
  36167. e instanceof n.Enum) {
  36168. if (this.ptr.type = t.TYPES.enum,
  36169. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36170. throw Error("proto3 message cannot reference proto2 enum")
  36171. } else {
  36172. if (!(e instanceof n.Message))
  36173. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36174. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36175. }
  36176. }
  36177. if (this.ptr.map) {
  36178. if (!i.TYPE.test(this.ptr.keyType))
  36179. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36180. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36181. }
  36182. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36183. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36184. throw Error("illegal service type in " + this.ptr.toString(!0));
  36185. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36186. !(e && e instanceof t.Reflect.Message))
  36187. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36188. if (this.ptr.resolvedRequestType = e,
  36189. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36190. !(e && e instanceof t.Reflect.Message))
  36191. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36192. this.ptr.resolvedResponseType = e
  36193. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36194. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36195. return this.reset()
  36196. }
  36197. ,
  36198. a.build = function(e) {
  36199. if (this.reset(),
  36200. this.resolved || (this.resolveAll(),
  36201. this.resolved = !0,
  36202. this.result = null),
  36203. null === this.result && (this.result = this.ns.build()),
  36204. !e)
  36205. return this.result;
  36206. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36207. if (!i[t[n]]) {
  36208. i = null;
  36209. break
  36210. }
  36211. i = i[t[n]]
  36212. }
  36213. return i
  36214. }
  36215. ,
  36216. a.lookup = function(e, t) {
  36217. return e ? this.ns.resolve(e, t) : this.ns
  36218. }
  36219. ,
  36220. a.toString = function() {
  36221. return "Builder"
  36222. }
  36223. ,
  36224. o.Message = function() {}
  36225. ,
  36226. o.Enum = function() {}
  36227. ,
  36228. o.Service = function() {}
  36229. ,
  36230. o
  36231. }(r, r.Lang, r.Reflect),
  36232. r.Map = function(e, t) {
  36233. function i(e) {
  36234. var t = 0;
  36235. return {
  36236. next: function() {
  36237. return t < e.length ? {
  36238. done: !1,
  36239. value: e[t++]
  36240. } : {
  36241. done: !0
  36242. }
  36243. }
  36244. }
  36245. }
  36246. var n = function(e, i) {
  36247. if (!e.map)
  36248. throw Error("field is not a map");
  36249. if (this.field = e,
  36250. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36251. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36252. this.map = {},
  36253. Object.defineProperty(this, "size", {
  36254. get: function() {
  36255. return Object.keys(this.map).length
  36256. }
  36257. }),
  36258. i)
  36259. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36260. var o = this.keyElem.valueFromString(n[r])
  36261. , a = this.valueElem.verifyValue(i[n[r]]);
  36262. this.map[this.keyElem.valueToString(o)] = {
  36263. key: o,
  36264. value: a
  36265. }
  36266. }
  36267. }
  36268. , r = n.prototype;
  36269. return r.clear = function() {
  36270. this.map = {}
  36271. }
  36272. ,
  36273. r.delete = function(e) {
  36274. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36275. , i = t in this.map;
  36276. return delete this.map[t],
  36277. i
  36278. }
  36279. ,
  36280. r.entries = function() {
  36281. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36282. t.push([(e = this.map[n[r]]).key, e.value]);
  36283. return i(t)
  36284. }
  36285. ,
  36286. r.keys = function() {
  36287. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36288. e.push(this.map[t[n]].key);
  36289. return i(e)
  36290. }
  36291. ,
  36292. r.values = function() {
  36293. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36294. e.push(this.map[t[n]].value);
  36295. return i(e)
  36296. }
  36297. ,
  36298. r.forEach = function(e, t) {
  36299. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36300. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36301. }
  36302. ,
  36303. r.set = function(e, t) {
  36304. var i = this.keyElem.verifyValue(e)
  36305. , n = this.valueElem.verifyValue(t);
  36306. return this.map[this.keyElem.valueToString(i)] = {
  36307. key: i,
  36308. value: n
  36309. },
  36310. this
  36311. }
  36312. ,
  36313. r.get = function(e) {
  36314. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36315. if (t in this.map)
  36316. return this.map[t].value
  36317. }
  36318. ,
  36319. r.has = function(e) {
  36320. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36321. return t in this.map
  36322. }
  36323. ,
  36324. n
  36325. }(r, r.Reflect),
  36326. r.loadProto = function(e, t, i) {
  36327. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36328. t = void 0),
  36329. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36330. }
  36331. ,
  36332. r.protoFromString = r.loadProto,
  36333. r.loadProtoFile = function(e, t, i) {
  36334. if (t && "object" == typeof t ? (i = t,
  36335. t = null) : t && "function" == typeof t || (t = null),
  36336. t)
  36337. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36338. if (null === n)
  36339. return void t(Error("Failed to fetch file"));
  36340. try {
  36341. t(null, r.loadProto(n, i, e))
  36342. } catch (e) {
  36343. t(e)
  36344. }
  36345. });
  36346. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36347. return null === n ? null : r.loadProto(n, i, e)
  36348. }
  36349. ,
  36350. r.protoFromFile = r.loadProtoFile,
  36351. r.newBuilder = function(e) {
  36352. return e = e || {},
  36353. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36354. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36355. new r.Builder(e)
  36356. }
  36357. ,
  36358. r.loadJson = function(e, t, i) {
  36359. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36360. t = null),
  36361. t && "object" == typeof t || (t = r.newBuilder()),
  36362. "string" == typeof e && (e = JSON.parse(e)),
  36363. t.import(e, i),
  36364. t.resolveAll(),
  36365. t
  36366. }
  36367. ,
  36368. r.loadJsonFile = function(e, t, i) {
  36369. if (t && "object" == typeof t ? (i = t,
  36370. t = null) : t && "function" == typeof t || (t = null),
  36371. t)
  36372. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36373. if (null === n)
  36374. return void t(Error("Failed to fetch file"));
  36375. try {
  36376. t(null, r.loadJson(JSON.parse(n), i, e))
  36377. } catch (e) {
  36378. t(e)
  36379. }
  36380. });
  36381. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36382. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36383. }
  36384. ,
  36385. r
  36386. })
  36387. }
  36388. ).call(this, e("_process"))
  36389. }
  36390. , {
  36391. _process: 203,
  36392. bytebuffer: 215,
  36393. fs: 197,
  36394. path: 197
  36395. }],
  36396. 215: [function(e, t, i) {
  36397. !function(i, n) {
  36398. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36399. var t;
  36400. try {
  36401. t = e("long")
  36402. } catch (e) {}
  36403. return n(t)
  36404. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36405. }(this, function(e) {
  36406. "use strict";
  36407. function t(e) {
  36408. var t = 0;
  36409. return function() {
  36410. return t < e.length ? e.charCodeAt(t++) : null
  36411. }
  36412. }
  36413. function i() {
  36414. var e = []
  36415. , t = [];
  36416. return function() {
  36417. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36418. e.length = 0),
  36419. void Array.prototype.push.apply(e, arguments))
  36420. }
  36421. }
  36422. function n(e, t, i, n, r) {
  36423. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36424. for (u += d,
  36425. o = p & (1 << -h) - 1,
  36426. p >>= -h,
  36427. h += s; h > 0; o = 256 * o + e[t + u],
  36428. u += d,
  36429. h -= 8)
  36430. ;
  36431. for (a = o & (1 << -h) - 1,
  36432. o >>= -h,
  36433. h += n; h > 0; a = 256 * a + e[t + u],
  36434. u += d,
  36435. h -= 8)
  36436. ;
  36437. if (0 === o)
  36438. o = 1 - c;
  36439. else {
  36440. if (o === l)
  36441. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36442. a += Math.pow(2, n),
  36443. o -= c
  36444. }
  36445. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36446. }
  36447. function r(e, t, i, n, r, o) {
  36448. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36449. for (t = Math.abs(t),
  36450. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36451. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36452. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36453. l *= 2),
  36454. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36455. t * l >= 2 && (a++,
  36456. l /= 2),
  36457. a + u >= h ? (s = 0,
  36458. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36459. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36460. a = 0)); r >= 8; e[i + p] = 255 & s,
  36461. p += f,
  36462. s /= 256,
  36463. r -= 8)
  36464. ;
  36465. for (a = a << r | s,
  36466. c += r; c > 0; e[i + p] = 255 & a,
  36467. p += f,
  36468. a /= 256,
  36469. c -= 8)
  36470. ;
  36471. e[i + p - f] |= 128 * g
  36472. }
  36473. var o = function(e, t, i) {
  36474. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36475. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36476. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36477. !i) {
  36478. if (e |= 0,
  36479. e < 0)
  36480. throw RangeError("Illegal capacity");
  36481. t = !!t,
  36482. i = !!i
  36483. }
  36484. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36485. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36486. this.offset = 0,
  36487. this.markedOffset = -1,
  36488. this.limit = e,
  36489. this.littleEndian = t,
  36490. this.noAssert = i
  36491. };
  36492. o.VERSION = "5.0.1",
  36493. o.LITTLE_ENDIAN = !0,
  36494. o.BIG_ENDIAN = !1,
  36495. o.DEFAULT_CAPACITY = 16,
  36496. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36497. o.DEFAULT_NOASSERT = !1,
  36498. o.Long = e || null;
  36499. var a = o.prototype;
  36500. a.__isByteBuffer__,
  36501. Object.defineProperty(a, "__isByteBuffer__", {
  36502. value: !0,
  36503. enumerable: !1,
  36504. configurable: !1
  36505. });
  36506. var s = new ArrayBuffer(0)
  36507. , l = String.fromCharCode;
  36508. o.accessor = function() {
  36509. return Uint8Array
  36510. }
  36511. ,
  36512. o.allocate = function(e, t, i) {
  36513. return new o(e,t,i)
  36514. }
  36515. ,
  36516. o.concat = function(e, t, i, n) {
  36517. "boolean" != typeof t && "string" == typeof t || (n = i,
  36518. i = t,
  36519. t = void 0);
  36520. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36521. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36522. r = e[s].limit - e[s].offset,
  36523. r > 0 && (a += r);
  36524. if (0 === a)
  36525. return new o(0,i,n);
  36526. var c, h = new o(a,i,n);
  36527. for (s = 0; s < l; )
  36528. c = e[s++],
  36529. r = c.limit - c.offset,
  36530. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36531. h.offset += r);
  36532. return h.limit = h.offset,
  36533. h.offset = 0,
  36534. h
  36535. }
  36536. ,
  36537. o.isByteBuffer = function(e) {
  36538. return (e && e.__isByteBuffer__) === !0
  36539. }
  36540. ,
  36541. o.type = function() {
  36542. return ArrayBuffer
  36543. }
  36544. ,
  36545. o.wrap = function(e, t, i, n) {
  36546. if ("string" != typeof t && (n = i,
  36547. i = t,
  36548. t = void 0),
  36549. "string" == typeof e)
  36550. switch ("undefined" == typeof t && (t = "utf8"),
  36551. t) {
  36552. case "base64":
  36553. return o.fromBase64(e, i);
  36554. case "hex":
  36555. return o.fromHex(e, i);
  36556. case "binary":
  36557. return o.fromBinary(e, i);
  36558. case "utf8":
  36559. return o.fromUTF8(e, i);
  36560. case "debug":
  36561. return o.fromDebug(e, i);
  36562. default:
  36563. throw Error("Unsupported encoding: " + t)
  36564. }
  36565. if (null === e || "object" != typeof e)
  36566. throw TypeError("Illegal buffer");
  36567. var r;
  36568. if (o.isByteBuffer(e))
  36569. return r = a.clone.call(e),
  36570. r.markedOffset = -1,
  36571. r;
  36572. if (e instanceof Uint8Array)
  36573. r = new o(0,i,n),
  36574. e.length > 0 && (r.buffer = e.buffer,
  36575. r.offset = e.byteOffset,
  36576. r.limit = e.byteOffset + e.byteLength,
  36577. r.view = new Uint8Array(e.buffer));
  36578. else if (e instanceof ArrayBuffer)
  36579. r = new o(0,i,n),
  36580. e.byteLength > 0 && (r.buffer = e,
  36581. r.offset = 0,
  36582. r.limit = e.byteLength,
  36583. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36584. else {
  36585. if ("[object Array]" !== Object.prototype.toString.call(e))
  36586. throw TypeError("Illegal buffer");
  36587. r = new o(e.length,i,n),
  36588. r.limit = e.length;
  36589. for (var s = 0; s < e.length; ++s)
  36590. r.view[s] = e[s]
  36591. }
  36592. return r
  36593. }
  36594. ,
  36595. a.writeBitSet = function(e, t) {
  36596. var i = "undefined" == typeof t;
  36597. if (i && (t = this.offset),
  36598. !this.noAssert) {
  36599. if (!(e instanceof Array))
  36600. throw TypeError("Illegal BitSet: Not an array");
  36601. if ("number" != typeof t || t % 1 !== 0)
  36602. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36603. if (t >>>= 0,
  36604. t < 0 || t + 0 > this.buffer.byteLength)
  36605. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36606. }
  36607. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36608. for (t += this.writeVarint32(o, t); a--; )
  36609. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36610. this.writeByte(n, t++);
  36611. if (s < o) {
  36612. var l = 0;
  36613. for (n = 0; s < o; )
  36614. n |= (1 & !!e[s++]) << l++;
  36615. this.writeByte(n, t++)
  36616. }
  36617. return i ? (this.offset = t,
  36618. this) : t - r
  36619. }
  36620. ,
  36621. a.readBitSet = function(e) {
  36622. var t = "undefined" == typeof e;
  36623. t && (e = this.offset);
  36624. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36625. for (e += n.length; o--; )
  36626. i = this.readByte(e++),
  36627. s[a++] = !!(1 & i),
  36628. s[a++] = !!(2 & i),
  36629. s[a++] = !!(4 & i),
  36630. s[a++] = !!(8 & i),
  36631. s[a++] = !!(16 & i),
  36632. s[a++] = !!(32 & i),
  36633. s[a++] = !!(64 & i),
  36634. s[a++] = !!(128 & i);
  36635. if (a < r) {
  36636. var l = 0;
  36637. for (i = this.readByte(e++); a < r; )
  36638. s[a++] = !!(i >> l++ & 1)
  36639. }
  36640. return t && (this.offset = e),
  36641. s
  36642. }
  36643. ,
  36644. a.readBytes = function(e, t) {
  36645. var i = "undefined" == typeof t;
  36646. if (i && (t = this.offset),
  36647. !this.noAssert) {
  36648. if ("number" != typeof t || t % 1 !== 0)
  36649. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36650. if (t >>>= 0,
  36651. t < 0 || t + e > this.buffer.byteLength)
  36652. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36653. }
  36654. var n = this.slice(t, t + e);
  36655. return i && (this.offset += e),
  36656. n
  36657. }
  36658. ,
  36659. a.writeBytes = a.append,
  36660. a.writeInt8 = function(e, t) {
  36661. var i = "undefined" == typeof t;
  36662. if (i && (t = this.offset),
  36663. !this.noAssert) {
  36664. if ("number" != typeof e || e % 1 !== 0)
  36665. throw TypeError("Illegal value: " + e + " (not an integer)");
  36666. if (e |= 0,
  36667. "number" != typeof t || t % 1 !== 0)
  36668. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36669. if (t >>>= 0,
  36670. t < 0 || t + 0 > this.buffer.byteLength)
  36671. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36672. }
  36673. t += 1;
  36674. var n = this.buffer.byteLength;
  36675. return t > n && this.resize((n *= 2) > t ? n : t),
  36676. t -= 1,
  36677. this.view[t] = e,
  36678. i && (this.offset += 1),
  36679. this
  36680. }
  36681. ,
  36682. a.writeByte = a.writeInt8,
  36683. a.readInt8 = function(e) {
  36684. var t = "undefined" == typeof e;
  36685. if (t && (e = this.offset),
  36686. !this.noAssert) {
  36687. if ("number" != typeof e || e % 1 !== 0)
  36688. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36689. if (e >>>= 0,
  36690. e < 0 || e + 1 > this.buffer.byteLength)
  36691. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36692. }
  36693. var i = this.view[e];
  36694. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36695. t && (this.offset += 1),
  36696. i
  36697. }
  36698. ,
  36699. a.readByte = a.readInt8,
  36700. a.writeUint8 = function(e, t) {
  36701. var i = "undefined" == typeof t;
  36702. if (i && (t = this.offset),
  36703. !this.noAssert) {
  36704. if ("number" != typeof e || e % 1 !== 0)
  36705. throw TypeError("Illegal value: " + e + " (not an integer)");
  36706. if (e >>>= 0,
  36707. "number" != typeof t || t % 1 !== 0)
  36708. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36709. if (t >>>= 0,
  36710. t < 0 || t + 0 > this.buffer.byteLength)
  36711. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36712. }
  36713. t += 1;
  36714. var n = this.buffer.byteLength;
  36715. return t > n && this.resize((n *= 2) > t ? n : t),
  36716. t -= 1,
  36717. this.view[t] = e,
  36718. i && (this.offset += 1),
  36719. this
  36720. }
  36721. ,
  36722. a.writeUInt8 = a.writeUint8,
  36723. a.readUint8 = function(e) {
  36724. var t = "undefined" == typeof e;
  36725. if (t && (e = this.offset),
  36726. !this.noAssert) {
  36727. if ("number" != typeof e || e % 1 !== 0)
  36728. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36729. if (e >>>= 0,
  36730. e < 0 || e + 1 > this.buffer.byteLength)
  36731. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36732. }
  36733. var i = this.view[e];
  36734. return t && (this.offset += 1),
  36735. i
  36736. }
  36737. ,
  36738. a.readUInt8 = a.readUint8,
  36739. a.writeInt16 = function(e, t) {
  36740. var i = "undefined" == typeof t;
  36741. if (i && (t = this.offset),
  36742. !this.noAssert) {
  36743. if ("number" != typeof e || e % 1 !== 0)
  36744. throw TypeError("Illegal value: " + e + " (not an integer)");
  36745. if (e |= 0,
  36746. "number" != typeof t || t % 1 !== 0)
  36747. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36748. if (t >>>= 0,
  36749. t < 0 || t + 0 > this.buffer.byteLength)
  36750. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36751. }
  36752. t += 2;
  36753. var n = this.buffer.byteLength;
  36754. return t > n && this.resize((n *= 2) > t ? n : t),
  36755. t -= 2,
  36756. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36757. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36758. this.view[t + 1] = 255 & e),
  36759. i && (this.offset += 2),
  36760. this
  36761. }
  36762. ,
  36763. a.writeShort = a.writeInt16,
  36764. a.readInt16 = function(e) {
  36765. var t = "undefined" == typeof e;
  36766. if (t && (e = this.offset),
  36767. !this.noAssert) {
  36768. if ("number" != typeof e || e % 1 !== 0)
  36769. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36770. if (e >>>= 0,
  36771. e < 0 || e + 2 > this.buffer.byteLength)
  36772. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36773. }
  36774. var i = 0;
  36775. return this.littleEndian ? (i = this.view[e],
  36776. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36777. i |= this.view[e + 1]),
  36778. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  36779. t && (this.offset += 2),
  36780. i
  36781. }
  36782. ,
  36783. a.readShort = a.readInt16,
  36784. a.writeUint16 = function(e, t) {
  36785. var i = "undefined" == typeof t;
  36786. if (i && (t = this.offset),
  36787. !this.noAssert) {
  36788. if ("number" != typeof e || e % 1 !== 0)
  36789. throw TypeError("Illegal value: " + e + " (not an integer)");
  36790. if (e >>>= 0,
  36791. "number" != typeof t || t % 1 !== 0)
  36792. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36793. if (t >>>= 0,
  36794. t < 0 || t + 0 > this.buffer.byteLength)
  36795. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36796. }
  36797. t += 2;
  36798. var n = this.buffer.byteLength;
  36799. return t > n && this.resize((n *= 2) > t ? n : t),
  36800. t -= 2,
  36801. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36802. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36803. this.view[t + 1] = 255 & e),
  36804. i && (this.offset += 2),
  36805. this
  36806. }
  36807. ,
  36808. a.writeUInt16 = a.writeUint16,
  36809. a.readUint16 = function(e) {
  36810. var t = "undefined" == typeof e;
  36811. if (t && (e = this.offset),
  36812. !this.noAssert) {
  36813. if ("number" != typeof e || e % 1 !== 0)
  36814. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36815. if (e >>>= 0,
  36816. e < 0 || e + 2 > this.buffer.byteLength)
  36817. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36818. }
  36819. var i = 0;
  36820. return this.littleEndian ? (i = this.view[e],
  36821. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36822. i |= this.view[e + 1]),
  36823. t && (this.offset += 2),
  36824. i
  36825. }
  36826. ,
  36827. a.readUInt16 = a.readUint16,
  36828. a.writeInt32 = function(e, t) {
  36829. var i = "undefined" == typeof t;
  36830. if (i && (t = this.offset),
  36831. !this.noAssert) {
  36832. if ("number" != typeof e || e % 1 !== 0)
  36833. throw TypeError("Illegal value: " + e + " (not an integer)");
  36834. if (e |= 0,
  36835. "number" != typeof t || t % 1 !== 0)
  36836. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36837. if (t >>>= 0,
  36838. t < 0 || t + 0 > this.buffer.byteLength)
  36839. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36840. }
  36841. t += 4;
  36842. var n = this.buffer.byteLength;
  36843. return t > n && this.resize((n *= 2) > t ? n : t),
  36844. t -= 4,
  36845. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36846. this.view[t + 2] = e >>> 16 & 255,
  36847. this.view[t + 1] = e >>> 8 & 255,
  36848. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36849. this.view[t + 1] = e >>> 16 & 255,
  36850. this.view[t + 2] = e >>> 8 & 255,
  36851. this.view[t + 3] = 255 & e),
  36852. i && (this.offset += 4),
  36853. this
  36854. }
  36855. ,
  36856. a.writeInt = a.writeInt32,
  36857. a.readInt32 = function(e) {
  36858. var t = "undefined" == typeof e;
  36859. if (t && (e = this.offset),
  36860. !this.noAssert) {
  36861. if ("number" != typeof e || e % 1 !== 0)
  36862. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36863. if (e >>>= 0,
  36864. e < 0 || e + 4 > this.buffer.byteLength)
  36865. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36866. }
  36867. var i = 0;
  36868. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36869. i |= this.view[e + 1] << 8,
  36870. i |= this.view[e],
  36871. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36872. i |= this.view[e + 2] << 8,
  36873. i |= this.view[e + 3],
  36874. i += this.view[e] << 24 >>> 0),
  36875. i |= 0,
  36876. t && (this.offset += 4),
  36877. i
  36878. }
  36879. ,
  36880. a.readInt = a.readInt32,
  36881. a.writeUint32 = function(e, t) {
  36882. var i = "undefined" == typeof t;
  36883. if (i && (t = this.offset),
  36884. !this.noAssert) {
  36885. if ("number" != typeof e || e % 1 !== 0)
  36886. throw TypeError("Illegal value: " + e + " (not an integer)");
  36887. if (e >>>= 0,
  36888. "number" != typeof t || t % 1 !== 0)
  36889. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36890. if (t >>>= 0,
  36891. t < 0 || t + 0 > this.buffer.byteLength)
  36892. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36893. }
  36894. t += 4;
  36895. var n = this.buffer.byteLength;
  36896. return t > n && this.resize((n *= 2) > t ? n : t),
  36897. t -= 4,
  36898. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36899. this.view[t + 2] = e >>> 16 & 255,
  36900. this.view[t + 1] = e >>> 8 & 255,
  36901. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36902. this.view[t + 1] = e >>> 16 & 255,
  36903. this.view[t + 2] = e >>> 8 & 255,
  36904. this.view[t + 3] = 255 & e),
  36905. i && (this.offset += 4),
  36906. this
  36907. }
  36908. ,
  36909. a.writeUInt32 = a.writeUint32,
  36910. a.readUint32 = function(e) {
  36911. var t = "undefined" == typeof e;
  36912. if (t && (e = this.offset),
  36913. !this.noAssert) {
  36914. if ("number" != typeof e || e % 1 !== 0)
  36915. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36916. if (e >>>= 0,
  36917. e < 0 || e + 4 > this.buffer.byteLength)
  36918. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36919. }
  36920. var i = 0;
  36921. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36922. i |= this.view[e + 1] << 8,
  36923. i |= this.view[e],
  36924. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36925. i |= this.view[e + 2] << 8,
  36926. i |= this.view[e + 3],
  36927. i += this.view[e] << 24 >>> 0),
  36928. t && (this.offset += 4),
  36929. i
  36930. }
  36931. ,
  36932. a.readUInt32 = a.readUint32,
  36933. e && (a.writeInt64 = function(t, i) {
  36934. var n = "undefined" == typeof i;
  36935. if (n && (i = this.offset),
  36936. !this.noAssert) {
  36937. if ("number" == typeof t)
  36938. t = e.fromNumber(t);
  36939. else if ("string" == typeof t)
  36940. t = e.fromString(t);
  36941. else if (!(t && t instanceof e))
  36942. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36943. if ("number" != typeof i || i % 1 !== 0)
  36944. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36945. if (i >>>= 0,
  36946. i < 0 || i + 0 > this.buffer.byteLength)
  36947. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36948. }
  36949. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36950. i += 8;
  36951. var r = this.buffer.byteLength;
  36952. i > r && this.resize((r *= 2) > i ? r : i),
  36953. i -= 8;
  36954. var o = t.low
  36955. , a = t.high;
  36956. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36957. this.view[i + 2] = o >>> 16 & 255,
  36958. this.view[i + 1] = o >>> 8 & 255,
  36959. this.view[i] = 255 & o,
  36960. i += 4,
  36961. this.view[i + 3] = a >>> 24 & 255,
  36962. this.view[i + 2] = a >>> 16 & 255,
  36963. this.view[i + 1] = a >>> 8 & 255,
  36964. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36965. this.view[i + 1] = a >>> 16 & 255,
  36966. this.view[i + 2] = a >>> 8 & 255,
  36967. this.view[i + 3] = 255 & a,
  36968. i += 4,
  36969. this.view[i] = o >>> 24 & 255,
  36970. this.view[i + 1] = o >>> 16 & 255,
  36971. this.view[i + 2] = o >>> 8 & 255,
  36972. this.view[i + 3] = 255 & o),
  36973. n && (this.offset += 8),
  36974. this
  36975. }
  36976. ,
  36977. a.writeLong = a.writeInt64,
  36978. a.readInt64 = function(t) {
  36979. var i = "undefined" == typeof t;
  36980. if (i && (t = this.offset),
  36981. !this.noAssert) {
  36982. if ("number" != typeof t || t % 1 !== 0)
  36983. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36984. if (t >>>= 0,
  36985. t < 0 || t + 8 > this.buffer.byteLength)
  36986. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36987. }
  36988. var n = 0
  36989. , r = 0;
  36990. this.littleEndian ? (n = this.view[t + 2] << 16,
  36991. n |= this.view[t + 1] << 8,
  36992. n |= this.view[t],
  36993. n += this.view[t + 3] << 24 >>> 0,
  36994. t += 4,
  36995. r = this.view[t + 2] << 16,
  36996. r |= this.view[t + 1] << 8,
  36997. r |= this.view[t],
  36998. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36999. r |= this.view[t + 2] << 8,
  37000. r |= this.view[t + 3],
  37001. r += this.view[t] << 24 >>> 0,
  37002. t += 4,
  37003. n = this.view[t + 1] << 16,
  37004. n |= this.view[t + 2] << 8,
  37005. n |= this.view[t + 3],
  37006. n += this.view[t] << 24 >>> 0);
  37007. var o = new e(n,r,!1);
  37008. return i && (this.offset += 8),
  37009. o
  37010. }
  37011. ,
  37012. a.readLong = a.readInt64,
  37013. a.writeUint64 = function(t, i) {
  37014. var n = "undefined" == typeof i;
  37015. if (n && (i = this.offset),
  37016. !this.noAssert) {
  37017. if ("number" == typeof t)
  37018. t = e.fromNumber(t);
  37019. else if ("string" == typeof t)
  37020. t = e.fromString(t);
  37021. else if (!(t && t instanceof e))
  37022. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37023. if ("number" != typeof i || i % 1 !== 0)
  37024. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37025. if (i >>>= 0,
  37026. i < 0 || i + 0 > this.buffer.byteLength)
  37027. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37028. }
  37029. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37030. i += 8;
  37031. var r = this.buffer.byteLength;
  37032. i > r && this.resize((r *= 2) > i ? r : i),
  37033. i -= 8;
  37034. var o = t.low
  37035. , a = t.high;
  37036. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37037. this.view[i + 2] = o >>> 16 & 255,
  37038. this.view[i + 1] = o >>> 8 & 255,
  37039. this.view[i] = 255 & o,
  37040. i += 4,
  37041. this.view[i + 3] = a >>> 24 & 255,
  37042. this.view[i + 2] = a >>> 16 & 255,
  37043. this.view[i + 1] = a >>> 8 & 255,
  37044. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37045. this.view[i + 1] = a >>> 16 & 255,
  37046. this.view[i + 2] = a >>> 8 & 255,
  37047. this.view[i + 3] = 255 & a,
  37048. i += 4,
  37049. this.view[i] = o >>> 24 & 255,
  37050. this.view[i + 1] = o >>> 16 & 255,
  37051. this.view[i + 2] = o >>> 8 & 255,
  37052. this.view[i + 3] = 255 & o),
  37053. n && (this.offset += 8),
  37054. this
  37055. }
  37056. ,
  37057. a.writeUInt64 = a.writeUint64,
  37058. a.readUint64 = function(t) {
  37059. var i = "undefined" == typeof t;
  37060. if (i && (t = this.offset),
  37061. !this.noAssert) {
  37062. if ("number" != typeof t || t % 1 !== 0)
  37063. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37064. if (t >>>= 0,
  37065. t < 0 || t + 8 > this.buffer.byteLength)
  37066. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37067. }
  37068. var n = 0
  37069. , r = 0;
  37070. this.littleEndian ? (n = this.view[t + 2] << 16,
  37071. n |= this.view[t + 1] << 8,
  37072. n |= this.view[t],
  37073. n += this.view[t + 3] << 24 >>> 0,
  37074. t += 4,
  37075. r = this.view[t + 2] << 16,
  37076. r |= this.view[t + 1] << 8,
  37077. r |= this.view[t],
  37078. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37079. r |= this.view[t + 2] << 8,
  37080. r |= this.view[t + 3],
  37081. r += this.view[t] << 24 >>> 0,
  37082. t += 4,
  37083. n = this.view[t + 1] << 16,
  37084. n |= this.view[t + 2] << 8,
  37085. n |= this.view[t + 3],
  37086. n += this.view[t] << 24 >>> 0);
  37087. var o = new e(n,r,!0);
  37088. return i && (this.offset += 8),
  37089. o
  37090. }
  37091. ,
  37092. a.readUInt64 = a.readUint64),
  37093. a.writeFloat32 = function(e, t) {
  37094. var i = "undefined" == typeof t;
  37095. if (i && (t = this.offset),
  37096. !this.noAssert) {
  37097. if ("number" != typeof e)
  37098. throw TypeError("Illegal value: " + e + " (not a number)");
  37099. if ("number" != typeof t || t % 1 !== 0)
  37100. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37101. if (t >>>= 0,
  37102. t < 0 || t + 0 > this.buffer.byteLength)
  37103. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37104. }
  37105. t += 4;
  37106. var n = this.buffer.byteLength;
  37107. return t > n && this.resize((n *= 2) > t ? n : t),
  37108. t -= 4,
  37109. r(this.view, e, t, this.littleEndian, 23, 4),
  37110. i && (this.offset += 4),
  37111. this
  37112. }
  37113. ,
  37114. a.writeFloat = a.writeFloat32,
  37115. a.readFloat32 = function(e) {
  37116. var t = "undefined" == typeof e;
  37117. if (t && (e = this.offset),
  37118. !this.noAssert) {
  37119. if ("number" != typeof e || e % 1 !== 0)
  37120. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37121. if (e >>>= 0,
  37122. e < 0 || e + 4 > this.buffer.byteLength)
  37123. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37124. }
  37125. var i = n(this.view, e, this.littleEndian, 23, 4);
  37126. return t && (this.offset += 4),
  37127. i
  37128. }
  37129. ,
  37130. a.readFloat = a.readFloat32,
  37131. a.writeFloat64 = function(e, t) {
  37132. var i = "undefined" == typeof t;
  37133. if (i && (t = this.offset),
  37134. !this.noAssert) {
  37135. if ("number" != typeof e)
  37136. throw TypeError("Illegal value: " + e + " (not a number)");
  37137. if ("number" != typeof t || t % 1 !== 0)
  37138. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37139. if (t >>>= 0,
  37140. t < 0 || t + 0 > this.buffer.byteLength)
  37141. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37142. }
  37143. t += 8;
  37144. var n = this.buffer.byteLength;
  37145. return t > n && this.resize((n *= 2) > t ? n : t),
  37146. t -= 8,
  37147. r(this.view, e, t, this.littleEndian, 52, 8),
  37148. i && (this.offset += 8),
  37149. this
  37150. }
  37151. ,
  37152. a.writeDouble = a.writeFloat64,
  37153. a.readFloat64 = function(e) {
  37154. var t = "undefined" == typeof e;
  37155. if (t && (e = this.offset),
  37156. !this.noAssert) {
  37157. if ("number" != typeof e || e % 1 !== 0)
  37158. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37159. if (e >>>= 0,
  37160. e < 0 || e + 8 > this.buffer.byteLength)
  37161. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37162. }
  37163. var i = n(this.view, e, this.littleEndian, 52, 8);
  37164. return t && (this.offset += 8),
  37165. i
  37166. }
  37167. ,
  37168. a.readDouble = a.readFloat64,
  37169. o.MAX_VARINT32_BYTES = 5,
  37170. o.calculateVarint32 = function(e) {
  37171. return e >>>= 0,
  37172. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37173. }
  37174. ,
  37175. o.zigZagEncode32 = function(e) {
  37176. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37177. }
  37178. ,
  37179. o.zigZagDecode32 = function(e) {
  37180. return e >>> 1 ^ -(1 & e) | 0
  37181. }
  37182. ,
  37183. a.writeVarint32 = function(e, t) {
  37184. var i = "undefined" == typeof t;
  37185. if (i && (t = this.offset),
  37186. !this.noAssert) {
  37187. if ("number" != typeof e || e % 1 !== 0)
  37188. throw TypeError("Illegal value: " + e + " (not an integer)");
  37189. if (e |= 0,
  37190. "number" != typeof t || t % 1 !== 0)
  37191. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37192. if (t >>>= 0,
  37193. t < 0 || t + 0 > this.buffer.byteLength)
  37194. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37195. }
  37196. var n, r = o.calculateVarint32(e);
  37197. t += r;
  37198. var a = this.buffer.byteLength;
  37199. for (t > a && this.resize((a *= 2) > t ? a : t),
  37200. t -= r,
  37201. e >>>= 0; e >= 128; )
  37202. n = 127 & e | 128,
  37203. this.view[t++] = n,
  37204. e >>>= 7;
  37205. return this.view[t++] = e,
  37206. i ? (this.offset = t,
  37207. this) : r
  37208. }
  37209. ,
  37210. a.writeVarint32ZigZag = function(e, t) {
  37211. return this.writeVarint32(o.zigZagEncode32(e), t)
  37212. }
  37213. ,
  37214. a.readVarint32 = function(e) {
  37215. var t = "undefined" == typeof e;
  37216. if (t && (e = this.offset),
  37217. !this.noAssert) {
  37218. if ("number" != typeof e || e % 1 !== 0)
  37219. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37220. if (e >>>= 0,
  37221. e < 0 || e + 1 > this.buffer.byteLength)
  37222. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37223. }
  37224. var i, n = 0, r = 0;
  37225. do {
  37226. if (!this.noAssert && e > this.limit) {
  37227. var o = Error("Truncated");
  37228. throw o.truncated = !0,
  37229. o
  37230. }
  37231. i = this.view[e++],
  37232. n < 5 && (r |= (127 & i) << 7 * n),
  37233. ++n
  37234. } while (0 !== (128 & i));return r |= 0,
  37235. t ? (this.offset = e,
  37236. r) : {
  37237. value: r,
  37238. length: n
  37239. }
  37240. }
  37241. ,
  37242. a.readVarint32ZigZag = function(e) {
  37243. var t = this.readVarint32(e);
  37244. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37245. t
  37246. }
  37247. ,
  37248. e && (o.MAX_VARINT64_BYTES = 10,
  37249. o.calculateVarint64 = function(t) {
  37250. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37251. var i = t.toInt() >>> 0
  37252. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37253. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37254. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37255. }
  37256. ,
  37257. o.zigZagEncode64 = function(t) {
  37258. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37259. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37260. }
  37261. ,
  37262. o.zigZagDecode64 = function(t) {
  37263. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37264. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37265. }
  37266. ,
  37267. a.writeVarint64 = function(t, i) {
  37268. var n = "undefined" == typeof i;
  37269. if (n && (i = this.offset),
  37270. !this.noAssert) {
  37271. if ("number" == typeof t)
  37272. t = e.fromNumber(t);
  37273. else if ("string" == typeof t)
  37274. t = e.fromString(t);
  37275. else if (!(t && t instanceof e))
  37276. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37277. if ("number" != typeof i || i % 1 !== 0)
  37278. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37279. if (i >>>= 0,
  37280. i < 0 || i + 0 > this.buffer.byteLength)
  37281. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37282. }
  37283. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37284. var r = o.calculateVarint64(t)
  37285. , a = t.toInt() >>> 0
  37286. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37287. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37288. i += r;
  37289. var c = this.buffer.byteLength;
  37290. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37291. i -= r,
  37292. r) {
  37293. case 10:
  37294. this.view[i + 9] = l >>> 7 & 1;
  37295. case 9:
  37296. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37297. case 8:
  37298. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37299. case 7:
  37300. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37301. case 6:
  37302. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37303. case 5:
  37304. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37305. case 4:
  37306. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37307. case 3:
  37308. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37309. case 2:
  37310. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37311. case 1:
  37312. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37313. }
  37314. return n ? (this.offset += r,
  37315. this) : r
  37316. }
  37317. ,
  37318. a.writeVarint64ZigZag = function(e, t) {
  37319. return this.writeVarint64(o.zigZagEncode64(e), t)
  37320. }
  37321. ,
  37322. a.readVarint64 = function(t) {
  37323. var i = "undefined" == typeof t;
  37324. if (i && (t = this.offset),
  37325. !this.noAssert) {
  37326. if ("number" != typeof t || t % 1 !== 0)
  37327. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37328. if (t >>>= 0,
  37329. t < 0 || t + 1 > this.buffer.byteLength)
  37330. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37331. }
  37332. var n = t
  37333. , r = 0
  37334. , o = 0
  37335. , a = 0
  37336. , s = 0;
  37337. if (s = this.view[t++],
  37338. r = 127 & s,
  37339. 128 & s && (s = this.view[t++],
  37340. r |= (127 & s) << 7,
  37341. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37342. r |= (127 & s) << 14,
  37343. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37344. r |= (127 & s) << 21,
  37345. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37346. o = 127 & s,
  37347. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37348. o |= (127 & s) << 7,
  37349. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37350. o |= (127 & s) << 14,
  37351. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37352. o |= (127 & s) << 21,
  37353. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37354. a = 127 & s,
  37355. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37356. a |= (127 & s) << 7,
  37357. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37358. throw Error("Buffer overrun");
  37359. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37360. return i ? (this.offset = t,
  37361. l) : {
  37362. value: l,
  37363. length: t - n
  37364. }
  37365. }
  37366. ,
  37367. a.readVarint64ZigZag = function(t) {
  37368. var i = this.readVarint64(t);
  37369. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37370. i
  37371. }
  37372. ),
  37373. a.writeCString = function(e, i) {
  37374. var n = "undefined" == typeof i;
  37375. n && (i = this.offset);
  37376. var r, o = e.length;
  37377. if (!this.noAssert) {
  37378. if ("string" != typeof e)
  37379. throw TypeError("Illegal str: Not a string");
  37380. for (r = 0; r < o; ++r)
  37381. if (0 === e.charCodeAt(r))
  37382. throw RangeError("Illegal str: Contains NULL-characters");
  37383. if ("number" != typeof i || i % 1 !== 0)
  37384. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37385. if (i >>>= 0,
  37386. i < 0 || i + 0 > this.buffer.byteLength)
  37387. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37388. }
  37389. o = h.calculateUTF16asUTF8(t(e))[1],
  37390. i += o + 1;
  37391. var a = this.buffer.byteLength;
  37392. return i > a && this.resize((a *= 2) > i ? a : i),
  37393. i -= o + 1,
  37394. h.encodeUTF16toUTF8(t(e), function(e) {
  37395. this.view[i++] = e
  37396. }
  37397. .bind(this)),
  37398. this.view[i++] = 0,
  37399. n ? (this.offset = i,
  37400. this) : o
  37401. }
  37402. ,
  37403. a.readCString = function(e) {
  37404. var t = "undefined" == typeof e;
  37405. if (t && (e = this.offset),
  37406. !this.noAssert) {
  37407. if ("number" != typeof e || e % 1 !== 0)
  37408. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37409. if (e >>>= 0,
  37410. e < 0 || e + 1 > this.buffer.byteLength)
  37411. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37412. }
  37413. var n, r = e, o = -1;
  37414. return h.decodeUTF8toUTF16(function() {
  37415. if (0 === o)
  37416. return null;
  37417. if (e >= this.limit)
  37418. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37419. return o = this.view[e++],
  37420. 0 === o ? null : o
  37421. }
  37422. .bind(this), n = i(), !0),
  37423. t ? (this.offset = e,
  37424. n()) : {
  37425. string: n(),
  37426. length: e - r
  37427. }
  37428. }
  37429. ,
  37430. a.writeIString = function(e, i) {
  37431. var n = "undefined" == typeof i;
  37432. if (n && (i = this.offset),
  37433. !this.noAssert) {
  37434. if ("string" != typeof e)
  37435. throw TypeError("Illegal str: Not a string");
  37436. if ("number" != typeof i || i % 1 !== 0)
  37437. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37438. if (i >>>= 0,
  37439. i < 0 || i + 0 > this.buffer.byteLength)
  37440. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37441. }
  37442. var r, o = i;
  37443. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37444. i += 4 + r;
  37445. var a = this.buffer.byteLength;
  37446. if (i > a && this.resize((a *= 2) > i ? a : i),
  37447. i -= 4 + r,
  37448. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37449. this.view[i + 2] = r >>> 16 & 255,
  37450. this.view[i + 1] = r >>> 8 & 255,
  37451. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37452. this.view[i + 1] = r >>> 16 & 255,
  37453. this.view[i + 2] = r >>> 8 & 255,
  37454. this.view[i + 3] = 255 & r),
  37455. i += 4,
  37456. h.encodeUTF16toUTF8(t(e), function(e) {
  37457. this.view[i++] = e
  37458. }
  37459. .bind(this)),
  37460. i !== o + 4 + r)
  37461. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37462. return n ? (this.offset = i,
  37463. this) : i - o
  37464. }
  37465. ,
  37466. a.readIString = function(e) {
  37467. var t = "undefined" == typeof e;
  37468. if (t && (e = this.offset),
  37469. !this.noAssert) {
  37470. if ("number" != typeof e || e % 1 !== 0)
  37471. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37472. if (e >>>= 0,
  37473. e < 0 || e + 4 > this.buffer.byteLength)
  37474. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37475. }
  37476. var i = e
  37477. , n = this.readUint32(e)
  37478. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37479. return e += r.length,
  37480. t ? (this.offset = e,
  37481. r.string) : {
  37482. string: r.string,
  37483. length: e - i
  37484. }
  37485. }
  37486. ,
  37487. o.METRICS_CHARS = "c",
  37488. o.METRICS_BYTES = "b",
  37489. a.writeUTF8String = function(e, i) {
  37490. var n = "undefined" == typeof i;
  37491. if (n && (i = this.offset),
  37492. !this.noAssert) {
  37493. if ("number" != typeof i || i % 1 !== 0)
  37494. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37495. if (i >>>= 0,
  37496. i < 0 || i + 0 > this.buffer.byteLength)
  37497. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37498. }
  37499. var r, o = i;
  37500. r = h.calculateUTF16asUTF8(t(e))[1],
  37501. i += r;
  37502. var a = this.buffer.byteLength;
  37503. return i > a && this.resize((a *= 2) > i ? a : i),
  37504. i -= r,
  37505. h.encodeUTF16toUTF8(t(e), function(e) {
  37506. this.view[i++] = e
  37507. }
  37508. .bind(this)),
  37509. n ? (this.offset = i,
  37510. this) : i - o
  37511. }
  37512. ,
  37513. a.writeString = a.writeUTF8String,
  37514. o.calculateUTF8Chars = function(e) {
  37515. return h.calculateUTF16asUTF8(t(e))[0]
  37516. }
  37517. ,
  37518. o.calculateUTF8Bytes = function(e) {
  37519. return h.calculateUTF16asUTF8(t(e))[1]
  37520. }
  37521. ,
  37522. o.calculateString = o.calculateUTF8Bytes,
  37523. a.readUTF8String = function(e, t, n) {
  37524. "number" == typeof t && (n = t,
  37525. t = void 0);
  37526. var r = "undefined" == typeof n;
  37527. if (r && (n = this.offset),
  37528. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37529. !this.noAssert) {
  37530. if ("number" != typeof e || e % 1 !== 0)
  37531. throw TypeError("Illegal length: " + e + " (not an integer)");
  37532. if (e |= 0,
  37533. "number" != typeof n || n % 1 !== 0)
  37534. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37535. if (n >>>= 0,
  37536. n < 0 || n + 0 > this.buffer.byteLength)
  37537. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37538. }
  37539. var a, s = 0, l = n;
  37540. if (t === o.METRICS_CHARS) {
  37541. if (a = i(),
  37542. h.decodeUTF8(function() {
  37543. return s < e && n < this.limit ? this.view[n++] : null
  37544. }
  37545. .bind(this), function(e) {
  37546. ++s,
  37547. h.UTF8toUTF16(e, a)
  37548. }),
  37549. s !== e)
  37550. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37551. return r ? (this.offset = n,
  37552. a()) : {
  37553. string: a(),
  37554. length: n - l
  37555. }
  37556. }
  37557. if (t === o.METRICS_BYTES) {
  37558. if (!this.noAssert) {
  37559. if ("number" != typeof n || n % 1 !== 0)
  37560. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37561. if (n >>>= 0,
  37562. n < 0 || n + e > this.buffer.byteLength)
  37563. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37564. }
  37565. var c = n + e;
  37566. if (h.decodeUTF8toUTF16(function() {
  37567. return n < c ? this.view[n++] : null
  37568. }
  37569. .bind(this), a = i(), this.noAssert),
  37570. n !== c)
  37571. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37572. return r ? (this.offset = n,
  37573. a()) : {
  37574. string: a(),
  37575. length: n - l
  37576. }
  37577. }
  37578. throw TypeError("Unsupported metrics: " + t)
  37579. }
  37580. ,
  37581. a.readString = a.readUTF8String,
  37582. a.writeVString = function(e, i) {
  37583. var n = "undefined" == typeof i;
  37584. if (n && (i = this.offset),
  37585. !this.noAssert) {
  37586. if ("string" != typeof e)
  37587. throw TypeError("Illegal str: Not a string");
  37588. if ("number" != typeof i || i % 1 !== 0)
  37589. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37590. if (i >>>= 0,
  37591. i < 0 || i + 0 > this.buffer.byteLength)
  37592. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37593. }
  37594. var r, a, s = i;
  37595. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37596. a = o.calculateVarint32(r),
  37597. i += a + r;
  37598. var l = this.buffer.byteLength;
  37599. if (i > l && this.resize((l *= 2) > i ? l : i),
  37600. i -= a + r,
  37601. i += this.writeVarint32(r, i),
  37602. h.encodeUTF16toUTF8(t(e), function(e) {
  37603. this.view[i++] = e
  37604. }
  37605. .bind(this)),
  37606. i !== s + r + a)
  37607. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37608. return n ? (this.offset = i,
  37609. this) : i - s
  37610. }
  37611. ,
  37612. a.readVString = function(e) {
  37613. var t = "undefined" == typeof e;
  37614. if (t && (e = this.offset),
  37615. !this.noAssert) {
  37616. if ("number" != typeof e || e % 1 !== 0)
  37617. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37618. if (e >>>= 0,
  37619. e < 0 || e + 1 > this.buffer.byteLength)
  37620. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37621. }
  37622. var i = e
  37623. , n = this.readVarint32(e)
  37624. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37625. return e += r.length,
  37626. t ? (this.offset = e,
  37627. r.string) : {
  37628. string: r.string,
  37629. length: e - i
  37630. }
  37631. }
  37632. ,
  37633. a.append = function(e, t, i) {
  37634. "number" != typeof t && "string" == typeof t || (i = t,
  37635. t = void 0);
  37636. var n = "undefined" == typeof i;
  37637. if (n && (i = this.offset),
  37638. !this.noAssert) {
  37639. if ("number" != typeof i || i % 1 !== 0)
  37640. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37641. if (i >>>= 0,
  37642. i < 0 || i + 0 > this.buffer.byteLength)
  37643. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37644. }
  37645. e instanceof o || (e = o.wrap(e, t));
  37646. var r = e.limit - e.offset;
  37647. if (r <= 0)
  37648. return this;
  37649. i += r;
  37650. var a = this.buffer.byteLength;
  37651. return i > a && this.resize((a *= 2) > i ? a : i),
  37652. i -= r,
  37653. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37654. e.offset += r,
  37655. n && (this.offset += r),
  37656. this
  37657. }
  37658. ,
  37659. a.appendTo = function(e, t) {
  37660. return e.append(this, t),
  37661. this
  37662. }
  37663. ,
  37664. a.assert = function(e) {
  37665. return this.noAssert = !e,
  37666. this
  37667. }
  37668. ,
  37669. a.capacity = function() {
  37670. return this.buffer.byteLength
  37671. }
  37672. ,
  37673. a.clear = function() {
  37674. return this.offset = 0,
  37675. this.limit = this.buffer.byteLength,
  37676. this.markedOffset = -1,
  37677. this
  37678. }
  37679. ,
  37680. a.clone = function(e) {
  37681. var t = new o(0,this.littleEndian,this.noAssert);
  37682. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37683. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37684. t.view = this.view),
  37685. t.offset = this.offset,
  37686. t.markedOffset = this.markedOffset,
  37687. t.limit = this.limit,
  37688. t
  37689. }
  37690. ,
  37691. a.compact = function(e, t) {
  37692. if ("undefined" == typeof e && (e = this.offset),
  37693. "undefined" == typeof t && (t = this.limit),
  37694. !this.noAssert) {
  37695. if ("number" != typeof e || e % 1 !== 0)
  37696. throw TypeError("Illegal begin: Not an integer");
  37697. if (e >>>= 0,
  37698. "number" != typeof t || t % 1 !== 0)
  37699. throw TypeError("Illegal end: Not an integer");
  37700. if (t >>>= 0,
  37701. e < 0 || e > t || t > this.buffer.byteLength)
  37702. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37703. }
  37704. if (0 === e && t === this.buffer.byteLength)
  37705. return this;
  37706. var i = t - e;
  37707. if (0 === i)
  37708. return this.buffer = s,
  37709. this.view = null,
  37710. this.markedOffset >= 0 && (this.markedOffset -= e),
  37711. this.offset = 0,
  37712. this.limit = 0,
  37713. this;
  37714. var n = new ArrayBuffer(i)
  37715. , r = new Uint8Array(n);
  37716. return r.set(this.view.subarray(e, t)),
  37717. this.buffer = n,
  37718. this.view = r,
  37719. this.markedOffset >= 0 && (this.markedOffset -= e),
  37720. this.offset = 0,
  37721. this.limit = i,
  37722. this
  37723. }
  37724. ,
  37725. a.copy = function(e, t) {
  37726. if ("undefined" == typeof e && (e = this.offset),
  37727. "undefined" == typeof t && (t = this.limit),
  37728. !this.noAssert) {
  37729. if ("number" != typeof e || e % 1 !== 0)
  37730. throw TypeError("Illegal begin: Not an integer");
  37731. if (e >>>= 0,
  37732. "number" != typeof t || t % 1 !== 0)
  37733. throw TypeError("Illegal end: Not an integer");
  37734. if (t >>>= 0,
  37735. e < 0 || e > t || t > this.buffer.byteLength)
  37736. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37737. }
  37738. if (e === t)
  37739. return new o(0,this.littleEndian,this.noAssert);
  37740. var i = t - e
  37741. , n = new o(i,this.littleEndian,this.noAssert);
  37742. return n.offset = 0,
  37743. n.limit = i,
  37744. n.markedOffset >= 0 && (n.markedOffset -= e),
  37745. this.copyTo(n, 0, e, t),
  37746. n
  37747. }
  37748. ,
  37749. a.copyTo = function(e, t, i, n) {
  37750. var r, a;
  37751. if (!this.noAssert && !o.isByteBuffer(e))
  37752. throw TypeError("Illegal target: Not a ByteBuffer");
  37753. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  37754. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  37755. n = "undefined" == typeof n ? this.limit : 0 | n,
  37756. t < 0 || t > e.buffer.byteLength)
  37757. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  37758. if (i < 0 || n > this.buffer.byteLength)
  37759. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  37760. var s = n - i;
  37761. return 0 === s ? e : (e.ensureCapacity(t + s),
  37762. e.view.set(this.view.subarray(i, n), t),
  37763. r && (this.offset += s),
  37764. a && (e.offset += s),
  37765. this)
  37766. }
  37767. ,
  37768. a.ensureCapacity = function(e) {
  37769. var t = this.buffer.byteLength;
  37770. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  37771. }
  37772. ,
  37773. a.fill = function(e, t, i) {
  37774. var n = "undefined" == typeof t;
  37775. if (n && (t = this.offset),
  37776. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  37777. "undefined" == typeof t && (t = this.offset),
  37778. "undefined" == typeof i && (i = this.limit),
  37779. !this.noAssert) {
  37780. if ("number" != typeof e || e % 1 !== 0)
  37781. throw TypeError("Illegal value: " + e + " (not an integer)");
  37782. if (e |= 0,
  37783. "number" != typeof t || t % 1 !== 0)
  37784. throw TypeError("Illegal begin: Not an integer");
  37785. if (t >>>= 0,
  37786. "number" != typeof i || i % 1 !== 0)
  37787. throw TypeError("Illegal end: Not an integer");
  37788. if (i >>>= 0,
  37789. t < 0 || t > i || i > this.buffer.byteLength)
  37790. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37791. }
  37792. if (t >= i)
  37793. return this;
  37794. for (; t < i; )
  37795. this.view[t++] = e;
  37796. return n && (this.offset = t),
  37797. this
  37798. }
  37799. ,
  37800. a.flip = function() {
  37801. return this.limit = this.offset,
  37802. this.offset = 0,
  37803. this
  37804. }
  37805. ,
  37806. a.mark = function(e) {
  37807. if (e = "undefined" == typeof e ? this.offset : e,
  37808. !this.noAssert) {
  37809. if ("number" != typeof e || e % 1 !== 0)
  37810. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37811. if (e >>>= 0,
  37812. e < 0 || e + 0 > this.buffer.byteLength)
  37813. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  37814. }
  37815. return this.markedOffset = e,
  37816. this
  37817. }
  37818. ,
  37819. a.order = function(e) {
  37820. if (!this.noAssert && "boolean" != typeof e)
  37821. throw TypeError("Illegal littleEndian: Not a boolean");
  37822. return this.littleEndian = !!e,
  37823. this
  37824. }
  37825. ,
  37826. a.LE = function(e) {
  37827. return this.littleEndian = "undefined" == typeof e || !!e,
  37828. this
  37829. }
  37830. ,
  37831. a.BE = function(e) {
  37832. return this.littleEndian = "undefined" != typeof e && !e,
  37833. this
  37834. }
  37835. ,
  37836. a.prepend = function(e, t, i) {
  37837. "number" != typeof t && "string" == typeof t || (i = t,
  37838. t = void 0);
  37839. var n = "undefined" == typeof i;
  37840. if (n && (i = this.offset),
  37841. !this.noAssert) {
  37842. if ("number" != typeof i || i % 1 !== 0)
  37843. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37844. if (i >>>= 0,
  37845. i < 0 || i + 0 > this.buffer.byteLength)
  37846. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37847. }
  37848. e instanceof o || (e = o.wrap(e, t));
  37849. var r = e.limit - e.offset;
  37850. if (r <= 0)
  37851. return this;
  37852. var a = r - i;
  37853. if (a > 0) {
  37854. var s = new ArrayBuffer(this.buffer.byteLength + a)
  37855. , l = new Uint8Array(s);
  37856. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  37857. this.buffer = s,
  37858. this.view = l,
  37859. this.offset += a,
  37860. this.markedOffset >= 0 && (this.markedOffset += a),
  37861. this.limit += a,
  37862. i += a
  37863. } else {
  37864. new Uint8Array(this.buffer)
  37865. }
  37866. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  37867. e.offset = e.limit,
  37868. n && (this.offset -= r),
  37869. this
  37870. }
  37871. ,
  37872. a.prependTo = function(e, t) {
  37873. return e.prepend(this, t),
  37874. this
  37875. }
  37876. ,
  37877. a.printDebug = function(e) {
  37878. "function" != typeof e && (e = console.log.bind(console)),
  37879. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  37880. }
  37881. ,
  37882. a.remaining = function() {
  37883. return this.limit - this.offset
  37884. }
  37885. ,
  37886. a.reset = function() {
  37887. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  37888. this.markedOffset = -1) : this.offset = 0,
  37889. this
  37890. }
  37891. ,
  37892. a.resize = function(e) {
  37893. if (!this.noAssert) {
  37894. if ("number" != typeof e || e % 1 !== 0)
  37895. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  37896. if (e |= 0,
  37897. e < 0)
  37898. throw RangeError("Illegal capacity: 0 <= " + e)
  37899. }
  37900. if (this.buffer.byteLength < e) {
  37901. var t = new ArrayBuffer(e)
  37902. , i = new Uint8Array(t);
  37903. i.set(this.view),
  37904. this.buffer = t,
  37905. this.view = i
  37906. }
  37907. return this
  37908. }
  37909. ,
  37910. a.reverse = function(e, t) {
  37911. if ("undefined" == typeof e && (e = this.offset),
  37912. "undefined" == typeof t && (t = this.limit),
  37913. !this.noAssert) {
  37914. if ("number" != typeof e || e % 1 !== 0)
  37915. throw TypeError("Illegal begin: Not an integer");
  37916. if (e >>>= 0,
  37917. "number" != typeof t || t % 1 !== 0)
  37918. throw TypeError("Illegal end: Not an integer");
  37919. if (t >>>= 0,
  37920. e < 0 || e > t || t > this.buffer.byteLength)
  37921. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37922. }
  37923. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  37924. this)
  37925. }
  37926. ,
  37927. a.skip = function(e) {
  37928. if (!this.noAssert) {
  37929. if ("number" != typeof e || e % 1 !== 0)
  37930. throw TypeError("Illegal length: " + e + " (not an integer)");
  37931. e |= 0
  37932. }
  37933. var t = this.offset + e;
  37934. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  37935. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  37936. return this.offset = t,
  37937. this
  37938. }
  37939. ,
  37940. a.slice = function(e, t) {
  37941. if ("undefined" == typeof e && (e = this.offset),
  37942. "undefined" == typeof t && (t = this.limit),
  37943. !this.noAssert) {
  37944. if ("number" != typeof e || e % 1 !== 0)
  37945. throw TypeError("Illegal begin: Not an integer");
  37946. if (e >>>= 0,
  37947. "number" != typeof t || t % 1 !== 0)
  37948. throw TypeError("Illegal end: Not an integer");
  37949. if (t >>>= 0,
  37950. e < 0 || e > t || t > this.buffer.byteLength)
  37951. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37952. }
  37953. var i = this.clone();
  37954. return i.offset = e,
  37955. i.limit = t,
  37956. i
  37957. }
  37958. ,
  37959. a.toBuffer = function(e) {
  37960. var t = this.offset
  37961. , i = this.limit;
  37962. if (!this.noAssert) {
  37963. if ("number" != typeof t || t % 1 !== 0)
  37964. throw TypeError("Illegal offset: Not an integer");
  37965. if (t >>>= 0,
  37966. "number" != typeof i || i % 1 !== 0)
  37967. throw TypeError("Illegal limit: Not an integer");
  37968. if (i >>>= 0,
  37969. t < 0 || t > i || i > this.buffer.byteLength)
  37970. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37971. }
  37972. if (!e && 0 === t && i === this.buffer.byteLength)
  37973. return this.buffer;
  37974. if (t === i)
  37975. return s;
  37976. var n = new ArrayBuffer(i - t);
  37977. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  37978. n
  37979. }
  37980. ,
  37981. a.toArrayBuffer = a.toBuffer,
  37982. a.toString = function(e, t, i) {
  37983. if ("undefined" == typeof e)
  37984. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  37985. switch ("number" == typeof e && (e = "utf8",
  37986. t = e,
  37987. i = t),
  37988. e) {
  37989. case "utf8":
  37990. return this.toUTF8(t, i);
  37991. case "base64":
  37992. return this.toBase64(t, i);
  37993. case "hex":
  37994. return this.toHex(t, i);
  37995. case "binary":
  37996. return this.toBinary(t, i);
  37997. case "debug":
  37998. return this.toDebug();
  37999. case "columns":
  38000. return this.toColumns();
  38001. default:
  38002. throw Error("Unsupported encoding: " + e)
  38003. }
  38004. }
  38005. ;
  38006. var c = function() {
  38007. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  38008. i[t[n]] = n;
  38009. return e.encode = function(e, i) {
  38010. for (var n, r; null !== (n = e()); )
  38011. i(t[n >> 2 & 63]),
  38012. r = (3 & n) << 4,
  38013. null !== (n = e()) ? (r |= n >> 4 & 15,
  38014. i(t[63 & (r | n >> 4 & 15)]),
  38015. r = (15 & n) << 2,
  38016. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  38017. i(t[63 & n])) : (i(t[63 & r]),
  38018. i(61))) : (i(t[63 & r]),
  38019. i(61),
  38020. i(61))
  38021. }
  38022. ,
  38023. e.decode = function(e, t) {
  38024. function n(e) {
  38025. throw Error("Illegal character code: " + e)
  38026. }
  38027. for (var r, o, a; null !== (r = e()); )
  38028. if (o = i[r],
  38029. "undefined" == typeof o && n(r),
  38030. null !== (r = e()) && (a = i[r],
  38031. "undefined" == typeof a && n(r),
  38032. t(o << 2 >>> 0 | (48 & a) >> 4),
  38033. null !== (r = e()))) {
  38034. if (o = i[r],
  38035. "undefined" == typeof o) {
  38036. if (61 === r)
  38037. break;
  38038. n(r)
  38039. }
  38040. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38041. null !== (r = e())) {
  38042. if (a = i[r],
  38043. "undefined" == typeof a) {
  38044. if (61 === r)
  38045. break;
  38046. n(r)
  38047. }
  38048. t((3 & o) << 6 >>> 0 | a)
  38049. }
  38050. }
  38051. }
  38052. ,
  38053. e.test = function(e) {
  38054. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38055. }
  38056. ,
  38057. e
  38058. }();
  38059. a.toBase64 = function(e, t) {
  38060. if ("undefined" == typeof e && (e = this.offset),
  38061. "undefined" == typeof t && (t = this.limit),
  38062. e |= 0,
  38063. t |= 0,
  38064. e < 0 || t > this.capacity || e > t)
  38065. throw RangeError("begin, end");
  38066. var n;
  38067. return c.encode(function() {
  38068. return e < t ? this.view[e++] : null
  38069. }
  38070. .bind(this), n = i()),
  38071. n()
  38072. }
  38073. ,
  38074. o.fromBase64 = function(e, i) {
  38075. if ("string" != typeof e)
  38076. throw TypeError("str");
  38077. var n = new o(e.length / 4 * 3,i)
  38078. , r = 0;
  38079. return c.decode(t(e), function(e) {
  38080. n.view[r++] = e
  38081. }),
  38082. n.limit = r,
  38083. n
  38084. }
  38085. ,
  38086. o.btoa = function(e) {
  38087. return o.fromBinary(e).toBase64()
  38088. }
  38089. ,
  38090. o.atob = function(e) {
  38091. return o.fromBase64(e).toBinary()
  38092. }
  38093. ,
  38094. a.toBinary = function(e, t) {
  38095. if ("undefined" == typeof e && (e = this.offset),
  38096. "undefined" == typeof t && (t = this.limit),
  38097. e |= 0,
  38098. t |= 0,
  38099. e < 0 || t > this.capacity() || e > t)
  38100. throw RangeError("begin, end");
  38101. if (e === t)
  38102. return "";
  38103. for (var i = [], n = []; e < t; )
  38104. i.push(this.view[e++]),
  38105. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38106. i = []);
  38107. return n.join("") + String.fromCharCode.apply(String, i)
  38108. }
  38109. ,
  38110. o.fromBinary = function(e, t) {
  38111. if ("string" != typeof e)
  38112. throw TypeError("str");
  38113. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  38114. if (i = e.charCodeAt(n),
  38115. i > 255)
  38116. throw RangeError("illegal char code: " + i);
  38117. a.view[n++] = i
  38118. }
  38119. return a.limit = r,
  38120. a
  38121. }
  38122. ,
  38123. a.toDebug = function(e) {
  38124. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38125. if (i !== -1 && (t = this.view[i],
  38126. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38127. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38128. ++i,
  38129. e && i > 0 && i % 16 === 0 && i !== n) {
  38130. for (; r.length < 51; )
  38131. r += " ";
  38132. a += r + o + "\n",
  38133. r = o = ""
  38134. }
  38135. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38136. }
  38137. if (e && " " !== r) {
  38138. for (; r.length < 51; )
  38139. r += " ";
  38140. a += r + o + "\n"
  38141. }
  38142. return e ? a : r
  38143. }
  38144. ,
  38145. o.fromDebug = function(e, t, i) {
  38146. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38147. switch (n = e.charAt(l++)) {
  38148. case "!":
  38149. if (!i) {
  38150. if (u || d || p) {
  38151. f = !0;
  38152. break
  38153. }
  38154. u = d = p = !0
  38155. }
  38156. s.offset = s.markedOffset = s.limit = c,
  38157. h = !1;
  38158. break;
  38159. case "|":
  38160. if (!i) {
  38161. if (u || p) {
  38162. f = !0;
  38163. break
  38164. }
  38165. u = p = !0
  38166. }
  38167. s.offset = s.limit = c,
  38168. h = !1;
  38169. break;
  38170. case "[":
  38171. if (!i) {
  38172. if (u || d) {
  38173. f = !0;
  38174. break
  38175. }
  38176. u = d = !0
  38177. }
  38178. s.offset = s.markedOffset = c,
  38179. h = !1;
  38180. break;
  38181. case "<":
  38182. if (!i) {
  38183. if (u) {
  38184. f = !0;
  38185. break
  38186. }
  38187. u = !0
  38188. }
  38189. s.offset = c,
  38190. h = !1;
  38191. break;
  38192. case "]":
  38193. if (!i) {
  38194. if (p || d) {
  38195. f = !0;
  38196. break
  38197. }
  38198. p = d = !0
  38199. }
  38200. s.limit = s.markedOffset = c,
  38201. h = !1;
  38202. break;
  38203. case ">":
  38204. if (!i) {
  38205. if (p) {
  38206. f = !0;
  38207. break
  38208. }
  38209. p = !0
  38210. }
  38211. s.limit = c,
  38212. h = !1;
  38213. break;
  38214. case "'":
  38215. if (!i) {
  38216. if (d) {
  38217. f = !0;
  38218. break
  38219. }
  38220. d = !0
  38221. }
  38222. s.markedOffset = c,
  38223. h = !1;
  38224. break;
  38225. case " ":
  38226. h = !1;
  38227. break;
  38228. default:
  38229. if (!i && h) {
  38230. f = !0;
  38231. break
  38232. }
  38233. if (r = parseInt(n + e.charAt(l++), 16),
  38234. !i && (isNaN(r) || r < 0 || r > 255))
  38235. throw TypeError("Illegal str: Not a debug encoded string");
  38236. s.view[c++] = r,
  38237. h = !0
  38238. }
  38239. if (f)
  38240. throw TypeError("Illegal str: Invalid symbol at " + l)
  38241. }
  38242. if (!i) {
  38243. if (!u || !p)
  38244. throw TypeError("Illegal str: Missing offset or limit");
  38245. if (c < s.buffer.byteLength)
  38246. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38247. }
  38248. return s
  38249. }
  38250. ,
  38251. a.toHex = function(e, t) {
  38252. if (e = "undefined" == typeof e ? this.offset : e,
  38253. t = "undefined" == typeof t ? this.limit : t,
  38254. !this.noAssert) {
  38255. if ("number" != typeof e || e % 1 !== 0)
  38256. throw TypeError("Illegal begin: Not an integer");
  38257. if (e >>>= 0,
  38258. "number" != typeof t || t % 1 !== 0)
  38259. throw TypeError("Illegal end: Not an integer");
  38260. if (t >>>= 0,
  38261. e < 0 || e > t || t > this.buffer.byteLength)
  38262. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38263. }
  38264. for (var i, n = new Array(t - e); e < t; )
  38265. i = this.view[e++],
  38266. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38267. return n.join("")
  38268. }
  38269. ,
  38270. o.fromHex = function(e, t, i) {
  38271. if (!i) {
  38272. if ("string" != typeof e)
  38273. throw TypeError("Illegal str: Not a string");
  38274. if (e.length % 2 !== 0)
  38275. throw TypeError("Illegal str: Length not a multiple of 2")
  38276. }
  38277. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38278. if (n = parseInt(e.substring(s, s + 2), 16),
  38279. !i && (!isFinite(n) || n < 0 || n > 255))
  38280. throw TypeError("Illegal str: Contains non-hex characters");
  38281. a.view[l++] = n
  38282. }
  38283. return a.limit = l,
  38284. a
  38285. }
  38286. ;
  38287. var h = function() {
  38288. var e = {};
  38289. return e.MAX_CODEPOINT = 1114111,
  38290. e.encodeUTF8 = function(e, t) {
  38291. var i = null;
  38292. for ("number" == typeof e && (i = e,
  38293. e = function() {
  38294. return null
  38295. }
  38296. ); null !== i || null !== (i = e()); )
  38297. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38298. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38299. t(i >> 6 & 63 | 128),
  38300. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38301. t(i >> 12 & 63 | 128),
  38302. t(i >> 6 & 63 | 128),
  38303. t(63 & i | 128)),
  38304. i = null
  38305. }
  38306. ,
  38307. e.decodeUTF8 = function(e, t) {
  38308. for (var i, n, r, o, a = function(e) {
  38309. e = e.slice(0, e.indexOf(null));
  38310. var t = Error(e.toString());
  38311. throw t.name = "TruncatedError",
  38312. t.bytes = e,
  38313. t
  38314. }; null !== (i = e()); )
  38315. if (0 === (128 & i))
  38316. t(i);
  38317. else if (192 === (224 & i))
  38318. null === (n = e()) && a([i, n]),
  38319. t((31 & i) << 6 | 63 & n);
  38320. else if (224 === (240 & i))
  38321. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38322. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38323. else {
  38324. if (240 !== (248 & i))
  38325. throw RangeError("Illegal starting byte: " + i);
  38326. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38327. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38328. }
  38329. }
  38330. ,
  38331. e.UTF16toUTF8 = function(e, t) {
  38332. for (var i, n = null; ; ) {
  38333. if (null === (i = null !== n ? n : e()))
  38334. break;
  38335. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38336. n = null) : t(i)
  38337. }
  38338. null !== n && t(n)
  38339. }
  38340. ,
  38341. e.UTF8toUTF16 = function(e, t) {
  38342. var i = null;
  38343. for ("number" == typeof e && (i = e,
  38344. e = function() {
  38345. return null
  38346. }
  38347. ); null !== i || null !== (i = e()); )
  38348. i <= 65535 ? t(i) : (i -= 65536,
  38349. t((i >> 10) + 55296),
  38350. t(i % 1024 + 56320)),
  38351. i = null
  38352. }
  38353. ,
  38354. e.encodeUTF16toUTF8 = function(t, i) {
  38355. e.UTF16toUTF8(t, function(t) {
  38356. e.encodeUTF8(t, i)
  38357. })
  38358. }
  38359. ,
  38360. e.decodeUTF8toUTF16 = function(t, i) {
  38361. e.decodeUTF8(t, function(t) {
  38362. e.UTF8toUTF16(t, i)
  38363. })
  38364. }
  38365. ,
  38366. e.calculateCodePoint = function(e) {
  38367. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38368. }
  38369. ,
  38370. e.calculateUTF8 = function(e) {
  38371. for (var t, i = 0; null !== (t = e()); )
  38372. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38373. return i
  38374. }
  38375. ,
  38376. e.calculateUTF16asUTF8 = function(t) {
  38377. var i = 0
  38378. , n = 0;
  38379. return e.UTF16toUTF8(t, function(e) {
  38380. ++i,
  38381. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38382. }),
  38383. [i, n]
  38384. }
  38385. ,
  38386. e
  38387. }();
  38388. return a.toUTF8 = function(e, t) {
  38389. if ("undefined" == typeof e && (e = this.offset),
  38390. "undefined" == typeof t && (t = this.limit),
  38391. !this.noAssert) {
  38392. if ("number" != typeof e || e % 1 !== 0)
  38393. throw TypeError("Illegal begin: Not an integer");
  38394. if (e >>>= 0,
  38395. "number" != typeof t || t % 1 !== 0)
  38396. throw TypeError("Illegal end: Not an integer");
  38397. if (t >>>= 0,
  38398. e < 0 || e > t || t > this.buffer.byteLength)
  38399. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38400. }
  38401. var n;
  38402. try {
  38403. h.decodeUTF8toUTF16(function() {
  38404. return e < t ? this.view[e++] : null
  38405. }
  38406. .bind(this), n = i())
  38407. } catch (i) {
  38408. if (e !== t)
  38409. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38410. }
  38411. return n()
  38412. }
  38413. ,
  38414. o.fromUTF8 = function(e, i, n) {
  38415. if (!n && "string" != typeof e)
  38416. throw TypeError("Illegal str: Not a string");
  38417. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38418. , a = 0;
  38419. return h.encodeUTF16toUTF8(t(e), function(e) {
  38420. r.view[a++] = e
  38421. }),
  38422. r.limit = a,
  38423. r
  38424. }
  38425. ,
  38426. o
  38427. })
  38428. }
  38429. , {
  38430. long: 216
  38431. }],
  38432. 216: [function(e, t, i) {
  38433. !function(i, n) {
  38434. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38435. }(this, function() {
  38436. "use strict";
  38437. function e(e, t, i) {
  38438. this.low = 0 | e,
  38439. this.high = 0 | t,
  38440. this.unsigned = !!i
  38441. }
  38442. function t(e) {
  38443. return (e && e.__isLong__) === !0
  38444. }
  38445. function i(e, t) {
  38446. var i, n, o;
  38447. return t ? (e >>>= 0,
  38448. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38449. o && (l[e] = i),
  38450. i)) : (e |= 0,
  38451. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38452. o && (s[e] = i),
  38453. i))
  38454. }
  38455. function n(e, t) {
  38456. if (isNaN(e) || !isFinite(e))
  38457. return t ? m : g;
  38458. if (t) {
  38459. if (e < 0)
  38460. return m;
  38461. if (e >= d)
  38462. return I
  38463. } else {
  38464. if (e <= -p)
  38465. return E;
  38466. if (e + 1 >= p)
  38467. return C
  38468. }
  38469. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38470. }
  38471. function r(t, i, n) {
  38472. return new e(t,i,n)
  38473. }
  38474. function o(e, t, i) {
  38475. if (0 === e.length)
  38476. throw Error("empty string");
  38477. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38478. return g;
  38479. if ("number" == typeof t ? (i = t,
  38480. t = !1) : t = !!t,
  38481. i = i || 10,
  38482. i < 2 || 36 < i)
  38483. throw RangeError("radix");
  38484. var r;
  38485. if ((r = e.indexOf("-")) > 0)
  38486. throw Error("interior hyphen");
  38487. if (0 === r)
  38488. return o(e.substring(1), t, i).neg();
  38489. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38490. var h = Math.min(8, e.length - l)
  38491. , u = parseInt(e.substring(l, l + h), i);
  38492. if (h < 8) {
  38493. var d = n(c(i, h));
  38494. s = s.mul(d).add(n(u))
  38495. } else
  38496. s = s.mul(a),
  38497. s = s.add(n(u))
  38498. }
  38499. return s.unsigned = t,
  38500. s
  38501. }
  38502. function a(t) {
  38503. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38504. }
  38505. e.prototype.__isLong__,
  38506. Object.defineProperty(e.prototype, "__isLong__", {
  38507. value: !0,
  38508. enumerable: !1,
  38509. configurable: !1
  38510. }),
  38511. e.isLong = t;
  38512. var s = {}
  38513. , l = {};
  38514. e.fromInt = i,
  38515. e.fromNumber = n,
  38516. e.fromBits = r;
  38517. var c = Math.pow;
  38518. e.fromString = o,
  38519. e.fromValue = a;
  38520. var h = 1 << 24
  38521. , u = 4294967296
  38522. , d = 0x10000000000000000
  38523. , p = d / 2
  38524. , f = i(h)
  38525. , g = i(0);
  38526. e.ZERO = g;
  38527. var m = i(0, !0);
  38528. e.UZERO = m;
  38529. var v = i(1);
  38530. e.ONE = v;
  38531. var A = i(1, !0);
  38532. e.UONE = A;
  38533. var y = i(-1);
  38534. e.NEG_ONE = y;
  38535. var C = r(-1, 2147483647, !1);
  38536. e.MAX_VALUE = C;
  38537. var I = r(-1, -1, !0);
  38538. e.MAX_UNSIGNED_VALUE = I;
  38539. var E = r(0, -2147483648, !1);
  38540. e.MIN_VALUE = E;
  38541. var b = e.prototype;
  38542. return b.toInt = function() {
  38543. return this.unsigned ? this.low >>> 0 : this.low
  38544. }
  38545. ,
  38546. b.toNumber = function() {
  38547. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38548. }
  38549. ,
  38550. b.toString = function(e) {
  38551. if (e = e || 10,
  38552. e < 2 || 36 < e)
  38553. throw RangeError("radix");
  38554. if (this.isZero())
  38555. return "0";
  38556. if (this.isNegative()) {
  38557. if (this.eq(E)) {
  38558. var t = n(e)
  38559. , i = this.div(t)
  38560. , r = i.mul(t).sub(this);
  38561. return i.toString(e) + r.toInt().toString(e)
  38562. }
  38563. return "-" + this.neg().toString(e)
  38564. }
  38565. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38566. var l = a.div(o)
  38567. , h = a.sub(l.mul(o)).toInt() >>> 0
  38568. , u = h.toString(e);
  38569. if (a = l,
  38570. a.isZero())
  38571. return u + s;
  38572. for (; u.length < 6; )
  38573. u = "0" + u;
  38574. s = "" + u + s
  38575. }
  38576. }
  38577. ,
  38578. b.getHighBits = function() {
  38579. return this.high
  38580. }
  38581. ,
  38582. b.getHighBitsUnsigned = function() {
  38583. return this.high >>> 0
  38584. }
  38585. ,
  38586. b.getLowBits = function() {
  38587. return this.low
  38588. }
  38589. ,
  38590. b.getLowBitsUnsigned = function() {
  38591. return this.low >>> 0
  38592. }
  38593. ,
  38594. b.getNumBitsAbs = function() {
  38595. if (this.isNegative())
  38596. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38597. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38598. ;
  38599. return 0 != this.high ? t + 33 : t + 1
  38600. }
  38601. ,
  38602. b.isZero = function() {
  38603. return 0 === this.high && 0 === this.low
  38604. }
  38605. ,
  38606. b.isNegative = function() {
  38607. return !this.unsigned && this.high < 0
  38608. }
  38609. ,
  38610. b.isPositive = function() {
  38611. return this.unsigned || this.high >= 0
  38612. }
  38613. ,
  38614. b.isOdd = function() {
  38615. return 1 === (1 & this.low)
  38616. }
  38617. ,
  38618. b.isEven = function() {
  38619. return 0 === (1 & this.low)
  38620. }
  38621. ,
  38622. b.equals = function(e) {
  38623. return t(e) || (e = a(e)),
  38624. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38625. }
  38626. ,
  38627. b.eq = b.equals,
  38628. b.notEquals = function(e) {
  38629. return !this.eq(e)
  38630. }
  38631. ,
  38632. b.neq = b.notEquals,
  38633. b.lessThan = function(e) {
  38634. return this.comp(e) < 0
  38635. }
  38636. ,
  38637. b.lt = b.lessThan,
  38638. b.lessThanOrEqual = function(e) {
  38639. return this.comp(e) <= 0
  38640. }
  38641. ,
  38642. b.lte = b.lessThanOrEqual,
  38643. b.greaterThan = function(e) {
  38644. return this.comp(e) > 0
  38645. }
  38646. ,
  38647. b.gt = b.greaterThan,
  38648. b.greaterThanOrEqual = function(e) {
  38649. return this.comp(e) >= 0
  38650. }
  38651. ,
  38652. b.gte = b.greaterThanOrEqual,
  38653. b.compare = function(e) {
  38654. if (t(e) || (e = a(e)),
  38655. this.eq(e))
  38656. return 0;
  38657. var i = this.isNegative()
  38658. , n = e.isNegative();
  38659. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38660. }
  38661. ,
  38662. b.comp = b.compare,
  38663. b.negate = function() {
  38664. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38665. }
  38666. ,
  38667. b.neg = b.negate,
  38668. b.add = function(e) {
  38669. t(e) || (e = a(e));
  38670. var i = this.high >>> 16
  38671. , n = 65535 & this.high
  38672. , o = this.low >>> 16
  38673. , s = 65535 & this.low
  38674. , l = e.high >>> 16
  38675. , c = 65535 & e.high
  38676. , h = e.low >>> 16
  38677. , u = 65535 & e.low
  38678. , d = 0
  38679. , p = 0
  38680. , f = 0
  38681. , g = 0;
  38682. return g += s + u,
  38683. f += g >>> 16,
  38684. g &= 65535,
  38685. f += o + h,
  38686. p += f >>> 16,
  38687. f &= 65535,
  38688. p += n + c,
  38689. d += p >>> 16,
  38690. p &= 65535,
  38691. d += i + l,
  38692. d &= 65535,
  38693. r(f << 16 | g, d << 16 | p, this.unsigned)
  38694. }
  38695. ,
  38696. b.subtract = function(e) {
  38697. return t(e) || (e = a(e)),
  38698. this.add(e.neg())
  38699. }
  38700. ,
  38701. b.sub = b.subtract,
  38702. b.multiply = function(e) {
  38703. if (this.isZero())
  38704. return g;
  38705. if (t(e) || (e = a(e)),
  38706. e.isZero())
  38707. return g;
  38708. if (this.eq(E))
  38709. return e.isOdd() ? E : g;
  38710. if (e.eq(E))
  38711. return this.isOdd() ? E : g;
  38712. if (this.isNegative())
  38713. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  38714. if (e.isNegative())
  38715. return this.mul(e.neg()).neg();
  38716. if (this.lt(f) && e.lt(f))
  38717. return n(this.toNumber() * e.toNumber(), this.unsigned);
  38718. var i = this.high >>> 16
  38719. , o = 65535 & this.high
  38720. , s = this.low >>> 16
  38721. , l = 65535 & this.low
  38722. , c = e.high >>> 16
  38723. , h = 65535 & e.high
  38724. , u = e.low >>> 16
  38725. , d = 65535 & e.low
  38726. , p = 0
  38727. , m = 0
  38728. , v = 0
  38729. , A = 0;
  38730. return A += l * d,
  38731. v += A >>> 16,
  38732. A &= 65535,
  38733. v += s * d,
  38734. m += v >>> 16,
  38735. v &= 65535,
  38736. v += l * u,
  38737. m += v >>> 16,
  38738. v &= 65535,
  38739. m += o * d,
  38740. p += m >>> 16,
  38741. m &= 65535,
  38742. m += s * u,
  38743. p += m >>> 16,
  38744. m &= 65535,
  38745. m += l * h,
  38746. p += m >>> 16,
  38747. m &= 65535,
  38748. p += i * d + o * u + s * h + l * c,
  38749. p &= 65535,
  38750. r(v << 16 | A, p << 16 | m, this.unsigned)
  38751. }
  38752. ,
  38753. b.mul = b.multiply,
  38754. b.divide = function(e) {
  38755. if (t(e) || (e = a(e)),
  38756. e.isZero())
  38757. throw Error("division by zero");
  38758. if (this.isZero())
  38759. return this.unsigned ? m : g;
  38760. var i, r, o;
  38761. if (this.unsigned) {
  38762. if (e.unsigned || (e = e.toUnsigned()),
  38763. e.gt(this))
  38764. return m;
  38765. if (e.gt(this.shru(1)))
  38766. return A;
  38767. o = m
  38768. } else {
  38769. if (this.eq(E)) {
  38770. if (e.eq(v) || e.eq(y))
  38771. return E;
  38772. if (e.eq(E))
  38773. return v;
  38774. var s = this.shr(1);
  38775. return i = s.div(e).shl(1),
  38776. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  38777. o = i.add(r.div(e)))
  38778. }
  38779. if (e.eq(E))
  38780. return this.unsigned ? m : g;
  38781. if (this.isNegative())
  38782. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  38783. if (e.isNegative())
  38784. return this.div(e.neg()).neg();
  38785. o = g
  38786. }
  38787. for (r = this; r.gte(e); ) {
  38788. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  38789. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  38790. i -= h,
  38791. u = n(i, this.unsigned),
  38792. d = u.mul(e);
  38793. u.isZero() && (u = v),
  38794. o = o.add(u),
  38795. r = r.sub(d)
  38796. }
  38797. return o
  38798. }
  38799. ,
  38800. b.div = b.divide,
  38801. b.modulo = function(e) {
  38802. return t(e) || (e = a(e)),
  38803. this.sub(this.div(e).mul(e))
  38804. }
  38805. ,
  38806. b.mod = b.modulo,
  38807. b.not = function() {
  38808. return r(~this.low, ~this.high, this.unsigned)
  38809. }
  38810. ,
  38811. b.and = function(e) {
  38812. return t(e) || (e = a(e)),
  38813. r(this.low & e.low, this.high & e.high, this.unsigned)
  38814. }
  38815. ,
  38816. b.or = function(e) {
  38817. return t(e) || (e = a(e)),
  38818. r(this.low | e.low, this.high | e.high, this.unsigned)
  38819. }
  38820. ,
  38821. b.xor = function(e) {
  38822. return t(e) || (e = a(e)),
  38823. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  38824. }
  38825. ,
  38826. b.shiftLeft = function(e) {
  38827. return t(e) && (e = e.toInt()),
  38828. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  38829. }
  38830. ,
  38831. b.shl = b.shiftLeft,
  38832. b.shiftRight = function(e) {
  38833. return t(e) && (e = e.toInt()),
  38834. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  38835. }
  38836. ,
  38837. b.shr = b.shiftRight,
  38838. b.shiftRightUnsigned = function(e) {
  38839. if (t(e) && (e = e.toInt()),
  38840. e &= 63,
  38841. 0 === e)
  38842. return this;
  38843. var i = this.high;
  38844. if (e < 32) {
  38845. var n = this.low;
  38846. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  38847. }
  38848. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  38849. }
  38850. ,
  38851. b.shru = b.shiftRightUnsigned,
  38852. b.toSigned = function() {
  38853. return this.unsigned ? r(this.low, this.high, !1) : this
  38854. }
  38855. ,
  38856. b.toUnsigned = function() {
  38857. return this.unsigned ? this : r(this.low, this.high, !0)
  38858. }
  38859. ,
  38860. b.toBytes = function(e) {
  38861. return e ? this.toBytesLE() : this.toBytesBE()
  38862. }
  38863. ,
  38864. b.toBytesLE = function() {
  38865. var e = this.high
  38866. , t = this.low;
  38867. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  38868. }
  38869. ,
  38870. b.toBytesBE = function() {
  38871. var e = this.high
  38872. , t = this.low;
  38873. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  38874. }
  38875. ,
  38876. e
  38877. })
  38878. }
  38879. , {}],
  38880. 217: [function(e, t, i) {
  38881. var n = {
  38882. REVISION: "75"
  38883. };
  38884. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  38885. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  38886. void 0 === Math.sign && (Math.sign = function(e) {
  38887. return e < 0 ? -1 : e > 0 ? 1 : +e
  38888. }
  38889. ),
  38890. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  38891. get: function() {
  38892. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  38893. }
  38894. }),
  38895. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  38896. writable: !0,
  38897. configurable: !0,
  38898. value: function(e) {
  38899. "use strict";
  38900. if (void 0 === e || null === e)
  38901. throw new TypeError("Cannot convert first argument to object");
  38902. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  38903. var r = arguments[i];
  38904. if (void 0 !== r && null !== r) {
  38905. r = Object(r);
  38906. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  38907. var l = o[a]
  38908. , c = Object.getOwnPropertyDescriptor(r, l);
  38909. void 0 !== c && c.enumerable && (t[l] = r[l])
  38910. }
  38911. }
  38912. }
  38913. return t
  38914. }
  38915. }),
  38916. n.MOUSE = {
  38917. LEFT: 0,
  38918. MIDDLE: 1,
  38919. RIGHT: 2
  38920. },
  38921. n.CullFaceNone = 0,
  38922. n.CullFaceBack = 1,
  38923. n.CullFaceFront = 2,
  38924. n.CullFaceFrontBack = 3,
  38925. n.FrontFaceDirectionCW = 0,
  38926. n.FrontFaceDirectionCCW = 1,
  38927. n.BasicShadowMap = 0,
  38928. n.PCFShadowMap = 1,
  38929. n.PCFSoftShadowMap = 2,
  38930. n.FrontSide = 0,
  38931. n.BackSide = 1,
  38932. n.DoubleSide = 2,
  38933. n.FlatShading = 1,
  38934. n.SmoothShading = 2,
  38935. n.NoColors = 0,
  38936. n.FaceColors = 1,
  38937. n.VertexColors = 2,
  38938. n.NoBlending = 0,
  38939. n.NormalBlending = 1,
  38940. n.AdditiveBlending = 2,
  38941. n.SubtractiveBlending = 3,
  38942. n.MultiplyBlending = 4,
  38943. n.CustomBlending = 5,
  38944. n.AddEquation = 100,
  38945. n.SubtractEquation = 101,
  38946. n.ReverseSubtractEquation = 102,
  38947. n.MinEquation = 103,
  38948. n.MaxEquation = 104,
  38949. n.ZeroFactor = 200,
  38950. n.OneFactor = 201,
  38951. n.SrcColorFactor = 202,
  38952. n.OneMinusSrcColorFactor = 203,
  38953. n.SrcAlphaFactor = 204,
  38954. n.OneMinusSrcAlphaFactor = 205,
  38955. n.DstAlphaFactor = 206,
  38956. n.OneMinusDstAlphaFactor = 207,
  38957. n.DstColorFactor = 208,
  38958. n.OneMinusDstColorFactor = 209,
  38959. n.SrcAlphaSaturateFactor = 210,
  38960. n.NeverDepth = 0,
  38961. n.AlwaysDepth = 1,
  38962. n.LessDepth = 2,
  38963. n.LessEqualDepth = 3,
  38964. n.EqualDepth = 4,
  38965. n.GreaterEqualDepth = 5,
  38966. n.GreaterDepth = 6,
  38967. n.NotEqualDepth = 7,
  38968. n.MultiplyOperation = 0,
  38969. n.MixOperation = 1,
  38970. n.AddOperation = 2,
  38971. n.NoToneMapping = 0,
  38972. n.LinearToneMapping = 1,
  38973. n.ReinhardToneMapping = 2,
  38974. n.Uncharted2ToneMapping = 3,
  38975. n.CineonToneMapping = 4,
  38976. n.UVMapping = 300,
  38977. n.CubeReflectionMapping = 301,
  38978. n.CubeRefractionMapping = 302,
  38979. n.EquirectangularReflectionMapping = 303,
  38980. n.EquirectangularRefractionMapping = 304,
  38981. n.SphericalReflectionMapping = 305,
  38982. n.CubeUVReflectionMapping = 306,
  38983. n.CubeUVRefractionMapping = 307,
  38984. n.RepeatWrapping = 1e3,
  38985. n.ClampToEdgeWrapping = 1001,
  38986. n.MirroredRepeatWrapping = 1002,
  38987. n.NearestFilter = 1003,
  38988. n.NearestMipMapNearestFilter = 1004,
  38989. n.NearestMipMapLinearFilter = 1005,
  38990. n.LinearFilter = 1006,
  38991. n.LinearMipMapNearestFilter = 1007,
  38992. n.LinearMipMapLinearFilter = 1008,
  38993. n.UnsignedByteType = 1009,
  38994. n.ByteType = 1010,
  38995. n.ShortType = 1011,
  38996. n.UnsignedShortType = 1012,
  38997. n.IntType = 1013,
  38998. n.UnsignedIntType = 1014,
  38999. n.FloatType = 1015,
  39000. n.HalfFloatType = 1025,
  39001. n.UnsignedShort4444Type = 1016,
  39002. n.UnsignedShort5551Type = 1017,
  39003. n.UnsignedShort565Type = 1018,
  39004. n.AlphaFormat = 1019,
  39005. n.RGBFormat = 1020,
  39006. n.RGBAFormat = 1021,
  39007. n.LuminanceFormat = 1022,
  39008. n.LuminanceAlphaFormat = 1023,
  39009. n.RGBEFormat = n.RGBAFormat,
  39010. n.RGB_S3TC_DXT1_Format = 2001,
  39011. n.RGBA_S3TC_DXT1_Format = 2002,
  39012. n.RGBA_S3TC_DXT3_Format = 2003,
  39013. n.RGBA_S3TC_DXT5_Format = 2004,
  39014. n.RGB_PVRTC_4BPPV1_Format = 2100,
  39015. n.RGB_PVRTC_2BPPV1_Format = 2101,
  39016. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  39017. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  39018. n.RGB_ETC1_Format = 2151,
  39019. n.LoopOnce = 2200,
  39020. n.LoopRepeat = 2201,
  39021. n.LoopPingPong = 2202,
  39022. n.InterpolateDiscrete = 2300,
  39023. n.InterpolateLinear = 2301,
  39024. n.InterpolateSmooth = 2302,
  39025. n.ZeroCurvatureEnding = 2400,
  39026. n.ZeroSlopeEnding = 2401,
  39027. n.WrapAroundEnding = 2402,
  39028. n.TrianglesDrawMode = 0,
  39029. n.TriangleStripDrawMode = 1,
  39030. n.TriangleFanDrawMode = 2,
  39031. n.LinearEncoding = 3e3,
  39032. n.sRGBEncoding = 3001,
  39033. n.GammaEncoding = 3007,
  39034. n.RGBEEncoding = 3002,
  39035. n.LogLuvEncoding = 3003,
  39036. n.RGBM7Encoding = 3004,
  39037. n.RGBM16Encoding = 3005,
  39038. n.RGBDEncoding = 3006,
  39039. n.Color = function(e) {
  39040. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39041. }
  39042. ,
  39043. n.Color.prototype = {
  39044. constructor: n.Color,
  39045. r: 1,
  39046. g: 1,
  39047. b: 1,
  39048. set: function(e) {
  39049. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39050. this
  39051. },
  39052. setScalar: function(e) {
  39053. this.r = e,
  39054. this.g = e,
  39055. this.b = e
  39056. },
  39057. setHex: function(e) {
  39058. return e = Math.floor(e),
  39059. this.r = (e >> 16 & 255) / 255,
  39060. this.g = (e >> 8 & 255) / 255,
  39061. this.b = (255 & e) / 255,
  39062. this
  39063. },
  39064. setRGB: function(e, t, i) {
  39065. return this.r = e,
  39066. this.g = t,
  39067. this.b = i,
  39068. this
  39069. },
  39070. setHSL: function() {
  39071. function e(e, t, i) {
  39072. return i < 0 && (i += 1),
  39073. i > 1 && (i -= 1),
  39074. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39075. }
  39076. return function(t, i, r) {
  39077. if (t = n.Math.euclideanModulo(t, 1),
  39078. i = n.Math.clamp(i, 0, 1),
  39079. r = n.Math.clamp(r, 0, 1),
  39080. 0 === i)
  39081. this.r = this.g = this.b = r;
  39082. else {
  39083. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39084. , a = 2 * r - o;
  39085. this.r = e(a, o, t + 1 / 3),
  39086. this.g = e(a, o, t),
  39087. this.b = e(a, o, t - 1 / 3)
  39088. }
  39089. return this
  39090. }
  39091. }(),
  39092. setStyle: function(e) {
  39093. function t(t) {
  39094. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39095. }
  39096. var i;
  39097. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39098. var r, o = i[1], a = i[2];
  39099. switch (o) {
  39100. case "rgb":
  39101. case "rgba":
  39102. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39103. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39104. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39105. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39106. t(r[5]),
  39107. this;
  39108. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39109. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39110. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39111. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39112. t(r[5]),
  39113. this;
  39114. break;
  39115. case "hsl":
  39116. case "hsla":
  39117. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39118. var s = parseFloat(r[1]) / 360
  39119. , l = parseInt(r[2], 10) / 100
  39120. , c = parseInt(r[3], 10) / 100;
  39121. return t(r[5]),
  39122. this.setHSL(s, l, c)
  39123. }
  39124. }
  39125. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39126. var h = i[1]
  39127. , u = h.length;
  39128. if (3 === u)
  39129. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39130. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39131. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39132. this;
  39133. if (6 === u)
  39134. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39135. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39136. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39137. this
  39138. }
  39139. if (e && e.length > 0) {
  39140. var h = n.ColorKeywords[e];
  39141. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39142. }
  39143. return this
  39144. },
  39145. clone: function() {
  39146. return new this.constructor(this.r,this.g,this.b)
  39147. },
  39148. copy: function(e) {
  39149. return this.r = e.r,
  39150. this.g = e.g,
  39151. this.b = e.b,
  39152. this
  39153. },
  39154. copyGammaToLinear: function(e, t) {
  39155. return void 0 === t && (t = 2),
  39156. this.r = Math.pow(e.r, t),
  39157. this.g = Math.pow(e.g, t),
  39158. this.b = Math.pow(e.b, t),
  39159. this
  39160. },
  39161. copyLinearToGamma: function(e, t) {
  39162. void 0 === t && (t = 2);
  39163. var i = t > 0 ? 1 / t : 1;
  39164. return this.r = Math.pow(e.r, i),
  39165. this.g = Math.pow(e.g, i),
  39166. this.b = Math.pow(e.b, i),
  39167. this
  39168. },
  39169. convertGammaToLinear: function() {
  39170. var e = this.r
  39171. , t = this.g
  39172. , i = this.b;
  39173. return this.r = e * e,
  39174. this.g = t * t,
  39175. this.b = i * i,
  39176. this
  39177. },
  39178. convertLinearToGamma: function() {
  39179. return this.r = Math.sqrt(this.r),
  39180. this.g = Math.sqrt(this.g),
  39181. this.b = Math.sqrt(this.b),
  39182. this
  39183. },
  39184. getHex: function() {
  39185. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39186. },
  39187. getHexString: function() {
  39188. return ("000000" + this.getHex().toString(16)).slice(-6)
  39189. },
  39190. getHSL: function(e) {
  39191. var t, i, n = e || {
  39192. h: 0,
  39193. s: 0,
  39194. l: 0
  39195. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39196. if (l === s)
  39197. t = 0,
  39198. i = 0;
  39199. else {
  39200. var h = s - l;
  39201. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39202. s) {
  39203. case r:
  39204. t = (o - a) / h + (o < a ? 6 : 0);
  39205. break;
  39206. case o:
  39207. t = (a - r) / h + 2;
  39208. break;
  39209. case a:
  39210. t = (r - o) / h + 4
  39211. }
  39212. t /= 6
  39213. }
  39214. return n.h = t,
  39215. n.s = i,
  39216. n.l = c,
  39217. n
  39218. },
  39219. getStyle: function() {
  39220. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39221. },
  39222. offsetHSL: function(e, t, i) {
  39223. var n = this.getHSL();
  39224. return n.h += e,
  39225. n.s += t,
  39226. n.l += i,
  39227. this.setHSL(n.h, n.s, n.l),
  39228. this
  39229. },
  39230. add: function(e) {
  39231. return this.r += e.r,
  39232. this.g += e.g,
  39233. this.b += e.b,
  39234. this
  39235. },
  39236. addColors: function(e, t) {
  39237. return this.r = e.r + t.r,
  39238. this.g = e.g + t.g,
  39239. this.b = e.b + t.b,
  39240. this
  39241. },
  39242. addScalar: function(e) {
  39243. return this.r += e,
  39244. this.g += e,
  39245. this.b += e,
  39246. this
  39247. },
  39248. multiply: function(e) {
  39249. return this.r *= e.r,
  39250. this.g *= e.g,
  39251. this.b *= e.b,
  39252. this
  39253. },
  39254. multiplyScalar: function(e) {
  39255. return this.r *= e,
  39256. this.g *= e,
  39257. this.b *= e,
  39258. this
  39259. },
  39260. lerp: function(e, t) {
  39261. return this.r += (e.r - this.r) * t,
  39262. this.g += (e.g - this.g) * t,
  39263. this.b += (e.b - this.b) * t,
  39264. this
  39265. },
  39266. equals: function(e) {
  39267. return e.r === this.r && e.g === this.g && e.b === this.b
  39268. },
  39269. fromArray: function(e, t) {
  39270. return void 0 === t && (t = 0),
  39271. this.r = e[t],
  39272. this.g = e[t + 1],
  39273. this.b = e[t + 2],
  39274. this
  39275. },
  39276. toArray: function(e, t) {
  39277. return void 0 === e && (e = []),
  39278. void 0 === t && (t = 0),
  39279. e[t] = this.r,
  39280. e[t + 1] = this.g,
  39281. e[t + 2] = this.b,
  39282. e
  39283. }
  39284. },
  39285. n.ColorKeywords = {
  39286. aliceblue: 15792383,
  39287. antiquewhite: 16444375,
  39288. aqua: 65535,
  39289. aquamarine: 8388564,
  39290. azure: 15794175,
  39291. beige: 16119260,
  39292. bisque: 16770244,
  39293. black: 0,
  39294. blanchedalmond: 16772045,
  39295. blue: 255,
  39296. blueviolet: 9055202,
  39297. brown: 10824234,
  39298. burlywood: 14596231,
  39299. cadetblue: 6266528,
  39300. chartreuse: 8388352,
  39301. chocolate: 13789470,
  39302. coral: 16744272,
  39303. cornflowerblue: 6591981,
  39304. cornsilk: 16775388,
  39305. crimson: 14423100,
  39306. cyan: 65535,
  39307. darkblue: 139,
  39308. darkcyan: 35723,
  39309. darkgoldenrod: 12092939,
  39310. darkgray: 11119017,
  39311. darkgreen: 25600,
  39312. darkgrey: 11119017,
  39313. darkkhaki: 12433259,
  39314. darkmagenta: 9109643,
  39315. darkolivegreen: 5597999,
  39316. darkorange: 16747520,
  39317. darkorchid: 10040012,
  39318. darkred: 9109504,
  39319. darksalmon: 15308410,
  39320. darkseagreen: 9419919,
  39321. darkslateblue: 4734347,
  39322. darkslategray: 3100495,
  39323. darkslategrey: 3100495,
  39324. darkturquoise: 52945,
  39325. darkviolet: 9699539,
  39326. deeppink: 16716947,
  39327. deepskyblue: 49151,
  39328. dimgray: 6908265,
  39329. dimgrey: 6908265,
  39330. dodgerblue: 2003199,
  39331. firebrick: 11674146,
  39332. floralwhite: 16775920,
  39333. forestgreen: 2263842,
  39334. fuchsia: 16711935,
  39335. gainsboro: 14474460,
  39336. ghostwhite: 16316671,
  39337. gold: 16766720,
  39338. goldenrod: 14329120,
  39339. gray: 8421504,
  39340. green: 32768,
  39341. greenyellow: 11403055,
  39342. grey: 8421504,
  39343. honeydew: 15794160,
  39344. hotpink: 16738740,
  39345. indianred: 13458524,
  39346. indigo: 4915330,
  39347. ivory: 16777200,
  39348. khaki: 15787660,
  39349. lavender: 15132410,
  39350. lavenderblush: 16773365,
  39351. lawngreen: 8190976,
  39352. lemonchiffon: 16775885,
  39353. lightblue: 11393254,
  39354. lightcoral: 15761536,
  39355. lightcyan: 14745599,
  39356. lightgoldenrodyellow: 16448210,
  39357. lightgray: 13882323,
  39358. lightgreen: 9498256,
  39359. lightgrey: 13882323,
  39360. lightpink: 16758465,
  39361. lightsalmon: 16752762,
  39362. lightseagreen: 2142890,
  39363. lightskyblue: 8900346,
  39364. lightslategray: 7833753,
  39365. lightslategrey: 7833753,
  39366. lightsteelblue: 11584734,
  39367. lightyellow: 16777184,
  39368. lime: 65280,
  39369. limegreen: 3329330,
  39370. linen: 16445670,
  39371. magenta: 16711935,
  39372. maroon: 8388608,
  39373. mediumaquamarine: 6737322,
  39374. mediumblue: 205,
  39375. mediumorchid: 12211667,
  39376. mediumpurple: 9662683,
  39377. mediumseagreen: 3978097,
  39378. mediumslateblue: 8087790,
  39379. mediumspringgreen: 64154,
  39380. mediumturquoise: 4772300,
  39381. mediumvioletred: 13047173,
  39382. midnightblue: 1644912,
  39383. mintcream: 16121850,
  39384. mistyrose: 16770273,
  39385. moccasin: 16770229,
  39386. navajowhite: 16768685,
  39387. navy: 128,
  39388. oldlace: 16643558,
  39389. olive: 8421376,
  39390. olivedrab: 7048739,
  39391. orange: 16753920,
  39392. orangered: 16729344,
  39393. orchid: 14315734,
  39394. palegoldenrod: 15657130,
  39395. palegreen: 10025880,
  39396. paleturquoise: 11529966,
  39397. palevioletred: 14381203,
  39398. papayawhip: 16773077,
  39399. peachpuff: 16767673,
  39400. peru: 13468991,
  39401. pink: 16761035,
  39402. plum: 14524637,
  39403. powderblue: 11591910,
  39404. purple: 8388736,
  39405. red: 16711680,
  39406. rosybrown: 12357519,
  39407. royalblue: 4286945,
  39408. saddlebrown: 9127187,
  39409. salmon: 16416882,
  39410. sandybrown: 16032864,
  39411. seagreen: 3050327,
  39412. seashell: 16774638,
  39413. sienna: 10506797,
  39414. silver: 12632256,
  39415. skyblue: 8900331,
  39416. slateblue: 6970061,
  39417. slategray: 7372944,
  39418. slategrey: 7372944,
  39419. snow: 16775930,
  39420. springgreen: 65407,
  39421. steelblue: 4620980,
  39422. tan: 13808780,
  39423. teal: 32896,
  39424. thistle: 14204888,
  39425. tomato: 16737095,
  39426. turquoise: 4251856,
  39427. violet: 15631086,
  39428. wheat: 16113331,
  39429. white: 16777215,
  39430. whitesmoke: 16119285,
  39431. yellow: 16776960,
  39432. yellowgreen: 10145074
  39433. },
  39434. n.Quaternion = function(e, t, i, n) {
  39435. this._x = e || 0,
  39436. this._y = t || 0,
  39437. this._z = i || 0,
  39438. this._w = void 0 !== n ? n : 1
  39439. }
  39440. ,
  39441. n.Quaternion.prototype = {
  39442. constructor: n.Quaternion,
  39443. get x() {
  39444. return this._x
  39445. },
  39446. set x(e) {
  39447. this._x = e,
  39448. this.onChangeCallback()
  39449. },
  39450. get y() {
  39451. return this._y
  39452. },
  39453. set y(e) {
  39454. this._y = e,
  39455. this.onChangeCallback()
  39456. },
  39457. get z() {
  39458. return this._z
  39459. },
  39460. set z(e) {
  39461. this._z = e,
  39462. this.onChangeCallback()
  39463. },
  39464. get w() {
  39465. return this._w
  39466. },
  39467. set w(e) {
  39468. this._w = e,
  39469. this.onChangeCallback()
  39470. },
  39471. set: function(e, t, i, n) {
  39472. return this._x = e,
  39473. this._y = t,
  39474. this._z = i,
  39475. this._w = n,
  39476. this.onChangeCallback(),
  39477. this
  39478. },
  39479. clone: function() {
  39480. return new this.constructor(this._x,this._y,this._z,this._w)
  39481. },
  39482. copy: function(e) {
  39483. return this._x = e.x,
  39484. this._y = e.y,
  39485. this._z = e.z,
  39486. this._w = e.w,
  39487. this.onChangeCallback(),
  39488. this
  39489. },
  39490. setFromEuler: function(e, t) {
  39491. if (e instanceof n.Euler == !1)
  39492. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39493. var i = Math.cos(e._x / 2)
  39494. , r = Math.cos(e._y / 2)
  39495. , o = Math.cos(e._z / 2)
  39496. , a = Math.sin(e._x / 2)
  39497. , s = Math.sin(e._y / 2)
  39498. , l = Math.sin(e._z / 2)
  39499. , c = e.order;
  39500. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39501. this._y = i * s * o - a * r * l,
  39502. this._z = i * r * l + a * s * o,
  39503. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39504. this._y = i * s * o - a * r * l,
  39505. this._z = i * r * l - a * s * o,
  39506. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39507. this._y = i * s * o + a * r * l,
  39508. this._z = i * r * l + a * s * o,
  39509. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39510. this._y = i * s * o + a * r * l,
  39511. this._z = i * r * l - a * s * o,
  39512. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39513. this._y = i * s * o + a * r * l,
  39514. this._z = i * r * l - a * s * o,
  39515. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39516. this._y = i * s * o - a * r * l,
  39517. this._z = i * r * l + a * s * o,
  39518. this._w = i * r * o + a * s * l),
  39519. t !== !1 && this.onChangeCallback(),
  39520. this
  39521. },
  39522. setFromAxisAngle: function(e, t) {
  39523. var i = t / 2
  39524. , n = Math.sin(i);
  39525. return this._x = e.x * n,
  39526. this._y = e.y * n,
  39527. this._z = e.z * n,
  39528. this._w = Math.cos(i),
  39529. this.onChangeCallback(),
  39530. this
  39531. },
  39532. setFromRotationMatrix: function(e) {
  39533. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39534. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39535. this._w = .25 / t,
  39536. this._x = (h - l) * t,
  39537. this._y = (o - c) * t,
  39538. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39539. this._w = (h - l) / t,
  39540. this._x = .25 * t,
  39541. this._y = (r + a) / t,
  39542. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39543. this._w = (o - c) / t,
  39544. this._x = (r + a) / t,
  39545. this._y = .25 * t,
  39546. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39547. this._w = (a - r) / t,
  39548. this._x = (o + c) / t,
  39549. this._y = (l + h) / t,
  39550. this._z = .25 * t),
  39551. this.onChangeCallback(),
  39552. this
  39553. },
  39554. setFromUnitVectors: function() {
  39555. var e, t, i = 1e-6;
  39556. return function(r, o) {
  39557. return void 0 === e && (e = new n.Vector3),
  39558. t = r.dot(o) + 1,
  39559. t < i ? (t = 0,
  39560. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39561. this._x = e.x,
  39562. this._y = e.y,
  39563. this._z = e.z,
  39564. this._w = t,
  39565. this.normalize(),
  39566. this
  39567. }
  39568. }(),
  39569. inverse: function() {
  39570. return this.conjugate().normalize(),
  39571. this
  39572. },
  39573. conjugate: function() {
  39574. return this._x *= -1,
  39575. this._y *= -1,
  39576. this._z *= -1,
  39577. this.onChangeCallback(),
  39578. this
  39579. },
  39580. dot: function(e) {
  39581. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39582. },
  39583. lengthSq: function() {
  39584. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39585. },
  39586. length: function() {
  39587. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39588. },
  39589. normalize: function() {
  39590. var e = this.length();
  39591. return 0 === e ? (this._x = 0,
  39592. this._y = 0,
  39593. this._z = 0,
  39594. this._w = 1) : (e = 1 / e,
  39595. this._x = this._x * e,
  39596. this._y = this._y * e,
  39597. this._z = this._z * e,
  39598. this._w = this._w * e),
  39599. this.onChangeCallback(),
  39600. this
  39601. },
  39602. multiply: function(e, t) {
  39603. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39604. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39605. },
  39606. multiplyQuaternions: function(e, t) {
  39607. var i = e._x
  39608. , n = e._y
  39609. , r = e._z
  39610. , o = e._w
  39611. , a = t._x
  39612. , s = t._y
  39613. , l = t._z
  39614. , c = t._w;
  39615. return this._x = i * c + o * a + n * l - r * s,
  39616. this._y = n * c + o * s + r * a - i * l,
  39617. this._z = r * c + o * l + i * s - n * a,
  39618. this._w = o * c - i * a - n * s - r * l,
  39619. this.onChangeCallback(),
  39620. this
  39621. },
  39622. slerp: function(e, t) {
  39623. if (0 === t)
  39624. return this;
  39625. if (1 === t)
  39626. return this.copy(e);
  39627. var i = this._x
  39628. , n = this._y
  39629. , r = this._z
  39630. , o = this._w
  39631. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39632. if (a < 0 ? (this._w = -e._w,
  39633. this._x = -e._x,
  39634. this._y = -e._y,
  39635. this._z = -e._z,
  39636. a = -a) : this.copy(e),
  39637. a >= 1)
  39638. return this._w = o,
  39639. this._x = i,
  39640. this._y = n,
  39641. this._z = r,
  39642. this;
  39643. var s = Math.sqrt(1 - a * a);
  39644. if (Math.abs(s) < .001)
  39645. return this._w = .5 * (o + this._w),
  39646. this._x = .5 * (i + this._x),
  39647. this._y = .5 * (n + this._y),
  39648. this._z = .5 * (r + this._z),
  39649. this;
  39650. var l = Math.atan2(s, a)
  39651. , c = Math.sin((1 - t) * l) / s
  39652. , h = Math.sin(t * l) / s;
  39653. return this._w = o * c + this._w * h,
  39654. this._x = i * c + this._x * h,
  39655. this._y = n * c + this._y * h,
  39656. this._z = r * c + this._z * h,
  39657. this.onChangeCallback(),
  39658. this
  39659. },
  39660. equals: function(e) {
  39661. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39662. },
  39663. fromArray: function(e, t) {
  39664. return void 0 === t && (t = 0),
  39665. this._x = e[t],
  39666. this._y = e[t + 1],
  39667. this._z = e[t + 2],
  39668. this._w = e[t + 3],
  39669. this.onChangeCallback(),
  39670. this
  39671. },
  39672. toArray: function(e, t) {
  39673. return void 0 === e && (e = []),
  39674. void 0 === t && (t = 0),
  39675. e[t] = this._x,
  39676. e[t + 1] = this._y,
  39677. e[t + 2] = this._z,
  39678. e[t + 3] = this._w,
  39679. e
  39680. },
  39681. onChange: function(e) {
  39682. return this.onChangeCallback = e,
  39683. this
  39684. },
  39685. onChangeCallback: function() {}
  39686. },
  39687. Object.assign(n.Quaternion, {
  39688. slerp: function(e, t, i, n) {
  39689. return i.copy(e).slerp(t, n)
  39690. },
  39691. slerpFlat: function(e, t, i, n, r, o, a) {
  39692. var s = i[n + 0]
  39693. , l = i[n + 1]
  39694. , c = i[n + 2]
  39695. , h = i[n + 3]
  39696. , u = r[o + 0]
  39697. , d = r[o + 1]
  39698. , p = r[o + 2]
  39699. , f = r[o + 3];
  39700. if (h !== f || s !== u || l !== d || c !== p) {
  39701. var g = 1 - a
  39702. , m = s * u + l * d + c * p + h * f
  39703. , v = m >= 0 ? 1 : -1
  39704. , A = 1 - m * m;
  39705. if (A > Number.EPSILON) {
  39706. var y = Math.sqrt(A)
  39707. , C = Math.atan2(y, m * v);
  39708. g = Math.sin(g * C) / y,
  39709. a = Math.sin(a * C) / y
  39710. }
  39711. var I = a * v;
  39712. if (s = s * g + u * I,
  39713. l = l * g + d * I,
  39714. c = c * g + p * I,
  39715. h = h * g + f * I,
  39716. g === 1 - a) {
  39717. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  39718. s *= E,
  39719. l *= E,
  39720. c *= E,
  39721. h *= E
  39722. }
  39723. }
  39724. e[t] = s,
  39725. e[t + 1] = l,
  39726. e[t + 2] = c,
  39727. e[t + 3] = h
  39728. }
  39729. }),
  39730. n.Vector2 = function(e, t) {
  39731. this.x = e || 0,
  39732. this.y = t || 0
  39733. }
  39734. ,
  39735. n.Vector2.prototype = {
  39736. constructor: n.Vector2,
  39737. get width() {
  39738. return this.x
  39739. },
  39740. set width(e) {
  39741. this.x = e
  39742. },
  39743. get height() {
  39744. return this.y
  39745. },
  39746. set height(e) {
  39747. this.y = e
  39748. },
  39749. set: function(e, t) {
  39750. return this.x = e,
  39751. this.y = t,
  39752. this
  39753. },
  39754. setScalar: function(e) {
  39755. return this.x = e,
  39756. this.y = e,
  39757. this
  39758. },
  39759. setX: function(e) {
  39760. return this.x = e,
  39761. this
  39762. },
  39763. setY: function(e) {
  39764. return this.y = e,
  39765. this
  39766. },
  39767. setComponent: function(e, t) {
  39768. switch (e) {
  39769. case 0:
  39770. this.x = t;
  39771. break;
  39772. case 1:
  39773. this.y = t;
  39774. break;
  39775. default:
  39776. throw new Error("index is out of range: " + e)
  39777. }
  39778. },
  39779. getComponent: function(e) {
  39780. switch (e) {
  39781. case 0:
  39782. return this.x;
  39783. case 1:
  39784. return this.y;
  39785. default:
  39786. throw new Error("index is out of range: " + e)
  39787. }
  39788. },
  39789. clone: function() {
  39790. return new this.constructor(this.x,this.y)
  39791. },
  39792. copy: function(e) {
  39793. return this.x = e.x,
  39794. this.y = e.y,
  39795. this
  39796. },
  39797. add: function(e, t) {
  39798. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39799. this.addVectors(e, t)) : (this.x += e.x,
  39800. this.y += e.y,
  39801. this)
  39802. },
  39803. addScalar: function(e) {
  39804. return this.x += e,
  39805. this.y += e,
  39806. this
  39807. },
  39808. addVectors: function(e, t) {
  39809. return this.x = e.x + t.x,
  39810. this.y = e.y + t.y,
  39811. this
  39812. },
  39813. addScaledVector: function(e, t) {
  39814. return this.x += e.x * t,
  39815. this.y += e.y * t,
  39816. this
  39817. },
  39818. sub: function(e, t) {
  39819. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39820. this.subVectors(e, t)) : (this.x -= e.x,
  39821. this.y -= e.y,
  39822. this)
  39823. },
  39824. subScalar: function(e) {
  39825. return this.x -= e,
  39826. this.y -= e,
  39827. this
  39828. },
  39829. subVectors: function(e, t) {
  39830. return this.x = e.x - t.x,
  39831. this.y = e.y - t.y,
  39832. this
  39833. },
  39834. multiply: function(e) {
  39835. return this.x *= e.x,
  39836. this.y *= e.y,
  39837. this
  39838. },
  39839. multiplyScalar: function(e) {
  39840. return isFinite(e) ? (this.x *= e,
  39841. this.y *= e) : (this.x = 0,
  39842. this.y = 0),
  39843. this
  39844. },
  39845. divide: function(e) {
  39846. return this.x /= e.x,
  39847. this.y /= e.y,
  39848. this
  39849. },
  39850. divideScalar: function(e) {
  39851. return this.multiplyScalar(1 / e)
  39852. },
  39853. min: function(e) {
  39854. return this.x = Math.min(this.x, e.x),
  39855. this.y = Math.min(this.y, e.y),
  39856. this
  39857. },
  39858. max: function(e) {
  39859. return this.x = Math.max(this.x, e.x),
  39860. this.y = Math.max(this.y, e.y),
  39861. this
  39862. },
  39863. clamp: function(e, t) {
  39864. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39865. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39866. this
  39867. },
  39868. clampScalar: function() {
  39869. var e, t;
  39870. return function(i, r) {
  39871. return void 0 === e && (e = new n.Vector2,
  39872. t = new n.Vector2),
  39873. e.set(i, i),
  39874. t.set(r, r),
  39875. this.clamp(e, t)
  39876. }
  39877. }(),
  39878. clampLength: function(e, t) {
  39879. var i = this.length();
  39880. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39881. this
  39882. },
  39883. floor: function() {
  39884. return this.x = Math.floor(this.x),
  39885. this.y = Math.floor(this.y),
  39886. this
  39887. },
  39888. ceil: function() {
  39889. return this.x = Math.ceil(this.x),
  39890. this.y = Math.ceil(this.y),
  39891. this
  39892. },
  39893. round: function() {
  39894. return this.x = Math.round(this.x),
  39895. this.y = Math.round(this.y),
  39896. this
  39897. },
  39898. roundToZero: function() {
  39899. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39900. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39901. this
  39902. },
  39903. negate: function() {
  39904. return this.x = -this.x,
  39905. this.y = -this.y,
  39906. this
  39907. },
  39908. dot: function(e) {
  39909. return this.x * e.x + this.y * e.y
  39910. },
  39911. lengthSq: function() {
  39912. return this.x * this.x + this.y * this.y
  39913. },
  39914. length: function() {
  39915. return Math.sqrt(this.x * this.x + this.y * this.y)
  39916. },
  39917. lengthManhattan: function() {
  39918. return Math.abs(this.x) + Math.abs(this.y)
  39919. },
  39920. normalize: function() {
  39921. return this.divideScalar(this.length())
  39922. },
  39923. angle: function() {
  39924. var e = Math.atan2(this.y, this.x);
  39925. return e < 0 && (e += 2 * Math.PI),
  39926. e
  39927. },
  39928. distanceTo: function(e) {
  39929. return Math.sqrt(this.distanceToSquared(e))
  39930. },
  39931. distanceToSquared: function(e) {
  39932. var t = this.x - e.x
  39933. , i = this.y - e.y;
  39934. return t * t + i * i
  39935. },
  39936. setLength: function(e) {
  39937. return this.multiplyScalar(e / this.length())
  39938. },
  39939. lerp: function(e, t) {
  39940. return this.x += (e.x - this.x) * t,
  39941. this.y += (e.y - this.y) * t,
  39942. this
  39943. },
  39944. lerpVectors: function(e, t, i) {
  39945. return this.subVectors(t, e).multiplyScalar(i).add(e),
  39946. this
  39947. },
  39948. equals: function(e) {
  39949. return e.x === this.x && e.y === this.y
  39950. },
  39951. fromArray: function(e, t) {
  39952. return void 0 === t && (t = 0),
  39953. this.x = e[t],
  39954. this.y = e[t + 1],
  39955. this
  39956. },
  39957. toArray: function(e, t) {
  39958. return void 0 === e && (e = []),
  39959. void 0 === t && (t = 0),
  39960. e[t] = this.x,
  39961. e[t + 1] = this.y,
  39962. e
  39963. },
  39964. fromAttribute: function(e, t, i) {
  39965. return void 0 === i && (i = 0),
  39966. t = t * e.itemSize + i,
  39967. this.x = e.array[t],
  39968. this.y = e.array[t + 1],
  39969. this
  39970. },
  39971. rotateAround: function(e, t) {
  39972. var i = Math.cos(t)
  39973. , n = Math.sin(t)
  39974. , r = this.x - e.x
  39975. , o = this.y - e.y;
  39976. return this.x = r * i - o * n + e.x,
  39977. this.y = r * n + o * i + e.y,
  39978. this
  39979. }
  39980. },
  39981. n.Vector3 = function(e, t, i) {
  39982. this.x = e || 0,
  39983. this.y = t || 0,
  39984. this.z = i || 0
  39985. }
  39986. ,
  39987. n.Vector3.prototype = {
  39988. constructor: n.Vector3,
  39989. set: function(e, t, i) {
  39990. return this.x = e,
  39991. this.y = t,
  39992. this.z = i,
  39993. this
  39994. },
  39995. setScalar: function(e) {
  39996. return this.x = e,
  39997. this.y = e,
  39998. this.z = e,
  39999. this
  40000. },
  40001. setX: function(e) {
  40002. return this.x = e,
  40003. this
  40004. },
  40005. setY: function(e) {
  40006. return this.y = e,
  40007. this
  40008. },
  40009. setZ: function(e) {
  40010. return this.z = e,
  40011. this
  40012. },
  40013. setComponent: function(e, t) {
  40014. switch (e) {
  40015. case 0:
  40016. this.x = t;
  40017. break;
  40018. case 1:
  40019. this.y = t;
  40020. break;
  40021. case 2:
  40022. this.z = t;
  40023. break;
  40024. default:
  40025. throw new Error("index is out of range: " + e)
  40026. }
  40027. },
  40028. getComponent: function(e) {
  40029. switch (e) {
  40030. case 0:
  40031. return this.x;
  40032. case 1:
  40033. return this.y;
  40034. case 2:
  40035. return this.z;
  40036. default:
  40037. throw new Error("index is out of range: " + e)
  40038. }
  40039. },
  40040. clone: function() {
  40041. return new this.constructor(this.x,this.y,this.z)
  40042. },
  40043. copy: function(e) {
  40044. return this.x = e.x,
  40045. this.y = e.y,
  40046. this.z = e.z,
  40047. this
  40048. },
  40049. add: function(e, t) {
  40050. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40051. this.addVectors(e, t)) : (this.x += e.x,
  40052. this.y += e.y,
  40053. this.z += e.z,
  40054. this)
  40055. },
  40056. addScalar: function(e) {
  40057. return this.x += e,
  40058. this.y += e,
  40059. this.z += e,
  40060. this
  40061. },
  40062. addVectors: function(e, t) {
  40063. return this.x = e.x + t.x,
  40064. this.y = e.y + t.y,
  40065. this.z = e.z + t.z,
  40066. this
  40067. },
  40068. addScaledVector: function(e, t) {
  40069. return this.x += e.x * t,
  40070. this.y += e.y * t,
  40071. this.z += e.z * t,
  40072. this
  40073. },
  40074. sub: function(e, t) {
  40075. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40076. this.subVectors(e, t)) : (this.x -= e.x,
  40077. this.y -= e.y,
  40078. this.z -= e.z,
  40079. this)
  40080. },
  40081. subScalar: function(e) {
  40082. return this.x -= e,
  40083. this.y -= e,
  40084. this.z -= e,
  40085. this
  40086. },
  40087. subVectors: function(e, t) {
  40088. return this.x = e.x - t.x,
  40089. this.y = e.y - t.y,
  40090. this.z = e.z - t.z,
  40091. this
  40092. },
  40093. multiply: function(e, t) {
  40094. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40095. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40096. this.y *= e.y,
  40097. this.z *= e.z,
  40098. this)
  40099. },
  40100. multiplyScalar: function(e) {
  40101. return isFinite(e) ? (this.x *= e,
  40102. this.y *= e,
  40103. this.z *= e) : (this.x = 0,
  40104. this.y = 0,
  40105. this.z = 0),
  40106. this
  40107. },
  40108. multiplyVectors: function(e, t) {
  40109. return this.x = e.x * t.x,
  40110. this.y = e.y * t.y,
  40111. this.z = e.z * t.z,
  40112. this
  40113. },
  40114. applyEuler: function() {
  40115. var e;
  40116. return function(t) {
  40117. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40118. void 0 === e && (e = new n.Quaternion),
  40119. this.applyQuaternion(e.setFromEuler(t)),
  40120. this
  40121. }
  40122. }(),
  40123. applyAxisAngle: function() {
  40124. var e;
  40125. return function(t, i) {
  40126. return void 0 === e && (e = new n.Quaternion),
  40127. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40128. this
  40129. }
  40130. }(),
  40131. applyMatrix3: function(e) {
  40132. var t = this.x
  40133. , i = this.y
  40134. , n = this.z
  40135. , r = e.elements;
  40136. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40137. this.y = r[1] * t + r[4] * i + r[7] * n,
  40138. this.z = r[2] * t + r[5] * i + r[8] * n,
  40139. this
  40140. },
  40141. applyMatrix4: function(e) {
  40142. var t = this.x
  40143. , i = this.y
  40144. , n = this.z
  40145. , r = e.elements;
  40146. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40147. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40148. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40149. this
  40150. },
  40151. applyProjection: function(e) {
  40152. var t = this.x
  40153. , i = this.y
  40154. , n = this.z
  40155. , r = e.elements
  40156. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40157. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40158. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40159. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40160. this
  40161. },
  40162. applyQuaternion: function(e) {
  40163. var t = this.x
  40164. , i = this.y
  40165. , n = this.z
  40166. , r = e.x
  40167. , o = e.y
  40168. , a = e.z
  40169. , s = e.w
  40170. , l = s * t + o * n - a * i
  40171. , c = s * i + a * t - r * n
  40172. , h = s * n + r * i - o * t
  40173. , u = -r * t - o * i - a * n;
  40174. return this.x = l * s + u * -r + c * -a - h * -o,
  40175. this.y = c * s + u * -o + h * -r - l * -a,
  40176. this.z = h * s + u * -a + l * -o - c * -r,
  40177. this
  40178. },
  40179. project: function() {
  40180. var e;
  40181. return function(t) {
  40182. return void 0 === e && (e = new n.Matrix4),
  40183. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40184. this.applyProjection(e)
  40185. }
  40186. }(),
  40187. unproject: function() {
  40188. var e;
  40189. return function(t) {
  40190. return void 0 === e && (e = new n.Matrix4),
  40191. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40192. this.applyProjection(e)
  40193. }
  40194. }(),
  40195. transformDirection: function(e) {
  40196. var t = this.x
  40197. , i = this.y
  40198. , n = this.z
  40199. , r = e.elements;
  40200. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40201. this.y = r[1] * t + r[5] * i + r[9] * n,
  40202. this.z = r[2] * t + r[6] * i + r[10] * n,
  40203. this.normalize(),
  40204. this
  40205. },
  40206. divide: function(e) {
  40207. return this.x /= e.x,
  40208. this.y /= e.y,
  40209. this.z /= e.z,
  40210. this
  40211. },
  40212. divideScalar: function(e) {
  40213. return this.multiplyScalar(1 / e)
  40214. },
  40215. min: function(e) {
  40216. return this.x = Math.min(this.x, e.x),
  40217. this.y = Math.min(this.y, e.y),
  40218. this.z = Math.min(this.z, e.z),
  40219. this
  40220. },
  40221. max: function(e) {
  40222. return this.x = Math.max(this.x, e.x),
  40223. this.y = Math.max(this.y, e.y),
  40224. this.z = Math.max(this.z, e.z),
  40225. this
  40226. },
  40227. clamp: function(e, t) {
  40228. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40229. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40230. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40231. this
  40232. },
  40233. clampScalar: function() {
  40234. var e, t;
  40235. return function(i, r) {
  40236. return void 0 === e && (e = new n.Vector3,
  40237. t = new n.Vector3),
  40238. e.set(i, i, i),
  40239. t.set(r, r, r),
  40240. this.clamp(e, t)
  40241. }
  40242. }(),
  40243. clampLength: function(e, t) {
  40244. var i = this.length();
  40245. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40246. this
  40247. },
  40248. floor: function() {
  40249. return this.x = Math.floor(this.x),
  40250. this.y = Math.floor(this.y),
  40251. this.z = Math.floor(this.z),
  40252. this
  40253. },
  40254. ceil: function() {
  40255. return this.x = Math.ceil(this.x),
  40256. this.y = Math.ceil(this.y),
  40257. this.z = Math.ceil(this.z),
  40258. this
  40259. },
  40260. round: function() {
  40261. return this.x = Math.round(this.x),
  40262. this.y = Math.round(this.y),
  40263. this.z = Math.round(this.z),
  40264. this
  40265. },
  40266. roundToZero: function() {
  40267. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40268. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40269. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40270. this
  40271. },
  40272. negate: function() {
  40273. return this.x = -this.x,
  40274. this.y = -this.y,
  40275. this.z = -this.z,
  40276. this
  40277. },
  40278. dot: function(e) {
  40279. return this.x * e.x + this.y * e.y + this.z * e.z
  40280. },
  40281. lengthSq: function() {
  40282. return this.x * this.x + this.y * this.y + this.z * this.z
  40283. },
  40284. length: function() {
  40285. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40286. },
  40287. lengthManhattan: function() {
  40288. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40289. },
  40290. normalize: function() {
  40291. return this.divideScalar(this.length())
  40292. },
  40293. setLength: function(e) {
  40294. return this.multiplyScalar(e / this.length())
  40295. },
  40296. lerp: function(e, t) {
  40297. return this.x += (e.x - this.x) * t,
  40298. this.y += (e.y - this.y) * t,
  40299. this.z += (e.z - this.z) * t,
  40300. this
  40301. },
  40302. lerpVectors: function(e, t, i) {
  40303. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40304. this
  40305. },
  40306. cross: function(e, t) {
  40307. if (void 0 !== t)
  40308. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40309. this.crossVectors(e, t);
  40310. var i = this.x
  40311. , n = this.y
  40312. , r = this.z;
  40313. return this.x = n * e.z - r * e.y,
  40314. this.y = r * e.x - i * e.z,
  40315. this.z = i * e.y - n * e.x,
  40316. this
  40317. },
  40318. crossVectors: function(e, t) {
  40319. var i = e.x
  40320. , n = e.y
  40321. , r = e.z
  40322. , o = t.x
  40323. , a = t.y
  40324. , s = t.z;
  40325. return this.x = n * s - r * a,
  40326. this.y = r * o - i * s,
  40327. this.z = i * a - n * o,
  40328. this
  40329. },
  40330. projectOnVector: function() {
  40331. var e, t;
  40332. return function(i) {
  40333. return void 0 === e && (e = new n.Vector3),
  40334. e.copy(i).normalize(),
  40335. t = this.dot(e),
  40336. this.copy(e).multiplyScalar(t)
  40337. }
  40338. }(),
  40339. projectOnPlane: function() {
  40340. var e;
  40341. return function(t) {
  40342. return void 0 === e && (e = new n.Vector3),
  40343. e.copy(this).projectOnVector(t),
  40344. this.sub(e)
  40345. }
  40346. }(),
  40347. reflect: function() {
  40348. var e;
  40349. return function(t) {
  40350. return void 0 === e && (e = new n.Vector3),
  40351. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40352. }
  40353. }(),
  40354. angleTo: function(e) {
  40355. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40356. return Math.acos(n.Math.clamp(t, -1, 1))
  40357. },
  40358. distanceTo: function(e) {
  40359. return Math.sqrt(this.distanceToSquared(e))
  40360. },
  40361. distanceToSquared: function(e) {
  40362. var t = this.x - e.x
  40363. , i = this.y - e.y
  40364. , n = this.z - e.z;
  40365. return t * t + i * i + n * n
  40366. },
  40367. setFromSpherical: function(e) {
  40368. var t = Math.sin(e.phi) * e.radius;
  40369. return this.x = t * Math.sin(e.theta),
  40370. this.y = Math.cos(e.phi) * e.radius,
  40371. this.z = t * Math.cos(e.theta),
  40372. this
  40373. },
  40374. setFromMatrixPosition: function(e) {
  40375. return this.setFromMatrixColumn(e, 3)
  40376. },
  40377. setFromMatrixScale: function(e) {
  40378. var t = this.setFromMatrixColumn(e, 0).length()
  40379. , i = this.setFromMatrixColumn(e, 1).length()
  40380. , n = this.setFromMatrixColumn(e, 2).length();
  40381. return this.x = t,
  40382. this.y = i,
  40383. this.z = n,
  40384. this
  40385. },
  40386. setFromMatrixColumn: function(e, t) {
  40387. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40388. e = arguments[1],
  40389. t = arguments[0]),
  40390. this.fromArray(e.elements, 4 * t)
  40391. },
  40392. equals: function(e) {
  40393. return e.x === this.x && e.y === this.y && e.z === this.z
  40394. },
  40395. fromArray: function(e, t) {
  40396. return void 0 === t && (t = 0),
  40397. this.x = e[t],
  40398. this.y = e[t + 1],
  40399. this.z = e[t + 2],
  40400. this
  40401. },
  40402. toArray: function(e, t) {
  40403. return void 0 === e && (e = []),
  40404. void 0 === t && (t = 0),
  40405. e[t] = this.x,
  40406. e[t + 1] = this.y,
  40407. e[t + 2] = this.z,
  40408. e
  40409. },
  40410. fromAttribute: function(e, t, i) {
  40411. return void 0 === i && (i = 0),
  40412. t = t * e.itemSize + i,
  40413. this.x = e.array[t],
  40414. this.y = e.array[t + 1],
  40415. this.z = e.array[t + 2],
  40416. this
  40417. }
  40418. },
  40419. n.Vector4 = function(e, t, i, n) {
  40420. this.x = e || 0,
  40421. this.y = t || 0,
  40422. this.z = i || 0,
  40423. this.w = void 0 !== n ? n : 1
  40424. }
  40425. ,
  40426. n.Vector4.prototype = {
  40427. constructor: n.Vector4,
  40428. set: function(e, t, i, n) {
  40429. return this.x = e,
  40430. this.y = t,
  40431. this.z = i,
  40432. this.w = n,
  40433. this
  40434. },
  40435. setScalar: function(e) {
  40436. return this.x = e,
  40437. this.y = e,
  40438. this.z = e,
  40439. this.w = e,
  40440. this
  40441. },
  40442. setX: function(e) {
  40443. return this.x = e,
  40444. this
  40445. },
  40446. setY: function(e) {
  40447. return this.y = e,
  40448. this
  40449. },
  40450. setZ: function(e) {
  40451. return this.z = e,
  40452. this
  40453. },
  40454. setW: function(e) {
  40455. return this.w = e,
  40456. this
  40457. },
  40458. setComponent: function(e, t) {
  40459. switch (e) {
  40460. case 0:
  40461. this.x = t;
  40462. break;
  40463. case 1:
  40464. this.y = t;
  40465. break;
  40466. case 2:
  40467. this.z = t;
  40468. break;
  40469. case 3:
  40470. this.w = t;
  40471. break;
  40472. default:
  40473. throw new Error("index is out of range: " + e)
  40474. }
  40475. },
  40476. getComponent: function(e) {
  40477. switch (e) {
  40478. case 0:
  40479. return this.x;
  40480. case 1:
  40481. return this.y;
  40482. case 2:
  40483. return this.z;
  40484. case 3:
  40485. return this.w;
  40486. default:
  40487. throw new Error("index is out of range: " + e)
  40488. }
  40489. },
  40490. clone: function() {
  40491. return new this.constructor(this.x,this.y,this.z,this.w)
  40492. },
  40493. copy: function(e) {
  40494. return this.x = e.x,
  40495. this.y = e.y,
  40496. this.z = e.z,
  40497. this.w = void 0 !== e.w ? e.w : 1,
  40498. this
  40499. },
  40500. add: function(e, t) {
  40501. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40502. this.addVectors(e, t)) : (this.x += e.x,
  40503. this.y += e.y,
  40504. this.z += e.z,
  40505. this.w += e.w,
  40506. this)
  40507. },
  40508. addScalar: function(e) {
  40509. return this.x += e,
  40510. this.y += e,
  40511. this.z += e,
  40512. this.w += e,
  40513. this
  40514. },
  40515. addVectors: function(e, t) {
  40516. return this.x = e.x + t.x,
  40517. this.y = e.y + t.y,
  40518. this.z = e.z + t.z,
  40519. this.w = e.w + t.w,
  40520. this
  40521. },
  40522. addScaledVector: function(e, t) {
  40523. return this.x += e.x * t,
  40524. this.y += e.y * t,
  40525. this.z += e.z * t,
  40526. this.w += e.w * t,
  40527. this
  40528. },
  40529. sub: function(e, t) {
  40530. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40531. this.subVectors(e, t)) : (this.x -= e.x,
  40532. this.y -= e.y,
  40533. this.z -= e.z,
  40534. this.w -= e.w,
  40535. this)
  40536. },
  40537. subScalar: function(e) {
  40538. return this.x -= e,
  40539. this.y -= e,
  40540. this.z -= e,
  40541. this.w -= e,
  40542. this
  40543. },
  40544. subVectors: function(e, t) {
  40545. return this.x = e.x - t.x,
  40546. this.y = e.y - t.y,
  40547. this.z = e.z - t.z,
  40548. this.w = e.w - t.w,
  40549. this
  40550. },
  40551. multiplyScalar: function(e) {
  40552. return isFinite(e) ? (this.x *= e,
  40553. this.y *= e,
  40554. this.z *= e,
  40555. this.w *= e) : (this.x = 0,
  40556. this.y = 0,
  40557. this.z = 0,
  40558. this.w = 0),
  40559. this
  40560. },
  40561. applyMatrix4: function(e) {
  40562. var t = this.x
  40563. , i = this.y
  40564. , n = this.z
  40565. , r = this.w
  40566. , o = e.elements;
  40567. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40568. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40569. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40570. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40571. this
  40572. },
  40573. divideScalar: function(e) {
  40574. return this.multiplyScalar(1 / e)
  40575. },
  40576. setAxisAngleFromQuaternion: function(e) {
  40577. this.w = 2 * Math.acos(e.w);
  40578. var t = Math.sqrt(1 - e.w * e.w);
  40579. return t < 1e-4 ? (this.x = 1,
  40580. this.y = 0,
  40581. this.z = 0) : (this.x = e.x / t,
  40582. this.y = e.y / t,
  40583. this.z = e.z / t),
  40584. this
  40585. },
  40586. setAxisAngleFromRotationMatrix: function(e) {
  40587. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40588. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40589. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40590. return this.set(1, 0, 0, 0),
  40591. this;
  40592. t = Math.PI;
  40593. var v = (l + 1) / 2
  40594. , A = (d + 1) / 2
  40595. , y = (m + 1) / 2
  40596. , C = (c + u) / 4
  40597. , I = (h + f) / 4
  40598. , E = (p + g) / 4;
  40599. return v > A && v > y ? v < o ? (i = 0,
  40600. n = .707106781,
  40601. r = .707106781) : (i = Math.sqrt(v),
  40602. n = C / i,
  40603. r = I / i) : A > y ? A < o ? (i = .707106781,
  40604. n = 0,
  40605. r = .707106781) : (n = Math.sqrt(A),
  40606. i = C / n,
  40607. r = E / n) : y < o ? (i = .707106781,
  40608. n = .707106781,
  40609. r = 0) : (r = Math.sqrt(y),
  40610. i = I / r,
  40611. n = E / r),
  40612. this.set(i, n, r, t),
  40613. this
  40614. }
  40615. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40616. return Math.abs(b) < .001 && (b = 1),
  40617. this.x = (g - p) / b,
  40618. this.y = (h - f) / b,
  40619. this.z = (u - c) / b,
  40620. this.w = Math.acos((l + d + m - 1) / 2),
  40621. this
  40622. },
  40623. min: function(e) {
  40624. return this.x = Math.min(this.x, e.x),
  40625. this.y = Math.min(this.y, e.y),
  40626. this.z = Math.min(this.z, e.z),
  40627. this.w = Math.min(this.w, e.w),
  40628. this
  40629. },
  40630. max: function(e) {
  40631. return this.x = Math.max(this.x, e.x),
  40632. this.y = Math.max(this.y, e.y),
  40633. this.z = Math.max(this.z, e.z),
  40634. this.w = Math.max(this.w, e.w),
  40635. this
  40636. },
  40637. clamp: function(e, t) {
  40638. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40639. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40640. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40641. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40642. this
  40643. },
  40644. clampScalar: function() {
  40645. var e, t;
  40646. return function(i, r) {
  40647. return void 0 === e && (e = new n.Vector4,
  40648. t = new n.Vector4),
  40649. e.set(i, i, i, i),
  40650. t.set(r, r, r, r),
  40651. this.clamp(e, t)
  40652. }
  40653. }(),
  40654. floor: function() {
  40655. return this.x = Math.floor(this.x),
  40656. this.y = Math.floor(this.y),
  40657. this.z = Math.floor(this.z),
  40658. this.w = Math.floor(this.w),
  40659. this
  40660. },
  40661. ceil: function() {
  40662. return this.x = Math.ceil(this.x),
  40663. this.y = Math.ceil(this.y),
  40664. this.z = Math.ceil(this.z),
  40665. this.w = Math.ceil(this.w),
  40666. this
  40667. },
  40668. round: function() {
  40669. return this.x = Math.round(this.x),
  40670. this.y = Math.round(this.y),
  40671. this.z = Math.round(this.z),
  40672. this.w = Math.round(this.w),
  40673. this
  40674. },
  40675. roundToZero: function() {
  40676. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40677. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40678. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40679. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40680. this
  40681. },
  40682. negate: function() {
  40683. return this.x = -this.x,
  40684. this.y = -this.y,
  40685. this.z = -this.z,
  40686. this.w = -this.w,
  40687. this
  40688. },
  40689. dot: function(e) {
  40690. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40691. },
  40692. lengthSq: function() {
  40693. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40694. },
  40695. length: function() {
  40696. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40697. },
  40698. lengthManhattan: function() {
  40699. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  40700. },
  40701. normalize: function() {
  40702. return this.divideScalar(this.length())
  40703. },
  40704. setLength: function(e) {
  40705. return this.multiplyScalar(e / this.length())
  40706. },
  40707. lerp: function(e, t) {
  40708. return this.x += (e.x - this.x) * t,
  40709. this.y += (e.y - this.y) * t,
  40710. this.z += (e.z - this.z) * t,
  40711. this.w += (e.w - this.w) * t,
  40712. this
  40713. },
  40714. lerpVectors: function(e, t, i) {
  40715. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40716. this
  40717. },
  40718. equals: function(e) {
  40719. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  40720. },
  40721. fromArray: function(e, t) {
  40722. return void 0 === t && (t = 0),
  40723. this.x = e[t],
  40724. this.y = e[t + 1],
  40725. this.z = e[t + 2],
  40726. this.w = e[t + 3],
  40727. this
  40728. },
  40729. toArray: function(e, t) {
  40730. return void 0 === e && (e = []),
  40731. void 0 === t && (t = 0),
  40732. e[t] = this.x,
  40733. e[t + 1] = this.y,
  40734. e[t + 2] = this.z,
  40735. e[t + 3] = this.w,
  40736. e
  40737. },
  40738. fromAttribute: function(e, t, i) {
  40739. return void 0 === i && (i = 0),
  40740. t = t * e.itemSize + i,
  40741. this.x = e.array[t],
  40742. this.y = e.array[t + 1],
  40743. this.z = e.array[t + 2],
  40744. this.w = e.array[t + 3],
  40745. this
  40746. }
  40747. },
  40748. n.Euler = function(e, t, i, r) {
  40749. this._x = e || 0,
  40750. this._y = t || 0,
  40751. this._z = i || 0,
  40752. this._order = r || n.Euler.DefaultOrder
  40753. }
  40754. ,
  40755. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  40756. n.Euler.DefaultOrder = "XYZ",
  40757. n.Euler.prototype = {
  40758. constructor: n.Euler,
  40759. get x() {
  40760. return this._x
  40761. },
  40762. set x(e) {
  40763. this._x = e,
  40764. this.onChangeCallback()
  40765. },
  40766. get y() {
  40767. return this._y
  40768. },
  40769. set y(e) {
  40770. this._y = e,
  40771. this.onChangeCallback()
  40772. },
  40773. get z() {
  40774. return this._z
  40775. },
  40776. set z(e) {
  40777. this._z = e,
  40778. this.onChangeCallback()
  40779. },
  40780. get order() {
  40781. return this._order
  40782. },
  40783. set order(e) {
  40784. this._order = e,
  40785. this.onChangeCallback()
  40786. },
  40787. set: function(e, t, i, n) {
  40788. return this._x = e,
  40789. this._y = t,
  40790. this._z = i,
  40791. this._order = n || this._order,
  40792. this.onChangeCallback(),
  40793. this
  40794. },
  40795. clone: function() {
  40796. return new this.constructor(this._x,this._y,this._z,this._order)
  40797. },
  40798. copy: function(e) {
  40799. return this._x = e._x,
  40800. this._y = e._y,
  40801. this._z = e._z,
  40802. this._order = e._order,
  40803. this.onChangeCallback(),
  40804. this
  40805. },
  40806. setFromRotationMatrix: function(e, t, i) {
  40807. var r = n.Math.clamp
  40808. , o = e.elements
  40809. , a = o[0]
  40810. , s = o[4]
  40811. , l = o[8]
  40812. , c = o[1]
  40813. , h = o[5]
  40814. , u = o[9]
  40815. , d = o[2]
  40816. , p = o[6]
  40817. , f = o[10];
  40818. return t = t || this._order,
  40819. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  40820. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  40821. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  40822. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  40823. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  40824. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  40825. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  40826. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  40827. this._z = Math.atan2(-s, h)) : (this._y = 0,
  40828. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  40829. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  40830. this._z = Math.atan2(c, a)) : (this._x = 0,
  40831. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  40832. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  40833. this._y = Math.atan2(-d, a)) : (this._x = 0,
  40834. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  40835. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  40836. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  40837. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  40838. this._order = t,
  40839. i !== !1 && this.onChangeCallback(),
  40840. this
  40841. },
  40842. setFromQuaternion: function() {
  40843. var e;
  40844. return function(t, i, r) {
  40845. return void 0 === e && (e = new n.Matrix4),
  40846. e.makeRotationFromQuaternion(t),
  40847. this.setFromRotationMatrix(e, i, r),
  40848. this
  40849. }
  40850. }(),
  40851. setFromVector3: function(e, t) {
  40852. return this.set(e.x, e.y, e.z, t || this._order)
  40853. },
  40854. reorder: function() {
  40855. var e = new n.Quaternion;
  40856. return function(t) {
  40857. e.setFromEuler(this),
  40858. this.setFromQuaternion(e, t)
  40859. }
  40860. }(),
  40861. equals: function(e) {
  40862. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  40863. },
  40864. fromArray: function(e) {
  40865. return this._x = e[0],
  40866. this._y = e[1],
  40867. this._z = e[2],
  40868. void 0 !== e[3] && (this._order = e[3]),
  40869. this.onChangeCallback(),
  40870. this
  40871. },
  40872. toArray: function(e, t) {
  40873. return void 0 === e && (e = []),
  40874. void 0 === t && (t = 0),
  40875. e[t] = this._x,
  40876. e[t + 1] = this._y,
  40877. e[t + 2] = this._z,
  40878. e[t + 3] = this._order,
  40879. e
  40880. },
  40881. toVector3: function(e) {
  40882. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  40883. },
  40884. onChange: function(e) {
  40885. return this.onChangeCallback = e,
  40886. this
  40887. },
  40888. onChangeCallback: function() {}
  40889. },
  40890. n.Line3 = function(e, t) {
  40891. this.start = void 0 !== e ? e : new n.Vector3,
  40892. this.end = void 0 !== t ? t : new n.Vector3
  40893. }
  40894. ,
  40895. n.Line3.prototype = {
  40896. constructor: n.Line3,
  40897. set: function(e, t) {
  40898. return this.start.copy(e),
  40899. this.end.copy(t),
  40900. this
  40901. },
  40902. clone: function() {
  40903. return (new this.constructor).copy(this)
  40904. },
  40905. copy: function(e) {
  40906. return this.start.copy(e.start),
  40907. this.end.copy(e.end),
  40908. this
  40909. },
  40910. center: function(e) {
  40911. var t = e || new n.Vector3;
  40912. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  40913. },
  40914. delta: function(e) {
  40915. var t = e || new n.Vector3;
  40916. return t.subVectors(this.end, this.start)
  40917. },
  40918. distanceSq: function() {
  40919. return this.start.distanceToSquared(this.end)
  40920. },
  40921. distance: function() {
  40922. return this.start.distanceTo(this.end)
  40923. },
  40924. at: function(e, t) {
  40925. var i = t || new n.Vector3;
  40926. return this.delta(i).multiplyScalar(e).add(this.start)
  40927. },
  40928. closestPointToPointParameter: function() {
  40929. var e = new n.Vector3
  40930. , t = new n.Vector3;
  40931. return function(i, r) {
  40932. e.subVectors(i, this.start),
  40933. t.subVectors(this.end, this.start);
  40934. var o = t.dot(t)
  40935. , a = t.dot(e)
  40936. , s = a / o;
  40937. return r && (s = n.Math.clamp(s, 0, 1)),
  40938. s
  40939. }
  40940. }(),
  40941. closestPointToPoint: function(e, t, i) {
  40942. var r = this.closestPointToPointParameter(e, t)
  40943. , o = i || new n.Vector3;
  40944. return this.delta(o).multiplyScalar(r).add(this.start)
  40945. },
  40946. applyMatrix4: function(e) {
  40947. return this.start.applyMatrix4(e),
  40948. this.end.applyMatrix4(e),
  40949. this
  40950. },
  40951. equals: function(e) {
  40952. return e.start.equals(this.start) && e.end.equals(this.end)
  40953. }
  40954. },
  40955. n.Box2 = function(e, t) {
  40956. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  40957. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  40958. }
  40959. ,
  40960. n.Box2.prototype = {
  40961. constructor: n.Box2,
  40962. set: function(e, t) {
  40963. return this.min.copy(e),
  40964. this.max.copy(t),
  40965. this
  40966. },
  40967. setFromPoints: function(e) {
  40968. this.makeEmpty();
  40969. for (var t = 0, i = e.length; t < i; t++)
  40970. this.expandByPoint(e[t]);
  40971. return this
  40972. },
  40973. setFromCenterAndSize: function() {
  40974. var e = new n.Vector2;
  40975. return function(t, i) {
  40976. var n = e.copy(i).multiplyScalar(.5);
  40977. return this.min.copy(t).sub(n),
  40978. this.max.copy(t).add(n),
  40979. this
  40980. }
  40981. }(),
  40982. clone: function() {
  40983. return (new this.constructor).copy(this)
  40984. },
  40985. copy: function(e) {
  40986. return this.min.copy(e.min),
  40987. this.max.copy(e.max),
  40988. this
  40989. },
  40990. makeEmpty: function() {
  40991. return this.min.x = this.min.y = +(1 / 0),
  40992. this.max.x = this.max.y = -(1 / 0),
  40993. this
  40994. },
  40995. isEmpty: function() {
  40996. return this.max.x < this.min.x || this.max.y < this.min.y
  40997. },
  40998. center: function(e) {
  40999. var t = e || new n.Vector2;
  41000. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41001. },
  41002. size: function(e) {
  41003. var t = e || new n.Vector2;
  41004. return t.subVectors(this.max, this.min)
  41005. },
  41006. expandByPoint: function(e) {
  41007. return this.min.min(e),
  41008. this.max.max(e),
  41009. this
  41010. },
  41011. expandByVector: function(e) {
  41012. return this.min.sub(e),
  41013. this.max.add(e),
  41014. this
  41015. },
  41016. expandByScalar: function(e) {
  41017. return this.min.addScalar(-e),
  41018. this.max.addScalar(e),
  41019. this
  41020. },
  41021. containsPoint: function(e) {
  41022. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  41023. },
  41024. containsBox: function(e) {
  41025. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  41026. },
  41027. getParameter: function(e, t) {
  41028. var i = t || new n.Vector2;
  41029. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  41030. },
  41031. intersectsBox: function(e) {
  41032. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41033. },
  41034. clampPoint: function(e, t) {
  41035. var i = t || new n.Vector2;
  41036. return i.copy(e).clamp(this.min, this.max)
  41037. },
  41038. distanceToPoint: function() {
  41039. var e = new n.Vector2;
  41040. return function(t) {
  41041. var i = e.copy(t).clamp(this.min, this.max);
  41042. return i.sub(t).length()
  41043. }
  41044. }(),
  41045. intersect: function(e) {
  41046. return this.min.max(e.min),
  41047. this.max.min(e.max),
  41048. this
  41049. },
  41050. union: function(e) {
  41051. return this.min.min(e.min),
  41052. this.max.max(e.max),
  41053. this
  41054. },
  41055. translate: function(e) {
  41056. return this.min.add(e),
  41057. this.max.add(e),
  41058. this
  41059. },
  41060. equals: function(e) {
  41061. return e.min.equals(this.min) && e.max.equals(this.max)
  41062. }
  41063. },
  41064. n.Box3 = function(e, t) {
  41065. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  41066. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  41067. }
  41068. ,
  41069. n.Box3.prototype = {
  41070. constructor: n.Box3,
  41071. set: function(e, t) {
  41072. return this.min.copy(e),
  41073. this.max.copy(t),
  41074. this
  41075. },
  41076. setFromArray: function(e) {
  41077. this.makeEmpty();
  41078. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41079. var c = e[s]
  41080. , h = e[s + 1]
  41081. , u = e[s + 2];
  41082. c < t && (t = c),
  41083. h < i && (i = h),
  41084. u < n && (n = u),
  41085. c > r && (r = c),
  41086. h > o && (o = h),
  41087. u > a && (a = u)
  41088. }
  41089. this.min.set(t, i, n),
  41090. this.max.set(r, o, a)
  41091. },
  41092. setFromPoints: function(e) {
  41093. this.makeEmpty();
  41094. for (var t = 0, i = e.length; t < i; t++)
  41095. this.expandByPoint(e[t]);
  41096. return this
  41097. },
  41098. setFromCenterAndSize: function() {
  41099. var e = new n.Vector3;
  41100. return function(t, i) {
  41101. var n = e.copy(i).multiplyScalar(.5);
  41102. return this.min.copy(t).sub(n),
  41103. this.max.copy(t).add(n),
  41104. this
  41105. }
  41106. }(),
  41107. setFromObject: function() {
  41108. var e;
  41109. return function(t) {
  41110. void 0 === e && (e = new n.Box3);
  41111. var i = this;
  41112. return this.makeEmpty(),
  41113. t.updateMatrixWorld(!0),
  41114. t.traverse(function(t) {
  41115. var n = t.geometry;
  41116. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41117. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41118. e.applyMatrix4(t.matrixWorld),
  41119. i.union(e)))
  41120. }),
  41121. this
  41122. }
  41123. }(),
  41124. clone: function() {
  41125. return (new this.constructor).copy(this)
  41126. },
  41127. copy: function(e) {
  41128. return this.min.copy(e.min),
  41129. this.max.copy(e.max),
  41130. this
  41131. },
  41132. makeEmpty: function() {
  41133. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41134. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41135. this
  41136. },
  41137. isEmpty: function() {
  41138. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41139. },
  41140. center: function(e) {
  41141. var t = e || new n.Vector3;
  41142. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41143. },
  41144. size: function(e) {
  41145. var t = e || new n.Vector3;
  41146. return t.subVectors(this.max, this.min)
  41147. },
  41148. expandByPoint: function(e) {
  41149. return this.min.min(e),
  41150. this.max.max(e),
  41151. this
  41152. },
  41153. expandByVector: function(e) {
  41154. return this.min.sub(e),
  41155. this.max.add(e),
  41156. this
  41157. },
  41158. expandByScalar: function(e) {
  41159. return this.min.addScalar(-e),
  41160. this.max.addScalar(e),
  41161. this
  41162. },
  41163. containsPoint: function(e) {
  41164. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41165. },
  41166. containsBox: function(e) {
  41167. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41168. },
  41169. getParameter: function(e, t) {
  41170. var i = t || new n.Vector3;
  41171. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41172. },
  41173. intersectsBox: function(e) {
  41174. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41175. },
  41176. intersectsSphere: function() {
  41177. var e;
  41178. return function(t) {
  41179. return void 0 === e && (e = new n.Vector3),
  41180. this.clampPoint(t.center, e),
  41181. e.distanceToSquared(t.center) <= t.radius * t.radius
  41182. }
  41183. }(),
  41184. intersectsPlane: function(e) {
  41185. var t, i;
  41186. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41187. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41188. i = e.normal.x * this.min.x),
  41189. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41190. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41191. i += e.normal.y * this.min.y),
  41192. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41193. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41194. i += e.normal.z * this.min.z),
  41195. t <= e.constant && i >= e.constant
  41196. },
  41197. clampPoint: function(e, t) {
  41198. var i = t || new n.Vector3;
  41199. return i.copy(e).clamp(this.min, this.max)
  41200. },
  41201. distanceToPoint: function() {
  41202. var e = new n.Vector3;
  41203. return function(t) {
  41204. var i = e.copy(t).clamp(this.min, this.max);
  41205. return i.sub(t).length()
  41206. }
  41207. }(),
  41208. getBoundingSphere: function() {
  41209. var e = new n.Vector3;
  41210. return function(t) {
  41211. var i = t || new n.Sphere;
  41212. return i.center = this.center(),
  41213. i.radius = .5 * this.size(e).length(),
  41214. i
  41215. }
  41216. }(),
  41217. intersect: function(e) {
  41218. return this.min.max(e.min),
  41219. this.max.min(e.max),
  41220. this
  41221. },
  41222. union: function(e) {
  41223. return this.min.min(e.min),
  41224. this.max.max(e.max),
  41225. this
  41226. },
  41227. applyMatrix4: function() {
  41228. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41229. return function(t) {
  41230. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41231. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41232. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41233. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41234. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41235. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41236. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41237. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41238. this.makeEmpty(),
  41239. this.setFromPoints(e),
  41240. this
  41241. }
  41242. }(),
  41243. translate: function(e) {
  41244. return this.min.add(e),
  41245. this.max.add(e),
  41246. this
  41247. },
  41248. equals: function(e) {
  41249. return e.min.equals(this.min) && e.max.equals(this.max)
  41250. }
  41251. },
  41252. n.Matrix3 = function() {
  41253. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41254. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41255. }
  41256. ,
  41257. n.Matrix3.prototype = {
  41258. constructor: n.Matrix3,
  41259. set: function(e, t, i, n, r, o, a, s, l) {
  41260. var c = this.elements;
  41261. return c[0] = e,
  41262. c[1] = n,
  41263. c[2] = a,
  41264. c[3] = t,
  41265. c[4] = r,
  41266. c[5] = s,
  41267. c[6] = i,
  41268. c[7] = o,
  41269. c[8] = l,
  41270. this
  41271. },
  41272. identity: function() {
  41273. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41274. this
  41275. },
  41276. clone: function() {
  41277. return (new this.constructor).fromArray(this.elements)
  41278. },
  41279. copy: function(e) {
  41280. var t = e.elements;
  41281. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41282. this
  41283. },
  41284. setFromMatrix4: function(e) {
  41285. var t = e.elements;
  41286. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41287. this
  41288. },
  41289. applyToVector3Array: function() {
  41290. var e;
  41291. return function(t, i, r) {
  41292. void 0 === e && (e = new n.Vector3),
  41293. void 0 === i && (i = 0),
  41294. void 0 === r && (r = t.length);
  41295. for (var o = 0, a = i; o < r; o += 3,
  41296. a += 3)
  41297. e.fromArray(t, a),
  41298. e.applyMatrix3(this),
  41299. e.toArray(t, a);
  41300. return t
  41301. }
  41302. }(),
  41303. applyToBuffer: function() {
  41304. var e;
  41305. return function(t, i, r) {
  41306. void 0 === e && (e = new n.Vector3),
  41307. void 0 === i && (i = 0),
  41308. void 0 === r && (r = t.length / t.itemSize);
  41309. for (var o = 0, a = i; o < r; o++,
  41310. a++)
  41311. e.x = t.getX(a),
  41312. e.y = t.getY(a),
  41313. e.z = t.getZ(a),
  41314. e.applyMatrix3(this),
  41315. t.setXYZ(e.x, e.y, e.z);
  41316. return t
  41317. }
  41318. }(),
  41319. multiplyScalar: function(e) {
  41320. var t = this.elements;
  41321. return t[0] *= e,
  41322. t[3] *= e,
  41323. t[6] *= e,
  41324. t[1] *= e,
  41325. t[4] *= e,
  41326. t[7] *= e,
  41327. t[2] *= e,
  41328. t[5] *= e,
  41329. t[8] *= e,
  41330. this
  41331. },
  41332. determinant: function() {
  41333. var e = this.elements
  41334. , t = e[0]
  41335. , i = e[1]
  41336. , n = e[2]
  41337. , r = e[3]
  41338. , o = e[4]
  41339. , a = e[5]
  41340. , s = e[6]
  41341. , l = e[7]
  41342. , c = e[8];
  41343. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41344. },
  41345. getInverse: function(e, t) {
  41346. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41347. var i = e.elements
  41348. , r = this.elements
  41349. , o = i[0]
  41350. , a = i[1]
  41351. , s = i[2]
  41352. , l = i[3]
  41353. , c = i[4]
  41354. , h = i[5]
  41355. , u = i[6]
  41356. , d = i[7]
  41357. , p = i[8]
  41358. , f = p * c - h * d
  41359. , g = h * u - p * l
  41360. , m = d * l - c * u
  41361. , v = o * f + a * g + s * m;
  41362. if (0 === v) {
  41363. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41364. if (t)
  41365. throw new Error(A);
  41366. return console.warn(A),
  41367. this.identity()
  41368. }
  41369. return r[0] = f,
  41370. r[1] = s * d - p * a,
  41371. r[2] = h * a - s * c,
  41372. r[3] = g,
  41373. r[4] = p * o - s * u,
  41374. r[5] = s * l - h * o,
  41375. r[6] = m,
  41376. r[7] = a * u - d * o,
  41377. r[8] = c * o - a * l,
  41378. this.multiplyScalar(1 / v)
  41379. },
  41380. transpose: function() {
  41381. var e, t = this.elements;
  41382. return e = t[1],
  41383. t[1] = t[3],
  41384. t[3] = e,
  41385. e = t[2],
  41386. t[2] = t[6],
  41387. t[6] = e,
  41388. e = t[5],
  41389. t[5] = t[7],
  41390. t[7] = e,
  41391. this
  41392. },
  41393. flattenToArrayOffset: function(e, t) {
  41394. var i = this.elements;
  41395. return e[t] = i[0],
  41396. e[t + 1] = i[1],
  41397. e[t + 2] = i[2],
  41398. e[t + 3] = i[3],
  41399. e[t + 4] = i[4],
  41400. e[t + 5] = i[5],
  41401. e[t + 6] = i[6],
  41402. e[t + 7] = i[7],
  41403. e[t + 8] = i[8],
  41404. e
  41405. },
  41406. getNormalMatrix: function(e) {
  41407. return this.setFromMatrix4(e).getInverse(this).transpose()
  41408. },
  41409. transposeIntoArray: function(e) {
  41410. var t = this.elements;
  41411. return e[0] = t[0],
  41412. e[1] = t[3],
  41413. e[2] = t[6],
  41414. e[3] = t[1],
  41415. e[4] = t[4],
  41416. e[5] = t[7],
  41417. e[6] = t[2],
  41418. e[7] = t[5],
  41419. e[8] = t[8],
  41420. this
  41421. },
  41422. fromArray: function(e) {
  41423. return this.elements.set(e),
  41424. this
  41425. },
  41426. toArray: function() {
  41427. var e = this.elements;
  41428. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41429. }
  41430. },
  41431. n.Matrix4 = function() {
  41432. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41433. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41434. }
  41435. ,
  41436. n.Matrix4.prototype = {
  41437. constructor: n.Matrix4,
  41438. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41439. var m = this.elements;
  41440. return m[0] = e,
  41441. m[4] = t,
  41442. m[8] = i,
  41443. m[12] = n,
  41444. m[1] = r,
  41445. m[5] = o,
  41446. m[9] = a,
  41447. m[13] = s,
  41448. m[2] = l,
  41449. m[6] = c,
  41450. m[10] = h,
  41451. m[14] = u,
  41452. m[3] = d,
  41453. m[7] = p,
  41454. m[11] = f,
  41455. m[15] = g,
  41456. this
  41457. },
  41458. identity: function() {
  41459. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41460. this
  41461. },
  41462. clone: function() {
  41463. return (new n.Matrix4).fromArray(this.elements)
  41464. },
  41465. copy: function(e) {
  41466. return this.elements.set(e.elements),
  41467. this
  41468. },
  41469. copyPosition: function(e) {
  41470. var t = this.elements
  41471. , i = e.elements;
  41472. return t[12] = i[12],
  41473. t[13] = i[13],
  41474. t[14] = i[14],
  41475. this
  41476. },
  41477. extractBasis: function(e, t, i) {
  41478. return e.setFromMatrixColumn(this, 0),
  41479. t.setFromMatrixColumn(this, 1),
  41480. i.setFromMatrixColumn(this, 2),
  41481. this
  41482. },
  41483. makeBasis: function(e, t, i) {
  41484. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41485. this
  41486. },
  41487. extractRotation: function() {
  41488. var e;
  41489. return function(t) {
  41490. void 0 === e && (e = new n.Vector3);
  41491. var i = this.elements
  41492. , r = t.elements
  41493. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41494. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41495. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41496. return i[0] = r[0] * o,
  41497. i[1] = r[1] * o,
  41498. i[2] = r[2] * o,
  41499. i[4] = r[4] * a,
  41500. i[5] = r[5] * a,
  41501. i[6] = r[6] * a,
  41502. i[8] = r[8] * s,
  41503. i[9] = r[9] * s,
  41504. i[10] = r[10] * s,
  41505. this
  41506. }
  41507. }(),
  41508. makeRotationFromEuler: function(e) {
  41509. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41510. var t = this.elements
  41511. , i = e.x
  41512. , r = e.y
  41513. , o = e.z
  41514. , a = Math.cos(i)
  41515. , s = Math.sin(i)
  41516. , l = Math.cos(r)
  41517. , c = Math.sin(r)
  41518. , h = Math.cos(o)
  41519. , u = Math.sin(o);
  41520. if ("XYZ" === e.order) {
  41521. var d = a * h
  41522. , p = a * u
  41523. , f = s * h
  41524. , g = s * u;
  41525. t[0] = l * h,
  41526. t[4] = -l * u,
  41527. t[8] = c,
  41528. t[1] = p + f * c,
  41529. t[5] = d - g * c,
  41530. t[9] = -s * l,
  41531. t[2] = g - d * c,
  41532. t[6] = f + p * c,
  41533. t[10] = a * l
  41534. } else if ("YXZ" === e.order) {
  41535. var m = l * h
  41536. , v = l * u
  41537. , A = c * h
  41538. , y = c * u;
  41539. t[0] = m + y * s,
  41540. t[4] = A * s - v,
  41541. t[8] = a * c,
  41542. t[1] = a * u,
  41543. t[5] = a * h,
  41544. t[9] = -s,
  41545. t[2] = v * s - A,
  41546. t[6] = y + m * s,
  41547. t[10] = a * l
  41548. } else if ("ZXY" === e.order) {
  41549. var m = l * h
  41550. , v = l * u
  41551. , A = c * h
  41552. , y = c * u;
  41553. t[0] = m - y * s,
  41554. t[4] = -a * u,
  41555. t[8] = A + v * s,
  41556. t[1] = v + A * s,
  41557. t[5] = a * h,
  41558. t[9] = y - m * s,
  41559. t[2] = -a * c,
  41560. t[6] = s,
  41561. t[10] = a * l
  41562. } else if ("ZYX" === e.order) {
  41563. var d = a * h
  41564. , p = a * u
  41565. , f = s * h
  41566. , g = s * u;
  41567. t[0] = l * h,
  41568. t[4] = f * c - p,
  41569. t[8] = d * c + g,
  41570. t[1] = l * u,
  41571. t[5] = g * c + d,
  41572. t[9] = p * c - f,
  41573. t[2] = -c,
  41574. t[6] = s * l,
  41575. t[10] = a * l
  41576. } else if ("YZX" === e.order) {
  41577. var C = a * l
  41578. , I = a * c
  41579. , E = s * l
  41580. , b = s * c;
  41581. t[0] = l * h,
  41582. t[4] = b - C * u,
  41583. t[8] = E * u + I,
  41584. t[1] = u,
  41585. t[5] = a * h,
  41586. t[9] = -s * h,
  41587. t[2] = -c * h,
  41588. t[6] = I * u + E,
  41589. t[10] = C - b * u
  41590. } else if ("XZY" === e.order) {
  41591. var C = a * l
  41592. , I = a * c
  41593. , E = s * l
  41594. , b = s * c;
  41595. t[0] = l * h,
  41596. t[4] = -u,
  41597. t[8] = c * h,
  41598. t[1] = C * u + b,
  41599. t[5] = a * h,
  41600. t[9] = I * u - E,
  41601. t[2] = E * u - I,
  41602. t[6] = s * h,
  41603. t[10] = b * u + C
  41604. }
  41605. return t[3] = 0,
  41606. t[7] = 0,
  41607. t[11] = 0,
  41608. t[12] = 0,
  41609. t[13] = 0,
  41610. t[14] = 0,
  41611. t[15] = 1,
  41612. this
  41613. },
  41614. makeRotationFromQuaternion: function(e) {
  41615. var t = this.elements
  41616. , i = e.x
  41617. , n = e.y
  41618. , r = e.z
  41619. , o = e.w
  41620. , a = i + i
  41621. , s = n + n
  41622. , l = r + r
  41623. , c = i * a
  41624. , h = i * s
  41625. , u = i * l
  41626. , d = n * s
  41627. , p = n * l
  41628. , f = r * l
  41629. , g = o * a
  41630. , m = o * s
  41631. , v = o * l;
  41632. return t[0] = 1 - (d + f),
  41633. t[4] = h - v,
  41634. t[8] = u + m,
  41635. t[1] = h + v,
  41636. t[5] = 1 - (c + f),
  41637. t[9] = p - g,
  41638. t[2] = u - m,
  41639. t[6] = p + g,
  41640. t[10] = 1 - (c + d),
  41641. t[3] = 0,
  41642. t[7] = 0,
  41643. t[11] = 0,
  41644. t[12] = 0,
  41645. t[13] = 0,
  41646. t[14] = 0,
  41647. t[15] = 1,
  41648. this
  41649. },
  41650. lookAt: function() {
  41651. var e, t, i;
  41652. return function(r, o, a) {
  41653. void 0 === e && (e = new n.Vector3),
  41654. void 0 === t && (t = new n.Vector3),
  41655. void 0 === i && (i = new n.Vector3);
  41656. var s = this.elements;
  41657. return i.subVectors(r, o).normalize(),
  41658. 0 === i.lengthSq() && (i.z = 1),
  41659. e.crossVectors(a, i).normalize(),
  41660. 0 === e.lengthSq() && (i.x += 1e-4,
  41661. e.crossVectors(a, i).normalize()),
  41662. t.crossVectors(i, e),
  41663. s[0] = e.x,
  41664. s[4] = t.x,
  41665. s[8] = i.x,
  41666. s[1] = e.y,
  41667. s[5] = t.y,
  41668. s[9] = i.y,
  41669. s[2] = e.z,
  41670. s[6] = t.z,
  41671. s[10] = i.z,
  41672. this
  41673. }
  41674. }(),
  41675. multiply: function(e, t) {
  41676. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41677. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41678. },
  41679. multiplyMatrices: function(e, t) {
  41680. var i = e.elements
  41681. , n = t.elements
  41682. , r = this.elements
  41683. , o = i[0]
  41684. , a = i[4]
  41685. , s = i[8]
  41686. , l = i[12]
  41687. , c = i[1]
  41688. , h = i[5]
  41689. , u = i[9]
  41690. , d = i[13]
  41691. , p = i[2]
  41692. , f = i[6]
  41693. , g = i[10]
  41694. , m = i[14]
  41695. , v = i[3]
  41696. , A = i[7]
  41697. , y = i[11]
  41698. , C = i[15]
  41699. , I = n[0]
  41700. , E = n[4]
  41701. , b = n[8]
  41702. , w = n[12]
  41703. , _ = n[1]
  41704. , T = n[5]
  41705. , x = n[9]
  41706. , S = n[13]
  41707. , M = n[2]
  41708. , R = n[6]
  41709. , P = n[10]
  41710. , O = n[14]
  41711. , L = n[3]
  41712. , D = n[7]
  41713. , N = n[11]
  41714. , B = n[15];
  41715. return r[0] = o * I + a * _ + s * M + l * L,
  41716. r[4] = o * E + a * T + s * R + l * D,
  41717. r[8] = o * b + a * x + s * P + l * N,
  41718. r[12] = o * w + a * S + s * O + l * B,
  41719. r[1] = c * I + h * _ + u * M + d * L,
  41720. r[5] = c * E + h * T + u * R + d * D,
  41721. r[9] = c * b + h * x + u * P + d * N,
  41722. r[13] = c * w + h * S + u * O + d * B,
  41723. r[2] = p * I + f * _ + g * M + m * L,
  41724. r[6] = p * E + f * T + g * R + m * D,
  41725. r[10] = p * b + f * x + g * P + m * N,
  41726. r[14] = p * w + f * S + g * O + m * B,
  41727. r[3] = v * I + A * _ + y * M + C * L,
  41728. r[7] = v * E + A * T + y * R + C * D,
  41729. r[11] = v * b + A * x + y * P + C * N,
  41730. r[15] = v * w + A * S + y * O + C * B,
  41731. this
  41732. },
  41733. multiplyToArray: function(e, t, i) {
  41734. var n = this.elements;
  41735. return this.multiplyMatrices(e, t),
  41736. i[0] = n[0],
  41737. i[1] = n[1],
  41738. i[2] = n[2],
  41739. i[3] = n[3],
  41740. i[4] = n[4],
  41741. i[5] = n[5],
  41742. i[6] = n[6],
  41743. i[7] = n[7],
  41744. i[8] = n[8],
  41745. i[9] = n[9],
  41746. i[10] = n[10],
  41747. i[11] = n[11],
  41748. i[12] = n[12],
  41749. i[13] = n[13],
  41750. i[14] = n[14],
  41751. i[15] = n[15],
  41752. this
  41753. },
  41754. multiplyScalar: function(e) {
  41755. var t = this.elements;
  41756. return t[0] *= e,
  41757. t[4] *= e,
  41758. t[8] *= e,
  41759. t[12] *= e,
  41760. t[1] *= e,
  41761. t[5] *= e,
  41762. t[9] *= e,
  41763. t[13] *= e,
  41764. t[2] *= e,
  41765. t[6] *= e,
  41766. t[10] *= e,
  41767. t[14] *= e,
  41768. t[3] *= e,
  41769. t[7] *= e,
  41770. t[11] *= e,
  41771. t[15] *= e,
  41772. this
  41773. },
  41774. applyToVector3Array: function() {
  41775. var e;
  41776. return function(t, i, r) {
  41777. void 0 === e && (e = new n.Vector3),
  41778. void 0 === i && (i = 0),
  41779. void 0 === r && (r = t.length);
  41780. for (var o = 0, a = i; o < r; o += 3,
  41781. a += 3)
  41782. e.fromArray(t, a),
  41783. e.applyMatrix4(this),
  41784. e.toArray(t, a);
  41785. return t
  41786. }
  41787. }(),
  41788. applyToBuffer: function() {
  41789. var e;
  41790. return function(t, i, r) {
  41791. void 0 === e && (e = new n.Vector3),
  41792. void 0 === i && (i = 0),
  41793. void 0 === r && (r = t.length / t.itemSize);
  41794. for (var o = 0, a = i; o < r; o++,
  41795. a++)
  41796. e.x = t.getX(a),
  41797. e.y = t.getY(a),
  41798. e.z = t.getZ(a),
  41799. e.applyMatrix4(this),
  41800. t.setXYZ(e.x, e.y, e.z);
  41801. return t
  41802. }
  41803. }(),
  41804. determinant: function() {
  41805. var e = this.elements
  41806. , t = e[0]
  41807. , i = e[4]
  41808. , n = e[8]
  41809. , r = e[12]
  41810. , o = e[1]
  41811. , a = e[5]
  41812. , s = e[9]
  41813. , l = e[13]
  41814. , c = e[2]
  41815. , h = e[6]
  41816. , u = e[10]
  41817. , d = e[14]
  41818. , p = e[3]
  41819. , f = e[7]
  41820. , g = e[11]
  41821. , m = e[15];
  41822. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  41823. },
  41824. transpose: function() {
  41825. var e, t = this.elements;
  41826. return e = t[1],
  41827. t[1] = t[4],
  41828. t[4] = e,
  41829. e = t[2],
  41830. t[2] = t[8],
  41831. t[8] = e,
  41832. e = t[6],
  41833. t[6] = t[9],
  41834. t[9] = e,
  41835. e = t[3],
  41836. t[3] = t[12],
  41837. t[12] = e,
  41838. e = t[7],
  41839. t[7] = t[13],
  41840. t[13] = e,
  41841. e = t[11],
  41842. t[11] = t[14],
  41843. t[14] = e,
  41844. this
  41845. },
  41846. flattenToArrayOffset: function(e, t) {
  41847. var i = this.elements;
  41848. return e[t] = i[0],
  41849. e[t + 1] = i[1],
  41850. e[t + 2] = i[2],
  41851. e[t + 3] = i[3],
  41852. e[t + 4] = i[4],
  41853. e[t + 5] = i[5],
  41854. e[t + 6] = i[6],
  41855. e[t + 7] = i[7],
  41856. e[t + 8] = i[8],
  41857. e[t + 9] = i[9],
  41858. e[t + 10] = i[10],
  41859. e[t + 11] = i[11],
  41860. e[t + 12] = i[12],
  41861. e[t + 13] = i[13],
  41862. e[t + 14] = i[14],
  41863. e[t + 15] = i[15],
  41864. e
  41865. },
  41866. getPosition: function() {
  41867. var e;
  41868. return function() {
  41869. return void 0 === e && (e = new n.Vector3),
  41870. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  41871. e.setFromMatrixColumn(this, 3)
  41872. }
  41873. }(),
  41874. setPosition: function(e) {
  41875. var t = this.elements;
  41876. return t[12] = e.x,
  41877. t[13] = e.y,
  41878. t[14] = e.z,
  41879. this
  41880. },
  41881. getInverse: function(e, t) {
  41882. var i = this.elements
  41883. , n = e.elements
  41884. , r = n[0]
  41885. , o = n[1]
  41886. , a = n[2]
  41887. , s = n[3]
  41888. , l = n[4]
  41889. , c = n[5]
  41890. , h = n[6]
  41891. , u = n[7]
  41892. , d = n[8]
  41893. , p = n[9]
  41894. , f = n[10]
  41895. , g = n[11]
  41896. , m = n[12]
  41897. , v = n[13]
  41898. , A = n[14]
  41899. , y = n[15]
  41900. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  41901. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  41902. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  41903. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  41904. , w = r * C + o * I + a * E + s * b;
  41905. if (0 === w) {
  41906. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  41907. if (t)
  41908. throw new Error(_);
  41909. return console.warn(_),
  41910. this.identity()
  41911. }
  41912. return i[0] = C,
  41913. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  41914. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  41915. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  41916. i[4] = I,
  41917. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  41918. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  41919. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  41920. i[8] = E,
  41921. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  41922. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  41923. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  41924. i[12] = b,
  41925. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  41926. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  41927. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  41928. this.multiplyScalar(1 / w)
  41929. },
  41930. scale: function(e) {
  41931. var t = this.elements
  41932. , i = e.x
  41933. , n = e.y
  41934. , r = e.z;
  41935. return t[0] *= i,
  41936. t[4] *= n,
  41937. t[8] *= r,
  41938. t[1] *= i,
  41939. t[5] *= n,
  41940. t[9] *= r,
  41941. t[2] *= i,
  41942. t[6] *= n,
  41943. t[10] *= r,
  41944. t[3] *= i,
  41945. t[7] *= n,
  41946. t[11] *= r,
  41947. this
  41948. },
  41949. getMaxScaleOnAxis: function() {
  41950. var e = this.elements
  41951. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  41952. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  41953. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  41954. return Math.sqrt(Math.max(t, i, n))
  41955. },
  41956. makeTranslation: function(e, t, i) {
  41957. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  41958. this
  41959. },
  41960. makeRotationX: function(e) {
  41961. var t = Math.cos(e)
  41962. , i = Math.sin(e);
  41963. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  41964. this
  41965. },
  41966. makeRotationY: function(e) {
  41967. var t = Math.cos(e)
  41968. , i = Math.sin(e);
  41969. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  41970. this
  41971. },
  41972. makeRotationZ: function(e) {
  41973. var t = Math.cos(e)
  41974. , i = Math.sin(e);
  41975. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41976. this
  41977. },
  41978. makeRotationAxis: function(e, t) {
  41979. var i = Math.cos(t)
  41980. , n = Math.sin(t)
  41981. , r = 1 - i
  41982. , o = e.x
  41983. , a = e.y
  41984. , s = e.z
  41985. , l = r * o
  41986. , c = r * a;
  41987. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  41988. this
  41989. },
  41990. makeScale: function(e, t, i) {
  41991. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  41992. this
  41993. },
  41994. compose: function(e, t, i) {
  41995. return this.makeRotationFromQuaternion(t),
  41996. this.scale(i),
  41997. this.setPosition(e),
  41998. this
  41999. },
  42000. decompose: function() {
  42001. var e, t;
  42002. return function(i, r, o) {
  42003. void 0 === e && (e = new n.Vector3),
  42004. void 0 === t && (t = new n.Matrix4);
  42005. var a = this.elements
  42006. , s = e.set(a[0], a[1], a[2]).length()
  42007. , l = e.set(a[4], a[5], a[6]).length()
  42008. , c = e.set(a[8], a[9], a[10]).length()
  42009. , h = this.determinant();
  42010. h < 0 && (s = -s),
  42011. i.x = a[12],
  42012. i.y = a[13],
  42013. i.z = a[14],
  42014. t.elements.set(this.elements);
  42015. var u = 1 / s
  42016. , d = 1 / l
  42017. , p = 1 / c;
  42018. return t.elements[0] *= u,
  42019. t.elements[1] *= u,
  42020. t.elements[2] *= u,
  42021. t.elements[4] *= d,
  42022. t.elements[5] *= d,
  42023. t.elements[6] *= d,
  42024. t.elements[8] *= p,
  42025. t.elements[9] *= p,
  42026. t.elements[10] *= p,
  42027. r.setFromRotationMatrix(t),
  42028. o.x = s,
  42029. o.y = l,
  42030. o.z = c,
  42031. this
  42032. }
  42033. }(),
  42034. makeFrustum: function(e, t, i, n, r, o) {
  42035. var a = this.elements
  42036. , s = 2 * r / (t - e)
  42037. , l = 2 * r / (n - i)
  42038. , c = (t + e) / (t - e)
  42039. , h = (n + i) / (n - i)
  42040. , u = -(o + r) / (o - r)
  42041. , d = -2 * o * r / (o - r);
  42042. return a[0] = s,
  42043. a[4] = 0,
  42044. a[8] = c,
  42045. a[12] = 0,
  42046. a[1] = 0,
  42047. a[5] = l,
  42048. a[9] = h,
  42049. a[13] = 0,
  42050. a[2] = 0,
  42051. a[6] = 0,
  42052. a[10] = u,
  42053. a[14] = d,
  42054. a[3] = 0,
  42055. a[7] = 0,
  42056. a[11] = -1,
  42057. a[15] = 0,
  42058. this
  42059. },
  42060. makePerspective: function(e, t, i, r) {
  42061. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42062. , a = -o
  42063. , s = a * t
  42064. , l = o * t;
  42065. return this.makeFrustum(s, l, a, o, i, r)
  42066. },
  42067. makeOrthographic: function(e, t, i, n, r, o) {
  42068. var a = this.elements
  42069. , s = 1 / (t - e)
  42070. , l = 1 / (i - n)
  42071. , c = 1 / (o - r)
  42072. , h = (t + e) * s
  42073. , u = (i + n) * l
  42074. , d = (o + r) * c;
  42075. return a[0] = 2 * s,
  42076. a[4] = 0,
  42077. a[8] = 0,
  42078. a[12] = -h,
  42079. a[1] = 0,
  42080. a[5] = 2 * l,
  42081. a[9] = 0,
  42082. a[13] = -u,
  42083. a[2] = 0,
  42084. a[6] = 0,
  42085. a[10] = -2 * c,
  42086. a[14] = -d,
  42087. a[3] = 0,
  42088. a[7] = 0,
  42089. a[11] = 0,
  42090. a[15] = 1,
  42091. this
  42092. },
  42093. equals: function(e) {
  42094. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42095. if (t[n] !== i[n])
  42096. return !1;
  42097. return !0
  42098. },
  42099. fromArray: function(e) {
  42100. return this.elements.set(e),
  42101. this
  42102. },
  42103. toArray: function() {
  42104. var e = this.elements;
  42105. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42106. }
  42107. },
  42108. n.Ray = function(e, t) {
  42109. this.origin = void 0 !== e ? e : new n.Vector3,
  42110. this.direction = void 0 !== t ? t : new n.Vector3
  42111. }
  42112. ,
  42113. n.Ray.prototype = {
  42114. constructor: n.Ray,
  42115. set: function(e, t) {
  42116. return this.origin.copy(e),
  42117. this.direction.copy(t),
  42118. this
  42119. },
  42120. clone: function() {
  42121. return (new this.constructor).copy(this)
  42122. },
  42123. copy: function(e) {
  42124. return this.origin.copy(e.origin),
  42125. this.direction.copy(e.direction),
  42126. this
  42127. },
  42128. at: function(e, t) {
  42129. var i = t || new n.Vector3;
  42130. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42131. },
  42132. lookAt: function(e) {
  42133. this.direction.copy(e).sub(this.origin).normalize()
  42134. },
  42135. recast: function() {
  42136. var e = new n.Vector3;
  42137. return function(t) {
  42138. return this.origin.copy(this.at(t, e)),
  42139. this
  42140. }
  42141. }(),
  42142. closestPointToPoint: function(e, t) {
  42143. var i = t || new n.Vector3;
  42144. i.subVectors(e, this.origin);
  42145. var r = i.dot(this.direction);
  42146. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42147. },
  42148. distanceToPoint: function(e) {
  42149. return Math.sqrt(this.distanceSqToPoint(e))
  42150. },
  42151. distanceSqToPoint: function() {
  42152. var e = new n.Vector3;
  42153. return function(t) {
  42154. var i = e.subVectors(t, this.origin).dot(this.direction);
  42155. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42156. e.distanceToSquared(t))
  42157. }
  42158. }(),
  42159. distanceSqToSegment: function() {
  42160. var e = new n.Vector3
  42161. , t = new n.Vector3
  42162. , i = new n.Vector3;
  42163. return function(n, r, o, a) {
  42164. e.copy(n).add(r).multiplyScalar(.5),
  42165. t.copy(r).sub(n).normalize(),
  42166. i.copy(this.origin).sub(e);
  42167. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42168. if (m > 0)
  42169. if (s = d * f - p,
  42170. l = d * p - f,
  42171. h = u * m,
  42172. s >= 0)
  42173. if (l >= -h)
  42174. if (l <= h) {
  42175. var v = 1 / m;
  42176. s *= v,
  42177. l *= v,
  42178. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42179. } else
  42180. l = u,
  42181. s = Math.max(0, -(d * l + p)),
  42182. c = -s * s + l * (l + 2 * f) + g;
  42183. else
  42184. l = -u,
  42185. s = Math.max(0, -(d * l + p)),
  42186. c = -s * s + l * (l + 2 * f) + g;
  42187. else
  42188. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42189. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42190. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42191. l = Math.min(Math.max(-u, -f), u),
  42192. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42193. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42194. c = -s * s + l * (l + 2 * f) + g);
  42195. else
  42196. l = d > 0 ? -u : u,
  42197. s = Math.max(0, -(d * l + p)),
  42198. c = -s * s + l * (l + 2 * f) + g;
  42199. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42200. a && a.copy(t).multiplyScalar(l).add(e),
  42201. c
  42202. }
  42203. }(),
  42204. intersectSphere: function() {
  42205. var e = new n.Vector3;
  42206. return function(t, i) {
  42207. e.subVectors(t.center, this.origin);
  42208. var n = e.dot(this.direction)
  42209. , r = e.dot(e) - n * n
  42210. , o = t.radius * t.radius;
  42211. if (r > o)
  42212. return null;
  42213. var a = Math.sqrt(o - r)
  42214. , s = n - a
  42215. , l = n + a;
  42216. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42217. }
  42218. }(),
  42219. intersectsSphere: function(e) {
  42220. return this.distanceToPoint(e.center) <= e.radius
  42221. },
  42222. distanceToPlane: function(e) {
  42223. var t = e.normal.dot(this.direction);
  42224. if (0 === t)
  42225. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42226. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42227. return i >= 0 ? i : null
  42228. },
  42229. intersectPlane: function(e, t) {
  42230. var i = this.distanceToPlane(e);
  42231. return null === i ? null : this.at(i, t)
  42232. },
  42233. intersectsPlane: function(e) {
  42234. var t = e.distanceToPoint(this.origin);
  42235. if (0 === t)
  42236. return !0;
  42237. var i = e.normal.dot(this.direction);
  42238. return i * t < 0
  42239. },
  42240. intersectBox: function(e, t) {
  42241. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42242. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42243. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42244. n = (e.min.x - u.x) * l),
  42245. c >= 0 ? (r = (e.min.y - u.y) * c,
  42246. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42247. o = (e.min.y - u.y) * c),
  42248. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42249. (o < n || n !== n) && (n = o),
  42250. h >= 0 ? (a = (e.min.z - u.z) * h,
  42251. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42252. s = (e.min.z - u.z) * h),
  42253. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42254. (s < n || n !== n) && (n = s),
  42255. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42256. },
  42257. intersectsBox: function() {
  42258. var e = new n.Vector3;
  42259. return function(t) {
  42260. return null !== this.intersectBox(t, e)
  42261. }
  42262. }(),
  42263. intersectTriangle: function() {
  42264. var e = new n.Vector3
  42265. , t = new n.Vector3
  42266. , i = new n.Vector3
  42267. , r = new n.Vector3;
  42268. return function(n, o, a, s, l) {
  42269. t.subVectors(o, n),
  42270. i.subVectors(a, n),
  42271. r.crossVectors(t, i);
  42272. var c, h = this.direction.dot(r);
  42273. if (h > 0) {
  42274. if (s)
  42275. return null;
  42276. c = 1
  42277. } else {
  42278. if (!(h < 0))
  42279. return null;
  42280. c = -1,
  42281. h = -h
  42282. }
  42283. e.subVectors(this.origin, n);
  42284. var u = c * this.direction.dot(i.crossVectors(e, i));
  42285. if (u < 0)
  42286. return null;
  42287. var d = c * this.direction.dot(t.cross(e));
  42288. if (d < 0)
  42289. return null;
  42290. if (u + d > h)
  42291. return null;
  42292. var p = -c * e.dot(r);
  42293. return p < 0 ? null : this.at(p / h, l)
  42294. }
  42295. }(),
  42296. applyMatrix4: function(e) {
  42297. return this.direction.add(this.origin).applyMatrix4(e),
  42298. this.origin.applyMatrix4(e),
  42299. this.direction.sub(this.origin),
  42300. this.direction.normalize(),
  42301. this
  42302. },
  42303. equals: function(e) {
  42304. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42305. }
  42306. },
  42307. n.Sphere = function(e, t) {
  42308. this.center = void 0 !== e ? e : new n.Vector3,
  42309. this.radius = void 0 !== t ? t : 0
  42310. }
  42311. ,
  42312. n.Sphere.prototype = {
  42313. constructor: n.Sphere,
  42314. set: function(e, t) {
  42315. return this.center.copy(e),
  42316. this.radius = t,
  42317. this
  42318. },
  42319. setFromPoints: function() {
  42320. var e = new n.Box3;
  42321. return function(t, i) {
  42322. var n = this.center;
  42323. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42324. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42325. r = Math.max(r, n.distanceToSquared(t[o]));
  42326. return this.radius = Math.sqrt(r),
  42327. this
  42328. }
  42329. }(),
  42330. clone: function() {
  42331. return (new this.constructor).copy(this)
  42332. },
  42333. copy: function(e) {
  42334. return this.center.copy(e.center),
  42335. this.radius = e.radius,
  42336. this
  42337. },
  42338. empty: function() {
  42339. return this.radius <= 0
  42340. },
  42341. containsPoint: function(e) {
  42342. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42343. },
  42344. distanceToPoint: function(e) {
  42345. return e.distanceTo(this.center) - this.radius
  42346. },
  42347. intersectsSphere: function(e) {
  42348. var t = this.radius + e.radius;
  42349. return e.center.distanceToSquared(this.center) <= t * t
  42350. },
  42351. intersectsBox: function(e) {
  42352. return e.intersectsSphere(this)
  42353. },
  42354. intersectsPlane: function(e) {
  42355. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42356. },
  42357. clampPoint: function(e, t) {
  42358. var i = this.center.distanceToSquared(e)
  42359. , r = t || new n.Vector3;
  42360. return r.copy(e),
  42361. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42362. r.multiplyScalar(this.radius).add(this.center)),
  42363. r
  42364. },
  42365. getBoundingBox: function(e) {
  42366. var t = e || new n.Box3;
  42367. return t.set(this.center, this.center),
  42368. t.expandByScalar(this.radius),
  42369. t
  42370. },
  42371. applyMatrix4: function(e) {
  42372. return this.center.applyMatrix4(e),
  42373. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42374. this
  42375. },
  42376. translate: function(e) {
  42377. return this.center.add(e),
  42378. this
  42379. },
  42380. equals: function(e) {
  42381. return e.center.equals(this.center) && e.radius === this.radius
  42382. }
  42383. },
  42384. n.Frustum = function(e, t, i, r, o, a) {
  42385. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42386. }
  42387. ,
  42388. n.Frustum.prototype = {
  42389. constructor: n.Frustum,
  42390. set: function(e, t, i, n, r, o) {
  42391. var a = this.planes;
  42392. return a[0].copy(e),
  42393. a[1].copy(t),
  42394. a[2].copy(i),
  42395. a[3].copy(n),
  42396. a[4].copy(r),
  42397. a[5].copy(o),
  42398. this
  42399. },
  42400. clone: function() {
  42401. return (new this.constructor).copy(this)
  42402. },
  42403. copy: function(e) {
  42404. for (var t = this.planes, i = 0; i < 6; i++)
  42405. t[i].copy(e.planes[i]);
  42406. return this
  42407. },
  42408. setFromMatrix: function(e) {
  42409. var t = this.planes
  42410. , i = e.elements
  42411. , n = i[0]
  42412. , r = i[1]
  42413. , o = i[2]
  42414. , a = i[3]
  42415. , s = i[4]
  42416. , l = i[5]
  42417. , c = i[6]
  42418. , h = i[7]
  42419. , u = i[8]
  42420. , d = i[9]
  42421. , p = i[10]
  42422. , f = i[11]
  42423. , g = i[12]
  42424. , m = i[13]
  42425. , v = i[14]
  42426. , A = i[15];
  42427. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42428. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42429. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42430. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42431. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42432. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42433. this
  42434. },
  42435. intersectsObject: function() {
  42436. var e = new n.Sphere;
  42437. return function(t) {
  42438. var i = t.geometry;
  42439. return null === i.boundingSphere && i.computeBoundingSphere(),
  42440. e.copy(i.boundingSphere),
  42441. e.applyMatrix4(t.matrixWorld),
  42442. this.intersectsSphere(e)
  42443. }
  42444. }(),
  42445. intersectsSphere: function(e) {
  42446. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42447. var o = t[r].distanceToPoint(i);
  42448. if (o < n)
  42449. return !1
  42450. }
  42451. return !0
  42452. },
  42453. intersectsBox: function() {
  42454. var e = new n.Vector3
  42455. , t = new n.Vector3;
  42456. return function(i) {
  42457. for (var n = this.planes, r = 0; r < 6; r++) {
  42458. var o = n[r];
  42459. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42460. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42461. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42462. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42463. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42464. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42465. var a = o.distanceToPoint(e)
  42466. , s = o.distanceToPoint(t);
  42467. if (a < 0 && s < 0)
  42468. return !1
  42469. }
  42470. return !0
  42471. }
  42472. }(),
  42473. containsPoint: function(e) {
  42474. for (var t = this.planes, i = 0; i < 6; i++)
  42475. if (t[i].distanceToPoint(e) < 0)
  42476. return !1;
  42477. return !0
  42478. }
  42479. },
  42480. n.Plane = function(e, t) {
  42481. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42482. this.constant = void 0 !== t ? t : 0
  42483. }
  42484. ,
  42485. n.Plane.prototype = {
  42486. constructor: n.Plane,
  42487. set: function(e, t) {
  42488. return this.normal.copy(e),
  42489. this.constant = t,
  42490. this
  42491. },
  42492. setComponents: function(e, t, i, n) {
  42493. return this.normal.set(e, t, i),
  42494. this.constant = n,
  42495. this
  42496. },
  42497. setFromNormalAndCoplanarPoint: function(e, t) {
  42498. return this.normal.copy(e),
  42499. this.constant = -t.dot(this.normal),
  42500. this
  42501. },
  42502. setFromCoplanarPoints: function() {
  42503. var e = new n.Vector3
  42504. , t = new n.Vector3;
  42505. return function(i, n, r) {
  42506. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42507. return this.setFromNormalAndCoplanarPoint(o, i),
  42508. this
  42509. }
  42510. }(),
  42511. clone: function() {
  42512. return (new this.constructor).copy(this)
  42513. },
  42514. copy: function(e) {
  42515. return this.normal.copy(e.normal),
  42516. this.constant = e.constant,
  42517. this
  42518. },
  42519. normalize: function() {
  42520. var e = 1 / this.normal.length();
  42521. return this.normal.multiplyScalar(e),
  42522. this.constant *= e,
  42523. this
  42524. },
  42525. negate: function() {
  42526. return this.constant *= -1,
  42527. this.normal.negate(),
  42528. this
  42529. },
  42530. distanceToPoint: function(e) {
  42531. return this.normal.dot(e) + this.constant
  42532. },
  42533. distanceToSphere: function(e) {
  42534. return this.distanceToPoint(e.center) - e.radius
  42535. },
  42536. projectPoint: function(e, t) {
  42537. return this.orthoPoint(e, t).sub(e).negate()
  42538. },
  42539. orthoPoint: function(e, t) {
  42540. var i = this.distanceToPoint(e)
  42541. , r = t || new n.Vector3;
  42542. return r.copy(this.normal).multiplyScalar(i)
  42543. },
  42544. intersectLine: function() {
  42545. var e = new n.Vector3;
  42546. return function(t, i) {
  42547. var r = i || new n.Vector3
  42548. , o = t.delta(e)
  42549. , a = this.normal.dot(o);
  42550. if (0 !== a) {
  42551. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42552. if (!(s < 0 || s > 1))
  42553. return r.copy(o).multiplyScalar(s).add(t.start)
  42554. } else if (0 === this.distanceToPoint(t.start))
  42555. return r.copy(t.start)
  42556. }
  42557. }(),
  42558. intersectsLine: function(e) {
  42559. var t = this.distanceToPoint(e.start)
  42560. , i = this.distanceToPoint(e.end);
  42561. return t < 0 && i > 0 || i < 0 && t > 0
  42562. },
  42563. intersectsBox: function(e) {
  42564. return e.intersectsPlane(this)
  42565. },
  42566. intersectsSphere: function(e) {
  42567. return e.intersectsPlane(this)
  42568. },
  42569. coplanarPoint: function(e) {
  42570. var t = e || new n.Vector3;
  42571. return t.copy(this.normal).multiplyScalar(-this.constant)
  42572. },
  42573. applyMatrix4: function() {
  42574. var e = new n.Vector3
  42575. , t = new n.Vector3
  42576. , i = new n.Matrix3;
  42577. return function(n, r) {
  42578. var o = r || i.getNormalMatrix(n)
  42579. , a = e.copy(this.normal).applyMatrix3(o)
  42580. , s = this.coplanarPoint(t);
  42581. return s.applyMatrix4(n),
  42582. this.setFromNormalAndCoplanarPoint(a, s),
  42583. this
  42584. }
  42585. }(),
  42586. translate: function(e) {
  42587. return this.constant = this.constant - e.dot(this.normal),
  42588. this
  42589. },
  42590. equals: function(e) {
  42591. return e.normal.equals(this.normal) && e.constant === this.constant
  42592. }
  42593. },
  42594. n.Spherical = function(e, t, i) {
  42595. return this.radius = void 0 !== e ? e : 1,
  42596. this.phi = void 0 !== t ? t : 0,
  42597. this.theta = void 0 !== i ? i : 0,
  42598. this
  42599. }
  42600. ,
  42601. n.Spherical.prototype = {
  42602. constructor: n.Spherical,
  42603. set: function(e, t, i) {
  42604. this.radius = e,
  42605. this.phi = t,
  42606. this.theta = i
  42607. },
  42608. clone: function() {
  42609. return (new this.constructor).copy(this)
  42610. },
  42611. copy: function(e) {
  42612. return this.radius.copy(e.radius),
  42613. this.phi.copy(e.phi),
  42614. this.theta.copy(e.theta),
  42615. this
  42616. },
  42617. makeSafe: function() {
  42618. var e = 1e-6;
  42619. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42620. },
  42621. setFromVector3: function(e) {
  42622. return this.radius = e.length(),
  42623. 0 === this.radius ? (this.theta = 0,
  42624. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42625. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42626. this
  42627. }
  42628. },
  42629. n.Math = {
  42630. generateUUID: function() {
  42631. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42632. return function() {
  42633. for (var r = 0; r < 36; r++)
  42634. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42635. e = 15 & n,
  42636. n >>= 4,
  42637. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42638. return i.join("")
  42639. }
  42640. }(),
  42641. clamp: function(e, t, i) {
  42642. return Math.max(t, Math.min(i, e))
  42643. },
  42644. euclideanModulo: function(e, t) {
  42645. return (e % t + t) % t
  42646. },
  42647. mapLinear: function(e, t, i, n, r) {
  42648. return n + (e - t) * (r - n) / (i - t)
  42649. },
  42650. smoothstep: function(e, t, i) {
  42651. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42652. e * e * (3 - 2 * e))
  42653. },
  42654. smootherstep: function(e, t, i) {
  42655. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42656. e * e * e * (e * (6 * e - 15) + 10))
  42657. },
  42658. random16: function() {
  42659. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42660. Math.random()
  42661. },
  42662. randInt: function(e, t) {
  42663. return e + Math.floor(Math.random() * (t - e + 1))
  42664. },
  42665. randFloat: function(e, t) {
  42666. return e + Math.random() * (t - e)
  42667. },
  42668. randFloatSpread: function(e) {
  42669. return e * (.5 - Math.random())
  42670. },
  42671. degToRad: function() {
  42672. var e = Math.PI / 180;
  42673. return function(t) {
  42674. return t * e
  42675. }
  42676. }(),
  42677. radToDeg: function() {
  42678. var e = 180 / Math.PI;
  42679. return function(t) {
  42680. return t * e
  42681. }
  42682. }(),
  42683. isPowerOfTwo: function(e) {
  42684. return 0 === (e & e - 1) && 0 !== e
  42685. },
  42686. nearestPowerOfTwo: function(e) {
  42687. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42688. },
  42689. nextPowerOfTwo: function(e) {
  42690. return e--,
  42691. e |= e >> 1,
  42692. e |= e >> 2,
  42693. e |= e >> 4,
  42694. e |= e >> 8,
  42695. e |= e >> 16,
  42696. e++,
  42697. e
  42698. }
  42699. },
  42700. n.Spline = function(e) {
  42701. function t(e, t, i, n, r, o, a) {
  42702. var s = .5 * (i - e)
  42703. , l = .5 * (n - t);
  42704. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  42705. }
  42706. this.points = e;
  42707. var i, r, o, a, s, l, c, h, u, d = [], p = {
  42708. x: 0,
  42709. y: 0,
  42710. z: 0
  42711. };
  42712. this.initFromArray = function(e) {
  42713. this.points = [];
  42714. for (var t = 0; t < e.length; t++)
  42715. this.points[t] = {
  42716. x: e[t][0],
  42717. y: e[t][1],
  42718. z: e[t][2]
  42719. }
  42720. }
  42721. ,
  42722. this.getPoint = function(e) {
  42723. return i = (this.points.length - 1) * e,
  42724. r = Math.floor(i),
  42725. o = i - r,
  42726. d[0] = 0 === r ? r : r - 1,
  42727. d[1] = r,
  42728. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  42729. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  42730. l = this.points[d[0]],
  42731. c = this.points[d[1]],
  42732. h = this.points[d[2]],
  42733. u = this.points[d[3]],
  42734. a = o * o,
  42735. s = o * a,
  42736. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  42737. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  42738. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  42739. p
  42740. }
  42741. ,
  42742. this.getControlPointsArray = function() {
  42743. var e, t, i = this.points.length, n = [];
  42744. for (e = 0; e < i; e++)
  42745. t = this.points[e],
  42746. n[e] = [t.x, t.y, t.z];
  42747. return n
  42748. }
  42749. ,
  42750. this.getLength = function(e) {
  42751. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  42752. for (u[0] = 0,
  42753. e || (e = 100),
  42754. r = this.points.length * e,
  42755. c.copy(this.points[0]),
  42756. t = 1; t < r; t++)
  42757. i = t / r,
  42758. o = this.getPoint(i),
  42759. h.copy(o),
  42760. d += h.distanceTo(c),
  42761. c.copy(o),
  42762. a = (this.points.length - 1) * i,
  42763. s = Math.floor(a),
  42764. s !== l && (u[s] = d,
  42765. l = s);
  42766. return u[u.length] = d,
  42767. {
  42768. chunks: u,
  42769. total: d
  42770. }
  42771. }
  42772. ,
  42773. this.reparametrizeByArcLength = function(e) {
  42774. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  42775. for (h.push(u.copy(this.points[0]).clone()),
  42776. t = 1; t < this.points.length; t++) {
  42777. for (s = d.chunks[t] - d.chunks[t - 1],
  42778. l = Math.ceil(e * s / d.total),
  42779. o = (t - 1) / (this.points.length - 1),
  42780. a = t / (this.points.length - 1),
  42781. i = 1; i < l - 1; i++)
  42782. r = o + i * (1 / l) * (a - o),
  42783. c = this.getPoint(r),
  42784. h.push(u.copy(c).clone());
  42785. h.push(u.copy(this.points[t]).clone())
  42786. }
  42787. this.points = h
  42788. }
  42789. }
  42790. ,
  42791. n.Triangle = function(e, t, i) {
  42792. this.a = void 0 !== e ? e : new n.Vector3,
  42793. this.b = void 0 !== t ? t : new n.Vector3,
  42794. this.c = void 0 !== i ? i : new n.Vector3
  42795. }
  42796. ,
  42797. n.Triangle.normal = function() {
  42798. var e = new n.Vector3;
  42799. return function(t, i, r, o) {
  42800. var a = o || new n.Vector3;
  42801. a.subVectors(r, i),
  42802. e.subVectors(t, i),
  42803. a.cross(e);
  42804. var s = a.lengthSq();
  42805. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  42806. }
  42807. }(),
  42808. n.Triangle.barycoordFromPoint = function() {
  42809. var e = new n.Vector3
  42810. , t = new n.Vector3
  42811. , i = new n.Vector3;
  42812. return function(r, o, a, s, l) {
  42813. e.subVectors(s, o),
  42814. t.subVectors(a, o),
  42815. i.subVectors(r, o);
  42816. var c = e.dot(e)
  42817. , h = e.dot(t)
  42818. , u = e.dot(i)
  42819. , d = t.dot(t)
  42820. , p = t.dot(i)
  42821. , f = c * d - h * h
  42822. , g = l || new n.Vector3;
  42823. if (0 === f)
  42824. return g.set(-2, -1, -1);
  42825. var m = 1 / f
  42826. , v = (d * u - h * p) * m
  42827. , A = (c * p - h * u) * m;
  42828. return g.set(1 - v - A, A, v)
  42829. }
  42830. }(),
  42831. n.Triangle.containsPoint = function() {
  42832. var e = new n.Vector3;
  42833. return function(t, i, r, o) {
  42834. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  42835. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  42836. }
  42837. }(),
  42838. n.Triangle.prototype = {
  42839. constructor: n.Triangle,
  42840. set: function(e, t, i) {
  42841. return this.a.copy(e),
  42842. this.b.copy(t),
  42843. this.c.copy(i),
  42844. this
  42845. },
  42846. setFromPointsAndIndices: function(e, t, i, n) {
  42847. return this.a.copy(e[t]),
  42848. this.b.copy(e[i]),
  42849. this.c.copy(e[n]),
  42850. this
  42851. },
  42852. clone: function() {
  42853. return (new this.constructor).copy(this)
  42854. },
  42855. copy: function(e) {
  42856. return this.a.copy(e.a),
  42857. this.b.copy(e.b),
  42858. this.c.copy(e.c),
  42859. this
  42860. },
  42861. area: function() {
  42862. var e = new n.Vector3
  42863. , t = new n.Vector3;
  42864. return function() {
  42865. return e.subVectors(this.c, this.b),
  42866. t.subVectors(this.a, this.b),
  42867. .5 * e.cross(t).length()
  42868. }
  42869. }(),
  42870. midpoint: function(e) {
  42871. var t = e || new n.Vector3;
  42872. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  42873. },
  42874. normal: function(e) {
  42875. return n.Triangle.normal(this.a, this.b, this.c, e)
  42876. },
  42877. plane: function(e) {
  42878. var t = e || new n.Plane;
  42879. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  42880. },
  42881. barycoordFromPoint: function(e, t) {
  42882. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  42883. },
  42884. containsPoint: function(e) {
  42885. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  42886. },
  42887. equals: function(e) {
  42888. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  42889. }
  42890. },
  42891. n.Interpolant = function(e, t, i, n) {
  42892. this.parameterPositions = e,
  42893. this._cachedIndex = 0,
  42894. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  42895. this.sampleValues = t,
  42896. this.valueSize = i
  42897. }
  42898. ,
  42899. n.Interpolant.prototype = {
  42900. constructor: n.Interpolant,
  42901. evaluate: function(e) {
  42902. var t = this.parameterPositions
  42903. , i = this._cachedIndex
  42904. , n = t[i]
  42905. , r = t[i - 1];
  42906. e: {
  42907. t: {
  42908. var o;
  42909. i: {
  42910. n: if (!(e < n)) {
  42911. for (var a = i + 2; ; ) {
  42912. if (void 0 === n) {
  42913. if (e < r)
  42914. break n;
  42915. return i = t.length,
  42916. this._cachedIndex = i,
  42917. this.afterEnd_(i - 1, e, r)
  42918. }
  42919. if (i === a)
  42920. break;
  42921. if (r = n,
  42922. n = t[++i],
  42923. e < n)
  42924. break t
  42925. }
  42926. o = t.length;
  42927. break i
  42928. }
  42929. {
  42930. if (e >= r)
  42931. break e;
  42932. var s = t[1];
  42933. e < s && (i = 2,
  42934. r = s);
  42935. for (var a = i - 2; ; ) {
  42936. if (void 0 === r)
  42937. return this._cachedIndex = 0,
  42938. this.beforeStart_(0, e, n);
  42939. if (i === a)
  42940. break;
  42941. if (n = r,
  42942. r = t[--i - 1],
  42943. e >= r)
  42944. break t
  42945. }
  42946. o = i,
  42947. i = 0
  42948. }
  42949. }
  42950. for (; i < o; ) {
  42951. var l = i + o >>> 1;
  42952. e < t[l] ? o = l : i = l + 1
  42953. }
  42954. if (n = t[i],
  42955. r = t[i - 1],
  42956. void 0 === r)
  42957. return this._cachedIndex = 0,
  42958. this.beforeStart_(0, e, n);
  42959. if (void 0 === n)
  42960. return i = t.length,
  42961. this._cachedIndex = i,
  42962. this.afterEnd_(i - 1, r, e)
  42963. }
  42964. this._cachedIndex = i,
  42965. this.intervalChanged_(i, r, n)
  42966. }
  42967. return this.interpolate_(i, r, e, n)
  42968. },
  42969. settings: null,
  42970. DefaultSettings_: {},
  42971. getSettings_: function() {
  42972. return this.settings || this.DefaultSettings_
  42973. },
  42974. copySampleValue_: function(e) {
  42975. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  42976. t[o] = i[r + o];
  42977. return t
  42978. },
  42979. interpolate_: function(e, t, i, n) {
  42980. throw new Error("call to abstract method")
  42981. },
  42982. intervalChanged_: function(e, t, i) {}
  42983. },
  42984. Object.assign(n.Interpolant.prototype, {
  42985. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  42986. afterEnd_: n.Interpolant.prototype.copySampleValue_
  42987. }),
  42988. n.CubicInterpolant = function(e, t, i, r) {
  42989. n.Interpolant.call(this, e, t, i, r),
  42990. this._weightPrev = -0,
  42991. this._offsetPrev = -0,
  42992. this._weightNext = -0,
  42993. this._offsetNext = -0
  42994. }
  42995. ,
  42996. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42997. constructor: n.CubicInterpolant,
  42998. DefaultSettings_: {
  42999. endingStart: n.ZeroCurvatureEnding,
  43000. endingEnd: n.ZeroCurvatureEnding
  43001. },
  43002. intervalChanged_: function(e, t, i) {
  43003. var r = this.parameterPositions
  43004. , o = e - 2
  43005. , a = e + 1
  43006. , s = r[o]
  43007. , l = r[a];
  43008. if (void 0 === s)
  43009. switch (this.getSettings_().endingStart) {
  43010. case n.ZeroSlopeEnding:
  43011. o = e,
  43012. s = 2 * t - i;
  43013. break;
  43014. case n.WrapAroundEnding:
  43015. o = r.length - 2,
  43016. s = t + r[o] - r[o + 1];
  43017. break;
  43018. default:
  43019. o = e,
  43020. s = i
  43021. }
  43022. if (void 0 === l)
  43023. switch (this.getSettings_().endingEnd) {
  43024. case n.ZeroSlopeEnding:
  43025. a = e,
  43026. l = 2 * i - t;
  43027. break;
  43028. case n.WrapAroundEnding:
  43029. a = 1,
  43030. l = i + r[1] - r[0];
  43031. break;
  43032. default:
  43033. a = e - 1,
  43034. l = t
  43035. }
  43036. var c = .5 * (i - t)
  43037. , h = this.valueSize;
  43038. this._weightPrev = c / (t - s),
  43039. this._weightNext = c / (l - i),
  43040. this._offsetPrev = o * h,
  43041. this._offsetNext = a * h
  43042. },
  43043. interpolate_: function(e, t, i, n) {
  43044. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43045. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43046. return r
  43047. }
  43048. }),
  43049. n.DiscreteInterpolant = function(e, t, i, r) {
  43050. n.Interpolant.call(this, e, t, i, r)
  43051. }
  43052. ,
  43053. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43054. constructor: n.DiscreteInterpolant,
  43055. interpolate_: function(e, t, i, n) {
  43056. return this.copySampleValue_(e - 1)
  43057. }
  43058. }),
  43059. n.LinearInterpolant = function(e, t, i, r) {
  43060. n.Interpolant.call(this, e, t, i, r)
  43061. }
  43062. ,
  43063. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43064. constructor: n.LinearInterpolant,
  43065. interpolate_: function(e, t, i, n) {
  43066. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43067. r[u] = o[l + u] * h + o[s + u] * c;
  43068. return r
  43069. }
  43070. }),
  43071. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  43072. n.Interpolant.call(this, e, t, i, r)
  43073. }
  43074. ,
  43075. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43076. constructor: n.QuaternionLinearInterpolant,
  43077. interpolate_: function(e, t, i, r) {
  43078. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43079. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43080. return o
  43081. }
  43082. }),
  43083. n.Clock = function(e) {
  43084. this.autoStart = void 0 === e || e,
  43085. this.startTime = 0,
  43086. this.oldTime = 0,
  43087. this.elapsedTime = 0,
  43088. this.running = !1
  43089. }
  43090. ,
  43091. n.Clock.prototype = {
  43092. constructor: n.Clock,
  43093. start: function() {
  43094. this.startTime = performance.now(),
  43095. this.oldTime = this.startTime,
  43096. this.running = !0
  43097. },
  43098. stop: function() {
  43099. this.getElapsedTime(),
  43100. this.running = !1
  43101. },
  43102. getElapsedTime: function() {
  43103. return this.getDelta(),
  43104. this.elapsedTime
  43105. },
  43106. getDelta: function() {
  43107. var e = 0;
  43108. if (this.autoStart && !this.running && this.start(),
  43109. this.running) {
  43110. var t = performance.now();
  43111. e = .001 * (t - this.oldTime),
  43112. this.oldTime = t,
  43113. this.elapsedTime += e
  43114. }
  43115. return e
  43116. }
  43117. },
  43118. n.EventDispatcher = function() {}
  43119. ,
  43120. n.EventDispatcher.prototype = {
  43121. constructor: n.EventDispatcher,
  43122. apply: function(e) {
  43123. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43124. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43125. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43126. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43127. },
  43128. addEventListener: function(e, t) {
  43129. void 0 === this._listeners && (this._listeners = {});
  43130. var i = this._listeners;
  43131. void 0 === i[e] && (i[e] = []),
  43132. i[e].indexOf(t) === -1 && i[e].push(t)
  43133. },
  43134. hasEventListener: function(e, t) {
  43135. if (void 0 === this._listeners)
  43136. return !1;
  43137. var i = this._listeners;
  43138. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43139. },
  43140. removeEventListener: function(e, t) {
  43141. if (void 0 !== this._listeners) {
  43142. var i = this._listeners
  43143. , n = i[e];
  43144. if (void 0 !== n) {
  43145. var r = n.indexOf(t);
  43146. r !== -1 && n.splice(r, 1)
  43147. }
  43148. }
  43149. },
  43150. dispatchEvent: function(e) {
  43151. if (void 0 !== this._listeners) {
  43152. var t = this._listeners
  43153. , i = t[e.type];
  43154. if (void 0 !== i) {
  43155. e.target = this;
  43156. for (var n = [], r = i.length, o = 0; o < r; o++)
  43157. n[o] = i[o];
  43158. for (var o = 0; o < r; o++)
  43159. n[o].call(this, e)
  43160. }
  43161. }
  43162. }
  43163. },
  43164. n.Layers = function() {
  43165. this.mask = 1
  43166. }
  43167. ,
  43168. n.Layers.prototype = {
  43169. constructor: n.Layers,
  43170. set: function(e) {
  43171. this.mask = 1 << e
  43172. },
  43173. enable: function(e) {
  43174. this.mask |= 1 << e
  43175. },
  43176. toggle: function(e) {
  43177. this.mask ^= 1 << e
  43178. },
  43179. disable: function(e) {
  43180. this.mask &= ~(1 << e)
  43181. },
  43182. test: function(e) {
  43183. return 0 !== (this.mask & e.mask)
  43184. }
  43185. },
  43186. function(e) {
  43187. function t(e, t) {
  43188. return e.distance - t.distance
  43189. }
  43190. function i(e, t, n, r) {
  43191. if (e.visible !== !1 && (e.raycast(t, n),
  43192. r === !0))
  43193. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43194. i(o[a], t, n, !0)
  43195. }
  43196. e.Raycaster = function(t, i, n, r) {
  43197. this.ray = new e.Ray(t,i),
  43198. this.near = n || 0,
  43199. this.far = r || 1 / 0,
  43200. this.params = {
  43201. Mesh: {},
  43202. Line: {},
  43203. LOD: {},
  43204. Points: {
  43205. threshold: 1
  43206. },
  43207. Sprite: {}
  43208. },
  43209. Object.defineProperties(this.params, {
  43210. PointCloud: {
  43211. get: function() {
  43212. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43213. this.Points
  43214. }
  43215. }
  43216. })
  43217. }
  43218. ,
  43219. e.Raycaster.prototype = {
  43220. constructor: e.Raycaster,
  43221. linePrecision: 1,
  43222. set: function(e, t) {
  43223. this.ray.set(e, t)
  43224. },
  43225. setFromCamera: function(t, i) {
  43226. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43227. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43228. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43229. },
  43230. intersectObject: function(e, n) {
  43231. var r = [];
  43232. return i(e, this, r, n),
  43233. r.sort(t),
  43234. r
  43235. },
  43236. intersectObjects: function(e, n) {
  43237. var r = [];
  43238. if (Array.isArray(e) === !1)
  43239. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43240. r;
  43241. for (var o = 0, a = e.length; o < a; o++)
  43242. i(e[o], this, r, n);
  43243. return r.sort(t),
  43244. r
  43245. }
  43246. }
  43247. }(n),
  43248. n.Object3D = function() {
  43249. function e() {
  43250. o.setFromEuler(r, !1)
  43251. }
  43252. function t() {
  43253. r.setFromQuaternion(o, void 0, !1)
  43254. }
  43255. Object.defineProperty(this, "id", {
  43256. value: n.Object3DIdCount++
  43257. }),
  43258. this.uuid = n.Math.generateUUID(),
  43259. this.name = "",
  43260. this.type = "Object3D",
  43261. this.parent = null,
  43262. this.children = [],
  43263. this.up = n.Object3D.DefaultUp.clone();
  43264. var i = new n.Vector3
  43265. , r = new n.Euler
  43266. , o = new n.Quaternion
  43267. , a = new n.Vector3(1,1,1);
  43268. r.onChange(e),
  43269. o.onChange(t),
  43270. Object.defineProperties(this, {
  43271. position: {
  43272. enumerable: !0,
  43273. value: i
  43274. },
  43275. rotation: {
  43276. enumerable: !0,
  43277. value: r
  43278. },
  43279. quaternion: {
  43280. enumerable: !0,
  43281. value: o
  43282. },
  43283. scale: {
  43284. enumerable: !0,
  43285. value: a
  43286. },
  43287. modelViewMatrix: {
  43288. value: new n.Matrix4
  43289. },
  43290. normalMatrix: {
  43291. value: new n.Matrix3
  43292. }
  43293. }),
  43294. this.rotationAutoUpdate = !0,
  43295. this.matrix = new n.Matrix4,
  43296. this.matrixWorld = new n.Matrix4,
  43297. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43298. this.matrixWorldNeedsUpdate = !1,
  43299. this.layers = new n.Layers,
  43300. this.visible = !0,
  43301. this.castShadow = !1,
  43302. this.receiveShadow = !1,
  43303. this.frustumCulled = !0,
  43304. this.renderOrder = 0,
  43305. this.userData = {}
  43306. }
  43307. ,
  43308. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43309. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43310. n.Object3D.prototype = {
  43311. constructor: n.Object3D,
  43312. applyMatrix: function(e) {
  43313. this.matrix.multiplyMatrices(e, this.matrix),
  43314. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43315. },
  43316. setRotationFromAxisAngle: function(e, t) {
  43317. this.quaternion.setFromAxisAngle(e, t)
  43318. },
  43319. setRotationFromEuler: function(e) {
  43320. this.quaternion.setFromEuler(e, !0)
  43321. },
  43322. setRotationFromMatrix: function(e) {
  43323. this.quaternion.setFromRotationMatrix(e)
  43324. },
  43325. setRotationFromQuaternion: function(e) {
  43326. this.quaternion.copy(e)
  43327. },
  43328. rotateOnAxis: function() {
  43329. var e = new n.Quaternion;
  43330. return function(t, i) {
  43331. return e.setFromAxisAngle(t, i),
  43332. this.quaternion.multiply(e),
  43333. this
  43334. }
  43335. }(),
  43336. rotateX: function() {
  43337. var e = new n.Vector3(1,0,0);
  43338. return function(t) {
  43339. return this.rotateOnAxis(e, t)
  43340. }
  43341. }(),
  43342. rotateY: function() {
  43343. var e = new n.Vector3(0,1,0);
  43344. return function(t) {
  43345. return this.rotateOnAxis(e, t)
  43346. }
  43347. }(),
  43348. rotateZ: function() {
  43349. var e = new n.Vector3(0,0,1);
  43350. return function(t) {
  43351. return this.rotateOnAxis(e, t)
  43352. }
  43353. }(),
  43354. translateOnAxis: function() {
  43355. var e = new n.Vector3;
  43356. return function(t, i) {
  43357. return e.copy(t).applyQuaternion(this.quaternion),
  43358. this.position.add(e.multiplyScalar(i)),
  43359. this
  43360. }
  43361. }(),
  43362. translateX: function() {
  43363. var e = new n.Vector3(1,0,0);
  43364. return function(t) {
  43365. return this.translateOnAxis(e, t)
  43366. }
  43367. }(),
  43368. translateY: function() {
  43369. var e = new n.Vector3(0,1,0);
  43370. return function(t) {
  43371. return this.translateOnAxis(e, t)
  43372. }
  43373. }(),
  43374. translateZ: function() {
  43375. var e = new n.Vector3(0,0,1);
  43376. return function(t) {
  43377. return this.translateOnAxis(e, t)
  43378. }
  43379. }(),
  43380. localToWorld: function(e) {
  43381. return e.applyMatrix4(this.matrixWorld)
  43382. },
  43383. worldToLocal: function() {
  43384. var e = new n.Matrix4;
  43385. return function(t) {
  43386. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43387. }
  43388. }(),
  43389. lookAt: function() {
  43390. var e = new n.Matrix4;
  43391. return function(t) {
  43392. e.lookAt(t, this.position, this.up),
  43393. this.quaternion.setFromRotationMatrix(e)
  43394. }
  43395. }(),
  43396. add: function(e) {
  43397. if (arguments.length > 1) {
  43398. for (var t = 0; t < arguments.length; t++)
  43399. this.add(arguments[t]);
  43400. return this
  43401. }
  43402. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43403. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43404. e.parent = this,
  43405. e.dispatchEvent({
  43406. type: "added"
  43407. }),
  43408. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43409. this)
  43410. },
  43411. remove: function(e) {
  43412. if (arguments.length > 1)
  43413. for (var t = 0; t < arguments.length; t++)
  43414. this.remove(arguments[t]);
  43415. var i = this.children.indexOf(e);
  43416. i !== -1 && (e.parent = null,
  43417. e.dispatchEvent({
  43418. type: "removed"
  43419. }),
  43420. this.children.splice(i, 1))
  43421. },
  43422. getObjectById: function(e) {
  43423. return this.getObjectByProperty("id", e)
  43424. },
  43425. getObjectByName: function(e) {
  43426. return this.getObjectByProperty("name", e)
  43427. },
  43428. getObjectByProperty: function(e, t) {
  43429. if (this[e] === t)
  43430. return this;
  43431. for (var i = 0, n = this.children.length; i < n; i++) {
  43432. var r = this.children[i]
  43433. , o = r.getObjectByProperty(e, t);
  43434. if (void 0 !== o)
  43435. return o
  43436. }
  43437. },
  43438. getWorldPosition: function(e) {
  43439. var t = e || new n.Vector3;
  43440. return this.updateMatrixWorld(!0),
  43441. t.setFromMatrixPosition(this.matrixWorld)
  43442. },
  43443. getWorldQuaternion: function() {
  43444. var e = new n.Vector3
  43445. , t = new n.Vector3;
  43446. return function(i) {
  43447. var r = i || new n.Quaternion;
  43448. return this.updateMatrixWorld(!0),
  43449. this.matrixWorld.decompose(e, r, t),
  43450. r
  43451. }
  43452. }(),
  43453. getWorldRotation: function() {
  43454. var e = new n.Quaternion;
  43455. return function(t) {
  43456. var i = t || new n.Euler;
  43457. return this.getWorldQuaternion(e),
  43458. i.setFromQuaternion(e, this.rotation.order, !1)
  43459. }
  43460. }(),
  43461. getWorldScale: function() {
  43462. var e = new n.Vector3
  43463. , t = new n.Quaternion;
  43464. return function(i) {
  43465. var r = i || new n.Vector3;
  43466. return this.updateMatrixWorld(!0),
  43467. this.matrixWorld.decompose(e, t, r),
  43468. r
  43469. }
  43470. }(),
  43471. getWorldDirection: function() {
  43472. var e = new n.Quaternion;
  43473. return function(t) {
  43474. var i = t || new n.Vector3;
  43475. return this.getWorldQuaternion(e),
  43476. i.set(0, 0, 1).applyQuaternion(e)
  43477. }
  43478. }(),
  43479. raycast: function() {},
  43480. traverse: function(e) {
  43481. e(this);
  43482. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43483. t[i].traverse(e)
  43484. },
  43485. traverseVisible: function(e) {
  43486. if (this.visible !== !1) {
  43487. e(this);
  43488. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43489. t[i].traverseVisible(e)
  43490. }
  43491. },
  43492. traverseAncestors: function(e) {
  43493. var t = this.parent;
  43494. null !== t && (e(t),
  43495. t.traverseAncestors(e))
  43496. },
  43497. updateMatrix: function() {
  43498. this.matrix.compose(this.position, this.quaternion, this.scale),
  43499. this.matrixWorldNeedsUpdate = !0
  43500. },
  43501. updateMatrixWorld: function(e) {
  43502. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43503. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43504. this.matrixWorldNeedsUpdate = !1,
  43505. e = !0);
  43506. for (var t = 0, i = this.children.length; t < i; t++)
  43507. this.children[t].updateMatrixWorld(e)
  43508. },
  43509. toJSON: function(e) {
  43510. function t(e) {
  43511. var t = [];
  43512. for (var i in e) {
  43513. var n = e[i];
  43514. delete n.metadata,
  43515. t.push(n)
  43516. }
  43517. return t
  43518. }
  43519. var i = void 0 === e
  43520. , n = {};
  43521. i && (e = {
  43522. geometries: {},
  43523. materials: {},
  43524. textures: {},
  43525. images: {}
  43526. },
  43527. n.metadata = {
  43528. version: 4.4,
  43529. type: "Object",
  43530. generator: "Object3D.toJSON"
  43531. });
  43532. var r = {};
  43533. if (r.uuid = this.uuid,
  43534. r.type = this.type,
  43535. "" !== this.name && (r.name = this.name),
  43536. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43537. this.castShadow === !0 && (r.castShadow = !0),
  43538. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43539. this.visible === !1 && (r.visible = !1),
  43540. r.matrix = this.matrix.toArray(),
  43541. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43542. r.geometry = this.geometry.uuid),
  43543. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43544. r.material = this.material.uuid),
  43545. this.children.length > 0) {
  43546. r.children = [];
  43547. for (var o = 0; o < this.children.length; o++)
  43548. r.children.push(this.children[o].toJSON(e).object)
  43549. }
  43550. if (i) {
  43551. var a = t(e.geometries)
  43552. , s = t(e.materials)
  43553. , l = t(e.textures)
  43554. , c = t(e.images);
  43555. a.length > 0 && (n.geometries = a),
  43556. s.length > 0 && (n.materials = s),
  43557. l.length > 0 && (n.textures = l),
  43558. c.length > 0 && (n.images = c)
  43559. }
  43560. return n.object = r,
  43561. n
  43562. },
  43563. clone: function(e) {
  43564. return (new this.constructor).copy(this, e)
  43565. },
  43566. copy: function(e, t) {
  43567. if (void 0 === t && (t = !0),
  43568. this.name = e.name,
  43569. this.up.copy(e.up),
  43570. this.position.copy(e.position),
  43571. this.quaternion.copy(e.quaternion),
  43572. this.scale.copy(e.scale),
  43573. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43574. this.matrix.copy(e.matrix),
  43575. this.matrixWorld.copy(e.matrixWorld),
  43576. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43577. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43578. this.visible = e.visible,
  43579. this.castShadow = e.castShadow,
  43580. this.receiveShadow = e.receiveShadow,
  43581. this.frustumCulled = e.frustumCulled,
  43582. this.renderOrder = e.renderOrder,
  43583. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43584. t === !0)
  43585. for (var i = 0; i < e.children.length; i++) {
  43586. var n = e.children[i];
  43587. this.add(n.clone())
  43588. }
  43589. return this
  43590. }
  43591. },
  43592. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43593. n.Object3DIdCount = 0,
  43594. n.Face3 = function(e, t, i, r, o, a) {
  43595. this.a = e,
  43596. this.b = t,
  43597. this.c = i,
  43598. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43599. this.vertexNormals = Array.isArray(r) ? r : [],
  43600. this.color = o instanceof n.Color ? o : new n.Color,
  43601. this.vertexColors = Array.isArray(o) ? o : [],
  43602. this.materialIndex = void 0 !== a ? a : 0
  43603. }
  43604. ,
  43605. n.Face3.prototype = {
  43606. constructor: n.Face3,
  43607. clone: function() {
  43608. return (new this.constructor).copy(this)
  43609. },
  43610. copy: function(e) {
  43611. this.a = e.a,
  43612. this.b = e.b,
  43613. this.c = e.c,
  43614. this.normal.copy(e.normal),
  43615. this.color.copy(e.color),
  43616. this.materialIndex = e.materialIndex;
  43617. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43618. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43619. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43620. this.vertexColors[t] = e.vertexColors[t].clone();
  43621. return this
  43622. }
  43623. },
  43624. n.BufferAttribute = function(e, t) {
  43625. this.uuid = n.Math.generateUUID(),
  43626. this.array = e,
  43627. this.itemSize = t,
  43628. this.dynamic = !1,
  43629. this.updateRange = {
  43630. offset: 0,
  43631. count: -1
  43632. },
  43633. this.version = 0
  43634. }
  43635. ,
  43636. n.BufferAttribute.prototype = {
  43637. constructor: n.BufferAttribute,
  43638. get count() {
  43639. return this.array.length / this.itemSize
  43640. },
  43641. set needsUpdate(e) {
  43642. e === !0 && this.version++
  43643. },
  43644. setDynamic: function(e) {
  43645. return this.dynamic = e,
  43646. this
  43647. },
  43648. copy: function(e) {
  43649. return this.array = new e.array.constructor(e.array),
  43650. this.itemSize = e.itemSize,
  43651. this.dynamic = e.dynamic,
  43652. this
  43653. },
  43654. copyAt: function(e, t, i) {
  43655. e *= this.itemSize,
  43656. i *= t.itemSize;
  43657. for (var n = 0, r = this.itemSize; n < r; n++)
  43658. this.array[e + n] = t.array[i + n];
  43659. return this
  43660. },
  43661. copyArray: function(e) {
  43662. return this.array.set(e),
  43663. this
  43664. },
  43665. copyColorsArray: function(e) {
  43666. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43667. var a = e[r];
  43668. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43669. a = new n.Color),
  43670. t[i++] = a.r,
  43671. t[i++] = a.g,
  43672. t[i++] = a.b
  43673. }
  43674. return this
  43675. },
  43676. copyIndicesArray: function(e) {
  43677. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43678. var o = e[n];
  43679. t[i++] = o.a,
  43680. t[i++] = o.b,
  43681. t[i++] = o.c
  43682. }
  43683. return this
  43684. },
  43685. copyVector2sArray: function(e) {
  43686. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43687. var a = e[r];
  43688. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43689. a = new n.Vector2),
  43690. t[i++] = a.x,
  43691. t[i++] = a.y
  43692. }
  43693. return this
  43694. },
  43695. copyVector3sArray: function(e) {
  43696. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43697. var a = e[r];
  43698. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43699. a = new n.Vector3),
  43700. t[i++] = a.x,
  43701. t[i++] = a.y,
  43702. t[i++] = a.z
  43703. }
  43704. return this
  43705. },
  43706. copyVector4sArray: function(e) {
  43707. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43708. var a = e[r];
  43709. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  43710. a = new n.Vector4),
  43711. t[i++] = a.x,
  43712. t[i++] = a.y,
  43713. t[i++] = a.z,
  43714. t[i++] = a.w
  43715. }
  43716. return this
  43717. },
  43718. set: function(e, t) {
  43719. return void 0 === t && (t = 0),
  43720. this.array.set(e, t),
  43721. this
  43722. },
  43723. getX: function(e) {
  43724. return this.array[e * this.itemSize]
  43725. },
  43726. setX: function(e, t) {
  43727. return this.array[e * this.itemSize] = t,
  43728. this
  43729. },
  43730. getY: function(e) {
  43731. return this.array[e * this.itemSize + 1]
  43732. },
  43733. setY: function(e, t) {
  43734. return this.array[e * this.itemSize + 1] = t,
  43735. this
  43736. },
  43737. getZ: function(e) {
  43738. return this.array[e * this.itemSize + 2]
  43739. },
  43740. setZ: function(e, t) {
  43741. return this.array[e * this.itemSize + 2] = t,
  43742. this
  43743. },
  43744. getW: function(e) {
  43745. return this.array[e * this.itemSize + 3]
  43746. },
  43747. setW: function(e, t) {
  43748. return this.array[e * this.itemSize + 3] = t,
  43749. this
  43750. },
  43751. setXY: function(e, t, i) {
  43752. return e *= this.itemSize,
  43753. this.array[e + 0] = t,
  43754. this.array[e + 1] = i,
  43755. this
  43756. },
  43757. setXYZ: function(e, t, i, n) {
  43758. return e *= this.itemSize,
  43759. this.array[e + 0] = t,
  43760. this.array[e + 1] = i,
  43761. this.array[e + 2] = n,
  43762. this
  43763. },
  43764. setXYZW: function(e, t, i, n, r) {
  43765. return e *= this.itemSize,
  43766. this.array[e + 0] = t,
  43767. this.array[e + 1] = i,
  43768. this.array[e + 2] = n,
  43769. this.array[e + 3] = r,
  43770. this
  43771. },
  43772. clone: function() {
  43773. return (new this.constructor).copy(this)
  43774. }
  43775. },
  43776. n.Int8Attribute = function(e, t) {
  43777. return new n.BufferAttribute(new Int8Array(e),t)
  43778. }
  43779. ,
  43780. n.Uint8Attribute = function(e, t) {
  43781. return new n.BufferAttribute(new Uint8Array(e),t)
  43782. }
  43783. ,
  43784. n.Uint8ClampedAttribute = function(e, t) {
  43785. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  43786. }
  43787. ,
  43788. n.Int16Attribute = function(e, t) {
  43789. return new n.BufferAttribute(new Int16Array(e),t)
  43790. }
  43791. ,
  43792. n.Uint16Attribute = function(e, t) {
  43793. return new n.BufferAttribute(new Uint16Array(e),t)
  43794. }
  43795. ;
  43796. n.Int32Attribute = function(e, t) {
  43797. return new n.BufferAttribute(new Int32Array(e),t)
  43798. }
  43799. ;
  43800. n.Uint32Attribute = function(e, t) {
  43801. return new n.BufferAttribute(new Uint32Array(e),t)
  43802. }
  43803. ,
  43804. n.Float32Attribute = function(e, t) {
  43805. return new n.BufferAttribute(new Float32Array(e),t)
  43806. }
  43807. ,
  43808. n.Float64Attribute = function(e, t) {
  43809. return new n.BufferAttribute(new Float64Array(e),t)
  43810. }
  43811. ,
  43812. n.DynamicBufferAttribute = function(e, t) {
  43813. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  43814. new n.BufferAttribute(e,t).setDynamic(!0)
  43815. }
  43816. ,
  43817. n.InstancedBufferAttribute = function(e, t, i) {
  43818. n.BufferAttribute.call(this, e, t),
  43819. this.meshPerAttribute = i || 1
  43820. }
  43821. ,
  43822. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  43823. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  43824. n.InstancedBufferAttribute.prototype.copy = function(e) {
  43825. return n.BufferAttribute.prototype.copy.call(this, e),
  43826. this.meshPerAttribute = e.meshPerAttribute,
  43827. this
  43828. }
  43829. ,
  43830. n.InterleavedBuffer = function(e, t) {
  43831. this.uuid = n.Math.generateUUID(),
  43832. this.array = e,
  43833. this.stride = t,
  43834. this.dynamic = !1,
  43835. this.updateRange = {
  43836. offset: 0,
  43837. count: -1
  43838. },
  43839. this.version = 0
  43840. }
  43841. ,
  43842. n.InterleavedBuffer.prototype = {
  43843. constructor: n.InterleavedBuffer,
  43844. get length() {
  43845. return this.array.length
  43846. },
  43847. get count() {
  43848. return this.array.length / this.stride
  43849. },
  43850. set needsUpdate(e) {
  43851. e === !0 && this.version++
  43852. },
  43853. setDynamic: function(e) {
  43854. return this.dynamic = e,
  43855. this
  43856. },
  43857. copy: function(e) {
  43858. return this.array = new e.array.constructor(e.array),
  43859. this.stride = e.stride,
  43860. this.dynamic = e.dynamic,
  43861. this
  43862. },
  43863. copyAt: function(e, t, i) {
  43864. e *= this.stride,
  43865. i *= t.stride;
  43866. for (var n = 0, r = this.stride; n < r; n++)
  43867. this.array[e + n] = t.array[i + n];
  43868. return this
  43869. },
  43870. set: function(e, t) {
  43871. return void 0 === t && (t = 0),
  43872. this.array.set(e, t),
  43873. this
  43874. },
  43875. clone: function() {
  43876. return (new this.constructor).copy(this)
  43877. }
  43878. },
  43879. n.InstancedInterleavedBuffer = function(e, t, i) {
  43880. n.InterleavedBuffer.call(this, e, t),
  43881. this.meshPerAttribute = i || 1
  43882. }
  43883. ,
  43884. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  43885. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  43886. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  43887. return n.InterleavedBuffer.prototype.copy.call(this, e),
  43888. this.meshPerAttribute = e.meshPerAttribute,
  43889. this
  43890. }
  43891. ,
  43892. n.InterleavedBufferAttribute = function(e, t, i) {
  43893. this.uuid = n.Math.generateUUID(),
  43894. this.data = e,
  43895. this.itemSize = t,
  43896. this.offset = i
  43897. }
  43898. ,
  43899. n.InterleavedBufferAttribute.prototype = {
  43900. constructor: n.InterleavedBufferAttribute,
  43901. get length() {
  43902. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  43903. this.array.length
  43904. },
  43905. get count() {
  43906. return this.data.count
  43907. },
  43908. setX: function(e, t) {
  43909. return this.data.array[e * this.data.stride + this.offset] = t,
  43910. this
  43911. },
  43912. setY: function(e, t) {
  43913. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  43914. this
  43915. },
  43916. setZ: function(e, t) {
  43917. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  43918. this
  43919. },
  43920. setW: function(e, t) {
  43921. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  43922. this
  43923. },
  43924. getX: function(e) {
  43925. return this.data.array[e * this.data.stride + this.offset]
  43926. },
  43927. getY: function(e) {
  43928. return this.data.array[e * this.data.stride + this.offset + 1]
  43929. },
  43930. getZ: function(e) {
  43931. return this.data.array[e * this.data.stride + this.offset + 2]
  43932. },
  43933. getW: function(e) {
  43934. return this.data.array[e * this.data.stride + this.offset + 3]
  43935. },
  43936. setXY: function(e, t, i) {
  43937. return e = e * this.data.stride + this.offset,
  43938. this.data.array[e + 0] = t,
  43939. this.data.array[e + 1] = i,
  43940. this
  43941. },
  43942. setXYZ: function(e, t, i, n) {
  43943. return e = e * this.data.stride + this.offset,
  43944. this.data.array[e + 0] = t,
  43945. this.data.array[e + 1] = i,
  43946. this.data.array[e + 2] = n,
  43947. this
  43948. },
  43949. setXYZW: function(e, t, i, n, r) {
  43950. return e = e * this.data.stride + this.offset,
  43951. this.data.array[e + 0] = t,
  43952. this.data.array[e + 1] = i,
  43953. this.data.array[e + 2] = n,
  43954. this.data.array[e + 3] = r,
  43955. this
  43956. }
  43957. },
  43958. n.Geometry = function() {
  43959. Object.defineProperty(this, "id", {
  43960. value: n.GeometryIdCount++
  43961. }),
  43962. this.uuid = n.Math.generateUUID(),
  43963. this.name = "",
  43964. this.type = "Geometry",
  43965. this.vertices = [],
  43966. this.colors = [],
  43967. this.faces = [],
  43968. this.faceVertexUvs = [[]],
  43969. this.morphTargets = [],
  43970. this.morphNormals = [],
  43971. this.skinWeights = [],
  43972. this.skinIndices = [],
  43973. this.lineDistances = [],
  43974. this.boundingBox = null,
  43975. this.boundingSphere = null,
  43976. this.verticesNeedUpdate = !1,
  43977. this.elementsNeedUpdate = !1,
  43978. this.uvsNeedUpdate = !1,
  43979. this.normalsNeedUpdate = !1,
  43980. this.colorsNeedUpdate = !1,
  43981. this.lineDistancesNeedUpdate = !1,
  43982. this.groupsNeedUpdate = !1
  43983. }
  43984. ,
  43985. n.Geometry.prototype = {
  43986. constructor: n.Geometry,
  43987. applyMatrix: function(e) {
  43988. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  43989. var o = this.vertices[i];
  43990. o.applyMatrix4(e)
  43991. }
  43992. for (var i = 0, r = this.faces.length; i < r; i++) {
  43993. var a = this.faces[i];
  43994. a.normal.applyMatrix3(t).normalize();
  43995. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  43996. a.vertexNormals[s].applyMatrix3(t).normalize()
  43997. }
  43998. return null !== this.boundingBox && this.computeBoundingBox(),
  43999. null !== this.boundingSphere && this.computeBoundingSphere(),
  44000. this.verticesNeedUpdate = !0,
  44001. this.normalsNeedUpdate = !0,
  44002. this
  44003. },
  44004. rotateX: function() {
  44005. var e;
  44006. return function(t) {
  44007. return void 0 === e && (e = new n.Matrix4),
  44008. e.makeRotationX(t),
  44009. this.applyMatrix(e),
  44010. this
  44011. }
  44012. }(),
  44013. rotateY: function() {
  44014. var e;
  44015. return function(t) {
  44016. return void 0 === e && (e = new n.Matrix4),
  44017. e.makeRotationY(t),
  44018. this.applyMatrix(e),
  44019. this
  44020. }
  44021. }(),
  44022. rotateZ: function() {
  44023. var e;
  44024. return function(t) {
  44025. return void 0 === e && (e = new n.Matrix4),
  44026. e.makeRotationZ(t),
  44027. this.applyMatrix(e),
  44028. this
  44029. }
  44030. }(),
  44031. translate: function() {
  44032. var e;
  44033. return function(t, i, r) {
  44034. return void 0 === e && (e = new n.Matrix4),
  44035. e.makeTranslation(t, i, r),
  44036. this.applyMatrix(e),
  44037. this
  44038. }
  44039. }(),
  44040. scale: function() {
  44041. var e;
  44042. return function(t, i, r) {
  44043. return void 0 === e && (e = new n.Matrix4),
  44044. e.makeScale(t, i, r),
  44045. this.applyMatrix(e),
  44046. this
  44047. }
  44048. }(),
  44049. lookAt: function() {
  44050. var e;
  44051. return function(t) {
  44052. void 0 === e && (e = new n.Object3D),
  44053. e.lookAt(t),
  44054. e.updateMatrix(),
  44055. this.applyMatrix(e.matrix)
  44056. }
  44057. }(),
  44058. fromBufferGeometry: function(e) {
  44059. function t(e, t, r, o) {
  44060. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44061. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44062. , g = new n.Face3(e,t,r,a,f,o);
  44063. i.faces.push(g),
  44064. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44065. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44066. }
  44067. var i = this
  44068. , r = null !== e.index ? e.index.array : void 0
  44069. , o = e.attributes
  44070. , a = o.position.array
  44071. , s = void 0 !== o.normal ? o.normal.array : void 0
  44072. , l = void 0 !== o.color ? o.color.array : void 0
  44073. , c = void 0 !== o.uv ? o.uv.array : void 0
  44074. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44075. void 0 !== h && (this.faceVertexUvs[1] = []);
  44076. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44077. g += 2)
  44078. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  44079. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  44080. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  44081. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  44082. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  44083. if (void 0 !== r) {
  44084. var m = e.groups;
  44085. if (m.length > 0)
  44086. for (var f = 0; f < m.length; f++)
  44087. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44088. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44089. else
  44090. for (var f = 0; f < r.length; f += 3)
  44091. t(r[f], r[f + 1], r[f + 2])
  44092. } else
  44093. for (var f = 0; f < a.length / 3; f += 3)
  44094. t(f, f + 1, f + 2);
  44095. return this.computeFaceNormals(),
  44096. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44097. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44098. this
  44099. },
  44100. center: function() {
  44101. this.computeBoundingBox();
  44102. var e = this.boundingBox.center().negate();
  44103. return this.translate(e.x, e.y, e.z),
  44104. e
  44105. },
  44106. normalize: function() {
  44107. this.computeBoundingSphere();
  44108. var e = this.boundingSphere.center
  44109. , t = this.boundingSphere.radius
  44110. , i = 0 === t ? 1 : 1 / t
  44111. , r = new n.Matrix4;
  44112. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44113. this.applyMatrix(r),
  44114. this
  44115. },
  44116. computeFaceNormals: function() {
  44117. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44118. var o = this.faces[i]
  44119. , a = this.vertices[o.a]
  44120. , s = this.vertices[o.b]
  44121. , l = this.vertices[o.c];
  44122. e.subVectors(l, s),
  44123. t.subVectors(a, s),
  44124. e.cross(t),
  44125. e.normalize(),
  44126. o.normal.copy(e)
  44127. }
  44128. },
  44129. computeVertexNormals: function(e) {
  44130. void 0 === e && (e = !0);
  44131. var t, i, r, o, a, s;
  44132. for (s = new Array(this.vertices.length),
  44133. t = 0,
  44134. i = this.vertices.length; t < i; t++)
  44135. s[t] = new n.Vector3;
  44136. if (e) {
  44137. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44138. for (r = 0,
  44139. o = this.faces.length; r < o; r++)
  44140. a = this.faces[r],
  44141. l = this.vertices[a.a],
  44142. c = this.vertices[a.b],
  44143. h = this.vertices[a.c],
  44144. u.subVectors(h, c),
  44145. d.subVectors(l, c),
  44146. u.cross(d),
  44147. s[a.a].add(u),
  44148. s[a.b].add(u),
  44149. s[a.c].add(u)
  44150. } else
  44151. for (r = 0,
  44152. o = this.faces.length; r < o; r++)
  44153. a = this.faces[r],
  44154. s[a.a].add(a.normal),
  44155. s[a.b].add(a.normal),
  44156. s[a.c].add(a.normal);
  44157. for (t = 0,
  44158. i = this.vertices.length; t < i; t++)
  44159. s[t].normalize();
  44160. for (r = 0,
  44161. o = this.faces.length; r < o; r++) {
  44162. a = this.faces[r];
  44163. var p = a.vertexNormals;
  44164. 3 === p.length ? (p[0].copy(s[a.a]),
  44165. p[1].copy(s[a.b]),
  44166. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44167. p[1] = s[a.b].clone(),
  44168. p[2] = s[a.c].clone())
  44169. }
  44170. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44171. },
  44172. computeMorphNormals: function() {
  44173. var e, t, i, r, o;
  44174. for (i = 0,
  44175. r = this.faces.length; i < r; i++)
  44176. for (o = this.faces[i],
  44177. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44178. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44179. e = 0,
  44180. t = o.vertexNormals.length; e < t; e++)
  44181. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44182. var a = new n.Geometry;
  44183. for (a.faces = this.faces,
  44184. e = 0,
  44185. t = this.morphTargets.length; e < t; e++) {
  44186. if (!this.morphNormals[e]) {
  44187. this.morphNormals[e] = {},
  44188. this.morphNormals[e].faceNormals = [],
  44189. this.morphNormals[e].vertexNormals = [];
  44190. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44191. for (i = 0,
  44192. r = this.faces.length; i < r; i++)
  44193. s = new n.Vector3,
  44194. l = {
  44195. a: new n.Vector3,
  44196. b: new n.Vector3,
  44197. c: new n.Vector3
  44198. },
  44199. c.push(s),
  44200. h.push(l)
  44201. }
  44202. var u = this.morphNormals[e];
  44203. a.vertices = this.morphTargets[e].vertices,
  44204. a.computeFaceNormals(),
  44205. a.computeVertexNormals();
  44206. var s, l;
  44207. for (i = 0,
  44208. r = this.faces.length; i < r; i++)
  44209. o = this.faces[i],
  44210. s = u.faceNormals[i],
  44211. l = u.vertexNormals[i],
  44212. s.copy(o.normal),
  44213. l.a.copy(o.vertexNormals[0]),
  44214. l.b.copy(o.vertexNormals[1]),
  44215. l.c.copy(o.vertexNormals[2])
  44216. }
  44217. for (i = 0,
  44218. r = this.faces.length; i < r; i++)
  44219. o = this.faces[i],
  44220. o.normal = o.__originalFaceNormal,
  44221. o.vertexNormals = o.__originalVertexNormals
  44222. },
  44223. computeTangents: function() {
  44224. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44225. },
  44226. computeLineDistances: function() {
  44227. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44228. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44229. this.lineDistances[i] = e
  44230. },
  44231. computeBoundingBox: function() {
  44232. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44233. this.boundingBox.setFromPoints(this.vertices)
  44234. },
  44235. computeBoundingSphere: function() {
  44236. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44237. this.boundingSphere.setFromPoints(this.vertices)
  44238. },
  44239. merge: function(e, t, i) {
  44240. if (e instanceof n.Geometry == !1)
  44241. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44242. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44243. void 0 === i && (i = 0),
  44244. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44245. for (var d = 0, p = s.length; d < p; d++) {
  44246. var f = s[d]
  44247. , g = f.clone();
  44248. void 0 !== t && g.applyMatrix4(t),
  44249. a.push(g)
  44250. }
  44251. for (d = 0,
  44252. p = c.length; d < p; d++) {
  44253. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44254. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44255. m.normal.copy(y.normal),
  44256. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44257. for (var E = 0, b = C.length; E < b; E++)
  44258. v = C[E].clone(),
  44259. void 0 !== r && v.applyMatrix3(r).normalize(),
  44260. m.vertexNormals.push(v);
  44261. m.color.copy(y.color);
  44262. for (var E = 0, b = I.length; E < b; E++)
  44263. A = I[E],
  44264. m.vertexColors.push(A.clone());
  44265. m.materialIndex = y.materialIndex + i,
  44266. l.push(m)
  44267. }
  44268. for (d = 0,
  44269. p = u.length; d < p; d++) {
  44270. var w = u[d]
  44271. , _ = [];
  44272. if (void 0 !== w) {
  44273. for (var E = 0, b = w.length; E < b; E++)
  44274. _.push(w[E].clone());
  44275. h.push(_)
  44276. }
  44277. }
  44278. },
  44279. mergeMesh: function(e) {
  44280. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44281. void this.merge(e.geometry, e.matrix))
  44282. },
  44283. mergeVertices: function() {
  44284. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44285. for (i = 0,
  44286. n = this.vertices.length; i < n; i++)
  44287. e = this.vertices[i],
  44288. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44289. void 0 === l[t] ? (l[t] = i,
  44290. c.push(this.vertices[i]),
  44291. h[i] = c.length - 1) : h[i] = h[l[t]];
  44292. var p = [];
  44293. for (i = 0,
  44294. n = this.faces.length; i < n; i++) {
  44295. r = this.faces[i],
  44296. r.a = h[r.a],
  44297. r.b = h[r.b],
  44298. r.c = h[r.c],
  44299. o = [r.a, r.b, r.c];
  44300. for (var f = -1, g = 0; g < 3; g++)
  44301. if (o[g] === o[(g + 1) % 3]) {
  44302. f = g,
  44303. p.push(i);
  44304. break
  44305. }
  44306. }
  44307. for (i = p.length - 1; i >= 0; i--) {
  44308. var m = p[i];
  44309. for (this.faces.splice(m, 1),
  44310. a = 0,
  44311. s = this.faceVertexUvs.length; a < s; a++)
  44312. this.faceVertexUvs[a].splice(m, 1)
  44313. }
  44314. var v = this.vertices.length - c.length;
  44315. return this.vertices = c,
  44316. v
  44317. },
  44318. sortFacesByMaterialIndex: function() {
  44319. function e(e, t) {
  44320. return e.materialIndex - t.materialIndex
  44321. }
  44322. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44323. t[n]._id = n;
  44324. t.sort(e);
  44325. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44326. a && a.length === i && (r = []),
  44327. s && s.length === i && (o = []);
  44328. for (var n = 0; n < i; n++) {
  44329. var l = t[n]._id;
  44330. r && r.push(a[l]),
  44331. o && o.push(s[l])
  44332. }
  44333. r && (this.faceVertexUvs[0] = r),
  44334. o && (this.faceVertexUvs[1] = o)
  44335. },
  44336. toJSON: function() {
  44337. function e(e, t, i) {
  44338. return i ? e | 1 << t : e & ~(1 << t)
  44339. }
  44340. function t(e) {
  44341. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44342. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44343. u.push(e.x, e.y, e.z),
  44344. d[t])
  44345. }
  44346. function i(e) {
  44347. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44348. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44349. p.push(e.getHex()),
  44350. f[t])
  44351. }
  44352. function n(e) {
  44353. var t = e.x.toString() + e.y.toString();
  44354. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44355. g.push(e.x, e.y),
  44356. m[t])
  44357. }
  44358. var r = {
  44359. metadata: {
  44360. version: 4.4,
  44361. type: "Geometry",
  44362. generator: "Geometry.toJSON"
  44363. }
  44364. };
  44365. if (r.uuid = this.uuid,
  44366. r.type = this.type,
  44367. "" !== this.name && (r.name = this.name),
  44368. void 0 !== this.parameters) {
  44369. var o = this.parameters;
  44370. for (var a in o)
  44371. void 0 !== o[a] && (r[a] = o[a]);
  44372. return r
  44373. }
  44374. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44375. var c = this.vertices[l];
  44376. s.push(c.x, c.y, c.z)
  44377. }
  44378. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44379. var v = this.faces[l]
  44380. , A = !0
  44381. , y = !1
  44382. , C = void 0 !== this.faceVertexUvs[0][l]
  44383. , I = v.normal.length() > 0
  44384. , E = v.vertexNormals.length > 0
  44385. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44386. , w = v.vertexColors.length > 0
  44387. , _ = 0;
  44388. if (_ = e(_, 0, 0),
  44389. _ = e(_, 1, A),
  44390. _ = e(_, 2, y),
  44391. _ = e(_, 3, C),
  44392. _ = e(_, 4, I),
  44393. _ = e(_, 5, E),
  44394. _ = e(_, 6, b),
  44395. _ = e(_, 7, w),
  44396. h.push(_),
  44397. h.push(v.a, v.b, v.c),
  44398. h.push(v.materialIndex),
  44399. C) {
  44400. var T = this.faceVertexUvs[0][l];
  44401. h.push(n(T[0]), n(T[1]), n(T[2]))
  44402. }
  44403. if (I && h.push(t(v.normal)),
  44404. E) {
  44405. var x = v.vertexNormals;
  44406. h.push(t(x[0]), t(x[1]), t(x[2]))
  44407. }
  44408. if (b && h.push(i(v.color)),
  44409. w) {
  44410. var S = v.vertexColors;
  44411. h.push(i(S[0]), i(S[1]), i(S[2]))
  44412. }
  44413. }
  44414. return r.data = {},
  44415. r.data.vertices = s,
  44416. r.data.normals = u,
  44417. p.length > 0 && (r.data.colors = p),
  44418. g.length > 0 && (r.data.uvs = [g]),
  44419. r.data.faces = h,
  44420. r
  44421. },
  44422. clone: function() {
  44423. return (new n.Geometry).copy(this)
  44424. },
  44425. copy: function(e) {
  44426. this.vertices = [],
  44427. this.faces = [],
  44428. this.faceVertexUvs = [[]];
  44429. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44430. this.vertices.push(t[i].clone());
  44431. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44432. this.faces.push(r[i].clone());
  44433. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44434. var o = e.faceVertexUvs[i];
  44435. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44436. for (var a = 0, s = o.length; a < s; a++) {
  44437. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44438. var d = l[h];
  44439. c.push(d.clone())
  44440. }
  44441. this.faceVertexUvs[i].push(c)
  44442. }
  44443. }
  44444. return this
  44445. },
  44446. dispose: function() {
  44447. this.dispatchEvent({
  44448. type: "dispose"
  44449. })
  44450. }
  44451. },
  44452. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44453. n.GeometryIdCount = 0,
  44454. n.DirectGeometry = function() {
  44455. Object.defineProperty(this, "id", {
  44456. value: n.GeometryIdCount++
  44457. }),
  44458. this.uuid = n.Math.generateUUID(),
  44459. this.name = "",
  44460. this.type = "DirectGeometry",
  44461. this.indices = [],
  44462. this.vertices = [],
  44463. this.normals = [],
  44464. this.colors = [],
  44465. this.uvs = [],
  44466. this.uvs2 = [],
  44467. this.groups = [],
  44468. this.morphTargets = {},
  44469. this.skinWeights = [],
  44470. this.skinIndices = [],
  44471. this.boundingBox = null,
  44472. this.boundingSphere = null,
  44473. this.verticesNeedUpdate = !1,
  44474. this.normalsNeedUpdate = !1,
  44475. this.colorsNeedUpdate = !1,
  44476. this.uvsNeedUpdate = !1,
  44477. this.groupsNeedUpdate = !1
  44478. }
  44479. ,
  44480. n.DirectGeometry.prototype = {
  44481. constructor: n.DirectGeometry,
  44482. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44483. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44484. computeFaceNormals: function() {
  44485. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44486. },
  44487. computeVertexNormals: function() {
  44488. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44489. },
  44490. computeGroups: function(e) {
  44491. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44492. var a = r[o];
  44493. a.materialIndex !== i && (i = a.materialIndex,
  44494. void 0 !== t && (t.count = 3 * o - t.start,
  44495. n.push(t)),
  44496. t = {
  44497. start: 3 * o,
  44498. materialIndex: i
  44499. })
  44500. }
  44501. void 0 !== t && (t.count = 3 * o - t.start,
  44502. n.push(t)),
  44503. this.groups = n
  44504. },
  44505. fromGeometry: function(e) {
  44506. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44507. if (c > 0) {
  44508. t = [];
  44509. for (var h = 0; h < c; h++)
  44510. t[h] = [];
  44511. this.morphTargets.position = t
  44512. }
  44513. var u, d = e.morphNormals, p = d.length;
  44514. if (p > 0) {
  44515. u = [];
  44516. for (var h = 0; h < p; h++)
  44517. u[h] = [];
  44518. this.morphTargets.normal = u
  44519. }
  44520. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44521. var A = i[h];
  44522. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44523. var y = A.vertexNormals;
  44524. if (3 === y.length)
  44525. this.normals.push(y[0], y[1], y[2]);
  44526. else {
  44527. var C = A.normal;
  44528. this.normals.push(C, C, C)
  44529. }
  44530. var I = A.vertexColors;
  44531. if (3 === I.length)
  44532. this.colors.push(I[0], I[1], I[2]);
  44533. else {
  44534. var E = A.color;
  44535. this.colors.push(E, E, E)
  44536. }
  44537. if (a === !0) {
  44538. var b = o[0][h];
  44539. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44540. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44541. }
  44542. if (s === !0) {
  44543. var b = o[1][h];
  44544. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44545. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44546. }
  44547. for (var w = 0; w < c; w++) {
  44548. var _ = l[w].vertices;
  44549. t[w].push(_[A.a], _[A.b], _[A.c])
  44550. }
  44551. for (var w = 0; w < p; w++) {
  44552. var T = d[w].vertexNormals[h];
  44553. u[w].push(T.a, T.b, T.c)
  44554. }
  44555. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44556. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44557. }
  44558. return this.computeGroups(e),
  44559. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44560. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44561. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44562. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44563. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44564. this
  44565. },
  44566. dispose: function() {
  44567. this.dispatchEvent({
  44568. type: "dispose"
  44569. })
  44570. }
  44571. },
  44572. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44573. n.BufferGeometry = function() {
  44574. Object.defineProperty(this, "id", {
  44575. value: n.GeometryIdCount++
  44576. }),
  44577. this.uuid = n.Math.generateUUID(),
  44578. this.name = "",
  44579. this.type = "BufferGeometry",
  44580. this.index = null,
  44581. this.attributes = {},
  44582. this.morphAttributes = {},
  44583. this.groups = [],
  44584. this.boundingBox = null,
  44585. this.boundingSphere = null,
  44586. this.drawRange = {
  44587. start: 0,
  44588. count: 1 / 0
  44589. }
  44590. }
  44591. ,
  44592. n.BufferGeometry.prototype = {
  44593. constructor: n.BufferGeometry,
  44594. getIndex: function() {
  44595. return this.index
  44596. },
  44597. setIndex: function(e) {
  44598. this.index = e
  44599. },
  44600. addAttribute: function(e, t) {
  44601. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44602. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44603. void this.setIndex(t)) : (this.attributes[e] = t,
  44604. this)
  44605. },
  44606. getAttribute: function(e) {
  44607. return this.attributes[e]
  44608. },
  44609. removeAttribute: function(e) {
  44610. return delete this.attributes[e],
  44611. this
  44612. },
  44613. addGroup: function(e, t, i) {
  44614. this.groups.push({
  44615. start: e,
  44616. count: t,
  44617. materialIndex: void 0 !== i ? i : 0
  44618. })
  44619. },
  44620. clearGroups: function() {
  44621. this.groups = []
  44622. },
  44623. setDrawRange: function(e, t) {
  44624. this.drawRange.start = e,
  44625. this.drawRange.count = t
  44626. },
  44627. applyMatrix: function(e) {
  44628. var t = this.attributes.position;
  44629. void 0 !== t && (e.applyToVector3Array(t.array),
  44630. t.needsUpdate = !0);
  44631. var i = this.attributes.normal;
  44632. if (void 0 !== i) {
  44633. var r = (new n.Matrix3).getNormalMatrix(e);
  44634. r.applyToVector3Array(i.array),
  44635. i.needsUpdate = !0
  44636. }
  44637. return null !== this.boundingBox && this.computeBoundingBox(),
  44638. null !== this.boundingSphere && this.computeBoundingSphere(),
  44639. this
  44640. },
  44641. rotateX: function() {
  44642. var e;
  44643. return function(t) {
  44644. return void 0 === e && (e = new n.Matrix4),
  44645. e.makeRotationX(t),
  44646. this.applyMatrix(e),
  44647. this
  44648. }
  44649. }(),
  44650. rotateY: function() {
  44651. var e;
  44652. return function(t) {
  44653. return void 0 === e && (e = new n.Matrix4),
  44654. e.makeRotationY(t),
  44655. this.applyMatrix(e),
  44656. this
  44657. }
  44658. }(),
  44659. rotateZ: function() {
  44660. var e;
  44661. return function(t) {
  44662. return void 0 === e && (e = new n.Matrix4),
  44663. e.makeRotationZ(t),
  44664. this.applyMatrix(e),
  44665. this
  44666. }
  44667. }(),
  44668. translate: function() {
  44669. var e;
  44670. return function(t, i, r) {
  44671. return void 0 === e && (e = new n.Matrix4),
  44672. e.makeTranslation(t, i, r),
  44673. this.applyMatrix(e),
  44674. this
  44675. }
  44676. }(),
  44677. scale: function() {
  44678. var e;
  44679. return function(t, i, r) {
  44680. return void 0 === e && (e = new n.Matrix4),
  44681. e.makeScale(t, i, r),
  44682. this.applyMatrix(e),
  44683. this
  44684. }
  44685. }(),
  44686. lookAt: function() {
  44687. var e;
  44688. return function(t) {
  44689. void 0 === e && (e = new n.Object3D),
  44690. e.lookAt(t),
  44691. e.updateMatrix(),
  44692. this.applyMatrix(e.matrix)
  44693. }
  44694. }(),
  44695. center: function() {
  44696. this.computeBoundingBox();
  44697. var e = this.boundingBox.center().negate();
  44698. return this.translate(e.x, e.y, e.z),
  44699. e
  44700. },
  44701. setFromObject: function(e) {
  44702. var t = e.geometry;
  44703. if (e instanceof n.Points || e instanceof n.Line) {
  44704. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  44705. , r = new n.Float32Attribute(3 * t.colors.length,3);
  44706. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  44707. this.addAttribute("color", r.copyColorsArray(t.colors)),
  44708. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  44709. var o = new n.Float32Attribute(t.lineDistances.length,1);
  44710. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  44711. }
  44712. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  44713. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  44714. } else
  44715. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  44716. return this
  44717. },
  44718. updateFromObject: function(e) {
  44719. var t = e.geometry;
  44720. if (e instanceof n.Mesh) {
  44721. var i = t.__directGeometry;
  44722. if (void 0 === i)
  44723. return this.fromGeometry(t);
  44724. i.verticesNeedUpdate = t.verticesNeedUpdate,
  44725. i.normalsNeedUpdate = t.normalsNeedUpdate,
  44726. i.colorsNeedUpdate = t.colorsNeedUpdate,
  44727. i.uvsNeedUpdate = t.uvsNeedUpdate,
  44728. i.groupsNeedUpdate = t.groupsNeedUpdate,
  44729. t.verticesNeedUpdate = !1,
  44730. t.normalsNeedUpdate = !1,
  44731. t.colorsNeedUpdate = !1,
  44732. t.uvsNeedUpdate = !1,
  44733. t.groupsNeedUpdate = !1,
  44734. t = i
  44735. }
  44736. if (t.verticesNeedUpdate === !0) {
  44737. var r = this.attributes.position;
  44738. void 0 !== r && (r.copyVector3sArray(t.vertices),
  44739. r.needsUpdate = !0),
  44740. t.verticesNeedUpdate = !1
  44741. }
  44742. if (t.normalsNeedUpdate === !0) {
  44743. var r = this.attributes.normal;
  44744. void 0 !== r && (r.copyVector3sArray(t.normals),
  44745. r.needsUpdate = !0),
  44746. t.normalsNeedUpdate = !1
  44747. }
  44748. if (t.colorsNeedUpdate === !0) {
  44749. var r = this.attributes.color;
  44750. void 0 !== r && (r.copyColorsArray(t.colors),
  44751. r.needsUpdate = !0),
  44752. t.colorsNeedUpdate = !1
  44753. }
  44754. if (t.uvsNeedUpdate) {
  44755. var r = this.attributes.uv;
  44756. void 0 !== r && (r.copyVector2sArray(t.uvs),
  44757. r.needsUpdate = !0),
  44758. t.uvsNeedUpdate = !1
  44759. }
  44760. if (t.lineDistancesNeedUpdate) {
  44761. var r = this.attributes.lineDistance;
  44762. void 0 !== r && (r.copyArray(t.lineDistances),
  44763. r.needsUpdate = !0),
  44764. t.lineDistancesNeedUpdate = !1
  44765. }
  44766. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  44767. this.groups = t.groups,
  44768. t.groupsNeedUpdate = !1),
  44769. this
  44770. },
  44771. fromGeometry: function(e) {
  44772. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  44773. this.fromDirectGeometry(e.__directGeometry)
  44774. },
  44775. fromDirectGeometry: function(e) {
  44776. var t = new Float32Array(3 * e.vertices.length);
  44777. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  44778. e.normals.length > 0) {
  44779. var i = new Float32Array(3 * e.normals.length);
  44780. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  44781. }
  44782. if (e.colors.length > 0) {
  44783. var r = new Float32Array(3 * e.colors.length);
  44784. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  44785. }
  44786. if (e.uvs.length > 0) {
  44787. var o = new Float32Array(2 * e.uvs.length);
  44788. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  44789. }
  44790. if (e.uvs2.length > 0) {
  44791. var a = new Float32Array(2 * e.uvs2.length);
  44792. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  44793. }
  44794. if (e.indices.length > 0) {
  44795. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  44796. , l = new s(3 * e.indices.length);
  44797. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  44798. }
  44799. this.groups = e.groups;
  44800. for (var c in e.morphTargets) {
  44801. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  44802. var f = u[d]
  44803. , g = new n.Float32Attribute(3 * f.length,3);
  44804. h.push(g.copyVector3sArray(f))
  44805. }
  44806. this.morphAttributes[c] = h
  44807. }
  44808. if (e.skinIndices.length > 0) {
  44809. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  44810. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  44811. }
  44812. if (e.skinWeights.length > 0) {
  44813. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  44814. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  44815. }
  44816. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44817. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44818. this
  44819. },
  44820. computeBoundingBox: function() {
  44821. new n.Vector3;
  44822. return function() {
  44823. null === this.boundingBox && (this.boundingBox = new n.Box3);
  44824. var e = this.attributes.position.array;
  44825. e && this.boundingBox.setFromArray(e),
  44826. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  44827. this.boundingBox.max.set(0, 0, 0)),
  44828. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  44829. }
  44830. }(),
  44831. computeBoundingSphere: function() {
  44832. var e = new n.Box3
  44833. , t = new n.Vector3;
  44834. return function() {
  44835. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  44836. var i = this.attributes.position.array;
  44837. if (i) {
  44838. var r = this.boundingSphere.center;
  44839. e.setFromArray(i),
  44840. e.center(r);
  44841. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  44842. t.fromArray(i, a),
  44843. o = Math.max(o, r.distanceToSquared(t));
  44844. this.boundingSphere.radius = Math.sqrt(o),
  44845. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  44846. }
  44847. }
  44848. }(),
  44849. computeFaceNormals: function() {},
  44850. computeVertexNormals: function() {
  44851. var e = this.index
  44852. , t = this.attributes
  44853. , i = this.groups;
  44854. if (t.position) {
  44855. var r = t.position.array;
  44856. if (void 0 === t.normal)
  44857. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  44858. else
  44859. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  44860. o[a] = 0;
  44861. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  44862. if (e) {
  44863. var v = e.array;
  44864. 0 === i.length && this.addGroup(0, v.length);
  44865. for (var A = 0, y = i.length; A < y; ++A)
  44866. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  44867. l = 3 * v[a + 0],
  44868. c = 3 * v[a + 1],
  44869. h = 3 * v[a + 2],
  44870. d.fromArray(r, l),
  44871. p.fromArray(r, c),
  44872. f.fromArray(r, h),
  44873. g.subVectors(f, p),
  44874. m.subVectors(d, p),
  44875. g.cross(m),
  44876. u[l] += g.x,
  44877. u[l + 1] += g.y,
  44878. u[l + 2] += g.z,
  44879. u[c] += g.x,
  44880. u[c + 1] += g.y,
  44881. u[c + 2] += g.z,
  44882. u[h] += g.x,
  44883. u[h + 1] += g.y,
  44884. u[h + 2] += g.z
  44885. } else
  44886. for (var a = 0, s = r.length; a < s; a += 9)
  44887. d.fromArray(r, a),
  44888. p.fromArray(r, a + 3),
  44889. f.fromArray(r, a + 6),
  44890. g.subVectors(f, p),
  44891. m.subVectors(d, p),
  44892. g.cross(m),
  44893. u[a] = g.x,
  44894. u[a + 1] = g.y,
  44895. u[a + 2] = g.z,
  44896. u[a + 3] = g.x,
  44897. u[a + 4] = g.y,
  44898. u[a + 5] = g.z,
  44899. u[a + 6] = g.x,
  44900. u[a + 7] = g.y,
  44901. u[a + 8] = g.z;
  44902. this.normalizeNormals(),
  44903. t.normal.needsUpdate = !0
  44904. }
  44905. },
  44906. merge: function(e, t) {
  44907. if (e instanceof n.BufferGeometry == !1)
  44908. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  44909. void 0 === t && (t = 0);
  44910. var i = this.attributes;
  44911. for (var r in i)
  44912. if (void 0 !== e.attributes[r])
  44913. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  44914. u++)
  44915. a[u] = l[h];
  44916. return this
  44917. },
  44918. normalizeNormals: function() {
  44919. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  44920. e = r[o],
  44921. t = r[o + 1],
  44922. i = r[o + 2],
  44923. n = 1 / Math.sqrt(e * e + t * t + i * i),
  44924. r[o] *= n,
  44925. r[o + 1] *= n,
  44926. r[o + 2] *= n
  44927. },
  44928. toNonIndexed: function() {
  44929. if (null === this.index)
  44930. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  44931. this;
  44932. var e = new n.BufferGeometry
  44933. , t = this.index.array
  44934. , i = this.attributes;
  44935. for (var r in i) {
  44936. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  44937. c = t[u] * s;
  44938. for (var p = 0; p < s; p++)
  44939. l[h++] = a[c++]
  44940. }
  44941. e.addAttribute(r, new n.BufferAttribute(l,s))
  44942. }
  44943. return e
  44944. },
  44945. toJSON: function() {
  44946. var e = {
  44947. metadata: {
  44948. version: 4.4,
  44949. type: "BufferGeometry",
  44950. generator: "BufferGeometry.toJSON"
  44951. }
  44952. };
  44953. if (e.uuid = this.uuid,
  44954. e.type = this.type,
  44955. "" !== this.name && (e.name = this.name),
  44956. void 0 !== this.parameters) {
  44957. var t = this.parameters;
  44958. for (var i in t)
  44959. void 0 !== t[i] && (e[i] = t[i]);
  44960. return e
  44961. }
  44962. e.data = {
  44963. attributes: {}
  44964. };
  44965. var n = this.index;
  44966. if (null !== n) {
  44967. var r = Array.prototype.slice.call(n.array);
  44968. e.data.index = {
  44969. type: n.array.constructor.name,
  44970. array: r
  44971. }
  44972. }
  44973. var o = this.attributes;
  44974. for (var i in o) {
  44975. var a = o[i]
  44976. , r = Array.prototype.slice.call(a.array);
  44977. e.data.attributes[i] = {
  44978. itemSize: a.itemSize,
  44979. type: a.array.constructor.name,
  44980. array: r
  44981. }
  44982. }
  44983. var s = this.groups;
  44984. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  44985. var l = this.boundingSphere;
  44986. return null !== l && (e.data.boundingSphere = {
  44987. center: l.center.toArray(),
  44988. radius: l.radius
  44989. }),
  44990. e
  44991. },
  44992. clone: function() {
  44993. return (new n.BufferGeometry).copy(this)
  44994. },
  44995. copy: function(e) {
  44996. var t = e.index;
  44997. null !== t && this.setIndex(t.clone());
  44998. var i = e.attributes;
  44999. for (var n in i) {
  45000. var r = i[n];
  45001. this.addAttribute(n, r.clone())
  45002. }
  45003. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45004. var l = o[a];
  45005. this.addGroup(l.start, l.count)
  45006. }
  45007. return this
  45008. },
  45009. dispose: function() {
  45010. this.dispatchEvent({
  45011. type: "dispose"
  45012. })
  45013. }
  45014. },
  45015. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  45016. n.BufferGeometry.MaxIndex = 65535,
  45017. n.InstancedBufferGeometry = function() {
  45018. n.BufferGeometry.call(this),
  45019. this.type = "InstancedBufferGeometry",
  45020. this.maxInstancedCount = void 0
  45021. }
  45022. ,
  45023. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  45024. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  45025. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  45026. this.groups.push({
  45027. start: e,
  45028. count: t,
  45029. instances: i
  45030. })
  45031. }
  45032. ,
  45033. n.InstancedBufferGeometry.prototype.copy = function(e) {
  45034. var t = e.index;
  45035. null !== t && this.setIndex(t.clone());
  45036. var i = e.attributes;
  45037. for (var n in i) {
  45038. var r = i[n];
  45039. this.addAttribute(n, r.clone())
  45040. }
  45041. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45042. var l = o[a];
  45043. this.addGroup(l.start, l.count, l.instances)
  45044. }
  45045. return this
  45046. }
  45047. ,
  45048. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45049. n.Uniform = function(e, t) {
  45050. this.type = e,
  45051. this.value = t,
  45052. this.dynamic = !1
  45053. }
  45054. ,
  45055. n.Uniform.prototype = {
  45056. constructor: n.Uniform,
  45057. onUpdate: function(e) {
  45058. return this.dynamic = !0,
  45059. this.onUpdateCallback = e,
  45060. this
  45061. }
  45062. },
  45063. n.AnimationClip = function(e, t, i) {
  45064. this.name = e || n.Math.generateUUID(),
  45065. this.tracks = i,
  45066. this.duration = void 0 !== t ? t : -1,
  45067. this.duration < 0 && this.resetDuration(),
  45068. this.trim(),
  45069. this.optimize()
  45070. }
  45071. ,
  45072. n.AnimationClip.prototype = {
  45073. constructor: n.AnimationClip,
  45074. resetDuration: function() {
  45075. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45076. var r = this.tracks[i];
  45077. t = Math.max(t, r.times[r.times.length - 1])
  45078. }
  45079. this.duration = t
  45080. },
  45081. trim: function() {
  45082. for (var e = 0; e < this.tracks.length; e++)
  45083. this.tracks[e].trim(0, this.duration);
  45084. return this
  45085. },
  45086. optimize: function() {
  45087. for (var e = 0; e < this.tracks.length; e++)
  45088. this.tracks[e].optimize();
  45089. return this
  45090. }
  45091. },
  45092. Object.assign(n.AnimationClip, {
  45093. parse: function(e) {
  45094. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45095. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45096. return new n.AnimationClip(e.name,e.duration,t)
  45097. },
  45098. toJSON: function(e) {
  45099. for (var t = [], i = e.tracks, r = {
  45100. name: e.name,
  45101. duration: e.duration,
  45102. tracks: t
  45103. }, o = 0, a = i.length; o !== a; ++o)
  45104. t.push(n.KeyframeTrack.toJSON(i[o]));
  45105. return r
  45106. },
  45107. CreateFromMorphTargetSequence: function(e, t, i) {
  45108. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45109. var s = []
  45110. , l = [];
  45111. s.push((a + r - 1) % r, a, (a + 1) % r),
  45112. l.push(0, 1, 0);
  45113. var c = n.AnimationUtils.getKeyframeOrder(s);
  45114. s = n.AnimationUtils.sortedArray(s, 1, c),
  45115. l = n.AnimationUtils.sortedArray(l, 1, c),
  45116. 0 === s[0] && (s.push(r),
  45117. l.push(l[0])),
  45118. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  45119. }
  45120. return new n.AnimationClip(e,-1,o)
  45121. },
  45122. findByName: function(e, t) {
  45123. for (var i = 0; i < e.length; i++)
  45124. if (e[i].name === t)
  45125. return e[i];
  45126. return null
  45127. },
  45128. CreateClipsFromMorphTargetSequences: function(e, t) {
  45129. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45130. var s = e[o]
  45131. , l = s.name.match(r);
  45132. if (l && l.length > 1) {
  45133. var c = l[1]
  45134. , h = i[c];
  45135. h || (i[c] = h = []),
  45136. h.push(s)
  45137. }
  45138. }
  45139. var u = [];
  45140. for (var c in i)
  45141. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45142. return u
  45143. },
  45144. parseAnimation: function(e, t, i) {
  45145. if (!e)
  45146. return console.error(" no animation in JSONLoader data"),
  45147. null;
  45148. for (var r = function(e, t, i, r, o) {
  45149. if (0 !== i.length) {
  45150. var a = []
  45151. , s = [];
  45152. n.AnimationUtils.flattenJSON(i, a, s, r),
  45153. 0 !== a.length && o.push(new e(t,a,s))
  45154. }
  45155. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45156. var u = c[h].keys;
  45157. if (u && 0 != u.length)
  45158. if (u[0].morphTargets) {
  45159. for (var d = {}, p = 0; p < u.length; p++)
  45160. if (u[p].morphTargets)
  45161. for (var f = 0; f < u[p].morphTargets.length; f++)
  45162. d[u[p].morphTargets[f]] = -1;
  45163. for (var g in d) {
  45164. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45165. var A = u[p];
  45166. m.push(A.time),
  45167. v.push(A.morphTarget === g ? 1 : 0)
  45168. }
  45169. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45170. }
  45171. s = d.length * (l || 1)
  45172. } else {
  45173. var y = ".bones[" + t[h].name + "]";
  45174. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45175. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45176. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45177. }
  45178. }
  45179. if (0 === o.length)
  45180. return null;
  45181. var C = new n.AnimationClip(a,s,o);
  45182. return C
  45183. }
  45184. }),
  45185. n.AnimationMixer = function(e) {
  45186. this._root = e,
  45187. this._initMemoryManager(),
  45188. this._accuIndex = 0,
  45189. this.time = 0,
  45190. this.timeScale = 1
  45191. }
  45192. ,
  45193. n.AnimationMixer.prototype = {
  45194. constructor: n.AnimationMixer,
  45195. clipAction: function(e, t) {
  45196. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45197. if (void 0 !== l) {
  45198. var c = l.actionByRoot[o];
  45199. if (void 0 !== c)
  45200. return c;
  45201. if (i = l.knownActions[0],
  45202. s = i._clip,
  45203. e !== a && e !== s)
  45204. throw new Error("Different clips with the same name detected!")
  45205. }
  45206. if (null === s)
  45207. return null;
  45208. var h = new n.AnimationMixer._Action(this,s,t);
  45209. return this._bindAction(h, i),
  45210. this._addInactiveAction(h, a, o),
  45211. h
  45212. },
  45213. existingAction: function(e, t) {
  45214. var i = t || this._root
  45215. , n = i.uuid
  45216. , r = "string" == typeof e ? e : e.name
  45217. , o = this._actionsByClip[r];
  45218. return void 0 !== o ? o.actionByRoot[n] || null : null
  45219. },
  45220. stopAllAction: function() {
  45221. var e = this._actions
  45222. , t = this._nActiveActions
  45223. , i = this._bindings
  45224. , n = this._nActiveBindings;
  45225. this._nActiveActions = 0,
  45226. this._nActiveBindings = 0;
  45227. for (var r = 0; r !== t; ++r)
  45228. e[r].reset();
  45229. for (var r = 0; r !== n; ++r)
  45230. i[r].useCount = 0;
  45231. return this
  45232. },
  45233. update: function(e) {
  45234. e *= this.timeScale;
  45235. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45236. var s = t[a];
  45237. s.enabled && s._update(n, e, r, o)
  45238. }
  45239. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45240. l[a].apply(o);
  45241. return this
  45242. },
  45243. getRoot: function() {
  45244. return this._root
  45245. },
  45246. uncacheClip: function(e) {
  45247. var t = this._actions
  45248. , i = e.name
  45249. , n = this._actionsByClip
  45250. , r = n[i];
  45251. if (void 0 !== r) {
  45252. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45253. var l = o[a];
  45254. this._deactivateAction(l);
  45255. var c = l._cacheIndex
  45256. , h = t[t.length - 1];
  45257. l._cacheIndex = null,
  45258. l._byClipCacheIndex = null,
  45259. h._cacheIndex = c,
  45260. t[c] = h,
  45261. t.pop(),
  45262. this._removeInactiveBindingsForAction(l)
  45263. }
  45264. delete n[i]
  45265. }
  45266. },
  45267. uncacheRoot: function(e) {
  45268. var t = e.uuid
  45269. , i = this._actionsByClip;
  45270. for (var n in i) {
  45271. var r = i[n].actionByRoot
  45272. , o = r[t];
  45273. void 0 !== o && (this._deactivateAction(o),
  45274. this._removeInactiveAction(o))
  45275. }
  45276. var a = this._bindingsByRootAndName
  45277. , s = a[t];
  45278. if (void 0 !== s)
  45279. for (var l in s) {
  45280. var c = s[l];
  45281. c.restoreOriginalState(),
  45282. this._removeInactiveBinding(c)
  45283. }
  45284. },
  45285. uncacheAction: function(e, t) {
  45286. var i = this.existingAction(e, t);
  45287. null !== i && (this._deactivateAction(i),
  45288. this._removeInactiveAction(i))
  45289. }
  45290. },
  45291. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45292. n.AnimationMixer._Action = function(e, t, i) {
  45293. this._mixer = e,
  45294. this._clip = t,
  45295. this._localRoot = i || null;
  45296. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45297. endingStart: n.ZeroCurvatureEnding,
  45298. endingEnd: n.ZeroCurvatureEnding
  45299. }, l = 0; l !== o; ++l) {
  45300. var c = r[l].createInterpolant(null);
  45301. a[l] = c,
  45302. c.settings = s
  45303. }
  45304. this._interpolantSettings = s,
  45305. this._interpolants = a,
  45306. this._propertyBindings = new Array(o),
  45307. this._cacheIndex = null,
  45308. this._byClipCacheIndex = null,
  45309. this._timeScaleInterpolant = null,
  45310. this._weightInterpolant = null,
  45311. this.loop = n.LoopRepeat,
  45312. this._loopCount = -1,
  45313. this._startTime = null,
  45314. this.time = 0,
  45315. this.timeScale = 1,
  45316. this._effectiveTimeScale = 1,
  45317. this.weight = 1,
  45318. this._effectiveWeight = 1,
  45319. this.repetitions = 1 / 0,
  45320. this.paused = !1,
  45321. this.enabled = !0,
  45322. this.clampWhenFinished = !1,
  45323. this.zeroSlopeAtStart = !0,
  45324. this.zeroSlopeAtEnd = !0
  45325. }
  45326. ,
  45327. n.AnimationMixer._Action.prototype = {
  45328. constructor: n.AnimationMixer._Action,
  45329. play: function() {
  45330. return this._mixer._activateAction(this),
  45331. this
  45332. },
  45333. stop: function() {
  45334. return this._mixer._deactivateAction(this),
  45335. this.reset()
  45336. },
  45337. reset: function() {
  45338. return this.paused = !1,
  45339. this.enabled = !0,
  45340. this.time = 0,
  45341. this._loopCount = -1,
  45342. this._startTime = null,
  45343. this.stopFading().stopWarping()
  45344. },
  45345. isRunning: function() {
  45346. this._startTime;
  45347. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45348. },
  45349. isScheduled: function() {
  45350. return this._mixer._isActiveAction(this)
  45351. },
  45352. startAt: function(e) {
  45353. return this._startTime = e,
  45354. this
  45355. },
  45356. setLoop: function(e, t) {
  45357. return this.loop = e,
  45358. this.repetitions = t,
  45359. this
  45360. },
  45361. setEffectiveWeight: function(e) {
  45362. return this.weight = e,
  45363. this._effectiveWeight = this.enabled ? e : 0,
  45364. this.stopFading()
  45365. },
  45366. getEffectiveWeight: function() {
  45367. return this._effectiveWeight
  45368. },
  45369. fadeIn: function(e) {
  45370. return this._scheduleFading(e, 0, 1)
  45371. },
  45372. fadeOut: function(e) {
  45373. return this._scheduleFading(e, 1, 0)
  45374. },
  45375. crossFadeFrom: function(e, t, i) {
  45376. this._mixer;
  45377. if (e.fadeOut(t),
  45378. this.fadeIn(t),
  45379. i) {
  45380. var n = this._clip.duration
  45381. , r = e._clip.duration
  45382. , o = r / n
  45383. , a = n / r;
  45384. e.warp(1, o, t),
  45385. this.warp(a, 1, t)
  45386. }
  45387. return this
  45388. },
  45389. crossFadeTo: function(e, t, i) {
  45390. return e.crossFadeFrom(this, t, i)
  45391. },
  45392. stopFading: function() {
  45393. var e = this._weightInterpolant;
  45394. return null !== e && (this._weightInterpolant = null,
  45395. this._mixer._takeBackControlInterpolant(e)),
  45396. this
  45397. },
  45398. setEffectiveTimeScale: function(e) {
  45399. return this.timeScale = e,
  45400. this._effectiveTimeScale = this.paused ? 0 : e,
  45401. this.stopWarping()
  45402. },
  45403. getEffectiveTimeScale: function() {
  45404. return this._effectiveTimeScale
  45405. },
  45406. setDuration: function(e) {
  45407. return this.timeScale = this._clip.duration / e,
  45408. this.stopWarping()
  45409. },
  45410. syncWith: function(e) {
  45411. return this.time = e.time,
  45412. this.timeScale = e.timeScale,
  45413. this.stopWarping()
  45414. },
  45415. halt: function(e) {
  45416. return this.warp(this._currentTimeScale, 0, e)
  45417. },
  45418. warp: function(e, t, i) {
  45419. var n = this._mixer
  45420. , r = n.time
  45421. , o = this._timeScaleInterpolant
  45422. , a = this.timeScale;
  45423. null === o && (o = n._lendControlInterpolant(),
  45424. this._timeScaleInterpolant = o);
  45425. var s = o.parameterPositions
  45426. , l = o.sampleValues;
  45427. return s[0] = r,
  45428. s[1] = r + i,
  45429. l[0] = e / a,
  45430. l[1] = t / a,
  45431. this
  45432. },
  45433. stopWarping: function() {
  45434. var e = this._timeScaleInterpolant;
  45435. return null !== e && (this._timeScaleInterpolant = null,
  45436. this._mixer._takeBackControlInterpolant(e)),
  45437. this
  45438. },
  45439. getMixer: function() {
  45440. return this._mixer
  45441. },
  45442. getClip: function() {
  45443. return this._clip
  45444. },
  45445. getRoot: function() {
  45446. return this._localRoot || this._mixer._root
  45447. },
  45448. _update: function(e, t, i, n) {
  45449. var r = this._startTime;
  45450. if (null !== r) {
  45451. var o = (e - r) * i;
  45452. if (o < 0 || 0 === i)
  45453. return;
  45454. this._startTime = null,
  45455. t = i * o
  45456. }
  45457. t *= this._updateTimeScale(e);
  45458. var a = this._updateTime(t)
  45459. , s = this._updateWeight(e);
  45460. if (s > 0)
  45461. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45462. l[h].evaluate(a),
  45463. c[h].accumulate(n, s)
  45464. },
  45465. _updateWeight: function(e) {
  45466. var t = 0;
  45467. if (this.enabled) {
  45468. t = this.weight;
  45469. var i = this._weightInterpolant;
  45470. if (null !== i) {
  45471. var n = i.evaluate(e)[0];
  45472. t *= n,
  45473. e > i.parameterPositions[1] && (this.stopFading(),
  45474. 0 === n && (this.enabled = !1))
  45475. }
  45476. }
  45477. return this._effectiveWeight = t,
  45478. t
  45479. },
  45480. _updateTimeScale: function(e) {
  45481. var t = 0;
  45482. if (!this.paused) {
  45483. t = this.timeScale;
  45484. var i = this._timeScaleInterpolant;
  45485. if (null !== i) {
  45486. var n = i.evaluate(e)[0];
  45487. t *= n,
  45488. e > i.parameterPositions[1] && (this.stopWarping(),
  45489. 0 === t ? this.pause = !0 : this.timeScale = t)
  45490. }
  45491. }
  45492. return this._effectiveTimeScale = t,
  45493. t
  45494. },
  45495. _updateTime: function(e) {
  45496. var t = this.time + e;
  45497. if (0 === e)
  45498. return t;
  45499. var i = this._clip.duration
  45500. , r = this.loop
  45501. , o = this._loopCount
  45502. , a = !1;
  45503. switch (r) {
  45504. case n.LoopOnce:
  45505. if (o === -1 && (this.loopCount = 0,
  45506. this._setEndings(!0, !0, !1)),
  45507. t >= i)
  45508. t = i;
  45509. else {
  45510. if (!(t < 0))
  45511. break;
  45512. t = 0
  45513. }
  45514. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45515. this._mixer.dispatchEvent({
  45516. type: "finished",
  45517. action: this,
  45518. direction: e < 0 ? -1 : 1
  45519. });
  45520. break;
  45521. case n.LoopPingPong:
  45522. a = !0;
  45523. case n.LoopRepeat:
  45524. if (o === -1 && (e > 0 ? (o = 0,
  45525. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45526. t >= i || t < 0) {
  45527. var s = Math.floor(t / i);
  45528. t -= i * s,
  45529. o += Math.abs(s);
  45530. var l = this.repetitions - o;
  45531. if (l < 0) {
  45532. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45533. t = e > 0 ? i : 0,
  45534. this._mixer.dispatchEvent({
  45535. type: "finished",
  45536. action: this,
  45537. direction: e > 0 ? 1 : -1
  45538. });
  45539. break
  45540. }
  45541. if (0 === l) {
  45542. var c = e < 0;
  45543. this._setEndings(c, !c, a)
  45544. } else
  45545. this._setEndings(!1, !1, a);
  45546. this._loopCount = o,
  45547. this._mixer.dispatchEvent({
  45548. type: "loop",
  45549. action: this,
  45550. loopDelta: s
  45551. })
  45552. }
  45553. if (r === n.LoopPingPong && 1 === (1 & o))
  45554. return this.time = t,
  45555. i - t
  45556. }
  45557. return this.time = t,
  45558. t
  45559. },
  45560. _setEndings: function(e, t, i) {
  45561. var r = this._interpolantSettings;
  45562. i ? (r.endingStart = n.ZeroSlopeEnding,
  45563. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45564. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45565. },
  45566. _scheduleFading: function(e, t, i) {
  45567. var n = this._mixer
  45568. , r = n.time
  45569. , o = this._weightInterpolant;
  45570. null === o && (o = n._lendControlInterpolant(),
  45571. this._weightInterpolant = o);
  45572. var a = o.parameterPositions
  45573. , s = o.sampleValues;
  45574. return a[0] = r,
  45575. s[0] = t,
  45576. a[1] = r + e,
  45577. s[1] = i,
  45578. this
  45579. }
  45580. },
  45581. Object.assign(n.AnimationMixer.prototype, {
  45582. _bindAction: function(e, t) {
  45583. var i = e._localRoot || this._root
  45584. , r = e._clip.tracks
  45585. , o = r.length
  45586. , a = e._propertyBindings
  45587. , s = e._interpolants
  45588. , l = i.uuid
  45589. , c = this._bindingsByRootAndName
  45590. , h = c[l];
  45591. void 0 === h && (h = {},
  45592. c[l] = h);
  45593. for (var u = 0; u !== o; ++u) {
  45594. var d = r[u]
  45595. , p = d.name
  45596. , f = h[p];
  45597. if (void 0 !== f)
  45598. a[u] = f;
  45599. else {
  45600. if (f = a[u],
  45601. void 0 !== f) {
  45602. null === f._cacheIndex && (++f.referenceCount,
  45603. this._addInactiveBinding(f, l, p));
  45604. continue
  45605. }
  45606. var g = t && t._propertyBindings[u].binding.parsedPath;
  45607. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45608. ++f.referenceCount,
  45609. this._addInactiveBinding(f, l, p),
  45610. a[u] = f
  45611. }
  45612. s[u].resultBuffer = f.buffer
  45613. }
  45614. },
  45615. _activateAction: function(e) {
  45616. if (!this._isActiveAction(e)) {
  45617. if (null === e._cacheIndex) {
  45618. var t = (e._localRoot || this._root).uuid
  45619. , i = e._clip.name
  45620. , n = this._actionsByClip[i];
  45621. this._bindAction(e, n && n.knownActions[0]),
  45622. this._addInactiveAction(e, i, t)
  45623. }
  45624. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45625. var s = r[o];
  45626. 0 === s.useCount++ && (this._lendBinding(s),
  45627. s.saveOriginalState())
  45628. }
  45629. this._lendAction(e)
  45630. }
  45631. },
  45632. _deactivateAction: function(e) {
  45633. if (this._isActiveAction(e)) {
  45634. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45635. var r = t[i];
  45636. 0 === --r.useCount && (r.restoreOriginalState(),
  45637. this._takeBackBinding(r))
  45638. }
  45639. this._takeBackAction(e)
  45640. }
  45641. },
  45642. _initMemoryManager: function() {
  45643. this._actions = [],
  45644. this._nActiveActions = 0,
  45645. this._actionsByClip = {},
  45646. this._bindings = [],
  45647. this._nActiveBindings = 0,
  45648. this._bindingsByRootAndName = {},
  45649. this._controlInterpolants = [],
  45650. this._nActiveControlInterpolants = 0;
  45651. var e = this;
  45652. this.stats = {
  45653. actions: {
  45654. get total() {
  45655. return e._actions.length
  45656. },
  45657. get inUse() {
  45658. return e._nActiveActions
  45659. }
  45660. },
  45661. bindings: {
  45662. get total() {
  45663. return e._bindings.length
  45664. },
  45665. get inUse() {
  45666. return e._nActiveBindings
  45667. }
  45668. },
  45669. controlInterpolants: {
  45670. get total() {
  45671. return e._controlInterpolants.length
  45672. },
  45673. get inUse() {
  45674. return e._nActiveControlInterpolants
  45675. }
  45676. }
  45677. }
  45678. },
  45679. _isActiveAction: function(e) {
  45680. var t = e._cacheIndex;
  45681. return null !== t && t < this._nActiveActions
  45682. },
  45683. _addInactiveAction: function(e, t, i) {
  45684. var n = this._actions
  45685. , r = this._actionsByClip
  45686. , o = r[t];
  45687. if (void 0 === o)
  45688. o = {
  45689. knownActions: [e],
  45690. actionByRoot: {}
  45691. },
  45692. e._byClipCacheIndex = 0,
  45693. r[t] = o;
  45694. else {
  45695. var a = o.knownActions;
  45696. e._byClipCacheIndex = a.length,
  45697. a.push(e)
  45698. }
  45699. e._cacheIndex = n.length,
  45700. n.push(e),
  45701. o.actionByRoot[i] = e
  45702. },
  45703. _removeInactiveAction: function(e) {
  45704. var t = this._actions
  45705. , i = t[t.length - 1]
  45706. , n = e._cacheIndex;
  45707. i._cacheIndex = n,
  45708. t[n] = i,
  45709. t.pop(),
  45710. e._cacheIndex = null;
  45711. var r = e._clip.name
  45712. , o = this._actionsByClip
  45713. , a = o[r]
  45714. , s = a.knownActions
  45715. , l = s[s.length - 1]
  45716. , c = e._byClipCacheIndex;
  45717. l._byClipCacheIndex = c,
  45718. s[c] = l,
  45719. s.pop(),
  45720. e._byClipCacheIndex = null;
  45721. var h = a.actionByRoot
  45722. , u = (t._localRoot || this._root).uuid;
  45723. delete h[u],
  45724. 0 === s.length && delete o[r],
  45725. this._removeInactiveBindingsForAction(e)
  45726. },
  45727. _removeInactiveBindingsForAction: function(e) {
  45728. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45729. var r = t[i];
  45730. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  45731. }
  45732. },
  45733. _lendAction: function(e) {
  45734. var t = this._actions
  45735. , i = e._cacheIndex
  45736. , n = this._nActiveActions++
  45737. , r = t[n];
  45738. e._cacheIndex = n,
  45739. t[n] = e,
  45740. r._cacheIndex = i,
  45741. t[i] = r
  45742. },
  45743. _takeBackAction: function(e) {
  45744. var t = this._actions
  45745. , i = e._cacheIndex
  45746. , n = --this._nActiveActions
  45747. , r = t[n];
  45748. e._cacheIndex = n,
  45749. t[n] = e,
  45750. r._cacheIndex = i,
  45751. t[i] = r
  45752. },
  45753. _addInactiveBinding: function(e, t, i) {
  45754. var n = this._bindingsByRootAndName
  45755. , r = n[t]
  45756. , o = this._bindings;
  45757. void 0 === r && (r = {},
  45758. n[t] = r),
  45759. r[i] = e,
  45760. e._cacheIndex = o.length,
  45761. o.push(e)
  45762. },
  45763. _removeInactiveBinding: function(e) {
  45764. var t = this._bindings
  45765. , i = e.binding
  45766. , n = i.rootNode.uuid
  45767. , r = i.path
  45768. , o = this._bindingsByRootAndName
  45769. , a = o[n]
  45770. , s = t[t.length - 1]
  45771. , l = e._cacheIndex;
  45772. s._cacheIndex = l,
  45773. t[l] = s,
  45774. t.pop(),
  45775. delete a[r];
  45776. e: {
  45777. for (var c in a)
  45778. break e;
  45779. delete o[n]
  45780. }
  45781. },
  45782. _lendBinding: function(e) {
  45783. var t = this._bindings
  45784. , i = e._cacheIndex
  45785. , n = this._nActiveBindings++
  45786. , r = t[n];
  45787. e._cacheIndex = n,
  45788. t[n] = e,
  45789. r._cacheIndex = i,
  45790. t[i] = r
  45791. },
  45792. _takeBackBinding: function(e) {
  45793. var t = this._bindings
  45794. , i = e._cacheIndex
  45795. , n = --this._nActiveBindings
  45796. , r = t[n];
  45797. e._cacheIndex = n,
  45798. t[n] = e,
  45799. r._cacheIndex = i,
  45800. t[i] = r
  45801. },
  45802. _lendControlInterpolant: function() {
  45803. var e = this._controlInterpolants
  45804. , t = this._nActiveControlInterpolants++
  45805. , i = e[t];
  45806. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  45807. i.__cacheIndex = t,
  45808. e[t] = i),
  45809. i
  45810. },
  45811. _takeBackControlInterpolant: function(e) {
  45812. var t = this._controlInterpolants
  45813. , i = e.__cacheIndex
  45814. , n = --this._nActiveControlInterpolants
  45815. , r = t[n];
  45816. e.__cacheIndex = n,
  45817. t[n] = e,
  45818. r.__cacheIndex = i,
  45819. t[i] = r
  45820. },
  45821. _controlInterpolantsResultBuffer: new Float32Array(1)
  45822. }),
  45823. n.AnimationObjectGroup = function(e) {
  45824. this.uuid = n.Math.generateUUID(),
  45825. this._objects = Array.prototype.slice.call(arguments),
  45826. this.nCachedObjects_ = 0;
  45827. var t = {};
  45828. this._indicesByUUID = t;
  45829. for (var i = 0, r = arguments.length; i !== r; ++i)
  45830. t[arguments[i].uuid] = i;
  45831. this._paths = [],
  45832. this._parsedPaths = [],
  45833. this._bindings = [],
  45834. this._bindingsIndicesByPath = {};
  45835. var o = this;
  45836. this.stats = {
  45837. objects: {
  45838. get total() {
  45839. return o._objects.length
  45840. },
  45841. get inUse() {
  45842. return this.total - o.nCachedObjects_
  45843. }
  45844. },
  45845. get bindingsPerObject() {
  45846. return o._bindings.length
  45847. }
  45848. }
  45849. }
  45850. ,
  45851. n.AnimationObjectGroup.prototype = {
  45852. constructor: n.AnimationObjectGroup,
  45853. add: function(e) {
  45854. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  45855. var d = arguments[h]
  45856. , p = d.uuid
  45857. , f = o[p];
  45858. if (void 0 === f) {
  45859. f = i++,
  45860. o[p] = f,
  45861. t.push(d);
  45862. for (var g = 0, m = c; g !== m; ++g)
  45863. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  45864. } else if (f < r) {
  45865. var v = t[f]
  45866. , A = --r
  45867. , y = t[A];
  45868. o[y.uuid] = f,
  45869. t[f] = y,
  45870. o[p] = A,
  45871. t[A] = d;
  45872. for (var g = 0, m = c; g !== m; ++g) {
  45873. var C = l[g]
  45874. , I = C[A]
  45875. , E = C[f];
  45876. C[f] = I,
  45877. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  45878. C[A] = E
  45879. }
  45880. } else
  45881. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  45882. }
  45883. this.nCachedObjects_ = r
  45884. },
  45885. remove: function(e) {
  45886. for (var t = this._objects, i = (t.length,
  45887. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  45888. var l = arguments[a]
  45889. , c = l.uuid
  45890. , h = n[c];
  45891. if (void 0 !== h && h >= i) {
  45892. var u = i++
  45893. , d = t[u];
  45894. n[d.uuid] = h,
  45895. t[h] = d,
  45896. n[c] = u,
  45897. t[u] = l;
  45898. for (var p = 0, f = o; p !== f; ++p) {
  45899. var g = r[p]
  45900. , m = g[u]
  45901. , v = g[h];
  45902. g[h] = m,
  45903. g[u] = v
  45904. }
  45905. }
  45906. }
  45907. this.nCachedObjects_ = i
  45908. },
  45909. uncache: function(e) {
  45910. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  45911. var c = arguments[s]
  45912. , h = c.uuid
  45913. , u = r[h];
  45914. if (void 0 !== u)
  45915. if (delete r[h],
  45916. u < n) {
  45917. var d = --n
  45918. , p = t[d]
  45919. , f = --i
  45920. , g = t[f];
  45921. r[p.uuid] = u,
  45922. t[u] = p,
  45923. r[g.uuid] = d,
  45924. t[d] = g,
  45925. t.pop();
  45926. for (var m = 0, v = a; m !== v; ++m) {
  45927. var A = o[m]
  45928. , y = A[d]
  45929. , C = A[f];
  45930. A[u] = y,
  45931. A[d] = C,
  45932. A.pop()
  45933. }
  45934. } else {
  45935. var f = --i
  45936. , g = t[f];
  45937. r[g.uuid] = u,
  45938. t[u] = g,
  45939. t.pop();
  45940. for (var m = 0, v = a; m !== v; ++m) {
  45941. var A = o[m];
  45942. A[u] = A[f],
  45943. A.pop()
  45944. }
  45945. }
  45946. }
  45947. this.nCachedObjects_ = n
  45948. },
  45949. subscribe_: function(e, t) {
  45950. var i = this._bindingsIndicesByPath
  45951. , r = i[e]
  45952. , o = this._bindings;
  45953. if (void 0 !== r)
  45954. return o[r];
  45955. var a = this._paths
  45956. , s = this._parsedPaths
  45957. , l = this._objects
  45958. , c = l.length
  45959. , h = this.nCachedObjects_
  45960. , u = new Array(c);
  45961. r = o.length,
  45962. i[e] = r,
  45963. a.push(e),
  45964. s.push(t),
  45965. o.push(u);
  45966. for (var d = h, p = l.length; d !== p; ++d) {
  45967. var f = l[d];
  45968. u[d] = new n.PropertyBinding(f,e,t)
  45969. }
  45970. return u
  45971. },
  45972. unsubscribe_: function(e) {
  45973. var t = this._bindingsIndicesByPath
  45974. , i = t[e];
  45975. if (void 0 !== i) {
  45976. var n = this._paths
  45977. , r = this._parsedPaths
  45978. , o = this._bindings
  45979. , a = o.length - 1
  45980. , s = o[a]
  45981. , l = e[a];
  45982. t[l] = i,
  45983. o[i] = s,
  45984. o.pop(),
  45985. r[i] = r[a],
  45986. r.pop(),
  45987. n[i] = n[a],
  45988. n.pop()
  45989. }
  45990. }
  45991. },
  45992. n.AnimationUtils = {
  45993. arraySlice: function(e, t, i) {
  45994. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  45995. },
  45996. convertArray: function(e, t, i) {
  45997. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  45998. },
  45999. isTypedArray: function(e) {
  46000. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  46001. },
  46002. getKeyframeOrder: function(e) {
  46003. function t(t, i) {
  46004. return e[t] - e[i]
  46005. }
  46006. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  46007. n[r] = r;
  46008. return n.sort(t),
  46009. n
  46010. },
  46011. sortedArray: function(e, t, i) {
  46012. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  46013. for (var s = i[o] * t, l = 0; l !== t; ++l)
  46014. r[a++] = e[s + l];
  46015. return r
  46016. },
  46017. flattenJSON: function(e, t, i, n) {
  46018. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  46019. o = e[r++];
  46020. if (void 0 !== o) {
  46021. var a = o[n];
  46022. if (void 0 !== a)
  46023. if (Array.isArray(a)) {
  46024. do
  46025. a = o[n],
  46026. void 0 !== a && (t.push(o.time),
  46027. i.push.apply(i, a)),
  46028. o = e[r++];
  46029. while (void 0 !== o)
  46030. } else if (void 0 !== a.toArray) {
  46031. do
  46032. a = o[n],
  46033. void 0 !== a && (t.push(o.time),
  46034. a.toArray(i, i.length)),
  46035. o = e[r++];
  46036. while (void 0 !== o)
  46037. } else
  46038. do
  46039. a = o[n],
  46040. void 0 !== a && (t.push(o.time),
  46041. i.push(a)),
  46042. o = e[r++];
  46043. while (void 0 !== o)
  46044. }
  46045. }
  46046. },
  46047. n.KeyframeTrack = function(e, t, i, r) {
  46048. if (void 0 === e)
  46049. throw new Error("track name is undefined");
  46050. if (void 0 === t || 0 === t.length)
  46051. throw new Error("no keyframes in track named " + e);
  46052. this.name = e,
  46053. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46054. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46055. this.setInterpolation(r || this.DefaultInterpolation),
  46056. this.validate(),
  46057. this.optimize()
  46058. }
  46059. ,
  46060. n.KeyframeTrack.prototype = {
  46061. constructor: n.KeyframeTrack,
  46062. TimeBufferType: Float32Array,
  46063. ValueBufferType: Float32Array,
  46064. DefaultInterpolation: n.InterpolateLinear,
  46065. InterpolantFactoryMethodDiscrete: function(e) {
  46066. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  46067. },
  46068. InterpolantFactoryMethodLinear: function(e) {
  46069. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46070. },
  46071. InterpolantFactoryMethodSmooth: function(e) {
  46072. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  46073. },
  46074. setInterpolation: function(e) {
  46075. var t = void 0;
  46076. switch (e) {
  46077. case n.InterpolateDiscrete:
  46078. t = this.InterpolantFactoryMethodDiscrete;
  46079. break;
  46080. case n.InterpolateLinear:
  46081. t = this.InterpolantFactoryMethodLinear;
  46082. break;
  46083. case n.InterpolateSmooth:
  46084. t = this.InterpolantFactoryMethodSmooth
  46085. }
  46086. if (void 0 === t) {
  46087. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46088. if (void 0 === this.createInterpolant) {
  46089. if (e === this.DefaultInterpolation)
  46090. throw new Error(i);
  46091. this.setInterpolation(this.DefaultInterpolation)
  46092. }
  46093. return void console.warn(i)
  46094. }
  46095. this.createInterpolant = t
  46096. },
  46097. getInterpolation: function() {
  46098. switch (this.createInterpolant) {
  46099. case this.InterpolantFactoryMethodDiscrete:
  46100. return n.InterpolateDiscrete;
  46101. case this.InterpolantFactoryMethodLinear:
  46102. return n.InterpolateLinear;
  46103. case this.InterpolantFactoryMethodSmooth:
  46104. return n.InterpolateSmooth
  46105. }
  46106. },
  46107. getValueSize: function() {
  46108. return this.values.length / this.times.length
  46109. },
  46110. shift: function(e) {
  46111. if (0 !== e)
  46112. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46113. t[i] += e;
  46114. return this
  46115. },
  46116. scale: function(e) {
  46117. if (1 !== e)
  46118. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46119. t[i] *= e;
  46120. return this
  46121. },
  46122. trim: function(e, t) {
  46123. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46124. ++o;
  46125. for (; a !== -1 && i[a] > t; )
  46126. --a;
  46127. if (++a,
  46128. 0 !== o || a !== r) {
  46129. o >= a && (a = Math.max(a, 1),
  46130. o = a - 1);
  46131. var s = this.getValueSize();
  46132. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46133. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46134. }
  46135. return this
  46136. },
  46137. validate: function() {
  46138. var e = !0
  46139. , t = this.getValueSize();
  46140. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46141. e = !1);
  46142. var i = this.times
  46143. , r = this.values
  46144. , o = i.length;
  46145. 0 === o && (console.error("track is empty", this),
  46146. e = !1);
  46147. for (var a = null, s = 0; s !== o; s++) {
  46148. var l = i[s];
  46149. if ("number" == typeof l && isNaN(l)) {
  46150. console.error("time is not a valid number", this, s, l),
  46151. e = !1;
  46152. break
  46153. }
  46154. if (null !== a && a > l) {
  46155. console.error("out of order keys", this, s, l, a),
  46156. e = !1;
  46157. break
  46158. }
  46159. a = l
  46160. }
  46161. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46162. for (var s = 0, c = r.length; s !== c; ++s) {
  46163. var h = r[s];
  46164. if (isNaN(h)) {
  46165. console.error("value is not a valid number", this, s, h),
  46166. e = !1;
  46167. break
  46168. }
  46169. }
  46170. return e
  46171. },
  46172. optimize: function() {
  46173. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46174. var s = !1
  46175. , l = e[o]
  46176. , c = e[o + 1];
  46177. if (l !== c && (1 !== o || l !== l[0]))
  46178. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46179. var f = t[h + p];
  46180. if (f !== t[u + p] || f !== t[d + p]) {
  46181. s = !0;
  46182. break
  46183. }
  46184. }
  46185. if (s) {
  46186. if (o !== r) {
  46187. e[r] = e[o];
  46188. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46189. t[m + p] = t[g + p]
  46190. }
  46191. ++r
  46192. }
  46193. }
  46194. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46195. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46196. this
  46197. }
  46198. },
  46199. Object.assign(n.KeyframeTrack, {
  46200. parse: function(e) {
  46201. if (void 0 === e.type)
  46202. throw new Error("track type undefined, can not parse");
  46203. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46204. if (void 0 === e.times) {
  46205. console.warn("legacy JSON format detected, converting");
  46206. var i = []
  46207. , r = [];
  46208. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46209. e.times = i,
  46210. e.values = r
  46211. }
  46212. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46213. },
  46214. toJSON: function(e) {
  46215. var t, i = e.constructor;
  46216. if (void 0 !== i.toJSON)
  46217. t = i.toJSON(e);
  46218. else {
  46219. t = {
  46220. name: e.name,
  46221. times: n.AnimationUtils.convertArray(e.times, Array),
  46222. values: n.AnimationUtils.convertArray(e.values, Array)
  46223. };
  46224. var r = e.getInterpolation();
  46225. r !== e.DefaultInterpolation && (t.interpolation = r)
  46226. }
  46227. return t.type = e.ValueTypeName,
  46228. t
  46229. },
  46230. _getTrackTypeForValueTypeName: function(e) {
  46231. switch (e.toLowerCase()) {
  46232. case "scalar":
  46233. case "double":
  46234. case "float":
  46235. case "number":
  46236. case "integer":
  46237. return n.NumberKeyframeTrack;
  46238. case "vector":
  46239. case "vector2":
  46240. case "vector3":
  46241. case "vector4":
  46242. return n.VectorKeyframeTrack;
  46243. case "color":
  46244. return n.ColorKeyframeTrack;
  46245. case "quaternion":
  46246. return n.QuaternionKeyframeTrack;
  46247. case "bool":
  46248. case "boolean":
  46249. return n.BooleanKeyframeTrack;
  46250. case "string":
  46251. return n.StringKeyframeTrack
  46252. }
  46253. throw new Error("Unsupported typeName: " + e)
  46254. }
  46255. }),
  46256. n.PropertyBinding = function(e, t, i) {
  46257. this.path = t,
  46258. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46259. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46260. this.rootNode = e
  46261. }
  46262. ,
  46263. n.PropertyBinding.prototype = {
  46264. constructor: n.PropertyBinding,
  46265. getValue: function(e, t) {
  46266. this.bind(),
  46267. this.getValue(e, t)
  46268. },
  46269. setValue: function(e, t) {
  46270. this.bind(),
  46271. this.setValue(e, t)
  46272. },
  46273. bind: function() {
  46274. var e = this.node
  46275. , t = this.parsedPath
  46276. , i = t.objectName
  46277. , r = t.propertyName
  46278. , o = t.propertyIndex;
  46279. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46280. this.node = e),
  46281. this.getValue = this._getValue_unavailable,
  46282. this.setValue = this._setValue_unavailable,
  46283. !e)
  46284. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46285. if (i) {
  46286. var a = t.objectIndex;
  46287. switch (i) {
  46288. case "materials":
  46289. if (!e.material)
  46290. return void console.error(" can not bind to material as node does not have a material", this);
  46291. if (!e.material.materials)
  46292. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46293. e = e.material.materials;
  46294. break;
  46295. case "bones":
  46296. if (!e.skeleton)
  46297. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46298. e = e.skeleton.bones;
  46299. for (var s = 0; s < e.length; s++)
  46300. if (e[s].name === a) {
  46301. a = s;
  46302. break
  46303. }
  46304. break;
  46305. default:
  46306. if (void 0 === e[i])
  46307. return void console.error(" can not bind to objectName of node, undefined", this);
  46308. e = e[i]
  46309. }
  46310. if (void 0 !== a) {
  46311. if (void 0 === e[a])
  46312. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46313. e = e[a]
  46314. }
  46315. }
  46316. var l = e[r];
  46317. if (!l) {
  46318. var c = t.nodeName;
  46319. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46320. }
  46321. var h = this.Versioning.None;
  46322. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46323. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46324. this.targetObject = e);
  46325. var u = this.BindingType.Direct;
  46326. if (void 0 !== o) {
  46327. if ("morphTargetInfluences" === r) {
  46328. if (!e.geometry)
  46329. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46330. if (!e.geometry.morphTargets)
  46331. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46332. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46333. if (e.geometry.morphTargets[s].name === o) {
  46334. o = s;
  46335. break
  46336. }
  46337. }
  46338. u = this.BindingType.ArrayElement,
  46339. this.resolvedProperty = l,
  46340. this.propertyIndex = o
  46341. } else
  46342. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46343. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46344. this.resolvedProperty = l) : this.propertyName = r;
  46345. this.getValue = this.GetterByBindingType[u],
  46346. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46347. },
  46348. unbind: function() {
  46349. this.node = null,
  46350. this.getValue = this._getValue_unbound,
  46351. this.setValue = this._setValue_unbound
  46352. }
  46353. },
  46354. Object.assign(n.PropertyBinding.prototype, {
  46355. _getValue_unavailable: function() {},
  46356. _setValue_unavailable: function() {},
  46357. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46358. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46359. BindingType: {
  46360. Direct: 0,
  46361. EntireArray: 1,
  46362. ArrayElement: 2,
  46363. HasFromToArray: 3
  46364. },
  46365. Versioning: {
  46366. None: 0,
  46367. NeedsUpdate: 1,
  46368. MatrixWorldNeedsUpdate: 2
  46369. },
  46370. GetterByBindingType: [function(e, t) {
  46371. e[t] = this.node[this.propertyName]
  46372. }
  46373. , function(e, t) {
  46374. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46375. e[t++] = i[n]
  46376. }
  46377. , function(e, t) {
  46378. e[t] = this.resolvedProperty[this.propertyIndex]
  46379. }
  46380. , function(e, t) {
  46381. this.resolvedProperty.toArray(e, t)
  46382. }
  46383. ],
  46384. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46385. this.node[this.propertyName] = e[t]
  46386. }
  46387. , function(e, t) {
  46388. this.node[this.propertyName] = e[t],
  46389. this.targetObject.needsUpdate = !0
  46390. }
  46391. , function(e, t) {
  46392. this.node[this.propertyName] = e[t],
  46393. this.targetObject.matrixWorldNeedsUpdate = !0
  46394. }
  46395. ], [function(e, t) {
  46396. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46397. i[n] = e[t++]
  46398. }
  46399. , function(e, t) {
  46400. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46401. i[n] = e[t++];
  46402. this.targetObject.needsUpdate = !0
  46403. }
  46404. , function(e, t) {
  46405. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46406. i[n] = e[t++];
  46407. this.targetObject.matrixWorldNeedsUpdate = !0
  46408. }
  46409. ], [function(e, t) {
  46410. this.resolvedProperty[this.propertyIndex] = e[t]
  46411. }
  46412. , function(e, t) {
  46413. this.resolvedProperty[this.propertyIndex] = e[t],
  46414. this.targetObject.needsUpdate = !0
  46415. }
  46416. , function(e, t) {
  46417. this.resolvedProperty[this.propertyIndex] = e[t],
  46418. this.targetObject.matrixWorldNeedsUpdate = !0
  46419. }
  46420. ], [function(e, t) {
  46421. this.resolvedProperty.fromArray(e, t)
  46422. }
  46423. , function(e, t) {
  46424. this.resolvedProperty.fromArray(e, t),
  46425. this.targetObject.needsUpdate = !0
  46426. }
  46427. , function(e, t) {
  46428. this.resolvedProperty.fromArray(e, t),
  46429. this.targetObject.matrixWorldNeedsUpdate = !0
  46430. }
  46431. ]]
  46432. }),
  46433. n.PropertyBinding.Composite = function(e, t, i) {
  46434. var r = i || n.PropertyBinding.parseTrackName(t);
  46435. this._targetGroup = e,
  46436. this._bindings = e.subscribe_(t, r)
  46437. }
  46438. ,
  46439. n.PropertyBinding.Composite.prototype = {
  46440. constructor: n.PropertyBinding.Composite,
  46441. getValue: function(e, t) {
  46442. this.bind();
  46443. var i = this._targetGroup.nCachedObjects_
  46444. , n = this._bindings[i];
  46445. void 0 !== n && n.getValue(e, t)
  46446. },
  46447. setValue: function(e, t) {
  46448. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46449. i[n].setValue(e, t)
  46450. },
  46451. bind: function() {
  46452. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46453. e[t].bind()
  46454. },
  46455. unbind: function() {
  46456. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46457. e[t].unbind()
  46458. }
  46459. },
  46460. n.PropertyBinding.create = function(e, t, i) {
  46461. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46462. }
  46463. ,
  46464. n.PropertyBinding.parseTrackName = function(e) {
  46465. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46466. , i = t.exec(e);
  46467. if (!i)
  46468. throw new Error("cannot parse trackName at all: " + e);
  46469. i.index === t.lastIndex && t.lastIndex++;
  46470. var n = {
  46471. nodeName: i[3],
  46472. objectName: i[5],
  46473. objectIndex: i[7],
  46474. propertyName: i[9],
  46475. propertyIndex: i[11]
  46476. };
  46477. if (null === n.propertyName || 0 === n.propertyName.length)
  46478. throw new Error("can not parse propertyName from trackName: " + e);
  46479. return n
  46480. }
  46481. ,
  46482. n.PropertyBinding.findNode = function(e, t) {
  46483. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46484. return e;
  46485. if (e.skeleton) {
  46486. var i = function(e) {
  46487. for (var i = 0; i < e.bones.length; i++) {
  46488. var n = e.bones[i];
  46489. if (n.name === t)
  46490. return n
  46491. }
  46492. return null
  46493. }
  46494. , n = i(e.skeleton);
  46495. if (n)
  46496. return n
  46497. }
  46498. if (e.children) {
  46499. var r = function(e) {
  46500. for (var i = 0; i < e.length; i++) {
  46501. var n = e[i];
  46502. if (n.name === t || n.uuid === t)
  46503. return n;
  46504. var o = r(n.children);
  46505. if (o)
  46506. return o
  46507. }
  46508. return null
  46509. }
  46510. , o = r(e.children);
  46511. if (o)
  46512. return o
  46513. }
  46514. return null
  46515. }
  46516. ,
  46517. n.PropertyMixer = function(e, t, i) {
  46518. this.binding = e,
  46519. this.valueSize = i;
  46520. var n, r = Float64Array;
  46521. switch (t) {
  46522. case "quaternion":
  46523. n = this._slerp;
  46524. break;
  46525. case "string":
  46526. case "bool":
  46527. r = Array,
  46528. n = this._select;
  46529. break;
  46530. default:
  46531. n = this._lerp
  46532. }
  46533. this.buffer = new r(4 * i),
  46534. this._mixBufferRegion = n,
  46535. this.cumulativeWeight = 0,
  46536. this.useCount = 0,
  46537. this.referenceCount = 0
  46538. }
  46539. ,
  46540. n.PropertyMixer.prototype = {
  46541. constructor: n.PropertyMixer,
  46542. accumulate: function(e, t) {
  46543. var i = this.buffer
  46544. , n = this.valueSize
  46545. , r = e * n + n
  46546. , o = this.cumulativeWeight;
  46547. if (0 === o) {
  46548. for (var a = 0; a !== n; ++a)
  46549. i[r + a] = i[a];
  46550. o = t
  46551. } else {
  46552. o += t;
  46553. var s = t / o;
  46554. this._mixBufferRegion(i, r, 0, s, n)
  46555. }
  46556. this.cumulativeWeight = o
  46557. },
  46558. apply: function(e) {
  46559. var t = this.valueSize
  46560. , i = this.buffer
  46561. , n = e * t + t
  46562. , r = this.cumulativeWeight
  46563. , o = this.binding;
  46564. if (this.cumulativeWeight = 0,
  46565. r < 1) {
  46566. var a = 3 * t;
  46567. this._mixBufferRegion(i, n, a, 1 - r, t)
  46568. }
  46569. for (var s = t, l = t + t; s !== l; ++s)
  46570. if (i[s] !== i[s + t]) {
  46571. o.setValue(i, n);
  46572. break
  46573. }
  46574. },
  46575. saveOriginalState: function() {
  46576. var e = this.binding
  46577. , t = this.buffer
  46578. , i = this.valueSize
  46579. , n = 3 * i;
  46580. e.getValue(t, n);
  46581. for (var r = i, o = n; r !== o; ++r)
  46582. t[r] = t[n + r % i];
  46583. this.cumulativeWeight = 0
  46584. },
  46585. restoreOriginalState: function() {
  46586. var e = 3 * this.valueSize;
  46587. this.binding.setValue(this.buffer, e)
  46588. },
  46589. _select: function(e, t, i, n, r) {
  46590. if (n >= .5)
  46591. for (var o = 0; o !== r; ++o)
  46592. e[t + o] = e[i + o]
  46593. },
  46594. _slerp: function(e, t, i, r, o) {
  46595. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46596. },
  46597. _lerp: function(e, t, i, n, r) {
  46598. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46599. var s = t + a;
  46600. e[s] = e[s] * o + e[i + a] * n
  46601. }
  46602. }
  46603. },
  46604. n.BooleanKeyframeTrack = function(e, t, i) {
  46605. n.KeyframeTrack.call(this, e, t, i)
  46606. }
  46607. ,
  46608. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46609. constructor: n.BooleanKeyframeTrack,
  46610. ValueTypeName: "bool",
  46611. ValueBufferType: Array,
  46612. DefaultInterpolation: n.IntepolateDiscrete,
  46613. InterpolantFactoryMethodLinear: void 0,
  46614. InterpolantFactoryMethodSmooth: void 0
  46615. }),
  46616. n.NumberKeyframeTrack = function(e, t, i, r) {
  46617. n.KeyframeTrack.call(this, e, t, i, r)
  46618. }
  46619. ,
  46620. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46621. constructor: n.NumberKeyframeTrack,
  46622. ValueTypeName: "number"
  46623. }),
  46624. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46625. n.KeyframeTrack.call(this, e, t, i, r)
  46626. }
  46627. ,
  46628. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46629. constructor: n.QuaternionKeyframeTrack,
  46630. ValueTypeName: "quaternion",
  46631. DefaultInterpolation: n.InterpolateLinear,
  46632. InterpolantFactoryMethodLinear: function(e) {
  46633. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46634. },
  46635. InterpolantFactoryMethodSmooth: void 0
  46636. }),
  46637. n.StringKeyframeTrack = function(e, t, i, r) {
  46638. n.KeyframeTrack.call(this, e, t, i, r)
  46639. }
  46640. ,
  46641. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46642. constructor: n.StringKeyframeTrack,
  46643. ValueTypeName: "string",
  46644. ValueBufferType: Array,
  46645. DefaultInterpolation: n.IntepolateDiscrete,
  46646. InterpolantFactoryMethodLinear: void 0,
  46647. InterpolantFactoryMethodSmooth: void 0
  46648. }),
  46649. n.VectorKeyframeTrack = function(e, t, i, r) {
  46650. n.KeyframeTrack.call(this, e, t, i, r)
  46651. }
  46652. ,
  46653. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46654. constructor: n.VectorKeyframeTrack,
  46655. ValueTypeName: "vector"
  46656. }),
  46657. n.Audio = function(e) {
  46658. n.Object3D.call(this),
  46659. this.type = "Audio",
  46660. this.context = e.context,
  46661. this.source = this.context.createBufferSource(),
  46662. this.source.onended = this.onEnded.bind(this),
  46663. this.gain = this.context.createGain(),
  46664. this.gain.connect(e.getInput()),
  46665. this.autoplay = !1,
  46666. this.startTime = 0,
  46667. this.playbackRate = 1,
  46668. this.isPlaying = !1,
  46669. this.hasPlaybackControl = !0,
  46670. this.sourceType = "empty",
  46671. this.filter = null
  46672. }
  46673. ,
  46674. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46675. n.Audio.prototype.constructor = n.Audio,
  46676. n.Audio.prototype.getOutput = function() {
  46677. return this.gain
  46678. }
  46679. ,
  46680. n.Audio.prototype.load = function(e) {
  46681. var t = new n.AudioBuffer(this.context);
  46682. return t.load(e),
  46683. this.setBuffer(t),
  46684. this
  46685. }
  46686. ,
  46687. n.Audio.prototype.setNodeSource = function(e) {
  46688. return this.hasPlaybackControl = !1,
  46689. this.sourceType = "audioNode",
  46690. this.source = e,
  46691. this.connect(),
  46692. this
  46693. }
  46694. ,
  46695. n.Audio.prototype.setBuffer = function(e) {
  46696. var t = this;
  46697. return e.onReady(function(e) {
  46698. t.source.buffer = e,
  46699. t.sourceType = "buffer",
  46700. t.autoplay && t.play()
  46701. }),
  46702. this
  46703. }
  46704. ,
  46705. n.Audio.prototype.play = function() {
  46706. if (this.isPlaying === !0)
  46707. return void console.warn("THREE.Audio: Audio is already playing.");
  46708. if (this.hasPlaybackControl === !1)
  46709. return void console.warn("THREE.Audio: this Audio has no playback control.");
  46710. var e = this.context.createBufferSource();
  46711. e.buffer = this.source.buffer,
  46712. e.loop = this.source.loop,
  46713. e.onended = this.source.onended,
  46714. e.start(0, this.startTime),
  46715. e.playbackRate.value = this.playbackRate,
  46716. this.isPlaying = !0,
  46717. this.source = e,
  46718. this.connect()
  46719. }
  46720. ,
  46721. n.Audio.prototype.pause = function() {
  46722. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46723. void (this.startTime = this.context.currentTime))
  46724. }
  46725. ,
  46726. n.Audio.prototype.stop = function() {
  46727. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46728. void (this.startTime = 0))
  46729. }
  46730. ,
  46731. n.Audio.prototype.connect = function() {
  46732. null !== this.filter ? (this.source.connect(this.filter),
  46733. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  46734. }
  46735. ,
  46736. n.Audio.prototype.disconnect = function() {
  46737. null !== this.filter ? (this.source.disconnect(this.filter),
  46738. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  46739. }
  46740. ,
  46741. n.Audio.prototype.getFilter = function() {
  46742. return this.filter
  46743. }
  46744. ,
  46745. n.Audio.prototype.setFilter = function(e) {
  46746. void 0 === e && (e = null),
  46747. this.isPlaying === !0 ? (this.disconnect(),
  46748. this.filter = e,
  46749. this.connect()) : this.filter = e
  46750. }
  46751. ,
  46752. n.Audio.prototype.setPlaybackRate = function(e) {
  46753. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  46754. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  46755. }
  46756. ,
  46757. n.Audio.prototype.getPlaybackRate = function() {
  46758. return this.playbackRate
  46759. }
  46760. ,
  46761. n.Audio.prototype.onEnded = function() {
  46762. this.isPlaying = !1
  46763. }
  46764. ,
  46765. n.Audio.prototype.setLoop = function(e) {
  46766. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  46767. }
  46768. ,
  46769. n.Audio.prototype.getLoop = function() {
  46770. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  46771. !1) : this.source.loop
  46772. }
  46773. ,
  46774. n.Audio.prototype.setVolume = function(e) {
  46775. this.gain.gain.value = e
  46776. }
  46777. ,
  46778. n.Audio.prototype.getVolume = function() {
  46779. return this.gain.gain.value
  46780. }
  46781. ,
  46782. n.AudioAnalyser = function(e, t) {
  46783. this.analyser = e.context.createAnalyser(),
  46784. this.analyser.fftSize = void 0 !== t ? t : 2048,
  46785. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  46786. e.getOutput().connect(this.analyser)
  46787. }
  46788. ,
  46789. n.AudioAnalyser.prototype = {
  46790. constructor: n.AudioAnalyser,
  46791. getData: function() {
  46792. return this.analyser.getByteFrequencyData(this.data),
  46793. this.data
  46794. }
  46795. },
  46796. n.AudioBuffer = function(e) {
  46797. this.context = e,
  46798. this.ready = !1,
  46799. this.readyCallbacks = []
  46800. }
  46801. ,
  46802. n.AudioBuffer.prototype.load = function(e) {
  46803. var t = this
  46804. , i = new XMLHttpRequest;
  46805. return i.open("GET", e, !0),
  46806. i.responseType = "arraybuffer",
  46807. i.onload = function(e) {
  46808. t.context.decodeAudioData(this.response, function(e) {
  46809. t.buffer = e,
  46810. t.ready = !0;
  46811. for (var i = 0; i < t.readyCallbacks.length; i++)
  46812. t.readyCallbacks[i](t.buffer);
  46813. t.readyCallbacks = []
  46814. })
  46815. }
  46816. ,
  46817. i.send(),
  46818. this
  46819. }
  46820. ,
  46821. n.AudioBuffer.prototype.onReady = function(e) {
  46822. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  46823. }
  46824. ,
  46825. n.PositionalAudio = function(e) {
  46826. n.Audio.call(this, e),
  46827. this.panner = this.context.createPanner(),
  46828. this.panner.connect(this.gain)
  46829. }
  46830. ,
  46831. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  46832. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  46833. n.PositionalAudio.prototype.getOutput = function() {
  46834. return this.panner
  46835. }
  46836. ,
  46837. n.PositionalAudio.prototype.setRefDistance = function(e) {
  46838. this.panner.refDistance = e
  46839. }
  46840. ,
  46841. n.PositionalAudio.prototype.getRefDistance = function() {
  46842. return this.panner.refDistance
  46843. }
  46844. ,
  46845. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  46846. this.panner.rolloffFactor = e
  46847. }
  46848. ,
  46849. n.PositionalAudio.prototype.getRolloffFactor = function() {
  46850. return this.panner.rolloffFactor
  46851. }
  46852. ,
  46853. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  46854. this.panner.distanceModel = e
  46855. }
  46856. ,
  46857. n.PositionalAudio.prototype.getDistanceModel = function() {
  46858. return this.panner.distanceModel
  46859. }
  46860. ,
  46861. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  46862. this.panner.maxDistance = e
  46863. }
  46864. ,
  46865. n.PositionalAudio.prototype.getMaxDistance = function() {
  46866. return this.panner.maxDistance
  46867. }
  46868. ,
  46869. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  46870. var e = new n.Vector3;
  46871. return function(t) {
  46872. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  46873. e.setFromMatrixPosition(this.matrixWorld),
  46874. this.panner.setPosition(e.x, e.y, e.z)
  46875. }
  46876. }(),
  46877. n.AudioListener = function() {
  46878. n.Object3D.call(this),
  46879. this.type = "AudioListener",
  46880. this.context = new (window.AudioContext || window.webkitAudioContext),
  46881. this.gain = this.context.createGain(),
  46882. this.gain.connect(this.context.destination),
  46883. this.filter = null
  46884. }
  46885. ,
  46886. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  46887. n.AudioListener.prototype.constructor = n.AudioListener,
  46888. n.AudioListener.prototype.getInput = function() {
  46889. return this.gain
  46890. }
  46891. ,
  46892. n.AudioListener.prototype.removeFilter = function() {
  46893. null !== this.filter && (this.gain.disconnect(this.filter),
  46894. this.filter.disconnect(this.context.destination),
  46895. this.gain.connect(this.context.destination),
  46896. this.filter = null)
  46897. }
  46898. ,
  46899. n.AudioListener.prototype.setFilter = function(e) {
  46900. null !== this.filter ? (this.gain.disconnect(this.filter),
  46901. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  46902. this.filter = e,
  46903. this.gain.connect(this.filter),
  46904. this.filter.connect(this.context.destination)
  46905. }
  46906. ,
  46907. n.AudioListener.prototype.getFilter = function() {
  46908. return this.filter
  46909. }
  46910. ,
  46911. n.AudioListener.prototype.setMasterVolume = function(e) {
  46912. this.gain.gain.value = e
  46913. }
  46914. ,
  46915. n.AudioListener.prototype.getMasterVolume = function() {
  46916. return this.gain.gain.value
  46917. }
  46918. ,
  46919. n.AudioListener.prototype.updateMatrixWorld = function() {
  46920. var e = new n.Vector3
  46921. , t = new n.Quaternion
  46922. , i = new n.Vector3
  46923. , r = new n.Vector3;
  46924. return function(o) {
  46925. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  46926. var a = this.context.listener
  46927. , s = this.up;
  46928. this.matrixWorld.decompose(e, t, i),
  46929. r.set(0, 0, -1).applyQuaternion(t),
  46930. a.setPosition(e.x, e.y, e.z),
  46931. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  46932. }
  46933. }(),
  46934. n.Camera = function() {
  46935. n.Object3D.call(this),
  46936. this.type = "Camera",
  46937. this.matrixWorldInverse = new n.Matrix4,
  46938. this.projectionMatrix = new n.Matrix4
  46939. }
  46940. ,
  46941. n.Camera.prototype = Object.create(n.Object3D.prototype),
  46942. n.Camera.prototype.constructor = n.Camera,
  46943. n.Camera.prototype.getWorldDirection = function() {
  46944. var e = new n.Quaternion;
  46945. return function(t) {
  46946. var i = t || new n.Vector3;
  46947. return this.getWorldQuaternion(e),
  46948. i.set(0, 0, -1).applyQuaternion(e)
  46949. }
  46950. }(),
  46951. n.Camera.prototype.lookAt = function() {
  46952. var e = new n.Matrix4;
  46953. return function(t) {
  46954. e.lookAt(this.position, t, this.up),
  46955. this.quaternion.setFromRotationMatrix(e)
  46956. }
  46957. }(),
  46958. n.Camera.prototype.clone = function() {
  46959. return (new this.constructor).copy(this)
  46960. }
  46961. ,
  46962. n.Camera.prototype.copy = function(e) {
  46963. return n.Object3D.prototype.copy.call(this, e),
  46964. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  46965. this.projectionMatrix.copy(e.projectionMatrix),
  46966. this
  46967. }
  46968. ,
  46969. n.CubeCamera = function(e, t, i) {
  46970. n.Object3D.call(this),
  46971. this.type = "CubeCamera";
  46972. var r = 90
  46973. , o = 1
  46974. , a = new n.PerspectiveCamera(r,o,e,t);
  46975. a.up.set(0, -1, 0),
  46976. a.lookAt(new n.Vector3(1,0,0)),
  46977. this.add(a);
  46978. var s = new n.PerspectiveCamera(r,o,e,t);
  46979. s.up.set(0, -1, 0),
  46980. s.lookAt(new n.Vector3(-1,0,0)),
  46981. this.add(s);
  46982. var l = new n.PerspectiveCamera(r,o,e,t);
  46983. l.up.set(0, 0, 1),
  46984. l.lookAt(new n.Vector3(0,1,0)),
  46985. this.add(l);
  46986. var c = new n.PerspectiveCamera(r,o,e,t);
  46987. c.up.set(0, 0, -1),
  46988. c.lookAt(new n.Vector3(0,-1,0)),
  46989. this.add(c);
  46990. var h = new n.PerspectiveCamera(r,o,e,t);
  46991. h.up.set(0, -1, 0),
  46992. h.lookAt(new n.Vector3(0,0,1)),
  46993. this.add(h);
  46994. var u = new n.PerspectiveCamera(r,o,e,t);
  46995. u.up.set(0, -1, 0),
  46996. u.lookAt(new n.Vector3(0,0,-1)),
  46997. this.add(u);
  46998. var d = {
  46999. format: n.RGBFormat,
  47000. magFilter: n.LinearFilter,
  47001. minFilter: n.LinearFilter
  47002. };
  47003. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  47004. this.updateCubeMap = function(e, t) {
  47005. null === this.parent && this.updateMatrixWorld();
  47006. var i = this.renderTarget
  47007. , n = i.texture.generateMipmaps;
  47008. i.texture.generateMipmaps = !1,
  47009. i.activeCubeFace = 0,
  47010. e.render(t, a, i),
  47011. i.activeCubeFace = 1,
  47012. e.render(t, s, i),
  47013. i.activeCubeFace = 2,
  47014. e.render(t, l, i),
  47015. i.activeCubeFace = 3,
  47016. e.render(t, c, i),
  47017. i.activeCubeFace = 4,
  47018. e.render(t, h, i),
  47019. i.texture.generateMipmaps = n,
  47020. i.activeCubeFace = 5,
  47021. e.render(t, u, i),
  47022. e.setRenderTarget(null)
  47023. }
  47024. }
  47025. ,
  47026. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  47027. n.CubeCamera.prototype.constructor = n.CubeCamera,
  47028. n.OrthographicCamera = function(e, t, i, r, o, a) {
  47029. n.Camera.call(this),
  47030. this.type = "OrthographicCamera",
  47031. this.zoom = 1,
  47032. this.left = e,
  47033. this.right = t,
  47034. this.top = i,
  47035. this.bottom = r,
  47036. this.near = void 0 !== o ? o : .1,
  47037. this.far = void 0 !== a ? a : 2e3,
  47038. this.updateProjectionMatrix()
  47039. }
  47040. ,
  47041. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47042. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47043. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  47044. var e = (this.right - this.left) / (2 * this.zoom)
  47045. , t = (this.top - this.bottom) / (2 * this.zoom)
  47046. , i = (this.right + this.left) / 2
  47047. , n = (this.top + this.bottom) / 2;
  47048. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47049. }
  47050. ,
  47051. n.OrthographicCamera.prototype.copy = function(e) {
  47052. return n.Camera.prototype.copy.call(this, e),
  47053. this.left = e.left,
  47054. this.right = e.right,
  47055. this.top = e.top,
  47056. this.bottom = e.bottom,
  47057. this.near = e.near,
  47058. this.far = e.far,
  47059. this.zoom = e.zoom,
  47060. this
  47061. }
  47062. ,
  47063. n.OrthographicCamera.prototype.toJSON = function(e) {
  47064. var t = n.Object3D.prototype.toJSON.call(this, e);
  47065. return t.object.zoom = this.zoom,
  47066. t.object.left = this.left,
  47067. t.object.right = this.right,
  47068. t.object.top = this.top,
  47069. t.object.bottom = this.bottom,
  47070. t.object.near = this.near,
  47071. t.object.far = this.far,
  47072. t
  47073. }
  47074. ,
  47075. n.PerspectiveCamera = function(e, t, i, r) {
  47076. n.Camera.call(this),
  47077. this.type = "PerspectiveCamera",
  47078. this.focalLength = 10,
  47079. this.zoom = 1,
  47080. this.fov = void 0 !== e ? e : 50,
  47081. this.aspect = void 0 !== t ? t : 1,
  47082. this.near = void 0 !== i ? i : .1,
  47083. this.far = void 0 !== r ? r : 2e3,
  47084. this.updateProjectionMatrix()
  47085. }
  47086. ,
  47087. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47088. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47089. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  47090. void 0 === t && (t = 24),
  47091. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47092. this.updateProjectionMatrix()
  47093. }
  47094. ,
  47095. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  47096. this.fullWidth = e,
  47097. this.fullHeight = t,
  47098. this.x = i,
  47099. this.y = n,
  47100. this.width = r,
  47101. this.height = o,
  47102. this.updateProjectionMatrix()
  47103. }
  47104. ,
  47105. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  47106. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47107. if (this.fullWidth) {
  47108. var t = this.fullWidth / this.fullHeight
  47109. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47110. , r = -i
  47111. , o = t * r
  47112. , a = t * i
  47113. , s = Math.abs(a - o)
  47114. , l = Math.abs(i - r);
  47115. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47116. } else
  47117. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47118. }
  47119. ,
  47120. n.PerspectiveCamera.prototype.copy = function(e) {
  47121. return n.Camera.prototype.copy.call(this, e),
  47122. this.focalLength = e.focalLength,
  47123. this.zoom = e.zoom,
  47124. this.fov = e.fov,
  47125. this.aspect = e.aspect,
  47126. this.near = e.near,
  47127. this.far = e.far,
  47128. this
  47129. }
  47130. ,
  47131. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47132. var t = n.Object3D.prototype.toJSON.call(this, e);
  47133. return t.object.focalLength = this.focalLength,
  47134. t.object.zoom = this.zoom,
  47135. t.object.fov = this.fov,
  47136. t.object.aspect = this.aspect,
  47137. t.object.near = this.near,
  47138. t.object.far = this.far,
  47139. t
  47140. }
  47141. ,
  47142. n.StereoCamera = function() {
  47143. this.type = "StereoCamera",
  47144. this.aspect = 1,
  47145. this.cameraL = new n.PerspectiveCamera,
  47146. this.cameraL.layers.enable(1),
  47147. this.cameraL.matrixAutoUpdate = !1,
  47148. this.cameraR = new n.PerspectiveCamera,
  47149. this.cameraR.layers.enable(2),
  47150. this.cameraR.matrixAutoUpdate = !1
  47151. }
  47152. ,
  47153. n.StereoCamera.prototype = {
  47154. constructor: n.StereoCamera,
  47155. update: function() {
  47156. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47157. return function(l) {
  47158. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47159. if (c) {
  47160. e = l.focalLength,
  47161. t = l.fov,
  47162. i = l.aspect * this.aspect,
  47163. r = l.near,
  47164. o = l.far;
  47165. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47166. s.elements[12] = -p,
  47167. a.elements[12] = p,
  47168. h = -g * i + f,
  47169. u = g * i + f,
  47170. d.elements[0] = 2 * r / (u - h),
  47171. d.elements[8] = (u + h) / (u - h),
  47172. this.cameraL.projectionMatrix.copy(d),
  47173. h = -g * i - f,
  47174. u = g * i - f,
  47175. d.elements[0] = 2 * r / (u - h),
  47176. d.elements[8] = (u + h) / (u - h),
  47177. this.cameraR.projectionMatrix.copy(d)
  47178. }
  47179. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47180. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47181. }
  47182. }()
  47183. },
  47184. n.Light = function(e, t) {
  47185. n.Object3D.call(this),
  47186. this.type = "Light",
  47187. this.color = new n.Color(e),
  47188. this.intensity = void 0 !== t ? t : 1,
  47189. this.receiveShadow = void 0
  47190. }
  47191. ,
  47192. n.Light.prototype = Object.create(n.Object3D.prototype),
  47193. n.Light.prototype.constructor = n.Light,
  47194. n.Light.prototype.copy = function(e) {
  47195. return n.Object3D.prototype.copy.call(this, e),
  47196. this.color.copy(e.color),
  47197. this.intensity = e.intensity,
  47198. this
  47199. }
  47200. ,
  47201. n.Light.prototype.toJSON = function(e) {
  47202. var t = n.Object3D.prototype.toJSON.call(this, e);
  47203. return t.object.color = this.color.getHex(),
  47204. t.object.intensity = this.intensity,
  47205. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47206. void 0 !== this.distance && (t.object.distance = this.distance),
  47207. void 0 !== this.angle && (t.object.angle = this.angle),
  47208. void 0 !== this.decay && (t.object.decay = this.decay),
  47209. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47210. t
  47211. }
  47212. ,
  47213. n.LightShadow = function(e) {
  47214. this.camera = e,
  47215. this.bias = 0,
  47216. this.radius = 1,
  47217. this.mapSize = new n.Vector2(512,512),
  47218. this.map = null,
  47219. this.matrix = new n.Matrix4
  47220. }
  47221. ,
  47222. n.LightShadow.prototype = {
  47223. constructor: n.LightShadow,
  47224. copy: function(e) {
  47225. return this.camera = e.camera.clone(),
  47226. this.bias = e.bias,
  47227. this.radius = e.radius,
  47228. this.mapSize.copy(e.mapSize),
  47229. this
  47230. },
  47231. clone: function() {
  47232. return (new this.constructor).copy(this)
  47233. }
  47234. },
  47235. n.AmbientLight = function(e, t) {
  47236. n.Light.call(this, e, t),
  47237. this.type = "AmbientLight",
  47238. this.castShadow = void 0
  47239. }
  47240. ,
  47241. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47242. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47243. n.DirectionalLight = function(e, t) {
  47244. n.Light.call(this, e, t),
  47245. this.type = "DirectionalLight",
  47246. this.position.set(0, 1, 0),
  47247. this.updateMatrix(),
  47248. this.target = new n.Object3D,
  47249. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47250. }
  47251. ,
  47252. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47253. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47254. n.DirectionalLight.prototype.copy = function(e) {
  47255. return n.Light.prototype.copy.call(this, e),
  47256. this.target = e.target.clone(),
  47257. this.shadow = e.shadow.clone(),
  47258. this
  47259. }
  47260. ,
  47261. n.HemisphereLight = function(e, t, i) {
  47262. n.Light.call(this, e, i),
  47263. this.type = "HemisphereLight",
  47264. this.castShadow = void 0,
  47265. this.position.set(0, 1, 0),
  47266. this.updateMatrix(),
  47267. this.groundColor = new n.Color(t)
  47268. }
  47269. ,
  47270. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47271. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47272. n.HemisphereLight.prototype.copy = function(e) {
  47273. return n.Light.prototype.copy.call(this, e),
  47274. this.groundColor.copy(e.groundColor),
  47275. this
  47276. }
  47277. ,
  47278. n.PointLight = function(e, t, i, r) {
  47279. n.Light.call(this, e, t),
  47280. this.type = "PointLight",
  47281. this.distance = void 0 !== i ? i : 0,
  47282. this.decay = void 0 !== r ? r : 1,
  47283. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47284. }
  47285. ,
  47286. n.PointLight.prototype = Object.create(n.Light.prototype),
  47287. n.PointLight.prototype.constructor = n.PointLight,
  47288. Object.defineProperty(n.PointLight.prototype, "power", {
  47289. get: function() {
  47290. return 4 * this.intensity * Math.PI
  47291. },
  47292. set: function(e) {
  47293. this.intensity = e / (4 * Math.PI)
  47294. }
  47295. }),
  47296. n.PointLight.prototype.copy = function(e) {
  47297. return n.Light.prototype.copy.call(this, e),
  47298. this.distance = e.distance,
  47299. this.decay = e.decay,
  47300. this.shadow = e.shadow.clone(),
  47301. this
  47302. }
  47303. ,
  47304. n.SpotLight = function(e, t, i, r, o, a) {
  47305. n.Light.call(this, e, t),
  47306. this.type = "SpotLight",
  47307. this.position.set(0, 1, 0),
  47308. this.updateMatrix(),
  47309. this.target = new n.Object3D,
  47310. this.distance = void 0 !== i ? i : 0,
  47311. this.angle = void 0 !== r ? r : Math.PI / 3,
  47312. this.penumbra = void 0 !== o ? o : 0,
  47313. this.decay = void 0 !== a ? a : 1,
  47314. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47315. }
  47316. ,
  47317. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47318. n.SpotLight.prototype.constructor = n.SpotLight,
  47319. Object.defineProperty(n.SpotLight.prototype, "power", {
  47320. get: function() {
  47321. return this.intensity * Math.PI
  47322. },
  47323. set: function(e) {
  47324. this.intensity = e / Math.PI
  47325. }
  47326. }),
  47327. n.SpotLight.prototype.copy = function(e) {
  47328. return n.Light.prototype.copy.call(this, e),
  47329. this.distance = e.distance,
  47330. this.angle = e.angle,
  47331. this.penumbra = e.penumbra,
  47332. this.decay = e.decay,
  47333. this.target = e.target.clone(),
  47334. this.shadow = e.shadow.clone(),
  47335. this
  47336. }
  47337. ,
  47338. n.Cache = {
  47339. enabled: !1,
  47340. files: {},
  47341. add: function(e, t) {
  47342. this.enabled !== !1 && (this.files[e] = t)
  47343. },
  47344. get: function(e) {
  47345. if (this.enabled !== !1)
  47346. return this.files[e]
  47347. },
  47348. remove: function(e) {
  47349. delete this.files[e]
  47350. },
  47351. clear: function() {
  47352. this.files = {}
  47353. }
  47354. },
  47355. n.Loader = function() {
  47356. this.onLoadStart = function() {}
  47357. ,
  47358. this.onLoadProgress = function() {}
  47359. ,
  47360. this.onLoadComplete = function() {}
  47361. }
  47362. ,
  47363. n.Loader.prototype = {
  47364. constructor: n.Loader,
  47365. crossOrigin: void 0,
  47366. extractUrlBase: function(e) {
  47367. var t = e.split("/");
  47368. return 1 === t.length ? "./" : (t.pop(),
  47369. t.join("/") + "/")
  47370. },
  47371. initMaterials: function(e, t, i) {
  47372. for (var n = [], r = 0; r < e.length; ++r)
  47373. n[r] = this.createMaterial(e[r], t, i);
  47374. return n
  47375. },
  47376. createMaterial: function() {
  47377. var e, t, i;
  47378. return function(r, o, a) {
  47379. function s(e, i, r, s, c) {
  47380. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47381. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47382. h = t.load(u)),
  47383. void 0 !== i && (h.repeat.fromArray(i),
  47384. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47385. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47386. void 0 !== r && h.offset.fromArray(r),
  47387. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47388. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47389. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47390. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47391. void 0 !== c && (h.anisotropy = c);
  47392. var p = n.Math.generateUUID();
  47393. return l[p] = h,
  47394. p
  47395. }
  47396. void 0 === e && (e = new n.Color),
  47397. void 0 === t && (t = new n.TextureLoader),
  47398. void 0 === i && (i = new n.MaterialLoader);
  47399. var l = {}
  47400. , c = {
  47401. uuid: n.Math.generateUUID(),
  47402. type: "MeshLambertMaterial"
  47403. };
  47404. for (var h in r) {
  47405. var u = r[h];
  47406. switch (h) {
  47407. case "DbgColor":
  47408. case "DbgIndex":
  47409. case "opticalDensity":
  47410. case "illumination":
  47411. break;
  47412. case "DbgName":
  47413. c.name = u;
  47414. break;
  47415. case "blending":
  47416. c.blending = n[u];
  47417. break;
  47418. case "colorAmbient":
  47419. case "mapAmbient":
  47420. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47421. break;
  47422. case "colorDiffuse":
  47423. c.color = e.fromArray(u).getHex();
  47424. break;
  47425. case "colorSpecular":
  47426. c.specular = e.fromArray(u).getHex();
  47427. break;
  47428. case "colorEmissive":
  47429. c.emissive = e.fromArray(u).getHex();
  47430. break;
  47431. case "specularCoef":
  47432. c.shininess = u;
  47433. break;
  47434. case "shading":
  47435. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47436. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47437. break;
  47438. case "mapDiffuse":
  47439. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47440. break;
  47441. case "mapDiffuseRepeat":
  47442. case "mapDiffuseOffset":
  47443. case "mapDiffuseWrap":
  47444. case "mapDiffuseAnisotropy":
  47445. break;
  47446. case "mapLight":
  47447. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47448. break;
  47449. case "mapLightRepeat":
  47450. case "mapLightOffset":
  47451. case "mapLightWrap":
  47452. case "mapLightAnisotropy":
  47453. break;
  47454. case "mapAO":
  47455. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47456. break;
  47457. case "mapAORepeat":
  47458. case "mapAOOffset":
  47459. case "mapAOWrap":
  47460. case "mapAOAnisotropy":
  47461. break;
  47462. case "mapBump":
  47463. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47464. break;
  47465. case "mapBumpScale":
  47466. c.bumpScale = u;
  47467. break;
  47468. case "mapBumpRepeat":
  47469. case "mapBumpOffset":
  47470. case "mapBumpWrap":
  47471. case "mapBumpAnisotropy":
  47472. break;
  47473. case "mapNormal":
  47474. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47475. break;
  47476. case "mapNormalFactor":
  47477. c.normalScale = [u, u];
  47478. break;
  47479. case "mapNormalRepeat":
  47480. case "mapNormalOffset":
  47481. case "mapNormalWrap":
  47482. case "mapNormalAnisotropy":
  47483. break;
  47484. case "mapSpecular":
  47485. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47486. break;
  47487. case "mapSpecularRepeat":
  47488. case "mapSpecularOffset":
  47489. case "mapSpecularWrap":
  47490. case "mapSpecularAnisotropy":
  47491. break;
  47492. case "mapAlpha":
  47493. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47494. break;
  47495. case "mapAlphaRepeat":
  47496. case "mapAlphaOffset":
  47497. case "mapAlphaWrap":
  47498. case "mapAlphaAnisotropy":
  47499. break;
  47500. case "flipSided":
  47501. c.side = n.BackSide;
  47502. break;
  47503. case "doubleSided":
  47504. c.side = n.DoubleSide;
  47505. break;
  47506. case "transparency":
  47507. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47508. c.opacity = u;
  47509. break;
  47510. case "depthTest":
  47511. case "depthWrite":
  47512. case "colorWrite":
  47513. case "opacity":
  47514. case "reflectivity":
  47515. case "transparent":
  47516. case "visible":
  47517. case "wireframe":
  47518. c[h] = u;
  47519. break;
  47520. case "vertexColors":
  47521. u === !0 && (c.vertexColors = n.VertexColors),
  47522. "face" === u && (c.vertexColors = n.FaceColors);
  47523. break;
  47524. default:
  47525. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47526. }
  47527. }
  47528. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47529. "MeshPhongMaterial" !== c.type && delete c.specular,
  47530. c.opacity < 1 && (c.transparent = !0),
  47531. i.setTextures(l),
  47532. i.parse(c)
  47533. }
  47534. }()
  47535. },
  47536. n.Loader.Handlers = {
  47537. handlers: [],
  47538. add: function(e, t) {
  47539. this.handlers.push(e, t)
  47540. },
  47541. get: function(e) {
  47542. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47543. var r = t[i]
  47544. , o = t[i + 1];
  47545. if (r.test(e))
  47546. return o
  47547. }
  47548. return null
  47549. }
  47550. },
  47551. n.XHRLoader = function(e) {
  47552. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47553. }
  47554. ,
  47555. n.XHRLoader.prototype = {
  47556. constructor: n.XHRLoader,
  47557. load: function(e, t, i, r) {
  47558. void 0 !== this.path && (e = this.path + e);
  47559. var o = this
  47560. , a = n.Cache.get(e);
  47561. if (void 0 !== a)
  47562. return t && setTimeout(function() {
  47563. t(a)
  47564. }, 0),
  47565. a;
  47566. var s = new XMLHttpRequest;
  47567. return s.overrideMimeType("text/plain"),
  47568. s.open("GET", e, !0),
  47569. s.addEventListener("load", function(i) {
  47570. var a = i.target.response;
  47571. n.Cache.add(e, a),
  47572. 200 === this.status ? (t && t(a),
  47573. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47574. t && t(a),
  47575. o.manager.itemEnd(e)) : (r && r(i),
  47576. o.manager.itemError(e))
  47577. }, !1),
  47578. void 0 !== i && s.addEventListener("progress", function(e) {
  47579. i(e)
  47580. }, !1),
  47581. s.addEventListener("error", function(t) {
  47582. r && r(t),
  47583. o.manager.itemError(e)
  47584. }, !1),
  47585. void 0 !== this.responseType && (s.responseType = this.responseType),
  47586. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47587. s.send(null),
  47588. o.manager.itemStart(e),
  47589. s
  47590. },
  47591. setPath: function(e) {
  47592. this.path = e
  47593. },
  47594. setResponseType: function(e) {
  47595. this.responseType = e
  47596. },
  47597. setWithCredentials: function(e) {
  47598. this.withCredentials = e
  47599. }
  47600. },
  47601. n.FontLoader = function(e) {
  47602. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47603. }
  47604. ,
  47605. n.FontLoader.prototype = {
  47606. constructor: n.FontLoader,
  47607. load: function(e, t, i, r) {
  47608. var o = new n.XHRLoader(this.manager);
  47609. o.load(e, function(e) {
  47610. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47611. }, i, r)
  47612. }
  47613. },
  47614. n.ImageLoader = function(e) {
  47615. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47616. }
  47617. ,
  47618. n.ImageLoader.prototype = {
  47619. constructor: n.ImageLoader,
  47620. load: function(e, t, i, r) {
  47621. void 0 !== this.path && (e = this.path + e);
  47622. var o = this
  47623. , a = n.Cache.get(e);
  47624. if (void 0 !== a)
  47625. return o.manager.itemStart(e),
  47626. t ? setTimeout(function() {
  47627. t(a),
  47628. o.manager.itemEnd(e)
  47629. }, 0) : o.manager.itemEnd(e),
  47630. a;
  47631. var s = document.createElement("img");
  47632. return s.addEventListener("load", function(i) {
  47633. n.Cache.add(e, this),
  47634. t && t(this),
  47635. o.manager.itemEnd(e)
  47636. }, !1),
  47637. void 0 !== i && s.addEventListener("progress", function(e) {
  47638. i(e)
  47639. }, !1),
  47640. s.addEventListener("error", function(t) {
  47641. r && r(t),
  47642. o.manager.itemError(e)
  47643. }, !1),
  47644. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47645. o.manager.itemStart(e),
  47646. s.src = e,
  47647. s
  47648. },
  47649. setCrossOrigin: function(e) {
  47650. this.crossOrigin = e
  47651. },
  47652. setPath: function(e) {
  47653. this.path = e
  47654. }
  47655. },
  47656. n.JSONLoader = function(e) {
  47657. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47658. e = void 0),
  47659. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47660. this.withCredentials = !1
  47661. }
  47662. ,
  47663. n.JSONLoader.prototype = {
  47664. constructor: n.JSONLoader,
  47665. get statusDomElement() {
  47666. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47667. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47668. this._statusDomElement
  47669. },
  47670. load: function(e, t, i, r) {
  47671. var o = this
  47672. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47673. , s = new n.XHRLoader(this.manager);
  47674. s.setWithCredentials(this.withCredentials),
  47675. s.load(e, function(i) {
  47676. var n = JSON.parse(i)
  47677. , r = n.metadata;
  47678. if (void 0 !== r) {
  47679. var s = r.type;
  47680. if (void 0 !== s) {
  47681. if ("object" === s.toLowerCase())
  47682. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47683. if ("scene" === s.toLowerCase())
  47684. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47685. }
  47686. }
  47687. var l = o.parse(n, a);
  47688. t(l.geometry, l.materials)
  47689. }, i, r)
  47690. },
  47691. setTexturePath: function(e) {
  47692. this.texturePath = e
  47693. },
  47694. parse: function(e, t) {
  47695. function i(t) {
  47696. function i(e, t) {
  47697. return e & 1 << t
  47698. }
  47699. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  47700. if (void 0 !== e.uvs) {
  47701. for (r = 0; r < e.uvs.length; r++)
  47702. e.uvs[r].length && B++;
  47703. for (r = 0; r < B; r++)
  47704. s.faceVertexUvs[r] = []
  47705. }
  47706. for (l = 0,
  47707. c = L.length; l < c; )
  47708. E = new n.Vector3,
  47709. E.x = L[l++] * t,
  47710. E.y = L[l++] * t,
  47711. E.z = L[l++] * t,
  47712. s.vertices.push(E);
  47713. for (l = 0,
  47714. c = O.length; l < c; )
  47715. if (f = O[l++],
  47716. g = i(f, 0),
  47717. m = i(f, 1),
  47718. v = i(f, 3),
  47719. A = i(f, 4),
  47720. y = i(f, 5),
  47721. C = i(f, 6),
  47722. I = i(f, 7),
  47723. g) {
  47724. if (w = new n.Face3,
  47725. w.a = O[l],
  47726. w.b = O[l + 1],
  47727. w.c = O[l + 3],
  47728. _ = new n.Face3,
  47729. _.a = O[l + 1],
  47730. _.b = O[l + 2],
  47731. _.c = O[l + 3],
  47732. l += 4,
  47733. m && (p = O[l++],
  47734. w.materialIndex = p,
  47735. _.materialIndex = p),
  47736. a = s.faces.length,
  47737. v)
  47738. for (r = 0; r < B; r++)
  47739. for (S = e.uvs[r],
  47740. s.faceVertexUvs[r][a] = [],
  47741. s.faceVertexUvs[r][a + 1] = [],
  47742. o = 0; o < 4; o++)
  47743. d = O[l++],
  47744. R = S[2 * d],
  47745. P = S[2 * d + 1],
  47746. M = new n.Vector2(R,P),
  47747. 2 !== o && s.faceVertexUvs[r][a].push(M),
  47748. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  47749. if (A && (u = 3 * O[l++],
  47750. w.normal.set(D[u++], D[u++], D[u]),
  47751. _.normal.copy(w.normal)),
  47752. y)
  47753. for (r = 0; r < 4; r++)
  47754. u = 3 * O[l++],
  47755. x = new n.Vector3(D[u++],D[u++],D[u]),
  47756. 2 !== r && w.vertexNormals.push(x),
  47757. 0 !== r && _.vertexNormals.push(x);
  47758. if (C && (h = O[l++],
  47759. T = N[h],
  47760. w.color.setHex(T),
  47761. _.color.setHex(T)),
  47762. I)
  47763. for (r = 0; r < 4; r++)
  47764. h = O[l++],
  47765. T = N[h],
  47766. 2 !== r && w.vertexColors.push(new n.Color(T)),
  47767. 0 !== r && _.vertexColors.push(new n.Color(T));
  47768. s.faces.push(w),
  47769. s.faces.push(_)
  47770. } else {
  47771. if (b = new n.Face3,
  47772. b.a = O[l++],
  47773. b.b = O[l++],
  47774. b.c = O[l++],
  47775. m && (p = O[l++],
  47776. b.materialIndex = p),
  47777. a = s.faces.length,
  47778. v)
  47779. for (r = 0; r < B; r++)
  47780. for (S = e.uvs[r],
  47781. s.faceVertexUvs[r][a] = [],
  47782. o = 0; o < 3; o++)
  47783. d = O[l++],
  47784. R = S[2 * d],
  47785. P = S[2 * d + 1],
  47786. M = new n.Vector2(R,P),
  47787. s.faceVertexUvs[r][a].push(M);
  47788. if (A && (u = 3 * O[l++],
  47789. b.normal.set(D[u++], D[u++], D[u])),
  47790. y)
  47791. for (r = 0; r < 3; r++)
  47792. u = 3 * O[l++],
  47793. x = new n.Vector3(D[u++],D[u++],D[u]),
  47794. b.vertexNormals.push(x);
  47795. if (C && (h = O[l++],
  47796. b.color.setHex(N[h])),
  47797. I)
  47798. for (r = 0; r < 3; r++)
  47799. h = O[l++],
  47800. b.vertexColors.push(new n.Color(N[h]));
  47801. s.faces.push(b)
  47802. }
  47803. }
  47804. function r() {
  47805. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  47806. if (e.skinWeights)
  47807. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  47808. var o = e.skinWeights[i]
  47809. , a = t > 1 ? e.skinWeights[i + 1] : 0
  47810. , l = t > 2 ? e.skinWeights[i + 2] : 0
  47811. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  47812. s.skinWeights.push(new n.Vector4(o,a,l,c))
  47813. }
  47814. if (e.skinIndices)
  47815. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  47816. var h = e.skinIndices[i]
  47817. , u = t > 1 ? e.skinIndices[i + 1] : 0
  47818. , d = t > 2 ? e.skinIndices[i + 2] : 0
  47819. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  47820. s.skinIndices.push(new n.Vector4(h,u,d,p))
  47821. }
  47822. s.bones = e.bones,
  47823. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  47824. }
  47825. function o(t) {
  47826. if (void 0 !== e.morphTargets)
  47827. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  47828. s.morphTargets[i] = {},
  47829. s.morphTargets[i].name = e.morphTargets[i].name,
  47830. s.morphTargets[i].vertices = [];
  47831. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  47832. var h = new n.Vector3;
  47833. h.x = a[l] * t,
  47834. h.y = a[l + 1] * t,
  47835. h.z = a[l + 2] * t,
  47836. o.push(h)
  47837. }
  47838. }
  47839. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  47840. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  47841. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  47842. u[i].color.fromArray(d, 3 * i)
  47843. }
  47844. }
  47845. function a() {
  47846. var t = []
  47847. , i = [];
  47848. void 0 !== e.animation && i.push(e.animation),
  47849. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  47850. for (var r = 0; r < i.length; r++) {
  47851. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  47852. o && t.push(o)
  47853. }
  47854. if (s.morphTargets) {
  47855. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  47856. t = t.concat(a)
  47857. }
  47858. t.length > 0 && (s.animations = t)
  47859. }
  47860. var s = new n.Geometry
  47861. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  47862. if (i(l),
  47863. r(),
  47864. o(l),
  47865. a(),
  47866. s.computeFaceNormals(),
  47867. s.computeBoundingSphere(),
  47868. void 0 === e.materials || 0 === e.materials.length)
  47869. return {
  47870. geometry: s
  47871. };
  47872. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  47873. return {
  47874. geometry: s,
  47875. materials: c
  47876. }
  47877. }
  47878. },
  47879. n.LoadingManager = function(e, t, i) {
  47880. var n = this
  47881. , r = !1
  47882. , o = 0
  47883. , a = 0;
  47884. this.onStart = void 0,
  47885. this.onLoad = e,
  47886. this.onProgress = t,
  47887. this.onError = i,
  47888. this.itemStart = function(e) {
  47889. a++,
  47890. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  47891. r = !0
  47892. }
  47893. ,
  47894. this.itemEnd = function(e) {
  47895. o++,
  47896. void 0 !== n.onProgress && n.onProgress(e, o, a),
  47897. o === a && (r = !1,
  47898. void 0 !== n.onLoad && n.onLoad())
  47899. }
  47900. ,
  47901. this.itemError = function(e) {
  47902. void 0 !== n.onError && n.onError(e)
  47903. }
  47904. }
  47905. ,
  47906. n.DefaultLoadingManager = new n.LoadingManager,
  47907. n.BufferGeometryLoader = function(e) {
  47908. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47909. }
  47910. ,
  47911. n.BufferGeometryLoader.prototype = {
  47912. constructor: n.BufferGeometryLoader,
  47913. load: function(e, t, i, r) {
  47914. var o = this
  47915. , a = new n.XHRLoader(o.manager);
  47916. a.load(e, function(e) {
  47917. t(o.parse(JSON.parse(e)))
  47918. }, i, r)
  47919. },
  47920. parse: function(e) {
  47921. var t = new n.BufferGeometry
  47922. , i = e.data.index
  47923. , r = {
  47924. Int8Array: Int8Array,
  47925. Uint8Array: Uint8Array,
  47926. Uint8ClampedArray: Uint8ClampedArray,
  47927. Int16Array: Int16Array,
  47928. Uint16Array: Uint16Array,
  47929. Int32Array: Int32Array,
  47930. Uint32Array: Uint32Array,
  47931. Float32Array: Float32Array,
  47932. Float64Array: Float64Array
  47933. };
  47934. if (void 0 !== i) {
  47935. var o = new r[i.type](i.array);
  47936. t.setIndex(new n.BufferAttribute(o,1))
  47937. }
  47938. var a = e.data.attributes;
  47939. for (var s in a) {
  47940. var l = a[s]
  47941. , o = new r[l.type](l.array);
  47942. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  47943. }
  47944. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  47945. if (void 0 !== c)
  47946. for (var h = 0, u = c.length; h !== u; ++h) {
  47947. var d = c[h];
  47948. t.addGroup(d.start, d.count, d.materialIndex)
  47949. }
  47950. var p = e.data.boundingSphere;
  47951. if (void 0 !== p) {
  47952. var f = new n.Vector3;
  47953. void 0 !== p.center && f.fromArray(p.center),
  47954. t.boundingSphere = new n.Sphere(f,p.radius)
  47955. }
  47956. return t
  47957. }
  47958. },
  47959. n.MaterialLoader = function(e) {
  47960. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47961. this.textures = {}
  47962. }
  47963. ,
  47964. n.MaterialLoader.prototype = {
  47965. constructor: n.MaterialLoader,
  47966. load: function(e, t, i, r) {
  47967. var o = this
  47968. , a = new n.XHRLoader(o.manager);
  47969. a.load(e, function(e) {
  47970. t(o.parse(JSON.parse(e)))
  47971. }, i, r)
  47972. },
  47973. setTextures: function(e) {
  47974. this.textures = e
  47975. },
  47976. getTexture: function(e) {
  47977. var t = this.textures;
  47978. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  47979. t[e]
  47980. },
  47981. parse: function(e) {
  47982. var t = new n[e.type];
  47983. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  47984. void 0 !== e.name && (t.name = e.name),
  47985. void 0 !== e.color && t.color.setHex(e.color),
  47986. void 0 !== e.roughness && (t.roughness = e.roughness),
  47987. void 0 !== e.metalness && (t.metalness = e.metalness),
  47988. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  47989. void 0 !== e.specular && t.specular.setHex(e.specular),
  47990. void 0 !== e.shininess && (t.shininess = e.shininess),
  47991. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  47992. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  47993. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  47994. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  47995. void 0 !== e.shading && (t.shading = e.shading),
  47996. void 0 !== e.blending && (t.blending = e.blending),
  47997. void 0 !== e.side && (t.side = e.side),
  47998. void 0 !== e.opacity && (t.opacity = e.opacity),
  47999. void 0 !== e.transparent && (t.transparent = e.transparent),
  48000. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  48001. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  48002. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  48003. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  48004. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  48005. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  48006. void 0 !== e.size && (t.size = e.size),
  48007. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  48008. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  48009. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  48010. t.transparent = !0),
  48011. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  48012. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  48013. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  48014. void 0 !== e.normalScale) {
  48015. var i = e.normalScale;
  48016. Array.isArray(i) === !1 && (i = [i, i]),
  48017. t.normalScale = (new n.Vector2).fromArray(i)
  48018. }
  48019. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  48020. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  48021. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  48022. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  48023. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  48024. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  48025. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  48026. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  48027. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  48028. t.combine = n.MultiplyOperation),
  48029. e.reflectivity && (t.reflectivity = e.reflectivity),
  48030. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  48031. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48032. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48033. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48034. void 0 !== e.materials)
  48035. for (var r = 0, o = e.materials.length; r < o; r++)
  48036. t.materials.push(this.parse(e.materials[r]));
  48037. return t
  48038. }
  48039. },
  48040. n.ObjectLoader = function(e) {
  48041. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48042. this.texturePath = ""
  48043. }
  48044. ,
  48045. n.ObjectLoader.prototype = {
  48046. constructor: n.ObjectLoader,
  48047. load: function(e, t, i, r) {
  48048. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48049. var o = this
  48050. , a = new n.XHRLoader(o.manager);
  48051. a.load(e, function(e) {
  48052. o.parse(JSON.parse(e), t)
  48053. }, i, r)
  48054. },
  48055. setTexturePath: function(e) {
  48056. this.texturePath = e
  48057. },
  48058. setCrossOrigin: function(e) {
  48059. this.crossOrigin = e
  48060. },
  48061. parse: function(e, t) {
  48062. var i = this.parseGeometries(e.geometries)
  48063. , n = this.parseImages(e.images, function() {
  48064. void 0 !== t && t(a)
  48065. })
  48066. , r = this.parseTextures(e.textures, n)
  48067. , o = this.parseMaterials(e.materials, r)
  48068. , a = this.parseObject(e.object, i, o);
  48069. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48070. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48071. a
  48072. },
  48073. parseGeometries: function(e) {
  48074. var t = {};
  48075. if (void 0 !== e)
  48076. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48077. var s, l = e[o];
  48078. switch (l.type) {
  48079. case "PlaneGeometry":
  48080. case "PlaneBufferGeometry":
  48081. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  48082. break;
  48083. case "BoxGeometry":
  48084. case "BoxBufferGeometry":
  48085. case "CubeGeometry":
  48086. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  48087. break;
  48088. case "CircleGeometry":
  48089. case "CircleBufferGeometry":
  48090. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  48091. break;
  48092. case "CylinderGeometry":
  48093. case "CylinderBufferGeometry":
  48094. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  48095. break;
  48096. case "SphereGeometry":
  48097. case "SphereBufferGeometry":
  48098. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  48099. break;
  48100. case "DodecahedronGeometry":
  48101. s = new n.DodecahedronGeometry(l.radius,l.detail);
  48102. break;
  48103. case "IcosahedronGeometry":
  48104. s = new n.IcosahedronGeometry(l.radius,l.detail);
  48105. break;
  48106. case "OctahedronGeometry":
  48107. s = new n.OctahedronGeometry(l.radius,l.detail);
  48108. break;
  48109. case "TetrahedronGeometry":
  48110. s = new n.TetrahedronGeometry(l.radius,l.detail);
  48111. break;
  48112. case "RingGeometry":
  48113. case "RingBufferGeometry":
  48114. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  48115. break;
  48116. case "TorusGeometry":
  48117. case "TorusBufferGeometry":
  48118. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  48119. break;
  48120. case "TorusKnotGeometry":
  48121. case "TorusKnotBufferGeometry":
  48122. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48123. break;
  48124. case "LatheGeometry":
  48125. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48126. break;
  48127. case "BufferGeometry":
  48128. s = r.parse(l);
  48129. break;
  48130. case "Geometry":
  48131. s = i.parse(l.data, this.texturePath).geometry;
  48132. break;
  48133. default:
  48134. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48135. continue
  48136. }
  48137. s.uuid = l.uuid,
  48138. void 0 !== l.name && (s.name = l.name),
  48139. t[l.uuid] = s
  48140. }
  48141. return t
  48142. },
  48143. parseMaterials: function(e, t) {
  48144. var i = {};
  48145. if (void 0 !== e) {
  48146. var r = new n.MaterialLoader;
  48147. r.setTextures(t);
  48148. for (var o = 0, a = e.length; o < a; o++) {
  48149. var s = r.parse(e[o]);
  48150. i[s.uuid] = s
  48151. }
  48152. }
  48153. return i
  48154. },
  48155. parseAnimations: function(e) {
  48156. for (var t = [], i = 0; i < e.length; i++) {
  48157. var r = n.AnimationClip.parse(e[i]);
  48158. t.push(r)
  48159. }
  48160. return t
  48161. },
  48162. parseImages: function(e, t) {
  48163. function i(e) {
  48164. return r.manager.itemStart(e),
  48165. s.load(e, function() {
  48166. r.manager.itemEnd(e)
  48167. })
  48168. }
  48169. var r = this
  48170. , o = {};
  48171. if (void 0 !== e && e.length > 0) {
  48172. var a = new n.LoadingManager(t)
  48173. , s = new n.ImageLoader(a);
  48174. s.setCrossOrigin(this.crossOrigin);
  48175. for (var l = 0, c = e.length; l < c; l++) {
  48176. var h = e[l]
  48177. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48178. o[h.uuid] = i(u)
  48179. }
  48180. }
  48181. return o
  48182. },
  48183. parseTextures: function(e, t) {
  48184. function i(e) {
  48185. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48186. n[e])
  48187. }
  48188. var r = {};
  48189. if (void 0 !== e)
  48190. for (var o = 0, a = e.length; o < a; o++) {
  48191. var s = e[o];
  48192. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48193. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48194. var l = new n.Texture(t[s.image]);
  48195. l.needsUpdate = !0,
  48196. l.uuid = s.uuid,
  48197. void 0 !== s.name && (l.name = s.name),
  48198. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48199. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48200. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48201. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48202. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48203. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48204. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48205. l.wrapT = i(s.wrap[1])),
  48206. r[s.uuid] = l
  48207. }
  48208. return r
  48209. },
  48210. parseObject: function() {
  48211. var e = new n.Matrix4;
  48212. return function(t, i, r) {
  48213. function o(e) {
  48214. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48215. i[e]
  48216. }
  48217. function a(e) {
  48218. if (void 0 !== e)
  48219. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48220. r[e]
  48221. }
  48222. var s;
  48223. switch (t.type) {
  48224. case "Scene":
  48225. s = new n.Scene;
  48226. break;
  48227. case "PerspectiveCamera":
  48228. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48229. break;
  48230. case "OrthographicCamera":
  48231. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48232. break;
  48233. case "AmbientLight":
  48234. s = new n.AmbientLight(t.color,t.intensity);
  48235. break;
  48236. case "DirectionalLight":
  48237. s = new n.DirectionalLight(t.color,t.intensity);
  48238. break;
  48239. case "PointLight":
  48240. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48241. break;
  48242. case "SpotLight":
  48243. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48244. break;
  48245. case "HemisphereLight":
  48246. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48247. break;
  48248. case "Mesh":
  48249. var l = o(t.geometry)
  48250. , c = a(t.material);
  48251. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48252. break;
  48253. case "LOD":
  48254. s = new n.LOD;
  48255. break;
  48256. case "Line":
  48257. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48258. break;
  48259. case "PointCloud":
  48260. case "Points":
  48261. s = new n.Points(o(t.geometry),a(t.material));
  48262. break;
  48263. case "Sprite":
  48264. s = new n.Sprite(a(t.material));
  48265. break;
  48266. case "Group":
  48267. s = new n.Group;
  48268. break;
  48269. default:
  48270. s = new n.Object3D
  48271. }
  48272. if (s.uuid = t.uuid,
  48273. void 0 !== t.name && (s.name = t.name),
  48274. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48275. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48276. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48277. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48278. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48279. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48280. void 0 !== t.visible && (s.visible = t.visible),
  48281. void 0 !== t.userData && (s.userData = t.userData),
  48282. void 0 !== t.children)
  48283. for (var h in t.children)
  48284. s.add(this.parseObject(t.children[h], i, r));
  48285. if ("LOD" === t.type)
  48286. for (var u = t.levels, d = 0; d < u.length; d++) {
  48287. var p = u[d]
  48288. , h = s.getObjectByProperty("uuid", p.object);
  48289. void 0 !== h && s.addLevel(h, p.distance)
  48290. }
  48291. return s
  48292. }
  48293. }()
  48294. },
  48295. n.TextureLoader = function(e) {
  48296. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48297. }
  48298. ,
  48299. n.TextureLoader.prototype = {
  48300. constructor: n.TextureLoader,
  48301. load: function(e, t, i, r) {
  48302. var o = new n.Texture
  48303. , a = new n.ImageLoader(this.manager);
  48304. return a.setCrossOrigin(this.crossOrigin),
  48305. a.setPath(this.path),
  48306. a.load(e, function(e) {
  48307. o.image = e,
  48308. o.needsUpdate = !0,
  48309. void 0 !== t && t(o)
  48310. }, i, r),
  48311. o
  48312. },
  48313. setCrossOrigin: function(e) {
  48314. this.crossOrigin = e
  48315. },
  48316. setPath: function(e) {
  48317. this.path = e
  48318. }
  48319. },
  48320. n.CubeTextureLoader = function(e) {
  48321. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48322. }
  48323. ,
  48324. n.CubeTextureLoader.prototype = {
  48325. constructor: n.CubeTextureLoader,
  48326. load: function(e, t, i, r) {
  48327. function o(i) {
  48328. s.load(e[i], function(e) {
  48329. a.images[i] = e,
  48330. l++,
  48331. 6 === l && (a.needsUpdate = !0,
  48332. t && t(a))
  48333. }, void 0, r)
  48334. }
  48335. var a = new n.CubeTexture
  48336. , s = new n.ImageLoader(this.manager);
  48337. s.setCrossOrigin(this.crossOrigin),
  48338. s.setPath(this.path);
  48339. for (var l = 0, c = 0; c < e.length; ++c)
  48340. o(c);
  48341. return a
  48342. },
  48343. setCrossOrigin: function(e) {
  48344. this.crossOrigin = e
  48345. },
  48346. setPath: function(e) {
  48347. this.path = e
  48348. }
  48349. },
  48350. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48351. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48352. this._parser = null
  48353. }
  48354. ,
  48355. n.BinaryTextureLoader.prototype = {
  48356. constructor: n.BinaryTextureLoader,
  48357. load: function(e, t, i, r) {
  48358. var o = this
  48359. , a = new n.DataTexture
  48360. , s = new n.XHRLoader(this.manager);
  48361. return s.setResponseType("arraybuffer"),
  48362. s.load(e, function(e) {
  48363. var i = o._parser(e);
  48364. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48365. a.image.height = i.height,
  48366. a.image.data = i.data),
  48367. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48368. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48369. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48370. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48371. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48372. void 0 !== i.format && (a.format = i.format),
  48373. void 0 !== i.type && (a.type = i.type),
  48374. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48375. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48376. a.needsUpdate = !0,
  48377. t && t(a, i))
  48378. }, i, r),
  48379. a
  48380. }
  48381. },
  48382. n.CompressedTextureLoader = function(e) {
  48383. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48384. this._parser = null
  48385. }
  48386. ;
  48387. n.CompressedTextureLoader.prototype = {
  48388. constructor: n.CompressedTextureLoader,
  48389. load: function(e, t, i, r) {
  48390. function o(o) {
  48391. c.load(e[o], function(e) {
  48392. var i = a._parser(e, !0);
  48393. s[o] = {
  48394. width: i.width,
  48395. height: i.height,
  48396. format: i.format,
  48397. mipmaps: i.mipmaps
  48398. },
  48399. h += 1,
  48400. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48401. l.format = i.format,
  48402. l.needsUpdate = !0,
  48403. t && t(l))
  48404. }, i, r)
  48405. }
  48406. var a = this
  48407. , s = []
  48408. , l = new n.CompressedTexture;
  48409. l.image = s;
  48410. var c = new n.XHRLoader(this.manager);
  48411. if (c.setPath(this.path),
  48412. c.setResponseType("arraybuffer"),
  48413. Array.isArray(e))
  48414. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48415. o(u);
  48416. else
  48417. c.load(e, function(e) {
  48418. var i = a._parser(e, !0);
  48419. if (i.isCubemap)
  48420. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48421. s[o] = {
  48422. mipmaps: []
  48423. };
  48424. for (var c = 0; c < i.mipmapCount; c++)
  48425. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48426. s[o].format = i.format,
  48427. s[o].width = i.width,
  48428. s[o].height = i.height
  48429. }
  48430. else
  48431. l.image.width = i.width,
  48432. l.image.height = i.height,
  48433. l.mipmaps = i.mipmaps;
  48434. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48435. l.format = i.format,
  48436. l.needsUpdate = !0,
  48437. t && t(l)
  48438. }, i, r);
  48439. return l
  48440. },
  48441. setPath: function(e) {
  48442. this.path = e
  48443. }
  48444. };
  48445. n.Material = function() {
  48446. Object.defineProperty(this, "id", {
  48447. value: n.MaterialIdCount++
  48448. }),
  48449. this.uuid = n.Math.generateUUID(),
  48450. this.name = "",
  48451. this.type = "Material",
  48452. this.side = n.FrontSide,
  48453. this.opacity = 1,
  48454. this.transparent = !1,
  48455. this.blending = n.NormalBlending,
  48456. this.blendSrc = n.SrcAlphaFactor,
  48457. this.blendDst = n.OneMinusSrcAlphaFactor,
  48458. this.blendEquation = n.AddEquation,
  48459. this.blendSrcAlpha = null,
  48460. this.blendDstAlpha = null,
  48461. this.blendEquationAlpha = null,
  48462. this.depthFunc = n.LessEqualDepth,
  48463. this.depthTest = !0,
  48464. this.depthWrite = !0,
  48465. this.colorWrite = !0,
  48466. this.precision = null,
  48467. this.polygonOffset = !1,
  48468. this.polygonOffsetFactor = 0,
  48469. this.polygonOffsetUnits = 0,
  48470. this.alphaTest = 0,
  48471. this.premultipliedAlpha = !1,
  48472. this.overdraw = 0,
  48473. this.visible = !0,
  48474. this._needsUpdate = !0
  48475. }
  48476. ,
  48477. n.Material.prototype = {
  48478. constructor: n.Material,
  48479. get needsUpdate() {
  48480. return this._needsUpdate
  48481. },
  48482. set needsUpdate(e) {
  48483. e === !0 && this.update(),
  48484. this._needsUpdate = e
  48485. },
  48486. setValues: function(e) {
  48487. if (void 0 !== e)
  48488. for (var t in e) {
  48489. var i = e[t];
  48490. if (void 0 !== i) {
  48491. var r = this[t];
  48492. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48493. } else
  48494. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48495. }
  48496. },
  48497. toJSON: function(e) {
  48498. function t(e) {
  48499. var t = [];
  48500. for (var i in e) {
  48501. var n = e[i];
  48502. delete n.metadata,
  48503. t.push(n)
  48504. }
  48505. return t
  48506. }
  48507. var i = void 0 === e;
  48508. i && (e = {
  48509. textures: {},
  48510. images: {}
  48511. });
  48512. var r = {
  48513. metadata: {
  48514. version: 4.4,
  48515. type: "Material",
  48516. generator: "Material.toJSON"
  48517. }
  48518. };
  48519. if (r.uuid = this.uuid,
  48520. r.type = this.type,
  48521. "" !== this.name && (r.name = this.name),
  48522. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48523. .5 !== this.roughness && (r.roughness = this.roughness),
  48524. .5 !== this.metalness && (r.metalness = this.metalness),
  48525. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48526. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48527. void 0 !== this.shininess && (r.shininess = this.shininess),
  48528. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48529. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48530. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48531. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48532. r.bumpScale = this.bumpScale),
  48533. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48534. r.normalScale = this.normalScale.toArray()),
  48535. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48536. r.displacementScale = this.displacementScale,
  48537. r.displacementBias = this.displacementBias),
  48538. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48539. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48540. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48541. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48542. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48543. r.reflectivity = this.reflectivity),
  48544. void 0 !== this.size && (r.size = this.size),
  48545. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48546. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48547. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48548. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48549. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48550. this.opacity < 1 && (r.opacity = this.opacity),
  48551. this.transparent === !0 && (r.transparent = this.transparent),
  48552. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48553. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48554. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48555. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48556. i) {
  48557. var o = t(e.textures)
  48558. , a = t(e.images);
  48559. o.length > 0 && (r.textures = o),
  48560. a.length > 0 && (r.images = a)
  48561. }
  48562. return r
  48563. },
  48564. clone: function() {
  48565. return (new this.constructor).copy(this)
  48566. },
  48567. copy: function(e) {
  48568. return this.name = e.name,
  48569. this.side = e.side,
  48570. this.opacity = e.opacity,
  48571. this.transparent = e.transparent,
  48572. this.blending = e.blending,
  48573. this.blendSrc = e.blendSrc,
  48574. this.blendDst = e.blendDst,
  48575. this.blendEquation = e.blendEquation,
  48576. this.blendSrcAlpha = e.blendSrcAlpha,
  48577. this.blendDstAlpha = e.blendDstAlpha,
  48578. this.blendEquationAlpha = e.blendEquationAlpha,
  48579. this.depthFunc = e.depthFunc,
  48580. this.depthTest = e.depthTest,
  48581. this.depthWrite = e.depthWrite,
  48582. this.colorWrite = e.colorWrite,
  48583. this.precision = e.precision,
  48584. this.polygonOffset = e.polygonOffset,
  48585. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48586. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48587. this.alphaTest = e.alphaTest,
  48588. this.premultipliedAlpha = e.premultipliedAlpha,
  48589. this.overdraw = e.overdraw,
  48590. this.visible = e.visible,
  48591. this
  48592. },
  48593. update: function() {
  48594. this.dispatchEvent({
  48595. type: "update"
  48596. })
  48597. },
  48598. dispose: function() {
  48599. this.dispatchEvent({
  48600. type: "dispose"
  48601. })
  48602. }
  48603. },
  48604. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48605. n.MaterialIdCount = 0,
  48606. n.LineBasicMaterial = function(e) {
  48607. n.Material.call(this),
  48608. this.type = "LineBasicMaterial",
  48609. this.color = new n.Color(16777215),
  48610. this.linewidth = 1,
  48611. this.linecap = "round",
  48612. this.linejoin = "round",
  48613. this.blending = n.NormalBlending,
  48614. this.vertexColors = n.NoColors,
  48615. this.fog = !0,
  48616. this.setValues(e)
  48617. }
  48618. ,
  48619. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48620. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48621. n.LineBasicMaterial.prototype.copy = function(e) {
  48622. return n.Material.prototype.copy.call(this, e),
  48623. this.color.copy(e.color),
  48624. this.linewidth = e.linewidth,
  48625. this.linecap = e.linecap,
  48626. this.linejoin = e.linejoin,
  48627. this.vertexColors = e.vertexColors,
  48628. this.fog = e.fog,
  48629. this
  48630. }
  48631. ,
  48632. n.LineDashedMaterial = function(e) {
  48633. n.Material.call(this),
  48634. this.type = "LineDashedMaterial",
  48635. this.color = new n.Color(16777215),
  48636. this.linewidth = 1,
  48637. this.scale = 1,
  48638. this.dashSize = 3,
  48639. this.gapSize = 1,
  48640. this.blending = n.NormalBlending,
  48641. this.vertexColors = n.NoColors,
  48642. this.fog = !0,
  48643. this.setValues(e)
  48644. }
  48645. ,
  48646. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48647. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48648. n.LineDashedMaterial.prototype.copy = function(e) {
  48649. return n.Material.prototype.copy.call(this, e),
  48650. this.color.copy(e.color),
  48651. this.linewidth = e.linewidth,
  48652. this.scale = e.scale,
  48653. this.dashSize = e.dashSize,
  48654. this.gapSize = e.gapSize,
  48655. this.vertexColors = e.vertexColors,
  48656. this.fog = e.fog,
  48657. this
  48658. }
  48659. ,
  48660. n.MeshBasicMaterial = function(e) {
  48661. n.Material.call(this),
  48662. this.type = "MeshBasicMaterial",
  48663. this.color = new n.Color(16777215),
  48664. this.map = null,
  48665. this.aoMap = null,
  48666. this.aoMapIntensity = 1,
  48667. this.specularMap = null,
  48668. this.alphaMap = null,
  48669. this.envMap = null,
  48670. this.combine = n.MultiplyOperation,
  48671. this.reflectivity = 1,
  48672. this.refractionRatio = .98,
  48673. this.fog = !0,
  48674. this.shading = n.SmoothShading,
  48675. this.blending = n.NormalBlending,
  48676. this.wireframe = !1,
  48677. this.wireframeLinewidth = 1,
  48678. this.wireframeLinecap = "round",
  48679. this.wireframeLinejoin = "round",
  48680. this.vertexColors = n.NoColors,
  48681. this.skinning = !1,
  48682. this.morphTargets = !1,
  48683. this.setValues(e)
  48684. }
  48685. ,
  48686. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48687. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48688. n.MeshBasicMaterial.prototype.copy = function(e) {
  48689. return n.Material.prototype.copy.call(this, e),
  48690. this.color.copy(e.color),
  48691. this.map = e.map,
  48692. this.aoMap = e.aoMap,
  48693. this.aoMapIntensity = e.aoMapIntensity,
  48694. this.specularMap = e.specularMap,
  48695. this.alphaMap = e.alphaMap,
  48696. this.envMap = e.envMap,
  48697. this.combine = e.combine,
  48698. this.reflectivity = e.reflectivity,
  48699. this.refractionRatio = e.refractionRatio,
  48700. this.fog = e.fog,
  48701. this.shading = e.shading,
  48702. this.wireframe = e.wireframe,
  48703. this.wireframeLinewidth = e.wireframeLinewidth,
  48704. this.wireframeLinecap = e.wireframeLinecap,
  48705. this.wireframeLinejoin = e.wireframeLinejoin,
  48706. this.vertexColors = e.vertexColors,
  48707. this.skinning = e.skinning,
  48708. this.morphTargets = e.morphTargets,
  48709. this
  48710. }
  48711. ,
  48712. n.MeshLambertMaterial = function(e) {
  48713. n.Material.call(this),
  48714. this.type = "MeshLambertMaterial",
  48715. this.color = new n.Color(16777215),
  48716. this.map = null,
  48717. this.lightMap = null,
  48718. this.lightMapIntensity = 1,
  48719. this.aoMap = null,
  48720. this.aoMapIntensity = 1,
  48721. this.emissive = new n.Color(0),
  48722. this.emissiveIntensity = 1,
  48723. this.emissiveMap = null,
  48724. this.specularMap = null,
  48725. this.alphaMap = null,
  48726. this.envMap = null,
  48727. this.combine = n.MultiplyOperation,
  48728. this.reflectivity = 1,
  48729. this.refractionRatio = .98,
  48730. this.fog = !0,
  48731. this.blending = n.NormalBlending,
  48732. this.wireframe = !1,
  48733. this.wireframeLinewidth = 1,
  48734. this.wireframeLinecap = "round",
  48735. this.wireframeLinejoin = "round",
  48736. this.vertexColors = n.NoColors,
  48737. this.skinning = !1,
  48738. this.morphTargets = !1,
  48739. this.morphNormals = !1,
  48740. this.setValues(e)
  48741. }
  48742. ,
  48743. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  48744. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  48745. n.MeshLambertMaterial.prototype.copy = function(e) {
  48746. return n.Material.prototype.copy.call(this, e),
  48747. this.color.copy(e.color),
  48748. this.map = e.map,
  48749. this.lightMap = e.lightMap,
  48750. this.lightMapIntensity = e.lightMapIntensity,
  48751. this.aoMap = e.aoMap,
  48752. this.aoMapIntensity = e.aoMapIntensity,
  48753. this.emissive.copy(e.emissive),
  48754. this.emissiveMap = e.emissiveMap,
  48755. this.emissiveIntensity = e.emissiveIntensity,
  48756. this.specularMap = e.specularMap,
  48757. this.alphaMap = e.alphaMap,
  48758. this.envMap = e.envMap,
  48759. this.combine = e.combine,
  48760. this.reflectivity = e.reflectivity,
  48761. this.refractionRatio = e.refractionRatio,
  48762. this.fog = e.fog,
  48763. this.wireframe = e.wireframe,
  48764. this.wireframeLinewidth = e.wireframeLinewidth,
  48765. this.wireframeLinecap = e.wireframeLinecap,
  48766. this.wireframeLinejoin = e.wireframeLinejoin,
  48767. this.vertexColors = e.vertexColors,
  48768. this.skinning = e.skinning,
  48769. this.morphTargets = e.morphTargets,
  48770. this.morphNormals = e.morphNormals,
  48771. this
  48772. }
  48773. ,
  48774. n.MeshPhongMaterial = function(e) {
  48775. n.Material.call(this),
  48776. this.type = "MeshPhongMaterial",
  48777. this.color = new n.Color(16777215),
  48778. this.specular = new n.Color(1118481),
  48779. this.shininess = 30,
  48780. this.map = null,
  48781. this.lightMap = null,
  48782. this.lightMapIntensity = 1,
  48783. this.aoMap = null,
  48784. this.aoMapIntensity = 1,
  48785. this.emissive = new n.Color(0),
  48786. this.emissiveIntensity = 1,
  48787. this.emissiveMap = null,
  48788. this.bumpMap = null,
  48789. this.bumpScale = 1,
  48790. this.normalMap = null,
  48791. this.normalScale = new n.Vector2(1,1),
  48792. this.displacementMap = null,
  48793. this.displacementScale = 1,
  48794. this.displacementBias = 0,
  48795. this.specularMap = null,
  48796. this.alphaMap = null,
  48797. this.envMap = null,
  48798. this.combine = n.MultiplyOperation,
  48799. this.reflectivity = 1,
  48800. this.refractionRatio = .98,
  48801. this.fog = !0,
  48802. this.shading = n.SmoothShading,
  48803. this.blending = n.NormalBlending,
  48804. this.wireframe = !1,
  48805. this.wireframeLinewidth = 1,
  48806. this.wireframeLinecap = "round",
  48807. this.wireframeLinejoin = "round",
  48808. this.vertexColors = n.NoColors,
  48809. this.skinning = !1,
  48810. this.morphTargets = !1,
  48811. this.morphNormals = !1,
  48812. this.setValues(e)
  48813. }
  48814. ,
  48815. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  48816. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  48817. n.MeshPhongMaterial.prototype.copy = function(e) {
  48818. return n.Material.prototype.copy.call(this, e),
  48819. this.color.copy(e.color),
  48820. this.specular.copy(e.specular),
  48821. this.shininess = e.shininess,
  48822. this.map = e.map,
  48823. this.lightMap = e.lightMap,
  48824. this.lightMapIntensity = e.lightMapIntensity,
  48825. this.aoMap = e.aoMap,
  48826. this.aoMapIntensity = e.aoMapIntensity,
  48827. this.emissive.copy(e.emissive),
  48828. this.emissiveMap = e.emissiveMap,
  48829. this.emissiveIntensity = e.emissiveIntensity,
  48830. this.bumpMap = e.bumpMap,
  48831. this.bumpScale = e.bumpScale,
  48832. this.normalMap = e.normalMap,
  48833. this.normalScale.copy(e.normalScale),
  48834. this.displacementMap = e.displacementMap,
  48835. this.displacementScale = e.displacementScale,
  48836. this.displacementBias = e.displacementBias,
  48837. this.specularMap = e.specularMap,
  48838. this.alphaMap = e.alphaMap,
  48839. this.envMap = e.envMap,
  48840. this.combine = e.combine,
  48841. this.reflectivity = e.reflectivity,
  48842. this.refractionRatio = e.refractionRatio,
  48843. this.fog = e.fog,
  48844. this.shading = e.shading,
  48845. this.wireframe = e.wireframe,
  48846. this.wireframeLinewidth = e.wireframeLinewidth,
  48847. this.wireframeLinecap = e.wireframeLinecap,
  48848. this.wireframeLinejoin = e.wireframeLinejoin,
  48849. this.vertexColors = e.vertexColors,
  48850. this.skinning = e.skinning,
  48851. this.morphTargets = e.morphTargets,
  48852. this.morphNormals = e.morphNormals,
  48853. this
  48854. }
  48855. ,
  48856. n.MeshStandardMaterial = function(e) {
  48857. n.Material.call(this),
  48858. this.type = "MeshStandardMaterial",
  48859. this.color = new n.Color(16777215),
  48860. this.roughness = .5,
  48861. this.metalness = .5,
  48862. this.map = null,
  48863. this.lightMap = null,
  48864. this.lightMapIntensity = 1,
  48865. this.aoMap = null,
  48866. this.aoMapIntensity = 1,
  48867. this.emissive = new n.Color(0),
  48868. this.emissiveIntensity = 1,
  48869. this.emissiveMap = null,
  48870. this.bumpMap = null,
  48871. this.bumpScale = 1,
  48872. this.normalMap = null,
  48873. this.normalScale = new n.Vector2(1,1),
  48874. this.displacementMap = null,
  48875. this.displacementScale = 1,
  48876. this.displacementBias = 0,
  48877. this.roughnessMap = null,
  48878. this.metalnessMap = null,
  48879. this.alphaMap = null,
  48880. this.envMap = null,
  48881. this.envMapIntensity = 1,
  48882. this.refractionRatio = .98,
  48883. this.fog = !0,
  48884. this.shading = n.SmoothShading,
  48885. this.blending = n.NormalBlending,
  48886. this.wireframe = !1,
  48887. this.wireframeLinewidth = 1,
  48888. this.wireframeLinecap = "round",
  48889. this.wireframeLinejoin = "round",
  48890. this.vertexColors = n.NoColors,
  48891. this.skinning = !1,
  48892. this.morphTargets = !1,
  48893. this.morphNormals = !1,
  48894. this.setValues(e)
  48895. }
  48896. ,
  48897. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  48898. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  48899. n.MeshStandardMaterial.prototype.copy = function(e) {
  48900. return n.Material.prototype.copy.call(this, e),
  48901. this.color.copy(e.color),
  48902. this.roughness = e.roughness,
  48903. this.metalness = e.metalness,
  48904. this.map = e.map,
  48905. this.lightMap = e.lightMap,
  48906. this.lightMapIntensity = e.lightMapIntensity,
  48907. this.aoMap = e.aoMap,
  48908. this.aoMapIntensity = e.aoMapIntensity,
  48909. this.emissive.copy(e.emissive),
  48910. this.emissiveMap = e.emissiveMap,
  48911. this.emissiveIntensity = e.emissiveIntensity,
  48912. this.bumpMap = e.bumpMap,
  48913. this.bumpScale = e.bumpScale,
  48914. this.normalMap = e.normalMap,
  48915. this.normalScale.copy(e.normalScale),
  48916. this.displacementMap = e.displacementMap,
  48917. this.displacementScale = e.displacementScale,
  48918. this.displacementBias = e.displacementBias,
  48919. this.roughnessMap = e.roughnessMap,
  48920. this.metalnessMap = e.metalnessMap,
  48921. this.alphaMap = e.alphaMap,
  48922. this.envMap = e.envMap,
  48923. this.envMapIntensity = e.envMapIntensity,
  48924. this.refractionRatio = e.refractionRatio,
  48925. this.fog = e.fog,
  48926. this.shading = e.shading,
  48927. this.wireframe = e.wireframe,
  48928. this.wireframeLinewidth = e.wireframeLinewidth,
  48929. this.wireframeLinecap = e.wireframeLinecap,
  48930. this.wireframeLinejoin = e.wireframeLinejoin,
  48931. this.vertexColors = e.vertexColors,
  48932. this.skinning = e.skinning,
  48933. this.morphTargets = e.morphTargets,
  48934. this.morphNormals = e.morphNormals,
  48935. this
  48936. }
  48937. ,
  48938. n.MeshDepthMaterial = function(e) {
  48939. n.Material.call(this),
  48940. this.type = "MeshDepthMaterial",
  48941. this.morphTargets = !1,
  48942. this.wireframe = !1,
  48943. this.wireframeLinewidth = 1,
  48944. this.setValues(e)
  48945. }
  48946. ,
  48947. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  48948. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  48949. n.MeshDepthMaterial.prototype.copy = function(e) {
  48950. return n.Material.prototype.copy.call(this, e),
  48951. this.wireframe = e.wireframe,
  48952. this.wireframeLinewidth = e.wireframeLinewidth,
  48953. this
  48954. }
  48955. ,
  48956. n.MeshNormalMaterial = function(e) {
  48957. n.Material.call(this, e),
  48958. this.type = "MeshNormalMaterial",
  48959. this.wireframe = !1,
  48960. this.wireframeLinewidth = 1,
  48961. this.morphTargets = !1,
  48962. this.setValues(e)
  48963. }
  48964. ,
  48965. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  48966. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  48967. n.MeshNormalMaterial.prototype.copy = function(e) {
  48968. return n.Material.prototype.copy.call(this, e),
  48969. this.wireframe = e.wireframe,
  48970. this.wireframeLinewidth = e.wireframeLinewidth,
  48971. this
  48972. }
  48973. ,
  48974. n.MultiMaterial = function(e) {
  48975. this.uuid = n.Math.generateUUID(),
  48976. this.type = "MultiMaterial",
  48977. this.materials = e instanceof Array ? e : [],
  48978. this.visible = !0
  48979. }
  48980. ,
  48981. n.MultiMaterial.prototype = {
  48982. constructor: n.MultiMaterial,
  48983. toJSON: function(e) {
  48984. for (var t = {
  48985. metadata: {
  48986. version: 4.2,
  48987. type: "material",
  48988. generator: "MaterialExporter"
  48989. },
  48990. uuid: this.uuid,
  48991. type: this.type,
  48992. materials: []
  48993. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  48994. var o = i[n].toJSON(e);
  48995. delete o.metadata,
  48996. t.materials.push(o)
  48997. }
  48998. return t.visible = this.visible,
  48999. t
  49000. },
  49001. clone: function() {
  49002. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  49003. e.materials.push(this.materials[t].clone());
  49004. return e.visible = this.visible,
  49005. e
  49006. }
  49007. },
  49008. n.PointsMaterial = function(e) {
  49009. n.Material.call(this),
  49010. this.type = "PointsMaterial",
  49011. this.color = new n.Color(16777215),
  49012. this.map = null,
  49013. this.size = 1,
  49014. this.sizeAttenuation = !0,
  49015. this.blending = n.NormalBlending,
  49016. this.vertexColors = n.NoColors,
  49017. this.fog = !0,
  49018. this.setValues(e)
  49019. }
  49020. ,
  49021. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  49022. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  49023. n.PointsMaterial.prototype.copy = function(e) {
  49024. return n.Material.prototype.copy.call(this, e),
  49025. this.color.copy(e.color),
  49026. this.map = e.map,
  49027. this.size = e.size,
  49028. this.sizeAttenuation = e.sizeAttenuation,
  49029. this.vertexColors = e.vertexColors,
  49030. this.fog = e.fog,
  49031. this
  49032. }
  49033. ,
  49034. n.ShaderMaterial = function(e) {
  49035. n.Material.call(this),
  49036. this.type = "ShaderMaterial",
  49037. this.defines = {},
  49038. this.uniforms = {},
  49039. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49040. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49041. this.shading = n.SmoothShading,
  49042. this.linewidth = 1,
  49043. this.wireframe = !1,
  49044. this.wireframeLinewidth = 1,
  49045. this.fog = !1,
  49046. this.lights = !1,
  49047. this.vertexColors = n.NoColors,
  49048. this.skinning = !1,
  49049. this.morphTargets = !1,
  49050. this.morphNormals = !1,
  49051. this.extensions = {
  49052. derivatives: !1,
  49053. fragDepth: !1,
  49054. drawBuffers: !1,
  49055. shaderTextureLOD: !1
  49056. },
  49057. this.defaultAttributeValues = {
  49058. color: [1, 1, 1],
  49059. uv: [0, 0],
  49060. uv2: [0, 0]
  49061. },
  49062. this.index0AttributeName = void 0,
  49063. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49064. this.setValues(e))
  49065. }
  49066. ,
  49067. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49068. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49069. n.ShaderMaterial.prototype.copy = function(e) {
  49070. return n.Material.prototype.copy.call(this, e),
  49071. this.fragmentShader = e.fragmentShader,
  49072. this.vertexShader = e.vertexShader,
  49073. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49074. this.defines = e.defines,
  49075. this.shading = e.shading,
  49076. this.wireframe = e.wireframe,
  49077. this.wireframeLinewidth = e.wireframeLinewidth,
  49078. this.fog = e.fog,
  49079. this.lights = e.lights,
  49080. this.vertexColors = e.vertexColors,
  49081. this.skinning = e.skinning,
  49082. this.morphTargets = e.morphTargets,
  49083. this.morphNormals = e.morphNormals,
  49084. this.extensions = e.extensions,
  49085. this
  49086. }
  49087. ,
  49088. n.ShaderMaterial.prototype.toJSON = function(e) {
  49089. var t = n.Material.prototype.toJSON.call(this, e);
  49090. return t.uniforms = this.uniforms,
  49091. t.vertexShader = this.vertexShader,
  49092. t.fragmentShader = this.fragmentShader,
  49093. t
  49094. }
  49095. ,
  49096. n.RawShaderMaterial = function(e) {
  49097. n.ShaderMaterial.call(this, e),
  49098. this.type = "RawShaderMaterial"
  49099. }
  49100. ,
  49101. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49102. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49103. n.SpriteMaterial = function(e) {
  49104. n.Material.call(this),
  49105. this.type = "SpriteMaterial",
  49106. this.color = new n.Color(16777215),
  49107. this.map = null,
  49108. this.rotation = 0,
  49109. this.fog = !1,
  49110. this.setValues(e)
  49111. }
  49112. ,
  49113. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49114. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49115. n.SpriteMaterial.prototype.copy = function(e) {
  49116. return n.Material.prototype.copy.call(this, e),
  49117. this.color.copy(e.color),
  49118. this.map = e.map,
  49119. this.rotation = e.rotation,
  49120. this.fog = e.fog,
  49121. this
  49122. }
  49123. ,
  49124. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49125. Object.defineProperty(this, "id", {
  49126. value: n.TextureIdCount++
  49127. }),
  49128. this.uuid = n.Math.generateUUID(),
  49129. this.name = "",
  49130. this.sourceFile = "",
  49131. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49132. this.mipmaps = [],
  49133. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49134. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49135. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49136. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49137. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49138. this.anisotropy = void 0 !== c ? c : 1,
  49139. this.format = void 0 !== s ? s : n.RGBAFormat,
  49140. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49141. this.offset = new n.Vector2(0,0),
  49142. this.repeat = new n.Vector2(1,1),
  49143. this.generateMipmaps = !0,
  49144. this.premultiplyAlpha = !1,
  49145. this.flipY = !0,
  49146. this.unpackAlignment = 4,
  49147. this.encoding = n.LinearEncoding,
  49148. this.version = 0,
  49149. this.onUpdate = null
  49150. }
  49151. ,
  49152. n.Texture.DEFAULT_IMAGE = void 0,
  49153. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49154. n.Texture.prototype = {
  49155. constructor: n.Texture,
  49156. set needsUpdate(e) {
  49157. e === !0 && this.version++
  49158. },
  49159. clone: function() {
  49160. return (new this.constructor).copy(this)
  49161. },
  49162. copy: function(e) {
  49163. return this.image = e.image,
  49164. this.mipmaps = e.mipmaps.slice(0),
  49165. this.mapping = e.mapping,
  49166. this.wrapS = e.wrapS,
  49167. this.wrapT = e.wrapT,
  49168. this.magFilter = e.magFilter,
  49169. this.minFilter = e.minFilter,
  49170. this.anisotropy = e.anisotropy,
  49171. this.format = e.format,
  49172. this.type = e.type,
  49173. this.offset.copy(e.offset),
  49174. this.repeat.copy(e.repeat),
  49175. this.generateMipmaps = e.generateMipmaps,
  49176. this.premultiplyAlpha = e.premultiplyAlpha,
  49177. this.flipY = e.flipY,
  49178. this.unpackAlignment = e.unpackAlignment,
  49179. this.encoding = e.encoding,
  49180. this
  49181. },
  49182. toJSON: function(e) {
  49183. function t(e) {
  49184. var t;
  49185. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49186. t.width = e.width,
  49187. t.height = e.height,
  49188. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49189. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49190. }
  49191. if (void 0 !== e.textures[this.uuid])
  49192. return e.textures[this.uuid];
  49193. var i = {
  49194. metadata: {
  49195. version: 4.4,
  49196. type: "Texture",
  49197. generator: "Texture.toJSON"
  49198. },
  49199. uuid: this.uuid,
  49200. name: this.name,
  49201. mapping: this.mapping,
  49202. repeat: [this.repeat.x, this.repeat.y],
  49203. offset: [this.offset.x, this.offset.y],
  49204. wrap: [this.wrapS, this.wrapT],
  49205. minFilter: this.minFilter,
  49206. magFilter: this.magFilter,
  49207. anisotropy: this.anisotropy
  49208. };
  49209. if (void 0 !== this.image) {
  49210. var r = this.image;
  49211. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49212. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49213. uuid: r.uuid,
  49214. url: t(r)
  49215. }),
  49216. i.image = r.uuid
  49217. }
  49218. return e.textures[this.uuid] = i,
  49219. i
  49220. },
  49221. dispose: function() {
  49222. this.dispatchEvent({
  49223. type: "dispose"
  49224. })
  49225. },
  49226. transformUv: function(e) {
  49227. if (this.mapping === n.UVMapping) {
  49228. if (e.multiply(this.repeat),
  49229. e.add(this.offset),
  49230. e.x < 0 || e.x > 1)
  49231. switch (this.wrapS) {
  49232. case n.RepeatWrapping:
  49233. e.x = e.x - Math.floor(e.x);
  49234. break;
  49235. case n.ClampToEdgeWrapping:
  49236. e.x = e.x < 0 ? 0 : 1;
  49237. break;
  49238. case n.MirroredRepeatWrapping:
  49239. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49240. }
  49241. if (e.y < 0 || e.y > 1)
  49242. switch (this.wrapT) {
  49243. case n.RepeatWrapping:
  49244. e.y = e.y - Math.floor(e.y);
  49245. break;
  49246. case n.ClampToEdgeWrapping:
  49247. e.y = e.y < 0 ? 0 : 1;
  49248. break;
  49249. case n.MirroredRepeatWrapping:
  49250. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49251. }
  49252. this.flipY && (e.y = 1 - e.y)
  49253. }
  49254. }
  49255. },
  49256. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49257. n.TextureIdCount = 0,
  49258. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49259. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49260. this.needsUpdate = !0
  49261. }
  49262. ,
  49263. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49264. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49265. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49266. e = void 0 !== e ? e : [],
  49267. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49268. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49269. this.flipY = !1
  49270. }
  49271. ,
  49272. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49273. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49274. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49275. get: function() {
  49276. return this.image
  49277. },
  49278. set: function(e) {
  49279. this.image = e
  49280. }
  49281. }),
  49282. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49283. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49284. this.image = {
  49285. width: t,
  49286. height: i
  49287. },
  49288. this.mipmaps = e,
  49289. this.flipY = !1,
  49290. this.generateMipmaps = !1
  49291. }
  49292. ,
  49293. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49294. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49295. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49296. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49297. this.image = {
  49298. data: e,
  49299. width: t,
  49300. height: i
  49301. },
  49302. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49303. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49304. this.flipY = !1,
  49305. this.generateMipmaps = !1
  49306. }
  49307. ,
  49308. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49309. n.DataTexture.prototype.constructor = n.DataTexture,
  49310. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49311. function h() {
  49312. requestAnimationFrame(h),
  49313. e.readyState === e.HAVE_ENOUGH_DATA && (u.needsUpdate = !0)
  49314. }
  49315. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49316. this.generateMipmaps = !1;
  49317. var u = this;
  49318. h()
  49319. }
  49320. ,
  49321. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49322. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49323. n.Group = function() {
  49324. n.Object3D.call(this),
  49325. this.type = "Group"
  49326. }
  49327. ,
  49328. n.Group.prototype = Object.create(n.Object3D.prototype),
  49329. n.Group.prototype.constructor = n.Group,
  49330. n.Points = function(e, t) {
  49331. n.Object3D.call(this),
  49332. this.type = "Points",
  49333. this.geometry = void 0 !== e ? e : new n.Geometry,
  49334. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49335. color: 16777215 * Math.random()
  49336. })
  49337. }
  49338. ,
  49339. n.Points.prototype = Object.create(n.Object3D.prototype),
  49340. n.Points.prototype.constructor = n.Points,
  49341. n.Points.prototype.raycast = function() {
  49342. var e = new n.Matrix4
  49343. , t = new n.Ray
  49344. , i = new n.Sphere;
  49345. return function(r, o) {
  49346. function a(e, i) {
  49347. var n = t.distanceSqToPoint(e);
  49348. if (n < d) {
  49349. var a = t.closestPointToPoint(e);
  49350. a.applyMatrix4(c);
  49351. var l = r.ray.origin.distanceTo(a);
  49352. if (l < r.near || l > r.far)
  49353. return;
  49354. o.push({
  49355. distance: l,
  49356. distanceToRay: Math.sqrt(n),
  49357. point: a.clone(),
  49358. index: i,
  49359. face: null,
  49360. object: s
  49361. })
  49362. }
  49363. }
  49364. var s = this
  49365. , l = this.geometry
  49366. , c = this.matrixWorld
  49367. , h = r.params.Points.threshold;
  49368. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49369. i.copy(l.boundingSphere),
  49370. i.applyMatrix4(c),
  49371. r.ray.intersectsSphere(i) !== !1) {
  49372. e.getInverse(c),
  49373. t.copy(r.ray).applyMatrix4(e);
  49374. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49375. , d = u * u
  49376. , p = new n.Vector3;
  49377. if (l instanceof n.BufferGeometry) {
  49378. var f = l.index
  49379. , g = l.attributes
  49380. , m = g.position.array;
  49381. if (null !== f)
  49382. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49383. var C = v[A];
  49384. p.fromArray(m, 3 * C),
  49385. a(p, C)
  49386. }
  49387. else
  49388. for (var A = 0, I = m.length / 3; A < I; A++)
  49389. p.fromArray(m, 3 * A),
  49390. a(p, A)
  49391. } else
  49392. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49393. a(E[A], A)
  49394. }
  49395. }
  49396. }(),
  49397. n.Points.prototype.clone = function() {
  49398. return new this.constructor(this.geometry,this.material).copy(this)
  49399. }
  49400. ,
  49401. n.Line = function(e, t, i) {
  49402. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49403. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49404. this.type = "Line",
  49405. this.geometry = void 0 !== e ? e : new n.Geometry,
  49406. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49407. color: 16777215 * Math.random()
  49408. })))
  49409. }
  49410. ,
  49411. n.Line.prototype = Object.create(n.Object3D.prototype),
  49412. n.Line.prototype.constructor = n.Line,
  49413. n.Line.prototype.raycast = function() {
  49414. var e = new n.Matrix4
  49415. , t = new n.Ray
  49416. , i = new n.Sphere;
  49417. return function(r, o) {
  49418. var a = r.linePrecision
  49419. , s = a * a
  49420. , l = this.geometry
  49421. , c = this.matrixWorld;
  49422. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49423. i.copy(l.boundingSphere),
  49424. i.applyMatrix4(c),
  49425. r.ray.intersectsSphere(i) !== !1) {
  49426. e.getInverse(c),
  49427. t.copy(r.ray).applyMatrix4(e);
  49428. var h = new n.Vector3
  49429. , u = new n.Vector3
  49430. , d = new n.Vector3
  49431. , p = new n.Vector3
  49432. , f = this instanceof n.LineSegments ? 2 : 1;
  49433. if (l instanceof n.BufferGeometry) {
  49434. var g = l.index
  49435. , m = l.attributes
  49436. , v = m.position.array;
  49437. if (null !== g)
  49438. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49439. var I = A[y]
  49440. , E = A[y + 1];
  49441. h.fromArray(v, 3 * I),
  49442. u.fromArray(v, 3 * E);
  49443. var b = t.distanceSqToSegment(h, u, p, d);
  49444. if (!(b > s)) {
  49445. p.applyMatrix4(this.matrixWorld);
  49446. var w = r.ray.origin.distanceTo(p);
  49447. w < r.near || w > r.far || o.push({
  49448. distance: w,
  49449. point: d.clone().applyMatrix4(this.matrixWorld),
  49450. index: y,
  49451. face: null,
  49452. faceIndex: null,
  49453. object: this
  49454. })
  49455. }
  49456. }
  49457. else
  49458. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49459. h.fromArray(v, 3 * y),
  49460. u.fromArray(v, 3 * y + 3);
  49461. var b = t.distanceSqToSegment(h, u, p, d);
  49462. if (!(b > s)) {
  49463. p.applyMatrix4(this.matrixWorld);
  49464. var w = r.ray.origin.distanceTo(p);
  49465. w < r.near || w > r.far || o.push({
  49466. distance: w,
  49467. point: d.clone().applyMatrix4(this.matrixWorld),
  49468. index: y,
  49469. face: null,
  49470. faceIndex: null,
  49471. object: this
  49472. })
  49473. }
  49474. }
  49475. } else if (l instanceof n.Geometry)
  49476. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49477. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49478. if (!(b > s)) {
  49479. p.applyMatrix4(this.matrixWorld);
  49480. var w = r.ray.origin.distanceTo(p);
  49481. w < r.near || w > r.far || o.push({
  49482. distance: w,
  49483. point: d.clone().applyMatrix4(this.matrixWorld),
  49484. index: y,
  49485. face: null,
  49486. faceIndex: null,
  49487. object: this
  49488. })
  49489. }
  49490. }
  49491. }
  49492. }
  49493. }(),
  49494. n.Line.prototype.clone = function() {
  49495. return new this.constructor(this.geometry,this.material).copy(this)
  49496. }
  49497. ,
  49498. n.LineStrip = 0,
  49499. n.LinePieces = 1,
  49500. n.LineSegments = function(e, t) {
  49501. n.Line.call(this, e, t),
  49502. this.type = "LineSegments"
  49503. }
  49504. ,
  49505. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49506. n.LineSegments.prototype.constructor = n.LineSegments,
  49507. n.Mesh = function(e, t) {
  49508. n.Object3D.call(this),
  49509. this.type = "Mesh",
  49510. this.geometry = void 0 !== e ? e : new n.Geometry,
  49511. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49512. color: 16777215 * Math.random()
  49513. }),
  49514. this.drawMode = n.TrianglesDrawMode,
  49515. this.updateMorphTargets()
  49516. }
  49517. ,
  49518. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49519. n.Mesh.prototype.constructor = n.Mesh,
  49520. n.Mesh.prototype.setDrawMode = function(e) {
  49521. this.drawMode = e
  49522. }
  49523. ,
  49524. n.Mesh.prototype.updateMorphTargets = function() {
  49525. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49526. this.morphTargetBase = -1,
  49527. this.morphTargetInfluences = [],
  49528. this.morphTargetDictionary = {};
  49529. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49530. this.morphTargetInfluences.push(0),
  49531. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49532. }
  49533. }
  49534. ,
  49535. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49536. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49537. 0)
  49538. }
  49539. ,
  49540. n.Mesh.prototype.raycast = function() {
  49541. function e(e, t, i, r, o, a, s) {
  49542. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49543. o.multiplyScalar(m.x),
  49544. a.multiplyScalar(m.y),
  49545. s.multiplyScalar(m.z),
  49546. o.add(a).add(s),
  49547. o.clone()
  49548. }
  49549. function t(e, t, i, r, o, a, s) {
  49550. var l, c = e.material;
  49551. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49552. null === l)
  49553. return null;
  49554. A.copy(s),
  49555. A.applyMatrix4(e.matrixWorld);
  49556. var h = t.ray.origin.distanceTo(A);
  49557. return h < t.near || h > t.far ? null : {
  49558. distance: h,
  49559. point: A.clone(),
  49560. object: e
  49561. }
  49562. }
  49563. function i(i, r, o, a, h, u, d, m) {
  49564. s.fromArray(a, 3 * u),
  49565. l.fromArray(a, 3 * d),
  49566. c.fromArray(a, 3 * m);
  49567. var A = t(i, r, o, s, l, c, v);
  49568. return A && (h && (p.fromArray(h, 2 * u),
  49569. f.fromArray(h, 2 * d),
  49570. g.fromArray(h, 2 * m),
  49571. A.uv = e(v, s, l, c, p, f, g)),
  49572. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49573. A.faceIndex = u),
  49574. A
  49575. }
  49576. var r = new n.Matrix4
  49577. , o = new n.Ray
  49578. , a = new n.Sphere
  49579. , s = new n.Vector3
  49580. , l = new n.Vector3
  49581. , c = new n.Vector3
  49582. , h = new n.Vector3
  49583. , u = new n.Vector3
  49584. , d = new n.Vector3
  49585. , p = new n.Vector2
  49586. , f = new n.Vector2
  49587. , g = new n.Vector2
  49588. , m = new n.Vector3
  49589. , v = new n.Vector3
  49590. , A = new n.Vector3;
  49591. return function(m, A) {
  49592. var y = this.geometry
  49593. , C = this.material
  49594. , I = this.matrixWorld;
  49595. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49596. a.copy(y.boundingSphere),
  49597. a.applyMatrix4(I),
  49598. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49599. o.copy(m.ray).applyMatrix4(r),
  49600. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49601. var E, b;
  49602. if (y instanceof n.BufferGeometry) {
  49603. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49604. if (void 0 !== S.uv && (E = S.uv.array),
  49605. null !== x)
  49606. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49607. w = R[P],
  49608. _ = R[P + 1],
  49609. T = R[P + 2],
  49610. b = i(this, m, o, M, E, w, _, T),
  49611. b && (b.faceIndex = Math.floor(P / 3),
  49612. A.push(b));
  49613. else
  49614. for (var P = 0, O = M.length; P < O; P += 9)
  49615. w = P / 3,
  49616. _ = w + 1,
  49617. T = w + 2,
  49618. b = i(this, m, o, M, E, w, _, T),
  49619. b && (b.index = w,
  49620. A.push(b))
  49621. } else if (y instanceof n.Geometry) {
  49622. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49623. k.length > 0 && (E = k);
  49624. for (var H = 0, G = U.length; H < G; H++) {
  49625. var z = U[H]
  49626. , W = B === !0 ? F[z.materialIndex] : C;
  49627. if (void 0 !== W) {
  49628. if (L = V[z.a],
  49629. D = V[z.b],
  49630. N = V[z.c],
  49631. W.morphTargets === !0) {
  49632. var j = y.morphTargets
  49633. , Y = this.morphTargetInfluences;
  49634. s.set(0, 0, 0),
  49635. l.set(0, 0, 0),
  49636. c.set(0, 0, 0);
  49637. for (var X = 0, Z = j.length; X < Z; X++) {
  49638. var q = Y[X];
  49639. if (0 !== q) {
  49640. var K = j[X].vertices;
  49641. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49642. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49643. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49644. }
  49645. }
  49646. s.add(L),
  49647. l.add(D),
  49648. c.add(N),
  49649. L = s,
  49650. D = l,
  49651. N = c
  49652. }
  49653. if (b = t(this, m, o, L, D, N, v)) {
  49654. if (E) {
  49655. var Q = E[H];
  49656. p.copy(Q[0]),
  49657. f.copy(Q[1]),
  49658. g.copy(Q[2]),
  49659. b.uv = e(v, L, D, N, p, f, g)
  49660. }
  49661. b.face = z,
  49662. b.faceIndex = H,
  49663. A.push(b)
  49664. }
  49665. }
  49666. }
  49667. }
  49668. }
  49669. }
  49670. }(),
  49671. n.Mesh.prototype.clone = function() {
  49672. return new this.constructor(this.geometry,this.material).copy(this)
  49673. }
  49674. ,
  49675. n.Bone = function(e) {
  49676. n.Object3D.call(this),
  49677. this.type = "Bone",
  49678. this.skin = e
  49679. }
  49680. ,
  49681. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49682. n.Bone.prototype.constructor = n.Bone,
  49683. n.Bone.prototype.copy = function(e) {
  49684. return n.Object3D.prototype.copy.call(this, e),
  49685. this.skin = e.skin,
  49686. this
  49687. }
  49688. ,
  49689. n.Skeleton = function(e, t, i) {
  49690. if (this.useVertexTexture = void 0 === i || i,
  49691. this.identityMatrix = new n.Matrix4,
  49692. e = e || [],
  49693. this.bones = e.slice(0),
  49694. this.useVertexTexture) {
  49695. var r = Math.sqrt(4 * this.bones.length);
  49696. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49697. r = Math.max(r, 4),
  49698. this.boneTextureWidth = r,
  49699. this.boneTextureHeight = r,
  49700. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  49701. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  49702. } else
  49703. this.boneMatrices = new Float32Array(16 * this.bones.length);
  49704. if (void 0 === t)
  49705. this.calculateInverses();
  49706. else if (this.bones.length === t.length)
  49707. this.boneInverses = t.slice(0);
  49708. else {
  49709. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  49710. this.boneInverses = [];
  49711. for (var o = 0, a = this.bones.length; o < a; o++)
  49712. this.boneInverses.push(new n.Matrix4)
  49713. }
  49714. }
  49715. ,
  49716. n.Skeleton.prototype.calculateInverses = function() {
  49717. this.boneInverses = [];
  49718. for (var e = 0, t = this.bones.length; e < t; e++) {
  49719. var i = new n.Matrix4;
  49720. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  49721. this.boneInverses.push(i)
  49722. }
  49723. }
  49724. ,
  49725. n.Skeleton.prototype.pose = function() {
  49726. for (var e, t = 0, i = this.bones.length; t < i; t++)
  49727. e = this.bones[t],
  49728. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  49729. for (var t = 0, i = this.bones.length; t < i; t++)
  49730. e = this.bones[t],
  49731. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  49732. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  49733. e.matrix.decompose(e.position, e.quaternion, e.scale));
  49734. }
  49735. ,
  49736. n.Skeleton.prototype.update = function() {
  49737. var e = new n.Matrix4;
  49738. return function() {
  49739. for (var t = 0, i = this.bones.length; t < i; t++) {
  49740. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  49741. e.multiplyMatrices(n, this.boneInverses[t]),
  49742. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  49743. }
  49744. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  49745. }
  49746. }(),
  49747. n.Skeleton.prototype.clone = function() {
  49748. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  49749. }
  49750. ,
  49751. n.SkinnedMesh = function(e, t, i) {
  49752. n.Mesh.call(this, e, t),
  49753. this.type = "SkinnedMesh",
  49754. this.bindMode = "attached",
  49755. this.bindMatrix = new n.Matrix4,
  49756. this.bindMatrixInverse = new n.Matrix4;
  49757. var r = [];
  49758. if (this.geometry && void 0 !== this.geometry.bones) {
  49759. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  49760. a = this.geometry.bones[s],
  49761. o = new n.Bone(this),
  49762. r.push(o),
  49763. o.name = a.name,
  49764. o.position.fromArray(a.pos),
  49765. o.quaternion.fromArray(a.rotq),
  49766. void 0 !== a.scl && o.scale.fromArray(a.scl);
  49767. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  49768. a = this.geometry.bones[s],
  49769. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  49770. }
  49771. this.normalizeSkinWeights(),
  49772. this.updateMatrixWorld(!0),
  49773. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  49774. }
  49775. ,
  49776. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  49777. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  49778. n.SkinnedMesh.prototype.bind = function(e, t) {
  49779. this.skeleton = e,
  49780. void 0 === t && (this.updateMatrixWorld(!0),
  49781. this.skeleton.calculateInverses(),
  49782. t = this.matrixWorld),
  49783. this.bindMatrix.copy(t),
  49784. this.bindMatrixInverse.getInverse(t)
  49785. }
  49786. ,
  49787. n.SkinnedMesh.prototype.pose = function() {
  49788. this.skeleton.pose()
  49789. }
  49790. ,
  49791. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  49792. if (this.geometry instanceof n.Geometry)
  49793. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  49794. var t = this.geometry.skinWeights[e]
  49795. , i = 1 / t.lengthManhattan();
  49796. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  49797. }
  49798. else if (this.geometry instanceof n.BufferGeometry)
  49799. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  49800. r.x = o.getX(e),
  49801. r.y = o.getY(e),
  49802. r.z = o.getZ(e),
  49803. r.w = o.getW(e);
  49804. var i = 1 / r.lengthManhattan();
  49805. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  49806. o.setXYZW(e, r.x, r.y, r.z, r.w)
  49807. }
  49808. }
  49809. ,
  49810. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  49811. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  49812. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  49813. }
  49814. ,
  49815. n.SkinnedMesh.prototype.clone = function() {
  49816. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  49817. }
  49818. ,
  49819. n.LOD = function() {
  49820. n.Object3D.call(this),
  49821. this.type = "LOD",
  49822. Object.defineProperties(this, {
  49823. levels: {
  49824. enumerable: !0,
  49825. value: []
  49826. },
  49827. objects: {
  49828. get: function() {
  49829. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  49830. this.levels
  49831. }
  49832. }
  49833. })
  49834. }
  49835. ,
  49836. n.LOD.prototype = Object.create(n.Object3D.prototype),
  49837. n.LOD.prototype.constructor = n.LOD,
  49838. n.LOD.prototype.addLevel = function(e, t) {
  49839. void 0 === t && (t = 0),
  49840. t = Math.abs(t);
  49841. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  49842. ;
  49843. i.splice(n, 0, {
  49844. distance: t,
  49845. object: e
  49846. }),
  49847. this.add(e)
  49848. }
  49849. ,
  49850. n.LOD.prototype.getObjectForDistance = function(e) {
  49851. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  49852. ;
  49853. return t[i - 1].object
  49854. }
  49855. ,
  49856. n.LOD.prototype.raycast = function() {
  49857. var e = new n.Vector3;
  49858. return function(t, i) {
  49859. e.setFromMatrixPosition(this.matrixWorld);
  49860. var n = t.ray.origin.distanceTo(e);
  49861. this.getObjectForDistance(n).raycast(t, i)
  49862. }
  49863. }(),
  49864. n.LOD.prototype.update = function() {
  49865. var e = new n.Vector3
  49866. , t = new n.Vector3;
  49867. return function(i) {
  49868. var n = this.levels;
  49869. if (n.length > 1) {
  49870. e.setFromMatrixPosition(i.matrixWorld),
  49871. t.setFromMatrixPosition(this.matrixWorld);
  49872. var r = e.distanceTo(t);
  49873. n[0].object.visible = !0;
  49874. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  49875. n[o - 1].object.visible = !1,
  49876. n[o].object.visible = !0;
  49877. for (; o < a; o++)
  49878. n[o].object.visible = !1
  49879. }
  49880. }
  49881. }(),
  49882. n.LOD.prototype.copy = function(e) {
  49883. n.Object3D.prototype.copy.call(this, e, !1);
  49884. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  49885. var o = t[i];
  49886. this.addLevel(o.object.clone(), o.distance)
  49887. }
  49888. return this
  49889. }
  49890. ,
  49891. n.LOD.prototype.toJSON = function(e) {
  49892. var t = n.Object3D.prototype.toJSON.call(this, e);
  49893. t.object.levels = [];
  49894. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  49895. var a = i[r];
  49896. t.object.levels.push({
  49897. object: a.object.uuid,
  49898. distance: a.distance
  49899. })
  49900. }
  49901. return t
  49902. }
  49903. ,
  49904. n.Sprite = function() {
  49905. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  49906. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  49907. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  49908. , r = new n.BufferGeometry;
  49909. return r.setIndex(new n.BufferAttribute(e,1)),
  49910. r.addAttribute("position", new n.BufferAttribute(t,3)),
  49911. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  49912. function(e) {
  49913. n.Object3D.call(this),
  49914. this.type = "Sprite",
  49915. this.geometry = r,
  49916. this.material = void 0 !== e ? e : new n.SpriteMaterial
  49917. }
  49918. }(),
  49919. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  49920. n.Sprite.prototype.constructor = n.Sprite,
  49921. n.Sprite.prototype.raycast = function() {
  49922. var e = new n.Vector3;
  49923. return function(t, i) {
  49924. e.setFromMatrixPosition(this.matrixWorld);
  49925. var n = t.ray.distanceSqToPoint(e)
  49926. , r = this.scale.x * this.scale.y;
  49927. n > r || i.push({
  49928. distance: Math.sqrt(n),
  49929. point: this.position,
  49930. face: null,
  49931. object: this
  49932. })
  49933. }
  49934. }(),
  49935. n.Sprite.prototype.clone = function() {
  49936. return new this.constructor(this.material).copy(this)
  49937. }
  49938. ,
  49939. n.Particle = n.Sprite,
  49940. n.LensFlare = function(e, t, i, r, o) {
  49941. n.Object3D.call(this),
  49942. this.lensFlares = [],
  49943. this.positionScreen = new n.Vector3,
  49944. this.customUpdateCallback = void 0,
  49945. void 0 !== e && this.add(e, t, i, r, o)
  49946. }
  49947. ,
  49948. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  49949. n.LensFlare.prototype.constructor = n.LensFlare,
  49950. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  49951. void 0 === t && (t = -1),
  49952. void 0 === i && (i = 0),
  49953. void 0 === a && (a = 1),
  49954. void 0 === o && (o = new n.Color(16777215)),
  49955. void 0 === r && (r = n.NormalBlending),
  49956. i = Math.min(i, Math.max(0, i)),
  49957. this.lensFlares.push({
  49958. texture: e,
  49959. size: t,
  49960. distance: i,
  49961. x: 0,
  49962. y: 0,
  49963. z: 0,
  49964. scale: 1,
  49965. rotation: 0,
  49966. opacity: a,
  49967. color: o,
  49968. blending: r
  49969. })
  49970. }
  49971. ,
  49972. n.LensFlare.prototype.updateLensFlares = function() {
  49973. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  49974. for (e = 0; e < i; e++)
  49975. t = this.lensFlares[e],
  49976. t.x = this.positionScreen.x + n * t.distance,
  49977. t.y = this.positionScreen.y + r * t.distance,
  49978. t.wantedRotation = t.x * Math.PI * .25,
  49979. t.rotation += .25 * (t.wantedRotation - t.rotation)
  49980. }
  49981. ,
  49982. n.LensFlare.prototype.copy = function(e) {
  49983. n.Object3D.prototype.copy.call(this, e),
  49984. this.positionScreen.copy(e.positionScreen),
  49985. this.customUpdateCallback = e.customUpdateCallback;
  49986. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  49987. this.lensFlares.push(e.lensFlares[t]);
  49988. return this
  49989. }
  49990. ,
  49991. n.Scene = function() {
  49992. n.Object3D.call(this),
  49993. this.type = "Scene",
  49994. this.fog = null,
  49995. this.overrideMaterial = null,
  49996. this.autoUpdate = !0
  49997. }
  49998. ,
  49999. n.Scene.prototype = Object.create(n.Object3D.prototype),
  50000. n.Scene.prototype.constructor = n.Scene,
  50001. n.Scene.prototype.copy = function(e, t) {
  50002. return n.Object3D.prototype.copy.call(this, e, t),
  50003. null !== e.fog && (this.fog = e.fog.clone()),
  50004. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  50005. this.autoUpdate = e.autoUpdate,
  50006. this.matrixAutoUpdate = e.matrixAutoUpdate,
  50007. this
  50008. }
  50009. ,
  50010. n.Fog = function(e, t, i) {
  50011. this.name = "",
  50012. this.color = new n.Color(e),
  50013. this.near = void 0 !== t ? t : 1,
  50014. this.far = void 0 !== i ? i : 1e3
  50015. }
  50016. ,
  50017. n.Fog.prototype.clone = function() {
  50018. return new n.Fog(this.color.getHex(),this.near,this.far)
  50019. }
  50020. ,
  50021. n.FogExp2 = function(e, t) {
  50022. this.name = "",
  50023. this.color = new n.Color(e),
  50024. this.density = void 0 !== t ? t : 25e-5
  50025. }
  50026. ,
  50027. n.FogExp2.prototype.clone = function() {
  50028. return new n.FogExp2(this.color.getHex(),this.density)
  50029. }
  50030. ,
  50031. n.ShaderChunk = {},
  50032. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50033. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50034. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50035. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50036. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50037. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50038. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50039. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50040. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50041. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50042. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50043. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50044. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50045. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50046. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50047. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50048. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50049. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50050. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50051. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50052. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50053. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50054. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50055. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50056. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50057. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50058. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50059. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50060. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50061. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50062. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50063. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50064. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50065. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50066. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50067. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50068. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50069. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50070. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50071. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50072. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50073. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50074. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50075. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50076. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50077. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50078. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50079. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50080. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50081. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50082. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50083. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50084. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50085. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50086. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50087. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50088. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50089. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50090. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50091. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50092. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50093. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50094. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50095. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50096. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50097. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50098. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50099. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50100. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50101. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50102. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50103. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50104. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50105. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50106. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50107. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50108. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50109. n.UniformsUtils = {
  50110. merge: function(e) {
  50111. for (var t = {}, i = 0; i < e.length; i++) {
  50112. var n = this.clone(e[i]);
  50113. for (var r in n)
  50114. t[r] = n[r]
  50115. }
  50116. return t
  50117. },
  50118. clone: function(e) {
  50119. var t = {};
  50120. for (var i in e) {
  50121. t[i] = {};
  50122. for (var r in e[i]) {
  50123. var o = e[i][r];
  50124. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50125. }
  50126. }
  50127. return t
  50128. }
  50129. },
  50130. n.UniformsLib = {
  50131. common: {
  50132. diffuse: {
  50133. type: "c",
  50134. value: new n.Color(15658734)
  50135. },
  50136. opacity: {
  50137. type: "f",
  50138. value: 1
  50139. },
  50140. map: {
  50141. type: "t",
  50142. value: null
  50143. },
  50144. offsetRepeat: {
  50145. type: "v4",
  50146. value: new n.Vector4(0,0,1,1)
  50147. },
  50148. specularMap: {
  50149. type: "t",
  50150. value: null
  50151. },
  50152. alphaMap: {
  50153. type: "t",
  50154. value: null
  50155. },
  50156. envMap: {
  50157. type: "t",
  50158. value: null
  50159. },
  50160. flipEnvMap: {
  50161. type: "f",
  50162. value: -1
  50163. },
  50164. reflectivity: {
  50165. type: "f",
  50166. value: 1
  50167. },
  50168. refractionRatio: {
  50169. type: "f",
  50170. value: .98
  50171. }
  50172. },
  50173. aomap: {
  50174. aoMap: {
  50175. type: "t",
  50176. value: null
  50177. },
  50178. aoMapIntensity: {
  50179. type: "f",
  50180. value: 1
  50181. }
  50182. },
  50183. lightmap: {
  50184. lightMap: {
  50185. type: "t",
  50186. value: null
  50187. },
  50188. lightMapIntensity: {
  50189. type: "f",
  50190. value: 1
  50191. }
  50192. },
  50193. emissivemap: {
  50194. emissiveMap: {
  50195. type: "t",
  50196. value: null
  50197. }
  50198. },
  50199. bumpmap: {
  50200. bumpMap: {
  50201. type: "t",
  50202. value: null
  50203. },
  50204. bumpScale: {
  50205. type: "f",
  50206. value: 1
  50207. }
  50208. },
  50209. normalmap: {
  50210. normalMap: {
  50211. type: "t",
  50212. value: null
  50213. },
  50214. normalScale: {
  50215. type: "v2",
  50216. value: new n.Vector2(1,1)
  50217. }
  50218. },
  50219. displacementmap: {
  50220. displacementMap: {
  50221. type: "t",
  50222. value: null
  50223. },
  50224. displacementScale: {
  50225. type: "f",
  50226. value: 1
  50227. },
  50228. displacementBias: {
  50229. type: "f",
  50230. value: 0
  50231. }
  50232. },
  50233. roughnessmap: {
  50234. roughnessMap: {
  50235. type: "t",
  50236. value: null
  50237. }
  50238. },
  50239. metalnessmap: {
  50240. metalnessMap: {
  50241. type: "t",
  50242. value: null
  50243. }
  50244. },
  50245. fog: {
  50246. fogDensity: {
  50247. type: "f",
  50248. value: 25e-5
  50249. },
  50250. fogNear: {
  50251. type: "f",
  50252. value: 1
  50253. },
  50254. fogFar: {
  50255. type: "f",
  50256. value: 2e3
  50257. },
  50258. fogColor: {
  50259. type: "c",
  50260. value: new n.Color(16777215)
  50261. }
  50262. },
  50263. lights: {
  50264. ambientLightColor: {
  50265. type: "fv",
  50266. value: []
  50267. },
  50268. directionalLights: {
  50269. type: "sa",
  50270. value: [],
  50271. properties: {
  50272. direction: {
  50273. type: "v3"
  50274. },
  50275. color: {
  50276. type: "c"
  50277. },
  50278. shadow: {
  50279. type: "i"
  50280. },
  50281. shadowBias: {
  50282. type: "f"
  50283. },
  50284. shadowRadius: {
  50285. type: "f"
  50286. },
  50287. shadowMapSize: {
  50288. type: "v2"
  50289. }
  50290. }
  50291. },
  50292. directionalShadowMap: {
  50293. type: "tv",
  50294. value: []
  50295. },
  50296. directionalShadowMatrix: {
  50297. type: "m4v",
  50298. value: []
  50299. },
  50300. spotLights: {
  50301. type: "sa",
  50302. value: [],
  50303. properties: {
  50304. color: {
  50305. type: "c"
  50306. },
  50307. position: {
  50308. type: "v3"
  50309. },
  50310. direction: {
  50311. type: "v3"
  50312. },
  50313. distance: {
  50314. type: "f"
  50315. },
  50316. coneCos: {
  50317. type: "f"
  50318. },
  50319. penumbraCos: {
  50320. type: "f"
  50321. },
  50322. decay: {
  50323. type: "f"
  50324. },
  50325. shadow: {
  50326. type: "i"
  50327. },
  50328. shadowBias: {
  50329. type: "f"
  50330. },
  50331. shadowRadius: {
  50332. type: "f"
  50333. },
  50334. shadowMapSize: {
  50335. type: "v2"
  50336. }
  50337. }
  50338. },
  50339. spotShadowMap: {
  50340. type: "tv",
  50341. value: []
  50342. },
  50343. spotShadowMatrix: {
  50344. type: "m4v",
  50345. value: []
  50346. },
  50347. pointLights: {
  50348. type: "sa",
  50349. value: [],
  50350. properties: {
  50351. color: {
  50352. type: "c"
  50353. },
  50354. position: {
  50355. type: "v3"
  50356. },
  50357. decay: {
  50358. type: "f"
  50359. },
  50360. distance: {
  50361. type: "f"
  50362. },
  50363. shadow: {
  50364. type: "i"
  50365. },
  50366. shadowBias: {
  50367. type: "f"
  50368. },
  50369. shadowRadius: {
  50370. type: "f"
  50371. },
  50372. shadowMapSize: {
  50373. type: "v2"
  50374. }
  50375. }
  50376. },
  50377. pointShadowMap: {
  50378. type: "tv",
  50379. value: []
  50380. },
  50381. pointShadowMatrix: {
  50382. type: "m4v",
  50383. value: []
  50384. },
  50385. hemisphereLights: {
  50386. type: "sa",
  50387. value: [],
  50388. properties: {
  50389. direction: {
  50390. type: "v3"
  50391. },
  50392. skyColor: {
  50393. type: "c"
  50394. },
  50395. groundColor: {
  50396. type: "c"
  50397. }
  50398. }
  50399. }
  50400. },
  50401. points: {
  50402. diffuse: {
  50403. type: "c",
  50404. value: new n.Color(15658734)
  50405. },
  50406. opacity: {
  50407. type: "f",
  50408. value: 1
  50409. },
  50410. size: {
  50411. type: "f",
  50412. value: 1
  50413. },
  50414. scale: {
  50415. type: "f",
  50416. value: 1
  50417. },
  50418. map: {
  50419. type: "t",
  50420. value: null
  50421. },
  50422. offsetRepeat: {
  50423. type: "v4",
  50424. value: new n.Vector4(0,0,1,1)
  50425. }
  50426. }
  50427. },
  50428. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50429. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50430. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50431. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50432. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50433. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50434. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50435. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50436. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50437. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50438. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50439. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50440. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50441. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50442. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50443. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50444. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50445. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50446. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50447. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50448. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50449. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50450. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50451. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50452. n.ShaderLib = {
  50453. basic: {
  50454. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50455. vertexShader: n.ShaderChunk.meshbasic_vert,
  50456. fragmentShader: n.ShaderChunk.meshbasic_frag
  50457. },
  50458. lambert: {
  50459. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50460. emissive: {
  50461. type: "c",
  50462. value: new n.Color(0)
  50463. }
  50464. }]),
  50465. vertexShader: n.ShaderChunk.meshlambert_vert,
  50466. fragmentShader: n.ShaderChunk.meshlambert_frag
  50467. },
  50468. phong: {
  50469. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50470. emissive: {
  50471. type: "c",
  50472. value: new n.Color(0)
  50473. },
  50474. specular: {
  50475. type: "c",
  50476. value: new n.Color(1118481)
  50477. },
  50478. shininess: {
  50479. type: "f",
  50480. value: 30
  50481. }
  50482. }]),
  50483. vertexShader: n.ShaderChunk.meshphong_vert,
  50484. fragmentShader: n.ShaderChunk.meshphong_frag
  50485. },
  50486. standard: {
  50487. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50488. emissive: {
  50489. type: "c",
  50490. value: new n.Color(0)
  50491. },
  50492. roughness: {
  50493. type: "f",
  50494. value: .5
  50495. },
  50496. metalness: {
  50497. type: "f",
  50498. value: 0
  50499. },
  50500. envMapIntensity: {
  50501. type: "f",
  50502. value: 1
  50503. }
  50504. }]),
  50505. vertexShader: n.ShaderChunk.meshstandard_vert,
  50506. fragmentShader: n.ShaderChunk.meshstandard_frag
  50507. },
  50508. points: {
  50509. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50510. vertexShader: n.ShaderChunk.points_vert,
  50511. fragmentShader: n.ShaderChunk.points_frag
  50512. },
  50513. dashed: {
  50514. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50515. scale: {
  50516. type: "f",
  50517. value: 1
  50518. },
  50519. dashSize: {
  50520. type: "f",
  50521. value: 1
  50522. },
  50523. totalSize: {
  50524. type: "f",
  50525. value: 2
  50526. }
  50527. }]),
  50528. vertexShader: n.ShaderChunk.linedashed_vert,
  50529. fragmentShader: n.ShaderChunk.linedashed_frag
  50530. },
  50531. depth: {
  50532. uniforms: {
  50533. mNear: {
  50534. type: "f",
  50535. value: 1
  50536. },
  50537. mFar: {
  50538. type: "f",
  50539. value: 2e3
  50540. },
  50541. opacity: {
  50542. type: "f",
  50543. value: 1
  50544. }
  50545. },
  50546. vertexShader: n.ShaderChunk.depth_vert,
  50547. fragmentShader: n.ShaderChunk.depth_frag
  50548. },
  50549. normal: {
  50550. uniforms: {
  50551. opacity: {
  50552. type: "f",
  50553. value: 1
  50554. }
  50555. },
  50556. vertexShader: n.ShaderChunk.normal_vert,
  50557. fragmentShader: n.ShaderChunk.normal_frag
  50558. },
  50559. cube: {
  50560. uniforms: {
  50561. tCube: {
  50562. type: "t",
  50563. value: null
  50564. },
  50565. tFlip: {
  50566. type: "f",
  50567. value: -1
  50568. }
  50569. },
  50570. vertexShader: n.ShaderChunk.cube_vert,
  50571. fragmentShader: n.ShaderChunk.cube_frag
  50572. },
  50573. equirect: {
  50574. uniforms: {
  50575. tEquirect: {
  50576. type: "t",
  50577. value: null
  50578. },
  50579. tFlip: {
  50580. type: "f",
  50581. value: -1
  50582. }
  50583. },
  50584. vertexShader: n.ShaderChunk.equirect_vert,
  50585. fragmentShader: n.ShaderChunk.equirect_frag
  50586. },
  50587. depthRGBA: {
  50588. uniforms: {},
  50589. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50590. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50591. },
  50592. distanceRGBA: {
  50593. uniforms: {
  50594. lightPos: {
  50595. type: "v3",
  50596. value: new n.Vector3(0,0,0)
  50597. }
  50598. },
  50599. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50600. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50601. }
  50602. },
  50603. n.WebGLRenderer = function(e) {
  50604. function t() {
  50605. return null === ye ? Oe : 1
  50606. }
  50607. function i(e, t, i, n) {
  50608. se === !0 && (e *= n,
  50609. t *= n,
  50610. i *= n),
  50611. Ye.clearColor(e, t, i, n)
  50612. }
  50613. function r() {
  50614. Ye.init(),
  50615. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50616. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50617. i(Se.r, Se.g, Se.b, Me)
  50618. }
  50619. function o() {
  50620. Ae = null,
  50621. be = null,
  50622. Ee = "",
  50623. Ie = -1,
  50624. Ye.reset()
  50625. }
  50626. function a(e) {
  50627. e.preventDefault(),
  50628. o(),
  50629. r(),
  50630. Xe.clear()
  50631. }
  50632. function s(e) {
  50633. var t = e.target;
  50634. t.removeEventListener("dispose", s),
  50635. h(t),
  50636. ke.textures--
  50637. }
  50638. function l(e) {
  50639. var t = e.target;
  50640. t.removeEventListener("dispose", l),
  50641. u(t),
  50642. ke.textures--
  50643. }
  50644. function c(e) {
  50645. var t = e.target;
  50646. t.removeEventListener("dispose", c),
  50647. d(t)
  50648. }
  50649. function h(e) {
  50650. var t = Xe.get(e);
  50651. if (e.image && t.__image__webglTextureCube)
  50652. Ge.deleteTexture(t.__image__webglTextureCube);
  50653. else {
  50654. if (void 0 === t.__webglInit)
  50655. return;
  50656. Ge.deleteTexture(t.__webglTexture)
  50657. }
  50658. Xe.delete(e)
  50659. }
  50660. function u(e) {
  50661. var t = Xe.get(e)
  50662. , i = Xe.get(e.texture);
  50663. if (e && void 0 !== i.__webglTexture) {
  50664. if (Ge.deleteTexture(i.__webglTexture),
  50665. e instanceof n.WebGLRenderTargetCube)
  50666. for (var r = 0; r < 6; r++)
  50667. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50668. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50669. else
  50670. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50671. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50672. Xe.delete(e.texture),
  50673. Xe.delete(e)
  50674. }
  50675. }
  50676. function d(e) {
  50677. p(e),
  50678. Xe.delete(e)
  50679. }
  50680. function p(e) {
  50681. var t = Xe.get(e).program;
  50682. e.program = void 0,
  50683. void 0 !== t && qe.releaseProgram(t)
  50684. }
  50685. function f(e, t, i, r) {
  50686. var o;
  50687. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50688. null === o))
  50689. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50690. void 0 === r && (r = 0),
  50691. Ye.initAttributes();
  50692. var a = i.attributes
  50693. , s = t.getAttributes()
  50694. , l = e.defaultAttributeValues;
  50695. for (var c in s) {
  50696. var h = s[c];
  50697. if (h >= 0) {
  50698. var u = a[c];
  50699. if (void 0 !== u) {
  50700. var d = u.itemSize
  50701. , p = Ze.getAttributeBuffer(u);
  50702. if (u instanceof n.InterleavedBufferAttribute) {
  50703. var f = u.data
  50704. , g = f.stride
  50705. , m = u.offset;
  50706. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  50707. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  50708. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50709. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  50710. } else
  50711. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  50712. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  50713. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50714. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  50715. } else if (void 0 !== l) {
  50716. var v = l[c];
  50717. if (void 0 !== v)
  50718. switch (v.length) {
  50719. case 2:
  50720. Ge.vertexAttrib2fv(h, v);
  50721. break;
  50722. case 3:
  50723. Ge.vertexAttrib3fv(h, v);
  50724. break;
  50725. case 4:
  50726. Ge.vertexAttrib4fv(h, v);
  50727. break;
  50728. default:
  50729. Ge.vertexAttrib1fv(h, v)
  50730. }
  50731. }
  50732. }
  50733. }
  50734. Ye.disableUnusedAttributes()
  50735. }
  50736. function g(e, t) {
  50737. return Math.abs(t[0]) - Math.abs(e[0])
  50738. }
  50739. function m(e, t) {
  50740. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  50741. }
  50742. function v(e, t) {
  50743. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  50744. }
  50745. function A(e, t, i, n, r) {
  50746. var o, a;
  50747. i.transparent ? (o = de,
  50748. a = ++pe) : (o = he,
  50749. a = ++ue);
  50750. var s = o[a];
  50751. void 0 !== s ? (s.id = e.id,
  50752. s.object = e,
  50753. s.geometry = t,
  50754. s.material = i,
  50755. s.z = Ve.z,
  50756. s.group = r) : (s = {
  50757. id: e.id,
  50758. object: e,
  50759. geometry: t,
  50760. material: i,
  50761. z: Ve.z,
  50762. group: r
  50763. },
  50764. o.push(s))
  50765. }
  50766. function y(e, t) {
  50767. if (e.visible !== !1) {
  50768. if (e.layers.test(t.layers))
  50769. if (e instanceof n.Light)
  50770. ce.push(e);
  50771. else if (e instanceof n.Sprite)
  50772. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  50773. else if (e instanceof n.LensFlare)
  50774. me.push(e);
  50775. else if (e instanceof n.ImmediateRenderObject)
  50776. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50777. Ve.applyProjection(Fe)),
  50778. A(e, null, e.material, Ve.z, null);
  50779. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  50780. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  50781. var i = e.material;
  50782. if (i.visible === !0) {
  50783. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50784. Ve.applyProjection(Fe));
  50785. var r = Ze.update(e);
  50786. if (i instanceof n.MultiMaterial)
  50787. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  50788. var c = o[s]
  50789. , h = a[c.materialIndex];
  50790. h.visible === !0 && A(e, r, h, Ve.z, c)
  50791. }
  50792. else
  50793. A(e, r, i, Ve.z, null)
  50794. }
  50795. }
  50796. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  50797. y(u[s], t)
  50798. }
  50799. }
  50800. function C(e, t, i, r) {
  50801. for (var o = 0, a = e.length; o < a; o++) {
  50802. var s = e[o]
  50803. , l = s.object
  50804. , c = s.geometry
  50805. , h = void 0 === r ? s.material : r
  50806. , u = s.group;
  50807. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  50808. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  50809. l instanceof n.ImmediateRenderObject) {
  50810. E(h);
  50811. var d = w(t, i, h, l);
  50812. Ee = "",
  50813. l.render(function(e) {
  50814. ve.renderBufferImmediate(e, d, h)
  50815. })
  50816. } else
  50817. ve.renderBufferDirect(t, i, c, h, l, u)
  50818. }
  50819. }
  50820. function I(e, t, i) {
  50821. var r = Xe.get(e)
  50822. , o = qe.getParameters(e, Ue, t, i)
  50823. , a = qe.getProgramCode(e, o)
  50824. , s = r.program
  50825. , l = !0;
  50826. if (void 0 === s)
  50827. e.addEventListener("dispose", c);
  50828. else if (s.code !== a)
  50829. p(e);
  50830. else {
  50831. if (void 0 !== o.shaderID)
  50832. return;
  50833. l = !1
  50834. }
  50835. if (l) {
  50836. if (o.shaderID) {
  50837. var h = n.ShaderLib[o.shaderID];
  50838. r.__webglShader = {
  50839. name: e.type,
  50840. uniforms: n.UniformsUtils.clone(h.uniforms),
  50841. vertexShader: h.vertexShader,
  50842. fragmentShader: h.fragmentShader
  50843. }
  50844. } else
  50845. r.__webglShader = {
  50846. name: e.type,
  50847. uniforms: e.uniforms,
  50848. vertexShader: e.vertexShader,
  50849. fragmentShader: e.fragmentShader
  50850. };
  50851. e.__webglShader = r.__webglShader,
  50852. s = qe.acquireProgram(e, o, a),
  50853. r.program = s,
  50854. e.program = s
  50855. }
  50856. var u = s.getAttributes();
  50857. if (e.morphTargets) {
  50858. e.numSupportedMorphTargets = 0;
  50859. for (var d = 0; d < ve.maxMorphTargets; d++)
  50860. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  50861. }
  50862. if (e.morphNormals) {
  50863. e.numSupportedMorphNormals = 0;
  50864. for (var d = 0; d < ve.maxMorphNormals; d++)
  50865. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  50866. }
  50867. r.uniformsList = [];
  50868. var f = r.__webglShader.uniforms
  50869. , g = r.program.getUniforms();
  50870. for (var m in f) {
  50871. var v = g[m];
  50872. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  50873. }
  50874. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  50875. f.ambientLightColor.value = Ue.ambient,
  50876. f.directionalLights.value = Ue.directional,
  50877. f.spotLights.value = Ue.spot,
  50878. f.pointLights.value = Ue.point,
  50879. f.hemisphereLights.value = Ue.hemi,
  50880. f.directionalShadowMap.value = Ue.directionalShadowMap,
  50881. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  50882. f.spotShadowMap.value = Ue.spotShadowMap,
  50883. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  50884. f.pointShadowMap.value = Ue.pointShadowMap,
  50885. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  50886. r.hasDynamicUniforms = !1;
  50887. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  50888. var C = r.uniformsList[A][0];
  50889. if (C.dynamic === !0) {
  50890. r.hasDynamicUniforms = !0;
  50891. break
  50892. }
  50893. }
  50894. }
  50895. function E(e) {
  50896. b(e),
  50897. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  50898. Ye.setDepthFunc(e.depthFunc),
  50899. Ye.setDepthTest(e.depthTest),
  50900. Ye.setDepthWrite(e.depthWrite),
  50901. Ye.setColorWrite(e.colorWrite),
  50902. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  50903. }
  50904. function b(e) {
  50905. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  50906. Ye.setFlipSided(e.side === n.BackSide)
  50907. }
  50908. function w(e, t, i, r) {
  50909. xe = 0;
  50910. var o = Xe.get(i);
  50911. void 0 === o.program && (i.needsUpdate = !0),
  50912. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  50913. i.needsUpdate && (I(i, t, r),
  50914. i.needsUpdate = !1);
  50915. var a = !1
  50916. , s = !1
  50917. , l = !1
  50918. , c = o.program
  50919. , h = c.getUniforms()
  50920. , u = o.__webglShader.uniforms;
  50921. if (c.id !== Ae && (Ge.useProgram(c.program),
  50922. Ae = c.id,
  50923. a = !0,
  50924. s = !0,
  50925. l = !0),
  50926. i.id !== Ie && (Ie = i.id,
  50927. s = !0),
  50928. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  50929. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  50930. e !== be && (be = e,
  50931. s = !0,
  50932. l = !0),
  50933. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  50934. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  50935. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  50936. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  50937. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  50938. i.skinning)
  50939. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  50940. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  50941. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  50942. if (void 0 !== h.boneTexture) {
  50943. var d = B();
  50944. Ge.uniform1i(h.boneTexture, d),
  50945. ve.setTexture(r.skeleton.boneTexture, d)
  50946. }
  50947. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  50948. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  50949. } else
  50950. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  50951. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  50952. t && i.fog && R(u, t),
  50953. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  50954. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  50955. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  50956. u.mFar.value = e.far,
  50957. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  50958. V(o.uniformsList)),
  50959. N(h, r),
  50960. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  50961. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  50962. c
  50963. }
  50964. function _(e, t, i) {
  50965. for (var n = [], r = 0, o = e.length; r < o; r++) {
  50966. var a = e[r][0]
  50967. , s = a.onUpdateCallback;
  50968. void 0 !== s && (s.bind(a)(t, i),
  50969. n.push(e[r]))
  50970. }
  50971. V(n)
  50972. }
  50973. function T(e, t) {
  50974. e.opacity.value = t.opacity,
  50975. e.diffuse.value = t.color,
  50976. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  50977. e.map.value = t.map,
  50978. e.specularMap.value = t.specularMap,
  50979. e.alphaMap.value = t.alphaMap,
  50980. t.aoMap && (e.aoMap.value = t.aoMap,
  50981. e.aoMapIntensity.value = t.aoMapIntensity);
  50982. var i;
  50983. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  50984. void 0 !== i) {
  50985. i instanceof n.WebGLRenderTarget && (i = i.texture);
  50986. var r = i.offset
  50987. , o = i.repeat;
  50988. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  50989. }
  50990. e.envMap.value = t.envMap,
  50991. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  50992. e.reflectivity.value = t.reflectivity,
  50993. e.refractionRatio.value = t.refractionRatio
  50994. }
  50995. function x(e, t) {
  50996. e.diffuse.value = t.color,
  50997. e.opacity.value = t.opacity
  50998. }
  50999. function S(e, t) {
  51000. e.dashSize.value = t.dashSize,
  51001. e.totalSize.value = t.dashSize + t.gapSize,
  51002. e.scale.value = t.scale
  51003. }
  51004. function M(e, t) {
  51005. if (e.diffuse.value = t.color,
  51006. e.opacity.value = t.opacity,
  51007. e.size.value = t.size * Oe,
  51008. e.scale.value = te.clientHeight / 2,
  51009. e.map.value = t.map,
  51010. null !== t.map) {
  51011. var i = t.map.offset
  51012. , n = t.map.repeat;
  51013. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  51014. }
  51015. }
  51016. function R(e, t) {
  51017. e.fogColor.value = t.color,
  51018. t instanceof n.Fog ? (e.fogNear.value = t.near,
  51019. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  51020. }
  51021. function P(e, t) {
  51022. t.lightMap && (e.lightMap.value = t.lightMap,
  51023. e.lightMapIntensity.value = t.lightMapIntensity),
  51024. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  51025. }
  51026. function O(e, t) {
  51027. e.specular.value = t.specular,
  51028. e.shininess.value = Math.max(t.shininess, 1e-4),
  51029. t.lightMap && (e.lightMap.value = t.lightMap,
  51030. e.lightMapIntensity.value = t.lightMapIntensity),
  51031. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51032. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51033. e.bumpScale.value = t.bumpScale),
  51034. t.normalMap && (e.normalMap.value = t.normalMap,
  51035. e.normalScale.value.copy(t.normalScale)),
  51036. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51037. e.displacementScale.value = t.displacementScale,
  51038. e.displacementBias.value = t.displacementBias)
  51039. }
  51040. function L(e, t) {
  51041. e.roughness.value = t.roughness,
  51042. e.metalness.value = t.metalness,
  51043. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51044. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51045. t.lightMap && (e.lightMap.value = t.lightMap,
  51046. e.lightMapIntensity.value = t.lightMapIntensity),
  51047. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51048. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51049. e.bumpScale.value = t.bumpScale),
  51050. t.normalMap && (e.normalMap.value = t.normalMap,
  51051. e.normalScale.value.copy(t.normalScale)),
  51052. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51053. e.displacementScale.value = t.displacementScale,
  51054. e.displacementBias.value = t.displacementBias),
  51055. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51056. }
  51057. function D(e, t) {
  51058. e.ambientLightColor.needsUpdate = t,
  51059. e.directionalLights.needsUpdate = t,
  51060. e.pointLights.needsUpdate = t,
  51061. e.spotLights.needsUpdate = t,
  51062. e.hemisphereLights.needsUpdate = t
  51063. }
  51064. function N(e, t) {
  51065. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51066. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51067. }
  51068. function B() {
  51069. var e = xe;
  51070. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51071. xe += 1,
  51072. e
  51073. }
  51074. function F(e, t, i, r) {
  51075. var o, a;
  51076. if ("1i" === t)
  51077. Ge.uniform1i(i, r);
  51078. else if ("1f" === t)
  51079. Ge.uniform1f(i, r);
  51080. else if ("2f" === t)
  51081. Ge.uniform2f(i, r[0], r[1]);
  51082. else if ("3f" === t)
  51083. Ge.uniform3f(i, r[0], r[1], r[2]);
  51084. else if ("4f" === t)
  51085. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51086. else if ("1iv" === t)
  51087. Ge.uniform1iv(i, r);
  51088. else if ("3iv" === t)
  51089. Ge.uniform3iv(i, r);
  51090. else if ("1fv" === t)
  51091. Ge.uniform1fv(i, r);
  51092. else if ("2fv" === t)
  51093. Ge.uniform2fv(i, r);
  51094. else if ("3fv" === t)
  51095. Ge.uniform3fv(i, r);
  51096. else if ("4fv" === t)
  51097. Ge.uniform4fv(i, r);
  51098. else if ("Matrix2fv" === t)
  51099. Ge.uniformMatrix2fv(i, !1, r);
  51100. else if ("Matrix3fv" === t)
  51101. Ge.uniformMatrix3fv(i, !1, r);
  51102. else if ("Matrix4fv" === t)
  51103. Ge.uniformMatrix4fv(i, !1, r);
  51104. else if ("i" === t)
  51105. Ge.uniform1i(i, r);
  51106. else if ("f" === t)
  51107. Ge.uniform1f(i, r);
  51108. else if ("v2" === t)
  51109. Ge.uniform2f(i, r.x, r.y);
  51110. else if ("v3" === t)
  51111. Ge.uniform3f(i, r.x, r.y, r.z);
  51112. else if ("v4" === t)
  51113. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51114. else if ("c" === t)
  51115. Ge.uniform3f(i, r.r, r.g, r.b);
  51116. else if ("s" === t) {
  51117. var s = e.properties;
  51118. for (var l in s) {
  51119. var c = s[l]
  51120. , h = i[l]
  51121. , u = r[l];
  51122. F(c, c.type, h, u)
  51123. }
  51124. } else if ("sa" === t)
  51125. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51126. for (var l in s) {
  51127. var c = s[l]
  51128. , h = i[d][l]
  51129. , u = r[d][l];
  51130. F(c, c.type, h, u)
  51131. }
  51132. else if ("iv1" === t)
  51133. Ge.uniform1iv(i, r);
  51134. else if ("iv" === t)
  51135. Ge.uniform3iv(i, r);
  51136. else if ("fv1" === t)
  51137. Ge.uniform1fv(i, r);
  51138. else if ("fv" === t)
  51139. Ge.uniform3fv(i, r);
  51140. else if ("v2v" === t) {
  51141. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51142. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51143. f += 2)
  51144. e._array[f + 0] = r[d].x,
  51145. e._array[f + 1] = r[d].y;
  51146. Ge.uniform2fv(i, e._array)
  51147. } else if ("v3v" === t) {
  51148. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51149. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51150. m += 3)
  51151. e._array[m + 0] = r[d].x,
  51152. e._array[m + 1] = r[d].y,
  51153. e._array[m + 2] = r[d].z;
  51154. Ge.uniform3fv(i, e._array)
  51155. } else if ("v4v" === t) {
  51156. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51157. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51158. v += 4)
  51159. e._array[v + 0] = r[d].x,
  51160. e._array[v + 1] = r[d].y,
  51161. e._array[v + 2] = r[d].z,
  51162. e._array[v + 3] = r[d].w;
  51163. Ge.uniform4fv(i, e._array)
  51164. } else if ("m2" === t)
  51165. Ge.uniformMatrix2fv(i, !1, r.elements);
  51166. else if ("m3" === t)
  51167. Ge.uniformMatrix3fv(i, !1, r.elements);
  51168. else if ("m3v" === t) {
  51169. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51170. for (var d = 0, g = r.length; d < g; d++)
  51171. r[d].flattenToArrayOffset(e._array, 9 * d);
  51172. Ge.uniformMatrix3fv(i, !1, e._array)
  51173. } else if ("m4" === t)
  51174. Ge.uniformMatrix4fv(i, !1, r.elements);
  51175. else if ("m4v" === t) {
  51176. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51177. for (var d = 0, g = r.length; d < g; d++)
  51178. r[d].flattenToArrayOffset(e._array, 16 * d);
  51179. Ge.uniformMatrix4fv(i, !1, e._array)
  51180. } else if ("t" === t) {
  51181. if (o = r,
  51182. a = B(),
  51183. Ge.uniform1i(i, a),
  51184. !o)
  51185. return;
  51186. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51187. } else if ("tv" === t) {
  51188. void 0 === e._array && (e._array = []);
  51189. for (var d = 0, g = e.value.length; d < g; d++)
  51190. e._array[d] = B();
  51191. Ge.uniform1iv(i, e._array);
  51192. for (var d = 0, g = e.value.length; d < g; d++)
  51193. o = e.value[d],
  51194. a = e._array[d],
  51195. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51196. } else
  51197. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51198. }
  51199. function V(e) {
  51200. for (var t = 0, i = e.length; t < i; t++) {
  51201. var n = e[t][0];
  51202. if (n.needsUpdate !== !1) {
  51203. var r = n.type
  51204. , o = e[t][1]
  51205. , a = n.value;
  51206. F(n, r, o, a)
  51207. }
  51208. }
  51209. }
  51210. function U(e, t) {
  51211. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51212. for (Ue.shadowsPointLight = 0,
  51213. i = 0,
  51214. r = e.length; i < r; i++)
  51215. if (o = e[i],
  51216. a = o.color,
  51217. s = o.intensity,
  51218. l = o.distance,
  51219. o instanceof n.AmbientLight)
  51220. c += a.r * s,
  51221. h += a.g * s,
  51222. u += a.b * s;
  51223. else if (o instanceof n.DirectionalLight) {
  51224. var A = Ke.get(o);
  51225. A.color.copy(o.color).multiplyScalar(o.intensity),
  51226. A.direction.setFromMatrixPosition(o.matrixWorld),
  51227. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51228. A.direction.sub(Ve),
  51229. A.direction.transformDirection(d),
  51230. A.shadow = o.castShadow,
  51231. o.castShadow && (A.shadowBias = o.shadow.bias,
  51232. A.shadowRadius = o.shadow.radius,
  51233. A.shadowMapSize = o.shadow.mapSize,
  51234. Ue.shadows[v++] = o),
  51235. Ue.directionalShadowMap[p] = o.shadow.map,
  51236. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51237. Ue.directional[p++] = A
  51238. } else if (o instanceof n.SpotLight) {
  51239. var A = Ke.get(o);
  51240. A.position.setFromMatrixPosition(o.matrixWorld),
  51241. A.position.applyMatrix4(d),
  51242. A.color.copy(a).multiplyScalar(s),
  51243. A.distance = l,
  51244. A.direction.setFromMatrixPosition(o.matrixWorld),
  51245. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51246. A.direction.sub(Ve),
  51247. A.direction.transformDirection(d),
  51248. A.coneCos = Math.cos(o.angle),
  51249. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51250. A.decay = 0 === o.distance ? 0 : o.decay,
  51251. A.shadow = o.castShadow,
  51252. o.castShadow && (A.shadowBias = o.shadow.bias,
  51253. A.shadowRadius = o.shadow.radius,
  51254. A.shadowMapSize = o.shadow.mapSize,
  51255. Ue.shadows[v++] = o),
  51256. Ue.spotShadowMap[g] = o.shadow.map,
  51257. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51258. Ue.spot[g++] = A
  51259. } else if (o instanceof n.PointLight) {
  51260. var A = Ke.get(o);
  51261. A.position.setFromMatrixPosition(o.matrixWorld),
  51262. A.position.applyMatrix4(d),
  51263. A.color.copy(o.color).multiplyScalar(o.intensity),
  51264. A.distance = o.distance,
  51265. A.decay = 0 === o.distance ? 0 : o.decay,
  51266. A.shadow = o.castShadow,
  51267. o.castShadow && (A.shadowBias = o.shadow.bias,
  51268. A.shadowRadius = o.shadow.radius,
  51269. A.shadowMapSize = o.shadow.mapSize,
  51270. Ue.shadows[v++] = o),
  51271. Ue.pointShadowMap[f] = o.shadow.map,
  51272. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51273. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51274. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51275. Ue.point[f++] = A
  51276. } else if (o instanceof n.HemisphereLight) {
  51277. var A = Ke.get(o);
  51278. A.direction.setFromMatrixPosition(o.matrixWorld),
  51279. A.direction.transformDirection(d),
  51280. A.direction.normalize(),
  51281. A.skyColor.copy(o.color).multiplyScalar(s),
  51282. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51283. Ue.hemi[m++] = A
  51284. }
  51285. Ue.ambient[0] = c,
  51286. Ue.ambient[1] = h,
  51287. Ue.ambient[2] = u,
  51288. Ue.directional.length = p,
  51289. Ue.spot.length = g,
  51290. Ue.point.length = f,
  51291. Ue.hemi.length = m,
  51292. Ue.shadows.length = v,
  51293. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51294. }
  51295. function k(e, t, i) {
  51296. var r;
  51297. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51298. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51299. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51300. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51301. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51302. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51303. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51304. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51305. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51306. r = We.get("EXT_texture_filter_anisotropic")) {
  51307. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51308. return;
  51309. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51310. return;
  51311. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51312. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51313. }
  51314. }
  51315. function H(e, t, i) {
  51316. void 0 === e.__webglInit && (e.__webglInit = !0,
  51317. t.addEventListener("dispose", s),
  51318. e.__webglTexture = Ge.createTexture(),
  51319. ke.textures++),
  51320. Ye.activeTexture(Ge.TEXTURE0 + i),
  51321. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51322. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51323. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51324. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51325. var r = G(t.image, je.maxTextureSize);
  51326. W(t) && z(r) === !1 && (r = j(r));
  51327. var o = z(r)
  51328. , a = ee(t.format)
  51329. , l = ee(t.type);
  51330. k(Ge.TEXTURE_2D, t, o);
  51331. var c, h = t.mipmaps;
  51332. if (t instanceof n.DataTexture)
  51333. if (h.length > 0 && o) {
  51334. for (var u = 0, d = h.length; u < d; u++)
  51335. c = h[u],
  51336. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51337. t.generateMipmaps = !1
  51338. } else
  51339. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51340. else if (t instanceof n.CompressedTexture)
  51341. for (var u = 0, d = h.length; u < d; u++)
  51342. c = h[u],
  51343. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51344. else if (h.length > 0 && o) {
  51345. for (var u = 0, d = h.length; u < d; u++)
  51346. c = h[u],
  51347. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51348. t.generateMipmaps = !1
  51349. } else
  51350. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51351. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51352. e.__version = t.version,
  51353. t.onUpdate && t.onUpdate(t)
  51354. }
  51355. function G(e, t) {
  51356. if (e.width > t || e.height > t) {
  51357. var i = t / Math.max(e.width, e.height)
  51358. , n = document.createElement("canvas");
  51359. n.width = Math.floor(e.width * i),
  51360. n.height = Math.floor(e.height * i);
  51361. var r = n.getContext("2d");
  51362. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51363. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51364. n
  51365. }
  51366. return e
  51367. }
  51368. function z(e) {
  51369. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51370. }
  51371. function W(e) {
  51372. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51373. }
  51374. function j(e) {
  51375. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51376. var t = document.createElement("canvas");
  51377. t.width = n.Math.nearestPowerOfTwo(e.width),
  51378. t.height = n.Math.nearestPowerOfTwo(e.height);
  51379. var i = t.getContext("2d");
  51380. return i.drawImage(e, 0, 0, t.width, t.height),
  51381. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51382. t
  51383. }
  51384. return e
  51385. }
  51386. function Y(e, t) {
  51387. var i = Xe.get(e);
  51388. if (6 === e.image.length)
  51389. if (e.version > 0 && i.__version !== e.version) {
  51390. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51391. i.__image__webglTextureCube = Ge.createTexture(),
  51392. ke.textures++),
  51393. Ye.activeTexture(Ge.TEXTURE0 + t),
  51394. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51395. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51396. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51397. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51398. var c = a[0]
  51399. , h = z(c)
  51400. , u = ee(e.format)
  51401. , d = ee(e.type);
  51402. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51403. for (var l = 0; l < 6; l++)
  51404. if (r)
  51405. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51406. p = f[g],
  51407. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51408. else
  51409. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51410. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51411. i.__version = e.version,
  51412. e.onUpdate && e.onUpdate(e)
  51413. } else
  51414. Ye.activeTexture(Ge.TEXTURE0 + t),
  51415. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51416. }
  51417. function X(e, t) {
  51418. Ye.activeTexture(Ge.TEXTURE0 + t),
  51419. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51420. }
  51421. function Z(e, t, i, n) {
  51422. var r = ee(t.texture.format)
  51423. , o = ee(t.texture.type);
  51424. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51425. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51426. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51427. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51428. }
  51429. function q(e, t) {
  51430. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51431. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51432. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51433. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51434. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51435. }
  51436. function K(e) {
  51437. var t = Xe.get(e)
  51438. , i = e instanceof n.WebGLRenderTargetCube;
  51439. if (i) {
  51440. t.__webglDepthbuffer = [];
  51441. for (var r = 0; r < 6; r++)
  51442. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51443. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51444. q(t.__webglDepthbuffer[r], e)
  51445. } else
  51446. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51447. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51448. q(t.__webglDepthbuffer, e);
  51449. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51450. }
  51451. function Q(e) {
  51452. var t = Xe.get(e)
  51453. , i = Xe.get(e.texture);
  51454. e.addEventListener("dispose", l),
  51455. i.__webglTexture = Ge.createTexture(),
  51456. ke.textures++;
  51457. var r = e instanceof n.WebGLRenderTargetCube
  51458. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51459. if (r) {
  51460. t.__webglFramebuffer = [];
  51461. for (var a = 0; a < 6; a++)
  51462. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51463. } else
  51464. t.__webglFramebuffer = Ge.createFramebuffer();
  51465. if (r) {
  51466. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51467. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51468. for (var a = 0; a < 6; a++)
  51469. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51470. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51471. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51472. } else
  51473. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51474. k(Ge.TEXTURE_2D, e.texture, o),
  51475. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51476. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51477. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51478. e.depthBuffer && K(e)
  51479. }
  51480. function J(e) {
  51481. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51482. , i = Xe.get(e.texture).__webglTexture;
  51483. Ye.bindTexture(t, i),
  51484. Ge.generateMipmap(t),
  51485. Ye.bindTexture(t, null)
  51486. }
  51487. function $(e) {
  51488. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51489. }
  51490. function ee(e) {
  51491. var t;
  51492. if (e === n.RepeatWrapping)
  51493. return Ge.REPEAT;
  51494. if (e === n.ClampToEdgeWrapping)
  51495. return Ge.CLAMP_TO_EDGE;
  51496. if (e === n.MirroredRepeatWrapping)
  51497. return Ge.MIRRORED_REPEAT;
  51498. if (e === n.NearestFilter)
  51499. return Ge.NEAREST;
  51500. if (e === n.NearestMipMapNearestFilter)
  51501. return Ge.NEAREST_MIPMAP_NEAREST;
  51502. if (e === n.NearestMipMapLinearFilter)
  51503. return Ge.NEAREST_MIPMAP_LINEAR;
  51504. if (e === n.LinearFilter)
  51505. return Ge.LINEAR;
  51506. if (e === n.LinearMipMapNearestFilter)
  51507. return Ge.LINEAR_MIPMAP_NEAREST;
  51508. if (e === n.LinearMipMapLinearFilter)
  51509. return Ge.LINEAR_MIPMAP_LINEAR;
  51510. if (e === n.UnsignedByteType)
  51511. return Ge.UNSIGNED_BYTE;
  51512. if (e === n.UnsignedShort4444Type)
  51513. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51514. if (e === n.UnsignedShort5551Type)
  51515. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51516. if (e === n.UnsignedShort565Type)
  51517. return Ge.UNSIGNED_SHORT_5_6_5;
  51518. if (e === n.ByteType)
  51519. return Ge.BYTE;
  51520. if (e === n.ShortType)
  51521. return Ge.SHORT;
  51522. if (e === n.UnsignedShortType)
  51523. return Ge.UNSIGNED_SHORT;
  51524. if (e === n.IntType)
  51525. return Ge.INT;
  51526. if (e === n.UnsignedIntType)
  51527. return Ge.UNSIGNED_INT;
  51528. if (e === n.FloatType)
  51529. return Ge.FLOAT;
  51530. if (t = We.get("OES_texture_half_float"),
  51531. null !== t && e === n.HalfFloatType)
  51532. return t.HALF_FLOAT_OES;
  51533. if (e === n.AlphaFormat)
  51534. return Ge.ALPHA;
  51535. if (e === n.RGBFormat)
  51536. return Ge.RGB;
  51537. if (e === n.RGBAFormat)
  51538. return Ge.RGBA;
  51539. if (e === n.LuminanceFormat)
  51540. return Ge.LUMINANCE;
  51541. if (e === n.LuminanceAlphaFormat)
  51542. return Ge.LUMINANCE_ALPHA;
  51543. if (e === n.AddEquation)
  51544. return Ge.FUNC_ADD;
  51545. if (e === n.SubtractEquation)
  51546. return Ge.FUNC_SUBTRACT;
  51547. if (e === n.ReverseSubtractEquation)
  51548. return Ge.FUNC_REVERSE_SUBTRACT;
  51549. if (e === n.ZeroFactor)
  51550. return Ge.ZERO;
  51551. if (e === n.OneFactor)
  51552. return Ge.ONE;
  51553. if (e === n.SrcColorFactor)
  51554. return Ge.SRC_COLOR;
  51555. if (e === n.OneMinusSrcColorFactor)
  51556. return Ge.ONE_MINUS_SRC_COLOR;
  51557. if (e === n.SrcAlphaFactor)
  51558. return Ge.SRC_ALPHA;
  51559. if (e === n.OneMinusSrcAlphaFactor)
  51560. return Ge.ONE_MINUS_SRC_ALPHA;
  51561. if (e === n.DstAlphaFactor)
  51562. return Ge.DST_ALPHA;
  51563. if (e === n.OneMinusDstAlphaFactor)
  51564. return Ge.ONE_MINUS_DST_ALPHA;
  51565. if (e === n.DstColorFactor)
  51566. return Ge.DST_COLOR;
  51567. if (e === n.OneMinusDstColorFactor)
  51568. return Ge.ONE_MINUS_DST_COLOR;
  51569. if (e === n.SrcAlphaSaturateFactor)
  51570. return Ge.SRC_ALPHA_SATURATE;
  51571. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51572. null !== t) {
  51573. if (e === n.RGB_S3TC_DXT1_Format)
  51574. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51575. if (e === n.RGBA_S3TC_DXT1_Format)
  51576. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51577. if (e === n.RGBA_S3TC_DXT3_Format)
  51578. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51579. if (e === n.RGBA_S3TC_DXT5_Format)
  51580. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51581. }
  51582. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51583. null !== t) {
  51584. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51585. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51586. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51587. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51588. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51589. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51590. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51591. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51592. }
  51593. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51594. null !== t && e === n.RGB_ETC1_Format)
  51595. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51596. if (t = We.get("EXT_blend_minmax"),
  51597. null !== t) {
  51598. if (e === n.MinEquation)
  51599. return t.MIN_EXT;
  51600. if (e === n.MaxEquation)
  51601. return t.MAX_EXT
  51602. }
  51603. return 0
  51604. }
  51605. console.log("THREE.WebGLRenderer", n.REVISION),
  51606. e = e || {};
  51607. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51608. , ie = void 0 !== e.context ? e.context : null
  51609. , ne = void 0 !== e.alpha && e.alpha
  51610. , re = void 0 === e.depth || e.depth
  51611. , oe = void 0 === e.stencil || e.stencil
  51612. , ae = void 0 !== e.antialias && e.antialias
  51613. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51614. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51615. , ce = []
  51616. , he = []
  51617. , ue = -1
  51618. , de = []
  51619. , pe = -1
  51620. , fe = new Float32Array(8)
  51621. , ge = []
  51622. , me = [];
  51623. this.domElement = te,
  51624. this.context = null,
  51625. this.autoClear = !0,
  51626. this.autoClearColor = !0,
  51627. this.autoClearDepth = !0,
  51628. this.autoClearStencil = !0,
  51629. this.sortObjects = !0,
  51630. this.gammaFactor = 2,
  51631. this.gammaInput = !1,
  51632. this.gammaOutput = !1,
  51633. this.physicallyCorrectLights = !1,
  51634. this.toneMapping = n.LinearToneMapping,
  51635. this.toneMappingExposure = 1,
  51636. this.toneMappingWhitePoint = 1,
  51637. this.maxMorphTargets = 8,
  51638. this.maxMorphNormals = 4,
  51639. this.autoScaleCubemaps = !0;
  51640. var ve = this
  51641. , Ae = null
  51642. , ye = null
  51643. , Ce = null
  51644. , Ie = -1
  51645. , Ee = ""
  51646. , be = null
  51647. , we = new n.Vector4
  51648. , _e = null
  51649. , Te = new n.Vector4
  51650. , xe = 0
  51651. , Se = new n.Color(0)
  51652. , Me = 0
  51653. , Re = te.width
  51654. , Pe = te.height
  51655. , Oe = 1
  51656. , Le = new n.Vector4(0,0,Re,Pe)
  51657. , De = !1
  51658. , Ne = new n.Vector4(0,0,Re,Pe)
  51659. , Be = new n.Frustum
  51660. , Fe = new n.Matrix4
  51661. , Ve = new n.Vector3
  51662. , Ue = {
  51663. hash: "",
  51664. ambient: [0, 0, 0],
  51665. directional: [],
  51666. directionalShadowMap: [],
  51667. directionalShadowMatrix: [],
  51668. spot: [],
  51669. spotShadowMap: [],
  51670. spotShadowMatrix: [],
  51671. point: [],
  51672. pointShadowMap: [],
  51673. pointShadowMatrix: [],
  51674. hemi: [],
  51675. shadows: [],
  51676. shadowsPointLight: 0
  51677. }
  51678. , ke = {
  51679. geometries: 0,
  51680. textures: 0
  51681. }
  51682. , He = {
  51683. calls: 0,
  51684. vertices: 0,
  51685. faces: 0,
  51686. points: 0
  51687. };
  51688. this.info = {
  51689. render: He,
  51690. memory: ke,
  51691. programs: null
  51692. };
  51693. var Ge;
  51694. try {
  51695. var ze = {
  51696. alpha: ne,
  51697. depth: re,
  51698. stencil: oe,
  51699. antialias: ae,
  51700. premultipliedAlpha: se,
  51701. preserveDrawingBuffer: le
  51702. };
  51703. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  51704. null === Ge)
  51705. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  51706. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  51707. return {
  51708. rangeMin: 1,
  51709. rangeMax: 1,
  51710. precision: 1
  51711. }
  51712. }
  51713. ),
  51714. te.addEventListener("webglcontextlost", a, !1)
  51715. } catch (e) {
  51716. console.error("THREE.WebGLRenderer: " + e)
  51717. }
  51718. var We = new n.WebGLExtensions(Ge);
  51719. We.get("OES_texture_float"),
  51720. We.get("OES_texture_float_linear"),
  51721. We.get("OES_texture_half_float"),
  51722. We.get("OES_texture_half_float_linear"),
  51723. We.get("OES_standard_derivatives"),
  51724. We.get("ANGLE_instanced_arrays"),
  51725. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  51726. var je = new n.WebGLCapabilities(Ge,We,e)
  51727. , Ye = new n.WebGLState(Ge,We,ee)
  51728. , Xe = new n.WebGLProperties
  51729. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  51730. , qe = new n.WebGLPrograms(this,je)
  51731. , Ke = new n.WebGLLights;
  51732. this.info.programs = qe.programs;
  51733. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  51734. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  51735. r(),
  51736. this.context = Ge,
  51737. this.capabilities = je,
  51738. this.extensions = We,
  51739. this.properties = Xe,
  51740. this.state = Ye;
  51741. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  51742. this.shadowMap = $e;
  51743. var et = new n.SpritePlugin(this,ge)
  51744. , tt = new n.LensFlarePlugin(this,me);
  51745. this.getContext = function() {
  51746. return Ge
  51747. }
  51748. ,
  51749. this.getContextAttributes = function() {
  51750. return Ge.getContextAttributes()
  51751. }
  51752. ,
  51753. this.forceContextLoss = function() {
  51754. We.get("WEBGL_lose_context").loseContext()
  51755. }
  51756. ,
  51757. this.getMaxAnisotropy = function() {
  51758. var e;
  51759. return function() {
  51760. if (void 0 !== e)
  51761. return e;
  51762. var t = We.get("EXT_texture_filter_anisotropic");
  51763. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  51764. }
  51765. }(),
  51766. this.getPrecision = function() {
  51767. return je.precision
  51768. }
  51769. ,
  51770. this.getPixelRatio = function() {
  51771. return Oe
  51772. }
  51773. ,
  51774. this.setPixelRatio = function(e) {
  51775. void 0 !== e && (Oe = e,
  51776. this.setSize(Ne.z, Ne.w, !1))
  51777. }
  51778. ,
  51779. this.getSize = function() {
  51780. return {
  51781. width: Re,
  51782. height: Pe
  51783. }
  51784. }
  51785. ,
  51786. this.setSize = function(e, t, i, devicePixelRatio) {
  51787. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  51788. Re = e,
  51789. Pe = t,
  51790. te.width = e * Oe,
  51791. te.height = t * Oe,
  51792. i !== !1 && (te.style.width = e + "px",
  51793. te.style.height = t + "px"),
  51794. this.setViewport(0, 0, e, t)
  51795. }
  51796. ,
  51797. this.setViewport = function(e, t, i, n) {
  51798. Ye.viewport(Ne.set(e, t, i, n))
  51799. }
  51800. ,
  51801. this.setScissor = function(e, t, i, n) {
  51802. Ye.scissor(Le.set(e, t, i, n))
  51803. }
  51804. ,
  51805. this.setScissorTest = function(e) {
  51806. Ye.setScissorTest(De = e)
  51807. }
  51808. ,
  51809. this.getClearColor = function() {
  51810. return Se
  51811. }
  51812. ,
  51813. this.setClearColor = function(e, t) {
  51814. Se.set(e),
  51815. Me = void 0 !== t ? t : 1,
  51816. i(Se.r, Se.g, Se.b, Me)
  51817. }
  51818. ,
  51819. this.getClearAlpha = function() {
  51820. return Me
  51821. }
  51822. ,
  51823. this.setClearAlpha = function(e) {
  51824. Me = e,
  51825. i(Se.r, Se.g, Se.b, Me)
  51826. }
  51827. ,
  51828. this.clear = function(e, t, i) {
  51829. var n = 0;
  51830. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  51831. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  51832. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  51833. Ge.clear(n)
  51834. }
  51835. ,
  51836. this.clearColor = function() {
  51837. this.clear(!0, !1, !1)
  51838. }
  51839. ,
  51840. this.clearDepth = function() {
  51841. this.clear(!1, !0, !1)
  51842. }
  51843. ,
  51844. this.clearStencil = function() {
  51845. this.clear(!1, !1, !0)
  51846. }
  51847. ,
  51848. this.clearTarget = function(e, t, i, n) {
  51849. this.setRenderTarget(e),
  51850. this.clear(t, i, n)
  51851. }
  51852. ,
  51853. this.resetGLState = o,
  51854. this.dispose = function() {
  51855. te.removeEventListener("webglcontextlost", a, !1)
  51856. }
  51857. ,
  51858. this.renderBufferImmediate = function(e, t, i) {
  51859. Ye.initAttributes();
  51860. var r = Xe.get(e);
  51861. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  51862. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  51863. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  51864. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  51865. var o = t.getAttributes();
  51866. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  51867. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  51868. Ye.enableAttribute(o.position),
  51869. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  51870. e.hasNormals) {
  51871. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  51872. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  51873. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  51874. var l = e.normalArray
  51875. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  51876. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  51877. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  51878. l[a + 0] = c,
  51879. l[a + 1] = h,
  51880. l[a + 2] = u,
  51881. l[a + 3] = c,
  51882. l[a + 4] = h,
  51883. l[a + 5] = u,
  51884. l[a + 6] = c,
  51885. l[a + 7] = h,
  51886. l[a + 8] = u
  51887. }
  51888. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  51889. Ye.enableAttribute(o.normal),
  51890. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  51891. }
  51892. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  51893. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  51894. Ye.enableAttribute(o.uv),
  51895. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  51896. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  51897. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  51898. Ye.enableAttribute(o.color),
  51899. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  51900. Ye.disableUnusedAttributes(),
  51901. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  51902. e.count = 0
  51903. }
  51904. ,
  51905. this.renderBufferDirect = function(e, i, r, o, a, s) {
  51906. E(o);
  51907. var l = w(e, i, o, a)
  51908. , c = !1
  51909. , h = r.id + "_" + l.id + "_" + o.wireframe;
  51910. h !== Ee && (Ee = h,
  51911. c = !0);
  51912. var u = a.morphTargetInfluences;
  51913. if (void 0 !== u) {
  51914. for (var d = [], p = 0, m = u.length; p < m; p++) {
  51915. var v = u[p];
  51916. d.push([v, p])
  51917. }
  51918. d.sort(g),
  51919. d.length > 8 && (d.length = 8);
  51920. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  51921. var v = d[p];
  51922. if (fe[p] = v[0],
  51923. 0 !== v[0]) {
  51924. var y = v[1];
  51925. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  51926. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  51927. } else
  51928. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  51929. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  51930. }
  51931. var C = l.getUniforms();
  51932. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  51933. c = !0
  51934. }
  51935. var y = r.index
  51936. , I = r.attributes.position;
  51937. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  51938. var b;
  51939. null !== y ? (b = Je,
  51940. b.setIndex(y)) : b = Qe,
  51941. c && (f(o, l, r),
  51942. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  51943. var _ = 0
  51944. , T = 1 / 0;
  51945. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  51946. var x = r.drawRange.start
  51947. , S = r.drawRange.count
  51948. , M = null !== s ? s.start : 0
  51949. , R = null !== s ? s.count : 1 / 0
  51950. , P = Math.max(_, x, M)
  51951. , O = Math.min(_ + T, x + S, M + R) - 1
  51952. , L = Math.max(0, O - P + 1);
  51953. if (a instanceof n.Mesh)
  51954. if (o.wireframe === !0)
  51955. Ye.setLineWidth(o.wireframeLinewidth * t()),
  51956. b.setMode(Ge.LINES);
  51957. else
  51958. switch (a.drawMode) {
  51959. case n.TrianglesDrawMode:
  51960. b.setMode(Ge.TRIANGLES);
  51961. break;
  51962. case n.TriangleStripDrawMode:
  51963. b.setMode(Ge.TRIANGLE_STRIP);
  51964. break;
  51965. case n.TriangleFanDrawMode:
  51966. b.setMode(Ge.TRIANGLE_FAN)
  51967. }
  51968. else if (a instanceof n.Line) {
  51969. var D = o.linewidth;
  51970. void 0 === D && (D = 1),
  51971. Ye.setLineWidth(D * t()),
  51972. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  51973. } else
  51974. a instanceof n.Points && b.setMode(Ge.POINTS);
  51975. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  51976. }
  51977. ,
  51978. this.render = function(e, t, i, r) {
  51979. if (t instanceof n.Camera == !1)
  51980. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  51981. var o = e.fog;
  51982. if (Ee = "",
  51983. Ie = -1,
  51984. be = null,
  51985. e.autoUpdate === !0 && e.updateMatrixWorld(),
  51986. null === t.parent && t.updateMatrixWorld(),
  51987. t.matrixWorldInverse.getInverse(t.matrixWorld),
  51988. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  51989. Be.setFromMatrix(Fe),
  51990. ce.length = 0,
  51991. ue = -1,
  51992. pe = -1,
  51993. ge.length = 0,
  51994. me.length = 0,
  51995. y(e, t),
  51996. he.length = ue + 1,
  51997. de.length = pe + 1,
  51998. ve.sortObjects === !0 && (he.sort(m),
  51999. de.sort(v)),
  52000. U(ce, t),
  52001. $e.render(e, t),
  52002. He.calls = 0,
  52003. He.vertices = 0,
  52004. He.faces = 0,
  52005. He.points = 0,
  52006. void 0 === i && (i = null),
  52007. this.setRenderTarget(i),
  52008. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  52009. e.overrideMaterial) {
  52010. var a = e.overrideMaterial;
  52011. C(he, t, o, a),
  52012. C(de, t, o, a)
  52013. } else
  52014. Ye.setBlending(n.NoBlending),
  52015. C(he, t, o),
  52016. C(de, t, o);
  52017. if (et.render(e, t),
  52018. tt.render(e, t, Te),
  52019. i) {
  52020. var s = i.texture;
  52021. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  52022. }
  52023. Ye.setDepthTest(!0),
  52024. Ye.setDepthWrite(!0),
  52025. Ye.setColorWrite(!0)
  52026. }
  52027. ,
  52028. this.setFaceCulling = function(e, t) {
  52029. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  52030. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  52031. Ye.enable(Ge.CULL_FACE))
  52032. }
  52033. ,
  52034. this.setTexture = function(e, t) {
  52035. var i = Xe.get(e);
  52036. if (e.version > 0 && i.__version !== e.version) {
  52037. var n = e.image;
  52038. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52039. }
  52040. Ye.activeTexture(Ge.TEXTURE0 + t),
  52041. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52042. }
  52043. ,
  52044. this.getCurrentRenderTarget = function() {
  52045. return ye
  52046. }
  52047. ,
  52048. this.setRenderTarget = function(e) {
  52049. ye = e,
  52050. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52051. var t, i = e instanceof n.WebGLRenderTargetCube;
  52052. if (e) {
  52053. var r = Xe.get(e);
  52054. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52055. we.copy(e.scissor),
  52056. _e = e.scissorTest,
  52057. Te.copy(e.viewport)
  52058. } else
  52059. t = null,
  52060. we.copy(Le).multiplyScalar(Oe),
  52061. _e = De,
  52062. Te.copy(Ne).multiplyScalar(Oe);
  52063. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52064. Ce = t),
  52065. Ye.scissor(we),
  52066. Ye.setScissorTest(_e),
  52067. Ye.viewport(Te),
  52068. i) {
  52069. var o = Xe.get(e.texture);
  52070. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52071. }
  52072. }
  52073. ,
  52074. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  52075. if (e instanceof n.WebGLRenderTarget == !1)
  52076. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52077. var s = Xe.get(e).__webglFramebuffer;
  52078. if (s) {
  52079. var l = !1;
  52080. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52081. l = !0);
  52082. try {
  52083. var c = e.texture;
  52084. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52085. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52086. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52087. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52088. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52089. } finally {
  52090. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52091. }
  52092. }
  52093. }
  52094. }
  52095. ,
  52096. n.WebGLRenderTarget = function(e, t, i) {
  52097. this.uuid = n.Math.generateUUID(),
  52098. this.width = e,
  52099. this.height = t,
  52100. this.scissor = new n.Vector4(0,0,e,t),
  52101. this.scissorTest = !1,
  52102. this.viewport = new n.Vector4(0,0,e,t),
  52103. i = i || {},
  52104. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52105. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  52106. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52107. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52108. }
  52109. ,
  52110. n.WebGLRenderTarget.prototype = {
  52111. constructor: n.WebGLRenderTarget,
  52112. setSize: function(e, t) {
  52113. this.width === e && this.height === t || (this.width = e,
  52114. this.height = t,
  52115. this.dispose()),
  52116. this.viewport.set(0, 0, e, t),
  52117. this.scissor.set(0, 0, e, t)
  52118. },
  52119. clone: function() {
  52120. return (new this.constructor).copy(this)
  52121. },
  52122. copy: function(e) {
  52123. return this.width = e.width,
  52124. this.height = e.height,
  52125. this.viewport.copy(e.viewport),
  52126. this.texture = e.texture.clone(),
  52127. this.depthBuffer = e.depthBuffer,
  52128. this.stencilBuffer = e.stencilBuffer,
  52129. this
  52130. },
  52131. dispose: function() {
  52132. this.dispatchEvent({
  52133. type: "dispose"
  52134. })
  52135. }
  52136. },
  52137. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52138. n.WebGLRenderTargetCube = function(e, t, i) {
  52139. n.WebGLRenderTarget.call(this, e, t, i),
  52140. this.activeCubeFace = 0,
  52141. this.activeMipMapLevel = 0
  52142. }
  52143. ,
  52144. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52145. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52146. n.WebGLBufferRenderer = function(e, t, i) {
  52147. function r(e) {
  52148. s = e
  52149. }
  52150. function o(t, n) {
  52151. e.drawArrays(s, t, n),
  52152. i.calls++,
  52153. i.vertices += n,
  52154. s === e.TRIANGLES && (i.faces += n / 3)
  52155. }
  52156. function a(r) {
  52157. var o = t.get("ANGLE_instanced_arrays");
  52158. if (null === o)
  52159. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52160. var a = r.attributes.position
  52161. , l = 0;
  52162. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52163. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52164. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52165. i.calls++,
  52166. i.vertices += l * r.maxInstancedCount,
  52167. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52168. }
  52169. var s;
  52170. this.setMode = r,
  52171. this.render = o,
  52172. this.renderInstances = a
  52173. }
  52174. ,
  52175. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52176. function n(e) {
  52177. s = e
  52178. }
  52179. function r(i) {
  52180. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52181. c = 4) : (l = e.UNSIGNED_SHORT,
  52182. c = 2)
  52183. }
  52184. function o(t, n) {
  52185. e.drawElements(s, n, l, t * c),
  52186. i.calls++,
  52187. i.vertices += n,
  52188. s === e.TRIANGLES && (i.faces += n / 3)
  52189. }
  52190. function a(n, r, o) {
  52191. var a = t.get("ANGLE_instanced_arrays");
  52192. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52193. i.calls++,
  52194. i.vertices += o * n.maxInstancedCount,
  52195. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52196. }
  52197. var s, l, c;
  52198. this.setMode = n,
  52199. this.setIndex = r,
  52200. this.render = o,
  52201. this.renderInstances = a
  52202. }
  52203. ,
  52204. n.WebGLExtensions = function(e) {
  52205. var t = {};
  52206. this.get = function(i) {
  52207. if (void 0 !== t[i])
  52208. return t[i];
  52209. var n;
  52210. switch (i) {
  52211. case "EXT_texture_filter_anisotropic":
  52212. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52213. break;
  52214. case "WEBGL_compressed_texture_s3tc":
  52215. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52216. break;
  52217. case "WEBGL_compressed_texture_pvrtc":
  52218. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52219. break;
  52220. case "WEBGL_compressed_texture_etc1":
  52221. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52222. break;
  52223. default:
  52224. n = e.getExtension(i)
  52225. }
  52226. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52227. t[i] = n,
  52228. n
  52229. }
  52230. }
  52231. ,
  52232. n.WebGLCapabilities = function(e, t, i) {
  52233. function n(t) {
  52234. if ("highp" === t) {
  52235. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52236. return "highp";
  52237. t = "mediump"
  52238. }
  52239. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52240. }
  52241. this.getMaxPrecision = n,
  52242. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52243. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52244. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52245. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52246. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52247. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52248. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52249. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52250. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52251. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52252. this.vertexTextures = this.maxVertexTextures > 0,
  52253. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52254. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52255. var r = n(this.precision);
  52256. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52257. this.precision = r),
  52258. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52259. }
  52260. ,
  52261. n.WebGLGeometries = function(e, t, i) {
  52262. function r(e) {
  52263. var t = e.geometry;
  52264. if (void 0 !== h[t.id])
  52265. return h[t.id];
  52266. t.addEventListener("dispose", o);
  52267. var r;
  52268. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52269. r = t._bufferGeometry),
  52270. h[t.id] = r,
  52271. i.memory.geometries++,
  52272. r
  52273. }
  52274. function o(e) {
  52275. var n = e.target
  52276. , r = h[n.id];
  52277. null !== r.index && s(r.index),
  52278. l(r.attributes),
  52279. n.removeEventListener("dispose", o),
  52280. delete h[n.id];
  52281. var a = t.get(n);
  52282. a.wireframe && s(a.wireframe),
  52283. t.delete(n);
  52284. var c = t.get(r);
  52285. c.wireframe && s(c.wireframe),
  52286. t.delete(r),
  52287. i.memory.geometries--
  52288. }
  52289. function a(e) {
  52290. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52291. }
  52292. function s(t) {
  52293. var i = a(t);
  52294. void 0 !== i && (e.deleteBuffer(i),
  52295. c(t))
  52296. }
  52297. function l(e) {
  52298. for (var t in e)
  52299. s(e[t])
  52300. }
  52301. function c(e) {
  52302. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52303. }
  52304. var h = {};
  52305. this.get = r
  52306. }
  52307. ,
  52308. n.WebGLLights = function() {
  52309. var e = {};
  52310. this.get = function(t) {
  52311. if (void 0 !== e[t.id])
  52312. return e[t.id];
  52313. var i;
  52314. switch (t.type) {
  52315. case "DirectionalLight":
  52316. i = {
  52317. direction: new n.Vector3,
  52318. color: new n.Color,
  52319. shadow: !1,
  52320. shadowBias: 0,
  52321. shadowRadius: 1,
  52322. shadowMapSize: new n.Vector2
  52323. };
  52324. break;
  52325. case "SpotLight":
  52326. i = {
  52327. position: new n.Vector3,
  52328. direction: new n.Vector3,
  52329. color: new n.Color,
  52330. distance: 0,
  52331. coneCos: 0,
  52332. penumbraCos: 0,
  52333. decay: 0,
  52334. shadow: !1,
  52335. shadowBias: 0,
  52336. shadowRadius: 1,
  52337. shadowMapSize: new n.Vector2
  52338. };
  52339. break;
  52340. case "PointLight":
  52341. i = {
  52342. position: new n.Vector3,
  52343. color: new n.Color,
  52344. distance: 0,
  52345. decay: 0,
  52346. shadow: !1,
  52347. shadowBias: 0,
  52348. shadowRadius: 1,
  52349. shadowMapSize: new n.Vector2
  52350. };
  52351. break;
  52352. case "HemisphereLight":
  52353. i = {
  52354. direction: new n.Vector3,
  52355. skyColor: new n.Color,
  52356. groundColor: new n.Color
  52357. }
  52358. }
  52359. return e[t.id] = i,
  52360. i
  52361. }
  52362. }
  52363. ,
  52364. n.WebGLObjects = function(e, t, i) {
  52365. function r(t) {
  52366. var i = u.get(t);
  52367. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52368. var r = i.index
  52369. , a = i.attributes;
  52370. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52371. for (var s in a)
  52372. o(a[s], e.ARRAY_BUFFER);
  52373. var l = i.morphAttributes;
  52374. for (var s in l)
  52375. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52376. o(c[h], e.ARRAY_BUFFER);
  52377. return i
  52378. }
  52379. function o(e, i) {
  52380. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52381. , o = t.get(r);
  52382. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52383. }
  52384. function a(t, i, n) {
  52385. t.__webglBuffer = e.createBuffer(),
  52386. e.bindBuffer(n, t.__webglBuffer);
  52387. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52388. e.bufferData(n, i.array, r),
  52389. t.version = i.version
  52390. }
  52391. function s(t, i, n) {
  52392. e.bindBuffer(n, t.__webglBuffer),
  52393. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52394. i.updateRange.count = 0),
  52395. t.version = i.version
  52396. }
  52397. function l(e) {
  52398. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52399. }
  52400. function c(i) {
  52401. var r = t.get(i);
  52402. if (void 0 !== r.wireframe)
  52403. return r.wireframe;
  52404. var a = []
  52405. , s = i.index
  52406. , l = i.attributes
  52407. , c = l.position;
  52408. if (null !== s)
  52409. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52410. var g = d[p + 0]
  52411. , m = d[p + 1]
  52412. , v = d[p + 2];
  52413. h(u, g, m) && a.push(g, m),
  52414. h(u, m, v) && a.push(m, v),
  52415. h(u, v, g) && a.push(v, g)
  52416. }
  52417. else
  52418. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52419. var g = p + 0
  52420. , m = p + 1
  52421. , v = p + 2;
  52422. a.push(g, m, m, v, v, g)
  52423. }
  52424. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52425. , y = new n.BufferAttribute(new A(a),1);
  52426. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52427. r.wireframe = y,
  52428. y
  52429. }
  52430. function h(e, t, i) {
  52431. if (t > i) {
  52432. var n = t;
  52433. t = i,
  52434. i = n
  52435. }
  52436. var r = e[t];
  52437. return void 0 === r ? (e[t] = [i],
  52438. !0) : r.indexOf(i) === -1 && (r.push(i),
  52439. !0)
  52440. }
  52441. var u = new n.WebGLGeometries(e,t,i);
  52442. this.getAttributeBuffer = l,
  52443. this.getWireframeAttribute = c,
  52444. this.update = r
  52445. }
  52446. ,
  52447. n.WebGLProgram = function() {
  52448. function e(e) {
  52449. switch (e) {
  52450. case n.LinearEncoding:
  52451. return ["Linear", "( value )"];
  52452. case n.sRGBEncoding:
  52453. return ["sRGB", "( value )"];
  52454. case n.RGBEEncoding:
  52455. return ["RGBE", "( value )"];
  52456. case n.RGBM7Encoding:
  52457. return ["RGBM", "( value, 7.0 )"];
  52458. case n.RGBM16Encoding:
  52459. return ["RGBM", "( value, 16.0 )"];
  52460. case n.RGBDEncoding:
  52461. return ["RGBD", "( value, 256.0 )"];
  52462. case n.GammaEncoding:
  52463. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52464. default:
  52465. throw new Error("unsupported encoding: " + e)
  52466. }
  52467. }
  52468. function t(t, i) {
  52469. var n = e(i);
  52470. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52471. }
  52472. function i(t, i) {
  52473. var n = e(i);
  52474. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52475. }
  52476. function r(e, t) {
  52477. var i;
  52478. switch (t) {
  52479. case n.LinearToneMapping:
  52480. i = "Linear";
  52481. break;
  52482. case n.ReinhardToneMapping:
  52483. i = "Reinhard";
  52484. break;
  52485. case n.Uncharted2ToneMapping:
  52486. i = "Uncharted2";
  52487. break;
  52488. case n.CineonToneMapping:
  52489. i = "OptimizedCineon";
  52490. break;
  52491. default:
  52492. throw new Error("unsupported toneMapping: " + t)
  52493. }
  52494. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52495. }
  52496. function o(e, t, i) {
  52497. e = e || {};
  52498. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52499. return n.filter(c).join("\n")
  52500. }
  52501. function a(e) {
  52502. var t = [];
  52503. for (var i in e) {
  52504. var n = e[i];
  52505. n !== !1 && t.push("#define " + i + " " + n)
  52506. }
  52507. return t.join("\n")
  52508. }
  52509. function s(e, t, i) {
  52510. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52511. var a = e.getActiveUniform(t, o)
  52512. , s = a.name
  52513. , l = e.getUniformLocation(t, s)
  52514. , c = f.exec(s);
  52515. if (c) {
  52516. var h = c[1]
  52517. , u = c[2]
  52518. , d = n[h];
  52519. d || (d = n[h] = {}),
  52520. d[u] = l
  52521. } else if (c = g.exec(s)) {
  52522. var p = c[1]
  52523. , v = c[2]
  52524. , A = c[3]
  52525. , y = n[p];
  52526. y || (y = n[p] = []);
  52527. var C = y[v];
  52528. C || (C = y[v] = {}),
  52529. C[A] = l
  52530. } else if (c = m.exec(s)) {
  52531. var p = c[1];
  52532. n[p] = l
  52533. } else
  52534. n[s] = l
  52535. }
  52536. return n
  52537. }
  52538. function l(e, t, i) {
  52539. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52540. var a = e.getActiveAttrib(t, o)
  52541. , s = a.name;
  52542. n[s] = e.getAttribLocation(t, s)
  52543. }
  52544. return n
  52545. }
  52546. function c(e) {
  52547. return "" !== e
  52548. }
  52549. function h(e, t) {
  52550. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52551. }
  52552. function u(e) {
  52553. function t(e, t) {
  52554. var i = n.ShaderChunk[t];
  52555. if (void 0 === i)
  52556. throw new Error("Can not resolve #include <" + t + ">");
  52557. return u(i)
  52558. }
  52559. var i = /#include +<([\w\d.]+)>/g;
  52560. return e.replace(i, t)
  52561. }
  52562. function d(e) {
  52563. function t(e, t, i, n) {
  52564. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52565. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52566. return r
  52567. }
  52568. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52569. return e.replace(i, t)
  52570. }
  52571. var p = 0
  52572. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52573. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52574. , m = /^([\w\d_]+)\[0\]$/;
  52575. return function(e, f, g, m) {
  52576. var v = e.context
  52577. , A = g.extensions
  52578. , y = g.defines
  52579. , C = g.__webglShader.vertexShader
  52580. , I = g.__webglShader.fragmentShader
  52581. , E = "SHADOWMAP_TYPE_BASIC";
  52582. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52583. var b = "ENVMAP_TYPE_CUBE"
  52584. , w = "ENVMAP_MODE_REFLECTION"
  52585. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52586. if (m.envMap) {
  52587. switch (g.envMap.mapping) {
  52588. case n.CubeReflectionMapping:
  52589. case n.CubeRefractionMapping:
  52590. b = "ENVMAP_TYPE_CUBE";
  52591. break;
  52592. case n.CubeUVReflectionMapping:
  52593. case n.CubeUVRefractionMapping:
  52594. b = "ENVMAP_TYPE_CUBE_UV";
  52595. break;
  52596. case n.EquirectangularReflectionMapping:
  52597. case n.EquirectangularRefractionMapping:
  52598. b = "ENVMAP_TYPE_EQUIREC";
  52599. break;
  52600. case n.SphericalReflectionMapping:
  52601. b = "ENVMAP_TYPE_SPHERE"
  52602. }
  52603. switch (g.envMap.mapping) {
  52604. case n.CubeRefractionMapping:
  52605. case n.EquirectangularRefractionMapping:
  52606. w = "ENVMAP_MODE_REFRACTION"
  52607. }
  52608. switch (g.combine) {
  52609. case n.MultiplyOperation:
  52610. _ = "ENVMAP_BLENDING_MULTIPLY";
  52611. break;
  52612. case n.MixOperation:
  52613. _ = "ENVMAP_BLENDING_MIX";
  52614. break;
  52615. case n.AddOperation:
  52616. _ = "ENVMAP_BLENDING_ADD"
  52617. }
  52618. }
  52619. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52620. g instanceof n.RawShaderMaterial ? (T = "",
  52621. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52622. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52623. C = u(C, m),
  52624. C = h(C, m),
  52625. I = u(I, m),
  52626. I = h(I, m),
  52627. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52628. I = d(I));
  52629. var O = T + C
  52630. , L = x + I
  52631. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52632. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52633. v.attachShader(P, D),
  52634. v.attachShader(P, N),
  52635. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52636. v.linkProgram(P);
  52637. var B = v.getProgramInfoLog(P)
  52638. , F = v.getShaderInfoLog(D)
  52639. , V = v.getShaderInfoLog(N)
  52640. , U = !0
  52641. , k = !0;
  52642. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52643. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52644. k && (this.diagnostics = {
  52645. runnable: U,
  52646. material: g,
  52647. programLog: B,
  52648. vertexShader: {
  52649. log: F,
  52650. prefix: T
  52651. },
  52652. fragmentShader: {
  52653. log: V,
  52654. prefix: x
  52655. }
  52656. }),
  52657. v.deleteShader(D),
  52658. v.deleteShader(N);
  52659. var H;
  52660. this.getUniforms = function() {
  52661. return void 0 === H && (H = s(v, P)),
  52662. H
  52663. }
  52664. ;
  52665. var G;
  52666. return this.getAttributes = function() {
  52667. return void 0 === G && (G = l(v, P)),
  52668. G
  52669. }
  52670. ,
  52671. this.destroy = function() {
  52672. v.deleteProgram(P),
  52673. this.program = void 0
  52674. }
  52675. ,
  52676. Object.defineProperties(this, {
  52677. uniforms: {
  52678. get: function() {
  52679. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52680. this.getUniforms()
  52681. }
  52682. },
  52683. attributes: {
  52684. get: function() {
  52685. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52686. this.getAttributes()
  52687. }
  52688. }
  52689. }),
  52690. this.id = p++,
  52691. this.code = f,
  52692. this.usedTimes = 1,
  52693. this.program = P,
  52694. this.vertexShader = D,
  52695. this.fragmentShader = N,
  52696. this
  52697. }
  52698. }(),
  52699. n.WebGLPrograms = function(e, t) {
  52700. function i(e) {
  52701. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  52702. return 1024;
  52703. var i = t.maxVertexUniforms
  52704. , r = Math.floor((i - 20) / 4)
  52705. , o = r;
  52706. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  52707. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  52708. o
  52709. }
  52710. function r(e, t) {
  52711. var i;
  52712. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  52713. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  52714. i
  52715. }
  52716. var o = []
  52717. , a = {
  52718. MeshDepthMaterial: "depth",
  52719. MeshNormalMaterial: "normal",
  52720. MeshBasicMaterial: "basic",
  52721. MeshLambertMaterial: "lambert",
  52722. MeshPhongMaterial: "phong",
  52723. MeshStandardMaterial: "standard",
  52724. LineBasicMaterial: "basic",
  52725. LineDashedMaterial: "dashed",
  52726. PointsMaterial: "points"
  52727. }
  52728. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  52729. this.getParameters = function(o, s, l, c) {
  52730. var h = a[o.type]
  52731. , u = i(c)
  52732. , d = e.getPrecision();
  52733. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  52734. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  52735. var p = {
  52736. shaderID: h,
  52737. precision: d,
  52738. supportsVertexTextures: t.vertexTextures,
  52739. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  52740. map: !!o.map,
  52741. mapEncoding: r(o.map, e.gammaInput),
  52742. envMap: !!o.envMap,
  52743. envMapMode: o.envMap && o.envMap.mapping,
  52744. envMapEncoding: r(o.envMap, e.gammaInput),
  52745. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  52746. lightMap: !!o.lightMap,
  52747. aoMap: !!o.aoMap,
  52748. emissiveMap: !!o.emissiveMap,
  52749. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  52750. bumpMap: !!o.bumpMap,
  52751. normalMap: !!o.normalMap,
  52752. displacementMap: !!o.displacementMap,
  52753. roughnessMap: !!o.roughnessMap,
  52754. metalnessMap: !!o.metalnessMap,
  52755. specularMap: !!o.specularMap,
  52756. alphaMap: !!o.alphaMap,
  52757. combine: o.combine,
  52758. vertexColors: o.vertexColors,
  52759. fog: l,
  52760. useFog: o.fog,
  52761. fogExp: l instanceof n.FogExp2,
  52762. flatShading: o.shading === n.FlatShading,
  52763. sizeAttenuation: o.sizeAttenuation,
  52764. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  52765. skinning: o.skinning,
  52766. maxBones: u,
  52767. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  52768. morphTargets: o.morphTargets,
  52769. morphNormals: o.morphNormals,
  52770. maxMorphTargets: e.maxMorphTargets,
  52771. maxMorphNormals: e.maxMorphNormals,
  52772. numDirLights: s.directional.length,
  52773. numPointLights: s.point.length,
  52774. numSpotLights: s.spot.length,
  52775. numHemiLights: s.hemi.length,
  52776. pointLightShadows: s.shadowsPointLight,
  52777. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  52778. shadowMapType: e.shadowMap.type,
  52779. toneMapping: e.toneMapping,
  52780. physicallyCorrectLights: e.physicallyCorrectLights,
  52781. premultipliedAlpha: o.premultipliedAlpha,
  52782. alphaTest: o.alphaTest,
  52783. doubleSided: o.side === n.DoubleSide,
  52784. flipSided: o.side === n.BackSide
  52785. };
  52786. return p
  52787. }
  52788. ,
  52789. this.getProgramCode = function(e, t) {
  52790. var i = [];
  52791. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  52792. i.push(e.vertexShader)),
  52793. void 0 !== e.defines)
  52794. for (var n in e.defines)
  52795. i.push(n),
  52796. i.push(e.defines[n]);
  52797. for (var r = 0; r < s.length; r++) {
  52798. var o = s[r];
  52799. i.push(o),
  52800. i.push(t[o])
  52801. }
  52802. return i.join()
  52803. }
  52804. ,
  52805. this.acquireProgram = function(t, i, r) {
  52806. for (var a, s = 0, l = o.length; s < l; s++) {
  52807. var c = o[s];
  52808. if (c.code === r) {
  52809. a = c,
  52810. ++a.usedTimes;
  52811. break
  52812. }
  52813. }
  52814. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  52815. o.push(a)),
  52816. a
  52817. }
  52818. ,
  52819. this.releaseProgram = function(e) {
  52820. if (0 === --e.usedTimes) {
  52821. var t = o.indexOf(e);
  52822. o[t] = o[o.length - 1],
  52823. o.pop(),
  52824. e.destroy()
  52825. }
  52826. }
  52827. ,
  52828. this.programs = o
  52829. }
  52830. ,
  52831. n.WebGLProperties = function() {
  52832. var e = {};
  52833. this.get = function(t) {
  52834. var i = t.uuid
  52835. , n = e[i];
  52836. return void 0 === n && (n = {},
  52837. e[i] = n),
  52838. n
  52839. }
  52840. ,
  52841. this.delete = function(t) {
  52842. delete e[t.uuid]
  52843. }
  52844. ,
  52845. this.clear = function() {
  52846. e = {}
  52847. }
  52848. }
  52849. ,
  52850. n.WebGLShader = function() {
  52851. function e(e) {
  52852. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  52853. t[i] = i + 1 + ": " + t[i];
  52854. return t.join("\n")
  52855. }
  52856. return function(t, i, n) {
  52857. var r = t.createShader(i);
  52858. return t.shaderSource(r, n),
  52859. t.compileShader(r),
  52860. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  52861. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  52862. r
  52863. }
  52864. }(),
  52865. n.WebGLShadowMap = function(e, t, i) {
  52866. function r(e, t, i, r) {
  52867. var o = e.geometry
  52868. , a = null
  52869. , s = v
  52870. , l = e.customDepthMaterial;
  52871. if (i && (s = A,
  52872. l = e.customDistanceMaterial),
  52873. l)
  52874. a = l;
  52875. else {
  52876. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  52877. , h = e instanceof n.SkinnedMesh && t.skinning
  52878. , u = 0;
  52879. c && (u |= f),
  52880. h && (u |= g),
  52881. a = s[u]
  52882. }
  52883. return a.visible = t.visible,
  52884. a.wireframe = t.wireframe,
  52885. a.wireframeLinewidth = t.wireframeLinewidth,
  52886. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  52887. a
  52888. }
  52889. function o(e, t, i) {
  52890. if (e.visible !== !1) {
  52891. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  52892. var r = e.material;
  52893. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  52894. p.push(e))
  52895. }
  52896. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  52897. o(a[s], t, i)
  52898. }
  52899. }
  52900. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  52901. var x = 0 !== (T & f)
  52902. , S = 0 !== (T & g)
  52903. , M = new n.ShaderMaterial({
  52904. uniforms: b,
  52905. vertexShader: E.vertexShader,
  52906. fragmentShader: E.fragmentShader,
  52907. morphTargets: x,
  52908. skinning: S
  52909. });
  52910. v[T] = M;
  52911. var R = new n.ShaderMaterial({
  52912. defines: {
  52913. USE_SHADOWMAP: ""
  52914. },
  52915. uniforms: _,
  52916. vertexShader: w.vertexShader,
  52917. fragmentShader: w.fragmentShader,
  52918. morphTargets: x,
  52919. skinning: S
  52920. });
  52921. A[T] = R
  52922. }
  52923. var P = this;
  52924. this.enabled = !1,
  52925. this.autoUpdate = !0,
  52926. this.needsUpdate = !1,
  52927. this.type = n.PCFShadowMap,
  52928. this.cullFace = n.CullFaceFront,
  52929. this.render = function(f, g) {
  52930. var m, v, A = t.shadows;
  52931. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  52932. s.clearColor(1, 1, 1, 1),
  52933. s.disable(a.BLEND),
  52934. s.enable(a.CULL_FACE),
  52935. a.frontFace(a.CCW),
  52936. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  52937. s.setDepthTest(!0),
  52938. s.setScissorTest(!1);
  52939. for (var E = 0, b = A.length; E < b; E++) {
  52940. var w = A[E]
  52941. , _ = w.shadow
  52942. , T = _.camera;
  52943. if (h.copy(_.mapSize),
  52944. w instanceof n.PointLight) {
  52945. m = 6,
  52946. v = !0;
  52947. var x = h.x
  52948. , S = h.y;
  52949. I[0].set(2 * x, S, x, S),
  52950. I[1].set(0, S, x, S),
  52951. I[2].set(3 * x, S, x, S),
  52952. I[3].set(x, S, x, S),
  52953. I[4].set(3 * x, 0, x, S),
  52954. I[5].set(x, 0, x, S),
  52955. h.x *= 4,
  52956. h.y *= 2
  52957. } else
  52958. m = 1,
  52959. v = !1;
  52960. if (null === _.map) {
  52961. var M = {
  52962. minFilter: n.NearestFilter,
  52963. magFilter: n.NearestFilter,
  52964. format: n.RGBAFormat
  52965. };
  52966. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  52967. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  52968. T.updateProjectionMatrix()
  52969. }
  52970. var R = _.map
  52971. , O = _.matrix;
  52972. d.setFromMatrixPosition(w.matrixWorld),
  52973. T.position.copy(d),
  52974. e.setRenderTarget(R),
  52975. e.clear();
  52976. for (var L = 0; L < m; L++) {
  52977. if (v) {
  52978. u.copy(T.position),
  52979. u.add(y[L]),
  52980. T.up.copy(C[L]),
  52981. T.lookAt(u);
  52982. var D = I[L];
  52983. s.viewport(D)
  52984. } else
  52985. u.setFromMatrixPosition(w.target.matrixWorld),
  52986. T.lookAt(u);
  52987. T.updateMatrixWorld(),
  52988. T.matrixWorldInverse.getInverse(T.matrixWorld),
  52989. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  52990. O.multiply(T.projectionMatrix),
  52991. O.multiply(T.matrixWorldInverse),
  52992. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  52993. l.setFromMatrix(c),
  52994. p.length = 0,
  52995. o(f, g, T);
  52996. for (var N = 0, B = p.length; N < B; N++) {
  52997. var F = p[N]
  52998. , V = i.update(F)
  52999. , U = F.material;
  53000. if (U instanceof n.MultiMaterial)
  53001. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  53002. var W = k[G]
  53003. , j = H[W.materialIndex];
  53004. if (j.visible === !0) {
  53005. var Y = r(F, j, v, d);
  53006. e.renderBufferDirect(T, null, V, Y, F, W)
  53007. }
  53008. }
  53009. else {
  53010. var Y = r(F, U, v, d);
  53011. e.renderBufferDirect(T, null, V, Y, F, null)
  53012. }
  53013. }
  53014. }
  53015. }
  53016. var X = e.getClearColor()
  53017. , Z = e.getClearAlpha();
  53018. e.setClearColor(X, Z),
  53019. s.enable(a.BLEND),
  53020. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  53021. P.needsUpdate = !1
  53022. }
  53023. }
  53024. }
  53025. ,
  53026. n.WebGLState = function(e, t, i) {
  53027. var r = this
  53028. , o = new n.Vector4
  53029. , a = new Uint8Array(16)
  53030. , s = new Uint8Array(16)
  53031. , l = new Uint8Array(16)
  53032. , c = {}
  53033. , h = null
  53034. , u = null
  53035. , d = null
  53036. , p = null
  53037. , f = null
  53038. , g = null
  53039. , m = null
  53040. , v = null
  53041. , A = !1
  53042. , y = null
  53043. , C = null
  53044. , I = null
  53045. , E = null
  53046. , b = null
  53047. , w = null
  53048. , _ = null
  53049. , T = null
  53050. , x = null
  53051. , S = null
  53052. , M = null
  53053. , R = null
  53054. , P = null
  53055. , O = null
  53056. , L = null
  53057. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53058. , N = void 0
  53059. , B = {}
  53060. , F = new n.Vector4
  53061. , V = null
  53062. , U = null
  53063. , k = new n.Vector4
  53064. , H = new n.Vector4
  53065. , G = e.createTexture();
  53066. e.bindTexture(e.TEXTURE_2D, G),
  53067. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53068. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53069. this.init = function() {
  53070. this.clearColor(0, 0, 0, 1),
  53071. this.clearDepth(1),
  53072. this.clearStencil(0),
  53073. this.enable(e.DEPTH_TEST),
  53074. e.depthFunc(e.LEQUAL),
  53075. e.frontFace(e.CCW),
  53076. e.cullFace(e.BACK),
  53077. this.enable(e.CULL_FACE),
  53078. this.enable(e.BLEND),
  53079. e.blendEquation(e.FUNC_ADD),
  53080. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53081. }
  53082. ,
  53083. this.initAttributes = function() {
  53084. for (var e = 0, t = a.length; e < t; e++)
  53085. a[e] = 0
  53086. }
  53087. ,
  53088. this.enableAttribute = function(i) {
  53089. if (a[i] = 1,
  53090. 0 === s[i] && (e.enableVertexAttribArray(i),
  53091. s[i] = 1),
  53092. 0 !== l[i]) {
  53093. var n = t.get("ANGLE_instanced_arrays");
  53094. n.vertexAttribDivisorANGLE(i, 0),
  53095. l[i] = 0
  53096. }
  53097. }
  53098. ,
  53099. this.enableAttributeAndDivisor = function(t, i, n) {
  53100. a[t] = 1,
  53101. 0 === s[t] && (e.enableVertexAttribArray(t),
  53102. s[t] = 1),
  53103. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53104. l[t] = i)
  53105. }
  53106. ,
  53107. this.disableUnusedAttributes = function() {
  53108. for (var t = 0, i = s.length; t < i; t++)
  53109. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53110. s[t] = 0)
  53111. }
  53112. ,
  53113. this.enable = function(t) {
  53114. c[t] !== !0 && (e.enable(t),
  53115. c[t] = !0)
  53116. }
  53117. ,
  53118. this.disable = function(t) {
  53119. c[t] !== !1 && (e.disable(t),
  53120. c[t] = !1)
  53121. }
  53122. ,
  53123. this.getCompressedTextureFormats = function() {
  53124. if (null === h && (h = [],
  53125. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53126. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53127. h.push(i[n]);
  53128. return h
  53129. }
  53130. ,
  53131. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53132. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53133. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53134. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53135. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53136. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53137. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53138. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53139. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53140. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53141. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53142. u = t,
  53143. A = h),
  53144. t === n.CustomBlending ? (s = s || r,
  53145. l = l || o,
  53146. c = c || a,
  53147. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53148. d = r,
  53149. g = s),
  53150. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53151. p = o,
  53152. f = a,
  53153. m = l,
  53154. v = c)) : (d = null,
  53155. p = null,
  53156. f = null,
  53157. g = null,
  53158. m = null,
  53159. v = null)
  53160. }
  53161. ,
  53162. this.setDepthFunc = function(t) {
  53163. if (y !== t) {
  53164. if (t)
  53165. switch (t) {
  53166. case n.NeverDepth:
  53167. e.depthFunc(e.NEVER);
  53168. break;
  53169. case n.AlwaysDepth:
  53170. e.depthFunc(e.ALWAYS);
  53171. break;
  53172. case n.LessDepth:
  53173. e.depthFunc(e.LESS);
  53174. break;
  53175. case n.LessEqualDepth:
  53176. e.depthFunc(e.LEQUAL);
  53177. break;
  53178. case n.EqualDepth:
  53179. e.depthFunc(e.EQUAL);
  53180. break;
  53181. case n.GreaterEqualDepth:
  53182. e.depthFunc(e.GEQUAL);
  53183. break;
  53184. case n.GreaterDepth:
  53185. e.depthFunc(e.GREATER);
  53186. break;
  53187. case n.NotEqualDepth:
  53188. e.depthFunc(e.NOTEQUAL);
  53189. break;
  53190. default:
  53191. e.depthFunc(e.LEQUAL)
  53192. }
  53193. else
  53194. e.depthFunc(e.LEQUAL);
  53195. y = t
  53196. }
  53197. }
  53198. ,
  53199. this.setDepthTest = function(t) {
  53200. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53201. }
  53202. ,
  53203. this.setDepthWrite = function(t) {
  53204. C !== t && (e.depthMask(t),
  53205. C = t)
  53206. }
  53207. ,
  53208. this.setColorWrite = function(t) {
  53209. I !== t && (e.colorMask(t, t, t, t),
  53210. I = t)
  53211. }
  53212. ,
  53213. this.setStencilFunc = function(t, i, n) {
  53214. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53215. b = t,
  53216. w = i,
  53217. _ = n)
  53218. }
  53219. ,
  53220. this.setStencilOp = function(t, i, n) {
  53221. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53222. T = t,
  53223. x = i,
  53224. S = n)
  53225. }
  53226. ,
  53227. this.setStencilTest = function(t) {
  53228. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53229. }
  53230. ,
  53231. this.setStencilWrite = function(t) {
  53232. E !== t && (e.stencilMask(t),
  53233. E = t)
  53234. }
  53235. ,
  53236. this.setFlipSided = function(t) {
  53237. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53238. M = t)
  53239. }
  53240. ,
  53241. this.setLineWidth = function(t) {
  53242. t !== R && (e.lineWidth(t),
  53243. R = t)
  53244. }
  53245. ,
  53246. this.setPolygonOffset = function(t, i, n) {
  53247. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53248. !t || P === i && O === n || (e.polygonOffset(i, n),
  53249. P = i,
  53250. O = n)
  53251. }
  53252. ,
  53253. this.getScissorTest = function() {
  53254. return L
  53255. }
  53256. ,
  53257. this.setScissorTest = function(t) {
  53258. L = t,
  53259. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53260. }
  53261. ,
  53262. this.activeTexture = function(t) {
  53263. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53264. N !== t && (e.activeTexture(t),
  53265. N = t)
  53266. }
  53267. ,
  53268. this.bindTexture = function(t, i) {
  53269. void 0 === N && r.activeTexture();
  53270. var n = B[N];
  53271. void 0 === n && (n = {
  53272. type: void 0,
  53273. texture: void 0
  53274. },
  53275. B[N] = n),
  53276. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53277. n.type = t,
  53278. n.texture = i)
  53279. }
  53280. ,
  53281. this.compressedTexImage2D = function() {
  53282. try {
  53283. e.compressedTexImage2D.apply(e, arguments)
  53284. } catch (e) {
  53285. console.error(e)
  53286. }
  53287. }
  53288. ,
  53289. this.texImage2D = function() {
  53290. try {
  53291. e.texImage2D.apply(e, arguments)
  53292. } catch (e) {
  53293. console.error(e)
  53294. }
  53295. }
  53296. ,
  53297. this.clearColor = function(t, i, n, r) {
  53298. o.set(t, i, n, r),
  53299. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53300. F.copy(o))
  53301. }
  53302. ,
  53303. this.clearDepth = function(t) {
  53304. V !== t && (e.clearDepth(t),
  53305. V = t)
  53306. }
  53307. ,
  53308. this.clearStencil = function(t) {
  53309. U !== t && (e.clearStencil(t),
  53310. U = t)
  53311. }
  53312. ,
  53313. this.scissor = function(t) {
  53314. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53315. k.copy(t))
  53316. }
  53317. ,
  53318. this.viewport = function(t) {
  53319. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53320. H.copy(t))
  53321. }
  53322. ,
  53323. this.reset = function() {
  53324. for (var t = 0; t < s.length; t++)
  53325. 1 === s[t] && (e.disableVertexAttribArray(t),
  53326. s[t] = 0);
  53327. c = {},
  53328. h = null,
  53329. N = void 0,
  53330. B = {},
  53331. u = null,
  53332. I = null,
  53333. C = null,
  53334. E = null,
  53335. M = null
  53336. }
  53337. }
  53338. ,
  53339. n.LensFlarePlugin = function(e, t) {
  53340. function i() {
  53341. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53342. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53343. o = p.createBuffer(),
  53344. a = p.createBuffer(),
  53345. p.bindBuffer(p.ARRAY_BUFFER, o),
  53346. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53347. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53348. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53349. u = p.createTexture(),
  53350. d = p.createTexture(),
  53351. f.bindTexture(p.TEXTURE_2D, u),
  53352. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53353. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53354. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53355. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53356. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53357. f.bindTexture(p.TEXTURE_2D, d),
  53358. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53359. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53360. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53361. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53362. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53363. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53364. var i;
  53365. i = h ? {
  53366. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53367. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53368. } : {
  53369. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53370. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53371. },
  53372. s = r(i),
  53373. l = {
  53374. vertex: p.getAttribLocation(s, "position"),
  53375. uv: p.getAttribLocation(s, "uv")
  53376. },
  53377. c = {
  53378. renderType: p.getUniformLocation(s, "renderType"),
  53379. map: p.getUniformLocation(s, "map"),
  53380. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53381. opacity: p.getUniformLocation(s, "opacity"),
  53382. color: p.getUniformLocation(s, "color"),
  53383. scale: p.getUniformLocation(s, "scale"),
  53384. rotation: p.getUniformLocation(s, "rotation"),
  53385. screenPosition: p.getUniformLocation(s, "screenPosition")
  53386. }
  53387. }
  53388. function r(t) {
  53389. var i = p.createProgram()
  53390. , n = p.createShader(p.FRAGMENT_SHADER)
  53391. , r = p.createShader(p.VERTEX_SHADER)
  53392. , o = "precision " + e.getPrecision() + " float;\n";
  53393. return p.shaderSource(n, o + t.fragmentShader),
  53394. p.shaderSource(r, o + t.vertexShader),
  53395. p.compileShader(n),
  53396. p.compileShader(r),
  53397. p.attachShader(i, n),
  53398. p.attachShader(i, r),
  53399. p.linkProgram(i),
  53400. i
  53401. }
  53402. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53403. this.render = function(r, g, m) {
  53404. if (0 !== t.length) {
  53405. var v = new n.Vector3
  53406. , A = m.w / m.z
  53407. , y = .5 * m.z
  53408. , C = .5 * m.w
  53409. , I = 16 / m.w
  53410. , E = new n.Vector2(I * A,I)
  53411. , b = new n.Vector3(1,1,0)
  53412. , w = new n.Vector2(1,1);
  53413. void 0 === s && i(),
  53414. p.useProgram(s),
  53415. f.initAttributes(),
  53416. f.enableAttribute(l.vertex),
  53417. f.enableAttribute(l.uv),
  53418. f.disableUnusedAttributes(),
  53419. p.uniform1i(c.occlusionMap, 0),
  53420. p.uniform1i(c.map, 1),
  53421. p.bindBuffer(p.ARRAY_BUFFER, o),
  53422. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53423. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53424. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53425. f.disable(p.CULL_FACE),
  53426. f.setDepthWrite(!1);
  53427. for (var _ = 0, T = t.length; _ < T; _++) {
  53428. I = 16 / m.w,
  53429. E.set(I * A, I);
  53430. var x = t[_];
  53431. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53432. v.applyMatrix4(g.matrixWorldInverse),
  53433. v.applyProjection(g.projectionMatrix),
  53434. b.copy(v),
  53435. w.x = b.x * y + y,
  53436. w.y = b.y * C + C,
  53437. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53438. f.activeTexture(p.TEXTURE0),
  53439. f.bindTexture(p.TEXTURE_2D, null),
  53440. f.activeTexture(p.TEXTURE1),
  53441. f.bindTexture(p.TEXTURE_2D, u),
  53442. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53443. p.uniform1i(c.renderType, 0),
  53444. p.uniform2f(c.scale, E.x, E.y),
  53445. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53446. f.disable(p.BLEND),
  53447. f.enable(p.DEPTH_TEST),
  53448. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53449. f.activeTexture(p.TEXTURE0),
  53450. f.bindTexture(p.TEXTURE_2D, d),
  53451. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53452. p.uniform1i(c.renderType, 1),
  53453. f.disable(p.DEPTH_TEST),
  53454. f.activeTexture(p.TEXTURE1),
  53455. f.bindTexture(p.TEXTURE_2D, u),
  53456. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53457. x.positionScreen.copy(b),
  53458. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53459. p.uniform1i(c.renderType, 2),
  53460. f.enable(p.BLEND);
  53461. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53462. var R = x.lensFlares[S];
  53463. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53464. b.y = R.y,
  53465. b.z = R.z,
  53466. I = R.size * R.scale / m.w,
  53467. E.x = I * A,
  53468. E.y = I,
  53469. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53470. p.uniform2f(c.scale, E.x, E.y),
  53471. p.uniform1f(c.rotation, R.rotation),
  53472. p.uniform1f(c.opacity, R.opacity),
  53473. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53474. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53475. e.setTexture(R.texture, 1),
  53476. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53477. }
  53478. }
  53479. }
  53480. f.enable(p.CULL_FACE),
  53481. f.enable(p.DEPTH_TEST),
  53482. f.setDepthWrite(!0),
  53483. e.resetGLState()
  53484. }
  53485. }
  53486. }
  53487. ,
  53488. n.SpritePlugin = function(e, t) {
  53489. function i() {
  53490. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53491. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53492. a = d.createBuffer(),
  53493. s = d.createBuffer(),
  53494. d.bindBuffer(d.ARRAY_BUFFER, a),
  53495. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53496. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53497. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53498. l = r(),
  53499. c = {
  53500. position: d.getAttribLocation(l, "position"),
  53501. uv: d.getAttribLocation(l, "uv")
  53502. },
  53503. h = {
  53504. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53505. uvScale: d.getUniformLocation(l, "uvScale"),
  53506. rotation: d.getUniformLocation(l, "rotation"),
  53507. scale: d.getUniformLocation(l, "scale"),
  53508. color: d.getUniformLocation(l, "color"),
  53509. map: d.getUniformLocation(l, "map"),
  53510. opacity: d.getUniformLocation(l, "opacity"),
  53511. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53512. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53513. fogType: d.getUniformLocation(l, "fogType"),
  53514. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53515. fogNear: d.getUniformLocation(l, "fogNear"),
  53516. fogFar: d.getUniformLocation(l, "fogFar"),
  53517. fogColor: d.getUniformLocation(l, "fogColor"),
  53518. alphaTest: d.getUniformLocation(l, "alphaTest")
  53519. };
  53520. var i = document.createElement("canvas");
  53521. i.width = 8,
  53522. i.height = 8;
  53523. var o = i.getContext("2d");
  53524. o.fillStyle = "white",
  53525. o.fillRect(0, 0, 8, 8),
  53526. u = new n.Texture(i),
  53527. u.needsUpdate = !0
  53528. }
  53529. function r() {
  53530. var t = d.createProgram()
  53531. , i = d.createShader(d.VERTEX_SHADER)
  53532. , n = d.createShader(d.FRAGMENT_SHADER);
  53533. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53534. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53535. d.compileShader(i),
  53536. d.compileShader(n),
  53537. d.attachShader(t, i),
  53538. d.attachShader(t, n),
  53539. d.linkProgram(t),
  53540. t
  53541. }
  53542. function o(e, t) {
  53543. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53544. }
  53545. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53546. this.render = function(r, v) {
  53547. if (0 !== t.length) {
  53548. void 0 === l && i(),
  53549. d.useProgram(l),
  53550. p.initAttributes(),
  53551. p.enableAttribute(c.position),
  53552. p.enableAttribute(c.uv),
  53553. p.disableUnusedAttributes(),
  53554. p.disable(d.CULL_FACE),
  53555. p.enable(d.BLEND),
  53556. d.bindBuffer(d.ARRAY_BUFFER, a),
  53557. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53558. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53559. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53560. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53561. p.activeTexture(d.TEXTURE0),
  53562. d.uniform1i(h.map, 0);
  53563. var A = 0
  53564. , y = 0
  53565. , C = r.fog;
  53566. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53567. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53568. d.uniform1f(h.fogFar, C.far),
  53569. d.uniform1i(h.fogType, 1),
  53570. A = 1,
  53571. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53572. d.uniform1i(h.fogType, 2),
  53573. A = 2,
  53574. y = 2)) : (d.uniform1i(h.fogType, 0),
  53575. A = 0,
  53576. y = 0);
  53577. for (var I = 0, E = t.length; I < E; I++) {
  53578. var b = t[I];
  53579. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53580. b.z = -b.modelViewMatrix.elements[14]
  53581. }
  53582. t.sort(o);
  53583. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53584. var b = t[I]
  53585. , _ = b.material;
  53586. d.uniform1f(h.alphaTest, _.alphaTest),
  53587. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53588. b.matrixWorld.decompose(f, g, m),
  53589. w[0] = m.x,
  53590. w[1] = m.y;
  53591. var T = 0;
  53592. r.fog && _.fog && (T = y),
  53593. A !== T && (d.uniform1i(h.fogType, T),
  53594. A = T),
  53595. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53596. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53597. d.uniform2f(h.uvScale, 1, 1)),
  53598. d.uniform1f(h.opacity, _.opacity),
  53599. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53600. d.uniform1f(h.rotation, _.rotation),
  53601. d.uniform2fv(h.scale, w),
  53602. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53603. p.setDepthTest(_.depthTest),
  53604. p.setDepthWrite(_.depthWrite),
  53605. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53606. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53607. }
  53608. p.enable(d.CULL_FACE),
  53609. e.resetGLState()
  53610. }
  53611. }
  53612. }
  53613. ,
  53614. Object.defineProperties(n.Box2.prototype, {
  53615. empty: {
  53616. value: function() {
  53617. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53618. this.isEmpty()
  53619. }
  53620. },
  53621. isIntersectionBox: {
  53622. value: function(e) {
  53623. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53624. this.intersectsBox(e)
  53625. }
  53626. }
  53627. }),
  53628. Object.defineProperties(n.Box3.prototype, {
  53629. empty: {
  53630. value: function() {
  53631. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53632. this.isEmpty()
  53633. }
  53634. },
  53635. isIntersectionBox: {
  53636. value: function(e) {
  53637. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53638. this.intersectsBox(e)
  53639. }
  53640. },
  53641. isIntersectionSphere: {
  53642. value: function(e) {
  53643. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53644. this.intersectsSphere(e)
  53645. }
  53646. }
  53647. }),
  53648. Object.defineProperties(n.Matrix3.prototype, {
  53649. multiplyVector3: {
  53650. value: function(e) {
  53651. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53652. e.applyMatrix3(this)
  53653. }
  53654. },
  53655. multiplyVector3Array: {
  53656. value: function(e) {
  53657. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53658. this.applyToVector3Array(e)
  53659. }
  53660. }
  53661. }),
  53662. Object.defineProperties(n.Matrix4.prototype, {
  53663. extractPosition: {
  53664. value: function(e) {
  53665. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53666. this.copyPosition(e)
  53667. }
  53668. },
  53669. setRotationFromQuaternion: {
  53670. value: function(e) {
  53671. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53672. this.makeRotationFromQuaternion(e)
  53673. }
  53674. },
  53675. multiplyVector3: {
  53676. value: function(e) {
  53677. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53678. e.applyProjection(this)
  53679. }
  53680. },
  53681. multiplyVector4: {
  53682. value: function(e) {
  53683. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53684. e.applyMatrix4(this)
  53685. }
  53686. },
  53687. multiplyVector3Array: {
  53688. value: function(e) {
  53689. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53690. this.applyToVector3Array(e)
  53691. }
  53692. },
  53693. rotateAxis: {
  53694. value: function(e) {
  53695. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53696. e.transformDirection(this)
  53697. }
  53698. },
  53699. crossVector: {
  53700. value: function(e) {
  53701. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53702. e.applyMatrix4(this)
  53703. }
  53704. },
  53705. translate: {
  53706. value: function(e) {
  53707. console.error("THREE.Matrix4: .translate() has been removed.")
  53708. }
  53709. },
  53710. rotateX: {
  53711. value: function(e) {
  53712. console.error("THREE.Matrix4: .rotateX() has been removed.")
  53713. }
  53714. },
  53715. rotateY: {
  53716. value: function(e) {
  53717. console.error("THREE.Matrix4: .rotateY() has been removed.")
  53718. }
  53719. },
  53720. rotateZ: {
  53721. value: function(e) {
  53722. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  53723. }
  53724. },
  53725. rotateByAxis: {
  53726. value: function(e, t) {
  53727. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  53728. }
  53729. }
  53730. }),
  53731. Object.defineProperties(n.Plane.prototype, {
  53732. isIntersectionLine: {
  53733. value: function(e) {
  53734. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  53735. this.intersectsLine(e)
  53736. }
  53737. }
  53738. }),
  53739. Object.defineProperties(n.Quaternion.prototype, {
  53740. multiplyVector3: {
  53741. value: function(e) {
  53742. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  53743. e.applyQuaternion(this)
  53744. }
  53745. }
  53746. }),
  53747. Object.defineProperties(n.Ray.prototype, {
  53748. isIntersectionBox: {
  53749. value: function(e) {
  53750. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53751. this.intersectsBox(e)
  53752. }
  53753. },
  53754. isIntersectionPlane: {
  53755. value: function(e) {
  53756. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  53757. this.intersectsPlane(e)
  53758. }
  53759. },
  53760. isIntersectionSphere: {
  53761. value: function(e) {
  53762. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53763. this.intersectsSphere(e)
  53764. }
  53765. }
  53766. }),
  53767. Object.defineProperties(n.Vector3.prototype, {
  53768. setEulerFromRotationMatrix: {
  53769. value: function() {
  53770. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  53771. }
  53772. },
  53773. setEulerFromQuaternion: {
  53774. value: function() {
  53775. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  53776. }
  53777. },
  53778. getPositionFromMatrix: {
  53779. value: function(e) {
  53780. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  53781. this.setFromMatrixPosition(e)
  53782. }
  53783. },
  53784. getScaleFromMatrix: {
  53785. value: function(e) {
  53786. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  53787. this.setFromMatrixScale(e)
  53788. }
  53789. },
  53790. getColumnFromMatrix: {
  53791. value: function(e, t) {
  53792. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  53793. this.setFromMatrixColumn(e, t)
  53794. }
  53795. }
  53796. }),
  53797. n.Face4 = function(e, t, i, r, o, a, s) {
  53798. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  53799. new n.Face3(e,t,i,o,a,s)
  53800. }
  53801. ,
  53802. n.Vertex = function(e, t, i) {
  53803. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  53804. new n.Vector3(e,t,i)
  53805. }
  53806. ,
  53807. Object.defineProperties(n.Object3D.prototype, {
  53808. eulerOrder: {
  53809. get: function() {
  53810. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53811. this.rotation.order
  53812. },
  53813. set: function(e) {
  53814. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53815. this.rotation.order = e
  53816. }
  53817. },
  53818. getChildByName: {
  53819. value: function(e) {
  53820. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  53821. this.getObjectByName(e)
  53822. }
  53823. },
  53824. renderDepth: {
  53825. set: function(e) {
  53826. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  53827. }
  53828. },
  53829. translate: {
  53830. value: function(e, t) {
  53831. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  53832. this.translateOnAxis(t, e)
  53833. }
  53834. },
  53835. useQuaternion: {
  53836. get: function() {
  53837. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53838. },
  53839. set: function(e) {
  53840. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53841. }
  53842. }
  53843. }),
  53844. Object.defineProperties(n, {
  53845. PointCloud: {
  53846. value: function(e, t) {
  53847. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  53848. new n.Points(e,t)
  53849. }
  53850. },
  53851. ParticleSystem: {
  53852. value: function(e, t) {
  53853. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  53854. new n.Points(e,t)
  53855. }
  53856. }
  53857. }),
  53858. Object.defineProperties(n.Light.prototype, {
  53859. onlyShadow: {
  53860. set: function(e) {
  53861. console.warn("THREE.Light: .onlyShadow has been removed.")
  53862. }
  53863. },
  53864. shadowCameraFov: {
  53865. set: function(e) {
  53866. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  53867. this.shadow.camera.fov = e
  53868. }
  53869. },
  53870. shadowCameraLeft: {
  53871. set: function(e) {
  53872. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  53873. this.shadow.camera.left = e
  53874. }
  53875. },
  53876. shadowCameraRight: {
  53877. set: function(e) {
  53878. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  53879. this.shadow.camera.right = e
  53880. }
  53881. },
  53882. shadowCameraTop: {
  53883. set: function(e) {
  53884. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  53885. this.shadow.camera.top = e
  53886. }
  53887. },
  53888. shadowCameraBottom: {
  53889. set: function(e) {
  53890. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  53891. this.shadow.camera.bottom = e
  53892. }
  53893. },
  53894. shadowCameraNear: {
  53895. set: function(e) {
  53896. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  53897. this.shadow.camera.near = e
  53898. }
  53899. },
  53900. shadowCameraFar: {
  53901. set: function(e) {
  53902. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  53903. this.shadow.camera.far = e
  53904. }
  53905. },
  53906. shadowCameraVisible: {
  53907. set: function(e) {
  53908. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  53909. }
  53910. },
  53911. shadowBias: {
  53912. set: function(e) {
  53913. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  53914. this.shadow.bias = e
  53915. }
  53916. },
  53917. shadowDarkness: {
  53918. set: function(e) {
  53919. console.warn("THREE.Light: .shadowDarkness has been removed.")
  53920. }
  53921. },
  53922. shadowMapWidth: {
  53923. set: function(e) {
  53924. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  53925. this.shadow.mapSize.width = e
  53926. }
  53927. },
  53928. shadowMapHeight: {
  53929. set: function(e) {
  53930. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  53931. this.shadow.mapSize.height = e
  53932. }
  53933. }
  53934. }),
  53935. Object.defineProperties(n.BufferAttribute.prototype, {
  53936. length: {
  53937. get: function() {
  53938. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  53939. this.array.length
  53940. }
  53941. }
  53942. }),
  53943. Object.defineProperties(n.BufferGeometry.prototype, {
  53944. drawcalls: {
  53945. get: function() {
  53946. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  53947. this.groups
  53948. }
  53949. },
  53950. offsets: {
  53951. get: function() {
  53952. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  53953. this.groups
  53954. }
  53955. },
  53956. addIndex: {
  53957. value: function(e) {
  53958. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  53959. this.setIndex(e)
  53960. }
  53961. },
  53962. addDrawCall: {
  53963. value: function(e, t, i) {
  53964. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  53965. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  53966. this.addGroup(e, t)
  53967. }
  53968. },
  53969. clearDrawCalls: {
  53970. value: function() {
  53971. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  53972. this.clearGroups()
  53973. }
  53974. },
  53975. computeTangents: {
  53976. value: function() {
  53977. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  53978. }
  53979. },
  53980. computeOffsets: {
  53981. value: function() {
  53982. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  53983. }
  53984. }
  53985. }),
  53986. Object.defineProperties(n.Material.prototype, {
  53987. wrapAround: {
  53988. get: function() {
  53989. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53990. },
  53991. set: function(e) {
  53992. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53993. }
  53994. },
  53995. wrapRGB: {
  53996. get: function() {
  53997. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  53998. new n.Color
  53999. }
  54000. }
  54001. }),
  54002. Object.defineProperties(n, {
  54003. PointCloudMaterial: {
  54004. value: function(e) {
  54005. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  54006. new n.PointsMaterial(e)
  54007. }
  54008. },
  54009. ParticleBasicMaterial: {
  54010. value: function(e) {
  54011. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  54012. new n.PointsMaterial(e)
  54013. }
  54014. },
  54015. ParticleSystemMaterial: {
  54016. value: function(e) {
  54017. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  54018. new n.PointsMaterial(e)
  54019. }
  54020. }
  54021. }),
  54022. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  54023. metal: {
  54024. get: function() {
  54025. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  54026. !1
  54027. },
  54028. set: function(e) {
  54029. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  54030. }
  54031. }
  54032. }),
  54033. Object.defineProperties(n.ShaderMaterial.prototype, {
  54034. derivatives: {
  54035. get: function() {
  54036. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54037. this.extensions.derivatives
  54038. },
  54039. set: function(e) {
  54040. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54041. this.extensions.derivatives = e
  54042. }
  54043. }
  54044. }),
  54045. Object.defineProperties(n.WebGLRenderer.prototype, {
  54046. supportsFloatTextures: {
  54047. value: function() {
  54048. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54049. this.extensions.get("OES_texture_float")
  54050. }
  54051. },
  54052. supportsHalfFloatTextures: {
  54053. value: function() {
  54054. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54055. this.extensions.get("OES_texture_half_float")
  54056. }
  54057. },
  54058. supportsStandardDerivatives: {
  54059. value: function() {
  54060. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54061. this.extensions.get("OES_standard_derivatives")
  54062. }
  54063. },
  54064. supportsCompressedTextureS3TC: {
  54065. value: function() {
  54066. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54067. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54068. }
  54069. },
  54070. supportsCompressedTexturePVRTC: {
  54071. value: function() {
  54072. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54073. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54074. }
  54075. },
  54076. supportsBlendMinMax: {
  54077. value: function() {
  54078. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54079. this.extensions.get("EXT_blend_minmax")
  54080. }
  54081. },
  54082. supportsVertexTextures: {
  54083. value: function() {
  54084. return this.capabilities.vertexTextures
  54085. }
  54086. },
  54087. supportsInstancedArrays: {
  54088. value: function() {
  54089. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54090. this.extensions.get("ANGLE_instanced_arrays")
  54091. }
  54092. },
  54093. enableScissorTest: {
  54094. value: function(e) {
  54095. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54096. this.setScissorTest(e)
  54097. }
  54098. },
  54099. initMaterial: {
  54100. value: function() {
  54101. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54102. }
  54103. },
  54104. addPrePlugin: {
  54105. value: function() {
  54106. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54107. }
  54108. },
  54109. addPostPlugin: {
  54110. value: function() {
  54111. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54112. }
  54113. },
  54114. updateShadowMap: {
  54115. value: function() {
  54116. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54117. }
  54118. },
  54119. shadowMapEnabled: {
  54120. get: function() {
  54121. return this.shadowMap.enabled
  54122. },
  54123. set: function(e) {
  54124. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54125. this.shadowMap.enabled = e
  54126. }
  54127. },
  54128. shadowMapType: {
  54129. get: function() {
  54130. return this.shadowMap.type
  54131. },
  54132. set: function(e) {
  54133. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54134. this.shadowMap.type = e
  54135. }
  54136. },
  54137. shadowMapCullFace: {
  54138. get: function() {
  54139. return this.shadowMap.cullFace
  54140. },
  54141. set: function(e) {
  54142. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54143. this.shadowMap.cullFace = e
  54144. }
  54145. }
  54146. }),
  54147. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54148. wrapS: {
  54149. get: function() {
  54150. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54151. this.texture.wrapS
  54152. },
  54153. set: function(e) {
  54154. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54155. this.texture.wrapS = e
  54156. }
  54157. },
  54158. wrapT: {
  54159. get: function() {
  54160. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54161. this.texture.wrapT
  54162. },
  54163. set: function(e) {
  54164. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54165. this.texture.wrapT = e
  54166. }
  54167. },
  54168. magFilter: {
  54169. get: function() {
  54170. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54171. this.texture.magFilter
  54172. },
  54173. set: function(e) {
  54174. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54175. this.texture.magFilter = e
  54176. }
  54177. },
  54178. minFilter: {
  54179. get: function() {
  54180. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54181. this.texture.minFilter
  54182. },
  54183. set: function(e) {
  54184. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54185. this.texture.minFilter = e
  54186. }
  54187. },
  54188. anisotropy: {
  54189. get: function() {
  54190. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54191. this.texture.anisotropy
  54192. },
  54193. set: function(e) {
  54194. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54195. this.texture.anisotropy = e
  54196. }
  54197. },
  54198. offset: {
  54199. get: function() {
  54200. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54201. this.texture.offset
  54202. },
  54203. set: function(e) {
  54204. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54205. this.texture.offset = e
  54206. }
  54207. },
  54208. repeat: {
  54209. get: function() {
  54210. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54211. this.texture.repeat
  54212. },
  54213. set: function(e) {
  54214. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54215. this.texture.repeat = e
  54216. }
  54217. },
  54218. format: {
  54219. get: function() {
  54220. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54221. this.texture.format
  54222. },
  54223. set: function(e) {
  54224. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54225. this.texture.format = e
  54226. }
  54227. },
  54228. type: {
  54229. get: function() {
  54230. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54231. this.texture.type
  54232. },
  54233. set: function(e) {
  54234. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54235. this.texture.type = e
  54236. }
  54237. },
  54238. generateMipmaps: {
  54239. get: function() {
  54240. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54241. this.texture.generateMipmaps
  54242. },
  54243. set: function(e) {
  54244. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54245. this.texture.generateMipmaps = e
  54246. }
  54247. }
  54248. }),
  54249. n.GeometryUtils = {
  54250. merge: function(e, t, i) {
  54251. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54252. var r;
  54253. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54254. r = t.matrix,
  54255. t = t.geometry),
  54256. e.merge(t, r, i)
  54257. },
  54258. center: function(e) {
  54259. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54260. e.center()
  54261. }
  54262. },
  54263. n.ImageUtils = {
  54264. crossOrigin: void 0,
  54265. loadTexture: function(e, t, i, r) {
  54266. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54267. var o = new n.TextureLoader;
  54268. o.setCrossOrigin(this.crossOrigin);
  54269. var a = o.load(e, i, void 0, r);
  54270. return t && (a.mapping = t),
  54271. a
  54272. },
  54273. loadTextureCube: function(e, t, i, r) {
  54274. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54275. var o = new n.CubeTextureLoader;
  54276. o.setCrossOrigin(this.crossOrigin);
  54277. var a = o.load(e, i, void 0, r);
  54278. return t && (a.mapping = t),
  54279. a
  54280. },
  54281. loadCompressedTexture: function() {
  54282. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54283. },
  54284. loadCompressedTextureCube: function() {
  54285. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54286. }
  54287. },
  54288. n.Projector = function() {
  54289. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54290. this.projectVector = function(e, t) {
  54291. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54292. e.project(t)
  54293. }
  54294. ,
  54295. this.unprojectVector = function(e, t) {
  54296. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54297. e.unproject(t)
  54298. }
  54299. ,
  54300. this.pickingRay = function(e, t) {
  54301. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54302. }
  54303. }
  54304. ,
  54305. n.CanvasRenderer = function() {
  54306. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54307. this.domElement = document.createElement("canvas"),
  54308. this.clear = function() {}
  54309. ,
  54310. this.render = function() {}
  54311. ,
  54312. this.setClearColor = function() {}
  54313. ,
  54314. this.setSize = function() {}
  54315. }
  54316. ,
  54317. n.MeshFaceMaterial = n.MultiMaterial,
  54318. n.CurveUtils = {
  54319. tangentQuadraticBezier: function(e, t, i, n) {
  54320. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54321. },
  54322. tangentCubicBezier: function(e, t, i, n, r) {
  54323. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54324. },
  54325. tangentSpline: function(e, t, i, n, r) {
  54326. var o = 6 * e * e - 6 * e
  54327. , a = 3 * e * e - 4 * e + 1
  54328. , s = -6 * e * e + 6 * e
  54329. , l = 3 * e * e - 2 * e;
  54330. return o + a + s + l
  54331. },
  54332. interpolate: function(e, t, i, n, r) {
  54333. var o = .5 * (i - e)
  54334. , a = .5 * (n - t)
  54335. , s = r * r
  54336. , l = r * s;
  54337. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54338. }
  54339. },
  54340. n.SceneUtils = {
  54341. createMultiMaterialObject: function(e, t) {
  54342. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54343. i.add(new n.Mesh(e,t[r]));
  54344. return i
  54345. },
  54346. detach: function(e, t, i) {
  54347. e.applyMatrix(t.matrixWorld),
  54348. t.remove(e),
  54349. i.add(e)
  54350. },
  54351. attach: function(e, t, i) {
  54352. var r = new n.Matrix4;
  54353. r.getInverse(i.matrixWorld),
  54354. e.applyMatrix(r),
  54355. t.remove(e),
  54356. i.add(e)
  54357. }
  54358. },
  54359. n.ShapeUtils = {
  54360. area: function(e) {
  54361. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54362. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54363. return .5 * i
  54364. },
  54365. triangulate: function() {
  54366. function e(e, t, i, n, r, o) {
  54367. var a, s, l, c, h, u, d, p, f;
  54368. if (s = e[o[t]].x,
  54369. l = e[o[t]].y,
  54370. c = e[o[i]].x,
  54371. h = e[o[i]].y,
  54372. u = e[o[n]].x,
  54373. d = e[o[n]].y,
  54374. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54375. return !1;
  54376. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54377. for (g = u - c,
  54378. m = d - h,
  54379. v = s - u,
  54380. A = l - d,
  54381. y = c - s,
  54382. C = h - l,
  54383. a = 0; a < r; a++)
  54384. if (p = e[o[a]].x,
  54385. f = e[o[a]].y,
  54386. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54387. E = f - l,
  54388. b = p - c,
  54389. w = f - h,
  54390. _ = p - u,
  54391. T = f - d,
  54392. M = g * w - m * b,
  54393. x = y * E - C * I,
  54394. S = v * T - A * _,
  54395. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54396. return !1;
  54397. return !0
  54398. }
  54399. return function(t, i) {
  54400. var r = t.length;
  54401. if (r < 3)
  54402. return null;
  54403. var o, a, s, l = [], c = [], h = [];
  54404. if (n.ShapeUtils.area(t) > 0)
  54405. for (a = 0; a < r; a++)
  54406. c[a] = a;
  54407. else
  54408. for (a = 0; a < r; a++)
  54409. c[a] = r - 1 - a;
  54410. var u = r
  54411. , d = 2 * u;
  54412. for (a = u - 1; u > 2; ) {
  54413. if (d-- <= 0)
  54414. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54415. i ? h : l;
  54416. if (o = a,
  54417. u <= o && (o = 0),
  54418. a = o + 1,
  54419. u <= a && (a = 0),
  54420. s = a + 1,
  54421. u <= s && (s = 0),
  54422. e(t, o, a, s, u, c)) {
  54423. var p, f, g, m, v;
  54424. for (p = c[o],
  54425. f = c[a],
  54426. g = c[s],
  54427. l.push([t[p], t[f], t[g]]),
  54428. h.push([c[o], c[a], c[s]]),
  54429. m = a,
  54430. v = a + 1; v < u; m++,
  54431. v++)
  54432. c[m] = c[v];
  54433. u--,
  54434. d = 2 * u
  54435. }
  54436. }
  54437. return i ? h : l
  54438. }
  54439. }(),
  54440. triangulateShape: function(e, t) {
  54441. function i(e, t, i) {
  54442. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54443. }
  54444. function r(e, t, n, r, o) {
  54445. var a = t.x - e.x
  54446. , s = t.y - e.y
  54447. , l = r.x - n.x
  54448. , c = r.y - n.y
  54449. , h = e.x - n.x
  54450. , u = e.y - n.y
  54451. , d = s * l - a * c
  54452. , p = s * h - a * u;
  54453. if (Math.abs(d) > Number.EPSILON) {
  54454. var f;
  54455. if (d > 0) {
  54456. if (p < 0 || p > d)
  54457. return [];
  54458. if (f = c * h - l * u,
  54459. f < 0 || f > d)
  54460. return []
  54461. } else {
  54462. if (p > 0 || p < d)
  54463. return [];
  54464. if (f = c * h - l * u,
  54465. f > 0 || f < d)
  54466. return []
  54467. }
  54468. if (0 === f)
  54469. return !o || 0 !== p && p !== d ? [e] : [];
  54470. if (f === d)
  54471. return !o || 0 !== p && p !== d ? [t] : [];
  54472. if (0 === p)
  54473. return [n];
  54474. if (p === d)
  54475. return [r];
  54476. var g = f / d;
  54477. return [{
  54478. x: e.x + g * a,
  54479. y: e.y + g * s
  54480. }]
  54481. }
  54482. if (0 !== p || c * h !== l * u)
  54483. return [];
  54484. var m = 0 === a && 0 === s
  54485. , v = 0 === l && 0 === c;
  54486. if (m && v)
  54487. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54488. if (m)
  54489. return i(n, r, e) ? [e] : [];
  54490. if (v)
  54491. return i(e, t, n) ? [n] : [];
  54492. var A, y, C, I, E, b, w, _;
  54493. return 0 !== a ? (e.x < t.x ? (A = e,
  54494. C = e.x,
  54495. y = t,
  54496. I = t.x) : (A = t,
  54497. C = t.x,
  54498. y = e,
  54499. I = e.x),
  54500. n.x < r.x ? (E = n,
  54501. w = n.x,
  54502. b = r,
  54503. _ = r.x) : (E = r,
  54504. w = r.x,
  54505. b = n,
  54506. _ = n.x)) : (e.y < t.y ? (A = e,
  54507. C = e.y,
  54508. y = t,
  54509. I = t.y) : (A = t,
  54510. C = t.y,
  54511. y = e,
  54512. I = e.y),
  54513. n.y < r.y ? (E = n,
  54514. w = n.y,
  54515. b = r,
  54516. _ = r.y) : (E = r,
  54517. w = r.y,
  54518. b = n,
  54519. _ = n.y)),
  54520. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54521. }
  54522. function o(e, t, i, n) {
  54523. var r = t.x - e.x
  54524. , o = t.y - e.y
  54525. , a = i.x - e.x
  54526. , s = i.y - e.y
  54527. , l = n.x - e.x
  54528. , c = n.y - e.y
  54529. , h = r * s - o * a
  54530. , u = r * c - o * l;
  54531. if (Math.abs(h) > Number.EPSILON) {
  54532. var d = l * s - c * a;
  54533. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54534. }
  54535. return u > 0
  54536. }
  54537. function a(e, t) {
  54538. function i(e, t) {
  54539. var i = A.length - 1
  54540. , n = e - 1;
  54541. n < 0 && (n = i);
  54542. var r = e + 1;
  54543. r > i && (r = 0);
  54544. var a = o(A[e], A[n], A[r], s[t]);
  54545. if (!a)
  54546. return !1;
  54547. var l = s.length - 1
  54548. , c = t - 1;
  54549. c < 0 && (c = l);
  54550. var h = t + 1;
  54551. return h > l && (h = 0),
  54552. a = o(s[t], s[c], s[h], A[e]),
  54553. !!a
  54554. }
  54555. function n(e, t) {
  54556. var i, n, o;
  54557. for (i = 0; i < A.length; i++)
  54558. if (n = i + 1,
  54559. n %= A.length,
  54560. o = r(e, t, A[i], A[n], !0),
  54561. o.length > 0)
  54562. return !0;
  54563. return !1
  54564. }
  54565. function a(e, i) {
  54566. var n, o, a, s, l;
  54567. for (n = 0; n < y.length; n++)
  54568. for (o = t[y[n]],
  54569. a = 0; a < o.length; a++)
  54570. if (s = a + 1,
  54571. s %= o.length,
  54572. l = r(e, i, o[a], o[s], !0),
  54573. l.length > 0)
  54574. return !0;
  54575. return !1
  54576. }
  54577. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54578. y.push(I);
  54579. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54580. if (w--,
  54581. w < 0) {
  54582. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54583. break
  54584. }
  54585. for (c = b; c < A.length; c++) {
  54586. h = A[c],
  54587. l = -1;
  54588. for (var I = 0; I < y.length; I++)
  54589. if (d = y[I],
  54590. p = h.x + ":" + h.y + ":" + d,
  54591. void 0 === C[p]) {
  54592. s = t[d];
  54593. for (var _ = 0; _ < s.length; _++)
  54594. if (u = s[_],
  54595. i(c, _) && !n(h, u) && !a(h, u)) {
  54596. l = _,
  54597. y.splice(I, 1),
  54598. f = A.slice(0, c + 1),
  54599. g = A.slice(c),
  54600. m = s.slice(l),
  54601. v = s.slice(0, l + 1),
  54602. A = f.concat(m).concat(v).concat(g),
  54603. b = c;
  54604. break
  54605. }
  54606. if (l >= 0)
  54607. break;
  54608. C[p] = !0
  54609. }
  54610. if (l >= 0)
  54611. break
  54612. }
  54613. }
  54614. return A
  54615. }
  54616. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54617. Array.prototype.push.apply(f, t[g]);
  54618. for (s = 0,
  54619. l = f.length; s < l; s++)
  54620. u = f[s].x + ":" + f[s].y,
  54621. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54622. p[u] = s;
  54623. var v = a(e, t)
  54624. , A = n.ShapeUtils.triangulate(v, !1);
  54625. for (s = 0,
  54626. l = A.length; s < l; s++)
  54627. for (h = A[s],
  54628. c = 0; c < 3; c++)
  54629. u = h[c].x + ":" + h[c].y,
  54630. d = p[u],
  54631. void 0 !== d && (h[c] = d);
  54632. return A.concat()
  54633. },
  54634. isClockWise: function(e) {
  54635. return n.ShapeUtils.area(e) < 0
  54636. },
  54637. b2: function() {
  54638. function e(e, t) {
  54639. var i = 1 - e;
  54640. return i * i * t
  54641. }
  54642. function t(e, t) {
  54643. return 2 * (1 - e) * e * t
  54644. }
  54645. function i(e, t) {
  54646. return e * e * t
  54647. }
  54648. return function(n, r, o, a) {
  54649. return e(n, r) + t(n, o) + i(n, a)
  54650. }
  54651. }(),
  54652. b3: function() {
  54653. function e(e, t) {
  54654. var i = 1 - e;
  54655. return i * i * i * t
  54656. }
  54657. function t(e, t) {
  54658. var i = 1 - e;
  54659. return 3 * i * i * e * t
  54660. }
  54661. function i(e, t) {
  54662. var i = 1 - e;
  54663. return 3 * i * e * e * t
  54664. }
  54665. function n(e, t) {
  54666. return e * e * e * t
  54667. }
  54668. return function(r, o, a, s, l) {
  54669. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54670. }
  54671. }()
  54672. },
  54673. n.Curve = function() {}
  54674. ,
  54675. n.Curve.prototype = {
  54676. constructor: n.Curve,
  54677. getPoint: function(e) {
  54678. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54679. null
  54680. },
  54681. getPointAt: function(e) {
  54682. var t = this.getUtoTmapping(e);
  54683. return this.getPoint(t)
  54684. },
  54685. getPoints: function(e) {
  54686. e || (e = 5);
  54687. var t, i = [];
  54688. for (t = 0; t <= e; t++)
  54689. i.push(this.getPoint(t / e));
  54690. return i
  54691. },
  54692. getSpacedPoints: function(e) {
  54693. e || (e = 5);
  54694. var t, i = [];
  54695. for (t = 0; t <= e; t++)
  54696. i.push(this.getPointAt(t / e));
  54697. return i
  54698. },
  54699. getLength: function() {
  54700. var e = this.getLengths();
  54701. return e[e.length - 1]
  54702. },
  54703. getLengths: function(e) {
  54704. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  54705. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  54706. return this.cacheArcLengths;
  54707. this.needsUpdate = !1;
  54708. var t, i, n = [], r = this.getPoint(0), o = 0;
  54709. for (n.push(0),
  54710. i = 1; i <= e; i++)
  54711. t = this.getPoint(i / e),
  54712. o += t.distanceTo(r),
  54713. n.push(o),
  54714. r = t;
  54715. return this.cacheArcLengths = n,
  54716. n
  54717. },
  54718. updateArcLengths: function() {
  54719. this.needsUpdate = !0,
  54720. this.getLengths()
  54721. },
  54722. getUtoTmapping: function(e, t) {
  54723. var i, n = this.getLengths(), r = 0, o = n.length;
  54724. i = t ? t : e * n[o - 1];
  54725. for (var a, s = 0, l = o - 1; s <= l; )
  54726. if (r = Math.floor(s + (l - s) / 2),
  54727. a = n[r] - i,
  54728. a < 0)
  54729. s = r + 1;
  54730. else {
  54731. if (!(a > 0)) {
  54732. l = r;
  54733. break
  54734. }
  54735. l = r - 1
  54736. }
  54737. if (r = l,
  54738. n[r] === i) {
  54739. var c = r / (o - 1);
  54740. return c
  54741. }
  54742. var h = n[r]
  54743. , u = n[r + 1]
  54744. , d = u - h
  54745. , p = (i - h) / d
  54746. , c = (r + p) / (o - 1);
  54747. return c
  54748. },
  54749. getTangent: function(e) {
  54750. var t = 1e-4
  54751. , i = e - t
  54752. , n = e + t;
  54753. i < 0 && (i = 0),
  54754. n > 1 && (n = 1);
  54755. var r = this.getPoint(i)
  54756. , o = this.getPoint(n)
  54757. , a = o.clone().sub(r);
  54758. return a.normalize()
  54759. },
  54760. getTangentAt: function(e) {
  54761. var t = this.getUtoTmapping(e);
  54762. return this.getTangent(t)
  54763. }
  54764. },
  54765. n.Curve.create = function(e, t) {
  54766. return e.prototype = Object.create(n.Curve.prototype),
  54767. e.prototype.constructor = e,
  54768. e.prototype.getPoint = t,
  54769. e
  54770. }
  54771. ,
  54772. n.CurvePath = function() {
  54773. this.curves = [],
  54774. this.autoClose = !1
  54775. }
  54776. ,
  54777. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  54778. n.CurvePath.prototype.constructor = n.CurvePath,
  54779. n.CurvePath.prototype.add = function(e) {
  54780. this.curves.push(e)
  54781. }
  54782. ,
  54783. n.CurvePath.prototype.closePath = function() {
  54784. var e = this.curves[0].getPoint(0)
  54785. , t = this.curves[this.curves.length - 1].getPoint(1);
  54786. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  54787. }
  54788. ,
  54789. n.CurvePath.prototype.getPoint = function(e) {
  54790. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  54791. if (i[n] >= t) {
  54792. var r = i[n] - t
  54793. , o = this.curves[n]
  54794. , a = 1 - r / o.getLength();
  54795. return o.getPointAt(a)
  54796. }
  54797. n++
  54798. }
  54799. return null
  54800. }
  54801. ,
  54802. n.CurvePath.prototype.getLength = function() {
  54803. var e = this.getCurveLengths();
  54804. return e[e.length - 1]
  54805. }
  54806. ,
  54807. n.CurvePath.prototype.getCurveLengths = function() {
  54808. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  54809. return this.cacheLengths;
  54810. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  54811. t += this.curves[i].getLength(),
  54812. e.push(t);
  54813. return this.cacheLengths = e,
  54814. e
  54815. }
  54816. ,
  54817. n.CurvePath.prototype.createPointsGeometry = function(e) {
  54818. var t = this.getPoints(e);
  54819. return this.createGeometry(t)
  54820. }
  54821. ,
  54822. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  54823. var t = this.getSpacedPoints(e);
  54824. return this.createGeometry(t)
  54825. }
  54826. ,
  54827. n.CurvePath.prototype.createGeometry = function(e) {
  54828. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  54829. var o = e[i];
  54830. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  54831. }
  54832. return t
  54833. }
  54834. ,
  54835. n.Font = function(e) {
  54836. this.data = e
  54837. }
  54838. ,
  54839. n.Font.prototype = {
  54840. constructor: n.Font,
  54841. generateShapes: function(e, t, i) {
  54842. function r(e) {
  54843. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  54844. var c = o(i[l], n, r);
  54845. r += c.offset,
  54846. s.push(c.path)
  54847. }
  54848. return s
  54849. }
  54850. function o(e, t, r) {
  54851. var o = a.glyphs[e] || a.glyphs["?"];
  54852. if (o) {
  54853. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  54854. if (o.o)
  54855. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  54856. var _ = E[b++];
  54857. switch (_) {
  54858. case "m":
  54859. s = E[b++] * t + r,
  54860. l = E[b++] * t,
  54861. A.moveTo(s, l);
  54862. break;
  54863. case "l":
  54864. s = E[b++] * t + r,
  54865. l = E[b++] * t,
  54866. A.lineTo(s, l);
  54867. break;
  54868. case "q":
  54869. if (c = E[b++] * t + r,
  54870. h = E[b++] * t,
  54871. p = E[b++] * t + r,
  54872. f = E[b++] * t,
  54873. A.quadraticCurveTo(p, f, c, h),
  54874. v = y[y.length - 1]) {
  54875. u = v.x,
  54876. d = v.y;
  54877. for (var T = 1; T <= i; T++) {
  54878. var x = T / i;
  54879. C(x, u, p, c),
  54880. C(x, d, f, h)
  54881. }
  54882. }
  54883. break;
  54884. case "b":
  54885. if (c = E[b++] * t + r,
  54886. h = E[b++] * t,
  54887. p = E[b++] * t + r,
  54888. f = E[b++] * t,
  54889. g = E[b++] * t + r,
  54890. m = E[b++] * t,
  54891. A.bezierCurveTo(p, f, g, m, c, h),
  54892. v = y[y.length - 1]) {
  54893. u = v.x,
  54894. d = v.y;
  54895. for (var T = 1; T <= i; T++) {
  54896. var x = T / i;
  54897. I(x, u, p, g, c),
  54898. I(x, d, f, m, h)
  54899. }
  54900. }
  54901. }
  54902. }
  54903. return {
  54904. offset: o.ha * t,
  54905. path: A
  54906. }
  54907. }
  54908. }
  54909. void 0 === t && (t = 100),
  54910. void 0 === i && (i = 4);
  54911. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  54912. Array.prototype.push.apply(l, s[c].toShapes());
  54913. return l
  54914. }
  54915. },
  54916. n.Path = function(e) {
  54917. n.CurvePath.call(this),
  54918. this.actions = [],
  54919. e && this.fromPoints(e)
  54920. }
  54921. ,
  54922. n.Path.prototype = Object.create(n.CurvePath.prototype),
  54923. n.Path.prototype.constructor = n.Path,
  54924. n.Path.prototype.fromPoints = function(e) {
  54925. this.moveTo(e[0].x, e[0].y);
  54926. for (var t = 1, i = e.length; t < i; t++)
  54927. this.lineTo(e[t].x, e[t].y)
  54928. }
  54929. ,
  54930. n.Path.prototype.moveTo = function(e, t) {
  54931. this.actions.push({
  54932. action: "moveTo",
  54933. args: [e, t]
  54934. })
  54935. }
  54936. ,
  54937. n.Path.prototype.lineTo = function(e, t) {
  54938. var i = this.actions[this.actions.length - 1].args
  54939. , r = i[i.length - 2]
  54940. , o = i[i.length - 1]
  54941. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  54942. this.curves.push(a),
  54943. this.actions.push({
  54944. action: "lineTo",
  54945. args: [e, t]
  54946. })
  54947. }
  54948. ,
  54949. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  54950. var o = this.actions[this.actions.length - 1].args
  54951. , a = o[o.length - 2]
  54952. , s = o[o.length - 1]
  54953. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  54954. this.curves.push(l),
  54955. this.actions.push({
  54956. action: "quadraticCurveTo",
  54957. args: [e, t, i, r]
  54958. })
  54959. }
  54960. ,
  54961. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  54962. var s = this.actions[this.actions.length - 1].args
  54963. , l = s[s.length - 2]
  54964. , c = s[s.length - 1]
  54965. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  54966. this.curves.push(h),
  54967. this.actions.push({
  54968. action: "bezierCurveTo",
  54969. args: [e, t, i, r, o, a]
  54970. })
  54971. }
  54972. ,
  54973. n.Path.prototype.splineThru = function(e) {
  54974. var t = Array.prototype.slice.call(arguments)
  54975. , i = this.actions[this.actions.length - 1].args
  54976. , r = i[i.length - 2]
  54977. , o = i[i.length - 1]
  54978. , a = [new n.Vector2(r,o)];
  54979. Array.prototype.push.apply(a, e);
  54980. var s = new n.SplineCurve(a);
  54981. this.curves.push(s),
  54982. this.actions.push({
  54983. action: "splineThru",
  54984. args: t
  54985. })
  54986. }
  54987. ,
  54988. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  54989. var a = this.actions[this.actions.length - 1].args
  54990. , s = a[a.length - 2]
  54991. , l = a[a.length - 1];
  54992. this.absarc(e + s, t + l, i, n, r, o)
  54993. }
  54994. ,
  54995. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  54996. this.absellipse(e, t, i, i, n, r, o)
  54997. }
  54998. ,
  54999. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  55000. var l = this.actions[this.actions.length - 1].args
  55001. , c = l[l.length - 2]
  55002. , h = l[l.length - 1];
  55003. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  55004. }
  55005. ,
  55006. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  55007. var c = [e, t, i, r, o, a, s, l || 0]
  55008. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  55009. this.curves.push(h);
  55010. var u = h.getPoint(1);
  55011. c.push(u.x),
  55012. c.push(u.y),
  55013. this.actions.push({
  55014. action: "ellipse",
  55015. args: c
  55016. })
  55017. }
  55018. ,
  55019. n.Path.prototype.getSpacedPoints = function(e) {
  55020. e || (e = 40);
  55021. for (var t = [], i = 0; i < e; i++)
  55022. t.push(this.getPoint(i / e));
  55023. return this.autoClose && t.push(t[0]),
  55024. t
  55025. }
  55026. ,
  55027. n.Path.prototype.getPoints = function(e) {
  55028. e = e || 12;
  55029. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  55030. var A = this.actions[m]
  55031. , y = A.action
  55032. , C = A.args;
  55033. switch (y) {
  55034. case "moveTo":
  55035. g.push(new n.Vector2(C[0],C[1]));
  55036. break;
  55037. case "lineTo":
  55038. g.push(new n.Vector2(C[0],C[1]));
  55039. break;
  55040. case "quadraticCurveTo":
  55041. t = C[2],
  55042. i = C[3],
  55043. a = C[0],
  55044. s = C[1],
  55045. g.length > 0 ? (h = g[g.length - 1],
  55046. l = h.x,
  55047. c = h.y) : (h = this.actions[m - 1].args,
  55048. l = h[h.length - 2],
  55049. c = h[h.length - 1]);
  55050. for (var I = 1; I <= e; I++) {
  55051. var E = I / e;
  55052. u = p(E, l, a, t),
  55053. d = p(E, c, s, i),
  55054. g.push(new n.Vector2(u,d))
  55055. }
  55056. break;
  55057. case "bezierCurveTo":
  55058. t = C[4],
  55059. i = C[5],
  55060. a = C[0],
  55061. s = C[1],
  55062. r = C[2],
  55063. o = C[3],
  55064. g.length > 0 ? (h = g[g.length - 1],
  55065. l = h.x,
  55066. c = h.y) : (h = this.actions[m - 1].args,
  55067. l = h[h.length - 2],
  55068. c = h[h.length - 1]);
  55069. for (var I = 1; I <= e; I++) {
  55070. var E = I / e;
  55071. u = f(E, l, a, r, t),
  55072. d = f(E, c, s, o, i),
  55073. g.push(new n.Vector2(u,d))
  55074. }
  55075. break;
  55076. case "splineThru":
  55077. h = this.actions[m - 1].args;
  55078. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  55079. , w = [b]
  55080. , _ = e * C[0].length;
  55081. w = w.concat(C[0]);
  55082. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55083. g.push(T.getPointAt(I / _));
  55084. break;
  55085. case "arc":
  55086. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55087. var E = I / N;
  55088. L || (E = 1 - E),
  55089. x = P + E * D,
  55090. u = S + R * Math.cos(x),
  55091. d = M + R * Math.sin(x),
  55092. g.push(new n.Vector2(u,d))
  55093. }
  55094. break;
  55095. case "ellipse":
  55096. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55097. 0 !== k && (B = Math.cos(k),
  55098. F = Math.sin(k));
  55099. for (var I = 1; I <= N; I++) {
  55100. var E = I / N;
  55101. if (L || (E = 1 - E),
  55102. x = P + E * D,
  55103. u = S + V * Math.cos(x),
  55104. d = M + U * Math.sin(x),
  55105. 0 !== k) {
  55106. var H = u
  55107. , G = d;
  55108. u = (H - S) * B - (G - M) * F + S,
  55109. d = (H - S) * F + (G - M) * B + M
  55110. }
  55111. g.push(new n.Vector2(u,d))
  55112. }
  55113. }
  55114. }
  55115. var z = g[g.length - 1];
  55116. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55117. this.autoClose && g.push(g[0]),
  55118. g
  55119. }
  55120. ,
  55121. n.Path.prototype.toShapes = function(e, t) {
  55122. function i(e) {
  55123. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55124. var a = e[r]
  55125. , s = a.args
  55126. , l = a.action;
  55127. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55128. i = new n.Path),
  55129. i[l].apply(i, s)
  55130. }
  55131. return 0 !== i.actions.length && t.push(i),
  55132. t
  55133. }
  55134. function r(e) {
  55135. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55136. var o = e[i]
  55137. , a = new n.Shape;
  55138. a.actions = o.actions,
  55139. a.curves = o.curves,
  55140. t.push(a)
  55141. }
  55142. return t
  55143. }
  55144. function o(e, t) {
  55145. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55146. var a = t[r]
  55147. , s = t[o]
  55148. , l = s.x - a.x
  55149. , c = s.y - a.y;
  55150. if (Math.abs(c) > Number.EPSILON) {
  55151. if (c < 0 && (a = t[o],
  55152. l = -l,
  55153. s = t[r],
  55154. c = -c),
  55155. e.y < a.y || e.y > s.y)
  55156. continue;
  55157. if (e.y === a.y) {
  55158. if (e.x === a.x)
  55159. return !0
  55160. } else {
  55161. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55162. if (0 === h)
  55163. return !0;
  55164. if (h < 0)
  55165. continue;
  55166. n = !n
  55167. }
  55168. } else {
  55169. if (e.y !== a.y)
  55170. continue;
  55171. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55172. return !0
  55173. }
  55174. }
  55175. return n
  55176. }
  55177. var a = n.ShapeUtils.isClockWise
  55178. , s = i(this.actions);
  55179. if (0 === s.length)
  55180. return [];
  55181. if (t === !0)
  55182. return r(s);
  55183. var l, c, h, u = [];
  55184. if (1 === s.length)
  55185. return c = s[0],
  55186. h = new n.Shape,
  55187. h.actions = c.actions,
  55188. h.curves = c.curves,
  55189. u.push(h),
  55190. u;
  55191. var d = !a(s[0].getPoints());
  55192. d = e ? !d : d;
  55193. var p, f = [], g = [], m = [], v = 0;
  55194. g[v] = void 0,
  55195. m[v] = [];
  55196. for (var A = 0, y = s.length; A < y; A++)
  55197. c = s[A],
  55198. p = c.getPoints(),
  55199. l = a(p),
  55200. l = e ? !l : l,
  55201. l ? (!d && g[v] && v++,
  55202. g[v] = {
  55203. s: new n.Shape,
  55204. p: p
  55205. },
  55206. g[v].s.actions = c.actions,
  55207. g[v].s.curves = c.curves,
  55208. d && v++,
  55209. m[v] = []) : m[v].push({
  55210. h: c,
  55211. p: p[0]
  55212. });
  55213. if (!g[0])
  55214. return r(s);
  55215. if (g.length > 1) {
  55216. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55217. f[E] = [];
  55218. for (var E = 0, b = g.length; E < b; E++)
  55219. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55220. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55221. o(T.p, g[S].p) && (E !== S && I.push({
  55222. froms: E,
  55223. tos: S,
  55224. hole: _
  55225. }),
  55226. x ? (x = !1,
  55227. f[S].push(T)) : C = !0);
  55228. x && f[E].push(T)
  55229. }
  55230. I.length > 0 && (C || (m = f))
  55231. }
  55232. for (var M, A = 0, R = g.length; A < R; A++) {
  55233. h = g[A].s,
  55234. u.push(h),
  55235. M = m[A];
  55236. for (var P = 0, O = M.length; P < O; P++)
  55237. h.holes.push(M[P].h)
  55238. }
  55239. return u
  55240. }
  55241. ,
  55242. n.Shape = function() {
  55243. n.Path.apply(this, arguments),
  55244. this.holes = []
  55245. }
  55246. ,
  55247. n.Shape.prototype = Object.create(n.Path.prototype),
  55248. n.Shape.prototype.constructor = n.Shape,
  55249. n.Shape.prototype.extrude = function(e) {
  55250. return new n.ExtrudeGeometry(this,e)
  55251. }
  55252. ,
  55253. n.Shape.prototype.makeGeometry = function(e) {
  55254. return new n.ShapeGeometry(this,e)
  55255. }
  55256. ,
  55257. n.Shape.prototype.getPointsHoles = function(e) {
  55258. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55259. t[i] = this.holes[i].getPoints(e);
  55260. return t
  55261. }
  55262. ,
  55263. n.Shape.prototype.extractAllPoints = function(e) {
  55264. return {
  55265. shape: this.getPoints(e),
  55266. holes: this.getPointsHoles(e)
  55267. }
  55268. }
  55269. ,
  55270. n.Shape.prototype.extractPoints = function(e) {
  55271. return this.extractAllPoints(e)
  55272. }
  55273. ,
  55274. n.LineCurve = function(e, t) {
  55275. this.v1 = e,
  55276. this.v2 = t
  55277. }
  55278. ,
  55279. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55280. n.LineCurve.prototype.constructor = n.LineCurve,
  55281. n.LineCurve.prototype.getPoint = function(e) {
  55282. var t = this.v2.clone().sub(this.v1);
  55283. return t.multiplyScalar(e).add(this.v1),
  55284. t
  55285. }
  55286. ,
  55287. n.LineCurve.prototype.getPointAt = function(e) {
  55288. return this.getPoint(e)
  55289. }
  55290. ,
  55291. n.LineCurve.prototype.getTangent = function(e) {
  55292. var t = this.v2.clone().sub(this.v1);
  55293. return t.normalize()
  55294. }
  55295. ,
  55296. n.QuadraticBezierCurve = function(e, t, i) {
  55297. this.v0 = e,
  55298. this.v1 = t,
  55299. this.v2 = i
  55300. }
  55301. ,
  55302. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55303. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55304. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55305. var t = n.ShapeUtils.b2;
  55306. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55307. }
  55308. ,
  55309. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55310. var t = n.CurveUtils.tangentQuadraticBezier;
  55311. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55312. }
  55313. ,
  55314. n.CubicBezierCurve = function(e, t, i, n) {
  55315. this.v0 = e,
  55316. this.v1 = t,
  55317. this.v2 = i,
  55318. this.v3 = n
  55319. }
  55320. ,
  55321. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55322. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55323. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55324. var t = n.ShapeUtils.b3;
  55325. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55326. }
  55327. ,
  55328. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55329. var t = n.CurveUtils.tangentCubicBezier;
  55330. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55331. }
  55332. ,
  55333. n.SplineCurve = function(e) {
  55334. this.points = void 0 == e ? [] : e
  55335. }
  55336. ,
  55337. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55338. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55339. n.SplineCurve.prototype.getPoint = function(e) {
  55340. var t = this.points
  55341. , i = (t.length - 1) * e
  55342. , r = Math.floor(i)
  55343. , o = i - r
  55344. , a = t[0 === r ? r : r - 1]
  55345. , s = t[r]
  55346. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55347. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55348. , h = n.CurveUtils.interpolate;
  55349. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55350. }
  55351. ,
  55352. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55353. this.aX = e,
  55354. this.aY = t,
  55355. this.xRadius = i,
  55356. this.yRadius = n,
  55357. this.aStartAngle = r,
  55358. this.aEndAngle = o,
  55359. this.aClockwise = a,
  55360. this.aRotation = s || 0
  55361. }
  55362. ,
  55363. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55364. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55365. n.EllipseCurve.prototype.getPoint = function(e) {
  55366. var t = this.aEndAngle - this.aStartAngle;
  55367. t < 0 && (t += 2 * Math.PI),
  55368. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55369. var i;
  55370. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55371. var r = this.aX + this.xRadius * Math.cos(i)
  55372. , o = this.aY + this.yRadius * Math.sin(i);
  55373. if (0 !== this.aRotation) {
  55374. var a = Math.cos(this.aRotation)
  55375. , s = Math.sin(this.aRotation)
  55376. , l = r
  55377. , c = o;
  55378. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55379. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55380. }
  55381. return new n.Vector2(r,o)
  55382. }
  55383. ,
  55384. n.ArcCurve = function(e, t, i, r, o, a) {
  55385. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55386. }
  55387. ,
  55388. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55389. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55390. n.LineCurve3 = n.Curve.create(function(e, t) {
  55391. this.v1 = e,
  55392. this.v2 = t
  55393. }, function(e) {
  55394. var t = new n.Vector3;
  55395. return t.subVectors(this.v2, this.v1),
  55396. t.multiplyScalar(e),
  55397. t.add(this.v1),
  55398. t
  55399. }),
  55400. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55401. this.v0 = e,
  55402. this.v1 = t,
  55403. this.v2 = i
  55404. }, function(e) {
  55405. var t = n.ShapeUtils.b2;
  55406. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55407. }),
  55408. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55409. this.v0 = e,
  55410. this.v1 = t,
  55411. this.v2 = i,
  55412. this.v3 = n
  55413. }, function(e) {
  55414. var t = n.ShapeUtils.b3;
  55415. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55416. }),
  55417. n.SplineCurve3 = n.Curve.create(function(e) {
  55418. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55419. this.points = void 0 == e ? [] : e
  55420. }, function(e) {
  55421. var t = this.points
  55422. , i = (t.length - 1) * e
  55423. , r = Math.floor(i)
  55424. , o = i - r
  55425. , a = t[0 == r ? r : r - 1]
  55426. , s = t[r]
  55427. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55428. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55429. , h = n.CurveUtils.interpolate;
  55430. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55431. }),
  55432. n.CatmullRomCurve3 = function() {
  55433. function e() {}
  55434. var t = new n.Vector3
  55435. , i = new e
  55436. , r = new e
  55437. , o = new e;
  55438. return e.prototype.init = function(e, t, i, n) {
  55439. this.c0 = e,
  55440. this.c1 = i,
  55441. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55442. this.c3 = 2 * e - 2 * t + i + n
  55443. }
  55444. ,
  55445. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55446. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55447. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55448. s *= o,
  55449. l *= o,
  55450. this.init(t, i, s, l)
  55451. }
  55452. ,
  55453. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55454. this.init(t, i, r * (i - e), r * (n - t))
  55455. }
  55456. ,
  55457. e.prototype.calc = function(e) {
  55458. var t = e * e
  55459. , i = t * e;
  55460. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55461. }
  55462. ,
  55463. n.Curve.create(function(e) {
  55464. this.points = e || [],
  55465. this.closed = !1
  55466. }, function(e) {
  55467. var a, s, l, c, h = this.points;
  55468. c = h.length,
  55469. c < 2 && console.log("duh, you need at least 2 points"),
  55470. a = (c - (this.closed ? 0 : 1)) * e,
  55471. s = Math.floor(a),
  55472. l = a - s,
  55473. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55474. l = 1);
  55475. var u, d, p, f;
  55476. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55477. u = t),
  55478. d = h[s % c],
  55479. p = h[(s + 1) % c],
  55480. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55481. f = t),
  55482. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55483. var g = "chordal" === this.type ? .5 : .25
  55484. , m = Math.pow(u.distanceToSquared(d), g)
  55485. , v = Math.pow(d.distanceToSquared(p), g)
  55486. , A = Math.pow(p.distanceToSquared(f), g);
  55487. v < 1e-4 && (v = 1),
  55488. m < 1e-4 && (m = v),
  55489. A < 1e-4 && (A = v),
  55490. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55491. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55492. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55493. } else if ("catmullrom" === this.type) {
  55494. var y = void 0 !== this.tension ? this.tension : .5;
  55495. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55496. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55497. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55498. }
  55499. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55500. return C
  55501. })
  55502. }(),
  55503. n.ClosedSplineCurve3 = function(e) {
  55504. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55505. n.CatmullRomCurve3.call(this, e),
  55506. this.type = "catmullrom",
  55507. this.closed = !0
  55508. }
  55509. ,
  55510. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55511. n.BoxGeometry = function(e, t, i, r, o, a) {
  55512. n.Geometry.call(this),
  55513. this.type = "BoxGeometry",
  55514. this.parameters = {
  55515. width: e,
  55516. height: t,
  55517. depth: i,
  55518. widthSegments: r,
  55519. heightSegments: o,
  55520. depthSegments: a
  55521. },
  55522. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55523. this.mergeVertices()
  55524. }
  55525. ,
  55526. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55527. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55528. n.CubeGeometry = n.BoxGeometry,
  55529. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55530. function s(e, t, i) {
  55531. var n = 0;
  55532. return n += e * t * 2,
  55533. n += e * i * 2,
  55534. n += i * t * 2,
  55535. 4 * n
  55536. }
  55537. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55538. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55539. for (var L = O * b - _, D = 0; D < x; D++) {
  55540. var N = D * E - w;
  55541. P[e] = N * r,
  55542. P[t] = L * o,
  55543. P[i] = T,
  55544. p[m] = P.x,
  55545. p[m + 1] = P.y,
  55546. p[m + 2] = P.z,
  55547. P[e] = 0,
  55548. P[t] = 0,
  55549. P[i] = l > 0 ? 1 : -1,
  55550. f[m] = P.x,
  55551. f[m + 1] = P.y,
  55552. f[m + 2] = P.z,
  55553. g[v] = D / h,
  55554. g[v + 1] = 1 - O / u,
  55555. m += 3,
  55556. v += 2,
  55557. M += 1
  55558. }
  55559. for (O = 0; O < u; O++)
  55560. for (D = 0; D < h; D++) {
  55561. var B = y + D + x * O
  55562. , F = y + D + x * (O + 1)
  55563. , V = y + (D + 1) + x * (O + 1)
  55564. , U = y + (D + 1) + x * O;
  55565. d[A] = B,
  55566. d[A + 1] = F,
  55567. d[A + 2] = U,
  55568. d[A + 3] = F,
  55569. d[A + 4] = V,
  55570. d[A + 5] = U,
  55571. A += 6,
  55572. R += 6
  55573. }
  55574. c.addGroup(C, R, I),
  55575. C += R,
  55576. y += M
  55577. }
  55578. n.BufferGeometry.call(this),
  55579. this.type = "BoxBufferGeometry",
  55580. this.parameters = {
  55581. width: e,
  55582. height: t,
  55583. depth: i,
  55584. widthSegments: r,
  55585. heightSegments: o,
  55586. depthSegments: a
  55587. };
  55588. var c = this;
  55589. r = Math.floor(r) || 1,
  55590. o = Math.floor(o) || 1,
  55591. a = Math.floor(a) || 1;
  55592. var h = s(r, o, a)
  55593. , u = h / 4 * 6
  55594. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55595. , p = new Float32Array(3 * h)
  55596. , f = new Float32Array(3 * h)
  55597. , g = new Float32Array(2 * h)
  55598. , m = 0
  55599. , v = 0
  55600. , A = 0
  55601. , y = 0
  55602. , C = 0;
  55603. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55604. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55605. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55606. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55607. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55608. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55609. this.setIndex(new n.BufferAttribute(d,1)),
  55610. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55611. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55612. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55613. }
  55614. ,
  55615. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55616. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55617. n.CircleGeometry = function(e, t, i, r) {
  55618. n.Geometry.call(this),
  55619. this.type = "CircleGeometry",
  55620. this.parameters = {
  55621. radius: e,
  55622. segments: t,
  55623. thetaStart: i,
  55624. thetaLength: r
  55625. },
  55626. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55627. }
  55628. ,
  55629. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55630. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55631. n.CircleBufferGeometry = function(e, t, i, r) {
  55632. n.BufferGeometry.call(this),
  55633. this.type = "CircleBufferGeometry",
  55634. this.parameters = {
  55635. radius: e,
  55636. segments: t,
  55637. thetaStart: i,
  55638. thetaLength: r
  55639. },
  55640. e = e || 50,
  55641. t = void 0 !== t ? Math.max(3, t) : 8,
  55642. i = void 0 !== i ? i : 0,
  55643. r = void 0 !== r ? r : 2 * Math.PI;
  55644. var o = t + 2
  55645. , a = new Float32Array(3 * o)
  55646. , s = new Float32Array(3 * o)
  55647. , l = new Float32Array(2 * o);
  55648. s[2] = 1,
  55649. l[0] = .5,
  55650. l[1] = .5;
  55651. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55652. h += 3,
  55653. u += 2) {
  55654. var d = i + c / t * r;
  55655. a[h] = e * Math.cos(d),
  55656. a[h + 1] = e * Math.sin(d),
  55657. s[h + 2] = 1,
  55658. l[u] = (a[h] / e + 1) / 2,
  55659. l[u + 1] = (a[h + 1] / e + 1) / 2
  55660. }
  55661. for (var p = [], h = 1; h <= t; h++)
  55662. p.push(h, h + 1, 0);
  55663. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55664. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55665. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55666. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55667. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55668. }
  55669. ,
  55670. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55671. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55672. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55673. function c() {
  55674. var e = (r + 1) * (o + 1);
  55675. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55676. e
  55677. }
  55678. function h() {
  55679. var e = r * o * 2 * 3;
  55680. return a === !1 && (e += 2 * r * 3),
  55681. e
  55682. }
  55683. function u() {
  55684. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55685. for (c = 0; c <= o; c++) {
  55686. var p = []
  55687. , f = c / o
  55688. , b = f * (t - e) + e;
  55689. for (a = 0; a <= r; a++) {
  55690. var w = a / r;
  55691. u.x = b * Math.sin(w * l + s),
  55692. u.y = -f * i + E,
  55693. u.z = b * Math.cos(w * l + s),
  55694. m.setXYZ(y, u.x, u.y, u.z),
  55695. h.copy(u),
  55696. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55697. h.z = Math.cos(w * l + s)),
  55698. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  55699. v.setXYZ(y, h.x, h.y, h.z),
  55700. A.setXY(y, w, 1 - f),
  55701. p.push(y),
  55702. y++
  55703. }
  55704. I.push(p)
  55705. }
  55706. for (a = 0; a < r; a++)
  55707. for (c = 0; c < o; c++) {
  55708. var _ = I[c][a]
  55709. , T = I[c + 1][a]
  55710. , x = I[c + 1][a + 1]
  55711. , S = I[c][a + 1];
  55712. g.setX(C, _),
  55713. C++,
  55714. g.setX(C, T),
  55715. C++,
  55716. g.setX(C, S),
  55717. C++,
  55718. g.setX(C, T),
  55719. C++,
  55720. g.setX(C, x),
  55721. C++,
  55722. g.setX(C, S),
  55723. C++
  55724. }
  55725. }
  55726. function d(i) {
  55727. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  55728. for (a = y,
  55729. o = 1; o <= r; o++)
  55730. m.setXYZ(y, 0, E * p, 0),
  55731. v.setXYZ(y, 0, p, 0),
  55732. i === !0 ? (h.x = o / r,
  55733. h.y = 0) : (h.x = (o - 1) / r,
  55734. h.y = 1),
  55735. A.setXY(y, h.x, h.y),
  55736. y++;
  55737. for (c = y,
  55738. o = 0; o <= r; o++) {
  55739. var f = o / r;
  55740. u.x = d * Math.sin(f * l + s),
  55741. u.y = E * p,
  55742. u.z = d * Math.cos(f * l + s),
  55743. m.setXYZ(y, u.x, u.y, u.z),
  55744. v.setXYZ(y, 0, p, 0),
  55745. A.setXY(y, f, i === !0 ? 1 : 0),
  55746. y++
  55747. }
  55748. for (o = 0; o < r; o++) {
  55749. var I = a + o
  55750. , b = c + o;
  55751. i === !0 ? (g.setX(C, b),
  55752. C++,
  55753. g.setX(C, b + 1),
  55754. C++,
  55755. g.setX(C, I),
  55756. C++) : (g.setX(C, b + 1),
  55757. C++,
  55758. g.setX(C, b),
  55759. C++,
  55760. g.setX(C, I),
  55761. C++)
  55762. }
  55763. }
  55764. n.BufferGeometry.call(this),
  55765. this.type = "CylinderBufferGeometry",
  55766. this.parameters = {
  55767. radiusTop: e,
  55768. radiusBottom: t,
  55769. height: i,
  55770. radialSegments: r,
  55771. heightSegments: o,
  55772. openEnded: a,
  55773. thetaStart: s,
  55774. thetaLength: l
  55775. },
  55776. e = void 0 !== e ? e : 20,
  55777. t = void 0 !== t ? t : 20,
  55778. i = void 0 !== i ? i : 100,
  55779. r = Math.floor(r) || 8,
  55780. o = Math.floor(o) || 1,
  55781. a = void 0 !== a && a,
  55782. s = void 0 !== s ? s : 0,
  55783. l = void 0 !== l ? l : 2 * Math.PI;
  55784. var p = c()
  55785. , f = h()
  55786. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  55787. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  55788. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  55789. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  55790. , y = 0
  55791. , C = 0
  55792. , I = []
  55793. , E = i / 2;
  55794. u(),
  55795. a === !1 && (e > 0 && d(!0),
  55796. t > 0 && d(!1)),
  55797. this.setIndex(g),
  55798. this.addAttribute("position", m),
  55799. this.addAttribute("normal", v),
  55800. this.addAttribute("uv", A)
  55801. }
  55802. ,
  55803. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55804. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  55805. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  55806. n.Geometry.call(this),
  55807. this.type = "CylinderGeometry",
  55808. this.parameters = {
  55809. radiusTop: e,
  55810. radiusBottom: t,
  55811. height: i,
  55812. radialSegments: r,
  55813. heightSegments: o,
  55814. openEnded: a,
  55815. thetaStart: s,
  55816. thetaLength: l
  55817. },
  55818. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  55819. this.mergeVertices()
  55820. }
  55821. ,
  55822. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  55823. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  55824. n.EdgesGeometry = function(e, t) {
  55825. function i(e, t) {
  55826. return e - t
  55827. }
  55828. n.BufferGeometry.call(this),
  55829. t = void 0 !== t ? t : 1;
  55830. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  55831. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  55832. r.fromBufferGeometry(e)) : r = e.clone(),
  55833. r.mergeVertices(),
  55834. r.computeFaceNormals();
  55835. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  55836. for (var p = h[u], f = 0; f < 3; f++) {
  55837. a[0] = p[l[f]],
  55838. a[1] = p[l[(f + 1) % 3]],
  55839. a.sort(i);
  55840. var g = a.toString();
  55841. void 0 === s[g] ? s[g] = {
  55842. vert1: a[0],
  55843. vert2: a[1],
  55844. face1: u,
  55845. face2: void 0
  55846. } : s[g].face2 = u
  55847. }
  55848. var m = [];
  55849. for (var g in s) {
  55850. var v = s[g];
  55851. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  55852. var A = c[v.vert1];
  55853. m.push(A.x),
  55854. m.push(A.y),
  55855. m.push(A.z),
  55856. A = c[v.vert2],
  55857. m.push(A.x),
  55858. m.push(A.y),
  55859. m.push(A.z)
  55860. }
  55861. }
  55862. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  55863. }
  55864. ,
  55865. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55866. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  55867. n.ExtrudeGeometry = function(e, t) {
  55868. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  55869. this.type = "ExtrudeGeometry",
  55870. e = Array.isArray(e) ? e : [e],
  55871. this.addShapeList(e, t),
  55872. void this.computeFaceNormals())
  55873. }
  55874. ;
  55875. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  55876. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  55877. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  55878. for (var i = e.length, n = 0; n < i; n++) {
  55879. var r = e[n];
  55880. this.addShape(r, t)
  55881. }
  55882. }
  55883. ,
  55884. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  55885. function i(e, t, i) {
  55886. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  55887. t.clone().multiplyScalar(i).add(e)
  55888. }
  55889. function r(e, t, i) {
  55890. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  55891. if (Math.abs(d) > Number.EPSILON) {
  55892. var p = Math.sqrt(u)
  55893. , f = Math.sqrt(c * c + h * h)
  55894. , g = t.x - l / p
  55895. , m = t.y + s / p
  55896. , v = i.x - h / f
  55897. , A = i.y + c / f
  55898. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  55899. r = g + s * y - e.x,
  55900. o = m + l * y - e.y;
  55901. var C = r * r + o * o;
  55902. if (C <= 2)
  55903. return new n.Vector2(r,o);
  55904. a = Math.sqrt(C / 2)
  55905. } else {
  55906. var I = !1;
  55907. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  55908. I ? (r = -l,
  55909. o = s,
  55910. a = Math.sqrt(u)) : (r = s,
  55911. o = l,
  55912. a = Math.sqrt(u / 2))
  55913. }
  55914. return new n.Vector2(r / a,o / a)
  55915. }
  55916. function o() {
  55917. if (C) {
  55918. var e = 0
  55919. , t = z * e;
  55920. for (Y = 0; Y < W; Y++)
  55921. G = N[Y],
  55922. c(G[2] + t, G[1] + t, G[0] + t);
  55923. for (e = E + 2 * y,
  55924. t = z * e,
  55925. Y = 0; Y < W; Y++)
  55926. G = N[Y],
  55927. c(G[0] + t, G[1] + t, G[2] + t)
  55928. } else {
  55929. for (Y = 0; Y < W; Y++)
  55930. G = N[Y],
  55931. c(G[2], G[1], G[0]);
  55932. for (Y = 0; Y < W; Y++)
  55933. G = N[Y],
  55934. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  55935. }
  55936. }
  55937. function a() {
  55938. var e = 0;
  55939. for (s(B, e),
  55940. e += B.length,
  55941. x = 0,
  55942. S = L.length; x < S; x++)
  55943. T = L[x],
  55944. s(T, e),
  55945. e += T.length
  55946. }
  55947. function s(e, t) {
  55948. var i, n;
  55949. for (Y = e.length; --Y >= 0; ) {
  55950. i = Y,
  55951. n = Y - 1,
  55952. n < 0 && (n = e.length - 1);
  55953. var r = 0
  55954. , o = E + 2 * y;
  55955. for (r = 0; r < o; r++) {
  55956. var a = z * r
  55957. , s = z * (r + 1)
  55958. , l = t + i + a
  55959. , c = t + n + a
  55960. , u = t + n + s
  55961. , d = t + i + s;
  55962. h(l, c, u, d, e, r, o, i, n)
  55963. }
  55964. }
  55965. }
  55966. function l(e, t, i) {
  55967. M.vertices.push(new n.Vector3(e,t,i))
  55968. }
  55969. function c(e, t, i) {
  55970. e += R,
  55971. t += R,
  55972. i += R,
  55973. M.faces.push(new n.Face3(e,t,i,null,null,0));
  55974. var r = _.generateTopUV(M, e, t, i);
  55975. M.faceVertexUvs[0].push(r)
  55976. }
  55977. function h(e, t, i, r, o, a, s, l, c) {
  55978. e += R,
  55979. t += R,
  55980. i += R,
  55981. r += R,
  55982. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  55983. M.faces.push(new n.Face3(t,i,r,null,null,1));
  55984. var h = _.generateSideWallUV(M, e, t, i, r);
  55985. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  55986. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  55987. }
  55988. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  55989. b && (u = b.getSpacedPoints(E),
  55990. w = !0,
  55991. C = !1,
  55992. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  55993. p = new n.Vector3,
  55994. f = new n.Vector3,
  55995. g = new n.Vector3),
  55996. C || (y = 0,
  55997. v = 0,
  55998. A = 0);
  55999. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  56000. if (D) {
  56001. for (O = O.reverse(),
  56002. x = 0,
  56003. S = L.length; x < S; x++)
  56004. T = L[x],
  56005. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  56006. D = !1
  56007. }
  56008. var N = n.ShapeUtils.triangulateShape(O, L)
  56009. , B = O;
  56010. for (x = 0,
  56011. S = L.length; x < S; x++)
  56012. T = L[x],
  56013. O = O.concat(T);
  56014. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  56015. Z++,
  56016. q++)
  56017. Z === X && (Z = 0),
  56018. q === X && (q = 0),
  56019. j[Y] = r(B[Y], B[Z], B[q]);
  56020. var K, Q = [], J = j.concat();
  56021. for (x = 0,
  56022. S = L.length; x < S; x++) {
  56023. for (T = L[x],
  56024. K = [],
  56025. Y = 0,
  56026. X = T.length,
  56027. Z = X - 1,
  56028. q = Y + 1; Y < X; Y++,
  56029. Z++,
  56030. q++)
  56031. Z === X && (Z = 0),
  56032. q === X && (q = 0),
  56033. K[Y] = r(T[Y], T[Z], T[q]);
  56034. Q.push(K),
  56035. J = J.concat(K)
  56036. }
  56037. for (F = 0; F < y; F++) {
  56038. for (U = F / y,
  56039. k = v * (1 - U),
  56040. V = A * Math.sin(U * Math.PI / 2),
  56041. Y = 0,
  56042. X = B.length; Y < X; Y++)
  56043. H = i(B[Y], j[Y], V),
  56044. l(H.x, H.y, -k);
  56045. for (x = 0,
  56046. S = L.length; x < S; x++)
  56047. for (T = L[x],
  56048. K = Q[x],
  56049. Y = 0,
  56050. X = T.length; Y < X; Y++)
  56051. H = i(T[Y], K[Y], V),
  56052. l(H.x, H.y, -k)
  56053. }
  56054. for (V = A,
  56055. Y = 0; Y < z; Y++)
  56056. H = C ? i(O[Y], J[Y], V) : O[Y],
  56057. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56058. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56059. g.copy(u[0]).add(f).add(p),
  56060. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56061. var $;
  56062. for ($ = 1; $ <= E; $++)
  56063. for (Y = 0; Y < z; Y++)
  56064. H = C ? i(O[Y], J[Y], V) : O[Y],
  56065. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56066. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56067. g.copy(u[$]).add(f).add(p),
  56068. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56069. for (F = y - 1; F >= 0; F--) {
  56070. for (U = F / y,
  56071. k = v * (1 - U),
  56072. V = A * Math.sin(U * Math.PI / 2),
  56073. Y = 0,
  56074. X = B.length; Y < X; Y++)
  56075. H = i(B[Y], j[Y], V),
  56076. l(H.x, H.y, m + k);
  56077. for (x = 0,
  56078. S = L.length; x < S; x++)
  56079. for (T = L[x],
  56080. K = Q[x],
  56081. Y = 0,
  56082. X = T.length; Y < X; Y++)
  56083. H = i(T[Y], K[Y], V),
  56084. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56085. }
  56086. o(),
  56087. a()
  56088. }
  56089. ,
  56090. n.ExtrudeGeometry.WorldUVGenerator = {
  56091. generateTopUV: function(e, t, i, r) {
  56092. var o = e.vertices
  56093. , a = o[t]
  56094. , s = o[i]
  56095. , l = o[r];
  56096. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  56097. },
  56098. generateSideWallUV: function(e, t, i, r, o) {
  56099. var a = e.vertices
  56100. , s = a[t]
  56101. , l = a[i]
  56102. , c = a[r]
  56103. , h = a[o];
  56104. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  56105. }
  56106. },
  56107. n.ShapeGeometry = function(e, t) {
  56108. n.Geometry.call(this),
  56109. this.type = "ShapeGeometry",
  56110. Array.isArray(e) === !1 && (e = [e]),
  56111. this.addShapeList(e, t),
  56112. this.computeFaceNormals()
  56113. }
  56114. ,
  56115. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56116. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56117. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  56118. for (var i = 0, n = e.length; i < n; i++)
  56119. this.addShape(e[i], t);
  56120. return this
  56121. }
  56122. ,
  56123. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56124. void 0 === t && (t = {});
  56125. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56126. if (p) {
  56127. for (u = u.reverse(),
  56128. i = 0,
  56129. r = d.length; i < r; i++)
  56130. o = d[i],
  56131. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56132. p = !1
  56133. }
  56134. var f = n.ShapeUtils.triangulateShape(u, d);
  56135. for (i = 0,
  56136. r = d.length; i < r; i++)
  56137. o = d[i],
  56138. u = u.concat(o);
  56139. var g, m, v = u.length, A = f.length;
  56140. for (i = 0; i < v; i++)
  56141. g = u[i],
  56142. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56143. for (i = 0; i < A; i++) {
  56144. m = f[i];
  56145. var y = m[0] + c
  56146. , C = m[1] + c
  56147. , I = m[2] + c;
  56148. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56149. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56150. }
  56151. }
  56152. ,
  56153. n.LatheBufferGeometry = function(e, t, i, r) {
  56154. n.BufferGeometry.call(this),
  56155. this.type = "LatheBufferGeometry",
  56156. this.parameters = {
  56157. points: e,
  56158. segments: t,
  56159. phiStart: i,
  56160. phiLength: r
  56161. },
  56162. t = Math.floor(t) || 12,
  56163. i = i || 0,
  56164. r = r || 2 * Math.PI,
  56165. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56166. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56167. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56168. for (a = 0; a <= t; a++) {
  56169. var A = i + a * g * r
  56170. , y = Math.sin(A)
  56171. , C = Math.cos(A);
  56172. for (s = 0; s <= e.length - 1; s++)
  56173. m.x = e[s].x * y,
  56174. m.y = e[s].y,
  56175. m.z = e[s].x * C,
  56176. u.setXYZ(p, m.x, m.y, m.z),
  56177. v.x = a / t,
  56178. v.y = s / (e.length - 1),
  56179. d.setXY(p, v.x, v.y),
  56180. p++
  56181. }
  56182. for (a = 0; a < t; a++)
  56183. for (s = 0; s < e.length - 1; s++) {
  56184. o = s + a * e.length;
  56185. var I = o
  56186. , E = o + e.length
  56187. , b = o + e.length + 1
  56188. , w = o + 1;
  56189. h.setX(f, I),
  56190. f++,
  56191. h.setX(f, E),
  56192. f++,
  56193. h.setX(f, w),
  56194. f++,
  56195. h.setX(f, E),
  56196. f++,
  56197. h.setX(f, b),
  56198. f++,
  56199. h.setX(f, w),
  56200. f++
  56201. }
  56202. if (this.setIndex(h),
  56203. this.addAttribute("position", u),
  56204. this.addAttribute("uv", d),
  56205. this.computeVertexNormals(),
  56206. r === 2 * Math.PI) {
  56207. var _ = this.attributes.normal.array
  56208. , T = new n.Vector3
  56209. , x = new n.Vector3
  56210. , S = new n.Vector3;
  56211. for (o = t * e.length * 3,
  56212. a = 0,
  56213. s = 0; a < e.length; a++,
  56214. s += 3)
  56215. T.x = _[s + 0],
  56216. T.y = _[s + 1],
  56217. T.z = _[s + 2],
  56218. x.x = _[o + s + 0],
  56219. x.y = _[o + s + 1],
  56220. x.z = _[o + s + 2],
  56221. S.addVectors(T, x).normalize(),
  56222. _[s + 0] = _[o + s + 0] = S.x,
  56223. _[s + 1] = _[o + s + 1] = S.y,
  56224. _[s + 2] = _[o + s + 2] = S.z
  56225. }
  56226. }
  56227. ,
  56228. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56229. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56230. n.LatheGeometry = function(e, t, i, r) {
  56231. n.Geometry.call(this),
  56232. this.type = "LatheGeometry",
  56233. this.parameters = {
  56234. points: e,
  56235. segments: t,
  56236. phiStart: i,
  56237. phiLength: r
  56238. },
  56239. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56240. this.mergeVertices()
  56241. }
  56242. ,
  56243. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56244. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56245. n.PlaneGeometry = function(e, t, i, r) {
  56246. n.Geometry.call(this),
  56247. this.type = "PlaneGeometry",
  56248. this.parameters = {
  56249. width: e,
  56250. height: t,
  56251. widthSegments: i,
  56252. heightSegments: r
  56253. },
  56254. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56255. }
  56256. ,
  56257. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56258. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56259. n.PlaneBufferGeometry = function(e, t, i, r) {
  56260. n.BufferGeometry.call(this),
  56261. this.type = "PlaneBufferGeometry",
  56262. this.parameters = {
  56263. width: e,
  56264. height: t,
  56265. widthSegments: i,
  56266. heightSegments: r
  56267. };
  56268. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56269. for (var y = A * d - a, C = 0; C < c; C++) {
  56270. var I = C * u - o;
  56271. p[m] = I,
  56272. p[m + 1] = -y,
  56273. f[m + 2] = 1,
  56274. g[v] = C / s,
  56275. g[v + 1] = 1 - A / l,
  56276. m += 3,
  56277. v += 2
  56278. }
  56279. m = 0;
  56280. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56281. for (var C = 0; C < s; C++) {
  56282. var b = C + c * A
  56283. , w = C + c * (A + 1)
  56284. , _ = C + 1 + c * (A + 1)
  56285. , T = C + 1 + c * A;
  56286. E[m] = b,
  56287. E[m + 1] = w,
  56288. E[m + 2] = T,
  56289. E[m + 3] = w,
  56290. E[m + 4] = _,
  56291. E[m + 5] = T,
  56292. m += 6
  56293. }
  56294. this.setIndex(new n.BufferAttribute(E,1)),
  56295. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56296. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56297. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56298. }
  56299. ,
  56300. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56301. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56302. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56303. n.BufferGeometry.call(this),
  56304. this.type = "RingBufferGeometry",
  56305. this.parameters = {
  56306. innerRadius: e,
  56307. outerRadius: t,
  56308. thetaSegments: i,
  56309. phiSegments: r,
  56310. thetaStart: o,
  56311. thetaLength: a
  56312. },
  56313. e = e || 20,
  56314. t = t || 50,
  56315. o = void 0 !== o ? o : 0,
  56316. a = void 0 !== a ? a : 2 * Math.PI,
  56317. i = void 0 !== i ? Math.max(3, i) : 8,
  56318. r = void 0 !== r ? Math.max(1, r) : 1;
  56319. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56320. for (l = 0; l <= r; l++) {
  56321. for (c = 0; c <= i; c++)
  56322. s = o + c / i * a,
  56323. C.x = A * Math.cos(s),
  56324. C.y = A * Math.sin(s),
  56325. p.setXYZ(m, C.x, C.y, C.z),
  56326. f.setXYZ(m, 0, 0, 1),
  56327. I.x = (C.x / t + 1) / 2,
  56328. I.y = (C.y / t + 1) / 2,
  56329. g.setXY(m, I.x, I.y),
  56330. m++;
  56331. A += y
  56332. }
  56333. for (l = 0; l < r; l++) {
  56334. var E = l * (i + 1);
  56335. for (c = 0; c < i; c++) {
  56336. s = c + E;
  56337. var b = s
  56338. , w = s + i + 1
  56339. , _ = s + i + 2
  56340. , T = s + 1;
  56341. d.setX(v, b),
  56342. v++,
  56343. d.setX(v, w),
  56344. v++,
  56345. d.setX(v, _),
  56346. v++,
  56347. d.setX(v, b),
  56348. v++,
  56349. d.setX(v, _),
  56350. v++,
  56351. d.setX(v, T),
  56352. v++
  56353. }
  56354. }
  56355. this.setIndex(d),
  56356. this.addAttribute("position", p),
  56357. this.addAttribute("normal", f),
  56358. this.addAttribute("uv", g)
  56359. }
  56360. ,
  56361. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56362. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56363. n.RingGeometry = function(e, t, i, r, o, a) {
  56364. n.Geometry.call(this),
  56365. this.type = "RingGeometry",
  56366. this.parameters = {
  56367. innerRadius: e,
  56368. outerRadius: t,
  56369. thetaSegments: i,
  56370. phiSegments: r,
  56371. thetaStart: o,
  56372. thetaLength: a
  56373. },
  56374. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56375. }
  56376. ,
  56377. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56378. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56379. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56380. n.Geometry.call(this),
  56381. this.type = "SphereGeometry",
  56382. this.parameters = {
  56383. radius: e,
  56384. widthSegments: t,
  56385. heightSegments: i,
  56386. phiStart: r,
  56387. phiLength: o,
  56388. thetaStart: a,
  56389. thetaLength: s
  56390. },
  56391. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56392. }
  56393. ,
  56394. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56395. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56396. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56397. n.BufferGeometry.call(this),
  56398. this.type = "SphereBufferGeometry",
  56399. this.parameters = {
  56400. radius: e,
  56401. widthSegments: t,
  56402. heightSegments: i,
  56403. phiStart: r,
  56404. phiLength: o,
  56405. thetaStart: a,
  56406. thetaLength: s
  56407. },
  56408. e = e || 50,
  56409. t = Math.max(3, Math.floor(t) || 8),
  56410. i = Math.max(2, Math.floor(i) || 6),
  56411. r = void 0 !== r ? r : 0,
  56412. o = void 0 !== o ? o : 2 * Math.PI,
  56413. a = void 0 !== a ? a : 0,
  56414. s = void 0 !== s ? s : Math.PI;
  56415. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56416. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56417. var C = y / t
  56418. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56419. , E = e * Math.cos(a + A * s)
  56420. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56421. g.set(I, E, b).normalize(),
  56422. h.setXYZ(p, I, E, b),
  56423. u.setXYZ(p, g.x, g.y, g.z),
  56424. d.setXY(p, C, 1 - A),
  56425. v.push(p),
  56426. p++
  56427. }
  56428. f.push(v)
  56429. }
  56430. for (var w = [], m = 0; m < i; m++)
  56431. for (var y = 0; y < t; y++) {
  56432. var _ = f[m][y + 1]
  56433. , T = f[m][y]
  56434. , x = f[m + 1][y]
  56435. , S = f[m + 1][y + 1];
  56436. (0 !== m || a > 0) && w.push(_, T, S),
  56437. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56438. }
  56439. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56440. this.addAttribute("position", h),
  56441. this.addAttribute("normal", u),
  56442. this.addAttribute("uv", d),
  56443. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56444. }
  56445. ,
  56446. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56447. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56448. n.TextGeometry = function(e, t) {
  56449. t = t || {};
  56450. var i = t.font;
  56451. if (i instanceof n.Font == !1)
  56452. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56453. new n.Geometry;
  56454. var r = i.generateShapes(e, t.size, t.curveSegments);
  56455. t.amount = void 0 !== t.height ? t.height : 50,
  56456. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56457. void 0 === t.bevelSize && (t.bevelSize = 8),
  56458. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56459. n.ExtrudeGeometry.call(this, r, t),
  56460. this.type = "TextGeometry"
  56461. }
  56462. ,
  56463. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56464. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56465. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56466. n.BufferGeometry.call(this),
  56467. this.type = "TorusBufferGeometry",
  56468. this.parameters = {
  56469. radius: e,
  56470. tube: t,
  56471. radialSegments: i,
  56472. tubularSegments: r,
  56473. arc: o
  56474. },
  56475. e = e || 100,
  56476. t = t || 40,
  56477. i = Math.floor(i) || 8,
  56478. r = Math.floor(r) || 6,
  56479. o = o || 2 * Math.PI;
  56480. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56481. for (a = 0; a <= i; a++)
  56482. for (s = 0; s <= r; s++) {
  56483. var C = s / r * o
  56484. , I = a / i * Math.PI * 2;
  56485. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56486. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56487. A.z = t * Math.sin(I),
  56488. u[f] = A.x,
  56489. u[f + 1] = A.y,
  56490. u[f + 2] = A.z,
  56491. v.x = e * Math.cos(C),
  56492. v.y = e * Math.sin(C),
  56493. y.subVectors(A, v).normalize(),
  56494. d[f] = y.x,
  56495. d[f + 1] = y.y,
  56496. d[f + 2] = y.z,
  56497. p[g] = s / r,
  56498. p[g + 1] = a / i,
  56499. f += 3,
  56500. g += 2
  56501. }
  56502. for (a = 1; a <= i; a++)
  56503. for (s = 1; s <= r; s++) {
  56504. var E = (r + 1) * a + s - 1
  56505. , b = (r + 1) * (a - 1) + s - 1
  56506. , w = (r + 1) * (a - 1) + s
  56507. , _ = (r + 1) * a + s;
  56508. h[m] = E,
  56509. h[m + 1] = b,
  56510. h[m + 2] = _,
  56511. h[m + 3] = b,
  56512. h[m + 4] = w,
  56513. h[m + 5] = _,
  56514. m += 6
  56515. }
  56516. this.setIndex(new n.BufferAttribute(h,1)),
  56517. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56518. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56519. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56520. }
  56521. ,
  56522. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56523. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56524. n.TorusGeometry = function(e, t, i, r, o) {
  56525. n.Geometry.call(this),
  56526. this.type = "TorusGeometry",
  56527. this.parameters = {
  56528. radius: e,
  56529. tube: t,
  56530. radialSegments: i,
  56531. tubularSegments: r,
  56532. arc: o
  56533. },
  56534. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56535. }
  56536. ,
  56537. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56538. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56539. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56540. function s(e, t, i, n, r) {
  56541. var o = Math.cos(e)
  56542. , a = Math.sin(e)
  56543. , s = i / t * e
  56544. , l = Math.cos(s);
  56545. r.x = n * (2 + l) * .5 * o,
  56546. r.y = n * (2 + l) * a * .5,
  56547. r.z = n * Math.sin(s) * .5
  56548. }
  56549. n.BufferGeometry.call(this),
  56550. this.type = "TorusKnotBufferGeometry",
  56551. this.parameters = {
  56552. radius: e,
  56553. tube: t,
  56554. tubularSegments: i,
  56555. radialSegments: r,
  56556. p: o,
  56557. q: a
  56558. },
  56559. e = e || 100,
  56560. t = t || 40,
  56561. i = Math.floor(i) || 64,
  56562. r = Math.floor(r) || 8,
  56563. o = o || 2,
  56564. a = a || 3;
  56565. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56566. for (l = 0; l <= i; ++l) {
  56567. var T = l / i * o * Math.PI * 2;
  56568. for (s(T, o, a, e, I),
  56569. s(T + .01, o, a, e, E),
  56570. w.subVectors(E, I),
  56571. _.addVectors(E, I),
  56572. b.crossVectors(w, _),
  56573. _.crossVectors(b, w),
  56574. b.normalize(),
  56575. _.normalize(),
  56576. c = 0; c <= r; ++c) {
  56577. var x = c / r * Math.PI * 2
  56578. , S = -t * Math.cos(x)
  56579. , M = t * Math.sin(x);
  56580. A.x = I.x + (S * _.x + M * b.x),
  56581. A.y = I.y + (S * _.y + M * b.y),
  56582. A.z = I.z + (S * _.z + M * b.z),
  56583. p.setXYZ(m, A.x, A.y, A.z),
  56584. y.subVectors(A, I).normalize(),
  56585. f.setXYZ(m, y.x, y.y, y.z),
  56586. C.x = l / i,
  56587. C.y = c / r,
  56588. g.setXY(m, C.x, C.y),
  56589. m++
  56590. }
  56591. }
  56592. for (c = 1; c <= i; c++)
  56593. for (l = 1; l <= r; l++) {
  56594. var R = (r + 1) * (c - 1) + (l - 1)
  56595. , P = (r + 1) * c + (l - 1)
  56596. , O = (r + 1) * c + l
  56597. , L = (r + 1) * (c - 1) + l;
  56598. d.setX(v, R),
  56599. v++,
  56600. d.setX(v, P),
  56601. v++,
  56602. d.setX(v, L),
  56603. v++,
  56604. d.setX(v, P),
  56605. v++,
  56606. d.setX(v, O),
  56607. v++,
  56608. d.setX(v, L),
  56609. v++
  56610. }
  56611. this.setIndex(d),
  56612. this.addAttribute("position", p),
  56613. this.addAttribute("normal", f),
  56614. this.addAttribute("uv", g)
  56615. }
  56616. ,
  56617. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56618. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56619. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56620. n.Geometry.call(this),
  56621. this.type = "TorusKnotGeometry",
  56622. this.parameters = {
  56623. radius: e,
  56624. tube: t,
  56625. tubularSegments: i,
  56626. radialSegments: r,
  56627. p: o,
  56628. q: a
  56629. },
  56630. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56631. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56632. this.mergeVertices()
  56633. }
  56634. ,
  56635. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56636. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56637. n.TubeGeometry = function(e, t, i, r, o, a) {
  56638. function s(e, t, i) {
  56639. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56640. }
  56641. n.Geometry.call(this),
  56642. this.type = "TubeGeometry",
  56643. this.parameters = {
  56644. path: e,
  56645. segments: t,
  56646. radius: i,
  56647. radialSegments: r,
  56648. closed: o,
  56649. taper: a
  56650. },
  56651. t = t || 64,
  56652. i = i || 1,
  56653. r = r || 8,
  56654. o = o || !1,
  56655. a = a || n.TubeGeometry.NoTaper;
  56656. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56657. for (this.tangents = D,
  56658. this.normals = N,
  56659. this.binormals = B,
  56660. v = 0; v < P; v++)
  56661. for (M[v] = [],
  56662. u = v / (P - 1),
  56663. m = e.getPointAt(u),
  56664. l = D[v],
  56665. c = N[v],
  56666. h = B[v],
  56667. p = i * a(u),
  56668. A = 0; A < r; A++)
  56669. d = A / r * 2 * Math.PI,
  56670. f = -p * Math.cos(d),
  56671. g = p * Math.sin(d),
  56672. O.copy(m),
  56673. O.x += f * c.x + g * h.x,
  56674. O.y += f * c.y + g * h.y,
  56675. O.z += f * c.z + g * h.z,
  56676. M[v][A] = s(O.x, O.y, O.z);
  56677. for (v = 0; v < t; v++)
  56678. for (A = 0; A < r; A++)
  56679. y = o ? (v + 1) % t : v + 1,
  56680. C = (A + 1) % r,
  56681. I = M[v][A],
  56682. E = M[y][A],
  56683. b = M[y][C],
  56684. w = M[v][C],
  56685. _ = new n.Vector2(v / t,A / r),
  56686. T = new n.Vector2((v + 1) / t,A / r),
  56687. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56688. S = new n.Vector2(v / t,(A + 1) / r),
  56689. this.faces.push(new n.Face3(I,E,w)),
  56690. this.faceVertexUvs[0].push([_, T, S]),
  56691. this.faces.push(new n.Face3(E,b,w)),
  56692. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  56693. this.computeFaceNormals(),
  56694. this.computeVertexNormals()
  56695. }
  56696. ,
  56697. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  56698. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  56699. n.TubeGeometry.NoTaper = function(e) {
  56700. return 1
  56701. }
  56702. ,
  56703. n.TubeGeometry.SinusoidalTaper = function(e) {
  56704. return Math.sin(Math.PI * e)
  56705. }
  56706. ,
  56707. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  56708. function r() {
  56709. f[0] = new n.Vector3,
  56710. g[0] = new n.Vector3,
  56711. a = Number.MAX_VALUE,
  56712. s = Math.abs(p[0].x),
  56713. l = Math.abs(p[0].y),
  56714. c = Math.abs(p[0].z),
  56715. s <= a && (a = s,
  56716. d.set(1, 0, 0)),
  56717. l <= a && (a = l,
  56718. d.set(0, 1, 0)),
  56719. c <= a && d.set(0, 0, 1),
  56720. m.crossVectors(p[0], d).normalize(),
  56721. f[0].crossVectors(p[0], m),
  56722. g[0].crossVectors(p[0], f[0])
  56723. }
  56724. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  56725. for (this.tangents = p,
  56726. this.normals = f,
  56727. this.binormals = g,
  56728. h = 0; h < A; h++)
  56729. u = h / (A - 1),
  56730. p[h] = e.getTangentAt(u),
  56731. p[h].normalize();
  56732. for (r(),
  56733. h = 1; h < A; h++)
  56734. f[h] = f[h - 1].clone(),
  56735. g[h] = g[h - 1].clone(),
  56736. m.crossVectors(p[h - 1], p[h]),
  56737. m.length() > Number.EPSILON && (m.normalize(),
  56738. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  56739. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  56740. g[h].crossVectors(p[h], f[h]);
  56741. if (i)
  56742. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  56743. o /= A - 1,
  56744. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  56745. h = 1; h < A; h++)
  56746. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  56747. g[h].crossVectors(p[h], f[h])
  56748. }
  56749. ,
  56750. n.PolyhedronGeometry = function(e, t, i, r) {
  56751. function o(e) {
  56752. var t = e.normalize().clone();
  56753. t.index = u.vertices.push(t) - 1;
  56754. var i = l(e) / 2 / Math.PI + .5
  56755. , r = c(e) / Math.PI + .5;
  56756. return t.uv = new n.Vector2(i,1 - r),
  56757. t
  56758. }
  56759. function a(e, t, i, r) {
  56760. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  56761. u.faces.push(o),
  56762. C.copy(e).add(t).add(i).divideScalar(3);
  56763. var a = l(C);
  56764. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  56765. }
  56766. function s(e, t) {
  56767. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  56768. l[h] = [];
  56769. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  56770. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  56771. }
  56772. for (var h = 0; h < i; h++)
  56773. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  56774. var m = Math.floor(g / 2);
  56775. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  56776. }
  56777. }
  56778. function l(e) {
  56779. return Math.atan2(e.z, -e.x)
  56780. }
  56781. function c(e) {
  56782. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  56783. }
  56784. function h(e, t, i) {
  56785. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  56786. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  56787. e.clone()
  56788. }
  56789. n.Geometry.call(this),
  56790. this.type = "PolyhedronGeometry",
  56791. this.parameters = {
  56792. vertices: e,
  56793. indices: t,
  56794. radius: i,
  56795. detail: r
  56796. },
  56797. i = i || 1,
  56798. r = r || 0;
  56799. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  56800. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  56801. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  56802. m++) {
  56803. var v = f[t[d]]
  56804. , A = f[t[d + 1]]
  56805. , y = f[t[d + 2]];
  56806. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  56807. }
  56808. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  56809. s(g[d], r);
  56810. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  56811. var I = this.faceVertexUvs[0][d]
  56812. , E = I[0].x
  56813. , b = I[1].x
  56814. , w = I[2].x
  56815. , _ = Math.max(E, b, w)
  56816. , T = Math.min(E, b, w);
  56817. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  56818. b < .2 && (I[1].x += 1),
  56819. w < .2 && (I[2].x += 1))
  56820. }
  56821. for (var d = 0, p = this.vertices.length; d < p; d++)
  56822. this.vertices[d].multiplyScalar(i);
  56823. this.mergeVertices(),
  56824. this.computeFaceNormals(),
  56825. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  56826. }
  56827. ,
  56828. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  56829. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  56830. n.DodecahedronGeometry = function(e, t) {
  56831. var i = (1 + Math.sqrt(5)) / 2
  56832. , r = 1 / i
  56833. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  56834. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  56835. n.PolyhedronGeometry.call(this, o, a, e, t),
  56836. this.type = "DodecahedronGeometry",
  56837. this.parameters = {
  56838. radius: e,
  56839. detail: t
  56840. }
  56841. }
  56842. ,
  56843. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56844. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  56845. n.IcosahedronGeometry = function(e, t) {
  56846. var i = (1 + Math.sqrt(5)) / 2
  56847. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  56848. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  56849. n.PolyhedronGeometry.call(this, r, o, e, t),
  56850. this.type = "IcosahedronGeometry",
  56851. this.parameters = {
  56852. radius: e,
  56853. detail: t
  56854. }
  56855. }
  56856. ,
  56857. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56858. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  56859. n.OctahedronGeometry = function(e, t) {
  56860. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  56861. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  56862. n.PolyhedronGeometry.call(this, i, r, e, t),
  56863. this.type = "OctahedronGeometry",
  56864. this.parameters = {
  56865. radius: e,
  56866. detail: t
  56867. }
  56868. }
  56869. ,
  56870. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56871. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  56872. n.TetrahedronGeometry = function(e, t) {
  56873. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  56874. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  56875. n.PolyhedronGeometry.call(this, i, r, e, t),
  56876. this.type = "TetrahedronGeometry",
  56877. this.parameters = {
  56878. radius: e,
  56879. detail: t
  56880. }
  56881. }
  56882. ,
  56883. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56884. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  56885. n.ParametricGeometry = function(e, t, i) {
  56886. n.Geometry.call(this),
  56887. this.type = "ParametricGeometry",
  56888. this.parameters = {
  56889. func: e,
  56890. slices: t,
  56891. stacks: i
  56892. };
  56893. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  56894. for (r = 0; r <= i; r++)
  56895. for (l = r / i,
  56896. o = 0; o <= t; o++)
  56897. s = o / t,
  56898. a = e(s, l),
  56899. c.push(a);
  56900. var p, f, g, m, v, A, y, C;
  56901. for (r = 0; r < i; r++)
  56902. for (o = 0; o < t; o++)
  56903. p = r * d + o,
  56904. f = r * d + o + 1,
  56905. g = (r + 1) * d + o + 1,
  56906. m = (r + 1) * d + o,
  56907. v = new n.Vector2(o / t,r / i),
  56908. A = new n.Vector2((o + 1) / t,r / i),
  56909. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  56910. C = new n.Vector2(o / t,(r + 1) / i),
  56911. h.push(new n.Face3(p,f,m)),
  56912. u.push([v, A, C]),
  56913. h.push(new n.Face3(f,g,m)),
  56914. u.push([A.clone(), y, C.clone()]);
  56915. this.computeFaceNormals(),
  56916. this.computeVertexNormals()
  56917. }
  56918. ,
  56919. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  56920. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  56921. n.WireframeGeometry = function(e) {
  56922. function t(e, t) {
  56923. return e - t
  56924. }
  56925. n.BufferGeometry.call(this);
  56926. var i = [0, 0]
  56927. , r = {}
  56928. , o = ["a", "b", "c"];
  56929. if (e instanceof n.Geometry) {
  56930. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  56931. for (var d = s[h], p = 0; p < 3; p++) {
  56932. i[0] = d[o[p]],
  56933. i[1] = d[o[(p + 1) % 3]],
  56934. i.sort(t);
  56935. var f = i.toString();
  56936. void 0 === r[f] && (c[2 * l] = i[0],
  56937. c[2 * l + 1] = i[1],
  56938. r[f] = !0,
  56939. l++)
  56940. }
  56941. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56942. for (var p = 0; p < 2; p++) {
  56943. var m = a[c[2 * h + p]]
  56944. , v = 6 * h + 3 * p;
  56945. g[v + 0] = m.x,
  56946. g[v + 1] = m.y,
  56947. g[v + 2] = m.z
  56948. }
  56949. this.addAttribute("position", new n.BufferAttribute(g,3))
  56950. } else if (e instanceof n.BufferGeometry)
  56951. if (null !== e.index) {
  56952. var A = e.index.array
  56953. , a = e.attributes.position
  56954. , y = e.groups
  56955. , l = 0;
  56956. 0 === y.length && e.addGroup(0, A.length);
  56957. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  56958. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  56959. for (var p = 0; p < 3; p++) {
  56960. i[0] = A[h + p],
  56961. i[1] = A[h + (p + 1) % 3],
  56962. i.sort(t);
  56963. var f = i.toString();
  56964. void 0 === r[f] && (c[2 * l] = i[0],
  56965. c[2 * l + 1] = i[1],
  56966. r[f] = !0,
  56967. l++)
  56968. }
  56969. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56970. for (var p = 0; p < 2; p++) {
  56971. var v = 6 * h + 3 * p
  56972. , T = c[2 * h + p];
  56973. g[v + 0] = a.getX(T),
  56974. g[v + 1] = a.getY(T),
  56975. g[v + 2] = a.getZ(T)
  56976. }
  56977. this.addAttribute("position", new n.BufferAttribute(g,3))
  56978. } else {
  56979. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  56980. for (var p = 0; p < 3; p++) {
  56981. var v = 18 * h + 6 * p
  56982. , S = 9 * h + 3 * p;
  56983. g[v + 0] = a[S],
  56984. g[v + 1] = a[S + 1],
  56985. g[v + 2] = a[S + 2];
  56986. var T = 9 * h + 3 * ((p + 1) % 3);
  56987. g[v + 3] = a[T],
  56988. g[v + 4] = a[T + 1],
  56989. g[v + 5] = a[T + 2]
  56990. }
  56991. this.addAttribute("position", new n.BufferAttribute(g,3))
  56992. }
  56993. }
  56994. ,
  56995. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56996. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  56997. n.AxisHelper = function(e) {
  56998. e = e || 1;
  56999. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  57000. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  57001. , r = new n.BufferGeometry;
  57002. r.addAttribute("position", new n.BufferAttribute(t,3)),
  57003. r.addAttribute("color", new n.BufferAttribute(i,3));
  57004. var o = new n.LineBasicMaterial({
  57005. vertexColors: n.VertexColors
  57006. });
  57007. n.LineSegments.call(this, r, o)
  57008. }
  57009. ,
  57010. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  57011. n.AxisHelper.prototype.constructor = n.AxisHelper,
  57012. n.ArrowHelper = function() {
  57013. var e = new n.Geometry;
  57014. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  57015. var t = new n.CylinderGeometry(0,.5,1,5,1);
  57016. return t.translate(0, -.5, 0),
  57017. function(i, r, o, a, s, l) {
  57018. n.Object3D.call(this),
  57019. void 0 === a && (a = 16776960),
  57020. void 0 === o && (o = 1),
  57021. void 0 === s && (s = .2 * o),
  57022. void 0 === l && (l = .2 * s),
  57023. this.position.copy(r),
  57024. this.line = new n.Line(e,new n.LineBasicMaterial({
  57025. color: a
  57026. })),
  57027. this.line.matrixAutoUpdate = !1,
  57028. this.add(this.line),
  57029. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  57030. color: a
  57031. })),
  57032. this.cone.matrixAutoUpdate = !1,
  57033. this.add(this.cone),
  57034. this.setDirection(i),
  57035. this.setLength(o, s, l)
  57036. }
  57037. }(),
  57038. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57039. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57040. n.ArrowHelper.prototype.setDirection = function() {
  57041. var e, t = new n.Vector3;
  57042. return function(i) {
  57043. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57044. e = Math.acos(i.y),
  57045. this.quaternion.setFromAxisAngle(t, e))
  57046. }
  57047. }(),
  57048. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  57049. void 0 === t && (t = .2 * e),
  57050. void 0 === i && (i = .2 * t),
  57051. this.line.scale.set(1, Math.max(0, e - t), 1),
  57052. this.line.updateMatrix(),
  57053. this.cone.scale.set(i, t, i),
  57054. this.cone.position.y = e,
  57055. this.cone.updateMatrix()
  57056. }
  57057. ,
  57058. n.ArrowHelper.prototype.setColor = function(e) {
  57059. this.line.material.color.set(e),
  57060. this.cone.material.color.set(e)
  57061. }
  57062. ,
  57063. n.BoxHelper = function(e) {
  57064. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57065. , i = new Float32Array(24)
  57066. , r = new n.BufferGeometry;
  57067. r.setIndex(new n.BufferAttribute(t,1)),
  57068. r.addAttribute("position", new n.BufferAttribute(i,3)),
  57069. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57070. color: 16776960
  57071. })),
  57072. void 0 !== e && this.update(e)
  57073. }
  57074. ,
  57075. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57076. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57077. n.BoxHelper.prototype.update = function() {
  57078. var e = new n.Box3;
  57079. return function(t) {
  57080. if (e.setFromObject(t),
  57081. !e.isEmpty()) {
  57082. var i = e.min
  57083. , n = e.max
  57084. , r = this.geometry.attributes.position
  57085. , o = r.array;
  57086. o[0] = n.x,
  57087. o[1] = n.y,
  57088. o[2] = n.z,
  57089. o[3] = i.x,
  57090. o[4] = n.y,
  57091. o[5] = n.z,
  57092. o[6] = i.x,
  57093. o[7] = i.y,
  57094. o[8] = n.z,
  57095. o[9] = n.x,
  57096. o[10] = i.y,
  57097. o[11] = n.z,
  57098. o[12] = n.x,
  57099. o[13] = n.y,
  57100. o[14] = i.z,
  57101. o[15] = i.x,
  57102. o[16] = n.y,
  57103. o[17] = i.z,
  57104. o[18] = i.x,
  57105. o[19] = i.y,
  57106. o[20] = i.z,
  57107. o[21] = n.x,
  57108. o[22] = i.y,
  57109. o[23] = i.z,
  57110. r.needsUpdate = !0,
  57111. this.geometry.computeBoundingSphere()
  57112. }
  57113. }
  57114. }(),
  57115. n.BoundingBoxHelper = function(e, t) {
  57116. var i = void 0 !== t ? t : 8947848;
  57117. this.object = e,
  57118. this.box = new n.Box3,
  57119. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57120. color: i,
  57121. wireframe: !0
  57122. }))
  57123. }
  57124. ,
  57125. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57126. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57127. n.BoundingBoxHelper.prototype.update = function() {
  57128. this.box.setFromObject(this.object),
  57129. this.box.size(this.scale),
  57130. this.box.center(this.position)
  57131. }
  57132. ,
  57133. n.CameraHelper = function(e) {
  57134. function t(e, t, n) {
  57135. i(e, n),
  57136. i(t, n)
  57137. }
  57138. function i(e, t) {
  57139. r.vertices.push(new n.Vector3),
  57140. r.colors.push(new n.Color(t)),
  57141. void 0 === a[e] && (a[e] = []),
  57142. a[e].push(r.vertices.length - 1)
  57143. }
  57144. var r = new n.Geometry
  57145. , o = new n.LineBasicMaterial({
  57146. color: 16777215,
  57147. vertexColors: n.FaceColors
  57148. })
  57149. , a = {}
  57150. , s = 16755200
  57151. , l = 16711680
  57152. , c = 43775
  57153. , h = 16777215
  57154. , u = 3355443;
  57155. t("n1", "n2", s),
  57156. t("n2", "n4", s),
  57157. t("n4", "n3", s),
  57158. t("n3", "n1", s),
  57159. t("f1", "f2", s),
  57160. t("f2", "f4", s),
  57161. t("f4", "f3", s),
  57162. t("f3", "f1", s),
  57163. t("n1", "f1", s),
  57164. t("n2", "f2", s),
  57165. t("n3", "f3", s),
  57166. t("n4", "f4", s),
  57167. t("p", "n1", l),
  57168. t("p", "n2", l),
  57169. t("p", "n3", l),
  57170. t("p", "n4", l),
  57171. t("u1", "u2", c),
  57172. t("u2", "u3", c),
  57173. t("u3", "u1", c),
  57174. t("c", "t", h),
  57175. t("p", "c", u),
  57176. t("cn1", "cn2", u),
  57177. t("cn3", "cn4", u),
  57178. t("cf1", "cf2", u),
  57179. t("cf3", "cf4", u),
  57180. n.LineSegments.call(this, r, o),
  57181. this.camera = e,
  57182. this.camera.updateProjectionMatrix(),
  57183. this.matrix = e.matrixWorld,
  57184. this.matrixAutoUpdate = !1,
  57185. this.pointMap = a,
  57186. this.update()
  57187. }
  57188. ,
  57189. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57190. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57191. n.CameraHelper.prototype.update = function() {
  57192. function e(e, n, a, s) {
  57193. r.set(n, a, s).unproject(o);
  57194. var l = i[e];
  57195. if (void 0 !== l)
  57196. for (var c = 0, h = l.length; c < h; c++)
  57197. t.vertices[l[c]].copy(r)
  57198. }
  57199. var t, i, r = new n.Vector3, o = new n.Camera;
  57200. return function() {
  57201. t = this.geometry,
  57202. i = this.pointMap;
  57203. var n = 1
  57204. , r = 1;
  57205. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57206. e("c", 0, 0, -1),
  57207. e("t", 0, 0, 1),
  57208. e("n1", -n, -r, -1),
  57209. e("n2", n, -r, -1),
  57210. e("n3", -n, r, -1),
  57211. e("n4", n, r, -1),
  57212. e("f1", -n, -r, 1),
  57213. e("f2", n, -r, 1),
  57214. e("f3", -n, r, 1),
  57215. e("f4", n, r, 1),
  57216. e("u1", .7 * n, 1.1 * r, -1),
  57217. e("u2", .7 * -n, 1.1 * r, -1),
  57218. e("u3", 0, 2 * r, -1),
  57219. e("cf1", -n, 0, 1),
  57220. e("cf2", n, 0, 1),
  57221. e("cf3", 0, -r, 1),
  57222. e("cf4", 0, r, 1),
  57223. e("cn1", -n, 0, -1),
  57224. e("cn2", n, 0, -1),
  57225. e("cn3", 0, -r, -1),
  57226. e("cn4", 0, r, -1),
  57227. t.verticesNeedUpdate = !0
  57228. }
  57229. }(),
  57230. n.DirectionalLightHelper = function(e, t) {
  57231. n.Object3D.call(this),
  57232. this.light = e,
  57233. this.light.updateMatrixWorld(),
  57234. this.matrix = e.matrixWorld,
  57235. this.matrixAutoUpdate = !1,
  57236. t = t || 1;
  57237. var i = new n.Geometry;
  57238. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57239. var r = new n.LineBasicMaterial({
  57240. fog: !1
  57241. });
  57242. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57243. this.lightPlane = new n.Line(i,r),
  57244. this.add(this.lightPlane),
  57245. i = new n.Geometry,
  57246. i.vertices.push(new n.Vector3, new n.Vector3),
  57247. r = new n.LineBasicMaterial({
  57248. fog: !1
  57249. }),
  57250. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57251. this.targetLine = new n.Line(i,r),
  57252. this.add(this.targetLine),
  57253. this.update()
  57254. }
  57255. ,
  57256. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57257. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57258. n.DirectionalLightHelper.prototype.dispose = function() {
  57259. this.lightPlane.geometry.dispose(),
  57260. this.lightPlane.material.dispose(),
  57261. this.targetLine.geometry.dispose(),
  57262. this.targetLine.material.dispose()
  57263. }
  57264. ,
  57265. n.DirectionalLightHelper.prototype.update = function() {
  57266. var e = new n.Vector3
  57267. , t = new n.Vector3
  57268. , i = new n.Vector3;
  57269. return function() {
  57270. e.setFromMatrixPosition(this.light.matrixWorld),
  57271. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57272. i.subVectors(t, e),
  57273. this.lightPlane.lookAt(i),
  57274. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57275. this.targetLine.geometry.vertices[1].copy(i),
  57276. this.targetLine.geometry.verticesNeedUpdate = !0,
  57277. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57278. }
  57279. }(),
  57280. n.EdgesHelper = function(e, t, i) {
  57281. var r = void 0 !== t ? t : 16777215;
  57282. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57283. color: r
  57284. })),
  57285. this.matrix = e.matrixWorld,
  57286. this.matrixAutoUpdate = !1
  57287. }
  57288. ,
  57289. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57290. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57291. n.FaceNormalsHelper = function(e, t, i, r) {
  57292. this.object = e,
  57293. this.size = void 0 !== t ? t : 1;
  57294. var o = void 0 !== i ? i : 16776960
  57295. , a = void 0 !== r ? r : 1
  57296. , s = 0
  57297. , l = this.object.geometry;
  57298. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57299. var c = new n.BufferGeometry
  57300. , h = new n.Float32Attribute(2 * s * 3,3);
  57301. c.addAttribute("position", h),
  57302. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57303. color: o,
  57304. linewidth: a
  57305. })),
  57306. this.matrixAutoUpdate = !1,
  57307. this.update()
  57308. }
  57309. ,
  57310. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57311. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57312. n.FaceNormalsHelper.prototype.update = function() {
  57313. var e = new n.Vector3
  57314. , t = new n.Vector3
  57315. , i = new n.Matrix3;
  57316. return function() {
  57317. this.object.updateMatrixWorld(!0),
  57318. i.getNormalMatrix(this.object.matrixWorld);
  57319. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57320. var u = s[c]
  57321. , d = u.normal;
  57322. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57323. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57324. r.setXYZ(l, e.x, e.y, e.z),
  57325. l += 1,
  57326. r.setXYZ(l, t.x, t.y, t.z),
  57327. l += 1
  57328. }
  57329. return r.needsUpdate = !0,
  57330. this
  57331. }
  57332. }(),
  57333. n.GridHelper = function(e, t) {
  57334. var i = new n.Geometry
  57335. , r = new n.LineBasicMaterial({
  57336. vertexColors: n.VertexColors
  57337. });
  57338. this.color1 = new n.Color(4473924),
  57339. this.color2 = new n.Color(8947848);
  57340. for (var o = -e; o <= e; o += t) {
  57341. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57342. var a = 0 === o ? this.color1 : this.color2;
  57343. i.colors.push(a, a, a, a)
  57344. }
  57345. n.LineSegments.call(this, i, r)
  57346. }
  57347. ,
  57348. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57349. n.GridHelper.prototype.constructor = n.GridHelper,
  57350. n.GridHelper.prototype.setColors = function(e, t) {
  57351. this.color1.set(e),
  57352. this.color2.set(t),
  57353. this.geometry.colorsNeedUpdate = !0
  57354. }
  57355. ,
  57356. n.HemisphereLightHelper = function(e, t) {
  57357. n.Object3D.call(this),
  57358. this.light = e,
  57359. this.light.updateMatrixWorld(),
  57360. this.matrix = e.matrixWorld,
  57361. this.matrixAutoUpdate = !1,
  57362. this.colors = [new n.Color, new n.Color];
  57363. var i = new n.SphereGeometry(t,4,2);
  57364. i.rotateX(-Math.PI / 2);
  57365. for (var r = 0, o = 8; r < o; r++)
  57366. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57367. var a = new n.MeshBasicMaterial({
  57368. vertexColors: n.FaceColors,
  57369. wireframe: !0
  57370. });
  57371. this.lightSphere = new n.Mesh(i,a),
  57372. this.add(this.lightSphere),
  57373. this.update()
  57374. }
  57375. ,
  57376. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57377. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57378. n.HemisphereLightHelper.prototype.dispose = function() {
  57379. this.lightSphere.geometry.dispose(),
  57380. this.lightSphere.material.dispose()
  57381. }
  57382. ,
  57383. n.HemisphereLightHelper.prototype.update = function() {
  57384. var e = new n.Vector3;
  57385. return function() {
  57386. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57387. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57388. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57389. this.lightSphere.geometry.colorsNeedUpdate = !0
  57390. }
  57391. }(),
  57392. n.PointLightHelper = function(e, t) {
  57393. this.light = e,
  57394. this.light.updateMatrixWorld();
  57395. var i = new n.SphereGeometry(t,4,2)
  57396. , r = new n.MeshBasicMaterial({
  57397. wireframe: !0,
  57398. fog: !1
  57399. });
  57400. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57401. n.Mesh.call(this, i, r),
  57402. this.matrix = this.light.matrixWorld,
  57403. this.matrixAutoUpdate = !1
  57404. }
  57405. ,
  57406. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57407. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57408. n.PointLightHelper.prototype.dispose = function() {
  57409. this.geometry.dispose(),
  57410. this.material.dispose()
  57411. }
  57412. ,
  57413. n.PointLightHelper.prototype.update = function() {
  57414. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57415. }
  57416. ,
  57417. n.SkeletonHelper = function(e) {
  57418. this.bones = this.getBoneList(e);
  57419. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57420. var r = this.bones[i];
  57421. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57422. t.vertices.push(new n.Vector3),
  57423. t.colors.push(new n.Color(0,0,1)),
  57424. t.colors.push(new n.Color(0,1,0)))
  57425. }
  57426. t.dynamic = !0;
  57427. var o = new n.LineBasicMaterial({
  57428. vertexColors: n.VertexColors,
  57429. depthTest: !1,
  57430. depthWrite: !1,
  57431. transparent: !0
  57432. });
  57433. n.LineSegments.call(this, t, o),
  57434. this.root = e,
  57435. this.matrix = e.matrixWorld,
  57436. this.matrixAutoUpdate = !1,
  57437. this.update()
  57438. }
  57439. ,
  57440. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57441. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57442. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57443. var t = [];
  57444. e instanceof n.Bone && t.push(e);
  57445. for (var i = 0; i < e.children.length; i++)
  57446. t.push.apply(t, this.getBoneList(e.children[i]));
  57447. return t
  57448. }
  57449. ,
  57450. n.SkeletonHelper.prototype.update = function() {
  57451. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57452. var a = this.bones[o];
  57453. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57454. e.vertices[r].setFromMatrixPosition(i),
  57455. i.multiplyMatrices(t, a.parent.matrixWorld),
  57456. e.vertices[r + 1].setFromMatrixPosition(i),
  57457. r += 2)
  57458. }
  57459. e.verticesNeedUpdate = !0,
  57460. e.computeBoundingSphere()
  57461. }
  57462. ,
  57463. n.SpotLightHelper = function(e) {
  57464. n.Object3D.call(this),
  57465. this.light = e,
  57466. this.light.updateMatrixWorld(),
  57467. this.matrix = e.matrixWorld,
  57468. this.matrixAutoUpdate = !1;
  57469. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57470. t.translate(0, -.5, 0),
  57471. t.rotateX(-Math.PI / 2);
  57472. var i = new n.MeshBasicMaterial({
  57473. wireframe: !0,
  57474. fog: !1
  57475. });
  57476. this.cone = new n.Mesh(t,i),
  57477. this.add(this.cone),
  57478. this.update()
  57479. }
  57480. ,
  57481. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57482. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57483. n.SpotLightHelper.prototype.dispose = function() {
  57484. this.cone.geometry.dispose(),
  57485. this.cone.material.dispose()
  57486. }
  57487. ,
  57488. n.SpotLightHelper.prototype.update = function() {
  57489. var e = new n.Vector3
  57490. , t = new n.Vector3;
  57491. return function() {
  57492. var i = this.light.distance ? this.light.distance : 1e4
  57493. , n = i * Math.tan(this.light.angle);
  57494. this.cone.scale.set(n, n, i),
  57495. e.setFromMatrixPosition(this.light.matrixWorld),
  57496. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57497. this.cone.lookAt(t.sub(e)),
  57498. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57499. }
  57500. }(),
  57501. n.VertexNormalsHelper = function(e, t, i, r) {
  57502. this.object = e,
  57503. this.size = void 0 !== t ? t : 1;
  57504. var o = void 0 !== i ? i : 16711680
  57505. , a = void 0 !== r ? r : 1
  57506. , s = 0
  57507. , l = this.object.geometry;
  57508. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57509. var c = new n.BufferGeometry
  57510. , h = new n.Float32Attribute(2 * s * 3,3);
  57511. c.addAttribute("position", h),
  57512. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57513. color: o,
  57514. linewidth: a
  57515. })),
  57516. this.matrixAutoUpdate = !1,
  57517. this.update()
  57518. }
  57519. ,
  57520. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57521. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57522. n.VertexNormalsHelper.prototype.update = function() {
  57523. var e = new n.Vector3
  57524. , t = new n.Vector3
  57525. , i = new n.Matrix3;
  57526. return function() {
  57527. var r = ["a", "b", "c"];
  57528. this.object.updateMatrixWorld(!0),
  57529. i.getNormalMatrix(this.object.matrixWorld);
  57530. var o = this.object.matrixWorld
  57531. , a = this.geometry.attributes.position
  57532. , s = this.object.geometry;
  57533. if (s instanceof n.Geometry)
  57534. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57535. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57536. var m = l[p[r[f]]]
  57537. , v = p.vertexNormals[f];
  57538. e.copy(m).applyMatrix4(o),
  57539. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57540. a.setXYZ(h, e.x, e.y, e.z),
  57541. h += 1,
  57542. a.setXYZ(h, t.x, t.y, t.z),
  57543. h += 1
  57544. }
  57545. else if (s instanceof n.BufferGeometry)
  57546. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57547. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57548. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57549. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57550. a.setXYZ(h, e.x, e.y, e.z),
  57551. h += 1,
  57552. a.setXYZ(h, t.x, t.y, t.z),
  57553. h += 1;
  57554. return a.needsUpdate = !0,
  57555. this
  57556. }
  57557. }(),
  57558. n.WireframeHelper = function(e, t) {
  57559. var i = void 0 !== t ? t : 16777215;
  57560. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57561. color: i
  57562. })),
  57563. this.matrix = e.matrixWorld,
  57564. this.matrixAutoUpdate = !1
  57565. }
  57566. ,
  57567. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57568. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57569. n.ImmediateRenderObject = function(e) {
  57570. n.Object3D.call(this),
  57571. this.material = e,
  57572. this.render = function(e) {}
  57573. }
  57574. ,
  57575. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57576. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57577. n.MorphBlendMesh = function(e, t) {
  57578. n.Mesh.call(this, e, t),
  57579. this.animationsMap = {},
  57580. this.animationsList = [];
  57581. var i = this.geometry.morphTargets.length
  57582. , r = "__default"
  57583. , o = 0
  57584. , a = i - 1
  57585. , s = i / 1;
  57586. this.createAnimation(r, o, a, s),
  57587. this.setAnimationWeight(r, 1)
  57588. }
  57589. ,
  57590. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57591. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57592. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57593. var r = {
  57594. start: t,
  57595. end: i,
  57596. length: i - t + 1,
  57597. fps: n,
  57598. duration: (i - t) / n,
  57599. lastFrame: 0,
  57600. currentFrame: 0,
  57601. active: !1,
  57602. time: 0,
  57603. direction: 1,
  57604. weight: 1,
  57605. directionBackwards: !1,
  57606. mirroredLoop: !1
  57607. };
  57608. this.animationsMap[e] = r,
  57609. this.animationsList.push(r)
  57610. }
  57611. ,
  57612. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57613. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57614. var s = r.morphTargets[o]
  57615. , l = s.name.match(i);
  57616. if (l && l.length > 1) {
  57617. var c = l[1];
  57618. n[c] || (n[c] = {
  57619. start: 1 / 0,
  57620. end: -(1 / 0)
  57621. });
  57622. var h = n[c];
  57623. o < h.start && (h.start = o),
  57624. o > h.end && (h.end = o),
  57625. t || (t = c)
  57626. }
  57627. }
  57628. for (var c in n) {
  57629. var h = n[c];
  57630. this.createAnimation(c, h.start, h.end, e)
  57631. }
  57632. this.firstAnimation = t
  57633. }
  57634. ,
  57635. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57636. var t = this.animationsMap[e];
  57637. t && (t.direction = 1,
  57638. t.directionBackwards = !1)
  57639. }
  57640. ,
  57641. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57642. var t = this.animationsMap[e];
  57643. t && (t.direction = -1,
  57644. t.directionBackwards = !0)
  57645. }
  57646. ,
  57647. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57648. var i = this.animationsMap[e];
  57649. i && (i.fps = t,
  57650. i.duration = (i.end - i.start) / i.fps)
  57651. }
  57652. ,
  57653. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57654. var i = this.animationsMap[e];
  57655. i && (i.duration = t,
  57656. i.fps = (i.end - i.start) / i.duration)
  57657. }
  57658. ,
  57659. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57660. var i = this.animationsMap[e];
  57661. i && (i.weight = t)
  57662. }
  57663. ,
  57664. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57665. var i = this.animationsMap[e];
  57666. i && (i.time = t)
  57667. }
  57668. ,
  57669. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57670. var t = 0
  57671. , i = this.animationsMap[e];
  57672. return i && (t = i.time),
  57673. t
  57674. }
  57675. ,
  57676. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57677. var t = -1
  57678. , i = this.animationsMap[e];
  57679. return i && (t = i.duration),
  57680. t
  57681. }
  57682. ,
  57683. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57684. var t = this.animationsMap[e];
  57685. t ? (t.time = 0,
  57686. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57687. }
  57688. ,
  57689. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57690. var t = this.animationsMap[e];
  57691. t && (t.active = !1)
  57692. }
  57693. ,
  57694. n.MorphBlendMesh.prototype.update = function(e) {
  57695. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57696. var r = this.animationsList[t];
  57697. if (r.active) {
  57698. var o = r.duration / r.length;
  57699. r.time += r.direction * e,
  57700. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  57701. r.time > r.duration && (r.time = r.duration,
  57702. r.directionBackwards = !0),
  57703. r.time < 0 && (r.time = 0,
  57704. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  57705. r.time < 0 && (r.time += r.duration));
  57706. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  57707. , s = r.weight;
  57708. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  57709. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  57710. this.morphTargetInfluences[a] = 0,
  57711. r.lastFrame = r.currentFrame,
  57712. r.currentFrame = a);
  57713. var l = r.time % o / o;
  57714. r.directionBackwards && (l = 1 - l),
  57715. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  57716. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  57717. }
  57718. }
  57719. }
  57720. ,
  57721. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  57722. i.THREE = n) : this.THREE = n
  57723. }
  57724. , {}]
  57725. }, {}, [116]);